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Gods never die [Animation] by ArcadeHQ.swf

This is the info page for
Flash #220153

(Click the ID number above for more basic data on this flash file.)


ActionScript [AS1/AS2]
Instance of Symbol 292 MovieClip in Frame 205
onClipEvent (load) { gravity = 1; floor = 200; bounce = 0.47; speedx = -8; speedy = -40; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 7); this._y = this._y + (speedy / 7); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("fall_bone"); speedy = speedy * (-bounce); } }
Instance of Symbol 292 MovieClip in Frame 205
onClipEvent (load) { gravity = 1; floor = 200; bounce = 0.32; speedx = 6; speedy = -48; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 7); this._y = this._y + (speedy / 7); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("fall_bone"); speedy = speedy * (-bounce); } }
Instance of Symbol 297 MovieClip in Frame 205
onClipEvent (load) { gravity = 1; floor = 200; bounce = 0.5; speedx = 17; speedy = -25; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 7); this._y = this._y + (speedy / 7); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("fall_bone"); speedy = speedy * (-bounce); } }
Instance of Symbol 297 MovieClip in Frame 205
onClipEvent (load) { gravity = 1; floor = 200; bounce = 0.5; speedx = -19; speedy = -36; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 7); this._y = this._y + (speedy / 7); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("fall_bone"); speedy = speedy * (-bounce); } }
Instance of Symbol 301 MovieClip in Frame 205
onClipEvent (load) { gravity = 1; floor = 200; bounce = 0.47; speedx = 10; speedy = -30; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 6); this._y = this._y + (speedy / 6); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("fall_bone"); speedy = speedy * (-bounce); } }
Instance of Symbol 301 MovieClip in Frame 205
onClipEvent (load) { gravity = 1; floor = 200; bounce = 0.4; speedx = -17; speedy = -35; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 6); this._y = this._y + (speedy / 6); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("fall_bone"); speedy = speedy * (-bounce); } }
Instance of Symbol 305 MovieClip in Frame 205
onClipEvent (load) { gravity = 1; floor = 175; bounce = 0.32; speedx = -5; speedy = -26; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 6); this._y = this._y + (speedy / 6); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("fall_bone"); speedy = speedy * (-bounce); } }
Instance of Symbol 309 MovieClip in Frame 205
onClipEvent (load) { gravity = 1; floor = 175; bounce = 0.32; speedx = 8; speedy = -32; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 8); this._y = this._y + (speedy / 8); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("fall_bone"); speedy = speedy * (-bounce); } }
Instance of Symbol 80 MovieClip in Frame 205
onClipEvent (load) { gravity = 1; floor = 220; speedx = 7; speedy = -12; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 205
onClipEvent (load) { gravity = 1; floor = 220; speedx = -5; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 205
onClipEvent (load) { gravity = 1; floor = 220; speedx = 10; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 205
onClipEvent (load) { gravity = 1; floor = 220; speedx = 4; speedy = -16; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 205
onClipEvent (load) { gravity = 1; floor = 220; speedx = 25; speedy = -5; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 205
onClipEvent (load) { gravity = 1; floor = 220; speedx = -16; speedy = -12; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 205
onClipEvent (load) { gravity = 1; floor = 220; speedx = 28; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 205
onClipEvent (load) { gravity = 1; floor = 220; speedx = 13; speedy = -9; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 205
onClipEvent (load) { gravity = 1; floor = 220; speedx = 26; speedy = -31; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 205
onClipEvent (load) { gravity = 1; floor = 220; speedx = 13; speedy = -5; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 205
onClipEvent (load) { gravity = 1; floor = 220; speedx = -20; speedy = -30; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 205
onClipEvent (load) { gravity = 1; floor = 220; speedx = -10; speedy = -17; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 205
onClipEvent (load) { gravity = 1; floor = 220; speedx = -5; speedy = -13; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 205
onClipEvent (load) { gravity = 1; floor = 220; speedx = 6; speedy = -28; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 205
onClipEvent (load) { gravity = 1; floor = 220; speedx = 7; speedy = -39; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 205
onClipEvent (load) { gravity = 1; floor = 220; speedx = 8; speedy = -20; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 205
onClipEvent (load) { gravity = 1; floor = 220; speedx = -13; speedy = -10; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 242 MovieClip in Frame 570
onClipEvent (load) { gravity = 1; floor = 220; speedx = 30; speedy = -20; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 4); this._y = this._y + (speedy / 4); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("Bar_Fall"); } }
Instance of Symbol 80 MovieClip in Frame 570
onClipEvent (load) { gravity = 1; floor = 220; speedx = 12; speedy = -30; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 570
onClipEvent (load) { gravity = 1; floor = 220; speedx = 17; speedy = -32; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 570
onClipEvent (load) { gravity = 1; floor = 220; speedx = 20; speedy = -12; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 570
onClipEvent (load) { gravity = 1; floor = 220; speedx = 6; speedy = -20; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 570
onClipEvent (load) { gravity = 1; floor = 220; speedx = 19; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 660
onClipEvent (load) { gravity = 1; floor = 220; speedx = 25; speedy = -5; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 660
onClipEvent (load) { gravity = 1; floor = 220; speedx = -16; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 660
onClipEvent (load) { gravity = 1; floor = 220; speedx = 28; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 660
onClipEvent (load) { gravity = 1; floor = 220; speedx = 13; speedy = -9; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 660
onClipEvent (load) { gravity = 1; floor = 220; speedx = 13; speedy = -5; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 660
onClipEvent (load) { gravity = 1; floor = 220; speedx = -20; speedy = -12; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 660
onClipEvent (load) { gravity = 1; floor = 220; speedx = 6; speedy = -4; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 660
onClipEvent (load) { gravity = 1; floor = 220; speedx = 7; speedy = -5; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 660
onClipEvent (load) { gravity = 1; floor = 220; speedx = 8; speedy = -12; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 660
onClipEvent (load) { gravity = 1; floor = 220; speedx = -13; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 671
onClipEvent (load) { gravity = 1; floor = 220; speedx = 25; speedy = -5; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 671
onClipEvent (load) { gravity = 1; floor = 220; speedx = -16; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 671
onClipEvent (load) { gravity = 1; floor = 220; speedx = 28; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 671
onClipEvent (load) { gravity = 1; floor = 220; speedx = 13; speedy = -9; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 671
onClipEvent (load) { gravity = 1; floor = 220; speedx = 13; speedy = -5; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 671
onClipEvent (load) { gravity = 1; floor = 220; speedx = -20; speedy = -12; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 671
onClipEvent (load) { gravity = 1; floor = 220; speedx = 6; speedy = -4; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 671
onClipEvent (load) { gravity = 1; floor = 220; speedx = 7; speedy = -5; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 671
onClipEvent (load) { gravity = 1; floor = 220; speedx = 8; speedy = -12; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 671
onClipEvent (load) { gravity = 1; floor = 220; speedx = -13; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 681
onClipEvent (load) { gravity = 1; floor = 220; speedx = 25; speedy = -5; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 681
onClipEvent (load) { gravity = 1; floor = 220; speedx = -16; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 681
onClipEvent (load) { gravity = 1; floor = 220; speedx = 28; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 681
onClipEvent (load) { gravity = 1; floor = 220; speedx = 13; speedy = -9; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 681
onClipEvent (load) { gravity = 1; floor = 220; speedx = 13; speedy = -5; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 681
onClipEvent (load) { gravity = 1; floor = 220; speedx = -20; speedy = -12; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 681
onClipEvent (load) { gravity = 1; floor = 220; speedx = 6; speedy = -4; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 681
onClipEvent (load) { gravity = 1; floor = 220; speedx = 7; speedy = -5; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 681
onClipEvent (load) { gravity = 1; floor = 220; speedx = 8; speedy = -12; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 681
onClipEvent (load) { gravity = 1; floor = 220; speedx = -13; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 692
onClipEvent (load) { gravity = 1; floor = 220; speedx = 25; speedy = -5; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 692
onClipEvent (load) { gravity = 1; floor = 220; speedx = -16; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 692
onClipEvent (load) { gravity = 1; floor = 220; speedx = 28; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 692
onClipEvent (load) { gravity = 1; floor = 220; speedx = 13; speedy = -9; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 692
onClipEvent (load) { gravity = 1; floor = 220; speedx = 13; speedy = -5; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 692
onClipEvent (load) { gravity = 1; floor = 220; speedx = -20; speedy = -12; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 692
onClipEvent (load) { gravity = 1; floor = 220; speedx = 6; speedy = -4; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 692
onClipEvent (load) { gravity = 1; floor = 220; speedx = 7; speedy = -5; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 692
onClipEvent (load) { gravity = 1; floor = 220; speedx = 8; speedy = -12; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 692
onClipEvent (load) { gravity = 1; floor = 220; speedx = -13; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 704
onClipEvent (load) { gravity = 1; floor = 220; speedx = 25; speedy = -5; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 704
onClipEvent (load) { gravity = 1; floor = 220; speedx = -16; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 704
onClipEvent (load) { gravity = 1; floor = 220; speedx = 28; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 704
onClipEvent (load) { gravity = 1; floor = 220; speedx = 13; speedy = -9; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 704
onClipEvent (load) { gravity = 1; floor = 220; speedx = 13; speedy = -5; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 704
onClipEvent (load) { gravity = 1; floor = 220; speedx = -20; speedy = -12; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 704
onClipEvent (load) { gravity = 1; floor = 220; speedx = 6; speedy = -4; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 704
onClipEvent (load) { gravity = 1; floor = 220; speedx = 7; speedy = -5; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 704
onClipEvent (load) { gravity = 1; floor = 220; speedx = 8; speedy = -12; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 704
onClipEvent (load) { gravity = 1; floor = 220; speedx = -13; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 716
onClipEvent (load) { gravity = 1; floor = 220; speedx = 25; speedy = -5; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 716
onClipEvent (load) { gravity = 1; floor = 220; speedx = -16; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 716
onClipEvent (load) { gravity = 1; floor = 220; speedx = 28; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 716
onClipEvent (load) { gravity = 1; floor = 220; speedx = 13; speedy = -9; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 716
onClipEvent (load) { gravity = 1; floor = 220; speedx = 13; speedy = -5; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 716
onClipEvent (load) { gravity = 1; floor = 220; speedx = -20; speedy = -12; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 716
onClipEvent (load) { gravity = 1; floor = 220; speedx = 6; speedy = -4; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 716
onClipEvent (load) { gravity = 1; floor = 220; speedx = 7; speedy = -5; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 716
onClipEvent (load) { gravity = 1; floor = 220; speedx = 8; speedy = -12; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 716
onClipEvent (load) { gravity = 1; floor = 220; speedx = -13; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 727
onClipEvent (load) { gravity = 1; floor = 220; speedx = 25; speedy = -5; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 727
onClipEvent (load) { gravity = 1; floor = 220; speedx = -16; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 727
onClipEvent (load) { gravity = 1; floor = 220; speedx = 28; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 727
onClipEvent (load) { gravity = 1; floor = 220; speedx = 13; speedy = -9; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 727
onClipEvent (load) { gravity = 1; floor = 220; speedx = 13; speedy = -5; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 727
onClipEvent (load) { gravity = 1; floor = 220; speedx = -20; speedy = -12; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 727
onClipEvent (load) { gravity = 1; floor = 220; speedx = 6; speedy = -4; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 727
onClipEvent (load) { gravity = 1; floor = 220; speedx = 7; speedy = -5; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 727
onClipEvent (load) { gravity = 1; floor = 220; speedx = 8; speedy = -12; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 727
onClipEvent (load) { gravity = 1; floor = 220; speedx = -13; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 737
onClipEvent (load) { gravity = 1; floor = 220; speedx = 25; speedy = -5; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 737
onClipEvent (load) { gravity = 1; floor = 220; speedx = -16; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 737
onClipEvent (load) { gravity = 1; floor = 220; speedx = 28; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 737
onClipEvent (load) { gravity = 1; floor = 220; speedx = 13; speedy = -9; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 737
onClipEvent (load) { gravity = 1; floor = 220; speedx = 13; speedy = -5; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 737
onClipEvent (load) { gravity = 1; floor = 220; speedx = -20; speedy = -12; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 737
onClipEvent (load) { gravity = 1; floor = 220; speedx = 6; speedy = -4; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 737
onClipEvent (load) { gravity = 1; floor = 220; speedx = 7; speedy = -5; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 737
onClipEvent (load) { gravity = 1; floor = 220; speedx = 8; speedy = -12; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 737
onClipEvent (load) { gravity = 1; floor = 220; speedx = -13; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 748
onClipEvent (load) { gravity = 1; floor = 220; speedx = 25; speedy = -5; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 748
onClipEvent (load) { gravity = 1; floor = 220; speedx = -16; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 748
onClipEvent (load) { gravity = 1; floor = 220; speedx = 28; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 748
onClipEvent (load) { gravity = 1; floor = 220; speedx = 13; speedy = -9; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 748
onClipEvent (load) { gravity = 1; floor = 220; speedx = 13; speedy = -5; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 748
onClipEvent (load) { gravity = 1; floor = 220; speedx = -20; speedy = -12; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 748
onClipEvent (load) { gravity = 1; floor = 220; speedx = 6; speedy = -4; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 748
onClipEvent (load) { gravity = 1; floor = 220; speedx = 7; speedy = -5; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 748
onClipEvent (load) { gravity = 1; floor = 220; speedx = 8; speedy = -12; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Frame 748
onClipEvent (load) { gravity = 1; floor = 220; speedx = -13; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Symbol 78 MovieClip Frame 50
this.stop();
Symbol 80 MovieClip Frame 1
this.stop();
Symbol 80 MovieClip Frame 2
this.stop();
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 5
onClipEvent (load) { gravity = 1; floor = 160; speedx = 20; speedy = -12; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 5
onClipEvent (load) { gravity = 1; floor = 160; speedx = 5; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 5
onClipEvent (load) { gravity = 1; floor = 160; speedx = 10; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 5
onClipEvent (load) { gravity = 1; floor = 160; speedx = 14; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 22
onClipEvent (load) { gravity = 1; floor = 160; speedx = 7; speedy = -12; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 22
onClipEvent (load) { gravity = 1; floor = 160; speedx = 5; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 22
onClipEvent (load) { gravity = 1; floor = 160; speedx = 10; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 22
onClipEvent (load) { gravity = 1; floor = 160; speedx = 4; speedy = -16; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 33
onClipEvent (load) { gravity = 1; floor = 160; speedx = 10; speedy = -12; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 33
onClipEvent (load) { gravity = 1; floor = 160; speedx = 5; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 33
onClipEvent (load) { gravity = 1; floor = 160; speedx = 10; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 33
onClipEvent (load) { gravity = 1; floor = 160; speedx = 14; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 50
onClipEvent (load) { gravity = 1; floor = 160; speedx = 7; speedy = -12; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 50
onClipEvent (load) { gravity = 1; floor = 160; speedx = 5; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 50
onClipEvent (load) { gravity = 1; floor = 160; speedx = 10; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 50
onClipEvent (load) { gravity = 1; floor = 160; speedx = 4; speedy = -16; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 67
onClipEvent (load) { gravity = 1; floor = 160; speedx = 7; speedy = -20; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 67
onClipEvent (load) { gravity = 1; floor = 160; speedx = 5; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 67
onClipEvent (load) { gravity = 1; floor = 160; speedx = 10; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 67
onClipEvent (load) { gravity = 1; floor = 160; speedx = 14; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 84
onClipEvent (load) { gravity = 1; floor = 160; speedx = 10; speedy = -12; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 84
onClipEvent (load) { gravity = 1; floor = 160; speedx = 5; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 84
onClipEvent (load) { gravity = 1; floor = 160; speedx = 10; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 84
onClipEvent (load) { gravity = 1; floor = 160; speedx = 14; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 101
onClipEvent (load) { gravity = 1; floor = 160; speedx = 10; speedy = -12; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 101
onClipEvent (load) { gravity = 1; floor = 160; speedx = 5; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 101
onClipEvent (load) { gravity = 1; floor = 160; speedx = 10; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 101
onClipEvent (load) { gravity = 1; floor = 160; speedx = 14; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 121
onClipEvent (load) { gravity = 1; floor = 160; speedx = 10; speedy = -12; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 121
onClipEvent (load) { gravity = 1; floor = 160; speedx = 5; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 121
onClipEvent (load) { gravity = 1; floor = 160; speedx = 10; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 121
onClipEvent (load) { gravity = 1; floor = 160; speedx = 14; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 132
onClipEvent (load) { gravity = 1; floor = 160; speedx = 10; speedy = -12; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 132
onClipEvent (load) { gravity = 1; floor = 160; speedx = 5; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 132
onClipEvent (load) { gravity = 1; floor = 160; speedx = 10; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 132
onClipEvent (load) { gravity = 1; floor = 160; speedx = 14; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 143
onClipEvent (load) { gravity = 1; floor = 160; speedx = 10; speedy = -12; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 143
onClipEvent (load) { gravity = 1; floor = 160; speedx = 5; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 143
onClipEvent (load) { gravity = 1; floor = 160; speedx = 10; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 143
onClipEvent (load) { gravity = 1; floor = 160; speedx = 14; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 154
onClipEvent (load) { gravity = 1; floor = 160; speedx = 10; speedy = -12; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 154
onClipEvent (load) { gravity = 1; floor = 160; speedx = 5; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 154
onClipEvent (load) { gravity = 1; floor = 160; speedx = 10; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 154
onClipEvent (load) { gravity = 1; floor = 160; speedx = 14; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 165
onClipEvent (load) { gravity = 1; floor = 160; speedx = 10; speedy = -12; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 165
onClipEvent (load) { gravity = 1; floor = 160; speedx = 5; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 165
onClipEvent (load) { gravity = 1; floor = 160; speedx = 10; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 165
onClipEvent (load) { gravity = 1; floor = 160; speedx = 14; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 176
onClipEvent (load) { gravity = 1; floor = 160; speedx = 7; speedy = -12; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 176
onClipEvent (load) { gravity = 1; floor = 160; speedx = 5; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 176
onClipEvent (load) { gravity = 1; floor = 160; speedx = 10; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 176
onClipEvent (load) { gravity = 1; floor = 160; speedx = 4; speedy = -16; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 193
onClipEvent (load) { gravity = 1; floor = 160; speedx = 7; speedy = -12; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 193
onClipEvent (load) { gravity = 1; floor = 160; speedx = 5; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 193
onClipEvent (load) { gravity = 1; floor = 160; speedx = 10; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 193
onClipEvent (load) { gravity = 1; floor = 160; speedx = 4; speedy = -16; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 193
onClipEvent (load) { gravity = 1; floor = 160; speedx = 5; speedy = -20; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Symbol 209 MovieClip Frame 193
onClipEvent (load) { gravity = 1; floor = 160; speedx = 15; speedy = -7; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Symbol 209 MovieClip Frame 629
this.stop();
Symbol 210 MovieClip Frame 629
this.stop();
Symbol 223 MovieClip Frame 25
this.stop();
Symbol 242 MovieClip Frame 18
this.stop();
Instance of Symbol 242 MovieClip in Symbol 243 MovieClip Frame 570
onClipEvent (load) { gravity = 1; floor = 220; speedx = 30; speedy = -20; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 4); this._y = this._y + (speedy / 4); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("Bar_Fall"); } }
Instance of Symbol 80 MovieClip in Symbol 243 MovieClip Frame 570
onClipEvent (load) { gravity = 1; floor = 220; speedx = 12; speedy = -30; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Symbol 243 MovieClip Frame 570
onClipEvent (load) { gravity = 1; floor = 220; speedx = 17; speedy = -32; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Symbol 243 MovieClip Frame 570
onClipEvent (load) { gravity = 1; floor = 220; speedx = 20; speedy = -12; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Symbol 243 MovieClip Frame 570
onClipEvent (load) { gravity = 1; floor = 220; speedx = 6; speedy = -20; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 80 MovieClip in Symbol 243 MovieClip Frame 570
onClipEvent (load) { gravity = 1; floor = 220; speedx = 19; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 5); this._y = this._y + (speedy / 5); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Symbol 243 MovieClip Frame 600
this.stop();
Symbol 292 MovieClip Frame 1
this.stop();
Symbol 292 MovieClip Frame 2
this.stop();
Symbol 297 MovieClip Frame 1
this.stop();
Symbol 297 MovieClip Frame 2
this.stop();
Symbol 301 MovieClip Frame 1
this.stop();
Symbol 301 MovieClip Frame 2
this.stop();
Symbol 305 MovieClip Frame 1
this.stop();
Symbol 305 MovieClip Frame 2
this.stop();
Symbol 309 MovieClip Frame 1
this.stop();
Symbol 309 MovieClip Frame 2
this.stop();

Library Items

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Symbol 2 GraphicUses:1Used by:Timeline
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Streaming Sound 1Used by:Timeline
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Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.

Labels

"blood_drop"Symbol 80 MovieClip Frame 2
"fall_bone"Symbol 292 MovieClip Frame 2
"fall_bone"Symbol 297 MovieClip Frame 2
"fall_bone"Symbol 301 MovieClip Frame 2
"fall_bone"Symbol 305 MovieClip Frame 2
"fall_bone"Symbol 309 MovieClip Frame 2




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Created: 23/6 -2019 05:43:59 Last modified: 23/6 -2019 05:43:59 Server time: 13/05 -2024 17:48:37