STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228071
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2560 · P5120

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/69522235?noj=FRM69522235-29DC" width="1" height="1"></div>

renkliufo.swf

This is the info page for
Flash #218399

(Click the ID number above for more basic data on this flash file.)


Text
MAIN MENU

MAIN MENU

more free games

more free games

add to your site

add to your site

GAME PAUSED

CONTINUE

CONTINUE

25

100

PlayAds Component v1.1.1
Submit your game at http://www.playads.net to recieve your unique gameid
Copy this component to Layer 1 of the first frame of your movie.
Change the gameid parameter to your gameid.
You can scale this clip, but try and keep the clip proportions the same.
(note: the ad is only shown if played online, not locally)

START

START

ezone.com

ezone.com

Wait until Lenny's rocket gets to the center of the screen
and glows, then click on the matching colored detonator.

If you click too early or too late the bonus wheel will slow
down - don't let it stop or it's game over!

0

LEVEL 1

Happy Australia Day!

Play AGAIN

PLAY AGAIN

Your Score:  0
Best score: 10000

ActionScript [AS1/AS2]

Instance of Symbol 125 MovieClip [TMPobwumbzru1] in Frame 1
//component parameters onClipEvent (initialize) { gameid = "lennyblast"; }
Frame 2
function zeroAngle(whichAngle) { var _local1 = whichAngle; _local1 = Math.round(_local1); _local1 = _local1 % 360; if (_local1 < 0) { _local1 = _local1 + 360; } return(_local1); } function sinQuick(whichAngle) { var _local1 = whichAngle; _local1 = zeroAngle(_local1); toReturn = _global.sinLookup[_local1]; return(toReturn); } function cosQuick(whichAngle) { var _local1 = whichAngle; _local1 = zeroAngle(_local1); toReturn = _global.cosLookup[_local1]; return(toReturn); } _global.sinLookup = new Array(); _global.cosLookup = new Array(); i = 0; while (i <= 360) { sinLookup[i] = Math.sin((i * Math.PI) / 180); cosLookup[i] = Math.cos((i * Math.PI) / 180); i++; }
Frame 4
stop();
Frame 6
stop();
Frame 8
stop();
Frame 9
_root.gameControl.showBestScore();
Frame 10
stop();
Frame 12
stop();
Symbol 29 MovieClip [blue4] Frame 1
#initclip 29 Object.registerClass("blue4", Particle); #endinitclip
Symbol 33 MovieClip [blue3] Frame 1
#initclip 5 Object.registerClass("blue3", Particle); #endinitclip
Symbol 35 MovieClip [blue2] Frame 1
#initclip 6 Object.registerClass("blue2", Particle); #endinitclip
Symbol 37 MovieClip [blue1] Frame 1
#initclip 7 Object.registerClass("blue1", Particle); #endinitclip
Symbol 39 MovieClip [red1] Frame 1
#initclip 8 Object.registerClass("red1", Particle); #endinitclip
Symbol 40 MovieClip [white4] Frame 1
#initclip 9 Object.registerClass("white4", Particle); #endinitclip
Symbol 45 MovieClip [white3] Frame 1
#initclip 10 Object.registerClass("white3", Particle); #endinitclip
Symbol 47 MovieClip [white2] Frame 1
#initclip 11 Object.registerClass("white2", Particle); #endinitclip
Symbol 48 MovieClip [white1] Frame 1
#initclip 12 Object.registerClass("white1", Particle); #endinitclip
Symbol 49 MovieClip [red4] Frame 1
#initclip 13 Object.registerClass("red4", Particle); #endinitclip
Symbol 50 MovieClip [red3] Frame 1
#initclip 14 Object.registerClass("red3", Particle); #endinitclip
Symbol 51 MovieClip [red2] Frame 1
#initclip 15 Object.registerClass("red2", Particle); #endinitclip
Symbol 54 MovieClip [particle5] Frame 1
#initclip 16 Object.registerClass("particle5", Particle); #endinitclip
Symbol 54 MovieClip [particle5] Frame 64
stop();
Symbol 55 MovieClip [particle4] Frame 1
#initclip 17 Object.registerClass("particle4", Particle); #endinitclip
Symbol 55 MovieClip [particle4] Frame 64
stop();
Symbol 56 MovieClip [particle3] Frame 1
#initclip 18 Object.registerClass("particle3", Particle); #endinitclip
Symbol 56 MovieClip [particle3] Frame 64
stop();
Symbol 57 MovieClip [particle2] Frame 1
#initclip 19 Object.registerClass("particle2", Particle); #endinitclip
Symbol 57 MovieClip [particle2] Frame 64
stop();
Symbol 58 MovieClip [particle1] Frame 1
#initclip 20 Object.registerClass("particle1", Particle); #endinitclip
Symbol 58 MovieClip [particle1] Frame 64
stop();
Symbol 77 MovieClip [rocket_white] Frame 1
#initclip 21 Object.registerClass("rocket_white", Rocket); #endinitclip gotoAndPlay(this.action);
Symbol 77 MovieClip [rocket_white] Frame 2
gotoAndPlay(this.action);
Symbol 77 MovieClip [rocket_white] Frame 3
gotoAndPlay(this.action);
Symbol 82 MovieClip [rocket_blue] Frame 1
#initclip 22 Object.registerClass("rocket_blue", Rocket); #endinitclip gotoAndPlay(this.action);
Symbol 82 MovieClip [rocket_blue] Frame 2
gotoAndPlay(this.action);
Symbol 82 MovieClip [rocket_blue] Frame 3
gotoAndPlay(this.action);
Symbol 87 MovieClip [rocket_red] Frame 1
#initclip 23 Object.registerClass("rocket_red", Rocket); #endinitclip gotoAndPlay(this.action);
Symbol 87 MovieClip [rocket_red] Frame 2
gotoAndPlay(this.action);
Symbol 87 MovieClip [rocket_red] Frame 3
gotoAndPlay(this.action);
Symbol 93 Button
on (release) { _root.gameControl.abortGame(); _root.gameControl.showSparks = false; } on (rollOver) { _root.gameControl.showSparks = true; } on (rollOut) { _root.gameControl.showSparks = false; }
Symbol 96 Button
on (release) { getURL ("http://www.ezone.com/", "_blank"); _root.gameControl.showSparks = false; } on (rollOver) { _root.gameControl.showSparks = true; } on (rollOut) { _root.gameControl.showSparks = false; }
Symbol 99 Button
on (release) { getURL ("http://www.ezone.com/affiliates/", "_blank"); _root.gameControl.showSparks = false; } on (rollOver) { _root.gameControl.showSparks = true; } on (rollOut) { _root.gameControl.showSparks = false; }
Symbol 103 Button
on (release) { _root.gameControl.unpauseGame(); _root.gameControl.showSparks = false; } on (rollOver) { _root.gameControl.showSparks = true; } on (rollOut) { _root.gameControl.showSparks = false; }
Symbol 107 MovieClip [25pts] Frame 1
#initclip 24 Object.registerClass("25pts", Particle); #endinitclip
Symbol 107 MovieClip [25pts] Frame 36
removeMovieClip(this);
Symbol 111 MovieClip [levelmsg] Frame 1
#initclip 25 Object.registerClass("levelmsg", Particle); #endinitclip
Symbol 111 MovieClip [levelmsg] Frame 82
_root.gameControl.nextlevel(); removeMovieClip(this);
Symbol 113 MovieClip [100pts] Frame 1
#initclip 26 Object.registerClass("100pts", Particle); #endinitclip
Symbol 113 MovieClip [100pts] Frame 36
removeMovieClip(this);
Symbol 115 MovieClip Frame 2
gotoAndPlay (1);
Symbol 116 MovieClip [wheel] Frame 1
#initclip 27 Object.registerClass("wheel", Wheel); #endinitclip
Symbol 118 MovieClip [gameControl] Frame 1
#initclip 28 Object.registerClass("gameControl", GameMaster); #endinitclip
Symbol 125 MovieClip [TMPobwumbzru1] Frame 1
function check_loader() { _level0.checkCount = _level0.checkCount + 1; if (_level0.checkCount > 60) { clearInterval(_level0.check_load); _level0.play(); } } System.security.allowDomain("*"); System.security.allowDomain("playads.net"); System.security.allowDomain("www.playads.net"); System.security.allowDomain("ww1.playads.net"); System.security.allowDomain("ww2.playads.net"); System.security.allowDomain("ww3.playads.net"); System.security.allowDomain("ww4.playads.net"); System.security.allowDomain("ww5.playads.net"); System.security.allowDomain("ww6.playads.net"); System.security.allowDomain("ww7.playads.net"); System.security.allowDomain("ww8.playads.net"); System.security.allowDomain("ww9.playads.net"); System.security.allowDomain("ads.ezone.com"); System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain("playads.net"); System.security.allowInsecureDomain("www.playads.net"); System.security.allowInsecureDomain("ww1.playads.net"); System.security.allowInsecureDomain("ww2.playads.net"); System.security.allowInsecureDomain("ww3.playads.net"); System.security.allowInsecureDomain("ww4.playads.net"); System.security.allowInsecureDomain("ww5.playads.net"); System.security.allowInsecureDomain("ww6.playads.net"); System.security.allowInsecureDomain("ww7.playads.net"); System.security.allowInsecureDomain("ww8.playads.net"); System.security.allowInsecureDomain("ww9.playads.net"); System.security.allowInsecureDomain("ads.ezone.com"); _level0.checkCount = 0; _level0.check_load = setInterval(check_loader, 100); _level0.mygameID = this.gameid; var protocol = _url.substr(0, _url.indexOf(":")); if (protocol == "file") { clearInterval(_level0.check_load); } else { this.loadMovie("http://www.playads.net/swfs/adplayer.swf"); _level0.stop(); }
Symbol 125 MovieClip [TMPobwumbzru1] Frame 2
this.stop();
Symbol 202 MovieClip [__Packages.Particle] Frame 0
class Particle extends MovieClip { function Particle (myName) { var _local1 = this; var _local2 = _root; super(); _local1.name = myName; _local1.velX = _local1.speed * _local2.sinQuick(_local1.angle); _local1.velY = _local1.speed * _local2.cosQuick(_local1.angle); _local1.accelY = _local2.gameControl.myGravity; _local1.initialize(); } function initialize() { var _local1 = this; _local1._x = _local1.origX; _local1._y = _local1.origY; _local1._xscale = _local1.myScale * 200; _local1._yscale = _local1.myScale * 200; if (_local1.dieCel == 60) { _local1.gotoAndPlay(Math.round(Math.random() * 30) + 1); _local1.dieCel = 60 + (Math.random() * 20); } } function onEnterFrame() { var _local1 = this; var _local2 = _root; _local1.animCel = _local1.animCel + 1; _local1.velX = (_local1.velX + (_local1.accelX * _local2.gameControl.deltaT)) * _local2.gameControl.damping; _local1.velY = (_local1.velY + (_local1.accelY * _local2.gameControl.deltaT)) * _local2.gameControl.damping; _local1._x = _local1._x + (_local1.velX * _local1.myScale); _local1._y = _local1._y + (_local1.velY * _local1.myScale); if (_local1.animCel > _local1.dieCel) { (_local1.removeMovieClip());// not popped } } var animCel = 1; var action = "alive"; var velX = 0; var velY = 0; var accelX = 0; var accelY = 0; var speed = 10; var angle = 0; var dieCel = 60; var myScale = 0.5; }
Symbol 203 MovieClip [__Packages.Rocket] Frame 0
class Rocket extends MovieClip { function Rocket (myName) { var _local1 = this; var _local2 = _root; super(); _local1.name = myName; _local1.velX = _local1.speed * _local2.sinQuick(_local1.angle); _local1.velY = _local1.speed * _local2.cosQuick(_local1.angle); _local1.accelY = (-_local2.gameControl.myGravity) * 2; _local1.initialize(); } function initialize() { var _local1 = this; _local1._x = _local1.origX; _local1._y = _local1.origY; _local1._xscale = 300; _local1._yscale = 300; if (_local1.dieCel == 60) { _local1.dieCel = 60 + (Math.random() * 20); } var _local2 = (Math.atan(_local1.velX / _local1.velY) * 180) / Math.PI; if (_local1.velY <= 0) { _local2 = _local2 + 180; } _local1._rotation = _local2; if (_local1._rotation > 0) { _local1._xscale = -Math.abs(_local1._xscale); } else { _local1._xscale = Math.abs(_local1._xscale); } _local1.mysound = new Sound(_local1); _local1.mysound.setVolume(_root.gameControl.effectVolume * 0.2); var _local3 = Math.ceil(Math.random() * 5); _local1.mysound.attachSound(("rocket" + _local3) + "_snd"); if (_local1.velX > 0) { _local1.mysound.setPan(100); } else { _local1.mysound.setPan(0); } _local1.mysound.start(); } function explode() { var _local1 = this; var _local2 = _root; if (_local1.action == "alivehot") { _local2.gameControl.launchFirework(_local1.myParticle, _local1._x, _local1._y, 0.5, 100); } else if (_local1.hitearly) { _local2.gameControl.launchFirework(_local1.myParticle, _local1._x, _local1._y, 0.25, 25); } else { _local2.gameControl.launchFirework(_local1.myParticle, _local1._x, _local1._y, 0.1, 5); } _local2.gameControl.rocketsDead = _local2.gameControl.rocketsDead + 1; _local1.action = "falling"; _local1.velX = (_local1.velX + 10) - (Math.random() * 20); _local1.velY = 5 + (Math.random() * 5); var _local3 = Math.ceil(Math.random() * 5); _local1.mysound.attachSound(("lenny" + _local3) + "_snd"); _local1.mysound.setPan(50); _local1.mysound.start(); } function remove() { var _local1 = this; if (_local1.action != "falling") { _root.gameControl.rocketsDead = _root.gameControl.rocketsDead + 1; } _local1.action = "dead"; _local1.mysound.stop(); _local1 = _local1.removeMovieClip(); } function onEnterFrame() { var _local1 = this; var _local3 = _root; _local3 = ((_local3.gameControl.action != "paused") ? (_local1.animCel = _local1.animCel + 1_local1.velX = _local1.velX + (_local1.accelX * _local3.gameControl.deltaT)_local1.velY = _local1.velY + (_local1.accelY * _local3.gameControl.deltaT)_local1._x = _local1._x + (_local1.velX * _local1.myScale)_local1._y = _local1._y - (_local1.velY * _local1.myScale)if (_local1.velY <= 0) { _local2 = (_local2 = (Math.atan(_local1.velX / _local1.velY) * 180) / Math.PI) + 180} _local1._rotation = if (_local1._rotation > 0) { _local1._xscale = -Math.abs(_local1._xscale * 0.98)} else { _local1._xscale = Math.abs(_local1._xscale * 0.98)} _local1._yscale = _local1._yscale * 0.98if (_local1.action != "falling") { if (Math.abs(_local1._x - (Stage.width / 2)) < 80) { if (_local1.action == "alive") { _local1.mysound.attachSound("audiocue_snd")_local1.mysound.setPan(50)_local1.mysound.start()} _local1.action = "alivehot"_local1.hitearly = false} else { _local1.action = "alive"} } if (((_local1.velX > 0) && (_local1._x > Stage.width)) || ((_local1.velX < 0) && (_local1._x < 0))) { _local1.remove()} if ((_local1.velY < 0) && (_local1._y > Stage.height)) { _local1.remove()} _local1.play()) : (_local1.stop())); var _local2 = _local3; _local1 = _local2; } var animCel = 1; var action = "alive"; var velX = 0; var velY = 0; var accelX = 0; var accelY = 0; var speed = 10; var angle = 0; var dieCel = 60; var myScale = 0.5; var myParticle = "white"; var hitearly = true; }
Symbol 204 MovieClip [__Packages.Wheel] Frame 0
class Wheel extends MovieClip { var stop, play, _rotation; function Wheel (myName) { var _local1 = this; super(); _local1.name = myName; _local1.mysound = new Sound(_local1); } function cheer() { var _local1 = this; var _local2 = Math.ceil(Math.random() * 2); _local1.mysound.attachSound(("crowd" + _local2) + "_snd"); _local1.mysound.setVolume(_root.gameControl.effectVolume * 0.25); _local1.mysound.start(); } function onEnterFrame() { if (_root.gameControl.action == "paused") { (stop());// not popped return(undefined); } (play());// not popped animCel = animCel + 1; speed = _root.gameControl.power / 10; _rotation = _rotation + speed; var i = 1; while (i <= 8) { var whichSpark = eval ("this.spark" + i); whichSpark._rotation = -_rotation; whichSpark._xscale = speed * 30; whichSpark._yscale = speed * 30; i++; } } var animCel = 1; var action = "alive"; var velX = 0; var velY = 0; var accelX = 0; var accelY = 0; var speed = 10; var angle = 0; var dieCel = 60; var myScale = 0.5; }
Symbol 205 MovieClip [__Packages.GameMaster] Frame 0
class GameMaster extends MovieClip { var getURL; function GameMaster () { var _local3 = this; super(); _local3._quality = "MEDIUM"; var protocol = _local3._url.substr(0, _local3._url.indexOf(":")); if (protocol == "file") { fscommand ("fullscreen", "true"); } else { var urls = new Array("http://www.ezone.com/"); var ok = false; var _local1 = 0; while ((_local1 < urls.length) && (!ok)) { var _local2 = urls[_local1]; if (_local3._url.substr(0, _local2.length).toLowerCase() == _local2) { ok = true; } _local1++; } if (!ok) { } } _local3.mymusic = new Sound(_root.gameControl.music_mc); _local3.mymusic.attachSound("music_snd"); _local3.mymusic.setVolume(_local3.musicVolume); _local3.mymusic.start(0, 99); _local3.mysound = new Sound(_root.gameControl.effect_mc); _local3.myStageWidth = Stage.width; _local3.myStageHeight = Stage.height; _root.attachMovie("pauseScreen", "pauseScreen", 2000); _root.pauseScreen._visible = false; _local3.initBestScore(); _local3.startDemo(); } function explodeButton() { } function playSound(whichsound, whichVolume) { var _local1 = this; var _local2 = whichVolume; if (!_local2) { _local2 = 1; } if (_local1.effectVolume == 0) { } else { _local1.mysound.attachSound(whichsound); _local1.mysound.setVolume(_local1.effectVolume * _local2); _local1.mysound.start(); } } function updateScore(thisScore, noPower) { var _local1 = this; var _local2 = _root; if ((_local1.action != "playing") or _local1.demo) { } else { _local2.gameScore = _local2.gameScore + thisScore; if ((!noPower) && (thisScore == 100)) { _local1.powerMult = _local1.powerMult + 1; if (_local1.powerMult > 3) { _local1.power = _local1.power + 50; } else { _local1.power = _local1.power + 25; } if (_local1.power >= 100) { _local1.launchFirework("particle1", _local2.bonuswheel._x, _local2.bonuswheel._y - 30, 0.25, 0, "shoot"); _local2.bonuswheel.cheer(); _local2.gameScore = _local2.gameScore + 100; } } else { _local1.powerMult = 0; } } } function pauseGame() { var _local1 = this; if (_local1.action != "playing") { } else { _local1.action = "paused"; _root.pause.swapMovie; _local1.mymusic.setVolume(0); _root.pauseScreen._visible = true; } } function abortGame() { var _local1 = this; _local1.startMusic(); _root.pauseScreen._visible = false; _local1.power = 0; _local1.action = "gameover"; _local1.demo = true; _root.gotoAndPlay("gameover"); } function unpauseGame() { var _local1 = this; _local1.action = "playing"; _local1.mymusic.setVolume(_local1.musicVolume); _root.pauseScreen._visible = false; } function toggleMute() { var _local1 = this; var _local2 = _root; if (_local1.soundButton == "SOUND IS OFF") { _local1.effectVolume = _local1.effectVolumePref; _local1.musicVolume = _local1.musicVolumePref; _local1.soundButton = "SOUND IS ON"; _local1.playSound("explode_snd"); _local1.mymusic.setVolume(_local1.musicVolume); _local2.speakerOn._visible = true; } else { _local1.effectVolume = 0; _local1.musicVolume = 0; _local1.soundButton = "SOUND IS OFF"; _local2.speakerOn._visible = false; _local2.bonuswheel.mysound.stop(); _local1.mysound.stop(); _local1.mymusic.setVolume(_local1.musicVolume); } } function togglePause() { var _local1 = this; if (_local1.action == "paused") { _local1.unpauseGame(); } else if (_local1.action == "playing") { _local1.pauseGame(); } } function changeColor(myItem) { var _local1 = myItem; var _local2 = new Color("_root.background1"); _local1 = _local1 % mySkyColors.length; _local2.setRGB(mySkyColors[_local1]); } function getParticleDepth() { var _local1 = this; _local1.particleDepth = _local1.particleDepth - 1; if (_local1.particleDepth < 50) { _local1.particleDepth = 299; } return(_local1.particleDepth); } function getRocketDepth() { var _local1 = this; _local1.rocketDepth = _local1.rocketDepth - 1; if (_local1.rocketDepth < 300) { _local1.rocketDepth = 320; } return(_local1.rocketDepth); } function launchFirework(whichParticle, whichX, whichY, whichScale, whichScore, whichType) { var _local1 = this; var _local2 = _root; var _local3 = whichY; var whichLevel = 1; if (whichScore > 0) { _local2.gameControl.updateScore(whichScore); if (whichScore == 10) { if (_local1.power > 75) { _local1.power = _local1.power - 25; } } else if (whichScore == 25) { if (_local1.power > 75) { _local1.power = _local1.power - 25; } _local2.attachMovie("25pts", "points", _local2.gameControl.getParticleDepth(), {origx:whichX, origy:_local3, angle:180, speed:2, myScale:whichScale, dieCel:80}); } else { _local2.attachMovie("100pts", "points", _local2.gameControl.getParticleDepth(), {origx:whichX, origy:_local3, angle:180, speed:2, myScale:whichScale, dieCel:80}); } } if ((_local1.power >= 100) || (_local1.action == "win")) { whichLevel = _local1.level; } if (whichLevel > 1) { var myRandSnd = (Math.ceil(Math.random() * 4) + 10); _local1.playSound(("firework" + myRandSnd) + "_snd", whichScale); } else { var myRandSnd = Math.ceil(Math.random() * 6); _local1.playSound(("firework" + myRandSnd) + "_snd", whichScale); } if (_local1.demo) { whichLevel = Math.ceil(Math.random() * 4); } if (whichLevel > 4) { whichLevel = 4; } whichParticle = whichParticle + String(whichLevel); if (whichType == "normal") { var i = 1; while (i <= 9) { _local2.attachMovie(whichParticle, "particle", _local1.getParticleDepth(), {origx:whichX, origy:_local3, angle:(i * 40) + (Math.random() * 5), speed:2 + Math.random(), myScale:whichScale}); i++; } var i = 1; while (i <= 12) { _local2.attachMovie(whichParticle, "particle", _local1.getParticleDepth(), {origx:whichX, origy:_local3, angle:(i * 30) + (Math.random() * 5), speed:4 + Math.random(), myScale:whichScale}); i++; } var i = 1; while (i <= 18) { _local2.attachMovie(whichParticle, "particle", _local1.getParticleDepth(), {origx:whichX, origy:_local3, angle:(i * 20) + (Math.random() * 5), speed:6 + Math.random(), myScale:whichScale}); i++; } } else if (whichType == "sparkle") { var whichScale = 1; var i = 1; while (i <= 30) { _local2.attachMovie(whichParticle, "particle", _local1.getParticleDepth(), {origx:(whichX + 200) - (Math.random() * 400), origy:(_local3 + 150) - (Math.random() * 300), angle:Math.random() * 360, speed:Math.random(), myScale:whichScale}); i++; } } else if (whichType == "shoot") { _local2.attachMovie("100pts", "points", _local2.gameControl.getParticleDepth(), {origx:whichX, origy:_local3 + 30, angle:180, speed:2, myScale:0.75, dieCel:80}); var i = 1; while (i <= 3) { _local2.attachMovie(whichParticle, "particle", _local1.getParticleDepth(), {origx:whichX, origy:_local3, angle:Math.random() * 360, speed:5 + (Math.random() * 10), myScale:whichScale}); i++; } var i = 1; while (i <= 3) { _local2.attachMovie(whichParticle, "particle", _local1.getParticleDepth(), {origx:whichX, origy:_local3, angle:Math.random() * 360, speed:2 + (Math.random() * 5), myScale:whichScale}); i++; } } else { var i = 4; while (i <= 20) { _local2.attachMovie(whichParticle, "particle", _local1.getParticleDepth(), {origx:whichX, origy:_local3, angle:i * 20, speed:5 + (Math.random() * 10), myScale:whichScale}); i++; } var i = 4; while (i <= 20) { _local2.attachMovie(whichParticle, "particle", _local1.getParticleDepth(), {origx:whichX, origy:_local3, angle:i * 20, speed:2 + (Math.random() * 5), myScale:whichScale}); i++; } } } function onMouseDown() { var _local1 = this; if (_local1.demo) { _local1.launchFirework("white", _root._xmouse, _root._ymouse, 0.3 + (Math.random() * 0.3), 0, _local1.firetype); } } function startSparks(whichX, whichY) { var _local1 = this; _local1.showSparks = true; trace(whichX); _local1.sparkX = whichX - 100; _local1.sparkY = whichY; } function fireRocket(whichOne) { var _local2 = this; var _local3 = whichOne; _local2.rocketsMade = _local2.rocketsMade + 1; var _local1 = (20 + (Math.random() * 5)) + _local2.level; if (_local1 > 60) { _local1 = 60; } var myAngle = (28 + (Math.random() * (20 + (_local1 / 2)))); var myVelY = (_local1 * _root.cosQuick(myAngle)); var myHeight = (((((myVelY * myVelY) / (((2 * _local2.myGravity) * 2) * _local2.deltaT)) * 0.5) + 50) + (Math.random() * 100)); if ((_local2.level > 1) and (Math.random() >= 0.5)) { _root.attachMovie("rocket_" + _local3, "rocket_" + _local3, _local2.getRocketDepth(), {myParticle:_local3, origx:Stage.width + 30, origy:myHeight, angle:-myAngle, speed:_local1}); } else { _root.attachMovie("rocket_" + _local3, "rocket_" + _local3, _local2.getRocketDepth(), {myParticle:_local3, origx:-30, origy:myHeight, angle:myAngle, speed:_local1}); } } function explodeRocket(whichOne) { var _local1 = _root; if (action == "paused") { } else if (whichOne == "red") { if (_local1.rocket_red.action.indexOf("alive") != -1) { _local1.rocket_red.explode(); } } else if (whichOne == "blue") { if (_local1.rocket_blue.action.indexOf("alive") != -1) { _local1.rocket_blue.explode(); } } else if (_local1.rocket_white.action.indexOf("alive") != -1) { _local1.rocket_white.explode(); } } function onEnterFrame() { var _local1 = this; var _local2 = _root; if (Key.isDown(77)) { if (Math.abs(_local1.lastPressCel - _local1.animCel) > 20) { _local1.lastPressCel = _local1.animCel; _local1.toggleMute(); } } _local1._x = -10000; if (_local1.showSparks) { _local2.attachMovie("white1", "particle", _local1.getParticleDepth(), {origx:(_local2._xmouse + (Math.random() * 40)) - 20, origy:_local2._ymouse + 20, angle:Math.random() * 360, speed:Math.random(), myScale:0.5, dieCel:40}); } if (Key.isDown(83)) { _local1.firetype = "sparkle"; } else if (Key.isDown(82)) { _local1.firetype = "random"; } else if (Key.isDown(78)) { _local1.firetype = "normal"; } if (_local1.action == "title") { _local1.animCel = _local1.animCel + 1; if ((_local1.animCel % 80) == 0) { var myRand = Math.ceil(Math.random() * 4); _local1.launchFirework("white", (Stage.width * 0.1) + ((Math.random() * Stage.width) * 0.8), (Stage.height * 0.1) + ((Math.random() * Stage.height) * 0.5), 0.2 + (Math.random() * 0.3), 0, "random"); } } else if (_local1.action == "playing") { if ((Key.isDown(27) or Key.isDown(80)) and (!_local1.demo)) { if (Math.abs(_local1.lastPressCel - _local1.animCel) > 20) { _local1.lastPressCel = _local1.animCel; _local1.togglePause(); } } if ((Key.isDown(87) and (!_local1.demo)) and _local1.cheatsOn) { } _local1.animCel = _local1.animCel + 1; if (_local1.rocketsMade > 0) { _local1.power = _local1.power - _local1.powerReduction; } if (_local1.power <= 0) { _local1.power = 0; _local1.action = "gameover"; _local1.startMusic("music_snd", 99); _local1.demo = true; _local2.gotoAndPlay("gameover"); } if (_local1.power > 100) { _local1.power = 100; } var myMsg = ("level" + String(_local1.level + 1)); if ((_local1.animCel % _local1.rocketInterval) == 0) { if (_local1.rocketList.length <= 0) { if (_local1.rocketsMade == _local1.rocketsDead) { _local1.action = "win"; _local1.launchFirework("white", Stage.width * 0.5, Stage.height * 0.25, 2, 0, "sparkle"); _local1.playSound("crowd2_snd"); _local2.attachMovie("levelmsg", "levelmsg", _local1.getParticleDepth(), {origx:Stage.width * 0.5, origy:Stage.height * 0.25, angle:180, speed:2, myScale:0.75, dieCel:100}); _local2.levelnum.text = "LEVEL " + String(_local1.level + 1); } } else { _local1.fireRocket(_local1.rocketList.shift()); } } var _local3 = 30; if ((_local1.animCel - _local1.mylasttime) > _local3) { _local1.mylasttime = _local1.animCel; _local2.gameTime = _local2.gameTime - 1; } } while ((getTimer() - _local1.lastExitFrameMillis) < 33) { } _local1.lastExitFrameMillis = getTimer(); } function startMusic(whichSound, whichLoop) { var _local1 = this; var _local2 = whichLoop; var _local3 = whichSound; if (_local3 == undefined) { _local3 = "music_snd"; } if (_local2 == undefined) { _local2 = 99; } _local1.mymusic.stop(); _local1.mymusic.attachSound(_local3); _local1.mymusic.setVolume(_local1.musicVolume); _local1.mymusic.start(0, _local2); } function nextlevel() { var _local1 = this; _local1.level = _local1.level + 1; _local1.levelmsg = " "; _root.levelnum.text = "LEVEL " + String(_local1.level); _local1.rocketsMade = 0; _local1.rocketsDead = 0; _local1.animCel = 1; _local1.winFlag = false; _local1.powerMult = 0; _local1.action = "playing"; _local1.rocketList = ["white", "blue", "red", "white", "blue", "red", "white", "red", "white", "blue", "white", "red", "blue", "white"]; if (Math.random() < 0.5) { _local1.rocketList.unshift("blue"); } else { _local1.rocketList.unshift("red"); } if (_local1.level < 8) { _local1.powerReduction = _local1.level / 10; _local1.rocketInterval = 70 - (5 * _local1.level); } if (_local1.rocketInterval < 30) { _local1.rocketInterval = 30; } if (_local1.powerReduction > 0.65) { _local1.powerReduction = 0.65; } _local1.startMusic("cricketloop_snd"); _root.gotoAndPlay("game"); } function initialize() { var _local1 = this; var _local2 = _root; _local2.gameScore = 0; _local2.gameTime = 30; _local2.gameLives = 2; _local1.demo = false; _local1.level = 0; _local1.power = 50; _local1.nextlevel(); } function startDemo() { var _local1 = this; _local1.action = "title"; _local1.power = 50; _local1.demo = true; _local1.launchFirework("white", Stage.width / 2, Stage.height * 0.3, 2, 0, "sparkle"); _local1.startMusic(); _root.gotoAndPlay("title"); } function showscores() { (getURL("http://www.ezone.com/login2/scores.php?game=" + gameName, "scoreboard"));// not popped } function postscore() { var myGamescore = _root.gameScore; var _local3 = gameName + String(myGamescore); var myEncoded = ""; var _local1 = 0; while (_local1 < _local3.length) { var _local2 = _local3.charCodeAt(_local1) % myGamescore; myEncoded = myEncoded + String(_local2); trace((_local3.charAt(_local1) + ": ") + _local2); _local1++; } trace(myEncoded); var hs_submitURL = ((((((("http://www.ezone.com/login2/scores.php?action=submit&game=" + gameName) + "&score=") + myGamescore) + "&check=") + myEncoded) + "&") + String(Math.round(Math.random() * 10000))); startDemo(); _local3 = getURL(hs_submitURL, "scoreboard"); var _local2 = _local3; _local1 = _local2; } function initBestScore() { var _local1 = this; _local1.so = SharedObject.getLocal("ezone_lennyblast"); if (_local1.so.data.bestscore == undefined) { _local1.so.data.bestscore = 0; _local1.so.flush(); } _root.result_txt = (("YOUR SCORE: " + _root.gameScore) + "\nBEST SCORE: ") + _local1.so.data.bestscore; } function showBestScore() { var _local1 = this; var _local2 = _root; if (_local2.gameScore > _local1.so.data.bestscore) { _local1.so.data.bestscore = _local2.gameScore; _local1.so.flush(); } _local2.result_txt = (("YOUR SCORE: " + _local2.gameScore) + "\nBEST SCORE: ") + _local1.so.data.bestscore; } var animCel = 1; var action = "ready"; var level = 1; var gems = 4; var mylasttime = 1; var levelscore = 200; var levelmsg = ""; var fishMade = 0; var fishTarget = 100; var fishEaten = 0; var powerupDepth = 20; var baddieDepth = 500; var bulletDepth = 50; var powerupcount = 200; var baddiecount = 300; var myLastMouseX = 0; var myLastMouseY = 0; var myNewMouseX = 0; var myNewMouseY = 0; var myMouseDiffX = 0; var myMouseDiffY = 0; var myMaxLevels = 8; var myTargetFPS = 30; var myExtraLives = [10000, 30000, 50000, 75000, 100000]; var winFlag = false; var demo = false; var firsttime = true; var effectVolume = 100; var effectVolumePref = 100; var musicVolume = 50; var musicVolumePref = 50; var lastPressCel = 0; var screenTime = 0; var cheatsOn = true; var soundButton = "SOUND IS ON"; var scrollVel = [0, 0]; var scrolling = false; var deltaT = 0.1; var myScale = 1; var myGravity = 2; var particleDepth = 0; var rocketDepth = 0; var damping = 0.99; var showSparks = false; var sparkX = -100; var sparkY = -100; var rocketList = [1, 2, 3]; var mySkyColors = ["0x000000", "0x222222", "0x000022", "0x220000"]; var myColorCount = 0; var rocketInterval = 50; var rocketsMade = 0; var rocketsDead = 0; var power = 50; var powerReduction = 0; var firetype = "normal"; var gameName = "fireworks"; var powerMult = 0; var lastExitFrameMillis = 0; }
Symbol 145 Button
on (release) { gotoAndPlay ("instructions"); _root.gameControl.showSparks = false; } on (rollOver) { _root.gameControl.showSparks = true; } on (rollOut) { _root.gameControl.showSparks = false; }
Symbol 150 Button
on (release) { getURL ("http://www.ezone.com/", "_blank"); _root.gameControl.pauseGame(); _root.gameControl.showSparks = false; } on (rollOver) { _root.gameControl.showSparks = true; } on (rollOut) { _root.gameControl.showSparks = false; }
Symbol 152 Button
on (release) { _root.gameControl.toggleMute(); }
Symbol 156 Button
on (release) { _root.gameControl.togglePause(); }
Symbol 167 Button
on (press) { _root.gameControl.explodeRocket("red"); }
Symbol 171 Button
on (press) { _root.gameControl.explodeRocket("white"); }
Symbol 176 Button
on (press) { _root.gameControl.explodeRocket("blue"); }
Symbol 179 Button
on (release) { _root.gameControl.initialize(); _root.gameControl.showSparks = false; } on (rollOver) { _root.gameControl.showSparks = true; } on (rollOut) { _root.gameControl.showSparks = false; }
Symbol 197 Button
on (release) { _root.gameControl.startDemo(); _root.gameControl.showSparks = false; } on (rollOver) { _root.gameControl.showSparks = true; } on (rollOut) { _root.gameControl.showSparks = false; }
Symbol 200 Button
on (release) { _root.gameControl.initialize(); _root.gameControl.showSparks = false; } on (rollOver) { _root.gameControl.showSparks = true; } on (rollOut) { _root.gameControl.showSparks = false; }

Library Items

Symbol 1 Sound [rocket5_snd]
Symbol 2 Sound [rocket4_snd]
Symbol 3 Sound [rocket3_snd]
Symbol 4 Sound [rocket2_snd]
Symbol 5 Sound [rocket1_snd]
Symbol 6 Sound [music_snd]
Symbol 7 Sound [lenny5_snd]
Symbol 8 Sound [lenny4_snd]
Symbol 9 Sound [lenny3_snd]
Symbol 10 Sound [lenny2_snd]
Symbol 11 Sound [lenny1_snd]
Symbol 12 Sound [firework6_snd]
Symbol 13 Sound [firework5_snd]
Symbol 14 Sound [firework4_snd]
Symbol 15 Sound [firework3_snd]
Symbol 16 Sound [firework2_snd]
Symbol 17 Sound [firework14_snd]
Symbol 18 Sound [firework13_snd]
Symbol 19 Sound [firework12_snd]
Symbol 20 Sound [firework11_snd]
Symbol 21 Sound [firework1_snd]
Symbol 22 Sound [crowd2_snd]
Symbol 23 Sound [crowd1_snd]
Symbol 24 Sound [cricketloop_snd]
Symbol 25 Sound [audiocue_snd]
Symbol 26 GraphicUsed by:29
Symbol 27 GraphicUsed by:28 35 47 51
Symbol 28 MovieClipUses:27Used by:29 49
Symbol 29 MovieClip [blue4]Uses:26 28
Symbol 30 GraphicUsed by:33 35 47
Symbol 31 GraphicUsed by:32 55 57
Symbol 32 MovieClipUses:31Used by:33 35 45 50
Symbol 33 MovieClip [blue3]Uses:30 32
Symbol 34 GraphicUsed by:35 40 47
Symbol 35 MovieClip [blue2]Uses:30 32 34 27
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClip [blue1]Uses:36
Symbol 38 GraphicUsed by:39
Symbol 39 MovieClip [red1]Uses:38
Symbol 40 MovieClip [white4]Uses:34
Symbol 41 GraphicUsed by:42 55 56
Symbol 42 MovieClipUses:41Used by:45 50 51
Symbol 43 GraphicUsed by:44 54 55 58 115
Symbol 44 MovieClipUses:43Used by:45 50
Symbol 45 MovieClip [white3]Uses:32 42 44
Symbol 46 GraphicUsed by:47 48
Symbol 47 MovieClip [white2]Uses:46 34 27 30
Symbol 48 MovieClip [white1]Uses:46
Symbol 49 MovieClip [red4]Uses:28
Symbol 50 MovieClip [red3]Uses:42 32 44
Symbol 51 MovieClip [red2]Uses:42 27
Symbol 52 GraphicUsed by:53 118
Symbol 53 MovieClip [cursor]Uses:52
Symbol 54 MovieClip [particle5]Uses:43
Symbol 55 MovieClip [particle4]Uses:43 41 31
Symbol 56 MovieClip [particle3]Uses:41
Symbol 57 MovieClip [particle2]Uses:31
Symbol 58 MovieClip [particle1]Uses:43
Symbol 59 GraphicUsed by:64
Symbol 60 GraphicUsed by:61
Symbol 61 MovieClipUses:60Used by:64  Timeline
Symbol 62 GraphicUsed by:64
Symbol 63 GraphicUsed by:64
Symbol 64 MovieClipUses:59 61 62 63Used by:72 80 85
Symbol 65 GraphicUsed by:66
Symbol 66 MovieClipUses:65Used by:72
Symbol 67 GraphicUsed by:71
Symbol 68 GraphicUsed by:71
Symbol 69 GraphicUsed by:71
Symbol 70 GraphicUsed by:71
Symbol 71 MovieClipUses:67 68 69 70Used by:72 80 85
Symbol 72 MovieClipUses:64 66 71Used by:77
Symbol 73 GraphicUsed by:77
Symbol 74 GraphicUsed by:76
Symbol 75 GraphicUsed by:76
Symbol 76 MovieClipUses:74 75Used by:77 82 87
Symbol 77 MovieClip [rocket_white]Uses:72 73 76
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClipUses:78Used by:80
Symbol 80 MovieClipUses:64 79 71Used by:82 140
Symbol 81 GraphicUsed by:82
Symbol 82 MovieClip [rocket_blue]Uses:80 81 76
Symbol 83 GraphicUsed by:84
Symbol 84 MovieClipUses:83Used by:85
Symbol 85 MovieClipUses:64 84 71Used by:87  Timeline
Symbol 86 GraphicUsed by:87  Timeline
Symbol 87 MovieClip [rocket_red]Uses:85 86 76
Symbol 88 GraphicUsed by:93 96 99 103 197 200
Symbol 89 GraphicUsed by:93 96 99 103 197 200
Symbol 90 FontUsed by:91 92 94 95 97 98 100 101 102 143 144 189 198 199 201
Symbol 91 TextUses:90Used by:93 197
Symbol 92 TextUses:90Used by:93 197
Symbol 93 ButtonUses:88 89 91 92Used by:104
Symbol 94 TextUses:90Used by:96
Symbol 95 TextUses:90Used by:96
Symbol 96 ButtonUses:88 89 94 95Used by:104  Timeline
Symbol 97 TextUses:90Used by:99
Symbol 98 TextUses:90Used by:99
Symbol 99 ButtonUses:88 89 97 98Used by:104  Timeline
Symbol 100 TextUses:90Used by:104
Symbol 101 TextUses:90Used by:103
Symbol 102 TextUses:90Used by:103
Symbol 103 ButtonUses:88 89 101 102Used by:104
Symbol 104 MovieClip [pauseScreen]Uses:93 96 99 100 103
Symbol 105 FontUsed by:106 112
Symbol 106 TextUses:105Used by:107
Symbol 107 MovieClip [25pts]Uses:106
Symbol 108 GraphicUsed by:111
Symbol 109 GraphicUsed by:110
Symbol 110 MovieClipUses:109Used by:111 140
Symbol 111 MovieClip [levelmsg]Uses:108 110
Symbol 112 TextUses:105Used by:113
Symbol 113 MovieClip [100pts]Uses:112
Symbol 114 GraphicUsed by:116
Symbol 115 MovieClipUses:43Used by:116
Symbol 116 MovieClip [wheel]Uses:114 115Used by:Timeline
Symbol 117 MovieClip [sound_mc]Used by:118
Symbol 118 MovieClip [gameControl]Uses:52 117Used by:Timeline
Symbol 119 GraphicUsed by:125
Symbol 120 FontUsed by:122
Symbol 121 FontUsed by:122
Symbol 122 TextUses:120 121Used by:125
Symbol 123 GraphicUsed by:124
Symbol 124 MovieClipUses:123Used by:125
Symbol 125 MovieClip [TMPobwumbzru1]Uses:119 122 124Used by:Timeline
Symbol 202 MovieClip [__Packages.Particle]
Symbol 203 MovieClip [__Packages.Rocket]
Symbol 204 MovieClip [__Packages.Wheel]
Symbol 205 MovieClip [__Packages.GameMaster]
Symbol 126 GraphicUsed by:130
Symbol 127 GraphicUsed by:128
Symbol 128 MovieClipUses:127Used by:130
Symbol 129 GraphicUsed by:130
Symbol 130 MovieClipUses:126 128 129Used by:Timeline
Symbol 131 GraphicUsed by:140
Symbol 132 GraphicUsed by:137
Symbol 133 GraphicUsed by:137
Symbol 134 GraphicUsed by:137
Symbol 135 GraphicUsed by:137
Symbol 136 GraphicUsed by:137
Symbol 137 MovieClipUses:132 133 134 135 136Used by:140 196
Symbol 138 GraphicUsed by:140
Symbol 139 GraphicUsed by:140
Symbol 140 MovieClipUses:131 137 110 138 80 139Used by:Timeline
Symbol 141 GraphicUsed by:142 145 179
Symbol 142 MovieClipUses:141Used by:145 179
Symbol 143 TextUses:90Used by:145 179
Symbol 144 TextUses:90Used by:145 179
Symbol 145 ButtonUses:142 143 144 141Used by:Timeline
Symbol 146 GraphicUsed by:150
Symbol 147 FontUsed by:148 149
Symbol 148 TextUses:147Used by:150
Symbol 149 TextUses:147Used by:150
Symbol 150 ButtonUses:146 148 149Used by:Timeline
Symbol 151 GraphicUsed by:152
Symbol 152 ButtonUses:151Used by:Timeline
Symbol 153 GraphicUsed by:154 156
Symbol 154 MovieClipUses:153Used by:156
Symbol 155 GraphicUsed by:156
Symbol 156 ButtonUses:154 155 153Used by:Timeline
Symbol 157 GraphicUsed by:158
Symbol 158 MovieClipUses:157Used by:Timeline
Symbol 159 BitmapUsed by:160
Symbol 160 GraphicUses:159Used by:161 167 171 176
Symbol 161 MovieClipUses:160Used by:167 171 176
Symbol 162 BitmapUsed by:163
Symbol 163 GraphicUses:162Used by:164
Symbol 164 MovieClipUses:163Used by:165
Symbol 165 MovieClipUses:164Used by:167
Symbol 166 GraphicUsed by:167 171 176
Symbol 167 ButtonUses:161 165 160 166Used by:Timeline
Symbol 168 BitmapUsed by:169
Symbol 169 GraphicUses:168Used by:170
Symbol 170 MovieClipUses:169Used by:171
Symbol 171 ButtonUses:161 170 160 166Used by:Timeline
Symbol 172 BitmapUsed by:173
Symbol 173 GraphicUses:172Used by:174
Symbol 174 MovieClipUses:173Used by:175
Symbol 175 MovieClipUses:174Used by:176
Symbol 176 ButtonUses:161 175 160 166Used by:Timeline
Symbol 177 FontUsed by:178
Symbol 178 TextUses:177Used by:Timeline
Symbol 179 ButtonUses:142 143 144 141Used by:Timeline
Symbol 180 FontUsed by:181 182
Symbol 181 EditableTextUses:180Used by:Timeline
Symbol 182 EditableTextUses:180Used by:Timeline
Symbol 183 GraphicUsed by:188
Symbol 184 GraphicUsed by:188
Symbol 185 GraphicUsed by:188
Symbol 186 GraphicUsed by:188
Symbol 187 GraphicUsed by:188
Symbol 188 MovieClipUses:183 184 185 186 187Used by:Timeline
Symbol 189 TextUses:90Used by:Timeline
Symbol 190 GraphicUsed by:194
Symbol 191 GraphicUsed by:194
Symbol 192 GraphicUsed by:194
Symbol 193 GraphicUsed by:194
Symbol 194 MovieClipUses:190 191 192 193Used by:196
Symbol 195 GraphicUsed by:196
Symbol 196 MovieClipUses:194 195 137Used by:Timeline
Symbol 197 ButtonUses:88 89 91 92Used by:Timeline
Symbol 198 TextUses:90Used by:200
Symbol 199 TextUses:90Used by:200
Symbol 200 ButtonUses:88 89 198 199Used by:Timeline
Symbol 201 EditableTextUses:90Used by:Timeline

Instance Names

"gameControl"Frame 2Symbol 118 MovieClip [gameControl]
"speakerOn"Frame 2Symbol 158 MovieClip
"bonuswheel"Frame 5Symbol 116 MovieClip [wheel]
"levelnum"Frame 5Symbol 182 EditableText
"start"Frame 9Symbol 200 Button
"result_txt"Frame 9Symbol 201 EditableText
"spark1"Symbol 116 MovieClip [wheel] Frame 1Symbol 115 MovieClip
"spark5"Symbol 116 MovieClip [wheel] Frame 1Symbol 115 MovieClip
"spark3"Symbol 116 MovieClip [wheel] Frame 1Symbol 115 MovieClip
"spark7"Symbol 116 MovieClip [wheel] Frame 1Symbol 115 MovieClip
"spark4"Symbol 116 MovieClip [wheel] Frame 1Symbol 115 MovieClip
"spark2"Symbol 116 MovieClip [wheel] Frame 1Symbol 115 MovieClip
"spark8"Symbol 116 MovieClip [wheel] Frame 1Symbol 115 MovieClip
"spark6"Symbol 116 MovieClip [wheel] Frame 1Symbol 115 MovieClip
"music_mc"Symbol 118 MovieClip [gameControl] Frame 1Symbol 117 MovieClip [sound_mc]
"effect_mc"Symbol 118 MovieClip [gameControl] Frame 1Symbol 117 MovieClip [sound_mc]

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "rocket5_snd"
ExportAssets (56)Timeline Frame 1Symbol 2 as "rocket4_snd"
ExportAssets (56)Timeline Frame 1Symbol 3 as "rocket3_snd"
ExportAssets (56)Timeline Frame 1Symbol 4 as "rocket2_snd"
ExportAssets (56)Timeline Frame 1Symbol 5 as "rocket1_snd"
ExportAssets (56)Timeline Frame 1Symbol 6 as "music_snd"
ExportAssets (56)Timeline Frame 1Symbol 7 as "lenny5_snd"
ExportAssets (56)Timeline Frame 1Symbol 8 as "lenny4_snd"
ExportAssets (56)Timeline Frame 1Symbol 9 as "lenny3_snd"
ExportAssets (56)Timeline Frame 1Symbol 10 as "lenny2_snd"
ExportAssets (56)Timeline Frame 1Symbol 11 as "lenny1_snd"
ExportAssets (56)Timeline Frame 1Symbol 12 as "firework6_snd"
ExportAssets (56)Timeline Frame 1Symbol 13 as "firework5_snd"
ExportAssets (56)Timeline Frame 1Symbol 14 as "firework4_snd"
ExportAssets (56)Timeline Frame 1Symbol 15 as "firework3_snd"
ExportAssets (56)Timeline Frame 1Symbol 16 as "firework2_snd"
ExportAssets (56)Timeline Frame 1Symbol 17 as "firework14_snd"
ExportAssets (56)Timeline Frame 1Symbol 18 as "firework13_snd"
ExportAssets (56)Timeline Frame 1Symbol 19 as "firework12_snd"
ExportAssets (56)Timeline Frame 1Symbol 20 as "firework11_snd"
ExportAssets (56)Timeline Frame 1Symbol 21 as "firework1_snd"
ExportAssets (56)Timeline Frame 1Symbol 22 as "crowd2_snd"
ExportAssets (56)Timeline Frame 1Symbol 23 as "crowd1_snd"
ExportAssets (56)Timeline Frame 1Symbol 24 as "cricketloop_snd"
ExportAssets (56)Timeline Frame 1Symbol 25 as "audiocue_snd"
ExportAssets (56)Timeline Frame 1Symbol 29 as "blue4"
ExportAssets (56)Timeline Frame 1Symbol 33 as "blue3"
ExportAssets (56)Timeline Frame 1Symbol 35 as "blue2"
ExportAssets (56)Timeline Frame 1Symbol 37 as "blue1"
ExportAssets (56)Timeline Frame 1Symbol 39 as "red1"
ExportAssets (56)Timeline Frame 1Symbol 40 as "white4"
ExportAssets (56)Timeline Frame 1Symbol 45 as "white3"
ExportAssets (56)Timeline Frame 1Symbol 47 as "white2"
ExportAssets (56)Timeline Frame 1Symbol 48 as "white1"
ExportAssets (56)Timeline Frame 1Symbol 49 as "red4"
ExportAssets (56)Timeline Frame 1Symbol 50 as "red3"
ExportAssets (56)Timeline Frame 1Symbol 51 as "red2"
ExportAssets (56)Timeline Frame 1Symbol 53 as "cursor"
ExportAssets (56)Timeline Frame 1Symbol 54 as "particle5"
ExportAssets (56)Timeline Frame 1Symbol 55 as "particle4"
ExportAssets (56)Timeline Frame 1Symbol 56 as "particle3"
ExportAssets (56)Timeline Frame 1Symbol 57 as "particle2"
ExportAssets (56)Timeline Frame 1Symbol 58 as "particle1"
ExportAssets (56)Timeline Frame 1Symbol 77 as "rocket_white"
ExportAssets (56)Timeline Frame 1Symbol 82 as "rocket_blue"
ExportAssets (56)Timeline Frame 1Symbol 87 as "rocket_red"
ExportAssets (56)Timeline Frame 1Symbol 104 as "pauseScreen"
ExportAssets (56)Timeline Frame 1Symbol 107 as "25pts"
ExportAssets (56)Timeline Frame 1Symbol 111 as "levelmsg"
ExportAssets (56)Timeline Frame 1Symbol 113 as "100pts"
ExportAssets (56)Timeline Frame 1Symbol 116 as "wheel"
ExportAssets (56)Timeline Frame 1Symbol 117 as "sound_mc"
ExportAssets (56)Timeline Frame 1Symbol 117 as "sound_mc"
ExportAssets (56)Timeline Frame 1Symbol 117 as "sound_mc"
ExportAssets (56)Timeline Frame 1Symbol 118 as "gameControl"
ExportAssets (56)Timeline Frame 1Symbol 125 as "TMPobwumbzru1"
ExportAssets (56)Timeline Frame 1Symbol 202 as "__Packages.Particle"
ExportAssets (56)Timeline Frame 1Symbol 203 as "__Packages.Rocket"
ExportAssets (56)Timeline Frame 1Symbol 204 as "__Packages.Wheel"
ExportAssets (56)Timeline Frame 1Symbol 205 as "__Packages.GameMaster"
ExportAssets (56)Timeline Frame 2Symbol 118 as "gameControl"
ExportAssets (56)Timeline Frame 3Symbol 118 as "gameControl"
ExportAssets (56)Timeline Frame 4Symbol 118 as "gameControl"
ExportAssets (56)Timeline Frame 5Symbol 118 as "gameControl"
ExportAssets (56)Timeline Frame 5Symbol 116 as "wheel"
ExportAssets (56)Timeline Frame 6Symbol 118 as "gameControl"
ExportAssets (56)Timeline Frame 6Symbol 116 as "wheel"
ExportAssets (56)Timeline Frame 7Symbol 118 as "gameControl"
ExportAssets (56)Timeline Frame 7Symbol 116 as "wheel"
ExportAssets (56)Timeline Frame 8Symbol 118 as "gameControl"
ExportAssets (56)Timeline Frame 8Symbol 116 as "wheel"
ExportAssets (56)Timeline Frame 9Symbol 118 as "gameControl"
ExportAssets (56)Timeline Frame 9Symbol 116 as "wheel"
ExportAssets (56)Timeline Frame 10Symbol 118 as "gameControl"
ExportAssets (56)Timeline Frame 10Symbol 116 as "wheel"
ExportAssets (56)Timeline Frame 11Symbol 118 as "gameControl"
ExportAssets (56)Timeline Frame 11Symbol 116 as "wheel"
ExportAssets (56)Timeline Frame 12Symbol 118 as "gameControl"
ExportAssets (56)Timeline Frame 12Symbol 116 as "wheel"

Labels

"title"Frame 3
"instructions"Frame 5
"game"Frame 7
"gameover"Frame 9
"win"Frame 11
"alive"Symbol 77 MovieClip [rocket_white] Frame 1
"alivehot"Symbol 77 MovieClip [rocket_white] Frame 2
"falling"Symbol 77 MovieClip [rocket_white] Frame 3
"alive"Symbol 82 MovieClip [rocket_blue] Frame 1
"alivehot"Symbol 82 MovieClip [rocket_blue] Frame 2
"falling"Symbol 82 MovieClip [rocket_blue] Frame 3
"alive"Symbol 87 MovieClip [rocket_red] Frame 1
"alivehot"Symbol 87 MovieClip [rocket_red] Frame 2
"falling"Symbol 87 MovieClip [rocket_red] Frame 3

Dynamic Text Variables

gameScoreSymbol 181 EditableText"0"
result_txtSymbol 201 EditableText"Your Score:  0 Best score: 10000"




http://swfchan.com/44/218399/info.shtml
Created: 12/4 -2019 22:55:21 Last modified: 12/4 -2019 22:55:21 Server time: 29/04 -2024 00:33:41