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tetris do iguinho.swf

This is the info page for
Flash #231255

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carregando

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do iGuinho

fase

pontos

LINHAS

fIM DE JOGO

PROXIMA PECA

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ActionScript [AS1/AS2]

Frame 1
FrameLoad = int((100 / getBytesTotal()) * getBytesLoaded()); lf = getBytesLoaded(); tf = getBytesTotal(); setProperty("loadbar", _xscale , FrameLoad);
Frame 2
if (Number(lf) >= Number(tf)) { gotoAndPlay (3); } else { gotoAndPlay (1); }
Frame 4
if (_root._framesloaded >= _root._totalframes) { gotoAndPlay (5); } else { gotoAndPlay (1); }
Frame 5
function Inizializzalivelli() { var i; var j; matsfondo = new Array(); liv1 = new Array(); liv2 = new Array(); liv3 = new Array(); liv4 = new Array(); liv5 = new Array(); liv6 = new Array(); liv7 = new Array(); liv8 = new Array(); liv9 = new Array(); liv10 = new Array(); i = 0; while (i < maxrig) { matsfondo[i] = new Array(); liv1[i] = new Array(); liv2[i] = new Array(); liv3[i] = new Array(); liv4[i] = new Array(); liv5[i] = new Array(); liv6[i] = new Array(); liv7[i] = new Array(); liv8[i] = new Array(); liv9[i] = new Array(); liv10[i] = new Array(); j = 0; while (j < maxcol) { matsfondo[i][j] = 0; liv1[i][j] = 0; liv2[i][j] = 0; liv3[i][j] = 0; liv4[i][j] = 0; liv5[i][j] = 0; liv6[i][j] = 0; liv7[i][j] = 0; liv8[i][j] = 0; liv9[i][j] = 0; liv10[i][j] = 0; j++; } i++; } liv3[maxrig - 1][0] = (random(7) + 100) + 1; liv3[maxrig - 2][0] = (random(7) + 100) + 1; liv3[maxrig - 3][0] = (random(7) + 100) + 1; liv3[maxrig - 4][0] = (random(7) + 100) + 1; liv3[maxrig - 5][0] = (random(7) + 100) + 1; liv3[maxrig - 6][0] = (random(7) + 100) + 1; liv3[maxrig - 7][0] = (random(7) + 100) + 1; liv3[maxrig - 8][0] = (random(7) + 100) + 1; liv3[maxrig - 1][9] = (random(7) + 100) + 1; liv3[maxrig - 2][9] = (random(7) + 100) + 1; liv3[maxrig - 3][9] = (random(7) + 100) + 1; liv3[maxrig - 4][9] = (random(7) + 100) + 1; liv3[maxrig - 5][9] = (random(7) + 100) + 1; liv3[maxrig - 6][9] = (random(7) + 100) + 1; liv3[maxrig - 7][9] = (random(7) + 100) + 1; liv3[maxrig - 8][9] = (random(7) + 100) + 1; liv4[maxrig - 1][1] = (random(7) + 100) + 1; liv4[maxrig - 1][6] = (random(7) + 100) + 1; liv4[maxrig - 2][3] = (random(7) + 100) + 1; liv4[maxrig - 2][8] = (random(7) + 100) + 1; liv4[maxrig - 3][5] = (random(7) + 100) + 1; liv4[maxrig - 4][2] = (random(7) + 100) + 1; liv4[maxrig - 4][6] = (random(7) + 100) + 1; liv4[maxrig - 4][7] = (random(7) + 100) + 1; liv4[maxrig - 5][0] = (random(7) + 100) + 1; liv4[maxrig - 5][3] = (random(7) + 100) + 1; liv5[maxrig - 1][0] = (random(7) + 100) + 1; liv5[maxrig - 1][1] = (random(7) + 100) + 1; liv5[maxrig - 1][3] = (random(7) + 100) + 1; liv5[maxrig - 1][4] = (random(7) + 100) + 1; liv5[maxrig - 1][5] = (random(7) + 100) + 1; liv5[maxrig - 1][6] = (random(7) + 100) + 1; liv5[maxrig - 1][8] = (random(7) + 100) + 1; liv5[maxrig - 1][9] = (random(7) + 100) + 1; liv5[maxrig - 2][1] = (random(7) + 100) + 1; liv5[maxrig - 2][2] = (random(7) + 100) + 1; liv5[maxrig - 2][4] = (random(7) + 100) + 1; liv5[maxrig - 2][5] = (random(7) + 100) + 1; liv5[maxrig - 2][7] = (random(7) + 100) + 1; liv5[maxrig - 2][8] = (random(7) + 100) + 1; liv5[maxrig - 3][2] = (random(7) + 100) + 1; liv5[maxrig - 3][3] = (random(7) + 100) + 1; liv5[maxrig - 3][6] = (random(7) + 100) + 1; liv5[maxrig - 3][7] = (random(7) + 100) + 1; liv5[maxrig - 4][3] = (random(7) + 100) + 1; liv5[maxrig - 4][4] = (random(7) + 100) + 1; liv5[maxrig - 4][5] = (random(7) + 100) + 1; liv5[maxrig - 4][6] = (random(7) + 100) + 1; liv5[maxrig - 5][4] = (random(7) + 100) + 1; liv5[maxrig - 5][5] = (random(7) + 100) + 1; liv6[maxrig - 12][0] = (random(7) + 100) + 1; liv6[maxrig - 12][1] = (random(7) + 100) + 1; liv6[maxrig - 12][2] = (random(7) + 100) + 1; liv6[maxrig - 12][3] = (random(7) + 100) + 1; liv6[maxrig - 12][4] = (random(7) + 100) + 1; liv6[maxrig - 12][7] = (random(7) + 100) + 1; liv6[maxrig - 12][8] = (random(7) + 100) + 1; liv6[maxrig - 12][9] = (random(7) + 100) + 1; liv7[maxrig - 1][0] = (random(7) + 100) + 1; liv7[maxrig - 2][1] = (random(7) + 100) + 1; liv7[maxrig - 3][2] = (random(7) + 100) + 1; liv7[maxrig - 4][3] = (random(7) + 100) + 1; liv7[maxrig - 5][4] = (random(7) + 100) + 1; liv7[maxrig - 6][5] = (random(7) + 100) + 1; liv7[maxrig - 7][6] = (random(7) + 100) + 1; liv7[maxrig - 8][7] = (random(7) + 100) + 1; liv7[maxrig - 9][8] = (random(7) + 100) + 1; liv7[maxrig - 10][9] = (random(7) + 100) + 1; liv8[maxrig - 1][0] = (random(7) + 100) + 1; liv8[maxrig - 2][1] = (random(7) + 100) + 1; liv8[maxrig - 3][0] = (random(7) + 100) + 1; liv8[maxrig - 4][1] = (random(7) + 100) + 1; liv8[maxrig - 5][0] = (random(7) + 100) + 1; liv8[maxrig - 6][1] = (random(7) + 100) + 1; liv8[maxrig - 7][0] = (random(7) + 100) + 1; liv8[maxrig - 8][1] = (random(7) + 100) + 1; liv8[maxrig - 9][0] = (random(7) + 100) + 1; liv8[maxrig - 1][8] = (random(7) + 100) + 1; liv8[maxrig - 2][9] = (random(7) + 100) + 1; liv8[maxrig - 3][8] = (random(7) + 100) + 1; liv8[maxrig - 4][9] = (random(7) + 100) + 1; liv8[maxrig - 5][8] = (random(7) + 100) + 1; liv8[maxrig - 6][9] = (random(7) + 100) + 1; liv8[maxrig - 7][8] = (random(7) + 100) + 1; liv8[maxrig - 8][9] = (random(7) + 100) + 1; liv8[maxrig - 9][8] = (random(7) + 100) + 1; liv9[maxrig - 9][4] = (random(7) + 100) + 1; liv9[maxrig - 9][5] = (random(7) + 100) + 1; liv9[maxrig - 8][3] = (random(7) + 100) + 1; liv9[maxrig - 8][6] = (random(7) + 100) + 1; liv9[maxrig - 7][2] = (random(7) + 100) + 1; liv9[maxrig - 7][7] = (random(7) + 100) + 1; liv9[maxrig - 6][2] = (random(7) + 100) + 1; liv9[maxrig - 6][7] = (random(7) + 100) + 1; liv9[maxrig - 5][3] = (random(7) + 100) + 1; liv9[maxrig - 5][6] = (random(7) + 100) + 1; liv9[maxrig - 4][4] = (random(7) + 100) + 1; liv9[maxrig - 4][5] = (random(7) + 100) + 1; liv10[maxrig - 13][0] = (random(7) + 100) + 1; liv10[maxrig - 13][9] = (random(7) + 100) + 1; liv10[maxrig - 12][1] = (random(7) + 100) + 1; liv10[maxrig - 12][8] = (random(7) + 100) + 1; liv10[maxrig - 11][2] = (random(7) + 100) + 1; liv10[maxrig - 11][7] = (random(7) + 100) + 1; liv10[maxrig - 10][3] = (random(7) + 100) + 1; liv10[maxrig - 10][6] = (random(7) + 100) + 1; liv10[maxrig - 9][4] = (random(7) + 100) + 1; liv10[maxrig - 9][5] = (random(7) + 100) + 1; } function Sceglilivello() { if (numlevel == 1) { matsfondo = liv1; numcicli = 0; numrig = 5; puntiliv = 1; } else if (numlevel == 2) { matsfondo = liv2; numcicli = 1; numrig = 10; puntiliv = 2; } else if (numlevel == 3) { matsfondo = liv3; numcicli = 2; numrig = 12; puntiliv = 4; } else if (numlevel == 4) { matsfondo = liv4; numcicli = 2; numrig = 10; puntiliv = 7; } else if (numlevel == 5) { matsfondo = liv5; numcicli = 2; numrig = 12; puntiliv = 8; } else if (numlevel == 6) { matsfondo = liv6; numcicli = 2; numrig = 12; puntiliv = 9; } else if (numlevel == 7) { matsfondo = liv7; numcicli = 2; numrig = 10; puntiliv = 11; } else if (numlevel == 8) { matsfondo = liv8; numcicli = 2; numrig = 10; puntiliv = 13; } else if (numlevel == 9) { matsfondo = liv9; numcicli = 2; numrig = 12; puntiliv = 16; } else if (numlevel == 10) { matsfondo = liv10; numcicli = 2; numrig = 8; puntiliv = 17; } Matimage(matsfondo); } function Sommat(a, b, c) { var rig; var col; rig = 0; while (rig < maxrig) { col = 0; while (col < maxcol) { c[rig][col] = a[rig][col] + b[rig][col]; col++; } rig++; } } function Difmat(a, b, c) { var rig; var col; rig = 0; while (rig < maxrig) { col = 0; while (col < maxcol) { c[rig][col] = a[rig][col] - b[rig][col]; col++; } rig++; } } function Matimage(rig, col, valx) { var valxx; if (valx != 0) { valxx = valx % 100; setProperty((("mat" + rig) + "_") + col, _visible , true); eval ((("mat" + rig) + "_") + col).gotoAndStop(valxx); } else { setProperty((("mat" + rig) + "_") + col, _visible , false); } } function Statiniz() { var i; i = 0; while (i < 7) { Set(7, 0); setProperty("barra" + i, _visible , false); i++; } } function Statnorm() { var i; var minim; minim = 100; i = 0; while (i < 7) { minim = Math.min(eval ("contastat" + i), minim); i++; } i = 0; while (i < 7) { Set(7, eval ("contastat" + i) - minim); if (eval ("contastat" + i) == 0) { setProperty("barra" + i, _visible , false); } else { eval ("barra" + i).gotoAndStop(eval ("contastat" + i)); } i++; } } function Statistiche(num, valx) { setProperty("barra" + num, _visible , true); eval ("barra" + num).gotoAndStop(valx); } function Matimage2(rig, col, tr) { setProperty((("mat" + rig) + "_") + col, _alpha , tr); } function CreaMatrix() { var i; var j; var contatore = 0; i = 0; while (i < maxrig) { j = 0; while (j < maxcol) { contatore++; duplicateMovieClip (mat, (("mat" + i) + "_") + j, contatore); setProperty((("mat" + i) + "_") + j, _x , posx + (j * larg)); setProperty((("mat" + i) + "_") + j, _y , posy + (i * alt)); setProperty((("mat" + i) + "_") + j, _visible , false); setProperty((("mat" + i) + "_") + j, _alpha , 100); j++; } i++; } duplicateMovieClip (scrittapunti, "scrittapunti2", 400); duplicateMovieClip (scrittafine, "scrittafine2", 401); setProperty(scrittafine2, _x , 100); setProperty(scrittafine2, _y , 100); setProperty(scrittafine2, _visible , false); duplicateMovieClip (scrittapausa, "scrittapausa2", 402); setProperty(scrittapausa2, _x , 100); setProperty(scrittapausa2, _y , 100); setProperty(scrittapausa2, _visible , false); } function Sceltapezzo() { if (tipoinizio == 0) { distdx = 4; distup = maxrig - 2; val0 = 1; val1 = 1; val2 = 1; val3 = 1; rig0 = rigind; col0 = colind; rig1 = rigind; col1 = colind + 1; rig2 = rigind + 1; col2 = colind; rig3 = rigind + 1; col3 = colind + 1; } else if (tipoinizio == 1) { distdx = 2; distup = maxrig - 1; val0 = 2; val1 = 2; val2 = 2; val3 = 2; rig0 = rigind; col0 = colind; rig1 = rigind; col1 = colind + 1; rig2 = rigind; col2 = colind + 2; rig3 = rigind; col3 = colind + 3; } else if (tipoinizio == 2) { distdx = 3; distup = maxrig - 2; val0 = 3; val1 = 3; val2 = 3; val3 = 3; rig0 = rigind; col0 = colind; rig1 = rigind; col1 = colind + 1; rig2 = rigind; col2 = colind + 2; rig3 = rigind + 1; col3 = colind + 2; } else if (tipoinizio == 3) { distdx = 3; distup = maxrig - 2; val0 = 4; val1 = 4; val2 = 4; val3 = 4; rig0 = rigind; col0 = colind; rig1 = rigind; col1 = colind + 1; rig2 = rigind; col2 = colind + 2; rig3 = rigind + 1; col3 = colind; } else if (tipoinizio == 4) { distdx = 3; distup = maxrig - 2; val0 = 5; val1 = 5; val2 = 5; val3 = 5; rig0 = rigind; col0 = colind; rig1 = rigind; col1 = colind + 1; rig2 = rigind + 1; col2 = colind + 1; rig3 = rigind + 1; col3 = colind + 2; } else if (tipoinizio == 5) { distdx = 3; distup = maxrig - 2; val0 = 6; val1 = 6; val2 = 6; val3 = 6; rig0 = rigind; col0 = colind + 1; rig1 = rigind; col1 = colind + 2; rig2 = rigind + 1; col2 = colind; rig3 = rigind + 1; col3 = colind + 1; } else if (tipoinizio == 6) { distdx = 3; distup = maxrig - 2; val0 = 7; val1 = 7; val2 = 7; val3 = 7; rig0 = rigind; col0 = colind; rig1 = rigind; col1 = colind + 1; rig2 = rigind; col2 = colind + 2; rig3 = rigind + 1; col3 = colind + 1; } indicerot = 0; distsx = 4; if ((((matsfondo[rig0][col0] < 100) && (matsfondo[rig1][col1] < 100)) && (matsfondo[rig2][col2] < 100)) && (matsfondo[rig3][col3] < 100)) { matsfondo[rig0][col0] = val0; matsfondo[rig1][col1] = val1; matsfondo[rig2][col2] = val2; matsfondo[rig3][col3] = val3; Matimage(rig0, col0, val0); Matimage(rig1, col1, val1); Matimage(rig2, col2, val2); Matimage(rig3, col3, val3); verificainiziale = 0; } else { verificainiziale = 1; } } function Prossimopezzo() { i = 0; while (i < 7) { setProperty("prossimo.pezzo" + i, _visible , false); i++; } if (tipoprossimo == 0) { setProperty("prossimo.pezzo0", _visible , true); } else if (tipoprossimo == 1) { setProperty("prossimo.pezzo1", _visible , true); } else if (tipoprossimo == 2) { setProperty("prossimo.pezzo2", _visible , true); } else if (tipoprossimo == 3) { setProperty("prossimo.pezzo3", _visible , true); } else if (tipoprossimo == 4) { setProperty("prossimo.pezzo4", _visible , true); } else if (tipoprossimo == 5) { setProperty("prossimo.pezzo5", _visible , true); } else if (tipoprossimo == 6) { setProperty("prossimo.pezzo6", _visible , true); } } function Shiftdxsx(dir) { if (dir == 1) { if (distdx != 0) { if ((((matsfondo[rig0][col0 + 1] < 100) && (matsfondo[rig1][col1 + 1] < 100)) && (matsfondo[rig2][col2 + 1] < 100)) && (matsfondo[rig3][col3 + 1] < 100)) { matsfondo[rig0][col0] = 0; matsfondo[rig1][col1] = 0; matsfondo[rig2][col2] = 0; matsfondo[rig3][col3] = 0; Matimage(rig0, col0, 0); Matimage(rig1, col1, 0); Matimage(rig2, col2, 0); Matimage(rig3, col3, 0); matsfondo[rig0][++col0] = val0; matsfondo[rig1][++col1] = val1; matsfondo[rig2][++col2] = val2; matsfondo[rig3][++col3] = val3; Matimage(rig0, col0, val0); Matimage(rig1, col1, val1); Matimage(rig2, col2, val2); Matimage(rig3, col3, val3); distdx--; distsx++; } } } else if (distsx != 0) { if ((((matsfondo[rig0][col0 - 1] < 100) && (matsfondo[rig1][col1 - 1] < 100)) && (matsfondo[rig2][col2 - 1] < 100)) && (matsfondo[rig3][col3 - 1] < 100)) { matsfondo[rig0][col0] = 0; matsfondo[rig1][col1] = 0; matsfondo[rig2][col2] = 0; matsfondo[rig3][col3] = 0; Matimage(rig0, col0, 0); Matimage(rig1, col1, 0); Matimage(rig2, col2, 0); Matimage(rig3, col3, 0); matsfondo[rig0][--col0] = val0; matsfondo[rig1][--col1] = val1; matsfondo[rig2][--col2] = val2; matsfondo[rig3][--col3] = val3; Matimage(rig0, col0, val0); Matimage(rig1, col1, val1); Matimage(rig2, col2, val2); Matimage(rig3, col3, val3); distdx++; distsx--; } } } function Rotazione() { var rotrig0; var rotcol0; var rotrig1; var rotcol1; var rotrig2; var rotcol2; var rotrig3; var rotcol3; var rotdistdx; var rotdistsx; var rotdistup; var flag = 0; rotrig0 = rig0; rotcol0 = col0; rotrig1 = rig1; rotcol1 = col1; rotrig2 = rig2; rotcol2 = col2; rotrig3 = rig3; rotcol3 = col3; if (tipoinizio == 0) { flag = 1; } else if (tipoinizio == 1) { indicerot = indicerot % 2; if ((indicerot == 0) && (2 < distup)) { rotdistdx = distdx + 2; rotdistsx = distsx + 1; rotdistup = distup - 3; rotrig0 = rig1 + 1; rotcol0 = col1; rotrig2 = rig1 + 2; rotcol2 = col1; rotrig3 = rig1 + 3; rotcol3 = col1; } else if (((indicerot == 1) && (distdx >= 2)) && (distsx >= 1)) { rotdistdx = distdx - 2; rotdistsx = distsx - 1; rotdistup = distup + 3; rotrig0 = rig1; rotcol0 = col1 - 1; rotrig2 = rig1; rotcol2 = col1 + 1; rotrig3 = rig1; rotcol3 = col1 + 2; } else if ((indicerot == 1) && (distdx < 2)) { rotdistdx = 0; rotdistsx = 6; rotdistup = distup + 3; rotrig0 = rig1; rotcol0 = 6; rotrig1 = rig1; rotcol1 = 7; rotrig2 = rig1; rotcol2 = 8; rotrig3 = rig1; rotcol3 = 9; } else { flag = 1; } val0 = 2; val1 = 2; val2 = 2; val3 = 2; } else if (tipoinizio == 2) { indicerot = indicerot % 4; if ((indicerot == 0) && (0 < distup)) { rotdistdx = distdx + 1; rotdistsx = distsx; rotdistup = distup - 1; rotrig2 = rig0 + 1; rotcol2 = col0; rotrig3 = rig0 + 2; rotcol3 = col0; } else if ((indicerot == 1) && (distdx >= 1)) { rotdistdx = distdx - 1; rotdistsx = distsx; rotdistup = distup + 1; rotrig1 = rig2; rotcol1 = col2 + 2; rotrig3 = rig2; rotcol3 = col2 + 1; } else if ((indicerot == 1) && (distdx < 1)) { rotdistdx = 0; rotdistsx = 7; rotdistup = distup + 1; rotrig0 = rig0; rotcol0 = 7; rotrig1 = rig2; rotcol1 = 9; rotrig2 = rig2; rotcol2 = 7; rotrig3 = rig2; rotcol3 = 8; } else if ((indicerot == 2) && (0 < distup)) { rotdistdx = distdx + 1; rotdistsx = distsx; rotdistup = distup - 1; rotrig0 = rig3 + 1; rotrig1 = rig3 - 1; rotcol1 = col3; rotrig2 = rig3 + 1; rotcol2 = col3; } else if ((indicerot == 3) && (distdx >= 1)) { rotdistdx = distdx - 1; rotdistsx = distsx; rotdistup = distup + 1; rotrig0 = rig1; rotrig2 = rig1; rotcol2 = col1 + 1; rotcol3 = col1 + 1; } else if ((indicerot == 3) && (distdx < 1)) { rotdistdx = 0; rotdistsx = 7; rotdistup = distup + 1; rotrig0 = rig1; rotcol0 = 7; rotrig1 = rig1; rotcol1 = 8; rotrig2 = rig1; rotcol2 = 9; rotrig3 = rig1 + 1; rotcol3 = 9; } else { flag = 1; } val0 = 3; val1 = 3; val2 = 3; val3 = 3; } else if (tipoinizio == 3) { indicerot = indicerot % 4; if ((indicerot == 0) && (0 < distup)) { rotdistdx = distdx + 1; rotdistsx = distsx; rotdistup = distup - 1; rotrig1 = rig3 + 1; rotrig2 = rig3 + 1; rotcol2 = col0; } else if ((indicerot == 1) && (distdx >= 1)) { rotdistdx = distdx - 1; rotdistsx = distsx; rotdistup = distup + 1; rotcol0 = col3 + 2; rotrig1 = rig3; rotcol1 = col3 + 2; rotrig2 = rig3; rotcol2 = col3 + 1; } else if ((indicerot == 1) && (distdx < 1)) { rotdistdx = 0; rotdistsx = 7; rotdistup = distup + 1; rotrig0 = rig3 - 1; rotcol0 = 9; rotrig1 = rig3; rotcol1 = 9; rotrig2 = rig3; rotcol2 = 8; rotrig3 = rig3; rotcol3 = 7; } else if ((indicerot == 2) && (0 < distup)) { rotdistdx = distdx + 1; rotdistsx = distsx; rotdistup = distup - 1; rotcol0 = col2 - 1; rotrig1 = rig2 - 1; rotcol1 = col2; rotrig3 = rig2 + 1; rotcol3 = col2; } else if ((indicerot == 3) && (distdx >= 1)) { rotdistdx = distdx - 1; rotdistsx = distsx; rotdistup = distup + 1; rotrig2 = rig0; rotcol2 = col1 + 1; rotrig3 = rig0 + 1; rotcol3 = col0; } else if ((indicerot == 3) && (distdx < 1)) { rotdistdx = 0; rotdistsx = 7; rotdistup = distup + 1; rotrig0 = rig0; rotcol0 = 7; rotrig1 = rig0; rotcol1 = 8; rotrig2 = rig0; rotcol2 = 9; rotrig3 = rig0 + 1; rotcol3 = 7; } else { flag = 1; } val0 = 4; val1 = 4; val2 = 4; val3 = 4; } else if (tipoinizio == 4) { indicerot = indicerot % 2; if ((indicerot == 0) && (0 < distup)) { rotdistdx = distdx + 1; rotdistsx = distsx; rotdistup = distup - 1; rotrig0 = rig2; rotrig3 = rig2 + 1; rotcol3 = col0; } else if ((indicerot == 1) && (distdx >= 1)) { rotdistdx = distdx - 1; rotdistsx = distsx; rotdistup = distup + 1; rotrig0 = rig1; rotrig3 = rig2; rotcol3 = col2 + 1; } else if ((indicerot == 1) && (distdx < 1)) { rotdistdx = 0; rotdistsx = 7; rotdistup = distup + 1; rotrig0 = rig1; rotcol0 = 7; rotrig1 = rig1; rotcol1 = 8; rotrig2 = rig2; rotcol2 = 8; rotrig3 = rig2; rotcol3 = 9; } else { flag = 1; } val0 = 5; val1 = 5; val2 = 5; val3 = 5; } else if (tipoinizio == 5) { indicerot = indicerot % 2; if ((indicerot == 0) && (0 < distup)) { rotdistdx = distdx + 1; rotdistsx = distsx; rotdistup = distup - 1; rotcol0 = col2; rotrig1 = rig3 + 1; rotcol1 = col3; } else if ((indicerot == 1) && (distdx >= 1)) { rotdistdx = distdx - 1; rotdistsx = distsx; rotdistup = distup + 1; rotcol0 = col3; rotrig1 = rig3 - 1; rotcol1 = col3 + 1; } else if ((indicerot == 1) && (distdx < 1)) { rotdistdx = 0; rotdistsx = 7; rotdistup = distup + 1; rotrig0 = rig0; rotcol0 = 8; rotrig1 = rig0; rotcol1 = 9; rotrig2 = rig2; rotcol2 = 7; rotrig3 = rig2; rotcol3 = 8; } else { flag = 1; } val0 = 6; val1 = 6; val2 = 6; val3 = 6; } else if (tipoinizio == 6) { indicerot = indicerot % 4; if ((indicerot == 0) && (0 < distup)) { rotdistdx = distdx + 1; rotdistsx = distsx; rotdistup = distup - 1; rotrig1 = rig3; rotcol1 = col0; rotrig2 = rig3 + 1; rotcol2 = col0; } else if ((indicerot == 1) && (distdx >= 1)) { rotdistdx = distdx - 1; rotdistsx = distsx; rotdistup = distup + 1; rotcol0 = col3; rotrig2 = rig3; rotcol2 = col3 + 1; } else if ((indicerot == 1) && (distdx < 1)) { rotdistdx = 0; rotdistsx = 7; rotdistup = distup + 1; rotrig0 = rig3 - 1; rotcol0 = 8; rotrig1 = rig3; rotcol1 = 7; rotrig2 = rig3; rotcol2 = 9; rotrig3 = rig3; rotcol3 = 8; } else if ((indicerot == 2) && (0 < distup)) { rotdistdx = distdx + 1; rotdistsx = distsx; rotdistup = distup - 1; rotrig2 = rig3 + 1; rotcol2 = col3; } else if ((indicerot == 3) && (distdx >= 1)) { rotdistdx = distdx - 1; rotdistsx = distsx; rotdistup = distup + 1; rotcol0 = col3 - 1; rotrig1 = rig3 - 1; rotcol1 = col3; rotrig2 = rig3 - 1; rotcol2 = col3 + 1; } else if ((indicerot == 3) && (distdx < 1)) { rotdistdx = 0; rotdistsx = 7; rotdistup = distup + 1; rotrig0 = rig3 - 1; rotcol0 = 7; rotrig1 = rig3 - 1; rotcol1 = 8; rotrig2 = rig3 - 1; rotcol2 = 9; rotrig3 = rig3; rotcol3 = 8; } else { flag = 1; } val0 = 7; val1 = 7; val2 = 7; val3 = 7; } if (((((flag == 0) && (matsfondo[rotrig0][rotcol0] < 100)) && (matsfondo[rotrig1][rotcol1] < 100)) && (matsfondo[rotrig2][rotcol2] < 100)) && (matsfondo[rotrig3][rotcol3] < 100)) { matsfondo[rig0][col0] = 0; matsfondo[rig1][col1] = 0; matsfondo[rig2][col2] = 0; matsfondo[rig3][col3] = 0; Matimage(rig0, col0, 0); Matimage(rig1, col1, 0); Matimage(rig2, col2, 0); Matimage(rig3, col3, 0); rig0 = rotrig0; col0 = rotcol0; rig1 = rotrig1; col1 = rotcol1; rig2 = rotrig2; col2 = rotcol2; rig3 = rotrig3; col3 = rotcol3; matsfondo[rig0][col0] = val0; matsfondo[rig1][col1] = val1; matsfondo[rig2][col2] = val2; matsfondo[rig3][col3] = val3; Matimage(rig0, col0, val0); Matimage(rig1, col1, val1); Matimage(rig2, col2, val2); Matimage(rig3, col3, val3); distdx = rotdistdx; distsx = rotdistsx; distup = rotdistup; indicerot++; } } function Shiftbasso() { if (distup != 0) { if ((((matsfondo[rig0 + 1][col0] < 100) && (matsfondo[rig1 + 1][col1] < 100)) && (matsfondo[rig2 + 1][col2] < 100)) && (matsfondo[rig3 + 1][col3] < 100)) { matsfondo[rig0][col0] = 0; matsfondo[rig1][col1] = 0; matsfondo[rig2][col2] = 0; matsfondo[rig3][col3] = 0; Matimage(rig0, col0, 0); Matimage(rig1, col1, 0); Matimage(rig2, col2, 0); Matimage(rig3, col3, 0); matsfondo[++rig0][col0] = val0; matsfondo[++rig1][col1] = val1; matsfondo[++rig2][col2] = val2; matsfondo[++rig3][col3] = val3; Matimage(rig0, col0, val0); Matimage(rig1, col1, val1); Matimage(rig2, col2, val2); Matimage(rig3, col3, val3); distup--; x = 1; } else { matsfondo[rig0][col0] = val0 + 100; matsfondo[rig1][col1] = val1 + 100; matsfondo[rig2][col2] = val2 + 100; matsfondo[rig3][col3] = val3 + 100; x = 0; if (distup >= (maxrig - 2)) { setProperty(scrittafine2, _visible , true); gotoAndPlay (90); } else { punti = ((puntiliv * puntiliv) + (puntiliv * distup)) * puntidoppi; punteggio = punteggio + punti; setProperty(scrittapunti2, _x , (posx + ((distsx + ((maxcol - (distsx + distdx)) / 2)) * larg)) - sfasoriz); setProperty(scrittapunti2, _y , (sfasvert + posy) + ((maxrig - distup) * alt)); scrittapunti2.play(); gotoAndPlay (42); } } } else { matsfondo[rig0][col0] = val0 + 100; matsfondo[rig1][col1] = val1 + 100; matsfondo[rig2][col2] = val2 + 100; matsfondo[rig3][col3] = val3 + 100; x = 0; punti = (puntiliv * puntiliv) * puntidoppi; punteggio = punteggio + punti; setProperty(scrittapunti2, _x , (posx + ((distsx + ((maxcol - (distsx + distdx)) / 2)) * larg)) - sfasoriz); setProperty(scrittapunti2, _y , (sfasvert + posy) + ((maxrig - distup) * alt)); scrittapunti2.play(); gotoAndPlay (42); } } posx = 35; posy = 35; larg = 15; alt = 15; sfasoriz = 8; sfasvert = -10; nummaxliv = 11; nummaxcrediti = 5; numlevel = 0; numrig = 0; numrigrimanenti = 0; numrigeliminate = 0; numcicli = 0; maxrig = 22; maxcol = 10; rig0 = 0; col0 = 0; rigind = 0; colind = Math.floor(maxcol / 2) - 1; verificainiziale = 0; bloccoshift = 0; cicloriga = 0; contacol = 0; alp = 100; punti = 0; punteggio = 0; recordpunti = 10000;
Frame 6
t_pausa = "PAUSE"; t_livello = "LEVEL:"; t_prossimopezzo = "NEXT:"; t_punteggio = "SCORE:"; t_righerimanenti = "LINES:"; t_record = "HI-SCORE"; t_versione = "Version 2 Beta 6";
Frame 7
gotoAndPlay (91);
Frame 8
Mouse.hide(); Creamatrix(); maxpunti = 0; numcrediti = nummaxcrediti; Inizializzalivelli(); punteggio = 0; if (codice != 0) { numlevel = codice; } Statiniz();
Frame 9
numlevel++; Sceglilivello(); numrigrimanenti = numrig; numrigeliminate = 0; tipoprossimo = random(7); i = 0; while (i < maxrig) { j = 0; while (j < maxcol) { Matimage(i, j, matsfondo[i][j]); j++; } i++; } bloccoshift = 0;
Frame 14
tipoinizio = tipoprossimo; tipoprossimo = random(7); Prossimopezzo(); Sceltapezzo(); setProperty(prossimo, _visible , true); x = 1; eval ("contastat" + tipoinizio)++; if (100 < eval ("contastat" + tipoinizio)) { Statnorm(); } else { Statistiche(tipoinizio, eval ("contastat" + tipoinizio)); }
Frame 15
Frame 17
Frame 18
Frame 20
if ((x == 1) && (bloccoshift == 0)) { bloccoshift = 1; puntidoppi = 1; Shiftbasso(); bloccoshift = 0; }
Frame 21
if (x == 1) { if (numcicli == 0) { gotoAndPlay (15); } else if (numcicli == 1) { gotoAndPlay (17); } else if (numcicli == 2) { gotoAndPlay (18); } } else { gotoAndPlay (14); }
Frame 42
bloccoshift = 1; if (cicloriga >= maxrig) { cicloriga = 0; numrigbonus = 0; if (numrigeliminate >= numrig) { bloccoshift = 1; gotoAndPlay (49); } else { bloccoshift = 0; gotoAndPlay (21); } }
Frame 43
contacol = 0; while ((contacol < maxcol) && (cicloriga < maxrig)) { contacol = 0; r = 0; while (r < maxcol) { if (matsfondo[cicloriga][r] != 0) { contacol++; } r++; } if (contacol < maxcol) { cicloriga++; } }
Frame 44
if (cicloriga >= maxrig) { cicloriga = 0; numrigbonus = 0; if (numrigeliminate >= numrig) { bloccoshift = 1; gotoAndPlay (49); } else { bloccoshift = 0; gotoAndPlay (21); } } if (alp == 0) { colon = 0; while (colon < maxcol) { setProperty((("mat" + cicloriga) + "_") + colon, _visible , false); setProperty((("mat" + cicloriga) + "_") + colon, _alpha , 100); colon++; } alp = 100; gotoAndPlay (46); }
Frame 45
alp = alp - 5; colon = 0; while (colon < maxcol) { Matimage2(cicloriga, colon, alp); colon++; } gotoAndPlay (44);
Frame 46
numrigeliminate++; numrigbonus++; if (numrigbonus == 1) { punti = 50; } else if (numrigbonus == 2) { punti = 100; } else if (numrigbonus == 3) { punti = 250; } else if (numrigbonus == 4) { punti = 500; } punteggio = punteggio + punti; if (punti != 0) { setProperty(scrittapunti2, _x , (sfasoriz + posx) + ((Math.floor(maxcol / 2) - 1) * larg)); setProperty(scrittapunti2, _y , (sfasvert + posy) + ((cicloriga + 1) * alt)); scrittapunti2.play(); } if (0 < numrigrimanenti) { numrigrimanenti--; } i = cicloriga; while (0 < i) { j = maxcol - 1; while (j >= 0) { matsfondo[i][j] = matsfondo[i - 1][j]; j--; } i--; } j = 0; while (j < maxcol) { matsfondo[0][j] = 0; j++; } i = 0; while (i < (cicloriga + 1)) { j = 0; while (j < maxcol) { Matimage(i, j, matsfondo[i][j]); j++; } i++; } cicloriga++; gotoAndPlay (42);
Frame 49
cicloriga = 0; cbonus = 0; ccbonus = 0; puntix = 0; contabonus = 1; bloccoshift = 1;
Frame 50
contacol = 0; r = 0; while (r < maxcol) { if (matsfondo[cicloriga][r] == 0) { contacol++; } r++; } if (contacol < maxcol) { cbonus = 1; } cicloriga++;
Frame 51
if (cbonus == 0) { gotoAndPlay (50); }
Frame 53
if (1 >= cicloriga) { gotoAndPlay (90); } if (contabonus < (cicloriga - 2)) { puntix = puntix + (10 * contabonus); contabonus++; j = 0; while (j < maxcol) { Matimage(contabonus, j, 8); j++; } } else { ccbonus = 1; }
Frame 54
if (ccbonus == 0) { gotoAndPlay (53); }
Frame 55
punti = puntix; punteggio = punteggio + punti; if (punti != 0) { setProperty(scrittapunti2, _x , (sfasoriz + posx) + ((Math.floor(maxcol / 2) - 1) * larg)); setProperty(scrittapunti2, _y , (sfasvert + posy) + (cicloriga * alt)); scrittapunti2.play(); }
Frame 87
if (numlevel < 10) { bloccoshift = 0; gotoAndPlay (9); } else { setProperty(scrittafine2, _visible , true); gotoAndPlay (90); }
Frame 89
Mouse.show(); stop();
Frame 90
Mouse.show(); setProperty(prossimo, _visible , false); if (recordpunti < punteggio) { recordpunti = punteggio; } stop();
Frame 91
Frame 92
gotoAndStop (90);
Symbol 14 Button
on (keyPress "<Right>") { if (bloccoshift == 0) { bloccoshift = 1; Shiftdxsx(1); bloccoshift = 0; } } on (keyPress "<Left>") { if (bloccoshift == 0) { bloccoshift = 1; Shiftdxsx(0); bloccoshift = 0; } } on (keyPress "<Down>") { if ((bloccoshift == 0) && (x == 1)) { bloccoshift = 1; puntidoppi = 2; Shiftbasso(); bloccoshift = 0; } } on (keyPress "<Up>") { if (bloccoshift == 0) { bloccoshift = 1; Rotazione(); bloccoshift = 0; } } on (keyPress "p") { if (bloccoshift == 0) { setProperty(scrittapausa2, _visible , true); framepausa = _root._currentframe; gotoAndPlay (89); } } on (keyPress "P") { if (bloccoshift == 0) { setProperty(scrittapausa2, _visible , true); framepausa = _root._currentframe; gotoAndPlay (89); } }
Symbol 33 MovieClip Frame 1
stop();
Symbol 33 MovieClip Frame 17
Symbol 41 MovieClip Frame 1
stop();
Symbol 41 MovieClip Frame 2
stop();
Symbol 41 MovieClip Frame 3
stop();
Symbol 41 MovieClip Frame 4
stop();
Symbol 41 MovieClip Frame 5
stop();
Symbol 41 MovieClip Frame 6
stop();
Symbol 41 MovieClip Frame 7
stop();
Symbol 41 MovieClip Frame 8
stop();
Symbol 73 Button
on (keyPress "p") { Mouse.hide(); setProperty(scrittapausa2, _visible , false); gotoAndPlay(framepausa); } on (keyPress "P") { Mouse.hide(); setProperty(scrittapausa2, _visible , false); gotoAndPlay(framepausa); }
Symbol 78 Button
on (release) { gotoAndPlay (8); }

Library Items

Symbol 1 GraphicUsed by:Timeline
Symbol 2 GraphicUsed by:3
Symbol 3 MovieClipUses:2Used by:Timeline
Symbol 4 FontUsed by:5 11 12
Symbol 5 TextUses:4Used by:9
Symbol 6 GraphicUsed by:9
Symbol 7 GraphicUsed by:9
Symbol 8 GraphicUsed by:9
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Symbol 10 GraphicUsed by:Timeline
Symbol 11 EditableTextUses:4Used by:Timeline
Symbol 12 TextUses:4Used by:Timeline
Symbol 13 GraphicUsed by:Timeline
Symbol 14 ButtonUsed by:Timeline
Symbol 15 GraphicUsed by:Timeline
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClipUses:16Used by:64  Timeline
Symbol 18 GraphicUsed by:19 41 66
Symbol 19 MovieClipUses:18Used by:Timeline
Symbol 20 GraphicUsed by:Timeline
Symbol 21 FontUsed by:22
Symbol 22 TextUses:21Used by:Timeline
Symbol 23 FontUsed by:24 27 29 49 50 52
Symbol 24 TextUses:23Used by:Timeline
Symbol 25 FontUsed by:26 28 48
Symbol 26 EditableTextUses:25Used by:Timeline
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Symbol 28 EditableTextUses:25Used by:Timeline
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Symbol 30 FontUsed by:31 32
Symbol 31 EditableTextUses:30Used by:33
Symbol 32 EditableTextUses:30Used by:33
Symbol 33 MovieClipUses:31 32Used by:Timeline
Symbol 34 GraphicUsed by:41 65
Symbol 35 GraphicUsed by:41 67
Symbol 36 GraphicUsed by:41 68
Symbol 37 GraphicUsed by:41 69
Symbol 38 GraphicUsed by:41 70
Symbol 39 GraphicUsed by:41 71
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClipUses:34 18 35 36 37 38 39 40Used by:Timeline
Symbol 42 GraphicUsed by:45 47 78
Symbol 43 FontUsed by:44 46 51 53 54 55 56 62 63 74 76
Symbol 44 EditableTextUses:43Used by:45
Symbol 45 MovieClipUses:42 44Used by:Timeline
Symbol 46 TextUses:43Used by:47
Symbol 47 MovieClipUses:42 46Used by:Timeline
Symbol 48 EditableTextUses:25Used by:Timeline
Symbol 49 TextUses:23Used by:Timeline
Symbol 50 TextUses:23Used by:Timeline
Symbol 51 TextUses:43Used by:64
Symbol 52 TextUses:23Used by:64
Symbol 53 TextUses:43Used by:64
Symbol 54 TextUses:43Used by:64
Symbol 55 TextUses:43Used by:64
Symbol 56 TextUses:43Used by:64
Symbol 57 GraphicUsed by:64
Symbol 58 GraphicUsed by:64
Symbol 59 GraphicUsed by:64
Symbol 60 GraphicUsed by:64
Symbol 61 GraphicUsed by:64
Symbol 62 TextUses:43Used by:64
Symbol 63 TextUses:43Used by:64
Symbol 64 MovieClipUses:17 51 52 53 54 55 56 57 58 59 60 61 62 63Used by:Timeline
Symbol 65 MovieClipUses:34Used by:72
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Symbol 68 MovieClipUses:36Used by:72
Symbol 69 MovieClipUses:37Used by:72
Symbol 70 MovieClipUses:38Used by:72
Symbol 71 MovieClipUses:39Used by:72
Symbol 72 MovieClipUses:65 66 67 68 69 70 71Used by:Timeline
Symbol 73 ButtonUsed by:Timeline
Symbol 74 TextUses:43Used by:75
Symbol 75 MovieClipUses:74Used by:78
Symbol 76 TextUses:43Used by:78
Symbol 77 GraphicUsed by:78
Symbol 78 ButtonUses:42 75 76 77Used by:Timeline

Instance Names

"loadbar"Frame 1Symbol 3 MovieClip
"scrittapunti"Frame 8Symbol 33 MovieClip
"mat"Frame 8Symbol 41 MovieClip
"scrittapausa"Frame 8Symbol 45 MovieClip
"scrittafine"Frame 8Symbol 47 MovieClip
"prossimo"Frame 14Symbol 72 MovieClip
"pezzo0"Symbol 72 MovieClip Frame 1Symbol 65 MovieClip
"pezzo1"Symbol 72 MovieClip Frame 1Symbol 66 MovieClip
"pezzo2"Symbol 72 MovieClip Frame 1Symbol 67 MovieClip
"pezzo3"Symbol 72 MovieClip Frame 1Symbol 68 MovieClip
"pezzo4"Symbol 72 MovieClip Frame 1Symbol 69 MovieClip
"pezzo5"Symbol 72 MovieClip Frame 1Symbol 70 MovieClip
"pezzo6"Symbol 72 MovieClip Frame 1Symbol 71 MovieClip

Labels

"preloader"Frame 1
"codice"Frame 5
"inizializza"Frame 8
"implivello"Frame 9
"nuovopezzo"Frame 14
"shift_0"Frame 15
"shift_1"Frame 17
"shift_2"Frame 18
"ciclo"Frame 21
"eliminariga"Frame 42
"alpha"Frame 44
"elimina"Frame 46
"prossimolivello"Frame 49
"ciclobonus"Frame 50
"bonuslivello"Frame 53
"bonuspunti"Frame 55
"pausa"Frame 89
"fine"Frame 90
"intro"Frame 91

Dynamic Text Variables

FrameLoadSymbol 11 EditableText"0"
numrigrimanentiSymbol 26 EditableText""
punteggioSymbol 28 EditableText""
../:puntiSymbol 31 EditableText""
../:puntiSymbol 32 EditableText""
../:t_pausaSymbol 44 EditableText""
numlevelSymbol 48 EditableText""




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Created: 26/1 -2020 15:11:48 Last modified: 26/1 -2020 15:11:48 Server time: 22/12 -2024 01:18:41