STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229672 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2596 · P5191 |
This is the info page for Flash #233504 |
Frame 1function LoadAll() { GlobalTime = getTimer(); _root.onEnterFrame = LoadGame; } function LoadGame() { var _local2 = 5000; loadline._visible = true; Load = _root.getBytesLoaded(); Total = _root.getBytesTotal(); var _local4 = getTimer() - GlobalTime; if (Load >= ((Total * _local4) / _local2)) { Load = (Total * _local4) / _local2; } var _local3 = (100 * Load) / Total; KB.text = ((TextLoading.text + " (") + Math.floor(_local3)) + "%)"; loadline.line._x = _local3 * 2.48; if (Total <= Load) { delete _root.onEnterFrame; _root.gotoAndStop(3); } } function LoadXML() { var _local2 = _url.split("/").slice(0, -1).join("/") + "/"; var _local3 = new incaboll.GameClasses.LoadGameXML(this, _local2 + "level.xml", _local2 + "text.xml", LoadAll); } stop(); this._lockroot = true; stop(); Stage.scaleMode = "noScale"; Stage.showMenu = false; LoadXML(); loadline._visible = false;Frame 2gotoAndStop (1);Frame 3function TextShow(Inside, Str, l, W, H, C, WT, HT, format, SC, EC) { function Attach(STR) { if (att) { Inside.TEXT.attachMovie(STR + l, U, Inside.TEXT.getNextHighestDepth()); } else { Inside.TEXT.createEmptyMovieClip(U, Inside.TEXT.getNextHighestDepth()); AttachLetter(Inside.TEXT[U], STR); } var _local1 = Inside.TEXT[U]; _local1._x = X; _local1._y = Y; if (Inside.TEXT[U]._width != undefined) { wid = Inside.TEXT[U]._width; X = X + (wid + W); Len++; } } function AttachLetter(InS, Str) { InS.createTextField("TEXT", InS.getNextHighestDepth(), 0, -10, 0, 0); InS.TEXT.multiline = true; InS.TEXT.embedFonts = l == "GameFont"; InS.TEXT.autoSize = "left"; InS.TEXT.selectable = false; var format = new TextFormat(); format.font = l; format.size = WT; format.bold = false; format.color = HT; format.align = "left"; format.leftMargin = 0; format.rightMargin = 0; InS.TEXT.text = Str; InS.TEXT.setTextFormat(format); if (InS.TEXT._width < 5) { format.font = "GameFont"; InS.TEXT.embedFonts = true; InS.TEXT.text = Str; InS.TEXT.setTextFormat(format); } if (l == "gradient") { var Wi = InS.TEXT._width; var He = InS.TEXT._height; InS.createEmptyMovieClip("s", 100); with (InS.s) { colors = [SC, EC]; alphas = [100, 100]; ratios = [0, 255]; lineStyle(1, 0); matrix = {matrixType:"box", x:0, y:0, w:Wi, h:He, r:(Math.PI/4)}; beginGradientFill("linear", colors, alphas, ratios, matrix); moveTo(0, 0); lineTo(0, He); lineTo(Wi, He); lineTo(Wi, 0); lineTo(0, 0); endFill(); } InS.s._y = InS.s._y - 10; InS.s.setMask(InS.TEXT); } } if ((l == undefined) || (l == "0")) { l = "GameFont"; W = -4; H = 15; C = 1; WT = 16; HT = _root.TextYellow; } W = W - 0.5; if ((format == undefined) || (format == 0)) { format = 1000; } Letter = 0; var Lines = 0; var Len = 0; Str = Str.split("'").join("'"); Str = Str.split(""").join("\""); var X = 0; var Y = 0; var L = 0; var wid = 0; var mc = Inside.attachMovie(Str.substr(0, 1) + l, "AAA", Inside.getNextHighestDepth(), {_x:-1000}); var att = (mc._name != undefined); mc.removeMovieClip(); Inside.TEXT.removeMovieClip(); Inside.TEXT.removeTextField(); Inside.createEmptyMovieClip("TEXT", Inside.getNextHighestDepth()); var i = 0; while (i < Str.length) { var j = Str.substr(i, 1); if (j == "|") { if (Len > Letter) { Letter = Len; } Len = 0; if (C == 1) { X = X / 2; var k = 0; while (k < Str.length) { Inside.TEXT[(("t" + k) + "y") + L]._x = Inside.TEXT[(("t" + k) + "y") + L]._x - X; k++; } } else if (C == 2) { var k = 0; while (k < Str.length) { Inside.TEXT[(("t" + k) + "y") + L]._x = Inside.TEXT[(("t" + k) + "y") + L]._x - X; k++; } } L++; X = 0; if ((H == 0) || (H == undefined)) { H == 12; } Y = Y + H; } else { var U = ((("t" + i) + "y") + L); if (j == " ") { if (X > format) { Str = (Str.substr(0, i - 1) + "|") + Str.substr(i + 1, Str.length); i = i - 2; } else if (Inside.TEXT.t0y0._width > 0) { X = X + ((Inside.TEXT.t0y0._width * 3) / 4); Len++; } } else { Attach(String(j)); } } i++; } if (C == 1) { X = X / 2; var k = 0; while (k < Str.length) { Inside.TEXT[(("t" + k) + "y") + L]._x = Inside.TEXT[(("t" + k) + "y") + L]._x - X; k++; } } else if (C == 2) { var k = 0; while (k < Str.length) { Inside.TEXT[(("t" + k) + "y") + L]._x = Inside.TEXT[(("t" + k) + "y") + L]._x - X; k++; } } if (Len > Letter) { Letter = Len; } return(L); } function ConvertText(hint) { Lines = 0; var _local4 = ""; var _local2 = 0; var _local1 = 0; while (_local1 < hint.length) { var _local3 = hint.substr(_local1, 1); if (_local3 == "|") { if (_local2 > Letter) { Letter = _local2; } _local2 = 0; _local4 = _local4 + newline; Lines++; } else { _local4 = _local4 + _local3; _local2++; } _local1++; } if (_local2 > Letter) { Letter = _local2; } return(_local4); } function GetBlack(MC, A, D, N) { if (MC == undefined) { MC = _root; } if (A == undefined) { A = 0; } if (D == undefined) { D = MC.GD(); } if (N == undefined) { N = "bl"; } return(MC.attachMovie("black", N, D, {_alpha:A, _width:520, _height:390, onPress:null, useHandCursor:false})); } function FunctionNew() { if (Game.Menu.CanPress) { Game.Menu.removeMovieClip(); GameF.Nag(0, 1); } } function FunctionResume() { if (Game.Menu.CanPress) { Game.Menu.UnMove(); } } function FunctionSound() { var _local1 = 0; while (_local1 < (menu_buttons.length - 1)) { if (menu_buttons[_local1].funct == "FSound") { break; } _local1++; } var _local2 = menu_buttons[menu_buttons.length - 1].text; menu_buttons[menu_buttons.length - 1].text = menu_buttons[_local1].text; menu_buttons[_local1].text = _local2; Game.Menu["b" + _local1].InitText(_local2, "0", 0, -2); SoundOn = !SoundOn; } function FunctionHelp(c) { if (Game.Menu.CanPress || (c)) { var _local2 = _root.attachMovie("help_panel", "help_panel", 81); _root.TextShow(_local2.head, _root.TextHowToPlay.text, "GameFont", -4, 14, 1, 12, _root.TextYellow); _root.TextShow(_local2.txt1, _root.TextHelp1.text, "GameFont", -4, 14, 1, 12, _root.TextYellow); _root.TextShow(_local2.txt2, _root.TextHelp2.text, "GameFont", -4, 14, 1, 12, _root.TextYellow); _root.TextShow(_local2.txt3, _root.TextHelp3.text, "GameFont", -4, 14, 1, 12, _root.TextYellow); var _local3 = _local2.attachMovie("button", "BOK", 12); _local3.InitText(" "); TextShow(_local2.okt, _root.TextOK.text, "GameFont", -2, 14, 1, 14, _root.TextYellow); _local2.okt.swapDepths(13); _local3.InitFunction(function () { _root.help_panel.removeMovieClip(); }); _local3._x = 230; _local3._y = 368; _local3._width = 70; _local3._height = 20; _root.GetBlack(_local2.e, 20, 1); } } function FunctionDownload() { getURL (_root.DownloadLink.value, "_blank"); } function Save() { if (SaveMode.value != "false") { var _local1 = Game.link; score = Math.max(int(_local1.ScoreP.score), int(_local1.score)); Life = _local1.Life; level = _local1.level; Saving.SaveInfo(); } } function InitSound() { function AddSound(NameA, MC) { for (var _local4 in NameA) { _root[NameA[_local4]] = new GameSound(NameA[_local4], MC); } } _root.createEmptyMovieClip("SoundsClip", 33); var _local3 = ["s500_s", "bonus_s", "button_s", "swap_s", "blow_s", "gameover_s", "levelcomplete_s", "pointer_s", "stone_s", "string_s", "shoot_s", "warn_s"]; AddSound(_local3, _root.SoundsClip); s500_s.setVolume(60); } stop(); this._lockroot = true; stop(); this._lockroot = true; var SoundOn = true; var level = 0; var score = 0; var Life = 3; var notBlock = true; var TextYellow = 16776960; var TextYellowD = 16763904; MovieClip.prototype.GD = getNextHighestDepth; _root.setMask(GetBlack(_root, 0, 0, "FonMask")); if (SaveMode.value != "false") { var LoadArray = new Array("level", "score", "Life", "SoundOn"); var Saving = new SaveGame(this, LoadArray, "Incaball"); Saving.LoadInfo(); if (!level) { FunctionHelp(1); } } else { FunctionHelp(1); } if (!SoundOn) { FunctionSound(); SoundOn = false; } InitSound(); var GameF = (new incaboll.GameClasses.GameField(LEVELS, level, Life, score));Symbol 151 MovieClip [__Packages.incaboll.GameClasses.LoadGameXML] Frame 0class incaboll.GameClasses.LoadGameXML { var MCRoot, Loading, LEVELxml, TEXTxml; function LoadGameXML (MCRoot, levelPath, textPath, Loading) { this.MCRoot = MCRoot; this.Loading = Loading; LEVELxml = new XML(); LEVELxml.ignoreWhite = true; LEVELxml.load(levelPath); LEVELxml.onLoad = incaboll.GameClasses.Delegate.create(this, initLevelXML, LEVELxml); TEXTxml = new XML(); TEXTxml.ignoreWhite = true; TEXTxml.load(textPath); TEXTxml.onLoad = incaboll.GameClasses.Delegate.create(this, initTEXTXML, TEXTxml); } function initLevelXML(ThisXML) { var _local29 = ThisXML.firstChild; if (_local29 != undefined) { MCRoot.loadbar._visible = true; MCRoot.LEVELS = new Array(); var _local28 = _local29.childNodes; var _local25 = 0; while (_local25 < _local28.length) { var _local13 = {}; var _local11 = _local28[_local25].childNodes; var _local18 = 0; var _local6 = 0; while (_local6 < _local11.length) { if (_local11[_local6].nodeName.substr(0, 1) == "i") { _local13[_local11[_local6].nodeName] = int(_local11[_local6].attributes.Value); } else if (_local11[_local6].nodeName == "Spline") { var _local4 = new incaboll.GameClasses.Spline(); var _local3 = new incaboll.GameClasses.Spline(); var _local2 = _local11[_local6].childNodes; var _local17 = 0; var _local5 = 1; while (_local5 < _local2.length) { var _local9 = _local2[_local5 - 1].attributes.Value.split(",")[0] * 0.65; var _local10 = _local2[_local5 - 1].attributes.Value.split(",")[1] * 0.65; var _local7 = _local2[_local5].attributes.Value.split(",")[0] * 0.65; var _local8 = _local2[_local5].attributes.Value.split(",")[1] * 0.65; var _local21 = incaboll.GameClasses.Delegate.Distance(_local9, _local7, _local10, _local8); _local17 = _local17 + _local21; _local5++; } var _local9 = _local2[0].attributes.Value.split(",")[0] * 0.65; var _local10 = _local2[0].attributes.Value.split(",")[1] * 0.65; var _local7 = _local2[1].attributes.Value.split(",")[0] * 0.65; var _local8 = _local2[1].attributes.Value.split(",")[1] * 0.65; _local7 = _local7 - _local9; _local8 = _local8 - _local10; _local13.koef = 2000 / _local17; _local5 = 40; while (_local5 >= 0) { if (Math.abs(_local7) > Math.abs(_local8)) { var _local22 = ((_local7 / Math.abs(_local7)) * _local5) * 20; _local4.addKey(_local9 - _local22); _local3.addKey(_local10); } else { var _local22 = ((_local8 / Math.abs(_local8)) * _local5) * 20; _local3.addKey(_local10 - _local22); _local4.addKey(_local9); } _local5--; } _local5 = 0; while (_local5 < _local2.length) { var _local14 = _local2[_local5].attributes.Value.split(","); _local4.addKey(_local14[0] * 0.65); _local3.addKey(_local14[1] * 0.65); _local5++; } _local4.Calculate(); _local3.Calculate(); var _local23 = _local17 / 200; var _local20 = _local4.getPoint(0); var _local19 = _local3.getPoint(0); var _local12 = 800; var _local24 = 0; var _local16 = new incaboll.GameClasses.Spline(); var _local15 = new incaboll.GameClasses.Spline(); _local5 = 0; while (_local5 <= _local12) { var _local27 = _local4.getPoint(_local5 / _local12); var _local26 = _local3.getPoint(_local5 / _local12); _local24 = incaboll.GameClasses.Delegate.Distance(_local27, _local20, _local26, _local19); if (_local24 > _local23) { _local20 = _local27; _local19 = _local26; _local16.addKey(_local27); _local15.addKey(_local26); } _local5++; } _local16.Calculate(); _local15.Calculate(); _local13["SPx" + _local18] = _local16; _local13["SPy" + _local18] = _local15; _local13["d0" + _local18] = {x:_local9, y:_local10}; _local18++; } _local6++; } MCRoot.LEVELS.push(_local13); _local25++; } if (!(--XMLCount)) { Loading(); } } else { MCRoot.KB.text = "Unable init the game"; } } function initTEXTXML(ThisXML) { MCRoot.Dialogs = new Array(); var _local13 = ThisXML.firstChild; var _local4 = _local13.childNodes; var _local3 = 0; while (_local3 < _local4.length) { if (_local4[_local3].nodeName == "text") { var _local9 = ""; var _local12 = _local4[_local3].attributes.id; var _local10 = _local4[_local3].childNodes; var _local7 = 0; while (_local7 < _local10.length) { _local9 = _local9 + (_local10[_local7].attributes.text + "|"); _local7++; } _local9 = _local9.substr(0, -1); MCRoot[_local12] = _local9; } else if (_local4[_local3].nodeName == "string") { var _local8 = (MCRoot[_local4[_local3].attributes.id] = {}); for (var _local12 in _local4[_local3].attributes) { _local8[_local12] = _local4[_local3].attributes[_local12]; } } else if (_local4[_local3].nodeName == "menu_buttons") { MCRoot.menu_buttons = new Array(); var _local6 = _local4[_local3].childNodes; var _local5 = 0; while (_local5 < _local6.length) { var _local8 = {}; for (var _local12 in _local6[_local5].attributes) { _local8[_local12] = _local6[_local5].attributes[_local12]; } MCRoot.menu_buttons.push(_local8); _local5++; } } else if (_local4[_local3].nodeName == "logo") { var _local8 = {}; for (var _local12 in _local4[_local3].attributes) { _local8[_local12] = _local4[_local3].attributes[_local12]; } var _local11 = _root.logos.createEmptyMovieClip(_local8.name, _root.logos.getNextHighestDepth()); _local11._x = _local8.x; _local11._y = _local8.y; _local11.loadMovie(_local8.path); } _local3++; } if (!(--XMLCount)) { Loading(); } } var XMLCount = 2; }Symbol 152 MovieClip [__Packages.incaboll.GameClasses.Delegate] Frame 0class incaboll.GameClasses.Delegate extends Object { function Delegate () { super(); } static function create() { var _local2 = function () { var _local2 = arguments.callee.obj; var _local3 = arguments.callee.func; var _local4 = arguments.callee.arg; return(_local3.apply(_local2, _local4)); }; _local2.obj = arguments[0]; _local2.func = arguments[1]; _local2.arg = arguments.splice(2, arguments.length - 1); return(_local2); } static function ClearAll(mc, M, I, III) { for (var _local5 in mc) { if ((typeof(mc[_local5]) == "movieclip") && (String(mc).split(".").length < String(mc[_local5]).split(".").length)) { ClearAll(mc[_local5], M, I); if (M) { mc[_local5].DELETE(); mc[_local5].removeMovieClip(); } } if (I) { clearInterval(mc[_local5]); } } if ((M && (!III)) && (mc != _root)) { mc.removeMovieClip(); } } static function Distance(x1, x2, y1, y2) { if (typeof(x1) == "movieclip") { y1 = x1._y; x1 = x1._x; y2 = x2._y; x2 = x2._x; } return(Math.sqrt(((x1 - x2) * (x1 - x2)) + ((y1 - y2) * (y1 - y2)))); } }Symbol 153 MovieClip [__Packages.incaboll.GameClasses.Spline] Frame 0class incaboll.GameClasses.Spline { var keys; function Spline () { keys = new Array(); if (arguments.length > 0) { InitSpline(arguments); } } function GetKeys() { return(keys); } function addKey(key) { var _local2 = new Array(2); _local2[0] = key; _local2[1] = key; keys.push(_local2); } function getFrame(i, t) { return(SplineInterpolation(keys[i][0], keys[i + 1][0], keys[i][1], keys[i + 1][1], t)); } function getGradient(i, t) { return(GetGradient(keys[i][0], keys[i + 1][0], keys[i][1], keys[i + 1][1], t)); } function getPoint(t) { var _local3 = 1 / getSectors(); var _local2 = Math.floor(t / _local3); if (_local2 >= getSectors()) { return(keys[keys.length - 1][0]); } var _local4 = (t - (_local2 * _local3)) / _local3; return(getFrame(_local2, _local4)); } function getGlobalGradient(t) { var _local3 = 1 / getSectors(); var _local2 = Math.floor(t / _local3); if (_local2 >= getSectors()) { return(keys[keys.length - 1][0]); } var _local4 = (t - (_local2 * _local3)) / _local3; return(getGradient(_local2, _local4)); } function getSectors() { return(keys.length - 1); } function Calculate(cycled) { if (cycled) { keys.push(keys[0]); } var _local3; var _local5; var _local4; if (cycled) { _local3 = keys[0][0] - keys[keys.length - 2][0]; _local5 = keys[1][0] - keys[0][0]; _local4 = _local5 - _local3; keys[0][1] = _local3 + (0.5 * _local4); keys[keys.length - 1][1] = keys[0][1]; } else if (keys.length > 1) { keys[0][1] = keys[1][0] - keys[0][0]; keys[keys.length - 1][1] = keys[keys.length - 1][0] - keys[keys.length - 2][0]; } var _local2 = 1; while (_local2 < (keys.length - 1)) { _local3 = keys[_local2][0] - keys[_local2 - 1][0]; _local5 = keys[_local2 + 1][0] - keys[_local2][0]; _local4 = _local5 - _local3; keys[_local2][1] = _local3 + (0.5 * _local4); _local2++; } } function SplineInterpolation(x1, x2, r1, r2, t) { var _local1 = t * t; var _local2 = _local1 * t; var _local4 = (((x1 * (((2 * _local2) - (3 * _local1)) + 1)) + (r1 * ((_local2 - (2 * _local1)) + t))) + (x2 * ((-2 * _local2) + (3 * _local1)))) + (r2 * (_local2 - _local1)); return(_local4); } function GetGradient(x1, x2, r1, r2, t) { var _local2 = t * t; var _local3 = ((((6 * x1) * (_local2 - t)) + (r1 * (((3 * _local2) - (4 * t)) + 1))) + ((6 * x2) * (t - _local2))) + (r2 * ((3 * _local2) - (2 * t))); return(_local3); } function InitSpline(A) { var _local2 = 0; while (_local2 < A.length) { addKey(A[_local2]); _local2++; } Calculate(); } }Symbol 154 MovieClip [__Packages.incaboll.GameClasses.BallClass] Frame 0class incaboll.GameClasses.BallClass extends MovieClip { var Game, b, movingB, onEnterFrame, SPx, SPy, moving, Group, _x, _y, OtFB, removeMovieClip, _alpha; function BallClass () { super(); Game = _root.GameF; b.gotoAndStop(1); clearInterval(movingB); onEnterFrame = RotateBall; } function MoveBall(SPxx, SPyy, t) { if (SPyy == undefined) { t = SPxx; } else { SPx = SPxx; SPy = SPyy; } if (t == undefined) { t = 0; } Game.Bar.CanShoot = false; var _local5 = getTimer() - ((t * Time) / Speed); clearInterval(moving); var _local4 = Time / Speed; _root.notBlock = false; moving = setInterval(incaboll.GameClasses.Delegate.create(this, Moving, _local5, SPx, SPy, _local4), 10); } function Moving(T, SPx, SPy, speed) { t = (getTimer() - T) / speed; if (t >= 1) { _root.notBlock = true; clearInterval(moving); Game.Bar.CanShoot = true; t = 1; if (shooted) { Game.Bar.GetBall(); RemoveBall(); } if (insert) { Game.Bar.GetBall(); Group.Move(); Group.CheckBlow(Nomer); } shooted = false; insert = false; } _x = SPx.getPoint(t); _y = SPy.getPoint(t); if (shooted) { GetCross(); } if (insert) { Group.CalculateDistance(Nomer, 1); Group.CalculateDistance(Nomer, -1); } if (otkat) { tAdd = t - Group.t; Group.CalculateDistance(Nomer, -1); if (tAdd < Group.Line[Nomer - 1].tAdd) { clearInterval(moving); trace("Error otkat " + t); _root.notBlock = true; Game.Bar.CanShoot = true; RemoveBall(); } if ((Distance(OtFB, Group.Line[OtFB.Nomer - 1]) < (Group.BallDiameter + 2)) || (!OtFB)) { clearInterval(moving); _root.notBlock = true; Game.Bar.CanShoot = true; otkat = false; t = 0; Group.CheckBlow(OtFB.Nomer - 1); } } } function Shoot() { var _local3 = new incaboll.GameClasses.Spline(_x, _x); var _local2 = new incaboll.GameClasses.Spline(_y, -20); Speed = ShootSpeed; MoveBall(_local3, _local2); } function Remove() { clearInterval(moving); clearInterval(movingB); removeMovieClip(); } function RemoveBall() { Group.RemoveBall(this); clearInterval(moving); clearInterval(movingB); removeMovieClip(); } function StopMove() { clearInterval(moving); } function StartMove(T) { if (T == undefined) { T = t; } clearInterval(moving); Moving(T); } function GetCross() { var _local9 = false; var _local6 = 0; while (_local6 < Game.Groups.length) { var _local4 = Game.Groups[_local6]; for (var _local8 in _local4.Group) { var _local3 = _local4.Group[_local8]; var _local5 = true; if (_root.level == 5) { _local5 = Distance(258, _x, 100, _y) > 34; } if ((_local5 && (_local3._alpha > 50)) && (Distance(this, _local3) < (_local4.BallDiameter - 1))) { clearInterval(moving); if (_x == _local3._x) { _x = _x + 0.5; } var _local7 = _local4.AddBall(_local3, _x, _y, Type); RemoveBall(); break; } } _local6++; } } function InsertInGroup(x1, y1) { insert = true; var _local3 = new incaboll.GameClasses.Spline(_x, x1); var _local2 = new incaboll.GameClasses.Spline(_y, y1); Speed = InsertSpeed; MoveBall(_local3, _local2, 0); } function GetRealPosition() { if (Distance(_x, Group.SPx.getPoint(Group.t + tAdd), _y, Group.SPy.getPoint(Group.t + tAdd)) > 2) { var _local7; var _local5; var _local8; var _local4; var _local6; var _local3; _local5 = _x; _local4 = _y; _local3 = 0.999; do { if (Distance(_local5, Group.SPx.getPoint(_local3), _local4, Group.SPy.getPoint(_local3)) <= 1) { break; } _local3 = _local3 - (0.001 * Group.KOEF); } while (_local3 >= 0); tAdd = _local3 - Group.t; _x = Group.SPx.getPoint(_local3); _y = Group.SPy.getPoint(_local3); trace("Real Position got " + _local3); if (_local3 < 0) { _root.notBlock = true; Game.Bar.CanShoot = true; RemoveBall(); } return(_local3); } return(Group.t + tAdd); } function Otkat(F) { OtFB = F; Speed = OtkatSpeed; otkat = true; MoveBall(Group.SPx, Group.SPy, GetRealPosition()); } function Distance(x1, x2, y1, y2) { if (typeof(x1) == "movieclip") { y1 = x1._y; x1 = x1._x; y2 = x2._y; x2 = x2._x; } return(Math.sqrt(((x1 - x2) * (x1 - x2)) + ((y1 - y2) * (y1 - y2)))); } function RotateBall() { var _local6; if ((!Visible) && (((tAdd + Group.t) > Group.D0) || (Group == undefined))) { Visible = true; _alpha = 100; } else if ((!Visible) || ((tAdd + Group.t) < Group.D0)) { Visible = false; _alpha = 0; } var _local5 = 1; _local6 = Distance(_x, prevx, _y, prevy); if (_local6 > _local5) { var _local4 = 1; if (prevt >= (tAdd + Group.t)) { _local4 = -_local4; } var _local3 = _local4 * int(_local6 / _local5); var _local2 = b.line._y % 31; if ((_local2 + _local3) > 0) { _local2 = (_local2 + _local3) - 31; } else if ((_local2 + _local3) < -31) { _local2 = (_local2 + _local3) + 31; } else { _local2 = _local2 + _local3; } b._rotation = (57.2957795130823 * Math.atan2(_y - prevy, _x - prevx)) - (90 * _local4); b.line._y = _local2; if ((_local2 > 0) || (_local2 < -31)) { b.line._y = -5; } prevt = tAdd + Group.t; prevx = _x; prevy = _y; } if ((tAdd < Group.Line[Nomer - 1].tAdd) && (Group.Line[Nomer - 1])) { tAdd = Group.Line[Nomer - 1].tAdd + 0.005; } } var Nomer = 0; var Type = 0; var Bonus = 0; var Speed = 0.1; var Time = 10000; var prevx = 0; var prevy = 0; var prevt = 0; var t = 0; var shooted = false; var insert = false; var otkat = false; var ShootSpeed = 15; var OtkatSpeed = -0.7; var InsertSpeed = 30; var tAdd = 0; var Visible = false; }Symbol 155 MovieClip [__Packages.incaboll.GameClasses.GameButton] Frame 0class incaboll.GameClasses.GameButton extends MovieClip { var txt, gotoAndStop, _xscale, _yscale; function GameButton () { super(); InitButton(this); _root.TextShow(txt, T); gotoAndStop("n"); ResizeText(); } function ResizeText() { txtwx = 10000 / _xscale; txtwy = 10000 / _yscale; txt._xscale = txtwx; txt._yscale = txtwy; } function InitFunction(F) { this.F = F; } function InitText(T, l, x, y, W, H, C, WT, HT) { ResizeText(); this.T = T; _root.TextShow(txt, T, l, W, H, C, WT, HT); if (x != undefined) { txt._x = txt._x + x; } if (y != undefined) { txt._y = txt._y + y; } txt._y = txt._y + 2; } function InitButton(B) { B.onRollOver = function () { this.gotoAndStop("a"); }; B.onRollOut = function () { this.gotoAndStop("n"); }; B.onReleaseOutside = function () { this.gotoAndStop("n"); this.txt._xscale = this.txtwx; this.txt._yscale = this.txtwy; }; B.onPress = function () { _root.button_s.start(_root.SoundOn); this.gotoAndStop("p"); this.txt._xscale = this.txtwx * 0.95; this.txt._yscale = this.txtwy * 0.95; }; B.onRelease = function () { this.gotoAndStop("a"); this.txt._xscale = this.txtwx; this.txt._yscale = this.txtwy; this.F(); }; } var T = "O"; var F = null; var txtwx = 100; var txtwy = 100; }Symbol 156 MovieClip [__Packages.incaboll.GameClasses.GameBonus] Frame 0class incaboll.GameClasses.GameBonus extends MovieClip { var _x, _y, SPx, SPy, moving, hitTest, GameF; function GameBonus () { super(); var _local5 = _x; var _local3 = _y; var _local4 = 260 + (50 * ((2 * Math.random()) - 1)); var _local6 = 400; var _local7 = (_local5 + _local4) / 2; var _local8 = Math.max(0, (_local3 - 20) - random(20)); SPx = new incaboll.GameClasses.Spline(_local5, _local7, _local4); SPy = new incaboll.GameClasses.Spline(_local3, _local8, _local6); StartT = getTimer(); clearInterval(moving); moving = setInterval(incaboll.GameClasses.Delegate.create(this, Moving, StartT), 20); } function StopMove() { clearInterval(moving); stopped = getTimer(); } function StartMove() { StartT = StartT + (getTimer() - stopped); clearInterval(moving); moving = setInterval(incaboll.GameClasses.Delegate.create(this, Moving, StartT), 20); } function Moving(T) { var _local3 = (getTimer() - T) / TimeFly; if (_local3 >= 1) { clearInterval(moving); incaboll.GameClasses.Delegate.ClearAll(this, 1, 1); } else if (hitTest(_root.Game.Bar)) { _root.bonus_s.start(_root.SoundOn); ShowText(Type); clearInterval(moving); GameF.ActivateBonus(Type); incaboll.GameClasses.Delegate.ClearAll(this, 1, 1); } _x = SPx.getPoint(_local3); _y = SPy.getPoint(_local3); } function ShowText(T) { var _local3 = GameF.FLY.attachMovie("fly_text", "f" + getTimer(), GameF.FLY.GD(), {_x:_x, _y:_y}); _root.TextShow(_local3.e, _root["TextBonus" + T].text); } var Type = 0; var TimeFly = 3000; var stopped = 0; var StartT = 0; }Symbol 157 MovieClip [__Packages.incaboll.GameClasses.GameMenu] Frame 0class incaboll.GameClasses.GameMenu extends MovieClip { var Game, moving, menu_buttons, attachMovie, Head, _y; function GameMenu () { super(); Game.panels.down.ballbar._visible = false; clearInterval(moving); moving = setInterval(incaboll.GameClasses.Delegate.create(this, Move, getTimer(), 1), 0); _root.stone_s.start(_root.SoundOn); InitButtons(); } function InitButtons() { menu_buttons = _root.menu_buttons; var _local3 = 0; while (_local3 < (menu_buttons.length - 1)) { var _local4 = attachMovie("button", "b" + _local3, _local3 + 1); _local4._x = menu_buttons[_local3].x; _local4._y = menu_buttons[_local3].y; _local4._width = menu_buttons[_local3].width; _local4.InitFunction(_root["Function" + menu_buttons[_local3].funct.substr(1, 100)]); _local4.InitText(menu_buttons[_local3].text); _local3++; } _root.TextShow(Head, _root.TextMenu.text); } function UnMove() { _root.stone_s.start(_root.SoundOn); CanPress = false; moving = setInterval(incaboll.GameClasses.Delegate.create(this, Move, getTimer(), 0), 20); } function Move(T, c) { var _local2 = (getTimer() - T) / 1500; if (_local2 >= 1) { _local2 = 1; CanPress = true; clearInterval(moving); if (!c) { Game.HideMenu(); incaboll.GameClasses.Delegate.ClearAll(this, 1, 1); } } if (c) { _y = 380 - (380 * _local2); Game.panels.up.menu_btn._x = 455 + (70 * _local2); } else { _y = 380 * _local2; Game.panels.up.menu_btn._x = 455 + (70 * (1 - _local2)); } } var CanPress = false; }Symbol 158 MovieClip [__Packages.incaboll.GameClasses.GameStats] Frame 0class incaboll.GameClasses.GameStats extends MovieClip { var moving, Game, Head, left, right, SL, createEmptyMovieClip, attachMovie, _width, SR, L, _y; function GameStats (STS, level) { super(); clearInterval(moving); incaboll.GameClasses.Delegate.ClearAll(Game.FLY, 1, 1, 1); _root.stone_s.start(_root.SoundOn); moving = setInterval(incaboll.GameClasses.Delegate.create(this, Move, getTimer(), 1), 0); _root.TextShow(Head, _root.TextStats.text); left = new Array(); right = new Array(); SL = new Array(_root.TextBalls.text, _root.TextChains.text, _root.TextCombo.text, _root.TextLevelTime.text, _root.TextScore.text); var _local4 = 0; while (_local4 < SL.length) { left[_local4] = createEmptyMovieClip("l" + _local4, 10 + (_local4 * 2)); right[_local4] = createEmptyMovieClip("r" + _local4, 11 + (_local4 * 2)); left[_local4]._x = 150; right[_local4]._x = 360; left[_local4]._y = (right[_local4]._y = 90 + (_local4 * 25)); _local4++; } var _local5 = attachMovie("button", "OKB", 122); _local5._width = 110; _local5._height = 30; _local5._y = 250; _local5._x = (_width - _local5._width) / 2; _local5.InitText(_root.TextContinue.text); _local5.InitFunction(incaboll.GameClasses.Delegate.create(this, UnMove)); var _local6 = SR[3]; if (_local6 < 60) { var _local8 = "0:"; var _local7 = _local6; } else { var _local8 = int(_local6 / 60) + ":"; var _local7 = _local6 % 60; } if (_local7 < 10) { var _local8 = _local8 + ("0" + _local7); } else { var _local8 = _local8 + _local7; } SR[3] = _local8; } function UnMove() { if (CanPress) { _root.stone_s.start(_root.SoundOn); clearInterval(moving); CanPress = false; moving = setInterval(incaboll.GameClasses.Delegate.create(this, Move, getTimer(), 0), 20); } } function Move(T, c) { var _local3 = (getTimer() - T) / 1000; if (_local3 >= 1) { _local3 = 1; CanPress = true; clearInterval(moving); if (!c) { var _local4 = int(_root.NagTime.value); if (_local4 && ((L % _local4) == 0)) { Game.Nag(L); } else { Game.ShowProgress(L); } incaboll.GameClasses.Delegate.ClearAll(this, 1, 1); } else { moving = setInterval(incaboll.GameClasses.Delegate.create(this, GetScoreString, 0), 0); } } if (c) { _y = 380 - (380 * _local3); } else { _y = 380 * _local3; } } function GetScoreString(i) { _root.string_s.start(_root.SoundOn); clearInterval(moving); _root.TextShow(left[i], String(SL[i]), "GameFont", -4, 20, 0, 14, _root.TextYellow); _root.TextShow(right[i], String(SR[i]), "GameFont", -4, 20, 2, 15, _root.TextYellowD); i++; if (i != SL.length) { moving = setInterval(incaboll.GameClasses.Delegate.create(this, GetScoreString, i), 350); } } var CanPress = false; }Symbol 159 MovieClip [__Packages.incaboll.GameClasses.GameBar] Frame 0class incaboll.GameClasses.GameBar extends MovieClip { var Game, ball3, _y, onEnterFrame, ballbar, _width, _x, BallCount, ball1, ball2, ball, recharginging; function GameBar () { super(); Game = _root.Game; ball3 = Game.panels.down.ball; _y = 318; onEnterFrame = Follow; FillFirst(); OM.onMouseDown = incaboll.GameClasses.Delegate.create(this, ShootBall); OM.onMouseWheel = incaboll.GameClasses.Delegate.create(this, SwapBalls); Mouse.addListener(OM); InitBallBar(); } function InitBallBar() { ballbar = Game.panels.down.ballbar; ballbar._alpha = 0; ballbar.onRollOut = (ballbar.onReleaseOutside = function () { this._alpha = 0; }); ballbar.onRollOver = function () { this._alpha = 100; }; ballbar.onPress = incaboll.GameClasses.Delegate.create(this, SwapBalls); } function Follow() { var _local3 = _root._xmouse - Game._x; if ((_local3 > (_width / 2)) && (_local3 < (520 - (_width / 2)))) { _x = _local3; } } function GetNextType(T) { if (T == undefined) { T = random(BallCount); } else if (T == 9) { return(9); } var _local5 = _root.GameF.GetTypes(); if (_local5[T] != 1) { var _local3 = 0; while (_local3 < BallCount) { if (_local5[_local3] == 1) { T = _local3; break; } _local3++; } } return(T); } function AttachSmall(T) { ball1.b.removeMovieClip(); ball2.b.removeMovieClip(); ball3.b.removeMovieClip(); ball1.attachMovie("ball" + T, "b", 0, {_xscale:40, _yscale:40}); ball2.attachMovie("ball" + T, "b", 0, {_xscale:40, _yscale:40}); ball3.attachMovie("ball" + T, "b", 0); ball1.b.Type = T; ball2.b.Type = T; } function AttachBig(T) { ball.b.removeMovieClip(); ball.attachMovie("ball" + T, "b", 0); ball.b.Type = T; } function FillFirst() { clearInterval(recharginging); CanShoot1 = true; var _local2 = GetNextType(); AttachBig(_local2); _local2 = GetNextType(); AttachSmall(_local2); } function CheckBalls() { var _local3 = GetNextType(ball1.b.Type); var _local2 = GetNextType(ball.b.Type); if (_local2 != ball.b.Type) { AttachBig(_local2); } if (_local3 != ball1.b.Type) { AttachSmall(_local3); } } function GetBall() { clearInterval(recharginging); CanShoot1 = true; if (!ball.b) { var _local2 = GetNextType(ball1.b.Type); AttachBig(_local2); _local2 = GetNextType(); AttachSmall(_local2); } } function ShootBall() { if (((CanShoot && (_root._ymouse > Porog1)) && (_root._ymouse < Porog2)) && (CanShoot1)) { _root.shoot_s.start(_root.SoundOn); _root.GameF.Combo = 0; CanShoot1 = false; var _local3 = Game.attachMovie("ball" + ball.b.Type, "b", Game.GD(), {_x:_x, _y:_y - 5}); _local3.Type = ball.b.Type; _local3.shooted = true; _local3.Shoot(); ball.b.removeMovieClip(); } } function DELETE() { Mouse.removeListener(OM); } function SwapBalls() { if (((!Game.Menu) && (CanShoot)) && (CanShoot1)) { _root.swap_s.start(_root.SoundOn); var _local3 = GetNextType(ball1.b.Type); var _local4 = GetNextType(ball.b.Type); AttachBig(_local3); AttachSmall(_local4); } } var Porog1 = 26; var Porog2 = 363; var CanShoot = false; var CanShoot1 = false; var OM = {}; var RechargeTime = 1000; }Symbol 160 MovieClip [__Packages.GameSound] Frame 0class GameSound extends Sound { function GameSound (s, MC) { super(MC); super.attachSound(s); } function start(SoundOn, s, l) { if (SoundOn) { super.start(s, l); } } function stop() { super.stop(); } }Symbol 161 MovieClip [__Packages.SaveGame] Frame 0class SaveGame { var DataMC, DataArr, SO; function SaveGame (MC, AR, Name) { DataMC = MC; DataArr = AR; SO = SharedObject.getLocal(Name); } function LoadInfo() { for (var _local3 in DataArr) { var _local2 = SO.data[DataArr[_local3]]; if (_local2 == undefined) { DataMC[DataArr[_local3]] = 0; if (DataArr[_local3] == "Life") { DataMC[DataArr[_local3]] = 3; } else if (DataArr[_local3] == "SoundOn") { DataMC[DataArr[_local3]] = true; } else if (DataArr[_local3].substr(0, 1) == "h") { DataMC[DataArr[_local3]] = true; } } else { DataMC[DataArr[_local3]] = SO.data[DataArr[_local3]]; } } } function SaveInfo() { for (var _local2 in DataArr) { SO.data[DataArr[_local2]] = DataMC[DataArr[_local2]]; } SO.flush(); } }Symbol 162 MovieClip [__Packages.incaboll.GameClasses.GameField] Frame 0class incaboll.GameClasses.GameField extends Object { var Levels, Game, Line, Field, upField, FLY, Progress, panels, Balls, Combo, MaxCombo, Chains, L, KOEF, Groups, ScoreP, moving_l, CheckEff, Bar, moving; function GameField (LEVELS, LN, LiN, ScN) { super(); var _local6 = {}; _local6.onKeyDown = function () { if (_root.CheatMode.value != "false") { var _local2 = _root.GameF; if (Key.isDown(38)) { var _local4 = 0; while (_local4 < _local2.Groups.length) { if (_local2.Groups[_local4] != null) { var _local3 = _local4 + 1; while (_local3 < _local2.Groups.length) { incaboll.GameClasses.Delegate.ClearAll(_local2.Groups[_local3], 1, 1); _local2.Groups[_local3] = null; _local3++; } incaboll.GameClasses.Delegate.ClearAll(_local2.Groups[_local4], 1, 1); _local2.Groups[_local4].AddGroup = true; _local2.ResetGroup(_local4, 1, 0.999); } _local4++; } } if (Key.isDown(39)) { _local2.Bar.AttachBig(9); _local2.Bar.AttachSmall(9); } if (Key.isDown(40)) { _local2.SetGameOver(); } if ((Key.getCode() > 48) && (Key.getCode() < 59)) { _local2.Groups[_local2.Groups.length - 1].StopMove(); _local2.Groups[_local2.Groups.length - 1].Speed = (Key.getCode() - 48) * 2; _local2.Groups[_local2.Groups.length - 1].Move(); } } }; Key.addListener(_local6); Levels = LEVELS; level = LN; Life = LiN; score = ScN; Game = _root.createEmptyMovieClip("Game", 2); Game.link = this; Game._y = 26; Line = Game.createEmptyMovieClip("Line", 10); Field = Game.createEmptyMovieClip("Field", 40); upField = Game.createEmptyMovieClip("upField", 50); FLY = Game.createEmptyMovieClip("FLY", 51); Progress = Game.createEmptyMovieClip("Progress", 60); panels = Game.createEmptyMovieClip("panels", 70); panels._y = -26; InitPanels(); DrawBack(0); ShowProgress(LN); } function ShowProgress(LN) { _root.notBlock = false; incaboll.GameClasses.Delegate.ClearAll(Field, 1, 1, 1); incaboll.GameClasses.Delegate.ClearAll(Progress, 1, 1, 1); var _local3 = new incaboll.GameClasses.GameProgress(LN, this, Progress); } function StartLevel(LN) { Balls = (Combo = (MaxCombo = (Chains = (score = 0)))); StartLevelTime = getTimer(); var _local4 = Math.floor(LN / 7); LN = LN % 7; L = Levels[LN]; BallCount = L.iNumColors + _local4; NChains = L.iNumChains + _local4; GroupBalls = L.iNumBalls + _local4; GroupSpeed = (L.iSplineSpeed * 1000) - (_local4 * 2000); BonusP = L.iClassicBonusProbability - (_local4 * 2); KOEF = L.koef; Groups = new Array(); InitBar(BallCount); _root.notBlock = true; var _local3 = 0; while (L["d0" + _local3]) { AddGroup(_local3); _local3++; } panels.down.ballbar._visible = true; } function AddGroup(i) { var _local7 = L["SPx" + i]; var _local6 = L["SPy" + i]; var _local2 = Groups.length; var _local5 = Field.createEmptyMovieClip("Group" + _local2, 100 + _local2); var _local3 = new incaboll.GameClasses.GameGroup(_local5, _local7, _local6, this, BallCount, GroupBalls, GroupSpeed, _local2, L.koef, BonusP, GetRP(i) + 0.003, ScoreP); _local3.id = i; Groups.push(_local3); ShowLine(); } function ShowLine() { var _local3 = Groups.length; var _local2 = NChains; var _local4 = (248 * (_local3 - 1)) / _local2; var _local5 = (248 * _local3) / _local2; clearInterval(moving_l); moving_l = setInterval(incaboll.GameClasses.Delegate.create(this, ShowingLine, getTimer(), _local4, _local5), 10); } function ShowingLine(T, s1, s2) { var _local2 = (getTimer() - T) / 2000; if (_local2 >= 1) { _local2 = 1; clearInterval(moving_l); } panels.up.line.line._x = s1 + ((s2 - s1) * _local2); } function AddBall(N, P) { return(Groups[N].AddBall(P)); } function InitPanels() { panels.attachMovie("upgame", "up", 10, {_x:0, _y:0}); panels.attachMovie("downgame", "down", 20, {_x:0, _y:364}); panels.up.menu_btn.onLoad = incaboll.GameClasses.Delegate.create(this, MenuButton, panels.up.menu_btn); ScoreP = new incaboll.GameClasses.Score(panels.up.score, score); _root.TextShow(panels.up.sc, _root.TextScore.text, "GameFont", -4, 0, 0, 11, _root.TextYellow); _root.TextShow(panels.up.pause, _root.TextPause.text, "GameFont", -4, 0, 1, 12, _root.TextYellow); _root.TextShow(panels.down.life, (_root.TextLives.text + " ") + Life, "GameFont", -4, 0, 1, 10, _root.TextYellow); _root.TextShow(panels.down.level, (_root.TextLevel.text + " ") + int(level + 1), "GameFont", -4, 0, 1, 10, _root.TextYellow); } function DrawBack(LN) { LN = LN % 7; var _local2 = Levels[LN].iBackGround; Line.attachMovie("level" + _local2, "l", 0); var _local4 = upField.attachMovie("levelup" + _local2, "l", 0); } function MenuButton(MC) { MC.InitText(_root.TextMenu.text); MC.InitFunction(incaboll.GameClasses.Delegate.create(this, ShowMenu)); } function ShowMenu() { if (_root.notBlock) { StopAll(); _root.notBlock = false; StopEffTime = getTimer(); clearInterval(CheckEff); Game.attachMovie("menupanel", "Menu", 55, {Game:this, _y:400}); Bar.Porog1 = 400; for (var _local3 in FLY) { FLY[_local3].StopMove(); } } } function HideMenu() { var _local3 = 0; while (_local3 < Groups.length) { Groups[_local3].Move(); _local3++; } for (var _local4 in FLY) { FLY[_local4].StartMove(); } panels.down.ballbar._visible = true; _root.notBlock = true; EndEffTime = EndEffTime + (getTimer() - StopEffTime); StartLevelTime = StartLevelTime + (getTimer() - StopEffTime); clearInterval(CheckEff); CheckEff = setInterval(incaboll.GameClasses.Delegate.create(this, StartAll), 500); Bar.Porog1 = 26; } function StopAll(c, S) { var _local2 = 0; while (_local2 < Groups.length) { var _local3 = (Groups[_local2].t + Groups[_local2].Line[0].tAdd) > Groups[_local2].D0; if ((!c) || (_local3)) { Groups[_local2].StopMove(); } if (c && (_local3)) { Groups[_local2].Speed = S; Groups[_local2].Move(); } _local2++; } if (c) { EndEffTime = getTimer() + EffTime; clearInterval(CheckEff); CheckEff = setInterval(incaboll.GameClasses.Delegate.create(this, StartAll), 500); } } function StartAll() { if (EndEffTime <= getTimer()) { clearInterval(CheckEff); var _local2 = 0; while (_local2 < Groups.length) { var _local3 = (Groups[_local2].t + Groups[_local2].Line[0].tAdd) > Groups[_local2].D0; if (_local3) { Groups[_local2].Speed = 5; } else { Groups[_local2].Speed = 30; } Groups[_local2].Move(); _local2++; } } } function InitBar(c) { Bar = Game.attachMovie("bar", "Bar", 54, {BallCount:c}); Bar.CanShoot = true; } function ResetGroup(N, c, lastP) { var _local5 = Groups[N].id; var _local7 = Groups[N].AddGroup; if (c) { Groups[N] = null; } if (Groups.length < NChains) { if (_local7) { AddGroup(_local5, L["SPx" + _local5], L["SPy" + _local5]); } } else { var _local4 = true; var _local3 = 0; while (_local3 < Groups.length) { if (Groups[_local3] != null) { _local4 = false; return(0); } _local3++; } if (_local4 && (lastP)) { EndLevelTime = getTimer(); _root.levelcomplete_s.start(_root.SoundOn); incaboll.GameClasses.Delegate.ClearAll(Bar, 1, 1); AddScores(L["SPx" + _local5], L["SPy" + _local5], lastP); } } } function AddScores(SPx, SPy, t) { _root.notBlock = false; var _local3 = 40; var _local4 = Math.ceil(t * _local3) / _local3; clearInterval(moving); moving = setInterval(incaboll.GameClasses.Delegate.create(this, ShowingScores, _local4, _local3, SPx, SPy), 100); } function ShowingScores(sp, p, SPx, SPy) { _root.s500_s.start(_root.SoundOn); clearInterval(moving); if (sp != 1) { var _local5 = FLY.attachMovie("fly_text", "f" + getTimer(), FLY.GD(), {_x:SPx.getPoint(sp), _y:SPy.getPoint(sp)}); _root.TextShow(_local5.e, "+100"); ScoreP.Add(100, "y"); sp = Math.ceil((sp * p) + 0.01) / p; moving = setInterval(incaboll.GameClasses.Delegate.create(this, ShowingScores, sp, p, SPx, SPy), 100); } else { var _local6 = [Balls, Chains, MaxCombo, int((EndLevelTime - StartLevelTime) / 1000), ScoreP.score]; Game.attachMovie("statspanel", "Stats", 55, {Game:this, SR:_local6, L:++level, _y:400}); } } function GetRP(i) { var _local6 = L["SPx" + i]; var _local5 = L["SPy" + i]; var _local4 = L["d0" + i]; var _local3 = 1000; var _local2 = 100; while (_local2 < (_local3 - 500)) { if (incaboll.GameClasses.Delegate.Distance(_local6.getPoint(_local2 / _local3), _local4.x, _local4.y, _local5.getPoint(_local2 / _local3)) < 5) { return(_local2 / _local3); } _local2++; } } function GetTypes() { var _local5 = new Array(9); var _local4 = 0; while (_local4 < Groups.length) { var _local3 = Groups[_local4].Line; var _local2 = 0; while (_local2 < _local3.length) { _local5[_local3[_local2].Type] = 1; _local2++; } _local4++; } return(_local5); } function ShowBonus(x, y) { var _local2 = random(4); FLY.attachMovie("bonus" + _local2, "bonus" + getTimer(), FLY.GD(), {Type:_local2, _x:x, _y:y, GameF:this}); } function ActivateBonus(N) { switch (N) { case 0 : Bar.AttachBig(9); break; case 1 : StopAll(1, 1E-6); break; case 2 : StopAll(1, -2); break; case 3 : StopAll(1, 2); } } function CheckGameOver(N) { var _local3 = true; incaboll.GameClasses.Delegate.ClearAll(Bar, 1, 1); var _local2 = 0; while (_local2 < Groups.length) { if ((Groups[_local2] != null) && (_local2 != N)) { _local3 = false; if (Groups[_local2].Speed < 40) { Groups[_local2].StopMove(); Groups[_local2].AddGroup = false; Groups[_local2].Speed = 40; Groups[_local2].Move(); } } _local2++; } if (_local3) { Life--; if (Life <= 0) { Life = 3; level = 0; score = ScoreP.score; ScoreP.Reset(); Nag(level, 1); } else { ShowProgress(level); } } else { Groups[N] = null; } } function SetGameOver() { _root.notBlock = false; _root.gameover_s.start(_root.SoundOn && (Bar.ball)); incaboll.GameClasses.Delegate.ClearAll(Bar, 1, 1); var _local3 = 0; while (_local3 < Groups.length) { if (Groups[_local3].Speed < 40) { EndLevelTime = getTimer(); Groups[_local3].StopMove(); Groups[_local3].AddGroup = false; Groups[_local3].Speed = 40; Groups[_local3].Move(); } _local3++; } } function Nag(L, c) { var _local5 = _root.attachMovie("nag", "nag", 7); var _local4 = _local5.attachMovie("button", "b1", 0, {_x:100, _y:353, _width:160}); if (_root.NagTime.value) { var _local6 = _local5.attachMovie("button", "b2", 1, {_x:265, _y:353, _width:160}); _local6.InitText(_root.TextDownload.text); _local6.InitFunction(_root.FunctionDownload); } else { _local4._x = _local4._x + 50; } var _local3 = _local5.createEmptyMovieClip("Text", 3); if (c || (L >= _root.MaxLevel.value)) { _local3._x = 198; _local3._y = 100; if (L >= _root.MaxLevel.value) { var _local8 = (((_root.TextGameComplete.text + "||") + _root.TextScore.text) + ":||") + Math.max(int(score), int(ScoreP.score)); } else { var _local8 = (((_root.TextGameOver.text + "||") + _root.TextScore.text) + ":||") + Math.max(int(score), int(ScoreP.score)); } _root.TextShow(_local3, _local8, "GameFont", -4, 20, 1, 14, _root.TextYellow); _local4.InitText(_root.TextRestart.text); _local4.InitFunction(incaboll.GameClasses.Delegate.create(this, FromNag, 0)); score = ScoreP.score; ScoreP.Reset(); Life = 3; level = 0; } else { _local3._x = 50; _local3._y = 100; var _local8 = _root.TextNag.text; _root.TextShow(_local3, _local8, "GameFont", -4, 15, 0, 14, _root.TextYellow); _local4.InitText(_root.TextContinue.text); _local4.InitFunction(incaboll.GameClasses.Delegate.create(this, FromNag, L)); } } function FromNag(L) { _root.nag.removeMovieClip(); ShowProgress(L); } function JoinGroups(i1, i2) { var _local4 = 1; while (_local4 < Groups[i2].Line.length) { var _local3 = Groups[i2].Line[_local4]; var _local5 = Groups[i1].Group.attachMovie("ball" + _local3.Type, "b" + Groups[i1].length, Groups[i1].Group.GD(), {Visible:true, _x:_local3._x, _y:_local3._y, Type:_local3.Type, Group:Groups[i1]}); Groups[i1].Line.push(_local5); Groups[i1].length++; _local5.tAdd = _local5.tAdd + ((_local3.tAdd - Groups[i2].t) + Groups[i1].t); _local5.b.line._y = _local3.b.line._y; incaboll.GameClasses.Delegate.ClearAll(_local3, 1, 1); _local4++; } _local4 = 0; while (_local4 < Groups[i1].length) { Groups[i1].Line[_local4]._name = "b" + _local4; Groups[i1].Line[_local4].Nomer = _local4; _local4++; } incaboll.GameClasses.Delegate.ClearAll(Groups[i2], 1, 1); Groups[i2] = null; } var BallCount = 3; var GroupBalls = 10; var GroupSpeed = 500; var NChains = 3; var BonusP = 0; var EndEffTime = 0; var StopEffTime = 0; var EffTime = 7000; var level = 0; var score = 0; var Life = 3; var StartLevelTime = 0; var EndLevelTime = 0; }Symbol 163 MovieClip [__Packages.incaboll.GameClasses.GameProgress] Frame 0class incaboll.GameClasses.GameProgress { var Game, panels, panel, pointer, moving, b1, b2, b3; function GameProgress (N1, GameF, MC) { Game = GameF; _root.Save(); incaboll.GameClasses.Delegate.ClearAll(Game.Bar, 1, 1, 1); N = N1 + Math.floor(N1 / 7); this.N1 = N1; panels = GameF.panels.down; GameF.panels.up.line.line._x = 0; panels.ballbar._visible = false; panel = MC.attachMovie("progress_panel", "PP", 0); pointer = panel.pointer; CanClick = false; clearInterval(moving); moving = setInterval(incaboll.GameClasses.Delegate.create(this, Move, getTimer(), 1), 0); _root.stone_s.start(_root.SoundOn); panel._y = -400; InitButtons(); InitPointer(); } function UnMove() { if (CanClick) { _root.stone_s.start(_root.SoundOn); CanClick = false; clearInterval(moving); moving = setInterval(incaboll.GameClasses.Delegate.create(this, Move, getTimer(), 0), 0); } } function Move(T, c) { var _local3 = (getTimer() - T) / AppTime; if (_local3 >= 1) { _local3 = 1; clearInterval(moving); CanClick = true; if (c) { MovePointer(); var _local4 = N - Math.floor(N1 / 7); Game.DrawBack(_local4); _root.TextShow(panels.life, (_root.TextLives.text + " ") + Game.Life, "GameFont", -4, 0, 1, 11, _root.TextYellow); _root.TextShow(panels.level, (_root.TextLevel.text + " ") + int(_local4 + 1), "GameFont", -4, 0, 1, 11, _root.TextYellow); } else { b1.removeMovieClip(); b2.removeMovieClip(); Game.StartLevel(N - Math.floor(N1 / 7)); incaboll.GameClasses.Delegate.ClearAll(panel, 1, 1); } } if (c) { panel._y = 338 * (_local3 - 1); b1._x = 134 * (_local3 - 1); b2._x = 386 + (134 * (1 - _local3)); b3._x = 455 + (70 * _local3); } else { panel._y = -338 * _local3; b1._x = -134 * _local3; b2._x = 386 + (134 * _local3); b3._x = 455 + (70 * (1 - _local3)); } } function MovePointer() { var _local4 = ((((N % 8) == 0) && (N > 0)) ? ((N - 1) * 11.25) : (N * 11.25)); var _local3 = (N + 1) * 11.25; CanClick = false; _root.pointer_s.start(_root.SoundOn); moving = setInterval(incaboll.GameClasses.Delegate.create(this, Moving, getTimer(), _local4, _local3), 0); } function Moving(T, a1, a2) { var _local2 = (getTimer() - T) / RotTime; if (_local2 >= 1) { _local2 = 1; clearInterval(moving); CanClick = true; } pointer._rotation = a1 + ((a2 - a1) * _local2); } function InitPointer() { pointer._rotation = ((((N % 8) == 0) && (N > 0)) ? ((N - 1) * 11.25) : (N * 11.25)); var _local2 = 0; while (_local2 < 32) { if ((_local2 % 8) != 0) { var _local3 = panel.cells.attachMovie("progress_cell", "c" + _local2, _local2); _local3._x = Math.cos(((_local2 * Math.PI) / 16) - (Math.PI/2)) * Radius; _local3._y = Math.sin(((_local2 * Math.PI) / 16) - (Math.PI/2)) * Radius; var _local4 = (((N % 8) == 7) ? (N + 3) : (N + 2)); if (_local2 < _local4) { _local3.b.attachMovie("ball" + int(3 + (_local2 / 8)), "b", 0, {_xscale:30, _yscale:30}); } } _local2++; } } function InitButtons() { b1 = panels.attachMovie("button", "b1", 10, {_x:-134, _y:0, _width:134, _height:26}); b2 = panels.attachMovie("button", "b2", 11, {_x:555, _y:0, _width:134, _height:26}); b3 = Game.panels.up.menu_btn; b1.InitText(_root.TextDownload.text); b2.InitText(_root.TextNextLevel.text); b1.InitFunction(_root.FunctionDownload); b2.InitFunction(incaboll.GameClasses.Delegate.create(this, UnMove)); } var AppTime = 1500; var RotTime = 1000; var CanClick = false; var N = 0; var N1 = 0; var Radius = 134; }Symbol 164 MovieClip [__Packages.incaboll.GameClasses.GameGroup] Frame 0class incaboll.GameClasses.GameGroup extends Object { var D0, score, Game, SPx, SPy, Group, Line, PrevSpeed, moving, warning; function GameGroup (MC, SPx, SPy, GameF, BallCount1, GroupBalls, GroupSpeed, N, koef, BonusP, d0, SC) { super(); D0 = d0; KOEF = koef; BallCount = BallCount1; Time = GroupSpeed; Nomer = N; Bonus = BonusP / 100; score = SC; Game = GameF; this.SPx = SPx; this.SPy = SPy; Group = MC; length = 0; Line = new Array(); var _local4 = 0; PrevSpeed = Time / Speed; var _local3 = 0; while (_local3 < GroupBalls) { AddToGroup(_local4); _local3++; } Move(_local4); } function AddToGroup(t, e) { if (e == undefined) { e = 0; } var _local4 = length; if (wasd && (length)) { wasd = false; var _local5 = random(BallCount); if (t == Line[length - 1].Type) { wasd = true; } } else if (length && (random(7) > 0)) { wasd = true; var _local5 = Line[length - 1].Type; } else { var _local5 = random(BallCount); } if (length) { var _local2 = Group.attachMovie("ball" + _local5, "b" + _local4, _local4); _local2.tAdd = (Line[length - 1].tAdd + (0.005 * KOEF)) + e; } else { var _local5 = 8; var _local2 = Group.attachMovie("ball8", "b" + _local4, _local4); _local2.tAdd = 0; } _local2._x = SPx.getPoint(t + _local2.tAdd); _local2._y = SPy.getPoint(t + _local2.tAdd); _local2._alpha = 0; while (Distance(_local2, Line[length - 1]) < (BallDiameter - 1)) { _local2.tAdd = _local2.tAdd + (0.003 * KOEF); _local2._x = SPx.getPoint(t + _local2.tAdd); _local2._y = SPy.getPoint(t + _local2.tAdd); } Line.push(_local2); Line[length].Nomer = length; _local2.Group = this; _local2.Type = _local5; length++; } function AddBall(B, x, y, T) { var _local10 = Group.GD(); var _local4 = B.Nomer; var _local7 = 0.004 * KOEF; B.GetRealPosition(); var _local6 = t + B.tAdd; if (Distance(x, SPx.getPoint(_local6 - _local7), y, SPy.getPoint(_local6 - _local7)) < Distance(x, SPx.getPoint(_local6 + _local7), y, SPy.getPoint(_local6 + _local7))) { _local6 = B.tAdd - _local7; } else { _local6 = B.tAdd + _local7; _local4++; } if (_local4 == 0) { _local4 = 1; Line[0].tAdd = Line[0].tAdd - (0.004 * KOEF); } if (T == 9) { if (Line[_local4 - 2].Type == Line[_local4 - 1].Type) { T = Line[_local4 - 1].Type; } else { if (Line[_local4] == undefined) { _local4--; } if (_local4 > 0) { T = Line[_local4].Type; } else { T = Line[1].Type; } } if (T == undefined) { trace("ErrorRandom"); } } var _local5 = Group.attachMovie("ball" + T, "b" + _local10, _local10, {Visible:true}); _local5.tAdd = _local6; _local5.Type = T; _local5._x = x; _local5._y = y; Line.splice(_local4, 0, _local5); length++; var _local3 = _local4; while (_local3 < length) { Line[_local3]._name = "b" + _local3; Line[_local3].Nomer = _local3; _local3++; } _local5.Group = this; if (InOneLine(0, _local5.Nomer)) { StopMove(); } _local5.InsertInGroup(SPx.getPoint(t + _local5.tAdd), SPy.getPoint(t + _local5.tAdd)); _root.s500_s.start(_root.SoundOn); return(_local5); } function StopMove() { clearInterval(moving); } function RemoveBall(B) { length--; var _local4 = Line.splice(B.Nomer, 1); var _local2 = B.Nomer; while (_local2 < length) { Line[_local2]._name = "b" + _local2; Line[_local2].Nomer = _local2; _local2++; } } function Move(t1) { var _local3 = Time / Speed; if (t1 == undefined) { t1 = t; } else { var _local2 = 0; while (_local2 < Line.length) { Line[_local2]._x = SPx.getPoint(((Line[_local2].tAdd * _local3) / PrevSpeed) + t1); Line[_local2]._y = SPy.getPoint(((Line[_local2].tAdd * _local3) / PrevSpeed) + t1); Line[_local2].tAdd = (Line[_local2].tAdd * _local3) / PrevSpeed; _local2++; } } PrevSpeed = _local3; var _local5 = getTimer() - (t1 * _local3); clearInterval(moving); prevt = t1; moving = setInterval(incaboll.GameClasses.Delegate.create(this, Moving, _local5, SPx, SPy, _local3), 32); } function Moving(T, SPx, SPy, speed) { t = (getTimer() - T) / speed; if ((t + Line[0].tAdd) >= 1) { clearInterval(moving); clearInterval(warning); t = 1; incaboll.GameClasses.Delegate.ClearAll(Group, 1, 1); Game.CheckGameOver(Nomer); } else if (((t + Line[length - 1].tAdd) < D0) && (Speed < 20)) { Speed = 30; StopMove(); Move(); } else if ((((t + Line[length - 1].tAdd) > 0.9) && (Speed > 3)) && (Speed != 40)) { Speed = 3; StopMove(); Move(); if (!is_warn) { is_warn = true; clearInterval(warning); warning = setInterval(incaboll.GameClasses.Delegate.create(this, WARN), 2000); } } else if ((((t + Line[0].tAdd) > ((1 + D0) / 2)) && (AddGroup)) && (Speed != 40)) { Game.ResetGroup(Nomer); AddGroup = false; } else if (((t + Line[0].tAdd) > D0) && (Speed == 30)) { Speed = 5; StopMove(); Move(); } CheckConnect(); var _local2 = Line[0]; _local2._x = SPx.getPoint(t + _local2.tAdd); _local2._y = SPy.getPoint(t + _local2.tAdd); _local2.Speed = 1; if ((t + _local2.tAdd) > 0) { CalculateDistance(0); } prevt = t; } function CheckConnect() { var _local2 = 0; while (_local2 < Game.Groups.length) { if (((Game.Groups[_local2].id == id) && (_local2 != Nomer)) && (Distance(Line[length - 1], Game.Groups[_local2].Line[0]) < 23)) { Game.JoinGroups(Nomer, _local2); } _local2++; } } function Distance(x1, x2, y1, y2) { if (typeof(x1) == "movieclip") { y1 = x1._y; x1 = x1._x; y2 = x2._y; x2 = x2._x; } return(Math.sqrt(((x1 - x2) * (x1 - x2)) + ((y1 - y2) * (y1 - y2)))); } function CalculateDistance(N, S) { if ((S * S) != 1) { S = 1; } var _local14 = true; var _local15 = N == 0; while (_local14) { var _local8 = Line[N]; N = N + S; var _local2 = Line[N]; _local14 = false; var _local12 = _local8._x; var _local11 = _local8._y; var _local6 = _local2._x; var _local5 = _local2._y; var _local9; var _local7 = (_local2 != undefined) && (!_local2.insert); if (_local7 && ((_local9 = Distance(_local12, _local6, _local11, _local5)) < (BallDiameter + 3))) { _local14 = true; var _local3 = ((S > 0) ? (Math.max(_local2.tAdd, _local8.tAdd)) : (Math.min(_local2.tAdd, _local8.tAdd))); while (_local7 && (Math.abs(_local9 = BallDiameter - Distance(_local12, _local6, _local11, _local5)) > 0.2)) { _local3 = _local3 + (((0.00023 * _local9) * S) * KOEF); if ((_local3 + t) < 1) { _local6 = SPx.getPoint(t + _local3); _local5 = SPy.getPoint(t + _local3); } else { _local7 = false; if ((!Line[N + 1]) && ((_local3 - Line[N - 1].tAdd) < 0.05)) { _local2.RemoveBall(); Game.SetGameOver(); } } } if (_local7) { if (_local2.t > 0) { _local2.tAdd = _local2.t - t; } _local2.tAdd = _local3; if (!_local2.insert) { _local2.Speed = S; } else { trace("error insert"); } _local2._x = _local6; _local2._y = _local5; } } } if (_local15) { var _local13 = N; while (_local13 < length) { Line[_local13].tAdd = Line[_local13].tAdd - (t - prevt); _local13++; } } } function CheckBlow(N) { if (N != undefined) { var _local3 = new Array(); _local3.push(Line[N]); var _local2 = N; var _local4 = -1; _local2++; while (Line[_local2].Type == Line[N].Type) { _local3.push(Line[_local2]); if (Distance(Line[_local2 - 1], Line[_local2]) > (BallDiameter + 2)) { _local4 = _local2; break; } } _local2 = N; _local2--; while (Line[_local2].Type == Line[N].Type) { _local3.unshift(Line[_local2]); if (Distance(Line[_local2 + 1], Line[_local2]) > (BallDiameter + 2)) { _local4 = _local2 + 1; break; } } if ((_local4 < 0) && (_local3.length > 2)) { var _local6 = _local3[0].Nomer; Blow(_local3); if (Line[_local6] && (Line[_local6 - 1].Type == Line[_local6].Type)) { CheckBlow(_local6); } } else if ((_local3.length >= 2) && (_local4 >= 0)) { GetBack(_local4); } if (!InOneLine(0, 1)) { GetBack(1); } } } function AttachBlow(x, y, T) { var _local2 = Game.FLY.attachMovie("blow", "b" + getTimer(), Game.FLY.GD(), {_x:x, _y:y}); _local2.gotoAndStop(int(T + 1)); } function Blow(AR) { var _local6 = 0; var _local5 = 0; if ((++Game.Combo) > Game.MaxCombo) { Game.MaxCombo = Game.Combo; } Game.Chains++; _root.blow_s.start(_root.SoundOn); var _local3 = 0; while (_local3 < AR.length) { _local6 = _local6 + AR[_local3]._x; _local5 = _local5 + AR[_local3]._y; AttachBlow(AR[_local3]._x, AR[_local3]._y, AR[_local3].Type); AR[_local3].RemoveBall(); Game.Balls++; score.Add(5 + (5 * Game.Combo)); _local3++; } if (length == 1) { StopMove(); Game.ShowBonus(Line[0]._x, Line[0]._y); AttachBlow(Line[0]._x, Line[0]._y, 1); var _local7 = t + Line[0].tAdd; incaboll.GameClasses.Delegate.ClearAll(Group, 1, 1); Game.ResetGroup(Nomer, 1, _local7); } else if (Math.random() < Bonus) { Game.ShowBonus(_local6 / AR.length, _local5 / AR.length); } Game.Bar.CheckBalls(); } function GetBack(N) { var _local7 = Line[N].Type; var _local6 = false; var _local3 = N; while (_local3 < length) { if (_local6 && (Line[_local3].Type != _local7)) { break; } if (Distance(Line[_local3 - 1], Line[_local3]) > (BallDiameter + 2)) { var _local5 = Line[_local3]; var _local4; var _local2 = _local3 + 1; while (_local2 <= length) { if ((Distance(Line[_local2 - 1], Line[_local2]) > (BallDiameter + 2)) || (Line[_local2] == undefined)) { _local4 = Line[_local2 - 1]; break; } _local2++; } if (_local4.tAdd < _local5.tAdd) { trace("error otkat begin!"); } _local4.Otkat(_local5); _local6 = true; } _local3++; } } function TraceLine() { var _local3 = ""; var _local2 = 0; while (_local2 < Line.length) { _local3 = _local3 + (((" " + Line[_local2]._name) + " ") + (int(Line[_local2].tAdd * 100) / 100)); _local2++; } trace(_local3 + newline); } function InOneLine(N1, N2) { var _local4 = Math.min(N1, N2); var _local3 = Math.max(N1, N2); var _local2 = _local4; while (_local2 < _local3) { if (Distance(Line[_local2], Line[_local2 + 1]) > (BallDiameter + 6)) { return(false); } _local2++; } return(true); } function WARN() { if ((t + Line[length - 1].tAdd) > 0.9) { _root.warn_s.start(_root.SoundOn); Game.upField.l.morg.gotoAndPlay(2); Game.upField.l.morg1.gotoAndPlay(2); } else { Game.upField.l.morg.gotoAndStop(1); Game.upField.l.morg1.gotoAndStop(1); is_warn = false; clearInterval(warning); } } var Speed = 30; var Time = 500000; var length = 0; var Nomer = 0; var t = 0; var prevt = 0; var KOEF = 1; var AddGroup = true; var id = 0; var BallCount = 0; var BallDiameter = 20; var Bonus = 0; var wasd = true; var is_warn = false; }Symbol 165 MovieClip [__Packages.incaboll.GameClasses.Score] Frame 0class incaboll.GameClasses.Score { var ScoreText, scoring; function Score (ScoreText, sc) { this.ScoreText = ScoreText; score = sc; AddScore = 0; ShowScore(); } function ScoreAddScore(chk) { var _local2 = 5; if (chk == "y") { _local2 = 20; } if (AddScore > 0) { score = score + _local2; AddScore = AddScore - _local2; ShowScore(); } else { clearInterval(scoring); AddScore = 0; } } function Reset() { score = 0; ShowScore(); } function ShowScore() { _root.TextShow(ScoreText, String(score), "GameFont", -4, 20, 2, 11, _root.TextYellow); } function Add(Score1, chk) { if (!_root.stats) { AddScore = AddScore + Score1; var _local3 = 10; if (AddScore < 30) { _local3 = 200; } else if (AddScore < 100) { _local3 = 20; } else if (AddScore > 300) { chk = "y"; } clearInterval(scoring); scoring = setInterval(incaboll.GameClasses.Delegate.create(this, ScoreAddScore, chk), _local3); } } var score = 0; var AddScore = 0; }Symbol 18 MovieClip [bar] Frame 1#initclip 32 Object.registerClass("bar", incaboll.GameClasses.GameBar); #endinitclipSymbol 24 MovieClip [ball0] Frame 1#initclip 16 Object.registerClass("ball0", incaboll.GameClasses.BallClass); #endinitclipSymbol 26 MovieClip [ball1] Frame 1#initclip 17 Object.registerClass("ball1", incaboll.GameClasses.BallClass); #endinitclipSymbol 28 MovieClip [ball2] Frame 1#initclip 18 Object.registerClass("ball2", incaboll.GameClasses.BallClass); #endinitclipSymbol 30 MovieClip [ball8] Frame 1#initclip 19 Object.registerClass("ball8", incaboll.GameClasses.BallClass); #endinitclipSymbol 42 MovieClip Frame 1stop();Symbol 42 MovieClip Frame 30stop();Symbol 83 MovieClip [button] Frame 1#initclip 20 Object.registerClass("button", incaboll.GameClasses.GameButton); #endinitclipSymbol 92 MovieClip [bonus3] Frame 1#initclip 21 Object.registerClass("bonus3", incaboll.GameClasses.GameBonus); #endinitclipSymbol 95 MovieClip [bonus2] Frame 1#initclip 22 Object.registerClass("bonus2", incaboll.GameClasses.GameBonus); #endinitclipSymbol 98 MovieClip [bonus1] Frame 1#initclip 23 Object.registerClass("bonus1", incaboll.GameClasses.GameBonus); #endinitclipSymbol 101 MovieClip [ball9] Frame 1#initclip 24 Object.registerClass("ball9", incaboll.GameClasses.BallClass); #endinitclipSymbol 102 MovieClip [bonus0] Frame 1#initclip 25 Object.registerClass("bonus0", incaboll.GameClasses.GameBonus); #endinitclipSymbol 105 MovieClip [menupanel] Frame 1#initclip 26 Object.registerClass("menupanel", incaboll.GameClasses.GameMenu); #endinitclipSymbol 112 MovieClip [ball4] Frame 1#initclip 27 Object.registerClass("ball4", incaboll.GameClasses.BallClass); #endinitclipSymbol 114 MovieClip [ball3] Frame 1#initclip 28 Object.registerClass("ball3", incaboll.GameClasses.BallClass); #endinitclipSymbol 116 MovieClip [ball5] Frame 1#initclip 29 Object.registerClass("ball5", incaboll.GameClasses.BallClass); #endinitclipSymbol 118 MovieClip [ball6] Frame 1#initclip 30 Object.registerClass("ball6", incaboll.GameClasses.BallClass); #endinitclipSymbol 123 MovieClip [fly_text] Frame 35stop(); this.removeMovieClip();Symbol 124 MovieClip [statspanel] Frame 1#initclip 31 Object.registerClass("statspanel", incaboll.GameClasses.GameStats); #endinitclipSymbol 140 MovieClip Frame 1stop();Symbol 143 MovieClip Frame 9stop(); this._parent.removeMovieClip();Symbol 144 MovieClip [blow] Frame 1stop();Symbol 144 MovieClip [blow] Frame 2stop();Symbol 144 MovieClip [blow] Frame 3stop();Symbol 144 MovieClip [blow] Frame 4stop();Symbol 144 MovieClip [blow] Frame 5stop();Symbol 144 MovieClip [blow] Frame 6stop();Symbol 144 MovieClip [blow] Frame 7stop();Symbol 147 MovieClip Frame 1var i = 1; while (i < 10) { this["b" + i].Visible = true; i++; }Symbol 147 MovieClip Frame 45var mc = this.attachMovie("blow", "bl8", 8, {_x:b8._x, _y:b8._y}); mc.gotoAndStop(2); mc = this.attachMovie("blow", "bl4", 4, {_x:b4._x, _y:b4._y}); mc.gotoAndStop(2); mc = this.attachMovie("blow", "bl3", 3, {_x:b3._x, _y:b3._y}); mc.gotoAndStop(2);Symbol 147 MovieClip Frame 72var mc = this.attachMovie("blow", "bl9", 9, {_x:b9._x, _y:b9._y}); mc.gotoAndStop(3); mc = this.attachMovie("blow", "bl6", 6, {_x:b6._x, _y:b6._y}); mc.gotoAndStop(3); mc = this.attachMovie("blow", "bl5", 5, {_x:b5._x, _y:b5._y}); mc.gotoAndStop(3);Symbol 147 MovieClip Frame 87var mc = this.attachMovie("blow", "bl7", 7, {_x:b7._x, _y:b7._y}); mc.gotoAndStop(1); mc = this.attachMovie("blow", "bl2", 2, {_x:b2._x, _y:b2._y}); mc.gotoAndStop(1); mc = this.attachMovie("blow", "bl1", 1, {_x:b1._x, _y:b1._y}); mc.gotoAndStop(1);Symbol 148 MovieClip Frame 1b1.Visible = (b2.Visible = (b3.Visible = (b4.Visible = true)));Symbol 149 MovieClip Frame 1b1.Visible = (b2.Visible = (b3.Visible = (b4.Visible = true)));
Library Items
Symbol 1 Font [GameFont] | ||
Symbol 2 Bitmap | Used by:3 | |
Symbol 3 Graphic | Uses:2 | Used by:Timeline |
Symbol 4 Bitmap | Used by:5 | |
Symbol 5 Graphic | Uses:4 | Used by:6 |
Symbol 6 MovieClip | Uses:5 | Used by:Timeline |
Symbol 7 Font | Used by:8 | |
Symbol 8 EditableText | Uses:7 | Used by:Timeline |
Symbol 9 Graphic | Used by:10 | |
Symbol 10 MovieClip | Uses:9 | Used by:12 |
Symbol 11 Graphic | Used by:12 | |
Symbol 12 MovieClip | Uses:10 11 | Used by:84 Timeline |
Symbol 13 MovieClip | Used by:18 43 50 55 60 65 69 76 83 84 89 105 108 122 123 124 150 Timeline | |
Symbol 151 MovieClip [__Packages.incaboll.GameClasses.LoadGameXML] | ||
Symbol 152 MovieClip [__Packages.incaboll.GameClasses.Delegate] | ||
Symbol 153 MovieClip [__Packages.incaboll.GameClasses.Spline] | ||
Symbol 154 MovieClip [__Packages.incaboll.GameClasses.BallClass] | ||
Symbol 155 MovieClip [__Packages.incaboll.GameClasses.GameButton] | ||
Symbol 156 MovieClip [__Packages.incaboll.GameClasses.GameBonus] | ||
Symbol 157 MovieClip [__Packages.incaboll.GameClasses.GameMenu] | ||
Symbol 158 MovieClip [__Packages.incaboll.GameClasses.GameStats] | ||
Symbol 159 MovieClip [__Packages.incaboll.GameClasses.GameBar] | ||
Symbol 160 MovieClip [__Packages.GameSound] | ||
Symbol 161 MovieClip [__Packages.SaveGame] | ||
Symbol 162 MovieClip [__Packages.incaboll.GameClasses.GameField] | ||
Symbol 163 MovieClip [__Packages.incaboll.GameClasses.GameProgress] | ||
Symbol 164 MovieClip [__Packages.incaboll.GameClasses.GameGroup] | ||
Symbol 165 MovieClip [__Packages.incaboll.GameClasses.Score] | ||
Symbol 14 Bitmap | Used by:15 | |
Symbol 15 Graphic | Uses:14 | Used by:18 148 149 |
Symbol 16 Bitmap | Used by:17 | |
Symbol 17 Graphic | Uses:16 | Used by:18 148 149 |
Symbol 18 MovieClip [bar] | Uses:15 13 17 | Used by:Timeline |
Symbol 19 Graphic | Used by:24 | |
Symbol 20 Graphic | Used by:23 | |
Symbol 21 Graphic | Used by:22 | |
Symbol 22 MovieClip | Uses:21 | Used by:23 Timeline |
Symbol 23 MovieClip | Uses:20 22 | Used by:24 26 28 30 112 114 116 118 122 |
Symbol 24 MovieClip [ball0] | Uses:19 23 | Used by:147 Timeline |
Symbol 25 Graphic | Used by:26 | |
Symbol 26 MovieClip [ball1] | Uses:25 23 | Used by:147 148 149 Timeline |
Symbol 27 Graphic | Used by:28 | |
Symbol 28 MovieClip [ball2] | Uses:27 23 | Used by:147 Timeline |
Symbol 29 Graphic | Used by:30 | |
Symbol 30 MovieClip [ball8] | Uses:29 23 | Used by:Timeline |
Symbol 31 Bitmap | Used by:32 | |
Symbol 32 Graphic | Uses:31 | Used by:33 |
Symbol 33 MovieClip [level1] | Uses:32 | Used by:Timeline |
Symbol 34 Bitmap | Used by:35 49 54 59 64 | |
Symbol 35 Graphic | Uses:34 | Used by:43 |
Symbol 36 Bitmap | Used by:37 | |
Symbol 37 Graphic | Uses:36 | Used by:42 |
Symbol 38 ShapeTweening | Used by:42 | |
Symbol 39 Graphic | Used by:42 | |
Symbol 40 ShapeTweening | Used by:42 | |
Symbol 41 Graphic | Used by:42 | |
Symbol 42 MovieClip | Uses:37 38 39 40 41 | Used by:43 50 55 60 65 69 76 |
Symbol 43 MovieClip [levelup1] | Uses:35 13 42 | Used by:Timeline |
Symbol 44 Graphic | Used by:45 | |
Symbol 45 MovieClip [black] | Uses:44 | Used by:50 69 83 88 150 Timeline |
Symbol 46 Bitmap | Used by:47 | |
Symbol 47 Graphic | Uses:46 | Used by:48 |
Symbol 48 MovieClip [level6] | Uses:47 | Used by:Timeline |
Symbol 49 Graphic | Uses:34 | Used by:50 |
Symbol 50 MovieClip [levelup6] | Uses:49 13 45 42 | Used by:Timeline |
Symbol 51 Bitmap | Used by:52 | |
Symbol 52 Graphic | Uses:51 | Used by:53 |
Symbol 53 MovieClip [level7] | Uses:52 | Used by:Timeline |
Symbol 54 Graphic | Uses:34 | Used by:55 |
Symbol 55 MovieClip [levelup7] | Uses:13 54 42 | Used by:Timeline |
Symbol 56 Bitmap | Used by:57 | |
Symbol 57 Graphic | Uses:56 | Used by:58 |
Symbol 58 MovieClip [level9] | Uses:57 | Used by:Timeline |
Symbol 59 Graphic | Uses:34 | Used by:60 69 |
Symbol 60 MovieClip [levelup9] | Uses:13 59 42 | Used by:Timeline |
Symbol 61 Bitmap | Used by:62 | |
Symbol 62 Graphic | Uses:61 | Used by:63 |
Symbol 63 MovieClip [level2] | Uses:62 | Used by:Timeline |
Symbol 64 Graphic | Uses:34 | Used by:65 |
Symbol 65 MovieClip [levelup2] | Uses:13 64 42 | Used by:Timeline |
Symbol 66 Bitmap | Used by:67 | |
Symbol 67 Graphic | Uses:66 | Used by:68 69 |
Symbol 68 MovieClip [level10] | Uses:67 | Used by:Timeline |
Symbol 69 MovieClip [levelup10] | Uses:13 59 42 45 67 | Used by:Timeline |
Symbol 70 Bitmap | Used by:71 | |
Symbol 71 Graphic | Uses:70 | Used by:72 76 |
Symbol 72 MovieClip [level15] | Uses:71 | Used by:Timeline |
Symbol 73 Graphic | Used by:76 | |
Symbol 74 Bitmap | Used by:75 | |
Symbol 75 Graphic | Uses:74 | Used by:76 |
Symbol 76 MovieClip [levelup15] | Uses:73 71 13 75 42 | Used by:Timeline |
Symbol 77 Bitmap | Used by:78 | |
Symbol 78 Graphic | Uses:77 | Used by:84 |
Symbol 79 Bitmap | Used by:80 | |
Symbol 80 Graphic | Uses:79 | Used by:83 |
Symbol 81 Bitmap | Used by:82 | |
Symbol 82 Graphic | Uses:81 | Used by:83 |
Symbol 83 MovieClip [button] | Uses:80 13 45 82 | Used by:84 Timeline |
Symbol 84 MovieClip [upgame] | Uses:78 13 12 83 | Used by:Timeline |
Symbol 85 Bitmap | Used by:86 | |
Symbol 86 Graphic | Uses:85 | Used by:89 149 |
Symbol 87 Graphic | Used by:88 | |
Symbol 88 MovieClip | Uses:45 87 | Used by:89 149 |
Symbol 89 MovieClip [downgame] | Uses:86 13 88 | Used by:Timeline |
Symbol 90 Bitmap | Used by:91 | |
Symbol 91 Graphic | Uses:90 | Used by:92 |
Symbol 92 MovieClip [bonus3] | Uses:91 | Used by:Timeline |
Symbol 93 Bitmap | Used by:94 | |
Symbol 94 Graphic | Uses:93 | Used by:95 |
Symbol 95 MovieClip [bonus2] | Uses:94 | Used by:Timeline |
Symbol 96 Bitmap | Used by:97 | |
Symbol 97 Graphic | Uses:96 | Used by:98 |
Symbol 98 MovieClip [bonus1] | Uses:97 | Used by:Timeline |
Symbol 99 Bitmap | Used by:100 | |
Symbol 100 Graphic | Uses:99 | Used by:101 |
Symbol 101 MovieClip [ball9] | Uses:100 | Used by:102 |
Symbol 102 MovieClip [bonus0] | Uses:101 | Used by:Timeline |
Symbol 103 Bitmap | Used by:104 | |
Symbol 104 Graphic | Uses:103 | Used by:105 124 |
Symbol 105 MovieClip [menupanel] | Uses:104 13 | Used by:Timeline |
Symbol 106 Bitmap | Used by:107 | |
Symbol 107 Graphic | Uses:106 | Used by:108 |
Symbol 108 MovieClip [progress_cell] | Uses:107 13 | Used by:Timeline |
Symbol 109 Bitmap | Used by:110 | |
Symbol 110 Graphic | Uses:109 | Used by:122 |
Symbol 111 Graphic | Used by:112 | |
Symbol 112 MovieClip [ball4] | Uses:111 23 | Used by:122 Timeline |
Symbol 113 Graphic | Used by:114 | |
Symbol 114 MovieClip [ball3] | Uses:113 23 | Used by:122 148 149 Timeline |
Symbol 115 Graphic | Used by:116 | |
Symbol 116 MovieClip [ball5] | Uses:115 23 | Used by:122 Timeline |
Symbol 117 Graphic | Used by:118 | |
Symbol 118 MovieClip [ball6] | Uses:117 23 | Used by:122 Timeline |
Symbol 119 Bitmap | Used by:120 | |
Symbol 120 Graphic | Uses:119 | Used by:121 |
Symbol 121 MovieClip | Uses:120 | Used by:122 |
Symbol 122 MovieClip [progress_panel] | Uses:110 112 13 114 116 118 23 121 | Used by:Timeline |
Symbol 123 MovieClip [fly_text] | Uses:13 | Used by:Timeline |
Symbol 124 MovieClip [statspanel] | Uses:104 13 | Used by:Timeline |
Symbol 125 Bitmap | Used by:126 | |
Symbol 126 Graphic | Uses:125 | Used by:127 |
Symbol 127 MovieClip [nag] | Uses:126 | Used by:Timeline |
Symbol 128 Sound [s500_s] | Used by:140 | |
Symbol 129 Sound [bonus_s] | Used by:140 | |
Symbol 130 Sound [button_s] | Used by:140 | |
Symbol 131 Sound [swap_s] | Used by:140 | |
Symbol 132 Sound [blow_s] | Used by:140 | |
Symbol 133 Sound [gameover_s] | Used by:140 | |
Symbol 134 Sound [levelcomplete_s] | Used by:140 | |
Symbol 135 Sound [pointer_s] | Used by:140 | |
Symbol 136 Sound [stone_s] | Used by:140 | |
Symbol 137 Sound [string_s] | Used by:140 | |
Symbol 138 Sound [shoot_s] | Used by:140 | |
Symbol 139 Sound [warn_s] | Used by:140 | |
Symbol 140 MovieClip | Uses:128 129 130 131 132 133 134 135 136 137 138 139 | Used by:Timeline |
Symbol 141 Graphic | Used by:143 | |
Symbol 142 Graphic | Used by:143 | |
Symbol 143 MovieClip | Uses:141 142 | Used by:144 Timeline |
Symbol 144 MovieClip [blow] | Uses:143 | Used by:Timeline |
Symbol 145 Bitmap | Used by:146 | |
Symbol 146 Graphic | Uses:145 | Used by:150 |
Symbol 147 MovieClip | Uses:24 26 28 | Used by:150 |
Symbol 148 MovieClip | Uses:15 114 26 17 | Used by:150 |
Symbol 149 MovieClip | Uses:15 114 26 86 88 17 | Used by:150 |
Symbol 150 MovieClip [help_panel] | Uses:146 13 45 147 148 149 | Used by:Timeline |
Instance Names
"loadbar" | Frame 1 | Symbol 6 MovieClip |
"KB" | Frame 1 | Symbol 8 EditableText |
"loadline" | Frame 1 | Symbol 12 MovieClip |
"logos" | Frame 1 | Symbol 13 MovieClip |
"line" | Symbol 12 MovieClip Frame 1 | Symbol 10 MovieClip |
"ball1" | Symbol 18 MovieClip [bar] Frame 1 | Symbol 13 MovieClip |
"ball2" | Symbol 18 MovieClip [bar] Frame 1 | Symbol 13 MovieClip |
"ball" | Symbol 18 MovieClip [bar] Frame 1 | Symbol 13 MovieClip |
"line" | Symbol 23 MovieClip Frame 1 | Symbol 22 MovieClip |
"b" | Symbol 24 MovieClip [ball0] Frame 1 | Symbol 23 MovieClip |
"b" | Symbol 26 MovieClip [ball1] Frame 1 | Symbol 23 MovieClip |
"b" | Symbol 28 MovieClip [ball2] Frame 1 | Symbol 23 MovieClip |
"b" | Symbol 30 MovieClip [ball8] Frame 1 | Symbol 23 MovieClip |
"morg" | Symbol 43 MovieClip [levelup1] Frame 1 | Symbol 42 MovieClip |
"morg" | Symbol 50 MovieClip [levelup6] Frame 1 | Symbol 42 MovieClip |
"morg" | Symbol 55 MovieClip [levelup7] Frame 1 | Symbol 42 MovieClip |
"morg" | Symbol 60 MovieClip [levelup9] Frame 1 | Symbol 42 MovieClip |
"morg" | Symbol 69 MovieClip [levelup10] Frame 1 | Symbol 42 MovieClip |
"morg" | Symbol 76 MovieClip [levelup15] Frame 1 | Symbol 42 MovieClip |
"morg1" | Symbol 76 MovieClip [levelup15] Frame 1 | Symbol 42 MovieClip |
"txt" | Symbol 83 MovieClip [button] Frame 1 | Symbol 13 MovieClip |
"sc" | Symbol 84 MovieClip [upgame] Frame 1 | Symbol 13 MovieClip |
"score" | Symbol 84 MovieClip [upgame] Frame 1 | Symbol 13 MovieClip |
"pause" | Symbol 84 MovieClip [upgame] Frame 1 | Symbol 13 MovieClip |
"line" | Symbol 84 MovieClip [upgame] Frame 1 | Symbol 12 MovieClip |
"menu_btn" | Symbol 84 MovieClip [upgame] Frame 1 | Symbol 83 MovieClip [button] |
"ball" | Symbol 89 MovieClip [downgame] Frame 1 | Symbol 13 MovieClip |
"ballbar" | Symbol 89 MovieClip [downgame] Frame 1 | Symbol 88 MovieClip |
"life" | Symbol 89 MovieClip [downgame] Frame 1 | Symbol 13 MovieClip |
"level" | Symbol 89 MovieClip [downgame] Frame 1 | Symbol 13 MovieClip |
"Head" | Symbol 105 MovieClip [menupanel] Frame 1 | Symbol 13 MovieClip |
"b" | Symbol 108 MovieClip [progress_cell] Frame 1 | Symbol 13 MovieClip |
"b" | Symbol 112 MovieClip [ball4] Frame 1 | Symbol 23 MovieClip |
"b" | Symbol 114 MovieClip [ball3] Frame 1 | Symbol 23 MovieClip |
"b" | Symbol 116 MovieClip [ball5] Frame 1 | Symbol 23 MovieClip |
"b" | Symbol 118 MovieClip [ball6] Frame 1 | Symbol 23 MovieClip |
"cells" | Symbol 122 MovieClip [progress_panel] Frame 1 | Symbol 13 MovieClip |
"pointer" | Symbol 122 MovieClip [progress_panel] Frame 1 | Symbol 121 MovieClip |
"e" | Symbol 123 MovieClip [fly_text] Frame 1 | Symbol 13 MovieClip |
"Head" | Symbol 124 MovieClip [statspanel] Frame 1 | Symbol 13 MovieClip |
"b1" | Symbol 147 MovieClip Frame 1 | Symbol 24 MovieClip [ball0] |
"b2" | Symbol 147 MovieClip Frame 1 | Symbol 24 MovieClip [ball0] |
"b3" | Symbol 147 MovieClip Frame 1 | Symbol 26 MovieClip [ball1] |
"b4" | Symbol 147 MovieClip Frame 1 | Symbol 26 MovieClip [ball1] |
"b5" | Symbol 147 MovieClip Frame 1 | Symbol 28 MovieClip [ball2] |
"b6" | Symbol 147 MovieClip Frame 1 | Symbol 28 MovieClip [ball2] |
"b7" | Symbol 147 MovieClip Frame 1 | Symbol 24 MovieClip [ball0] |
"b8" | Symbol 147 MovieClip Frame 1 | Symbol 26 MovieClip [ball1] |
"b9" | Symbol 147 MovieClip Frame 1 | Symbol 28 MovieClip [ball2] |
"b2" | Symbol 148 MovieClip Frame 1 | Symbol 26 MovieClip [ball1] |
"b1" | Symbol 148 MovieClip Frame 1 | Symbol 114 MovieClip [ball3] |
"b2" | Symbol 149 MovieClip Frame 1 | Symbol 26 MovieClip [ball1] |
"b1" | Symbol 149 MovieClip Frame 1 | Symbol 114 MovieClip [ball3] |
"b3" | Symbol 149 MovieClip Frame 1 | Symbol 114 MovieClip [ball3] |
"b4" | Symbol 149 MovieClip Frame 1 | Symbol 26 MovieClip [ball1] |
"e" | Symbol 150 MovieClip [help_panel] Frame 1 | Symbol 13 MovieClip |
"txt1" | Symbol 150 MovieClip [help_panel] Frame 1 | Symbol 13 MovieClip |
"txt2" | Symbol 150 MovieClip [help_panel] Frame 1 | Symbol 13 MovieClip |
"txt3" | Symbol 150 MovieClip [help_panel] Frame 1 | Symbol 13 MovieClip |
"okt" | Symbol 150 MovieClip [help_panel] Frame 1 | Symbol 13 MovieClip |
"head" | Symbol 150 MovieClip [help_panel] Frame 1 | Symbol 13 MovieClip |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "GameFont" |
ExportAssets (56) | Timeline Frame 1 | Symbol 151 as "__Packages.incaboll.GameClasses.LoadGameXML" |
ExportAssets (56) | Timeline Frame 1 | Symbol 152 as "__Packages.incaboll.GameClasses.Delegate" |
ExportAssets (56) | Timeline Frame 1 | Symbol 153 as "__Packages.incaboll.GameClasses.Spline" |
ExportAssets (56) | Timeline Frame 1 | Symbol 154 as "__Packages.incaboll.GameClasses.BallClass" |
ExportAssets (56) | Timeline Frame 1 | Symbol 155 as "__Packages.incaboll.GameClasses.GameButton" |
ExportAssets (56) | Timeline Frame 1 | Symbol 156 as "__Packages.incaboll.GameClasses.GameBonus" |
ExportAssets (56) | Timeline Frame 1 | Symbol 157 as "__Packages.incaboll.GameClasses.GameMenu" |
ExportAssets (56) | Timeline Frame 1 | Symbol 158 as "__Packages.incaboll.GameClasses.GameStats" |
ExportAssets (56) | Timeline Frame 1 | Symbol 159 as "__Packages.incaboll.GameClasses.GameBar" |
ExportAssets (56) | Timeline Frame 1 | Symbol 160 as "__Packages.GameSound" |
ExportAssets (56) | Timeline Frame 1 | Symbol 161 as "__Packages.SaveGame" |
ExportAssets (56) | Timeline Frame 1 | Symbol 162 as "__Packages.incaboll.GameClasses.GameField" |
ExportAssets (56) | Timeline Frame 1 | Symbol 163 as "__Packages.incaboll.GameClasses.GameProgress" |
ExportAssets (56) | Timeline Frame 1 | Symbol 164 as "__Packages.incaboll.GameClasses.GameGroup" |
ExportAssets (56) | Timeline Frame 1 | Symbol 165 as "__Packages.incaboll.GameClasses.Score" |
ExportAssets (56) | Timeline Frame 2 | Symbol 18 as "bar" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 30 as "ball8" |
ExportAssets (56) | Timeline Frame 2 | Symbol 33 as "level1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 43 as "levelup1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 45 as "black" |
ExportAssets (56) | Timeline Frame 2 | Symbol 48 as "level6" |
ExportAssets (56) | Timeline Frame 2 | Symbol 45 as "black" |
ExportAssets (56) | Timeline Frame 2 | Symbol 45 as "black" |
ExportAssets (56) | Timeline Frame 2 | Symbol 50 as "levelup6" |
ExportAssets (56) | Timeline Frame 2 | Symbol 53 as "level7" |
ExportAssets (56) | Timeline Frame 2 | Symbol 55 as "levelup7" |
ExportAssets (56) | Timeline Frame 2 | Symbol 58 as "level9" |
ExportAssets (56) | Timeline Frame 2 | Symbol 60 as "levelup9" |
ExportAssets (56) | Timeline Frame 2 | Symbol 63 as "level2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 65 as "levelup2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 68 as "level10" |
ExportAssets (56) | Timeline Frame 2 | Symbol 45 as "black" |
ExportAssets (56) | Timeline Frame 2 | Symbol 45 as "black" |
ExportAssets (56) | Timeline Frame 2 | Symbol 69 as "levelup10" |
ExportAssets (56) | Timeline Frame 2 | Symbol 72 as "level15" |
ExportAssets (56) | Timeline Frame 2 | Symbol 76 as "levelup15" |
ExportAssets (56) | Timeline Frame 2 | Symbol 45 as "black" |
ExportAssets (56) | Timeline Frame 2 | Symbol 83 as "button" |
ExportAssets (56) | Timeline Frame 2 | Symbol 84 as "upgame" |
ExportAssets (56) | Timeline Frame 2 | Symbol 45 as "black" |
ExportAssets (56) | Timeline Frame 2 | Symbol 89 as "downgame" |
ExportAssets (56) | Timeline Frame 2 | Symbol 83 as "button" |
ExportAssets (56) | Timeline Frame 2 | Symbol 92 as "bonus3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 95 as "bonus2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 98 as "bonus1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 101 as "ball9" |
ExportAssets (56) | Timeline Frame 2 | Symbol 102 as "bonus0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 105 as "menupanel" |
ExportAssets (56) | Timeline Frame 2 | Symbol 108 as "progress_cell" |
ExportAssets (56) | Timeline Frame 2 | Symbol 112 as "ball4" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 116 as "ball5" |
ExportAssets (56) | Timeline Frame 2 | Symbol 118 as "ball6" |
ExportAssets (56) | Timeline Frame 2 | Symbol 122 as "progress_panel" |
ExportAssets (56) | Timeline Frame 2 | Symbol 123 as "fly_text" |
ExportAssets (56) | Timeline Frame 2 | Symbol 124 as "statspanel" |
ExportAssets (56) | Timeline Frame 2 | Symbol 127 as "nag" |
ExportAssets (56) | Timeline Frame 2 | Symbol 128 as "s500_s" |
ExportAssets (56) | Timeline Frame 2 | Symbol 129 as "bonus_s" |
ExportAssets (56) | Timeline Frame 2 | Symbol 130 as "button_s" |
ExportAssets (56) | Timeline Frame 2 | Symbol 131 as "swap_s" |
ExportAssets (56) | Timeline Frame 2 | Symbol 132 as "blow_s" |
ExportAssets (56) | Timeline Frame 2 | Symbol 133 as "gameover_s" |
ExportAssets (56) | Timeline Frame 2 | Symbol 134 as "levelcomplete_s" |
ExportAssets (56) | Timeline Frame 2 | Symbol 135 as "pointer_s" |
ExportAssets (56) | Timeline Frame 2 | Symbol 136 as "stone_s" |
ExportAssets (56) | Timeline Frame 2 | Symbol 137 as "string_s" |
ExportAssets (56) | Timeline Frame 2 | Symbol 138 as "shoot_s" |
ExportAssets (56) | Timeline Frame 2 | Symbol 139 as "warn_s" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 118 as "ball6" |
ExportAssets (56) | Timeline Frame 2 | Symbol 112 as "ball4" |
ExportAssets (56) | Timeline Frame 2 | Symbol 116 as "ball5" |
ExportAssets (56) | Timeline Frame 2 | Symbol 144 as "blow" |
ExportAssets (56) | Timeline Frame 2 | Symbol 45 as "black" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "ball2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "ball0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 45 as "black" |
ExportAssets (56) | Timeline Frame 2 | Symbol 45 as "black" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 45 as "black" |
ExportAssets (56) | Timeline Frame 2 | Symbol 45 as "black" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "ball1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "ball3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 45 as "black" |
ExportAssets (56) | Timeline Frame 2 | Symbol 150 as "help_panel" |
Labels
"n" | Symbol 83 MovieClip [button] Frame 1 |
"a" | Symbol 83 MovieClip [button] Frame 2 |
"p" | Symbol 83 MovieClip [button] Frame 3 |
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