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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/68711372?noj=FRM68711372-22DC" width="1" height="1"></div>

GTTTATINT Automatic by davidsanjuan700.swf

This is the info page for
Flash #226740

(Click the ID number above for more basic data on this flash file.)


Text
LOADING

Score:

<p align="left"></p>

Exit

<p align="center"><font face="Arial" size="27" color="#000000" letterSpacing="0.000000" kerning="1"><b>Horror! (down)</b></font></p>

<p align="center"><font face="Arial" size="27" color="#000000" letterSpacing="0.000000" kerning="1"><b>In the</b></font></p>

<p align="center"><font face="Arial" size="27" color="#000000" letterSpacing="0.000000" kerning="1"><b>Dark (up)</b></font></p>

OFF

<p align="right"></p>

<p align="left"><font face="Arial" size="24" color="#000000" letterSpacing="0.000000" kerning="1"><b>mph</b></font></p>

<p align="left"></p>

Home to
return to
normal.

<p align="right"></p>

<p align="left"><font face="Arial" size="24" color="#000000" letterSpacing="0.000000" kerning="1"><b>mph</b></font></p>

<p align="left"></p>

Final Score:

<p align="left"></p>

<p align="center"><font face="Arial" size="24" color="#000000" letterSpacing="0.000000" kerning="1"><b>Game Over.</b></font></p>

<p align="left"></p>

<p align="center"><font face="Arial" size="24" color="#000000" letterSpacing="0.000000" kerning="1"><b>Game Over.</b></font></p>

Main
Menu

Instructions

Play

Change

Get to the Top Although There Is No Top!!

Instructions

0 mph

Score: 0

Objective: Go as high as you can
without falling behind. There is no
end, and it is different every time.

Character: Press
left and right to move
him.  Space to jump.
Or use w, a, and d.
You can change the character
in the main menu.

Platform: The charac-
ter can land on this. He can
only jump when he is on one.

Score: You get:
1 - 5 points when a
platform disappears at the
bottom, depending how far
you are in the game.
10 - 50 points for every big
jump you make.  The higher
jump the more points.  You
do not have to complete the
big jump for points. More
under Big Jumps

Speed: This shows the
minimum speed for the pan-
ning.  It starts at 0 mph and
increases in increments of
1 mph to 5 mph.

Horror Mode: This makes
the speed 8 mph.
Click on it or press
down to activate.
It's permanent!!!

Big Jumps:
In order to jump higher, you
must move faster. The faster
you go, the higher you jump.

Name      Height   Points Speed
Normal          1 platform    None          <7 mph
Big Jump      2 platforms  10 points   7 - 9 mph
Mega Jump  3 platforms   20 points  10 - 14 mph
Super Jump 18 platforms 50 points  15 +  mph

The Bottom: If you fall
through here, it's all over.
It is set back to the default.

Flying Objects: You can turn on flying
objects in the main menu, the lowest button.
All they do is push you, that's all.  "Dot" and
"Nothing" are invincible to F. O.s.

In the Dark:
You can only see
a small range. Press
up or click to toggle.

Background:
It changes color
every 100 points
you get, the last
change
at 1000
points.

Back

PGUP =HUGE jumps
CTRL = Inverted
INSERT = Backward Panning
PGUP + (In the Dark or CTRL)
= Darkness or Invertedness
wipe
PGDN = Jumps in air

ActionScript [AS1/AS2]

Frame 1
fscommand ("showmenu", "false"); fscommand ("trapallkeys", "true");
Frame 2
if (getBytesLoaded() < getBytesTotal()) { gotoAndPlay (1); }
Frame 3
var huh = 1; var tuh = 1; var guh = 1; gotoAndStop (10);
Frame 4
var pan = 1; var timery = 0; var veloy = 0; var onob = 1; var namo = 0; var velox = 0; var timer = 0; var poz = 1; var score = 0; var b1 = 1; var b2 = 0; var fur = 0; var sooth = -25; var escore; var good = 0; var sukto = 2; if (huh == 1) { mhm.gotoAndStop(1); } else if (huh == 2) { mhm.gotoAndStop(9); } else if (huh == 3) { mhm.gotoAndStop(10); } else if (huh == 4) { mhm.gotoAndStop(11); } else if (huh == 5) { mhm.gotoAndStop(12); } if (tuh == 1) { pla1.gotoAndStop(1); pla2.gotoAndStop(1); pla3.gotoAndStop(1); pla4.gotoAndStop(1); } else if (tuh == 2) { pla1.gotoAndStop(2); pla2.gotoAndStop(2); pla3.gotoAndStop(2); pla4.gotoAndStop(2); } else if (tuh == 3) { pla1.gotoAndStop(3); pla2.gotoAndStop(3); pla3.gotoAndStop(3); pla4.gotoAndStop(3); } else if (tuh == 4) { pla1.gotoAndStop(4); pla2.gotoAndStop(4); pla3.gotoAndStop(4); pla4.gotoAndStop(4); } else if (tuh == 5) { pla1.gotoAndStop(5); pla2.gotoAndStop(5); pla3.gotoAndStop(5); pla4.gotoAndStop(5); }
Frame 5
fo._x = mhm._x; if (mhm._y < -30) { fo.gotoAndStop(2); } else if (mhm._y >= -30) { fo.gotoAndStop(1); } if (Key.isDown(17)) { che.gotoAndStop(3); _quality = "LOW"; } if (Key.isDown(34)) { good = 1; } che._x = mhm._x; che._y = mhm._y; if (Key.isDown(38) && (fur == 0)) { if (che._currentframe == 2) { che.gotoAndStop(1); _quality = "HIGH"; } else if (Key.isDown(38)) { che.gotoAndStop(2); _quality = "MEDIUM"; } fur = 8; } if (fur > 0) { fur--; } escore = score; if (sukto == 1) { if (Math.abs(mhm._x - pla1._x) > 80) { mhm._x = mhm._x + ((pla1._x - mhm._x) / 25); } else { mhm._x = mhm._x + ((pla1._x - mhm._x) / 3); } if (onob == 1) { if ((mhm._x - pla1._x) > 9) { mhm.gotoAndStop(5); } else if ((mhm._x - pla1._x) > 3) { mhm.gotoAndStop(3); } else if ((mhm._x - pla1._x) < -9) { mhm.gotoAndStop(4); } else if ((mhm._x - pla1._x) < -3) { mhm.gotoAndStop(2); } else { mhm.gotoAndStop(1); } } else if ((mhm._x - pla1._x) < -3) { mhm.gotoAndStop(6); } else if ((mhm._x - pla1._x) > 3) { mhm.gotoAndStop(7); } else { mhm.gotoAndStop(8); } } if (sukto == 2) { if (Math.abs(mhm._x - pla2._x) > 80) { mhm._x = mhm._x + ((pla2._x - mhm._x) / 25); } else { mhm._x = mhm._x + ((pla2._x - mhm._x) / 3); } if (onob == 1) { if ((mhm._x - pla2._x) > 9) { mhm.gotoAndStop(5); } else if ((mhm._x - pla2._x) > 3) { mhm.gotoAndStop(3); } else if ((mhm._x - pla2._x) < -9) { mhm.gotoAndStop(4); } else if ((mhm._x - pla2._x) < -3) { mhm.gotoAndStop(2); } else { mhm.gotoAndStop(1); } } else if ((mhm._x - pla2._x) < -3) { mhm.gotoAndStop(6); } else if ((mhm._x - pla2._x) > 3) { mhm.gotoAndStop(7); } else { mhm.gotoAndStop(8); } } if (sukto == 3) { if (Math.abs(mhm._x - pla3._x) > 80) { mhm._x = mhm._x + ((pla3._x - mhm._x) / 25); } else { mhm._x = mhm._x + ((pla3._x - mhm._x) / 3); } if (onob == 1) { if ((mhm._x - pla3._x) > 9) { mhm.gotoAndStop(5); } else if ((mhm._x - pla3._x) > 3) { mhm.gotoAndStop(3); } else if ((mhm._x - pla3._x) < -9) { mhm.gotoAndStop(4); } else if ((mhm._x - pla3._x) < -3) { mhm.gotoAndStop(2); } else { mhm.gotoAndStop(1); } } else if ((mhm._x - pla3._x) < -3) { mhm.gotoAndStop(6); } else if ((mhm._x - pla3._x) > 3) { mhm.gotoAndStop(7); } else { mhm.gotoAndStop(8); } } if (sukto == 4) { if (Math.abs(mhm._x - pla4._x) > 80) { mhm._x = mhm._x + ((pla4._x - mhm._x) / 25); } else { mhm._x = mhm._x + ((pla4._x - mhm._x) / 3); } if (onob == 1) { if ((mhm._x - pla4._x) > 9) { mhm.gotoAndStop(5); } else if ((mhm._x - pla4._x) > 3) { mhm.gotoAndStop(3); } else if ((mhm._x - pla4._x) < -9) { mhm.gotoAndStop(4); } else if ((mhm._x - pla4._x) < -3) { mhm.gotoAndStop(2); } else { mhm.gotoAndStop(1); } } else if ((mhm._x - pla4._x) < -3) { mhm.gotoAndStop(6); } else if ((mhm._x - pla4._x) > 3) { mhm.gotoAndStop(7); } else { mhm.gotoAndStop(8); } } if ((mhm._y > 270) && (onob == 1)) { veloy = -25 - (poz * 3); onob = 0; } if (Key.isDown(36) && (poz < 0)) { poz = 1; doy.gotoAndStop(1); } else if (Key.isDown(45)) { poz = -5; doy.gotoAndStop(2); } if (poz == 0) { doy.gotoAndStop(1); } if (Key.isDown(33)) { sooth = -150; } if ((((mhm._currentframe == 9) || (mhm._currentframe == 10)) || (mhm._currentframe == 11)) || (mhm._currentframe == 12)) { mhm.gotoAndStop(mhm._currentframe); } else if ((velox < 0.5) && (velox > -0.5)) { velox = 0; } else if ((veloy != 0) && (velox == 0)) { mhm.gotoAndStop(8); } else if ((veloy != 0) && (velox < 0)) { mhm.gotoAndStop(7); } else if ((veloy != 0) && (velox > 0)) { mhm.gotoAndStop(6); } else if (velox > 5) { mhm.gotoAndStop(2); } else if (velox < -5) { mhm.gotoAndStop(3); } else if (velox > 1) { mhm.gotoAndStop(4); } else if (velox < -1) { mhm.gotoAndStop(5); } else { mhm.gotoAndStop(1); } if (mhm._y < 0) { pan = poz + 30; } else if (mhm._y < 40) { pan = poz + 12; } else if (mhm._y < 70) { pan = poz + 8; } else if (mhm._y < 100) { pan = poz + 5; } else if (mhm._y < 140) { pan = poz + 2; } else { pan = poz; } if (((((mhm._y > (pla1._y - 25)) && (mhm._y < (pla1._y + 25))) && (veloy > 0)) && (mhm._x > (pla1._x - 85))) && (mhm._x < (pla1._x + 85))) { mhm._y = pla1._y; onob = 1; veloy = 0; } else if ((((mhm._x < (pla1._x - 85)) || (mhm._x > (pla1._x + 85))) && (mhm._y > (pla1._y - 25))) && (mhm._y < (pla1._y + 25))) { onob = 0; } if (((((mhm._y > (pla2._y - 25)) && (mhm._y < (pla2._y + 25))) && (veloy > 0)) && (mhm._x > (pla2._x - 85))) && (mhm._x < (pla2._x + 85))) { mhm._y = pla2._y; onob = 1; veloy = 0; } else if ((((mhm._x < (pla2._x - 85)) || (mhm._x > (pla2._x + 85))) && (mhm._y > (pla2._y - 25))) && (mhm._y < (pla2._y + 25))) { onob = 0; } if (((((mhm._y > (pla3._y - 25)) && (mhm._y < (pla3._y + 25))) && (veloy > 0)) && (mhm._x > (pla3._x - 85))) && (mhm._x < (pla3._x + 85))) { mhm._y = pla3._y; onob = 1; veloy = 0; } else if ((((mhm._x < (pla3._x - 85)) || (mhm._x > (pla3._x + 85))) && (mhm._y > (pla3._y - 25))) && (mhm._y < (pla3._y + 25))) { onob = 0; } if (((((mhm._y > (pla4._y - 25)) && (mhm._y < (pla4._y + 25))) && (veloy > 0)) && (mhm._x > (pla4._x - 85))) && (mhm._x < (pla4._x + 85))) { mhm._y = pla4._y; onob = 1; veloy = 0; } else if ((((mhm._x < (pla4._x - 85)) || (mhm._x > (pla4._x + 85))) && (mhm._y > (pla4._y - 25))) && (mhm._y < (pla4._y + 25))) { onob = 0; } if (huh == 2) { mhm.gotoAndStop(9); } else if (huh == 3) { mhm.gotoAndStop(10); } else if (huh == 4) { mhm.gotoAndStop(11); } else if (huh == 5) { mhm.gotoAndStop(12); } if (mhm._y > 400) { gotoAndPlay ("die"); } if (((bul1._x > 560) && (b1 == 1)) || ((bul1._x < -10) && (b1 == 0))) { if (Math.random() > 0.5) { bul1._x = (Math.random() * 200) + 570; bul1._y = Math.random() * 80; b1 = 0; } else { bul1._x = (Math.random() * 200) - 220; bul1._y = Math.random() * 80; b1 = 1; } } if (((bul2._x > 560) && (b2 == 1)) || ((bul2._x < -10) && (b2 == 0))) { if (Math.random() > 0.5) { bul2._x = (Math.random() * 200) + 570; bul2._y = Math.random() * 80; b2 = 0; } else { bul2._x = (Math.random() * 200) - 200; bul2._y = Math.random() * 80; b2 = 1; } } if ((b1 == 1) && (guh > 1)) { bul1._x = bul1._x + 10; bul1.gotoAndStop(guh); bul1._y = bul1._y + pan; } if ((b1 == 0) && (guh > 1)) { bul1._x = bul1._x - 10; bul1.gotoAndStop(guh); bul1._y = bul1._y + pan; } if ((b2 == 1) && (guh > 1)) { bul2._x = bul2._x + 10; bul2.gotoAndStop(guh); bul2._y = bul2._y + pan; } if ((b2 == 0) && (guh > 1)) { bul2._x = bul2._x - 10; bul2.gotoAndStop(guh); bul2._y = bul2._y + pan; } if (escore >= 1000) { sky.gotoAndStop(11); } else if (escore >= 900) { sky.gotoAndStop(10); } else if (escore >= 800) { sky.gotoAndStop(9); } else if (escore >= 700) { sky.gotoAndStop(8); } else if (escore >= 600) { sky.gotoAndStop(7); } else if (escore >= 500) { sky.gotoAndStop(6); } else if (escore >= 400) { sky.gotoAndStop(5); } else if (escore >= 300) { sky.gotoAndStop(4); } else if (escore >= 200) { sky.gotoAndStop(3); } else if (escore >= 100) { sky.gotoAndStop(2); }
Frame 6
gotoAndPlay (5); if (Key.isDown(40)) { poz = 8; } timer++; if ((timer > 100) && (poz < 15)) { timer = 0; if (poz != 15) { poz = poz + 1; } } pla1._y = pla1._y + pan; pla2._y = pla2._y + pan; pla3._y = pla3._y + pan; pla4._y = pla4._y + pan; if (pla1._y > 370) { pla1._y = pla1._y - 400; pla1._x = (Math.random() * 250) + 150; sukto = 3; score = score + poz; } else if (pla2._y > 370) { pla2._y = pla2._y - 400; pla2._x = (Math.random() * 250) + 150; score = score + poz; sukto = 4; } else if (pla3._y > 370) { pla3._y = pla3._y - 400; score = score + poz; pla3._x = (Math.random() * 250) + 150; sukto = 1; } else if (pla4._y > 370) { pla4._y = pla4._y - 400; score = score + poz; pla4._x = (Math.random() * 250) + 150; sukto = 2; } if (onob == 1) { velox = velox / 1.1; } else { velox = velox / 1.05; } gotoAndPlay (5); mhm._y = mhm._y + (veloy + pan); mhm._x = mhm._x + velox; if (mhm._x > 500) { velox = -Math.abs(velox); mhm._x = 495; } else if (mhm._x < 50) { velox = Math.abs(velox); mhm._x = 55; } else if ((onob == 0) && (veloy < 16)) { veloy = veloy + 2; } disscore = score; if ((veloy == 0) && ((mhm._currentframe == 6) || (mhm._currentframe == 7))) { mhm.gotoAndStop(1); } if (mhm._currentframe < 9) { if ((mhm._x > (bul1._x - 40)) && (mhm._x < (bul1._x + 40))) { if ((mhm._y > bul1._y) && (mhm._y < (bul1._y + 120))) { if (b1 == 1) { bul1._x = 560; velox = velox + 10; } else if (b1 == 0) { bul1._x = -10; velox = velox + -10; } } } else if ((mhm._x > (bul2._x - 40)) && (mhm._x < (bul2._x + 40))) { if ((mhm._y > bul2._y) && (mhm._y < (bul2._y + 120))) { if (b2 == 1) { bul2._x = 560; velox = velox + 10; } else if (b2 == 0) { bul2._x = -10; velox = velox + -10; } } } } else if (mhm._currentframe == 9) { if ((mhm._x > (bul1._x - 40)) && (mhm._x < (bul1._x + 40))) { if ((mhm._y > bul1._y) && (mhm._y < (bul1._y + 50))) { if (b1 == 1) { bul1._x = 560; velox = velox + 10; } else if (b1 == 0) { bul1._x = -10; velox = velox + -10; } } } else if ((mhm._x > (bul2._x - 40)) && (mhm._x < (bul2._x + 40))) { if ((mhm._y > bul2._y) && (mhm._y < (bul2._y + 50))) { if (b2 == 1) { bul2._x = 560; velox = velox + 10; } else if (b2 == 0) { bul2._x = -10; velox = velox + -10; } } } } else if (mhm._currentframe == 11) { if ((mhm._x > (bul1._x - 40)) && (mhm._x < (bul1._x + 40))) { if ((mhm._y > (bul1._y - 40)) && (mhm._y < (bul1._y + 40))) { if (b1 == 1) { bul1._x = 560; velox = velox + 10; } else if (b1 == 0) { bul1._x = -10; velox = velox + -10; } } } else if ((mhm._x > (bul2._x - 40)) && (mhm._x < (bul2._x + 40))) { if ((mhm._y > (bul2._y - 40)) && (mhm._y < (bul2._y + 40))) { if (b2 == 1) { bul2._x = 560; velox = velox + 10; } else if (b2 == 0) { bul2._x = -10; velox = velox + -10; } } } }
Frame 8
if (timery < 40) { timery++; gotoAndPlay ("die"); }
Frame 9
stop();
Frame 10
stop();
Symbol 8 MovieClip Frame 5
stop();
Symbol 12 MovieClip Frame 5
stop();
Symbol 16 MovieClip Frame 5
stop();
Symbol 20 MovieClip Frame 5
stop();
Symbol 24 MovieClip Frame 5
stop();
Symbol 28 MovieClip Frame 5
stop();
Symbol 32 MovieClip Frame 5
stop();
Symbol 36 MovieClip Frame 5
stop();
Symbol 40 MovieClip Frame 5
stop();
Symbol 56 MovieClip Frame 40
stop();
Symbol 57 MovieClip Frame 1
stop();
Symbol 67 MovieClip Frame 1
stop();
Symbol 90 MovieClip Frame 1
stop();
Symbol 97 Button
on (release) { mhm._y = 400; }
Symbol 100 Button
on (release) { poz = 10; }
Symbol 104 Button
on (release) { che.gotoAndStop(2); }
Symbol 115 MovieClip Frame 1
stop();
Symbol 120 MovieClip Frame 1
stop();
Symbol 123 MovieClip Frame 1
stop();
Symbol 125 MovieClip Frame 1
stop();
Symbol 141 Button
on (release) { gotoAndPlay (3); _quality = "HIGH"; }
Symbol 147 Button
on (release) { gotoAndStop (11); }
Symbol 149 Button
on (release) { gotoAndPlay (4); }
Symbol 153 Button
on (release) { if (huh == 1) { mm.gotoAndStop(9); huh = 2; } else if (huh == 2) { mm.gotoAndStop(10); huh = 3; } else if (huh == 3) { mm.gotoAndStop(11); huh = 4; } else if (huh == 4) { mm.gotoAndStop(12); huh = 5; } else if (huh == 5) { mm.gotoAndStop(1); huh = 1; } }
Symbol 158 Button
on (release) { if (tuh == 1) { mn.gotoAndStop(2); tuh = 2; } else if (tuh == 2) { mn.gotoAndStop(3); tuh = 3; } else if (tuh == 3) { mn.gotoAndStop(4); tuh = 4; } else if (tuh == 4) { mn.gotoAndStop(5); tuh = 5; } else if (tuh == 5) { mn.gotoAndStop(1); tuh = 1; } }
Symbol 159 Button
on (release) { if (guh == 5) { duoxie.gotoAndStop(1); guh = 1; } else if (guh == 1) { duoxie.gotoAndStop(2); guh = 2; } else if (guh == 2) { duoxie.gotoAndStop(3); guh = 3; } else if (guh == 3) { duoxie.gotoAndStop(4); guh = 4; } else if (guh == 4) { duoxie.gotoAndStop(5); guh = 5; } }
Symbol 161 Button
on (release) { gotoAndStop (12); }
Symbol 185 MovieClip Frame 1
hdf.stop();
Symbol 188 Button
on (release) { prevFrame(); }
Symbol 191 MovieClip Frame 1
hdf.stop();
Symbol 192 Button
on (release) { gotoAndStop (10); }

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Symbol 92 TextUses:91Used by:Timeline
Symbol 93 FontUsed by:94 118 129 133 135 137
Symbol 94 EditableTextUses:93Used by:Timeline
Symbol 95 GraphicUsed by:97
Symbol 96 TextUses:91Used by:97
Symbol 97 ButtonUses:95 96Used by:Timeline
Symbol 98 GraphicUsed by:100 126
Symbol 99 EditableTextUses:91Used by:100 126
Symbol 100 ButtonUses:98 99Used by:Timeline
Symbol 101 GraphicUsed by:104 169
Symbol 102 EditableTextUses:91Used by:104 169
Symbol 103 EditableTextUses:91Used by:104 169
Symbol 104 ButtonUses:101 102 103Used by:Timeline
Symbol 105 TextUses:91Used by:115
Symbol 106 GraphicUsed by:115
Symbol 107 GraphicUsed by:115
Symbol 108 GraphicUsed by:114
Symbol 109 GraphicUsed by:114
Symbol 110 GraphicUsed by:114
Symbol 111 GraphicUsed by:114
Symbol 112 GraphicUsed by:114
Symbol 113 GraphicUsed by:114
Symbol 114 MovieClipUses:108 109 110 111 112 113Used by:115
Symbol 115 MovieClipUses:105 106 107 86 114Used by:Timeline
Symbol 116 EditableTextUses:91Used by:Timeline
Symbol 117 EditableTextUses:91Used by:Timeline
Symbol 118 EditableTextUses:93Used by:Timeline
Symbol 119 TextUses:91Used by:120
Symbol 120 MovieClipUses:119Used by:Timeline
Symbol 121 GraphicUsed by:122
Symbol 122 MovieClipUses:121Used by:123
Symbol 123 MovieClipUses:122Used by:Timeline
Symbol 124 GraphicUsed by:125
Symbol 125 MovieClipUses:124Used by:Timeline
Symbol 126 MovieClipUses:98 99Used by:185  Timeline
Symbol 127 EditableTextUses:91Used by:Timeline
Symbol 128 EditableTextUses:91Used by:Timeline
Symbol 129 EditableTextUses:93Used by:Timeline
Symbol 130 MovieClipUses:67Used by:Timeline
Symbol 131 MovieClipUses:90Used by:132
Symbol 132 MovieClipUses:131Used by:Timeline
Symbol 133 EditableTextUses:93Used by:Timeline
Symbol 134 TextUses:91Used by:Timeline
Symbol 135 EditableTextUses:93Used by:Timeline
Symbol 136 EditableTextUses:91Used by:Timeline
Symbol 137 EditableTextUses:93Used by:Timeline
Symbol 138 EditableTextUses:91Used by:Timeline
Symbol 139 GraphicUsed by:141
Symbol 140 TextUses:91Used by:141
Symbol 141 ButtonUses:139 140Used by:Timeline
Symbol 142 GraphicUsed by:143
Symbol 143 MovieClipUses:142Used by:144
Symbol 144 MovieClipUses:143Used by:Timeline
Symbol 145 GraphicUsed by:147 149
Symbol 146 TextUses:91Used by:147
Symbol 147 ButtonUses:145 146Used by:Timeline
Symbol 148 TextUses:91Used by:149
Symbol 149 ButtonUses:145 148Used by:Timeline
Symbol 150 GraphicUsed by:153 158 159
Symbol 151 TextUses:91Used by:153 158 159
Symbol 152 GraphicUsed by:153 158 159
Symbol 153 ButtonUses:150 151 152Used by:Timeline
Symbol 154 GraphicUsed by:155
Symbol 155 MovieClipUses:154Used by:157
Symbol 156 TextUses:91Used by:157
Symbol 157 MovieClipUses:155 156Used by:Timeline
Symbol 158 ButtonUses:150 151 152Used by:Timeline
Symbol 159 ButtonUses:150 151 152Used by:Timeline
Symbol 160 GraphicUsed by:161
Symbol 161 ButtonUses:160Used by:Timeline
Symbol 162 GraphicUsed by:164
Symbol 163 TextUses:91Used by:164
Symbol 164 MovieClipUses:162 163Used by:185 191
Symbol 165 GraphicUsed by:166
Symbol 166 MovieClipUses:165Used by:185
Symbol 167 TextUses:91Used by:185
Symbol 168 TextUses:91Used by:185
Symbol 169 MovieClipUses:101 102 103Used by:185
Symbol 170 GraphicUsed by:185
Symbol 171 FontUsed by:172
Symbol 172 TextUses:91 171Used by:185
Symbol 173 TextUses:91Used by:185
Symbol 174 TextUses:91Used by:185
Symbol 175 FontUsed by:176
Symbol 176 TextUses:91 175Used by:185
Symbol 177 TextUses:91Used by:185
Symbol 178 TextUses:91Used by:185
Symbol 179 TextUses:91Used by:185
Symbol 180 TextUses:91Used by:185
Symbol 181 TextUses:91Used by:185
Symbol 182 TextUses:91Used by:185
Symbol 183 TextUses:91Used by:185
Symbol 184 TextUses:91Used by:185
Symbol 185 MovieClipUses:164 166 59 67 90 167 168 126 169 170 172 173 174 176 177 178 179 180 181 182 183 184Used by:Timeline
Symbol 186 GraphicUsed by:188 192
Symbol 187 TextUses:91Used by:188 192
Symbol 188 ButtonUses:186 187Used by:Timeline
Symbol 189 GraphicUsed by:191
Symbol 190 TextUses:91Used by:191
Symbol 191 MovieClipUses:164 189 190Used by:Timeline
Symbol 192 ButtonUses:186 187Used by:Timeline

Instance Names

"sky"Frame 4Symbol 57 MovieClip
"pla1"Frame 4Symbol 67 MovieClip
"pla2"Frame 4Symbol 67 MovieClip
"pla3"Frame 4Symbol 67 MovieClip
"pla4"Frame 4Symbol 67 MovieClip
"mhm"Frame 4Symbol 90 MovieClip
"bul1"Frame 5Symbol 115 MovieClip
"bul2"Frame 5Symbol 115 MovieClip
"doy"Frame 5Symbol 120 MovieClip
"che"Frame 5Symbol 123 MovieClip
"che"Frame 5Symbol 123 MovieClip
"fo"Frame 5Symbol 125 MovieClip
"sd"Frame 6Symbol 126 MovieClip
"ho"Frame 7Symbol 132 MovieClip
"mn"Frame 10Symbol 67 MovieClip
"duoxie"Frame 10Symbol 115 MovieClip
"mm"Frame 10Symbol 90 MovieClip
"hdf"Symbol 185 MovieClip Frame 1Symbol 90 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.

Labels

"die"Frame 7

Dynamic Text Variables

scoreSymbol 94 EditableText"<p align="left"></p>"
pozSymbol 116 EditableText"<p align="right"></p>"
disscoreSymbol 118 EditableText"<p align="left"></p>"
pozSymbol 127 EditableText"<p align="right"></p>"
scoreSymbol 129 EditableText"<p align="left"></p>"
pozSymbol 133 EditableText""
scoreSymbol 135 EditableText"<p align="left"></p>"
scoreSymbol 137 EditableText"<p align="left"></p>"




http://swfchan.com/46/226740/info.shtml
Created: 21/10 -2019 00:00:49 Last modified: 21/10 -2019 00:00:49 Server time: 22/12 -2024 10:28:17