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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/27039827?noj=FRM27039827-28DC" width="1" height="1"></div>

kung-fugirlKoooonsoftKungfugirlKungfugirl(koooonsoft)LargefilesizeBlacklegwearBouncingbreastsChineseclothesErectnipplesErectnipplesunderclothesHugebreastsHugenipplesLargebreastsLargenipples.swf

This is the info page for
Flash #231100

(Click the ID number above for more basic data on this flash file.)


ActionScript [AS1/AS2]
Combined Code
movieClip 24 { } movieClip 26 { } movieClip 28 { } movieClip 29 { instance of movieClip 28 { onClipEvent (load) { if (_root.hit_alpha == 1) { this._alpha = 30; } else { this._alpha = 0; } } onClipEvent (enterFrame) { if (_root.hit_alpha == 1) { this._alpha = 30; } else { this._alpha = 0; } } onClipEvent (enterFrame) { if (_root.now_pause == 0) { if (_root.muteki == 0 && _root.yarare_on != 1) { if (this.hitTest(_root.player.mc.attack_hit)) { _root.enemyHP[this._parent._parent._parent.enemy_number] -= 1; } if (this.hitTest(_root.player.mc.hitarea)) { if (_root.wear_hat != 2 && _root.datui_lock_hat == 0) { _root.datui_sentakushi[_root.datui_sentakushi_count] = 'hat'; _root.datui_sentakushi_count += 1; } if (_root.wear_body_top != 2 && _root.datui_lock_body_top == 0) { _root.datui_sentakushi[_root.datui_sentakushi_count] = 'body_top'; _root.datui_sentakushi_count += 1; } if (_root.wear_body_under != 2 && _root.datui_lock_body_under == 0) { _root.datui_sentakushi[_root.datui_sentakushi_count] = 'body_under'; _root.datui_sentakushi_count += 1; } if (_root.wear_gloves != 2 && _root.datui_lock_gloves == 0) { _root.datui_sentakushi[_root.datui_sentakushi_count] = 'gloves'; _root.datui_sentakushi_count += 1; } if (_root.wear_pantu != 2 && _root.datui_lock_pantu == 0) { _root.datui_sentakushi[_root.datui_sentakushi_count] = 'pantu'; _root.datui_sentakushi_count += 1; } if (_root.wear_socks != 2 && _root.datui_lock_socks == 0) { _root.datui_sentakushi[_root.datui_sentakushi_count] = 'socks'; _root.datui_sentakushi_count += 1; } if (_root.wear_shoes != 2 && _root.datui_lock_shoes == 0) { _root.datui_sentakushi[_root.datui_sentakushi_count] = 'shoes'; _root.datui_sentakushi_count += 1; } if (_root.datui_sentakushi_count >= 1) { random_temp = Math.floor(Math.random() * _root.datui_sentakushi_count); _root.player.gotoAndStop('datui_' + _root.datui_sentakushi[random_temp]); _root.ctrl_lock = 1; _root.yarare_on = 1; _root.move_speed = 0; _root.player._y = 0; _root.datui_sentakushi_count = 0; } else { _root.player.gotoAndStop('piyo'); _root.ctrl_lock = 1; _root.move_speed = 0; _root.player._y = 0; _root.datui_sentakushi_count = 0; } _root.enemyKILL[this._parent._parent._parent.enemy_number] = 1; this._parent._parent.gotoAndPlay('datui'); } } } } } } movieClip 31 { } movieClip 32 { } movieClip 33 { frame 1 { this.stop(); } frame 15 { _root.enemy_killreset(this._parent.enemy_number); this.stop(); } } movieClip 35 { } movieClip 36 { frame 1 { this.stop(); } frame 14 { _root.enemy_killreset(this.enemy_number); this.stop(); } } movieClip 37 test_enemy { instance mc of movieClip 36 { onClipEvent (load) { enemy_number = 0; hit_width = 42; hit_height = 44; } onClipEvent (enterFrame) { if (_root.now_pause != 1) { if (_root.enemyKILL[enemy_number] == 0) { _root.fire_magic_hit(this._parent._x, this._x, hit_width, this._parent._y, this._y, hit_height, enemy_number); _root.enemyknockback_func(enemy_number, eval(this)); if (_root.enemyHP[enemy_number] <= 0 || (this._x + this._parent._x <= -1500 || this._x + this._parent._x >= 4000)) { if (_root.enemyHP[enemy_number] <= 0) { _root.se_hit.start(); } _root.enemyKILL[enemy_number] = 1; this.gotoAndPlay('kill'); } _root.after_gameover(enemy_number); } } } } } frame 1 { if (_root.first_load != 1) { _root.first_load = 1; _root.HP = 300; _root.pleasure = 1; _root.bomb = 99; _root.money = 0; _root.now_motion = 'wait'; _root.player.loadMovie('data/data001.swf'); _root.now_pause = 0; _root.cum_length = 8; _root.org_length = 8; _root.mosaic_size = 5; _root.org_now = 0; _root.game_go = 0; _root.muteki = 0; _root.yarare_on = 0; _root.ctrl_lock = 0; var datui_sentakushi = [0, 0, 0, 0, 0, 0, 0, 0, 0]; var datui_sentakushi_count = 0; _root.datui_lock_hat = 0; _root.datui_lock_body_top = 0; _root.datui_lock_body_under = 0; _root.datui_lock_gloves = 0; _root.datui_lock_pantu = 0; _root.datui_lock_socks = 0; _root.datui_lock_shoes = 0; _root.abnormal_egg = 1; _root.abnormal_bonyu = 1; _root.abnormal_osikko = 'full'; _root.abnormal_futanari = 1; _root.abnormal_danmenzu = 1; _root.se_select = new Sound(_root.se); _root.se_select.attachSound('select.wav'); _root.se_armor_break = new Sound(_root.se); _root.se_armor_break.attachSound('armor_break.wav'); _root.se_beam = new Sound(_root.se); _root.se_beam.attachSound('beam.wav'); _root.se_cheat_on = new Sound(_root.se); _root.se_cheat_on.attachSound('cheat_on.wav'); _root.se_finish1 = new Sound(_root.se); _root.se_finish1.attachSound('finish1.wav'); _root.se_finish2 = new Sound(_root.se); _root.se_finish2.attachSound('finish2.wav'); _root.se_gas = new Sound(_root.se); _root.se_gas.attachSound('gas.wav'); _root.se_guard = new Sound(_root.se); _root.se_guard.attachSound('guard.wav'); _root.se_hit = new Sound(_root.se); _root.se_hit.attachSound('hit.wav'); _root.se_KG_bomb1 = new Sound(_root.se); _root.se_KG_bomb1.attachSound('KG_bomb1.wav'); _root.se_KG_bomb2 = new Sound(_root.se); _root.se_KG_bomb2.attachSound('KG_bomb2.wav'); _root.se_KG_bomb3 = new Sound(_root.se); _root.se_KG_bomb3.attachSound('KG_bomb3.wav'); _root.se_kutyu1 = new Sound(_root.se); _root.se_kutyu1.attachSound('kutyu1.wav'); _root.se_kutyu2 = new Sound(_root.se); _root.se_kutyu2.attachSound('kutyu2.wav'); _root.se_swing = new Sound(_root.se); _root.se_swing.attachSound('swing.wav'); _root.se_tyupa = new Sound(_root.se); _root.se_tyupa.attachSound('tyupa.wav'); _root.se_sliding = new Sound(_root.se); _root.se_sliding.attachSound('sliding.wav'); _root.se_step1 = new Sound(_root.se); _root.se_step1.attachSound('step1.wav'); _root.se_step2 = new Sound(_root.se); _root.se_step2.attachSound('step2.wav'); _root.se_kick = new Sound(_root.se); _root.se_kick.attachSound('kick.wav'); _root.se_jump_kick = new Sound(_root.se); _root.se_jump_kick.attachSound('jump_kick.wav'); _root.se_osikko = new Sound(_root.se); _root.se_osikko.attachSound('osikko.wav'); _root.se_select.setVolume(100); } _root.gajotaj45456 = 456219; } frame 1 { _root.default_numbers = function () { if (_root.naked_mode != 1) { _root.wear_hat = 0; _root.wear_breast = 0; _root.wear_skirt = 0; _root.wear_cloak = 0; _root.wear_arm = 0; _root.wear_leg = 0; _root.wear_shoes = 0; _root.wear_pantu = 0; } else { _root.wear_hat = 1; _root.wear_breast = 1; _root.wear_skirt = 1; _root.wear_cloak = 1; _root.wear_arm = 1; _root.wear_leg = 1; _root.wear_shoes = 1; _root.wear_pantu = 1; } _root.org_loop_on = 0; _root.HP = 300; _root.pleasure = 1; if (_root.cheat_ON03 == 1) { _root.fire_magic = '∞'; } else { _root.fire_magic = 3; } _root.score = 0; _root.BOSSmode_on = 0; _root.ctrl_lock = 0; _root.muteki = 0; _root.move_mode = 0; _root.move_speed = 0; _root.max_speed = 20; _root.move_speed_show = 0; _root.move_height = 0; _root.damage_mode = 0; _root.yarare_on = 0; _root.yarare_count = 0; _root.loop_count = 0; _root.fire_on = 0; _root.ctrl_lock = 0; _root.muteki = 0; _root.fire_magic_on01 = 0; _root.fire_magic_on02 = 0; _root.fire_magic_on03 = 0; _root.fire_magic_on04 = 0; _root.fire_magic_on05 = 0; _root.onani_type = 1; _root.onani_on = 0; _root.game_go = 0; _root.loop_count = 0; _root.cum_face = 0; _root.cum_breast = 0; _root.cum_xxx = 0; _root.cum_a = 0; _root.cum_b = 0; _root.finising = 0; _root.fukidashi = 1; _root.my_message = ''; _root.message_report = ''; _root.message_count = 0; _root.message_count_max = 40; _root.score = 0; _root.chaser_score = 0; _root.chaser_on = 0; _root.yarare00_seisi = 0; _root.space_keydown = 1; _root.now_pause = 0; _root.onani_on = 0; _root.onani_on2 = 0; _root.enemy_allkill = 0; _root.gameover_on = 0; _root.stage_change_on = 0; _root.GameOver2_bote = 0; _root.escape_on = 0; _root.escape_count = 1; _root.escape_resist = 0; _root.escape_resist_E = 0; _root.escape_wait = 20; _root.escape_wait_count = 0; _root.escape_BTsave = 0; _root.Gyarare_finish = 0; _root.Gyarare = 0; _root.Gyarare_speed = 1; _root.gallery_now_select = 'Wait'; _root.bossA_hat = 0; _root.bossA_body = 0; _root.bossA_socks = 0; _root.bossA_shoes = 0; _root.bossA_pantu = 0; _root.now_bote = 'off'; }; _root.enemyknockback_func = function (enemy_number, enemy_posi) { if (_root.enemyknockback_on[enemy_number] >= _root.enemyknockback[enemy_number]) { _root.enemyknockback_on[enemy_number] = 0; } else { if (_root.enemyknockback_on[enemy_number] != 0) { _root.enemyknockback_on[enemy_number] += 1; enemy_posi._x += _root.enemyknockback[enemy_number] - _root.enemyknockback_on[enemy_number]; } } }; _root.enemy_killreset = function (enemy_number) { _root.enemyKILL[enemy_number] = 0; _root.enemy_on[enemy_number] = 0; if (enemy_number != 15 && enemy_number != 20 && enemy_number != 21 || _root.now_stage == 'hell' || _root.now_stage == 'debug') { _root.enemyHP[enemy_number] = _root.enemyHP_max[enemy_number]; } _root.enemyspeed[enemy_number] = _root.enemyspeed_def[enemy_number]; _root.enemyknockback_on[enemy_number] = 0; _root.enemy_RandomSummonTiming_on[enemy_number] = 0; _root.enemy_RandomSummonTiming_max[enemy_number] = 0; _root.enemy_RandomSummonTiming_count[enemy_number] = 0; _root.enemy_stop[enemy_number] = 0; temp_adress = eval('_root.enemy_field.enemy' + enemy_number); temp_adress.removeMovieClip(); }; _root.yarare_finish_end = function (yarareMC) { if (_root.gallery_mode_on != 1) { switch (yarareMC) { case 'yarare1A': enemy_number = 1; _root.cum_breast = 1; _root.cum_xxx = 1; break; case 'yarare1B': enemy_number = 1; _root.cum_xxx = 1; break; case 'yarare2A': enemy_number = 2; _root.cum_xxx = 1; break; case 'yarare2B': enemy_number = 2; _root.cum_xxx = 1; break; case 'yarare3A': enemy_number = 3; _root.cum_face = 1; _root.cum_breast = 1; _root.cum_xxx = 1; break; case 'yarare3B': enemy_number = 3; _root.cum_face = 1; _root.cum_breast = 1; _root.cum_xxx = 1; break; case 'yarare4A': enemy_number = 4; _root.cum_xxx = 1; break; case 'yarare4B': enemy_number = 4; _root.cum_xxx = 1; break; case 'yarare5A': enemy_number = 5; _root.cum_xxx = 1; break; case 'yarare5B': enemy_number = 5; _root.cum_xxx = 1; break; case 'yarare6A': enemy_number = 6; _root.cum_xxx = 1; break; case 'yarare6B': enemy_number = 6; _root.cum_xxx = 1; break; case 'yarare7A': enemy_number = 7; _root.cum_xxx = 1; break; case 'yarare7B': enemy_number = 7; _root.cum_breast = 1; _root.cum_xxx = 1; break; case 'yarare8A': enemy_number = 8; _root.cum_face = 1; _root.cum_xxx = 1; break; case 'yarare8B': enemy_number = 8; _root.cum_xxx = 1; break; case 'yarare9A': enemy_number = 9; _root.cum_xxx = 1; break; case 'yarare9B': enemy_number = 9; _root.cum_xxx = 1; break; case 'yarare10A': enemy_number = 10; _root.cum_xxx = 1; break; case 'yarare10B': enemy_number = 10; _root.cum_xxx = 1; break; case 'yarare11A': enemy_number = 11; _root.cum_xxx = 1; break; case 'yarare11B': enemy_number = 11; _root.cum_breast = 1; _root.cum_xxx = 1; break; case 'yarare12A': enemy_number = 12; _root.cum_xxx = 1; break; case 'yarare12B': enemy_number = 12; _root.cum_breast = 1; _root.cum_xxx = 1; break; case 'yarare13A': enemy_number = 13; _root.cum_breast = 1; _root.cum_xxx = 1; break; case 'yarare13B': enemy_number = 13; _root.cum_breast = 1; _root.cum_xxx = 1; break; case 'yarare14A': enemy_number = 14; _root.cum_xxx = 1; break; case 'yarare14B': enemy_number = 14; _root.cum_face = 1; _root.cum_breast = 1; break; case 'yarare15A': enemy_number = 15; _root.cum_xxx = 1; break; case 'yarare15B': enemy_number = 15; _root.cum_xxx = 1; break; case 'yarare16A': enemy_number = 16; _root.cum_xxx = 1; break; case 'yarare16B': enemy_number = 16; _root.cum_xxx = 1; break; case 'yarare17A': enemy_number = 17; _root.cum_xxx = 1; break; case 'yarare17B': enemy_number = 17; _root.cum_xxx = 1; break; case 'yarare18A': enemy_number = 18; _root.cum_xxx = 1; break; case 'yarare18B': enemy_number = 18; _root.cum_xxx = 1; break; case 'yarare19A': enemy_number = 19; _root.cum_xxx = 1; break; case 'yarare19B': enemy_number = 19; _root.cum_xxx = 1; break; case 'yarare19Af': enemy_number = 19; _root.cum_xxx = 1; break; case 'yarare19Bf': enemy_number = 19; _root.cum_xxx = 1; break; case 'yarare20A': enemy_number = 20; _root.cum_xxx = 1; break; case 'yarare20B': enemy_number = 20; _root.cum_xxx = 1; break; case 'yarare21A': enemy_number = 21; _root.cum_face = 1; break; case 'yarare21B': enemy_number = 21; _root.cum_xxx = 1; break; case 'yarare22A': enemy_number = 22; _root.cum_xxx = 1; break; case 'yarare22B': enemy_number = 22; _root.cum_xxx = 1; _root.cum_face = 1; break; case 'gangbang1': enemy_number = 'gangbang1'; _root.cum_xxx = 1; _root.cum_breast = 1; _root.cum_face = 1; break; default: } if (enemy_number == 'gangbang1') { mobA = Math.floor((_root.gangbang1._currentframe - 1) / 15) + 1; mobB = _root.gangbang1._currentframe - (mobA - 1) * 15 - 1; _root.enemy_stop[mobA] = 0; _root.enemy_on[mobA] = 0; _root.enemyHP[mobA] = _root.enemyHP_max[mobA]; _root.enemyknockback_on[mobA] = 0; _root.enemyKILL[mobA] = 0; _root.enemy_field['enemy' + mobA].removeMovieClip(); _root.enemy_stop[mobB] = 0; _root.enemy_on[mobB] = 0; _root.enemyHP[mobB] = _root.enemyHP_max[mobB]; _root.enemyknockback_on[mobB] = 0; _root.enemyKILL[mobB] = 0; _root.enemy_field['enemy' + mobB].removeMovieClip(); } else { if (enemy_number == 15 && _root.now_stage == 5) { _root.enemy_stop[enemy_number] = 0; _root.enemyknockback_on[enemy_number] = 0; _root.enemy_field.enemy15._alpha = 100; _root.enemy_field.enemy15._x = 400; _root.enemy_field.enemy15._y = 138; _root.enemy_field.enemy15.MC._x = -130; _root.enemy_field.enemy15.MC.MC.gotoAndPlay('restart'); } else { if (enemy_number == 20 && _root.now_stage == 6) { _root.enemy_stop[enemy_number] = 0; _root.enemyknockback_on[enemy_number] = 0; _root.enemy_field.enemy20._alpha = 100; _root.enemy_field.enemy20.MC.MC.gotoAndPlay('restart'); } else { if (enemy_number == 21 && _root.now_stage == 7) { _root.enemy_stop[enemy_number] = 0; _root.enemyknockback_on[enemy_number] = 0; _root.enemy_field.enemy21._alpha = 100; _root.enemy_field.enemy21.MC.MC.gotoAndPlay('restart'); } else { _root.enemy_stop[enemy_number] = 0; _root.enemy_on[enemy_number] = 0; _root.enemyHP[enemy_number] = _root.enemyHP_max[enemy_number]; _root.enemyknockback_on[enemy_number] = 0; _root.enemyKILL[enemy_number] = 0; _root.enemy_field['enemy' + enemy_number].removeMovieClip(); } } } } } if (_root.gallery_mode_on != 1 && _root.HP >= 2) { _root.org_loop_on = 0; } _root.finising = 0; }; _root.bgm_allstop = function () { _root.bgm001.stop(); _root.bgm002.stop(); _root.bgm003.stop(); _root.bgm004.stop(); _root.bgm005.stop(); _root.bgm006.stop(); _root.bgm007.stop(); }; _root.change_script = function (yarare, speed_value) { if (speed_value == 'start' && _root.gallery_mode_on != 1) { switch (yarare) { case 'yarare1A': _root.yarare1A.gotoAndStop(1); _root.yarare1B.gotoAndStop(2); yarare = 'yarare1B'; break; case 'yarare1B': _root.yarare1A.gotoAndStop(2); _root.yarare1B.gotoAndStop(1); yarare = 'yarare1A'; break; case 'yarare2A': _root.yarare2A.gotoAndStop(1); _root.yarare2B.gotoAndStop(2); yarare = 'yarare2B'; break; case 'yarare2B': _root.yarare2A.gotoAndStop(2); _root.yarare2B.gotoAndStop(1); yarare = 'yarare2A'; break; case 'yarare3A': _root.yarare3A.gotoAndStop(1); _root.yarare3B.gotoAndStop(2); yarare = 'yarare3B'; break; case 'yarare3B': _root.yarare3A.gotoAndStop(2); _root.yarare3B.gotoAndStop(1); yarare = 'yarare3A'; break; case 'yarare4A': _root.yarare4A.gotoAndStop(1); _root.yarare4B.gotoAndStop(2); yarare = 'yarare4B'; break; case 'yarare4B': _root.yarare4A.gotoAndStop(2); _root.yarare4B.gotoAndStop(1); yarare = 'yarare4A'; break; case 'yarare5A': _root.yarare5A.gotoAndStop(1); _root.yarare5B.gotoAndStop(2); yarare = 'yarare5B'; break; case 'yarare5B': _root.yarare5A.gotoAndStop(2); _root.yarare5B.gotoAndStop(1); yarare = 'yarare5A'; break; case 'yarare6A': _root.yarare6A.gotoAndStop(1); _root.yarare6B.gotoAndStop(2); yarare = 'yarare6B'; break; case 'yarare6B': _root.yarare6A.gotoAndStop(2); _root.yarare6B.gotoAndStop(1); yarare = 'yarare6A'; break; case 'yarare7A': _root.yarare7A.gotoAndStop(1); _root.yarare7B.gotoAndStop(2); yarare = 'yarare7B'; break; case 'yarare7B': _root.yarare7A.gotoAndStop(2); _root.yarare7B.gotoAndStop(1); yarare = 'yarare7A'; break; case 'yarare8A': _root.yarare8A.gotoAndStop(1); _root.yarare8B.gotoAndStop(2); yarare = 'yarare8B'; break; case 'yarare8B': _root.yarare8A.gotoAndStop(2); _root.yarare8B.gotoAndStop(1); yarare = 'yarare8A'; break; case 'yarare9A': _root.yarare9A.gotoAndStop(1); _root.yarare9B.gotoAndStop(2); yarare = 'yarare9B'; break; case 'yarare9B': _root.yarare9A.gotoAndStop(2); _root.yarare9B.gotoAndStop(1); yarare = 'yarare9A'; break; case 'yarare10A': _root.yarare10A.gotoAndStop(1); _root.yarare10B.gotoAndStop(2); yarare = 'yarare10B'; break; case 'yarare10B': _root.yarare10A.gotoAndStop(2); _root.yarare10B.gotoAndStop(1); yarare = 'yarare10A'; break; case 'yarare11A': _root.yarare11A.gotoAndStop(1); _root.yarare11B.gotoAndStop(2); yarare = 'yarare11B'; break; case 'yarare11B': _root.yarare11A.gotoAndStop(2); _root.yarare11B.gotoAndStop(1); yarare = 'yarare11A'; break; case 'yarare12A': _root.yarare12A.gotoAndStop(1); _root.yarare12B.gotoAndStop(2); yarare = 'yarare12B'; break; case 'yarare12B': _root.yarare12A.gotoAndStop(2); _root.yarare12B.gotoAndStop(1); yarare = 'yarare12A'; break; case 'yarare13A': _root.yarare13A.gotoAndStop(1); _root.yarare13B.gotoAndStop(2); yarare = 'yarare13B'; break; case 'yarare13B': _root.yarare13A.gotoAndStop(2); _root.yarare13B.gotoAndStop(1); yarare = 'yarare13A'; break; case 'yarare14A': _root.yarare14A.gotoAndStop(1); _root.yarare14B.gotoAndStop(2); yarare = 'yarare14B'; break; case 'yarare14B': _root.yarare14A.gotoAndStop(2); _root.yarare14B.gotoAndStop(1); yarare = 'yarare14A'; break; case 'yarare15A': _root.yarare15A.gotoAndStop(1); _root.yarare15B.gotoAndStop(2); yarare = 'yarare15B'; break; case 'yarare15B': _root.yarare15A.gotoAndStop(2); _root.yarare15B.gotoAndStop(1); yarare = 'yarare15A'; break; case 'yarare16A': _root.yarare16A.gotoAndStop(1); _root.yarare16B.gotoAndStop(2); yarare = 'yarare16B'; break; case 'yarare16B': _root.yarare16A.gotoAndStop(2); _root.yarare16B.gotoAndStop(1); yarare = 'yarare16A'; break; case 'yarare17A': _root.yarare17A.gotoAndStop(1); _root.yarare17B.gotoAndStop(2); yarare = 'yarare17B'; break; case 'yarare17B': _root.yarare17A.gotoAndStop(2); _root.yarare17B.gotoAndStop(1); yarare = 'yarare17A'; break; case 'yarare18A': _root.yarare18A.gotoAndStop(1); _root.yarare18B.gotoAndStop(2); yarare = 'yarare18B'; break; case 'yarare18B': _root.yarare18A.gotoAndStop(2); _root.yarare18B.gotoAndStop(1); yarare = 'yarare18A'; break; case 'yarare19A': _root.yarare19A.gotoAndStop(1); _root.yarare19B.gotoAndStop(2); yarare = 'yarare19B'; break; case 'yarare19B': _root.yarare19A.gotoAndStop(2); _root.yarare19B.gotoAndStop(1); yarare = 'yarare19A'; break; case 'yarare19Af': _root.yarare19Af.gotoAndStop(1); _root.yarare19Bf.gotoAndStop(2); yarare = 'yarare19Bf'; break; case 'yarare19Bf': _root.yarare19Af.gotoAndStop(2); _root.yarare19Bf.gotoAndStop(1); yarare = 'yarare19Af'; break; case 'yarare20A': _root.yarare20A.gotoAndStop(1); _root.yarare20B.gotoAndStop(2); yarare = 'yarare20B'; break; case 'yarare20B': _root.yarare20A.gotoAndStop(2); _root.yarare20B.gotoAndStop(1); yarare = 'yarare20A'; break; case 'yarare21A': _root.yarare21A.gotoAndStop(1); _root.yarare21B.gotoAndStop(2); yarare = 'yarare21B'; break; case 'yarare21B': _root.yarare21A.gotoAndStop(2); _root.yarare21B.gotoAndStop(1); yarare = 'yarare21A'; break; case 'yarare22A': _root.yarare22A.gotoAndStop(1); _root.yarare22B.gotoAndStop(2); yarare = 'yarare22B'; break; case 'yarare22B': _root.yarare22A.gotoAndStop(2); _root.yarare22B.gotoAndStop(1); yarare = 'yarare22A'; break; default: } } yarareURL = eval('_root.' + yarare); if (yarare != 'gangbang1') { yarareURL.MC.danmenzu.MC.gotoAndPlay(speed_value); yarareURL.MC.gotoAndPlay(speed_value); } else { yarareURL.MC1.gotoAndPlay(speed_value); yarareURL.MC2.gotoAndPlay(speed_value); yarareURL.MC3.gotoAndPlay(speed_value); yarareURL.MC3.danmenzu.MC.gotoAndPlay(speed_value); yarareURL.MC4.gotoAndPlay(speed_value); yarareURL.MC5.gotoAndPlay(speed_value); yarareURL.MC6.gotoAndPlay(speed_value); yarareURL.MC7.gotoAndPlay(speed_value); } }; _root.yarare_speedChange = function (yarare) { yarareURL = eval('_root.' + yarare); if (_root.gallery_mode_on == 1) { if (_root.Gyarare_finish == 1) { _root.Gyarare_finish = 0; _root.change_script(yarare, 'finish'); } else { switch (_root.Gyarare_speed) { case 1: if (_root.loop_point == 0) { _root.change_script(yarare, 'loop01'); } else { if (_root.loop_point == 5) { if (_root.pleasure >= 300) { _root.pleasure = 1; } _root.change_script(yarare, 'start'); } else { if (_root.loop_count == 5) { _root.loop_count = 0; _root.se_select_A = 0; if (_root.loop_point == 4) { _root.change_script(yarare, 'finish'); } else { _root.change_script(yarare, 'loop0' + (_root.loop_point + 1)); } } else { if (_root.loop_count <= 4) { _root.loop_count += 1; _root.change_script(yarare, 'loop0' + _root.loop_point); } } } } break; case 2: _root.change_script(yarare, 'loop01'); break; case 3: _root.change_script(yarare, 'loop02'); break; case 4: _root.change_script(yarare, 'loop03'); break; case 5: _root.change_script(yarare, 'loop04'); break; case 6: _root.change_script(yarare, 'finish'); break; case 7: _root.pleasure = 300; _root.change_script(yarare, 'orgasm'); break; case 8: switch (Math.floor(Math.random() * 4) + 1) { case 1: _root.change_script(yarare, 'loop01'); break; case 2: _root.change_script(yarare, 'loop02'); break; case 3: _root.change_script(yarare, 'loop03'); break; case 4: _root.change_script(yarare, 'loop04'); break; default: } break; default: } if (_root.gallery_mode_on == 1 && _root.gallery_now_select == 'Orgasm Loop') { _root.pleasure = 300; } else { if (_root.loop_point == 5) { if (_root.pleasure >= 300) { _root.pleasure = 1; } } } } } else { if (_root.loop_point == 0) { _root.change_script(yarare, 'loop01'); } else { if (_root.loop_point == 5) { yarareURL.gotoAndStop(1); switch (_root.now_yarare) { case 1: if (_root.pleasure >= 300) { _root.pleasure = 1; } _root.player.gotoAndStop('down'); break; case 2: if (_root.pleasure >= 300) { _root.pleasure = 1; _root.player.gotoAndStop('down_xxx_org'); } else { _root.player.gotoAndStop('down_xxx'); } break; case 3: if (_root.pleasure >= 300) { _root.pleasure = 1; _root.player.gotoAndStop('down_anal_org'); } else { _root.player.gotoAndStop('down_anal'); } break; case 4: if (_root.pleasure >= 300) { _root.pleasure = 1; if (_root.abnormal_egg == 1) { _root.player.gotoAndStop('down_egg'); } else { _root.player.gotoAndStop('down_xxx_org'); } } else { _root.player.gotoAndStop('down_xxx'); } break; default: } if (_root.gameover_btn._currentframe == 1 && _root.HP < 2) { _root.gameover_btn.gotoAndPlay(2); } } else { if (_root.loop_count == 5) { _root.loop_count = 0; _root.se_select_A = 0; if (_root.loop_point == 4) { _root.change_script(yarare, 'finish'); } else { _root.change_script(yarare, 'loop0' + (_root.loop_point + 1)); } } else { if (_root.loop_count <= 4) { _root.loop_count += 1; _root.change_script(yarare, 'loop0' + _root.loop_point); } } } } } }; _root.adddamage_or_org = function (enemy_number, yarare, voice_type, speed) { yarareURL = eval('_root.' + yarare); _root.pleasure += Math.floor(_root.enemydamagePL[enemy_number] / 20); if (_root.pleasure < 300) { _root.HP -= Math.floor(_root.enemydamageHP[enemy_number] / 20); _root.func_message_yarare01(); _root.yarareAnim_voice(voice_type, speed); } else { if (_root.pleasure >= 300) { _root.change_script(yarare, 'orgasm'); _root.HP -= _root.enemydamageHP[enemy_number]; } } }; _root.adddamage_or_orgF = function (enemy_number, yarare, voice_type, speed) { yarareURL = eval('_root.' + yarare); _root.pleasure += Math.floor(_root.enemydamagePL[enemy_number] / 2); if (_root.pleasure < 300) { _root.HP -= Math.floor(_root.enemydamageHP[enemy_number] / 2); _root.func_message_finish01(); _root.yarareAnim_voice(voice_type, speed); } else { if (_root.pleasure >= 300) { if (yarare != 'gangbang1') { yarareURL.MC.danmenzu.MC.gotoAndPlay('orgasm_finish'); yarareURL.MC.gotoAndPlay('orgasm'); } else { yarareURL.MC1.gotoAndPlay('orgasm'); yarareURL.MC2.gotoAndPlay('orgasm'); yarareURL.MC3.gotoAndPlay('orgasm'); yarareURL.MC3.danmenzu.MC.gotoAndPlay('orgasm_finish'); yarareURL.MC4.gotoAndPlay('orgasm'); yarareURL.MC5.gotoAndPlay('orgasm'); yarareURL.MC6.gotoAndPlay('orgasm'); yarareURL.MC7.gotoAndPlay('orgasm'); } _root.finising = 1; _root.HP -= _root.enemydamageHP[enemy_number]; } } }; _root.adddamage_org = function () {}; _root.adddamage_or_org_GO = function (gameover_number, voice_type, speed) { _root.pleasure += Math.floor(_root.enemydamagePL[1] / 20); if (_root.pleasure < 300) { _root.HP -= Math.floor(_root.enemydamageHP[1] / 20); _root.func_message_yarare01(); _root.yarareAnim_voice(voice_type, speed); } else { if (_root.pleasure >= 300) { _root['gameoverMC' + gameover_number].gotoAndPlay('orgasm'); _root.HP -= _root.enemydamageHP[1]; } } }; _root.adddamage_or_orgF_GO = function (gameover_number, voice_type, speed) { _root.pleasure += Math.floor(_root.enemydamagePL[1] / 2); if (_root.pleasure < 300) { _root.HP -= Math.floor(_root.enemydamageHP[1] / 2); _root.func_message_finish01(); _root.yarareAnim_voice(voice_type, speed); } else { if (_root.pleasure >= 300) { _root['gameoverMC' + gameover_number].gotoAndPlay('orgasm'); _root.finising = 1; _root.HP -= _root.enemydamageHP[1]; } } }; _root.datui_end = function () { _root.ctrl_lock = 0; _root.yarare_on = 0; }; _root.gameoverEND = function () { _root.gameoverMC1.gotoAndStop(1); _root.gameoverMC2.gotoAndStop(1); _root.gameoverMC3.gotoAndStop(1); _root.gameoverMC4.gotoAndStop(1); _root.gameoverMC5.gotoAndStop(1); _root.gameoverMC6.gotoAndStop(1); _root.gameoverMC7.gotoAndStop(1); }; _root.escape_voidEND = function (enemy_number) { if (_root.enemy_stop[enemy_number] == 1) { _root.enemy_field['enemy' + enemy_number]._alpha = 100; } }; _root.escape_enemyKILL = function (enemy_number) { if (_root.enemy_stop[enemy_number] == 1) { _root.enemy_stop[enemy_number] = 0; _root.enemyHP[enemy_number] = 0; } }; _root.bomb_enemyKILL = function (enemy_number) { if (_root.enemy_on[enemy_number] == 1) { _root.enemyHP[enemy_number] = 0; } }; _root.escape_enemyBOSSDAMAGE = function (enemy_number) { if (_root.enemy_stop[enemy_number] == 1) { _root.enemy_stop[enemy_number] = 0; switch (enemy_number) { case 15: if (_root.now_stage != 5) { _root.enemyHP[enemy_number] = 0; } else { _root.enemyknockback_on[enemy_number] = 1; _root.enemyHP[enemy_number] -= 1; _root.enemy_field.enemy15.MC.guard_on = 0; } break; case 20: if (_root.now_stage != 6) { _root.enemyHP[enemy_number] = 0; } else { _root.enemyknockback_on[enemy_number] = 1; _root.enemyHP[enemy_number] -= 1; } break; case 21: if (_root.now_stage != 7) { _root.enemyHP[enemy_number] = 0; } else { _root.enemyknockback_on[enemy_number] = 1; _root.enemyHP[enemy_number] -= 1; } break; default: } } }; _root.escape_stop = function () { _root.escape_on = 0; _root.escape_count = 1; _root.escape_resist += 1; if (_root.escape_resist > 100) { _root.escape_resist = 100; } _root.escape_wait -= 2; if (_root.escape_wait < 5) { _root.escape_wait = 5; } _root.escape_wait_count = 0; _root.escape_BTsave = 0; }; _root.anim_remove = function () { _root.yarare1A.gotoAndStop(1); _root.yarare1B.gotoAndStop(1); _root.yarare2A.gotoAndStop(1); _root.yarare2B.gotoAndStop(1); _root.yarare3A.gotoAndStop(1); _root.yarare3B.gotoAndStop(1); _root.yarare4A.gotoAndStop(1); _root.yarare4B.gotoAndStop(1); _root.yarare5A.gotoAndStop(1); _root.yarare5B.gotoAndStop(1); _root.yarare6A.gotoAndStop(1); _root.yarare6B.gotoAndStop(1); _root.yarare7A.gotoAndStop(1); _root.yarare7B.gotoAndStop(1); _root.yarare8A.gotoAndStop(1); _root.yarare8B.gotoAndStop(1); _root.yarare9A.gotoAndStop(1); _root.yarare9B.gotoAndStop(1); _root.yarare10A.gotoAndStop(1); _root.yarare10B.gotoAndStop(1); _root.yarare11A.gotoAndStop(1); _root.yarare11B.gotoAndStop(1); _root.yarare12A.gotoAndStop(1); _root.yarare12B.gotoAndStop(1); _root.yarare13A.gotoAndStop(1); _root.yarare13B.gotoAndStop(1); _root.yarare14A.gotoAndStop(1); _root.yarare14B.gotoAndStop(1); _root.yarare15A.gotoAndStop(1); _root.yarare15B.gotoAndStop(1); _root.yarare16A.gotoAndStop(1); _root.yarare16B.gotoAndStop(1); _root.yarare17A.gotoAndStop(1); _root.yarare17B.gotoAndStop(1); _root.yarare18A.gotoAndStop(1); _root.yarare18B.gotoAndStop(1); _root.yarare19A.gotoAndStop(1); _root.yarare19B.gotoAndStop(1); _root.yarare19Af.gotoAndStop(1); _root.yarare19Bf.gotoAndStop(1); _root.yarare20A.gotoAndStop(1); _root.yarare20B.gotoAndStop(1); _root.yarare21A.gotoAndStop(1); _root.yarare21B.gotoAndStop(1); _root.yarare22A.gotoAndStop(1); _root.yarare22B.gotoAndStop(1); _root.gangbang1.gotoAndStop(1); }; _root.voice_play = function (type) { switch (type) { case 'aegi1': _root.func_message('yarare_openmouth'); switch (Math.floor(Math.random() * 3) + 1) { case 1: _root.voice_aegi1_1.start(); break; case 2: _root.voice_aegi1_2.start(); break; case 3: _root.voice_aegi1_3.start(); break; default: } break; case 'aegi2': _root.func_message('yarare_openmouth'); switch (_root.voice_timing) { case 0: voice_random = 3; break; case 1: voice_random = 4; break; default: voice_random = 3; } switch (Math.floor(Math.random() * voice_random) + 1) { case 1: _root.voice_aegi2_1.start(); break; case 2: _root.voice_aegi2_2.start(); break; case 3: _root.voice_aegi2_3.start(); break; default: } break; case 'aegi3': _root.func_message('yarare_openmouth'); switch (_root.voice_timing) { case 0: voice_random = 3; break; case 1: voice_random = 5; break; default: voice_random = 3; } switch (Math.floor(Math.random() * voice_random) + 1) { case 1: _root.voice_aegi3_1.start(); break; case 2: _root.voice_aegi3_2.start(); break; case 3: _root.voice_aegi3_3.start(); break; default: } break; case 'aegi4': _root.func_message('yarare_openmouth'); switch (_root.voice_timing) { case 0: voice_random = 3; break; case 1: voice_random = 5; break; default: voice_random = 3; } switch (Math.floor(Math.random() * voice_random) + 1) { case 1: _root.voice_aegi4_1.start(); break; case 2: _root.voice_aegi4_2.start(); break; case 3: _root.voice_aegi4_3.start(); break; default: } break; case 'aegiFinish': _root.func_message('yarare_finish_openmouth'); switch (Math.floor(Math.random() * 3) + 1) { case 1: _root.voice_aegiFinish_1.start(); break; case 2: _root.voice_aegiFinish_2.start(); break; case 3: _root.voice_aegiFinish_3.start(); break; default: } break; case 'aegiOrg': _root.func_message('yarare_org_openmouth'); switch (Math.floor(Math.random() * 6) + 1) { case 1: _root.voice_aegiOrg_1.start(); break; case 2: _root.voice_aegiOrg_2.start(); break; case 3: _root.voice_aegiOrg_3.start(); break; case 4: _root.voice_aegiOrg_4.start(); break; case 5: _root.voice_aegiOrg_5.start(); break; case 6: _root.voice_aegiOrg_6.start(); break; default: } break; case 'fera1': _root.func_message('yarare_closemouth'); switch (Math.floor(Math.random() * 3) + 1) { case 1: _root.voice_fera1_1.start(); break; case 2: _root.voice_fera1_2.start(); break; case 3: _root.voice_fera1_3.start(); break; default: } break; case 'fera2': _root.func_message('yarare_closemouth'); switch (_root.voice_timing) { case 0: voice_random = 3; break; case 1: voice_random = 4; break; default: voice_random = 3; } switch (Math.floor(Math.random() * voice_random) + 1) { case 1: _root.voice_fera2_1.start(); break; case 2: _root.voice_fera2_2.start(); break; case 3: _root.voice_fera2_3.start(); break; default: } break; case 'fera3': _root.func_message('yarare_closemouth'); switch (_root.voice_timing) { case 0: voice_random = 3; break; case 1: voice_random = 5; break; default: voice_random = 3; } switch (Math.floor(Math.random() * voice_random) + 1) { case 1: _root.voice_fera3_1.start(); break; case 2: _root.voice_fera3_2.start(); break; case 3: _root.voice_fera3_3.start(); break; default: } break; case 'fera4': _root.func_message('yarare_closemouth'); switch (_root.voice_timing) { case 0: voice_random = 3; break; case 1: voice_random = 5; break; default: voice_random = 3; } switch (Math.floor(Math.random() * voice_random) + 1) { case 1: _root.voice_fera4_1.start(); break; case 2: _root.voice_fera4_2.start(); break; case 3: _root.voice_fera4_3.start(); break; default: } break; case 'feraFinish': _root.func_message('yarare_finish_closemouth'); switch (Math.floor(Math.random() * 3) + 1) { case 1: _root.voice_feraFinish_1.start(); break; case 2: _root.voice_feraFinish_2.start(); break; case 3: _root.voice_feraFinish_3.start(); break; default: } break; case 'feraOrg': _root.func_message('yarare_org_closemouth'); switch (Math.floor(Math.random() * 3) + 1) { case 1: _root.voice_feraOrg_1.start(); break; case 2: _root.voice_feraOrg_2.start(); break; case 3: _root.voice_feraOrg_3.start(); break; default: } break; case 'down': _root.func_message('after'); switch (Math.floor(Math.random() * 2) + 1) { case 1: _root.voice_downFinish_1.start(); break; case 2: _root.voice_downFinish_2.start(); break; default: } break; case 'downFinish': _root.func_message('after_finish'); switch (Math.floor(Math.random() * 2) + 1) { case 1: _root.voice_downFinish_1.start(); break; case 2: _root.voice_downFinish_2.start(); break; default: } break; case 'downOrg': _root.func_message('after_org'); switch (Math.floor(Math.random() * 2) + 1) { case 1: _root.voice_downOrg_1.start(); break; case 2: _root.voice_downOrg_2.start(); break; default: } break; case 'escape': _root.func_message('attack'); switch (Math.floor(Math.random() * 3) + 1) { case 1: _root.voice_escape_1.start(); break; case 2: _root.voice_escape_2.start(); break; case 3: _root.voice_escape_3.start(); break; default: } break; case 'datui': _root.func_message('datui'); switch (Math.floor(Math.random() * 3) + 1) { case 1: _root.voice_datui_1.start(); break; case 2: _root.voice_datui_2.start(); break; case 3: _root.voice_datui_3.start(); break; default: } break; case 'attack': _root.func_message('attack'); break; case 'bomb': _root.func_message('bomb'); break; case 'chaser': _root.func_message('chaser'); _root.voice_datui_2.start(); break; case 'capture': _root.func_message('capture'); switch (Math.floor(Math.random() * 2) + 1) { case 1: _root.voice_capture_1.start(); break; case 2: _root.voice_capture_2.start(); break; default: } break; case 'onani1': _root.func_message('onani1'); switch (Math.floor(Math.random() * 3) + 1) { case 1: _root.voice_aegi1_1.start(); break; case 2: _root.voice_aegi1_2.start(); break; case 3: _root.voice_aegi1_3.start(); break; default: } break; case 'onani2': _root.func_message('onani2'); switch (_root.voice_timing) { case 0: voice_random = 3; break; case 1: voice_random = 4; break; default: voice_random = 3; } switch (Math.floor(Math.random() * voice_random) + 1) { case 1: _root.voice_aegi2_1.start(); break; case 2: _root.voice_aegi2_2.start(); break; case 3: _root.voice_aegi2_3.start(); break; default: } break; case 'onani3': _root.func_message('onani3'); switch (_root.voice_timing) { case 0: voice_random = 3; break; case 1: voice_random = 5; break; default: voice_random = 3; } switch (Math.floor(Math.random() * voice_random) + 1) { case 1: _root.voice_aegi3_1.start(); break; case 2: _root.voice_aegi3_2.start(); break; case 3: _root.voice_aegi3_3.start(); break; default: } break; case 'onani4': _root.func_message('onani4'); switch (_root.voice_timing) { case 0: voice_random = 3; break; case 1: voice_random = 5; break; default: voice_random = 3; } switch (Math.floor(Math.random() * voice_random) + 1) { case 1: _root.voice_aegi4_1.start(); break; case 2: _root.voice_aegi4_2.start(); break; case 3: _root.voice_aegi4_3.start(); break; default: } break; case 'onani_org': _root.func_message('onani_org'); switch (Math.floor(Math.random() * 3) + 1) { case 1: _root.voice_aegiFinish_1.start(); break; case 2: _root.voice_aegiFinish_2.start(); break; case 3: _root.voice_aegiFinish_3.start(); break; default: } break; default: } }; _root.cum_func = function (yarare) { yarareURL = eval('_root.' + yarare); yarareURL.mc.cumA.MC.gotoAndPlay(2); switch (Math.floor(Math.random() * 5) + 1) { case 1: yarareURL.mc.cumB.MC.gotoAndPlay('cum01'); break; case 2: yarareURL.mc.cumB.MC.gotoAndPlay('cum02'); break; case 3: yarareURL.mc.cumB.MC.gotoAndPlay('cum03'); break; case 4: yarareURL.mc.cumB.MC.gotoAndPlay('cum04'); break; case 5: yarareURL.mc.cumB.MC.gotoAndPlay('cum05'); break; default: } }; _root.sitatari_func_onani = function () { if (_root.player.mc.sitatariMC.MC._currentframe == 1) { _root.player.mc.sitatariMC.MC._x = Math.floor(Math.random() * 9) - 4; _root.player.mc.sitatariMC.MC._y = Math.floor(Math.random() * 6) - 3; _root.player.mc.sitatariMC.MC.sitatari_scale = Math.floor(Math.random() * 130) + 20; _root.player.mc.sitatariMC.MC._xscale = _root.player.mc.sitatariMC.MC.sitatari_scale; _root.player.mc.sitatariMC.MC.gotoAndPlay(2); } if (_root.player.mc.sitatariMC.MC2._currentframe == 1) { _root.player.mc.sitatariMC.MC2._x = Math.floor(Math.random() * 9) - 4; _root.player.mc.sitatariMC.MC2._y = Math.floor(Math.random() * 6) - 3; _root.player.mc.sitatariMC.MC2.sitatari_scale = Math.floor(Math.random() * 130) + 20; _root.player.mc.sitatariMC.MC2._xscale = _root.player.mc.sitatariMC.MC2.sitatari_scale; switch (Math.floor(Math.random() * 4) + 1) { break; case 1: case 2: _root.player.mc.sitatariMC.MC2.gotoAndPlay('go1'); break; case 3: _root.player.mc.sitatariMC.MC2.gotoAndPlay('go2'); break; case 4: _root.player.mc.sitatariMC.MC2.gotoAndPlay('go3'); break; default: } } }; _root.sitatari_func = function (yarare) { yarareURL = eval('_root.' + yarare); if (yarare == 'gangbang1') { if (yarareURL.MC4.sitatariMC.MC._currentframe == 1) { yarareURL.MC4.sitatariMC.MC._x = Math.floor(Math.random() * 9) - 4; yarareURL.MC4.sitatariMC.MC._y = Math.floor(Math.random() * 6) - 3; yarareURL.MC4.sitatariMC.MC.sitatari_scale = Math.floor(Math.random() * 130) + 20; yarareURL.MC4.sitatariMC.MC._xscale = yarareURL.MC.sitatariMC.MC.sitatari_scale; yarareURL.MC4.sitatariMC.MC.gotoAndPlay(2); } if (yarareURL.MC4.sitatariMC.MC2._currentframe == 1) { yarareURL.MC4.sitatariMC.MC2._x = Math.floor(Math.random() * 9) - 4; yarareURL.MC4.sitatariMC.MC2._y = Math.floor(Math.random() * 6) - 3; yarareURL.MC4.sitatariMC.MC2.sitatari_scale = Math.floor(Math.random() * 130) + 20; yarareURL.MC4.sitatariMC.MC2._xscale = yarareURL.MC.sitatariMC.MC2.sitatari_scale; switch (Math.floor(Math.random() * 4) + 1) { case 1: break; case 2: yarareURL.MC4.sitatariMC.MC2.gotoAndPlay('go1'); break; case 3: yarareURL.MC4.sitatariMC.MC2.gotoAndPlay('go2'); break; case 4: yarareURL.MC4.sitatariMC.MC2.gotoAndPlay('go3'); break; default: } } } else { if (yarareURL.MC.sitatariMC.MC._currentframe == 1) { yarareURL.MC.sitatariMC.MC._x = Math.floor(Math.random() * 9) - 4; yarareURL.MC.sitatariMC.MC._y = Math.floor(Math.random() * 6) - 3; yarareURL.MC.sitatariMC.MC.sitatari_scale = Math.floor(Math.random() * 130) + 20; yarareURL.MC.sitatariMC.MC._xscale = yarareURL.MC.sitatariMC.MC.sitatari_scale; yarareURL.MC.sitatariMC.MC.gotoAndPlay(2); } if (yarareURL.MC.sitatariMC.MC2._currentframe == 1) { yarareURL.MC.sitatariMC.MC2._x = Math.floor(Math.random() * 9) - 4; yarareURL.MC.sitatariMC.MC2._y = Math.floor(Math.random() * 6) - 3; yarareURL.MC.sitatariMC.MC2.sitatari_scale = Math.floor(Math.random() * 130) + 20; yarareURL.MC.sitatariMC.MC2._xscale = yarareURL.MC.sitatariMC.MC2.sitatari_scale; switch (Math.floor(Math.random() * 4) + 1) { break; case 1: case 2: yarareURL.MC.sitatariMC.MC2.gotoAndPlay('go1'); break; case 3: yarareURL.MC.sitatariMC.MC2.gotoAndPlay('go2'); break; case 4: yarareURL.MC.sitatariMC.MC2.gotoAndPlay('go3'); break; default: } } } }; _root.sibuki_func = function (yarare) { yarareURL = eval('_root.' + yarare); if (yarareURL.mc.sibukiMC.MC._currentframe == 1) { switch (Math.floor(Math.random() * 3)) { case 0: yarareURL.mc.sibukiMC.MC.gotoAndPlay('sibuki01'); break; case 1: yarareURL.mc.sibukiMC.MC.gotoAndPlay('sibuki02'); break; case 2: yarareURL.mc.sibukiMC.MC.gotoAndPlay('sibuki03'); break; default: } } }; _root.breath_func = function (yarare) { yarareURL = eval('_root.' + yarare); if (yarareURL.mc.breathMC.MC._currentframe == 1) { switch (Math.floor(Math.random() * 3) + 1) { case 1: yarareURL.mc.breathMC.MC.gotoAndPlay('play01'); break; case 2: yarareURL.mc.breathMC.MC.gotoAndPlay('play02'); break; case 3: yarareURL.mc.breathMC.MC.gotoAndPlay('play03'); break; default: } } }; _root.yarareAnim_voice = function (voice_type, speed) { _root.voice_play(voice_type + speed); }; _root.zoom_reset = function () { _root.zoom_mc.vol_bar.knob._y = 100; }; _root.after_gameover = function (enemy_number) { if (_root.yarare16A._currentframe == 1 && _root.yarare16B._currentframe == 1 && _root.yarare17A._currentframe == 1 && _root.yarare17B._currentframe == 1 && _root.yarare18A._currentframe == 1 && _root.yarare18B._currentframe == 1 && _root.yarare19A._currentframe == 1 && _root.yarare19B._currentframe == 1 && _root.yarare20A._currentframe == 1 && _root.yarare20B._currentframe == 1 && _root.yarare21A._currentframe == 1 && _root.yarare21B._currentframe == 1 && _root.yarare22A._currentframe == 1 && _root.yarare22B._currentframe == 1) { mobMC = eval('_root.enemy_field.enemy' + enemy_number); if (_root.gameover_btn._currentframe != 1 && mobMC._alpha != 0 && _root.player._currentframe >= 55 && _root.player._currentframe <= 60 && _root.player.mc._currentframe >= 30) { if (mobMC.MC._x + mobMC._x >= 0 && mobMC.MC._x + mobMC._x <= 300) { if (_root.gangbang1._currentframe == 1) { mobMC.MC.MC.gotoAndStop('wait'); _root.enemy_stop[enemy_number] = 1; mobMC._alpha = 0; switch (enemy_number) { case 20: mobMC._y = 90; break; case 21: mobMC._y = 60; break; default: mobMC._y = 200; } mobMC._x = 0; mobMC.MC._x = 160; switch (Math.floor(Math.random() * 2) + 1) { case 1: _root.player.gotoAndStop('void'); _root['yarare' + enemy_number + 'A'].gotoAndStop(2); break; case 2: _root.player.gotoAndStop('void'); _root['yarare' + enemy_number + 'B'].gotoAndStop(2); break; default: } } } } else { if (_root.abnormal_3P != 0 && _root.gameover_btn._currentframe != 1 && mobMC._alpha != 0 && _root.player._currentframe == 66 && _root.player.mc._currentframe >= 30) { if (mobMC.MC._x + mobMC._x >= 0 && mobMC.MC._x + mobMC._x <= 300) { if (_root.gangbang1._currentframe == 1 && enemy_number != 16 && enemy_number != 17 && enemy_number != 18 && enemy_number != 19 && enemy_number != 20 && enemy_number != 21 && enemy_number != 22) { mobMC.MC.MC.gotoAndStop('wait'); _root.enemy_stop[enemy_number] = 1; mobMC._alpha = 0; switch (enemy_number) { case 20: mobMC._y = 90; break; case 21: mobMC._y = 60; break; default: mobMC._y = 200; } mobMC._x = 0; mobMC.MC._x = 160; _root.rinkan_go(enemy_number); } } } } } }; _root.default_zoom = function () { i = 1; while (i <= 22) { temp_adress = eval('_root.yarare' + i + 'A'); temp_adress._xscale = 100; temp_adress._yscale = 100; temp_adress._x = 0; temp_adress._y = 0; ++i; } i = 1; while (i <= 22) { temp_adress = eval('_root.yarare' + i + 'B'); temp_adress._xscale = 100; temp_adress._yscale = 100; temp_adress._x = 0; temp_adress._y = 0; ++i; } _root.gangbang1._xscale = 100; _root.gangbang1._yscale = 100; _root.gangbang1._x = 0; _root.gangbang1._y = 0; _root.gameoverMC1._xscale = 100; _root.gameoverMC1._yscale = 100; _root.gameoverMC1._x = 0; _root.gameoverMC1._y = 0; _root.gameoverMC2._xscale = 100; _root.gameoverMC2._yscale = 100; _root.gameoverMC2._x = 0; _root.gameoverMC2._y = 0; _root.gameoverMC3._xscale = 100; _root.gameoverMC3._yscale = 100; _root.gameoverMC3._x = 0; _root.gameoverMC3._y = 0; _root.gameoverMC4._xscale = 100; _root.gameoverMC4._yscale = 100; _root.gameoverMC4._x = 0; _root.gameoverMC4._y = 0; _root.gameoverMC5._xscale = 100; _root.gameoverMC5._yscale = 100; _root.gameoverMC5._x = 0; _root.gameoverMC5._y = 0; _root.gameoverMC6._xscale = 100; _root.gameoverMC6._yscale = 100; _root.gameoverMC6._x = 0; _root.gameoverMC6._y = 0; _root.gameoverMC7._xscale = 100; _root.gameoverMC7._yscale = 100; _root.gameoverMC7._x = 0; _root.gameoverMC7._y = 0; _root.gameoverMC8._xscale = 100; _root.gameoverMC8._yscale = 100; _root.gameoverMC8._x = 0; _root.gameoverMC8._y = 0; }; _root.step_se = function () { if (_root.wear_shoes != 2) { switch (Math.floor(Math.random() * 3)) { case 0: _root.se_step1.start(); break; case 1: _root.se_step2.start(); break; break; case 2: default: } } }; } frame 1 { _root.key_up = 38; _root.key_down = 40; _root.key_left = 37; _root.key_right = 39; _root.key_z = 90; _root.key_x = 88; _root.key_c = 67; _root.key_w = 87; _root.key_a = 65; _root.key_s = 83; _root.key_d = 68; _root.key_shift = 16; _root.key_ctrl = 17; _root.key_enter = 13; var color_tf = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0); _root.player_ctrl = function () { if ((_root.ctrl_lock != 1 && _root.game_go == 1 || _root.ctrl_lock != 1 && _root.now_stage == 'howto') && _root.now_pause == 0) { if (_root.org_now != 1) { if (Key.isDown(_root.key_z) || Key.isDown(_root.key_ctrl)) { if (_root.attack_stopper != 1) { if (_root.now_motion == 'wait') { _root.attack_stopper = 1; _root.now_motion = 'attack'; _root.player.gotoAndStop('wait_attack'); } else { if (_root.now_motion == 'go') { _root.attack_stopper = 1; _root.move_speed = 0; _root.now_motion = 'attack'; _root.player.gotoAndStop('wait_attack'); } else { if (_root.now_motion == 'jump') { _root.attack_stopper = 1; _root.now_motion = 'jump_attack'; _root.player.gotoAndStop('jump_attack_start'); } else { if (_root.now_motion == 'syagami') { _root.attack_stopper = 1; _root.now_motion = 'syagami_attack'; _root.player.gotoAndStop('syagami_attack'); } } } } } } else { if (_root.now_motion != 'attack' && _root.now_motion != 'jump_attack' && _root.now_motion != 'syagami_attack') { _root.attack_stopper = 0; } } if (Key.isDown(_root.key_x) || Key.isDown(_root.key_shift)) { if (_root.now_motion == 'wait') { if (_root.pleasure == 1) { _root.pleasure = 2; } _root.now_motion = 'onani'; _root.player.gotoAndStop('onaniA'); } } else { if (_root.now_motion == 'onani') { _root.now_motion = 'wait'; _root.player.gotoAndStop('wait'); } } if ((Key.isDown(_root.key_up) || Key.isDown(_root.key_w)) & (_root.now_motion == 'wait' || _root.now_motion == 'go' || _root.now_motion == 'back')) { _root.now_motion = 'jump'; _root.player.gotoAndStop('jump'); } if (Key.isDown(_root.key_down) || Key.isDown(_root.key_s)) { if (_root.now_motion == 'wait') { _root.now_motion = 'syagami'; _root.player.gotoAndStop('wait_syagami'); } else { if (_root.now_motion == 'go' || _root.now_motion == 'back') { _root.move_speed = 0; _root.now_motion = 'syagami'; _root.player.gotoAndStop('wait_syagami'); } } } else { if (_root.now_motion == 'syagami') { _root.now_motion = 'wait'; _root.player.gotoAndStop('syagami_wait'); } } if ((Key.isDown(_root.key_c) || Key.isDown(_root.key_enter)) & _root.now_motion == 'wait') { if (_root.bomb == '∞' || _root.bomb >= 1) { if (_root.bomb != '∞') { _root.bomb -= 1; } _root.now_motion = 'bomb'; _root.player.gotoAndStop('bomb'); } } if (Key.isDown(_root.key_right) || Key.isDown(_root.key_d)) { if (_root.now_motion == 'wait' || _root.now_motion == 'back') { _root.move_speed = 15; _root.now_motion = 'go'; _root.player.gotoAndStop('wait_go'); } else { if (_root.now_motion == 'jump' || _root.now_motion == 'jump_attack') { _root.move_speed = 15; } } } else { if (Key.isDown(_root.key_left) || Key.isDown(_root.key_a)) { if (_root.now_motion == 'wait' || _root.now_motion == 'go') { _root.move_speed = -10; _root.now_motion = 'back'; _root.player.gotoAndStop('wait_back'); } else { if (_root.now_motion == 'jump' || _root.now_motion == 'jump_attack') { _root.move_speed = -10; } } } else { if (_root.now_motion == 'go') { _root.now_motion = 'wait'; _root.player.gotoAndStop('go_wait'); } else { if (_root.now_motion == 'back') { _root.now_motion = 'wait'; _root.player.gotoAndStop('back_wait'); } } if (_root.now_motion == 'syagami_attack' || _root.now_motion == 'bomb') { } else { _root.move_speed = 0; } } } } } if (_root.muteki == 0) { } else { if (_root.muteki == 1) { if (_root.difficulty_now == 2) { _root.muteki = 0; } else { _root.muteki = 2; color_tf.redOffset = muteki * 10; color_tf.greenOffset = muteki * 10; color_tf.blueOffset = muteki * 10; player.transform.colorTransform = color_tf; } } else { if (_root.muteki < 60 && _root.now_pause != 1) { _root.muteki += 1; if (muteki >= 1 && muteki <= 10) { color_tf.redOffset = muteki * 10; color_tf.greenOffset = muteki * 10; color_tf.blueOffset = muteki * 10; } else { if (muteki >= 11 && muteki <= 20) { color_tf.redOffset = (10 - (muteki - 10)) * 10; color_tf.greenOffset = (10 - (muteki - 10)) * 10; color_tf.blueOffset = (10 - (muteki - 10)) * 10; } else { if (muteki >= 21 && muteki <= 30) { color_tf.redOffset = (muteki - 20) * 10; color_tf.greenOffset = (muteki - 20) * 10; color_tf.blueOffset = (muteki - 20) * 10; } else { if (muteki >= 31 && muteki <= 40) { color_tf.redOffset = (10 - (muteki - 30)) * 10; color_tf.greenOffset = (10 - (muteki - 30)) * 10; color_tf.blueOffset = (10 - (muteki - 30)) * 10; } else { if (muteki >= 41 && muteki <= 50) { color_tf.redOffset = (muteki - 40) * 10; color_tf.greenOffset = (muteki - 40) * 10; color_tf.blueOffset = (muteki - 40) * 10; } else { if (muteki >= 51 && muteki <= 60) { color_tf.redOffset = (10 - (muteki - 50)) * 10; color_tf.greenOffset = (10 - (muteki - 50)) * 10; color_tf.blueOffset = (10 - (muteki - 50)) * 10; } } } } } } player.transform.colorTransform = color_tf; } else { if (_root.muteki >= 60) { _root.muteki = 0; color_tf.redOffset = 0; color_tf.greenOffset = 0; color_tf.blueOffset = 0; player.transform.colorTransform = color_tf; } } } } if (_root.StageClearMC._currentframe == 1 && _root.gameover_btn.blackouter._currentframe == 1) { _root.pause_func(); } }; } frame 1 { var color_h = [0, 0, 44, 22, 3, 22, 0, 22, 3, 12, 6]; var color_s = [0, 226, 250, 53, 192, 53, 0, 53, 191, 110, 147]; var color_v = [0, 204, 250, 251, 234, 100, 255, 100, 234, 248, 251]; var color_rgb = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; var color_rgb_colorbar = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; color_rgb[1] = new flash.geom.ColorTransform(); color_rgb[2] = new flash.geom.ColorTransform(); color_rgb[3] = new flash.geom.ColorTransform(); color_rgb[4] = new flash.geom.ColorTransform(); color_rgb[5] = new flash.geom.ColorTransform(); color_rgb[6] = new flash.geom.ColorTransform(); color_rgb[7] = new flash.geom.ColorTransform(); color_rgb[8] = new flash.geom.ColorTransform(); color_rgb[9] = new flash.geom.ColorTransform(); color_rgb[10] = new flash.geom.ColorTransform(); color_rgb[1].rgb = 13375255; color_rgb[2].rgb = 15190642; color_rgb[3].rgb = 16505542; color_rgb[4].rgb = 15352377; color_rgb[5].rgb = 6575951; color_rgb[6].rgb = 16777215; color_rgb[7].rgb = 6575951; color_rgb[8].rgb = 15352377; color_rgb[9].rgb = 16294797; color_rgb[10].rgb = 15352377; color_rgb_colorbar[1] = new flash.geom.ColorTransform(); color_rgb_colorbar[2] = new flash.geom.ColorTransform(); color_rgb_colorbar[3] = new flash.geom.ColorTransform(); color_rgb_colorbar[4] = new flash.geom.ColorTransform(); color_rgb_colorbar[5] = new flash.geom.ColorTransform(); color_rgb_colorbar[6] = new flash.geom.ColorTransform(); color_rgb_colorbar[7] = new flash.geom.ColorTransform(); color_rgb_colorbar[8] = new flash.geom.ColorTransform(); color_rgb_colorbar[9] = new flash.geom.ColorTransform(); color_rgb_colorbar[10] = new flash.geom.ColorTransform(); color_rgb_colorbar[1].rgb = 16711680; color_rgb_colorbar[2].rgb = 16760576; color_rgb_colorbar[3].rgb = 16735488; color_rgb_colorbar[4].rgb = 16714752; color_rgb_colorbar[5].rgb = 16735488; color_rgb_colorbar[6].rgb = 16711680; color_rgb_colorbar[7].rgb = 16735488; color_rgb_colorbar[8].rgb = 16714752; color_rgb_colorbar[9].rgb = 16724480; color_rgb_colorbar[10].rgb = 16718080; _root.hsv_to_rgb = function (h, s, v) { max = v; min = max - (Math.floor(s / 0.255) / 1000) * max; if (h <= 60) { r10 = max; g10 = (h / 60) * (max - min) + min; b10 = min; } else { if (h >= 60 && h <= 120) { r10 = ((120 - h) / 60) * (max - min) + min; g10 = max; b10 = min; } else { if (h >= 120 && h <= 180) { r10 = min; g10 = max; b10 = ((h - 120) / 60) * (max - min) + min; } else { if (h >= 180 && h <= 240) { r10 = min; g10 = ((240 - h) / 60) * (max - min) + min; b10 = max; } else { if (h >= 240 && h <= 300) { r10 = ((h - 240) / 60) * (max - min) + min; g10 = min; b10 = max; } else { if (h >= 300) { r10 = max; g10 = min; b10 = ((360 - h) / 60) * (max - min) + min; } } } } } } if (r10 < 16) { r16 = '0' + r10.toString(16); } else { r16 = r10.toString(16); } if (g10 < 16) { g16 = '0' + g10.toString(16); } else { g16 = g10.toString(16); } if (b10 < 16) { b16 = '0' + b10.toString(16); color_in = '0x' + r16 + g16 + b16; return color_in; } b16 = b10.toString(16); color_in = '0x' + r16 + g16 + b16; return color_in; }; _root.color_change = function (change_point) { color_in = _root.hsv_to_rgb(_root.color_h[change_point], _root.color_s[change_point], _root.color_v[change_point]); _root.color_rgb[change_point].rgb = color_in; switch (change_point) { case 1: _root.player.mc.hair_front.hair.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.hair_back.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.hair_long.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.hair_side.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.right_hat.hair.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.left_hat.hair.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.hair_front.mayuge.mc.mc.transform.colorTransform = _root.color_rgb[change_point]; break; case 2: _root.player.mc.eye.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.eye.mc2.transform.colorTransform = _root.color_rgb[change_point]; break; case 3: _root.player.mc.kao.body.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.kubi.body.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.right_oppai_siwa.body.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.right_arm.body.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.right_arm.yabure.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.right_forearm.body.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.right_forearm.yabure.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.right_hand.body.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.right_hand2.body.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.right_hand3.body.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.right_hand4.body.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.right_arm_siwa.body.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.left_arm.body.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.left_arm.yabure.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.left_forearm.body.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.left_forearm.yabure.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.left_hand.body.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.left_hand2.body.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.left_hand3.body.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.left_hand4.body.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.right_thigh.body.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.right_thigh.yabure.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.right_shin.body.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.right_shin.yabure.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.right_foot.body.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.right_foot.yabure.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.left_thigh.body.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.left_thigh.yabure.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.left_shin.body.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.left_shin.yabure.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.left_foot.body.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.left_foot.yabure.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.heso.body.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.body_top.body.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.body_under.body.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.left_hip.body.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.xxx.body.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.xxx_siwa.body.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.right_thigh_siwa.body.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.left_thigh_siwa.body.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.right_oppai.body.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.left_oppai.body.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.left_thigh.wear.body_mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.right_thigh.wear.body_mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.left_arm.wear.body_mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.right_arm.wear.body_mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.kao.body.mc2.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.kubi.body.mc2.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.right_oppai_siwa.body.mc2.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.right_arm.body.mc2.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.right_arm.yabure.mc2.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.right_forearm.body.mc2.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.right_forearm.yabure.mc2.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.right_hand.body.mc2.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.right_hand2.body.mc2.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.right_hand3.body.mc2.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.right_hand4.body.mc2.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.right_arm_siwa.body.mc2.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.left_arm.body.mc2.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.left_arm.yabure.mc2.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.left_forearm.body.mc2.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.left_forearm.yabure.mc2.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.left_hand.body.mc2.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.left_hand2.body.mc2.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.left_hand3.body.mc2.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.left_hand4.body.mc2.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.right_thigh.body.mc2.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.right_thigh.yabure.mc2.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.right_shin.body.mc2.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.right_shin.yabure.mc2.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.right_foot.body.mc2.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.right_foot.yabure.mc2.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.left_thigh.body.mc2.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.left_thigh.yabure.mc2.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.left_shin.body.mc2.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.left_shin.yabure.mc2.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.left_foot.body.mc2.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.left_foot.yabure.mc2.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.heso.body.mc2.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.body_top.body.mc2.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.body_under.body.mc2.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.left_hip.body.mc2.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.xxx.body.mc2.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.right_thigh_siwa.body.mc2.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.left_thigh_siwa.body.mc2.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.right_oppai.body.mc2.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.left_oppai.body.mc2.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.left_thigh.wear.body_mc2.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.right_thigh.wear.body_mc2.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.left_arm.wear.body_mc2.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.right_arm.wear.body_mc2.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.xxx_preview.body.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.xxx_preview.body.mc2.transform.colorTransform = _root.color_rgb[change_point]; break; case 4: _root.player.mc.kubi.wear.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.skirt_front.wear.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.skirt_front.yabure.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.heso.wear.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.wear_top.wear.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.wear_top.yabure.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.wear_under.wear.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.right_oppai.wear.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.left_oppai.wear.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.right_nipple.wear.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.left_nipple.wear.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.right_hat.wear.mc.transform.colorTransform = _root.color_rgb[change_point]; break; case 5: _root.player.mc.right_arm.wear.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.right_forearm.wear.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.right_hand.wear.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.right_hand2.wear.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.right_hand3.wear.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.right_hand4.wear.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.left_arm.wear.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.left_forearm.wear.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.left_hand.wear.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.left_hand2.wear.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.left_hand3.wear.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.left_hand4.wear.mc.transform.colorTransform = _root.color_rgb[change_point]; break; case 6: _root.player.mc.pantu1.wear.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.pantu2.wear.mc.transform.colorTransform = _root.color_rgb[change_point]; break; case 7: _root.player.mc.right_thigh.wear.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.right_shin.wear.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.right_foot.wear.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.left_thigh.wear.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.left_shin.wear.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.left_foot.wear.mc.transform.colorTransform = _root.color_rgb[change_point]; break; case 8: _root.player.mc.right_foot.shoes.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.left_foot.shoes.mc.transform.colorTransform = _root.color_rgb[change_point]; break; case 9: _root.player.mc.right_nipple.body.mc.transform.colorTransform = _root.color_rgb[change_point]; _root.player.mc.left_nipple.body.mc.transform.colorTransform = _root.color_rgb[change_point]; break; case 10: _root.player.mc.xxx.body.xxx.transform.colorTransform = _root.color_rgb[change_point]; _root.xxx_preview.body.xxx.transform.colorTransform = _root.color_rgb[change_point]; break; default: } }; _root.color_change_colorbar = function (change_point) { color_in = _root.hsv_to_rgb(_root.color_h[change_point], 255, 255); _root.color_rgb_colorbar[change_point].rgb = color_in; }; _root.all_color_reload = function () { _root.color_change(1); _root.color_change(2); _root.color_change(3); _root.color_change(4); _root.color_change(5); _root.color_change(6); _root.color_change(7); _root.color_change(8); _root.color_change(9); _root.color_change(10); }; _root.wear_hat = 0; _root.wear_body_top = 0; _root.wear_body_under = 0; _root.wear_gloves = 0; _root.wear_pantu = 0; _root.wear_socks = 0; _root.wear_shoes = 0; _root.cum_face = 2; _root.cum_oppai = 2; _root.cum_xxx = 2; _root.pleasure = 1; _root.HP = 300; _root.player.mc.hair_front.mayuge.gotoAndStop(1); _root.wear_reload = function () { switch (_root.wear_gloves) { case 0: _root.player.mc.left_arm.yabure._alpha = 0; _root.player.mc.left_arm.wear._alpha = 100; _root.player.mc.left_forearm.yabure._alpha = 0; _root.player.mc.left_forearm.wear._alpha = 100; _root.player.mc.left_hand.wear._alpha = 100; _root.player.mc.left_hand2.wear._alpha = 100; _root.player.mc.left_hand3.wear._alpha = 100; _root.player.mc.left_arm.body._alpha = 0; _root.player.mc.left_forearm.body._alpha = 0; _root.player.mc.left_hand.body._alpha = 0; _root.player.mc.left_hand2.body._alpha = 0; _root.player.mc.left_hand3.body._alpha = 0; _root.player.mc.right_arm.yabure._alpha = 0; _root.player.mc.right_arm.wear._alpha = 100; _root.player.mc.right_forearm.yabure._alpha = 0; _root.player.mc.right_forearm.wear._alpha = 100; _root.player.mc.right_hand.wear._alpha = 100; _root.player.mc.right_hand2.wear._alpha = 100; _root.player.mc.right_hand3.wear._alpha = 100; _root.player.mc.right_arm.body._alpha = 0; _root.player.mc.right_forearm.body._alpha = 0; _root.player.mc.right_hand.body._alpha = 0; _root.player.mc.right_hand2.body._alpha = 0; _root.player.mc.right_hand3.body._alpha = 0; break; case 1: _root.player.mc.left_arm.yabure._alpha = 100; _root.player.mc.left_arm.wear._alpha = 100; _root.player.mc.left_forearm.yabure._alpha = 100; _root.player.mc.left_forearm.wear._alpha = 100; _root.player.mc.left_hand.wear._alpha = 100; _root.player.mc.left_hand2.wear._alpha = 100; _root.player.mc.left_hand3.wear._alpha = 100; _root.player.mc.left_arm.body._alpha = 0; _root.player.mc.left_forearm.body._alpha = 0; _root.player.mc.left_hand.body._alpha = 0; _root.player.mc.left_hand2.body._alpha = 0; _root.player.mc.left_hand3.body._alpha = 0; _root.player.mc.right_arm.yabure._alpha = 100; _root.player.mc.right_arm.wear._alpha = 100; _root.player.mc.right_forearm.yabure._alpha = 100; _root.player.mc.right_forearm.wear._alpha = 100; _root.player.mc.right_hand.wear._alpha = 100; _root.player.mc.right_hand2.wear._alpha = 100; _root.player.mc.right_hand3.wear._alpha = 100; _root.player.mc.right_arm.body._alpha = 0; _root.player.mc.right_forearm.body._alpha = 0; _root.player.mc.right_hand.body._alpha = 0; _root.player.mc.right_hand2.body._alpha = 0; _root.player.mc.right_hand3.body._alpha = 0; break; case 2: _root.player.mc.left_arm.yabure._alpha = 0; _root.player.mc.left_arm.wear._alpha = 0; _root.player.mc.left_forearm.yabure._alpha = 0; _root.player.mc.left_forearm.wear._alpha = 0; _root.player.mc.left_hand.wear._alpha = 0; _root.player.mc.left_hand2.wear._alpha = 0; _root.player.mc.left_hand3.wear._alpha = 0; _root.player.mc.left_arm.body._alpha = 100; _root.player.mc.left_forearm.body._alpha = 100; _root.player.mc.left_hand.body._alpha = 100; _root.player.mc.left_hand2.body._alpha = 100; _root.player.mc.left_hand3.body._alpha = 100; _root.player.mc.right_arm.yabure._alpha = 0; _root.player.mc.right_arm.wear._alpha = 0; _root.player.mc.right_forearm.yabure._alpha = 0; _root.player.mc.right_forearm.wear._alpha = 0; _root.player.mc.right_hand.wear._alpha = 0; _root.player.mc.right_hand2.wear._alpha = 0; _root.player.mc.right_hand3.wear._alpha = 0; _root.player.mc.right_arm.body._alpha = 100; _root.player.mc.right_forearm.body._alpha = 100; _root.player.mc.right_hand.body._alpha = 100; _root.player.mc.right_hand2.body._alpha = 100; _root.player.mc.right_hand3.body._alpha = 100; break; default: } switch (_root.wear_socks) { case 0: _root.player.mc.left_thigh.yabure._alpha = 0; _root.player.mc.left_thigh.wear._alpha = 100; _root.player.mc.left_shin.yabure._alpha = 0; _root.player.mc.left_shin.wear._alpha = 100; _root.player.mc.left_foot.yabure._alpha = 0; _root.player.mc.left_foot.wear._alpha = 100; _root.player.mc.left_thigh.body._alpha = 0; _root.player.mc.left_shin.body._alpha = 0; _root.player.mc.left_foot.body._alpha = 0; _root.player.mc.right_thigh.yabure._alpha = 0; _root.player.mc.right_thigh.wear._alpha = 100; _root.player.mc.right_shin.yabure._alpha = 0; _root.player.mc.right_shin.wear._alpha = 100; _root.player.mc.right_foot.yabure._alpha = 0; _root.player.mc.right_foot.wear._alpha = 100; _root.player.mc.right_thigh.body._alpha = 0; _root.player.mc.right_shin.body._alpha = 0; _root.player.mc.right_foot.body._alpha = 0; break; case 1: _root.player.mc.left_thigh.yabure._alpha = 100; _root.player.mc.left_thigh.wear._alpha = 100; _root.player.mc.left_shin.yabure._alpha = 100; _root.player.mc.left_shin.wear._alpha = 100; _root.player.mc.left_foot.yabure._alpha = 100; _root.player.mc.left_foot.wear._alpha = 100; _root.player.mc.left_thigh.body._alpha = 0; _root.player.mc.left_shin.body._alpha = 0; _root.player.mc.left_foot.body._alpha = 0; _root.player.mc.right_thigh.yabure._alpha = 100; _root.player.mc.right_thigh.wear._alpha = 100; _root.player.mc.right_shin.yabure._alpha = 100; _root.player.mc.right_shin.wear._alpha = 100; _root.player.mc.right_foot.yabure._alpha = 100; _root.player.mc.right_foot.wear._alpha = 100; _root.player.mc.right_thigh.body._alpha = 0; _root.player.mc.right_shin.body._alpha = 0; _root.player.mc.right_foot.body._alpha = 0; break; case 2: _root.player.mc.left_thigh.yabure._alpha = 0; _root.player.mc.left_thigh.wear._alpha = 0; _root.player.mc.left_shin.yabure._alpha = 0; _root.player.mc.left_shin.wear._alpha = 0; _root.player.mc.left_foot.yabure._alpha = 0; _root.player.mc.left_foot.wear._alpha = 0; _root.player.mc.left_thigh.body._alpha = 100; _root.player.mc.left_shin.body._alpha = 100; _root.player.mc.left_foot.body._alpha = 100; _root.player.mc.right_thigh.yabure._alpha = 0; _root.player.mc.right_thigh.wear._alpha = 0; _root.player.mc.right_shin.yabure._alpha = 0; _root.player.mc.right_shin.wear._alpha = 0; _root.player.mc.right_foot.yabure._alpha = 0; _root.player.mc.right_foot.wear._alpha = 0; _root.player.mc.right_thigh.body._alpha = 100; _root.player.mc.right_shin.body._alpha = 100; _root.player.mc.right_foot.body._alpha = 100; break; default: } switch (_root.wear_body_top) { case 0: _root.player.mc.wear_top.yabure._alpha = 0; _root.player.mc.wear_top.wear._alpha = 100; _root.player.mc.left_nipple.wear._alpha = 100; _root.player.mc.left_oppai.wear._alpha = 100; _root.player.mc.right_nipple.wear._alpha = 100; _root.player.mc.right_nipple.body._alpha = 0; _root.player.mc.right_oppai.wear._alpha = 100; _root.player.mc.kubi.wear._alpha = 100; _root.player.mc.heso.wear._alpha = 100; _root.player.mc.heso.body._alpha = 0; _root.player.mc.breast_onepoint.wear._alpha = 100; break; case 1: _root.player.mc.wear_top.yabure._alpha = 100; _root.player.mc.wear_top.wear._alpha = 0; _root.player.mc.left_nipple.wear._alpha = 0; _root.player.mc.left_oppai.wear._alpha = 0; _root.player.mc.right_nipple.wear._alpha = 0; _root.player.mc.right_nipple.body._alpha = 100; _root.player.mc.right_oppai.wear._alpha = 0; _root.player.mc.kubi.wear._alpha = 100; _root.player.mc.heso.wear._alpha = 100; _root.player.mc.heso.body._alpha = 0; _root.player.mc.breast_onepoint.wear._alpha = 0; break; case 2: _root.player.mc.wear_top.yabure._alpha = 0; _root.player.mc.wear_top.wear._alpha = 0; _root.player.mc.left_nipple.wear._alpha = 0; _root.player.mc.left_oppai.wear._alpha = 0; _root.player.mc.right_nipple.wear._alpha = 0; _root.player.mc.right_nipple.body._alpha = 100; _root.player.mc.right_oppai.wear._alpha = 0; _root.player.mc.kubi.wear._alpha = 0; _root.player.mc.heso.wear._alpha = 0; _root.player.mc.heso.body._alpha = 100; _root.player.mc.breast_onepoint.wear._alpha = 0; break; break; default: } switch (_root.wear_body_under) { case 0: _root.player.mc.skirt_front.yabure._alpha = 0; _root.player.mc.skirt_front.wear._alpha = 100; _root.player.mc.skirt_onepoint.wear._alpha = 100; _root.player.mc.wear_under.wear._alpha = 100; _root.player.mc.skirt_frontB.yabure._alpha = 0; _root.player.mc.skirt_frontB.wear._alpha = 100; _root.player.mc.skirt_back.yabure._alpha = 0; _root.player.mc.skirt_back.wear._alpha = 100; break; case 1: _root.player.mc.skirt_front.yabure._alpha = 100; _root.player.mc.skirt_front.wear._alpha = 0; _root.player.mc.skirt_onepoint.wear._alpha = 100; _root.player.mc.wear_under.wear._alpha = 100; _root.player.mc.skirt_frontB.yabure._alpha = 100; _root.player.mc.skirt_frontB.wear._alpha = 0; _root.player.mc.skirt_back.yabure._alpha = 100; _root.player.mc.skirt_back.wear._alpha = 0; break; case 2: _root.player.mc.skirt_front.yabure._alpha = 0; _root.player.mc.skirt_front.wear._alpha = 0; _root.player.mc.skirt_onepoint.wear._alpha = 0; _root.player.mc.wear_under.wear._alpha = 0; _root.player.mc.skirt_frontB.yabure._alpha = 0; _root.player.mc.skirt_frontB.wear._alpha = 0; _root.player.mc.skirt_back.yabure._alpha = 0; _root.player.mc.skirt_back.wear._alpha = 0; break; default: } switch (_root.wear_shoes) { case 0: _root.player.mc.left_foot.shoes._alpha = 100; _root.player.mc.right_foot.shoes._alpha = 100; break; case 1: _root.player.mc.left_foot.shoes._alpha = 0; _root.player.mc.right_foot.shoes._alpha = 100; break; case 2: _root.player.mc.left_foot.shoes._alpha = 0; _root.player.mc.right_foot.shoes._alpha = 0; break; default: } switch (_root.wear_pantu) { case 0: _root.player.mc.pantu1.wear._alpha = 100; _root.player.mc.pantu2.yabure._alpha = 0; _root.player.mc.pantu2.wear._alpha = 100; break; case 1: _root.player.mc.pantu1.wear._alpha = 100; _root.player.mc.pantu2.yabure._alpha = 100; _root.player.mc.pantu2.wear._alpha = 0; break; case 2: _root.player.mc.pantu1.wear._alpha = 0; _root.player.mc.pantu2.yabure._alpha = 0; _root.player.mc.pantu2.wear._alpha = 0; break; default: } switch (_root.wear_hat) { case 0: _root.player.mc.right_hat.yabure._alpha = 0; _root.player.mc.right_hat.wear._alpha = 100; _root.player.mc.right_hat.hair._alpha = 0; _root.player.mc.left_hat.wear._alpha = 100; break; case 1: _root.player.mc.right_hat.yabure._alpha = 100; _root.player.mc.right_hat.wear._alpha = 0; _root.player.mc.right_hat.hair._alpha = 100; _root.player.mc.left_hat.wear._alpha = 100; break; case 2: _root.player.mc.right_hat.yabure._alpha = 0; _root.player.mc.right_hat.wear._alpha = 0; _root.player.mc.right_hat.hair._alpha = 0; _root.player.mc.left_hat.wear._alpha = 0; break; default: } _root.player.mc.hair_front.cum.gotoAndStop(_root.cum_face); _root.player.mc.left_oppai.cum.gotoAndStop(_root.cum_oppai); _root.player.mc.left_nipple.cum.gotoAndStop(_root.cum_oppai); _root.player.mc.right_oppai.cum.gotoAndStop(_root.cum_oppai); _root.player.mc.right_nipple.cum.gotoAndStop(_root.cum_oppai); _root.player.mc.wear_top.cum.gotoAndStop(_root.cum_oppai); _root.player.mc.xxx.cum.gotoAndStop(_root.cum_xxx); _root.player.mc.left_thigh.cum.gotoAndStop(_root.cum_xxx); _root.player.mc.right_thigh.cum.gotoAndStop(_root.cum_xxx); _root.player.mc.left_thigh_siwa.cum.gotoAndStop(_root.cum_xxx); _root.player.mc.right_thigh_siwa.cum.gotoAndStop(_root.cum_xxx); if (_root.pleasure >= 2) { _root.player.mc.xxx.lotion._alpha = 100; _root.player.mc.left_thigh.lotion._alpha = 100; _root.player.mc.right_thigh.lotion._alpha = 100; _root.player.mc.left_thigh_siwa.lotion._alpha = 100; _root.player.mc.right_thigh_siwa.lotion._alpha = 100; } else { _root.player.mc.xxx.lotion._alpha = 0; _root.player.mc.left_thigh.lotion._alpha = 0; _root.player.mc.right_thigh.lotion._alpha = 0; _root.player.mc.left_thigh_siwa.lotion._alpha = 0; _root.player.mc.right_thigh_siwa.lotion._alpha = 0; } _root.all_color_reload(); }; _root.wear_reload(); } frame 1 { _root.pause_func = function () { if (Key.isDown(32)) { if (_root.now_pause == 0 && _root.space_keydown == 0) { _root.now_pause = 1; _root.pause_mc.gotoAndStop(2); _root.player.mc.stop(); _root.player.mc.eye.stop(); if (_root.black_out_now01 == 1) { _root.blackouter01.stop(); } } else { if (_root.space_keydown == 0) { _root.now_pause = 0; _root.pause_mc.gotoAndStop(1); _root.player.mc.play(); _root.player.mc.eye.play(); if (_root.black_out_now01 == 1) { _root.blackouter01.play(); } } } _root.space_keydown = 1; } else { _root.space_keydown = 0; } }; } frame 1 { var enemyHP = [1, 4, 3, 3, 4, 4, 2, 3, 4, 3, 4, 4, 1, 4, 3, 6, 8, 8, 8, 8, 60, 30, 5]; var enemyHP_max = [1, 4, 3, 3, 4, 4, 2, 3, 4, 3, 4, 4, 1, 4, 3, 6, 8, 8, 8, 8, 60, 30, 5]; var enemyspeed = [5, 0, 5, 0, 3, 2, 6, 6, 1, 2, 7, 6, 6, 0, 5, -5, 2, 3, 4, 5, 0, 0, 3]; var enemyspeed_def = [5, 0, 5, 0, 3, 2, 6, 6, 1, 2, 7, 6, 6, 0, 5, -5, 2, 3, 4, 5, 0, 0, 3]; var enemydamageHP = [0, 60, 70, 80, 70, 70, 60, 70, 80, 80, 60, 80, 60, 80, 70, 60, 50, 90, 90, 70, 110, 120, 70]; var enemydamagePL = [0, 80, 70, 70, 80, 80, 60, 70, 70, 70, 80, 90, 80, 80, 90, 100, 110, 90, 90, 90, 110, 100, 100]; var enemyknockback = [10, 11, 13, 12, 13, 11, 10, 10, 12, 14, 12, 11, 10, 12, 12, 12, 16, 16, 16, 16, 16, 16, 16]; var enemyknockback_on = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; var enemyKILL = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; var enemy_on = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; var enemy_RandomSummonTiming_on = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; var enemy_RandomSummonTiming_max = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; var enemy_RandomSummonTiming_count = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; var enemy_stop = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; var debug_autosummon = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; _root.default_enemystatus = function () { _root.enemyHP = [0, 4, 3, 3, 4, 4, 2, 3, 4, 3, 4, 4, 1, 4, 3, 6, 8, 8, 8, 8, 60, 30, 5]; _root.enemyspeed = [0, 0, 5, 0, 3, 2, 6, 6, 1, 2, 7, 6, 6, 0, 5, -5, 2, 3, 4, 5, 0, 0, 3]; _root.enemyknockback_on = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; _root.enemyKILL = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; _root.enemy_on = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; _root.enemy_RandomSummonTiming_on = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; _root.enemy_RandomSummonTiming_max = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; _root.enemy_RandomSummonTiming_count = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; _root.enemy_stop = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; _root.debug_autosummon = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; }; _root.enemy00_summon = function () { if (_root.enemy_on[0] != 1) { if (_root.enemy_RandomSummonTiming_on[0] != 1) { _root.enemy_RandomSummonTiming_on[0] = 1; _root.enemy_RandomSummonTiming_max[0] = Math.floor(Math.random() * 100) + 1; } else { if (_root.enemy_RandomSummonTiming_count[0] == _root.enemy_RandomSummonTiming_max[0]) { _root.enemy_RandomSummonTiming_on[0] = 0; _root.enemy_RandomSummonTiming_max[0] = 0; _root.enemy_RandomSummonTiming_count[0] = 0; _root.enemyspeed[0] = 5; _root.enemy_field.attachMovie('test_enemy', 'enemy0', 5); _root.enemy_field.enemy0._x = Math.floor(Math.random() * 2000) + 1000; _root.enemy_field.enemy0._y = Math.floor(Math.random() * 2) * 170 + 70; _root.enemy_on[0] = 1; } else { _root.enemy_RandomSummonTiming_count[0] += 1; } } } }; _root.enemy01_summon = function () { if (_root.enemy_on[1] != 1) { if (_root.enemy_RandomSummonTiming_on[1] != 1) { _root.enemy_RandomSummonTiming_on[1] = 1; _root.enemy_RandomSummonTiming_max[1] = Math.floor(Math.random() * 100) + 1; } else { if (_root.enemy_RandomSummonTiming_count[1] == _root.enemy_RandomSummonTiming_max[1]) { _root.enemy_RandomSummonTiming_on[1] = 0; _root.enemy_RandomSummonTiming_max[1] = 0; _root.enemy_RandomSummonTiming_count[1] = 0; _root.enemy_field.attachMovie('roper_wood', 'enemy1', 10); _root.enemy_field.enemy1._x = Math.floor(Math.random() * 2000) + 1000; _root.enemy_on[1] = 1; } else { _root.enemy_RandomSummonTiming_count[1] += 1; } } } }; _root.enemy02_summon = function () { if (_root.enemy_on[2] != 1) { if (_root.enemy_RandomSummonTiming_on[2] != 1) { _root.enemy_RandomSummonTiming_on[2] = 1; _root.enemy_RandomSummonTiming_max[2] = Math.floor(Math.random() * 100) + 1; } else { if (_root.enemy_RandomSummonTiming_count[2] == _root.enemy_RandomSummonTiming_max[2]) { _root.enemy_RandomSummonTiming_on[2] = 0; _root.enemy_RandomSummonTiming_max[2] = 0; _root.enemy_RandomSummonTiming_count[2] = 0; _root.enemyspeed[2] = 5; _root.enemy_field.attachMovie('butterfly', 'enemy2', 20); _root.enemy_field.enemy2._x = Math.floor(Math.random() * 2000) + 1000; _root.enemy_field.enemy2._y = Math.floor(Math.random() * 2) * 170 + 70; _root.enemy_on[2] = 1; } else { _root.enemy_RandomSummonTiming_count[2] += 1; } } } }; _root.enemy03_summon = function () { if (_root.enemy_on[3] != 1) { if (_root.enemy_RandomSummonTiming_on[3] != 1) { _root.enemy_RandomSummonTiming_on[3] = 1; _root.enemy_RandomSummonTiming_max[3] = Math.floor(Math.random() * 100) + 1; } else { if (_root.enemy_RandomSummonTiming_count[3] == _root.enemy_RandomSummonTiming_max[3]) { _root.enemy_RandomSummonTiming_on[3] = 0; _root.enemy_RandomSummonTiming_max[3] = 0; _root.enemy_RandomSummonTiming_count[3] = 0; _root.enemy_field.attachMovie('flying_moray', 'enemy3', 30); _root.enemy_field.enemy3._x = Math.floor(Math.random() * 2000) + 1000; _root.enemy_field.enemy3._y = 300; _root.enemy_on[3] = 1; } else { _root.enemy_RandomSummonTiming_count[3] += 1; } } } }; _root.enemy04_summon = function () { if (_root.enemy_on[4] != 1) { if (_root.enemy_RandomSummonTiming_on[4] != 1) { _root.enemy_RandomSummonTiming_on[4] = 1; _root.enemy_RandomSummonTiming_max[4] = Math.floor(Math.random() * 100) + 1; } else { if (_root.enemy_RandomSummonTiming_count[4] == _root.enemy_RandomSummonTiming_max[4]) { _root.enemy_RandomSummonTiming_on[4] = 0; _root.enemy_RandomSummonTiming_max[4] = 0; _root.enemy_RandomSummonTiming_count[4] = 0; _root.enemy_field.attachMovie('goblin', 'enemy4', 40); _root.enemy_field.enemy4._x = Math.floor(Math.random() * 2000) + 1000; _root.enemy_field.enemy4._y = 205; _root.enemy_on[4] = 1; } else { _root.enemy_RandomSummonTiming_count[4] += 1; } } } }; _root.enemy05_summon = function () { if (_root.enemy_on[5] != 1) { if (_root.enemy_RandomSummonTiming_on[5] != 1) { _root.enemy_RandomSummonTiming_on[5] = 1; _root.enemy_RandomSummonTiming_max[5] = Math.floor(Math.random() * 100) + 1; } else { if (_root.enemy_RandomSummonTiming_count[5] == _root.enemy_RandomSummonTiming_max[5]) { _root.enemy_RandomSummonTiming_on[5] = 0; _root.enemy_RandomSummonTiming_max[5] = 0; _root.enemy_RandomSummonTiming_count[5] = 0; _root.enemy_field.attachMovie('tako', 'enemy5', 50); _root.enemy_field.enemy5._x = Math.floor(Math.random() * 2000) + 1000; _root.enemy_field.enemy5._y = 255; _root.enemy_on[5] = 1; } else { _root.enemy_RandomSummonTiming_count[5] += 1; } } } }; _root.enemy06_summon = function () { if (_root.enemy_on[6] != 1) { if (_root.enemy_RandomSummonTiming_on[6] != 1) { _root.enemy_RandomSummonTiming_on[6] = 1; _root.enemy_RandomSummonTiming_max[6] = Math.floor(Math.random() * 100) + 1; } else { if (_root.enemy_RandomSummonTiming_count[6] == _root.enemy_RandomSummonTiming_max[6]) { _root.enemy_RandomSummonTiming_on[6] = 0; _root.enemy_RandomSummonTiming_max[6] = 0; _root.enemy_RandomSummonTiming_count[6] = 0; _root.enemy_field.attachMovie('green_snake', 'enemy6', 60); _root.enemy_field.enemy6._x = Math.floor(Math.random() * 2000) + 1000; _root.enemy_field.enemy6._y = Math.floor(Math.random() * 2) * 225 + 90; _root.enemy_on[6] = 1; } else { _root.enemy_RandomSummonTiming_count[6] += 1; } } } }; _root.enemy07_summon = function () { if (_root.enemy_on[7] != 1) { if (_root.enemy_RandomSummonTiming_on[7] != 1) { _root.enemy_RandomSummonTiming_on[7] = 1; _root.enemy_RandomSummonTiming_max[7] = Math.floor(Math.random() * 100) + 1; } else { if (_root.enemy_RandomSummonTiming_count[7] == _root.enemy_RandomSummonTiming_max[7]) { _root.enemy_RandomSummonTiming_on[7] = 0; _root.enemy_RandomSummonTiming_max[7] = 0; _root.enemy_RandomSummonTiming_count[7] = 0; _root.enemy_field.attachMovie('ghost_hand', 'enemy7', 70); _root.enemy_field.enemy7._x = Math.floor(Math.random() * 2000) + 1000; _root.enemy_field.enemy7._y = 90; _root.enemy_on[7] = 1; } else { _root.enemy_RandomSummonTiming_count[7] += 1; } } } }; _root.enemy08_summon = function () { if (_root.enemy_on[8] != 1) { if (_root.enemy_RandomSummonTiming_on[8] != 1) { _root.enemy_RandomSummonTiming_on[8] = 1; _root.enemy_RandomSummonTiming_max[8] = Math.floor(Math.random() * 100) + 1; } else { if (_root.enemy_RandomSummonTiming_count[8] == _root.enemy_RandomSummonTiming_max[8]) { _root.enemy_RandomSummonTiming_on[8] = 0; _root.enemy_RandomSummonTiming_max[8] = 0; _root.enemy_RandomSummonTiming_count[8] = 0; _root.enemy_field.attachMovie('devil_flower', 'enemy8', 80); _root.enemy_field.enemy8._x = Math.floor(Math.random() * 2000) + 1000; _root.enemy_field.enemy8._y = 275; _root.enemy_on[8] = 1; } else { _root.enemy_RandomSummonTiming_count[8] += 1; } } } }; _root.enemy09_summon = function () { if (_root.enemy_on[9] != 1) { if (_root.enemy_RandomSummonTiming_on[9] != 1) { _root.enemy_RandomSummonTiming_on[9] = 1; _root.enemy_RandomSummonTiming_max[9] = Math.floor(Math.random() * 100) + 1; } else { if (_root.enemy_RandomSummonTiming_count[9] == _root.enemy_RandomSummonTiming_max[9]) { _root.enemy_RandomSummonTiming_on[9] = 0; _root.enemy_RandomSummonTiming_max[9] = 0; _root.enemy_RandomSummonTiming_count[9] = 0; _root.enemy_field.attachMovie('ork', 'enemy9', 90); _root.enemy_field.enemy9._x = Math.floor(Math.random() * 2000) + 1000; _root.enemy_field.enemy9._y = 70; _root.enemy_on[9] = 1; } else { _root.enemy_RandomSummonTiming_count[9] += 1; } } } }; _root.enemy10_summon = function () { if (_root.enemy_on[10] != 1) { if (_root.enemy_RandomSummonTiming_on[10] != 1) { _root.enemy_RandomSummonTiming_on[10] = 1; _root.enemy_RandomSummonTiming_max[10] = Math.floor(Math.random() * 100) + 1; } else { if (_root.enemy_RandomSummonTiming_count[10] == _root.enemy_RandomSummonTiming_max[10]) { _root.enemy_RandomSummonTiming_on[10] = 0; _root.enemy_RandomSummonTiming_max[10] = 0; _root.enemy_RandomSummonTiming_count[10] = 0; _root.enemy_field.attachMovie('dog', 'enemy10', 100); _root.enemy_field.enemy10._x = Math.floor(Math.random() * 2000) + 1000; _root.enemy_field.enemy10._y = 247; _root.enemy_on[10] = 1; } else { _root.enemy_RandomSummonTiming_count[10] += 1; } } } }; _root.enemy11_summon = function () { if (_root.enemy_on[11] != 1) { if (_root.enemy_RandomSummonTiming_on[11] != 1) { _root.enemy_RandomSummonTiming_on[11] = 1; _root.enemy_RandomSummonTiming_max[11] = Math.floor(Math.random() * 100) + 1; } else { if (_root.enemy_RandomSummonTiming_count[11] == _root.enemy_RandomSummonTiming_max[11]) { _root.enemy_RandomSummonTiming_on[11] = 0; _root.enemy_RandomSummonTiming_max[11] = 0; _root.enemy_RandomSummonTiming_count[11] = 0; _root.enemy_field.attachMovie('machine_magi', 'enemy11', 110); _root.enemy_field.enemy11._x = Math.floor(Math.random() * 2000) + 1000; _root.enemy_field.enemy11._y = 60; _root.enemy_on[11] = 1; } else { _root.enemy_RandomSummonTiming_count[11] += 1; } } } }; _root.enemy12_summon = function () { if (_root.enemy_on[12] != 1) { if (_root.enemy_RandomSummonTiming_on[12] != 1) { _root.enemy_RandomSummonTiming_on[12] = 1; _root.enemy_RandomSummonTiming_max[12] = Math.floor(Math.random() * 100) + 1; } else { if (_root.enemy_RandomSummonTiming_count[12] == _root.enemy_RandomSummonTiming_max[12]) { _root.enemy_RandomSummonTiming_on[12] = 0; _root.enemy_RandomSummonTiming_max[12] = 0; _root.enemy_RandomSummonTiming_count[12] = 0; _root.enemy_field.attachMovie('ball', 'enemy12', 120); _root.enemy_field.enemy12._x = Math.floor(Math.random() * 2000) + 1000; _root.enemy_field.enemy12._y = 100; _root.enemy_on[12] = 1; } else { _root.enemy_RandomSummonTiming_count[12] += 1; } } } }; _root.enemy13_summon = function () { if (_root.enemy_on[13] != 1) { if (_root.enemy_RandomSummonTiming_on[13] != 1) { _root.enemy_RandomSummonTiming_on[13] = 1; _root.enemy_RandomSummonTiming_max[13] = Math.floor(Math.random() * 100) + 1; } else { if (_root.enemy_RandomSummonTiming_count[13] == _root.enemy_RandomSummonTiming_max[13]) { _root.enemy_RandomSummonTiming_on[13] = 0; _root.enemy_RandomSummonTiming_max[13] = 0; _root.enemy_RandomSummonTiming_count[13] = 0; _root.enemy_field.attachMovie('tubo', 'enemy13', 130); _root.enemy_field.enemy13._x = Math.floor(Math.random() * 2000) + 1000; _root.enemy_field.enemy13._y = 305; _root.enemy_on[13] = 1; } else { _root.enemy_RandomSummonTiming_count[13] += 1; } } } }; _root.enemy14_summon = function () { if (_root.enemy_on[14] != 1) { if (_root.enemy_RandomSummonTiming_on[14] != 1) { _root.enemy_RandomSummonTiming_on[14] = 1; _root.enemy_RandomSummonTiming_max[14] = Math.floor(Math.random() * 70) + 1; } else { if (_root.enemy_RandomSummonTiming_count[14] == _root.enemy_RandomSummonTiming_max[14]) { _root.enemy_RandomSummonTiming_on[14] = 0; _root.enemy_RandomSummonTiming_max[14] = 0; _root.enemy_RandomSummonTiming_count[14] = 0; _root.enemy_field.attachMovie('incubus', 'enemy14', 140); _root.enemy_field.enemy14._x = Math.floor(Math.random() * 1500) + 1000; _root.enemy_field.enemy14._y = 60; _root.enemy_on[14] = 1; } else { _root.enemy_RandomSummonTiming_count[14] += 1; } } } }; _root.enemy15_summon = function () { if (_root.enemy_on[15] != 1) { if (_root.now_stage != 5) { if (_root.enemy_RandomSummonTiming_on[15] != 1) { _root.enemy_RandomSummonTiming_on[15] = 1; _root.enemy_RandomSummonTiming_max[15] = Math.floor(Math.random() * 100) + 1; } else { if (_root.enemy_RandomSummonTiming_count[15] == _root.enemy_RandomSummonTiming_max[15]) { _root.enemy_RandomSummonTiming_on[15] = 0; _root.enemy_RandomSummonTiming_max[15] = 0; _root.enemy_RandomSummonTiming_count[15] = 0; _root.enemy_field.attachMovie('succubus', 'enemy15', 150); _root.enemy_field.enemy15._x = Math.floor(Math.random() * 2000) + 1000; _root.enemy_field.enemy15._y = 138; _root.enemy_on[15] = 1; } else { _root.enemy_RandomSummonTiming_count[15] += 1; } } } else { if (_root.BOSSmode_on != 1) { _root.enemy_field.attachMovie('succubus', 'enemy15', 150); _root.enemy_field.enemy15._x = 400; _root.enemy_field.enemy15._y = 138; _root.enemy_on[15] = 1; _root.BOSSmode_on = 1; } } } }; _root.enemy16_summon = function () { if (_root.enemy_on[16] != 1) { if (_root.enemy_RandomSummonTiming_on[16] != 1) { _root.enemy_RandomSummonTiming_on[16] = 1; _root.enemy_RandomSummonTiming_max[16] = Math.floor(Math.random() * 100) + 1; } else { if (_root.enemy_RandomSummonTiming_count[16] == _root.enemy_RandomSummonTiming_max[16]) { _root.enemy_RandomSummonTiming_on[16] = 0; _root.enemy_RandomSummonTiming_max[16] = 0; _root.enemy_RandomSummonTiming_count[16] = 0; _root.enemy_field.attachMovie('cos_book_red', 'enemy16', 160); _root.enemy_field.enemy16._x = Math.floor(Math.random() * 2000) + 1000; _root.enemy_field.enemy16._y = 70; _root.enemy_on[16] = 1; } else { _root.enemy_RandomSummonTiming_count[16] += 1; } } } }; _root.enemy17_summon = function () { if (_root.enemy_on[17] != 1) { if (_root.enemy_RandomSummonTiming_on[17] != 1) { _root.enemy_RandomSummonTiming_on[17] = 1; _root.enemy_RandomSummonTiming_max[17] = Math.floor(Math.random() * 100) + 1; } else { if (_root.enemy_RandomSummonTiming_count[17] == _root.enemy_RandomSummonTiming_max[17]) { _root.enemy_RandomSummonTiming_on[17] = 0; _root.enemy_RandomSummonTiming_max[17] = 0; _root.enemy_RandomSummonTiming_count[17] = 0; _root.enemy_field.attachMovie('cos_book_blue', 'enemy17', 170); _root.enemy_field.enemy17._x = Math.floor(Math.random() * 2000) + 1000; _root.enemy_field.enemy17._y = 70; _root.enemy_on[17] = 1; } else { _root.enemy_RandomSummonTiming_count[17] += 1; } } } }; _root.enemy18_summon = function () { if (_root.enemy_on[18] != 1) { if (_root.enemy_RandomSummonTiming_on[18] != 1) { _root.enemy_RandomSummonTiming_on[18] = 1; _root.enemy_RandomSummonTiming_max[18] = Math.floor(Math.random() * 100) + 1; } else { if (_root.enemy_RandomSummonTiming_count[18] == _root.enemy_RandomSummonTiming_max[18]) { _root.enemy_RandomSummonTiming_on[18] = 0; _root.enemy_RandomSummonTiming_max[18] = 0; _root.enemy_RandomSummonTiming_count[18] = 0; _root.enemy_field.attachMovie('cos_book_green', 'enemy18', 180); _root.enemy_field.enemy18._x = Math.floor(Math.random() * 2000) + 1000; _root.enemy_field.enemy18._y = 70; _root.enemy_on[18] = 1; } else { _root.enemy_RandomSummonTiming_count[18] += 1; } } } }; _root.enemy19_summon = function () { if (_root.enemy_on[19] != 1) { if (_root.enemy_RandomSummonTiming_on[19] != 1) { _root.enemy_RandomSummonTiming_on[19] = 1; _root.enemy_RandomSummonTiming_max[19] = Math.floor(Math.random() * 100) + 1; } else { if (_root.enemy_RandomSummonTiming_count[19] == _root.enemy_RandomSummonTiming_max[19]) { _root.enemy_RandomSummonTiming_on[19] = 0; _root.enemy_RandomSummonTiming_max[19] = 0; _root.enemy_RandomSummonTiming_count[19] = 0; _root.enemy_field.attachMovie('cos_book_yellow', 'enemy19', 190); _root.enemy_field.enemy19._x = Math.floor(Math.random() * 2000) + 1000; _root.enemy_field.enemy19._y = 70; _root.enemy_on[19] = 1; } else { _root.enemy_RandomSummonTiming_count[19] += 1; } } } }; _root.enemy20_summon = function () { if (_root.enemy_on[20] != 1) { if (_root.now_stage != 6) { if (_root.enemy_RandomSummonTiming_on[20] != 1) { _root.enemy_RandomSummonTiming_on[20] = 1; _root.enemy_RandomSummonTiming_max[20] = Math.floor(Math.random() * 100) + 1; } else { if (_root.enemy_RandomSummonTiming_count[20] == _root.enemy_RandomSummonTiming_max[20]) { _root.enemy_RandomSummonTiming_on[20] = 0; _root.enemy_RandomSummonTiming_max[20] = 0; _root.enemy_RandomSummonTiming_count[20] = 0; _root.enemy_field.attachMovie('sister', 'enemy20', 200); _root.enemy_field.enemy20._x = Math.floor(Math.random() * 2000) + 1000; _root.enemy_field.enemy20._y = 90; _root.enemy_on[20] = 1; } else { _root.enemy_RandomSummonTiming_count[20] += 1; } } } else { if (_root.BOSSmode_on != 1) { _root.enemy_field.attachMovie('sister', 'enemy20', 200); _root.enemy_field.enemy20._x = 390; _root.enemy_field.enemy20._y = 90; _root.enemy_on[20] = 1; _root.BOSSmode_on = 1; } } } }; _root.enemy21_summon = function () { if (_root.enemy_on[21] != 1) { if (_root.now_stage != 7) { if (_root.enemy_RandomSummonTiming_on[21] != 1) { _root.enemy_RandomSummonTiming_on[21] = 1; _root.enemy_RandomSummonTiming_max[21] = Math.floor(Math.random() * 100) + 1; } else { if (_root.enemy_RandomSummonTiming_count[21] == _root.enemy_RandomSummonTiming_max[21]) { _root.enemy_RandomSummonTiming_on[21] = 0; _root.enemy_RandomSummonTiming_max[21] = 0; _root.enemy_RandomSummonTiming_count[21] = 0; _root.enemy_field.attachMovie('basilisk', 'enemy21', 210); _root.enemy_field.enemy21._x = Math.floor(Math.random() * 2000) + 1000; _root.enemy_field.enemy21._y = 60; _root.enemy_on[21] = 1; } else { _root.enemy_RandomSummonTiming_count[21] += 1; } } } else { if (_root.BOSSmode_on != 1) { _root.enemy_field.attachMovie('basilisk', 'enemy21', 210); _root.enemy_field.enemy21._x = 390; _root.enemy_field.enemy21._y = 60; _root.enemy_on[21] = 1; _root.BOSSmode_on = 1; } } } }; _root.enemy22_summon = function () { if (_root.enemy_on[22] != 1) { if (_root.enemy_RandomSummonTiming_on[22] != 1) { _root.enemy_RandomSummonTiming_on[22] = 1; _root.enemy_RandomSummonTiming_max[22] = Math.floor(Math.random() * 50) + 1; } else { if (_root.enemy_RandomSummonTiming_count[22] == _root.enemy_RandomSummonTiming_max[22]) { _root.enemy_RandomSummonTiming_on[22] = 0; _root.enemy_RandomSummonTiming_max[22] = 0; _root.enemy_RandomSummonTiming_count[22] = 0; _root.enemy_field.attachMovie('little_basilisk', 'enemy22', 220); _root.enemy_field.enemy22._x = Math.floor(Math.random() * 1000) + 1000; _root.enemy_field.enemy22._y = 325; _root.enemy_on[22] = 1; } else { _root.enemy_RandomSummonTiming_count[22] += 1; } } } }; _root.enemy_random_summon = function () { var v5 = 0; var v2 = 0; var v3 = 0; var v4 = ''; v5 = Math.floor(Math.random() * 19) + 1; if (_root.enemy_on[v5] != 1) { if (_root.enemy_RandomSummonTiming_on[v5] != 1) { _root.enemy_RandomSummonTiming_on[v5] = 1; _root.enemy_RandomSummonTiming_max[v5] = Math.floor(Math.random() * 500) + 1; } else { if (_root.enemy_RandomSummonTiming_count[v5] == _root.enemy_RandomSummonTiming_max[v5]) { _root.enemy_RandomSummonTiming_on[v5] = 0; _root.enemy_RandomSummonTiming_max[v5] = 0; _root.enemy_RandomSummonTiming_count[v5] = 0; switch (v5) { case 1: v4 = 'roper_wood'; v2 = Math.floor(Math.random() * 4000) + 1000; v3 = 0; break; case 2: v4 = 'butterfly'; v2 = Math.floor(Math.random() * 4000) + 1000; v3 = Math.floor(Math.random() * 2) * 170 + 70; break; case 3: v4 = 'flying_moray'; v2 = Math.floor(Math.random() * 4000) + 1000; v3 = 300; break; case 4: v4 = 'goblin'; v2 = Math.floor(Math.random() * 4000) + 1000; v3 = 205; break; case 5: v4 = 'tako'; v2 = Math.floor(Math.random() * 4000) + 1000; v3 = 255; break; case 6: v4 = 'green_snake'; v2 = Math.floor(Math.random() * 4000) + 1000; v3 = Math.floor(Math.random() * 2) * 225 + 90; break; case 7: v4 = 'ghost_hand'; v2 = Math.floor(Math.random() * 4000) + 1000; v3 = 90; break; case 8: v4 = 'devil_flower'; v2 = Math.floor(Math.random() * 4000) + 1000; v3 = 275; break; case 9: v4 = 'ork'; v2 = Math.floor(Math.random() * 4000) + 1000; v3 = 70; break; case 10: v4 = 'dog'; v2 = Math.floor(Math.random() * 4000) + 1000; v3 = 247; break; case 11: v4 = 'machine_magi'; v2 = Math.floor(Math.random() * 4000) + 1000; v3 = 60; break; case 12: v4 = 'ball'; v2 = Math.floor(Math.random() * 4000) + 1000; v3 = 100; break; case 13: v4 = 'tubo'; v2 = Math.floor(Math.random() * 4000) + 1000; v3 = 305; break; case 14: v4 = 'incubus'; v2 = Math.floor(Math.random() * 4000) + 1000; v3 = 60; break; case 15: v4 = 'succubus'; v2 = Math.floor(Math.random() * 4000) + 1000; v3 = 138; break; case 16: v4 = 'cos_book_red'; v2 = Math.floor(Math.random() * 4000) + 1000; v3 = 70; break; case 17: v4 = 'cos_book_blue'; v2 = Math.floor(Math.random() * 4000) + 1000; v3 = 70; break; case 18: v4 = 'cos_book_green'; v2 = Math.floor(Math.random() * 4000) + 1000; v3 = 70; break; case 19: v4 = 'cos_book_yellow'; v2 = Math.floor(Math.random() * 4000) + 1000; v3 = 70; break; default: } _root.enemy_field.attachMovie(v4, 'enemy' + v5, v5 * 10); _root.enemy_field['enemy' + v5]._x = v2; _root.enemy_field['enemy' + v5]._y = v3; _root.enemy_on[v5] = 1; } else { _root.enemy_RandomSummonTiming_count[v5] += 1; } } } }; _root.test_stage_summonenemy = function () { _root.enemy00_summon(); }; _root.stage01_summonenemy = function () { if (_root.true_start != 1) { _root.enemy01_summon(); _root.enemy02_summon(); _root.enemy03_summon(); _root.enemy04_summon(); } else { _root.enemy01_summon(); _root.enemy02_summon(); _root.enemy03_summon(); _root.enemy06_summon(); _root.enemy10_summon(); } }; _root.stage02_summonenemy = function () { if (_root.true_start != 1) { _root.enemy02_summon(); _root.enemy04_summon(); _root.enemy05_summon(); _root.enemy06_summon(); } else { _root.enemy02_summon(); _root.enemy04_summon(); _root.enemy05_summon(); _root.enemy08_summon(); _root.enemy09_summon(); } }; _root.stage03_summonenemy = function () { if (_root.true_start != 1) { _root.enemy06_summon(); _root.enemy08_summon(); _root.enemy09_summon(); _root.enemy10_summon(); _root.enemy16_summon(); } else { _root.enemy06_summon(); _root.enemy07_summon(); _root.enemy09_summon(); _root.enemy13_summon(); _root.enemy18_summon(); } }; _root.stage04_summonenemy = function () { if (_root.true_start != 1) { _root.enemy07_summon(); _root.enemy10_summon(); _root.enemy11_summon(); _root.enemy12_summon(); _root.enemy17_summon(); } else { _root.enemy08_summon(); _root.enemy10_summon(); _root.enemy12_summon(); _root.enemy14_summon(); _root.enemy19_summon(); } }; _root.stage05_summonenemy = function () { if (_root.true_start != 1) { _root.enemy11_summon(); _root.enemy12_summon(); _root.enemy13_summon(); _root.enemy14_summon(); _root.enemy15_summon(); } else { _root.enemy04_summon(); _root.enemy09_summon(); _root.enemy11_summon(); _root.enemy14_summon(); _root.enemy15_summon(); } }; _root.stage06_summonenemy = function () { if (_root.true_start != 1) { _root.enemy20_summon(); } else { _root.enemy01_summon(); _root.enemy20_summon(); } }; _root.stage07_summonenemy = function () { if (_root.true_start != 1) { _root.enemy21_summon(); _root.enemy22_summon(); _root.enemy_random_summon(); } else { _root.enemy21_summon(); _root.enemy22_summon(); _root.enemy_random_summon(); } }; _root.hell_summonenemy = function () { _root.enemy01_summon(); _root.enemy02_summon(); _root.enemy03_summon(); _root.enemy04_summon(); _root.enemy05_summon(); _root.enemy06_summon(); _root.enemy07_summon(); _root.enemy08_summon(); _root.enemy09_summon(); _root.enemy10_summon(); _root.enemy11_summon(); _root.enemy12_summon(); _root.enemy13_summon(); _root.enemy14_summon(); _root.enemy15_summon(); _root.enemy16_summon(); _root.enemy17_summon(); _root.enemy18_summon(); _root.enemy19_summon(); _root.enemy20_summon(); if (_root.open_gallery_plus == 1) { _root.enemy21_summon(); _root.enemy22_summon(); } }; _root.enemy_move_func = function () { if (_root.now_pause != 1) { if (_root.enemy_on[0] == 1) { if (_root.enemy_stop[0] == 1) { _root.enemy_field.enemy0.mc._x -= _root.move_speed; } else { _root.enemy_field.enemy0.mc._x -= _root.enemyspeed[0] + _root.move_speed; } } if (_root.enemy_on[1] == 1) { _root.enemy_field.enemy1.mc._x -= _root.enemyspeed[1] + _root.move_speed; } if (_root.enemy_on[2] == 1) { if (_root.enemy_stop[2] == 1) { _root.enemy_field.enemy2.mc._x -= _root.move_speed; } else { _root.enemy_field.enemy2.mc._x -= _root.enemyspeed[2] + _root.move_speed; } } if (_root.enemy_on[3] == 1) { if (_root.enemy_stop[3] == 1) { _root.enemy_field.enemy3.mc._x -= _root.move_speed; } else { _root.enemy_field.enemy3.mc._x -= _root.enemyspeed[3] + _root.move_speed; } } if (_root.enemy_on[4] == 1) { if (_root.enemy_stop[4] == 1) { _root.enemy_field.enemy4.mc._x -= _root.move_speed; } else { _root.enemy_field.enemy4.mc._x -= _root.enemyspeed[4] + _root.move_speed; } } if (_root.enemy_on[5] == 1) { if (_root.enemy_stop[5] == 1) { _root.enemy_field.enemy5.mc._x -= _root.move_speed; } else { _root.enemy_field.enemy5.mc._x -= _root.enemyspeed[5] + _root.move_speed; } } if (_root.enemy_on[6] == 1) { if (_root.enemy_stop[6] == 1) { _root.enemy_field.enemy6.mc._x -= _root.move_speed; } else { _root.enemy_field.enemy6.mc._x -= _root.enemyspeed[6] + _root.move_speed; } } if (_root.enemy_on[7] == 1) { if (_root.enemy_stop[7] == 1) { _root.enemy_field.enemy7.mc._x -= _root.move_speed; } else { _root.enemy_field.enemy7.mc._x -= _root.enemyspeed[7] + _root.move_speed; } } if (_root.enemy_on[8] == 1) { if (_root.enemy_stop[8] == 1) { _root.enemy_field.enemy8.mc._x -= _root.move_speed; } else { _root.enemy_field.enemy8.mc._x -= _root.enemyspeed[8] + _root.move_speed; } } if (_root.enemy_on[9] == 1) { if (_root.enemy_stop[9] == 1) { _root.enemy_field.enemy9.mc._x -= _root.move_speed; } else { _root.enemy_field.enemy9.mc._x -= _root.enemyspeed[9] + _root.move_speed; } } if (_root.enemy_on[10] == 1) { if (_root.enemy_stop[10] == 1) { _root.enemy_field.enemy10.mc._x -= _root.move_speed; } else { _root.enemy_field.enemy10.mc._x -= _root.enemyspeed[10] + _root.move_speed; } } if (_root.enemy_on[11] == 1) { if (_root.enemy_stop[11] == 1) { _root.enemy_field.enemy11.mc._x -= _root.move_speed; } else { _root.enemy_field.enemy11.mc._x -= _root.enemyspeed[11] + _root.move_speed; } } if (_root.enemy_on[12] == 1) { if (_root.enemy_stop[12] == 1) { _root.enemy_field.enemy12.mc._x -= _root.move_speed; } else { _root.enemy_field.enemy12.mc._x -= _root.enemyspeed[12] + _root.move_speed; } } if (_root.enemy_on[13] == 1) { if (_root.enemy_stop[13] == 1) { _root.enemy_field.enemy13.mc._x -= _root.move_speed; } else { _root.enemy_field.enemy13.mc._x -= _root.enemyspeed[13] + _root.move_speed; } } if (_root.enemy_on[14] == 1) { if (_root.enemy_stop[14] == 1) { _root.enemy_field.enemy14.mc._x -= _root.move_speed; } else { _root.enemy_field.enemy14.mc._x -= _root.enemyspeed[14] + _root.move_speed; } } if (_root.enemy_on[15] == 1) { if (_root.enemy_stop[15] == 1) { _root.enemy_field.enemy15.mc._x -= _root.move_speed; } else { if (_root.enemy_field.enemy15.mc._x + _root.enemy_field.enemy15._x >= 3000 && _root.enemyspeed[15] < 0) { _root.enemy_field.enemy15.mc._x -= _root.move_speed; } else { _root.enemy_field.enemy15.mc._x -= _root.enemyspeed[15] + _root.move_speed; } } } if (_root.enemy_on[16] == 1) { if (_root.enemy_stop[16] == 1) { _root.enemy_field.enemy16.mc._x -= _root.move_speed; } else { _root.enemy_field.enemy16.mc._x -= _root.enemyspeed[16] + _root.move_speed; } } if (_root.enemy_on[17] == 1) { if (_root.enemy_stop[17] == 1) { _root.enemy_field.enemy17.mc._x -= _root.move_speed; } else { _root.enemy_field.enemy17.mc._x -= _root.enemyspeed[17] + _root.move_speed; } } if (_root.enemy_on[18] == 1) { if (_root.enemy_stop[18] == 1) { _root.enemy_field.enemy18.mc._x -= _root.move_speed; } else { _root.enemy_field.enemy18.mc._x -= _root.enemyspeed[18] + _root.move_speed; } } if (_root.enemy_on[19] == 1) { if (_root.enemy_stop[19] == 1) { _root.enemy_field.enemy19.mc._x -= _root.move_speed; } else { _root.enemy_field.enemy19.mc._x -= _root.enemyspeed[19] + _root.move_speed; } } if (_root.enemy_on[20] == 1) { if (_root.enemy_stop[20] == 1) { _root.enemy_field.enemy20.mc._x -= _root.move_speed; _root.enemy_field.enemy20.cross._x -= _root.move_speed; } else { if (_root.enemy_field.enemy20.mc._x + _root.enemy_field.enemy20._x >= 3000 && _root.enemyspeed[20] < 0) { _root.enemy_field.enemy20.mc._x -= _root.move_speed; _root.enemy_field.enemy20.cross._x -= _root.move_speed; } else { _root.enemy_field.enemy20.mc._x -= _root.enemyspeed[20] + _root.move_speed; _root.enemy_field.enemy20.cross._x -= _root.enemyspeed[20] + _root.move_speed; } } } if (_root.enemy_on[21] == 1) { if (_root.enemy_stop[21] == 1) { _root.enemy_field.enemy21.mc._x -= _root.move_speed; } else { if (_root.enemy_field.enemy21.mc._x + _root.enemy_field.enemy21._x >= 3000 && _root.enemyspeed[21] < 0) { _root.enemy_field.enemy21.mc._x -= _root.move_speed; } else { _root.enemy_field.enemy21.mc._x -= _root.enemyspeed[21] + _root.move_speed; } } } if (_root.enemy_on[22] == 1) { if (_root.enemy_stop[22] == 1) { _root.enemy_field.enemy22.mc._x -= _root.move_speed; } else { _root.enemy_field.enemy22.mc._x -= _root.enemyspeed[22] + _root.move_speed; } } } }; } frame 1 { _root.se_play = function (se_type) { switch (se_type) { case 'bomb1': _root.se_KG_bomb1.start(); break; case 'bomb2': _root.se_KG_bomb2.start(); break; case 'bomb3': _root.se_KG_bomb3.start(); break; break; case 'kutyu': case 'finish': break; case 'osikko': break; default: } }; _root.SEstart_kutyu = function (se_select) { switch (se_select) { case 1: _root.se_kutyu1.start(); break; case 2: _root.se_kutyu2.start(); } }; _root.SEstart_finish = function (se_select) { switch (se_select) { case 1: _root.se_finish1.start(); break; case 2: _root.se_finish2.start(); } }; } // unknown tag 88 length 36 movieClip 41 { } movieClip 43 { } movieClip 45 { } // unknown tag 88 length 36 button 53 { on (release) { getURL('http://koooonsoft.jp/', ''); } } movieClip 55 { } // unknown tag 88 length 76 movieClip 59 { } movieClip 60 { } movieClip 63 { frame 1 { this.stop(); } } instance of movieClip 63 { onClipEvent (load) { if (_root.trial_mode == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } movieClip 66 { } instance enemy_field of movieClip 66 { onClipEvent (load) { this.gotoAndStop(2); } } movieClip 69 { } movieClip 71 { } movieClip 72 { } button 74 { on (press) { cursor.click_on = 1; cursor._x = this._xmouse; cursor.startDrag(false, 0, 5, 100, 5); } on (release, releaseOutside) { cursor.click_on = 0; cursor.stopDrag(); } } button 78 { on (press) { click_on = 1; startDrag(this, false, 0, 5, 100, 5); } on (release, releaseOutside) { click_on = 0; stopDrag(); } } movieClip 79 { } movieClip 80 { instance cursor of movieClip 79 { onClipEvent (load) { this._x = Math.floor(_root.color_h[this._parent._parent.this_mc_num] * 100 / 360); } onClipEvent (enterFrame) { if (click_on == 1) { _root.color_h[this._parent._parent.this_mc_num] = Math.floor(this._x * 360 / 100); _root.color_change(this._parent._parent.this_mc_num); _root.color_change_colorbar(this._parent._parent.this_mc_num); this._parent._parent.s_color_view.transform.colorTransform = _root.color_rgb_colorbar[this._parent._parent.this_mc_num]; this._parent._parent.v_color_view.transform.colorTransform = _root.color_rgb_colorbar[this._parent._parent.this_mc_num]; } } } } button 82 { on (press) { cursor.click_on = 1; cursor._x = this._xmouse; cursor.startDrag(false, 0, 5, 100, 5); } on (release, releaseOutside) { cursor.click_on = 0; cursor.stopDrag(); } } movieClip 83 { instance cursor of movieClip 79 { onClipEvent (load) { this._x = Math.floor(_root.color_s[this._parent._parent.this_mc_num] * 100 / 255); } onClipEvent (enterFrame) { if (click_on == 1) { _root.color_s[this._parent._parent.this_mc_num] = Math.floor(this._x * 255 / 100); _root.color_change(this._parent._parent.this_mc_num); } } } } button 85 { on (press) { cursor.click_on = 1; cursor._x = this._xmouse; cursor.startDrag(false, 0, 5, 100, 5); } on (release, releaseOutside) { cursor.click_on = 0; cursor.stopDrag(); } } movieClip 86 { instance cursor of movieClip 79 { onClipEvent (load) { this._x = Math.floor(_root.color_v[this._parent._parent.this_mc_num] * 100 / 255); } onClipEvent (enterFrame) { if (click_on == 1) { _root.color_v[this._parent._parent.this_mc_num] = Math.floor(this._x * 255 / 100); _root.color_change(this._parent._parent.this_mc_num); } } } } movieClip 87 { instance s_color_view of movieClip 71 { onClipEvent (load) { this.transform.colorTransform = _root.color_rgb_colorbar[this._parent.this_mc_num]; } } instance v_color_view of movieClip 72 { onClipEvent (load) { this.transform.colorTransform = _root.color_rgb_colorbar[this._parent.this_mc_num]; } } } button 88 { on (release) { _root.color_h[color_position] = this_btn_color_h; _root.color_s[color_position] = this_btn_color_s; _root.color_v[color_position] = this_btn_color_v; this._parent['color' + color_position].color_bar_h.cursor._x = Math.floor(_root.color_h[color_position] * 100 / 360); this._parent['color' + color_position].color_bar_s.cursor._x = Math.floor(_root.color_s[color_position] * 100 / 255); this._parent['color' + color_position].color_bar_v.cursor._x = Math.floor(_root.color_v[color_position] * 100 / 255); _root.color_change(color_position); _root.color_change_colorbar(color_position); this._parent['color' + color_position].s_color_view.transform.colorTransform = _root.color_rgb_colorbar[color_position]; this._parent['color' + color_position].v_color_view.transform.colorTransform = _root.color_rgb_colorbar[color_position]; } } movieClip 89 { } // unknown tag 88 length 126 movieClip 92 { } button 93 { on (release) { _root.color_h[color_position] = Math.floor(Math.random() * 361); _root.color_s[color_position] = Math.floor(Math.random() * 256); _root.color_v[color_position] = Math.floor(Math.random() * 256); this._parent['color' + color_position].color_bar_h.cursor._x = Math.floor(_root.color_h[color_position] * 100 / 360); this._parent['color' + color_position].color_bar_s.cursor._x = Math.floor(_root.color_s[color_position] * 100 / 255); this._parent['color' + color_position].color_bar_v.cursor._x = Math.floor(_root.color_v[color_position] * 100 / 255); _root.color_change(color_position); _root.color_change_colorbar(color_position); this._parent['color' + color_position].s_color_view.transform.colorTransform = _root.color_rgb_colorbar[color_position]; this._parent['color' + color_position].v_color_view.transform.colorTransform = _root.color_rgb_colorbar[color_position]; } } movieClip 94 { } // unknown tag 88 length 99 button 109 { on (release) { _root.se01.start(); if (this._currentframe == 3) { _root.player.gotoAndStop(1); } _root.start_menu.gotoAndStop(1); _root.color_editer.gotoAndStop(1); } } movieClip 112 { } movieClip 113 { frame 1 { this.stop(); } instance color1 of movieClip 87 { onClipEvent (load) { this_mc_num = 1; } } instance color2 of movieClip 87 { onClipEvent (load) { this_mc_num = 2; } } instance color3 of movieClip 87 { onClipEvent (load) { this_mc_num = 3; } } instance color4 of movieClip 87 { onClipEvent (load) { this_mc_num = 4; } } instance color5 of movieClip 87 { onClipEvent (load) { this_mc_num = 5; } } instance color6 of movieClip 87 { onClipEvent (load) { this_mc_num = 6; } } instance color7 of movieClip 87 { onClipEvent (load) { this_mc_num = 7; } } instance color8 of movieClip 87 { onClipEvent (load) { this_mc_num = 8; } } instance color9 of movieClip 87 { onClipEvent (load) { this_mc_num = 9; } } instance color10 of movieClip 87 { onClipEvent (load) { this_mc_num = 10; } } instance of movieClip 89 { onClipEvent (load) { color_position = 1; this_btn_color_h = 259; this_btn_color_s = 102; this_btn_color_v = 77; } } instance of movieClip 89 { onClipEvent (load) { color_position = 1; this_btn_color_h = 0; this_btn_color_s = 226; this_btn_color_v = 204; } } instance of movieClip 89 { onClipEvent (load) { color_position = 2; this_btn_color_h = 44; this_btn_color_s = 250; this_btn_color_v = 250; } } instance of movieClip 89 { onClipEvent (load) { color_position = 3; this_btn_color_h = 22; this_btn_color_s = 53; this_btn_color_v = 251; } } instance of movieClip 89 { onClipEvent (load) { color_position = 4; this_btn_color_h = 3; this_btn_color_s = 192; this_btn_color_v = 234; } } instance of movieClip 89 { onClipEvent (load) { color_position = 9; this_btn_color_h = 12; this_btn_color_s = 111; this_btn_color_v = 248; } } instance of movieClip 89 { onClipEvent (load) { color_position = 5; this_btn_color_h = 22; this_btn_color_s = 53; this_btn_color_v = 100; } } instance of movieClip 89 { onClipEvent (load) { color_position = 6; this_btn_color_h = 0; this_btn_color_s = 0; this_btn_color_v = 255; } } instance of movieClip 89 { onClipEvent (load) { color_position = 7; this_btn_color_h = 22; this_btn_color_s = 53; this_btn_color_v = 100; } } instance of movieClip 89 { onClipEvent (load) { color_position = 8; this_btn_color_h = 3; this_btn_color_s = 191; this_btn_color_v = 234; } } instance of movieClip 89 { onClipEvent (load) { color_position = 10; this_btn_color_h = 6; this_btn_color_s = 147; this_btn_color_v = 251; } } instance of movieClip 89 { onClipEvent (load) { color_position = 1; this_btn_color_h = 51; this_btn_color_s = 116; this_btn_color_v = 240; } } instance of movieClip 89 { onClipEvent (load) { color_position = 1; this_btn_color_h = 23; this_btn_color_s = 168; this_btn_color_v = 141; } } instance of movieClip 89 { onClipEvent (load) { color_position = 1; this_btn_color_h = 38; this_btn_color_s = 28; this_btn_color_v = 235; } } instance of movieClip 89 { onClipEvent (load) { color_position = 1; this_btn_color_h = 126; this_btn_color_s = 193; this_btn_color_v = 185; } } instance of movieClip 89 { onClipEvent (load) { color_position = 1; this_btn_color_h = 334; this_btn_color_s = 106; this_btn_color_v = 247; } } instance of movieClip 89 { onClipEvent (load) { color_position = 1; this_btn_color_h = 57; this_btn_color_s = 255; this_btn_color_v = 170; } } instance of movieClip 89 { onClipEvent (load) { color_position = 1; this_btn_color_h = 292; this_btn_color_s = 159; this_btn_color_v = 189; } } instance of movieClip 89 { onClipEvent (load) { color_position = 1; this_btn_color_h = 222; this_btn_color_s = 201; this_btn_color_v = 148; } } instance of movieClip 89 { onClipEvent (load) { color_position = 2; this_btn_color_h = 0; this_btn_color_s = 255; this_btn_color_v = 255; } } instance of movieClip 89 { onClipEvent (load) { color_position = 2; this_btn_color_h = 85; this_btn_color_s = 255; this_btn_color_v = 255; } } instance of movieClip 89 { onClipEvent (load) { color_position = 2; this_btn_color_h = 166; this_btn_color_s = 255; this_btn_color_v = 255; } } instance of movieClip 89 { onClipEvent (load) { color_position = 2; this_btn_color_h = 234; this_btn_color_s = 255; this_btn_color_v = 255; } } instance of movieClip 89 { onClipEvent (load) { color_position = 2; this_btn_color_h = 297; this_btn_color_s = 255; this_btn_color_v = 255; } } instance of movieClip 89 { onClipEvent (load) { color_position = 2; this_btn_color_h = 0; this_btn_color_s = 0; this_btn_color_v = 0; } } instance of movieClip 89 { onClipEvent (load) { color_position = 2; this_btn_color_h = 27; this_btn_color_s = 228; this_btn_color_v = 122; } } instance of movieClip 89 { onClipEvent (load) { color_position = 2; this_btn_color_h = 44; this_btn_color_s = 17; this_btn_color_v = 170; } } instance of movieClip 89 { onClipEvent (load) { color_position = 2; this_btn_color_h = 314; this_btn_color_s = 255; this_btn_color_v = 255; } } instance of movieClip 89 { onClipEvent (load) { color_position = 3; this_btn_color_h = 22; this_btn_color_s = 36; this_btn_color_v = 255; } } instance of movieClip 89 { onClipEvent (load) { color_position = 3; this_btn_color_h = 17; this_btn_color_s = 88; this_btn_color_v = 178; } } instance of movieClip 89 { onClipEvent (load) { color_position = 3; this_btn_color_h = 178; this_btn_color_s = 68; this_btn_color_v = 175; } } instance of movieClip 89 { onClipEvent (load) { color_position = 3; this_btn_color_h = 11; this_btn_color_s = 124; this_btn_color_v = 234; } } instance of movieClip 89 { onClipEvent (load) { color_position = 3; this_btn_color_h = 276; this_btn_color_s = 24; this_btn_color_v = 255; } } instance of movieClip 89 { onClipEvent (load) { color_position = 3; this_btn_color_h = 22; this_btn_color_s = 15; this_btn_color_v = 234; } } instance of movieClip 89 { onClipEvent (load) { color_position = 3; this_btn_color_h = 30; this_btn_color_s = 111; this_btn_color_v = 236; } } instance of movieClip 89 { onClipEvent (load) { color_position = 3; this_btn_color_h = 15; this_btn_color_s = 82; this_btn_color_v = 93; } } instance of movieClip 89 { onClipEvent (load) { color_position = 3; this_btn_color_h = 124; this_btn_color_s = 39; this_btn_color_v = 255; } } instance of movieClip 89 { onClipEvent (load) { color_position = 4; this_btn_color_h = 229; this_btn_color_s = 176; this_btn_color_v = 119; } } instance of movieClip 89 { onClipEvent (load) { color_position = 4; this_btn_color_h = 333; this_btn_color_s = 67; this_btn_color_v = 255; } } instance of movieClip 89 { onClipEvent (load) { color_position = 4; this_btn_color_h = 45; this_btn_color_s = 23; this_btn_color_v = 88; } } instance of movieClip 89 { onClipEvent (load) { color_position = 4; this_btn_color_h = 208; this_btn_color_s = 13; this_btn_color_v = 238; } } instance of movieClip 89 { onClipEvent (load) { color_position = 4; this_btn_color_h = 51; this_btn_color_s = 170; this_btn_color_v = 240; } } instance of movieClip 89 { onClipEvent (load) { color_position = 4; this_btn_color_h = 282; this_btn_color_s = 170; this_btn_color_v = 214; } } instance of movieClip 89 { onClipEvent (load) { color_position = 4; this_btn_color_h = 29; this_btn_color_s = 250; this_btn_color_v = 214; } } instance of movieClip 89 { onClipEvent (load) { color_position = 4; this_btn_color_h = 29; this_btn_color_s = 10; this_btn_color_v = 164; } } instance of movieClip 89 { onClipEvent (load) { color_position = 4; this_btn_color_h = 177; this_btn_color_s = 170; this_btn_color_v = 214; } } instance of movieClip 89 { onClipEvent (load) { color_position = 9; this_btn_color_h = 12; this_btn_color_s = 72; this_btn_color_v = 248; } } instance of movieClip 89 { onClipEvent (load) { color_position = 9; this_btn_color_h = 20; this_btn_color_s = 125; this_btn_color_v = 227; } } instance of movieClip 89 { onClipEvent (load) { color_position = 9; this_btn_color_h = 207; this_btn_color_s = 70; this_btn_color_v = 255; } } instance of movieClip 89 { onClipEvent (load) { color_position = 9; this_btn_color_h = 12; this_btn_color_s = 176; this_btn_color_v = 220; } } instance of movieClip 89 { onClipEvent (load) { color_position = 9; this_btn_color_h = 254; this_btn_color_s = 111; this_btn_color_v = 245; } } instance of movieClip 89 { onClipEvent (load) { color_position = 9; this_btn_color_h = 12; this_btn_color_s = 28; this_btn_color_v = 248; } } instance of movieClip 89 { onClipEvent (load) { color_position = 9; this_btn_color_h = 9; this_btn_color_s = 89; this_btn_color_v = 248; } } instance of movieClip 89 { onClipEvent (load) { color_position = 9; this_btn_color_h = 6; this_btn_color_s = 104; this_btn_color_v = 219; } } instance of movieClip 89 { onClipEvent (load) { color_position = 9; this_btn_color_h = 95; this_btn_color_s = 119; this_btn_color_v = 212; } } instance of movieClip 89 { onClipEvent (load) { color_position = 5; this_btn_color_h = 235; this_btn_color_s = 167; this_btn_color_v = 190; } } instance of movieClip 89 { onClipEvent (load) { color_position = 5; this_btn_color_h = 0; this_btn_color_s = 15; this_btn_color_v = 235; } } instance of movieClip 89 { onClipEvent (load) { color_position = 5; this_btn_color_h = 59; this_btn_color_s = 15; this_btn_color_v = 68; } } instance of movieClip 89 { onClipEvent (load) { color_position = 5; this_btn_color_h = 171; this_btn_color_s = 176; this_btn_color_v = 78; } } instance of movieClip 89 { onClipEvent (load) { color_position = 5; this_btn_color_h = 57; this_btn_color_s = 176; this_btn_color_v = 78; } } instance of movieClip 89 { onClipEvent (load) { color_position = 5; this_btn_color_h = 280; this_btn_color_s = 52; this_btn_color_v = 228; } } instance of movieClip 89 { onClipEvent (load) { color_position = 5; this_btn_color_h = 31; this_btn_color_s = 192; this_btn_color_v = 220; } } instance of movieClip 89 { onClipEvent (load) { color_position = 5; this_btn_color_h = 105; this_btn_color_s = 128; this_btn_color_v = 220; } } instance of movieClip 89 { onClipEvent (load) { color_position = 5; this_btn_color_h = 0; this_btn_color_s = 216; this_btn_color_v = 137; } } instance of movieClip 89 { onClipEvent (load) { color_position = 6; this_btn_color_h = 224; this_btn_color_s = 148; this_btn_color_v = 63; } } instance of movieClip 89 { onClipEvent (load) { color_position = 6; this_btn_color_h = 339; this_btn_color_s = 33; this_btn_color_v = 255; } } instance of movieClip 89 { onClipEvent (load) { color_position = 6; this_btn_color_h = 0; this_btn_color_s = 27; this_btn_color_v = 50; } } instance of movieClip 89 { onClipEvent (load) { color_position = 6; this_btn_color_h = 167; this_btn_color_s = 215; this_btn_color_v = 185; } } instance of movieClip 89 { onClipEvent (load) { color_position = 6; this_btn_color_h = 52; this_btn_color_s = 215; this_btn_color_v = 185; } } instance of movieClip 89 { onClipEvent (load) { color_position = 6; this_btn_color_h = 289; this_btn_color_s = 198; this_btn_color_v = 111; } } instance of movieClip 89 { onClipEvent (load) { color_position = 6; this_btn_color_h = 29; this_btn_color_s = 120; this_btn_color_v = 255; } } instance of movieClip 89 { onClipEvent (load) { color_position = 6; this_btn_color_h = 29; this_btn_color_s = 105; this_btn_color_v = 115; } } instance of movieClip 89 { onClipEvent (load) { color_position = 6; this_btn_color_h = 0; this_btn_color_s = 196; this_btn_color_v = 123; } } instance of movieClip 89 { onClipEvent (load) { color_position = 8; this_btn_color_h = 41; this_btn_color_s = 191; this_btn_color_v = 234; } } instance of movieClip 89 { onClipEvent (load) { color_position = 8; this_btn_color_h = 125; this_btn_color_s = 198; this_btn_color_v = 136; } } instance of movieClip 89 { onClipEvent (load) { color_position = 8; this_btn_color_h = 172; this_btn_color_s = 93; this_btn_color_v = 215; } } instance of movieClip 89 { onClipEvent (load) { color_position = 8; this_btn_color_h = 230; this_btn_color_s = 186; this_btn_color_v = 129; } } instance of movieClip 89 { onClipEvent (load) { color_position = 8; this_btn_color_h = 284; this_btn_color_s = 146; this_btn_color_v = 68; } } instance of movieClip 89 { onClipEvent (load) { color_position = 8; this_btn_color_h = 31; this_btn_color_s = 146; this_btn_color_v = 68; } } instance of movieClip 89 { onClipEvent (load) { color_position = 8; this_btn_color_h = 3; this_btn_color_s = 30; this_btn_color_v = 53; } } instance of movieClip 89 { onClipEvent (load) { color_position = 8; this_btn_color_h = 55; this_btn_color_s = 17; this_btn_color_v = 227; } } instance of movieClip 89 { onClipEvent (load) { color_position = 8; this_btn_color_h = 348; this_btn_color_s = 114; this_btn_color_v = 222; } } instance of movieClip 89 { onClipEvent (load) { color_position = 10; this_btn_color_h = 23; this_btn_color_s = 147; this_btn_color_v = 251; } } instance of movieClip 89 { onClipEvent (load) { color_position = 10; this_btn_color_h = 49; this_btn_color_s = 147; this_btn_color_v = 251; } } instance of movieClip 89 { onClipEvent (load) { color_position = 10; this_btn_color_h = 110; this_btn_color_s = 147; this_btn_color_v = 251; } } instance of movieClip 89 { onClipEvent (load) { color_position = 10; this_btn_color_h = 0; this_btn_color_s = 155; this_btn_color_v = 213; } } instance of movieClip 89 { onClipEvent (load) { color_position = 10; this_btn_color_h = 233; this_btn_color_s = 147; this_btn_color_v = 251; } } instance of movieClip 89 { onClipEvent (load) { color_position = 10; this_btn_color_h = 0; this_btn_color_s = 46; this_btn_color_v = 251; } } instance of movieClip 89 { onClipEvent (load) { color_position = 10; this_btn_color_h = 6; this_btn_color_s = 188; this_btn_color_v = 255; } } instance of movieClip 89 { onClipEvent (load) { color_position = 10; this_btn_color_h = 0; this_btn_color_s = 208; this_btn_color_v = 161; } } instance of movieClip 89 { onClipEvent (load) { color_position = 10; this_btn_color_h = 287; this_btn_color_s = 147; this_btn_color_v = 251; } } instance of movieClip 89 { onClipEvent (load) { color_position = 7; this_btn_color_h = 235; this_btn_color_s = 167; this_btn_color_v = 190; } } instance of movieClip 89 { onClipEvent (load) { color_position = 7; this_btn_color_h = 0; this_btn_color_s = 15; this_btn_color_v = 235; } } instance of movieClip 89 { onClipEvent (load) { color_position = 7; this_btn_color_h = 59; this_btn_color_s = 15; this_btn_color_v = 68; } } instance of movieClip 89 { onClipEvent (load) { color_position = 7; this_btn_color_h = 171; this_btn_color_s = 176; this_btn_color_v = 78; } } instance of movieClip 89 { onClipEvent (load) { color_position = 7; this_btn_color_h = 57; this_btn_color_s = 176; this_btn_color_v = 78; } } instance of movieClip 89 { onClipEvent (load) { color_position = 7; this_btn_color_h = 280; this_btn_color_s = 52; this_btn_color_v = 228; } } instance of movieClip 89 { onClipEvent (load) { color_position = 7; this_btn_color_h = 31; this_btn_color_s = 192; this_btn_color_v = 220; } } instance of movieClip 89 { onClipEvent (load) { color_position = 7; this_btn_color_h = 105; this_btn_color_s = 128; this_btn_color_v = 220; } } instance of movieClip 89 { onClipEvent (load) { color_position = 7; this_btn_color_h = 0; this_btn_color_s = 216; this_btn_color_v = 137; } } instance of movieClip 94 { onClipEvent (load) { color_position = 1; } } instance of movieClip 94 { onClipEvent (load) { color_position = 2; } } instance of movieClip 94 { onClipEvent (load) { color_position = 3; } } instance of movieClip 94 { onClipEvent (load) { color_position = 4; } } instance of movieClip 94 { onClipEvent (load) { color_position = 9; } } instance of movieClip 94 { onClipEvent (load) { color_position = 5; } } instance color6 of movieClip 94 { onClipEvent (load) { color_position = 6; } } instance of movieClip 94 { onClipEvent (load) { color_position = 7; } } instance of movieClip 94 { onClipEvent (load) { color_position = 8; } } instance of movieClip 94 { onClipEvent (load) { color_position = 10; } } } movieClip 115 { } instance player of movieClip 115 { onClipEvent (enterFrame) { if (_root._currentframe == 7 && _root.now_pause == 0) { _root.player_ctrl(); } _root.pause_func(); } } button 117 { on (release) { _root.se_select.start(); if (this._currentframe == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } movieClip 118 { frame 1 { this.stop(); } } movieClip 120 { } instance enemy_summoner of movieClip 120 { onClipEvent (enterFrame) { _root.test_stage_summonenemy(); } } movieClip 123 { frame 1 { this.stop(); } } frame 3 { this.stop(); } movieClip 125 { } // unknown tag 88 length 79 button 131 { on (release) { _root.se_select.start(); this.gotoAndStop('title'); } } movieClip 135 { } movieClip 138 { } movieClip 141 { } movieClip 144 { } movieClip 147 { } movieClip 148 { instance of movieClip 135 { onClipEvent (enterFrame) { if (this._rotation >= 360) { this._rotation -= 360; } else { this._rotation += 0.1; } } } } movieClip 149 { } movieClip 151 { } button 152 { on (release) { _root.se_select.start(); _root.gotoAndStop('stage'); } } movieClip 154 { } button 155 { on (release) { _root.se_select.start(); _root.color_editer.gotoAndStop(3); _root.player.gotoAndStop('wait'); this.gotoAndStop(2); } } movieClip 156 { frame 1 { this.stop(); } } movieClip 160 { } movieClip 164 { instance of movieClip 160 { onClipEvent (load) { this._alpha = 0; } } } movieClip 167 { } movieClip 171 { instance of movieClip 167 { onClipEvent (load) { this._alpha = 0; } } } movieClip 174 { } movieClip 178 { } movieClip 179 { } button 181 { on (release) { _root.se_select.start(); if (_root.option._currentframe == 1) { _root.option.gotoAndStop(2); } else { _root.option.gotoAndStop(1); } } } movieClip 187 { instance of movieClip 164 { onClipEvent (load) { this.gotoAndStop(_root.HP); } onClipEvent (enterFrame) { this.gotoAndStop(_root.HP); } } instance of movieClip 171 { onClipEvent (load) { this.gotoAndStop(_root.pleasure); } onClipEvent (enterFrame) { this.gotoAndStop(_root.pleasure); } } } movieClip 191 { } button 192 { on (release) { _root.se01.start(); if (_root.color_editer._currentframe == 1) { _root.color_editer.gotoAndStop(2); } else { _root.color_editer.gotoAndStop(1); } } } frame 7 { _root.player.gotoAndStop('wait'); _root.wear_reload(); } movieClip 195 { } movieClip 202 { frame 1 { this.stop(); } } movieClip 205 { } movieClip 206 { frame 1 { _root.debug_now_stage = '現在のステージ:1'; } instance mc3 of movieClip 195 { onClipEvent (enterFrame) { if (_root.now_pause != 1) { this._x -= _root.move_speed * 0.1; if (this._x <= -1100) { this._x = 0; } else { if (this._x > 0) { this._x = -1100; } } } } } instance mc2 of movieClip 202 { onClipEvent (enterFrame) { if (_root.now_pause != 1) { this._x -= _root.move_speed * 0.3; if (this._x <= -700) { this._x = 700; this.gotoAndStop(Math.floor(Math.random() * 3) + 1); } else { if (this._x > 700) { this._x = -700; this.gotoAndStop(Math.floor(Math.random() * 3) + 1); } } } } } instance mc1 of movieClip 205 { onClipEvent (enterFrame) { if (_root.now_pause != 1) { this._x -= _root.move_speed; } if (this._x <= -1100) { this._x = 0; } else { if (this._x > 0) { this._x = -1100; } } _root.enemy_move_func(); } } } movieClip 208 { } movieClip 210 { } movieClip 212 { instance mc of movieClip 210 { onClipEvent (load) { this.transform.colorTransform = _root.color_rgb[1]; } } } movieClip 214 { } movieClip 216 { } movieClip 218 { } movieClip 220 { } movieClip 222 { } movieClip 223 { instance body of movieClip 218 { onClipEvent (load) { this.mc.transform.colorTransform = _root.color_rgb[3]; this.mc2.transform.colorTransform = _root.color_rgb[3]; } } instance wear of movieClip 222 { onClipEvent (load) { this.mc.transform.colorTransform = _root.color_rgb[5]; } } } movieClip 225 { } movieClip 227 { } movieClip 228 { instance wear of movieClip 227 { onClipEvent (load) { this.mc.transform.colorTransform = _root.color_rgb[5]; } } } movieClip 230 { } movieClip 232 { } movieClip 233 { instance wear of movieClip 232 { onClipEvent (load) { this.mc.transform.colorTransform = _root.color_rgb[5]; } } } movieClip 235 { } movieClip 237 { } movieClip 239 { } movieClip 240 { instance body of movieClip 239 { onClipEvent (load) { this.mc.transform.colorTransform = _root.color_rgb[3]; this.mc2.transform.colorTransform = _root.color_rgb[3]; } } } movieClip 242 { } movieClip 243 { } movieClip 245 { } movieClip 247 { } movieClip 249 { } movieClip 250 { instance body of movieClip 245 { onClipEvent (load) { this.mc.transform.colorTransform = _root.color_rgb[3]; this.mc2.transform.colorTransform = _root.color_rgb[3]; } } instance wear of movieClip 249 { onClipEvent (load) { this.mc.transform.colorTransform = _root.color_rgb[4]; } } } movieClip 252 { } movieClip 254 { } movieClip 256 { } movieClip 257 { instance body of movieClip 256 { onClipEvent (load) { this.mc.transform.colorTransform = _root.color_rgb[3]; this.mc2.transform.colorTransform = _root.color_rgb[3]; } } } movieClip 259 { } movieClip 261 { } movieClip 263 { } movieClip 264 { instance body of movieClip 263 { onClipEvent (load) { this.mc.transform.colorTransform = _root.color_rgb[3]; this.mc2.transform.colorTransform = _root.color_rgb[3]; } } } movieClip 266 { } movieClip 268 { } movieClip 270 { } movieClip 272 { } movieClip 273 { instance wear of movieClip 268 { onClipEvent (load) { this.mc.transform.colorTransform = _root.color_rgb[7]; } } instance shoes of movieClip 272 { onClipEvent (load) { this.mc.transform.colorTransform = _root.color_rgb[8]; } } } movieClip 275 { } movieClip 277 { } movieClip 278 { instance wear of movieClip 277 { onClipEvent (load) { this.mc.transform.colorTransform = _root.color_rgb[7]; } } } movieClip 280 { } movieClip 281 { } movieClip 283 { } movieClip 284 { instance body of movieClip 283 { onClipEvent (load) { this.mc.transform.colorTransform = _root.color_rgb[3]; this.mc2.transform.colorTransform = _root.color_rgb[3]; } } } movieClip 286 { } movieClip 288 { } movieClip 290 { } movieClip 292 { } movieClip 294 { } movieClip 295 { instance body of movieClip 290 { onClipEvent (load) { this.mc.transform.colorTransform = _root.color_rgb[3]; this.mc2.transform.colorTransform = _root.color_rgb[3]; } } instance wear of movieClip 294 { onClipEvent (load) { this.mc.transform.colorTransform = _root.color_rgb[7]; } } } movieClip 297 { } movieClip 299 { } movieClip 301 { } movieClip 303 { } movieClip 305 { } movieClip 306 { instance body of movieClip 301 { onClipEvent (load) { this.mc.transform.colorTransform = _root.color_rgb[3]; this.mc2.transform.colorTransform = _root.color_rgb[3]; } } instance lotion of movieClip 303 { onClipEvent (load) { if (_root.pleasure >= 2) { _root.MC.xxx.lotion._alpha = 100; _root.MC.left_thigh.lotion._alpha = 100; _root.MC.right_thigh.lotion._alpha = 100; } else { _root.MC.xxx.lotion._alpha = 0; _root.MC.left_thigh.lotion._alpha = 0; _root.MC.right_thigh.lotion._alpha = 0; } } } instance cum of movieClip 305 { onClipEvent (load) { this.gotoAndStop(_root.cum_xxx); } } } movieClip 308 { } movieClip 310 { } movieClip 311 { instance wear of movieClip 310 { onClipEvent (load) { this.mc.transform.colorTransform = _root.color_rgb[6]; } } } movieClip 313 { } movieClip 315 { } movieClip 316 { instance wear of movieClip 315 { onClipEvent (load) { this.mc.transform.colorTransform = _root.color_rgb[6]; } } } movieClip 318 { } movieClip 320 { } movieClip 322 { } movieClip 324 { } movieClip 325 { instance wear of movieClip 320 { onClipEvent (load) { this.mc.transform.colorTransform = _root.color_rgb[7]; } } instance shoes of movieClip 324 { onClipEvent (load) { this.mc.transform.colorTransform = _root.color_rgb[8]; } } } movieClip 327 { } movieClip 329 { } movieClip 330 { instance wear of movieClip 329 { onClipEvent (load) { this.mc.transform.colorTransform = _root.color_rgb[7]; } } } movieClip 332 { } movieClip 334 { } movieClip 336 { } movieClip 338 { } movieClip 340 { } movieClip 341 { instance body of movieClip 336 { onClipEvent (load) { this.mc.transform.colorTransform = _root.color_rgb[3]; this.mc2.transform.colorTransform = _root.color_rgb[3]; } } instance wear of movieClip 340 { onClipEvent (load) { this.mc.transform.colorTransform = _root.color_rgb[7]; } } } movieClip 343 { } movieClip 345 { } movieClip 346 { instance wear of movieClip 345 { onClipEvent (load) { this.mc.transform.colorTransform = _root.color_rgb[4]; } } } movieClip 348 { } movieClip 350 { } movieClip 351 { instance wear of movieClip 350 { onClipEvent (load) { this.mc.transform.colorTransform = _root.color_rgb[4]; } } } movieClip 353 { } movieClip 355 { } movieClip 357 { frame 1 { this.stop(); } instance mc of movieClip 353 { onClipEvent (load) { this.transform.colorTransform = _root.wear_body_color; } } } movieClip 358 { instance wear of movieClip 357 { onClipEvent (load) { this.mc.transform.colorTransform = _root.color_rgb[4]; } } } movieClip 360 { } movieClip 361 { } movieClip 362 { } movieClip 364 { } movieClip 365 { instance wear of movieClip 364 { onClipEvent (load) { this.mc.transform.colorTransform = _root.color_rgb[4]; } } } movieClip 367 { } movieClip 369 { } movieClip 371 { } movieClip 373 { } movieClip 375 { } movieClip 376 { instance body of movieClip 371 { onClipEvent (load) { this.mc.transform.colorTransform = _root.color_rgb[3]; this.mc2.transform.colorTransform = _root.color_rgb[3]; } } instance wear of movieClip 375 { onClipEvent (load) { this.mc.transform.colorTransform = _root.color_rgb[4]; } } } movieClip 378 { } movieClip 380 { } movieClip 381 { instance wear of movieClip 380 { onClipEvent (load) { this.mc.transform.colorTransform = _root.color_rgb[4]; } } } movieClip 383 { } movieClip 385 { } movieClip 387 { } movieClip 389 { } movieClip 391 { } movieClip 392 { instance body of movieClip 387 { onClipEvent (load) { this.mc.transform.colorTransform = _root.color_rgb[3]; this.mc2.transform.colorTransform = _root.color_rgb[3]; } } instance wear of movieClip 391 { onClipEvent (load) { this.mc.transform.colorTransform = _root.color_rgb[4]; } } } movieClip 394 { } movieClip 396 { } movieClip 397 { instance wear of movieClip 396 { onClipEvent (load) { this.mc.transform.colorTransform = _root.color_rgb[4]; } } } movieClip 399 { } movieClip 401 { } movieClip 403 { } movieClip 404 { instance body of movieClip 403 { onClipEvent (load) { this.mc.transform.colorTransform = _root.color_rgb[3]; this.mc2.transform.colorTransform = _root.color_rgb[3]; } } } movieClip 406 { } movieClip 408 { } movieClip 410 { } movieClip 412 { } movieClip 414 { } movieClip 415 { instance body of movieClip 410 { onClipEvent (load) { this.mc.transform.colorTransform = _root.color_rgb[3]; this.mc2.transform.colorTransform = _root.color_rgb[3]; } } instance wear of movieClip 414 { onClipEvent (load) { this.mc.transform.colorTransform = _root.color_rgb[5]; } } } movieClip 417 { } movieClip 419 { } movieClip 420 { instance wear of movieClip 419 { onClipEvent (load) { this.mc.transform.colorTransform = _root.color_rgb[5]; } } } movieClip 422 { } movieClip 424 { } movieClip 425 { instance wear of movieClip 424 { onClipEvent (load) { this.mc.transform.colorTransform = _root.color_rgb[5]; } } } movieClip 427 { } movieClip 428 { instance wear of movieClip 427 { onClipEvent (load) { switch (_root.wear_hat) { case 1: this.gotoAndStop(1); break; case 2: this.gotoAndStop(3); break; default: this.gotoAndStop(2); } } } } movieClip 430 { } movieClip 432 { instance mc of movieClip 430 { onClipEvent (load) { this.transform.colorTransform = _root.color_rgb[1]; } } } movieClip 434 { } movieClip 436 { instance mc of movieClip 434 { onClipEvent (load) { this.transform.colorTransform = _root.color_rgb[1]; } } } movieClip 438 { } movieClip 440 { } movieClip 442 { } movieClip 443 { instance body of movieClip 442 { onClipEvent (load) { this.mc.transform.colorTransform = _root.color_rgb[3]; this.mc2.transform.colorTransform = _root.color_rgb[3]; } } } movieClip 446 { } movieClip 448 { } movieClip 449 { instance wear of movieClip 448 { onClipEvent (load) { this.mc.transform.colorTransform = _root.color_rgb[4]; } } } movieClip 451 { } movieClip 453 { } movieClip 455 { } movieClip 457 { } movieClip 459 { } movieClip 461 { } movieClip 462 { frame 1 { this.stop(); } instance mc of movieClip 457 { onClipEvent (load) { this.mc.transform.colorTransform = _root.color_rgb[1]; } } instance mc of movieClip 461 { onClipEvent (load) { this.mc.transform.colorTransform = _root.color_rgb[1]; } } } movieClip 463 { instance hair of movieClip 453 { onClipEvent (load) { this.mc.transform.colorTransform = _root.color_rgb[1]; } } instance mayuge of movieClip 462 { onClipEvent (load) { if (_root.pleasure == 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } _root.wear_reload(); } } } movieClip 465 { } movieClip 469 { } movieClip 471 { } movieClip 475 { } movieClip 477 { } movieClip 479 { } movieClip 480 { } movieClip 482 { } movieClip 483 { } movieClip 486 { } movieClip 487 { } movieClip 489 { } movieClip 490 { } movieClip 492 { } movieClip 494 { } movieClip 496 { } movieClip 498 { } movieClip 500 { } movieClip 502 { } movieClip 511 { } movieClip 513 { } movieClip 515 { } movieClip 517 { } movieClip 518 { instance mc of movieClip 471 { onClipEvent (load) { this.transform.colorTransform = _root.color_rgb[2]; } } instance mc2 of movieClip 483 { onClipEvent (load) { this.transform.colorTransform = _root.color_rgb[2]; } } frame 20 { switch (Math.floor(Math.random() * 5)) { case 0: this.gotoAndPlay('loop2'); break; default: this.gotoAndPlay('loop1'); } } instance mc of movieClip 471 { onClipEvent (load) { this.transform.colorTransform = _root.color_rgb[2]; } } instance mc2 of movieClip 483 { onClipEvent (load) { this.transform.colorTransform = _root.color_rgb[2]; } } instance mc of movieClip 471 { onClipEvent (load) { this.transform.colorTransform = _root.color_rgb[2]; } } instance mc2 of movieClip 483 { onClipEvent (load) { this.transform.colorTransform = _root.color_rgb[2]; } } frame 26 { switch (Math.floor(Math.random() * 5)) { case 0: this.gotoAndPlay('loop2'); break; default: this.gotoAndPlay('loop1'); } } } movieClip 519 { } instance of movieClip 519 { onClipEvent (load) { this.gotoAndStop(2); } } movieClip 523 { } movieClip 530 { } movieClip 533 { } movieClip 534 { frame 2 { _root.game_go = 0; } frame 45 { _root.game_go = 1; this.stop(); } } // unknown tag 88 length 126 button 542 { on (release) { _root.se001.start(); _root.player.gotoAndStop(1); _root.gotoAndStop('title'); } } movieClip 543 { frame 1 { this.stop(); } }




http://swfchan.com/47/231100/info.shtml
Created: 19/1 -2020 03:05:43 Last modified: 19/1 -2020 03:05:43 Server time: 28/04 -2024 20:08:04