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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/27883617?noj=FRM27883617-22DC" width="1" height="1"></div>

Car & Bike & Horse - Flash Racer.swf

This is the info page for
Flash #231530

(Click the ID number above for more basic data on this flash file.)


Text
<p align="left"><font face="Arial" size="12" color="#000000" letterSpacing="0.000000" kerning="0"><b>Estimated time etc is here</b></font></p>

Smash open boxes in order
to get weapons. Remember
you can only have 1 weapon
at a time.

If you drag your mouse off-
screen accidentaly then the
game will automaticaly
pause for you to avoid any
frustration.

TAPE SPACE BAR FOR RECOVERY!!!

Tap space in order to
recover your HP. If your HP
drops below 0 you will need
to heal before you can
move again.

The machine gun requires
some skill but can deal
some serious damage in the
right hands.

Use this to literaly stop your
opponents in their tracks

The oil slick will make your
enemies spin out of control

These explosive barrels will
bounce around until they
hit a car. They will then
explode on impact. Watch
out for those rebounds!

Use these for a quick speed
boost at vital moments

The laser gun locks on to
the nearest target and
shoots them regardless oif
distance

This powerful missile homes
in on enemies and chases
them until it hits

Use the teleporter to jump
from place to place in a
map. Watch out some will
take you backwards or even
to a random location!

Speed boosters can be a
great help in a tricky
situation. Use them to leave
your opponents eating your
dust

Race on gran prix mode in
order to prove your skills
and win trophies

Play through history mode -
the ultimate challenge. Can
you become the worlds best
driver?

Race against the world in
time trial mode and
compete for the fastest
time on each map

Practice your driving on the
different maps in free race
mode

Car name

Name

-PARKING MENU: drive (W.A.S.D or ARROWS KEYS)onto the mode/ option you want to play them press ENTER

-FAST MENU: click on an option shown on the radar and you will jump there

-SIMPLE MENU: click HERE to display a simple menu which is easier to navigate

Note: It is strongly reccomended that you play the tutorial first and read the tips.

close this window

Info:

X

open this window

Radar
on/off

Free race

Characters

Grand prix

Time trial

rustygames

High score

armorgames

History mode

Trophys

Credits

Challenges

Tutorial

<p align="left"><font face="Arial" size="8" color="#ff0000" letterSpacing="0.000000" kerning="0"><b>:</b></font></p>

<p align="left"><font face="Arial" size="8" color="#ff0000" letterSpacing="0.000000" kerning="0"><b>o</b></font></p>

<p align="left"><font face="Arial" size="8" color="#ff0000" letterSpacing="0.000000" kerning="0"><b>f</b></font></p>

<p align="left"><font face="Arial" size="8" color="#ff0000" letterSpacing="0.000000" kerning="0"><b>n</b></font></p>

<p align="left"><font face="Arial" size="8" color="#ff0000" letterSpacing="0.000000" kerning="0"><b>I</b></font></p>

Back to parking mode

www.armorgames.com

www.rustygames.com

select difficulty

/4

YOU FINISHED!!

Watch car:

Skip

fps

-Quality:

-Please visit:

Coding: Matthew shaile (ninja-chicken) Art: Eduardo Mojica Vasquez (Cicla)

4

3

2

1

Go!

Go!

lap

lap

/

lap

fps

12345

Main menu

play

Main menu

play

Ha ha ha you race like a girl... oh wait a minute...

I have been avenged! Now get lost i'm sick
of the site of you!


says:   you dont have the guts to do it!

Continue...

67.3 seg

Cicla

Cicla

4

lap

lap

fps

12345

4

lap

lap

fps

12345

<p align="left"></p>

4

lap

lap

fps

12345

<p align="left"></p>

4

lap

lap

fps

12345

<p align="left"></p>

Armor games

Rusty games

Coding by Matthew Shaile

Art by Eduardo Mojica Vasquez

Daniel McNeely as

Dashing Dan

Ryan Murphy as

Mad Dog Murphy

Jennifer McCoy as

The Real McCoy

Nathan Wood as

Woody

Kenneth McNeely as

Krazy Kenny

James Evans as

J-Zinger

Timothy McNeely as

Terrible Timmy

Thanks for playing

-Map owner:

-Map features:

-Map description:

Cicla

-booster
-teleport

-Missiles
-cop cars

tis is the private Cicla's track made from  the AG money

Drag this window

Drag the map with the mouse

+

-

Challenges

Preview

Info:

Skip

ActionScript [AS1/AS2]

Frame 1
function umenu1() { getURL ("http://www.armorgames.com", "_BLANK"); } function umenu2() { getURL ("http://www.rustygames.com", "_BLANK"); } function umenu3() { getURL ("http://www.rustygames.com/highscores", "_BLANK"); } function umenu4() { } function umenu5() { _root.qual = 0; } function umenu6() { _root.qual = 1; } function umenu7() { _root.qual = 2; } function umenu8() { _root.qual = 3; } function saveTrops() { var _local2 = SharedObject.getLocal("FlashRacers"); _root.savefile.data.gptrop = _root.gptrop; _root.savefile.data.strop = _root.strop; _root.savefile.data.cretrop = _root.cretrop; _root.savefile.data.ctrop1 = _root.ctrop1; _root.savefile.data.ctrop2 = _root.ctrop2; _root.savefile.data.ctrop3 = _root.ctrop3; _root.savefile.data.ctrop4 = _root.ctrop4; _root.savefile.data.ctrop5 = _root.ctrop5; _root.savefile.flush(); } var MENU = new ContextMenu(); MENU.hideBuiltInItems(); var Functioned = new ContextMenuItem("Armor games", umenu1); var Functioned2 = new ContextMenuItem("Rusty games", umenu2); var Functioned3 = new ContextMenuItem("Highscores", umenu3); var Functioned4 = new ContextMenuItem("Quality", umenu4); var Functioned5 = new ContextMenuItem("Low", umenu5); var Functioned6 = new ContextMenuItem("Medium", umenu6); var Functioned7 = new ContextMenuItem("High", umenu7); var Functioned8 = new ContextMenuItem("Auto", umenu8); MENU.customItems.push(Functioned); MENU.customItems.push(Functioned2); MENU.customItems.push(Functioned3); MENU.customItems.push(Functioned4); MENU.customItems.push(Functioned5); MENU.customItems.push(Functioned6); MENU.customItems.push(Functioned7); MENU.customItems.push(Functioned8); Functioned4.separatorBefore = true; _root.menu = MENU; stop(); onEnterFrame = null; var freeracelaps = 4; var savefile = SharedObject.getLocal("FlashRacers"); if (savefile.data.gptrop == undefined) { _root.gptrop = 0; } else { _root.gptrop = savefile.data.gptrop; } if (savefile.data.strop == undefined) { _root.strop = 0; } else { _root.strop = savefile.data.strop; } if (savefile.data.ctrop1 == undefined) { _root.ctrop1 = false; } else { _root.ctrop1 = savefile.data.ctrop1; } if (savefile.data.ctrop2 == undefined) { _root.ctrop2 = false; } else { _root.ctrop2 = savefile.data.ctrop2; } if (savefile.data.ctrop3 == undefined) { _root.ctrop3 = false; } else { _root.ctrop3 = savefile.data.ctrop3; } if (savefile.data.ctrop4 == undefined) { _root.ctrop4 = false; } else { _root.ctrop4 = savefile.data.ctrop4; } if (savefile.data.ctrop5 == undefined) { _root.ctrop5 = false; } else { _root.ctrop5 = savefile.data.ctrop5; } if (savefile.data.cretrop == undefined) { _root.cretrop = false; } else { _root.cretrop = savefile.data.cretrop; } stop(); _root.saveTrops(); if (_root.loadedmovie) { _root.play(); } pldm128947 = new LoadVars(); pldm128947.mv = _level0._url; pldm128947.md = "bfa6d6928033b2b1848e7ef962c9332e"; pldm128947.mid = 53; pldm128947.sendAndLoad("http://bot.armorstudios.com/track.php", pldm128947, "POST"); System.security.allowDomain("bot.armorstudios.com", "www.armorstudios.com"); loadMovieNum ("http://bot.armorstudios.com/globalbar.swf?barmd2569=bfa6d6928033b2b1848e7ef962c9332e&barid2569=53", 1520);
Instance of Symbol 82 MovieClip in Frame 1
onClipEvent (load) { var oldt = getTimer(); var lasttime = 1; } onClipEvent (enterFrame) { this._xscale = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (this._xscale == 100) { _root.begin.gotoAndStop(2); } if (Math.round((_root.getBytesLoaded() / _root.getBytesTotal()) * 100) == (this.percentage + 1)) { this.lasttime = getTimer() - this.oldt; this.oldt = getTimer(); } this.percentage = Math.round((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); this.estimated = Math.ceil(((100 - this.percentage) * this.lasttime) / 1000); _root.loadstat.htmlText = ((((((this.percentage + "% Loaded<br>Estimated load time:") + this.estimated) + "<br>") + _root.getBytesLoaded()) + "/") + _root.getBytesTotal()) + " bytes loaded"; }
Instance of Symbol 174 MovieClip "begin" in Frame 1
on (press) { if (this._currentframe == 2) { _root.loadedmovie = true; _root.gotoAndStop("intro"); } }
Frame 2
function changetext() { switch (_root.carno) { case 1 : _root.cartext2 = "Dashing Dan"; _root.cartext = "Dashing Dan is rumored to have been adopted and raised amongst the knights of Ireland until he made safe passage to America. He enjoys jumping out of airplanes and eating 7 solid meals a day. It is also rumored that Dashing Dan is not after a trophy, but is secretly trying to win the affections of 'The Real McCoy'. He might look like a prep school drop out, but don't be deceived by appearances."; _root.cartext3 = "Blue Thunder"; break; case 2 : _root.cartext2 = "Mad-dog Murphy"; _root.cartext = "Mad Dog Murphy was born and raised in the plateaus of Irvine. As an only child he took to racing cars as a young kid and now owns and operates the largest underground network around. When he's not mad-dogging you on the course he can be found chilaxing in a Hot Tub or contemplating 101 uses for his 50inch DLP-TV."; _root.cartext3 = "Brown Titan"; break; case 3 : _root.cartext2 = "The Real McCoy"; _root.cartext = "The Real McCoy is far from the many impostors trying to steal her beauty and fame. She was raised a lily among thorns, and her wit and intelligence are matched by none. When she's not on the track she can be found cheering on the USC trojans or working on her trigger finger. She'll leave you light years behind as she buzzes by you on the track and you might not like 'them apples' but she will gladly leave you with apple sauce."; _root.cartext3 = "Flashing Rose"; break; case 4 : _root.cartext2 = "Woody"; _root.cartext = "Wood, Woodster or Woody. This main street circuit racer goes by all of the above. When he's not busy tickling the Ivory, he can be found spinning out opponents on the streets. He also likes to show off his dance moves after a glass or two of champaign"; _root.cartext3 = "The Bullet"; break; case 5 : _root.cartext2 = "Krazy Kenny"; _root.cartext = "Krazy Kenny will own you. Don't be fooled by his cute smile. When he's not on the track he can be found earning his 5th level 60 character in WOW. He won't be pulling any LeRoy Jenkins, so watch out!"; _root.cartext3 = "Flying Beatle"; break; case 6 : _root.cartext2 = "J-Zinger"; _root.cartext = "J-Zinger is the master of all trades. He will zing you, brand you, and leave you in the dust. Don't let his real name fool you; Terry is only a cover up of his true Irish roots. When he's not spending time with his lady, he can be found campaigning for Bono. It's also rumored that J-Zinger will be naming his first child Robert Smith, after the famous band from the 80's"; _root.cartext3 = "Blood Viper"; break; case 7 : _root.cartext2 = "Terrible Timmy"; _root.cartext = "Terrible Timmy is a teddy bear at heart, but a roaring lion on the race track. When he's not passing you on the finishing lap, he can be found studying the many famous theologians throughout history. Watch out, and make sure to carry a concordance at all times"; _root.cartext3 = "Comet No. 5"; } } stop(); if (_root.characterselected) { _root.play(); } var carno = 1; _root.cartext2 = "Name"; _root.cartext = "Synopsis"; _root.cartext3 = "Car"; changetext(); var bgm = new Sound(); _root.bgm.stop(); _root.bgm.attachSound("loop4"); _root.bgm.start(0, 100);
Instance of Symbol 194 MovieClip in Frame 2
onClipEvent (enterFrame) { this.gotoAndStop(_root.carno); }
Instance of Symbol 218 MovieClip in Frame 2
onClipEvent (enterFrame) { this.gotoAndStop(_root.carno); }
Frame 3
var currentgptrack = 1; var bgm = new Sound(); _root.bgm.stop(); _root.bgm.attachSound("loop4"); _root.bgm.start(0, 100); function GotoAndStop(labels) { _root.gotoAndStop(labels); } function clearAll() { _root.onEnterFrame = null; for (d in _root) { _root[d].swapDepths(_root.getNextHighestDepth()); _root[d].removeMovieClip(); } } function clearAll2() { _root.onEnterFrame = null; for (d in _root) { _root[d].swapDepths(_root.getNextHighestDepth()); _root[d].removeMovieClip(); } _root.play(); } stop(); var pauser = false; var quotes1 = ["Ha ha you suck", "You loser!", "just quit now wuss", "Get off the track", "Next time learn how to drive", "Ha ha ha ha ha ha", "Who's laughing now?"]; var quotes2 = ["Ahhh you'll pay for this", "You're paying for that!", "I'll get you next time", "Oh darn", "You little punk", "Mommy!", "I will be avenged", "Ahhhh!!"]; function qualfunction() { setTimeout(function () { _root.qualfunction(); switch (_root.qual) { case 0 : _root._quality = "LOW"; break; case 1 : _root._quality = "MEDIUM"; break; case 2 : _root._quality = "HIGH"; break; case 3 : if (_root.avefps > 15) { if (_root._quality == "MEDIUM") { _root._quality = "HIGH"; } if (_root._quality == "LOW") { _root._quality = "MEDIUM"; } } if (_root.avefps >= 13) { break; } if (_root._quality == "MEDIUM") { _root._quality = "LOW"; } if (_root._quality != "HIGH") { break; } _root._quality = "MEDIUM"; } }, 1000); } function skid(x, y, a) { j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("skid", "skid" + j, j, {_x:x, _y:y, _rotation:a}); } function boxTest(obj, xs, ys, heights, widths, ang) { var arr = [0, 0, 0, 0, 0, 0, 0, 0]; if (_root.debug1) { _root.createEmptyMovieClip("dd", 100000); with (_root.dd) { lineStyle(1, 16711680, 100); moveTo(xs, ys); lineTo((xs - (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs - (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs + (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs + (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths)); } _root.createEmptyMovieClip("tt", 100001); with (_root.tt) { lineStyle(1, 255, 100); moveTo(xs, ys); lineTo(xs + (Math.sin(ang - (Math.PI/2)) * widths), ys + (Math.cos(ang - (Math.PI/2)) * widths)); lineTo(xs - (Math.sin(ang - (Math.PI/2)) * widths), ys - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo(xs + (Math.sin(ang) * heights), ys + (Math.cos(ang) * heights)); lineTo(xs - (Math.sin(ang) * heights), ys - (Math.cos(ang) * heights)); } } if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[0] = 1; } if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[1] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[2] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[3] = 1; } return(arr); } function weapon1(target) { if (!_root.pauser) { _root[target].speed = _root[target].speed + 5; _root[target].ammo = _root[target].ammo - 5; _root[target].weapons.wep.gotoAndStop(2); } if (_root[target].ammo >= 0) { setTimeout(function () { weapon1(target); }, 100); } } function weapon2(target, xa, ya) { _root[target].ammo = _root[target].ammo - 2; j = _root.getNextHighestDepth(); _root[target].weapons.wep.play(); _root.attachMovie("bullet", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target, _rotation:(-Math.atan2(_root[target]._x - _root._xmouse, _root[target]._y - _root._ymouse)) * 57.2957795130823}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } this._alpha--; if (this._alpha < 90) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 50); this._y = this._y - (Math.cos(this.ang) * 50); for (d in _root) { if (_root[d].hitTest(this._x, this._y, 1)) { if (d.slice(0, 3) == "car") { if (d != this.par) { _root[d].health = _root[d].health - 2; j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360), _xscale:30, _yscale:30}); this._alpha = this._alpha - 10; } } } } } } }; } function weapon3(target, xa, ya) { _root[target].ammo = _root[target].ammo - 100; j = _root.getNextHighestDepth(); _root.attachMovie("homing", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360)}); if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } if (this._alpha < 50) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 30); this._y = this._y - (Math.cos(this.ang) * 30); for (d in _root) { if ((Math.pow(_root[d]._x - _root[this.par]._x, 2) + Math.pow(_root[d]._y - _root[this.par]._y, 2)) < 1000000000000) { if (d.slice(0, 3) == "car") { if (d != this.par) { this.ang = Math.atan2(this._x - _root[d]._x, this._y - _root[d]._y); if (_root[d].hitTest(this._x, this._y, 1)) { _root[d].health = _root[d].health - 70; this._alpha = this._alpha - 50; } } } } } } } }; } function weapon4(target) { _root[target].ammo = _root[target].ammo - 35; j = _root.getNextHighestDepth(); _root.attachMovie("mine", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target, speed:20, ang:_root[target].ang - ((Math.PI/2) - random(Math.PI))}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x + (Math.sin(this.ang) * this.speed); this._y = this._y + (Math.cos(this.ang) * this.speed); if (_root.tracks.hitTest(this._x, this._y, 1)) { this.speed = -this.speed; } this.speed = this.speed * 0.98; if ((this.speed < 5) && (this.speed > 0)) { this.speed = 5; } if ((this.speed > -5) && (this.speed < 0)) { this.speed = -5; } if (this.speed < 15) { for (d in _root) { if (d.slice(0, 3) == "car") { if (_root[d].hitTest(this)) { _root[d].health = _root[d].health - 20; this.play(); this.onEnterFrame = null; } } } } } }; } function weapon5(par) { _root[par].ammo--; j = _root.getNextHighestDepth(); _root.createEmptyMovieClip(("w" + par) + "laser", j); _root[("w" + par) + "laser"].par = par; _root[("w" + par) + "laser"].maxdis = 1000000000000; _root[("w" + par) + "laser"].dip = false; _root[("w" + par) + "laser"].onEnterFrame = function () { if (!_root.pauser) { wep5arr = []; if (this.dip) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { a = _root[this.par]._x - _root[d]._x; b = _root[this.par]._y - _root[d]._y; dist = (a * a) + (b * b); if (d == this.targets) { this.maxdis = dist; } wep5arr.push([d, dist]); } } } i = 0; while (i < wep5arr.length) { if (wep5arr[i][1] < this.maxdis) { this.dist2 = Math.sqrt(wep5arr[i][1]) * 0.5; this.maxdis = wep5arr[i][1]; this.targets = wep5arr[i][0]; break; } i++; } _root[this.targets].health = _root[this.targets].health - 0.7; this.clear(); this.lineStyle(2 + random(4), 16711680, 50); this.moveTo(_root[this.par]._x, _root[this.par]._y); this.ang4 = Math.atan2(_root[this.par]._x - _root[this.targets]._x, _root[this.par]._y - _root[this.targets]._y); this.ang4 = this.ang4 + (-1.5707963267949 + random(Math.PI)); this.curveTo(_root[this.par]._x - (Math.sin(this.ang4) * this.dist2), _root[this.par]._y - (Math.cos(this.ang4) * this.dist2), _root[this.targets]._x, _root[this.targets]._y); this.dip = true; } }; } function weapon6(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("oil", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].rand = 3 - (random(2) * 6); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d]._rotation = _root[d]._rotation + this.rand; this._alpha = this._alpha - 5; } } } } } } }; } function weapon7(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("glue", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d].speed = 2; this._alpha = this._alpha - 5; } } } } } } }; } var maxnodes = 10; stop(); var qual = 3; _root.qualfunction(); switch (_root.difficulty) { case 0 : var dif2 = 0.3; var dif3 = 2; break; case 1 : var dif2 = 0.4; var dif3 = 2.5; break; case 2 : var dif2 = 0.5; var dif3 = 3; } var myBlur = (new flash.filters.BlurFilter(0, 0, 100)); _root.myBlur.blurX = 0; var avefps = 30; var fpsarr = [30, 30, 30]; var fps = 30; var dt = getTimer(); onEnterFrame = function () { k = 0; while (k < 4) { r = 0; while (r < 4) { j = r; if (j == 0) { j = ""; } i = k; if (i == 0) { i = ""; } if (("car" + j) != ("car" + i)) { _root["car" + i].hits = _root.boxTest("car" + j, _root["car" + i]._x, _root["car" + i]._y, _root["car" + i].wid, _root["car" + i].hei, _root["car" + i].ang); if ((((_root["car" + i].hits[0] + _root["car" + i].hits[1]) + _root["car" + i].hits[2]) + _root["car" + i].hits[3]) > 0) { _root["car" + i].skidang = Math.atan2(_root["car" + i]._x - _root["car" + j]._x, _root["car" + i]._y - _root["car" + j]._y); _root["car" + j].skidang = Math.atan2(_root["car" + j]._x - _root["car" + i]._x, _root["car" + j]._y - _root["car" + i]._y); _root["car" + i].skidspeed = (_root["car" + j].skidspeed = 10); } } r++; } k++; } fps = (1 / (getTimer() - dt)) * 1000; dt = getTimer(); fpsarr.push(fps); avefps = Math.round(((fpsarr[0] + fpsarr[1]) + fpsarr[2]) / 3); fpsarr.splice(0, 1); }; stop(); RealTime = setInterval(function () { _root.hudamm = _root.car.ammo + "/100"; _root.hudwep = ""; switch (_root.car.weapon) { case 5 : _root.hudwep = "Booster"; break; case 2 : _root.hudwep = "MG"; break; case 7 : _root.hudwep = "Rocket"; break; case 1 : _root.hudwep = "Barrel"; break; case 6 : _root.hudwep = "Laser"; break; case 3 : _root.hudwep = "Oil"; break; case 4 : _root.hudwep = "Glue"; } var _local2 = new Date(); hours = _local2.getHours(); minutes = _local2.getMinutes(); _root.RealTime = ((hours + ":") + ((minutes < 10) ? "0" : "")) + minutes; }, 1000); var difficulty = 0; var map = "map1"; function pickchars() { _root.car.gotoAndStop(_root.carno); jj = false; rand = random(7) + 1; j = 0; while (j < _root.players.length) { if (rand == _root.players[j]) { jj = true; break; } j++; } if (jj) { _root.pickchars(); } else { _root.players.push(rand); _root["opp" + i] = rand; _root["car" + i].gotoAndStop(_root["opp" + i]); if (_root.i < 3) { _root.i++; _root.pickchars(); } } } var opp0 = _root.carno; players = []; players.push(_root.carno); i = 1; pickchars();
Instance of Symbol 228 MovieClip "tracks" in Frame 3
onClipEvent (load) { this.cacheAsBitmap = true; }
Instance of Symbol 230 MovieClip "bn12" in Frame 3
onClipEvent (enterFrame) { if (this.hitTest(_root.car)) { _root.car.got = "tutorial"; _root.cam.action.desc.text = "New to the game? Play this first to figure out what's what"; _root.cam.action.pressd.text = "Press Enter to begin"; } }
Instance of Symbol 230 MovieClip "bn1" in Frame 3
onClipEvent (enterFrame) { if (this.hitTest(_root.car)) { _root.characterselected = false; _root.car.got = 1; _root.cam.action.desc.text = "Reselect your character"; _root.cam.action.pressd.text = "Press Enter to begin"; } }
Instance of Symbol 230 MovieClip "bn3" in Frame 3
onClipEvent (enterFrame) { if (this.hitTest(_root.car)) { _root.car.got = "selecttt"; _root.cam.action.desc.text = "Race against the world and compete for the best times on each map"; _root.cam.action.pressd.text = "Press Enter to begin"; } }
Instance of Symbol 230 MovieClip "bn5" in Frame 3
onClipEvent (enterFrame) { if (this.hitTest(_root.car)) { if (!this.hitting) { this.hitting = true; getURL ("http://www.rustygames.com", "_blank"); } } else { this.hitting = false; } }
Instance of Symbol 230 MovieClip "bn6" in Frame 3
onClipEvent (enterFrame) { if (this.hitTest(_root.car)) { if (!this.hitting) { this.hitting = true; getURL ("http://www.rustygames.com/highscores", "_blank"); } } else { this.hitting = false; } }
Instance of Symbol 230 MovieClip "bn7" in Frame 3
onClipEvent (enterFrame) { if (this.hitTest(_root.car)) { if (!this.hitting) { this.hitting = true; getURL ("http://www.armorgames.com", "_blank"); } } else { this.hitting = false; } }
Instance of Symbol 230 MovieClip in Frame 3
onClipEvent (enterFrame) { if (this.hitTest(_root.car)) { _root.car.got = 13; _root.car.dif = 0; _root.cam.action.desc.text = "Race on all the tracks and gain points in gran prix mode! (Easy)"; _root.cam.action.pressd.text = "Press Enter to begin"; } }
Instance of Symbol 230 MovieClip in Frame 3
onClipEvent (enterFrame) { if (this.hitTest(_root.car)) { _root.car.got = 13; _root.car.dif = 1; _root.cam.action.desc.text = "Race on all the tracks and gain points in gran prix mode! (Normal)"; _root.cam.action.pressd.text = "Press Enter to begin"; } }
Instance of Symbol 230 MovieClip in Frame 3
onClipEvent (enterFrame) { if (this.hitTest(_root.car)) { _root.car.got = 13; _root.car.dif = 2; _root.cam.action.desc.text = "Race on all the tracks and gain points in gran prix mode! (Hard)"; _root.cam.action.pressd.text = "Press Enter to begin"; } }
Instance of Symbol 230 MovieClip in Frame 3
onClipEvent (enterFrame) { if (this.hitTest(_root.car)) { _root.car.got = "storyBegin"; _root.car.dif = 0; _root.cam.action.desc.text = "Play as Jake and race to become world champ! (Easy)"; _root.cam.action.pressd.text = "Press Enter to begin"; } }
Instance of Symbol 230 MovieClip "bn10" in Frame 3
onClipEvent (enterFrame) { if (this.hitTest(_root.car)) { _root.car.got = "storyBegin"; _root.car.dif = 1; _root.cam.action.desc.text = "Play as Jake and race to become world champ! (Normal)"; _root.cam.action.pressd.text = "Press Enter to begin"; } }
Instance of Symbol 230 MovieClip in Frame 3
onClipEvent (enterFrame) { if (this.hitTest(_root.car)) { _root.car.got = "storyBegin"; _root.car.dif = 2; _root.cam.action.desc.text = "Play as Jake and race to become world champ! (Hard)"; _root.cam.action.pressd.text = "Press Enter to begin"; } }
Instance of Symbol 230 MovieClip "bn4" in Frame 3
onClipEvent (enterFrame) { if (this.hitTest(_root.car)) { _root.car.got = "trophies"; _root.cam.action.desc.text = "View your awards you have earnt so far"; _root.cam.action.pressd.text = "Press Enter to begin"; } }
Instance of Symbol 230 MovieClip in Frame 3
onClipEvent (enterFrame) { if (this.hitTest(_root.car)) { _root.car.got = "selectfr"; _root.car.dif = 0; _root.cam.action.desc.text = "Practice your skills on a track of your choice. (Easy)"; _root.cam.action.pressd.text = "Press Enter to begin"; } }
Instance of Symbol 230 MovieClip in Frame 3
onClipEvent (enterFrame) { if (this.hitTest(_root.car)) { _root.car.got = "selectfr"; _root.car.dif = 1; _root.cam.action.desc.text = "Practice your skills on a track of your choice. (Normal)"; _root.cam.action.pressd.text = "Press Enter to begin"; } }
Instance of Symbol 230 MovieClip in Frame 3
onClipEvent (enterFrame) { if (this.hitTest(_root.car)) { _root.car.got = "selectfr"; _root.car.dif = 2; _root.cam.action.desc.text = "Practice your skills on a track of your choice. (Hard)"; _root.cam.action.pressd.text = "Press Enter to begin"; } }
Instance of Symbol 230 MovieClip "bn9" in Frame 3
onClipEvent (enterFrame) { if (this.hitTest(_root.car)) { _root.car.got = "selectch"; _root.cam.action.desc.text = "Complete various challenges for awards"; _root.cam.action.pressd.text = "Press Enter to begin"; } }
Instance of Symbol 230 MovieClip "bn8" in Frame 3
onClipEvent (enterFrame) { if (this.hitTest(_root.car)) { _root.car.got = "credits"; _root.cam.action.desc.text = "View the credits. Watch from beginning to end for a special suprise"; _root.cam.action.pressd.text = "Press Enter to begin"; } }
Instance of Symbol 239 MovieClip "car" in Frame 3
onClipEvent (keyDown) { if (Key.isDown(13)) { _root.difficulty = this.dif; _root.gotoAndStop(this.got); } } onClipEvent (load) { this.gotoAndStop(_root.carno); var place = 0; var laps = 0; var health = 100; var wid = (this._width * 0.5); var hei = (this._height * 0.5); var speed = 1; var max_speed = 70; var acc = 1; var max_acc = 2; var decc = 0.95; var inc; var hits = new Array(); var currkey = 1; var node; var nodenum = 1; } onClipEvent (mouseDown) { this.mosD = true; switch (this.weapon) { case 5 : _root.weapon1(this._name); break; case 7 : _root.weapon3(this._name, _root._xmouse, _root._ymouse); break; case 1 : _root.weapon4(this._name); break; case 3 : _root.weapon6(this._name); break; case 4 : _root.weapon7(this._name); } } onClipEvent (mouseUp) { this.mosD = false; } onClipEvent (enterFrame) { this.place = (this.laps * (_root.maxnodes + 1)) + this.nodenum; this.node = "n" + this.nodenum; if (_root[this.node].hitTest(this._x, this._y, 1)) { this.nodenum++; } if (this.nodenum > _root.maxnodes) { this.nodenum = 1; } if (Key.isDown(65)) { this.weapon++; } this.ang = (-this._rotation) * (Math.PI/180); if (!this.hitwall) { if (Key.isDown(38) || (Key.isDown(87))) { if (this.cars._currentframe != 3) { this.cars.gotoAndStop(2); } this.inc = (this.max_speed - this.speed) * 0.1; ((this.inc < this.acc) ? ((this.inc = this.acc)) : ((this.inc = this.inc))); ((this.inc > this.max_acc) ? ((this.inc = this.max_acc)) : ((this.inc = this.inc))); this.speed = this.speed + this.inc; } else if (Key.isDown(40) || (Key.isDown(83))) { if (this.cars._currentframe != 3) { this.cars.gotoAndStop(2); } this.speed = this.speed - this.acc; } else { this.cars.gotoAndStop(1); } if (Key.isDown(37) || (Key.isDown(65))) { if ((Math.abs(this.speed) * 0.5) > 13) { if (_root._quality == "HIGH") { this.cars.gotoAndStop(3); _root.skid(this._x + (Math.sin(this.ang) * this.speed), this._y + (Math.cos(this.ang) * this.speed), this._rotation); } } this._rotation = this._rotation - Math.abs(this.speed * 0.3); this.speed = this.speed * 0.96; } else if (Key.isDown(39) || (Key.isDown(68))) { if ((Math.abs(this.speed) * 0.5) > 13) { if (_root._quality == "HIGH") { this.cars.gotoAndStop(3); _root.skid(this._x + (Math.sin(this.ang) * this.speed), this._y + (Math.cos(this.ang) * this.speed), this._rotation); } } this._rotation = this._rotation + Math.abs(this.speed * 0.3); this.speed = this.speed * 0.96; } else if (this.cars._currentframe == 3) { this.cars.gotoAndStop(2); } this.ang = (-this._rotation) * (Math.PI/180); this._x = this._x - (Math.sin(this.ang) * this.speed); this._y = this._y - (Math.cos(this.ang) * this.speed); this.speed = this.speed * this.decc; if (this.speed < ((-this.max_speed) * 0.5)) { this.speed = (-this.max_speed) * 0.5; } if (this.speed > this.max_speed) { this.speed = this.max_speed; } } this.hits = _root.boxTest("tracks", this._x, this._y, this.wid, this.hei, this.ang); if ((((this.hits[0] + this.hits[1]) + this.hits[2]) + this.hits[3]) > 0) { if (this.speed < 0) { if ((this.hits[0] + this.hits[1]) > 0) { } else if (!this.hitwall) { this.speed = -this.speed; this.hitwall = true; } } else if ((this.hits[2] + this.hits[3]) > 0) { } else if (!this.hitwall) { this.speed = -this.speed; this.hitwall = true; setTimeout(function () { if (_root.car.hitwall) { _root.car.speed = -_root.car.speed; _root.car.hitwall = false; } }, 3000); } if ((this.speed < 0) && (this.speed > -1)) { this.speed = -2; } if ((this.speed > 0) && (this.speed < 1)) { this.speed = 2; } this._x = this._x - (Math.sin(this.ang) * this.speed); this._y = this._y - (Math.cos(this.ang) * this.speed); } else { this.hitwall = false; } if (this.speed > 30) { _root.myBlur.blurX = (Math.sin(this.ang) * this.speed) - 30; _root.myBlur.blurY = (Math.cos(this.ang) * this.speed) - 30; this.filters = [_root.myBlur]; } else { _root.myBlur.blurY = 0; _root.myBlur.blurX = 0; this.filters = [_root.myBlur]; } if (this.skidspeed > 0) { this.speed = this.speed * 0.5; this._x = this._x + (Math.sin(this.skidang) * this.skidspeed); this._y = this._y + (Math.cos(this.skidang) * this.skidspeed); this.skidspeed = this.skidspeed - 3; } this.weapons.gotoAndStop(this.weapon); if (this.ammo <= 0) { this.ammo = 0; this.weapon = 0; } if (this.weapon == 2) { this.weapons._rotation = (90 - (Math.atan2(this._x - _root._xmouse, this._y - _root._ymouse) * 57.2957795130823)) - this._rotation; if (this.mosD) { _root.weapon2(this._name, _root._xmouse, _root._ymouse); } } else { this.weapons._rotation = 90; } if (this.weapon == 6) { if (this.mosD) { _root.weapon5(this._name); } } if (this.health <= 0) { this.health = 0; this.speed = 0; } if (this.health >= 100) { this.health = 100; } if (Key.isDown(32) == this.currkey) { this.health = this.health + 3; if (this.currkey == 0) { this.currkey = 1; } else { this.currkey = 0; } } if (this.weapon == 0) { this.weapons.gotoAndStop(1); this.weapons._visible = false; } else { this.weapons._visible = true; } }
Instance of Symbol 260 MovieClip "cam" in Frame 3
onClipEvent (load) { this.carwatch = ""; }
Instance of Symbol 290 MovieClip in Frame 3
onClipEvent (load) { this.carwatch = ""; } onClipEvent (enterFrame) { this._x = _root["car" + this.carwatch]._x; this._y = _root["car" + this.carwatch]._y; }
Frame 4
stop();
Instance of Symbol 296 MovieClip in Frame 4
on (release) { _root.difis.gotoAndStop(2); _root.difis.modes = "tutorial"; _root.difis._alpha = 100; } on (rollOver) { _root.desc.text = "It is strongly advised you take this tutorial before trying to race with the big boys!"; } on (rollOut) { _root.desc.text = ""; }
Instance of Symbol 298 MovieClip in Frame 4
on (release) { _root.difis.modes = "selectfr"; _root.difis._alpha = 100; } on (rollOver) { _root.desc.text = "Free race mode allows you to race on any track you want for some good practice"; } on (rollOut) { _root.desc.text = ""; }
Instance of Symbol 300 MovieClip in Frame 4
on (release) { _root.difis.modes = "storyBegin"; _root.difis._alpha = 100; } on (rollOver) { _root.desc.text = "You play as a new racer called Jake. You must prove your abilities in this ultimate challenge!"; } on (rollOut) { _root.desc.text = ""; }
Instance of Symbol 302 MovieClip in Frame 4
on (release) { _root.difis.gotoAndStop(2); _root.difis.modes = "selecttt"; _root.difis._alpha = 100; } on (rollOver) { _root.desc.text = "Compete against the world and become a true champ by beating the fastes time!"; } on (rollOut) { _root.desc.text = ""; }
Instance of Symbol 304 MovieClip in Frame 4
on (release) { _root.difis.modes = 13; _root.difis._alpha = 100; } on (rollOver) { _root.desc.text = "Race in all tracks gaining points as you go. Prepare yourself for an action-packed ride!"; } on (rollOut) { _root.desc.text = ""; }
Instance of Symbol 306 MovieClip in Frame 4
on (release) { _root.difis.gotoAndStop(2); _root.difis.modes = "selectch"; _root.difis._alpha = 100; } on (rollOver) { _root.desc.text = "Complete various challenges to win awards"; } on (rollOut) { _root.desc.text = ""; }
Instance of Symbol 308 MovieClip in Frame 4
on (release) { _root.gotoAndStop("trophies"); } on (rollOver) { _root.desc.text = "View the awards you have received throughout the game"; } on (rollOut) { _root.desc.text = ""; }
Instance of Symbol 310 MovieClip in Frame 4
on (release) { _root.gotoAndStop("credits"); } on (rollOver) { _root.desc.text = "View the credits. Watch them from beginning to end for a special suprise"; } on (rollOut) { _root.desc.text = ""; }
Instance of Symbol 312 MovieClip in Frame 4
on (release) { _root.characterselected = false; _root.gotoAndStop(1); } on (rollOver) { _root.desc.text = "Reselect your character"; } on (rollOut) { _root.desc.text = ""; }
Instance of Symbol 322 MovieClip in Frame 4
on (release) { _root.prevFrame(); }
Instance of Symbol 325 MovieClip in Frame 4
on (release) { getURL ("http://www.armorgames.com", "_blank"); }
Instance of Symbol 327 MovieClip in Frame 4
on (release) { getURL ("http://www.rustygames.com", "_blank"); }
Frame 5
var bgm = new Sound(); _root.bgm.stop(); _root.bgm.attachSound("loop1"); _root.bgm.start(0, 100); var opp0 = _root.carno; var maxlaps = _root.freeracelaps; players = []; players.push(_root.carno); i = 1; pickchars(); function qualfunction() { setTimeout(function () { _root.qualfunction(); switch (_root.qual) { case 0 : _root._quality = "LOW"; break; case 1 : _root._quality = "MEDIUM"; break; case 2 : _root._quality = "HIGH"; break; case 3 : if (_root.avefps > 15) { if (_root._quality == "MEDIUM") { _root._quality = "HIGH"; } if (_root._quality == "LOW") { _root._quality = "MEDIUM"; } } if (_root.avefps >= 13) { break; } if (_root._quality == "MEDIUM") { _root._quality = "LOW"; } if (_root._quality != "HIGH") { break; } _root._quality = "MEDIUM"; } }, 1000); } function skid(x, y, a) { j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("skid", "skid" + j, j, {_x:x, _y:y, _rotation:a}); } function boxTest(obj, xs, ys, heights, widths, ang) { var arr = [0, 0, 0, 0, 0, 0, 0, 0]; if (_root.debug1) { _root.createEmptyMovieClip("dd", 100000); with (_root.dd) { lineStyle(1, 16711680, 100); moveTo(xs, ys); lineTo((xs - (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs - (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs + (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs + (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths)); } _root.createEmptyMovieClip("tt", 100001); with (_root.tt) { lineStyle(1, 255, 100); moveTo(xs, ys); lineTo(xs + (Math.sin(ang - (Math.PI/2)) * widths), ys + (Math.cos(ang - (Math.PI/2)) * widths)); lineTo(xs - (Math.sin(ang - (Math.PI/2)) * widths), ys - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo(xs + (Math.sin(ang) * heights), ys + (Math.cos(ang) * heights)); lineTo(xs - (Math.sin(ang) * heights), ys - (Math.cos(ang) * heights)); } } if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[0] = 1; } if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[1] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[2] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[3] = 1; } return(arr); } function weapon1(target) { if (!_root.pauser) { _root[target].speed = _root[target].speed + 5; _root[target].ammo = _root[target].ammo - 5; _root[target].weapons.wep.gotoAndStop(2); } if (_root[target].ammo >= 0) { setTimeout(function () { weapon1(target); }, 100); } } function weapon2(target, xa, ya) { _root[target].ammo = _root[target].ammo - 2; j = _root.getNextHighestDepth(); _root[target].weapons.wep.play(); _root.attachMovie("bullet", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target, _rotation:(-Math.atan2(_root[target]._x - _root._xmouse, _root[target]._y - _root._ymouse)) * 57.2957795130823}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } this._alpha--; if (this._alpha < 90) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 50); this._y = this._y - (Math.cos(this.ang) * 50); for (d in _root) { if (_root[d].hitTest(this._x, this._y, 1)) { if (d.slice(0, 3) == "car") { if (d != this.par) { _root[d].health = _root[d].health - 2; j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360), _xscale:30, _yscale:30}); this._alpha = this._alpha - 10; } } } } } } }; } function weapon3(target, xa, ya) { _root[target].ammo = _root[target].ammo - 100; j = _root.getNextHighestDepth(); _root.attachMovie("homing", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360)}); if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } if (this._alpha < 50) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 30); this._y = this._y - (Math.cos(this.ang) * 30); for (d in _root) { if ((Math.pow(_root[d]._x - _root[this.par]._x, 2) + Math.pow(_root[d]._y - _root[this.par]._y, 2)) < 1000000000000) { if (d.slice(0, 3) == "car") { if (d != this.par) { this.ang = Math.atan2(this._x - _root[d]._x, this._y - _root[d]._y); if (_root[d].hitTest(this._x, this._y, 1)) { _root[d].health = _root[d].health - 70; this._alpha = this._alpha - 50; } } } } } } } }; } function weapon4(target) { _root[target].ammo = _root[target].ammo - 35; j = _root.getNextHighestDepth(); _root.attachMovie("mine", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target, speed:20, ang:_root[target].ang - ((Math.PI/2) - random(Math.PI))}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x + (Math.sin(this.ang) * this.speed); this._y = this._y + (Math.cos(this.ang) * this.speed); if (_root.tracks.hitTest(this._x, this._y, 1)) { this.speed = -this.speed; } this.speed = this.speed * 0.98; if ((this.speed < 5) && (this.speed > 0)) { this.speed = 5; } if ((this.speed > -5) && (this.speed < 0)) { this.speed = -5; } if (this.speed < 15) { for (d in _root) { if (d.slice(0, 3) == "car") { if (_root[d].hitTest(this)) { _root[d].health = _root[d].health - 20; this.play(); this.onEnterFrame = null; } } } } } }; } function weapon5(par) { _root[par].ammo--; j = _root.getNextHighestDepth(); _root.createEmptyMovieClip(("w" + par) + "laser", j); _root[("w" + par) + "laser"].par = par; _root[("w" + par) + "laser"].maxdis = 1000000000000; _root[("w" + par) + "laser"].dip = false; _root[("w" + par) + "laser"].onEnterFrame = function () { if (!_root.pauser) { wep5arr = []; if (this.dip) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { a = _root[this.par]._x - _root[d]._x; b = _root[this.par]._y - _root[d]._y; dist = (a * a) + (b * b); if (d == this.targets) { this.maxdis = dist; } wep5arr.push([d, dist]); } } } i = 0; while (i < wep5arr.length) { if (wep5arr[i][1] < this.maxdis) { this.dist2 = Math.sqrt(wep5arr[i][1]) * 0.5; this.maxdis = wep5arr[i][1]; this.targets = wep5arr[i][0]; break; } i++; } _root[this.targets].health = _root[this.targets].health - 0.7; this.clear(); this.lineStyle(2 + random(4), 16711680, 50); this.moveTo(_root[this.par]._x, _root[this.par]._y); this.ang4 = Math.atan2(_root[this.par]._x - _root[this.targets]._x, _root[this.par]._y - _root[this.targets]._y); this.ang4 = this.ang4 + (-1.5707963267949 + random(Math.PI)); this.curveTo(_root[this.par]._x - (Math.sin(this.ang4) * this.dist2), _root[this.par]._y - (Math.cos(this.ang4) * this.dist2), _root[this.targets]._x, _root[this.targets]._y); this.dip = true; } }; } function weapon6(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("oil", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].rand = 3 - (random(2) * 6); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d]._rotation = _root[d]._rotation + this.rand; this._alpha = this._alpha - 5; } } } } } } }; } function weapon7(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("glue", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d].speed = 2; this._alpha = this._alpha - 5; } } } } } } }; } var maxnodes = 10; stop(); var pauser = true; var pauser2 = true; var currentgptrack = 1; _root.qualfunction(); switch (_root.difficulty) { case 0 : var dif2 = 0.3; var dif3 = 2; break; case 1 : var dif2 = 0.4; var dif3 = 2.5; break; case 2 : var dif2 = 0.5; var dif3 = 3; } var myBlur = (new flash.filters.BlurFilter(0, 0, 100)); _root.myBlur.blurX = 0; var avefps = 30; var fpsarr = [30, 30, 30]; var fps = 30; var dt = getTimer(); var totalpoints1 = 0; var totalpoints2 = 0; var totalpoints3 = 0; var totalpoints4 = 0; var finished = []; onEnterFrame = function () { i = 1; while (i < 4) { if (_root["car" + i].laps >= _root.maxlaps) { if (!_root["car" + i].finishedrace) { _root.finished.push(i); _root["car" + i].finishedrace = true; } } i++; } if (_root.car.laps >= _root.maxlaps) { if (!_root.car.finishedrace) { _root.finished.push(0); _root.car.finishedrace = true; _root.cam.carwatch = "1"; } else if (_root.car.speed > 0) { _root.car.speed--; } else { _root.car.speed = 0; } } if (_root.finished.length > 0) { _root.gotoAndStop(1); } k = 0; while (k < 4) { r = 0; while (r < 4) { j = r; if (j == 0) { j = ""; } i = k; if (i == 0) { i = ""; } if (("car" + j) != ("car" + i)) { _root["car" + i].hits = _root.boxTest("car" + j, _root["car" + i]._x, _root["car" + i]._y, _root["car" + i].wid, _root["car" + i].hei, _root["car" + i].ang); if ((((_root["car" + i].hits[0] + _root["car" + i].hits[1]) + _root["car" + i].hits[2]) + _root["car" + i].hits[3]) > 0) { _root["car" + i].skidang = Math.atan2(_root["car" + i]._x - _root["car" + j]._x, _root["car" + i]._y - _root["car" + j]._y); _root["car" + j].skidang = Math.atan2(_root["car" + j]._x - _root["car" + i]._x, _root["car" + j]._y - _root["car" + i]._y); _root["car" + i].skidspeed = (_root["car" + j].skidspeed = 10); } } r++; } k++; } fps = (1 / (getTimer() - dt)) * 1000; dt = getTimer(); fpsarr.push(fps); avefps = Math.round(((fpsarr[0] + fpsarr[1]) + fpsarr[2]) / 3); fpsarr.splice(0, 1); };
Instance of Symbol 346 MovieClip "tracks" in Frame 5
onClipEvent (load) { this.cacheAsBitmap = true; }
Instance of Symbol 348 MovieClip in Frame 5
onClipEvent (enterFrame) { for (d in _root) { if (d.slice(0, 3) == "car") { if (this.hitTest(_root[d]._x, _root[d]._y, 0)) { this["hits" + d] = true; } else { if (this["hits" + d]) { this["hits" + d] = false; if ((_root[d]._x < this._x) && (this["rem" + d] > this._x)) { _root[d].laps++; } if ((_root[d]._x > this._x) && (this["rem" + d] < this._x)) { _root[d].laps--; } } this["rem" + d] = _root[d]._x; } } } }
Instance of Symbol 354 MovieClip in Frame 5
onClipEvent (enterFrame) { if (this._currentframe == 1) { for (car in _root) { if (car.slice(0, 3) == "car") { if (this.hitTest(_root[car])) { if (_root[car].weapon == 0) { this.play(); _root[car].ammo = 100; _root[car].weapon = random(7) + 1; } } } } } }
Instance of Symbol 354 MovieClip in Frame 5
onClipEvent (enterFrame) { if (this._currentframe == 1) { for (car in _root) { if (car.slice(0, 3) == "car") { if (this.hitTest(_root[car])) { if (_root[car].weapon == 0) { this.play(); _root[car].ammo = 100; _root[car].weapon = random(7) + 1; } } } } } }
Instance of Symbol 354 MovieClip in Frame 5
onClipEvent (enterFrame) { if (this._currentframe == 1) { for (car in _root) { if (car.slice(0, 3) == "car") { if (this.hitTest(_root[car])) { if (_root[car].weapon == 0) { this.play(); _root[car].ammo = 100; _root[car].weapon = random(7) + 1; } } } } } }
Instance of Symbol 354 MovieClip in Frame 5
onClipEvent (enterFrame) { if (this._currentframe == 1) { for (car in _root) { if (car.slice(0, 3) == "car") { if (this.hitTest(_root[car])) { if (_root[car].weapon == 0) { this.play(); _root[car].ammo = 100; _root[car].weapon = random(7) + 1; } } } } } }
Instance of Symbol 354 MovieClip in Frame 5
onClipEvent (enterFrame) { if (this._currentframe == 1) { for (car in _root) { if (car.slice(0, 3) == "car") { if (this.hitTest(_root[car])) { if (_root[car].weapon == 0) { this.play(); _root[car].ammo = 100; _root[car].weapon = random(7) + 1; } } } } } }
Instance of Symbol 354 MovieClip in Frame 5
onClipEvent (enterFrame) { if (this._currentframe == 1) { for (car in _root) { if (car.slice(0, 3) == "car") { if (this.hitTest(_root[car])) { if (_root[car].weapon == 0) { this.play(); _root[car].ammo = 100; _root[car].weapon = random(7) + 1; } } } } } }
Instance of Symbol 423 MovieClip "car1" in Frame 5
onClipEvent (load) { this.gotoAndStop(_root.opp1); var laps = 0; var place = 0; var health = 100; var wid = (this._width * 0.5); var hei = (this._height * 0.5); var speed = 1; var max_speed = 70; var acc = 1; var max_acc = _root.dif3; var decc = 0.95; var inc; var hits = new Array(); var node; var nodenum = 1; var noderot; var recharge = false; var weapon = 0; var ammo = 0; } onClipEvent (enterFrame) { if (!_root.pauser) { this.place = (this.laps * (_root.maxnodes + 1)) + this.nodenum; this.node = "n" + this.nodenum; if (_root[this.node].hitTest(this._x, this._y, 1)) { this.nodenum++; } if (this.nodenum > _root.maxnodes) { this.nodenum = 1; } this.ang = (-this._rotation) * (Math.PI/180); if (!this.hitwall) { if (this.cars._currentframe != 3) { this.cars.gotoAndStop(2); } this.inc = (this.max_speed - this.speed) * 0.1; ((this.inc < this.acc) ? ((this.inc = this.acc)) : ((this.inc = this.inc))); ((this.inc > this.max_acc) ? ((this.inc = this.max_acc)) : ((this.inc = this.inc))); this.speed = this.speed + this.inc; var goalRotation = ((-Math.atan2(this._x - _root[this.node]._x, this._y - _root[this.node]._y)) * 57.2957795130823); if (goalRotation != this._rotation) { this.speed = this.speed * 0.97; if ((Math.abs(this.speed) * 0.5) > 35) { if (_root._quality == "HIGH") { this.cars.gotoAndStop(3); _root.skid(this._x + (Math.sin(this.ang) * this.speed), this._y + (Math.cos(this.ang) * this.speed), this._rotation); } } var maxRotation = Math.abs(this.speed * _root.dif2); var ang2 = (goalRotation - _rotation); ang2 = ang2 + ((ang2 < -180) ? 360 : (((ang2 > 180) ? -360 : 0))); _rotation = (_rotation + Math.max(-maxRotation, Math.min(ang2, maxRotation))); } else if (this.cars._currentframe == 3) { this.cars.gotoAndStop(2); } this.ang = (-this._rotation) * (Math.PI/180); this._x = this._x - (Math.sin(this.ang) * this.speed); this._y = this._y - (Math.cos(this.ang) * this.speed); this.speed = this.speed * this.decc; if (this.speed < ((-this.max_speed) * 0.5)) { this.speed = (-this.max_speed) * 0.5; } if (this.speed > this.max_speed) { this.speed = this.max_speed; } } _root.speedometer.needle._rotation = 12 * this.speed; this.hits = _root.boxTest("tracks", this._x, this._y, this.wid, this.hei, this.ang); if ((((this.hits[0] + this.hits[1]) + this.hits[2]) + this.hits[3]) > 0) { if (this.speed < 0) { if ((this.hits[0] + this.hits[1]) > 0) { } else if (!this.hitwall) { this.speed = -this.speed; this.hitwall = true; } } else if ((this.hits[2] + this.hits[3]) > 0) { } else if (!this.hitwall) { this.speed = -this.speed; this.hitwall = true; setTimeout(function () { if (_root.car.hitwall) { _root.car.speed = -_root.car.speed; _root.car.hitwall = false; } }, 3000); } if ((this.speed < 0) && (this.speed > -1)) { this.speed = -2; } if ((this.speed > 0) && (this.speed < 1)) { this.speed = 2; } this._x = this._x - (Math.sin(this.ang) * this.speed); this._y = this._y - (Math.cos(this.ang) * this.speed); } else { this.hitwall = false; } if (this.speed > 30) { _root.myBlur.blurX = (Math.sin(this.ang) * this.speed) - 30; _root.myBlur.blurY = (Math.cos(this.ang) * this.speed) - 30; this.filters = [_root.myBlur]; } else { _root.myBlur.blurY = 0; _root.myBlur.blurX = 0; this.filters = [_root.myBlur]; } if (this.skidspeed > 0) { this.skidspeed--; this.speed = this.speed * 0.5; this._x = this._x + (Math.sin(this.skidang) * this.skidspeed); this._y = this._y + (Math.cos(this.skidang) * this.skidspeed); } if (this.health <= 0) { this.health = 0; this.recharge = true; } if (this.recharge) { this.speed = -2; this.health++; if (this.health >= 100) { this.health = 100; this.recharge = false; } } this.weapons.gotoAndStop(this.weapon); if (this.ammo <= 0) { this.ammo = 0; this.weapon = 0; } for (d in _root) { if (d.slice(0, 3) == "car") { a = this._x - _root[d]._x; b = this._y - _root[d]._y; if (((a * a) + (b * b)) < 160000) { switch (this.weapon) { case 5 : _root.weapon1(this._name); break; case 7 : _root.weapon3(this._name); break; case 1 : _root.weapon4(this._name); break; case 3 : _root.weapon6(this._name); break; case 4 : _root.weapon7(this._name); } if (this.weapon == 2) { this.weapons._rotation = (90 - (Math.atan2(this._x - _root._xmouse, this._y - _root._ymouse) * 57.2957795130823)) - this._rotation; _root.weapon2(this._name, _root[d]._x, _root[d]._y); } else { this.weapons._rotation = 90; } if (this.weapon == 6) { _root.weapon5(this._name, _root[d]._x, _root[d]._y); } } } } } else { this.mosD = false; } if (this.weapon == 0) { this.weapons.gotoAndStop(1); this.weapons._visible = false; } else { this.weapons._visible = true; } }
Instance of Symbol 423 MovieClip "car2" in Frame 5
onClipEvent (load) { this.gotoAndStop(_root.opp2); var laps = 0; var place = 0; var health = 100; var wid = (this._width * 0.5); var hei = (this._height * 0.5); var speed = 1; var max_speed = 70; var acc = 1; var max_acc = _root.dif3; var decc = 0.95; var inc; var hits = new Array(); var node; var nodenum = 1; var noderot; var recharge = false; var weapon = 0; var ammo = 0; } onClipEvent (enterFrame) { if (!_root.pauser) { this.place = (this.laps * (_root.maxnodes + 1)) + this.nodenum; this.node = "n" + this.nodenum; if (_root[this.node].hitTest(this._x, this._y, 1)) { this.nodenum++; } if (this.nodenum > _root.maxnodes) { this.nodenum = 1; } this.ang = (-this._rotation) * (Math.PI/180); if (!this.hitwall) { if (this.cars._currentframe != 3) { this.cars.gotoAndStop(2); } this.inc = (this.max_speed - this.speed) * 0.1; ((this.inc < this.acc) ? ((this.inc = this.acc)) : ((this.inc = this.inc))); ((this.inc > this.max_acc) ? ((this.inc = this.max_acc)) : ((this.inc = this.inc))); this.speed = this.speed + this.inc; var goalRotation = ((-Math.atan2(this._x - _root[this.node]._x, this._y - _root[this.node]._y)) * 57.2957795130823); if (goalRotation != this._rotation) { this.speed = this.speed * 0.97; if ((Math.abs(this.speed) * 0.5) > 35) { if (_root._quality == "HIGH") { this.cars.gotoAndStop(3); _root.skid(this._x + (Math.sin(this.ang) * this.speed), this._y + (Math.cos(this.ang) * this.speed), this._rotation); } } var maxRotation = Math.abs(this.speed * _root.dif2); var ang2 = (goalRotation - _rotation); ang2 = ang2 + ((ang2 < -180) ? 360 : (((ang2 > 180) ? -360 : 0))); _rotation = (_rotation + Math.max(-maxRotation, Math.min(ang2, maxRotation))); } else if (this.cars._currentframe == 3) { this.cars.gotoAndStop(2); } this.ang = (-this._rotation) * (Math.PI/180); this._x = this._x - (Math.sin(this.ang) * this.speed); this._y = this._y - (Math.cos(this.ang) * this.speed); this.speed = this.speed * this.decc; if (this.speed < ((-this.max_speed) * 0.5)) { this.speed = (-this.max_speed) * 0.5; } if (this.speed > this.max_speed) { this.speed = this.max_speed; } } _root.speedometer.needle._rotation = 12 * this.speed; this.hits = _root.boxTest("tracks", this._x, this._y, this.wid, this.hei, this.ang); if ((((this.hits[0] + this.hits[1]) + this.hits[2]) + this.hits[3]) > 0) { if (this.speed < 0) { if ((this.hits[0] + this.hits[1]) > 0) { } else if (!this.hitwall) { this.speed = -this.speed; this.hitwall = true; } } else if ((this.hits[2] + this.hits[3]) > 0) { } else if (!this.hitwall) { this.speed = -this.speed; this.hitwall = true; setTimeout(function () { if (_root.car.hitwall) { _root.car.speed = -_root.car.speed; _root.car.hitwall = false; } }, 3000); } if ((this.speed < 0) && (this.speed > -1)) { this.speed = -2; } if ((this.speed > 0) && (this.speed < 1)) { this.speed = 2; } this._x = this._x - (Math.sin(this.ang) * this.speed); this._y = this._y - (Math.cos(this.ang) * this.speed); } else { this.hitwall = false; } if (this.speed > 30) { _root.myBlur.blurX = (Math.sin(this.ang) * this.speed) - 30; _root.myBlur.blurY = (Math.cos(this.ang) * this.speed) - 30; this.filters = [_root.myBlur]; } else { _root.myBlur.blurY = 0; _root.myBlur.blurX = 0; this.filters = [_root.myBlur]; } if (this.skidspeed > 0) { this.skidspeed--; this.speed = this.speed * 0.5; this._x = this._x + (Math.sin(this.skidang) * this.skidspeed); this._y = this._y + (Math.cos(this.skidang) * this.skidspeed); } if (this.health <= 0) { this.health = 0; this.recharge = true; } if (this.recharge) { this.speed = -2; this.health++; if (this.health >= 100) { this.health = 100; this.recharge = false; } } this.weapons.gotoAndStop(this.weapon); if (this.ammo <= 0) { this.ammo = 0; this.weapon = 0; } for (d in _root) { if (d.slice(0, 3) == "car") { a = this._x - _root[d]._x; b = this._y - _root[d]._y; if (((a * a) + (b * b)) < 160000) { switch (this.weapon) { case 5 : _root.weapon1(this._name); break; case 7 : _root.weapon3(this._name); break; case 1 : _root.weapon4(this._name); break; case 3 : _root.weapon6(this._name); break; case 4 : _root.weapon7(this._name); } if (this.weapon == 2) { this.weapons._rotation = (90 - (Math.atan2(this._x - _root._xmouse, this._y - _root._ymouse) * 57.2957795130823)) - this._rotation; _root.weapon2(this._name, _root[d]._x, _root[d]._y); } else { this.weapons._rotation = 90; } if (this.weapon == 6) { _root.weapon5(this._name, _root[d]._x, _root[d]._y); } } } } } else { this.mosD = false; } if (this.weapon == 0) { this.weapons.gotoAndStop(1); this.weapons._visible = false; } else { this.weapons._visible = true; } }
Instance of Symbol 423 MovieClip "car3" in Frame 5
onClipEvent (load) { this.gotoAndStop(_root.opp3); var laps = 0; var place = 0; var health = 100; var wid = (this._width * 0.5); var hei = (this._height * 0.5); var speed = 1; var max_speed = 70; var acc = 1; var max_acc = _root.dif3; var decc = 0.95; var inc; var hits = new Array(); var node; var nodenum = 1; var noderot; var recharge = false; var weapon = 0; var ammo = 0; } onClipEvent (enterFrame) { if (!_root.pauser) { this.place = (this.laps * (_root.maxnodes + 1)) + this.nodenum; this.node = "n" + this.nodenum; if (_root[this.node].hitTest(this._x, this._y, 1)) { this.nodenum++; } if (this.nodenum > _root.maxnodes) { this.nodenum = 1; } this.ang = (-this._rotation) * (Math.PI/180); if (!this.hitwall) { if (this.cars._currentframe != 3) { this.cars.gotoAndStop(2); } this.inc = (this.max_speed - this.speed) * 0.1; ((this.inc < this.acc) ? ((this.inc = this.acc)) : ((this.inc = this.inc))); ((this.inc > this.max_acc) ? ((this.inc = this.max_acc)) : ((this.inc = this.inc))); this.speed = this.speed + this.inc; var goalRotation = ((-Math.atan2(this._x - _root[this.node]._x, this._y - _root[this.node]._y)) * 57.2957795130823); if (goalRotation != this._rotation) { this.speed = this.speed * 0.97; if ((Math.abs(this.speed) * 0.5) > 35) { if (_root._quality == "HIGH") { this.cars.gotoAndStop(3); _root.skid(this._x + (Math.sin(this.ang) * this.speed), this._y + (Math.cos(this.ang) * this.speed), this._rotation); } } var maxRotation = Math.abs(this.speed * _root.dif2); var ang2 = (goalRotation - _rotation); ang2 = ang2 + ((ang2 < -180) ? 360 : (((ang2 > 180) ? -360 : 0))); _rotation = (_rotation + Math.max(-maxRotation, Math.min(ang2, maxRotation))); } else if (this.cars._currentframe == 3) { this.cars.gotoAndStop(2); } this.ang = (-this._rotation) * (Math.PI/180); this._x = this._x - (Math.sin(this.ang) * this.speed); this._y = this._y - (Math.cos(this.ang) * this.speed); this.speed = this.speed * this.decc; if (this.speed < ((-this.max_speed) * 0.5)) { this.speed = (-this.max_speed) * 0.5; } if (this.speed > this.max_speed) { this.speed = this.max_speed; } } _root.speedometer.needle._rotation = 12 * this.speed; this.hits = _root.boxTest("tracks", this._x, this._y, this.wid, this.hei, this.ang); if ((((this.hits[0] + this.hits[1]) + this.hits[2]) + this.hits[3]) > 0) { if (this.speed < 0) { if ((this.hits[0] + this.hits[1]) > 0) { } else if (!this.hitwall) { this.speed = -this.speed; this.hitwall = true; } } else if ((this.hits[2] + this.hits[3]) > 0) { } else if (!this.hitwall) { this.speed = -this.speed; this.hitwall = true; setTimeout(function () { if (_root.car.hitwall) { _root.car.speed = -_root.car.speed; _root.car.hitwall = false; } }, 3000); } if ((this.speed < 0) && (this.speed > -1)) { this.speed = -2; } if ((this.speed > 0) && (this.speed < 1)) { this.speed = 2; } this._x = this._x - (Math.sin(this.ang) * this.speed); this._y = this._y - (Math.cos(this.ang) * this.speed); } else { this.hitwall = false; } if (this.speed > 30) { _root.myBlur.blurX = (Math.sin(this.ang) * this.speed) - 30; _root.myBlur.blurY = (Math.cos(this.ang) * this.speed) - 30; this.filters = [_root.myBlur]; } else { _root.myBlur.blurY = 0; _root.myBlur.blurX = 0; this.filters = [_root.myBlur]; } if (this.skidspeed > 0) { this.skidspeed--; this.speed = this.speed * 0.5; this._x = this._x + (Math.sin(this.skidang) * this.skidspeed); this._y = this._y + (Math.cos(this.skidang) * this.skidspeed); } if (this.health <= 0) { this.health = 0; this.recharge = true; } if (this.recharge) { this.speed = -2; this.health++; if (this.health >= 100) { this.health = 100; this.recharge = false; } } this.weapons.gotoAndStop(this.weapon); if (this.ammo <= 0) { this.ammo = 0; this.weapon = 0; } for (d in _root) { if (d.slice(0, 3) == "car") { a = this._x - _root[d]._x; b = this._y - _root[d]._y; if (((a * a) + (b * b)) < 160000) { switch (this.weapon) { case 5 : _root.weapon1(this._name); break; case 7 : _root.weapon3(this._name); break; case 1 : _root.weapon4(this._name); break; case 3 : _root.weapon6(this._name); break; case 4 : _root.weapon7(this._name); } if (this.weapon == 2) { this.weapons._rotation = (90 - (Math.atan2(this._x - _root._xmouse, this._y - _root._ymouse) * 57.2957795130823)) - this._rotation; _root.weapon2(this._name, _root[d]._x, _root[d]._y); } else { this.weapons._rotation = 90; } if (this.weapon == 6) { _root.weapon5(this._name, _root[d]._x, _root[d]._y); } } } } } else { this.mosD = false; } if (this.weapon == 0) { this.weapons.gotoAndStop(1); this.weapons._visible = false; } else { this.weapons._visible = true; } }
Instance of Symbol 423 MovieClip "car" in Frame 5
onClipEvent (load) { this.gotoAndStop(_root.opp0); var place = 0; var laps = 0; var health = 100; var wid = (this._width * 0.5); var hei = (this._height * 0.5); var speed = 1; var max_speed = 70; var acc = 1; var max_acc = 2; var decc = 0.95; var inc; var hits = new Array(); var weapon = 0; var ammo = 100; var currkey = 1; var node; var nodenum = 1; } onClipEvent (mouseDown) { if (!_root.pauser) { this.mosD = true; switch (this.weapon) { case 5 : _root.weapon1(this._name); break; case 7 : _root.weapon3(this._name, _root._xmouse, _root._ymouse); break; case 1 : _root.weapon4(this._name); break; case 3 : _root.weapon6(this._name); break; case 4 : _root.weapon7(this._name); } } } onClipEvent (mouseUp) { if (!_root.pauser) { this.mosD = false; } } onClipEvent (enterFrame) { if (!_root.pauser) { this.place = (this.laps * (_root.maxnodes + 1)) + this.nodenum; this.node = "n" + this.nodenum; if (_root[this.node].hitTest(this._x, this._y, 1)) { _root.position = 4; for (d in _root) { if (_root[d].place < this.place) { _root.position--; _root.cam.posi.text = _root.position; } } this.nodenum++; } if (this.nodenum > _root.maxnodes) { this.nodenum = 1; } this.ang = (-this._rotation) * (Math.PI/180); if (!this.hitwall) { if (Key.isDown(38) || (Key.isDown(87))) { if (this.cars._currentframe != 3) { this.cars.gotoAndStop(2); } this.inc = (this.max_speed - this.speed) * 0.1; ((this.inc < this.acc) ? ((this.inc = this.acc)) : ((this.inc = this.inc))); ((this.inc > this.max_acc) ? ((this.inc = this.max_acc)) : ((this.inc = this.inc))); this.speed = this.speed + this.inc; } else if (Key.isDown(40) || (Key.isDown(83))) { if (this.cars._currentframe != 3) { this.cars.gotoAndStop(2); } this.speed = this.speed - this.acc; } else { this.cars.gotoAndStop(1); } if (Key.isDown(37) || (Key.isDown(65))) { if ((Math.abs(this.speed) * 0.5) > 13) { if (_root._quality == "HIGH") { this.cars.gotoAndStop(3); _root.skid(this._x + (Math.sin(this.ang) * this.speed), this._y + (Math.cos(this.ang) * this.speed), this._rotation); } } this._rotation = this._rotation - Math.abs(this.speed * 0.3); this.speed = this.speed * 0.96; } else if (Key.isDown(39) || (Key.isDown(68))) { if ((Math.abs(this.speed) * 0.5) > 13) { if (_root._quality == "HIGH") { this.cars.gotoAndStop(3); _root.skid(this._x + (Math.sin(this.ang) * this.speed), this._y + (Math.cos(this.ang) * this.speed), this._rotation); } } this._rotation = this._rotation + Math.abs(this.speed * 0.3); this.speed = this.speed * 0.96; } else if (this.cars._currentframe == 3) { this.cars.gotoAndStop(2); } this.ang = (-this._rotation) * (Math.PI/180); this._x = this._x - (Math.sin(this.ang) * this.speed); this._y = this._y - (Math.cos(this.ang) * this.speed); this.speed = this.speed * this.decc; if (this.speed < ((-this.max_speed) * 0.5)) { this.speed = (-this.max_speed) * 0.5; } if (this.speed > this.max_speed) { this.speed = this.max_speed; } } this.hits = _root.boxTest("tracks", this._x, this._y, this.wid, this.hei, this.ang); if ((((this.hits[0] + this.hits[1]) + this.hits[2]) + this.hits[3]) > 0) { if (this.speed < 0) { if ((this.hits[0] + this.hits[1]) > 0) { } else if (!this.hitwall) { this.speed = -this.speed; this.hitwall = true; } } else if ((this.hits[2] + this.hits[3]) > 0) { } else if (!this.hitwall) { this.speed = -this.speed; this.hitwall = true; setTimeout(function () { if (_root.car.hitwall) { _root.car.speed = -_root.car.speed; _root.car.hitwall = false; } }, 3000); } if ((this.speed < 0) && (this.speed > -1)) { this.speed = -2; } if ((this.speed > 0) && (this.speed < 1)) { this.speed = 2; } this._x = this._x - (Math.sin(this.ang) * this.speed); this._y = this._y - (Math.cos(this.ang) * this.speed); } else { this.hitwall = false; } if (this.speed > 30) { _root.myBlur.blurX = (Math.sin(this.ang) * this.speed) - 30; _root.myBlur.blurY = (Math.cos(this.ang) * this.speed) - 30; this.filters = [_root.myBlur]; } else { _root.myBlur.blurY = 0; _root.myBlur.blurX = 0; this.filters = [_root.myBlur]; } if (this.skidspeed > 0) { this.speed = this.speed * 0.5; this._x = this._x + (Math.sin(this.skidang) * this.skidspeed); this._y = this._y + (Math.cos(this.skidang) * this.skidspeed); this.skidspeed = this.skidspeed - 3; } this.weapons.gotoAndStop(this.weapon); if (this.ammo <= 0) { this.ammo = 0; this.weapon = 0; } if (this.weapon == 2) { this.weapons._rotation = (90 - (Math.atan2(this._x - _root._xmouse, this._y - _root._ymouse) * 57.2957795130823)) - this._rotation; if (this.mosD) { _root.weapon2(this._name, _root._xmouse, _root._ymouse); } } else { this.weapons._rotation = 90; } if (this.weapon == 6) { if (this.mosD) { _root.weapon5(this._name); } } if (this.health <= 0) { this.health = 0; this.speed = 0; } if (this.health >= 100) { this.health = 100; } if (Key.isDown(32) == this.currkey) { this.health = this.health + 3; if (this.currkey == 0) { this.currkey = 1; } else { this.currkey = 0; } } } else { this.mosD = false; } if (this.weapon == 0) { this.weapons.gotoAndStop(1); this.weapons._visible = false; } else { this.weapons._visible = true; } }
Instance of Symbol 517 MovieClip "cam" in Frame 5
onClipEvent (load) { this.trackf = 1; this.carwatch = ""; }
Frame 6
var bgm = new Sound(); _root.bgm.stop(); _root.bgm.attachSound("loop2"); _root.bgm.start(0, 100); var opp0 = _root.carno; var maxlaps = _root.freeracelaps; players = []; players.push(_root.carno); i = 1; pickchars(); function qualfunction() { setTimeout(function () { _root.qualfunction(); switch (_root.qual) { case 0 : _root._quality = "LOW"; break; case 1 : _root._quality = "MEDIUM"; break; case 2 : _root._quality = "HIGH"; break; case 3 : if (_root.avefps > 15) { if (_root._quality == "MEDIUM") { _root._quality = "HIGH"; } if (_root._quality == "LOW") { _root._quality = "MEDIUM"; } } if (_root.avefps >= 13) { break; } if (_root._quality == "MEDIUM") { _root._quality = "LOW"; } if (_root._quality != "HIGH") { break; } _root._quality = "MEDIUM"; } }, 1000); } function skid(x, y, a) { j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("skid", "skid" + j, j, {_x:x, _y:y, _rotation:a}); } function boxTest(obj, xs, ys, widths, heights, ang) { var _local5 = [0, 0, 0, 0, 0, 0, 0, 0]; if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { _local5[0] = 1; } if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { _local5[1] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { _local5[2] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { _local5[3] = 1; } return(_local5); } function weapon1(target) { if (!_root.pauser) { _root[target].speed = _root[target].speed + 5; _root[target].ammo = _root[target].ammo - 5; _root[target].weapons.wep.gotoAndStop(2); } if (_root[target].ammo >= 0) { setTimeout(function () { weapon1(target); }, 100); } } function weapon2(target, xa, ya) { _root[target].ammo = _root[target].ammo - 2; j = _root.getNextHighestDepth(); _root[target].weapons.wep.play(); _root.attachMovie("bullet", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target, _rotation:(-Math.atan2(_root[target]._x - _root._xmouse, _root[target]._y - _root._ymouse)) * 57.2957795130823}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } this._alpha--; if (this._alpha < 90) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 50); this._y = this._y - (Math.cos(this.ang) * 50); for (d in _root) { if (_root[d].hitTest(this._x, this._y, 1)) { if (d.slice(0, 3) == "car") { if (d != this.par) { _root[d].health = _root[d].health - 2; j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360), _xscale:30, _yscale:30}); this._alpha = this._alpha - 10; } } } } } } }; } function weapon3(target, xa, ya) { _root[target].ammo = _root[target].ammo - 100; j = _root.getNextHighestDepth(); _root.attachMovie("homing", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360)}); if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } if (this._alpha < 50) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 30); this._y = this._y - (Math.cos(this.ang) * 30); for (d in _root) { if ((Math.pow(_root[d]._x - _root[this.par]._x, 2) + Math.pow(_root[d]._y - _root[this.par]._y, 2)) < 1000000000000) { if (d.slice(0, 3) == "car") { if (d != this.par) { this.ang = Math.atan2(this._x - _root[d]._x, this._y - _root[d]._y); if (_root[d].hitTest(this._x, this._y, 1)) { _root[d].health = _root[d].health - 70; this._alpha = this._alpha - 50; } } } } } } } }; } function weapon4(target) { _root[target].ammo = _root[target].ammo - 35; j = _root.getNextHighestDepth(); _root.attachMovie("mine", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target, speed:20, ang:_root[target].ang - ((Math.PI/2) - random(Math.PI))}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x + (Math.sin(this.ang) * this.speed); this._y = this._y + (Math.cos(this.ang) * this.speed); if (_root.tracks.hitTest(this._x, this._y, 1)) { this.speed = -this.speed; } this.speed = this.speed * 0.98; if ((this.speed < 5) && (this.speed > 0)) { this.speed = 5; } if ((this.speed > -5) && (this.speed < 0)) { this.speed = -5; } if (this.speed < 15) { for (d in _root) { if (d.slice(0, 3) == "car") { if (_root[d].hitTest(this)) { _root[d].health = _root[d].health - 20; this.play(); this.onEnterFrame = null; } } } } } }; } function weapon5(par) { _root[par].ammo--; j = _root.getNextHighestDepth(); _root.createEmptyMovieClip(("w" + par) + "laser", j); _root[("w" + par) + "laser"].par = par; _root[("w" + par) + "laser"].maxdis = 1000000000000; _root[("w" + par) + "laser"].dip = false; _root[("w" + par) + "laser"].onEnterFrame = function () { if (!_root.pauser) { wep5arr = []; if (this.dip) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { a = _root[this.par]._x - _root[d]._x; b = _root[this.par]._y - _root[d]._y; dist = (a * a) + (b * b); if (d == this.targets) { this.maxdis = dist; } wep5arr.push([d, dist]); } } } i = 0; while (i < wep5arr.length) { if (wep5arr[i][1] < this.maxdis) { this.dist2 = Math.sqrt(wep5arr[i][1]) * 0.5; this.maxdis = wep5arr[i][1]; this.targets = wep5arr[i][0]; break; } i++; } _root[this.targets].health = _root[this.targets].health - 0.7; this.clear(); this.lineStyle(2 + random(4), 16711680, 50); this.moveTo(_root[this.par]._x, _root[this.par]._y); this.ang4 = Math.atan2(_root[this.par]._x - _root[this.targets]._x, _root[this.par]._y - _root[this.targets]._y); this.ang4 = this.ang4 + (-1.5707963267949 + random(Math.PI)); this.curveTo(_root[this.par]._x - (Math.sin(this.ang4) * this.dist2), _root[this.par]._y - (Math.cos(this.ang4) * this.dist2), _root[this.targets]._x, _root[this.targets]._y); this.dip = true; } }; } function weapon6(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("oil", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].rand = 3 - (random(2) * 6); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d]._rotation = _root[d]._rotation + this.rand; this._alpha = this._alpha - 5; } } } } } } }; } function weapon7(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("glue", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d].speed = 2; this._alpha = this._alpha - 5; } } } } } } }; } var maxnodes = 10; stop(); var pauser = true; var pauser2 = true; _root.qualfunction(); switch (_root.difficulty) { case 0 : var dif2 = 0.3; var dif3 = 2; break; case 1 : var dif2 = 0.4; var dif3 = 2.5; break; case 2 : var dif2 = 0.5; var dif3 = 3; } var myBlur = (new flash.filters.BlurFilter(0, 0, 100)); _root.myBlur.blurX = 0; var avefps = 30; var fpsarr = [30, 30, 30]; var fps = 30; var dt = getTimer(); var finished = []; onEnterFrame = function () { i = 1; while (i < 4) { if (_root["car" + i].laps >= _root.maxlaps) { if (!_root["car" + i].finishedrace) { _root.finished.push(i); _root["car" + i].finishedrace = true; } } i++; } if (_root.car.laps >= _root.maxlaps) { if (!_root.car.finishedrace) { _root.finished.push(0); _root.car.finishedrace = true; _root.cam.carwatch = "1"; } else if (_root.car.speed > 0) { _root.car.speed--; } else { _root.car.speed = 0; } } if (_root.finished.length > 0) { _root.gotoAndStop(1); } _root.places = []; for (d in _root) { if (d.slice(0, 3) == "car") { _root.places.push({nam:d, place:_root[d].place}); } } _root.places.sortOn("place", Array.DESCENDING | Array.NUMERIC); i = 0; while (i < 5) { if (_root.places[i].nam == "car") { _root.position = i + 1; } i++; } k = 0; while (k < 4) { r = 0; while (r < 4) { j = r; if (j == 0) { j = ""; } i = k; if (i == 0) { i = ""; } if (("car" + j) != ("car" + i)) { _root["car" + i].hits = _root.boxTest("car" + j, _root["car" + i]._x, _root["car" + i]._y, _root["car" + i].wid, _root["car" + i].hei, _root["car" + i].ang); if ((((_root["car" + i].hits[0] + _root["car" + i].hits[1]) + _root["car" + i].hits[2]) + _root["car" + i].hits[3]) > 0) { _root["car" + i].skidang = Math.atan2(_root["car" + i]._x - _root["car" + j]._x, _root["car" + i]._y - _root["car" + j]._y); _root["car" + j].skidang = Math.atan2(_root["car" + j]._x - _root["car" + i]._x, _root["car" + j]._y - _root["car" + i]._y); _root["car" + i].skidspeed = (_root["car" + j].skidspeed = 10); } } r++; } k++; } fps = (1 / (getTimer() - dt)) * 1000; dt = getTimer(); fpsarr.push(fps); avefps = Math.round(((fpsarr[0] + fpsarr[1]) + fpsarr[2]) / 3); fpsarr.splice(0, 1); };
Instance of Symbol 522 MovieClip "tracks" in Frame 6
onClipEvent (load) { this.cacheAsBitmap = true; }
Instance of Symbol 348 MovieClip in Frame 6
onClipEvent (enterFrame) { for (d in _root) { if (d.slice(0, 3) == "car") { if (this.hitTest(_root[d]._x, _root[d]._y, 0)) { this["hits" + d] = true; } else { if (this["hits" + d]) { this["hits" + d] = false; if ((_root[d]._y < this._y) && (this["rem" + d] > this._y)) { _root[d].laps++; } if ((_root[d]._y > this._y) && (this["rem" + d] < this._y)) { _root[d].laps--; } } this["rem" + d] = _root[d]._y; } } } }
Instance of Symbol 423 MovieClip "car" in Frame 6
onClipEvent (load) { this.gotoAndStop(_root.opp0); var place = 0; var laps = 0; var health = 100; var wid = (this._width * 0.5); var hei = (this._height * 0.5); var speed = 1; var max_speed = 70; var acc = 1; var max_acc = 2; var decc = 0.95; var inc; var hits = new Array(); var weapon = 0; var ammo = 100; var currkey = 1; var node; var nodenum = 1; } onClipEvent (mouseDown) { if (!_root.pauser) { this.mosD = true; switch (this.weapon) { case 5 : _root.weapon1(this._name); break; case 7 : _root.weapon3(this._name, _root._xmouse, _root._ymouse); break; case 1 : _root.weapon4(this._name); break; case 3 : _root.weapon6(this._name); break; case 4 : _root.weapon7(this._name); } } } onClipEvent (mouseUp) { if (!_root.pauser) { this.mosD = false; } } onClipEvent (enterFrame) { if (!_root.pauser) { this.place = (this.laps * (_root.maxnodes + 1)) + this.nodenum; this.node = "n" + this.nodenum; if (_root[this.node].hitTest(this._x, this._y, 1)) { _root.position = 4; for (d in _root) { if (_root[d].place < this.place) { _root.position--; _root.cam.posi.text = _root.position; } } this.nodenum++; } if (this.nodenum > _root.maxnodes) { this.nodenum = 1; } this.ang = (-this._rotation) * (Math.PI/180); if (!this.hitwall) { if (Key.isDown(38) || (Key.isDown(87))) { if (this.cars._currentframe != 3) { this.cars.gotoAndStop(2); } this.inc = (this.max_speed - this.speed) * 0.1; ((this.inc < this.acc) ? ((this.inc = this.acc)) : ((this.inc = this.inc))); ((this.inc > this.max_acc) ? ((this.inc = this.max_acc)) : ((this.inc = this.inc))); this.speed = this.speed + this.inc; } else if (Key.isDown(40) || (Key.isDown(83))) { if (this.cars._currentframe != 3) { this.cars.gotoAndStop(2); } this.speed = this.speed - this.acc; } else { this.cars.gotoAndStop(1); } if (Key.isDown(37) || (Key.isDown(65))) { if ((Math.abs(this.speed) * 0.5) > 13) { if (_root._quality == "HIGH") { this.cars.gotoAndStop(3); _root.skid(this._x + (Math.sin(this.ang) * this.speed), this._y + (Math.cos(this.ang) * this.speed), this._rotation); } } this._rotation = this._rotation - Math.abs(this.speed * 0.3); this.speed = this.speed * 0.96; } else if (Key.isDown(39) || (Key.isDown(68))) { if ((Math.abs(this.speed) * 0.5) > 13) { if (_root._quality == "HIGH") { this.cars.gotoAndStop(3); _root.skid(this._x + (Math.sin(this.ang) * this.speed), this._y + (Math.cos(this.ang) * this.speed), this._rotation); } } this._rotation = this._rotation + Math.abs(this.speed * 0.3); this.speed = this.speed * 0.96; } else if (this.cars._currentframe == 3) { this.cars.gotoAndStop(2); } this.ang = (-this._rotation) * (Math.PI/180); this._x = this._x - (Math.sin(this.ang) * this.speed); this._y = this._y - (Math.cos(this.ang) * this.speed); this.speed = this.speed * this.decc; if (this.speed < ((-this.max_speed) * 0.5)) { this.speed = (-this.max_speed) * 0.5; } if (this.speed > this.max_speed) { this.speed = this.max_speed; } } this.hits = _root.boxTest("tracks", this._x, this._y, this.wid, this.hei, this.ang); if ((((this.hits[0] + this.hits[1]) + this.hits[2]) + this.hits[3]) > 0) { if (this.speed < 0) { if ((this.hits[0] + this.hits[1]) > 0) { } else if (!this.hitwall) { this.speed = -this.speed; this.hitwall = true; } } else if ((this.hits[2] + this.hits[3]) > 0) { } else if (!this.hitwall) { this.speed = -this.speed; this.hitwall = true; setTimeout(function () { if (_root.car.hitwall) { _root.car.speed = -_root.car.speed; _root.car.hitwall = false; } }, 3000); } if ((this.speed < 0) && (this.speed > -1)) { this.speed = -2; } if ((this.speed > 0) && (this.speed < 1)) { this.speed = 2; } this._x = this._x - (Math.sin(this.ang) * this.speed); this._y = this._y - (Math.cos(this.ang) * this.speed); } else { this.hitwall = false; } if (this.speed > 30) { _root.myBlur.blurX = (Math.sin(this.ang) * this.speed) - 30; _root.myBlur.blurY = (Math.cos(this.ang) * this.speed) - 30; this.filters = [_root.myBlur]; } else { _root.myBlur.blurY = 0; _root.myBlur.blurX = 0; this.filters = [_root.myBlur]; } if (this.skidspeed > 0) { this.speed = this.speed * 0.5; this._x = this._x + (Math.sin(this.skidang) * this.skidspeed); this._y = this._y + (Math.cos(this.skidang) * this.skidspeed); this.skidspeed = this.skidspeed - 3; } this.weapons.gotoAndStop(this.weapon); if (this.ammo <= 0) { this.ammo = 0; this.weapon = 0; } if (this.weapon == 2) { this.weapons._rotation = (90 - (Math.atan2(this._x - _root._xmouse, this._y - _root._ymouse) * 57.2957795130823)) - this._rotation; if (this.mosD) { _root.weapon2(this._name, _root._xmouse, _root._ymouse); } } else { this.weapons._rotation = 90; } if (this.weapon == 6) { if (this.mosD) { _root.weapon5(this._name); } } if (this.health <= 0) { this.health = 0; this.speed = 0; } if (this.health >= 100) { this.health = 100; } if (Key.isDown(32) == this.currkey) { this.health = this.health + 3; if (this.currkey == 0) { this.currkey = 1; } else { this.currkey = 0; } } } else { this.mosD = false; } if (this.weapon == 0) { this.weapons.gotoAndStop(1); this.weapons._visible = false; } else { this.weapons._visible = true; } }
Instance of Symbol 423 MovieClip "car1" in Frame 6
onClipEvent (load) { this.gotoAndStop(_root.opp1); var laps = 0; var place = 0; var health = 100; var wid = (this._width * 0.5); var hei = (this._height * 0.5); var speed = 1; var max_speed = 70; var acc = 1; var max_acc = _root.dif3; var decc = 0.95; var inc; var hits = new Array(); var node; var nodenum = 1; var noderot; var recharge = false; var weapon = 0; var ammo = 0; } onClipEvent (enterFrame) { if (!_root.pauser) { this.place = (this.laps * (_root.maxnodes + 1)) + this.nodenum; this.node = "n" + this.nodenum; if (_root[this.node].hitTest(this._x, this._y, 1)) { this.nodenum++; } if (this.nodenum > _root.maxnodes) { this.nodenum = 1; } this.ang = (-this._rotation) * (Math.PI/180); if (!this.hitwall) { if (this.cars._currentframe != 3) { this.cars.gotoAndStop(2); } this.inc = (this.max_speed - this.speed) * 0.1; ((this.inc < this.acc) ? ((this.inc = this.acc)) : ((this.inc = this.inc))); ((this.inc > this.max_acc) ? ((this.inc = this.max_acc)) : ((this.inc = this.inc))); this.speed = this.speed + this.inc; var goalRotation = ((-Math.atan2(this._x - _root[this.node]._x, this._y - _root[this.node]._y)) * 57.2957795130823); if (goalRotation != this._rotation) { this.speed = this.speed * 0.97; if ((Math.abs(this.speed) * 0.5) > 35) { if (_root._quality == "HIGH") { this.cars.gotoAndStop(3); _root.skid(this._x + (Math.sin(this.ang) * this.speed), this._y + (Math.cos(this.ang) * this.speed), this._rotation); } } var maxRotation = Math.abs(this.speed * _root.dif2); var ang2 = (goalRotation - _rotation); ang2 = ang2 + ((ang2 < -180) ? 360 : (((ang2 > 180) ? -360 : 0))); _rotation = (_rotation + Math.max(-maxRotation, Math.min(ang2, maxRotation))); } else if (this.cars._currentframe == 3) { this.cars.gotoAndStop(2); } this.ang = (-this._rotation) * (Math.PI/180); this._x = this._x - (Math.sin(this.ang) * this.speed); this._y = this._y - (Math.cos(this.ang) * this.speed); this.speed = this.speed * this.decc; if (this.speed < ((-this.max_speed) * 0.5)) { this.speed = (-this.max_speed) * 0.5; } if (this.speed > this.max_speed) { this.speed = this.max_speed; } } _root.speedometer.needle._rotation = 12 * this.speed; this.hits = _root.boxTest("tracks", this._x, this._y, this.wid, this.hei, this.ang); if ((((this.hits[0] + this.hits[1]) + this.hits[2]) + this.hits[3]) > 0) { if (this.speed < 0) { if ((this.hits[0] + this.hits[1]) > 0) { } else if (!this.hitwall) { this.speed = -this.speed; this.hitwall = true; } } else if ((this.hits[2] + this.hits[3]) > 0) { } else if (!this.hitwall) { this.speed = -this.speed; this.hitwall = true; setTimeout(function () { if (_root.car.hitwall) { _root.car.speed = -_root.car.speed; _root.car.hitwall = false; } }, 3000); } if ((this.speed < 0) && (this.speed > -1)) { this.speed = -2; } if ((this.speed > 0) && (this.speed < 1)) { this.speed = 2; } this._x = this._x - (Math.sin(this.ang) * this.speed); this._y = this._y - (Math.cos(this.ang) * this.speed); } else { this.hitwall = false; } if (this.speed > 30) { _root.myBlur.blurX = (Math.sin(this.ang) * this.speed) - 30; _root.myBlur.blurY = (Math.cos(this.ang) * this.speed) - 30; this.filters = [_root.myBlur]; } else { _root.myBlur.blurY = 0; _root.myBlur.blurX = 0; this.filters = [_root.myBlur]; } if (this.skidspeed > 0) { this.skidspeed--; this.speed = this.speed * 0.5; this._x = this._x + (Math.sin(this.skidang) * this.skidspeed); this._y = this._y + (Math.cos(this.skidang) * this.skidspeed); } if (this.health <= 0) { this.health = 0; this.recharge = true; } if (this.recharge) { this.speed = -2; this.health++; if (this.health >= 100) { this.health = 100; this.recharge = false; } } this.weapons.gotoAndStop(this.weapon); if (this.ammo <= 0) { this.ammo = 0; this.weapon = 0; } for (d in _root) { if (d.slice(0, 3) == "car") { a = this._x - _root[d]._x; b = this._y - _root[d]._y; if (((a * a) + (b * b)) < 160000) { switch (this.weapon) { case 5 : _root.weapon1(this._name); break; case 7 : _root.weapon3(this._name); break; case 1 : _root.weapon4(this._name); break; case 3 : _root.weapon6(this._name); break; case 4 : _root.weapon7(this._name); } if (this.weapon == 2) { this.weapons._rotation = (90 - (Math.atan2(this._x - _root._xmouse, this._y - _root._ymouse) * 57.2957795130823)) - this._rotation; _root.weapon2(this._name, _root[d]._x, _root[d]._y); } else { this.weapons._rotation = 90; } if (this.weapon == 6) { _root.weapon5(this._name, _root[d]._x, _root[d]._y); } } } } } else { this.mosD = false; } if (this.weapon == 0) { this.weapons.gotoAndStop(1); this.weapons._visible = false; } else { this.weapons._visible = true; } }
Instance of Symbol 423 MovieClip "car2" in Frame 6
onClipEvent (load) { this.gotoAndStop(_root.opp2); var laps = 0; var place = 0; var health = 100; var wid = (this._width * 0.5); var hei = (this._height * 0.5); var speed = 1; var max_speed = 70; var acc = 1; var max_acc = _root.dif3; var decc = 0.95; var inc; var hits = new Array(); var node; var nodenum = 1; var noderot; var recharge = false; var weapon = 0; var ammo = 0; } onClipEvent (enterFrame) { if (!_root.pauser) { this.place = (this.laps * (_root.maxnodes + 1)) + this.nodenum; this.node = "n" + this.nodenum; if (_root[this.node].hitTest(this._x, this._y, 1)) { this.nodenum++; } if (this.nodenum > _root.maxnodes) { this.nodenum = 1; } this.ang = (-this._rotation) * (Math.PI/180); if (!this.hitwall) { if (this.cars._currentframe != 3) { this.cars.gotoAndStop(2); } this.inc = (this.max_speed - this.speed) * 0.1; ((this.inc < this.acc) ? ((this.inc = this.acc)) : ((this.inc = this.inc))); ((this.inc > this.max_acc) ? ((this.inc = this.max_acc)) : ((this.inc = this.inc))); this.speed = this.speed + this.inc; var goalRotation = ((-Math.atan2(this._x - _root[this.node]._x, this._y - _root[this.node]._y)) * 57.2957795130823); if (goalRotation != this._rotation) { this.speed = this.speed * 0.97; if ((Math.abs(this.speed) * 0.5) > 35) { if (_root._quality == "HIGH") { this.cars.gotoAndStop(3); _root.skid(this._x + (Math.sin(this.ang) * this.speed), this._y + (Math.cos(this.ang) * this.speed), this._rotation); } } var maxRotation = Math.abs(this.speed * _root.dif2); var ang2 = (goalRotation - _rotation); ang2 = ang2 + ((ang2 < -180) ? 360 : (((ang2 > 180) ? -360 : 0))); _rotation = (_rotation + Math.max(-maxRotation, Math.min(ang2, maxRotation))); } else if (this.cars._currentframe == 3) { this.cars.gotoAndStop(2); } this.ang = (-this._rotation) * (Math.PI/180); this._x = this._x - (Math.sin(this.ang) * this.speed); this._y = this._y - (Math.cos(this.ang) * this.speed); this.speed = this.speed * this.decc; if (this.speed < ((-this.max_speed) * 0.5)) { this.speed = (-this.max_speed) * 0.5; } if (this.speed > this.max_speed) { this.speed = this.max_speed; } } _root.speedometer.needle._rotation = 12 * this.speed; this.hits = _root.boxTest("tracks", this._x, this._y, this.wid, this.hei, this.ang); if ((((this.hits[0] + this.hits[1]) + this.hits[2]) + this.hits[3]) > 0) { if (this.speed < 0) { if ((this.hits[0] + this.hits[1]) > 0) { } else if (!this.hitwall) { this.speed = -this.speed; this.hitwall = true; } } else if ((this.hits[2] + this.hits[3]) > 0) { } else if (!this.hitwall) { this.speed = -this.speed; this.hitwall = true; setTimeout(function () { if (_root.car.hitwall) { _root.car.speed = -_root.car.speed; _root.car.hitwall = false; } }, 3000); } if ((this.speed < 0) && (this.speed > -1)) { this.speed = -2; } if ((this.speed > 0) && (this.speed < 1)) { this.speed = 2; } this._x = this._x - (Math.sin(this.ang) * this.speed); this._y = this._y - (Math.cos(this.ang) * this.speed); } else { this.hitwall = false; } if (this.speed > 30) { _root.myBlur.blurX = (Math.sin(this.ang) * this.speed) - 30; _root.myBlur.blurY = (Math.cos(this.ang) * this.speed) - 30; this.filters = [_root.myBlur]; } else { _root.myBlur.blurY = 0; _root.myBlur.blurX = 0; this.filters = [_root.myBlur]; } if (this.skidspeed > 0) { this.skidspeed--; this.speed = this.speed * 0.5; this._x = this._x + (Math.sin(this.skidang) * this.skidspeed); this._y = this._y + (Math.cos(this.skidang) * this.skidspeed); } if (this.health <= 0) { this.health = 0; this.recharge = true; } if (this.recharge) { this.speed = -2; this.health++; if (this.health >= 100) { this.health = 100; this.recharge = false; } } this.weapons.gotoAndStop(this.weapon); if (this.ammo <= 0) { this.ammo = 0; this.weapon = 0; } for (d in _root) { if (d.slice(0, 3) == "car") { a = this._x - _root[d]._x; b = this._y - _root[d]._y; if (((a * a) + (b * b)) < 160000) { switch (this.weapon) { case 5 : _root.weapon1(this._name); break; case 7 : _root.weapon3(this._name); break; case 1 : _root.weapon4(this._name); break; case 3 : _root.weapon6(this._name); break; case 4 : _root.weapon7(this._name); } if (this.weapon == 2) { this.weapons._rotation = (90 - (Math.atan2(this._x - _root._xmouse, this._y - _root._ymouse) * 57.2957795130823)) - this._rotation; _root.weapon2(this._name, _root[d]._x, _root[d]._y); } else { this.weapons._rotation = 90; } if (this.weapon == 6) { _root.weapon5(this._name, _root[d]._x, _root[d]._y); } } } } } else { this.mosD = false; } if (this.weapon == 0) { this.weapons.gotoAndStop(1); this.weapons._visible = false; } else { this.weapons._visible = true; } }
Instance of Symbol 423 MovieClip "car3" in Frame 6
onClipEvent (load) { this.gotoAndStop(_root.opp3); var laps = 0; var place = 0; var health = 100; var wid = (this._width * 0.5); var hei = (this._height * 0.5); var speed = 1; var max_speed = 70; var acc = 1; var max_acc = _root.dif3; var decc = 0.95; var inc; var hits = new Array(); var node; var nodenum = 1; var noderot; var recharge = false; var weapon = 0; var ammo = 0; } onClipEvent (enterFrame) { if (!_root.pauser) { this.place = (this.laps * (_root.maxnodes + 1)) + this.nodenum; this.node = "n" + this.nodenum; if (_root[this.node].hitTest(this._x, this._y, 1)) { this.nodenum++; } if (this.nodenum > _root.maxnodes) { this.nodenum = 1; } this.ang = (-this._rotation) * (Math.PI/180); if (!this.hitwall) { if (this.cars._currentframe != 3) { this.cars.gotoAndStop(2); } this.inc = (this.max_speed - this.speed) * 0.1; ((this.inc < this.acc) ? ((this.inc = this.acc)) : ((this.inc = this.inc))); ((this.inc > this.max_acc) ? ((this.inc = this.max_acc)) : ((this.inc = this.inc))); this.speed = this.speed + this.inc; var goalRotation = ((-Math.atan2(this._x - _root[this.node]._x, this._y - _root[this.node]._y)) * 57.2957795130823); if (goalRotation != this._rotation) { this.speed = this.speed * 0.97; if ((Math.abs(this.speed) * 0.5) > 35) { if (_root._quality == "HIGH") { this.cars.gotoAndStop(3); _root.skid(this._x + (Math.sin(this.ang) * this.speed), this._y + (Math.cos(this.ang) * this.speed), this._rotation); } } var maxRotation = Math.abs(this.speed * _root.dif2); var ang2 = (goalRotation - _rotation); ang2 = ang2 + ((ang2 < -180) ? 360 : (((ang2 > 180) ? -360 : 0))); _rotation = (_rotation + Math.max(-maxRotation, Math.min(ang2, maxRotation))); } else if (this.cars._currentframe == 3) { this.cars.gotoAndStop(2); } this.ang = (-this._rotation) * (Math.PI/180); this._x = this._x - (Math.sin(this.ang) * this.speed); this._y = this._y - (Math.cos(this.ang) * this.speed); this.speed = this.speed * this.decc; if (this.speed < ((-this.max_speed) * 0.5)) { this.speed = (-this.max_speed) * 0.5; } if (this.speed > this.max_speed) { this.speed = this.max_speed; } } _root.speedometer.needle._rotation = 12 * this.speed; this.hits = _root.boxTest("tracks", this._x, this._y, this.wid, this.hei, this.ang); if ((((this.hits[0] + this.hits[1]) + this.hits[2]) + this.hits[3]) > 0) { if (this.speed < 0) { if ((this.hits[0] + this.hits[1]) > 0) { } else if (!this.hitwall) { this.speed = -this.speed; this.hitwall = true; } } else if ((this.hits[2] + this.hits[3]) > 0) { } else if (!this.hitwall) { this.speed = -this.speed; this.hitwall = true; setTimeout(function () { if (_root.car.hitwall) { _root.car.speed = -_root.car.speed; _root.car.hitwall = false; } }, 3000); } if ((this.speed < 0) && (this.speed > -1)) { this.speed = -2; } if ((this.speed > 0) && (this.speed < 1)) { this.speed = 2; } this._x = this._x - (Math.sin(this.ang) * this.speed); this._y = this._y - (Math.cos(this.ang) * this.speed); } else { this.hitwall = false; } if (this.speed > 30) { _root.myBlur.blurX = (Math.sin(this.ang) * this.speed) - 30; _root.myBlur.blurY = (Math.cos(this.ang) * this.speed) - 30; this.filters = [_root.myBlur]; } else { _root.myBlur.blurY = 0; _root.myBlur.blurX = 0; this.filters = [_root.myBlur]; } if (this.skidspeed > 0) { this.skidspeed--; this.speed = this.speed * 0.5; this._x = this._x + (Math.sin(this.skidang) * this.skidspeed); this._y = this._y + (Math.cos(this.skidang) * this.skidspeed); } if (this.health <= 0) { this.health = 0; this.recharge = true; } if (this.recharge) { this.speed = -2; this.health++; if (this.health >= 100) { this.health = 100; this.recharge = false; } } this.weapons.gotoAndStop(this.weapon); if (this.ammo <= 0) { this.ammo = 0; this.weapon = 0; } for (d in _root) { if (d.slice(0, 3) == "car") { a = this._x - _root[d]._x; b = this._y - _root[d]._y; if (((a * a) + (b * b)) < 160000) { switch (this.weapon) { case 5 : _root.weapon1(this._name); break; case 7 : _root.weapon3(this._name); break; case 1 : _root.weapon4(this._name); break; case 3 : _root.weapon6(this._name); break; case 4 : _root.weapon7(this._name); } if (this.weapon == 2) { this.weapons._rotation = (90 - (Math.atan2(this._x - _root._xmouse, this._y - _root._ymouse) * 57.2957795130823)) - this._rotation; _root.weapon2(this._name, _root[d]._x, _root[d]._y); } else { this.weapons._rotation = 90; } if (this.weapon == 6) { _root.weapon5(this._name, _root[d]._x, _root[d]._y); } } } } } else { this.mosD = false; } if (this.weapon == 0) { this.weapons.gotoAndStop(1); this.weapons._visible = false; } else { this.weapons._visible = true; } }
Instance of Symbol 517 MovieClip "cam" in Frame 6
onClipEvent (load) { this.trackf = 2; this.carwatch = ""; } onClipEvent (enterFrame) { this._x = _root["car" + this.carwatch]._x; this._y = _root["car" + this.carwatch]._y; }
Frame 7
var bgm = new Sound(); _root.bgm.stop(); _root.bgm.attachSound("loop3"); _root.bgm.start(0, 100); var opp0 = _root.carno; var maxlaps = _root.freeracelaps; players = []; players.push(_root.carno); i = 1; pickchars(); function qualfunction() { setTimeout(function () { _root.qualfunction(); switch (_root.qual) { case 0 : _root._quality = "LOW"; break; case 1 : _root._quality = "MEDIUM"; break; case 2 : _root._quality = "HIGH"; break; case 3 : if (_root.avefps > 15) { if (_root._quality == "MEDIUM") { _root._quality = "HIGH"; } if (_root._quality == "LOW") { _root._quality = "MEDIUM"; } } if (_root.avefps >= 13) { break; } if (_root._quality == "MEDIUM") { _root._quality = "LOW"; } if (_root._quality != "HIGH") { break; } _root._quality = "MEDIUM"; } }, 1000); } function skid(x, y, a) { j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("skid", "skid" + j, j, {_x:x, _y:y, _rotation:a}); } function boxTest(obj, xs, ys, widths, heights, ang) { var _local5 = [0, 0, 0, 0, 0, 0, 0, 0]; if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { _local5[0] = 1; } if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { _local5[1] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { _local5[2] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { _local5[3] = 1; } return(_local5); } function weapon1(target) { if (!_root.pauser) { _root[target].speed = _root[target].speed + 5; _root[target].ammo = _root[target].ammo - 5; _root[target].weapons.wep.gotoAndStop(2); } if (_root[target].ammo >= 0) { setTimeout(function () { weapon1(target); }, 100); } } function weapon2(target, xa, ya) { _root[target].ammo = _root[target].ammo - 2; j = _root.getNextHighestDepth(); _root[target].weapons.wep.play(); _root.attachMovie("bullet", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target, _rotation:(-Math.atan2(_root[target]._x - _root._xmouse, _root[target]._y - _root._ymouse)) * 57.2957795130823}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } this._alpha--; if (this._alpha < 90) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 50); this._y = this._y - (Math.cos(this.ang) * 50); for (d in _root) { if (_root[d].hitTest(this._x, this._y, 1)) { if (d.slice(0, 3) == "car") { if (d != this.par) { _root[d].health = _root[d].health - 2; j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360), _xscale:30, _yscale:30}); this._alpha = this._alpha - 10; } } } } } } }; } function weapon3(target, xa, ya) { _root[target].ammo = _root[target].ammo - 100; j = _root.getNextHighestDepth(); _root.attachMovie("homing", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360)}); if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } if (this._alpha < 50) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 30); this._y = this._y - (Math.cos(this.ang) * 30); for (d in _root) { if ((Math.pow(_root[d]._x - _root[this.par]._x, 2) + Math.pow(_root[d]._y - _root[this.par]._y, 2)) < 1000000000000) { if (d.slice(0, 3) == "car") { if (d != this.par) { this.ang = Math.atan2(this._x - _root[d]._x, this._y - _root[d]._y); if (_root[d].hitTest(this._x, this._y, 1)) { _root[d].health = _root[d].health - 70; this._alpha = this._alpha - 50; } } } } } } } }; } function weapon4(target) { _root[target].ammo = _root[target].ammo - 35; j = _root.getNextHighestDepth(); _root.attachMovie("mine", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target, speed:20, ang:_root[target].ang - ((Math.PI/2) - random(Math.PI))}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x + (Math.sin(this.ang) * this.speed); this._y = this._y + (Math.cos(this.ang) * this.speed); if (_root.tracks.hitTest(this._x, this._y, 1)) { this.speed = -this.speed; } this.speed = this.speed * 0.98; if ((this.speed < 5) && (this.speed > 0)) { this.speed = 5; } if ((this.speed > -5) && (this.speed < 0)) { this.speed = -5; } if (this.speed < 15) { for (d in _root) { if (d.slice(0, 3) == "car") { if (_root[d].hitTest(this)) { _root[d].health = _root[d].health - 20; this.play(); this.onEnterFrame = null; } } } } } }; } function weapon5(par) { _root[par].ammo--; j = _root.getNextHighestDepth(); _root.createEmptyMovieClip(("w" + par) + "laser", j); _root[("w" + par) + "laser"].par = par; _root[("w" + par) + "laser"].maxdis = 1000000000000; _root[("w" + par) + "laser"].dip = false; _root[("w" + par) + "laser"].onEnterFrame = function () { if (!_root.pauser) { wep5arr = []; if (this.dip) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { a = _root[this.par]._x - _root[d]._x; b = _root[this.par]._y - _root[d]._y; dist = (a * a) + (b * b); if (d == this.targets) { this.maxdis = dist; } wep5arr.push([d, dist]); } } } i = 0; while (i < wep5arr.length) { if (wep5arr[i][1] < this.maxdis) { this.dist2 = Math.sqrt(wep5arr[i][1]) * 0.5; this.maxdis = wep5arr[i][1]; this.targets = wep5arr[i][0]; break; } i++; } _root[this.targets].health = _root[this.targets].health - 0.7; this.clear(); this.lineStyle(2 + random(4), 16711680, 50); this.moveTo(_root[this.par]._x, _root[this.par]._y); this.ang4 = Math.atan2(_root[this.par]._x - _root[this.targets]._x, _root[this.par]._y - _root[this.targets]._y); this.ang4 = this.ang4 + (-1.5707963267949 + random(Math.PI)); this.curveTo(_root[this.par]._x - (Math.sin(this.ang4) * this.dist2), _root[this.par]._y - (Math.cos(this.ang4) * this.dist2), _root[this.targets]._x, _root[this.targets]._y); this.dip = true; } }; } function weapon6(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("oil", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].rand = 3 - (random(2) * 6); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d]._rotation = _root[d]._rotation + this.rand; this._alpha = this._alpha - 5; } } } } } } }; } function weapon7(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("glue", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d].speed = 2; this._alpha = this._alpha - 5; } } } } } } }; } var maxnodes = 10; stop(); var pauser = true; var pauser2 = true; _root.qualfunction(); switch (_root.difficulty) { case 0 : var dif2 = 0.3; var dif3 = 2; break; case 1 : var dif2 = 0.4; var dif3 = 2.5; break; case 2 : var dif2 = 0.5; var dif3 = 3; } var myBlur = (new flash.filters.BlurFilter(0, 0, 100)); _root.myBlur.blurX = 0; var avefps = 30; var fpsarr = [30, 30, 30]; var fps = 30; var dt = getTimer(); var finished = []; onEnterFrame = function () { i = 1; while (i < 4) { if (_root["car" + i].laps >= _root.maxlaps) { if (!_root["car" + i].finishedrace) { _root.finished.push(i); _root["car" + i].finishedrace = true; } } i++; } if (_root.car.laps >= _root.maxlaps) { if (!_root.car.finishedrace) { _root.finished.push(0); _root.car.finishedrace = true; _root.cam.carwatch = "1"; } else if (_root.car.speed > 0) { _root.car.speed--; } else { _root.car.speed = 0; } } if (_root.finished.length > 0) { _root.gotoAndStop(1); } _root.places = []; for (d in _root) { if (d.slice(0, 3) == "car") { _root.places.push({nam:d, place:_root[d].place}); } } _root.places.sortOn("place", Array.DESCENDING | Array.NUMERIC); i = 0; while (i < 5) { if (_root.places[i].nam == "car") { _root.position = i + 1; } i++; } k = 0; while (k < 4) { r = 0; while (r < 4) { j = r; if (j == 0) { j = ""; } i = k; if (i == 0) { i = ""; } if (("car" + j) != ("car" + i)) { _root["car" + i].hits = _root.boxTest("car" + j, _root["car" + i]._x, _root["car" + i]._y, _root["car" + i].wid, _root["car" + i].hei, _root["car" + i].ang); if ((((_root["car" + i].hits[0] + _root["car" + i].hits[1]) + _root["car" + i].hits[2]) + _root["car" + i].hits[3]) > 0) { _root["car" + i].skidang = Math.atan2(_root["car" + i]._x - _root["car" + j]._x, _root["car" + i]._y - _root["car" + j]._y); _root["car" + j].skidang = Math.atan2(_root["car" + j]._x - _root["car" + i]._x, _root["car" + j]._y - _root["car" + i]._y); _root["car" + i].skidspeed = (_root["car" + j].skidspeed = 10); } } r++; } k++; } fps = (1 / (getTimer() - dt)) * 1000; dt = getTimer(); fpsarr.push(fps); avefps = Math.round(((fpsarr[0] + fpsarr[1]) + fpsarr[2]) / 3); fpsarr.splice(0, 1); };
Instance of Symbol 530 MovieClip "tracks" in Frame 7
onClipEvent (load) { this.cacheAsBitmap = true; }
Instance of Symbol 348 MovieClip in Frame 7
onClipEvent (enterFrame) { for (d in _root) { if (d.slice(0, 3) == "car") { if (this.hitTest(_root[d]._x, _root[d]._y, 0)) { this["hits" + d] = true; } else { if (this["hits" + d]) { this["hits" + d] = false; if ((_root[d]._y > this._y) && (this["rem" + d] < this._y)) { _root[d].laps++; } if ((_root[d]._y < this._y) && (this["rem" + d] > this._y)) { _root[d].laps--; } } this["rem" + d] = _root[d]._y; } } } }
Instance of Symbol 423 MovieClip "car" in Frame 7
onClipEvent (load) { this.gotoAndStop(_root.opp0); var place = 0; var laps = 0; var health = 100; var wid = (this._width * 0.5); var hei = (this._height * 0.5); var speed = 1; var max_speed = 70; var acc = 1; var max_acc = 2; var decc = 0.95; var inc; var hits = new Array(); var weapon = 0; var ammo = 100; var currkey = 1; var node; var nodenum = 1; } onClipEvent (mouseDown) { if (!_root.pauser) { this.mosD = true; switch (this.weapon) { case 5 : _root.weapon1(this._name); break; case 7 : _root.weapon3(this._name, _root._xmouse, _root._ymouse); break; case 1 : _root.weapon4(this._name); break; case 3 : _root.weapon6(this._name); break; case 4 : _root.weapon7(this._name); } } } onClipEvent (mouseUp) { if (!_root.pauser) { this.mosD = false; } } onClipEvent (enterFrame) { if (!_root.pauser) { this.place = (this.laps * (_root.maxnodes + 1)) + this.nodenum; this.node = "n" + this.nodenum; if (_root[this.node].hitTest(this._x, this._y, 1)) { _root.position = 4; for (d in _root) { if (_root[d].place < this.place) { _root.position--; _root.cam.posi.text = _root.position; } } this.nodenum++; } if (this.nodenum > _root.maxnodes) { this.nodenum = 1; } this.ang = (-this._rotation) * (Math.PI/180); if (!this.hitwall) { if (Key.isDown(38) || (Key.isDown(87))) { if (this.cars._currentframe != 3) { this.cars.gotoAndStop(2); } this.inc = (this.max_speed - this.speed) * 0.1; ((this.inc < this.acc) ? ((this.inc = this.acc)) : ((this.inc = this.inc))); ((this.inc > this.max_acc) ? ((this.inc = this.max_acc)) : ((this.inc = this.inc))); this.speed = this.speed + this.inc; } else if (Key.isDown(40) || (Key.isDown(83))) { if (this.cars._currentframe != 3) { this.cars.gotoAndStop(2); } this.speed = this.speed - this.acc; } else { this.cars.gotoAndStop(1); } if (Key.isDown(37) || (Key.isDown(65))) { if ((Math.abs(this.speed) * 0.5) > 13) { if (_root._quality == "HIGH") { this.cars.gotoAndStop(3); _root.skid(this._x + (Math.sin(this.ang) * this.speed), this._y + (Math.cos(this.ang) * this.speed), this._rotation); } } this._rotation = this._rotation - Math.abs(this.speed * 0.3); this.speed = this.speed * 0.96; } else if (Key.isDown(39) || (Key.isDown(68))) { if ((Math.abs(this.speed) * 0.5) > 13) { if (_root._quality == "HIGH") { this.cars.gotoAndStop(3); _root.skid(this._x + (Math.sin(this.ang) * this.speed), this._y + (Math.cos(this.ang) * this.speed), this._rotation); } } this._rotation = this._rotation + Math.abs(this.speed * 0.3); this.speed = this.speed * 0.96; } else if (this.cars._currentframe == 3) { this.cars.gotoAndStop(2); } this.ang = (-this._rotation) * (Math.PI/180); this._x = this._x - (Math.sin(this.ang) * this.speed); this._y = this._y - (Math.cos(this.ang) * this.speed); this.speed = this.speed * this.decc; if (this.speed < ((-this.max_speed) * 0.5)) { this.speed = (-this.max_speed) * 0.5; } if (this.speed > this.max_speed) { this.speed = this.max_speed; } } this.hits = _root.boxTest("tracks", this._x, this._y, this.wid, this.hei, this.ang); if ((((this.hits[0] + this.hits[1]) + this.hits[2]) + this.hits[3]) > 0) { if (this.speed < 0) { if ((this.hits[0] + this.hits[1]) > 0) { } else if (!this.hitwall) { this.speed = -this.speed; this.hitwall = true; } } else if ((this.hits[2] + this.hits[3]) > 0) { } else if (!this.hitwall) { this.speed = -this.speed; this.hitwall = true; setTimeout(function () { if (_root.car.hitwall) { _root.car.speed = -_root.car.speed; _root.car.hitwall = false; } }, 3000); } if ((this.speed < 0) && (this.speed > -1)) { this.speed = -2; } if ((this.speed > 0) && (this.speed < 1)) { this.speed = 2; } this._x = this._x - (Math.sin(this.ang) * this.speed); this._y = this._y - (Math.cos(this.ang) * this.speed); } else { this.hitwall = false; } if (this.speed > 30) { _root.myBlur.blurX = (Math.sin(this.ang) * this.speed) - 30; _root.myBlur.blurY = (Math.cos(this.ang) * this.speed) - 30; this.filters = [_root.myBlur]; } else { _root.myBlur.blurY = 0; _root.myBlur.blurX = 0; this.filters = [_root.myBlur]; } if (this.skidspeed > 0) { this.speed = this.speed * 0.5; this._x = this._x + (Math.sin(this.skidang) * this.skidspeed); this._y = this._y + (Math.cos(this.skidang) * this.skidspeed); this.skidspeed = this.skidspeed - 3; } this.weapons.gotoAndStop(this.weapon); if (this.ammo <= 0) { this.ammo = 0; this.weapon = 0; } if (this.weapon == 2) { this.weapons._rotation = (90 - (Math.atan2(this._x - _root._xmouse, this._y - _root._ymouse) * 57.2957795130823)) - this._rotation; if (this.mosD) { _root.weapon2(this._name, _root._xmouse, _root._ymouse); } } else { this.weapons._rotation = 90; } if (this.weapon == 6) { if (this.mosD) { _root.weapon5(this._name); } } if (this.health <= 0) { this.health = 0; this.speed = 0; } if (this.health >= 100) { this.health = 100; } if (Key.isDown(32) == this.currkey) { this.health = this.health + 3; if (this.currkey == 0) { this.currkey = 1; } else { this.currkey = 0; } } } else { this.mosD = false; } if (this.weapon == 0) { this.weapons.gotoAndStop(1); this.weapons._visible = false; } else { this.weapons._visible = true; } }
Instance of Symbol 517 MovieClip "cam" in Frame 7
onClipEvent (load) { this.trackf = 3; this.carwatch = ""; } onClipEvent (enterFrame) { this._x = _root["car" + this.carwatch]._x; this._y = _root["car" + this.carwatch]._y; }
Frame 8
var bgm = new Sound(); _root.bgm.stop(); _root.bgm.attachSound("loop8"); _root.bgm.start(0, 100); var opp0 = _root.carno; var maxlaps = _root.freeracelaps; players = []; players.push(_root.carno); i = 1; pickchars(); function qualfunction() { setTimeout(function () { _root.qualfunction(); switch (_root.qual) { case 0 : _root._quality = "LOW"; break; case 1 : _root._quality = "MEDIUM"; break; case 2 : _root._quality = "HIGH"; break; case 3 : if (_root.avefps > 15) { if (_root._quality == "MEDIUM") { _root._quality = "HIGH"; } if (_root._quality == "LOW") { _root._quality = "MEDIUM"; } } if (_root.avefps >= 13) { break; } if (_root._quality == "MEDIUM") { _root._quality = "LOW"; } if (_root._quality != "HIGH") { break; } _root._quality = "MEDIUM"; } }, 1000); } function skid(x, y, a) { j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("skid", "skid" + j, j, {_x:x, _y:y, _rotation:a}); } function boxTest(obj, xs, ys, widths, heights, ang) { var _local5 = [0, 0, 0, 0, 0, 0, 0, 0]; if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { _local5[0] = 1; } if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { _local5[1] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { _local5[2] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { _local5[3] = 1; } return(_local5); } function weapon1(target) { if (!_root.pauser) { _root[target].speed = _root[target].speed + 5; _root[target].ammo = _root[target].ammo - 5; _root[target].weapons.wep.gotoAndStop(2); } if (_root[target].ammo >= 0) { setTimeout(function () { weapon1(target); }, 100); } } function weapon2(target, xa, ya) { _root[target].ammo = _root[target].ammo - 2; j = _root.getNextHighestDepth(); _root[target].weapons.wep.play(); _root.attachMovie("bullet", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target, _rotation:(-Math.atan2(_root[target]._x - _root._xmouse, _root[target]._y - _root._ymouse)) * 57.2957795130823}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } this._alpha--; if (this._alpha < 90) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 50); this._y = this._y - (Math.cos(this.ang) * 50); for (d in _root) { if (_root[d].hitTest(this._x, this._y, 1)) { if (d.slice(0, 3) == "car") { if (d != this.par) { _root[d].health = _root[d].health - 2; j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360), _xscale:30, _yscale:30}); this._alpha = this._alpha - 10; } } } } } } }; } function weapon3(target, xa, ya) { _root[target].ammo = _root[target].ammo - 100; j = _root.getNextHighestDepth(); _root.attachMovie("homing", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360)}); if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } if (this._alpha < 50) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 30); this._y = this._y - (Math.cos(this.ang) * 30); for (d in _root) { if ((Math.pow(_root[d]._x - _root[this.par]._x, 2) + Math.pow(_root[d]._y - _root[this.par]._y, 2)) < 1000000000000) { if (d.slice(0, 3) == "car") { if (d != this.par) { this.ang = Math.atan2(this._x - _root[d]._x, this._y - _root[d]._y); if (_root[d].hitTest(this._x, this._y, 1)) { _root[d].health = _root[d].health - 70; this._alpha = this._alpha - 50; } } } } } } } }; } function weapon4(target) { _root[target].ammo = _root[target].ammo - 35; j = _root.getNextHighestDepth(); _root.attachMovie("mine", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target, speed:20, ang:_root[target].ang - ((Math.PI/2) - random(Math.PI))}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x + (Math.sin(this.ang) * this.speed); this._y = this._y + (Math.cos(this.ang) * this.speed); if (_root.tracks.hitTest(this._x, this._y, 1)) { this.speed = -this.speed; } this.speed = this.speed * 0.98; if ((this.speed < 5) && (this.speed > 0)) { this.speed = 5; } if ((this.speed > -5) && (this.speed < 0)) { this.speed = -5; } if (this.speed < 15) { for (d in _root) { if (d.slice(0, 3) == "car") { if (_root[d].hitTest(this)) { _root[d].health = _root[d].health - 20; this.play(); this.onEnterFrame = null; } } } } } }; } function weapon5(par) { _root[par].ammo--; j = _root.getNextHighestDepth(); _root.createEmptyMovieClip(("w" + par) + "laser", j); _root[("w" + par) + "laser"].par = par; _root[("w" + par) + "laser"].maxdis = 1000000000000; _root[("w" + par) + "laser"].dip = false; _root[("w" + par) + "laser"].onEnterFrame = function () { if (!_root.pauser) { wep5arr = []; if (this.dip) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { a = _root[this.par]._x - _root[d]._x; b = _root[this.par]._y - _root[d]._y; dist = (a * a) + (b * b); if (d == this.targets) { this.maxdis = dist; } wep5arr.push([d, dist]); } } } i = 0; while (i < wep5arr.length) { if (wep5arr[i][1] < this.maxdis) { this.dist2 = Math.sqrt(wep5arr[i][1]) * 0.5; this.maxdis = wep5arr[i][1]; this.targets = wep5arr[i][0]; break; } i++; } _root[this.targets].health = _root[this.targets].health - 0.7; this.clear(); this.lineStyle(2 + random(4), 16711680, 50); this.moveTo(_root[this.par]._x, _root[this.par]._y); this.ang4 = Math.atan2(_root[this.par]._x - _root[this.targets]._x, _root[this.par]._y - _root[this.targets]._y); this.ang4 = this.ang4 + (-1.5707963267949 + random(Math.PI)); this.curveTo(_root[this.par]._x - (Math.sin(this.ang4) * this.dist2), _root[this.par]._y - (Math.cos(this.ang4) * this.dist2), _root[this.targets]._x, _root[this.targets]._y); this.dip = true; } }; } function weapon6(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("oil", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].rand = 3 - (random(2) * 6); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d]._rotation = _root[d]._rotation + this.rand; this._alpha = this._alpha - 5; } } } } } } }; } function weapon7(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("glue", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d].speed = 2; this._alpha = this._alpha - 5; } } } } } } }; } var maxnodes = 8; stop(); var pauser = true; var pauser2 = true; _root.qualfunction(); switch (_root.difficulty) { case 0 : var dif2 = 0.3; var dif3 = 2; break; case 1 : var dif2 = 0.4; var dif3 = 2.5; break; case 2 : var dif2 = 0.5; var dif3 = 3; } var myBlur = (new flash.filters.BlurFilter(0, 0, 100)); _root.myBlur.blurX = 0; var avefps = 30; var fpsarr = [30, 30, 30]; var fps = 30; var dt = getTimer(); var finished = []; onEnterFrame = function () { i = 1; while (i < 4) { if (_root["car" + i].laps >= _root.maxlaps) { if (!_root["car" + i].finishedrace) { _root.finished.push(i); _root["car" + i].finishedrace = true; } } i++; } if (_root.car.laps >= _root.maxlaps) { if (!_root.car.finishedrace) { _root.finished.push(0); _root.car.finishedrace = true; _root.cam.carwatch = "1"; } else if (_root.car.speed > 0) { _root.car.speed--; } else { _root.car.speed = 0; } } if (_root.finished.length > 0) { _root.gotoAndStop(1); } _root.places = []; for (d in _root) { if (d.slice(0, 3) == "car") { _root.places.push({nam:d, place:_root[d].place}); } } _root.places.sortOn("place", Array.DESCENDING | Array.NUMERIC); i = 0; while (i < 5) { if (_root.places[i].nam == "car") { _root.position = i + 1; } i++; } k = 0; while (k < 4) { r = 0; while (r < 4) { j = r; if (j == 0) { j = ""; } i = k; if (i == 0) { i = ""; } if (("car" + j) != ("car" + i)) { _root["car" + i].hits = _root.boxTest("car" + j, _root["car" + i]._x, _root["car" + i]._y, _root["car" + i].wid, _root["car" + i].hei, _root["car" + i].ang); if ((((_root["car" + i].hits[0] + _root["car" + i].hits[1]) + _root["car" + i].hits[2]) + _root["car" + i].hits[3]) > 0) { _root["car" + i].skidang = Math.atan2(_root["car" + i]._x - _root["car" + j]._x, _root["car" + i]._y - _root["car" + j]._y); _root["car" + j].skidang = Math.atan2(_root["car" + j]._x - _root["car" + i]._x, _root["car" + j]._y - _root["car" + i]._y); _root["car" + i].skidspeed = (_root["car" + j].skidspeed = 10); } } r++; } k++; } fps = (1 / (getTimer() - dt)) * 1000; dt = getTimer(); fpsarr.push(fps); avefps = Math.round(((fpsarr[0] + fpsarr[1]) + fpsarr[2]) / 3); fpsarr.splice(0, 1); };
Instance of Symbol 535 MovieClip "tracks" in Frame 8
onClipEvent (load) { this.cacheAsBitmap = true; }
Instance of Symbol 348 MovieClip in Frame 8
onClipEvent (enterFrame) { for (d in _root) { if (d.slice(0, 3) == "car") { if (this.hitTest(_root[d]._x, _root[d]._y, 0)) { this["hits" + d] = true; } else { if (this["hits" + d]) { this["hits" + d] = false; if ((_root[d]._x > this._x) && (this["rem" + d] < this._x)) { _root[d].laps--; } if ((_root[d]._x < this._x) && (this["rem" + d] > this._x)) { _root[d].laps++; } } this["rem" + d] = _root[d]._x; } } } }
Instance of Symbol 354 MovieClip in Frame 8
onClipEvent (enterFrame) { if (this._currentframe == 1) { for (car in _root) { if (car.slice(0, 3) == "car") { if (this.hitTest(_root[car])) { if (_root[car].weapon == 0) { this.play(); _root[car].ammo = 100; _root[car].weapon = random(7) + 1; } } } } } }
Instance of Symbol 354 MovieClip in Frame 8
onClipEvent (enterFrame) { if (this._currentframe == 1) { for (car in _root) { if (car.slice(0, 3) == "car") { if (this.hitTest(_root[car])) { if (_root[car].weapon == 0) { this.play(); _root[car].ammo = 100; _root[car].weapon = random(7) + 1; } } } } } }
Instance of Symbol 517 MovieClip "cam" in Frame 8
onClipEvent (load) { this.trackf = 4; this.carwatch = ""; } onClipEvent (enterFrame) { this._x = _root["car" + this.carwatch]._x; this._y = _root["car" + this.carwatch]._y; }
Frame 9
var bgm = new Sound(); _root.bgm.stop(); _root.bgm.attachSound("loop6"); _root.bgm.start(0, 100); var opp0 = _root.carno; var maxlaps = _root.freeracelaps; players = []; players.push(_root.carno); i = 1; pickchars(); function qualfunction() { setTimeout(function () { _root.qualfunction(); switch (_root.qual) { case 0 : _root._quality = "LOW"; break; case 1 : _root._quality = "MEDIUM"; break; case 2 : _root._quality = "HIGH"; break; case 3 : if (_root.avefps > 15) { if (_root._quality == "MEDIUM") { _root._quality = "HIGH"; } if (_root._quality == "LOW") { _root._quality = "MEDIUM"; } } if (_root.avefps >= 13) { break; } if (_root._quality == "MEDIUM") { _root._quality = "LOW"; } if (_root._quality != "HIGH") { break; } _root._quality = "MEDIUM"; } }, 1000); } function skid(x, y, a) { j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("skid", "skid" + j, j, {_x:x, _y:y, _rotation:a}); } function boxTest(obj, xs, ys, widths, heights, ang) { var _local5 = [0, 0, 0, 0, 0, 0, 0, 0]; if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { _local5[0] = 1; } if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { _local5[1] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { _local5[2] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { _local5[3] = 1; } return(_local5); } function weapon1(target) { if (!_root.pauser) { _root[target].speed = _root[target].speed + 5; _root[target].ammo = _root[target].ammo - 5; _root[target].weapons.wep.gotoAndStop(2); } if (_root[target].ammo >= 0) { setTimeout(function () { weapon1(target); }, 100); } } function weapon2(target, xa, ya) { _root[target].ammo = _root[target].ammo - 2; j = _root.getNextHighestDepth(); _root[target].weapons.wep.play(); _root.attachMovie("bullet", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target, _rotation:(-Math.atan2(_root[target]._x - _root._xmouse, _root[target]._y - _root._ymouse)) * 57.2957795130823}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } this._alpha--; if (this._alpha < 90) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 50); this._y = this._y - (Math.cos(this.ang) * 50); for (d in _root) { if (_root[d].hitTest(this._x, this._y, 1)) { if (d.slice(0, 3) == "car") { if (d != this.par) { _root[d].health = _root[d].health - 2; j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360), _xscale:30, _yscale:30}); this._alpha = this._alpha - 10; } } } } } } }; } function weapon3(target, xa, ya) { _root[target].ammo = _root[target].ammo - 100; j = _root.getNextHighestDepth(); _root.attachMovie("homing", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360)}); if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } if (this._alpha < 50) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 30); this._y = this._y - (Math.cos(this.ang) * 30); for (d in _root) { if ((Math.pow(_root[d]._x - _root[this.par]._x, 2) + Math.pow(_root[d]._y - _root[this.par]._y, 2)) < 1000000000000) { if (d.slice(0, 3) == "car") { if (d != this.par) { this.ang = Math.atan2(this._x - _root[d]._x, this._y - _root[d]._y); if (_root[d].hitTest(this._x, this._y, 1)) { _root[d].health = _root[d].health - 70; this._alpha = this._alpha - 50; } } } } } } } }; } function weapon4(target) { _root[target].ammo = _root[target].ammo - 35; j = _root.getNextHighestDepth(); _root.attachMovie("mine", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target, speed:20, ang:_root[target].ang - ((Math.PI/2) - random(Math.PI))}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x + (Math.sin(this.ang) * this.speed); this._y = this._y + (Math.cos(this.ang) * this.speed); if (_root.tracks.hitTest(this._x, this._y, 1)) { this.speed = -this.speed; } this.speed = this.speed * 0.98; if ((this.speed < 5) && (this.speed > 0)) { this.speed = 5; } if ((this.speed > -5) && (this.speed < 0)) { this.speed = -5; } if (this.speed < 15) { for (d in _root) { if (d.slice(0, 3) == "car") { if (_root[d].hitTest(this)) { _root[d].health = _root[d].health - 20; this.play(); this.onEnterFrame = null; } } } } } }; } function weapon5(par) { _root[par].ammo--; j = _root.getNextHighestDepth(); _root.createEmptyMovieClip(("w" + par) + "laser", j); _root[("w" + par) + "laser"].par = par; _root[("w" + par) + "laser"].maxdis = 1000000000000; _root[("w" + par) + "laser"].dip = false; _root[("w" + par) + "laser"].onEnterFrame = function () { if (!_root.pauser) { wep5arr = []; if (this.dip) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { a = _root[this.par]._x - _root[d]._x; b = _root[this.par]._y - _root[d]._y; dist = (a * a) + (b * b); if (d == this.targets) { this.maxdis = dist; } wep5arr.push([d, dist]); } } } i = 0; while (i < wep5arr.length) { if (wep5arr[i][1] < this.maxdis) { this.dist2 = Math.sqrt(wep5arr[i][1]) * 0.5; this.maxdis = wep5arr[i][1]; this.targets = wep5arr[i][0]; break; } i++; } _root[this.targets].health = _root[this.targets].health - 0.7; this.clear(); this.lineStyle(2 + random(4), 16711680, 50); this.moveTo(_root[this.par]._x, _root[this.par]._y); this.ang4 = Math.atan2(_root[this.par]._x - _root[this.targets]._x, _root[this.par]._y - _root[this.targets]._y); this.ang4 = this.ang4 + (-1.5707963267949 + random(Math.PI)); this.curveTo(_root[this.par]._x - (Math.sin(this.ang4) * this.dist2), _root[this.par]._y - (Math.cos(this.ang4) * this.dist2), _root[this.targets]._x, _root[this.targets]._y); this.dip = true; } }; } function weapon6(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("oil", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].rand = 3 - (random(2) * 6); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d]._rotation = _root[d]._rotation + this.rand; this._alpha = this._alpha - 5; } } } } } } }; } function weapon7(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("glue", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d].speed = 2; this._alpha = this._alpha - 5; } } } } } } }; } var maxnodes = 10; stop(); var pauser = true; var pauser2 = true; _root.qualfunction(); switch (_root.difficulty) { case 0 : var dif2 = 0.3; var dif3 = 2; break; case 1 : var dif2 = 0.4; var dif3 = 2.5; break; case 2 : var dif2 = 0.5; var dif3 = 3; } var myBlur = (new flash.filters.BlurFilter(0, 0, 100)); _root.myBlur.blurX = 0; var avefps = 30; var fpsarr = [30, 30, 30]; var fps = 30; var dt = getTimer(); var finished = []; onEnterFrame = function () { i = 1; while (i < 4) { if (_root["car" + i].laps >= _root.maxlaps) { if (!_root["car" + i].finishedrace) { _root.finished.push(i); _root["car" + i].finishedrace = true; } } i++; } if (_root.car.laps >= _root.maxlaps) { if (!_root.car.finishedrace) { _root.finished.push(0); _root.car.finishedrace = true; _root.cam.carwatch = "1"; } else if (_root.car.speed > 0) { _root.car.speed--; } else { _root.car.speed = 0; } } if (_root.finished.length > 0) { _root.gotoAndStop(1); } _root.places = []; for (d in _root) { if (d.slice(0, 3) == "car") { _root.places.push({nam:d, place:_root[d].place}); } } _root.places.sortOn("place", Array.DESCENDING | Array.NUMERIC); i = 0; while (i < 5) { if (_root.places[i].nam == "car") { _root.position = i + 1; } i++; } k = 0; while (k < 4) { r = 0; while (r < 4) { j = r; if (j == 0) { j = ""; } i = k; if (i == 0) { i = ""; } if (("car" + j) != ("car" + i)) { _root["car" + i].hits = _root.boxTest("car" + j, _root["car" + i]._x, _root["car" + i]._y, _root["car" + i].wid, _root["car" + i].hei, _root["car" + i].ang); if ((((_root["car" + i].hits[0] + _root["car" + i].hits[1]) + _root["car" + i].hits[2]) + _root["car" + i].hits[3]) > 0) { _root["car" + i].skidang = Math.atan2(_root["car" + i]._x - _root["car" + j]._x, _root["car" + i]._y - _root["car" + j]._y); _root["car" + j].skidang = Math.atan2(_root["car" + j]._x - _root["car" + i]._x, _root["car" + j]._y - _root["car" + i]._y); _root["car" + i].skidspeed = (_root["car" + j].skidspeed = 10); } } r++; } k++; } fps = (1 / (getTimer() - dt)) * 1000; dt = getTimer(); fpsarr.push(fps); avefps = Math.round(((fpsarr[0] + fpsarr[1]) + fpsarr[2]) / 3); fpsarr.splice(0, 1); };
Instance of Symbol 540 MovieClip "tracks" in Frame 9
onClipEvent (load) { this.cacheAsBitmap = true; }
Instance of Symbol 348 MovieClip "yea" in Frame 9
onClipEvent (enterFrame) { for (d in _root) { if (d.slice(0, 3) == "car") { if (this.hitTest(_root[d]._x, _root[d]._y, 0)) { this["hits" + d] = true; } else { if (this["hits" + d]) { this["hits" + d] = false; if ((_root[d]._y > this._y) && (this["rem" + d] < this._y)) { _root[d].laps--; } if ((_root[d]._y < this._y) && (this["rem" + d] > this._y)) { _root[d].laps++; } } this["rem" + d] = _root[d]._y; } } } }
Instance of Symbol 143 MovieClip "tele1" in Frame 9
onClipEvent (load) { this.parent = 4; this.timed = 0; } onClipEvent (enterFrame) { if (this.teleported) { this.timed++; if (this.timed >= 30) { this.timed = 0; this.teleported = false; } } else { for (car in _root) { if (car == "car") { if (this.hitTest(_root[car]._x, _root.car._y, 1)) { if (!this._parent["tele" + this.parent].teleported) { _root[car]._x = this._parent["tele" + this.parent]._x; _root[car]._y = this._parent["tele" + this.parent]._y; } this._parent["tele" + this.parent].teleported = true; } } } } }
Instance of Symbol 143 MovieClip "tele2" in Frame 9
onClipEvent (load) { this.parent = 3; this.timed = 0; } onClipEvent (enterFrame) { if (this.teleported) { this.timed++; if (this.timed >= 30) { this.timed = 0; this.teleported = false; } } else { for (car in _root) { if (car == "car") { if (this.hitTest(_root[car]._x, _root.car._y, 1)) { if (!this._parent["tele" + this.parent].teleported) { _root[car]._x = this._parent["tele" + this.parent]._x; _root[car]._y = this._parent["tele" + this.parent]._y; } this._parent["tele" + this.parent].teleported = true; } } } } }
Instance of Symbol 143 MovieClip "tele3" in Frame 9
onClipEvent (load) { this.parent = 2; this.timed = 0; } onClipEvent (enterFrame) { if (this.teleported) { this.timed++; if (this.timed >= 30) { this.timed = 0; this.teleported = false; } } else { for (car in _root) { if (car == "car") { if (this.hitTest(_root[car]._x, _root.car._y, 1)) { if (!this._parent["tele" + this.parent].teleported) { _root[car]._x = this._parent["tele" + this.parent]._x; _root[car]._y = this._parent["tele" + this.parent]._y; } this._parent["tele" + this.parent].teleported = true; } } } } }
Instance of Symbol 143 MovieClip "tele4" in Frame 9
onClipEvent (load) { this.parent = 1; this.timed = 0; } onClipEvent (enterFrame) { if (this.teleported) { this.timed++; if (this.timed >= 30) { this.timed = 0; this.teleported = false; } } else { for (car in _root) { if (car == "car") { if (this.hitTest(_root[car]._x, _root.car._y, 1)) { if (!this._parent["tele" + this.parent].teleported) { _root[car]._x = this._parent["tele" + this.parent]._x; _root[car]._y = this._parent["tele" + this.parent]._y; } this._parent["tele" + this.parent].teleported = true; } } } } }
Instance of Symbol 143 MovieClip "tele5" in Frame 9
onClipEvent (load) { this.parent = 3; this.timed = 0; } onClipEvent (enterFrame) { if (this.teleported) { this.timed++; if (this.timed >= 30) { this.timed = 0; this.teleported = false; } } else { for (car in _root) { if (car == "car") { if (this.hitTest(_root[car]._x, _root.car._y, 1)) { if (!this._parent["tele" + this.parent].teleported) { _root[car]._x = this._parent["tele" + this.parent]._x; _root[car]._y = this._parent["tele" + this.parent]._y; } this._parent["tele" + this.parent].teleported = true; } } } } }
Instance of Symbol 517 MovieClip "cam" in Frame 9
onClipEvent (load) { this.trackf = 5; this.carwatch = ""; } onClipEvent (enterFrame) { this._x = _root["car" + this.carwatch]._x; this._y = _root["car" + this.carwatch]._y; }
Frame 10
var bgm = new Sound(); _root.bgm.stop(); _root.bgm.attachSound("loop3"); _root.bgm.start(0, 100); var opp0 = _root.carno; var maxlaps = _root.freeracelaps; players = []; players.push(_root.carno); i = 1; pickchars(); function qualfunction() { setTimeout(function () { _root.qualfunction(); switch (_root.qual) { case 0 : _root._quality = "LOW"; break; case 1 : _root._quality = "MEDIUM"; break; case 2 : _root._quality = "HIGH"; break; case 3 : if (_root.avefps > 15) { if (_root._quality == "MEDIUM") { _root._quality = "HIGH"; } if (_root._quality == "LOW") { _root._quality = "MEDIUM"; } } if (_root.avefps >= 13) { break; } if (_root._quality == "MEDIUM") { _root._quality = "LOW"; } if (_root._quality != "HIGH") { break; } _root._quality = "MEDIUM"; } }, 1000); } function skid(x, y, a) { j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("skid", "skid" + j, j, {_x:x, _y:y, _rotation:a}); } function boxTest(obj, xs, ys, widths, heights, ang) { var _local5 = [0, 0, 0, 0, 0, 0, 0, 0]; if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { _local5[0] = 1; } if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { _local5[1] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { _local5[2] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { _local5[3] = 1; } return(_local5); } function weapon1(target) { if (!_root.pauser) { _root[target].speed = _root[target].speed + 5; _root[target].ammo = _root[target].ammo - 5; _root[target].weapons.wep.gotoAndStop(2); } if (_root[target].ammo >= 0) { setTimeout(function () { weapon1(target); }, 100); } } function weapon2(target, xa, ya) { _root[target].ammo = _root[target].ammo - 2; j = _root.getNextHighestDepth(); _root[target].weapons.wep.play(); _root.attachMovie("bullet", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target, _rotation:(-Math.atan2(_root[target]._x - _root._xmouse, _root[target]._y - _root._ymouse)) * 57.2957795130823}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } this._alpha--; if (this._alpha < 90) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 50); this._y = this._y - (Math.cos(this.ang) * 50); for (d in _root) { if (_root[d].hitTest(this._x, this._y, 1)) { if (d.slice(0, 3) == "car") { if (d != this.par) { _root[d].health = _root[d].health - 2; j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360), _xscale:30, _yscale:30}); this._alpha = this._alpha - 10; } } } } } } }; } function weapon3(target, xa, ya) { _root[target].ammo = _root[target].ammo - 100; j = _root.getNextHighestDepth(); _root.attachMovie("homing", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360)}); if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } if (this._alpha < 50) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 30); this._y = this._y - (Math.cos(this.ang) * 30); for (d in _root) { if ((Math.pow(_root[d]._x - _root[this.par]._x, 2) + Math.pow(_root[d]._y - _root[this.par]._y, 2)) < 1000000000000) { if (d.slice(0, 3) == "car") { if (d != this.par) { this.ang = Math.atan2(this._x - _root[d]._x, this._y - _root[d]._y); if (_root[d].hitTest(this._x, this._y, 1)) { _root[d].health = _root[d].health - 70; this._alpha = this._alpha - 50; } } } } } } } }; } function weapon4(target) { _root[target].ammo = _root[target].ammo - 35; j = _root.getNextHighestDepth(); _root.attachMovie("mine", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target, speed:20, ang:_root[target].ang - ((Math.PI/2) - random(Math.PI))}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x + (Math.sin(this.ang) * this.speed); this._y = this._y + (Math.cos(this.ang) * this.speed); if (_root.tracks.hitTest(this._x, this._y, 1)) { this.speed = -this.speed; } this.speed = this.speed * 0.98; if ((this.speed < 5) && (this.speed > 0)) { this.speed = 5; } if ((this.speed > -5) && (this.speed < 0)) { this.speed = -5; } if (this.speed < 15) { for (d in _root) { if (d.slice(0, 3) == "car") { if (_root[d].hitTest(this)) { _root[d].health = _root[d].health - 20; this.play(); this.onEnterFrame = null; } } } } } }; } function weapon5(par) { _root[par].ammo--; j = _root.getNextHighestDepth(); _root.createEmptyMovieClip(("w" + par) + "laser", j); _root[("w" + par) + "laser"].par = par; _root[("w" + par) + "laser"].maxdis = 1000000000000; _root[("w" + par) + "laser"].dip = false; _root[("w" + par) + "laser"].onEnterFrame = function () { if (!_root.pauser) { wep5arr = []; if (this.dip) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { a = _root[this.par]._x - _root[d]._x; b = _root[this.par]._y - _root[d]._y; dist = (a * a) + (b * b); if (d == this.targets) { this.maxdis = dist; } wep5arr.push([d, dist]); } } } i = 0; while (i < wep5arr.length) { if (wep5arr[i][1] < this.maxdis) { this.dist2 = Math.sqrt(wep5arr[i][1]) * 0.5; this.maxdis = wep5arr[i][1]; this.targets = wep5arr[i][0]; break; } i++; } _root[this.targets].health = _root[this.targets].health - 0.7; this.clear(); this.lineStyle(2 + random(4), 16711680, 50); this.moveTo(_root[this.par]._x, _root[this.par]._y); this.ang4 = Math.atan2(_root[this.par]._x - _root[this.targets]._x, _root[this.par]._y - _root[this.targets]._y); this.ang4 = this.ang4 + (-1.5707963267949 + random(Math.PI)); this.curveTo(_root[this.par]._x - (Math.sin(this.ang4) * this.dist2), _root[this.par]._y - (Math.cos(this.ang4) * this.dist2), _root[this.targets]._x, _root[this.targets]._y); this.dip = true; } }; } function weapon6(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("oil", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].rand = 3 - (random(2) * 6); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d]._rotation = _root[d]._rotation + this.rand; this._alpha = this._alpha - 5; } } } } } } }; } function weapon7(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("glue", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d].speed = 2; this._alpha = this._alpha - 5; } } } } } } }; } var maxnodes = 10; stop(); var pauser = true; var pauser2 = true; _root.qualfunction(); switch (_root.difficulty) { case 0 : var dif2 = 0.3; var dif3 = 2; break; case 1 : var dif2 = 0.4; var dif3 = 2.5; break; case 2 : var dif2 = 0.5; var dif3 = 3; } var myBlur = (new flash.filters.BlurFilter(0, 0, 100)); _root.myBlur.blurX = 0; var avefps = 30; var fpsarr = [30, 30, 30]; var fps = 30; var dt = getTimer(); var finished = []; onEnterFrame = function () { i = 1; while (i < 4) { if (_root["car" + i].laps >= _root.maxlaps) { if (!_root["car" + i].finishedrace) { _root.finished.push(i); _root["car" + i].finishedrace = true; } } i++; } if (_root.car.laps >= _root.maxlaps) { if (!_root.car.finishedrace) { _root.finished.push(0); _root.car.finishedrace = true; _root.cam.carwatch = "1"; } else if (_root.car.speed > 0) { _root.car.speed--; } else { _root.car.speed = 0; } } if (_root.finished.length > 0) { _root.gotoAndStop(1); } _root.places = []; for (d in _root) { if (d.slice(0, 3) == "car") { _root.places.push({nam:d, place:_root[d].place}); } } _root.places.sortOn("place", Array.DESCENDING | Array.NUMERIC); i = 0; while (i < 5) { if (_root.places[i].nam == "car") { _root.position = i + 1; } i++; } k = 0; while (k < 4) { r = 0; while (r < 4) { j = r; if (j == 0) { j = ""; } i = k; if (i == 0) { i = ""; } if (("car" + j) != ("car" + i)) { _root["car" + i].hits = _root.boxTest("car" + j, _root["car" + i]._x, _root["car" + i]._y, _root["car" + i].wid, _root["car" + i].hei, _root["car" + i].ang); if ((((_root["car" + i].hits[0] + _root["car" + i].hits[1]) + _root["car" + i].hits[2]) + _root["car" + i].hits[3]) > 0) { _root["car" + i].skidang = Math.atan2(_root["car" + i]._x - _root["car" + j]._x, _root["car" + i]._y - _root["car" + j]._y); _root["car" + j].skidang = Math.atan2(_root["car" + j]._x - _root["car" + i]._x, _root["car" + j]._y - _root["car" + i]._y); _root["car" + i].skidspeed = (_root["car" + j].skidspeed = 10); } } r++; } k++; } fps = (1 / (getTimer() - dt)) * 1000; dt = getTimer(); fpsarr.push(fps); avefps = Math.round(((fpsarr[0] + fpsarr[1]) + fpsarr[2]) / 3); fpsarr.splice(0, 1); };
Instance of Symbol 545 MovieClip "tracks" in Frame 10
onClipEvent (load) { this.cacheAsBitmap = true; }
Instance of Symbol 354 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this._currentframe == 1) { for (car in _root) { if (car.slice(0, 3) == "car") { if (this.hitTest(_root[car])) { if (_root[car].weapon == 0) { this.play(); _root[car].ammo = 100; _root[car].weapon = random(7) + 1; } } } } } }
Instance of Symbol 354 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this._currentframe == 1) { for (car in _root) { if (car.slice(0, 3) == "car") { if (this.hitTest(_root[car])) { if (_root[car].weapon == 0) { this.play(); _root[car].ammo = 100; _root[car].weapon = random(7) + 1; } } } } } }
Instance of Symbol 549 MovieClip in Frame 10
onClipEvent (load) { var ond = false; var timer = 0; } onClipEvent (enterFrame) { if (this.ond) { timer++; if (this.timer > 100) { this.timer = 0; this.ond = false; } } else { for (car in _root) { if (car == "car") { if (this.hitTest(_root.car._x, _root.car._y, 1)) { this.ond = true; _root.weapon3("m1l", _root.car._x, _root.car._y); } } } } }
Instance of Symbol 549 MovieClip in Frame 10
onClipEvent (load) { var ond = false; var timer = 0; } onClipEvent (enterFrame) { if (this.ond) { timer++; if (this.timer > 100) { this.timer = 0; this.ond = false; } } else { for (car in _root) { if (car == "car") { if (this.hitTest(_root.car._x, _root.car._y, 1)) { this.ond = true; _root.weapon3("m2l", _root.car._x, _root.car._y); } } } } }
Instance of Symbol 517 MovieClip "cam" in Frame 10
onClipEvent (load) { this.trackf = 6; this.carwatch = ""; } onClipEvent (enterFrame) { this._x = _root["car" + this.carwatch]._x; this._y = _root["car" + this.carwatch]._y; }
Frame 11
var bgm = new Sound(); _root.bgm.stop(); _root.bgm.attachSound("loop5"); _root.bgm.start(0, 100); var opp0 = _root.carno; var maxlaps = _root.freeracelaps; players = []; players.push(_root.carno); i = 1; pickchars(); function weapon2o(target, xa, ya) { _root[target].ammo = _root[target].ammo - 2; j = _root.getNextHighestDepth(); _root[target].weapons.wep.play(); _root.attachMovie("bullet", "b" + j, j, {ang:Math.atan2(_root.tracks[target]._x - xa, _root.tracks[target]._y - ya), _x:_root.tracks[target]._x, _y:_root.tracks[target]._y, par:target, _rotation:(-Math.atan2(_root.tracks[target]._x - _root._xmouse, _root.tracks[target]._y - _root._ymouse)) * 57.2957795130823}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { this._alpha--; if (this._alpha < 80) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.play(); this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 50); this._y = this._y - (Math.cos(this.ang) * 50); for (d in _root) { if (_root[d].hitTest(this._x, this._y, 1)) { if (d.slice(0, 3) == "car") { if (d != this.par) { _root[d].health = _root[d].health - 2; j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360), _xscale:30, _yscale:30}); this._alpha = this._alpha - 10; } } } } } } }; } function qualfunction() { setTimeout(function () { _root.qualfunction(); switch (_root.qual) { case 0 : _root._quality = "LOW"; break; case 1 : _root._quality = "MEDIUM"; break; case 2 : _root._quality = "HIGH"; break; case 3 : if (_root.avefps > 15) { if (_root._quality == "MEDIUM") { _root._quality = "HIGH"; } if (_root._quality == "LOW") { _root._quality = "MEDIUM"; } } if (_root.avefps >= 13) { break; } if (_root._quality == "MEDIUM") { _root._quality = "LOW"; } if (_root._quality != "HIGH") { break; } _root._quality = "MEDIUM"; } }, 1000); } function skid(x, y, a) { j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("skid", "skid" + j, j, {_x:x, _y:y, _rotation:a}); } function boxTest(obj, xs, ys, widths, heights, ang) { var _local5 = [0, 0, 0, 0, 0, 0, 0, 0]; if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { _local5[0] = 1; } if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { _local5[1] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { _local5[2] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { _local5[3] = 1; } return(_local5); } function weapon1(target) { if (!_root.pauser) { _root[target].speed = _root[target].speed + 5; _root[target].ammo = _root[target].ammo - 5; _root[target].weapons.wep.gotoAndStop(2); } if (_root[target].ammo >= 0) { setTimeout(function () { weapon1(target); }, 100); } } function weapon2(target, xa, ya) { _root[target].ammo = _root[target].ammo - 2; j = _root.getNextHighestDepth(); _root[target].weapons.wep.play(); _root.attachMovie("bullet", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target, _rotation:(-Math.atan2(_root[target]._x - _root._xmouse, _root[target]._y - _root._ymouse)) * 57.2957795130823}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } this._alpha--; if (this._alpha < 90) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 50); this._y = this._y - (Math.cos(this.ang) * 50); for (d in _root) { if (_root[d].hitTest(this._x, this._y, 1)) { if (d.slice(0, 3) == "car") { if (d != this.par) { _root[d].health = _root[d].health - 2; j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360), _xscale:30, _yscale:30}); this._alpha = this._alpha - 10; } } } } } } }; } function weapon3(target, xa, ya) { _root[target].ammo = _root[target].ammo - 100; j = _root.getNextHighestDepth(); _root.attachMovie("homing", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360)}); if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } if (this._alpha < 50) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 30); this._y = this._y - (Math.cos(this.ang) * 30); for (d in _root) { if ((Math.pow(_root[d]._x - _root[this.par]._x, 2) + Math.pow(_root[d]._y - _root[this.par]._y, 2)) < 1000000000000) { if (d.slice(0, 3) == "car") { if (d != this.par) { this.ang = Math.atan2(this._x - _root[d]._x, this._y - _root[d]._y); if (_root[d].hitTest(this._x, this._y, 1)) { _root[d].health = _root[d].health - 70; this._alpha = this._alpha - 50; } } } } } } } }; } function weapon4(target) { _root[target].ammo = _root[target].ammo - 35; j = _root.getNextHighestDepth(); _root.attachMovie("mine", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target, speed:20, ang:_root[target].ang - ((Math.PI/2) - random(Math.PI))}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x + (Math.sin(this.ang) * this.speed); this._y = this._y + (Math.cos(this.ang) * this.speed); if (_root.tracks.hitTest(this._x, this._y, 1)) { this.speed = -this.speed; } this.speed = this.speed * 0.98; if ((this.speed < 5) && (this.speed > 0)) { this.speed = 5; } if ((this.speed > -5) && (this.speed < 0)) { this.speed = -5; } if (this.speed < 15) { for (d in _root) { if (d.slice(0, 3) == "car") { if (_root[d].hitTest(this)) { _root[d].health = _root[d].health - 20; this.play(); this.onEnterFrame = null; } } } } } }; } function weapon5(par) { _root[par].ammo--; j = _root.getNextHighestDepth(); _root.createEmptyMovieClip(("w" + par) + "laser", j); _root[("w" + par) + "laser"].par = par; _root[("w" + par) + "laser"].maxdis = 1000000000000; _root[("w" + par) + "laser"].dip = false; _root[("w" + par) + "laser"].onEnterFrame = function () { if (!_root.pauser) { wep5arr = []; if (this.dip) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { a = _root[this.par]._x - _root[d]._x; b = _root[this.par]._y - _root[d]._y; dist = (a * a) + (b * b); if (d == this.targets) { this.maxdis = dist; } wep5arr.push([d, dist]); } } } i = 0; while (i < wep5arr.length) { if (wep5arr[i][1] < this.maxdis) { this.dist2 = Math.sqrt(wep5arr[i][1]) * 0.5; this.maxdis = wep5arr[i][1]; this.targets = wep5arr[i][0]; break; } i++; } _root[this.targets].health = _root[this.targets].health - 0.7; this.clear(); this.lineStyle(2 + random(4), 16711680, 50); this.moveTo(_root[this.par]._x, _root[this.par]._y); this.ang4 = Math.atan2(_root[this.par]._x - _root[this.targets]._x, _root[this.par]._y - _root[this.targets]._y); this.ang4 = this.ang4 + (-1.5707963267949 + random(Math.PI)); this.curveTo(_root[this.par]._x - (Math.sin(this.ang4) * this.dist2), _root[this.par]._y - (Math.cos(this.ang4) * this.dist2), _root[this.targets]._x, _root[this.targets]._y); this.dip = true; } }; } function weapon6(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("oil", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].rand = 3 - (random(2) * 6); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d]._rotation = _root[d]._rotation + this.rand; this._alpha = this._alpha - 5; } } } } } } }; } function weapon7(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("glue", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d].speed = 2; this._alpha = this._alpha - 5; } } } } } } }; } var maxnodes = 10; stop(); var pauser = true; var pauser2 = true; _root.qualfunction(); switch (_root.difficulty) { case 0 : var dif2 = 0.3; var dif3 = 2; break; case 1 : var dif2 = 0.4; var dif3 = 2.5; break; case 2 : var dif2 = 0.5; var dif3 = 3; } var myBlur = (new flash.filters.BlurFilter(0, 0, 100)); _root.myBlur.blurX = 0; var avefps = 30; var fpsarr = [30, 30, 30]; var fps = 30; var dt = getTimer(); var finished = []; onEnterFrame = function () { i = 1; while (i < 4) { if (_root["car" + i].laps >= _root.maxlaps) { if (!_root["car" + i].finishedrace) { _root.finished.push(i); _root["car" + i].finishedrace = true; } } i++; } if (_root.car.laps >= _root.maxlaps) { if (!_root.car.finishedrace) { _root.finished.push(0); _root.car.finishedrace = true; _root.cam.carwatch = "1"; } else if (_root.car.speed > 0) { _root.car.speed--; } else { _root.car.speed = 0; } } if (_root.finished.length > 0) { _root.gotoAndStop(1); } _root.places = []; for (d in _root) { if (d.slice(0, 3) == "car") { _root.places.push({nam:d, place:_root[d].place}); } } _root.places.sortOn("place", Array.DESCENDING | Array.NUMERIC); i = 0; while (i < 5) { if (_root.places[i].nam == "car") { _root.position = i + 1; } i++; } k = 0; while (k < 4) { r = 0; while (r < 4) { j = r; if (j == 0) { j = ""; } i = k; if (i == 0) { i = ""; } if (("car" + j) != ("car" + i)) { _root["car" + i].hits = _root.boxTest("car" + j, _root["car" + i]._x, _root["car" + i]._y, _root["car" + i].wid, _root["car" + i].hei, _root["car" + i].ang); if ((((_root["car" + i].hits[0] + _root["car" + i].hits[1]) + _root["car" + i].hits[2]) + _root["car" + i].hits[3]) > 0) { _root["car" + i].skidang = Math.atan2(_root["car" + i]._x - _root["car" + j]._x, _root["car" + i]._y - _root["car" + j]._y); _root["car" + j].skidang = Math.atan2(_root["car" + j]._x - _root["car" + i]._x, _root["car" + j]._y - _root["car" + i]._y); _root["car" + i].skidspeed = (_root["car" + j].skidspeed = 10); } } r++; } k++; } fps = (1 / (getTimer() - dt)) * 1000; dt = getTimer(); fpsarr.push(fps); avefps = Math.round(((fpsarr[0] + fpsarr[1]) + fpsarr[2]) / 3); fpsarr.splice(0, 1); };
Instance of Symbol 348 MovieClip in Frame 11
onClipEvent (enterFrame) { for (d in _root) { if (d.slice(0, 3) == "car") { if (this.hitTest(_root[d]._x, _root[d]._y, 0)) { this["hits" + d] = true; } else { if (this["hits" + d]) { this["hits" + d] = false; if ((_root[d]._x > this._x) && (this["rem" + d] < this._x)) { _root[d].laps--; } if ((_root[d]._x < this._x) && (this["rem" + d] > this._x)) { _root[d].laps++; } } this["rem" + d] = _root[d]._x; } } } }
Instance of Symbol 517 MovieClip "cam" in Frame 11
onClipEvent (load) { this.trackf = 7; this.carwatch = ""; } onClipEvent (enterFrame) { this._x = _root["car" + this.carwatch]._x; this._y = _root["car" + this.carwatch]._y; }
Frame 12
var bgm = new Sound(); _root.bgm.stop(); _root.bgm.attachSound("loop7"); _root.bgm.start(0, 100); var opp0 = _root.carno; var maxlaps = _root.freeracelaps; players = []; players.push(_root.carno); i = 1; pickchars(); function weapon2o(target, xa, ya) { _root[target].ammo = _root[target].ammo - 2; j = _root.getNextHighestDepth(); _root[target].weapons.wep.play(); _root.attachMovie("bullet", "b" + j, j, {ang:Math.atan2(_root.tracks[target]._x - xa, _root.tracks[target]._y - ya), _x:_root.tracks[target]._x, _y:_root.tracks[target]._y, par:target, _rotation:(-Math.atan2(_root.tracks[target]._x - _root._xmouse, _root.tracks[target]._y - _root._ymouse)) * 57.2957795130823}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { this._alpha--; if (this._alpha < 80) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.play(); this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 50); this._y = this._y - (Math.cos(this.ang) * 50); for (d in _root) { if (_root[d].hitTest(this._x, this._y, 1)) { if (d.slice(0, 3) == "car") { if (d != this.par) { _root[d].health = _root[d].health - 2; j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360), _xscale:30, _yscale:30}); this._alpha = this._alpha - 10; } } } } } } }; } function qualfunction() { setTimeout(function () { _root.qualfunction(); switch (_root.qual) { case 0 : _root._quality = "LOW"; break; case 1 : _root._quality = "MEDIUM"; break; case 2 : _root._quality = "HIGH"; break; case 3 : if (_root.avefps > 15) { if (_root._quality == "MEDIUM") { _root._quality = "HIGH"; } if (_root._quality == "LOW") { _root._quality = "MEDIUM"; } } if (_root.avefps >= 13) { break; } if (_root._quality == "MEDIUM") { _root._quality = "LOW"; } if (_root._quality != "HIGH") { break; } _root._quality = "MEDIUM"; } }, 1000); } function skid(x, y, a) { j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("skid", "skid" + j, j, {_x:x, _y:y, _rotation:a}); } function boxTest(obj, xs, ys, widths, heights, ang) { var _local5 = [0, 0, 0, 0, 0, 0, 0, 0]; if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { _local5[0] = 1; } if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { _local5[1] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { _local5[2] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { _local5[3] = 1; } return(_local5); } function weapon1(target) { if (!_root.pauser) { _root[target].speed = _root[target].speed + 5; _root[target].ammo = _root[target].ammo - 5; _root[target].weapons.wep.gotoAndStop(2); } if (_root[target].ammo >= 0) { setTimeout(function () { weapon1(target); }, 100); } } function weapon2(target, xa, ya) { _root[target].ammo = _root[target].ammo - 2; j = _root.getNextHighestDepth(); _root[target].weapons.wep.play(); _root.attachMovie("bullet", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target, _rotation:(-Math.atan2(_root[target]._x - _root._xmouse, _root[target]._y - _root._ymouse)) * 57.2957795130823}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } this._alpha--; if (this._alpha < 90) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 50); this._y = this._y - (Math.cos(this.ang) * 50); for (d in _root) { if (_root[d].hitTest(this._x, this._y, 1)) { if (d.slice(0, 3) == "car") { if (d != this.par) { _root[d].health = _root[d].health - 2; j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360), _xscale:30, _yscale:30}); this._alpha = this._alpha - 10; } } } } } } }; } function weapon3(target, xa, ya) { _root[target].ammo = _root[target].ammo - 100; j = _root.getNextHighestDepth(); _root.attachMovie("homing", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360)}); if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } if (this._alpha < 50) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 30); this._y = this._y - (Math.cos(this.ang) * 30); for (d in _root) { if ((Math.pow(_root[d]._x - _root[this.par]._x, 2) + Math.pow(_root[d]._y - _root[this.par]._y, 2)) < 1000000000000) { if (d.slice(0, 3) == "car") { if (d != this.par) { this.ang = Math.atan2(this._x - _root[d]._x, this._y - _root[d]._y); if (_root[d].hitTest(this._x, this._y, 1)) { _root[d].health = _root[d].health - 70; this._alpha = this._alpha - 50; } } } } } } } }; } function weapon4(target) { _root[target].ammo = _root[target].ammo - 35; j = _root.getNextHighestDepth(); _root.attachMovie("mine", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target, speed:20, ang:_root[target].ang - ((Math.PI/2) - random(Math.PI))}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x + (Math.sin(this.ang) * this.speed); this._y = this._y + (Math.cos(this.ang) * this.speed); if (_root.tracks.hitTest(this._x, this._y, 1)) { this.speed = -this.speed; } this.speed = this.speed * 0.98; if ((this.speed < 5) && (this.speed > 0)) { this.speed = 5; } if ((this.speed > -5) && (this.speed < 0)) { this.speed = -5; } if (this.speed < 15) { for (d in _root) { if (d.slice(0, 3) == "car") { if (_root[d].hitTest(this)) { _root[d].health = _root[d].health - 20; this.play(); this.onEnterFrame = null; } } } } } }; } function weapon5(par) { _root[par].ammo--; j = _root.getNextHighestDepth(); _root.createEmptyMovieClip(("w" + par) + "laser", j); _root[("w" + par) + "laser"].par = par; _root[("w" + par) + "laser"].maxdis = 1000000000000; _root[("w" + par) + "laser"].dip = false; _root[("w" + par) + "laser"].onEnterFrame = function () { if (!_root.pauser) { wep5arr = []; if (this.dip) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { a = _root[this.par]._x - _root[d]._x; b = _root[this.par]._y - _root[d]._y; dist = (a * a) + (b * b); if (d == this.targets) { this.maxdis = dist; } wep5arr.push([d, dist]); } } } i = 0; while (i < wep5arr.length) { if (wep5arr[i][1] < this.maxdis) { this.dist2 = Math.sqrt(wep5arr[i][1]) * 0.5; this.maxdis = wep5arr[i][1]; this.targets = wep5arr[i][0]; break; } i++; } _root[this.targets].health = _root[this.targets].health - 0.7; this.clear(); this.lineStyle(2 + random(4), 16711680, 50); this.moveTo(_root[this.par]._x, _root[this.par]._y); this.ang4 = Math.atan2(_root[this.par]._x - _root[this.targets]._x, _root[this.par]._y - _root[this.targets]._y); this.ang4 = this.ang4 + (-1.5707963267949 + random(Math.PI)); this.curveTo(_root[this.par]._x - (Math.sin(this.ang4) * this.dist2), _root[this.par]._y - (Math.cos(this.ang4) * this.dist2), _root[this.targets]._x, _root[this.targets]._y); this.dip = true; } }; } function weapon6(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("oil", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].rand = 3 - (random(2) * 6); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d]._rotation = _root[d]._rotation + this.rand; this._alpha = this._alpha - 5; } } } } } } }; } function weapon7(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("glue", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d].speed = 2; this._alpha = this._alpha - 5; } } } } } } }; } var maxnodes = 22; stop(); var pauser = true; var pauser2 = true; _root.qualfunction(); switch (_root.difficulty) { case 0 : var dif2 = 0.3; var dif3 = 2; break; case 1 : var dif2 = 0.4; var dif3 = 2.5; break; case 2 : var dif2 = 0.5; var dif3 = 3; } var myBlur = (new flash.filters.BlurFilter(0, 0, 100)); _root.myBlur.blurX = 0; var avefps = 30; var fpsarr = [30, 30, 30]; var fps = 30; var dt = getTimer(); var finished = []; onEnterFrame = function () { i = 1; while (i < 4) { if (_root["car" + i].laps >= _root.maxlaps) { if (!_root["car" + i].finishedrace) { _root.finished.push(i); _root["car" + i].finishedrace = true; } } i++; } if (_root.car.laps >= _root.maxlaps) { if (!_root.car.finishedrace) { _root.finished.push(0); _root.car.finishedrace = true; _root.cam.carwatch = "1"; } else if (_root.car.speed > 0) { _root.car.speed--; } else { _root.car.speed = 0; } } if (_root.finished.length > 0) { _root.gotoAndStop(1); } _root.places = []; for (d in _root) { if (d.slice(0, 3) == "car") { _root.places.push({nam:d, place:_root[d].place}); } } _root.places.sortOn("place", Array.DESCENDING | Array.NUMERIC); i = 0; while (i < 5) { if (_root.places[i].nam == "car") { _root.position = i + 1; } i++; } k = 0; while (k < 4) { r = 0; while (r < 4) { j = r; if (j == 0) { j = ""; } i = k; if (i == 0) { i = ""; } if (("car" + j) != ("car" + i)) { _root["car" + i].hits = _root.boxTest("car" + j, _root["car" + i]._x, _root["car" + i]._y, _root["car" + i].wid, _root["car" + i].hei, _root["car" + i].ang); if ((((_root["car" + i].hits[0] + _root["car" + i].hits[1]) + _root["car" + i].hits[2]) + _root["car" + i].hits[3]) > 0) { _root["car" + i].skidang = Math.atan2(_root["car" + i]._x - _root["car" + j]._x, _root["car" + i]._y - _root["car" + j]._y); _root["car" + j].skidang = Math.atan2(_root["car" + j]._x - _root["car" + i]._x, _root["car" + j]._y - _root["car" + i]._y); _root["car" + i].skidspeed = (_root["car" + j].skidspeed = 10); } } r++; } k++; } fps = (1 / (getTimer() - dt)) * 1000; dt = getTimer(); fpsarr.push(fps); avefps = Math.round(((fpsarr[0] + fpsarr[1]) + fpsarr[2]) / 3); fpsarr.splice(0, 1); };
Instance of Symbol 348 MovieClip in Frame 12
onClipEvent (enterFrame) { for (d in _root) { if (d.slice(0, 3) == "car") { if (this.hitTest(_root[d]._x, _root[d]._y, 0)) { this["hits" + d] = true; } else { if (this["hits" + d]) { this["hits" + d] = false; if ((_root[d]._y > this._y) && (this["rem" + d] < this._y)) { _root[d].laps--; } if ((_root[d]._y < this._y) && (this["rem" + d] > this._y)) { _root[d].laps++; } } this["rem" + d] = _root[d]._x; } } } }
Instance of Symbol 549 MovieClip in Frame 12
onClipEvent (load) { var ond = false; var timer = 0; } onClipEvent (enterFrame) { if (this.ond) { timer++; if (this.timer > 100) { this.timer = 0; this.ond = false; } } else { for (car in _root) { if (car == "car") { if (this.hitTest(_root.car._x, _root.car._y, 1)) { this.ond = true; _root.weapon3("m2l", _root.car._x, _root.car._y); } } } } }
Instance of Symbol 549 MovieClip in Frame 12
onClipEvent (load) { var ond = false; var timer = 0; } onClipEvent (enterFrame) { if (this.ond) { timer++; if (this.timer > 100) { this.timer = 0; this.ond = false; } } else { for (car in _root) { if (car == "car") { if (this.hitTest(_root.car._x, _root.car._y, 1)) { this.ond = true; _root.weapon3("m1l", _root.car._x, _root.car._y); } } } } }
Instance of Symbol 517 MovieClip "cam" in Frame 12
onClipEvent (load) { this.trackf = 8; this.carwatch = ""; } onClipEvent (enterFrame) { this._x = _root["car" + this.carwatch]._x; this._y = _root["car" + this.carwatch]._y; }
Frame 13
var bgm = new Sound(); _root.bgm.stop(); _root.bgm.attachSound("loop1"); _root.bgm.start(0, 100); var opp0 = _root.carno; var maxlaps = 3; players = []; players.push(_root.carno); i = 1; pickchars(); function qualfunction() { setTimeout(function () { _root.qualfunction(); switch (_root.qual) { case 0 : _root._quality = "LOW"; break; case 1 : _root._quality = "MEDIUM"; break; case 2 : _root._quality = "HIGH"; break; case 3 : if (_root.avefps > 15) { if (_root._quality == "MEDIUM") { _root._quality = "HIGH"; } if (_root._quality == "LOW") { _root._quality = "MEDIUM"; } } if (_root.avefps >= 13) { break; } if (_root._quality == "MEDIUM") { _root._quality = "LOW"; } if (_root._quality != "HIGH") { break; } _root._quality = "MEDIUM"; } }, 1000); } function skid(x, y, a) { j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("skid", "skid" + j, j, {_x:x, _y:y, _rotation:a}); } function boxTest(obj, xs, ys, heights, widths, ang) { var arr = [0, 0, 0, 0, 0, 0, 0, 0]; if (_root.debug1) { _root.createEmptyMovieClip("dd", 100000); with (_root.dd) { lineStyle(1, 16711680, 100); moveTo(xs, ys); lineTo((xs - (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs - (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs + (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs + (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths)); } _root.createEmptyMovieClip("tt", 100001); with (_root.tt) { lineStyle(1, 255, 100); moveTo(xs, ys); lineTo(xs + (Math.sin(ang - (Math.PI/2)) * widths), ys + (Math.cos(ang - (Math.PI/2)) * widths)); lineTo(xs - (Math.sin(ang - (Math.PI/2)) * widths), ys - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo(xs + (Math.sin(ang) * heights), ys + (Math.cos(ang) * heights)); lineTo(xs - (Math.sin(ang) * heights), ys - (Math.cos(ang) * heights)); } } if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[0] = 1; } if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[1] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[2] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[3] = 1; } return(arr); } function weapon1(target) { if (!_root.pauser) { _root[target].speed = _root[target].speed + 5; _root[target].ammo = _root[target].ammo - 5; _root[target].weapons.wep.gotoAndStop(2); } if (_root[target].ammo >= 0) { setTimeout(function () { weapon1(target); }, 100); } } function weapon2(target, xa, ya) { _root[target].ammo = _root[target].ammo - 2; j = _root.getNextHighestDepth(); _root[target].weapons.wep.play(); _root.attachMovie("bullet", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target, _rotation:(-Math.atan2(_root[target]._x - _root._xmouse, _root[target]._y - _root._ymouse)) * 57.2957795130823}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } this._alpha--; if (this._alpha < 90) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 50); this._y = this._y - (Math.cos(this.ang) * 50); for (d in _root) { if (_root[d].hitTest(this._x, this._y, 1)) { if (d.slice(0, 3) == "car") { if (d != this.par) { _root[d].health = _root[d].health - 2; j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360), _xscale:30, _yscale:30}); this._alpha = this._alpha - 10; } } } } } } }; } function weapon3(target, xa, ya) { _root[target].ammo = _root[target].ammo - 100; j = _root.getNextHighestDepth(); _root.attachMovie("homing", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360)}); if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } if (this._alpha < 50) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 30); this._y = this._y - (Math.cos(this.ang) * 30); for (d in _root) { if ((Math.pow(_root[d]._x - _root[this.par]._x, 2) + Math.pow(_root[d]._y - _root[this.par]._y, 2)) < 1000000000000) { if (d.slice(0, 3) == "car") { if (d != this.par) { this.ang = Math.atan2(this._x - _root[d]._x, this._y - _root[d]._y); if (_root[d].hitTest(this._x, this._y, 1)) { _root[d].health = _root[d].health - 70; this._alpha = this._alpha - 50; } } } } } } } }; } function weapon4(target) { _root[target].ammo = _root[target].ammo - 35; j = _root.getNextHighestDepth(); _root.attachMovie("mine", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target, speed:20, ang:_root[target].ang - ((Math.PI/2) - random(Math.PI))}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x + (Math.sin(this.ang) * this.speed); this._y = this._y + (Math.cos(this.ang) * this.speed); if (_root.tracks.hitTest(this._x, this._y, 1)) { this.speed = -this.speed; } this.speed = this.speed * 0.98; if ((this.speed < 5) && (this.speed > 0)) { this.speed = 5; } if ((this.speed > -5) && (this.speed < 0)) { this.speed = -5; } if (this.speed < 15) { for (d in _root) { if (d.slice(0, 3) == "car") { if (_root[d].hitTest(this)) { _root[d].health = _root[d].health - 20; this.play(); this.onEnterFrame = null; } } } } } }; } function weapon5(par) { _root[par].ammo--; j = _root.getNextHighestDepth(); _root.createEmptyMovieClip(("w" + par) + "laser", j); _root[("w" + par) + "laser"].par = par; _root[("w" + par) + "laser"].maxdis = 1000000000000; _root[("w" + par) + "laser"].dip = false; _root[("w" + par) + "laser"].onEnterFrame = function () { if (!_root.pauser) { wep5arr = []; if (this.dip) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { a = _root[this.par]._x - _root[d]._x; b = _root[this.par]._y - _root[d]._y; dist = (a * a) + (b * b); if (d == this.targets) { this.maxdis = dist; } wep5arr.push([d, dist]); } } } i = 0; while (i < wep5arr.length) { if (wep5arr[i][1] < this.maxdis) { this.dist2 = Math.sqrt(wep5arr[i][1]) * 0.5; this.maxdis = wep5arr[i][1]; this.targets = wep5arr[i][0]; break; } i++; } _root[this.targets].health = _root[this.targets].health - 0.7; this.clear(); this.lineStyle(2 + random(4), 16711680, 50); this.moveTo(_root[this.par]._x, _root[this.par]._y); this.ang4 = Math.atan2(_root[this.par]._x - _root[this.targets]._x, _root[this.par]._y - _root[this.targets]._y); this.ang4 = this.ang4 + (-1.5707963267949 + random(Math.PI)); this.curveTo(_root[this.par]._x - (Math.sin(this.ang4) * this.dist2), _root[this.par]._y - (Math.cos(this.ang4) * this.dist2), _root[this.targets]._x, _root[this.targets]._y); this.dip = true; } }; } function weapon6(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("oil", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].rand = 3 - (random(2) * 6); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d]._rotation = _root[d]._rotation + this.rand; this._alpha = this._alpha - 5; } } } } } } }; } function weapon7(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("glue", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d].speed = 2; this._alpha = this._alpha - 5; } } } } } } }; } var maxnodes = 10; stop(); var pauser = true; var pauser2 = true; var currentgptrack = 1; _root.qualfunction(); switch (_root.difficulty) { case 0 : var dif2 = 0.3; var dif3 = 2; break; case 1 : var dif2 = 0.4; var dif3 = 2.5; break; case 2 : var dif2 = 0.5; var dif3 = 3; } var myBlur = (new flash.filters.BlurFilter(0, 0, 100)); _root.myBlur.blurX = 0; var avefps = 30; var fpsarr = [30, 30, 30]; var fps = 30; var dt = getTimer(); var totalpoints1 = 0; var totalpoints2 = 0; var totalpoints3 = 0; var totalpoints4 = 0; var finished = []; onEnterFrame = function () { i = 1; while (i < 4) { if (_root["car" + i].laps >= _root.maxlaps) { if (!_root["car" + i].finishedrace) { _root.finished.push(i); _root["car" + i].finishedrace = true; } } i++; } if (_root.car.laps >= _root.maxlaps) { if (!_root.car.finishedrace) { _root.finished.push(0); _root.car.finishedrace = true; _root.cam.carwatch = "1"; } else if (_root.car.speed > 0) { _root.car.speed--; } else { _root.car.speed = 0; } } if (_root.finished.length > 3) { _root.gotoAndStop("gppoints"); } k = 0; while (k < 4) { r = 0; while (r < 4) { j = r; if (j == 0) { j = ""; } i = k; if (i == 0) { i = ""; } if (("car" + j) != ("car" + i)) { _root["car" + i].hits = _root.boxTest("car" + j, _root["car" + i]._x, _root["car" + i]._y, _root["car" + i].wid, _root["car" + i].hei, _root["car" + i].ang); if ((((_root["car" + i].hits[0] + _root["car" + i].hits[1]) + _root["car" + i].hits[2]) + _root["car" + i].hits[3]) > 0) { _root["car" + i].skidang = Math.atan2(_root["car" + i]._x - _root["car" + j]._x, _root["car" + i]._y - _root["car" + j]._y); _root["car" + j].skidang = Math.atan2(_root["car" + j]._x - _root["car" + i]._x, _root["car" + j]._y - _root["car" + i]._y); _root["car" + i].skidspeed = (_root["car" + j].skidspeed = 10); } } r++; } k++; } fps = (1 / (getTimer() - dt)) * 1000; dt = getTimer(); fpsarr.push(fps); avefps = Math.round(((fpsarr[0] + fpsarr[1]) + fpsarr[2]) / 3); fpsarr.splice(0, 1); };
Instance of Symbol 346 MovieClip "tracks" in Frame 13
onClipEvent (load) { this.cacheAsBitmap = true; }
Instance of Symbol 348 MovieClip in Frame 13
onClipEvent (enterFrame) { for (d in _root) { if (d.slice(0, 3) == "car") { if (this.hitTest(_root[d]._x, _root[d]._y, 0)) { this["hits" + d] = true; } else { if (this["hits" + d]) { this["hits" + d] = false; if ((_root[d]._x < this._x) && (this["rem" + d] > this._x)) { _root[d].laps++; } if ((_root[d]._x > this._x) && (this["rem" + d] < this._x)) { _root[d].laps--; } } this["rem" + d] = _root[d]._x; } } } }
Instance of Symbol 354 MovieClip in Frame 13
onClipEvent (enterFrame) { if (this._currentframe == 1) { for (car in _root) { if (car.slice(0, 3) == "car") { if (this.hitTest(_root[car])) { if (_root[car].weapon == 0) { this.play(); _root[car].ammo = 100; _root[car].weapon = random(7) + 1; } } } } } }
Instance of Symbol 354 MovieClip in Frame 13
onClipEvent (enterFrame) { if (this._currentframe == 1) { for (car in _root) { if (car.slice(0, 3) == "car") { if (this.hitTest(_root[car])) { if (_root[car].weapon == 0) { this.play(); _root[car].ammo = 100; _root[car].weapon = random(7) + 1; } } } } } }
Instance of Symbol 354 MovieClip in Frame 13
onClipEvent (enterFrame) { if (this._currentframe == 1) { for (car in _root) { if (car.slice(0, 3) == "car") { if (this.hitTest(_root[car])) { if (_root[car].weapon == 0) { this.play(); _root[car].ammo = 100; _root[car].weapon = random(7) + 1; } } } } } }
Instance of Symbol 354 MovieClip in Frame 13
onClipEvent (enterFrame) { if (this._currentframe == 1) { for (car in _root) { if (car.slice(0, 3) == "car") { if (this.hitTest(_root[car])) { if (_root[car].weapon == 0) { this.play(); _root[car].ammo = 100; _root[car].weapon = random(7) + 1; } } } } } }
Instance of Symbol 354 MovieClip in Frame 13
onClipEvent (enterFrame) { if (this._currentframe == 1) { for (car in _root) { if (car.slice(0, 3) == "car") { if (this.hitTest(_root[car])) { if (_root[car].weapon == 0) { this.play(); _root[car].ammo = 100; _root[car].weapon = random(7) + 1; } } } } } }
Instance of Symbol 354 MovieClip in Frame 13
onClipEvent (enterFrame) { if (this._currentframe == 1) { for (car in _root) { if (car.slice(0, 3) == "car") { if (this.hitTest(_root[car])) { if (_root[car].weapon == 0) { this.play(); _root[car].ammo = 100; _root[car].weapon = random(7) + 1; } } } } } }
Instance of Symbol 423 MovieClip "car" in Frame 13
onClipEvent (load) { this.gotoAndStop(_root.opp0); var place = 0; var laps = 0; var health = 100; var wid = (this._width * 0.5); var hei = (this._height * 0.5); var speed = 1; var max_speed = 70; var acc = 1; var max_acc = 2; var decc = 0.95; var inc; var hits = new Array(); var weapon = 0; var ammo = 100; var currkey = 1; var node; var nodenum = 1; } onClipEvent (mouseDown) { if (!_root.pauser) { this.mosD = true; switch (this.weapon) { case 5 : _root.weapon1(this._name); break; case 7 : _root.weapon3(this._name, _root._xmouse, _root._ymouse); break; case 1 : _root.weapon4(this._name); break; case 3 : _root.weapon6(this._name); break; case 4 : _root.weapon7(this._name); } } } onClipEvent (mouseUp) { if (!_root.pauser) { this.mosD = false; } } onClipEvent (enterFrame) { if (!_root.pauser) { this.place = (this.laps * (_root.maxnodes + 1)) + this.nodenum; this.node = "n" + this.nodenum; if (_root[this.node].hitTest(this._x, this._y, 1)) { _root.position = 4; for (d in _root) { if (_root[d].place < this.place) { _root.position--; _root.cam.posi.text = _root.position; } } this.nodenum++; } if (this.nodenum > _root.maxnodes) { this.nodenum = 1; } this.ang = (-this._rotation) * (Math.PI/180); if (!this.hitwall) { if (Key.isDown(38) || (Key.isDown(87))) { if (this.cars._currentframe != 3) { this.cars.gotoAndStop(2); } this.inc = (this.max_speed - this.speed) * 0.1; ((this.inc < this.acc) ? ((this.inc = this.acc)) : ((this.inc = this.inc))); ((this.inc > this.max_acc) ? ((this.inc = this.max_acc)) : ((this.inc = this.inc))); this.speed = this.speed + this.inc; } else if (Key.isDown(40) || (Key.isDown(83))) { if (this.cars._currentframe != 3) { this.cars.gotoAndStop(2); } this.speed = this.speed - this.acc; } else { this.cars.gotoAndStop(1); } if (Key.isDown(37) || (Key.isDown(65))) { if ((Math.abs(this.speed) * 0.5) > 13) { if (_root._quality == "HIGH") { this.cars.gotoAndStop(3); _root.skid(this._x + (Math.sin(this.ang) * this.speed), this._y + (Math.cos(this.ang) * this.speed), this._rotation); } } this._rotation = this._rotation - Math.abs(this.speed * 0.3); this.speed = this.speed * 0.96; } else if (Key.isDown(39) || (Key.isDown(68))) { if ((Math.abs(this.speed) * 0.5) > 13) { if (_root._quality == "HIGH") { this.cars.gotoAndStop(3); _root.skid(this._x + (Math.sin(this.ang) * this.speed), this._y + (Math.cos(this.ang) * this.speed), this._rotation); } } this._rotation = this._rotation + Math.abs(this.speed * 0.3); this.speed = this.speed * 0.96; } else if (this.cars._currentframe == 3) { this.cars.gotoAndStop(2); } this.ang = (-this._rotation) * (Math.PI/180); this._x = this._x - (Math.sin(this.ang) * this.speed); this._y = this._y - (Math.cos(this.ang) * this.speed); this.speed = this.speed * this.decc; if (this.speed < ((-this.max_speed) * 0.5)) { this.speed = (-this.max_speed) * 0.5; } if (this.speed > this.max_speed) { this.speed = this.max_speed; } } this.hits = _root.boxTest("tracks", this._x, this._y, this.wid, this.hei, this.ang); if ((((this.hits[0] + this.hits[1]) + this.hits[2]) + this.hits[3]) > 0) { if (this.speed < 0) { if ((this.hits[0] + this.hits[1]) > 0) { } else if (!this.hitwall) { this.speed = -this.speed; this.hitwall = true; } } else if ((this.hits[2] + this.hits[3]) > 0) { } else if (!this.hitwall) { this.speed = -this.speed; this.hitwall = true; setTimeout(function () { if (_root.car.hitwall) { _root.car.speed = -_root.car.speed; _root.car.hitwall = false; } }, 3000); } if ((this.speed < 0) && (this.speed > -1)) { this.speed = -2; } if ((this.speed > 0) && (this.speed < 1)) { this.speed = 2; } this._x = this._x - (Math.sin(this.ang) * this.speed); this._y = this._y - (Math.cos(this.ang) * this.speed); } else { this.hitwall = false; } if (this.speed > 30) { _root.myBlur.blurX = (Math.sin(this.ang) * this.speed) - 30; _root.myBlur.blurY = (Math.cos(this.ang) * this.speed) - 30; this.filters = [_root.myBlur]; } else { _root.myBlur.blurY = 0; _root.myBlur.blurX = 0; this.filters = [_root.myBlur]; } if (this.skidspeed > 0) { this.speed = this.speed * 0.5; this._x = this._x + (Math.sin(this.skidang) * this.skidspeed); this._y = this._y + (Math.cos(this.skidang) * this.skidspeed); this.skidspeed = this.skidspeed - 3; } this.weapons.gotoAndStop(this.weapon); if (this.ammo <= 0) { this.ammo = 0; this.weapon = 0; } if (this.weapon == 2) { this.weapons._rotation = (90 - (Math.atan2(this._x - _root._xmouse, this._y - _root._ymouse) * 57.2957795130823)) - this._rotation; if (this.mosD) { _root.weapon2(this._name, _root._xmouse, _root._ymouse); } } else { this.weapons._rotation = 90; } if (this.weapon == 6) { if (this.mosD) { _root.weapon5(this._name); } } if (this.health <= 0) { this.health = 0; this.speed = 0; } if (this.health >= 100) { this.health = 100; } if (Key.isDown(32) == this.currkey) { this.health = this.health + 3; if (this.currkey == 0) { this.currkey = 1; } else { this.currkey = 0; } } } else { this.mosD = false; } if (this.weapon == 0) { this.weapons.gotoAndStop(1); this.weapons._visible = false; } else { this.weapons._visible = true; } }
Instance of Symbol 423 MovieClip "car1" in Frame 13
onClipEvent (load) { this.gotoAndStop(_root.opp1); var laps = 0; var place = 0; var health = 100; var wid = (this._width * 0.5); var hei = (this._height * 0.5); var speed = 1; var max_speed = 70; var acc = 1; var max_acc = _root.dif3; var decc = 0.95; var inc; var hits = new Array(); var node; var nodenum = 1; var noderot; var recharge = false; var weapon = 0; var ammo = 0; } onClipEvent (enterFrame) { if (!_root.pauser) { this.place = (this.laps * (_root.maxnodes + 1)) + this.nodenum; this.node = "n" + this.nodenum; if (_root[this.node].hitTest(this._x, this._y, 1)) { this.nodenum++; } if (this.nodenum > _root.maxnodes) { this.nodenum = 1; } this.ang = (-this._rotation) * (Math.PI/180); if (!this.hitwall) { if (this.cars._currentframe != 3) { this.cars.gotoAndStop(2); } this.inc = (this.max_speed - this.speed) * 0.1; ((this.inc < this.acc) ? ((this.inc = this.acc)) : ((this.inc = this.inc))); ((this.inc > this.max_acc) ? ((this.inc = this.max_acc)) : ((this.inc = this.inc))); this.speed = this.speed + this.inc; var goalRotation = ((-Math.atan2(this._x - _root[this.node]._x, this._y - _root[this.node]._y)) * 57.2957795130823); if (goalRotation != this._rotation) { this.speed = this.speed * 0.97; if ((Math.abs(this.speed) * 0.5) > 35) { if (_root._quality == "HIGH") { this.cars.gotoAndStop(3); _root.skid(this._x + (Math.sin(this.ang) * this.speed), this._y + (Math.cos(this.ang) * this.speed), this._rotation); } } var maxRotation = Math.abs(this.speed * _root.dif2); var ang2 = (goalRotation - _rotation); ang2 = ang2 + ((ang2 < -180) ? 360 : (((ang2 > 180) ? -360 : 0))); _rotation = (_rotation + Math.max(-maxRotation, Math.min(ang2, maxRotation))); } else if (this.cars._currentframe == 3) { this.cars.gotoAndStop(2); } this.ang = (-this._rotation) * (Math.PI/180); this._x = this._x - (Math.sin(this.ang) * this.speed); this._y = this._y - (Math.cos(this.ang) * this.speed); this.speed = this.speed * this.decc; if (this.speed < ((-this.max_speed) * 0.5)) { this.speed = (-this.max_speed) * 0.5; } if (this.speed > this.max_speed) { this.speed = this.max_speed; } } _root.speedometer.needle._rotation = 12 * this.speed; this.hits = _root.boxTest("tracks", this._x, this._y, this.wid, this.hei, this.ang); if ((((this.hits[0] + this.hits[1]) + this.hits[2]) + this.hits[3]) > 0) { if (this.speed < 0) { if ((this.hits[0] + this.hits[1]) > 0) { } else if (!this.hitwall) { this.speed = -this.speed; this.hitwall = true; } } else if ((this.hits[2] + this.hits[3]) > 0) { } else if (!this.hitwall) { this.speed = -this.speed; this.hitwall = true; setTimeout(function () { if (_root.car.hitwall) { _root.car.speed = -_root.car.speed; _root.car.hitwall = false; } }, 3000); } if ((this.speed < 0) && (this.speed > -1)) { this.speed = -2; } if ((this.speed > 0) && (this.speed < 1)) { this.speed = 2; } this._x = this._x - (Math.sin(this.ang) * this.speed); this._y = this._y - (Math.cos(this.ang) * this.speed); } else { this.hitwall = false; } if (this.speed > 30) { _root.myBlur.blurX = (Math.sin(this.ang) * this.speed) - 30; _root.myBlur.blurY = (Math.cos(this.ang) * this.speed) - 30; this.filters = [_root.myBlur]; } else { _root.myBlur.blurY = 0; _root.myBlur.blurX = 0; this.filters = [_root.myBlur]; } if (this.skidspeed > 0) { this.skidspeed--; this.speed = this.speed * 0.5; this._x = this._x + (Math.sin(this.skidang) * this.skidspeed); this._y = this._y + (Math.cos(this.skidang) * this.skidspeed); } if (this.health <= 0) { this.health = 0; this.recharge = true; } if (this.recharge) { this.speed = -2; this.health++; if (this.health >= 100) { this.health = 100; this.recharge = false; } } this.weapons.gotoAndStop(this.weapon); if (this.ammo <= 0) { this.ammo = 0; this.weapon = 0; } for (d in _root) { if (d.slice(0, 3) == "car") { a = this._x - _root[d]._x; b = this._y - _root[d]._y; if (((a * a) + (b * b)) < 160000) { switch (this.weapon) { case 5 : _root.weapon1(this._name); break; case 7 : _root.weapon3(this._name); break; case 1 : _root.weapon4(this._name); break; case 3 : _root.weapon6(this._name); break; case 4 : _root.weapon7(this._name); } if (this.weapon == 2) { this.weapons._rotation = (90 - (Math.atan2(this._x - _root._xmouse, this._y - _root._ymouse) * 57.2957795130823)) - this._rotation; _root.weapon2(this._name, _root[d]._x, _root[d]._y); } else { this.weapons._rotation = 90; } if (this.weapon == 6) { _root.weapon5(this._name, _root[d]._x, _root[d]._y); } } } } } else { this.mosD = false; } if (this.weapon == 0) { this.weapons.gotoAndStop(1); this.weapons._visible = false; } else { this.weapons._visible = true; } }
Instance of Symbol 423 MovieClip "car2" in Frame 13
onClipEvent (load) { this.gotoAndStop(_root.opp2); var laps = 0; var place = 0; var health = 100; var wid = (this._width * 0.5); var hei = (this._height * 0.5); var speed = 1; var max_speed = 70; var acc = 1; var max_acc = _root.dif3; var decc = 0.95; var inc; var hits = new Array(); var node; var nodenum = 1; var noderot; var recharge = false; var weapon = 0; var ammo = 0; } onClipEvent (enterFrame) { if (!_root.pauser) { this.place = (this.laps * (_root.maxnodes + 1)) + this.nodenum; this.node = "n" + this.nodenum; if (_root[this.node].hitTest(this._x, this._y, 1)) { this.nodenum++; } if (this.nodenum > _root.maxnodes) { this.nodenum = 1; } this.ang = (-this._rotation) * (Math.PI/180); if (!this.hitwall) { if (this.cars._currentframe != 3) { this.cars.gotoAndStop(2); } this.inc = (this.max_speed - this.speed) * 0.1; ((this.inc < this.acc) ? ((this.inc = this.acc)) : ((this.inc = this.inc))); ((this.inc > this.max_acc) ? ((this.inc = this.max_acc)) : ((this.inc = this.inc))); this.speed = this.speed + this.inc; var goalRotation = ((-Math.atan2(this._x - _root[this.node]._x, this._y - _root[this.node]._y)) * 57.2957795130823); if (goalRotation != this._rotation) { this.speed = this.speed * 0.97; if ((Math.abs(this.speed) * 0.5) > 35) { if (_root._quality == "HIGH") { this.cars.gotoAndStop(3); _root.skid(this._x + (Math.sin(this.ang) * this.speed), this._y + (Math.cos(this.ang) * this.speed), this._rotation); } } var maxRotation = Math.abs(this.speed * _root.dif2); var ang2 = (goalRotation - _rotation); ang2 = ang2 + ((ang2 < -180) ? 360 : (((ang2 > 180) ? -360 : 0))); _rotation = (_rotation + Math.max(-maxRotation, Math.min(ang2, maxRotation))); } else if (this.cars._currentframe == 3) { this.cars.gotoAndStop(2); } this.ang = (-this._rotation) * (Math.PI/180); this._x = this._x - (Math.sin(this.ang) * this.speed); this._y = this._y - (Math.cos(this.ang) * this.speed); this.speed = this.speed * this.decc; if (this.speed < ((-this.max_speed) * 0.5)) { this.speed = (-this.max_speed) * 0.5; } if (this.speed > this.max_speed) { this.speed = this.max_speed; } } _root.speedometer.needle._rotation = 12 * this.speed; this.hits = _root.boxTest("tracks", this._x, this._y, this.wid, this.hei, this.ang); if ((((this.hits[0] + this.hits[1]) + this.hits[2]) + this.hits[3]) > 0) { if (this.speed < 0) { if ((this.hits[0] + this.hits[1]) > 0) { } else if (!this.hitwall) { this.speed = -this.speed; this.hitwall = true; } } else if ((this.hits[2] + this.hits[3]) > 0) { } else if (!this.hitwall) { this.speed = -this.speed; this.hitwall = true; setTimeout(function () { if (_root.car.hitwall) { _root.car.speed = -_root.car.speed; _root.car.hitwall = false; } }, 3000); } if ((this.speed < 0) && (this.speed > -1)) { this.speed = -2; } if ((this.speed > 0) && (this.speed < 1)) { this.speed = 2; } this._x = this._x - (Math.sin(this.ang) * this.speed); this._y = this._y - (Math.cos(this.ang) * this.speed); } else { this.hitwall = false; } if (this.speed > 30) { _root.myBlur.blurX = (Math.sin(this.ang) * this.speed) - 30; _root.myBlur.blurY = (Math.cos(this.ang) * this.speed) - 30; this.filters = [_root.myBlur]; } else { _root.myBlur.blurY = 0; _root.myBlur.blurX = 0; this.filters = [_root.myBlur]; } if (this.skidspeed > 0) { this.skidspeed--; this.speed = this.speed * 0.5; this._x = this._x + (Math.sin(this.skidang) * this.skidspeed); this._y = this._y + (Math.cos(this.skidang) * this.skidspeed); } if (this.health <= 0) { this.health = 0; this.recharge = true; } if (this.recharge) { this.speed = -2; this.health++; if (this.health >= 100) { this.health = 100; this.recharge = false; } } this.weapons.gotoAndStop(this.weapon); if (this.ammo <= 0) { this.ammo = 0; this.weapon = 0; } for (d in _root) { if (d.slice(0, 3) == "car") { a = this._x - _root[d]._x; b = this._y - _root[d]._y; if (((a * a) + (b * b)) < 160000) { switch (this.weapon) { case 5 : _root.weapon1(this._name); break; case 7 : _root.weapon3(this._name); break; case 1 : _root.weapon4(this._name); break; case 3 : _root.weapon6(this._name); break; case 4 : _root.weapon7(this._name); } if (this.weapon == 2) { this.weapons._rotation = (90 - (Math.atan2(this._x - _root._xmouse, this._y - _root._ymouse) * 57.2957795130823)) - this._rotation; _root.weapon2(this._name, _root[d]._x, _root[d]._y); } else { this.weapons._rotation = 90; } if (this.weapon == 6) { _root.weapon5(this._name, _root[d]._x, _root[d]._y); } } } } } else { this.mosD = false; } if (this.weapon == 0) { this.weapons.gotoAndStop(1); this.weapons._visible = false; } else { this.weapons._visible = true; } }
Instance of Symbol 423 MovieClip "car3" in Frame 13
onClipEvent (load) { this.gotoAndStop(_root.opp3); var laps = 0; var place = 0; var health = 100; var wid = (this._width * 0.5); var hei = (this._height * 0.5); var speed = 1; var max_speed = 70; var acc = 1; var max_acc = _root.dif3; var decc = 0.95; var inc; var hits = new Array(); var node; var nodenum = 1; var noderot; var recharge = false; var weapon = 0; var ammo = 0; } onClipEvent (enterFrame) { if (!_root.pauser) { this.place = (this.laps * (_root.maxnodes + 1)) + this.nodenum; this.node = "n" + this.nodenum; if (_root[this.node].hitTest(this._x, this._y, 1)) { this.nodenum++; } if (this.nodenum > _root.maxnodes) { this.nodenum = 1; } this.ang = (-this._rotation) * (Math.PI/180); if (!this.hitwall) { if (this.cars._currentframe != 3) { this.cars.gotoAndStop(2); } this.inc = (this.max_speed - this.speed) * 0.1; ((this.inc < this.acc) ? ((this.inc = this.acc)) : ((this.inc = this.inc))); ((this.inc > this.max_acc) ? ((this.inc = this.max_acc)) : ((this.inc = this.inc))); this.speed = this.speed + this.inc; var goalRotation = ((-Math.atan2(this._x - _root[this.node]._x, this._y - _root[this.node]._y)) * 57.2957795130823); if (goalRotation != this._rotation) { this.speed = this.speed * 0.97; if ((Math.abs(this.speed) * 0.5) > 35) { if (_root._quality == "HIGH") { this.cars.gotoAndStop(3); _root.skid(this._x + (Math.sin(this.ang) * this.speed), this._y + (Math.cos(this.ang) * this.speed), this._rotation); } } var maxRotation = Math.abs(this.speed * _root.dif2); var ang2 = (goalRotation - _rotation); ang2 = ang2 + ((ang2 < -180) ? 360 : (((ang2 > 180) ? -360 : 0))); _rotation = (_rotation + Math.max(-maxRotation, Math.min(ang2, maxRotation))); } else if (this.cars._currentframe == 3) { this.cars.gotoAndStop(2); } this.ang = (-this._rotation) * (Math.PI/180); this._x = this._x - (Math.sin(this.ang) * this.speed); this._y = this._y - (Math.cos(this.ang) * this.speed); this.speed = this.speed * this.decc; if (this.speed < ((-this.max_speed) * 0.5)) { this.speed = (-this.max_speed) * 0.5; } if (this.speed > this.max_speed) { this.speed = this.max_speed; } } _root.speedometer.needle._rotation = 12 * this.speed; this.hits = _root.boxTest("tracks", this._x, this._y, this.wid, this.hei, this.ang); if ((((this.hits[0] + this.hits[1]) + this.hits[2]) + this.hits[3]) > 0) { if (this.speed < 0) { if ((this.hits[0] + this.hits[1]) > 0) { } else if (!this.hitwall) { this.speed = -this.speed; this.hitwall = true; } } else if ((this.hits[2] + this.hits[3]) > 0) { } else if (!this.hitwall) { this.speed = -this.speed; this.hitwall = true; setTimeout(function () { if (_root.car.hitwall) { _root.car.speed = -_root.car.speed; _root.car.hitwall = false; } }, 3000); } if ((this.speed < 0) && (this.speed > -1)) { this.speed = -2; } if ((this.speed > 0) && (this.speed < 1)) { this.speed = 2; } this._x = this._x - (Math.sin(this.ang) * this.speed); this._y = this._y - (Math.cos(this.ang) * this.speed); } else { this.hitwall = false; } if (this.speed > 30) { _root.myBlur.blurX = (Math.sin(this.ang) * this.speed) - 30; _root.myBlur.blurY = (Math.cos(this.ang) * this.speed) - 30; this.filters = [_root.myBlur]; } else { _root.myBlur.blurY = 0; _root.myBlur.blurX = 0; this.filters = [_root.myBlur]; } if (this.skidspeed > 0) { this.skidspeed--; this.speed = this.speed * 0.5; this._x = this._x + (Math.sin(this.skidang) * this.skidspeed); this._y = this._y + (Math.cos(this.skidang) * this.skidspeed); } if (this.health <= 0) { this.health = 0; this.recharge = true; } if (this.recharge) { this.speed = -2; this.health++; if (this.health >= 100) { this.health = 100; this.recharge = false; } } this.weapons.gotoAndStop(this.weapon); if (this.ammo <= 0) { this.ammo = 0; this.weapon = 0; } for (d in _root) { if (d.slice(0, 3) == "car") { a = this._x - _root[d]._x; b = this._y - _root[d]._y; if (((a * a) + (b * b)) < 160000) { switch (this.weapon) { case 5 : _root.weapon1(this._name); break; case 7 : _root.weapon3(this._name); break; case 1 : _root.weapon4(this._name); break; case 3 : _root.weapon6(this._name); break; case 4 : _root.weapon7(this._name); } if (this.weapon == 2) { this.weapons._rotation = (90 - (Math.atan2(this._x - _root._xmouse, this._y - _root._ymouse) * 57.2957795130823)) - this._rotation; _root.weapon2(this._name, _root[d]._x, _root[d]._y); } else { this.weapons._rotation = 90; } if (this.weapon == 6) { _root.weapon5(this._name, _root[d]._x, _root[d]._y); } } } } } else { this.mosD = false; } if (this.weapon == 0) { this.weapons.gotoAndStop(1); this.weapons._visible = false; } else { this.weapons._visible = true; } }
Instance of Symbol 517 MovieClip "cam" in Frame 13
onClipEvent (load) { this.trackf = 1; this.carwatch = ""; }
Frame 14
var bgm = new Sound(); _root.bgm.stop(); _root.bgm.attachSound("loop2"); _root.bgm.start(0, 100); var opp0 = _root.carno; var maxlaps = 3; function qualfunction() { setTimeout(function () { _root.qualfunction(); switch (_root.qual) { case 0 : _root._quality = "LOW"; break; case 1 : _root._quality = "MEDIUM"; break; case 2 : _root._quality = "HIGH"; break; case 3 : if (_root.avefps > 15) { if (_root._quality == "MEDIUM") { _root._quality = "HIGH"; } if (_root._quality == "LOW") { _root._quality = "MEDIUM"; } } if (_root.avefps >= 13) { break; } if (_root._quality == "MEDIUM") { _root._quality = "LOW"; } if (_root._quality != "HIGH") { break; } _root._quality = "MEDIUM"; } }, 1000); } function skid(x, y, a) { j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("skid", "skid" + j, j, {_x:x, _y:y, _rotation:a}); } function boxTest(obj, xs, ys, widths, heights, ang) { var _local5 = [0, 0, 0, 0, 0, 0, 0, 0]; if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { _local5[0] = 1; } if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { _local5[1] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { _local5[2] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { _local5[3] = 1; } return(_local5); } function weapon1(target) { if (!_root.pauser) { _root[target].speed = _root[target].speed + 5; _root[target].ammo = _root[target].ammo - 5; _root[target].weapons.wep.gotoAndStop(2); } if (_root[target].ammo >= 0) { setTimeout(function () { weapon1(target); }, 100); } } function weapon2(target, xa, ya) { _root[target].ammo = _root[target].ammo - 2; j = _root.getNextHighestDepth(); _root[target].weapons.wep.play(); _root.attachMovie("bullet", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target, _rotation:(-Math.atan2(_root[target]._x - _root._xmouse, _root[target]._y - _root._ymouse)) * 57.2957795130823}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } this._alpha--; if (this._alpha < 90) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 50); this._y = this._y - (Math.cos(this.ang) * 50); for (d in _root) { if (_root[d].hitTest(this._x, this._y, 1)) { if (d.slice(0, 3) == "car") { if (d != this.par) { _root[d].health = _root[d].health - 2; j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360), _xscale:30, _yscale:30}); this._alpha = this._alpha - 10; } } } } } } }; } function weapon3(target, xa, ya) { _root[target].ammo = _root[target].ammo - 100; j = _root.getNextHighestDepth(); _root.attachMovie("homing", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360)}); if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } if (this._alpha < 50) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 30); this._y = this._y - (Math.cos(this.ang) * 30); for (d in _root) { if ((Math.pow(_root[d]._x - _root[this.par]._x, 2) + Math.pow(_root[d]._y - _root[this.par]._y, 2)) < 1000000000000) { if (d.slice(0, 3) == "car") { if (d != this.par) { this.ang = Math.atan2(this._x - _root[d]._x, this._y - _root[d]._y); if (_root[d].hitTest(this._x, this._y, 1)) { _root[d].health = _root[d].health - 70; this._alpha = this._alpha - 50; } } } } } } } }; } function weapon4(target) { _root[target].ammo = _root[target].ammo - 35; j = _root.getNextHighestDepth(); _root.attachMovie("mine", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target, speed:20, ang:_root[target].ang - ((Math.PI/2) - random(Math.PI))}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x + (Math.sin(this.ang) * this.speed); this._y = this._y + (Math.cos(this.ang) * this.speed); if (_root.tracks.hitTest(this._x, this._y, 1)) { this.speed = -this.speed; } this.speed = this.speed * 0.98; if ((this.speed < 5) && (this.speed > 0)) { this.speed = 5; } if ((this.speed > -5) && (this.speed < 0)) { this.speed = -5; } if (this.speed < 15) { for (d in _root) { if (d.slice(0, 3) == "car") { if (_root[d].hitTest(this)) { _root[d].health = _root[d].health - 20; this.play(); this.onEnterFrame = null; } } } } } }; } function weapon5(par) { _root[par].ammo--; j = _root.getNextHighestDepth(); _root.createEmptyMovieClip(("w" + par) + "laser", j); _root[("w" + par) + "laser"].par = par; _root[("w" + par) + "laser"].maxdis = 1000000000000; _root[("w" + par) + "laser"].dip = false; _root[("w" + par) + "laser"].onEnterFrame = function () { if (!_root.pauser) { wep5arr = []; if (this.dip) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { a = _root[this.par]._x - _root[d]._x; b = _root[this.par]._y - _root[d]._y; dist = (a * a) + (b * b); if (d == this.targets) { this.maxdis = dist; } wep5arr.push([d, dist]); } } } i = 0; while (i < wep5arr.length) { if (wep5arr[i][1] < this.maxdis) { this.dist2 = Math.sqrt(wep5arr[i][1]) * 0.5; this.maxdis = wep5arr[i][1]; this.targets = wep5arr[i][0]; break; } i++; } _root[this.targets].health = _root[this.targets].health - 0.7; this.clear(); this.lineStyle(2 + random(4), 16711680, 50); this.moveTo(_root[this.par]._x, _root[this.par]._y); this.ang4 = Math.atan2(_root[this.par]._x - _root[this.targets]._x, _root[this.par]._y - _root[this.targets]._y); this.ang4 = this.ang4 + (-1.5707963267949 + random(Math.PI)); this.curveTo(_root[this.par]._x - (Math.sin(this.ang4) * this.dist2), _root[this.par]._y - (Math.cos(this.ang4) * this.dist2), _root[this.targets]._x, _root[this.targets]._y); this.dip = true; } }; } function weapon6(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("oil", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].rand = 3 - (random(2) * 6); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d]._rotation = _root[d]._rotation + this.rand; this._alpha = this._alpha - 5; } } } } } } }; } function weapon7(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("glue", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d].speed = 2; this._alpha = this._alpha - 5; } } } } } } }; } var maxnodes = 10; stop(); var pauser = true; var pauser2 = true; _root.qualfunction(); switch (_root.difficulty) { case 0 : var dif2 = 0.3; var dif3 = 2; break; case 1 : var dif2 = 0.4; var dif3 = 2.5; break; case 2 : var dif2 = 0.5; var dif3 = 3; } var myBlur = (new flash.filters.BlurFilter(0, 0, 100)); _root.myBlur.blurX = 0; var avefps = 30; var fpsarr = [30, 30, 30]; var fps = 30; var dt = getTimer(); var finished = []; onEnterFrame = function () { i = 1; while (i < 4) { if (_root["car" + i].laps >= _root.maxlaps) { if (!_root["car" + i].finishedrace) { _root.finished.push(i); _root["car" + i].finishedrace = true; } } i++; } if (_root.car.laps >= _root.maxlaps) { if (!_root.car.finishedrace) { _root.finished.push(0); _root.car.finishedrace = true; _root.cam.carwatch = "1"; } else if (_root.car.speed > 0) { _root.car.speed--; } else { _root.car.speed = 0; } } if (_root.finished.length > 3) { _root.gotoAndStop("gppoints"); } _root.places = []; for (d in _root) { if (d.slice(0, 3) == "car") { _root.places.push({nam:d, place:_root[d].place}); } } _root.places.sortOn("place", Array.DESCENDING | Array.NUMERIC); i = 0; while (i < 5) { if (_root.places[i].nam == "car") { _root.position = i + 1; } i++; } k = 0; while (k < 4) { r = 0; while (r < 4) { j = r; if (j == 0) { j = ""; } i = k; if (i == 0) { i = ""; } if (("car" + j) != ("car" + i)) { _root["car" + i].hits = _root.boxTest("car" + j, _root["car" + i]._x, _root["car" + i]._y, _root["car" + i].wid, _root["car" + i].hei, _root["car" + i].ang); if ((((_root["car" + i].hits[0] + _root["car" + i].hits[1]) + _root["car" + i].hits[2]) + _root["car" + i].hits[3]) > 0) { _root["car" + i].skidang = Math.atan2(_root["car" + i]._x - _root["car" + j]._x, _root["car" + i]._y - _root["car" + j]._y); _root["car" + j].skidang = Math.atan2(_root["car" + j]._x - _root["car" + i]._x, _root["car" + j]._y - _root["car" + i]._y); _root["car" + i].skidspeed = (_root["car" + j].skidspeed = 10); } } r++; } k++; } fps = (1 / (getTimer() - dt)) * 1000; dt = getTimer(); fpsarr.push(fps); avefps = Math.round(((fpsarr[0] + fpsarr[1]) + fpsarr[2]) / 3); fpsarr.splice(0, 1); };
Instance of Symbol 522 MovieClip "tracks" in Frame 14
onClipEvent (load) { this.cacheAsBitmap = true; }
Instance of Symbol 348 MovieClip in Frame 14
onClipEvent (enterFrame) { for (d in _root) { if (d.slice(0, 3) == "car") { if (this.hitTest(_root[d]._x, _root[d]._y, 0)) { this["hits" + d] = true; } else { if (this["hits" + d]) { this["hits" + d] = false; if ((_root[d]._y < this._y) && (this["rem" + d] > this._y)) { _root[d].laps++; } if ((_root[d]._y > this._y) && (this["rem" + d] < this._y)) { _root[d].laps--; } } this["rem" + d] = _root[d]._y; } } } }
Instance of Symbol 423 MovieClip "car" in Frame 14
onClipEvent (load) { this.gotoAndStop(_root.opp0); var place = 0; var laps = 0; var health = 100; var wid = (this._width * 0.5); var hei = (this._height * 0.5); var speed = 1; var max_speed = 70; var acc = 1; var max_acc = 2; var decc = 0.95; var inc; var hits = new Array(); var weapon = 0; var ammo = 100; var currkey = 1; var node; var nodenum = 1; } onClipEvent (mouseDown) { if (!_root.pauser) { this.mosD = true; switch (this.weapon) { case 5 : _root.weapon1(this._name); break; case 7 : _root.weapon3(this._name, _root._xmouse, _root._ymouse); break; case 1 : _root.weapon4(this._name); break; case 3 : _root.weapon6(this._name); break; case 4 : _root.weapon7(this._name); } } } onClipEvent (mouseUp) { if (!_root.pauser) { this.mosD = false; } } onClipEvent (enterFrame) { if (!_root.pauser) { this.place = (this.laps * (_root.maxnodes + 1)) + this.nodenum; this.node = "n" + this.nodenum; if (_root[this.node].hitTest(this._x, this._y, 1)) { _root.position = 4; for (d in _root) { if (_root[d].place < this.place) { _root.position--; _root.cam.posi.text = _root.position; } } this.nodenum++; } if (this.nodenum > _root.maxnodes) { this.nodenum = 1; } this.ang = (-this._rotation) * (Math.PI/180); if (!this.hitwall) { if (Key.isDown(38) || (Key.isDown(87))) { if (this.cars._currentframe != 3) { this.cars.gotoAndStop(2); } this.inc = (this.max_speed - this.speed) * 0.1; ((this.inc < this.acc) ? ((this.inc = this.acc)) : ((this.inc = this.inc))); ((this.inc > this.max_acc) ? ((this.inc = this.max_acc)) : ((this.inc = this.inc))); this.speed = this.speed + this.inc; } else if (Key.isDown(40) || (Key.isDown(83))) { if (this.cars._currentframe != 3) { this.cars.gotoAndStop(2); } this.speed = this.speed - this.acc; } else { this.cars.gotoAndStop(1); } if (Key.isDown(37) || (Key.isDown(65))) { if ((Math.abs(this.speed) * 0.5) > 13) { if (_root._quality == "HIGH") { this.cars.gotoAndStop(3); _root.skid(this._x + (Math.sin(this.ang) * this.speed), this._y + (Math.cos(this.ang) * this.speed), this._rotation); } } this._rotation = this._rotation - Math.abs(this.speed * 0.3); this.speed = this.speed * 0.96; } else if (Key.isDown(39) || (Key.isDown(68))) { if ((Math.abs(this.speed) * 0.5) > 13) { if (_root._quality == "HIGH") { this.cars.gotoAndStop(3); _root.skid(this._x + (Math.sin(this.ang) * this.speed), this._y + (Math.cos(this.ang) * this.speed), this._rotation); } } this._rotation = this._rotation + Math.abs(this.speed * 0.3); this.speed = this.speed * 0.96; } else if (this.cars._currentframe == 3) { this.cars.gotoAndStop(2); } this.ang = (-this._rotation) * (Math.PI/180); this._x = this._x - (Math.sin(this.ang) * this.speed); this._y = this._y - (Math.cos(this.ang) * this.speed); this.speed = this.speed * this.decc; if (this.speed < ((-this.max_speed) * 0.5)) { this.speed = (-this.max_speed) * 0.5; } if (this.speed > this.max_speed) { this.speed = this.max_speed; } } this.hits = _root.boxTest("tracks", this._x, this._y, this.wid, this.hei, this.ang); if ((((this.hits[0] + this.hits[1]) + this.hits[2]) + this.hits[3]) > 0) { if (this.speed < 0) { if ((this.hits[0] + this.hits[1]) > 0) { } else if (!this.hitwall) { this.speed = -this.speed; this.hitwall = true; } } else if ((this.hits[2] + this.hits[3]) > 0) { } else if (!this.hitwall) { this.speed = -this.speed; this.hitwall = true; setTimeout(function () { if (_root.car.hitwall) { _root.car.speed = -_root.car.speed; _root.car.hitwall = false; } }, 3000); } if ((this.speed < 0) && (this.speed > -1)) { this.speed = -2; } if ((this.speed > 0) && (this.speed < 1)) { this.speed = 2; } this._x = this._x - (Math.sin(this.ang) * this.speed); this._y = this._y - (Math.cos(this.ang) * this.speed); } else { this.hitwall = false; } if (this.speed > 30) { _root.myBlur.blurX = (Math.sin(this.ang) * this.speed) - 30; _root.myBlur.blurY = (Math.cos(this.ang) * this.speed) - 30; this.filters = [_root.myBlur]; } else { _root.myBlur.blurY = 0; _root.myBlur.blurX = 0; this.filters = [_root.myBlur]; } if (this.skidspeed > 0) { this.speed = this.speed * 0.5; this._x = this._x + (Math.sin(this.skidang) * this.skidspeed); this._y = this._y + (Math.cos(this.skidang) * this.skidspeed); this.skidspeed = this.skidspeed - 3; } this.weapons.gotoAndStop(this.weapon); if (this.ammo <= 0) { this.ammo = 0; this.weapon = 0; } if (this.weapon == 2) { this.weapons._rotation = (90 - (Math.atan2(this._x - _root._xmouse, this._y - _root._ymouse) * 57.2957795130823)) - this._rotation; if (this.mosD) { _root.weapon2(this._name, _root._xmouse, _root._ymouse); } } else { this.weapons._rotation = 90; } if (this.weapon == 6) { if (this.mosD) { _root.weapon5(this._name); } } if (this.health <= 0) { this.health = 0; this.speed = 0; } if (this.health >= 100) { this.health = 100; } if (Key.isDown(32) == this.currkey) { this.health = this.health + 3; if (this.currkey == 0) { this.currkey = 1; } else { this.currkey = 0; } } } else { this.mosD = false; } if (this.weapon == 0) { this.weapons.gotoAndStop(1); this.weapons._visible = false; } else { this.weapons._visible = true; } }
Instance of Symbol 423 MovieClip "car1" in Frame 14
onClipEvent (load) { this.gotoAndStop(_root.opp1); var laps = 0; var place = 0; var health = 100; var wid = (this._width * 0.5); var hei = (this._height * 0.5); var speed = 1; var max_speed = 70; var acc = 1; var max_acc = _root.dif3; var decc = 0.95; var inc; var hits = new Array(); var node; var nodenum = 1; var noderot; var recharge = false; var weapon = 0; var ammo = 0; } onClipEvent (enterFrame) { if (!_root.pauser) { this.place = (this.laps * (_root.maxnodes + 1)) + this.nodenum; this.node = "n" + this.nodenum; if (_root[this.node].hitTest(this._x, this._y, 1)) { this.nodenum++; } if (this.nodenum > _root.maxnodes) { this.nodenum = 1; } this.ang = (-this._rotation) * (Math.PI/180); if (!this.hitwall) { if (this.cars._currentframe != 3) { this.cars.gotoAndStop(2); } this.inc = (this.max_speed - this.speed) * 0.1; ((this.inc < this.acc) ? ((this.inc = this.acc)) : ((this.inc = this.inc))); ((this.inc > this.max_acc) ? ((this.inc = this.max_acc)) : ((this.inc = this.inc))); this.speed = this.speed + this.inc; var goalRotation = ((-Math.atan2(this._x - _root[this.node]._x, this._y - _root[this.node]._y)) * 57.2957795130823); if (goalRotation != this._rotation) { this.speed = this.speed * 0.97; if ((Math.abs(this.speed) * 0.5) > 35) { if (_root._quality == "HIGH") { this.cars.gotoAndStop(3); _root.skid(this._x + (Math.sin(this.ang) * this.speed), this._y + (Math.cos(this.ang) * this.speed), this._rotation); } } var maxRotation = Math.abs(this.speed * _root.dif2); var ang2 = (goalRotation - _rotation); ang2 = ang2 + ((ang2 < -180) ? 360 : (((ang2 > 180) ? -360 : 0))); _rotation = (_rotation + Math.max(-maxRotation, Math.min(ang2, maxRotation))); } else if (this.cars._currentframe == 3) { this.cars.gotoAndStop(2); } this.ang = (-this._rotation) * (Math.PI/180); this._x = this._x - (Math.sin(this.ang) * this.speed); this._y = this._y - (Math.cos(this.ang) * this.speed); this.speed = this.speed * this.decc; if (this.speed < ((-this.max_speed) * 0.5)) { this.speed = (-this.max_speed) * 0.5; } if (this.speed > this.max_speed) { this.speed = this.max_speed; } } _root.speedometer.needle._rotation = 12 * this.speed; this.hits = _root.boxTest("tracks", this._x, this._y, this.wid, this.hei, this.ang); if ((((this.hits[0] + this.hits[1]) + this.hits[2]) + this.hits[3]) > 0) { if (this.speed < 0) { if ((this.hits[0] + this.hits[1]) > 0) { } else if (!this.hitwall) { this.speed = -this.speed; this.hitwall = true; } } else if ((this.hits[2] + this.hits[3]) > 0) { } else if (!this.hitwall) { this.speed = -this.speed; this.hitwall = true; setTimeout(function () { if (_root.car.hitwall) { _root.car.speed = -_root.car.speed; _root.car.hitwall = false; } }, 3000); } if ((this.speed < 0) && (this.speed > -1)) { this.speed = -2; } if ((this.speed > 0) && (this.speed < 1)) { this.speed = 2; } this._x = this._x - (Math.sin(this.ang) * this.speed); this._y = this._y - (Math.cos(this.ang) * this.speed); } else { this.hitwall = false; } if (this.speed > 30) { _root.myBlur.blurX = (Math.sin(this.ang) * this.speed) - 30; _root.myBlur.blurY = (Math.cos(this.ang) * this.speed) - 30; this.filters = [_root.myBlur]; } else { _root.myBlur.blurY = 0; _root.myBlur.blurX = 0; this.filters = [_root.myBlur]; } if (this.skidspeed > 0) { this.skidspeed--; this.speed = this.speed * 0.5; this._x = this._x + (Math.sin(this.skidang) * this.skidspeed); this._y = this._y + (Math.cos(this.skidang) * this.skidspeed); } if (this.health <= 0) { this.health = 0; this.recharge = true; } if (this.recharge) { this.speed = -2; this.health++; if (this.health >= 100) { this.health = 100; this.recharge = false; } } this.weapons.gotoAndStop(this.weapon); if (this.ammo <= 0) { this.ammo = 0; this.weapon = 0; } for (d in _root) { if (d.slice(0, 3) == "car") { a = this._x - _root[d]._x; b = this._y - _root[d]._y; if (((a * a) + (b * b)) < 160000) { switch (this.weapon) { case 5 : _root.weapon1(this._name); break; case 7 : _root.weapon3(this._name); break; case 1 : _root.weapon4(this._name); break; case 3 : _root.weapon6(this._name); break; case 4 : _root.weapon7(this._name); } if (this.weapon == 2) { this.weapons._rotation = (90 - (Math.atan2(this._x - _root._xmouse, this._y - _root._ymouse) * 57.2957795130823)) - this._rotation; _root.weapon2(this._name, _root[d]._x, _root[d]._y); } else { this.weapons._rotation = 90; } if (this.weapon == 6) { _root.weapon5(this._name, _root[d]._x, _root[d]._y); } } } } } else { this.mosD = false; } if (this.weapon == 0) { this.weapons.gotoAndStop(1); this.weapons._visible = false; } else { this.weapons._visible = true; } }
Instance of Symbol 423 MovieClip "car2" in Frame 14
onClipEvent (load) { this.gotoAndStop(_root.opp2); var laps = 0; var place = 0; var health = 100; var wid = (this._width * 0.5); var hei = (this._height * 0.5); var speed = 1; var max_speed = 70; var acc = 1; var max_acc = _root.dif3; var decc = 0.95; var inc; var hits = new Array(); var node; var nodenum = 1; var noderot; var recharge = false; var weapon = 0; var ammo = 0; } onClipEvent (enterFrame) { if (!_root.pauser) { this.place = (this.laps * (_root.maxnodes + 1)) + this.nodenum; this.node = "n" + this.nodenum; if (_root[this.node].hitTest(this._x, this._y, 1)) { this.nodenum++; } if (this.nodenum > _root.maxnodes) { this.nodenum = 1; } this.ang = (-this._rotation) * (Math.PI/180); if (!this.hitwall) { if (this.cars._currentframe != 3) { this.cars.gotoAndStop(2); } this.inc = (this.max_speed - this.speed) * 0.1; ((this.inc < this.acc) ? ((this.inc = this.acc)) : ((this.inc = this.inc))); ((this.inc > this.max_acc) ? ((this.inc = this.max_acc)) : ((this.inc = this.inc))); this.speed = this.speed + this.inc; var goalRotation = ((-Math.atan2(this._x - _root[this.node]._x, this._y - _root[this.node]._y)) * 57.2957795130823); if (goalRotation != this._rotation) { this.speed = this.speed * 0.97; if ((Math.abs(this.speed) * 0.5) > 35) { if (_root._quality == "HIGH") { this.cars.gotoAndStop(3); _root.skid(this._x + (Math.sin(this.ang) * this.speed), this._y + (Math.cos(this.ang) * this.speed), this._rotation); } } var maxRotation = Math.abs(this.speed * _root.dif2); var ang2 = (goalRotation - _rotation); ang2 = ang2 + ((ang2 < -180) ? 360 : (((ang2 > 180) ? -360 : 0))); _rotation = (_rotation + Math.max(-maxRotation, Math.min(ang2, maxRotation))); } else if (this.cars._currentframe == 3) { this.cars.gotoAndStop(2); } this.ang = (-this._rotation) * (Math.PI/180); this._x = this._x - (Math.sin(this.ang) * this.speed); this._y = this._y - (Math.cos(this.ang) * this.speed); this.speed = this.speed * this.decc; if (this.speed < ((-this.max_speed) * 0.5)) { this.speed = (-this.max_speed) * 0.5; } if (this.speed > this.max_speed) { this.speed = this.max_speed; } } _root.speedometer.needle._rotation = 12 * this.speed; this.hits = _root.boxTest("tracks", this._x, this._y, this.wid, this.hei, this.ang); if ((((this.hits[0] + this.hits[1]) + this.hits[2]) + this.hits[3]) > 0) { if (this.speed < 0) { if ((this.hits[0] + this.hits[1]) > 0) { } else if (!this.hitwall) { this.speed = -this.speed; this.hitwall = true; } } else if ((this.hits[2] + this.hits[3]) > 0) { } else if (!this.hitwall) { this.speed = -this.speed; this.hitwall = true; setTimeout(function () { if (_root.car.hitwall) { _root.car.speed = -_root.car.speed; _root.car.hitwall = false; } }, 3000); } if ((this.speed < 0) && (this.speed > -1)) { this.speed = -2; } if ((this.speed > 0) && (this.speed < 1)) { this.speed = 2; } this._x = this._x - (Math.sin(this.ang) * this.speed); this._y = this._y - (Math.cos(this.ang) * this.speed); } else { this.hitwall = false; } if (this.speed > 30) { _root.myBlur.blurX = (Math.sin(this.ang) * this.speed) - 30; _root.myBlur.blurY = (Math.cos(this.ang) * this.speed) - 30; this.filters = [_root.myBlur]; } else { _root.myBlur.blurY = 0; _root.myBlur.blurX = 0; this.filters = [_root.myBlur]; } if (this.skidspeed > 0) { this.skidspeed--; this.speed = this.speed * 0.5; this._x = this._x + (Math.sin(this.skidang) * this.skidspeed); this._y = this._y + (Math.cos(this.skidang) * this.skidspeed); } if (this.health <= 0) { this.health = 0; this.recharge = true; } if (this.recharge) { this.speed = -2; this.health++; if (this.health >= 100) { this.health = 100; this.recharge = false; } } this.weapons.gotoAndStop(this.weapon); if (this.ammo <= 0) { this.ammo = 0; this.weapon = 0; } for (d in _root) { if (d.slice(0, 3) == "car") { a = this._x - _root[d]._x; b = this._y - _root[d]._y; if (((a * a) + (b * b)) < 160000) { switch (this.weapon) { case 5 : _root.weapon1(this._name); break; case 7 : _root.weapon3(this._name); break; case 1 : _root.weapon4(this._name); break; case 3 : _root.weapon6(this._name); break; case 4 : _root.weapon7(this._name); } if (this.weapon == 2) { this.weapons._rotation = (90 - (Math.atan2(this._x - _root._xmouse, this._y - _root._ymouse) * 57.2957795130823)) - this._rotation; _root.weapon2(this._name, _root[d]._x, _root[d]._y); } else { this.weapons._rotation = 90; } if (this.weapon == 6) { _root.weapon5(this._name, _root[d]._x, _root[d]._y); } } } } } else { this.mosD = false; } if (this.weapon == 0) { this.weapons.gotoAndStop(1); this.weapons._visible = false; } else { this.weapons._visible = true; } }
Instance of Symbol 423 MovieClip "car3" in Frame 14
onClipEvent (load) { this.gotoAndStop(_root.opp3); var laps = 0; var place = 0; var health = 100; var wid = (this._width * 0.5); var hei = (this._height * 0.5); var speed = 1; var max_speed = 70; var acc = 1; var max_acc = _root.dif3; var decc = 0.95; var inc; var hits = new Array(); var node; var nodenum = 1; var noderot; var recharge = false; var weapon = 0; var ammo = 0; } onClipEvent (enterFrame) { if (!_root.pauser) { this.place = (this.laps * (_root.maxnodes + 1)) + this.nodenum; this.node = "n" + this.nodenum; if (_root[this.node].hitTest(this._x, this._y, 1)) { this.nodenum++; } if (this.nodenum > _root.maxnodes) { this.nodenum = 1; } this.ang = (-this._rotation) * (Math.PI/180); if (!this.hitwall) { if (this.cars._currentframe != 3) { this.cars.gotoAndStop(2); } this.inc = (this.max_speed - this.speed) * 0.1; ((this.inc < this.acc) ? ((this.inc = this.acc)) : ((this.inc = this.inc))); ((this.inc > this.max_acc) ? ((this.inc = this.max_acc)) : ((this.inc = this.inc))); this.speed = this.speed + this.inc; var goalRotation = ((-Math.atan2(this._x - _root[this.node]._x, this._y - _root[this.node]._y)) * 57.2957795130823); if (goalRotation != this._rotation) { this.speed = this.speed * 0.97; if ((Math.abs(this.speed) * 0.5) > 35) { if (_root._quality == "HIGH") { this.cars.gotoAndStop(3); _root.skid(this._x + (Math.sin(this.ang) * this.speed), this._y + (Math.cos(this.ang) * this.speed), this._rotation); } } var maxRotation = Math.abs(this.speed * _root.dif2); var ang2 = (goalRotation - _rotation); ang2 = ang2 + ((ang2 < -180) ? 360 : (((ang2 > 180) ? -360 : 0))); _rotation = (_rotation + Math.max(-maxRotation, Math.min(ang2, maxRotation))); } else if (this.cars._currentframe == 3) { this.cars.gotoAndStop(2); } this.ang = (-this._rotation) * (Math.PI/180); this._x = this._x - (Math.sin(this.ang) * this.speed); this._y = this._y - (Math.cos(this.ang) * this.speed); this.speed = this.speed * this.decc; if (this.speed < ((-this.max_speed) * 0.5)) { this.speed = (-this.max_speed) * 0.5; } if (this.speed > this.max_speed) { this.speed = this.max_speed; } } _root.speedometer.needle._rotation = 12 * this.speed; this.hits = _root.boxTest("tracks", this._x, this._y, this.wid, this.hei, this.ang); if ((((this.hits[0] + this.hits[1]) + this.hits[2]) + this.hits[3]) > 0) { if (this.speed < 0) { if ((this.hits[0] + this.hits[1]) > 0) { } else if (!this.hitwall) { this.speed = -this.speed; this.hitwall = true; } } else if ((this.hits[2] + this.hits[3]) > 0) { } else if (!this.hitwall) { this.speed = -this.speed; this.hitwall = true; setTimeout(function () { if (_root.car.hitwall) { _root.car.speed = -_root.car.speed; _root.car.hitwall = false; } }, 3000); } if ((this.speed < 0) && (this.speed > -1)) { this.speed = -2; } if ((this.speed > 0) && (this.speed < 1)) { this.speed = 2; } this._x = this._x - (Math.sin(this.ang) * this.speed); this._y = this._y - (Math.cos(this.ang) * this.speed); } else { this.hitwall = false; } if (this.speed > 30) { _root.myBlur.blurX = (Math.sin(this.ang) * this.speed) - 30; _root.myBlur.blurY = (Math.cos(this.ang) * this.speed) - 30; this.filters = [_root.myBlur]; } else { _root.myBlur.blurY = 0; _root.myBlur.blurX = 0; this.filters = [_root.myBlur]; } if (this.skidspeed > 0) { this.skidspeed--; this.speed = this.speed * 0.5; this._x = this._x + (Math.sin(this.skidang) * this.skidspeed); this._y = this._y + (Math.cos(this.skidang) * this.skidspeed); } if (this.health <= 0) { this.health = 0; this.recharge = true; } if (this.recharge) { this.speed = -2; this.health++; if (this.health >= 100) { this.health = 100; this.recharge = false; } } this.weapons.gotoAndStop(this.weapon); if (this.ammo <= 0) { this.ammo = 0; this.weapon = 0; } for (d in _root) { if (d.slice(0, 3) == "car") { a = this._x - _root[d]._x; b = this._y - _root[d]._y; if (((a * a) + (b * b)) < 160000) { switch (this.weapon) { case 5 : _root.weapon1(this._name); break; case 7 : _root.weapon3(this._name); break; case 1 : _root.weapon4(this._name); break; case 3 : _root.weapon6(this._name); break; case 4 : _root.weapon7(this._name); } if (this.weapon == 2) { this.weapons._rotation = (90 - (Math.atan2(this._x - _root._xmouse, this._y - _root._ymouse) * 57.2957795130823)) - this._rotation; _root.weapon2(this._name, _root[d]._x, _root[d]._y); } else { this.weapons._rotation = 90; } if (this.weapon == 6) { _root.weapon5(this._name, _root[d]._x, _root[d]._y); } } } } } else { this.mosD = false; } if (this.weapon == 0) { this.weapons.gotoAndStop(1); this.weapons._visible = false; } else { this.weapons._visible = true; } }
Instance of Symbol 517 MovieClip "cam" in Frame 14
onClipEvent (load) { this.trackf = 2; this.carwatch = ""; } onClipEvent (enterFrame) { this._x = _root["car" + this.carwatch]._x; this._y = _root["car" + this.carwatch]._y; }
Frame 15
var bgm = new Sound(); _root.bgm.stop(); _root.bgm.attachSound("loop3"); _root.bgm.start(0, 100); var opp0 = _root.carno; var maxlaps = 3; function qualfunction() { setTimeout(function () { _root.qualfunction(); switch (_root.qual) { case 0 : _root._quality = "LOW"; break; case 1 : _root._quality = "MEDIUM"; break; case 2 : _root._quality = "HIGH"; break; case 3 : if (_root.avefps > 15) { if (_root._quality == "MEDIUM") { _root._quality = "HIGH"; } if (_root._quality == "LOW") { _root._quality = "MEDIUM"; } } if (_root.avefps >= 13) { break; } if (_root._quality == "MEDIUM") { _root._quality = "LOW"; } if (_root._quality != "HIGH") { break; } _root._quality = "MEDIUM"; } }, 1000); } function skid(x, y, a) { j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("skid", "skid" + j, j, {_x:x, _y:y, _rotation:a}); } function boxTest(obj, xs, ys, widths, heights, ang) { var _local5 = [0, 0, 0, 0, 0, 0, 0, 0]; if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { _local5[0] = 1; } if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { _local5[1] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { _local5[2] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { _local5[3] = 1; } return(_local5); } function weapon1(target) { if (!_root.pauser) { _root[target].speed = _root[target].speed + 5; _root[target].ammo = _root[target].ammo - 5; _root[target].weapons.wep.gotoAndStop(2); } if (_root[target].ammo >= 0) { setTimeout(function () { weapon1(target); }, 100); } } function weapon2(target, xa, ya) { _root[target].ammo = _root[target].ammo - 2; j = _root.getNextHighestDepth(); _root[target].weapons.wep.play(); _root.attachMovie("bullet", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target, _rotation:(-Math.atan2(_root[target]._x - _root._xmouse, _root[target]._y - _root._ymouse)) * 57.2957795130823}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } this._alpha--; if (this._alpha < 90) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 50); this._y = this._y - (Math.cos(this.ang) * 50); for (d in _root) { if (_root[d].hitTest(this._x, this._y, 1)) { if (d.slice(0, 3) == "car") { if (d != this.par) { _root[d].health = _root[d].health - 2; j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360), _xscale:30, _yscale:30}); this._alpha = this._alpha - 10; } } } } } } }; } function weapon3(target, xa, ya) { _root[target].ammo = _root[target].ammo - 100; j = _root.getNextHighestDepth(); _root.attachMovie("homing", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360)}); if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } if (this._alpha < 50) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 30); this._y = this._y - (Math.cos(this.ang) * 30); for (d in _root) { if ((Math.pow(_root[d]._x - _root[this.par]._x, 2) + Math.pow(_root[d]._y - _root[this.par]._y, 2)) < 1000000000000) { if (d.slice(0, 3) == "car") { if (d != this.par) { this.ang = Math.atan2(this._x - _root[d]._x, this._y - _root[d]._y); if (_root[d].hitTest(this._x, this._y, 1)) { _root[d].health = _root[d].health - 70; this._alpha = this._alpha - 50; } } } } } } } }; } function weapon4(target) { _root[target].ammo = _root[target].ammo - 35; j = _root.getNextHighestDepth(); _root.attachMovie("mine", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target, speed:20, ang:_root[target].ang - ((Math.PI/2) - random(Math.PI))}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x + (Math.sin(this.ang) * this.speed); this._y = this._y + (Math.cos(this.ang) * this.speed); if (_root.tracks.hitTest(this._x, this._y, 1)) { this.speed = -this.speed; } this.speed = this.speed * 0.98; if ((this.speed < 5) && (this.speed > 0)) { this.speed = 5; } if ((this.speed > -5) && (this.speed < 0)) { this.speed = -5; } if (this.speed < 15) { for (d in _root) { if (d.slice(0, 3) == "car") { if (_root[d].hitTest(this)) { _root[d].health = _root[d].health - 20; this.play(); this.onEnterFrame = null; } } } } } }; } function weapon5(par) { _root[par].ammo--; j = _root.getNextHighestDepth(); _root.createEmptyMovieClip(("w" + par) + "laser", j); _root[("w" + par) + "laser"].par = par; _root[("w" + par) + "laser"].maxdis = 1000000000000; _root[("w" + par) + "laser"].dip = false; _root[("w" + par) + "laser"].onEnterFrame = function () { if (!_root.pauser) { wep5arr = []; if (this.dip) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { a = _root[this.par]._x - _root[d]._x; b = _root[this.par]._y - _root[d]._y; dist = (a * a) + (b * b); if (d == this.targets) { this.maxdis = dist; } wep5arr.push([d, dist]); } } } i = 0; while (i < wep5arr.length) { if (wep5arr[i][1] < this.maxdis) { this.dist2 = Math.sqrt(wep5arr[i][1]) * 0.5; this.maxdis = wep5arr[i][1]; this.targets = wep5arr[i][0]; break; } i++; } _root[this.targets].health = _root[this.targets].health - 0.7; this.clear(); this.lineStyle(2 + random(4), 16711680, 50); this.moveTo(_root[this.par]._x, _root[this.par]._y); this.ang4 = Math.atan2(_root[this.par]._x - _root[this.targets]._x, _root[this.par]._y - _root[this.targets]._y); this.ang4 = this.ang4 + (-1.5707963267949 + random(Math.PI)); this.curveTo(_root[this.par]._x - (Math.sin(this.ang4) * this.dist2), _root[this.par]._y - (Math.cos(this.ang4) * this.dist2), _root[this.targets]._x, _root[this.targets]._y); this.dip = true; } }; } function weapon6(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("oil", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].rand = 3 - (random(2) * 6); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d]._rotation = _root[d]._rotation + this.rand; this._alpha = this._alpha - 5; } } } } } } }; } function weapon7(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("glue", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d].speed = 2; this._alpha = this._alpha - 5; } } } } } } }; } var maxnodes = 10; stop(); var pauser = true; var pauser2 = true; _root.qualfunction(); switch (_root.difficulty) { case 0 : var dif2 = 0.3; var dif3 = 2; break; case 1 : var dif2 = 0.4; var dif3 = 2.5; break; case 2 : var dif2 = 0.5; var dif3 = 3; } var myBlur = (new flash.filters.BlurFilter(0, 0, 100)); _root.myBlur.blurX = 0; var avefps = 30; var fpsarr = [30, 30, 30]; var fps = 30; var dt = getTimer(); var finished = []; onEnterFrame = function () { i = 1; while (i < 4) { if (_root["car" + i].laps >= _root.maxlaps) { if (!_root["car" + i].finishedrace) { _root.finished.push(i); _root["car" + i].finishedrace = true; } } i++; } if (_root.car.laps >= _root.maxlaps) { if (!_root.car.finishedrace) { _root.finished.push(0); _root.car.finishedrace = true; _root.cam.carwatch = "1"; } else if (_root.car.speed > 0) { _root.car.speed--; } else { _root.car.speed = 0; } } if (_root.finished.length > 3) { _root.gotoAndStop("gppoints"); } _root.places = []; for (d in _root) { if (d.slice(0, 3) == "car") { _root.places.push({nam:d, place:_root[d].place}); } } _root.places.sortOn("place", Array.DESCENDING | Array.NUMERIC); i = 0; while (i < 5) { if (_root.places[i].nam == "car") { _root.position = i + 1; } i++; } k = 0; while (k < 4) { r = 0; while (r < 4) { j = r; if (j == 0) { j = ""; } i = k; if (i == 0) { i = ""; } if (("car" + j) != ("car" + i)) { _root["car" + i].hits = _root.boxTest("car" + j, _root["car" + i]._x, _root["car" + i]._y, _root["car" + i].wid, _root["car" + i].hei, _root["car" + i].ang); if ((((_root["car" + i].hits[0] + _root["car" + i].hits[1]) + _root["car" + i].hits[2]) + _root["car" + i].hits[3]) > 0) { _root["car" + i].skidang = Math.atan2(_root["car" + i]._x - _root["car" + j]._x, _root["car" + i]._y - _root["car" + j]._y); _root["car" + j].skidang = Math.atan2(_root["car" + j]._x - _root["car" + i]._x, _root["car" + j]._y - _root["car" + i]._y); _root["car" + i].skidspeed = (_root["car" + j].skidspeed = 10); } } r++; } k++; } fps = (1 / (getTimer() - dt)) * 1000; dt = getTimer(); fpsarr.push(fps); avefps = Math.round(((fpsarr[0] + fpsarr[1]) + fpsarr[2]) / 3); fpsarr.splice(0, 1); };
Instance of Symbol 530 MovieClip "tracks" in Frame 15
onClipEvent (load) { this.cacheAsBitmap = true; }
Instance of Symbol 348 MovieClip in Frame 15
onClipEvent (enterFrame) { for (d in _root) { if (d.slice(0, 3) == "car") { if (this.hitTest(_root[d]._x, _root[d]._y, 0)) { this["hits" + d] = true; } else { if (this["hits" + d]) { this["hits" + d] = false; if ((_root[d]._y > this._y) && (this["rem" + d] < this._y)) { _root[d].laps++; } if ((_root[d]._y < this._y) && (this["rem" + d] > this._y)) { _root[d].laps--; } } this["rem" + d] = _root[d]._y; } } } }
Instance of Symbol 423 MovieClip "car" in Frame 15
onClipEvent (load) { this.gotoAndStop(_root.opp0); var place = 0; var laps = 0; var health = 100; var wid = (this._width * 0.5); var hei = (this._height * 0.5); var speed = 1; var max_speed = 70; var acc = 1; var max_acc = 2; var decc = 0.95; var inc; var hits = new Array(); var weapon = 0; var ammo = 100; var currkey = 1; var node; var nodenum = 1; } onClipEvent (mouseDown) { if (!_root.pauser) { this.mosD = true; switch (this.weapon) { case 5 : _root.weapon1(this._name); break; case 7 : _root.weapon3(this._name, _root._xmouse, _root._ymouse); break; case 1 : _root.weapon4(this._name); break; case 3 : _root.weapon6(this._name); break; case 4 : _root.weapon7(this._name); } } } onClipEvent (mouseUp) { if (!_root.pauser) { this.mosD = false; } } onClipEvent (enterFrame) { if (!_root.pauser) { this.place = (this.laps * (_root.maxnodes + 1)) + this.nodenum; this.node = "n" + this.nodenum; if (_root[this.node].hitTest(this._x, this._y, 1)) { _root.position = 4; for (d in _root) { if (_root[d].place < this.place) { _root.position--; _root.cam.posi.text = _root.position; } } this.nodenum++; } if (this.nodenum > _root.maxnodes) { this.nodenum = 1; } this.ang = (-this._rotation) * (Math.PI/180); if (!this.hitwall) { if (Key.isDown(38) || (Key.isDown(87))) { if (this.cars._currentframe != 3) { this.cars.gotoAndStop(2); } this.inc = (this.max_speed - this.speed) * 0.1; ((this.inc < this.acc) ? ((this.inc = this.acc)) : ((this.inc = this.inc))); ((this.inc > this.max_acc) ? ((this.inc = this.max_acc)) : ((this.inc = this.inc))); this.speed = this.speed + this.inc; } else if (Key.isDown(40) || (Key.isDown(83))) { if (this.cars._currentframe != 3) { this.cars.gotoAndStop(2); } this.speed = this.speed - this.acc; } else { this.cars.gotoAndStop(1); } if (Key.isDown(37) || (Key.isDown(65))) { if ((Math.abs(this.speed) * 0.5) > 13) { if (_root._quality == "HIGH") { this.cars.gotoAndStop(3); _root.skid(this._x + (Math.sin(this.ang) * this.speed), this._y + (Math.cos(this.ang) * this.speed), this._rotation); } } this._rotation = this._rotation - Math.abs(this.speed * 0.3); this.speed = this.speed * 0.96; } else if (Key.isDown(39) || (Key.isDown(68))) { if ((Math.abs(this.speed) * 0.5) > 13) { if (_root._quality == "HIGH") { this.cars.gotoAndStop(3); _root.skid(this._x + (Math.sin(this.ang) * this.speed), this._y + (Math.cos(this.ang) * this.speed), this._rotation); } } this._rotation = this._rotation + Math.abs(this.speed * 0.3); this.speed = this.speed * 0.96; } else if (this.cars._currentframe == 3) { this.cars.gotoAndStop(2); } this.ang = (-this._rotation) * (Math.PI/180); this._x = this._x - (Math.sin(this.ang) * this.speed); this._y = this._y - (Math.cos(this.ang) * this.speed); this.speed = this.speed * this.decc; if (this.speed < ((-this.max_speed) * 0.5)) { this.speed = (-this.max_speed) * 0.5; } if (this.speed > this.max_speed) { this.speed = this.max_speed; } } this.hits = _root.boxTest("tracks", this._x, this._y, this.wid, this.hei, this.ang); if ((((this.hits[0] + this.hits[1]) + this.hits[2]) + this.hits[3]) > 0) { if (this.speed < 0) { if ((this.hits[0] + this.hits[1]) > 0) { } else if (!this.hitwall) { this.speed = -this.speed; this.hitwall = true; } } else if ((this.hits[2] + this.hits[3]) > 0) { } else if (!this.hitwall) { this.speed = -this.speed; this.hitwall = true; setTimeout(function () { if (_root.car.hitwall) { _root.car.speed = -_root.car.speed; _root.car.hitwall = false; } }, 3000); } if ((this.speed < 0) && (this.speed > -1)) { this.speed = -2; } if ((this.speed > 0) && (this.speed < 1)) { this.speed = 2; } this._x = this._x - (Math.sin(this.ang) * this.speed); this._y = this._y - (Math.cos(this.ang) * this.speed); } else { this.hitwall = false; } if (this.speed > 30) { _root.myBlur.blurX = (Math.sin(this.ang) * this.speed) - 30; _root.myBlur.blurY = (Math.cos(this.ang) * this.speed) - 30; this.filters = [_root.myBlur]; } else { _root.myBlur.blurY = 0; _root.myBlur.blurX = 0; this.filters = [_root.myBlur]; } if (this.skidspeed > 0) { this.speed = this.speed * 0.5; this._x = this._x + (Math.sin(this.skidang) * this.skidspeed); this._y = this._y + (Math.cos(this.skidang) * this.skidspeed); this.skidspeed = this.skidspeed - 3; } this.weapons.gotoAndStop(this.weapon); if (this.ammo <= 0) { this.ammo = 0; this.weapon = 0; } if (this.weapon == 2) { this.weapons._rotation = (90 - (Math.atan2(this._x - _root._xmouse, this._y - _root._ymouse) * 57.2957795130823)) - this._rotation; if (this.mosD) { _root.weapon2(this._name, _root._xmouse, _root._ymouse); } } else { this.weapons._rotation = 90; } if (this.weapon == 6) { if (this.mosD) { _root.weapon5(this._name); } } if (this.health <= 0) { this.health = 0; this.speed = 0; } if (this.health >= 100) { this.health = 100; } if (Key.isDown(32) == this.currkey) { this.health = this.health + 3; if (this.currkey == 0) { this.currkey = 1; } else { this.currkey = 0; } } } else { this.mosD = false; } if (this.weapon == 0) { this.weapons.gotoAndStop(1); this.weapons._visible = false; } else { this.weapons._visible = true; } }
Instance of Symbol 517 MovieClip "cam" in Frame 15
onClipEvent (load) { this.trackf = 3; this.carwatch = ""; } onClipEvent (enterFrame) { this._x = _root["car" + this.carwatch]._x; this._y = _root["car" + this.carwatch]._y; }
Frame 16
var bgm = new Sound(); _root.bgm.stop(); _root.bgm.attachSound("loop8"); _root.bgm.start(0, 100); var opp0 = _root.carno; var maxlaps = 3; function qualfunction() { setTimeout(function () { _root.qualfunction(); switch (_root.qual) { case 0 : _root._quality = "LOW"; break; case 1 : _root._quality = "MEDIUM"; break; case 2 : _root._quality = "HIGH"; break; case 3 : if (_root.avefps > 15) { if (_root._quality == "MEDIUM") { _root._quality = "HIGH"; } if (_root._quality == "LOW") { _root._quality = "MEDIUM"; } } if (_root.avefps >= 13) { break; } if (_root._quality == "MEDIUM") { _root._quality = "LOW"; } if (_root._quality != "HIGH") { break; } _root._quality = "MEDIUM"; } }, 1000); } function skid(x, y, a) { j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("skid", "skid" + j, j, {_x:x, _y:y, _rotation:a}); } function boxTest(obj, xs, ys, widths, heights, ang) { var _local5 = [0, 0, 0, 0, 0, 0, 0, 0]; if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { _local5[0] = 1; } if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { _local5[1] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { _local5[2] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { _local5[3] = 1; } return(_local5); } function weapon1(target) { if (!_root.pauser) { _root[target].speed = _root[target].speed + 5; _root[target].ammo = _root[target].ammo - 5; _root[target].weapons.wep.gotoAndStop(2); } if (_root[target].ammo >= 0) { setTimeout(function () { weapon1(target); }, 100); } } function weapon2(target, xa, ya) { _root[target].ammo = _root[target].ammo - 2; j = _root.getNextHighestDepth(); _root[target].weapons.wep.play(); _root.attachMovie("bullet", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target, _rotation:(-Math.atan2(_root[target]._x - _root._xmouse, _root[target]._y - _root._ymouse)) * 57.2957795130823}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } this._alpha--; if (this._alpha < 90) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 50); this._y = this._y - (Math.cos(this.ang) * 50); for (d in _root) { if (_root[d].hitTest(this._x, this._y, 1)) { if (d.slice(0, 3) == "car") { if (d != this.par) { _root[d].health = _root[d].health - 2; j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360), _xscale:30, _yscale:30}); this._alpha = this._alpha - 10; } } } } } } }; } function weapon3(target, xa, ya) { _root[target].ammo = _root[target].ammo - 100; j = _root.getNextHighestDepth(); _root.attachMovie("homing", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360)}); if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } if (this._alpha < 50) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 30); this._y = this._y - (Math.cos(this.ang) * 30); for (d in _root) { if ((Math.pow(_root[d]._x - _root[this.par]._x, 2) + Math.pow(_root[d]._y - _root[this.par]._y, 2)) < 1000000000000) { if (d.slice(0, 3) == "car") { if (d != this.par) { this.ang = Math.atan2(this._x - _root[d]._x, this._y - _root[d]._y); if (_root[d].hitTest(this._x, this._y, 1)) { _root[d].health = _root[d].health - 70; this._alpha = this._alpha - 50; } } } } } } } }; } function weapon4(target) { _root[target].ammo = _root[target].ammo - 35; j = _root.getNextHighestDepth(); _root.attachMovie("mine", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target, speed:20, ang:_root[target].ang - ((Math.PI/2) - random(Math.PI))}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x + (Math.sin(this.ang) * this.speed); this._y = this._y + (Math.cos(this.ang) * this.speed); if (_root.tracks.hitTest(this._x, this._y, 1)) { this.speed = -this.speed; } this.speed = this.speed * 0.98; if ((this.speed < 5) && (this.speed > 0)) { this.speed = 5; } if ((this.speed > -5) && (this.speed < 0)) { this.speed = -5; } if (this.speed < 15) { for (d in _root) { if (d.slice(0, 3) == "car") { if (_root[d].hitTest(this)) { _root[d].health = _root[d].health - 20; this.play(); this.onEnterFrame = null; } } } } } }; } function weapon5(par) { _root[par].ammo--; j = _root.getNextHighestDepth(); _root.createEmptyMovieClip(("w" + par) + "laser", j); _root[("w" + par) + "laser"].par = par; _root[("w" + par) + "laser"].maxdis = 1000000000000; _root[("w" + par) + "laser"].dip = false; _root[("w" + par) + "laser"].onEnterFrame = function () { if (!_root.pauser) { wep5arr = []; if (this.dip) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { a = _root[this.par]._x - _root[d]._x; b = _root[this.par]._y - _root[d]._y; dist = (a * a) + (b * b); if (d == this.targets) { this.maxdis = dist; } wep5arr.push([d, dist]); } } } i = 0; while (i < wep5arr.length) { if (wep5arr[i][1] < this.maxdis) { this.dist2 = Math.sqrt(wep5arr[i][1]) * 0.5; this.maxdis = wep5arr[i][1]; this.targets = wep5arr[i][0]; break; } i++; } _root[this.targets].health = _root[this.targets].health - 0.7; this.clear(); this.lineStyle(2 + random(4), 16711680, 50); this.moveTo(_root[this.par]._x, _root[this.par]._y); this.ang4 = Math.atan2(_root[this.par]._x - _root[this.targets]._x, _root[this.par]._y - _root[this.targets]._y); this.ang4 = this.ang4 + (-1.5707963267949 + random(Math.PI)); this.curveTo(_root[this.par]._x - (Math.sin(this.ang4) * this.dist2), _root[this.par]._y - (Math.cos(this.ang4) * this.dist2), _root[this.targets]._x, _root[this.targets]._y); this.dip = true; } }; } function weapon6(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("oil", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].rand = 3 - (random(2) * 6); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d]._rotation = _root[d]._rotation + this.rand; this._alpha = this._alpha - 5; } } } } } } }; } function weapon7(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("glue", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d].speed = 2; this._alpha = this._alpha - 5; } } } } } } }; } var maxnodes = 8; stop(); var pauser = true; var pauser2 = true; _root.qualfunction(); switch (_root.difficulty) { case 0 : var dif2 = 0.3; var dif3 = 2; break; case 1 : var dif2 = 0.4; var dif3 = 2.5; break; case 2 : var dif2 = 0.5; var dif3 = 3; } var myBlur = (new flash.filters.BlurFilter(0, 0, 100)); _root.myBlur.blurX = 0; var avefps = 30; var fpsarr = [30, 30, 30]; var fps = 30; var dt = getTimer(); var finished = []; onEnterFrame = function () { i = 1; while (i < 4) { if (_root["car" + i].laps >= _root.maxlaps) { if (!_root["car" + i].finishedrace) { _root.finished.push(i); _root["car" + i].finishedrace = true; } } i++; } if (_root.car.laps >= _root.maxlaps) { if (!_root.car.finishedrace) { _root.finished.push(0); _root.car.finishedrace = true; _root.cam.carwatch = "1"; } else if (_root.car.speed > 0) { _root.car.speed--; } else { _root.car.speed = 0; } } if (_root.finished.length > 3) { _root.gotoAndStop("gppoints"); } _root.places = []; for (d in _root) { if (d.slice(0, 3) == "car") { _root.places.push({nam:d, place:_root[d].place}); } } _root.places.sortOn("place", Array.DESCENDING | Array.NUMERIC); i = 0; while (i < 5) { if (_root.places[i].nam == "car") { _root.position = i + 1; } i++; } k = 0; while (k < 4) { r = 0; while (r < 4) { j = r; if (j == 0) { j = ""; } i = k; if (i == 0) { i = ""; } if (("car" + j) != ("car" + i)) { _root["car" + i].hits = _root.boxTest("car" + j, _root["car" + i]._x, _root["car" + i]._y, _root["car" + i].wid, _root["car" + i].hei, _root["car" + i].ang); if ((((_root["car" + i].hits[0] + _root["car" + i].hits[1]) + _root["car" + i].hits[2]) + _root["car" + i].hits[3]) > 0) { _root["car" + i].skidang = Math.atan2(_root["car" + i]._x - _root["car" + j]._x, _root["car" + i]._y - _root["car" + j]._y); _root["car" + j].skidang = Math.atan2(_root["car" + j]._x - _root["car" + i]._x, _root["car" + j]._y - _root["car" + i]._y); _root["car" + i].skidspeed = (_root["car" + j].skidspeed = 10); } } r++; } k++; } fps = (1 / (getTimer() - dt)) * 1000; dt = getTimer(); fpsarr.push(fps); avefps = Math.round(((fpsarr[0] + fpsarr[1]) + fpsarr[2]) / 3); fpsarr.splice(0, 1); };
Instance of Symbol 535 MovieClip "tracks" in Frame 16
onClipEvent (load) { this.cacheAsBitmap = true; }
Instance of Symbol 348 MovieClip in Frame 16
onClipEvent (enterFrame) { for (d in _root) { if (d.slice(0, 3) == "car") { if (this.hitTest(_root[d]._x, _root[d]._y, 0)) { this["hits" + d] = true; } else { if (this["hits" + d]) { this["hits" + d] = false; if ((_root[d]._x > this._x) && (this["rem" + d] < this._x)) { _root[d].laps--; } if ((_root[d]._x < this._x) && (this["rem" + d] > this._x)) { _root[d].laps++; } } this["rem" + d] = _root[d]._x; } } } }
Instance of Symbol 354 MovieClip in Frame 16
onClipEvent (enterFrame) { if (this._currentframe == 1) { for (car in _root) { if (car.slice(0, 3) == "car") { if (this.hitTest(_root[car])) { if (_root[car].weapon == 0) { this.play(); _root[car].ammo = 100; _root[car].weapon = random(7) + 1; } } } } } }
Instance of Symbol 354 MovieClip in Frame 16
onClipEvent (enterFrame) { if (this._currentframe == 1) { for (car in _root) { if (car.slice(0, 3) == "car") { if (this.hitTest(_root[car])) { if (_root[car].weapon == 0) { this.play(); _root[car].ammo = 100; _root[car].weapon = random(7) + 1; } } } } } }
Instance of Symbol 517 MovieClip "cam" in Frame 16
onClipEvent (load) { this.trackf = 4; this.carwatch = ""; } onClipEvent (enterFrame) { this._x = _root["car" + this.carwatch]._x; this._y = _root["car" + this.carwatch]._y; }
Frame 17
var bgm = new Sound(); _root.bgm.stop(); _root.bgm.attachSound("loop6"); _root.bgm.start(0, 100); var opp0 = _root.carno; var maxlaps = 3; function qualfunction() { setTimeout(function () { _root.qualfunction(); switch (_root.qual) { case 0 : _root._quality = "LOW"; break; case 1 : _root._quality = "MEDIUM"; break; case 2 : _root._quality = "HIGH"; break; case 3 : if (_root.avefps > 15) { if (_root._quality == "MEDIUM") { _root._quality = "HIGH"; } if (_root._quality == "LOW") { _root._quality = "MEDIUM"; } } if (_root.avefps >= 13) { break; } if (_root._quality == "MEDIUM") { _root._quality = "LOW"; } if (_root._quality != "HIGH") { break; } _root._quality = "MEDIUM"; } }, 1000); } function skid(x, y, a) { j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("skid", "skid" + j, j, {_x:x, _y:y, _rotation:a}); } function boxTest(obj, xs, ys, widths, heights, ang) { var _local5 = [0, 0, 0, 0, 0, 0, 0, 0]; if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { _local5[0] = 1; } if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { _local5[1] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { _local5[2] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { _local5[3] = 1; } return(_local5); } function weapon1(target) { if (!_root.pauser) { _root[target].speed = _root[target].speed + 5; _root[target].ammo = _root[target].ammo - 5; _root[target].weapons.wep.gotoAndStop(2); } if (_root[target].ammo >= 0) { setTimeout(function () { weapon1(target); }, 100); } } function weapon2(target, xa, ya) { _root[target].ammo = _root[target].ammo - 2; j = _root.getNextHighestDepth(); _root[target].weapons.wep.play(); _root.attachMovie("bullet", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target, _rotation:(-Math.atan2(_root[target]._x - _root._xmouse, _root[target]._y - _root._ymouse)) * 57.2957795130823}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } this._alpha--; if (this._alpha < 90) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 50); this._y = this._y - (Math.cos(this.ang) * 50); for (d in _root) { if (_root[d].hitTest(this._x, this._y, 1)) { if (d.slice(0, 3) == "car") { if (d != this.par) { _root[d].health = _root[d].health - 2; j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360), _xscale:30, _yscale:30}); this._alpha = this._alpha - 10; } } } } } } }; } function weapon3(target, xa, ya) { _root[target].ammo = _root[target].ammo - 100; j = _root.getNextHighestDepth(); _root.attachMovie("homing", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360)}); if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } if (this._alpha < 50) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 30); this._y = this._y - (Math.cos(this.ang) * 30); for (d in _root) { if ((Math.pow(_root[d]._x - _root[this.par]._x, 2) + Math.pow(_root[d]._y - _root[this.par]._y, 2)) < 1000000000000) { if (d.slice(0, 3) == "car") { if (d != this.par) { this.ang = Math.atan2(this._x - _root[d]._x, this._y - _root[d]._y); if (_root[d].hitTest(this._x, this._y, 1)) { _root[d].health = _root[d].health - 70; this._alpha = this._alpha - 50; } } } } } } } }; } function weapon4(target) { _root[target].ammo = _root[target].ammo - 35; j = _root.getNextHighestDepth(); _root.attachMovie("mine", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target, speed:20, ang:_root[target].ang - ((Math.PI/2) - random(Math.PI))}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x + (Math.sin(this.ang) * this.speed); this._y = this._y + (Math.cos(this.ang) * this.speed); if (_root.tracks.hitTest(this._x, this._y, 1)) { this.speed = -this.speed; } this.speed = this.speed * 0.98; if ((this.speed < 5) && (this.speed > 0)) { this.speed = 5; } if ((this.speed > -5) && (this.speed < 0)) { this.speed = -5; } if (this.speed < 15) { for (d in _root) { if (d.slice(0, 3) == "car") { if (_root[d].hitTest(this)) { _root[d].health = _root[d].health - 20; this.play(); this.onEnterFrame = null; } } } } } }; } function weapon5(par) { _root[par].ammo--; j = _root.getNextHighestDepth(); _root.createEmptyMovieClip(("w" + par) + "laser", j); _root[("w" + par) + "laser"].par = par; _root[("w" + par) + "laser"].maxdis = 1000000000000; _root[("w" + par) + "laser"].dip = false; _root[("w" + par) + "laser"].onEnterFrame = function () { if (!_root.pauser) { wep5arr = []; if (this.dip) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { a = _root[this.par]._x - _root[d]._x; b = _root[this.par]._y - _root[d]._y; dist = (a * a) + (b * b); if (d == this.targets) { this.maxdis = dist; } wep5arr.push([d, dist]); } } } i = 0; while (i < wep5arr.length) { if (wep5arr[i][1] < this.maxdis) { this.dist2 = Math.sqrt(wep5arr[i][1]) * 0.5; this.maxdis = wep5arr[i][1]; this.targets = wep5arr[i][0]; break; } i++; } _root[this.targets].health = _root[this.targets].health - 0.7; this.clear(); this.lineStyle(2 + random(4), 16711680, 50); this.moveTo(_root[this.par]._x, _root[this.par]._y); this.ang4 = Math.atan2(_root[this.par]._x - _root[this.targets]._x, _root[this.par]._y - _root[this.targets]._y); this.ang4 = this.ang4 + (-1.5707963267949 + random(Math.PI)); this.curveTo(_root[this.par]._x - (Math.sin(this.ang4) * this.dist2), _root[this.par]._y - (Math.cos(this.ang4) * this.dist2), _root[this.targets]._x, _root[this.targets]._y); this.dip = true; } }; } function weapon6(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("oil", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].rand = 3 - (random(2) * 6); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d]._rotation = _root[d]._rotation + this.rand; this._alpha = this._alpha - 5; } } } } } } }; } function weapon7(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("glue", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d].speed = 2; this._alpha = this._alpha - 5; } } } } } } }; } var maxnodes = 10; stop(); var pauser = true; var pauser2 = true; _root.qualfunction(); switch (_root.difficulty) { case 0 : var dif2 = 0.3; var dif3 = 2; break; case 1 : var dif2 = 0.4; var dif3 = 2.5; break; case 2 : var dif2 = 0.5; var dif3 = 3; } var myBlur = (new flash.filters.BlurFilter(0, 0, 100)); _root.myBlur.blurX = 0; var avefps = 30; var fpsarr = [30, 30, 30]; var fps = 30; var dt = getTimer(); var finished = []; onEnterFrame = function () { i = 1; while (i < 4) { if (_root["car" + i].laps >= _root.maxlaps) { if (!_root["car" + i].finishedrace) { _root.finished.push(i); _root["car" + i].finishedrace = true; } } i++; } if (_root.car.laps >= _root.maxlaps) { if (!_root.car.finishedrace) { _root.finished.push(0); _root.car.finishedrace = true; _root.cam.carwatch = "1"; } else if (_root.car.speed > 0) { _root.car.speed--; } else { _root.car.speed = 0; } } if (_root.finished.length > 3) { _root.gotoAndStop("gppoints"); } _root.places = []; for (d in _root) { if (d.slice(0, 3) == "car") { _root.places.push({nam:d, place:_root[d].place}); } } _root.places.sortOn("place", Array.DESCENDING | Array.NUMERIC); i = 0; while (i < 5) { if (_root.places[i].nam == "car") { _root.position = i + 1; } i++; } k = 0; while (k < 4) { r = 0; while (r < 4) { j = r; if (j == 0) { j = ""; } i = k; if (i == 0) { i = ""; } if (("car" + j) != ("car" + i)) { _root["car" + i].hits = _root.boxTest("car" + j, _root["car" + i]._x, _root["car" + i]._y, _root["car" + i].wid, _root["car" + i].hei, _root["car" + i].ang); if ((((_root["car" + i].hits[0] + _root["car" + i].hits[1]) + _root["car" + i].hits[2]) + _root["car" + i].hits[3]) > 0) { _root["car" + i].skidang = Math.atan2(_root["car" + i]._x - _root["car" + j]._x, _root["car" + i]._y - _root["car" + j]._y); _root["car" + j].skidang = Math.atan2(_root["car" + j]._x - _root["car" + i]._x, _root["car" + j]._y - _root["car" + i]._y); _root["car" + i].skidspeed = (_root["car" + j].skidspeed = 10); } } r++; } k++; } fps = (1 / (getTimer() - dt)) * 1000; dt = getTimer(); fpsarr.push(fps); avefps = Math.round(((fpsarr[0] + fpsarr[1]) + fpsarr[2]) / 3); fpsarr.splice(0, 1); };
Instance of Symbol 540 MovieClip "tracks" in Frame 17
onClipEvent (load) { this.cacheAsBitmap = true; }
Instance of Symbol 348 MovieClip "yea" in Frame 17
onClipEvent (enterFrame) { for (d in _root) { if (d.slice(0, 3) == "car") { if (this.hitTest(_root[d]._x, _root[d]._y, 0)) { this["hits" + d] = true; } else { if (this["hits" + d]) { this["hits" + d] = false; if ((_root[d]._y > this._y) && (this["rem" + d] < this._y)) { _root[d].laps--; } if ((_root[d]._y < this._y) && (this["rem" + d] > this._y)) { _root[d].laps++; } } this["rem" + d] = _root[d]._y; } } } }
Instance of Symbol 143 MovieClip "tele1" in Frame 17
onClipEvent (load) { this.parent = 4; this.timed = 0; } onClipEvent (enterFrame) { if (this.teleported) { this.timed++; if (this.timed >= 30) { this.timed = 0; this.teleported = false; } } else { for (car in _root) { if (car == "car") { if (this.hitTest(_root[car]._x, _root.car._y, 1)) { if (!this._parent["tele" + this.parent].teleported) { _root[car]._x = this._parent["tele" + this.parent]._x; _root[car]._y = this._parent["tele" + this.parent]._y; } this._parent["tele" + this.parent].teleported = true; } } } } }
Instance of Symbol 143 MovieClip "tele2" in Frame 17
onClipEvent (load) { this.parent = 3; this.timed = 0; } onClipEvent (enterFrame) { if (this.teleported) { this.timed++; if (this.timed >= 30) { this.timed = 0; this.teleported = false; } } else { for (car in _root) { if (car == "car") { if (this.hitTest(_root[car]._x, _root.car._y, 1)) { if (!this._parent["tele" + this.parent].teleported) { _root[car]._x = this._parent["tele" + this.parent]._x; _root[car]._y = this._parent["tele" + this.parent]._y; } this._parent["tele" + this.parent].teleported = true; } } } } }
Instance of Symbol 143 MovieClip "tele3" in Frame 17
onClipEvent (load) { this.parent = 2; this.timed = 0; } onClipEvent (enterFrame) { if (this.teleported) { this.timed++; if (this.timed >= 30) { this.timed = 0; this.teleported = false; } } else { for (car in _root) { if (car == "car") { if (this.hitTest(_root[car]._x, _root.car._y, 1)) { if (!this._parent["tele" + this.parent].teleported) { _root[car]._x = this._parent["tele" + this.parent]._x; _root[car]._y = this._parent["tele" + this.parent]._y; } this._parent["tele" + this.parent].teleported = true; } } } } }
Instance of Symbol 143 MovieClip "tele4" in Frame 17
onClipEvent (load) { this.parent = 1; this.timed = 0; } onClipEvent (enterFrame) { if (this.teleported) { this.timed++; if (this.timed >= 30) { this.timed = 0; this.teleported = false; } } else { for (car in _root) { if (car == "car") { if (this.hitTest(_root[car]._x, _root.car._y, 1)) { if (!this._parent["tele" + this.parent].teleported) { _root[car]._x = this._parent["tele" + this.parent]._x; _root[car]._y = this._parent["tele" + this.parent]._y; } this._parent["tele" + this.parent].teleported = true; } } } } }
Instance of Symbol 143 MovieClip "tele5" in Frame 17
onClipEvent (load) { this.parent = 3; this.timed = 0; } onClipEvent (enterFrame) { if (this.teleported) { this.timed++; if (this.timed >= 30) { this.timed = 0; this.teleported = false; } } else { for (car in _root) { if (car == "car") { if (this.hitTest(_root[car]._x, _root.car._y, 1)) { if (!this._parent["tele" + this.parent].teleported) { _root[car]._x = this._parent["tele" + this.parent]._x; _root[car]._y = this._parent["tele" + this.parent]._y; } this._parent["tele" + this.parent].teleported = true; } } } } }
Instance of Symbol 517 MovieClip "cam" in Frame 17
onClipEvent (load) { this.trackf = 5; this.carwatch = ""; } onClipEvent (enterFrame) { this._x = _root["car" + this.carwatch]._x; this._y = _root["car" + this.carwatch]._y; }
Frame 18
var bgm = new Sound(); _root.bgm.stop(); _root.bgm.attachSound("loop3"); _root.bgm.start(0, 100); var opp0 = _root.carno; var maxlaps = 4; function qualfunction() { setTimeout(function () { _root.qualfunction(); switch (_root.qual) { case 0 : _root._quality = "LOW"; break; case 1 : _root._quality = "MEDIUM"; break; case 2 : _root._quality = "HIGH"; break; case 3 : if (_root.avefps > 15) { if (_root._quality == "MEDIUM") { _root._quality = "HIGH"; } if (_root._quality == "LOW") { _root._quality = "MEDIUM"; } } if (_root.avefps >= 13) { break; } if (_root._quality == "MEDIUM") { _root._quality = "LOW"; } if (_root._quality != "HIGH") { break; } _root._quality = "MEDIUM"; } }, 1000); } function skid(x, y, a) { j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("skid", "skid" + j, j, {_x:x, _y:y, _rotation:a}); } function boxTest(obj, xs, ys, widths, heights, ang) { var _local5 = [0, 0, 0, 0, 0, 0, 0, 0]; if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { _local5[0] = 1; } if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { _local5[1] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { _local5[2] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { _local5[3] = 1; } return(_local5); } function weapon1(target) { if (!_root.pauser) { _root[target].speed = _root[target].speed + 5; _root[target].ammo = _root[target].ammo - 5; _root[target].weapons.wep.gotoAndStop(2); } if (_root[target].ammo >= 0) { setTimeout(function () { weapon1(target); }, 100); } } function weapon2(target, xa, ya) { _root[target].ammo = _root[target].ammo - 2; j = _root.getNextHighestDepth(); _root[target].weapons.wep.play(); _root.attachMovie("bullet", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target, _rotation:(-Math.atan2(_root[target]._x - _root._xmouse, _root[target]._y - _root._ymouse)) * 57.2957795130823}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } this._alpha--; if (this._alpha < 90) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 50); this._y = this._y - (Math.cos(this.ang) * 50); for (d in _root) { if (_root[d].hitTest(this._x, this._y, 1)) { if (d.slice(0, 3) == "car") { if (d != this.par) { _root[d].health = _root[d].health - 2; j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360), _xscale:30, _yscale:30}); this._alpha = this._alpha - 10; } } } } } } }; } function weapon3(target, xa, ya) { _root[target].ammo = _root[target].ammo - 100; j = _root.getNextHighestDepth(); _root.attachMovie("homing", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360)}); if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } if (this._alpha < 50) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 30); this._y = this._y - (Math.cos(this.ang) * 30); for (d in _root) { if ((Math.pow(_root[d]._x - _root[this.par]._x, 2) + Math.pow(_root[d]._y - _root[this.par]._y, 2)) < 1000000000000) { if (d.slice(0, 3) == "car") { if (d != this.par) { this.ang = Math.atan2(this._x - _root[d]._x, this._y - _root[d]._y); if (_root[d].hitTest(this._x, this._y, 1)) { _root[d].health = _root[d].health - 70; this._alpha = this._alpha - 50; } } } } } } } }; } function weapon4(target) { _root[target].ammo = _root[target].ammo - 35; j = _root.getNextHighestDepth(); _root.attachMovie("mine", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target, speed:20, ang:_root[target].ang - ((Math.PI/2) - random(Math.PI))}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x + (Math.sin(this.ang) * this.speed); this._y = this._y + (Math.cos(this.ang) * this.speed); if (_root.tracks.hitTest(this._x, this._y, 1)) { this.speed = -this.speed; } this.speed = this.speed * 0.98; if ((this.speed < 5) && (this.speed > 0)) { this.speed = 5; } if ((this.speed > -5) && (this.speed < 0)) { this.speed = -5; } if (this.speed < 15) { for (d in _root) { if (d.slice(0, 3) == "car") { if (_root[d].hitTest(this)) { _root[d].health = _root[d].health - 20; this.play(); this.onEnterFrame = null; } } } } } }; } function weapon5(par) { _root[par].ammo--; j = _root.getNextHighestDepth(); _root.createEmptyMovieClip(("w" + par) + "laser", j); _root[("w" + par) + "laser"].par = par; _root[("w" + par) + "laser"].maxdis = 1000000000000; _root[("w" + par) + "laser"].dip = false; _root[("w" + par) + "laser"].onEnterFrame = function () { if (!_root.pauser) { wep5arr = []; if (this.dip) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { a = _root[this.par]._x - _root[d]._x; b = _root[this.par]._y - _root[d]._y; dist = (a * a) + (b * b); if (d == this.targets) { this.maxdis = dist; } wep5arr.push([d, dist]); } } } i = 0; while (i < wep5arr.length) { if (wep5arr[i][1] < this.maxdis) { this.dist2 = Math.sqrt(wep5arr[i][1]) * 0.5; this.maxdis = wep5arr[i][1]; this.targets = wep5arr[i][0]; break; } i++; } _root[this.targets].health = _root[this.targets].health - 0.7; this.clear(); this.lineStyle(2 + random(4), 16711680, 50); this.moveTo(_root[this.par]._x, _root[this.par]._y); this.ang4 = Math.atan2(_root[this.par]._x - _root[this.targets]._x, _root[this.par]._y - _root[this.targets]._y); this.ang4 = this.ang4 + (-1.5707963267949 + random(Math.PI)); this.curveTo(_root[this.par]._x - (Math.sin(this.ang4) * this.dist2), _root[this.par]._y - (Math.cos(this.ang4) * this.dist2), _root[this.targets]._x, _root[this.targets]._y); this.dip = true; } }; } function weapon6(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("oil", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].rand = 3 - (random(2) * 6); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d]._rotation = _root[d]._rotation + this.rand; this._alpha = this._alpha - 5; } } } } } } }; } function weapon7(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("glue", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d].speed = 2; this._alpha = this._alpha - 5; } } } } } } }; } var maxnodes = 10; stop(); var pauser = true; var pauser2 = true; _root.qualfunction(); switch (_root.difficulty) { case 0 : var dif2 = 0.3; var dif3 = 2; break; case 1 : var dif2 = 0.4; var dif3 = 2.5; break; case 2 : var dif2 = 0.5; var dif3 = 3; } var myBlur = (new flash.filters.BlurFilter(0, 0, 100)); _root.myBlur.blurX = 0; var avefps = 30; var fpsarr = [30, 30, 30]; var fps = 30; var dt = getTimer(); var finished = []; onEnterFrame = function () { i = 1; while (i < 4) { if (_root["car" + i].laps >= _root.maxlaps) { if (!_root["car" + i].finishedrace) { _root.finished.push(i); _root["car" + i].finishedrace = true; } } i++; } if (_root.car.laps >= _root.maxlaps) { if (!_root.car.finishedrace) { _root.finished.push(0); _root.car.finishedrace = true; _root.cam.carwatch = "1"; } else if (_root.car.speed > 0) { _root.car.speed--; } else { _root.car.speed = 0; } } if (_root.finished.length > 3) { _root.gotoAndStop("gppoints"); } _root.places = []; for (d in _root) { if (d.slice(0, 3) == "car") { _root.places.push({nam:d, place:_root[d].place}); } } _root.places.sortOn("place", Array.DESCENDING | Array.NUMERIC); i = 0; while (i < 5) { if (_root.places[i].nam == "car") { _root.position = i + 1; } i++; } k = 0; while (k < 4) { r = 0; while (r < 4) { j = r; if (j == 0) { j = ""; } i = k; if (i == 0) { i = ""; } if (("car" + j) != ("car" + i)) { _root["car" + i].hits = _root.boxTest("car" + j, _root["car" + i]._x, _root["car" + i]._y, _root["car" + i].wid, _root["car" + i].hei, _root["car" + i].ang); if ((((_root["car" + i].hits[0] + _root["car" + i].hits[1]) + _root["car" + i].hits[2]) + _root["car" + i].hits[3]) > 0) { _root["car" + i].skidang = Math.atan2(_root["car" + i]._x - _root["car" + j]._x, _root["car" + i]._y - _root["car" + j]._y); _root["car" + j].skidang = Math.atan2(_root["car" + j]._x - _root["car" + i]._x, _root["car" + j]._y - _root["car" + i]._y); _root["car" + i].skidspeed = (_root["car" + j].skidspeed = 10); } } r++; } k++; } fps = (1 / (getTimer() - dt)) * 1000; dt = getTimer(); fpsarr.push(fps); avefps = Math.round(((fpsarr[0] + fpsarr[1]) + fpsarr[2]) / 3); fpsarr.splice(0, 1); };
Instance of Symbol 545 MovieClip "tracks" in Frame 18
onClipEvent (load) { this.cacheAsBitmap = true; }
Instance of Symbol 354 MovieClip in Frame 18
onClipEvent (enterFrame) { if (this._currentframe == 1) { for (car in _root) { if (car.slice(0, 3) == "car") { if (this.hitTest(_root[car])) { if (_root[car].weapon == 0) { this.play(); _root[car].ammo = 100; _root[car].weapon = random(7) + 1; } } } } } }
Instance of Symbol 354 MovieClip in Frame 18
onClipEvent (enterFrame) { if (this._currentframe == 1) { for (car in _root) { if (car.slice(0, 3) == "car") { if (this.hitTest(_root[car])) { if (_root[car].weapon == 0) { this.play(); _root[car].ammo = 100; _root[car].weapon = random(7) + 1; } } } } } }
Instance of Symbol 549 MovieClip in Frame 18
onClipEvent (load) { var ond = false; var timer = 0; } onClipEvent (enterFrame) { if (this.ond) { timer++; if (this.timer > 100) { this.timer = 0; this.ond = false; } } else { for (car in _root) { if (car == "car") { if (this.hitTest(_root.car._x, _root.car._y, 1)) { this.ond = true; _root.weapon3("m1l", _root.car._x, _root.car._y); } } } } }
Instance of Symbol 549 MovieClip in Frame 18
onClipEvent (load) { var ond = false; var timer = 0; } onClipEvent (enterFrame) { if (this.ond) { timer++; if (this.timer > 100) { this.timer = 0; this.ond = false; } } else { for (car in _root) { if (car == "car") { if (this.hitTest(_root.car._x, _root.car._y, 1)) { this.ond = true; _root.weapon3("m2l", _root.car._x, _root.car._y); } } } } }
Instance of Symbol 517 MovieClip "cam" in Frame 18
onClipEvent (load) { this.trackf = 6; this.carwatch = ""; } onClipEvent (enterFrame) { this._x = _root["car" + this.carwatch]._x; this._y = _root["car" + this.carwatch]._y; }
Frame 19
var bgm = new Sound(); _root.bgm.stop(); _root.bgm.attachSound("loop5"); _root.bgm.start(0, 100); var opp0 = _root.carno; var maxlaps = 4; function weapon2o(target, xa, ya) { _root[target].ammo = _root[target].ammo - 2; j = _root.getNextHighestDepth(); _root[target].weapons.wep.play(); _root.attachMovie("bullet", "b" + j, j, {ang:Math.atan2(_root.tracks[target]._x - xa, _root.tracks[target]._y - ya), _x:_root.tracks[target]._x, _y:_root.tracks[target]._y, par:target, _rotation:(-Math.atan2(_root.tracks[target]._x - _root._xmouse, _root.tracks[target]._y - _root._ymouse)) * 57.2957795130823}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { this._alpha--; if (this._alpha < 80) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.play(); this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 50); this._y = this._y - (Math.cos(this.ang) * 50); for (d in _root) { if (_root[d].hitTest(this._x, this._y, 1)) { if (d.slice(0, 3) == "car") { if (d != this.par) { _root[d].health = _root[d].health - 2; j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360), _xscale:30, _yscale:30}); this._alpha = this._alpha - 10; } } } } } } }; } function qualfunction() { setTimeout(function () { _root.qualfunction(); switch (_root.qual) { case 0 : _root._quality = "LOW"; break; case 1 : _root._quality = "MEDIUM"; break; case 2 : _root._quality = "HIGH"; break; case 3 : if (_root.avefps > 15) { if (_root._quality == "MEDIUM") { _root._quality = "HIGH"; } if (_root._quality == "LOW") { _root._quality = "MEDIUM"; } } if (_root.avefps >= 13) { break; } if (_root._quality == "MEDIUM") { _root._quality = "LOW"; } if (_root._quality != "HIGH") { break; } _root._quality = "MEDIUM"; } }, 1000); } function skid(x, y, a) { j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("skid", "skid" + j, j, {_x:x, _y:y, _rotation:a}); } function boxTest(obj, xs, ys, widths, heights, ang) { var _local5 = [0, 0, 0, 0, 0, 0, 0, 0]; if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { _local5[0] = 1; } if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { _local5[1] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { _local5[2] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { _local5[3] = 1; } return(_local5); } function weapon1(target) { if (!_root.pauser) { _root[target].speed = _root[target].speed + 5; _root[target].ammo = _root[target].ammo - 5; _root[target].weapons.wep.gotoAndStop(2); } if (_root[target].ammo >= 0) { setTimeout(function () { weapon1(target); }, 100); } } function weapon2(target, xa, ya) { _root[target].ammo = _root[target].ammo - 2; j = _root.getNextHighestDepth(); _root[target].weapons.wep.play(); _root.attachMovie("bullet", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target, _rotation:(-Math.atan2(_root[target]._x - _root._xmouse, _root[target]._y - _root._ymouse)) * 57.2957795130823}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } this._alpha--; if (this._alpha < 90) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 50); this._y = this._y - (Math.cos(this.ang) * 50); for (d in _root) { if (_root[d].hitTest(this._x, this._y, 1)) { if (d.slice(0, 3) == "car") { if (d != this.par) { _root[d].health = _root[d].health - 2; j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360), _xscale:30, _yscale:30}); this._alpha = this._alpha - 10; } } } } } } }; } function weapon3(target, xa, ya) { _root[target].ammo = _root[target].ammo - 100; j = _root.getNextHighestDepth(); _root.attachMovie("homing", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360)}); if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } if (this._alpha < 50) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 30); this._y = this._y - (Math.cos(this.ang) * 30); for (d in _root) { if ((Math.pow(_root[d]._x - _root[this.par]._x, 2) + Math.pow(_root[d]._y - _root[this.par]._y, 2)) < 1000000000000) { if (d.slice(0, 3) == "car") { if (d != this.par) { this.ang = Math.atan2(this._x - _root[d]._x, this._y - _root[d]._y); if (_root[d].hitTest(this._x, this._y, 1)) { _root[d].health = _root[d].health - 70; this._alpha = this._alpha - 50; } } } } } } } }; } function weapon4(target) { _root[target].ammo = _root[target].ammo - 35; j = _root.getNextHighestDepth(); _root.attachMovie("mine", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target, speed:20, ang:_root[target].ang - ((Math.PI/2) - random(Math.PI))}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x + (Math.sin(this.ang) * this.speed); this._y = this._y + (Math.cos(this.ang) * this.speed); if (_root.tracks.hitTest(this._x, this._y, 1)) { this.speed = -this.speed; } this.speed = this.speed * 0.98; if ((this.speed < 5) && (this.speed > 0)) { this.speed = 5; } if ((this.speed > -5) && (this.speed < 0)) { this.speed = -5; } if (this.speed < 15) { for (d in _root) { if (d.slice(0, 3) == "car") { if (_root[d].hitTest(this)) { _root[d].health = _root[d].health - 20; this.play(); this.onEnterFrame = null; } } } } } }; } function weapon5(par) { _root[par].ammo--; j = _root.getNextHighestDepth(); _root.createEmptyMovieClip(("w" + par) + "laser", j); _root[("w" + par) + "laser"].par = par; _root[("w" + par) + "laser"].maxdis = 1000000000000; _root[("w" + par) + "laser"].dip = false; _root[("w" + par) + "laser"].onEnterFrame = function () { if (!_root.pauser) { wep5arr = []; if (this.dip) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { a = _root[this.par]._x - _root[d]._x; b = _root[this.par]._y - _root[d]._y; dist = (a * a) + (b * b); if (d == this.targets) { this.maxdis = dist; } wep5arr.push([d, dist]); } } } i = 0; while (i < wep5arr.length) { if (wep5arr[i][1] < this.maxdis) { this.dist2 = Math.sqrt(wep5arr[i][1]) * 0.5; this.maxdis = wep5arr[i][1]; this.targets = wep5arr[i][0]; break; } i++; } _root[this.targets].health = _root[this.targets].health - 0.7; this.clear(); this.lineStyle(2 + random(4), 16711680, 50); this.moveTo(_root[this.par]._x, _root[this.par]._y); this.ang4 = Math.atan2(_root[this.par]._x - _root[this.targets]._x, _root[this.par]._y - _root[this.targets]._y); this.ang4 = this.ang4 + (-1.5707963267949 + random(Math.PI)); this.curveTo(_root[this.par]._x - (Math.sin(this.ang4) * this.dist2), _root[this.par]._y - (Math.cos(this.ang4) * this.dist2), _root[this.targets]._x, _root[this.targets]._y); this.dip = true; } }; } function weapon6(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("oil", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].rand = 3 - (random(2) * 6); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d]._rotation = _root[d]._rotation + this.rand; this._alpha = this._alpha - 5; } } } } } } }; } function weapon7(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("glue", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d].speed = 2; this._alpha = this._alpha - 5; } } } } } } }; } var maxnodes = 10; stop(); var pauser = true; var pauser2 = true; _root.qualfunction(); switch (_root.difficulty) { case 0 : var dif2 = 0.3; var dif3 = 2; break; case 1 : var dif2 = 0.4; var dif3 = 2.5; break; case 2 : var dif2 = 0.5; var dif3 = 3; } var myBlur = (new flash.filters.BlurFilter(0, 0, 100)); _root.myBlur.blurX = 0; var avefps = 30; var fpsarr = [30, 30, 30]; var fps = 30; var dt = getTimer(); var finished = []; onEnterFrame = function () { i = 1; while (i < 4) { if (_root["car" + i].laps >= _root.maxlaps) { if (!_root["car" + i].finishedrace) { _root.finished.push(i); _root["car" + i].finishedrace = true; } } i++; } if (_root.car.laps >= _root.maxlaps) { if (!_root.car.finishedrace) { _root.finished.push(0); _root.car.finishedrace = true; _root.cam.carwatch = "1"; } else if (_root.car.speed > 0) { _root.car.speed--; } else { _root.car.speed = 0; } } if (_root.finished.length > 3) { _root.gotoAndStop("gppoints"); } _root.places = []; for (d in _root) { if (d.slice(0, 3) == "car") { _root.places.push({nam:d, place:_root[d].place}); } } _root.places.sortOn("place", Array.DESCENDING | Array.NUMERIC); i = 0; while (i < 5) { if (_root.places[i].nam == "car") { _root.position = i + 1; } i++; } k = 0; while (k < 4) { r = 0; while (r < 4) { j = r; if (j == 0) { j = ""; } i = k; if (i == 0) { i = ""; } if (("car" + j) != ("car" + i)) { _root["car" + i].hits = _root.boxTest("car" + j, _root["car" + i]._x, _root["car" + i]._y, _root["car" + i].wid, _root["car" + i].hei, _root["car" + i].ang); if ((((_root["car" + i].hits[0] + _root["car" + i].hits[1]) + _root["car" + i].hits[2]) + _root["car" + i].hits[3]) > 0) { _root["car" + i].skidang = Math.atan2(_root["car" + i]._x - _root["car" + j]._x, _root["car" + i]._y - _root["car" + j]._y); _root["car" + j].skidang = Math.atan2(_root["car" + j]._x - _root["car" + i]._x, _root["car" + j]._y - _root["car" + i]._y); _root["car" + i].skidspeed = (_root["car" + j].skidspeed = 10); } } r++; } k++; } fps = (1 / (getTimer() - dt)) * 1000; dt = getTimer(); fpsarr.push(fps); avefps = Math.round(((fpsarr[0] + fpsarr[1]) + fpsarr[2]) / 3); fpsarr.splice(0, 1); };
Instance of Symbol 348 MovieClip in Frame 19
onClipEvent (enterFrame) { for (d in _root) { if (d.slice(0, 3) == "car") { if (this.hitTest(_root[d]._x, _root[d]._y, 0)) { this["hits" + d] = true; } else { if (this["hits" + d]) { this["hits" + d] = false; if ((_root[d]._x > this._x) && (this["rem" + d] < this._x)) { _root[d].laps--; } if ((_root[d]._x < this._x) && (this["rem" + d] > this._x)) { _root[d].laps++; } } this["rem" + d] = _root[d]._x; } } } }
Instance of Symbol 517 MovieClip "cam" in Frame 19
onClipEvent (load) { this.trackf = 7; this.carwatch = ""; } onClipEvent (enterFrame) { this._x = _root["car" + this.carwatch]._x; this._y = _root["car" + this.carwatch]._y; }
Frame 20
var bgm = new Sound(); _root.bgm.stop(); _root.bgm.attachSound("loop7"); _root.bgm.start(0, 100); var opp0 = _root.carno; var maxlaps = 3; function weapon2o(target, xa, ya) { _root[target].ammo = _root[target].ammo - 2; j = _root.getNextHighestDepth(); _root[target].weapons.wep.play(); _root.attachMovie("bullet", "b" + j, j, {ang:Math.atan2(_root.tracks[target]._x - xa, _root.tracks[target]._y - ya), _x:_root.tracks[target]._x, _y:_root.tracks[target]._y, par:target, _rotation:(-Math.atan2(_root.tracks[target]._x - _root._xmouse, _root.tracks[target]._y - _root._ymouse)) * 57.2957795130823}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { this._alpha--; if (this._alpha < 80) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.play(); this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 50); this._y = this._y - (Math.cos(this.ang) * 50); for (d in _root) { if (_root[d].hitTest(this._x, this._y, 1)) { if (d.slice(0, 3) == "car") { if (d != this.par) { _root[d].health = _root[d].health - 2; j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360), _xscale:30, _yscale:30}); this._alpha = this._alpha - 10; } } } } } } }; } function qualfunction() { setTimeout(function () { _root.qualfunction(); switch (_root.qual) { case 0 : _root._quality = "LOW"; break; case 1 : _root._quality = "MEDIUM"; break; case 2 : _root._quality = "HIGH"; break; case 3 : if (_root.avefps > 15) { if (_root._quality == "MEDIUM") { _root._quality = "HIGH"; } if (_root._quality == "LOW") { _root._quality = "MEDIUM"; } } if (_root.avefps >= 13) { break; } if (_root._quality == "MEDIUM") { _root._quality = "LOW"; } if (_root._quality != "HIGH") { break; } _root._quality = "MEDIUM"; } }, 1000); } function skid(x, y, a) { j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("skid", "skid" + j, j, {_x:x, _y:y, _rotation:a}); } function boxTest(obj, xs, ys, widths, heights, ang) { var _local5 = [0, 0, 0, 0, 0, 0, 0, 0]; if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { _local5[0] = 1; } if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { _local5[1] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { _local5[2] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { _local5[3] = 1; } return(_local5); } function weapon1(target) { if (!_root.pauser) { _root[target].speed = _root[target].speed + 5; _root[target].ammo = _root[target].ammo - 5; _root[target].weapons.wep.gotoAndStop(2); } if (_root[target].ammo >= 0) { setTimeout(function () { weapon1(target); }, 100); } } function weapon2(target, xa, ya) { _root[target].ammo = _root[target].ammo - 2; j = _root.getNextHighestDepth(); _root[target].weapons.wep.play(); _root.attachMovie("bullet", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target, _rotation:(-Math.atan2(_root[target]._x - _root._xmouse, _root[target]._y - _root._ymouse)) * 57.2957795130823}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } this._alpha--; if (this._alpha < 90) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 50); this._y = this._y - (Math.cos(this.ang) * 50); for (d in _root) { if (_root[d].hitTest(this._x, this._y, 1)) { if (d.slice(0, 3) == "car") { if (d != this.par) { _root[d].health = _root[d].health - 2; j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360), _xscale:30, _yscale:30}); this._alpha = this._alpha - 10; } } } } } } }; } function weapon3(target, xa, ya) { _root[target].ammo = _root[target].ammo - 100; j = _root.getNextHighestDepth(); _root.attachMovie("homing", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360)}); if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } if (this._alpha < 50) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 30); this._y = this._y - (Math.cos(this.ang) * 30); for (d in _root) { if ((Math.pow(_root[d]._x - _root[this.par]._x, 2) + Math.pow(_root[d]._y - _root[this.par]._y, 2)) < 1000000000000) { if (d.slice(0, 3) == "car") { if (d != this.par) { this.ang = Math.atan2(this._x - _root[d]._x, this._y - _root[d]._y); if (_root[d].hitTest(this._x, this._y, 1)) { _root[d].health = _root[d].health - 70; this._alpha = this._alpha - 50; } } } } } } } }; } function weapon4(target) { _root[target].ammo = _root[target].ammo - 35; j = _root.getNextHighestDepth(); _root.attachMovie("mine", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target, speed:20, ang:_root[target].ang - ((Math.PI/2) - random(Math.PI))}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x + (Math.sin(this.ang) * this.speed); this._y = this._y + (Math.cos(this.ang) * this.speed); if (_root.tracks.hitTest(this._x, this._y, 1)) { this.speed = -this.speed; } this.speed = this.speed * 0.98; if ((this.speed < 5) && (this.speed > 0)) { this.speed = 5; } if ((this.speed > -5) && (this.speed < 0)) { this.speed = -5; } if (this.speed < 15) { for (d in _root) { if (d.slice(0, 3) == "car") { if (_root[d].hitTest(this)) { _root[d].health = _root[d].health - 20; this.play(); this.onEnterFrame = null; } } } } } }; } function weapon5(par) { _root[par].ammo--; j = _root.getNextHighestDepth(); _root.createEmptyMovieClip(("w" + par) + "laser", j); _root[("w" + par) + "laser"].par = par; _root[("w" + par) + "laser"].maxdis = 1000000000000; _root[("w" + par) + "laser"].dip = false; _root[("w" + par) + "laser"].onEnterFrame = function () { if (!_root.pauser) { wep5arr = []; if (this.dip) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { a = _root[this.par]._x - _root[d]._x; b = _root[this.par]._y - _root[d]._y; dist = (a * a) + (b * b); if (d == this.targets) { this.maxdis = dist; } wep5arr.push([d, dist]); } } } i = 0; while (i < wep5arr.length) { if (wep5arr[i][1] < this.maxdis) { this.dist2 = Math.sqrt(wep5arr[i][1]) * 0.5; this.maxdis = wep5arr[i][1]; this.targets = wep5arr[i][0]; break; } i++; } _root[this.targets].health = _root[this.targets].health - 0.7; this.clear(); this.lineStyle(2 + random(4), 16711680, 50); this.moveTo(_root[this.par]._x, _root[this.par]._y); this.ang4 = Math.atan2(_root[this.par]._x - _root[this.targets]._x, _root[this.par]._y - _root[this.targets]._y); this.ang4 = this.ang4 + (-1.5707963267949 + random(Math.PI)); this.curveTo(_root[this.par]._x - (Math.sin(this.ang4) * this.dist2), _root[this.par]._y - (Math.cos(this.ang4) * this.dist2), _root[this.targets]._x, _root[this.targets]._y); this.dip = true; } }; } function weapon6(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("oil", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].rand = 3 - (random(2) * 6); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d]._rotation = _root[d]._rotation + this.rand; this._alpha = this._alpha - 5; } } } } } } }; } function weapon7(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("glue", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d].speed = 2; this._alpha = this._alpha - 5; } } } } } } }; } var maxnodes = 22; stop(); var pauser = true; var pauser2 = true; _root.qualfunction(); switch (_root.difficulty) { case 0 : var dif2 = 0.3; var dif3 = 2; break; case 1 : var dif2 = 0.4; var dif3 = 2.5; break; case 2 : var dif2 = 0.5; var dif3 = 3; } var myBlur = (new flash.filters.BlurFilter(0, 0, 100)); _root.myBlur.blurX = 0; var avefps = 30; var fpsarr = [30, 30, 30]; var fps = 30; var dt = getTimer(); var finished = []; onEnterFrame = function () { i = 1; while (i < 4) { if (_root["car" + i].laps >= _root.maxlaps) { if (!_root["car" + i].finishedrace) { _root.finished.push(i); _root["car" + i].finishedrace = true; } } i++; } if (_root.car.laps >= _root.maxlaps) { if (!_root.car.finishedrace) { _root.finished.push(0); _root.car.finishedrace = true; _root.cam.carwatch = "1"; } else if (_root.car.speed > 0) { _root.car.speed--; } else { _root.car.speed = 0; } } if (_root.finished.length > 3) { _root.gotoAndStop("gppoints"); } _root.places = []; for (d in _root) { if (d.slice(0, 3) == "car") { _root.places.push({nam:d, place:_root[d].place}); } } _root.places.sortOn("place", Array.DESCENDING | Array.NUMERIC); i = 0; while (i < 5) { if (_root.places[i].nam == "car") { _root.position = i + 1; } i++; } k = 0; while (k < 4) { r = 0; while (r < 4) { j = r; if (j == 0) { j = ""; } i = k; if (i == 0) { i = ""; } if (("car" + j) != ("car" + i)) { _root["car" + i].hits = _root.boxTest("car" + j, _root["car" + i]._x, _root["car" + i]._y, _root["car" + i].wid, _root["car" + i].hei, _root["car" + i].ang); if ((((_root["car" + i].hits[0] + _root["car" + i].hits[1]) + _root["car" + i].hits[2]) + _root["car" + i].hits[3]) > 0) { _root["car" + i].skidang = Math.atan2(_root["car" + i]._x - _root["car" + j]._x, _root["car" + i]._y - _root["car" + j]._y); _root["car" + j].skidang = Math.atan2(_root["car" + j]._x - _root["car" + i]._x, _root["car" + j]._y - _root["car" + i]._y); _root["car" + i].skidspeed = (_root["car" + j].skidspeed = 10); } } r++; } k++; } fps = (1 / (getTimer() - dt)) * 1000; dt = getTimer(); fpsarr.push(fps); avefps = Math.round(((fpsarr[0] + fpsarr[1]) + fpsarr[2]) / 3); fpsarr.splice(0, 1); };
Instance of Symbol 348 MovieClip in Frame 20
onClipEvent (enterFrame) { for (d in _root) { if (d.slice(0, 3) == "car") { if (this.hitTest(_root[d]._x, _root[d]._y, 0)) { this["hits" + d] = true; } else { if (this["hits" + d]) { this["hits" + d] = false; if ((_root[d]._y > this._y) && (this["rem" + d] < this._y)) { _root[d].laps--; } if ((_root[d]._y < this._y) && (this["rem" + d] > this._y)) { _root[d].laps++; } } this["rem" + d] = _root[d]._x; } } } }
Instance of Symbol 549 MovieClip in Frame 20
onClipEvent (load) { var ond = false; var timer = 0; } onClipEvent (enterFrame) { if (this.ond) { timer++; if (this.timer > 100) { this.timer = 0; this.ond = false; } } else { for (car in _root) { if (car == "car") { if (this.hitTest(_root.car._x, _root.car._y, 1)) { this.ond = true; _root.weapon3("m2l", _root.car._x, _root.car._y); } } } } }
Instance of Symbol 549 MovieClip in Frame 20
onClipEvent (load) { var ond = false; var timer = 0; } onClipEvent (enterFrame) { if (this.ond) { timer++; if (this.timer > 100) { this.timer = 0; this.ond = false; } } else { for (car in _root) { if (car == "car") { if (this.hitTest(_root.car._x, _root.car._y, 1)) { this.ond = true; _root.weapon3("m1l", _root.car._x, _root.car._y); } } } } }
Instance of Symbol 517 MovieClip "cam" in Frame 20
onClipEvent (load) { this.trackf = 8; this.carwatch = ""; } onClipEvent (enterFrame) { this._x = _root["car" + this.carwatch]._x; this._y = _root["car" + this.carwatch]._y; }
Frame 21
var bgm = new Sound(); _root.bgm.stop(); _root.bgm.attachSound("loop1"); _root.bgm.start(0, 100); var opp0 = 8; var opp1 = 6; var opp2 = 3; var opp3 = 1; var maxlaps = 4; players = []; players.push(_root.opp0); players.push(_root.opp1); players.push(_root.opp2); players.push(_root.opp3); function qualfunction() { setTimeout(function () { _root.qualfunction(); switch (_root.qual) { case 0 : _root._quality = "LOW"; break; case 1 : _root._quality = "MEDIUM"; break; case 2 : _root._quality = "HIGH"; break; case 3 : if (_root.avefps > 15) { if (_root._quality == "MEDIUM") { _root._quality = "HIGH"; } if (_root._quality == "LOW") { _root._quality = "MEDIUM"; } } if (_root.avefps >= 13) { break; } if (_root._quality == "MEDIUM") { _root._quality = "LOW"; } if (_root._quality != "HIGH") { break; } _root._quality = "MEDIUM"; } }, 1000); } function skid(x, y, a) { j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("skid", "skid" + j, j, {_x:x, _y:y, _rotation:a}); } function boxTest(obj, xs, ys, heights, widths, ang) { var arr = [0, 0, 0, 0, 0, 0, 0, 0]; if (_root.debug1) { _root.createEmptyMovieClip("dd", 100000); with (_root.dd) { lineStyle(1, 16711680, 100); moveTo(xs, ys); lineTo((xs - (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs - (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs + (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs + (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths)); } _root.createEmptyMovieClip("tt", 100001); with (_root.tt) { lineStyle(1, 255, 100); moveTo(xs, ys); lineTo(xs + (Math.sin(ang - (Math.PI/2)) * widths), ys + (Math.cos(ang - (Math.PI/2)) * widths)); lineTo(xs - (Math.sin(ang - (Math.PI/2)) * widths), ys - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo(xs + (Math.sin(ang) * heights), ys + (Math.cos(ang) * heights)); lineTo(xs - (Math.sin(ang) * heights), ys - (Math.cos(ang) * heights)); } } if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[0] = 1; } if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[1] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[2] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[3] = 1; } return(arr); } function weapon1(target) { if (!_root.pauser) { _root[target].speed = _root[target].speed + 5; _root[target].ammo = _root[target].ammo - 5; _root[target].weapons.wep.gotoAndStop(2); } if (_root[target].ammo >= 0) { setTimeout(function () { weapon1(target); }, 100); } } function weapon2(target, xa, ya) { _root[target].ammo = _root[target].ammo - 2; j = _root.getNextHighestDepth(); _root[target].weapons.wep.play(); _root.attachMovie("bullet", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target, _rotation:(-Math.atan2(_root[target]._x - _root._xmouse, _root[target]._y - _root._ymouse)) * 57.2957795130823}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } this._alpha--; if (this._alpha < 90) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 50); this._y = this._y - (Math.cos(this.ang) * 50); for (d in _root) { if (_root[d].hitTest(this._x, this._y, 1)) { if (d.slice(0, 3) == "car") { if (d != this.par) { _root[d].health = _root[d].health - 2; j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360), _xscale:30, _yscale:30}); this._alpha = this._alpha - 10; } } } } } } }; } function weapon3(target, xa, ya) { _root[target].ammo = _root[target].ammo - 100; j = _root.getNextHighestDepth(); _root.attachMovie("homing", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360)}); if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } if (this._alpha < 50) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 30); this._y = this._y - (Math.cos(this.ang) * 30); for (d in _root) { if ((Math.pow(_root[d]._x - _root[this.par]._x, 2) + Math.pow(_root[d]._y - _root[this.par]._y, 2)) < 1000000000000) { if (d.slice(0, 3) == "car") { if (d != this.par) { this.ang = Math.atan2(this._x - _root[d]._x, this._y - _root[d]._y); if (_root[d].hitTest(this._x, this._y, 1)) { _root[d].health = _root[d].health - 70; this._alpha = this._alpha - 50; } } } } } } } }; } function weapon4(target) { _root[target].ammo = _root[target].ammo - 35; j = _root.getNextHighestDepth(); _root.attachMovie("mine", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target, speed:20, ang:_root[target].ang - ((Math.PI/2) - random(Math.PI))}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x + (Math.sin(this.ang) * this.speed); this._y = this._y + (Math.cos(this.ang) * this.speed); if (_root.tracks.hitTest(this._x, this._y, 1)) { this.speed = -this.speed; } this.speed = this.speed * 0.98; if ((this.speed < 5) && (this.speed > 0)) { this.speed = 5; } if ((this.speed > -5) && (this.speed < 0)) { this.speed = -5; } if (this.speed < 15) { for (d in _root) { if (d.slice(0, 3) == "car") { if (_root[d].hitTest(this)) { _root[d].health = _root[d].health - 20; this.play(); this.onEnterFrame = null; } } } } } }; } function weapon5(par) { _root[par].ammo--; j = _root.getNextHighestDepth(); _root.createEmptyMovieClip(("w" + par) + "laser", j); _root[("w" + par) + "laser"].par = par; _root[("w" + par) + "laser"].maxdis = 1000000000000; _root[("w" + par) + "laser"].dip = false; _root[("w" + par) + "laser"].onEnterFrame = function () { if (!_root.pauser) { wep5arr = []; if (this.dip) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { a = _root[this.par]._x - _root[d]._x; b = _root[this.par]._y - _root[d]._y; dist = (a * a) + (b * b); if (d == this.targets) { this.maxdis = dist; } wep5arr.push([d, dist]); } } } i = 0; while (i < wep5arr.length) { if (wep5arr[i][1] < this.maxdis) { this.dist2 = Math.sqrt(wep5arr[i][1]) * 0.5; this.maxdis = wep5arr[i][1]; this.targets = wep5arr[i][0]; break; } i++; } _root[this.targets].health = _root[this.targets].health - 0.7; this.clear(); this.lineStyle(2 + random(4), 16711680, 50); this.moveTo(_root[this.par]._x, _root[this.par]._y); this.ang4 = Math.atan2(_root[this.par]._x - _root[this.targets]._x, _root[this.par]._y - _root[this.targets]._y); this.ang4 = this.ang4 + (-1.5707963267949 + random(Math.PI)); this.curveTo(_root[this.par]._x - (Math.sin(this.ang4) * this.dist2), _root[this.par]._y - (Math.cos(this.ang4) * this.dist2), _root[this.targets]._x, _root[this.targets]._y); this.dip = true; } }; } function weapon6(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("oil", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].rand = 3 - (random(2) * 6); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d]._rotation = _root[d]._rotation + this.rand; this._alpha = this._alpha - 5; } } } } } } }; } function weapon7(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("glue", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d].speed = 2; this._alpha = this._alpha - 5; } } } } } } }; } var maxnodes = 10; stop(); var pauser = true; var pauser2 = true; var currentgptrack = 1; _root.qualfunction(); switch (_root.difficulty) { case 0 : var dif2 = 0.3; var dif3 = 2; break; case 1 : var dif2 = 0.4; var dif3 = 2.5; break; case 2 : var dif2 = 0.5; var dif3 = 3; } var myBlur = (new flash.filters.BlurFilter(0, 0, 100)); _root.myBlur.blurX = 0; var avefps = 30; var fpsarr = [30, 30, 30]; var fps = 30; var dt = getTimer(); var totalpoints1 = 0; var totalpoints2 = 0; var totalpoints3 = 0; var totalpoints4 = 0; var finished = []; onEnterFrame = function () { i = 1; while (i < 4) { if (_root["car" + i].laps >= _root.maxlaps) { if (!_root["car" + i].finishedrace) { _root.finished.push(i); _root["car" + i].finishedrace = true; } } i++; } if (_root.car.laps >= _root.maxlaps) { if (!_root.car.finishedrace) { _root.finished.push(0); _root.car.finishedrace = true; _root.cam.carwatch = "1"; } else if (_root.car.speed > 0) { _root.car.speed--; } else { _root.car.speed = 0; } } if (_root.finished.length > 0) { if (_root.finished[0] == 0) { _root.nextleveltrack = _root.currentgptrack; _root.currentgptrack++; _root.gameover = 0; _root.gotoAndStop("levelfinished"); } else { _root.nextleveltrack = _root.currentgptrack; _root.currentgptrack++; _root.gameover = 1; _root.gotoAndStop("levelfinished"); } this.onEnterFrame = null; } k = 0; while (k < 4) { r = 0; while (r < 4) { j = r; if (j == 0) { j = ""; } i = k; if (i == 0) { i = ""; } if (("car" + j) != ("car" + i)) { _root["car" + i].hits = _root.boxTest("car" + j, _root["car" + i]._x, _root["car" + i]._y, _root["car" + i].wid, _root["car" + i].hei, _root["car" + i].ang); if ((((_root["car" + i].hits[0] + _root["car" + i].hits[1]) + _root["car" + i].hits[2]) + _root["car" + i].hits[3]) > 0) { _root["car" + i].skidang = Math.atan2(_root["car" + i]._x - _root["car" + j]._x, _root["car" + i]._y - _root["car" + j]._y); _root["car" + j].skidang = Math.atan2(_root["car" + j]._x - _root["car" + i]._x, _root["car" + j]._y - _root["car" + i]._y); _root["car" + i].skidspeed = (_root["car" + j].skidspeed = 10); } } r++; } k++; } fps = (1 / (getTimer() - dt)) * 1000; dt = getTimer(); fpsarr.push(fps); avefps = Math.round(((fpsarr[0] + fpsarr[1]) + fpsarr[2]) / 3); fpsarr.splice(0, 1); };
Instance of Symbol 346 MovieClip "tracks" in Frame 21
onClipEvent (load) { this.cacheAsBitmap = true; }
Instance of Symbol 348 MovieClip in Frame 21
onClipEvent (enterFrame) { for (d in _root) { if (d.slice(0, 3) == "car") { if (this.hitTest(_root[d]._x, _root[d]._y, 0)) { this["hits" + d] = true; } else { if (this["hits" + d]) { this["hits" + d] = false; if ((_root[d]._x < this._x) && (this["rem" + d] > this._x)) { _root[d].laps++; } if ((_root[d]._x > this._x) && (this["rem" + d] < this._x)) { _root[d].laps--; } } this["rem" + d] = _root[d]._x; } } } }
Instance of Symbol 354 MovieClip in Frame 21
onClipEvent (enterFrame) { if (this._currentframe == 1) { for (car in _root) { if (car.slice(0, 3) == "car") { if (this.hitTest(_root[car])) { if (_root[car].weapon == 0) { this.play(); _root[car].ammo = 100; _root[car].weapon = random(7) + 1; } } } } } }
Instance of Symbol 354 MovieClip in Frame 21
onClipEvent (enterFrame) { if (this._currentframe == 1) { for (car in _root) { if (car.slice(0, 3) == "car") { if (this.hitTest(_root[car])) { if (_root[car].weapon == 0) { this.play(); _root[car].ammo = 100; _root[car].weapon = random(7) + 1; } } } } } }
Instance of Symbol 354 MovieClip in Frame 21
onClipEvent (enterFrame) { if (this._currentframe == 1) { for (car in _root) { if (car.slice(0, 3) == "car") { if (this.hitTest(_root[car])) { if (_root[car].weapon == 0) { this.play(); _root[car].ammo = 100; _root[car].weapon = random(7) + 1; } } } } } }
Instance of Symbol 354 MovieClip in Frame 21
onClipEvent (enterFrame) { if (this._currentframe == 1) { for (car in _root) { if (car.slice(0, 3) == "car") { if (this.hitTest(_root[car])) { if (_root[car].weapon == 0) { this.play(); _root[car].ammo = 100; _root[car].weapon = random(7) + 1; } } } } } }
Instance of Symbol 354 MovieClip in Frame 21
onClipEvent (enterFrame) { if (this._currentframe == 1) { for (car in _root) { if (car.slice(0, 3) == "car") { if (this.hitTest(_root[car])) { if (_root[car].weapon == 0) { this.play(); _root[car].ammo = 100; _root[car].weapon = random(7) + 1; } } } } } }
Instance of Symbol 354 MovieClip in Frame 21
onClipEvent (enterFrame) { if (this._currentframe == 1) { for (car in _root) { if (car.slice(0, 3) == "car") { if (this.hitTest(_root[car])) { if (_root[car].weapon == 0) { this.play(); _root[car].ammo = 100; _root[car].weapon = random(7) + 1; } } } } } }
Instance of Symbol 423 MovieClip "car" in Frame 21
onClipEvent (load) { this.gotoAndStop(_root.opp0); var place = 0; var laps = 0; var health = 100; var wid = (this._width * 0.5); var hei = (this._height * 0.5); var speed = 1; var max_speed = 70; var acc = 1; var max_acc = 2; var decc = 0.95; var inc; var hits = new Array(); var weapon = 0; var ammo = 100; var currkey = 1; var node; var nodenum = 1; } onClipEvent (mouseDown) { if (!_root.pauser) { this.mosD = true; switch (this.weapon) { case 5 : _root.weapon1(this._name); break; case 7 : _root.weapon3(this._name, _root._xmouse, _root._ymouse); break; case 1 : _root.weapon4(this._name); break; case 3 : _root.weapon6(this._name); break; case 4 : _root.weapon7(this._name); } } } onClipEvent (mouseUp) { if (!_root.pauser) { this.mosD = false; } } onClipEvent (enterFrame) { if (!_root.pauser) { this.place = (this.laps * (_root.maxnodes + 1)) + this.nodenum; this.node = "n" + this.nodenum; if (_root[this.node].hitTest(this._x, this._y, 1)) { _root.position = 4; for (d in _root) { if (_root[d].place < this.place) { _root.position--; _root.cam.posi.text = _root.position; } } this.nodenum++; } if (this.nodenum > _root.maxnodes) { this.nodenum = 1; } this.ang = (-this._rotation) * (Math.PI/180); if (!this.hitwall) { if (Key.isDown(38) || (Key.isDown(87))) { if (this.cars._currentframe != 3) { this.cars.gotoAndStop(2); } this.inc = (this.max_speed - this.speed) * 0.1; ((this.inc < this.acc) ? ((this.inc = this.acc)) : ((this.inc = this.inc))); ((this.inc > this.max_acc) ? ((this.inc = this.max_acc)) : ((this.inc = this.inc))); this.speed = this.speed + this.inc; } else if (Key.isDown(40) || (Key.isDown(83))) { if (this.cars._currentframe != 3) { this.cars.gotoAndStop(2); } this.speed = this.speed - this.acc; } else { this.cars.gotoAndStop(1); } if (Key.isDown(37) || (Key.isDown(65))) { if ((Math.abs(this.speed) * 0.5) > 13) { if (_root._quality == "HIGH") { this.cars.gotoAndStop(3); _root.skid(this._x + (Math.sin(this.ang) * this.speed), this._y + (Math.cos(this.ang) * this.speed), this._rotation); } } this._rotation = this._rotation - Math.abs(this.speed * 0.3); this.speed = this.speed * 0.96; } else if (Key.isDown(39) || (Key.isDown(68))) { if ((Math.abs(this.speed) * 0.5) > 13) { if (_root._quality == "HIGH") { this.cars.gotoAndStop(3); _root.skid(this._x + (Math.sin(this.ang) * this.speed), this._y + (Math.cos(this.ang) * this.speed), this._rotation); } } this._rotation = this._rotation + Math.abs(this.speed * 0.3); this.speed = this.speed * 0.96; } else if (this.cars._currentframe == 3) { this.cars.gotoAndStop(2); } this.ang = (-this._rotation) * (Math.PI/180); this._x = this._x - (Math.sin(this.ang) * this.speed); this._y = this._y - (Math.cos(this.ang) * this.speed); this.speed = this.speed * this.decc; if (this.speed < ((-this.max_speed) * 0.5)) { this.speed = (-this.max_speed) * 0.5; } if (this.speed > this.max_speed) { this.speed = this.max_speed; } } this.hits = _root.boxTest("tracks", this._x, this._y, this.wid, this.hei, this.ang); if ((((this.hits[0] + this.hits[1]) + this.hits[2]) + this.hits[3]) > 0) { if (this.speed < 0) { if ((this.hits[0] + this.hits[1]) > 0) { } else if (!this.hitwall) { this.speed = -this.speed; this.hitwall = true; } } else if ((this.hits[2] + this.hits[3]) > 0) { } else if (!this.hitwall) { this.speed = -this.speed; this.hitwall = true; setTimeout(function () { if (_root.car.hitwall) { _root.car.speed = -_root.car.speed; _root.car.hitwall = false; } }, 3000); } if ((this.speed < 0) && (this.speed > -1)) { this.speed = -2; } if ((this.speed > 0) && (this.speed < 1)) { this.speed = 2; } this._x = this._x - (Math.sin(this.ang) * this.speed); this._y = this._y - (Math.cos(this.ang) * this.speed); } else { this.hitwall = false; } if (this.speed > 30) { _root.myBlur.blurX = (Math.sin(this.ang) * this.speed) - 30; _root.myBlur.blurY = (Math.cos(this.ang) * this.speed) - 30; this.filters = [_root.myBlur]; } else { _root.myBlur.blurY = 0; _root.myBlur.blurX = 0; this.filters = [_root.myBlur]; } if (this.skidspeed > 0) { this.speed = this.speed * 0.5; this._x = this._x + (Math.sin(this.skidang) * this.skidspeed); this._y = this._y + (Math.cos(this.skidang) * this.skidspeed); this.skidspeed = this.skidspeed - 3; } this.weapons.gotoAndStop(this.weapon); if (this.ammo <= 0) { this.ammo = 0; this.weapon = 0; } if (this.weapon == 2) { this.weapons._rotation = (90 - (Math.atan2(this._x - _root._xmouse, this._y - _root._ymouse) * 57.2957795130823)) - this._rotation; if (this.mosD) { _root.weapon2(this._name, _root._xmouse, _root._ymouse); } } else { this.weapons._rotation = 90; } if (this.weapon == 6) { if (this.mosD) { _root.weapon5(this._name); } } if (this.health <= 0) { this.health = 0; this.speed = 0; } if (this.health >= 100) { this.health = 100; } if (Key.isDown(32) == this.currkey) { this.health = this.health + 3; if (this.currkey == 0) { this.currkey = 1; } else { this.currkey = 0; } } } else { this.mosD = false; } if (this.weapon == 0) { this.weapons.gotoAndStop(1); this.weapons._visible = false; } else { this.weapons._visible = true; } }
Instance of Symbol 423 MovieClip "car1" in Frame 21
onClipEvent (load) { this.gotoAndStop(_root.opp1); var laps = 0; var place = 0; var health = 100; var wid = (this._width * 0.5); var hei = (this._height * 0.5); var speed = 1; var max_speed = 70; var acc = 1; var max_acc = _root.dif3; var decc = 0.95; var inc; var hits = new Array(); var node; var nodenum = 1; var noderot; var recharge = false; var weapon = 0; var ammo = 0; } onClipEvent (enterFrame) { if (!_root.pauser) { this.place = (this.laps * (_root.maxnodes + 1)) + this.nodenum; this.node = "n" + this.nodenum; if (_root[this.node].hitTest(this._x, this._y, 1)) { this.nodenum++; } if (this.nodenum > _root.maxnodes) { this.nodenum = 1; } this.ang = (-this._rotation) * (Math.PI/180); if (!this.hitwall) { if (this.cars._currentframe != 3) { this.cars.gotoAndStop(2); } this.inc = (this.max_speed - this.speed) * 0.1; ((this.inc < this.acc) ? ((this.inc = this.acc)) : ((this.inc = this.inc))); ((this.inc > this.max_acc) ? ((this.inc = this.max_acc)) : ((this.inc = this.inc))); this.speed = this.speed + this.inc; var goalRotation = ((-Math.atan2(this._x - _root[this.node]._x, this._y - _root[this.node]._y)) * 57.2957795130823); if (goalRotation != this._rotation) { this.speed = this.speed * 0.97; if ((Math.abs(this.speed) * 0.5) > 35) { if (_root._quality == "HIGH") { this.cars.gotoAndStop(3); _root.skid(this._x + (Math.sin(this.ang) * this.speed), this._y + (Math.cos(this.ang) * this.speed), this._rotation); } } var maxRotation = Math.abs(this.speed * _root.dif2); var ang2 = (goalRotation - _rotation); ang2 = ang2 + ((ang2 < -180) ? 360 : (((ang2 > 180) ? -360 : 0))); _rotation = (_rotation + Math.max(-maxRotation, Math.min(ang2, maxRotation))); } else if (this.cars._currentframe == 3) { this.cars.gotoAndStop(2); } this.ang = (-this._rotation) * (Math.PI/180); this._x = this._x - (Math.sin(this.ang) * this.speed); this._y = this._y - (Math.cos(this.ang) * this.speed); this.speed = this.speed * this.decc; if (this.speed < ((-this.max_speed) * 0.5)) { this.speed = (-this.max_speed) * 0.5; } if (this.speed > this.max_speed) { this.speed = this.max_speed; } } _root.speedometer.needle._rotation = 12 * this.speed; this.hits = _root.boxTest("tracks", this._x, this._y, this.wid, this.hei, this.ang); if ((((this.hits[0] + this.hits[1]) + this.hits[2]) + this.hits[3]) > 0) { if (this.speed < 0) { if ((this.hits[0] + this.hits[1]) > 0) { } else if (!this.hitwall) { this.speed = -this.speed; this.hitwall = true; } } else if ((this.hits[2] + this.hits[3]) > 0) { } else if (!this.hitwall) { this.speed = -this.speed; this.hitwall = true; setTimeout(function () { if (_root.car.hitwall) { _root.car.speed = -_root.car.speed; _root.car.hitwall = false; } }, 3000); } if ((this.speed < 0) && (this.speed > -1)) { this.speed = -2; } if ((this.speed > 0) && (this.speed < 1)) { this.speed = 2; } this._x = this._x - (Math.sin(this.ang) * this.speed); this._y = this._y - (Math.cos(this.ang) * this.speed); } else { this.hitwall = false; } if (this.speed > 30) { _root.myBlur.blurX = (Math.sin(this.ang) * this.speed) - 30; _root.myBlur.blurY = (Math.cos(this.ang) * this.speed) - 30; this.filters = [_root.myBlur]; } else { _root.myBlur.blurY = 0; _root.myBlur.blurX = 0; this.filters = [_root.myBlur]; } if (this.skidspeed > 0) { this.skidspeed--; this.speed = this.speed * 0.5; this._x = this._x + (Math.sin(this.skidang) * this.skidspeed); this._y = this._y + (Math.cos(this.skidang) * this.skidspeed); } if (this.health <= 0) { this.health = 0; this.recharge = true; } if (this.recharge) { this.speed = -2; this.health++; if (this.health >= 100) { this.health = 100; this.recharge = false; } } this.weapons.gotoAndStop(this.weapon); if (this.ammo <= 0) { this.ammo = 0; this.weapon = 0; } for (d in _root) { if (d.slice(0, 3) == "car") { a = this._x - _root[d]._x; b = this._y - _root[d]._y; if (((a * a) + (b * b)) < 160000) { switch (this.weapon) { case 5 : _root.weapon1(this._name); break; case 7 : _root.weapon3(this._name); break; case 1 : _root.weapon4(this._name); break; case 3 : _root.weapon6(this._name); break; case 4 : _root.weapon7(this._name); } if (this.weapon == 2) { this.weapons._rotation = (90 - (Math.atan2(this._x - _root._xmouse, this._y - _root._ymouse) * 57.2957795130823)) - this._rotation; _root.weapon2(this._name, _root[d]._x, _root[d]._y); } else { this.weapons._rotation = 90; } if (this.weapon == 6) { _root.weapon5(this._name, _root[d]._x, _root[d]._y); } } } } } else { this.mosD = false; } if (this.weapon == 0) { this.weapons.gotoAndStop(1); this.weapons._visible = false; } else { this.weapons._visible = true; } }
Instance of Symbol 423 MovieClip "car2" in Frame 21
onClipEvent (load) { this.gotoAndStop(_root.opp2); var laps = 0; var place = 0; var health = 100; var wid = (this._width * 0.5); var hei = (this._height * 0.5); var speed = 1; var max_speed = 70; var acc = 1; var max_acc = _root.dif3; var decc = 0.95; var inc; var hits = new Array(); var node; var nodenum = 1; var noderot; var recharge = false; var weapon = 0; var ammo = 0; } onClipEvent (enterFrame) { if (!_root.pauser) { this.place = (this.laps * (_root.maxnodes + 1)) + this.nodenum; this.node = "n" + this.nodenum; if (_root[this.node].hitTest(this._x, this._y, 1)) { this.nodenum++; } if (this.nodenum > _root.maxnodes) { this.nodenum = 1; } this.ang = (-this._rotation) * (Math.PI/180); if (!this.hitwall) { if (this.cars._currentframe != 3) { this.cars.gotoAndStop(2); } this.inc = (this.max_speed - this.speed) * 0.1; ((this.inc < this.acc) ? ((this.inc = this.acc)) : ((this.inc = this.inc))); ((this.inc > this.max_acc) ? ((this.inc = this.max_acc)) : ((this.inc = this.inc))); this.speed = this.speed + this.inc; var goalRotation = ((-Math.atan2(this._x - _root[this.node]._x, this._y - _root[this.node]._y)) * 57.2957795130823); if (goalRotation != this._rotation) { this.speed = this.speed * 0.97; if ((Math.abs(this.speed) * 0.5) > 35) { if (_root._quality == "HIGH") { this.cars.gotoAndStop(3); _root.skid(this._x + (Math.sin(this.ang) * this.speed), this._y + (Math.cos(this.ang) * this.speed), this._rotation); } } var maxRotation = Math.abs(this.speed * _root.dif2); var ang2 = (goalRotation - _rotation); ang2 = ang2 + ((ang2 < -180) ? 360 : (((ang2 > 180) ? -360 : 0))); _rotation = (_rotation + Math.max(-maxRotation, Math.min(ang2, maxRotation))); } else if (this.cars._currentframe == 3) { this.cars.gotoAndStop(2); } this.ang = (-this._rotation) * (Math.PI/180); this._x = this._x - (Math.sin(this.ang) * this.speed); this._y = this._y - (Math.cos(this.ang) * this.speed); this.speed = this.speed * this.decc; if (this.speed < ((-this.max_speed) * 0.5)) { this.speed = (-this.max_speed) * 0.5; } if (this.speed > this.max_speed) { this.speed = this.max_speed; } } _root.speedometer.needle._rotation = 12 * this.speed; this.hits = _root.boxTest("tracks", this._x, this._y, this.wid, this.hei, this.ang); if ((((this.hits[0] + this.hits[1]) + this.hits[2]) + this.hits[3]) > 0) { if (this.speed < 0) { if ((this.hits[0] + this.hits[1]) > 0) { } else if (!this.hitwall) { this.speed = -this.speed; this.hitwall = true; } } else if ((this.hits[2] + this.hits[3]) > 0) { } else if (!this.hitwall) { this.speed = -this.speed; this.hitwall = true; setTimeout(function () { if (_root.car.hitwall) { _root.car.speed = -_root.car.speed; _root.car.hitwall = false; } }, 3000); } if ((this.speed < 0) && (this.speed > -1)) { this.speed = -2; } if ((this.speed > 0) && (this.speed < 1)) { this.speed = 2; } this._x = this._x - (Math.sin(this.ang) * this.speed); this._y = this._y - (Math.cos(this.ang) * this.speed); } else { this.hitwall = false; } if (this.speed > 30) { _root.myBlur.blurX = (Math.sin(this.ang) * this.speed) - 30; _root.myBlur.blurY = (Math.cos(this.ang) * this.speed) - 30; this.filters = [_root.myBlur]; } else { _root.myBlur.blurY = 0; _root.myBlur.blurX = 0; this.filters = [_root.myBlur]; } if (this.skidspeed > 0) { this.skidspeed--; this.speed = this.speed * 0.5; this._x = this._x + (Math.sin(this.skidang) * this.skidspeed); this._y = this._y + (Math.cos(this.skidang) * this.skidspeed); } if (this.health <= 0) { this.health = 0; this.recharge = true; } if (this.recharge) { this.speed = -2; this.health++; if (this.health >= 100) { this.health = 100; this.recharge = false; } } this.weapons.gotoAndStop(this.weapon); if (this.ammo <= 0) { this.ammo = 0; this.weapon = 0; } for (d in _root) { if (d.slice(0, 3) == "car") { a = this._x - _root[d]._x; b = this._y - _root[d]._y; if (((a * a) + (b * b)) < 160000) { switch (this.weapon) { case 5 : _root.weapon1(this._name); break; case 7 : _root.weapon3(this._name); break; case 1 : _root.weapon4(this._name); break; case 3 : _root.weapon6(this._name); break; case 4 : _root.weapon7(this._name); } if (this.weapon == 2) { this.weapons._rotation = (90 - (Math.atan2(this._x - _root._xmouse, this._y - _root._ymouse) * 57.2957795130823)) - this._rotation; _root.weapon2(this._name, _root[d]._x, _root[d]._y); } else { this.weapons._rotation = 90; } if (this.weapon == 6) { _root.weapon5(this._name, _root[d]._x, _root[d]._y); } } } } } else { this.mosD = false; } if (this.weapon == 0) { this.weapons.gotoAndStop(1); this.weapons._visible = false; } else { this.weapons._visible = true; } }
Instance of Symbol 423 MovieClip "car3" in Frame 21
onClipEvent (load) { this.gotoAndStop(_root.opp3); var laps = 0; var place = 0; var health = 100; var wid = (this._width * 0.5); var hei = (this._height * 0.5); var speed = 1; var max_speed = 70; var acc = 1; var max_acc = _root.dif3; var decc = 0.95; var inc; var hits = new Array(); var node; var nodenum = 1; var noderot; var recharge = false; var weapon = 0; var ammo = 0; } onClipEvent (enterFrame) { if (!_root.pauser) { this.place = (this.laps * (_root.maxnodes + 1)) + this.nodenum; this.node = "n" + this.nodenum; if (_root[this.node].hitTest(this._x, this._y, 1)) { this.nodenum++; } if (this.nodenum > _root.maxnodes) { this.nodenum = 1; } this.ang = (-this._rotation) * (Math.PI/180); if (!this.hitwall) { if (this.cars._currentframe != 3) { this.cars.gotoAndStop(2); } this.inc = (this.max_speed - this.speed) * 0.1; ((this.inc < this.acc) ? ((this.inc = this.acc)) : ((this.inc = this.inc))); ((this.inc > this.max_acc) ? ((this.inc = this.max_acc)) : ((this.inc = this.inc))); this.speed = this.speed + this.inc; var goalRotation = ((-Math.atan2(this._x - _root[this.node]._x, this._y - _root[this.node]._y)) * 57.2957795130823); if (goalRotation != this._rotation) { this.speed = this.speed * 0.97; if ((Math.abs(this.speed) * 0.5) > 35) { if (_root._quality == "HIGH") { this.cars.gotoAndStop(3); _root.skid(this._x + (Math.sin(this.ang) * this.speed), this._y + (Math.cos(this.ang) * this.speed), this._rotation); } } var maxRotation = Math.abs(this.speed * _root.dif2); var ang2 = (goalRotation - _rotation); ang2 = ang2 + ((ang2 < -180) ? 360 : (((ang2 > 180) ? -360 : 0))); _rotation = (_rotation + Math.max(-maxRotation, Math.min(ang2, maxRotation))); } else if (this.cars._currentframe == 3) { this.cars.gotoAndStop(2); } this.ang = (-this._rotation) * (Math.PI/180); this._x = this._x - (Math.sin(this.ang) * this.speed); this._y = this._y - (Math.cos(this.ang) * this.speed); this.speed = this.speed * this.decc; if (this.speed < ((-this.max_speed) * 0.5)) { this.speed = (-this.max_speed) * 0.5; } if (this.speed > this.max_speed) { this.speed = this.max_speed; } } _root.speedometer.needle._rotation = 12 * this.speed; this.hits = _root.boxTest("tracks", this._x, this._y, this.wid, this.hei, this.ang); if ((((this.hits[0] + this.hits[1]) + this.hits[2]) + this.hits[3]) > 0) { if (this.speed < 0) { if ((this.hits[0] + this.hits[1]) > 0) { } else if (!this.hitwall) { this.speed = -this.speed; this.hitwall = true; } } else if ((this.hits[2] + this.hits[3]) > 0) { } else if (!this.hitwall) { this.speed = -this.speed; this.hitwall = true; setTimeout(function () { if (_root.car.hitwall) { _root.car.speed = -_root.car.speed; _root.car.hitwall = false; } }, 3000); } if ((this.speed < 0) && (this.speed > -1)) { this.speed = -2; } if ((this.speed > 0) && (this.speed < 1)) { this.speed = 2; } this._x = this._x - (Math.sin(this.ang) * this.speed); this._y = this._y - (Math.cos(this.ang) * this.speed); } else { this.hitwall = false; } if (this.speed > 30) { _root.myBlur.blurX = (Math.sin(this.ang) * this.speed) - 30; _root.myBlur.blurY = (Math.cos(this.ang) * this.speed) - 30; this.filters = [_root.myBlur]; } else { _root.myBlur.blurY = 0; _root.myBlur.blurX = 0; this.filters = [_root.myBlur]; } if (this.skidspeed > 0) { this.skidspeed--; this.speed = this.speed * 0.5; this._x = this._x + (Math.sin(this.skidang) * this.skidspeed); this._y = this._y + (Math.cos(this.skidang) * this.skidspeed); } if (this.health <= 0) { this.health = 0; this.recharge = true; } if (this.recharge) { this.speed = -2; this.health++; if (this.health >= 100) { this.health = 100; this.recharge = false; } } this.weapons.gotoAndStop(this.weapon); if (this.ammo <= 0) { this.ammo = 0; this.weapon = 0; } for (d in _root) { if (d.slice(0, 3) == "car") { a = this._x - _root[d]._x; b = this._y - _root[d]._y; if (((a * a) + (b * b)) < 160000) { switch (this.weapon) { case 5 : _root.weapon1(this._name); break; case 7 : _root.weapon3(this._name); break; case 1 : _root.weapon4(this._name); break; case 3 : _root.weapon6(this._name); break; case 4 : _root.weapon7(this._name); } if (this.weapon == 2) { this.weapons._rotation = (90 - (Math.atan2(this._x - _root._xmouse, this._y - _root._ymouse) * 57.2957795130823)) - this._rotation; _root.weapon2(this._name, _root[d]._x, _root[d]._y); } else { this.weapons._rotation = 90; } if (this.weapon == 6) { _root.weapon5(this._name, _root[d]._x, _root[d]._y); } } } } } else { this.mosD = false; } if (this.weapon == 0) { this.weapons.gotoAndStop(1); this.weapons._visible = false; } else { this.weapons._visible = true; } }
Instance of Symbol 517 MovieClip "cam" in Frame 21
onClipEvent (load) { this.trackf = 1; this.carwatch = ""; }
Frame 22
var bgm = new Sound(); _root.bgm.stop(); _root.bgm.attachSound("loop8"); _root.bgm.start(0, 100); var opp0 = 8; var opp1 = 3; var opp2 = 5; var opp3 = 6; var maxlaps = 4; players = []; players.push(_root.opp0); players.push(_root.opp1); players.push(_root.opp2); players.push(_root.opp3); function qualfunction() { setTimeout(function () { _root.qualfunction(); switch (_root.qual) { case 0 : _root._quality = "LOW"; break; case 1 : _root._quality = "MEDIUM"; break; case 2 : _root._quality = "HIGH"; break; case 3 : if (_root.avefps > 15) { if (_root._quality == "MEDIUM") { _root._quality = "HIGH"; } if (_root._quality == "LOW") { _root._quality = "MEDIUM"; } } if (_root.avefps >= 13) { break; } if (_root._quality == "MEDIUM") { _root._quality = "LOW"; } if (_root._quality != "HIGH") { break; } _root._quality = "MEDIUM"; } }, 1000); } function skid(x, y, a) { j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("skid", "skid" + j, j, {_x:x, _y:y, _rotation:a}); } function boxTest(obj, xs, ys, heights, widths, ang) { var arr = [0, 0, 0, 0, 0, 0, 0, 0]; if (_root.debug1) { _root.createEmptyMovieClip("dd", 100000); with (_root.dd) { lineStyle(1, 16711680, 100); moveTo(xs, ys); lineTo((xs - (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs - (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs + (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs + (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths)); } _root.createEmptyMovieClip("tt", 100001); with (_root.tt) { lineStyle(1, 255, 100); moveTo(xs, ys); lineTo(xs + (Math.sin(ang - (Math.PI/2)) * widths), ys + (Math.cos(ang - (Math.PI/2)) * widths)); lineTo(xs - (Math.sin(ang - (Math.PI/2)) * widths), ys - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo(xs + (Math.sin(ang) * heights), ys + (Math.cos(ang) * heights)); lineTo(xs - (Math.sin(ang) * heights), ys - (Math.cos(ang) * heights)); } } if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[0] = 1; } if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[1] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[2] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[3] = 1; } return(arr); } function weapon1(target) { if (!_root.pauser) { _root[target].speed = _root[target].speed + 5; _root[target].ammo = _root[target].ammo - 5; _root[target].weapons.wep.gotoAndStop(2); } if (_root[target].ammo >= 0) { setTimeout(function () { weapon1(target); }, 100); } } function weapon2(target, xa, ya) { _root[target].ammo = _root[target].ammo - 2; j = _root.getNextHighestDepth(); _root[target].weapons.wep.play(); _root.attachMovie("bullet", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target, _rotation:(-Math.atan2(_root[target]._x - _root._xmouse, _root[target]._y - _root._ymouse)) * 57.2957795130823}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } this._alpha--; if (this._alpha < 90) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 50); this._y = this._y - (Math.cos(this.ang) * 50); for (d in _root) { if (_root[d].hitTest(this._x, this._y, 1)) { if (d.slice(0, 3) == "car") { if (d != this.par) { _root[d].health = _root[d].health - 2; j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360), _xscale:30, _yscale:30}); this._alpha = this._alpha - 10; } } } } } } }; } function weapon3(target, xa, ya) { _root[target].ammo = _root[target].ammo - 100; j = _root.getNextHighestDepth(); _root.attachMovie("homing", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360)}); if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } if (this._alpha < 50) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 30); this._y = this._y - (Math.cos(this.ang) * 30); for (d in _root) { if ((Math.pow(_root[d]._x - _root[this.par]._x, 2) + Math.pow(_root[d]._y - _root[this.par]._y, 2)) < 1000000000000) { if (d.slice(0, 3) == "car") { if (d != this.par) { this.ang = Math.atan2(this._x - _root[d]._x, this._y - _root[d]._y); if (_root[d].hitTest(this._x, this._y, 1)) { _root[d].health = _root[d].health - 70; this._alpha = this._alpha - 50; } } } } } } } }; } function weapon4(target) { _root[target].ammo = _root[target].ammo - 35; j = _root.getNextHighestDepth(); _root.attachMovie("mine", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target, speed:20, ang:_root[target].ang - ((Math.PI/2) - random(Math.PI))}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x + (Math.sin(this.ang) * this.speed); this._y = this._y + (Math.cos(this.ang) * this.speed); if (_root.tracks.hitTest(this._x, this._y, 1)) { this.speed = -this.speed; } this.speed = this.speed * 0.98; if ((this.speed < 5) && (this.speed > 0)) { this.speed = 5; } if ((this.speed > -5) && (this.speed < 0)) { this.speed = -5; } if (this.speed < 15) { for (d in _root) { if (d.slice(0, 3) == "car") { if (_root[d].hitTest(this)) { _root[d].health = _root[d].health - 20; this.play(); this.onEnterFrame = null; } } } } } }; } function weapon5(par) { _root[par].ammo--; j = _root.getNextHighestDepth(); _root.createEmptyMovieClip(("w" + par) + "laser", j); _root[("w" + par) + "laser"].par = par; _root[("w" + par) + "laser"].maxdis = 1000000000000; _root[("w" + par) + "laser"].dip = false; _root[("w" + par) + "laser"].onEnterFrame = function () { if (!_root.pauser) { wep5arr = []; if (this.dip) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { a = _root[this.par]._x - _root[d]._x; b = _root[this.par]._y - _root[d]._y; dist = (a * a) + (b * b); if (d == this.targets) { this.maxdis = dist; } wep5arr.push([d, dist]); } } } i = 0; while (i < wep5arr.length) { if (wep5arr[i][1] < this.maxdis) { this.dist2 = Math.sqrt(wep5arr[i][1]) * 0.5; this.maxdis = wep5arr[i][1]; this.targets = wep5arr[i][0]; break; } i++; } _root[this.targets].health = _root[this.targets].health - 0.7; this.clear(); this.lineStyle(2 + random(4), 16711680, 50); this.moveTo(_root[this.par]._x, _root[this.par]._y); this.ang4 = Math.atan2(_root[this.par]._x - _root[this.targets]._x, _root[this.par]._y - _root[this.targets]._y); this.ang4 = this.ang4 + (-1.5707963267949 + random(Math.PI)); this.curveTo(_root[this.par]._x - (Math.sin(this.ang4) * this.dist2), _root[this.par]._y - (Math.cos(this.ang4) * this.dist2), _root[this.targets]._x, _root[this.targets]._y); this.dip = true; } }; } function weapon6(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("oil", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].rand = 3 - (random(2) * 6); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d]._rotation = _root[d]._rotation + this.rand; this._alpha = this._alpha - 5; } } } } } } }; } function weapon7(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("glue", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d].speed = 2; this._alpha = this._alpha - 5; } } } } } } }; } var maxnodes = 8; stop(); var pauser = true; var pauser2 = true; _root.qualfunction(); switch (_root.difficulty) { case 0 : var dif2 = 0.3; var dif3 = 2; break; case 1 : var dif2 = 0.4; var dif3 = 2.5; break; case 2 : var dif2 = 0.5; var dif3 = 3; } var myBlur = (new flash.filters.BlurFilter(0, 0, 100)); _root.myBlur.blurX = 0; var avefps = 30; var fpsarr = [30, 30, 30]; var fps = 30; var dt = getTimer(); var totalpoints1 = 0; var totalpoints2 = 0; var totalpoints3 = 0; var totalpoints4 = 0; var finished = []; onEnterFrame = function () { i = 1; while (i < 4) { if (_root["car" + i].laps >= _root.maxlaps) { if (!_root["car" + i].finishedrace) { _root.finished.push(i); _root["car" + i].finishedrace = true; } } i++; } if (_root.car.laps >= _root.maxlaps) { if (!_root.car.finishedrace) { _root.finished.push(0); _root.car.finishedrace = true; _root.cam.carwatch = "1"; } else if (_root.car.speed > 0) { _root.car.speed--; } else { _root.car.speed = 0; } } if (_root.finished.length > 0) { if (_root.finished[0] == 0) { _root.nextleveltrack = _root.currentgptrack; _root.currentgptrack++; _root.gameover = 0; _root.gotoAndStop("levelfinished"); } else { _root.nextleveltrack = _root.currentgptrack; _root.currentgptrack++; _root.gameover = 1; _root.gotoAndStop("levelfinished"); } this.onEnterFrame = null; } k = 0; while (k < 4) { r = 0; while (r < 4) { j = r; if (j == 0) { j = ""; } i = k; if (i == 0) { i = ""; } if (("car" + j) != ("car" + i)) { _root["car" + i].hits = _root.boxTest("car" + j, _root["car" + i]._x, _root["car" + i]._y, _root["car" + i].wid, _root["car" + i].hei, _root["car" + i].ang); if ((((_root["car" + i].hits[0] + _root["car" + i].hits[1]) + _root["car" + i].hits[2]) + _root["car" + i].hits[3]) > 0) { _root["car" + i].skidang = Math.atan2(_root["car" + i]._x - _root["car" + j]._x, _root["car" + i]._y - _root["car" + j]._y); _root["car" + j].skidang = Math.atan2(_root["car" + j]._x - _root["car" + i]._x, _root["car" + j]._y - _root["car" + i]._y); _root["car" + i].skidspeed = (_root["car" + j].skidspeed = 10); } } r++; } k++; } fps = (1 / (getTimer() - dt)) * 1000; dt = getTimer(); fpsarr.push(fps); avefps = Math.round(((fpsarr[0] + fpsarr[1]) + fpsarr[2]) / 3); fpsarr.splice(0, 1); };
Instance of Symbol 535 MovieClip "tracks" in Frame 22
onClipEvent (load) { this.cacheAsBitmap = true; }
Instance of Symbol 348 MovieClip in Frame 22
onClipEvent (enterFrame) { for (d in _root) { if (d.slice(0, 3) == "car") { if (this.hitTest(_root[d]._x, _root[d]._y, 0)) { this["hits" + d] = true; } else { if (this["hits" + d]) { this["hits" + d] = false; if ((_root[d]._x > this._x) && (this["rem" + d] < this._x)) { _root[d].laps--; } if ((_root[d]._x < this._x) && (this["rem" + d] > this._x)) { _root[d].laps++; } } this["rem" + d] = _root[d]._x; } } } }
Instance of Symbol 354 MovieClip in Frame 22
onClipEvent (enterFrame) { if (this._currentframe == 1) { for (car in _root) { if (car.slice(0, 3) == "car") { if (this.hitTest(_root[car])) { if (_root[car].weapon == 0) { this.play(); _root[car].ammo = 100; _root[car].weapon = random(7) + 1; } } } } } }
Instance of Symbol 354 MovieClip in Frame 22
onClipEvent (enterFrame) { if (this._currentframe == 1) { for (car in _root) { if (car.slice(0, 3) == "car") { if (this.hitTest(_root[car])) { if (_root[car].weapon == 0) { this.play(); _root[car].ammo = 100; _root[car].weapon = random(7) + 1; } } } } } }
Instance of Symbol 423 MovieClip "car1" in Frame 22
onClipEvent (load) { this.gotoAndStop(_root.opp1); var laps = 0; var place = 0; var health = 100; var wid = (this._width * 0.5); var hei = (this._height * 0.5); var speed = 1; var max_speed = 70; var acc = 1; var max_acc = _root.dif3; var decc = 0.95; var inc; var hits = new Array(); var node; var nodenum = 1; var noderot; var recharge = false; var weapon = 0; var ammo = 0; } onClipEvent (enterFrame) { if (!_root.pauser) { this.place = (this.laps * (_root.maxnodes + 1)) + this.nodenum; this.node = "n" + this.nodenum; if (_root[this.node].hitTest(this._x, this._y, 1)) { this.nodenum++; } if (this.nodenum > _root.maxnodes) { this.nodenum = 1; } this.ang = (-this._rotation) * (Math.PI/180); if (!this.hitwall) { if (this.cars._currentframe != 3) { this.cars.gotoAndStop(2); } this.inc = (this.max_speed - this.speed) * 0.1; ((this.inc < this.acc) ? ((this.inc = this.acc)) : ((this.inc = this.inc))); ((this.inc > this.max_acc) ? ((this.inc = this.max_acc)) : ((this.inc = this.inc))); this.speed = this.speed + this.inc; var goalRotation = ((-Math.atan2(this._x - _root[this.node]._x, this._y - _root[this.node]._y)) * 57.2957795130823); if (goalRotation != this._rotation) { this.speed = this.speed * 0.97; if ((Math.abs(this.speed) * 0.5) > 35) { if (_root._quality == "HIGH") { this.cars.gotoAndStop(3); _root.skid(this._x + (Math.sin(this.ang) * this.speed), this._y + (Math.cos(this.ang) * this.speed), this._rotation); } } var maxRotation = Math.abs(this.speed * _root.dif2); var ang2 = (goalRotation - _rotation); ang2 = ang2 + ((ang2 < -180) ? 360 : (((ang2 > 180) ? -360 : 0))); _rotation = (_rotation + Math.max(-maxRotation, Math.min(ang2, maxRotation))); } else if (this.cars._currentframe == 3) { this.cars.gotoAndStop(2); } this.ang = (-this._rotation) * (Math.PI/180); this._x = this._x - (Math.sin(this.ang) * this.speed); this._y = this._y - (Math.cos(this.ang) * this.speed); this.speed = this.speed * this.decc; if (this.speed < ((-this.max_speed) * 0.5)) { this.speed = (-this.max_speed) * 0.5; } if (this.speed > this.max_speed) { this.speed = this.max_speed; } } _root.speedometer.needle._rotation = 12 * this.speed; this.hits = _root.boxTest("tracks", this._x, this._y, this.wid, this.hei, this.ang); if ((((this.hits[0] + this.hits[1]) + this.hits[2]) + this.hits[3]) > 0) { if (this.speed < 0) { if ((this.hits[0] + this.hits[1]) > 0) { } else if (!this.hitwall) { this.speed = -this.speed; this.hitwall = true; } } else if ((this.hits[2] + this.hits[3]) > 0) { } else if (!this.hitwall) { this.speed = -this.speed; this.hitwall = true; setTimeout(function () { if (_root.car.hitwall) { _root.car.speed = -_root.car.speed; _root.car.hitwall = false; } }, 3000); } if ((this.speed < 0) && (this.speed > -1)) { this.speed = -2; } if ((this.speed > 0) && (this.speed < 1)) { this.speed = 2; } this._x = this._x - (Math.sin(this.ang) * this.speed); this._y = this._y - (Math.cos(this.ang) * this.speed); } else { this.hitwall = false; } if (this.speed > 30) { _root.myBlur.blurX = (Math.sin(this.ang) * this.speed) - 30; _root.myBlur.blurY = (Math.cos(this.ang) * this.speed) - 30; this.filters = [_root.myBlur]; } else { _root.myBlur.blurY = 0; _root.myBlur.blurX = 0; this.filters = [_root.myBlur]; } if (this.skidspeed > 0) { this.skidspeed--; this.speed = this.speed * 0.5; this._x = this._x + (Math.sin(this.skidang) * this.skidspeed); this._y = this._y + (Math.cos(this.skidang) * this.skidspeed); } if (this.health <= 0) { this.health = 0; this.recharge = true; } if (this.recharge) { this.speed = -2; this.health++; if (this.health >= 100) { this.health = 100; this.recharge = false; } } this.weapons.gotoAndStop(this.weapon); if (this.ammo <= 0) { this.ammo = 0; this.weapon = 0; } for (d in _root) { if (d.slice(0, 3) == "car") { a = this._x - _root[d]._x; b = this._y - _root[d]._y; if (((a * a) + (b * b)) < 160000) { switch (this.weapon) { case 5 : _root.weapon1(this._name); break; case 7 : _root.weapon3(this._name); break; case 1 : _root.weapon4(this._name); break; case 3 : _root.weapon6(this._name); break; case 4 : _root.weapon7(this._name); } if (this.weapon == 2) { this.weapons._rotation = (90 - (Math.atan2(this._x - _root._xmouse, this._y - _root._ymouse) * 57.2957795130823)) - this._rotation; _root.weapon2(this._name, _root[d]._x, _root[d]._y); } else { this.weapons._rotation = 90; } if (this.weapon == 6) { _root.weapon5(this._name, _root[d]._x, _root[d]._y); } } } } } else { this.mosD = false; } if (this.weapon == 0) { this.weapons.gotoAndStop(1); this.weapons._visible = false; } else { this.weapons._visible = true; } }
Instance of Symbol 423 MovieClip "car2" in Frame 22
onClipEvent (load) { this.gotoAndStop(_root.opp2); var laps = 0; var place = 0; var health = 100; var wid = (this._width * 0.5); var hei = (this._height * 0.5); var speed = 1; var max_speed = 70; var acc = 1; var max_acc = _root.dif3; var decc = 0.95; var inc; var hits = new Array(); var node; var nodenum = 1; var noderot; var recharge = false; var weapon = 0; var ammo = 0; } onClipEvent (enterFrame) { if (!_root.pauser) { this.place = (this.laps * (_root.maxnodes + 1)) + this.nodenum; this.node = "n" + this.nodenum; if (_root[this.node].hitTest(this._x, this._y, 1)) { this.nodenum++; } if (this.nodenum > _root.maxnodes) { this.nodenum = 1; } this.ang = (-this._rotation) * (Math.PI/180); if (!this.hitwall) { if (this.cars._currentframe != 3) { this.cars.gotoAndStop(2); } this.inc = (this.max_speed - this.speed) * 0.1; ((this.inc < this.acc) ? ((this.inc = this.acc)) : ((this.inc = this.inc))); ((this.inc > this.max_acc) ? ((this.inc = this.max_acc)) : ((this.inc = this.inc))); this.speed = this.speed + this.inc; var goalRotation = ((-Math.atan2(this._x - _root[this.node]._x, this._y - _root[this.node]._y)) * 57.2957795130823); if (goalRotation != this._rotation) { this.speed = this.speed * 0.97; if ((Math.abs(this.speed) * 0.5) > 35) { if (_root._quality == "HIGH") { this.cars.gotoAndStop(3); _root.skid(this._x + (Math.sin(this.ang) * this.speed), this._y + (Math.cos(this.ang) * this.speed), this._rotation); } } var maxRotation = Math.abs(this.speed * _root.dif2); var ang2 = (goalRotation - _rotation); ang2 = ang2 + ((ang2 < -180) ? 360 : (((ang2 > 180) ? -360 : 0))); _rotation = (_rotation + Math.max(-maxRotation, Math.min(ang2, maxRotation))); } else if (this.cars._currentframe == 3) { this.cars.gotoAndStop(2); } this.ang = (-this._rotation) * (Math.PI/180); this._x = this._x - (Math.sin(this.ang) * this.speed); this._y = this._y - (Math.cos(this.ang) * this.speed); this.speed = this.speed * this.decc; if (this.speed < ((-this.max_speed) * 0.5)) { this.speed = (-this.max_speed) * 0.5; } if (this.speed > this.max_speed) { this.speed = this.max_speed; } } _root.speedometer.needle._rotation = 12 * this.speed; this.hits = _root.boxTest("tracks", this._x, this._y, this.wid, this.hei, this.ang); if ((((this.hits[0] + this.hits[1]) + this.hits[2]) + this.hits[3]) > 0) { if (this.speed < 0) { if ((this.hits[0] + this.hits[1]) > 0) { } else if (!this.hitwall) { this.speed = -this.speed; this.hitwall = true; } } else if ((this.hits[2] + this.hits[3]) > 0) { } else if (!this.hitwall) { this.speed = -this.speed; this.hitwall = true; setTimeout(function () { if (_root.car.hitwall) { _root.car.speed = -_root.car.speed; _root.car.hitwall = false; } }, 3000); } if ((this.speed < 0) && (this.speed > -1)) { this.speed = -2; } if ((this.speed > 0) && (this.speed < 1)) { this.speed = 2; } this._x = this._x - (Math.sin(this.ang) * this.speed); this._y = this._y - (Math.cos(this.ang) * this.speed); } else { this.hitwall = false; } if (this.speed > 30) { _root.myBlur.blurX = (Math.sin(this.ang) * this.speed) - 30; _root.myBlur.blurY = (Math.cos(this.ang) * this.speed) - 30; this.filters = [_root.myBlur]; } else { _root.myBlur.blurY = 0; _root.myBlur.blurX = 0; this.filters = [_root.myBlur]; } if (this.skidspeed > 0) { this.skidspeed--; this.speed = this.speed * 0.5; this._x = this._x + (Math.sin(this.skidang) * this.skidspeed); this._y = this._y + (Math.cos(this.skidang) * this.skidspeed); } if (this.health <= 0) { this.health = 0; this.recharge = true; } if (this.recharge) { this.speed = -2; this.health++; if (this.health >= 100) { this.health = 100; this.recharge = false; } } this.weapons.gotoAndStop(this.weapon); if (this.ammo <= 0) { this.ammo = 0; this.weapon = 0; } for (d in _root) { if (d.slice(0, 3) == "car") { a = this._x - _root[d]._x; b = this._y - _root[d]._y; if (((a * a) + (b * b)) < 160000) { switch (this.weapon) { case 5 : _root.weapon1(this._name); break; case 7 : _root.weapon3(this._name); break; case 1 : _root.weapon4(this._name); break; case 3 : _root.weapon6(this._name); break; case 4 : _root.weapon7(this._name); } if (this.weapon == 2) { this.weapons._rotation = (90 - (Math.atan2(this._x - _root._xmouse, this._y - _root._ymouse) * 57.2957795130823)) - this._rotation; _root.weapon2(this._name, _root[d]._x, _root[d]._y); } else { this.weapons._rotation = 90; } if (this.weapon == 6) { _root.weapon5(this._name, _root[d]._x, _root[d]._y); } } } } } else { this.mosD = false; } if (this.weapon == 0) { this.weapons.gotoAndStop(1); this.weapons._visible = false; } else { this.weapons._visible = true; } }
Instance of Symbol 423 MovieClip "car3" in Frame 22
onClipEvent (load) { this.gotoAndStop(_root.opp3); var laps = 0; var place = 0; var health = 100; var wid = (this._width * 0.5); var hei = (this._height * 0.5); var speed = 1; var max_speed = 70; var acc = 1; var max_acc = _root.dif3; var decc = 0.95; var inc; var hits = new Array(); var node; var nodenum = 1; var noderot; var recharge = false; var weapon = 0; var ammo = 0; } onClipEvent (enterFrame) { if (!_root.pauser) { this.place = (this.laps * (_root.maxnodes + 1)) + this.nodenum; this.node = "n" + this.nodenum; if (_root[this.node].hitTest(this._x, this._y, 1)) { this.nodenum++; } if (this.nodenum > _root.maxnodes) { this.nodenum = 1; } this.ang = (-this._rotation) * (Math.PI/180); if (!this.hitwall) { if (this.cars._currentframe != 3) { this.cars.gotoAndStop(2); } this.inc = (this.max_speed - this.speed) * 0.1; ((this.inc < this.acc) ? ((this.inc = this.acc)) : ((this.inc = this.inc))); ((this.inc > this.max_acc) ? ((this.inc = this.max_acc)) : ((this.inc = this.inc))); this.speed = this.speed + this.inc; var goalRotation = ((-Math.atan2(this._x - _root[this.node]._x, this._y - _root[this.node]._y)) * 57.2957795130823); if (goalRotation != this._rotation) { this.speed = this.speed * 0.97; if ((Math.abs(this.speed) * 0.5) > 35) { if (_root._quality == "HIGH") { this.cars.gotoAndStop(3); _root.skid(this._x + (Math.sin(this.ang) * this.speed), this._y + (Math.cos(this.ang) * this.speed), this._rotation); } } var maxRotation = Math.abs(this.speed * _root.dif2); var ang2 = (goalRotation - _rotation); ang2 = ang2 + ((ang2 < -180) ? 360 : (((ang2 > 180) ? -360 : 0))); _rotation = (_rotation + Math.max(-maxRotation, Math.min(ang2, maxRotation))); } else if (this.cars._currentframe == 3) { this.cars.gotoAndStop(2); } this.ang = (-this._rotation) * (Math.PI/180); this._x = this._x - (Math.sin(this.ang) * this.speed); this._y = this._y - (Math.cos(this.ang) * this.speed); this.speed = this.speed * this.decc; if (this.speed < ((-this.max_speed) * 0.5)) { this.speed = (-this.max_speed) * 0.5; } if (this.speed > this.max_speed) { this.speed = this.max_speed; } } _root.speedometer.needle._rotation = 12 * this.speed; this.hits = _root.boxTest("tracks", this._x, this._y, this.wid, this.hei, this.ang); if ((((this.hits[0] + this.hits[1]) + this.hits[2]) + this.hits[3]) > 0) { if (this.speed < 0) { if ((this.hits[0] + this.hits[1]) > 0) { } else if (!this.hitwall) { this.speed = -this.speed; this.hitwall = true; } } else if ((this.hits[2] + this.hits[3]) > 0) { } else if (!this.hitwall) { this.speed = -this.speed; this.hitwall = true; setTimeout(function () { if (_root.car.hitwall) { _root.car.speed = -_root.car.speed; _root.car.hitwall = false; } }, 3000); } if ((this.speed < 0) && (this.speed > -1)) { this.speed = -2; } if ((this.speed > 0) && (this.speed < 1)) { this.speed = 2; } this._x = this._x - (Math.sin(this.ang) * this.speed); this._y = this._y - (Math.cos(this.ang) * this.speed); } else { this.hitwall = false; } if (this.speed > 30) { _root.myBlur.blurX = (Math.sin(this.ang) * this.speed) - 30; _root.myBlur.blurY = (Math.cos(this.ang) * this.speed) - 30; this.filters = [_root.myBlur]; } else { _root.myBlur.blurY = 0; _root.myBlur.blurX = 0; this.filters = [_root.myBlur]; } if (this.skidspeed > 0) { this.skidspeed--; this.speed = this.speed * 0.5; this._x = this._x + (Math.sin(this.skidang) * this.skidspeed); this._y = this._y + (Math.cos(this.skidang) * this.skidspeed); } if (this.health <= 0) { this.health = 0; this.recharge = true; } if (this.recharge) { this.speed = -2; this.health++; if (this.health >= 100) { this.health = 100; this.recharge = false; } } this.weapons.gotoAndStop(this.weapon); if (this.ammo <= 0) { this.ammo = 0; this.weapon = 0; } for (d in _root) { if (d.slice(0, 3) == "car") { a = this._x - _root[d]._x; b = this._y - _root[d]._y; if (((a * a) + (b * b)) < 160000) { switch (this.weapon) { case 5 : _root.weapon1(this._name); break; case 7 : _root.weapon3(this._name); break; case 1 : _root.weapon4(this._name); break; case 3 : _root.weapon6(this._name); break; case 4 : _root.weapon7(this._name); } if (this.weapon == 2) { this.weapons._rotation = (90 - (Math.atan2(this._x - _root._xmouse, this._y - _root._ymouse) * 57.2957795130823)) - this._rotation; _root.weapon2(this._name, _root[d]._x, _root[d]._y); } else { this.weapons._rotation = 90; } if (this.weapon == 6) { _root.weapon5(this._name, _root[d]._x, _root[d]._y); } } } } } else { this.mosD = false; } if (this.weapon == 0) { this.weapons.gotoAndStop(1); this.weapons._visible = false; } else { this.weapons._visible = true; } }
Instance of Symbol 517 MovieClip "cam" in Frame 22
onClipEvent (load) { this.trackf = 4; this.carwatch = ""; }
Frame 23
var bgm = new Sound(); _root.bgm.stop(); _root.bgm.attachSound("loop3"); _root.bgm.start(0, 100); var opp0 = 8; var opp1 = 5; var opp2 = 3; var opp3 = 1; var maxlaps = 3; players = []; players.push(_root.opp0); players.push(_root.opp1); players.push(_root.opp2); players.push(_root.opp3); function qualfunction() { setTimeout(function () { _root.qualfunction(); switch (_root.qual) { case 0 : _root._quality = "LOW"; break; case 1 : _root._quality = "MEDIUM"; break; case 2 : _root._quality = "HIGH"; break; case 3 : if (_root.avefps > 15) { if (_root._quality == "MEDIUM") { _root._quality = "HIGH"; } if (_root._quality == "LOW") { _root._quality = "MEDIUM"; } } if (_root.avefps >= 13) { break; } if (_root._quality == "MEDIUM") { _root._quality = "LOW"; } if (_root._quality != "HIGH") { break; } _root._quality = "MEDIUM"; } }, 1000); } function skid(x, y, a) { j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("skid", "skid" + j, j, {_x:x, _y:y, _rotation:a}); } function boxTest(obj, xs, ys, heights, widths, ang) { var arr = [0, 0, 0, 0, 0, 0, 0, 0]; if (_root.debug1) { _root.createEmptyMovieClip("dd", 100000); with (_root.dd) { lineStyle(1, 16711680, 100); moveTo(xs, ys); lineTo((xs - (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs - (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs + (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs + (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths)); } _root.createEmptyMovieClip("tt", 100001); with (_root.tt) { lineStyle(1, 255, 100); moveTo(xs, ys); lineTo(xs + (Math.sin(ang - (Math.PI/2)) * widths), ys + (Math.cos(ang - (Math.PI/2)) * widths)); lineTo(xs - (Math.sin(ang - (Math.PI/2)) * widths), ys - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo(xs + (Math.sin(ang) * heights), ys + (Math.cos(ang) * heights)); lineTo(xs - (Math.sin(ang) * heights), ys - (Math.cos(ang) * heights)); } } if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[0] = 1; } if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[1] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[2] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[3] = 1; } return(arr); } function weapon1(target) { if (!_root.pauser) { _root[target].speed = _root[target].speed + 5; _root[target].ammo = _root[target].ammo - 5; _root[target].weapons.wep.gotoAndStop(2); } if (_root[target].ammo >= 0) { setTimeout(function () { weapon1(target); }, 100); } } function weapon2(target, xa, ya) { _root[target].ammo = _root[target].ammo - 2; j = _root.getNextHighestDepth(); _root[target].weapons.wep.play(); _root.attachMovie("bullet", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target, _rotation:(-Math.atan2(_root[target]._x - _root._xmouse, _root[target]._y - _root._ymouse)) * 57.2957795130823}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } this._alpha--; if (this._alpha < 90) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 50); this._y = this._y - (Math.cos(this.ang) * 50); for (d in _root) { if (_root[d].hitTest(this._x, this._y, 1)) { if (d.slice(0, 3) == "car") { if (d != this.par) { _root[d].health = _root[d].health - 2; j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360), _xscale:30, _yscale:30}); this._alpha = this._alpha - 10; } } } } } } }; } function weapon3(target, xa, ya) { _root[target].ammo = _root[target].ammo - 100; j = _root.getNextHighestDepth(); _root.attachMovie("homing", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360)}); if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } if (this._alpha < 50) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 30); this._y = this._y - (Math.cos(this.ang) * 30); for (d in _root) { if ((Math.pow(_root[d]._x - _root[this.par]._x, 2) + Math.pow(_root[d]._y - _root[this.par]._y, 2)) < 1000000000000) { if (d.slice(0, 3) == "car") { if (d != this.par) { this.ang = Math.atan2(this._x - _root[d]._x, this._y - _root[d]._y); if (_root[d].hitTest(this._x, this._y, 1)) { _root[d].health = _root[d].health - 70; this._alpha = this._alpha - 50; } } } } } } } }; } function weapon4(target) { _root[target].ammo = _root[target].ammo - 35; j = _root.getNextHighestDepth(); _root.attachMovie("mine", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target, speed:20, ang:_root[target].ang - ((Math.PI/2) - random(Math.PI))}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x + (Math.sin(this.ang) * this.speed); this._y = this._y + (Math.cos(this.ang) * this.speed); if (_root.tracks.hitTest(this._x, this._y, 1)) { this.speed = -this.speed; } this.speed = this.speed * 0.98; if ((this.speed < 5) && (this.speed > 0)) { this.speed = 5; } if ((this.speed > -5) && (this.speed < 0)) { this.speed = -5; } if (this.speed < 15) { for (d in _root) { if (d.slice(0, 3) == "car") { if (_root[d].hitTest(this)) { _root[d].health = _root[d].health - 20; this.play(); this.onEnterFrame = null; } } } } } }; } function weapon5(par) { _root[par].ammo--; j = _root.getNextHighestDepth(); _root.createEmptyMovieClip(("w" + par) + "laser", j); _root[("w" + par) + "laser"].par = par; _root[("w" + par) + "laser"].maxdis = 1000000000000; _root[("w" + par) + "laser"].dip = false; _root[("w" + par) + "laser"].onEnterFrame = function () { if (!_root.pauser) { wep5arr = []; if (this.dip) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { a = _root[this.par]._x - _root[d]._x; b = _root[this.par]._y - _root[d]._y; dist = (a * a) + (b * b); if (d == this.targets) { this.maxdis = dist; } wep5arr.push([d, dist]); } } } i = 0; while (i < wep5arr.length) { if (wep5arr[i][1] < this.maxdis) { this.dist2 = Math.sqrt(wep5arr[i][1]) * 0.5; this.maxdis = wep5arr[i][1]; this.targets = wep5arr[i][0]; break; } i++; } _root[this.targets].health = _root[this.targets].health - 0.7; this.clear(); this.lineStyle(2 + random(4), 16711680, 50); this.moveTo(_root[this.par]._x, _root[this.par]._y); this.ang4 = Math.atan2(_root[this.par]._x - _root[this.targets]._x, _root[this.par]._y - _root[this.targets]._y); this.ang4 = this.ang4 + (-1.5707963267949 + random(Math.PI)); this.curveTo(_root[this.par]._x - (Math.sin(this.ang4) * this.dist2), _root[this.par]._y - (Math.cos(this.ang4) * this.dist2), _root[this.targets]._x, _root[this.targets]._y); this.dip = true; } }; } function weapon6(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("oil", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].rand = 3 - (random(2) * 6); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d]._rotation = _root[d]._rotation + this.rand; this._alpha = this._alpha - 5; } } } } } } }; } function weapon7(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("glue", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d].speed = 2; this._alpha = this._alpha - 5; } } } } } } }; } var maxnodes = 10; stop(); var pauser = true; var pauser2 = true; _root.qualfunction(); switch (_root.difficulty) { case 0 : var dif2 = 0.3; var dif3 = 2; break; case 1 : var dif2 = 0.4; var dif3 = 2.5; break; case 2 : var dif2 = 0.5; var dif3 = 3; } var myBlur = (new flash.filters.BlurFilter(0, 0, 100)); _root.myBlur.blurX = 0; var avefps = 30; var fpsarr = [30, 30, 30]; var fps = 30; var dt = getTimer(); var totalpoints1 = 0; var totalpoints2 = 0; var totalpoints3 = 0; var totalpoints4 = 0; var finished = []; onEnterFrame = function () { i = 1; while (i < 4) { if (_root["car" + i].laps >= _root.maxlaps) { if (!_root["car" + i].finishedrace) { _root.finished.push(i); _root["car" + i].finishedrace = true; } } i++; } if (_root.car.laps >= _root.maxlaps) { if (!_root.car.finishedrace) { _root.finished.push(0); _root.car.finishedrace = true; _root.cam.carwatch = "1"; } else if (_root.car.speed > 0) { _root.car.speed--; } else { _root.car.speed = 0; } } if (_root.finished.length > 0) { if (_root.finished[0] == 0) { _root.nextleveltrack = _root.currentgptrack; _root.currentgptrack++; _root.gameover = 0; _root.gotoAndStop("levelfinished"); } else { _root.nextleveltrack = _root.currentgptrack; _root.currentgptrack++; _root.gameover = 1; _root.gotoAndStop("levelfinished"); } this.onEnterFrame = null; } k = 0; while (k < 4) { r = 0; while (r < 4) { j = r; if (j == 0) { j = ""; } i = k; if (i == 0) { i = ""; } if (("car" + j) != ("car" + i)) { _root["car" + i].hits = _root.boxTest("car" + j, _root["car" + i]._x, _root["car" + i]._y, _root["car" + i].wid, _root["car" + i].hei, _root["car" + i].ang); if ((((_root["car" + i].hits[0] + _root["car" + i].hits[1]) + _root["car" + i].hits[2]) + _root["car" + i].hits[3]) > 0) { _root["car" + i].skidang = Math.atan2(_root["car" + i]._x - _root["car" + j]._x, _root["car" + i]._y - _root["car" + j]._y); _root["car" + j].skidang = Math.atan2(_root["car" + j]._x - _root["car" + i]._x, _root["car" + j]._y - _root["car" + i]._y); _root["car" + i].skidspeed = (_root["car" + j].skidspeed = 10); } } r++; } k++; } fps = (1 / (getTimer() - dt)) * 1000; dt = getTimer(); fpsarr.push(fps); avefps = Math.round(((fpsarr[0] + fpsarr[1]) + fpsarr[2]) / 3); fpsarr.splice(0, 1); };
Instance of Symbol 530 MovieClip "tracks" in Frame 23
onClipEvent (load) { this.cacheAsBitmap = true; }
Instance of Symbol 348 MovieClip in Frame 23
onClipEvent (enterFrame) { for (d in _root) { if (d.slice(0, 3) == "car") { if (this.hitTest(_root[d]._x, _root[d]._y, 0)) { this["hits" + d] = true; } else { if (this["hits" + d]) { this["hits" + d] = false; if ((_root[d]._y > this._y) && (this["rem" + d] < this._y)) { _root[d].laps++; } if ((_root[d]._y < this._y) && (this["rem" + d] > this._y)) { _root[d].laps--; } } this["rem" + d] = _root[d]._y; } } } }
Instance of Symbol 517 MovieClip "cam" in Frame 23
onClipEvent (load) { this.trackf = 3; this.carwatch = ""; } onClipEvent (enterFrame) { this._x = _root["car" + this.carwatch]._x; this._y = _root["car" + this.carwatch]._y; }
Frame 24
var bgm = new Sound(); _root.bgm.stop(); _root.bgm.attachSound("loop2"); _root.bgm.start(0, 100); var opp0 = 8; var opp1 = 1; var opp2 = 6; var opp3 = 4; var maxlaps = 4; players = []; players.push(_root.opp0); players.push(_root.opp1); players.push(_root.opp2); players.push(_root.opp3); function qualfunction() { setTimeout(function () { _root.qualfunction(); switch (_root.qual) { case 0 : _root._quality = "LOW"; break; case 1 : _root._quality = "MEDIUM"; break; case 2 : _root._quality = "HIGH"; break; case 3 : if (_root.avefps > 15) { if (_root._quality == "MEDIUM") { _root._quality = "HIGH"; } if (_root._quality == "LOW") { _root._quality = "MEDIUM"; } } if (_root.avefps >= 13) { break; } if (_root._quality == "MEDIUM") { _root._quality = "LOW"; } if (_root._quality != "HIGH") { break; } _root._quality = "MEDIUM"; } }, 1000); } function skid(x, y, a) { j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("skid", "skid" + j, j, {_x:x, _y:y, _rotation:a}); } function boxTest(obj, xs, ys, heights, widths, ang) { var arr = [0, 0, 0, 0, 0, 0, 0, 0]; if (_root.debug1) { _root.createEmptyMovieClip("dd", 100000); with (_root.dd) { lineStyle(1, 16711680, 100); moveTo(xs, ys); lineTo((xs - (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs - (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs + (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs + (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths)); } _root.createEmptyMovieClip("tt", 100001); with (_root.tt) { lineStyle(1, 255, 100); moveTo(xs, ys); lineTo(xs + (Math.sin(ang - (Math.PI/2)) * widths), ys + (Math.cos(ang - (Math.PI/2)) * widths)); lineTo(xs - (Math.sin(ang - (Math.PI/2)) * widths), ys - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo(xs + (Math.sin(ang) * heights), ys + (Math.cos(ang) * heights)); lineTo(xs - (Math.sin(ang) * heights), ys - (Math.cos(ang) * heights)); } } if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[0] = 1; } if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[1] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[2] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[3] = 1; } return(arr); } function weapon1(target) { if (!_root.pauser) { _root[target].speed = _root[target].speed + 5; _root[target].ammo = _root[target].ammo - 5; _root[target].weapons.wep.gotoAndStop(2); } if (_root[target].ammo >= 0) { setTimeout(function () { weapon1(target); }, 100); } } function weapon2(target, xa, ya) { _root[target].ammo = _root[target].ammo - 2; j = _root.getNextHighestDepth(); _root[target].weapons.wep.play(); _root.attachMovie("bullet", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target, _rotation:(-Math.atan2(_root[target]._x - _root._xmouse, _root[target]._y - _root._ymouse)) * 57.2957795130823}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } this._alpha--; if (this._alpha < 90) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 50); this._y = this._y - (Math.cos(this.ang) * 50); for (d in _root) { if (_root[d].hitTest(this._x, this._y, 1)) { if (d.slice(0, 3) == "car") { if (d != this.par) { _root[d].health = _root[d].health - 2; j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360), _xscale:30, _yscale:30}); this._alpha = this._alpha - 10; } } } } } } }; } function weapon3(target, xa, ya) { _root[target].ammo = _root[target].ammo - 100; j = _root.getNextHighestDepth(); _root.attachMovie("homing", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360)}); if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } if (this._alpha < 50) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 30); this._y = this._y - (Math.cos(this.ang) * 30); for (d in _root) { if ((Math.pow(_root[d]._x - _root[this.par]._x, 2) + Math.pow(_root[d]._y - _root[this.par]._y, 2)) < 1000000000000) { if (d.slice(0, 3) == "car") { if (d != this.par) { this.ang = Math.atan2(this._x - _root[d]._x, this._y - _root[d]._y); if (_root[d].hitTest(this._x, this._y, 1)) { _root[d].health = _root[d].health - 70; this._alpha = this._alpha - 50; } } } } } } } }; } function weapon4(target) { _root[target].ammo = _root[target].ammo - 35; j = _root.getNextHighestDepth(); _root.attachMovie("mine", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target, speed:20, ang:_root[target].ang - ((Math.PI/2) - random(Math.PI))}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x + (Math.sin(this.ang) * this.speed); this._y = this._y + (Math.cos(this.ang) * this.speed); if (_root.tracks.hitTest(this._x, this._y, 1)) { this.speed = -this.speed; } this.speed = this.speed * 0.98; if ((this.speed < 5) && (this.speed > 0)) { this.speed = 5; } if ((this.speed > -5) && (this.speed < 0)) { this.speed = -5; } if (this.speed < 15) { for (d in _root) { if (d.slice(0, 3) == "car") { if (_root[d].hitTest(this)) { _root[d].health = _root[d].health - 20; this.play(); this.onEnterFrame = null; } } } } } }; } function weapon5(par) { _root[par].ammo--; j = _root.getNextHighestDepth(); _root.createEmptyMovieClip(("w" + par) + "laser", j); _root[("w" + par) + "laser"].par = par; _root[("w" + par) + "laser"].maxdis = 1000000000000; _root[("w" + par) + "laser"].dip = false; _root[("w" + par) + "laser"].onEnterFrame = function () { if (!_root.pauser) { wep5arr = []; if (this.dip) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { a = _root[this.par]._x - _root[d]._x; b = _root[this.par]._y - _root[d]._y; dist = (a * a) + (b * b); if (d == this.targets) { this.maxdis = dist; } wep5arr.push([d, dist]); } } } i = 0; while (i < wep5arr.length) { if (wep5arr[i][1] < this.maxdis) { this.dist2 = Math.sqrt(wep5arr[i][1]) * 0.5; this.maxdis = wep5arr[i][1]; this.targets = wep5arr[i][0]; break; } i++; } _root[this.targets].health = _root[this.targets].health - 0.7; this.clear(); this.lineStyle(2 + random(4), 16711680, 50); this.moveTo(_root[this.par]._x, _root[this.par]._y); this.ang4 = Math.atan2(_root[this.par]._x - _root[this.targets]._x, _root[this.par]._y - _root[this.targets]._y); this.ang4 = this.ang4 + (-1.5707963267949 + random(Math.PI)); this.curveTo(_root[this.par]._x - (Math.sin(this.ang4) * this.dist2), _root[this.par]._y - (Math.cos(this.ang4) * this.dist2), _root[this.targets]._x, _root[this.targets]._y); this.dip = true; } }; } function weapon6(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("oil", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].rand = 3 - (random(2) * 6); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d]._rotation = _root[d]._rotation + this.rand; this._alpha = this._alpha - 5; } } } } } } }; } function weapon7(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("glue", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d].speed = 2; this._alpha = this._alpha - 5; } } } } } } }; } var maxnodes = 10; stop(); var pauser = true; var pauser2 = true; _root.qualfunction(); switch (_root.difficulty) { case 0 : var dif2 = 0.3; var dif3 = 2; break; case 1 : var dif2 = 0.4; var dif3 = 2.5; break; case 2 : var dif2 = 0.5; var dif3 = 3; } var myBlur = (new flash.filters.BlurFilter(0, 0, 100)); _root.myBlur.blurX = 0; var avefps = 30; var fpsarr = [30, 30, 30]; var fps = 30; var dt = getTimer(); var totalpoints1 = 0; var totalpoints2 = 0; var totalpoints3 = 0; var totalpoints4 = 0; var finished = []; onEnterFrame = function () { i = 1; while (i < 4) { if (_root["car" + i].laps >= _root.maxlaps) { if (!_root["car" + i].finishedrace) { _root.finished.push(i); _root["car" + i].finishedrace = true; } } i++; } if (_root.car.laps >= _root.maxlaps) { if (!_root.car.finishedrace) { _root.finished.push(0); _root.car.finishedrace = true; _root.cam.carwatch = "1"; } else if (_root.car.speed > 0) { _root.car.speed--; } else { _root.car.speed = 0; } } if (_root.finished.length > 0) { if (_root.finished[0] == 0) { _root.nextleveltrack = _root.currentgptrack; _root.currentgptrack++; _root.gameover = 0; _root.gotoAndStop("levelfinished"); } else { _root.nextleveltrack = _root.currentgptrack; _root.currentgptrack++; _root.gameover = 1; _root.gotoAndStop("levelfinished"); } this.onEnterFrame = null; } k = 0; while (k < 4) { r = 0; while (r < 4) { j = r; if (j == 0) { j = ""; } i = k; if (i == 0) { i = ""; } if (("car" + j) != ("car" + i)) { _root["car" + i].hits = _root.boxTest("car" + j, _root["car" + i]._x, _root["car" + i]._y, _root["car" + i].wid, _root["car" + i].hei, _root["car" + i].ang); if ((((_root["car" + i].hits[0] + _root["car" + i].hits[1]) + _root["car" + i].hits[2]) + _root["car" + i].hits[3]) > 0) { _root["car" + i].skidang = Math.atan2(_root["car" + i]._x - _root["car" + j]._x, _root["car" + i]._y - _root["car" + j]._y); _root["car" + j].skidang = Math.atan2(_root["car" + j]._x - _root["car" + i]._x, _root["car" + j]._y - _root["car" + i]._y); _root["car" + i].skidspeed = (_root["car" + j].skidspeed = 10); } } r++; } k++; } fps = (1 / (getTimer() - dt)) * 1000; dt = getTimer(); fpsarr.push(fps); avefps = Math.round(((fpsarr[0] + fpsarr[1]) + fpsarr[2]) / 3); fpsarr.splice(0, 1); };
Instance of Symbol 522 MovieClip "tracks" in Frame 24
onClipEvent (load) { this.cacheAsBitmap = true; }
Instance of Symbol 348 MovieClip in Frame 24
onClipEvent (enterFrame) { for (d in _root) { if (d.slice(0, 3) == "car") { if (this.hitTest(_root[d]._x, _root[d]._y, 0)) { this["hits" + d] = true; } else { if (this["hits" + d]) { this["hits" + d] = false; if ((_root[d]._y < this._y) && (this["rem" + d] > this._y)) { _root[d].laps++; } if ((_root[d]._y > this._y) && (this["rem" + d] < this._y)) { _root[d].laps--; } } this["rem" + d] = _root[d]._y; } } } }
Instance of Symbol 423 MovieClip "car" in Frame 24
onClipEvent (load) { this.gotoAndStop(_root.opp0); var place = 0; var laps = 0; var health = 100; var wid = (this._width * 0.5); var hei = (this._height * 0.5); var speed = 1; var max_speed = 70; var acc = 1; var max_acc = 2; var decc = 0.95; var inc; var hits = new Array(); var weapon = 0; var ammo = 100; var currkey = 1; var node; var nodenum = 1; } onClipEvent (mouseDown) { if (!_root.pauser) { this.mosD = true; switch (this.weapon) { case 5 : _root.weapon1(this._name); break; case 7 : _root.weapon3(this._name, _root._xmouse, _root._ymouse); break; case 1 : _root.weapon4(this._name); break; case 3 : _root.weapon6(this._name); break; case 4 : _root.weapon7(this._name); } } } onClipEvent (mouseUp) { if (!_root.pauser) { this.mosD = false; } } onClipEvent (enterFrame) { if (!_root.pauser) { this.place = (this.laps * (_root.maxnodes + 1)) + this.nodenum; this.node = "n" + this.nodenum; if (_root[this.node].hitTest(this._x, this._y, 1)) { _root.position = 4; for (d in _root) { if (_root[d].place < this.place) { _root.position--; _root.cam.posi.text = _root.position; } } this.nodenum++; } if (this.nodenum > _root.maxnodes) { this.nodenum = 1; } this.ang = (-this._rotation) * (Math.PI/180); if (!this.hitwall) { if (Key.isDown(38) || (Key.isDown(87))) { if (this.cars._currentframe != 3) { this.cars.gotoAndStop(2); } this.inc = (this.max_speed - this.speed) * 0.1; ((this.inc < this.acc) ? ((this.inc = this.acc)) : ((this.inc = this.inc))); ((this.inc > this.max_acc) ? ((this.inc = this.max_acc)) : ((this.inc = this.inc))); this.speed = this.speed + this.inc; } else if (Key.isDown(40) || (Key.isDown(83))) { if (this.cars._currentframe != 3) { this.cars.gotoAndStop(2); } this.speed = this.speed - this.acc; } else { this.cars.gotoAndStop(1); } if (Key.isDown(37) || (Key.isDown(65))) { if ((Math.abs(this.speed) * 0.5) > 13) { if (_root._quality == "HIGH") { this.cars.gotoAndStop(3); _root.skid(this._x + (Math.sin(this.ang) * this.speed), this._y + (Math.cos(this.ang) * this.speed), this._rotation); } } this._rotation = this._rotation - Math.abs(this.speed * 0.3); this.speed = this.speed * 0.96; } else if (Key.isDown(39) || (Key.isDown(68))) { if ((Math.abs(this.speed) * 0.5) > 13) { if (_root._quality == "HIGH") { this.cars.gotoAndStop(3); _root.skid(this._x + (Math.sin(this.ang) * this.speed), this._y + (Math.cos(this.ang) * this.speed), this._rotation); } } this._rotation = this._rotation + Math.abs(this.speed * 0.3); this.speed = this.speed * 0.96; } else if (this.cars._currentframe == 3) { this.cars.gotoAndStop(2); } this.ang = (-this._rotation) * (Math.PI/180); this._x = this._x - (Math.sin(this.ang) * this.speed); this._y = this._y - (Math.cos(this.ang) * this.speed); this.speed = this.speed * this.decc; if (this.speed < ((-this.max_speed) * 0.5)) { this.speed = (-this.max_speed) * 0.5; } if (this.speed > this.max_speed) { this.speed = this.max_speed; } } this.hits = _root.boxTest("tracks", this._x, this._y, this.wid, this.hei, this.ang); if ((((this.hits[0] + this.hits[1]) + this.hits[2]) + this.hits[3]) > 0) { if (this.speed < 0) { if ((this.hits[0] + this.hits[1]) > 0) { } else if (!this.hitwall) { this.speed = -this.speed; this.hitwall = true; } } else if ((this.hits[2] + this.hits[3]) > 0) { } else if (!this.hitwall) { this.speed = -this.speed; this.hitwall = true; setTimeout(function () { if (_root.car.hitwall) { _root.car.speed = -_root.car.speed; _root.car.hitwall = false; } }, 3000); } if ((this.speed < 0) && (this.speed > -1)) { this.speed = -2; } if ((this.speed > 0) && (this.speed < 1)) { this.speed = 2; } this._x = this._x - (Math.sin(this.ang) * this.speed); this._y = this._y - (Math.cos(this.ang) * this.speed); } else { this.hitwall = false; } if (this.speed > 30) { _root.myBlur.blurX = (Math.sin(this.ang) * this.speed) - 30; _root.myBlur.blurY = (Math.cos(this.ang) * this.speed) - 30; this.filters = [_root.myBlur]; } else { _root.myBlur.blurY = 0; _root.myBlur.blurX = 0; this.filters = [_root.myBlur]; } if (this.skidspeed > 0) { this.speed = this.speed * 0.5; this._x = this._x + (Math.sin(this.skidang) * this.skidspeed); this._y = this._y + (Math.cos(this.skidang) * this.skidspeed); this.skidspeed = this.skidspeed - 3; } this.weapons.gotoAndStop(this.weapon); if (this.ammo <= 0) { this.ammo = 0; this.weapon = 0; } if (this.weapon == 2) { this.weapons._rotation = (90 - (Math.atan2(this._x - _root._xmouse, this._y - _root._ymouse) * 57.2957795130823)) - this._rotation; if (this.mosD) { _root.weapon2(this._name, _root._xmouse, _root._ymouse); } } else { this.weapons._rotation = 90; } if (this.weapon == 6) { if (this.mosD) { _root.weapon5(this._name); } } if (this.health <= 0) { this.health = 0; this.speed = 0; } if (this.health >= 100) { this.health = 100; } if (Key.isDown(32) == this.currkey) { this.health = this.health + 3; if (this.currkey == 0) { this.currkey = 1; } else { this.currkey = 0; } } } else { this.mosD = false; } if (this.weapon == 0) { this.weapons.gotoAndStop(1); this.weapons._visible = false; } else { this.weapons._visible = true; } }
Instance of Symbol 517 MovieClip "cam" in Frame 24
onClipEvent (load) { this.trackf = 2; this.carwatch = ""; } onClipEvent (enterFrame) { this._x = _root["car" + this.carwatch]._x; this._y = _root["car" + this.carwatch]._y; }
Frame 25
var bgm = new Sound(); _root.bgm.stop(); _root.bgm.attachSound("loop6"); _root.bgm.start(0, 100); var opp0 = 8; var opp1 = 4; var opp2 = 6; var opp3 = 2; var maxlaps = 3; players = []; players.push(_root.opp0); players.push(_root.opp1); players.push(_root.opp2); players.push(_root.opp3); function qualfunction() { setTimeout(function () { _root.qualfunction(); switch (_root.qual) { case 0 : _root._quality = "LOW"; break; case 1 : _root._quality = "MEDIUM"; break; case 2 : _root._quality = "HIGH"; break; case 3 : if (_root.avefps > 15) { if (_root._quality == "MEDIUM") { _root._quality = "HIGH"; } if (_root._quality == "LOW") { _root._quality = "MEDIUM"; } } if (_root.avefps >= 13) { break; } if (_root._quality == "MEDIUM") { _root._quality = "LOW"; } if (_root._quality != "HIGH") { break; } _root._quality = "MEDIUM"; } }, 1000); } function skid(x, y, a) { j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("skid", "skid" + j, j, {_x:x, _y:y, _rotation:a}); } function boxTest(obj, xs, ys, heights, widths, ang) { var arr = [0, 0, 0, 0, 0, 0, 0, 0]; if (_root.debug1) { _root.createEmptyMovieClip("dd", 100000); with (_root.dd) { lineStyle(1, 16711680, 100); moveTo(xs, ys); lineTo((xs - (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs - (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs + (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs + (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths)); } _root.createEmptyMovieClip("tt", 100001); with (_root.tt) { lineStyle(1, 255, 100); moveTo(xs, ys); lineTo(xs + (Math.sin(ang - (Math.PI/2)) * widths), ys + (Math.cos(ang - (Math.PI/2)) * widths)); lineTo(xs - (Math.sin(ang - (Math.PI/2)) * widths), ys - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo(xs + (Math.sin(ang) * heights), ys + (Math.cos(ang) * heights)); lineTo(xs - (Math.sin(ang) * heights), ys - (Math.cos(ang) * heights)); } } if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[0] = 1; } if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[1] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[2] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[3] = 1; } return(arr); } function weapon1(target) { if (!_root.pauser) { _root[target].speed = _root[target].speed + 5; _root[target].ammo = _root[target].ammo - 5; _root[target].weapons.wep.gotoAndStop(2); } if (_root[target].ammo >= 0) { setTimeout(function () { weapon1(target); }, 100); } } function weapon2(target, xa, ya) { _root[target].ammo = _root[target].ammo - 2; j = _root.getNextHighestDepth(); _root[target].weapons.wep.play(); _root.attachMovie("bullet", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target, _rotation:(-Math.atan2(_root[target]._x - _root._xmouse, _root[target]._y - _root._ymouse)) * 57.2957795130823}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } this._alpha--; if (this._alpha < 90) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 50); this._y = this._y - (Math.cos(this.ang) * 50); for (d in _root) { if (_root[d].hitTest(this._x, this._y, 1)) { if (d.slice(0, 3) == "car") { if (d != this.par) { _root[d].health = _root[d].health - 2; j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360), _xscale:30, _yscale:30}); this._alpha = this._alpha - 10; } } } } } } }; } function weapon3(target, xa, ya) { _root[target].ammo = _root[target].ammo - 100; j = _root.getNextHighestDepth(); _root.attachMovie("homing", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360)}); if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } if (this._alpha < 50) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 30); this._y = this._y - (Math.cos(this.ang) * 30); for (d in _root) { if ((Math.pow(_root[d]._x - _root[this.par]._x, 2) + Math.pow(_root[d]._y - _root[this.par]._y, 2)) < 1000000000000) { if (d.slice(0, 3) == "car") { if (d != this.par) { this.ang = Math.atan2(this._x - _root[d]._x, this._y - _root[d]._y); if (_root[d].hitTest(this._x, this._y, 1)) { _root[d].health = _root[d].health - 70; this._alpha = this._alpha - 50; } } } } } } } }; } function weapon4(target) { _root[target].ammo = _root[target].ammo - 35; j = _root.getNextHighestDepth(); _root.attachMovie("mine", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target, speed:20, ang:_root[target].ang - ((Math.PI/2) - random(Math.PI))}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x + (Math.sin(this.ang) * this.speed); this._y = this._y + (Math.cos(this.ang) * this.speed); if (_root.tracks.hitTest(this._x, this._y, 1)) { this.speed = -this.speed; } this.speed = this.speed * 0.98; if ((this.speed < 5) && (this.speed > 0)) { this.speed = 5; } if ((this.speed > -5) && (this.speed < 0)) { this.speed = -5; } if (this.speed < 15) { for (d in _root) { if (d.slice(0, 3) == "car") { if (_root[d].hitTest(this)) { _root[d].health = _root[d].health - 20; this.play(); this.onEnterFrame = null; } } } } } }; } function weapon5(par) { _root[par].ammo--; j = _root.getNextHighestDepth(); _root.createEmptyMovieClip(("w" + par) + "laser", j); _root[("w" + par) + "laser"].par = par; _root[("w" + par) + "laser"].maxdis = 1000000000000; _root[("w" + par) + "laser"].dip = false; _root[("w" + par) + "laser"].onEnterFrame = function () { if (!_root.pauser) { wep5arr = []; if (this.dip) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { a = _root[this.par]._x - _root[d]._x; b = _root[this.par]._y - _root[d]._y; dist = (a * a) + (b * b); if (d == this.targets) { this.maxdis = dist; } wep5arr.push([d, dist]); } } } i = 0; while (i < wep5arr.length) { if (wep5arr[i][1] < this.maxdis) { this.dist2 = Math.sqrt(wep5arr[i][1]) * 0.5; this.maxdis = wep5arr[i][1]; this.targets = wep5arr[i][0]; break; } i++; } _root[this.targets].health = _root[this.targets].health - 0.7; this.clear(); this.lineStyle(2 + random(4), 16711680, 50); this.moveTo(_root[this.par]._x, _root[this.par]._y); this.ang4 = Math.atan2(_root[this.par]._x - _root[this.targets]._x, _root[this.par]._y - _root[this.targets]._y); this.ang4 = this.ang4 + (-1.5707963267949 + random(Math.PI)); this.curveTo(_root[this.par]._x - (Math.sin(this.ang4) * this.dist2), _root[this.par]._y - (Math.cos(this.ang4) * this.dist2), _root[this.targets]._x, _root[this.targets]._y); this.dip = true; } }; } function weapon6(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("oil", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].rand = 3 - (random(2) * 6); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d]._rotation = _root[d]._rotation + this.rand; this._alpha = this._alpha - 5; } } } } } } }; } function weapon7(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("glue", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d].speed = 2; this._alpha = this._alpha - 5; } } } } } } }; } var maxnodes = 10; stop(); var pauser = true; var pauser2 = true; _root.qualfunction(); switch (_root.difficulty) { case 0 : var dif2 = 0.3; var dif3 = 2; break; case 1 : var dif2 = 0.4; var dif3 = 2.5; break; case 2 : var dif2 = 0.5; var dif3 = 3; } var myBlur = (new flash.filters.BlurFilter(0, 0, 100)); _root.myBlur.blurX = 0; var avefps = 30; var fpsarr = [30, 30, 30]; var fps = 30; var dt = getTimer(); var totalpoints1 = 0; var totalpoints2 = 0; var totalpoints3 = 0; var totalpoints4 = 0; var finished = []; onEnterFrame = function () { i = 1; while (i < 4) { if (_root["car" + i].laps >= _root.maxlaps) { if (!_root["car" + i].finishedrace) { _root.finished.push(i); _root["car" + i].finishedrace = true; } } i++; } if (_root.car.laps >= _root.maxlaps) { if (!_root.car.finishedrace) { _root.finished.push(0); _root.car.finishedrace = true; _root.cam.carwatch = "1"; } else if (_root.car.speed > 0) { _root.car.speed--; } else { _root.car.speed = 0; } } if (_root.finished.length > 0) { if (_root.finished[0] == 0) { _root.nextleveltrack = _root.currentgptrack; _root.currentgptrack++; _root.gameover = 0; _root.gotoAndStop("levelfinished"); } else { _root.nextleveltrack = _root.currentgptrack; _root.currentgptrack++; _root.gameover = 1; _root.gotoAndStop("levelfinished"); } this.onEnterFrame = null; } k = 0; while (k < 4) { r = 0; while (r < 4) { j = r; if (j == 0) { j = ""; } i = k; if (i == 0) { i = ""; } if (("car" + j) != ("car" + i)) { _root["car" + i].hits = _root.boxTest("car" + j, _root["car" + i]._x, _root["car" + i]._y, _root["car" + i].wid, _root["car" + i].hei, _root["car" + i].ang); if ((((_root["car" + i].hits[0] + _root["car" + i].hits[1]) + _root["car" + i].hits[2]) + _root["car" + i].hits[3]) > 0) { _root["car" + i].skidang = Math.atan2(_root["car" + i]._x - _root["car" + j]._x, _root["car" + i]._y - _root["car" + j]._y); _root["car" + j].skidang = Math.atan2(_root["car" + j]._x - _root["car" + i]._x, _root["car" + j]._y - _root["car" + i]._y); _root["car" + i].skidspeed = (_root["car" + j].skidspeed = 10); } } r++; } k++; } fps = (1 / (getTimer() - dt)) * 1000; dt = getTimer(); fpsarr.push(fps); avefps = Math.round(((fpsarr[0] + fpsarr[1]) + fpsarr[2]) / 3); fpsarr.splice(0, 1); };
Instance of Symbol 540 MovieClip "tracks" in Frame 25
onClipEvent (load) { this.cacheAsBitmap = true; }
Instance of Symbol 348 MovieClip "yea" in Frame 25
onClipEvent (enterFrame) { for (d in _root) { if (d.slice(0, 3) == "car") { if (this.hitTest(_root[d]._x, _root[d]._y, 0)) { this["hits" + d] = true; } else { if (this["hits" + d]) { this["hits" + d] = false; if ((_root[d]._y > this._y) && (this["rem" + d] < this._y)) { _root[d].laps--; } if ((_root[d]._y < this._y) && (this["rem" + d] > this._y)) { _root[d].laps++; } } this["rem" + d] = _root[d]._y; } } } }
Instance of Symbol 423 MovieClip "car" in Frame 25
onClipEvent (load) { this.gotoAndStop(_root.opp0); var place = 0; var laps = 0; var health = 100; var wid = (this._width * 0.5); var hei = (this._height * 0.5); var speed = 1; var max_speed = 70; var acc = 1; var max_acc = 2; var decc = 0.95; var inc; var hits = new Array(); var weapon = 0; var ammo = 100; var currkey = 1; var node; var nodenum = 1; } onClipEvent (mouseDown) { if (!_root.pauser) { this.mosD = true; switch (this.weapon) { case 5 : _root.weapon1(this._name); break; case 7 : _root.weapon3(this._name, _root._xmouse, _root._ymouse); break; case 1 : _root.weapon4(this._name); break; case 3 : _root.weapon6(this._name); break; case 4 : _root.weapon7(this._name); } } } onClipEvent (mouseUp) { if (!_root.pauser) { this.mosD = false; } } onClipEvent (enterFrame) { if (!_root.pauser) { this.place = (this.laps * (_root.maxnodes + 1)) + this.nodenum; this.node = "n" + this.nodenum; if (_root[this.node].hitTest(this._x, this._y, 1)) { _root.position = 4; for (d in _root) { if (_root[d].place < this.place) { _root.position--; _root.cam.posi.text = _root.position; } } this.nodenum++; } if (this.nodenum > _root.maxnodes) { this.nodenum = 1; } this.ang = (-this._rotation) * (Math.PI/180); if (!this.hitwall) { if (Key.isDown(38) || (Key.isDown(87))) { if (this.cars._currentframe != 3) { this.cars.gotoAndStop(2); } this.inc = (this.max_speed - this.speed) * 0.1; ((this.inc < this.acc) ? ((this.inc = this.acc)) : ((this.inc = this.inc))); ((this.inc > this.max_acc) ? ((this.inc = this.max_acc)) : ((this.inc = this.inc))); this.speed = this.speed + this.inc; } else if (Key.isDown(40) || (Key.isDown(83))) { if (this.cars._currentframe != 3) { this.cars.gotoAndStop(2); } this.speed = this.speed - this.acc; } else { this.cars.gotoAndStop(1); } if (Key.isDown(37) || (Key.isDown(65))) { if ((Math.abs(this.speed) * 0.5) > 13) { if (_root._quality == "HIGH") { this.cars.gotoAndStop(3); _root.skid(this._x + (Math.sin(this.ang) * this.speed), this._y + (Math.cos(this.ang) * this.speed), this._rotation); } } this._rotation = this._rotation - Math.abs(this.speed * 0.3); this.speed = this.speed * 0.96; } else if (Key.isDown(39) || (Key.isDown(68))) { if ((Math.abs(this.speed) * 0.5) > 13) { if (_root._quality == "HIGH") { this.cars.gotoAndStop(3); _root.skid(this._x + (Math.sin(this.ang) * this.speed), this._y + (Math.cos(this.ang) * this.speed), this._rotation); } } this._rotation = this._rotation + Math.abs(this.speed * 0.3); this.speed = this.speed * 0.96; } else if (this.cars._currentframe == 3) { this.cars.gotoAndStop(2); } this.ang = (-this._rotation) * (Math.PI/180); this._x = this._x - (Math.sin(this.ang) * this.speed); this._y = this._y - (Math.cos(this.ang) * this.speed); this.speed = this.speed * this.decc; if (this.speed < ((-this.max_speed) * 0.5)) { this.speed = (-this.max_speed) * 0.5; } if (this.speed > this.max_speed) { this.speed = this.max_speed; } } this.hits = _root.boxTest("tracks", this._x, this._y, this.wid, this.hei, this.ang); if ((((this.hits[0] + this.hits[1]) + this.hits[2]) + this.hits[3]) > 0) { if (this.speed < 0) { if ((this.hits[0] + this.hits[1]) > 0) { } else if (!this.hitwall) { this.speed = -this.speed; this.hitwall = true; } } else if ((this.hits[2] + this.hits[3]) > 0) { } else if (!this.hitwall) { this.speed = -this.speed; this.hitwall = true; setTimeout(function () { if (_root.car.hitwall) { _root.car.speed = -_root.car.speed; _root.car.hitwall = false; } }, 3000); } if ((this.speed < 0) && (this.speed > -1)) { this.speed = -2; } if ((this.speed > 0) && (this.speed < 1)) { this.speed = 2; } this._x = this._x - (Math.sin(this.ang) * this.speed); this._y = this._y - (Math.cos(this.ang) * this.speed); } else { this.hitwall = false; } if (this.speed > 30) { _root.myBlur.blurX = (Math.sin(this.ang) * this.speed) - 30; _root.myBlur.blurY = (Math.cos(this.ang) * this.speed) - 30; this.filters = [_root.myBlur]; } else { _root.myBlur.blurY = 0; _root.myBlur.blurX = 0; this.filters = [_root.myBlur]; } if (this.skidspeed > 0) { this.speed = this.speed * 0.5; this._x = this._x + (Math.sin(this.skidang) * this.skidspeed); this._y = this._y + (Math.cos(this.skidang) * this.skidspeed); this.skidspeed = this.skidspeed - 3; } this.weapons.gotoAndStop(this.weapon); if (this.ammo <= 0) { this.ammo = 0; this.weapon = 0; } if (this.weapon == 2) { this.weapons._rotation = (90 - (Math.atan2(this._x - _root._xmouse, this._y - _root._ymouse) * 57.2957795130823)) - this._rotation; if (this.mosD) { _root.weapon2(this._name, _root._xmouse, _root._ymouse); } } else { this.weapons._rotation = 90; } if (this.weapon == 6) { if (this.mosD) { _root.weapon5(this._name); } } if (this.health <= 0) { this.health = 0; this.speed = 0; } if (this.health >= 100) { this.health = 100; } if (Key.isDown(32) == this.currkey) { this.health = this.health + 3; if (this.currkey == 0) { this.currkey = 1; } else { this.currkey = 0; } } } else { this.mosD = false; } if (this.weapon == 0) { this.weapons.gotoAndStop(1); this.weapons._visible = false; } else { this.weapons._visible = true; } }
Instance of Symbol 143 MovieClip "tele1" in Frame 25
onClipEvent (load) { this.parent = 4; this.timed = 0; } onClipEvent (enterFrame) { if (this.teleported) { this.timed++; if (this.timed >= 30) { this.timed = 0; this.teleported = false; } } else { for (car in _root) { if (car == "car") { if (this.hitTest(_root[car]._x, _root.car._y, 1)) { if (!this._parent["tele" + this.parent].teleported) { _root[car]._x = this._parent["tele" + this.parent]._x; _root[car]._y = this._parent["tele" + this.parent]._y; } this._parent["tele" + this.parent].teleported = true; } } } } }
Instance of Symbol 143 MovieClip "tele2" in Frame 25
onClipEvent (load) { this.parent = 3; this.timed = 0; } onClipEvent (enterFrame) { if (this.teleported) { this.timed++; if (this.timed >= 30) { this.timed = 0; this.teleported = false; } } else { for (car in _root) { if (car == "car") { if (this.hitTest(_root[car]._x, _root.car._y, 1)) { if (!this._parent["tele" + this.parent].teleported) { _root[car]._x = this._parent["tele" + this.parent]._x; _root[car]._y = this._parent["tele" + this.parent]._y; } this._parent["tele" + this.parent].teleported = true; } } } } }
Instance of Symbol 143 MovieClip "tele3" in Frame 25
onClipEvent (load) { this.parent = 2; this.timed = 0; } onClipEvent (enterFrame) { if (this.teleported) { this.timed++; if (this.timed >= 30) { this.timed = 0; this.teleported = false; } } else { for (car in _root) { if (car == "car") { if (this.hitTest(_root[car]._x, _root.car._y, 1)) { if (!this._parent["tele" + this.parent].teleported) { _root[car]._x = this._parent["tele" + this.parent]._x; _root[car]._y = this._parent["tele" + this.parent]._y; } this._parent["tele" + this.parent].teleported = true; } } } } }
Instance of Symbol 143 MovieClip "tele4" in Frame 25
onClipEvent (load) { this.parent = 1; this.timed = 0; } onClipEvent (enterFrame) { if (this.teleported) { this.timed++; if (this.timed >= 30) { this.timed = 0; this.teleported = false; } } else { for (car in _root) { if (car == "car") { if (this.hitTest(_root[car]._x, _root.car._y, 1)) { if (!this._parent["tele" + this.parent].teleported) { _root[car]._x = this._parent["tele" + this.parent]._x; _root[car]._y = this._parent["tele" + this.parent]._y; } this._parent["tele" + this.parent].teleported = true; } } } } }
Instance of Symbol 143 MovieClip "tele5" in Frame 25
onClipEvent (load) { this.parent = 3; this.timed = 0; } onClipEvent (enterFrame) { if (this.teleported) { this.timed++; if (this.timed >= 30) { this.timed = 0; this.teleported = false; } } else { for (car in _root) { if (car == "car") { if (this.hitTest(_root[car]._x, _root.car._y, 1)) { if (!this._parent["tele" + this.parent].teleported) { _root[car]._x = this._parent["tele" + this.parent]._x; _root[car]._y = this._parent["tele" + this.parent]._y; } this._parent["tele" + this.parent].teleported = true; } } } } }
Instance of Symbol 517 MovieClip "cam" in Frame 25
onClipEvent (load) { this.trackf = 5; this.carwatch = ""; } onClipEvent (enterFrame) { this._x = _root["car" + this.carwatch]._x; this._y = _root["car" + this.carwatch]._y; }
Frame 26
var bgm = new Sound(); _root.bgm.stop(); _root.bgm.attachSound("loop3"); _root.bgm.start(0, 100); var opp0 = 8; var opp1 = 2; var opp2 = 1; var opp3 = 7; var maxlaps = 4; players = []; players.push(_root.opp0); players.push(_root.opp1); players.push(_root.opp2); players.push(_root.opp3); function qualfunction() { setTimeout(function () { _root.qualfunction(); switch (_root.qual) { case 0 : _root._quality = "LOW"; break; case 1 : _root._quality = "MEDIUM"; break; case 2 : _root._quality = "HIGH"; break; case 3 : if (_root.avefps > 15) { if (_root._quality == "MEDIUM") { _root._quality = "HIGH"; } if (_root._quality == "LOW") { _root._quality = "MEDIUM"; } } if (_root.avefps >= 13) { break; } if (_root._quality == "MEDIUM") { _root._quality = "LOW"; } if (_root._quality != "HIGH") { break; } _root._quality = "MEDIUM"; } }, 1000); } function skid(x, y, a) { j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("skid", "skid" + j, j, {_x:x, _y:y, _rotation:a}); } function boxTest(obj, xs, ys, heights, widths, ang) { var arr = [0, 0, 0, 0, 0, 0, 0, 0]; if (_root.debug1) { _root.createEmptyMovieClip("dd", 100000); with (_root.dd) { lineStyle(1, 16711680, 100); moveTo(xs, ys); lineTo((xs - (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs - (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs + (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs + (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths)); } _root.createEmptyMovieClip("tt", 100001); with (_root.tt) { lineStyle(1, 255, 100); moveTo(xs, ys); lineTo(xs + (Math.sin(ang - (Math.PI/2)) * widths), ys + (Math.cos(ang - (Math.PI/2)) * widths)); lineTo(xs - (Math.sin(ang - (Math.PI/2)) * widths), ys - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo(xs + (Math.sin(ang) * heights), ys + (Math.cos(ang) * heights)); lineTo(xs - (Math.sin(ang) * heights), ys - (Math.cos(ang) * heights)); } } if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[0] = 1; } if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[1] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[2] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[3] = 1; } return(arr); } function weapon1(target) { if (!_root.pauser) { _root[target].speed = _root[target].speed + 5; _root[target].ammo = _root[target].ammo - 5; _root[target].weapons.wep.gotoAndStop(2); } if (_root[target].ammo >= 0) { setTimeout(function () { weapon1(target); }, 100); } } function weapon2(target, xa, ya) { _root[target].ammo = _root[target].ammo - 2; j = _root.getNextHighestDepth(); _root[target].weapons.wep.play(); _root.attachMovie("bullet", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target, _rotation:(-Math.atan2(_root[target]._x - _root._xmouse, _root[target]._y - _root._ymouse)) * 57.2957795130823}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } this._alpha--; if (this._alpha < 90) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 50); this._y = this._y - (Math.cos(this.ang) * 50); for (d in _root) { if (_root[d].hitTest(this._x, this._y, 1)) { if (d.slice(0, 3) == "car") { if (d != this.par) { _root[d].health = _root[d].health - 2; j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360), _xscale:30, _yscale:30}); this._alpha = this._alpha - 10; } } } } } } }; } function weapon3(target, xa, ya) { _root[target].ammo = _root[target].ammo - 100; j = _root.getNextHighestDepth(); _root.attachMovie("homing", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360)}); if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } if (this._alpha < 50) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 30); this._y = this._y - (Math.cos(this.ang) * 30); for (d in _root) { if ((Math.pow(_root[d]._x - _root[this.par]._x, 2) + Math.pow(_root[d]._y - _root[this.par]._y, 2)) < 1000000000000) { if (d.slice(0, 3) == "car") { if (d != this.par) { this.ang = Math.atan2(this._x - _root[d]._x, this._y - _root[d]._y); if (_root[d].hitTest(this._x, this._y, 1)) { _root[d].health = _root[d].health - 70; this._alpha = this._alpha - 50; } } } } } } } }; } function weapon4(target) { _root[target].ammo = _root[target].ammo - 35; j = _root.getNextHighestDepth(); _root.attachMovie("mine", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target, speed:20, ang:_root[target].ang - ((Math.PI/2) - random(Math.PI))}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x + (Math.sin(this.ang) * this.speed); this._y = this._y + (Math.cos(this.ang) * this.speed); if (_root.tracks.hitTest(this._x, this._y, 1)) { this.speed = -this.speed; } this.speed = this.speed * 0.98; if ((this.speed < 5) && (this.speed > 0)) { this.speed = 5; } if ((this.speed > -5) && (this.speed < 0)) { this.speed = -5; } if (this.speed < 15) { for (d in _root) { if (d.slice(0, 3) == "car") { if (_root[d].hitTest(this)) { _root[d].health = _root[d].health - 20; this.play(); this.onEnterFrame = null; } } } } } }; } function weapon5(par) { _root[par].ammo--; j = _root.getNextHighestDepth(); _root.createEmptyMovieClip(("w" + par) + "laser", j); _root[("w" + par) + "laser"].par = par; _root[("w" + par) + "laser"].maxdis = 1000000000000; _root[("w" + par) + "laser"].dip = false; _root[("w" + par) + "laser"].onEnterFrame = function () { if (!_root.pauser) { wep5arr = []; if (this.dip) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { a = _root[this.par]._x - _root[d]._x; b = _root[this.par]._y - _root[d]._y; dist = (a * a) + (b * b); if (d == this.targets) { this.maxdis = dist; } wep5arr.push([d, dist]); } } } i = 0; while (i < wep5arr.length) { if (wep5arr[i][1] < this.maxdis) { this.dist2 = Math.sqrt(wep5arr[i][1]) * 0.5; this.maxdis = wep5arr[i][1]; this.targets = wep5arr[i][0]; break; } i++; } _root[this.targets].health = _root[this.targets].health - 0.7; this.clear(); this.lineStyle(2 + random(4), 16711680, 50); this.moveTo(_root[this.par]._x, _root[this.par]._y); this.ang4 = Math.atan2(_root[this.par]._x - _root[this.targets]._x, _root[this.par]._y - _root[this.targets]._y); this.ang4 = this.ang4 + (-1.5707963267949 + random(Math.PI)); this.curveTo(_root[this.par]._x - (Math.sin(this.ang4) * this.dist2), _root[this.par]._y - (Math.cos(this.ang4) * this.dist2), _root[this.targets]._x, _root[this.targets]._y); this.dip = true; } }; } function weapon6(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("oil", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].rand = 3 - (random(2) * 6); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d]._rotation = _root[d]._rotation + this.rand; this._alpha = this._alpha - 5; } } } } } } }; } function weapon7(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("glue", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d].speed = 2; this._alpha = this._alpha - 5; } } } } } } }; } var maxnodes = 10; stop(); var pauser = true; var pauser2 = true; _root.qualfunction(); switch (_root.difficulty) { case 0 : var dif2 = 0.3; var dif3 = 2; break; case 1 : var dif2 = 0.4; var dif3 = 2.5; break; case 2 : var dif2 = 0.5; var dif3 = 3; } var myBlur = (new flash.filters.BlurFilter(0, 0, 100)); _root.myBlur.blurX = 0; var avefps = 30; var fpsarr = [30, 30, 30]; var fps = 30; var dt = getTimer(); var totalpoints1 = 0; var totalpoints2 = 0; var totalpoints3 = 0; var totalpoints4 = 0; var finished = []; onEnterFrame = function () { i = 1; while (i < 4) { if (_root["car" + i].laps >= _root.maxlaps) { if (!_root["car" + i].finishedrace) { _root.finished.push(i); _root["car" + i].finishedrace = true; } } i++; } if (_root.car.laps >= _root.maxlaps) { if (!_root.car.finishedrace) { _root.finished.push(0); _root.car.finishedrace = true; _root.cam.carwatch = "1"; } else if (_root.car.speed > 0) { _root.car.speed--; } else { _root.car.speed = 0; } } if (_root.finished.length > 0) { if (_root.finished[0] == 0) { _root.nextleveltrack = _root.currentgptrack; _root.currentgptrack++; _root.gameover = 0; _root.gotoAndStop("levelfinished"); } else { _root.nextleveltrack = _root.currentgptrack; _root.currentgptrack++; _root.gameover = 1; _root.gotoAndStop("levelfinished"); } this.onEnterFrame = null; } k = 0; while (k < 4) { r = 0; while (r < 4) { j = r; if (j == 0) { j = ""; } i = k; if (i == 0) { i = ""; } if (("car" + j) != ("car" + i)) { _root["car" + i].hits = _root.boxTest("car" + j, _root["car" + i]._x, _root["car" + i]._y, _root["car" + i].wid, _root["car" + i].hei, _root["car" + i].ang); if ((((_root["car" + i].hits[0] + _root["car" + i].hits[1]) + _root["car" + i].hits[2]) + _root["car" + i].hits[3]) > 0) { _root["car" + i].skidang = Math.atan2(_root["car" + i]._x - _root["car" + j]._x, _root["car" + i]._y - _root["car" + j]._y); _root["car" + j].skidang = Math.atan2(_root["car" + j]._x - _root["car" + i]._x, _root["car" + j]._y - _root["car" + i]._y); _root["car" + i].skidspeed = (_root["car" + j].skidspeed = 10); } } r++; } k++; } fps = (1 / (getTimer() - dt)) * 1000; dt = getTimer(); fpsarr.push(fps); avefps = Math.round(((fpsarr[0] + fpsarr[1]) + fpsarr[2]) / 3); fpsarr.splice(0, 1); };
Instance of Symbol 545 MovieClip "tracks" in Frame 26
onClipEvent (load) { this.cacheAsBitmap = true; }
Instance of Symbol 354 MovieClip in Frame 26
onClipEvent (enterFrame) { if (this._currentframe == 1) { for (car in _root) { if (car.slice(0, 3) == "car") { if (this.hitTest(_root[car])) { if (_root[car].weapon == 0) { this.play(); _root[car].ammo = 100; _root[car].weapon = random(7) + 1; } } } } } }
Instance of Symbol 354 MovieClip in Frame 26
onClipEvent (enterFrame) { if (this._currentframe == 1) { for (car in _root) { if (car.slice(0, 3) == "car") { if (this.hitTest(_root[car])) { if (_root[car].weapon == 0) { this.play(); _root[car].ammo = 100; _root[car].weapon = random(7) + 1; } } } } } }
Instance of Symbol 549 MovieClip in Frame 26
onClipEvent (load) { var ond = false; var timer = 0; } onClipEvent (enterFrame) { if (this.ond) { timer++; if (this.timer > 100) { this.timer = 0; this.ond = false; } } else { for (car in _root) { if (car == "car") { if (this.hitTest(_root.car._x, _root.car._y, 1)) { this.ond = true; _root.weapon3("m1l", _root.car._x, _root.car._y); } } } } }
Instance of Symbol 549 MovieClip in Frame 26
onClipEvent (load) { var ond = false; var timer = 0; } onClipEvent (enterFrame) { if (this.ond) { timer++; if (this.timer > 100) { this.timer = 0; this.ond = false; } } else { for (car in _root) { if (car == "car") { if (this.hitTest(_root.car._x, _root.car._y, 1)) { this.ond = true; _root.weapon3("m2l", _root.car._x, _root.car._y); } } } } }
Instance of Symbol 517 MovieClip "cam" in Frame 26
onClipEvent (load) { this.trackf = 6; this.carwatch = ""; } onClipEvent (enterFrame) { this._x = _root["car" + this.carwatch]._x; this._y = _root["car" + this.carwatch]._y; }
Frame 27
var bgm = new Sound(); _root.bgm.stop(); _root.bgm.attachSound("loop5"); _root.bgm.start(0, 100); var opp0 = 8; var opp1 = 7; var opp2 = 6; var opp3 = 4; var maxlaps = 4; players = []; players.push(_root.opp0); players.push(_root.opp1); players.push(_root.opp2); players.push(_root.opp3); function weapon2o(target, xa, ya) { _root[target].ammo = _root[target].ammo - 2; j = _root.getNextHighestDepth(); _root[target].weapons.wep.play(); _root.attachMovie("bullet", "b" + j, j, {ang:Math.atan2(_root.tracks[target]._x - xa, _root.tracks[target]._y - ya), _x:_root.tracks[target]._x, _y:_root.tracks[target]._y, par:target, _rotation:(-Math.atan2(_root.tracks[target]._x - _root._xmouse, _root.tracks[target]._y - _root._ymouse)) * 57.2957795130823}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { this._alpha--; if (this._alpha < 80) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.play(); this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 50); this._y = this._y - (Math.cos(this.ang) * 50); for (d in _root) { if (_root[d].hitTest(this._x, this._y, 1)) { if (d.slice(0, 3) == "car") { if (d != this.par) { _root[d].health = _root[d].health - 2; j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360), _xscale:30, _yscale:30}); this._alpha = this._alpha - 10; } } } } } } }; } function qualfunction() { setTimeout(function () { _root.qualfunction(); switch (_root.qual) { case 0 : _root._quality = "LOW"; break; case 1 : _root._quality = "MEDIUM"; break; case 2 : _root._quality = "HIGH"; break; case 3 : if (_root.avefps > 15) { if (_root._quality == "MEDIUM") { _root._quality = "HIGH"; } if (_root._quality == "LOW") { _root._quality = "MEDIUM"; } } if (_root.avefps >= 13) { break; } if (_root._quality == "MEDIUM") { _root._quality = "LOW"; } if (_root._quality != "HIGH") { break; } _root._quality = "MEDIUM"; } }, 1000); } function skid(x, y, a) { j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("skid", "skid" + j, j, {_x:x, _y:y, _rotation:a}); } function boxTest(obj, xs, ys, heights, widths, ang) { var arr = [0, 0, 0, 0, 0, 0, 0, 0]; if (_root.debug1) { _root.createEmptyMovieClip("dd", 100000); with (_root.dd) { lineStyle(1, 16711680, 100); moveTo(xs, ys); lineTo((xs - (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs - (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs + (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs + (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths)); } _root.createEmptyMovieClip("tt", 100001); with (_root.tt) { lineStyle(1, 255, 100); moveTo(xs, ys); lineTo(xs + (Math.sin(ang - (Math.PI/2)) * widths), ys + (Math.cos(ang - (Math.PI/2)) * widths)); lineTo(xs - (Math.sin(ang - (Math.PI/2)) * widths), ys - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo(xs + (Math.sin(ang) * heights), ys + (Math.cos(ang) * heights)); lineTo(xs - (Math.sin(ang) * heights), ys - (Math.cos(ang) * heights)); } } if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[0] = 1; } if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[1] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[2] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[3] = 1; } return(arr); } function weapon1(target) { if (!_root.pauser) { _root[target].speed = _root[target].speed + 5; _root[target].ammo = _root[target].ammo - 5; _root[target].weapons.wep.gotoAndStop(2); } if (_root[target].ammo >= 0) { setTimeout(function () { weapon1(target); }, 100); } } function weapon2(target, xa, ya) { _root[target].ammo = _root[target].ammo - 2; j = _root.getNextHighestDepth(); _root[target].weapons.wep.play(); _root.attachMovie("bullet", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target, _rotation:(-Math.atan2(_root[target]._x - _root._xmouse, _root[target]._y - _root._ymouse)) * 57.2957795130823}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } this._alpha--; if (this._alpha < 90) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 50); this._y = this._y - (Math.cos(this.ang) * 50); for (d in _root) { if (_root[d].hitTest(this._x, this._y, 1)) { if (d.slice(0, 3) == "car") { if (d != this.par) { _root[d].health = _root[d].health - 2; j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360), _xscale:30, _yscale:30}); this._alpha = this._alpha - 10; } } } } } } }; } function weapon3(target, xa, ya) { _root[target].ammo = _root[target].ammo - 100; j = _root.getNextHighestDepth(); _root.attachMovie("homing", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360)}); if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } if (this._alpha < 50) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 30); this._y = this._y - (Math.cos(this.ang) * 30); for (d in _root) { if ((Math.pow(_root[d]._x - _root[this.par]._x, 2) + Math.pow(_root[d]._y - _root[this.par]._y, 2)) < 1000000000000) { if (d.slice(0, 3) == "car") { if (d != this.par) { this.ang = Math.atan2(this._x - _root[d]._x, this._y - _root[d]._y); if (_root[d].hitTest(this._x, this._y, 1)) { _root[d].health = _root[d].health - 70; this._alpha = this._alpha - 50; } } } } } } } }; } function weapon4(target) { _root[target].ammo = _root[target].ammo - 35; j = _root.getNextHighestDepth(); _root.attachMovie("mine", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target, speed:20, ang:_root[target].ang - ((Math.PI/2) - random(Math.PI))}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x + (Math.sin(this.ang) * this.speed); this._y = this._y + (Math.cos(this.ang) * this.speed); if (_root.tracks.hitTest(this._x, this._y, 1)) { this.speed = -this.speed; } this.speed = this.speed * 0.98; if ((this.speed < 5) && (this.speed > 0)) { this.speed = 5; } if ((this.speed > -5) && (this.speed < 0)) { this.speed = -5; } if (this.speed < 15) { for (d in _root) { if (d.slice(0, 3) == "car") { if (_root[d].hitTest(this)) { _root[d].health = _root[d].health - 20; this.play(); this.onEnterFrame = null; } } } } } }; } function weapon5(par) { _root[par].ammo--; j = _root.getNextHighestDepth(); _root.createEmptyMovieClip(("w" + par) + "laser", j); _root[("w" + par) + "laser"].par = par; _root[("w" + par) + "laser"].maxdis = 1000000000000; _root[("w" + par) + "laser"].dip = false; _root[("w" + par) + "laser"].onEnterFrame = function () { if (!_root.pauser) { wep5arr = []; if (this.dip) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { a = _root[this.par]._x - _root[d]._x; b = _root[this.par]._y - _root[d]._y; dist = (a * a) + (b * b); if (d == this.targets) { this.maxdis = dist; } wep5arr.push([d, dist]); } } } i = 0; while (i < wep5arr.length) { if (wep5arr[i][1] < this.maxdis) { this.dist2 = Math.sqrt(wep5arr[i][1]) * 0.5; this.maxdis = wep5arr[i][1]; this.targets = wep5arr[i][0]; break; } i++; } _root[this.targets].health = _root[this.targets].health - 0.7; this.clear(); this.lineStyle(2 + random(4), 16711680, 50); this.moveTo(_root[this.par]._x, _root[this.par]._y); this.ang4 = Math.atan2(_root[this.par]._x - _root[this.targets]._x, _root[this.par]._y - _root[this.targets]._y); this.ang4 = this.ang4 + (-1.5707963267949 + random(Math.PI)); this.curveTo(_root[this.par]._x - (Math.sin(this.ang4) * this.dist2), _root[this.par]._y - (Math.cos(this.ang4) * this.dist2), _root[this.targets]._x, _root[this.targets]._y); this.dip = true; } }; } function weapon6(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("oil", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].rand = 3 - (random(2) * 6); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d]._rotation = _root[d]._rotation + this.rand; this._alpha = this._alpha - 5; } } } } } } }; } function weapon7(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("glue", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d].speed = 2; this._alpha = this._alpha - 5; } } } } } } }; } var maxnodes = 10; stop(); var pauser = true; var pauser2 = true; _root.qualfunction(); switch (_root.difficulty) { case 0 : var dif2 = 0.3; var dif3 = 2; break; case 1 : var dif2 = 0.4; var dif3 = 2.5; break; case 2 : var dif2 = 0.5; var dif3 = 3; } var myBlur = (new flash.filters.BlurFilter(0, 0, 100)); _root.myBlur.blurX = 0; var avefps = 30; var fpsarr = [30, 30, 30]; var fps = 30; var dt = getTimer(); var totalpoints1 = 0; var totalpoints2 = 0; var totalpoints3 = 0; var totalpoints4 = 0; var finished = []; onEnterFrame = function () { i = 1; while (i < 4) { if (_root["car" + i].laps >= _root.maxlaps) { if (!_root["car" + i].finishedrace) { _root.finished.push(i); _root["car" + i].finishedrace = true; } } i++; } if (_root.car.laps >= _root.maxlaps) { if (!_root.car.finishedrace) { _root.finished.push(0); _root.car.finishedrace = true; _root.cam.carwatch = "1"; } else if (_root.car.speed > 0) { _root.car.speed--; } else { _root.car.speed = 0; } } if (_root.finished.length > 0) { if (_root.finished[0] == 0) { _root.nextleveltrack = _root.currentgptrack; _root.currentgptrack++; _root.gameover = 0; _root.gotoAndStop("levelfinished"); } else { _root.nextleveltrack = _root.currentgptrack; _root.currentgptrack++; _root.gameover = 1; _root.gotoAndStop("levelfinished"); } this.onEnterFrame = null; } k = 0; while (k < 4) { r = 0; while (r < 4) { j = r; if (j == 0) { j = ""; } i = k; if (i == 0) { i = ""; } if (("car" + j) != ("car" + i)) { _root["car" + i].hits = _root.boxTest("car" + j, _root["car" + i]._x, _root["car" + i]._y, _root["car" + i].wid, _root["car" + i].hei, _root["car" + i].ang); if ((((_root["car" + i].hits[0] + _root["car" + i].hits[1]) + _root["car" + i].hits[2]) + _root["car" + i].hits[3]) > 0) { _root["car" + i].skidang = Math.atan2(_root["car" + i]._x - _root["car" + j]._x, _root["car" + i]._y - _root["car" + j]._y); _root["car" + j].skidang = Math.atan2(_root["car" + j]._x - _root["car" + i]._x, _root["car" + j]._y - _root["car" + i]._y); _root["car" + i].skidspeed = (_root["car" + j].skidspeed = 10); } } r++; } k++; } fps = (1 / (getTimer() - dt)) * 1000; dt = getTimer(); fpsarr.push(fps); avefps = Math.round(((fpsarr[0] + fpsarr[1]) + fpsarr[2]) / 3); fpsarr.splice(0, 1); };
Instance of Symbol 348 MovieClip in Frame 27
onClipEvent (enterFrame) { for (d in _root) { if (d.slice(0, 3) == "car") { if (this.hitTest(_root[d]._x, _root[d]._y, 0)) { this["hits" + d] = true; } else { if (this["hits" + d]) { this["hits" + d] = false; if ((_root[d]._x > this._x) && (this["rem" + d] < this._x)) { _root[d].laps--; } if ((_root[d]._x < this._x) && (this["rem" + d] > this._x)) { _root[d].laps++; } } this["rem" + d] = _root[d]._x; } } } }
Instance of Symbol 517 MovieClip "cam" in Frame 27
onClipEvent (load) { this.trackf = 7; this.carwatch = ""; } onClipEvent (enterFrame) { this._x = _root["car" + this.carwatch]._x; this._y = _root["car" + this.carwatch]._y; }
Frame 28
var bgm = new Sound(); _root.bgm.stop(); _root.bgm.attachSound("loop7"); _root.bgm.start(0, 100); var opp0 = 8; var opp1 = 5; var opp2 = 1; var opp3 = 7; var maxlaps = 3; players = []; players.push(_root.opp0); players.push(_root.opp1); players.push(_root.opp2); players.push(_root.opp3); function weapon2o(target, xa, ya) { _root[target].ammo = _root[target].ammo - 2; j = _root.getNextHighestDepth(); _root[target].weapons.wep.play(); _root.attachMovie("bullet", "b" + j, j, {ang:Math.atan2(_root.tracks[target]._x - xa, _root.tracks[target]._y - ya), _x:_root.tracks[target]._x, _y:_root.tracks[target]._y, par:target, _rotation:(-Math.atan2(_root.tracks[target]._x - _root._xmouse, _root.tracks[target]._y - _root._ymouse)) * 57.2957795130823}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { this._alpha--; if (this._alpha < 80) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.play(); this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 50); this._y = this._y - (Math.cos(this.ang) * 50); for (d in _root) { if (_root[d].hitTest(this._x, this._y, 1)) { if (d.slice(0, 3) == "car") { if (d != this.par) { _root[d].health = _root[d].health - 2; j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360), _xscale:30, _yscale:30}); this._alpha = this._alpha - 10; } } } } } } }; } function qualfunction() { setTimeout(function () { _root.qualfunction(); switch (_root.qual) { case 0 : _root._quality = "LOW"; break; case 1 : _root._quality = "MEDIUM"; break; case 2 : _root._quality = "HIGH"; break; case 3 : if (_root.avefps > 15) { if (_root._quality == "MEDIUM") { _root._quality = "HIGH"; } if (_root._quality == "LOW") { _root._quality = "MEDIUM"; } } if (_root.avefps >= 13) { break; } if (_root._quality == "MEDIUM") { _root._quality = "LOW"; } if (_root._quality != "HIGH") { break; } _root._quality = "MEDIUM"; } }, 1000); } function skid(x, y, a) { j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("skid", "skid" + j, j, {_x:x, _y:y, _rotation:a}); } function boxTest(obj, xs, ys, widths, heights, ang) { var arr = [0, 0, 0, 0, 0, 0, 0, 0]; if (_root.debug1) { _root.createEmptyMovieClip("dd", 100000); with (_root.dd) { lineStyle(1, 16711680, 100); moveTo(xs, ys); lineTo((xs - (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs - (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs + (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs + (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths)); } _root.createEmptyMovieClip("tt", 100001); with (_root.tt) { lineStyle(1, 255, 100); moveTo(xs, ys); lineTo(xs + (Math.sin(ang - (Math.PI/2)) * widths), ys + (Math.cos(ang - (Math.PI/2)) * widths)); lineTo(xs - (Math.sin(ang - (Math.PI/2)) * widths), ys - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo(xs + (Math.sin(ang) * heights), ys + (Math.cos(ang) * heights)); lineTo(xs - (Math.sin(ang) * heights), ys - (Math.cos(ang) * heights)); } } if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[0] = 1; } if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[1] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[2] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[3] = 1; } return(arr); } function weapon1(target) { if (!_root.pauser) { _root[target].speed = _root[target].speed + 5; _root[target].ammo = _root[target].ammo - 5; _root[target].weapons.wep.gotoAndStop(2); } if (_root[target].ammo >= 0) { setTimeout(function () { weapon1(target); }, 100); } } function weapon2(target, xa, ya) { _root[target].ammo = _root[target].ammo - 2; j = _root.getNextHighestDepth(); _root[target].weapons.wep.play(); _root.attachMovie("bullet", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target, _rotation:(-Math.atan2(_root[target]._x - _root._xmouse, _root[target]._y - _root._ymouse)) * 57.2957795130823}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } this._alpha--; if (this._alpha < 90) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 50); this._y = this._y - (Math.cos(this.ang) * 50); for (d in _root) { if (_root[d].hitTest(this._x, this._y, 1)) { if (d.slice(0, 3) == "car") { if (d != this.par) { _root[d].health = _root[d].health - 2; j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360), _xscale:30, _yscale:30}); this._alpha = this._alpha - 10; } } } } } } }; } function weapon3(target, xa, ya) { _root[target].ammo = _root[target].ammo - 100; j = _root.getNextHighestDepth(); _root.attachMovie("homing", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360)}); if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } if (this._alpha < 50) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 30); this._y = this._y - (Math.cos(this.ang) * 30); for (d in _root) { if ((Math.pow(_root[d]._x - _root[this.par]._x, 2) + Math.pow(_root[d]._y - _root[this.par]._y, 2)) < 1000000000000) { if (d.slice(0, 3) == "car") { if (d != this.par) { this.ang = Math.atan2(this._x - _root[d]._x, this._y - _root[d]._y); if (_root[d].hitTest(this._x, this._y, 1)) { _root[d].health = _root[d].health - 70; this._alpha = this._alpha - 50; } } } } } } } }; } function weapon4(target) { _root[target].ammo = _root[target].ammo - 35; j = _root.getNextHighestDepth(); _root.attachMovie("mine", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target, speed:20, ang:_root[target].ang - ((Math.PI/2) - random(Math.PI))}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x + (Math.sin(this.ang) * this.speed); this._y = this._y + (Math.cos(this.ang) * this.speed); if (_root.tracks.hitTest(this._x, this._y, 1)) { this.speed = -this.speed; } this.speed = this.speed * 0.98; if ((this.speed < 5) && (this.speed > 0)) { this.speed = 5; } if ((this.speed > -5) && (this.speed < 0)) { this.speed = -5; } if (this.speed < 15) { for (d in _root) { if (d.slice(0, 3) == "car") { if (_root[d].hitTest(this)) { _root[d].health = _root[d].health - 20; this.play(); this.onEnterFrame = null; } } } } } }; } function weapon5(par) { _root[par].ammo--; j = _root.getNextHighestDepth(); _root.createEmptyMovieClip(("w" + par) + "laser", j); _root[("w" + par) + "laser"].par = par; _root[("w" + par) + "laser"].maxdis = 1000000000000; _root[("w" + par) + "laser"].dip = false; _root[("w" + par) + "laser"].onEnterFrame = function () { if (!_root.pauser) { wep5arr = []; if (this.dip) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { a = _root[this.par]._x - _root[d]._x; b = _root[this.par]._y - _root[d]._y; dist = (a * a) + (b * b); if (d == this.targets) { this.maxdis = dist; } wep5arr.push([d, dist]); } } } i = 0; while (i < wep5arr.length) { if (wep5arr[i][1] < this.maxdis) { this.dist2 = Math.sqrt(wep5arr[i][1]) * 0.5; this.maxdis = wep5arr[i][1]; this.targets = wep5arr[i][0]; break; } i++; } _root[this.targets].health = _root[this.targets].health - 0.7; this.clear(); this.lineStyle(2 + random(4), 16711680, 50); this.moveTo(_root[this.par]._x, _root[this.par]._y); this.ang4 = Math.atan2(_root[this.par]._x - _root[this.targets]._x, _root[this.par]._y - _root[this.targets]._y); this.ang4 = this.ang4 + (-1.5707963267949 + random(Math.PI)); this.curveTo(_root[this.par]._x - (Math.sin(this.ang4) * this.dist2), _root[this.par]._y - (Math.cos(this.ang4) * this.dist2), _root[this.targets]._x, _root[this.targets]._y); this.dip = true; } }; } function weapon6(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("oil", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].rand = 3 - (random(2) * 6); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d]._rotation = _root[d]._rotation + this.rand; this._alpha = this._alpha - 5; } } } } } } }; } function weapon7(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("glue", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d].speed = 2; this._alpha = this._alpha - 5; } } } } } } }; } var maxnodes = 22; stop(); var pauser = true; var pauser2 = true; _root.qualfunction(); switch (_root.difficulty) { case 0 : var dif2 = 0.3; var dif3 = 2; break; case 1 : var dif2 = 0.4; var dif3 = 2.5; break; case 2 : var dif2 = 0.5; var dif3 = 3; } var myBlur = (new flash.filters.BlurFilter(0, 0, 100)); _root.myBlur.blurX = 0; var avefps = 30; var fpsarr = [30, 30, 30]; var fps = 30; var dt = getTimer(); var totalpoints1 = 0; var totalpoints2 = 0; var totalpoints3 = 0; var totalpoints4 = 0; var finished = []; onEnterFrame = function () { i = 1; while (i < 4) { if (_root["car" + i].laps >= _root.maxlaps) { if (!_root["car" + i].finishedrace) { _root.finished.push(i); _root["car" + i].finishedrace = true; } } i++; } if (_root.car.laps >= _root.maxlaps) { if (!_root.car.finishedrace) { _root.finished.push(0); _root.car.finishedrace = true; _root.cam.carwatch = "1"; } else if (_root.car.speed > 0) { _root.car.speed--; } else { _root.car.speed = 0; } } if (_root.finished.length > 0) { if (_root.finished[0] == 0) { _root.nextleveltrack = _root.currentgptrack; _root.currentgptrack++; _root.gameover = 0; _root.gotoAndStop("levelfinished"); } else { _root.nextleveltrack = _root.currentgptrack; _root.currentgptrack++; _root.gameover = 1; _root.gotoAndStop("levelfinished"); } this.onEnterFrame = null; } k = 0; while (k < 4) { r = 0; while (r < 4) { j = r; if (j == 0) { j = ""; } i = k; if (i == 0) { i = ""; } if (("car" + j) != ("car" + i)) { _root["car" + i].hits = _root.boxTest("car" + j, _root["car" + i]._x, _root["car" + i]._y, _root["car" + i].wid, _root["car" + i].hei, _root["car" + i].ang); if ((((_root["car" + i].hits[0] + _root["car" + i].hits[1]) + _root["car" + i].hits[2]) + _root["car" + i].hits[3]) > 0) { _root["car" + i].skidang = Math.atan2(_root["car" + i]._x - _root["car" + j]._x, _root["car" + i]._y - _root["car" + j]._y); _root["car" + j].skidang = Math.atan2(_root["car" + j]._x - _root["car" + i]._x, _root["car" + j]._y - _root["car" + i]._y); _root["car" + i].skidspeed = (_root["car" + j].skidspeed = 10); } } r++; } k++; } fps = (1 / (getTimer() - dt)) * 1000; dt = getTimer(); fpsarr.push(fps); avefps = Math.round(((fpsarr[0] + fpsarr[1]) + fpsarr[2]) / 3); fpsarr.splice(0, 1); };
Instance of Symbol 348 MovieClip in Frame 28
onClipEvent (enterFrame) { for (d in _root) { if (d.slice(0, 3) == "car") { if (this.hitTest(_root[d]._x, _root[d]._y, 0)) { this["hits" + d] = true; } else { if (this["hits" + d]) { this["hits" + d] = false; if ((_root[d]._y > this._y) && (this["rem" + d] < this._y)) { _root[d].laps--; } if ((_root[d]._y < this._y) && (this["rem" + d] > this._y)) { _root[d].laps++; } } this["rem" + d] = _root[d]._x; } } } }
Instance of Symbol 549 MovieClip in Frame 28
onClipEvent (load) { var ond = false; var timer = 0; } onClipEvent (enterFrame) { if (this.ond) { timer++; if (this.timer > 100) { this.timer = 0; this.ond = false; } } else { for (car in _root) { if (car == "car") { if (this.hitTest(_root.car._x, _root.car._y, 1)) { this.ond = true; _root.weapon3("m2l", _root.car._x, _root.car._y); } } } } }
Instance of Symbol 549 MovieClip in Frame 28
onClipEvent (load) { var ond = false; var timer = 0; } onClipEvent (enterFrame) { if (this.ond) { timer++; if (this.timer > 100) { this.timer = 0; this.ond = false; } } else { for (car in _root) { if (car == "car") { if (this.hitTest(_root.car._x, _root.car._y, 1)) { this.ond = true; _root.weapon3("m1l", _root.car._x, _root.car._y); } } } } }
Instance of Symbol 517 MovieClip "cam" in Frame 28
onClipEvent (load) { this.trackf = 8; this.carwatch = ""; } onClipEvent (enterFrame) { this._x = _root["car" + this.carwatch]._x; this._y = _root["car" + this.carwatch]._y; }
Instance of Symbol 565 MovieClip in Frame 29
on (press) { _root.gotoAndPlay(1); }
Instance of Symbol 570 MovieClip in Frame 29
onClipEvent (load) { this.gotoAndStop(_root.opp0); }
Frame 30
clearALL(); _root.currentgptrack = 1; _root.gameover = false; stop();
Instance of Symbol 602 MovieClip in Frame 30
on (press) { _root.gotoAndPlay(1); }
Frame 31
stop(); _root.clearAll(); _root.gotoAndStop(((this._currentframe - 1) + ((_root.currentgptrack * 2) - 1)) - _root.gameover);
Instance of Symbol 602 MovieClip in Frame 31
on (press) { _root.gotoAndPlay(1); }
Frame 47
play();
Frame 226
stop();
Frame 227
_root.clearAll(); _root.play();
Frame 228
var bgm = new Sound(); _root.bgm.stop(); _root.bgm.attachSound("loop4"); _root.bgm.start(0, 100); stop(); i = 0; while (i < 4) { if (_root.finished[i] == 0) { _root.finishedposition1 = i; } if (_root.finished[i] == 1) { _root.finishedposition2 = i; } if (_root.finished[i] == 2) { _root.finishedposition3 = i; } if (_root.finished[i] == 3) { _root.finishedposition4 = i; } i++; } _root.gppoints1 = 3 - _root.finishedposition1; _root.finishedst = _root.finishedposition1 + 1; switch (_root.finishedposition1) { case 0 : _root.stplace = "st!"; break; case 1 : _root.stplace = "nd!"; break; case 2 : _root.stplace = "rd!"; break; case 3 : _root.stplace = "th!"; } _root.gppoints2 = 3 - _root.finishedposition2; _root.gppoints3 = 3 - _root.finishedposition3; _root.gppoints4 = 3 - _root.finishedposition4; _root.totalpoints1 = _root.totalpoints1 + _root.gppoints1; _root.totalpoints2 = _root.totalpoints2 + _root.gppoints2; _root.totalpoints3 = _root.totalpoints3 + _root.gppoints3; _root.totalpoints4 = _root.totalpoints4 + _root.gppoints4; var sortGpArray = new Array(); i = 1; while (i < 5) { _root.sortGpArray.push({name:i, points:_root["totalpoints" + i]}); i++; } _root.sortGpArray.sortOn("points", Array.DESCENDING | Array.NUMERIC); _root.currentgptrack++; _root.opp0;
Instance of Symbol 457 MovieClip in Frame 228
onClipEvent (enterFrame) { this.gotoAndStop(_root["opp" + (_root.sortGpArray[0].name - 1)]); switch (_root["opp" + (_root.sortGpArray[0].name - 1)]) { case 1 : _root.tableGp1 = "Dashing Dan"; break; case 2 : _root.tableGp1 = "Mad-Dog Murphey"; break; case 3 : _root.tableGp1 = "The Real McCoy"; break; case 4 : _root.tableGp1 = "Woody"; break; case 5 : _root.tableGp1 = "Krazy Kenny"; break; case 6 : _root.tableGp1 = "J-zinger"; break; case 7 : _root.tableGp1 = "Terrible Timmy"; } _root.tableGp1b = _root["gppoints" + _root.sortGpArray[0].name]; _root.tableGp1c = _root.sortGpArray[0].points; }
Instance of Symbol 457 MovieClip in Frame 228
onClipEvent (enterFrame) { this.gotoAndStop(_root["opp" + (_root.sortGpArray[1].name - 1)]); switch (_root["opp" + (_root.sortGpArray[1].name - 1)]) { case 1 : _root.tableGp2 = "Dashing Dan"; break; case 2 : _root.tableGp2 = "Mad-Dog Murphey"; break; case 3 : _root.tableGp2 = "The Real McCoy"; break; case 4 : _root.tableGp2 = "Woody"; break; case 5 : _root.tableGp2 = "Krazy Kenny"; break; case 6 : _root.tableGp2 = "J-zinger"; break; case 7 : _root.tableGp2 = "Terrible Timmy"; } _root.tableGp2b = _root["gppoints" + _root.sortGpArray[1].name]; _root.tableGp2c = _root.sortGpArray[1].points; }
Instance of Symbol 457 MovieClip in Frame 228
onClipEvent (enterFrame) { this.gotoAndStop(_root["opp" + (_root.sortGpArray[2].name - 1)]); switch (_root["opp" + (_root.sortGpArray[2].name - 1)]) { case 1 : _root.tableGp3 = "Dashing Dan"; break; case 2 : _root.tableGp3 = "Mad-Dog Murphey"; break; case 3 : _root.tableGp3 = "The Real McCoy"; break; case 4 : _root.tableGp3 = "Woody"; break; case 5 : _root.tableGp3 = "Krazy Kenny"; break; case 6 : _root.tableGp3 = "J-zinger"; break; case 7 : _root.tableGp3 = "Terrible Timmy"; } _root.tableGp3b = _root["gppoints" + _root.sortGpArray[2].name]; _root.tableGp3c = _root.sortGpArray[2].points; }
Instance of Symbol 457 MovieClip in Frame 228
onClipEvent (enterFrame) { this.gotoAndStop(_root["opp" + (_root.sortGpArray[3].name - 1)]); switch (_root["opp" + (_root.sortGpArray[3].name - 1)]) { case 1 : _root.tableGp4 = "Dashing Dan"; break; case 2 : _root.tableGp4 = "Mad-Dog Murphey"; break; case 3 : _root.tableGp4 = "The Real McCoy"; break; case 4 : _root.tableGp4 = "Woody"; break; case 5 : _root.tableGp4 = "Krazy Kenny"; break; case 6 : _root.tableGp4 = "J-zinger"; break; case 7 : _root.tableGp4 = "Terrible Timmy"; } _root.tableGp4b = _root["gppoints" + _root.sortGpArray[3].name]; _root.tableGp4c = _root.sortGpArray[3].points; }
Frame 229
var bgm = new Sound(); _root.bgm.stop(); _root.bgm.attachSound("loop1"); _root.bgm.start(0, 100); var trackno = 1; var opp0 = _root.carno; var maxlaps = 3; players = []; players.push(_root.carno); i = 1; pickchars(); function qualfunction() { setTimeout(function () { _root.qualfunction(); switch (_root.qual) { case 0 : _root._quality = "LOW"; break; case 1 : _root._quality = "MEDIUM"; break; case 2 : _root._quality = "HIGH"; break; case 3 : if (_root.avefps > 15) { if (_root._quality == "MEDIUM") { _root._quality = "HIGH"; } if (_root._quality == "LOW") { _root._quality = "MEDIUM"; } } if (_root.avefps >= 13) { break; } if (_root._quality == "MEDIUM") { _root._quality = "LOW"; } if (_root._quality != "HIGH") { break; } _root._quality = "MEDIUM"; } }, 1000); } function skid(x, y, a) { j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("skid", "skid" + j, j, {_x:x, _y:y, _rotation:a}); } function boxTest(obj, xs, ys, heights, widths, ang) { var arr = [0, 0, 0, 0, 0, 0, 0, 0]; if (_root.debug1) { _root.createEmptyMovieClip("dd", 100000); with (_root.dd) { lineStyle(1, 16711680, 100); moveTo(xs, ys); lineTo((xs - (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs - (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs + (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs + (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths)); } _root.createEmptyMovieClip("tt", 100001); with (_root.tt) { lineStyle(1, 255, 100); moveTo(xs, ys); lineTo(xs + (Math.sin(ang - (Math.PI/2)) * widths), ys + (Math.cos(ang - (Math.PI/2)) * widths)); lineTo(xs - (Math.sin(ang - (Math.PI/2)) * widths), ys - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo(xs + (Math.sin(ang) * heights), ys + (Math.cos(ang) * heights)); lineTo(xs - (Math.sin(ang) * heights), ys - (Math.cos(ang) * heights)); } } if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[0] = 1; } if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[1] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[2] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[3] = 1; } return(arr); } function weapon1(target) { if (!_root.pauser) { _root[target].speed = _root[target].speed + 5; _root[target].ammo = _root[target].ammo - 5; _root[target].weapons.wep.gotoAndStop(2); } if (_root[target].ammo >= 0) { setTimeout(function () { weapon1(target); }, 100); } } function weapon2(target, xa, ya) { _root[target].ammo = _root[target].ammo - 2; j = _root.getNextHighestDepth(); _root[target].weapons.wep.play(); _root.attachMovie("bullet", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target, _rotation:(-Math.atan2(_root[target]._x - _root._xmouse, _root[target]._y - _root._ymouse)) * 57.2957795130823}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } this._alpha--; if (this._alpha < 90) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 50); this._y = this._y - (Math.cos(this.ang) * 50); for (d in _root) { if (_root[d].hitTest(this._x, this._y, 1)) { if (d.slice(0, 3) == "car") { if (d != this.par) { _root[d].health = _root[d].health - 2; j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360), _xscale:30, _yscale:30}); this._alpha = this._alpha - 10; } } } } } } }; } function weapon3(target, xa, ya) { _root[target].ammo = _root[target].ammo - 100; j = _root.getNextHighestDepth(); _root.attachMovie("homing", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360)}); if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } if (this._alpha < 50) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 30); this._y = this._y - (Math.cos(this.ang) * 30); for (d in _root) { if ((Math.pow(_root[d]._x - _root[this.par]._x, 2) + Math.pow(_root[d]._y - _root[this.par]._y, 2)) < 1000000000000) { if (d.slice(0, 3) == "car") { if (d != this.par) { this.ang = Math.atan2(this._x - _root[d]._x, this._y - _root[d]._y); if (_root[d].hitTest(this._x, this._y, 1)) { _root[d].health = _root[d].health - 70; this._alpha = this._alpha - 50; } } } } } } } }; } function weapon4(target) { _root[target].ammo = _root[target].ammo - 35; j = _root.getNextHighestDepth(); _root.attachMovie("mine", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target, speed:20, ang:_root[target].ang - ((Math.PI/2) - random(Math.PI))}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x + (Math.sin(this.ang) * this.speed); this._y = this._y + (Math.cos(this.ang) * this.speed); if (_root.tracks.hitTest(this._x, this._y, 1)) { this.speed = -this.speed; } this.speed = this.speed * 0.98; if ((this.speed < 5) && (this.speed > 0)) { this.speed = 5; } if ((this.speed > -5) && (this.speed < 0)) { this.speed = -5; } if (this.speed < 15) { for (d in _root) { if (d.slice(0, 3) == "car") { if (_root[d].hitTest(this)) { _root[d].health = _root[d].health - 20; this.play(); this.onEnterFrame = null; } } } } } }; } function weapon5(par) { _root[par].ammo--; j = _root.getNextHighestDepth(); _root.createEmptyMovieClip(("w" + par) + "laser", j); _root[("w" + par) + "laser"].par = par; _root[("w" + par) + "laser"].maxdis = 1000000000000; _root[("w" + par) + "laser"].dip = false; _root[("w" + par) + "laser"].onEnterFrame = function () { if (!_root.pauser) { wep5arr = []; if (this.dip) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { a = _root[this.par]._x - _root[d]._x; b = _root[this.par]._y - _root[d]._y; dist = (a * a) + (b * b); if (d == this.targets) { this.maxdis = dist; } wep5arr.push([d, dist]); } } } i = 0; while (i < wep5arr.length) { if (wep5arr[i][1] < this.maxdis) { this.dist2 = Math.sqrt(wep5arr[i][1]) * 0.5; this.maxdis = wep5arr[i][1]; this.targets = wep5arr[i][0]; break; } i++; } _root[this.targets].health = _root[this.targets].health - 0.7; this.clear(); this.lineStyle(2 + random(4), 16711680, 50); this.moveTo(_root[this.par]._x, _root[this.par]._y); this.ang4 = Math.atan2(_root[this.par]._x - _root[this.targets]._x, _root[this.par]._y - _root[this.targets]._y); this.ang4 = this.ang4 + (-1.5707963267949 + random(Math.PI)); this.curveTo(_root[this.par]._x - (Math.sin(this.ang4) * this.dist2), _root[this.par]._y - (Math.cos(this.ang4) * this.dist2), _root[this.targets]._x, _root[this.targets]._y); this.dip = true; } }; } function weapon6(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("oil", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].rand = 3 - (random(2) * 6); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d]._rotation = _root[d]._rotation + this.rand; this._alpha = this._alpha - 5; } } } } } } }; } function weapon7(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("glue", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d].speed = 2; this._alpha = this._alpha - 5; } } } } } } }; } var maxnodes = 10; stop(); var pauser = true; var pauser2 = true; var currentgptrack = 1; var timer = 0; _root.qualfunction(); switch (_root.difficulty) { case 0 : var dif2 = 0.3; var dif3 = 2; break; case 1 : var dif2 = 0.4; var dif3 = 2.5; break; case 2 : var dif2 = 0.5; var dif3 = 3; } var myBlur = (new flash.filters.BlurFilter(0, 0, 100)); _root.myBlur.blurX = 0; var avefps = 30; var fpsarr = [30, 30, 30]; var fps = 30; var dt = getTimer(); var totalpoints1 = 0; var totalpoints2 = 0; var totalpoints3 = 0; var totalpoints4 = 0; var finished = []; onEnterFrame = function () { if (!_root.pauser) { _root.timer++; } if (_root.car.laps >= _root.maxlaps) { if (!_root.car.finishedrace) { _root.finished.push(0); _root.car.finishedrace = true; _root.cam.carwatch = "1"; } else if (_root.car.speed > 0) { _root.car.speed--; } else { _root.car.speed = 0; } } if (_root.finished.length > 0) { _root.gotoAndStop("submit"); } k = 0; while (k < 4) { r = 0; while (r < 4) { j = r; if (j == 0) { j = ""; } i = k; if (i == 0) { i = ""; } if (("car" + j) != ("car" + i)) { _root["car" + i].hits = _root.boxTest("car" + j, _root["car" + i]._x, _root["car" + i]._y, _root["car" + i].wid, _root["car" + i].hei, _root["car" + i].ang); if ((((_root["car" + i].hits[0] + _root["car" + i].hits[1]) + _root["car" + i].hits[2]) + _root["car" + i].hits[3]) > 0) { _root["car" + i].skidang = Math.atan2(_root["car" + i]._x - _root["car" + j]._x, _root["car" + i]._y - _root["car" + j]._y); _root["car" + j].skidang = Math.atan2(_root["car" + j]._x - _root["car" + i]._x, _root["car" + j]._y - _root["car" + i]._y); _root["car" + i].skidspeed = (_root["car" + j].skidspeed = 10); } } r++; } k++; } fps = (1 / (getTimer() - dt)) * 1000; dt = getTimer(); fpsarr.push(fps); avefps = Math.round(((fpsarr[0] + fpsarr[1]) + fpsarr[2]) / 3); fpsarr.splice(0, 1); };
Instance of Symbol 346 MovieClip "tracks" in Frame 229
onClipEvent (load) { this.cacheAsBitmap = true; }
Instance of Symbol 348 MovieClip in Frame 229
onClipEvent (enterFrame) { for (d in _root) { if (d.slice(0, 3) == "car") { if (this.hitTest(_root[d]._x, _root[d]._y, 0)) { this["hits" + d] = true; } else { if (this["hits" + d]) { this["hits" + d] = false; if ((_root[d]._x < this._x) && (this["rem" + d] > this._x)) { _root[d].laps++; } if ((_root[d]._x > this._x) && (this["rem" + d] < this._x)) { _root[d].laps--; } } this["rem" + d] = _root[d]._x; } } } }
Instance of Symbol 423 MovieClip "car" in Frame 229
onClipEvent (load) { this.gotoAndStop(_root.opp0); var place = 0; var laps = 0; var health = 100; var wid = (this._width * 0.5); var hei = (this._height * 0.5); var speed = 1; var max_speed = 70; var acc = 1; var max_acc = 2; var decc = 0.95; var inc; var hits = new Array(); var weapon = 0; var ammo = 100; var currkey = 1; var node; var nodenum = 1; } onClipEvent (mouseDown) { if (!_root.pauser) { this.mosD = true; switch (this.weapon) { case 5 : _root.weapon1(this._name); break; case 7 : _root.weapon3(this._name, _root._xmouse, _root._ymouse); break; case 1 : _root.weapon4(this._name); break; case 3 : _root.weapon6(this._name); break; case 4 : _root.weapon7(this._name); } } } onClipEvent (mouseUp) { if (!_root.pauser) { this.mosD = false; } } onClipEvent (enterFrame) { if (!_root.pauser) { this.place = (this.laps * (_root.maxnodes + 1)) + this.nodenum; this.node = "n" + this.nodenum; if (_root[this.node].hitTest(this._x, this._y, 1)) { _root.position = 4; for (d in _root) { if (_root[d].place < this.place) { _root.position--; _root.cam.posi.text = _root.position; } } this.nodenum++; } if (this.nodenum > _root.maxnodes) { this.nodenum = 1; } this.ang = (-this._rotation) * (Math.PI/180); if (!this.hitwall) { if (Key.isDown(38) || (Key.isDown(87))) { if (this.cars._currentframe != 3) { this.cars.gotoAndStop(2); } this.inc = (this.max_speed - this.speed) * 0.1; ((this.inc < this.acc) ? ((this.inc = this.acc)) : ((this.inc = this.inc))); ((this.inc > this.max_acc) ? ((this.inc = this.max_acc)) : ((this.inc = this.inc))); this.speed = this.speed + this.inc; } else if (Key.isDown(40) || (Key.isDown(83))) { if (this.cars._currentframe != 3) { this.cars.gotoAndStop(2); } this.speed = this.speed - this.acc; } else { this.cars.gotoAndStop(1); } if (Key.isDown(37) || (Key.isDown(65))) { if ((Math.abs(this.speed) * 0.5) > 13) { if (_root._quality == "HIGH") { this.cars.gotoAndStop(3); _root.skid(this._x + (Math.sin(this.ang) * this.speed), this._y + (Math.cos(this.ang) * this.speed), this._rotation); } } this._rotation = this._rotation - Math.abs(this.speed * 0.3); this.speed = this.speed * 0.96; } else if (Key.isDown(39) || (Key.isDown(68))) { if ((Math.abs(this.speed) * 0.5) > 13) { if (_root._quality == "HIGH") { this.cars.gotoAndStop(3); _root.skid(this._x + (Math.sin(this.ang) * this.speed), this._y + (Math.cos(this.ang) * this.speed), this._rotation); } } this._rotation = this._rotation + Math.abs(this.speed * 0.3); this.speed = this.speed * 0.96; } else if (this.cars._currentframe == 3) { this.cars.gotoAndStop(2); } this.ang = (-this._rotation) * (Math.PI/180); this._x = this._x - (Math.sin(this.ang) * this.speed); this._y = this._y - (Math.cos(this.ang) * this.speed); this.speed = this.speed * this.decc; if (this.speed < ((-this.max_speed) * 0.5)) { this.speed = (-this.max_speed) * 0.5; } if (this.speed > this.max_speed) { this.speed = this.max_speed; } } this.hits = _root.boxTest("tracks", this._x, this._y, this.wid, this.hei, this.ang); if ((((this.hits[0] + this.hits[1]) + this.hits[2]) + this.hits[3]) > 0) { if (this.speed < 0) { if ((this.hits[0] + this.hits[1]) > 0) { } else if (!this.hitwall) { this.speed = -this.speed; this.hitwall = true; } } else if ((this.hits[2] + this.hits[3]) > 0) { } else if (!this.hitwall) { this.speed = -this.speed; this.hitwall = true; setTimeout(function () { if (_root.car.hitwall) { _root.car.speed = -_root.car.speed; _root.car.hitwall = false; } }, 3000); } if ((this.speed < 0) && (this.speed > -1)) { this.speed = -2; } if ((this.speed > 0) && (this.speed < 1)) { this.speed = 2; } this._x = this._x - (Math.sin(this.ang) * this.speed); this._y = this._y - (Math.cos(this.ang) * this.speed); } else { this.hitwall = false; } if (this.speed > 30) { _root.myBlur.blurX = (Math.sin(this.ang) * this.speed) - 30; _root.myBlur.blurY = (Math.cos(this.ang) * this.speed) - 30; this.filters = [_root.myBlur]; } else { _root.myBlur.blurY = 0; _root.myBlur.blurX = 0; this.filters = [_root.myBlur]; } if (this.skidspeed > 0) { this.speed = this.speed * 0.5; this._x = this._x + (Math.sin(this.skidang) * this.skidspeed); this._y = this._y + (Math.cos(this.skidang) * this.skidspeed); this.skidspeed = this.skidspeed - 3; } this.weapons.gotoAndStop(this.weapon); if (this.ammo <= 0) { this.ammo = 0; this.weapon = 0; } if (this.weapon == 2) { this.weapons._rotation = (90 - (Math.atan2(this._x - _root._xmouse, this._y - _root._ymouse) * 57.2957795130823)) - this._rotation; if (this.mosD) { _root.weapon2(this._name, _root._xmouse, _root._ymouse); } } else { this.weapons._rotation = 90; } if (this.weapon == 6) { if (this.mosD) { _root.weapon5(this._name); } } if (this.health <= 0) { this.health = 0; this.speed = 0; } if (this.health >= 100) { this.health = 100; } if (Key.isDown(32) == this.currkey) { this.health = this.health + 3; if (this.currkey == 0) { this.currkey = 1; } else { this.currkey = 0; } } } else { this.mosD = false; } if (this.weapon == 0) { this.weapons.gotoAndStop(1); this.weapons._visible = false; } else { this.weapons._visible = true; } }
Instance of Symbol 517 MovieClip "cam" in Frame 229
onClipEvent (load) { this.trackf = 1; this.carwatch = ""; }
Frame 230
var bgm = new Sound(); _root.bgm.stop(); _root.bgm.attachSound("loop2"); _root.bgm.start(0, 100); var trackno = 3; var opp0 = _root.carno; var maxlaps = 2; function qualfunction() { setTimeout(function () { _root.qualfunction(); switch (_root.qual) { case 0 : _root._quality = "LOW"; break; case 1 : _root._quality = "MEDIUM"; break; case 2 : _root._quality = "HIGH"; break; case 3 : if (_root.avefps > 15) { if (_root._quality == "MEDIUM") { _root._quality = "HIGH"; } if (_root._quality == "LOW") { _root._quality = "MEDIUM"; } } if (_root.avefps >= 13) { break; } if (_root._quality == "MEDIUM") { _root._quality = "LOW"; } if (_root._quality != "HIGH") { break; } _root._quality = "MEDIUM"; } }, 1000); } function skid(x, y, a) { j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("skid", "skid" + j, j, {_x:x, _y:y, _rotation:a}); } function boxTest(obj, xs, ys, heights, widths, ang) { var arr = [0, 0, 0, 0, 0, 0, 0, 0]; if (_root.debug1) { _root.createEmptyMovieClip("dd", 100000); with (_root.dd) { lineStyle(1, 16711680, 100); moveTo(xs, ys); lineTo((xs - (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs - (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs + (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs + (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths)); } _root.createEmptyMovieClip("tt", 100001); with (_root.tt) { lineStyle(1, 255, 100); moveTo(xs, ys); lineTo(xs + (Math.sin(ang - (Math.PI/2)) * widths), ys + (Math.cos(ang - (Math.PI/2)) * widths)); lineTo(xs - (Math.sin(ang - (Math.PI/2)) * widths), ys - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo(xs + (Math.sin(ang) * heights), ys + (Math.cos(ang) * heights)); lineTo(xs - (Math.sin(ang) * heights), ys - (Math.cos(ang) * heights)); } } if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[0] = 1; } if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[1] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[2] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[3] = 1; } return(arr); } function weapon1(target) { if (!_root.pauser) { _root[target].speed = _root[target].speed + 5; _root[target].ammo = _root[target].ammo - 5; _root[target].weapons.wep.gotoAndStop(2); } if (_root[target].ammo >= 0) { setTimeout(function () { weapon1(target); }, 100); } } function weapon2(target, xa, ya) { _root[target].ammo = _root[target].ammo - 2; j = _root.getNextHighestDepth(); _root[target].weapons.wep.play(); _root.attachMovie("bullet", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target, _rotation:(-Math.atan2(_root[target]._x - _root._xmouse, _root[target]._y - _root._ymouse)) * 57.2957795130823}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } this._alpha--; if (this._alpha < 90) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 50); this._y = this._y - (Math.cos(this.ang) * 50); for (d in _root) { if (_root[d].hitTest(this._x, this._y, 1)) { if (d.slice(0, 3) == "car") { if (d != this.par) { _root[d].health = _root[d].health - 2; j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360), _xscale:30, _yscale:30}); this._alpha = this._alpha - 10; } } } } } } }; } function weapon3(target, xa, ya) { _root[target].ammo = _root[target].ammo - 100; j = _root.getNextHighestDepth(); _root.attachMovie("homing", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360)}); if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } if (this._alpha < 50) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 30); this._y = this._y - (Math.cos(this.ang) * 30); for (d in _root) { if ((Math.pow(_root[d]._x - _root[this.par]._x, 2) + Math.pow(_root[d]._y - _root[this.par]._y, 2)) < 1000000000000) { if (d.slice(0, 3) == "car") { if (d != this.par) { this.ang = Math.atan2(this._x - _root[d]._x, this._y - _root[d]._y); if (_root[d].hitTest(this._x, this._y, 1)) { _root[d].health = _root[d].health - 70; this._alpha = this._alpha - 50; } } } } } } } }; } function weapon4(target) { _root[target].ammo = _root[target].ammo - 35; j = _root.getNextHighestDepth(); _root.attachMovie("mine", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target, speed:20, ang:_root[target].ang - ((Math.PI/2) - random(Math.PI))}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x + (Math.sin(this.ang) * this.speed); this._y = this._y + (Math.cos(this.ang) * this.speed); if (_root.tracks.hitTest(this._x, this._y, 1)) { this.speed = -this.speed; } this.speed = this.speed * 0.98; if ((this.speed < 5) && (this.speed > 0)) { this.speed = 5; } if ((this.speed > -5) && (this.speed < 0)) { this.speed = -5; } if (this.speed < 15) { for (d in _root) { if (d.slice(0, 3) == "car") { if (_root[d].hitTest(this)) { _root[d].health = _root[d].health - 20; this.play(); this.onEnterFrame = null; } } } } } }; } function weapon5(par) { _root[par].ammo--; j = _root.getNextHighestDepth(); _root.createEmptyMovieClip(("w" + par) + "laser", j); _root[("w" + par) + "laser"].par = par; _root[("w" + par) + "laser"].maxdis = 1000000000000; _root[("w" + par) + "laser"].dip = false; _root[("w" + par) + "laser"].onEnterFrame = function () { if (!_root.pauser) { wep5arr = []; if (this.dip) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { a = _root[this.par]._x - _root[d]._x; b = _root[this.par]._y - _root[d]._y; dist = (a * a) + (b * b); if (d == this.targets) { this.maxdis = dist; } wep5arr.push([d, dist]); } } } i = 0; while (i < wep5arr.length) { if (wep5arr[i][1] < this.maxdis) { this.dist2 = Math.sqrt(wep5arr[i][1]) * 0.5; this.maxdis = wep5arr[i][1]; this.targets = wep5arr[i][0]; break; } i++; } _root[this.targets].health = _root[this.targets].health - 0.7; this.clear(); this.lineStyle(2 + random(4), 16711680, 50); this.moveTo(_root[this.par]._x, _root[this.par]._y); this.ang4 = Math.atan2(_root[this.par]._x - _root[this.targets]._x, _root[this.par]._y - _root[this.targets]._y); this.ang4 = this.ang4 + (-1.5707963267949 + random(Math.PI)); this.curveTo(_root[this.par]._x - (Math.sin(this.ang4) * this.dist2), _root[this.par]._y - (Math.cos(this.ang4) * this.dist2), _root[this.targets]._x, _root[this.targets]._y); this.dip = true; } }; } function weapon6(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("oil", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].rand = 3 - (random(2) * 6); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d]._rotation = _root[d]._rotation + this.rand; this._alpha = this._alpha - 5; } } } } } } }; } function weapon7(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("glue", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d].speed = 2; this._alpha = this._alpha - 5; } } } } } } }; } var maxnodes = 10; stop(); var pauser = true; var pauser2 = true; var currentgptrack = 1; var timer = 0; _root.qualfunction(); switch (_root.difficulty) { case 0 : var dif2 = 0.3; var dif3 = 2; break; case 1 : var dif2 = 0.4; var dif3 = 2.5; break; case 2 : var dif2 = 0.5; var dif3 = 3; } var myBlur = (new flash.filters.BlurFilter(0, 0, 100)); _root.myBlur.blurX = 0; var avefps = 30; var fpsarr = [30, 30, 30]; var fps = 30; var dt = getTimer(); var totalpoints1 = 0; var totalpoints2 = 0; var totalpoints3 = 0; var totalpoints4 = 0; var finished = []; onEnterFrame = function () { if (!_root.pauser) { _root.timer++; } if (_root.car.laps >= _root.maxlaps) { if (!_root.car.finishedrace) { _root.finished.push(0); _root.car.finishedrace = true; _root.cam.carwatch = "1"; } else if (_root.car.speed > 0) { _root.car.speed--; } else { _root.car.speed = 0; } } if (_root.finished.length > 0) { _root.gotoAndStop("submit"); } k = 0; while (k < 4) { r = 0; while (r < 4) { j = r; if (j == 0) { j = ""; } i = k; if (i == 0) { i = ""; } if (("car" + j) != ("car" + i)) { _root["car" + i].hits = _root.boxTest("car" + j, _root["car" + i]._x, _root["car" + i]._y, _root["car" + i].wid, _root["car" + i].hei, _root["car" + i].ang); if ((((_root["car" + i].hits[0] + _root["car" + i].hits[1]) + _root["car" + i].hits[2]) + _root["car" + i].hits[3]) > 0) { _root["car" + i].skidang = Math.atan2(_root["car" + i]._x - _root["car" + j]._x, _root["car" + i]._y - _root["car" + j]._y); _root["car" + j].skidang = Math.atan2(_root["car" + j]._x - _root["car" + i]._x, _root["car" + j]._y - _root["car" + i]._y); _root["car" + i].skidspeed = (_root["car" + j].skidspeed = 10); } } r++; } k++; } fps = (1 / (getTimer() - dt)) * 1000; dt = getTimer(); fpsarr.push(fps); avefps = Math.round(((fpsarr[0] + fpsarr[1]) + fpsarr[2]) / 3); fpsarr.splice(0, 1); };
Instance of Symbol 522 MovieClip "tracks" in Frame 230
onClipEvent (load) { this.cacheAsBitmap = true; }
Instance of Symbol 348 MovieClip in Frame 230
onClipEvent (enterFrame) { for (d in _root) { if (d.slice(0, 3) == "car") { if (this.hitTest(_root[d]._x, _root[d]._y, 0)) { this["hits" + d] = true; } else { if (this["hits" + d]) { this["hits" + d] = false; if ((_root[d]._y < this._y) && (this["rem" + d] > this._y)) { _root[d].laps++; } if ((_root[d]._y > this._y) && (this["rem" + d] < this._y)) { _root[d].laps--; } } this["rem" + d] = _root[d]._y; } } } }
Instance of Symbol 423 MovieClip "car" in Frame 230
onClipEvent (load) { this.gotoAndStop(_root.opp0); var place = 0; var laps = 0; var health = 100; var wid = (this._width * 0.5); var hei = (this._height * 0.5); var speed = 1; var max_speed = 70; var acc = 1; var max_acc = 2; var decc = 0.95; var inc; var hits = new Array(); var weapon = 0; var ammo = 100; var currkey = 1; var node; var nodenum = 1; } onClipEvent (mouseDown) { if (!_root.pauser) { this.mosD = true; switch (this.weapon) { case 5 : _root.weapon1(this._name); break; case 7 : _root.weapon3(this._name, _root._xmouse, _root._ymouse); break; case 1 : _root.weapon4(this._name); break; case 3 : _root.weapon6(this._name); break; case 4 : _root.weapon7(this._name); } } } onClipEvent (mouseUp) { if (!_root.pauser) { this.mosD = false; } } onClipEvent (enterFrame) { if (!_root.pauser) { this.place = (this.laps * (_root.maxnodes + 1)) + this.nodenum; this.node = "n" + this.nodenum; if (_root[this.node].hitTest(this._x, this._y, 1)) { _root.position = 4; for (d in _root) { if (_root[d].place < this.place) { _root.position--; _root.cam.posi.text = _root.position; } } this.nodenum++; } if (this.nodenum > _root.maxnodes) { this.nodenum = 1; } this.ang = (-this._rotation) * (Math.PI/180); if (!this.hitwall) { if (Key.isDown(38) || (Key.isDown(87))) { if (this.cars._currentframe != 3) { this.cars.gotoAndStop(2); } this.inc = (this.max_speed - this.speed) * 0.1; ((this.inc < this.acc) ? ((this.inc = this.acc)) : ((this.inc = this.inc))); ((this.inc > this.max_acc) ? ((this.inc = this.max_acc)) : ((this.inc = this.inc))); this.speed = this.speed + this.inc; } else if (Key.isDown(40) || (Key.isDown(83))) { if (this.cars._currentframe != 3) { this.cars.gotoAndStop(2); } this.speed = this.speed - this.acc; } else { this.cars.gotoAndStop(1); } if (Key.isDown(37) || (Key.isDown(65))) { if ((Math.abs(this.speed) * 0.5) > 13) { if (_root._quality == "HIGH") { this.cars.gotoAndStop(3); _root.skid(this._x + (Math.sin(this.ang) * this.speed), this._y + (Math.cos(this.ang) * this.speed), this._rotation); } } this._rotation = this._rotation - Math.abs(this.speed * 0.3); this.speed = this.speed * 0.96; } else if (Key.isDown(39) || (Key.isDown(68))) { if ((Math.abs(this.speed) * 0.5) > 13) { if (_root._quality == "HIGH") { this.cars.gotoAndStop(3); _root.skid(this._x + (Math.sin(this.ang) * this.speed), this._y + (Math.cos(this.ang) * this.speed), this._rotation); } } this._rotation = this._rotation + Math.abs(this.speed * 0.3); this.speed = this.speed * 0.96; } else if (this.cars._currentframe == 3) { this.cars.gotoAndStop(2); } this.ang = (-this._rotation) * (Math.PI/180); this._x = this._x - (Math.sin(this.ang) * this.speed); this._y = this._y - (Math.cos(this.ang) * this.speed); this.speed = this.speed * this.decc; if (this.speed < ((-this.max_speed) * 0.5)) { this.speed = (-this.max_speed) * 0.5; } if (this.speed > this.max_speed) { this.speed = this.max_speed; } } this.hits = _root.boxTest("tracks", this._x, this._y, this.wid, this.hei, this.ang); if ((((this.hits[0] + this.hits[1]) + this.hits[2]) + this.hits[3]) > 0) { if (this.speed < 0) { if ((this.hits[0] + this.hits[1]) > 0) { } else if (!this.hitwall) { this.speed = -this.speed; this.hitwall = true; } } else if ((this.hits[2] + this.hits[3]) > 0) { } else if (!this.hitwall) { this.speed = -this.speed; this.hitwall = true; setTimeout(function () { if (_root.car.hitwall) { _root.car.speed = -_root.car.speed; _root.car.hitwall = false; } }, 3000); } if ((this.speed < 0) && (this.speed > -1)) { this.speed = -2; } if ((this.speed > 0) && (this.speed < 1)) { this.speed = 2; } this._x = this._x - (Math.sin(this.ang) * this.speed); this._y = this._y - (Math.cos(this.ang) * this.speed); } else { this.hitwall = false; } if (this.speed > 30) { _root.myBlur.blurX = (Math.sin(this.ang) * this.speed) - 30; _root.myBlur.blurY = (Math.cos(this.ang) * this.speed) - 30; this.filters = [_root.myBlur]; } else { _root.myBlur.blurY = 0; _root.myBlur.blurX = 0; this.filters = [_root.myBlur]; } if (this.skidspeed > 0) { this.speed = this.speed * 0.5; this._x = this._x + (Math.sin(this.skidang) * this.skidspeed); this._y = this._y + (Math.cos(this.skidang) * this.skidspeed); this.skidspeed = this.skidspeed - 3; } this.weapons.gotoAndStop(this.weapon); if (this.ammo <= 0) { this.ammo = 0; this.weapon = 0; } if (this.weapon == 2) { this.weapons._rotation = (90 - (Math.atan2(this._x - _root._xmouse, this._y - _root._ymouse) * 57.2957795130823)) - this._rotation; if (this.mosD) { _root.weapon2(this._name, _root._xmouse, _root._ymouse); } } else { this.weapons._rotation = 90; } if (this.weapon == 6) { if (this.mosD) { _root.weapon5(this._name); } } if (this.health <= 0) { this.health = 0; this.speed = 0; } if (this.health >= 100) { this.health = 100; } if (Key.isDown(32) == this.currkey) { this.health = this.health + 3; if (this.currkey == 0) { this.currkey = 1; } else { this.currkey = 0; } } } else { this.mosD = false; } if (this.weapon == 0) { this.weapons.gotoAndStop(1); this.weapons._visible = false; } else { this.weapons._visible = true; } }
Instance of Symbol 517 MovieClip "cam" in Frame 230
onClipEvent (load) { this.trackf = 2; this.carwatch = ""; } onClipEvent (enterFrame) { this._x = _root["car" + this.carwatch]._x; this._y = _root["car" + this.carwatch]._y; }
Frame 231
var bgm = new Sound(); _root.bgm.stop(); _root.bgm.attachSound("loop3"); _root.bgm.start(0, 100); var trackno = 3; var opp0 = _root.carno; var maxlaps = 3; function qualfunction() { setTimeout(function () { _root.qualfunction(); switch (_root.qual) { case 0 : _root._quality = "LOW"; break; case 1 : _root._quality = "MEDIUM"; break; case 2 : _root._quality = "HIGH"; break; case 3 : if (_root.avefps > 15) { if (_root._quality == "MEDIUM") { _root._quality = "HIGH"; } if (_root._quality == "LOW") { _root._quality = "MEDIUM"; } } if (_root.avefps >= 13) { break; } if (_root._quality == "MEDIUM") { _root._quality = "LOW"; } if (_root._quality != "HIGH") { break; } _root._quality = "MEDIUM"; } }, 1000); } function skid(x, y, a) { j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("skid", "skid" + j, j, {_x:x, _y:y, _rotation:a}); } function boxTest(obj, xs, ys, heights, widths, ang) { var arr = [0, 0, 0, 0, 0, 0, 0, 0]; if (_root.debug1) { _root.createEmptyMovieClip("dd", 100000); with (_root.dd) { lineStyle(1, 16711680, 100); moveTo(xs, ys); lineTo((xs - (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs - (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs + (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs + (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths)); } _root.createEmptyMovieClip("tt", 100001); with (_root.tt) { lineStyle(1, 255, 100); moveTo(xs, ys); lineTo(xs + (Math.sin(ang - (Math.PI/2)) * widths), ys + (Math.cos(ang - (Math.PI/2)) * widths)); lineTo(xs - (Math.sin(ang - (Math.PI/2)) * widths), ys - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo(xs + (Math.sin(ang) * heights), ys + (Math.cos(ang) * heights)); lineTo(xs - (Math.sin(ang) * heights), ys - (Math.cos(ang) * heights)); } } if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[0] = 1; } if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[1] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[2] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[3] = 1; } return(arr); } function weapon1(target) { if (!_root.pauser) { _root[target].speed = _root[target].speed + 5; _root[target].ammo = _root[target].ammo - 5; _root[target].weapons.wep.gotoAndStop(2); } if (_root[target].ammo >= 0) { setTimeout(function () { weapon1(target); }, 100); } } function weapon2(target, xa, ya) { _root[target].ammo = _root[target].ammo - 2; j = _root.getNextHighestDepth(); _root[target].weapons.wep.play(); _root.attachMovie("bullet", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target, _rotation:(-Math.atan2(_root[target]._x - _root._xmouse, _root[target]._y - _root._ymouse)) * 57.2957795130823}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } this._alpha--; if (this._alpha < 90) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 50); this._y = this._y - (Math.cos(this.ang) * 50); for (d in _root) { if (_root[d].hitTest(this._x, this._y, 1)) { if (d.slice(0, 3) == "car") { if (d != this.par) { _root[d].health = _root[d].health - 2; j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360), _xscale:30, _yscale:30}); this._alpha = this._alpha - 10; } } } } } } }; } function weapon3(target, xa, ya) { _root[target].ammo = _root[target].ammo - 100; j = _root.getNextHighestDepth(); _root.attachMovie("homing", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360)}); if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } if (this._alpha < 50) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 30); this._y = this._y - (Math.cos(this.ang) * 30); for (d in _root) { if ((Math.pow(_root[d]._x - _root[this.par]._x, 2) + Math.pow(_root[d]._y - _root[this.par]._y, 2)) < 1000000000000) { if (d.slice(0, 3) == "car") { if (d != this.par) { this.ang = Math.atan2(this._x - _root[d]._x, this._y - _root[d]._y); if (_root[d].hitTest(this._x, this._y, 1)) { _root[d].health = _root[d].health - 70; this._alpha = this._alpha - 50; } } } } } } } }; } function weapon4(target) { _root[target].ammo = _root[target].ammo - 35; j = _root.getNextHighestDepth(); _root.attachMovie("mine", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target, speed:20, ang:_root[target].ang - ((Math.PI/2) - random(Math.PI))}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x + (Math.sin(this.ang) * this.speed); this._y = this._y + (Math.cos(this.ang) * this.speed); if (_root.tracks.hitTest(this._x, this._y, 1)) { this.speed = -this.speed; } this.speed = this.speed * 0.98; if ((this.speed < 5) && (this.speed > 0)) { this.speed = 5; } if ((this.speed > -5) && (this.speed < 0)) { this.speed = -5; } if (this.speed < 15) { for (d in _root) { if (d.slice(0, 3) == "car") { if (_root[d].hitTest(this)) { _root[d].health = _root[d].health - 20; this.play(); this.onEnterFrame = null; } } } } } }; } function weapon5(par) { _root[par].ammo--; j = _root.getNextHighestDepth(); _root.createEmptyMovieClip(("w" + par) + "laser", j); _root[("w" + par) + "laser"].par = par; _root[("w" + par) + "laser"].maxdis = 1000000000000; _root[("w" + par) + "laser"].dip = false; _root[("w" + par) + "laser"].onEnterFrame = function () { if (!_root.pauser) { wep5arr = []; if (this.dip) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { a = _root[this.par]._x - _root[d]._x; b = _root[this.par]._y - _root[d]._y; dist = (a * a) + (b * b); if (d == this.targets) { this.maxdis = dist; } wep5arr.push([d, dist]); } } } i = 0; while (i < wep5arr.length) { if (wep5arr[i][1] < this.maxdis) { this.dist2 = Math.sqrt(wep5arr[i][1]) * 0.5; this.maxdis = wep5arr[i][1]; this.targets = wep5arr[i][0]; break; } i++; } _root[this.targets].health = _root[this.targets].health - 0.7; this.clear(); this.lineStyle(2 + random(4), 16711680, 50); this.moveTo(_root[this.par]._x, _root[this.par]._y); this.ang4 = Math.atan2(_root[this.par]._x - _root[this.targets]._x, _root[this.par]._y - _root[this.targets]._y); this.ang4 = this.ang4 + (-1.5707963267949 + random(Math.PI)); this.curveTo(_root[this.par]._x - (Math.sin(this.ang4) * this.dist2), _root[this.par]._y - (Math.cos(this.ang4) * this.dist2), _root[this.targets]._x, _root[this.targets]._y); this.dip = true; } }; } function weapon6(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("oil", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].rand = 3 - (random(2) * 6); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d]._rotation = _root[d]._rotation + this.rand; this._alpha = this._alpha - 5; } } } } } } }; } function weapon7(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("glue", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d].speed = 2; this._alpha = this._alpha - 5; } } } } } } }; } var maxnodes = 10; stop(); var pauser = true; var pauser2 = true; var currentgptrack = 1; var timer = 0; _root.qualfunction(); switch (_root.difficulty) { case 0 : var dif2 = 0.3; var dif3 = 2; break; case 1 : var dif2 = 0.4; var dif3 = 2.5; break; case 2 : var dif2 = 0.5; var dif3 = 3; } var myBlur = (new flash.filters.BlurFilter(0, 0, 100)); _root.myBlur.blurX = 0; var avefps = 30; var fpsarr = [30, 30, 30]; var fps = 30; var dt = getTimer(); var totalpoints1 = 0; var totalpoints2 = 0; var totalpoints3 = 0; var totalpoints4 = 0; var finished = []; onEnterFrame = function () { if (!_root.pauser) { _root.timer++; } if (_root.car.laps >= _root.maxlaps) { if (!_root.car.finishedrace) { _root.finished.push(0); _root.car.finishedrace = true; _root.cam.carwatch = "1"; } else if (_root.car.speed > 0) { _root.car.speed--; } else { _root.car.speed = 0; } } if (_root.finished.length > 0) { _root.gotoAndStop("submit"); } k = 0; while (k < 4) { r = 0; while (r < 4) { j = r; if (j == 0) { j = ""; } i = k; if (i == 0) { i = ""; } if (("car" + j) != ("car" + i)) { _root["car" + i].hits = _root.boxTest("car" + j, _root["car" + i]._x, _root["car" + i]._y, _root["car" + i].wid, _root["car" + i].hei, _root["car" + i].ang); if ((((_root["car" + i].hits[0] + _root["car" + i].hits[1]) + _root["car" + i].hits[2]) + _root["car" + i].hits[3]) > 0) { _root["car" + i].skidang = Math.atan2(_root["car" + i]._x - _root["car" + j]._x, _root["car" + i]._y - _root["car" + j]._y); _root["car" + j].skidang = Math.atan2(_root["car" + j]._x - _root["car" + i]._x, _root["car" + j]._y - _root["car" + i]._y); _root["car" + i].skidspeed = (_root["car" + j].skidspeed = 10); } } r++; } k++; } fps = (1 / (getTimer() - dt)) * 1000; dt = getTimer(); fpsarr.push(fps); avefps = Math.round(((fpsarr[0] + fpsarr[1]) + fpsarr[2]) / 3); fpsarr.splice(0, 1); };
Instance of Symbol 530 MovieClip "tracks" in Frame 231
onClipEvent (load) { this.cacheAsBitmap = true; }
Instance of Symbol 348 MovieClip in Frame 231
onClipEvent (enterFrame) { for (d in _root) { if (d.slice(0, 3) == "car") { if (this.hitTest(_root[d]._x, _root[d]._y, 0)) { this["hits" + d] = true; } else { if (this["hits" + d]) { this["hits" + d] = false; if ((_root[d]._y > this._y) && (this["rem" + d] < this._y)) { _root[d].laps++; } if ((_root[d]._y < this._y) && (this["rem" + d] > this._y)) { _root[d].laps--; } } this["rem" + d] = _root[d]._y; } } } }
Instance of Symbol 423 MovieClip "car" in Frame 231
onClipEvent (load) { this.gotoAndStop(_root.opp0); var place = 0; var laps = 0; var health = 100; var wid = (this._width * 0.5); var hei = (this._height * 0.5); var speed = 1; var max_speed = 70; var acc = 1; var max_acc = 2; var decc = 0.95; var inc; var hits = new Array(); var weapon = 0; var ammo = 100; var currkey = 1; var node; var nodenum = 1; } onClipEvent (mouseDown) { if (!_root.pauser) { this.mosD = true; switch (this.weapon) { case 5 : _root.weapon1(this._name); break; case 7 : _root.weapon3(this._name, _root._xmouse, _root._ymouse); break; case 1 : _root.weapon4(this._name); break; case 3 : _root.weapon6(this._name); break; case 4 : _root.weapon7(this._name); } } } onClipEvent (mouseUp) { if (!_root.pauser) { this.mosD = false; } } onClipEvent (enterFrame) { if (!_root.pauser) { this.place = (this.laps * (_root.maxnodes + 1)) + this.nodenum; this.node = "n" + this.nodenum; if (_root[this.node].hitTest(this._x, this._y, 1)) { _root.position = 4; for (d in _root) { if (_root[d].place < this.place) { _root.position--; _root.cam.posi.text = _root.position; } } this.nodenum++; } if (this.nodenum > _root.maxnodes) { this.nodenum = 1; } this.ang = (-this._rotation) * (Math.PI/180); if (!this.hitwall) { if (Key.isDown(38) || (Key.isDown(87))) { if (this.cars._currentframe != 3) { this.cars.gotoAndStop(2); } this.inc = (this.max_speed - this.speed) * 0.1; ((this.inc < this.acc) ? ((this.inc = this.acc)) : ((this.inc = this.inc))); ((this.inc > this.max_acc) ? ((this.inc = this.max_acc)) : ((this.inc = this.inc))); this.speed = this.speed + this.inc; } else if (Key.isDown(40) || (Key.isDown(83))) { if (this.cars._currentframe != 3) { this.cars.gotoAndStop(2); } this.speed = this.speed - this.acc; } else { this.cars.gotoAndStop(1); } if (Key.isDown(37) || (Key.isDown(65))) { if ((Math.abs(this.speed) * 0.5) > 13) { if (_root._quality == "HIGH") { this.cars.gotoAndStop(3); _root.skid(this._x + (Math.sin(this.ang) * this.speed), this._y + (Math.cos(this.ang) * this.speed), this._rotation); } } this._rotation = this._rotation - Math.abs(this.speed * 0.3); this.speed = this.speed * 0.96; } else if (Key.isDown(39) || (Key.isDown(68))) { if ((Math.abs(this.speed) * 0.5) > 13) { if (_root._quality == "HIGH") { this.cars.gotoAndStop(3); _root.skid(this._x + (Math.sin(this.ang) * this.speed), this._y + (Math.cos(this.ang) * this.speed), this._rotation); } } this._rotation = this._rotation + Math.abs(this.speed * 0.3); this.speed = this.speed * 0.96; } else if (this.cars._currentframe == 3) { this.cars.gotoAndStop(2); } this.ang = (-this._rotation) * (Math.PI/180); this._x = this._x - (Math.sin(this.ang) * this.speed); this._y = this._y - (Math.cos(this.ang) * this.speed); this.speed = this.speed * this.decc; if (this.speed < ((-this.max_speed) * 0.5)) { this.speed = (-this.max_speed) * 0.5; } if (this.speed > this.max_speed) { this.speed = this.max_speed; } } this.hits = _root.boxTest("tracks", this._x, this._y, this.wid, this.hei, this.ang); if ((((this.hits[0] + this.hits[1]) + this.hits[2]) + this.hits[3]) > 0) { if (this.speed < 0) { if ((this.hits[0] + this.hits[1]) > 0) { } else if (!this.hitwall) { this.speed = -this.speed; this.hitwall = true; } } else if ((this.hits[2] + this.hits[3]) > 0) { } else if (!this.hitwall) { this.speed = -this.speed; this.hitwall = true; setTimeout(function () { if (_root.car.hitwall) { _root.car.speed = -_root.car.speed; _root.car.hitwall = false; } }, 3000); } if ((this.speed < 0) && (this.speed > -1)) { this.speed = -2; } if ((this.speed > 0) && (this.speed < 1)) { this.speed = 2; } this._x = this._x - (Math.sin(this.ang) * this.speed); this._y = this._y - (Math.cos(this.ang) * this.speed); } else { this.hitwall = false; } if (this.speed > 30) { _root.myBlur.blurX = (Math.sin(this.ang) * this.speed) - 30; _root.myBlur.blurY = (Math.cos(this.ang) * this.speed) - 30; this.filters = [_root.myBlur]; } else { _root.myBlur.blurY = 0; _root.myBlur.blurX = 0; this.filters = [_root.myBlur]; } if (this.skidspeed > 0) { this.speed = this.speed * 0.5; this._x = this._x + (Math.sin(this.skidang) * this.skidspeed); this._y = this._y + (Math.cos(this.skidang) * this.skidspeed); this.skidspeed = this.skidspeed - 3; } this.weapons.gotoAndStop(this.weapon); if (this.ammo <= 0) { this.ammo = 0; this.weapon = 0; } if (this.weapon == 2) { this.weapons._rotation = (90 - (Math.atan2(this._x - _root._xmouse, this._y - _root._ymouse) * 57.2957795130823)) - this._rotation; if (this.mosD) { _root.weapon2(this._name, _root._xmouse, _root._ymouse); } } else { this.weapons._rotation = 90; } if (this.weapon == 6) { if (this.mosD) { _root.weapon5(this._name); } } if (this.health <= 0) { this.health = 0; this.speed = 0; } if (this.health >= 100) { this.health = 100; } if (Key.isDown(32) == this.currkey) { this.health = this.health + 3; if (this.currkey == 0) { this.currkey = 1; } else { this.currkey = 0; } } } else { this.mosD = false; } if (this.weapon == 0) { this.weapons.gotoAndStop(1); this.weapons._visible = false; } else { this.weapons._visible = true; } }
Instance of Symbol 517 MovieClip "cam" in Frame 231
onClipEvent (load) { this.trackf = 3; this.carwatch = ""; } onClipEvent (enterFrame) { this._x = _root["car" + this.carwatch]._x; this._y = _root["car" + this.carwatch]._y; }
Frame 232
var bgm = new Sound(); _root.bgm.stop(); _root.bgm.attachSound("loop8"); _root.bgm.start(0, 100); var trackno = 4; var opp0 = _root.carno; var maxlaps = 3; function qualfunction() { setTimeout(function () { _root.qualfunction(); switch (_root.qual) { case 0 : _root._quality = "LOW"; break; case 1 : _root._quality = "MEDIUM"; break; case 2 : _root._quality = "HIGH"; break; case 3 : if (_root.avefps > 15) { if (_root._quality == "MEDIUM") { _root._quality = "HIGH"; } if (_root._quality == "LOW") { _root._quality = "MEDIUM"; } } if (_root.avefps >= 13) { break; } if (_root._quality == "MEDIUM") { _root._quality = "LOW"; } if (_root._quality != "HIGH") { break; } _root._quality = "MEDIUM"; } }, 1000); } function skid(x, y, a) { j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("skid", "skid" + j, j, {_x:x, _y:y, _rotation:a}); } function boxTest(obj, xs, ys, heights, widths, ang) { var arr = [0, 0, 0, 0, 0, 0, 0, 0]; if (_root.debug1) { _root.createEmptyMovieClip("dd", 100000); with (_root.dd) { lineStyle(1, 16711680, 100); moveTo(xs, ys); lineTo((xs - (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs - (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs + (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs + (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths)); } _root.createEmptyMovieClip("tt", 100001); with (_root.tt) { lineStyle(1, 255, 100); moveTo(xs, ys); lineTo(xs + (Math.sin(ang - (Math.PI/2)) * widths), ys + (Math.cos(ang - (Math.PI/2)) * widths)); lineTo(xs - (Math.sin(ang - (Math.PI/2)) * widths), ys - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo(xs + (Math.sin(ang) * heights), ys + (Math.cos(ang) * heights)); lineTo(xs - (Math.sin(ang) * heights), ys - (Math.cos(ang) * heights)); } } if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[0] = 1; } if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[1] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[2] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[3] = 1; } return(arr); } function weapon1(target) { if (!_root.pauser) { _root[target].speed = _root[target].speed + 5; _root[target].ammo = _root[target].ammo - 5; _root[target].weapons.wep.gotoAndStop(2); } if (_root[target].ammo >= 0) { setTimeout(function () { weapon1(target); }, 100); } } function weapon2(target, xa, ya) { _root[target].ammo = _root[target].ammo - 2; j = _root.getNextHighestDepth(); _root[target].weapons.wep.play(); _root.attachMovie("bullet", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target, _rotation:(-Math.atan2(_root[target]._x - _root._xmouse, _root[target]._y - _root._ymouse)) * 57.2957795130823}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } this._alpha--; if (this._alpha < 90) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 50); this._y = this._y - (Math.cos(this.ang) * 50); for (d in _root) { if (_root[d].hitTest(this._x, this._y, 1)) { if (d.slice(0, 3) == "car") { if (d != this.par) { _root[d].health = _root[d].health - 2; j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360), _xscale:30, _yscale:30}); this._alpha = this._alpha - 10; } } } } } } }; } function weapon3(target, xa, ya) { _root[target].ammo = _root[target].ammo - 100; j = _root.getNextHighestDepth(); _root.attachMovie("homing", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360)}); if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } if (this._alpha < 50) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 30); this._y = this._y - (Math.cos(this.ang) * 30); for (d in _root) { if ((Math.pow(_root[d]._x - _root[this.par]._x, 2) + Math.pow(_root[d]._y - _root[this.par]._y, 2)) < 1000000000000) { if (d.slice(0, 3) == "car") { if (d != this.par) { this.ang = Math.atan2(this._x - _root[d]._x, this._y - _root[d]._y); if (_root[d].hitTest(this._x, this._y, 1)) { _root[d].health = _root[d].health - 70; this._alpha = this._alpha - 50; } } } } } } } }; } function weapon4(target) { _root[target].ammo = _root[target].ammo - 35; j = _root.getNextHighestDepth(); _root.attachMovie("mine", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target, speed:20, ang:_root[target].ang - ((Math.PI/2) - random(Math.PI))}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x + (Math.sin(this.ang) * this.speed); this._y = this._y + (Math.cos(this.ang) * this.speed); if (_root.tracks.hitTest(this._x, this._y, 1)) { this.speed = -this.speed; } this.speed = this.speed * 0.98; if ((this.speed < 5) && (this.speed > 0)) { this.speed = 5; } if ((this.speed > -5) && (this.speed < 0)) { this.speed = -5; } if (this.speed < 15) { for (d in _root) { if (d.slice(0, 3) == "car") { if (_root[d].hitTest(this)) { _root[d].health = _root[d].health - 20; this.play(); this.onEnterFrame = null; } } } } } }; } function weapon5(par) { _root[par].ammo--; j = _root.getNextHighestDepth(); _root.createEmptyMovieClip(("w" + par) + "laser", j); _root[("w" + par) + "laser"].par = par; _root[("w" + par) + "laser"].maxdis = 1000000000000; _root[("w" + par) + "laser"].dip = false; _root[("w" + par) + "laser"].onEnterFrame = function () { if (!_root.pauser) { wep5arr = []; if (this.dip) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { a = _root[this.par]._x - _root[d]._x; b = _root[this.par]._y - _root[d]._y; dist = (a * a) + (b * b); if (d == this.targets) { this.maxdis = dist; } wep5arr.push([d, dist]); } } } i = 0; while (i < wep5arr.length) { if (wep5arr[i][1] < this.maxdis) { this.dist2 = Math.sqrt(wep5arr[i][1]) * 0.5; this.maxdis = wep5arr[i][1]; this.targets = wep5arr[i][0]; break; } i++; } _root[this.targets].health = _root[this.targets].health - 0.7; this.clear(); this.lineStyle(2 + random(4), 16711680, 50); this.moveTo(_root[this.par]._x, _root[this.par]._y); this.ang4 = Math.atan2(_root[this.par]._x - _root[this.targets]._x, _root[this.par]._y - _root[this.targets]._y); this.ang4 = this.ang4 + (-1.5707963267949 + random(Math.PI)); this.curveTo(_root[this.par]._x - (Math.sin(this.ang4) * this.dist2), _root[this.par]._y - (Math.cos(this.ang4) * this.dist2), _root[this.targets]._x, _root[this.targets]._y); this.dip = true; } }; } function weapon6(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("oil", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].rand = 3 - (random(2) * 6); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d]._rotation = _root[d]._rotation + this.rand; this._alpha = this._alpha - 5; } } } } } } }; } function weapon7(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("glue", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d].speed = 2; this._alpha = this._alpha - 5; } } } } } } }; } var maxnodes = 8; stop(); var pauser = true; var pauser2 = true; var currentgptrack = 1; var timer = 0; _root.qualfunction(); switch (_root.difficulty) { case 0 : var dif2 = 0.3; var dif3 = 2; break; case 1 : var dif2 = 0.4; var dif3 = 2.5; break; case 2 : var dif2 = 0.5; var dif3 = 3; } var myBlur = (new flash.filters.BlurFilter(0, 0, 100)); _root.myBlur.blurX = 0; var avefps = 30; var fpsarr = [30, 30, 30]; var fps = 30; var dt = getTimer(); var totalpoints1 = 0; var totalpoints2 = 0; var totalpoints3 = 0; var totalpoints4 = 0; var finished = []; onEnterFrame = function () { if (!_root.pauser) { _root.timer++; } if (_root.car.laps >= _root.maxlaps) { if (!_root.car.finishedrace) { _root.finished.push(0); _root.car.finishedrace = true; _root.cam.carwatch = "1"; } else if (_root.car.speed > 0) { _root.car.speed--; } else { _root.car.speed = 0; } } if (_root.finished.length > 0) { _root.gotoAndStop("submit"); } k = 0; while (k < 4) { r = 0; while (r < 4) { j = r; if (j == 0) { j = ""; } i = k; if (i == 0) { i = ""; } if (("car" + j) != ("car" + i)) { _root["car" + i].hits = _root.boxTest("car" + j, _root["car" + i]._x, _root["car" + i]._y, _root["car" + i].wid, _root["car" + i].hei, _root["car" + i].ang); if ((((_root["car" + i].hits[0] + _root["car" + i].hits[1]) + _root["car" + i].hits[2]) + _root["car" + i].hits[3]) > 0) { _root["car" + i].skidang = Math.atan2(_root["car" + i]._x - _root["car" + j]._x, _root["car" + i]._y - _root["car" + j]._y); _root["car" + j].skidang = Math.atan2(_root["car" + j]._x - _root["car" + i]._x, _root["car" + j]._y - _root["car" + i]._y); _root["car" + i].skidspeed = (_root["car" + j].skidspeed = 10); } } r++; } k++; } fps = (1 / (getTimer() - dt)) * 1000; dt = getTimer(); fpsarr.push(fps); avefps = Math.round(((fpsarr[0] + fpsarr[1]) + fpsarr[2]) / 3); fpsarr.splice(0, 1); };
Instance of Symbol 535 MovieClip "tracks" in Frame 232
onClipEvent (load) { this.cacheAsBitmap = true; }
Instance of Symbol 348 MovieClip in Frame 232
onClipEvent (enterFrame) { for (d in _root) { if (d.slice(0, 3) == "car") { if (this.hitTest(_root[d]._x, _root[d]._y, 0)) { this["hits" + d] = true; } else { if (this["hits" + d]) { this["hits" + d] = false; if ((_root[d]._x > this._x) && (this["rem" + d] < this._x)) { _root[d].laps--; } if ((_root[d]._x < this._x) && (this["rem" + d] > this._x)) { _root[d].laps++; } } this["rem" + d] = _root[d]._x; } } } }
Instance of Symbol 517 MovieClip "cam" in Frame 232
onClipEvent (load) { this.trackf = 4; this.carwatch = ""; } onClipEvent (enterFrame) { this._x = _root["car" + this.carwatch]._x; this._y = _root["car" + this.carwatch]._y; }
Frame 233
var bgm = new Sound(); _root.bgm.stop(); _root.bgm.attachSound("loop6"); _root.bgm.start(0, 100); var trackno = 5; var opp0 = _root.carno; var maxlaps = 2; function qualfunction() { setTimeout(function () { _root.qualfunction(); switch (_root.qual) { case 0 : _root._quality = "LOW"; break; case 1 : _root._quality = "MEDIUM"; break; case 2 : _root._quality = "HIGH"; break; case 3 : if (_root.avefps > 15) { if (_root._quality == "MEDIUM") { _root._quality = "HIGH"; } if (_root._quality == "LOW") { _root._quality = "MEDIUM"; } } if (_root.avefps >= 13) { break; } if (_root._quality == "MEDIUM") { _root._quality = "LOW"; } if (_root._quality != "HIGH") { break; } _root._quality = "MEDIUM"; } }, 1000); } function skid(x, y, a) { j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("skid", "skid" + j, j, {_x:x, _y:y, _rotation:a}); } function boxTest(obj, xs, ys, heights, widths, ang) { var arr = [0, 0, 0, 0, 0, 0, 0, 0]; if (_root.debug1) { _root.createEmptyMovieClip("dd", 100000); with (_root.dd) { lineStyle(1, 16711680, 100); moveTo(xs, ys); lineTo((xs - (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs - (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs + (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs + (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths)); } _root.createEmptyMovieClip("tt", 100001); with (_root.tt) { lineStyle(1, 255, 100); moveTo(xs, ys); lineTo(xs + (Math.sin(ang - (Math.PI/2)) * widths), ys + (Math.cos(ang - (Math.PI/2)) * widths)); lineTo(xs - (Math.sin(ang - (Math.PI/2)) * widths), ys - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo(xs + (Math.sin(ang) * heights), ys + (Math.cos(ang) * heights)); lineTo(xs - (Math.sin(ang) * heights), ys - (Math.cos(ang) * heights)); } } if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[0] = 1; } if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[1] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[2] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[3] = 1; } return(arr); } function weapon1(target) { if (!_root.pauser) { _root[target].speed = _root[target].speed + 5; _root[target].ammo = _root[target].ammo - 5; _root[target].weapons.wep.gotoAndStop(2); } if (_root[target].ammo >= 0) { setTimeout(function () { weapon1(target); }, 100); } } function weapon2(target, xa, ya) { _root[target].ammo = _root[target].ammo - 2; j = _root.getNextHighestDepth(); _root[target].weapons.wep.play(); _root.attachMovie("bullet", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target, _rotation:(-Math.atan2(_root[target]._x - _root._xmouse, _root[target]._y - _root._ymouse)) * 57.2957795130823}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } this._alpha--; if (this._alpha < 90) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 50); this._y = this._y - (Math.cos(this.ang) * 50); for (d in _root) { if (_root[d].hitTest(this._x, this._y, 1)) { if (d.slice(0, 3) == "car") { if (d != this.par) { _root[d].health = _root[d].health - 2; j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360), _xscale:30, _yscale:30}); this._alpha = this._alpha - 10; } } } } } } }; } function weapon3(target, xa, ya) { _root[target].ammo = _root[target].ammo - 100; j = _root.getNextHighestDepth(); _root.attachMovie("homing", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360)}); if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } if (this._alpha < 50) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 30); this._y = this._y - (Math.cos(this.ang) * 30); for (d in _root) { if ((Math.pow(_root[d]._x - _root[this.par]._x, 2) + Math.pow(_root[d]._y - _root[this.par]._y, 2)) < 1000000000000) { if (d.slice(0, 3) == "car") { if (d != this.par) { this.ang = Math.atan2(this._x - _root[d]._x, this._y - _root[d]._y); if (_root[d].hitTest(this._x, this._y, 1)) { _root[d].health = _root[d].health - 70; this._alpha = this._alpha - 50; } } } } } } } }; } function weapon4(target) { _root[target].ammo = _root[target].ammo - 35; j = _root.getNextHighestDepth(); _root.attachMovie("mine", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target, speed:20, ang:_root[target].ang - ((Math.PI/2) - random(Math.PI))}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x + (Math.sin(this.ang) * this.speed); this._y = this._y + (Math.cos(this.ang) * this.speed); if (_root.tracks.hitTest(this._x, this._y, 1)) { this.speed = -this.speed; } this.speed = this.speed * 0.98; if ((this.speed < 5) && (this.speed > 0)) { this.speed = 5; } if ((this.speed > -5) && (this.speed < 0)) { this.speed = -5; } if (this.speed < 15) { for (d in _root) { if (d.slice(0, 3) == "car") { if (_root[d].hitTest(this)) { _root[d].health = _root[d].health - 20; this.play(); this.onEnterFrame = null; } } } } } }; } function weapon5(par) { _root[par].ammo--; j = _root.getNextHighestDepth(); _root.createEmptyMovieClip(("w" + par) + "laser", j); _root[("w" + par) + "laser"].par = par; _root[("w" + par) + "laser"].maxdis = 1000000000000; _root[("w" + par) + "laser"].dip = false; _root[("w" + par) + "laser"].onEnterFrame = function () { if (!_root.pauser) { wep5arr = []; if (this.dip) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { a = _root[this.par]._x - _root[d]._x; b = _root[this.par]._y - _root[d]._y; dist = (a * a) + (b * b); if (d == this.targets) { this.maxdis = dist; } wep5arr.push([d, dist]); } } } i = 0; while (i < wep5arr.length) { if (wep5arr[i][1] < this.maxdis) { this.dist2 = Math.sqrt(wep5arr[i][1]) * 0.5; this.maxdis = wep5arr[i][1]; this.targets = wep5arr[i][0]; break; } i++; } _root[this.targets].health = _root[this.targets].health - 0.7; this.clear(); this.lineStyle(2 + random(4), 16711680, 50); this.moveTo(_root[this.par]._x, _root[this.par]._y); this.ang4 = Math.atan2(_root[this.par]._x - _root[this.targets]._x, _root[this.par]._y - _root[this.targets]._y); this.ang4 = this.ang4 + (-1.5707963267949 + random(Math.PI)); this.curveTo(_root[this.par]._x - (Math.sin(this.ang4) * this.dist2), _root[this.par]._y - (Math.cos(this.ang4) * this.dist2), _root[this.targets]._x, _root[this.targets]._y); this.dip = true; } }; } function weapon6(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("oil", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].rand = 3 - (random(2) * 6); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d]._rotation = _root[d]._rotation + this.rand; this._alpha = this._alpha - 5; } } } } } } }; } function weapon7(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("glue", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d].speed = 2; this._alpha = this._alpha - 5; } } } } } } }; } var maxnodes = 10; stop(); var pauser = true; var pauser2 = true; var currentgptrack = 1; var timer = 0; _root.qualfunction(); switch (_root.difficulty) { case 0 : var dif2 = 0.3; var dif3 = 2; break; case 1 : var dif2 = 0.4; var dif3 = 2.5; break; case 2 : var dif2 = 0.5; var dif3 = 3; } var myBlur = (new flash.filters.BlurFilter(0, 0, 100)); _root.myBlur.blurX = 0; var avefps = 30; var fpsarr = [30, 30, 30]; var fps = 30; var dt = getTimer(); var totalpoints1 = 0; var totalpoints2 = 0; var totalpoints3 = 0; var totalpoints4 = 0; var finished = []; onEnterFrame = function () { if (!_root.pauser) { _root.timer++; } if (_root.car.laps >= _root.maxlaps) { if (!_root.car.finishedrace) { _root.finished.push(0); _root.car.finishedrace = true; _root.cam.carwatch = "1"; } else if (_root.car.speed > 0) { _root.car.speed--; } else { _root.car.speed = 0; } } if (_root.finished.length > 0) { _root.gotoAndStop("submit"); } k = 0; while (k < 4) { r = 0; while (r < 4) { j = r; if (j == 0) { j = ""; } i = k; if (i == 0) { i = ""; } if (("car" + j) != ("car" + i)) { _root["car" + i].hits = _root.boxTest("car" + j, _root["car" + i]._x, _root["car" + i]._y, _root["car" + i].wid, _root["car" + i].hei, _root["car" + i].ang); if ((((_root["car" + i].hits[0] + _root["car" + i].hits[1]) + _root["car" + i].hits[2]) + _root["car" + i].hits[3]) > 0) { _root["car" + i].skidang = Math.atan2(_root["car" + i]._x - _root["car" + j]._x, _root["car" + i]._y - _root["car" + j]._y); _root["car" + j].skidang = Math.atan2(_root["car" + j]._x - _root["car" + i]._x, _root["car" + j]._y - _root["car" + i]._y); _root["car" + i].skidspeed = (_root["car" + j].skidspeed = 10); } } r++; } k++; } fps = (1 / (getTimer() - dt)) * 1000; dt = getTimer(); fpsarr.push(fps); avefps = Math.round(((fpsarr[0] + fpsarr[1]) + fpsarr[2]) / 3); fpsarr.splice(0, 1); };
Instance of Symbol 540 MovieClip "tracks" in Frame 233
onClipEvent (load) { this.cacheAsBitmap = true; }
Instance of Symbol 348 MovieClip "yea" in Frame 233
onClipEvent (enterFrame) { for (d in _root) { if (d.slice(0, 3) == "car") { if (this.hitTest(_root[d]._x, _root[d]._y, 0)) { this["hits" + d] = true; } else { if (this["hits" + d]) { this["hits" + d] = false; if ((_root[d]._y > this._y) && (this["rem" + d] < this._y)) { _root[d].laps--; } if ((_root[d]._y < this._y) && (this["rem" + d] > this._y)) { _root[d].laps++; } } this["rem" + d] = _root[d]._y; } } } }
Instance of Symbol 143 MovieClip "tele1" in Frame 233
onClipEvent (load) { this.parent = 4; this.timed = 0; } onClipEvent (enterFrame) { if (this.teleported) { this.timed++; if (this.timed >= 30) { this.timed = 0; this.teleported = false; } } else { for (car in _root) { if (car == "car") { if (this.hitTest(_root[car]._x, _root.car._y, 1)) { if (!this._parent["tele" + this.parent].teleported) { _root[car]._x = this._parent["tele" + this.parent]._x; _root[car]._y = this._parent["tele" + this.parent]._y; } this._parent["tele" + this.parent].teleported = true; } } } } }
Instance of Symbol 143 MovieClip "tele2" in Frame 233
onClipEvent (load) { this.parent = 3; this.timed = 0; } onClipEvent (enterFrame) { if (this.teleported) { this.timed++; if (this.timed >= 30) { this.timed = 0; this.teleported = false; } } else { for (car in _root) { if (car == "car") { if (this.hitTest(_root[car]._x, _root.car._y, 1)) { if (!this._parent["tele" + this.parent].teleported) { _root[car]._x = this._parent["tele" + this.parent]._x; _root[car]._y = this._parent["tele" + this.parent]._y; } this._parent["tele" + this.parent].teleported = true; } } } } }
Instance of Symbol 143 MovieClip "tele3" in Frame 233
onClipEvent (load) { this.parent = 2; this.timed = 0; } onClipEvent (enterFrame) { if (this.teleported) { this.timed++; if (this.timed >= 30) { this.timed = 0; this.teleported = false; } } else { for (car in _root) { if (car == "car") { if (this.hitTest(_root[car]._x, _root.car._y, 1)) { if (!this._parent["tele" + this.parent].teleported) { _root[car]._x = this._parent["tele" + this.parent]._x; _root[car]._y = this._parent["tele" + this.parent]._y; } this._parent["tele" + this.parent].teleported = true; } } } } }
Instance of Symbol 143 MovieClip "tele4" in Frame 233
onClipEvent (load) { this.parent = 1; this.timed = 0; } onClipEvent (enterFrame) { if (this.teleported) { this.timed++; if (this.timed >= 30) { this.timed = 0; this.teleported = false; } } else { for (car in _root) { if (car == "car") { if (this.hitTest(_root[car]._x, _root.car._y, 1)) { if (!this._parent["tele" + this.parent].teleported) { _root[car]._x = this._parent["tele" + this.parent]._x; _root[car]._y = this._parent["tele" + this.parent]._y; } this._parent["tele" + this.parent].teleported = true; } } } } }
Instance of Symbol 143 MovieClip "tele5" in Frame 233
onClipEvent (load) { this.parent = 3; this.timed = 0; } onClipEvent (enterFrame) { if (this.teleported) { this.timed++; if (this.timed >= 30) { this.timed = 0; this.teleported = false; } } else { for (car in _root) { if (car == "car") { if (this.hitTest(_root[car]._x, _root.car._y, 1)) { if (!this._parent["tele" + this.parent].teleported) { _root[car]._x = this._parent["tele" + this.parent]._x; _root[car]._y = this._parent["tele" + this.parent]._y; } this._parent["tele" + this.parent].teleported = true; } } } } }
Instance of Symbol 517 MovieClip "cam" in Frame 233
onClipEvent (load) { this.trackf = 5; this.carwatch = ""; } onClipEvent (enterFrame) { this._x = _root["car" + this.carwatch]._x; this._y = _root["car" + this.carwatch]._y; }
Frame 234
var bgm = new Sound(); _root.bgm.stop(); _root.bgm.attachSound("loop3"); _root.bgm.start(0, 100); var trackno = 6; var opp0 = _root.carno; var maxlaps = 2; function qualfunction() { setTimeout(function () { _root.qualfunction(); switch (_root.qual) { case 0 : _root._quality = "LOW"; break; case 1 : _root._quality = "MEDIUM"; break; case 2 : _root._quality = "HIGH"; break; case 3 : if (_root.avefps > 15) { if (_root._quality == "MEDIUM") { _root._quality = "HIGH"; } if (_root._quality == "LOW") { _root._quality = "MEDIUM"; } } if (_root.avefps >= 13) { break; } if (_root._quality == "MEDIUM") { _root._quality = "LOW"; } if (_root._quality != "HIGH") { break; } _root._quality = "MEDIUM"; } }, 1000); } function skid(x, y, a) { j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("skid", "skid" + j, j, {_x:x, _y:y, _rotation:a}); } function boxTest(obj, xs, ys, heights, widths, ang) { var arr = [0, 0, 0, 0, 0, 0, 0, 0]; if (_root.debug1) { _root.createEmptyMovieClip("dd", 100000); with (_root.dd) { lineStyle(1, 16711680, 100); moveTo(xs, ys); lineTo((xs - (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs - (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs + (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs + (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths)); } _root.createEmptyMovieClip("tt", 100001); with (_root.tt) { lineStyle(1, 255, 100); moveTo(xs, ys); lineTo(xs + (Math.sin(ang - (Math.PI/2)) * widths), ys + (Math.cos(ang - (Math.PI/2)) * widths)); lineTo(xs - (Math.sin(ang - (Math.PI/2)) * widths), ys - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo(xs + (Math.sin(ang) * heights), ys + (Math.cos(ang) * heights)); lineTo(xs - (Math.sin(ang) * heights), ys - (Math.cos(ang) * heights)); } } if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[0] = 1; } if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[1] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[2] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[3] = 1; } return(arr); } function weapon1(target) { if (!_root.pauser) { _root[target].speed = _root[target].speed + 5; _root[target].ammo = _root[target].ammo - 5; _root[target].weapons.wep.gotoAndStop(2); } if (_root[target].ammo >= 0) { setTimeout(function () { weapon1(target); }, 100); } } function weapon2(target, xa, ya) { _root[target].ammo = _root[target].ammo - 2; j = _root.getNextHighestDepth(); _root[target].weapons.wep.play(); _root.attachMovie("bullet", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target, _rotation:(-Math.atan2(_root[target]._x - _root._xmouse, _root[target]._y - _root._ymouse)) * 57.2957795130823}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } this._alpha--; if (this._alpha < 90) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 50); this._y = this._y - (Math.cos(this.ang) * 50); for (d in _root) { if (_root[d].hitTest(this._x, this._y, 1)) { if (d.slice(0, 3) == "car") { if (d != this.par) { _root[d].health = _root[d].health - 2; j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360), _xscale:30, _yscale:30}); this._alpha = this._alpha - 10; } } } } } } }; } function weapon3(target, xa, ya) { _root[target].ammo = _root[target].ammo - 100; j = _root.getNextHighestDepth(); _root.attachMovie("homing", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360)}); if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } if (this._alpha < 50) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 30); this._y = this._y - (Math.cos(this.ang) * 30); for (d in _root) { if ((Math.pow(_root[d]._x - _root[this.par]._x, 2) + Math.pow(_root[d]._y - _root[this.par]._y, 2)) < 1000000000000) { if (d.slice(0, 3) == "car") { if (d != this.par) { this.ang = Math.atan2(this._x - _root[d]._x, this._y - _root[d]._y); if (_root[d].hitTest(this._x, this._y, 1)) { _root[d].health = _root[d].health - 70; this._alpha = this._alpha - 50; } } } } } } } }; } function weapon4(target) { _root[target].ammo = _root[target].ammo - 35; j = _root.getNextHighestDepth(); _root.attachMovie("mine", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target, speed:20, ang:_root[target].ang - ((Math.PI/2) - random(Math.PI))}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x + (Math.sin(this.ang) * this.speed); this._y = this._y + (Math.cos(this.ang) * this.speed); if (_root.tracks.hitTest(this._x, this._y, 1)) { this.speed = -this.speed; } this.speed = this.speed * 0.98; if ((this.speed < 5) && (this.speed > 0)) { this.speed = 5; } if ((this.speed > -5) && (this.speed < 0)) { this.speed = -5; } if (this.speed < 15) { for (d in _root) { if (d.slice(0, 3) == "car") { if (_root[d].hitTest(this)) { _root[d].health = _root[d].health - 20; this.play(); this.onEnterFrame = null; } } } } } }; } function weapon5(par) { _root[par].ammo--; j = _root.getNextHighestDepth(); _root.createEmptyMovieClip(("w" + par) + "laser", j); _root[("w" + par) + "laser"].par = par; _root[("w" + par) + "laser"].maxdis = 1000000000000; _root[("w" + par) + "laser"].dip = false; _root[("w" + par) + "laser"].onEnterFrame = function () { if (!_root.pauser) { wep5arr = []; if (this.dip) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { a = _root[this.par]._x - _root[d]._x; b = _root[this.par]._y - _root[d]._y; dist = (a * a) + (b * b); if (d == this.targets) { this.maxdis = dist; } wep5arr.push([d, dist]); } } } i = 0; while (i < wep5arr.length) { if (wep5arr[i][1] < this.maxdis) { this.dist2 = Math.sqrt(wep5arr[i][1]) * 0.5; this.maxdis = wep5arr[i][1]; this.targets = wep5arr[i][0]; break; } i++; } _root[this.targets].health = _root[this.targets].health - 0.7; this.clear(); this.lineStyle(2 + random(4), 16711680, 50); this.moveTo(_root[this.par]._x, _root[this.par]._y); this.ang4 = Math.atan2(_root[this.par]._x - _root[this.targets]._x, _root[this.par]._y - _root[this.targets]._y); this.ang4 = this.ang4 + (-1.5707963267949 + random(Math.PI)); this.curveTo(_root[this.par]._x - (Math.sin(this.ang4) * this.dist2), _root[this.par]._y - (Math.cos(this.ang4) * this.dist2), _root[this.targets]._x, _root[this.targets]._y); this.dip = true; } }; } function weapon6(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("oil", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].rand = 3 - (random(2) * 6); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d]._rotation = _root[d]._rotation + this.rand; this._alpha = this._alpha - 5; } } } } } } }; } function weapon7(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("glue", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d].speed = 2; this._alpha = this._alpha - 5; } } } } } } }; } var maxnodes = 10; stop(); var pauser = true; var pauser2 = true; var currentgptrack = 1; var timer = 0; _root.qualfunction(); switch (_root.difficulty) { case 0 : var dif2 = 0.3; var dif3 = 2; break; case 1 : var dif2 = 0.4; var dif3 = 2.5; break; case 2 : var dif2 = 0.5; var dif3 = 3; } var myBlur = (new flash.filters.BlurFilter(0, 0, 100)); _root.myBlur.blurX = 0; var avefps = 30; var fpsarr = [30, 30, 30]; var fps = 30; var dt = getTimer(); var totalpoints1 = 0; var totalpoints2 = 0; var totalpoints3 = 0; var totalpoints4 = 0; var finished = []; onEnterFrame = function () { if (!_root.pauser) { _root.timer++; } if (_root.car.laps >= _root.maxlaps) { if (!_root.car.finishedrace) { _root.finished.push(0); _root.car.finishedrace = true; _root.cam.carwatch = "1"; } else if (_root.car.speed > 0) { _root.car.speed--; } else { _root.car.speed = 0; } } if (_root.finished.length > 0) { _root.gotoAndStop("submit"); } k = 0; while (k < 4) { r = 0; while (r < 4) { j = r; if (j == 0) { j = ""; } i = k; if (i == 0) { i = ""; } if (("car" + j) != ("car" + i)) { _root["car" + i].hits = _root.boxTest("car" + j, _root["car" + i]._x, _root["car" + i]._y, _root["car" + i].wid, _root["car" + i].hei, _root["car" + i].ang); if ((((_root["car" + i].hits[0] + _root["car" + i].hits[1]) + _root["car" + i].hits[2]) + _root["car" + i].hits[3]) > 0) { _root["car" + i].skidang = Math.atan2(_root["car" + i]._x - _root["car" + j]._x, _root["car" + i]._y - _root["car" + j]._y); _root["car" + j].skidang = Math.atan2(_root["car" + j]._x - _root["car" + i]._x, _root["car" + j]._y - _root["car" + i]._y); _root["car" + i].skidspeed = (_root["car" + j].skidspeed = 10); } } r++; } k++; } fps = (1 / (getTimer() - dt)) * 1000; dt = getTimer(); fpsarr.push(fps); avefps = Math.round(((fpsarr[0] + fpsarr[1]) + fpsarr[2]) / 3); fpsarr.splice(0, 1); };
Instance of Symbol 545 MovieClip "tracks" in Frame 234
onClipEvent (load) { this.cacheAsBitmap = true; }
Instance of Symbol 549 MovieClip in Frame 234
onClipEvent (load) { var ond = false; var timer = 0; } onClipEvent (enterFrame) { if (this.ond) { timer++; if (this.timer > 100) { this.timer = 0; this.ond = false; } } else { for (car in _root) { if (car == "car") { if (this.hitTest(_root.car._x, _root.car._y, 1)) { this.ond = true; _root.weapon3("m1l", _root.car._x, _root.car._y); } } } } }
Instance of Symbol 549 MovieClip in Frame 234
onClipEvent (load) { var ond = false; var timer = 0; } onClipEvent (enterFrame) { if (this.ond) { timer++; if (this.timer > 100) { this.timer = 0; this.ond = false; } } else { for (car in _root) { if (car == "car") { if (this.hitTest(_root.car._x, _root.car._y, 1)) { this.ond = true; _root.weapon3("m2l", _root.car._x, _root.car._y); } } } } }
Instance of Symbol 517 MovieClip "cam" in Frame 234
onClipEvent (load) { this.trackf = 6; this.carwatch = ""; } onClipEvent (enterFrame) { this._x = _root["car" + this.carwatch]._x; this._y = _root["car" + this.carwatch]._y; }
Frame 235
var bgm = new Sound(); _root.bgm.stop(); _root.bgm.attachSound("loop5"); _root.bgm.start(0, 100); var trackno = 7; var opp0 = _root.carno; var maxlaps = 2; function weapon2o(target, xa, ya) { _root[target].ammo = _root[target].ammo - 2; j = _root.getNextHighestDepth(); _root[target].weapons.wep.play(); _root.attachMovie("bullet", "b" + j, j, {ang:Math.atan2(_root.tracks[target]._x - xa, _root.tracks[target]._y - ya), _x:_root.tracks[target]._x, _y:_root.tracks[target]._y, par:target, _rotation:(-Math.atan2(_root.tracks[target]._x - _root._xmouse, _root.tracks[target]._y - _root._ymouse)) * 57.2957795130823}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { this._alpha--; if (this._alpha < 80) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.play(); this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 50); this._y = this._y - (Math.cos(this.ang) * 50); for (d in _root) { if (_root[d].hitTest(this._x, this._y, 1)) { if (d.slice(0, 3) == "car") { if (d != this.par) { _root[d].health = _root[d].health - 2; j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360), _xscale:30, _yscale:30}); this._alpha = this._alpha - 10; } } } } } } }; } function qualfunction() { setTimeout(function () { _root.qualfunction(); switch (_root.qual) { case 0 : _root._quality = "LOW"; break; case 1 : _root._quality = "MEDIUM"; break; case 2 : _root._quality = "HIGH"; break; case 3 : if (_root.avefps > 15) { if (_root._quality == "MEDIUM") { _root._quality = "HIGH"; } if (_root._quality == "LOW") { _root._quality = "MEDIUM"; } } if (_root.avefps >= 13) { break; } if (_root._quality == "MEDIUM") { _root._quality = "LOW"; } if (_root._quality != "HIGH") { break; } _root._quality = "MEDIUM"; } }, 1000); } function skid(x, y, a) { j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("skid", "skid" + j, j, {_x:x, _y:y, _rotation:a}); } function boxTest(obj, xs, ys, heights, widths, ang) { var arr = [0, 0, 0, 0, 0, 0, 0, 0]; if (_root.debug1) { _root.createEmptyMovieClip("dd", 100000); with (_root.dd) { lineStyle(1, 16711680, 100); moveTo(xs, ys); lineTo((xs - (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs - (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs + (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs + (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths)); } _root.createEmptyMovieClip("tt", 100001); with (_root.tt) { lineStyle(1, 255, 100); moveTo(xs, ys); lineTo(xs + (Math.sin(ang - (Math.PI/2)) * widths), ys + (Math.cos(ang - (Math.PI/2)) * widths)); lineTo(xs - (Math.sin(ang - (Math.PI/2)) * widths), ys - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo(xs + (Math.sin(ang) * heights), ys + (Math.cos(ang) * heights)); lineTo(xs - (Math.sin(ang) * heights), ys - (Math.cos(ang) * heights)); } } if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[0] = 1; } if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[1] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[2] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[3] = 1; } return(arr); } function weapon1(target) { if (!_root.pauser) { _root[target].speed = _root[target].speed + 5; _root[target].ammo = _root[target].ammo - 5; _root[target].weapons.wep.gotoAndStop(2); } if (_root[target].ammo >= 0) { setTimeout(function () { weapon1(target); }, 100); } } function weapon2(target, xa, ya) { _root[target].ammo = _root[target].ammo - 2; j = _root.getNextHighestDepth(); _root[target].weapons.wep.play(); _root.attachMovie("bullet", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target, _rotation:(-Math.atan2(_root[target]._x - _root._xmouse, _root[target]._y - _root._ymouse)) * 57.2957795130823}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } this._alpha--; if (this._alpha < 90) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 50); this._y = this._y - (Math.cos(this.ang) * 50); for (d in _root) { if (_root[d].hitTest(this._x, this._y, 1)) { if (d.slice(0, 3) == "car") { if (d != this.par) { _root[d].health = _root[d].health - 2; j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360), _xscale:30, _yscale:30}); this._alpha = this._alpha - 10; } } } } } } }; } function weapon3(target, xa, ya) { _root[target].ammo = _root[target].ammo - 100; j = _root.getNextHighestDepth(); _root.attachMovie("homing", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360)}); if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } if (this._alpha < 50) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 30); this._y = this._y - (Math.cos(this.ang) * 30); for (d in _root) { if ((Math.pow(_root[d]._x - _root[this.par]._x, 2) + Math.pow(_root[d]._y - _root[this.par]._y, 2)) < 1000000000000) { if (d.slice(0, 3) == "car") { if (d != this.par) { this.ang = Math.atan2(this._x - _root[d]._x, this._y - _root[d]._y); if (_root[d].hitTest(this._x, this._y, 1)) { _root[d].health = _root[d].health - 70; this._alpha = this._alpha - 50; } } } } } } } }; } function weapon4(target) { _root[target].ammo = _root[target].ammo - 35; j = _root.getNextHighestDepth(); _root.attachMovie("mine", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target, speed:20, ang:_root[target].ang - ((Math.PI/2) - random(Math.PI))}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x + (Math.sin(this.ang) * this.speed); this._y = this._y + (Math.cos(this.ang) * this.speed); if (_root.tracks.hitTest(this._x, this._y, 1)) { this.speed = -this.speed; } this.speed = this.speed * 0.98; if ((this.speed < 5) && (this.speed > 0)) { this.speed = 5; } if ((this.speed > -5) && (this.speed < 0)) { this.speed = -5; } if (this.speed < 15) { for (d in _root) { if (d.slice(0, 3) == "car") { if (_root[d].hitTest(this)) { _root[d].health = _root[d].health - 20; this.play(); this.onEnterFrame = null; } } } } } }; } function weapon5(par) { _root[par].ammo--; j = _root.getNextHighestDepth(); _root.createEmptyMovieClip(("w" + par) + "laser", j); _root[("w" + par) + "laser"].par = par; _root[("w" + par) + "laser"].maxdis = 1000000000000; _root[("w" + par) + "laser"].dip = false; _root[("w" + par) + "laser"].onEnterFrame = function () { if (!_root.pauser) { wep5arr = []; if (this.dip) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { a = _root[this.par]._x - _root[d]._x; b = _root[this.par]._y - _root[d]._y; dist = (a * a) + (b * b); if (d == this.targets) { this.maxdis = dist; } wep5arr.push([d, dist]); } } } i = 0; while (i < wep5arr.length) { if (wep5arr[i][1] < this.maxdis) { this.dist2 = Math.sqrt(wep5arr[i][1]) * 0.5; this.maxdis = wep5arr[i][1]; this.targets = wep5arr[i][0]; break; } i++; } _root[this.targets].health = _root[this.targets].health - 0.7; this.clear(); this.lineStyle(2 + random(4), 16711680, 50); this.moveTo(_root[this.par]._x, _root[this.par]._y); this.ang4 = Math.atan2(_root[this.par]._x - _root[this.targets]._x, _root[this.par]._y - _root[this.targets]._y); this.ang4 = this.ang4 + (-1.5707963267949 + random(Math.PI)); this.curveTo(_root[this.par]._x - (Math.sin(this.ang4) * this.dist2), _root[this.par]._y - (Math.cos(this.ang4) * this.dist2), _root[this.targets]._x, _root[this.targets]._y); this.dip = true; } }; } function weapon6(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("oil", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].rand = 3 - (random(2) * 6); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d]._rotation = _root[d]._rotation + this.rand; this._alpha = this._alpha - 5; } } } } } } }; } function weapon7(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("glue", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d].speed = 2; this._alpha = this._alpha - 5; } } } } } } }; } var maxnodes = 10; stop(); var pauser = true; var pauser2 = true; var currentgptrack = 1; var timer = 0; _root.qualfunction(); switch (_root.difficulty) { case 0 : var dif2 = 0.3; var dif3 = 2; break; case 1 : var dif2 = 0.4; var dif3 = 2.5; break; case 2 : var dif2 = 0.5; var dif3 = 3; } var myBlur = (new flash.filters.BlurFilter(0, 0, 100)); _root.myBlur.blurX = 0; var avefps = 30; var fpsarr = [30, 30, 30]; var fps = 30; var dt = getTimer(); var totalpoints1 = 0; var totalpoints2 = 0; var totalpoints3 = 0; var totalpoints4 = 0; var finished = []; onEnterFrame = function () { if (!_root.pauser) { _root.timer++; } if (_root.car.laps >= _root.maxlaps) { if (!_root.car.finishedrace) { _root.finished.push(0); _root.car.finishedrace = true; _root.cam.carwatch = "1"; } else if (_root.car.speed > 0) { _root.car.speed--; } else { _root.car.speed = 0; } } if (_root.finished.length > 0) { _root.gotoAndStop("submit"); } k = 0; while (k < 4) { r = 0; while (r < 4) { j = r; if (j == 0) { j = ""; } i = k; if (i == 0) { i = ""; } if (("car" + j) != ("car" + i)) { _root["car" + i].hits = _root.boxTest("car" + j, _root["car" + i]._x, _root["car" + i]._y, _root["car" + i].wid, _root["car" + i].hei, _root["car" + i].ang); if ((((_root["car" + i].hits[0] + _root["car" + i].hits[1]) + _root["car" + i].hits[2]) + _root["car" + i].hits[3]) > 0) { _root["car" + i].skidang = Math.atan2(_root["car" + i]._x - _root["car" + j]._x, _root["car" + i]._y - _root["car" + j]._y); _root["car" + j].skidang = Math.atan2(_root["car" + j]._x - _root["car" + i]._x, _root["car" + j]._y - _root["car" + i]._y); _root["car" + i].skidspeed = (_root["car" + j].skidspeed = 10); } } r++; } k++; } fps = (1 / (getTimer() - dt)) * 1000; dt = getTimer(); fpsarr.push(fps); avefps = Math.round(((fpsarr[0] + fpsarr[1]) + fpsarr[2]) / 3); fpsarr.splice(0, 1); };
Instance of Symbol 348 MovieClip in Frame 235
onClipEvent (enterFrame) { for (d in _root) { if (d.slice(0, 3) == "car") { if (this.hitTest(_root[d]._x, _root[d]._y, 0)) { this["hits" + d] = true; } else { if (this["hits" + d]) { this["hits" + d] = false; if ((_root[d]._x > this._x) && (this["rem" + d] < this._x)) { _root[d].laps--; } if ((_root[d]._x < this._x) && (this["rem" + d] > this._x)) { _root[d].laps++; } } this["rem" + d] = _root[d]._x; } } } }
Instance of Symbol 517 MovieClip "cam" in Frame 235
onClipEvent (load) { this.trackf = 7; this.carwatch = ""; } onClipEvent (enterFrame) { this._x = _root["car" + this.carwatch]._x; this._y = _root["car" + this.carwatch]._y; }
Frame 236
var bgm = new Sound(); _root.bgm.stop(); _root.bgm.attachSound("loop7"); _root.bgm.start(0, 100); var trackno = 8; var opp0 = _root.carno; var maxlaps = 3; function weapon2o(target, xa, ya) { _root[target].ammo = _root[target].ammo - 2; j = _root.getNextHighestDepth(); _root[target].weapons.wep.play(); _root.attachMovie("bullet", "b" + j, j, {ang:Math.atan2(_root.tracks[target]._x - xa, _root.tracks[target]._y - ya), _x:_root.tracks[target]._x, _y:_root.tracks[target]._y, par:target, _rotation:(-Math.atan2(_root.tracks[target]._x - _root._xmouse, _root.tracks[target]._y - _root._ymouse)) * 57.2957795130823}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { this._alpha--; if (this._alpha < 80) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.play(); this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 50); this._y = this._y - (Math.cos(this.ang) * 50); for (d in _root) { if (_root[d].hitTest(this._x, this._y, 1)) { if (d.slice(0, 3) == "car") { if (d != this.par) { _root[d].health = _root[d].health - 2; j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360), _xscale:30, _yscale:30}); this._alpha = this._alpha - 10; } } } } } } }; } function qualfunction() { setTimeout(function () { _root.qualfunction(); switch (_root.qual) { case 0 : _root._quality = "LOW"; break; case 1 : _root._quality = "MEDIUM"; break; case 2 : _root._quality = "HIGH"; break; case 3 : if (_root.avefps > 15) { if (_root._quality == "MEDIUM") { _root._quality = "HIGH"; } if (_root._quality == "LOW") { _root._quality = "MEDIUM"; } } if (_root.avefps >= 13) { break; } if (_root._quality == "MEDIUM") { _root._quality = "LOW"; } if (_root._quality != "HIGH") { break; } _root._quality = "MEDIUM"; } }, 1000); } function skid(x, y, a) { j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("skid", "skid" + j, j, {_x:x, _y:y, _rotation:a}); } function boxTest(obj, xs, ys, heights, widths, ang) { var arr = [0, 0, 0, 0, 0, 0, 0, 0]; if (_root.debug1) { _root.createEmptyMovieClip("dd", 100000); with (_root.dd) { lineStyle(1, 16711680, 100); moveTo(xs, ys); lineTo((xs - (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs - (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs + (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs + (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths)); } _root.createEmptyMovieClip("tt", 100001); with (_root.tt) { lineStyle(1, 255, 100); moveTo(xs, ys); lineTo(xs + (Math.sin(ang - (Math.PI/2)) * widths), ys + (Math.cos(ang - (Math.PI/2)) * widths)); lineTo(xs - (Math.sin(ang - (Math.PI/2)) * widths), ys - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo(xs + (Math.sin(ang) * heights), ys + (Math.cos(ang) * heights)); lineTo(xs - (Math.sin(ang) * heights), ys - (Math.cos(ang) * heights)); } } if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[0] = 1; } if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[1] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[2] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[3] = 1; } return(arr); } function weapon1(target) { if (!_root.pauser) { _root[target].speed = _root[target].speed + 5; _root[target].ammo = _root[target].ammo - 5; _root[target].weapons.wep.gotoAndStop(2); } if (_root[target].ammo >= 0) { setTimeout(function () { weapon1(target); }, 100); } } function weapon2(target, xa, ya) { _root[target].ammo = _root[target].ammo - 2; j = _root.getNextHighestDepth(); _root[target].weapons.wep.play(); _root.attachMovie("bullet", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target, _rotation:(-Math.atan2(_root[target]._x - _root._xmouse, _root[target]._y - _root._ymouse)) * 57.2957795130823}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } this._alpha--; if (this._alpha < 90) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 50); this._y = this._y - (Math.cos(this.ang) * 50); for (d in _root) { if (_root[d].hitTest(this._x, this._y, 1)) { if (d.slice(0, 3) == "car") { if (d != this.par) { _root[d].health = _root[d].health - 2; j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360), _xscale:30, _yscale:30}); this._alpha = this._alpha - 10; } } } } } } }; } function weapon3(target, xa, ya) { _root[target].ammo = _root[target].ammo - 100; j = _root.getNextHighestDepth(); _root.attachMovie("homing", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360)}); if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } if (this._alpha < 50) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 30); this._y = this._y - (Math.cos(this.ang) * 30); for (d in _root) { if ((Math.pow(_root[d]._x - _root[this.par]._x, 2) + Math.pow(_root[d]._y - _root[this.par]._y, 2)) < 1000000000000) { if (d.slice(0, 3) == "car") { if (d != this.par) { this.ang = Math.atan2(this._x - _root[d]._x, this._y - _root[d]._y); if (_root[d].hitTest(this._x, this._y, 1)) { _root[d].health = _root[d].health - 70; this._alpha = this._alpha - 50; } } } } } } } }; } function weapon4(target) { _root[target].ammo = _root[target].ammo - 35; j = _root.getNextHighestDepth(); _root.attachMovie("mine", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target, speed:20, ang:_root[target].ang - ((Math.PI/2) - random(Math.PI))}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x + (Math.sin(this.ang) * this.speed); this._y = this._y + (Math.cos(this.ang) * this.speed); if (_root.tracks.hitTest(this._x, this._y, 1)) { this.speed = -this.speed; } this.speed = this.speed * 0.98; if ((this.speed < 5) && (this.speed > 0)) { this.speed = 5; } if ((this.speed > -5) && (this.speed < 0)) { this.speed = -5; } if (this.speed < 15) { for (d in _root) { if (d.slice(0, 3) == "car") { if (_root[d].hitTest(this)) { _root[d].health = _root[d].health - 20; this.play(); this.onEnterFrame = null; } } } } } }; } function weapon5(par) { _root[par].ammo--; j = _root.getNextHighestDepth(); _root.createEmptyMovieClip(("w" + par) + "laser", j); _root[("w" + par) + "laser"].par = par; _root[("w" + par) + "laser"].maxdis = 1000000000000; _root[("w" + par) + "laser"].dip = false; _root[("w" + par) + "laser"].onEnterFrame = function () { if (!_root.pauser) { wep5arr = []; if (this.dip) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { a = _root[this.par]._x - _root[d]._x; b = _root[this.par]._y - _root[d]._y; dist = (a * a) + (b * b); if (d == this.targets) { this.maxdis = dist; } wep5arr.push([d, dist]); } } } i = 0; while (i < wep5arr.length) { if (wep5arr[i][1] < this.maxdis) { this.dist2 = Math.sqrt(wep5arr[i][1]) * 0.5; this.maxdis = wep5arr[i][1]; this.targets = wep5arr[i][0]; break; } i++; } _root[this.targets].health = _root[this.targets].health - 0.7; this.clear(); this.lineStyle(2 + random(4), 16711680, 50); this.moveTo(_root[this.par]._x, _root[this.par]._y); this.ang4 = Math.atan2(_root[this.par]._x - _root[this.targets]._x, _root[this.par]._y - _root[this.targets]._y); this.ang4 = this.ang4 + (-1.5707963267949 + random(Math.PI)); this.curveTo(_root[this.par]._x - (Math.sin(this.ang4) * this.dist2), _root[this.par]._y - (Math.cos(this.ang4) * this.dist2), _root[this.targets]._x, _root[this.targets]._y); this.dip = true; } }; } function weapon6(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("oil", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].rand = 3 - (random(2) * 6); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d]._rotation = _root[d]._rotation + this.rand; this._alpha = this._alpha - 5; } } } } } } }; } function weapon7(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("glue", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d].speed = 2; this._alpha = this._alpha - 5; } } } } } } }; } var maxnodes = 22; stop(); var pauser = true; var pauser2 = true; var currentgptrack = 1; var timer = 0; _root.qualfunction(); switch (_root.difficulty) { case 0 : var dif2 = 0.3; var dif3 = 2; break; case 1 : var dif2 = 0.4; var dif3 = 2.5; break; case 2 : var dif2 = 0.5; var dif3 = 3; } var myBlur = (new flash.filters.BlurFilter(0, 0, 100)); _root.myBlur.blurX = 0; var avefps = 30; var fpsarr = [30, 30, 30]; var fps = 30; var dt = getTimer(); var totalpoints1 = 0; var totalpoints2 = 0; var totalpoints3 = 0; var totalpoints4 = 0; var finished = []; onEnterFrame = function () { if (!_root.pauser) { _root.timer++; } if (_root.car.laps >= _root.maxlaps) { if (!_root.car.finishedrace) { _root.finished.push(0); _root.car.finishedrace = true; _root.cam.carwatch = "1"; } else if (_root.car.speed > 0) { _root.car.speed--; } else { _root.car.speed = 0; } } if (_root.finished.length > 0) { _root.gotoAndStop("submit"); } k = 0; while (k < 4) { r = 0; while (r < 4) { j = r; if (j == 0) { j = ""; } i = k; if (i == 0) { i = ""; } if (("car" + j) != ("car" + i)) { _root["car" + i].hits = _root.boxTest("car" + j, _root["car" + i]._x, _root["car" + i]._y, _root["car" + i].wid, _root["car" + i].hei, _root["car" + i].ang); if ((((_root["car" + i].hits[0] + _root["car" + i].hits[1]) + _root["car" + i].hits[2]) + _root["car" + i].hits[3]) > 0) { _root["car" + i].skidang = Math.atan2(_root["car" + i]._x - _root["car" + j]._x, _root["car" + i]._y - _root["car" + j]._y); _root["car" + j].skidang = Math.atan2(_root["car" + j]._x - _root["car" + i]._x, _root["car" + j]._y - _root["car" + i]._y); _root["car" + i].skidspeed = (_root["car" + j].skidspeed = 10); } } r++; } k++; } fps = (1 / (getTimer() - dt)) * 1000; dt = getTimer(); fpsarr.push(fps); avefps = Math.round(((fpsarr[0] + fpsarr[1]) + fpsarr[2]) / 3); fpsarr.splice(0, 1); };
Instance of Symbol 348 MovieClip in Frame 236
onClipEvent (enterFrame) { for (d in _root) { if (d.slice(0, 3) == "car") { if (this.hitTest(_root[d]._x, _root[d]._y, 0)) { this["hits" + d] = true; } else { if (this["hits" + d]) { this["hits" + d] = false; if ((_root[d]._y > this._y) && (this["rem" + d] < this._y)) { _root[d].laps--; } if ((_root[d]._y < this._y) && (this["rem" + d] > this._y)) { _root[d].laps++; } } this["rem" + d] = _root[d]._x; } } } }
Instance of Symbol 549 MovieClip in Frame 236
onClipEvent (load) { var ond = false; var timer = 0; } onClipEvent (enterFrame) { if (this.ond) { timer++; if (this.timer > 100) { this.timer = 0; this.ond = false; } } else { for (car in _root) { if (car == "car") { if (this.hitTest(_root.car._x, _root.car._y, 1)) { this.ond = true; _root.weapon3("m2l", _root.car._x, _root.car._y); } } } } }
Instance of Symbol 549 MovieClip in Frame 236
onClipEvent (load) { var ond = false; var timer = 0; } onClipEvent (enterFrame) { if (this.ond) { timer++; if (this.timer > 100) { this.timer = 0; this.ond = false; } } else { for (car in _root) { if (car == "car") { if (this.hitTest(_root.car._x, _root.car._y, 1)) { this.ond = true; _root.weapon3("m1l", _root.car._x, _root.car._y); } } } } }
Instance of Symbol 517 MovieClip "cam" in Frame 236
onClipEvent (load) { this.trackf = 8; this.carwatch = ""; } onClipEvent (enterFrame) { this._x = _root["car" + this.carwatch]._x; this._y = _root["car" + this.carwatch]._y; }
Frame 237
function submit() { if ((_root.score != 0) && (_root.username != "")) { pldm128948 = new LoadVars(); pldm128948.namevar = _root.username; pldm128948.scorevar = pldmcrypt.encodeNum(_root.score); pldm128948.mid = 62 + _root.trackno; pldm128948.pro = "2865b46663e6d9a9170acda5132157d0"; pldm128948.sendAndLoad("http://bot.armorstudios.com/hs.php", pldm128948, "POST"); getURL ("http://www.rustygames.com/highscores", "_blank"); _root.score = 0; _root.username = ""; _root.gotoAndStop(1); } } stop(); _root.onEnterFrame = null; var username = ""; _root.score = _root.timer;
Frame 238
var bgm = new Sound(); _root.bgm.stop(); _root.bgm.attachSound("loop1"); _root.bgm.start(0, 100); var opp0 = _root.carno; var maxlaps = 3; players = []; players.push(_root.carno); i = 1; pickchars(); function qualfunction() { setTimeout(function () { _root.qualfunction(); switch (_root.qual) { case 0 : _root._quality = "LOW"; break; case 1 : _root._quality = "MEDIUM"; break; case 2 : _root._quality = "HIGH"; break; case 3 : if (_root.avefps > 15) { if (_root._quality == "MEDIUM") { _root._quality = "HIGH"; } if (_root._quality == "LOW") { _root._quality = "MEDIUM"; } } if (_root.avefps >= 13) { break; } if (_root._quality == "MEDIUM") { _root._quality = "LOW"; } if (_root._quality != "HIGH") { break; } _root._quality = "MEDIUM"; } }, 1000); } function skid(x, y, a) { j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("skid", "skid" + j, j, {_x:x, _y:y, _rotation:a}); } function boxTest(obj, xs, ys, heights, widths, ang) { var arr = [0, 0, 0, 0, 0, 0, 0, 0]; if (_root.debug1) { _root.createEmptyMovieClip("dd", 100000); with (_root.dd) { lineStyle(1, 16711680, 100); moveTo(xs, ys); lineTo((xs - (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs - (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs + (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs + (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths)); } _root.createEmptyMovieClip("tt", 100001); with (_root.tt) { lineStyle(1, 255, 100); moveTo(xs, ys); lineTo(xs + (Math.sin(ang - (Math.PI/2)) * widths), ys + (Math.cos(ang - (Math.PI/2)) * widths)); lineTo(xs - (Math.sin(ang - (Math.PI/2)) * widths), ys - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo(xs + (Math.sin(ang) * heights), ys + (Math.cos(ang) * heights)); lineTo(xs - (Math.sin(ang) * heights), ys - (Math.cos(ang) * heights)); } } if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[0] = 1; } if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[1] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[2] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[3] = 1; } return(arr); } function weapon1(target) { if (!_root.pauser) { _root[target].speed = _root[target].speed + 5; _root[target].ammo = _root[target].ammo - 5; _root[target].weapons.wep.gotoAndStop(2); } if (_root[target].ammo >= 0) { setTimeout(function () { weapon1(target); }, 100); } } function weapon2(target, xa, ya) { _root[target].ammo = _root[target].ammo - 2; j = _root.getNextHighestDepth(); _root[target].weapons.wep.play(); _root.attachMovie("bullet", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target, _rotation:(-Math.atan2(_root[target]._x - _root._xmouse, _root[target]._y - _root._ymouse)) * 57.2957795130823}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } this._alpha--; if (this._alpha < 90) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 50); this._y = this._y - (Math.cos(this.ang) * 50); for (d in _root) { if (_root[d].hitTest(this._x, this._y, 1)) { if (d.slice(0, 3) == "car") { if (d != this.par) { _root[d].health = _root[d].health - 2; j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360), _xscale:30, _yscale:30}); this._alpha = this._alpha - 10; } } } } } } }; } function weapon3(target, xa, ya) { _root[target].ammo = _root[target].ammo - 100; j = _root.getNextHighestDepth(); _root.attachMovie("homing", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360)}); if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } if (this._alpha < 50) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 30); this._y = this._y - (Math.cos(this.ang) * 30); for (d in _root) { if ((Math.pow(_root[d]._x - _root[this.par]._x, 2) + Math.pow(_root[d]._y - _root[this.par]._y, 2)) < 1000000000000) { if (d.slice(0, 3) == "car") { if (d != this.par) { this.ang = Math.atan2(this._x - _root[d]._x, this._y - _root[d]._y); if (_root[d].hitTest(this._x, this._y, 1)) { _root[d].health = _root[d].health - 70; this._alpha = this._alpha - 50; } } } } } } } }; } function weapon4(target) { _root[target].ammo = _root[target].ammo - 35; j = _root.getNextHighestDepth(); _root.attachMovie("mine", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target, speed:20, ang:_root[target].ang - ((Math.PI/2) - random(Math.PI))}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x + (Math.sin(this.ang) * this.speed); this._y = this._y + (Math.cos(this.ang) * this.speed); if (_root.tracks.hitTest(this._x, this._y, 1)) { this.speed = -this.speed; } this.speed = this.speed * 0.98; if ((this.speed < 5) && (this.speed > 0)) { this.speed = 5; } if ((this.speed > -5) && (this.speed < 0)) { this.speed = -5; } if (this.speed < 15) { for (d in _root) { if (d.slice(0, 3) == "car") { if (_root[d].hitTest(this)) { _root[d].health = _root[d].health - 20; this.play(); this.onEnterFrame = null; } } } } } }; } function weapon5(par) { _root[par].ammo--; j = _root.getNextHighestDepth(); _root.createEmptyMovieClip(("w" + par) + "laser", j); _root[("w" + par) + "laser"].par = par; _root[("w" + par) + "laser"].maxdis = 1000000000000; _root[("w" + par) + "laser"].dip = false; _root[("w" + par) + "laser"].onEnterFrame = function () { if (!_root.pauser) { wep5arr = []; if (this.dip) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { a = _root[this.par]._x - _root[d]._x; b = _root[this.par]._y - _root[d]._y; dist = (a * a) + (b * b); if (d == this.targets) { this.maxdis = dist; } wep5arr.push([d, dist]); } } } i = 0; while (i < wep5arr.length) { if (wep5arr[i][1] < this.maxdis) { this.dist2 = Math.sqrt(wep5arr[i][1]) * 0.5; this.maxdis = wep5arr[i][1]; this.targets = wep5arr[i][0]; break; } i++; } _root[this.targets].health = _root[this.targets].health - 0.7; this.clear(); this.lineStyle(2 + random(4), 16711680, 50); this.moveTo(_root[this.par]._x, _root[this.par]._y); this.ang4 = Math.atan2(_root[this.par]._x - _root[this.targets]._x, _root[this.par]._y - _root[this.targets]._y); this.ang4 = this.ang4 + (-1.5707963267949 + random(Math.PI)); this.curveTo(_root[this.par]._x - (Math.sin(this.ang4) * this.dist2), _root[this.par]._y - (Math.cos(this.ang4) * this.dist2), _root[this.targets]._x, _root[this.targets]._y); this.dip = true; } }; } function weapon6(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("oil", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].rand = 3 - (random(2) * 6); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d]._rotation = _root[d]._rotation + this.rand; this._alpha = this._alpha - 5; } } } } } } }; } function weapon7(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("glue", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d].speed = 2; this._alpha = this._alpha - 5; } } } } } } }; } var maxnodes = 10; stop(); var pauser = true; var pauser2 = true; var currentgptrack = 1; _root.qualfunction(); switch (_root.difficulty) { case 0 : var dif2 = 0.3; var dif3 = 2; break; case 1 : var dif2 = 0.4; var dif3 = 2.5; break; case 2 : var dif2 = 0.5; var dif3 = 3; } var myBlur = (new flash.filters.BlurFilter(0, 0, 100)); _root.myBlur.blurX = 0; var avefps = 30; var fpsarr = [30, 30, 30]; var fps = 30; var dt = getTimer(); var totalpoints1 = 0; var totalpoints2 = 0; var totalpoints3 = 0; var totalpoints4 = 0; var finished = []; onEnterFrame = function () { if (_root.car.nodenum >= 10) { _root.gotoAndPlay(1); } k = 0; while (k < 4) { r = 0; while (r < 4) { j = r; if (j == 0) { j = ""; } i = k; if (i == 0) { i = ""; } if (("car" + j) != ("car" + i)) { _root["car" + i].hits = _root.boxTest("car" + j, _root["car" + i]._x, _root["car" + i]._y, _root["car" + i].wid, _root["car" + i].hei, _root["car" + i].ang); if ((((_root["car" + i].hits[0] + _root["car" + i].hits[1]) + _root["car" + i].hits[2]) + _root["car" + i].hits[3]) > 0) { _root["car" + i].skidang = Math.atan2(_root["car" + i]._x - _root["car" + j]._x, _root["car" + i]._y - _root["car" + j]._y); _root["car" + j].skidang = Math.atan2(_root["car" + j]._x - _root["car" + i]._x, _root["car" + j]._y - _root["car" + i]._y); _root["car" + i].skidspeed = (_root["car" + j].skidspeed = 10); } } r++; } k++; } fps = (1 / (getTimer() - dt)) * 1000; dt = getTimer(); fpsarr.push(fps); avefps = Math.round(((fpsarr[0] + fpsarr[1]) + fpsarr[2]) / 3); fpsarr.splice(0, 1); };
Instance of Symbol 346 MovieClip "tracks" in Frame 238
onClipEvent (load) { this.cacheAsBitmap = true; }
Instance of Symbol 348 MovieClip in Frame 238
onClipEvent (enterFrame) { for (d in _root) { if (d.slice(0, 3) == "car") { if (this.hitTest(_root[d]._x, _root[d]._y, 0)) { this["hits" + d] = true; } else { if (this["hits" + d]) { this["hits" + d] = false; if ((_root[d]._x < this._x) && (this["rem" + d] > this._x)) { _root[d].laps++; } if ((_root[d]._x > this._x) && (this["rem" + d] < this._x)) { _root[d].laps--; } } this["rem" + d] = _root[d]._x; } } } }
Instance of Symbol 354 MovieClip in Frame 238
onClipEvent (enterFrame) { if (this._currentframe == 1) { for (car in _root) { if (car.slice(0, 3) == "car") { if (this.hitTest(_root[car])) { if (_root[car].weapon == 0) { this.play(); _root[car].ammo = 100; _root[car].weapon = random(7) + 1; } } } } } }
Instance of Symbol 354 MovieClip in Frame 238
onClipEvent (enterFrame) { if (this._currentframe == 1) { for (car in _root) { if (car.slice(0, 3) == "car") { if (this.hitTest(_root[car])) { if (_root[car].weapon == 0) { this.play(); _root[car].ammo = 100; _root[car].weapon = random(7) + 1; } } } } } }
Instance of Symbol 354 MovieClip in Frame 238
onClipEvent (enterFrame) { if (this._currentframe == 1) { for (car in _root) { if (car.slice(0, 3) == "car") { if (this.hitTest(_root[car])) { if (_root[car].weapon == 0) { this.play(); _root[car].ammo = 100; _root[car].weapon = random(7) + 1; } } } } } }
Instance of Symbol 354 MovieClip in Frame 238
onClipEvent (enterFrame) { if (this._currentframe == 1) { for (car in _root) { if (car.slice(0, 3) == "car") { if (this.hitTest(_root[car])) { if (_root[car].weapon == 0) { this.play(); _root[car].ammo = 100; _root[car].weapon = random(7) + 1; } } } } } }
Instance of Symbol 354 MovieClip in Frame 238
onClipEvent (enterFrame) { if (this._currentframe == 1) { for (car in _root) { if (car.slice(0, 3) == "car") { if (this.hitTest(_root[car])) { if (_root[car].weapon == 0) { this.play(); _root[car].ammo = 100; _root[car].weapon = random(7) + 1; } } } } } }
Instance of Symbol 354 MovieClip in Frame 238
onClipEvent (enterFrame) { if (this._currentframe == 1) { for (car in _root) { if (car.slice(0, 3) == "car") { if (this.hitTest(_root[car])) { if (_root[car].weapon == 0) { this.play(); _root[car].ammo = 100; _root[car].weapon = random(7) + 1; } } } } } }
Instance of Symbol 423 MovieClip "car" in Frame 238
onClipEvent (load) { this.gotoAndStop(_root.opp0); var place = 0; var laps = 0; var health = 100; var wid = (this._width * 0.5); var hei = (this._height * 0.5); var speed = 1; var max_speed = 30; var acc = 1; var max_acc = 2; var decc = 0.95; var inc; var hits = new Array(); var weapon = 0; var ammo = 100; var currkey = 1; var node; var nodenum = 1; } onClipEvent (mouseDown) { if (!_root.pauser) { this.mosD = true; switch (this.weapon) { case 5 : _root.weapon1(this._name); break; case 7 : _root.weapon3(this._name, _root._xmouse, _root._ymouse); break; case 1 : _root.weapon4(this._name); break; case 3 : _root.weapon6(this._name); break; case 4 : _root.weapon7(this._name); } } } onClipEvent (mouseUp) { if (!_root.pauser) { this.mosD = false; } } onClipEvent (enterFrame) { if (!_root.pauser) { this.place = (this.laps * (_root.maxnodes + 1)) + this.nodenum; this.node = "n" + this.nodenum; if (_root[this.node].hitTest(this._x, this._y, 1)) { _root.position = 4; for (d in _root) { if (_root[d].place < this.place) { _root.position--; _root.cam.posi.text = _root.position; } } this.nodenum++; } if (this.nodenum > _root.maxnodes) { this.nodenum = 1; } this.ang = (-this._rotation) * (Math.PI/180); if (!this.hitwall) { if (Key.isDown(38) || (Key.isDown(87))) { if (this.cars._currentframe != 3) { this.cars.gotoAndStop(2); } this.inc = (this.max_speed - this.speed) * 0.1; ((this.inc < this.acc) ? ((this.inc = this.acc)) : ((this.inc = this.inc))); ((this.inc > this.max_acc) ? ((this.inc = this.max_acc)) : ((this.inc = this.inc))); this.speed = this.speed + this.inc; } else if (Key.isDown(40) || (Key.isDown(83))) { if (this.cars._currentframe != 3) { this.cars.gotoAndStop(2); } this.speed = this.speed - this.acc; } else { this.cars.gotoAndStop(1); } if (Key.isDown(37) || (Key.isDown(65))) { if ((Math.abs(this.speed) * 0.5) > 13) { if (_root._quality == "HIGH") { this.cars.gotoAndStop(3); _root.skid(this._x + (Math.sin(this.ang) * this.speed), this._y + (Math.cos(this.ang) * this.speed), this._rotation); } } this._rotation = this._rotation - Math.abs(this.speed * 0.3); this.speed = this.speed * 0.96; } else if (Key.isDown(39) || (Key.isDown(68))) { if ((Math.abs(this.speed) * 0.5) > 13) { if (_root._quality == "HIGH") { this.cars.gotoAndStop(3); _root.skid(this._x + (Math.sin(this.ang) * this.speed), this._y + (Math.cos(this.ang) * this.speed), this._rotation); } } this._rotation = this._rotation + Math.abs(this.speed * 0.3); this.speed = this.speed * 0.96; } else if (this.cars._currentframe == 3) { this.cars.gotoAndStop(2); } this.ang = (-this._rotation) * (Math.PI/180); this._x = this._x - (Math.sin(this.ang) * this.speed); this._y = this._y - (Math.cos(this.ang) * this.speed); this.speed = this.speed * this.decc; if (this.speed < ((-this.max_speed) * 0.5)) { this.speed = (-this.max_speed) * 0.5; } if (this.speed > this.max_speed) { this.speed = this.max_speed; } } this.hits = _root.boxTest("tracks", this._x, this._y, this.wid, this.hei, this.ang); if ((((this.hits[0] + this.hits[1]) + this.hits[2]) + this.hits[3]) > 0) { if (this.speed < 0) { if ((this.hits[0] + this.hits[1]) > 0) { } else if (!this.hitwall) { this.speed = -this.speed; this.hitwall = true; } } else if ((this.hits[2] + this.hits[3]) > 0) { } else if (!this.hitwall) { this.speed = -this.speed; this.hitwall = true; setTimeout(function () { if (_root.car.hitwall) { _root.car.speed = -_root.car.speed; _root.car.hitwall = false; } }, 3000); } if ((this.speed < 0) && (this.speed > -1)) { this.speed = -2; } if ((this.speed > 0) && (this.speed < 1)) { this.speed = 2; } this._x = this._x - (Math.sin(this.ang) * this.speed); this._y = this._y - (Math.cos(this.ang) * this.speed); } else { this.hitwall = false; } if (this.speed > 30) { _root.myBlur.blurX = (Math.sin(this.ang) * this.speed) - 30; _root.myBlur.blurY = (Math.cos(this.ang) * this.speed) - 30; this.filters = [_root.myBlur]; } else { _root.myBlur.blurY = 0; _root.myBlur.blurX = 0; this.filters = [_root.myBlur]; } if (this.skidspeed > 0) { this.speed = this.speed * 0.5; this._x = this._x + (Math.sin(this.skidang) * this.skidspeed); this._y = this._y + (Math.cos(this.skidang) * this.skidspeed); this.skidspeed = this.skidspeed - 3; } this.weapons.gotoAndStop(this.weapon); if (this.ammo <= 0) { this.ammo = 0; this.weapon = 0; } if (this.weapon == 2) { this.weapons._rotation = (90 - (Math.atan2(this._x - _root._xmouse, this._y - _root._ymouse) * 57.2957795130823)) - this._rotation; if (this.mosD) { _root.weapon2(this._name, _root._xmouse, _root._ymouse); } } else { this.weapons._rotation = 90; } if (this.weapon == 6) { if (this.mosD) { _root.weapon5(this._name); } } if (this.health <= 0) { this.health = 0; this.speed = 0; } if (this.health >= 100) { this.health = 100; } if (Key.isDown(32) == this.currkey) { this.health = this.health + 3; if (this.currkey == 0) { this.currkey = 1; } else { this.currkey = 0; } } } else { this.mosD = false; } if (this.weapon == 0) { this.weapons.gotoAndStop(1); this.weapons._visible = false; } else { this.weapons._visible = true; } }
Instance of Symbol 737 MovieClip "car2" in Frame 238
onClipEvent (load) { var health = 5; } onClipEvent (enterFrame) { if (this.health <= 0) { _root.targetalive = true; this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 747 MovieClip "cam" in Frame 238
onClipEvent (load) { this.trackf = 1; this.carwatch = ""; }
Frame 239
stop();
Instance of Symbol 755 MovieClip in Frame 239
on (rollOver) { _root.tropyex = "Bronze trophy. Aquired by completing Story mode on easy difficulty."; } on (rollOut) { _root.tropyex = ""; } onClipEvent (load) { if (_root.strop < 1) { this._visible = false; } }
Instance of Symbol 759 MovieClip in Frame 239
on (rollOver) { _root.tropyex = "Silver trophy. Aquired by completing Story mode on normal difficulty."; } on (rollOut) { _root.tropyex = ""; } onClipEvent (load) { if (_root.strop < 2) { this._visible = false; } }
Instance of Symbol 763 MovieClip in Frame 239
on (rollOver) { _root.tropyex = "Gold trophy. Aquired by completing Story mode on hard difficulty."; } on (rollOut) { _root.tropyex = ""; } onClipEvent (load) { if (_root.strop < 3) { this._visible = false; } }
Instance of Symbol 766 MovieClip in Frame 239
on (rollOver) { _root.tropyex = "Gold trophy. Aquired by completing Gran Prix mode on hard difficulty."; } on (rollOut) { _root.tropyex = ""; } onClipEvent (load) { if (_root.gptrop < 3) { this._visible = false; } }
Instance of Symbol 769 MovieClip in Frame 239
on (rollOver) { _root.tropyex = "Silver trophy. Aquired by completing Gran Prix mode on normal difficulty."; } on (rollOut) { _root.tropyex = ""; } onClipEvent (load) { if (_root.gptrop < 2) { this._visible = false; } }
Instance of Symbol 772 MovieClip in Frame 239
on (rollOver) { _root.tropyex = "Bronze trophy. Aquired by completing Gran Prix mode on easy difficulty."; } on (rollOut) { _root.tropyex = ""; } onClipEvent (load) { if (_root.gptrop < 1) { this._visible = false; } }
Instance of Symbol 775 MovieClip in Frame 239
on (rollOver) { _root.tropyex = "Platinum trophey. Aquired by watching the ending credits"; } on (rollOut) { _root.tropyex = ""; } onClipEvent (load) { if (!_root.cretrop) { this._visible = false; } }
Instance of Symbol 775 MovieClip in Frame 239
on (rollOver) { _root.tropyex = "Challenge trophey. Aquired by completing a challenge"; } on (rollOut) { _root.tropyex = ""; } onClipEvent (load) { if (!_root.ctrop4) { this._visible = false; } }
Instance of Symbol 775 MovieClip in Frame 239
on (rollOver) { _root.tropyex = "Challenge trophey. Aquired by completing a challenge"; } on (rollOut) { _root.tropyex = ""; } onClipEvent (load) { if (!_root.ctrop3) { this._visible = false; } }
Instance of Symbol 775 MovieClip in Frame 239
on (rollOver) { _root.tropyex = "Challenge trophey. Aquired by completing a challenge"; } on (rollOut) { _root.tropyex = ""; } onClipEvent (load) { if (!_root.ctrop2) { this._visible = false; } }
Instance of Symbol 775 MovieClip in Frame 239
on (rollOver) { _root.tropyex = "Challenge trophey. Aquired by completing a challenge"; } on (rollOut) { _root.tropyex = ""; } onClipEvent (load) { if (!_root.ctrop1) { this._visible = false; } }
Instance of Symbol 230 MovieClip in Frame 239
on (release) { _root.gotoAndStop(1); }
Frame 240
play();
Instance of Symbol 570 MovieClip in Frame 241
onClipEvent (enterFrame) { this.gotoAndStop(_root.opp1); }
Instance of Symbol 570 MovieClip in Frame 243
onClipEvent (enterFrame) { this.gotoAndStop(_root.opp2); }
Instance of Symbol 570 MovieClip in Frame 245
onClipEvent (enterFrame) { this.gotoAndStop(_root.opp0); }
Frame 287
stop();
Frame 288
var bgm = new Sound(); _root.bgm.stop(); _root.bgm.attachSound("loop1"); _root.bgm.start(0, 100); var opp0 = _root.carno; var maxlaps = 3; players = []; players.push(_root.carno); i = 1; pickchars(); function qualfunction() { setTimeout(function () { _root.qualfunction(); switch (_root.qual) { case 0 : _root._quality = "LOW"; break; case 1 : _root._quality = "MEDIUM"; break; case 2 : _root._quality = "HIGH"; break; case 3 : if (_root.avefps > 15) { if (_root._quality == "MEDIUM") { _root._quality = "HIGH"; } if (_root._quality == "LOW") { _root._quality = "MEDIUM"; } } if (_root.avefps >= 13) { break; } if (_root._quality == "MEDIUM") { _root._quality = "LOW"; } if (_root._quality != "HIGH") { break; } _root._quality = "MEDIUM"; } }, 1000); } function skid(x, y, a) { j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("skid", "skid" + j, j, {_x:x, _y:y, _rotation:a}); } function boxTest(obj, xs, ys, heights, widths, ang) { var arr = [0, 0, 0, 0, 0, 0, 0, 0]; if (_root.debug1) { _root.createEmptyMovieClip("dd", 100000); with (_root.dd) { lineStyle(1, 16711680, 100); moveTo(xs, ys); lineTo((xs - (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs - (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs + (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs + (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths)); } _root.createEmptyMovieClip("tt", 100001); with (_root.tt) { lineStyle(1, 255, 100); moveTo(xs, ys); lineTo(xs + (Math.sin(ang - (Math.PI/2)) * widths), ys + (Math.cos(ang - (Math.PI/2)) * widths)); lineTo(xs - (Math.sin(ang - (Math.PI/2)) * widths), ys - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo(xs + (Math.sin(ang) * heights), ys + (Math.cos(ang) * heights)); lineTo(xs - (Math.sin(ang) * heights), ys - (Math.cos(ang) * heights)); } } if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[0] = 1; } if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[1] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[2] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[3] = 1; } return(arr); } function weapon1(target) { if (!_root.pauser) { _root[target].speed = _root[target].speed + 5; _root[target].ammo = _root[target].ammo - 5; _root[target].weapons.wep.gotoAndStop(2); } if (_root[target].ammo >= 0) { setTimeout(function () { weapon1(target); }, 100); } } function weapon2(target, xa, ya) { _root[target].ammo = _root[target].ammo - 2; j = _root.getNextHighestDepth(); _root[target].weapons.wep.play(); _root.attachMovie("bullet", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target, _rotation:(-Math.atan2(_root[target]._x - _root._xmouse, _root[target]._y - _root._ymouse)) * 57.2957795130823}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } this._alpha--; if (this._alpha < 90) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 50); this._y = this._y - (Math.cos(this.ang) * 50); for (d in _root) { if (_root[d].hitTest(this._x, this._y, 1)) { if (d.slice(0, 3) == "car") { if (d != this.par) { _root[d].health = _root[d].health - 2; j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360), _xscale:30, _yscale:30}); this._alpha = this._alpha - 10; } } } } } } }; } function weapon3(target, xa, ya) { _root[target].ammo = _root[target].ammo - 100; j = _root.getNextHighestDepth(); _root.attachMovie("homing", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360)}); if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } if (this._alpha < 50) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 30); this._y = this._y - (Math.cos(this.ang) * 30); for (d in _root) { if ((Math.pow(_root[d]._x - _root[this.par]._x, 2) + Math.pow(_root[d]._y - _root[this.par]._y, 2)) < 1000000000000) { if (d.slice(0, 3) == "car") { if (d != this.par) { this.ang = Math.atan2(this._x - _root[d]._x, this._y - _root[d]._y); if (_root[d].hitTest(this._x, this._y, 1)) { _root[d].health = _root[d].health - 70; this._alpha = this._alpha - 50; } } } } } } } }; } function weapon4(target) { _root[target].ammo = _root[target].ammo - 35; j = _root.getNextHighestDepth(); _root.attachMovie("mine", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target, speed:20, ang:_root[target].ang - ((Math.PI/2) - random(Math.PI))}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x + (Math.sin(this.ang) * this.speed); this._y = this._y + (Math.cos(this.ang) * this.speed); if (_root.tracks.hitTest(this._x, this._y, 1)) { this.speed = -this.speed; } this.speed = this.speed * 0.98; if ((this.speed < 5) && (this.speed > 0)) { this.speed = 5; } if ((this.speed > -5) && (this.speed < 0)) { this.speed = -5; } if (this.speed < 15) { for (d in _root) { if (d.slice(0, 3) == "car") { if (_root[d].hitTest(this)) { _root[d].health = _root[d].health - 20; this.play(); this.onEnterFrame = null; } } } } } }; } function weapon5(par) { _root[par].ammo--; j = _root.getNextHighestDepth(); _root.createEmptyMovieClip(("w" + par) + "laser", j); _root[("w" + par) + "laser"].par = par; _root[("w" + par) + "laser"].maxdis = 1000000000000; _root[("w" + par) + "laser"].dip = false; _root[("w" + par) + "laser"].onEnterFrame = function () { if (!_root.pauser) { wep5arr = []; if (this.dip) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { a = _root[this.par]._x - _root[d]._x; b = _root[this.par]._y - _root[d]._y; dist = (a * a) + (b * b); if (d == this.targets) { this.maxdis = dist; } wep5arr.push([d, dist]); } } } i = 0; while (i < wep5arr.length) { if (wep5arr[i][1] < this.maxdis) { this.dist2 = Math.sqrt(wep5arr[i][1]) * 0.5; this.maxdis = wep5arr[i][1]; this.targets = wep5arr[i][0]; break; } i++; } _root[this.targets].health = _root[this.targets].health - 0.7; this.clear(); this.lineStyle(2 + random(4), 16711680, 50); this.moveTo(_root[this.par]._x, _root[this.par]._y); this.ang4 = Math.atan2(_root[this.par]._x - _root[this.targets]._x, _root[this.par]._y - _root[this.targets]._y); this.ang4 = this.ang4 + (-1.5707963267949 + random(Math.PI)); this.curveTo(_root[this.par]._x - (Math.sin(this.ang4) * this.dist2), _root[this.par]._y - (Math.cos(this.ang4) * this.dist2), _root[this.targets]._x, _root[this.targets]._y); this.dip = true; } }; } function weapon6(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("oil", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].rand = 3 - (random(2) * 6); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d]._rotation = _root[d]._rotation + this.rand; this._alpha = this._alpha - 5; } } } } } } }; } function weapon7(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("glue", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d].speed = 2; this._alpha = this._alpha - 5; } } } } } } }; } var maxnodes = 10; var boxes = 0; var chaltime = 450; stop(); var pauser = true; var pauser2 = true; var currentgptrack = 1; _root.qualfunction(); switch (_root.difficulty) { case 0 : var dif2 = 0.3; var dif3 = 2; break; case 1 : var dif2 = 0.4; var dif3 = 2.5; break; case 2 : var dif2 = 0.5; var dif3 = 3; } var myBlur = (new flash.filters.BlurFilter(0, 0, 100)); _root.myBlur.blurX = 0; var avefps = 30; var fpsarr = [30, 30, 30]; var fps = 30; var dt = getTimer(); var totalpoints1 = 0; var totalpoints2 = 0; var totalpoints3 = 0; var totalpoints4 = 0; var finished = []; onEnterFrame = function () { if (_root.boxes >= 27) { _root.ctrop1 = true; _root.gotoAndStop("chalcomp"); _root.onEnterFrame = null; } if (_root.chaltime <= 0) { _root.gotoAndStop("gameover"); } else if (!_root.pauser) { _root.chaltime--; } k = 0; while (k < 4) { r = 0; while (r < 4) { j = r; if (j == 0) { j = ""; } i = k; if (i == 0) { i = ""; } if (("car" + j) != ("car" + i)) { _root["car" + i].hits = _root.boxTest("car" + j, _root["car" + i]._x, _root["car" + i]._y, _root["car" + i].wid, _root["car" + i].hei, _root["car" + i].ang); if ((((_root["car" + i].hits[0] + _root["car" + i].hits[1]) + _root["car" + i].hits[2]) + _root["car" + i].hits[3]) > 0) { _root["car" + i].skidang = Math.atan2(_root["car" + i]._x - _root["car" + j]._x, _root["car" + i]._y - _root["car" + j]._y); _root["car" + j].skidang = Math.atan2(_root["car" + j]._x - _root["car" + i]._x, _root["car" + j]._y - _root["car" + i]._y); _root["car" + i].skidspeed = (_root["car" + j].skidspeed = 10); } } r++; } k++; } fps = (1 / (getTimer() - dt)) * 1000; dt = getTimer(); fpsarr.push(fps); avefps = Math.round(((fpsarr[0] + fpsarr[1]) + fpsarr[2]) / 3); fpsarr.splice(0, 1); };
Instance of Symbol 346 MovieClip "tracks" in Frame 288
onClipEvent (load) { this.cacheAsBitmap = true; }
Instance of Symbol 348 MovieClip in Frame 288
onClipEvent (enterFrame) { for (d in _root) { if (d.slice(0, 3) == "car") { if (this.hitTest(_root[d]._x, _root[d]._y, 0)) { this["hits" + d] = true; } else { if (this["hits" + d]) { this["hits" + d] = false; if ((_root[d]._x < this._x) && (this["rem" + d] > this._x)) { _root[d].laps++; } if ((_root[d]._x > this._x) && (this["rem" + d] < this._x)) { _root[d].laps--; } } this["rem" + d] = _root[d]._x; } } } }
Instance of Symbol 354 MovieClip in Frame 288
onClipEvent (enterFrame) { if (this.hitTest(_root.car)) { _root.boxes++; this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 354 MovieClip in Frame 288
onClipEvent (enterFrame) { if (this.hitTest(_root.car)) { _root.boxes++; this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 354 MovieClip in Frame 288
onClipEvent (enterFrame) { if (this.hitTest(_root.car)) { _root.boxes++; this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 354 MovieClip in Frame 288
onClipEvent (enterFrame) { if (this.hitTest(_root.car)) { _root.boxes++; this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 354 MovieClip in Frame 288
onClipEvent (enterFrame) { if (this.hitTest(_root.car)) { _root.boxes++; this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 354 MovieClip in Frame 288
onClipEvent (enterFrame) { if (this.hitTest(_root.car)) { _root.boxes++; this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 354 MovieClip in Frame 288
onClipEvent (enterFrame) { if (this.hitTest(_root.car)) { _root.boxes++; this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 354 MovieClip in Frame 288
onClipEvent (enterFrame) { if (this.hitTest(_root.car)) { _root.boxes++; this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 354 MovieClip in Frame 288
onClipEvent (enterFrame) { if (this.hitTest(_root.car)) { _root.boxes++; this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 354 MovieClip in Frame 288
onClipEvent (enterFrame) { if (this.hitTest(_root.car)) { _root.boxes++; this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 354 MovieClip in Frame 288
onClipEvent (enterFrame) { if (this.hitTest(_root.car)) { _root.boxes++; this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 354 MovieClip in Frame 288
onClipEvent (enterFrame) { if (this.hitTest(_root.car)) { _root.boxes++; this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 354 MovieClip in Frame 288
onClipEvent (enterFrame) { if (this.hitTest(_root.car)) { _root.boxes++; this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 354 MovieClip in Frame 288
onClipEvent (enterFrame) { if (this.hitTest(_root.car)) { _root.boxes++; this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 354 MovieClip in Frame 288
onClipEvent (enterFrame) { if (this.hitTest(_root.car)) { _root.boxes++; this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 354 MovieClip in Frame 288
onClipEvent (enterFrame) { if (this.hitTest(_root.car)) { _root.boxes++; this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 354 MovieClip in Frame 288
onClipEvent (enterFrame) { if (this.hitTest(_root.car)) { _root.boxes++; this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 354 MovieClip in Frame 288
onClipEvent (enterFrame) { if (this.hitTest(_root.car)) { _root.boxes++; this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 354 MovieClip in Frame 288
onClipEvent (enterFrame) { if (this.hitTest(_root.car)) { _root.boxes++; this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 354 MovieClip in Frame 288
onClipEvent (enterFrame) { if (this.hitTest(_root.car)) { _root.boxes++; this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 354 MovieClip in Frame 288
onClipEvent (enterFrame) { if (this.hitTest(_root.car)) { _root.boxes++; this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 354 MovieClip in Frame 288
onClipEvent (enterFrame) { if (this.hitTest(_root.car)) { _root.boxes++; this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 354 MovieClip in Frame 288
onClipEvent (enterFrame) { if (this.hitTest(_root.car)) { _root.boxes++; this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 354 MovieClip in Frame 288
onClipEvent (enterFrame) { if (this.hitTest(_root.car)) { _root.boxes++; this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 354 MovieClip in Frame 288
onClipEvent (enterFrame) { if (this.hitTest(_root.car)) { _root.boxes++; this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 354 MovieClip in Frame 288
onClipEvent (enterFrame) { if (this.hitTest(_root.car)) { _root.boxes++; this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 354 MovieClip in Frame 288
onClipEvent (enterFrame) { if (this.hitTest(_root.car)) { _root.boxes++; this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 423 MovieClip "car" in Frame 288
onClipEvent (load) { this.gotoAndStop(_root.opp0); var place = 0; var laps = 0; var health = 100; var wid = (this._width * 0.5); var hei = (this._height * 0.5); var speed = 1; var max_speed = 70; var acc = 1; var max_acc = 2; var decc = 0.95; var inc; var hits = new Array(); var weapon = 0; var ammo = 100; var currkey = 1; var node; var nodenum = 1; } onClipEvent (mouseDown) { if (!_root.pauser) { this.mosD = true; switch (this.weapon) { case 5 : _root.weapon1(this._name); break; case 7 : _root.weapon3(this._name, _root._xmouse, _root._ymouse); break; case 1 : _root.weapon4(this._name); break; case 3 : _root.weapon6(this._name); break; case 4 : _root.weapon7(this._name); } } } onClipEvent (mouseUp) { if (!_root.pauser) { this.mosD = false; } } onClipEvent (enterFrame) { if (!_root.pauser) { this.place = (this.laps * (_root.maxnodes + 1)) + this.nodenum; this.node = "n" + this.nodenum; if (_root[this.node].hitTest(this._x, this._y, 1)) { _root.position = 4; for (d in _root) { if (_root[d].place < this.place) { _root.position--; _root.cam.posi.text = _root.position; } } this.nodenum++; } if (this.nodenum > _root.maxnodes) { this.nodenum = 1; } this.ang = (-this._rotation) * (Math.PI/180); if (!this.hitwall) { if (Key.isDown(38) || (Key.isDown(87))) { if (this.cars._currentframe != 3) { this.cars.gotoAndStop(2); } this.inc = (this.max_speed - this.speed) * 0.1; ((this.inc < this.acc) ? ((this.inc = this.acc)) : ((this.inc = this.inc))); ((this.inc > this.max_acc) ? ((this.inc = this.max_acc)) : ((this.inc = this.inc))); this.speed = this.speed + this.inc; } else if (Key.isDown(40) || (Key.isDown(83))) { if (this.cars._currentframe != 3) { this.cars.gotoAndStop(2); } this.speed = this.speed - this.acc; } else { this.cars.gotoAndStop(1); } if (Key.isDown(37) || (Key.isDown(65))) { if ((Math.abs(this.speed) * 0.5) > 13) { if (_root._quality == "HIGH") { this.cars.gotoAndStop(3); _root.skid(this._x + (Math.sin(this.ang) * this.speed), this._y + (Math.cos(this.ang) * this.speed), this._rotation); } } this._rotation = this._rotation - Math.abs(this.speed * 0.3); this.speed = this.speed * 0.96; } else if (Key.isDown(39) || (Key.isDown(68))) { if ((Math.abs(this.speed) * 0.5) > 13) { if (_root._quality == "HIGH") { this.cars.gotoAndStop(3); _root.skid(this._x + (Math.sin(this.ang) * this.speed), this._y + (Math.cos(this.ang) * this.speed), this._rotation); } } this._rotation = this._rotation + Math.abs(this.speed * 0.3); this.speed = this.speed * 0.96; } else if (this.cars._currentframe == 3) { this.cars.gotoAndStop(2); } this.ang = (-this._rotation) * (Math.PI/180); this._x = this._x - (Math.sin(this.ang) * this.speed); this._y = this._y - (Math.cos(this.ang) * this.speed); this.speed = this.speed * this.decc; if (this.speed < ((-this.max_speed) * 0.5)) { this.speed = (-this.max_speed) * 0.5; } if (this.speed > this.max_speed) { this.speed = this.max_speed; } } this.hits = _root.boxTest("tracks", this._x, this._y, this.wid, this.hei, this.ang); if ((((this.hits[0] + this.hits[1]) + this.hits[2]) + this.hits[3]) > 0) { if (this.speed < 0) { if ((this.hits[0] + this.hits[1]) > 0) { } else if (!this.hitwall) { this.speed = -this.speed; this.hitwall = true; } } else if ((this.hits[2] + this.hits[3]) > 0) { } else if (!this.hitwall) { this.speed = -this.speed; this.hitwall = true; setTimeout(function () { if (_root.car.hitwall) { _root.car.speed = -_root.car.speed; _root.car.hitwall = false; } }, 3000); } if ((this.speed < 0) && (this.speed > -1)) { this.speed = -2; } if ((this.speed > 0) && (this.speed < 1)) { this.speed = 2; } this._x = this._x - (Math.sin(this.ang) * this.speed); this._y = this._y - (Math.cos(this.ang) * this.speed); } else { this.hitwall = false; } if (this.speed > 30) { _root.myBlur.blurX = (Math.sin(this.ang) * this.speed) - 30; _root.myBlur.blurY = (Math.cos(this.ang) * this.speed) - 30; this.filters = [_root.myBlur]; } else { _root.myBlur.blurY = 0; _root.myBlur.blurX = 0; this.filters = [_root.myBlur]; } if (this.skidspeed > 0) { this.speed = this.speed * 0.5; this._x = this._x + (Math.sin(this.skidang) * this.skidspeed); this._y = this._y + (Math.cos(this.skidang) * this.skidspeed); this.skidspeed = this.skidspeed - 3; } this.weapons.gotoAndStop(this.weapon); if (this.ammo <= 0) { this.ammo = 0; this.weapon = 0; } if (this.weapon == 2) { this.weapons._rotation = (90 - (Math.atan2(this._x - _root._xmouse, this._y - _root._ymouse) * 57.2957795130823)) - this._rotation; if (this.mosD) { _root.weapon2(this._name, _root._xmouse, _root._ymouse); } } else { this.weapons._rotation = 90; } if (this.weapon == 6) { if (this.mosD) { _root.weapon5(this._name); } } if (this.health <= 0) { this.health = 0; this.speed = 0; } if (this.health >= 100) { this.health = 100; } if (Key.isDown(32) == this.currkey) { this.health = this.health + 3; if (this.currkey == 0) { this.currkey = 1; } else { this.currkey = 0; } } } else { this.mosD = false; } if (this.weapon == 0) { this.weapons.gotoAndStop(1); this.weapons._visible = false; } else { this.weapons._visible = true; } }
Instance of Symbol 792 MovieClip "cam" in Frame 288
onClipEvent (load) { this.trackf = 1; this.carwatch = ""; }
Frame 289
var bgm = new Sound(); _root.bgm.stop(); _root.bgm.attachSound("loop1"); _root.bgm.start(0, 100); var opp0 = _root.carno; var maxlaps = 3; players = []; players.push(_root.carno); i = 1; pickchars(); function qualfunction() { setTimeout(function () { _root.qualfunction(); switch (_root.qual) { case 0 : _root._quality = "LOW"; break; case 1 : _root._quality = "MEDIUM"; break; case 2 : _root._quality = "HIGH"; break; case 3 : if (_root.avefps > 15) { if (_root._quality == "MEDIUM") { _root._quality = "HIGH"; } if (_root._quality == "LOW") { _root._quality = "MEDIUM"; } } if (_root.avefps >= 13) { break; } if (_root._quality == "MEDIUM") { _root._quality = "LOW"; } if (_root._quality != "HIGH") { break; } _root._quality = "MEDIUM"; } }, 1000); } function skid(x, y, a) { j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("skid", "skid" + j, j, {_x:x, _y:y, _rotation:a}); } function boxTest(obj, xs, ys, heights, widths, ang) { var arr = [0, 0, 0, 0, 0, 0, 0, 0]; if (_root.debug1) { _root.createEmptyMovieClip("dd", 100000); with (_root.dd) { lineStyle(1, 16711680, 100); moveTo(xs, ys); lineTo((xs - (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs - (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs + (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs + (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths)); } _root.createEmptyMovieClip("tt", 100001); with (_root.tt) { lineStyle(1, 255, 100); moveTo(xs, ys); lineTo(xs + (Math.sin(ang - (Math.PI/2)) * widths), ys + (Math.cos(ang - (Math.PI/2)) * widths)); lineTo(xs - (Math.sin(ang - (Math.PI/2)) * widths), ys - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo(xs + (Math.sin(ang) * heights), ys + (Math.cos(ang) * heights)); lineTo(xs - (Math.sin(ang) * heights), ys - (Math.cos(ang) * heights)); } } if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[0] = 1; } if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[1] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[2] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[3] = 1; } return(arr); } function weapon1(target) { if (!_root.pauser) { _root[target].speed = _root[target].speed + 5; _root[target].ammo = _root[target].ammo - 5; _root[target].weapons.wep.gotoAndStop(2); } if (_root[target].ammo >= 0) { setTimeout(function () { weapon1(target); }, 100); } } function weapon2(target, xa, ya) { j = _root.getNextHighestDepth(); _root[target].weapons.wep.play(); _root.attachMovie("bullet", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target, _rotation:(-Math.atan2(_root[target]._x - _root._xmouse, _root[target]._y - _root._ymouse)) * 57.2957795130823}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } if (this._alpha < 90) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 50); this._y = this._y - (Math.cos(this.ang) * 50); for (d in _root) { if (_root[d].hitTest(this._x, this._y, 1)) { if ((d.slice(0, 2) == "ba") || (d == "tracks")) { _root[d].health = _root[d].health - 2; j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360), _xscale:30, _yscale:30}); this._alpha = this._alpha - 10; } } } } } }; } function weapon3(target, xa, ya) { _root[target].ammo = _root[target].ammo - 100; j = _root.getNextHighestDepth(); _root.attachMovie("homing", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360)}); if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } if (this._alpha < 50) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 30); this._y = this._y - (Math.cos(this.ang) * 30); for (d in _root) { if ((Math.pow(_root[d]._x - _root[this.par]._x, 2) + Math.pow(_root[d]._y - _root[this.par]._y, 2)) < 1000000000000) { if (d.slice(0, 3) == "car") { if (d != this.par) { this.ang = Math.atan2(this._x - _root[d]._x, this._y - _root[d]._y); if (_root[d].hitTest(this._x, this._y, 1)) { _root[d].health = _root[d].health - 70; this._alpha = this._alpha - 50; } } } } } } } }; } function weapon4(target) { _root[target].ammo = _root[target].ammo - 35; j = _root.getNextHighestDepth(); _root.attachMovie("mine", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target, speed:20, ang:_root[target].ang - ((Math.PI/2) - random(Math.PI))}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x + (Math.sin(this.ang) * this.speed); this._y = this._y + (Math.cos(this.ang) * this.speed); if (_root.tracks.hitTest(this._x, this._y, 1)) { this.speed = -this.speed; } this.speed = this.speed * 0.98; if ((this.speed < 5) && (this.speed > 0)) { this.speed = 5; } if ((this.speed > -5) && (this.speed < 0)) { this.speed = -5; } if (this.speed < 15) { for (d in _root) { if (d.slice(0, 3) == "car") { if (_root[d].hitTest(this)) { _root[d].health = _root[d].health - 20; this.play(); this.onEnterFrame = null; } } } } } }; } function weapon5(par) { _root[par].ammo--; j = _root.getNextHighestDepth(); _root.createEmptyMovieClip(("w" + par) + "laser", j); _root[("w" + par) + "laser"].par = par; _root[("w" + par) + "laser"].maxdis = 1000000000000; _root[("w" + par) + "laser"].dip = false; _root[("w" + par) + "laser"].onEnterFrame = function () { if (!_root.pauser) { wep5arr = []; if (this.dip) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { a = _root[this.par]._x - _root[d]._x; b = _root[this.par]._y - _root[d]._y; dist = (a * a) + (b * b); if (d == this.targets) { this.maxdis = dist; } wep5arr.push([d, dist]); } } } i = 0; while (i < wep5arr.length) { if (wep5arr[i][1] < this.maxdis) { this.dist2 = Math.sqrt(wep5arr[i][1]) * 0.5; this.maxdis = wep5arr[i][1]; this.targets = wep5arr[i][0]; break; } i++; } _root[this.targets].health = _root[this.targets].health - 0.7; this.clear(); this.lineStyle(2 + random(4), 16711680, 50); this.moveTo(_root[this.par]._x, _root[this.par]._y); this.ang4 = Math.atan2(_root[this.par]._x - _root[this.targets]._x, _root[this.par]._y - _root[this.targets]._y); this.ang4 = this.ang4 + (-1.5707963267949 + random(Math.PI)); this.curveTo(_root[this.par]._x - (Math.sin(this.ang4) * this.dist2), _root[this.par]._y - (Math.cos(this.ang4) * this.dist2), _root[this.targets]._x, _root[this.targets]._y); this.dip = true; } }; } function weapon6(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("oil", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].rand = 3 - (random(2) * 6); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d]._rotation = _root[d]._rotation + this.rand; this._alpha = this._alpha - 5; } } } } } } }; } function weapon7(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("glue", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d].speed = 2; this._alpha = this._alpha - 5; } } } } } } }; } var maxnodes = 10; var boxes = 0; var chaltime = 600; stop(); var pauser = true; var pauser2 = true; var currentgptrack = 1; _root.qualfunction(); switch (_root.difficulty) { case 0 : var dif2 = 0.3; var dif3 = 2; break; case 1 : var dif2 = 0.4; var dif3 = 2.5; break; case 2 : var dif2 = 0.5; var dif3 = 3; } var myBlur = (new flash.filters.BlurFilter(0, 0, 100)); _root.myBlur.blurX = 0; var avefps = 30; var fpsarr = [30, 30, 30]; var fps = 30; var dt = getTimer(); var totalpoints1 = 0; var totalpoints2 = 0; var totalpoints3 = 0; var totalpoints4 = 0; var finished = []; onEnterFrame = function () { if (_root.boxes >= 29) { _root.ctrop3 = true; _root.gotoAndStop("chalcomp"); _root.onEnterFrame = null; } if (_root.chaltime <= 0) { _root.gotoAndStop("gameover"); } else if (!_root.pauser) { _root.chaltime--; } k = 0; while (k < 4) { r = 0; while (r < 4) { j = r; if (j == 0) { j = ""; } i = k; if (i == 0) { i = ""; } if (("car" + j) != ("car" + i)) { _root["car" + i].hits = _root.boxTest("car" + j, _root["car" + i]._x, _root["car" + i]._y, _root["car" + i].wid, _root["car" + i].hei, _root["car" + i].ang); if ((((_root["car" + i].hits[0] + _root["car" + i].hits[1]) + _root["car" + i].hits[2]) + _root["car" + i].hits[3]) > 0) { _root["car" + i].skidang = Math.atan2(_root["car" + i]._x - _root["car" + j]._x, _root["car" + i]._y - _root["car" + j]._y); _root["car" + j].skidang = Math.atan2(_root["car" + j]._x - _root["car" + i]._x, _root["car" + j]._y - _root["car" + i]._y); _root["car" + i].skidspeed = (_root["car" + j].skidspeed = 10); } } r++; } k++; } fps = (1 / (getTimer() - dt)) * 1000; dt = getTimer(); fpsarr.push(fps); avefps = Math.round(((fpsarr[0] + fpsarr[1]) + fpsarr[2]) / 3); fpsarr.splice(0, 1); };
Instance of Symbol 737 MovieClip "ba1" in Frame 289
onClipEvent (load) { var health = 1; } onClipEvent (enterFrame) { if (this.health <= 0) { _root.boxes++; this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 737 MovieClip "ba2" in Frame 289
onClipEvent (load) { var health = 1; } onClipEvent (enterFrame) { if (this.health <= 0) { _root.boxes++; this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 737 MovieClip "ba3" in Frame 289
onClipEvent (load) { var health = 1; } onClipEvent (enterFrame) { if (this.health <= 0) { _root.boxes++; this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 737 MovieClip "ba5" in Frame 289
onClipEvent (load) { var health = 1; } onClipEvent (enterFrame) { if (this.health <= 0) { _root.boxes++; this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 737 MovieClip "ba4" in Frame 289
onClipEvent (load) { var health = 1; } onClipEvent (enterFrame) { if (this.health <= 0) { _root.boxes++; this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 737 MovieClip "ba6" in Frame 289
onClipEvent (load) { var health = 1; } onClipEvent (enterFrame) { if (this.health <= 0) { _root.boxes++; this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 737 MovieClip "ba7" in Frame 289
onClipEvent (load) { var health = 1; } onClipEvent (enterFrame) { if (this.health <= 0) { _root.boxes++; this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 737 MovieClip "ba8" in Frame 289
onClipEvent (load) { var health = 1; } onClipEvent (enterFrame) { if (this.health <= 0) { _root.boxes++; this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 737 MovieClip "ba9" in Frame 289
onClipEvent (load) { var health = 1; } onClipEvent (enterFrame) { if (this.health <= 0) { _root.boxes++; this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 737 MovieClip "ba10" in Frame 289
onClipEvent (load) { var health = 1; } onClipEvent (enterFrame) { if (this.health <= 0) { _root.boxes++; this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 737 MovieClip "ba11" in Frame 289
onClipEvent (load) { var health = 1; } onClipEvent (enterFrame) { if (this.health <= 0) { _root.boxes++; this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 737 MovieClip "ba12" in Frame 289
onClipEvent (load) { var health = 1; } onClipEvent (enterFrame) { if (this.health <= 0) { _root.boxes++; this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 737 MovieClip "ba13" in Frame 289
onClipEvent (load) { var health = 1; } onClipEvent (enterFrame) { if (this.health <= 0) { _root.boxes++; this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 737 MovieClip "ba14" in Frame 289
onClipEvent (load) { var health = 1; } onClipEvent (enterFrame) { if (this.health <= 0) { _root.boxes++; this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 737 MovieClip "ba16" in Frame 289
onClipEvent (load) { var health = 1; } onClipEvent (enterFrame) { if (this.health <= 0) { _root.boxes++; this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 737 MovieClip "ba17" in Frame 289
onClipEvent (load) { var health = 1; } onClipEvent (enterFrame) { if (this.health <= 0) { _root.boxes++; this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 737 MovieClip "ba15" in Frame 289
onClipEvent (load) { var health = 1; } onClipEvent (enterFrame) { if (this.health <= 0) { _root.boxes++; this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 737 MovieClip "ba18" in Frame 289
onClipEvent (load) { var health = 1; } onClipEvent (enterFrame) { if (this.health <= 0) { _root.boxes++; this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 737 MovieClip "ba19" in Frame 289
onClipEvent (load) { var health = 1; } onClipEvent (enterFrame) { if (this.health <= 0) { _root.boxes++; this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 737 MovieClip "ba20" in Frame 289
onClipEvent (load) { var health = 1; } onClipEvent (enterFrame) { if (this.health <= 0) { _root.boxes++; this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 737 MovieClip "ba21" in Frame 289
onClipEvent (load) { var health = 1; } onClipEvent (enterFrame) { if (this.health <= 0) { _root.boxes++; this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 737 MovieClip "ba22" in Frame 289
onClipEvent (load) { var health = 1; } onClipEvent (enterFrame) { if (this.health <= 0) { _root.boxes++; this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 737 MovieClip "ba24" in Frame 289
onClipEvent (load) { var health = 1; } onClipEvent (enterFrame) { if (this.health <= 0) { _root.boxes++; this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 737 MovieClip "ba26" in Frame 289
onClipEvent (load) { var health = 1; } onClipEvent (enterFrame) { if (this.health <= 0) { _root.boxes++; this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 737 MovieClip "ba25" in Frame 289
onClipEvent (load) { var health = 1; } onClipEvent (enterFrame) { if (this.health <= 0) { _root.boxes++; this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 737 MovieClip "ba23" in Frame 289
onClipEvent (load) { var health = 1; } onClipEvent (enterFrame) { if (this.health <= 0) { _root.boxes++; this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 737 MovieClip "ba27" in Frame 289
onClipEvent (load) { var health = 1; } onClipEvent (enterFrame) { if (this.health <= 0) { _root.boxes++; this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 737 MovieClip "ba29" in Frame 289
onClipEvent (load) { var health = 1; } onClipEvent (enterFrame) { if (this.health <= 0) { _root.boxes++; this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 737 MovieClip "ba28" in Frame 289
onClipEvent (load) { var health = 1; } onClipEvent (enterFrame) { if (this.health <= 0) { _root.boxes++; this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 423 MovieClip "car" in Frame 289
onClipEvent (load) { this.gotoAndStop(_root.opp0); var place = 0; var laps = 0; var health = 100; var wid = (this._width * 0.5); var hei = (this._height * 0.5); var speed = 1; var max_speed = 70; var acc = 1; var max_acc = 2; var decc = 0.95; var inc; var hits = new Array(); var weapon = 2; var ammo = 100; var currkey = 1; var node; var nodenum = 1; } onClipEvent (mouseDown) { if (!_root.pauser) { this.mosD = true; switch (this.weapon) { case 5 : _root.weapon1(this._name); break; case 7 : _root.weapon3(this._name, _root._xmouse, _root._ymouse); break; case 1 : _root.weapon4(this._name); break; case 3 : _root.weapon6(this._name); break; case 4 : _root.weapon7(this._name); } } } onClipEvent (mouseUp) { if (!_root.pauser) { this.mosD = false; } } onClipEvent (enterFrame) { if (!_root.pauser) { this.place = (this.laps * (_root.maxnodes + 1)) + this.nodenum; this.node = "n" + this.nodenum; if (_root[this.node].hitTest(this._x, this._y, 1)) { _root.position = 4; for (d in _root) { if (_root[d].place < this.place) { _root.position--; _root.cam.posi.text = _root.position; } } this.nodenum++; } if (this.nodenum > _root.maxnodes) { this.nodenum = 1; } this.ang = (-this._rotation) * (Math.PI/180); if (!this.hitwall) { if (Key.isDown(38) || (Key.isDown(87))) { if (this.cars._currentframe != 3) { this.cars.gotoAndStop(2); } this.inc = (this.max_speed - this.speed) * 0.1; ((this.inc < this.acc) ? ((this.inc = this.acc)) : ((this.inc = this.inc))); ((this.inc > this.max_acc) ? ((this.inc = this.max_acc)) : ((this.inc = this.inc))); this.speed = this.speed + this.inc; } else if (Key.isDown(40) || (Key.isDown(83))) { if (this.cars._currentframe != 3) { this.cars.gotoAndStop(2); } this.speed = this.speed - this.acc; } else { this.cars.gotoAndStop(1); } if (Key.isDown(37) || (Key.isDown(65))) { if ((Math.abs(this.speed) * 0.5) > 13) { if (_root._quality == "HIGH") { this.cars.gotoAndStop(3); _root.skid(this._x + (Math.sin(this.ang) * this.speed), this._y + (Math.cos(this.ang) * this.speed), this._rotation); } } this._rotation = this._rotation - Math.abs(this.speed * 0.3); this.speed = this.speed * 0.96; } else if (Key.isDown(39) || (Key.isDown(68))) { if ((Math.abs(this.speed) * 0.5) > 13) { if (_root._quality == "HIGH") { this.cars.gotoAndStop(3); _root.skid(this._x + (Math.sin(this.ang) * this.speed), this._y + (Math.cos(this.ang) * this.speed), this._rotation); } } this._rotation = this._rotation + Math.abs(this.speed * 0.3); this.speed = this.speed * 0.96; } else if (this.cars._currentframe == 3) { this.cars.gotoAndStop(2); } this.ang = (-this._rotation) * (Math.PI/180); this._x = this._x - (Math.sin(this.ang) * this.speed); this._y = this._y - (Math.cos(this.ang) * this.speed); this.speed = this.speed * this.decc; if (this.speed < ((-this.max_speed) * 0.5)) { this.speed = (-this.max_speed) * 0.5; } if (this.speed > this.max_speed) { this.speed = this.max_speed; } } this.hits = _root.boxTest("tracks", this._x, this._y, this.wid, this.hei, this.ang); if ((((this.hits[0] + this.hits[1]) + this.hits[2]) + this.hits[3]) > 0) { if (this.speed < 0) { if ((this.hits[0] + this.hits[1]) > 0) { } else if (!this.hitwall) { this.speed = -this.speed; this.hitwall = true; } } else if ((this.hits[2] + this.hits[3]) > 0) { } else if (!this.hitwall) { this.speed = -this.speed; this.hitwall = true; setTimeout(function () { if (_root.car.hitwall) { _root.car.speed = -_root.car.speed; _root.car.hitwall = false; } }, 3000); } if ((this.speed < 0) && (this.speed > -1)) { this.speed = -2; } if ((this.speed > 0) && (this.speed < 1)) { this.speed = 2; } this._x = this._x - (Math.sin(this.ang) * this.speed); this._y = this._y - (Math.cos(this.ang) * this.speed); } else { this.hitwall = false; } if (this.speed > 30) { _root.myBlur.blurX = (Math.sin(this.ang) * this.speed) - 30; _root.myBlur.blurY = (Math.cos(this.ang) * this.speed) - 30; this.filters = [_root.myBlur]; } else { _root.myBlur.blurY = 0; _root.myBlur.blurX = 0; this.filters = [_root.myBlur]; } if (this.skidspeed > 0) { this.speed = this.speed * 0.5; this._x = this._x + (Math.sin(this.skidang) * this.skidspeed); this._y = this._y + (Math.cos(this.skidang) * this.skidspeed); this.skidspeed = this.skidspeed - 3; } this.weapons.gotoAndStop(this.weapon); if (this.ammo <= 0) { this.ammo = 0; this.weapon = 0; } if (this.weapon == 2) { this.weapons._rotation = (90 - (Math.atan2(this._x - _root._xmouse, this._y - _root._ymouse) * 57.2957795130823)) - this._rotation; if (this.mosD) { _root.weapon2(this._name, _root._xmouse, _root._ymouse); } } else { this.weapons._rotation = 90; } if (this.weapon == 6) { if (this.mosD) { _root.weapon5(this._name); } } if (this.health <= 0) { this.health = 0; this.speed = 0; } if (this.health >= 100) { this.health = 100; } if (Key.isDown(32) == this.currkey) { this.health = this.health + 3; if (this.currkey == 0) { this.currkey = 1; } else { this.currkey = 0; } } } else { this.mosD = false; } if (this.weapon == 0) { this.weapons.gotoAndStop(1); this.weapons._visible = false; } else { this.weapons._visible = true; } }
Instance of Symbol 801 MovieClip "cam" in Frame 289
onClipEvent (load) { this.trackf = 1; this.carwatch = ""; }
Frame 290
var bgm = new Sound(); _root.bgm.stop(); _root.bgm.attachSound("loop6"); _root.bgm.start(0, 100); var opp0 = 8; var opp1 = 4; var opp2 = 6; var opp3 = 2; var maxlaps = 3; players = []; players.push(_root.opp0); players.push(_root.opp1); players.push(_root.opp2); players.push(_root.opp3); function qualfunction() { setTimeout(function () { _root.qualfunction(); switch (_root.qual) { case 0 : _root._quality = "LOW"; break; case 1 : _root._quality = "MEDIUM"; break; case 2 : _root._quality = "HIGH"; break; case 3 : if (_root.avefps > 15) { if (_root._quality == "MEDIUM") { _root._quality = "HIGH"; } if (_root._quality == "LOW") { _root._quality = "MEDIUM"; } } if (_root.avefps >= 13) { break; } if (_root._quality == "MEDIUM") { _root._quality = "LOW"; } if (_root._quality != "HIGH") { break; } _root._quality = "MEDIUM"; } }, 1000); } function skid(x, y, a) { j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("skid", "skid" + j, j, {_x:x, _y:y, _rotation:a}); } function boxTest(obj, xs, ys, heights, widths, ang) { var arr = [0, 0, 0, 0, 0, 0, 0, 0]; if (_root.debug1) { _root.createEmptyMovieClip("dd", 100000); with (_root.dd) { lineStyle(1, 16711680, 100); moveTo(xs, ys); lineTo((xs - (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs - (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs + (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs + (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths)); } _root.createEmptyMovieClip("tt", 100001); with (_root.tt) { lineStyle(1, 255, 100); moveTo(xs, ys); lineTo(xs + (Math.sin(ang - (Math.PI/2)) * widths), ys + (Math.cos(ang - (Math.PI/2)) * widths)); lineTo(xs - (Math.sin(ang - (Math.PI/2)) * widths), ys - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo(xs + (Math.sin(ang) * heights), ys + (Math.cos(ang) * heights)); lineTo(xs - (Math.sin(ang) * heights), ys - (Math.cos(ang) * heights)); } } if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[0] = 1; } if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[1] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[2] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[3] = 1; } return(arr); } function weapon1(target) { if (!_root.pauser) { _root[target].speed = _root[target].speed + 5; _root[target].ammo = _root[target].ammo - 5; _root[target].weapons.wep.gotoAndStop(2); } if (_root[target].ammo >= 0) { setTimeout(function () { weapon1(target); }, 100); } } function weapon2(target, xa, ya) { _root[target].ammo = _root[target].ammo - 2; j = _root.getNextHighestDepth(); _root[target].weapons.wep.play(); _root.attachMovie("bullet", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target, _rotation:(-Math.atan2(_root[target]._x - _root._xmouse, _root[target]._y - _root._ymouse)) * 57.2957795130823}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } this._alpha--; if (this._alpha < 90) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 50); this._y = this._y - (Math.cos(this.ang) * 50); for (d in _root) { if (_root[d].hitTest(this._x, this._y, 1)) { if (d.slice(0, 3) == "car") { if (d != this.par) { _root[d].health = _root[d].health - 2; j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360), _xscale:30, _yscale:30}); this._alpha = this._alpha - 10; } } } } } } }; } function weapon3(target, xa, ya) { _root[target].ammo = _root[target].ammo - 100; j = _root.getNextHighestDepth(); _root.attachMovie("homing", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360)}); if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } if (this._alpha < 50) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 30); this._y = this._y - (Math.cos(this.ang) * 30); for (d in _root) { if ((Math.pow(_root[d]._x - _root[this.par]._x, 2) + Math.pow(_root[d]._y - _root[this.par]._y, 2)) < 1000000000000) { if (d.slice(0, 3) == "car") { if (d != this.par) { this.ang = Math.atan2(this._x - _root[d]._x, this._y - _root[d]._y); if (_root[d].hitTest(this._x, this._y, 1)) { _root[d].health = _root[d].health - 70; this._alpha = this._alpha - 50; } } } } } } } }; } function weapon4(target) { _root[target].ammo = _root[target].ammo - 35; j = _root.getNextHighestDepth(); _root.attachMovie("mine", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target, speed:20, ang:_root[target].ang - ((Math.PI/2) - random(Math.PI))}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x + (Math.sin(this.ang) * this.speed); this._y = this._y + (Math.cos(this.ang) * this.speed); if (_root.tracks.hitTest(this._x, this._y, 1)) { this.speed = -this.speed; } this.speed = this.speed * 0.98; if ((this.speed < 5) && (this.speed > 0)) { this.speed = 5; } if ((this.speed > -5) && (this.speed < 0)) { this.speed = -5; } if (this.speed < 15) { for (d in _root) { if (d.slice(0, 3) == "car") { if (_root[d].hitTest(this)) { _root[d].health = _root[d].health - 20; this.play(); this.onEnterFrame = null; } } } } } }; } function weapon5(par) { _root[par].ammo--; j = _root.getNextHighestDepth(); _root.createEmptyMovieClip(("w" + par) + "laser", j); _root[("w" + par) + "laser"].par = par; _root[("w" + par) + "laser"].maxdis = 1000000000000; _root[("w" + par) + "laser"].dip = false; _root[("w" + par) + "laser"].onEnterFrame = function () { if (!_root.pauser) { wep5arr = []; if (this.dip) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { a = _root[this.par]._x - _root[d]._x; b = _root[this.par]._y - _root[d]._y; dist = (a * a) + (b * b); if (d == this.targets) { this.maxdis = dist; } wep5arr.push([d, dist]); } } } i = 0; while (i < wep5arr.length) { if (wep5arr[i][1] < this.maxdis) { this.dist2 = Math.sqrt(wep5arr[i][1]) * 0.5; this.maxdis = wep5arr[i][1]; this.targets = wep5arr[i][0]; break; } i++; } _root[this.targets].health = _root[this.targets].health - 0.7; this.clear(); this.lineStyle(2 + random(4), 16711680, 50); this.moveTo(_root[this.par]._x, _root[this.par]._y); this.ang4 = Math.atan2(_root[this.par]._x - _root[this.targets]._x, _root[this.par]._y - _root[this.targets]._y); this.ang4 = this.ang4 + (-1.5707963267949 + random(Math.PI)); this.curveTo(_root[this.par]._x - (Math.sin(this.ang4) * this.dist2), _root[this.par]._y - (Math.cos(this.ang4) * this.dist2), _root[this.targets]._x, _root[this.targets]._y); this.dip = true; } }; } function weapon6(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("oil", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].rand = 3 - (random(2) * 6); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d]._rotation = _root[d]._rotation + this.rand; this._alpha = this._alpha - 5; } } } } } } }; } function weapon7(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("glue", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d].speed = 2; this._alpha = this._alpha - 5; } } } } } } }; } var maxnodes = 10; var boxes = 0; var chaltime = 400; stop(); var pauser = true; var pauser2 = true; var currentgptrack = 1; _root.qualfunction(); switch (_root.difficulty) { case 0 : var dif2 = 0.3; var dif3 = 2; break; case 1 : var dif2 = 0.4; var dif3 = 2.5; break; case 2 : var dif2 = 0.5; var dif3 = 3; } var myBlur = (new flash.filters.BlurFilter(0, 0, 100)); _root.myBlur.blurX = 0; var avefps = 30; var fpsarr = [30, 30, 30]; var fps = 30; var dt = getTimer(); var totalpoints1 = 0; var totalpoints2 = 0; var totalpoints3 = 0; var totalpoints4 = 0; var finished = []; onEnterFrame = function () { if (_root.car.laps >= 3) { _root.ctrop2 = true; _root.gotoAndStop("chalcomp"); _root.onEnterFrame = null; } if (_root.chaltime <= 0) { _root.gotoAndStop("gameover"); } else if (!_root.pauser) { _root.chaltime--; } k = 0; while (k < 4) { r = 0; while (r < 4) { j = r; if (j == 0) { j = ""; } i = k; if (i == 0) { i = ""; } if (("car" + j) != ("car" + i)) { _root["car" + i].hits = _root.boxTest("car" + j, _root["car" + i]._x, _root["car" + i]._y, _root["car" + i].wid, _root["car" + i].hei, _root["car" + i].ang); if ((((_root["car" + i].hits[0] + _root["car" + i].hits[1]) + _root["car" + i].hits[2]) + _root["car" + i].hits[3]) > 0) { _root["car" + i].skidang = Math.atan2(_root["car" + i]._x - _root["car" + j]._x, _root["car" + i]._y - _root["car" + j]._y); _root["car" + j].skidang = Math.atan2(_root["car" + j]._x - _root["car" + i]._x, _root["car" + j]._y - _root["car" + i]._y); _root["car" + i].skidspeed = (_root["car" + j].skidspeed = 10); } } r++; } k++; } fps = (1 / (getTimer() - dt)) * 1000; dt = getTimer(); fpsarr.push(fps); avefps = Math.round(((fpsarr[0] + fpsarr[1]) + fpsarr[2]) / 3); fpsarr.splice(0, 1); };
Instance of Symbol 540 MovieClip "tracks" in Frame 290
onClipEvent (load) { this.cacheAsBitmap = true; }
Instance of Symbol 348 MovieClip "yea" in Frame 290
onClipEvent (enterFrame) { for (d in _root) { if (d.slice(0, 3) == "car") { if (this.hitTest(_root[d]._x, _root[d]._y, 0)) { this["hits" + d] = true; } else { if (this["hits" + d]) { this["hits" + d] = false; if ((_root[d]._y > this._y) && (this["rem" + d] < this._y)) { _root[d].laps--; } if ((_root[d]._y < this._y) && (this["rem" + d] > this._y)) { _root[d].laps++; } } this["rem" + d] = _root[d]._y; } } } }
Instance of Symbol 354 MovieClip in Frame 290
onClipEvent (enterFrame) { if (this._currentframe == 1) { for (car in _root) { if (car.slice(0, 3) == "car") { if (this.hitTest(_root[car])) { if (_root[car].weapon == 0) { this.play(); _root[car].ammo = 100; _root[car].weapon = 5; } } } } } }
Instance of Symbol 354 MovieClip in Frame 290
onClipEvent (enterFrame) { if (this._currentframe == 1) { for (car in _root) { if (car.slice(0, 3) == "car") { if (this.hitTest(_root[car])) { if (_root[car].weapon == 0) { this.play(); _root[car].ammo = 100; _root[car].weapon = 5; } } } } } }
Instance of Symbol 354 MovieClip in Frame 290
onClipEvent (enterFrame) { if (this._currentframe == 1) { for (car in _root) { if (car.slice(0, 3) == "car") { if (this.hitTest(_root[car])) { if (_root[car].weapon == 0) { this.play(); _root[car].ammo = 100; _root[car].weapon = 5; } } } } } }
Instance of Symbol 423 MovieClip "car" in Frame 290
onClipEvent (load) { this.gotoAndStop(_root.opp0); var place = 0; var laps = 0; var health = 100; var wid = (this._width * 0.5); var hei = (this._height * 0.5); var speed = 1; var max_speed = 70; var acc = 1; var max_acc = 2; var decc = 0.95; var inc; var hits = new Array(); var weapon = 0; var ammo = 100; var currkey = 1; var node; var nodenum = 1; } onClipEvent (mouseDown) { if (!_root.pauser) { this.mosD = true; switch (this.weapon) { case 5 : _root.weapon1(this._name); break; case 7 : _root.weapon3(this._name, _root._xmouse, _root._ymouse); break; case 1 : _root.weapon4(this._name); break; case 3 : _root.weapon6(this._name); break; case 4 : _root.weapon7(this._name); } } } onClipEvent (mouseUp) { if (!_root.pauser) { this.mosD = false; } } onClipEvent (enterFrame) { if (!_root.pauser) { this.place = (this.laps * (_root.maxnodes + 1)) + this.nodenum; this.node = "n" + this.nodenum; if (_root[this.node].hitTest(this._x, this._y, 1)) { _root.position = 4; for (d in _root) { if (_root[d].place < this.place) { _root.position--; _root.cam.posi.text = _root.position; } } this.nodenum++; } if (this.nodenum > _root.maxnodes) { this.nodenum = 1; } this.ang = (-this._rotation) * (Math.PI/180); if (!this.hitwall) { if (Key.isDown(38) || (Key.isDown(87))) { if (this.cars._currentframe != 3) { this.cars.gotoAndStop(2); } this.inc = (this.max_speed - this.speed) * 0.1; ((this.inc < this.acc) ? ((this.inc = this.acc)) : ((this.inc = this.inc))); ((this.inc > this.max_acc) ? ((this.inc = this.max_acc)) : ((this.inc = this.inc))); this.speed = this.speed + this.inc; } else if (Key.isDown(40) || (Key.isDown(83))) { if (this.cars._currentframe != 3) { this.cars.gotoAndStop(2); } this.speed = this.speed - this.acc; } else { this.cars.gotoAndStop(1); } if (Key.isDown(37) || (Key.isDown(65))) { if ((Math.abs(this.speed) * 0.5) > 13) { if (_root._quality == "HIGH") { this.cars.gotoAndStop(3); _root.skid(this._x + (Math.sin(this.ang) * this.speed), this._y + (Math.cos(this.ang) * this.speed), this._rotation); } } this._rotation = this._rotation - Math.abs(this.speed * 0.3); this.speed = this.speed * 0.96; } else if (Key.isDown(39) || (Key.isDown(68))) { if ((Math.abs(this.speed) * 0.5) > 13) { if (_root._quality == "HIGH") { this.cars.gotoAndStop(3); _root.skid(this._x + (Math.sin(this.ang) * this.speed), this._y + (Math.cos(this.ang) * this.speed), this._rotation); } } this._rotation = this._rotation + Math.abs(this.speed * 0.3); this.speed = this.speed * 0.96; } else if (this.cars._currentframe == 3) { this.cars.gotoAndStop(2); } this.ang = (-this._rotation) * (Math.PI/180); this._x = this._x - (Math.sin(this.ang) * this.speed); this._y = this._y - (Math.cos(this.ang) * this.speed); this.speed = this.speed * this.decc; if (this.speed < ((-this.max_speed) * 0.5)) { this.speed = (-this.max_speed) * 0.5; } if (this.speed > this.max_speed) { this.speed = this.max_speed; } } this.hits = _root.boxTest("tracks", this._x, this._y, this.wid, this.hei, this.ang); if ((((this.hits[0] + this.hits[1]) + this.hits[2]) + this.hits[3]) > 0) { if (this.speed < 0) { if ((this.hits[0] + this.hits[1]) > 0) { } else if (!this.hitwall) { this.speed = -this.speed; this.hitwall = true; } } else if ((this.hits[2] + this.hits[3]) > 0) { } else if (!this.hitwall) { this.speed = -this.speed; this.hitwall = true; setTimeout(function () { if (_root.car.hitwall) { _root.car.speed = -_root.car.speed; _root.car.hitwall = false; } }, 3000); } if ((this.speed < 0) && (this.speed > -1)) { this.speed = -2; } if ((this.speed > 0) && (this.speed < 1)) { this.speed = 2; } this._x = this._x - (Math.sin(this.ang) * this.speed); this._y = this._y - (Math.cos(this.ang) * this.speed); } else { this.hitwall = false; } if (this.speed > 30) { _root.myBlur.blurX = (Math.sin(this.ang) * this.speed) - 30; _root.myBlur.blurY = (Math.cos(this.ang) * this.speed) - 30; this.filters = [_root.myBlur]; } else { _root.myBlur.blurY = 0; _root.myBlur.blurX = 0; this.filters = [_root.myBlur]; } if (this.skidspeed > 0) { this.speed = this.speed * 0.5; this._x = this._x + (Math.sin(this.skidang) * this.skidspeed); this._y = this._y + (Math.cos(this.skidang) * this.skidspeed); this.skidspeed = this.skidspeed - 3; } this.weapons.gotoAndStop(this.weapon); if (this.ammo <= 0) { this.ammo = 0; this.weapon = 0; } if (this.weapon == 2) { this.weapons._rotation = (90 - (Math.atan2(this._x - _root._xmouse, this._y - _root._ymouse) * 57.2957795130823)) - this._rotation; if (this.mosD) { _root.weapon2(this._name, _root._xmouse, _root._ymouse); } } else { this.weapons._rotation = 90; } if (this.weapon == 6) { if (this.mosD) { _root.weapon5(this._name); } } if (this.health <= 0) { this.health = 0; this.speed = 0; } if (this.health >= 100) { this.health = 100; } if (Key.isDown(32) == this.currkey) { this.health = this.health + 3; if (this.currkey == 0) { this.currkey = 1; } else { this.currkey = 0; } } } else { this.mosD = false; } if (this.weapon == 0) { this.weapons.gotoAndStop(1); this.weapons._visible = false; } else { this.weapons._visible = true; } }
Instance of Symbol 810 MovieClip "cam" in Frame 290
onClipEvent (load) { this.trackf = 1; this.carwatch = ""; }
Frame 291
var bgm = new Sound(); _root.bgm.stop(); _root.bgm.attachSound("loop3"); _root.bgm.start(0, 100); var opp0 = _root.carno; var maxlaps = 2; players = []; players.push(_root.carno); i = 1; pickchars(); function qualfunction() { setTimeout(function () { _root.qualfunction(); switch (_root.qual) { case 0 : _root._quality = "LOW"; break; case 1 : _root._quality = "MEDIUM"; break; case 2 : _root._quality = "HIGH"; break; case 3 : if (_root.avefps > 15) { if (_root._quality == "MEDIUM") { _root._quality = "HIGH"; } if (_root._quality == "LOW") { _root._quality = "MEDIUM"; } } if (_root.avefps >= 13) { break; } if (_root._quality == "MEDIUM") { _root._quality = "LOW"; } if (_root._quality != "HIGH") { break; } _root._quality = "MEDIUM"; } }, 1000); } function skid(x, y, a) { j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("skid", "skid" + j, j, {_x:x, _y:y, _rotation:a}); } function boxTest(obj, xs, ys, heights, widths, ang) { var arr = [0, 0, 0, 0, 0, 0, 0, 0]; if (_root.debug1) { _root.createEmptyMovieClip("dd", 100000); with (_root.dd) { lineStyle(1, 16711680, 100); moveTo(xs, ys); lineTo((xs - (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs - (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs + (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo((xs + (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths)); } _root.createEmptyMovieClip("tt", 100001); with (_root.tt) { lineStyle(1, 255, 100); moveTo(xs, ys); lineTo(xs + (Math.sin(ang - (Math.PI/2)) * widths), ys + (Math.cos(ang - (Math.PI/2)) * widths)); lineTo(xs - (Math.sin(ang - (Math.PI/2)) * widths), ys - (Math.cos(ang - (Math.PI/2)) * widths)); lineTo(xs + (Math.sin(ang) * heights), ys + (Math.cos(ang) * heights)); lineTo(xs - (Math.sin(ang) * heights), ys - (Math.cos(ang) * heights)); } } if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[0] = 1; } if (_root[obj].hitTest((xs - (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys - (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[1] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) - (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) - (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[2] = 1; } if (_root[obj].hitTest((xs + (Math.sin(ang) * heights)) + (Math.sin(ang - (Math.PI/2)) * widths), (ys + (Math.cos(ang) * heights)) + (Math.cos(ang - (Math.PI/2)) * widths), 1)) { arr[3] = 1; } return(arr); } function weapon1(target) { if (!_root.pauser) { _root[target].speed = _root[target].speed + 5; _root[target].ammo = _root[target].ammo - 5; _root[target].weapons.wep.gotoAndStop(2); } if (_root[target].ammo >= 0) { setTimeout(function () { weapon1(target); }, 100); } } function weapon2(target, xa, ya) { _root[target].ammo = _root[target].ammo - 2; j = _root.getNextHighestDepth(); _root[target].weapons.wep.play(); _root.attachMovie("bullet", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target, _rotation:(-Math.atan2(_root[target]._x - _root._xmouse, _root[target]._y - _root._ymouse)) * 57.2957795130823}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } this._alpha--; if (this._alpha < 90) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 50); this._y = this._y - (Math.cos(this.ang) * 50); for (d in _root) { if (_root[d].hitTest(this._x, this._y, 1)) { if (d.slice(0, 3) == "car") { if (d != this.par) { _root[d].health = _root[d].health - 2; j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360), _xscale:30, _yscale:30}); this._alpha = this._alpha - 10; } } } } } } }; } function weapon3(target, xa, ya) { _root[target].ammo = _root[target].ammo - 100; j = _root.getNextHighestDepth(); _root.attachMovie("homing", "b" + j, j, {ang:Math.atan2(_root[target]._x - xa, _root[target]._y - ya), _x:_root[target]._x, _y:_root[target]._y, par:target}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { j = _root.getNextHighestDepth(); _root.attachMovie("Smoke", "b" + j, j, {_x:this._x, _y:this._y, _rotation:random(360)}); if (_root.tracks.hitTest(this._x, this._y, 1)) { this._alpha = this._alpha - 100; } if (this._alpha < 50) { this._alpha = this._alpha - 50; if (this._alpha <= 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } } else { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x - (Math.sin(this.ang) * 30); this._y = this._y - (Math.cos(this.ang) * 30); for (d in _root) { if ((Math.pow(_root[d]._x - _root[this.par]._x, 2) + Math.pow(_root[d]._y - _root[this.par]._y, 2)) < 1000000000000) { if (d.slice(0, 3) == "car") { if (d != this.par) { this.ang = Math.atan2(this._x - _root[d]._x, this._y - _root[d]._y); if (_root[d].hitTest(this._x, this._y, 1)) { _root[d].health = _root[d].health - 70; this._alpha = this._alpha - 50; } } } } } } } }; } function weapon4(target) { _root[target].ammo = _root[target].ammo - 35; j = _root.getNextHighestDepth(); _root.attachMovie("mine", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target, speed:20, ang:_root[target].ang - ((Math.PI/2) - random(Math.PI))}); _root["b" + j].onEnterFrame = function () { if (!_root.pauser) { this._rotation = (-this.ang) * 57.2957795130823; this._x = this._x + (Math.sin(this.ang) * this.speed); this._y = this._y + (Math.cos(this.ang) * this.speed); if (_root.tracks.hitTest(this._x, this._y, 1)) { this.speed = -this.speed; } this.speed = this.speed * 0.98; if ((this.speed < 5) && (this.speed > 0)) { this.speed = 5; } if ((this.speed > -5) && (this.speed < 0)) { this.speed = -5; } if (this.speed < 15) { for (d in _root) { if (d.slice(0, 3) == "car") { if (_root[d].hitTest(this)) { _root[d].health = _root[d].health - 20; this.play(); this.onEnterFrame = null; } } } } } }; } function weapon5(par) { _root[par].ammo--; j = _root.getNextHighestDepth(); _root.createEmptyMovieClip(("w" + par) + "laser", j); _root[("w" + par) + "laser"].par = par; _root[("w" + par) + "laser"].maxdis = 1000000000000; _root[("w" + par) + "laser"].dip = false; _root[("w" + par) + "laser"].onEnterFrame = function () { if (!_root.pauser) { wep5arr = []; if (this.dip) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { a = _root[this.par]._x - _root[d]._x; b = _root[this.par]._y - _root[d]._y; dist = (a * a) + (b * b); if (d == this.targets) { this.maxdis = dist; } wep5arr.push([d, dist]); } } } i = 0; while (i < wep5arr.length) { if (wep5arr[i][1] < this.maxdis) { this.dist2 = Math.sqrt(wep5arr[i][1]) * 0.5; this.maxdis = wep5arr[i][1]; this.targets = wep5arr[i][0]; break; } i++; } _root[this.targets].health = _root[this.targets].health - 0.7; this.clear(); this.lineStyle(2 + random(4), 16711680, 50); this.moveTo(_root[this.par]._x, _root[this.par]._y); this.ang4 = Math.atan2(_root[this.par]._x - _root[this.targets]._x, _root[this.par]._y - _root[this.targets]._y); this.ang4 = this.ang4 + (-1.5707963267949 + random(Math.PI)); this.curveTo(_root[this.par]._x - (Math.sin(this.ang4) * this.dist2), _root[this.par]._y - (Math.cos(this.ang4) * this.dist2), _root[this.targets]._x, _root[this.targets]._y); this.dip = true; } }; } function weapon6(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("oil", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].rand = 3 - (random(2) * 6); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d]._rotation = _root[d]._rotation + this.rand; this._alpha = this._alpha - 5; } } } } } } }; } function weapon7(target) { _root[target].ammo = _root[target].ammo - 50; j = _root.skider.getNextHighestDepth(); _root.skider.attachMovie("glue", "b" + j, j, {_x:_root[target]._x, _y:_root[target]._y, par:target}); _root.skider["b" + j].onEnterFrame = function () { if (!_root.pauser) { if (this._alpha <= 0) { this.swapDepths(_root.skider.getNextHighestDepth()); this.removeMovieClip(); } for (d in _root) { if (d.slice(0, 3) == "car") { if (d != this.par) { if (this.hitTest(_root[d]._x, _root[d]._y)) { if (_root[d].speed > 2) { _root[d].speed = 2; this._alpha = this._alpha - 5; } } } } } } }; } var maxnodes = 10; var boxes = 0; var chaltime = 600; stop(); var pauser = true; var pauser2 = true; var currentgptrack = 1; _root.qualfunction(); switch (_root.difficulty) { case 0 : var dif2 = 0.3; var dif3 = 2; break; case 1 : var dif2 = 0.4; var dif3 = 2.5; break; case 2 : var dif2 = 0.5; var dif3 = 3; } var myBlur = (new flash.filters.BlurFilter(0, 0, 100)); _root.myBlur.blurX = 0; var avefps = 30; var fpsarr = [30, 30, 30]; var fps = 30; var dt = getTimer(); var totalpoints1 = 0; var totalpoints2 = 0; var totalpoints3 = 0; var totalpoints4 = 0; var finished = []; onEnterFrame = function () { if (_root.car.laps >= 2) { _root.ctrop4 = true; _root.nextFrame(); _root.onEnterFrame = null; } if ((_root.chaltime <= 0) || (_root.car.health <= 0)) { _root.gotoAndPlay(1); } else if (!_root.pauser) { _root.chaltime--; } k = 0; while (k < 4) { r = 0; while (r < 4) { j = r; if (j == 0) { j = ""; } i = k; if (i == 0) { i = ""; } if (("car" + j) != ("car" + i)) { _root["car" + i].hits = _root.boxTest("car" + j, _root["car" + i]._x, _root["car" + i]._y, _root["car" + i].wid, _root["car" + i].hei, _root["car" + i].ang); if ((((_root["car" + i].hits[0] + _root["car" + i].hits[1]) + _root["car" + i].hits[2]) + _root["car" + i].hits[3]) > 0) { _root["car" + i].skidang = Math.atan2(_root["car" + i]._x - _root["car" + j]._x, _root["car" + i]._y - _root["car" + j]._y); _root["car" + j].skidang = Math.atan2(_root["car" + j]._x - _root["car" + i]._x, _root["car" + j]._y - _root["car" + i]._y); _root["car" + i].skidspeed = (_root["car" + j].skidspeed = 10); } } r++; } k++; } fps = (1 / (getTimer() - dt)) * 1000; dt = getTimer(); fpsarr.push(fps); avefps = Math.round(((fpsarr[0] + fpsarr[1]) + fpsarr[2]) / 3); fpsarr.splice(0, 1); };
Instance of Symbol 545 MovieClip "tracks" in Frame 291
onClipEvent (load) { this.cacheAsBitmap = true; }
Instance of Symbol 354 MovieClip in Frame 291
onClipEvent (enterFrame) { if (this._currentframe == 1) { for (car in _root) { if (car.slice(0, 3) == "car") { if (this.hitTest(_root[car])) { if (_root[car].weapon == 0) { this.play(); _root[car].ammo = 100; _root[car].weapon = random(7) + 1; } } } } } }
Instance of Symbol 354 MovieClip in Frame 291
onClipEvent (enterFrame) { if (this._currentframe == 1) { for (car in _root) { if (car.slice(0, 3) == "car") { if (this.hitTest(_root[car])) { if (_root[car].weapon == 0) { this.play(); _root[car].ammo = 100; _root[car].weapon = random(7) + 1; } } } } } }
Instance of Symbol 354 MovieClip in Frame 291
onClipEvent (enterFrame) { if (this._currentframe == 1) { for (car in _root) { if (car.slice(0, 3) == "car") { if (this.hitTest(_root[car])) { if (_root[car].weapon == 0) { this.play(); _root[car].ammo = 100; _root[car].weapon = random(7) + 1; } } } } } }
Instance of Symbol 549 MovieClip in Frame 291
onClipEvent (load) { var ond = false; var timer = 0; } onClipEvent (enterFrame) { if (this.ond) { timer++; if (this.timer > 100) { this.timer = 0; this.ond = false; } } else { for (car in _root) { if (car == "car") { if (this.hitTest(_root.car._x, _root.car._y, 1)) { this.ond = true; _root.weapon3("m1l", _root.car._x, _root.car._y); } } } } }
Instance of Symbol 549 MovieClip in Frame 291
onClipEvent (load) { var ond = false; var timer = 0; } onClipEvent (enterFrame) { if (this.ond) { timer++; if (this.timer > 100) { this.timer = 0; this.ond = false; } } else { for (car in _root) { if (car == "car") { if (this.hitTest(_root.car._x, _root.car._y, 1)) { this.ond = true; _root.weapon3("m2l", _root.car._x, _root.car._y); } } } } }
Instance of Symbol 810 MovieClip "cam" in Frame 291
onClipEvent (load) { this.trackf = 6; this.carwatch = ""; } onClipEvent (enterFrame) { this._x = _root["car" + this.carwatch]._x; this._y = _root["car" + this.carwatch]._y; }
Frame 292
stop(); _root.saveTrops(); _root.onEnterFrame = null;
Frame 293
_root.saveTrops(); _root.stopAllSounds(); _root.bgm.stop(); onEnterFrame = null; play();
Instance of Symbol 820 MovieClip in Frame 293
on (release) { getURL ("http://www.armorgames.com", "_blank"); }
Instance of Symbol 820 MovieClip in Frame 442
on (release) { getURL ("http://www.rustygames.com", "_blank"); }
Instance of Symbol 820 MovieClip in Frame 894
on (release) { _root.gotoAndPlay(1); }
Frame 1792
_root.cretrop = true; _root.saveTrops(); _root.gotoAndPlay(1);
Frame 1793
stop();
Frame 1794
stop();
Frame 1795
stop();
Instance of Symbol 924 MovieClip in Frame 1795
on (release) { _root.pre.bitch.gotoAndStop(5); _root.nimpo.info.text = "Avoid the missile until you complete all the laps. Good luck!"; }
Instance of Symbol 926 MovieClip in Frame 1795
on (release) { _root.pre.bitch.gotoAndStop(3); _root.nimpo.info.text = "Speed your way through the track within the time limit"; }
Instance of Symbol 928 MovieClip in Frame 1795
on (release) { _root.pre.bitch.gotoAndStop(4); _root.nimpo.info.text = "Shoot all the barrels within the time limit"; }
Instance of Symbol 930 MovieClip in Frame 1795
on (release) { _root.pre.bitch.gotoAndStop(2); _root.nimpo.info.text = "Grab every box within the time limit"; }
Frame 1796
stop();
Frame 1797
var bgm = new Sound(); _root.bgm.stop(); _root.bgm.attachSound("loop1"); _root.bgm.start(0, 100);
Instance of Symbol 956 MovieClip in Frame 1892
on (release) { _root.gotoAndStop("endintro"); }
Frame 2442
_root.gotoAndPlay(1);
Symbol 20 MovieClip [Smoke] Frame 16
this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip();
Symbol 28 MovieClip [glue] Frame 6
stop();
Symbol 28 MovieClip [glue] Frame 7
stop();
Symbol 36 MovieClip [oil] Frame 6
stop();
Symbol 36 MovieClip [oil] Frame 7
stop();
Symbol 39 MovieClip [skid] Frame 60
stop(); this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip();
Symbol 59 MovieClip [mine] Frame 1
stop();
Symbol 59 MovieClip [mine] Frame 10
this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip();
Symbol 70 MovieClip Frame 12
stop();
Symbol 117 MovieClip Frame 1
stop();
Symbol 170 MovieClip Frame 1
stop(); onEnterFrame = function () { this.loadbar._xscale = (this.getBytesLoaded() / this.getBytesTotal()) * 100; if ((this.getBytesLoaded() / this.getBytesTotal()) == 1) { this.nextFrame(); this.onEnterFrame = null; } };
Instance of Symbol 92 MovieClip in Symbol 170 MovieClip Frame 2
on (press) { if (this._parent._currentframe == 17) { this._parent.gotoAndStop(2); } else { this._parent.nextFrame(); } }
Instance of Symbol 92 MovieClip in Symbol 170 MovieClip Frame 2
on (press) { if (this._parent._currentframe == 2) { this._parent.gotoAndStop(17); } else { this._parent.prevFrame(); } }
Symbol 174 MovieClip Frame 1
stop();
Symbol 174 MovieClip Frame 2
stop();
Symbol 998 MovieClip [__Packages.pldmcrypt] Frame 0
class pldmcrypt { function pldmcrypt () { } static function fr(str, find, replace, limit) { var _local2 = str; var _local3; var _local4; var _local9; if (!(typeof(find) === "string")) { if (replace === undefined) { replace = [""]; } else if (typeof(replace) === "string") { replace = [replace]; } } else { find = [find]; replace = [replace]; } _local9 = find.length; var _local1 = 0; var _local5 = 0; while (_local1 < _local9) { while (_local4 = _local2.indexOf(find[_local1]) , !(_local4 === -1)) { if ((!(limit === undefined)) && (_local5 >= limit)) { break; } _local3 = new Array(_local2.substring(0, _local4), _local2.substr(_local4, find[_local1].length), _local2.substr(_local4 + find[_local1].length)); _local3[1] = ((replace[_local1] === undefined) ? "" : (replace[_local1])); _local2 = (_local3[0] + _local3[1]) + _local3[2]; _local5++; } _local1++; _local5 = 0; } return(_local2); } static function encodeNum(num) { var _local11 = getTimer(); var _local6 = ["aZ", "Zy", "Zx"]; var _local7 = ["zH", "jY", "uH"]; var _local4 = ["Ah", "Xh", "hO"]; var _local5 = ["Ub", "Bu", "Cb"]; var _local8 = ["Qc", "Pc", "Pe"]; var _local9 = ["Ei", "Ie", "Ef"]; var _local3 = ["Fk", "kG", "Kg"]; var _local13 = ["Jl", "Lm", "Mn"]; var _local12 = ["No", "Np", "Qp"]; var _local2 = ["Rs", "St", "Sw"]; var _local14 = random(3); num = String(num); num = fr(num, "9", _local6[random(3)], 1); num = fr(num, "9", _local6[random(3)], 1); num = fr(num, "9", _local6[random(3)], 1); num = fr(num, "9", _local6[random(3)], 1); num = fr(num, "9", _local6[random(3)], 1); num = fr(num, "9", _local6[random(3)], 1); num = fr(num, "8", _local7[random(3)], 1); num = fr(num, "8", _local7[random(3)], 1); num = fr(num, "8", _local7[random(3)], 1); num = fr(num, "8", _local7[random(3)], 1); num = fr(num, "8", _local7[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "6", _local5[random(3)], 1); num = fr(num, "6", _local5[random(3)], 1); num = fr(num, "6", _local5[random(3)], 1); num = fr(num, "6", _local5[random(3)], 1); num = fr(num, "6", _local5[random(3)], 1); num = fr(num, "6", _local5[random(3)], 1); if (_local14 == 1) { num = fr(num, "5", _local8[0]); } else { num = fr(num, "5", _local8[random(3)]); } num = fr(num, "4", _local9[random(3)]); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "2", _local13[random(3)]); num = fr(num, "1", _local12[random(3)]); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); var _local10 = getTimer() - _local11; num = (num + "Dd") + _local10; return(num); } static function encodeStr8bytes(str) { var _local1 = 0; var _local4 = str.length; var _local3 = "%"; var _local2 = ["%", "$", "#", "@"]; while (_local1 < _local4) { _local3 = _local3 + (str.charCodeAt(_local1) + _local2[random(_local2.length)]); _local1++; } return(_local3); } static function decodeStr8bytes(str) { str = ("PIE" + str) + "PIE"; str = fr(str, "%", "D"); str = fr(str, "$", "D"); str = fr(str, "#", "D"); str = fr(str, "@", "D"); str = fr(str, "PIED", ""); str = fr(str, "DPIE", ""); var _local3 = str.split("D"); var _local4 = ""; var _local1 = 0; var _local5 = _local3.length; while (_local1 < _local5) { _local4 = _local4 + String(String.fromCharCode(_local3[_local1])); _local1++; } return(_local4); } static function decodeNum(str) { var _local2 = ["aZ", "Zy", "Zx", "zH", "jY", "uH", "Ah", "Xh", "hO", "Ub", "Bu", "Cb", "Qc", "Pc", "Pe", "Ei", "Ie", "Ef", "Fk", "kG", "Kg", "Jl", "Lm", "Mn", "No", "Np", "Qp", "Rs", "St", "Sw"]; str = String(str); str = str.split("Dd"); str = str[0]; str = fr(str, _local2[0], "9"); str = fr(str, _local2[1], "9"); str = fr(str, _local2[2], "9"); str = fr(str, _local2[3], "8"); str = fr(str, _local2[4], "8"); str = fr(str, _local2[5], "8"); str = fr(str, _local2[6], "7"); str = fr(str, _local2[7], "7"); str = fr(str, _local2[8], "7"); str = fr(str, _local2[9], "6"); str = fr(str, _local2[10], "6"); str = fr(str, _local2[11], "6"); str = fr(str, _local2[12], "5"); str = fr(str, _local2[13], "5"); str = fr(str, _local2[14], "5"); str = fr(str, _local2[15], "4"); str = fr(str, _local2[16], "4"); str = fr(str, _local2[17], "4"); str = fr(str, _local2[18], "3"); str = fr(str, _local2[19], "3"); str = fr(str, _local2[20], "3"); str = fr(str, _local2[21], "2"); str = fr(str, _local2[22], "2"); str = fr(str, _local2[23], "2"); str = fr(str, _local2[24], "1"); str = fr(str, _local2[25], "1"); str = fr(str, _local2[26], "1"); str = fr(str, _local2[27], "0"); str = fr(str, _local2[28], "0"); str = fr(str, _local2[29], "0"); var _local3 = Number(str); return(_local3); } }
Symbol 177 Button
on (press) { _root.carno--; if (_root.carno < 1) { _root.carno = 7; } _root.changetext(); }
Symbol 178 Button
on (press) { _root.carno++; if (_root.carno > 7) { _root.carno = 1; } _root.changetext(); }
Symbol 210 MovieClip Frame 1
stop();
Symbol 210 MovieClip Frame 2
stop();
Symbol 210 MovieClip Frame 3
stop();
Symbol 223 Button
on (press) { _root.play(); _root.characterselected = true; }
Symbol 239 MovieClip Frame 1
stop();
Symbol 239 MovieClip Frame 2
stop();
Symbol 239 MovieClip Frame 3
stop();
Symbol 239 MovieClip Frame 4
stop();
Symbol 239 MovieClip Frame 5
stop();
Symbol 239 MovieClip Frame 6
stop();
Symbol 239 MovieClip Frame 7
stop();
Symbol 259 MovieClip Frame 1
stop();
Instance of Symbol 247 MovieClip in Symbol 259 MovieClip Frame 1
on (press) { this._parent.startDrag(); } onClipEvent (mouseUp) { this._parent.stopDrag(); }
Instance of Symbol 254 MovieClip in Symbol 259 MovieClip Frame 1
on (press) { this._parent.play(); }
Symbol 259 MovieClip Frame 2
stop();
Instance of Symbol 258 MovieClip in Symbol 259 MovieClip Frame 2
on (press) { this._parent.play(); }
Symbol 260 MovieClip Frame 1
function camControl() { this._x = _root["car" + this.carwatch]._x; this._y = _root["car" + this.carwatch]._y; while (!_root.tracks.hitTest(0, this._y - (this._height / 2))) { this._y++; } while (!_root.tracks.hitTest(this._x - (this._width / 2), 0)) { this._x++; } while (!_root.tracks.hitTest(0, this._y + (this._height / 2))) { this._y--; } while (!_root.tracks.hitTest(this._x + (this._width / 2), 0)) { this._x--; } parentColor.setTransform(camColor.getTransform()); var _local5 = sX / this._width; var _local4 = sY / this._height; _parent._x = cX - (this._x * _local5); _parent._y = cY - (this._y * _local4); _parent._xscale = 100 * _local5; _parent._yscale = 100 * _local4; if (!this.hitTest(_root._xmouse, _root._ymouse, 0)) { _root.pauser = true; } this._yscale = (this._xscale = 100); } function resetStage() { var _local2 = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; parentColor.setTransform(_local2); _parent._xscale = 100; _parent._yscale = 100; _parent._x = 0; _parent._y = 0; } var oldMode = Stage.scaleMode; Stage.scaleMode = "exactFit"; var cX = (Stage.width / 2); var cY = (Stage.height / 2); var sX = Stage.width; var sY = Stage.height; Stage.scaleMode = oldMode; var camColor = new Color(this); var parentColor = new Color(_parent); this.onEnterFrame = camControl; camControl(); this.onUnload = resetStage;
Instance of Symbol 230 MovieClip in Symbol 260 MovieClip Frame 1
on (release) { _root.clearAll2(); _root.play(); }
Instance of Symbol 263 MovieClip in Symbol 290 MovieClip Frame 1
on (release) { for (all in this._parent) { if (this._parent[all]._visible) { this._parent[all]._visible = false; } else { this._parent[all]._visible = true; } } this._visible = true; }
Instance of Symbol 265 MovieClip in Symbol 290 MovieClip Frame 1
onClipEvent (enterFrame) { this.ang = Math.atan2(this._parent._x - _root.bn11._x, this._parent._y - _root.bn11._y); this._x = Math.sin(this.ang) * -150; this._y = Math.cos(this.ang) * -150; } on (press) { _root.car._x = _root.bn11._x; _root.car._y = _root.bn11._y; }
Instance of Symbol 267 MovieClip in Symbol 290 MovieClip Frame 1
onClipEvent (enterFrame) { this.ang = Math.atan2(this._parent._x - _root.bn1._x, this._parent._y - _root.bn1._y); this._x = Math.sin(this.ang) * -150; this._y = Math.cos(this.ang) * -150; } on (press) { _root.car._x = _root.bn1._x; _root.car._y = _root.bn1._y; }
Instance of Symbol 269 MovieClip in Symbol 290 MovieClip Frame 1
onClipEvent (enterFrame) { this.ang = Math.atan2(this._parent._x - _root.bn2._x, this._parent._y - _root.bn2._y); this._x = Math.sin(this.ang) * -150; this._y = Math.cos(this.ang) * -150; } on (press) { _root.car._x = _root.bn2._x; _root.car._y = _root.bn2._y; }
Instance of Symbol 271 MovieClip in Symbol 290 MovieClip Frame 1
onClipEvent (enterFrame) { this.ang = Math.atan2(this._parent._x - _root.bn3._x, this._parent._y - _root.bn3._y); this._x = Math.sin(this.ang) * -150; this._y = Math.cos(this.ang) * -150; } on (press) { _root.car._x = _root.bn3._x; _root.car._y = _root.bn3._y; }
Instance of Symbol 273 MovieClip in Symbol 290 MovieClip Frame 1
onClipEvent (enterFrame) { this.ang = Math.atan2(this._parent._x - _root.bn5._x, this._parent._y - _root.bn5._y); this._x = Math.sin(this.ang) * -150; this._y = Math.cos(this.ang) * -150; } on (press) { _root.car._x = _root.bn5._x; _root.car._y = _root.bn5._y; }
Instance of Symbol 275 MovieClip in Symbol 290 MovieClip Frame 1
onClipEvent (enterFrame) { this.ang = Math.atan2(this._parent._x - _root.bn6._x, this._parent._y - _root.bn6._y); this._x = Math.sin(this.ang) * -150; this._y = Math.cos(this.ang) * -150; } on (press) { _root.car._x = _root.bn6._x; _root.car._y = _root.bn6._y; }
Instance of Symbol 277 MovieClip in Symbol 290 MovieClip Frame 1
onClipEvent (enterFrame) { this.ang = Math.atan2(this._parent._x - _root.bn7._x, this._parent._y - _root.bn7._y); this._x = Math.sin(this.ang) * -150; this._y = Math.cos(this.ang) * -150; } on (press) { _root.car._x = _root.bn7._x; _root.car._y = _root.bn7._y; }
Instance of Symbol 279 MovieClip in Symbol 290 MovieClip Frame 1
onClipEvent (enterFrame) { this.ang = Math.atan2(this._parent._x - _root.bn10._x, this._parent._y - _root.bn10._y); this._x = Math.sin(this.ang) * -150; this._y = Math.cos(this.ang) * -150; } on (press) { _root.car._x = _root.bn10._x; _root.car._y = _root.bn10._y; }
Instance of Symbol 283 MovieClip in Symbol 290 MovieClip Frame 1
onClipEvent (enterFrame) { this.ang = Math.atan2(this._parent._x - _root.bn4._x, this._parent._y - _root.bn4._y); this._x = Math.sin(this.ang) * -150; this._y = Math.cos(this.ang) * -150; } on (press) { _root.car._x = _root.bn4._x; _root.car._y = _root.bn4._y; }
Instance of Symbol 285 MovieClip in Symbol 290 MovieClip Frame 1
onClipEvent (enterFrame) { this.ang = Math.atan2(this._parent._x - _root.bn8._x, this._parent._y - _root.bn8._y); this._x = Math.sin(this.ang) * -150; this._y = Math.cos(this.ang) * -150; } on (press) { _root.car._x = _root.bn8._x; _root.car._y = _root.bn8._y; }
Instance of Symbol 287 MovieClip in Symbol 290 MovieClip Frame 1
onClipEvent (enterFrame) { this.ang = Math.atan2(this._parent._x - _root.bn9._x, this._parent._y - _root.bn9._y); this._x = Math.sin(this.ang) * -150; this._y = Math.cos(this.ang) * -150; } on (press) { _root.car._x = _root.bn9._x; _root.car._y = _root.bn9._y; }
Instance of Symbol 289 MovieClip in Symbol 290 MovieClip Frame 1
onClipEvent (enterFrame) { this.ang = Math.atan2(this._parent._x - _root.bn12._x, this._parent._y - _root.bn12._y); this._x = Math.sin(this.ang) * -150; this._y = Math.cos(this.ang) * -150; } on (press) { _root.car._x = _root.bn12._x; _root.car._y = _root.bn12._y; }
Symbol 340 MovieClip Frame 1
stop();
Instance of Symbol 331 MovieClip in Symbol 340 MovieClip Frame 1
on (release) { if (this._parent._alpha == 100) { this._parent.play(); _root.difficulty = 0; } }
Instance of Symbol 333 MovieClip in Symbol 340 MovieClip Frame 1
on (release) { if (this._parent._alpha == 100) { this._parent.play(); _root.difficulty = 1; } }
Instance of Symbol 335 MovieClip in Symbol 340 MovieClip Frame 1
on (release) { if (this._parent._alpha == 100) { this._parent.play(); _root.difficulty = 2; } }
Symbol 340 MovieClip Frame 2
stop();
Instance of Symbol 338 MovieClip in Symbol 340 MovieClip Frame 2
on (release) { _root.gotoAndStop(this._parent.modes); }
Symbol 354 MovieClip Frame 1
stop();
Symbol 365 MovieClip Frame 1
stop();
Symbol 365 MovieClip Frame 2
stop();
Symbol 365 MovieClip Frame 3
stop();
Symbol 371 MovieClip Frame 1
stop();
Symbol 375 MovieClip Frame 1
stop();
Symbol 376 MovieClip Frame 1
stop();
Symbol 388 MovieClip Frame 1
stop();
Symbol 388 MovieClip Frame 2
stop();
Symbol 388 MovieClip Frame 3
stop();
Symbol 396 MovieClip Frame 1
stop();
Symbol 403 MovieClip Frame 1
stop();
Symbol 403 MovieClip Frame 2
stop();
Symbol 403 MovieClip Frame 3
stop();
Symbol 410 MovieClip Frame 1
stop();
Symbol 410 MovieClip Frame 2
stop();
Symbol 410 MovieClip Frame 3
stop();
Symbol 419 MovieClip Frame 1
stop();
Symbol 419 MovieClip Frame 2
stop();
Symbol 419 MovieClip Frame 3
stop();
Symbol 422 MovieClip Frame 1
stop();
Symbol 423 MovieClip Frame 1
stop();
Instance of Symbol 378 MovieClip in Symbol 423 MovieClip Frame 1
onClipEvent (enterFrame) { if (this._parent._name == "car") { this._visible = false; } else { this._visible = true; } this._xscale = this._parent.health; this._rotation = -this._parent._rotation; }
Symbol 423 MovieClip Frame 2
stop();
Symbol 423 MovieClip Frame 3
stop();
Symbol 423 MovieClip Frame 4
stop();
Symbol 423 MovieClip Frame 5
stop();
Symbol 423 MovieClip Frame 6
stop();
Symbol 423 MovieClip Frame 7
stop();
Symbol 423 MovieClip Frame 8
stop();
Symbol 436 MovieClip Frame 1
stop();
Symbol 436 MovieClip Frame 2
stop();
Symbol 436 MovieClip Frame 3
stop();
Symbol 436 MovieClip Frame 4
stop();
Symbol 436 MovieClip Frame 5
stop();
Symbol 436 MovieClip Frame 6
stop();
Symbol 436 MovieClip Frame 7
stop();
Instance of Symbol 434 MovieClip in Symbol 437 MovieClip Frame 1
on (press) { i = 1; while (i < 4) { if (!_root["car" + i].finishedrace) { _root.finished.push(i); _root["car" + i].finishedrace = true; } i++; } } on (rollOver) { _root.pauser = false; }
Instance of Symbol 436 MovieClip in Symbol 437 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(_root.opp1); } on (press) { _root.cam.carwatch = "1"; } on (rollOver) { _root.pauser = false; }
Instance of Symbol 436 MovieClip in Symbol 437 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(_root.opp2); } on (press) { _root.cam.carwatch = "2"; } on (rollOver) { _root.pauser = false; }
Instance of Symbol 436 MovieClip in Symbol 437 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(_root.opp3); } on (press) { _root.cam.carwatch = "3"; } on (rollOver) { _root.pauser = false; }
Symbol 473 MovieClip Frame 1
stop(); onEnterFrame = function () { if (_root.pauser - _root.pauser2) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } };
Instance of Symbol 230 MovieClip in Symbol 473 MovieClip Frame 1
on (release) { _root.pauser = true; } on (rollOver) { if (!_root.pauser2) { _root.pauser = false; } }
Symbol 473 MovieClip Frame 2
stop();
Instance of Symbol 230 MovieClip in Symbol 473 MovieClip Frame 2
on (release) { _root.qual = 0; }
Instance of Symbol 230 MovieClip in Symbol 473 MovieClip Frame 2
on (release) { _root.qual = 1; }
Instance of Symbol 230 MovieClip in Symbol 473 MovieClip Frame 2
on (release) { _root.qual = 2; }
Instance of Symbol 230 MovieClip in Symbol 473 MovieClip Frame 2
on (release) { _root.qual = 3; }
Instance of Symbol 230 MovieClip in Symbol 473 MovieClip Frame 2
on (release) { getURL ("http://www.armorgames.com", "_blank"); }
Instance of Symbol 230 MovieClip in Symbol 473 MovieClip Frame 2
on (release) { _root.pauser = false; }
Instance of Symbol 230 MovieClip in Symbol 473 MovieClip Frame 2
on (release) { getURL ("http://www.rustygames.com", "_blank"); }
Instance of Symbol 230 MovieClip in Symbol 473 MovieClip Frame 2
on (release) { getURL ("http://www.newgrounds.com", "_blank"); }
Instance of Symbol 230 MovieClip in Symbol 473 MovieClip Frame 2
on (release) { _root.gotoAndPlay(1); }
Instance of Symbol 478 MovieClip in Symbol 489 MovieClip Frame 1
onClipEvent (enterFrame) { xf = 80 / _root.tracks._width; yf = 80 / _root.tracks._height; this._x = _root.car._x * xf; this._y = _root.car._y * yf; }
Instance of Symbol 481 MovieClip in Symbol 489 MovieClip Frame 1
onClipEvent (enterFrame) { xf = 80 / _root.tracks._width; yf = 80 / _root.tracks._height; this._x = _root.car1._x * xf; this._y = _root.car1._y * yf; }
Instance of Symbol 481 MovieClip in Symbol 489 MovieClip Frame 1
onClipEvent (enterFrame) { xf = 80 / _root.tracks._width; yf = 80 / _root.tracks._height; this._x = _root.car2._x * xf; this._y = _root.car2._y * yf; }
Instance of Symbol 481 MovieClip in Symbol 489 MovieClip Frame 1
onClipEvent (enterFrame) { xf = 80 / _root.tracks._width; yf = 80 / _root.tracks._height; this._x = _root.car3._x * xf; this._y = _root.car3._y * yf; }
Symbol 503 MovieClip Frame 88
_root.pauser = false; _root.pauser2 = false;
Symbol 503 MovieClip Frame 109
this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip();
Symbol 517 MovieClip Frame 1
function camControl() { this._x = _root["car" + this.carwatch]._x; this._y = _root["car" + this.carwatch]._y; while (!_root.tracks.hitTest(this._x, this._y - (this._height / 2))) { this._y++; } while (!_root.tracks.hitTest(this._x - (this._width / 2), this._y)) { this._x++; } while (!_root.tracks.hitTest(this._x, this._y + (this._height / 2))) { this._y--; } while (!_root.tracks.hitTest(this._x + (this._width / 2), this._y)) { this._x--; } parentColor.setTransform(camColor.getTransform()); var _local5 = sX / this._width; var _local4 = sY / this._height; _parent._x = cX - (this._x * _local5); _parent._y = cY - (this._y * _local4); _parent._xscale = 100 * _local5; _parent._yscale = 100 * _local4; this._yscale = (this._xscale = 150); } function resetStage() { var _local2 = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; parentColor.setTransform(_local2); _parent._xscale = 100; _parent._yscale = 100; _parent._x = 0; _parent._y = 0; } var oldMode = Stage.scaleMode; Stage.scaleMode = "exactFit"; var cX = (Stage.width / 2); var cY = (Stage.height / 2); var sX = Stage.width; var sY = Stage.height; Stage.scaleMode = oldMode; var camColor = new Color(this); var parentColor = new Color(_parent); this.onEnterFrame = camControl; camControl(); this.onUnload = resetStage;
Instance of Symbol 425 MovieClip in Symbol 517 MovieClip Frame 1
onClipEvent (load) { this.useHandCursor = false; } on (rollOut) { _root.pauser = true; }
Instance of Symbol 437 MovieClip in Symbol 517 MovieClip Frame 1
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (_root.car.finishedrace) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 107 MovieClip in Symbol 517 MovieClip Frame 1
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (_root.car.health < 20) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 461 MovieClip in Symbol 517 MovieClip Frame 1
onClipEvent (load) { this.dis = 100; this._visible = false; i = 0; while (i < 4) { if (i == 0) { this.health0 = _root.car.health; } else { this["health" + i] = _root["car" + i].health; } i++; } } onClipEvent (enterFrame) { this.dis++; if (this.dis > 100) { this._visible = false; } else { this._visible = true; } i = 0; while (i < 4) { if (i == 0) { this.health0 = _root.car.health; } else { this["health" + i] = _root["car" + i].health; } i++; } i = 0; while (i < 4) { if (i == 0) { if (((_root.car.health < 50) && (this.oldhealth0 > 50)) || ((_root.car.health < 1) && (this.oldhealth0 > 0))) { this._visible = true; this.quote.text = _root.quotes1[random(_root.quotes1.length)]; this.head.gotoAndStop(_root["opp" + (random(3) + 1)]); this.dis = 0; } } else if (((_root["car" + i].health < 50) && (this["oldhealth" + i] > 50)) || ((_root["car" + i].health < 1) && (this["oldhealth" + i] > 0))) { this._visible = true; this.quote.text = _root.quotes2[random(_root.quotes1.length)]; this.head.gotoAndStop(_root["opp" + i]); this.dis = 0; } i++; } i = 0; while (i < 4) { if (i == 0) { this.oldhealth0 = _root.car.health; } else { this["oldhealth" + i] = _root["car" + i].health; } i++; } }
Instance of Symbol 489 MovieClip in Symbol 517 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(this._parent.trackf); }
Instance of Symbol 510 MovieClip "needle" in Symbol 517 MovieClip Frame 1
onClipEvent (enterFrame) { this._rotation = 3 * _root.car.speed; if (_root.car.speed < 0) { this._rotation = 0; } if (this._rotation > 180) { this._rotation = 180; } if (this._rotation < -180) { this._rotation = -180; } }
Instance of Symbol 510 MovieClip "needle" in Symbol 517 MovieClip Frame 1
onClipEvent (enterFrame) { this._rotation = 4 * _root.car.speed; if (_root.car.speed < 0) { this._rotation = 0; } if (this._rotation > 180) { this._rotation = 180; } if (this._rotation < -180) { this._rotation = -180; } }
Instance of Symbol 513 MovieClip "needle" in Symbol 517 MovieClip Frame 1
onClipEvent (enterFrame) { this._rotation = _root.car.health; if (this._rotation > 90) { this._rotation = 90; } }
Instance of Symbol 527 MovieClip in Symbol 528 MovieClip Frame 1
onClipEvent (enterFrame) { if (!_root.pauser) { for (car in _root) { if (car.slice(0, 3) == "car") { if (this.hitTest(_root[car]._x, _root.car._y, 1)) { _root[car].speed = _root[car].speed + 10; } } } } }
Instance of Symbol 527 MovieClip in Symbol 528 MovieClip Frame 1
onClipEvent (enterFrame) { if (!_root.pauser) { for (car in _root) { if (car.slice(0, 3) == "car") { if (this.hitTest(_root[car]._x, _root.car._y, 1)) { _root[car].speed = _root[car].speed + 10; } } } } }
Instance of Symbol 527 MovieClip in Symbol 528 MovieClip Frame 1
onClipEvent (enterFrame) { if (!_root.pauser) { for (car in _root) { if (car.slice(0, 3) == "car") { if (this.hitTest(_root[car]._x, _root.car._y, 1)) { _root[car].speed = _root[car].speed + 10; } } } } }
Instance of Symbol 527 MovieClip in Symbol 528 MovieClip Frame 1
onClipEvent (enterFrame) { if (!_root.pauser) { for (car in _root) { if (car.slice(0, 3) == "car") { if (this.hitTest(_root[car]._x, _root.car._y, 1)) { _root[car].speed = _root[car].speed + 10; } } } } }
Instance of Symbol 527 MovieClip in Symbol 528 MovieClip Frame 1
onClipEvent (enterFrame) { if (!_root.pauser) { for (car in _root) { if (car.slice(0, 3) == "car") { if (this.hitTest(_root[car]._x, _root.car._y, 1)) { _root[car].speed = _root[car].speed + 10; } } } } }
Instance of Symbol 150 MovieClip in Symbol 538 MovieClip Frame 1
onClipEvent (enterFrame) { if (!_root.pauser) { for (car in _root) { if (car.slice(0, 3) == "car") { if (this.hitTest(_root[car]._x, _root.car._y, 1)) { _root[car].speed = _root[car].speed + 10; } } } } }
Instance of Symbol 150 MovieClip in Symbol 538 MovieClip Frame 1
onClipEvent (enterFrame) { if (!_root.pauser) { for (car in _root) { if (car.slice(0, 3) == "car") { if (this.hitTest(_root[car]._x, _root.car._y, 1)) { _root[car].speed = _root[car].speed + 10; } } } } }
Instance of Symbol 527 MovieClip in Symbol 557 MovieClip Frame 1
onClipEvent (enterFrame) { if (!_root.pauser) { for (car in _root) { if (car.slice(0, 3) == "car") { if (this.hitTest(_root[car]._x, _root.car._y, 1)) { _root[car].speed = _root[car].speed + 10; } } } } }
Instance of Symbol 527 MovieClip in Symbol 557 MovieClip Frame 1
onClipEvent (enterFrame) { if (!_root.pauser) { for (car in _root) { if (car.slice(0, 3) == "car") { if (this.hitTest(_root[car]._x, _root.car._y, 1)) { _root[car].speed = _root[car].speed + 10; } } } } }
Symbol 598 Button
on (release) { _root.play(); }
Symbol 607 Button
on (release) { if (_root.gameover == 1) { _root.gotoAndStop("gameOver"); } else { _root.gotoAndStop("ss" + _root.currentgptrack); } }
Symbol 694 Button
on (release) { if (_root.strop < (_root.difficulty + 1)) { _root.strop = _root.difficulty + 1; } _root.gotoAndStop("credits"); }
Instance of Symbol 706 MovieClip in Symbol 707 MovieClip Frame 1
on (press) { if (_root.currentgptrack == 9) { _root.GotoAndStop("gpEnd"); } else { _root.GotoAndStop(12 + _root.currentgptrack); } }
Symbol 735 MovieClip Frame 20
stop();
Instance of Symbol 734 MovieClip in Symbol 735 MovieClip Frame 20
on (press) { _root.submit(); }
Symbol 747 MovieClip Frame 1
function camControl() { switch (_root.car.nodenum) { case 1 : this.tutorial.text = "Hold the 'W' or 'Up Arrow' key to accelerate. Note your speed has been decreased for practice."; break; case 2 : this.tutorial.text = "To rotate in order to go around corners press 'A' or 'S'. Alternatively use the arrow keys."; break; case 3 : this.tutorial.text = "Grab a box to collect a powerup. The ammo and name of the weapon are displayed in bottom right corner of the HUD."; break; case 4 : this.tutorial.text = "Try another corner."; break; case 5 : this.tutorial.text = "Your speed has now been increased to the games standard. Try this peice of track with the real speed."; _root.car.max_speed = 70; break; case 6 : this.tutorial.text = "Your speed has now been increased to the games standard. Try this peice of track with the real speed."; _root.car.max_speed = 70; break; case 7 : this.tutorial.text = "Use your weapon to shoot the target!"; if (!_root.targetalive) { _root.car.max_speed = 0; _root.car.ammo = 100; _root.car.weapon = 2; } else { _root.car.max_speed = 70; } break; case 8 : this.tutorial.text = "Your health has reached 0! Tap space bar in order to replenish health!"; if (_root.car.health > 99) { _root.car.health = 0; } break; case 9 : this.tutorial.text = "Well done. You now know how to play the game. Please enjoy!"; break; case 10 : this.tutorial.text = "Well done. You now know how to play the game. Please enjoy!"; break; default : this.tutorial.text = "Hold the 'W' or 'Up Arrow' key to accelerate. Note your speed has been decreased for practice."; } this._x = _root["car" + this.carwatch]._x; this._y = _root["car" + this.carwatch]._y; while (!_root.tracks.hitTest(this._x, this._y - (this._height / 2))) { this._y++; } while (!_root.tracks.hitTest(this._x - (this._width / 2), this._y)) { this._x++; } while (!_root.tracks.hitTest(this._x, this._y + (this._height / 2))) { this._y--; } while (!_root.tracks.hitTest(this._x + (this._width / 2), this._y)) { this._x--; } parentColor.setTransform(camColor.getTransform()); var _local5 = sX / this._width; var _local4 = sY / this._height; _parent._x = cX - (this._x * _local5); _parent._y = cY - (this._y * _local4); _parent._xscale = 100 * _local5; _parent._yscale = 100 * _local4; this._yscale = (this._xscale = 150); } function resetStage() { var _local2 = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; parentColor.setTransform(_local2); _parent._xscale = 100; _parent._yscale = 100; _parent._x = 0; _parent._y = 0; } var oldMode = Stage.scaleMode; Stage.scaleMode = "exactFit"; var cX = (Stage.width / 2); var cY = (Stage.height / 2); var sX = Stage.width; var sY = Stage.height; Stage.scaleMode = oldMode; var camColor = new Color(this); var parentColor = new Color(_parent); this.onEnterFrame = camControl; camControl(); this.onUnload = resetStage;
Instance of Symbol 425 MovieClip in Symbol 747 MovieClip Frame 1
onClipEvent (load) { this.useHandCursor = false; } on (rollOut) { _root.pauser = true; }
Instance of Symbol 489 MovieClip in Symbol 747 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(this._parent.trackf); }
Instance of Symbol 510 MovieClip "needle" in Symbol 747 MovieClip Frame 1
onClipEvent (enterFrame) { this._rotation = 3 * _root.car.speed; if (_root.car.speed < 0) { this._rotation = 0; } if (this._rotation > 180) { this._rotation = 180; } if (this._rotation < -180) { this._rotation = -180; } }
Instance of Symbol 510 MovieClip "needle" in Symbol 747 MovieClip Frame 1
onClipEvent (enterFrame) { this._rotation = 4 * _root.car.speed; if (_root.car.speed < 0) { this._rotation = 0; } if (this._rotation > 180) { this._rotation = 180; } if (this._rotation < -180) { this._rotation = -180; } }
Instance of Symbol 513 MovieClip "needle" in Symbol 747 MovieClip Frame 1
onClipEvent (enterFrame) { this._rotation = _root.car.health; if (this._rotation > 90) { this._rotation = 90; } }
Instance of Symbol 437 MovieClip in Symbol 747 MovieClip Frame 1
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (_root.car.finishedrace) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 107 MovieClip in Symbol 747 MovieClip Frame 1
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (_root.car.health < 20) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 570 MovieClip in Symbol 780 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(_root.opp0); }
Instance of Symbol 570 MovieClip in Symbol 780 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(_root.opp1); }
Instance of Symbol 570 MovieClip in Symbol 780 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(_root.opp2); }
Symbol 782 Button
on (release) { if (_root.gptrop < (_root.difficulty + 1)) { _root.gptrop = _root.difficulty + 1; } _root.gotoAndStop("credits"); }
Symbol 792 MovieClip Frame 1
function camControl() { this.cctext.htmlText = (_root.boxes + "/27 boxes collected<br>Time:") + _root.chaltime; this._x = _root["car" + this.carwatch]._x; this._y = _root["car" + this.carwatch]._y; while (!_root.tracks.hitTest(this._x, this._y - (this._height / 2))) { this._y++; } while (!_root.tracks.hitTest(this._x - (this._width / 2), this._y)) { this._x++; } while (!_root.tracks.hitTest(this._x, this._y + (this._height / 2))) { this._y--; } while (!_root.tracks.hitTest(this._x + (this._width / 2), this._y)) { this._x--; } parentColor.setTransform(camColor.getTransform()); var _local5 = sX / this._width; var _local4 = sY / this._height; _parent._x = cX - (this._x * _local5); _parent._y = cY - (this._y * _local4); _parent._xscale = 100 * _local5; _parent._yscale = 100 * _local4; this._yscale = (this._xscale = 150); } function resetStage() { var _local2 = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; parentColor.setTransform(_local2); _parent._xscale = 100; _parent._yscale = 100; _parent._x = 0; _parent._y = 0; } var oldMode = Stage.scaleMode; Stage.scaleMode = "exactFit"; var cX = (Stage.width / 2); var cY = (Stage.height / 2); var sX = Stage.width; var sY = Stage.height; Stage.scaleMode = oldMode; var camColor = new Color(this); var parentColor = new Color(_parent); this.onEnterFrame = camControl; camControl(); this.onUnload = resetStage;
Instance of Symbol 425 MovieClip in Symbol 792 MovieClip Frame 1
onClipEvent (load) { this.useHandCursor = false; } on (rollOut) { _root.pauser = true; }
Instance of Symbol 489 MovieClip in Symbol 792 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(this._parent.trackf); }
Instance of Symbol 510 MovieClip "needle" in Symbol 792 MovieClip Frame 1
onClipEvent (enterFrame) { this._rotation = 3 * _root.car.speed; if (_root.car.speed < 0) { this._rotation = 0; } if (this._rotation > 180) { this._rotation = 180; } if (this._rotation < -180) { this._rotation = -180; } }
Instance of Symbol 510 MovieClip "needle" in Symbol 792 MovieClip Frame 1
onClipEvent (enterFrame) { this._rotation = 4 * _root.car.speed; if (_root.car.speed < 0) { this._rotation = 0; } if (this._rotation > 180) { this._rotation = 180; } if (this._rotation < -180) { this._rotation = -180; } }
Instance of Symbol 513 MovieClip "needle" in Symbol 792 MovieClip Frame 1
onClipEvent (enterFrame) { this._rotation = _root.car.health; if (this._rotation > 90) { this._rotation = 90; } }
Instance of Symbol 107 MovieClip in Symbol 792 MovieClip Frame 1
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (_root.car.health < 20) { this._visible = true; } else { this._visible = false; } }
Symbol 801 MovieClip Frame 1
function camControl() { this.cctext.htmlText = (_root.boxes + "/29 barrels destroyed<br>Time:") + _root.chaltime; this._x = _root["car" + this.carwatch]._x; this._y = _root["car" + this.carwatch]._y; while (!_root.tracks.hitTest(this._x, this._y - (this._height / 2))) { this._y++; } while (!_root.tracks.hitTest(this._x - (this._width / 2), this._y)) { this._x++; } while (!_root.tracks.hitTest(this._x, this._y + (this._height / 2))) { this._y--; } while (!_root.tracks.hitTest(this._x + (this._width / 2), this._y)) { this._x--; } parentColor.setTransform(camColor.getTransform()); var _local5 = sX / this._width; var _local4 = sY / this._height; _parent._x = cX - (this._x * _local5); _parent._y = cY - (this._y * _local4); _parent._xscale = 100 * _local5; _parent._yscale = 100 * _local4; this._yscale = (this._xscale = 150); } function resetStage() { var _local2 = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; parentColor.setTransform(_local2); _parent._xscale = 100; _parent._yscale = 100; _parent._x = 0; _parent._y = 0; } var oldMode = Stage.scaleMode; Stage.scaleMode = "exactFit"; var cX = (Stage.width / 2); var cY = (Stage.height / 2); var sX = Stage.width; var sY = Stage.height; Stage.scaleMode = oldMode; var camColor = new Color(this); var parentColor = new Color(_parent); this.onEnterFrame = camControl; camControl(); this.onUnload = resetStage;
Instance of Symbol 425 MovieClip in Symbol 801 MovieClip Frame 1
onClipEvent (load) { this.useHandCursor = false; } on (rollOut) { _root.pauser = true; }
Instance of Symbol 489 MovieClip in Symbol 801 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(this._parent.trackf); }
Instance of Symbol 510 MovieClip "needle" in Symbol 801 MovieClip Frame 1
onClipEvent (enterFrame) { this._rotation = 3 * _root.car.speed; if (_root.car.speed < 0) { this._rotation = 0; } if (this._rotation > 180) { this._rotation = 180; } if (this._rotation < -180) { this._rotation = -180; } }
Instance of Symbol 510 MovieClip "needle" in Symbol 801 MovieClip Frame 1
onClipEvent (enterFrame) { this._rotation = 4 * _root.car.speed; if (_root.car.speed < 0) { this._rotation = 0; } if (this._rotation > 180) { this._rotation = 180; } if (this._rotation < -180) { this._rotation = -180; } }
Instance of Symbol 513 MovieClip "needle" in Symbol 801 MovieClip Frame 1
onClipEvent (enterFrame) { this._rotation = _root.car.health; if (this._rotation > 90) { this._rotation = 90; } }
Instance of Symbol 107 MovieClip in Symbol 801 MovieClip Frame 1
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (_root.car.health < 20) { this._visible = true; } else { this._visible = false; } }
Symbol 810 MovieClip Frame 1
function camControl() { this.cctext.htmlText = "Time:" + _root.chaltime; this._x = _root["car" + this.carwatch]._x; this._y = _root["car" + this.carwatch]._y; while (!_root.tracks.hitTest(this._x, this._y - (this._height / 2))) { this._y++; } while (!_root.tracks.hitTest(this._x - (this._width / 2), this._y)) { this._x++; } while (!_root.tracks.hitTest(this._x, this._y + (this._height / 2))) { this._y--; } while (!_root.tracks.hitTest(this._x + (this._width / 2), this._y)) { this._x--; } parentColor.setTransform(camColor.getTransform()); var _local5 = sX / this._width; var _local4 = sY / this._height; _parent._x = cX - (this._x * _local5); _parent._y = cY - (this._y * _local4); _parent._xscale = 100 * _local5; _parent._yscale = 100 * _local4; this._yscale = (this._xscale = 150); } function resetStage() { var _local2 = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; parentColor.setTransform(_local2); _parent._xscale = 100; _parent._yscale = 100; _parent._x = 0; _parent._y = 0; } var oldMode = Stage.scaleMode; Stage.scaleMode = "exactFit"; var cX = (Stage.width / 2); var cY = (Stage.height / 2); var sX = Stage.width; var sY = Stage.height; Stage.scaleMode = oldMode; var camColor = new Color(this); var parentColor = new Color(_parent); this.onEnterFrame = camControl; camControl(); this.onUnload = resetStage;
Instance of Symbol 425 MovieClip in Symbol 810 MovieClip Frame 1
onClipEvent (load) { this.useHandCursor = false; } on (rollOut) { _root.pauser = true; }
Instance of Symbol 489 MovieClip in Symbol 810 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(this._parent.trackf); }
Instance of Symbol 510 MovieClip "needle" in Symbol 810 MovieClip Frame 1
onClipEvent (enterFrame) { this._rotation = 3 * _root.car.speed; if (_root.car.speed < 0) { this._rotation = 0; } if (this._rotation > 180) { this._rotation = 180; } if (this._rotation < -180) { this._rotation = -180; } }
Instance of Symbol 510 MovieClip "needle" in Symbol 810 MovieClip Frame 1
onClipEvent (enterFrame) { this._rotation = 4 * _root.car.speed; if (_root.car.speed < 0) { this._rotation = 0; } if (this._rotation > 180) { this._rotation = 180; } if (this._rotation < -180) { this._rotation = -180; } }
Instance of Symbol 513 MovieClip "needle" in Symbol 810 MovieClip Frame 1
onClipEvent (enterFrame) { this._rotation = _root.car.health; if (this._rotation > 90) { this._rotation = 90; } }
Instance of Symbol 107 MovieClip in Symbol 810 MovieClip Frame 1
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (_root.car.health < 20) { this._visible = true; } else { this._visible = false; } }
Symbol 817 Button
on (press) { _root.gotoAndPlay(1); }
Symbol 818 MovieClip Frame 25
stop();
Symbol 855 MovieClip Frame 1
stop();
Symbol 857 Button
on (release) { _root.gotoAndPlay(1); }
Symbol 858 Button
on (press) { if (tracks._currentframe == 8) { tracks.gotoAndStop(1); } else { tracks.nextFrame(); } box1.cc1.text = aa1[tracks._currentframe - 1]; box1.cc2.text = aa2[tracks._currentframe - 1]; box1.cc3.text = aa3[tracks._currentframe - 1]; box1.cc4.text = aa4[tracks._currentframe - 1]; }
Symbol 859 Button
on (press) { if (tracks._currentframe == 1) { tracks.gotoAndStop(8); } else { tracks.prevFrame(); } box1.cc1.text = aa1[tracks._currentframe - 1]; box1.cc2.text = aa2[tracks._currentframe - 1]; box1.cc3.text = aa3[tracks._currentframe - 1]; box1.cc4.text = aa4[tracks._currentframe - 1]; }
Instance of Symbol 870 MovieClip in Symbol 871 MovieClip Frame 1
on (press) { this._parent.startDrag(); } onClipEvent (mouseUp) { this._parent.stopDrag(); }
Instance of Symbol 870 MovieClip in Symbol 879 MovieClip Frame 1
on (press) { this._parent.startDrag(); } onClipEvent (mouseUp) { this._parent.stopDrag(); }
Instance of Symbol 875 MovieClip in Symbol 879 MovieClip Frame 1
onClipEvent (load) { var clicking = false; } on (press) { this.clicking = true; } onClipEvent (mouseUp) { this.clicking = false; } onClipEvent (enterFrame) { if (this.clicking) { if (this._parent._parent.tracks._xscale < 201) { this._parent._parent.tracks._xscale = (this._parent._parent.tracks._yscale = this._parent._parent.tracks._yscale + 10); } } }
Instance of Symbol 877 MovieClip in Symbol 879 MovieClip Frame 1
onClipEvent (load) { var clicking = false; } on (press) { this.clicking = true; } onClipEvent (mouseUp) { this.clicking = false; } onClipEvent (enterFrame) { if (this.clicking) { if (this._parent._parent.tracks._xscale > 101) { this._parent._parent.tracks._xscale = (this._parent._parent.tracks._yscale = this._parent._parent.tracks._yscale - 10); } } }
Symbol 880 MovieClip Frame 1
var aa1 = ["J-Zinger", "Dashing Dan", "The Real McCoy", "Krazy Kenny", "Woody", "Mad Dog Murphy", "Terrible Timmy", "Krazy Kenny"]; var aa2 = ["None", "None", "None", "Speed boosters", "Teleporters", "Missile towers", "None", "Missile towers"]; var aa3 = ["", "", "", "", "Speed boosters", "", "", "Speed boosters"]; var aa4 = ["J-zinger uses this course for practice. It is easy and should give you a good test drive", "Dan's faveroute track. This championship track can be tricky to navigate but is generaly easy", "The desert is where The Real McCoy likes to hang out. The narrow space is good for getting ahead of the other racers", "This track, constructed by Krazy Kenny, is extremely fast and furious!", "Woody and Kenny built this track together and features some 'Krazy' teleporters", "Area 51 is supposed to be off-limits however nothing is off-limits to Mad Dog Murphy!", "Terrible Timmy enjoys racing through the streets and leaving his mark", "The ultimate track with obsticles around every corner. Not for the faint hearted!"]; box1.cc1.text = aa1[tracks._currentframe - 1]; box1.cc2.text = aa2[tracks._currentframe - 1]; box1.cc3.text = aa3[tracks._currentframe - 1]; box1.cc4.text = aa4[tracks._currentframe - 1];
Instance of Symbol 855 MovieClip "tracks" in Symbol 880 MovieClip Frame 1
onClipEvent (load) { var dragging = false; this.useHandCursor = false; } on (press) { this.dragging = true; } onClipEvent (mouseUp) { this.dragging = false; } onClipEvent (mouseMove) { if (this.dragging) { this._x = this._x - (this.oldx - this._xmouse); this._y = this._y - (this.oldy - this._ymouse); } this.oldx = this._xmouse; this.oldy = this._ymouse; }
Symbol 882 Button
on (release) { _root.gotoAndStop("map" + _root.thingy.tracks._currentframe); }
Symbol 884 MovieClip Frame 1
var aa1 = ["J-Zinger", "Dashing Dan", "The Real McCoy", "Krazy Kenny", "Woody", "Mad Dog Murphy", "Terrible Timmy", "Krazy Kenny"]; var aa2 = ["None", "None", "None", "Speed boosters", "Teleporters", "Missile towers", "None", "Missile towers"]; var aa3 = ["", "", "", "", "Speed boosters", "", "", "Speed boosters"]; var aa4 = ["J-zinger uses this course for practice. It is easy and should give you a good test drive", "Dan's faveroute track. This championship track can be tricky to navigate but is generaly easy", "The desert is where The Real McCoy likes to hang out. The narrow space is good for getting ahead of the other racers", "This track, constructed by Krazy Kenny, is extremely fast and furious!", "Woody and Kenny built this track together and features some 'Krazy' teleporters", "Area 51 is supposed to be off-limits however nothing is off-limits to Mad Dog Murphy!", "Terrible Timmy enjoys racing through the streets and leaving his mark", "The ultimate track with obsticles around every corner. Not for the faint hearted!"]; box1.cc1.text = aa1[tracks._currentframe - 1]; box1.cc2.text = aa2[tracks._currentframe - 1]; box1.cc3.text = aa3[tracks._currentframe - 1]; box1.cc4.text = aa4[tracks._currentframe - 1];
Instance of Symbol 855 MovieClip "tracks" in Symbol 884 MovieClip Frame 1
onClipEvent (load) { var dragging = false; this.useHandCursor = false; } on (press) { this.dragging = true; } onClipEvent (mouseUp) { this.dragging = false; } onClipEvent (mouseMove) { if (this.dragging) { this._x = this._x - (this.oldx - this._xmouse); this._y = this._y - (this.oldy - this._ymouse); } this.oldx = this._xmouse; this.oldy = this._ymouse; }
Symbol 885 Button
on (release) { _root.gotoAndStop("ttmap" + _root.thingy.tracks._currentframe); }
Symbol 899 Button
on (release) { _root.gotoAndStop("challenge" + (this._currentframe - 1)); }
Symbol 916 MovieClip Frame 1
stop();
Symbol 922 Button
on (release) { _root.gotoAndStop(1); }
Symbol 933 Button
on (release) { getURL ("http://www.armorgames.com", "blank"); }
Symbol 940 MovieClip Frame 81
_root.play(); _root.play();

Library Items

Symbol 1 Sound [loop8]
Symbol 2 Sound [loop7]
Symbol 3 Sound [loop6]
Symbol 4 Sound [loop5]
Symbol 5 Sound [loop4]
Symbol 6 Sound [loop3]
Symbol 7 Sound [loop2]
Symbol 8 Sound [loop1]
Symbol 9 GraphicUsed by:20
Symbol 10 GraphicUsed by:20 578 591  Timeline
Symbol 11 GraphicUsed by:20
Symbol 12 GraphicUsed by:20
Symbol 13 GraphicUsed by:20
Symbol 14 GraphicUsed by:20
Symbol 15 GraphicUsed by:20
Symbol 16 GraphicUsed by:20
Symbol 17 GraphicUsed by:20
Symbol 18 GraphicUsed by:20 578 584 591  Timeline
Symbol 19 GraphicUsed by:20 578 584 591  Timeline
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Symbol 21 GraphicUsed by:28
Symbol 22 GraphicUsed by:28
Symbol 23 GraphicUsed by:28
Symbol 24 GraphicUsed by:28
Symbol 25 GraphicUsed by:28
Symbol 26 GraphicUsed by:28
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClip [glue]Uses:21 22 23 24 25 26 27
Symbol 29 GraphicUsed by:36
Symbol 30 GraphicUsed by:36
Symbol 31 GraphicUsed by:36
Symbol 32 GraphicUsed by:36
Symbol 33 GraphicUsed by:36
Symbol 34 GraphicUsed by:36
Symbol 35 GraphicUsed by:36
Symbol 36 MovieClip [oil]Uses:29 30 31 32 33 34 35
Symbol 37 ShapeTweeningUsed by:39
Symbol 38 GraphicUsed by:39
Symbol 39 MovieClip [skid]Uses:37 38
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClip [bullet]Uses:40
Symbol 42 BitmapUsed by:43 126 366 736
Symbol 43 GraphicUses:42Used by:44
Symbol 44 MovieClipUses:43Used by:45
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Symbol 46 GraphicUsed by:49
Symbol 47 GraphicUsed by:49
Symbol 48 GraphicUsed by:49
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Symbol 53 GraphicUsed by:58
Symbol 54 GraphicUsed by:58
Symbol 55 GraphicUsed by:58
Symbol 56 GraphicUsed by:58
Symbol 57 GraphicUsed by:58
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Symbol 59 MovieClip [mine]Uses:49 58
Symbol 60 GraphicUsed by:61
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Symbol 62 ShapeTweeningUsed by:70 904 914 974
Symbol 63 GraphicUsed by:70 904 914 974
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Symbol 71 BitmapUsed by:72 373 652 913
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Symbol 96 GraphicUsed by:170
Symbol 97 TextUses:87Used by:170
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Symbol 142 GraphicUsed by:143
Symbol 143 MovieClipUses:140 141 142Used by:170  Timeline
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Symbol 147 GraphicUsed by:150
Symbol 148 ShapeTweeningUsed by:150
Symbol 149 GraphicUsed by:150 527
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Symbol 175 GraphicUsed by:Timeline
Symbol 998 MovieClip [__Packages.pldmcrypt]
Symbol 176 GraphicUsed by:Timeline
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Symbol 916 MovieClipUses:889 892 897 898 899 904 906 915Used by:918
Symbol 917 TextUses:323Used by:918
Symbol 918 MovieClipUses:888 916 917Used by:Timeline
Symbol 919 GraphicUsed by:921
Symbol 920 EditableTextUses:83Used by:921
Symbol 921 MovieClipUses:919 920Used by:Timeline
Symbol 922 ButtonUses:468Used by:Timeline
Symbol 923 GraphicUsed by:924
Symbol 924 MovieClipUses:923Used by:Timeline
Symbol 925 GraphicUsed by:926
Symbol 926 MovieClipUses:925Used by:Timeline
Symbol 927 GraphicUsed by:928
Symbol 928 MovieClipUses:927Used by:Timeline
Symbol 929 GraphicUsed by:930
Symbol 930 MovieClipUses:929Used by:Timeline
Symbol 931 GraphicUsed by:932
Symbol 932 MovieClipUses:931Used by:940
Symbol 933 ButtonUses:600Used by:940
Symbol 934 GraphicUsed by:935
Symbol 935 MovieClipUses:934Used by:940
Symbol 936 GraphicUsed by:937
Symbol 937 MovieClipUses:936Used by:940
Symbol 938 GraphicUsed by:939
Symbol 939 MovieClipUses:938Used by:940
Symbol 940 MovieClipUses:261 932 933 935 937 939 SS2Used by:Timeline
Symbol 941 GraphicUses:76Used by:942
Symbol 942 MovieClipUses:941Used by:943
Symbol 943 MovieClipUses:942Used by:Timeline
Symbol 944 MovieClipUses:901Used by:Timeline
Symbol 945 ShapeTweeningUsed by:Timeline
Symbol 946 GraphicUsed by:Timeline
Symbol 947 GraphicUsed by:Timeline
Symbol 948 MovieClipUses:561Used by:Timeline
Symbol 949 MovieClipUses:212Used by:950  Timeline
Symbol 950 MovieClipUses:949Used by:Timeline
Symbol 951 GraphicUses:420Used by:952
Symbol 952 MovieClipUses:951Used by:953
Symbol 953 MovieClipUses:952Used by:Timeline
Symbol 954 EditableTextUses:104Used by:956
Symbol 955 GraphicUsed by:956
Symbol 956 MovieClipUses:954 955Used by:Timeline
Symbol 957 GraphicUsed by:Timeline
Symbol 958 GraphicUsed by:Timeline
Symbol 959 GraphicUsed by:Timeline
Symbol 960 GraphicUsed by:Timeline
Symbol 961 ShapeTweeningUsed by:Timeline
Symbol 962 GraphicUsed by:Timeline
Symbol 963 GraphicUsed by:Timeline
Symbol 964 GraphicUsed by:Timeline
Symbol 965 GraphicUsed by:Timeline
Symbol 966 GraphicUsed by:Timeline
Symbol 967 GraphicUsed by:973
Symbol 968 GraphicUsed by:972
Symbol 969 GraphicUsed by:972
Symbol 970 GraphicUsed by:972
Symbol 971 GraphicUsed by:972
Symbol 972 MovieClipUses:968 969 970 971Used by:973
Symbol 973 MovieClipUses:967 972Used by:Timeline
Symbol 974 MovieClipUses:901 902 61 62 63 903 64 65 66 67 68 69Used by:Timeline
Symbol 975 ShapeTweeningUsed by:Timeline
Symbol 976 GraphicUsed by:Timeline
Symbol 977 GraphicUsed by:Timeline
Symbol 978 GraphicUses:649Used by:Timeline
Symbol 979 GraphicUses:197Used by:980
Symbol 980 MovieClipUses:979Used by:Timeline
Symbol 981 GraphicUses:167Used by:982
Symbol 982 MovieClipUses:981Used by:Timeline
Symbol 983 GraphicUses:76 214Used by:Timeline
Symbol 984 GraphicUses:214Used by:993  Timeline
Symbol 985 GraphicUses:76Used by:990  Timeline
Symbol 986 GraphicUsed by:Timeline
Symbol 987 GraphicUsed by:Timeline
Symbol 988 GraphicUsed by:Timeline
Symbol 989 GraphicUsed by:Timeline
Symbol 990 MovieClipUses:985Used by:Timeline
Symbol 991 GraphicUsed by:992
Symbol 992 MovieClipUses:991Used by:Timeline
Symbol 993 MovieClipUses:984Used by:994  Timeline
Symbol 994 MovieClipUses:993 375Used by:Timeline
Symbol 995 ShapeTweeningUsed by:Timeline
Symbol 996 GraphicUsed by:Timeline
Symbol 997 GraphicUsed by:Timeline
Streaming Sound 1Used by:Timeline
Streaming Sound 2Used by:Symbol 940 MovieClip

Instance Names

"loadstat"Frame 1Symbol 84 EditableText
"begin"Frame 1Symbol 174 MovieClip
"skider"Frame 3Symbol 224 MovieClip
"tracks"Frame 3Symbol 228 MovieClip
"bn12"Frame 3Symbol 230 MovieClip
"bn1"Frame 3Symbol 230 MovieClip
"bn2"Frame 3Symbol 230 MovieClip
"bn3"Frame 3Symbol 230 MovieClip
"bn5"Frame 3Symbol 230 MovieClip
"bn6"Frame 3Symbol 230 MovieClip
"bn7"Frame 3Symbol 230 MovieClip
"bn11"Frame 3Symbol 230 MovieClip
"bn10"Frame 3Symbol 230 MovieClip
"bn4"Frame 3Symbol 230 MovieClip
"bn9"Frame 3Symbol 230 MovieClip
"bn8"Frame 3Symbol 230 MovieClip
"car"Frame 3Symbol 239 MovieClip
"cam"Frame 3Symbol 260 MovieClip
"desc"Frame 4Symbol 318 EditableText
"difis"Frame 4Symbol 340 MovieClip
"tracks"Frame 5Symbol 346 MovieClip
"skider"Frame 5Symbol 224 MovieClip
"car1"Frame 5Symbol 423 MovieClip
"car2"Frame 5Symbol 423 MovieClip
"car3"Frame 5Symbol 423 MovieClip
"car"Frame 5Symbol 423 MovieClip
"n1"Frame 5Symbol 424 MovieClip
"n2"Frame 5Symbol 424 MovieClip
"n3"Frame 5Symbol 424 MovieClip
"n7"Frame 5Symbol 424 MovieClip
"n6"Frame 5Symbol 424 MovieClip
"n5"Frame 5Symbol 424 MovieClip
"n8"Frame 5Symbol 424 MovieClip
"n4"Frame 5Symbol 424 MovieClip
"n9"Frame 5Symbol 424 MovieClip
"n10"Frame 5Symbol 424 MovieClip
"cam"Frame 5Symbol 517 MovieClip
"tracks"Frame 6Symbol 522 MovieClip
"car"Frame 6Symbol 423 MovieClip
"car1"Frame 6Symbol 423 MovieClip
"car2"Frame 6Symbol 423 MovieClip
"car3"Frame 6Symbol 423 MovieClip
"cam"Frame 6Symbol 517 MovieClip
"tracks"Frame 7Symbol 530 MovieClip
"car"Frame 7Symbol 423 MovieClip
"cam"Frame 7Symbol 517 MovieClip
"tracks"Frame 8Symbol 535 MovieClip
"cam"Frame 8Symbol 517 MovieClip
"tracks"Frame 9Symbol 540 MovieClip
"yea"Frame 9Symbol 348 MovieClip
"tele1"Frame 9Symbol 143 MovieClip
"tele2"Frame 9Symbol 143 MovieClip
"tele3"Frame 9Symbol 143 MovieClip
"tele4"Frame 9Symbol 143 MovieClip
"tele5"Frame 9Symbol 143 MovieClip
"n2"Frame 9Symbol 424 MovieClip
"n3"Frame 9Symbol 424 MovieClip
"n4"Frame 9Symbol 424 MovieClip
"n8"Frame 9Symbol 424 MovieClip
"n7"Frame 9Symbol 424 MovieClip
"n6"Frame 9Symbol 424 MovieClip
"n9"Frame 9Symbol 424 MovieClip
"n5"Frame 9Symbol 424 MovieClip
"n10"Frame 9Symbol 424 MovieClip
"cam"Frame 9Symbol 517 MovieClip
"tracks"Frame 10Symbol 545 MovieClip
"m2l"Frame 10Symbol 547 MovieClip
"m1l"Frame 10Symbol 547 MovieClip
"n1"Frame 10Symbol 424 MovieClip
"n7"Frame 10Symbol 424 MovieClip
"n6"Frame 10Symbol 424 MovieClip
"n5"Frame 10Symbol 424 MovieClip
"n8"Frame 10Symbol 424 MovieClip
"cam"Frame 10Symbol 517 MovieClip
"tracks"Frame 11Symbol 554 MovieClip
"cam"Frame 11Symbol 517 MovieClip
"tracks"Frame 12Symbol 559 MovieClip
"m2l"Frame 12Symbol 549 MovieClip
"m1l"Frame 12Symbol 549 MovieClip
"n4"Frame 12Symbol 424 MovieClip
"n5"Frame 12Symbol 424 MovieClip
"n6"Frame 12Symbol 424 MovieClip
"n11"Frame 12Symbol 424 MovieClip
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"n17"Frame 12Symbol 424 MovieClip
"n18"Frame 12Symbol 424 MovieClip
"n19"Frame 12Symbol 424 MovieClip
"n20"Frame 12Symbol 424 MovieClip
"n21"Frame 12Symbol 424 MovieClip
"n22"Frame 12Symbol 424 MovieClip
"cam"Frame 12Symbol 517 MovieClip
"tracks"Frame 13Symbol 346 MovieClip
"skider"Frame 13Symbol 224 MovieClip
"car"Frame 13Symbol 423 MovieClip
"car1"Frame 13Symbol 423 MovieClip
"car2"Frame 13Symbol 423 MovieClip
"car3"Frame 13Symbol 423 MovieClip
"n1"Frame 13Symbol 424 MovieClip
"n2"Frame 13Symbol 424 MovieClip
"n3"Frame 13Symbol 424 MovieClip
"n7"Frame 13Symbol 424 MovieClip
"n6"Frame 13Symbol 424 MovieClip
"n5"Frame 13Symbol 424 MovieClip
"n8"Frame 13Symbol 424 MovieClip
"n4"Frame 13Symbol 424 MovieClip
"n9"Frame 13Symbol 424 MovieClip
"n10"Frame 13Symbol 424 MovieClip
"cam"Frame 13Symbol 517 MovieClip
"tracks"Frame 14Symbol 522 MovieClip
"car"Frame 14Symbol 423 MovieClip
"car1"Frame 14Symbol 423 MovieClip
"car2"Frame 14Symbol 423 MovieClip
"car3"Frame 14Symbol 423 MovieClip
"cam"Frame 14Symbol 517 MovieClip
"tracks"Frame 15Symbol 530 MovieClip
"car"Frame 15Symbol 423 MovieClip
"cam"Frame 15Symbol 517 MovieClip
"tracks"Frame 16Symbol 535 MovieClip
"cam"Frame 16Symbol 517 MovieClip
"tracks"Frame 17Symbol 540 MovieClip
"yea"Frame 17Symbol 348 MovieClip
"tele1"Frame 17Symbol 143 MovieClip
"tele2"Frame 17Symbol 143 MovieClip
"tele3"Frame 17Symbol 143 MovieClip
"tele4"Frame 17Symbol 143 MovieClip
"tele5"Frame 17Symbol 143 MovieClip
"n2"Frame 17Symbol 424 MovieClip
"n3"Frame 17Symbol 424 MovieClip
"n4"Frame 17Symbol 424 MovieClip
"n8"Frame 17Symbol 424 MovieClip
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"n6"Frame 17Symbol 424 MovieClip
"n9"Frame 17Symbol 424 MovieClip
"n5"Frame 17Symbol 424 MovieClip
"n10"Frame 17Symbol 424 MovieClip
"cam"Frame 17Symbol 517 MovieClip
"tracks"Frame 18Symbol 545 MovieClip
"m2l"Frame 18Symbol 547 MovieClip
"m1l"Frame 18Symbol 547 MovieClip
"n1"Frame 18Symbol 424 MovieClip
"n7"Frame 18Symbol 424 MovieClip
"n6"Frame 18Symbol 424 MovieClip
"n5"Frame 18Symbol 424 MovieClip
"n8"Frame 18Symbol 424 MovieClip
"cam"Frame 18Symbol 517 MovieClip
"tracks"Frame 19Symbol 554 MovieClip
"cam"Frame 19Symbol 517 MovieClip
"tracks"Frame 20Symbol 559 MovieClip
"m2l"Frame 20Symbol 549 MovieClip
"m1l"Frame 20Symbol 549 MovieClip
"n4"Frame 20Symbol 424 MovieClip
"n5"Frame 20Symbol 424 MovieClip
"n6"Frame 20Symbol 424 MovieClip
"n11"Frame 20Symbol 424 MovieClip
"n12"Frame 20Symbol 424 MovieClip
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"n14"Frame 20Symbol 424 MovieClip
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"n18"Frame 20Symbol 424 MovieClip
"n19"Frame 20Symbol 424 MovieClip
"n20"Frame 20Symbol 424 MovieClip
"n21"Frame 20Symbol 424 MovieClip
"n22"Frame 20Symbol 424 MovieClip
"cam"Frame 20Symbol 517 MovieClip
"tracks"Frame 21Symbol 346 MovieClip
"skider"Frame 21Symbol 224 MovieClip
"car"Frame 21Symbol 423 MovieClip
"car1"Frame 21Symbol 423 MovieClip
"car2"Frame 21Symbol 423 MovieClip
"car3"Frame 21Symbol 423 MovieClip
"n1"Frame 21Symbol 424 MovieClip
"n2"Frame 21Symbol 424 MovieClip
"n3"Frame 21Symbol 424 MovieClip
"n7"Frame 21Symbol 424 MovieClip
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"n5"Frame 21Symbol 424 MovieClip
"n8"Frame 21Symbol 424 MovieClip
"n4"Frame 21Symbol 424 MovieClip
"n9"Frame 21Symbol 424 MovieClip
"n10"Frame 21Symbol 424 MovieClip
"cam"Frame 21Symbol 517 MovieClip
"tracks"Frame 22Symbol 535 MovieClip
"car1"Frame 22Symbol 423 MovieClip
"car2"Frame 22Symbol 423 MovieClip
"car3"Frame 22Symbol 423 MovieClip
"cam"Frame 22Symbol 517 MovieClip
"tracks"Frame 23Symbol 530 MovieClip
"n9"Frame 23Symbol 424 MovieClip
"n10"Frame 23Symbol 424 MovieClip
"cam"Frame 23Symbol 517 MovieClip
"tracks"Frame 24Symbol 522 MovieClip
"car"Frame 24Symbol 423 MovieClip
"cam"Frame 24Symbol 517 MovieClip
"tracks"Frame 25Symbol 540 MovieClip
"yea"Frame 25Symbol 348 MovieClip
"car"Frame 25Symbol 423 MovieClip
"tele1"Frame 25Symbol 143 MovieClip
"tele2"Frame 25Symbol 143 MovieClip
"tele3"Frame 25Symbol 143 MovieClip
"tele4"Frame 25Symbol 143 MovieClip
"tele5"Frame 25Symbol 143 MovieClip
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"n3"Frame 25Symbol 424 MovieClip
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"n8"Frame 25Symbol 424 MovieClip
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"n9"Frame 25Symbol 424 MovieClip
"n5"Frame 25Symbol 424 MovieClip
"n10"Frame 25Symbol 424 MovieClip
"cam"Frame 25Symbol 517 MovieClip
"tracks"Frame 26Symbol 545 MovieClip
"m2l"Frame 26Symbol 547 MovieClip
"m1l"Frame 26Symbol 547 MovieClip
"n1"Frame 26Symbol 424 MovieClip
"n7"Frame 26Symbol 424 MovieClip
"n6"Frame 26Symbol 424 MovieClip
"n5"Frame 26Symbol 424 MovieClip
"n8"Frame 26Symbol 424 MovieClip
"cam"Frame 26Symbol 517 MovieClip
"tracks"Frame 27Symbol 554 MovieClip
"cam"Frame 27Symbol 517 MovieClip
"tracks"Frame 28Symbol 559 MovieClip
"m2l"Frame 28Symbol 549 MovieClip
"m1l"Frame 28Symbol 549 MovieClip
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"n20"Frame 28Symbol 424 MovieClip
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"n22"Frame 28Symbol 424 MovieClip
"cam"Frame 28Symbol 517 MovieClip
"tracks"Frame 229Symbol 346 MovieClip
"skider"Frame 229Symbol 224 MovieClip
"car"Frame 229Symbol 423 MovieClip
"n1"Frame 229Symbol 424 MovieClip
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"n4"Frame 229Symbol 424 MovieClip
"n9"Frame 229Symbol 424 MovieClip
"n10"Frame 229Symbol 424 MovieClip
"cam"Frame 229Symbol 517 MovieClip
"tracks"Frame 230Symbol 522 MovieClip
"car"Frame 230Symbol 423 MovieClip
"cam"Frame 230Symbol 517 MovieClip
"tracks"Frame 231Symbol 530 MovieClip
"car"Frame 231Symbol 423 MovieClip
"cam"Frame 231Symbol 517 MovieClip
"tracks"Frame 232Symbol 535 MovieClip
"n1"Frame 232Symbol 424 MovieClip
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"tracks"Frame 233Symbol 540 MovieClip
"yea"Frame 233Symbol 348 MovieClip
"tele1"Frame 233Symbol 143 MovieClip
"tele2"Frame 233Symbol 143 MovieClip
"tele3"Frame 233Symbol 143 MovieClip
"tele4"Frame 233Symbol 143 MovieClip
"tele5"Frame 233Symbol 143 MovieClip
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"n5"Frame 233Symbol 424 MovieClip
"n10"Frame 233Symbol 424 MovieClip
"cam"Frame 233Symbol 517 MovieClip
"tracks"Frame 234Symbol 545 MovieClip
"m2l"Frame 234Symbol 547 MovieClip
"m1l"Frame 234Symbol 547 MovieClip
"n1"Frame 234Symbol 424 MovieClip
"n7"Frame 234Symbol 424 MovieClip
"n6"Frame 234Symbol 424 MovieClip
"n5"Frame 234Symbol 424 MovieClip
"n8"Frame 234Symbol 424 MovieClip
"cam"Frame 234Symbol 517 MovieClip
"tracks"Frame 235Symbol 554 MovieClip
"n10"Frame 235Symbol 424 MovieClip
"cam"Frame 235Symbol 517 MovieClip
"tracks"Frame 236Symbol 559 MovieClip
"m2l"Frame 236Symbol 549 MovieClip
"m1l"Frame 236Symbol 549 MovieClip
"n4"Frame 236Symbol 424 MovieClip
"n5"Frame 236Symbol 424 MovieClip
"n6"Frame 236Symbol 424 MovieClip
"n11"Frame 236Symbol 424 MovieClip
"n12"Frame 236Symbol 424 MovieClip
"n13"Frame 236Symbol 424 MovieClip
"n14"Frame 236Symbol 424 MovieClip
"n15"Frame 236Symbol 424 MovieClip
"n16"Frame 236Symbol 424 MovieClip
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"n18"Frame 236Symbol 424 MovieClip
"n19"Frame 236Symbol 424 MovieClip
"n20"Frame 236Symbol 424 MovieClip
"n21"Frame 236Symbol 424 MovieClip
"n22"Frame 236Symbol 424 MovieClip
"cam"Frame 236Symbol 517 MovieClip
"tracks"Frame 238Symbol 346 MovieClip
"skider"Frame 238Symbol 224 MovieClip
"car"Frame 238Symbol 423 MovieClip
"car2"Frame 238Symbol 737 MovieClip
"n1"Frame 238Symbol 424 MovieClip
"n2"Frame 238Symbol 424 MovieClip
"n3"Frame 238Symbol 424 MovieClip
"n7"Frame 238Symbol 424 MovieClip
"n6"Frame 238Symbol 424 MovieClip
"n5"Frame 238Symbol 424 MovieClip
"n8"Frame 238Symbol 424 MovieClip
"n4"Frame 238Symbol 424 MovieClip
"n9"Frame 238Symbol 424 MovieClip
"n10"Frame 238Symbol 424 MovieClip
"cam"Frame 238Symbol 747 MovieClip
"tracks"Frame 288Symbol 346 MovieClip
"skider"Frame 288Symbol 224 MovieClip
"car"Frame 288Symbol 423 MovieClip
"n1"Frame 288Symbol 424 MovieClip
"n7"Frame 288Symbol 424 MovieClip
"n8"Frame 288Symbol 424 MovieClip
"n9"Frame 288Symbol 424 MovieClip
"cam"Frame 288Symbol 792 MovieClip
"ba1"Frame 289Symbol 737 MovieClip
"ba2"Frame 289Symbol 737 MovieClip
"ba3"Frame 289Symbol 737 MovieClip
"ba5"Frame 289Symbol 737 MovieClip
"ba4"Frame 289Symbol 737 MovieClip
"ba6"Frame 289Symbol 737 MovieClip
"ba7"Frame 289Symbol 737 MovieClip
"ba8"Frame 289Symbol 737 MovieClip
"ba9"Frame 289Symbol 737 MovieClip
"ba10"Frame 289Symbol 737 MovieClip
"ba11"Frame 289Symbol 737 MovieClip
"ba12"Frame 289Symbol 737 MovieClip
"ba13"Frame 289Symbol 737 MovieClip
"ba14"Frame 289Symbol 737 MovieClip
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"ba15"Frame 289Symbol 737 MovieClip
"ba18"Frame 289Symbol 737 MovieClip
"ba19"Frame 289Symbol 737 MovieClip
"ba20"Frame 289Symbol 737 MovieClip
"ba21"Frame 289Symbol 737 MovieClip
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"ba26"Frame 289Symbol 737 MovieClip
"ba25"Frame 289Symbol 737 MovieClip
"ba23"Frame 289Symbol 737 MovieClip
"ba27"Frame 289Symbol 737 MovieClip
"ba29"Frame 289Symbol 737 MovieClip
"ba28"Frame 289Symbol 737 MovieClip
"car"Frame 289Symbol 423 MovieClip
"cam"Frame 289Symbol 801 MovieClip
"tracks"Frame 290Symbol 540 MovieClip
"yea"Frame 290Symbol 348 MovieClip
"car"Frame 290Symbol 423 MovieClip
"n3"Frame 290Symbol 424 MovieClip
"n4"Frame 290Symbol 424 MovieClip
"n7"Frame 290Symbol 424 MovieClip
"n6"Frame 290Symbol 424 MovieClip
"n5"Frame 290Symbol 424 MovieClip
"n10"Frame 290Symbol 424 MovieClip
"n1"Frame 290Symbol 424 MovieClip
"cam"Frame 290Symbol 810 MovieClip
"tracks"Frame 291Symbol 545 MovieClip
"m2l"Frame 291Symbol 547 MovieClip
"m1l"Frame 291Symbol 547 MovieClip
"n6"Frame 291Symbol 424 MovieClip
"n5"Frame 291Symbol 424 MovieClip
"n8"Frame 291Symbol 424 MovieClip
"cam"Frame 291Symbol 810 MovieClip
"thingy"Frame 1793Symbol 880 MovieClip
"thingy"Frame 1794Symbol 884 MovieClip
"pre"Frame 1795Symbol 918 MovieClip
"nimpo"Frame 1795Symbol 921 MovieClip
"loadbar"Symbol 170 MovieClip Frame 1Symbol 82 MovieClip
"desc"Symbol 259 MovieClip Frame 1Symbol 250 EditableText
"pressd"Symbol 259 MovieClip Frame 1Symbol 251 EditableText
"action"Symbol 260 MovieClip Frame 1Symbol 259 MovieClip
"wep"Symbol 376 MovieClip Frame 2Symbol 117 MovieClip
"wep"Symbol 376 MovieClip Frame 5Symbol 371 MovieClip
"car"Symbol 423 MovieClip Frame 1Symbol 365 MovieClip
"weapons"Symbol 423 MovieClip Frame 1Symbol 376 MovieClip
"car"Symbol 423 MovieClip Frame 2Symbol 388 MovieClip
"car"Symbol 423 MovieClip Frame 3Symbol 396 MovieClip
"head"Symbol 461 MovieClip Frame 1Symbol 457 MovieClip
"quote"Symbol 461 MovieClip Frame 1Symbol 459 EditableText
"posi"Symbol 517 MovieClip Frame 1Symbol 490 EditableText
"needle"Symbol 517 MovieClip Frame 1Symbol 510 MovieClip
"needle"Symbol 517 MovieClip Frame 1Symbol 510 MovieClip
"needle"Symbol 517 MovieClip Frame 1Symbol 513 MovieClip
"posi"Symbol 747 MovieClip Frame 1Symbol 738 EditableText
"needle"Symbol 747 MovieClip Frame 1Symbol 510 MovieClip
"needle"Symbol 747 MovieClip Frame 1Symbol 510 MovieClip
"needle"Symbol 747 MovieClip Frame 1Symbol 513 MovieClip
"tutorial"Symbol 747 MovieClip Frame 1Symbol 746 EditableText
"posi"Symbol 792 MovieClip Frame 1Symbol 784 EditableText
"needle"Symbol 792 MovieClip Frame 1Symbol 510 MovieClip
"needle"Symbol 792 MovieClip Frame 1Symbol 510 MovieClip
"needle"Symbol 792 MovieClip Frame 1Symbol 513 MovieClip
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"needle"Symbol 801 MovieClip Frame 1Symbol 510 MovieClip
"needle"Symbol 801 MovieClip Frame 1Symbol 513 MovieClip
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"needle"Symbol 810 MovieClip Frame 1Symbol 510 MovieClip
"needle"Symbol 810 MovieClip Frame 1Symbol 510 MovieClip
"needle"Symbol 810 MovieClip Frame 1Symbol 513 MovieClip
"cctext"Symbol 810 MovieClip Frame 1Symbol 809 EditableText
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"cc2"Symbol 871 MovieClip Frame 1Symbol 865 EditableText
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"box1"Symbol 880 MovieClip Frame 1Symbol 871 MovieClip
"box2"Symbol 880 MovieClip Frame 1Symbol 879 MovieClip
"tracks"Symbol 884 MovieClip Frame 1Symbol 855 MovieClip
"box1"Symbol 884 MovieClip Frame 1Symbol 871 MovieClip
"box2"Symbol 884 MovieClip Frame 1Symbol 879 MovieClip
"bitch"Symbol 918 MovieClip Frame 1Symbol 916 MovieClip
"info"Symbol 921 MovieClip Frame 1Symbol 920 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "loop8"
ExportAssets (56)Timeline Frame 1Symbol 2 as "loop7"
ExportAssets (56)Timeline Frame 1Symbol 3 as "loop6"
ExportAssets (56)Timeline Frame 1Symbol 4 as "loop5"
ExportAssets (56)Timeline Frame 1Symbol 5 as "loop4"
ExportAssets (56)Timeline Frame 1Symbol 6 as "loop3"
ExportAssets (56)Timeline Frame 1Symbol 7 as "loop2"
ExportAssets (56)Timeline Frame 1Symbol 8 as "loop1"
ExportAssets (56)Timeline Frame 1Symbol 20 as "Smoke"
ExportAssets (56)Timeline Frame 1Symbol 28 as "glue"
ExportAssets (56)Timeline Frame 1Symbol 36 as "oil"
ExportAssets (56)Timeline Frame 1Symbol 39 as "skid"
ExportAssets (56)Timeline Frame 1Symbol 41 as "bullet"
ExportAssets (56)Timeline Frame 1Symbol 59 as "mine"
ExportAssets (56)Timeline Frame 1Symbol 73 as "homing"
ExportAssets (56)Timeline Frame 1Symbol 998 as "__Packages.pldmcrypt"

Labels

"map1"Frame 5
"map2"Frame 6
"map4"Frame 7
"map3"Frame 8
"map5"Frame 9
"map6"Frame 10
"map7"Frame 11
"map8"Frame 12
"gpmap1"Frame 13
"gpmap2"Frame 14
"gpmap3"Frame 15
"gpmap4"Frame 16
"gpmap5"Frame 17
"gpmap6"Frame 18
"gpmap7"Frame 19
"gpmap8"Frame 20
"ss1"Frame 21
"ss2"Frame 22
"ss3"Frame 23
"ss4"Frame 24
"ss5"Frame 25
"ss6"Frame 26
"ss7"Frame 27
"ss8"Frame 28
"gameover"Frame 29
"storyBegin"Frame 30
"levelfinished"Frame 31
"gppoints"Frame 227
"ttmap1"Frame 229
"ttmap2"Frame 230
"ttmap4"Frame 231
"ttmap3"Frame 232
"ttmap5"Frame 233
"ttmap6"Frame 234
"ttmap7"Frame 235
"ttmap8"Frame 236
"submit"Frame 237
"tutorial"Frame 238
"trophies"Frame 239
"gpEnd"Frame 240
"challenge1"Frame 288
"challenge3"Frame 289
"challenge2"Frame 290
"challenge4"Frame 291
"chalcomp"Frame 292
"credits"Frame 293
"selectfr"Frame 1793
"selecttt"Frame 1794
"selectch"Frame 1795
"intro"Frame 1796
"endintro"Frame 2442

Dynamic Text Variables

_root.cartext3Symbol 219 EditableText"Car name"
_root.cartext2Symbol 220 EditableText"Name"
_root.cartextSymbol 222 EditableText""
_root.car.lapsSymbol 506 EditableText"lap"
_root.maxlapsSymbol 508 EditableText"lap"
_root.avefpsSymbol 511 EditableText"fps"
_root.RealTimeSymbol 514 EditableText"12345"
_root.hudwepSymbol 515 EditableText""
_root.hudammSymbol 516 EditableText""
_root.finishedstSymbol 709 EditableText""
_root.tableGp1Symbol 710 EditableText""
_root.tableGp1bSymbol 711 EditableText""
_root.tableGp1cSymbol 712 EditableText""
_root.tableGp2Symbol 713 EditableText""
_root.tableGp2bSymbol 714 EditableText""
_root.tableGp2cSymbol 715 EditableText""
_root.tableGp3Symbol 716 EditableText""
_root.tableGp3bSymbol 717 EditableText""
_root.tableGp3cSymbol 718 EditableText""
_root.tableGp4Symbol 719 EditableText""
_root.tableGp4bSymbol 720 EditableText""
_root.tableGp4cSymbol 721 EditableText""
_root.stplaceSymbol 722 EditableText""
_root.scoreSymbol 726 EditableText"67.3 seg"
_root.usernameSymbol 731 EditableText"Cicla"
_root.car.lapsSymbol 739 EditableText"lap"
_root.maxlapsSymbol 740 EditableText"lap"
_root.avefpsSymbol 741 EditableText"fps"
_root.RealTimeSymbol 742 EditableText"12345"
_root.hudwepSymbol 743 EditableText""
_root.hudammSymbol 744 EditableText""
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Created: 7/2 -2020 19:41:18 Last modified: 7/2 -2020 19:41:18 Server time: 22/12 -2024 08:54:51