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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/44107189?noj=FRM44107189-15DC" width="1" height="1"></div>

Dinner Danger 7.swf

This is the info page for
Flash #221421

(Click the ID number above for more basic data on this flash file.)


Text
100 %

100 %

<p align="center"><font face="Embryonic Outside" size="16" color="#ffffff" letterSpacing="2.000000" kerning="0">1234</font></p>

/

666

666

Packages

Score

EnergY

Packages

Score

EnergY

X

?

?

S

Initialization

Initialization

High Score

LEVELS

SNAFU CONTAINER

HELP

HELP

HELP

PLAY

PLAY

PLAY

Mr. X is on a mission--to gather the ingredients for dinner!
Unfortunately, SNAFU agents are trying to make this meal his last!

Choose your vehicle carefully--each has specific driving skills.

Mr. X is on a mission--to gather the ingredients for dinner!
Unfortunately, SNAFU agents are trying to make this meal his last!

Choose your vehicle carefully--each has specific driving skills.

INSTRUCTIONS

INSTRUCTIONS

next

next

next

It's tough, but it ain't fast.

It's tough, but it ain't fast.

A bit fragile, but it can fly over oil slicks.

A bit fragile, but it can fly over oil slicks.

It's fast, but it ain't tough.

It's fast, but it ain't tough.

Keep an eye on your watch!
Get back to Home Base in time for dinner!

Use the Arrow Keys.
Patrol the map to find
every package of secret ingredients.

Keep an eye on your watch!
Get back to Home Base in time for dinner!

Use the Arrow Keys.
Patrol the map to find
every package of secret ingredients.

back

back

back

Be alert!  SNAFU agents are chasing you.
Crash into one of them and your vehicle will take damage.

Repair your vehicle by collecting the
wrench icon in front of garages.

Collect shields to bump them out
of your way and earn points.

Collect shields to bump them out
of your way and earn points.

Be alert!  SNAFU agents are chasing you.
Crash into one of them and your vehicle will take damage.

Repair your vehicle by collecting the
wrench icon in front of garages.

Red arrows will momentarily boost your speed
if you drive over them.

Grab X Bonus Points to get a higher score.

If you lose all your energy, the X's will be
feasting on flavorless leftovers!

Oh, and SNAFU will rule the world, too!

Red arrows will momentarily boost your speed
if you drive over them.

Careful!

Grab X Bonus Points to get a higher score.

If you lose all your energy, the X's will be
feasting on flavorless leftovers!

100 points

100 points

Careful!

Oh, and SNAFU will rule the world, too!

Select your vehicle!

Select your vehicle!

select

select

select

select

<p align="left"><font face="Turkey Sandwich" size="25" color="#ff7300" letterSpacing="2.000000" kerning="1">NEXT LEVEL!</font></p>

Dinner? Served!

Crisis? Averted!

Dinner? Served!

Crisis? Averted!

Bon Appetit!

Bon Appetit!

VIEW HIGH SCORE

VIEW HIGH SCORE

PLAY AGAIN

PLAY AGAIN

PLAY AGAIN

Try again!

Try again!

Yikes!
Guess it's leftovers
for dinner!

Yikes!
Guess it's leftovers
for dinner!

HIGH SCORES

HIGH SCORES

Your Score

Your Score

Updating high score list...

123456

submit score

submit score

submit score

Scroll

SCORE POPUP

your Score

your Score

<p align="center"><font face="Embryonic Outside" size="36" color="#3b2731" letterSpacing="2.000000" kerning="0">1234</font></p>

<p align="center"><font face="Embryonic Outside" size="36" color="#fdffa8" letterSpacing="2.000000" kerning="0">1234</font></p>

NEXT

NEXT

NEXT

<p align="left"><font face="Turkey Sandwich" size="25" color="#000000" letterSpacing="2.000000" kerning="1">EASTER EGG</font></p>

BONUS LEVEL

BONUS LEVEL

BONUS LEVEL

Help In Game

Use the Arrow Keys
Patrol the map to find
every package of secret ingredients.

Use the Arrow Keys
Patrol the map to find
every package of secret ingredients.

ActionScript [AS1/AS2]

Frame 1
Stage.showMenu = false; _focusrect = false; stop();
Instance of Symbol 113 MovieClip [veh] "vehicule" in Frame 7
onClipEvent (load) { this._visible = false; }
Instance of Symbol 127 MovieClip [snafu] in Frame 7
onClipEvent (load) { this._visible = false; }
Instance of Symbol 182 MovieClip "Hud" in Frame 7
onClipEvent (load) { this._visible = false; this.swapDepths(30000); }
Instance of Symbol 184 MovieClip in Frame 7
onClipEvent (load) { this = new tr_Ctrl(this); } onClipEvent (keyDown) { _global.C.keyPressed(); } onClipEvent (keyUp) { _global.C.keyReleased(); }
Instance of Symbol 205 MovieClip "CtrlSounds" in Frame 7
onClipEvent (load) { _global.S = this; Items = new Object(); G_TabSonFade = new Array(); Mute = false; Controlled = new Array("sndMusic", "sndBump", "sndSelectVeh", "sndEgg", "sndPackage", "sndBoost", "sndOil", "sndSnafu", "sndBtn", "sndShield", "sndPts", "sndWrench", "sndBip", "sndTransit", "sndDie", "sndAutoSelect", "sndAvionSelect", "sndMotoSelect"); for (i in Controlled) { this.createEmptyMovieClip(Controlled[i], i + 1); this[Controlled[i]] = new Sound(Controlled[i]); this[Controlled[i]].attachSound(Controlled[i]); Items[Controlled[i]] = new Object(); Items[Controlled[i]].Nom = Controlled[i]; Items[Controlled[i]].Volume = 0; } PlaySound = function (l_Name, l_Vol, l_NbLoop, l_restart) { if ((l_restart == undefined) || (l_restart == false)) { if (!eval (l_Name).isPlaying) { SetVolume(l_Name, l_Vol); eval (l_Name).start(0, l_NbLoop); eval (l_Name).isPlaying = true; this[l_Name].onSoundComplete = function () { this.isPlaying = false; }; } } else { SetVolume(l_Name, l_Vol); eval (l_Name).start(0, l_NbLoop); eval (l_Name).isPlaying = true; this[l_Name].onSoundComplete = function () { this.isPlaying = false; }; } }; StopSound = function (l_Name) { SetVolume(l_Name, 0); eval (l_Name).isPlaying = false; eval (l_Name).stop(); }; SetVolume = function (l_Name, l_Vol) { Items[l_Name].Volume = l_Vol; if (Mute) { eval (l_Name).setVolume(0); } else { eval (l_Name).setVolume(l_Vol); } }; isPlaying = function (l_Name) { return(eval (l_Name).isPlaying); }; DoFade = function (l_Name, l_Vol, l_DirFade, l_SpdFade, l_Index) { var _local1 = Items[l_Name].Volume; if (l_DirFade == "In") { if ((_local1 + l_SpdFade) < l_Vol) { SetVolume(l_Name, _local1 + l_SpdFade); } else { SetVolume(l_Name, l_Vol); G_TabSonFade.splice(l_Index, 1); } } else if ((_local1 - l_SpdFade) > l_Vol) { SetVolume(l_Name, _local1 - l_SpdFade); } else { SetVolume(l_Name, l_Vol); G_TabSonFade.splice(l_Index, 1); if (l_Vol == 0) { StopSound(l_Name); } } }; Fade = function () { for (i in G_TabSonFade) { DoFade(G_TabSonFade[i][0], G_TabSonFade[i][1], G_TabSonFade[i][2], G_TabSonFade[i][3], i); } }; DoMute = function () { Mute = true; for (i in Items) { eval (Items[i].Nom).setVolume(0); } }; UndoMute = function () { Mute = false; for (i in Items) { SetVolume(Items[i].Nom, Items[i].Volume); } }; } onClipEvent (enterFrame) { _global.S.Fade(); }
Frame 8
_global.S.PlaySound("sndMusic", 0, 9999); _global.S.G_TabSonFade.push(["sndMusic", 15, "In", 1]); _focusrect = false;
Instance of Symbol 214 MovieClip "RoadHit" in Frame 8
onClipEvent (load) { this._visible = false; }
Instance of Symbol 218 MovieClip "ControlHS" in Frame 8
onClipEvent (load) { function getScores() { if (G_TestHighScore == true) { trace("getScores"); } if (gProxyObj == undefined) { if (G_TestHighScore == true) { trace("dans getscore, listescore"); } listScores(); } else { if (G_TestHighScore == true) { trace("dans getscore, getScores"); } gProxyObj.getScores(cbFunc2); } } function submitScore(theScore) { if (G_TestHighScore == true) { trace("Envoie le score = " + theScore); } gProxyObj.submitScore(theScore, cbFunc); } function initHiScores() { if (G_TestHighScore == true) { trace("Tu init le highscore!"); } gProxyObj.setGame_Id("xs_disaster"); } function getScoreString() { var _local5 = "Oops! The high score list isn't available right now!"; var _local8 = 26; if (gProxyObj != undefined) { var _local7 = gProxyObj.getScoreCount(); if (_local7 > 0) { var _local1; var _local6; var _local3; var _local4; _local5 = ""; _local1 = 0; while (_local1 < _local7) { _local6 = gProxyObj.getScoreItem(_local1); _local3 = _local6[0]; _local4 = fStyleNumber(_local6[1]); spaceNb = ((_local8 - _local3.length) - _local4.length) - 4; spaceTXT = ""; var _local2 = 0; while (_local2 < spaceNb) { spaceTXT = spaceTXT + " "; _local2++; } if (_local1 < 9) { _local5 = _local5 + ((((((_local1 + 1) + " ") + _local3) + spaceTXT) + _local4) + newline); } else if (_local1 < 99) { _local5 = _local5 + ((((((_local1 + 1) + " ") + _local3) + spaceTXT) + _local4) + newline); } else { _local5 = _local5 + ((((((_local1 + 1) + " ") + _local3) + spaceTXT) + _local4) + newline); } _local1++; } } else { _local5 = "Whoops, the high scores seem to have escaped!"; } } if (G_TestHighScore == true) { trace("Tu retournes \u00E7a = " + _local5); } return(_local5); } function listScores() { if (G_TestHighScore == true) { trace("Liste les scores.."); } _parent.mcMain.txt_highScore.text = getScoreString(); } function cbFunc(thisBool) { if (thisBool) { listScores(); } else { if (G_TestHighScore == true) { trace("CBfunc y\u00E9 false..."); } _parent.mcMain.txt_highScore.text = "Oops! The high score list isn\u2019t available right now!"; } } function cbFunc2(thisBool) { if (thisBool) { listScores(); } else { _parent.mcMain.txt_highScore.text = "Oops! The high score list isn\u2019t available right now!"; } } function fStyleNumber(_nNumber, _nMinimumChar) { _sNumber = String(_nNumber); _sNewString = ""; _nlength = _sNumber.length; _nlength = _nlength / 3; if (_nlength <= 1) { _sNewNumber = _sNumber; if (_sNewNumber.length < _nMinimumChar) { _sNewNumber = "0" + _sNewNumber; } return(_sNewNumber); } _nLoop = _nlength; while (_nLoop > 1) { _sNewString = (" " + _sNumber.substr(-3)) + _sNewString; _sNumber = _sNumber.substr(0, -3); _nLoop--; } _sNewNumber = _sNumber + _sNewString; if (_sNewNumber.length < _nMinimumChar) { _sNewNumber = "0" + _sNewNumber; } return(_sNewNumber); } _global.HS = this; var G_ShowHighScore = true; var G_TestHighScore = false; if (G_TestHighScore == true) { gProxyObj.setServer("www.nick-q.mtvi.com"); gProxyObj.setScreenName("SimonQuiTest"); gProxyObj.setIsLoggedIn(true); } }
Instance of Symbol 318 MovieClip "Map" in Frame 9
onClipEvent (load) { trace(_global.C); _global.C.CreerMap(this); }
Instance of Symbol 321 MovieClip "Decoupe" in Frame 9
onClipEvent (load) { this.swapDepths(20000); }
Frame 13
stop();
Frame 14
Hud._visible = false; _global.C.nbPts = 0; Hud.Pts.text = 0; stop();
Instance of Symbol 339 MovieClip in Frame 14
/* no clip actions */
Frame 20
stop();
Frame 29
stop();
Frame 34
stop();
Frame 39
Hud._visible = false; stop();
Instance of Symbol 482 MovieClip "Transit" in Frame 39
onClipEvent (load) { this.swapDepths(30001); }
Frame 47
Hud._visible = false; stop();
Frame 52
Hud._visible = false; stop();
Frame 58
stop();
Frame 67
Hud._visible = true; stop();
Instance of Symbol 620 MovieClip "ScorePopUp" in Frame 67
onClipEvent (load) { this.swapDepths(20005); }
Instance of Symbol 636 MovieClip "HelpInGame" in Frame 67
onClipEvent (load) { this.swapDepths(8000000); }
Symbol 23 MovieClip Frame 1
stop();
Instance of Symbol 19 MovieClip in Symbol 24 MovieClip Frame 1
onClipEvent (load) { iTotal = _parent._parent.getBytesTotal(); iCurrent = 0; done = true; } onClipEvent (enterFrame) { iCurrent = 100 * (_parent._parent.getBytesLoaded() / iTotal); _parent.Bar.gotoAndStop(Math.round(iCurrent)); _parent.Pour_txt.text = Math.round(iCurrent) + " %"; _parent.Shadow_txt.text = Math.round(iCurrent) + " %"; if (Math.round(iCurrent) == 100) { _parent._parent.gotoAndPlay("Init"); } }
Symbol 637 MovieClip [__Packages.tr_Ctrl] Frame 0
class tr_Ctrl { var mcRef, lvlNo, nbPackages, nbPts, nbPtsX, nbPtsXCollect, nbLife, xCar, snafuArr, timer, gamePause, map, rightarrow, leftarrow, uparrow, downarrow; function tr_Ctrl (l_mcRef) { mcRef = l_mcRef; mcRef._visible = false; _global.C = this; _global.CS = mcRef._parent; lvlNo = 0; nbPackages = 0; nbPts = 0; nbPtsX = 0; nbPtsXCollect = 0; _global.CS.Hud.Pts.text = nbPts; nbLife = 101; _global.CS.Hud.LifeBar.gotoAndStop(nbLife); xCar = null; snafuArr = new Array(); timer = new tr_CountDown(); gamePause = false; CreateVeh(); mcRef.onEnterFrame = EnterFrame; } function CreateVeh() { xCar = new tr_xCar(_global.CS.attachMovie("veh", "veh", DEPTH_VEH)); } function CreerMap(l_mcRef) { map = new tr_Map(l_mcRef); } function SetLvlNo(l_lvlNo) { lvlNo = l_lvlNo; } function AddAPackage() { nbPackages++; _global.CS.Hud.NbPack.text = 0; _global.CS.Hud.NbPackTotal.text = nbPackages; } function AddAPtsX() { nbPtsX++; } function RemoveAPackage() { if (nbPackages > 0) { nbPackages--; _global.CS.Hud.NbPack.text = _global.CS.Hud.NbPackTotal.text - nbPackages; if (nbPackages == 0) { timer.StopTimer(); xCar.PauseMe(); var _local3 = 0; while (_local3 < snafuArr.length) { snafuArr[_local3].PauseMe(); _local3++; } _global.CS.ScorePopUp.gotoAndStop("Appear"); } } } function GetSnafuDepth() { return(DEPTH_SNAFU_CAR); } function GetHit(l_collider) { switch (l_collider) { case "snafu" : switch (xCar.GetSelectedVeh()) { case 1 : RemoveLife(LIFE_SNAFU_1); break; case 2 : RemoveLife(LIFE_SNAFU_2); break; case 3 : RemoveLife(LIFE_SNAFU_3); } break; case "Oil" : switch (xCar.GetSelectedVeh()) { case 1 : RemoveLife(LIFE_OIL_1); break; case 2 : RemoveLife(LIFE_OIL_2); } } } function RemoveLife(l_amount) { nbLife = nbLife - l_amount; if (nbLife < 1) { nbLife = 1; } if (nbLife == 1) { xCar.Dying(); _global.S.PlaySound("sndDie", 100, 1); } _global.CS.Hud.LifeBar.gotoAndStop(nbLife); } function Heal() { nbLife = 101; _global.CS.Hud.LifeBar.gotoAndStop(nbLife); } function GameOver() { if (lvlNo > 10) { timer.StopTimer(); xCar.PauseMe(); _global.CS.ScorePopUp.gotoAndStop("Appear"); } else { lvlNo = 0; xCar.PauseMe(); timer.StopTimer(); _global.CS.Map.Lvl.gotoAndStop(1); _global.CS.gotoAndStop("Loose"); } } function AddPts(l_ptsType) { switch (l_ptsType) { case "PtsX" : nbPts = nbPts + PTS_X; nbPtsXCollect++; break; case "Package" : nbPts = nbPts + PTS_PACKAGE; break; case "Wrench" : nbPts = nbPts + PTS_WRENCH; break; case "Shield" : nbPts = nbPts + PTS_WRENCH; break; case "Snafu" : nbPts = nbPts + PTS_SNAFU; } _global.CS.Hud.Pts.text = nbPts; } function GetScore() { return(nbPts); } function GetLvlNo() { return(lvlNo); } function NextLvl() { if (lvlNo == 0) { _global.CS.gotoAndStop("Game"); } _global.CS.Hud.Clock.gotoAndStop("Idle"); Heal(); map.ResetLvl(); map.PlaceMap(); nbPackages = 0; nbPtsX = 0; nbPtsXCollect = 0; xCar.ResetCar(); var _local3 = 0; while (_local3 < snafuArr.length) { snafuArr[_local3].DeleteMc(); delete snafuArr[_local3]; _local3++; } snafuArr = new Array(); if (lvlNo > 10) { _global.CS.Map.Lvl.gotoAndStop("LevelBonus"); timer.StartCd(900); } else { lvlNo++; _global.CS.Map.Lvl.gotoAndStop("Level" + lvlNo); switch (lvlNo) { case 1 : map.CreateSnafus(4); timer.StartCd(2800); break; case 2 : map.CreateSnafus(6); timer.StartCd(4800); break; case 3 : map.CreateSnafus(8); timer.StartCd(7800); break; case 4 : map.CreateSnafus(12); timer.StartCd(9800); break; case 5 : map.CreateSnafus(16); timer.StartCd(12000); } } } function KeyMappingVerify() { if (rightarrow) { xCar.HandleKey("right"); } else if (leftarrow) { xCar.HandleKey("left"); } else if (uparrow) { xCar.HandleKey("up"); } else if (downarrow) { xCar.HandleKey("down"); } } function keyPressed() { trace("key is down"); if (Key.getCode() == 39) { rightarrow = true; } else { rightarrow = false; } if (Key.getCode() == 37) { leftarrow = true; } else { leftarrow = false; } if (Key.getCode() == 38) { uparrow = true; } else { uparrow = false; } if (Key.getCode() == 40) { downarrow = true; } else { downarrow = false; } } function keyReleased() { if (Key.getCode() == 39) { rightarrow = false; } if (Key.getCode() == 37) { leftarrow = false; } if (Key.getCode() == 38) { uparrow = false; } if (Key.getCode() == 40) { downarrow = false; } } function EnterFrame() { if (!_global.C.gamePause) { _global.C.KeyMappingVerify(); _global.C.map.EnterFrame(); _global.C.xCar.EnterFrame(); _global.C.timer.EnterFrame(); } } var DEPTH_VEH = 1000; var DEPTH_SNAFU_CAR = 2000; var LIFE_SNAFU_1 = 10; var LIFE_SNAFU_2 = 25; var LIFE_SNAFU_3 = 20; var LIFE_OIL_1 = 2; var LIFE_OIL_2 = 5; var PTS_X = 250; var PTS_SNAFU = 500; var PTS_WRENCH = 50; var PTS_PACKAGE = 150; var PTS_SHIELD = 50; }
Symbol 638 MovieClip [__Packages.tr_Map] Frame 0
class tr_Map { var mcRef, hit1, decoupe, hitArray; function tr_Map (l_mcRef) { mcRef = l_mcRef; hit1 = _global.CS.RoadHit; decoupe = _global.CS.Decoupe; ScanMap(); PlaceMap(); _global.CS.gotoAndStop("TC"); } function CreateSnafus(l_nbSnafu) { var _local4; var _local3 = 0; while (_local3 < l_nbSnafu) { _local4 = mcRef.SnafusContainer.attachMovie("snafu", "snafu" + _global.C.snafuArr.length, _global.C.GetSnafuDepth() + _global.C.snafuArr.length); _global.C.snafuArr.push(new tr_snafuCar(_local4, _global.C.snafuArr.length)); _local3++; } } function CreatePackage(l_mcRef) { var _local4 = new tr_Package(l_mcRef); _global.C.AddAPackage(); var _local3 = new Object(); _local3.x = Math.floor(l_mcRef._x / SCAN_WIDTH); _local3.y = Math.floor(l_mcRef._y / SCAN_WIDTH); if (hitArray[_local3.y][_local3.x][0] == 1) { hitArray[_local3.y][_local3.x][0] = 2; } hitArray[_local3.y][_local3.x][1].push(_local4); } function CreateWrench(l_mcRef) { var _local4 = new tr_Wrench(l_mcRef); var _local2 = new Object(); _local2.x = Math.floor(l_mcRef._x / SCAN_WIDTH); _local2.y = Math.floor(l_mcRef._y / SCAN_WIDTH); if (hitArray[_local2.y][_local2.x][0] == 1) { hitArray[_local2.y][_local2.x][0] = 2; } hitArray[_local2.y][_local2.x][1].push(_local4); } function CreateSpeedWay(l_mcRef, l_dir) { var _local3 = new tr_SpeedWay(l_mcRef, l_dir); var _local2 = new Object(); _local2.x = Math.floor(l_mcRef._x / SCAN_WIDTH); _local2.y = Math.floor(l_mcRef._y / SCAN_WIDTH); if (hitArray[_local2.y][_local2.x][0] == 1) { hitArray[_local2.y][_local2.x][0] = 2; } hitArray[_local2.y][_local2.x][1].push(_local3); } function CreatePtsX(l_mcRef) { var _local5 = new tr_PtsX(l_mcRef); _global.C.AddAPtsX(); var _local3 = new Object(); _local3.x = Math.floor(l_mcRef._x / SCAN_WIDTH); _local3.y = Math.floor(l_mcRef._y / SCAN_WIDTH); if (hitArray[_local3.y][_local3.x][0] == 1) { hitArray[_local3.y][_local3.x][0] = 2; } hitArray[_local3.y][_local3.x][1].push(_local5); } function CreateShield(l_mcRef) { var _local4 = new tr_Shield(l_mcRef); var _local2 = new Object(); _local2.x = Math.floor(l_mcRef._x / SCAN_WIDTH); _local2.y = Math.floor(l_mcRef._y / SCAN_WIDTH); if (hitArray[_local2.y][_local2.x][0] == 1) { hitArray[_local2.y][_local2.x][0] = 2; } hitArray[_local2.y][_local2.x][1].push(_local4); } function CreateOil(l_mcRef) { var _local4 = new tr_Oil(l_mcRef); var _local2 = new Object(); _local2.x = Math.floor(l_mcRef._x / SCAN_WIDTH); _local2.y = Math.floor(l_mcRef._y / SCAN_WIDTH); if (hitArray[_local2.y][_local2.x][0] == 1) { hitArray[_local2.y][_local2.x][0] = 2; } hitArray[_local2.y][_local2.x][1].push(_local4); } function CreateBarrier(l_mcRef) { var _local3 = new tr_Barrier(l_mcRef); var _local2 = new Object(); _local2.x = Math.floor(l_mcRef._x / SCAN_WIDTH); _local2.y = Math.floor(l_mcRef._y / SCAN_WIDTH); if (hitArray[_local2.y][_local2.x][0] >= 1) { hitArray[_local2.y][_local2.x][0] = 3; } hitArray[_local2.y][_local2.x][1].push(_local3); } function GetObjCell(l_coord, l_dir) { var _local6 = 0; var _local2 = (l_coord.y - mcRef._y) / SCAN_HEIGHT; var _local3 = (l_coord.x - mcRef._x) / SCAN_WIDTH; if ((l_dir == "right") || (l_dir == "down")) { _local2 = Math.ceil(_local2); _local3 = Math.ceil(_local3); } else if ((l_dir == "left") || (l_dir == "up")) { _local2 = Math.floor(_local2); _local3 = Math.floor(_local3); } return(hitArray[_local2][_local3][1]); } function EnterFrame() { var _local2 = 0; while (_local2 < _global.C.snafuArr.length) { _global.C.snafuArr[_local2].EnterFrame(); _local2++; } } function PlaceMap() { var _local2 = new Object(); _local2.x = hit1.StartPos._x; _local2.y = hit1.StartPos._y; mcRef.localToGlobal(_local2); mcRef._x = mcRef._x - (_local2.x - XCAR_STD_X_POS); mcRef._y = mcRef._y - (_local2.y - XCAR_STD_Y_POS); decoupe._x = mcRef._x; decoupe._y = mcRef._y; } function ScanMap() { var _local6 = CreateScannerHead(); var _local8 = mcRef._width / SCAN_WIDTH; var _local10 = mcRef._height / SCAN_HEIGHT; var _local4 = new Object(); var _local7; var _local9; hitArray = new Array(); var _local5 = 0; while (_local5 < _local10) { hitArray[_local5] = new Array(); var _local3 = 0; while (_local3 < _local8) { hitArray[_local5][_local3] = new Array(); _local6._x = _local3 * SCAN_WIDTH; _local6._y = _local5 * SCAN_HEIGHT; _local7 = true; _local9 = true; var _local2 = 1; while (_local2 <= 4) { _local4.x = _local6["pt" + _local2]._x; _local4.y = _local6["pt" + _local2]._y; _local6.localToGlobal(_local4); if (!hit1.hitTest(_local4.x, _local4.y, true)) { _local7 = false; _local2 = 5; } _local2++; } if (_local7) { hitArray[_local5][_local3][0] = 1; } else { hitArray[_local5][_local3][0] = 0; } hitArray[_local5][_local3][1] = new Array(); _local3++; } _local5++; } _local6.removeMovieClip(); } function ResetLvl() { var _local5 = mcRef._width / SCAN_WIDTH; var _local6 = mcRef._height / SCAN_HEIGHT; var _local3 = 0; while (_local3 < _local6) { var _local2 = 0; while (_local2 < _local5) { var _local4 = 0; while (_local4 < hitArray[_local3][_local2][1].length) { delete hitArray[_local3][_local2][1][_local4]; _local4++; } hitArray[_local3][_local2][1] = new Array(); if (hitArray[_local3][_local2][0] > 1) { hitArray[_local3][_local2][0] = 1; } _local2++; } _local3++; } } function CreateScannerHead() { var _local4 = _global.CS.createEmptyMovieClip("scannerHead", 1); var _local3 = _global.CS.scannerHead.createEmptyMovieClip("pt1", 1); _local3._x = HEAD_TOLERANCE; _local3._y = HEAD_TOLERANCE; _local3 = _global.CS.scannerHead.createEmptyMovieClip("pt2", 2); _local3._x = SCAN_WIDTH - HEAD_TOLERANCE; _local3._y = HEAD_TOLERANCE; _local3 = _global.CS.scannerHead.createEmptyMovieClip("pt3", 3); _local3._x = HEAD_TOLERANCE; _local3._y = SCAN_HEIGHT - HEAD_TOLERANCE; _local3 = _global.CS.scannerHead.createEmptyMovieClip("pt4", 4); _local3._x = SCAN_WIDTH - HEAD_TOLERANCE; _local3._y = SCAN_HEIGHT - HEAD_TOLERANCE; return(_local4); } function GetGap(l_coord, l_wishDir, l_curDir, l_speed) { var _local3 = (l_coord.y - mcRef._y) / SCAN_HEIGHT; var _local4 = (l_coord.x - mcRef._x) / SCAN_WIDTH; var _local2 = new Number(); var _local6 = null; switch (l_curDir) { case "left" : _local4 = Math.floor(_local4); break; case "right" : _local4 = Math.ceil(_local4); break; case "up" : _local3 = Math.floor(_local3); break; case "down" : _local3 = Math.ceil(_local3); } switch (l_wishDir) { case "down" : _local3 = Math.ceil(_local3); break; case "up" : _local3 = Math.floor(_local3); break; case "left" : _local4 = Math.floor(_local4); break; case "right" : _local4 = Math.ceil(_local4); } if (hitArray[_local3][_local4][0] >= 1) { switch (l_curDir) { case "left" : _local2 = _local4 * SCAN_WIDTH; if (((l_coord.x - mcRef._x) - l_speed) <= _local2) { _local6 = (l_coord.x - mcRef._x) - _local2; } break; case "right" : _local2 = _local4 * SCAN_WIDTH; if (((l_coord.x - mcRef._x) + l_speed) >= _local2) { _local6 = _local2 - (l_coord.x - mcRef._x); } break; case "down" : _local2 = _local3 * SCAN_HEIGHT; if (((l_coord.y - mcRef._y) + l_speed) >= _local2) { _local6 = _local2 - (l_coord.y - mcRef._y); } break; case "up" : _local2 = _local3 * SCAN_HEIGHT; if (((l_coord.y - mcRef._y) - l_speed) > _local2) { break; } _local6 = (l_coord.y - mcRef._y) - _local2; } } return(_local6); } function GetNextCellType(l_coord, l_dir) { var _local5 = 0; var _local2 = (l_coord.y - mcRef._y) / SCAN_HEIGHT; var _local3 = (l_coord.x - mcRef._x) / SCAN_WIDTH; if ((l_dir == "right") || (l_dir == "down")) { _local2 = Math.ceil(_local2); _local3 = Math.ceil(_local3); } else if ((l_dir == "left") || (l_dir == "up")) { _local2 = Math.floor(_local2); _local3 = Math.floor(_local3); } _local5 = hitArray[_local2][_local3][0]; return(_local5); } function Move(l_speed, l_dir) { var _local3 = 0; switch (l_dir) { case "right" : if ((SCREEN_WIDTH - mcRef._width) > (mcRef._x - l_speed)) { _local3 = Math.ceil((SCREEN_WIDTH - mcRef._width) - (mcRef._x - l_speed)); } mcRef._x = mcRef._x - (l_speed - _local3); break; case "left" : if ((mcRef._x + l_speed) > 0) { _local3 = Math.ceil((mcRef._x + l_speed) - 0); } mcRef._x = mcRef._x + (l_speed - _local3); break; case "up" : if ((mcRef._y + l_speed) > 0) { _local3 = Math.ceil((mcRef._y + l_speed) - 0); } mcRef._y = mcRef._y + (l_speed - _local3); break; case "down" : if ((SCREEN_HEIGHT - 1800) > (mcRef._y - l_speed)) { _local3 = Math.ceil((SCREEN_HEIGHT - 1800) - (mcRef._y - l_speed)); } mcRef._y = mcRef._y - (l_speed - _local3); } decoupe._x = mcRef._x; decoupe._y = mcRef._y; return(_local3); } var XCAR_STD_X_POS = 230; var XCAR_STD_Y_POS = 130; var SCREEN_WIDTH = 500; var SCREEN_HEIGHT = 300; var SCAN_WIDTH = 40; var SCAN_HEIGHT = 40; var HEAD_TOLERANCE = 4; }
Symbol 639 MovieClip [__Packages.tr_snafuCar] Frame 0
class tr_snafuCar { var mcRef, indx, curSpeed, dir, dirTime, wishedDir, curAnim, isPaused; function tr_snafuCar (l_mcRef, l_indx) { var _local4 = _global.C.GetLvlNo(); if ((_local4 == 1) && (l_indx > 6)) { l_indx = random(6); } else if ((_local4 == 2) && (l_indx > 11)) { l_indx = random(11); } else if ((_local4 == 3) && (l_indx > 15)) { l_indx = random(15); } mcRef = l_mcRef; indx = l_indx; mcRef._x = _global.CS.RoadHit["SnafuPos" + l_indx]._x; mcRef._y = _global.CS.RoadHit["SnafuPos" + l_indx]._y; curSpeed = 0; dir = "right"; dirTime = 0; wishedDir = null; curAnim = "Moving"; isPaused = false; } function EnterFrame() { if (!isPaused) { if ((curAnim != "Die") && (curAnim != "Wait")) { Drive(); Move(); } this[curAnim](); } } function PauseMe() { isPaused = true; mcRef.Obj.stop(); mcRef.Obj.Etat.stop(); } function DeleteMc() { mcRef.removeMovieClip(); } function Die() { if (mcRef.Obj.Etat._currentframe >= FR_DIE) { SetAnim("Wait"); mcRef._x = _global.CS.RoadHit["SnafuPos" + indx]._x; mcRef._y = _global.CS.RoadHit["SnafuPos" + indx]._y; } } function Wait() { if (mcRef.Obj.Etat._currentframe >= FR_WAIT) { var _local3 = GetStageCoord(); var _local4 = _global.C.xCar.GetStageCoord(); if ((Math.abs(_local3.x - _local4.x) > SCREEN_WIDTH) && (Math.abs(_local3.y - _local4.y) > SCREEN_HEIGHT)) { SetAnim("Moving"); } } } function SetAnim(l_anim) { if (((l_anim != null) && (l_anim != "")) && (l_anim != undefined)) { curAnim = l_anim; mcRef.Obj.gotoAndStop(curAnim); } } function Return() { if (mcRef.Obj.Etat._currentframe >= FR_RETURN) { if (curSpeed > 0) { SetAnim("Moving"); } else { SetAnim("Idle"); } } } function Dying() { SetAnim("Die"); _global.C.AddPts("Snafu"); _global.S.PlaySound("sndSnafu", 40, 1); } function Drive() { if ((curAnim != "Slip") && (curAnim != "Rebound")) { var _local4 = _global.C.xCar.GetStageCoord(); var _local3 = GetStageCoord(); var _local6 = Math.abs(_local4.x - _local3.x); var _local5 = Math.abs(_local4.y - _local3.y); if (dirTime < DIR_TIMEOUT) { if ((_local6 < SCAN_WIDTH) || (_local5 < SCAN_HEIGHT)) { if ((_local6 < SCAN_WIDTH) && (_local5 < SEE_DIST)) { if (_local4.y > _local3.y) { wishedDir = "down"; } else { wishedDir = "up"; } } else if ((_local5 < SCAN_HEIGHT) && (_local6 < SEE_DIST)) { if (_local4.x > _local3.x) { wishedDir = "right"; } else { wishedDir = "left"; } } if (wishedDir != dir) { if (CheckRoadChange(wishedDir)) { dir = wishedDir; mcRef.gotoAndStop(dir); SetAnim("Return"); } } } else { RandomDir(); } } else { RandomAnyDir(); } } } function RandomDir() { switch (Math.floor(Math.random() * 4) + 1) { case 1 : wishedDir = "left"; break; case 2 : wishedDir = "right"; break; case 3 : wishedDir = "up"; break; case 4 : wishedDir = "down"; } if (((((wishedDir == "right") && (dir == "left")) || ((wishedDir == "left") && (dir == "right"))) || ((wishedDir == "up") && (dir == "down"))) || ((wishedDir == "down") && (dir == "up"))) { wishedDir = dir; } if (CheckRoadChange(wishedDir)) { dir = wishedDir; mcRef.gotoAndStop(dir); SetAnim("Return"); dirTime = 0; } } function RandomAnyDir() { switch (Math.floor(Math.random() * 4) + 1) { case 1 : wishedDir = "left"; break; case 2 : wishedDir = "right"; break; case 3 : wishedDir = "up"; break; case 4 : wishedDir = "down"; } if (CheckRoadChange(wishedDir)) { dir = wishedDir; mcRef.gotoAndStop(dir); SetAnim("Return"); dirTime = 0; } } function Move() { if (((dir != null) && (CheckRoad(dir))) && (CheckOtherCar(dir))) { switch (dir) { case "right" : mcRef._x = mcRef._x + curSpeed; break; case "left" : mcRef._x = mcRef._x - curSpeed; break; case "up" : mcRef._y = mcRef._y - curSpeed; break; case "down" : mcRef._y = mcRef._y + curSpeed; } if (curSpeed < MAX_SPEED) { curSpeed = curSpeed + ACCEL_SPEED; } } else { dirTime++; curSpeed = 0; if (curAnim != "Rebound") { SetAnim("Idle"); } } } function CheckPlayerHit(l_xCar) { var _local2 = false; if ((curAnim != "Die") && (curAnim != "Wait")) { _local2 = mcRef.hitTest(l_xCar); } return(_local2); } function CheckRoadChange(l_dir) { var _local3 = new Object(); var _local6 = new Number(); var _local4 = false; if (((((l_dir == "right") && (dir == "left")) || ((l_dir == "left") && (dir == "right"))) || ((l_dir == "up") && (dir == "down"))) || ((l_dir == "down") && (dir == "up"))) { _local4 = true; } else { _local3.x = mcRef._x; _local3.y = mcRef._y; switch (l_dir) { case "right" : _local3.x = _local3.x + curSpeed; break; case "left" : _local3.x = _local3.x - curSpeed; break; case "up" : _local3.y = _local3.y - curSpeed; break; case "down" : _local3.y = _local3.y + curSpeed; } mcRef._parent.localToGlobal(_local3); _local6 = _global.C.map.GetGap(_local3, l_dir, dir, curSpeed); if (_local6 > 0) { curSpeed = _local6; Move(); _local4 = true; } else if (_local6 == 0) { _local4 = true; } } if (_local4) { _local4 = CheckOtherCar(l_dir); } return(_local4); } function CheckOtherCar(l_dir) { var _local8 = true; var _local7 = GetStageCoord(); var _local6; var _local4; var _local3; var _local5 = 0; while (_local5 < _global.C.snafuArr.length) { if (_local5 != indx) { _local6 = _global.C.snafuArr[_local5].GetStageCoord(); switch (l_dir) { case "right" : _local4 = _local6.x - _local7.x; if ((_local4 < SCAN_WIDTH) && (_local4 > 0)) { _local3 = Math.abs(_local6.y - _local7.y); if (_local3 < SCAN_HEIGHT) { _local8 = false; _local5 = _global.C.snafuArr.length; } } break; case "left" : _local4 = _local7.x - _local6.x; if ((_local4 < SCAN_WIDTH) && (_local4 > 0)) { _local3 = Math.abs(_local6.y - _local7.y); if (_local3 < SCAN_HEIGHT) { _local8 = false; _local5 = _global.C.snafuArr.length; } } break; case "up" : _local3 = _local7.y - _local6.y; if ((_local3 < SCAN_HEIGHT) && (_local3 > 0)) { _local4 = Math.abs(_local7.x - _local6.x); if (_local4 < SCAN_WIDTH) { _local8 = false; _local5 = _global.C.snafuArr.length; } } break; case "down" : _local3 = _local6.y - _local7.y; if (!((_local3 < SCAN_HEIGHT) && (_local3 > 0))) { break; } _local4 = Math.abs(_local7.x - _local6.x); if (_local4 >= SCAN_WIDTH) { break; } _local8 = false; _local5 = _global.C.snafuArr.length; } } _local5++; } return(_local8); } function CheckRoad(l_dir) { var _local7 = new Number(); var _local5 = new Object(); var _local6 = false; _local5.x = mcRef._x; _local5.y = mcRef._y; switch (l_dir) { case "right" : _local5.x = _local5.x + curSpeed; break; case "left" : _local5.x = _local5.x - curSpeed; break; case "up" : _local5.y = _local5.y - curSpeed; break; case "down" : _local5.y = _local5.y + curSpeed; } mcRef._parent.localToGlobal(_local5); _local7 = _global.C.map.GetNextCellType(_local5, l_dir); if (_local7 == 1) { _local6 = true; } else if (_local7 == 2) { var _local4 = _global.C.map.GetObjCell(_local5, l_dir); _local6 = true; var _local3 = 0; while (_local3 < _local4.length) { if (_local4[_local3].GetType() == "Oil") { SetAnim("Slip"); } _local3++; } _local6 = true; } else if (_local7 == 3) { _local6 = false; } if ((!_local6) && (curAnim == "Slip")) { SetAnim("Rebound"); } return(_local6); } function Rebound() { if (mcRef.Obj.Etat._currentframe >= FR_REBOUND) { if (curSpeed > 0) { curAnim = "Moving"; } else { curAnim = "Idle"; } mcRef.Obj.gotoAndStop(curAnim); } } function Slip() { if (mcRef.Obj.Etat._currentframe >= FR_SLIP) { if (curSpeed > 0) { curAnim = "Moving"; } else { curAnim = "Idle"; } mcRef.Obj.gotoAndStop(curAnim); } } function GetStageCoord() { var _local2 = new Object(); _local2.x = mcRef._x; _local2.y = mcRef._y; mcRef._parent.localToGlobal(_local2); return(_local2); } var SCREEN_WIDTH = 600; var SCREEN_HEIGHT = 300; var SCAN_WIDTH = 40; var SCAN_HEIGHT = 40; var SEE_DIST = 600; var MAX_SPEED = 6; var ACCEL_SPEED = 1; var DIR_TIMEOUT = 6; var FR_DIE = 23; var FR_WAIT = 90; var FR_RETURN = 5; var FR_SLIP = 40; var FR_REBOUND = 16; }
Symbol 640 MovieClip [__Packages.tr_Package] Frame 0
class tr_Package { var mcRef, objType, etat; function tr_Package (l_mcRef) { mcRef = l_mcRef; objType = TYPE; etat = "Idle"; } function GetType() { return(objType); } function CheckReaction(l_mcRef, l_speed) { var _local3 = false; if (l_speed <= MAX_SPEED) { if (mcRef.hitTest(l_mcRef)) { _global.C.RemoveAPackage(); _global.C.AddPts("Package"); _global.S.PlaySound("sndPackage", 45, 1, true); mcRef.Obj.gotoAndStop("Disappear"); _local3 = true; } } else { _global.C.RemoveAPackage(); _global.C.AddPts("Package"); _global.S.PlaySound("sndPackage", 45, 1, true); mcRef.Obj.gotoAndStop("Disappear"); _local3 = true; } return(_local3); } function GetStageCoord() { var _local2 = new Object(); _local2.x = mcRef._x; _local2.y = mcRef._y; mcRef._parent.localToGlobal(_local2); return(_local2); } var TYPE = "Package"; var MAX_SPEED = 9; }
Symbol 641 MovieClip [__Packages.tr_Wrench] Frame 0
class tr_Wrench { var mcRef, objType, etat; function tr_Wrench (l_mcRef) { mcRef = l_mcRef; objType = TYPE; etat = "Idle"; } function GetType() { return(objType); } function CheckReaction(l_mcRef, l_speed) { var _local3 = false; if (l_speed <= MAX_SPEED) { if (mcRef.hitTest(l_mcRef)) { _global.C.Heal(); _global.C.AddPts("Wrench"); _global.S.PlaySound("sndWrench", 250, 1); mcRef.Obj.gotoAndStop("Disappear"); _local3 = true; } } else { _global.C.Heal(); _global.C.AddPts("Wrench"); _global.S.PlaySound("sndWrench", 250, 1); mcRef.Obj.gotoAndStop("Disappear"); _local3 = true; } return(_local3); } function GetStageCoord() { var _local2 = new Object(); _local2.x = mcRef._x; _local2.y = mcRef._y; mcRef._parent.localToGlobal(_local2); return(_local2); } var TYPE = "Wrench"; var MAX_SPEED = 9; }
Symbol 642 MovieClip [__Packages.tr_SpeedWay] Frame 0
class tr_SpeedWay { var mcRef, dir, objType, etat; function tr_SpeedWay (l_mcRef, l_dir) { mcRef = l_mcRef; dir = l_dir; objType = TYPE; etat = "Idle"; } function GetDir() { return(dir); } function GetType() { return(objType); } function CheckReaction() { mcRef.Obj.gotoAndStop("Disappear"); _global.S.PlaySound("sndBoost", 100, 1); } function GetStageCoord() { var _local2 = new Object(); _local2.x = mcRef._x; _local2.y = mcRef._y; mcRef._parent.localToGlobal(_local2); return(_local2); } var TYPE = "SpeedWay"; }
Symbol 643 MovieClip [__Packages.tr_PtsX] Frame 0
class tr_PtsX { var mcRef, objType, etat; function tr_PtsX (l_mcRef) { mcRef = l_mcRef; objType = TYPE; etat = "Idle"; } function GetType() { return(objType); } function CheckReaction() { _global.C.AddPts("PtsX"); _global.S.PlaySound("sndPts", 100, 1); mcRef.Obj.gotoAndStop("Disappear"); } function GetStageCoord() { var _local2 = new Object(); _local2.x = mcRef._x; _local2.y = mcRef._y; mcRef._parent.localToGlobal(_local2); return(_local2); } var TYPE = "PtsX"; }
Symbol 644 MovieClip [__Packages.tr_Shield] Frame 0
class tr_Shield { var mcRef, objType, etat; function tr_Shield (l_mcRef) { mcRef = l_mcRef; objType = TYPE; etat = "Idle"; } function GetType() { return(objType); } function CheckReaction(l_mcRef, l_speed) { var _local3 = false; if (l_speed <= MAX_SPEED) { if (mcRef.hitTest(l_mcRef)) { _global.C.AddPts("Shield"); _global.S.PlaySound("sndShield", 80, 1); mcRef.Obj.gotoAndStop("Disappear"); _local3 = true; } } else { _global.C.AddPts("Shield"); _global.S.PlaySound("sndShield", 80, 1); mcRef.Obj.gotoAndStop("Disappear"); _local3 = true; } return(_local3); } function GetStageCoord() { var _local2 = new Object(); _local2.x = mcRef._x; _local2.y = mcRef._y; mcRef._parent.localToGlobal(_local2); return(_local2); } var TYPE = "Shield"; var MAX_SPEED = 9; }
Symbol 645 MovieClip [__Packages.tr_Oil] Frame 0
class tr_Oil { var mcRef, objType, etat; function tr_Oil (l_mcRef) { mcRef = l_mcRef; objType = TYPE; etat = "Idle"; } function GetType() { return(objType); } function CheckReaction() { var _local2 = false; _global.S.PlaySound("sndOil", 100, 1); } function GetStageCoord() { var _local2 = new Object(); _local2.x = mcRef._x; _local2.y = mcRef._y; mcRef._parent.localToGlobal(_local2); return(_local2); } var TYPE = "Oil"; }
Symbol 646 MovieClip [__Packages.tr_Barrier] Frame 0
class tr_Barrier { var mcRef, objType; function tr_Barrier (l_mcRef) { mcRef = l_mcRef; objType = TYPE; } function GetType() { return(objType); } function CheckReaction(l_mcRef) { var _local2 = false; if (l_mcRef.hitTest(mcRef)) { _local2 = true; } return(_local2); } var TYPE = "Barrier"; }
Symbol 647 MovieClip [__Packages.tr_xCar] Frame 0
class tr_xCar { var mcRef, vehSelected, curSpeed, dir, curAnim, godMode, shielded, isPaused, maxSpeed; function tr_xCar (l_mcRef) { mcRef = l_mcRef; mcRef._x = -1000; mcRef._y = -1000; vehSelected = 1; } function ResetCar() { mcRef._x = STD_X_POS; mcRef._y = STD_Y_POS; curSpeed = 0; dir = null; mcRef.Veh.gotoAndStop("left"); mcRef.Veh.Shield.gotoAndStop("NV"); curAnim = "Idle"; godMode = GODMODE_TIMEOUT; shielded = FR_SHIELDED_TIMEOUT; isPaused = false; switch (vehSelected) { case 1 : maxSpeed = MAX_SPEED_1; break; case 2 : maxSpeed = MAX_SPEED_2; break; case 3 : maxSpeed = MAX_SPEED_3; } } function PauseMe() { isPaused = true; mcRef.Veh.Obj.stop(); mcRef.Veh.Obj.Etat.stop(); mcRef._x = -1000; mcRef._y = -1000; } function EnterFrame() { if (!isPaused) { if (godMode >= GODMODE_TIMEOUT) { CheckSnafuCollision(); } else { godMode++; } if (shielded < FR_SHIELDED_TIMEOUT) { shielded++; if (shielded == FR_SHIELDED) { mcRef.Veh.Shield.gotoAndStop("TimeOut"); } else if (shielded == (FR_SHIELDED_TIMEOUT - 1)) { mcRef.Veh.Shield.gotoAndStop("NV"); } } Move(); this[curAnim](); } } function SetAnim(l_anim) { if (((l_anim != null) && (l_anim != "")) && (l_anim != undefined)) { if (curAnim != "Die") { curAnim = l_anim; mcRef.Veh.Obj.gotoAndStop(curAnim); } } } function ChangeVeh(l_vehNo) { vehSelected = l_vehNo; mcRef.gotoAndStop("Veh" + vehSelected); } function GetSelectedVeh() { return(vehSelected); } function Dying() { curAnim = "Die"; mcRef.Veh.Obj.gotoAndStop(curAnim); } function Die() { if (mcRef.Veh.Obj.Etat._currentframe >= FR_DIE) { _global.C.GameOver(); } } function Return() { if (mcRef.Veh.Obj.Etat._currentframe >= FR_RETURN) { if (curSpeed > 0) { SetAnim("Moving"); } else { SetAnim("Idle"); } } } function Bump() { if (mcRef.Veh.Obj.Etat._currentframe >= FR_BUMP) { if (curSpeed > 0) { curAnim = "Moving"; } else { curAnim = "Idle"; } mcRef.Veh.Obj.gotoAndStop(curAnim); } } function Rebound() { if (mcRef.Veh.Obj.Etat._currentframe >= FR_REBOUND) { if (curSpeed > 0) { curAnim = "Moving"; } else { curAnim = "Idle"; } mcRef.Veh.Obj.gotoAndStop(curAnim); } } function Slip() { if (mcRef.Veh.Obj.Etat._currentframe >= FR_SLIP) { if (curSpeed > 0) { curAnim = "Moving"; } else { curAnim = "Idle"; } mcRef.Veh.Obj.gotoAndStop(curAnim); } } function HandleKey(l_key) { if (curAnim != "Slip") { if (l_key != dir) { if (dir != null) { if (CheckRoadChange(l_key)) { dir = l_key; mcRef.Veh.gotoAndStop(dir); SetAnim("Return"); } } else { dir = l_key; mcRef.Veh.gotoAndStop(dir); SetAnim("Return"); } } } } function CheckSnafuCollision() { var _local5 = GetStageCoord(); var _local4; var _local3 = 0; while (_local3 < _global.C.snafuArr.length) { _local4 = _global.C.snafuArr[_local3].GetStageCoord(); if ((Math.abs(_local5.x - _local4.x) < SCAN_WIDTH) && (Math.abs(_local5.y - _local4.y) < SCAN_HEIGHT)) { if (curSpeed > maxSpeed) { _global.C.snafuArr[_local3].Dying(); } else if (shielded < FR_SHIELDED_TIMEOUT) { if (_global.C.snafuArr[_local3].CheckPlayerHit(mcRef.Veh)) { _global.C.snafuArr[_local3].Dying(); } } else if (_global.C.snafuArr[_local3].CheckPlayerHit(mcRef)) { _global.S.PlaySound("sndBump", 90, 1); SetAnim("Bump"); _global.C.GetHit("snafu"); godMode = 0; _local3 = _global.C.snafuArr.length; } } _local3++; } } function CheckRoad(l_dir) { var _local9 = new Number(); var _local6 = new Object(); var _local8 = false; _local6.x = mcRef._x; _local6.y = mcRef._y; switch (l_dir) { case "right" : _local6.x = _local6.x + curSpeed; break; case "left" : _local6.x = _local6.x - curSpeed; break; case "up" : _local6.y = _local6.y - curSpeed; break; case "down" : _local6.y = _local6.y + curSpeed; } mcRef._parent.localToGlobal(_local6); _local9 = _global.C.map.GetNextCellType(_local6, l_dir); if (_local9 == 1) { _local8 = true; } else if (_local9 == 2) { var _local4 = _global.C.map.GetObjCell(_local6, l_dir); _local8 = true; var _local3 = 0; while (_local3 < _local4.length) { var _local5 = GetStageCoord(); _local5.x = _local5.x + (SCAN_WIDTH / 2); _local5.y = _local5.y + (SCAN_HEIGHT / 2); switch (_local4[_local3].GetType()) { case "Wrench" : if (_local4[_local3].CheckReaction(mcRef, curSpeed)) { delete _local4[_local3]; _local4.splice(_local3, 1); } break; case "Package" : if (_local4[_local3].CheckReaction(mcRef, curSpeed)) { delete _local4[_local3]; _local4.splice(_local3, 1); } break; case "PtsX" : _local4[_local3].CheckReaction(); delete _local4[_local3]; _local4.splice(_local3, 1); break; case "Oil" : if (vehSelected != 2) { _local4[_local3].CheckReaction(); SetAnim("Slip"); } break; case "Shield" : if (_local4[_local3].CheckReaction(mcRef, curSpeed)) { delete _local4[_local3]; _local4.splice(_local3, 1); shielded = 0; mcRef.Veh.Shield.gotoAndStop("Idle"); } break; case "SpeedWay" : if (!((curAnim != "Boost") && (_local4[_local3].GetDir() == l_dir))) { break; } _local4[_local3].CheckReaction(); curSpeed = maxSpeed * 5; if (curAnim == "Die") { break; } curAnim = "Boost"; mcRef.Veh.Obj.gotoAndStop(curAnim); } _local3++; } } if (((!_local8) && (curAnim == "Slip")) || ((!_local8) && (curSpeed > maxSpeed))) { SetAnim("Rebound"); if (_global.S.isPlaying("sndOil")) { _global.S.StopSound("sndOil"); } _global.S.PlaySound("sndBump", 90, 1); } return(_local8); } function CheckRoadChange(l_dir) { var _local3 = new Object(); var _local4 = new Number(); var _local6 = false; if (((((l_dir == "right") && (dir == "left")) || ((l_dir == "left") && (dir == "right"))) || ((l_dir == "up") && (dir == "down"))) || ((l_dir == "down") && (dir == "up"))) { _local6 = true; } else { _local3.x = mcRef._x; _local3.y = mcRef._y; switch (l_dir) { case "right" : _local3.x = _local3.x + curSpeed; break; case "left" : _local3.x = _local3.x - curSpeed; break; case "up" : _local3.y = _local3.y - curSpeed; break; case "down" : _local3.y = _local3.y + curSpeed; } mcRef._parent.localToGlobal(_local3); _local4 = _global.C.map.GetGap(_local3, l_dir, dir, curSpeed); if (_local4 > 0) { curSpeed = _local4; Move(); _local6 = true; } else if (_local4 == 0) { _local6 = true; } } return(_local6); } function GetStageCoord() { var _local2 = new Object(); _local2.x = mcRef._x; _local2.y = mcRef._y; mcRef._parent.localToGlobal(_local2); return(_local2); } function Move() { if ((dir != null) && (CheckRoad(dir))) { var _local3 = new Number(); var _local4 = GetStageCoord(); switch (dir) { case "right" : if (_local4.x < STD_X_POS) { _local3 = STD_X_POS - mcRef._x; if (_local3 > curSpeed) { mcRef._x = mcRef._x + curSpeed; } else { mcRef._x = mcRef._x + _local3; _global.C.map.Move(curSpeed - _local3, dir); } } else { _local3 = _global.C.map.Move(curSpeed, dir); if (_local3 > 0) { mcRef._x = mcRef._x + _local3; } } break; case "left" : if (_local4.x > STD_X_POS) { _local3 = mcRef._x - STD_X_POS; if (_local3 > curSpeed) { mcRef._x = mcRef._x - curSpeed; } else { mcRef._x = mcRef._x - _local3; _global.C.map.Move(curSpeed - _local3, dir); } } else { _local3 = _global.C.map.Move(curSpeed, dir); if (_local3 > 0) { mcRef._x = mcRef._x - _local3; } } break; case "up" : if (_local4.y > STD_Y_POS) { _local3 = mcRef._y - STD_Y_POS; if (_local3 > curSpeed) { mcRef._y = mcRef._y - curSpeed; } else { mcRef._y = mcRef._y - _local3; _global.C.map.Move(curSpeed - _local3, dir); } } else { _local3 = _global.C.map.Move(curSpeed, dir); if (_local3 > 0) { mcRef._y = mcRef._y - _local3; } } break; case "down" : if (_local4.y < STD_Y_POS) { _local3 = STD_Y_POS - mcRef._y; if (_local3 > curSpeed) { mcRef._y = mcRef._y + curSpeed; } else { mcRef._y = mcRef._y + _local3; _global.C.map.Move(curSpeed - _local3, dir); } } else { _local3 = _global.C.map.Move(curSpeed, dir); if (_local3 <= 0) { break; } mcRef._y = mcRef._y + _local3; } } if (curAnim == "Die") { curSpeed = curSpeed - FRICTION_SPEED; if (curSpeed <= 0) { curSpeed = 0; } } else if (curSpeed < maxSpeed) { curSpeed = curSpeed + ACCEL_SPEED; } else if (curSpeed > maxSpeed) { curSpeed = curSpeed - FRICTION_SPEED; if (curSpeed <= maxSpeed) { SetAnim("Moving"); curSpeed = maxSpeed; } } } else { if ((curAnim != "Rebound") && (curAnim != "Bump")) { SetAnim("Idle"); } curSpeed = 0; } } var SCAN_WIDTH = 40; var SCAN_HEIGHT = 40; var STD_X_POS = 230; var STD_Y_POS = 130; var MAX_SPEED_1 = 7; var MAX_SPEED_2 = 8; var MAX_SPEED_3 = 9; var ACCEL_SPEED = 1; var FRICTION_SPEED = 1; var FRICTION_SPEED_SLOW = 0.2; var FR_BUMP = 46; var FR_REBOUND = 17; var FR_RETURN = 5; var FR_SHIELDED = 120; var FR_SHIELDED_TIMEOUT = 184; var GODMODE_TIMEOUT = 60; var FR_SLIP = 40; var FR_DIE = 23; }
Symbol 648 MovieClip [__Packages.tr_CountDown] Frame 0
class tr_CountDown { var etat, elapsedTime, totalT; function tr_CountDown () { etat = "Idle"; } function StartCd(l_totalTime) { elapsedTime = l_totalTime; totalT = l_totalTime; etat = "Count"; _global.CS.Hud.Clock.BigOne.play(); } function Count() { elapsedTime--; var _local3 = ((totalT - elapsedTime) / totalT) * FR_SMALL_ONE; _global.CS.Hud.Clock.SmallOne.gotoAndStop(_local3); if (elapsedTime <= 0) { etat = "Idle"; _global.C.GameOver(); } else if (elapsedTime == 300) { _global.CS.Hud.Clock.gotoAndStop("HurryUp"); } } function GetNbFR() { return(elapsedTime); } function EnterFrame() { this[etat](); } function StopTimer() { etat = "Idle"; _global.CS.Hud.Clock.BigOne.stop(); _global.CS.Hud.Clock.gotoAndStop("Idle"); } var FRAMERATE = 28; var FR_SMALL_ONE = 1800; }
Symbol 38 MovieClip Frame 1
play();
Symbol 38 MovieClip Frame 50
stop();
Symbol 46 MovieClip Frame 5
stop();
Symbol 62 MovieClip Frame 23
stop();
Symbol 64 MovieClip Frame 1
play();
Symbol 64 MovieClip Frame 17
stop();
Symbol 65 MovieClip Frame 1
stop();
Symbol 71 MovieClip Frame 1
stop();
Symbol 72 MovieClip Frame 1
stop();
Symbol 80 MovieClip Frame 50
stop();
Symbol 86 MovieClip Frame 5
stop();
Symbol 87 MovieClip Frame 23
stop();
Symbol 88 MovieClip Frame 17
stop();
Symbol 89 MovieClip Frame 1
stop();
Symbol 90 MovieClip Frame 1
stop();
Symbol 103 MovieClip Frame 50
stop();
Symbol 108 MovieClip Frame 5
stop();
Symbol 109 MovieClip Frame 23
stop();
Symbol 110 MovieClip Frame 17
stop();
Symbol 111 MovieClip Frame 1
stop();
Symbol 112 MovieClip Frame 1
stop();
Symbol 113 MovieClip [veh] Frame 1
stop();
Symbol 117 MovieClip Frame 16
stop();
Symbol 123 MovieClip Frame 5
stop();
Symbol 124 MovieClip Frame 23
stop();
Symbol 126 MovieClip Frame 1
stop();
Symbol 127 MovieClip [snafu] Frame 1
stop();
Symbol 141 MovieClip Frame 1
stop();
Symbol 159 MovieClip Frame 1
stop();
Symbol 165 Button
on (release) { _global.C.gamePause = !_global.C.gamePause; _global.CS.HelpInGame.swapDepths(8000000 + random(100000)); _global.CS.HelpInGame.gotoAndStop("HTP1"); }
Symbol 179 MovieClip Frame 1
stop();
Symbol 180 MovieClip Frame 1
_global.S.PlaySound("sndBip", 80, 1);
Symbol 181 MovieClip Frame 1
stop();
Instance of Symbol 159 MovieClip in Symbol 182 MovieClip Frame 1
on (release, releaseOutside) { if (this._currentframe == 1) { _global.S.DoMute(); this.nextFrame(); } else { _global.S.UndoMute(); this.prevFrame(); } }
Symbol 205 MovieClip Frame 1
stop();
Symbol 220 Button
on (keyPress "<Left>") { return(undefined); } on (keyPress "<Right>") { return(undefined); } on (keyPress "<Up>") { return(undefined); } on (keyPress "<Down>") { return(undefined); } on (keyPress "<Space>") { return(undefined); }
Symbol 252 MovieClip Frame 11
stop();
Symbol 253 MovieClip Frame 1
stop();
Instance of Symbol 253 MovieClip "Obj" in Symbol 254 MovieClip Frame 1
onClipEvent (load) { _global.C.map.CreatePackage(_parent); }
Symbol 263 MovieClip Frame 10
stop();
Symbol 264 MovieClip Frame 1
stop();
Instance of Symbol 264 MovieClip "Obj" in Symbol 265 MovieClip Frame 1
onClipEvent (load) { _global.C.map.CreateWrench(_parent); }
Symbol 272 MovieClip Frame 11
stop();
Symbol 273 MovieClip Frame 1
stop();
Instance of Symbol 273 MovieClip "Obj" in Symbol 274 MovieClip Frame 1
onClipEvent (load) { _global.C.map.CreatePtsX(_parent); }
Symbol 280 MovieClip Frame 1
stop();
Symbol 283 MovieClip Frame 11
_parent.gotoAndStop("Idle");
Symbol 284 MovieClip Frame 1
stop();
Instance of Symbol 284 MovieClip "Obj" in Symbol 285 MovieClip Frame 1
onClipEvent (load) { _global.C.map.CreateSpeedWay(_parent, "left"); }
Instance of Symbol 284 MovieClip "Obj" in Symbol 286 MovieClip Frame 1
onClipEvent (load) { _global.C.map.CreateSpeedWay(_parent, "right"); }
Symbol 296 MovieClip Frame 11
stop();
Symbol 297 MovieClip Frame 1
stop();
Instance of Symbol 297 MovieClip "Obj" in Symbol 298 MovieClip Frame 1
onClipEvent (load) { _global.C.map.CreateShield(_parent); }
Symbol 302 MovieClip Frame 16
stop();
Symbol 303 MovieClip Frame 1
stop();
Instance of Symbol 303 MovieClip "Obj" in Symbol 304 MovieClip Frame 1
onClipEvent (load) { _global.C.map.CreateOil(_parent); }
Instance of Symbol 311 MovieClip in Symbol 312 MovieClip Frame 1
onClipEvent (load) { _global.C.map.CreateBarrier(_parent); }
Instance of Symbol 284 MovieClip "Obj" in Symbol 313 MovieClip Frame 1
onClipEvent (load) { _global.C.map.CreateSpeedWay(_parent, "down"); }
Instance of Symbol 284 MovieClip "Obj" in Symbol 314 MovieClip Frame 1
onClipEvent (load) { _global.C.map.CreateSpeedWay(_parent, "up"); }
Symbol 315 MovieClip Frame 1
stop();
Symbol 317 MovieClip Frame 2
stop();
Instance of Symbol 320 MovieClip in Symbol 321 MovieClip Frame 1
onClipEvent (load) { this.swapDepths(20001); }
Instance of Symbol 320 MovieClip in Symbol 321 MovieClip Frame 1
onClipEvent (load) { this.swapDepths(20000); }
Symbol 331 Button
on (release, releaseOutside) { _global.S.PlaySound("sndBtn", 50, 1); _parent.gotoAndStop("HTP1"); }
Symbol 338 Button
on (release, releaseOutside) { trace("Report on Play button pressed"); flash.external.ExternalInterface.call("trackKidsGamePlay", "xs_recipe"); _global.S.PlaySound("sndBtn", 50, 1); _global.C.SetLvlNo(0); _parent.gotoAndStop("SelectVeh"); }
Symbol 351 Button
on (release, releaseOutside) { trace("Report on Play button pressed"); flash.external.ExternalInterface.call("trackKidsGamePlay", "xs_recipe"); _global.S.PlaySound("sndBtn", 50, 1); _parent.gotoAndStop("SelectVeh"); }
Symbol 355 Button
on (release, releaseOutside) { _global.S.PlaySound("sndBtn", 50, 1); _parent.gotoAndStop("HTP4"); }
Symbol 371 Button
on (release, releaseOutside) { _global.S.PlaySound("sndBtn", 50, 1); _parent.gotoAndStop("HTP1"); }
Symbol 372 Button
on (release, releaseOutside) { trace("Report on Help Play button pressed"); flash.external.ExternalInterface.call("trackKidsGamePlay", "xs_recipe"); _global.S.PlaySound("sndBtn", 50, 1); _parent.gotoAndStop("SelectVeh"); }
Symbol 373 Button
on (release, releaseOutside) { _global.S.PlaySound("sndBtn", 50, 1); _parent.gotoAndStop("HTP2"); }
Symbol 401 Button
on (release, releaseOutside) { trace("Report on Help Play button pressed"); flash.external.ExternalInterface.call("trackKidsGamePlay", "xs_recipe"); _global.S.PlaySound("sndBtn", 50, 1); _parent.gotoAndStop("SelectVeh"); }
Symbol 402 Button
on (release, releaseOutside) { _global.S.PlaySound("sndBtn", 50, 1); _parent.gotoAndStop("HTP3"); }
Symbol 403 Button
on (release, releaseOutside) { _global.S.PlaySound("sndBtn", 50, 1); _parent.gotoAndStop("HTP4"); }
Symbol 440 Button
on (release, releaseOutside) { _global.S.PlaySound("sndBtn", 50, 1); _parent.gotoAndStop("HTP2"); }
Symbol 451 MovieClip Frame 1
stop();
Symbol 454 MovieClip Frame 1
stop();
Symbol 457 MovieClip Frame 1
stop();
Symbol 465 Button
on (release, releaseOutside) { _global.C.xCar.ChangeVeh(_parent.VehSelected); _global.CS.Transit.gotoAndPlay(2); _global.S.PlaySound("sndBtn", 50, 1); this.gotoAndStop(1); }
Symbol 466 MovieClip Frame 1
stop();
Symbol 467 MovieClip Frame 1
var VehSelected = null;
Instance of Symbol 451 MovieClip "Veh1" in Symbol 467 MovieClip Frame 1
on (release, releaseOutside) { gotoAndStop (2); _parent.VehSelected = 1; _parent.Smoke1.gotoAndStop(2); _parent.Smoke2.gotoAndStop(1); _parent.Smoke3.gotoAndStop(1); _parent.Veh2.gotoAndStop(1); _parent.Veh3.gotoAndStop(1); _parent.SelectBtn.gotoAndStop(2); _global.S.PlaySound("sndAutoSelect", 50, 1, true); }
Instance of Symbol 454 MovieClip "Veh2" in Symbol 467 MovieClip Frame 1
on (release, releaseOutside) { gotoAndStop (2); _parent.VehSelected = 2; _parent.Smoke1.gotoAndStop(1); _parent.Smoke2.gotoAndStop(2); _parent.Smoke3.gotoAndStop(1); _parent.Veh1.gotoAndStop(1); _parent.Veh3.gotoAndStop(1); _parent.SelectBtn.gotoAndStop(2); _global.S.PlaySound("sndAvionSelect", 50, 1, true); }
Instance of Symbol 457 MovieClip "Veh3" in Symbol 467 MovieClip Frame 1
on (release, releaseOutside) { gotoAndStop (2); _parent.VehSelected = 3; _parent.Smoke1.gotoAndStop(1); _parent.Smoke2.gotoAndStop(1); _parent.Smoke3.gotoAndStop(2); _parent.Veh1.gotoAndStop(1); _parent.Veh2.gotoAndStop(1); _parent.SelectBtn.gotoAndStop(2); _global.S.PlaySound("sndMotoSelect", 50, 1, true); }
Symbol 479 MovieClip Frame 1
if (_global.C.GetLvlNo() < 4) { Level_txt.text = "Level " + (_global.C.GetLvlNo() + 1); } else if (_global.C.GetLvlNo() == 4) { Level_txt.text = "Last Level!"; } else { Level_txt.text = ""; }
Symbol 482 MovieClip Frame 1
stop();
Symbol 482 MovieClip Frame 2
BtnCurseur.useHandCursor = false; play(); _global.S.PlaySound("sndTransit", 80, 1);
Symbol 482 MovieClip Frame 19
_global.S.PlaySound("sndSelectVeh", 80, 1);
Symbol 482 MovieClip Frame 41
_global.S.PlaySound("sndTransit", 80, 1);
Symbol 482 MovieClip Frame 54
if ((_global.C.GetLvlNo() < 5) || (_global.C.GetLvlNo() > 10)) { _global.C.NextLvl(); } else { _global.CS.Map.Lvl.gotoAndStop(1); _global.CS.gotoAndStop("Win"); }
Symbol 482 MovieClip Frame 59
stop();
Symbol 555 Button
on (release) { _global.CS.gotoAndStop("HighScore"); }
Symbol 561 Button
on (release, releaseOutside) { _global.CS.gotoAndStop("TC"); }
Symbol 562 MovieClip Frame 1
_global.HS.initHiScores(); if (_global.HS.G_ShowHighScore == false) { btn_submit_score._visible = false; btn_view_score._visible = false; }
Symbol 569 Button
on (release, releaseOutside) { _global.CS.gotoAndPlay("TC"); }
Symbol 570 MovieClip Frame 1
_global.HS.initHiScores(); if (_global.HS.G_ShowHighScore == false) { btn_submit_score._visible = false; btn_view_score._visible = false; }
Symbol 585 Button
on (press) { ControlScroll.scrollUp = true; } on (release, releaseOutside) { ControlScroll.scrollUp = false; }
Symbol 586 Button
on (press) { ControlScroll.scrollDown = true; } on (release, releaseOutside) { ControlScroll.scrollDown = false; }
Symbol 592 Button
on (release) { _global.HS.submitScore(_global.C.GetScore()); btn_submit_score._visible = false; }
Symbol 593 Button
on (release, releaseOutside) { _global.CS.gotoAndPlay("TC"); }
Symbol 599 MovieClip Frame 1
if (gProxyObj.getIsLoggedIn()) { btn_submit_score._visible = true; } else { btn_submit_score._visible = false; } _global.HS.getScores(); txtScore.text = _global.C.GetScore();
Instance of Symbol 597 MovieClip "ControlScroll" in Symbol 599 MovieClip Frame 1
onClipEvent (load) { scrollUp = false; scrollDown = false; } onClipEvent (enterFrame) { if (scrollUp == true) { _parent.txt_highScore.scroll--; } else if (scrollDown == true) { _parent.txt_highScore.scroll++; } }
Symbol 608 Button
on (release, releaseOutside) { if (_global.C.GetLvlNo() > 10) { _global.C.SetLvlNo(_global.C.GetLvlNo() - 10); } trace(_global.C.GetLvlNo()); _parent.play(); this.enabled = false; }
Symbol 609 MovieClip Frame 1
Score_txt.text = _global.C.GetScore(); Shadow_txt.text = Score_txt.text;
Symbol 617 Button
on (release, releaseOutside) { if (_global.C.GetLvlNo() < 10) { trace("KLJ"); _global.C.SetLvlNo(_global.C.GetLvlNo() + 10); trace("KLH " + _global.C.GetLvlNo()); } _parent.play(); }
Symbol 619 MovieClip Frame 1
play();
Symbol 619 MovieClip Frame 21
stop();
Instance of Symbol 611 MovieClip in Symbol 619 MovieClip Frame 21
onClipEvent (load) { if (_global.C.nbPtsXCollect == (_global.C.nbPtsX - 1)) { if (_global.C.GetLvlNo() < 10) { _parent.Egg._visible = true; _global.S.PlaySound("sndEgg", 50, 1); } } else { _parent.Egg._visible = false; } }
Symbol 619 MovieClip Frame 22
play();
Symbol 619 MovieClip Frame 28
_global.CS.Transit.gotoAndPlay(2); _parent.gotoAndStop("Idle");
Symbol 620 MovieClip Frame 1
stop();
Symbol 625 Button
on (release, releaseOutside) { _global.S.PlaySound("sndBtn", 50, 1); _global.C.gamePause = false; _parent.gotoAndStop("NV"); }
Symbol 626 Button
on (release, releaseOutside) { _global.S.PlaySound("sndBtn", 50, 1); _parent.nextFrame(); }
Symbol 628 Button
on (release, releaseOutside) { _global.S.PlaySound("sndBtn", 50, 1); _parent.prevFrame(); }
Symbol 632 Button
on (release, releaseOutside) { _global.S.PlaySound("sndBtn", 50, 1); _parent.prevFrame(); }
Symbol 633 Button
on (release, releaseOutside) { _global.S.PlaySound("sndBtn", 50, 1); _parent.nextFrame(); }
Symbol 636 MovieClip Frame 2
stop();
Symbol 636 MovieClip Frame 3
btnBack.useHandCursor = false;

Library Items

Symbol 1 GraphicUsed by:2
Symbol 2 MovieClipUses:1Used by:24 209
Symbol 3 FontUsed by:4 10 206 208
Symbol 4 EditableTextUses:3Used by:24
Symbol 5 GraphicUsed by:9 207
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClipUses:6Used by:9 207
Symbol 8 GraphicUsed by:9 207
Symbol 9 MovieClipUses:5 7 8Used by:24
Symbol 10 EditableTextUses:3Used by:24
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClipUses:11Used by:17 31 32 38 62 64 117 450
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClipUses:13Used by:17 117
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClipUses:15Used by:17 117
Symbol 17 MovieClipUses:12 14 16Used by:18 114 123 124
Symbol 18 MovieClipUses:17Used by:19
Symbol 19 MovieClipUses:18Used by:24 209
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClipUses:20Used by:22 404 629
Symbol 22 MovieClipUses:21Used by:23 209
Symbol 23 MovieClipUses:22Used by:24 467
Symbol 24 MovieClipUses:2 4 9 10 19 23Used by:Timeline
Symbol 637 MovieClip [__Packages.tr_Ctrl]
Symbol 638 MovieClip [__Packages.tr_Map]
Symbol 639 MovieClip [__Packages.tr_snafuCar]
Symbol 640 MovieClip [__Packages.tr_Package]
Symbol 641 MovieClip [__Packages.tr_Wrench]
Symbol 642 MovieClip [__Packages.tr_SpeedWay]
Symbol 643 MovieClip [__Packages.tr_PtsX]
Symbol 644 MovieClip [__Packages.tr_Shield]
Symbol 645 MovieClip [__Packages.tr_Oil]
Symbol 646 MovieClip [__Packages.tr_Barrier]
Symbol 647 MovieClip [__Packages.tr_xCar]
Symbol 648 MovieClip [__Packages.tr_CountDown]
Symbol 25 GraphicUsed by:26
Symbol 26 MovieClipUses:25Used by:31 32 38 62 64 114 117 123 124 450
Symbol 27 GraphicUsed by:30
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClipUses:28Used by:30
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Symbol 31 MovieClipUses:26 12 30Used by:46 65 451
Symbol 32 MovieClipUses:26 12 30Used by:33 37 362 627
Symbol 33 MovieClipUses:32Used by:65
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClipUses:34Used by:36
Symbol 36 MovieClipUses:35Used by:65 89 111 126
Symbol 37 MovieClipUses:32Used by:65
Symbol 38 MovieClipUses:26 12 30Used by:65
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Symbol 40 GraphicUsed by:42
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClipUses:39 40 41Used by:43 46
Symbol 43 MovieClipUses:42Used by:65
Symbol 44 GraphicUsed by:45
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Symbol 51 GraphicUsed by:52
Symbol 52 MovieClipUses:51Used by:61
Symbol 53 GraphicUsed by:54
Symbol 54 MovieClipUses:53Used by:61
Symbol 55 GraphicUsed by:56
Symbol 56 MovieClipUses:55Used by:61
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClipUses:57Used by:61
Symbol 59 GraphicUsed by:60
Symbol 60 MovieClipUses:59Used by:61
Symbol 61 MovieClipUses:48 50 52 54 56 58 60Used by:62 87 109 124
Symbol 62 MovieClipUses:26 12 30 61Used by:65
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Symbol 634 MovieClipUses:342 349 350 363 630 181 149 365 631 632 625 633 384Used by:636
Symbol 635 MovieClipUses:342 405 406 407 408 410 411 427 429 430 431 432 434 436 437 438 349 350 439 625 628Used by:636
Symbol 636 MovieClipUses:622 624 627 629 634 635Used by:Timeline

Instance Names

"vehicule"Frame 7Symbol 113 MovieClip [veh]
"Hud"Frame 7Symbol 182 MovieClip
"CtrlSounds"Frame 7Symbol 205 MovieClip
"RoadHit"Frame 8Symbol 214 MovieClip
"ControlHS"Frame 8Symbol 218 MovieClip
"capture"Frame 8Symbol 220 Button
"Map"Frame 9Symbol 318 MovieClip
"Decoupe"Frame 9Symbol 321 MovieClip
"Transit"Frame 39Symbol 482 MovieClip
"mcMain"Frame 58Symbol 599 MovieClip
"ScorePopUp"Frame 67Symbol 620 MovieClip
"HelpInGame"Frame 67Symbol 636 MovieClip
"Shadow_txt"Symbol 24 MovieClip Frame 1Symbol 4 EditableText
"Bar"Symbol 24 MovieClip Frame 1Symbol 9 MovieClip
"Pour_txt"Symbol 24 MovieClip Frame 1Symbol 10 EditableText
"Etat"Symbol 65 MovieClip Frame 1Symbol 31 MovieClip
"Etat"Symbol 65 MovieClip Frame 10Symbol 33 MovieClip
"Etat"Symbol 65 MovieClip Frame 20Symbol 37 MovieClip
"Etat"Symbol 65 MovieClip Frame 30Symbol 38 MovieClip
"Etat"Symbol 65 MovieClip Frame 40Symbol 43 MovieClip
"Etat"Symbol 65 MovieClip Frame 50Symbol 46 MovieClip
"Etat"Symbol 65 MovieClip Frame 60Symbol 62 MovieClip
"Etat"Symbol 65 MovieClip Frame 70Symbol 63 MovieClip
"Etat"Symbol 65 MovieClip Frame 77Symbol 64 MovieClip
"Etat"Symbol 71 MovieClip Frame 11Symbol 70 MovieClip
"Obj"Symbol 72 MovieClip Frame 1Symbol 65 MovieClip
"Shield"Symbol 72 MovieClip Frame 1Symbol 71 MovieClip
"Etat"Symbol 89 MovieClip Frame 1Symbol 77 MovieClip
"Etat"Symbol 89 MovieClip Frame 10Symbol 78 MovieClip
"Etat"Symbol 89 MovieClip Frame 20Symbol 79 MovieClip
"Etat"Symbol 89 MovieClip Frame 30Symbol 80 MovieClip
"Etat"Symbol 89 MovieClip Frame 40Symbol 85 MovieClip
"Etat"Symbol 89 MovieClip Frame 50Symbol 86 MovieClip
"Etat"Symbol 89 MovieClip Frame 60Symbol 87 MovieClip
"Etat"Symbol 89 MovieClip Frame 70Symbol 88 MovieClip
"Obj"Symbol 90 MovieClip Frame 1Symbol 89 MovieClip
"Shield"Symbol 90 MovieClip Frame 1Symbol 71 MovieClip
"Etat"Symbol 111 MovieClip Frame 1Symbol 100 MovieClip
"Etat"Symbol 111 MovieClip Frame 10Symbol 101 MovieClip
"Etat"Symbol 111 MovieClip Frame 20Symbol 102 MovieClip
"Etat"Symbol 111 MovieClip Frame 30Symbol 103 MovieClip
"Etat"Symbol 111 MovieClip Frame 40Symbol 108 MovieClip
"Etat"Symbol 111 MovieClip Frame 50Symbol 109 MovieClip
"Etat"Symbol 111 MovieClip Frame 60Symbol 110 MovieClip
"Obj"Symbol 112 MovieClip Frame 1Symbol 111 MovieClip
"Shield"Symbol 112 MovieClip Frame 1Symbol 71 MovieClip
"Veh"Symbol 113 MovieClip [veh] Frame 1Symbol 72 MovieClip
"Veh"Symbol 113 MovieClip [veh] Frame 7Symbol 90 MovieClip
"Veh"Symbol 113 MovieClip [veh] Frame 13Symbol 112 MovieClip
"Etat"Symbol 126 MovieClip Frame 1Symbol 114 MovieClip
"Etat"Symbol 126 MovieClip Frame 10Symbol 115 MovieClip
"Etat"Symbol 126 MovieClip Frame 20Symbol 116 MovieClip
"Etat"Symbol 126 MovieClip Frame 30Symbol 117 MovieClip
"Etat"Symbol 126 MovieClip Frame 40Symbol 122 MovieClip
"Etat"Symbol 126 MovieClip Frame 50Symbol 123 MovieClip
"Etat"Symbol 126 MovieClip Frame 60Symbol 124 MovieClip
"Etat"Symbol 126 MovieClip Frame 70Symbol 125 MovieClip
"Obj"Symbol 127 MovieClip [snafu] Frame 1Symbol 126 MovieClip
"Obj"Symbol 127 MovieClip [snafu] Frame 6Symbol 126 MovieClip
"Obj"Symbol 127 MovieClip [snafu] Frame 12Symbol 126 MovieClip
"Obj"Symbol 127 MovieClip [snafu] Frame 18Symbol 126 MovieClip
"BigOne"Symbol 181 MovieClip Frame 1Symbol 176 MovieClip
"SmallOne"Symbol 181 MovieClip Frame 1Symbol 179 MovieClip
"LifeBar"Symbol 182 MovieClip Frame 1Symbol 141 MovieClip
"Pts"Symbol 182 MovieClip Frame 1Symbol 143 EditableText
"NbPack"Symbol 182 MovieClip Frame 1Symbol 146 EditableText
"NbPackTotal"Symbol 182 MovieClip Frame 1Symbol 147 EditableText
"Clock"Symbol 182 MovieClip Frame 1Symbol 181 MovieClip
"Bar"Symbol 209 MovieClip Frame 1Symbol 207 MovieClip
"StartPos"Symbol 214 MovieClip Frame 1Symbol 213 MovieClip
"SnafuPos1"Symbol 214 MovieClip Frame 1Symbol 213 MovieClip
"SnafuPos19"Symbol 214 MovieClip Frame 1Symbol 213 MovieClip
"SnafuPos11"Symbol 214 MovieClip Frame 1Symbol 213 MovieClip
"SnafuPos12"Symbol 214 MovieClip Frame 1Symbol 213 MovieClip
"SnafuPos8"Symbol 214 MovieClip Frame 1Symbol 213 MovieClip
"SnafuPos5"Symbol 214 MovieClip Frame 1Symbol 213 MovieClip
"SnafuPos0"Symbol 214 MovieClip Frame 1Symbol 213 MovieClip
"SnafuPos13"Symbol 214 MovieClip Frame 1Symbol 213 MovieClip
"SnafuPos3"Symbol 214 MovieClip Frame 1Symbol 213 MovieClip
"SnafuPos17"Symbol 214 MovieClip Frame 1Symbol 213 MovieClip
"SnafuPos15"Symbol 214 MovieClip Frame 1Symbol 213 MovieClip
"SnafuPos2"Symbol 214 MovieClip Frame 1Symbol 213 MovieClip
"SnafuPos16"Symbol 214 MovieClip Frame 1Symbol 213 MovieClip
"SnafuPos7"Symbol 214 MovieClip Frame 1Symbol 213 MovieClip
"SnafuPos6"Symbol 214 MovieClip Frame 1Symbol 213 MovieClip
"SnafuPos14"Symbol 214 MovieClip Frame 1Symbol 213 MovieClip
"SnafuPos9"Symbol 214 MovieClip Frame 1Symbol 213 MovieClip
"SnafuPos18"Symbol 214 MovieClip Frame 1Symbol 213 MovieClip
"SnafuPos10"Symbol 214 MovieClip Frame 1Symbol 213 MovieClip
"SnafuPos4"Symbol 214 MovieClip Frame 1Symbol 213 MovieClip
"Obj"Symbol 254 MovieClip Frame 1Symbol 253 MovieClip
"Etat"Symbol 264 MovieClip Frame 1Symbol 260 MovieClip
"Etat"Symbol 264 MovieClip Frame 7Symbol 263 MovieClip
"Obj"Symbol 265 MovieClip Frame 1Symbol 264 MovieClip
"Obj"Symbol 274 MovieClip Frame 1Symbol 273 MovieClip
"Obj"Symbol 285 MovieClip Frame 1Symbol 284 MovieClip
"Obj"Symbol 286 MovieClip Frame 1Symbol 284 MovieClip
"Obj"Symbol 298 MovieClip Frame 1Symbol 297 MovieClip
"Obj"Symbol 304 MovieClip Frame 1Symbol 303 MovieClip
"Obj"Symbol 313 MovieClip Frame 1Symbol 284 MovieClip
"Obj"Symbol 314 MovieClip Frame 1Symbol 284 MovieClip
"Lvl"Symbol 318 MovieClip Frame 1Symbol 315 MovieClip
"SnafusContainer"Symbol 318 MovieClip Frame 1Symbol 317 MovieClip
"Smoke1"Symbol 467 MovieClip Frame 1Symbol 23 MovieClip
"Smoke2"Symbol 467 MovieClip Frame 1Symbol 23 MovieClip
"Veh1"Symbol 467 MovieClip Frame 1Symbol 451 MovieClip
"Veh2"Symbol 467 MovieClip Frame 1Symbol 454 MovieClip
"Veh3"Symbol 467 MovieClip Frame 1Symbol 457 MovieClip
"SelectBtn"Symbol 467 MovieClip Frame 1Symbol 466 MovieClip
"Smoke3"Symbol 467 MovieClip Frame 1Symbol 23 MovieClip
"Level_txt"Symbol 479 MovieClip Frame 1Symbol 478 EditableText
"BtnCurseur"Symbol 482 MovieClip Frame 2Symbol 471 Button
"btn_view_score"Symbol 562 MovieClip Frame 1Symbol 555 Button
"btn_view_score"Symbol 570 MovieClip Frame 1Symbol 555 Button
"txt_highScore"Symbol 599 MovieClip Frame 1Symbol 581 EditableText
"txtScore"Symbol 599 MovieClip Frame 1Symbol 582 EditableText
"btn_submit_score"Symbol 599 MovieClip Frame 1Symbol 592 Button
"ControlScroll"Symbol 599 MovieClip Frame 1Symbol 597 MovieClip
"Shadow_txt"Symbol 609 MovieClip Frame 1Symbol 603 EditableText
"Score_txt"Symbol 609 MovieClip Frame 1Symbol 604 EditableText
"Egg"Symbol 618 MovieClip Frame 1Symbol 617 Button
"Egg"Symbol 619 MovieClip Frame 21Symbol 618 MovieClip
"btnBack"Symbol 636 MovieClip Frame 3Symbol 624 Button

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 637 as "__Packages.tr_Ctrl"
ExportAssets (56)Timeline Frame 1Symbol 638 as "__Packages.tr_Map"
ExportAssets (56)Timeline Frame 1Symbol 639 as "__Packages.tr_snafuCar"
ExportAssets (56)Timeline Frame 1Symbol 640 as "__Packages.tr_Package"
ExportAssets (56)Timeline Frame 1Symbol 641 as "__Packages.tr_Wrench"
ExportAssets (56)Timeline Frame 1Symbol 642 as "__Packages.tr_SpeedWay"
ExportAssets (56)Timeline Frame 1Symbol 643 as "__Packages.tr_PtsX"
ExportAssets (56)Timeline Frame 1Symbol 644 as "__Packages.tr_Shield"
ExportAssets (56)Timeline Frame 1Symbol 645 as "__Packages.tr_Oil"
ExportAssets (56)Timeline Frame 1Symbol 646 as "__Packages.tr_Barrier"
ExportAssets (56)Timeline Frame 1Symbol 647 as "__Packages.tr_xCar"
ExportAssets (56)Timeline Frame 1Symbol 648 as "__Packages.tr_CountDown"
ExportAssets (56)Timeline Frame 7Symbol 113 as "veh"
ExportAssets (56)Timeline Frame 7Symbol 127 as "snafu"
ExportAssets (56)Timeline Frame 7Symbol 187 as "sndSnafu"
ExportAssets (56)Timeline Frame 7Symbol 188 as "sndBump"
ExportAssets (56)Timeline Frame 7Symbol 189 as "sndBtn"
ExportAssets (56)Timeline Frame 7Symbol 190 as "sndSelectVeh"
ExportAssets (56)Timeline Frame 7Symbol 191 as "sndWrench"
ExportAssets (56)Timeline Frame 7Symbol 192 as "sndEgg"
ExportAssets (56)Timeline Frame 7Symbol 193 as "sndPackage"
ExportAssets (56)Timeline Frame 7Symbol 194 as "sndBoost"
ExportAssets (56)Timeline Frame 7Symbol 195 as "sndOil"
ExportAssets (56)Timeline Frame 7Symbol 196 as "sndMusic"
ExportAssets (56)Timeline Frame 7Symbol 197 as "sndTransit"
ExportAssets (56)Timeline Frame 7Symbol 198 as "sndShield"
ExportAssets (56)Timeline Frame 7Symbol 199 as "sndPts"
ExportAssets (56)Timeline Frame 7Symbol 200 as "sndBip"
ExportAssets (56)Timeline Frame 7Symbol 201 as "sndDie"
ExportAssets (56)Timeline Frame 7Symbol 202 as "sndAutoSelect"
ExportAssets (56)Timeline Frame 7Symbol 203 as "sndAvionSelect"
ExportAssets (56)Timeline Frame 7Symbol 204 as "sndMotoSelect"

Labels

"Loader"Frame 1
"Init"Frame 7
"TC"Frame 14
"HTP1"Frame 20
"HTP4"Frame 24
"HTP2"Frame 29
"HTP3"Frame 34
"SelectVeh"Frame 39
"Win"Frame 47
"Loose"Frame 52
"HighScore"Frame 58
"Game"Frame 67
"Idle"Symbol 65 MovieClip Frame 1
"Moving"Symbol 65 MovieClip Frame 10
"Boost"Symbol 65 MovieClip Frame 20
"Bump"Symbol 65 MovieClip Frame 30
"Slip"Symbol 65 MovieClip Frame 40
"Return"Symbol 65 MovieClip Frame 50
"Die"Symbol 65 MovieClip Frame 60
"Wait"Symbol 65 MovieClip Frame 70
"Rebound"Symbol 65 MovieClip Frame 77
"NV"Symbol 71 MovieClip Frame 1
"Idle"Symbol 71 MovieClip Frame 5
"TimeOut"Symbol 71 MovieClip Frame 11
"left"Symbol 72 MovieClip Frame 1
"down"Symbol 72 MovieClip Frame 6
"right"Symbol 72 MovieClip Frame 12
"up"Symbol 72 MovieClip Frame 17
"Idle"Symbol 89 MovieClip Frame 1
"Moving"Symbol 89 MovieClip Frame 10
"Boost"Symbol 89 MovieClip Frame 20
"Bump"Symbol 89 MovieClip Frame 30
"Slip"Symbol 89 MovieClip Frame 40
"Return"Symbol 89 MovieClip Frame 50
"Die"Symbol 89 MovieClip Frame 60
"Rebound"Symbol 89 MovieClip Frame 70
"left"Symbol 90 MovieClip Frame 1
"down"Symbol 90 MovieClip Frame 7
"right"Symbol 90 MovieClip Frame 14
"up"Symbol 90 MovieClip Frame 21
"Idle"Symbol 111 MovieClip Frame 1
"Moving"Symbol 111 MovieClip Frame 10
"Boost"Symbol 111 MovieClip Frame 20
"Bump"Symbol 111 MovieClip Frame 30
"Return"Symbol 111 MovieClip Frame 40
"Die"Symbol 111 MovieClip Frame 50
"Rebound"Symbol 111 MovieClip Frame 60
"left"Symbol 112 MovieClip Frame 1
"down"Symbol 112 MovieClip Frame 6
"right"Symbol 112 MovieClip Frame 13
"up"Symbol 112 MovieClip Frame 20
"Veh1"Symbol 113 MovieClip [veh] Frame 1
"Veh3"Symbol 113 MovieClip [veh] Frame 7
"Veh2"Symbol 113 MovieClip [veh] Frame 13
"Idle"Symbol 126 MovieClip Frame 1
"Move"Symbol 126 MovieClip Frame 10
"Boost"Symbol 126 MovieClip Frame 20
"Rebound"Symbol 126 MovieClip Frame 30
"Slip"Symbol 126 MovieClip Frame 40
"Return"Symbol 126 MovieClip Frame 50
"Die"Symbol 126 MovieClip Frame 60
"Wait"Symbol 126 MovieClip Frame 70
"left"Symbol 127 MovieClip [snafu] Frame 1
"down"Symbol 127 MovieClip [snafu] Frame 6
"right"Symbol 127 MovieClip [snafu] Frame 12
"up"Symbol 127 MovieClip [snafu] Frame 18
"Idle"Symbol 181 MovieClip Frame 1
"HurryUp"Symbol 181 MovieClip Frame 6
"Idle"Symbol 253 MovieClip Frame 1
"Disappear"Symbol 253 MovieClip Frame 6
"Idle"Symbol 264 MovieClip Frame 1
"Disappear"Symbol 264 MovieClip Frame 7
"Idle"Symbol 273 MovieClip Frame 1
"Disappear"Symbol 273 MovieClip Frame 2
"Idle"Symbol 284 MovieClip Frame 1
"Disappear"Symbol 284 MovieClip Frame 6
"Idle"Symbol 297 MovieClip Frame 1
"Disappear"Symbol 297 MovieClip Frame 2
"Idle"Symbol 303 MovieClip Frame 1
"Disappear"Symbol 303 MovieClip Frame 6
"Level1"Symbol 315 MovieClip Frame 2
"Level2"Symbol 315 MovieClip Frame 11
"Level3"Symbol 315 MovieClip Frame 20
"Level4"Symbol 315 MovieClip Frame 29
"LevelBonus"Symbol 315 MovieClip Frame 38
"Level5"Symbol 315 MovieClip Frame 47
"Idle"Symbol 620 MovieClip Frame 1
"Appear"Symbol 620 MovieClip Frame 7
"NV"Symbol 636 MovieClip Frame 2
"HTP1"Symbol 636 MovieClip Frame 3




http://swfchan.com/45/221421/info.shtml
Created: 7/12 -2019 16:56:17 Last modified: 7/12 -2019 16:56:17 Server time: 15/11 -2024 02:20:15