Instance of Symbol 292 MovieClip in Frame 205
onClipEvent (load) {
gravity = 1;
floor = 200;
bounce = 0.47;
speedx = -8;
speedy = -40;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 7);
this._y = this._y + (speedy / 7);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("fall_bone");
speedy = speedy * (-bounce);
}
}
Instance of Symbol 292 MovieClip in Frame 205
onClipEvent (load) {
gravity = 1;
floor = 200;
bounce = 0.32;
speedx = 6;
speedy = -48;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 7);
this._y = this._y + (speedy / 7);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("fall_bone");
speedy = speedy * (-bounce);
}
}
Instance of Symbol 297 MovieClip in Frame 205
onClipEvent (load) {
gravity = 1;
floor = 200;
bounce = 0.5;
speedx = 17;
speedy = -25;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 7);
this._y = this._y + (speedy / 7);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("fall_bone");
speedy = speedy * (-bounce);
}
}
Instance of Symbol 297 MovieClip in Frame 205
onClipEvent (load) {
gravity = 1;
floor = 200;
bounce = 0.5;
speedx = -19;
speedy = -36;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 7);
this._y = this._y + (speedy / 7);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("fall_bone");
speedy = speedy * (-bounce);
}
}
Instance of Symbol 301 MovieClip in Frame 205
onClipEvent (load) {
gravity = 1;
floor = 200;
bounce = 0.47;
speedx = 10;
speedy = -30;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 6);
this._y = this._y + (speedy / 6);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("fall_bone");
speedy = speedy * (-bounce);
}
}
Instance of Symbol 301 MovieClip in Frame 205
onClipEvent (load) {
gravity = 1;
floor = 200;
bounce = 0.4;
speedx = -17;
speedy = -35;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 6);
this._y = this._y + (speedy / 6);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("fall_bone");
speedy = speedy * (-bounce);
}
}
Instance of Symbol 305 MovieClip in Frame 205
onClipEvent (load) {
gravity = 1;
floor = 175;
bounce = 0.32;
speedx = -5;
speedy = -26;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 6);
this._y = this._y + (speedy / 6);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("fall_bone");
speedy = speedy * (-bounce);
}
}
Instance of Symbol 309 MovieClip in Frame 205
onClipEvent (load) {
gravity = 1;
floor = 175;
bounce = 0.32;
speedx = 8;
speedy = -32;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 8);
this._y = this._y + (speedy / 8);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("fall_bone");
speedy = speedy * (-bounce);
}
}
Instance of Symbol 80 MovieClip in Frame 205
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 7;
speedy = -12;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 205
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = -5;
speedy = -8;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 205
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 10;
speedy = -8;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 205
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 4;
speedy = -16;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 205
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 25;
speedy = -5;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 205
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = -16;
speedy = -12;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 205
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 28;
speedy = -8;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 205
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 13;
speedy = -9;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 205
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 26;
speedy = -31;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 205
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 13;
speedy = -5;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 205
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = -20;
speedy = -30;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 205
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = -10;
speedy = -17;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 205
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = -5;
speedy = -13;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 205
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 6;
speedy = -28;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 205
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 7;
speedy = -39;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 205
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 8;
speedy = -20;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 205
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = -13;
speedy = -10;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 242 MovieClip in Frame 570
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 30;
speedy = -20;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 4);
this._y = this._y + (speedy / 4);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("Bar_Fall");
}
}
Instance of Symbol 80 MovieClip in Frame 570
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 12;
speedy = -30;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 570
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 17;
speedy = -32;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 570
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 20;
speedy = -12;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 570
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 6;
speedy = -20;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 570
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 19;
speedy = -8;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 660
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 25;
speedy = -5;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 660
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = -16;
speedy = -8;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 660
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 28;
speedy = -8;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 660
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 13;
speedy = -9;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 660
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 13;
speedy = -5;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 660
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = -20;
speedy = -12;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 660
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 6;
speedy = -4;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 660
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 7;
speedy = -5;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 660
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 8;
speedy = -12;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 660
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = -13;
speedy = -8;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 671
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 25;
speedy = -5;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 671
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = -16;
speedy = -8;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 671
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 28;
speedy = -8;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 671
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 13;
speedy = -9;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 671
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 13;
speedy = -5;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 671
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = -20;
speedy = -12;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 671
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 6;
speedy = -4;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 671
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 7;
speedy = -5;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 671
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 8;
speedy = -12;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 671
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = -13;
speedy = -8;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 681
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 25;
speedy = -5;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 681
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = -16;
speedy = -8;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 681
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 28;
speedy = -8;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 681
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 13;
speedy = -9;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 681
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 13;
speedy = -5;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 681
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = -20;
speedy = -12;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 681
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 6;
speedy = -4;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 681
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 7;
speedy = -5;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 681
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 8;
speedy = -12;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 681
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = -13;
speedy = -8;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 692
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 25;
speedy = -5;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 692
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = -16;
speedy = -8;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 692
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 28;
speedy = -8;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 692
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 13;
speedy = -9;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 692
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 13;
speedy = -5;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 692
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = -20;
speedy = -12;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 692
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 6;
speedy = -4;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 692
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 7;
speedy = -5;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 692
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 8;
speedy = -12;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 692
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = -13;
speedy = -8;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 704
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 25;
speedy = -5;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 704
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = -16;
speedy = -8;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 704
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 28;
speedy = -8;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 704
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 13;
speedy = -9;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 704
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 13;
speedy = -5;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 704
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = -20;
speedy = -12;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 704
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 6;
speedy = -4;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 704
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 7;
speedy = -5;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 704
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 8;
speedy = -12;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 704
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = -13;
speedy = -8;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 716
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 25;
speedy = -5;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 716
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = -16;
speedy = -8;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 716
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 28;
speedy = -8;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 716
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 13;
speedy = -9;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 716
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 13;
speedy = -5;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 716
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = -20;
speedy = -12;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 716
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 6;
speedy = -4;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 716
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 7;
speedy = -5;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 716
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 8;
speedy = -12;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 716
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = -13;
speedy = -8;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 727
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 25;
speedy = -5;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 727
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = -16;
speedy = -8;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 727
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 28;
speedy = -8;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 727
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 13;
speedy = -9;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 727
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 13;
speedy = -5;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 727
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = -20;
speedy = -12;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 727
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 6;
speedy = -4;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 727
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 7;
speedy = -5;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 727
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 8;
speedy = -12;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 727
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = -13;
speedy = -8;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 737
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 25;
speedy = -5;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 737
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = -16;
speedy = -8;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 737
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 28;
speedy = -8;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 737
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 13;
speedy = -9;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 737
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 13;
speedy = -5;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 737
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = -20;
speedy = -12;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 737
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 6;
speedy = -4;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 737
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 7;
speedy = -5;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 737
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 8;
speedy = -12;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 737
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = -13;
speedy = -8;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 748
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 25;
speedy = -5;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 748
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = -16;
speedy = -8;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 748
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 28;
speedy = -8;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 748
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 13;
speedy = -9;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 748
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 13;
speedy = -5;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 748
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = -20;
speedy = -12;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 748
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 6;
speedy = -4;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 748
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 7;
speedy = -5;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 748
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 8;
speedy = -12;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Frame 748
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = -13;
speedy = -8;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Symbol 78 MovieClip Frame 50
this.stop();
Symbol 80 MovieClip Frame 1
this.stop();
Symbol 80 MovieClip Frame 2
this.stop();
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 5
onClipEvent (load) {
gravity = 1;
floor = 160;
speedx = 20;
speedy = -12;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 5
onClipEvent (load) {
gravity = 1;
floor = 160;
speedx = 5;
speedy = -8;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 5
onClipEvent (load) {
gravity = 1;
floor = 160;
speedx = 10;
speedy = -8;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 5
onClipEvent (load) {
gravity = 1;
floor = 160;
speedx = 14;
speedy = -8;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 22
onClipEvent (load) {
gravity = 1;
floor = 160;
speedx = 7;
speedy = -12;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 22
onClipEvent (load) {
gravity = 1;
floor = 160;
speedx = 5;
speedy = -8;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 22
onClipEvent (load) {
gravity = 1;
floor = 160;
speedx = 10;
speedy = -8;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 22
onClipEvent (load) {
gravity = 1;
floor = 160;
speedx = 4;
speedy = -16;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 33
onClipEvent (load) {
gravity = 1;
floor = 160;
speedx = 10;
speedy = -12;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 33
onClipEvent (load) {
gravity = 1;
floor = 160;
speedx = 5;
speedy = -8;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 33
onClipEvent (load) {
gravity = 1;
floor = 160;
speedx = 10;
speedy = -8;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 33
onClipEvent (load) {
gravity = 1;
floor = 160;
speedx = 14;
speedy = -8;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 50
onClipEvent (load) {
gravity = 1;
floor = 160;
speedx = 7;
speedy = -12;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 50
onClipEvent (load) {
gravity = 1;
floor = 160;
speedx = 5;
speedy = -8;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 50
onClipEvent (load) {
gravity = 1;
floor = 160;
speedx = 10;
speedy = -8;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 50
onClipEvent (load) {
gravity = 1;
floor = 160;
speedx = 4;
speedy = -16;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 67
onClipEvent (load) {
gravity = 1;
floor = 160;
speedx = 7;
speedy = -20;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 67
onClipEvent (load) {
gravity = 1;
floor = 160;
speedx = 5;
speedy = -8;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 67
onClipEvent (load) {
gravity = 1;
floor = 160;
speedx = 10;
speedy = -8;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 67
onClipEvent (load) {
gravity = 1;
floor = 160;
speedx = 14;
speedy = -8;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 84
onClipEvent (load) {
gravity = 1;
floor = 160;
speedx = 10;
speedy = -12;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 84
onClipEvent (load) {
gravity = 1;
floor = 160;
speedx = 5;
speedy = -8;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 84
onClipEvent (load) {
gravity = 1;
floor = 160;
speedx = 10;
speedy = -8;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 84
onClipEvent (load) {
gravity = 1;
floor = 160;
speedx = 14;
speedy = -8;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 101
onClipEvent (load) {
gravity = 1;
floor = 160;
speedx = 10;
speedy = -12;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 101
onClipEvent (load) {
gravity = 1;
floor = 160;
speedx = 5;
speedy = -8;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 101
onClipEvent (load) {
gravity = 1;
floor = 160;
speedx = 10;
speedy = -8;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 101
onClipEvent (load) {
gravity = 1;
floor = 160;
speedx = 14;
speedy = -8;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 121
onClipEvent (load) {
gravity = 1;
floor = 160;
speedx = 10;
speedy = -12;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 121
onClipEvent (load) {
gravity = 1;
floor = 160;
speedx = 5;
speedy = -8;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 121
onClipEvent (load) {
gravity = 1;
floor = 160;
speedx = 10;
speedy = -8;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 121
onClipEvent (load) {
gravity = 1;
floor = 160;
speedx = 14;
speedy = -8;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 132
onClipEvent (load) {
gravity = 1;
floor = 160;
speedx = 10;
speedy = -12;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 132
onClipEvent (load) {
gravity = 1;
floor = 160;
speedx = 5;
speedy = -8;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 132
onClipEvent (load) {
gravity = 1;
floor = 160;
speedx = 10;
speedy = -8;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 132
onClipEvent (load) {
gravity = 1;
floor = 160;
speedx = 14;
speedy = -8;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 143
onClipEvent (load) {
gravity = 1;
floor = 160;
speedx = 10;
speedy = -12;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 143
onClipEvent (load) {
gravity = 1;
floor = 160;
speedx = 5;
speedy = -8;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 143
onClipEvent (load) {
gravity = 1;
floor = 160;
speedx = 10;
speedy = -8;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 143
onClipEvent (load) {
gravity = 1;
floor = 160;
speedx = 14;
speedy = -8;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 154
onClipEvent (load) {
gravity = 1;
floor = 160;
speedx = 10;
speedy = -12;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 154
onClipEvent (load) {
gravity = 1;
floor = 160;
speedx = 5;
speedy = -8;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 154
onClipEvent (load) {
gravity = 1;
floor = 160;
speedx = 10;
speedy = -8;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 154
onClipEvent (load) {
gravity = 1;
floor = 160;
speedx = 14;
speedy = -8;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 165
onClipEvent (load) {
gravity = 1;
floor = 160;
speedx = 10;
speedy = -12;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 165
onClipEvent (load) {
gravity = 1;
floor = 160;
speedx = 5;
speedy = -8;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 165
onClipEvent (load) {
gravity = 1;
floor = 160;
speedx = 10;
speedy = -8;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 165
onClipEvent (load) {
gravity = 1;
floor = 160;
speedx = 14;
speedy = -8;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 176
onClipEvent (load) {
gravity = 1;
floor = 160;
speedx = 7;
speedy = -12;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 176
onClipEvent (load) {
gravity = 1;
floor = 160;
speedx = 5;
speedy = -8;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 176
onClipEvent (load) {
gravity = 1;
floor = 160;
speedx = 10;
speedy = -8;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 176
onClipEvent (load) {
gravity = 1;
floor = 160;
speedx = 4;
speedy = -16;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 193
onClipEvent (load) {
gravity = 1;
floor = 160;
speedx = 7;
speedy = -12;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 193
onClipEvent (load) {
gravity = 1;
floor = 160;
speedx = 5;
speedy = -8;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 193
onClipEvent (load) {
gravity = 1;
floor = 160;
speedx = 10;
speedy = -8;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 193
onClipEvent (load) {
gravity = 1;
floor = 160;
speedx = 4;
speedy = -16;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 193
onClipEvent (load) {
gravity = 1;
floor = 160;
speedx = 5;
speedy = -20;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 193
onClipEvent (load) {
gravity = 1;
floor = 160;
speedx = 15;
speedy = -7;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Symbol 209 MovieClip Frame 629
this.stop();
Symbol 210 MovieClip Frame 629
this.stop();
Symbol 223 MovieClip Frame 25
this.stop();
Symbol 242 MovieClip Frame 18
this.stop();
Instance of Symbol 242 MovieClip in Symbol 243 MovieClip Frame 570
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 30;
speedy = -20;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 4);
this._y = this._y + (speedy / 4);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("Bar_Fall");
}
}
Instance of Symbol 80 MovieClip in Symbol 243 MovieClip Frame 570
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 12;
speedy = -30;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Symbol 243 MovieClip Frame 570
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 17;
speedy = -32;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Symbol 243 MovieClip Frame 570
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 20;
speedy = -12;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Symbol 243 MovieClip Frame 570
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 6;
speedy = -20;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Instance of Symbol 80 MovieClip in Symbol 243 MovieClip Frame 570
onClipEvent (load) {
gravity = 1;
floor = 220;
speedx = 19;
speedy = -8;
}
onClipEvent (enterFrame) {
speedy = speedy + gravity;
this._x = this._x + (speedx / 5);
this._y = this._y + (speedy / 5);
if (this._y > floor) {
this._y = floor;
speedx = 0;
this.gotoAndStop("blood_drop");
}
}
Symbol 243 MovieClip Frame 600
this.stop();
Symbol 292 MovieClip Frame 1
this.stop();
Symbol 292 MovieClip Frame 2
this.stop();
Symbol 297 MovieClip Frame 1
this.stop();
Symbol 297 MovieClip Frame 2
this.stop();
Symbol 301 MovieClip Frame 1
this.stop();
Symbol 301 MovieClip Frame 2
this.stop();
Symbol 305 MovieClip Frame 1
this.stop();
Symbol 305 MovieClip Frame 2
this.stop();
Symbol 309 MovieClip Frame 1
this.stop();
Symbol 309 MovieClip Frame 2
this.stop();