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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/88827885?noj=FRM88827885-15DC" width="1" height="1"></div>

GTTTATINT Different Platforms Automatic by davidsanjuan700.swf

This is the info page for
Flash #223199

(Click the ID number above for more basic data on this flash file.)


Text
LOADING
AUTOMATICALLY!!!!

<p align="center"></p>

Score:

<p align="left"></p>

<p align="center"><font face="Arial" size="27" color="#000000" letterSpacing="0.000000" kerning="1"><b>Horror!</b></font></p>

<p align="center"><font face="Arial" size="27" color="#000000" letterSpacing="0.000000" kerning="1"><b>In the</b></font></p>

<p align="center"><font face="Arial" size="27" color="#000000" letterSpacing="0.000000" kerning="1"><b>Dark (up)</b></font></p>

OFF

<p align="right"></p>

<p align="left"><font face="Arial" size="24" color="#000000" letterSpacing="0.000000" kerning="1"><b>mph</b></font></p>

<p align="left"></p>

<p align="left"><font face="Arial" size="24" color="#000000" letterSpacing="0.000000" kerning="1"><b>Floor</b></font></p>

<p align="left"></p>

Home to
return to
normal.

<p align="right"></p>

<p align="left"><font face="Arial" size="24" color="#000000" letterSpacing="0.000000" kerning="1"><b>mph</b></font></p>

<p align="left"></p>

Final Score:

<p align="left"></p>

<p align="left"></p>

Final Floor:

<p align="justify"><font face="_sans" size="24" color="#000000" letterSpacing="0.000000" kerning="1"><b>Out of 400!</b></font></p>

<p align="left"></p>

<p align="center"><font face="Arial" size="24" color="#000000" letterSpacing="0.000000" kerning="1"><b>Game Over.</b></font></p>

<p align="left"></p>

<p align="center"><font face="Arial" size="24" color="#000000" letterSpacing="0.000000" kerning="1"><b>Game Over.</b></font></p>

Main
Menu

Instructions

Play

Change

Get to the Top Although There Is No Top!!

Instructions

You can just sit back and relax because this variation is automatic.
And unlike the other automatic variation, this one does NOT have any
superpowers!  It only has as much control over the person as a human
player!  So this AI is not cheating.
By the way, this is based off of the variation "Different Platforms".  Same
physics, controls, platforms, everything.  And the highest I've seen him
go is 270.

Back

PGUP =HUGE jumps
CTRL = Inverted
INSERT = Backward Panning
PGUP + (In the Dark or CTRL)
= Darkness or Invertedness
wipe
PGDN = Jumps in air

ActionScript [AS1/AS2]

Frame 1
fscommand ("showmenu", "false"); fscommand ("trapallkeys", "true");
Frame 2
if (getBytesLoaded() < getBytesTotal()) { gotoAndPlay (1); }
Frame 3
var huh = 1; var tuh = 1; var guh = 1; gotoAndStop (10);
Frame 4
var pan = 1; var timery = 0; var veloy = 0; var onob = 0; var namo = 0; var velox = 0; var timer = 0; var poz = 0; var score = 0; var b1 = 1; var b2 = 0; var fur = 0; var sooth = -17; var escore; var good = 0; var go = 0; var tootoo = 0; var platon = 0; var jh = 0; var jt = 0; if (huh == 1) { mhm.gotoAndStop(1); } else if (huh == 2) { mhm.gotoAndStop(9); } else if (huh == 3) { mhm.gotoAndStop(10); } else if (huh == 4) { mhm.gotoAndStop(11); } else if (huh == 5) { mhm.gotoAndStop(12); } if (tuh == 1) { pla1.gotoAndStop(1); pla2.gotoAndStop(1); pla3.gotoAndStop(1); pla4.gotoAndStop(1); } else if (tuh == 2) { pla1.gotoAndStop(2); pla2.gotoAndStop(2); pla3.gotoAndStop(2); pla4.gotoAndStop(2); } else if (tuh == 3) { pla1.gotoAndStop(3); pla2.gotoAndStop(3); pla3.gotoAndStop(3); pla4.gotoAndStop(3); } else if (tuh == 4) { pla1.gotoAndStop(4); pla2.gotoAndStop(4); pla3.gotoAndStop(4); pla4.gotoAndStop(4); } else if (tuh == 5) { pla1.gotoAndStop(5); pla2.gotoAndStop(5); pla3.gotoAndStop(5); pla4.gotoAndStop(5); }
Frame 5
fo._x = mhm._x; if (mhm._y < -30) { fo.gotoAndStop(2); fo._height = -mhm._y; fo._width = ((-mhm._y) / 2) + 130; } else if (mhm._y >= -30) { fo.gotoAndStop(1); } if (Key.isDown(17)) { che.gotoAndStop(3); _quality = "LOW"; } if (Key.isDown(34)) { good = 1; } che._x = mhm._x; che._y = mhm._y; if (Key.isDown(38) && (fur == 0)) { if (che._currentframe == 2) { che.gotoAndStop(1); _quality = "HIGH"; } else if (Key.isDown(38)) { che.gotoAndStop(2); _quality = "MEDIUM"; } fur = 8; } if (fur > 0) { fur--; } escore = score; if (Key.isDown(36) && (poz < 0)) { poz = 1; doy.gotoAndStop(1); } else if (Key.isDown(45)) { poz = -5; doy.gotoAndStop(2); } if (poz == 0) { doy.gotoAndStop(1); } if (Key.isDown(33)) { sooth = -150; } if ((((mhm._currentframe == 9) || (mhm._currentframe == 10)) || (mhm._currentframe == 11)) || (mhm._currentframe == 12)) { mhm.gotoAndStop(mhm._currentframe); } else if ((velox < 0.5) && (velox > -0.5)) { velox = 0; } else if ((veloy != 0) && (velox == 0)) { mhm.gotoAndStop(8); } else if ((veloy != 0) && (velox < 0)) { mhm.gotoAndStop(7); } else if ((veloy != 0) && (velox > 0)) { mhm.gotoAndStop(6); } else if (velox > 5) { mhm.gotoAndStop(2); } else if (velox < -5) { mhm.gotoAndStop(3); } else if (velox > 1) { mhm.gotoAndStop(4); } else if (velox < -1) { mhm.gotoAndStop(5); } else { mhm.gotoAndStop(1); } if (onob == 1) { if (mhm._y <= (pla1._y + 30)) { platon = (plon - 1) + tootoo; } else { platon = (plon - 9) + tootoo; } } pla1.num = tootoo; var i = 1; while (i <= 8) { if (((((mhm._y > (_root["pla" + i]._y - 10)) && (mhm._y < (_root["pla" + i]._y + 10))) && (veloy > 0)) && (mhm._x > (_root["pla" + i]._x - 85))) && (mhm._x < (_root["pla" + i]._x + 85))) { mhm._y = _root["pla" + i]._y; onob = 1; veloy = 0; plon = i; } else if ((((mhm._x < (_root["pla" + i]._x - 85)) || (mhm._x > (_root["pla" + i]._x + 85))) && (mhm._y > (_root["pla" + i]._y - 10))) && (mhm._y < (_root["pla" + i]._y + 10))) { onob = 0; } i++; } if (((bul1._x > 560) && (b1 == 1)) || ((bul1._x < -10) && (b1 == 0))) { if (Math.random() > 0.5) { bul1._x = (Math.random() * 200) + 570; bul1._y = Math.random() * 80; b1 = 0; } else { bul1._x = (Math.random() * 200) - 220; bul1._y = Math.random() * 80; b1 = 1; } } if (onob == 1) { velox = velox * 0.83; } else { velox = velox * 0.9; } if (((bul2._x > 560) && (b2 == 1)) || ((bul2._x < -10) && (b2 == 0))) { if (Math.random() > 0.5) { bul2._x = (Math.random() * 200) + 570; bul2._y = Math.random() * 80; b2 = 0; } else { bul2._x = (Math.random() * 200) - 200; bul2._y = Math.random() * 80; b2 = 1; } } if ((b1 == 1) && (guh > 1)) { bul1._x = bul1._x + 10; bul1.gotoAndStop(guh); bul1._y = bul1._y + pan; } if ((b1 == 0) && (guh > 1)) { bul1._x = bul1._x - 10; bul1.gotoAndStop(guh); bul1._y = bul1._y + pan; } if ((b2 == 1) && (guh > 1)) { bul2._x = bul2._x + 10; bul2.gotoAndStop(guh); bul2._y = bul2._y + pan; } if ((b2 == 0) && (guh > 1)) { bul2._x = bul2._x - 10; bul2.gotoAndStop(guh); bul2._y = bul2._y + pan; } if (mhm._currentframe < 9) { if ((mhm._x > (bul1._x - 40)) && (mhm._x < (bul1._x + 40))) { if ((mhm._y > bul1._y) && (mhm._y < (bul1._y + 120))) { if (b1 == 1) { bul1._x = 560; velox = velox + 10; } else if (b1 == 0) { bul1._x = -10; velox = velox + -10; } } } else if ((mhm._x > (bul2._x - 40)) && (mhm._x < (bul2._x + 40))) { if ((mhm._y > bul2._y) && (mhm._y < (bul2._y + 120))) { if (b2 == 1) { bul2._x = 560; velox = velox + 10; } else if (b2 == 0) { bul2._x = -10; velox = velox + -10; } } } } else if (mhm._currentframe == 9) { if ((mhm._x > (bul1._x - 40)) && (mhm._x < (bul1._x + 40))) { if ((mhm._y > bul1._y) && (mhm._y < (bul1._y + 50))) { if (b1 == 1) { bul1._x = 560; velox = velox + 10; } else if (b1 == 0) { bul1._x = -10; velox = velox + -10; } } } else if ((mhm._x > (bul2._x - 40)) && (mhm._x < (bul2._x + 40))) { if ((mhm._y > bul2._y) && (mhm._y < (bul2._y + 50))) { if (b2 == 1) { bul2._x = 560; velox = velox + 10; } else if (b2 == 0) { bul2._x = -10; velox = velox + -10; } } } } else if (mhm._currentframe == 11) { if ((mhm._x > (bul1._x - 40)) && (mhm._x < (bul1._x + 40))) { if ((mhm._y > (bul1._y - 40)) && (mhm._y < (bul1._y + 40))) { if (b1 == 1) { bul1._x = 560; velox = velox + 10; } else if (b1 == 0) { bul1._x = -10; velox = velox + -10; } } } else if ((mhm._x > (bul2._x - 40)) && (mhm._x < (bul2._x + 40))) { if ((mhm._y > (bul2._y - 40)) && (mhm._y < (bul2._y + 40))) { if (b2 == 1) { bul2._x = 560; velox = velox + 10; } else if (b2 == 0) { bul2._x = -10; velox = velox + -10; } } } } if (mhm._y <= 200) { pan = poz + ((200 - mhm._y) / 10); } mhm._y = mhm._y + (veloy + pan); mhm._x = mhm._x + velox; if (onob == 1) { veloy = 0; } pla1._y = pla1._y + pan; pla2._y = pla2._y + pan; pla3._y = pla3._y + pan; pla4._y = pla4._y + pan; pla6._y = pla6._y + pan; pla7._y = pla7._y + pan; pla8._y = pla8._y + pan; pla5._y = pla5._y + pan; if (sky.covero._y <= 1000) { sky.covero._y = sky.covero._y + (pan / 2.05); } if (mhm._x > 500) { velox = -Math.abs(velox); mhm._x = 495; } else if (mhm._x < 50) { velox = Math.abs(velox); mhm._x = 55; } else if ((onob == 0) && (veloy < 16)) { veloy = veloy + 3; } if (((onob == 1) && (((mhm._x - _root["pla" + plon]._x) + (velox * 50)) <= 0)) || (((onob == 0) && ((mhm._x - _root["pla" + jt]._x) >= 0)) && (((-velox) * 2) < (mhm._x - _root["pla" + jt]._x)))) { velox = velox - 3; a2.gotoAndPlay(2); } else if (((onob == 1) && (((mhm._x - _root["pla" + plon]._x) + (velox * 50)) >= 0)) || (((onob == 0) && ((mhm._x - _root["pla" + jt]._x) <= 0)) && ((velox * 2) < (_root["pla" + jt]._x - mhm._x)))) { velox = velox + 3; a3.gotoAndPlay(2); } if (((veloy >= 0) && (mhm._y > _root["pla" + jt]._y)) && (onob == 0)) { jt--; } if (jt == 0) { jt = 8; } if ((((Math.abs(mhm._x - _root["pla" + plon]._x) > (73 - Math.abs(velox))) || (Math.abs(velox) >= 18)) || ((Math.abs(velox) >= 10) && (mhm._y >= 450))) && ((onob == 1) || (good == 1))) { if (sooth == -150) { veloy = sooth; } else { veloy = -26 - Math.abs(velox); score = score + Math.round((-veloy) / 3); } a1.gotoAndPlay(2); jh = Math.abs((((veloy * veloy) / 6) + (veloy / 2)) + 8); jt = plon + Math.floor(jh / 75); if (jt >= 9) { jt = jt - 8; } onob = 0; } disscore = score; if ((Math.floor(tootoo / 40) + 1) <= 10) { var i = 0; while (i <= 8) { if (_root["pla" + i]._y > 550) { _root["pla" + i]._y = _root["pla" + i]._y - 600; _root["pla" + i]._x = (Math.random() * 350) + 100; score = score + poz; if (i == 1) { tootoo = tootoo + 8; } _root["pla" + i].goof.gotoAndStop(Math.floor(tootoo / 40) + 1); } i++; } } gotoAndPlay (5); if (mhm._y > 600) { gotoAndPlay ("die"); } if (sky._currentframe != (Math.floor(tootoo / 40) + 1)) { sky.gotoAndStop(Math.floor(tootoo / 40) + 1); sky.covero._y = -300; }
Frame 6
gotoAndPlay (5); if (tootoo == 400) { jt = 1; poz = 0.5; pan = 0.5; } else { timer++; if (poz == 10) { poz = 10; } if ((timer > 90) && (poz < 10)) { timer = 0; if (poz != 10) { poz = poz + 0.5; } } } if ((veloy == 0) && ((mhm._currentframe == 6) || (mhm._currentframe == 7))) { mhm.gotoAndStop(1); }
Frame 8
if (timery < 40) { timery++; gotoAndPlay ("die"); }
Frame 9
stop();
Frame 10
stop();
Symbol 36 MovieClip Frame 1
stop();
Symbol 52 MovieClip Frame 1
stop();
Symbol 62 MovieClip Frame 1
stop();
Symbol 63 MovieClip Frame 1
stop();
Symbol 86 MovieClip Frame 1
stop();
Symbol 92 Button
on (release) { poz = 10; }
Symbol 96 Button
on (release) { che.gotoAndStop(2); }
Symbol 107 MovieClip Frame 1
stop();
Symbol 114 MovieClip Frame 1
stop();
Symbol 117 MovieClip Frame 1
stop();
Symbol 120 MovieClip Frame 1
stop();
Symbol 123 MovieClip Frame 1
stop();
Symbol 125 MovieClip Frame 1
stop();
Symbol 144 Button
on (release) { gotoAndPlay (3); }
Symbol 150 Button
on (release) { gotoAndStop (11); }
Symbol 152 Button
on (release) { gotoAndPlay (4); }
Symbol 156 Button
on (release) { if (huh == 1) { mm.gotoAndStop(9); huh = 2; } else if (huh == 2) { mm.gotoAndStop(10); huh = 3; } else if (huh == 3) { mm.gotoAndStop(11); huh = 4; } else if (huh == 4) { mm.gotoAndStop(12); huh = 5; } else if (huh == 5) { mm.gotoAndStop(1); huh = 1; } }
Symbol 161 Button
on (release) { if (guh == 5) { duoxie.gotoAndStop(1); guh = 1; } else if (guh == 1) { duoxie.gotoAndStop(2); guh = 2; } else if (guh == 2) { duoxie.gotoAndStop(3); guh = 3; } else if (guh == 3) { duoxie.gotoAndStop(4); guh = 4; } else if (guh == 4) { duoxie.gotoAndStop(5); guh = 5; } }
Symbol 163 Button
on (release) { gotoAndStop (12); }
Symbol 168 MovieClip Frame 1
hdf.stop();
Symbol 171 Button
on (release) { prevFrame(); }
Symbol 174 MovieClip Frame 1
hdf.stop();
Symbol 175 Button
on (release) { gotoAndStop (10); }

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Instance Names

"sky"Frame 4Symbol 36 MovieClip
"pla1"Frame 4Symbol 62 MovieClip
"pla2"Frame 4Symbol 63 MovieClip
"pla3"Frame 4Symbol 63 MovieClip
"pla5"Frame 4Symbol 63 MovieClip
"pla4"Frame 4Symbol 63 MovieClip
"pla6"Frame 4Symbol 63 MovieClip
"pla8"Frame 4Symbol 63 MovieClip
"pla7"Frame 4Symbol 63 MovieClip
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"mm"Frame 10Symbol 86 MovieClip
"covero"Symbol 36 MovieClip Frame 1Symbol 5 MovieClip
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"covero"Symbol 36 MovieClip Frame 11Symbol 35 MovieClip
"goof"Symbol 62 MovieClip Frame 1Symbol 52 MovieClip
"goof"Symbol 63 MovieClip Frame 1Symbol 52 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.

Labels

"die"Frame 7

Dynamic Text Variables

numSymbol 55 EditableText"<p align="center"></p>"
scoreSymbol 89 EditableText"<p align="left"></p>"
pozSymbol 108 EditableText"<p align="right"></p>"
platonSymbol 110 EditableText"<p align="left"></p>"
disscoreSymbol 112 EditableText"<p align="left"></p>"
pozSymbol 127 EditableText"<p align="right"></p>"
scoreSymbol 129 EditableText"<p align="left"></p>"
scoreSymbol 131 EditableText"<p align="left"></p>"
platonSymbol 132 EditableText"<p align="left"></p>"
scoreSymbol 138 EditableText"<p align="left"></p>"
scoreSymbol 140 EditableText"<p align="left"></p>"




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Created: 30/8 -2019 03:54:40 Last modified: 30/8 -2019 03:54:40 Server time: 16/11 -2024 19:00:00