Combined Code
movieClip 24 {
}
movieClip 26 {
}
movieClip 28 {
}
movieClip 29 {
instance of movieClip 28 {
onClipEvent (load) {
if (_root.hit_alpha == 1) {
this._alpha = 30;
} else {
this._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.hit_alpha == 1) {
this._alpha = 30;
} else {
this._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.now_pause == 0) {
if (_root.muteki == 0 && _root.yarare_on != 1) {
if (this.hitTest(_root.player.mc.attack_hit)) {
_root.enemyHP[this._parent._parent._parent.enemy_number] -= 1;
}
if (this.hitTest(_root.player.mc.hitarea)) {
if (_root.wear_hat != 2 && _root.datui_lock_hat == 0) {
_root.datui_sentakushi[_root.datui_sentakushi_count] = 'hat';
_root.datui_sentakushi_count += 1;
}
if (_root.wear_body_top != 2 && _root.datui_lock_body_top == 0) {
_root.datui_sentakushi[_root.datui_sentakushi_count] = 'body_top';
_root.datui_sentakushi_count += 1;
}
if (_root.wear_body_under != 2 && _root.datui_lock_body_under == 0) {
_root.datui_sentakushi[_root.datui_sentakushi_count] = 'body_under';
_root.datui_sentakushi_count += 1;
}
if (_root.wear_gloves != 2 && _root.datui_lock_gloves == 0) {
_root.datui_sentakushi[_root.datui_sentakushi_count] = 'gloves';
_root.datui_sentakushi_count += 1;
}
if (_root.wear_pantu != 2 && _root.datui_lock_pantu == 0) {
_root.datui_sentakushi[_root.datui_sentakushi_count] = 'pantu';
_root.datui_sentakushi_count += 1;
}
if (_root.wear_socks != 2 && _root.datui_lock_socks == 0) {
_root.datui_sentakushi[_root.datui_sentakushi_count] = 'socks';
_root.datui_sentakushi_count += 1;
}
if (_root.wear_shoes != 2 && _root.datui_lock_shoes == 0) {
_root.datui_sentakushi[_root.datui_sentakushi_count] = 'shoes';
_root.datui_sentakushi_count += 1;
}
if (_root.datui_sentakushi_count >= 1) {
random_temp = Math.floor(Math.random() * _root.datui_sentakushi_count);
_root.player.gotoAndStop('datui_' + _root.datui_sentakushi[random_temp]);
_root.ctrl_lock = 1;
_root.yarare_on = 1;
_root.move_speed = 0;
_root.player._y = 0;
_root.datui_sentakushi_count = 0;
} else {
_root.player.gotoAndStop('piyo');
_root.ctrl_lock = 1;
_root.move_speed = 0;
_root.player._y = 0;
_root.datui_sentakushi_count = 0;
}
_root.enemyKILL[this._parent._parent._parent.enemy_number] = 1;
this._parent._parent.gotoAndPlay('datui');
}
}
}
}
}
}
movieClip 31 {
}
movieClip 32 {
}
movieClip 33 {
frame 1 {
this.stop();
}
frame 15 {
_root.enemy_killreset(this._parent.enemy_number);
this.stop();
}
}
movieClip 35 {
}
movieClip 36 {
frame 1 {
this.stop();
}
frame 14 {
_root.enemy_killreset(this.enemy_number);
this.stop();
}
}
movieClip 37 test_enemy {
instance mc of movieClip 36 {
onClipEvent (load) {
enemy_number = 0;
hit_width = 42;
hit_height = 44;
}
onClipEvent (enterFrame) {
if (_root.now_pause != 1) {
if (_root.enemyKILL[enemy_number] == 0) {
_root.fire_magic_hit(this._parent._x, this._x, hit_width, this._parent._y, this._y, hit_height, enemy_number);
_root.enemyknockback_func(enemy_number, eval(this));
if (_root.enemyHP[enemy_number] <= 0 || (this._x + this._parent._x <= -1500 || this._x + this._parent._x >= 4000)) {
if (_root.enemyHP[enemy_number] <= 0) {
_root.se_hit.start();
}
_root.enemyKILL[enemy_number] = 1;
this.gotoAndPlay('kill');
}
_root.after_gameover(enemy_number);
}
}
}
}
}
frame 1 {
if (_root.first_load != 1) {
_root.first_load = 1;
_root.HP = 300;
_root.pleasure = 1;
_root.bomb = 99;
_root.money = 0;
_root.now_motion = 'wait';
_root.player.loadMovie('data/data001.swf');
_root.now_pause = 0;
_root.cum_length = 8;
_root.org_length = 8;
_root.mosaic_size = 5;
_root.org_now = 0;
_root.game_go = 0;
_root.muteki = 0;
_root.yarare_on = 0;
_root.ctrl_lock = 0;
var datui_sentakushi = [0, 0, 0, 0, 0, 0, 0, 0, 0];
var datui_sentakushi_count = 0;
_root.datui_lock_hat = 0;
_root.datui_lock_body_top = 0;
_root.datui_lock_body_under = 0;
_root.datui_lock_gloves = 0;
_root.datui_lock_pantu = 0;
_root.datui_lock_socks = 0;
_root.datui_lock_shoes = 0;
_root.abnormal_egg = 1;
_root.abnormal_bonyu = 1;
_root.abnormal_osikko = 'full';
_root.abnormal_futanari = 1;
_root.abnormal_danmenzu = 1;
_root.se_select = new Sound(_root.se);
_root.se_select.attachSound('select.wav');
_root.se_armor_break = new Sound(_root.se);
_root.se_armor_break.attachSound('armor_break.wav');
_root.se_beam = new Sound(_root.se);
_root.se_beam.attachSound('beam.wav');
_root.se_cheat_on = new Sound(_root.se);
_root.se_cheat_on.attachSound('cheat_on.wav');
_root.se_finish1 = new Sound(_root.se);
_root.se_finish1.attachSound('finish1.wav');
_root.se_finish2 = new Sound(_root.se);
_root.se_finish2.attachSound('finish2.wav');
_root.se_gas = new Sound(_root.se);
_root.se_gas.attachSound('gas.wav');
_root.se_guard = new Sound(_root.se);
_root.se_guard.attachSound('guard.wav');
_root.se_hit = new Sound(_root.se);
_root.se_hit.attachSound('hit.wav');
_root.se_KG_bomb1 = new Sound(_root.se);
_root.se_KG_bomb1.attachSound('KG_bomb1.wav');
_root.se_KG_bomb2 = new Sound(_root.se);
_root.se_KG_bomb2.attachSound('KG_bomb2.wav');
_root.se_KG_bomb3 = new Sound(_root.se);
_root.se_KG_bomb3.attachSound('KG_bomb3.wav');
_root.se_kutyu1 = new Sound(_root.se);
_root.se_kutyu1.attachSound('kutyu1.wav');
_root.se_kutyu2 = new Sound(_root.se);
_root.se_kutyu2.attachSound('kutyu2.wav');
_root.se_swing = new Sound(_root.se);
_root.se_swing.attachSound('swing.wav');
_root.se_tyupa = new Sound(_root.se);
_root.se_tyupa.attachSound('tyupa.wav');
_root.se_sliding = new Sound(_root.se);
_root.se_sliding.attachSound('sliding.wav');
_root.se_step1 = new Sound(_root.se);
_root.se_step1.attachSound('step1.wav');
_root.se_step2 = new Sound(_root.se);
_root.se_step2.attachSound('step2.wav');
_root.se_kick = new Sound(_root.se);
_root.se_kick.attachSound('kick.wav');
_root.se_jump_kick = new Sound(_root.se);
_root.se_jump_kick.attachSound('jump_kick.wav');
_root.se_osikko = new Sound(_root.se);
_root.se_osikko.attachSound('osikko.wav');
_root.se_select.setVolume(100);
}
_root.gajotaj45456 = 456219;
}
frame 1 {
_root.default_numbers = function () {
if (_root.naked_mode != 1) {
_root.wear_hat = 0;
_root.wear_breast = 0;
_root.wear_skirt = 0;
_root.wear_cloak = 0;
_root.wear_arm = 0;
_root.wear_leg = 0;
_root.wear_shoes = 0;
_root.wear_pantu = 0;
} else {
_root.wear_hat = 1;
_root.wear_breast = 1;
_root.wear_skirt = 1;
_root.wear_cloak = 1;
_root.wear_arm = 1;
_root.wear_leg = 1;
_root.wear_shoes = 1;
_root.wear_pantu = 1;
}
_root.org_loop_on = 0;
_root.HP = 300;
_root.pleasure = 1;
if (_root.cheat_ON03 == 1) {
_root.fire_magic = '∞';
} else {
_root.fire_magic = 3;
}
_root.score = 0;
_root.BOSSmode_on = 0;
_root.ctrl_lock = 0;
_root.muteki = 0;
_root.move_mode = 0;
_root.move_speed = 0;
_root.max_speed = 20;
_root.move_speed_show = 0;
_root.move_height = 0;
_root.damage_mode = 0;
_root.yarare_on = 0;
_root.yarare_count = 0;
_root.loop_count = 0;
_root.fire_on = 0;
_root.ctrl_lock = 0;
_root.muteki = 0;
_root.fire_magic_on01 = 0;
_root.fire_magic_on02 = 0;
_root.fire_magic_on03 = 0;
_root.fire_magic_on04 = 0;
_root.fire_magic_on05 = 0;
_root.onani_type = 1;
_root.onani_on = 0;
_root.game_go = 0;
_root.loop_count = 0;
_root.cum_face = 0;
_root.cum_breast = 0;
_root.cum_xxx = 0;
_root.cum_a = 0;
_root.cum_b = 0;
_root.finising = 0;
_root.fukidashi = 1;
_root.my_message = '';
_root.message_report = '';
_root.message_count = 0;
_root.message_count_max = 40;
_root.score = 0;
_root.chaser_score = 0;
_root.chaser_on = 0;
_root.yarare00_seisi = 0;
_root.space_keydown = 1;
_root.now_pause = 0;
_root.onani_on = 0;
_root.onani_on2 = 0;
_root.enemy_allkill = 0;
_root.gameover_on = 0;
_root.stage_change_on = 0;
_root.GameOver2_bote = 0;
_root.escape_on = 0;
_root.escape_count = 1;
_root.escape_resist = 0;
_root.escape_resist_E = 0;
_root.escape_wait = 20;
_root.escape_wait_count = 0;
_root.escape_BTsave = 0;
_root.Gyarare_finish = 0;
_root.Gyarare = 0;
_root.Gyarare_speed = 1;
_root.gallery_now_select = 'Wait';
_root.bossA_hat = 0;
_root.bossA_body = 0;
_root.bossA_socks = 0;
_root.bossA_shoes = 0;
_root.bossA_pantu = 0;
_root.now_bote = 'off';
};
_root.enemyknockback_func = function (enemy_number, enemy_posi) {
if (_root.enemyknockback_on[enemy_number] >= _root.enemyknockback[enemy_number]) {
_root.enemyknockback_on[enemy_number] = 0;
} else {
if (_root.enemyknockback_on[enemy_number] != 0) {
_root.enemyknockback_on[enemy_number] += 1;
enemy_posi._x += _root.enemyknockback[enemy_number] - _root.enemyknockback_on[enemy_number];
}
}
};
_root.enemy_killreset = function (enemy_number) {
_root.enemyKILL[enemy_number] = 0;
_root.enemy_on[enemy_number] = 0;
if (enemy_number != 15 && enemy_number != 20 && enemy_number != 21 || _root.now_stage == 'hell' || _root.now_stage == 'debug') {
_root.enemyHP[enemy_number] = _root.enemyHP_max[enemy_number];
}
_root.enemyspeed[enemy_number] = _root.enemyspeed_def[enemy_number];
_root.enemyknockback_on[enemy_number] = 0;
_root.enemy_RandomSummonTiming_on[enemy_number] = 0;
_root.enemy_RandomSummonTiming_max[enemy_number] = 0;
_root.enemy_RandomSummonTiming_count[enemy_number] = 0;
_root.enemy_stop[enemy_number] = 0;
temp_adress = eval('_root.enemy_field.enemy' + enemy_number);
temp_adress.removeMovieClip();
};
_root.yarare_finish_end = function (yarareMC) {
if (_root.gallery_mode_on != 1) {
switch (yarareMC) {
case 'yarare1A':
enemy_number = 1;
_root.cum_breast = 1;
_root.cum_xxx = 1;
break;
case 'yarare1B':
enemy_number = 1;
_root.cum_xxx = 1;
break;
case 'yarare2A':
enemy_number = 2;
_root.cum_xxx = 1;
break;
case 'yarare2B':
enemy_number = 2;
_root.cum_xxx = 1;
break;
case 'yarare3A':
enemy_number = 3;
_root.cum_face = 1;
_root.cum_breast = 1;
_root.cum_xxx = 1;
break;
case 'yarare3B':
enemy_number = 3;
_root.cum_face = 1;
_root.cum_breast = 1;
_root.cum_xxx = 1;
break;
case 'yarare4A':
enemy_number = 4;
_root.cum_xxx = 1;
break;
case 'yarare4B':
enemy_number = 4;
_root.cum_xxx = 1;
break;
case 'yarare5A':
enemy_number = 5;
_root.cum_xxx = 1;
break;
case 'yarare5B':
enemy_number = 5;
_root.cum_xxx = 1;
break;
case 'yarare6A':
enemy_number = 6;
_root.cum_xxx = 1;
break;
case 'yarare6B':
enemy_number = 6;
_root.cum_xxx = 1;
break;
case 'yarare7A':
enemy_number = 7;
_root.cum_xxx = 1;
break;
case 'yarare7B':
enemy_number = 7;
_root.cum_breast = 1;
_root.cum_xxx = 1;
break;
case 'yarare8A':
enemy_number = 8;
_root.cum_face = 1;
_root.cum_xxx = 1;
break;
case 'yarare8B':
enemy_number = 8;
_root.cum_xxx = 1;
break;
case 'yarare9A':
enemy_number = 9;
_root.cum_xxx = 1;
break;
case 'yarare9B':
enemy_number = 9;
_root.cum_xxx = 1;
break;
case 'yarare10A':
enemy_number = 10;
_root.cum_xxx = 1;
break;
case 'yarare10B':
enemy_number = 10;
_root.cum_xxx = 1;
break;
case 'yarare11A':
enemy_number = 11;
_root.cum_xxx = 1;
break;
case 'yarare11B':
enemy_number = 11;
_root.cum_breast = 1;
_root.cum_xxx = 1;
break;
case 'yarare12A':
enemy_number = 12;
_root.cum_xxx = 1;
break;
case 'yarare12B':
enemy_number = 12;
_root.cum_breast = 1;
_root.cum_xxx = 1;
break;
case 'yarare13A':
enemy_number = 13;
_root.cum_breast = 1;
_root.cum_xxx = 1;
break;
case 'yarare13B':
enemy_number = 13;
_root.cum_breast = 1;
_root.cum_xxx = 1;
break;
case 'yarare14A':
enemy_number = 14;
_root.cum_xxx = 1;
break;
case 'yarare14B':
enemy_number = 14;
_root.cum_face = 1;
_root.cum_breast = 1;
break;
case 'yarare15A':
enemy_number = 15;
_root.cum_xxx = 1;
break;
case 'yarare15B':
enemy_number = 15;
_root.cum_xxx = 1;
break;
case 'yarare16A':
enemy_number = 16;
_root.cum_xxx = 1;
break;
case 'yarare16B':
enemy_number = 16;
_root.cum_xxx = 1;
break;
case 'yarare17A':
enemy_number = 17;
_root.cum_xxx = 1;
break;
case 'yarare17B':
enemy_number = 17;
_root.cum_xxx = 1;
break;
case 'yarare18A':
enemy_number = 18;
_root.cum_xxx = 1;
break;
case 'yarare18B':
enemy_number = 18;
_root.cum_xxx = 1;
break;
case 'yarare19A':
enemy_number = 19;
_root.cum_xxx = 1;
break;
case 'yarare19B':
enemy_number = 19;
_root.cum_xxx = 1;
break;
case 'yarare19Af':
enemy_number = 19;
_root.cum_xxx = 1;
break;
case 'yarare19Bf':
enemy_number = 19;
_root.cum_xxx = 1;
break;
case 'yarare20A':
enemy_number = 20;
_root.cum_xxx = 1;
break;
case 'yarare20B':
enemy_number = 20;
_root.cum_xxx = 1;
break;
case 'yarare21A':
enemy_number = 21;
_root.cum_face = 1;
break;
case 'yarare21B':
enemy_number = 21;
_root.cum_xxx = 1;
break;
case 'yarare22A':
enemy_number = 22;
_root.cum_xxx = 1;
break;
case 'yarare22B':
enemy_number = 22;
_root.cum_xxx = 1;
_root.cum_face = 1;
break;
case 'gangbang1':
enemy_number = 'gangbang1';
_root.cum_xxx = 1;
_root.cum_breast = 1;
_root.cum_face = 1;
break;
default:
}
if (enemy_number == 'gangbang1') {
mobA = Math.floor((_root.gangbang1._currentframe - 1) / 15) + 1;
mobB = _root.gangbang1._currentframe - (mobA - 1) * 15 - 1;
_root.enemy_stop[mobA] = 0;
_root.enemy_on[mobA] = 0;
_root.enemyHP[mobA] = _root.enemyHP_max[mobA];
_root.enemyknockback_on[mobA] = 0;
_root.enemyKILL[mobA] = 0;
_root.enemy_field['enemy' + mobA].removeMovieClip();
_root.enemy_stop[mobB] = 0;
_root.enemy_on[mobB] = 0;
_root.enemyHP[mobB] = _root.enemyHP_max[mobB];
_root.enemyknockback_on[mobB] = 0;
_root.enemyKILL[mobB] = 0;
_root.enemy_field['enemy' + mobB].removeMovieClip();
} else {
if (enemy_number == 15 && _root.now_stage == 5) {
_root.enemy_stop[enemy_number] = 0;
_root.enemyknockback_on[enemy_number] = 0;
_root.enemy_field.enemy15._alpha = 100;
_root.enemy_field.enemy15._x = 400;
_root.enemy_field.enemy15._y = 138;
_root.enemy_field.enemy15.MC._x = -130;
_root.enemy_field.enemy15.MC.MC.gotoAndPlay('restart');
} else {
if (enemy_number == 20 && _root.now_stage == 6) {
_root.enemy_stop[enemy_number] = 0;
_root.enemyknockback_on[enemy_number] = 0;
_root.enemy_field.enemy20._alpha = 100;
_root.enemy_field.enemy20.MC.MC.gotoAndPlay('restart');
} else {
if (enemy_number == 21 && _root.now_stage == 7) {
_root.enemy_stop[enemy_number] = 0;
_root.enemyknockback_on[enemy_number] = 0;
_root.enemy_field.enemy21._alpha = 100;
_root.enemy_field.enemy21.MC.MC.gotoAndPlay('restart');
} else {
_root.enemy_stop[enemy_number] = 0;
_root.enemy_on[enemy_number] = 0;
_root.enemyHP[enemy_number] = _root.enemyHP_max[enemy_number];
_root.enemyknockback_on[enemy_number] = 0;
_root.enemyKILL[enemy_number] = 0;
_root.enemy_field['enemy' + enemy_number].removeMovieClip();
}
}
}
}
}
if (_root.gallery_mode_on != 1 && _root.HP >= 2) {
_root.org_loop_on = 0;
}
_root.finising = 0;
};
_root.bgm_allstop = function () {
_root.bgm001.stop();
_root.bgm002.stop();
_root.bgm003.stop();
_root.bgm004.stop();
_root.bgm005.stop();
_root.bgm006.stop();
_root.bgm007.stop();
};
_root.change_script = function (yarare, speed_value) {
if (speed_value == 'start' && _root.gallery_mode_on != 1) {
switch (yarare) {
case 'yarare1A':
_root.yarare1A.gotoAndStop(1);
_root.yarare1B.gotoAndStop(2);
yarare = 'yarare1B';
break;
case 'yarare1B':
_root.yarare1A.gotoAndStop(2);
_root.yarare1B.gotoAndStop(1);
yarare = 'yarare1A';
break;
case 'yarare2A':
_root.yarare2A.gotoAndStop(1);
_root.yarare2B.gotoAndStop(2);
yarare = 'yarare2B';
break;
case 'yarare2B':
_root.yarare2A.gotoAndStop(2);
_root.yarare2B.gotoAndStop(1);
yarare = 'yarare2A';
break;
case 'yarare3A':
_root.yarare3A.gotoAndStop(1);
_root.yarare3B.gotoAndStop(2);
yarare = 'yarare3B';
break;
case 'yarare3B':
_root.yarare3A.gotoAndStop(2);
_root.yarare3B.gotoAndStop(1);
yarare = 'yarare3A';
break;
case 'yarare4A':
_root.yarare4A.gotoAndStop(1);
_root.yarare4B.gotoAndStop(2);
yarare = 'yarare4B';
break;
case 'yarare4B':
_root.yarare4A.gotoAndStop(2);
_root.yarare4B.gotoAndStop(1);
yarare = 'yarare4A';
break;
case 'yarare5A':
_root.yarare5A.gotoAndStop(1);
_root.yarare5B.gotoAndStop(2);
yarare = 'yarare5B';
break;
case 'yarare5B':
_root.yarare5A.gotoAndStop(2);
_root.yarare5B.gotoAndStop(1);
yarare = 'yarare5A';
break;
case 'yarare6A':
_root.yarare6A.gotoAndStop(1);
_root.yarare6B.gotoAndStop(2);
yarare = 'yarare6B';
break;
case 'yarare6B':
_root.yarare6A.gotoAndStop(2);
_root.yarare6B.gotoAndStop(1);
yarare = 'yarare6A';
break;
case 'yarare7A':
_root.yarare7A.gotoAndStop(1);
_root.yarare7B.gotoAndStop(2);
yarare = 'yarare7B';
break;
case 'yarare7B':
_root.yarare7A.gotoAndStop(2);
_root.yarare7B.gotoAndStop(1);
yarare = 'yarare7A';
break;
case 'yarare8A':
_root.yarare8A.gotoAndStop(1);
_root.yarare8B.gotoAndStop(2);
yarare = 'yarare8B';
break;
case 'yarare8B':
_root.yarare8A.gotoAndStop(2);
_root.yarare8B.gotoAndStop(1);
yarare = 'yarare8A';
break;
case 'yarare9A':
_root.yarare9A.gotoAndStop(1);
_root.yarare9B.gotoAndStop(2);
yarare = 'yarare9B';
break;
case 'yarare9B':
_root.yarare9A.gotoAndStop(2);
_root.yarare9B.gotoAndStop(1);
yarare = 'yarare9A';
break;
case 'yarare10A':
_root.yarare10A.gotoAndStop(1);
_root.yarare10B.gotoAndStop(2);
yarare = 'yarare10B';
break;
case 'yarare10B':
_root.yarare10A.gotoAndStop(2);
_root.yarare10B.gotoAndStop(1);
yarare = 'yarare10A';
break;
case 'yarare11A':
_root.yarare11A.gotoAndStop(1);
_root.yarare11B.gotoAndStop(2);
yarare = 'yarare11B';
break;
case 'yarare11B':
_root.yarare11A.gotoAndStop(2);
_root.yarare11B.gotoAndStop(1);
yarare = 'yarare11A';
break;
case 'yarare12A':
_root.yarare12A.gotoAndStop(1);
_root.yarare12B.gotoAndStop(2);
yarare = 'yarare12B';
break;
case 'yarare12B':
_root.yarare12A.gotoAndStop(2);
_root.yarare12B.gotoAndStop(1);
yarare = 'yarare12A';
break;
case 'yarare13A':
_root.yarare13A.gotoAndStop(1);
_root.yarare13B.gotoAndStop(2);
yarare = 'yarare13B';
break;
case 'yarare13B':
_root.yarare13A.gotoAndStop(2);
_root.yarare13B.gotoAndStop(1);
yarare = 'yarare13A';
break;
case 'yarare14A':
_root.yarare14A.gotoAndStop(1);
_root.yarare14B.gotoAndStop(2);
yarare = 'yarare14B';
break;
case 'yarare14B':
_root.yarare14A.gotoAndStop(2);
_root.yarare14B.gotoAndStop(1);
yarare = 'yarare14A';
break;
case 'yarare15A':
_root.yarare15A.gotoAndStop(1);
_root.yarare15B.gotoAndStop(2);
yarare = 'yarare15B';
break;
case 'yarare15B':
_root.yarare15A.gotoAndStop(2);
_root.yarare15B.gotoAndStop(1);
yarare = 'yarare15A';
break;
case 'yarare16A':
_root.yarare16A.gotoAndStop(1);
_root.yarare16B.gotoAndStop(2);
yarare = 'yarare16B';
break;
case 'yarare16B':
_root.yarare16A.gotoAndStop(2);
_root.yarare16B.gotoAndStop(1);
yarare = 'yarare16A';
break;
case 'yarare17A':
_root.yarare17A.gotoAndStop(1);
_root.yarare17B.gotoAndStop(2);
yarare = 'yarare17B';
break;
case 'yarare17B':
_root.yarare17A.gotoAndStop(2);
_root.yarare17B.gotoAndStop(1);
yarare = 'yarare17A';
break;
case 'yarare18A':
_root.yarare18A.gotoAndStop(1);
_root.yarare18B.gotoAndStop(2);
yarare = 'yarare18B';
break;
case 'yarare18B':
_root.yarare18A.gotoAndStop(2);
_root.yarare18B.gotoAndStop(1);
yarare = 'yarare18A';
break;
case 'yarare19A':
_root.yarare19A.gotoAndStop(1);
_root.yarare19B.gotoAndStop(2);
yarare = 'yarare19B';
break;
case 'yarare19B':
_root.yarare19A.gotoAndStop(2);
_root.yarare19B.gotoAndStop(1);
yarare = 'yarare19A';
break;
case 'yarare19Af':
_root.yarare19Af.gotoAndStop(1);
_root.yarare19Bf.gotoAndStop(2);
yarare = 'yarare19Bf';
break;
case 'yarare19Bf':
_root.yarare19Af.gotoAndStop(2);
_root.yarare19Bf.gotoAndStop(1);
yarare = 'yarare19Af';
break;
case 'yarare20A':
_root.yarare20A.gotoAndStop(1);
_root.yarare20B.gotoAndStop(2);
yarare = 'yarare20B';
break;
case 'yarare20B':
_root.yarare20A.gotoAndStop(2);
_root.yarare20B.gotoAndStop(1);
yarare = 'yarare20A';
break;
case 'yarare21A':
_root.yarare21A.gotoAndStop(1);
_root.yarare21B.gotoAndStop(2);
yarare = 'yarare21B';
break;
case 'yarare21B':
_root.yarare21A.gotoAndStop(2);
_root.yarare21B.gotoAndStop(1);
yarare = 'yarare21A';
break;
case 'yarare22A':
_root.yarare22A.gotoAndStop(1);
_root.yarare22B.gotoAndStop(2);
yarare = 'yarare22B';
break;
case 'yarare22B':
_root.yarare22A.gotoAndStop(2);
_root.yarare22B.gotoAndStop(1);
yarare = 'yarare22A';
break;
default:
}
}
yarareURL = eval('_root.' + yarare);
if (yarare != 'gangbang1') {
yarareURL.MC.danmenzu.MC.gotoAndPlay(speed_value);
yarareURL.MC.gotoAndPlay(speed_value);
} else {
yarareURL.MC1.gotoAndPlay(speed_value);
yarareURL.MC2.gotoAndPlay(speed_value);
yarareURL.MC3.gotoAndPlay(speed_value);
yarareURL.MC3.danmenzu.MC.gotoAndPlay(speed_value);
yarareURL.MC4.gotoAndPlay(speed_value);
yarareURL.MC5.gotoAndPlay(speed_value);
yarareURL.MC6.gotoAndPlay(speed_value);
yarareURL.MC7.gotoAndPlay(speed_value);
}
};
_root.yarare_speedChange = function (yarare) {
yarareURL = eval('_root.' + yarare);
if (_root.gallery_mode_on == 1) {
if (_root.Gyarare_finish == 1) {
_root.Gyarare_finish = 0;
_root.change_script(yarare, 'finish');
} else {
switch (_root.Gyarare_speed) {
case 1:
if (_root.loop_point == 0) {
_root.change_script(yarare, 'loop01');
} else {
if (_root.loop_point == 5) {
if (_root.pleasure >= 300) {
_root.pleasure = 1;
}
_root.change_script(yarare, 'start');
} else {
if (_root.loop_count == 5) {
_root.loop_count = 0;
_root.se_select_A = 0;
if (_root.loop_point == 4) {
_root.change_script(yarare, 'finish');
} else {
_root.change_script(yarare, 'loop0' + (_root.loop_point + 1));
}
} else {
if (_root.loop_count <= 4) {
_root.loop_count += 1;
_root.change_script(yarare, 'loop0' + _root.loop_point);
}
}
}
}
break;
case 2:
_root.change_script(yarare, 'loop01');
break;
case 3:
_root.change_script(yarare, 'loop02');
break;
case 4:
_root.change_script(yarare, 'loop03');
break;
case 5:
_root.change_script(yarare, 'loop04');
break;
case 6:
_root.change_script(yarare, 'finish');
break;
case 7:
_root.pleasure = 300;
_root.change_script(yarare, 'orgasm');
break;
case 8:
switch (Math.floor(Math.random() * 4) + 1) {
case 1:
_root.change_script(yarare, 'loop01');
break;
case 2:
_root.change_script(yarare, 'loop02');
break;
case 3:
_root.change_script(yarare, 'loop03');
break;
case 4:
_root.change_script(yarare, 'loop04');
break;
default:
}
break;
default:
}
if (_root.gallery_mode_on == 1 && _root.gallery_now_select == 'Orgasm Loop') {
_root.pleasure = 300;
} else {
if (_root.loop_point == 5) {
if (_root.pleasure >= 300) {
_root.pleasure = 1;
}
}
}
}
} else {
if (_root.loop_point == 0) {
_root.change_script(yarare, 'loop01');
} else {
if (_root.loop_point == 5) {
yarareURL.gotoAndStop(1);
switch (_root.now_yarare) {
case 1:
if (_root.pleasure >= 300) {
_root.pleasure = 1;
}
_root.player.gotoAndStop('down');
break;
case 2:
if (_root.pleasure >= 300) {
_root.pleasure = 1;
_root.player.gotoAndStop('down_xxx_org');
} else {
_root.player.gotoAndStop('down_xxx');
}
break;
case 3:
if (_root.pleasure >= 300) {
_root.pleasure = 1;
_root.player.gotoAndStop('down_anal_org');
} else {
_root.player.gotoAndStop('down_anal');
}
break;
case 4:
if (_root.pleasure >= 300) {
_root.pleasure = 1;
if (_root.abnormal_egg == 1) {
_root.player.gotoAndStop('down_egg');
} else {
_root.player.gotoAndStop('down_xxx_org');
}
} else {
_root.player.gotoAndStop('down_xxx');
}
break;
default:
}
if (_root.gameover_btn._currentframe == 1 && _root.HP < 2) {
_root.gameover_btn.gotoAndPlay(2);
}
} else {
if (_root.loop_count == 5) {
_root.loop_count = 0;
_root.se_select_A = 0;
if (_root.loop_point == 4) {
_root.change_script(yarare, 'finish');
} else {
_root.change_script(yarare, 'loop0' + (_root.loop_point + 1));
}
} else {
if (_root.loop_count <= 4) {
_root.loop_count += 1;
_root.change_script(yarare, 'loop0' + _root.loop_point);
}
}
}
}
}
};
_root.adddamage_or_org = function (enemy_number, yarare, voice_type, speed) {
yarareURL = eval('_root.' + yarare);
_root.pleasure += Math.floor(_root.enemydamagePL[enemy_number] / 20);
if (_root.pleasure < 300) {
_root.HP -= Math.floor(_root.enemydamageHP[enemy_number] / 20);
_root.func_message_yarare01();
_root.yarareAnim_voice(voice_type, speed);
} else {
if (_root.pleasure >= 300) {
_root.change_script(yarare, 'orgasm');
_root.HP -= _root.enemydamageHP[enemy_number];
}
}
};
_root.adddamage_or_orgF = function (enemy_number, yarare, voice_type, speed) {
yarareURL = eval('_root.' + yarare);
_root.pleasure += Math.floor(_root.enemydamagePL[enemy_number] / 2);
if (_root.pleasure < 300) {
_root.HP -= Math.floor(_root.enemydamageHP[enemy_number] / 2);
_root.func_message_finish01();
_root.yarareAnim_voice(voice_type, speed);
} else {
if (_root.pleasure >= 300) {
if (yarare != 'gangbang1') {
yarareURL.MC.danmenzu.MC.gotoAndPlay('orgasm_finish');
yarareURL.MC.gotoAndPlay('orgasm');
} else {
yarareURL.MC1.gotoAndPlay('orgasm');
yarareURL.MC2.gotoAndPlay('orgasm');
yarareURL.MC3.gotoAndPlay('orgasm');
yarareURL.MC3.danmenzu.MC.gotoAndPlay('orgasm_finish');
yarareURL.MC4.gotoAndPlay('orgasm');
yarareURL.MC5.gotoAndPlay('orgasm');
yarareURL.MC6.gotoAndPlay('orgasm');
yarareURL.MC7.gotoAndPlay('orgasm');
}
_root.finising = 1;
_root.HP -= _root.enemydamageHP[enemy_number];
}
}
};
_root.adddamage_org = function () {};
_root.adddamage_or_org_GO = function (gameover_number, voice_type, speed) {
_root.pleasure += Math.floor(_root.enemydamagePL[1] / 20);
if (_root.pleasure < 300) {
_root.HP -= Math.floor(_root.enemydamageHP[1] / 20);
_root.func_message_yarare01();
_root.yarareAnim_voice(voice_type, speed);
} else {
if (_root.pleasure >= 300) {
_root['gameoverMC' + gameover_number].gotoAndPlay('orgasm');
_root.HP -= _root.enemydamageHP[1];
}
}
};
_root.adddamage_or_orgF_GO = function (gameover_number, voice_type, speed) {
_root.pleasure += Math.floor(_root.enemydamagePL[1] / 2);
if (_root.pleasure < 300) {
_root.HP -= Math.floor(_root.enemydamageHP[1] / 2);
_root.func_message_finish01();
_root.yarareAnim_voice(voice_type, speed);
} else {
if (_root.pleasure >= 300) {
_root['gameoverMC' + gameover_number].gotoAndPlay('orgasm');
_root.finising = 1;
_root.HP -= _root.enemydamageHP[1];
}
}
};
_root.datui_end = function () {
_root.ctrl_lock = 0;
_root.yarare_on = 0;
};
_root.gameoverEND = function () {
_root.gameoverMC1.gotoAndStop(1);
_root.gameoverMC2.gotoAndStop(1);
_root.gameoverMC3.gotoAndStop(1);
_root.gameoverMC4.gotoAndStop(1);
_root.gameoverMC5.gotoAndStop(1);
_root.gameoverMC6.gotoAndStop(1);
_root.gameoverMC7.gotoAndStop(1);
};
_root.escape_voidEND = function (enemy_number) {
if (_root.enemy_stop[enemy_number] == 1) {
_root.enemy_field['enemy' + enemy_number]._alpha = 100;
}
};
_root.escape_enemyKILL = function (enemy_number) {
if (_root.enemy_stop[enemy_number] == 1) {
_root.enemy_stop[enemy_number] = 0;
_root.enemyHP[enemy_number] = 0;
}
};
_root.bomb_enemyKILL = function (enemy_number) {
if (_root.enemy_on[enemy_number] == 1) {
_root.enemyHP[enemy_number] = 0;
}
};
_root.escape_enemyBOSSDAMAGE = function (enemy_number) {
if (_root.enemy_stop[enemy_number] == 1) {
_root.enemy_stop[enemy_number] = 0;
switch (enemy_number) {
case 15:
if (_root.now_stage != 5) {
_root.enemyHP[enemy_number] = 0;
} else {
_root.enemyknockback_on[enemy_number] = 1;
_root.enemyHP[enemy_number] -= 1;
_root.enemy_field.enemy15.MC.guard_on = 0;
}
break;
case 20:
if (_root.now_stage != 6) {
_root.enemyHP[enemy_number] = 0;
} else {
_root.enemyknockback_on[enemy_number] = 1;
_root.enemyHP[enemy_number] -= 1;
}
break;
case 21:
if (_root.now_stage != 7) {
_root.enemyHP[enemy_number] = 0;
} else {
_root.enemyknockback_on[enemy_number] = 1;
_root.enemyHP[enemy_number] -= 1;
}
break;
default:
}
}
};
_root.escape_stop = function () {
_root.escape_on = 0;
_root.escape_count = 1;
_root.escape_resist += 1;
if (_root.escape_resist > 100) {
_root.escape_resist = 100;
}
_root.escape_wait -= 2;
if (_root.escape_wait < 5) {
_root.escape_wait = 5;
}
_root.escape_wait_count = 0;
_root.escape_BTsave = 0;
};
_root.anim_remove = function () {
_root.yarare1A.gotoAndStop(1);
_root.yarare1B.gotoAndStop(1);
_root.yarare2A.gotoAndStop(1);
_root.yarare2B.gotoAndStop(1);
_root.yarare3A.gotoAndStop(1);
_root.yarare3B.gotoAndStop(1);
_root.yarare4A.gotoAndStop(1);
_root.yarare4B.gotoAndStop(1);
_root.yarare5A.gotoAndStop(1);
_root.yarare5B.gotoAndStop(1);
_root.yarare6A.gotoAndStop(1);
_root.yarare6B.gotoAndStop(1);
_root.yarare7A.gotoAndStop(1);
_root.yarare7B.gotoAndStop(1);
_root.yarare8A.gotoAndStop(1);
_root.yarare8B.gotoAndStop(1);
_root.yarare9A.gotoAndStop(1);
_root.yarare9B.gotoAndStop(1);
_root.yarare10A.gotoAndStop(1);
_root.yarare10B.gotoAndStop(1);
_root.yarare11A.gotoAndStop(1);
_root.yarare11B.gotoAndStop(1);
_root.yarare12A.gotoAndStop(1);
_root.yarare12B.gotoAndStop(1);
_root.yarare13A.gotoAndStop(1);
_root.yarare13B.gotoAndStop(1);
_root.yarare14A.gotoAndStop(1);
_root.yarare14B.gotoAndStop(1);
_root.yarare15A.gotoAndStop(1);
_root.yarare15B.gotoAndStop(1);
_root.yarare16A.gotoAndStop(1);
_root.yarare16B.gotoAndStop(1);
_root.yarare17A.gotoAndStop(1);
_root.yarare17B.gotoAndStop(1);
_root.yarare18A.gotoAndStop(1);
_root.yarare18B.gotoAndStop(1);
_root.yarare19A.gotoAndStop(1);
_root.yarare19B.gotoAndStop(1);
_root.yarare19Af.gotoAndStop(1);
_root.yarare19Bf.gotoAndStop(1);
_root.yarare20A.gotoAndStop(1);
_root.yarare20B.gotoAndStop(1);
_root.yarare21A.gotoAndStop(1);
_root.yarare21B.gotoAndStop(1);
_root.yarare22A.gotoAndStop(1);
_root.yarare22B.gotoAndStop(1);
_root.gangbang1.gotoAndStop(1);
};
_root.voice_play = function (type) {
switch (type) {
case 'aegi1':
_root.func_message('yarare_openmouth');
switch (Math.floor(Math.random() * 3) + 1) {
case 1:
_root.voice_aegi1_1.start();
break;
case 2:
_root.voice_aegi1_2.start();
break;
case 3:
_root.voice_aegi1_3.start();
break;
default:
}
break;
case 'aegi2':
_root.func_message('yarare_openmouth');
switch (_root.voice_timing) {
case 0:
voice_random = 3;
break;
case 1:
voice_random = 4;
break;
default:
voice_random = 3;
}
switch (Math.floor(Math.random() * voice_random) + 1) {
case 1:
_root.voice_aegi2_1.start();
break;
case 2:
_root.voice_aegi2_2.start();
break;
case 3:
_root.voice_aegi2_3.start();
break;
default:
}
break;
case 'aegi3':
_root.func_message('yarare_openmouth');
switch (_root.voice_timing) {
case 0:
voice_random = 3;
break;
case 1:
voice_random = 5;
break;
default:
voice_random = 3;
}
switch (Math.floor(Math.random() * voice_random) + 1) {
case 1:
_root.voice_aegi3_1.start();
break;
case 2:
_root.voice_aegi3_2.start();
break;
case 3:
_root.voice_aegi3_3.start();
break;
default:
}
break;
case 'aegi4':
_root.func_message('yarare_openmouth');
switch (_root.voice_timing) {
case 0:
voice_random = 3;
break;
case 1:
voice_random = 5;
break;
default:
voice_random = 3;
}
switch (Math.floor(Math.random() * voice_random) + 1) {
case 1:
_root.voice_aegi4_1.start();
break;
case 2:
_root.voice_aegi4_2.start();
break;
case 3:
_root.voice_aegi4_3.start();
break;
default:
}
break;
case 'aegiFinish':
_root.func_message('yarare_finish_openmouth');
switch (Math.floor(Math.random() * 3) + 1) {
case 1:
_root.voice_aegiFinish_1.start();
break;
case 2:
_root.voice_aegiFinish_2.start();
break;
case 3:
_root.voice_aegiFinish_3.start();
break;
default:
}
break;
case 'aegiOrg':
_root.func_message('yarare_org_openmouth');
switch (Math.floor(Math.random() * 6) + 1) {
case 1:
_root.voice_aegiOrg_1.start();
break;
case 2:
_root.voice_aegiOrg_2.start();
break;
case 3:
_root.voice_aegiOrg_3.start();
break;
case 4:
_root.voice_aegiOrg_4.start();
break;
case 5:
_root.voice_aegiOrg_5.start();
break;
case 6:
_root.voice_aegiOrg_6.start();
break;
default:
}
break;
case 'fera1':
_root.func_message('yarare_closemouth');
switch (Math.floor(Math.random() * 3) + 1) {
case 1:
_root.voice_fera1_1.start();
break;
case 2:
_root.voice_fera1_2.start();
break;
case 3:
_root.voice_fera1_3.start();
break;
default:
}
break;
case 'fera2':
_root.func_message('yarare_closemouth');
switch (_root.voice_timing) {
case 0:
voice_random = 3;
break;
case 1:
voice_random = 4;
break;
default:
voice_random = 3;
}
switch (Math.floor(Math.random() * voice_random) + 1) {
case 1:
_root.voice_fera2_1.start();
break;
case 2:
_root.voice_fera2_2.start();
break;
case 3:
_root.voice_fera2_3.start();
break;
default:
}
break;
case 'fera3':
_root.func_message('yarare_closemouth');
switch (_root.voice_timing) {
case 0:
voice_random = 3;
break;
case 1:
voice_random = 5;
break;
default:
voice_random = 3;
}
switch (Math.floor(Math.random() * voice_random) + 1) {
case 1:
_root.voice_fera3_1.start();
break;
case 2:
_root.voice_fera3_2.start();
break;
case 3:
_root.voice_fera3_3.start();
break;
default:
}
break;
case 'fera4':
_root.func_message('yarare_closemouth');
switch (_root.voice_timing) {
case 0:
voice_random = 3;
break;
case 1:
voice_random = 5;
break;
default:
voice_random = 3;
}
switch (Math.floor(Math.random() * voice_random) + 1) {
case 1:
_root.voice_fera4_1.start();
break;
case 2:
_root.voice_fera4_2.start();
break;
case 3:
_root.voice_fera4_3.start();
break;
default:
}
break;
case 'feraFinish':
_root.func_message('yarare_finish_closemouth');
switch (Math.floor(Math.random() * 3) + 1) {
case 1:
_root.voice_feraFinish_1.start();
break;
case 2:
_root.voice_feraFinish_2.start();
break;
case 3:
_root.voice_feraFinish_3.start();
break;
default:
}
break;
case 'feraOrg':
_root.func_message('yarare_org_closemouth');
switch (Math.floor(Math.random() * 3) + 1) {
case 1:
_root.voice_feraOrg_1.start();
break;
case 2:
_root.voice_feraOrg_2.start();
break;
case 3:
_root.voice_feraOrg_3.start();
break;
default:
}
break;
case 'down':
_root.func_message('after');
switch (Math.floor(Math.random() * 2) + 1) {
case 1:
_root.voice_downFinish_1.start();
break;
case 2:
_root.voice_downFinish_2.start();
break;
default:
}
break;
case 'downFinish':
_root.func_message('after_finish');
switch (Math.floor(Math.random() * 2) + 1) {
case 1:
_root.voice_downFinish_1.start();
break;
case 2:
_root.voice_downFinish_2.start();
break;
default:
}
break;
case 'downOrg':
_root.func_message('after_org');
switch (Math.floor(Math.random() * 2) + 1) {
case 1:
_root.voice_downOrg_1.start();
break;
case 2:
_root.voice_downOrg_2.start();
break;
default:
}
break;
case 'escape':
_root.func_message('attack');
switch (Math.floor(Math.random() * 3) + 1) {
case 1:
_root.voice_escape_1.start();
break;
case 2:
_root.voice_escape_2.start();
break;
case 3:
_root.voice_escape_3.start();
break;
default:
}
break;
case 'datui':
_root.func_message('datui');
switch (Math.floor(Math.random() * 3) + 1) {
case 1:
_root.voice_datui_1.start();
break;
case 2:
_root.voice_datui_2.start();
break;
case 3:
_root.voice_datui_3.start();
break;
default:
}
break;
case 'attack':
_root.func_message('attack');
break;
case 'bomb':
_root.func_message('bomb');
break;
case 'chaser':
_root.func_message('chaser');
_root.voice_datui_2.start();
break;
case 'capture':
_root.func_message('capture');
switch (Math.floor(Math.random() * 2) + 1) {
case 1:
_root.voice_capture_1.start();
break;
case 2:
_root.voice_capture_2.start();
break;
default:
}
break;
case 'onani1':
_root.func_message('onani1');
switch (Math.floor(Math.random() * 3) + 1) {
case 1:
_root.voice_aegi1_1.start();
break;
case 2:
_root.voice_aegi1_2.start();
break;
case 3:
_root.voice_aegi1_3.start();
break;
default:
}
break;
case 'onani2':
_root.func_message('onani2');
switch (_root.voice_timing) {
case 0:
voice_random = 3;
break;
case 1:
voice_random = 4;
break;
default:
voice_random = 3;
}
switch (Math.floor(Math.random() * voice_random) + 1) {
case 1:
_root.voice_aegi2_1.start();
break;
case 2:
_root.voice_aegi2_2.start();
break;
case 3:
_root.voice_aegi2_3.start();
break;
default:
}
break;
case 'onani3':
_root.func_message('onani3');
switch (_root.voice_timing) {
case 0:
voice_random = 3;
break;
case 1:
voice_random = 5;
break;
default:
voice_random = 3;
}
switch (Math.floor(Math.random() * voice_random) + 1) {
case 1:
_root.voice_aegi3_1.start();
break;
case 2:
_root.voice_aegi3_2.start();
break;
case 3:
_root.voice_aegi3_3.start();
break;
default:
}
break;
case 'onani4':
_root.func_message('onani4');
switch (_root.voice_timing) {
case 0:
voice_random = 3;
break;
case 1:
voice_random = 5;
break;
default:
voice_random = 3;
}
switch (Math.floor(Math.random() * voice_random) + 1) {
case 1:
_root.voice_aegi4_1.start();
break;
case 2:
_root.voice_aegi4_2.start();
break;
case 3:
_root.voice_aegi4_3.start();
break;
default:
}
break;
case 'onani_org':
_root.func_message('onani_org');
switch (Math.floor(Math.random() * 3) + 1) {
case 1:
_root.voice_aegiFinish_1.start();
break;
case 2:
_root.voice_aegiFinish_2.start();
break;
case 3:
_root.voice_aegiFinish_3.start();
break;
default:
}
break;
default:
}
};
_root.cum_func = function (yarare) {
yarareURL = eval('_root.' + yarare);
yarareURL.mc.cumA.MC.gotoAndPlay(2);
switch (Math.floor(Math.random() * 5) + 1) {
case 1:
yarareURL.mc.cumB.MC.gotoAndPlay('cum01');
break;
case 2:
yarareURL.mc.cumB.MC.gotoAndPlay('cum02');
break;
case 3:
yarareURL.mc.cumB.MC.gotoAndPlay('cum03');
break;
case 4:
yarareURL.mc.cumB.MC.gotoAndPlay('cum04');
break;
case 5:
yarareURL.mc.cumB.MC.gotoAndPlay('cum05');
break;
default:
}
};
_root.sitatari_func_onani = function () {
if (_root.player.mc.sitatariMC.MC._currentframe == 1) {
_root.player.mc.sitatariMC.MC._x = Math.floor(Math.random() * 9) - 4;
_root.player.mc.sitatariMC.MC._y = Math.floor(Math.random() * 6) - 3;
_root.player.mc.sitatariMC.MC.sitatari_scale = Math.floor(Math.random() * 130) + 20;
_root.player.mc.sitatariMC.MC._xscale = _root.player.mc.sitatariMC.MC.sitatari_scale;
_root.player.mc.sitatariMC.MC.gotoAndPlay(2);
}
if (_root.player.mc.sitatariMC.MC2._currentframe == 1) {
_root.player.mc.sitatariMC.MC2._x = Math.floor(Math.random() * 9) - 4;
_root.player.mc.sitatariMC.MC2._y = Math.floor(Math.random() * 6) - 3;
_root.player.mc.sitatariMC.MC2.sitatari_scale = Math.floor(Math.random() * 130) + 20;
_root.player.mc.sitatariMC.MC2._xscale = _root.player.mc.sitatariMC.MC2.sitatari_scale;
switch (Math.floor(Math.random() * 4) + 1) {
break;
case 1:
case 2:
_root.player.mc.sitatariMC.MC2.gotoAndPlay('go1');
break;
case 3:
_root.player.mc.sitatariMC.MC2.gotoAndPlay('go2');
break;
case 4:
_root.player.mc.sitatariMC.MC2.gotoAndPlay('go3');
break;
default:
}
}
};
_root.sitatari_func = function (yarare) {
yarareURL = eval('_root.' + yarare);
if (yarare == 'gangbang1') {
if (yarareURL.MC4.sitatariMC.MC._currentframe == 1) {
yarareURL.MC4.sitatariMC.MC._x = Math.floor(Math.random() * 9) - 4;
yarareURL.MC4.sitatariMC.MC._y = Math.floor(Math.random() * 6) - 3;
yarareURL.MC4.sitatariMC.MC.sitatari_scale = Math.floor(Math.random() * 130) + 20;
yarareURL.MC4.sitatariMC.MC._xscale = yarareURL.MC.sitatariMC.MC.sitatari_scale;
yarareURL.MC4.sitatariMC.MC.gotoAndPlay(2);
}
if (yarareURL.MC4.sitatariMC.MC2._currentframe == 1) {
yarareURL.MC4.sitatariMC.MC2._x = Math.floor(Math.random() * 9) - 4;
yarareURL.MC4.sitatariMC.MC2._y = Math.floor(Math.random() * 6) - 3;
yarareURL.MC4.sitatariMC.MC2.sitatari_scale = Math.floor(Math.random() * 130) + 20;
yarareURL.MC4.sitatariMC.MC2._xscale = yarareURL.MC.sitatariMC.MC2.sitatari_scale;
switch (Math.floor(Math.random() * 4) + 1) {
case 1:
break;
case 2:
yarareURL.MC4.sitatariMC.MC2.gotoAndPlay('go1');
break;
case 3:
yarareURL.MC4.sitatariMC.MC2.gotoAndPlay('go2');
break;
case 4:
yarareURL.MC4.sitatariMC.MC2.gotoAndPlay('go3');
break;
default:
}
}
} else {
if (yarareURL.MC.sitatariMC.MC._currentframe == 1) {
yarareURL.MC.sitatariMC.MC._x = Math.floor(Math.random() * 9) - 4;
yarareURL.MC.sitatariMC.MC._y = Math.floor(Math.random() * 6) - 3;
yarareURL.MC.sitatariMC.MC.sitatari_scale = Math.floor(Math.random() * 130) + 20;
yarareURL.MC.sitatariMC.MC._xscale = yarareURL.MC.sitatariMC.MC.sitatari_scale;
yarareURL.MC.sitatariMC.MC.gotoAndPlay(2);
}
if (yarareURL.MC.sitatariMC.MC2._currentframe == 1) {
yarareURL.MC.sitatariMC.MC2._x = Math.floor(Math.random() * 9) - 4;
yarareURL.MC.sitatariMC.MC2._y = Math.floor(Math.random() * 6) - 3;
yarareURL.MC.sitatariMC.MC2.sitatari_scale = Math.floor(Math.random() * 130) + 20;
yarareURL.MC.sitatariMC.MC2._xscale = yarareURL.MC.sitatariMC.MC2.sitatari_scale;
switch (Math.floor(Math.random() * 4) + 1) {
break;
case 1:
case 2:
yarareURL.MC.sitatariMC.MC2.gotoAndPlay('go1');
break;
case 3:
yarareURL.MC.sitatariMC.MC2.gotoAndPlay('go2');
break;
case 4:
yarareURL.MC.sitatariMC.MC2.gotoAndPlay('go3');
break;
default:
}
}
}
};
_root.sibuki_func = function (yarare) {
yarareURL = eval('_root.' + yarare);
if (yarareURL.mc.sibukiMC.MC._currentframe == 1) {
switch (Math.floor(Math.random() * 3)) {
case 0:
yarareURL.mc.sibukiMC.MC.gotoAndPlay('sibuki01');
break;
case 1:
yarareURL.mc.sibukiMC.MC.gotoAndPlay('sibuki02');
break;
case 2:
yarareURL.mc.sibukiMC.MC.gotoAndPlay('sibuki03');
break;
default:
}
}
};
_root.breath_func = function (yarare) {
yarareURL = eval('_root.' + yarare);
if (yarareURL.mc.breathMC.MC._currentframe == 1) {
switch (Math.floor(Math.random() * 3) + 1) {
case 1:
yarareURL.mc.breathMC.MC.gotoAndPlay('play01');
break;
case 2:
yarareURL.mc.breathMC.MC.gotoAndPlay('play02');
break;
case 3:
yarareURL.mc.breathMC.MC.gotoAndPlay('play03');
break;
default:
}
}
};
_root.yarareAnim_voice = function (voice_type, speed) {
_root.voice_play(voice_type + speed);
};
_root.zoom_reset = function () {
_root.zoom_mc.vol_bar.knob._y = 100;
};
_root.after_gameover = function (enemy_number) {
if (_root.yarare16A._currentframe == 1 && _root.yarare16B._currentframe == 1 && _root.yarare17A._currentframe == 1 && _root.yarare17B._currentframe == 1 && _root.yarare18A._currentframe == 1 && _root.yarare18B._currentframe == 1 && _root.yarare19A._currentframe == 1 && _root.yarare19B._currentframe == 1 && _root.yarare20A._currentframe == 1 && _root.yarare20B._currentframe == 1 && _root.yarare21A._currentframe == 1 && _root.yarare21B._currentframe == 1 && _root.yarare22A._currentframe == 1 && _root.yarare22B._currentframe == 1) {
mobMC = eval('_root.enemy_field.enemy' + enemy_number);
if (_root.gameover_btn._currentframe != 1 && mobMC._alpha != 0 && _root.player._currentframe >= 55 && _root.player._currentframe <= 60 && _root.player.mc._currentframe >= 30) {
if (mobMC.MC._x + mobMC._x >= 0 && mobMC.MC._x + mobMC._x <= 300) {
if (_root.gangbang1._currentframe == 1) {
mobMC.MC.MC.gotoAndStop('wait');
_root.enemy_stop[enemy_number] = 1;
mobMC._alpha = 0;
switch (enemy_number) {
case 20:
mobMC._y = 90;
break;
case 21:
mobMC._y = 60;
break;
default:
mobMC._y = 200;
}
mobMC._x = 0;
mobMC.MC._x = 160;
switch (Math.floor(Math.random() * 2) + 1) {
case 1:
_root.player.gotoAndStop('void');
_root['yarare' + enemy_number + 'A'].gotoAndStop(2);
break;
case 2:
_root.player.gotoAndStop('void');
_root['yarare' + enemy_number + 'B'].gotoAndStop(2);
break;
default:
}
}
}
} else {
if (_root.abnormal_3P != 0 && _root.gameover_btn._currentframe != 1 && mobMC._alpha != 0 && _root.player._currentframe == 66 && _root.player.mc._currentframe >= 30) {
if (mobMC.MC._x + mobMC._x >= 0 && mobMC.MC._x + mobMC._x <= 300) {
if (_root.gangbang1._currentframe == 1 && enemy_number != 16 && enemy_number != 17 && enemy_number != 18 && enemy_number != 19 && enemy_number != 20 && enemy_number != 21 && enemy_number != 22) {
mobMC.MC.MC.gotoAndStop('wait');
_root.enemy_stop[enemy_number] = 1;
mobMC._alpha = 0;
switch (enemy_number) {
case 20:
mobMC._y = 90;
break;
case 21:
mobMC._y = 60;
break;
default:
mobMC._y = 200;
}
mobMC._x = 0;
mobMC.MC._x = 160;
_root.rinkan_go(enemy_number);
}
}
}
}
}
};
_root.default_zoom = function () {
i = 1;
while (i <= 22) {
temp_adress = eval('_root.yarare' + i + 'A');
temp_adress._xscale = 100;
temp_adress._yscale = 100;
temp_adress._x = 0;
temp_adress._y = 0;
++i;
}
i = 1;
while (i <= 22) {
temp_adress = eval('_root.yarare' + i + 'B');
temp_adress._xscale = 100;
temp_adress._yscale = 100;
temp_adress._x = 0;
temp_adress._y = 0;
++i;
}
_root.gangbang1._xscale = 100;
_root.gangbang1._yscale = 100;
_root.gangbang1._x = 0;
_root.gangbang1._y = 0;
_root.gameoverMC1._xscale = 100;
_root.gameoverMC1._yscale = 100;
_root.gameoverMC1._x = 0;
_root.gameoverMC1._y = 0;
_root.gameoverMC2._xscale = 100;
_root.gameoverMC2._yscale = 100;
_root.gameoverMC2._x = 0;
_root.gameoverMC2._y = 0;
_root.gameoverMC3._xscale = 100;
_root.gameoverMC3._yscale = 100;
_root.gameoverMC3._x = 0;
_root.gameoverMC3._y = 0;
_root.gameoverMC4._xscale = 100;
_root.gameoverMC4._yscale = 100;
_root.gameoverMC4._x = 0;
_root.gameoverMC4._y = 0;
_root.gameoverMC5._xscale = 100;
_root.gameoverMC5._yscale = 100;
_root.gameoverMC5._x = 0;
_root.gameoverMC5._y = 0;
_root.gameoverMC6._xscale = 100;
_root.gameoverMC6._yscale = 100;
_root.gameoverMC6._x = 0;
_root.gameoverMC6._y = 0;
_root.gameoverMC7._xscale = 100;
_root.gameoverMC7._yscale = 100;
_root.gameoverMC7._x = 0;
_root.gameoverMC7._y = 0;
_root.gameoverMC8._xscale = 100;
_root.gameoverMC8._yscale = 100;
_root.gameoverMC8._x = 0;
_root.gameoverMC8._y = 0;
};
_root.step_se = function () {
if (_root.wear_shoes != 2) {
switch (Math.floor(Math.random() * 3)) {
case 0:
_root.se_step1.start();
break;
case 1:
_root.se_step2.start();
break;
break;
case 2:
default:
}
}
};
}
frame 1 {
_root.key_up = 38;
_root.key_down = 40;
_root.key_left = 37;
_root.key_right = 39;
_root.key_z = 90;
_root.key_x = 88;
_root.key_c = 67;
_root.key_w = 87;
_root.key_a = 65;
_root.key_s = 83;
_root.key_d = 68;
_root.key_shift = 16;
_root.key_ctrl = 17;
_root.key_enter = 13;
var color_tf = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0);
_root.player_ctrl = function () {
if ((_root.ctrl_lock != 1 && _root.game_go == 1 || _root.ctrl_lock != 1 && _root.now_stage == 'howto') && _root.now_pause == 0) {
if (_root.org_now != 1) {
if (Key.isDown(_root.key_z) || Key.isDown(_root.key_ctrl)) {
if (_root.attack_stopper != 1) {
if (_root.now_motion == 'wait') {
_root.attack_stopper = 1;
_root.now_motion = 'attack';
_root.player.gotoAndStop('wait_attack');
} else {
if (_root.now_motion == 'go') {
_root.attack_stopper = 1;
_root.move_speed = 0;
_root.now_motion = 'attack';
_root.player.gotoAndStop('wait_attack');
} else {
if (_root.now_motion == 'jump') {
_root.attack_stopper = 1;
_root.now_motion = 'jump_attack';
_root.player.gotoAndStop('jump_attack_start');
} else {
if (_root.now_motion == 'syagami') {
_root.attack_stopper = 1;
_root.now_motion = 'syagami_attack';
_root.player.gotoAndStop('syagami_attack');
}
}
}
}
}
} else {
if (_root.now_motion != 'attack' && _root.now_motion != 'jump_attack' && _root.now_motion != 'syagami_attack') {
_root.attack_stopper = 0;
}
}
if (Key.isDown(_root.key_x) || Key.isDown(_root.key_shift)) {
if (_root.now_motion == 'wait') {
if (_root.pleasure == 1) {
_root.pleasure = 2;
}
_root.now_motion = 'onani';
_root.player.gotoAndStop('onaniA');
}
} else {
if (_root.now_motion == 'onani') {
_root.now_motion = 'wait';
_root.player.gotoAndStop('wait');
}
}
if ((Key.isDown(_root.key_up) || Key.isDown(_root.key_w)) & (_root.now_motion == 'wait' || _root.now_motion == 'go' || _root.now_motion == 'back')) {
_root.now_motion = 'jump';
_root.player.gotoAndStop('jump');
}
if (Key.isDown(_root.key_down) || Key.isDown(_root.key_s)) {
if (_root.now_motion == 'wait') {
_root.now_motion = 'syagami';
_root.player.gotoAndStop('wait_syagami');
} else {
if (_root.now_motion == 'go' || _root.now_motion == 'back') {
_root.move_speed = 0;
_root.now_motion = 'syagami';
_root.player.gotoAndStop('wait_syagami');
}
}
} else {
if (_root.now_motion == 'syagami') {
_root.now_motion = 'wait';
_root.player.gotoAndStop('syagami_wait');
}
}
if ((Key.isDown(_root.key_c) || Key.isDown(_root.key_enter)) & _root.now_motion == 'wait') {
if (_root.bomb == '∞' || _root.bomb >= 1) {
if (_root.bomb != '∞') {
_root.bomb -= 1;
}
_root.now_motion = 'bomb';
_root.player.gotoAndStop('bomb');
}
}
if (Key.isDown(_root.key_right) || Key.isDown(_root.key_d)) {
if (_root.now_motion == 'wait' || _root.now_motion == 'back') {
_root.move_speed = 15;
_root.now_motion = 'go';
_root.player.gotoAndStop('wait_go');
} else {
if (_root.now_motion == 'jump' || _root.now_motion == 'jump_attack') {
_root.move_speed = 15;
}
}
} else {
if (Key.isDown(_root.key_left) || Key.isDown(_root.key_a)) {
if (_root.now_motion == 'wait' || _root.now_motion == 'go') {
_root.move_speed = -10;
_root.now_motion = 'back';
_root.player.gotoAndStop('wait_back');
} else {
if (_root.now_motion == 'jump' || _root.now_motion == 'jump_attack') {
_root.move_speed = -10;
}
}
} else {
if (_root.now_motion == 'go') {
_root.now_motion = 'wait';
_root.player.gotoAndStop('go_wait');
} else {
if (_root.now_motion == 'back') {
_root.now_motion = 'wait';
_root.player.gotoAndStop('back_wait');
}
}
if (_root.now_motion == 'syagami_attack' || _root.now_motion == 'bomb') {
} else {
_root.move_speed = 0;
}
}
}
}
}
if (_root.muteki == 0) {
} else {
if (_root.muteki == 1) {
if (_root.difficulty_now == 2) {
_root.muteki = 0;
} else {
_root.muteki = 2;
color_tf.redOffset = muteki * 10;
color_tf.greenOffset = muteki * 10;
color_tf.blueOffset = muteki * 10;
player.transform.colorTransform = color_tf;
}
} else {
if (_root.muteki < 60 && _root.now_pause != 1) {
_root.muteki += 1;
if (muteki >= 1 && muteki <= 10) {
color_tf.redOffset = muteki * 10;
color_tf.greenOffset = muteki * 10;
color_tf.blueOffset = muteki * 10;
} else {
if (muteki >= 11 && muteki <= 20) {
color_tf.redOffset = (10 - (muteki - 10)) * 10;
color_tf.greenOffset = (10 - (muteki - 10)) * 10;
color_tf.blueOffset = (10 - (muteki - 10)) * 10;
} else {
if (muteki >= 21 && muteki <= 30) {
color_tf.redOffset = (muteki - 20) * 10;
color_tf.greenOffset = (muteki - 20) * 10;
color_tf.blueOffset = (muteki - 20) * 10;
} else {
if (muteki >= 31 && muteki <= 40) {
color_tf.redOffset = (10 - (muteki - 30)) * 10;
color_tf.greenOffset = (10 - (muteki - 30)) * 10;
color_tf.blueOffset = (10 - (muteki - 30)) * 10;
} else {
if (muteki >= 41 && muteki <= 50) {
color_tf.redOffset = (muteki - 40) * 10;
color_tf.greenOffset = (muteki - 40) * 10;
color_tf.blueOffset = (muteki - 40) * 10;
} else {
if (muteki >= 51 && muteki <= 60) {
color_tf.redOffset = (10 - (muteki - 50)) * 10;
color_tf.greenOffset = (10 - (muteki - 50)) * 10;
color_tf.blueOffset = (10 - (muteki - 50)) * 10;
}
}
}
}
}
}
player.transform.colorTransform = color_tf;
} else {
if (_root.muteki >= 60) {
_root.muteki = 0;
color_tf.redOffset = 0;
color_tf.greenOffset = 0;
color_tf.blueOffset = 0;
player.transform.colorTransform = color_tf;
}
}
}
}
if (_root.StageClearMC._currentframe == 1 && _root.gameover_btn.blackouter._currentframe == 1) {
_root.pause_func();
}
};
}
frame 1 {
var color_h = [0, 0, 44, 22, 3, 22, 0, 22, 3, 12, 6];
var color_s = [0, 226, 250, 53, 192, 53, 0, 53, 191, 110, 147];
var color_v = [0, 204, 250, 251, 234, 100, 255, 100, 234, 248, 251];
var color_rgb = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
var color_rgb_colorbar = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
color_rgb[1] = new flash.geom.ColorTransform();
color_rgb[2] = new flash.geom.ColorTransform();
color_rgb[3] = new flash.geom.ColorTransform();
color_rgb[4] = new flash.geom.ColorTransform();
color_rgb[5] = new flash.geom.ColorTransform();
color_rgb[6] = new flash.geom.ColorTransform();
color_rgb[7] = new flash.geom.ColorTransform();
color_rgb[8] = new flash.geom.ColorTransform();
color_rgb[9] = new flash.geom.ColorTransform();
color_rgb[10] = new flash.geom.ColorTransform();
color_rgb[1].rgb = 13375255;
color_rgb[2].rgb = 15190642;
color_rgb[3].rgb = 16505542;
color_rgb[4].rgb = 15352377;
color_rgb[5].rgb = 6575951;
color_rgb[6].rgb = 16777215;
color_rgb[7].rgb = 6575951;
color_rgb[8].rgb = 15352377;
color_rgb[9].rgb = 16294797;
color_rgb[10].rgb = 15352377;
color_rgb_colorbar[1] = new flash.geom.ColorTransform();
color_rgb_colorbar[2] = new flash.geom.ColorTransform();
color_rgb_colorbar[3] = new flash.geom.ColorTransform();
color_rgb_colorbar[4] = new flash.geom.ColorTransform();
color_rgb_colorbar[5] = new flash.geom.ColorTransform();
color_rgb_colorbar[6] = new flash.geom.ColorTransform();
color_rgb_colorbar[7] = new flash.geom.ColorTransform();
color_rgb_colorbar[8] = new flash.geom.ColorTransform();
color_rgb_colorbar[9] = new flash.geom.ColorTransform();
color_rgb_colorbar[10] = new flash.geom.ColorTransform();
color_rgb_colorbar[1].rgb = 16711680;
color_rgb_colorbar[2].rgb = 16760576;
color_rgb_colorbar[3].rgb = 16735488;
color_rgb_colorbar[4].rgb = 16714752;
color_rgb_colorbar[5].rgb = 16735488;
color_rgb_colorbar[6].rgb = 16711680;
color_rgb_colorbar[7].rgb = 16735488;
color_rgb_colorbar[8].rgb = 16714752;
color_rgb_colorbar[9].rgb = 16724480;
color_rgb_colorbar[10].rgb = 16718080;
_root.hsv_to_rgb = function (h, s, v) {
max = v;
min = max - (Math.floor(s / 0.255) / 1000) * max;
if (h <= 60) {
r10 = max;
g10 = (h / 60) * (max - min) + min;
b10 = min;
} else {
if (h >= 60 && h <= 120) {
r10 = ((120 - h) / 60) * (max - min) + min;
g10 = max;
b10 = min;
} else {
if (h >= 120 && h <= 180) {
r10 = min;
g10 = max;
b10 = ((h - 120) / 60) * (max - min) + min;
} else {
if (h >= 180 && h <= 240) {
r10 = min;
g10 = ((240 - h) / 60) * (max - min) + min;
b10 = max;
} else {
if (h >= 240 && h <= 300) {
r10 = ((h - 240) / 60) * (max - min) + min;
g10 = min;
b10 = max;
} else {
if (h >= 300) {
r10 = max;
g10 = min;
b10 = ((360 - h) / 60) * (max - min) + min;
}
}
}
}
}
}
if (r10 < 16) {
r16 = '0' + r10.toString(16);
} else {
r16 = r10.toString(16);
}
if (g10 < 16) {
g16 = '0' + g10.toString(16);
} else {
g16 = g10.toString(16);
}
if (b10 < 16) {
b16 = '0' + b10.toString(16);
color_in = '0x' + r16 + g16 + b16;
return color_in;
}
b16 = b10.toString(16);
color_in = '0x' + r16 + g16 + b16;
return color_in;
};
_root.color_change = function (change_point) {
color_in = _root.hsv_to_rgb(_root.color_h[change_point], _root.color_s[change_point], _root.color_v[change_point]);
_root.color_rgb[change_point].rgb = color_in;
switch (change_point) {
case 1:
_root.player.mc.hair_front.hair.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.hair_back.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.hair_long.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.hair_side.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.right_hat.hair.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.left_hat.hair.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.hair_front.mayuge.mc.mc.transform.colorTransform = _root.color_rgb[change_point];
break;
case 2:
_root.player.mc.eye.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.eye.mc2.transform.colorTransform = _root.color_rgb[change_point];
break;
case 3:
_root.player.mc.kao.body.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.kubi.body.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.right_oppai_siwa.body.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.right_arm.body.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.right_arm.yabure.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.right_forearm.body.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.right_forearm.yabure.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.right_hand.body.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.right_hand2.body.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.right_hand3.body.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.right_hand4.body.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.right_arm_siwa.body.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.left_arm.body.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.left_arm.yabure.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.left_forearm.body.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.left_forearm.yabure.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.left_hand.body.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.left_hand2.body.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.left_hand3.body.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.left_hand4.body.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.right_thigh.body.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.right_thigh.yabure.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.right_shin.body.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.right_shin.yabure.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.right_foot.body.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.right_foot.yabure.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.left_thigh.body.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.left_thigh.yabure.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.left_shin.body.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.left_shin.yabure.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.left_foot.body.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.left_foot.yabure.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.heso.body.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.body_top.body.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.body_under.body.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.left_hip.body.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.xxx.body.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.xxx_siwa.body.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.right_thigh_siwa.body.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.left_thigh_siwa.body.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.right_oppai.body.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.left_oppai.body.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.left_thigh.wear.body_mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.right_thigh.wear.body_mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.left_arm.wear.body_mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.right_arm.wear.body_mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.kao.body.mc2.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.kubi.body.mc2.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.right_oppai_siwa.body.mc2.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.right_arm.body.mc2.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.right_arm.yabure.mc2.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.right_forearm.body.mc2.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.right_forearm.yabure.mc2.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.right_hand.body.mc2.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.right_hand2.body.mc2.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.right_hand3.body.mc2.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.right_hand4.body.mc2.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.right_arm_siwa.body.mc2.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.left_arm.body.mc2.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.left_arm.yabure.mc2.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.left_forearm.body.mc2.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.left_forearm.yabure.mc2.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.left_hand.body.mc2.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.left_hand2.body.mc2.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.left_hand3.body.mc2.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.left_hand4.body.mc2.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.right_thigh.body.mc2.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.right_thigh.yabure.mc2.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.right_shin.body.mc2.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.right_shin.yabure.mc2.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.right_foot.body.mc2.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.right_foot.yabure.mc2.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.left_thigh.body.mc2.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.left_thigh.yabure.mc2.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.left_shin.body.mc2.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.left_shin.yabure.mc2.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.left_foot.body.mc2.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.left_foot.yabure.mc2.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.heso.body.mc2.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.body_top.body.mc2.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.body_under.body.mc2.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.left_hip.body.mc2.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.xxx.body.mc2.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.right_thigh_siwa.body.mc2.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.left_thigh_siwa.body.mc2.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.right_oppai.body.mc2.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.left_oppai.body.mc2.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.left_thigh.wear.body_mc2.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.right_thigh.wear.body_mc2.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.left_arm.wear.body_mc2.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.right_arm.wear.body_mc2.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.xxx_preview.body.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.xxx_preview.body.mc2.transform.colorTransform = _root.color_rgb[change_point];
break;
case 4:
_root.player.mc.kubi.wear.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.skirt_front.wear.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.skirt_front.yabure.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.heso.wear.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.wear_top.wear.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.wear_top.yabure.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.wear_under.wear.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.right_oppai.wear.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.left_oppai.wear.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.right_nipple.wear.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.left_nipple.wear.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.right_hat.wear.mc.transform.colorTransform = _root.color_rgb[change_point];
break;
case 5:
_root.player.mc.right_arm.wear.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.right_forearm.wear.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.right_hand.wear.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.right_hand2.wear.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.right_hand3.wear.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.right_hand4.wear.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.left_arm.wear.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.left_forearm.wear.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.left_hand.wear.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.left_hand2.wear.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.left_hand3.wear.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.left_hand4.wear.mc.transform.colorTransform = _root.color_rgb[change_point];
break;
case 6:
_root.player.mc.pantu1.wear.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.pantu2.wear.mc.transform.colorTransform = _root.color_rgb[change_point];
break;
case 7:
_root.player.mc.right_thigh.wear.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.right_shin.wear.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.right_foot.wear.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.left_thigh.wear.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.left_shin.wear.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.left_foot.wear.mc.transform.colorTransform = _root.color_rgb[change_point];
break;
case 8:
_root.player.mc.right_foot.shoes.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.left_foot.shoes.mc.transform.colorTransform = _root.color_rgb[change_point];
break;
case 9:
_root.player.mc.right_nipple.body.mc.transform.colorTransform = _root.color_rgb[change_point];
_root.player.mc.left_nipple.body.mc.transform.colorTransform = _root.color_rgb[change_point];
break;
case 10:
_root.player.mc.xxx.body.xxx.transform.colorTransform = _root.color_rgb[change_point];
_root.xxx_preview.body.xxx.transform.colorTransform = _root.color_rgb[change_point];
break;
default:
}
};
_root.color_change_colorbar = function (change_point) {
color_in = _root.hsv_to_rgb(_root.color_h[change_point], 255, 255);
_root.color_rgb_colorbar[change_point].rgb = color_in;
};
_root.all_color_reload = function () {
_root.color_change(1);
_root.color_change(2);
_root.color_change(3);
_root.color_change(4);
_root.color_change(5);
_root.color_change(6);
_root.color_change(7);
_root.color_change(8);
_root.color_change(9);
_root.color_change(10);
};
_root.wear_hat = 0;
_root.wear_body_top = 0;
_root.wear_body_under = 0;
_root.wear_gloves = 0;
_root.wear_pantu = 0;
_root.wear_socks = 0;
_root.wear_shoes = 0;
_root.cum_face = 2;
_root.cum_oppai = 2;
_root.cum_xxx = 2;
_root.pleasure = 1;
_root.HP = 300;
_root.player.mc.hair_front.mayuge.gotoAndStop(1);
_root.wear_reload = function () {
switch (_root.wear_gloves) {
case 0:
_root.player.mc.left_arm.yabure._alpha = 0;
_root.player.mc.left_arm.wear._alpha = 100;
_root.player.mc.left_forearm.yabure._alpha = 0;
_root.player.mc.left_forearm.wear._alpha = 100;
_root.player.mc.left_hand.wear._alpha = 100;
_root.player.mc.left_hand2.wear._alpha = 100;
_root.player.mc.left_hand3.wear._alpha = 100;
_root.player.mc.left_arm.body._alpha = 0;
_root.player.mc.left_forearm.body._alpha = 0;
_root.player.mc.left_hand.body._alpha = 0;
_root.player.mc.left_hand2.body._alpha = 0;
_root.player.mc.left_hand3.body._alpha = 0;
_root.player.mc.right_arm.yabure._alpha = 0;
_root.player.mc.right_arm.wear._alpha = 100;
_root.player.mc.right_forearm.yabure._alpha = 0;
_root.player.mc.right_forearm.wear._alpha = 100;
_root.player.mc.right_hand.wear._alpha = 100;
_root.player.mc.right_hand2.wear._alpha = 100;
_root.player.mc.right_hand3.wear._alpha = 100;
_root.player.mc.right_arm.body._alpha = 0;
_root.player.mc.right_forearm.body._alpha = 0;
_root.player.mc.right_hand.body._alpha = 0;
_root.player.mc.right_hand2.body._alpha = 0;
_root.player.mc.right_hand3.body._alpha = 0;
break;
case 1:
_root.player.mc.left_arm.yabure._alpha = 100;
_root.player.mc.left_arm.wear._alpha = 100;
_root.player.mc.left_forearm.yabure._alpha = 100;
_root.player.mc.left_forearm.wear._alpha = 100;
_root.player.mc.left_hand.wear._alpha = 100;
_root.player.mc.left_hand2.wear._alpha = 100;
_root.player.mc.left_hand3.wear._alpha = 100;
_root.player.mc.left_arm.body._alpha = 0;
_root.player.mc.left_forearm.body._alpha = 0;
_root.player.mc.left_hand.body._alpha = 0;
_root.player.mc.left_hand2.body._alpha = 0;
_root.player.mc.left_hand3.body._alpha = 0;
_root.player.mc.right_arm.yabure._alpha = 100;
_root.player.mc.right_arm.wear._alpha = 100;
_root.player.mc.right_forearm.yabure._alpha = 100;
_root.player.mc.right_forearm.wear._alpha = 100;
_root.player.mc.right_hand.wear._alpha = 100;
_root.player.mc.right_hand2.wear._alpha = 100;
_root.player.mc.right_hand3.wear._alpha = 100;
_root.player.mc.right_arm.body._alpha = 0;
_root.player.mc.right_forearm.body._alpha = 0;
_root.player.mc.right_hand.body._alpha = 0;
_root.player.mc.right_hand2.body._alpha = 0;
_root.player.mc.right_hand3.body._alpha = 0;
break;
case 2:
_root.player.mc.left_arm.yabure._alpha = 0;
_root.player.mc.left_arm.wear._alpha = 0;
_root.player.mc.left_forearm.yabure._alpha = 0;
_root.player.mc.left_forearm.wear._alpha = 0;
_root.player.mc.left_hand.wear._alpha = 0;
_root.player.mc.left_hand2.wear._alpha = 0;
_root.player.mc.left_hand3.wear._alpha = 0;
_root.player.mc.left_arm.body._alpha = 100;
_root.player.mc.left_forearm.body._alpha = 100;
_root.player.mc.left_hand.body._alpha = 100;
_root.player.mc.left_hand2.body._alpha = 100;
_root.player.mc.left_hand3.body._alpha = 100;
_root.player.mc.right_arm.yabure._alpha = 0;
_root.player.mc.right_arm.wear._alpha = 0;
_root.player.mc.right_forearm.yabure._alpha = 0;
_root.player.mc.right_forearm.wear._alpha = 0;
_root.player.mc.right_hand.wear._alpha = 0;
_root.player.mc.right_hand2.wear._alpha = 0;
_root.player.mc.right_hand3.wear._alpha = 0;
_root.player.mc.right_arm.body._alpha = 100;
_root.player.mc.right_forearm.body._alpha = 100;
_root.player.mc.right_hand.body._alpha = 100;
_root.player.mc.right_hand2.body._alpha = 100;
_root.player.mc.right_hand3.body._alpha = 100;
break;
default:
}
switch (_root.wear_socks) {
case 0:
_root.player.mc.left_thigh.yabure._alpha = 0;
_root.player.mc.left_thigh.wear._alpha = 100;
_root.player.mc.left_shin.yabure._alpha = 0;
_root.player.mc.left_shin.wear._alpha = 100;
_root.player.mc.left_foot.yabure._alpha = 0;
_root.player.mc.left_foot.wear._alpha = 100;
_root.player.mc.left_thigh.body._alpha = 0;
_root.player.mc.left_shin.body._alpha = 0;
_root.player.mc.left_foot.body._alpha = 0;
_root.player.mc.right_thigh.yabure._alpha = 0;
_root.player.mc.right_thigh.wear._alpha = 100;
_root.player.mc.right_shin.yabure._alpha = 0;
_root.player.mc.right_shin.wear._alpha = 100;
_root.player.mc.right_foot.yabure._alpha = 0;
_root.player.mc.right_foot.wear._alpha = 100;
_root.player.mc.right_thigh.body._alpha = 0;
_root.player.mc.right_shin.body._alpha = 0;
_root.player.mc.right_foot.body._alpha = 0;
break;
case 1:
_root.player.mc.left_thigh.yabure._alpha = 100;
_root.player.mc.left_thigh.wear._alpha = 100;
_root.player.mc.left_shin.yabure._alpha = 100;
_root.player.mc.left_shin.wear._alpha = 100;
_root.player.mc.left_foot.yabure._alpha = 100;
_root.player.mc.left_foot.wear._alpha = 100;
_root.player.mc.left_thigh.body._alpha = 0;
_root.player.mc.left_shin.body._alpha = 0;
_root.player.mc.left_foot.body._alpha = 0;
_root.player.mc.right_thigh.yabure._alpha = 100;
_root.player.mc.right_thigh.wear._alpha = 100;
_root.player.mc.right_shin.yabure._alpha = 100;
_root.player.mc.right_shin.wear._alpha = 100;
_root.player.mc.right_foot.yabure._alpha = 100;
_root.player.mc.right_foot.wear._alpha = 100;
_root.player.mc.right_thigh.body._alpha = 0;
_root.player.mc.right_shin.body._alpha = 0;
_root.player.mc.right_foot.body._alpha = 0;
break;
case 2:
_root.player.mc.left_thigh.yabure._alpha = 0;
_root.player.mc.left_thigh.wear._alpha = 0;
_root.player.mc.left_shin.yabure._alpha = 0;
_root.player.mc.left_shin.wear._alpha = 0;
_root.player.mc.left_foot.yabure._alpha = 0;
_root.player.mc.left_foot.wear._alpha = 0;
_root.player.mc.left_thigh.body._alpha = 100;
_root.player.mc.left_shin.body._alpha = 100;
_root.player.mc.left_foot.body._alpha = 100;
_root.player.mc.right_thigh.yabure._alpha = 0;
_root.player.mc.right_thigh.wear._alpha = 0;
_root.player.mc.right_shin.yabure._alpha = 0;
_root.player.mc.right_shin.wear._alpha = 0;
_root.player.mc.right_foot.yabure._alpha = 0;
_root.player.mc.right_foot.wear._alpha = 0;
_root.player.mc.right_thigh.body._alpha = 100;
_root.player.mc.right_shin.body._alpha = 100;
_root.player.mc.right_foot.body._alpha = 100;
break;
default:
}
switch (_root.wear_body_top) {
case 0:
_root.player.mc.wear_top.yabure._alpha = 0;
_root.player.mc.wear_top.wear._alpha = 100;
_root.player.mc.left_nipple.wear._alpha = 100;
_root.player.mc.left_oppai.wear._alpha = 100;
_root.player.mc.right_nipple.wear._alpha = 100;
_root.player.mc.right_nipple.body._alpha = 0;
_root.player.mc.right_oppai.wear._alpha = 100;
_root.player.mc.kubi.wear._alpha = 100;
_root.player.mc.heso.wear._alpha = 100;
_root.player.mc.heso.body._alpha = 0;
_root.player.mc.breast_onepoint.wear._alpha = 100;
break;
case 1:
_root.player.mc.wear_top.yabure._alpha = 100;
_root.player.mc.wear_top.wear._alpha = 0;
_root.player.mc.left_nipple.wear._alpha = 0;
_root.player.mc.left_oppai.wear._alpha = 0;
_root.player.mc.right_nipple.wear._alpha = 0;
_root.player.mc.right_nipple.body._alpha = 100;
_root.player.mc.right_oppai.wear._alpha = 0;
_root.player.mc.kubi.wear._alpha = 100;
_root.player.mc.heso.wear._alpha = 100;
_root.player.mc.heso.body._alpha = 0;
_root.player.mc.breast_onepoint.wear._alpha = 0;
break;
case 2:
_root.player.mc.wear_top.yabure._alpha = 0;
_root.player.mc.wear_top.wear._alpha = 0;
_root.player.mc.left_nipple.wear._alpha = 0;
_root.player.mc.left_oppai.wear._alpha = 0;
_root.player.mc.right_nipple.wear._alpha = 0;
_root.player.mc.right_nipple.body._alpha = 100;
_root.player.mc.right_oppai.wear._alpha = 0;
_root.player.mc.kubi.wear._alpha = 0;
_root.player.mc.heso.wear._alpha = 0;
_root.player.mc.heso.body._alpha = 100;
_root.player.mc.breast_onepoint.wear._alpha = 0;
break;
break;
default:
}
switch (_root.wear_body_under) {
case 0:
_root.player.mc.skirt_front.yabure._alpha = 0;
_root.player.mc.skirt_front.wear._alpha = 100;
_root.player.mc.skirt_onepoint.wear._alpha = 100;
_root.player.mc.wear_under.wear._alpha = 100;
_root.player.mc.skirt_frontB.yabure._alpha = 0;
_root.player.mc.skirt_frontB.wear._alpha = 100;
_root.player.mc.skirt_back.yabure._alpha = 0;
_root.player.mc.skirt_back.wear._alpha = 100;
break;
case 1:
_root.player.mc.skirt_front.yabure._alpha = 100;
_root.player.mc.skirt_front.wear._alpha = 0;
_root.player.mc.skirt_onepoint.wear._alpha = 100;
_root.player.mc.wear_under.wear._alpha = 100;
_root.player.mc.skirt_frontB.yabure._alpha = 100;
_root.player.mc.skirt_frontB.wear._alpha = 0;
_root.player.mc.skirt_back.yabure._alpha = 100;
_root.player.mc.skirt_back.wear._alpha = 0;
break;
case 2:
_root.player.mc.skirt_front.yabure._alpha = 0;
_root.player.mc.skirt_front.wear._alpha = 0;
_root.player.mc.skirt_onepoint.wear._alpha = 0;
_root.player.mc.wear_under.wear._alpha = 0;
_root.player.mc.skirt_frontB.yabure._alpha = 0;
_root.player.mc.skirt_frontB.wear._alpha = 0;
_root.player.mc.skirt_back.yabure._alpha = 0;
_root.player.mc.skirt_back.wear._alpha = 0;
break;
default:
}
switch (_root.wear_shoes) {
case 0:
_root.player.mc.left_foot.shoes._alpha = 100;
_root.player.mc.right_foot.shoes._alpha = 100;
break;
case 1:
_root.player.mc.left_foot.shoes._alpha = 0;
_root.player.mc.right_foot.shoes._alpha = 100;
break;
case 2:
_root.player.mc.left_foot.shoes._alpha = 0;
_root.player.mc.right_foot.shoes._alpha = 0;
break;
default:
}
switch (_root.wear_pantu) {
case 0:
_root.player.mc.pantu1.wear._alpha = 100;
_root.player.mc.pantu2.yabure._alpha = 0;
_root.player.mc.pantu2.wear._alpha = 100;
break;
case 1:
_root.player.mc.pantu1.wear._alpha = 100;
_root.player.mc.pantu2.yabure._alpha = 100;
_root.player.mc.pantu2.wear._alpha = 0;
break;
case 2:
_root.player.mc.pantu1.wear._alpha = 0;
_root.player.mc.pantu2.yabure._alpha = 0;
_root.player.mc.pantu2.wear._alpha = 0;
break;
default:
}
switch (_root.wear_hat) {
case 0:
_root.player.mc.right_hat.yabure._alpha = 0;
_root.player.mc.right_hat.wear._alpha = 100;
_root.player.mc.right_hat.hair._alpha = 0;
_root.player.mc.left_hat.wear._alpha = 100;
break;
case 1:
_root.player.mc.right_hat.yabure._alpha = 100;
_root.player.mc.right_hat.wear._alpha = 0;
_root.player.mc.right_hat.hair._alpha = 100;
_root.player.mc.left_hat.wear._alpha = 100;
break;
case 2:
_root.player.mc.right_hat.yabure._alpha = 0;
_root.player.mc.right_hat.wear._alpha = 0;
_root.player.mc.right_hat.hair._alpha = 0;
_root.player.mc.left_hat.wear._alpha = 0;
break;
default:
}
_root.player.mc.hair_front.cum.gotoAndStop(_root.cum_face);
_root.player.mc.left_oppai.cum.gotoAndStop(_root.cum_oppai);
_root.player.mc.left_nipple.cum.gotoAndStop(_root.cum_oppai);
_root.player.mc.right_oppai.cum.gotoAndStop(_root.cum_oppai);
_root.player.mc.right_nipple.cum.gotoAndStop(_root.cum_oppai);
_root.player.mc.wear_top.cum.gotoAndStop(_root.cum_oppai);
_root.player.mc.xxx.cum.gotoAndStop(_root.cum_xxx);
_root.player.mc.left_thigh.cum.gotoAndStop(_root.cum_xxx);
_root.player.mc.right_thigh.cum.gotoAndStop(_root.cum_xxx);
_root.player.mc.left_thigh_siwa.cum.gotoAndStop(_root.cum_xxx);
_root.player.mc.right_thigh_siwa.cum.gotoAndStop(_root.cum_xxx);
if (_root.pleasure >= 2) {
_root.player.mc.xxx.lotion._alpha = 100;
_root.player.mc.left_thigh.lotion._alpha = 100;
_root.player.mc.right_thigh.lotion._alpha = 100;
_root.player.mc.left_thigh_siwa.lotion._alpha = 100;
_root.player.mc.right_thigh_siwa.lotion._alpha = 100;
} else {
_root.player.mc.xxx.lotion._alpha = 0;
_root.player.mc.left_thigh.lotion._alpha = 0;
_root.player.mc.right_thigh.lotion._alpha = 0;
_root.player.mc.left_thigh_siwa.lotion._alpha = 0;
_root.player.mc.right_thigh_siwa.lotion._alpha = 0;
}
_root.all_color_reload();
};
_root.wear_reload();
}
frame 1 {
_root.pause_func = function () {
if (Key.isDown(32)) {
if (_root.now_pause == 0 && _root.space_keydown == 0) {
_root.now_pause = 1;
_root.pause_mc.gotoAndStop(2);
_root.player.mc.stop();
_root.player.mc.eye.stop();
if (_root.black_out_now01 == 1) {
_root.blackouter01.stop();
}
} else {
if (_root.space_keydown == 0) {
_root.now_pause = 0;
_root.pause_mc.gotoAndStop(1);
_root.player.mc.play();
_root.player.mc.eye.play();
if (_root.black_out_now01 == 1) {
_root.blackouter01.play();
}
}
}
_root.space_keydown = 1;
} else {
_root.space_keydown = 0;
}
};
}
frame 1 {
var enemyHP = [1, 4, 3, 3, 4, 4, 2, 3, 4, 3, 4, 4, 1, 4, 3, 6, 8, 8, 8, 8, 60, 30, 5];
var enemyHP_max = [1, 4, 3, 3, 4, 4, 2, 3, 4, 3, 4, 4, 1, 4, 3, 6, 8, 8, 8, 8, 60, 30, 5];
var enemyspeed = [5, 0, 5, 0, 3, 2, 6, 6, 1, 2, 7, 6, 6, 0, 5, -5, 2, 3, 4, 5, 0, 0, 3];
var enemyspeed_def = [5, 0, 5, 0, 3, 2, 6, 6, 1, 2, 7, 6, 6, 0, 5, -5, 2, 3, 4, 5, 0, 0, 3];
var enemydamageHP = [0, 60, 70, 80, 70, 70, 60, 70, 80, 80, 60, 80, 60, 80, 70, 60, 50, 90, 90, 70, 110, 120, 70];
var enemydamagePL = [0, 80, 70, 70, 80, 80, 60, 70, 70, 70, 80, 90, 80, 80, 90, 100, 110, 90, 90, 90, 110, 100, 100];
var enemyknockback = [10, 11, 13, 12, 13, 11, 10, 10, 12, 14, 12, 11, 10, 12, 12, 12, 16, 16, 16, 16, 16, 16, 16];
var enemyknockback_on = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
var enemyKILL = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
var enemy_on = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
var enemy_RandomSummonTiming_on = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
var enemy_RandomSummonTiming_max = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
var enemy_RandomSummonTiming_count = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
var enemy_stop = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
var debug_autosummon = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
_root.default_enemystatus = function () {
_root.enemyHP = [0, 4, 3, 3, 4, 4, 2, 3, 4, 3, 4, 4, 1, 4, 3, 6, 8, 8, 8, 8, 60, 30, 5];
_root.enemyspeed = [0, 0, 5, 0, 3, 2, 6, 6, 1, 2, 7, 6, 6, 0, 5, -5, 2, 3, 4, 5, 0, 0, 3];
_root.enemyknockback_on = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
_root.enemyKILL = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
_root.enemy_on = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
_root.enemy_RandomSummonTiming_on = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
_root.enemy_RandomSummonTiming_max = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
_root.enemy_RandomSummonTiming_count = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
_root.enemy_stop = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
_root.debug_autosummon = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
};
_root.enemy00_summon = function () {
if (_root.enemy_on[0] != 1) {
if (_root.enemy_RandomSummonTiming_on[0] != 1) {
_root.enemy_RandomSummonTiming_on[0] = 1;
_root.enemy_RandomSummonTiming_max[0] = Math.floor(Math.random() * 100) + 1;
} else {
if (_root.enemy_RandomSummonTiming_count[0] == _root.enemy_RandomSummonTiming_max[0]) {
_root.enemy_RandomSummonTiming_on[0] = 0;
_root.enemy_RandomSummonTiming_max[0] = 0;
_root.enemy_RandomSummonTiming_count[0] = 0;
_root.enemyspeed[0] = 5;
_root.enemy_field.attachMovie('test_enemy', 'enemy0', 5);
_root.enemy_field.enemy0._x = Math.floor(Math.random() * 2000) + 1000;
_root.enemy_field.enemy0._y = Math.floor(Math.random() * 2) * 170 + 70;
_root.enemy_on[0] = 1;
} else {
_root.enemy_RandomSummonTiming_count[0] += 1;
}
}
}
};
_root.enemy01_summon = function () {
if (_root.enemy_on[1] != 1) {
if (_root.enemy_RandomSummonTiming_on[1] != 1) {
_root.enemy_RandomSummonTiming_on[1] = 1;
_root.enemy_RandomSummonTiming_max[1] = Math.floor(Math.random() * 100) + 1;
} else {
if (_root.enemy_RandomSummonTiming_count[1] == _root.enemy_RandomSummonTiming_max[1]) {
_root.enemy_RandomSummonTiming_on[1] = 0;
_root.enemy_RandomSummonTiming_max[1] = 0;
_root.enemy_RandomSummonTiming_count[1] = 0;
_root.enemy_field.attachMovie('roper_wood', 'enemy1', 10);
_root.enemy_field.enemy1._x = Math.floor(Math.random() * 2000) + 1000;
_root.enemy_on[1] = 1;
} else {
_root.enemy_RandomSummonTiming_count[1] += 1;
}
}
}
};
_root.enemy02_summon = function () {
if (_root.enemy_on[2] != 1) {
if (_root.enemy_RandomSummonTiming_on[2] != 1) {
_root.enemy_RandomSummonTiming_on[2] = 1;
_root.enemy_RandomSummonTiming_max[2] = Math.floor(Math.random() * 100) + 1;
} else {
if (_root.enemy_RandomSummonTiming_count[2] == _root.enemy_RandomSummonTiming_max[2]) {
_root.enemy_RandomSummonTiming_on[2] = 0;
_root.enemy_RandomSummonTiming_max[2] = 0;
_root.enemy_RandomSummonTiming_count[2] = 0;
_root.enemyspeed[2] = 5;
_root.enemy_field.attachMovie('butterfly', 'enemy2', 20);
_root.enemy_field.enemy2._x = Math.floor(Math.random() * 2000) + 1000;
_root.enemy_field.enemy2._y = Math.floor(Math.random() * 2) * 170 + 70;
_root.enemy_on[2] = 1;
} else {
_root.enemy_RandomSummonTiming_count[2] += 1;
}
}
}
};
_root.enemy03_summon = function () {
if (_root.enemy_on[3] != 1) {
if (_root.enemy_RandomSummonTiming_on[3] != 1) {
_root.enemy_RandomSummonTiming_on[3] = 1;
_root.enemy_RandomSummonTiming_max[3] = Math.floor(Math.random() * 100) + 1;
} else {
if (_root.enemy_RandomSummonTiming_count[3] == _root.enemy_RandomSummonTiming_max[3]) {
_root.enemy_RandomSummonTiming_on[3] = 0;
_root.enemy_RandomSummonTiming_max[3] = 0;
_root.enemy_RandomSummonTiming_count[3] = 0;
_root.enemy_field.attachMovie('flying_moray', 'enemy3', 30);
_root.enemy_field.enemy3._x = Math.floor(Math.random() * 2000) + 1000;
_root.enemy_field.enemy3._y = 300;
_root.enemy_on[3] = 1;
} else {
_root.enemy_RandomSummonTiming_count[3] += 1;
}
}
}
};
_root.enemy04_summon = function () {
if (_root.enemy_on[4] != 1) {
if (_root.enemy_RandomSummonTiming_on[4] != 1) {
_root.enemy_RandomSummonTiming_on[4] = 1;
_root.enemy_RandomSummonTiming_max[4] = Math.floor(Math.random() * 100) + 1;
} else {
if (_root.enemy_RandomSummonTiming_count[4] == _root.enemy_RandomSummonTiming_max[4]) {
_root.enemy_RandomSummonTiming_on[4] = 0;
_root.enemy_RandomSummonTiming_max[4] = 0;
_root.enemy_RandomSummonTiming_count[4] = 0;
_root.enemy_field.attachMovie('goblin', 'enemy4', 40);
_root.enemy_field.enemy4._x = Math.floor(Math.random() * 2000) + 1000;
_root.enemy_field.enemy4._y = 205;
_root.enemy_on[4] = 1;
} else {
_root.enemy_RandomSummonTiming_count[4] += 1;
}
}
}
};
_root.enemy05_summon = function () {
if (_root.enemy_on[5] != 1) {
if (_root.enemy_RandomSummonTiming_on[5] != 1) {
_root.enemy_RandomSummonTiming_on[5] = 1;
_root.enemy_RandomSummonTiming_max[5] = Math.floor(Math.random() * 100) + 1;
} else {
if (_root.enemy_RandomSummonTiming_count[5] == _root.enemy_RandomSummonTiming_max[5]) {
_root.enemy_RandomSummonTiming_on[5] = 0;
_root.enemy_RandomSummonTiming_max[5] = 0;
_root.enemy_RandomSummonTiming_count[5] = 0;
_root.enemy_field.attachMovie('tako', 'enemy5', 50);
_root.enemy_field.enemy5._x = Math.floor(Math.random() * 2000) + 1000;
_root.enemy_field.enemy5._y = 255;
_root.enemy_on[5] = 1;
} else {
_root.enemy_RandomSummonTiming_count[5] += 1;
}
}
}
};
_root.enemy06_summon = function () {
if (_root.enemy_on[6] != 1) {
if (_root.enemy_RandomSummonTiming_on[6] != 1) {
_root.enemy_RandomSummonTiming_on[6] = 1;
_root.enemy_RandomSummonTiming_max[6] = Math.floor(Math.random() * 100) + 1;
} else {
if (_root.enemy_RandomSummonTiming_count[6] == _root.enemy_RandomSummonTiming_max[6]) {
_root.enemy_RandomSummonTiming_on[6] = 0;
_root.enemy_RandomSummonTiming_max[6] = 0;
_root.enemy_RandomSummonTiming_count[6] = 0;
_root.enemy_field.attachMovie('green_snake', 'enemy6', 60);
_root.enemy_field.enemy6._x = Math.floor(Math.random() * 2000) + 1000;
_root.enemy_field.enemy6._y = Math.floor(Math.random() * 2) * 225 + 90;
_root.enemy_on[6] = 1;
} else {
_root.enemy_RandomSummonTiming_count[6] += 1;
}
}
}
};
_root.enemy07_summon = function () {
if (_root.enemy_on[7] != 1) {
if (_root.enemy_RandomSummonTiming_on[7] != 1) {
_root.enemy_RandomSummonTiming_on[7] = 1;
_root.enemy_RandomSummonTiming_max[7] = Math.floor(Math.random() * 100) + 1;
} else {
if (_root.enemy_RandomSummonTiming_count[7] == _root.enemy_RandomSummonTiming_max[7]) {
_root.enemy_RandomSummonTiming_on[7] = 0;
_root.enemy_RandomSummonTiming_max[7] = 0;
_root.enemy_RandomSummonTiming_count[7] = 0;
_root.enemy_field.attachMovie('ghost_hand', 'enemy7', 70);
_root.enemy_field.enemy7._x = Math.floor(Math.random() * 2000) + 1000;
_root.enemy_field.enemy7._y = 90;
_root.enemy_on[7] = 1;
} else {
_root.enemy_RandomSummonTiming_count[7] += 1;
}
}
}
};
_root.enemy08_summon = function () {
if (_root.enemy_on[8] != 1) {
if (_root.enemy_RandomSummonTiming_on[8] != 1) {
_root.enemy_RandomSummonTiming_on[8] = 1;
_root.enemy_RandomSummonTiming_max[8] = Math.floor(Math.random() * 100) + 1;
} else {
if (_root.enemy_RandomSummonTiming_count[8] == _root.enemy_RandomSummonTiming_max[8]) {
_root.enemy_RandomSummonTiming_on[8] = 0;
_root.enemy_RandomSummonTiming_max[8] = 0;
_root.enemy_RandomSummonTiming_count[8] = 0;
_root.enemy_field.attachMovie('devil_flower', 'enemy8', 80);
_root.enemy_field.enemy8._x = Math.floor(Math.random() * 2000) + 1000;
_root.enemy_field.enemy8._y = 275;
_root.enemy_on[8] = 1;
} else {
_root.enemy_RandomSummonTiming_count[8] += 1;
}
}
}
};
_root.enemy09_summon = function () {
if (_root.enemy_on[9] != 1) {
if (_root.enemy_RandomSummonTiming_on[9] != 1) {
_root.enemy_RandomSummonTiming_on[9] = 1;
_root.enemy_RandomSummonTiming_max[9] = Math.floor(Math.random() * 100) + 1;
} else {
if (_root.enemy_RandomSummonTiming_count[9] == _root.enemy_RandomSummonTiming_max[9]) {
_root.enemy_RandomSummonTiming_on[9] = 0;
_root.enemy_RandomSummonTiming_max[9] = 0;
_root.enemy_RandomSummonTiming_count[9] = 0;
_root.enemy_field.attachMovie('ork', 'enemy9', 90);
_root.enemy_field.enemy9._x = Math.floor(Math.random() * 2000) + 1000;
_root.enemy_field.enemy9._y = 70;
_root.enemy_on[9] = 1;
} else {
_root.enemy_RandomSummonTiming_count[9] += 1;
}
}
}
};
_root.enemy10_summon = function () {
if (_root.enemy_on[10] != 1) {
if (_root.enemy_RandomSummonTiming_on[10] != 1) {
_root.enemy_RandomSummonTiming_on[10] = 1;
_root.enemy_RandomSummonTiming_max[10] = Math.floor(Math.random() * 100) + 1;
} else {
if (_root.enemy_RandomSummonTiming_count[10] == _root.enemy_RandomSummonTiming_max[10]) {
_root.enemy_RandomSummonTiming_on[10] = 0;
_root.enemy_RandomSummonTiming_max[10] = 0;
_root.enemy_RandomSummonTiming_count[10] = 0;
_root.enemy_field.attachMovie('dog', 'enemy10', 100);
_root.enemy_field.enemy10._x = Math.floor(Math.random() * 2000) + 1000;
_root.enemy_field.enemy10._y = 247;
_root.enemy_on[10] = 1;
} else {
_root.enemy_RandomSummonTiming_count[10] += 1;
}
}
}
};
_root.enemy11_summon = function () {
if (_root.enemy_on[11] != 1) {
if (_root.enemy_RandomSummonTiming_on[11] != 1) {
_root.enemy_RandomSummonTiming_on[11] = 1;
_root.enemy_RandomSummonTiming_max[11] = Math.floor(Math.random() * 100) + 1;
} else {
if (_root.enemy_RandomSummonTiming_count[11] == _root.enemy_RandomSummonTiming_max[11]) {
_root.enemy_RandomSummonTiming_on[11] = 0;
_root.enemy_RandomSummonTiming_max[11] = 0;
_root.enemy_RandomSummonTiming_count[11] = 0;
_root.enemy_field.attachMovie('machine_magi', 'enemy11', 110);
_root.enemy_field.enemy11._x = Math.floor(Math.random() * 2000) + 1000;
_root.enemy_field.enemy11._y = 60;
_root.enemy_on[11] = 1;
} else {
_root.enemy_RandomSummonTiming_count[11] += 1;
}
}
}
};
_root.enemy12_summon = function () {
if (_root.enemy_on[12] != 1) {
if (_root.enemy_RandomSummonTiming_on[12] != 1) {
_root.enemy_RandomSummonTiming_on[12] = 1;
_root.enemy_RandomSummonTiming_max[12] = Math.floor(Math.random() * 100) + 1;
} else {
if (_root.enemy_RandomSummonTiming_count[12] == _root.enemy_RandomSummonTiming_max[12]) {
_root.enemy_RandomSummonTiming_on[12] = 0;
_root.enemy_RandomSummonTiming_max[12] = 0;
_root.enemy_RandomSummonTiming_count[12] = 0;
_root.enemy_field.attachMovie('ball', 'enemy12', 120);
_root.enemy_field.enemy12._x = Math.floor(Math.random() * 2000) + 1000;
_root.enemy_field.enemy12._y = 100;
_root.enemy_on[12] = 1;
} else {
_root.enemy_RandomSummonTiming_count[12] += 1;
}
}
}
};
_root.enemy13_summon = function () {
if (_root.enemy_on[13] != 1) {
if (_root.enemy_RandomSummonTiming_on[13] != 1) {
_root.enemy_RandomSummonTiming_on[13] = 1;
_root.enemy_RandomSummonTiming_max[13] = Math.floor(Math.random() * 100) + 1;
} else {
if (_root.enemy_RandomSummonTiming_count[13] == _root.enemy_RandomSummonTiming_max[13]) {
_root.enemy_RandomSummonTiming_on[13] = 0;
_root.enemy_RandomSummonTiming_max[13] = 0;
_root.enemy_RandomSummonTiming_count[13] = 0;
_root.enemy_field.attachMovie('tubo', 'enemy13', 130);
_root.enemy_field.enemy13._x = Math.floor(Math.random() * 2000) + 1000;
_root.enemy_field.enemy13._y = 305;
_root.enemy_on[13] = 1;
} else {
_root.enemy_RandomSummonTiming_count[13] += 1;
}
}
}
};
_root.enemy14_summon = function () {
if (_root.enemy_on[14] != 1) {
if (_root.enemy_RandomSummonTiming_on[14] != 1) {
_root.enemy_RandomSummonTiming_on[14] = 1;
_root.enemy_RandomSummonTiming_max[14] = Math.floor(Math.random() * 70) + 1;
} else {
if (_root.enemy_RandomSummonTiming_count[14] == _root.enemy_RandomSummonTiming_max[14]) {
_root.enemy_RandomSummonTiming_on[14] = 0;
_root.enemy_RandomSummonTiming_max[14] = 0;
_root.enemy_RandomSummonTiming_count[14] = 0;
_root.enemy_field.attachMovie('incubus', 'enemy14', 140);
_root.enemy_field.enemy14._x = Math.floor(Math.random() * 1500) + 1000;
_root.enemy_field.enemy14._y = 60;
_root.enemy_on[14] = 1;
} else {
_root.enemy_RandomSummonTiming_count[14] += 1;
}
}
}
};
_root.enemy15_summon = function () {
if (_root.enemy_on[15] != 1) {
if (_root.now_stage != 5) {
if (_root.enemy_RandomSummonTiming_on[15] != 1) {
_root.enemy_RandomSummonTiming_on[15] = 1;
_root.enemy_RandomSummonTiming_max[15] = Math.floor(Math.random() * 100) + 1;
} else {
if (_root.enemy_RandomSummonTiming_count[15] == _root.enemy_RandomSummonTiming_max[15]) {
_root.enemy_RandomSummonTiming_on[15] = 0;
_root.enemy_RandomSummonTiming_max[15] = 0;
_root.enemy_RandomSummonTiming_count[15] = 0;
_root.enemy_field.attachMovie('succubus', 'enemy15', 150);
_root.enemy_field.enemy15._x = Math.floor(Math.random() * 2000) + 1000;
_root.enemy_field.enemy15._y = 138;
_root.enemy_on[15] = 1;
} else {
_root.enemy_RandomSummonTiming_count[15] += 1;
}
}
} else {
if (_root.BOSSmode_on != 1) {
_root.enemy_field.attachMovie('succubus', 'enemy15', 150);
_root.enemy_field.enemy15._x = 400;
_root.enemy_field.enemy15._y = 138;
_root.enemy_on[15] = 1;
_root.BOSSmode_on = 1;
}
}
}
};
_root.enemy16_summon = function () {
if (_root.enemy_on[16] != 1) {
if (_root.enemy_RandomSummonTiming_on[16] != 1) {
_root.enemy_RandomSummonTiming_on[16] = 1;
_root.enemy_RandomSummonTiming_max[16] = Math.floor(Math.random() * 100) + 1;
} else {
if (_root.enemy_RandomSummonTiming_count[16] == _root.enemy_RandomSummonTiming_max[16]) {
_root.enemy_RandomSummonTiming_on[16] = 0;
_root.enemy_RandomSummonTiming_max[16] = 0;
_root.enemy_RandomSummonTiming_count[16] = 0;
_root.enemy_field.attachMovie('cos_book_red', 'enemy16', 160);
_root.enemy_field.enemy16._x = Math.floor(Math.random() * 2000) + 1000;
_root.enemy_field.enemy16._y = 70;
_root.enemy_on[16] = 1;
} else {
_root.enemy_RandomSummonTiming_count[16] += 1;
}
}
}
};
_root.enemy17_summon = function () {
if (_root.enemy_on[17] != 1) {
if (_root.enemy_RandomSummonTiming_on[17] != 1) {
_root.enemy_RandomSummonTiming_on[17] = 1;
_root.enemy_RandomSummonTiming_max[17] = Math.floor(Math.random() * 100) + 1;
} else {
if (_root.enemy_RandomSummonTiming_count[17] == _root.enemy_RandomSummonTiming_max[17]) {
_root.enemy_RandomSummonTiming_on[17] = 0;
_root.enemy_RandomSummonTiming_max[17] = 0;
_root.enemy_RandomSummonTiming_count[17] = 0;
_root.enemy_field.attachMovie('cos_book_blue', 'enemy17', 170);
_root.enemy_field.enemy17._x = Math.floor(Math.random() * 2000) + 1000;
_root.enemy_field.enemy17._y = 70;
_root.enemy_on[17] = 1;
} else {
_root.enemy_RandomSummonTiming_count[17] += 1;
}
}
}
};
_root.enemy18_summon = function () {
if (_root.enemy_on[18] != 1) {
if (_root.enemy_RandomSummonTiming_on[18] != 1) {
_root.enemy_RandomSummonTiming_on[18] = 1;
_root.enemy_RandomSummonTiming_max[18] = Math.floor(Math.random() * 100) + 1;
} else {
if (_root.enemy_RandomSummonTiming_count[18] == _root.enemy_RandomSummonTiming_max[18]) {
_root.enemy_RandomSummonTiming_on[18] = 0;
_root.enemy_RandomSummonTiming_max[18] = 0;
_root.enemy_RandomSummonTiming_count[18] = 0;
_root.enemy_field.attachMovie('cos_book_green', 'enemy18', 180);
_root.enemy_field.enemy18._x = Math.floor(Math.random() * 2000) + 1000;
_root.enemy_field.enemy18._y = 70;
_root.enemy_on[18] = 1;
} else {
_root.enemy_RandomSummonTiming_count[18] += 1;
}
}
}
};
_root.enemy19_summon = function () {
if (_root.enemy_on[19] != 1) {
if (_root.enemy_RandomSummonTiming_on[19] != 1) {
_root.enemy_RandomSummonTiming_on[19] = 1;
_root.enemy_RandomSummonTiming_max[19] = Math.floor(Math.random() * 100) + 1;
} else {
if (_root.enemy_RandomSummonTiming_count[19] == _root.enemy_RandomSummonTiming_max[19]) {
_root.enemy_RandomSummonTiming_on[19] = 0;
_root.enemy_RandomSummonTiming_max[19] = 0;
_root.enemy_RandomSummonTiming_count[19] = 0;
_root.enemy_field.attachMovie('cos_book_yellow', 'enemy19', 190);
_root.enemy_field.enemy19._x = Math.floor(Math.random() * 2000) + 1000;
_root.enemy_field.enemy19._y = 70;
_root.enemy_on[19] = 1;
} else {
_root.enemy_RandomSummonTiming_count[19] += 1;
}
}
}
};
_root.enemy20_summon = function () {
if (_root.enemy_on[20] != 1) {
if (_root.now_stage != 6) {
if (_root.enemy_RandomSummonTiming_on[20] != 1) {
_root.enemy_RandomSummonTiming_on[20] = 1;
_root.enemy_RandomSummonTiming_max[20] = Math.floor(Math.random() * 100) + 1;
} else {
if (_root.enemy_RandomSummonTiming_count[20] == _root.enemy_RandomSummonTiming_max[20]) {
_root.enemy_RandomSummonTiming_on[20] = 0;
_root.enemy_RandomSummonTiming_max[20] = 0;
_root.enemy_RandomSummonTiming_count[20] = 0;
_root.enemy_field.attachMovie('sister', 'enemy20', 200);
_root.enemy_field.enemy20._x = Math.floor(Math.random() * 2000) + 1000;
_root.enemy_field.enemy20._y = 90;
_root.enemy_on[20] = 1;
} else {
_root.enemy_RandomSummonTiming_count[20] += 1;
}
}
} else {
if (_root.BOSSmode_on != 1) {
_root.enemy_field.attachMovie('sister', 'enemy20', 200);
_root.enemy_field.enemy20._x = 390;
_root.enemy_field.enemy20._y = 90;
_root.enemy_on[20] = 1;
_root.BOSSmode_on = 1;
}
}
}
};
_root.enemy21_summon = function () {
if (_root.enemy_on[21] != 1) {
if (_root.now_stage != 7) {
if (_root.enemy_RandomSummonTiming_on[21] != 1) {
_root.enemy_RandomSummonTiming_on[21] = 1;
_root.enemy_RandomSummonTiming_max[21] = Math.floor(Math.random() * 100) + 1;
} else {
if (_root.enemy_RandomSummonTiming_count[21] == _root.enemy_RandomSummonTiming_max[21]) {
_root.enemy_RandomSummonTiming_on[21] = 0;
_root.enemy_RandomSummonTiming_max[21] = 0;
_root.enemy_RandomSummonTiming_count[21] = 0;
_root.enemy_field.attachMovie('basilisk', 'enemy21', 210);
_root.enemy_field.enemy21._x = Math.floor(Math.random() * 2000) + 1000;
_root.enemy_field.enemy21._y = 60;
_root.enemy_on[21] = 1;
} else {
_root.enemy_RandomSummonTiming_count[21] += 1;
}
}
} else {
if (_root.BOSSmode_on != 1) {
_root.enemy_field.attachMovie('basilisk', 'enemy21', 210);
_root.enemy_field.enemy21._x = 390;
_root.enemy_field.enemy21._y = 60;
_root.enemy_on[21] = 1;
_root.BOSSmode_on = 1;
}
}
}
};
_root.enemy22_summon = function () {
if (_root.enemy_on[22] != 1) {
if (_root.enemy_RandomSummonTiming_on[22] != 1) {
_root.enemy_RandomSummonTiming_on[22] = 1;
_root.enemy_RandomSummonTiming_max[22] = Math.floor(Math.random() * 50) + 1;
} else {
if (_root.enemy_RandomSummonTiming_count[22] == _root.enemy_RandomSummonTiming_max[22]) {
_root.enemy_RandomSummonTiming_on[22] = 0;
_root.enemy_RandomSummonTiming_max[22] = 0;
_root.enemy_RandomSummonTiming_count[22] = 0;
_root.enemy_field.attachMovie('little_basilisk', 'enemy22', 220);
_root.enemy_field.enemy22._x = Math.floor(Math.random() * 1000) + 1000;
_root.enemy_field.enemy22._y = 325;
_root.enemy_on[22] = 1;
} else {
_root.enemy_RandomSummonTiming_count[22] += 1;
}
}
}
};
_root.enemy_random_summon = function () {
var v5 = 0;
var v2 = 0;
var v3 = 0;
var v4 = '';
v5 = Math.floor(Math.random() * 19) + 1;
if (_root.enemy_on[v5] != 1) {
if (_root.enemy_RandomSummonTiming_on[v5] != 1) {
_root.enemy_RandomSummonTiming_on[v5] = 1;
_root.enemy_RandomSummonTiming_max[v5] = Math.floor(Math.random() * 500) + 1;
} else {
if (_root.enemy_RandomSummonTiming_count[v5] == _root.enemy_RandomSummonTiming_max[v5]) {
_root.enemy_RandomSummonTiming_on[v5] = 0;
_root.enemy_RandomSummonTiming_max[v5] = 0;
_root.enemy_RandomSummonTiming_count[v5] = 0;
switch (v5) {
case 1:
v4 = 'roper_wood';
v2 = Math.floor(Math.random() * 4000) + 1000;
v3 = 0;
break;
case 2:
v4 = 'butterfly';
v2 = Math.floor(Math.random() * 4000) + 1000;
v3 = Math.floor(Math.random() * 2) * 170 + 70;
break;
case 3:
v4 = 'flying_moray';
v2 = Math.floor(Math.random() * 4000) + 1000;
v3 = 300;
break;
case 4:
v4 = 'goblin';
v2 = Math.floor(Math.random() * 4000) + 1000;
v3 = 205;
break;
case 5:
v4 = 'tako';
v2 = Math.floor(Math.random() * 4000) + 1000;
v3 = 255;
break;
case 6:
v4 = 'green_snake';
v2 = Math.floor(Math.random() * 4000) + 1000;
v3 = Math.floor(Math.random() * 2) * 225 + 90;
break;
case 7:
v4 = 'ghost_hand';
v2 = Math.floor(Math.random() * 4000) + 1000;
v3 = 90;
break;
case 8:
v4 = 'devil_flower';
v2 = Math.floor(Math.random() * 4000) + 1000;
v3 = 275;
break;
case 9:
v4 = 'ork';
v2 = Math.floor(Math.random() * 4000) + 1000;
v3 = 70;
break;
case 10:
v4 = 'dog';
v2 = Math.floor(Math.random() * 4000) + 1000;
v3 = 247;
break;
case 11:
v4 = 'machine_magi';
v2 = Math.floor(Math.random() * 4000) + 1000;
v3 = 60;
break;
case 12:
v4 = 'ball';
v2 = Math.floor(Math.random() * 4000) + 1000;
v3 = 100;
break;
case 13:
v4 = 'tubo';
v2 = Math.floor(Math.random() * 4000) + 1000;
v3 = 305;
break;
case 14:
v4 = 'incubus';
v2 = Math.floor(Math.random() * 4000) + 1000;
v3 = 60;
break;
case 15:
v4 = 'succubus';
v2 = Math.floor(Math.random() * 4000) + 1000;
v3 = 138;
break;
case 16:
v4 = 'cos_book_red';
v2 = Math.floor(Math.random() * 4000) + 1000;
v3 = 70;
break;
case 17:
v4 = 'cos_book_blue';
v2 = Math.floor(Math.random() * 4000) + 1000;
v3 = 70;
break;
case 18:
v4 = 'cos_book_green';
v2 = Math.floor(Math.random() * 4000) + 1000;
v3 = 70;
break;
case 19:
v4 = 'cos_book_yellow';
v2 = Math.floor(Math.random() * 4000) + 1000;
v3 = 70;
break;
default:
}
_root.enemy_field.attachMovie(v4, 'enemy' + v5, v5 * 10);
_root.enemy_field['enemy' + v5]._x = v2;
_root.enemy_field['enemy' + v5]._y = v3;
_root.enemy_on[v5] = 1;
} else {
_root.enemy_RandomSummonTiming_count[v5] += 1;
}
}
}
};
_root.test_stage_summonenemy = function () {
_root.enemy00_summon();
};
_root.stage01_summonenemy = function () {
if (_root.true_start != 1) {
_root.enemy01_summon();
_root.enemy02_summon();
_root.enemy03_summon();
_root.enemy04_summon();
} else {
_root.enemy01_summon();
_root.enemy02_summon();
_root.enemy03_summon();
_root.enemy06_summon();
_root.enemy10_summon();
}
};
_root.stage02_summonenemy = function () {
if (_root.true_start != 1) {
_root.enemy02_summon();
_root.enemy04_summon();
_root.enemy05_summon();
_root.enemy06_summon();
} else {
_root.enemy02_summon();
_root.enemy04_summon();
_root.enemy05_summon();
_root.enemy08_summon();
_root.enemy09_summon();
}
};
_root.stage03_summonenemy = function () {
if (_root.true_start != 1) {
_root.enemy06_summon();
_root.enemy08_summon();
_root.enemy09_summon();
_root.enemy10_summon();
_root.enemy16_summon();
} else {
_root.enemy06_summon();
_root.enemy07_summon();
_root.enemy09_summon();
_root.enemy13_summon();
_root.enemy18_summon();
}
};
_root.stage04_summonenemy = function () {
if (_root.true_start != 1) {
_root.enemy07_summon();
_root.enemy10_summon();
_root.enemy11_summon();
_root.enemy12_summon();
_root.enemy17_summon();
} else {
_root.enemy08_summon();
_root.enemy10_summon();
_root.enemy12_summon();
_root.enemy14_summon();
_root.enemy19_summon();
}
};
_root.stage05_summonenemy = function () {
if (_root.true_start != 1) {
_root.enemy11_summon();
_root.enemy12_summon();
_root.enemy13_summon();
_root.enemy14_summon();
_root.enemy15_summon();
} else {
_root.enemy04_summon();
_root.enemy09_summon();
_root.enemy11_summon();
_root.enemy14_summon();
_root.enemy15_summon();
}
};
_root.stage06_summonenemy = function () {
if (_root.true_start != 1) {
_root.enemy20_summon();
} else {
_root.enemy01_summon();
_root.enemy20_summon();
}
};
_root.stage07_summonenemy = function () {
if (_root.true_start != 1) {
_root.enemy21_summon();
_root.enemy22_summon();
_root.enemy_random_summon();
} else {
_root.enemy21_summon();
_root.enemy22_summon();
_root.enemy_random_summon();
}
};
_root.hell_summonenemy = function () {
_root.enemy01_summon();
_root.enemy02_summon();
_root.enemy03_summon();
_root.enemy04_summon();
_root.enemy05_summon();
_root.enemy06_summon();
_root.enemy07_summon();
_root.enemy08_summon();
_root.enemy09_summon();
_root.enemy10_summon();
_root.enemy11_summon();
_root.enemy12_summon();
_root.enemy13_summon();
_root.enemy14_summon();
_root.enemy15_summon();
_root.enemy16_summon();
_root.enemy17_summon();
_root.enemy18_summon();
_root.enemy19_summon();
_root.enemy20_summon();
if (_root.open_gallery_plus == 1) {
_root.enemy21_summon();
_root.enemy22_summon();
}
};
_root.enemy_move_func = function () {
if (_root.now_pause != 1) {
if (_root.enemy_on[0] == 1) {
if (_root.enemy_stop[0] == 1) {
_root.enemy_field.enemy0.mc._x -= _root.move_speed;
} else {
_root.enemy_field.enemy0.mc._x -= _root.enemyspeed[0] + _root.move_speed;
}
}
if (_root.enemy_on[1] == 1) {
_root.enemy_field.enemy1.mc._x -= _root.enemyspeed[1] + _root.move_speed;
}
if (_root.enemy_on[2] == 1) {
if (_root.enemy_stop[2] == 1) {
_root.enemy_field.enemy2.mc._x -= _root.move_speed;
} else {
_root.enemy_field.enemy2.mc._x -= _root.enemyspeed[2] + _root.move_speed;
}
}
if (_root.enemy_on[3] == 1) {
if (_root.enemy_stop[3] == 1) {
_root.enemy_field.enemy3.mc._x -= _root.move_speed;
} else {
_root.enemy_field.enemy3.mc._x -= _root.enemyspeed[3] + _root.move_speed;
}
}
if (_root.enemy_on[4] == 1) {
if (_root.enemy_stop[4] == 1) {
_root.enemy_field.enemy4.mc._x -= _root.move_speed;
} else {
_root.enemy_field.enemy4.mc._x -= _root.enemyspeed[4] + _root.move_speed;
}
}
if (_root.enemy_on[5] == 1) {
if (_root.enemy_stop[5] == 1) {
_root.enemy_field.enemy5.mc._x -= _root.move_speed;
} else {
_root.enemy_field.enemy5.mc._x -= _root.enemyspeed[5] + _root.move_speed;
}
}
if (_root.enemy_on[6] == 1) {
if (_root.enemy_stop[6] == 1) {
_root.enemy_field.enemy6.mc._x -= _root.move_speed;
} else {
_root.enemy_field.enemy6.mc._x -= _root.enemyspeed[6] + _root.move_speed;
}
}
if (_root.enemy_on[7] == 1) {
if (_root.enemy_stop[7] == 1) {
_root.enemy_field.enemy7.mc._x -= _root.move_speed;
} else {
_root.enemy_field.enemy7.mc._x -= _root.enemyspeed[7] + _root.move_speed;
}
}
if (_root.enemy_on[8] == 1) {
if (_root.enemy_stop[8] == 1) {
_root.enemy_field.enemy8.mc._x -= _root.move_speed;
} else {
_root.enemy_field.enemy8.mc._x -= _root.enemyspeed[8] + _root.move_speed;
}
}
if (_root.enemy_on[9] == 1) {
if (_root.enemy_stop[9] == 1) {
_root.enemy_field.enemy9.mc._x -= _root.move_speed;
} else {
_root.enemy_field.enemy9.mc._x -= _root.enemyspeed[9] + _root.move_speed;
}
}
if (_root.enemy_on[10] == 1) {
if (_root.enemy_stop[10] == 1) {
_root.enemy_field.enemy10.mc._x -= _root.move_speed;
} else {
_root.enemy_field.enemy10.mc._x -= _root.enemyspeed[10] + _root.move_speed;
}
}
if (_root.enemy_on[11] == 1) {
if (_root.enemy_stop[11] == 1) {
_root.enemy_field.enemy11.mc._x -= _root.move_speed;
} else {
_root.enemy_field.enemy11.mc._x -= _root.enemyspeed[11] + _root.move_speed;
}
}
if (_root.enemy_on[12] == 1) {
if (_root.enemy_stop[12] == 1) {
_root.enemy_field.enemy12.mc._x -= _root.move_speed;
} else {
_root.enemy_field.enemy12.mc._x -= _root.enemyspeed[12] + _root.move_speed;
}
}
if (_root.enemy_on[13] == 1) {
if (_root.enemy_stop[13] == 1) {
_root.enemy_field.enemy13.mc._x -= _root.move_speed;
} else {
_root.enemy_field.enemy13.mc._x -= _root.enemyspeed[13] + _root.move_speed;
}
}
if (_root.enemy_on[14] == 1) {
if (_root.enemy_stop[14] == 1) {
_root.enemy_field.enemy14.mc._x -= _root.move_speed;
} else {
_root.enemy_field.enemy14.mc._x -= _root.enemyspeed[14] + _root.move_speed;
}
}
if (_root.enemy_on[15] == 1) {
if (_root.enemy_stop[15] == 1) {
_root.enemy_field.enemy15.mc._x -= _root.move_speed;
} else {
if (_root.enemy_field.enemy15.mc._x + _root.enemy_field.enemy15._x >= 3000 && _root.enemyspeed[15] < 0) {
_root.enemy_field.enemy15.mc._x -= _root.move_speed;
} else {
_root.enemy_field.enemy15.mc._x -= _root.enemyspeed[15] + _root.move_speed;
}
}
}
if (_root.enemy_on[16] == 1) {
if (_root.enemy_stop[16] == 1) {
_root.enemy_field.enemy16.mc._x -= _root.move_speed;
} else {
_root.enemy_field.enemy16.mc._x -= _root.enemyspeed[16] + _root.move_speed;
}
}
if (_root.enemy_on[17] == 1) {
if (_root.enemy_stop[17] == 1) {
_root.enemy_field.enemy17.mc._x -= _root.move_speed;
} else {
_root.enemy_field.enemy17.mc._x -= _root.enemyspeed[17] + _root.move_speed;
}
}
if (_root.enemy_on[18] == 1) {
if (_root.enemy_stop[18] == 1) {
_root.enemy_field.enemy18.mc._x -= _root.move_speed;
} else {
_root.enemy_field.enemy18.mc._x -= _root.enemyspeed[18] + _root.move_speed;
}
}
if (_root.enemy_on[19] == 1) {
if (_root.enemy_stop[19] == 1) {
_root.enemy_field.enemy19.mc._x -= _root.move_speed;
} else {
_root.enemy_field.enemy19.mc._x -= _root.enemyspeed[19] + _root.move_speed;
}
}
if (_root.enemy_on[20] == 1) {
if (_root.enemy_stop[20] == 1) {
_root.enemy_field.enemy20.mc._x -= _root.move_speed;
_root.enemy_field.enemy20.cross._x -= _root.move_speed;
} else {
if (_root.enemy_field.enemy20.mc._x + _root.enemy_field.enemy20._x >= 3000 && _root.enemyspeed[20] < 0) {
_root.enemy_field.enemy20.mc._x -= _root.move_speed;
_root.enemy_field.enemy20.cross._x -= _root.move_speed;
} else {
_root.enemy_field.enemy20.mc._x -= _root.enemyspeed[20] + _root.move_speed;
_root.enemy_field.enemy20.cross._x -= _root.enemyspeed[20] + _root.move_speed;
}
}
}
if (_root.enemy_on[21] == 1) {
if (_root.enemy_stop[21] == 1) {
_root.enemy_field.enemy21.mc._x -= _root.move_speed;
} else {
if (_root.enemy_field.enemy21.mc._x + _root.enemy_field.enemy21._x >= 3000 && _root.enemyspeed[21] < 0) {
_root.enemy_field.enemy21.mc._x -= _root.move_speed;
} else {
_root.enemy_field.enemy21.mc._x -= _root.enemyspeed[21] + _root.move_speed;
}
}
}
if (_root.enemy_on[22] == 1) {
if (_root.enemy_stop[22] == 1) {
_root.enemy_field.enemy22.mc._x -= _root.move_speed;
} else {
_root.enemy_field.enemy22.mc._x -= _root.enemyspeed[22] + _root.move_speed;
}
}
}
};
}
frame 1 {
_root.se_play = function (se_type) {
switch (se_type) {
case 'bomb1':
_root.se_KG_bomb1.start();
break;
case 'bomb2':
_root.se_KG_bomb2.start();
break;
case 'bomb3':
_root.se_KG_bomb3.start();
break;
break;
case 'kutyu':
case 'finish':
break;
case 'osikko':
break;
default:
}
};
_root.SEstart_kutyu = function (se_select) {
switch (se_select) {
case 1:
_root.se_kutyu1.start();
break;
case 2:
_root.se_kutyu2.start();
}
};
_root.SEstart_finish = function (se_select) {
switch (se_select) {
case 1:
_root.se_finish1.start();
break;
case 2:
_root.se_finish2.start();
}
};
}
// unknown tag 88 length 36
movieClip 41 {
}
movieClip 43 {
}
movieClip 45 {
}
// unknown tag 88 length 36
button 53 {
on (release) {
getURL('http://koooonsoft.jp/', '');
}
}
movieClip 55 {
}
// unknown tag 88 length 76
movieClip 59 {
}
movieClip 60 {
}
movieClip 63 {
frame 1 {
this.stop();
}
}
instance of movieClip 63 {
onClipEvent (load) {
if (_root.trial_mode == 1) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
}
movieClip 66 {
}
instance enemy_field of movieClip 66 {
onClipEvent (load) {
this.gotoAndStop(2);
}
}
movieClip 69 {
}
movieClip 71 {
}
movieClip 72 {
}
button 74 {
on (press) {
cursor.click_on = 1;
cursor._x = this._xmouse;
cursor.startDrag(false, 0, 5, 100, 5);
}
on (release, releaseOutside) {
cursor.click_on = 0;
cursor.stopDrag();
}
}
button 78 {
on (press) {
click_on = 1;
startDrag(this, false, 0, 5, 100, 5);
}
on (release, releaseOutside) {
click_on = 0;
stopDrag();
}
}
movieClip 79 {
}
movieClip 80 {
instance cursor of movieClip 79 {
onClipEvent (load) {
this._x = Math.floor(_root.color_h[this._parent._parent.this_mc_num] * 100 / 360);
}
onClipEvent (enterFrame) {
if (click_on == 1) {
_root.color_h[this._parent._parent.this_mc_num] = Math.floor(this._x * 360 / 100);
_root.color_change(this._parent._parent.this_mc_num);
_root.color_change_colorbar(this._parent._parent.this_mc_num);
this._parent._parent.s_color_view.transform.colorTransform = _root.color_rgb_colorbar[this._parent._parent.this_mc_num];
this._parent._parent.v_color_view.transform.colorTransform = _root.color_rgb_colorbar[this._parent._parent.this_mc_num];
}
}
}
}
button 82 {
on (press) {
cursor.click_on = 1;
cursor._x = this._xmouse;
cursor.startDrag(false, 0, 5, 100, 5);
}
on (release, releaseOutside) {
cursor.click_on = 0;
cursor.stopDrag();
}
}
movieClip 83 {
instance cursor of movieClip 79 {
onClipEvent (load) {
this._x = Math.floor(_root.color_s[this._parent._parent.this_mc_num] * 100 / 255);
}
onClipEvent (enterFrame) {
if (click_on == 1) {
_root.color_s[this._parent._parent.this_mc_num] = Math.floor(this._x * 255 / 100);
_root.color_change(this._parent._parent.this_mc_num);
}
}
}
}
button 85 {
on (press) {
cursor.click_on = 1;
cursor._x = this._xmouse;
cursor.startDrag(false, 0, 5, 100, 5);
}
on (release, releaseOutside) {
cursor.click_on = 0;
cursor.stopDrag();
}
}
movieClip 86 {
instance cursor of movieClip 79 {
onClipEvent (load) {
this._x = Math.floor(_root.color_v[this._parent._parent.this_mc_num] * 100 / 255);
}
onClipEvent (enterFrame) {
if (click_on == 1) {
_root.color_v[this._parent._parent.this_mc_num] = Math.floor(this._x * 255 / 100);
_root.color_change(this._parent._parent.this_mc_num);
}
}
}
}
movieClip 87 {
instance s_color_view of movieClip 71 {
onClipEvent (load) {
this.transform.colorTransform = _root.color_rgb_colorbar[this._parent.this_mc_num];
}
}
instance v_color_view of movieClip 72 {
onClipEvent (load) {
this.transform.colorTransform = _root.color_rgb_colorbar[this._parent.this_mc_num];
}
}
}
button 88 {
on (release) {
_root.color_h[color_position] = this_btn_color_h;
_root.color_s[color_position] = this_btn_color_s;
_root.color_v[color_position] = this_btn_color_v;
this._parent['color' + color_position].color_bar_h.cursor._x = Math.floor(_root.color_h[color_position] * 100 / 360);
this._parent['color' + color_position].color_bar_s.cursor._x = Math.floor(_root.color_s[color_position] * 100 / 255);
this._parent['color' + color_position].color_bar_v.cursor._x = Math.floor(_root.color_v[color_position] * 100 / 255);
_root.color_change(color_position);
_root.color_change_colorbar(color_position);
this._parent['color' + color_position].s_color_view.transform.colorTransform = _root.color_rgb_colorbar[color_position];
this._parent['color' + color_position].v_color_view.transform.colorTransform = _root.color_rgb_colorbar[color_position];
}
}
movieClip 89 {
}
// unknown tag 88 length 126
movieClip 92 {
}
button 93 {
on (release) {
_root.color_h[color_position] = Math.floor(Math.random() * 361);
_root.color_s[color_position] = Math.floor(Math.random() * 256);
_root.color_v[color_position] = Math.floor(Math.random() * 256);
this._parent['color' + color_position].color_bar_h.cursor._x = Math.floor(_root.color_h[color_position] * 100 / 360);
this._parent['color' + color_position].color_bar_s.cursor._x = Math.floor(_root.color_s[color_position] * 100 / 255);
this._parent['color' + color_position].color_bar_v.cursor._x = Math.floor(_root.color_v[color_position] * 100 / 255);
_root.color_change(color_position);
_root.color_change_colorbar(color_position);
this._parent['color' + color_position].s_color_view.transform.colorTransform = _root.color_rgb_colorbar[color_position];
this._parent['color' + color_position].v_color_view.transform.colorTransform = _root.color_rgb_colorbar[color_position];
}
}
movieClip 94 {
}
// unknown tag 88 length 99
button 109 {
on (release) {
_root.se01.start();
if (this._currentframe == 3) {
_root.player.gotoAndStop(1);
}
_root.start_menu.gotoAndStop(1);
_root.color_editer.gotoAndStop(1);
}
}
movieClip 112 {
}
movieClip 113 {
frame 1 {
this.stop();
}
instance color1 of movieClip 87 {
onClipEvent (load) {
this_mc_num = 1;
}
}
instance color2 of movieClip 87 {
onClipEvent (load) {
this_mc_num = 2;
}
}
instance color3 of movieClip 87 {
onClipEvent (load) {
this_mc_num = 3;
}
}
instance color4 of movieClip 87 {
onClipEvent (load) {
this_mc_num = 4;
}
}
instance color5 of movieClip 87 {
onClipEvent (load) {
this_mc_num = 5;
}
}
instance color6 of movieClip 87 {
onClipEvent (load) {
this_mc_num = 6;
}
}
instance color7 of movieClip 87 {
onClipEvent (load) {
this_mc_num = 7;
}
}
instance color8 of movieClip 87 {
onClipEvent (load) {
this_mc_num = 8;
}
}
instance color9 of movieClip 87 {
onClipEvent (load) {
this_mc_num = 9;
}
}
instance color10 of movieClip 87 {
onClipEvent (load) {
this_mc_num = 10;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 1;
this_btn_color_h = 259;
this_btn_color_s = 102;
this_btn_color_v = 77;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 1;
this_btn_color_h = 0;
this_btn_color_s = 226;
this_btn_color_v = 204;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 2;
this_btn_color_h = 44;
this_btn_color_s = 250;
this_btn_color_v = 250;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 3;
this_btn_color_h = 22;
this_btn_color_s = 53;
this_btn_color_v = 251;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 4;
this_btn_color_h = 3;
this_btn_color_s = 192;
this_btn_color_v = 234;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 9;
this_btn_color_h = 12;
this_btn_color_s = 111;
this_btn_color_v = 248;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 5;
this_btn_color_h = 22;
this_btn_color_s = 53;
this_btn_color_v = 100;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 6;
this_btn_color_h = 0;
this_btn_color_s = 0;
this_btn_color_v = 255;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 7;
this_btn_color_h = 22;
this_btn_color_s = 53;
this_btn_color_v = 100;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 8;
this_btn_color_h = 3;
this_btn_color_s = 191;
this_btn_color_v = 234;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 10;
this_btn_color_h = 6;
this_btn_color_s = 147;
this_btn_color_v = 251;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 1;
this_btn_color_h = 51;
this_btn_color_s = 116;
this_btn_color_v = 240;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 1;
this_btn_color_h = 23;
this_btn_color_s = 168;
this_btn_color_v = 141;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 1;
this_btn_color_h = 38;
this_btn_color_s = 28;
this_btn_color_v = 235;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 1;
this_btn_color_h = 126;
this_btn_color_s = 193;
this_btn_color_v = 185;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 1;
this_btn_color_h = 334;
this_btn_color_s = 106;
this_btn_color_v = 247;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 1;
this_btn_color_h = 57;
this_btn_color_s = 255;
this_btn_color_v = 170;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 1;
this_btn_color_h = 292;
this_btn_color_s = 159;
this_btn_color_v = 189;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 1;
this_btn_color_h = 222;
this_btn_color_s = 201;
this_btn_color_v = 148;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 2;
this_btn_color_h = 0;
this_btn_color_s = 255;
this_btn_color_v = 255;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 2;
this_btn_color_h = 85;
this_btn_color_s = 255;
this_btn_color_v = 255;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 2;
this_btn_color_h = 166;
this_btn_color_s = 255;
this_btn_color_v = 255;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 2;
this_btn_color_h = 234;
this_btn_color_s = 255;
this_btn_color_v = 255;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 2;
this_btn_color_h = 297;
this_btn_color_s = 255;
this_btn_color_v = 255;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 2;
this_btn_color_h = 0;
this_btn_color_s = 0;
this_btn_color_v = 0;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 2;
this_btn_color_h = 27;
this_btn_color_s = 228;
this_btn_color_v = 122;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 2;
this_btn_color_h = 44;
this_btn_color_s = 17;
this_btn_color_v = 170;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 2;
this_btn_color_h = 314;
this_btn_color_s = 255;
this_btn_color_v = 255;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 3;
this_btn_color_h = 22;
this_btn_color_s = 36;
this_btn_color_v = 255;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 3;
this_btn_color_h = 17;
this_btn_color_s = 88;
this_btn_color_v = 178;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 3;
this_btn_color_h = 178;
this_btn_color_s = 68;
this_btn_color_v = 175;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 3;
this_btn_color_h = 11;
this_btn_color_s = 124;
this_btn_color_v = 234;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 3;
this_btn_color_h = 276;
this_btn_color_s = 24;
this_btn_color_v = 255;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 3;
this_btn_color_h = 22;
this_btn_color_s = 15;
this_btn_color_v = 234;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 3;
this_btn_color_h = 30;
this_btn_color_s = 111;
this_btn_color_v = 236;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 3;
this_btn_color_h = 15;
this_btn_color_s = 82;
this_btn_color_v = 93;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 3;
this_btn_color_h = 124;
this_btn_color_s = 39;
this_btn_color_v = 255;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 4;
this_btn_color_h = 229;
this_btn_color_s = 176;
this_btn_color_v = 119;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 4;
this_btn_color_h = 333;
this_btn_color_s = 67;
this_btn_color_v = 255;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 4;
this_btn_color_h = 45;
this_btn_color_s = 23;
this_btn_color_v = 88;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 4;
this_btn_color_h = 208;
this_btn_color_s = 13;
this_btn_color_v = 238;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 4;
this_btn_color_h = 51;
this_btn_color_s = 170;
this_btn_color_v = 240;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 4;
this_btn_color_h = 282;
this_btn_color_s = 170;
this_btn_color_v = 214;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 4;
this_btn_color_h = 29;
this_btn_color_s = 250;
this_btn_color_v = 214;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 4;
this_btn_color_h = 29;
this_btn_color_s = 10;
this_btn_color_v = 164;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 4;
this_btn_color_h = 177;
this_btn_color_s = 170;
this_btn_color_v = 214;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 9;
this_btn_color_h = 12;
this_btn_color_s = 72;
this_btn_color_v = 248;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 9;
this_btn_color_h = 20;
this_btn_color_s = 125;
this_btn_color_v = 227;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 9;
this_btn_color_h = 207;
this_btn_color_s = 70;
this_btn_color_v = 255;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 9;
this_btn_color_h = 12;
this_btn_color_s = 176;
this_btn_color_v = 220;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 9;
this_btn_color_h = 254;
this_btn_color_s = 111;
this_btn_color_v = 245;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 9;
this_btn_color_h = 12;
this_btn_color_s = 28;
this_btn_color_v = 248;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 9;
this_btn_color_h = 9;
this_btn_color_s = 89;
this_btn_color_v = 248;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 9;
this_btn_color_h = 6;
this_btn_color_s = 104;
this_btn_color_v = 219;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 9;
this_btn_color_h = 95;
this_btn_color_s = 119;
this_btn_color_v = 212;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 5;
this_btn_color_h = 235;
this_btn_color_s = 167;
this_btn_color_v = 190;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 5;
this_btn_color_h = 0;
this_btn_color_s = 15;
this_btn_color_v = 235;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 5;
this_btn_color_h = 59;
this_btn_color_s = 15;
this_btn_color_v = 68;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 5;
this_btn_color_h = 171;
this_btn_color_s = 176;
this_btn_color_v = 78;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 5;
this_btn_color_h = 57;
this_btn_color_s = 176;
this_btn_color_v = 78;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 5;
this_btn_color_h = 280;
this_btn_color_s = 52;
this_btn_color_v = 228;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 5;
this_btn_color_h = 31;
this_btn_color_s = 192;
this_btn_color_v = 220;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 5;
this_btn_color_h = 105;
this_btn_color_s = 128;
this_btn_color_v = 220;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 5;
this_btn_color_h = 0;
this_btn_color_s = 216;
this_btn_color_v = 137;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 6;
this_btn_color_h = 224;
this_btn_color_s = 148;
this_btn_color_v = 63;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 6;
this_btn_color_h = 339;
this_btn_color_s = 33;
this_btn_color_v = 255;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 6;
this_btn_color_h = 0;
this_btn_color_s = 27;
this_btn_color_v = 50;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 6;
this_btn_color_h = 167;
this_btn_color_s = 215;
this_btn_color_v = 185;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 6;
this_btn_color_h = 52;
this_btn_color_s = 215;
this_btn_color_v = 185;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 6;
this_btn_color_h = 289;
this_btn_color_s = 198;
this_btn_color_v = 111;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 6;
this_btn_color_h = 29;
this_btn_color_s = 120;
this_btn_color_v = 255;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 6;
this_btn_color_h = 29;
this_btn_color_s = 105;
this_btn_color_v = 115;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 6;
this_btn_color_h = 0;
this_btn_color_s = 196;
this_btn_color_v = 123;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 8;
this_btn_color_h = 41;
this_btn_color_s = 191;
this_btn_color_v = 234;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 8;
this_btn_color_h = 125;
this_btn_color_s = 198;
this_btn_color_v = 136;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 8;
this_btn_color_h = 172;
this_btn_color_s = 93;
this_btn_color_v = 215;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 8;
this_btn_color_h = 230;
this_btn_color_s = 186;
this_btn_color_v = 129;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 8;
this_btn_color_h = 284;
this_btn_color_s = 146;
this_btn_color_v = 68;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 8;
this_btn_color_h = 31;
this_btn_color_s = 146;
this_btn_color_v = 68;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 8;
this_btn_color_h = 3;
this_btn_color_s = 30;
this_btn_color_v = 53;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 8;
this_btn_color_h = 55;
this_btn_color_s = 17;
this_btn_color_v = 227;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 8;
this_btn_color_h = 348;
this_btn_color_s = 114;
this_btn_color_v = 222;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 10;
this_btn_color_h = 23;
this_btn_color_s = 147;
this_btn_color_v = 251;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 10;
this_btn_color_h = 49;
this_btn_color_s = 147;
this_btn_color_v = 251;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 10;
this_btn_color_h = 110;
this_btn_color_s = 147;
this_btn_color_v = 251;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 10;
this_btn_color_h = 0;
this_btn_color_s = 155;
this_btn_color_v = 213;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 10;
this_btn_color_h = 233;
this_btn_color_s = 147;
this_btn_color_v = 251;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 10;
this_btn_color_h = 0;
this_btn_color_s = 46;
this_btn_color_v = 251;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 10;
this_btn_color_h = 6;
this_btn_color_s = 188;
this_btn_color_v = 255;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 10;
this_btn_color_h = 0;
this_btn_color_s = 208;
this_btn_color_v = 161;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 10;
this_btn_color_h = 287;
this_btn_color_s = 147;
this_btn_color_v = 251;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 7;
this_btn_color_h = 235;
this_btn_color_s = 167;
this_btn_color_v = 190;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 7;
this_btn_color_h = 0;
this_btn_color_s = 15;
this_btn_color_v = 235;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 7;
this_btn_color_h = 59;
this_btn_color_s = 15;
this_btn_color_v = 68;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 7;
this_btn_color_h = 171;
this_btn_color_s = 176;
this_btn_color_v = 78;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 7;
this_btn_color_h = 57;
this_btn_color_s = 176;
this_btn_color_v = 78;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 7;
this_btn_color_h = 280;
this_btn_color_s = 52;
this_btn_color_v = 228;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 7;
this_btn_color_h = 31;
this_btn_color_s = 192;
this_btn_color_v = 220;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 7;
this_btn_color_h = 105;
this_btn_color_s = 128;
this_btn_color_v = 220;
}
}
instance of movieClip 89 {
onClipEvent (load) {
color_position = 7;
this_btn_color_h = 0;
this_btn_color_s = 216;
this_btn_color_v = 137;
}
}
instance of movieClip 94 {
onClipEvent (load) {
color_position = 1;
}
}
instance of movieClip 94 {
onClipEvent (load) {
color_position = 2;
}
}
instance of movieClip 94 {
onClipEvent (load) {
color_position = 3;
}
}
instance of movieClip 94 {
onClipEvent (load) {
color_position = 4;
}
}
instance of movieClip 94 {
onClipEvent (load) {
color_position = 9;
}
}
instance of movieClip 94 {
onClipEvent (load) {
color_position = 5;
}
}
instance color6 of movieClip 94 {
onClipEvent (load) {
color_position = 6;
}
}
instance of movieClip 94 {
onClipEvent (load) {
color_position = 7;
}
}
instance of movieClip 94 {
onClipEvent (load) {
color_position = 8;
}
}
instance of movieClip 94 {
onClipEvent (load) {
color_position = 10;
}
}
}
movieClip 115 {
}
instance player of movieClip 115 {
onClipEvent (enterFrame) {
if (_root._currentframe == 7 && _root.now_pause == 0) {
_root.player_ctrl();
}
_root.pause_func();
}
}
button 117 {
on (release) {
_root.se_select.start();
if (this._currentframe == 1) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
}
movieClip 118 {
frame 1 {
this.stop();
}
}
movieClip 120 {
}
instance enemy_summoner of movieClip 120 {
onClipEvent (enterFrame) {
_root.test_stage_summonenemy();
}
}
movieClip 123 {
frame 1 {
this.stop();
}
}
frame 3 {
this.stop();
}
movieClip 125 {
}
// unknown tag 88 length 79
button 131 {
on (release) {
_root.se_select.start();
this.gotoAndStop('title');
}
}
movieClip 135 {
}
movieClip 138 {
}
movieClip 141 {
}
movieClip 144 {
}
movieClip 147 {
}
movieClip 148 {
instance of movieClip 135 {
onClipEvent (enterFrame) {
if (this._rotation >= 360) {
this._rotation -= 360;
} else {
this._rotation += 0.1;
}
}
}
}
movieClip 149 {
}
movieClip 151 {
}
button 152 {
on (release) {
_root.se_select.start();
_root.gotoAndStop('stage');
}
}
movieClip 154 {
}
button 155 {
on (release) {
_root.se_select.start();
_root.color_editer.gotoAndStop(3);
_root.player.gotoAndStop('wait');
this.gotoAndStop(2);
}
}
movieClip 156 {
frame 1 {
this.stop();
}
}
movieClip 160 {
}
movieClip 164 {
instance of movieClip 160 {
onClipEvent (load) {
this._alpha = 0;
}
}
}
movieClip 167 {
}
movieClip 171 {
instance of movieClip 167 {
onClipEvent (load) {
this._alpha = 0;
}
}
}
movieClip 174 {
}
movieClip 178 {
}
movieClip 179 {
}
button 181 {
on (release) {
_root.se_select.start();
if (_root.option._currentframe == 1) {
_root.option.gotoAndStop(2);
} else {
_root.option.gotoAndStop(1);
}
}
}
movieClip 187 {
instance of movieClip 164 {
onClipEvent (load) {
this.gotoAndStop(_root.HP);
}
onClipEvent (enterFrame) {
this.gotoAndStop(_root.HP);
}
}
instance of movieClip 171 {
onClipEvent (load) {
this.gotoAndStop(_root.pleasure);
}
onClipEvent (enterFrame) {
this.gotoAndStop(_root.pleasure);
}
}
}
movieClip 191 {
}
button 192 {
on (release) {
_root.se01.start();
if (_root.color_editer._currentframe == 1) {
_root.color_editer.gotoAndStop(2);
} else {
_root.color_editer.gotoAndStop(1);
}
}
}
frame 7 {
_root.player.gotoAndStop('wait');
_root.wear_reload();
}
movieClip 195 {
}
movieClip 202 {
frame 1 {
this.stop();
}
}
movieClip 205 {
}
movieClip 206 {
frame 1 {
_root.debug_now_stage = 'ç¾åœ¨ã®ã‚¹ãƒ†ãƒ¼ã‚¸ï¼š1';
}
instance mc3 of movieClip 195 {
onClipEvent (enterFrame) {
if (_root.now_pause != 1) {
this._x -= _root.move_speed * 0.1;
if (this._x <= -1100) {
this._x = 0;
} else {
if (this._x > 0) {
this._x = -1100;
}
}
}
}
}
instance mc2 of movieClip 202 {
onClipEvent (enterFrame) {
if (_root.now_pause != 1) {
this._x -= _root.move_speed * 0.3;
if (this._x <= -700) {
this._x = 700;
this.gotoAndStop(Math.floor(Math.random() * 3) + 1);
} else {
if (this._x > 700) {
this._x = -700;
this.gotoAndStop(Math.floor(Math.random() * 3) + 1);
}
}
}
}
}
instance mc1 of movieClip 205 {
onClipEvent (enterFrame) {
if (_root.now_pause != 1) {
this._x -= _root.move_speed;
}
if (this._x <= -1100) {
this._x = 0;
} else {
if (this._x > 0) {
this._x = -1100;
}
}
_root.enemy_move_func();
}
}
}
movieClip 208 {
}
movieClip 210 {
}
movieClip 212 {
instance mc of movieClip 210 {
onClipEvent (load) {
this.transform.colorTransform = _root.color_rgb[1];
}
}
}
movieClip 214 {
}
movieClip 216 {
}
movieClip 218 {
}
movieClip 220 {
}
movieClip 222 {
}
movieClip 223 {
instance body of movieClip 218 {
onClipEvent (load) {
this.mc.transform.colorTransform = _root.color_rgb[3];
this.mc2.transform.colorTransform = _root.color_rgb[3];
}
}
instance wear of movieClip 222 {
onClipEvent (load) {
this.mc.transform.colorTransform = _root.color_rgb[5];
}
}
}
movieClip 225 {
}
movieClip 227 {
}
movieClip 228 {
instance wear of movieClip 227 {
onClipEvent (load) {
this.mc.transform.colorTransform = _root.color_rgb[5];
}
}
}
movieClip 230 {
}
movieClip 232 {
}
movieClip 233 {
instance wear of movieClip 232 {
onClipEvent (load) {
this.mc.transform.colorTransform = _root.color_rgb[5];
}
}
}
movieClip 235 {
}
movieClip 237 {
}
movieClip 239 {
}
movieClip 240 {
instance body of movieClip 239 {
onClipEvent (load) {
this.mc.transform.colorTransform = _root.color_rgb[3];
this.mc2.transform.colorTransform = _root.color_rgb[3];
}
}
}
movieClip 242 {
}
movieClip 243 {
}
movieClip 245 {
}
movieClip 247 {
}
movieClip 249 {
}
movieClip 250 {
instance body of movieClip 245 {
onClipEvent (load) {
this.mc.transform.colorTransform = _root.color_rgb[3];
this.mc2.transform.colorTransform = _root.color_rgb[3];
}
}
instance wear of movieClip 249 {
onClipEvent (load) {
this.mc.transform.colorTransform = _root.color_rgb[4];
}
}
}
movieClip 252 {
}
movieClip 254 {
}
movieClip 256 {
}
movieClip 257 {
instance body of movieClip 256 {
onClipEvent (load) {
this.mc.transform.colorTransform = _root.color_rgb[3];
this.mc2.transform.colorTransform = _root.color_rgb[3];
}
}
}
movieClip 259 {
}
movieClip 261 {
}
movieClip 263 {
}
movieClip 264 {
instance body of movieClip 263 {
onClipEvent (load) {
this.mc.transform.colorTransform = _root.color_rgb[3];
this.mc2.transform.colorTransform = _root.color_rgb[3];
}
}
}
movieClip 266 {
}
movieClip 268 {
}
movieClip 270 {
}
movieClip 272 {
}
movieClip 273 {
instance wear of movieClip 268 {
onClipEvent (load) {
this.mc.transform.colorTransform = _root.color_rgb[7];
}
}
instance shoes of movieClip 272 {
onClipEvent (load) {
this.mc.transform.colorTransform = _root.color_rgb[8];
}
}
}
movieClip 275 {
}
movieClip 277 {
}
movieClip 278 {
instance wear of movieClip 277 {
onClipEvent (load) {
this.mc.transform.colorTransform = _root.color_rgb[7];
}
}
}
movieClip 280 {
}
movieClip 281 {
}
movieClip 283 {
}
movieClip 284 {
instance body of movieClip 283 {
onClipEvent (load) {
this.mc.transform.colorTransform = _root.color_rgb[3];
this.mc2.transform.colorTransform = _root.color_rgb[3];
}
}
}
movieClip 286 {
}
movieClip 288 {
}
movieClip 290 {
}
movieClip 292 {
}
movieClip 294 {
}
movieClip 295 {
instance body of movieClip 290 {
onClipEvent (load) {
this.mc.transform.colorTransform = _root.color_rgb[3];
this.mc2.transform.colorTransform = _root.color_rgb[3];
}
}
instance wear of movieClip 294 {
onClipEvent (load) {
this.mc.transform.colorTransform = _root.color_rgb[7];
}
}
}
movieClip 297 {
}
movieClip 299 {
}
movieClip 301 {
}
movieClip 303 {
}
movieClip 305 {
}
movieClip 306 {
instance body of movieClip 301 {
onClipEvent (load) {
this.mc.transform.colorTransform = _root.color_rgb[3];
this.mc2.transform.colorTransform = _root.color_rgb[3];
}
}
instance lotion of movieClip 303 {
onClipEvent (load) {
if (_root.pleasure >= 2) {
_root.MC.xxx.lotion._alpha = 100;
_root.MC.left_thigh.lotion._alpha = 100;
_root.MC.right_thigh.lotion._alpha = 100;
} else {
_root.MC.xxx.lotion._alpha = 0;
_root.MC.left_thigh.lotion._alpha = 0;
_root.MC.right_thigh.lotion._alpha = 0;
}
}
}
instance cum of movieClip 305 {
onClipEvent (load) {
this.gotoAndStop(_root.cum_xxx);
}
}
}
movieClip 308 {
}
movieClip 310 {
}
movieClip 311 {
instance wear of movieClip 310 {
onClipEvent (load) {
this.mc.transform.colorTransform = _root.color_rgb[6];
}
}
}
movieClip 313 {
}
movieClip 315 {
}
movieClip 316 {
instance wear of movieClip 315 {
onClipEvent (load) {
this.mc.transform.colorTransform = _root.color_rgb[6];
}
}
}
movieClip 318 {
}
movieClip 320 {
}
movieClip 322 {
}
movieClip 324 {
}
movieClip 325 {
instance wear of movieClip 320 {
onClipEvent (load) {
this.mc.transform.colorTransform = _root.color_rgb[7];
}
}
instance shoes of movieClip 324 {
onClipEvent (load) {
this.mc.transform.colorTransform = _root.color_rgb[8];
}
}
}
movieClip 327 {
}
movieClip 329 {
}
movieClip 330 {
instance wear of movieClip 329 {
onClipEvent (load) {
this.mc.transform.colorTransform = _root.color_rgb[7];
}
}
}
movieClip 332 {
}
movieClip 334 {
}
movieClip 336 {
}
movieClip 338 {
}
movieClip 340 {
}
movieClip 341 {
instance body of movieClip 336 {
onClipEvent (load) {
this.mc.transform.colorTransform = _root.color_rgb[3];
this.mc2.transform.colorTransform = _root.color_rgb[3];
}
}
instance wear of movieClip 340 {
onClipEvent (load) {
this.mc.transform.colorTransform = _root.color_rgb[7];
}
}
}
movieClip 343 {
}
movieClip 345 {
}
movieClip 346 {
instance wear of movieClip 345 {
onClipEvent (load) {
this.mc.transform.colorTransform = _root.color_rgb[4];
}
}
}
movieClip 348 {
}
movieClip 350 {
}
movieClip 351 {
instance wear of movieClip 350 {
onClipEvent (load) {
this.mc.transform.colorTransform = _root.color_rgb[4];
}
}
}
movieClip 353 {
}
movieClip 355 {
}
movieClip 357 {
frame 1 {
this.stop();
}
instance mc of movieClip 353 {
onClipEvent (load) {
this.transform.colorTransform = _root.wear_body_color;
}
}
}
movieClip 358 {
instance wear of movieClip 357 {
onClipEvent (load) {
this.mc.transform.colorTransform = _root.color_rgb[4];
}
}
}
movieClip 360 {
}
movieClip 361 {
}
movieClip 362 {
}
movieClip 364 {
}
movieClip 365 {
instance wear of movieClip 364 {
onClipEvent (load) {
this.mc.transform.colorTransform = _root.color_rgb[4];
}
}
}
movieClip 367 {
}
movieClip 369 {
}
movieClip 371 {
}
movieClip 373 {
}
movieClip 375 {
}
movieClip 376 {
instance body of movieClip 371 {
onClipEvent (load) {
this.mc.transform.colorTransform = _root.color_rgb[3];
this.mc2.transform.colorTransform = _root.color_rgb[3];
}
}
instance wear of movieClip 375 {
onClipEvent (load) {
this.mc.transform.colorTransform = _root.color_rgb[4];
}
}
}
movieClip 378 {
}
movieClip 380 {
}
movieClip 381 {
instance wear of movieClip 380 {
onClipEvent (load) {
this.mc.transform.colorTransform = _root.color_rgb[4];
}
}
}
movieClip 383 {
}
movieClip 385 {
}
movieClip 387 {
}
movieClip 389 {
}
movieClip 391 {
}
movieClip 392 {
instance body of movieClip 387 {
onClipEvent (load) {
this.mc.transform.colorTransform = _root.color_rgb[3];
this.mc2.transform.colorTransform = _root.color_rgb[3];
}
}
instance wear of movieClip 391 {
onClipEvent (load) {
this.mc.transform.colorTransform = _root.color_rgb[4];
}
}
}
movieClip 394 {
}
movieClip 396 {
}
movieClip 397 {
instance wear of movieClip 396 {
onClipEvent (load) {
this.mc.transform.colorTransform = _root.color_rgb[4];
}
}
}
movieClip 399 {
}
movieClip 401 {
}
movieClip 403 {
}
movieClip 404 {
instance body of movieClip 403 {
onClipEvent (load) {
this.mc.transform.colorTransform = _root.color_rgb[3];
this.mc2.transform.colorTransform = _root.color_rgb[3];
}
}
}
movieClip 406 {
}
movieClip 408 {
}
movieClip 410 {
}
movieClip 412 {
}
movieClip 414 {
}
movieClip 415 {
instance body of movieClip 410 {
onClipEvent (load) {
this.mc.transform.colorTransform = _root.color_rgb[3];
this.mc2.transform.colorTransform = _root.color_rgb[3];
}
}
instance wear of movieClip 414 {
onClipEvent (load) {
this.mc.transform.colorTransform = _root.color_rgb[5];
}
}
}
movieClip 417 {
}
movieClip 419 {
}
movieClip 420 {
instance wear of movieClip 419 {
onClipEvent (load) {
this.mc.transform.colorTransform = _root.color_rgb[5];
}
}
}
movieClip 422 {
}
movieClip 424 {
}
movieClip 425 {
instance wear of movieClip 424 {
onClipEvent (load) {
this.mc.transform.colorTransform = _root.color_rgb[5];
}
}
}
movieClip 427 {
}
movieClip 428 {
instance wear of movieClip 427 {
onClipEvent (load) {
switch (_root.wear_hat) {
case 1:
this.gotoAndStop(1);
break;
case 2:
this.gotoAndStop(3);
break;
default:
this.gotoAndStop(2);
}
}
}
}
movieClip 430 {
}
movieClip 432 {
instance mc of movieClip 430 {
onClipEvent (load) {
this.transform.colorTransform = _root.color_rgb[1];
}
}
}
movieClip 434 {
}
movieClip 436 {
instance mc of movieClip 434 {
onClipEvent (load) {
this.transform.colorTransform = _root.color_rgb[1];
}
}
}
movieClip 438 {
}
movieClip 440 {
}
movieClip 442 {
}
movieClip 443 {
instance body of movieClip 442 {
onClipEvent (load) {
this.mc.transform.colorTransform = _root.color_rgb[3];
this.mc2.transform.colorTransform = _root.color_rgb[3];
}
}
}
movieClip 446 {
}
movieClip 448 {
}
movieClip 449 {
instance wear of movieClip 448 {
onClipEvent (load) {
this.mc.transform.colorTransform = _root.color_rgb[4];
}
}
}
movieClip 451 {
}
movieClip 453 {
}
movieClip 455 {
}
movieClip 457 {
}
movieClip 459 {
}
movieClip 461 {
}
movieClip 462 {
frame 1 {
this.stop();
}
instance mc of movieClip 457 {
onClipEvent (load) {
this.mc.transform.colorTransform = _root.color_rgb[1];
}
}
instance mc of movieClip 461 {
onClipEvent (load) {
this.mc.transform.colorTransform = _root.color_rgb[1];
}
}
}
movieClip 463 {
instance hair of movieClip 453 {
onClipEvent (load) {
this.mc.transform.colorTransform = _root.color_rgb[1];
}
}
instance mayuge of movieClip 462 {
onClipEvent (load) {
if (_root.pleasure == 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
_root.wear_reload();
}
}
}
movieClip 465 {
}
movieClip 469 {
}
movieClip 471 {
}
movieClip 475 {
}
movieClip 477 {
}
movieClip 479 {
}
movieClip 480 {
}
movieClip 482 {
}
movieClip 483 {
}
movieClip 486 {
}
movieClip 487 {
}
movieClip 489 {
}
movieClip 490 {
}
movieClip 492 {
}
movieClip 494 {
}
movieClip 496 {
}
movieClip 498 {
}
movieClip 500 {
}
movieClip 502 {
}
movieClip 511 {
}
movieClip 513 {
}
movieClip 515 {
}
movieClip 517 {
}
movieClip 518 {
instance mc of movieClip 471 {
onClipEvent (load) {
this.transform.colorTransform = _root.color_rgb[2];
}
}
instance mc2 of movieClip 483 {
onClipEvent (load) {
this.transform.colorTransform = _root.color_rgb[2];
}
}
frame 20 {
switch (Math.floor(Math.random() * 5)) {
case 0:
this.gotoAndPlay('loop2');
break;
default:
this.gotoAndPlay('loop1');
}
}
instance mc of movieClip 471 {
onClipEvent (load) {
this.transform.colorTransform = _root.color_rgb[2];
}
}
instance mc2 of movieClip 483 {
onClipEvent (load) {
this.transform.colorTransform = _root.color_rgb[2];
}
}
instance mc of movieClip 471 {
onClipEvent (load) {
this.transform.colorTransform = _root.color_rgb[2];
}
}
instance mc2 of movieClip 483 {
onClipEvent (load) {
this.transform.colorTransform = _root.color_rgb[2];
}
}
frame 26 {
switch (Math.floor(Math.random() * 5)) {
case 0:
this.gotoAndPlay('loop2');
break;
default:
this.gotoAndPlay('loop1');
}
}
}
movieClip 519 {
}
instance of movieClip 519 {
onClipEvent (load) {
this.gotoAndStop(2);
}
}
movieClip 523 {
}
movieClip 530 {
}
movieClip 533 {
}
movieClip 534 {
frame 2 {
_root.game_go = 0;
}
frame 45 {
_root.game_go = 1;
this.stop();
}
}
// unknown tag 88 length 126
button 542 {
on (release) {
_root.se001.start();
_root.player.gotoAndStop(1);
_root.gotoAndStop('title');
}
}
movieClip 543 {
frame 1 {
this.stop();
}
}