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Welcome to Socks Make People Sexy . net Version 3.0 |
Welcome to Socks Make People Sexy . net Version 3.0 |
Features |
Games |
Articles |
Random |
Links |
Forum |
Features |
Games |
Articles |
Random |
Links |
Forum |
Final Fantasy Japanimation Chrono Series Legacy of Kain Mana LP Shmups! Movie Reviews Pat & Polly |
Final Fantasy Japanimation Chrono Series Legacy of Kain Mana LP Shmups! Movie Reviews Pat & Polly |
Elfen Lied Grenadier Eureka Seven F3 Strike Witches Tokyo Magnitude 8.0 Panty & Stocking K-ON! |
Elfen Lied Grenadier Eureka Seven F3 Strike Witches Tokyo Magnitude 8.0 Panty & Stocking K-ON! |
NES TurboGrafx-16 Sega Genesis Nintendo 64 PSP XBORX 360 Playstation 3 Amiga |
NES TurboGrafx-16 Sega Genesis Nintendo 64 PSP XBORX 360 Playstation 3 Amiga |
Top 25 Games of All-Time Top 10 Worst Games of All-Time Top 115 SNES Games Top 158 NES Games Achieve This! Robot Masters Rundown SEGA Genesis Is Gay Cheetah Men Saga |
Top 25 Games of All-Time Top 10 Worst Games of All-Time Top 115 SNES Games Top 158 NES Games Achieve This! Robot Masters Rundown SEGA Genesis Is Gay Cheetah Men Saga |
Back |
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FINAL FANTASY UEBER ALLES by Polly The World is Veiled in Darkness So! Let's start with some background. The year is 1987. Four years ago, two events tremendously and irrevocably altered the course of the emerging video games industry. The first was the release of Ninendo's Famicom console in Japan, the genesis (perhaps a poor choice of words in this context) of the modern-day home video gaming industry. The second was the near-total collapse of the North American video game industry; which, in the grand American tradition of bursting bubbles, was entirely its own fault. With Nintendo's 8-bit console becoming the only game in town (so to speak), the geographical axis of the video game world moved deep within Japanese territory. With all the American game companies fleeing the toxic money sinkhole they helped create, the Famicom presented Japanese software outfits with the double opportunity of a fertile market and a level playing field. Japanese game developers watched Nintendo's own Super Mario Bros., ExciteBike, and Legend of Zelda titles selling thousands of cartridges, and were eager for a stake in the action. |
FINAL FANTASY UEBER ALLES by Polly The World is Veiled in Darkness So! Let's start with some background. The year is 1987. Four years ago, two events tremendously and irrevocably altered the course of the emerging video games industry. The first was the release of Ninendo's Famicom console in Japan, the genesis (perhaps a poor choice of words in this context) of the modern-day home video gaming industry. The second was the near-total collapse of the North American video game industry; which, in the grand American tradition of bursting bubbles, was entirely its own fault. With Nintendo's 8-bit console becoming the only game in town (so to speak), the geographical axis of the video game world moved deep within Japanese territory. With all the American game companies fleeing the toxic money sinkhole they helped create, the Famicom presented Japanese software outfits with the double opportunity of a fertile market and a level playing field. Japanese game developers watched Nintendo's own Super Mario Bros., ExciteBike, and Legend of Zelda titles selling thousands of cartridges, and were eager for a stake in the action. |
The first wave of third-party Famicom games arrived around the end of 1985 and into 1986. At first, most third-party NES games were ports of arcade and MSX titles, such as Jaleco's City Connection, Hudson Soft's Adventure Island, Tatio's Legend of Kage, and Capcom's 1942. Towards the middle of 1986, third-party games exclusively developed for the Famicom started hitting the shelves, such as Konami's Ganbare Goemon! Karakuri Douchuu, SunSoft's Atlantis no Nazo (ported to North America as Super Pitfall), Bandai's Dragon Ball: Shen-Long no Nazo, and Toei's Hokuto no Ken. Very few of these early third-party efforts are really noteworthy (or even that good), but one exception is the iconoclastic Dragon Quest, the third Famicom game created by longtime MSX and NEC PX98 game maker Enix. |
The first wave of third-party Famicom games arrived around the end of 1985 and into 1986. At first, most third-party NES games were ports of arcade and MSX titles, such as Jaleco's City Connection, Hudson Soft's Adventure Island, Tatio's Legend of Kage, and Capcom's 1942. Towards the middle of 1986, third-party games exclusively developed for the Famicom started hitting the shelves, such as Konami's Ganbare Goemon! Karakuri Douchuu, SunSoft's Atlantis no Nazo (ported to North America as Super Pitfall), Bandai's Dragon Ball: Shen-Long no Nazo, and Toei's Hokuto no Ken. Very few of these early third-party efforts are really noteworthy (or even that good), but one exception is the iconoclastic Dragon Quest, the third Famicom game created by longtime MSX and NEC PX98 game maker Enix. |
ActionScript [AS1/AS2]
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Labels
"Restaro01" | Frame 190 |
"MainMenu" | Frame 210 |
"Features" | Frame 217 |
"Games" | Frame 269 |
"Articles" | Frame 324 |
"Random" | Frame 383 |
"Links" | Frame 426 |
"Forum" | Frame 465 |
"Exit" | Frame 532 |
"FeaturesMain" | Frame 565 |
"FeaturesMenu" | Frame 599 |
"Final Fantasy" | Frame 615 |
"Japanese Cartoons" | Frame 721 |
"Chrono" | Frame 860 |
"Kain" | Frame 1050 |
"Mana" | Frame 1164 |
"Shmups" | Frame 1378 |
"Movie Reviews" | Frame 1594 |
"PatPolly" | Frame 1842 |
"Exit2" | Frame 1973 |
"AnimeStart" | Frame 2015 |
"AnimeMenu" | Frame 2049 |
"ElfenLied" | Frame 2064 |
"Grenadier" | Frame 2383 |
"EurekaSeven" | Frame 2405 |
"F3" | Frame 2436 |
"StrikeWitches" | Frame 2462 |
"TM 8.0" | Frame 2484 |
"PandS" | Frame 2506 |
"K-ON" | Frame 2609 |
"Exit3" | Frame 2639 |
"GameStart" | Frame 2677 |
"GameMenu" | Frame 2722 |
"NES" | Frame 2737 |
"TurboGrafx-16" | Frame 2836 |
"Genesis" | Frame 2997 |
"Nintendo 64" | Frame 3146 |
"PSP" | Frame 3259 |
"XBORX 360" | Frame 3364 |
"Playstation 3" | Frame 3487 |
"Amiga " | Frame 3617 |
"Exit4" | Frame 3749 |
"ArticlesStart" | Frame 3784 |
"ArticlesMenu" | Frame 3829 |
"Top25" | Frame 3844 |
"Worst10" | Frame 4045 |
"115SNES" | Frame 4251 |
"158NES" | Frame 4408 |
"ACHIEVE" | Frame 4620 |
"ROBOT" | Frame 4761 |
"GENESISGAY" | Frame 4969 |
"CHEETAH" | Frame 5074 |
"Exit5" | Frame 5143 |
"LoadFinalFantasy" | Frame 5173 |
"LoadAnythingElse" | Frame 5321 |
"Final Fucking Fantasy" | Frame 5557 |
"FinalFantasyEnd" | Frame 8847 |
"RandomUme" | Frame 8867 |
"LinksRunning" | Frame 9063 |
"Loaded" | Frame 9157 |
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