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xylas.swf

This is the info page for
Flash #221931

(Click the ID number above for more basic data on this flash file.)


Text
DEATHS

00:00:00

ActionScript [AS1/AS2]

Frame 1
function update() { var a = 0; while (a < buttonIDs.length) { var isDown = false; var b = 1; while (b < buttonIDs[a].length) { if (Key.isDown(buttonIDs[a][b])) { isDown = true; break; } b++; } if (isDown) { if (0 < buttonIDs[a][0]) { buttonIDs[a][0] = 2; } else { buttonIDs[a][0] = 1; } } else if (0 < buttonIDs[a][0]) { buttonIDs[a][0] = -1; } else { buttonIDs[a][0] = 0; } a++; } mGame.update(); } function getButtonState(id) { return(buttonIDs[id][0]); } function playSound(id) { snd.attachSound(id); snd.start(); } function changeMusic(id) { if (musicID != id) { musicID = id; music.stop(); if (musicID != "") { music.attachSound(musicID); if (musicPlaying) { music.start(0, 1000); } } } } function pauseMusic() { musicPlaying = false; if (musicID != "") { music.stop(musicID); } } function resumeMusic() { if (!musicPlaying) { musicPlaying = true; if (musicID != "") { music.start(0, 1000); } } } _root.colorWhite = new Object(); _root.colorWhite = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"0"}; _root.colorNormal = new Object(); _root.colorNormal = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"}; _root.buttonIDs = new Array(); _root.buttonIDs.push(new Array(0, 90, Key.SHIFT, Key.SPACE, Key.UP)); _root.buttonIDs.push(new Array(0, 88, Key.CONTROL)); _root.buttonIDs.push(new Array(0, Key.ENTER)); _root.buttonIDs.push(new Array(0, Key.DOWN)); _root.snd = new Sound(); _root.music = new Sound(); _root.musicID = ""; _root.musicPlaying = false;
Symbol 22 MovieClip Frame 1
function advance() { play(); }
Symbol 22 MovieClip Frame 10
stop();
Symbol 22 MovieClip Frame 21
stop();
Symbol 22 MovieClip Frame 32
stop();
Symbol 22 MovieClip Frame 33
_parent.onCutsceneEnd();
Symbol 29 MovieClip Frame 1
stop();
Symbol 33 MovieClip Frame 1
function update() { return(undefined); } stop(); _visible = false;
Symbol 33 MovieClip Frame 2
function update() { if (_root.getButtonState(1) == 1) { willFire = true; } if (willFire && (firingTimer == 0)) { fire(); firingTimer = 6; willFire = false; } if (firingTimer) { firingTimer--; } } function fire() { _root.playSound("SHOOT"); _parent.fire(_x, _y, 12, 0); } stop(); _visible = true; this.firingTimer = 0; this.willFire = false;
Symbol 33 MovieClip Frame 3
function update() { if ((0 < _root.getButtonState(1)) && (firingTimer == 0)) { fire(); firingTimer = 4; } if (firingTimer) { firingTimer--; } } function fire() { _root.playSound("SHOOT"); _parent.fire(_x, _y, 12, 0); } stop(); _visible = true; this.firingTimer = 0;
Symbol 33 MovieClip Frame 4
function update() { if (_root.getButtonState(1) == 1) { willFire = true; } if (willFire && (firingTimer == 0)) { fire(); firingTimer = 6; willFire = false; } if (firingTimer) { firingTimer--; } } function fire() { _root.playSound("SHOOT"); _parent.fire(_x, _y - 6, 12, 0); _parent.fire(_x, _y + 6, 12, 0); } stop(); _visible = true; this.firingTimer = 0; this.willFire = false;
Symbol 45 MovieClip Frame 1
stop();
Symbol 45 MovieClip Frame 2
_root.playSound("STEP");
Symbol 45 MovieClip Frame 10
_root.playSound("STEP");
Symbol 45 MovieClip Frame 18
gotoAndPlay (2);
Symbol 45 MovieClip Frame 19
stop();
Symbol 45 MovieClip Frame 20
stop();
Symbol 48 MovieClip Frame 2
stop();
Symbol 49 MovieClip Frame 1
this._w = 8; this._h = 16; this.deltaX = 0; this.deltaY = 0; this.hp = 1; this.type = "PLAYER"; this.isOnGround = false; this.airJump = 0; this.animation = "STAND"; mGun.gotoAndStop(_parent.playerGun + 1); gotoAndStop (2);
Symbol 49 MovieClip Frame 2
function update() { if (!isOnGround) { if (deltaY < 0) { newAnimation = "JUMP"; } else { newAnimation = "FALL"; } } else if (deltaX == 0) { newAnimation = "STAND"; } else { newAnimation = "WALK"; } if (animation != newAnimation) { mAnimation.gotoAndPlay(newAnimation); } animation = newAnimation; deltaX = 0; if (Key.isDown(Key.LEFT)) { deltaX = deltaX - 4; } if (Key.isDown(Key.RIGHT)) { deltaX = deltaX + 4; } if (deltaX < 0) { _xscale = -100; } if (0 < deltaX) { _xscale = 100; } if ((_root.getButtonState(0) < 1) && (deltaY < 0)) { deltaY = deltaY + 2; } if (deltaY < 16) { deltaY = deltaY + 1; } if (_root.getButtonState(0) == 1) { if (isOnGround) { jump(); } else if (airJump) { airJump--; jump(); } } if (((_root.getButtonState(3) == 1) && (isOnGround)) && (_parent.playerDash)) { _root.playSound("JUMP"); deltaX = (10 * _xscale) / 100; deltaY = 0; gotoAndStop (4); } isOnGround = false; mGun.update(); } function jump() { _root.playSound("JUMP"); deltaY = -12; _parent.createParticle(1, _x, _y + _h); } function fire(x, y, dx, dy) { _parent.firePlayerBullet(_x + ((x * _xscale) / 100), _y + y, (dx * _xscale) / 100, dy); } function onCollision(type, edge) { if (type == "GROUND") { if (edge == "BOTTOM") { if (4 < deltaY) { _root.playSound("LAND"); } isOnGround = true; airJump = _parent.playerJump; } } if ((type == "ENEMY") || (type == "BULLET")) { hp = 0; deltaY = -8; if (edge == "RIGHT") { deltaX = -8; } if (edge == "LEFT") { deltaX = 8; } } } function onDestroyed() { _parent.onPlayerDestroyed(); _parent.createParticle(4, _x, _y); _root.playSound("YELP"); gotoAndStop (3); } stop();
Symbol 49 MovieClip Frame 3
function update() { if (deltaY < 16) { deltaY++; } } function onCollision(type, edge) { if (type == "GROUND") { deltaX = 0; } } function onDestroyed() { } mGun.gotoAndStop(0); stop();
Symbol 49 MovieClip Frame 4
function update() { if (0 < _xscale) { _parent.createParticle(6, _x, _y + _h); } else { _parent.createParticle(7, _x, _y + _h); } timer--; if (0 >= timer) { gotoAndStop (2); } return(undefined); } this.timer = 8;
Symbol 184 MovieClip Frame 1
stop();
Symbol 185 MovieClip Frame 3
_parent.onAnimationEnd(); stop();
Symbol 187 MovieClip Frame 10
_parent.onAnimationEnd(); stop();
Symbol 188 MovieClip Frame 19
_parent.onAnimationEnd(); stop();
Symbol 190 MovieClip Frame 20
_parent.onAnimationEnd(); stop();
Symbol 196 MovieClip Frame 5
_parent.onAnimationEnd(); stop();
Symbol 198 MovieClip Frame 20
_parent.onAnimationEnd(); stop();
Symbol 199 MovieClip Frame 10
_parent.onAnimationEnd(); stop();
Symbol 200 MovieClip Frame 1
stop();
Symbol 211 MovieClip Frame 4
function update() { timer--; if (timer < 0) { hp = 0; } if (timer % 2) { _root.playSound("POP"); _parent.createEnemyExplosion((this._x + (Math.random() * 64)) - 32, (this._y + (Math.random() * 64)) - 32); } } this.timer = 60;
Symbol 251 MovieClip Frame 9
gotoAndPlay (1);
Symbol 251 MovieClip Frame 18
gotoAndPlay (10);
Symbol 257 MovieClip Frame 9
gotoAndPlay (1);
Symbol 257 MovieClip Frame 10
stop();
Symbol 285 MovieClip Frame 13
gotoAndPlay (1);
Symbol 285 MovieClip Frame 26
gotoAndPlay (14);
Symbol 286 MovieClip Frame 1
stop();
Symbol 286 MovieClip Frame 2
function update() { if (hurt) { color.setTransform(_root.colorNormal); hurt = false; } deltaX = (_xscale * 4) / 100; } function onCollision(type, edge) { if (type == "BULLET") { color.setTransform(_root.colorWhite); hurt = true; hp--; if (0 < hp) { _root.playSound("HURT"); } else { _root.playSound("POP"); } } if ((type == "GROUND") && ((edge == "LEFT") || (edge == "RIGHT"))) { _xscale = (-_xscale); } } this._w = 16; this._h = 16; this.hp = 2; this.hurt = false; this.color = new Color(this);
Symbol 286 MovieClip Frame 3
function update() { if (hurt) { color.setTransform(_root.colorNormal); hurt = false; } if (state == 0) { if (((_parent.player._x < (_x + _w)) && ((_x - _w) < _parent.player._x)) && (_y < _parent.player._y)) { state = 1; } } else if (deltaY < 16) { deltaY = deltaY + 1; } } function onCollision(type, edge) { if (type == "BULLET") { color.setTransform(_root.colorWhite); hurt = true; hp--; if (0 < hp) { _root.playSound("HURT"); } else { _root.playSound("POP"); } } } this._w = 16; this._h = 16; this.hp = 10; this.hurt = false; this.color = new Color(this); this.state = 0;
Symbol 286 MovieClip Frame 4
function update() { if (hurt) { color.setTransform(_root.colorNormal); hurt = false; } if (deltaY < 16) { deltaY = deltaY + 1; } deltaX = (_xscale * 3) / 100; } function onCollision(type, edge) { if (type == "BULLET") { color.setTransform(_root.colorWhite); hurt = true; hp--; if (0 < hp) { _root.playSound("HURT"); } else { _root.playSound("POP"); } } if ((type == "GROUND") && ((edge == "LEFT") || (edge == "RIGHT"))) { _xscale = (-_xscale); } } this._w = 16; this._h = 16; this.hp = 4; this.hurt = false; this.color = new Color(this);
Symbol 286 MovieClip Frame 5
function update() { if (hurt) { color.setTransform(_root.colorNormal); hurt = false; } if (!_parent.isGround((_x + deltaX) + ((_w * _xscale) / 100), (_y + _h) + 1)) { _xscale = (-_xscale); } if (deltaY < 16) { deltaY = deltaY + 1; } deltaX = (_xscale * 3) / 100; } function onCollision(type, edge) { if (type == "BULLET") { color.setTransform(_root.colorWhite); hurt = true; hp--; if (0 < hp) { _root.playSound("HURT"); } else { _root.playSound("POP"); } } if ((type == "GROUND") && ((edge == "LEFT") || (edge == "RIGHT"))) { _xscale = (-_xscale); } } this._w = 16; this._h = 16; this.hp = 4; this.hurt = false; this.color = new Color(this);
Symbol 286 MovieClip Frame 6
function update() { if (hurt) { color.setTransform(_root.colorNormal); hurt = false; } if (!_parent.isGround((_x + deltaX) + ((_w * _xscale) / 100), (_y + _h) + 1)) { _xscale = (-_xscale); } if (deltaY < 16) { deltaY = deltaY + 1; } deltaX = (_xscale * 4) / 100; if (((_y - _h) < _parent.player._y) && (_parent.player._y < (_y + _h))) { if ((0 < _xscale) && (_x < _parent.player._x)) { deltaX = 8; } else if ((_xscale < 0) && (_parent.player._x < _x)) { deltaX = -8; } } } function onCollision(type, edge) { if (type == "BULLET") { color.setTransform(_root.colorWhite); hurt = true; hp--; if (0 < hp) { _root.playSound("HURT"); } else { _root.playSound("POP"); } } if ((type == "GROUND") && ((edge == "LEFT") || (edge == "RIGHT"))) { _xscale = (-_xscale); } } function onDestroyed() { _parent.createEnemyExplosion(this._x - 16, this._y - 16); _parent.createEnemyExplosion(this._x + 16, this._y - 16); _parent.createEnemyExplosion(this._x - 16, this._y + 16); _parent.createEnemyExplosion(this._x + 16, this._y + 16); } this._w = 32; this._h = 32; this._y = this._y - 16; this.hp = 20; this.hurt = false; this.color = new Color(this);
Symbol 286 MovieClip Frame 7
function update() { if (hurt) { color.setTransform(_root.colorNormal); hurt = false; } if (!_parent.isGround((_x + deltaX) + ((_w * _xscale) / 100), (_y + _h) + 1)) { _xscale = (-_xscale); } if (deltaY < 16) { deltaY = deltaY + 1; } deltaX = (_xscale * 3) / 100; } function onCollision(type, edge) { if (type == "BULLET") { if (((0 < _xscale) && (edge == "LEFT")) || ((_xscale < 0) && (edge == "RIGHT"))) { color.setTransform(_root.colorWhite); hurt = true; hp--; if (0 < hp) { _root.playSound("HURT"); } else { _root.playSound("POP"); } } else { _root.playSound("PING"); } } if ((type == "GROUND") && ((edge == "LEFT") || (edge == "RIGHT"))) { _xscale = (-_xscale); } } this._w = 16; this._h = 16; this.hp = 4; this.hurt = false; this.color = new Color(this);
Symbol 286 MovieClip Frame 8
function update() { if (hurt) { color.setTransform(_root.colorNormal); hurt = false; } var newAnimation = "STAND"; if (deltaX) { newAnimation = "WALK"; } deltaX = 0; if (_parent.player._x < _x) { if (_parent.isGround((_x - _w) - 2, _y + (((_h + 1) * _yscale) / 100)) && ((_parent.player._x + _parent.player._w) < _x)) { deltaX = -2; } _xscale = -100; } else if (_x < _parent.player._x) { if (_parent.isGround((_x + _w) + 2, _y + (((_h + 1) * _yscale) / 100)) && (_x < (_parent.player._x - _parent.player._w))) { deltaX = 2; } _xscale = 100; } if (newAnimation != animation) { animation = newAnimation; mAnimation.gotoAndPlay(animation); } } function onCollision(type, edge) { if (type == "BULLET") { color.setTransform(_root.colorWhite); hurt = true; hp--; if (0 < hp) { _root.playSound("HURT"); } else { _root.playSound("POP"); } } } this._w = 16; this._h = 16; this.hp = 3; this.hurt = false; this.color = new Color(this); this.animation = "STAND";
Symbol 286 MovieClip Frame 9
function update() { var newAnimation = "WALK"; if (!isOnGround) { newAnimation = "JUMP"; } if (hurt) { color.setTransform(_root.colorNormal); hurt = false; } if (isOnGround && (!_parent.isGround(_x + ((_w * _xscale) / 100), (_y + _h) + 1))) { deltaY = -12; } if (deltaY < 16) { deltaY = deltaY + 1; } deltaX = (_xscale * 4) / 100; isOnGround = false; if (newAnimation != animation) { animation = newAnimation; mAnimation.gotoAndPlay(animation); } } function onCollision(type, edge) { if (type == "BULLET") { color.setTransform(_root.colorWhite); hurt = true; hp--; if (0 < hp) { _root.playSound("HURT"); } else { _root.playSound("POP"); } } if (type == "GROUND") { if (edge == "BOTTOM") { isOnGround = true; } if ((edge == "LEFT") || (edge == "RIGHT")) { _xscale = (-_xscale); } } } this._w = 16; this._h = 16; this.hp = 4; this.hurt = false; this.color = new Color(this); this.animation = "WALK"; this.isOnGround = false;
Symbol 286 MovieClip Frame 10
function update() { if (hurt) { color.setTransform(_root.colorNormal); hurt = false; } deltaX = (2 * _xscale) / 100; deltaY = 2 * dy; } function onCollision(type, edge) { if (type == "BULLET") { color.setTransform(_root.colorWhite); hurt = true; hp--; if (0 < hp) { _root.playSound("HURT"); } else { _root.playSound("POP"); } } if (type == "GROUND") { if ((edge == "LEFT") || (edge == "RIGHT")) { _xscale = (-_xscale); } if ((edge == "TOP") || (edge == "BOTTOM")) { dy = -dy; } } } this._w = 17; this._h = 17; this.hp = 6; this.hurt = false; this.color = new Color(this); this.dy = 1;
Symbol 286 MovieClip Frame 11
function update() { if (hurt) { color.setTransform(_root.colorNormal); hurt = false; } if (timer) { timer--; } else { var x = (6 * Math.sin(Math.atan2(_parent.player._x - _x, _parent.player._y - _y))); var y = (6 * Math.cos(Math.atan2(_parent.player._x - _x, _parent.player._y - _y))); _parent.fireEnemyBullet(_x, _y, x, y); timer = 90; } } function onCollision(type, edge) { if (type == "BULLET") { color.setTransform(_root.colorWhite); hurt = true; hp--; if (0 < hp) { _root.playSound("HURT"); } else { _root.playSound("POP"); } } } this._w = 16; this._h = 16; this.hp = 4; this.timer = ((this._x - 16) / 2) % 90; this.hurt = false; this.color = new Color(this);
Symbol 286 MovieClip Frame 12
function update() { if (hurt) { color.setTransform(_root.colorNormal); hurt = false; } if (timer) { timer--; } else { _parent.fireEnemyBullet(_x, _y, (8 * _xscale) / 100, 0); timer = 60; } } function onCollision(type, edge) { if (type == "BULLET") { color.setTransform(_root.colorWhite); hurt = true; hp--; if (0 < hp) { _root.playSound("HURT"); } else { _root.playSound("POP"); } } } this._w = 16; this._h = 16; this.hp = 4; this.timer = 60; this.hurt = false; this.color = new Color(this);
Symbol 286 MovieClip Frame 13
function update() { if (hurt) { color.setTransform(_root.colorNormal); hurt = false; } if (timer) { if (state && (!(timer % 20))) { var x = (8 * Math.sin(Math.atan2(_parent.player._x - _x, _parent.player._y - _y))); var y = (8 * Math.cos(Math.atan2(_parent.player._x - _x, _parent.player._y - _y))); _parent.fireEnemyBullet(_x, _y, x, y); } timer--; } else { if (state == 0) { state = 1; mAnimation.gotoAndPlay("OPEN"); } else { state = 0; mAnimation.gotoAndPlay("CLOSED"); } timer = 60; } } function onCollision(type, edge) { if (type == "BULLET") { if (state) { color.setTransform(_root.colorWhite); hurt = true; hp--; if (0 < hp) { _root.playSound("HURT"); } else { _root.playSound("POP"); } } else { _root.playSound("PING"); } } } function onDestroyed() { _parent.createMisc(7, this._x, this._y); _parent.onBossDestroyed(); } this._w = 48; this._h = 48; this._x = this._x + 24; this._y = this._y + 24; this.hp = 8; this.timer = 60; this.state = 0; this.hurt = false; this.color = new Color(this);
Symbol 287 MovieClip Frame 1
function message(id) { _parent.message(id); if (id == "GUN1") { player.mGun.gotoAndStop(2); } if (id == "GUN2") { player.mGun.gotoAndStop(3); } if (id == "GUN3") { player.mGun.gotoAndStop(4); } } function onPlayerDestroyed() { statDeaths++; _parent.onPlayerDestroyed(); } function onBossDestroyed() { var a = 0; while (a < enemies.length) { enemies[a].hp = 0; a++; } clear(enemyBullets); _parent.onBossDestroyed(statDeaths, statTime, playerGun); } function firePlayerBullet(x, y, deltaX, deltaY) { var a = createBullet(); a._x = x; a._y = y; a._h = 6; a.deltaX = deltaX; a.deltaY = deltaY; a.hp = 15; a.onCollision = function (type, edge) { if (this.hp && (type == "GROUND")) { _root.playSound("PING"); } this.hp = 0; }; if (!playerRange) { a.update = function () { this.hp--; }; } if (a.deltaX < 0) { a._xscale = -100; } playerBullets.push(a); } function fireEnemyBullet(x, y, deltaX, deltaY) { var a = createBullet(); a._x = x; a._y = y; a.deltaX = deltaX; a.deltaY = deltaY; a.hp = 1; a.onCollision = function (type, edge) { this.hp = 0; }; a.gotoAndStop(2); enemyBullets.push(a); } function createBullet() { mBullet.duplicateMovieClip("bullet" + nBullets, nBullets); var a = eval ("bullet" + nBullets); a._w = 1; a._h = 1; a.type = "BULLET"; a.onDestroyed = function () { _parent.createParticle(0, this._x, this._y); }; nBullets++; if (191 < nBullets) { nBullets = 128; } return(a); } function createEnemyExplosion(x, y) { var p = new Array(); var a = 0; while (a < 8) { var b = createP(x, y); b.gotoAndStop(4); b.deltaX = (Math.random() * 8) - 4; b.deltaY = (Math.random() * 8) - 4; b.update = function () { this.deltaY = this.deltaY - 0.2; }; p.push(b); a++; } a = 0; while (a < p.length) { b = createP(x, y); b.gotoAndStop(6); b.update = function () { this.deltaY = this.deltaY - 0.2; }; b.deltaX = p[a].deltaX; b.deltaY = p[a].deltaY; a++; } createParticle(4, x, y); } function createParticle(type, x, y) { var a = createP(x, y); a.gotoAndStop(type + 1); } function createP(x, y) { mParticle.duplicateMovieClip("particle" + nParticles, nParticles); var a = eval ("particle" + nParticles); a._x = x; a._y = y; a.hp = 1; a.onAnimationEnd = function () { hp = 0; }; nParticles++; if (9000 < nParticles) { nParticles = 1300; } particles.push(a); return(a); } function isGround(x, y) { if ((((x >= 0) && (x < 640)) && (y >= 0)) && (y < 480)) { x = Math.floor(x / 32); y = Math.floor(y / 32); if ((groundMap[x + (y * 20)] == 1) || (groundMap[x + (y * 20)] == 2)) { return(true); } } return(false); } function update() { statTime++; updateAll(players); collideGroundWithAll(players); collideSpikesWithAll(players); updateAll(playerBullets); updateAll(enemies); updateAll(enemyBullets); updateAll(particles); updateAll(misc); collideGroundWithAll(playerBullets); collideEdgesWithAll(enemies); collideGroundWithAll(enemies); collideGroundWithAll(enemyBullets); collideAll(players, misc); collideAll(players, enemies); collideAll(playerBullets, enemies); collideAll(enemyBullets, players); removeOutOfScreen(playerBullets); removeOutOfScreen(enemyBullets); if (0 >= player.hp) { player.onDestroyed(); } removeDead(misc); removeDead(playerBullets); removeDead(particles); removeDead(enemies); removeDead(enemyBullets); scrollMap(); } function updateAll(array) { var a = 0; while (a < array.length) { array[a].update(); array[a].oldX = array[a]._x; array[a].oldY = array[a]._y; array[a]._x = array[a]._x + (array[a].deltaX + array[a].groundDelta); array[a]._y = array[a]._y + array[a].deltaY; array[a].groundDelta = 0; a++; } } function collideBlocksWithAll(array) { var a = 0; while (a < array.length) { collideBlocksWith(array[a]); a++; } } function collideBlocksWith(object) { var collision = false; var a = 0; while (a < blocks.length) { if (objectsAreOverlapping(blocks[a], object)) { var tempX = object._x; var tempY = object._y; var tempX2 = blocks[a]._x; var tempY2 = blocks[a]._y; object._x = object.oldX; object._y = object.oldY; blocks[a]._x = blocks[a].oldX; blocks[a]._y = blocks[a].oldY; if (!objectsAreOverlapping(blocks[a], object)) { object._x = tempX; blocks[a]._x = tempX2; if (objectsAreOverlapping(blocks[a], object)) { collision = true; if ((blocks[a]._x - blocks[a].oldX) < (object._x - object.oldX)) { object._x = (blocks[a]._x - blocks[a]._w) - object._w; object.onCollision(blocks[a].type, "RIGHT"); blocks[a].onCollision(object.type, "LEFT"); } else { object._x = (blocks[a]._x + blocks[a]._w) + object._w; object.onCollision(blocks[a].type, "LEFT"); blocks[a].onCollision(object.type, "RIGHT"); } object.deltaX = blocks[a].deltaX; } } else { object._x = tempX; blocks[a]._x = tempX2; } object._y = tempY; blocks[a]._y = tempY2; } a++; } a = 0; while (a < blocks.length) { if (objectsAreOverlapping(blocks[a], object)) { tempY = object._y; tempY2 = blocks[a]._y; object._y = object.oldY; blocks[a]._y = blocks[a].oldY; if (!objectsAreOverlapping(blocks[a], object)) { object._y = tempY; blocks[a]._y = tempY2; if (objectsAreOverlapping(blocks[a], object)) { collision = true; if ((blocks[a]._y - blocks[a].oldY) < (object._y - object.oldY)) { object.groundDelta = blocks[a].deltaX; object._y = (blocks[a]._y - blocks[a]._h) - object._h; object.onCollision(blocks[a].type, "BOTTOM"); blocks[a].onCollision(object.type, "TOP"); } else { object._y = (blocks[a]._y + blocks[a]._h) + object._h; object.onCollision(blocks[a].type, "TOP"); blocks[a].onCollision(object.type, "BOTTOM"); } object.deltaY = blocks[a].deltaY; } } else { object._y = tempY; blocks[a]._y = tempY2; } } a++; } if (collision) { collideGroundWith(object); } } function collideAll(array1, array2) { var a = 0; while (a < array1.length) { if (0 < array1[a].hp) { var b = 0; while (b < array2.length) { if ((0 < array2[b].hp) && (0 < array1[a].hp)) { collide(array1[a], array2[b]); } b++; } } a++; } } function collide(object1, object2) { if (objectsAreOverlapping(object1, object2)) { var tempY1 = object1._y; var tempY2 = object2._y; object1._y = object1.oldY; object2._y = object2.oldY; if (objectsAreOverlapping(object1, object2)) { if ((object2._x - object2.oldX) < (object1._x - object1.oldX)) { object1.onCollision(object2.type, "RIGHT"); object2.onCollision(object1.type, "LEFT"); } else { object1.onCollision(object2.type, "LEFT"); object2.onCollision(object1.type, "RIGHT"); } } else if ((tempY2 - object2.oldY) < (tempY1 - object1.oldY)) { object1.onCollision(object2.type, "BOTTOM"); object2.onCollision(object1.type, "TOP"); } else { object1.onCollision(object2.type, "TOP"); object2.onCollision(object1.type, "BOTTOM"); } object1._y = tempY1; object2._y = tempY2; } } function objectsAreOverlapping(objectA, objectB) { if ((objectB._x - objectB._w) < (objectA._x + objectA._w)) { if ((objectA._x - objectA._w) < (objectB._x + objectB._w)) { if ((objectB._y - objectB._h) < (objectA._y + objectA._h)) { if ((objectA._y - objectA._h) < (objectB._y + objectB._h)) { return(true); } } } } return(false); } function collideGroundWithAll(array) { var a = 0; while (a < array.length) { collideGroundWith(array[a]); a++; } } function collideGroundWith(object) { var tempY = object._y; object._y = object.oldY; if (groundIsOverlapping(object)) { if (0 < (object._x - object.oldX)) { object._x = (Math.ceil(((object._x + object._w) / 32) - 1) * 32) - object._w; object.onCollision("GROUND", "RIGHT"); } else { object._x = (Math.floor(((object._x - object._w) / 32) + 1) * 32) + object._w; object.onCollision("GROUND", "LEFT"); } object.deltaX = 0; } object._y = tempY; if (groundIsOverlapping(object)) { if (0 < (object._y - object.oldY)) { object.groundDelta = 0; object._y = (Math.ceil(((object._y + object._h) / 32) - 1) * 32) - object._h; object.onCollision("GROUND", "BOTTOM"); } else { object._y = (Math.floor(((object._y - object._h) / 32) + 1) * 32) + object._h; object.onCollision("GROUND", "TOP"); } object.deltaY = 0; } } function groundIsOverlapping(object) { var l = Math.floor((object._x - object._w) / 32); var r = Math.ceil((object._x + object._w) / 32); var t = Math.floor((object._y - object._h) / 32); var b = Math.ceil((object._y + object._h) / 32); l = Math.min(Math.max(l, 0), 20); r = Math.min(Math.max(r, 0), 20); t = Math.min(Math.max(t, 0), 15); b = Math.min(Math.max(b, 0), 15); var x = l; while (x < r) { var y = t; while (y < b) { if (groundMap[x + (y * 20)] == 1) { return(true); } if (groundMap[x + (y * 20)] == 2) { if (object.type == "BULLET") { if (object.type == "BULLET") { _root.playSound("BREAK"); } object.hp = 0; createParticle(4, (x * 32) + 16, (y * 32) + 16); groundMap[x + (y * 20)] = 0; ground[x + (y * 20)].removeMovieClip(); ground[x + (y * 20)] = null; } return(true); } y++; } x++; } return(false); } function collideSpikesWithAll(array) { var a = 0; while (a < array.length) { if (spikesAreOverlapping(array[a])) { array[a].hp = 0; } a++; } } function spikesAreOverlapping(object) { var l = Math.floor((object._x - object._w) / 32); var r = Math.ceil((object._x + object._w) / 32); var t = Math.floor((object._y - object._h) / 32); var b = Math.ceil((object._y + object._h) / 32); l = Math.min(Math.max(l, 0), 20); r = Math.min(Math.max(r, 0), 20); t = Math.min(Math.max(t, 0), 15); b = Math.min(Math.max(b, 0), 15); var x = l; while (x < r) { var y = t; while (y < b) { if (groundMap[x + (y * 20)] == 3) { return(true); } y++; } x++; } return(false); } function collideEdgesWithAll(array) { var a = 0; while (a < array.length) { if (array[a]._x < (0 + array[a]._w)) { array[a]._x = array[a]._w; array[a].deltaX = 0; array[a].onCollision("GROUND", "LEFT"); } if ((640 - array[a]._w) < array[a]._x) { array[a]._x = 640 - array[a]._w; array[a].deltaX = 0; array[a].onCollision("GROUND", "RIGHT"); } a++; } } function removeOutOfScreen(array) { var a = 0; while (a < array.length) { if ((((array[a]._x < -32) || (672 < array[a]._x)) || (array[a]._y < -32)) || (512 < array[a]._y)) { array[a].onDestroyed(); array[a].removeMovieClip(); if (a == (array.length - 1)) { array.pop(); } else { array[a] = array.pop(); } } a++; } } function removeDead(array) { var a = 0; while (a < array.length) { if (0 >= array[a].hp) { array[a].onDestroyed(); array[a].removeMovieClip(); if (a == (array.length - 1)) { array.pop(); } else { array[a] = array.pop(); } } a++; } } function scrollMap() { var a = 0; while (a < players.length) { if (0 >= (players[a]._x + players[a]._w)) { mapX = Math.max(mapX - 1, 0); var x = 624; var y = (players[a]._y + players[a]._h); a = 0; while (a < players.length) { players[a]._x = x; players[a]._y = y - players[a]._h; players[a]._y = players[a]._y - players[a].deltaY; a++; } loadMap(); return(undefined); } if ((players[a]._x - players[a]._w) >= 640) { mapX = Math.min(mapX + 1, 5); var x = 16; var y = (players[a]._y + players[a]._h); a = 0; while (a < players.length) { players[a]._x = x; players[a]._y = y - players[a]._h; players[a]._y = players[a]._y - players[a].deltaY; a++; } loadMap(); return(undefined); } if (0 >= (players[a]._y + players[a]._h)) { mapY = Math.max(mapY - 1, 0); var x = players[a]._x; var y = 432; a = 0; while (a < players.length) { players[a]._x = x; players[a]._y = y; a++; } loadMap(); return(undefined); } if ((players[a]._y - players[a]._h) >= 480) { mapY = Math.min(mapY + 1, 5); var x = players[a]._x; var y = 16; a = 0; while (a < players.length) { players[a]._x = x; players[a]._y = y; a++; } loadMap(); return(undefined); } a++; } } function loadMap() { var z = map[mapX + (mapY * 6)]; this.nMisc = 1; this.nEnemies = 64; this.nBullets = 128; this.nBlocks = 192; this.nParticles = 1300; clear(ground); clear(blocks); clear(misc); clear(playerBullets); clear(enemies); clear(enemyBullets); clear(particles); var a = 0; while (a < 300) { groundMap[a] = 0; if (ground[a]) { ground[a].removeMovieClip(); ground[a] = null; } if (z[a] == 0) { } else if (z[a] < 120) { groundMap[a] = 1; createGround(z[a] - 1, a, (a % 20) * 32, Math.floor(a / 20) * 32); if (103 < z[a]) { groundMap[a] = 0; } if (111 < z[a]) { groundMap[a] = 3; } if (115 < z[a]) { groundMap[a] = 2; } } else if (z[a] < 128) { createBlock(z[a] - 120, ((a % 20) * 32) + 16, (Math.floor(a / 20) * 32) + 16); } else if (z[a] < 136) { createMisc(z[a] - 128, ((a % 20) * 32) + 16, (Math.floor(a / 20) * 32) + 16); } else { createEnemy(z[a] - 136, ((a % 20) * 32) + 16, (Math.floor(a / 20) * 32) + 16); } a++; } mBackground.gotoAndStop(z[300] + 1); if (z[300] == 0) { _root.changeMusic("MUSIC1"); } if (z[300] == 1) { _root.changeMusic("MUSIC2"); } if (z[300] == 2) { _root.changeMusic("MUSIC3"); } if (z[300] == 3) { _root.changeMusic("MUSIC4"); } if (z[300] == 4) { _root.changeMusic("MUSIC5"); } if (z[300] == 5) { _root.changeMusic(""); } if (z[300] == 6) { _root.changeMusic("MUSICBOSS"); } } function clear(array) { while (array.length) { array.pop().removeMovieClip(); } } function createGround(type, index, x, y) { mGround.duplicateMovieClip("ground" + index, 1000 + index); var a = eval ("ground" + index); a._x = x; a._y = y; a.gotoAndStop(type + 1); ground[index] = a; } function createBlock(type, x, y) { mBlock.duplicateMovieClip("block" + nBlocks, nBlocks); var a = eval ("block" + nBlocks); a._x = x; a._y = y; a._w = 16; a._h = 16; a.hp = 1; a.type = "GROUND"; a.deltaX = 0; a.deltaY = 0; if (type < 4) { a.gotoAndStop(1); a.update = function () { if (this._x < (-this._w)) { _x = (_x + (640 + (this._w * 2))); } if ((640 + this._w) < this._x) { _x = (_x - (640 + (this._w * 2))); } if (this._y < (-this._h)) { _y = (_y + (480 + (this._h * 2))); } if ((480 + this._h) < this._y) { _y = (_y - (480 + (this._h * 2))); } }; if (type == 0) { a.deltaX = 1; } else if (type == 1) { a.deltaX = -1; } else if (type == 2) { a.deltaY = 1; } else if (type == 3) { a.deltaY = -1; } } else if (type == 4) { a.gotoAndStop(2); a.startY = a._y; a.onCollision = function (type, edge) { if (edge == "TOP") { this.update = function () { if (this.deltaY < 16) { this.deltaY = this.deltaY + 0.5; } if ((this.startY + 480) < this._y) { this.update = null; this.deltaY = 0; this._y = this.startY; } }; } }; } blocks.push(a); nBlocks++; if (255 < nBlocks) { nBlocks = 192; } } function createEnemy(type, x, y) { mEnemy.duplicateMovieClip("enemy" + nEnemies, nEnemies); var a = eval ("enemy" + nEnemies); a._x = x; a._y = y; a.hp = 1; a.type = "ENEMY"; a.deltaX = 0; a.deltaY = 0; if (15 < type) { a._xscale = -100; type = type - 16; if (type == 6) { a._xscale = 100; a._yscale = -100; } } a.onDestroyed = function () { _parent.createEnemyExplosion(this._x, this._y); }; a.gotoAndStop(type + 2); enemies.push(a); nEnemies++; if (127 < nEnemies) { nEnemies = 64; } } function createMisc(type, x, y) { if ((type == 0) && (0 < playerGun)) { return(undefined); } if ((type == 1) && (1 < playerGun)) { return(undefined); } if ((type == 2) && (playerGun != 2)) { return(undefined); } if ((type == 3) && (0 < playerJump)) { return(undefined); } if ((type == 4) && (0 < playerDash)) { return(undefined); } mMisc.duplicateMovieClip("misc" + nMisc, nMisc); var a = eval ("misc" + nMisc); a._x = x; a._y = y; a._w = 16; a._h = 16; a.hp = 1; if (type < 5) { a.gotoAndStop(1); a.type = "POWERUP"; a.timer = 0; a.update = function () { this.timer++; if (10 < this.timer) { this.timer = 0; _parent.createParticle(2, (this._x + (Math.random() * (this._w * 2))) - this._w, (this._y + (Math.random() * (this._h * 2))) - this._h); } }; if (type == 0) { a.onCollision = function (type, edge) { this.hp = 0; _parent.playerGun = 1; _parent.message("GUN1"); }; } else if (type == 1) { a.onCollision = function (type, edge) { this.hp = 0; _parent.playerGun = 2; _parent.message("GUN2"); }; } else if (type == 2) { a.onCollision = function (type, edge) { this.hp = 0; _parent.playerGun = 3; _parent.message("GUN3"); }; } else if (type == 3) { a.onCollision = function (type, edge) { this.hp = 0; _parent.playerJump = 1; _parent.message("AIRJUMP"); }; } else if (type == 4) { a.onCollision = function (type, edge) { this.hp = 0; _parent.playerDash = 1; _parent.message("DASH"); }; } } else if (type == 5) { a._w = 32; a._x = a._x + 16; a.type = "SAVE"; if ((players[0]._x == (x + 16)) && (players[0]._y == y)) { a.gotoAndStop(3); } else { a.gotoAndStop(2); a.onCollision = function (type, edge) { if (type == "PLAYER") { if (_parent.statSaves == 0) { _parent.message("SAVE"); } _parent.statSaves++; this.onCollision = null; _parent.savedMapX = _parent.mapX; _parent.savedMapY = _parent.mapY; _parent.savedPlayerX = this._x; _parent.savedPlayerY = this._y; _parent.savedPlayerGun = _parent.playerGun; _parent.savedPlayerJump = _parent.playerJump; _parent.savedPlayerDash = _parent.playerDash; this.gotoAndStop(3); } }; } } else if (type == 6) { a.stop(); a._visible = false; a.onCollision = function (type, edge) { this.hp = 0; _parent.message("JUMP"); }; } else { a.gotoAndStop(4); } misc.push(a); nMisc++; if (62 < nMisc) { nMisc = 1; } } function spawnPlayer() { this.playerGun = savedPlayerGun; this.playerJump = savedPlayerJump; this.playerDash = savedPlayerDash; player._x = savedPlayerX; player._y = savedPlayerY; player.gotoAndStop(1); mapX = savedMapX; mapY = savedMapY; loadMap(); } this.players = new Array(); mPlayer.duplicateMovieClip("player1", 63); this.player = player1; players.push(player); this.statSaves = 0; this.statDeaths = 0; this.statTime = 0; this.playerBullets = new Array(); this.enemies = new Array(); this.enemyBullets = new Array(); this.particles = new Array(); this.blocks = new Array(); this.misc = new Array(); this.groundMap = new Array(300); this.ground = new Array(300); this.mapX = 0; this.mapY = 0; this.map = new Array(); map.push(new Array(1, 1, 1, 1, 1, 1, 66, 69, 69, 69, 69, 69, 69, 69, 69, 69, 69, 69, 69, 69, 1, 1, 1, 1, 1, 1, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 69, 69, 69, 70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 60, 61, 61, 61, 1, 1, 70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 69, 69, 1, 1, 66, 0, 0, 0, 0, 159, 159, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 1, 66, 0, 0, 0, 0, 59, 59, 0, 0, 159, 159, 0, 0, 0, 0, 0, 0, 0, 68, 1, 66, 0, 0, 0, 0, 0, 0, 0, 0, 59, 59, 0, 0, 159, 159, 0, 0, 0, 43, 1, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 59, 59, 0, 143, 143, 51, 1, 66, 159, 159, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 43, 43, 1, 1, 61, 61, 62, 0, 0, 0, 0, 0, 0, 0, 0, 60, 61, 61, 62, 0, 51, 60, 1, 69, 69, 69, 70, 0, 0, 59, 0, 0, 59, 0, 0, 64, 1, 1, 1, 61, 51, 64, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 1, 40, 41, 41, 43, 64, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 1, 1, 1, 1, 60, 1, 66, 0, 59, 59, 59, 0, 0, 0, 0, 0, 0, 0, 0, 64, 1, 1, 1, 1, 64, 1, 4)); map.push(new Array(69, 69, 69, 69, 69, 69, 69, 69, 69, 69, 69, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 1, 1, 1, 1, 1, 1, 1, 1, 61, 61, 61, 61, 62, 0, 0, 0, 0, 0, 0, 68, 69, 69, 69, 69, 69, 69, 69, 69, 1, 1, 1, 47, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 1, 47, 69, 51, 70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 66, 51, 0, 51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 42, 51, 40, 43, 0, 0, 59, 59, 0, 143, 143, 143, 0, 0, 0, 0, 0, 0, 0, 64, 66, 51, 0, 0, 0, 0, 0, 0, 0, 0, 59, 59, 0, 0, 159, 159, 159, 0, 0, 64, 41, 43, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 59, 59, 0, 0, 0, 64, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 60, 1, 66, 0, 0, 129, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 1, 1, 62, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 1, 1, 66, 0, 51, 0, 43, 41, 41, 43, 0, 0, 0, 60, 61, 61, 61, 61, 61, 61, 61, 1, 66, 61, 51, 61, 51, 61, 61, 51, 61, 61, 61, 64, 1, 1, 1, 1, 1, 1, 1, 4)); map.push(new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 12, 13, 13, 1, 1, 1, 1, 1, 1, 1, 1, 12, 13, 13, 13, 13, 13, 13, 13, 13, 0, 0, 0, 1, 1, 1, 1, 1, 1, 12, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 21, 1, 1, 1, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 21, 22, 1, 1, 1, 1, 1, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 22, 1, 1, 1, 1, 1, 1, 1, 1, 20, 0, 0, 0, 0, 0, 0, 0, 0, 21, 22, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 20, 0, 0, 0, 0, 0, 0, 18, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 20, 21, 0, 0, 0, 0, 18, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 16, 0, 0, 0, 18, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 20, 0, 0, 0, 18, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 16, 0, 0, 18, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 16, 0, 0, 18, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 16, 0, 0, 18, 1, 1, 1, 1, 1, 1, 1, 1, 5)); map.push(new Array(13, 14, 1, 1, 1, 1, 1, 1, 1, 1, 16, 0, 18, 1, 1, 1, 1, 1, 1, 1, 0, 0, 13, 14, 1, 1, 1, 1, 1, 1, 16, 0, 18, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 13, 14, 1, 1, 1, 1, 16, 0, 18, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 14, 1, 1, 1, 16, 0, 18, 1, 1, 1, 1, 1, 1, 1, 21, 21, 0, 0, 0, 0, 0, 13, 13, 13, 0, 0, 0, 14, 1, 1, 1, 1, 1, 1, 1, 1, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 1, 1, 1, 1, 1, 1, 1, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 14, 1, 1, 1, 1, 1, 1, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 1, 1, 1, 1, 1, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 1, 1, 1, 1, 1, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 1, 1, 1, 1, 1, 1, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 1, 1, 1, 1, 1, 1, 16, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 1, 1, 1, 1, 1, 1, 1, 16, 17, 134, 0, 0, 0, 0, 0, 0, 0, 0, 17, 18, 1, 1, 1, 1, 1, 1, 1, 16, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 18, 1, 1, 1, 1, 1, 1, 1, 1, 16, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 18, 1, 1, 1, 5)); map.push(new Array(1, 1, 11, 1, 1, 1, 1, 1, 1, 12, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 1, 11, 1, 1, 11, 1, 1, 12, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 11, 1, 1, 1, 12, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 12, 0, 0, 0, 0, 0, 138, 0, 0, 138, 0, 0, 152, 0, 0, 21, 21, 1, 1, 1, 16, 0, 0, 0, 0, 0, 17, 17, 17, 17, 17, 17, 0, 0, 18, 1, 1, 1, 1, 1, 20, 0, 105, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 18, 11, 1, 1, 11, 1, 11, 20, 21, 21, 0, 0, 136, 0, 0, 0, 0, 0, 0, 105, 22, 1, 1, 1, 1, 1, 1, 12, 13, 0, 0, 0, 0, 0, 152, 0, 0, 105, 154, 22, 1, 1, 1, 1, 1, 1, 12, 0, 0, 0, 0, 0, 17, 17, 0, 0, 105, 21, 22, 1, 1, 1, 1, 1, 1, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 1, 1, 1, 1, 8, 10, 11, 1, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 105, 22, 1, 1, 11, 1, 1, 1, 1, 12, 0, 0, 0, 0, 0, 0, 105, 0, 0, 21, 22, 1, 11, 1, 1, 1, 1, 1, 1, 16, 0, 0, 0, 105, 105, 21, 21, 21, 22, 1, 1, 11, 1, 1, 1, 1, 11, 1, 1, 16, 0, 0, 21, 21, 22, 1, 1, 11, 1, 1, 1, 1, 1, 1, 1, 11, 1, 1, 0)); map.push(new Array(13, 13, 13, 13, 13, 14, 1, 1, 1, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 13, 13, 13, 13, 13, 13, 14, 1, 1, 11, 1, 15, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 14, 1, 1, 23, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 13, 14, 1, 1, 21, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 11, 1, 20, 0, 0, 0, 0, 0, 0, 105, 0, 154, 0, 0, 0, 0, 0, 0, 0, 22, 1, 1, 1, 20, 21, 0, 105, 105, 21, 21, 21, 21, 0, 0, 0, 152, 105, 0, 22, 1, 1, 1, 1, 1, 1, 20, 21, 22, 12, 13, 13, 13, 13, 0, 0, 21, 21, 22, 1, 11, 1, 1, 11, 1, 1, 12, 13, 13, 0, 0, 0, 136, 0, 0, 0, 13, 13, 14, 1, 1, 1, 1, 1, 11, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 14, 1, 11, 11, 1, 12, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 152, 0, 105, 22, 1, 1, 1, 12, 0, 0, 0, 0, 0, 136, 0, 152, 18, 16, 0, 0, 0, 105, 22, 1, 1, 1, 1, 16, 0, 0, 0, 0, 0, 18, 16, 0, 18, 20, 112, 112, 21, 22, 1, 1, 1, 1, 12, 0, 0, 0, 0, 0, 105, 22, 20, 112, 22, 1, 1, 1, 1, 1, 1, 11, 1, 1, 16, 0, 0, 0, 21, 21, 22, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 1, 1, 1, 0)); map.push(new Array(66, 0, 59, 59, 59, 0, 0, 0, 0, 0, 0, 0, 0, 64, 1, 1, 1, 1, 64, 1, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 1, 1, 1, 1, 64, 1, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 69, 1, 1, 60, 1, 1, 1, 58, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 69, 64, 1, 1, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 1, 1, 66, 143, 143, 143, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 1, 1, 1, 61, 61, 62, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 1, 1, 1, 1, 1, 70, 0, 0, 59, 59, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 1, 1, 1, 69, 70, 0, 0, 0, 0, 0, 0, 0, 59, 59, 0, 0, 0, 0, 0, 64, 1, 1, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 60, 61, 61, 1, 1, 1, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 69, 69, 1, 47, 1, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 51, 1, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 51, 1, 66, 0, 0, 0, 0, 0, 0, 0, 0, 43, 41, 43, 41, 41, 41, 41, 41, 41, 43, 1, 70, 0, 0, 0, 0, 0, 0, 0, 0, 51, 0, 51, 0, 0, 0, 0, 0, 68, 69, 69, 4)); map.push(new Array(16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 16, 0, 0, 0, 0, 0, 0, 138, 0, 105, 105, 0, 0, 0, 0, 0, 0, 0, 0, 1, 16, 0, 0, 0, 0, 0, 0, 21, 21, 21, 21, 138, 0, 0, 0, 0, 0, 0, 0, 1, 16, 0, 0, 0, 0, 105, 22, 1, 1, 1, 1, 20, 21, 0, 0, 105, 0, 105, 0, 1, 16, 0, 0, 0, 21, 22, 1, 1, 1, 1, 11, 1, 1, 20, 21, 21, 21, 21, 21, 0)); map.push(new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 133, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 21, 21, 21, 0, 105, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 105, 21, 22, 1, 1, 1, 1, 20, 21, 0, 105, 0, 0, 0, 0, 0, 0, 105, 105, 21, 22, 1, 11, 1, 1, 1, 11, 1, 1, 20, 21, 0, 0, 0, 0, 21, 21, 21, 22, 1, 1, 1, 1, 11, 1, 1, 1, 1, 1, 1, 1, 20, 21, 21, 21, 0)); map.push(new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 154, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 22, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 154, 105, 22, 1, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 105, 21, 21, 22, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 22, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 13, 13, 13, 13, 13, 13, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 116, 116, 116, 116, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 116, 116, 116, 116, 116, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 105, 0, 21, 21, 21, 21, 21, 21, 21, 21, 21, 0, 0, 0, 0, 105, 105, 0, 0, 21, 21, 22, 1, 1, 8, 10, 1, 1, 11, 1, 1, 21, 21, 21, 21, 21, 21, 21, 22, 1, 1, 1, 11, 1, 1, 1, 1, 1, 1, 1, 1, 0)); map.push(new Array(1, 16, 0, 0, 13, 13, 13, 13, 13, 13, 13, 13, 13, 14, 1, 1, 1, 1, 1, 1, 1, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 13, 14, 1, 11, 1, 1, 1, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 1, 1, 1, 11, 20, 0, 0, 0, 136, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 1, 1, 1, 1, 20, 21, 0, 0, 0, 0, 0, 152, 0, 138, 0, 0, 0, 0, 0, 18, 1, 11, 1, 12, 13, 13, 13, 0, 0, 0, 0, 0, 0, 17, 17, 0, 0, 0, 154, 22, 1, 1, 12, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 0, 0, 0, 0, 21, 22, 1, 1, 12, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 105, 105, 22, 1, 1, 1, 11, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 22, 1, 11, 1, 1, 1, 16, 0, 0, 0, 0, 0, 0, 0, 0, 154, 105, 0, 22, 1, 1, 11, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 21, 22, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 105, 105, 0, 105, 0, 0, 1, 1, 11, 1, 1, 1, 1, 1, 1, 11, 1, 21, 21, 21, 21, 21, 21, 21, 21, 22, 1, 1, 1, 1, 1, 1, 8, 10, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 11, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0)); map.push(new Array(16, 0, 0, 0, 22, 1, 1, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 11, 1, 1, 16, 0, 17, 18, 12, 13, 13, 13, 13, 13, 13, 14, 1, 1, 1, 1, 11, 1, 1, 1, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 13, 14, 1, 1, 1, 1, 1, 1, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 1, 1, 11, 1, 1, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 1, 11, 1, 11, 1, 16, 0, 0, 0, 136, 0, 0, 0, 136, 0, 0, 0, 0, 0, 0, 14, 1, 1, 1, 1, 16, 0, 0, 17, 17, 0, 0, 0, 0, 152, 0, 0, 0, 152, 0, 18, 1, 1, 1, 1, 20, 112, 0, 0, 0, 0, 0, 17, 17, 0, 0, 0, 0, 0, 0, 18, 1, 11, 1, 11, 1, 1, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 0, 0, 0, 18, 1, 1, 1, 1, 1, 1, 112, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 112, 22, 1, 1, 1, 1, 1, 1, 1, 112, 112, 0, 0, 0, 0, 0, 0, 0, 112, 112, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 112, 112, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 112, 112, 23, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0)); map.push(new Array(16, 0, 0, 0, 0, 0, 0, 0, 0, 51, 0, 51, 0, 0, 0, 0, 0, 18, 1, 1, 16, 0, 0, 6, 41, 41, 41, 41, 41, 43, 0, 51, 0, 0, 0, 0, 0, 18, 11, 1, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 51, 0, 0, 0, 0, 0, 22, 1, 1, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 43, 41, 41, 41, 41, 41, 41, 41, 41, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 1, 1, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 1, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 16, 0, 0, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 20, 0, 0, 6, 0, 138, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 21, 21, 11, 1, 20, 22, 51, 20, 21, 0, 138, 105, 138, 0, 0, 0, 0, 0, 0, 0, 13, 13, 1, 1, 6, 1, 51, 1, 1, 20, 21, 21, 21, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 11, 51, 1, 51, 1, 15, 1, 11, 1, 1, 105, 105, 105, 0, 105, 0, 105, 0, 0, 1, 1, 51, 1, 51, 1, 23, 1, 1, 1, 1, 20, 21, 21, 21, 21, 21, 21, 21, 21, 0)); map.push(new Array(1, 20, 0, 0, 0, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 14, 1, 1, 1, 1, 1, 1, 20, 21, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 13, 14, 1, 1, 11, 1, 1, 1, 0, 0, 0, 138, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 41, 41, 42, 1, 20, 0, 0, 21, 21, 21, 0, 0, 0, 0, 0, 152, 0, 0, 18, 1, 1, 1, 1, 1, 1, 20, 22, 1, 1, 1, 0, 0, 138, 0, 0, 0, 0, 0, 18, 1, 1, 8, 10, 1, 1, 11, 1, 1, 1, 1, 105, 21, 21, 0, 0, 136, 0, 0, 18, 1, 13, 13, 14, 1, 11, 1, 1, 1, 11, 1, 23, 1, 1, 20, 0, 0, 0, 0, 18, 1, 0, 0, 0, 13, 13, 13, 14, 1, 1, 1, 15, 1, 1, 1, 16, 17, 0, 0, 0, 14, 0, 0, 0, 0, 0, 0, 0, 13, 13, 13, 0, 14, 1, 1, 16, 0, 0, 0, 0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 13, 0, 0, 17, 0, 0, 18, 21, 21, 0, 0, 136, 0, 0, 0, 136, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 22, 14, 1, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 43, 41, 41, 41, 41, 0, 116, 116, 116, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 105, 51, 0, 0, 10, 1, 0, 116, 116, 116, 116, 0, 0, 105, 0, 105, 105, 0, 21, 21, 22, 51, 20, 22, 1, 15, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 22, 1, 11, 1, 51, 1, 1, 11, 23, 0)); map.push(new Array(1, 1, 1, 1, 1, 1, 1, 1, 83, 1, 1, 1, 1, 1, 1, 1, 1, 1, 83, 1, 76, 77, 77, 77, 77, 77, 77, 78, 83, 76, 77, 77, 77, 77, 77, 77, 77, 78, 83, 76, 0, 117, 0, 0, 0, 137, 0, 0, 83, 0, 0, 0, 0, 0, 0, 0, 0, 0, 83, 0, 75, 75, 117, 0, 0, 0, 0, 0, 83, 75, 0, 0, 0, 0, 0, 0, 72, 73, 73, 73, 72, 73, 73, 73, 74, 0, 72, 73, 73, 73, 74, 0, 0, 0, 0, 0, 0, 0, 0, 0, 79, 79, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 83, 83, 0, 0, 0, 0, 0, 0, 0, 139, 0, 139, 0, 0, 0, 0, 72, 73, 81, 73, 83, 83, 0, 0, 0, 0, 0, 0, 72, 81, 73, 73, 73, 73, 73, 74, 137, 0, 79, 0, 72, 73, 81, 74, 0, 0, 0, 0, 0, 79, 0, 0, 79, 0, 0, 0, 0, 0, 83, 0, 79, 79, 0, 0, 72, 74, 0, 0, 0, 109, 0, 155, 109, 155, 0, 155, 0, 0, 83, 0, 83, 83, 0, 0, 0, 0, 72, 73, 73, 81, 73, 73, 73, 81, 73, 74, 0, 0, 83, 0, 83, 83, 0, 0, 0, 0, 0, 0, 0, 79, 0, 0, 79, 0, 0, 0, 0, 0, 83, 117, 83, 83, 0, 0, 0, 0, 0, 0, 0, 109, 0, 0, 109, 0, 0, 0, 0, 0, 83, 75, 83, 83, 0, 0, 0, 72, 74, 84, 86, 83, 84, 86, 83, 84, 85, 85, 85, 86, 83, 84, 83, 83, 0, 0, 72, 74, 1, 1, 1, 83, 1, 1, 83, 1, 1, 1, 1, 1, 83, 1, 1)); map.push(new Array(1, 83, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 83, 1, 78, 83, 76, 77, 77, 77, 77, 77, 77, 77, 77, 77, 77, 77, 77, 77, 77, 78, 83, 76, 0, 83, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 83, 0, 81, 73, 73, 74, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 117, 83, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 72, 73, 81, 73, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 79, 0, 73, 73, 81, 74, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 83, 0, 0, 79, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 83, 0, 0, 83, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 83, 0, 0, 83, 0, 0, 0, 0, 0, 139, 0, 139, 0, 139, 0, 0, 0, 0, 0, 72, 73, 73, 0, 83, 0, 72, 73, 73, 73, 73, 73, 73, 73, 73, 73, 74, 0, 0, 0, 0, 0, 0, 0, 83, 0, 0, 0, 79, 0, 79, 0, 72, 74, 0, 0, 117, 117, 0, 0, 0, 0, 0, 117, 83, 75, 0, 0, 83, 0, 83, 72, 74, 0, 0, 0, 0, 117, 117, 0, 0, 0, 0, 86, 83, 84, 85, 86, 83, 75, 72, 74, 0, 0, 0, 0, 72, 74, 72, 74, 84, 85, 85, 1, 83, 1, 1, 1, 83, 72, 74, 0, 0, 0, 0, 72, 74, 72, 74, 72, 74, 1, 1, 1)); map.push(new Array(1, 83, 1, 1, 83, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 83, 1, 1, 83, 1, 78, 83, 76, 78, 83, 76, 77, 77, 77, 77, 77, 77, 77, 77, 78, 83, 76, 78, 83, 76, 0, 83, 0, 0, 83, 0, 0, 0, 0, 0, 0, 0, 0, 0, 117, 83, 0, 0, 83, 0, 0, 83, 0, 75, 83, 0, 0, 0, 0, 0, 0, 0, 0, 117, 75, 83, 75, 0, 83, 0, 73, 73, 81, 73, 73, 73, 74, 0, 0, 0, 0, 0, 0, 72, 73, 81, 73, 81, 73, 73, 0, 79, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 79, 0, 0, 83, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 83, 0, 0, 83, 0, 0, 0, 0, 0, 0, 0, 133, 0, 0, 0, 0, 0, 0, 0, 0, 83, 0, 0, 83, 117, 0, 0, 0, 0, 0, 0, 72, 74, 0, 0, 0, 0, 0, 0, 0, 83, 0, 81, 73, 73, 74, 0, 0, 0, 0, 72, 74, 72, 74, 0, 0, 0, 0, 72, 73, 73, 73, 0, 0, 0, 0, 0, 0, 0, 72, 74, 72, 74, 72, 74, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 72, 74, 72, 74, 72, 74, 72, 74, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 0, 0, 0, 0, 0, 85, 85, 85, 85, 86, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 84, 85, 85, 85, 85, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1)); map.push(new Array(1, 83, 1, 1, 1, 1, 1, 83, 76, 0, 0, 78, 83, 1, 1, 1, 1, 1, 83, 1, 78, 83, 76, 77, 77, 77, 78, 83, 80, 0, 0, 82, 83, 76, 77, 77, 77, 78, 83, 76, 0, 83, 0, 0, 0, 0, 0, 83, 0, 0, 0, 72, 73, 74, 0, 0, 0, 0, 83, 0, 0, 83, 0, 0, 0, 75, 0, 83, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 83, 0, 73, 73, 73, 81, 73, 73, 81, 73, 73, 73, 73, 81, 74, 0, 0, 0, 0, 0, 83, 0, 0, 79, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 72, 74, 0, 0, 0, 83, 0, 0, 83, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 83, 0, 75, 83, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 72, 81, 73, 73, 75, 83, 117, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 155, 0, 0, 79, 0, 73, 73, 74, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 72, 73, 73, 73, 73, 73, 73, 0, 0, 0, 0, 0, 0, 0, 139, 0, 139, 0, 0, 0, 0, 79, 0, 0, 0, 79, 0, 0, 0, 0, 0, 0, 0, 72, 73, 73, 73, 73, 81, 73, 73, 73, 74, 0, 0, 83, 0, 0, 0, 0, 0, 0, 0, 0, 79, 0, 0, 0, 0, 117, 0, 79, 0, 0, 0, 83, 0, 85, 85, 85, 85, 85, 85, 86, 83, 84, 85, 85, 85, 85, 86, 83, 84, 85, 86, 83, 84, 1, 1, 1, 1, 1, 1, 1, 83, 1, 1, 1, 1, 1, 1, 83, 1, 1, 1, 83, 1, 1)); map.push(new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 92, 0, 110, 110, 0, 110, 0, 94, 1, 1, 1, 1, 1, 1, 1, 1, 92, 0, 0, 94, 96, 0, 110, 110, 0, 110, 0, 98, 92, 0, 94, 92, 0, 1, 1, 92, 0, 0, 0, 0, 0, 0, 110, 110, 0, 110, 0, 0, 0, 0, 98, 96, 0, 1, 1, 96, 0, 0, 0, 0, 0, 0, 110, 110, 0, 110, 0, 0, 0, 0, 0, 0, 0, 1, 1, 96, 0, 0, 0, 0, 0, 0, 110, 110, 0, 110, 0, 0, 0, 0, 0, 0, 0, 1, 1, 96, 0, 0, 0, 0, 0, 142, 110, 110, 0, 110, 0, 0, 0, 0, 0, 0, 0, 1, 100, 101, 101, 93, 0, 0, 88, 89, 89, 90, 0, 110, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 96, 0, 0, 158, 110, 110, 110, 88, 89, 89, 90, 97, 101, 101, 101, 101, 1, 92, 0, 110, 110, 0, 0, 0, 110, 110, 110, 0, 0, 0, 110, 98, 1, 1, 1, 1, 1, 96, 0, 110, 110, 0, 0, 0, 110, 110, 110, 0, 0, 0, 110, 0, 94, 1, 1, 1, 1, 96, 0, 88, 89, 90, 142, 0, 110, 110, 110, 0, 0, 0, 110, 0, 0, 94, 1, 1, 100, 101, 93, 0, 0, 0, 88, 89, 89, 89, 89, 90, 0, 0, 110, 0, 0, 98, 1, 1, 1, 1, 96, 0, 0, 0, 0, 110, 0, 0, 110, 110, 88, 89, 90, 0, 0, 98, 1, 1, 2)); map.push(new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 92, 0, 94, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 92, 0, 0, 0, 0, 0, 94, 96, 0, 98, 1, 1, 1, 1, 1, 1, 0, 0, 0, 94, 96, 0, 0, 0, 0, 0, 0, 0, 0, 98, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 157, 0, 0, 0, 0, 0, 0, 0, 94, 1, 1, 1, 1, 1, 0, 0, 0, 0, 97, 101, 101, 101, 101, 101, 93, 0, 0, 0, 98, 1, 1, 1, 1, 1, 0, 0, 0, 0, 98, 1, 1, 1, 1, 1, 96, 0, 0, 0, 0, 94, 1, 1, 1, 1, 0, 0, 97, 101, 101, 102, 1, 1, 1, 1, 96, 0, 0, 0, 157, 0, 94, 1, 1, 1, 0, 0, 98, 1, 1, 1, 1, 1, 1, 92, 0, 0, 0, 97, 101, 101, 101, 102, 1, 1, 101, 101, 101, 102, 1, 1, 1, 92, 0, 0, 0, 0, 0, 98, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 92, 0, 141, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 100, 101, 101, 101, 101, 101, 93, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 100, 101, 101, 101, 93, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 100, 101, 101, 101, 101, 101, 102, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2)); map.push(new Array(83, 83, 0, 0, 72, 74, 1, 1, 1, 83, 1, 1, 83, 1, 1, 1, 1, 1, 83, 1, 83, 83, 0, 72, 74, 76, 77, 77, 78, 83, 76, 78, 83, 76, 77, 77, 77, 78, 83, 72, 83, 83, 0, 0, 0, 0, 0, 0, 0, 83, 75, 0, 83, 0, 137, 0, 137, 0, 83, 0, 72, 73, 73, 74, 0, 0, 0, 0, 72, 73, 73, 73, 73, 74, 0, 0, 0, 0, 83, 0, 79, 79, 0, 0, 139, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 83, 0, 72, 73, 73, 81, 73, 74, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 83, 0, 79, 79, 0, 0, 0, 0, 72, 74, 0, 0, 0, 155, 0, 0, 0, 0, 0, 0, 83, 0, 83, 83, 0, 0, 0, 0, 0, 137, 72, 73, 81, 73, 73, 74, 0, 0, 0, 0, 83, 0, 83, 83, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 117, 83, 0, 72, 74, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 72, 73, 73, 74, 83, 0, 0, 0, 0, 0, 72, 73, 74, 0, 0, 139, 0, 139, 0, 0, 0, 0, 0, 0, 83, 0, 0, 0, 0, 0, 0, 79, 0, 0, 72, 73, 73, 73, 81, 74, 0, 0, 0, 75, 83, 0, 0, 0, 0, 0, 0, 83, 0, 0, 0, 79, 0, 0, 79, 0, 0, 117, 117, 75, 83, 117, 84, 85, 85, 85, 86, 83, 84, 85, 86, 83, 84, 86, 83, 84, 85, 85, 85, 86, 83, 72, 1, 1, 1, 1, 1, 83, 1, 1, 1, 83, 1, 1, 83, 1, 1, 1, 1, 1, 83, 1, 1)); map.push(new Array(72, 74, 72, 74, 72, 74, 72, 74, 0, 0, 0, 0, 72, 74, 72, 74, 72, 74, 72, 74, 74, 72, 74, 72, 74, 72, 74, 0, 0, 0, 0, 72, 74, 72, 74, 72, 74, 72, 74, 72, 0, 79, 79, 0, 0, 0, 0, 0, 0, 0, 72, 74, 0, 0, 0, 0, 0, 0, 0, 0, 0, 83, 83, 0, 0, 0, 0, 0, 0, 72, 74, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 83, 83, 0, 0, 0, 0, 0, 72, 74, 0, 0, 0, 0, 0, 72, 81, 73, 73, 73, 0, 83, 83, 0, 0, 0, 0, 72, 74, 0, 0, 0, 0, 0, 0, 0, 0, 79, 79, 0, 0, 83, 83, 0, 0, 0, 0, 79, 79, 0, 0, 0, 72, 74, 0, 0, 0, 83, 83, 0, 0, 83, 83, 0, 0, 0, 75, 83, 83, 0, 0, 0, 0, 0, 0, 0, 0, 83, 83, 0, 0, 83, 83, 0, 0, 72, 73, 73, 81, 73, 74, 0, 0, 0, 0, 0, 0, 83, 83, 0, 0, 83, 83, 0, 0, 0, 0, 79, 79, 137, 0, 155, 0, 0, 155, 0, 0, 83, 83, 0, 0, 83, 83, 75, 0, 0, 0, 83, 83, 0, 72, 73, 73, 73, 73, 74, 0, 83, 83, 0, 0, 83, 83, 75, 117, 0, 0, 83, 83, 0, 0, 0, 79, 79, 0, 0, 0, 83, 83, 0, 117, 83, 83, 75, 75, 0, 139, 109, 109, 0, 139, 0, 109, 109, 139, 0, 75, 83, 83, 0, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 1)); map.push(new Array(72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 79, 79, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 83, 83, 0, 73, 73, 73, 73, 74, 0, 0, 155, 0, 0, 155, 0, 0, 0, 0, 0, 0, 83, 83, 0, 0, 79, 79, 0, 0, 72, 81, 73, 73, 73, 74, 0, 0, 0, 0, 0, 0, 83, 83, 0, 0, 83, 83, 0, 0, 137, 0, 79, 79, 0, 0, 72, 74, 0, 0, 0, 0, 83, 83, 117, 0, 83, 83, 0, 0, 0, 0, 109, 109, 139, 0, 0, 139, 0, 0, 0, 0, 83, 83, 75, 0, 83, 83, 0, 0, 0, 0, 109, 83, 72, 73, 73, 73, 73, 73, 81, 73, 73, 73, 73, 0, 83, 83, 0, 0, 0, 0, 83, 83, 0, 137, 79, 79, 0, 0, 0, 0, 0, 0, 0, 0, 83, 83, 0, 0, 0, 0, 109, 83, 0, 0, 83, 83, 0, 0, 0, 0, 0, 0, 0, 0, 83, 83, 0, 72, 74, 0, 109, 109, 0, 0, 83, 83, 0, 0, 72, 73, 73, 73, 73, 0, 83, 83, 0, 0, 139, 0, 109, 109, 139, 155, 109, 109, 139, 0, 0, 0, 79, 79, 0, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 1)); map.push(new Array(72, 74, 72, 74, 72, 51, 72, 74, 51, 74, 72, 74, 72, 74, 72, 51, 72, 74, 72, 74, 74, 72, 74, 72, 74, 51, 74, 72, 51, 72, 74, 72, 74, 72, 74, 51, 74, 72, 74, 72, 0, 79, 79, 43, 41, 43, 0, 0, 6, 0, 0, 0, 0, 0, 0, 51, 0, 79, 79, 0, 0, 83, 83, 51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 51, 0, 83, 83, 0, 0, 83, 83, 51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 43, 41, 41, 41, 41, 0, 83, 83, 51, 0, 0, 131, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 79, 79, 0, 0, 83, 83, 51, 0, 0, 6, 0, 130, 0, 0, 0, 0, 0, 0, 0, 0, 83, 83, 0, 117, 83, 83, 51, 0, 0, 51, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 83, 83, 0, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 74, 0, 0, 0, 83, 83, 0, 0, 0, 0, 43, 41, 41, 43, 41, 43, 0, 0, 0, 0, 0, 0, 0, 0, 83, 83, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 75, 83, 83, 0, 73, 73, 73, 73, 74, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 72, 73, 73, 73, 73, 0, 79, 79, 117, 75, 0, 0, 0, 0, 0, 0, 0, 140, 0, 0, 0, 0, 79, 79, 0, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 1)); map.push(new Array(1, 1, 96, 0, 0, 0, 0, 110, 0, 0, 110, 110, 88, 89, 90, 0, 0, 98, 1, 1, 1, 1, 96, 0, 0, 0, 0, 110, 0, 0, 110, 110, 0, 0, 110, 0, 0, 98, 1, 1, 1, 1, 96, 0, 0, 0, 0, 110, 0, 0, 110, 110, 0, 0, 110, 0, 0, 98, 1, 1, 1, 92, 0, 0, 0, 0, 0, 110, 0, 0, 110, 110, 0, 0, 110, 88, 90, 0, 0, 0, 1, 96, 0, 0, 0, 0, 0, 110, 0, 142, 110, 110, 0, 0, 91, 110, 0, 0, 0, 0, 92, 0, 0, 0, 0, 0, 0, 88, 89, 89, 89, 89, 89, 90, 0, 110, 0, 0, 0, 0, 96, 0, 0, 0, 0, 88, 90, 0, 0, 110, 158, 110, 110, 0, 0, 110, 97, 101, 101, 101, 96, 0, 0, 141, 0, 0, 110, 0, 0, 110, 0, 110, 110, 0, 0, 110, 98, 1, 1, 1, 101, 101, 101, 101, 101, 93, 110, 0, 157, 110, 0, 110, 110, 0, 0, 110, 0, 94, 1, 1, 1, 1, 1, 1, 1, 96, 88, 89, 89, 89, 90, 110, 110, 141, 0, 110, 0, 98, 1, 1, 1, 1, 1, 92, 0, 0, 110, 110, 0, 0, 110, 88, 89, 89, 90, 110, 0, 0, 0, 94, 1, 1, 1, 96, 0, 0, 110, 110, 0, 0, 110, 0, 0, 0, 110, 110, 0, 0, 0, 98, 1, 1, 92, 0, 0, 0, 110, 110, 0, 0, 110, 142, 0, 0, 110, 110, 0, 97, 101, 101, 1, 1, 96, 0, 0, 0, 110, 110, 88, 89, 89, 89, 89, 89, 89, 89, 90, 98, 1, 1, 1, 1, 96, 0, 0, 88, 89, 90, 0, 110, 0, 0, 110, 110, 0, 110, 0, 98, 1, 1, 2)); map.push(new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 92, 0, 0, 94, 92, 110, 110, 0, 94, 1, 1, 1, 1, 1, 1, 92, 0, 110, 110, 94, 96, 0, 0, 110, 0, 110, 110, 0, 98, 92, 110, 0, 94, 1, 0, 0, 0, 110, 110, 0, 110, 0, 0, 110, 0, 110, 110, 0, 110, 0, 110, 0, 98, 1, 0, 0, 0, 110, 110, 0, 110, 0, 0, 110, 0, 110, 110, 0, 110, 0, 110, 0, 98, 1, 0, 0, 0, 110, 110, 0, 110, 157, 0, 110, 157, 110, 110, 157, 110, 0, 110, 0, 98, 1, 101, 101, 93, 88, 90, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 0, 110, 0, 98, 1, 1, 1, 96, 0, 0, 91, 113, 113, 91, 113, 113, 91, 113, 113, 91, 0, 110, 0, 98, 1, 1, 1, 96, 0, 0, 110, 0, 0, 110, 0, 0, 110, 0, 0, 110, 0, 88, 89, 89, 90, 1, 92, 0, 0, 88, 90, 112, 112, 91, 112, 112, 91, 112, 112, 88, 90, 0, 0, 0, 0, 92, 0, 0, 0, 0, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 0, 0, 0, 0, 0, 96, 0, 0, 0, 0, 0, 0, 0, 0, 0, 142, 0, 0, 0, 0, 0, 0, 0, 0, 0, 101, 101, 101, 93, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 88, 89, 90, 0, 0, 1, 1, 100, 101, 93, 95, 0, 0, 95, 0, 0, 95, 0, 0, 95, 88, 89, 89, 89, 90, 1, 1, 1, 1, 96, 103, 0, 0, 103, 0, 0, 103, 0, 0, 103, 88, 89, 89, 89, 90, 2)); map.push(new Array(32, 35, 1, 35, 35, 34, 1, 39, 1, 1, 1, 1, 1, 1, 1, 39, 1, 39, 1, 1, 32, 35, 1, 35, 39, 34, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 32, 35, 1, 35, 1, 34, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 32, 39, 1, 35, 1, 34, 0, 144, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 32, 1, 1, 35, 37, 38, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 29, 32, 1, 1, 39, 0, 0, 0, 0, 0, 0, 0, 0, 160, 0, 0, 0, 0, 0, 32, 1, 32, 1, 1, 34, 0, 0, 0, 0, 0, 0, 0, 141, 0, 0, 0, 0, 0, 0, 32, 1, 32, 1, 1, 34, 144, 0, 0, 0, 0, 0, 28, 29, 29, 30, 0, 0, 160, 0, 32, 1, 36, 37, 37, 38, 0, 0, 0, 0, 0, 0, 32, 1, 1, 34, 0, 0, 0, 0, 32, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 32, 1, 1, 34, 112, 112, 0, 0, 32, 1, 0, 0, 0, 0, 0, 0, 0, 0, 157, 0, 32, 31, 1, 34, 29, 29, 0, 0, 32, 1, 0, 0, 0, 0, 0, 0, 28, 29, 29, 30, 32, 35, 1, 31, 1, 1, 112, 112, 32, 1, 0, 0, 0, 0, 0, 0, 32, 31, 1, 34, 31, 35, 1, 35, 1, 1, 29, 29, 32, 31, 28, 29, 29, 29, 29, 29, 32, 35, 1, 31, 35, 35, 1, 35, 1, 31, 1, 1, 32, 35, 32, 1, 1, 1, 31, 1, 32, 35, 1, 35, 35, 35, 1, 35, 1, 35, 31, 1, 32, 35, 3)); map.push(new Array(1, 1, 1, 1, 39, 1, 39, 37, 37, 37, 37, 37, 37, 37, 32, 35, 1, 35, 35, 1, 37, 37, 37, 37, 37, 37, 38, 0, 0, 0, 0, 0, 0, 0, 32, 39, 1, 35, 39, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 32, 1, 1, 39, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 36, 37, 37, 37, 37, 37, 29, 30, 0, 0, 0, 0, 0, 0, 0, 144, 0, 0, 0, 0, 0, 0, 0, 0, 32, 1, 1, 34, 0, 0, 0, 0, 24, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 32, 1, 1, 34, 29, 30, 0, 0, 144, 0, 0, 0, 0, 0, 0, 157, 0, 0, 160, 0, 32, 1, 1, 34, 1, 34, 112, 112, 112, 112, 112, 112, 112, 112, 24, 25, 25, 25, 26, 0, 32, 1, 1, 34, 29, 29, 29, 30, 29, 29, 29, 29, 29, 29, 29, 29, 29, 30, 0, 0, 32, 1, 31, 34, 1, 1, 1, 34, 37, 37, 37, 37, 37, 37, 37, 37, 37, 38, 0, 0, 32, 1, 35, 34, 1, 1, 1, 34, 25, 25, 25, 25, 26, 0, 0, 0, 0, 0, 0, 28, 29, 29, 35, 34, 37, 37, 37, 38, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 32, 1, 31, 35, 34, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 157, 0, 31, 1, 35, 35, 34, 0, 0, 0, 0, 141, 0, 0, 0, 0, 0, 0, 28, 29, 29, 29, 35, 1, 35, 35, 34, 0, 0, 28, 29, 29, 29, 29, 29, 29, 29, 29, 32, 1, 1, 31, 35, 1, 35, 3)); map.push(new Array(1, 35, 35, 1, 39, 1, 1, 39, 1, 1, 1, 39, 1, 1, 1, 1, 34, 43, 41, 43, 1, 39, 35, 1, 34, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 38, 43, 41, 43, 1, 1, 39, 1, 34, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 37, 37, 37, 38, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 43, 43, 0, 0, 0, 0, 144, 0, 0, 0, 0, 0, 0, 0, 0, 43, 43, 41, 41, 43, 55, 51, 0, 0, 0, 0, 0, 157, 0, 0, 0, 0, 0, 0, 0, 51, 43, 41, 42, 55, 41, 43, 108, 108, 108, 6, 41, 41, 41, 41, 41, 41, 41, 41, 41, 43, 41, 41, 41, 41, 41, 43, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 162, 43, 47, 43, 146, 0, 0, 0, 0, 0, 0, 0, 0, 144, 0, 0, 0, 0, 0, 0, 43, 41, 42, 41, 41, 41, 41, 43, 0, 0, 0, 0, 141, 0, 0, 0, 0, 0, 0, 0, 43, 47, 40, 41, 41, 41, 41, 43, 108, 108, 108, 6, 6, 6, 6, 108, 108, 108, 43, 41, 41, 43, 41, 29, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 43, 41, 41, 41, 55, 1, 34, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 162, 43, 41, 1, 34, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 157, 0, 43, 42, 47, 1, 34, 0, 0, 0, 43, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 42, 51, 47, 51, 3)); map.push(new Array(49, 49, 49, 49, 49, 49, 43, 41, 41, 41, 41, 41, 41, 43, 49, 49, 49, 49, 49, 51, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 49, 51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 51, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 46, 0, 0, 48, 43, 40, 43, 41, 41, 41, 41, 41, 43, 41, 41, 6, 49, 49, 49, 49, 50, 0, 0, 48, 49, 43, 41, 41, 41, 41, 41, 42, 51, 40, 41, 41, 41, 6, 49, 49, 50, 0, 0, 48, 49, 51, 47, 49, 49, 49, 49, 49, 6, 49, 49, 49, 49, 49, 49, 49, 50, 0, 0, 48, 49, 51, 43, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 54, 0, 0, 48, 49, 51, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 49, 43, 50, 0, 0, 0, 0, 0, 0, 0, 133, 0, 0, 0, 0, 0, 0, 0, 0, 48, 43, 51, 50, 0, 0, 44, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 49, 51, 43, 50, 0, 0, 48, 49, 49, 49, 49, 6, 49, 49, 49, 49, 49, 43, 41, 41, 42, 51, 43, 50, 0, 0, 48, 49, 43, 41, 42, 51, 40, 41, 41, 41, 41, 41, 43, 41, 42, 51, 49, 50, 0, 0, 48, 49, 51, 49, 49, 51, 49, 49, 49, 49, 49, 47, 51, 43, 41, 43, 5)); map.push(new Array(1, 1, 96, 0, 0, 88, 89, 90, 0, 110, 0, 0, 110, 110, 0, 110, 0, 98, 1, 1, 1, 1, 96, 0, 0, 110, 0, 110, 0, 110, 0, 0, 110, 110, 0, 110, 0, 98, 1, 1, 1, 1, 96, 0, 0, 110, 0, 110, 0, 110, 0, 0, 110, 110, 0, 110, 0, 98, 1, 1, 1, 100, 101, 101, 93, 110, 0, 110, 0, 110, 0, 0, 110, 110, 0, 110, 0, 98, 92, 0, 1, 1, 1, 1, 96, 110, 0, 110, 0, 110, 0, 0, 110, 110, 0, 110, 0, 0, 110, 0, 1, 1, 92, 0, 0, 110, 88, 89, 89, 89, 89, 89, 89, 90, 0, 110, 0, 0, 110, 0, 1, 1, 96, 0, 0, 110, 110, 0, 110, 0, 0, 110, 0, 110, 0, 110, 0, 0, 110, 0, 92, 0, 0, 0, 0, 110, 110, 0, 110, 133, 0, 110, 0, 110, 0, 110, 0, 0, 110, 0, 96, 0, 0, 0, 88, 90, 110, 0, 110, 88, 90, 110, 0, 110, 0, 110, 0, 0, 110, 0, 96, 0, 0, 0, 0, 0, 110, 0, 88, 89, 89, 90, 0, 110, 0, 88, 89, 89, 89, 89, 101, 93, 0, 0, 0, 0, 88, 89, 89, 89, 89, 89, 89, 90, 0, 0, 0, 0, 0, 0, 100, 101, 93, 0, 0, 0, 0, 95, 95, 0, 0, 95, 95, 0, 0, 0, 0, 0, 97, 101, 1, 1, 96, 0, 0, 0, 0, 103, 103, 0, 0, 99, 99, 0, 0, 0, 0, 0, 98, 1, 1, 1, 96, 0, 0, 101, 101, 101, 101, 101, 0, 103, 103, 0, 0, 97, 101, 101, 101, 102, 1, 100, 101, 101, 101, 1, 1, 1, 1, 1, 101, 101, 101, 101, 101, 101, 102, 1, 1, 1, 2)); map.push(new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 92, 0, 0, 0, 94, 1, 1, 1, 1, 1, 1, 1, 1, 1, 92, 0, 0, 110, 0, 94, 96, 0, 0, 0, 98, 92, 0, 0, 0, 94, 92, 0, 110, 94, 96, 0, 0, 110, 0, 110, 110, 0, 0, 0, 110, 0, 0, 0, 0, 98, 96, 0, 110, 0, 110, 0, 0, 110, 0, 110, 110, 0, 0, 0, 110, 0, 0, 0, 0, 98, 96, 0, 110, 0, 110, 0, 0, 110, 0, 110, 110, 142, 88, 89, 90, 97, 101, 0, 0, 110, 88, 89, 89, 90, 110, 0, 0, 110, 88, 89, 89, 90, 0, 0, 0, 98, 1, 0, 0, 110, 0, 0, 0, 0, 88, 90, 0, 110, 158, 110, 0, 110, 0, 0, 0, 98, 1, 0, 0, 110, 0, 0, 0, 0, 158, 0, 91, 110, 0, 110, 0, 110, 142, 0, 0, 98, 1, 89, 89, 90, 0, 0, 0, 0, 0, 0, 0, 88, 89, 89, 89, 89, 90, 0, 0, 98, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 158, 0, 0, 0, 0, 0, 98, 1, 101, 101, 101, 101, 93, 0, 0, 0, 0, 0, 0, 157, 0, 0, 0, 0, 0, 0, 98, 1, 1, 1, 1, 1, 96, 0, 0, 0, 0, 97, 101, 101, 93, 0, 0, 0, 0, 0, 98, 1, 1, 1, 1, 1, 96, 112, 112, 112, 112, 98, 1, 1, 96, 112, 112, 97, 101, 101, 101, 102, 1, 1, 1, 100, 101, 101, 101, 101, 101, 101, 102, 100, 101, 101, 101, 101, 102, 1, 1, 1, 2)); map.push(new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 92, 0, 0, 0, 94, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 94, 96, 0, 0, 0, 98, 92, 0, 0, 94, 92, 0, 94, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 98, 96, 0, 0, 0, 110, 0, 98, 92, 0, 94, 0, 0, 0, 0, 0, 0, 0, 0, 0, 110, 158, 0, 0, 0, 110, 0, 98, 96, 0, 98, 101, 101, 101, 93, 0, 0, 0, 0, 0, 110, 0, 0, 0, 0, 110, 0, 110, 158, 0, 98, 1, 1, 100, 101, 101, 101, 93, 0, 0, 110, 0, 157, 0, 0, 110, 0, 110, 0, 0, 91, 1, 1, 1, 1, 1, 1, 96, 0, 88, 89, 89, 90, 0, 141, 110, 0, 110, 0, 0, 91, 1, 1, 1, 1, 1, 1, 96, 0, 0, 0, 158, 0, 88, 89, 89, 89, 90, 0, 0, 91, 1, 1, 1, 92, 0, 0, 0, 0, 0, 0, 0, 0, 113, 113, 113, 113, 113, 0, 0, 91, 1, 1, 92, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 91, 1, 1, 96, 0, 0, 0, 132, 0, 0, 0, 88, 90, 112, 112, 91, 112, 112, 88, 90, 91, 1, 1, 96, 0, 0, 0, 6, 0, 0, 0, 97, 101, 101, 101, 101, 101, 101, 101, 101, 101, 1, 1, 96, 0, 6, 0, 51, 0, 6, 0, 98, 1, 1, 1, 43, 41, 41, 41, 41, 41, 1, 100, 101, 101, 51, 101, 51, 101, 51, 101, 101, 102, 1, 1, 51, 1, 1, 1, 1, 1, 2)); map.push(new Array(35, 34, 0, 0, 32, 1, 1, 1, 1, 1, 1, 1, 1, 32, 1, 1, 35, 39, 1, 35, 39, 34, 0, 0, 36, 37, 37, 37, 37, 37, 37, 37, 37, 32, 1, 1, 39, 32, 1, 39, 1, 34, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 36, 37, 37, 37, 32, 1, 1, 1, 34, 34, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 160, 0, 0, 0, 36, 37, 37, 41, 41, 41, 41, 43, 0, 144, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 162, 43, 1, 34, 34, 0, 51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 162, 43, 41, 41, 41, 41, 43, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 43, 108, 108, 43, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 43, 108, 108, 51, 47, 43, 146, 0, 0, 0, 0, 107, 0, 0, 0, 107, 0, 0, 0, 107, 0, 0, 0, 51, 55, 41, 43, 108, 108, 43, 43, 107, 43, 41, 43, 107, 43, 41, 43, 107, 43, 41, 41, 43, 41, 47, 51, 108, 108, 43, 43, 41, 43, 41, 43, 41, 43, 41, 43, 41, 43, 41, 41, 42, 51, 43, 51, 43, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 162, 43, 41, 41, 43, 55, 51, 51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 107, 107, 107, 41, 51, 43, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 162, 43, 41, 41, 41, 41, 41, 47, 51, 51, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 43, 41, 41, 41, 3)); map.push(new Array(1, 34, 0, 0, 0, 43, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 51, 55, 51, 1, 34, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 144, 0, 0, 0, 0, 43, 41, 51, 1, 34, 43, 43, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 51, 47, 51, 37, 38, 55, 43, 108, 108, 108, 108, 108, 108, 108, 108, 108, 6, 6, 108, 108, 43, 51, 51, 41, 41, 41, 43, 0, 0, 0, 0, 0, 0, 160, 0, 0, 0, 0, 0, 0, 51, 51, 55, 41, 43, 47, 43, 41, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 51, 43, 41, 41, 41, 43, 51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 51, 51, 47, 47, 47, 43, 51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 41, 43, 51, 51, 55, 51, 47, 51, 0, 0, 0, 0, 144, 0, 0, 0, 0, 0, 0, 0, 0, 51, 51, 43, 41, 43, 55, 51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 51, 55, 51, 43, 41, 41, 43, 108, 108, 108, 108, 108, 6, 6, 108, 108, 108, 108, 108, 108, 43, 41, 43, 41, 41, 41, 43, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 51, 47, 51, 107, 107, 107, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 144, 0, 0, 0, 51, 51, 55, 41, 41, 41, 41, 43, 112, 112, 112, 112, 112, 112, 112, 112, 112, 112, 112, 112, 43, 51, 41, 41, 41, 41, 41, 43, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 43, 51, 43, 3)); map.push(new Array(49, 50, 0, 0, 48, 49, 49, 49, 49, 49, 49, 49, 49, 49, 50, 51, 51, 51, 48, 49, 49, 50, 0, 0, 52, 53, 53, 53, 53, 53, 53, 53, 53, 53, 54, 51, 51, 55, 52, 53, 49, 50, 0, 0, 0, 0, 0, 0, 0, 0, 145, 43, 41, 41, 42, 55, 51, 41, 41, 41, 49, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 145, 43, 41, 41, 41, 51, 47, 40, 41, 49, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 145, 43, 42, 47, 51, 51, 40, 41, 49, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 145, 43, 51, 51, 51, 40, 41, 49, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 147, 0, 0, 41, 41, 49, 50, 0, 0, 0, 0, 44, 46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 41, 41, 49, 50, 0, 0, 0, 0, 52, 54, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 41, 41, 49, 49, 45, 46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 145, 43, 51, 51, 51, 40, 41, 49, 49, 49, 50, 0, 0, 0, 0, 0, 0, 0, 0, 145, 43, 42, 51, 55, 51, 40, 41, 49, 49, 49, 49, 45, 46, 0, 0, 0, 0, 0, 145, 43, 41, 42, 51, 41, 51, 40, 41, 49, 49, 49, 49, 49, 50, 0, 0, 0, 0, 145, 43, 41, 41, 42, 51, 47, 51, 40, 41, 49, 49, 49, 49, 49, 49, 45, 45, 45, 45, 45, 45, 45, 45, 46, 51, 51, 51, 44, 45, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 50, 51, 51, 51, 48, 49, 6)); this.savedPlayerGun = _parent.savedPlayerGun; this.savedPlayerJump = _parent.savedPlayerJump; this.savedPlayerDash = _parent.savedPlayerDash; this.savedPlayerX = _parent.savedPlayerX; this.savedPlayerY = _parent.savedPlayerY; this.savedMapX = _parent.savedMapX; this.savedMapY = _parent.savedMapY; spawnPlayer();
Symbol 301 MovieClip Frame 4
_parent.onMessageEnd();
Symbol 301 MovieClip Frame 7
_parent.onMessageEnd();
Symbol 301 MovieClip Frame 10
_parent.onMessageEnd();
Symbol 301 MovieClip Frame 13
_parent.onMessageEnd();
Symbol 301 MovieClip Frame 16
_parent.onMessageEnd();
Symbol 301 MovieClip Frame 18
_parent.onMessageEnd();
Symbol 301 MovieClip Frame 20
_parent.onMessageEnd();
Symbol 311 MovieClip Frame 1
function update() { if (_root.getButtonState(2) == 1) { gotoAndStop (2); } } stop(); this.savedPlayerGun = 0; this.savedPlayerJump = 0; this.savedPlayerRange = 0; this.savedPlayerX = 368; this.savedPlayerY = 16; this.savedMapX = 3; this.savedMapY = 0;
Symbol 311 MovieClip Frame 2
function update() { if ((!timer) && (((_root.getButtonState(0) == 1) || (_root.getButtonState(1) == 1)) || (_root.getButtonState(2) == 1))) { mCutscene.advance(); } } function onCutSceneEnd() { gotoAndStop (3); }
Symbol 311 MovieClip Frame 3
function update() { if (timer) { timer--; } if ((!timer) && (_root.getButtonState(2) == 1)) { gotoAndStop (4); } mGame.update(); } function message(id) { this.messageID = id; this.timer = 15; gotoAndStop (5); } function onPlayerDestroyed() { this.timer = 15; gotoAndStop (6); } function onBossDestroyed(deaths, time, playerGun) { this.deaths = deaths; this.time = time; this.playerGun = playerGun; this.timer = 150; gotoAndStop (7); } _root.resumeMusic(); this.timer = 15;
Symbol 311 MovieClip Frame 4
function update() { if (timer) { timer--; } if ((!timer) && (_root.getButtonState(2) == 1)) { gotoAndStop (3); } } _root.pauseMusic(); timer = 15;
Symbol 311 MovieClip Frame 5
function update() { if (timer) { timer--; } if ((!timer) && ((_root.getButtonState(0) == 1) || (_root.getButtonState(1) == 1))) { timer = 15; mMessage.nextFrame(); } } function onMessageEnd() { gotoAndStop (3); } if ((messageID != "JUMP") && (messageID != "SAVE")) { _root.pauseMusic(); _root.playSound("POWERUP"); } mMessage.gotoAndStop(messageID);
Symbol 311 MovieClip Frame 6
function update() { mGame.update(); if (timer) { timer--; } if ((timer == 0) && ((_root.getButtonState(0) == 1) || (_root.getButtonState(1) == 1))) { mGame.spawnPlayer(); gotoAndStop (3); } } _root.pauseMusic();
Symbol 311 MovieClip Frame 7
function update() { mGame.update(); if (timer) { timer--; } if (timer == 0) { gotoAndPlay (8); } } _root.pauseMusic();
Symbol 311 MovieClip Frame 8
function update() { } mAnimation.gotoAndStop(playerGun); mAnimation.textDeaths = deaths; mAnimation.textTime = (((Math.floor(Math.floor(time / 30) / 60) + ":") + (Math.floor(time / 30) % 60)) + ".") + Math.floor(((time % 30) / 30) * 10);
Symbol 311 MovieClip Frame 68
stop();
Symbol 313 MovieClip Frame 1
_root.update();
Symbol 313 MovieClip Frame 2
gotoAndPlay (1);

Library Items

Symbol 1 Sound [YELP]
Symbol 2 Sound [STEP]
Symbol 3 Sound [SHOOT]
Symbol 4 Sound [POWERUP]
Symbol 5 Sound [POP]
Symbol 6 Sound [PING]
Symbol 7 Sound [MUSICBOSS]
Symbol 8 Sound [MUSIC5]
Symbol 9 Sound [MUSIC4]
Symbol 10 Sound [MUSIC3]
Symbol 11 Sound [MUSIC2]
Symbol 12 Sound [MUSIC1]
Symbol 13 Sound [LAND]
Symbol 14 Sound [JUMP]
Symbol 15 Sound [HURT]
Symbol 16 Sound [BREAK]
Symbol 17 GraphicUsed by:311
Symbol 18 GraphicUsed by:22
Symbol 19 GraphicUsed by:22
Symbol 20 GraphicUsed by:22
Symbol 21 GraphicUsed by:22
Symbol 22 MovieClipUses:18 19 20 21Used by:311
Symbol 23 GraphicUsed by:29
Symbol 24 GraphicUsed by:29
Symbol 25 GraphicUsed by:29
Symbol 26 GraphicUsed by:29
Symbol 27 GraphicUsed by:29
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClipUses:23 24 25 26 27 28Used by:287
Symbol 30 GraphicUsed by:33
Symbol 31 GraphicUsed by:33
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClipUses:30 31 32Used by:49
Symbol 34 GraphicUsed by:45 48
Symbol 35 GraphicUsed by:45
Symbol 36 GraphicUsed by:45
Symbol 37 GraphicUsed by:45
Symbol 38 GraphicUsed by:45
Symbol 39 GraphicUsed by:45
Symbol 40 GraphicUsed by:45
Symbol 41 GraphicUsed by:45
Symbol 42 GraphicUsed by:45
Symbol 43 GraphicUsed by:45
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClipUses:34 35 36 37 38 39 40 41 42 43 44Used by:49
Symbol 46 GraphicUsed by:49
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClipUses:34 47Used by:49
Symbol 49 MovieClipUses:33 45 46 48Used by:287
Symbol 50 GraphicUsed by:175
Symbol 51 GraphicUsed by:175
Symbol 52 GraphicUsed by:175
Symbol 53 GraphicUsed by:175
Symbol 54 GraphicUsed by:175 177
Symbol 55 GraphicUsed by:175
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Symbol 169 GraphicUsed by:175 202
Symbol 170 GraphicUsed by:175
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Symbol 174 GraphicUsed by:175
Symbol 175 MovieClipUses:50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174Used by:287
Symbol 176 GraphicUsed by:177
Symbol 177 MovieClipUses:54 176Used by:287
Symbol 178 GraphicUsed by:184
Symbol 179 GraphicUsed by:183
Symbol 180 GraphicUsed by:183 185 188
Symbol 181 GraphicUsed by:183
Symbol 182 GraphicUsed by:183
Symbol 183 MovieClipUses:179 180 181 182Used by:184
Symbol 184 MovieClipUses:178 183Used by:287
Symbol 185 MovieClipUses:180Used by:200
Symbol 186 GraphicUsed by:187 199
Symbol 187 MovieClipUses:186Used by:200
Symbol 188 MovieClipUses:180Used by:200
Symbol 189 GraphicUsed by:190
Symbol 190 MovieClipUses:189Used by:200
Symbol 191 GraphicUsed by:196
Symbol 192 GraphicUsed by:196
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Symbol 195 GraphicUsed by:196
Symbol 196 MovieClipUses:191 192 193 194 195Used by:200
Symbol 197 GraphicUsed by:198
Symbol 198 MovieClipUses:197Used by:200
Symbol 199 MovieClipUses:186Used by:200
Symbol 200 MovieClipUses:185 187 188 190 196 198 199Used by:287
Symbol 201 GraphicUsed by:202
Symbol 202 MovieClipUses:169 201Used by:211
Symbol 203 GraphicUsed by:205
Symbol 204 GraphicUsed by:205 207
Symbol 205 MovieClipUses:203 204Used by:211
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Symbol 207 MovieClipUses:206 204Used by:211
Symbol 208 GraphicUsed by:210
Symbol 209 GraphicUsed by:210
Symbol 210 MovieClipUses:208 209Used by:211
Symbol 211 MovieClipUses:202 205 207 210Used by:287
Symbol 212 GraphicUsed by:286
Symbol 213 GraphicUsed by:217
Symbol 214 GraphicUsed by:217
Symbol 215 GraphicUsed by:217
Symbol 216 GraphicUsed by:217
Symbol 217 MovieClipUses:213 214 215 216Used by:286
Symbol 218 GraphicUsed by:222
Symbol 219 GraphicUsed by:222
Symbol 220 GraphicUsed by:222
Symbol 221 GraphicUsed by:222
Symbol 222 MovieClipUses:218 219 220 221Used by:286
Symbol 223 GraphicUsed by:227
Symbol 224 GraphicUsed by:227
Symbol 225 GraphicUsed by:227
Symbol 226 GraphicUsed by:227
Symbol 227 MovieClipUses:223 224 225 226Used by:286
Symbol 228 GraphicUsed by:232
Symbol 229 GraphicUsed by:232
Symbol 230 GraphicUsed by:232
Symbol 231 GraphicUsed by:232
Symbol 232 MovieClipUses:228 229 230 231Used by:286
Symbol 233 GraphicUsed by:237
Symbol 234 GraphicUsed by:237
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Symbol 236 GraphicUsed by:237
Symbol 237 MovieClipUses:233 234 235 236Used by:286
Symbol 238 GraphicUsed by:242
Symbol 239 GraphicUsed by:242
Symbol 240 GraphicUsed by:242
Symbol 241 GraphicUsed by:242
Symbol 242 MovieClipUses:238 239 240 241Used by:286
Symbol 243 GraphicUsed by:251
Symbol 244 GraphicUsed by:251
Symbol 245 GraphicUsed by:251
Symbol 246 GraphicUsed by:251
Symbol 247 GraphicUsed by:251
Symbol 248 GraphicUsed by:251
Symbol 249 GraphicUsed by:251
Symbol 250 GraphicUsed by:251
Symbol 251 MovieClipUses:243 244 245 246 247 248 249 250Used by:286
Symbol 252 GraphicUsed by:257
Symbol 253 GraphicUsed by:257
Symbol 254 GraphicUsed by:257
Symbol 255 GraphicUsed by:257
Symbol 256 GraphicUsed by:257
Symbol 257 MovieClipUses:252 253 254 255 256Used by:286
Symbol 258 GraphicUsed by:262
Symbol 259 GraphicUsed by:262
Symbol 260 GraphicUsed by:262
Symbol 261 GraphicUsed by:262
Symbol 262 MovieClipUses:258 259 260 261Used by:286
Symbol 263 GraphicUsed by:267
Symbol 264 GraphicUsed by:267
Symbol 265 GraphicUsed by:267
Symbol 266 GraphicUsed by:267
Symbol 267 MovieClipUses:263 264 265 266Used by:286
Symbol 268 GraphicUsed by:272
Symbol 269 GraphicUsed by:272
Symbol 270 GraphicUsed by:272
Symbol 271 GraphicUsed by:272
Symbol 272 MovieClipUses:268 269 270 271Used by:286
Symbol 273 GraphicUsed by:285
Symbol 274 GraphicUsed by:285
Symbol 275 GraphicUsed by:285
Symbol 276 GraphicUsed by:285
Symbol 277 GraphicUsed by:285
Symbol 278 GraphicUsed by:285
Symbol 279 GraphicUsed by:285
Symbol 280 GraphicUsed by:285
Symbol 281 GraphicUsed by:285
Symbol 282 GraphicUsed by:285
Symbol 283 GraphicUsed by:285
Symbol 284 GraphicUsed by:285
Symbol 285 MovieClipUses:273 274 275 276 277 278 279 280 281 282 283 284Used by:286
Symbol 286 MovieClipUses:212 217 222 227 232 237 242 251 257 262 267 272 285Used by:287
Symbol 287 MovieClipUses:29 49 175 177 184 200 211 286Used by:311
Symbol 288 GraphicUsed by:311
Symbol 289 GraphicUsed by:301
Symbol 290 GraphicUsed by:301
Symbol 291 GraphicUsed by:301
Symbol 292 GraphicUsed by:301
Symbol 293 GraphicUsed by:301
Symbol 294 GraphicUsed by:301
Symbol 295 GraphicUsed by:301
Symbol 296 GraphicUsed by:301
Symbol 297 GraphicUsed by:301
Symbol 298 GraphicUsed by:301
Symbol 299 GraphicUsed by:301
Symbol 300 GraphicUsed by:301
Symbol 301 MovieClipUses:289 290 291 292 293 294 295 296 297 298 299 300Used by:311
Symbol 302 GraphicUsed by:310
Symbol 303 GraphicUsed by:310
Symbol 304 GraphicUsed by:310
Symbol 305 FontUsed by:306 307
Symbol 306 EditableTextUses:305Used by:310
Symbol 307 EditableTextUses:305Used by:310
Symbol 308 GraphicUsed by:310
Symbol 309 GraphicUsed by:310
Symbol 310 MovieClipUses:302 303 304 306 307 308 309Used by:311
Symbol 311 MovieClipUses:17 22 287 288 301 310Used by:Timeline
Symbol 312 GraphicUsed by:313
Symbol 313 MovieClipUses:312Used by:Timeline
Symbol 314 GraphicUsed by:Timeline

Instance Names

"mGame"Frame 1Symbol 311 MovieClip
"mGun"Symbol 49 MovieClip Frame 1Symbol 33 MovieClip
"mAnimation"Symbol 49 MovieClip Frame 1Symbol 45 MovieClip
"mAnimation"Symbol 49 MovieClip Frame 4Symbol 48 MovieClip
"mAnimation"Symbol 286 MovieClip Frame 8Symbol 251 MovieClip
"mAnimation"Symbol 286 MovieClip Frame 9Symbol 257 MovieClip
"mAnimation"Symbol 286 MovieClip Frame 13Symbol 285 MovieClip
"mBackground"Symbol 287 MovieClip Frame 1Symbol 29 MovieClip
"mPlayer"Symbol 287 MovieClip Frame 1Symbol 49 MovieClip
"mGround"Symbol 287 MovieClip Frame 1Symbol 175 MovieClip
"mBlock"Symbol 287 MovieClip Frame 1Symbol 177 MovieClip
"mBullet"Symbol 287 MovieClip Frame 1Symbol 184 MovieClip
"mParticle"Symbol 287 MovieClip Frame 1Symbol 200 MovieClip
"mMisc"Symbol 287 MovieClip Frame 1Symbol 211 MovieClip
"mEnemy"Symbol 287 MovieClip Frame 1Symbol 286 MovieClip
"mCutscene"Symbol 311 MovieClip Frame 2Symbol 22 MovieClip
"mGame"Symbol 311 MovieClip Frame 3Symbol 287 MovieClip
"mMessage"Symbol 311 MovieClip Frame 5Symbol 301 MovieClip
"mAnimation"Symbol 311 MovieClip Frame 8Symbol 310 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "YELP"
ExportAssets (56)Timeline Frame 1Symbol 2 as "STEP"
ExportAssets (56)Timeline Frame 1Symbol 3 as "SHOOT"
ExportAssets (56)Timeline Frame 1Symbol 4 as "POWERUP"
ExportAssets (56)Timeline Frame 1Symbol 5 as "POP"
ExportAssets (56)Timeline Frame 1Symbol 6 as "PING"
ExportAssets (56)Timeline Frame 1Symbol 7 as "MUSICBOSS"
ExportAssets (56)Timeline Frame 1Symbol 8 as "MUSIC5"
ExportAssets (56)Timeline Frame 1Symbol 9 as "MUSIC4"
ExportAssets (56)Timeline Frame 1Symbol 10 as "MUSIC3"
ExportAssets (56)Timeline Frame 1Symbol 11 as "MUSIC2"
ExportAssets (56)Timeline Frame 1Symbol 12 as "MUSIC1"
ExportAssets (56)Timeline Frame 1Symbol 13 as "LAND"
ExportAssets (56)Timeline Frame 1Symbol 14 as "JUMP"
ExportAssets (56)Timeline Frame 1Symbol 15 as "HURT"
ExportAssets (56)Timeline Frame 1Symbol 16 as "BREAK"

Labels

"STAND"Symbol 45 MovieClip Frame 1
"WALK"Symbol 45 MovieClip Frame 2
"JUMP"Symbol 45 MovieClip Frame 19
"FALL"Symbol 45 MovieClip Frame 20
"STAND"Symbol 48 MovieClip Frame 1
"NORMAL"Symbol 49 MovieClip Frame 2
"DEAD"Symbol 49 MovieClip Frame 3
"DASH"Symbol 49 MovieClip Frame 4
"STAND"Symbol 251 MovieClip Frame 1
"WALK"Symbol 251 MovieClip Frame 10
"WALK"Symbol 257 MovieClip Frame 1
"JUMP"Symbol 257 MovieClip Frame 10
"CLOSED"Symbol 285 MovieClip Frame 1
"OPEN"Symbol 285 MovieClip Frame 14
"AIRJUMP"Symbol 301 MovieClip Frame 2
"DASH"Symbol 301 MovieClip Frame 5
"GUN1"Symbol 301 MovieClip Frame 8
"GUN2"Symbol 301 MovieClip Frame 11
"GUN3"Symbol 301 MovieClip Frame 14
"JUMP"Symbol 301 MovieClip Frame 17
"SAVE"Symbol 301 MovieClip Frame 19
"CUTBEGIN"Symbol 311 MovieClip Frame 2
"GAME"Symbol 311 MovieClip Frame 3
"PAUSE"Symbol 311 MovieClip Frame 4
"MESSAGE"Symbol 311 MovieClip Frame 5
"RESPAWN"Symbol 311 MovieClip Frame 6
"END"Symbol 311 MovieClip Frame 7
"CUTEND"Symbol 311 MovieClip Frame 8

Dynamic Text Variables

textDeathsSymbol 306 EditableText"DEATHS"
textTimeSymbol 307 EditableText"00:00:00"




http://swfchan.com/45/221931/info.shtml
Created: 12/8 -2019 09:47:45 Last modified: 12/8 -2019 09:47:45 Server time: 15/11 -2024 04:02:38