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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/37350388?noj=FRM37350388-15DC" width="1" height="1"></div>

Hexxagon.swf

This is the info page for
Flash #220104

(Click the ID number above for more basic data on this flash file.)


Text
LOADING...

www.neave.com/webgames

HUMAN

vs.

COMPUTER

PLAYER

1

2

START GAME

QUIT GAME

CREDITS

<P ALIGN="CENTER"><FONT FACE="_sans" SIZE="9" COLOR="#FFFFFF">Hexxagon is one of the most popular animated <SBR/>board games of strategy, loosely based upon <SBR/>Othello and Attaxx!. The original version was <SBR/>written in 1992 by Argo Games, and has now <SBR/>been updated for the web by <A HREF="http://www.neave.com/"><B>Neave</B></A>.</FONT></P><P ALIGN="CENTER"></P>

<P ALIGN="CENTER"><FONT FACE="_sans" SIZE="9" COLOR="#FFFFFF">YOUR AIM: To take over the world! You can <SBR/>choose to play against the computer, or <SBR/>against another human opponent. There are <SBR/>two types of move, a jump or double, indicated <SBR/>when your piece is selected. Entering into a <SBR/>hexxagon occupied by an opponent&apos;s piece will <SBR/>transform them into yours. Good luck!</FONT></P><P ALIGN="CENTER"></P><P ALIGN="CENTER"></P>

MENU

TIE!

WINNER!

ActionScript [AS1/AS2]

Frame 1
ifFrameLoaded (9) { gotoAndPlay (4); } loaded = int(getBytesLoaded() / 460) + "%";
Frame 3
gotoAndPlay (1);
Frame 4
Sel1.gotoAndStop(2); compPlay = true; Mouse.show(); stop();
Frame 6
Mouse.hide(); double = new Array(10, 11, 1, -10, -11, -1); jump = new Array(9, 20, 21, 22, 12, 2, -9, -20, -21, -22, -12, -2); all = jump.concat(double); Winner._visible = false; Mute._visible = false; attack = false; compAttack = false; remove = false; notRev = true; player = 4; computer = 6; score4 = 3; score6 = 3; unselect = 0; hexx = 0; lastHexx = 0; animPos = 1; Hexx22.gotoAndStop("On1"); Hexx70.gotoAndStop("On1"); Hexx106.gotoAndStop("On1"); Hexx26.gotoAndStop("On2"); Hexx62.gotoAndStop("On2"); Hexx110.gotoAndStop("On2"); Hexx26.HexxButtonP2._visible = false; Hexx62.HexxButtonP2._visible = false; Hexx110.HexxButtonP2._visible = false; var i = 1; while (i < 133) { duplicateMovieClip ("Hexx0", "Hexx" + i, i); i++; } s = new Sound(); startDrag ("Turn", true); Turn.gotoAndStop(3);
Frame 7
function updateGame(newPlayer) { if (newPlayer) { score4 = 0; score6 = 0; } var nextPlayer = (((player - 5) < 0) ? 6 : 4); var noMoves = true; var i = 22; while (i < 111) { if ((newPlayer && (noMoves)) && (eval ("Hexx" + i)._currentframe == nextPlayer)) { var j = 0; while (j < 18) { if (eval ("Hexx" + Number(i + all[j]))._currentframe == 1) { noMoves = false; j = 18; } j++; } } tellTarget ("Hexx" + i) { if (3 < _currentframe) { if ((_currentframe == 5) || (_currentframe == 7)) { prevFrame(); } if (newPlayer) { Set("_root.score" + _currentframe, eval ("_root.score" + _currentframe) + 1); if ((_root.player == 4) && (!_root.compPlay)) { HexxButtonP1._visible = false; HexxButtonP2._visible = true; } else if (_root.player == 6) { HexxButtonP1._visible = true; HexxButtonP2._visible = false; } } } else { gotoAndStop ("Off"); } }; i++; } if (newPlayer) { if (noMoves) { score4 = 0; score6 = 0; var i = 22; while (i < 111) { tellTarget ("Hexx" + i) { if (_currentframe == 1) { gotoAndStop(_root.player); } Set("_root.score" + _currentframe, eval ("_root.score" + _currentframe) + 1); HexxButtonP1._visible = false; HexxButtonP2._visible = false; }; i++; } Winner._visible = true; if (score4 == score6) { Winner.gotoAndStop("Tie"); } else if (score6 < score4) { Winner.gotoAndPlay("Win4"); player = 6; } else { Winner.gotoAndPlay("Win6"); player = 4; } } var b = 4; while (b < 8) { tellTarget ("Bar" + b) { _width = eval ("_root.score" + b); _x = (357 - (_width / 2)); }; b = b + 2; } if (compAttack) { compAttack = false; Bulb.play(); } if (((compPlay && (!noMoves)) && (attack)) && (player != computer)) { compAttack = true; } else { Turn.gotoAndStop(player / 2); startDrag ("Turn", true); } } }
Frame 8
function playAnim(plyr) { Turn.gotoAndStop(1); stopDrag(); if (remove) { tellTarget ("Hexx" + unselect) { gotoAndStop ("Off"); }; remove = false; lastHexx = hexx; } notRev = true; tellTarget ("P" + plyr) { dirn = _root.hexx - _root.unselect; mover = _root.unselect; if ((plyr == 4) && (dirn < 0)) { mover = _root.hexx; } _x = eval (("_root.Hexx" + mover) + "._x"); _y = eval (("_root.Hexx" + mover) + "._y"); var d = 0; while (d < 6) { if (dirn == _root.double[d]) { if (plyr == 6) { _root.Snd.gotoAndPlay("P2Double"); gotoAndPlay((7 * d) + 9); } else { if (0 < dirn) { gotoAndPlay((17 * d) + 2); } else { _root.notRev = false; gotoAndPlay((17 * d) - 33); Rewinder.gotoAndPlay(2); } _root.Snd.gotoAndPlay("P1Move"); } } d++; } var d = 0; while (d < 12) { if (dirn == _root.jump[d]) { if (plyr == 6) { _root.animPos = (7 * d) + 51; gotoAndPlay (2); } else { if (0 < dirn) { gotoAndPlay((17 * d) + 53); } else { _root.notRev = false; gotoAndPlay((17 * d) - 33); Rewinder.gotoAndPlay(2); } _root.Snd.gotoAndPlay("P1Move"); } } d++; } }; if (compAttack) { Bulb.gotoAndStop(1); } }
Frame 9
function moveAnim(dest, plyr) { setProperty("P" + plyr, _x , eval (("Hexx" + dest) + "._x")); setProperty("P" + plyr, _y , eval (("Hexx" + dest) + "._y")); } function attackHexx(dest, plyr) { tellTarget ("Hexx" + dest) { gotoAndStop(plyr); }; tellTarget ("P" + plyr) { gotoAndStop ("Zap"); }; var noAttack = true; var i = 0; while (i < 6) { var toZap = false; tellTarget ("Hexx" + Number(dest + double[i])) { if ((3 < _currentframe) && (_currentframe != plyr)) { noAttack = false; toZap = true; gotoAndStop(plyr); Wobble.gotoAndStop("Morph"); } }; setProperty((("P" + plyr) + ".Zap") + double[i], _visible , toZap); i++; } if (noAttack) { tellTarget ("P" + plyr) { gotoAndStop (1); }; tellTarget (("Hexx" + dest) + ".Wobble") { gotoAndStop ("Sparkle"); }; } }
Frame 10
function playerSelect(hexx) { if (compAttack || (attack && (player == eval ("Hexx" + hexx)._currentframe))) { return(undefined); } _root.hexx = hexx; attack = false; remove = false; tellTarget ("Hexx" + hexx) { if ((_currentframe == 4) || (_currentframe == 6)) { _root.player = _currentframe; _root.unselect = hexx; nextFrame(); } else if (_currentframe == 2) { _root.attack = true; _root.lastHexx = hexx; } else if (_currentframe == 3) { _root.remove = true; _root.attack = true; _root.lastHexx = hexx; } }; updateGame(false); if (attack) { playAnim(player); } else { Snd.gotoAndPlay("Select"); } if (lastHexx != hexx) { lastHexx = hexx; tellTarget ("Hexx" + hexx) { nextFrame(); }; var i = 0; while (i < 6) { tellTarget ("Hexx" + Number(hexx + double[i])) { if (_currentframe < 4) { gotoAndStop ("Double"); } }; tellTarget ("Hexx" + Number(hexx + jump[i])) { if (_currentframe < 4) { gotoAndStop ("Jump"); } }; tellTarget ("Hexx" + Number(hexx + jump[i + 6])) { if (_currentframe < 4) { gotoAndStop ("Jump"); } }; i++; } } else { lastHexx = 0; } }
Frame 11
function findBestMove(compHexx) { highestRanking = 0; hexxOrig = 0; hexxDest = 0; eqCount = 0; var check = 0; while (check < 3) { var j = 0; while (j < 6) { attackCount = 0; if (check == 0) { hexxCheck = double[j]; if (Math.round(1.5 * Math.random())) { attackCount = 0.5; } else { attackCount = 1.5; } } if (check == 1) { hexxCheck = jump[j]; } if (check == 2) { hexxCheck = jump[j + 6]; } var k = 0; while (k < 6) { tryDest = compHexx + hexxCheck; if (eval ("Hexx" + tryDest)._currentframe == 1) { if (eval ("Hexx" + Number(tryDest + double[k]))._currentframe == player) { this.attackCount++; } } k++; } if (attackCount >= highestRanking) { if (eval ("Hexx" + tryDest)._currentframe == 1) { highestRanking = attackCount; hexxDest = tryDest; } } if (attackCount == highestRanking) { eqCount = 0; var k = 0; while (k < 6) { if (eval ("Hexx" + Number(compHexx + double[k]))._currentframe == computer) { eqCount++; } else { eqCount--; } k++; } } j++; } check++; } return([highestRanking, compHexx, hexxDest, eqCount]); }
Frame 12
function computerSelect() { thisBest = new Array(0, 0, 0, 0); bestMove = new Array(0, 0, 0, 0); i = 22; while (i < 111) { compHexx = 0; tellTarget ("Hexx" + i) { if (_currentframe == _root.computer) { this.compHexx = this.i; } }; if (compHexx != 0) { thisBest = findBestMove(compHexx); if (bestMove[0] < thisBest[0]) { bestMove = thisBest; } else if (thisBest[0] == bestMove[0]) { if (thisBest[3] < bestMove[3]) { bestMove = thisBest; } } } i++; } if (bestMove[0] != 0) { if ((bestMove[0] - int(bestMove[0])) != 0.5) { remove = true; } unselect = bestMove[1]; hexx = bestMove[2]; player = computer; playAnim(computer); } }
Frame 13
stop();
Symbol 10 Button
on (release) { getURL ("http://www.neave.com/webgames/", "_blank"); }
Symbol 14 MovieClip Frame 1
stop();
Symbol 26 Button
on (release) { Sel1.gotoAndStop(2); Sel2.gotoAndStop(1); compPlay = true; }
Symbol 27 Button
on (release) { Sel1.gotoAndStop(1); Sel2.gotoAndStop(2); compPlay = false; }
Symbol 30 Button
on (release) { gotoAndPlay (6); }
Symbol 32 Button
on (release) { fscommand ("quit"); }
Symbol 34 Button
on (release) { nextFrame(); }
Symbol 39 Button
on (release) { gotoAndStop (4); }
Symbol 42 MovieClip Frame 2
stop();
Symbol 54 MovieClip Frame 1
stop();
Symbol 54 MovieClip Frame 3
stop();
Symbol 54 MovieClip Frame 5
stop();
Symbol 54 MovieClip Frame 7
stop();
Symbol 54 MovieClip Frame 9
stop();
Symbol 54 MovieClip Frame 11
stop();
Symbol 54 MovieClip Frame 13
stop();
Symbol 54 MovieClip Frame 15
stop();
Symbol 54 MovieClip Frame 17
stop();
Symbol 54 MovieClip Frame 19
stop();
Symbol 54 MovieClip Frame 21
stop();
Symbol 56 Button
on (release) { if (s.getVolume() == 0) { s.setVolume(100); Mute._visible = false; } else { s.setVolume(0); Mute._visible = true; } }
Symbol 63 Button
on (release) { _root.playerSelect(Number(_parent._name.substr(4))); }
Symbol 66 MovieClip Frame 1
_root.Snd.gotoAndPlay("Ding");
Symbol 66 MovieClip Frame 11
stop(); if (_parent._parent._name == ("Hexx" + _root.hexx)) { _root.updateGame(true); }
Symbol 67 MovieClip Frame 1
stop();
Symbol 67 MovieClip Frame 2
play();
Symbol 67 MovieClip Frame 18
tellTarget (("_root.Hexx" + _root.hexx) + ".Wobble") { if (_currentframe < 2) { gotoAndStop ("Sparkle"); } }; play();
Symbol 69 MovieClip Frame 1
_root.Snd.gotoAndPlay("Ding");
Symbol 69 MovieClip Frame 11
stop(); if (_parent._parent._name == ("Hexx" + _root.hexx)) { _root.updateGame(true); }
Symbol 70 MovieClip Frame 1
stop();
Symbol 70 MovieClip Frame 2
play();
Symbol 70 MovieClip Frame 9
gotoAndStop (1);
Symbol 70 MovieClip Frame 10
play();
Symbol 70 MovieClip Frame 23
tellTarget (("_root.Hexx" + _root.hexx) + ".Wobble") { if (_currentframe < 10) { gotoAndStop ("Attacked"); } }; play();
Symbol 70 MovieClip Frame 30
_root.Snd.gotoAndPlay("P2Wobble");
Symbol 70 MovieClip Frame 39
play();
Symbol 72 MovieClip Frame 1
stop();
Symbol 73 MovieClip Frame 1
stop();
Symbol 76 Button
on (release) { gotoAndPlay (42); }
Symbol 78 Button
on (release) { tellTarget ("_root") { gotoAndStop (4); }; }
Symbol 79 MovieClip Frame 1
stop();
Symbol 79 MovieClip Frame 21
stop();
Symbol 79 MovieClip Frame 41
stop();
Symbol 79 MovieClip Frame 47
stop();
Symbol 80 MovieClip Frame 1
stop();
Symbol 80 MovieClip Frame 2
tellTarget (_parent) { gotoAndStop(_currentframe - 1); };
Symbol 80 MovieClip Frame 3
if (_parent._currentframe == 1) { _root.notRev = true; gotoAndStop (1); } else { gotoAndPlay (2); }
Symbol 97 MovieClip Frame 1
stop();
Symbol 97 MovieClip Frame 2
if (_root.notRev) { play(); } else { gotoAndPlay (155); }
Symbol 97 MovieClip Frame 18
if (_root.notRev) { gotoAndPlay (155); }
Symbol 97 MovieClip Frame 19
if (_root.notRev) { play(); } else { gotoAndPlay (155); }
Symbol 97 MovieClip Frame 35
if (_root.notRev) { gotoAndPlay (155); }
Symbol 97 MovieClip Frame 36
if (_root.notRev) { play(); } else { gotoAndPlay (155); }
Symbol 97 MovieClip Frame 52
if (_root.notRev) { gotoAndPlay (155); }
Symbol 97 MovieClip Frame 53
if (_root.notRev) { gotoAndPlay (54); } else { gotoAndPlay (155); }
Symbol 97 MovieClip Frame 69
if (_root.notRev) { gotoAndPlay (155); }
Symbol 97 MovieClip Frame 70
if (_root.notRev) { gotoAndPlay (71); } else { gotoAndPlay (155); }
Symbol 97 MovieClip Frame 86
if (_root.notRev) { gotoAndPlay (155); }
Symbol 97 MovieClip Frame 87
if (_root.notRev) { gotoAndPlay (88); } else { gotoAndPlay (155); }
Symbol 97 MovieClip Frame 103
if (_root.notRev) { gotoAndPlay (155); }
Symbol 97 MovieClip Frame 104
if (_root.notRev) { gotoAndPlay (105); } else { gotoAndPlay (155); }
Symbol 97 MovieClip Frame 120
if (_root.notRev) { gotoAndPlay (155); }
Symbol 97 MovieClip Frame 121
if (_root.notRev) { gotoAndPlay (122); } else { gotoAndPlay (155); }
Symbol 97 MovieClip Frame 137
if (_root.notRev) { gotoAndPlay (155); }
Symbol 97 MovieClip Frame 138
if (_root.notRev) { gotoAndPlay (139); } else { gotoAndPlay (155); }
Symbol 97 MovieClip Frame 154
if (_root.notRev) { gotoAndPlay (155); }
Symbol 97 MovieClip Frame 155
_root.moveAnim(_root.hexx, _root.player);
Symbol 97 MovieClip Frame 156
_root.attackHexx(_root.hexx, _root.player); stop();
Symbol 97 MovieClip Frame 157
play();
Symbol 97 MovieClip Frame 158
_root.Snd.gotoAndPlay("P1PreZap");
Symbol 97 MovieClip Frame 165
_root.Snd.gotoAndPlay("P1Zap");
Symbol 100 MovieClip Frame 1
stop();
Symbol 100 MovieClip Frame 6
_root.Snd.gotoAndPlay("P2PreJump");
Symbol 100 MovieClip Frame 8
gotoAndPlay(_root.animPos);
Symbol 100 MovieClip Frame 13
tellTarget (("_root.Hexx" + _root.unselect) + ".Wobble") { gotoAndPlay (2); };
Symbol 100 MovieClip Frame 15
gotoAndPlay (134);
Symbol 100 MovieClip Frame 20
tellTarget (("_root.Hexx" + _root.unselect) + ".Wobble") { gotoAndPlay (2); };
Symbol 100 MovieClip Frame 22
gotoAndPlay (134);
Symbol 100 MovieClip Frame 27
tellTarget (("_root.Hexx" + _root.unselect) + ".Wobble") { gotoAndPlay (2); };
Symbol 100 MovieClip Frame 29
gotoAndPlay (134);
Symbol 100 MovieClip Frame 34
tellTarget (("_root.Hexx" + _root.unselect) + ".Wobble") { gotoAndPlay (2); };
Symbol 100 MovieClip Frame 36
gotoAndPlay (134);
Symbol 100 MovieClip Frame 41
tellTarget (("_root.Hexx" + _root.unselect) + ".Wobble") { gotoAndPlay (2); };
Symbol 100 MovieClip Frame 43
gotoAndPlay (134);
Symbol 100 MovieClip Frame 48
tellTarget (("_root.Hexx" + _root.unselect) + ".Wobble") { gotoAndPlay (2); };
Symbol 100 MovieClip Frame 50
gotoAndPlay (134);
Symbol 100 MovieClip Frame 57
gotoAndPlay (134);
Symbol 100 MovieClip Frame 64
gotoAndPlay (134);
Symbol 100 MovieClip Frame 71
gotoAndPlay (134);
Symbol 100 MovieClip Frame 78
gotoAndPlay (134);
Symbol 100 MovieClip Frame 85
gotoAndPlay (134);
Symbol 100 MovieClip Frame 92
gotoAndPlay (134);
Symbol 100 MovieClip Frame 99
gotoAndPlay (134);
Symbol 100 MovieClip Frame 106
gotoAndPlay (134);
Symbol 100 MovieClip Frame 113
gotoAndPlay (134);
Symbol 100 MovieClip Frame 120
gotoAndPlay (134);
Symbol 100 MovieClip Frame 127
gotoAndPlay (134);
Symbol 100 MovieClip Frame 134
Wobble.gotoAndPlay(2); _root.moveAnim(_root.hexx, _root.player); if (50 < _root.animPos) { _root.Snd.gotoAndPlay("P2LandJump"); } _root.animPos = 1;
Symbol 100 MovieClip Frame 142
_root.attackHexx(_root.hexx, _root.player); stop();
Symbol 100 MovieClip Frame 143
play();
Symbol 100 MovieClip Frame 144
_root.Snd.gotoAndPlay("P2Zap");
Symbol 102 MovieClip Frame 2
if (!_root.compAttack) { gotoAndPlay (1); }
Symbol 102 MovieClip Frame 5
stop(); _root.computerSelect();
Symbol 105 MovieClip Frame 1
stop();

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Instance Names

"Sel1"Frame 4Symbol 14 MovieClip
"Sel2"Frame 4Symbol 14 MovieClip
"Bar4"Frame 6Symbol 40 MovieClip
"Bar6"Frame 6Symbol 40 MovieClip
"Hexx0"Frame 6Symbol 42 MovieClip
"Snd"Frame 6Symbol 54 MovieClip
"Mute"Frame 6Symbol 57 MovieClip
"Hexx110"Frame 6Symbol 72 MovieClip
"Hexx109"Frame 6Symbol 73 MovieClip
"Hexx108"Frame 6Symbol 72 MovieClip
"Hexx107"Frame 6Symbol 73 MovieClip
"Hexx106"Frame 6Symbol 73 MovieClip
"Hexx100"Frame 6Symbol 73 MovieClip
"Hexx99"Frame 6Symbol 72 MovieClip
"Hexx98"Frame 6Symbol 73 MovieClip
"Hexx97"Frame 6Symbol 73 MovieClip
"Hexx96"Frame 6Symbol 73 MovieClip
"Hexx95"Frame 6Symbol 73 MovieClip
"Hexx90"Frame 6Symbol 73 MovieClip
"Hexx89"Frame 6Symbol 73 MovieClip
"Hexx88"Frame 6Symbol 73 MovieClip
"Hexx87"Frame 6Symbol 73 MovieClip
"Hexx86"Frame 6Symbol 73 MovieClip
"Hexx85"Frame 6Symbol 73 MovieClip
"Hexx84"Frame 6Symbol 73 MovieClip
"Hexx80"Frame 6Symbol 73 MovieClip
"Hexx79"Frame 6Symbol 73 MovieClip
"Hexx78"Frame 6Symbol 73 MovieClip
"Hexx76"Frame 6Symbol 73 MovieClip
"Hexx75"Frame 6Symbol 73 MovieClip
"Hexx74"Frame 6Symbol 73 MovieClip
"Hexx73"Frame 6Symbol 73 MovieClip
"Hexx70"Frame 6Symbol 73 MovieClip
"Hexx69"Frame 6Symbol 73 MovieClip
"Hexx68"Frame 6Symbol 73 MovieClip
"Hexx67"Frame 6Symbol 73 MovieClip
"Hexx66"Frame 6Symbol 73 MovieClip
"Hexx64"Frame 6Symbol 73 MovieClip
"Hexx63"Frame 6Symbol 73 MovieClip
"Hexx62"Frame 6Symbol 73 MovieClip
"Hexx59"Frame 6Symbol 73 MovieClip
"Hexx58"Frame 6Symbol 73 MovieClip
"Hexx57"Frame 6Symbol 73 MovieClip
"Hexx55"Frame 6Symbol 73 MovieClip
"Hexx54"Frame 6Symbol 73 MovieClip
"Hexx53"Frame 6Symbol 73 MovieClip
"Hexx52"Frame 6Symbol 73 MovieClip
"Hexx48"Frame 6Symbol 73 MovieClip
"Hexx47"Frame 6Symbol 73 MovieClip
"Hexx46"Frame 6Symbol 73 MovieClip
"Hexx45"Frame 6Symbol 73 MovieClip
"Hexx44"Frame 6Symbol 72 MovieClip
"Hexx43"Frame 6Symbol 73 MovieClip
"Hexx42"Frame 6Symbol 72 MovieClip
"Hexx37"Frame 6Symbol 72 MovieClip
"Hexx36"Frame 6Symbol 73 MovieClip
"Hexx35"Frame 6Symbol 73 MovieClip
"Hexx34"Frame 6Symbol 73 MovieClip
"Hexx33"Frame 6Symbol 73 MovieClip
"Hexx32"Frame 6Symbol 73 MovieClip
"Hexx26"Frame 6Symbol 72 MovieClip
"Hexx25"Frame 6Symbol 73 MovieClip
"Hexx24"Frame 6Symbol 72 MovieClip
"Hexx23"Frame 6Symbol 72 MovieClip
"Hexx22"Frame 6Symbol 72 MovieClip
"Winner"Frame 6Symbol 79 MovieClip
"P4"Frame 6Symbol 97 MovieClip
"P6"Frame 6Symbol 100 MovieClip
"Bulb"Frame 6Symbol 102 MovieClip
"Turn"Frame 6Symbol 105 MovieClip
"Sparkle"Symbol 67 MovieClip Frame 19Symbol 66 MovieClip
"Sparkle"Symbol 70 MovieClip Frame 39Symbol 69 MovieClip
"HexxSelect"Symbol 72 MovieClip Frame 2Symbol 64 MovieClip
"Wobble"Symbol 72 MovieClip Frame 4Symbol 67 MovieClip
"HexxButtonP1"Symbol 72 MovieClip Frame 4Symbol 68 MovieClip
"Wobble"Symbol 72 MovieClip Frame 6Symbol 70 MovieClip
"HexxButtonP2"Symbol 72 MovieClip Frame 6Symbol 71 MovieClip
"HexxSelect"Symbol 73 MovieClip Frame 2Symbol 64 MovieClip
"Wobble"Symbol 73 MovieClip Frame 4Symbol 67 MovieClip
"HexxButtonP1"Symbol 73 MovieClip Frame 4Symbol 68 MovieClip
"Wobble"Symbol 73 MovieClip Frame 6Symbol 70 MovieClip
"HexxButtonP2"Symbol 73 MovieClip Frame 6Symbol 71 MovieClip
"Sparkle"Symbol 79 MovieClip Frame 10Symbol 66 MovieClip
"Sparkle"Symbol 79 MovieClip Frame 30Symbol 66 MovieClip
"Rewinder"Symbol 97 MovieClip Frame 1Symbol 80 MovieClip
"Wobble"Symbol 97 MovieClip Frame 155Symbol 67 MovieClip
"Zap10"Symbol 97 MovieClip Frame 157Symbol 96 MovieClip
"Zap11"Symbol 97 MovieClip Frame 157Symbol 96 MovieClip
"Zap1"Symbol 97 MovieClip Frame 157Symbol 96 MovieClip
"Zap-10"Symbol 97 MovieClip Frame 157Symbol 96 MovieClip
"Zap-11"Symbol 97 MovieClip Frame 157Symbol 96 MovieClip
"Zap-1"Symbol 97 MovieClip Frame 157Symbol 96 MovieClip
"Wobble"Symbol 100 MovieClip Frame 134Symbol 70 MovieClip
"Zap10"Symbol 100 MovieClip Frame 143Symbol 99 MovieClip
"Zap11"Symbol 100 MovieClip Frame 143Symbol 99 MovieClip
"Zap1"Symbol 100 MovieClip Frame 143Symbol 99 MovieClip
"Zap-10"Symbol 100 MovieClip Frame 143Symbol 99 MovieClip
"Zap-11"Symbol 100 MovieClip Frame 143Symbol 99 MovieClip
"Zap-1"Symbol 100 MovieClip Frame 143Symbol 99 MovieClip

Labels

"Select"Symbol 54 MovieClip Frame 2
"Ding"Symbol 54 MovieClip Frame 4
"P1Move"Symbol 54 MovieClip Frame 6
"P1PreZap"Symbol 54 MovieClip Frame 8
"P1Zap"Symbol 54 MovieClip Frame 10
"P2Double"Symbol 54 MovieClip Frame 12
"P2PreJump"Symbol 54 MovieClip Frame 14
"P2LandJump"Symbol 54 MovieClip Frame 16
"P2Zap"Symbol 54 MovieClip Frame 18
"P2Wobble"Symbol 54 MovieClip Frame 20
"Morph"Symbol 67 MovieClip Frame 2
"Sparkle"Symbol 67 MovieClip Frame 18
"Morph"Symbol 70 MovieClip Frame 10
"Attacked"Symbol 70 MovieClip Frame 23
"Sparkle"Symbol 70 MovieClip Frame 39
"Off"Symbol 72 MovieClip Frame 1
"Double"Symbol 72 MovieClip Frame 2
"Jump"Symbol 72 MovieClip Frame 3
"On1"Symbol 72 MovieClip Frame 4
"On1Select"Symbol 72 MovieClip Frame 5
"On2"Symbol 72 MovieClip Frame 6
"On2Select"Symbol 72 MovieClip Frame 7
"Off"Symbol 73 MovieClip Frame 1
"Double"Symbol 73 MovieClip Frame 2
"Jump"Symbol 73 MovieClip Frame 3
"On1"Symbol 73 MovieClip Frame 4
"On1Select"Symbol 73 MovieClip Frame 5
"On2"Symbol 73 MovieClip Frame 6
"On2Select"Symbol 73 MovieClip Frame 7
"Tie"Symbol 79 MovieClip Frame 1
"Win4"Symbol 79 MovieClip Frame 2
"Win6"Symbol 79 MovieClip Frame 22
"GoBack"Symbol 79 MovieClip Frame 42
"Wobble"Symbol 97 MovieClip Frame 155
"Zap"Symbol 97 MovieClip Frame 157
"Wobble"Symbol 100 MovieClip Frame 134
"Zap"Symbol 100 MovieClip Frame 143

Dynamic Text Variables

loadedSymbol 4 EditableText""
Score6Symbol 41 EditableText""
Score4Symbol 43 EditableText""




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Created: 22/6 -2019 18:00:17 Last modified: 22/6 -2019 18:00:32 Server time: 15/11 -2024 08:33:49