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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/94820032?noj=FRM94820032-22DC" width="1" height="1"></div>

adventurestory.swf

This is the info page for
Flash #217025

(Click the ID number above for more basic data on this flash file.)


Text
LOADING

??%

PLAY

Ver 1.4.2.AK

Epic Battle Fantasy:

ADVENTURE STORY

WARNING: This game is played with the Keyboard.
If your keys stick, you will have to configure
your browser: PUT USEFUL LINK HERE.
Arrows/Space/Enter/Escape for menus.
Arrows/ASD/QWE/P for gameplay.
You can change these in the options.

foe holder

object holder

?

HP UP

MP UP

<p align="left"><font face="Comic Sans MS" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Derp derp derp derpq</b></font></p><p align="left"></p><p align="left"></p><p align="left"></p><p align="left"></p>

Use the arrow keys to move around, and
walk up to signs to read them. But I guess
you already knew that.

A

Press Jump (A by default) to jump! Hold
Jump longer to jump higher!

Collect coins to upgrade your skills!
There's 100 coins in each level, and 10
treasure chests.

Press up to open chests, or to go through
portals.

S

Hold down to duck or crawl. You can also
jump while holding down to drop through
some platforms.

Press Attack (S by default) to use a basic
melee attack. Time it right to use a 3 hit
combo.

You can use different attacks while
jumping, ducking or holding up.

D

Press Magic (D by default) to open the
magic menu, select a spell, aim and then
cast it. Spells cost 1 MP to use.

Q

W

E

You can set spells to hotkeys (Q,W,E by
default) for quicker use. On the magic
menu, press a hotkey to assign a spell.

HP and MP upgrades can be found in
treasure chests, while levelling up
increases your attack and magic damage.

You can bounce off enemies
by holding Jump and using a
midair attack. Works best if
you're right above them.

Esc

P

or

Press P or Escape to pause the game.
You can then exit the level or change some
settings.

?

<p align="center"></p>

<p align="center"></p>

Ice
Low damage but freezes foes for
a while, making them harmless.

Select a spell to use or assign
them to hotkeys. Each spell costs
1 MP to use.

Ice
Deals low damage, but freezes
enemies for a while, making them
harmless and motionless.

Fire
Deals moderate damage and burns
foes, lowering their defence
temporarily.

Bolt
Deals high damage, but with no
special effects at all.

Seiken
Hits twice and deals massive
damage, if aimed correctly. Good
against stationary/slow foes.

Heal
Instantly recover some HP.
Amount improves with spell level.

Temper
Boosts your attack and defence
slightly for a while. Good against
bosses.

Level 1: Training Grounds

Level 2: Forest of Slimes

Level 3: Towering Mushrooms

Level 4: Bat Country

Level 5: Bush Battle

Level 6: Sandstorm Cliffs

Level 7: The Ancient Ruins

Level 8: Lost Civilization

Level 9: Stone Soldiers

Level 10: Eye of the Beholder

Level 11: Sherbet Land

Level 12: Northern Lights

Level 13: Glacier Valley

Level 14: Tall Tall Mountain

Level 15: Absolute Zero

Level 16: Molten Wasteland

Level 17: Bombs Away

Level 18: Grave Diggers

Level 19: Hellfire Peaks

Level 20: Oblivion

Level 21: Foe Rush

Level 22: Boss Rush

???: Locked

<p align="center"><font face="Comic Sans MS" size="24" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>12-4</b></font></p>

LOADING

LEVEL UP

Controls

DEBUG MENU:
May need to restart level
to take effect.....
Unlock all levels
Unlock all equips
Unlock all magic
Level up once
HP up once
MP up once (up to 7)

Paused

Resume Game
Configure Keys
Exit Level

Quality:
Music:
Sound:

derqp

derp

derp

Key Config

Can't use that key!

Key already in use!

(moves the player to the left)

Press Left

(moves the player to the right)

Press Right

(opens chests and doors, aims attacks up)

Press Up

(ducks and drops down through platforms)

Press Down

(jumps, obviously)

Press Jump

(basic melee attack, used a lot)

Press Attack

(opens up the magic menu and casts magic)

Press Magic

(hotkey for quick magic use)

Press Hotkey 1

Press Hotkey 2

Press Hotkey 3

Finished!

(press any key)

12fps

Boss

32

12

4

0

0-0

0-0

GAME OVER

Return to menu
Retry level

LEVEL COMPLETE

THE END

Thanks for playing!

1

Epic Battle
Fantasy

2

Epic
Battle
Fantasy

deviantART

Matt's Facebook

3

Epic Battle
Fantasy

HFX's Facebook

Bullet
Heaven

Press Space / Enter

Options

Credits

Arcade

Play

Andkon

space to skip

?

LOCKED

S

E

N

H

S

Equips

200/200

20/20

20/20

4000

Shop

Medals

Play>>

New equipment available!

Buy some new spells!

NEXT LEVEL UNLOCKED

Design, Art, Programming:
Matt Roszak aka kupo707
Music: HalcyonicFalconX
Special Thanks: Joemon Jose, Chiculo
Inspired by: Maple Story,
Cave Story, Zelda 2

<<Back

!

?

derqp

derp

If the game runs slowly,
set Quality to low or medium,
and turn off Background.

--delete level progress, money collected, and spells
--reset bought magic, and get your money back
--reset equipment
--reset player experience level

Configure Keys

Reset Keys

Delete Progress

Reset Equips

Reset Experience

Quality:
Background:

Music:
Sound:

derqp

derp

Difficulty:

normal

If you want to use a USB gamepad,
you should Google "JoyToKey",
and map it to the keyboard.

Auto-Aim Magic:

derqp

Collect medals to boost your self esteem.
Select a medal to learn more about it.

<p align="center"></p>

Hat:
Armor:
Weapon:
Stats:

2
50 x 1.2 = 60
8 x 1.1 = 9
8 x 1.2 = 9

Pirate Hat: +10% HP +10% attack

Pirate Hat: +10% HP, hold jump to hover

Katana: +20% Atk, attacks faster

EXP LVL:

120

Ice
Deals low damage, but freezes enemies for a
while, making them harmless and motionless.

lvl 1

Fire
Deals moderate damage and burns foes,
lowering their defence temporarily.

120

lvl 1

Bolt
Deals high damage, but with no special
effects at all.

120

lvl 1

Seiken
Hits twice and deals massive damage, if aimed
correctly. Good against stationary/slow foes.

120

lvl 1

Temper
Boosts your attack and defence slightly for a
limited time. Good against bosses.

120

lvl 1

Heal
Instantly recover some HP. Amount improves
with spell level.

120

lvl 1

4000

PURCHASED

Yes          No

Reset keys to the default settings?

Delete all level progress?
You will lose all coins, chests, HP/MP and spells,
but keep your Equips and EXP level.

Reset collected equipment?

You won't be able to get them again unless
you reset level progress too.

Reset experience level?

123

123

+123mp

+123hp

+123exp

+123exp

level holder

SPAWN
POINT

END

You shouldn't see this...
the game probably hasn't loaded properly.
Refresh the page plz.

<p align="left"><font face="Comic Sans MS" size="25" color="#ffffcc" letterSpacing="0.000000" kerning="1"><b>Shroom are Bouncy</b></font></p>

Medal Earned:

This game cannot be played on this site

ActionScript [AS3]

Section 1
//DefaultMedalIcon (com.newgrounds.assets.DefaultMedalIcon) package com.newgrounds.assets { import flash.display.*; public dynamic class DefaultMedalIcon extends BitmapData { public function DefaultMedalIcon(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package com.newgrounds.assets
Section 2
//DefaultSaveIcon (com.newgrounds.assets.DefaultSaveIcon) package com.newgrounds.assets { import flash.display.*; public dynamic class DefaultSaveIcon extends BitmapData { public function DefaultSaveIcon(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package com.newgrounds.assets
Section 3
//APIConnector (com.newgrounds.components.APIConnector) package com.newgrounds.components { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import com.newgrounds.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class APIConnector extends MovieClip { public var encryptionKey:String; public var loader:Preloader; public var ad:FlashAd; public var connectorType:String; public var className:String; public var _redirect:Boolean; public var redirectOnHostBlocked:Boolean; public var __setPropDict:Dictionary; public var redirectOnNewVersion:Boolean; public var movieVersion:String; public var debugMode:String; public var apiId:String; public var adType:String; public function APIConnector(){ __setPropDict = new Dictionary(true); super(); addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9, 9, frame10, 10, frame11, 11, frame12, 12, frame13, 13, frame14, 14, frame15, 15, frame16, 16, frame17, 17, frame18, 18, frame19, 19, frame20, 20, frame21); } public function _apiConnect():void{ var api:*; api = API; if (((api) && (!(api.connected)))){ if (!apiId){ Logger.logError("No API ID entered in the API Connector component.", "You can create an API ID for this submission at http://newgrounds.com/account/flashapi", "Enter your API ID into the API Connector using the Component Inspector (Window -> Component Inspector)."); return; }; switch (debugMode){ case "Off": default: api.debugMode = api.RELEASE_MODE; break; case "Simulate Logged-in User": api.debugMode = api.DEBUG_MODE_LOGGED_IN; break; case "Simulate Logged-out User": api.debugMode = api.DEBUG_MODE_LOGGED_OUT; break; case "Simulate New Version": api.debugMode = api.DEBUG_MODE_NEW_VERSION; break; case "Simulate Host Blocked": api.debugMode = api.DEBUG_MODE_HOST_BLOCKED; break; }; api.addEventListener(APIEvent.API_CONNECTED, _onConnected); api.connect(root, apiId, encryptionKey, movieVersion); }; } public function _onConnected(event:APIEvent):void{ if (((((redirectOnNewVersion) && (event.success))) && (event.data.newVersion))){ _redirect = true; }; if (((((redirectOnHostBlocked) && (!(event.success)))) && ((event.error == APIEvent.ERROR_HOST_BLOCKED)))){ _redirect = true; }; if (_redirect){ gotoAndStop("adPreloader"); forceAlwaysOnTop(); }; } public function forceAlwaysOnTop():void{ var topIndex:uint; if (parent){ topIndex = (parent.numChildren - 1); if (parent.getChildIndex(this) != topIndex){ parent.setChildIndex(this, topIndex); }; }; if (stage){ x = ((stage.stageWidth - width) / 2); y = ((stage.stageHeight - height) / 2); visible = true; }; if (((root) && ((root is MovieClip)))){ MovieClip(root).stop(); }; } function __setProp_ad_APIConnector_AD_1(){ ad["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; ad.apiId = ""; ad.showBorder = true; ad.adType = "Video"; ad["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } public function _onLoaded():void{ var mainClass:Class; var main:*; gotoAndStop("invisible"); if (_redirect){ API.loadOfficialVersion(); return; }; if (className){ mainClass = (getDefinitionByName(className) as Class); if (((mainClass) && (parent))){ main = new (mainClass); parent.addChild(main); parent.removeChild(this); }; //unresolved jump var _slot1 = error; Logger.logError(("Unable to create main class: " + className)); }; } function frame10(){ if ((((__setPropDict[ad] == undefined)) || (!((((int(__setPropDict[ad]) >= 1)) && ((int(__setPropDict[ad]) <= 21))))))){ __setPropDict[ad] = currentFrame; __setProp_ad_APIConnector_AD_1(); }; } function frame14(){ if ((((__setPropDict[ad] == undefined)) || (!((((int(__setPropDict[ad]) >= 1)) && ((int(__setPropDict[ad]) <= 21))))))){ __setPropDict[ad] = currentFrame; __setProp_ad_APIConnector_AD_1(); }; } function frame18(){ if ((((__setPropDict[ad] == undefined)) || (!((((int(__setPropDict[ad]) >= 1)) && ((int(__setPropDict[ad]) <= 21))))))){ __setPropDict[ad] = currentFrame; __setProp_ad_APIConnector_AD_1(); }; } function frame3(){ if ((((__setPropDict[ad] == undefined)) || (!((((int(__setPropDict[ad]) >= 1)) && ((int(__setPropDict[ad]) <= 21))))))){ __setPropDict[ad] = currentFrame; __setProp_ad_APIConnector_AD_1(); }; } function frame6(){ if ((((__setPropDict[ad] == undefined)) || (!((((int(__setPropDict[ad]) >= 1)) && ((int(__setPropDict[ad]) <= 21))))))){ __setPropDict[ad] = currentFrame; __setProp_ad_APIConnector_AD_1(); }; } function frame7(){ if ((((__setPropDict[ad] == undefined)) || (!((((int(__setPropDict[ad]) >= 1)) && ((int(__setPropDict[ad]) <= 21))))))){ __setPropDict[ad] = currentFrame; __setProp_ad_APIConnector_AD_1(); }; } function frame19(){ if ((((__setPropDict[ad] == undefined)) || (!((((int(__setPropDict[ad]) >= 1)) && ((int(__setPropDict[ad]) <= 21))))))){ __setPropDict[ad] = currentFrame; __setProp_ad_APIConnector_AD_1(); }; } function frame12(){ if ((((__setPropDict[ad] == undefined)) || (!((((int(__setPropDict[ad]) >= 1)) && ((int(__setPropDict[ad]) <= 21))))))){ __setPropDict[ad] = currentFrame; __setProp_ad_APIConnector_AD_1(); }; } function frame13(){ if ((((__setPropDict[ad] == undefined)) || (!((((int(__setPropDict[ad]) >= 1)) && ((int(__setPropDict[ad]) <= 21))))))){ __setPropDict[ad] = currentFrame; __setProp_ad_APIConnector_AD_1(); }; } function frame17(){ if ((((__setPropDict[ad] == undefined)) || (!((((int(__setPropDict[ad]) >= 1)) && ((int(__setPropDict[ad]) <= 21))))))){ __setPropDict[ad] = currentFrame; __setProp_ad_APIConnector_AD_1(); }; } function frame5(){ if ((((__setPropDict[ad] == undefined)) || (!((((int(__setPropDict[ad]) >= 1)) && ((int(__setPropDict[ad]) <= 21))))))){ __setPropDict[ad] = currentFrame; __setProp_ad_APIConnector_AD_1(); }; } function frame9(){ if ((((__setPropDict[ad] == undefined)) || (!((((int(__setPropDict[ad]) >= 1)) && ((int(__setPropDict[ad]) <= 21))))))){ __setPropDict[ad] = currentFrame; __setProp_ad_APIConnector_AD_1(); }; } function frame1(){ if ((((__setPropDict[ad] == undefined)) || (!((((int(__setPropDict[ad]) >= 1)) && ((int(__setPropDict[ad]) <= 21))))))){ __setPropDict[ad] = currentFrame; __setProp_ad_APIConnector_AD_1(); }; stop(); if (((root) && ((root is MovieClip)))){ MovieClip(root).stop(); }; x = int(x); y = int(y); if (!debugMode){ debugMode = "Simulate Logged-in User"; }; if (!connectorType){ connectorType = "Flash Ad + Preloader"; }; if (!adType){ adType = "Video"; }; if (ad){ ad.adType = adType; }; switch (connectorType){ case "Flash Ad + Preloader": gotoAndStop("adPreloader"); break; case "Flash Ad Only": gotoAndStop("ad"); break; case "Invisible": gotoAndStop("invisible"); break; }; _apiConnect(); } function frame8(){ if ((((__setPropDict[ad] == undefined)) || (!((((int(__setPropDict[ad]) >= 1)) && ((int(__setPropDict[ad]) <= 21))))))){ __setPropDict[ad] = currentFrame; __setProp_ad_APIConnector_AD_1(); }; } function frame21(){ if ((((__setPropDict[ad] == undefined)) || (!((((int(__setPropDict[ad]) >= 1)) && ((int(__setPropDict[ad]) <= 21))))))){ __setPropDict[ad] = currentFrame; __setProp_ad_APIConnector_AD_1(); }; } function frame2(){ if ((((__setPropDict[ad] == undefined)) || (!((((int(__setPropDict[ad]) >= 1)) && ((int(__setPropDict[ad]) <= 21))))))){ __setPropDict[ad] = currentFrame; __setProp_ad_APIConnector_AD_1(); }; } function frame15(){ if ((((__setPropDict[ad] == undefined)) || (!((((int(__setPropDict[ad]) >= 1)) && ((int(__setPropDict[ad]) <= 21))))))){ __setPropDict[ad] = currentFrame; __setProp_ad_APIConnector_AD_1(); }; } function frame16(){ if ((((__setPropDict[ad] == undefined)) || (!((((int(__setPropDict[ad]) >= 1)) && ((int(__setPropDict[ad]) <= 21))))))){ __setPropDict[ad] = currentFrame; __setProp_ad_APIConnector_AD_1(); }; } function frame11(){ if ((((__setPropDict[ad] == undefined)) || (!((((int(__setPropDict[ad]) >= 1)) && ((int(__setPropDict[ad]) <= 21))))))){ __setPropDict[ad] = currentFrame; __setProp_ad_APIConnector_AD_1(); }; } function frame4(){ if ((((__setPropDict[ad] == undefined)) || (!((((int(__setPropDict[ad]) >= 1)) && ((int(__setPropDict[ad]) <= 21))))))){ __setPropDict[ad] = currentFrame; __setProp_ad_APIConnector_AD_1(); }; } function frame20(){ if ((((__setPropDict[ad] == undefined)) || (!((((int(__setPropDict[ad]) >= 1)) && ((int(__setPropDict[ad]) <= 21))))))){ __setPropDict[ad] = currentFrame; __setProp_ad_APIConnector_AD_1(); }; } } }//package com.newgrounds.components
Section 4
//FlashAd (com.newgrounds.components.FlashAd) package com.newgrounds.components { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class FlashAd extends FlashAdBase { public function FlashAd(){ super(); addFrameScript(0, frame1, 29, frame30); } function frame1(){ stop(); } function frame30(){ if (this["playButton"]){ this["playButton"].addEventListener(MouseEvent.CLICK, onPlayClick); }; } public function onPlayClick(event:MouseEvent):void{ removeAd(); if (parent){ parent.removeChild(this); }; } } }//package com.newgrounds.components
Section 5
//FlashAdBase (com.newgrounds.components.FlashAdBase) package com.newgrounds.components { import flash.display.*; import flash.events.*; import com.newgrounds.*; import flash.net.*; import flash.system.*; public class FlashAdBase extends MovieClip { private var _showBorder:Boolean;// = true public var showPlayButton:Boolean; private var _fullScreen:Boolean; public var adType:String; public var VIDEO_ADS:String;// = "Video" public var SIMPLE_ADS:String;// = "Simple" private var _adFeedLoader:URLLoader; private var _ad:Loader; public function FlashAdBase(){ this.adType = this.VIDEO_ADS; super(); try { Security.allowDomain("server.cpmstar.com"); Security.allowInsecureDomain("server.cpmstar.com"); } catch(error) { }; x = int(x); y = int(y); stop(); if (this["newgroundsButton"]){ this["newgroundsButton"].addEventListener(MouseEvent.CLICK, this.onNGClick); }; addEventListener(Event.REMOVED_FROM_STAGE, this.onRemovedFromStage); addEventListener(Event.ENTER_FRAME, this.init); } public function get _adContainer():Sprite{ return (this["adContainer"]); } public function get _newgroundsButton():DisplayObject{ return (this["newgroundsButton"]); } public function get fullScreen():Boolean{ return (this._fullScreen); } public function set fullScreen(onRemovedFromStage:Boolean):void{ this._fullScreen = onRemovedFromStage; if (onRemovedFromStage){ if (stage){ this.drawFullScreenRect(); } else { addEventListener(Event.ADDED_TO_STAGE, this.onAddedToStage); }; } else { graphics.clear(); }; } public function get showBorder():Boolean{ return (this._showBorder); } public function set showBorder(onRemovedFromStage:Boolean):void{ this._showBorder = onRemovedFromStage; if (this._showBorder){ if (this._ad){ if (this._ad.content){ if (this.showPlayButton){ gotoAndStop("loadedPlay"); } else { gotoAndStop("loaded"); }; } else { gotoAndStop("loading"); }; } else { gotoAndStop("idle"); }; } else { gotoAndStop("noBorder"); }; } private function init(onRemovedFromStage:Event):void{ removeEventListener(Event.ENTER_FRAME, this.init); if (API.adFeedURL){ this.loadAdFeed(); } else { API.addEventListener(APIEvent.API_CONNECTED, this.loadAdFeed); }; } private function loadAdFeed(onRemovedFromStage:APIEvent=null):void{ var event = onRemovedFromStage; if (!API.adFeedURL){ return; }; if (this._showBorder){ gotoAndStop("loading"); }; this._adFeedLoader = new URLLoader(); this._adFeedLoader.addEventListener(Event.COMPLETE, this.onAdFeedLoaded); this._adFeedLoader.addEventListener(IOErrorEvent.IO_ERROR, this.onAdError); this._adFeedLoader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, this.onAdError); var adFeedRequest:URLRequest = new URLRequest(API.adFeedURL); try { this._adFeedLoader.load(adFeedRequest); } catch(e:Error) { onAdError(); }; } private function onAdFeedLoaded(onRemovedFromStage:Event):void{ if (((((this._adFeedLoader) && (this._adFeedLoader.data))) && (!((this._adFeedLoader.data == ""))))){ this.loadAd(this._adFeedLoader.data); } else { this.onAdError(); }; } private function loadAd(onRemovedFromStage:String):void{ var adURL = onRemovedFromStage; if (this._ad){ this.removeAd(); }; Logger.logMessage("Loading flash ad..."); this._ad = new Loader(); this._ad.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, this.onAdError); try { Object(this._ad.contentLoaderInfo).uncaughtErrorEvents.addEventListener("uncaughtError", function (onRemovedFromStage:Event):void{ onRemovedFromStage.preventDefault(); }); } catch(error:Error) { }; try { if (this.adType != this.VIDEO_ADS){ if (adURL.indexOf("?") >= 0){ adURL = (adURL + "&"); } else { adURL = (adURL + "?"); }; adURL = (adURL + "blockoverlays=1"); }; this._ad.load(new URLRequest(adURL), new LoaderContext(false, new ApplicationDomain(null))); if (this._adContainer){ this._adContainer.addChild(this._ad); }; if (this._showBorder){ if (this.showPlayButton){ gotoAndStop("loadedPlay"); } else { gotoAndStop("loaded"); }; }; } catch(error:Error) { onAdError(); }; } private function drawFullScreenRect():void{ if (stage){ x = ((stage.stageWidth - width) / 2); y = ((stage.stageHeight - height) / 2); graphics.beginFill(0); graphics.drawRect(-(stage.stageWidth), -(stage.stageHeight), (stage.stageWidth * 2), (stage.stageHeight * 2)); graphics.endFill(); }; } public function removeAd():void{ removeEventListener(Event.REMOVED_FROM_STAGE, this.onRemovedFromStage); if (this._adFeedLoader){ try { this._adFeedLoader.close(); } catch(e:Error) { }; }; if (this._ad){ try { this._ad.close(); } catch(e:Error) { }; try { Object(this._ad).unloadAndStop(true); } catch(e:Error) { _ad.unload(); }; if (this._ad.parent){ this._ad.parent.removeChild(this._ad); }; this._ad = null; }; Logger.logError("Ad destroyed."); } private function onAdError(onRemovedFromStage:Event=null):void{ Logger.logError("Unable to load ad."); this.removeAd(); } private function onRemovedFromStage(onRemovedFromStage:Event):void{ this.removeAd(); } private function onAddedToStage(onRemovedFromStage:Event):void{ removeEventListener(Event.ADDED_TO_STAGE, this.onAddedToStage); if (this.fullScreen){ this.drawFullScreenRect(); }; } private function onNGClick(onRemovedFromStage:MouseEvent):void{ API.loadNewgrounds(); } } }//package com.newgrounds.components
Section 6
//Preloader (com.newgrounds.components.Preloader) package com.newgrounds.components { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Preloader extends MovieClip { public var className:String; public var loadingBar:MovieClip; public var autoPlay:Boolean; public var playButton:MovieClip; public function Preloader(){ super(); addFrameScript(0, frame1, 9, frame10); } public function enterFrameHandler(event:Event):void{ var loaded:Number; loaded = 0; if (loaderInfo){ loaded = (loaderInfo.bytesLoaded / loaderInfo.bytesTotal); }; if (loadingBar){ loadingBar.gotoAndStop((int((loaded * (loadingBar.totalFrames - 1))) + 1)); }; if (loaded >= 1){ removeEventListener(Event.ENTER_FRAME, enterFrameHandler); gotoAndStop("loaded"); }; } function frame10(){ if (playButton){ playButton.addEventListener(MouseEvent.CLICK, _onPlayClick); playButton.stop(); playButton.buttonMode = true; }; if (autoPlay){ _onPlayClick(null); }; } function frame1(){ stop(); addEventListener(Event.ENTER_FRAME, enterFrameHandler); } public function _onPlayClick(event:MouseEvent):void{ var theRoot:MovieClip; var theParent:MovieClip; theRoot = (root as MovieClip); theParent = (parent as MovieClip); if (theRoot){ theRoot.play(); theRoot.nextFrame(); }; if (((theParent) && (theParent._onLoaded))){ theParent._onLoaded(); }; } } }//package com.newgrounds.components
Section 7
//MD5 (com.newgrounds.crypto.MD5) package com.newgrounds.crypto { import flash.utils.*; public class MD5 { public static var digest:ByteArray; private static var hexChars:String = "0123456789abcdef"; public static function hash(ByteArray:String):String{ var _local2:ByteArray = new ByteArray(); _local2.writeUTFBytes(ByteArray); return (hashBinary(_local2)); } public static function hashBytes(ByteArray:ByteArray):String{ return (hashBinary(ByteArray)); } public static function hashBinary(ByteArray:ByteArray):String{ var _local6:int; var _local7:int; var _local8:int; var _local9:int; var _local2 = 1732584193; var _local3 = -271733879; var _local4 = -1732584194; var _local5 = 271733878; var _local10:Array = createBlocks(ByteArray); var _local11:int = _local10.length; var _local12:int; while (_local12 < _local11) { _local6 = _local2; _local7 = _local3; _local8 = _local4; _local9 = _local5; _local2 = ff(_local2, _local3, _local4, _local5, _local10[int((_local12 + 0))], 7, -680876936); _local5 = ff(_local5, _local2, _local3, _local4, _local10[int((_local12 + 1))], 12, -389564586); _local4 = ff(_local4, _local5, _local2, _local3, _local10[int((_local12 + 2))], 17, 606105819); _local3 = ff(_local3, _local4, _local5, _local2, _local10[int((_local12 + 3))], 22, -1044525330); _local2 = ff(_local2, _local3, _local4, _local5, _local10[int((_local12 + 4))], 7, -176418897); _local5 = ff(_local5, _local2, _local3, _local4, _local10[int((_local12 + 5))], 12, 1200080426); _local4 = ff(_local4, _local5, _local2, _local3, _local10[int((_local12 + 6))], 17, -1473231341); _local3 = ff(_local3, _local4, _local5, _local2, _local10[int((_local12 + 7))], 22, -45705983); _local2 = ff(_local2, _local3, _local4, _local5, _local10[int((_local12 + 8))], 7, 1770035416); _local5 = ff(_local5, _local2, _local3, _local4, _local10[int((_local12 + 9))], 12, -1958414417); _local4 = ff(_local4, _local5, _local2, _local3, _local10[int((_local12 + 10))], 17, -42063); _local3 = ff(_local3, _local4, _local5, _local2, _local10[int((_local12 + 11))], 22, -1990404162); _local2 = ff(_local2, _local3, _local4, _local5, _local10[int((_local12 + 12))], 7, 1804603682); _local5 = ff(_local5, _local2, _local3, _local4, _local10[int((_local12 + 13))], 12, -40341101); _local4 = ff(_local4, _local5, _local2, _local3, _local10[int((_local12 + 14))], 17, -1502002290); _local3 = ff(_local3, _local4, _local5, _local2, _local10[int((_local12 + 15))], 22, 1236535329); _local2 = gg(_local2, _local3, _local4, _local5, _local10[int((_local12 + 1))], 5, -165796510); _local5 = gg(_local5, _local2, _local3, _local4, _local10[int((_local12 + 6))], 9, -1069501632); _local4 = gg(_local4, _local5, _local2, _local3, _local10[int((_local12 + 11))], 14, 643717713); _local3 = gg(_local3, _local4, _local5, _local2, _local10[int((_local12 + 0))], 20, -373897302); _local2 = gg(_local2, _local3, _local4, _local5, _local10[int((_local12 + 5))], 5, -701558691); _local5 = gg(_local5, _local2, _local3, _local4, _local10[int((_local12 + 10))], 9, 38016083); _local4 = gg(_local4, _local5, _local2, _local3, _local10[int((_local12 + 15))], 14, -660478335); _local3 = gg(_local3, _local4, _local5, _local2, _local10[int((_local12 + 4))], 20, -405537848); _local2 = gg(_local2, _local3, _local4, _local5, _local10[int((_local12 + 9))], 5, 568446438); _local5 = gg(_local5, _local2, _local3, _local4, _local10[int((_local12 + 14))], 9, -1019803690); _local4 = gg(_local4, _local5, _local2, _local3, _local10[int((_local12 + 3))], 14, -187363961); _local3 = gg(_local3, _local4, _local5, _local2, _local10[int((_local12 + 8))], 20, 1163531501); _local2 = gg(_local2, _local3, _local4, _local5, _local10[int((_local12 + 13))], 5, -1444681467); _local5 = gg(_local5, _local2, _local3, _local4, _local10[int((_local12 + 2))], 9, -51403784); _local4 = gg(_local4, _local5, _local2, _local3, _local10[int((_local12 + 7))], 14, 1735328473); _local3 = gg(_local3, _local4, _local5, _local2, _local10[int((_local12 + 12))], 20, -1926607734); _local2 = hh(_local2, _local3, _local4, _local5, _local10[int((_local12 + 5))], 4, -378558); _local5 = hh(_local5, _local2, _local3, _local4, _local10[int((_local12 + 8))], 11, -2022574463); _local4 = hh(_local4, _local5, _local2, _local3, _local10[int((_local12 + 11))], 16, 1839030562); _local3 = hh(_local3, _local4, _local5, _local2, _local10[int((_local12 + 14))], 23, -35309556); _local2 = hh(_local2, _local3, _local4, _local5, _local10[int((_local12 + 1))], 4, -1530992060); _local5 = hh(_local5, _local2, _local3, _local4, _local10[int((_local12 + 4))], 11, 1272893353); _local4 = hh(_local4, _local5, _local2, _local3, _local10[int((_local12 + 7))], 16, -155497632); _local3 = hh(_local3, _local4, _local5, _local2, _local10[int((_local12 + 10))], 23, -1094730640); _local2 = hh(_local2, _local3, _local4, _local5, _local10[int((_local12 + 13))], 4, 681279174); _local5 = hh(_local5, _local2, _local3, _local4, _local10[int((_local12 + 0))], 11, -358537222); _local4 = hh(_local4, _local5, _local2, _local3, _local10[int((_local12 + 3))], 16, -722521979); _local3 = hh(_local3, _local4, _local5, _local2, _local10[int((_local12 + 6))], 23, 76029189); _local2 = hh(_local2, _local3, _local4, _local5, _local10[int((_local12 + 9))], 4, -640364487); _local5 = hh(_local5, _local2, _local3, _local4, _local10[int((_local12 + 12))], 11, -421815835); _local4 = hh(_local4, _local5, _local2, _local3, _local10[int((_local12 + 15))], 16, 530742520); _local3 = hh(_local3, _local4, _local5, _local2, _local10[int((_local12 + 2))], 23, -995338651); _local2 = ii(_local2, _local3, _local4, _local5, _local10[int((_local12 + 0))], 6, -198630844); _local5 = ii(_local5, _local2, _local3, _local4, _local10[int((_local12 + 7))], 10, 1126891415); _local4 = ii(_local4, _local5, _local2, _local3, _local10[int((_local12 + 14))], 15, -1416354905); _local3 = ii(_local3, _local4, _local5, _local2, _local10[int((_local12 + 5))], 21, -57434055); _local2 = ii(_local2, _local3, _local4, _local5, _local10[int((_local12 + 12))], 6, 1700485571); _local5 = ii(_local5, _local2, _local3, _local4, _local10[int((_local12 + 3))], 10, -1894986606); _local4 = ii(_local4, _local5, _local2, _local3, _local10[int((_local12 + 10))], 15, -1051523); _local3 = ii(_local3, _local4, _local5, _local2, _local10[int((_local12 + 1))], 21, -2054922799); _local2 = ii(_local2, _local3, _local4, _local5, _local10[int((_local12 + 8))], 6, 1873313359); _local5 = ii(_local5, _local2, _local3, _local4, _local10[int((_local12 + 15))], 10, -30611744); _local4 = ii(_local4, _local5, _local2, _local3, _local10[int((_local12 + 6))], 15, -1560198380); _local3 = ii(_local3, _local4, _local5, _local2, _local10[int((_local12 + 13))], 21, 1309151649); _local2 = ii(_local2, _local3, _local4, _local5, _local10[int((_local12 + 4))], 6, -145523070); _local5 = ii(_local5, _local2, _local3, _local4, _local10[int((_local12 + 11))], 10, -1120210379); _local4 = ii(_local4, _local5, _local2, _local3, _local10[int((_local12 + 2))], 15, 718787259); _local3 = ii(_local3, _local4, _local5, _local2, _local10[int((_local12 + 9))], 21, -343485551); _local2 = (_local2 + _local6); _local3 = (_local3 + _local7); _local4 = (_local4 + _local8); _local5 = (_local5 + _local9); _local12 = (_local12 + 16); }; digest = new ByteArray(); digest.writeInt(_local2); digest.writeInt(_local3); digest.writeInt(_local4); digest.writeInt(_local5); digest.position = 0; return ((((toHex(_local2) + toHex(_local3)) + toHex(_local4)) + toHex(_local5))); } private static function f(String:int, String:int, String:int):int{ return (((String & String) | (~(String) & String))); } private static function g(String:int, String:int, String:int):int{ return (((String & String) | (String & ~(String)))); } private static function h(String:int, String:int, String:int):int{ return (((String ^ String) ^ String)); } private static function i(String:int, String:int, String:int):int{ return ((String ^ (String | ~(String)))); } private static function transform(String:Function, String:int, String:int, String:int, String:int, String:int, String:int, String:int):int{ var _local9:int = (((String + int(String(String, String, String))) + String) + String); return ((rol(_local9, String) + String)); } private static function ff(String:int, String:int, String:int, String:int, String:int, String:int, String:int):int{ return (transform(f, String, String, String, String, String, String, String)); } private static function gg(String:int, String:int, String:int, String:int, String:int, String:int, String:int):int{ return (transform(g, String, String, String, String, String, String, String)); } private static function hh(String:int, String:int, String:int, String:int, String:int, String:int, String:int):int{ return (transform(h, String, String, String, String, String, String, String)); } private static function ii(String:int, String:int, String:int, String:int, String:int, String:int, String:int):int{ return (transform(i, String, String, String, String, String, String, String)); } private static function createBlocks(writeUTFBytes:ByteArray):Array{ var _local2:Array = new Array(); var _local3:int = (writeUTFBytes.length * 8); var _local4 = 0xFF; var _local5:int; while (_local5 < _local3) { _local2[int((_local5 >> 5))] = (_local2[int((_local5 >> 5))] | ((writeUTFBytes[(_local5 / 8)] & _local4) << (_local5 % 32))); _local5 = (_local5 + 8); }; _local2[int((_local3 >> 5))] = (_local2[int((_local3 >> 5))] | (128 << (_local3 % 32))); _local2[int(((((_local3 + 64) >>> 9) << 4) + 14))] = _local3; return (_local2); } public static function rol(String:int, String:int):int{ return (((String << String) | (String >>> (32 - String)))); } public static function ror(position:int, position:int):uint{ var _local3:int = (32 - position); return (((position << _local3) | (position >>> (32 - _local3)))); } public static function toHex(ByteArray:int, ByteArray:Boolean=false):String{ var _local4:int; var _local5:int; var _local3 = ""; if (ByteArray){ _local4 = 0; while (_local4 < 4) { _local3 = (_local3 + (hexChars.charAt(((ByteArray >> (((3 - _local4) * 8) + 4)) & 15)) + hexChars.charAt(((ByteArray >> ((3 - _local4) * 8)) & 15)))); _local4++; }; } else { _local5 = 0; while (_local5 < 4) { _local3 = (_local3 + (hexChars.charAt(((ByteArray >> ((_local5 * 8) + 4)) & 15)) + hexChars.charAt(((ByteArray >> (_local5 * 8)) & 15)))); _local5++; }; }; return (_local3); } } }//package com.newgrounds.crypto
Section 8
//RC4 (com.newgrounds.crypto.RC4) package com.newgrounds.crypto { public class RC4 { private static var sbox:Array = new Array(0xFF); private static var mykey:Array = new Array(0xFF); public static function encrypt(calculate:String, calculate:String):String{ var _local3:Array = strToChars(calculate); var _local4:Array = strToChars(calculate); var _local5:Array = calculate(_local3, _local4); return (charsToHex(_local5)); } public static function encryptbin(sbox:String, sbox:String):Array{ var _local3:Array = strToChars(sbox); var _local4:Array = strToChars(sbox); var _local5:Array = calculate(_local3, _local4); return (_local5); } public static function decrypt(calculate:String, calculate:String):String{ var _local3:Array = hexToChars(calculate); var _local4:Array = strToChars(calculate); var _local5:Array = calculate(_local3, _local4); return (charsToStr(_local5)); } private static function initialize(key:Array):void{ var _local3:uint; var _local2:uint; var _local4:uint = key.length; var _local5:uint; while (_local5 <= 0xFF) { mykey[_local5] = key[(_local5 % _local4)]; sbox[_local5] = _local5; _local5++; }; _local5 = 0; while (_local5 <= 0xFF) { _local2 = (((_local2 + sbox[_local5]) + mykey[_local5]) % 0x0100); _local3 = sbox[_local5]; sbox[_local5] = sbox[_local2]; sbox[_local2] = _local3; _local5++; }; } private static function calculate(sbox:Array, sbox:Array):Array{ var _local6:uint; var _local7:uint; var _local8:uint; var _local10:uint; initialize(sbox); var _local3:uint; var _local4:uint; var _local5:Array = new Array(); var _local9:uint; while (_local9 < sbox.length) { _local3 = ((_local3 + 1) % 0x0100); _local4 = ((_local4 + sbox[_local3]) % 0x0100); _local7 = sbox[_local3]; sbox[_local3] = sbox[_local4]; sbox[_local4] = _local7; _local10 = ((sbox[_local3] + sbox[_local4]) % 0x0100); _local6 = sbox[_local10]; _local8 = (sbox[_local9] ^ _local6); _local5.push(_local8); _local9++; }; return (_local5); } private static function charsToHex(calculate:Array):String{ var _local2:String = new String(""); var _local3:Array = new Array("0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "a", "b", "c", "d", "e", "f"); var _local4:uint; while (_local4 < calculate.length) { _local2 = (_local2 + (_local3[(calculate[_local4] >> 4)] + _local3[(calculate[_local4] & 15)])); _local4++; }; return (_local2); } private static function hexToChars(sbox:String):Array{ var _local2:Array = new Array(); var _local3:uint = ((sbox.substr(0, 2))=="0x") ? 2 : 0; while (_local3 < sbox.length) { _local2.push(parseInt(sbox.substr(_local3, 2), 16)); _local3 = (_local3 + 2); }; return (_local2); } private static function charsToStr(calculate:Array):String{ var _local2:String = new String(""); var _local3:uint; while (_local3 < calculate.length) { _local2 = (_local2 + String.fromCharCode(calculate[_local3])); _local3++; }; return (_local2); } private static function strToChars(sbox:String):Array{ var _local2:Array = new Array(); var _local3:uint; while (_local3 < sbox.length) { _local2.push(sbox.charCodeAt(_local3)); _local3++; }; return (_local2); } } }//package com.newgrounds.crypto
Section 9
//decodeJson (com.newgrounds.encoders.json.decodeJson) package com.newgrounds.encoders.json { public const decodeJson:Function = initDecodeJson(); }//package com.newgrounds.encoders.json import flash.utils.*; private const initDecodeJson:Function = function ():Function{ var position:uint; var byteInput:ByteArray; var char:uint; var charConvert:ByteArray; var isNumberChar:ByteArray; var stringHelper:ByteArray; var isWhitespace:ByteArray; var parseNumber:Function; var parseWhitespace:Function; var parse:Object; charConvert = new ByteArray(); (charConvert.length = 0x0100); (charConvert[34] = 34); (charConvert[92] = 92); (charConvert[47] = 47); (charConvert[98] = 8); (charConvert[102] = 12); (charConvert[110] = 10); (charConvert[114] = 13); (charConvert[116] = 9); isNumberChar = new ByteArray(); (isNumberChar.length = 0x0100); (isNumberChar[43] = 1); (isNumberChar[45] = 1); (isNumberChar[46] = 1); (isNumberChar[48] = 1); (isNumberChar[49] = 1); (isNumberChar[50] = 1); (isNumberChar[51] = 1); (isNumberChar[52] = 1); (isNumberChar[53] = 1); (isNumberChar[54] = 1); (isNumberChar[55] = 1); (isNumberChar[56] = 1); (isNumberChar[57] = 1); (isNumberChar[69] = 1); (isNumberChar[101] = 1); stringHelper = new ByteArray(); (stringHelper.length = 0x0100); var i:int; while (i < 0x0100) { i = (i + 1); var _local2 = i; (stringHelper[_local2] = 1); }; (stringHelper[34] = 0); (stringHelper[92] = 0); isWhitespace = new ByteArray(); (isWhitespace.length = 0x0100); (isWhitespace[9] = 1); (isWhitespace[10] = 1); (isWhitespace[13] = 1); (isWhitespace[32] = 1); parseNumber = function ():Number{ if (position === 1){ (byteInput.position = 0); return (parseFloat(byteInput.readUTFBytes(byteInput.length))); }; (byteInput.position = (position - 1)); do { } while (isNumberChar[byteInput[position++]]); return (Number(byteInput.readUTFBytes(((position-- - byteInput.position) - 1)))); }; parseWhitespace = function ():Object{ while (isWhitespace[byteInput[position]]) { position++; }; return (parse[byteInput[position++]]()); }; var parseStringEscaped:Function = function (Error:String):String{ do { if ((char = byteInput[position++]) === 117){ (byteInput.position = position); (char = parseInt(byteInput.readUTFBytes(4), 16)); (position = (position + 4)); } else { if (!(char = charConvert[char])){ throw (new Error(("Unknown escaped character encountered at position " + (position - 1)))); }; (byteInput.position = position); }; Error = (Error + String.fromCharCode(char)); Error; do { } while (stringHelper[byteInput[position++]]); if ((position - 1) > byteInput.position){ Error = (Error + byteInput.readUTFBytes(((position - 1) - byteInput.position))); Error; }; } while (byteInput[(position - 1)] === 92); return (Error); }; parse = {34:function ():String{ if (stringHelper[byteInput[position++]]){ (byteInput.position = (position - 1)); do { } while (stringHelper[byteInput[position++]]); if (byteInput[(position - 1)] === 92){ return (parseStringEscaped(byteInput.readUTFBytes(((position - 1) - byteInput.position)))); }; return (byteInput.readUTFBytes(((position - 1) - byteInput.position))); //unresolved jump }; if (byteInput[(position - 1)] === 92){ return (parseStringEscaped("")); }; return (""); }, 123:function ():Object{ var _local2:*; while (isWhitespace[byteInput[position]]) { position++; }; if (byteInput[position] === 125){ position++; return ({}); }; var _local1:* = {}; do { do { _local2 = parse[byteInput[position++]](); _local2; if (byteInput[position] !== 58){ while (isWhitespace[byteInput[position]]) { position++; }; if (byteInput[position++] !== 58){ throw (new Error(("Expected : at " + (position - 1)))); }; } else { position++; }; var _temp1 = _local2; (_local1[_temp1] = parse[byteInput[position++]]()); } while (byteInput[position++] === 44); if (byteInput[(position - 1)] === 125){ return (_local1); }; while (isWhitespace[byteInput[position]]) { position++; }; } while (byteInput[position++] === 44); if (byteInput[(position - 1)] !== 125){ throw (new Error(("Expected , or } at " + (position - 1)))); }; return (_local1); }, 91:function ():Object{ while (isWhitespace[byteInput[position]]) { position++; }; if (byteInput[position] === 93){ position++; return ([]); }; var _local1:* = []; do { do { (_local1[_local1.length] = parse[byteInput[position++]]()); } while (byteInput[position++] === 44); if (byteInput[(position - 1)] === 93){ return (_local1); }; position--; while (isWhitespace[byteInput[position]]) { position++; }; } while (byteInput[position++] === 44); if (byteInput[(position - 1)] !== 93){ throw (new Error(("Expected , or ] at " + (position - 1)))); }; return (_local1); }, 116:function ():Boolean{ if ((((((byteInput[position] === 114)) && ((byteInput[(position + 1)] === 117)))) && ((byteInput[(position + 2)] === 101)))){ (position = (position + 3)); return (true); }; throw (new Error(("Expected \"true\" at position " + position))); }, 102:function ():Boolean{ if ((((((((byteInput[position] === 97)) && ((byteInput[(position + 1)] === 108)))) && ((byteInput[(position + 2)] === 115)))) && ((byteInput[(position + 3)] === 101)))){ (position = (position + 4)); return (false); }; throw (new Error(("Expected \"false\" at position " + (position - 1)))); }, 110:function ():Object{ if ((((((byteInput[position] === 117)) && ((byteInput[(position + 1)] === 108)))) && ((byteInput[(position + 2)] === 108)))){ (position = (position + 3)); return (null); }; throw (new Error(("Expected \"null\" at position " + position))); }, 110:function ():void{ throw (new Error(("Unexpected end of array at " + position))); }, 125:function ():void{ throw (new Error(("Unexpected end of object at " + position))); }, 44:function ():void{ throw (new Error(("Unexpected comma at " + position))); }, 45:parseNumber, 48:parseNumber, 49:parseNumber, 50:parseNumber, 51:parseNumber, 52:parseNumber, 53:parseNumber, 54:parseNumber, 55:parseNumber, 56:parseNumber, 57:parseNumber, 13:parseWhitespace, 10:parseWhitespace, 9:parseWhitespace, 32:parseWhitespace}; return (function (parse):Object{ var input = parse; if ((input is String)){ (byteInput = new ByteArray()); byteInput.writeUTFBytes((input as String)); } else { if ((input is ByteArray)){ (byteInput = (input as ByteArray)); } else { throw (new Error((("Unexpected input <" + input) + ">"))); }; }; (position = 0); try { return (parse[byteInput[position++]]()); } catch(e:TypeError) { if ((position - 1) < byteInput.length){ (e.message = ((((((((("Unexpected character " + String.fromCharCode(byteInput[(position - 1)])) + " (0x") + byteInput[(position - 1)].toString(16)) + ")") + " at position ") + (position - 1)) + " (") + e.message) + ")")); }; throw (e); }; return (null); }); };
Section 10
//encodeJson (com.newgrounds.encoders.json.encodeJson) package com.newgrounds.encoders.json { public const encodeJson:Function = initDecodeJson(); }//package com.newgrounds.encoders.json import flash.utils.*; private const initDecodeJson:Function = function ():Function{ var result:IDataOutput; var i:int; var j:int; var strLen:int; var str:String; var char:int; var tempBytes:ByteArray; var blockNonFiniteNumbers:Boolean; var charConvert:Array; var parseString:Function; var parse:Object; tempBytes = new ByteArray(); charConvert = new Array(0x0100); j = 0; while (j < 10) { (charConvert[j] = ((j + 48) | 808464384)); j = (j + 1); }; while (j < 16) { (charConvert[j] = ((j + 55) | 808464384)); j = (j + 1); }; while (j < 26) { (charConvert[j] = ((j + 32) | 808464640)); j = (j + 1); }; while (j < 32) { (charConvert[j] = ((j + 39) | 808464640)); j = (j + 1); }; while (j < 0x0100) { (charConvert[j] = j); j = (j + 1); }; (charConvert[10] = 23662); (charConvert[13] = 23666); (charConvert[9] = 23668); (charConvert[8] = 23650); (charConvert[12] = 23654); (charConvert[8] = 23650); (charConvert[34] = 23586); (charConvert[92] = 0x5C5C); (charConvert[127] = 808466246); var parseArray:Function = function (:Array):void{ result.writeByte(91); var _local2:int; var _local3:int = (length - 1); if (_local3 >= 0){ while (_local2 < _local3) { parse[typeof([_local2])]([_local2]); result.writeByte(44); var _temp1 = _local2; _local2 = (_local2 + 1); _temp1; }; parse[typeof([_local2])]([_local2]); }; result.writeByte(93); }; parseString = function (:String):void{ result.writeByte(34); (tempBytes.position = 0); (tempBytes.length = 0); tempBytes.writeUTFBytes(); (i = 0); (j = 0); (strLen = tempBytes.length); while (j < strLen) { (char = charConvert[tempBytes[j++]]); if (char > 0x0100){ if ((j - 1) > i){ result.writeBytes(tempBytes, i, ((j - 1) - i)); }; if (char > 65536){ result.writeShort(23669); result.writeUnsignedInt(char); } else { result.writeShort(char); }; (i = j); }; }; if (strLen > i){ result.writeBytes(tempBytes, i, (strLen - i)); }; result.writeByte(34); }; parse = {object:function (:Object):void{ var _local2:*; if (){ if (( is Array)){ parseArray(); } else { result.writeByte(123); _local2 = true; for (str in ) { if (_local2){ _local2 = false; _local2; } else { result.writeByte(44); }; parseString(str); result.writeByte(58); parse[typeof([str])]([str]); }; result.writeByte(125); }; } else { result.writeUnsignedInt(1853189228); }; }, string:parseString, number:function (:Number):void{ if (((blockNonFiniteNumbers) && (!(isFinite())))){ throw (new Error((("Number " + ) + " is not encodable"))); }; result.writeUTFBytes(String()); }, boolean:function (:Boolean):void{ if (){ result.writeUnsignedInt(1953658213); } else { result.writeByte(102); result.writeUnsignedInt(1634497381); }; }, xml:function (:Object):void{ if ((((!(toXMLString) is Function)) || ((_temp2 == null)))){ throw (new Error("unserializable XML object encountered")); }; parseString(); }, undefined:function (:Boolean):void{ result.writeUnsignedInt(1853189228); }}; return (function (charConvert:Object, charConvert:IDataOutput=null, charConvert:Boolean=false):String{ var byteOutput:*; var input = charConvert; var writeTo = charConvert; var strictNumberSupport = charConvert; (blockNonFiniteNumbers = strictNumberSupport); try { if (writeTo){ (result = writeTo); (result.endian = "bigEndian"); parse[typeof(input)](input); (byteOutput.position = 0); return (byteOutput.readUTFBytes(byteOutput.length)); } else { switch (typeof(input)){ case "xml": if ((((!(input.toXMLString) is Function)) || ((_local5 == null)))){ throw (new Error("unserializable XML object encountered")); }; case "object": case "string": var _local5 = new ByteArray(); byteOutput = _local5; (result = _local5); (result.endian = "bigEndian"); parse[typeof(input)](input); (byteOutput.position = 0); return (byteOutput.readUTFBytes(byteOutput.length)); case "number": if (((blockNonFiniteNumbers) && (!(isFinite((input as Number)))))){ throw (new Error((("Number " + input) + " is not encodable"))); }; return (String(input)); case "boolean": return ((input) ? "true" : "false"); case "undefined": return ("null"); default: throw (new Error((("Unexpected type \"" + typeof(input)) + "\" encountered"))); }; }; } catch(e:TypeError) { throw (new Error("Unexpected type encountered")); }; return (null); }); };
Section 11
//JSON (com.newgrounds.encoders.json.JSON) package com.newgrounds.encoders.json { public class JSON { public static function encode(:Object):String{ return (encodeJson()); } public static function decode(encodeJson:String):Object{ return (decodeJson(encodeJson)); } } }//package com.newgrounds.encoders.json
Section 12
//BaseN (com.newgrounds.encoders.BaseN) package com.newgrounds.encoders { import flash.utils.*; public class BaseN { private var _hash:String; private var _base:uint; private var _reverseHash:Dictionary; private static const DEFAULT_HASH:String = "0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ`~@#$%^&*()+|;/"; public function BaseN(*:String){ if (*){ this._hash = *; } else { this._hash = DEFAULT_HASH; }; this._base = this._hash.length; this._reverseHash = new Dictionary(); var _local2:uint; while (_local2 < this._hash.length) { this._reverseHash[this._hash.charAt(_local2)] = _local2; _local2++; }; } public function encodeUint(flash.utils:uint, flash.utils:uint=1):String{ var _local3 = ""; var _local4:uint = flash.utils; while (_local4 != 0) { _local3 = (this._hash.charAt((_local4 % this._base)) + _local3); _local4 = (_local4 / this._base); }; while (_local3.length < flash.utils) { _local3 = (this._hash.charAt(0) + _local3); }; return (_local3); } public function decodeUint(_reverseHash:String):uint{ var _local2:uint; var _local3:uint; while (_local3 < _reverseHash.length) { _local2 = (_local2 * this._base); _local2 = (_local2 + this._reverseHash[_reverseHash.charAt(_local3)]); _local3++; }; return (_local2); } } }//package com.newgrounds.encoders
Section 13
//PNGEncoder (com.newgrounds.encoders.PNGEncoder) package com.newgrounds.encoders { import flash.utils.*; import flash.display.*; import flash.geom.*; public class PNGEncoder { private static var crcTable:Array; private static var crcTableComputed:Boolean = false; public static function encode(crcTableComputed:BitmapData):ByteArray{ var _local6:uint; var _local7:int; var _local2:ByteArray = new ByteArray(); _local2.writeUnsignedInt(2303741511); _local2.writeUnsignedInt(218765834); var _local3:ByteArray = new ByteArray(); _local3.writeInt(crcTableComputed.width); _local3.writeInt(crcTableComputed.height); _local3.writeUnsignedInt(134610944); _local3.writeByte(0); writeChunk(_local2, 1229472850, _local3); var _local4:ByteArray = new ByteArray(); var _local5:int; while (_local5 < crcTableComputed.height) { _local4.writeByte(0); if (!crcTableComputed.transparent){ _local7 = 0; while (_local7 < crcTableComputed.width) { _local6 = crcTableComputed.getPixel(_local7, _local5); _local4.writeUnsignedInt(uint((((_local6 & 0xFFFFFF) << 8) | 0xFF))); _local7++; }; } else { _local7 = 0; while (_local7 < crcTableComputed.width) { _local6 = crcTableComputed.getPixel32(_local7, _local5); _local4.writeUnsignedInt(uint((((_local6 & 0xFFFFFF) << 8) | (_local6 >>> 24)))); _local7++; }; }; _local5++; }; _local4.compress(); writeChunk(_local2, 1229209940, _local4); writeChunk(_local2, 1229278788, null); return (_local2); } private static function writeChunk(crcTable:ByteArray, crcTable:uint, crcTable:ByteArray):void{ var _local8:uint; var _local9:uint; var _local10:uint; if (!crcTableComputed){ crcTableComputed = true; crcTable = []; _local9 = 0; while (_local9 < 0x0100) { _local8 = _local9; _local10 = 0; while (_local10 < 8) { if ((_local8 & 1)){ _local8 = uint((uint(3988292384) ^ uint((_local8 >>> 1)))); } else { _local8 = uint((_local8 >>> 1)); }; _local10++; }; crcTable[_local9] = _local8; _local9++; }; }; var _local4:uint; if (crcTable != null){ _local4 = crcTable.length; }; crcTable.writeUnsignedInt(_local4); var _local5:uint = crcTable.position; crcTable.writeUnsignedInt(crcTable); if (crcTable != null){ crcTable.writeBytes(crcTable); }; var _local6:uint = crcTable.position; crcTable.position = _local5; _local8 = 4294967295; var _local7:int; while (_local7 < (_local6 - _local5)) { _local8 = uint((crcTable[((_local8 ^ crcTable.readUnsignedByte()) & uint(0xFF))] ^ uint((_local8 >>> 8)))); _local7++; }; _local8 = uint((_local8 ^ uint(4294967295))); crcTable.position = _local6; crcTable.writeUnsignedInt(_local8); } } }//package com.newgrounds.encoders
Section 14
//API (com.newgrounds.API) package com.newgrounds { import flash.display.*; import flash.events.*; import flash.text.*; import flash.net.*; import com.newgrounds.encoders.json.*; import com.newgrounds.crypto.*; import flash.system.*; public class API { public static const RELEASE_MODE:String = "releaseMode"; public static const DEBUG_MODE_LOGGED_IN:String = "debugModeLoggedIn"; public static const DEBUG_MODE_LOGGED_OUT:String = "debugModeLoggedOut"; public static const DEBUG_MODE_NEW_VERSION:String = "debugModeNewVersion"; public static const DEBUG_MODE_HOST_BLOCKED:String = "debugModeHostBlocked"; private static const TEST_AD_FEED_URL:String = "http://www.ngads.com/adtest.php"; public static const VERSION:String = "3.0.9 AS3"; private static var _bridge:Bridge; private static var _dispatcher:APIEventDispatcher = new APIEventDispatcher(); private static var _movieName:String; private static var _movieVersion:String; private static var _root:DisplayObject; private static var _connection:APIConnection = new APIConnection(); private static var _debugMode:String = "debugModeLoggedIn"; private static var _newVersion:Boolean; private static var _adsApproved:Boolean = false; private static var _adFeedURL:String; private static var _medals:Object = new Object(); private static var _medalsArray:Array = []; private static var _scoreBoards:Object = new Object(); private static var _scoreBoardsArray:Array = []; private static var _saveGroups:Object = new Object(); private static var _saveGroupsArray:Array = []; private static var _imageFilePath:String; private static var _saveFilePath:String; private static var _sharedObjects:Object = new Object(); private static var _requestedSaveFileId:uint; private static var _requestedSaveGroupId:uint; public static function get connected():Boolean{ return (_connection.connected); } public static function get isNetworkHost():Boolean{ return (_connection.isNetworkHost); } public static function get apiId():String{ _connection.assertInitialized(); return (_connection.apiId); } public static function get debugMode():String{ return (_debugMode); } public static function set debugMode(_saveGroupsArray:String):void{ _debugMode = _saveGroupsArray; } public static function get publisherId():uint{ _connection.assertInitialized(); return (_connection.publisherId); } public static function get sessionId():String{ _connection.assertInitialized(); return (_connection.sessionId); } public static function get hostDomain():String{ _connection.assertInitialized(); return (_connection.hostDomain); } public static function get hostURL():String{ _connection.assertInitialized(); return (_connection.hostURL); } public static function get isNewgrounds():Boolean{ return ((_connection.publisherId == 1)); } public static function get hasUserSession():Boolean{ _connection.assertInitialized(); return (_connection.hasUserSession); } public static function get username():String{ _connection.assertInitialized(); return (_connection.username); } public static function get userId():uint{ _connection.assertInitialized(); return (_connection.userId); } private static function assertConnected(Object:String=null):Boolean{ if (_connection.assertConnected()){ return (true); }; if (Object){ dispatchEvent(Object, null, APIEvent.ERROR_NOT_CONNECTED); }; return (false); } public static function get adsApproved():Boolean{ return (_adsApproved); } public static function get adFeedURL():String{ return (_adFeedURL); } public static function get medals():Array{ return (_medalsArray); } public static function get scoreBoards():Array{ return (_scoreBoardsArray); } public static function get saveGroups():Array{ return (_saveGroupsArray); } public static function connect(_saveGroupsArray:DisplayObject, _saveGroupsArray:String, _saveGroupsArray:String=null, _saveGroupsArray:String=""):void{ var _local5:uint; APIEventDispatcher.globalDispatcher = _dispatcher; Security.loadPolicyFile("http://apifiles.ngfiles.com/crossdomain.xml"); if (_connection.initialized){ Logger.logError("Connection already in progress. Please call API.disconnect() before attempting another connection."); dispatchEvent(APIEvent.API_CONNECTED, false, APIEvent.ERROR_NOT_CONNECTED); return; }; _saveGroupsArray = trimWhitespace(_saveGroupsArray); if (_saveGroupsArray){ _saveGroupsArray = trimWhitespace(_saveGroupsArray); }; if (((!(_saveGroupsArray)) || ((_saveGroupsArray == "")))){ Logger.logError("No apiId given. Please use the API ID from your API settings page."); dispatchEvent(APIEvent.API_CONNECTED, false, APIEvent.ERROR_INVALID_ARGUMENT); return; }; Logger.logMessage((("====== Newgrounds API v" + VERSION) + " ======")); _connection.connectionState = APIConnection.CONNECTING; _root = _saveGroupsArray; _movieVersion = _saveGroupsArray; _connection.apiId = _saveGroupsArray; _local5 = _saveGroupsArray.indexOf(":"); if (_local5 != -1){ _connection.trackerId = uint(_saveGroupsArray.substring(0, _local5)); } else { _connection.trackerId = uint(_saveGroupsArray); }; if (!_connection.trackerId){ Logger.logError(("Invalid API ID: " + _saveGroupsArray)); dispatchEvent(APIEvent.API_CONNECTED, false, APIEvent.ERROR_INVALID_ARGUMENT); return; }; _connection.encryptionKey = _saveGroupsArray; _connection.initialized = true; if (!_root.loaderInfo){ Logger.logWarning("The root DisplayObject is currently not on the stage. Connection will be completed once it is added to stage."); }; _root.addEventListener(Event.ENTER_FRAME, checkRootLoaderInfo); checkRootLoaderInfo(null); } private static function doConnect(_saveGroupsArray:Object):void{ if (((isNetworkHost) && (!((_debugMode == RELEASE_MODE))))){ Logger.logMessage("Live file detected, turning off debug mode."); _debugMode = RELEASE_MODE; }; if (((_saveGroupsArray) && (_saveGroupsArray.NewgroundsAPI_SandboxID))){ _bridge = new Bridge(_saveGroupsArray.NewgroundsAPI_SandboxID); APICommand.bridge = _bridge; }; if (_debugMode == RELEASE_MODE){ if (_saveGroupsArray){ if (_saveGroupsArray.NewgroundsAPI_UserName){ _connection.username = _saveGroupsArray.NewgroundsAPI_UserName; }; if (_saveGroupsArray.NewgroundsAPI_UserID){ _connection.userId = _saveGroupsArray.NewgroundsAPI_UserID; }; if (_saveGroupsArray.NewgroundsAPI_PublisherID){ _connection.publisherId = _saveGroupsArray.NewgroundsAPI_PublisherID; }; if (_saveGroupsArray.NewgroundsAPI_UserpageFormat){ _connection.userpageFormat = _saveGroupsArray.NewgroundsAPI_UserpageFormat; }; if (_saveGroupsArray.NewgroundsAPI_SessionID){ _connection.sessionId = _saveGroupsArray.NewgroundsAPI_SessionID; }; if (_saveGroupsArray.NewgroundsAPI_SaveGroupID){ _requestedSaveGroupId = _saveGroupsArray.NewgroundsAPI_SaveGroupID; }; if (_saveGroupsArray.NewgroundsAPI_SaveFileID){ _requestedSaveFileId = _saveGroupsArray.NewgroundsAPI_SaveFileID; }; }; } else { _connection.debug = true; if ((((_debugMode == DEBUG_MODE_LOGGED_IN)) || ((_debugMode == DEBUG_MODE_LOGGED_OUT)))){ _connection.publisherId = 1; }; if (_debugMode == DEBUG_MODE_LOGGED_IN){ _connection.sessionId = "D3bu64p1U53R"; _connection.userId = 10; _connection.username = "API-Debugger"; }; }; _connection.sendSimpleCommand("connectMovie", onConnect, {host:_connection.hostDomain, movie_version:_movieVersion, publisher_id:_connection.publisherId}); } private static function onConnect(_saveGroupsArray:APIEvent):void{ var _local2:Object = _saveGroupsArray.data; if (!_saveGroupsArray.success){ Logger.logError("Unable to connect to the API."); _connection.reset(); dispatchEvent(APIEvent.API_CONNECTED, _saveGroupsArray.data, _saveGroupsArray.error); return; }; if (debugMode != RELEASE_MODE){ _adFeedURL = TEST_AD_FEED_URL; } else { if (_local2.ad_url){ _adFeedURL = unescape(_local2.ad_url); }; }; switch (_local2.ad_status){ case -1: Logger.logWarning("Your movie is not approved to run Flash Ads."); break; case 0: Logger.logWarning("Your movie is still awaiting approval to run Flash Ads."); break; case 1: Logger.logMessage("Your movie is approved to run Flash Ads!"); break; }; _adsApproved = (_local2.ad_status == 1); if ((((_debugMode == DEBUG_MODE_HOST_BLOCKED)) || (_local2.deny_host))){ Logger.logWarning((_connection.hostDomain + " does not have permission to host this movie!"), "Update your API configuration to allow this host."); dispatchEvent(APIEvent.API_CONNECTED, {officialURL:unescape(_local2.movie_url)}, APIEvent.ERROR_HOST_BLOCKED); _connection.reset(); return; }; _movieName = (_local2.movieName) ? _local2.movieName : ""; Logger.logMessage("Connecting to the Newgrounds API Gateway...", (("----- " + _local2.movie_name) + " -----")); if (_debugMode == DEBUG_MODE_NEW_VERSION){ _local2.movie_version = "Debug Mode"; }; if (_local2.movie_version){ Logger.logMessage("A new version of this movie is available.", ("Current version:\t" + _movieVersion), ("Newest version:\t" + _local2.movie_version), "Use API.loadOfficialVersion() to link to the latest version."); _newVersion = true; } else { _newVersion = false; }; if (_local2.request_portal_url){ _connection.sendSimpleCommand("setPortalID", null, {portal_url:_connection.hostURL}); }; _connection.sendSimpleCommand("preloadSettings", onMetadataLoaded, {publisher_id:_connection.publisherId, user_id:_connection.userId}); } private static function onMetadataLoaded(_saveGroupsArray:APIEvent):void{ var _local3:uint; var _local4:uint; var _local6:Object; var _local7:Object; var _local8:Boolean; var _local9:Boolean; var _local10:Boolean; var _local11:Medal; var _local12:Object; var _local13:ScoreBoard; var _local14:Object; var _local15:Array; var _local16:Array; var _local17:SaveGroup; var _local18:Object; var _local19:Object; var _local2:Object = _saveGroupsArray.data; if (!_saveGroupsArray.success){ Logger.logWarning("Unable to load movie metadata."); disconnect(); dispatchEvent(APIEvent.API_CONNECTED, null, _saveGroupsArray.error); return; }; var _local5:uint; if (_local2.medals){ _local5 = _local2.medals.length; if (hasUserSession){ _local6 = loadLocal(("medals_unlocked_" + username)); } else { _local6 = loadLocal("medals_unlocked"); }; _local3 = 0; while (_local3 < _local5) { _local7 = _local2.medals[_local3]; _local8 = _local7.medal_unlocked; _local9 = ((_local6) && (_local6[_local7.medal_id])); _local10 = (hasUserSession) ? _local8 : _local9; if (debugMode != RELEASE_MODE){ _local10 = false; }; _local11 = new Medal(_connection, _local7.medal_id, _local7.medal_name, _local7.medal_description, Boolean(int(_local7.secret)), _local10, _local7.medal_value, _local7.medal_difficulty, _local7.medal_icon); _local11.addEventListener(APIEvent.MEDAL_UNLOCKED, onMedalUnlocked, false, 0, true); _local11.addEventListener(APIEvent.MEDAL_UNLOCK_CONFIRMED, onMedalUnlockConfirmed, false, 0, true); _medals[_local11.name] = _local11; _medalsArray.push(_local11); Logger.logMessage(_local11); if (((((hasUserSession) && (_local9))) && (!(_local8)))){ Logger.logMessage((("Server missed the \"" + _local11.name) + "\" unlock. Resending...")); _local11.unlock(); }; _local3++; }; }; Logger.logMessage((((_local5 + " medal") + ((_local5)!=1) ? "s" : "") + " initialized.")); _local5 = 0; if (_local2.score_boards){ _local5 = _local2.score_boards.length; _local3 = 0; while (_local3 < _local5) { _local12 = _local2.score_boards[_local3]; _local13 = new ScoreBoard(_connection, _local12.name, _local12.id); _scoreBoards[_local13.name] = _local13; _scoreBoardsArray.push(_local13); Logger.logMessage(_local13); _local3++; }; }; Logger.logMessage((((_local5 + " scoreboard") + ((_local5)!=1) ? "s" : "") + " initialized.")); _local5 = 0; if (_local2.save_groups){ _local5 = _local2.save_groups.length; _local3 = 0; while (_local3 < _local5) { _local14 = _local2.save_groups[_local3]; _local15 = []; if (_local14.keys){ _local4 = 0; while (_local4 < _local14.keys.length) { _local18 = _local14.keys[_local4]; _local15.push(new SaveKey(_local18.name, _local18.id, _local18.type)); _local4++; }; }; _local16 = []; if (_local14.ratings){ _local3 = 0; while (_local3 < _local14.ratings.length) { _local19 = _local14.ratings[_local3]; _local16.push(new SaveRating(_local19.name, _local19.id, _local19.float, _local19.min, _local19.max)); _local3++; }; }; _local17 = new SaveGroup(_connection, _local14.group_name, _local14.group_id, _local14.group_type, _local15, _local16); _saveGroups[_local17.name] = _local17; _saveGroupsArray.push(_local17); Logger.logMessage(_local17); _local3++; }; }; Logger.logMessage((((_local5 + " save group") + ((_local5)!=1) ? "s" : "") + " initialized.")); if (_local2.save_file_path){ _saveFilePath = (_local2.save_file_path + "/"); SaveFile._saveFilePath = _saveFilePath; Logger.logInternal(("Save file path: " + _saveFilePath)); }; if (_local2.image_file_path){ _imageFilePath = (_local2.image_file_path + "/"); SaveFile._imageFilePath = _imageFilePath; Logger.logInternal(("Image file path: " + _imageFilePath)); }; Logger.logMessage("Connection complete!"); _connection.connectionState = APIConnection.CONNECTED; dispatchEvent(APIEvent.API_CONNECTED, {movieName:_movieName, newVersion:_newVersion}); if (((_requestedSaveFileId) && (_requestedSaveGroupId))){ API.addEventListener(APIEvent.FILE_LOADED, onRequestedFileLoaded); API.loadSaveFile(_requestedSaveFileId, false); }; } public static function disconnect():void{ var _local1:Medal; if (!_connection.connected){ Logger.logWarning("The Newgrounds API is already disconnected."); return; }; _connection.reset(); for each (_local1 in _medals) { _local1.removeEventListener(APIEvent.MEDAL_UNLOCKED, onMedalUnlocked); _local1.removeEventListener(APIEvent.MEDAL_UNLOCK_CONFIRMED, onMedalUnlockConfirmed); }; _newVersion = false; _medals = new Object(); _medalsArray = []; _scoreBoards = new Object(); _scoreBoardsArray = []; _saveGroups = new Object(); _saveGroupsArray = []; _sharedObjects = new Object(); _imageFilePath = null; _saveFilePath = null; Logger.logMessage("Disconnected from the Newgrounds API."); } public static function loadNewgrounds():void{ _connection.loadInBrowser("loadNewgrounds"); } public static function loadOfficialVersion():void{ if (_connection.assertInitialized()){ _connection.loadInBrowser("loadOfficialVersion", false); }; } public static function loadMySite():void{ if (_connection.assertInitialized()){ _connection.loadInBrowser("loadMySite"); }; } public static function loadCustomLink(_saveGroupsArray:String):void{ if (_connection.assertInitialized()){ _connection.loadInBrowser("loadCustomLink", true, {link:_saveGroupsArray}); }; } public static function getMedal(Event:String):Medal{ return (_medals[Event]); } public static function unlockMedal(_saveGroupsArray:String):void{ if (!assertConnected()){ return; }; var _local2:Medal = _medals[_saveGroupsArray]; if (!_local2){ Logger.logError((("No medal named \"" + _saveGroupsArray) + "\" was found.")); return; }; _local2.unlock(); } private static function onMedalUnlocked(_saveGroupsArray:APIEvent):void{ var _local2:Medal; var _local3:Object; if (_saveGroupsArray.success){ _local2 = Medal(_saveGroupsArray.data); if (hasUserSession){ _local3 = loadLocal(("medals_unlocked_" + username)); if (!_local3){ _local3 = new Object(); }; _local3[_local2.id] = true; saveLocal(("medals_unlocked_" + username), _local3); } else { _local3 = loadLocal("medals_unlocked"); if (!_local3){ _local3 = new Object(); }; _local3[Medal(_saveGroupsArray.data).id] = true; saveLocal("medals_unlocked", _local3); Logger.logMessage((("User is not logged in. Medal \"" + _local2.name) + "\" unlocked locally.")); }; }; } private static function onMedalUnlockConfirmed(_saveGroupsArray:APIEvent):void{ var _local2:Object; if (hasUserSession){ _local2 = loadLocal(("medals_unlocked_" + username)); if (!_local2){ _local2 = new Object(); } else { delete _local2[Medal(_saveGroupsArray.data).id]; }; saveLocal(("medals_unlocked_" + username), _local2); }; } public static function clearLocalMedals():void{ var _local1:Medal; for each (_local1 in _medals) { _local1.setUnlocked(false); }; if (!hasUserSession){ saveLocal("medals_unlocked", new Object()); }; } public static function getScoreBoard(flash.events:String):ScoreBoard{ if (!assertConnected()){ return (null); }; return (_scoreBoards[flash.events]); } public static function loadScores(flash.events:String, flash.events:String="All-Time", flash.events:uint=1, flash.events:uint=10, flash.events:String=null):ScoreBoard{ if (!assertConnected()){ return (null); }; var _local6:ScoreBoard = _scoreBoards[flash.events]; if (!_local6){ Logger.logError((("No scoreboard named \"" + flash.events) + "\" was found.")); dispatchEvent(APIEvent.SCORES_LOADED, null, APIEvent.ERROR_INVALID_ARGUMENT); return (null); }; _local6.period = flash.events; _local6.firstResult = flash.events; _local6.numResults = flash.events; _local6.tag = flash.events; _local6.loadScores(); return (_local6); } public static function postScore(_saveGroupsArray:String, _saveGroupsArray:Number, _saveGroupsArray:String=null):void{ if (!assertConnected()){ return; }; if (!hasUserSession){ Logger.logError("The user must be logged-in to post a score."); dispatchEvent(APIEvent.SCORE_POSTED, null, APIEvent.ERROR_NOT_LOGGED_IN); return; }; var _local4:ScoreBoard = _scoreBoards[_saveGroupsArray]; if (!_local4){ Logger.logError((("No scoreboard named \"" + _saveGroupsArray) + "\" was found.")); dispatchEvent(APIEvent.SCORE_POSTED, null, APIEvent.ERROR_INVALID_ARGUMENT); return; }; _local4.postScore(_saveGroupsArray, _saveGroupsArray); } public static function getSaveGroup(ENTER_FRAME:String):SaveGroup{ if (!assertConnected()){ return (null); }; return (_saveGroups[ENTER_FRAME]); } private static function getSaveGroupById(ENTER_FRAME:uint):SaveGroup{ var _local2:SaveGroup; for each (_local2 in _saveGroups) { if (_local2.id == ENTER_FRAME){ return (_local2); }; }; return (null); } public static function createSaveFile(reset:String):SaveFile{ if (!assertConnected()){ return (null); }; var _local2:SaveGroup = getSaveGroup(reset); if (!_local2){ Logger.logError((("The save group \"" + reset) + "\" was not found.")); return (null); }; return (new SaveFile(_local2)); } public static function loadSaveFile(_saveGroupsArray:uint, _saveGroupsArray:Boolean=true):void{ _connection.sendSimpleCommand("loadSaveFile", onFileLoaded, {save_id:_saveGroupsArray, get_contents:_saveGroupsArray}); } private static function onFileLoaded(_saveGroupsArray:APIEvent):void{ var _local2:SaveFile; if (_saveGroupsArray.success){ _local2 = SaveFile.fromObject(getSaveGroupById(_saveGroupsArray.data.group_id), _saveGroupsArray.data.file); if (_saveGroupsArray.data.get_contents){ _local2.load(); } else { dispatchEvent(APIEvent.FILE_LOADED, _local2); }; } else { Logger.logError("Unable to load file:", _saveGroupsArray.error); dispatchEvent(APIEvent.FILE_LOADED, null, _saveGroupsArray.error); }; } public static function createSaveQuery(event:String):SaveQuery{ if (!assertConnected()){ return (null); }; var _local2:SaveGroup = getSaveGroup(event); if (!_local2){ Logger.logError((("The save group \"" + event) + "\" was not found.")); return (null); }; var _local3:SaveQuery = new SaveQuery(_local2); return (_local3); } public static function createSaveQueryByDate(event:String, event:Boolean=true):SaveQuery{ var _local3:SaveQuery = createSaveQuery(event); if (!_local3){ return (null); }; _local3.sortOn(SaveQuery.CREATED_ON, event); return (_local3); } public static function createSaveQueryByName(event:String, event:String, event:Boolean=false, event:Boolean=false):SaveQuery{ var _local5:SaveQuery = createSaveQuery(event); _local5.addCondition(SaveQuery.FILE_NAME, (event) ? SaveQuery.OPERATOR_EQUAL : SaveQuery.OPERATOR_CONTAINS, event); return (_local5); } public static function createSaveQueryByRating(event:String, event:String, event:Boolean=true):SaveQuery{ var _local4:SaveQuery = createSaveQuery(event); _local4.sortOn(event, event); return (_local4); } private static function onRequestedFileLoaded(_saveGroupsArray:APIEvent):void{ var _local2:SaveFile; API.removeEventListener(APIEvent.FILE_LOADED, onRequestedFileLoaded); if (_saveGroupsArray.success){ _local2 = (_saveGroupsArray.data as SaveFile); if (_local2){ dispatchEvent(APIEvent.FILE_REQUESTED, _local2); }; }; } public static function addEventListener(_saveGroupsArray:String, _saveGroupsArray:Function, _saveGroupsArray:int=0, _saveGroupsArray:Boolean=true):void{ _dispatcher.addEventListener(_saveGroupsArray, _saveGroupsArray, false, _saveGroupsArray, _saveGroupsArray); } public static function removeEventListener(_saveGroupsArray:String, _saveGroupsArray:Function):void{ _dispatcher.removeEventListener(_saveGroupsArray, _saveGroupsArray); } private static function dispatchEvent(_saveGroupsArray:String, _saveGroupsArray=null, _saveGroupsArray:String=null):void{ _dispatcher.dispatchEvent(new APIEvent(_saveGroupsArray, _saveGroupsArray, _saveGroupsArray)); } public static function saveLocal(Object:String, Object:Object):Boolean{ var sharedObject:SharedObject; var sharedObjectName:String; var saveId = Object; var saveData = Object; try { sharedObjectName = ((("ng_ap_secure_" + _connection.trackerId) + "_") + RC4.encrypt(saveId, _connection.encryptionKey)); if (!_sharedObjects[saveId]){ _sharedObjects[saveId] = SharedObject.getLocal(sharedObjectName); }; sharedObject = _sharedObjects[saveId]; sharedObject.data.data = encodeData(saveData); } catch(error:Error) { Logger.logError("Unable to save local data.", error); return (false); }; return (true); } public static function loadLocal(http://www.ngads.com/adtest.php:String):Object{ var sharedObject:SharedObject; var sharedObjectName:String; var saveId = http://www.ngads.com/adtest.php; try { sharedObjectName = ((("ng_ap_secure_" + _connection.trackerId) + "_") + RC4.encrypt(saveId, _connection.encryptionKey)); if (!_sharedObjects[saveId]){ _sharedObjects[saveId] = SharedObject.getLocal(sharedObjectName); }; sharedObject = _sharedObjects[saveId]; if (((((sharedObject) && (sharedObject.data))) && (sharedObject.data.data))){ return (decodeData(sharedObject.data.data)); }; return (null); } catch(error:Error) { Logger.logError("Unable to load local data.", error); }; return (null); } public static function logCustomEvent(_saveGroupsArray:String):void{ if (assertConnected()){ Logger.logMessage(("Logged event: " + _saveGroupsArray)); _connection.sendSimpleCommand("logCustomEvent", null, {event:_saveGroupsArray}); }; } private static function encodeData(_saveGroups:Object):String{ if (!_connection.assertInitialized()){ return (null); }; return (RC4.encrypt(JSON.encode(_saveGroups), _connection.encryptionKey)); } private static function decodeData(http://www.ngads.com/adtest.php:String):Object{ if (!_connection.assertInitialized()){ return (null); }; try { return ((JSON.decode(RC4.decrypt(http://www.ngads.com/adtest.php, _connection.encryptionKey)) as Object)); } catch(error:Error) { }; return (null); } public static function stopPendingCommands():void{ APICommand.stopPendingCommands(); Logger.logMessage("Pending commands stopped."); } public static function setFont(_saveGroupsArray:TextField, _saveGroupsArray:String):void{ var _local3:TextFormat; var _local4:Boolean; var _local5:TextFormat; if (((_saveGroupsArray) && (_saveGroupsArray))){ _local3 = _saveGroupsArray.getTextFormat(); _local4 = _saveGroupsArray.embedFonts; _local5 = new TextFormat(_saveGroupsArray); _saveGroupsArray.defaultTextFormat = _local5; _saveGroupsArray.setTextFormat(_local5); _saveGroupsArray.embedFonts = true; if (_saveGroupsArray.textWidth == 0){ _saveGroupsArray.embedFonts = _local4; _saveGroupsArray.setTextFormat(_local3); _saveGroupsArray.defaultTextFormat = _local3; } else { _saveGroupsArray.antiAliasType = "advanced"; _saveGroupsArray.sharpness = 120; }; }; } private static function trimWhitespace(_saveGroups:String):String{ if (!_saveGroups){ return (null); }; var _local2:int; while (_saveGroups.charAt(_local2) == " ") { _local2++; }; var _local3:int = (_saveGroups.length - 1); while ((((_saveGroups.charAt(_local3) == " ")) && ((_local3 >= 0)))) { _local3--; }; return (_saveGroups.slice(_local2, (_local3 + 1))); } private static function checkRootLoaderInfo(_saveGroupsArray:Event):void{ var event = _saveGroupsArray; var loaderInfo:LoaderInfo = _root.loaderInfo; if (loaderInfo){ try { while (loaderInfo.loader) { loaderInfo = loaderInfo.loader.loaderInfo; }; } catch(error:Error) { return; }; _root.removeEventListener(Event.ENTER_FRAME, checkRootLoaderInfo); _connection.hostURL = loaderInfo.url; doConnect(loaderInfo.parameters); }; } } }//package com.newgrounds
Section 15
//APICommand (com.newgrounds.APICommand) package com.newgrounds { import flash.utils.*; import flash.events.*; import flash.net.*; import com.newgrounds.encoders.json.*; import com.newgrounds.crypto.*; import com.newgrounds.encoders.*; public class APICommand extends APIEventDispatcher { private var _command:String; private var _parameters:Object; private var _secureParameters:Object; private var _files:Object; private var _preventCache:Boolean; private var _hasTimeout:Boolean; private var _timeoutTimer:Timer; private var _loader:URLLoader; private static const TIMEOUT_INTERVAL:uint = 10000; private static const THROTTLE_INTERVAL:uint = 10050; private static const THROTTLE_TICK_INTERVAL:uint = 1000; private static const THROTTLE_THRESHOLD:uint = 24; private static const ENCRYPTOR_RADIX:String = "/g8236klvBQ#&|;Zb*7CEA59%s`Oue1wziFp$rDVY@TKxUPWytSaGHJ>dmoMR^<0~4qNLhc(I+fjn)X"; private static const CRLF:String = " "; public static var bridge:Bridge; private static var _throttleTimestamp:uint; private static var _throttleCount:int = 0; private static var _commandQueue:Array = []; private static var _encryptor:BaseN = new BaseN(ENCRYPTOR_RADIX); private static var _pendingCommands:Array = []; private static var _throttleTimer:Timer = function ():Timer{ var _local1:* = new Timer(THROTTLE_TICK_INTERVAL, 0); _local1.addEventListener(TimerEvent.TIMER, onThrottleTimer); _local1.start(); return (_local1); }(); public function APICommand(*:String){ this._command = *; this._parameters = new Object(); this._secureParameters = new Object(); this._timeoutTimer = new Timer(TIMEOUT_INTERVAL, 1); this._timeoutTimer.addEventListener(TimerEvent.TIMER, this.onTimeout); this._hasTimeout = true; } public function get command():String{ return (this._command); } public function set command(\r\n:String):void{ this._command = \r\n; } public function get hasTimeout():Boolean{ return (this._hasTimeout); } public function set hasTimeout(\r\n:Boolean):void{ this._hasTimeout = \r\n; } public function get parameters():Object{ return (this._parameters); } public function set parameters(\r\n:Object):void{ var _local2:String; this._parameters = new Object(); if (\r\n){ for (_local2 in \r\n) { this._parameters[_local2] = \r\n[_local2]; }; }; } public function get preventCache():Boolean{ return (this._preventCache); } public function set preventCache(\r\n:Boolean):void{ this._preventCache = \r\n; } public function get secureParameters():Object{ return (this._secureParameters); } public function set secureParameters(\r\n:Object):void{ var _local2:String; this._secureParameters = new Object(); if (\r\n){ for (_local2 in \r\n) { this._secureParameters[_local2] = \r\n[_local2]; }; }; } public function get hasSecureParameters():Boolean{ var _local1:String; for (_local1 in this._secureParameters) { return (true); }; return (false); } public function addFile(\r\n:String, \r\n:ByteArray, \r\n:String, \r\n:String="application/octet-stream"):void{ if (!this._files){ this._files = new Object(); }; var _local5:Object = {filename:\r\n, data:\r\n, dataField:\r\n, contentType:\r\n}; this._files[\r\n] = _local5; } public function removeFile(\r\n:String):void{ if (this._files){ delete this._files[\r\n]; }; } public function clearFiles():void{ this._files = null; } public function close():void{ var _local1:uint; if (this._loader){ try { this._loader.close(); } catch(error:Error) { }; this._timeoutTimer.stop(); _local1 = 0; while (_local1 < _pendingCommands.length) { if (_pendingCommands[_local1] == this){ _pendingCommands.splice(_local1, 1); break; }; _local1++; }; this._loader = null; }; } public function loadInBrowser(\r\n:APIConnection, \r\n:Boolean):void{ var _local4:String; var _local5:String; this._parameters.command_id = this._command; this._parameters.tracker_id = (\r\n.apiId) ? \r\n.apiId : 1; if (\r\n.debug){ this._parameters.debug = 1; }; var _local3:String = ((\r\n.apiURL + "?host=") + escape(\r\n.hostDomain)); for (_local4 in this._parameters) { _local3 = (_local3 + ((("&" + escape(_local4)) + "=") + escape(this._parameters[_local4]))); }; if (\r\n){ _local5 = "_blank"; } else { _local5 = "_top"; }; navigateToURL(new URLRequest(_local3), _local5); } public function send(\r\n:APIConnection):void{ if (_throttleCount >= THROTTLE_THRESHOLD){ _commandQueue.push({connection:\r\n, command:this}); } else { this.sendInternal(\r\n); }; } private function sendInternal(\r\n:APIConnection):void{ var _local2:Object; var _local3:String; var _local4:*; var _local5:uint; var _local6:String; var _local7:Object; var _local8:String; var _local9:String; var _local10:String; var _local11:String; _local2 = new URLVariables(); _local2.command_id = this._command; _local2.tracker_id = \r\n.apiId; if (\r\n.debug){ _local2.debug = 1; }; if (this._preventCache){ _local2.seed = Math.random(); }; for (_local3 in this._parameters) { _local4 = this._parameters[_local3]; if (_local4 != null){ if ((_local4 is Boolean)){ _local2[_local3] = int(_local4); } else { _local2[_local3] = _local4; }; }; }; if (this.hasSecureParameters){ _local7 = new Object(); for (_local3 in this._secureParameters) { _local4 = this._secureParameters[_local3]; if (_local4 != null){ if ((_local4 is Boolean)){ _local7[_local3] = int(_local4); } else { _local7[_local3] = _local4; }; }; }; _local8 = ""; _local5 = 0; while (_local5 < 16) { _local8 = (_local8 + ENCRYPTOR_RADIX.charAt(uint((Math.random() * ENCRYPTOR_RADIX.length)))); _local5++; }; _local2.command_id = "securePacket"; _local7.command_id = this._command; _local7.as_version = 3; _local7.session_id = \r\n.sessionId; _local7.user_email = \r\n.userEmail; _local7.publisher_id = \r\n.publisherId; _local7.seed = _local8; _local9 = MD5.hash(_local8); _local10 = RC4.encrypt(JSON.encode(_local7), \r\n.encryptionKey); _local2.secure = encryptHex((_local9 + _local10)); }; Logger.logInternal("Sending packet:", _local2); if (this._files){ _local11 = ""; _local5 = 0; while (_local5 < 32) { _local11 = (_local11 + String.fromCharCode(uint((97 + (Math.random() * 25))))); _local5++; }; _local6 = (("multipart/form-data; boundary=\"" + _local11) + "\""); _local2 = this.buildMultipartData(_local11, _local2, this._files); } else { for (_local3 in _local2) { if (typeof(_local2[_local3]) == "object"){ _local2[_local3] = JSON.encode(_local2[_local3]); }; }; _local6 = "application/x-www-form-urlencoded"; }; _pendingCommands.push(this); _throttleCount++; _throttleTimestamp = getTimer(); this.startLoader(\r\n.apiURL, _local2, _local6); } private function onTimeout(\r\n):void{ this.close(); Logger.logError("Command timed out."); dispatchEvent(new APIEvent(APIEvent.COMMAND_COMPLETE, null, APIEvent.ERROR_TIMED_OUT)); } private function onError(\r\n:String):void{ Logger.logError("Error when sending command:", \r\n); dispatchEvent(new APIEvent(APIEvent.COMMAND_COMPLETE, null, APIEvent.ERROR_UNKNOWN)); this.close(); } private function onComplete(\r\n:String):void{ var response:Object; var data = \r\n; try { if (((!(data)) || ((data == "")))){ throw (new Error()); }; Logger.logInternal("Received packet:", data); response = JSON.decode(data); if (!response){ throw (new Error()); }; if (bridge){ bridge.sendEvent(response.command_id, response); }; dispatchEvent(new APIEvent(APIEvent.COMMAND_COMPLETE, response, (((response) && (response.success))) ? APIEvent.ERROR_NONE : APIEvent.ERROR_COMMAND_FAILED)); } catch(e) { Logger.logError(("Invalid response returned from server: " + data)); dispatchEvent(new APIEvent(APIEvent.COMMAND_COMPLETE, null, APIEvent.ERROR_BAD_RESPONSE)); }; this.close(); } private function startLoader(\r\n:String, \r\n:Object, \r\n:String):void{ var url = \r\n; var data = \r\n; var contentType = \r\n; var urlRequest:URLRequest = new URLRequest(url); urlRequest.data = data; urlRequest.method = URLRequestMethod.POST; urlRequest.contentType = contentType; this._loader = new URLLoader(); this._loader.addEventListener(Event.COMPLETE, this.as3CompleteHandler); this._loader.addEventListener(Event.OPEN, this.as3UpdateHandler); this._loader.addEventListener(ProgressEvent.PROGRESS, this.as3UpdateHandler); this._loader.addEventListener(IOErrorEvent.IO_ERROR, this.as3ErrorHandler); this._loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, this.as3ErrorHandler); try { this._loader.load(urlRequest); if (this._hasTimeout){ this._timeoutTimer.start(); }; } catch(error) { onError("Security error"); }; } private function as3CompleteHandler(\r\n:Event):void{ this.onComplete(this._loader.data); } private function as3UpdateHandler(\r\n:Event):void{ if (this._timeoutTimer.running){ this._timeoutTimer.reset(); this._timeoutTimer.start(); }; } private function as3ErrorHandler(\r\n:Event):void{ this.onError(\r\n.toString()); } private function buildMultipartData(Timer:String, Timer:Object, Timer:Object):ByteArray{ var _local5:String; var _local6:Object; var _local4:ByteArray = new ByteArray(); _local4.endian = Endian.BIG_ENDIAN; Timer = ("--" + Timer); for (_local5 in Timer) { _local4.writeUTFBytes((Timer + CRLF)); _local4.writeUTFBytes(((("Content-Disposition: form-data; name=\"" + _local5) + "\"") + CRLF)); _local4.writeUTFBytes(CRLF); _local4.writeUTFBytes((Timer[_local5].toString() + CRLF)); }; if (this._files){ for each (_local6 in Timer) { _local4.writeUTFBytes((Timer + CRLF)); _local4.writeUTFBytes(("Content-Disposition: form-data; name=\"Filename\"" + CRLF)); _local4.writeUTFBytes(CRLF); _local4.writeUTFBytes((_local6.filename + CRLF)); _local4.writeUTFBytes((Timer + CRLF)); _local4.writeUTFBytes(((((("Content-Disposition: form-data; name=\"" + _local6.dataField) + "\"; filename=\"") + _local6.filename) + "\"") + CRLF)); _local4.writeUTFBytes((("Content-Type: " + _local6.contentType) + CRLF)); _local4.writeUTFBytes(CRLF); _local4.writeBytes(_local6.data); _local4.writeUTFBytes(CRLF); }; _local4.writeUTFBytes((Timer + CRLF)); _local4.writeUTFBytes(("Content-Disposition: form-data; name=\"Upload\"" + CRLF)); _local4.writeUTFBytes(CRLF); _local4.writeUTFBytes(("Submit Query" + CRLF)); }; _local4.writeUTFBytes((Timer + "--")); _local4.position = 0; return (_local4); } public static function stopPendingCommands():void{ var _local1:APICommand; for each (_local1 in _pendingCommands) { _local1.close(); }; _pendingCommands = []; } private static function onThrottleTimer(\r\n):void{ var _local2:Object; if ((getTimer() - _throttleTimestamp) >= THROTTLE_INTERVAL){ _throttleCount = 0; _throttleCount = 0; while (((_commandQueue.length) && ((_throttleCount < THROTTLE_THRESHOLD)))) { _local2 = _commandQueue.shift(); _local2.command.send(_local2.connection); _throttleCount++; }; }; } private static function encryptHex(http://adobe.com/AS3/2006/builtin:String):String{ var _local2:uint = (http://adobe.com/AS3/2006/builtin.length % 6); var _local3 = ""; var _local4:uint; while (_local4 < http://adobe.com/AS3/2006/builtin.length) { _local3 = (_local3 + _encryptor.encodeUint(uint(("0x" + http://adobe.com/AS3/2006/builtin.substr(_local4, 6))), 4)); _local4 = (_local4 + 6); }; return ((_local2.toString() + _local3)); } } }//package com.newgrounds
Section 16
//APIConnection (com.newgrounds.APIConnection) package com.newgrounds { import flash.system.*; public class APIConnection { public var initialized:Boolean; public var connectionState:String;// = "notConnected" public var apiURL:String;// = "http://www.ngads.com/gateway_v2.php" public var apiId:String; public var debug:Boolean; public var trackerId:uint; public var publisherId:uint; public var encryptionKey:String; public var sessionId:String; public var userEmail:String; public var username:String; public var userId:uint; public var userpageFormat:uint; private var _hostURL:String; public var hostDomain:String; public static const NOT_CONNECTED:String = "notConnected"; public static const CONNECTING:String = "connecting"; public static const CONNECTED:String = "connected"; public function APIConnection(){ this.reset(); } public function get hostURL():String{ return (this._hostURL); } public function set hostURL(_hostURL:String):void{ var _local2:Array; this._hostURL = _hostURL; this.hostDomain = null; if (this._hostURL){ _local2 = this._hostURL.split("/"); if (((!((_local2[0] == "file:"))) && (!((this._hostURL == "localhost"))))){ this.hostDomain = _local2[2]; }; }; if (!this.hostDomain){ this.hostDomain = "localhost"; }; } public function get sandboxType():String{ return (Security.sandboxType); } public function get isNetworkHost():Boolean{ switch (this.sandboxType){ case "localWithFile": case "localWithNetwork": case "localTrusted": case "application": return (false); case "remote": default: return (true); }; } public function get hasUserSession():Boolean{ return (((((!((this.sessionId == null))) && (!((this.sessionId == ""))))) && (!((this.publisherId == 0))))); } public function get connected():Boolean{ return ((this.connectionState == CONNECTED)); } public function reset():void{ this.connectionState = NOT_CONNECTED; this.encryptionKey = null; this.sessionId = null; this.userEmail = null; this.username = null; this.userId = 0; this.userpageFormat = 0; } public function assertInitialized():Boolean{ if (!this.initialized){ Logger.logError("You must initialized the API using API.connect() before using this command."); return (false); }; return (true); } public function assertConnected():Boolean{ if (!(this.connectionState) == CONNECTED){ Logger.logError("You must establish a connection using API.connect() before using this command."); return (false); }; return (true); } public function sendSimpleCommand(_hostURL:String, _hostURL:Function, _hostURL:Object=null, _hostURL:Object=null):void{ var _local5:APICommand = new APICommand(_hostURL); _local5.parameters = _hostURL; _local5.secureParameters = _hostURL; if (_hostURL != null){ _local5.addEventListener(APIEvent.COMMAND_COMPLETE, _hostURL); }; _local5.send(this); } public function sendCommand(_hostURL:APICommand):void{ _hostURL.send(this); } public function loadInBrowser(_hostURL:String, _hostURL:Boolean=true, _hostURL:Object=null):void{ var _local4:APICommand = new APICommand(_hostURL); _local4.parameters = _hostURL; _local4.loadInBrowser(this, _hostURL); } } }//package com.newgrounds
Section 17
//APIEvent (com.newgrounds.APIEvent) package com.newgrounds { import flash.events.*; public class APIEvent extends Event { private var _data; private var _success:Boolean; private var _error:String; static const COMMAND_COMPLETE:String = "commandComplete"; static const MEDAL_UNLOCK_CONFIRMED:String = "medalUnlockConfirmed"; static const ICON_LOADED:String = "iconLoaded"; public static const API_CONNECTED:String = "movieConnected"; public static const LOG:String = "log"; public static const MEDAL_UNLOCKED:String = "medalUnlocked"; public static const SCORES_LOADED:String = "scoresLoaded"; public static const SCORE_POSTED:String = "scorePosted"; public static const QUERY_COMPLETE:String = "queryComplete"; public static const FILE_LOADED:String = "fileLoaded"; public static const FILE_SAVED:String = "fileSaved"; public static const FILE_REQUESTED:String = "fileRequested"; public static const VOTE_COMPLETE:String = "voteComplete"; public static const ERROR_NONE:String = "noError"; public static const ERROR_UNKNOWN:String = "unknownError"; public static const ERROR_COMMAND_FAILED:String = "commandFailed"; public static const ERROR_NOT_CONNECTED:String = "notConnected"; public static const ERROR_INVALID_ARGUMENT:String = "invalidArgument"; public static const ERROR_TIMED_OUT:String = "timedOut"; public static const ERROR_BAD_FILE:String = "badFile"; public static const ERROR_BAD_RESPONSE:String = "badResponse"; public static const ERROR_SENDING_COMMAND:String = "errorSendingCommand"; public static const ERROR_HOST_BLOCKED:String = "hostBlocked"; public static const ERROR_ALREADY_VOTED:String = "alreadyVoted"; public static const ERROR_NOT_LOGGED_IN:String = "notLoggedIn"; public static const ERROR_WRONG_ENCRYPTION_KEY:String = "wrongEncryptionKey"; public function APIEvent(*:String, *=null, *:String=null){ super(*); if (((((!(*)) || ((* == "")))) || ((* == ERROR_NONE)))){ this._error = ERROR_NONE; this._success = true; } else { this._error = *; this._success = false; }; if (*){ this._data = *; } else { this._data = {}; }; } override public function clone():Event{ return (new APIEvent(type, this._data, this._error)); } public function get success():Boolean{ return (this._success); } public function get data(){ return (this._data); } public function get error():String{ return (this._error); } } }//package com.newgrounds
Section 18
//APIEventDispatcher (com.newgrounds.APIEventDispatcher) package com.newgrounds { import flash.display.*; import flash.events.*; import com.newgrounds.*; class APIEventDispatcher extends EventDispatcher { private static var _globalDispatcher:EventDispatcher; private static var _eventQueue:Array = initEventQueue(); private static var _ticker:Sprite; override public function dispatchEvent(Array:Event):Boolean{ _eventQueue.push({dispatcher:this, event:Array}); return (true); } private function actualDispatchEvent(_globalDispatcher:Event):void{ var _local2:Boolean = super.dispatchEvent(_globalDispatcher); if (((_globalDispatcher) && (!((this == _globalDispatcher))))){ _globalDispatcher.dispatchEvent(_globalDispatcher); }; } public static function get globalDispatcher():EventDispatcher{ return (_globalDispatcher); } public static function set globalDispatcher(_globalDispatcher:EventDispatcher):void{ _globalDispatcher = _globalDispatcher; } private static function initEventQueue():Array{ _ticker = new Sprite(); _ticker.addEventListener(Event.ENTER_FRAME, runEventQueue); return ([]); } private static function runEventQueue(_globalDispatcher):void{ var _local3:Array; var _local4:uint; var _local5:Object; var _local2:uint = _eventQueue.length; if (_local2){ _local3 = _eventQueue; _eventQueue = []; _local4 = 0; while (_local4 < _local2) { _local5 = _local3[_local4]; _local5.dispatcher.actualDispatchEvent(_local5.event); _local4++; }; }; } } }//package com.newgrounds
Section 19
//BitmapLoader (com.newgrounds.BitmapLoader) package com.newgrounds { import flash.display.*; import flash.events.*; import flash.net.*; import flash.system.*; public class BitmapLoader extends APIEventDispatcher { private var _url:String; private var _bitmapData:BitmapData; private var _loaded:Boolean;// = true private var _loader:Loader; private static const LOADER_CONTEXT:LoaderContext = new LoaderContext(true); static var _cacheSeed:uint = 0; public function BitmapLoader(*:BitmapData, *:String){ this._bitmapData = *; this._url = *; } public function get url():String{ return (this._url); } public function set url(_url:String):void{ this._loaded = false; this._url = _url; } public function get bitmapData():BitmapData{ return (this._bitmapData); } public function set bitmapData(_url:BitmapData):void{ this._bitmapData = _url; this._loaded = true; } public function get loaded():Boolean{ return (this._loaded); } private function createLoader():Loader{ var _local1:Loader = new Loader(); var _local2:URLRequest = new URLRequest(this._url); _local2.method = URLRequestMethod.GET; _local2.data = _cacheSeed.toString(); _local1.load(_local2, LOADER_CONTEXT); return (_local1); } private function disposeLoader():void{ if (this._loader){ try { this._loader.contentLoaderInfo.removeEventListener(Event.COMPLETE, this.onLoadComplete); this._loader.contentLoaderInfo.removeEventListener(IOErrorEvent.IO_ERROR, this.onLoadComplete); this._loader.unload(); } catch(error) { }; this._loader = null; }; } public function load():void{ if (((!(this._url)) || ((this._url == "")))){ this.onLoadComplete(null); return; }; this.disposeLoader(); this._loader = this.createLoader(); this._loader.contentLoaderInfo.addEventListener(Event.COMPLETE, this.onLoadComplete); this._loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, this.onLoadComplete); } public function attachBitmap(http://adobe.com/AS3/2006/builtin:DisplayObjectContainer):Sprite{ var _local2:Sprite = new Sprite(); if (((((!(this._loaded)) && (this._url))) && (!((this._url == ""))))){ if (!this._loader){ this.load(); }; _local2.addChild(this.createLoader()); } else { _local2.addChild(new Bitmap(this._bitmapData)); }; if (http://adobe.com/AS3/2006/builtin){ http://adobe.com/AS3/2006/builtin.addChild(_local2); }; return (_local2); } private function onLoadComplete(_url:Event):void{ var bitmapData:BitmapData; var event = _url; try { if (((((((event) && ((event.type == Event.COMPLETE)))) && (this._loader))) && ((this._loader.content is Bitmap)))){ bitmapData = Bitmap(this._loader.content).bitmapData; this._bitmapData = bitmapData; this._loaded = true; }; } catch(error:SecurityError) { if (bitmapData){ bitmapData.dispose(); }; }; this.disposeLoader(); dispatchEvent(new APIEvent(APIEvent.ICON_LOADED, this, (this._loaded) ? null : APIEvent.ERROR_BAD_FILE)); } } }//package com.newgrounds
Section 20
//Bridge (com.newgrounds.Bridge) package com.newgrounds { import flash.events.*; import flash.net.*; public class Bridge { private var _inConnection:LocalConnection; private var _outConnection:LocalConnection; private var _widgetId:String; public function Bridge(*:String){ this._widgetId = *; this._inConnection = new LocalConnection(); this._outConnection = new LocalConnection(); this._inConnection.client = this; try { this._inConnection.connect(("rec_" + this._widgetId)); } catch(error) { }; this._outConnection.addEventListener(StatusEvent.STATUS, this.onStatus); Logger.addEventListener(APIEvent.LOG, this.onLogMessage); } private function onLogMessage(APIEvent:APIEvent):void{ try { this._outConnection.send(this._widgetId, "sendEvent", "trace", String(APIEvent.data)); } catch(error) { }; } public function sendEvent(APIEvent:String, APIEvent:Object):void{ if (this._outConnection){ APIEvent = {data:APIEvent}; this._outConnection.send(this._widgetId, "sendEvent", APIEvent, APIEvent); }; } public function receiveEvent(APIEvent:String, APIEvent:Object):void{ } private function onStatus(APIEvent:Event):void{ } } }//package com.newgrounds
Section 21
//Logger (com.newgrounds.Logger) package com.newgrounds { import flash.events.*; public class Logger { static const PRIORITY_INTERNAL:uint = 0; public static const PRIORITY_MESSAGE:uint = 1; public static const PRIORITY_WARNING:uint = 2; public static const PRIORITY_ERROR:uint = 3; public static const PRIORITY_MAX:uint = 4; private static const HEADER:String = "[Newgrounds API] :: "; private static var _eventDispatcher:EventDispatcher = new EventDispatcher(); private static var _messageLevel:uint = 1; private static var _throwLevel:uint = 4; static function logInternal(... _args):void{ log(PRIORITY_INTERNAL, _args); } public static function logMessage(... _args):void{ log(PRIORITY_MESSAGE, _args); } public static function logWarning(... _args):void{ log(PRIORITY_WARNING, _args); } public static function logError(... _args):void{ log(PRIORITY_ERROR, _args); } private static function log(EventDispatcher:uint=1, EventDispatcher:Array=null):void{ var _local3:uint; if (EventDispatcher >= _messageLevel){ _local3 = 0; while (_local3 < EventDispatcher.length) { trace((HEADER + EventDispatcher[_local3])); _eventDispatcher.dispatchEvent(new APIEvent(APIEvent.LOG, EventDispatcher[_local3])); _local3++; }; }; if (EventDispatcher >= _throwLevel){ throw (new Error(EventDispatcher.join("\n"))); }; } public static function addEventListener(EventDispatcher:String, EventDispatcher:Function):void{ _eventDispatcher.addEventListener(EventDispatcher, EventDispatcher, false, 0, false); } } }//package com.newgrounds
Section 22
//Medal (com.newgrounds.Medal) package com.newgrounds { import flash.display.*; import com.newgrounds.assets.*; public class Medal extends APIEventDispatcher { private var _connection:APIConnection; private var _name:String; private var _id:uint; private var _description:String; private var _secret:Boolean; private var _value:uint; private var _unlocked:Boolean; private var _difficulty:String; private var _iconLoader:BitmapLoader; public static const ICON_WIDTH:uint = 50; public static const ICON_HEIGHT:uint = 50; public static const DIFFICULTY_EASY:String = "Easy"; public static const DIFFICULTY_MODERATE:String = "Moderate"; public static const DIFFICULTY_CHALLENGING:String = "Challenging"; public static const DIFFICULTY_DIFFICULT:String = "Difficult"; public static const DIFFICULTY_BRUTAL:String = "Brutal"; private static const DIFFICULTIES:Array = ["Unknown", DIFFICULTY_EASY, DIFFICULTY_MODERATE, DIFFICULTY_CHALLENGING, DIFFICULTY_DIFFICULT, DIFFICULTY_BRUTAL]; public static const DEFAULT_ICON:BitmapData = new DefaultMedalIcon(ICON_WIDTH, ICON_HEIGHT); public function Medal(*:APIConnection, *:uint, *:String, *:String, *:Boolean, *:Boolean, *:uint, *:uint, *:String){ this._connection = *; this._id = *; this._name = *; this._description = *; this._secret = *; this._unlocked = *; this._value = *; this._difficulty = DIFFICULTIES[*]; this._iconLoader = new BitmapLoader(DEFAULT_ICON, *); this._iconLoader.load(); } public function get difficulty():String{ return (this._difficulty); } public function get icon():BitmapData{ return (this._iconLoader.bitmapData); } public function get id():uint{ return (this._id); } public function get name():String{ return (this._name); } public function get description():String{ return (this._description); } public function get secret():Boolean{ return (this._secret); } public function get unlocked():Boolean{ return (this._unlocked); } public function get value():uint{ return (this._value); } override public function toString():String{ return (((((((("Medal: " + this._name) + "\t\t(") + (this._unlocked) ? "unlocked, " : "locked, ") + this._value) + "pts, ") + this._difficulty) + ")")); } public function attachIcon(com.newgrounds:APIEventDispatcher:DisplayObjectContainer):Sprite{ return (this._iconLoader.attachBitmap(com.newgrounds:APIEventDispatcher)); } public function unlock():void{ if (this._unlocked){ Logger.logWarning((("Medal \"" + this._name) + "\" is already unlocked.")); return; }; Logger.logMessage((("Unlocking medal \"" + this.name) + "\"...")); this._unlocked = true; if (this._connection.hasUserSession){ this._connection.sendSimpleCommand("unlockMedal", this.onUnlockConfirmed, null, {medal_id:this.id}); }; dispatchEvent(new APIEvent(APIEvent.MEDAL_UNLOCKED, this)); } function setUnlocked(name:Boolean):void{ this._unlocked = name; } private function onUnlockConfirmed(name:APIEvent):void{ if (name.success){ Logger.logMessage((("Medal \"" + this.name) + "\" unlocked.")); } else { Logger.logError((("Failed to unlock \"" + this.name) + "\"!")); }; dispatchEvent(new APIEvent(APIEvent.MEDAL_UNLOCK_CONFIRMED, this, name.error)); } } }//package com.newgrounds
Section 23
//SaveFile (com.newgrounds.SaveFile) package com.newgrounds { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.net.*; import com.newgrounds.encoders.*; import com.newgrounds.assets.*; import flash.geom.*; public class SaveFile extends APIEventDispatcher { private var _group:SaveGroup; private var _name:String; private var _id:uint; private var _description:String; private var _authorId:uint; private var _authorName:String; private var _createdDate:String; private var _modifiedDate:String; private var _views:uint; private var _readOnly:Boolean; private var _public:Boolean; private var _approved:Boolean; private var _draft:Boolean; private var _iconLoader:BitmapLoader; private var _keys:Object; private var _ratings:Object; private var _dataURL:String; private var _data; private var _dataLoaded:Boolean; private var _encodedData; private var _encoderQueue:Array; private var _encoding:Boolean; private var _encodingParent:Object; private var _encodingProperty:String; private var _fileSize:uint; private var _dataLoader:URLLoader; public static const ICON_WIDTH:uint = 90; public static const ICON_HEIGHT:uint = 90; private static const STATUS_PRIVATE:uint = 0; private static const STATUS_SHARED:uint = 1; private static const STATUS_UNAPPROVED:uint = 2; private static const STATUS_APPROVED:uint = 3; public static const DEFAULT_ICON:BitmapData = new DefaultSaveIcon(ICON_WIDTH, ICON_HEIGHT); private static var _currentFile:SaveFile; static var _imageFilePath:String = ""; static var _saveFilePath:String = ""; public function SaveFile(*:SaveGroup){ this._keys = new Object(); this._ratings = new Object(); super(); this._iconLoader = new BitmapLoader(DEFAULT_ICON, null); this._group = *; } public function get group():SaveGroup{ return (this._group); } public function get name():String{ return (this._name); } public function set name(ratings:String):void{ this._name = ratings; } public function get description():String{ return (this._description); } public function set description(ratings:String):void{ this._description = ratings; } public function get id():uint{ return (this._id); } public function get data():Object{ return (this._data); } public function set data(ratings:Object):void{ this._data = ratings; } public function get bytesLoaded():uint{ if (this._data){ return (this.bytesTotal); }; if (!this._dataLoader){ return (0); }; return (this._dataLoader.bytesLoaded); } public function get bytesTotal():uint{ return (this._fileSize); } public function get readOnly():Boolean{ return (this._readOnly); } public function get draft():Boolean{ return (this._draft); } public function set draft(ratings:Boolean):void{ this._draft = ratings; } public function get authorId():uint{ return (this._authorId); } public function get authorName():String{ return (this._authorName); } public function get keys():Object{ return (this._keys); } public function get ratings():Object{ return (this._ratings); } public function get views():uint{ return (this._views); } public function get createdDate():String{ return (this._createdDate); } public function get updatedDate():String{ return (this._modifiedDate); } override public function toString():String{ return (("Save File: " + this._name)); } public function get icon():BitmapData{ return (this._iconLoader.bitmapData); } public function set icon(ratings:BitmapData):void{ this.createIcon(ratings); } public function get iconLoaded():Boolean{ return (this._iconLoader.loaded); } public function createIcon(ratings:IBitmapDrawable):void{ var _local3:Number; var _local4:Number; var _local8:Number; var _local9:Rectangle; var _local2:BitmapData = new BitmapData(ICON_WIDTH, ICON_HEIGHT, false, 0); var _local5:Number = 0; var _local6:Number = 0; _local3 = Object(ratings).width; _local4 = Object(ratings).height; if ((ratings is DisplayObject)){ _local9 = DisplayObject(ratings).getBounds(null); _local5 = _local9.left; _local6 = _local9.top; }; var _local7:Matrix = new Matrix(); _local8 = Math.min((ICON_WIDTH / _local3), (ICON_HEIGHT / _local4)); _local7.translate(-(_local5), -(_local6)); _local7.scale(_local8, _local8); _local7.translate(((ICON_WIDTH - (_local3 * _local8)) / 2), ((ICON_HEIGHT - (_local4 * _local8)) / 2)); _local2.draw(ratings, _local7); this._iconLoader.bitmapData = _local2; } public function attachIcon(com.newgrounds:SaveFile/readOnly/get:DisplayObjectContainer):Sprite{ if (this._iconLoader){ return (this._iconLoader.attachBitmap(com.newgrounds:SaveFile/readOnly/get)); }; Logger.logError("No icon available for this sumbission."); return (null); } public function save():void{ if (!this._group.connection.hasUserSession){ Logger.logError("The user must be logged-in to save a file."); dispatchEvent(new APIEvent(APIEvent.FILE_SAVED, null, APIEvent.ERROR_NOT_LOGGED_IN)); return; }; BitmapLoader._cacheSeed++; _currentFile = this; this.encodeData(true); } private function doSave():void{ var _local3:String; var _local4:Array; var _local5:String; var _local6:SaveKey; var _local7:SaveRating; var _local8:ByteArray; var _local1:APICommand = new APICommand("saveFile"); _local1.secureParameters.group = this._group.id; _local1.secureParameters.user_name = this._group.connection.username; _local1.secureParameters.filename = this._name; _local1.secureParameters.description = this._description; if (this._draft){ _local1.secureParameters.draft = true; }; if (((this._id) && (!(this._readOnly)))){ _local1.secureParameters.overwrite = 1; _local1.secureParameters.save_id = this._id; }; var _local2:Array = []; for (_local3 in this._keys) { _local6 = this._group.getKey(_local3); if (_local6){ _local2.push({id:_local6.id, value:_local6.validateValue(this._keys[_local3])}); } else { Logger.logError((((("No key named \"" + _local3) + "\" in save group \"") + this._group.name) + "\".")); }; }; _local1.secureParameters.keys = _local2; _local4 = []; for (_local5 in this._ratings) { _local7 = this._group.getRating(_local5); if (_local7){ _local4.push({id:_local7.id, value:_local7.validateValue(this._ratings[_local5])}); } else { Logger.logError((((("No rating named \"" + _local5) + "\" in save group \"") + this._group.name) + "\".")); }; }; _local1.secureParameters.ratings = _local4; _local8 = new ByteArray(); _local8.writeObject(this._encodedData); _local8.compress(); _local1.addFile("file", _local8, "file"); if (this.iconLoaded){ _local1.addFile("thumbnail", PNGEncoder.encode(this.icon), "thumbnail"); }; _local1.addEventListener(APIEvent.COMMAND_COMPLETE, this.onSaveComplete); this._group.connection.sendCommand(_local1); } private function encodeData(ratings:Boolean):void{ this._encoderQueue = []; this._encoding = ratings; if (ratings){ this._encodedData = this._data; this.preEncodeObject(this, "_encodedData"); } else { this.preEncodeObject(this, "_data"); }; this.encodeObject(); } private function preEncodeObject(ratings:Object, ratings:String):void{ var _local4:Boolean; var _local6:Boolean; var _local7:String; var _local3:Object = ratings[ratings]; try { if (this._encoding){ _local4 = (_local3 is BitmapData); } else { _local4 = (_local3.type == "__bitmap"); }; } catch(error) { }; var _local5:Object = _local3; _local6 = (_local3 is ByteArray); if (_local4){ this._encoderQueue.push({parent:ratings, property:ratings}); } else { if ((((typeof(_local3) == "object")) && (!(_local6)))){ if (this._encoding){ if ((_local3 is Array)){ _local5 = []; } else { _local5 = {}; }; for (_local7 in _local3) { _local5[_local7] = _local3[_local7]; }; ratings[ratings] = _local5; }; for (_local7 in _local5) { this.preEncodeObject(_local5, _local7); }; }; }; } private function encodeObject():void{ var _local5:Object; if (!this._encoderQueue.length){ if (this._encoding){ this.doSave(); } else { this._dataLoaded = true; this.checkLoadComplete(); }; return; }; var _local1:Object = this._encoderQueue.pop(); var _local2:Object = _local1.parent; var _local3:String = _local1.property; var _local4:Object = _local2[_local3]; if (this._encoding){ _local5 = {type:"__bitmap", width:_local4.width, height:_local4.height, transparent:_local4.transparent}; _local2[_local3] = _local5; _local5.data = new ByteArray(); _local5.data.writeBytes(_local4.getPixels(_local4.rect)); _local5.data.position = 0; } else { _local5 = new BitmapData(_local4.width, _local4.height, _local4.transparent); new BitmapData(_local4.width, _local4.height, _local4.transparent).setPixels(_local5.rect, _local4.data); _local2[_local3] = _local5; }; this.encodeObject(); } private function onIconLoaded(ratings:APIEvent):void{ if (((!(ratings.success)) && (this._iconLoader.url))){ Logger.logWarning("Unable to load the icon for this save file."); }; this._iconLoader.removeEventListener(APIEvent.ICON_LOADED, this.onIconLoaded); this.checkLoadComplete(); } private function checkLoadComplete():void{ if (((this._dataLoaded) && (this.iconLoaded))){ Logger.logMessage("Data loaded."); dispatchEvent(new APIEvent(APIEvent.FILE_LOADED, this)); }; } private function onDataLoaded(ratings):void{ var byteArray:ByteArray; var data = ratings; try { if (data){ byteArray = data; byteArray.uncompress(); this._data = byteArray.readObject(); this.encodeData(false); }; } catch(error:Error) { Logger.logError("Error while loading data:", error); dispatchEvent(new APIEvent(APIEvent.FILE_LOADED, this, APIEvent.ERROR_BAD_FILE)); }; } private function onDataError(ratings:String):void{ Logger.logError("Unable to load data:", ratings); dispatchEvent(new APIEvent(APIEvent.FILE_LOADED, this, APIEvent.ERROR_BAD_FILE)); } private function onSaveComplete(ratings:APIEvent):void{ if (ratings.success){ Logger.logMessage((("File \"" + this._name) + "\" saved!")); if (ratings.data){ this._id = ratings.data.save_id; this._dataURL = unescape(ratings.data.file_url); }; dispatchEvent(new APIEvent(APIEvent.FILE_SAVED, this)); } else { Logger.logError((("Error saving file \"" + this._name) + "\":"), ratings.error); dispatchEvent(new APIEvent(APIEvent.FILE_SAVED, this, ratings.error)); }; } public function sendVote(ratings:String, ratings:Number):void{ var _local3:SaveRating = this._group.getRating(ratings); if (!_local3){ Logger.logError((("No save rating named \"" + ratings) + "\" exists for this save group.")); dispatchEvent(new APIEvent(APIEvent.VOTE_COMPLETE, {}, APIEvent.ERROR_INVALID_ARGUMENT)); return; }; ratings = _local3.validateValue(ratings); if (isNaN(ratings)){ Logger.logError((((((((("Invalid vote (" + ratings) + "). ") + ratings) + " allows a range of ") + _local3.minimum) + "-") + _local3.maximum) + ".")); dispatchEvent(new APIEvent(APIEvent.VOTE_COMPLETE, {}, APIEvent.ERROR_INVALID_ARGUMENT)); return; }; Logger.logMessage((((((("Voting " + ratings) + " for ") + ratings) + " on ") + this._name) + "...")); this._group.connection.sendSimpleCommand("rateSaveFile", this.onVoteComplete, null, {group:this._group.id, save_id:this._id, rating_id:_local3.id, vote:ratings}); } private function onVoteComplete(ratings:APIEvent):void{ var _local3:SaveRating; var _local2:String = ratings.error; if (ratings.data.already_voted){ Logger.logError("Vote failed. You've already voted on this rating today."); _local2 = APIEvent.ERROR_ALREADY_VOTED; }; if (_local2 == APIEvent.ERROR_NONE){ _local3 = this._group.getRatingById(ratings.data.rating_id); if (_local3){ this._ratings[_local3.name] = _local3.validateValue(ratings.data.score); }; }; dispatchEvent(new APIEvent(APIEvent.VOTE_COMPLETE, this, _local2)); } public function clone():SaveFile{ var _local2:String; var _local1:SaveFile = new SaveFile(this._group); _local1._data = this._data; _local1._description = this._description; _local1._draft = this._draft; _local1._fileSize = this._fileSize; _local1._iconLoader.bitmapData = this._iconLoader.bitmapData; for (_local2 in this._keys) { _local1._keys[_local2] = this._keys[_local2]; }; for (_local2 in this._ratings) { _local1._ratings[_local2] = this._ratings[_local2]; }; _local1._name = this._name; return (_local1); } public function load():void{ _currentFile = this; this._dataLoaded = false; this._data = null; if (!this.iconLoaded){ this._iconLoader.addEventListener(APIEvent.ICON_LOADED, this.onIconLoaded); this._iconLoader.load(); }; this._dataLoader = new URLLoader(); this._dataLoader.dataFormat = URLLoaderDataFormat.BINARY; this._dataLoader.addEventListener(Event.COMPLETE, this.as3DataLoaded); this._dataLoader.addEventListener(IOErrorEvent.IO_ERROR, this.as3DataError); this._dataLoader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, this.as3DataError); this._dataLoader.load(new URLRequest(this._dataURL)); } private function as3DataLoaded(ratings:Event):void{ this.onDataLoaded(this._dataLoader.data); } private function as3DataError(ratings:Event):void{ this.onDataError(ratings.toString()); } private function decodeObject(DefaultSaveIcon:Object):Object{ var _local2:BitmapData; var _local3:String; if (getQualifiedClassName(DefaultSaveIcon) == "Object"){ if (DefaultSaveIcon.type == "__bitmap"){ _local2 = new BitmapData(DefaultSaveIcon.width, DefaultSaveIcon.height, DefaultSaveIcon.transparent); _local2.setPixels(_local2.rect, DefaultSaveIcon.data); DefaultSaveIcon = _local2; } else { for (_local3 in DefaultSaveIcon) { DefaultSaveIcon[_local3] = this.decodeObject(DefaultSaveIcon[_local3]); }; }; }; return (DefaultSaveIcon); } public static function get currentFile():SaveFile{ return (_currentFile); } static function fromObject(DEFAULT_ICON:SaveGroup, DEFAULT_ICON:Object):SaveFile{ var _local4:Object; var _local5:Object; var _local6:SaveKey; var _local7:SaveRating; var _local3:SaveFile = new SaveFile(DEFAULT_ICON); _local3._name = DEFAULT_ICON.filename; _local3._description = DEFAULT_ICON.description; _local3._id = DEFAULT_ICON.save_id; _local3._authorId = DEFAULT_ICON.user_id; _local3._authorName = DEFAULT_ICON.user_name; _local3._createdDate = DEFAULT_ICON.created; _local3._modifiedDate = DEFAULT_ICON.last_update; _local3._views = DEFAULT_ICON.views; if (((DEFAULT_ICON.thumb) && (!((DEFAULT_ICON.thumb == ""))))){ _local3._iconLoader.url = (_imageFilePath + DEFAULT_ICON.thumb); }; _local3._dataURL = (_saveFilePath + DEFAULT_ICON.file); _local3._fileSize = DEFAULT_ICON.file_size; _local3._approved = !((DEFAULT_ICON.status == STATUS_UNAPPROVED)); _local3._readOnly = false; _local3._public = ((!((DEFAULT_ICON.status == STATUS_PRIVATE))) && (!((DEFAULT_ICON.status == STATUS_UNAPPROVED)))); for each (_local4 in DEFAULT_ICON.keys) { _local6 = DEFAULT_ICON.getKeyById(_local4.id); if (_local6){ _local3._keys[_local6.name] = _local6.validateValue(_local4.value); }; }; for each (_local5 in DEFAULT_ICON.ratings) { _local7 = DEFAULT_ICON.getRatingById(_local5.id); if (_local7){ _local3._ratings[_local7.name] = _local7.validateValue(_local5.score); }; }; return (_local3); } } }//package com.newgrounds
Section 24
//SaveGroup (com.newgrounds.SaveGroup) package com.newgrounds { public class SaveGroup { private var _connection:APIConnection; private var _name:String; private var _id:uint; private var _type:uint; private var _keysArray:Array; private var _ratingsArray:Array; private var _keys:Object; private var _ratings:Object; public static const TYPE_SYSTEM:uint = 0; public static const TYPE_PRIVATE:uint = 1; public static const TYPE_PUBLIC:uint = 2; public static const TYPE_MODERATED:uint = 3; public function SaveGroup(*:APIConnection, *:String, *:uint, *:uint, *:Array, *:Array){ var _local7:uint; var _local8:SaveKey; var _local9:SaveRating; super(); this._connection = *; this._id = *; this._name = *; this._type = *; this._keysArray = *; this._ratingsArray = *; this._keys = new Object(); this._ratings = new Object(); for each (_local8 in *) { this._keys[_local8.name] = _local8; }; for each (_local9 in *) { this._ratings[_local9.name] = _local9; }; } public function get connection():APIConnection{ return (this._connection); } public function get name():String{ return (this._name); } public function get type():uint{ return (this._type); } public function get id():uint{ return (this._id); } public function get keys():Array{ return (this._keysArray); } public function get ratings():Array{ return (this._ratingsArray); } public function getKey(TYPE_PUBLIC:String):SaveKey{ return (this._keys[TYPE_PUBLIC]); } public function getRating(TYPE_MODERATED:String):SaveRating{ return (this._ratings[TYPE_MODERATED]); } public function getKeyById(TYPE_PUBLIC:uint):SaveKey{ var _local2:SaveKey; for each (_local2 in this._keys) { if (_local2.id == TYPE_PUBLIC){ return (_local2); }; }; return (null); } public function getRatingById(TYPE_MODERATED:uint):SaveRating{ var _local2:SaveRating; for each (_local2 in this._ratings) { if (_local2.id == TYPE_MODERATED){ return (_local2); }; }; return (null); } public function toString():String{ return (((((("SaveGroup: " + this.name) + " Keys: ") + this._keysArray) + " Ratings: ") + this._ratingsArray)); } } }//package com.newgrounds
Section 25
//SaveKey (com.newgrounds.SaveKey) package com.newgrounds { public class SaveKey { private var _name:String; private var _id:uint; private var _type:uint; public static const TYPE_FLOAT:uint = 1; public static const TYPE_INTEGER:uint = 2; public static const TYPE_STRING:uint = 3; public static const TYPE_BOOLEAN:uint = 4; public function SaveKey(*:String, *:uint, *:uint){ this._name = *; this._id = *; this._type = *; } public function get name():String{ return (this._name); } public function get id():uint{ return (this._id); } public function get type():uint{ return (this._type); } public function validateValue(*){ var _local2:int; switch (this._type){ case TYPE_INTEGER: * = Number(*); if (!isNaN(*)){ _local2 = int(*); if (_local2 != *){ Logger.logWarning((((((("Float value " + *) + " given for integer key \"") + this._name) + "\". Clamping to ") + _local2) + ".")); }; return (_local2); }; break; case TYPE_FLOAT: * = Number(*); if (!isNaN(*)){ return (isNaN(Number(*))); }; break; case TYPE_BOOLEAN: return (Boolean(*)); case TYPE_STRING: return ((*) ? *.toString() : ""); }; return (null); } public function toString():String{ return (this._name); } } }//package com.newgrounds
Section 26
//SaveQuery (com.newgrounds.SaveQuery) package com.newgrounds { public class SaveQuery extends APIEventDispatcher { private var _connection:APIConnection; private var _group:SaveGroup; private var _page:uint;// = 1 private var _resultsPerPage:uint;// = 10 private var _isRandomized:Boolean;// = false private var _files:Array; private var _totalResults:uint; private var _lookupKeys:Array; private var _lookupRatings:Array; private var _fileConditions:Array; private var _keyConditions:Array; private var _ratingConditions:Array; private var _sortFields:Array; public static const FILE_ID:String = "fileId"; public static const AUTHOR_ID:String = "authorId"; public static const AUTHOR_NAME:String = "authorName"; public static const FILE_NAME:String = "fileName"; public static const CREATED_ON:String = "createdOn"; public static const UPDATED_ON:String = "updatedOn"; public static const FILE_VIEWS:String = "fileViews"; public static const FILE_STATUS:String = "fileStatus"; private static const FILE_FIELDS:Array = [FILE_ID, AUTHOR_ID, AUTHOR_NAME, FILE_NAME, CREATED_ON, UPDATED_ON, FILE_VIEWS, FILE_STATUS]; public static const OPERATOR_EQUAL:String = "="; public static const OPERATOR_LESS_THAN:String = "<"; public static const OPERATOR_GREATER_THAN:String = ">"; public static const OPERATOR_NOT_EQUAL:String = "!="; public static const OPERATOR_LESS_OR_EQUAL:String = "<="; public static const OPERATOR_GREATER_OR_EQUAL:String = ">="; public static const OPERATOR_CONTAINS:String = "*"; public static const OPERATOR_NOT_CONTAINS:String = "!*"; public static const OPERATOR_NOT_BEGINS_WITH:String = "!*="; public static const OPERATOR_NOT_ENDS_WITH:String = "!=*"; public static const OPERATOR_BEGINS_WITH:String = "*="; public static const OPERATOR_ENDS_WITH:String = "=*"; private static const TABLE_FILES:uint = 1; private static const TABLE_KEYS:uint = 2; private static const TABLE_RATINGS:uint = 3; public function SaveQuery(*:SaveGroup){ this._files = []; this._lookupKeys = []; this._lookupRatings = []; this._fileConditions = []; this._keyConditions = []; this._ratingConditions = []; this._sortFields = []; super(); this._group = *; this._connection = *.connection; this.includeAllFields(); } public function get group():SaveGroup{ return (this._group); } public function get resultsPerPage():uint{ return (this._resultsPerPage); } public function set resultsPerPage(OPERATOR_ENDS_WITH:uint):void{ this._resultsPerPage = Math.min(Math.max(OPERATOR_ENDS_WITH, 1), 100); } public function get page():uint{ return (this._page); } public function set page(OPERATOR_ENDS_WITH:uint):void{ this._page = Math.max(OPERATOR_ENDS_WITH, 1); } public function prevPage():void{ this.page--; } public function nextPage():void{ this.page++; } public function get isRandomized():Boolean{ return (this._isRandomized); } public function set isRandomized(OPERATOR_ENDS_WITH:Boolean):void{ this._isRandomized = OPERATOR_ENDS_WITH; } public function get files():Array{ return (this._files); } public function reset():void{ this._page = 1; this._resultsPerPage = 10; this._isRandomized = false; this._lookupKeys = []; this._lookupRatings = []; this._fileConditions = []; this._keyConditions = []; this._ratingConditions = []; this._files = []; this.includeAllFields(); } public function clone():SaveQuery{ var _local1:SaveQuery = new SaveQuery(this._group); _local1._page = this._page; _local1._resultsPerPage = this._resultsPerPage; _local1._isRandomized = this._isRandomized; _local1._lookupKeys = this._lookupKeys.concat(); _local1._lookupRatings = this._lookupRatings.concat(); _local1._fileConditions = this._fileConditions.concat(); _local1._keyConditions = this._keyConditions.concat(); _local1._ratingConditions = this._ratingConditions.concat(); return (_local1); } private function includeAllFields():void{ var _local1:SaveKey; var _local2:SaveRating; for each (_local1 in this._group.keys) { this._lookupKeys.push(_local1.id); }; for each (_local2 in this._group.ratings) { this._lookupRatings.push(_local2.id); }; } public function addCondition(OPERATOR_ENDS_WITH:String, OPERATOR_ENDS_WITH:String, OPERATOR_ENDS_WITH):void{ var _local4:int; var _local5:SaveKey; var _local6:Array; var _local7:SaveRating; _local4 = FILE_FIELDS.indexOf(OPERATOR_ENDS_WITH); if (_local4 >= 0){ this._fileConditions.push({field:_local4, operator:OPERATOR_ENDS_WITH, value:OPERATOR_ENDS_WITH}); } else { _local5 = this._group.getKey(OPERATOR_ENDS_WITH); if (_local5){ OPERATOR_ENDS_WITH = _local5.validateValue(OPERATOR_ENDS_WITH); this._keyConditions.push({key_id:_local5.id, operator:OPERATOR_ENDS_WITH, value:OPERATOR_ENDS_WITH}); return; }; _local6 = OPERATOR_ENDS_WITH.split("."); _local7 = this._group.getRating(_local6[0]); if (_local7){ OPERATOR_ENDS_WITH = _local7.validateValue(OPERATOR_ENDS_WITH); this._ratingConditions.push({rating_id:_local7.id, operator:OPERATOR_ENDS_WITH, value:OPERATOR_ENDS_WITH, column:(_local6[1]) ? _local6[1] : "score"}); return; }; Logger.logError((((("The save group \"" + this._group.name) + "\" does not have a field named \"") + OPERATOR_ENDS_WITH) + "\".")); }; } public function sortOn(OPERATOR_ENDS_WITH:String, OPERATOR_ENDS_WITH:Boolean=false):void{ var _local3:int; var _local4:SaveKey; var _local5:Array; var _local6:SaveRating; _local3 = FILE_FIELDS.indexOf(OPERATOR_ENDS_WITH); if (_local3 >= 0){ this._sortFields.push({table:TABLE_FILES, field:_local3, desc:OPERATOR_ENDS_WITH}); } else { _local4 = this._group.getKey(OPERATOR_ENDS_WITH); if (_local4){ this._sortFields.push({table:TABLE_KEYS, field:_local4.id, desc:OPERATOR_ENDS_WITH}); return; }; _local5 = OPERATOR_ENDS_WITH.split("."); _local6 = this._group.getRating(_local5[0]); if (_local6){ this._sortFields.push({table:TABLE_RATINGS, field:_local6.id, desc:OPERATOR_ENDS_WITH, extra:(_local5[1]) ? _local5[1] : "score"}); return; }; Logger.logError((((("The save group \"" + this._group.name) + "\" does not have a field named \"") + OPERATOR_ENDS_WITH) + "\".")); }; } public function execute():void{ var _local1:Object = {}; _local1.page = this._page; _local1.num_results = this._resultsPerPage; if (this._isRandomized){ _local1.randomize = 1; }; if (((this._lookupKeys) && (this._lookupKeys.length))){ _local1.lookup_keys = this._lookupKeys; }; if (((this._lookupRatings) && (this._lookupRatings.length))){ _local1.lookup_ratings = this._lookupRatings; }; if (((this._fileConditions) && (this._fileConditions.length))){ _local1.file_conditions = this._fileConditions; }; if (((this._keyConditions) && (this._keyConditions.length))){ _local1.key_conditions = this._keyConditions; }; if (((this._ratingConditions) && (this._ratingConditions.length))){ _local1.rating_conditions = this._ratingConditions; }; if (((this._sortFields) && (this._sortFields.length))){ _local1.sort_conditions = this._sortFields; }; this._connection.sendSimpleCommand("lookupSaveFiles", this.onQueryComplete, {publisher_id:this._connection.publisherId, group_id:this._group.id, query:_local1}); } private function onQueryComplete(OPERATOR_ENDS_WITH:APIEvent):void{ var _local2:Object; var _local3:uint; var _local4:SaveFile; if (OPERATOR_ENDS_WITH.success){ _local2 = OPERATOR_ENDS_WITH.data; this._files = []; if (_local2.files){ _local3 = 0; while (_local3 < _local2.files.length) { _local4 = SaveFile.fromObject(this._group, _local2.files[_local3]); if (_local4){ this._files.push(_local4); }; _local3++; }; }; dispatchEvent(new APIEvent(APIEvent.QUERY_COMPLETE, this)); } else { Logger.logError(("Query failed: " + OPERATOR_ENDS_WITH.error)); dispatchEvent(new APIEvent(APIEvent.QUERY_COMPLETE, this, OPERATOR_ENDS_WITH.error)); }; } } }//package com.newgrounds
Section 27
//SaveRating (com.newgrounds.SaveRating) package com.newgrounds { public class SaveRating { private var _name:String; private var _id:uint; private var _isFloat:Boolean; private var _minimum:Number; private var _maximum:Number; public function SaveRating(*:String, *:uint, *:Boolean, *:Number, *:Number){ this._name = *; this._id = *; this._isFloat = *; this._minimum = *; this._maximum = *; } public function get name():String{ return (this._name); } public function get id():uint{ return (this._id); } public function get isFloat():Boolean{ return (this._isFloat); } public function get minimum():Number{ return (this._minimum); } public function get maximum():Number{ return (this._maximum); } public function validateValue(String):Number{ var _local3:int; var _local2:Number = Number(String); if (isNaN(_local2)){ Logger.logError((("Invalid value for rating \"" + this._name) + "\".")); return (NaN); }; if (_local2 < this._minimum){ Logger.logWarning((((((_local2 + " is out of acceptable range for rating \"") + this._name) + "\". Clamping to ") + this._minimum) + ".")); return (this._minimum); }; if (_local2 > this._maximum){ Logger.logWarning((((((_local2 + " is out of acceptable range for rating \"") + this._name) + "\". Clamping to ") + this._maximum) + ".")); return (this._maximum); }; if (!this.isFloat){ _local3 = int(_local2); if (_local3 != _local2){ Logger.logWarning((((((("Float value " + _local2) + " given for integer rating \"") + this._name) + "\". Clamping to ") + _local3) + ".")); }; return (_local3); }; return (_local2); } public function toString():String{ return (this._name); } } }//package com.newgrounds
Section 28
//Score (com.newgrounds.Score) package com.newgrounds { public class Score { private var _numericValue:Number; private var _rank:uint; private var _username:String; private var _score:String; private var _tag:String; public function Score(*:uint, *:String, *:String, *:Number, *:String){ this._rank = *; this._username = *; this._score = *; this._numericValue = *; this._tag = *; } public function get numericValue():Number{ return (this._numericValue); } public function get rank():uint{ return (this._rank); } public function get score():String{ return (this._score); } public function get tag():String{ return (this._tag); } public function get username():String{ return (this._username); } public function toString():String{ return (((((this._rank + ".\t") + this._username) + "\t") + this._score)); } } }//package com.newgrounds
Section 29
//ScoreBoard (com.newgrounds.ScoreBoard) package com.newgrounds { public class ScoreBoard extends APIEventDispatcher { private var _connection:APIConnection; private var _name:String; private var _id:uint; private var _period:String;// = "All-Time" private var _firstResult:uint;// = 1 private var _numResults:uint;// = 10 private var _tag:String; private var _scores:Array; public static const TODAY:String = "Today"; public static const THIS_WEEK:String = "This Week"; public static const THIS_MONTH:String = "This Month"; public static const THIS_YEAR:String = "This Year"; public static const ALL_TIME:String = "All-Time"; public function ScoreBoard(*:APIConnection, *:String, *:uint){ this._connection = *; this._name = *; this._id = *; } public function get name():String{ return (this._name); } public function get scores():Array{ return (this._scores); } public function get period():String{ return (this._period); } public function set period(_id:String):void{ this._period = _id; } public function get firstResult():uint{ return (this._firstResult); } public function set firstResult(_id:uint):void{ this._firstResult = Math.max(1, _id); } public function get numResults():uint{ return (this._numResults); } public function set numResults(_id:uint):void{ this._numResults = _id; } public function get tag():String{ return (this._tag); } public function set tag(_id:String):void{ this._tag = _id; } public function get page():uint{ return ((Math.ceil(((this._firstResult - 1) / this._numResults)) + 1)); } public function prevPage():void{ if (this.firstResult > this._numResults){ this.firstResult = (this.firstResult - this._numResults); }; } public function nextPage():void{ this.firstResult = (this.firstResult + this._numResults); } public function loadScores():void{ this._connection.sendSimpleCommand("loadScores", this.onScoresLoaded, {publisher_id:this._connection.publisherId, board:this._id, page:(((this._firstResult - 1) / this._numResults) + 1), num_results:this._numResults, period:this._period, tag:this._tag}); } public function postScore(_id:Number, _id:String=null):void{ if (isNaN(_id)){ Logger.logError(("Cannot post invalid score: " + _id)); dispatchEvent(new APIEvent(APIEvent.SCORE_POSTED, null, APIEvent.ERROR_INVALID_ARGUMENT)); return; }; Logger.logMessage((((((("Posting a score of " + _id) + " by ") + this._connection.username) + " to scoreboard \"") + this._name) + "\"...")); this._connection.sendSimpleCommand("postScore", this.onScorePosted, null, {user_name:this._connection.username, board:this._id, value:_id, tag:_id}); } private function onScoresLoaded(_id:APIEvent):void{ var _local3:uint; var _local4:uint; var _local5:Object; var _local2:Object = _id.data; this._scores = []; if (_local2.first_result){ _local3 = _local2.first_result; } else { _local3 = this._firstResult; }; if (_local2.scores){ _local4 = 0; while (_local4 < _local2.scores.length) { _local5 = _local2.scores[_local4]; if (_local5){ this._scores[_local4] = new Score(_local3, _local5.username, _local5.value, _local5.numeric_value, _local5.tag); }; _local4++; _local3++; }; }; dispatchEvent(new APIEvent(APIEvent.SCORES_LOADED, this)); } private function onScorePosted(_id:APIEvent):void{ var _local2:Object; var _local3:Object; if (_id.success){ Logger.logMessage("Score posted!"); _local2 = _id.data; _local3 = {}; _local3.score = _local2.value; _local3.scoreBoard = this; } else { Logger.logError(("Error posting score: " + _id.error)); }; dispatchEvent(new APIEvent(APIEvent.SCORE_POSTED, _local3, _id.error)); } override public function toString():String{ return (("Scoreboard: " + this._name)); } } }//package com.newgrounds
Section 30
//alert_232 (level01_fla.alert_232) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class alert_232 extends MovieClip { public function alert_232(){ super(); addFrameScript(0, frame1, 19, frame20, 53, frame54); } function frame1(){ stop(); if (SaveData.equipPrompt){ gotoAndPlay(2); SaveData.equipPrompt = false; } else { if (SaveData.spellPrompt){ gotoAndPlay(33); SaveData.spellPrompt = false; }; }; } function frame20(){ stop(); } function frame54(){ stop(); } } }//package level01_fla
Section 31
//andkon_2 (level01_fla.andkon_2) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class andkon_2 extends MovieClip { public var ak:SimpleButton; public function andkon_2(){ super(); addFrameScript(0, frame1); } function frame1(){ getChildByName("ak").addEventListener(MouseEvent.CLICK, function (e:Event=null){ navigateToURL(new URLRequest("http://www.andkon.com/arcade/"), "_blank"); }); } } }//package level01_fla
Section 32
//arm_132 (level01_fla.arm_132) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class arm_132 extends MovieClip { public function arm_132(){ super(); addFrameScript(0, frame1); } function frame1(){ gotoAndStop(SaveData.armor.graphic); } } }//package level01_fla
Section 33
//batbody_23 (level01_fla.batbody_23) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class batbody_23 extends MovieClip { public function batbody_23(){ super(); addFrameScript(0, frame1); } function frame1(){ gotoAndStop(parent.monster); } } }//package level01_fla
Section 34
//batear_24 (level01_fla.batear_24) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class batear_24 extends MovieClip { public function batear_24(){ super(); addFrameScript(0, frame1); } function frame1(){ gotoAndStop(parent.monster); } } }//package level01_fla
Section 35
//batwing_22 (level01_fla.batwing_22) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class batwing_22 extends MovieClip { public function batwing_22(){ super(); addFrameScript(0, frame1); } function frame1(){ gotoAndStop(parent.monster); } } }//package level01_fla
Section 36
//behold1_32 (level01_fla.behold1_32) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class behold1_32 extends MovieClip { public var eyepain:MovieClip; public function behold1_32(){ super(); addFrameScript(0, frame1, 28, frame29, 61, frame62, 94, frame95, 142, frame143, 151, frame152); } function frame152(){ gotoAndStop(150); } function frame143(){ gotoAndStop(2); } function frame95(){ if (Math.random() > 0.5){ gotoAndStop(2); }; } function frame1(){ gotoAndStop(6); } function frame29(){ if (Math.random() > 0.5){ gotoAndStop(2); }; } function frame62(){ if (Math.random() > 0.5){ gotoAndStop(2); }; } } }//package level01_fla
Section 37
//beholdarm1_645 (level01_fla.beholdarm1_645) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class beholdarm1_645 extends MovieClip { public var animation:String; public function beholdarm1_645(){ super(); addFrameScript(0, frame1, 50, frame51, 67, frame68); } function frame1(){ animation = "idle"; } function frame51(){ gotoAndPlay(animation); } function frame68(){ stop(); } } }//package level01_fla
Section 38
//beholdarm2_642 (level01_fla.beholdarm2_642) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class beholdarm2_642 extends MovieClip { public var face:MovieClip; public var animation:String; public function beholdarm2_642(){ super(); addFrameScript(0, frame1, 41, frame42, 79, frame80, 127, frame128, 152, frame153); } function frame153(){ stop(); } function frame80(){ gotoAndPlay(animation); } function frame1(){ animation = "idle"; } function frame128(){ gotoAndPlay(animation); } function frame42(){ gotoAndPlay(animation); } } }//package level01_fla
Section 39
//blackflash_208 (level01_fla.blackflash_208) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class blackflash_208 extends MovieClip { public function blackflash_208(){ super(); addFrameScript(6, frame7); } function frame7(){ stop(); } } }//package level01_fla
Section 40
//body_135 (level01_fla.body_135) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class body_135 extends MovieClip { public function body_135(){ super(); addFrameScript(0, frame1); } function frame1(){ gotoAndStop(SaveData.armor.graphic); } } }//package level01_fla
Section 41
//bushbody_57 (level01_fla.bushbody_57) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class bushbody_57 extends MovieClip { public function bushbody_57(){ super(); addFrameScript(0, frame1); } function frame1(){ gotoAndStop(parent.monster); } } }//package level01_fla
Section 42
//cloudplatform_467 (level01_fla.cloudplatform_467) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class cloudplatform_467 extends MovieClip { public var HP:int; public var standable:Boolean; public var hitbox:MovieClip; public var hitbox2:MovieClip; public function cloudplatform_467(){ super(); addFrameScript(0, frame1, 1, frame2, 2, frame3, 10, frame11, 22, frame23, 85, frame86, 92, frame93); } function frame86(){ HP = 90; } function frame3(){ gotoAndStop(2); HP++; } function frame93(){ gotoAndStop(2); } function frame1(){ stop(); parent.addPlatform(this); HP = 60; standable = true; gotoAndStop(2); } function frame23(){ Medals.unlock(Medals.cloudsDisappear); } function frame2(){ HP++; if (HP > 60){ HP = 60; }; } public function effect(){ if ((((Game.player.ySpeed > 0)) || (Game.player.onGround))){ HP = (HP - 1); if (HP <= 0){ gotoAndStop(5); HP = 90; }; }; } function frame11(){ SFX.sound("cloud"); } public function effect2(item:MovieClip){ } public function effect3(foe:MovieClip){ return (true); } } }//package level01_fla
Section 43
//clouds_416 (level01_fla.clouds_416) package level01_fla { import flash.display.*; public dynamic class clouds_416 extends MovieClip { public var clouds:MovieClip; public function clouds_416(){ super(); } } }//package level01_fla
Section 44
//completionstar_227 (level01_fla.completionstar_227) package level01_fla { import flash.display.*; public dynamic class completionstar_227 extends MovieClip { public var rank:MovieClip; public var star:MovieClip; public function completionstar_227(){ super(); } } }//package level01_fla
Section 45
//doorend_460 (level01_fla.doorend_460) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class doorend_460 extends MovieClip { public var cat:MovieClip; public function doorend_460(){ super(); addFrameScript(0, frame1); } function frame1(){ } } }//package level01_fla
Section 46
//equipicons_127 (level01_fla.equipicons_127) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class equipicons_127 extends MovieClip { public function equipicons_127(){ super(); addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package level01_fla
Section 47
//eyepain_33 (level01_fla.eyepain_33) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class eyepain_33 extends MovieClip { public function eyepain_33(){ super(); addFrameScript(0, frame1); } function frame1(){ gotoAndStop(parent.parent.eye); } } }//package level01_fla
Section 48
//face_136 (level01_fla.face_136) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class face_136 extends MovieClip { public function face_136(){ super(); addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package level01_fla
Section 49
//fgfhfh_640 (level01_fla.fgfhfh_640) package level01_fla { import flash.display.*; public dynamic class fgfhfh_640 extends MovieClip { public var sign0:MovieClip; public function fgfhfh_640(){ super(); } } }//package level01_fla
Section 50
//foebubble_21 (level01_fla.foebubble_21) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class foebubble_21 extends MovieClip { public function foebubble_21(){ super(); addFrameScript(0, frame1, 3, frame4, 18, frame19, 33, frame34); } function frame1(){ gotoAndStop(2); } function frame19(){ gotoAndStop(2); } function frame4(){ gotoAndStop(2); } function frame34(){ gotoAndStop(2); } } }//package level01_fla
Section 51
//foestatus_14 (level01_fla.foestatus_14) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class foestatus_14 extends MovieClip { public var status:MovieClip; public function foestatus_14(){ super(); addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package level01_fla
Section 52
//gameover_182 (level01_fla.gameover_182) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class gameover_182 extends MovieClip { public var done:Boolean; public var endMenu:MovieClip; public function gameover_182(){ super(); addFrameScript(0, frame1, 3, frame4, 91, frame92, 125, frame126, 128, frame129, 166, frame167, 200, frame201, 204, frame205, 466, frame467, 500, frame501); } function frame167(){ done = true; } function frame201(){ stop(); } function frame205(){ Game.gameover = true; } function frame501(){ stop(); } function frame1(){ stop(); done = false; } function frame4(){ Game.gameover = true; } function frame467(){ done = true; } function frame92(){ done = true; } function frame126(){ stop(); } function frame129(){ Game.gameover = true; } } }//package level01_fla
Section 53
//gameovermenu_184 (level01_fla.gameovermenu_184) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class gameovermenu_184 extends MovieClip { public var s1:MovieClip; public var menuLength:int; public var s0:MovieClip; public var s2:MovieClip; public var i:int; public var selected:int; public var adLink:Function; public function gameovermenu_184(){ super(); addFrameScript(0, frame1); } public function clickSelection(button:String){ Keys.mouseClick = true; selected = button.substr(1); select(-1); } public function select(key:int){ this[("s" + selected)].s.visible = false; if (key == Keys.downKey){ selected++; SFX.sound("select", "m"); }; if (key == Keys.upKey){ selected--; SFX.sound("select", "m"); }; if (((((Keys.anyKey(key)) && ((selected == 0)))) || ((key == Keys.escapeKey)))){ Game.root.gotoAndStop(2); SFX.sound("unpause", "m"); }; if (((Keys.anyKey(key)) && ((selected == 1)))){ Game.retry = true; Game.root.gotoAndStop(2); SFX.sound("unpause", "m"); }; if (((Keys.anyKey(key)) && ((selected == 2)))){ adLink(); SFX.sound("unpause", "m"); }; if (selected < 0){ selected = (menuLength - 1); }; if (selected == menuLength){ selected = 0; }; if (key != -1){ this[("s" + selected)].s.visible = true; }; } public function init(){ i = 0; while (i < menuLength) { this[("s" + i)].s.visible = false; i++; }; selected = 0; if (!Keys.mouseClick){ s0.s.visible = true; }; } function frame1(){ menuLength = 3; i = 0; selected = 0; init(); } } }//package level01_fla
Section 54
//golem1_53 (level01_fla.golem1_53) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class golem1_53 extends MovieClip { public function golem1_53(){ super(); addFrameScript(0, frame1); } function frame1(){ gotoAndStop(parent.face); } } }//package level01_fla
Section 55
//hat_139 (level01_fla.hat_139) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class hat_139 extends MovieClip { public function hat_139(){ super(); addFrameScript(0, frame1); } function frame1(){ gotoAndStop(SaveData.hat.graphic); } } }//package level01_fla
Section 56
//heal0_154 (level01_fla.heal0_154) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class heal0_154 extends MovieClip { public function heal0_154(){ super(); addFrameScript(0, frame1); } function frame1(){ rotation = (Math.random() * 360); } } }//package level01_fla
Section 57
//hitbox_13 (level01_fla.hitbox_13) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class hitbox_13 extends MovieClip { public function hitbox_13(){ super(); addFrameScript(0, frame1); } function frame1(){ visible = false; } } }//package level01_fla
Section 58
//hitbox3_38 (level01_fla.hitbox3_38) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class hitbox3_38 extends MovieClip { public function hitbox3_38(){ super(); addFrameScript(0, frame1); } function frame1(){ visible = false; } } }//package level01_fla
Section 59
//hitboxclip_72 (level01_fla.hitboxclip_72) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class hitboxclip_72 extends MovieClip { public function hitboxclip_72(){ super(); addFrameScript(0, frame1); } function frame1(){ parent.hitPoint(this); visible = false; } } }//package level01_fla
Section 60
//hitboxpoint_250 (level01_fla.hitboxpoint_250) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class hitboxpoint_250 extends MovieClip { public function hitboxpoint_250(){ super(); addFrameScript(0, frame1); } function frame1(){ visible = false; } } }//package level01_fla
Section 61
//intro_148 (level01_fla.intro_148) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class intro_148 extends MovieClip { public var levelName:MovieClip; public function intro_148(){ super(); addFrameScript(0, frame1, 93, frame94); } function frame94(){ stop(); } function frame1(){ levelName.gotoAndStop(SaveData.selectedLevel); if (Game.hud.message != "derp"){ levelName.gotoAndStop(26); }; } } }//package level01_fla
Section 62
//jllkkljk_570 (level01_fla.jllkkljk_570) package level01_fla { import flash.display.*; public dynamic class jllkkljk_570 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function jllkkljk_570(){ super(); } } }//package level01_fla
Section 63
//keyconfig_164 (level01_fla.keyconfig_164) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class keyconfig_164 extends MovieClip { public var error:MovieClip; public var allKeys:Array; public var face:MovieClip; public var keyNo:int; public var monster:int; public function keyconfig_164(){ super(); addFrameScript(0, frame1, 4, frame5); } public function bad(key:int){ return ((((((key == Keys.pauseKey)) || ((key == Keys.selectKey)))) || ((key == Keys.escapeKey)))); } function frame1(){ keyNo = 0; stop(); allKeys = []; } function frame5(){ monster = 1; } public function configKey(key:int){ if (((bad(key)) && (!((keyNo == 10))))){ error.gotoAndPlay("badKey"); } else { if (((used(key)) && (!((keyNo == 10))))){ error.gotoAndPlay("usedKey"); } else { if (keyNo == 0){ Keys.leftKey = key; }; if (keyNo == 1){ Keys.rightKey = key; }; if (keyNo == 2){ Keys.upKey = key; Keys.interactKey = key; }; if (keyNo == 3){ Keys.downKey = key; }; if (keyNo == 4){ Keys.jumpKey = key; }; if (keyNo == 5){ Keys.attackKey = key; }; if (keyNo == 6){ Keys.magicKey = key; }; if (keyNo == 7){ Keys.hot1Key = key; }; if (keyNo == 8){ Keys.hot2Key = key; }; if (keyNo == 9){ Keys.hot3Key = key; }; if (keyNo == 10){ parent.endConfig(); keyNo = -1; }; allKeys.push(key); trace(allKeys); if (keyNo != -1){ nextFrame(); }; keyNo++; error.gotoAndStop(1); }; }; } public function used(key:int){ var a:int; trace(("used? " + keyNo)); a = 0; while (a < keyNo) { trace((allKeys[a] == key)); if (allKeys[a] == key){ return (true); }; a++; }; return (false); } } }//package level01_fla
Section 64
//keywarnings_165 (level01_fla.keywarnings_165) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class keywarnings_165 extends MovieClip { public function keywarnings_165(){ super(); addFrameScript(0, frame1, 60, frame61, 121, frame122); } function frame1(){ stop(); } function frame122(){ gotoAndStop(1); } function frame61(){ gotoAndStop(1); } } }//package level01_fla
Section 65
//land2_537 (level01_fla.land2_537) package level01_fla { import flash.display.*; public dynamic class land2_537 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function land2_537(){ super(); } } }//package level01_fla
Section 66
//lavaplatform_741 (level01_fla.lavaplatform_741) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class lavaplatform_741 extends MovieClip { public var land:MovieClip; public var standable:Boolean; public var hitbox:MovieClip; public var hitbox2:MovieClip; public function lavaplatform_741(){ super(); addFrameScript(0, frame1); } function frame1(){ standable = true; parent.addPlatform(this); } public function effect(){ if (Game.player.onGround){ Game.player.heat++; if (Game.player.heat > 90){ Game.player.hit(5); Game.player.heat = 0; Medals.unlock(Medals.lavaIsHot); }; }; } public function effect2(item:MovieClip){ } public function effect3(foe:MovieClip){ return (true); } } }//package level01_fla
Section 67
//lavaplatformbig_744 (level01_fla.lavaplatformbig_744) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class lavaplatformbig_744 extends MovieClip { public var land:MovieClip; public var standable:Boolean; public var hitbox:MovieClip; public var hitbox2:MovieClip; public function lavaplatformbig_744(){ super(); addFrameScript(0, frame1); } function frame1(){ standable = true; parent.addPlatform(this); } public function effect(){ if (Game.player.onGround){ Game.player.heat++; if (Game.player.heat > 90){ Game.player.hit(5); Game.player.heat = 0; Medals.unlock(Medals.lavaIsHot); }; }; } public function effect2(item:MovieClip){ } public function effect3(foe:MovieClip){ return (true); } } }//package level01_fla
Section 68
//leg_133 (level01_fla.leg_133) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class leg_133 extends MovieClip { public function leg_133(){ super(); addFrameScript(0, frame1); } function frame1(){ gotoAndStop(SaveData.armor.graphic); } } }//package level01_fla
Section 69
//levelicons_221 (level01_fla.levelicons_221) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class levelicons_221 extends MovieClip { public var icons:MovieClip; public function levelicons_221(){ super(); addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package level01_fla
Section 70
//levelicons_222 (level01_fla.levelicons_222) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class levelicons_222 extends MovieClip { public var eyeball:MovieClip; public function levelicons_222(){ super(); addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package level01_fla
Section 71
//leveltitle_149 (level01_fla.leveltitle_149) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class leveltitle_149 extends MovieClip { public var box:TextField; public function leveltitle_149(){ super(); addFrameScript(0, frame1, 25, frame26); } function frame1(){ stop(); } function frame26(){ box.text = Game.hud.message; } } }//package level01_fla
Section 72
//levelunlocked_235 (level01_fla.levelunlocked_235) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class levelunlocked_235 extends MovieClip { public function levelunlocked_235(){ super(); addFrameScript(0, frame1, 1, frame2, 4, frame5, 66, frame67); } function frame1(){ stop(); visible = false; mouseEnabled = false; mouseChildren = false; if (root.levelUnlock){ trace("preparing newly unlocked level"); play(); root.levelUnlock = false; parent.levelNo = SaveData.levelsUnlocked; Level.levelNo = parent.levelNo; SaveData.selectedLevel = SaveData.levelsUnlocked; parent.showPreview(); parent.level = (getDefinitionByName((("Level" + SaveData.levelsUnlocked) + "_1")) as Class); }; } function frame5(){ SFX.sound("unlock"); } function frame2(){ visible = true; } function frame67(){ stop(); } } }//package level01_fla
Section 73
//levelup_152 (level01_fla.levelup_152) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class levelup_152 extends MovieClip { public function levelup_152(){ super(); addFrameScript(0, frame1, 49, frame50); } function frame1(){ stop(); } function frame50(){ gotoAndStop(1); } } }//package level01_fla
Section 74
//medalBox_848 (level01_fla.medalBox_848) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class medalBox_848 extends MovieClip { public function medalBox_848(){ super(); addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); this.visible = false; } function frame2(){ visible = true; } } }//package level01_fla
Section 75
//medalBox3_849 (level01_fla.medalBox3_849) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class medalBox3_849 extends MovieClip { public var icon:MedalIcon; public var desc:TextField; public function medalBox3_849(){ super(); addFrameScript(0, frame1); } function frame1(){ icon.gotoAndStop(Medals.current.pic); desc.text = Medals.current.name; } } }//package level01_fla
Section 76
//monlith1_95 (level01_fla.monlith1_95) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class monlith1_95 extends MovieClip { public function monlith1_95(){ super(); addFrameScript(0, frame1); } function frame1(){ gotoAndStop(parent.monster); } } }//package level01_fla
Section 77
//mushroomplatform_491 (level01_fla.mushroomplatform_491) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class mushroomplatform_491 extends MovieClip { public var standable:Boolean; public var hitbox:MovieClip; public var hitbox2:MovieClip; public function mushroomplatform_491(){ super(); addFrameScript(0, frame1, 2, frame3, 14, frame15); } function frame3(){ gotoAndStop(2); } function frame15(){ gotoAndStop(2); } function frame1(){ stop(); parent.addPlatform(this); standable = true; gotoAndStop(2); } public function effect(){ if (Game.player.ySpeed > 0){ Game.player.bounce = 1; Game.player.jump = false; SFX.sound("shroom"); gotoAndStop(5); Game.player.ySpeed = -30; Game.player.effect2(); Medals.unlock(Medals.shroomsAreBouncy); }; } public function effect2(item:MovieClip){ item.ySpeed = -16; } public function effect3(foe:MovieClip):Boolean{ if (foe.ySpeed > 0){ gotoAndStop(5); foe.ySpeed = -24; foe.onGround = false; }; return (false); } } }//package level01_fla
Section 78
//number2_248 (level01_fla.number2_248) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class number2_248 extends MovieClip { public var numberBox:TextField; public function number2_248(){ super(); addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6); } function frame3(){ numberBox.text = parent.damage; } function frame6(){ numberBox.text = parent.damage; } function frame1(){ stop(); gotoAndStop(parent.type); numberBox.text = parent.damage; } function frame4(){ numberBox.text = parent.damage; } function frame5(){ numberBox.text = parent.damage; } function frame2(){ numberBox.text = parent.damage; } } }//package level01_fla
Section 79
//pausemenu_155 (level01_fla.pausemenu_155) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class pausemenu_155 extends MovieClip { public var s1:MovieClip; public var s5:MovieClip; public var menuLength:int; public var s0:MovieClip; public var s2:MovieClip; public var s4:MovieClip; public var s3:MovieClip; public var i:int; public var keyConfig:MovieClip; public var selected:int; public var config:Boolean; public var box0:TextField; public var box1:TextField; public var box2:TextField; public function pausemenu_155(){ super(); addFrameScript(0, frame1, 1, frame2); } public function clickSelection(button:String){ Keys.mouseClick = true; selected = button.substr(1); select(-1); } public function select(key:int){ if (((((!((key == -1))) && (!((key == Keys.escapeKey))))) && (!((key == Keys.pauseKey))))){ Keys.mouseClick = false; }; this[("s" + selected)].s.visible = false; if (key == Keys.downKey){ selected++; SFX.sound("select", "m"); }; if (key == Keys.upKey){ selected--; SFX.sound("select", "m"); }; if (((((((Keys.anyKey(key)) && ((selected == 0)))) || ((key == Keys.escapeKey)))) || ((key == Keys.pauseKey)))){ visible = false; Game.pause = false; SFX.sound("unpause", "m"); BGM.resume(); }; if (((Keys.anyKey(key)) && ((selected == 1)))){ nextFrame(); config = true; SFX.sound("unpause", "m"); }; if (((Keys.anyKey(key)) && ((selected == 2)))){ Game.root.gotoAndStop(2); SFX.sound("unpause", "m"); }; if (((((Keys.anyKey(key)) || ((key == Keys.leftKey)))) || ((key == Keys.rightKey)))){ if (selected == 4){ box1.text = Options.toggleMusic(); SFX.sound("select2", "m"); }; if (selected == 5){ box2.text = Options.toggleSound(); SFX.sound("select2", "m"); }; }; if (selected < 0){ selected = (menuLength - 1); }; if (selected == menuLength){ selected = 0; }; if (((this[("s" + selected)]) && (!((key == -1))))){ this[("s" + selected)].s.visible = true; }; if (((Keys.anyKey(key)) || ((key == Keys.rightKey)))){ if (selected == 3){ box0.text = Options.setQuality(1); SFX.sound("select2", "m"); }; }; if (key == Keys.leftKey){ if (selected == 3){ box0.text = Options.setQuality(-1); SFX.sound("select2", "m"); }; }; } public function init(){ i = 0; while (i < menuLength) { this[("s" + i)].s.visible = false; i++; }; selected = 0; if (!Keys.mouseClick){ s0.s.visible = true; }; } function frame1(){ stop(); visible = false; gotoAndStop(2); box0.mouseEnabled = false; box1.mouseEnabled = false; box2.mouseEnabled = false; menuLength = 6; config = false; selected = 0; i = 0; init(); } function frame2(){ box0.text = Options.getQuality(); box1.text = Options.getMusic(); box2.text = Options.getSound(); init(); } public function endConfig(){ gotoAndStop(2); config = false; } } }//package level01_fla
Section 80
//plantspore_19 (level01_fla.plantspore_19) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class plantspore_19 extends MovieClip { public function plantspore_19(){ super(); addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package level01_fla
Section 81
//platformhitbox_265 (level01_fla.platformhitbox_265) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class platformhitbox_265 extends MovieClip { public function platformhitbox_265(){ super(); addFrameScript(0, frame1); } function frame1(){ visible = false; } } }//package level01_fla
Section 82
//playerpreview_231 (level01_fla.playerpreview_231) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class playerpreview_231 extends MovieClip { public var weapon:Equip; public var armor:Equip; public var face:MovieClip; public var hat:Equip; public function playerpreview_231(){ super(); addFrameScript(0, frame1, 2, frame3); } function frame3(){ weapon = SaveData.weapon; hat = SaveData.hat; armor = SaveData.armor; prevFrame(); } function frame1(){ weapon = SaveData.weapon; hat = SaveData.hat; armor = SaveData.armor; gotoAndStop(2); } } }//package level01_fla
Section 83
//pointerclip_262 (level01_fla.pointerclip_262) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class pointerclip_262 extends MovieClip { public function pointerclip_262(){ super(); addFrameScript(0, frame1); } function frame1(){ visible = false; } } }//package level01_fla
Section 84
//poitshard_102 (level01_fla.poitshard_102) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class poitshard_102 extends MovieClip { public function poitshard_102(){ super(); addFrameScript(0, frame1); } function frame1(){ gotoAndStop(((Math.random() * 6) + 1)); } } }//package level01_fla
Section 85
//potskin_101 (level01_fla.potskin_101) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class potskin_101 extends MovieClip { public function potskin_101(){ super(); addFrameScript(0, frame1); } function frame1(){ gotoAndStop(parent.monster); } } }//package level01_fla
Section 86
//sign_441 (level01_fla.sign_441) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class sign_441 extends MovieClip { public function sign_441(){ super(); addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package level01_fla
Section 87
//spellbubble_144 (level01_fla.spellbubble_144) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class spellbubble_144 extends MovieClip { public var mpbox:TextField; public var lvlbox:TextField; public var selected:MovieClip; public function spellbubble_144(){ super(); addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package level01_fla
Section 88
//spellbubble1_147 (level01_fla.spellbubble1_147) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class spellbubble1_147 extends MovieClip { public function spellbubble1_147(){ super(); addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package level01_fla
Section 89
//spellselect_143 (level01_fla.spellselect_143) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class spellselect_143 extends MovieClip { public var sp:MovieClip; public var spells:Array; public var sp2:MovieClip; public var sp3:MovieClip; public var sp4:MovieClip; public var sp5:MovieClip; public var open:Boolean; public var buttons:Array; public var sp6:MovieClip; public var s:Spell; public var sp7:MovieClip; public var selected:int; public var n:int; public function spellselect_143(){ super(); addFrameScript(0, frame1, 1, frame2, 6, frame7, 10, frame11); } function frame7(){ stop(); } function frame1(){ stop(); open = false; parent.spellInfo.visible = false; selected = 3; buttons = [sp2, sp3, sp4, sp, sp5, sp6, sp7]; spells = [Spells.heal, Spells.slash, Spells.seiken, null, Spells.ice, Spells.fire, Spells.thunder]; sp.gotoAndStop(2); n = 2; for each (s in Spells.spells) { if (((s) && (!((s.getLevel() == 0))))){ this[("sp" + n)].gotoAndStop(s.graphic); this[("sp" + n)].mpbox.text = (("" + s.MP[s.getLevel()]) + "MP"); this[("sp" + n)].lvlbox.text = ("lvl " + s.getLevel()); } else { this[("sp" + n)].mpbox.text = ""; this[("sp" + n)].lvlbox.text = ""; }; this[("sp" + n)].mpbox.text = ""; this[("sp" + n)].selected.visible = false; sp.mpbox.text = ""; sp.lvlbox.text = ""; n++; }; } function frame2(){ } function frame11(){ gotoAndStop(1); } public function selectSpell(){ if (((((Keys.keyIsDown[Keys.leftKey]) && (!(Keys.keyIsDown[Keys.rightKey])))) && ((selected > 0)))){ buttons[selected].selected.visible = false; selected--; } else { if (((((!(Keys.keyIsDown[Keys.leftKey])) && (Keys.keyIsDown[Keys.rightKey]))) && ((selected < (buttons.length - 1))))){ buttons[selected].selected.visible = false; selected++; }; }; Game.selectedSpell = spells[selected]; if (((Game.selectedSpell) && ((Game.selectedSpell.getLevel() == 0)))){ Game.selectedSpell = null; }; buttons[selected].selected.visible = true; if (((((!((selected == 3))) && (spells[selected]))) && (!((spells[selected].getLevel() == 0))))){ parent.spellInfo.gotoAndStop(spells[selected].graphic); parent.spellInfo.visible = true; } else { parent.spellInfo.visible = false; }; parent.spellInfo.x = (buttons[selected].x + 345); } } }//package level01_fla
Section 90
//spikes_274 (level01_fla.spikes_274) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class spikes_274 extends MovieClip { public var standable:Boolean; public var hitbox:MovieClip; public var hitbox2:MovieClip; public function spikes_274(){ super(); addFrameScript(0, frame1); } function frame1(){ stop(); parent.addPlatform(this); standable = false; gotoAndStop(2); } public function effect(){ if (Game.player.onGround){ Game.player.hit(10); Medals.unlock(Medals.spikesArePainful); }; return (false); } public function effect2(item:MovieClip){ } public function effect3(foe:MovieClip):Boolean{ Medals.unlock(Medals.animalCruelty); foe.hit(10, true); foe.jump(14); foe.xSpeed = 0; foe.y = (this.y + 10); return (false); } } }//package level01_fla
Section 91
//spikesmoving_607 (level01_fla.spikesmoving_607) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class spikesmoving_607 extends MovieClip { public var standable:Boolean; public var hitbox:MovieClip; public var hitbox2:MovieClip; public function spikesmoving_607(){ super(); addFrameScript(0, frame1, 143, frame144); } function frame144(){ gotoAndStop(2); } function frame1(){ stop(); parent.addPlatform(this); standable = false; gotoAndStop(2); } public function effect(){ if (Game.player.onGround){ Game.player.hit(10); Medals.unlock(Medals.spikesArePainful); }; return (false); } public function effect2(item:MovieClip){ } public function effect3(foe:MovieClip):Boolean{ Medals.unlock(Medals.animalCruelty); foe.hit(10, true); foe.jump(14); foe.xSpeed = 0; foe.y = (this.y + 10); return (false); } } }//package level01_fla
Section 92
//sprite1_117 (level01_fla.sprite1_117) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class sprite1_117 extends MovieClip { public function sprite1_117(){ super(); addFrameScript(0, frame1); } function frame1(){ gotoAndStop(parent.monster); } } }//package level01_fla
Section 93
//sprite2_115 (level01_fla.sprite2_115) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class sprite2_115 extends MovieClip { public function sprite2_115(){ super(); addFrameScript(0, frame1); } function frame1(){ gotoAndStop(parent.monster); } } }//package level01_fla
Section 94
//sprite3_116 (level01_fla.sprite3_116) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class sprite3_116 extends MovieClip { public function sprite3_116(){ super(); addFrameScript(0, frame1); } function frame1(){ gotoAndStop(parent.monster); } } }//package level01_fla
Section 95
//stonefallingplatform_586 (level01_fla.stonefallingplatform_586) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class stonefallingplatform_586 extends MovieClip { public var active:Boolean; public var standable:Boolean; public var ySpeed:Number; public var hitbox:MovieClip; public var hitbox2:MovieClip; public var oy:Number; public function stonefallingplatform_586(){ super(); addFrameScript(0, frame1, 3, frame4, 14, frame15, 99, frame100); } function frame15(){ gotoAndStop(2); } function frame1(){ stop(); this.y = Math.round(this.y); active = false; standable = true; ySpeed = -3; oy = y; parent.addPlatform(this); gotoAndStop(2); } function frame4(){ gotoAndStop(2); } function frame100(){ y = oy; active = false; gotoAndStop(5); ySpeed = -3; } public function effect(){ if (Game.player.onGround){ if (!active){ gotoAndStop(20); }; active = true; }; } public function effect2(item:MovieClip){ } public function effect3(foe:MovieClip):Boolean{ if (!active){ gotoAndStop(20); }; active = true; return (true); } public function move(){ if (active){ if (ySpeed > 0){ y = (y + Math.round(ySpeed)); }; if (ySpeed < 7){ ySpeed = (ySpeed + 0.3); }; }; } } }//package level01_fla
Section 96
//sword_131 (level01_fla.sword_131) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class sword_131 extends MovieClip { public function sword_131(){ super(); addFrameScript(0, frame1, 7, frame8); } function frame1(){ gotoAndStop(SaveData.weapon.graphic); } function frame8(){ SFX.sound("umbrella", "p"); } } }//package level01_fla
Section 97
//swordLoader_5 (level01_fla.swordLoader_5) package level01_fla { import flash.display.*; import flash.text.*; public dynamic class swordLoader_5 extends MovieClip { public var bar:MovieClip; public var percent:TextField; public var playButton:SimpleButton; public function swordLoader_5(){ super(); } } }//package level01_fla
Section 98
//Symbol102_552 (level01_fla.Symbol102_552) package level01_fla { import flash.display.*; public dynamic class Symbol102_552 extends MovieClip { public var sign0:MovieClip; public var chest1:Chest; public var chest0:Chest; public function Symbol102_552(){ super(); } } }//package level01_fla
Section 99
//Symbol106_549 (level01_fla.Symbol106_549) package level01_fla { import flash.display.*; public dynamic class Symbol106_549 extends MovieClip { public var sign0:MovieClip; public var chest1:Chest; public var chest0:Chest; public function Symbol106_549(){ super(); } } }//package level01_fla
Section 100
//Symbol107_41 (level01_fla.Symbol107_41) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Symbol107_41 extends MovieClip { public function Symbol107_41(){ super(); addFrameScript(0, frame1); } function frame1(){ gotoAndStop(parent.eye); } } }//package level01_fla
Section 101
//Symbol119_545 (level01_fla.Symbol119_545) package level01_fla { import flash.display.*; public dynamic class Symbol119_545 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol119_545(){ super(); } } }//package level01_fla
Section 102
//Symbol120_547 (level01_fla.Symbol120_547) package level01_fla { import flash.display.*; public dynamic class Symbol120_547 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol120_547(){ super(); } } }//package level01_fla
Section 103
//Symbol127_557 (level01_fla.Symbol127_557) package level01_fla { import flash.display.*; public dynamic class Symbol127_557 extends MovieClip { public var sign0:MovieClip; public var sign1:MovieClip; public var chest1:Chest; public var chest0:Chest; public function Symbol127_557(){ super(); } } }//package level01_fla
Section 104
//Symbol128_266 (level01_fla.Symbol128_266) package level01_fla { import flash.display.*; public dynamic class Symbol128_266 extends MovieClip { public var chest0:Chest; public function Symbol128_266(){ super(); } } }//package level01_fla
Section 105
//Symbol129_561 (level01_fla.Symbol129_561) package level01_fla { import flash.display.*; public dynamic class Symbol129_561 extends MovieClip { public var chest1:Chest; public var chest5:Chest; public var chest7:Chest; public var chest2:Chest; public var chest3:Chest; public var chest4:Chest; public var chest6:Chest; public var chest0:Chest; public function Symbol129_561(){ super(); } } }//package level01_fla
Section 106
//Symbol13_186 (level01_fla.Symbol13_186) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Symbol13_186 extends MovieClip { public var b:SimpleButton; public var s:MovieClip; public function Symbol13_186(){ super(); addFrameScript(0, frame1); } function frame1(){ getChildByName("b").addEventListener(MouseEvent.CLICK, function (e:Event=null){ parent.clickSelection(name); }); } } }//package level01_fla
Section 107
//Symbol130_91 (level01_fla.Symbol130_91) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Symbol130_91 extends MovieClip { public function Symbol130_91(){ super(); addFrameScript(0, frame1); } function frame1(){ gotoAndStop(parent.monster); } } }//package level01_fla
Section 108
//Symbol131_83 (level01_fla.Symbol131_83) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Symbol131_83 extends MovieClip { public function Symbol131_83(){ super(); addFrameScript(0, frame1); } function frame1(){ gotoAndStop(parent.monster); } } }//package level01_fla
Section 109
//Symbol132_84 (level01_fla.Symbol132_84) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Symbol132_84 extends MovieClip { public function Symbol132_84(){ super(); addFrameScript(0, frame1); } function frame1(){ gotoAndStop(parent.monster); } } }//package level01_fla
Section 110
//Symbol133_85 (level01_fla.Symbol133_85) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Symbol133_85 extends MovieClip { public function Symbol133_85(){ super(); addFrameScript(0, frame1); } function frame1(){ gotoAndStop(parent.monster); } } }//package level01_fla
Section 111
//Symbol134_28 (level01_fla.Symbol134_28) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Symbol134_28 extends MovieClip { public function Symbol134_28(){ super(); addFrameScript(0, frame1); } function frame1(){ gotoAndStop(parent.monster); } } }//package level01_fla
Section 112
//Symbol135_29 (level01_fla.Symbol135_29) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Symbol135_29 extends MovieClip { public function Symbol135_29(){ super(); addFrameScript(0, frame1); } function frame1(){ gotoAndStop(parent.monster); } } }//package level01_fla
Section 113
//Symbol136_82 (level01_fla.Symbol136_82) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Symbol136_82 extends MovieClip { public function Symbol136_82(){ super(); addFrameScript(0, frame1); } function frame1(){ gotoAndStop(parent.monster); } } }//package level01_fla
Section 114
//Symbol13copy_156 (level01_fla.Symbol13copy_156) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Symbol13copy_156 extends MovieClip { public var b:SimpleButton; public var s:MovieClip; public function Symbol13copy_156(){ super(); addFrameScript(0, frame1); } function frame1(){ getChildByName("b").addEventListener(MouseEvent.CLICK, function (e:Event=null){ parent.clickSelection(name); }); } } }//package level01_fla
Section 115
//Symbol14_160 (level01_fla.Symbol14_160) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Symbol14_160 extends MovieClip { public var b:SimpleButton; public var s:MovieClip; public function Symbol14_160(){ super(); addFrameScript(0, frame1); } function frame1(){ getChildByName("b").addEventListener(MouseEvent.CLICK, function (e:Event=null){ parent.clickSelection(name); }); } } }//package level01_fla
Section 116
//Symbol143copy_422 (level01_fla.Symbol143copy_422) package level01_fla { import flash.display.*; public dynamic class Symbol143copy_422 extends MovieClip { public var c1:MovieClip; public var c2:MovieClip; public function Symbol143copy_422(){ super(); } } }//package level01_fla
Section 117
//Symbol150_568 (level01_fla.Symbol150_568) package level01_fla { import flash.display.*; public dynamic class Symbol150_568 extends MovieClip { public var sign0:MovieClip; public var chest1:Chest; public var chest0:Chest; public function Symbol150_568(){ super(); } } }//package level01_fla
Section 118
//Symbol151_575 (level01_fla.Symbol151_575) package level01_fla { import flash.display.*; public dynamic class Symbol151_575 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol151_575(){ super(); } } }//package level01_fla
Section 119
//Symbol152_577 (level01_fla.Symbol152_577) package level01_fla { import flash.display.*; public dynamic class Symbol152_577 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol152_577(){ super(); } } }//package level01_fla
Section 120
//Symbol153_573 (level01_fla.Symbol153_573) package level01_fla { import flash.display.*; public dynamic class Symbol153_573 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol153_573(){ super(); } } }//package level01_fla
Section 121
//Symbol154_589 (level01_fla.Symbol154_589) package level01_fla { import flash.display.*; public dynamic class Symbol154_589 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol154_589(){ super(); } } }//package level01_fla
Section 122
//Symbol156_602 (level01_fla.Symbol156_602) package level01_fla { import flash.display.*; public dynamic class Symbol156_602 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol156_602(){ super(); } } }//package level01_fla
Section 123
//Symbol157_604 (level01_fla.Symbol157_604) package level01_fla { import flash.display.*; public dynamic class Symbol157_604 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol157_604(){ super(); } } }//package level01_fla
Section 124
//Symbol158_597 (level01_fla.Symbol158_597) package level01_fla { import flash.display.*; public dynamic class Symbol158_597 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol158_597(){ super(); } } }//package level01_fla
Section 125
//Symbol159_600 (level01_fla.Symbol159_600) package level01_fla { import flash.display.*; public dynamic class Symbol159_600 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol159_600(){ super(); } } }//package level01_fla
Section 126
//Symbol163_66 (level01_fla.Symbol163_66) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Symbol163_66 extends MovieClip { public function Symbol163_66(){ super(); addFrameScript(0, frame1); } function frame1(){ gotoAndStop(parent.monster); } } }//package level01_fla
Section 127
//Symbol164_67 (level01_fla.Symbol164_67) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Symbol164_67 extends MovieClip { public function Symbol164_67(){ super(); addFrameScript(0, frame1); } function frame1(){ gotoAndStop(parent.monster); } } }//package level01_fla
Section 128
//Symbol165_68 (level01_fla.Symbol165_68) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Symbol165_68 extends MovieClip { public function Symbol165_68(){ super(); addFrameScript(0, frame1); } function frame1(){ gotoAndStop(parent.monster); } } }//package level01_fla
Section 129
//Symbol166_69 (level01_fla.Symbol166_69) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Symbol166_69 extends MovieClip { public function Symbol166_69(){ super(); addFrameScript(0, frame1); } function frame1(){ gotoAndStop(parent.monster); } } }//package level01_fla
Section 130
//Symbol167_70 (level01_fla.Symbol167_70) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Symbol167_70 extends MovieClip { public function Symbol167_70(){ super(); addFrameScript(0, frame1); } function frame1(){ gotoAndStop(parent.monster); } } }//package level01_fla
Section 131
//Symbol169_609 (level01_fla.Symbol169_609) package level01_fla { import flash.display.*; public dynamic class Symbol169_609 extends MovieClip { public var chest1:Chest; public var chest2:Chest; public var chest0:Chest; public function Symbol169_609(){ super(); } } }//package level01_fla
Section 132
//Symbol170_616 (level01_fla.Symbol170_616) package level01_fla { import flash.display.*; public dynamic class Symbol170_616 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol170_616(){ super(); } } }//package level01_fla
Section 133
//Symbol173_611 (level01_fla.Symbol173_611) package level01_fla { import flash.display.*; public dynamic class Symbol173_611 extends MovieClip { public var chest0:Chest; public function Symbol173_611(){ super(); } } }//package level01_fla
Section 134
//Symbol174_614 (level01_fla.Symbol174_614) package level01_fla { import flash.display.*; public dynamic class Symbol174_614 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol174_614(){ super(); } } }//package level01_fla
Section 135
//Symbol176_620 (level01_fla.Symbol176_620) package level01_fla { import flash.display.*; public dynamic class Symbol176_620 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol176_620(){ super(); } } }//package level01_fla
Section 136
//Symbol177_627 (level01_fla.Symbol177_627) package level01_fla { import flash.display.*; public dynamic class Symbol177_627 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol177_627(){ super(); } } }//package level01_fla
Section 137
//Symbol178_636 (level01_fla.Symbol178_636) package level01_fla { import flash.display.*; public dynamic class Symbol178_636 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol178_636(){ super(); } } }//package level01_fla
Section 138
//Symbol179_632 (level01_fla.Symbol179_632) package level01_fla { import flash.display.*; public dynamic class Symbol179_632 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol179_632(){ super(); } } }//package level01_fla
Section 139
//Symbol181_634 (level01_fla.Symbol181_634) package level01_fla { import flash.display.*; public dynamic class Symbol181_634 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol181_634(){ super(); } } }//package level01_fla
Section 140
//Symbol182_638 (level01_fla.Symbol182_638) package level01_fla { import flash.display.*; public dynamic class Symbol182_638 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol182_638(){ super(); } } }//package level01_fla
Section 141
//Symbol184_229 (level01_fla.Symbol184_229) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Symbol184_229 extends MovieClip { public function Symbol184_229(){ super(); addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package level01_fla
Section 142
//Symbol189_336 (level01_fla.Symbol189_336) package level01_fla { import flash.display.*; public dynamic class Symbol189_336 extends MovieClip { public var land:MovieClip; public function Symbol189_336(){ super(); } } }//package level01_fla
Section 143
//Symbol190_282 (level01_fla.Symbol190_282) package level01_fla { import flash.display.*; public dynamic class Symbol190_282 extends MovieClip { public var land:MovieClip; public function Symbol190_282(){ super(); } } }//package level01_fla
Section 144
//Symbol193_361 (level01_fla.Symbol193_361) package level01_fla { import flash.display.*; public dynamic class Symbol193_361 extends MovieClip { public var land:MovieClip; public function Symbol193_361(){ super(); } } }//package level01_fla
Section 145
//Symbol208_650 (level01_fla.Symbol208_650) package level01_fla { import flash.display.*; public dynamic class Symbol208_650 extends MovieClip { public var chest1:Chest; public var chest8:Chest; public var chest5:Chest; public var chest7:Chest; public var chest9:Chest; public var chest2:Chest; public var chest3:Chest; public var chest4:Chest; public var chest6:Chest; public var chest0:Chest; public function Symbol208_650(){ super(); } } }//package level01_fla
Section 146
//Symbol221_681 (level01_fla.Symbol221_681) package level01_fla { import flash.display.*; public dynamic class Symbol221_681 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol221_681(){ super(); } } }//package level01_fla
Section 147
//Symbol222_657 (level01_fla.Symbol222_657) package level01_fla { import flash.display.*; public dynamic class Symbol222_657 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol222_657(){ super(); } } }//package level01_fla
Section 148
//Symbol223_666 (level01_fla.Symbol223_666) package level01_fla { import flash.display.*; public dynamic class Symbol223_666 extends MovieClip { public var chest1:Chest; public var chest2:Chest; public var chest0:Chest; public function Symbol223_666(){ super(); } } }//package level01_fla
Section 149
//Symbol225_677 (level01_fla.Symbol225_677) package level01_fla { import flash.display.*; public dynamic class Symbol225_677 extends MovieClip { public var chest1:Chest; public var chest2:Chest; public var chest0:Chest; public function Symbol225_677(){ super(); } } }//package level01_fla
Section 150
//Symbol226_698 (level01_fla.Symbol226_698) package level01_fla { import flash.display.*; public dynamic class Symbol226_698 extends MovieClip { public var chest0:Chest; public function Symbol226_698(){ super(); } } }//package level01_fla
Section 151
//Symbol227_700 (level01_fla.Symbol227_700) package level01_fla { import flash.display.*; public dynamic class Symbol227_700 extends MovieClip { public var chest0:Chest; public function Symbol227_700(){ super(); } } }//package level01_fla
Section 152
//Symbol228_683 (level01_fla.Symbol228_683) package level01_fla { import flash.display.*; public dynamic class Symbol228_683 extends MovieClip { public var chest1:Chest; public var chest2:Chest; public var chest0:Chest; public function Symbol228_683(){ super(); } } }//package level01_fla
Section 153
//Symbol229_688 (level01_fla.Symbol229_688) package level01_fla { import flash.display.*; public dynamic class Symbol229_688 extends MovieClip { public var chest1:Chest; public var chest2:Chest; public var chest0:Chest; public function Symbol229_688(){ super(); } } }//package level01_fla
Section 154
//Symbol230_694 (level01_fla.Symbol230_694) package level01_fla { import flash.display.*; public dynamic class Symbol230_694 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol230_694(){ super(); } } }//package level01_fla
Section 155
//Symbol236_703 (level01_fla.Symbol236_703) package level01_fla { import flash.display.*; public dynamic class Symbol236_703 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol236_703(){ super(); } } }//package level01_fla
Section 156
//Symbol237_715 (level01_fla.Symbol237_715) package level01_fla { import flash.display.*; public dynamic class Symbol237_715 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol237_715(){ super(); } } }//package level01_fla
Section 157
//Symbol238_717 (level01_fla.Symbol238_717) package level01_fla { import flash.display.*; public dynamic class Symbol238_717 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol238_717(){ super(); } } }//package level01_fla
Section 158
//Symbol239_713 (level01_fla.Symbol239_713) package level01_fla { import flash.display.*; public dynamic class Symbol239_713 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol239_713(){ super(); } } }//package level01_fla
Section 159
//Symbol240_705 (level01_fla.Symbol240_705) package level01_fla { import flash.display.*; public dynamic class Symbol240_705 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol240_705(){ super(); } } }//package level01_fla
Section 160
//Symbol245_137 (level01_fla.Symbol245_137) package level01_fla { import flash.display.*; public dynamic class Symbol245_137 extends MovieClip { public var face:MovieClip; public function Symbol245_137(){ super(); } } }//package level01_fla
Section 161
//Symbol250_719 (level01_fla.Symbol250_719) package level01_fla { import flash.display.*; public dynamic class Symbol250_719 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol250_719(){ super(); } } }//package level01_fla
Section 162
//Symbol251_725 (level01_fla.Symbol251_725) package level01_fla { import flash.display.*; public dynamic class Symbol251_725 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol251_725(){ super(); } } }//package level01_fla
Section 163
//Symbol252_727 (level01_fla.Symbol252_727) package level01_fla { import flash.display.*; public dynamic class Symbol252_727 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol252_727(){ super(); } } }//package level01_fla
Section 164
//Symbol254_721 (level01_fla.Symbol254_721) package level01_fla { import flash.display.*; public dynamic class Symbol254_721 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol254_721(){ super(); } } }//package level01_fla
Section 165
//Symbol255_723 (level01_fla.Symbol255_723) package level01_fla { import flash.display.*; public dynamic class Symbol255_723 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol255_723(){ super(); } } }//package level01_fla
Section 166
//Symbol256_729 (level01_fla.Symbol256_729) package level01_fla { import flash.display.*; public dynamic class Symbol256_729 extends MovieClip { public var chest0:Chest; public function Symbol256_729(){ super(); } } }//package level01_fla
Section 167
//Symbol258_733 (level01_fla.Symbol258_733) package level01_fla { import flash.display.*; public dynamic class Symbol258_733 extends MovieClip { public var chest1:Chest; public var chest8:Chest; public var chest5:Chest; public var chest7:Chest; public var chest2:Chest; public var chest3:Chest; public var chest4:Chest; public var chest6:Chest; public var chest0:Chest; public function Symbol258_733(){ super(); } } }//package level01_fla
Section 168
//Symbol260_54 (level01_fla.Symbol260_54) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Symbol260_54 extends MovieClip { public function Symbol260_54(){ super(); addFrameScript(0, frame1); } function frame1(){ visible = false; } } }//package level01_fla
Section 169
//Symbol272_373 (level01_fla.Symbol272_373) package level01_fla { import flash.display.*; public dynamic class Symbol272_373 extends MovieClip { public var land:MovieClip; public function Symbol272_373(){ super(); } } }//package level01_fla
Section 170
//Symbol277_746 (level01_fla.Symbol277_746) package level01_fla { import flash.display.*; public dynamic class Symbol277_746 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol277_746(){ super(); } } }//package level01_fla
Section 171
//Symbol278_753 (level01_fla.Symbol278_753) package level01_fla { import flash.display.*; public dynamic class Symbol278_753 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol278_753(){ super(); } } }//package level01_fla
Section 172
//Symbol279_749 (level01_fla.Symbol279_749) package level01_fla { import flash.display.*; public dynamic class Symbol279_749 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol279_749(){ super(); } } }//package level01_fla
Section 173
//Symbol280_751 (level01_fla.Symbol280_751) package level01_fla { import flash.display.*; public dynamic class Symbol280_751 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol280_751(){ super(); } } }//package level01_fla
Section 174
//Symbol281_760 (level01_fla.Symbol281_760) package level01_fla { import flash.display.*; public dynamic class Symbol281_760 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol281_760(){ super(); } } }//package level01_fla
Section 175
//Symbol282_774 (level01_fla.Symbol282_774) package level01_fla { import flash.display.*; public dynamic class Symbol282_774 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol282_774(){ super(); } } }//package level01_fla
Section 176
//Symbol283_768 (level01_fla.Symbol283_768) package level01_fla { import flash.display.*; public dynamic class Symbol283_768 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol283_768(){ super(); } } }//package level01_fla
Section 177
//Symbol284_770 (level01_fla.Symbol284_770) package level01_fla { import flash.display.*; public dynamic class Symbol284_770 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol284_770(){ super(); } } }//package level01_fla
Section 178
//Symbol285_772 (level01_fla.Symbol285_772) package level01_fla { import flash.display.*; public dynamic class Symbol285_772 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol285_772(){ super(); } } }//package level01_fla
Section 179
//Symbol286_778 (level01_fla.Symbol286_778) package level01_fla { import flash.display.*; public dynamic class Symbol286_778 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol286_778(){ super(); } } }//package level01_fla
Section 180
//Symbol288_787 (level01_fla.Symbol288_787) package level01_fla { import flash.display.*; public dynamic class Symbol288_787 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol288_787(){ super(); } } }//package level01_fla
Section 181
//Symbol289_789 (level01_fla.Symbol289_789) package level01_fla { import flash.display.*; public dynamic class Symbol289_789 extends MovieClip { public var chest0:Chest; public function Symbol289_789(){ super(); } } }//package level01_fla
Section 182
//Symbol290_796 (level01_fla.Symbol290_796) package level01_fla { import flash.display.*; public dynamic class Symbol290_796 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol290_796(){ super(); } } }//package level01_fla
Section 183
//Symbol291_793 (level01_fla.Symbol291_793) package level01_fla { import flash.display.*; public dynamic class Symbol291_793 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol291_793(){ super(); } } }//package level01_fla
Section 184
//Symbol292_798 (level01_fla.Symbol292_798) package level01_fla { import flash.display.*; public dynamic class Symbol292_798 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol292_798(){ super(); } } }//package level01_fla
Section 185
//Symbol293_391 (level01_fla.Symbol293_391) package level01_fla { import flash.display.*; public dynamic class Symbol293_391 extends MovieClip { public var land:MovieClip; public function Symbol293_391(){ super(); } } }//package level01_fla
Section 186
//Symbol294_327 (level01_fla.Symbol294_327) package level01_fla { import flash.display.*; public dynamic class Symbol294_327 extends MovieClip { public var land:MovieClip; public function Symbol294_327(){ super(); } } }//package level01_fla
Section 187
//Symbol295_407 (level01_fla.Symbol295_407) package level01_fla { import flash.display.*; public dynamic class Symbol295_407 extends MovieClip { public var land:MovieClip; public function Symbol295_407(){ super(); } } }//package level01_fla
Section 188
//Symbol296_809 (level01_fla.Symbol296_809) package level01_fla { import flash.display.*; public dynamic class Symbol296_809 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol296_809(){ super(); } } }//package level01_fla
Section 189
//Symbol298_817 (level01_fla.Symbol298_817) package level01_fla { import flash.display.*; public dynamic class Symbol298_817 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol298_817(){ super(); } } }//package level01_fla
Section 190
//Symbol299_811 (level01_fla.Symbol299_811) package level01_fla { import flash.display.*; public dynamic class Symbol299_811 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol299_811(){ super(); } } }//package level01_fla
Section 191
//Symbol300_813 (level01_fla.Symbol300_813) package level01_fla { import flash.display.*; public dynamic class Symbol300_813 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol300_813(){ super(); } } }//package level01_fla
Section 192
//Symbol301_819 (level01_fla.Symbol301_819) package level01_fla { import flash.display.*; public dynamic class Symbol301_819 extends MovieClip { public var chest1:Chest; public var chest0:Chest; public function Symbol301_819(){ super(); } } }//package level01_fla
Section 193
//Symbol304_48 (level01_fla.Symbol304_48) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Symbol304_48 extends MovieClip { public function Symbol304_48(){ super(); addFrameScript(0, frame1); } function frame1(){ gotoAndStop(parent.face); stop(); } } }//package level01_fla
Section 194
//Symbol305_47 (level01_fla.Symbol305_47) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Symbol305_47 extends MovieClip { public function Symbol305_47(){ super(); addFrameScript(0, frame1); } function frame1(){ gotoAndStop(parent.face); stop(); } } }//package level01_fla
Section 195
//Symbol309_49 (level01_fla.Symbol309_49) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Symbol309_49 extends MovieClip { public function Symbol309_49(){ super(); addFrameScript(0, frame1); } function frame1(){ visible = false; } } }//package level01_fla
Section 196
//Symbol312_824 (level01_fla.Symbol312_824) package level01_fla { import flash.display.*; public dynamic class Symbol312_824 extends MovieClip { public var chest1:Chest; public var chest8:Chest; public var chest5:Chest; public var chest7:Chest; public var chest9:Chest; public var chest2:Chest; public var chest3:Chest; public var chest4:Chest; public var chest6:Chest; public var chest0:Chest; public function Symbol312_824(){ super(); } } }//package level01_fla
Section 197
//Symbol313_823 (level01_fla.Symbol313_823) package level01_fla { import flash.display.*; public dynamic class Symbol313_823 extends MovieClip { public var face:MovieClip; public function Symbol313_823(){ super(); } } }//package level01_fla
Section 198
//Symbol316_830 (level01_fla.Symbol316_830) package level01_fla { import flash.display.*; public dynamic class Symbol316_830 extends MovieClip { public var chest1:Chest; public var chest8:Chest; public var chest5:Chest; public var chest7:Chest; public var chest9:Chest; public var chest2:Chest; public var chest3:Chest; public var chest4:Chest; public var chest6:Chest; public var chest0:Chest; public function Symbol316_830(){ super(); } } }//package level01_fla
Section 199
//Symbol320_58 (level01_fla.Symbol320_58) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Symbol320_58 extends MovieClip { public function Symbol320_58(){ super(); addFrameScript(49, frame50); } function frame50(){ gotoAndStop(1); } } }//package level01_fla
Section 200
//Symbol37_438 (level01_fla.Symbol37_438) package level01_fla { import flash.display.*; public dynamic class Symbol37_438 extends MovieClip { public var sign0:MovieClip; public var sign1:MovieClip; public var sign2:MovieClip; public var sign3:MovieClip; public var chest1:Chest; public var chest2:Chest; public var chest3:Chest; public var chest0:Chest; public function Symbol37_438(){ super(); } } }//package level01_fla
Section 201
//Symbol40_449 (level01_fla.Symbol40_449) package level01_fla { import flash.display.*; public dynamic class Symbol40_449 extends MovieClip { public var sign0:MovieClip; public var sign1:MovieClip; public var sign2:MovieClip; public var sign3:MovieClip; public var chest1:Chest; public var chest0:Chest; public function Symbol40_449(){ super(); } } }//package level01_fla
Section 202
//Symbol49_455 (level01_fla.Symbol49_455) package level01_fla { import flash.display.*; public dynamic class Symbol49_455 extends MovieClip { public var sign0:MovieClip; public var sign1:MovieClip; public var sign2:MovieClip; public var sign3:MovieClip; public var chest1:Chest; public var chest2:Chest; public var chest3:Chest; public var chest0:Chest; public function Symbol49_455(){ super(); } } }//package level01_fla
Section 203
//Symbol52_106 (level01_fla.Symbol52_106) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Symbol52_106 extends MovieClip { public function Symbol52_106(){ super(); addFrameScript(0, frame1); } function frame1(){ gotoAndStop(parent.monster); } } }//package level01_fla
Section 204
//Symbol53_107 (level01_fla.Symbol53_107) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Symbol53_107 extends MovieClip { public function Symbol53_107(){ super(); addFrameScript(0, frame1); } function frame1(){ gotoAndStop(parent.monster); } } }//package level01_fla
Section 205
//Symbol58_465 (level01_fla.Symbol58_465) package level01_fla { import flash.display.*; public dynamic class Symbol58_465 extends MovieClip { public var sign0:MovieClip; public var chest1:Chest; public var chest2:Chest; public var chest3:Chest; public var chest0:Chest; public function Symbol58_465(){ super(); } } }//package level01_fla
Section 206
//Symbol63_472 (level01_fla.Symbol63_472) package level01_fla { import flash.display.*; public dynamic class Symbol63_472 extends MovieClip { public var sign0:MovieClip; public var chest1:Chest; public var chest2:Chest; public var chest0:Chest; public function Symbol63_472(){ super(); } } }//package level01_fla
Section 207
//Symbol65_474 (level01_fla.Symbol65_474) package level01_fla { import flash.display.*; public dynamic class Symbol65_474 extends MovieClip { public var spawnPoint:MovieClip; public function Symbol65_474(){ super(); } } }//package level01_fla
Section 208
//Symbol67_478 (level01_fla.Symbol67_478) package level01_fla { import flash.display.*; public dynamic class Symbol67_478 extends MovieClip { public var sign0:MovieClip; public var sign1:MovieClip; public var chest1:Chest; public var chest0:Chest; public function Symbol67_478(){ super(); } } }//package level01_fla
Section 209
//Symbol72_486 (level01_fla.Symbol72_486) package level01_fla { import flash.display.*; public dynamic class Symbol72_486 extends MovieClip { public var chest0:Chest; public function Symbol72_486(){ super(); } } }//package level01_fla
Section 210
//Symbol80_492 (level01_fla.Symbol80_492) package level01_fla { import flash.display.*; public dynamic class Symbol80_492 extends MovieClip { public var sign0:MovieClip; public var chest1:Chest; public var chest2:Chest; public var chest0:Chest; public function Symbol80_492(){ super(); } } }//package level01_fla
Section 211
//Symbol9_177 (level01_fla.Symbol9_177) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Symbol9_177 extends MovieClip { public function Symbol9_177(){ super(); addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package level01_fla
Section 212
//Symbol90_500 (level01_fla.Symbol90_500) package level01_fla { import flash.display.*; public dynamic class Symbol90_500 extends MovieClip { public var sign0:MovieClip; public var chest1:Chest; public var chest0:Chest; public function Symbol90_500(){ super(); } } }//package level01_fla
Section 213
//Symbol97_509 (level01_fla.Symbol97_509) package level01_fla { import flash.display.*; public dynamic class Symbol97_509 extends MovieClip { public var sign0:MovieClip; public var chest1:Chest; public var chest2:Chest; public var chest3:Chest; public var chest4:Chest; public var chest0:Chest; public function Symbol97_509(){ super(); } } }//package level01_fla
Section 214
//Timeline_11 (level01_fla.Timeline_11) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Timeline_11 extends MovieClip { public function Timeline_11(){ super(); addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package level01_fla
Section 215
//Timeline_125 (level01_fla.Timeline_125) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Timeline_125 extends MovieClip { public function Timeline_125(){ super(); addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package level01_fla
Section 216
//Timeline_185 (level01_fla.Timeline_185) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Timeline_185 extends MovieClip { public function Timeline_185(){ super(); addFrameScript(0, frame1); } function frame1(){ stop(); parent.adLink = function (e:Event=null){ navigateToURL(new URLRequest("http://www.andkon.com/arcade/"), "_blank"); }; } } }//package level01_fla
Section 217
//Timeline_209 (level01_fla.Timeline_209) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Timeline_209 extends MovieClip { public var face:MovieClip; public function Timeline_209(){ super(); addFrameScript(0, frame1, 501, frame502, 521, frame522); } function frame502(){ parent.movie = false; } function frame1(){ monster = 1; if (!parent.movie){ gotoAndStop(522); }; } function frame522(){ stop(); } } }//package level01_fla
Section 218
//Timeline_260 (level01_fla.Timeline_260) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Timeline_260 extends MovieClip { public function Timeline_260(){ super(); addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package level01_fla
Section 219
//Timeline_873 (level01_fla.Timeline_873) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Timeline_873 extends MovieClip { public function Timeline_873(){ super(); addFrameScript(0, frame1); } function frame1(){ stop(); buttonMode = true; } } }//package level01_fla
Section 220
//Timeline_877 (level01_fla.Timeline_877) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Timeline_877 extends MovieClip { public function Timeline_877(){ super(); addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package level01_fla
Section 221
//treebottom_63 (level01_fla.treebottom_63) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class treebottom_63 extends MovieClip { public function treebottom_63(){ super(); addFrameScript(0, frame1); } function frame1(){ gotoAndStop(parent.monster); } } }//package level01_fla
Section 222
//treetop_62 (level01_fla.treetop_62) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class treetop_62 extends MovieClip { public function treetop_62(){ super(); addFrameScript(0, frame1); } function frame1(){ gotoAndStop(parent.monster); } } }//package level01_fla
Section 223
//upgradecomplete_246 (level01_fla.upgradecomplete_246) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class upgradecomplete_246 extends MovieClip { public function upgradecomplete_246(){ super(); addFrameScript(0, frame1, 1, frame2, 2, frame3); } function frame3(){ SFX.sound("unlock"); } function frame1(){ stop(); visible = false; } function frame2(){ visible = true; } } }//package level01_fla
Section 224
//woodenplatformfalling_508 (level01_fla.woodenplatformfalling_508) package level01_fla { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class woodenplatformfalling_508 extends MovieClip { public var standable:Boolean; public var hitbox:MovieClip; public var hitbox2:MovieClip; public function woodenplatformfalling_508(){ super(); addFrameScript(0, frame1, 2, frame3, 8, frame9, 21, frame22); } function frame3(){ gotoAndStop(2); } function frame1(){ stop(); parent.addPlatform(this); standable = true; gotoAndStop(2); } function frame22(){ Medals.unlock(Medals.watchYourStep); } function frame9(){ SFX.sound("tree"); } public function effect(){ if (Game.player.onGround){ gotoAndStop(5); }; } public function effect2(item:MovieClip){ } public function effect3(foe:MovieClip){ return (true); } } }//package level01_fla
Section 225
//MochiCoins (mochi.as3.MochiCoins) package mochi.as3 { public class MochiCoins { public static const STORE_HIDE:String = "StoreHide"; public static const NO_USER:String = "NoUser"; public static const IO_ERROR:String = "IOError"; public static const ITEM_NEW:String = "ItemNew"; public static const ITEM_OWNED:String = "ItemOwned"; public static const STORE_ITEMS:String = "StoreItems"; public static const ERROR:String = "Error"; public static const STORE_SHOW:String = "StoreShow"; private static var _dispatcher:MochiEventDispatcher = new MochiEventDispatcher(); public static var _inventory:MochiInventory; public function MochiCoins(){ super(); } public static function triggerEvent(eventType:String, args:Object):void{ _dispatcher.triggerEvent(eventType, args); } public static function removeEventListener(eventType:String, delegate:Function):void{ _dispatcher.removeEventListener(eventType, delegate); } public static function addEventListener(eventType:String, delegate:Function):void{ _dispatcher.addEventListener(eventType, delegate); } public static function getStoreItems():void{ MochiServices.send("coins_getStoreItems"); } public static function get inventory():MochiInventory{ return (_inventory); } public static function showStore(options:Object=null):void{ MochiServices.setContainer(); MochiServices.bringToTop(); MochiServices.send("coins_showStore", {options:options}, null, null); } public static function requestFunding(properties:Object=null):void{ MochiServices.setContainer(); MochiServices.bringToTop(); MochiServices.send("social_requestFunding", properties); } public static function showItem(options:Object=null):void{ if (((!(options)) || (!((typeof(options.item) == "string"))))){ trace("ERROR: showItem call must pass an Object with an item key"); return; }; MochiServices.setContainer(); MochiServices.bringToTop(); MochiServices.send("coins_showItem", {options:options}, null, null); } public static function getVersion():String{ return (MochiServices.getVersion()); } public static function showVideo(options:Object=null):void{ if (((!(options)) || (!((typeof(options.item) == "string"))))){ trace("ERROR: showVideo call must pass an Object with an item key"); return; }; MochiServices.setContainer(); MochiServices.bringToTop(); MochiServices.send("coins_showVideo", {options:options}, null, null); } addEventListener(MochiSocial.LOGGED_IN, function (args:Object):void{ _inventory = new MochiInventory(); }); addEventListener(MochiSocial.LOGGED_OUT, function (args:Object):void{ _inventory = null; }); } }//package mochi.as3
Section 226
//MochiDigits (mochi.as3.MochiDigits) package mochi.as3 { public final class MochiDigits { private var Sibling:MochiDigits; private var Fragment:Number; private var Encoder:Number; public function MochiDigits(digit:Number=0, index:uint=0):void{ super(); Encoder = 0; setValue(digit, index); } public function set value(v:Number):void{ setValue(v); } public function reencode():void{ var newEncode:uint; newEncode = int((2147483647 * Math.random())); Fragment = (Fragment ^ (newEncode ^ Encoder)); Encoder = newEncode; } public function toString():String{ var s:String; s = String.fromCharCode((Fragment ^ Encoder)); if (Sibling != null){ s = (s + Sibling.toString()); }; return (s); } public function get value():Number{ return (Number(this.toString())); } public function setValue(digit:Number=0, index:uint=0):void{ var s:String; s = digit.toString(); var _temp1 = index; index = (index + 1); Fragment = (s.charCodeAt(_temp1) ^ Encoder); if (index < s.length){ Sibling = new MochiDigits(digit, index); } else { Sibling = null; }; reencode(); } public function addValue(inc:Number):void{ value = (value + inc); } } }//package mochi.as3
Section 227
//MochiEventDispatcher (mochi.as3.MochiEventDispatcher) package mochi.as3 { public class MochiEventDispatcher { private var eventTable:Object; public function MochiEventDispatcher():void{ super(); eventTable = {}; } public function triggerEvent(event:String, args:Object):void{ var i:Object; if (eventTable[event] == undefined){ return; }; for (i in eventTable[event]) { var _local6 = eventTable[event]; _local6[i](args); }; } public function removeEventListener(event:String, delegate:Function):void{ var s:Object; if (eventTable[event] == undefined){ eventTable[event] = []; return; }; for (s in eventTable[event]) { if (eventTable[event][s] != delegate){ } else { eventTable[event].splice(Number(s), 1); }; }; } public function addEventListener(event:String, delegate:Function):void{ removeEventListener(event, delegate); eventTable[event].push(delegate); } } }//package mochi.as3
Section 228
//MochiEvents (mochi.as3.MochiEvents) package mochi.as3 { public class MochiEvents { public static const FORMAT_NONE:String = "NoForm"; public static const ALIGN_BOTTOM_RIGHT:String = "ALIGN_BR"; public static const IO_ERROR:String = "IOError"; public static const FORMAT_SHORT:String = "ShortForm"; public static const ALIGN_TOP_RIGHT:String = "ALIGN_TR"; public static const ALIGN_LEFT:String = "ALIGN_L"; public static const ALIGN_RIGHT:String = "ALIGN_R"; public static const ACHIEVEMENTS_OWNED:String = "AchievementOwned"; public static const ALIGN_BOTTOM_LEFT:String = "ALIGN_BL"; public static const ALIGN_BOTTOM:String = "ALIGN_B"; public static const ACHIEVEMENT_NEW:String = "AchievementReceived"; public static const GAME_ACHIEVEMENTS:String = "GameAchievements"; public static const FORMAT_LONG:String = "LongForm"; public static const ALIGN_TOP:String = "ALIGN_T"; public static const IO_PENDING:String = "IOPending"; public static const ERROR:String = "Error"; public static const ALIGN_TOP_LEFT:String = "ALIGN_TL"; public static const ALIGN_CENTER:String = "ALIGN_C"; private static var gameStart:Number; private static var levelStart:Number; private static var _dispatcher:MochiEventDispatcher = new MochiEventDispatcher(); public function MochiEvents(){ super(); } public static function showAwards(options:Object=null):void{ MochiServices.setContainer(); MochiServices.stayOnTop(); MochiServices.send("events_showAwards", options); } public static function trackEvent(tag:String, value=null):void{ MochiServices.send("events_trackEvent", {tag:tag, value:value}, null, null); } public static function getAchievements(properties:Object=null):void{ MochiServices.send("events_getAchievements", properties); } public static function setNotifications(style:Object):void{ MochiServices.setContainer(); MochiServices.bringToTop(); MochiServices.send("events_setNotifications", style, null, null); } public static function endPlay():void{ MochiServices.send("events_clearRoundID", null, null, null); } public static function getVersion():String{ return (MochiServices.getVersion()); } public static function startPlay(tag:String="gameplay"):void{ MochiServices.send("events_setRoundID", {tag:String(tag)}, null, null); } public static function triggerEvent(eventType:String, args:Object):void{ _dispatcher.triggerEvent(eventType, args); } public static function removeEventListener(eventType:String, delegate:Function):void{ _dispatcher.removeEventListener(eventType, delegate); } public static function unlockAchievement(properties:Object):void{ MochiServices.send("events_unlockAchievement", properties); } public static function addEventListener(eventType:String, delegate:Function):void{ _dispatcher.addEventListener(eventType, delegate); } public static function startSession(achievementID:String):void{ MochiServices.send("events_beginSession", {achievementID:achievementID}, null, null); } } }//package mochi.as3
Section 229
//MochiInventory (mochi.as3.MochiInventory) package mochi.as3 { import flash.utils.*; import flash.events.*; public dynamic class MochiInventory extends Proxy { private var _timer:Timer; private var _names:Array; private var _consumableProperties:Object; private var _syncID:Number; private var _storeSync:Object; private var _outstandingID:Number; private var _syncPending:Boolean; public static const READY:String = "InvReady"; public static const ERROR:String = "Error"; public static const IO_ERROR:String = "IoError"; private static const KEY_SALT:String = " syncMaint"; public static const WRITTEN:String = "InvWritten"; public static const NOT_READY:String = "InvNotReady"; public static const VALUE_ERROR:String = "InvValueError"; private static const CONSUMER_KEY:String = "MochiConsumables"; private static var _dispatcher:MochiEventDispatcher = new MochiEventDispatcher(); public function MochiInventory():void{ super(); MochiCoins.addEventListener(MochiCoins.ITEM_OWNED, itemOwned); MochiCoins.addEventListener(MochiCoins.ITEM_NEW, newItems); MochiSocial.addEventListener(MochiSocial.LOGGED_IN, loggedIn); MochiSocial.addEventListener(MochiSocial.LOGGED_OUT, loggedOut); _storeSync = new Object(); _syncPending = false; _outstandingID = 0; _syncID = 0; _timer = new Timer(1000); _timer.addEventListener(TimerEvent.TIMER, sync); _timer.start(); if (MochiSocial.loggedIn){ loggedIn(); } else { loggedOut(); }; } private function newItems(event:Object):void{ if (!this[(event.id + KEY_SALT)]){ this[(event.id + KEY_SALT)] = 0; }; if (!this[event.id]){ this[event.id] = 0; }; this[(event.id + KEY_SALT)] = (this[(event.id + KEY_SALT)] + event.count); this[event.id] = (this[event.id] + event.count); if (((event.privateProperties) && (event.privateProperties.consumable))){ if (!this[event.privateProperties.tag]){ this[event.privateProperties.tag] = 0; }; this[event.privateProperties.tag] = (this[event.privateProperties.tag] + (event.privateProperties.inc * event.count)); }; } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function getProperty(name){ if (_consumableProperties == null){ triggerEvent(ERROR, {type:NOT_READY}); return (-1); }; if (_consumableProperties[name]){ return (MochiDigits(_consumableProperties[name]).value); }; return (undefined); } public function release():void{ MochiCoins.removeEventListener(MochiCoins.ITEM_NEW, newItems); MochiSocial.removeEventListener(MochiSocial.LOGGED_IN, loggedIn); MochiSocial.removeEventListener(MochiSocial.LOGGED_OUT, loggedOut); } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function hasProperty(name):Boolean{ if (_consumableProperties == null){ triggerEvent(ERROR, {type:NOT_READY}); return (false); }; if (_consumableProperties[name] == undefined){ return (false); }; return (true); } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function nextNameIndex(index:int):int{ return (((index)>=_names.length) ? 0 : (index + 1)); } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function setProperty(name, value):void{ var d:MochiDigits; if (_consumableProperties == null){ triggerEvent(ERROR, {type:NOT_READY}); return; }; if (!(value is Number)){ triggerEvent(ERROR, {type:VALUE_ERROR, error:"Invalid type", arg:value}); return; }; if (_consumableProperties[name]){ d = MochiDigits(_consumableProperties[name]); if (d.value == value){ return; }; d.value = value; } else { _names.push(name); _consumableProperties[name] = new MochiDigits(value); }; _syncID++; } private function sync(e:Event=null):void{ var output:Object; var key:String; if (((_syncPending) || ((_syncID == _outstandingID)))){ return; }; _outstandingID = _syncID; output = {}; for (key in _consumableProperties) { output[key] = MochiDigits(_consumableProperties[key]).value; }; MochiUserData.put(CONSUMER_KEY, output, putConsumableBag); _syncPending = true; } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function nextName(index:int):String{ return (_names[(index - 1)]); } private function loggedIn(args:Object=null):void{ MochiUserData.get(CONSUMER_KEY, getConsumableBag); } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function deleteProperty(name):Boolean{ if (!_consumableProperties[name]){ return (false); }; _names.splice(_names.indexOf(name), 1); delete _consumableProperties[name]; return (true); } private function itemOwned(event:Object):void{ _storeSync[event.id] = {properties:event.properties, count:event.count}; } private function putConsumableBag(userData:MochiUserData):void{ _syncPending = false; if (userData.error){ triggerEvent(ERROR, {type:IO_ERROR, error:userData.error}); _outstandingID = -1; }; triggerEvent(WRITTEN, {}); } private function getConsumableBag(userData:MochiUserData):void{ var key:String; var unsynced:Number; if (userData.error){ triggerEvent(ERROR, {type:IO_ERROR, error:userData.error}); return; }; _consumableProperties = {}; _names = new Array(); if (userData.data){ for (key in userData.data) { _names.push(key); _consumableProperties[key] = new MochiDigits(userData.data[key]); }; }; for (key in _storeSync) { unsynced = _storeSync[key].count; if (_consumableProperties[(key + KEY_SALT)]){ unsynced = (unsynced - _consumableProperties[(key + KEY_SALT)].value); }; if (unsynced == 0){ } else { newItems({id:key, count:unsynced, properties:_storeSync[key].properties}); }; }; triggerEvent(READY, {}); } private function loggedOut(args:Object=null):void{ _consumableProperties = null; } public static function triggerEvent(eventType:String, args:Object):void{ _dispatcher.triggerEvent(eventType, args); } public static function removeEventListener(eventType:String, delegate:Function):void{ _dispatcher.removeEventListener(eventType, delegate); } public static function addEventListener(eventType:String, delegate:Function):void{ _dispatcher.addEventListener(eventType, delegate); } } }//package mochi.as3
Section 230
//MochiServices (mochi.as3.MochiServices) package mochi.as3 { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.net.*; import flash.geom.*; import flash.system.*; public class MochiServices { public static const CONNECTED:String = "onConnected"; private static var _container:Object; private static var _connected:Boolean = false; private static var _queue:Array; private static var _swfVersion:String; private static var _preserved:Object; public static var netupAttempted:Boolean = false; private static var _sendChannel:LocalConnection; private static var _nextCallbackID:Number; private static var _clip:MovieClip; private static var _loader:Loader; private static var _id:String; private static var _services:String = "services.swf"; private static var _servURL:String = "http://www.mochiads.com/static/lib/services/"; public static var widget:Boolean = false; private static var _timer:Timer; private static var _sendChannelName:String; private static var _dispatcher:MochiEventDispatcher = new MochiEventDispatcher(); private static var _callbacks:Object; private static var _connecting:Boolean = false; private static var _mochiLocalConnection:MovieClip; private static var _listenChannelName:String = "__ms_"; public static var onError:Object; public static var netup:Boolean = true; private static var _mochiLC:String = "MochiLC.swf"; public function MochiServices(){ super(); } public static function isNetworkAvailable():Boolean{ return (!((Security.sandboxType == "localWithFile"))); } public static function get connected():Boolean{ return (_connected); } private static function onReceive(pkg:Object):void{ var cb:String; var cblst:Object; var method:*; var methodName:String; var obj:Object; var pkg = pkg; cb = pkg.callbackID; cblst = _callbacks[cb]; if (!cblst){ return; }; method = cblst.callbackMethod; methodName = ""; obj = cblst.callbackObject; if (((obj) && ((typeof(method) == "string")))){ methodName = method; if (obj[method] != null){ method = obj[method]; } else { trace((("Error: Method " + method) + " does not exist.")); }; }; if (method != undefined){ method.apply(obj, pkg.args); //unresolved jump var _slot1 = error; trace(((("Error invoking callback method '" + methodName) + "': ") + _slot1.toString())); } else { if (obj != null){ obj(pkg.args); //unresolved jump var _slot1 = error; trace(("Error invoking method on object: " + _slot1.toString())); }; }; delete _callbacks[cb]; } public static function send(methodName:String, args:Object=null, callbackObject:Object=null, callbackMethod:Object=null):void{ if (_connected){ _mochiLocalConnection.send(_sendChannelName, "onReceive", {methodName:methodName, args:args, callbackID:_nextCallbackID}); } else { if ((((_clip == null)) || (!(_connecting)))){ trace(("Error: MochiServices not connected. Please call MochiServices.connect(). Function: " + methodName)); handleError(args, callbackObject, callbackMethod); flush(true); return; }; _queue.push({methodName:methodName, args:args, callbackID:_nextCallbackID}); }; if (_clip != null){ if (_callbacks != null){ _callbacks[_nextCallbackID] = {callbackObject:callbackObject, callbackMethod:callbackMethod}; _nextCallbackID++; }; }; } private static function init(id:String, clip:Object):void{ _id = id; if (clip != null){ _container = clip; loadCommunicator(id, _container); }; } private static function clickMovie(url:String, cb:Function):MovieClip{ var avm1_bytecode:Array; var b:int; var header:Array; var footer:Array; var mc:MovieClip; var lc:LocalConnection; var lc_name:String; var ba:ByteArray; var cpool:ByteArray; var actionLength:uint; var fileLength:uint; var loader:Loader; avm1_bytecode = [150, 21, 0, 7, 1, 0, 0, 0, 0, 98, 116, 110, 0, 7, 2, 0, 0, 0, 0, 116, 104, 105, 115, 0, 28, 150, 22, 0, 0, 99, 114, 101, 97, 116, 101, 69, 109, 112, 116, 121, 77, 111, 118, 105, 101, 67, 108, 105, 112, 0, 82, 135, 1, 0, 0, 23, 150, 13, 0, 4, 0, 0, 111, 110, 82, 101, 108, 101, 97, 115, 101, 0, 142, 8, 0, 0, 0, 0, 2, 42, 0, 114, 0, 150, 17, 0, 0, 32, 0, 7, 1, 0, 0, 0, 8, 0, 0, 115, 112, 108, 105, 116, 0, 82, 135, 1, 0, 1, 23, 150, 7, 0, 4, 1, 7, 0, 0, 0, 0, 78, 150, 8, 0, 0, 95, 98, 108, 97, 110, 107, 0, 154, 1, 0, 0, 150, 7, 0, 0, 99, 108, 105, 99, 107, 0, 150, 7, 0, 4, 1, 7, 1, 0, 0, 0, 78, 150, 27, 0, 7, 2, 0, 0, 0, 7, 0, 0, 0, 0, 0, 76, 111, 99, 97, 108, 67, 111, 110, 110, 101, 99, 116, 105, 111, 110, 0, 64, 150, 6, 0, 0, 115, 101, 110, 100, 0, 82, 79, 150, 15, 0, 4, 0, 0, 95, 97, 108, 112, 104, 97, 0, 7, 0, 0, 0, 0, 79, 150, 23, 0, 7, 0xFF, 0, 0xFF, 0, 7, 1, 0, 0, 0, 4, 0, 0, 98, 101, 103, 105, 110, 70, 105, 108, 108, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 109, 111, 118, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 100, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 100, 0, 0, 0, 7, 100, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 100, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 16, 0, 7, 0, 0, 0, 0, 4, 0, 0, 101, 110, 100, 70, 105, 108, 108, 0, 82, 23]; header = [104, 0, 31, 64, 0, 7, 208, 0, 0, 12, 1, 0, 67, 2, 0xFF, 0xFF, 0xFF, 63, 3]; footer = [0, 64, 0, 0, 0]; mc = new MovieClip(); lc = new LocalConnection(); lc_name = ((("_click_" + Math.floor((Math.random() * 999999))) + "_") + Math.floor(new Date().time)); lc = new LocalConnection(); mc.lc = lc; mc.click = cb; lc.client = mc; lc.connect(lc_name); ba = new ByteArray(); cpool = new ByteArray(); cpool.endian = Endian.LITTLE_ENDIAN; cpool.writeShort(1); cpool.writeUTFBytes(((url + " ") + lc_name)); cpool.writeByte(0); actionLength = ((avm1_bytecode.length + cpool.length) + 4); fileLength = (actionLength + 35); ba.endian = Endian.LITTLE_ENDIAN; ba.writeUTFBytes("FWS"); ba.writeByte(8); ba.writeUnsignedInt(fileLength); for each (b in header) { ba.writeByte(b); }; ba.writeUnsignedInt(actionLength); ba.writeByte(136); ba.writeShort(cpool.length); ba.writeBytes(cpool); for each (b in avm1_bytecode) { ba.writeByte(b); }; for each (b in footer) { ba.writeByte(b); }; loader = new Loader(); loader.loadBytes(ba); mc.addChild(loader); return (mc); } private static function detach(event:Event):void{ var loader:LoaderInfo; loader = LoaderInfo(event.target); loader.removeEventListener(Event.COMPLETE, detach); loader.removeEventListener(IOErrorEvent.IO_ERROR, detach); loader.removeEventListener(Event.COMPLETE, loadLCBridgeComplete); loader.removeEventListener(IOErrorEvent.IO_ERROR, loadError); } public static function stayOnTop():void{ _container.addEventListener(Event.ENTER_FRAME, MochiServices.bringToTop, false, 0, true); if (_clip != null){ _clip.visible = true; }; } private static function loadLCBridgeComplete(e:Event):void{ var loader:Loader; loader = LoaderInfo(e.target).loader; _mochiLocalConnection = MovieClip(loader.content); listen(); } public static function disconnect():void{ if (((_connected) || (_connecting))){ if (_clip != null){ if (_clip.parent != null){ if ((_clip.parent is Sprite)){ Sprite(_clip.parent).removeChild(_clip); _clip = null; }; }; }; _connecting = (_connected = false); flush(true); _mochiLocalConnection.close(); //unresolved jump var _slot1 = error; }; if (_timer != null){ _timer.stop(); _timer.removeEventListener(TimerEvent.TIMER, connectWait); _timer = null; //unresolved jump var _slot1 = error; }; } public static function allowDomains(server:String):String{ var hostname:String; if (Security.sandboxType != "application"){ Security.allowDomain("*"); Security.allowInsecureDomain("*"); }; if (server.indexOf("http://") != -1){ hostname = server.split("/")[2].split(":")[0]; if (Security.sandboxType != "application"){ Security.allowDomain(hostname); Security.allowInsecureDomain(hostname); }; }; return (hostname); } public static function getVersion():String{ return ("3.9.4 as3"); } public static function doClose():void{ _container.removeEventListener(Event.ENTER_FRAME, MochiServices.bringToTop); } public static function warnID(bid:String, leaderboard:Boolean):void{ var i:Number; bid = bid.toLowerCase(); if (bid.length != 16){ trace((("WARNING: " + (leaderboard) ? "board" : "game") + " ID is not the appropriate length")); return; } else { if (bid == "1e113c7239048b3f"){ if (leaderboard){ trace("WARNING: Using testing board ID"); } else { trace("WARNING: Using testing board ID as game ID"); }; return; } else { if (bid == "84993a1de4031cd8"){ if (leaderboard){ trace("WARNING: Using testing game ID as board ID"); } else { trace("WARNING: Using testing game ID"); }; return; }; }; }; i = 0; while (i < bid.length) { switch (bid.charAt(i)){ case "0": case "1": case "2": case "3": case "4": case "5": case "6": case "7": case "8": case "9": case "a": case "b": case "c": case "d": case "e": case "f": break; default: trace(("WARNING: Board ID contains illegal characters: " + bid)); return; }; i++; }; } private static function flush(error:Boolean):void{ var request:Object; var callback:Object; if (((_clip) && (_queue))){ while (_queue.length > 0) { request = _queue.shift(); callback = null; if (request != null){ if (request.callbackID != null){ callback = _callbacks[request.callbackID]; }; delete _callbacks[request.callbackID]; if (((error) && (!((callback == null))))){ handleError(request.args, callback.callbackObject, callback.callbackMethod); }; }; }; }; } public static function get id():String{ return (_id); } private static function onEvent(pkg:Object):void{ var target:String; var event:String; target = pkg.target; event = pkg.event; switch (target){ case "services": MochiServices.triggerEvent(pkg.event, pkg.args); break; case "events": MochiEvents.triggerEvent(pkg.event, pkg.args); break; case "coins": MochiCoins.triggerEvent(pkg.event, pkg.args); break; case "social": MochiSocial.triggerEvent(pkg.event, pkg.args); break; }; } private static function urlOptions(clip:Object):Object{ var opts:Object; var options:String; var pairs:Array; var i:Number; var kv:Array; opts = {}; if (clip.stage){ options = clip.stage.loaderInfo.parameters.mochiad_options; } else { options = clip.loaderInfo.parameters.mochiad_options; }; if (options){ pairs = options.split("&"); i = 0; while (i < pairs.length) { kv = pairs[i].split("="); opts[unescape(kv[0])] = unescape(kv[1]); i++; }; }; return (opts); } public static function addLinkEvent(url:String, burl:String, btn:DisplayObjectContainer, onClick:Function=null):void{ var vars:Object; var avm1Click:DisplayObject; var s:String; var i:Number; var x:String; var req:URLRequest; var loader:Loader; var setURL:Function; var err:Function; var complete:Function; var url = url; var burl = burl; var btn = btn; var onClick = onClick; vars = new Object(); vars["mav"] = getVersion(); vars["swfv"] = "9"; vars["swfurl"] = btn.loaderInfo.loaderURL; vars["fv"] = Capabilities.version; vars["os"] = Capabilities.os; vars["lang"] = Capabilities.language; vars["scres"] = ((Capabilities.screenResolutionX + "x") + Capabilities.screenResolutionY); s = "?"; i = 0; for (x in vars) { if (i != 0){ s = (s + "&"); }; i = (i + 1); s = (((s + x) + "=") + escape(vars[x])); }; req = new URLRequest("http://link.mochiads.com/linkping.swf"); loader = new Loader(); setURL = function (url:String):void{ var rect:Rectangle; if (avm1Click){ btn.removeChild(avm1Click); }; avm1Click = clickMovie(url, onClick); rect = btn.getBounds(btn); btn.addChild(avm1Click); avm1Click.x = rect.x; avm1Click.y = rect.y; avm1Click.scaleX = (0.01 * rect.width); avm1Click.scaleY = (0.01 * rect.height); }; err = function (ev:Object):void{ netup = false; ev.target.removeEventListener(ev.type, arguments.callee); setURL(burl); }; complete = function (ev:Object):void{ ev.target.removeEventListener(ev.type, arguments.callee); }; if (netup){ setURL((url + s)); } else { setURL(burl); }; if (!((netupAttempted) || (_connected))){ netupAttempted = true; loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, err); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, complete); loader.load(req); }; } public static function setContainer(container:Object=null, doAdd:Boolean=true):void{ if (_clip.parent){ _clip.parent.removeChild(_clip); }; if (container != null){ if ((container is DisplayObjectContainer)){ _container = container; }; }; if (doAdd){ if ((_container is DisplayObjectContainer)){ DisplayObjectContainer(_container).addChild(_clip); }; }; } private static function handleError(args:Object, callbackObject:Object, callbackMethod:Object):void{ var args = args; var callbackObject = callbackObject; var callbackMethod = callbackMethod; if (args != null){ if (args.onError != null){ args.onError("NotConnected"); }; if (((!((args.options == null))) && (!((args.options.onError == null))))){ args.options.onError("NotConnected"); }; }; if (callbackMethod != null){ args = {}; args.error = true; args.errorCode = "NotConnected"; if (((!((callbackObject == null))) && ((callbackMethod is String)))){ var _local5 = callbackObject; _local5[callbackMethod](args); //unresolved jump var _slot1 = error; } else { if (callbackMethod != null){ callbackMethod.apply(args); //unresolved jump var _slot1 = error; }; }; }; } private static function loadError(ev:Object):void{ _clip._mochiad_ctr_failed = true; trace("MochiServices could not load."); MochiServices.disconnect(); MochiServices.onError("IOError"); } public static function get childClip():Object{ return (_clip); } private static function initComChannels():void{ if (!_connected){ trace("[SERVICES_API] connected!"); _connecting = false; _connected = true; _mochiLocalConnection.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"}); _mochiLocalConnection.send(_sendChannelName, "onReceive", {methodName:"registerGame", preserved:_preserved, id:_id, version:getVersion(), parentURL:_container.loaderInfo.loaderURL}); _clip.onReceive = onReceive; _clip.onEvent = onEvent; _clip.onError = function ():void{ MochiServices.onError("IOError"); }; while (_queue.length > 0) { _mochiLocalConnection.send(_sendChannelName, "onReceive", _queue.shift()); }; }; } public static function triggerEvent(eventType:String, args:Object):void{ _dispatcher.triggerEvent(eventType, args); } public static function removeEventListener(eventType:String, delegate:Function):void{ _dispatcher.removeEventListener(eventType, delegate); } private static function listen():void{ _mochiLocalConnection.connect(_listenChannelName); _clip.handshake = function (args:Object):void{ MochiServices.comChannelName = args.newChannel; }; trace("Waiting for MochiAds services to connect..."); } public static function addEventListener(eventType:String, delegate:Function):void{ _dispatcher.addEventListener(eventType, delegate); } private static function loadLCBridge(clip:Object):void{ var loader:Loader; var mochiLCURL:String; var req:URLRequest; loader = new Loader(); mochiLCURL = (_servURL + _mochiLC); req = new URLRequest(mochiLCURL); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, detach); loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, detach); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, loadLCBridgeComplete); loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, loadError); loader.load(req); clip.addChild(loader); } public static function set comChannelName(val:String):void{ if (val != null){ if (val.length > 3){ _sendChannelName = (val + "_fromgame"); initComChannels(); }; }; } private static function loadCommunicator(id:String, clip:Object):MovieClip{ var servicesURL:String; var req:URLRequest; var vars:URLVariables; if (_clip != null){ return (_clip); }; if (!MochiServices.isNetworkAvailable()){ MochiServices.onError("NotConnected"); return (null); }; if (urlOptions(clip).servURL){ _servURL = urlOptions(clip).servURL; }; servicesURL = (_servURL + _services); if (urlOptions(clip).servicesURL){ servicesURL = urlOptions(clip).servicesURL; }; _listenChannelName = (_listenChannelName + ((Math.floor(new Date().time) + "_") + Math.floor((Math.random() * 99999)))); MochiServices.allowDomains(servicesURL); _clip = new MovieClip(); loadLCBridge(_clip); _loader = new Loader(); _loader.contentLoaderInfo.addEventListener(Event.COMPLETE, detach); _loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, detach); _loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, loadError); req = new URLRequest(servicesURL); vars = new URLVariables(); vars.listenLC = _listenChannelName; vars.mochiad_options = clip.loaderInfo.parameters.mochiad_options; vars.api_version = getVersion(); if (widget){ vars.widget = true; }; req.data = vars; _loader.load(req); _clip.addChild(_loader); _sendChannel = new LocalConnection(); _queue = []; _nextCallbackID = 0; _callbacks = {}; _timer = new Timer(10000, 1); _timer.addEventListener(TimerEvent.TIMER, connectWait); _timer.start(); return (_clip); } public static function get clip():Object{ return (_container); } public static function connect(id:String, clip:Object, onError:Object=null):void{ var id = id; var clip = clip; var onError = onError; warnID(id, false); if (onError != null){ MochiServices.onError = onError; } else { if (MochiServices.onError == null){ MochiServices.onError = function (errorCode:String):void{ trace(errorCode); }; }; }; if ((clip is DisplayObject)){ if (clip.stage == null){ trace("MochiServices connect requires the containing clip be attached to the stage"); }; if (((!(_connected)) && ((_clip == null)))){ trace("MochiServices Connecting..."); _connecting = true; init(id, clip); }; } else { trace("Error, MochiServices requires a Sprite, Movieclip or instance of the stage."); }; } public static function bringToTop(e:Event=null):void{ var e = e; if (((!((MochiServices.clip == null))) && (!((MochiServices.childClip == null))))){ if (MochiServices.clip.numChildren > 1){ MochiServices.clip.setChildIndex(MochiServices.childClip, (MochiServices.clip.numChildren - 1)); }; //unresolved jump var _slot1 = errorObject; trace("Warning: Depth sort error."); _container.removeEventListener(Event.ENTER_FRAME, MochiServices.bringToTop); }; } public static function connectWait(e:TimerEvent):void{ if (!_connected){ _clip._mochiad_ctr_failed = true; trace("MochiServices could not load. (timeout)"); MochiServices.disconnect(); MochiServices.onError("IOError"); } else { _timer.stop(); _timer.removeEventListener(TimerEvent.TIMER, connectWait); _timer = null; }; } } }//package mochi.as3
Section 231
//MochiSocial (mochi.as3.MochiSocial) package mochi.as3 { public class MochiSocial { public static const LOGGED_IN:String = "LoggedIn"; public static const ACTION_CANCELED:String = "onCancel"; public static const PROPERTIES_SIZE:String = "PropertiesSize"; public static const IO_ERROR:String = "IOError"; public static const NO_USER:String = "NoUser"; public static const FRIEND_LIST:String = "FriendsList"; public static const PROFILE_DATA:String = "ProfileData"; public static const GAMEPLAY_DATA:String = "GameplayData"; public static const ACTION_COMPLETE:String = "onComplete"; public static const LOGIN_SHOW:String = "LoginShow"; public static const PROFILE_HIDE:String = "ProfileHide"; public static const USER_INFO:String = "UserInfo"; public static const PROPERTIES_SAVED:String = "PropertySaved"; public static const WIDGET_LOADED:String = "WidgetLoaded"; public static const ERROR:String = "Error"; public static const LOGGED_OUT:String = "LoggedOut"; public static const PROFILE_SHOW:String = "ProfileShow"; public static const LOGIN_HIDE:String = "LoginHide"; public static const LOGIN_SHOWN:String = "LoginShown"; public static var _user_info:Object = null; private static var _dispatcher:MochiEventDispatcher = new MochiEventDispatcher(); public function MochiSocial(){ super(); } public static function requestFan(properties:Object=null):void{ MochiServices.setContainer(); MochiServices.bringToTop(); MochiServices.send("social_requestFan", properties); } public static function postToStream(properties:Object=null):void{ MochiServices.setContainer(); MochiServices.bringToTop(); MochiServices.send("social_postToStream", properties); } public static function getFriendsList(properties:Object=null):void{ MochiServices.send("social_getFriendsList", properties); } public static function requestLogin(properties:Object=null):void{ MochiServices.setContainer(); MochiServices.bringToTop(); MochiServices.send("social_requestLogin", properties); } public static function getVersion():String{ return (MochiServices.getVersion()); } public static function saveUserProperties(properties:Object):void{ MochiServices.send("social_saveUserProperties", properties); } public static function triggerEvent(eventType:String, args:Object):void{ _dispatcher.triggerEvent(eventType, args); } public static function removeEventListener(eventType:String, delegate:Function):void{ _dispatcher.removeEventListener(eventType, delegate); } public static function inviteFriends(properties:Object=null):void{ MochiServices.setContainer(); MochiServices.bringToTop(); MochiServices.send("social_inviteFriends", properties); } public static function get loggedIn():Boolean{ return (!((_user_info == null))); } public static function addEventListener(eventType:String, delegate:Function):void{ _dispatcher.addEventListener(eventType, delegate); } public static function showLoginWidget(options:Object=null):void{ MochiServices.setContainer(); MochiServices.bringToTop(); MochiServices.send("social_showLoginWidget", {options:options}); } public static function getAPIURL():String{ if (!_user_info){ return (null); }; return (_user_info.api_url); } public static function showProfile(options:Object=null):void{ MochiServices.setContainer(); MochiServices.stayOnTop(); MochiServices.send("social_showProfile", options); } public static function hideLoginWidget():void{ MochiServices.send("social_hideLoginWidget"); } public static function getAPIToken():String{ if (!_user_info){ return (null); }; return (_user_info.api_token); } MochiSocial.addEventListener(MochiSocial.LOGGED_IN, function (args:Object):void{ _user_info = args; }); MochiSocial.addEventListener(MochiSocial.LOGGED_OUT, function (args:Object):void{ _user_info = null; }); } }//package mochi.as3
Section 232
//MochiUserData (mochi.as3.MochiUserData) package mochi.as3 { import flash.utils.*; import flash.events.*; import flash.net.*; public class MochiUserData extends EventDispatcher { public var callback:Function;// = null public var error:Event;// = null public var key:String;// = null public var operation:String;// = null public var data;// = null public var _loader:URLLoader; public function MochiUserData(key:String="", callback:Function=null){ key = null; data = null; error = null; operation = null; callback = null; super(); this.key = key; this.callback = callback; } public function securityErrorHandler(event:SecurityErrorEvent):void{ errorHandler(new IOErrorEvent(IOErrorEvent.IO_ERROR, false, false, ("security error: " + event.toString()))); } public function putEvent(obj):void{ request("put", serialize(obj)); } public function request(_operation:String, _data:ByteArray):void{ var api_url:String; var api_token:String; var args:URLVariables; var req:URLRequest; var _operation = _operation; var _data = _data; operation = _operation; api_url = MochiSocial.getAPIURL(); api_token = MochiSocial.getAPIToken(); if ((((api_url == null)) || ((api_token == null)))){ errorHandler(new IOErrorEvent(IOErrorEvent.IO_ERROR, false, false, "not logged in")); return; }; _loader = new URLLoader(); args = new URLVariables(); args.op = _operation; args.key = key; req = new URLRequest((((MochiSocial.getAPIURL() + "/") + "MochiUserData?") + args.toString())); req.method = URLRequestMethod.POST; req.contentType = "application/x-mochi-userdata"; req.requestHeaders = [new URLRequestHeader("x-mochi-services-version", MochiServices.getVersion()), new URLRequestHeader("x-mochi-api-token", api_token)]; req.data = _data; _loader.dataFormat = URLLoaderDataFormat.BINARY; _loader.addEventListener(Event.COMPLETE, completeHandler); _loader.addEventListener(IOErrorEvent.IO_ERROR, errorHandler); _loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler); _loader.load(req); //unresolved jump var _slot1 = e; errorHandler(new IOErrorEvent(IOErrorEvent.IO_ERROR, false, false, ("security error: " + _slot1.toString()))); } public function completeHandler(event:Event):void{ var event = event; if (_loader.data.length){ data = deserialize(_loader.data); } else { data = null; }; //unresolved jump var _slot1 = e; errorHandler(new IOErrorEvent(IOErrorEvent.IO_ERROR, false, false, ("deserialize error: " + _slot1.toString()))); return; if (callback != null){ performCallback(); } else { dispatchEvent(event); }; close(); } public function performCallback():void{ callback(this); //unresolved jump var _slot1 = e; trace(("[MochiUserData] exception during callback: " + _slot1)); } public function serialize(obj):ByteArray{ var arr:ByteArray; arr = new ByteArray(); arr.objectEncoding = ObjectEncoding.AMF3; arr.writeObject(obj); arr.compress(); return (arr); } public function errorHandler(event:IOErrorEvent):void{ data = null; error = event; if (callback != null){ performCallback(); } else { dispatchEvent(event); }; close(); } public function getEvent():void{ request("get", serialize(null)); } override public function toString():String{ return ((((((((("[MochiUserData operation=" + operation) + " key=\"") + key) + "\" data=") + data) + " error=\"") + error) + "\"]")); } public function close():void{ if (_loader){ _loader.removeEventListener(Event.COMPLETE, completeHandler); _loader.removeEventListener(IOErrorEvent.IO_ERROR, errorHandler); _loader.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler); _loader.close(); _loader = null; }; error = null; callback = null; } public function deserialize(arr:ByteArray){ arr.objectEncoding = ObjectEncoding.AMF3; arr.uncompress(); return (arr.readObject()); } public static function get(key:String, callback:Function):void{ var userData:MochiUserData; userData = new MochiUserData(key, callback); userData.getEvent(); } public static function put(key:String, obj, callback:Function):void{ var userData:MochiUserData; userData = new MochiUserData(key, callback); userData.putEvent(obj); } } }//package mochi.as3
Section 233
//Background (Background) package { import flash.display.*; public dynamic class Background extends MovieClip { public var background:MovieClip; public function Background(){ super(); } } }//package
Section 234
//Background2 (Background2) package { import flash.display.*; public dynamic class Background2 extends MovieClip { public var background2:MovieClip; public function Background2(){ super(); } } }//package
Section 235
//Bat (Bat) package { public class Bat extends Foe { public var accel:Number;// = 0.5 public function Bat(){ accel = 0.5; super(); addFrameScript(0, frame1, 10, frame11, 22, frame23); EXP = 4; HP = 55; maxSpeed = 5; recoilType = 1; attack = (attack * 5); dropRate = 0.4; soundHit = "bat"; soundDie = "hit2"; monster = 3; maxSpeed = (maxSpeed * scaleX); landFoe = false; } override public function behave(){ if (((aggro) || (seePlayer()))){ contact = true; rx = ((x - player.x) + parent.x); ry = (((y - player.y) + 40) + parent.y); rt = (Math.abs(rx) + Math.abs(ry)); rx = (rx / rt); ry = (ry / rt); xSpeed = (xSpeed - (rx * 0.5)); ySpeed = (ySpeed - (ry * 0.5)); } else { contact = false; ySpeed = (ySpeed * 0.8); xSpeed = (xSpeed * 0.8); }; if (flash == 0){ if (xSpeed > maxSpeed){ xSpeed = (xSpeed - 2); }; if (ySpeed > maxSpeed){ ySpeed = (ySpeed - 2); }; if (xSpeed < -(maxSpeed)){ xSpeed = (xSpeed + 2); }; if (ySpeed < -(maxSpeed)){ ySpeed = (ySpeed + 2); }; }; } function frame11(){ gotoAndStop(animation); } function frame23(){ kill(); } function frame1(){ init(); stop(); } } }//package
Section 236
//BatBlood (BatBlood) package { public class BatBlood extends Foe { public var ox:Number;// = 0 public var accel:Number;// = 0.5 public var timer:int;// = 0 public var oy:Number;// = 100 public function BatBlood(){ accel = 0.5; ox = 0; oy = 100; timer = 0; super(); addFrameScript(0, frame1, 7, frame8, 19, frame20); EXP = 50; HP = 120; maxSpeed = 10; recoilType = 1; attack = (attack * 11); dropRate = 0.3; soundHit = "bat"; soundDie = "hit2"; monster = 1; maxSpeed = (maxSpeed * scaleX); landFoe = false; } override public function behave(){ timer++; if (timer == 60){ oy = (oy * -1); }; if (((aggro) || (seePlayer()))){ contact = true; rx = (((x - player.x) + parent.x) + ox); ry = (((y - player.y) + 40) + parent.y); rt = (Math.abs(rx) + Math.abs(ry)); rx = (rx / rt); ry = (ry / rt); xSpeed = (xSpeed - (rx * 2)); ySpeed = (ySpeed - (ry * 2)); } else { contact = false; ySpeed = (ySpeed * 0.8); xSpeed = (xSpeed * 0.8); }; if (flash == 0){ if (xSpeed > maxSpeed){ xSpeed = (xSpeed - 2); }; if (ySpeed > maxSpeed){ ySpeed = (ySpeed - 2); }; if (xSpeed < -(maxSpeed)){ xSpeed = (xSpeed + 2); }; if (ySpeed < -(maxSpeed)){ ySpeed = (ySpeed + 2); }; } else { xSpeed = (xSpeed + (rx * 4)); }; } function frame1(){ init(); stop(); } function frame8(){ gotoAndStop(animation); } function frame20(){ kill(); } } }//package
Section 237
//BatFluffy (BatFluffy) package { import flash.display.*; public class BatFluffy extends Foe { public var sightbox2:MovieClip; public var accel:Number;// = 0.5 public function BatFluffy(){ accel = 0.5; super(); addFrameScript(0, frame1, 10, frame11, 22, frame23); EXP = 8; HP = 70; maxSpeed = 6; recoilType = 1; attack = (attack * 6); dropRate = 0.4; soundHit = "bat"; soundDie = "hit2"; monster = 2; maxSpeed = (maxSpeed * scaleX); landFoe = false; } override public function behave(){ rx = ((x - player.x) + parent.x); ry = (((y - player.y) + 40) + parent.y); rt = (Math.abs(rx) + Math.abs(ry)); rx = (rx / rt); ry = (ry / rt); if (((((seePlayer()) || (aggro))) && (((((Game.player.facing) && ((rx < 0)))) || (((!(Game.player.facing)) && ((rx > 0)))))))){ contact = true; xSpeed = (xSpeed - (rx * 1)); ySpeed = (ySpeed - (ry * 1)); } else { if (seePlayer2()){ xSpeed = (xSpeed + (rx * 1)); ySpeed = (ySpeed + (ry * 1)); } else { contact = false; ySpeed = (ySpeed * 0.7); xSpeed = (xSpeed * 0.7); }; }; if (flash == 0){ if (xSpeed > maxSpeed){ xSpeed = (xSpeed - 2); }; if (ySpeed > maxSpeed){ ySpeed = (ySpeed - 2); }; if (xSpeed < -(maxSpeed)){ xSpeed = (xSpeed + 2); }; if (ySpeed < -(maxSpeed)){ ySpeed = (ySpeed + 2); }; }; } function frame11(){ gotoAndStop(animation); } function frame23(){ kill(); } function frame1(){ init(); stop(); } public function seePlayer2(){ return (sightbox2.hitTestPoint(player.x, (player.y - 40))); } } }//package
Section 238
//Bee (Bee) package { public class Bee extends Foe { public var ox:Number;// = 0 public var fear2:int;// = 1 public var fear:int;// = 0 public var oy:Number;// = 0 public function Bee(){ ox = 0; oy = 0; fear = 0; fear2 = 1; super(); addFrameScript(0, frame1, 5, frame6, 18, frame19); EXP = 40; HP = 90; recoilType = 1; attack = (attack * 10); dropRate = 0.3; maxSpeed = 11; soundHit = "bat"; soundDie = "hit2"; maxSpeed = (maxSpeed * scaleX); landFoe = false; monster = 2; ox = ((Math.random() * 200) - 100); oy = ((Math.random() * 200) - 100); } override public function behave(){ ox = ((Math.random() * 300) - 150); oy = ((Math.random() * 300) - 150); fear--; if (fear < 0){ fear2 = 1; } else { fear2 = -1; }; if (((aggro) || (seePlayer()))){ contact = true; rx = (((x - player.x) + parent.x) + ox); ry = ((((y - player.y) + 40) + parent.y) + oy); rt = (Math.abs(rx) + Math.abs(ry)); rx = (rx / rt); ry = (ry / rt); xSpeed = (xSpeed - ((rx * 2) * fear2)); ySpeed = (ySpeed - ((ry * 2) * fear2)); } else { contact = false; ySpeed = (ySpeed * 0.8); xSpeed = (xSpeed * 0.8); }; if (flash == 0){ if (xSpeed > maxSpeed){ xSpeed = (xSpeed - 2); }; if (ySpeed > maxSpeed){ ySpeed = (ySpeed - 2); }; if (xSpeed < -(maxSpeed)){ xSpeed = (xSpeed + 2); }; if (ySpeed < -(maxSpeed)){ ySpeed = (ySpeed + 2); }; } else { fear = 30; }; } function frame6(){ gotoAndStop(animation); } function frame1(){ init(); stop(); } function frame19(){ kill(); } } }//package
Section 239
//BGM (BGM) package { import flash.media.*; public class BGM { static var paus:Boolean = false; static var thisSong:int = -1; static var mute:Boolean = false; static var volume:Number = 0; static var music:SoundChannel = new SoundChannel(); static var nextSong:int = 0; static var maxvol:Number = 1; static var fader:SoundTransform = new SoundTransform(); static var fade:Boolean = false; public function BGM(){ super(); } public static function levelMusic(){ if (Level.levelNo <= 5){ play(2); } else { if (Level.levelNo <= 10){ play(3); } else { if (Level.levelNo <= 15){ play(4); } else { if (Level.levelNo <= 20){ play(5); } else { play(6); }; }; }; }; } public static function stop(){ music.stop(); } public static function resume(){ trace("Resume music."); paus = false; volume = maxvol; setVolume(); } static function getSong():Sound{ if (nextSong == 1){ return (new Music1()); }; if (nextSong == 2){ return (new Music2()); }; if (nextSong == 3){ return (new Music3()); }; if (nextSong == 4){ return (new Music4()); }; if (nextSong == 5){ return (new Music5()); }; if (nextSong == 6){ return (new Music6()); }; return (new Music1()); } static function setVolume(){ fader.volume = volume; music.soundTransform = fader; } public static function loop(){ if (!Options.music){ volume = 0; } else { if (paus){ volume = 0.2; } else { if ((((volume < maxvol)) && (fade))){ volume = (volume + 0.02); }; if ((((volume > 0)) && (!(fade)))){ volume = (volume - 0.02); }; if ((((volume <= 0)) && (!((nextSong == 0))))){ music.stop(); trace(("Playing music: " + nextSong)); music = getSong().play(0, int.MAX_VALUE); music.soundTransform = fader; thisSong = nextSong; nextSong = 0; volume = 0.02; fade = true; }; }; }; setVolume(); } public static function play(track:int){ paus = false; if (!(((thisSong == track)) && (fade))){ trace("Prepared next song."); fade = false; nextSong = track; } else { trace("Same song already playing."); }; } public static function pause(){ trace("Pause music."); paus = true; volume = 0.2; setVolume(); } } }//package
Section 240
//BGpreview (BGpreview) package { import flash.display.*; public dynamic class BGpreview extends MovieClip { public function BGpreview(){ super(); } } }//package
Section 241
//blacklandformbig (blacklandformbig) package { public dynamic class blacklandformbig extends Landform { public function blacklandformbig(){ super(); } } }//package
Section 242
//blackplatformbig (blackplatformbig) package { public dynamic class blackplatformbig extends Platform { public function blackplatformbig(){ super(); } } }//package
Section 243
//blackplatformbigcopy (blackplatformbigcopy) package { public dynamic class blackplatformbigcopy extends Platform { public function blackplatformbigcopy(){ super(); } } }//package
Section 244
//blackplatformmedium (blackplatformmedium) package { public dynamic class blackplatformmedium extends Platform { public function blackplatformmedium(){ super(); } } }//package
Section 245
//blackplatformmediumcopy (blackplatformmediumcopy) package { public dynamic class blackplatformmediumcopy extends Landform { public function blackplatformmediumcopy(){ super(); } } }//package
Section 246
//blackplatformsmallcopy (blackplatformsmallcopy) package { public dynamic class blackplatformsmallcopy extends Landform { public function blackplatformsmallcopy(){ super(); } } }//package
Section 247
//BlueBubble (BlueBubble) package { public class BlueBubble extends Foe { public var lifeTime:int;// = 60 public function BlueBubble(sp:Number=0){ lifeTime = 60; super(); addFrameScript(0, frame1, 18, frame19, 21, frame22); xSpeed = sp; ySpeed = ((Math.random() * 4) - 2); EXP = 0; HP = 30; recoilType = 1; attack = (attack * 7); dropRate = 0; soundHit = "pop"; soundDie = "pop"; monster = 1; landFoe = false; dynamicFoe = true; noTurn = true; projectile = true; } override public function behave(){ lifeTime--; xSpeed = (xSpeed * 0.98); ySpeed = (ySpeed - 0.05); if (lifeTime == 0){ die(); }; } function frame22(){ kill(); } function frame1(){ init(); stop(); } function frame19(){ gotoAndStop("idle2"); } } }//package
Section 248
//BossBeholder (BossBeholder) package { import flash.display.*; import flash.geom.*; public class BossBeholder extends Foe { public var hitbox2:MovieClip; public var eye:int;// = 1 public var accel:Number;// = 0.7 public var tentacles:Boolean;// = false public var delay:int;// = 0 public var eyeball:MovieClip; public function BossBeholder(){ accel = 0.7; delay = 0; eye = 1; tentacles = false; super(); addFrameScript(0, frame1, 4, frame5, 60, frame61, 67, frame68, 88, frame89, 91, frame92, 136, frame137, 138, frame139, 146, frame147, 165, frame166, 244, frame245, 250, frame251, 293, frame294, 326, frame327, 332, frame333, 382, frame383, 442, frame443, 448, frame449, 497, frame498, 538, frame539, 548, frame549, 578, frame579, 591, frame592, 597, frame598, 604, frame605, 613, frame614, 618, frame619, 623, frame624, 627, frame628); EXP = 240; HP = 2300; recoilType = -1; attack = (attack * 10); dropRate = 1; soundHit = "bat"; soundDie = "hit2"; hidden = true; immortal = true; startAnim = "sleep"; stopped = false; boss = true; noTurn = true; } function frame166(){ parent.nolegs.animation = "die"; parent.nolegs.gotoAndPlay("die"); } public function attackPattern(){ var a:int; if (seePlayer()){ delay++; }; if (delay == 2){ a = (Math.random() * 4); if (pattern == 1){ if ((((a == 0)) || ((a == 1)))){ animate("attack5"); delay = 0; }; if ((((a == 2)) || ((a == 3)))){ animate("attack4"); delay = 0; }; }; if (pattern == 2){ if ((((a == 0)) || ((a == 1)))){ animate("attack4"); delay = 0; }; if ((((((a == 2)) || ((a == 3)))) && ((parent.y < 350)))){ animate("attack"); delay = 0; } else { if ((((a == 2)) || ((a == 3)))){ animate("attack2"); delay = 0; }; }; }; if (pattern == 3){ if (a == 0){ animate("attack5"); delay = 0; }; if (a == 1){ animate("attack4"); delay = 0; }; if ((((((a == 2)) || ((a == 3)))) && ((parent.y < 350)))){ animate("attack3"); delay = 0; } else { if ((((a == 2)) || ((a == 3)))){ animate("attack2"); delay = 0; }; }; }; } else { gotoAndStop("idle"); }; } override public function behave(){ var p:Point; if (hitbox2){ for each (p in player.hitPoints) { if (hitbox2.hitTestPoint((player.x + p.x), (player.y + p.y), true)){ player.hit((attack * 2.2)); break; }; }; for each (f in Game.level.foes) { if (((((((f) && (!((f == this))))) && (f.hitbox))) && (hitbox2.hitTestPoint((f.x + parent.x), (f.y + parent.y), true)))){ f.hit(50, true); }; }; }; if (eyeball){ eyeball.nextFrame(); }; if (seePlayer()){ contact = true; } else { contact = false; }; if (HP < (maxHP / 3)){ pattern = 3; } else { if (HP < ((maxHP * 2) / 3)){ pattern = 2; } else { pattern = 1; }; }; eye = pattern; if (eyeball){ eyeball.eyepain.gotoAndStop(pattern); }; } function frame605(){ spawnMoth(); } function frame614(){ spawnMoth(); } function frame619(){ spawnMoth(); } function frame628(){ animate("idle"); } function frame1(){ init(); stop(); } function frame624(){ spawnMoth(); } function frame5(){ Game.level.natalie.visible = true; Game.level.nolegs.visible = true; } function frame294(){ SFX.sound("lazor"); } function frame539(){ animate("idle"); } function frame549(){ tentacles = true; } function frame68(){ immortal = false; } function frame61(){ gotoAndStop("sleep"); } function frame327(){ animate("idle"); } function frame449(){ parent.natalie.gotoAndPlay("wave"); } function frame89(){ animate("idle"); hidden = false; ready = true; } function frame443(){ animate("idle"); } function frame92(){ if (Game.level.foes.length < 11){ spawnEyeball(); }; } function frame579(){ tentacles = false; } override public function wakeUp(){ animate("intro"); } function frame333(){ parent.natalie.gotoAndPlay("wave"); } function frame592(){ animate("idle"); } function frame598(){ spawnMoth(); } function frame245(){ kill(); } function frame251(){ parent.natalie.gotoAndPlay("wave"); } function frame137(){ attackPattern(); } function frame498(){ SFX.sound("lazor"); } function frame139(){ eyeball.gotoAndStop(150); } function frame383(){ SFX.sound("lazor"); } public function spawnEyeball(a:Number=0){ shot = new Eyeball(); parent.addChild(shot); shot.x = (this.x + 600); shot.y = ((this.y + (Math.random() * 400)) - 200); shot.aggro = 1; shot.EXP = 0; shot.dynamicFoe = true; } public function spawnMoth(){ if (Game.level.foes.length < 13){ shot = new Moth(); parent.addChild(shot); shot.x = ((this.x + 600) + (Math.random() * 150)); shot.y = ((this.y + (Math.random() * 400)) - 200); shot.aggro = 1; shot.EXP = 0; shot.dynamicFoe = true; }; } function frame147(){ parent.natalie.animation = "die"; parent.natalie.gotoAndPlay("die"); } } }//package
Section 249
//BossBush (BossBush) package { import flash.display.*; public class BossBush extends Foe { public var eye:int;// = 1 public var a:int; public var eyes:MovieClip; public var delay:int;// = 0 public function BossBush(){ delay = 0; eye = 1; super(); addFrameScript(0, frame1, 34, frame35, 39, frame40, 72, frame73, 105, frame106, 145, frame146, 147, frame148, 158, frame159, 170, frame171, 194, frame195, 195, frame196, 196, frame197, 197, frame198, 198, frame199, 199, frame200, 200, frame201, 201, frame202, 202, frame203, 203, frame204, 204, frame205, 210, frame211, 237, frame238, 239, frame240, 242, frame243, 245, frame246, 247, frame248, 249, frame250, 252, frame253, 254, frame255, 0x0101, frame258, 260, frame261, 269, frame270, 270, frame271, 296, frame297, 297, frame298, 298, frame299, 299, frame300, 300, frame301, 301, frame302, 302, frame303, 303, frame304, 304, frame305, 305, frame306, 306, frame307, 307, frame308, 308, frame309, 316, frame317, 318, frame319, 319, frame320, 360, frame361, 361, frame362, 362, frame363, 363, frame364, 364, frame365, 365, frame366, 366, frame367, 367, frame368, 368, frame369, 369, frame370, 370, frame371, 371, frame372, 381, frame382); EXP = 80; HP = 1500; recoilType = -1; attack = (attack * 7); dropRate = 1; soundHit = "bush"; soundDie = "bush"; monster = 1; hidden = true; immortal = true; startAnim = "sleep"; stopped = false; boss = true; noTurn = true; } function frame370(){ root.y = 1; } function frame382(){ kill(); } public function wind(){ if (seePlayer()){ player.xSpeed = (player.xSpeed - 5); if (player.xSpeed > 25){ player.xSpeed = 25; }; }; } function frame159(){ animate("idle"); } public function shoot(a:Number=0){ var s:Number; shot = new BlueBubble((-3 - (Math.random() * 10))); parent.addChild(shot); shot.x = (this.x - (a * 2)); shot.y = (this.y + 80); s = (0.8 + (Math.random() / 2)); shot.scaleX = s; shot.scaleY = s; (shot as BlueBubble).lifeTime = (50 + (Math.random() * 50)); } override public function behave(){ if (seePlayer()){ contact = true; } else { contact = false; }; if (HP < (maxHP / 3)){ pattern = 3; } else { if (HP < ((maxHP * 2) / 3)){ pattern = 2; } else { pattern = 1; }; }; eye = pattern; if (eyes){ eyes.gotoAndStop(pattern); }; } function frame171(){ SFX.sound("bush"); } function frame297(){ SFX.sound("wind"); wind(); } function frame299(){ wind(); } function frame298(){ wind(); shoot(58); } function frame1(){ init(); stop(); } function frame198(){ root.y = -4; } function frame35(){ gotoAndStop("sleep"); } function frame196(){ root.y = -8; } function frame197(){ root.y = 6; } function frame195(){ spawn(); SFX.sound("pound"); root.y = 10; if (((Game.player.onGround) && (seePlayer()))){ Game.player.hit((attack * 1.5)); }; } function frame199(){ root.y = 3; } function frame40(){ immortal = false; } function frame300(){ wind(); } function frame303(){ shoot(50); wind(); } function frame304(){ shoot(53); wind(); } function frame305(){ shoot(56); wind(); } function frame307(){ wind(); } function frame302(){ wind(); } function frame306(){ shoot(58); wind(); } function frame308(){ wind(); shoot(58); } function frame301(){ wind(); shoot(58); } function frame317(){ animate("idle"); } function frame319(){ SFX.sound("tree"); eyes.gotoAndStop(4); eye = 4; } function frame309(){ wind(); } function frame204(){ root.y = -1; } function frame205(){ root.y = 0; } function frame73(){ animate("idle"); hidden = false; ready = true; } function frame200(){ root.y = -2; } function frame320(){ SFX.sound("tree"); } function frame201(){ root.y = 1; } function frame202(){ root.y = -1; } function frame211(){ animate("idle"); } function frame203(){ root.y = 1; } override public function wakeUp(){ animate("intro"); } function frame106(){ delay++; if (delay == 2){ a = (Math.random() * 4); if (pattern == 1){ if ((((a == 0)) || ((a == 1)))){ animate("attack3"); delay = 0; }; if ((((a == 2)) || ((a == 3)))){ animate("attack2"); delay = 0; }; }; if (pattern == 2){ if (a == 0){ animate("attack3"); delay = 0; }; if (a == 1){ animate("attack"); delay = 0; }; if (a == 2){ animate("attack2"); delay = 0; }; if (a == 3){ animate("attack4"); delay = -1; }; }; if (pattern == 3){ if ((((a == 0)) || ((a == 1)))){ animate("attack"); delay = 1; }; if (a == 2){ animate("attack4"); delay = -1; }; if (a == 3){ animate("attack2"); delay = 0; }; }; } else { gotoAndStop("idle"); }; } public function spawn(){ var i:int; i = 0; while ((((i < 2)) && ((Game.level.foes.length < 6)))) { shot = new Bush(); parent.addChild(shot); shot.x = ((this.x - 90) + Math.round((Math.random() * 150))); shot.y = (this.y + 100); shot.hidden = false; shot.aggro = 1; shot.immortal = false; shot.ready = true; shot.EXP = 0; shot.wakeUp(); shot.dynamicFoe = true; i++; }; } function frame238(){ shoot(30); } function frame240(){ shoot(35); } function frame243(){ shoot(40); } function frame366(){ SFX.sound("explode"); root.y = 3; } function frame246(){ shoot(43); } function frame361(){ SFX.sound("pound"); } function frame248(){ shoot(45); } function frame365(){ root.y = -4; } function frame363(){ root.y = -8; spawn(); spawn(); spawn(); } function frame364(){ SFX.sound("explode"); root.y = 6; } function frame367(){ root.y = -2; } function frame368(){ root.y = 1; } function frame362(){ SFX.sound("explode"); root.y = 10; } function frame369(){ root.y = -1; } function frame253(){ shoot(50); } function frame255(){ shoot(53); } function frame258(){ shoot(56); } function frame250(){ shoot(47); } function frame372(){ root.y = 0; } function frame148(){ shot = new SeaBomb((-5 - (Math.random() * 15)), (4 - (Math.random() * 18))); parent.addChild(shot); shot.x = (this.x - 100); shot.y = (this.y - 100); shot.scaleX = this.scaleX; shot.scaleY = this.scaleY; shot.father = this; shot.dynamicFoe = true; } function frame146(){ SFX.sound("throw"); } function frame261(){ shoot(58); } function frame371(){ root.y = -1; } function frame270(){ animate("idle"); } function frame271(){ root.y = 0; } } }//package
Section 250
//BossCar (BossCar) package { public class BossCar extends Foe { private var bulletPattern:int;// = 0 private var pos:int;// = 0 public var face:int;// = 1 private var moving:int;// = 0 private var count:int;// = 0 private var combo:int;// = 0 public function BossCar(){ combo = 0; pos = 0; bulletPattern = 0; face = 1; count = 0; moving = 0; super(); addFrameScript(0, frame1, 22, frame23, 53, frame54, 68, frame69, 101, frame102, 131, frame132, 150, frame151, 161, frame162, 176, frame177, 200, frame201, 210, frame211, 234, frame235, 244, frame245, 268, frame269, 276, frame277, 291, frame292, 352, frame353, 364, frame365, 402, frame403, 404, frame405, 421, frame422, 432, frame433, 441, frame442, 453, frame454, 455, frame456, 471, frame472, 482, frame483, 490, frame491, 503, frame504, 505, frame506, 508, frame509, 556, frame557, 557, frame558, 558, frame559, 559, frame560, 560, frame561, 561, frame562, 563, frame564, 565, frame566, 567, frame568, 657, frame658); EXP = 300; HP = 3800; recoilType = -1; attack = (attack * 20); dropRate = 1; soundHit = "metal"; soundDie = "metal"; hidden = true; immortal = true; startAnim = "sleep"; stopped = false; boss = true; noTurn = true; } function frame151(){ reloadBomb(); } public function reloadBullets(){ if ((((pattern == 1)) && ((combo < 4)))){ randomizeBullets(); } else { if ((((pattern == 2)) && ((combo < 5)))){ randomizeBullets(); } else { if ((((pattern == 3)) && ((combo < 6)))){ randomizeBullets(); } else { gotoAndStop("attack24"); }; }; }; } function frame491(){ spawn(); } function frame277(){ reloadBullets(); } function frame162(){ animate("idle"); } public function attackPattern(){ combo = 0; if (pos == 1){ if (facing){ animate("attack4"); pos++; } else { if (!facing){ animate("attack5"); pos--; }; }; count = 0; } else { if ((((count == 0)) || (((!((count == 3))) && ((Math.random() < 0.7)))))){ count++; if (pos == 0){ if (pattern == 1){ animate("attack"); } else { if ((((pattern == 2)) && ((Math.random() < 0.3)))){ animate("attack3"); } else { if ((((pattern == 3)) && ((Math.random() < 0.8)))){ animate("attack3"); } else { animate("attack"); }; }; }; }; if (pos == 2){ animate("attack2"); }; } else { if (pos == 2){ animate("attack5"); pos--; facing = false; } else { if (pos == 0){ animate("attack4"); pos++; facing = true; }; }; }; }; } override public function behave(){ if (moving == 1){ xSpeed = (xSpeed - 0.5); }; if (moving == -1){ xSpeed = (xSpeed + 0.5); }; if (Math.abs(xSpeed) == 13.5){ moving = (moving * -1); }; if (xSpeed == 0){ moving = 0; }; if (HP < (maxHP * 0.33)){ pattern = 3; } else { if (HP < (maxHP * 0.66)){ pattern = 2; } else { pattern = 1; }; }; face = pattern; } function frame292(){ animate("idle"); } function frame23(){ gotoAndStop("sleep"); } function frame177(){ randomizeBullets(); } function frame1(){ init(); stop(); } public function shootBullets(){ var bulletArray:Array; var e:int; bulletArray = []; if (bulletPattern == 1){ bulletArray = [40, 0, -40, -80]; }; if (bulletPattern == 2){ bulletArray = [80, -80]; }; if (bulletPattern == 3){ bulletArray = [0, 40, 80]; }; for each (e in bulletArray) { shot = new Bullet(180); shot.x = (this.x + 150); shot.y = (this.y + e); shot.turn(); shot.attack = 14; parent.addChild(shot); }; SFX.sound("explode"); combo++; } function frame504(){ animate("idle"); } function frame405(){ SFX.sound("engine"); } function frame403(){ animate("idle"); } function frame509(){ SFX.sound("explode"); } function frame506(){ SFX.sound("explode"); } public function randomizeBullets(){ var b:int; b = (Math.random() * 3); if (b == 0){ bulletPattern = 1; gotoAndStop("attack21"); }; if (b == 1){ bulletPattern = 2; gotoAndStop("attack22"); }; if (b == 2){ bulletPattern = 3; gotoAndStop("attack23"); }; } function frame54(){ immortal = false; } function frame658(){ kill(); } public function shootFire(){ shot = new Fireball(); parent.addChild(shot); shot.x = (this.x - 100); shot.y = (this.y - 20); shot.xSpeed = (-(Math.random()) * 7); shot.ySpeed = (8 - (Math.random() * 16)); shot.father = this; shot.dynamicFoe = true; SFX.sound("fire1"); combo++; } function frame422(){ moving = 1; } function frame558(){ y = (y - 3); SFX.sound("explode"); } function frame69(){ animate("idle"); hidden = false; ready = true; } function frame559(){ y = (y - 3); } function frame557(){ y = (y - 3); SFX.sound("pound"); } function frame560(){ y = (y - 3); SFX.sound("explode"); } function frame561(){ y = (y - 3); } function frame433(){ if (Math.abs(xSpeed) > 5){ gotoAndStop("attack41"); }; } function frame568(){ SFX.sound("explode"); } function frame562(){ y = (y - 3); SFX.sound("explode"); } function frame442(){ spawn(); } function frame201(){ shootBullets(); } function frame564(){ SFX.sound("explode"); } function frame211(){ reloadBullets(); } function frame456(){ SFX.sound("engine"); } function frame454(){ animate("idle"); } override public function wakeUp(){ animate("intro"); } public function shootBomb(){ shot = new SeaBomb((-2 - (Math.random() * 33)), (-(Math.random()) * 19)); parent.addChild(shot); shot.x = (this.x - 100); shot.y = (this.y - 20); shot.scaleX = this.scaleX; shot.scaleY = this.scaleY; shot.father = this; shot.dynamicFoe = true; SFX.sound("explode"); combo++; } function frame102(){ attackPattern(); } public function spawn(){ var foeType:Class; if (Math.random() < 0.33){ foeType = SpriteFire; } else { if (Math.random() < 0.5){ foeType = IdolFire; } else { foeType = SeaBomb; }; }; if ((((Game.level.foes.length < 7)) && ((pos == 1)))){ shot = new (foeType); parent.addChild(shot); shot.x = (this.x - 180); shot.y = (this.y + 350); shot.aggro = 1; shot.EXP = 0; shot.dynamicFoe = true; shot.ySpeed = -33; shot.edgeFall = true; shot = new (foeType); parent.addChild(shot); shot.x = (this.x + 180); shot.y = (this.y + 350); shot.aggro = 1; shot.EXP = 0; shot.dynamicFoe = true; shot.ySpeed = -33; shot.edgeFall = true; }; } function frame472(){ moving = -1; } function frame235(){ shootBullets(); } function frame566(){ SFX.sound("explode"); } function frame245(){ reloadBullets(); } function frame483(){ if (Math.abs(xSpeed) > 5){ gotoAndStop("attack51"); }; } function frame365(){ if (combo < 5){ gotoAndStop("attack31"); }; } function frame132(){ shootBomb(); } public function reloadBomb(){ if ((((pattern == 1)) && ((combo < 3)))){ gotoAndStop("attack1"); }; if ((((pattern == 2)) && ((combo < 4)))){ gotoAndStop("attack1"); }; if ((((pattern == 3)) && ((combo < 5)))){ gotoAndStop("attack1"); }; } function frame269(){ shootBullets(); } function frame353(){ shootFire(); } } }//package
Section 251
//BossGolem (BossGolem) package { public class BossGolem extends Foe { private var pos:int;// = 0 public var face:int;// = 1 private var dir:Boolean;// = false private var count:int;// = 0 private var rightMono:MonolithIce; private var leftMono:MonolithIce; public function BossGolem(){ pos = 0; dir = false; face = 1; count = 0; super(); addFrameScript(0, frame1, 13, frame14, 20, frame21, 25, frame26, 48, frame49, 103, frame104, 107, frame108, 121, frame122, 122, frame123, 126, frame127, 130, frame131, 131, frame132, 132, frame133, 133, frame134, 135, frame136, 136, frame137, 213, frame214, 223, frame224, 225, frame226, 227, frame228, 228, frame229, 232, frame233, 234, frame235, 237, frame238, 238, frame239, 269, frame270, 294, frame295, 298, frame299, 301, frame302, 304, frame305, 306, frame307, 308, frame309, 310, frame311, 311, frame312, 312, frame313, 313, frame314, 314, frame315, 315, frame316, 316, frame317, 317, frame318, 319, frame320, 321, frame322, 323, frame324, 325, frame326, 341, frame342, 343, frame344, 344, frame345, 345, frame346, 346, frame347, 348, frame349, 350, frame351, 405, frame406); EXP = 900; HP = 2800; recoilType = -1; attack = (attack * 14); dropRate = 1; soundHit = "rock"; soundDie = "rock2"; monster = 1; hidden = true; immortal = true; startAnim = "sleep"; stopped = false; boss = true; noTurn = true; } public function shoot(){ var sc:Number; shot = new Rock(1); parent.addChild(shot); shot.ySpeed = (-11 - (Math.random() * 14)); if (facing){ shot.xSpeed = ((Math.random() * 7) + 2); } else { shot.xSpeed = ((-(Math.random()) * 7) - 2); }; sc = (0.85 + (Math.random() / 4)); shot.scaleX = sc; shot.scaleY = sc; shot.y = (this.y + 90); shot.x = ((this.x + (Math.random() * 160)) - 80); } public function attackPattern(){ var a:int; a = (Math.random() * 4); if ((((pos == 1)) || ((pos == 2)))){ animate("hide"); } else { if (((((!((a == 0))) && ((count < 4)))) || ((count == 0)))){ animate("attack"); count++; } else { animate("hide"); count = 0; }; }; } override public function behave(){ if (seePlayer()){ contact = true; } else { contact = false; }; if (HP < (maxHP / 3)){ pattern = 3; } else { if (HP < ((maxHP * 2) / 3)){ pattern = 2; } else { pattern = 1; }; }; face = pattern; } public function destroyMono(){ var victim:MonolithIce; victim = null; if (pos == 0){ victim = rightMono; }; if (pos == 3){ victim = leftMono; }; if (((victim) && (!(victim.dead)))){ victim.die(); }; } function frame299(){ if (pattern > 1){ shoot2(); }; } function frame14(){ gotoAndStop("sleep"); } function frame295(){ shoot2(); } function frame26(){ SFX.sound("rumble"); } function frame21(){ immortal = false; } function frame1(){ init(); stop(); } function frame406(){ kill(); } function frame49(){ animate("idle"); hidden = false; ready = true; } function frame305(){ if (pattern > 1){ shoot2(); }; } function frame307(){ shoot2(); } function frame302(){ shoot2(); } function frame309(){ if (pattern > 2){ shoot2(); }; } function frame311(){ shoot2(); } function frame316(){ if (pattern > 1){ shoot2(); }; } public function spawnMono(){ if ((((((pos == 0)) || ((pos == 3)))) && ((pattern == 3)))){ shot = new MonolithIce(); parent.addChild(shot); shot.y = (this.y + 104); shot.x = this.x; shot.aggro = 1; shot.EXP = 0; shot.dynamicFoe = true; if (pos == 0){ rightMono = shot; } else { leftMono = shot; }; }; } function frame317(){ shoot2(); } function frame315(){ shoot2(); } function frame318(){ if (pattern > 2){ shoot2(); }; } public function position(){ if (pos == 0){ pos = 1; x = (x - 230); y = (y + 100); dir = false; } else { if ((((pos == 1)) && (!(dir)))){ pos = 2; turn(); x = (x - 240); } else { if ((((pos == 1)) && (dir))){ pos = 0; x = (x + 230); y = (y - 100); } else { if ((((pos == 2)) && (!(dir)))){ pos = 3; x = (x - 230); y = (y - 100); } else { if ((((pos == 2)) && (dir))){ pos = 1; turn(); x = (x + 240); } else { if (pos == 3){ pos = 2; x = (x + 230); y = (y + 100); dir = true; }; }; }; }; }; }; } function frame313(){ shoot2(); } function frame314(){ if (pattern > 1){ shoot2(); }; } function frame320(){ shoot2(); } function frame322(){ if (pattern > 2){ shoot2(); }; } function frame214(){ position(); animate("unhide"); } function frame324(){ shoot2(); } function frame326(){ if (pattern > 1){ spawn(); } else { shoot2(); }; } function frame312(){ if (pattern > 2){ shoot2(); }; } function frame342(){ animate("idle"); } function frame226(){ destroyMono(); } override public function wakeUp(){ animate("intro"); } function frame104(){ attackPattern(); } function frame347(){ shoot(); } function frame228(){ if (pattern > 1){ shoot(); }; } function frame344(){ SFX.sound("pound"); } function frame346(){ shoot(); } function frame349(){ shoot(); } public function spawn(){ shot = new IdolIce(); parent.addChild(shot); shot.x = this.x; shot.y = this.y; shot.aggro = 1; shot.EXP = 0; shot.dynamicFoe = true; } function frame224(){ SFX.sound("rumble"); } function frame233(){ shoot(); SFX.sound("rock"); } function frame235(){ SFX.sound("rumble"); } function frame345(){ shoot(); } function frame108(){ SFX.sound("rumble"); } function frame238(){ shoot(); } function frame239(){ SFX.sound("rumble"); } function frame229(){ SFX.sound("rumble"); } function frame122(){ SFX.sound("rumble"); } function frame127(){ shoot(); SFX.sound("rumble"); } function frame123(){ if (pattern > 1){ shoot(); }; } function frame132(){ shoot(); } function frame134(){ spawnMono(); } function frame137(){ SFX.sound("rumble"); } function frame136(){ shoot(); } function frame351(){ shoot(); } function frame131(){ SFX.sound("rock"); } function frame133(){ SFX.sound("rumble"); } public function shoot2(){ if (!facing){ shot = new Icicle2((-60 + (Math.random() * 120))); } else { shot = new Icicle2(((-60 + (Math.random() * 120)) + 180)); }; parent.addChild(shot); shot.x = ((this.x + (Math.random() * 50)) - 25); shot.y = ((this.y + (Math.random() * 50)) - 25); shot.scaleX = this.scaleX; shot.scaleY = this.scaleY; shot.father = this; SFX.sound("ice", "f"); } function frame270(){ animate("idle"); } } }//package
Section 252
//BrickLandformSmall (BrickLandformSmall) package { public dynamic class BrickLandformSmall extends Landform { public function BrickLandformSmall(){ super(); } } }//package
Section 253
//BrickPlatformMedium (BrickPlatformMedium) package { public dynamic class BrickPlatformMedium extends Platform { public function BrickPlatformMedium(){ super(); } } }//package
Section 254
//Bubble (Bubble) package { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Bubble extends MovieClip { public var item:MovieClip; public var face:MovieClip; public var box:TextField; public function Bubble(){ super(); addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 255
//Bullet (Bullet) package { import flash.utils.*; public class Bullet extends Foe { public var lifeTime:int;// = 50 public function Bullet(angle:Number=0){ lifeTime = 50; super(); addFrameScript(0, frame1, 13, frame14, 19, frame20); rotation = 200; rotation = angle; if ((((rotation > 90)) || ((rotation <= -90)))){ rotation = (rotation + 180); }; angle = (angle * (Math.PI / 180)); xSpeed = -((Math.cos(angle) * 23)); ySpeed = -((Math.sin(angle) * 23)); EXP = 0; HP = 9999; recoilType = 0; attack = (attack * 7); dropRate = 0; soundHit = "metal"; soundDie = ""; monster = 1; landFoe = false; dynamicFoe = true; noTurn = true; projectile = true; } override public function behave(){ lifeTime--; xSpeed = (xSpeed * 0.98); ySpeed = (ySpeed * 0.98); hitFoes(); if (lifeTime == 0){ die(); }; } function frame14(){ gotoAndStop("idle2"); } function frame1(){ init(); stop(); } function frame20(){ kill(); } public function hitFoes(){ for each (f in Game.level.foes) { if (((((((((((((f) && (!((f == this))))) && (f.hitbox))) && (f.hitbox.hitTestPoint((x + parent.x), (y + parent.y))))) && (!((getDefinitionByName(getQualifiedClassName(f)) == Gunslinger))))) && (!((getDefinitionByName(getQualifiedClassName(f)) == GunslingerDark))))) && (!((getDefinitionByName(getQualifiedClassName(f)) == Bullet))))){ f.hit(30, true); }; }; } } }//package
Section 256
//Bush (Bush) package { public class Bush extends Foe { public var accel:Number;// = 0.7 public function Bush(){ accel = 0.7; super(); addFrameScript(0, frame1, 2, frame3, 9, frame10, 21, frame22, 32, frame33); EXP = 3; HP = 40; recoilType = 1; attack = (attack * 3); dropRate = 0.4; soundHit = "bush"; soundDie = "hit2"; monster = 1; maxSpeed = 5; hidden = true; immortal = true; maxSpeed = (maxSpeed * (0.8 + (Math.random() / 2))); stopped = true; } override public function behave(){ if (((aggro) || (seePlayer()))){ contact = true; rx = ((x - player.x) + parent.x); if (rx == 0){ rx = 1; }; rt = Math.abs(rx); rx = (rx / rt); xSpeed = (xSpeed - (rx * 0.5)); } else { contact = false; xSpeed = (xSpeed * 0.8); }; limitSpeed(); gravity(); if (((((((onGround) && ((Math.random() < 0.03)))) && (ready))) && (seePlayer()))){ jump(17); }; } function frame10(){ animate("idle"); hidden = false; ready = true; } function frame22(){ gotoAndStop(animation); } function frame3(){ immortal = false; SFX.sound("bush"); } function frame1(){ init(); stop(); } function frame33(){ kill(); } override public function wakeUp(){ jump((15 + Math.round((Math.random() * 14)))); } } }//package
Section 257
//BushDark (BushDark) package { public class BushDark extends Foe { private var dir:Boolean;// = false public var accel:Number;// = 0.7 private var xx:Number;// = 0 private var delay:int;// = 0 public function BushDark(){ accel = 0.7; dir = false; xx = 0; delay = 0; super(); addFrameScript(0, frame1, 12, frame13, 23, frame24); EXP = 20; HP = 120; recoilType = 1; attack = (attack * 9); dropRate = 0.3; soundHit = "bush"; soundDie = "hit2"; monster = 3; maxSpeed = 7; maxSpeed = (maxSpeed * (0.8 + (Math.random() / 2))); edgeFall = false; noTurn = true; } override public function behave(){ if ((((Math.abs((xx - x)) < 0.5)) && ((delay > 12)))){ dir = !(dir); turn(); delay = 0; }; if (dir){ xSpeed = (xSpeed + 1); }; if (!dir){ xSpeed = (xSpeed - 1); }; xx = x; limitSpeed(); gravity(); delay++; } function frame13(){ gotoAndStop(animation); } function frame24(){ kill(); } function frame1(){ init(); stop(); } } }//package
Section 258
//BushSnow (BushSnow) package { public class BushSnow extends Foe { public var accel:Number;// = 0.7 public function BushSnow(){ accel = 0.7; super(); addFrameScript(0, frame1, 2, frame3, 9, frame10, 21, frame22, 32, frame33); EXP = 15; HP = 90; recoilType = 1; attack = (attack * 7); dropRate = 0.3; soundHit = "snow"; soundDie = "hit2"; monster = 2; maxSpeed = 7; hidden = true; immortal = true; maxSpeed = (maxSpeed * (0.8 + (Math.random() / 2))); stopped = true; } override public function behave(){ if (((aggro) || (seePlayer()))){ contact = true; rx = ((x - player.x) + parent.x); if (rx == 0){ rx = 1; }; rt = Math.abs(rx); rx = (rx / rt); xSpeed = (xSpeed - (rx * 0.6)); } else { contact = false; xSpeed = (xSpeed * 0.8); }; limitSpeed(); gravity(); if (((((((((onGround) && ((Math.random() < 0.05)))) && (ready))) && (seePlayer()))) || ((flash == 250)))){ jump(22); }; } function frame10(){ animate("idle"); hidden = false; ready = true; } function frame22(){ gotoAndStop(animation); } function frame3(){ immortal = false; SFX.sound("snow"); } function frame1(){ init(); stop(); } function frame33(){ kill(); } override public function wakeUp(){ jump((15 + Math.round((Math.random() * 14)))); } } }//package
Section 259
//Cactus (Cactus) package { public class Cactus extends Foe { public var wait:int; public function Cactus(){ super(); addFrameScript(0, frame1, 14, frame15, 41, frame42, 55, frame56, 66, frame67); EXP = 12; HP = 130; recoilType = 0; attack = (attack * 8); dropRate = 0.5; soundHit = "tree"; soundDie = "tree"; monster = 2; } public function shoot(){ var a:int; a = 0; while (a < 360) { shot = new CactusSpike(a); parent.addChild(shot); shot.x = this.x; shot.y = (this.y - 40); shot.scaleX = (this.scaleX * 0.8); shot.scaleY = (this.scaleY * 0.8); if (facing){ shot.turn(); }; a = (a + 30); }; } function frame15(){ if (seePlayer()){ contact = true; wait++; }; if (wait == 4){ wait = 0; animate("attack"); } else { gotoAndStop(animation); }; } function frame1(){ init(); stop(); wait = 2; } function frame42(){ shoot(); } function frame56(){ animate("idle"); } function frame67(){ kill(); } } }//package
Section 260
//CactusSpike (CactusSpike) package { public class CactusSpike extends Foe { public var lifeTime:int;// = 30 public function CactusSpike(angle:Number=0){ lifeTime = 30; super(); addFrameScript(0, frame1, 13, frame14, 19, frame20); rotation = 200; rotation = angle; angle = (angle * (Math.PI / 180)); xSpeed = -((Math.cos(angle) * 15)); ySpeed = -((Math.sin(angle) * 15)); EXP = 0; HP = 1; recoilType = 1; attack = (attack * 6); dropRate = 0; soundHit = ""; soundDie = ""; monster = 1; landFoe = false; dynamicFoe = true; immortal = true; noTurn = true; projectile = true; } override public function behave(){ lifeTime--; xSpeed = (xSpeed * 0.93); ySpeed = (ySpeed * 0.93); if (lifeTime == 0){ die(); }; } function frame14(){ gotoAndStop("idle2"); } function frame1(){ init(); stop(); } function frame20(){ kill(); } } }//package
Section 261
//Camera (Camera) package { public class Camera { public static var tx:Number = 0; public static var ty:Number = 0; public static var cameraMode:String = "follow"; public function Camera(){ super(); } public static function move(xs:int, ys:int){ if (cameraMode == "move"){ if (Game.player.door == -1){ xs = (-(((tx - Game.level.spawnPoint.x) + 350)) / 12); ys = (-(((ty - Game.level.spawnPoint.y) + 270)) / 12); } else { xs = (-((tx - (Game.level[("door" + Game.player.door)].x - 350))) / 12); ys = (-((ty - (Game.level[("door" + Game.player.door)].y - 320))) / 12); }; if ((((Math.abs(xs) <= 1)) && ((Math.abs(ys) <= 1)))){ cameraMode = "follow"; Game.player.alpha = 1; Game.player.setColor(0, 0, 0); Game.player.superArmor = 60; spawn(); }; }; xs = Math.round(xs); ys = Math.round(ys); tx = (tx + xs); ty = (ty + ys); if ((((ty > 100)) && ((cameraMode == "follow")))){ if (Game.player.face){ Game.player.face.gotoAndStop(3); }; Game.player.alpha = ((100 - ((ty - 100) / 2)) / 100); }; if ((((ty > 450)) && ((cameraMode == "follow")))){ if (Options.difficulty == 0){ Game.player.HP = (Game.player.HP - 5); }; if (Options.difficulty == 1){ Game.player.HP = (Game.player.HP - 10); }; if (Options.difficulty == 2){ Game.player.HP = (Game.player.HP - 15); }; if (Options.difficulty == 3){ Game.player.HP = (Game.player.HP - 20); }; if (Game.player.HP <= 0){ Game.player.die(); Game.player.animate("die2"); } else { cameraMode = "move"; Game.player.respawning = true; Game.player.face.gotoAndStop(2); Game.player.alpha = 0; }; Game.hud.updateHP(); }; Game.level.x = -(tx); if (Options.background){ Game.level.background.x = ((tx * 0.85) - 300); Game.level.background2.x = ((tx * 0.88) - 300); Game.level.clouds.x = tx; Game.level.clouds.y = (ty * 0.5); Game.level.background.y = (ty * 0.35); Game.level.background2.y = (ty * 0.4); }; Game.level.sky.x = tx; Game.level.pit.x = tx; Game.level.y = -(ty); Game.level.sky.y = (-120 + (ty * 0.6)); } public static function spawn(){ if (Game.player.door == -1){ tx = (Game.level.spawnPoint.x - Game.player.x); ty = (Game.level.spawnPoint.y - Game.player.y); } else { tx = (Game.level[("door" + Game.player.door)].x - 350); ty = (Game.level[("door" + Game.player.door)].y - 320); }; tx = Math.round(tx); ty = Math.round(ty); e = new Heal(); Game.level.addChild(e); e.x = (Game.player.x + tx); e.y = (Game.player.y + ty); Game.player.respawning = false; Game.player.onGround = false; } } }//package
Section 262
//Chest (Chest) package { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Chest extends MovieClip { public var ID:int; public var opened:Boolean; public function Chest(){ super(); addFrameScript(0, frame1, 5, frame6, 26, frame27); } function frame1(){ stop(); opened = false; if (parent.addChest){ parent.addChest(this); } else { parent.parent.addChest(this); }; if ((((LevelState.getChest(name.slice(5)) == 2)) || ((LevelState.getChest(name.slice(5)) == 1)))){ gotoAndStop(27); opened = true; }; } function frame6(){ SFX.sound("chest", "p"); } function frame27(){ stop(); } } }//package
Section 263
//ChestBubble (ChestBubble) package { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class ChestBubble extends MovieClip { public var item:MovieClip; public var e:MovieClip; public var numberBox:TextField; public function ChestBubble(){ super(); addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 264
//ClayDark (ClayDark) package { import flash.display.*; public class ClayDark extends Foe { public var sightbox3:MovieClip; public var sightbox2:MovieClip; public var accel:Number;// = 0.5 public var wait:int;// = 0 public function ClayDark(){ accel = 0.5; wait = 0; super(); addFrameScript(0, frame1, 8, frame9, 25, frame26, 36, frame37, 44, frame45, 52, frame53, 55, frame56, 61, frame62, 72, frame73, 73, frame74, 83, frame84, 88, frame89, 89, frame90, 92, frame93, 132, frame133, 135, frame136, 148, frame149); EXP = 110; HP = 280; maxSpeed = 3; recoilType = 1; attack = (attack * 10); dropRate = 0.5; ready = true; edgeFall = false; monster = 2; } function frame149(){ kill(); } override public function behave(){ if (((((seePlayer()) || (aggro))) && (ready))){ contact = true; rx = ((x - player.x) + parent.x); if (rx == 0){ rx = 1; }; rt = Math.abs(rx); rx = (rx / rt); xSpeed = (xSpeed - rx); } else { contact = false; xSpeed = (xSpeed * 0.8); }; limitSpeed(); gravity(); if ((((((Math.abs(xSpeed) > 1)) && (!((animation == "attack1"))))) && (!((animation == "attack2"))))){ animate("walk"); }; } function frame26(){ if (seePlayer2()){ animate("attack2"); } else { if (seePlayer3()){ animate("attack1"); }; }; } function frame9(){ if (seePlayer2()){ animate("attack2"); } else { if (seePlayer3()){ animate("attack1"); }; }; } function frame1(){ init(); stop(); } function frame45(){ if (seePlayer2()){ animate("attack2"); } else { if (seePlayer3()){ animate("attack1"); }; }; } function frame37(){ if (seePlayer2()){ animate("attack2"); } else { if (seePlayer3()){ animate("attack1"); } else { gotoAndStop(animation); }; }; } function frame53(){ if (seePlayer2()){ animate("attack2"); } else { if (seePlayer3()){ animate("attack1"); } else { gotoAndStop(animation); }; }; } function frame56(){ ready = false; noTurn = true; attacking = true; attackPower = 1.4; } function frame62(){ recoilType = -1; } function frame74(){ rock(); } function frame84(){ recoilType = 1; } function frame73(){ rock(); SFX.sound("pound"); } function frame89(){ ready = true; noTurn = false; attacking = false; } function frame90(){ animate("idle"); } function frame93(){ ready = false; noTurn = true; attacking = true; attackPower = 1.4; } public function rock(){ shot = new Rock(1); parent.addChild(shot); shot.y = this.y; shot.x = (this.x - 25); shot.ySpeed = (-17 - (Math.random() * 8)); if (facing){ shot.xSpeed = ((Math.random() * 10) + 2); } else { shot.xSpeed = ((-(Math.random()) * 10) - 2); }; shot.scaleX = 0.8; shot.scaleY = 0.8; } public function seePlayer2(){ return (sightbox2.hitTestPoint(player.x, (player.y - 40), true)); } public function seePlayer3(){ return (sightbox3.hitTestPoint(player.x, (player.y - 40), true)); } function frame136(){ animate("idle"); } function frame133(){ ready = true; noTurn = false; attacking = false; } } }//package
Section 265
//ClayRed (ClayRed) package { import flash.display.*; public class ClayRed extends Foe { public var sightbox3:MovieClip; public var sightbox2:MovieClip; public var accel:Number;// = 0.5 public var wait:int;// = 0 public function ClayRed(){ accel = 0.5; wait = 0; super(); addFrameScript(0, frame1, 8, frame9, 25, frame26, 36, frame37, 44, frame45, 52, frame53, 55, frame56, 73, frame74, 74, frame75, 86, frame87, 87, frame88, 90, frame91, 130, frame131, 133, frame134, 146, frame147); EXP = 16; HP = 180; maxSpeed = 3; recoilType = 1; attack = (attack * 6); dropRate = 0.5; ready = true; edgeFall = false; } override public function behave(){ if (((((seePlayer()) || (aggro))) && (ready))){ contact = true; rx = ((x - player.x) + parent.x); if (rx == 0){ rx = 1; }; rt = Math.abs(rx); rx = (rx / rt); xSpeed = (xSpeed - rx); } else { contact = false; xSpeed = (xSpeed * 0.8); }; limitSpeed(); gravity(); if ((((((Math.abs(xSpeed) > 1)) && (!((animation == "attack1"))))) && (!((animation == "attack2"))))){ animate("walk"); }; } function frame26(){ if (seePlayer2()){ animate("attack2"); } else { if (seePlayer3()){ animate("attack1"); }; }; } function frame9(){ if (seePlayer2()){ animate("attack2"); } else { if (seePlayer3()){ animate("attack1"); }; }; } function frame1(){ init(); stop(); } function frame45(){ if (seePlayer2()){ animate("attack2"); } else { if (seePlayer3()){ animate("attack1"); }; }; } function frame37(){ if (seePlayer2()){ animate("attack2"); } else { if (seePlayer3()){ animate("attack1"); } else { gotoAndStop(animation); }; }; } function frame53(){ if (seePlayer2()){ animate("attack2"); } else { if (seePlayer3()){ animate("attack1"); } else { gotoAndStop(animation); }; }; } function frame56(){ ready = false; noTurn = true; attacking = true; attackPower = 1.4; } function frame75(){ xSpeed = (xSpeed * 2); } function frame74(){ xSpeed = (xSpeed * 2); } function frame87(){ ready = true; noTurn = false; attacking = false; } function frame88(){ animate("idle"); } function frame91(){ ready = false; noTurn = true; attacking = true; attackPower = 1.4; } public function seePlayer2(){ return (sightbox2.hitTestPoint(player.x, (player.y - 40))); } public function seePlayer3(){ return (sightbox3.hitTestPoint(player.x, (player.y - 40))); } function frame134(){ animate("idle"); } function frame147(){ kill(); } function frame131(){ ready = true; noTurn = false; attacking = false; } } }//package
Section 266
//Clouds (Clouds) package { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Clouds extends MovieClip { public var c1:MovieClip; public var c2:MovieClip; public var cc3:MovieClip; public var cc4:MovieClip; public function Clouds(){ super(); addFrameScript(0, frame1); } function frame1(){ } public function move(){ if (c1){ c1.x = (c1.x - 3); if (c1.x < -1270){ c1.x = -50; }; c2.x = (c2.x - 5); if (c2.x < -1270){ c2.x = -50; }; }; } } }//package
Section 267
//Coin (Coin) package { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Coin extends MovieClip { public var ID:int; public var old:Boolean; public function Coin(){ super(); addFrameScript(0, frame1, 2, frame3, 3, frame4, 20, frame21); } function frame3(){ old = true; } function frame1(){ gotoAndStop(2); if (parent.parent.addCoin){ parent.parent.addCoin(this); }; old = false; } function frame4(){ SFX.sound("coin", "p"); } function frame21(){ stop(); parent.removeChild(this); } } }//package
Section 268
//Door (Door) package { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Door extends MovieClip { public function Door(){ super(); addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ visible = true; } } }//package
Section 269
//Equip (Equip) package { public class Equip { public var attack:Number; public var graphic:int; public var type:int; public var name:String; public var magic:Number; public var HP:Number; public var special:int; public var ID:int; public var description:String; public function Equip(name:String, description:String, graphic:int, HP:Number, attack:Number, magic:Number, special:int, type:int){ super(); this.name = name; this.description = description; this.graphic = graphic; this.HP = HP; this.attack = attack; this.magic = magic; this.special = special; this.type = type; } } }//package
Section 270
//Equips (Equips) package { public class Equips { public static var pirateHat:Equip = new Equip("Pirate Hat", "+10% HP, +20% atk, +20% mag", 1, 0.1, 0.2, 0.2, 0, 0); public static var equips:Array = [pirateHat, ninjaHood, knightHelm, vikingHelm, mageHat, pirateArmor, ninjaGear, knightArmor, vikingArmor, mageRobe, cutlass, katana, blade, claymore, umbrella]; public static var umbrella:Equip = new Equip("Umbrella", "+20% atk, +20% mag, hold Jump to float", 3, 0, 0.2, 0.2, 2, 2); public static var ninjaHood:Equip = new Equip("Ninja Hood", "+30% atk, +30% mag", 4, 0, 0.3, 0.3, 0, 0); public static var mageHat:Equip = new Equip("Mage Hat", "-20% atk, +60% mag", 5, 0, -0.2, 0.6, 0, 0); public static var vikingArmor:Equip = new Equip("Viking Armor", "+20% HP, +30% atk", 5, 0.2, 0.3, 0, 0, 1); public static var cutlass:Equip = new Equip("Cutlass", "+10% HP, +20% atk, +20% mag", 1, 0.1, 0.2, 0.2, 0, 2); public static var blade:Equip = new Equip("Mana Staff", "-50% atk, +40% mag, absorbs MP from foes", 5, 0, -0.5, 0.4, 3, 2); public static var mageRobe:Equip = new Equip("Mage Robe", "-10% HP, +40% mag, 1 extra MP", 4, -0.1, 0, 0.4, 6, 1); public static var pirateArmor:Equip = new Equip("Pirate Jacket", "+10% HP, +20% atk, +20% mag", 1, 0.1, 0.2, 0.2, 0, 1); public static var vikingHelm:Equip = new Equip("Viking Helm", "+20% HP, +70% atk, can't use magic", 3, 0.2, 0.7, -5, 4, 0); public static var knightHelm:Equip = new Equip("Knight Helm", "+40% HP", 2, 0.4, 0, 0, 0, 0); public static var knightArmor:Equip = new Equip("Knight Armor", "+40% HP", 2, 0.4, 0, 0, 0, 1); public static var katana:Equip = new Equip("Katana", "+20% atk, +10% mag, faster slashes", 2, 0, 0.2, 0.1, 1, 2); public static var ninjaGear:Equip = new Equip("Ninja Gear", "+10% atk, +10% mag, jump a bit higher", 3, 0, 0.1, 0.1, 5, 1); public static var claymore:Equip = new Equip("Claymore", "+20% HP, +40% atk, -20% mag", 6, 0.2, 0.4, -0.2, 0, 2); public function Equips(){ super(); } public static function init(){ var a:int; a = 0; while (a < equips.length) { equips[a].ID = a; a++; }; } public static function getEquip(equip:Equip){ SaveData.equipData[equip.ID] = true; trace(("Got Equip: " + equip.ID)); } } }//package
Section 271
//Eyeball (Eyeball) package { public class Eyeball extends Foe { public var accel:Number;// = 0.5 public var wait:int;// = 0 public function Eyeball(){ accel = 0.5; wait = 0; super(); addFrameScript(0, frame1, 23, frame24, 28, frame29, 44, frame45, 57, frame58); EXP = 12; HP = 110; recoilType = 1; attack = (attack * 8); dropRate = 0.3; soundHit = "bat"; soundDie = "hit2"; maxSpeed = 14; monster = 1; maxSpeed = (maxSpeed * (0.8 + (Math.random() / 2))); landFoe = false; ready = false; } override public function behave(){ seePlayer(); if (ready){ rx = ((x - player.x) + parent.x); ry = (((y - player.y) + 40) + parent.y); rt = (Math.abs(rx) + Math.abs(ry)); rx = (rx / rt); ry = (ry / rt); xSpeed = (xSpeed - (rx * 10)); ySpeed = (ySpeed - (ry * 10)); } else { ySpeed = (ySpeed * 0.92); xSpeed = (xSpeed * 0.92); }; if (flash == 0){ if (xSpeed > maxSpeed){ xSpeed = maxSpeed; }; if (ySpeed > (maxSpeed / 2)){ ySpeed = (maxSpeed / 2); }; if (xSpeed < -(maxSpeed)){ xSpeed = -(maxSpeed); }; if (ySpeed < (-(maxSpeed) / 2)){ ySpeed = (-(maxSpeed) / 2); }; }; } function frame29(){ ready = false; } function frame24(){ if (((seePlayer()) || (aggro))){ wait++; }; if (wait == 2){ animate("dash"); ready = true; wait = 0; } else { gotoAndStop(animation); }; } function frame1(){ init(); stop(); } function frame45(){ animate("idle"); } function frame58(){ kill(); } } }//package
Section 272
//EyeballIce (EyeballIce) package { public class EyeballIce extends Foe { public var accel:Number;// = 0.5 public var fear2:int;// = 1 public var fear:int;// = 0 public var wait:int;// = 0 public var ball:Spikeball; public function EyeballIce(){ accel = 0.5; wait = 0; fear = 0; fear2 = 1; super(); addFrameScript(0, frame1, 23, frame24, 28, frame29, 49, frame50, 62, frame63); EXP = 80; HP = 250; recoilType = 2; attack = (attack * 12); dropRate = 0.4; soundHit = "bat"; soundDie = "hit2"; maxSpeed = 8; monster = 1; maxSpeed = (maxSpeed * (0.8 + (Math.random() / 2))); landFoe = false; ready = false; } override public function behave(){ if (((ball) && (parent.contains(ball)))){ parent.setChildIndex(ball, (parent.getChildIndex(this) - 1)); }; if (((aggro) || (seePlayer()))){ contact = true; rx = ((x - player.x) + parent.x); ry = (((y - player.y) + 40) + parent.y); rt = (Math.abs(rx) + Math.abs(ry)); if (rt == 0){ rt = 1; }; rx = (rx / rt); ry = (ry / rt); fear--; if (fear < 0){ fear2 = 1; } else { fear2 = (-1 * (fear / 30)); }; xSpeed = (xSpeed - ((rx * 2) * fear2)); ySpeed = (ySpeed - ((ry * 2) * fear2)); ySpeed = (ySpeed * 0.86); xSpeed = (xSpeed * 0.86); }; if (flash == 0){ if (xSpeed > maxSpeed){ xSpeed = maxSpeed; }; if (ySpeed > (maxSpeed / 2)){ ySpeed = (maxSpeed / 2); }; if (xSpeed < -(maxSpeed)){ xSpeed = -(maxSpeed); }; if (ySpeed < (-(maxSpeed) / 2)){ ySpeed = (-(maxSpeed) / 2); }; } else { fear = 30; ySpeed = (ySpeed + 2); }; } function frame29(){ ready = false; } function frame24(){ if (((seePlayer()) || (aggro))){ wait++; }; if (wait == 2){ animate("dash"); ready = true; wait = 0; } else { gotoAndStop(animation); }; } function frame1(){ init(); init2(); stop(); } function frame50(){ gotoAndStop("dash"); ready = true; } public function init2(){ if (deathType != 3){ ball = new Spikeball(3); parent.addChildAt(ball, (parent.getChildIndex(this) - 1)); ball.x = this.x; ball.y = this.y; ball.father = this; }; } function frame63(){ kill(); } } }//package
Section 273
//fire (fire) package { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class fire extends MovieClip { public function fire(){ super(); addFrameScript(25, frame26); } function frame26(){ this.removeMovieClip(); } } }//package
Section 274
//FireAttack (FireAttack) package { public class FireAttack extends Foe { public function FireAttack(){ super(); addFrameScript(0, frame1, 1, frame2, 21, frame22); attack = (attack * 14); dynamicFoe = true; attacking = true; projectile = true; } function frame2(){ SFX.sound("fire"); } function frame22(){ kill(); } function frame1(){ init(); stop(); } } }//package
Section 275
//Fireball (Fireball) package { import flash.utils.*; public class Fireball extends Foe { public var lifeTime:int;// = 90 public function Fireball(){ lifeTime = 90; super(); addFrameScript(0, frame1, 16, frame17, 28, frame29); EXP = 0; HP = 1; maxSpeed = 14; attack = (attack * 14); dropRate = 0; soundDie = "fire"; maxSpeed = (maxSpeed * scaleX); landFoe = false; immortal = true; dynamicFoe = true; noTurn = true; projectile = true; } override public function behave(){ rx = ((x - player.x) + parent.x); ry = (((y - player.y) + 40) + parent.y); rt = (Math.abs(rx) + Math.abs(ry)); rx = (rx / rt); ry = (ry / rt); if (lifeTime == 90){ xSpeed = (xSpeed - ((rx * 15) * (1 + (Math.random() / 5)))); ySpeed = (ySpeed - ((ry * 15) * (1 + (Math.random() / 5)))); } else { xSpeed = (xSpeed - (rx * 1)); ySpeed = (ySpeed - (ry * 1)); }; if (xSpeed > maxSpeed){ xSpeed = (xSpeed - 2); }; if (ySpeed > maxSpeed){ ySpeed = (ySpeed - 2); }; if (xSpeed < -(maxSpeed)){ xSpeed = (xSpeed + 2); }; if (ySpeed < -(maxSpeed)){ ySpeed = (ySpeed + 2); }; lifeTime--; hitFoes(); if (lifeTime == 0){ die(); }; } function frame17(){ gotoAndStop("idle2"); } function frame29(){ kill(); } function frame1(){ init(); stop(); } public function hitFoes(){ for each (f in Game.level.foes) { if ((((((((((((lifeTime < 82)) && (f))) && (!((f == this))))) && (f.hitbox))) && (f.hitbox.hitTestPoint((x + parent.x), (y + parent.y))))) && (!((getDefinitionByName(getQualifiedClassName(f)) == Fireball))))){ f.hit(60, true); if (!dead){ die(); }; }; }; } } }//package
Section 276
//Foe (Foe) package { import flash.display.*; import flash.geom.*; public class Foe extends MovieClip { protected var pl:MovieClip; protected var soundHit:String;// = "target" public var dynamicFoe:Boolean;// = false protected var contact:Boolean;// = false protected var cruiser:Number;// = 0 public var onGround:Boolean;// = false public var attack:Number;// = 1 public var rt:Number;// = 0 public var dots:MovieClip; public var statusType:String;// = "" protected var rr:Number;// = 0 public var ry:Number;// = 0 public var f:Foe; public var rx:Number;// = 0 public var airCombo:int;// = 0 protected var dropRate:Number;// = 0.4 public var p:Point; public var dead:Boolean;// = false protected var w:int;// = 0 public var bubble:MovieClip; protected var attacking:Boolean;// = false protected var killed:Boolean;// = false public var superArmor:int;// = 0 public var xSpeed:Number;// = 0 public var immortal:Boolean;// = false protected var landFoe:Boolean;// = true public var edgeFall:Boolean;// = true protected var player:Player; protected var fatness:int;// = 15 protected var soundDie:String;// = "target2" public var shot:Foe; public var HP:int;// = 50 public var aggro:int;// = 0 public var sightbox:MovieClip; public var ID:int; public var homeLandform:MovieClip; protected var displace:int;// = 0 public var slip:Number;// = 1 public var maxSpeed:Number;// = 5 public var ySpeed:Number;// = 0 public var hitbox:MovieClip; protected var color:ColorTransform; public var father:Foe; public var maxHP:int;// = 50 public var boss:Boolean;// = false public var animation:String;// = "" protected var dropSize:Number;// = 1 public var pattern:int;// = 0 public var recoilType:int;// = 0 public var attackPower:Number;// = 1 public var ready:Boolean;// = false public var contactDamage:Boolean;// = true public var hidden:Boolean;// = false protected var startAnim:String;// = "idle" public var knockback:int;// = 1 protected var stopped:Boolean;// = false public var deathType:int;// = 2 public var hitCombo:int;// = 0 protected var groundFoe:Boolean;// = false protected var facing:Boolean;// = false protected var noTurn:Boolean;// = false public var monster:int;// = 1 public var statusTime:int;// = 0 protected var projectile:Boolean;// = false protected var flash:int;// = 0 public var status:MovieClip; public var EXP:int;// = 0 public function Foe(){ HP = 50; maxHP = 50; EXP = 0; dropRate = 0.4; dropSize = 1; attack = 1; attackPower = 1; soundHit = "target"; soundDie = "target2"; flash = 0; monster = 1; xSpeed = 0; ySpeed = 0; maxSpeed = 5; cruiser = 0; noTurn = false; facing = false; hidden = false; immortal = false; fatness = 15; onGround = false; ready = false; w = 0; startAnim = "idle"; landFoe = true; stopped = false; edgeFall = true; slip = 1; rx = 0; ry = 0; rt = 0; rr = 0; recoilType = 0; displace = 0; knockback = 1; hitCombo = 0; superArmor = 0; airCombo = 0; aggro = 0; contact = false; contactDamage = true; dead = false; killed = false; statusType = ""; statusTime = 0; animation = ""; p = new Point(); pattern = 0; dynamicFoe = false; deathType = 2; boss = false; attacking = false; projectile = false; groundFoe = false; super(); color = new ColorTransform(); } function hitWalls(){ if (isNaN(xSpeed)){ xSpeed = 0; }; w = 0; for each (pl in Game.level.landforms) { while (pl.hitbox2.hitTestPoint(((((localToGlobal(p).x + fatness) + 1) + xSpeed) + w), (localToGlobal(p).y - 6), true)) { w--; }; while (pl.hitbox2.hitTestPoint(((((localToGlobal(p).x - fatness) - 1) + xSpeed) + w), (localToGlobal(p).y - 6), true)) { w++; }; }; while (parent.land3.hitTestPoint(((((localToGlobal(p).x + fatness) + 1) + xSpeed) + w), (localToGlobal(p).y - 6), true)) { w--; }; while (parent.land3.hitTestPoint(((((localToGlobal(p).x - fatness) - 1) + xSpeed) + w), (localToGlobal(p).y - 6), true)) { w++; }; x = (x + w); } function hitLand(o:int=0):Boolean{ for each (pl in Game.level.specialPlatforms) { if (((((((pl.hitbox2) && (((pl.hitbox2.hitTestPoint((localToGlobal(p).x + fatness), ((localToGlobal(p).y + displace) + o), true)) || (pl.hitbox2.hitTestPoint((localToGlobal(p).x - fatness), ((localToGlobal(p).y + displace) + o), true)))))) && ((ySpeed >= -1)))) && (((!(pl.hitbox2.hitTestPoint((localToGlobal(p).x + fatness), ((((localToGlobal(p).y - 5) + displace) + o) - ySpeed), true))) && (!(pl.hitbox2.hitTestPoint((localToGlobal(p).x - fatness), ((((localToGlobal(p).y - 5) + displace) + o) - ySpeed), true))))))){ if (((pl.slippery) && (onGround))){ slip = 0.5; }; return (pl.effect3(this)); }; }; if (((((parent.land3.hitTestPoint((localToGlobal(p).x + fatness), ((localToGlobal(p).y + displace) + o), true)) || (parent.land3.hitTestPoint((localToGlobal(p).x - fatness), ((localToGlobal(p).y + displace) + o), true)))) || (((((((parent.platforms2.hitTestPoint((localToGlobal(p).x + fatness), ((localToGlobal(p).y + displace) + o), true)) && ((ySpeed >= -1)))) || (((parent.platforms2.hitTestPoint((localToGlobal(p).x - fatness), ((localToGlobal(p).y + displace) + o), true)) && ((ySpeed >= -1)))))) && (((((((!(parent.platforms2.hitTestPoint((localToGlobal(p).x + fatness), ((((localToGlobal(p).y - 5) - ySpeed) + displace) + o), true))) && ((ySpeed >= -1)))) || (((!(parent.platforms2.hitTestPoint((localToGlobal(p).x - fatness), ((((localToGlobal(p).y - 5) - ySpeed) + displace) + o), true))) && ((ySpeed >= -1)))))) || (onGround))))))){ return (true); }; for each (pl in Game.level.landforms) { if (((pl.hitbox2) && (((pl.hitbox2.hitTestPoint((localToGlobal(p).x + fatness), ((localToGlobal(p).y + displace) + o), true)) || (pl.hitbox2.hitTestPoint((localToGlobal(p).x - fatness), ((localToGlobal(p).y + displace) + o), true)))))){ if (((pl.slippery) && (onGround))){ slip = 0.5; }; return (true); }; }; return (false); } public function setColor(r:int, g:int, b:int){ color.redOffset = r; color.greenOffset = g; color.blueOffset = b; this.transform.colorTransform = color; } public function behave(){ } public function jump(h:Number){ if (!(statusType) != "freeze"){ ySpeed = -(h); onGround = false; }; } function gravity(){ if (!hitLand()){ ySpeed = (ySpeed + 1.8); if (ySpeed > 14){ ySpeed = 14; }; if (!hitLand(1)){ onGround = false; }; } else { onGround = true; airCombo = 0; groundFoe = true; while (hitLand()) { y--; }; ySpeed = 0; }; hitWalls(); if (y > 450){ die(); }; } public function die(){ if (((boss) && (Medals.stats.noHit))){ Medals.unlock(Medals.bossImmunity); }; superArmor = 0; attacking = false; Items.dropItem(this, dropRate, 0, dropSize); if (EXP != 0){ Numbers.expNumber(this, (("+" + EXP) + "EXP"), 5, 1.4); }; player.getEXP(EXP); dead = true; gotoAndPlay("die"); if (status){ status.status.visible = false; status.gotoAndStop(1); }; if (!projectile){ Medals.stats.kills++; trace(("Kills: " + Medals.stats.kills)); if (!Main.offline){ Game.root.kongregate.stats.submit("kills", 1); }; }; statusTime = 0; SFX.sound(soundDie, "f"); if (bubble){ bubble.visible = false; }; if (!dynamicFoe){ LevelState.setFoe(ID, deathType); }; } function turn(){ scaleX = (scaleX * -1); facing = !(facing); } public function getHomePlatform(){ for each (pl in Game.level.landforms) { if (((pl.hitbox2) && (pl.hitbox2.hitTestPoint(localToGlobal(p).x, ((localToGlobal(p).y + displace) + 20), true)))){ homeLandform = pl; }; }; for each (pl in Game.level.specialPlatforms) { if (((((pl.standable) && (pl.hitbox2))) && (pl.hitbox2.hitTestPoint(localToGlobal(p).x, ((localToGlobal(p).y + displace) + 20), true)))){ homeLandform = pl; }; }; } public function animate(a:String){ if (a != animation){ gotoAndStop(a); animation = a; }; } public function init(){ if (Game.levelNo != 22){ parent.setChildIndex(this, (parent.numChildren - 1)); }; ID = parent.foes.length; parent.foes.push(this); player = Game.player; EXP = (EXP * Math.abs((scaleX * ((1 + scaleY) / 2)))); HP = (HP * (Math.abs((scaleX * scaleY)) * (0.9 + (Options.difficulty / 10)))); maxHP = HP; animate(startAnim); cruiser = xSpeed; p.x = 0; p.y = 0; if ((((LevelState.getFoe(ID) == 2)) && (!(dynamicFoe)))){ deathType = 3; } else { if (boss){ BGM.play(6); Medals.stats.noHit = true; Game.hud.bossBar.visible = true; Game.hud.bossBar2.visible = true; Game.hud.updateBossBar(1); }; }; getHomePlatform(); } public function seePlayer():Boolean{ var b:Boolean; b = sightbox.hitTestPoint(player.x, (player.y - 40), true); if (((((b) && (!(contact)))) && (bubble))){ if (!aggro){ bubble.gotoAndPlay("exclaim"); }; contact = true; } else { if (!b){ contact = false; }; }; return (b); } function getAngle(){ rx = ((x - player.x) + parent.x); ry = (((y - player.y) + 40) + parent.y); rt = (Math.abs(rx) + Math.abs(ry)); rx = (rx / rt); ry = (ry / rt); } public function setStatus(status:String, time:int){ if (((((this) && (!(dead)))) && (this.status))){ this.status.gotoAndStop(status); statusType = status; statusTime = time; if (this.status.status){ this.status.status.alpha = 1; }; if (this.status.status){ this.status.status.visible = true; }; }; } function recoil(){ var pr:Number; getAngle(); homeLandform = null; if (((!(player.onGround)) && (Keys.keyIsDown[Keys.jumpKey]))){ pr = ((-(ry) * 19) - 5); if ((((pr < 0)) && ((pr < player.ySpeed)))){ player.ySpeed = (pr * player.bounce); if ((((player.bounce > 0)) && ((player.comboFall < 2)))){ player.bounce = (player.bounce - 0.1); if (player.bounce < 0.4){ Medals.unlock(Medals.foeBouncer); }; }; player.comboFall = 5; }; }; if (recoilType == 0){ x = (x + (rx * 8)); y = (y + (ry * 8)); } else { if (recoilType >= 1){ xSpeed = (((rx * 11) * player.knockBack) * recoilType); ySpeed = (((ry * 11) * player.knockBack) * recoilType); }; }; rr = 4; } public function limitSpeed(){ if (flash == 0){ if (xSpeed > maxSpeed){ xSpeed = maxSpeed; }; if (xSpeed < -(maxSpeed)){ xSpeed = -(maxSpeed); }; }; } function edgeStop(){ if (((!(edgeFall)) && (homeLandform))){ if (homeLandform.hitbox2){ if (x > ((homeLandform.x + ((homeLandform.hitbox2.x + homeLandform.hitbox2.width) * homeLandform.scaleX)) - fatness)){ x = ((homeLandform.x + ((homeLandform.hitbox2.x + homeLandform.hitbox2.width) * homeLandform.scaleX)) - fatness); xSpeed = 0; }; if (x < ((homeLandform.x + (homeLandform.hitbox2.x * homeLandform.scaleX)) + fatness)){ x = ((homeLandform.x + (homeLandform.hitbox2.x * homeLandform.scaleX)) + fatness); xSpeed = 0; }; } else { homeLandform = null; }; }; } public function wakeUp(){ } public function kill(){ stop(); killed = true; Game.level.foes.splice(Game.level.foes.indexOf(this), 1); trace("foe killed"); if (Game.level.foes.length == 0){ Game.level.allDead(); }; parent.removeChild(this); } public function hitPoint(m:MovieClip){ var p:Point; p = new Point(); p.x = m.x; p.y = m.y; if (((((((m) && (attacking))) && (Game.player))) && (Game.player.hitbox.hitTestPoint(localToGlobal(p).x, localToGlobal(p).y, true)))){ Game.player.hit((attackPower * attack), this); }; } public function hit(damage:int, fromFoe:Boolean=false):Boolean{ if ((((((((flash <= 0)) && (!(dead)))) && (!(immortal)))) && ((superArmor <= 0)))){ if (statusType == "burn"){ damage = (damage * 1.5); }; Numbers.damageNumber(this, ("" + damage)); flash = 250; HP = (HP - damage); if ((((aggro == 0)) && (bubble))){ bubble.gotoAndPlay("anger"); }; aggro++; contact = true; if (recoilType == 1){ airCombo++; }; if (airCombo == 3){ Medals.unlock(Medals.foeJuggler); }; if (boss){ Game.hud.updateBossBar((HP / maxHP)); if (fromFoe){ hitCombo = (hitCombo + 23); } else { hitCombo = (hitCombo + (Game.player.attackPower * 20)); }; if (hitCombo > 60){ superArmor = 60; hitCombo = 0; }; }; if (HP <= 0){ if (((fromFoe) && (boss))){ Medals.unlock(Medals.selfDestruction); }; if (boss){ BGM.levelMusic(); }; die(); } else { SFX.sound(soundHit, "f"); }; if (!fromFoe){ recoil(); }; return (true); }; return (false); } public function move(){ var damage:int; var p:Point; if (!onGround){ slip = 1; }; if (deathType == 3){ kill(); }; if (hidden){ if (dots){ dots.nextFrame(); }; if (stopped){ gotoAndStop(2); } else { nextFrame(); }; if (seePlayer()){ hidden = false; wakeUp(); }; } else { if (!killed){ if (statusType != "freeze"){ nextFrame(); if (bubble){ bubble.nextFrame(); }; }; if (status){ statusTime--; if (statusTime < 30){ status.status.visible = true; status.status.alpha = (statusTime / 30); }; if (statusTime < 0){ status.status.visible = false; statusType = ""; }; if (((((((statusTime % 15) == 0)) && (!(dead)))) && ((statusType == "poison")))){ damage = 1; Numbers.damageNumber(this, ("" + damage)); HP = (HP - damage); if (HP <= 0){ die(); }; }; }; setColor(0, 0, 0); if (flash > 0){ setColor(flash, flash, flash); flash = (flash - 50); }; if (boss){ alpha = 1; superArmor--; if (hitCombo > 0){ hitCombo--; }; if ((((superArmor > 0)) && (((superArmor % 2) == 0)))){ setColor(90, -40, -40); }; }; if (((((!(dead)) && (!((statusType == "freeze"))))) && (!((animation == ""))))){ if (landFoe){ ySpeed = Math.round(ySpeed); }; y = (y + ySpeed); behave(); x = (x + xSpeed); edgeStop(); }; if (((((contactDamage) && (hitbox))) && (!((statusType == "freeze"))))){ for each (p in player.hitPoints) { if (hitbox.hitTestPoint((player.x + p.x), (player.y + p.y), true)){ player.hit(attack, this); break; }; }; }; if (((p) && (!(noTurn)))){ if ((((localToGlobal(p).x < player.x)) && (!(facing)))){ turn(); }; if ((((localToGlobal(p).x > player.x)) && (facing))){ turn(); }; }; if ((((rr > 0)) && ((recoilType == 0)))){ x = (x + (-(rx) * 2)); y = (y + (-(ry) * 2)); rr--; }; if (((((!(edgeFall)) && ((flash == 0)))) && ((homeLandform == null)))){ getHomePlatform(); }; }; }; } } }//package
Section 277
//ForestLandformBig (ForestLandformBig) package { public dynamic class ForestLandformBig extends Landform { public function ForestLandformBig(){ super(); } } }//package
Section 278
//ForestLandformSmall (ForestLandformSmall) package { public dynamic class ForestLandformSmall extends Landform { public function ForestLandformSmall(){ super(); } } }//package
Section 279
//ForestLogPlatform (ForestLogPlatform) package { public dynamic class ForestLogPlatform extends Platform { public function ForestLogPlatform(){ super(); } } }//package
Section 280
//ForestPlatformBig (ForestPlatformBig) package { public dynamic class ForestPlatformBig extends Platform { public function ForestPlatformBig(){ super(); } } }//package
Section 281
//ForestPlatformSmall (ForestPlatformSmall) package { public dynamic class ForestPlatformSmall extends Platform { public function ForestPlatformSmall(){ super(); } } }//package
Section 282
//Game (Game) package { import flash.utils.*; import flash.display.*; import mochi.as3.*; public class Game { private var c:MovieClip; private var ch:Array; private var i:int; private var p:MovieClip; public var tim2:int;// = 0 public var tim3:int;// = 0 public var tim4:int;// = 0 static var ydif:Number = 0; public static var hot1:Spell; public static var hot2:Spell = Spells.fire; public static var hot3:Spell; static var xdif:Number = 0; public static var level:Level; public static var init:Boolean = false; public static var tim:int = 0; static var prevTime:int = 0; public static var retry:Boolean = false; public static var magic:int = 0; public static var spell:SpellMC; static var prevLevel:Class; public static var winlevel:Boolean = false; public static var hots:Array = [hot1, hot2, hot3]; public static var selectedSpell:Spell; static var nextLevel:Class; static var time:int; public static var gameover:Boolean = false; public static var player:Player; public static var root:Main; public static var levelType:Class = Level1_1; public static var levelNo:int = 1; public static var magicDown:Boolean = false; static var fps:int; static var ti:int; public static var pause:Boolean = false; public static var hud:Hud; public function Game(){ tim2 = 0; tim3 = 0; tim4 = 0; super(); } static function limitAim(){ if (hud.aim.x < 0){ hud.aim.x = 0; }; if (hud.aim.x > 700){ hud.aim.x = 700; }; if (hud.aim.y > 450){ hud.aim.y = 450; }; if (hud.aim.y < 0){ hud.aim.y = 0; }; } static function createLevel(l:Class){ if (level){ level.teardown(); root.removeChild(level); level = null; root.level = null; }; levelType = l; level = new (l); root.addChild(level); level.init(); if (player){ root.setChildIndex(player, (root.numChildren - 1)); }; if (hud){ root.setChildIndex(hud, (root.numChildren - 1)); }; } static function closeSpellMenu(){ hud.spells.gotoAndPlay(10); hud.spells.selected = 3; hud.spells.open = false; magic = 2; } static function checkSwitches(){ if (((((((player.onGround) && (Keys.keyIsDown[Keys.interactKey]))) && (!(player.attacking)))) && (!(player.magic)))){ for (i in level.switchs) { if (((((level.switchs[i].hitTestPoint(player.x, (player.y - player.n), true)) && (!(level.switchs[i].switching)))) && (!(player.interacting)))){ level.switchs[i].play(); level.switchs[i].switching = true; if (!player.facing){ player.turn(); }; if (!level.switchs[i].opened){ player.animate("switch2"); } else { player.animate("switch"); }; level.switchs[i].opened = !(level.switchs[i].opened); player.interacting = true; player.xSpeed = 0; break; }; }; }; } static function checkItems(){ for (i in level.items) { if (((level.items[i]) && (!(player.dead)))){ if (((((((level.items[i].hitTestPoint(player.x, ((player.y - player.n) - 40), true)) || (level.items[i].hitTestPoint(player.x, (player.y - player.n), true)))) && (!(level.items[i].taken)))) && (!(player.respawning)))){ level.items[i].take(player); }; level.items[i].move(); }; }; } static function keyDown(key:int){ if ((((((((key == Keys.pauseKey)) || ((key == Keys.escapeKey)))) && (!(pause)))) && (!(player.dead)))){ pause = true; hud.pause.visible = true; hud.pause.init(); SFX.sound("pause", "m"); BGM.pause(); } else { if (hud.pause.visible){ if (!hud.pause.config){ hud.pause.select(key); } else { hud.pause.keyConfig.configKey(key); }; } else { if (hud.gameover.done){ hud.gameover.endMenu.select(key); }; }; }; if (hud.spells.open){ if ((((key == Keys.leftKey)) || ((key == Keys.rightKey)))){ hud.spells.selectSpell(); } else { if ((((key == Keys.hot1Key)) && (selectedSpell))){ hot1 = selectedSpell; } else { if ((((key == Keys.hot2Key)) && (selectedSpell))){ hot2 = selectedSpell; } else { if ((((key == Keys.hot3Key)) && (selectedSpell))){ hot3 = selectedSpell; }; }; }; }; hud.updateHots(); }; if (!magicDown){ if ((((((key == Keys.jumpKey)) || ((key == Keys.attackKey)))) && ((magic >= 1)))){ trace("cancel spell"); hud.spells.gotoAndPlay(10); hud.spells.selected = 3; magic = 0; hud.aim.visible = false; pause = false; Keys.hotKey = 0; magicDown = true; } else { if ((((((((((((key == Keys.magicKey)) && ((magic == 1)))) && (selectedSpell))) && (!((selectedSpell == Spells.heal))))) && (!((selectedSpell == Spells.slash))))) && (!((selectedSpell == Spells.seiken))))){ aimSpell(); magicDown = true; } else { if ((((((key == Keys.magicKey)) || ((key == Keys.hotKey)))) && ((magic >= 1)))){ castSpell(); } else { if (((((((((((((!(player.attacking)) && ((magic == 0)))) && (!(player.magic)))) && (!(pause)))) && (!(player.respawning)))) && (!(player.interacting)))) && (!(player.dead)))){ if (key == Keys.magicKey){ if (player.MP == 0){ magicDown = true; Numbers.miscNumber("No MP", 6, 1.2); } else { trace("choose a spell"); magicDown = true; pause = true; magic = 1; hud.spells.gotoAndPlay(1); hud.spells.open = true; selectedSpell = null; }; } else { if (key == Keys.hot1Key){ hotSpell(hot1, key); } else { if (key == Keys.hot2Key){ hotSpell(hot2, key); } else { if (key == Keys.hot3Key){ hotSpell(hot3, key); }; }; }; }; }; }; }; }; }; level.setChildIndex(level.pit, (level.numChildren - 1)); } static function castSpell(){ trace("casting spell!!"); if ((((((selectedSpell == Spells.heal)) || ((selectedSpell == Spells.slash)))) || ((selectedSpell == Spells.seiken)))){ closeSpellMenu(); }; player.knockBack = 0.6; pause = false; magic = 0; hud.aim.visible = false; Keys.hotKey = 0; magicDown = true; if (!selectedSpell){ hud.spells.gotoAndPlay(10); hud.spells.selected = 3; }; if (selectedSpell){ if (spell){ spell.kill(); }; spell = new SpellMC(selectedSpell); level.addChild(spell); trace(selectedSpell.graphic); trace(selectedSpell.getLevel()); spell.gotoAndStop((("" + selectedSpell.graphic) + selectedSpell.getLevel())); spell.x = (-(level.x) + hud.aim.x); spell.y = (-(level.y) + hud.aim.y); if ((((((selectedSpell == Spells.heal)) || ((selectedSpell == Spells.slash)))) || ((selectedSpell == Spells.seiken)))){ spell.x = (350 - level.x); spell.y = (225 - level.y); }; if (selectedSpell == Spells.seiken){ spell.y = (spell.y + 7); if (!player.facing){ spell.scaleX = (spell.scaleX * -1); }; }; magicDown = true; player.MP--; hud.updateMP(); player.attackPower = 1.2; if (player.onGround){ player.animate("magic"); } else { player.animate("magic2"); }; Medals.unlock(Medals.newbieMage); if (selectedSpell.getLevel() == 3){ Medals.unlock(Medals.masterMage); }; player.magic = true; }; } static function checkSigns(){ if (!player.respawning){ for (i in level.signs) { if (level.land2[("sign" + i)].hitTestPoint(player.x, (player.y - player.n), true)){ hud.bubble1.fadeIn = true; hud.bubble1.scaleX = 0.9; hud.bubble1.scaleY = 0.9; if (level.signs[i].length <= 3){ hud.bubble1.gotoAndStop(int(level.signs[i])); } else { hud.bubble1.gotoAndStop(1); if (hud.bubble1.box){ hud.bubble1.box.text = level.signs[i]; }; }; break; }; }; }; } static function changeLevel(){ player.interacting = true; player.animate("falling"); trace(((("Going from " + prevLevel) + " to ") + nextLevel)); Game.createLevel(nextLevel); Camera.spawn(); hud.mapBox.text = level.map; } static function gameLoop(){ SFX.countSound = 0; SFX.prevSound = ""; hud.bubble1.fadeIn = false; hud.bubble2.fadeIn = false; if (((((((!(Keys.keyIsDown[Keys.magicKey])) && (!(Keys.keyIsDown[Keys.hot1Key])))) && (!(Keys.keyIsDown[Keys.hot2Key])))) && (!(Keys.keyIsDown[Keys.hot3Key])))){ magicDown = false; } else { if ((((((((magic == 0)) && (Keys.keyIsDown[Keys.magicKey]))) && (!(magicDown)))) && (!(pause)))){ keyDown(Keys.magicKey); } else { if ((((((((magic == 0)) && (Keys.keyIsDown[Keys.hot1Key]))) && (!(magicDown)))) && (!(pause)))){ keyDown(Keys.hot1Key); } else { if ((((((((magic == 0)) && (Keys.keyIsDown[Keys.hot2Key]))) && (!(magicDown)))) && (!(pause)))){ keyDown(Keys.hot2Key); } else { if ((((((((magic == 0)) && (Keys.keyIsDown[Keys.hot3Key]))) && (!(magicDown)))) && (!(pause)))){ keyDown(Keys.hot3Key); }; }; }; }; }; if (hud.aim.visible){ if (Keys.keyIsDown[Keys.upKey]){ hud.aim.y = (hud.aim.y - 15); }; if (Keys.keyIsDown[Keys.downKey]){ hud.aim.y = (hud.aim.y + 15); }; if (Keys.keyIsDown[Keys.rightKey]){ hud.aim.x = (hud.aim.x + 15); }; if (Keys.keyIsDown[Keys.leftKey]){ hud.aim.x = (hud.aim.x - 15); }; limitAim(); }; if (!pause){ if (level){ checkItems(); checkSigns(); checkChests(); checkSwitches(); checkCoins(); checkDoors(); checkSpells(); checkFoes(); checkPlatforms(); if (level.clouds){ level.clouds.move(); }; if (player){ player.move(); }; }; }; getfps(); } static function checkPlatforms(){ for each (p in level.specialPlatforms) { p.nextFrame(); if (p.move){ p.move(); }; }; } static function checkChests(){ if (((player.onGround) && (!(player.dead)))){ for each (c in level.chestsMC) { if (c.hitTestPoint(player.x, (player.y - player.n), true)){ ch = level.chests[c.name.slice(5)]; if (((((((!(c.opened)) && (Keys.keyIsDown[Keys.interactKey]))) && (!(player.attacking)))) && (!(player.magic)))){ c.gotoAndPlay(2); c.opened = true; player.animate("chest"); player.interacting = true; player.xSpeed = 0; if (LevelState.getChest(c.name.slice(5)) != 3){ player.chests++; }; LevelState.setChest(c.name.slice(5), 2); if (ch[0] == "mp"){ player.recoverMP(player.maxMP); Numbers.damageNumber(c, (("+" + player.maxMP) + "MP"), 3, 1.5); LevelState.setChest(c.name.slice(5), 1); }; if (ch[0] == "hp"){ player.recoverHP(Math.floor(player.maxHP)); Numbers.damageNumber(c, (("+" + Math.floor(player.maxHP)) + "HP"), 4, 1.5); LevelState.setChest(c.name.slice(5), 1); }; if (ch[0] == "exp"){ player.getEXP(ch[1]); Numbers.expNumber(c, (("+" + ch[1]) + "EXP"), 5, 1.4); }; if (ch[0] == "mpup"){ player.increaseMP(); Numbers.damageNumber(c, (("+" + player.maxMP) + "MP"), 3, 1.5); }; if (ch[0] == "hpup"){ player.increaseHP(); Numbers.damageNumber(c, (("+" + Math.floor(player.maxHP)) + "HP"), 4, 1.5); }; if (ch[0] == "coins"){ player.coins = (player.coins + ch[1]); LevelState.chestCoins[LevelState.level] = (LevelState.chestCoins[LevelState.level] + ch[1]); }; if (ch[0] == "equip"){ SaveData.equipPrompt = true; Equips.getEquip(ch[1]); }; break; } else { if (((c.opened) || ((((LevelState.getChest(c.name.slice(5)) == 3)) && ((((ch[0] == "hp")) || ((ch[0] == "mp")))))))){ hud.bubble2.fadeIn = true; hud.bubble2.gotoAndStop(ch[0]); if (hud.bubble2.e){ hud.bubble2.e.gotoAndStop((ch[1].ID + 1)); }; hud.bubble2.numberBox.text = ""; if (ch[0] == "coins"){ hud.bubble2.numberBox.text = ("+£" + ch[1]); } else { if (ch[0] == "exp"){ hud.bubble2.numberBox.text = (("+" + ch[1]) + "EXP"); }; }; break; }; }; }; }; }; } static function getfps(){ ti++; if ((ti % 30) == 0){ if (((!(pause)) && (!(gameover)))){ hud.tick(); }; ti = 0; time = getTimer(); fps = ((30000 / (time - prevTime)) + 1); if (fps > 30){ fps = 30; }; hud.fps((("" + fps) + "fps")); prevTime = getTimer(); }; } static function hotSpell(sp:Spell, key:int){ trace("hotkey"); magicDown = true; if (player.MP == 0){ Numbers.miscNumber("No MP", 6, 1.2); } else { if (sp){ Keys.hotKey = key; pause = true; selectedSpell = sp; if (magic != 2){ if (((((!((selectedSpell == Spells.heal))) && (!((selectedSpell == Spells.slash))))) && (!((selectedSpell == Spells.seiken))))){ aimSpell(); } else { castSpell(); }; }; }; }; } static function checkDoors(){ if (((((((((((((player.onGround) && (Keys.keyIsDown[Keys.interactKey]))) && (!(hud.transitioning)))) && (!(player.attacking)))) && (!(player.magic)))) && (!(player.respawning)))) && (!(player.dead)))){ for (i in level.doors) { if (((level[("door" + i)].hitTestPoint(player.x, (player.y - player.n), true)) && (level[("door" + i)].visible))){ if (level.doors[i][0] == "end"){ player.animate("end"); level[("door" + i)].cat.visible = false; } else { player.animate("door"); prevLevel = Class(getDefinitionByName(getQualifiedClassName(level))); nextLevel = level.doors[i][0]; }; player.door = level.doors[i][1]; player.interacting = true; player.xSpeed = 0; break; }; }; }; } static function aimSpell(){ var closest:int; var f:Foe; var xd:int; var yd:int; hud.aim.visible = true; hud.aim.x = 350; hud.aim.y = 225; closest = 900; Game.player.alpha = 1; if (Options.aim){ for each (f in level.foes) { xd = ((350 - f.x) - level.x); yd = (((225 - f.y) - level.y) + 25); if ((((((((((Math.abs(xd) < 390)) && ((Math.abs(yd) < 260)))) && (!(f.immortal)))) && (!(f.dead)))) && ((closest > (Math.abs(xd) + Math.abs(yd)))))){ trace(((("D: " + xd) + " ") + yd)); closest = (Math.abs(xd) + Math.abs(yd)); hud.aim.x = (350 - xd); hud.aim.y = (225 - yd); limitAim(); }; }; }; if (selectedSpell.getLevel() == 1){ hud.aim.scaleX = 1.2; hud.aim.scaleY = 1.2; } else { if (selectedSpell.getLevel() == 2){ hud.aim.scaleX = 1.42; hud.aim.scaleY = 1.42; } else { if (selectedSpell.getLevel() == 3){ hud.aim.scaleX = 1.7; hud.aim.scaleY = 1.7; }; }; }; closeSpellMenu(); } static function checkFoes(){ if (((!(player.interacting)) && (!(player.respawning)))){ for (i in level.foes) { if (level.foes[i]){ level.foes[i].move(); }; }; }; } static function checkCoins(){ for (i in level.coins) { if (((((level.coins[i].hitTestPoint(player.x, ((player.y - player.n) - 30), true)) && (!(level.coins[i].opened)))) && (!(player.respawning)))){ level.coins[i].gotoAndPlay(4); level.coins[i].opened = true; if (!level.coins[i].old){ player.coins++; }; LevelState.setCoin(level.coins[i].ID); }; }; } static function endGame(){ LevelState.save(); SaveData.playerEXP = player.EXP; if ((((Game.player.coins == 100)) && ((Game.player.chests == 10)))){ LevelState.perfects[LevelState.level] = true; }; root.removeChild(hud); hud = null; root.hud = null; root.removeChild(player); player = null; root.player = null; level.teardown(); root.removeChild(level); level = null; root.level = null; root.playing = false; pause = false; SaveData.saveGame(); trace("ending gameplay"); MochiEvents.endPlay(); if (LevelState.getCoins() >= 200){ SaveData.spellPrompt = true; }; } static function startGame(r:MovieClip, l:Class){ root = r; trace(("Starting level: " + l)); gameover = false; winlevel = false; LevelState.load(levelNo); createLevel(l); player = new Player(); root.addChild(player); player.init(); hud = new Hud(player); root.addChild(hud); hud.init(); root.playing = true; MochiEvents.trackEvent("Level Started", Game.levelNo); MochiEvents.trackEvent("Level Difficulty", Options.difficulty); MochiEvents.trackEvent("Music Setting", Options.music); MochiEvents.trackEvent("Quality Setting", Options.quality); MochiEvents.startPlay(); trace("Starting gameplay"); BGM.levelMusic(); } static function checkSpells(){ if (spell){ spell.nextFrame(); }; } } }//package
Section 283
//Gunslinger (Gunslinger) package { public class Gunslinger extends Foe { public var accel:Number;// = 0.5 public var wait:int;// = 0 public function Gunslinger(){ accel = 0.5; wait = 0; super(); addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 24, frame25, 41, frame42, 43, frame44, 53, frame54, 56, frame57, 69, frame70); EXP = 10; HP = 90; recoilType = 1; maxSpeed = 3; attack = (attack * 6); dropRate = 0.5; soundHit = "metal"; soundDie = "hit2"; monster = 1; maxSpeed = (maxSpeed * (0.8 + (Math.random() / 2))); ready = true; edgeFall = false; } public function shoot(){ if (facing){ shot = new Bullet(180); shot.x = (this.x + 40); shot.turn(); } else { shot = new Bullet(0); shot.x = (this.x - 40); }; parent.addChild(shot); shot.y = (this.y - 45); SFX.sound("explode"); } override public function behave(){ if (((((aggro) || (seePlayer()))) && (ready))){ rx = ((x - player.x) + parent.x); if (rx == 0){ rx = 1; }; rt = Math.abs(rx); rx = (rx / rt); xSpeed = (xSpeed - (rx * accel)); } else { xSpeed = (xSpeed * 0.8); }; limitSpeed(); gravity(); } function frame2(){ gotoAndStop(((Math.random() * 20) + 2)); } function frame4(){ if (Math.random() > 0.5){ nextFrame(); }; } function frame3(){ if (Math.random() > 0.5){ nextFrame(); }; } function frame1(){ init(); stop(); } function frame25(){ if (seePlayer()){ wait++; }; if (wait == 3){ animate("shoot"); wait = 0; } else { gotoAndStop(animation); }; } function frame42(){ ready = false; } function frame44(){ shoot(); } function frame54(){ ready = true; } function frame57(){ animate("idle"); } function frame70(){ kill(); } } }//package
Section 284
//GunslingerDark (GunslingerDark) package { public class GunslingerDark extends Foe { public var accel:Number;// = 0.5 public var wait:int;// = 0 public function GunslingerDark(){ accel = 0.5; wait = 0; super(); addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 24, frame25, 38, frame39, 40, frame41, 49, frame50, 59, frame60, 65, frame66, 68, frame69, 81, frame82); EXP = 55; HP = 200; recoilType = 1; maxSpeed = 3; attack = (attack * 12); dropRate = 0.5; soundHit = "metal"; soundDie = "hit2"; monster = 2; maxSpeed = (maxSpeed * (0.8 + (Math.random() / 2))); ready = true; edgeFall = false; } public function shoot(){ if (facing){ shot = new Bullet(180); shot.x = (this.x + 40); shot.turn(); } else { shot = new Bullet(0); shot.x = (this.x - 40); }; parent.addChild(shot); shot.y = (this.y - 45); shot.attack = 10; SFX.sound("explode"); } override public function behave(){ if (((((aggro) || (seePlayer()))) && (ready))){ rx = ((x - player.x) + parent.x); if (rx == 0){ rx = 1; }; rt = Math.abs(rx); rx = (rx / rt); xSpeed = (xSpeed - (rx * accel)); } else { xSpeed = (xSpeed * 0.8); }; limitSpeed(); gravity(); } function frame2(){ gotoAndStop(((Math.random() * 20) + 2)); } function frame4(){ if (Math.random() > 0.5){ nextFrame(); }; } function frame3(){ if (Math.random() > 0.5){ nextFrame(); }; } function frame1(){ init(); stop(); } function frame25(){ if (seePlayer()){ wait++; }; if (wait == 3){ animate("shoot"); wait = 0; } else { gotoAndStop(animation); }; } function frame39(){ ready = false; } function frame41(){ shoot(); } function frame66(){ ready = true; } function frame50(){ shoot(); } function frame60(){ shoot(); } function frame69(){ animate("idle"); } function frame82(){ kill(); } } }//package
Section 285
//Heal (Heal) package { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Heal extends MovieClip { public function Heal(){ super(); addFrameScript(23, frame24); } function frame24(){ stop(); parent.removeChild(this); } } }//package
Section 286
//Hit (Hit) package { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Hit extends MovieClip { public function Hit(){ super(); addFrameScript(4, frame5); } function frame5(){ stop(); parent.removeChild(this); } } }//package
Section 287
//Hit2 (Hit2) package { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Hit2 extends MovieClip { public function Hit2(){ super(); addFrameScript(8, frame9); } function frame9(){ stop(); parent.removeChild(this); } } }//package
Section 288
//Hud (Hud) package { import flash.display.*; import flash.text.*; import mochi.as3.*; public class Hud extends MovieClip { public var pause:MovieClip; public var message:String;// = "derp" public var clock:MovieClip; public var fpsBox:TextField; public var spells:MovieClip; public var transitioning:Boolean;// = false public var intro:MovieClip; public var seconds:int;// = -2 public var expBar:MovieClip; public var mapBox:TextField; public var minutes:int;// = 0 public var mp0:MovieClip; public var mp1:MovieClip; public var mp2:MovieClip; public var mp4:MovieClip; public var mp6:MovieClip; public var mp3:MovieClip; public var mp5:MovieClip; public var mp7:MovieClip; public var chestBox:TextField; public var bubble1:MovieClip; public var levelup:MovieClip; public var bubble2:MovieClip; public var mpBox:TextField; public var mps:Array; public var aim:MovieClip; public var transition:MovieClip; public var bossBar:MovieClip; public var mpBar:MovieClip; public var coinBox:TextField; public var hot1:MovieClip; public var hot2:MovieClip; public var hot3:MovieClip; public var bossBar2:MovieClip; public var hpBox:TextField; public var timeBox:TextField; public var gameover:MovieClip; public var hots:Array; public var hpBar:MovieClip; public var spellInfo:MovieClip; public function Hud(p:Player){ message = "derp"; transitioning = false; seconds = -2; minutes = 0; super(); addFrameScript(0, frame1); x = 0; y = 0; hots = [hot1, hot2, hot3]; mps = [mp0, mp1, mp2, mp3, mp4, mp5, mp6, mp7]; hotKeys(); mapBox.text = Game.level.map; bossBar.visible = false; bossBar2.visible = false; if (LevelState.getRank(Game.levelNo) == undefined){ clock.visible = false; timeBox.visible = false; }; } public function updateMP(){ var i:int; i = 0; while (i < 8) { if (i < Game.player.maxMP){ this[("mp" + i)].visible = true; } else { this[("mp" + i)].visible = false; }; i++; }; i = 0; while (i < Game.player.maxMP) { if (i < Game.player.MP){ this[("mp" + i)].gotoAndStop(2); } else { this[("mp" + i)].gotoAndStop(1); }; i++; }; } public function updateHots(){ if (Game.hot1){ hot1.gotoAndStop(Game.hot1.graphic); }; if (Game.hot2){ hot2.gotoAndStop(Game.hot2.graphic); }; if (Game.hot3){ hot3.gotoAndStop(Game.hot3.graphic); }; } public function updateBossBar(HP:Number){ trace(("BOSS HP: " + HP)); bossBar.scaleX = (2.72 * HP); if (HP <= 0){ bossBar.visible = false; bossBar2.visible = false; }; } function frame1(){ aim.visible = false; hot1.selected.visible = false; hot2.selected.visible = false; hot3.selected.visible = false; spellInfo.gotoAndStop(8); init(); } public function update(){ var b:MovieClip; expBar.scaleX = ((Game.player.EXP / Game.player.nextEXP) * 1.27); coinBox.text = Game.player.coins; chestBox.text = Game.player.chests; for each (b in [bubble1, bubble2]) { if (b.fadeIn){ b.alpha = (b.alpha + 0.2); if (b.alpha > 1){ b.alpha = 1; }; } else { b.alpha = (b.alpha - 0.2); if (b.alpha < 0){ b.alpha = 0; }; }; }; } public function levelComplete(){ if (Game.levelNo == 20){ gameover.gotoAndPlay("theEnd"); Medals.unlock(Medals.theEnd); } else { gameover.gotoAndPlay("levelComplete"); }; LevelState.setRank(); MochiEvents.trackEvent("Level Complete", Game.levelNo); trace("unlocking new level"); if ((((SaveData.levelsUnlocked <= Game.levelNo)) && (!((Game.levelNo == 22))))){ MochiEvents.trackEvent("New Level Complete", Game.levelNo); SaveData.levelsUnlocked = (Game.levelNo + 1); Game.root.levelUnlock = true; }; if (!Main.offline){ Game.root.kongregate.stats.submit("levelsCompleted", Game.levelNo); }; if ((((Game.levelNo == 3)) && ((getTime() <= 40)))){ Medals.unlock(Medals.forestJog); }; if ((((Game.levelNo == 7)) && ((getTime() <= 50)))){ Medals.unlock(Medals.desertDash); }; if ((((Game.levelNo == 13)) && ((getTime() <= 60)))){ Medals.unlock(Medals.glacierRun); }; if ((((Game.levelNo == 19)) && ((getTime() <= 70)))){ Medals.unlock(Medals.volcanoSprint); }; if ((((Game.levelNo == 21)) && ((Options.difficulty > 1)))){ Medals.unlock(Medals.foeExterminator); }; if ((((Game.levelNo == 22)) && ((Options.difficulty > 1)))){ Medals.unlock(Medals.bossHunter); }; } public function fps(f:String){ fpsBox.text = f; } public function init(){ tick(); updateMP(); updateHP(); updateHots(); transition.gotoAndPlay(33); message = "derp"; } public function displayLevelNo(){ if (intro.currentFrame > 5){ intro.gotoAndPlay(1); message = ("" + Game.level.map); }; } public function getTime(){ return ((seconds + (minutes * 60))); } public function playLevelup(){ levelup.gotoAndPlay(2); } public function updateHP(){ hpBox.text = Game.player.HP; hpBar.scaleX = ((Game.player.HP / Game.player.maxHP) * 0.89); } public function tick(){ seconds++; if (seconds == 60){ seconds = 0; minutes++; }; timeBox.text = Options.formatTime(minutes, seconds); } public function showSpells(){ spells.gotoAndPlay(2); } public function hotKeys(){ var i:int; i = 0; while (i < 3) { if (!Game.hots[i]){ hots[i].lvlbox.text = ""; hots[i].mpbox.text = ""; hots[i].gotoAndStop(2); }; i++; }; } public function gameOver(){ gameover.gotoAndPlay("gameOver"); } } }//package
Section 289
//iceplatformbig (iceplatformbig) package { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class iceplatformbig extends Platform { public function iceplatformbig(){ super(); addFrameScript(0, frame1); } function frame1(){ slippery = true; } } }//package
Section 290
//iceplatformsmall (iceplatformsmall) package { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class iceplatformsmall extends Platform { public function iceplatformsmall(){ super(); addFrameScript(0, frame1); } function frame1(){ slippery = true; } } }//package
Section 291
//Icicle (Icicle) package { public class Icicle extends Foe { public var spin:Number;// = 0 public var falling:Boolean;// = false public function Icicle(){ falling = false; spin = 0; super(); addFrameScript(0, frame1, 3, frame4, 10, frame11, 19, frame20); EXP = 0; HP = 80; recoilType = 1; attack = (attack * 7); dropRate = 0; contactDamage = false; noTurn = true; soundDie = "ice2"; projectile = true; } override public function behave(){ if (((aggro) && ((spin == 0)))){ spin = ((Math.random() * 20) + 5); }; if (((aggro) || (seePlayer()))){ falling = true; animate("idle2"); contactDamage = true; }; rotation = (rotation + spin); if (contactDamage){ hitFoes(); }; if (((falling) && ((ySpeed < 20)))){ ySpeed = (ySpeed + 2); }; } function frame11(){ gotoAndStop(animation); } function frame4(){ gotoAndStop(animation); } function frame1(){ init(); stop(); } function frame20(){ kill(); } public function hitFoes(){ for each (f in Game.level.foes) { if (((((((f) && (!((f == this))))) && (f.hitbox))) && (((((f.hitbox.hitTestPoint((x + parent.x), (y + parent.y))) || (f.hitbox.hitTestPoint((x + parent.x), ((y + parent.y) + 15))))) || (f.hitbox.hitTestPoint((x + parent.x), ((y + parent.y) - 15))))))){ if (((f.hit(60, true)) && (!(dead)))){ Medals.unlock(Medals.frostBite); die(); }; }; }; } } }//package
Section 292
//Icicle2 (Icicle2) package { import flash.utils.*; public class Icicle2 extends Foe { public var lifeTime:int;// = 60 public var spin:Number;// = 0 public var falling:Boolean;// = false public function Icicle2(angle:Number=0){ lifeTime = 60; falling = false; spin = 0; super(); addFrameScript(0, frame1, 8, frame9, 18, frame19, 29, frame30); rotation = 200; rotation = angle; if ((((rotation > 90)) || ((rotation <= -90)))){ rotation = (rotation + 180); }; angle = (angle * (Math.PI / 180)); xSpeed = -((Math.cos(angle) * 15)); ySpeed = -((Math.sin(angle) * 15)); startAnim = "intro"; EXP = 0; HP = 80; recoilType = 1; attack = (attack * 12); dropRate = 0; monster = 1; soundDie = "ice2"; landFoe = false; dynamicFoe = true; noTurn = true; projectile = true; } override public function behave(){ if (((aggro) && ((spin == 0)))){ spin = ((Math.random() * 20) + 5); }; if (aggro){ ySpeed = (ySpeed + 1.2); }; rotation = (rotation + (spin * 2)); lifeTime--; hitFoes(); if (lifeTime == 0){ soundDie = ""; die(); }; } function frame1(){ init(); stop(); } function frame30(){ kill(); } function frame9(){ animate("idle"); } function frame19(){ gotoAndStop("idle2"); } public function hitFoes(){ for each (f in Game.level.foes) { if (((((((((((((f) && (!((f == this))))) && (!((getDefinitionByName(getQualifiedClassName(f)) == MonolithIce))))) && (((!((getDefinitionByName(getQualifiedClassName(f)) == BossGolem))) || (aggro))))) && (!((getDefinitionByName(getQualifiedClassName(f)) == Icicle2))))) && (f.hitbox))) && (f.hitbox.hitTestPoint((x + parent.x), (y + parent.y))))){ if (((f.hit(30, true)) && (!(dead)))){ die(); }; }; }; } } }//package
Section 293
//Idol (Idol) package { public class Idol extends Foe { public var accel:Number;// = 0.2 public function Idol(){ accel = 0.2; super(); addFrameScript(0, frame1, 12, frame13, 24, frame25); EXP = 8; HP = 65; recoilType = 1; attack = (attack * 6); dropRate = 0.4; monster = 1; maxSpeed = (maxSpeed * (0.8 + (Math.random() / 2))); displace = (20 * scaleY); } override public function behave(){ if (((aggro) || (seePlayer()))){ contact = true; rx = ((x - player.x) + parent.x); if (rx == 0){ rx = 1; }; rt = Math.abs(rx); rx = (rx / rt); xSpeed = (xSpeed - (rx * 0.2)); } else { contact = false; xSpeed = (xSpeed * 0.8); }; limitSpeed(); gravity(); if (((onGround) && (((seePlayer()) || ((Math.abs(xSpeed) > 1)))))){ jump(20); }; if (Math.abs(ySpeed) > 0.5){ rotation = ySpeed; }; } function frame13(){ gotoAndStop(animation); } function frame1(){ init(); stop(); } function frame25(){ kill(); } } }//package
Section 294
//IdolFire (IdolFire) package { public class IdolFire extends Foe { public var spawn2:IdolFire; public var accel:Number;// = 0.2 public var spawn:IdolFire; public var broken:Boolean;// = false public function IdolFire(monster:int=3){ accel = 0.2; broken = false; super(); addFrameScript(0, frame1, 1, frame2, 12, frame13, 14, frame15, 19, frame20); EXP = 18; HP = 80; recoilType = 1; attack = (attack * 10); dropRate = 0.3; this.monster = monster; maxSpeed = (maxSpeed * (1 + (Math.random() / 2))); displace = (20 * scaleY); trace(("scale: " + scaleX)); trace(HP); flash = 250; } override public function behave(){ if (((aggro) || (seePlayer()))){ contact = true; rx = ((x - player.x) + parent.x); if (rx == 0){ rx = 1; }; rt = Math.abs(rx); rx = (rx / rt); xSpeed = (xSpeed - (rx * 0.2)); } else { contact = false; xSpeed = (xSpeed * 0.8); }; limitSpeed(); gravity(); if (((onGround) && (((seePlayer()) || ((Math.abs(xSpeed) > 1)))))){ jump(21); }; if (Math.abs(ySpeed) > 0.5){ rotation = ySpeed; }; } function frame15(){ split(); } function frame2(){ if (monster > 3){ hitbox.scaleX = 0.6; hitbox.x = -11; }; } function frame13(){ gotoAndStop(animation); } function frame1(){ init(); stop(); } function frame20(){ kill(); } public function split(){ if (!broken){ spawn = new IdolFire(5); parent.addChild(spawn); spawn.x = this.x; spawn.y = this.y; spawn.xSpeed = (xSpeed + 8); spawn.aggro = 1; spawn.dynamicFoe = true; spawn.broken = true; spawn2 = new IdolFire(4); parent.addChild(spawn2); spawn2.x = this.x; spawn2.y = this.y; spawn2.xSpeed = (xSpeed - 8); spawn2.aggro = 1; spawn2.dynamicFoe = true; spawn2.broken = true; if (facing){ spawn.turn(); spawn2.turn(); }; }; } } }//package
Section 295
//IdolIce (IdolIce) package { public class IdolIce extends Foe { public var accel:Number;// = 0.2 public function IdolIce(){ accel = 0.2; super(); addFrameScript(0, frame1, 12, frame13, 24, frame25); EXP = 18; HP = 100; recoilType = 1; attack = (attack * 8); dropRate = 0.3; monster = 2; maxSpeed = (maxSpeed * (1 + (Math.random() / 2))); displace = (20 * scaleY); soundDie = "ice2"; } override public function behave(){ if (((aggro) || (seePlayer()))){ contact = true; rx = ((x - player.x) + parent.x); if (rx == 0){ rx = 1; }; rt = Math.abs(rx); rx = (rx / rt); xSpeed = (xSpeed - (rx * 0.2)); } else { contact = false; xSpeed = (xSpeed * 0.8); }; limitSpeed(); gravity(); if (((onGround) && (((seePlayer()) || ((Math.abs(xSpeed) > 1)))))){ jump(22); }; if (Math.abs(ySpeed) > 0.5){ rotation = ySpeed; }; } function frame13(){ gotoAndStop(animation); } function frame1(){ init(); stop(); } function frame25(){ kill(); } } }//package
Section 296
//Item (Item) package { import flash.display.*; public class Item extends MovieClip { public var size:Number; public var power:int; public var pl:MovieClip; public var gravity:Number;// = 2 public var grounded:Boolean;// = false public var ySpeed:Number;// = 0 public var type:int; public var xSpeed:Number;// = 0 public var fallSpeed:Number;// = 11 public var time:int;// = 240 public var taken:Boolean;// = false public var index:int; public function Item(type:int=1, size:Number=1){ gravity = 2; fallSpeed = 11; time = 240; taken = false; grounded = false; xSpeed = 0; ySpeed = 0; super(); addFrameScript(0, frame1, 3, frame4, 19, frame20, 21, frame22, 37, frame38); this.type = type; this.size = size; cacheAsBitmap = true; power = (9 * size); scaleX = (size * 1); scaleY = (size * 1); if (type == 1){ gotoAndStop(2); } else { gotoAndStop(3); }; ySpeed = (-(Math.random()) * 22); xSpeed = ((Math.random() * 6) - 3); } function frame1(){ stop(); } public function kill(){ stop(); parent.removeItem(this); parent.removeChild(this); } function frame22(){ SFX.sound("mp", "p"); } function frame4(){ SFX.sound("hp", "p"); } function frame20(){ kill(); } public function take(player:Player){ taken = true; if (type == 1){ gotoAndPlay("hp"); Numbers.damageNumber(this, (("+" + power) + "HP"), 4, 1.5); player.recoverHP(power); } else { gotoAndPlay("mp"); Numbers.damageNumber(this, "+1MP", 3, 1.5); player.recoverMP(1); }; ySpeed = 0; xSpeed = 0; } function frame38(){ kill(); } public function move(){ grounded = false; if (!taken){ time--; if (time < 60){ visible = !(visible); }; if ((((y > 820)) || ((time == 0)))){ kill(); } else { ySpeed = (ySpeed + gravity); if (ySpeed > fallSpeed){ ySpeed = fallSpeed; }; y = (y + ySpeed); while (((parent.land3.hitTestPoint((x + parent.x), (y + parent.y), true)) || (parent.platforms2.hitTestPoint((x + parent.x), (y + parent.y), true)))) { y--; ySpeed = 0; grounded = true; }; for each (pl in Game.level.landforms) { while (((pl.hitbox2) && (pl.hitbox2.hitTestPoint((x + parent.x), (y + parent.y), true)))) { y--; ySpeed = 0; grounded = true; }; }; for each (pl in Game.level.specialPlatforms) { while (((pl.hitbox2) && (pl.hitbox2.hitTestPoint((x + parent.x), (y + parent.y), true)))) { y--; ySpeed = 0; pl.effect2(this); grounded = true; }; }; }; }; } } }//package
Section 297
//Items (Items) package { import flash.display.*; public class Items { public function Items(){ super(); } static function dropItem(foe:MovieClip, chance:Number=0.5, type:int=0, size:Number=1){ var item:Item; if (Math.random() <= chance){ if (type == 0){ if ((((Math.random() > 0.45)) || ((Game.player.hat == Equips.vikingHelm)))){ type = 1; } else { type = 2; }; }; size = ((0.7 + (Math.random() / 3)) * size); item = new Item(type, size); foe.parent.addChild(item); foe.parent.addItem(item); item.x = ((foe.x + (Math.random() * 40)) - 20); item.y = ((foe.y + (Math.random() * 20)) - 10); }; } } }//package
Section 298
//Keys (Keys) package { import flash.events.*; public class Keys { public static var hot3Key:Number; public static var selectKey:Number; public static var upKey:Number; public static var interactKey:Number; public static var pauseKey:Number; public static var jumpKey:Number; public static var hotKey:Number; public static var leftKey:Number; public static var hot2Key:Number; public static var downKey:Number; public static var escapeKey:Number; public static var rightKey:Number; public static var mouseClick:Boolean = false; public static var keyIsDown:Array = []; public static var attackKey:Number; public static var magicKey:Number; public static var hot1Key:Number; public function Keys(){ super(); } public static function resetKeys(){ jumpKey = 65; attackKey = 83; magicKey = 68; upKey = 38; leftKey = 37; rightKey = 39; downKey = 40; interactKey = upKey; selectKey = 13; escapeKey = 27; pauseKey = 80; hot1Key = 81; hot2Key = 87; hot3Key = 69; } public static function anyKey(key:int):Boolean{ return ((((((((((((key == selectKey)) || ((key == jumpKey)))) || ((key == attackKey)))) || ((key == magicKey)))) || ((key == 32)))) || ((key == -1)))); } public static function keyUpGet(e:KeyboardEvent){ keyIsDown[e.keyCode] = false; } public static function keyDownGet(e:KeyboardEvent){ keyIsDown[e.keyCode] = true; if (Game.root.playing){ Game.keyDown(e.keyCode); } else { if (Game.root.mainMenu){ if (((!(anyKey(e.keyCode))) && (!((e.keyCode == escapeKey))))){ mouseClick = false; trace("key control"); }; Game.root.mainMenu.keyDown(e.keyCode); }; }; } } }//package
Section 299
//Landform (Landform) package { import flash.display.*; public class Landform extends MovieClip { public var land:MovieClip; public var slippery:Boolean;// = false public var hitbox:MovieClip; public var hitbox2:MovieClip; public function Landform(){ slippery = false; super(); parent.addLandform(this); gotoAndStop(2); if (land){ land.cacheAsBitmap = true; }; x = Math.round(x); y = Math.round(y); hitbox.x = Math.round(hitbox.x); hitbox.y = Math.round(hitbox.y); hitbox2.x = Math.round(hitbox2.x); hitbox2.y = Math.round(hitbox2.y); } } }//package
Section 300
//Level (Level) package { import flash.display.*; public class Level extends MovieClip { public var background2F:int;// = 1 public var pitF:int;// = 1 public var coins:Array; public var coinCounter:int;// = 0 public var door1:MovieClip; public var door2:MovieClip; public var door0:MovieClip; public var signs:Array; public var platforms:MovieClip; public var signsMC:Array; public var f0:MovieClip; public var f2:MovieClip; public var f3:MovieClip; public var f4:MovieClip; public var f1:MovieClip; public var bubble:Bubble; public var doors:Array; public var chestsMC:Array; public var background2:MovieClip; public var spawnPoint:MovieClip; public var backgroundF:int;// = 1 public var clouds:MovieClip; public var length:Number; public var switches:Array; public var coinCount:int;// = 0 public var ID:int; public var bubble2:ChestBubble; public var cloudsF:int;// = 1 public var landforms:Array; public var background:MovieClip; public var rightEnd:MovieClip; public var sky:MovieClip; public var skyF:int;// = 1 public var foes:Array; public var leftEnd:MovieClip; public var map:String;// = "0-0" public var chests:Array; public var pit:MovieClip; public var land2:MovieClip; public var land3:MovieClip; public var specialPlatforms:Array; public var items:Array; public var switchs:Array; public var platforms2:MovieClip; public var land:MovieClip; public static var levelNo:int = 1; public function Level(){ var m:String; map = "0-0"; skyF = 1; cloudsF = 1; pitF = 1; backgroundF = 1; background2F = 1; signs = []; switches = []; chests = []; switchs = []; chestsMC = []; signsMC = []; coinCounter = 0; coinCount = 0; coins = []; specialPlatforms = []; landforms = []; foes = []; items = []; doors = []; super(); trace("created level"); Game.root.y = 0; if (door0){ setChildIndex(door0, (numChildren - 1)); }; if (door1){ setChildIndex(door1, (numChildren - 1)); }; if (door2){ setChildIndex(door2, (numChildren - 1)); }; Levels.initLevel(this); ID = Levels.ID; signs = Levels.signs; chests = Levels.chests; doors = Levels.doors; trace(("chests:" + chests)); m = ("" + ID); if (Game.levelNo <= 20){ if (ID == 4){ m = "A"; }; if (ID == 5){ m = "B"; }; if (ID == 6){ m = "C"; }; }; map = ((Game.levelNo + "-") + m); } public function teardown(){ var h:int; sky.cacheAsBitmap = false; pit.cacheAsBitmap = false; if (background){ background.cacheAsBitmap = false; }; if (background2){ background2.cacheAsBitmap = false; }; h = 0; while (h < numChildren) { removeChild(getChildAt(h)); h++; }; chestsMC = null; foes = null; signsMC = null; doors = null; sky = null; pit = null; background = null; background2 = null; land = null; land2 = null; land3 = null; } public function addPlatform(p:MovieClip){ specialPlatforms.push(p); } public function setFoes(){ trace(("Foes: " + Game.level.foes.length)); } public function addCoin(c:MovieClip){ coins.push(c); c.ID = coinCount; if (LevelState.getCoin(coinCount) == 1){ c.gotoAndStop(3); c.old = true; } else { if (LevelState.getCoin(coinCount) == 2){ c.opened = true; c.gotoAndStop(21); }; }; coinCount++; } public function addChest(c:MovieClip){ chestsMC.push(c); } public function addLandform(p:MovieClip){ landforms.push(p); } public function init(){ var h:int; sky = new Sky(); addChild(sky); if (Options.background){ clouds = new Clouds(); addChild(clouds); background2 = new Background2(); addChild(background2); background = new Background(); addChild(background); background.cacheAsBitmap = true; background2.cacheAsBitmap = true; }; pit = new Pit(); addChild(pit); pit.y = 175; sky.cacheAsBitmap = true; pit.cacheAsBitmap = true; land.visible = false; platforms.visible = false; land3.visible = false; platforms2.visible = false; if (Options.background){ setChildIndex(background, 0); setChildIndex(background2, 0); setChildIndex(clouds, 0); }; setChildIndex(sky, 0); setChildIndex(pit, (numChildren - 1)); if (Options.background){ background.gotoAndStop(backgroundF); background2.gotoAndStop(background2F); clouds.gotoAndStop(cloudsF); }; sky.gotoAndStop(skyF); pit.gotoAndStop(pitF); setFoes(); h = 0; while (h < numChildren) { getChildAt(h).x = Math.round(getChildAt(h).x); getChildAt(h).y = Math.round(getChildAt(h).y); h++; }; } public function addSwitch(s:MovieClip){ switchs.push(s); } public function addItem(i:MovieClip){ i.index = items.length; items.push(i); } public function allDead(){ var i:int; trace("EVERYTHING IS DEAD!!!!"); for (i in doors) { if (!this[("door" + i)].visible){ this[("door" + i)].gotoAndPlay(2); }; }; } public function removeItem(i:MovieClip){ items[i.index] = null; } public function addDoor(d:MovieClip){ doors.push(d); } public function addSign(s:MovieClip){ signsMC.push(s); } } }//package
Section 301
//Level0_0 (Level0_0) package { public class Level0_0 extends Level { public var p1:Landform; public static var levelNo:int = 0; public function Level0_0(){ super(); LevelBackground.setBackground(this, "desert2"); ID = 1; map = "TEST"; signs = []; chests = []; doors = []; } override public function setFoes(){ } } }//package
Section 302
//Level1_1 (Level1_1) package { public dynamic class Level1_1 extends Level { public function Level1_1(){ super(); } } }//package
Section 303
//Level1_2 (Level1_2) package { public dynamic class Level1_2 extends Level { public function Level1_2(){ super(); } } }//package
Section 304
//Level1_3 (Level1_3) package { public dynamic class Level1_3 extends Level { public function Level1_3(){ super(); } } }//package
Section 305
//Level10_1 (Level10_1) package { public dynamic class Level10_1 extends Level { public function Level10_1(){ super(); } } }//package
Section 306
//Level10_2 (Level10_2) package { public dynamic class Level10_2 extends Level { public function Level10_2(){ super(); } } }//package
Section 307
//Level10_3 (Level10_3) package { public dynamic class Level10_3 extends Level { public function Level10_3(){ super(); } } }//package
Section 308
//Level11_1 (Level11_1) package { public dynamic class Level11_1 extends Level { public function Level11_1(){ super(); } } }//package
Section 309
//Level11_2 (Level11_2) package { public dynamic class Level11_2 extends Level { public function Level11_2(){ super(); } } }//package
Section 310
//Level11_3 (Level11_3) package { public dynamic class Level11_3 extends Level { public function Level11_3(){ super(); } } }//package
Section 311
//Level11_4 (Level11_4) package { public dynamic class Level11_4 extends Level { public function Level11_4(){ super(); } } }//package
Section 312
//Level12_1 (Level12_1) package { public dynamic class Level12_1 extends Level { public function Level12_1(){ super(); } } }//package
Section 313
//Level12_2 (Level12_2) package { public dynamic class Level12_2 extends Level { public function Level12_2(){ super(); } } }//package
Section 314
//Level12_3 (Level12_3) package { public dynamic class Level12_3 extends Level { public function Level12_3(){ super(); } } }//package
Section 315
//Level12_4 (Level12_4) package { public dynamic class Level12_4 extends Level { public function Level12_4(){ super(); } } }//package
Section 316
//Level12_5 (Level12_5) package { public dynamic class Level12_5 extends Level { public function Level12_5(){ super(); } } }//package
Section 317
//Level13_1 (Level13_1) package { public dynamic class Level13_1 extends Level { public function Level13_1(){ super(); } } }//package
Section 318
//Level13_2 (Level13_2) package { public dynamic class Level13_2 extends Level { public function Level13_2(){ super(); } } }//package
Section 319
//Level13_3 (Level13_3) package { public dynamic class Level13_3 extends Level { public function Level13_3(){ super(); } } }//package
Section 320
//Level13_4 (Level13_4) package { public dynamic class Level13_4 extends Level { public function Level13_4(){ super(); } } }//package
Section 321
//Level13_5 (Level13_5) package { public dynamic class Level13_5 extends Level { public function Level13_5(){ super(); } } }//package
Section 322
//Level14_1 (Level14_1) package { public dynamic class Level14_1 extends Level { public function Level14_1(){ super(); } } }//package
Section 323
//Level14_2 (Level14_2) package { public dynamic class Level14_2 extends Level { public function Level14_2(){ super(); } } }//package
Section 324
//Level14_3 (Level14_3) package { public dynamic class Level14_3 extends Level { public function Level14_3(){ super(); } } }//package
Section 325
//Level14_4 (Level14_4) package { public dynamic class Level14_4 extends Level { public function Level14_4(){ super(); } } }//package
Section 326
//Level14_5 (Level14_5) package { public dynamic class Level14_5 extends Level { public function Level14_5(){ super(); } } }//package
Section 327
//Level15_1 (Level15_1) package { public dynamic class Level15_1 extends Level { public function Level15_1(){ super(); } } }//package
Section 328
//Level15_2 (Level15_2) package { public dynamic class Level15_2 extends Level { public function Level15_2(){ super(); } } }//package
Section 329
//Level15_3 (Level15_3) package { public dynamic class Level15_3 extends Level { public function Level15_3(){ super(); } } }//package
Section 330
//Level16_1 (Level16_1) package { public dynamic class Level16_1 extends Level { public function Level16_1(){ super(); } } }//package
Section 331
//Level16_2 (Level16_2) package { public dynamic class Level16_2 extends Level { public function Level16_2(){ super(); } } }//package
Section 332
//Level16_3 (Level16_3) package { public dynamic class Level16_3 extends Level { public function Level16_3(){ super(); } } }//package
Section 333
//Level16_4 (Level16_4) package { public dynamic class Level16_4 extends Level { public function Level16_4(){ super(); } } }//package
Section 334
//Level16_5 (Level16_5) package { public dynamic class Level16_5 extends Level { public function Level16_5(){ super(); } } }//package
Section 335
//Level17_1 (Level17_1) package { public dynamic class Level17_1 extends Level { public function Level17_1(){ super(); } } }//package
Section 336
//Level17_2 (Level17_2) package { public dynamic class Level17_2 extends Level { public function Level17_2(){ super(); } } }//package
Section 337
//Level17_3 (Level17_3) package { public dynamic class Level17_3 extends Level { public function Level17_3(){ super(); } } }//package
Section 338
//Level17_4 (Level17_4) package { public dynamic class Level17_4 extends Level { public function Level17_4(){ super(); } } }//package
Section 339
//Level17_5 (Level17_5) package { public dynamic class Level17_5 extends Level { public function Level17_5(){ super(); } } }//package
Section 340
//Level18_1 (Level18_1) package { public dynamic class Level18_1 extends Level { public function Level18_1(){ super(); } } }//package
Section 341
//Level18_2 (Level18_2) package { public dynamic class Level18_2 extends Level { public function Level18_2(){ super(); } } }//package
Section 342
//Level18_3 (Level18_3) package { public dynamic class Level18_3 extends Level { public function Level18_3(){ super(); } } }//package
Section 343
//Level18_4 (Level18_4) package { public dynamic class Level18_4 extends Level { public function Level18_4(){ super(); } } }//package
Section 344
//Level18_5 (Level18_5) package { public dynamic class Level18_5 extends Level { public function Level18_5(){ super(); } } }//package
Section 345
//Level18_6 (Level18_6) package { public dynamic class Level18_6 extends Level { public function Level18_6(){ super(); } } }//package
Section 346
//Level19_1 (Level19_1) package { public dynamic class Level19_1 extends Level { public function Level19_1(){ super(); } } }//package
Section 347
//Level19_2 (Level19_2) package { public dynamic class Level19_2 extends Level { public function Level19_2(){ super(); } } }//package
Section 348
//Level19_3 (Level19_3) package { public dynamic class Level19_3 extends Level { public function Level19_3(){ super(); } } }//package
Section 349
//Level19_4 (Level19_4) package { public dynamic class Level19_4 extends Level { public function Level19_4(){ super(); } } }//package
Section 350
//Level19_5 (Level19_5) package { public dynamic class Level19_5 extends Level { public function Level19_5(){ super(); } } }//package
Section 351
//Level19_6 (Level19_6) package { public dynamic class Level19_6 extends Level { public function Level19_6(){ super(); } } }//package
Section 352
//Level2_1 (Level2_1) package { public dynamic class Level2_1 extends Level { public function Level2_1(){ super(); } } }//package
Section 353
//Level2_2 (Level2_2) package { public dynamic class Level2_2 extends Level { public function Level2_2(){ super(); } } }//package
Section 354
//Level2_3 (Level2_3) package { public dynamic class Level2_3 extends Level { public function Level2_3(){ super(); } } }//package
Section 355
//Level2_4 (Level2_4) package { public dynamic class Level2_4 extends Level { public function Level2_4(){ super(); } } }//package
Section 356
//Level20_1 (Level20_1) package { public dynamic class Level20_1 extends Level { public function Level20_1(){ super(); } } }//package
Section 357
//Level20_2 (Level20_2) package { public dynamic class Level20_2 extends Level { public function Level20_2(){ super(); } } }//package
Section 358
//Level20_3 (Level20_3) package { public dynamic class Level20_3 extends Level { public function Level20_3(){ super(); } } }//package
Section 359
//Level21_1 (Level21_1) package { public dynamic class Level21_1 extends Level { public function Level21_1(){ super(); } } }//package
Section 360
//Level21_10 (Level21_10) package { public dynamic class Level21_10 extends Level { public function Level21_10(){ super(); } } }//package
Section 361
//Level21_11 (Level21_11) package { public dynamic class Level21_11 extends Level { public function Level21_11(){ super(); } } }//package
Section 362
//Level21_12 (Level21_12) package { public dynamic class Level21_12 extends Level { public function Level21_12(){ super(); } } }//package
Section 363
//Level21_13 (Level21_13) package { public dynamic class Level21_13 extends Level { public function Level21_13(){ super(); } } }//package
Section 364
//Level21_14 (Level21_14) package { public dynamic class Level21_14 extends Level { public function Level21_14(){ super(); } } }//package
Section 365
//Level21_15 (Level21_15) package { public dynamic class Level21_15 extends Level { public function Level21_15(){ super(); } } }//package
Section 366
//Level21_16 (Level21_16) package { public dynamic class Level21_16 extends Level { public function Level21_16(){ super(); } } }//package
Section 367
//Level21_2 (Level21_2) package { public dynamic class Level21_2 extends Level { public function Level21_2(){ super(); } } }//package
Section 368
//Level21_3 (Level21_3) package { public dynamic class Level21_3 extends Level { public function Level21_3(){ super(); } } }//package
Section 369
//Level21_4 (Level21_4) package { public dynamic class Level21_4 extends Level { public function Level21_4(){ super(); } } }//package
Section 370
//Level21_5 (Level21_5) package { public dynamic class Level21_5 extends Level { public function Level21_5(){ super(); } } }//package
Section 371
//Level21_6 (Level21_6) package { public dynamic class Level21_6 extends Level { public function Level21_6(){ super(); } } }//package
Section 372
//Level21_7 (Level21_7) package { public dynamic class Level21_7 extends Level { public function Level21_7(){ super(); } } }//package
Section 373
//Level21_8 (Level21_8) package { public dynamic class Level21_8 extends Level { public function Level21_8(){ super(); } } }//package
Section 374
//Level21_9 (Level21_9) package { public dynamic class Level21_9 extends Level { public function Level21_9(){ super(); } } }//package
Section 375
//Level22_1 (Level22_1) package { public dynamic class Level22_1 extends Level { public function Level22_1(){ super(); } } }//package
Section 376
//Level22_2 (Level22_2) package { public dynamic class Level22_2 extends Level { public function Level22_2(){ super(); } } }//package
Section 377
//Level22_3 (Level22_3) package { public dynamic class Level22_3 extends Level { public function Level22_3(){ super(); } } }//package
Section 378
//Level22_4 (Level22_4) package { public dynamic class Level22_4 extends Level { public function Level22_4(){ super(); } } }//package
Section 379
//Level22_5 (Level22_5) package { public dynamic class Level22_5 extends Level { public function Level22_5(){ super(); } } }//package
Section 380
//Level3_1 (Level3_1) package { public dynamic class Level3_1 extends Level { public function Level3_1(){ super(); } } }//package
Section 381
//Level3_2 (Level3_2) package { public dynamic class Level3_2 extends Level { public function Level3_2(){ super(); } } }//package
Section 382
//Level3_3 (Level3_3) package { public dynamic class Level3_3 extends Level { public function Level3_3(){ super(); } } }//package
Section 383
//Level3_4 (Level3_4) package { public dynamic class Level3_4 extends Level { public function Level3_4(){ super(); } } }//package
Section 384
//Level4_1 (Level4_1) package { public dynamic class Level4_1 extends Level { public function Level4_1(){ super(); } } }//package
Section 385
//Level4_2 (Level4_2) package { public dynamic class Level4_2 extends Level { public function Level4_2(){ super(); } } }//package
Section 386
//Level4_3 (Level4_3) package { public dynamic class Level4_3 extends Level { public function Level4_3(){ super(); } } }//package
Section 387
//Level4_4 (Level4_4) package { public dynamic class Level4_4 extends Level { public function Level4_4(){ super(); } } }//package
Section 388
//Level4_5 (Level4_5) package { public dynamic class Level4_5 extends Level { public function Level4_5(){ super(); } } }//package
Section 389
//Level5_1 (Level5_1) package { public dynamic class Level5_1 extends Level { public function Level5_1(){ super(); } } }//package
Section 390
//Level5_2 (Level5_2) package { public dynamic class Level5_2 extends Level { public function Level5_2(){ super(); } } }//package
Section 391
//Level5_3 (Level5_3) package { public dynamic class Level5_3 extends Level { public function Level5_3(){ super(); } } }//package
Section 392
//Level6_1 (Level6_1) package { public dynamic class Level6_1 extends Level { public function Level6_1(){ super(); } } }//package
Section 393
//Level6_2 (Level6_2) package { public dynamic class Level6_2 extends Level { public function Level6_2(){ super(); } } }//package
Section 394
//Level6_3 (Level6_3) package { public dynamic class Level6_3 extends Level { public function Level6_3(){ super(); } } }//package
Section 395
//Level6_4 (Level6_4) package { public dynamic class Level6_4 extends Level { public function Level6_4(){ super(); } } }//package
Section 396
//Level6_5 (Level6_5) package { public dynamic class Level6_5 extends Level { public function Level6_5(){ super(); } } }//package
Section 397
//Level7_1 (Level7_1) package { public dynamic class Level7_1 extends Level { public function Level7_1(){ super(); } } }//package
Section 398
//Level7_2 (Level7_2) package { public dynamic class Level7_2 extends Level { public function Level7_2(){ super(); } } }//package
Section 399
//Level7_3 (Level7_3) package { public dynamic class Level7_3 extends Level { public function Level7_3(){ super(); } } }//package
Section 400
//Level7_4 (Level7_4) package { public dynamic class Level7_4 extends Level { public function Level7_4(){ super(); } } }//package
Section 401
//Level7_5 (Level7_5) package { public dynamic class Level7_5 extends Level { public function Level7_5(){ super(); } } }//package
Section 402
//Level8_1 (Level8_1) package { public dynamic class Level8_1 extends Level { public function Level8_1(){ super(); } } }//package
Section 403
//Level8_2 (Level8_2) package { public dynamic class Level8_2 extends Level { public function Level8_2(){ super(); } } }//package
Section 404
//Level8_3 (Level8_3) package { public dynamic class Level8_3 extends Level { public function Level8_3(){ super(); } } }//package
Section 405
//Level8_4 (Level8_4) package { public dynamic class Level8_4 extends Level { public function Level8_4(){ super(); } } }//package
Section 406
//Level8_5 (Level8_5) package { public dynamic class Level8_5 extends Level { public function Level8_5(){ super(); } } }//package
Section 407
//Level9_1 (Level9_1) package { public dynamic class Level9_1 extends Level { public function Level9_1(){ super(); } } }//package
Section 408
//Level9_2 (Level9_2) package { public dynamic class Level9_2 extends Level { public function Level9_2(){ super(); } } }//package
Section 409
//Level9_3 (Level9_3) package { public dynamic class Level9_3 extends Level { public function Level9_3(){ super(); } } }//package
Section 410
//Level9_4 (Level9_4) package { public dynamic class Level9_4 extends Level { public function Level9_4(){ super(); } } }//package
Section 411
//Level9_5 (Level9_5) package { public dynamic class Level9_5 extends Level { public function Level9_5(){ super(); } } }//package
Section 412
//LevelBackground (LevelBackground) package { public class LevelBackground { public function LevelBackground(){ super(); } public static function setBackground(l:Level, bg:String){ if (bg == "forest day"){ l.skyF = 1; l.cloudsF = 1; l.pitF = 1; l.backgroundF = 1; l.background2F = 1; }; if (bg == "forest sunset"){ l.skyF = 3; l.cloudsF = 2; l.pitF = 1; l.backgroundF = 2; l.background2F = 2; }; if (bg == "forest night"){ l.skyF = 5; l.cloudsF = 5; l.pitF = 1; l.backgroundF = 3; l.background2F = 3; }; if (bg == "sandstorm"){ l.skyF = 6; l.cloudsF = 4; l.pitF = 3; l.backgroundF = 5; l.background2F = 5; }; if (bg == "desert"){ l.skyF = 7; l.cloudsF = 5; l.pitF = 3; l.backgroundF = 4; l.background2F = 4; }; if (bg == "desert2"){ l.skyF = 7; l.cloudsF = 5; l.pitF = 3; l.backgroundF = 4; l.background2F = 6; }; if (bg == "clouds"){ l.skyF = 9; l.cloudsF = 6; l.pitF = 2; l.backgroundF = 5; l.background2F = 5; }; if (bg == "snow"){ l.skyF = 10; l.cloudsF = 5; l.pitF = 2; l.backgroundF = 6; l.background2F = 7; }; if (bg == "snow2"){ l.skyF = 11; l.cloudsF = 5; l.pitF = 2; l.backgroundF = 7; l.background2F = 8; }; if (bg == "ice"){ l.skyF = 10; l.cloudsF = 5; l.pitF = 2; l.backgroundF = 8; l.background2F = 9; }; if (bg == "fire"){ l.skyF = 12; l.cloudsF = 5; l.pitF = 1; l.backgroundF = 9; l.background2F = 10; }; if (bg == "dark"){ l.skyF = 13; l.cloudsF = 5; l.pitF = 1; l.backgroundF = 10; l.background2F = 11; }; } } }//package
Section 413
//Levels (Levels) package { public class Levels { public static var chests:Array; public static var doors:Array; public static var signs:Array; public static var ID:int; public function Levels(){ super(); } public static function initLevel(l){ signs = []; chests = []; doors = []; if (Game.levelType == Level1_1){ LevelBackground.setBackground(l, "forest day"); ID = 1; signs = ["2", "3", "5", "4"]; chests = [["coins", 5], ["coins", 5], ["exp", 10], ["exp", 10]]; doors = [[Level1_2, 0]]; }; if (Game.levelType == Level1_2){ LevelBackground.setBackground(l, "forest day"); ID = 2; signs = ["6", "Watch out for bottomless pits! They won't kill you instantly but will still do lots of damage.", "7", "8"]; chests = [["coins", 5], ["coins", 5]]; doors = [[Level1_1, 0], [Level1_3, 0]]; }; if (Game.levelType == Level1_3){ LevelBackground.setBackground(l, "forest day"); ID = 3; signs = ["9", "10", "11", "13"]; chests = [["hpup"], ["mpup"], ["coins", 10], ["exp", 20]]; doors = [[Level1_2, 1], ["end", 0]]; }; if (Game.levelType == Level2_1){ LevelBackground.setBackground(l, "forest day"); ID = 1; signs = ["Watch out for Slimes and Bushes, they can actually hurt you."]; chests = [["hp"], ["exp", 10], ["coins", 10], ["exp", 20]]; doors = [[Level2_2, 0]]; }; if (Game.levelType == Level2_2){ LevelBackground.setBackground(l, "forest day"); ID = 2; signs = ["The map icon in the top left shows what level and map you are on. Maps ending with a letter are optional."]; chests = [["hpup"], ["mp"], ["coins", 10]]; doors = [[Level2_1, 0], [Level2_3, 0]]; }; if (Game.levelType == Level2_3){ LevelBackground.setBackground(l, "forest day"); ID = 3; signs = ["Keep a look out for new equipment. You can change your equips from the level select screen.", "12"]; chests = [["exp", 20], ["equip", Equips.knightHelm]]; doors = [[Level2_2, 1], ["end", 0], [Level2_4, 0]]; }; if (Game.levelType == Level2_4){ LevelBackground.setBackground(l, "forest day"); ID = 4; chests = [["coins", 20]]; doors = [[Level2_3, 2]]; }; if (Game.levelType == Level3_1){ LevelBackground.setBackground(l, "forest sunset"); ID = 1; signs = ["Get on a mushroom and hold Jump to bounce really high."]; chests = [["exp", 25], ["coins", 6], ["hpup"]]; doors = [[Level3_2, 0]]; }; if (Game.levelType == Level3_2){ LevelBackground.setBackground(l, "forest sunset"); ID = 2; signs = ["If the game runs slowly, try adjusting the Quality setting in the Pause Menu or Options Menu."]; chests = [["mp"], ["coins", 9]]; doors = [[Level3_1, 0], [Level3_3, 0], [Level3_4, 0]]; }; if (Game.levelType == Level3_3){ LevelBackground.setBackground(l, "forest sunset"); ID = 3; chests = [["exp", 25], ["hp"], ["exp", 25], ["equip", Equips.katana], ["mp"]]; doors = [[Level3_2, 1], ["end", 0]]; signs = ["Make sure to check out the Options Menu and change the difficulty if you find the game too hard or too easy."]; }; if (Game.levelType == Level3_4){ LevelBackground.setBackground(l, "forest sunset"); ID = 4; doors = [[Level3_2, 2]]; }; if (Game.levelType == Level4_1){ LevelBackground.setBackground(l, "forest night"); ID = 1; chests = [["coins", 6], ["exp", 20]]; doors = [[Level4_2, 0], [Level4_4, 0]]; }; if (Game.levelType == Level4_2){ LevelBackground.setBackground(l, "forest night"); ID = 2; chests = [["mp"], ["exp", 20]]; doors = [[Level4_1, 0], [Level4_3, 0]]; }; if (Game.levelType == Level4_3){ LevelBackground.setBackground(l, "forest night"); ID = 3; chests = [["mp"], ["exp", 30]]; doors = [[Level4_2, 1], [Level4_5, 0], ["end", 0]]; }; if (Game.levelType == Level4_4){ LevelBackground.setBackground(l, "forest night"); ID = 4; signs = ["If you destroy wooden platforms you'll have to leave the area and come back to reset them."]; chests = [["hp"], ["equip", Equips.mageRobe]]; doors = [[Level4_1, 1], [Level4_1, 1]]; }; if (Game.levelType == Level4_5){ LevelBackground.setBackground(l, "forest night"); ID = 5; signs = ["Warning: Danger!"]; chests = [["exp", 30], ["hpup"]]; doors = [[Level4_3, 1]]; }; if (Game.levelType == Level5_1){ LevelBackground.setBackground(l, "forest day"); ID = 1; signs = ["Jump when the ground shakes.", "Remember that most enemy projectiles can be destroyed or knocked back."]; chests = [["hpup", 6], ["exp", 30]]; doors = [[Level5_2, 0]]; }; if (Game.levelType == Level5_2){ LevelBackground.setBackground(l, "forest day"); ID = 2; doors = [[Level5_1, 0], [Level5_3, 0]]; l.door0.visible = false; l.door1.visible = false; }; if (Game.levelType == Level5_3){ LevelBackground.setBackground(l, "forest day"); ID = 3; chests = [["coins", 20], ["hp", 30], ["coins", 20], ["exp", 50], ["mp", 30], ["coins", 30], ["exp", 50], ["coins", 30]]; doors = [[Level5_2, 1], ["end", 0]]; }; if (Game.levelType == Level6_1){ LevelBackground.setBackground(l, "sandstorm"); ID = 1; signs = ["Remember that you can always revisit completed levels if you've missed anything, especially HP power-ups."]; chests = [["exp", 20], ["exp", 20]]; doors = [[Level6_2, 0]]; }; if (Game.levelType == Level6_2){ LevelBackground.setBackground(l, "sandstorm"); ID = 2; chests = [["mp"], ["exp", 30]]; doors = [[Level6_1, 0], [Level6_4, 0], [Level6_3, 0]]; }; if (Game.levelType == Level6_3){ LevelBackground.setBackground(l, "sandstorm"); ID = 3; chests = [["exp", 20], ["exp", 20]]; doors = [[Level6_2, 2], [Level6_5, 0], ["end", 0]]; }; if (Game.levelType == Level6_4){ LevelBackground.setBackground(l, "sandstorm"); ID = 4; chests = [["equip", Equips.ninjaHood], ["exp", 30]]; doors = [[Level6_2, 1], [Level6_2, 1]]; }; if (Game.levelType == Level6_5){ LevelBackground.setBackground(l, "sandstorm"); ID = 5; chests = [["mp"], ["hpup"]]; doors = [[Level6_3, 1]]; }; if (Game.levelType == Level7_1){ LevelBackground.setBackground(l, "desert"); ID = 1; chests = [["mp"], ["exp", 30]]; doors = [[Level7_4, 0], [Level7_2, 0]]; }; if (Game.levelType == Level7_2){ LevelBackground.setBackground(l, "desert"); ID = 2; chests = [["hp"], ["exp", 30]]; doors = [[Level7_1, 1], [Level7_5, 0], [Level7_3, 0]]; }; if (Game.levelType == Level7_3){ LevelBackground.setBackground(l, "desert"); ID = 3; chests = [["hp"], ["exp", 30]]; doors = [[Level7_2, 2], ["end", 0]]; }; if (Game.levelType == Level7_4){ LevelBackground.setBackground(l, "desert"); ID = 4; chests = [["mp", 50], ["hpup"]]; doors = [[Level7_1, 0]]; }; if (Game.levelType == Level7_5){ LevelBackground.setBackground(l, "desert"); ID = 5; chests = [["equip", Equips.blade], ["exp", 40]]; doors = [[Level7_2, 1], [Level7_2, 1]]; }; if (Game.levelType == Level8_1){ LevelBackground.setBackground(l, "desert"); ID = 1; chests = [["exp", 30], ["mp"], ["exp", 30]]; doors = [[Level8_4, 0], [Level8_2, 0]]; }; if (Game.levelType == Level8_2){ LevelBackground.setBackground(l, "desert"); ID = 2; chests = [["mpup"]]; doors = [[Level8_1, 1], [Level8_3, 0]]; }; if (Game.levelType == Level8_3){ LevelBackground.setBackground(l, "desert"); ID = 3; chests = [["exp", 35], ["exp", 35]]; doors = [[Level8_2, 1], [Level8_5, 0], ["end", 0]]; }; if (Game.levelType == Level8_4){ LevelBackground.setBackground(l, "desert"); ID = 4; chests = [["exp", 50], ["hpup"]]; doors = [[Level8_1, 0]]; }; if (Game.levelType == Level8_5){ LevelBackground.setBackground(l, "desert"); ID = 5; chests = [["exp", 50], ["equip", Equips.vikingHelm]]; doors = [[Level8_3, 1], [Level8_3, 1]]; }; if (Game.levelType == Level9_1){ LevelBackground.setBackground(l, "desert2"); ID = 1; chests = [["exp", 30], ["exp", 40]]; doors = [[Level9_4, 0], [Level9_2, 0]]; }; if (Game.levelType == Level9_2){ LevelBackground.setBackground(l, "desert2"); ID = 2; chests = [["hp"], ["exp", 30]]; doors = [[Level9_1, 1], [Level9_3, 0]]; }; if (Game.levelType == Level9_3){ LevelBackground.setBackground(l, "desert2"); ID = 3; chests = [["mp"], ["exp", 40]]; doors = [[Level9_2, 1], [Level9_5, 0], ["end", 0]]; }; if (Game.levelType == Level9_4){ LevelBackground.setBackground(l, "desert2"); ID = 4; chests = [["exp", 50], ["equip", Equips.knightArmor]]; doors = [[Level9_1, 0]]; }; if (Game.levelType == Level9_5){ LevelBackground.setBackground(l, "desert2"); ID = 5; chests = [["hpup"], ["exp", 50]]; doors = [[Level9_3, 1]]; }; if (Game.levelType == Level10_1){ LevelBackground.setBackground(l, "sandstorm"); ID = 1; signs = ["Protip: Stab the beholder in the eye."]; chests = []; doors = [[Level10_2, 0]]; }; if (Game.levelType == Level10_2){ LevelBackground.setBackground(l, "sandstorm"); ID = 2; l.door0.visible = false; l.door1.visible = false; l.natalie.visible = false; l.nolegs.visible = false; chests = []; doors = [[Level10_1, 0], [Level10_3, 0]]; }; if (Game.levelType == Level10_3){ LevelBackground.setBackground(l, "desert2"); ID = 3; chests = [["exp", 30], ["exp", 70], ["hp"], ["exp", 10], ["mp"], ["exp", 100], ["exp", 40], ["hpup"], ["exp", 40], ["exp", 50]]; doors = [[Level10_2, 1], ["end", 1]]; }; if (Game.levelType == Level11_1){ LevelBackground.setBackground(l, "snow"); ID = 1; chests = [["exp", 50], ["exp", 60]]; doors = [[Level11_4, 0], [Level11_2, 0]]; }; if (Game.levelType == Level11_2){ LevelBackground.setBackground(l, "snow"); ID = 2; chests = [["exp", 60], ["mp"], ["exp", 50]]; doors = [[Level11_1, 1], [Level11_3, 0]]; }; if (Game.levelType == Level11_3){ LevelBackground.setBackground(l, "snow"); ID = 3; chests = [["exp", 60], ["hpup"], ["exp", 80]]; doors = [[Level11_2, 1], ["end", 0]]; }; if (Game.levelType == Level11_4){ LevelBackground.setBackground(l, "snow"); ID = 4; chests = [["exp", 100], ["equip", Equips.claymore]]; doors = [[Level11_1, 0]]; }; if (Game.levelType == Level12_1){ LevelBackground.setBackground(l, "snow2"); ID = 1; chests = [["exp", 80], ["exp", 70], ["hp"]]; doors = [[Level12_2, 0]]; }; if (Game.levelType == Level12_2){ LevelBackground.setBackground(l, "snow2"); ID = 2; chests = [["mp"], ["exp", 80], ["exp", 80]]; doors = [[Level12_1, 0], [Level12_4, 0], [Level12_3, 0]]; }; if (Game.levelType == Level12_3){ LevelBackground.setBackground(l, "snow2"); ID = 3; chests = [["exp", 100], ["hpup"]]; doors = [[Level12_2, 2], [Level12_5, 0], ["end", 0]]; }; if (Game.levelType == Level12_4){ LevelBackground.setBackground(l, "snow2"); ID = 4; chests = [["hp"]]; doors = [[Level12_2, 1], [Level12_2, 1]]; }; if (Game.levelType == Level12_5){ LevelBackground.setBackground(l, "snow2"); ID = 5; chests = [["mpup"]]; doors = [[Level12_3, 1]]; }; if (Game.levelType == Level13_1){ LevelBackground.setBackground(l, "ice"); ID = 1; chests = [["exp", 80], ["exp", 90]]; doors = [[Level13_2, 0]]; }; if (Game.levelType == Level13_2){ LevelBackground.setBackground(l, "ice"); ID = 2; chests = [["mp"], ["exp", 120]]; doors = [[Level13_1, 0], [Level13_4, 0], [Level13_3, 0]]; }; if (Game.levelType == Level13_3){ LevelBackground.setBackground(l, "ice"); ID = 3; chests = [["hp"], ["exp", 130]]; doors = [[Level13_2, 2], [Level13_5, 0], ["end", 0]]; }; if (Game.levelType == Level13_4){ LevelBackground.setBackground(l, "ice"); ID = 4; chests = [["hp"], ["equip", Equips.vikingArmor]]; doors = [[Level13_2, 1]]; }; if (Game.levelType == Level13_5){ LevelBackground.setBackground(l, "ice"); ID = 5; chests = [["exp", 160], ["hpup"]]; doors = [[Level13_3, 1]]; }; if (Game.levelType == Level14_1){ LevelBackground.setBackground(l, "clouds"); ID = 1; chests = [["exp", 120], ["exp", 110]]; doors = [[Level14_2, 0], [Level14_4, 0]]; }; if (Game.levelType == Level14_2){ LevelBackground.setBackground(l, "clouds"); ID = 2; chests = [["hp"], ["exp", 130]]; doors = [[Level14_1, 0], [Level14_5, 0], [Level14_3, 0]]; }; if (Game.levelType == Level14_3){ LevelBackground.setBackground(l, "clouds"); ID = 3; chests = [["mp"], ["exp", 150]]; doors = [[Level14_2, 2], ["end", 0]]; }; if (Game.levelType == Level14_4){ LevelBackground.setBackground(l, "clouds"); ID = 4; chests = [["exp", 200], ["hpup"]]; doors = [[Level14_1, 1]]; }; if (Game.levelType == Level14_5){ LevelBackground.setBackground(l, "clouds"); ID = 5; chests = [["exp", 200], ["equip", Equips.mageHat]]; doors = [[Level14_2, 1], [Level14_2, 1]]; }; if (Game.levelType == Level15_1){ LevelBackground.setBackground(l, "ice"); ID = 1; chests = [["exp", 250]]; doors = [[Level15_2, 0]]; }; if (Game.levelType == Level15_2){ LevelBackground.setBackground(l, "ice"); ID = 2; l.door0.visible = false; l.door1.visible = false; doors = [[Level15_1, 0], [Level15_3, 0]]; }; if (Game.levelType == Level15_3){ LevelBackground.setBackground(l, "ice"); ID = 3; chests = [["exp", 100], ["exp", 110], ["exp", 120], ["exp", 130], ["hp"], ["exp", 140], ["mp"], ["exp", 150], ["hpup"]]; doors = [[Level15_2, 1], ["end", 0]]; }; if (Game.levelType == Level16_1){ LevelBackground.setBackground(l, "fire"); ID = 1; chests = [["exp", 140], ["exp", 140]]; doors = [[Level16_4, 0], [Level16_2, 0]]; }; if (Game.levelType == Level16_2){ LevelBackground.setBackground(l, "fire"); ID = 2; chests = [["hp"], ["exp", 150]]; doors = [[Level16_1, 1], [Level16_3, 0]]; }; if (Game.levelType == Level16_3){ LevelBackground.setBackground(l, "fire"); ID = 3; chests = [["mp"], ["exp", 200]]; doors = [[Level16_2, 1], [Level16_5, 0], ["end", 0]]; }; if (Game.levelType == Level16_4){ LevelBackground.setBackground(l, "fire"); ID = 4; chests = [["exp", 220], ["hpup"]]; doors = [[Level16_1, 0]]; }; if (Game.levelType == Level16_5){ LevelBackground.setBackground(l, "fire"); ID = 5; chests = [["hp"], ["exp", 220]]; doors = [[Level16_3, 1]]; }; if (Game.levelType == Level17_1){ LevelBackground.setBackground(l, "dark"); ID = 1; chests = [["exp", 160], ["exp", 200]]; doors = [[Level17_4, 0], [Level17_2, 0]]; }; if (Game.levelType == Level17_2){ LevelBackground.setBackground(l, "dark"); ID = 2; chests = [["mp"], ["exp", 200]]; doors = [[Level17_1, 1], [Level17_5, 0], [Level17_3, 0]]; }; if (Game.levelType == Level17_3){ LevelBackground.setBackground(l, "dark"); ID = 3; chests = [["hp"], ["exp", 200]]; doors = [[Level17_2, 2], ["end", 0]]; }; if (Game.levelType == Level17_4){ LevelBackground.setBackground(l, "dark"); ID = 4; chests = [["exp", 250], ["mpup"]]; doors = [[Level17_1, 0]]; }; if (Game.levelType == Level17_5){ LevelBackground.setBackground(l, "dark"); ID = 5; chests = [["exp", 220], ["hpup"]]; doors = [[Level17_2, 1]]; }; if (Game.levelType == Level18_1){ LevelBackground.setBackground(l, "dark"); ID = 1; chests = [["exp", 200], ["exp", 200]]; doors = [[Level18_4, 0], [Level18_2, 0]]; }; if (Game.levelType == Level18_2){ LevelBackground.setBackground(l, "dark"); ID = 2; chests = [["hp"]]; doors = [[Level18_1, 1], [Level18_5, 0], [Level18_3, 0]]; }; if (Game.levelType == Level18_3){ LevelBackground.setBackground(l, "dark"); ID = 3; chests = [["exp", 220], ["exp", 220]]; doors = [[Level18_2, 2], [Level18_6, 0], ["end", 0]]; }; if (Game.levelType == Level18_4){ LevelBackground.setBackground(l, "dark"); ID = 4; chests = [["hpup"]]; doors = [[Level18_1, 0]]; }; if (Game.levelType == Level18_5){ LevelBackground.setBackground(l, "dark"); ID = 5; chests = [["mp"], ["exp", 250]]; doors = [[Level18_2, 1]]; }; if (Game.levelType == Level18_6){ LevelBackground.setBackground(l, "dark"); ID = 6; chests = [["exp", 250], ["equip", Equips.ninjaGear]]; doors = [[Level18_3, 1]]; }; if (Game.levelType == Level19_1){ LevelBackground.setBackground(l, "fire"); ID = 1; chests = [["exp", 250], ["exp", 250]]; doors = [[Level19_4, 0], [Level19_2, 0]]; }; if (Game.levelType == Level19_2){ LevelBackground.setBackground(l, "fire"); ID = 2; chests = [["mp"], ["exp", 250]]; doors = [[Level19_1, 1], [Level19_5, 0], [Level19_3, 0]]; }; if (Game.levelType == Level19_3){ LevelBackground.setBackground(l, "fire"); ID = 3; chests = [["exp", 250], ["exp", 250]]; doors = [[Level19_2, 2], [Level19_6, 0], ["end", 0]]; }; if (Game.levelType == Level19_4){ LevelBackground.setBackground(l, "fire"); ID = 4; doors = [[Level19_1, 0]]; }; if (Game.levelType == Level19_5){ LevelBackground.setBackground(l, "fire"); ID = 5; chests = [["exp", 330], ["equip", Equips.umbrella]]; doors = [[Level19_2, 1]]; }; if (Game.levelType == Level19_6){ LevelBackground.setBackground(l, "fire"); ID = 6; chests = [["exp", 300], ["hpup"]]; doors = [[Level19_3, 1]]; }; if (Game.levelType == Level20_1){ LevelBackground.setBackground(l, "fire"); ID = 1; doors = [[Level20_2, 0]]; }; if (Game.levelType == Level20_2){ LevelBackground.setBackground(l, "fire"); ID = 2; l.door0.visible = false; l.door1.visible = false; doors = [[Level20_1, 0], [Level20_3, 0]]; }; if (Game.levelType == Level20_3){ LevelBackground.setBackground(l, "fire"); ID = 3; chests = [["exp", 200], ["mp"], ["exp", 250], ["exp", 300], ["exp", 350], ["exp", 400], ["hp"], ["exp", 450], ["hpup"], ["exp", 500]]; doors = [[Level20_2, 1], ["end", 0]]; }; if (Game.levelType == Level21_1){ LevelBackground.setBackground(l, "forest day"); ID = 1; doors = [[Level21_2, 0]]; l.door0.visible = false; }; if (Game.levelType == Level21_2){ LevelBackground.setBackground(l, "forest day"); ID = 2; doors = [[Level21_3, 0]]; l.door0.visible = false; }; if (Game.levelType == Level21_3){ LevelBackground.setBackground(l, "forest day"); ID = 3; chests = [["coins", 10]]; doors = [[Level21_4, 0]]; l.door0.visible = false; }; if (Game.levelType == Level21_4){ LevelBackground.setBackground(l, "desert"); ID = 4; chests = [["coins", 10]]; doors = [[Level21_5, 0]]; l.door0.visible = false; }; if (Game.levelType == Level21_5){ LevelBackground.setBackground(l, "desert"); ID = 5; doors = [[Level21_6, 0]]; l.door0.visible = false; }; if (Game.levelType == Level21_6){ LevelBackground.setBackground(l, "desert"); ID = 6; chests = [["coins", 10]]; doors = [[Level21_7, 0]]; l.door0.visible = false; }; if (Game.levelType == Level21_7){ LevelBackground.setBackground(l, "desert"); ID = 7; chests = [["coins", 10]]; doors = [[Level21_8, 0]]; l.door0.visible = false; }; if (Game.levelType == Level21_8){ LevelBackground.setBackground(l, "snow"); ID = 8; doors = [[Level21_9, 0]]; l.door0.visible = false; }; if (Game.levelType == Level21_9){ LevelBackground.setBackground(l, "snow"); ID = 9; chests = [["coins", 10]]; doors = [[Level21_10, 0]]; l.door0.visible = false; }; if (Game.levelType == Level21_10){ LevelBackground.setBackground(l, "snow"); ID = 10; doors = [[Level21_11, 0]]; l.door0.visible = false; }; if (Game.levelType == Level21_11){ LevelBackground.setBackground(l, "snow"); ID = 11; chests = [["coins", 10]]; doors = [[Level21_12, 0]]; l.door0.visible = false; }; if (Game.levelType == Level21_12){ LevelBackground.setBackground(l, "snow"); ID = 12; chests = [["coins", 10]]; doors = [[Level21_13, 0]]; l.door0.visible = false; }; if (Game.levelType == Level21_13){ LevelBackground.setBackground(l, "fire"); ID = 13; chests = [["coins", 10]]; doors = [[Level21_14, 0]]; l.door0.visible = false; }; if (Game.levelType == Level21_14){ LevelBackground.setBackground(l, "fire"); ID = 14; doors = [[Level21_15, 0]]; l.door0.visible = false; }; if (Game.levelType == Level21_15){ LevelBackground.setBackground(l, "fire"); ID = 15; chests = [["coins", 10]]; doors = [[Level21_16, 0]]; l.door0.visible = false; }; if (Game.levelType == Level21_16){ LevelBackground.setBackground(l, "fire"); ID = 16; chests = [["coins", 10]]; doors = [[Level21_16, 1], ["end", 0]]; l.door0.visible = false; }; if (Game.levelType == Level22_1){ LevelBackground.setBackground(l, "forest day"); ID = 1; doors = [[Level22_2, 0]]; l.door0.visible = false; }; if (Game.levelType == Level22_2){ LevelBackground.setBackground(l, "sandstorm"); ID = 2; l.door0.visible = false; l.natalie.visible = false; l.nolegs.visible = false; doors = [[Level22_3, 0]]; }; if (Game.levelType == Level22_3){ LevelBackground.setBackground(l, "ice"); ID = 3; l.door0.visible = false; doors = [[Level22_4, 0]]; }; if (Game.levelType == Level22_4){ LevelBackground.setBackground(l, "fire"); ID = 4; l.door0.visible = false; doors = [[Level22_5, 0]]; }; if (Game.levelType == Level22_5){ LevelBackground.setBackground(l, "forest day"); ID = 5; chests = [["exp", 222], ["hp"], ["exp", 333], ["exp", 444], ["exp", 555], ["exp", 666], ["mp"], ["exp", 777], ["exp", 888], ["exp", 999]]; l.door0.visible = false; doors = [[Level22_4, 0], ["end", 0]]; }; } } }//package
Section 414
//LevelState (LevelState) package { public class LevelState { public static var chestCoins:Array; public static var coins:Array; public static var perfects:Array; public static var ranks:Array; public static var level:int; public static var chestCount:int; public static var chests:Array; public static var totalFoes:Array; public static var totalCoins:Array; public static var totalTimes:Array; public static var totalChests:Array; public static var foes:Array; public static var coinCount:int; public function LevelState(){ super(); } public static function getFoe(i:int):int{ return (foes[Game.level.ID][i]); } public static function getChests(){ var chests:int; var i:int; chests = 0; i = 0; while (i < 23) { load(i); chests = (chests + chestCount); i++; }; load(SaveData.selectedLevel); if (!Main.offline){ Game.root.kongregate.stats.submit("chestsCollected", chests); }; return (chests); } public static function init(){ totalTimes = []; totalCoins = []; totalChests = []; totalFoes = []; chestCoins = []; ranks = new Array(23); perfects = new Array(23); } public static function getCoin(i:int):int{ return (coins[Game.level.ID][i]); } public static function getPerfect(i:int){ return (!((perfects[i] == null))); } public static function getChest(i:int):int{ return (chests[Game.level.ID][i]); } public static function save(){ trace(("saving level: " + level)); totalCoins[level] = coins; totalChests[level] = chests; totalFoes[level] = foes; if (Game.winlevel){ if (((!(totalTimes[level])) || ((((totalTimes[level][0] * 60) + totalTimes[level][1]) > ((Game.hud.minutes * 60) + Game.hud.seconds))))){ totalTimes[level] = [Game.hud.minutes, Game.hud.seconds]; }; }; } public static function load(l:int){ var i:int; var j:int; level = l; coinCount = 0; chestCount = 0; trace(("LOADING DATA FOR LEVEL: " + l)); if (totalCoins[level]){ coins = totalCoins[level]; } else { coins = [[], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], []]; }; if (totalChests[level]){ chests = totalChests[level]; } else { chests = [[], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], []]; }; if (chestCoins[level]){ coinCount = (coinCount + chestCoins[level]); } else { chestCoins[level] = 0; }; foes = [[], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], []]; i = 0; while (i < coins.length) { j = 0; while (j < coins[i].length) { if (coins[i][j] == 2){ coins[i][j] = 1; }; if (coins[i][j] == 1){ coinCount++; }; j++; }; i++; }; i = 0; while (i < chests.length) { j = 0; while (j < chests[i].length) { if ((((((chests[i][j] == 1)) || ((chests[i][j] == 2)))) || ((chests[i][j] == 3)))){ chestCount++; }; if (chests[i][j] == 1){ chests[i][j] = 3; }; j++; }; i++; }; } public static function setCoin(i:int){ coins[Game.level.ID][i] = 2; } public static function getRank(i:int){ return (ranks[i]); } public static function setRank(){ if ((((ranks[level] < Options.difficulty)) || ((ranks[level] == undefined)))){ ranks[level] = Options.difficulty; }; } public static function getCoins(){ var coins:int; var i:int; coins = 0; i = 0; while (i < 23) { load(i); coins = (coins + coinCount); i++; }; load(SaveData.selectedLevel); if (!Main.offline){ Game.root.kongregate.stats.submit("coinsCollected", coins); }; return ((coins - SaveData.spentMoney)); } public static function setFoe(i:int, b:int){ foes[Game.level.ID][i] = b; } public static function setChest(i:int, b:int){ chests[Game.level.ID][i] = b; trace(chests); } } }//package
Section 415
//Main (Main) package { import flash.display.*; import flash.events.*; import mochi.as3.*; import flash.net.*; import flash.ui.*; public class Main extends MovieClip { public var loaded:Number; public var hud:MovieClip; public var loader:MovieClip; public var myMenu:ContextMenu; public var mattLink; public var medalBox:MovieClip; public var h:int; public var moreGames; public var level:Level; public var playing:Boolean;// = false public var loadingComplete:Boolean; public var konglink:SimpleButton; public var allowed:String; public var adBox:MovieClip; public var musicLink; public var domain:String; public var mainMenu:MovieClip; public var kongregate; public var levelType:Class; public var player:Player; public var levelUnlock:Boolean;// = false public static var offline:Boolean = false; public function Main(){ var loadComplete:*; levelType = Level1_1; playing = false; levelUnlock = false; super(); loadComplete = function (event:Event):void{ kongregate = event.target.content; kongregate.services.connect(); }; addFrameScript(0, frame1, 1, frame2, 2, frame3, 4, frame5); stage.stageFocusRect = false; stage.addEventListener(KeyboardEvent.KEY_DOWN, Keys.keyDownGet); stage.addEventListener(KeyboardEvent.KEY_UP, Keys.keyUpGet); addEventListener(Event.ENTER_FRAME, move); Equips.init(); Keys.resetKeys(); MochiServices.connect("690843dc862af0a4", root, onConnectError); MochiEvents.trackEvent("Viewed Preloader"); } public function enterFrameHandler(e:Event=null){ if (!loadingComplete){ if (loaderInfo){ loaded = (loaderInfo.bytesLoaded / loaderInfo.bytesTotal); }; if (loader.bar){ loader.bar.scaleY = loaded; loader.percent.text = (("" + int((loaded * 100))) + "%"); }; if ((((loaded >= 1)) && ((loader.currentFrame == 1)))){ loader.gotoAndPlay(3); }; if (((loader.playButton) && (!(loader.playButton.hasEventListener(MouseEvent.CLICK))))){ loadingComplete = true; loader.stop(); loader.playButton.addEventListener(MouseEvent.CLICK, playButtonClickHandler, false, 0, true); }; }; } public function playButtonClickHandler(e:Event=null):void{ trace("derp"); startMovie(); } function frame3(){ stop(); Game.root = this; if (playing){ Game.endGame(); SaveData.menuState = 1; }; if (Game.retry){ gotoAndPlay(4); Game.retry = false; } else { mainMenu = new MainMenu(); addChild(mainMenu); mainMenu.x = 350; mainMenu.y = 225; setChildIndex(medalBox, (numChildren - 1)); }; trace("ROOT CHILDREN: "); h = 0; while (h < numChildren) { trace(getChildAt(h)); h++; }; } public function openLink(e:ContextMenuEvent):void{ navigateToURL(new URLRequest("http://www.andkon.com/arcade/")); } function frame1(){ stop(); loader.stop(); addEventListener(Event.ENTER_FRAME, enterFrameHandler, false, 0, true); loadingComplete = false; loaded = 0; stop(); SaveData.loadGame(); allowed = "andkon"; domain = this.root.loaderInfo.url.split("/")[2]; stop(); stage.scaleMode = StageScaleMode.NO_SCALE; myMenu = new ContextMenu(); myMenu.hideBuiltInItems(); moreGames = new ContextMenuItem("Andkon Arcade"); mattLink = new ContextMenuItem("Game by Matt Roszak"); musicLink = new ContextMenuItem("Music by Halcyonic Falcon X"); mattLink.separatorBefore = true; musicLink.separatorBefore = true; moreGames.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, openLink); myMenu.customItems.push(moreGames, mattLink, musicLink); contextMenu = myMenu; } public function startGame(level:Class){ Game.startGame(this); playing = true; } function frame2(){ SFX.init(this); nextFrame(); if ((((domain.indexOf(allowed) >= 0)) || ((domain == "")))){ Main.offline = true; } else { Main.offline = true; gotoAndStop("sitelock"); }; } function frame5(){ trace(("selected level: " + levelType)); Game.startGame(this, levelType); if (mainMenu){ removeChild(mainMenu); }; mainMenu = null; playing = true; stop(); } public function onConnectError(status:String):void{ trace("Mochi connect error"); } public function move(e:Event){ BGM.loop(); if (playing){ Game.gameLoop(); }; } public function startMovie():void{ removeEventListener(Event.ENTER_FRAME, enterFrameHandler); if (((root) && ((root is MovieClip)))){ MovieClip(root).play(); }; } } }//package
Section 416
//MainMenu (MainMenu) package { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class MainMenu extends MovieClip { public var clock:MovieClip; public var b1:SimpleButton; public var b2:SimpleButton; public var b3:SimpleButton; public var b4:SimpleButton; public var b5:SimpleButton; public var b6:SimpleButton; public var b7:SimpleButton; public var c1:MovieClip; public var levelName:MovieClip; public var doubleClick:Boolean; public var st10:MovieClip; public var st11:MovieClip; public var st12:MovieClip; public var st13:MovieClip; public var st15:MovieClip; public var st19:MovieClip; public var st16:MovieClip; public var st18:MovieClip; public var X:int; public var Y:int; public var li10:MovieClip; public var li11:MovieClip; public var li13:MovieClip; public var li14:MovieClip; public var li15:MovieClip; public var li16:MovieClip; public var li17:MovieClip; public var li18:MovieClip; public var li12:MovieClip; public var st20:MovieClip; public var st21:MovieClip; public var st22:MovieClip; public var st17:MovieClip; public var j:int; public var e0:MovieClip; public var e1:MovieClip; public var e2:MovieClip; public var e3:MovieClip; public var e4:MovieClip; public var e5:MovieClip; public var e6:MovieClip; public var e8:MovieClip; public var li20:MovieClip; public var li21:MovieClip; public var li22:MovieClip; public var e9:MovieClip; public var li19:MovieClip; public var e7:MovieClip; public var i:int; public var levelMask:MovieClip; public var st14:MovieClip; public var screen:String; public var a:int; public var l:int; public var levelNo:int; public var ic11:MovieClip; public var ic12:MovieClip; public var ic14:MovieClip; public var ic10:MovieClip; public var background2:MovieClip; public var ic13:MovieClip; public var screenPrev:String; public var clouds:MovieClip; public var menuLength:int; public var sky:MovieClip; public var background:MovieClip; public var es0:MovieClip; public var es1:MovieClip; public var e10:MovieClip; public var l1:MovieClip; public var e12:MovieClip; public var e13:MovieClip; public var e14:MovieClip; public var l5:MovieClip; public var l6:MovieClip; public var e11:MovieClip; public var l9:MovieClip; public var l3:MovieClip; public var l4:MovieClip; public var l7:MovieClip; public var es2:MovieClip; public var l2:MovieClip; public var l8:MovieClip; public var preview2:MovieClip; public var kk:MovieClip; public var player1:MovieClip; public var player2:MovieClip; public var coinBox:TextField; public var film:MovieClip; public var me1:MedalIcon; public var me2:MedalIcon; public var me3:MedalIcon; public var me4:MedalIcon; public var me5:MedalIcon; public var me6:MedalIcon; public var me7:MedalIcon; public var me8:MedalIcon; public var me9:MedalIcon; public var o1:MovieClip; public var choice:String; public var o2:MovieClip; public var o4:MovieClip; public var o3:MovieClip; public var me10:MedalIcon; public var me12:MedalIcon; public var me13:MedalIcon; public var me14:MedalIcon; public var me15:MedalIcon; public var me16:MedalIcon; public var me17:MedalIcon; public var me19:MedalIcon; public var p1:MovieClip; public var me11:MedalIcon; public var me18:MedalIcon; public var s10:MovieClip; public var s11:MovieClip; public var me20:MedalIcon; public var me21:MedalIcon; public var me22:MedalIcon; public var me23:MedalIcon; public var me24:MedalIcon; public var me25:MedalIcon; public var me27:MedalIcon; public var me28:MedalIcon; public var me26:MedalIcon; public var me29:MedalIcon; public var st1:MovieClip; public var st2:MovieClip; public var st3:MovieClip; public var st4:MovieClip; public var st5:MovieClip; public var me30:MedalIcon; public var st7:MovieClip; public var st8:MovieClip; public var st9:MovieClip; public var st6:MovieClip; public var s0:MovieClip; public var s1:MovieClip; public var s3:MovieClip; public var s4:MovieClip; public var s5:MovieClip; public var s6:MovieClip; public var s2:MovieClip; public var medalDesc:TextField; public var s7:MovieClip; public var s8:MovieClip; public var s9:MovieClip; public var medalName:TextField; public var li2:MovieClip; public var ic0:MovieClip; public var ic1:MovieClip; public var ic2:MovieClip; public var li6:MovieClip; public var li8:MovieClip; public var li9:MovieClip; public var face:MovieClip; public var ic8:MovieClip; public var ic9:MovieClip; public var ic3:MovieClip; public var li7:MovieClip; public var ic5:MovieClip; public var li1:MovieClip; public var li3:MovieClip; public var li4:MovieClip; public var li5:MovieClip; public var ic4:MovieClip; public var ic6:MovieClip; public var ic7:MovieClip; public var keyConfig:MovieClip; public var selected:int; public var choice2:String; public var mo0:TextField; public var mo1:TextField; public var mo2:TextField; public var mo3:TextField; public var mo4:TextField; public var mo5:TextField; public var choices:Array; public var shopBox:TextField; public var lo0:TextField; public var lo1:TextField; public var lo3:TextField; public var chestBox:TextField; public var lo5:TextField; public var lo2:TextField; public var lo4:TextField; public var movie:Boolean; public var purchased:MovieClip; public var level:Class; public var l10:MovieClip; public var l12:MovieClip; public var l14:MovieClip; public var l16:MovieClip; public var l13:MovieClip; public var l18:MovieClip; public var l15:MovieClip; public var l17:MovieClip; public var l19:MovieClip; public var l11:MovieClip; public var keyDown:Function; public var l20:MovieClip; public var l23:MovieClip; public var l24:MovieClip; public var l25:MovieClip; public var l27:MovieClip; public var l29:MovieClip; public var l26:MovieClip; public var l28:MovieClip; public var l22:MovieClip; public var l21:MovieClip; public var timeBox:TextField; public var box1:TextField; public var box2:TextField; public var preview:MovieClip; public var box4:TextField; public var box5:TextField; public var box0:TextField; public var box3:TextField; public var l30:MovieClip; public var a1:MovieClip; public var black:MovieClip; public function MainMenu(){ super(); addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9, 9, frame10, 10, frame11, 11, frame12, 12, frame13); } public function linearSelection(key:int, horizontal:Boolean){ getChildByName(("s" + selected)).s.visible = false; if ((((((key == Keys.downKey)) && (!(horizontal)))) || ((((key == Keys.rightKey)) && (horizontal))))){ selected++; SFX.sound("select", "m"); }; if ((((((key == Keys.upKey)) && (!(horizontal)))) || ((((key == Keys.leftKey)) && (horizontal))))){ selected--; SFX.sound("select", "m"); }; if (selected < 0){ selected = (menuLength - 1); }; if (selected == menuLength){ selected = 0; }; if (key != -1){ getChildByName(("s" + selected)).s.visible = true; }; } public function highlightEquips(){ var HP:Number; var atk:Number; var mag:Number; getChildByName("es0").x = getChildByName(("e" + Equips.equips.indexOf(SaveData.hat))).x; getChildByName("es0").y = getChildByName(("e" + Equips.equips.indexOf(SaveData.hat))).y; getChildByName("es1").x = getChildByName(("e" + Equips.equips.indexOf(SaveData.armor))).x; getChildByName("es1").y = getChildByName(("e" + Equips.equips.indexOf(SaveData.armor))).y; getChildByName("es2").x = getChildByName(("e" + Equips.equips.indexOf(SaveData.weapon))).x; getChildByName("es2").y = getChildByName(("e" + Equips.equips.indexOf(SaveData.weapon))).y; getChildByName("box0").text = ((SaveData.hat.name + ": ") + SaveData.hat.description); getChildByName("box1").text = ((SaveData.armor.name + ": ") + SaveData.armor.description); getChildByName("box2").text = ((SaveData.weapon.name + ": ") + SaveData.weapon.description); HP = (Math.round(((((1 + SaveData.weapon.HP) + SaveData.hat.HP) + SaveData.armor.HP) * 10)) / 10); atk = (Math.round(((((1 + SaveData.weapon.attack) + SaveData.hat.attack) + SaveData.armor.attack) * 10)) / 10); mag = (Math.round(((((1 + SaveData.weapon.magic) + SaveData.hat.magic) + SaveData.armor.magic) * 10)) / 10); if (mag < 0){ mag = 0; }; getChildByName("box3").text = (((((((((((((((((((((("" + (SaveData.playerLevel + 1)) + "\n") + Math.floor((HP * (20 + (SaveData.HPups * 2))))) + " \t( ") + (20 + (SaveData.HPups * 2))) + " x ") + HP) + " )") + "\n") + Math.floor(((5 + ((8 / 20) * SaveData.playerLevel)) * atk))) + " \t( ") + Math.floor((5 + ((8 / 20) * SaveData.playerLevel)))) + " x ") + atk) + " )") + "\n") + Math.floor(((5 + ((8 / 20) * SaveData.playerLevel)) * mag))) + " \t( ") + Math.floor((5 + ((8 / 20) * SaveData.playerLevel)))) + " x ") + mag) + " )"); } public function deleteProgressSelect(key:int){ linearSelection(key, true); if (Keys.anyKey(key)){ if (selected == 0){ SaveData.initProgress(); }; SFX.sound("select2", "m"); fadeTo("options"); }; } public function resetEquipsSelect(key:int){ linearSelection(key, true); if (Keys.anyKey(key)){ if (selected == 0){ SaveData.initEquips(); }; SFX.sound("select2", "m"); fadeTo("options"); }; } function frame12(){ s0.s.visible = false; menuLength = 2; selected = 1; if (Keys.mouseClick){ getChildByName("s1").s.visible = false; }; } function frame10(){ s0.s.visible = false; menuLength = 2; selected = 1; if (Keys.mouseClick){ getChildByName("s1").s.visible = false; }; } function frame5(){ menuLength = 12; selected = 11; init(); SaveData.menuChoice[2] = 5; SaveData.menuChoice[3] = 1; box5.text = Options.getAim(); box0.text = Options.getQuality(); box2.text = Options.getMusic(); box3.text = Options.getSound(); box1.text = Options.getBackground(); box4.text = Options.getDifficulty(); box0.mouseEnabled = false; box1.mouseEnabled = false; box2.mouseEnabled = false; box3.mouseEnabled = false; box4.mouseEnabled = false; box5.mouseEnabled = false; } function frame3(){ if (Medals.stats.kills >= 1000){ Medals.unlock(Medals.endangeredSpecies); }; if (!Main.offline){ Game.root.kongregate.stats.submit("experienceLevel", SaveData.playerLevel); }; player1.mouseEnabled = false; player1.mouseChildren = false; choice = SaveData.menuChoice[1]; X = SaveData.menuChoice[2]; Y = SaveData.menuChoice[3]; coinBox.text = "0/200"; chestBox.text = "0/20"; shopBox.text = ("" + LevelState.getCoins()); timeBox.text = "???"; choices = [["l1", "l2", "l3", "l4", "l5", "s1", "s2"], ["l6", "l7", "l8", "l9", "l10", "o2", "o3"], ["l11", "l12", "l13", "l14", "l15", "o1", "o4"], ["l16", "l17", "l18", "l19", "l20", "p1", "p1"], ["l21", "l21", "l21", "l22", "l22", "p1", "p1"]]; initChoices(); showPreview(); if ((LevelState.getCoins() + SaveData.spentMoney) >= 2200){ Medals.unlock(Medals.goldHoarder); }; if (LevelState.getChests() >= 220){ Medals.unlock(Medals.greatAdventurer); }; trace(("Total chests:" + LevelState.getChests())); trace(("Total coins:" + (LevelState.getCoins() + SaveData.spentMoney))); movie = false; level = (getDefinitionByName((("Level" + Level.levelNo) + "_1")) as Class); Medals.countMedals(); BGM.play(1); shopBox.mouseEnabled = false; j = 1; while (j <= 22) { getChildByName(("st" + j)).star.visible = false; getChildByName(("st" + j)).rank.gotoAndStop(2); if (SaveData.levelsUnlocked >= j){ getChildByName(("li" + j)).icons.gotoAndStop((j + 1)); getChildByName(("li" + j)).height = (getChildByName(("li" + j)).height * 1.05); getChildByName(("li" + j)).width = (getChildByName(("li" + j)).width * 1.05); getChildByName(("li" + j)).x = (getChildByName(("li" + j)).x - 1); getChildByName(("li" + j)).y = (getChildByName(("li" + j)).y - 1); if (LevelState.getRank(j) != null){ getChildByName(("st" + j)).rank.gotoAndStop((3 + LevelState.getRank(j))); }; if (LevelState.getPerfect(j)){ getChildByName(("st" + j)).star.visible = true; }; }; j++; }; if (SaveData.levelsUnlocked < 21){ getChildByName("li21").visible = false; }; if (SaveData.levelsUnlocked < 22){ getChildByName("li22").visible = false; }; SaveData.menuState = 0; doubleClick = false; SaveData.saveGame(); } public function medalsSelect(key:int){ var medalNo:int; choice2 = choice; getChildByName(choices[Y][X]).s.visible = false; if (key == Keys.escapeKey){ fadeTo("levelMenu"); SFX.sound("select", "m"); } else { if (Keys.anyKey(key)){ if (choice.substr(0, 1) == "l"){ medalNo = choice.substr(1); medalName.text = Medals.medals[(medalNo - 1)].name; medalDesc.text = Medals.medals[(medalNo - 1)].desc; }; if (choice == "p1"){ fadeTo("levelMenu"); }; SFX.sound("select", "m"); } else { if (key == Keys.downKey){ while (choice2 == choice) { Y++; moveLevel(); }; SFX.sound("select", "m"); }; if (key == Keys.upKey){ while (choice2 == choice) { Y--; moveLevel(); }; SFX.sound("select", "m"); }; if (key == Keys.leftKey){ while (choice2 == choice) { X--; moveLevel(); if (choice == "p1"){ break; }; }; SFX.sound("select", "m"); }; if (key == Keys.rightKey){ while (choice2 == choice) { X++; moveLevel(); if (choice == "p1"){ break; }; }; SFX.sound("select", "m"); }; }; }; if (((getChildByName(choices[Y][X])) && (!((key == -1))))){ getChildByName(choices[Y][X]).s.visible = true; }; } function frame4(){ Medals.unlock(Medals.theCredits); if (Keys.mouseClick){ getChildByName("p1").s.visible = false; }; SaveData.menuChoice[2] = 6; SaveData.menuChoice[3] = 1; } function frame11(){ s0.s.visible = false; menuLength = 2; selected = 1; if (Keys.mouseClick){ getChildByName("s1").s.visible = false; }; } function frame13(){ s0.s.visible = false; menuLength = 2; selected = 1; if (Keys.mouseClick){ getChildByName("s1").s.visible = false; }; } function frame6(){ if (Keys.mouseClick){ getChildByName("p1").s.visible = false; }; SaveData.menuChoice[2] = 5; SaveData.menuChoice[3] = 2; X = 0; Y = 3; choice = "p1"; choices = [["l1", "l2", "l3", "l4", "l5", "l6", "l7", "l8", "l9", "l10"], ["l11", "l12", "l13", "l14", "l15", "l16", "l17", "l18", "l19", "l20"], ["l21", "l22", "l23", "l24", "l25", "l26", "l27", "l28", "l29", "l30"], ["p1", "p1", "p1", "p1", "p1", "p1", "p1", "p1", "p1", "p1"]]; a = 1; while (a <= Medals.medals.length) { trace(Medals.medals[(a - 1)]); if (Medals.medals[(a - 1)].unlocked){ this[("me" + a)].gotoAndStop(Medals.medals[(a - 1)].pic); }; a++; }; initChoices(); Medals.resendMedals(); } function frame1(){ stage.focus = root; movie = true; screen = "ads"; screenPrev = ""; selected = 0; choice = "p1"; choice2 = ""; X = 6; Y = 5; level = parent.levelType; stop(); keyDown = adsSelect; menuLength = 5; i = 0; stop(); stage.quality = Options.getQuality(); getChildByName("b1").addEventListener(MouseEvent.CLICK, function (e:Event=null){ navigateToURL(new URLRequest("http://www.kongregate.com/games/kupo707/epic-battle-fantasy/?haref=adventurestory&src=spon-rpg-adventurestory-site-x"), "_blank"); }); getChildByName("b2").addEventListener(MouseEvent.CLICK, function (e:Event=null){ navigateToURL(new URLRequest("http://www.kongregate.com/games/kupo707/epic-battle-fantasy-2/?haref=adventurestory&src=spon-rpg-adventurestory-site-x"), "_blank"); }); getChildByName("b3").addEventListener(MouseEvent.CLICK, function (e:Event=null){ navigateToURL(new URLRequest("http://www.kongregate.com/games/kupo707/epic-battle-fantasy-3/?haref=adventurestory&src=spon-rpg-adventurestory-site-x"), "_blank"); }); getChildByName("b4").addEventListener(MouseEvent.CLICK, function (e:Event=null){ navigateToURL(new URLRequest("http://www.kongregate.com/games/kupo707/bullet-heaven/?haref=adventurestory&src=spon-rpg-adventurestory-site-x"), "_blank"); }); getChildByName("b5").addEventListener(MouseEvent.CLICK, function (e:Event=null){ navigateToURL(new URLRequest("http://kupo707.deviantart.com/"), "_blank"); }); getChildByName("b6").addEventListener(MouseEvent.CLICK, function (e:Event=null){ navigateToURL(new URLRequest("http://www.facebook.com/pages/Epic-Battle-Fantasy-3/121491377896263"), "_blank"); }); getChildByName("b7").addEventListener(MouseEvent.CLICK, function (e:Event=null){ navigateToURL(new URLRequest("http://www.facebook.com/pages/Halcyonic-Falcon-X/148298581863486"), "_blank"); }); if (SaveData.menuState == 1){ fadeTo("levelMenu"); } else { fadeTo("mainMenu"); }; } function frame7(){ SaveData.menuChoice[2] = 6; SaveData.menuChoice[3] = 0; l = 0; while (l < 15) { if (SaveData.equipData[l]){ getChildByName(("ic" + l)).gotoAndStop((l + 1)); } else { getChildByName(("ic" + l)).gotoAndStop(16); }; l++; }; X = 0; Y = 3; choice = "b1"; choices = [["e0", "e1", "e2", "e3", "e4"], ["e5", "e6", "e7", "e8", "e9"], ["e10", "e11", "e12", "e13", "e14"], ["b1", "b1", "b1", "b1", "b1"]]; initChoices(); highlightEquips(); getChildByName("b1").visible = true; } function frame8(){ menuLength = 7; selected = 6; init(); shopBox.text = ("" + LevelState.getCoins()); SaveData.menuChoice[2] = 5; SaveData.menuChoice[3] = 0; showSpells(); } public function clickSelection(button:String){ if (getChildByName(("s" + selected))){ getChildByName(("s" + selected)).s.visible = false; }; if (getChildByName(choice)){ getChildByName(choice).s.visible = false; }; if (currentFrame == 3){ SaveData.menuChoice[1] = choice; }; choice = button; selected = button.substr(1); keyDown(-1); trace(("Clicked on: " + button)); Keys.mouseClick = true; } function frame2(){ menuLength = 4; selected = SaveData.menuChoice[0]; init(); BGM.play(1); } public function init(){ i = 0; while (i < menuLength) { if (getChildByName(("s" + i)).s){ getChildByName(("s" + i)).s.visible = false; }; i++; }; if (!Keys.mouseClick){ getChildByName(("s" + selected)).s.visible = true; }; } function frame9(){ } public function equipsSelect(key:int){ var item:int; choice2 = choice; getChildByName(choices[Y][X]).s.visible = false; if (key == Keys.escapeKey){ fadeTo("levelMenu"); SFX.sound("select", "m"); } else { if (Keys.anyKey(key)){ if (choice.substr(0, 1) == "e"){ item = choice.substr(1); if (SaveData.equipData[item]){ if (item <= 4){ SaveData.hat = Equips.equips[item]; } else { if (item <= 9){ SaveData.armor = Equips.equips[item]; } else { if (item <= 14){ SaveData.weapon = Equips.equips[item]; }; }; }; highlightEquips(); player1.nextFrame(); player2.nextFrame(); }; }; if (choice == "b1"){ fadeTo("levelMenu"); }; SFX.sound("select", "m"); } else { if (key == Keys.downKey){ while (choice2 == choice) { Y++; moveLevel(); }; SFX.sound("select", "m"); }; if (key == Keys.upKey){ while (choice2 == choice) { Y--; moveLevel(); }; SFX.sound("select", "m"); }; if (key == Keys.leftKey){ while (choice2 == choice) { X--; moveLevel(); if (choice == "b1"){ break; }; }; SFX.sound("select", "m"); }; if (key == Keys.rightKey){ while (choice2 == choice) { X++; moveLevel(); if (choice == "b1"){ break; }; }; SFX.sound("select", "m"); }; }; }; if (((getChildByName(choices[Y][X])) && (!((key == -1))))){ getChildByName(choices[Y][X]).s.visible = true; }; } public function optionsSelect(key:int){ linearSelection(key, false); if ((((key == Keys.escapeKey)) || (((Keys.anyKey(key)) && ((selected == 11)))))){ fadeTo(screenPrev); SFX.sound("select", "m"); }; if (Keys.anyKey(key)){ if (selected == 0){ fadeTo("config"); SFX.sound("select2", "m"); }; if (selected == 1){ fadeTo("resetKeys"); SFX.sound("select2", "m"); }; if (selected == 3){ fadeTo("deleteProgress"); SFX.sound("select2", "m"); }; if (selected == 4){ fadeTo("resetEquips"); SFX.sound("select2", "m"); }; if (selected == 5){ fadeTo("resetExperience"); SFX.sound("select2", "m"); }; }; if (((((Keys.anyKey(key)) || ((key == Keys.leftKey)))) || ((key == Keys.rightKey)))){ if (selected == 8){ box2.text = Options.toggleMusic(); SFX.sound("select2", "m"); }; if (selected == 9){ box3.text = Options.toggleSound(); SFX.sound("select2", "m"); }; if (selected == 7){ box1.text = Options.toggleBackground(); SFX.sound("select2", "m"); }; if (selected == 2){ box5.text = Options.toggleAim(); SFX.sound("select2", "m"); }; }; if (((Keys.anyKey(key)) || ((key == Keys.rightKey)))){ if (selected == 6){ box0.text = Options.setQuality(1); SFX.sound("select2", "m"); }; if (selected == 10){ box4.text = Options.setDifficulty(1); SFX.sound("select2", "m"); }; }; if (key == Keys.leftKey){ if (selected == 6){ box0.text = Options.setQuality(-1); SFX.sound("select2", "m"); }; if (selected == 10){ box4.text = Options.setDifficulty(-1); SFX.sound("select2", "m"); }; }; } public function showSpells(){ var v:int; v = 0; while (v < 6) { if (SaveData.spellData[v] == 3){ getChildByName(("lo" + v)).text = "max"; getChildByName(("mo" + v)).text = "---"; } else { getChildByName(("lo" + v)).text = ("lvl " + (SaveData.spellData[v] + 1)); getChildByName(("mo" + v)).text = ("" + Spells.spells[v].cost[SaveData.spellData[v]]); }; v++; }; } public function adsSelect(key:int){ if (Keys.anyKey(key)){ fadeTo("mainMenu"); SFX.sound("select", "m"); }; } public function mainMenuSelect(key:int){ if (!movie){ linearSelection(key, true); if (Keys.anyKey(key)){ if (selected == 0){ if (SaveData.firstPlay){ SaveData.firstPlay = false; Level.levelNo = 1; SaveData.selectedLevel = 1; parent.levelType = level; parent.gotoAndPlay(3); } else { fadeTo("levelMenu"); }; }; if (selected == 1){ fadeTo("options"); }; if (selected == 2){ fadeTo("credits"); }; if (selected == 3){ navigateToURL(new URLRequest("http://www.andkon.com/arcade/")); }; SFX.sound("select", "m"); }; if ((((key == Keys.escapeKey)) || ((key == Keys.pauseKey)))){ fadeTo("ads"); SFX.sound("select", "m"); }; SaveData.menuChoice[0] = selected; } else { if (Keys.anyKey(key)){ film.gotoAndPlay(501); SFX.sound("select", "m"); }; }; } public function levelMenuSelect(key:int){ if (choice2 == choice){ doubleClick = true; } else { doubleClick = false; }; choice2 = choice; getChildByName(choices[Y][X]).s.visible = false; if ((((key == Keys.escapeKey)) || ((key == Keys.pauseKey)))){ fadeTo("mainMenu"); SFX.sound("select", "m"); } else { if (Keys.anyKey(key)){ if ((((choice.substr(0, 1) == "l")) && ((SaveData.levelsUnlocked >= choice.substr(1))))){ if (doubleClick){ choice = "p1"; } else { levelNo = choice.substr(1); Level.levelNo = levelNo; SaveData.selectedLevel = choice.substr(1); showPreview(); level = (getDefinitionByName((("Level" + choice.substr(1)) + "_1")) as Class); }; }; if (choice == "p1"){ parent.levelType = level; parent.gotoAndPlay(3); }; if (choice == "o1"){ fadeTo("medals"); }; if (choice == "o2"){ fadeTo("options"); }; if (choice == "o3"){ fadeTo("credits"); }; if (choice == "o4"){ navigateToURL(new URLRequest("http://www.andkon.com/arcade/")); }; if (choice == "s1"){ fadeTo("shop"); }; if (choice == "s2"){ fadeTo("equips"); }; SFX.sound("select", "m"); } else { if (key == Keys.downKey){ while (choice2 == choice) { Y++; moveLevel(); }; SFX.sound("select", "m"); }; if (key == Keys.upKey){ while (choice2 == choice) { Y--; moveLevel(); }; SFX.sound("select", "m"); }; if (key == Keys.leftKey){ while (choice2 == choice) { X--; moveLevel(); }; SFX.sound("select", "m"); }; if (key == Keys.rightKey){ while (choice2 == choice) { X++; moveLevel(); }; SFX.sound("select", "m"); }; }; }; if (((getChildByName(choices[Y][X])) && (!((key == -1))))){ getChildByName(choices[Y][X]).s.visible = true; }; SaveData.menuChoice[1] = choice; SaveData.menuChoice[2] = X; SaveData.menuChoice[3] = Y; if (choice == "p1"){ SaveData.menuChoice[2] = 6; SaveData.menuChoice[3] = 4; }; trace(((("XY: " + X) + " ") + Y)); } public function showPreview(){ trace(("Preview level: " + SaveData.selectedLevel)); preview2.icons.gotoAndStop((SaveData.selectedLevel + 1)); levelName.gotoAndStop(30); levelName.gotoAndStop(SaveData.selectedLevel); LevelState.load(SaveData.selectedLevel); Game.levelNo = SaveData.selectedLevel; coinBox.text = (("" + LevelState.coinCount) + "/100"); chestBox.text = (("" + LevelState.chestCount) + "/10"); if (LevelState.totalTimes[SaveData.selectedLevel]){ timeBox.text = Options.formatTime(LevelState.totalTimes[SaveData.selectedLevel][0], LevelState.totalTimes[SaveData.selectedLevel][1]); } else { timeBox.text = "---"; }; if (SaveData.selectedLevel == 22){ preview2.x = -220; } else { if (SaveData.selectedLevel == 21){ preview2.x = -323; } else { preview2.x = -157; }; }; } public function fadeTo(frame:String){ black.gotoAndPlay(1); if ((((screen == "mainMenu")) || ((screen == "levelMenu")))){ screenPrev = screen; }; screen = frame; keyDown = this[(frame + "Select")]; gotoAndStop(frame); } public function moveLevel(){ if (X < 0){ X = (choices[0].length - 1); }; if (X == choices[0].length){ X = 0; }; if (Y < 0){ Y = (choices.length - 1); }; if (Y == choices.length){ Y = 0; }; choice = choices[Y][X]; } public function creditsSelect(key:int){ if ((((key == Keys.escapeKey)) || (Keys.anyKey(key)))){ fadeTo(screenPrev); SFX.sound("select", "m"); }; } public function buySpell(s:int){ if ((((LevelState.getCoins() >= Spells.spells[s].cost[SaveData.spellData[s]])) && (!((SaveData.spellData[s] == 3))))){ purchased.gotoAndPlay(2); purchased.y = (getChildByName(("s" + s)).y - 51); SaveData.spentMoney = (SaveData.spentMoney + Spells.spells[s].cost[SaveData.spellData[s]]); var _local2 = SaveData.spellData; var _local3 = s; var _local4 = (_local2[_local3] + 1); _local2[_local3] = _local4; shopBox.text = ("" + LevelState.getCoins()); showSpells(); SFX.sound("buy", "m"); if ((((((((((((SaveData.spellData[0] >= 1)) && ((SaveData.spellData[1] >= 1)))) && ((SaveData.spellData[2] >= 1)))) && ((SaveData.spellData[3] >= 1)))) && ((SaveData.spellData[4] >= 1)))) && ((SaveData.spellData[5] >= 1)))){ Medals.unlock(Medals.balancedSkillset); }; } else { SFX.sound("select", "m"); }; } public function resetExperienceSelect(key:int){ linearSelection(key, true); if (Keys.anyKey(key)){ if (selected == 0){ SaveData.initExp(); }; SFX.sound("select2", "m"); fadeTo("options"); }; } public function resetKeysSelect(key:int){ linearSelection(key, true); if (Keys.anyKey(key)){ if (selected == 0){ Keys.resetKeys(); }; SFX.sound("select2", "m"); fadeTo("options"); }; } public function playingSelect(key:int){ } public function configSelect(key:int){ keyConfig.configKey(key); } public function initChoices(){ var arr:Array; var str:String; for each (arr in choices) { for each (str in arr) { getChildByName(str).s.visible = false; }; }; if (((getChildByName(choice)) && (!(Keys.mouseClick)))){ getChildByName(choice).s.visible = true; }; } public function shopSelect(key:int){ linearSelection(key, false); if ((((key == Keys.escapeKey)) || (((Keys.anyKey(key)) && ((selected == 6)))))){ fadeTo(screenPrev); SFX.sound("select", "m"); } else { if (Keys.anyKey(key)){ buySpell(selected); }; }; } public function endConfig(){ fadeTo("options"); } } }//package
Section 417
//MedalIcon (MedalIcon) package { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class MedalIcon extends MovieClip { public function MedalIcon(){ super(); addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 418
//Medals (Medals) package { import com.newgrounds.*; public class Medals { public static var powerUp:Object = {name:"Power Up", desc:"Max out your HP and MP.", pic:6}; public static var foeJuggler:Object = {name:"Foe Juggler", desc:"Keep an enemy up in the air by attacking it.", pic:10}; public static var level:Level; public static var newbieWarrior:Object = {name:"Newbie Warrior", desc:"Discover the standard 3-hit melee combo.", pic:12}; public static var shroomsAreBouncy:Object = {name:"Shrooms are Bouncy", desc:"Bounce off a mushroom and into the air.", pic:32}; public static var endangeredSpecies:Object = {name:"Endangered Species", desc:"Defeat 1000 foes in total.", pic:33}; public static var watchYourStep:Object = {name:"Watch Your Step", desc:"Collapse a wooden platform by walking over it.", pic:21}; public static var spikesArePainful:Object = {name:"Spikes are Painful", desc:"Fall into a pit of spikes and regret it.", pic:23}; public static var balancedSkillset:Object = {name:"Balanced Skillset", desc:"Buy the weakest version of every spell.", pic:5}; public static var levelGrinder:Object = {name:"Level Grinder", desc:"Reach an experience level of 30.", pic:7}; public static var stats:Object = {notHit:false, kills:0}; public static var goldHoarder:Object = {name:"Gold Hoarder", desc:"Collect every coin in every level.", pic:18}; public static var foeBouncer:Object = {name:"Foe Bouncer", desc:"Perform a massive aerial combo by bouncing off enemies.", pic:11}; public static var theEnd:Object = {name:"The End", desc:"Complete level 20, rescue the princess and finish the game.", pic:15}; public static var volcanoSprint:Object = {name:"Volcano Sprint", desc:"Beat Level 19 in under 70 seconds.", pic:24}; public static var masterWarrior:Object = {name:"Master Warrior", desc:"Lose your ability to cast spells, you don't need them.", pic:3}; public static var animalCruelty:Object = {name:"Animal Cruelty", desc:"Drop an enemy into some spikes, and watch it suffer.", pic:28}; public static var foeExterminator:Object = {name:"Foe Exterminator", desc:"Complete the Foe Rush on hard or epic difficulty.", pic:16}; public static var lavaIsHot:Object = {name:"Lava is Hot", desc:"Stand on lava for too long and get hurt.", pic:30}; public static var selfDestruction:Object = {name:"Self Destruction", desc:"Defeat any boss with their own projectiles.", pic:2}; public static var desertDash:Object = {name:"Desert Dash", desc:"Beat Level 7 in under 50 seconds.", pic:26}; public static var bossHunter:Object = {name:"Boss Hunter", desc:"Complete the Boss Rush on hard or epic difficulty.", pic:17}; public static var greatAdventurer:Object = {name:"Great Adventurer", desc:"Open every treasure chest in every level.", pic:19}; public static var bossImmunity:Object = {name:"Boss Immunity", desc:"Defeat any boss without getting hit.", pic:13}; public static var glacierRun:Object = {name:"Glacier Run", desc:"Beat Level 13 in under 60 seconds.", pic:25}; public static var frostBite:Object = {name:"Frost Bite", desc:"Hit an enemy with a dangling icicle.", pic:29}; public static var forestJog:Object = {name:"Forest Jog", desc:"Beat level 3 in under 40 seconds.", pic:27}; public static var theCredits:Object = {name:"The Credits", desc:"Check out the credits page and maybe visit some links.", pic:14}; public static var medals:Array = [levelGrinder, powerUp, balancedSkillset, goldHoarder, greatAdventurer, forestJog, desertDash, glacierRun, volcanoSprint, selfDestruction, bossImmunity, endangeredSpecies, animalCruelty, frostBite, watchYourStep, cloudsDisappear, spikesArePainful, lavaIsHot, iceIsSlippery, shroomsAreBouncy, foeJuggler, foeBouncer, newbieWarrior, masterWarrior, newbieMage, masterMage, foeExterminator, bossHunter, theEnd, theCredits]; public static var newbieMage:Object = {name:"Newbie Mage", desc:"Cast a spell for the first time.", pic:9}; public static var iceIsSlippery:Object = {name:"Ice is Slippery", desc:"Stand on ice and slide around.", pic:31}; public static var cloudsDisappear:Object = {name:"Clouds Disappear", desc:"Collapse a cloud by standing on it.", pic:22}; public static var current:Object; public static var masterMage:Object = {name:"Master Mage", desc:"Cast a level 3 spell.", pic:8}; public function Medals(){ super(); } public static function unlock(medal:Object){ if (medal.unlocked){ } else { medal.unlocked = true; current = medal; Game.root.medalBox.gotoAndPlay(100); Game.root.medalBox.gotoAndPlay(2); Game.root.setChildIndex(Game.root.medalBox, (Game.root.numChildren - 1)); API.unlockMedal(medal.name); countMedals(); }; } public static function countMedals(){ var meds:int; var a:int; meds = 0; a = 1; while (a <= medals.length) { if (medals[(a - 1)].unlocked){ meds++; }; a++; }; if (!Main.offline){ Game.root.kongregate.stats.submit("medals", meds); }; } public static function resendMedals(){ var meds:int; var a:int; meds = 0; a = 1; while (a <= medals.length) { if (medals[(a - 1)].unlocked){ API.unlockMedal(medals[(a - 1)].name); }; a++; }; } } }//package
Section 419
//MonolithDark (MonolithDark) package { public class MonolithDark extends Foe { public var wait:int; public function MonolithDark(){ super(); addFrameScript(0, frame1, 14, frame15, 16, frame17, 32, frame33, 48, frame49, 65, frame66, 85, frame86, 86, frame87, 109, frame110); EXP = 200; HP = 280; recoilType = 0; attack = (attack * 7); dropRate = 0.4; soundHit = "rock"; soundDie = "rock2"; monster = 2; } public function shoot(){ shot = new Fireball(); parent.addChild(shot); shot.x = this.x; shot.y = (this.y - 50); shot.scaleX = scaleX; shot.scaleY = scaleY; SFX.sound("fire", "f"); } function frame15(){ if (seePlayer()){ contact = true; wait++; }; if (wait == 5){ wait = 0; animate("attack"); } else { gotoAndStop(animation); }; } function frame17(){ noTurn = true; } function frame1(){ init(); stop(); wait = 0; } function frame33(){ shoot(); } function frame49(){ shoot(); } function frame66(){ shoot(); } function frame86(){ noTurn = false; } function frame87(){ animate("idle"); } function frame110(){ kill(); } } }//package
Section 420
//MonolithIce (MonolithIce) package { public class MonolithIce extends Foe { public var wait:int; public function MonolithIce(){ super(); addFrameScript(0, frame1, 14, frame15, 16, frame17, 32, frame33, 39, frame40, 46, frame47, 53, frame54, 60, frame61, 67, frame68, 68, frame69, 91, frame92); EXP = 60; HP = 280; recoilType = 0; attack = (attack * 7); dropRate = 0.7; soundHit = "rock"; soundDie = "rock2"; } public function shoot(){ if (!facing){ shot = new Icicle2((-30 + (Math.random() * 60))); } else { shot = new Icicle2(((-30 + (Math.random() * 60)) + 180)); }; parent.addChild(shot); shot.x = this.x; shot.y = (this.y - 50); shot.scaleX = this.scaleX; shot.scaleY = this.scaleY; shot.father = this; SFX.sound("ice", "f"); } function frame15(){ if (seePlayer()){ contact = true; wait++; }; if (wait == 5){ wait = 0; animate("attack"); } else { gotoAndStop(animation); }; } function frame17(){ noTurn = true; } function frame1(){ init(); stop(); wait = 0; } function frame33(){ shoot(); } function frame47(){ shoot(); } function frame40(){ shoot(); } function frame54(){ shoot(); } function frame61(){ shoot(); } function frame68(){ noTurn = false; } function frame69(){ animate("idle"); } function frame92(){ kill(); } } }//package
Section 421
//Moth (Moth) package { public class Moth extends Foe { public var accel:Number;// = 1 public function Moth(){ accel = 1; super(); addFrameScript(0, frame1, 5, frame6, 18, frame19); EXP = 6; HP = 60; recoilType = 1; attack = (attack * 6); dropRate = 0.3; maxSpeed = 11; soundHit = "bat"; soundDie = "hit2"; maxSpeed = (maxSpeed * scaleX); landFoe = false; } override public function behave(){ if (((aggro) || (seePlayer()))){ contact = true; rx = ((x - player.x) + parent.x); ry = (((y - player.y) + 40) + parent.y); rt = (Math.abs(rx) + Math.abs(ry)); rx = (rx / rt); ry = (ry / rt); xSpeed = (xSpeed - (rx * accel)); ySpeed = (ySpeed - (ry * accel)); } else { contact = false; ySpeed = (ySpeed * 0.8); xSpeed = (xSpeed * 0.8); }; if (flash == 0){ if (xSpeed > maxSpeed){ xSpeed = (xSpeed - 2); }; if (ySpeed > maxSpeed){ ySpeed = (ySpeed - 2); }; if (xSpeed < -(maxSpeed)){ xSpeed = (xSpeed + 2); }; if (ySpeed < -(maxSpeed)){ ySpeed = (ySpeed + 2); }; }; } function frame6(){ gotoAndStop(animation); } function frame1(){ init(); stop(); } function frame19(){ kill(); } } }//package
Section 422
//Mushroom (Mushroom) package { public class Mushroom extends Foe { public var wait:int; public function Mushroom(){ super(); addFrameScript(0, frame1, 14, frame15, 37, frame38, 51, frame52, 62, frame63); EXP = 7; HP = 80; recoilType = 0; attack = (attack * 6); dropRate = 0.5; soundHit = "bat"; soundDie = "bat"; monster = 3; } public function shoot(){ if (!facing){ shot = new BlueBubble(-10); } else { shot = new BlueBubble(10); }; parent.addChild(shot); shot.x = this.x; shot.y = (this.y - 20); shot.scaleX = this.scaleX; shot.scaleY = this.scaleY; } function frame15(){ if (seePlayer()){ contact = true; wait++; }; if (wait == 4){ wait = 0; animate("attack"); } else { gotoAndStop(animation); }; } function frame1(){ init(); stop(); wait = 0; } function frame38(){ shoot(); } function frame52(){ animate("idle"); } function frame63(){ kill(); } } }//package
Section 423
//Music1 (Music1) package { import flash.media.*; public dynamic class Music1 extends Sound { public function Music1(){ super(); } } }//package
Section 424
//Music2 (Music2) package { import flash.media.*; public dynamic class Music2 extends Sound { public function Music2(){ super(); } } }//package
Section 425
//Music3 (Music3) package { import flash.media.*; public dynamic class Music3 extends Sound { public function Music3(){ super(); } } }//package
Section 426
//Music4 (Music4) package { import flash.media.*; public dynamic class Music4 extends Sound { public function Music4(){ super(); } } }//package
Section 427
//Music5 (Music5) package { import flash.media.*; public dynamic class Music5 extends Sound { public function Music5(){ super(); } } }//package
Section 428
//Music6 (Music6) package { import flash.media.*; public dynamic class Music6 extends Sound { public function Music6(){ super(); } } }//package
Section 429
//Num (Num) package { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Num extends MovieClip { public var damage:String; public var num:MovieClip; public var type:int; public function Num(){ super(); addFrameScript(0, frame1, 29, frame30); } function frame1(){ } function frame30(){ stop(); parent.removeChild(this); } } }//package
Section 430
//Numbers (Numbers) package { import flash.display.*; public class Numbers { public function Numbers(){ super(); } static function damageNumber(foe:MovieClip, damage:String, type:int=1, scale:Number=1.5):MovieClip{ var num:MovieClip; num = new Num(); foe.parent.addChild(num); num.x = ((foe.x + (Math.random() * 30)) - 15); num.y = ((foe.y + (Math.random() * 20)) - 10); if ((((type == 4)) || ((type == 3)))){ num.y = (num.y - 40); }; num.damage = damage; num.scaleX = scale; num.scaleY = scale; num.type = type; } static function miscNumber(damage:String, type:int=1, scale:Number=1.5):MovieClip{ var num:MovieClip; num = new Num(); Game.hud.addChild(num); num.x = (((Game.hud.x + 350) + (Math.random() * 30)) - 15); num.y = (((Game.hud.y + 200) + (Math.random() * 20)) - 10); num.damage = damage; num.scaleX = scale; num.scaleY = scale; num.type = type; } static function expNumber(foe:MovieClip, damage:String, type:int=1, scale:Number=1.5){ var num:MovieClip; num = new Num(); foe.parent.addChild(num); num.x = ((foe.x + (Math.random() * 10)) - 5); num.y = (((foe.y + (Math.random() * 6)) - 3) - 30); num.damage = damage; num.scaleX = scale; num.scaleY = scale; num.type = type; } } }//package
Section 431
//Options (Options) package { public class Options { static var aim:Boolean = true; static var sound:Boolean = true; static var difficulties:Array = ["easy", "normal", "hard", "epic"]; static var qualities:Array = ["low", "medium", "high"]; static var music:Boolean = true; private static var m:String = ""; static var background:Boolean = true; private static var s:String = ""; static var difficulty:int = 1; static var quality:int = 2; public function Options(){ super(); } public static function setQuality(i:int, q:int=-1):String{ quality = (quality + i); if (quality == 3){ quality = 0; }; if (quality == -1){ quality = 2; }; Game.root.stage.quality = qualities[quality]; return (getQuality()); } public static function getQuality(){ return (qualities[quality]); } public static function getAim(){ if (aim){ return ("on"); }; return ("off"); } public static function toggleAim(){ aim = !(aim); return (getAim()); } public static function toggleSound(){ sound = !(sound); return (getSound()); } public static function getSound(){ if (sound){ return ("on"); }; return ("off"); } public static function formatTime(minutes:int, seconds:int):String{ m = ""; s = ""; if (seconds < 10){ s = "0"; }; if (minutes < 10){ m = "0"; }; return (((((("" + m) + minutes) + ":") + s) + seconds)); } public static function toggleBackground(){ background = !(background); return (getBackground()); } public static function getBackground(){ if (background){ return ("on"); }; return ("off"); } public static function getMusic(){ if (music){ return ("on"); }; return ("off"); } public static function getDifficulty(){ return (difficulties[difficulty]); } public static function toggleMusic(){ music = !(music); return (getMusic()); } public static function setDifficulty(i:int, q:int=-1):String{ difficulty = (difficulty + i); if (difficulty == 4){ difficulty = 0; }; if (difficulty == -1){ difficulty = 3; }; return (getDifficulty()); } } }//package
Section 432
//Pit (Pit) package { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Pit extends MovieClip { public var c1:MovieClip; public function Pit(){ super(); addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 433
//Platform (Platform) package { import flash.display.*; public class Platform extends MovieClip { public var land:MovieClip; public var standable:Boolean;// = true public var slippery:Boolean;// = false public var hitbox:MovieClip; public var hitbox2:MovieClip; public function Platform(){ standable = true; slippery = false; super(); parent.addPlatform(this); gotoAndStop(2); if (land){ land.cacheAsBitmap = true; }; x = Math.round(x); y = Math.round(y); hitbox.x = Math.round(hitbox.x); hitbox.y = Math.round(hitbox.y); hitbox2.x = Math.round(hitbox2.x); hitbox2.y = Math.round(hitbox2.y); } function effect(){ } function effect2(item:MovieClip){ } function effect3(foe:MovieClip):Boolean{ return (standable); } } }//package
Section 434
//Player (Player) package { import flash.display.*; import flash.geom.*; public class Player extends MovieClip { private var pl:MovieClip; public var maxMP:int;// = 3 public var coins:int;// = 0 public var temperPower:Number;// = 1 public var sword:MovieClip; private var noHit:Boolean; public var weapon:Equip; public var comboFall:int;// = 0 public var jump:Boolean;// = false public var nextEXP:int;// = 50 public var onGround:Boolean;// = false public var attack:Boolean;// = false public var manablade:int;// = 0 public var face:MovieClip; public var gravity:Number;// = 1.9 private var i:int; public var dead:Boolean;// = false public var m:int;// = 0 public var n:int;// = 0 private var e:MovieClip; private var w:int; public var hitPoints:Array; public var superArmor:int;// = 0 public var bounce:Number;// = 1 public var feetPoint:MovieClip; public var ducking:Boolean;// = false public var attacking:Boolean;// = false public var baseAttack:Number;// = 5 public var walkAccel:Number;// = 2.5 private var k:int; public var headPoint2:MovieClip; public var xSpeed:Number;// = 0 public var hat:Equip; public var jumpSpeed:Number;// = 21 public var bodyPoint2:MovieClip; public var drop:Boolean;// = false public var fatness:Number;// = 8 public var jumping:Boolean;// = false private var healHP:int; public var bodyPoint:MovieClip; public var HP:int; public var armor:Equip; public var slip:Number;// = 1 public var ySpeed:Number;// = 0 public var hitbox:MovieClip; private var color:ColorTransform; public var baseMagic:Number;// = 5 public var maxHP:Number;// = 20 public var manabladeMax:int;// = 10 public var animation:String;// = "fall" public var combo:int;// = 1 public var neg:Number;// = 1 public var chests:int;// = 0 public var headPoint:MovieClip; public var fallSpeed:Number;// = 14 public var MP:int; private var my:Number;// = 0 public var magic:Boolean;// = false private var mx:Number;// = 0 public var door:int;// = -1 public var respawning:Boolean;// = true private var mc:MovieClip; private var nx:Number;// = 0 private var ny:Number;// = 0 public var sword2:MovieClip; public var attackPower:Number;// = 1 public var facing:Boolean;// = true public var knockBack:Number;// = 1 public var noTurn:Boolean;// = false public var interacting:Boolean;// = false public var temperTime:int;// = 0 public var feetPoint2:MovieClip; public var flash:int;// = 0 public var levelEXP:int;// = 1 public var EXP:int;// = 0 public var walkSpeed:Number;// = 12 public var heat:int;// = 0 public function Player(){ onGround = false; jumping = false; attacking = false; attack = false; magic = false; ducking = false; respawning = true; noTurn = false; interacting = false; jump = false; facing = true; neg = 1; combo = 1; comboFall = 0; bounce = 1; drop = false; animation = "fall"; superArmor = 0; dead = false; hitPoints = [new Point(), new Point(), new Point(), new Point(), new Point(), new Point()]; xSpeed = 0; ySpeed = 0; nx = 0; ny = 0; mx = 0; my = 0; n = 0; m = 0; walkSpeed = 12; walkAccel = 2.5; jumpSpeed = 21; gravity = 1.9; fallSpeed = 14; door = -1; fatness = 8; slip = 1; flash = 0; heat = 0; maxHP = 20; maxMP = 3; EXP = 0; nextEXP = 50; levelEXP = 1; coins = 0; chests = 0; baseAttack = 5; baseMagic = 5; knockBack = 1; attackPower = 1; manablade = 0; manabladeMax = 10; temperTime = 0; temperPower = 1; super(); addFrameScript(0, frame1, 29, frame30, 30, frame31, 39, frame40, 44, frame45, 49, frame50, 50, frame51, 51, frame52, 52, frame53, 53, frame54, 54, frame55, 55, frame56, 56, frame57, 57, frame58, 58, frame59, 59, frame60, 60, frame61, 61, frame62, 62, frame63, 63, frame64, 64, frame65, 65, frame66, 66, frame67, 67, frame68, 68, frame69, 69, frame70, 70, frame71, 71, frame72, 72, frame73, 73, frame74, 74, frame75, 75, frame76, 76, frame77, 82, frame83, 109, frame110, 123, frame124, 124, frame125, 125, frame126, 128, frame129, 130, frame131, 132, frame133, 134, frame135, 135, frame136, 139, frame140, 140, frame141, 141, frame142, 143, frame144, 147, frame148, 148, frame149, 149, frame150, 150, frame151, 151, frame152, 153, frame154, 157, frame158, 158, frame159, 159, frame160, 161, frame162, 167, frame168, 169, frame170, 172, frame173, 173, frame174, 178, frame179, 179, frame180, 180, frame181, 181, frame182, 184, frame185, 185, frame186, 186, frame187, 187, frame188, 193, frame194, 240, frame241, 261, frame262, 284, frame285, 289, frame290, 290, frame291, 310, frame311, 321, frame322, 327, frame328, 328, frame329, 341, frame342, 365, frame366, 393, frame394, 432, frame433, 434, frame435, 467, frame468, 531, frame532); trace("create player"); Game.root.stage.focus = Game.root; coins = LevelState.coinCount; chests = LevelState.chestCount; color = new ColorTransform(); animate("fall"); weapon = SaveData.weapon; hat = SaveData.hat; armor = SaveData.armor; k = 0; while (k <= SaveData.playerLevel) { levelUp(); k++; }; EXP = SaveData.playerEXP; maxMP = (3 + SaveData.MPups); maxHP = (20 + (SaveData.HPups * 2)); if (hat.special == 4){ maxMP = 0; Medals.unlock(Medals.masterWarrior); }; if (armor.special == 6){ maxMP++; }; maxHP = (maxHP * (((1 + weapon.HP) + hat.HP) + armor.HP)); HP = maxHP; MP = maxMP; y = 270; x = 350; } public function heal(power:Number, spell:MovieClip){ healHP = ((Game.player.baseMagic * power) * 0.5); Numbers.damageNumber(spell, (("+" + healHP) + "HP"), 4, 1.5); recoverHP(healHP); } function frame150(){ attackPower = 2; knockBack = 1.8; } function frame148(){ if (weapon.special == 1){ endAttack(); }; } function frame151(){ SFX.sound("attack", "p"); } function recoverMP(mp:int){ MP = (MP + mp); if (MP > maxMP){ MP = maxMP; }; flash = 250; Game.hud.updateMP(); } function frame159(){ endAttack(); } function frame154(){ SFX.sound("attack3", "p"); } private function hitLand(n:Number=0){ for each (pl in Game.level.landforms) { if (((pl.hitbox) && (((pl.hitbox.hitTestPoint((x + fatness), (y - n), true)) || (pl.hitbox.hitTestPoint((x - fatness), (y - n), true)))))){ if (((pl.slippery) && (onGround))){ slip = 0.5; }; return (true); }; }; return (((Game.level.land.hitTestPoint((x + fatness), (y - n), true)) || (Game.level.land.hitTestPoint((x - fatness), (y - n), true)))); } function frame162(){ SFX.sound("attack", "p"); } public function setColor(r:int, g:int, b:int){ color.redOffset = r; color.greenOffset = g; color.blueOffset = b; this.transform.colorTransform = color; } function frame285(){ animate("stand"); interacting = false; } function frame160(){ attackPower = 1.4; knockBack = 1.3; } function frame262(){ animate("stand"); interacting = false; } function frame168(){ if (weapon.special == 1){ endAttack(); }; } function frame140(){ if (weapon.special == 1){ endAttack(); }; } private function hitWall(){ return (((hitLand()) && (((Game.level.land.hitTestPoint((x + fatness), (y - 26), true)) || (Game.level.land.hitTestPoint((x - fatness), (y - 26), true)))))); } private function droppable(){ for each (pl in Game.level.landforms) { if (((pl.hitbox) && (((pl.hitbox.hitTestPoint((x + fatness), (y + 28), true)) || (pl.hitbox.hitTestPoint((x - fatness), (y + 28), true)))))){ return (false); }; }; return (((((((!(Game.level.platforms.hitTestPoint((x + fatness), (y + 28), true))) && (!(Game.level.land.hitTestPoint((x + fatness), (y + 28), true))))) && (!(Game.level.platforms.hitTestPoint((x - fatness), (y + 28), true))))) && (!(Game.level.land.hitTestPoint((x - fatness), (y + 28), true))))); } function frame290(){ Game.hud.transition.play(); } function frame170(){ endAttack(); } function frame135(){ attackPower = 1; knockBack = 0.4; SFX.sound("attack", "p"); } function frame291(){ SFX.sound("door", "p"); } function frame174(){ noTurn = true; SFX.sound("attack2", "p"); } function frame173(){ attackPower = 1.3; knockBack = 1.3; } function frame185(){ if (weapon.special == 1){ animate("fall"); attacking = false; noTurn = false; }; } function frame180(){ animate("fall"); attacking = false; noTurn = false; } function frame179(){ if (weapon.special == 1){ animate("fall"); attacking = false; noTurn = false; }; } function frame158(){ Medals.unlock(Medals.newbieWarrior); if (weapon.special == 1){ endAttack(); }; } function frame186(){ animate("fall"); attacking = false; noTurn = false; } function frame1(){ stop(); } function frame181(){ attackPower = 1.4; knockBack = 1.8; noTurn = true; } function frame182(){ SFX.sound("attack2", "p"); } function frame187(){ attackPower = 1.6; noTurn = true; } function frame188(){ SFX.sound("attack2", "p"); } function frame194(){ animate("fall"); attacking = false; noTurn = false; } public function die(){ if (HP < 0){ HP = 0; }; dead = true; superArmor = 0; if (!Main.offline){ Game.root.kongregate.stats.submit("deaths", 1); }; } function frame30(){ gotoAndStop(animation); } private function turn(){ if (!noTurn){ scaleX = (scaleX * -1); facing = !(facing); neg = (neg * -1); }; } function frame152(){ noTurn = true; } function frame31(){ noTurn = true; } function frame45(){ effect(); } function frame394(){ gotoAndStop("end2"); } public function effect2(xx:int=0, yy:int=0){ e = new Hit(); Game.level.addChild(e); e.x = ((this.x + Camera.tx) + xx); e.y = ((this.y + Camera.ty) + yy); if (facing){ e.scaleX = (e.scaleX * -1); }; } function frame532(){ stop(); } function frame51(){ gotoAndStop(animation); } function frame40(){ magic = false; noTurn = false; animate("stand"); } function frame54(){ umbrella(); } function frame55(){ umbrella(); } function frame56(){ umbrella(); } function frame58(){ umbrella(); } public function increaseHP(){ maxHP = (maxHP + (2 * (((1 + weapon.HP) + hat.HP) + armor.HP))); recoverHP(maxHP); SaveData.HPups++; if ((((SaveData.HPups == 20)) && ((SaveData.MPups == 4)))){ Medals.unlock(Medals.powerUp); }; } function frame50(){ effect(); } function frame52(){ attacking = false; umbrella(); } private function effectiveAttack():int{ return ((((baseAttack * attackPower) * (1 + (Math.random() / 10))) * temperPower)); } function frame59(){ umbrella(); } public function animate(a:String){ if (a != animation){ gotoAndStop(a); animation = a; }; } function frame61(){ umbrella(); } function frame62(){ umbrella(); } function frame63(){ umbrella(); } function frame53(){ umbrella(); } function frame57(){ attacking = false; animation = "fall"; umbrella(); } function frame65(){ umbrella(); } function frame67(){ umbrella(); } public function getEXP(e:int){ EXP = (EXP + e); if (EXP > nextEXP){ EXP = (EXP - nextEXP); SaveData.playerLevel++; levelUp(); Game.hud.playLevelup(); }; } function frame70(){ umbrella(); } function frame60(){ umbrella(); } function frame75(){ umbrella(); } function frame64(){ umbrella(); } function frame77(){ noTurn = true; } function frame311(){ stop(); } function frame74(){ umbrella(); } function frame66(){ umbrella(); } private function isDuck(){ if (((((((((ducking) && (attacking))) || (magic))) && (onGround))) || ((animation == "slash4")))){ return (0); }; if (((noTurn) && (onGround))){ return (0.3); }; if (((((ducking) || (attacking))) && (onGround))){ return (0.5); }; return (1); } private function endAttack(){ animate("stand"); attacking = false; noTurn = false; } private function hitPlatform(n:Number=0){ if (!respawning){ if (((Game.level.platforms.hitTestPoint((x + fatness), (y - n), true)) || (Game.level.platforms.hitTestPoint((x - fatness), (y - n), true)))){ return (true); }; for each (pl in Game.level.specialPlatforms) { if (((pl.hitbox) && (((pl.hitbox.hitTestPoint((x + fatness), (y - n), true)) || (pl.hitbox.hitTestPoint((x - fatness), (y - n), true)))))){ pl.effect(); if (((pl.slippery) && (onGround))){ slip = 0.5; Medals.unlock(Medals.iceIsSlippery); }; if (((pl.standable) || ((pl.standable == undefined)))){ return (true); }; }; }; }; return (false); } function frame69(){ umbrella(); } function frame322(){ stop(); Game.changeLevel(); } function frame76(){ gotoAndStop(animation); } public function init(){ blendMode = BlendMode.LAYER; trace("init player"); Camera.spawn(); Keys.keyIsDown[Keys.rightKey] = false; Keys.keyIsDown[Keys.leftKey] = false; } function frame328(){ Game.winlevel = true; } function frame68(){ umbrella(); } function frame329(){ Game.gameover = true; } function frame73(){ umbrella(); } function frame435(){ face.gotoAndStop(4); } public function umbrella(){ if ((((weapon.special == 2)) && ((ySpeed > 4)))){ if (Keys.keyIsDown[Keys.jumpKey]){ sword.gotoAndStop(4); sword2.gotoAndStop(8); ySpeed = 4; } else { sword.gotoAndStop(7); sword2.gotoAndStop(3); }; } else { sword.gotoAndStop(7); sword2.gotoAndStop(weapon.graphic); }; } function frame83(){ magic = false; noTurn = false; animate("fall"); } public function levelUp(){ if (SaveData.playerLevel == 30){ Medals.unlock(Medals.levelGrinder); }; levelEXP++; nextEXP = (nextEXP * 1.18); baseAttack = (5 + ((10 / 30) * levelEXP)); baseMagic = (5 + ((10 / 30) * levelEXP)); baseAttack = (baseAttack * (((1 + weapon.attack) + hat.attack) + armor.attack)); baseMagic = (baseMagic * (((1 + weapon.magic) + hat.magic) + armor.magic)); } function frame71(){ umbrella(); } function frame342(){ SFX.sound("meow"); } function frame468(){ Game.hud.gameOver(); } public function increaseMP(){ maxMP++; if (hat.special == 4){ maxMP = 0; }; recoverMP(maxMP); SaveData.MPups++; if ((((SaveData.HPups == 20)) && ((SaveData.MPups == 4)))){ Medals.unlock(Medals.powerUp); }; } public function temper(power:Number, time:int){ temperPower = power; temperTime = time; } function frame110(){ gotoAndStop(animation); } function frame433(){ stop(); Game.changeLevel(); } public function effect(xx:int=0, yy:int=0){ e = new Hit2(); Game.level.addChild(e); e.x = ((this.x + Camera.tx) + xx); e.y = ((this.y + Camera.ty) + yy); if (facing){ e.scaleX = (e.scaleX * -1); }; } public function recoverHP(hp:int){ if (!dead){ HP = (HP + hp); if (HP > maxHP){ HP = maxHP; }; flash = 250; Game.hud.updateHP(); }; } public function hit(damage:int, foe:Foe=null):Boolean{ Medals.stats.noHit = false; if ((((((superArmor <= 0)) && (!(dead)))) && (!(interacting)))){ damage = (damage / temperPower); damage = (damage * (Math.abs(scaleX) * (0.5 + (Options.difficulty / 2)))); Numbers.damageNumber(this, ("" + damage), 2); superArmor = 60; SFX.sound("hit", "p"); HP = (HP - damage); if (HP <= 0){ animate("die"); trace("die"); die(); } else { if (foe){ foe.getAngle(); if (foe.rx >= 0){ xSpeed = -18; } else { xSpeed = 18; }; ySpeed = (ySpeed / 2); }; }; Game.hud.updateHP(); return (true); }; return (false); } function frame72(){ umbrella(); } function frame241(){ animate("stand"); interacting = false; } function frame124(){ gotoAndStop(animation); } function frame125(){ attackPower = 1; knockBack = 0.8; SFX.sound("attack", "p"); } function frame126(){ noTurn = true; } public function hitPoint(p:MovieClip){ for (i in Game.level.foes) { if (((Game.level.foes[i].hitbox) && (Game.level.foes[i].hitbox.hitTestPoint((x + (p.x * neg)), ((y + p.y) - n), true)))){ if (Game.level.foes[i].hit(effectiveAttack())){ effect2((p.x * neg), (p.y - n)); if ((((weapon.special == 3)) && (!((MP == maxMP))))){ manablade++; trace("mana get"); if (manablade == manabladeMax){ SFX.sound("hp", "p"); recoverMP(1); Numbers.damageNumber(Game.level.foes[i], "+1MP", 3, 1.5); manablade = 0; }; }; }; }; }; } function frame366(){ Game.hud.levelComplete(); } function frame131(){ if (weapon.special == 1){ animate("duck"); attacking = false; }; } function frame129(){ noTurn = false; } function frame136(){ noTurn = true; } public function move(){ this.nextFrame(); nx = Camera.tx; ny = Camera.ty; if (!onGround){ slip = 1; }; superArmor--; comboFall--; setColor(0, 0, 0); if (comboFall <= 0){ combo = 1; }; if (face){ face.gotoAndStop(1); }; this.alpha = 1; if (superArmor > 0){ if (face){ face.gotoAndStop(2); }; if ((superArmor % 2) == 0){ this.alpha = 0; }; }; if (temperTime > 0){ temperTime--; if ((superArmor % 3) == 0){ setColor(80, 80, 80); }; } else { temperPower = 1; }; if ((HP / maxHP) < 0.5){ if ((superArmor % 7) == 0){ setColor(120, 0, 0); }; }; if (flash > 0){ if ((superArmor % 2) == 0){ setColor(flash, flash, flash); flash = (flash - 25); }; }; if (respawning){ this.alpha = 0; }; if (((!(dead)) && (!(interacting)))){ if (!Keys.keyIsDown[Keys.attackKey]){ attack = true; }; if (!Keys.keyIsDown[Keys.jumpKey]){ jump = true; }; if (((Keys.keyIsDown[Keys.leftKey]) && (!(Keys.keyIsDown[Keys.rightKey])))){ if (xSpeed > 0){ xSpeed = (xSpeed * (0.5 / slip)); }; xSpeed = (xSpeed - ((walkAccel / 2) * slip)); if (xSpeed < (-(walkSpeed) * isDuck())){ xSpeed = (-(walkSpeed) * isDuck()); }; if (facing){ turn(); }; } else { if (((Keys.keyIsDown[Keys.rightKey]) && (!(Keys.keyIsDown[Keys.leftKey])))){ if (xSpeed < 0){ xSpeed = (xSpeed * (0.5 / slip)); }; xSpeed = (xSpeed + ((walkAccel / 2) * slip)); if (xSpeed > (walkSpeed * isDuck())){ xSpeed = (walkSpeed * isDuck()); }; if (!facing){ turn(); }; } else { if (xSpeed != 0){ if (slip != 1){ slip = (slip / 2); }; if (xSpeed > 0){ xSpeed = (xSpeed - (walkAccel * slip)); }; if (xSpeed < 0){ xSpeed = (xSpeed + (walkAccel * slip)); }; if ((((xSpeed < (walkAccel * slip))) && ((xSpeed > (-(walkAccel) * slip))))){ xSpeed = 0; }; if (slip != 1){ slip = (slip * 2); }; }; }; }; if (((((((Keys.keyIsDown[Keys.jumpKey]) && (jump))) && (onGround))) && (!(magic)))){ if (((Keys.keyIsDown[Keys.downKey]) && (droppable()))){ drop = true; } else { onGround = false; jump = false; ySpeed = -(jumpSpeed); if (armor.special == 5){ ySpeed = (ySpeed - 3); }; }; animate("jump"); effect2(); heat = 0; } else { if (((((((((((Keys.keyIsDown[Keys.downKey]) && (Keys.keyIsDown[Keys.attackKey]))) && (!(attacking)))) && (onGround))) && (attack))) && (!(magic)))){ animate("jab"); attack = false; attacking = true; } else { if (Keys.keyIsDown[Keys.downKey]){ ducking = true; } else { if (((((((((Keys.keyIsDown[Keys.attackKey]) && (!(attacking)))) && (onGround))) && (attack))) && (!(magic)))){ if (Keys.keyIsDown[Keys.upKey]){ animate("slash4"); } else { animate(("slash" + combo)); combo++; if (combo > 3){ combo = 1; }; }; attack = false; attacking = true; comboFall = 15; } else { ducking = false; }; }; }; }; }; if (!dead){ xSpeed = Math.round(xSpeed); if (!onGround){ if (ySpeed < 0){ if (Keys.keyIsDown[Keys.jumpKey]){ ySpeed = (ySpeed + (gravity * 0.8)); } else { ySpeed = (ySpeed + (gravity * 2)); }; } else { ySpeed = (ySpeed + gravity); }; if (ySpeed > fallSpeed){ ySpeed = fallSpeed; }; }; Camera.move(0, ySpeed); m = 0; if (((((((hitLand(-12)) && (!(hitLand(0))))) || (((hitPlatform(-12)) && (!(hitPlatform(0))))))) && (onGround))){ m = -1; while (((!(hitLand(m))) && (!(hitPlatform(m))))) { m--; }; Camera.move(0, -(m)); }; if (((((((((hitLand(m)) || (hitPlatform(m)))) && (!(hitPlatform(((m + ySpeed) + 5)))))) && ((ySpeed >= -1)))) && (!(drop)))){ if (((((((!(attacking)) && (!(interacting)))) && (!(magic)))) && (!(dead)))){ noTurn = false; if (ducking){ if ((((((xSpeed == 0)) || (!((slip == 1))))) && ((Keys.keyIsDown[Keys.leftKey] == Keys.keyIsDown[Keys.rightKey])))){ animate("duck"); } else { animate("crawl"); }; } else { if ((((((xSpeed == 0)) || (!((slip == 1))))) && ((Keys.keyIsDown[Keys.leftKey] == Keys.keyIsDown[Keys.rightKey])))){ animate("stand"); } else { animate("walk"); }; }; }; if (!onGround){ attacking = false; }; ySpeed = 0; onGround = true; bounce = 1; n = -1; while (((hitLand((n + m))) || (hitPlatform((n + m))))) { n++; }; Camera.move(0, (-(n) + 1)); } else { if (!hitPlatform(m)){ drop = false; }; onGround = false; if (((((((Keys.keyIsDown[Keys.attackKey]) && (attack))) && (!(attacking)))) && (!(magic)))){ comboFall = 0; if (Keys.keyIsDown[Keys.upKey]){ animate("spin2"); } else { animate("spin"); }; attack = false; attacking = true; } else { if (((((!(attacking)) && (!(magic)))) && (!((animation == "jump"))))){ animate("fall"); heat = 0; }; }; }; noHit = true; w = xSpeed; while (w != 0) { for each (pl in Game.level.landforms) { if (((pl.hitbox) && (((pl.hitbox.hitTestPoint(((x + w) + fatness), ((y - 5) - n), true)) || (pl.hitbox.hitTestPoint(((x + w) - fatness), ((y - 5) - n), true)))))){ if (w > 0){ xSpeed = (w - 1); } else { xSpeed = (w + 1); }; noHit = false; }; }; if (((Game.level.land.hitTestPoint(((x + w) + fatness), ((y - 5) - n), true)) || (Game.level.land.hitTestPoint(((x + w) - fatness), ((y - 5) - n), true)))){ if (w > 0){ xSpeed = (w - 1); } else { xSpeed = (w + 1); }; noHit = false; }; if (w > 0){ w--; } else { w++; }; if (noHit){ break; }; }; Camera.move(xSpeed, 0); nx = (nx - Camera.tx); ny = (ny - Camera.ty); SFX.countSound = 0; i = 0; for each (mc in [headPoint, headPoint2, feetPoint, feetPoint2, bodyPoint, bodyPoint2]) { hitPoints[i].x = mc.x; hitPoints[i].y = mc.y; i++; }; }; Game.hud.update(); } function frame133(){ animate("duck"); attacking = false; } function frame141(){ endAttack(); } function frame142(){ attackPower = 1.3; knockBack = 0.4; SFX.sound("attack2", "p"); } function frame144(){ noTurn = true; } function frame149(){ endAttack(); } } }//package
Section 435
//Pot (Pot) package { public class Pot extends Foe { public function Pot(){ super(); addFrameScript(0, frame1, 3, frame4, 15, frame16); HP = 10; monster = ((Math.random() * 3) + 1); EXP = 0; dropRate = 3; contactDamage = false; projectile = true; } function frame16(){ kill(); } function frame4(){ gotoAndStop(animation); } function frame1(){ init(); stop(); } } }//package
Section 436
//Rock (Rock) package { import flash.utils.*; public class Rock extends Foe { public var lifeTime:int;// = 120 public var spin:Number;// = 0 public var bounce:Boolean;// = true public function Rock(type:int){ lifeTime = 120; spin = 0; bounce = true; super(); addFrameScript(0, frame1, 4, frame5, 14, frame15, 25, frame26); startAnim = "intro"; EXP = 0; HP = 120; recoilType = 0; attack = (attack * 13); dropRate = 0; monster = type; soundHit = "rock"; soundDie = "rock2"; landFoe = false; dynamicFoe = true; noTurn = true; spin = ((Math.random() * 12) - 6); displace = 10; projectile = true; } override public function behave(){ if (((((bounce) && ((ySpeed > 5)))) && (hitLand()))){ ySpeed = (ySpeed * -0.7); xSpeed = (xSpeed * 0.5); bounce = false; SFX.sound("rock"); }; ySpeed = (ySpeed + 1); rotation = (rotation + (spin * 2)); lifeTime--; hitFoes(); if (lifeTime == 0){ soundDie = ""; die(); }; } function frame15(){ gotoAndStop("idle2"); } function frame26(){ kill(); } function frame1(){ init(); stop(); } function frame5(){ animate("idle"); } public function hitFoes(){ for each (f in Game.level.foes) { if (((((((((((((((((f) && (!((f == this))))) && (!((getDefinitionByName(getQualifiedClassName(f)) == ClayDark))))) && (!((getDefinitionByName(getQualifiedClassName(f)) == SpriteRock))))) && (!((getDefinitionByName(getQualifiedClassName(f)) == Rock))))) && (!((getDefinitionByName(getQualifiedClassName(f)) == BossGolem))))) && (!((getDefinitionByName(getQualifiedClassName(f)) == MonolithIce))))) && (f.hitbox))) && (f.hitbox.hitTestPoint((x + parent.x), (y + parent.y))))){ f.hit(40, true); if (!dead){ die(); }; }; }; } } }//package
Section 437
//sandlandformbig (sandlandformbig) package { public dynamic class sandlandformbig extends Landform { public function sandlandformbig(){ super(); } } }//package
Section 438
//SandLandformSmall (SandLandformSmall) package { public dynamic class SandLandformSmall extends Landform { public function SandLandformSmall(){ super(); } } }//package
Section 439
//sandplatformbig (sandplatformbig) package { public dynamic class sandplatformbig extends Platform { public function sandplatformbig(){ super(); } } }//package
Section 440
//SandPlatformSmall (SandPlatformSmall) package { public dynamic class SandPlatformSmall extends Platform { public function SandPlatformSmall(){ super(); } } }//package
Section 441
//SaveData (SaveData) package { import flash.net.*; public class SaveData { public static var levelsUnlocked:int; public static var firstPlay:Boolean = false; public static var spentMoney:int; public static var armor:Equip; public static var hat:Equip; public static var weapon:Equip; public static var playerLevel:int; public static var menuChoice:Array = [0, "p1", 6, 4]; public static var selectedLevel:int; public static var spellPrompt:Boolean = false; public static var HPups:int; public static var menuState:int = 0; public static var MPups:int; public static var spellData:Array; public static var equipData:Array; public static var equipPrompt:Boolean = false; public static var playerEXP:int; public function SaveData(){ super(); } public static function initEquips(){ trace("Init equip data"); equipData = [true, false, false, false, false, true, false, false, false, false, true, false, false, false, false]; hat = Equips.pirateHat; armor = Equips.pirateArmor; weapon = Equips.cutlass; } public static function loadGame(){ var so:SharedObject; var medals:Array; var i:int; trace("LOADING GAME"); so = SharedObject.getLocal("EBFAdventureStory"); if (so.data.HPups != undefined){ HPups = so.data.HPups; MPups = so.data.MPups; playerLevel = so.data.playerLevel; playerEXP = so.data.playerEXP; hat = Equips.equips[so.data.hat]; armor = Equips.equips[so.data.armor]; weapon = Equips.equips[so.data.weapon]; equipData = so.data.equipData; spellData = so.data.spellData; levelsUnlocked = so.data.levelsUnlocked; selectedLevel = so.data.selectedLevel; Level.levelNo = so.data.levelNo; spentMoney = so.data.spentMoney; Options.difficulty = so.data.difficulty; Options.music = so.data.sound; Options.sound = so.data.sound; Options.background = so.data.background; Options.quality = so.data.quality; Options.aim = so.data.aim; Keys.jumpKey = so.data.jumpKey; Keys.attackKey = so.data.attackKey; Keys.magicKey = so.data.magicKey; Keys.hot1Key = so.data.hot1Key; Keys.hot2Key = so.data.hot2Key; Keys.hot3Key = so.data.hot3Key; Keys.upKey = so.data.upKey; Keys.leftKey = so.data.leftKey; Keys.rightKey = so.data.rightKey; Keys.downKey = so.data.downKey; Keys.interactKey = Keys.upKey; medals = so.data.medals; i = 0; while (i < Medals.medals.length) { Medals.medals[i].unlocked = medals[i]; i++; }; if (so.data.hot1 != -1){ Game.hot1 = Spells.spells[so.data.hot1]; }; if (so.data.hot2 != -1){ Game.hot2 = Spells.spells[so.data.hot2]; }; if (so.data.hot3 != -1){ Game.hot3 = Spells.spells[so.data.hot3]; }; LevelState.totalTimes = so.data.times; LevelState.totalCoins = so.data.coins; LevelState.totalChests = so.data.chests; LevelState.totalFoes = so.data.foes; LevelState.chestCoins = so.data.chestCoins; LevelState.ranks = so.data.ranks; LevelState.perfects = so.data.perfects; } else { init(); firstPlay = true; }; trace("load complete"); } public static function saveGame(){ var so:SharedObject; var medals:Array; var i:int; trace("SAVING GAME"); so = SharedObject.getLocal("EBFAdventureStory"); so.data.HPups = HPups; so.data.MPups = MPups; so.data.playerLevel = playerLevel; so.data.playerEXP = playerEXP; so.data.hat = Equips.equips.indexOf(hat); so.data.armor = Equips.equips.indexOf(armor); so.data.weapon = Equips.equips.indexOf(weapon); so.data.equipData = equipData; so.data.spellData = spellData; so.data.levelsUnlocked = levelsUnlocked; so.data.selectedLevel = selectedLevel; so.data.levelNo = Level.levelNo; so.data.spentMoney = spentMoney; so.data.difficulty = Options.difficulty; so.data.sound = Options.music; so.data.sound = Options.sound; so.data.background = Options.background; so.data.quality = Options.quality; so.data.aim = Options.aim; so.data.jumpKey = Keys.jumpKey; so.data.attackKey = Keys.attackKey; so.data.magicKey = Keys.magicKey; so.data.hot1Key = Keys.hot1Key; so.data.hot2Key = Keys.hot2Key; so.data.hot3Key = Keys.hot3Key; so.data.upKey = Keys.upKey; so.data.leftKey = Keys.leftKey; so.data.rightKey = Keys.rightKey; so.data.downKey = Keys.downKey; if (Game.hot1){ so.data.hot1 = Spells.spells.indexOf(Game.hot1); } else { so.data.hot1 = -1; }; if (Game.hot2){ so.data.hot2 = Spells.spells.indexOf(Game.hot2); } else { so.data.hot2 = -1; }; if (Game.hot3){ so.data.hot3 = Spells.spells.indexOf(Game.hot3); } else { so.data.hot3 = -1; }; medals = []; i = 0; while (i < Medals.medals.length) { medals[i] = Medals.medals[i].unlocked; i++; }; so.data.medals = medals; so.data.times = LevelState.totalTimes; so.data.coins = LevelState.totalCoins; so.data.chests = LevelState.totalChests; so.data.foes = LevelState.totalFoes; so.data.chestCoins = LevelState.chestCoins; so.data.ranks = LevelState.ranks; so.data.perfects = LevelState.perfects; so.flush(); trace("save complete"); } public static function init(){ initEquips(); initExp(); initProgress(); } public static function initProgress(){ trace("Init level progress"); HPups = 0; MPups = 0; spellData = [0, 0, 0, 0, 1, 0]; Game.hot1 = null; Game.hot2 = Spells.fire; Game.hot3 = null; levelsUnlocked = 1; selectedLevel = 1; Level.levelNo = 1; spentMoney = 0; LevelState.init(); } public static function initExp(){ trace("Init player experience"); playerLevel = 0; playerEXP = 0; } } }//package
Section 442
//SeaBomb (SeaBomb) package { public class SeaBomb extends Foe { private var lifeTime:int;// = 120 public function SeaBomb(sp:Number=0, sp2:Number=0){ lifeTime = 120; super(); addFrameScript(0, frame1, 18, frame19, 19, frame20, 20, frame21, 21, frame22, 22, frame23, 32, frame33); xSpeed = sp; ySpeed = sp2; EXP = 0; HP = 70; recoilType = 2; attack = (attack * 7); dropRate = 0.1; soundHit = "metal"; soundDie = "explode"; monster = 1; landFoe = true; displace = 25; noTurn = true; rotation = (Math.random() * 360); projectile = true; } override public function behave(){ if (dynamicFoe){ lifeTime--; } else { lifeTime = 100; }; xSpeed = (xSpeed * 0.96); if (lifeTime == 0){ die(); }; rotation = (rotation + (xSpeed * 2)); gravity(); if (onGround){ xSpeed = (xSpeed * 0.8); }; hitFoes(); } function frame23(){ hitFoes(); } function frame22(){ hitFoes(); } function frame21(){ hitFoes(); } function frame1(){ init(); stop(); } function frame20(){ rotation = 0; attack = (attack * 2.7); hitFoes(); } function frame33(){ kill(); } function frame19(){ gotoAndStop("idle2"); } public function hitFoes(){ for each (f in Game.level.foes) { if ((((((((((lifeTime < 115)) && (f))) && (!((f == this))))) && (f.hitbox))) && (f.hitbox.hitTestPoint((x + parent.x), (y + parent.y))))){ if (((f.hit(100, true)) && (!(dead)))){ die(); }; }; }; } } }//package
Section 443
//SFX (SFX) package { import flash.display.*; public class SFX extends MovieClip { public static var sounds:MovieClip; static var countSound:int = 0; static var prevSound:String = ""; public function SFX(){ super(); } public static function sound(s:String, t:String=""){ countSound++; if ((((((countSound < 4)) || ((t == "m")))) && (Options.sound))){ sounds.gotoAndStop(s); sounds.gotoAndStop(1); }; } public static function init(r:MovieClip){ sounds = new Sounds(); r.addChild(sounds); trace("created SFX on root"); } } }//package
Section 444
//Sky (Sky) package { import flash.display.*; public dynamic class Sky extends MovieClip { public function Sky(){ super(); } } }//package
Section 445
//Slime (Slime) package { public class Slime extends Foe { public var accel:Number;// = 0.2 public function Slime(){ accel = 0.2; super(); addFrameScript(0, frame1, 26, frame27, 27, frame28, 38, frame39, 50, frame51); EXP = 3; HP = 40; recoilType = 1; attack = (attack * 3); dropRate = 0.5; soundHit = "slime"; soundDie = "hit2"; maxSpeed = 4; monster = ((Math.random() * 5) + 1); maxSpeed = (maxSpeed * (0.8 + (Math.random() / 2))); ready = false; startAnim = "intro"; noTurn = true; } override public function behave(){ if (!ready){ animate("intro"); }; if (((aggro) || (seePlayer()))){ if (!ready){ ready = true; animate("idle"); noTurn = false; }; contact = true; rx = ((x - player.x) + parent.x); if (rx == 0){ rx = 1; }; rt = Math.abs(rx); rx = (rx / rt); xSpeed = (xSpeed - (rx * 0.2)); } else { contact = false; xSpeed = (xSpeed * 0.97); }; limitSpeed(); gravity(); if (((((((onGround) && ((Math.random() < 0.02)))) && (ready))) && (seePlayer()))){ jump(15); }; } function frame1(){ init(); stop(); } function frame27(){ gotoAndStop("intro"); } function frame39(){ gotoAndStop(animation); } function frame28(){ ready = true; } function frame51(){ kill(); } } }//package
Section 446
//SlimeBig (SlimeBig) package { public class SlimeBig extends Foe { public var accel:Number;// = 0.2 public var wait:int; public function SlimeBig(){ accel = 0.2; super(); addFrameScript(0, frame1, 39, frame40, 68, frame69, 69, frame70, 70, frame71, 71, frame72, 72, frame73, 73, frame74, 74, frame75, 75, frame76, 76, frame77, 77, frame78, 78, frame79, 93, frame94, 94, frame95, 95, frame96, 106, frame107); EXP = 60; HP = 450; recoilType = 0; attack = (attack * 8); dropRate = 1; soundHit = "snow"; soundDie = "hit2"; maxSpeed = 0; } override public function behave(){ } function frame1(){ init(); stop(); wait = 0; } function frame40(){ if (seePlayer()){ animate("stomp"); } else { gotoAndStop(animation); }; } function frame70(){ root.y = -16; } function frame75(){ root.y = 3; } function frame77(){ root.y = 1; } function frame69(){ SFX.sound("pound"); bounceFoes(((Math.random() * 21) + 12)); root.y = 20; if (((Game.player.onGround) && (seePlayer()))){ Game.player.hit((attack * 1)); }; } function frame76(){ root.y = -2; } function frame78(){ root.y = -1; } function frame74(){ root.y = -4; } function frame71(){ root.y = 10; } function frame72(){ root.y = -7; } function frame73(){ root.y = 5; } function frame79(){ root.y = 0; } function frame94(){ animate("idle"); } function frame95(){ monster = 7; root.y = 0; } function frame96(){ root.y = 0; } function frame107(){ kill(); } public function bounceFoes(b:int){ for each (f in Game.level.foes) { if (((((((f) && (f.onGround))) && (!(f.boss)))) && (sightbox.hitTestPoint((f.x + parent.x), (f.y + parent.y), true)))){ f.jump((18 + (Math.random() * 12))); }; }; } } }//package
Section 447
//SlimeSnow (SlimeSnow) package { public class SlimeSnow extends Foe { public var accel:Number;// = 0.2 public function SlimeSnow(){ accel = 0.2; super(); addFrameScript(0, frame1, 26, frame27, 27, frame28, 38, frame39, 50, frame51); EXP = 10; HP = 80; recoilType = 1; attack = (attack * 7); dropRate = 0.3; soundHit = "snow"; soundDie = "hit2"; maxSpeed = 5; monster = ((Math.random() * 5) + 6); maxSpeed = (maxSpeed * (0.8 + (Math.random() / 2))); ready = false; startAnim = "intro"; noTurn = true; } override public function behave(){ if (!ready){ animate("intro"); }; if (((aggro) || (seePlayer()))){ if (!ready){ ready = true; animate("idle"); noTurn = false; }; contact = true; rx = ((x - player.x) + parent.x); if (rx == 0){ rx = 1; }; rt = Math.abs(rx); rx = (rx / rt); xSpeed = (xSpeed - ((rx * 0.3) * slip)); } else { contact = false; xSpeed = (xSpeed * (0.92 + (0.03 * slip))); }; limitSpeed(); gravity(); if (((((((onGround) && ((Math.random() < 0.02)))) && (ready))) && (seePlayer()))){ jump((12 + (Math.random() * 6))); }; } function frame1(){ init(); stop(); } function frame27(){ gotoAndStop("intro"); } function frame39(){ gotoAndStop(animation); } function frame28(){ ready = true; } function frame51(){ kill(); } } }//package
Section 448
//SnowLandformhalfbig (SnowLandformhalfbig) package { public dynamic class SnowLandformhalfbig extends Landform { public function SnowLandformhalfbig(){ super(); } } }//package
Section 449
//SnowLandformMedium (SnowLandformMedium) package { public dynamic class SnowLandformMedium extends Landform { public function SnowLandformMedium(){ super(); } } }//package
Section 450
//snowlandformsmall (snowlandformsmall) package { public dynamic class snowlandformsmall extends Landform { public function snowlandformsmall(){ super(); } } }//package
Section 451
//snowplatformbig (snowplatformbig) package { public dynamic class snowplatformbig extends Platform { public function snowplatformbig(){ super(); } } }//package
Section 452
//snowplatformbigcopy (snowplatformbigcopy) package { public dynamic class snowplatformbigcopy extends Landform { public function snowplatformbigcopy(){ super(); } } }//package
Section 453
//SnowPlatformMedium (SnowPlatformMedium) package { public dynamic class SnowPlatformMedium extends Platform { public function SnowPlatformMedium(){ super(); } } }//package
Section 454
//snowplatformsmall (snowplatformsmall) package { public dynamic class snowplatformsmall extends Platform { public function snowplatformsmall(){ super(); } } }//package
Section 455
//Sounds (Sounds) package { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Sounds extends MovieClip { public function Sounds(){ super(); addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 456
//Spell (Spell) package { public class Spell { public var MP:Array; public var power:Array; public var name:String;// = "Ice" public var cost:Array; public var effect:String;// = "" public var chance:Array; public var graphic:String;// = "ice" public var ID:int;// = 0 public var time:Array; public function Spell(name:String, MP:Array, power:Array, cost:Array, time:Array, effect:String, graphic:String, ID:int){ name = "Ice"; ID = 0; MP = [5, 10, 20]; power = [2, 3, 4]; chance = [0.8, 0.9, 1]; cost = [60, 120, 180]; time = [90, 90, 90]; effect = ""; graphic = "ice"; super(); this.name = name; this.MP = MP; this.power = power; this.cost = cost; this.time = time; this.effect = effect; this.graphic = graphic; this.ID = ID; } public function getLevel(){ return (SaveData.spellData[ID]); } } }//package
Section 457
//SpellMC (SpellMC) package { import flash.display.*; public class SpellMC extends MovieClip { public var i:int; public var spell:Spell; public function SpellMC(spell:Spell){ super(); addFrameScript(1, frame2, 29, frame30, 31, frame32, 59, frame60, 62, frame63, 92, frame93, 95, frame96, 112, frame113, 114, frame115, 132, frame133, 134, frame135, 151, frame152, 160, frame161, 176, frame177, 180, frame181, 199, frame200, 202, frame203, 221, frame222, 223, frame224, 253, frame254, 0x0100, frame257, 282, frame283, 284, frame285, 314, frame315, 316, frame317, 336, frame337, 339, frame340, 360, frame361, 366, frame367, 388, frame389, 508, frame509, 527, frame528, 529, frame530, 550, frame551, 552, frame553, 574, frame575, 576, frame577, 595, frame596, 597, frame598, 620, frame621, 622, frame623, 643, frame644); this.spell = spell; } function frame152(){ kill(); } function frame551(){ kill(); } function frame553(){ SFX.sound("heal", "p"); Game.player.heal(1.6, this); } function frame317(){ SFX.sound("seiken", "p"); this.scaleX = (this.scaleX * 0.8); this.scaleY = (this.scaleY * 0.8); } function frame285(){ this.scaleX = (this.scaleX * 0.9); this.scaleY = (this.scaleY * 0.9); SFX.sound("poison", "p"); SFX.sound("poison2", "p"); } function frame200(){ kill(); } function frame315(){ kill(); } function frame161(){ this.scaleX = (this.scaleX * 0.68); this.scaleY = (this.scaleY * 0.68); SFX.sound("thunder", "p"); } function frame283(){ kill(); } function frame177(){ kill(); } function frame577(){ SFX.sound("temper", "p"); Game.player.temper(1.2, 450); } function frame181(){ this.scaleX = (this.scaleX * 0.8); this.scaleY = (this.scaleY * 0.8); SFX.sound("thunder", "p"); } function frame93(){ kill(); } function frame623(){ SFX.sound("temper", "p"); Game.player.temper(1.3, 900); } public function kill(){ stop(); Game.spell = null; parent.removeChild(this); } function frame340(){ SFX.sound("seiken", "p"); this.scaleX = (this.scaleX * 0.9); this.scaleY = (this.scaleY * 0.9); } function frame224(){ this.scaleX = (this.scaleX * 0.85); this.scaleY = (this.scaleY * 0.85); SFX.sound("poison", "p"); } function frame96(){ this.scaleX = (this.scaleX * 0.85); this.scaleY = (this.scaleY * 0.85); SFX.sound("fire2", "p"); trace("cast fire"); } function frame575(){ kill(); } function frame337(){ kill(); } function frame2(){ this.scaleX = (this.scaleX * 0.85); this.scaleY = (this.scaleY * 0.85); SFX.sound("ice2", "p"); } function frame30(){ kill(); } function frame113(){ kill(); } function frame115(){ this.scaleX = (this.scaleX * 0.8); this.scaleY = (this.scaleY * 0.8); SFX.sound("fire2", "p"); } function frame596(){ kill(); } function frame598(){ SFX.sound("temper", "p"); Game.player.temper(1.25, 600); } function frame361(){ kill(); } function frame367(){ SFX.sound("seiken", "p"); this.scaleX = (this.scaleX * 0.9); this.scaleY = (this.scaleY * 0.9); } function frame644(){ kill(); } function frame203(){ this.scaleX = (this.scaleX * 0.7); this.scaleY = (this.scaleY * 0.7); SFX.sound("thunder", "p"); } function frame528(){ kill(); } function frame509(){ SFX.sound("heal", "p"); Game.player.heal(1, this); } function frame32(){ this.scaleX = (this.scaleX * 0.8); this.scaleY = (this.scaleY * 0.8); SFX.sound("ice2", "p"); trace("cast ice"); } public function hitPoint(p:MovieClip){ for (i in parent.foes) { if (((parent.foes[i].hitbox) && (parent.foes[i].hitbox.hitTestPoint(((x + (p.x * scaleX)) + parent.x), ((y + (p.y * scaleY)) + parent.y), true)))){ if (parent.foes[i].hit((Game.player.baseMagic * Game.selectedSpell.power[(Game.selectedSpell.getLevel() - 1)]))){ if (parent.foes[i]){ parent.foes[i].setStatus(Game.selectedSpell.effect, Game.selectedSpell.time[(Game.selectedSpell.getLevel() - 1)]); }; }; }; }; } function frame530(){ SFX.sound("heal", "p"); Game.player.heal(1.3, this); } function frame135(){ this.scaleX = (this.scaleX * 0.7); this.scaleY = (this.scaleY * 0.7); SFX.sound("fire2", "p"); } function frame257(){ this.scaleX = (this.scaleX * 0.9); this.scaleY = (this.scaleY * 0.9); SFX.sound("poison2", "p"); } function frame133(){ kill(); } function frame621(){ kill(); } function frame254(){ kill(); } function frame222(){ kill(); } function frame60(){ kill(); } function frame63(){ this.scaleX = (this.scaleX * 0.7); this.scaleY = (this.scaleY * 0.7); SFX.sound("ice2", "p"); trace("cast ice"); } function frame389(){ kill(); } } }//package
Section 458
//Spells (Spells) package { public class Spells { public static var thunder:Spell = new Spell("Thunder", [12, 25, 50], [4, 4.4, 4.8], [60, 120, 180], [60, 60, 60], "stun", "thunder", 5); public static var heal:Spell = new Spell("Heal", [0, 0, 0], [0, 0, 0], [80, 150, 200], [0, 0, 0], "", "heal", 0); public static var ice:Spell = new Spell("Ice", [10, 20, 40], [1, 1.1, 1.2], [60, 120, 180], [120, 120, 120], "freeze", "ice", 3); public static var spells:Array = [heal, slash, seiken, ice, fire, thunder]; public static var seiken:Spell = new Spell("Seiken", [10, 20, 40], [2.7, 2.95, 3.2], [60, 120, 180], [0, 0, 0], "", "seiken", 2); public static var fire:Spell = new Spell("Fire", [12, 25, 50], [2.8, 3, 3.2], [60, 120, 180], [450, 450, 450], "burn", "fire", 4); public static var slash:Spell = new Spell("Temper", [0, 0, 0], [0, 0, 0], [60, 130, 200], [0, 0, 0], "", "temper", 1); public function Spells(){ super(); } } }//package
Section 459
//Spikeball (Spikeball) package { public class Spikeball extends Foe { public var cut:Boolean;// = false public var rec:int;// = 0 public var accel:Number;// = 0.5 public var wait:int;// = 0 public var ball:Spikeball; public function Spikeball(rec:int=0){ accel = 0.5; wait = 0; rec = 0; cut = false; super(); addFrameScript(0, frame1, 10, frame11, 19, frame20); this.rec = rec; EXP = 0; HP = 60; recoilType = 1; attack = (attack * 10); dropRate = 0.1; soundHit = "bat"; soundDie = "hit2"; maxSpeed = 8; monster = 1; maxSpeed = (maxSpeed * (0.8 + (Math.random() / 2))); landFoe = false; ready = false; dynamicFoe = true; projectile = true; } override public function behave(){ var rx:Number; var ry:Number; var rt:Number; if (((!(father)) || (father.dead))){ if (!cut){ cut = true; ySpeed = (-8 - (Math.random() * 8)); } else { if (ball){ ball.father = null; }; }; ySpeed++; if (y > 450){ die(); }; } else { if (((ball) && (parent.contains(ball)))){ parent.setChildIndex(ball, (parent.getChildIndex(this) - 1)); }; rx = (father.x - x); ry = (father.y - y); rt = (Math.abs(rx) + Math.abs(ry)); if (rt == 0){ rt = 1; }; rx = (rx / rt); ry = (ry / rt); ySpeed = (ySpeed + (ry * 2)); xSpeed = (xSpeed + (rx * 2)); xSpeed = (xSpeed * 0.9); ySpeed = (ySpeed * 0.9); if (xSpeed > maxSpeed){ xSpeed = (xSpeed - 2); }; if (ySpeed > maxSpeed){ ySpeed = (ySpeed - 2); }; if (xSpeed < -(maxSpeed)){ xSpeed = (xSpeed + 2); }; if (ySpeed < -(maxSpeed)){ ySpeed = (ySpeed + 2); }; }; } function frame11(){ gotoAndStop(animation); } function frame1(){ init(); init2(); stop(); } function frame20(){ kill(); } public function init2(){ maxSpeed = (father.maxSpeed * 0.94); HP = father.HP; if (rec > 0){ ball = new Spikeball((rec - 1)); parent.addChildAt(ball, (parent.getChildIndex(this) - 1)); ball.x = this.x; ball.y = this.y; ball.father = this; }; } } }//package
Section 460
//SpriteFire (SpriteFire) package { public class SpriteFire extends Foe { public var accel:Number;// = 0.5 public var wait:int;// = 0 public function SpriteFire(){ accel = 0.5; wait = 0; super(); addFrameScript(0, frame1, 24, frame25, 28, frame29, 41, frame42, 56, frame57, 59, frame60, 70, frame71); EXP = 55; HP = 190; maxSpeed = 5; recoilType = 1; attack = (attack * 9); dropRate = 0.5; ready = true; edgeFall = false; monster = 3; soundHit = "rock"; soundDie = "hit2"; } public function shoot(){ shot = new FireAttack(); parent.addChild(shot); shot.x = this.x; shot.y = (this.y - 25); shot.scaleX = this.scaleX; shot.scaleY = this.scaleY; } override public function behave(){ if (((((((seePlayer()) && (ready))) || (aggro))) && (!((animation == "attack1"))))){ contact = true; rx = ((x - player.x) + parent.x); if (rx == 0){ rx = 1; }; rt = Math.abs(rx); rx = (rx / rt); xSpeed = (xSpeed - (rx / 2)); } else { contact = false; xSpeed = (xSpeed * 0.8); }; limitSpeed(); gravity(); } function frame29(){ noTurn = true; } function frame1(){ init(); stop(); } function frame25(){ if (((seePlayer()) && (onGround))){ animate("attack1"); } else { gotoAndStop(animation); }; } function frame42(){ shoot(); } function frame57(){ noTurn = false; } function frame60(){ animate("idle"); } function frame71(){ kill(); } } }//package
Section 461
//SpriteIce (SpriteIce) package { public class SpriteIce extends Foe { public var accel:Number;// = 0.5 public var wait:int;// = 0 public function SpriteIce(){ accel = 0.5; wait = 0; super(); addFrameScript(0, frame1, 24, frame25, 25, frame26, 50, frame51, 73, frame74, 82, frame83, 91, frame92, 102, frame103); EXP = 27; HP = 180; maxSpeed = 5; recoilType = 1; attack = (attack * 9); dropRate = 0.5; ready = true; edgeFall = false; } override public function behave(){ if (((((((seePlayer()) && (ready))) || (aggro))) && (!((animation == "attack1"))))){ contact = true; rx = ((x - player.x) + parent.x); if (rx == 0){ rx = 1; }; rt = Math.abs(rx); rx = (rx / rt); xSpeed = (xSpeed - (rx / 2)); } else { contact = false; xSpeed = (xSpeed * 0.8); }; limitSpeed(); gravity(); } function frame26(){ recoilType = -1; } function frame1(){ init(); stop(); } function frame25(){ if (((seePlayer()) && (onGround))){ animate("attack1"); } else { gotoAndStop(animation); }; } function frame51(){ animate("hide"); } function frame74(){ animate("attack2"); } function frame83(){ recoilType = 1; } function frame92(){ animate("idle"); } function frame103(){ kill(); } } }//package
Section 462
//SpriteRock (SpriteRock) package { public class SpriteRock extends Foe { public var accel:Number;// = 0.5 public var wait:int;// = 0 public function SpriteRock(){ accel = 0.5; wait = 0; super(); addFrameScript(0, frame1, 24, frame25, 25, frame26, 36, frame37, 50, frame51, 77, frame78, 81, frame82, 86, frame87, 95, frame96, 106, frame107); EXP = 65; HP = 150; maxSpeed = 5; recoilType = 1; attack = (attack * 12); dropRate = 0.5; ready = true; edgeFall = false; monster = 2; soundHit = "rock"; soundDie = "rock2"; } override public function behave(){ if (((((((seePlayer()) && (ready))) || (aggro))) && (!((animation == "attack1"))))){ contact = true; rx = ((x - player.x) + parent.x); if (rx == 0){ rx = 1; }; rt = Math.abs(rx); rx = (rx / rt); xSpeed = (xSpeed - (rx / 2)); } else { contact = false; xSpeed = (xSpeed * 0.8); }; limitSpeed(); gravity(); } function frame26(){ recoilType = -1; } function frame1(){ init(); stop(); } function frame25(){ if (((seePlayer()) && (onGround))){ animate("attack1"); } else { gotoAndStop(animation); }; } function frame37(){ rock(); } function frame51(){ animate("hide"); } function frame78(){ animate("attack2"); } function frame87(){ recoilType = 1; } function frame82(){ rock(); } function frame96(){ animate("idle"); } function frame107(){ kill(); } public function rock(){ shot = new Rock(1); parent.addChild(shot); shot.y = this.y; shot.x = this.x; shot.ySpeed = (-10 - (Math.random() * 8)); if (facing){ shot.xSpeed = ((Math.random() * 6) + 1); } else { shot.xSpeed = ((-(Math.random()) * 6) - 1); }; shot.scaleX = 0.8; shot.scaleY = 0.8; SFX.sound("rock"); } } }//package
Section 463
//stoneplatformmedium2 (stoneplatformmedium2) package { public dynamic class stoneplatformmedium2 extends Platform { public function stoneplatformmedium2(){ super(); } } }//package
Section 464
//StonePlatformSmall (StonePlatformSmall) package { public dynamic class StonePlatformSmall extends Platform { public function StonePlatformSmall(){ super(); } } }//package
Section 465
//Symbol216 (Symbol216) package { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Symbol216 extends Platform { public function Symbol216(){ super(); addFrameScript(0, frame1); } function frame1(){ slippery = true; } } }//package
Section 466
//Symbol271 (Symbol271) package { public dynamic class Symbol271 extends Platform { public function Symbol271(){ super(); } } }//package
Section 467
//Target (Target) package { public class Target extends Foe { public function Target(){ super(); addFrameScript(0, frame1, 3, frame4, 21, frame22); if (Game.levelNo != 1){ HP = 999999; }; EXP = 2; dropRate = 0.3; contactDamage = false; deathType = 1; } function frame4(){ gotoAndStop(animation); } function frame22(){ kill(); } function frame1(){ init(); stop(); } } }//package
Section 468
//Tentacle (Tentacle) package { public class Tentacle extends Foe { public var wait:int; public function Tentacle(){ super(); addFrameScript(0, frame1, 2, frame3, 5, frame6, 6, frame7, 57, frame58, 59, frame60, 66, frame67); EXP = 0; attack = (attack * 8); landFoe = true; immortal = true; noTurn = true; edgeFall = false; soundDie = "none"; soundHit = "none"; projectile = true; } override public function behave(){ } function frame6(){ x = (x + ((Math.random() * 600) - 300)); } function frame7(){ if (((!(seePlayer())) || (!(parent.beholder.tentacles)))){ gotoAndPlay("idle"); }; } function frame3(){ if (parent.beholder.dead){ die(); } else { if (Math.random() < 0.5){ gotoAndStop(5); }; }; } function frame1(){ init(); stop(); wait = 0; } function frame58(){ animate("idle"); gotoAndStop("idle"); } function frame67(){ kill(); } function frame60(){ contactDamage = false; } } }//package
Section 469
//Transition (Transition) package { import flash.utils.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.geom.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Transition extends MovieClip { public function Transition(){ super(); addFrameScript(0, frame1, 1, frame2, 33, frame34, 36, frame37); } function frame1(){ stop(); parent.transitioning = false; } function frame2(){ parent.transitioning = true; } function frame37(){ if (Game.player){ Game.player.interacting = false; }; } function frame34(){ Game.hud.displayLevelNo(); } } }//package
Section 470
//Tree (Tree) package { public class Tree extends Foe { public var wait:int; public function Tree(){ super(); addFrameScript(0, frame1, 14, frame15, 27, frame28, 41, frame42, 50, frame51, 55, frame56, 66, frame67); EXP = 6; HP = 80; recoilType = 0; attack = (attack * 5); dropRate = 0.6; soundHit = "tree"; soundDie = "tree"; } public function shoot(){ shot = new TreeBubbles(); parent.addChild(shot); shot.x = this.x; shot.y = this.y; shot.scaleX = this.scaleX; shot.scaleY = this.scaleY; SFX.sound("tree2", "f"); } function frame15(){ if (seePlayer()){ contact = true; wait++; }; if (wait == 5){ wait = 0; animate("attack"); } else { gotoAndStop(animation); }; } function frame1(){ init(); stop(); wait = 0; } function frame42(){ shoot(); } function frame28(){ noTurn = true; } function frame51(){ noTurn = false; } function frame56(){ animate("idle"); } function frame67(){ kill(); } } }//package
Section 471
//TreeBubbles (TreeBubbles) package { public class TreeBubbles extends Foe { public function TreeBubbles(){ super(); addFrameScript(0, frame1, 21, frame22); attack = (attack * 6); dynamicFoe = true; attacking = true; projectile = true; } function frame22(){ kill(); } function frame1(){ init(); stop(); } } }//package
Section 472
//WoodenPlatformMedium (WoodenPlatformMedium) package { public dynamic class WoodenPlatformMedium extends Platform { public function WoodenPlatformMedium(){ super(); } } }//package
Section 473
//WoodenPlatformSmall (WoodenPlatformSmall) package { public dynamic class WoodenPlatformSmall extends Platform { public function WoodenPlatformSmall(){ super(); } } }//package
Section 474
//WoodenPlatformTiny (WoodenPlatformTiny) package { public dynamic class WoodenPlatformTiny extends Platform { public function WoodenPlatformTiny(){ super(); } } }//package

Library Items

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Symbol 1737 GraphicUsed by:1738
Symbol 1738 MovieClipUses:1737Used by:1746 1748
Symbol 1739 GraphicUsed by:1740
Symbol 1740 MovieClipUses:1739Used by:1746 1748 1750 1761 1765 1819 1821 2121 2126 2128
Symbol 1741 MovieClipUses:1604Used by:1746 1748
Symbol 1742 MovieClipUses:1279Used by:1746 1748
Symbol 1743 MovieClip {ForestPlatformBig}Uses:1695 59Used by:1746 1765 1860
Symbol 1744 MovieClipUses:939Used by:1746 1748
Symbol 1745 MovieClip {level01_fla.Symbol119_545}Uses:1255 1621Used by:1746
Symbol 1746 MovieClip {Level4_2}Uses:1738 1727 1740 1741 1742 1726 1743 1730 1719 1425 1718 1720 1724 1482 1483 1723 1744 1732 1722 1728 1702 1721 1733 1683 1251 480 1625 542 219 1745 1731 1276 1275Used by:2145
Symbol 1747 MovieClip {level01_fla.Symbol120_547}Uses:1255 1621Used by:1748
Symbol 1748 MovieClip {Level4_3}Uses:1721 1425 1741 1744 1718 1726 1720 1727 1730 1728 1683 1675 1738 1740 1719 1729 1724 1482 1483 1671 1722 1742 1733 1732 1251 1625 1645 1702 1731 480 1276 1275 1747 464 354 219Used by:2145
Symbol 1749 MovieClip {level01_fla.Symbol106_549}Uses:1255 1612 1621Used by:1750
Symbol 1750 MovieClip {Level4_4}Uses:1683 1740 1425 1730 1727 1718 1719 1721 1728 1729 1733 1251 1625 1675 1702 1731 1482 1483 1749 480 219 503 1275 1276Used by:2145
Symbol 1751 MovieClipUses:1278 904 954 956 935Used by:1753
Symbol 1752 MovieClip {level01_fla.Symbol102_552}Uses:1255 1612Used by:1753
Symbol 1753 MovieClip {Level4_5}Uses:1727 1730 1751 1482 1483 1683 1733 1732 1251 1625 1752 503 542 354 219 1275 1276Used by:2145
Symbol 1754 MovieClipUses:953Used by:1760 2127 2128
Symbol 1755 GraphicUsed by:1756
Symbol 1756 MovieClipUses:1755Used by:1760 1779 1813 1833 2127
Symbol 1757 GraphicUsed by:1758
Symbol 1758 MovieClipUses:1757Used by:1760 1779 1833 2127 2128
Symbol 1759 MovieClip {level01_fla.Symbol127_557}Uses:1255 1612Used by:1760
Symbol 1760 MovieClip {Level5_1}Uses:1727 1730 1722 1729 1718 1719 1726 1754 1756 1758 1683 1733 1732 1482 1483 1251 1625 1759 480 354 1275 1276Used by:2145
Symbol 1761 MovieClip {Level5_2}Uses:1425 1727 1729 1730 1718 1726 1720 1719 1740 1732 1733 1251 1625 1256 1675 298 1275 1276Used by:2145
Symbol 1762 GraphicUsed by:1763
Symbol 1763 MovieClipUses:1762Used by:1765 1776 2130 2132
Symbol 1764 MovieClip {level01_fla.Symbol129_561}Uses:1255Used by:1765
Symbol 1765 MovieClip {Level5_3}Uses:1727 1730 1425 1719 1720 1726 1729 1740 1743 1763 1482 1483 1733 1732 1625 1675 1251 1645 1764 1275 1276Used by:2145
Symbol 1766 GraphicUsed by:1767
Symbol 1767 MovieClipUses:1766Used by:1774 1817 1833 1868 2082 2086
Symbol 1768 GraphicUsed by:1769
Symbol 1769 MovieClipUses:1768Used by:1774 1833 1860
Symbol 1770 MovieClip {SandPlatformSmall}Uses:1431 59Used by:1774 1776 1779 1801 1817 1827 1829 1833 1835 1853 1860 1862 1866 1868 1884 1886 2122 2126 2130 2132 2133
Symbol 1771 MovieClip {sandlandformbig}Uses:1438 59Used by:1774 1776 1779 1781 1801 1813 1817 1827 1829 1833 1835 1853 1860 1862 1864 1866 1868 1884 1886 2122 2126 2130 2132 2133
Symbol 1772 MovieClip {SandLandformSmall}Uses:1431 59Used by:1774 1776 1779 1781 1783 1801 1813 1817 1819 1821 1827 1829 1833 1835 1841 1853 1860 1862 1864 1866 1868 1886 2130 2131 2132 2133
Symbol 1773 MovieClip {level01_fla.Symbol150_568}Uses:1255 1612 1621Used by:1774
Symbol 1774 MovieClip {Level6_1}Uses:1284 1402 1399 1400 1767 1422 1416 1404 1424 1406 1408 1450 1410 1412 1444 1414 1769 1425 1731 1702 1675 1770 1435 1771 1772 1440 1397 480 1482 1483 1251 1625 1773 433 542 1275 1276Used by:2145
Symbol 1775 MovieClip {level01_fla.jllkkljk_570}Uses:1255 1621Used by:1776
Symbol 1776 MovieClip {Level6_2}Uses:1397 1284 1399 1400 1402 1404 1406 1408 1410 1412 1414 1416 1418 1420 1422 1424 1763 1482 1483 1425 1731 1770 1435 463 1702 1671 1771 1772 1440 1675 1251 1625 1775 480 433 542 1275 1276Used by:2145
Symbol 1777 MovieClip {sandplatformbig}Uses:1438 59Used by:1779 1827 1829 1833 1835 1853 1886
Symbol 1778 MovieClip {level01_fla.Symbol153_573}Uses:1255 1621Used by:1779
Symbol 1779 MovieClip {Level6_3}Uses:1284 1399 1402 1404 1410 1414 1416 1418 1420 1770 1683 1397 1408 1412 1424 1422 1707 1758 1756 1482 1483 1435 1777 1425 1731 1702 1671 1771 1440 1772 1251 1625 1645 1778 433 480 463 1275 1276Used by:2145
Symbol 1780 MovieClip {level01_fla.Symbol151_575}Uses:1255 1621Used by:1781
Symbol 1781 MovieClip {Level6_4}Uses:1425 1482 1483 1284 1399 1400 1402 1416 1404 1406 1408 1450 1410 1444 1414 1731 1675 1702 1683 1771 1772 1397 1625 1251 1780 480 433 542 1275 1276Used by:2145
Symbol 1782 MovieClip {level01_fla.Symbol152_577}Uses:1255 1621Used by:1783
Symbol 1783 MovieClip {Level6_5}Uses:1425 1284 1416 1404 1408 1410 1444 1731 1702 1675 219 463 1482 1483 1772 480 1251 1625 1782 1275 1276Used by:2145
Symbol 1784 MovieClipUses:1425Used by:1801 1813 1817
Symbol 1785 MovieClipUses:1296 1305 1294Used by:1801 1827
Symbol 1786 GraphicUsed by:1787
Symbol 1787 MovieClipUses:1786Used by:1801 1827
Symbol 1788 GraphicUsed by:1789
Symbol 1789 MovieClipUses:1788Used by:1801 1862 1864
Symbol 1790 GraphicUsed by:1791
Symbol 1791 MovieClipUses:1790Used by:1801 1813 1817 1827 1853 1886
Symbol 1792 GraphicUsed by:1793
Symbol 1793 MovieClipUses:1792Used by:1801 1813 1827 1841
Symbol 1794 MovieClip {stoneplatformmedium2}Uses:1287 59Used by:1801 1819 1821 1827 1829 1841 1853 1864 2133
Symbol 1795 MovieClip {level01_fla.stonefallingplatform_586}Uses:1286 59Used by:1801 1819 1821 1827 1841 2122 2126
Symbol 1796 MovieClip {BrickPlatformMedium}Uses:1461 59Used by:1801 1827 1829
Symbol 1797 GraphicUsed by:1798
Symbol 1798 MovieClipUses:1797Used by:1801 1821 1827 1862
Symbol 1799 MovieClip {level01_fla.Symbol154_589}Uses:1255 1621Used by:1801
Symbol 1800 MovieClip {StonePlatformSmall}Uses:1286 59Used by:1801 1829 1841 1864 2133
Symbol 1801 MovieClip {Level7_1}Uses:1784 1284 1402 1400 1404 1408 1414 1444 1425 1770 1399 1406 1785 1296 1305 1787 1290 1294 1789 1463 1315 1292 1791 1793 1482 1483 1731 1675 1435 1794 1795 1450 1796 1286 1288 1798 1702 1671 1771 1772 480 1251 1625 1799 433 1800 453 1275 1276Used by:2145
Symbol 1802 GraphicUsed by:1803
Symbol 1803 MovieClipUses:1802Used by:1813 1833 2128 2129
Symbol 1804 GraphicUsed by:1805
Symbol 1805 MovieClipUses:1804Used by:1813 1973 2128
Symbol 1806 GraphicUsed by:1807
Symbol 1807 MovieClipUses:1806Used by:1813 2128
Symbol 1808 GraphicUsed by:1809
Symbol 1809 MovieClipUses:1808Used by:1813 2128
Symbol 1810 GraphicUsed by:1811
Symbol 1811 MovieClipUses:1810Used by:1813
Symbol 1812 MovieClip {level01_fla.Symbol158_597}Uses:1255 1621Used by:1813
Symbol 1813 MovieClip {Level7_2}Uses:1784 1425 1482 1483 1402 1400 1404 1408 1444 1756 1803 1805 1807 1809 1811 1399 1731 1435 1675 1793 1791 1702 1286 1288 1307 1298 1300 1452 1448 1454 1313 1458 1771 1463 1772 1460 1456 1446 1671 1251 1625 1812 480 365 542 433 463 1275 1276Used by:2145
Symbol 1814 GraphicUsed by:1815
Symbol 1815 MovieClipUses:1814Used by:1817 1833 1853 1862 1864 1866 1886
Symbol 1816 MovieClip {level01_fla.Symbol159_600}Uses:1255 1621Used by:1817
Symbol 1817 MovieClip {Level7_3}Uses:1425 1404 1408 1406 1784 1482 1483 1402 1444 1770 1702 1731 1675 1767 1815 1435 1791 1307 1286 1288 1298 1300 1452 1448 1454 1456 1313 1458 1771 1290 1294 1772 1460 1463 1446 1251 1625 1645 1816 480 365 433 453 463 1275 1276Used by:2145
Symbol 1818 MovieClip {level01_fla.Symbol156_602}Uses:1255 1621Used by:1819
Symbol 1819 MovieClip {Level7_4}Uses:1317 1319 1321 1323 1325 1718 1727 1726 1720 1719 1740 1794 1286 1288 1290 1311 1305 1307 1309 1298 1300 1313 1315 1795 1463 1292 1425 1731 1284 1399 1406 1444 1772 1733 1732 1294 1482 1483 1251 1625 1818 480 453 354 1275 1276Used by:2145
Symbol 1820 MovieClip {level01_fla.Symbol157_604}Uses:1255 1621Used by:1821
Symbol 1821 MovieClip {Level7_5}Uses:1286 1288 1794 1655 1726 1727 1720 1719 1740 1292 1798 1313 1315 1795 1425 1482 1483 1284 1290 1463 1317 1319 1321 1323 1325 1702 1294 1733 1732 1296 1298 1311 1300 1772 1251 1625 1820 480 453 463 354 1275 1276Used by:2145
Symbol 1822 MovieClip {BrickLandformSmall}Uses:1287 59Used by:1827 1829 2133
Symbol 1823 GraphicUsed by:1824 1825
Symbol 1824 MovieClipUses:1823 1271Used by:1825
Symbol 1825 MovieClip {level01_fla.spikesmoving_607}Uses:1823 1542 59 1270 1271 1824Used by:1827 1829 1835 1841 1864 2050 2058 2121 2133
Symbol 1826 MovieClip {level01_fla.Symbol169_609}Uses:1255 1621Used by:1827
Symbol 1827 MovieClip {Level8_1}Uses:1794 1482 1483 1296 1787 1284 1402 1400 1404 1408 1414 1444 1772 1770 1399 1406 1785 1305 1290 1294 1463 1292 1796 1435 1795 1450 1777 1286 1288 1315 1425 1731 1671 1251 1771 1798 1791 1793 1822 1273 1825 1625 1826 453 480 365 433 464 1275 1276Used by:2145
Symbol 1828 MovieClip {level01_fla.Symbol173_611}Uses:1255 1621Used by:1829
Symbol 1829 MovieClip {Level8_2}Uses:1794 1444 1420 1800 1825 1296 1286 1288 1425 1731 1284 1402 1414 1408 1770 1399 1290 1307 1446 1448 1404 1424 1482 1483 1777 1294 1450 1435 1298 1300 1452 1454 1456 1313 1458 1460 1772 1796 1251 1771 1822 1463 1273 1625 1828 365 453 480 410 221 1275 1276Used by:2145
Symbol 1830 GraphicUsed by:1831
Symbol 1831 MovieClipUses:1830Used by:1833
Symbol 1832 MovieClip {level01_fla.Symbol174_614}Uses:1255 1621Used by:1833
Symbol 1833 MovieClip {Level8_3}Uses:1450 1399 1831 1777 1444 1284 1402 1414 1408 1770 1683 1767 1397 1815 1769 1424 1404 1482 1483 1412 1410 1758 1756 1803 1671 1251 1771 1772 480 1645 1625 453 410 221 463 1832 1275 1276Used by:2145
Symbol 1834 MovieClip {level01_fla.Symbol170_616}Uses:1255 1621Used by:1835
Symbol 1835 MovieClip {Level8_4}Uses:1683 1770 1482 1483 1408 1402 1444 1414 1399 1400 1406 1290 1296 1425 1450 1435 1777 1731 1251 1771 1772 1273 1825 1625 1834 464 480 221 1275 1276Used by:2145
Symbol 1836 GraphicUsed by:1837
Symbol 1837 MovieClipUses:1836Used by:1841 1886
Symbol 1838 GraphicUsed by:1839
Symbol 1839 MovieClipUses:1838Used by:1841 1864 1866
Symbol 1840 MovieClip {level01_fla.Symbol176_620}Uses:1255 1621Used by:1841
Symbol 1841 MovieClip {Level8_5}Uses:1284 1794 1305 1307 1309 1298 1300 1837 1800 1825 1839 1482 1483 1251 1795 1793 1311 1313 1296 1772 1625 1463 410 221 1840 1275 1276Used by:2145
Symbol 1842 GraphicUsed by:1843
Symbol 1843 MovieClipUses:1842Used by:1853 1860 1862 1866 1886 2132
Symbol 1844 GraphicUsed by:1845
Symbol 1845 MovieClipUses:1844Used by:1853 1860 1862 1866 1886 2132
Symbol 1846 GraphicUsed by:1847
Symbol 1847 MovieClipUses:1846Used by:1853 1860 1862 1866 1886 2132
Symbol 1848 GraphicUsed by:1849
Symbol 1849 MovieClipUses:1848Used by:1853 1860 1862 1866 1886 2132
Symbol 1850 GraphicUsed by:1851
Symbol 1851 MovieClipUses:1850Used by:1853 1860 1862 1864 2075 2081 2082 2084 2143
Symbol 1852 MovieClip {level01_fla.Symbol177_627}Uses:1255 1621Used by:1853
Symbol 1853 MovieClip {Level9_1}Uses:1425 1843 1845 1847 1849 1296 1815 1284 1402 1400 1444 1408 1851 1770 1399 1794 1482 1483 1435 1777 1731 1305 1307 1309 1298 1300 1791 1311 1313 1315 1450 1406 1414 1421 1671 1251 1771 1772 1625 1852 221 453 365 407 1275 1276Used by:2145
Symbol 1854 GraphicUsed by:1855
Symbol 1855 MovieClipUses:1854Used by:1860 1862 2132
Symbol 1856 GraphicUsed by:1857
Symbol 1857 MovieClipUses:1856Used by:1860 1862 1866 1886 2132
Symbol 1858 MovieClip {ForestLogPlatform}Uses:938 957 59Used by:1860 2126 2129
Symbol 1859 MovieClip {level01_fla.Symbol179_632}Uses:1255 1621Used by:1860
Symbol 1860 MovieClip {Level9_2}Uses:1851 1845 1855 1857 1414 1284 1843 1847 1849 1770 1317 1319 1321 1323 1325 1425 1727 1402 1444 1406 1424 1482 1483 1731 1435 1769 1743 1730 1702 1726 1404 1251 1772 1771 1733 1858 1732 1625 1859 407 354 503 365 221 1275 1276Used by:2145
Symbol 1861 MovieClip {level01_fla.Symbol181_634}Uses:1255 1621Used by:1862
Symbol 1862 MovieClip {Level9_3}Uses:1815 1402 1444 1425 1424 1482 1483 1408 1399 1450 1421 1770 1731 1855 1857 1843 1845 1847 1849 1702 1675 1772 1771 1288 1296 1298 1300 1789 1309 1798 1448 1454 1851 1404 1671 1251 1645 1625 1861 365 407 410 463 221 1275 1276Used by:2145
Symbol 1863 MovieClip {level01_fla.Symbol178_636}Uses:1255 1621Used by:1864
Symbol 1864 MovieClip {Level9_4}Uses:1815 1435 1444 1450 1399 1296 1298 1300 1794 1288 1789 1309 1313 1448 1454 1305 1307 1851 1284 1251 1800 1482 1483 1863 1771 1772 453 1273 407 1825 463 1839 1625 1275 1276Used by:2145
Symbol 1865 MovieClip {level01_fla.Symbol182_638}Uses:1255 1621Used by:1866
Symbol 1866 MovieClip {Level9_5}Uses:1286 1402 1408 1815 1450 1843 1845 1847 1849 1857 1399 1770 1251 1404 1435 1420 1444 1424 1288 1315 1839 1482 1483 1625 1771 1772 1313 407 453 1865 1275 1276Used by:2145
Symbol 1867 MovieClip {level01_fla.fgfhfh_640}Uses:1612Used by:1868
Symbol 1868 MovieClip {Level10_1}Uses:1450 1444 1420 1412 1402 1399 1397 1770 1683 1767 1400 1251 1435 1771 1772 410 1867 480 1275 1276 1625Used by:2145
Symbol 1869 GraphicUsed by:1870
Symbol 1870 MovieClipUses:1869Used by:1876
Symbol 1871 GraphicUses:247Used by:1872
Symbol 1872 MovieClipUses:1871 208Used by:1876
Symbol 1873 GraphicUsed by:1876
Symbol 1874 GraphicUsed by:1876
Symbol 1875 GraphicUsed by:1876
Symbol 1876 MovieClip {level01_fla.beholdarm2_642}Uses:891 892 893 894 895 276 277 896 897 1870 1171 1872 615 1873 1874 1875 959Used by:1884 2122
Symbol 1877 GraphicUsed by:1878
Symbol 1878 MovieClipUses:1877Used by:1881
Symbol 1879 GraphicUsed by:1880
Symbol 1880 MovieClipUses:903 1879Used by:1881
Symbol 1881 MovieClip {level01_fla.beholdarm1_645}Uses:899 901 1878 1880Used by:1884 2122
Symbol 1882 GraphicUsed by:1883
Symbol 1883 MovieClipUses:1882Used by:1884 2122 2126
Symbol 1884 MovieClip {Level10_2}Uses:1444 1450 1410 1425 1770 1435 1404 1876 1400 1731 1702 1675 1881 1883 1771 1251 1625 1256 541 268 1275 1276Used by:2145
Symbol 1885 MovieClip {level01_fla.Symbol208_650}Uses:1621 1255Used by:1886
Symbol 1886 MovieClip {Level10_3}Uses:1286 1815 1849 1843 1845 1847 1857 1420 1408 1707 1770 1315 1313 1837 1444 1412 1402 1294 1482 1483 1777 1410 1404 1399 1450 1772 1683 1251 1435 1424 1625 1771 1791 1292 1885 1645 1275 1276Used by:2145
Symbol 1887 MovieClip {snowplatformsmall}Uses:1258 59 1477Used by:1895 1908 1924 1926 1928 1936 1946 1957 1959 1975 1977 1979 1981 1983 2134 2135 2136 2138
Symbol 1888 MovieClip {SnowPlatformMedium}Uses:1258 59 1474Used by:1895 1908 1924 1926 1928 1936 1946 1957 1959 1973 1975 1977 1979 1981 1983 1994 2136
Symbol 1889 MovieClip {SnowLandformMedium}Uses:1258 59 1474Used by:1895 1908 1924 1926 1928 1951 1953 1957 1959 1973 1975 1977 1979 1981 1983 1985 1987 1989 1994 2136 2137 2138
Symbol 1890 MovieClip {snowplatformbig}Uses:1258 59 1486Used by:1895 1908 1924 1926 1928 1936 1957 1959 1973 2135
Symbol 1891 MovieClip {snowplatformbigcopy}Uses:1258 59 1486Used by:1895 1908 1924 1926 1928 1936 1946 1951 1957 1959 1973 1975 1979 1981 1983 1989 1990 1994 2123 2134 2135
Symbol 1892 MovieClip {level01_fla.Symbol222_657}Uses:1255 1621Used by:1895
Symbol 1893 GraphicUsed by:1894
Symbol 1894 MovieClipUses:1893Used by:1895 1908 1928 1957 1973 1981 1983 2134 2135
Symbol 1895 MovieClip {Level11_1}Uses:1887 1888 1334 1889 1482 1483 1330 1671 983 1585 1332 1338 1890 1470 1479 1466 1488 1336 1891 1251 1625 508 509 1892 480 1894 1275 1276Used by:2145
Symbol 1896 GraphicUsed by:1897
Symbol 1897 MovieClipUses:1896Used by:1908 1924 1928 1936 1946 1957 1987 2136
Symbol 1898 MovieClip {snowlandformsmall}Uses:1258 59 1477Used by:1908 1924 1928 1936 1946 1957 1959 1973 1979 1987 2134 2135
Symbol 1899 GraphicUsed by:1900
Symbol 1900 MovieClipUses:1899Used by:1908 1994 2134 2135
Symbol 1901 GraphicUsed by:1902
Symbol 1902 MovieClipUses:1901Used by:1908 1973 1981 1994 2134
Symbol 1903 GraphicUsed by:1904
Symbol 1904 MovieClipUses:1903Used by:1908 1973 1994
Symbol 1905 GraphicUsed by:1906
Symbol 1906 MovieClipUses:1905Used by:1908 2134
Symbol 1907 MovieClip {level01_fla.Symbol223_666}Uses:1255 1621Used by:1908
Symbol 1908 MovieClip {Level11_2}Uses:1887 1888 1334 1889 1482 1483 983 1336 1585 1338 1890 66 1470 1479 1466 1332 1330 1891 1897 1345 1898 1900 1894 1902 1904 1906 1488 1251 1625 480 508 509 356 1907 1275 1276Used by:2145
Symbol 1909 GraphicUsed by:1910
Symbol 1910 MovieClipUses:1909Used by:1924 2137 2138
Symbol 1911 GraphicUsed by:1912
Symbol 1912 MovieClipUses:1911Used by:1924 1936 1946 1953 1981
Symbol 1913 GraphicUsed by:1914
Symbol 1914 MovieClipUses:1913Used by:1924
Symbol 1915 GraphicUsed by:1916
Symbol 1916 MovieClipUses:1915Used by:1924 1973 1983 1987 1994
Symbol 1917 GraphicUsed by:1918
Symbol 1918 MovieClipUses:1917Used by:1924 1975 2135
Symbol 1919 GraphicUsed by:1920
Symbol 1920 MovieClipUses:1919Used by:1924 1994
Symbol 1921 GraphicUsed by:1922
Symbol 1922 MovieClipUses:1921Used by:1924 1946 1973 1987 1990 1994 2123
Symbol 1923 MovieClip {level01_fla.Symbol225_677}Uses:1255 1621Used by:1924
Symbol 1924 MovieClip {Level11_3}Uses:1330 1334 983 1479 1887 1888 1336 1345 1338 1585 1332 1890 1891 1897 1889 1898 1910 1912 1914 1494 1488 1916 1918 1470 1490 1482 1483 1920 66 63 1922 1645 1625 1251 480 508 509 356 1923 1275 1276Used by:2145
Symbol 1925 MovieClip {level01_fla.Symbol221_681}Uses:1255 1621Used by:1926
Symbol 1926 MovieClip {Level11_4}Uses:1887 983 1888 1585 1332 1466 1890 1470 1479 1334 1336 1891 63 60 66 1330 356 1889 1251 480 1925 508 509 1492 1482 1483 1625 1275 1276Used by:2145
Symbol 1927 MovieClip {level01_fla.Symbol228_683}Uses:1255 1621Used by:1928
Symbol 1928 MovieClip {Level12_1}Uses:1466 1468 1338 1470 1425 1888 1887 1731 1332 1330 1734 983 1479 1481 1482 1483 1585 1890 1897 1488 1490 1336 1891 1492 1251 1625 509 528 1927 1898 1889 1894 443 1494 1275 1276Used by:2145
Symbol 1929 GraphicUsed by:1930
Symbol 1930 MovieClipUses:1929Used by:1936
Symbol 1931 GraphicUsed by:1932
Symbol 1932 MovieClipUses:1931Used by:1936 1946 1959
Symbol 1933 GraphicUsed by:1934
Symbol 1934 MovieClipUses:1933Used by:1936 1957
Symbol 1935 MovieClip {level01_fla.Symbol229_688}Uses:1255 1621Used by:1936
Symbol 1936 MovieClip {Level12_2}Uses:1330 1887 1466 1468 1338 1930 1469 1332 1482 1483 1367 1353 1890 1888 1349 1497 1932 1343 985 1934 1359 1361 983 1897 1470 1585 1479 1313 1294 1315 1671 1336 1488 1912 66 1891 1251 1625 528 1935 1898 63 457 509 356 443 480 1275 1276Used by:2145
Symbol 1937 GraphicUsed by:1938
Symbol 1938 MovieClipUses:1937Used by:1946 1975 1994
Symbol 1939 GraphicUsed by:1940
Symbol 1940 MovieClipUses:1939Used by:1946 1975 1994 2136
Symbol 1941 GraphicUsed by:1942
Symbol 1942 MovieClipUses:1941Used by:1946 1975 1994
Symbol 1943 GraphicUsed by:1944
Symbol 1944 MovieClipUses:1943Used by:1946 1975 2136
Symbol 1945 MovieClip {level01_fla.Symbol230_694}Uses:1255 1621Used by:1946
Symbol 1946 MovieClip {Level12_3}Uses:1887 985 1359 1361 1343 1888 983 1897 1479 1349 1497 1585 1332 1912 1466 1470 1353 1932 1671 1482 1483 1336 1922 1938 1940 1942 1944 1330 1891 1251 1625 1645 528 1945 1898 509 356 508 457 443 480 1275 1276Used by:2145
Symbol 1947 GraphicUsed by:1948
Symbol 1948 MovieClipUses:1471 1947Used by:1949
Symbol 1949 MovieClip {SnowLandformhalfbig}Uses:1258 59 1948Used by:1951 1990 1994 2123 2126 2135 2136 2137 2138
Symbol 1950 MovieClip {level01_fla.Symbol226_698}Uses:1255 1621Used by:1951
Symbol 1951 MovieClip {Level12_4}Uses:1334 983 1330 1338 1585 1332 1889 1494 66 63 1891 1949 1482 1483 1625 1251 356 1950 457 480 1275 1276Used by:2145
Symbol 1952 MovieClip {level01_fla.Symbol227_700}Uses:1255 1621Used by:1953
Symbol 1953 MovieClip {Level12_5}Uses:1334 1479 1345 1912 1889 63 1482 1483 66 1625 1251 457 1952 443 480 1275 1276Used by:2145
Symbol 1954 GraphicUsed by:1955
Symbol 1955 MovieClipUses:1954Used by:1957 1959 1973 1975 1979 1989 1990 1994 2123 2126
Symbol 1956 MovieClip {level01_fla.Symbol236_703}Uses:1255 1621Used by:1957
Symbol 1957 MovieClip {Level13_1}Uses:1466 1468 1338 1955 1497 1353 1341 1343 985 1355 1934 1357 1359 1361 1363 1365 1347 1351 1425 1399 1402 1397 1888 1887 1330 1482 1483 1585 1890 1897 1332 1488 1891 1492 1731 63 66 1251 1625 1894 1494 1349 1889 1440 1898 1956 462 528 443 509 457 480 221 1275 1276Used by:2145
Symbol 1958 MovieClip {level01_fla.Symbol240_705}Uses:1255 1621Used by:1959
Symbol 1959 MovieClip {Level13_2}Uses:1397 1343 985 1353 221 1341 1497 1422 1671 1888 1887 1357 1351 1482 1483 1890 1349 1955 1361 1363 1932 63 1891 1898 60 1889 443 480 1251 1625 1958 462 528 457 1275 1276Used by:2145
Symbol 1960 GraphicUsed by:1961
Symbol 1961 MovieClipUses:1960Used by:1973
Symbol 1962 GraphicUsed by:1963
Symbol 1963 MovieClipUses:1962Used by:1973
Symbol 1964 GraphicUsed by:1965
Symbol 1965 MovieClipUses:1964Used by:1973
Symbol 1966 GraphicUsed by:1967
Symbol 1967 MovieClipUses:1966Used by:1973 1983 1994
Symbol 1968 GraphicUsed by:1969
Symbol 1969 MovieClipUses:1968Used by:1973
Symbol 1970 GraphicUsed by:1971
Symbol 1971 MovieClipUses:1970Used by:1973
Symbol 1972 MovieClip {level01_fla.Symbol239_713}Uses:1255 1621Used by:1973
Symbol 1973 MovieClip {Level13_3}Uses:1341 1397 1343 1497 1399 985 1805 1961 1963 1965 1888 1890 1898 1359 1357 1353 1349 1955 1336 1330 1967 1969 1971 1894 1902 1904 1916 1492 1361 1363 1422 1671 1482 1483 1351 1891 63 60 1889 66 1488 1922 443 480 1251 1625 1645 1972 462 457 528 221 1275 1276Used by:2145
Symbol 1974 MovieClip {level01_fla.Symbol237_715}Uses:1255 1621Used by:1975
Symbol 1975 MovieClip {Level13_4}Uses:1466 1497 1341 1343 985 1359 1361 1363 1399 1397 1888 1887 1955 1357 1402 1482 1483 1918 1351 1251 1625 60 66 63 1940 1942 1938 1494 1889 1353 1891 1944 1974 457 480 529 1275 1276Used by:2145
Symbol 1976 MovieClip {level01_fla.Symbol238_717}Uses:1255 1621Used by:1977
Symbol 1977 MovieClip {Level13_5}Uses:1497 1341 1343 985 1359 1361 1363 1397 1887 1357 1351 1888 66 1889 1399 1482 1483 1251 1625 63 1353 1976 462 457 480 221 1275 1276Used by:2145
Symbol 1978 MovieClip {level01_fla.Symbol250_719}Uses:1255 1621Used by:1979
Symbol 1979 MovieClip {Level14_1}Uses:1425 1888 1887 1466 1468 1338 1955 1341 1357 1399 1402 1655 1343 985 1355 1353 1349 1671 1482 1483 1891 1488 1351 1731 66 60 63 1702 1675 433 1898 1889 1251 1625 1978 462 457 480 413 509 1275 1276Used by:2145
Symbol 1980 MovieClip {level01_fla.Symbol254_721}Uses:1255 1621Used by:1981
Symbol 1981 MovieClip {Level14_2}Uses:1887 1888 983 1338 1585 1330 1332 1479 1894 1466 1912 1402 1671 1425 1891 1889 1702 1482 1483 1731 1902 1675 1251 1625 480 1655 509 433 356 413 1980 1275 1276Used by:2145
Symbol 1982 MovieClip {level01_fla.Symbol255_723}Uses:1255 1621Used by:1983
Symbol 1983 MovieClip {Level14_3}Uses:1585 1330 1479 1336 1967 1402 1332 1888 1887 1425 983 1338 1916 1488 1891 1889 1702 1731 1482 1483 1675 1894 1251 1625 1645 1655 1982 480 509 433 356 1275 1276Used by:2145
Symbol 1984 MovieClip {level01_fla.Symbol251_725}Uses:1255 1621Used by:1985
Symbol 1985 MovieClip {Level14_4}Uses:1466 1468 1402 1425 1675 1731 1482 1483 1889 1655 1251 1625 1984 509 480 413 1275 1276Used by:2145
Symbol 1986 MovieClip {level01_fla.Symbol252_727}Uses:1255 1621Used by:1987
Symbol 1987 MovieClip {Level14_5}Uses:1466 1468 1402 983 1330 1897 1916 1425 1675 1731 1625 1482 1483 1889 1655 1898 1488 1922 1251 1986 462 509 480 356 1275 1276 413Used by:2145
Symbol 1988 MovieClip {level01_fla.Symbol256_729}Uses:1255Used by:1989 2082 2129 2130 2132 2133 2135 2137 2138 2141 2143 2144
Symbol 1989 MovieClip {Level15_1}Uses:1955 1341 1357 1402 1343 985 1488 1497 1351 1349 1891 1889 63 1251 1625 1988 480 462 457 1275 1276Used by:2145
Symbol 1990 MovieClip {Level15_2}Uses:1955 1341 1343 1497 1351 1891 1949 1256 1488 1922 66 344 1625 1276 1251 1275Used by:2145
Symbol 1991 GraphicUsed by:1992
Symbol 1992 MovieClipUses:1991Used by:1994
Symbol 1993 MovieClip {level01_fla.Symbol258_733}Uses:1255 1621Used by:1994
Symbol 1994 MovieClip {Level15_3}Uses:1955 1341 1343 1497 985 1922 1938 1940 1942 1967 1888 1889 1891 1949 63 1492 1488 1916 1900 1902 1904 1920 1992 1482 1483 1993 1625 1645 1276 1251 1275Used by:2145
Symbol 1995 GraphicUsed by:1996
Symbol 1996 MovieClipUses:1995Used by:2013 2017 2105 2111 2141 2142
Symbol 1997 GraphicUsed by:1998
Symbol 1998 MovieClipUses:1997Used by:2013 2017 2126 2144
Symbol 1999 GraphicUsed by:2000
Symbol 2000 MovieClipUses:1999Used by:2013
Symbol 2001 GraphicUsed by:2002
Symbol 2002 MovieClipUses:2001Used by:2013 2017 2019 2046 2048 2052 2073 2075 2081 2084 2105 2107 2109 2111 2117 2124 2126 2144
Symbol 2003 MovieClip {blackplatformmedium}Uses:1258 59 1376Used by:2013 2017 2019 2031 2035 2046 2048 2050 2052 2058 2073 2075 2081 2082 2084 2086 2105 2107 2109 2111 2113 2115 2116 2120 2126 2141 2143 2144
Symbol 2004 MovieClip {blackplatformbigcopy}Uses:1258 59 1263Used by:2013 2017 2019 2031 2035 2050 2073 2075 2081 2082 2084 2086 2105 2107 2109 2120 2141 2143
Symbol 2005 MovieClip {level01_fla.lavaplatform_741}Uses:1528 59Used by:2013 2017 2019 2031 2035 2052 2105 2107 2109 2111 2113 2115 2124 2141 2142 2143 2144
Symbol 2006 GraphicUsed by:2007
Symbol 2007 MovieClipUses:2006Used by:2013 2017 2019 2115 2126 2141 2142 2144
Symbol 2008 MovieClip {blackplatformsmallcopy}Uses:1258 59 1376Used by:2013 2017 2019 2046 2048 2050 2052 2058 2081 2084 2105 2113 2116 2120 2144
Symbol 2009 GraphicUsed by:2010
Symbol 2010 MovieClipUses:2009Used by:2011
Symbol 2011 MovieClip {level01_fla.lavaplatformbig_744}Uses:2010 59Used by:2013 2017 2031 2035 2052 2105 2109 2111 2115 2124 2142 2144
Symbol 2012 MovieClip {level01_fla.Symbol277_746}Uses:1255 1621Used by:2013
Symbol 2013 MovieClip {Level16_1}Uses:1996 1998 2000 2002 1516 1378 1500 1482 1483 2003 1372 1524 2004 2005 1370 2007 1380 1518 1526 1520 1522 1671 1269 1264 2008 2011 355 480 526 2012 1251 1625 1275 1276Used by:2145
Symbol 2014 GraphicUsed by:2015
Symbol 2015 MovieClipUses:2014Used by:2017 2081 2084 2105
Symbol 2016 MovieClip {level01_fla.Symbol279_749}Uses:1255 1621Used by:2017
Symbol 2017 MovieClip {Level16_2}Uses:2002 2003 480 2007 1482 1483 1683 1996 1998 1516 1378 1500 1502 1504 1510 1506 1508 2015 2004 1370 1380 1518 1526 1520 1522 1422 2011 2008 1264 2005 355 526 456 2016 1251 1625 1275 1276Used by:2145
Symbol 2018 MovieClip {level01_fla.Symbol280_751}Uses:1255 1621Used by:2019
Symbol 2019 MovieClip {Level16_3}Uses:2007 1500 1502 1504 1510 1506 1508 1512 1514 2004 2003 1683 2002 1516 1518 1520 1522 1378 1524 1372 1482 1483 1380 1526 1422 2005 1264 2008 1671 456 480 355 526 2018 1251 1625 1645 1275 1276Used by:2145
Symbol 2020 MovieClip {level01_fla.Symbol278_753}Uses:1255 1621Used by:2031
Symbol 2021 GraphicUsed by:2022
Symbol 2022 MovieClipUses:2021Used by:2031 2035 2046 2048 2052 2073 2075 2081 2082 2086 2143 2144
Symbol 2023 GraphicUsed by:2024
Symbol 2024 MovieClipUses:2023Used by:2031 2035 2052 2073 2142 2143 2144
Symbol 2025 GraphicUsed by:2026
Symbol 2026 MovieClipUses:2025Used by:2031 2035 2052 2082
Symbol 2027 GraphicUsed by:2028
Symbol 2028 MovieClipUses:2027Used by:2031 2035 2052 2073 2075 2081 2082 2084 2086 2141 2142 2143 2144
Symbol 2029 GraphicUsed by:2030
Symbol 2030 MovieClipUses:2029Used by:2031 2035 2052
Symbol 2031 MovieClip {Level16_4}Uses:2003 1524 1482 1483 2004 1370 1378 1372 1526 1520 2005 2011 2020 1264 2022 2024 2026 2028 1512 1502 1504 1510 2030 355 480 526 1251 1625 1275 1276Used by:2145
Symbol 2032 MovieClip {level01_fla.Symbol281_760}Uses:1255 1621Used by:2035
Symbol 2033 GraphicUsed by:2034
Symbol 2034 MovieClipUses:2033Used by:2035
Symbol 2035 MovieClip {Level16_5}Uses:2003 1370 1504 1510 1520 1372 1524 2004 1683 1526 2022 2026 1502 1378 2011 2005 2032 1264 1544 2024 2028 2034 2030 355 480 526 1251 1625 1275 1276Used by:2145
Symbol 2036 MovieClip {Symbol271}Uses:1539 59Used by:2046 2048 2050 2058 2116 2117 2126
Symbol 2037 GraphicUsed by:2038
Symbol 2038 MovieClipUses:2037Used by:2046 2048 2050 2058 2116 2117 2120 2124 2126 2138
Symbol 2039 GraphicUsed by:2040
Symbol 2040 MovieClipUses:2039Used by:2046 2048 2050 2116 2120 2138
Symbol 2041 GraphicUsed by:2042
Symbol 2042 MovieClipUses:2041Used by:2046 2048 2050 2058 2116 2117 2120 2124 2126 2138
Symbol 2043 GraphicUsed by:2044
Symbol 2044 MovieClipUses:2043Used by:2046 2058 2116 2117 2120 2126
Symbol 2045 MovieClip {level01_fla.Symbol283_768}Uses:1255 1621Used by:2046
Symbol 2046 MovieClip {Level17_1}Uses:2002 2003 1535 1533 2036 1537 1372 1520 2022 1502 1510 1378 1370 2038 2040 2042 2044 2008 1526 1500 1380 1522 1671 1482 1483 1264 480 355 434 483 1251 1625 2045 1275 1276Used by:2145
Symbol 2047 MovieClip {level01_fla.Symbol284_770}Uses:1255 1621Used by:2048
Symbol 2048 MovieClip {Level17_2}Uses:1378 2002 1535 1533 1370 1520 1526 1380 2022 1502 1510 2040 2003 1537 2042 2036 228 2038 1500 1522 1671 1482 1483 1264 2008 1541 1544 480 483 355 434 526 1251 1625 2047 1275 1276Used by:2145
Symbol 2049 MovieClip {level01_fla.Symbol285_772}Uses:1255 1621Used by:2050
Symbol 2050 MovieClip {Level17_3}Uses:2038 1535 2042 2040 1500 1378 1522 1520 1372 1510 1506 1508 1370 1526 1380 1533 2003 1537 2036 1825 2008 1518 2004 1273 1502 1422 1544 1541 1269 1264 480 434 355 526 228 1251 1625 1645 2049 1275 1276Used by:2145
Symbol 2051 MovieClip {level01_fla.Symbol282_774}Uses:1255 1621Used by:2052
Symbol 2052 MovieClip {Level17_4}Uses:2002 2003 1372 1520 2022 1502 1504 1510 2030 1378 1526 2005 2011 2051 1370 1482 1483 2008 1264 2024 2026 2028 480 355 537 1251 1625 1275 1276Used by:2145
Symbol 2053 GraphicUsed by:2054
Symbol 2054 MovieClipUses:2053Used by:2058 2144
Symbol 2055 GraphicUsed by:2056
Symbol 2056 MovieClipUses:2055Used by:2058 2116
Symbol 2057 MovieClip {level01_fla.Symbol286_778}Uses:1255 1621Used by:2058
Symbol 2058 MovieClip {Level17_5}Uses:2038 2042 1535 1520 2044 1533 1522 1378 1372 1510 1502 1506 1508 1512 2003 1825 1537 2036 1482 1483 1500 1526 1544 1541 2054 1264 2008 2056 480 228 434 526 2057 1251 1625 1275 1276Used by:2145
Symbol 2059 GraphicUsed by:2060
Symbol 2060 MovieClipUses:2059Used by:2073 2081 2082 2143
Symbol 2061 GraphicUsed by:2062
Symbol 2062 MovieClipUses:2061Used by:2073 2081
Symbol 2063 GraphicUsed by:2064
Symbol 2064 MovieClipUses:2063Used by:2073
Symbol 2065 GraphicUsed by:2066
Symbol 2066 MovieClipUses:2065Used by:2073 2075 2081 2082 2084 2143
Symbol 2067 GraphicUsed by:2068
Symbol 2068 MovieClipUses:2067Used by:2073 2075 2081 2082 2084 2143
Symbol 2069 MovieClip {blackplatformbig}Uses:1258 59 1268Used by:2073 2107 2109
Symbol 2070 GraphicUsed by:2071
Symbol 2071 MovieClipUses:2070Used by:2073 2075
Symbol 2072 MovieClip {level01_fla.Symbol288_787}Uses:1255 1621Used by:2073
Symbol 2073 MovieClip {Level18_1}Uses:1397 1399 1440 1506 1508 2022 1502 1504 1510 1422 1378 1372 1526 1482 1483 1520 2004 2003 2060 2062 2064 2066 2068 1522 2002 1425 1731 1370 1671 1500 2069 2071 2028 2024 480 434 529 355 220 1251 1625 1702 2072 1275 1276Used by:2145
Symbol 2074 MovieClip {level01_fla.Symbol289_789}Uses:1255 1621Used by:2075
Symbol 2075 MovieClip {Level18_2}Uses:1378 1372 1526 1500 1397 1851 1524 2066 2068 1504 1510 1399 1506 1508 2004 2003 1522 1425 1731 1702 1683 1400 2002 1520 2071 2022 1502 1671 1482 1483 2028 1269 1273 480 2074 355 220 529 397 1251 1625 1275 1276Used by:2145
Symbol 2076 GraphicUsed by:2077
Symbol 2077 MovieClipUses:2076Used by:2081
Symbol 2078 GraphicUsed by:2079
Symbol 2079 MovieClipUses:2078Used by:2081
Symbol 2080 MovieClip {level01_fla.Symbol291_793}Uses:1255 1621Used by:2081
Symbol 2081 MovieClip {Level18_3}Uses:1683 1378 1372 1851 1524 1526 2022 1502 1510 1504 2062 2002 2066 2003 2060 1541 1544 2077 2004 1500 2068 1397 1400 1522 1520 2015 2079 1512 1671 1269 1264 1273 2028 2008 480 2080 529 397 355 434 220 1251 1625 1645 1275 1276Used by:2145
Symbol 2082 MovieClip {Level18_4}Uses:1372 1526 1482 1483 1520 2060 2066 2068 1851 1399 1767 1370 2003 2004 1522 2028 2026 2022 1512 1269 529 220 1251 1625 1988 1275 1276Used by:2145
Symbol 2083 MovieClip {level01_fla.Symbol290_796}Uses:1255 1621Used by:2084
Symbol 2084 MovieClip {Level18_5}Uses:1399 1378 2004 1526 1500 1397 1851 1524 2066 2068 1506 1508 1502 2015 1510 1482 1483 2003 2002 2028 1264 1522 1269 2008 1273 2083 397 355 1251 1625 1275 1276Used by:2145
Symbol 2085 MovieClip {level01_fla.Symbol292_798}Uses:1255 1621Used by:2086
Symbol 2086 MovieClip {Level18_6}Uses:1370 1683 2003 1399 1767 1402 1482 1483 1522 1520 1372 2004 1526 2028 2022 1512 1269 2085 529 434 355 1251 1625 1275 1276Used by:2145
Symbol 2087 GraphicUsed by:2088
Symbol 2088 MovieClipUses:2087Used by:2105 2107 2109 2120
Symbol 2089 GraphicUsed by:2090
Symbol 2090 MovieClipUses:2089Used by:2105 2107 2109 2111 2113 2117 2120 2124 2126 2144
Symbol 2091 GraphicUsed by:2092
Symbol 2092 MovieClipUses:2091Used by:2105 2107 2109 2111 2113 2115 2117 2120 2124
Symbol 2093 GraphicUsed by:2094
Symbol 2094 MovieClipUses:2093Used by:2105 2107 2113 2115 2120
Symbol 2095 GraphicUsed by:2096
Symbol 2096 MovieClipUses:2095Used by:2105 2107 2109 2113 2115 2117 2120 2144
Symbol 2097 MovieClipUses:990Used by:2105 2107 2109 2111 2113 2115 2117 2120 2144
Symbol 2098 GraphicUsed by:2099
Symbol 2099 MovieClipUses:2098Used by:2105 2107 2109 2111 2113 2115 2117 2120 2124 2144
Symbol 2100 GraphicUsed by:2101
Symbol 2101 MovieClipUses:2100Used by:2105 2107 2109 2111 2117 2120 2124 2144
Symbol 2102 GraphicUsed by:2103
Symbol 2103 MovieClipUses:2102Used by:2105 2107 2109 2111 2113 2120
Symbol 2104 MovieClip {level01_fla.Symbol296_809}Uses:1255 1621Used by:2105
Symbol 2105 MovieClip {Level19_1}Uses:1996 1518 1520 2088 2090 2092 2094 2096 2097 2099 2101 2002 2003 1482 1483 1516 1683 1378 1500 1506 1508 2015 2103 1380 1522 1422 2004 1526 1671 1264 2005 2011 2008 480 2104 355 526 456 461 1251 1625 1275 1276Used by:2145
Symbol 2106 MovieClip {level01_fla.Symbol299_811}Uses:1255 1621Used by:2107
Symbol 2107 MovieClip {Level19_2}Uses:1520 2090 2097 2101 2092 1671 2002 2003 2094 2096 1522 2088 2103 2099 220 1516 1380 2069 1683 1500 1378 1482 1483 2004 1526 1269 1264 2005 480 2106 526 355 461 529 456 1251 1625 1275 1276Used by:2145
Symbol 2108 MovieClip {level01_fla.Symbol300_813}Uses:1255 1621Used by:2109
Symbol 2109 MovieClip {Level19_3}Uses:2090 2097 2103 2099 2096 2101 2002 1522 1520 1370 1380 1518 2092 2088 1482 1483 2004 2003 1526 1683 1500 2005 1671 2069 1264 1269 1268 2011 2108 480 461 220 526 529 397 456 1251 1625 1645 1275 1276Used by:2145
Symbol 2110 MovieClipUses:1621Used by:2111
Symbol 2111 MovieClip {Level19_4}Uses:2090 1996 1520 2097 2099 2101 1380 2092 2002 2003 2005 2011 1482 1483 1378 2103 1264 480 2110 526 456 1251 1625 1275 1276Used by:2145
Symbol 2112 MovieClip {level01_fla.Symbol298_817}Uses:1255Used by:2113
Symbol 2113 MovieClip {Level19_5}Uses:2094 2099 1500 2103 1520 2003 2005 2096 2097 1522 1482 1483 2090 2092 1378 1380 2008 1269 1264 2112 461 355 220 1251 1625 1275 1276Used by:2145
Symbol 2114 MovieClip {level01_fla.Symbol301_819}Uses:1255Used by:2115
Symbol 2115 MovieClip {Level19_6}Uses:1370 1524 2007 2094 2099 2003 2096 2097 1522 1500 1482 1483 2092 1378 2005 1380 2011 1269 1264 2114 355 220 1251 1625 1275 1276Used by:2145
Symbol 2116 MovieClip {Level20_1}Uses:2042 1520 2044 1533 1378 1372 1510 1502 2038 1535 2040 2003 2036 1526 1544 1541 1500 1264 2008 2056 1512 480 434 526 1251 1625 1275 1276Used by:2145
Symbol 2117 MovieClip {Level20_2}Uses:2038 2090 2097 2099 2096 2101 2002 2092 1500 1380 1518 2044 1533 1378 2042 1535 2036 1264 329 1251 1625 1275 1276Used by:2145
Symbol 2118 MovieClip {level01_fla.Symbol313_823}Uses:891 604 892 893 894 895 276 621 896 897Used by:2120
Symbol 2119 MovieClip {level01_fla.Symbol312_824}Uses:1255 1621Used by:2120
Symbol 2120 MovieClip {Level20_3}Uses:1520 2044 1533 2042 2099 2101 2092 2097 2103 1378 1372 2038 1535 2040 1370 2090 2094 2096 1544 1500 1380 2003 2004 1526 1522 2088 1269 1264 2008 2118 1251 1625 1645 2119 1275 1276Used by:2145
Symbol 2121 MovieClip {Level22_1}Uses:1729 1718 1727 1726 1720 1719 1740 1425 1733 1825 1251 1625 1256 1675 298 1275 1276Used by:2145
Symbol 2122 MovieClip {Level22_2}Uses:1420 1444 1410 1425 1770 1435 1404 1876 1400 1675 1881 1883 1771 1251 1625 1256 541 480 1795 268 1275 1276Used by:2145
Symbol 2123 MovieClip {Level22_3}Uses:1955 1341 1343 1497 1351 1891 1949 1256 1488 1922 344 1273 60 66 480 1625 1276 1251 1275Used by:2145
Symbol 2124 MovieClip {Level22_4}Uses:2038 2090 2099 2002 2101 2092 1500 1380 1518 1378 2042 1535 2005 2011 1264 480 329 1251 1625 1275 1276Used by:2145
Symbol 2125 MovieClip {level01_fla.Symbol316_830}Uses:1255 1621Used by:2126
Symbol 2126 MovieClip {Level22_5}Uses:1998 2007 2044 1533 1535 2036 2003 2038 2090 2002 1500 1380 1518 1770 1378 2042 1410 1420 1795 1730 1727 1264 480 1955 1341 1343 1497 1949 60 63 66 1444 1425 1435 1404 1400 1675 1883 1771 1729 1718 1726 1720 1719 1740 1858 1733 1732 1251 1645 2125 1625 1275 1276Used by:2145
Symbol 2127 MovieClip {Level21_1}Uses:1727 1730 1722 1729 1718 1719 1726 1754 1756 1758 1732 1733 1251 1625 354 503 1275 1276Used by:2145
Symbol 2128 MovieClip {Level21_2}Uses:1740 1727 1730 1722 1729 1718 1719 1726 1754 1805 1758 1732 1807 1809 1803 1733 1251 1625 542 354 503 1275 1276Used by:2145
Symbol 2129 MovieClip {Level21_3}Uses:1425 1702 1731 1722 1729 1727 1718 1803 1858 1732 1251 1625 542 503 354 219 1988 1275 1276Used by:2145
Symbol 2130 MovieClip {Level21_4}Uses:1425 1731 1675 1702 1414 1440 1410 1412 1435 1416 1770 1397 1284 1402 1408 1420 1422 1404 1424 1763 463 1771 1772 1251 1625 433 1988 1275 1276Used by:2145
Symbol 2131 MovieClip {Level21_5}Uses:1683 1772 1397 1284 1424 1251 1625 453 1275 1276Used by:2145
Symbol 2132 MovieClip {Level21_6}Uses:1855 1857 1843 1845 1847 1849 1414 1440 1410 1412 1435 1416 1770 1284 1402 1408 1420 1422 1404 1424 1763 1771 1772 1251 1625 365 464 1988 1275 1276Used by:2145
Symbol 2133 MovieClip {Level21_7}Uses:1286 1288 1298 1448 1454 1794 1414 1444 1420 1800 1825 1770 1399 1290 1446 1294 1435 1771 1822 1273 1772 1307 1300 1452 1313 1458 1463 1460 1456 1284 1988 407 410 1251 1625 1275 1276Used by:2145
Symbol 2134 MovieClip {Level21_8}Uses:1887 1334 983 1336 1585 1338 1470 1479 1466 1332 1330 1345 1891 1898 1900 1894 1902 1906 1251 1625 508 509 356 1275 1276Used by:2145
Symbol 2135 MovieClip {Level21_9}Uses:1336 1332 1330 1585 1334 1890 1988 983 1466 1887 1345 1891 1949 1894 1900 1918 1251 1625 1898 528 509 356 221 1275 1276Used by:2145
Symbol 2136 MovieClip {Level21_10}Uses:1334 60 983 1585 1466 1887 1897 1330 1889 1251 1625 1888 1345 1332 1949 1336 1940 1944 63 462 457 1275 1276Used by:2145
Symbol 2137 MovieClip {Level21_11}Uses:60 221 413 1585 1889 1345 1332 1910 1336 1330 1949 63 1655 1988 1251 1625 1275 1276Used by:2145
Symbol 2138 MovieClip {Level21_12}Uses:2038 1535 2042 2040 1533 1910 1887 66 60 1585 1889 1345 1332 1336 1330 1949 1988 434 483 1251 1625 1275 1276Used by:2145
Symbol 2139 GraphicUsed by:2140
Symbol 2140 MovieClipUses:2139Used by:2141
Symbol 2141 MovieClip {Level21_13}Uses:1372 1516 1996 2003 2004 2005 1524 1380 2007 1988 1370 1522 1269 2140 2028 1264 480 355 526 1251 1625 1275 1276Used by:2145
Symbol 2142 MovieClip {Level21_14}Uses:1372 1516 1996 2005 1524 1380 2007 2011 1370 1522 1269 2024 2028 1264 480 456 1251 1625 1275 1276Used by:2145
Symbol 2143 MovieClip {Level21_15}Uses:1524 1372 1370 1399 2004 2003 1526 2060 2068 2022 1512 1851 2028 2024 2066 1988 2005 1522 1269 480 529 397 526 1251 1625 1275 1276Used by:2145
Symbol 2144 MovieClip {Level21_16}Uses:1998 2099 2101 2003 1516 1512 2022 1524 1372 2007 1380 1988 2090 2097 2096 2002 1518 1264 2008 2005 2011 2024 2028 2054 480 461 220 1251 1625 1645 1275 1276Used by:2145
Symbol 2145 MovieClip {level01_fla.Timeline_260}Uses:1247 1248 1277 1382 1547 1559 1563 1566 1603 1629 1636 1649 1659 1666 1676 1682 1692 1701 1711 1717 1736 1746 1748 1750 1753 1760 1761 1765 1774 1776 1779 1781 1783 1801 1813 1817 1819 1821 1827 1829 1833 1835 1841 1853 1860 1862 1864 1866 1868 1884 1886 1895 1908 1924 1926 1928 1936 1946 1951 1953 1957 1959 1973 1975 1977 1979 1981 1983 1985 1987 1989 1990 1994 2013 2017 2019 2031 2035 2046 2048 2050 2052 2058 2073 2075 2081 2082 2084 2086 2105 2107 2109 2111 2113 2115 2116 2117 2120 2121 2122 2123 2124 2126 2127 2128 2129 2130 2131 2132 2133 2134 2135 2136 2137 2138 2141 2142 2143 2144Used by:Timeline
Symbol 2146 TextUses:134Used by:Timeline
Symbol 2147 GraphicUsed by:2151
Symbol 2148 EditableTextUses:134Used by:2151
Symbol 2149 FontUsed by:2150
Symbol 2150 TextUses:2149Used by:2151
Symbol 2151 MovieClip {level01_fla.medalBox3_849}Uses:2147 133 2148 2150Used by:2152
Symbol 2152 MovieClip {level01_fla.medalBox_848}Uses:2151 840 297 415 296 52 150Used by:Timeline
Symbol 2153 GraphicUsed by:Timeline
Symbol 2154 TextUses:134Used by:Timeline

Instance Names

"loader"Frame 1Symbol 156 MovieClip {level01_fla.swordLoader_5}
"medalBox"Frame 3Symbol 2152 MovieClip {level01_fla.medalBox_848}
"newgroundsButton"Symbol 43 MovieClip {com.newgrounds.components.FlashAd} Frame 1Symbol 19 Button
"adContainer"Symbol 43 MovieClip {com.newgrounds.components.FlashAd} Frame 1Symbol 21 MovieClip
"playButton"Symbol 43 MovieClip {com.newgrounds.components.FlashAd} Frame 30Symbol 42 MovieClip {level01_fla.Timeline_873}
"loadingBar"Symbol 50 MovieClip {com.newgrounds.components.Preloader} Frame 1Symbol 49 MovieClip {level01_fla.Timeline_877}
"playButton"Symbol 50 MovieClip {com.newgrounds.components.Preloader} Frame 10Symbol 42 MovieClip {level01_fla.Timeline_873}
"ad"Symbol 51 MovieClip {com.newgrounds.components.APIConnector} Frame 1Symbol 43 MovieClip {com.newgrounds.components.FlashAd}
"loader"Symbol 51 MovieClip {com.newgrounds.components.APIConnector} Frame 1Symbol 50 MovieClip {com.newgrounds.components.Preloader}
"land"Symbol 60 MovieClip {iceplatformbig} Frame 1Symbol 57 MovieClip
"hitbox2"Symbol 60 MovieClip {iceplatformbig} Frame 1Symbol 59 MovieClip {level01_fla.platformhitbox_265}
"hitbox"Symbol 60 MovieClip {iceplatformbig} Frame 1Symbol 59 MovieClip {level01_fla.platformhitbox_265}
"land"Symbol 63 MovieClip {iceplatformsmall} Frame 1Symbol 62 MovieClip
"hitbox2"Symbol 63 MovieClip {iceplatformsmall} Frame 1Symbol 59 MovieClip {level01_fla.platformhitbox_265}
"hitbox"Symbol 63 MovieClip {iceplatformsmall} Frame 1Symbol 59 MovieClip {level01_fla.platformhitbox_265}
"land"Symbol 66 MovieClip {Symbol216} Frame 1Symbol 65 MovieClip
"hitbox2"Symbol 66 MovieClip {Symbol216} Frame 1Symbol 59 MovieClip {level01_fla.platformhitbox_265}
"hitbox"Symbol 66 MovieClip {Symbol216} Frame 1Symbol 59 MovieClip {level01_fla.platformhitbox_265}
"ak"Symbol 143 MovieClip {level01_fla.andkon_2} Frame 1Symbol 142 Button
"bar"Symbol 156 MovieClip {level01_fla.swordLoader_5} Frame 1Symbol 147 MovieClip
"percent"Symbol 156 MovieClip {level01_fla.swordLoader_5} Frame 1Symbol 149 EditableText
"playButton"Symbol 156 MovieClip {level01_fla.swordLoader_5} Frame 15Symbol 155 Button
"status"Symbol 206 MovieClip {level01_fla.foestatus_14} Frame 1Symbol 174 MovieClip
"status"Symbol 206 MovieClip {level01_fla.foestatus_14} Frame 2Symbol 176 MovieClip
"status"Symbol 206 MovieClip {level01_fla.foestatus_14} Frame 3Symbol 178 MovieClip
"status"Symbol 206 MovieClip {level01_fla.foestatus_14} Frame 4Symbol 202 MovieClip
"status"Symbol 206 MovieClip {level01_fla.foestatus_14} Frame 5Symbol 205 MovieClip
"hitbox"Symbol 219 MovieClip {Bat} Frame 1Symbol 172 MovieClip {level01_fla.hitbox_13}
"status"Symbol 219 MovieClip {Bat} Frame 1Symbol 206 MovieClip {level01_fla.foestatus_14}
"bubble"Symbol 219 MovieClip {Bat} Frame 1Symbol 209 MovieClip {level01_fla.foebubble_21}
"sightbox"Symbol 219 MovieClip {Bat} Frame 2Symbol 172 MovieClip {level01_fla.hitbox_13}
"hitbox"Symbol 220 MovieClip {BatBlood} Frame 1Symbol 172 MovieClip {level01_fla.hitbox_13}
"status"Symbol 220 MovieClip {BatBlood} Frame 1Symbol 206 MovieClip {level01_fla.foestatus_14}
"bubble"Symbol 220 MovieClip {BatBlood} Frame 1Symbol 209 MovieClip {level01_fla.foebubble_21}
"sightbox"Symbol 220 MovieClip {BatBlood} Frame 2Symbol 172 MovieClip {level01_fla.hitbox_13}
"hitbox"Symbol 221 MovieClip {BatFluffy} Frame 1Symbol 172 MovieClip {level01_fla.hitbox_13}
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"land"Symbol 1953 MovieClip {Level12_5} Frame 1Symbol 1275 MovieClip
"land3"Symbol 1953 MovieClip {Level12_5} Frame 1Symbol 1275 MovieClip
"platforms"Symbol 1953 MovieClip {Level12_5} Frame 1Symbol 1276 MovieClip
"platforms2"Symbol 1953 MovieClip {Level12_5} Frame 1Symbol 1276 MovieClip
"chest1"Symbol 1956 MovieClip {level01_fla.Symbol236_703} Frame 1Symbol 1255 MovieClip {Chest}
"chest0"Symbol 1956 MovieClip {level01_fla.Symbol236_703} Frame 1Symbol 1255 MovieClip {Chest}
"spawnPoint"Symbol 1957 MovieClip {Level13_1} Frame 1Symbol 1251 MovieClip {level01_fla.pointerclip_262}
"door0"Symbol 1957 MovieClip {Level13_1} Frame 1Symbol 1625 MovieClip {Door}
"land2"Symbol 1957 MovieClip {Level13_1} Frame 1Symbol 1956 MovieClip {level01_fla.Symbol236_703}
"land"Symbol 1957 MovieClip {Level13_1} Frame 1Symbol 1275 MovieClip
"land3"Symbol 1957 MovieClip {Level13_1} Frame 1Symbol 1275 MovieClip
"platforms"Symbol 1957 MovieClip {Level13_1} Frame 1Symbol 1276 MovieClip
"platforms2"Symbol 1957 MovieClip {Level13_1} Frame 1Symbol 1276 MovieClip
"chest1"Symbol 1958 MovieClip {level01_fla.Symbol240_705} Frame 1Symbol 1255 MovieClip {Chest}
"chest0"Symbol 1958 MovieClip {level01_fla.Symbol240_705} Frame 1Symbol 1255 MovieClip {Chest}
"spawnPoint"Symbol 1959 MovieClip {Level13_2} Frame 1Symbol 1251 MovieClip {level01_fla.pointerclip_262}
"door0"Symbol 1959 MovieClip {Level13_2} Frame 1Symbol 1625 MovieClip {Door}
"door1"Symbol 1959 MovieClip {Level13_2} Frame 1Symbol 1625 MovieClip {Door}
"door2"Symbol 1959 MovieClip {Level13_2} Frame 1Symbol 1625 MovieClip {Door}
"land2"Symbol 1959 MovieClip {Level13_2} Frame 1Symbol 1958 MovieClip {level01_fla.Symbol240_705}
"land"Symbol 1959 MovieClip {Level13_2} Frame 1Symbol 1275 MovieClip
"land3"Symbol 1959 MovieClip {Level13_2} Frame 1Symbol 1275 MovieClip
"platforms"Symbol 1959 MovieClip {Level13_2} Frame 1Symbol 1276 MovieClip
"platforms2"Symbol 1959 MovieClip {Level13_2} Frame 1Symbol 1276 MovieClip
"chest1"Symbol 1972 MovieClip {level01_fla.Symbol239_713} Frame 1Symbol 1255 MovieClip {Chest}
"chest0"Symbol 1972 MovieClip {level01_fla.Symbol239_713} Frame 1Symbol 1255 MovieClip {Chest}
"spawnPoint"Symbol 1973 MovieClip {Level13_3} Frame 1Symbol 1251 MovieClip {level01_fla.pointerclip_262}
"door0"Symbol 1973 MovieClip {Level13_3} Frame 1Symbol 1625 MovieClip {Door}
"door1"Symbol 1973 MovieClip {Level13_3} Frame 1Symbol 1625 MovieClip {Door}
"door2"Symbol 1973 MovieClip {Level13_3} Frame 1Symbol 1645 MovieClip {level01_fla.doorend_460}
"land2"Symbol 1973 MovieClip {Level13_3} Frame 1Symbol 1972 MovieClip {level01_fla.Symbol239_713}
"land"Symbol 1973 MovieClip {Level13_3} Frame 1Symbol 1275 MovieClip
"land3"Symbol 1973 MovieClip {Level13_3} Frame 1Symbol 1275 MovieClip
"platforms"Symbol 1973 MovieClip {Level13_3} Frame 1Symbol 1276 MovieClip
"platforms2"Symbol 1973 MovieClip {Level13_3} Frame 1Symbol 1276 MovieClip
"chest1"Symbol 1974 MovieClip {level01_fla.Symbol237_715} Frame 1Symbol 1255 MovieClip {Chest}
"chest0"Symbol 1974 MovieClip {level01_fla.Symbol237_715} Frame 1Symbol 1255 MovieClip {Chest}
"spawnPoint"Symbol 1975 MovieClip {Level13_4} Frame 1Symbol 1251 MovieClip {level01_fla.pointerclip_262}
"door0"Symbol 1975 MovieClip {Level13_4} Frame 1Symbol 1625 MovieClip {Door}
"land2"Symbol 1975 MovieClip {Level13_4} Frame 1Symbol 1974 MovieClip {level01_fla.Symbol237_715}
"land"Symbol 1975 MovieClip {Level13_4} Frame 1Symbol 1275 MovieClip
"land3"Symbol 1975 MovieClip {Level13_4} Frame 1Symbol 1275 MovieClip
"platforms"Symbol 1975 MovieClip {Level13_4} Frame 1Symbol 1276 MovieClip
"platforms2"Symbol 1975 MovieClip {Level13_4} Frame 1Symbol 1276 MovieClip
"chest1"Symbol 1976 MovieClip {level01_fla.Symbol238_717} Frame 1Symbol 1255 MovieClip {Chest}
"chest0"Symbol 1976 MovieClip {level01_fla.Symbol238_717} Frame 1Symbol 1255 MovieClip {Chest}
"spawnPoint"Symbol 1977 MovieClip {Level13_5} Frame 1Symbol 1251 MovieClip {level01_fla.pointerclip_262}
"door0"Symbol 1977 MovieClip {Level13_5} Frame 1Symbol 1625 MovieClip {Door}
"land2"Symbol 1977 MovieClip {Level13_5} Frame 1Symbol 1976 MovieClip {level01_fla.Symbol238_717}
"land"Symbol 1977 MovieClip {Level13_5} Frame 1Symbol 1275 MovieClip
"land3"Symbol 1977 MovieClip {Level13_5} Frame 1Symbol 1275 MovieClip
"platforms"Symbol 1977 MovieClip {Level13_5} Frame 1Symbol 1276 MovieClip
"platforms2"Symbol 1977 MovieClip {Level13_5} Frame 1Symbol 1276 MovieClip
"chest1"Symbol 1978 MovieClip {level01_fla.Symbol250_719} Frame 1Symbol 1255 MovieClip {Chest}
"chest0"Symbol 1978 MovieClip {level01_fla.Symbol250_719} Frame 1Symbol 1255 MovieClip {Chest}
"spawnPoint"Symbol 1979 MovieClip {Level14_1} Frame 1Symbol 1251 MovieClip {level01_fla.pointerclip_262}
"door0"Symbol 1979 MovieClip {Level14_1} Frame 1Symbol 1625 MovieClip {Door}
"door1"Symbol 1979 MovieClip {Level14_1} Frame 1Symbol 1625 MovieClip {Door}
"land2"Symbol 1979 MovieClip {Level14_1} Frame 1Symbol 1978 MovieClip {level01_fla.Symbol250_719}
"land"Symbol 1979 MovieClip {Level14_1} Frame 1Symbol 1275 MovieClip
"land3"Symbol 1979 MovieClip {Level14_1} Frame 1Symbol 1275 MovieClip
"platforms"Symbol 1979 MovieClip {Level14_1} Frame 1Symbol 1276 MovieClip
"platforms2"Symbol 1979 MovieClip {Level14_1} Frame 1Symbol 1276 MovieClip
"chest1"Symbol 1980 MovieClip {level01_fla.Symbol254_721} Frame 1Symbol 1255 MovieClip {Chest}
"chest0"Symbol 1980 MovieClip {level01_fla.Symbol254_721} Frame 1Symbol 1255 MovieClip {Chest}
"spawnPoint"Symbol 1981 MovieClip {Level14_2} Frame 1Symbol 1251 MovieClip {level01_fla.pointerclip_262}
"door0"Symbol 1981 MovieClip {Level14_2} Frame 1Symbol 1625 MovieClip {Door}
"door1"Symbol 1981 MovieClip {Level14_2} Frame 1Symbol 1625 MovieClip {Door}
"door2"Symbol 1981 MovieClip {Level14_2} Frame 1Symbol 1625 MovieClip {Door}
"land"Symbol 1981 MovieClip {Level14_2} Frame 1Symbol 1275 MovieClip
"land3"Symbol 1981 MovieClip {Level14_2} Frame 1Symbol 1275 MovieClip
"platforms"Symbol 1981 MovieClip {Level14_2} Frame 1Symbol 1276 MovieClip
"platforms2"Symbol 1981 MovieClip {Level14_2} Frame 1Symbol 1276 MovieClip
"chest1"Symbol 1982 MovieClip {level01_fla.Symbol255_723} Frame 1Symbol 1255 MovieClip {Chest}
"chest0"Symbol 1982 MovieClip {level01_fla.Symbol255_723} Frame 1Symbol 1255 MovieClip {Chest}
"spawnPoint"Symbol 1983 MovieClip {Level14_3} Frame 1Symbol 1251 MovieClip {level01_fla.pointerclip_262}
"door0"Symbol 1983 MovieClip {Level14_3} Frame 1Symbol 1625 MovieClip {Door}
"door1"Symbol 1983 MovieClip {Level14_3} Frame 1Symbol 1645 MovieClip {level01_fla.doorend_460}
"land2"Symbol 1983 MovieClip {Level14_3} Frame 1Symbol 1982 MovieClip {level01_fla.Symbol255_723}
"land"Symbol 1983 MovieClip {Level14_3} Frame 1Symbol 1275 MovieClip
"land3"Symbol 1983 MovieClip {Level14_3} Frame 1Symbol 1275 MovieClip
"platforms"Symbol 1983 MovieClip {Level14_3} Frame 1Symbol 1276 MovieClip
"platforms2"Symbol 1983 MovieClip {Level14_3} Frame 1Symbol 1276 MovieClip
"chest1"Symbol 1984 MovieClip {level01_fla.Symbol251_725} Frame 1Symbol 1255 MovieClip {Chest}
"chest0"Symbol 1984 MovieClip {level01_fla.Symbol251_725} Frame 1Symbol 1255 MovieClip {Chest}
"spawnPoint"Symbol 1985 MovieClip {Level14_4} Frame 1Symbol 1251 MovieClip {level01_fla.pointerclip_262}
"door0"Symbol 1985 MovieClip {Level14_4} Frame 1Symbol 1625 MovieClip {Door}
"land2"Symbol 1985 MovieClip {Level14_4} Frame 1Symbol 1984 MovieClip {level01_fla.Symbol251_725}
"land"Symbol 1985 MovieClip {Level14_4} Frame 1Symbol 1275 MovieClip
"land3"Symbol 1985 MovieClip {Level14_4} Frame 1Symbol 1275 MovieClip
"platforms"Symbol 1985 MovieClip {Level14_4} Frame 1Symbol 1276 MovieClip
"platforms2"Symbol 1985 MovieClip {Level14_4} Frame 1Symbol 1276 MovieClip
"chest1"Symbol 1986 MovieClip {level01_fla.Symbol252_727} Frame 1Symbol 1255 MovieClip {Chest}
"chest0"Symbol 1986 MovieClip {level01_fla.Symbol252_727} Frame 1Symbol 1255 MovieClip {Chest}
"door1"Symbol 1987 MovieClip {Level14_5} Frame 1Symbol 1625 MovieClip {Door}
"spawnPoint"Symbol 1987 MovieClip {Level14_5} Frame 1Symbol 1251 MovieClip {level01_fla.pointerclip_262}
"door0"Symbol 1987 MovieClip {Level14_5} Frame 1Symbol 1625 MovieClip {Door}
"land2"Symbol 1987 MovieClip {Level14_5} Frame 1Symbol 1986 MovieClip {level01_fla.Symbol252_727}
"land"Symbol 1987 MovieClip {Level14_5} Frame 1Symbol 1275 MovieClip
"land3"Symbol 1987 MovieClip {Level14_5} Frame 1Symbol 1275 MovieClip
"platforms"Symbol 1987 MovieClip {Level14_5} Frame 1Symbol 1276 MovieClip
"platforms2"Symbol 1987 MovieClip {Level14_5} Frame 1Symbol 1276 MovieClip
"chest0"Symbol 1988 MovieClip {level01_fla.Symbol256_729} Frame 1Symbol 1255 MovieClip {Chest}
"spawnPoint"Symbol 1989 MovieClip {Level15_1} Frame 1Symbol 1251 MovieClip {level01_fla.pointerclip_262}
"door0"Symbol 1989 MovieClip {Level15_1} Frame 1Symbol 1625 MovieClip {Door}
"land"Symbol 1989 MovieClip {Level15_1} Frame 1Symbol 1275 MovieClip
"land3"Symbol 1989 MovieClip {Level15_1} Frame 1Symbol 1275 MovieClip
"platforms"Symbol 1989 MovieClip {Level15_1} Frame 1Symbol 1276 MovieClip
"platforms2"Symbol 1989 MovieClip {Level15_1} Frame 1Symbol 1276 MovieClip
"land2"Symbol 1990 MovieClip {Level15_2} Frame 1Symbol 1256 MovieClip {level01_fla.Symbol128_266}
"door0"Symbol 1990 MovieClip {Level15_2} Frame 1Symbol 1625 MovieClip {Door}
"door1"Symbol 1990 MovieClip {Level15_2} Frame 1Symbol 1625 MovieClip {Door}
"platforms"Symbol 1990 MovieClip {Level15_2} Frame 1Symbol 1276 MovieClip
"platforms2"Symbol 1990 MovieClip {Level15_2} Frame 1Symbol 1276 MovieClip
"spawnPoint"Symbol 1990 MovieClip {Level15_2} Frame 1Symbol 1251 MovieClip {level01_fla.pointerclip_262}
"land"Symbol 1990 MovieClip {Level15_2} Frame 1Symbol 1275 MovieClip
"land3"Symbol 1990 MovieClip {Level15_2} Frame 1Symbol 1275 MovieClip
"chest1"Symbol 1993 MovieClip {level01_fla.Symbol258_733} Frame 1Symbol 1255 MovieClip {Chest}
"chest0"Symbol 1993 MovieClip {level01_fla.Symbol258_733} Frame 1Symbol 1255 MovieClip {Chest}
"chest2"Symbol 1993 MovieClip {level01_fla.Symbol258_733} Frame 1Symbol 1255 MovieClip {Chest}
"chest7"Symbol 1993 MovieClip {level01_fla.Symbol258_733} Frame 1Symbol 1255 MovieClip {Chest}
"chest6"Symbol 1993 MovieClip {level01_fla.Symbol258_733} Frame 1Symbol 1255 MovieClip {Chest}
"chest8"Symbol 1993 MovieClip {level01_fla.Symbol258_733} Frame 1Symbol 1255 MovieClip {Chest}
"chest4"Symbol 1993 MovieClip {level01_fla.Symbol258_733} Frame 1Symbol 1255 MovieClip {Chest}
"chest3"Symbol 1993 MovieClip {level01_fla.Symbol258_733} Frame 1Symbol 1255 MovieClip {Chest}
"chest5"Symbol 1993 MovieClip {level01_fla.Symbol258_733} Frame 1Symbol 1255 MovieClip {Chest}
"land2"Symbol 1994 MovieClip {Level15_3} Frame 1Symbol 1993 MovieClip {level01_fla.Symbol258_733}
"door0"Symbol 1994 MovieClip {Level15_3} Frame 1Symbol 1625 MovieClip {Door}
"door1"Symbol 1994 MovieClip {Level15_3} Frame 1Symbol 1645 MovieClip {level01_fla.doorend_460}
"platforms"Symbol 1994 MovieClip {Level15_3} Frame 1Symbol 1276 MovieClip
"platforms2"Symbol 1994 MovieClip {Level15_3} Frame 1Symbol 1276 MovieClip
"spawnPoint"Symbol 1994 MovieClip {Level15_3} Frame 1Symbol 1251 MovieClip {level01_fla.pointerclip_262}
"land"Symbol 1994 MovieClip {Level15_3} Frame 1Symbol 1275 MovieClip
"land3"Symbol 1994 MovieClip {Level15_3} Frame 1Symbol 1275 MovieClip
"hitbox"Symbol 2003 MovieClip {blackplatformmedium} Frame 1Symbol 59 MovieClip {level01_fla.platformhitbox_265}
"hitbox2"Symbol 2003 MovieClip {blackplatformmedium} Frame 1Symbol 59 MovieClip {level01_fla.platformhitbox_265}
"land"Symbol 2003 MovieClip {blackplatformmedium} Frame 2Symbol 1376 MovieClip
"hitbox"Symbol 2004 MovieClip {blackplatformbigcopy} Frame 1Symbol 59 MovieClip {level01_fla.platformhitbox_265}
"hitbox2"Symbol 2004 MovieClip {blackplatformbigcopy} Frame 1Symbol 59 MovieClip {level01_fla.platformhitbox_265}
"land"Symbol 2004 MovieClip {blackplatformbigcopy} Frame 2Symbol 1263 MovieClip
"land"Symbol 2005 MovieClip {level01_fla.lavaplatform_741} Frame 1Symbol 1528 MovieClip
"hitbox2"Symbol 2005 MovieClip {level01_fla.lavaplatform_741} Frame 1Symbol 59 MovieClip {level01_fla.platformhitbox_265}
"hitbox"Symbol 2005 MovieClip {level01_fla.lavaplatform_741} Frame 1Symbol 59 MovieClip {level01_fla.platformhitbox_265}
"hitbox"Symbol 2008 MovieClip {blackplatformsmallcopy} Frame 1Symbol 59 MovieClip {level01_fla.platformhitbox_265}
"hitbox2"Symbol 2008 MovieClip {blackplatformsmallcopy} Frame 1Symbol 59 MovieClip {level01_fla.platformhitbox_265}
"land"Symbol 2008 MovieClip {blackplatformsmallcopy} Frame 2Symbol 1376 MovieClip
"land"Symbol 2011 MovieClip {level01_fla.lavaplatformbig_744} Frame 1Symbol 2010 MovieClip
"hitbox2"Symbol 2011 MovieClip {level01_fla.lavaplatformbig_744} Frame 1Symbol 59 MovieClip {level01_fla.platformhitbox_265}
"hitbox"Symbol 2011 MovieClip {level01_fla.lavaplatformbig_744} Frame 1Symbol 59 MovieClip {level01_fla.platformhitbox_265}
"chest1"Symbol 2012 MovieClip {level01_fla.Symbol277_746} Frame 1Symbol 1255 MovieClip {Chest}
"chest0"Symbol 2012 MovieClip {level01_fla.Symbol277_746} Frame 1Symbol 1255 MovieClip {Chest}
"land2"Symbol 2013 MovieClip {Level16_1} Frame 1Symbol 2012 MovieClip {level01_fla.Symbol277_746}
"spawnPoint"Symbol 2013 MovieClip {Level16_1} Frame 1Symbol 1251 MovieClip {level01_fla.pointerclip_262}
"door0"Symbol 2013 MovieClip {Level16_1} Frame 1Symbol 1625 MovieClip {Door}
"door1"Symbol 2013 MovieClip {Level16_1} Frame 1Symbol 1625 MovieClip {Door}
"land"Symbol 2013 MovieClip {Level16_1} Frame 1Symbol 1275 MovieClip
"land3"Symbol 2013 MovieClip {Level16_1} Frame 1Symbol 1275 MovieClip
"platforms"Symbol 2013 MovieClip {Level16_1} Frame 1Symbol 1276 MovieClip
"platforms2"Symbol 2013 MovieClip {Level16_1} Frame 1Symbol 1276 MovieClip
"chest1"Symbol 2016 MovieClip {level01_fla.Symbol279_749} Frame 1Symbol 1255 MovieClip {Chest}
"chest0"Symbol 2016 MovieClip {level01_fla.Symbol279_749} Frame 1Symbol 1255 MovieClip {Chest}
"land2"Symbol 2017 MovieClip {Level16_2} Frame 1Symbol 2016 MovieClip {level01_fla.Symbol279_749}
"spawnPoint"Symbol 2017 MovieClip {Level16_2} Frame 1Symbol 1251 MovieClip {level01_fla.pointerclip_262}
"door0"Symbol 2017 MovieClip {Level16_2} Frame 1Symbol 1625 MovieClip {Door}
"door1"Symbol 2017 MovieClip {Level16_2} Frame 1Symbol 1625 MovieClip {Door}
"land"Symbol 2017 MovieClip {Level16_2} Frame 1Symbol 1275 MovieClip
"land3"Symbol 2017 MovieClip {Level16_2} Frame 1Symbol 1275 MovieClip
"platforms"Symbol 2017 MovieClip {Level16_2} Frame 1Symbol 1276 MovieClip
"platforms2"Symbol 2017 MovieClip {Level16_2} Frame 1Symbol 1276 MovieClip
"chest1"Symbol 2018 MovieClip {level01_fla.Symbol280_751} Frame 1Symbol 1255 MovieClip {Chest}
"chest0"Symbol 2018 MovieClip {level01_fla.Symbol280_751} Frame 1Symbol 1255 MovieClip {Chest}
"land2"Symbol 2019 MovieClip {Level16_3} Frame 1Symbol 2018 MovieClip {level01_fla.Symbol280_751}
"spawnPoint"Symbol 2019 MovieClip {Level16_3} Frame 1Symbol 1251 MovieClip {level01_fla.pointerclip_262}
"door0"Symbol 2019 MovieClip {Level16_3} Frame 1Symbol 1625 MovieClip {Door}
"door1"Symbol 2019 MovieClip {Level16_3} Frame 1Symbol 1625 MovieClip {Door}
"door2"Symbol 2019 MovieClip {Level16_3} Frame 1Symbol 1645 MovieClip {level01_fla.doorend_460}
"land"Symbol 2019 MovieClip {Level16_3} Frame 1Symbol 1275 MovieClip
"land3"Symbol 2019 MovieClip {Level16_3} Frame 1Symbol 1275 MovieClip
"platforms"Symbol 2019 MovieClip {Level16_3} Frame 1Symbol 1276 MovieClip
"platforms2"Symbol 2019 MovieClip {Level16_3} Frame 1Symbol 1276 MovieClip
"chest1"Symbol 2020 MovieClip {level01_fla.Symbol278_753} Frame 1Symbol 1255 MovieClip {Chest}
"chest0"Symbol 2020 MovieClip {level01_fla.Symbol278_753} Frame 1Symbol 1255 MovieClip {Chest}
"land2"Symbol 2031 MovieClip {Level16_4} Frame 1Symbol 2020 MovieClip {level01_fla.Symbol278_753}
"spawnPoint"Symbol 2031 MovieClip {Level16_4} Frame 1Symbol 1251 MovieClip {level01_fla.pointerclip_262}
"door0"Symbol 2031 MovieClip {Level16_4} Frame 1Symbol 1625 MovieClip {Door}
"land"Symbol 2031 MovieClip {Level16_4} Frame 1Symbol 1275 MovieClip
"land3"Symbol 2031 MovieClip {Level16_4} Frame 1Symbol 1275 MovieClip
"platforms"Symbol 2031 MovieClip {Level16_4} Frame 1Symbol 1276 MovieClip
"platforms2"Symbol 2031 MovieClip {Level16_4} Frame 1Symbol 1276 MovieClip
"chest1"Symbol 2032 MovieClip {level01_fla.Symbol281_760} Frame 1Symbol 1255 MovieClip {Chest}
"chest0"Symbol 2032 MovieClip {level01_fla.Symbol281_760} Frame 1Symbol 1255 MovieClip {Chest}
"land2"Symbol 2035 MovieClip {Level16_5} Frame 1Symbol 2032 MovieClip {level01_fla.Symbol281_760}
"spawnPoint"Symbol 2035 MovieClip {Level16_5} Frame 1Symbol 1251 MovieClip {level01_fla.pointerclip_262}
"door0"Symbol 2035 MovieClip {Level16_5} Frame 1Symbol 1625 MovieClip {Door}
"land"Symbol 2035 MovieClip {Level16_5} Frame 1Symbol 1275 MovieClip
"land3"Symbol 2035 MovieClip {Level16_5} Frame 1Symbol 1275 MovieClip
"platforms"Symbol 2035 MovieClip {Level16_5} Frame 1Symbol 1276 MovieClip
"platforms2"Symbol 2035 MovieClip {Level16_5} Frame 1Symbol 1276 MovieClip
"land"Symbol 2036 MovieClip {Symbol271} Frame 1Symbol 1539 MovieClip
"hitbox2"Symbol 2036 MovieClip {Symbol271} Frame 1Symbol 59 MovieClip {level01_fla.platformhitbox_265}
"hitbox"Symbol 2036 MovieClip {Symbol271} Frame 1Symbol 59 MovieClip {level01_fla.platformhitbox_265}
"chest1"Symbol 2045 MovieClip {level01_fla.Symbol283_768} Frame 1Symbol 1255 MovieClip {Chest}
"chest0"Symbol 2045 MovieClip {level01_fla.Symbol283_768} Frame 1Symbol 1255 MovieClip {Chest}
"spawnPoint"Symbol 2046 MovieClip {Level17_1} Frame 1Symbol 1251 MovieClip {level01_fla.pointerclip_262}
"door0"Symbol 2046 MovieClip {Level17_1} Frame 1Symbol 1625 MovieClip {Door}
"door1"Symbol 2046 MovieClip {Level17_1} Frame 1Symbol 1625 MovieClip {Door}
"land2"Symbol 2046 MovieClip {Level17_1} Frame 1Symbol 2045 MovieClip {level01_fla.Symbol283_768}
"land"Symbol 2046 MovieClip {Level17_1} Frame 1Symbol 1275 MovieClip
"land3"Symbol 2046 MovieClip {Level17_1} Frame 1Symbol 1275 MovieClip
"platforms"Symbol 2046 MovieClip {Level17_1} Frame 1Symbol 1276 MovieClip
"platforms2"Symbol 2046 MovieClip {Level17_1} Frame 1Symbol 1276 MovieClip
"chest1"Symbol 2047 MovieClip {level01_fla.Symbol284_770} Frame 1Symbol 1255 MovieClip {Chest}
"chest0"Symbol 2047 MovieClip {level01_fla.Symbol284_770} Frame 1Symbol 1255 MovieClip {Chest}
"spawnPoint"Symbol 2048 MovieClip {Level17_2} Frame 1Symbol 1251 MovieClip {level01_fla.pointerclip_262}
"door0"Symbol 2048 MovieClip {Level17_2} Frame 1Symbol 1625 MovieClip {Door}
"door2"Symbol 2048 MovieClip {Level17_2} Frame 1Symbol 1625 MovieClip {Door}
"door1"Symbol 2048 MovieClip {Level17_2} Frame 1Symbol 1625 MovieClip {Door}
"land2"Symbol 2048 MovieClip {Level17_2} Frame 1Symbol 2047 MovieClip {level01_fla.Symbol284_770}
"land"Symbol 2048 MovieClip {Level17_2} Frame 1Symbol 1275 MovieClip
"land3"Symbol 2048 MovieClip {Level17_2} Frame 1Symbol 1275 MovieClip
"platforms"Symbol 2048 MovieClip {Level17_2} Frame 1Symbol 1276 MovieClip
"platforms2"Symbol 2048 MovieClip {Level17_2} Frame 1Symbol 1276 MovieClip
"chest1"Symbol 2049 MovieClip {level01_fla.Symbol285_772} Frame 1Symbol 1255 MovieClip {Chest}
"chest0"Symbol 2049 MovieClip {level01_fla.Symbol285_772} Frame 1Symbol 1255 MovieClip {Chest}
"spawnPoint"Symbol 2050 MovieClip {Level17_3} Frame 1Symbol 1251 MovieClip {level01_fla.pointerclip_262}
"door0"Symbol 2050 MovieClip {Level17_3} Frame 1Symbol 1625 MovieClip {Door}
"door1"Symbol 2050 MovieClip {Level17_3} Frame 1Symbol 1645 MovieClip {level01_fla.doorend_460}
"land2"Symbol 2050 MovieClip {Level17_3} Frame 1Symbol 2049 MovieClip {level01_fla.Symbol285_772}
"land"Symbol 2050 MovieClip {Level17_3} Frame 1Symbol 1275 MovieClip
"land3"Symbol 2050 MovieClip {Level17_3} Frame 1Symbol 1275 MovieClip
"platforms"Symbol 2050 MovieClip {Level17_3} Frame 1Symbol 1276 MovieClip
"platforms2"Symbol 2050 MovieClip {Level17_3} Frame 1Symbol 1276 MovieClip
"chest1"Symbol 2051 MovieClip {level01_fla.Symbol282_774} Frame 1Symbol 1255 MovieClip {Chest}
"chest0"Symbol 2051 MovieClip {level01_fla.Symbol282_774} Frame 1Symbol 1255 MovieClip {Chest}
"land2"Symbol 2052 MovieClip {Level17_4} Frame 1Symbol 2051 MovieClip {level01_fla.Symbol282_774}
"spawnPoint"Symbol 2052 MovieClip {Level17_4} Frame 1Symbol 1251 MovieClip {level01_fla.pointerclip_262}
"door0"Symbol 2052 MovieClip {Level17_4} Frame 1Symbol 1625 MovieClip {Door}
"land"Symbol 2052 MovieClip {Level17_4} Frame 1Symbol 1275 MovieClip
"land3"Symbol 2052 MovieClip {Level17_4} Frame 1Symbol 1275 MovieClip
"platforms"Symbol 2052 MovieClip {Level17_4} Frame 1Symbol 1276 MovieClip
"platforms2"Symbol 2052 MovieClip {Level17_4} Frame 1Symbol 1276 MovieClip
"chest1"Symbol 2057 MovieClip {level01_fla.Symbol286_778} Frame 1Symbol 1255 MovieClip {Chest}
"chest0"Symbol 2057 MovieClip {level01_fla.Symbol286_778} Frame 1Symbol 1255 MovieClip {Chest}
"land2"Symbol 2058 MovieClip {Level17_5} Frame 1Symbol 2057 MovieClip {level01_fla.Symbol286_778}
"spawnPoint"Symbol 2058 MovieClip {Level17_5} Frame 1Symbol 1251 MovieClip {level01_fla.pointerclip_262}
"door0"Symbol 2058 MovieClip {Level17_5} Frame 1Symbol 1625 MovieClip {Door}
"land"Symbol 2058 MovieClip {Level17_5} Frame 1Symbol 1275 MovieClip
"land3"Symbol 2058 MovieClip {Level17_5} Frame 1Symbol 1275 MovieClip
"platforms"Symbol 2058 MovieClip {Level17_5} Frame 1Symbol 1276 MovieClip
"platforms2"Symbol 2058 MovieClip {Level17_5} Frame 1Symbol 1276 MovieClip
"hitbox"Symbol 2069 MovieClip {blackplatformbig} Frame 1Symbol 59 MovieClip {level01_fla.platformhitbox_265}
"hitbox2"Symbol 2069 MovieClip {blackplatformbig} Frame 1Symbol 59 MovieClip {level01_fla.platformhitbox_265}
"land"Symbol 2069 MovieClip {blackplatformbig} Frame 2Symbol 1268 MovieClip
"chest1"Symbol 2072 MovieClip {level01_fla.Symbol288_787} Frame 1Symbol 1255 MovieClip {Chest}
"chest0"Symbol 2072 MovieClip {level01_fla.Symbol288_787} Frame 1Symbol 1255 MovieClip {Chest}
"spawnPoint"Symbol 2073 MovieClip {Level18_1} Frame 1Symbol 1251 MovieClip {level01_fla.pointerclip_262}
"door1"Symbol 2073 MovieClip {Level18_1} Frame 1Symbol 1625 MovieClip {Door}
"door0"Symbol 2073 MovieClip {Level18_1} Frame 1Symbol 1625 MovieClip {Door}
"land2"Symbol 2073 MovieClip {Level18_1} Frame 1Symbol 2072 MovieClip {level01_fla.Symbol288_787}
"land"Symbol 2073 MovieClip {Level18_1} Frame 1Symbol 1275 MovieClip
"land3"Symbol 2073 MovieClip {Level18_1} Frame 1Symbol 1275 MovieClip
"platforms"Symbol 2073 MovieClip {Level18_1} Frame 1Symbol 1276 MovieClip
"platforms2"Symbol 2073 MovieClip {Level18_1} Frame 1Symbol 1276 MovieClip
"chest0"Symbol 2074 MovieClip {level01_fla.Symbol289_789} Frame 1Symbol 1255 MovieClip {Chest}
"land2"Symbol 2075 MovieClip {Level18_2} Frame 1Symbol 2074 MovieClip {level01_fla.Symbol289_789}
"spawnPoint"Symbol 2075 MovieClip {Level18_2} Frame 1Symbol 1251 MovieClip {level01_fla.pointerclip_262}
"door1"Symbol 2075 MovieClip {Level18_2} Frame 1Symbol 1625 MovieClip {Door}
"door0"Symbol 2075 MovieClip {Level18_2} Frame 1Symbol 1625 MovieClip {Door}
"door2"Symbol 2075 MovieClip {Level18_2} Frame 1Symbol 1625 MovieClip {Door}
"land"Symbol 2075 MovieClip {Level18_2} Frame 1Symbol 1275 MovieClip
"land3"Symbol 2075 MovieClip {Level18_2} Frame 1Symbol 1275 MovieClip
"platforms"Symbol 2075 MovieClip {Level18_2} Frame 1Symbol 1276 MovieClip
"platforms2"Symbol 2075 MovieClip {Level18_2} Frame 1Symbol 1276 MovieClip
"chest1"Symbol 2080 MovieClip {level01_fla.Symbol291_793} Frame 1Symbol 1255 MovieClip {Chest}
"chest0"Symbol 2080 MovieClip {level01_fla.Symbol291_793} Frame 1Symbol 1255 MovieClip {Chest}
"land2"Symbol 2081 MovieClip {Level18_3} Frame 1Symbol 2080 MovieClip {level01_fla.Symbol291_793}
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http://swfchan.com/44/217025/info.shtml
Created: 19/2 -2019 12:00:10 Last modified: 19/2 -2019 12:00:10 Server time: 22/12 -2024 07:24:41