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228125
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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/38767088?noj=FRM38767088-13DC" width="1" height="1"></div>

Puzzle & Brain & Match 3 - Inca Ball.swf

This is the info page for
Flash #233504

(Click the ID number above for more basic data on this flash file.)


ActionScript [AS1/AS2]
Frame 1
function LoadAll() { GlobalTime = getTimer(); _root.onEnterFrame = LoadGame; } function LoadGame() { var _local2 = 5000; loadline._visible = true; Load = _root.getBytesLoaded(); Total = _root.getBytesTotal(); var _local4 = getTimer() - GlobalTime; if (Load >= ((Total * _local4) / _local2)) { Load = (Total * _local4) / _local2; } var _local3 = (100 * Load) / Total; KB.text = ((TextLoading.text + " (") + Math.floor(_local3)) + "%)"; loadline.line._x = _local3 * 2.48; if (Total <= Load) { delete _root.onEnterFrame; _root.gotoAndStop(3); } } function LoadXML() { var _local2 = _url.split("/").slice(0, -1).join("/") + "/"; var _local3 = new incaboll.GameClasses.LoadGameXML(this, _local2 + "level.xml", _local2 + "text.xml", LoadAll); } stop(); this._lockroot = true; stop(); Stage.scaleMode = "noScale"; Stage.showMenu = false; LoadXML(); loadline._visible = false;
Frame 2
gotoAndStop (1);
Frame 3
function TextShow(Inside, Str, l, W, H, C, WT, HT, format, SC, EC) { function Attach(STR) { if (att) { Inside.TEXT.attachMovie(STR + l, U, Inside.TEXT.getNextHighestDepth()); } else { Inside.TEXT.createEmptyMovieClip(U, Inside.TEXT.getNextHighestDepth()); AttachLetter(Inside.TEXT[U], STR); } var _local1 = Inside.TEXT[U]; _local1._x = X; _local1._y = Y; if (Inside.TEXT[U]._width != undefined) { wid = Inside.TEXT[U]._width; X = X + (wid + W); Len++; } } function AttachLetter(InS, Str) { InS.createTextField("TEXT", InS.getNextHighestDepth(), 0, -10, 0, 0); InS.TEXT.multiline = true; InS.TEXT.embedFonts = l == "GameFont"; InS.TEXT.autoSize = "left"; InS.TEXT.selectable = false; var format = new TextFormat(); format.font = l; format.size = WT; format.bold = false; format.color = HT; format.align = "left"; format.leftMargin = 0; format.rightMargin = 0; InS.TEXT.text = Str; InS.TEXT.setTextFormat(format); if (InS.TEXT._width < 5) { format.font = "GameFont"; InS.TEXT.embedFonts = true; InS.TEXT.text = Str; InS.TEXT.setTextFormat(format); } if (l == "gradient") { var Wi = InS.TEXT._width; var He = InS.TEXT._height; InS.createEmptyMovieClip("s", 100); with (InS.s) { colors = [SC, EC]; alphas = [100, 100]; ratios = [0, 255]; lineStyle(1, 0); matrix = {matrixType:"box", x:0, y:0, w:Wi, h:He, r:(Math.PI/4)}; beginGradientFill("linear", colors, alphas, ratios, matrix); moveTo(0, 0); lineTo(0, He); lineTo(Wi, He); lineTo(Wi, 0); lineTo(0, 0); endFill(); } InS.s._y = InS.s._y - 10; InS.s.setMask(InS.TEXT); } } if ((l == undefined) || (l == "0")) { l = "GameFont"; W = -4; H = 15; C = 1; WT = 16; HT = _root.TextYellow; } W = W - 0.5; if ((format == undefined) || (format == 0)) { format = 1000; } Letter = 0; var Lines = 0; var Len = 0; Str = Str.split("&apos;").join("'"); Str = Str.split("&quot;").join("\""); var X = 0; var Y = 0; var L = 0; var wid = 0; var mc = Inside.attachMovie(Str.substr(0, 1) + l, "AAA", Inside.getNextHighestDepth(), {_x:-1000}); var att = (mc._name != undefined); mc.removeMovieClip(); Inside.TEXT.removeMovieClip(); Inside.TEXT.removeTextField(); Inside.createEmptyMovieClip("TEXT", Inside.getNextHighestDepth()); var i = 0; while (i < Str.length) { var j = Str.substr(i, 1); if (j == "|") { if (Len > Letter) { Letter = Len; } Len = 0; if (C == 1) { X = X / 2; var k = 0; while (k < Str.length) { Inside.TEXT[(("t" + k) + "y") + L]._x = Inside.TEXT[(("t" + k) + "y") + L]._x - X; k++; } } else if (C == 2) { var k = 0; while (k < Str.length) { Inside.TEXT[(("t" + k) + "y") + L]._x = Inside.TEXT[(("t" + k) + "y") + L]._x - X; k++; } } L++; X = 0; if ((H == 0) || (H == undefined)) { H == 12; } Y = Y + H; } else { var U = ((("t" + i) + "y") + L); if (j == " ") { if (X > format) { Str = (Str.substr(0, i - 1) + "|") + Str.substr(i + 1, Str.length); i = i - 2; } else if (Inside.TEXT.t0y0._width > 0) { X = X + ((Inside.TEXT.t0y0._width * 3) / 4); Len++; } } else { Attach(String(j)); } } i++; } if (C == 1) { X = X / 2; var k = 0; while (k < Str.length) { Inside.TEXT[(("t" + k) + "y") + L]._x = Inside.TEXT[(("t" + k) + "y") + L]._x - X; k++; } } else if (C == 2) { var k = 0; while (k < Str.length) { Inside.TEXT[(("t" + k) + "y") + L]._x = Inside.TEXT[(("t" + k) + "y") + L]._x - X; k++; } } if (Len > Letter) { Letter = Len; } return(L); } function ConvertText(hint) { Lines = 0; var _local4 = ""; var _local2 = 0; var _local1 = 0; while (_local1 < hint.length) { var _local3 = hint.substr(_local1, 1); if (_local3 == "|") { if (_local2 > Letter) { Letter = _local2; } _local2 = 0; _local4 = _local4 + newline; Lines++; } else { _local4 = _local4 + _local3; _local2++; } _local1++; } if (_local2 > Letter) { Letter = _local2; } return(_local4); } function GetBlack(MC, A, D, N) { if (MC == undefined) { MC = _root; } if (A == undefined) { A = 0; } if (D == undefined) { D = MC.GD(); } if (N == undefined) { N = "bl"; } return(MC.attachMovie("black", N, D, {_alpha:A, _width:520, _height:390, onPress:null, useHandCursor:false})); } function FunctionNew() { if (Game.Menu.CanPress) { Game.Menu.removeMovieClip(); GameF.Nag(0, 1); } } function FunctionResume() { if (Game.Menu.CanPress) { Game.Menu.UnMove(); } } function FunctionSound() { var _local1 = 0; while (_local1 < (menu_buttons.length - 1)) { if (menu_buttons[_local1].funct == "FSound") { break; } _local1++; } var _local2 = menu_buttons[menu_buttons.length - 1].text; menu_buttons[menu_buttons.length - 1].text = menu_buttons[_local1].text; menu_buttons[_local1].text = _local2; Game.Menu["b" + _local1].InitText(_local2, "0", 0, -2); SoundOn = !SoundOn; } function FunctionHelp(c) { if (Game.Menu.CanPress || (c)) { var _local2 = _root.attachMovie("help_panel", "help_panel", 81); _root.TextShow(_local2.head, _root.TextHowToPlay.text, "GameFont", -4, 14, 1, 12, _root.TextYellow); _root.TextShow(_local2.txt1, _root.TextHelp1.text, "GameFont", -4, 14, 1, 12, _root.TextYellow); _root.TextShow(_local2.txt2, _root.TextHelp2.text, "GameFont", -4, 14, 1, 12, _root.TextYellow); _root.TextShow(_local2.txt3, _root.TextHelp3.text, "GameFont", -4, 14, 1, 12, _root.TextYellow); var _local3 = _local2.attachMovie("button", "BOK", 12); _local3.InitText(" "); TextShow(_local2.okt, _root.TextOK.text, "GameFont", -2, 14, 1, 14, _root.TextYellow); _local2.okt.swapDepths(13); _local3.InitFunction(function () { _root.help_panel.removeMovieClip(); }); _local3._x = 230; _local3._y = 368; _local3._width = 70; _local3._height = 20; _root.GetBlack(_local2.e, 20, 1); } } function FunctionDownload() { getURL (_root.DownloadLink.value, "_blank"); } function Save() { if (SaveMode.value != "false") { var _local1 = Game.link; score = Math.max(int(_local1.ScoreP.score), int(_local1.score)); Life = _local1.Life; level = _local1.level; Saving.SaveInfo(); } } function InitSound() { function AddSound(NameA, MC) { for (var _local4 in NameA) { _root[NameA[_local4]] = new GameSound(NameA[_local4], MC); } } _root.createEmptyMovieClip("SoundsClip", 33); var _local3 = ["s500_s", "bonus_s", "button_s", "swap_s", "blow_s", "gameover_s", "levelcomplete_s", "pointer_s", "stone_s", "string_s", "shoot_s", "warn_s"]; AddSound(_local3, _root.SoundsClip); s500_s.setVolume(60); } stop(); this._lockroot = true; stop(); this._lockroot = true; var SoundOn = true; var level = 0; var score = 0; var Life = 3; var notBlock = true; var TextYellow = 16776960; var TextYellowD = 16763904; MovieClip.prototype.GD = getNextHighestDepth; _root.setMask(GetBlack(_root, 0, 0, "FonMask")); if (SaveMode.value != "false") { var LoadArray = new Array("level", "score", "Life", "SoundOn"); var Saving = new SaveGame(this, LoadArray, "Incaball"); Saving.LoadInfo(); if (!level) { FunctionHelp(1); } } else { FunctionHelp(1); } if (!SoundOn) { FunctionSound(); SoundOn = false; } InitSound(); var GameF = (new incaboll.GameClasses.GameField(LEVELS, level, Life, score));
Symbol 151 MovieClip [__Packages.incaboll.GameClasses.LoadGameXML] Frame 0
class incaboll.GameClasses.LoadGameXML { var MCRoot, Loading, LEVELxml, TEXTxml; function LoadGameXML (MCRoot, levelPath, textPath, Loading) { this.MCRoot = MCRoot; this.Loading = Loading; LEVELxml = new XML(); LEVELxml.ignoreWhite = true; LEVELxml.load(levelPath); LEVELxml.onLoad = incaboll.GameClasses.Delegate.create(this, initLevelXML, LEVELxml); TEXTxml = new XML(); TEXTxml.ignoreWhite = true; TEXTxml.load(textPath); TEXTxml.onLoad = incaboll.GameClasses.Delegate.create(this, initTEXTXML, TEXTxml); } function initLevelXML(ThisXML) { var _local29 = ThisXML.firstChild; if (_local29 != undefined) { MCRoot.loadbar._visible = true; MCRoot.LEVELS = new Array(); var _local28 = _local29.childNodes; var _local25 = 0; while (_local25 < _local28.length) { var _local13 = {}; var _local11 = _local28[_local25].childNodes; var _local18 = 0; var _local6 = 0; while (_local6 < _local11.length) { if (_local11[_local6].nodeName.substr(0, 1) == "i") { _local13[_local11[_local6].nodeName] = int(_local11[_local6].attributes.Value); } else if (_local11[_local6].nodeName == "Spline") { var _local4 = new incaboll.GameClasses.Spline(); var _local3 = new incaboll.GameClasses.Spline(); var _local2 = _local11[_local6].childNodes; var _local17 = 0; var _local5 = 1; while (_local5 < _local2.length) { var _local9 = _local2[_local5 - 1].attributes.Value.split(",")[0] * 0.65; var _local10 = _local2[_local5 - 1].attributes.Value.split(",")[1] * 0.65; var _local7 = _local2[_local5].attributes.Value.split(",")[0] * 0.65; var _local8 = _local2[_local5].attributes.Value.split(",")[1] * 0.65; var _local21 = incaboll.GameClasses.Delegate.Distance(_local9, _local7, _local10, _local8); _local17 = _local17 + _local21; _local5++; } var _local9 = _local2[0].attributes.Value.split(",")[0] * 0.65; var _local10 = _local2[0].attributes.Value.split(",")[1] * 0.65; var _local7 = _local2[1].attributes.Value.split(",")[0] * 0.65; var _local8 = _local2[1].attributes.Value.split(",")[1] * 0.65; _local7 = _local7 - _local9; _local8 = _local8 - _local10; _local13.koef = 2000 / _local17; _local5 = 40; while (_local5 >= 0) { if (Math.abs(_local7) > Math.abs(_local8)) { var _local22 = ((_local7 / Math.abs(_local7)) * _local5) * 20; _local4.addKey(_local9 - _local22); _local3.addKey(_local10); } else { var _local22 = ((_local8 / Math.abs(_local8)) * _local5) * 20; _local3.addKey(_local10 - _local22); _local4.addKey(_local9); } _local5--; } _local5 = 0; while (_local5 < _local2.length) { var _local14 = _local2[_local5].attributes.Value.split(","); _local4.addKey(_local14[0] * 0.65); _local3.addKey(_local14[1] * 0.65); _local5++; } _local4.Calculate(); _local3.Calculate(); var _local23 = _local17 / 200; var _local20 = _local4.getPoint(0); var _local19 = _local3.getPoint(0); var _local12 = 800; var _local24 = 0; var _local16 = new incaboll.GameClasses.Spline(); var _local15 = new incaboll.GameClasses.Spline(); _local5 = 0; while (_local5 <= _local12) { var _local27 = _local4.getPoint(_local5 / _local12); var _local26 = _local3.getPoint(_local5 / _local12); _local24 = incaboll.GameClasses.Delegate.Distance(_local27, _local20, _local26, _local19); if (_local24 > _local23) { _local20 = _local27; _local19 = _local26; _local16.addKey(_local27); _local15.addKey(_local26); } _local5++; } _local16.Calculate(); _local15.Calculate(); _local13["SPx" + _local18] = _local16; _local13["SPy" + _local18] = _local15; _local13["d0" + _local18] = {x:_local9, y:_local10}; _local18++; } _local6++; } MCRoot.LEVELS.push(_local13); _local25++; } if (!(--XMLCount)) { Loading(); } } else { MCRoot.KB.text = "Unable init the game"; } } function initTEXTXML(ThisXML) { MCRoot.Dialogs = new Array(); var _local13 = ThisXML.firstChild; var _local4 = _local13.childNodes; var _local3 = 0; while (_local3 < _local4.length) { if (_local4[_local3].nodeName == "text") { var _local9 = ""; var _local12 = _local4[_local3].attributes.id; var _local10 = _local4[_local3].childNodes; var _local7 = 0; while (_local7 < _local10.length) { _local9 = _local9 + (_local10[_local7].attributes.text + "|"); _local7++; } _local9 = _local9.substr(0, -1); MCRoot[_local12] = _local9; } else if (_local4[_local3].nodeName == "string") { var _local8 = (MCRoot[_local4[_local3].attributes.id] = {}); for (var _local12 in _local4[_local3].attributes) { _local8[_local12] = _local4[_local3].attributes[_local12]; } } else if (_local4[_local3].nodeName == "menu_buttons") { MCRoot.menu_buttons = new Array(); var _local6 = _local4[_local3].childNodes; var _local5 = 0; while (_local5 < _local6.length) { var _local8 = {}; for (var _local12 in _local6[_local5].attributes) { _local8[_local12] = _local6[_local5].attributes[_local12]; } MCRoot.menu_buttons.push(_local8); _local5++; } } else if (_local4[_local3].nodeName == "logo") { var _local8 = {}; for (var _local12 in _local4[_local3].attributes) { _local8[_local12] = _local4[_local3].attributes[_local12]; } var _local11 = _root.logos.createEmptyMovieClip(_local8.name, _root.logos.getNextHighestDepth()); _local11._x = _local8.x; _local11._y = _local8.y; _local11.loadMovie(_local8.path); } _local3++; } if (!(--XMLCount)) { Loading(); } } var XMLCount = 2; }
Symbol 152 MovieClip [__Packages.incaboll.GameClasses.Delegate] Frame 0
class incaboll.GameClasses.Delegate extends Object { function Delegate () { super(); } static function create() { var _local2 = function () { var _local2 = arguments.callee.obj; var _local3 = arguments.callee.func; var _local4 = arguments.callee.arg; return(_local3.apply(_local2, _local4)); }; _local2.obj = arguments[0]; _local2.func = arguments[1]; _local2.arg = arguments.splice(2, arguments.length - 1); return(_local2); } static function ClearAll(mc, M, I, III) { for (var _local5 in mc) { if ((typeof(mc[_local5]) == "movieclip") && (String(mc).split(".").length < String(mc[_local5]).split(".").length)) { ClearAll(mc[_local5], M, I); if (M) { mc[_local5].DELETE(); mc[_local5].removeMovieClip(); } } if (I) { clearInterval(mc[_local5]); } } if ((M && (!III)) && (mc != _root)) { mc.removeMovieClip(); } } static function Distance(x1, x2, y1, y2) { if (typeof(x1) == "movieclip") { y1 = x1._y; x1 = x1._x; y2 = x2._y; x2 = x2._x; } return(Math.sqrt(((x1 - x2) * (x1 - x2)) + ((y1 - y2) * (y1 - y2)))); } }
Symbol 153 MovieClip [__Packages.incaboll.GameClasses.Spline] Frame 0
class incaboll.GameClasses.Spline { var keys; function Spline () { keys = new Array(); if (arguments.length > 0) { InitSpline(arguments); } } function GetKeys() { return(keys); } function addKey(key) { var _local2 = new Array(2); _local2[0] = key; _local2[1] = key; keys.push(_local2); } function getFrame(i, t) { return(SplineInterpolation(keys[i][0], keys[i + 1][0], keys[i][1], keys[i + 1][1], t)); } function getGradient(i, t) { return(GetGradient(keys[i][0], keys[i + 1][0], keys[i][1], keys[i + 1][1], t)); } function getPoint(t) { var _local3 = 1 / getSectors(); var _local2 = Math.floor(t / _local3); if (_local2 >= getSectors()) { return(keys[keys.length - 1][0]); } var _local4 = (t - (_local2 * _local3)) / _local3; return(getFrame(_local2, _local4)); } function getGlobalGradient(t) { var _local3 = 1 / getSectors(); var _local2 = Math.floor(t / _local3); if (_local2 >= getSectors()) { return(keys[keys.length - 1][0]); } var _local4 = (t - (_local2 * _local3)) / _local3; return(getGradient(_local2, _local4)); } function getSectors() { return(keys.length - 1); } function Calculate(cycled) { if (cycled) { keys.push(keys[0]); } var _local3; var _local5; var _local4; if (cycled) { _local3 = keys[0][0] - keys[keys.length - 2][0]; _local5 = keys[1][0] - keys[0][0]; _local4 = _local5 - _local3; keys[0][1] = _local3 + (0.5 * _local4); keys[keys.length - 1][1] = keys[0][1]; } else if (keys.length > 1) { keys[0][1] = keys[1][0] - keys[0][0]; keys[keys.length - 1][1] = keys[keys.length - 1][0] - keys[keys.length - 2][0]; } var _local2 = 1; while (_local2 < (keys.length - 1)) { _local3 = keys[_local2][0] - keys[_local2 - 1][0]; _local5 = keys[_local2 + 1][0] - keys[_local2][0]; _local4 = _local5 - _local3; keys[_local2][1] = _local3 + (0.5 * _local4); _local2++; } } function SplineInterpolation(x1, x2, r1, r2, t) { var _local1 = t * t; var _local2 = _local1 * t; var _local4 = (((x1 * (((2 * _local2) - (3 * _local1)) + 1)) + (r1 * ((_local2 - (2 * _local1)) + t))) + (x2 * ((-2 * _local2) + (3 * _local1)))) + (r2 * (_local2 - _local1)); return(_local4); } function GetGradient(x1, x2, r1, r2, t) { var _local2 = t * t; var _local3 = ((((6 * x1) * (_local2 - t)) + (r1 * (((3 * _local2) - (4 * t)) + 1))) + ((6 * x2) * (t - _local2))) + (r2 * ((3 * _local2) - (2 * t))); return(_local3); } function InitSpline(A) { var _local2 = 0; while (_local2 < A.length) { addKey(A[_local2]); _local2++; } Calculate(); } }
Symbol 154 MovieClip [__Packages.incaboll.GameClasses.BallClass] Frame 0
class incaboll.GameClasses.BallClass extends MovieClip { var Game, b, movingB, onEnterFrame, SPx, SPy, moving, Group, _x, _y, OtFB, removeMovieClip, _alpha; function BallClass () { super(); Game = _root.GameF; b.gotoAndStop(1); clearInterval(movingB); onEnterFrame = RotateBall; } function MoveBall(SPxx, SPyy, t) { if (SPyy == undefined) { t = SPxx; } else { SPx = SPxx; SPy = SPyy; } if (t == undefined) { t = 0; } Game.Bar.CanShoot = false; var _local5 = getTimer() - ((t * Time) / Speed); clearInterval(moving); var _local4 = Time / Speed; _root.notBlock = false; moving = setInterval(incaboll.GameClasses.Delegate.create(this, Moving, _local5, SPx, SPy, _local4), 10); } function Moving(T, SPx, SPy, speed) { t = (getTimer() - T) / speed; if (t >= 1) { _root.notBlock = true; clearInterval(moving); Game.Bar.CanShoot = true; t = 1; if (shooted) { Game.Bar.GetBall(); RemoveBall(); } if (insert) { Game.Bar.GetBall(); Group.Move(); Group.CheckBlow(Nomer); } shooted = false; insert = false; } _x = SPx.getPoint(t); _y = SPy.getPoint(t); if (shooted) { GetCross(); } if (insert) { Group.CalculateDistance(Nomer, 1); Group.CalculateDistance(Nomer, -1); } if (otkat) { tAdd = t - Group.t; Group.CalculateDistance(Nomer, -1); if (tAdd < Group.Line[Nomer - 1].tAdd) { clearInterval(moving); trace("Error otkat " + t); _root.notBlock = true; Game.Bar.CanShoot = true; RemoveBall(); } if ((Distance(OtFB, Group.Line[OtFB.Nomer - 1]) < (Group.BallDiameter + 2)) || (!OtFB)) { clearInterval(moving); _root.notBlock = true; Game.Bar.CanShoot = true; otkat = false; t = 0; Group.CheckBlow(OtFB.Nomer - 1); } } } function Shoot() { var _local3 = new incaboll.GameClasses.Spline(_x, _x); var _local2 = new incaboll.GameClasses.Spline(_y, -20); Speed = ShootSpeed; MoveBall(_local3, _local2); } function Remove() { clearInterval(moving); clearInterval(movingB); removeMovieClip(); } function RemoveBall() { Group.RemoveBall(this); clearInterval(moving); clearInterval(movingB); removeMovieClip(); } function StopMove() { clearInterval(moving); } function StartMove(T) { if (T == undefined) { T = t; } clearInterval(moving); Moving(T); } function GetCross() { var _local9 = false; var _local6 = 0; while (_local6 < Game.Groups.length) { var _local4 = Game.Groups[_local6]; for (var _local8 in _local4.Group) { var _local3 = _local4.Group[_local8]; var _local5 = true; if (_root.level == 5) { _local5 = Distance(258, _x, 100, _y) > 34; } if ((_local5 && (_local3._alpha > 50)) && (Distance(this, _local3) < (_local4.BallDiameter - 1))) { clearInterval(moving); if (_x == _local3._x) { _x = _x + 0.5; } var _local7 = _local4.AddBall(_local3, _x, _y, Type); RemoveBall(); break; } } _local6++; } } function InsertInGroup(x1, y1) { insert = true; var _local3 = new incaboll.GameClasses.Spline(_x, x1); var _local2 = new incaboll.GameClasses.Spline(_y, y1); Speed = InsertSpeed; MoveBall(_local3, _local2, 0); } function GetRealPosition() { if (Distance(_x, Group.SPx.getPoint(Group.t + tAdd), _y, Group.SPy.getPoint(Group.t + tAdd)) > 2) { var _local7; var _local5; var _local8; var _local4; var _local6; var _local3; _local5 = _x; _local4 = _y; _local3 = 0.999; do { if (Distance(_local5, Group.SPx.getPoint(_local3), _local4, Group.SPy.getPoint(_local3)) <= 1) { break; } _local3 = _local3 - (0.001 * Group.KOEF); } while (_local3 >= 0); tAdd = _local3 - Group.t; _x = Group.SPx.getPoint(_local3); _y = Group.SPy.getPoint(_local3); trace("Real Position got " + _local3); if (_local3 < 0) { _root.notBlock = true; Game.Bar.CanShoot = true; RemoveBall(); } return(_local3); } return(Group.t + tAdd); } function Otkat(F) { OtFB = F; Speed = OtkatSpeed; otkat = true; MoveBall(Group.SPx, Group.SPy, GetRealPosition()); } function Distance(x1, x2, y1, y2) { if (typeof(x1) == "movieclip") { y1 = x1._y; x1 = x1._x; y2 = x2._y; x2 = x2._x; } return(Math.sqrt(((x1 - x2) * (x1 - x2)) + ((y1 - y2) * (y1 - y2)))); } function RotateBall() { var _local6; if ((!Visible) && (((tAdd + Group.t) > Group.D0) || (Group == undefined))) { Visible = true; _alpha = 100; } else if ((!Visible) || ((tAdd + Group.t) < Group.D0)) { Visible = false; _alpha = 0; } var _local5 = 1; _local6 = Distance(_x, prevx, _y, prevy); if (_local6 > _local5) { var _local4 = 1; if (prevt >= (tAdd + Group.t)) { _local4 = -_local4; } var _local3 = _local4 * int(_local6 / _local5); var _local2 = b.line._y % 31; if ((_local2 + _local3) > 0) { _local2 = (_local2 + _local3) - 31; } else if ((_local2 + _local3) < -31) { _local2 = (_local2 + _local3) + 31; } else { _local2 = _local2 + _local3; } b._rotation = (57.2957795130823 * Math.atan2(_y - prevy, _x - prevx)) - (90 * _local4); b.line._y = _local2; if ((_local2 > 0) || (_local2 < -31)) { b.line._y = -5; } prevt = tAdd + Group.t; prevx = _x; prevy = _y; } if ((tAdd < Group.Line[Nomer - 1].tAdd) && (Group.Line[Nomer - 1])) { tAdd = Group.Line[Nomer - 1].tAdd + 0.005; } } var Nomer = 0; var Type = 0; var Bonus = 0; var Speed = 0.1; var Time = 10000; var prevx = 0; var prevy = 0; var prevt = 0; var t = 0; var shooted = false; var insert = false; var otkat = false; var ShootSpeed = 15; var OtkatSpeed = -0.7; var InsertSpeed = 30; var tAdd = 0; var Visible = false; }
Symbol 155 MovieClip [__Packages.incaboll.GameClasses.GameButton] Frame 0
class incaboll.GameClasses.GameButton extends MovieClip { var txt, gotoAndStop, _xscale, _yscale; function GameButton () { super(); InitButton(this); _root.TextShow(txt, T); gotoAndStop("n"); ResizeText(); } function ResizeText() { txtwx = 10000 / _xscale; txtwy = 10000 / _yscale; txt._xscale = txtwx; txt._yscale = txtwy; } function InitFunction(F) { this.F = F; } function InitText(T, l, x, y, W, H, C, WT, HT) { ResizeText(); this.T = T; _root.TextShow(txt, T, l, W, H, C, WT, HT); if (x != undefined) { txt._x = txt._x + x; } if (y != undefined) { txt._y = txt._y + y; } txt._y = txt._y + 2; } function InitButton(B) { B.onRollOver = function () { this.gotoAndStop("a"); }; B.onRollOut = function () { this.gotoAndStop("n"); }; B.onReleaseOutside = function () { this.gotoAndStop("n"); this.txt._xscale = this.txtwx; this.txt._yscale = this.txtwy; }; B.onPress = function () { _root.button_s.start(_root.SoundOn); this.gotoAndStop("p"); this.txt._xscale = this.txtwx * 0.95; this.txt._yscale = this.txtwy * 0.95; }; B.onRelease = function () { this.gotoAndStop("a"); this.txt._xscale = this.txtwx; this.txt._yscale = this.txtwy; this.F(); }; } var T = "O"; var F = null; var txtwx = 100; var txtwy = 100; }
Symbol 156 MovieClip [__Packages.incaboll.GameClasses.GameBonus] Frame 0
class incaboll.GameClasses.GameBonus extends MovieClip { var _x, _y, SPx, SPy, moving, hitTest, GameF; function GameBonus () { super(); var _local5 = _x; var _local3 = _y; var _local4 = 260 + (50 * ((2 * Math.random()) - 1)); var _local6 = 400; var _local7 = (_local5 + _local4) / 2; var _local8 = Math.max(0, (_local3 - 20) - random(20)); SPx = new incaboll.GameClasses.Spline(_local5, _local7, _local4); SPy = new incaboll.GameClasses.Spline(_local3, _local8, _local6); StartT = getTimer(); clearInterval(moving); moving = setInterval(incaboll.GameClasses.Delegate.create(this, Moving, StartT), 20); } function StopMove() { clearInterval(moving); stopped = getTimer(); } function StartMove() { StartT = StartT + (getTimer() - stopped); clearInterval(moving); moving = setInterval(incaboll.GameClasses.Delegate.create(this, Moving, StartT), 20); } function Moving(T) { var _local3 = (getTimer() - T) / TimeFly; if (_local3 >= 1) { clearInterval(moving); incaboll.GameClasses.Delegate.ClearAll(this, 1, 1); } else if (hitTest(_root.Game.Bar)) { _root.bonus_s.start(_root.SoundOn); ShowText(Type); clearInterval(moving); GameF.ActivateBonus(Type); incaboll.GameClasses.Delegate.ClearAll(this, 1, 1); } _x = SPx.getPoint(_local3); _y = SPy.getPoint(_local3); } function ShowText(T) { var _local3 = GameF.FLY.attachMovie("fly_text", "f" + getTimer(), GameF.FLY.GD(), {_x:_x, _y:_y}); _root.TextShow(_local3.e, _root["TextBonus" + T].text); } var Type = 0; var TimeFly = 3000; var stopped = 0; var StartT = 0; }
Symbol 157 MovieClip [__Packages.incaboll.GameClasses.GameMenu] Frame 0
class incaboll.GameClasses.GameMenu extends MovieClip { var Game, moving, menu_buttons, attachMovie, Head, _y; function GameMenu () { super(); Game.panels.down.ballbar._visible = false; clearInterval(moving); moving = setInterval(incaboll.GameClasses.Delegate.create(this, Move, getTimer(), 1), 0); _root.stone_s.start(_root.SoundOn); InitButtons(); } function InitButtons() { menu_buttons = _root.menu_buttons; var _local3 = 0; while (_local3 < (menu_buttons.length - 1)) { var _local4 = attachMovie("button", "b" + _local3, _local3 + 1); _local4._x = menu_buttons[_local3].x; _local4._y = menu_buttons[_local3].y; _local4._width = menu_buttons[_local3].width; _local4.InitFunction(_root["Function" + menu_buttons[_local3].funct.substr(1, 100)]); _local4.InitText(menu_buttons[_local3].text); _local3++; } _root.TextShow(Head, _root.TextMenu.text); } function UnMove() { _root.stone_s.start(_root.SoundOn); CanPress = false; moving = setInterval(incaboll.GameClasses.Delegate.create(this, Move, getTimer(), 0), 20); } function Move(T, c) { var _local2 = (getTimer() - T) / 1500; if (_local2 >= 1) { _local2 = 1; CanPress = true; clearInterval(moving); if (!c) { Game.HideMenu(); incaboll.GameClasses.Delegate.ClearAll(this, 1, 1); } } if (c) { _y = 380 - (380 * _local2); Game.panels.up.menu_btn._x = 455 + (70 * _local2); } else { _y = 380 * _local2; Game.panels.up.menu_btn._x = 455 + (70 * (1 - _local2)); } } var CanPress = false; }
Symbol 158 MovieClip [__Packages.incaboll.GameClasses.GameStats] Frame 0
class incaboll.GameClasses.GameStats extends MovieClip { var moving, Game, Head, left, right, SL, createEmptyMovieClip, attachMovie, _width, SR, L, _y; function GameStats (STS, level) { super(); clearInterval(moving); incaboll.GameClasses.Delegate.ClearAll(Game.FLY, 1, 1, 1); _root.stone_s.start(_root.SoundOn); moving = setInterval(incaboll.GameClasses.Delegate.create(this, Move, getTimer(), 1), 0); _root.TextShow(Head, _root.TextStats.text); left = new Array(); right = new Array(); SL = new Array(_root.TextBalls.text, _root.TextChains.text, _root.TextCombo.text, _root.TextLevelTime.text, _root.TextScore.text); var _local4 = 0; while (_local4 < SL.length) { left[_local4] = createEmptyMovieClip("l" + _local4, 10 + (_local4 * 2)); right[_local4] = createEmptyMovieClip("r" + _local4, 11 + (_local4 * 2)); left[_local4]._x = 150; right[_local4]._x = 360; left[_local4]._y = (right[_local4]._y = 90 + (_local4 * 25)); _local4++; } var _local5 = attachMovie("button", "OKB", 122); _local5._width = 110; _local5._height = 30; _local5._y = 250; _local5._x = (_width - _local5._width) / 2; _local5.InitText(_root.TextContinue.text); _local5.InitFunction(incaboll.GameClasses.Delegate.create(this, UnMove)); var _local6 = SR[3]; if (_local6 < 60) { var _local8 = "0:"; var _local7 = _local6; } else { var _local8 = int(_local6 / 60) + ":"; var _local7 = _local6 % 60; } if (_local7 < 10) { var _local8 = _local8 + ("0" + _local7); } else { var _local8 = _local8 + _local7; } SR[3] = _local8; } function UnMove() { if (CanPress) { _root.stone_s.start(_root.SoundOn); clearInterval(moving); CanPress = false; moving = setInterval(incaboll.GameClasses.Delegate.create(this, Move, getTimer(), 0), 20); } } function Move(T, c) { var _local3 = (getTimer() - T) / 1000; if (_local3 >= 1) { _local3 = 1; CanPress = true; clearInterval(moving); if (!c) { var _local4 = int(_root.NagTime.value); if (_local4 && ((L % _local4) == 0)) { Game.Nag(L); } else { Game.ShowProgress(L); } incaboll.GameClasses.Delegate.ClearAll(this, 1, 1); } else { moving = setInterval(incaboll.GameClasses.Delegate.create(this, GetScoreString, 0), 0); } } if (c) { _y = 380 - (380 * _local3); } else { _y = 380 * _local3; } } function GetScoreString(i) { _root.string_s.start(_root.SoundOn); clearInterval(moving); _root.TextShow(left[i], String(SL[i]), "GameFont", -4, 20, 0, 14, _root.TextYellow); _root.TextShow(right[i], String(SR[i]), "GameFont", -4, 20, 2, 15, _root.TextYellowD); i++; if (i != SL.length) { moving = setInterval(incaboll.GameClasses.Delegate.create(this, GetScoreString, i), 350); } } var CanPress = false; }
Symbol 159 MovieClip [__Packages.incaboll.GameClasses.GameBar] Frame 0
class incaboll.GameClasses.GameBar extends MovieClip { var Game, ball3, _y, onEnterFrame, ballbar, _width, _x, BallCount, ball1, ball2, ball, recharginging; function GameBar () { super(); Game = _root.Game; ball3 = Game.panels.down.ball; _y = 318; onEnterFrame = Follow; FillFirst(); OM.onMouseDown = incaboll.GameClasses.Delegate.create(this, ShootBall); OM.onMouseWheel = incaboll.GameClasses.Delegate.create(this, SwapBalls); Mouse.addListener(OM); InitBallBar(); } function InitBallBar() { ballbar = Game.panels.down.ballbar; ballbar._alpha = 0; ballbar.onRollOut = (ballbar.onReleaseOutside = function () { this._alpha = 0; }); ballbar.onRollOver = function () { this._alpha = 100; }; ballbar.onPress = incaboll.GameClasses.Delegate.create(this, SwapBalls); } function Follow() { var _local3 = _root._xmouse - Game._x; if ((_local3 > (_width / 2)) && (_local3 < (520 - (_width / 2)))) { _x = _local3; } } function GetNextType(T) { if (T == undefined) { T = random(BallCount); } else if (T == 9) { return(9); } var _local5 = _root.GameF.GetTypes(); if (_local5[T] != 1) { var _local3 = 0; while (_local3 < BallCount) { if (_local5[_local3] == 1) { T = _local3; break; } _local3++; } } return(T); } function AttachSmall(T) { ball1.b.removeMovieClip(); ball2.b.removeMovieClip(); ball3.b.removeMovieClip(); ball1.attachMovie("ball" + T, "b", 0, {_xscale:40, _yscale:40}); ball2.attachMovie("ball" + T, "b", 0, {_xscale:40, _yscale:40}); ball3.attachMovie("ball" + T, "b", 0); ball1.b.Type = T; ball2.b.Type = T; } function AttachBig(T) { ball.b.removeMovieClip(); ball.attachMovie("ball" + T, "b", 0); ball.b.Type = T; } function FillFirst() { clearInterval(recharginging); CanShoot1 = true; var _local2 = GetNextType(); AttachBig(_local2); _local2 = GetNextType(); AttachSmall(_local2); } function CheckBalls() { var _local3 = GetNextType(ball1.b.Type); var _local2 = GetNextType(ball.b.Type); if (_local2 != ball.b.Type) { AttachBig(_local2); } if (_local3 != ball1.b.Type) { AttachSmall(_local3); } } function GetBall() { clearInterval(recharginging); CanShoot1 = true; if (!ball.b) { var _local2 = GetNextType(ball1.b.Type); AttachBig(_local2); _local2 = GetNextType(); AttachSmall(_local2); } } function ShootBall() { if (((CanShoot && (_root._ymouse > Porog1)) && (_root._ymouse < Porog2)) && (CanShoot1)) { _root.shoot_s.start(_root.SoundOn); _root.GameF.Combo = 0; CanShoot1 = false; var _local3 = Game.attachMovie("ball" + ball.b.Type, "b", Game.GD(), {_x:_x, _y:_y - 5}); _local3.Type = ball.b.Type; _local3.shooted = true; _local3.Shoot(); ball.b.removeMovieClip(); } } function DELETE() { Mouse.removeListener(OM); } function SwapBalls() { if (((!Game.Menu) && (CanShoot)) && (CanShoot1)) { _root.swap_s.start(_root.SoundOn); var _local3 = GetNextType(ball1.b.Type); var _local4 = GetNextType(ball.b.Type); AttachBig(_local3); AttachSmall(_local4); } } var Porog1 = 26; var Porog2 = 363; var CanShoot = false; var CanShoot1 = false; var OM = {}; var RechargeTime = 1000; }
Symbol 160 MovieClip [__Packages.GameSound] Frame 0
class GameSound extends Sound { function GameSound (s, MC) { super(MC); super.attachSound(s); } function start(SoundOn, s, l) { if (SoundOn) { super.start(s, l); } } function stop() { super.stop(); } }
Symbol 161 MovieClip [__Packages.SaveGame] Frame 0
class SaveGame { var DataMC, DataArr, SO; function SaveGame (MC, AR, Name) { DataMC = MC; DataArr = AR; SO = SharedObject.getLocal(Name); } function LoadInfo() { for (var _local3 in DataArr) { var _local2 = SO.data[DataArr[_local3]]; if (_local2 == undefined) { DataMC[DataArr[_local3]] = 0; if (DataArr[_local3] == "Life") { DataMC[DataArr[_local3]] = 3; } else if (DataArr[_local3] == "SoundOn") { DataMC[DataArr[_local3]] = true; } else if (DataArr[_local3].substr(0, 1) == "h") { DataMC[DataArr[_local3]] = true; } } else { DataMC[DataArr[_local3]] = SO.data[DataArr[_local3]]; } } } function SaveInfo() { for (var _local2 in DataArr) { SO.data[DataArr[_local2]] = DataMC[DataArr[_local2]]; } SO.flush(); } }
Symbol 162 MovieClip [__Packages.incaboll.GameClasses.GameField] Frame 0
class incaboll.GameClasses.GameField extends Object { var Levels, Game, Line, Field, upField, FLY, Progress, panels, Balls, Combo, MaxCombo, Chains, L, KOEF, Groups, ScoreP, moving_l, CheckEff, Bar, moving; function GameField (LEVELS, LN, LiN, ScN) { super(); var _local6 = {}; _local6.onKeyDown = function () { if (_root.CheatMode.value != "false") { var _local2 = _root.GameF; if (Key.isDown(38)) { var _local4 = 0; while (_local4 < _local2.Groups.length) { if (_local2.Groups[_local4] != null) { var _local3 = _local4 + 1; while (_local3 < _local2.Groups.length) { incaboll.GameClasses.Delegate.ClearAll(_local2.Groups[_local3], 1, 1); _local2.Groups[_local3] = null; _local3++; } incaboll.GameClasses.Delegate.ClearAll(_local2.Groups[_local4], 1, 1); _local2.Groups[_local4].AddGroup = true; _local2.ResetGroup(_local4, 1, 0.999); } _local4++; } } if (Key.isDown(39)) { _local2.Bar.AttachBig(9); _local2.Bar.AttachSmall(9); } if (Key.isDown(40)) { _local2.SetGameOver(); } if ((Key.getCode() > 48) && (Key.getCode() < 59)) { _local2.Groups[_local2.Groups.length - 1].StopMove(); _local2.Groups[_local2.Groups.length - 1].Speed = (Key.getCode() - 48) * 2; _local2.Groups[_local2.Groups.length - 1].Move(); } } }; Key.addListener(_local6); Levels = LEVELS; level = LN; Life = LiN; score = ScN; Game = _root.createEmptyMovieClip("Game", 2); Game.link = this; Game._y = 26; Line = Game.createEmptyMovieClip("Line", 10); Field = Game.createEmptyMovieClip("Field", 40); upField = Game.createEmptyMovieClip("upField", 50); FLY = Game.createEmptyMovieClip("FLY", 51); Progress = Game.createEmptyMovieClip("Progress", 60); panels = Game.createEmptyMovieClip("panels", 70); panels._y = -26; InitPanels(); DrawBack(0); ShowProgress(LN); } function ShowProgress(LN) { _root.notBlock = false; incaboll.GameClasses.Delegate.ClearAll(Field, 1, 1, 1); incaboll.GameClasses.Delegate.ClearAll(Progress, 1, 1, 1); var _local3 = new incaboll.GameClasses.GameProgress(LN, this, Progress); } function StartLevel(LN) { Balls = (Combo = (MaxCombo = (Chains = (score = 0)))); StartLevelTime = getTimer(); var _local4 = Math.floor(LN / 7); LN = LN % 7; L = Levels[LN]; BallCount = L.iNumColors + _local4; NChains = L.iNumChains + _local4; GroupBalls = L.iNumBalls + _local4; GroupSpeed = (L.iSplineSpeed * 1000) - (_local4 * 2000); BonusP = L.iClassicBonusProbability - (_local4 * 2); KOEF = L.koef; Groups = new Array(); InitBar(BallCount); _root.notBlock = true; var _local3 = 0; while (L["d0" + _local3]) { AddGroup(_local3); _local3++; } panels.down.ballbar._visible = true; } function AddGroup(i) { var _local7 = L["SPx" + i]; var _local6 = L["SPy" + i]; var _local2 = Groups.length; var _local5 = Field.createEmptyMovieClip("Group" + _local2, 100 + _local2); var _local3 = new incaboll.GameClasses.GameGroup(_local5, _local7, _local6, this, BallCount, GroupBalls, GroupSpeed, _local2, L.koef, BonusP, GetRP(i) + 0.003, ScoreP); _local3.id = i; Groups.push(_local3); ShowLine(); } function ShowLine() { var _local3 = Groups.length; var _local2 = NChains; var _local4 = (248 * (_local3 - 1)) / _local2; var _local5 = (248 * _local3) / _local2; clearInterval(moving_l); moving_l = setInterval(incaboll.GameClasses.Delegate.create(this, ShowingLine, getTimer(), _local4, _local5), 10); } function ShowingLine(T, s1, s2) { var _local2 = (getTimer() - T) / 2000; if (_local2 >= 1) { _local2 = 1; clearInterval(moving_l); } panels.up.line.line._x = s1 + ((s2 - s1) * _local2); } function AddBall(N, P) { return(Groups[N].AddBall(P)); } function InitPanels() { panels.attachMovie("upgame", "up", 10, {_x:0, _y:0}); panels.attachMovie("downgame", "down", 20, {_x:0, _y:364}); panels.up.menu_btn.onLoad = incaboll.GameClasses.Delegate.create(this, MenuButton, panels.up.menu_btn); ScoreP = new incaboll.GameClasses.Score(panels.up.score, score); _root.TextShow(panels.up.sc, _root.TextScore.text, "GameFont", -4, 0, 0, 11, _root.TextYellow); _root.TextShow(panels.up.pause, _root.TextPause.text, "GameFont", -4, 0, 1, 12, _root.TextYellow); _root.TextShow(panels.down.life, (_root.TextLives.text + " ") + Life, "GameFont", -4, 0, 1, 10, _root.TextYellow); _root.TextShow(panels.down.level, (_root.TextLevel.text + " ") + int(level + 1), "GameFont", -4, 0, 1, 10, _root.TextYellow); } function DrawBack(LN) { LN = LN % 7; var _local2 = Levels[LN].iBackGround; Line.attachMovie("level" + _local2, "l", 0); var _local4 = upField.attachMovie("levelup" + _local2, "l", 0); } function MenuButton(MC) { MC.InitText(_root.TextMenu.text); MC.InitFunction(incaboll.GameClasses.Delegate.create(this, ShowMenu)); } function ShowMenu() { if (_root.notBlock) { StopAll(); _root.notBlock = false; StopEffTime = getTimer(); clearInterval(CheckEff); Game.attachMovie("menupanel", "Menu", 55, {Game:this, _y:400}); Bar.Porog1 = 400; for (var _local3 in FLY) { FLY[_local3].StopMove(); } } } function HideMenu() { var _local3 = 0; while (_local3 < Groups.length) { Groups[_local3].Move(); _local3++; } for (var _local4 in FLY) { FLY[_local4].StartMove(); } panels.down.ballbar._visible = true; _root.notBlock = true; EndEffTime = EndEffTime + (getTimer() - StopEffTime); StartLevelTime = StartLevelTime + (getTimer() - StopEffTime); clearInterval(CheckEff); CheckEff = setInterval(incaboll.GameClasses.Delegate.create(this, StartAll), 500); Bar.Porog1 = 26; } function StopAll(c, S) { var _local2 = 0; while (_local2 < Groups.length) { var _local3 = (Groups[_local2].t + Groups[_local2].Line[0].tAdd) > Groups[_local2].D0; if ((!c) || (_local3)) { Groups[_local2].StopMove(); } if (c && (_local3)) { Groups[_local2].Speed = S; Groups[_local2].Move(); } _local2++; } if (c) { EndEffTime = getTimer() + EffTime; clearInterval(CheckEff); CheckEff = setInterval(incaboll.GameClasses.Delegate.create(this, StartAll), 500); } } function StartAll() { if (EndEffTime <= getTimer()) { clearInterval(CheckEff); var _local2 = 0; while (_local2 < Groups.length) { var _local3 = (Groups[_local2].t + Groups[_local2].Line[0].tAdd) > Groups[_local2].D0; if (_local3) { Groups[_local2].Speed = 5; } else { Groups[_local2].Speed = 30; } Groups[_local2].Move(); _local2++; } } } function InitBar(c) { Bar = Game.attachMovie("bar", "Bar", 54, {BallCount:c}); Bar.CanShoot = true; } function ResetGroup(N, c, lastP) { var _local5 = Groups[N].id; var _local7 = Groups[N].AddGroup; if (c) { Groups[N] = null; } if (Groups.length < NChains) { if (_local7) { AddGroup(_local5, L["SPx" + _local5], L["SPy" + _local5]); } } else { var _local4 = true; var _local3 = 0; while (_local3 < Groups.length) { if (Groups[_local3] != null) { _local4 = false; return(0); } _local3++; } if (_local4 && (lastP)) { EndLevelTime = getTimer(); _root.levelcomplete_s.start(_root.SoundOn); incaboll.GameClasses.Delegate.ClearAll(Bar, 1, 1); AddScores(L["SPx" + _local5], L["SPy" + _local5], lastP); } } } function AddScores(SPx, SPy, t) { _root.notBlock = false; var _local3 = 40; var _local4 = Math.ceil(t * _local3) / _local3; clearInterval(moving); moving = setInterval(incaboll.GameClasses.Delegate.create(this, ShowingScores, _local4, _local3, SPx, SPy), 100); } function ShowingScores(sp, p, SPx, SPy) { _root.s500_s.start(_root.SoundOn); clearInterval(moving); if (sp != 1) { var _local5 = FLY.attachMovie("fly_text", "f" + getTimer(), FLY.GD(), {_x:SPx.getPoint(sp), _y:SPy.getPoint(sp)}); _root.TextShow(_local5.e, "+100"); ScoreP.Add(100, "y"); sp = Math.ceil((sp * p) + 0.01) / p; moving = setInterval(incaboll.GameClasses.Delegate.create(this, ShowingScores, sp, p, SPx, SPy), 100); } else { var _local6 = [Balls, Chains, MaxCombo, int((EndLevelTime - StartLevelTime) / 1000), ScoreP.score]; Game.attachMovie("statspanel", "Stats", 55, {Game:this, SR:_local6, L:++level, _y:400}); } } function GetRP(i) { var _local6 = L["SPx" + i]; var _local5 = L["SPy" + i]; var _local4 = L["d0" + i]; var _local3 = 1000; var _local2 = 100; while (_local2 < (_local3 - 500)) { if (incaboll.GameClasses.Delegate.Distance(_local6.getPoint(_local2 / _local3), _local4.x, _local4.y, _local5.getPoint(_local2 / _local3)) < 5) { return(_local2 / _local3); } _local2++; } } function GetTypes() { var _local5 = new Array(9); var _local4 = 0; while (_local4 < Groups.length) { var _local3 = Groups[_local4].Line; var _local2 = 0; while (_local2 < _local3.length) { _local5[_local3[_local2].Type] = 1; _local2++; } _local4++; } return(_local5); } function ShowBonus(x, y) { var _local2 = random(4); FLY.attachMovie("bonus" + _local2, "bonus" + getTimer(), FLY.GD(), {Type:_local2, _x:x, _y:y, GameF:this}); } function ActivateBonus(N) { switch (N) { case 0 : Bar.AttachBig(9); break; case 1 : StopAll(1, 1E-6); break; case 2 : StopAll(1, -2); break; case 3 : StopAll(1, 2); } } function CheckGameOver(N) { var _local3 = true; incaboll.GameClasses.Delegate.ClearAll(Bar, 1, 1); var _local2 = 0; while (_local2 < Groups.length) { if ((Groups[_local2] != null) && (_local2 != N)) { _local3 = false; if (Groups[_local2].Speed < 40) { Groups[_local2].StopMove(); Groups[_local2].AddGroup = false; Groups[_local2].Speed = 40; Groups[_local2].Move(); } } _local2++; } if (_local3) { Life--; if (Life <= 0) { Life = 3; level = 0; score = ScoreP.score; ScoreP.Reset(); Nag(level, 1); } else { ShowProgress(level); } } else { Groups[N] = null; } } function SetGameOver() { _root.notBlock = false; _root.gameover_s.start(_root.SoundOn && (Bar.ball)); incaboll.GameClasses.Delegate.ClearAll(Bar, 1, 1); var _local3 = 0; while (_local3 < Groups.length) { if (Groups[_local3].Speed < 40) { EndLevelTime = getTimer(); Groups[_local3].StopMove(); Groups[_local3].AddGroup = false; Groups[_local3].Speed = 40; Groups[_local3].Move(); } _local3++; } } function Nag(L, c) { var _local5 = _root.attachMovie("nag", "nag", 7); var _local4 = _local5.attachMovie("button", "b1", 0, {_x:100, _y:353, _width:160}); if (_root.NagTime.value) { var _local6 = _local5.attachMovie("button", "b2", 1, {_x:265, _y:353, _width:160}); _local6.InitText(_root.TextDownload.text); _local6.InitFunction(_root.FunctionDownload); } else { _local4._x = _local4._x + 50; } var _local3 = _local5.createEmptyMovieClip("Text", 3); if (c || (L >= _root.MaxLevel.value)) { _local3._x = 198; _local3._y = 100; if (L >= _root.MaxLevel.value) { var _local8 = (((_root.TextGameComplete.text + "||") + _root.TextScore.text) + ":||") + Math.max(int(score), int(ScoreP.score)); } else { var _local8 = (((_root.TextGameOver.text + "||") + _root.TextScore.text) + ":||") + Math.max(int(score), int(ScoreP.score)); } _root.TextShow(_local3, _local8, "GameFont", -4, 20, 1, 14, _root.TextYellow); _local4.InitText(_root.TextRestart.text); _local4.InitFunction(incaboll.GameClasses.Delegate.create(this, FromNag, 0)); score = ScoreP.score; ScoreP.Reset(); Life = 3; level = 0; } else { _local3._x = 50; _local3._y = 100; var _local8 = _root.TextNag.text; _root.TextShow(_local3, _local8, "GameFont", -4, 15, 0, 14, _root.TextYellow); _local4.InitText(_root.TextContinue.text); _local4.InitFunction(incaboll.GameClasses.Delegate.create(this, FromNag, L)); } } function FromNag(L) { _root.nag.removeMovieClip(); ShowProgress(L); } function JoinGroups(i1, i2) { var _local4 = 1; while (_local4 < Groups[i2].Line.length) { var _local3 = Groups[i2].Line[_local4]; var _local5 = Groups[i1].Group.attachMovie("ball" + _local3.Type, "b" + Groups[i1].length, Groups[i1].Group.GD(), {Visible:true, _x:_local3._x, _y:_local3._y, Type:_local3.Type, Group:Groups[i1]}); Groups[i1].Line.push(_local5); Groups[i1].length++; _local5.tAdd = _local5.tAdd + ((_local3.tAdd - Groups[i2].t) + Groups[i1].t); _local5.b.line._y = _local3.b.line._y; incaboll.GameClasses.Delegate.ClearAll(_local3, 1, 1); _local4++; } _local4 = 0; while (_local4 < Groups[i1].length) { Groups[i1].Line[_local4]._name = "b" + _local4; Groups[i1].Line[_local4].Nomer = _local4; _local4++; } incaboll.GameClasses.Delegate.ClearAll(Groups[i2], 1, 1); Groups[i2] = null; } var BallCount = 3; var GroupBalls = 10; var GroupSpeed = 500; var NChains = 3; var BonusP = 0; var EndEffTime = 0; var StopEffTime = 0; var EffTime = 7000; var level = 0; var score = 0; var Life = 3; var StartLevelTime = 0; var EndLevelTime = 0; }
Symbol 163 MovieClip [__Packages.incaboll.GameClasses.GameProgress] Frame 0
class incaboll.GameClasses.GameProgress { var Game, panels, panel, pointer, moving, b1, b2, b3; function GameProgress (N1, GameF, MC) { Game = GameF; _root.Save(); incaboll.GameClasses.Delegate.ClearAll(Game.Bar, 1, 1, 1); N = N1 + Math.floor(N1 / 7); this.N1 = N1; panels = GameF.panels.down; GameF.panels.up.line.line._x = 0; panels.ballbar._visible = false; panel = MC.attachMovie("progress_panel", "PP", 0); pointer = panel.pointer; CanClick = false; clearInterval(moving); moving = setInterval(incaboll.GameClasses.Delegate.create(this, Move, getTimer(), 1), 0); _root.stone_s.start(_root.SoundOn); panel._y = -400; InitButtons(); InitPointer(); } function UnMove() { if (CanClick) { _root.stone_s.start(_root.SoundOn); CanClick = false; clearInterval(moving); moving = setInterval(incaboll.GameClasses.Delegate.create(this, Move, getTimer(), 0), 0); } } function Move(T, c) { var _local3 = (getTimer() - T) / AppTime; if (_local3 >= 1) { _local3 = 1; clearInterval(moving); CanClick = true; if (c) { MovePointer(); var _local4 = N - Math.floor(N1 / 7); Game.DrawBack(_local4); _root.TextShow(panels.life, (_root.TextLives.text + " ") + Game.Life, "GameFont", -4, 0, 1, 11, _root.TextYellow); _root.TextShow(panels.level, (_root.TextLevel.text + " ") + int(_local4 + 1), "GameFont", -4, 0, 1, 11, _root.TextYellow); } else { b1.removeMovieClip(); b2.removeMovieClip(); Game.StartLevel(N - Math.floor(N1 / 7)); incaboll.GameClasses.Delegate.ClearAll(panel, 1, 1); } } if (c) { panel._y = 338 * (_local3 - 1); b1._x = 134 * (_local3 - 1); b2._x = 386 + (134 * (1 - _local3)); b3._x = 455 + (70 * _local3); } else { panel._y = -338 * _local3; b1._x = -134 * _local3; b2._x = 386 + (134 * _local3); b3._x = 455 + (70 * (1 - _local3)); } } function MovePointer() { var _local4 = ((((N % 8) == 0) && (N > 0)) ? ((N - 1) * 11.25) : (N * 11.25)); var _local3 = (N + 1) * 11.25; CanClick = false; _root.pointer_s.start(_root.SoundOn); moving = setInterval(incaboll.GameClasses.Delegate.create(this, Moving, getTimer(), _local4, _local3), 0); } function Moving(T, a1, a2) { var _local2 = (getTimer() - T) / RotTime; if (_local2 >= 1) { _local2 = 1; clearInterval(moving); CanClick = true; } pointer._rotation = a1 + ((a2 - a1) * _local2); } function InitPointer() { pointer._rotation = ((((N % 8) == 0) && (N > 0)) ? ((N - 1) * 11.25) : (N * 11.25)); var _local2 = 0; while (_local2 < 32) { if ((_local2 % 8) != 0) { var _local3 = panel.cells.attachMovie("progress_cell", "c" + _local2, _local2); _local3._x = Math.cos(((_local2 * Math.PI) / 16) - (Math.PI/2)) * Radius; _local3._y = Math.sin(((_local2 * Math.PI) / 16) - (Math.PI/2)) * Radius; var _local4 = (((N % 8) == 7) ? (N + 3) : (N + 2)); if (_local2 < _local4) { _local3.b.attachMovie("ball" + int(3 + (_local2 / 8)), "b", 0, {_xscale:30, _yscale:30}); } } _local2++; } } function InitButtons() { b1 = panels.attachMovie("button", "b1", 10, {_x:-134, _y:0, _width:134, _height:26}); b2 = panels.attachMovie("button", "b2", 11, {_x:555, _y:0, _width:134, _height:26}); b3 = Game.panels.up.menu_btn; b1.InitText(_root.TextDownload.text); b2.InitText(_root.TextNextLevel.text); b1.InitFunction(_root.FunctionDownload); b2.InitFunction(incaboll.GameClasses.Delegate.create(this, UnMove)); } var AppTime = 1500; var RotTime = 1000; var CanClick = false; var N = 0; var N1 = 0; var Radius = 134; }
Symbol 164 MovieClip [__Packages.incaboll.GameClasses.GameGroup] Frame 0
class incaboll.GameClasses.GameGroup extends Object { var D0, score, Game, SPx, SPy, Group, Line, PrevSpeed, moving, warning; function GameGroup (MC, SPx, SPy, GameF, BallCount1, GroupBalls, GroupSpeed, N, koef, BonusP, d0, SC) { super(); D0 = d0; KOEF = koef; BallCount = BallCount1; Time = GroupSpeed; Nomer = N; Bonus = BonusP / 100; score = SC; Game = GameF; this.SPx = SPx; this.SPy = SPy; Group = MC; length = 0; Line = new Array(); var _local4 = 0; PrevSpeed = Time / Speed; var _local3 = 0; while (_local3 < GroupBalls) { AddToGroup(_local4); _local3++; } Move(_local4); } function AddToGroup(t, e) { if (e == undefined) { e = 0; } var _local4 = length; if (wasd && (length)) { wasd = false; var _local5 = random(BallCount); if (t == Line[length - 1].Type) { wasd = true; } } else if (length && (random(7) > 0)) { wasd = true; var _local5 = Line[length - 1].Type; } else { var _local5 = random(BallCount); } if (length) { var _local2 = Group.attachMovie("ball" + _local5, "b" + _local4, _local4); _local2.tAdd = (Line[length - 1].tAdd + (0.005 * KOEF)) + e; } else { var _local5 = 8; var _local2 = Group.attachMovie("ball8", "b" + _local4, _local4); _local2.tAdd = 0; } _local2._x = SPx.getPoint(t + _local2.tAdd); _local2._y = SPy.getPoint(t + _local2.tAdd); _local2._alpha = 0; while (Distance(_local2, Line[length - 1]) < (BallDiameter - 1)) { _local2.tAdd = _local2.tAdd + (0.003 * KOEF); _local2._x = SPx.getPoint(t + _local2.tAdd); _local2._y = SPy.getPoint(t + _local2.tAdd); } Line.push(_local2); Line[length].Nomer = length; _local2.Group = this; _local2.Type = _local5; length++; } function AddBall(B, x, y, T) { var _local10 = Group.GD(); var _local4 = B.Nomer; var _local7 = 0.004 * KOEF; B.GetRealPosition(); var _local6 = t + B.tAdd; if (Distance(x, SPx.getPoint(_local6 - _local7), y, SPy.getPoint(_local6 - _local7)) < Distance(x, SPx.getPoint(_local6 + _local7), y, SPy.getPoint(_local6 + _local7))) { _local6 = B.tAdd - _local7; } else { _local6 = B.tAdd + _local7; _local4++; } if (_local4 == 0) { _local4 = 1; Line[0].tAdd = Line[0].tAdd - (0.004 * KOEF); } if (T == 9) { if (Line[_local4 - 2].Type == Line[_local4 - 1].Type) { T = Line[_local4 - 1].Type; } else { if (Line[_local4] == undefined) { _local4--; } if (_local4 > 0) { T = Line[_local4].Type; } else { T = Line[1].Type; } } if (T == undefined) { trace("ErrorRandom"); } } var _local5 = Group.attachMovie("ball" + T, "b" + _local10, _local10, {Visible:true}); _local5.tAdd = _local6; _local5.Type = T; _local5._x = x; _local5._y = y; Line.splice(_local4, 0, _local5); length++; var _local3 = _local4; while (_local3 < length) { Line[_local3]._name = "b" + _local3; Line[_local3].Nomer = _local3; _local3++; } _local5.Group = this; if (InOneLine(0, _local5.Nomer)) { StopMove(); } _local5.InsertInGroup(SPx.getPoint(t + _local5.tAdd), SPy.getPoint(t + _local5.tAdd)); _root.s500_s.start(_root.SoundOn); return(_local5); } function StopMove() { clearInterval(moving); } function RemoveBall(B) { length--; var _local4 = Line.splice(B.Nomer, 1); var _local2 = B.Nomer; while (_local2 < length) { Line[_local2]._name = "b" + _local2; Line[_local2].Nomer = _local2; _local2++; } } function Move(t1) { var _local3 = Time / Speed; if (t1 == undefined) { t1 = t; } else { var _local2 = 0; while (_local2 < Line.length) { Line[_local2]._x = SPx.getPoint(((Line[_local2].tAdd * _local3) / PrevSpeed) + t1); Line[_local2]._y = SPy.getPoint(((Line[_local2].tAdd * _local3) / PrevSpeed) + t1); Line[_local2].tAdd = (Line[_local2].tAdd * _local3) / PrevSpeed; _local2++; } } PrevSpeed = _local3; var _local5 = getTimer() - (t1 * _local3); clearInterval(moving); prevt = t1; moving = setInterval(incaboll.GameClasses.Delegate.create(this, Moving, _local5, SPx, SPy, _local3), 32); } function Moving(T, SPx, SPy, speed) { t = (getTimer() - T) / speed; if ((t + Line[0].tAdd) >= 1) { clearInterval(moving); clearInterval(warning); t = 1; incaboll.GameClasses.Delegate.ClearAll(Group, 1, 1); Game.CheckGameOver(Nomer); } else if (((t + Line[length - 1].tAdd) < D0) && (Speed < 20)) { Speed = 30; StopMove(); Move(); } else if ((((t + Line[length - 1].tAdd) > 0.9) && (Speed > 3)) && (Speed != 40)) { Speed = 3; StopMove(); Move(); if (!is_warn) { is_warn = true; clearInterval(warning); warning = setInterval(incaboll.GameClasses.Delegate.create(this, WARN), 2000); } } else if ((((t + Line[0].tAdd) > ((1 + D0) / 2)) && (AddGroup)) && (Speed != 40)) { Game.ResetGroup(Nomer); AddGroup = false; } else if (((t + Line[0].tAdd) > D0) && (Speed == 30)) { Speed = 5; StopMove(); Move(); } CheckConnect(); var _local2 = Line[0]; _local2._x = SPx.getPoint(t + _local2.tAdd); _local2._y = SPy.getPoint(t + _local2.tAdd); _local2.Speed = 1; if ((t + _local2.tAdd) > 0) { CalculateDistance(0); } prevt = t; } function CheckConnect() { var _local2 = 0; while (_local2 < Game.Groups.length) { if (((Game.Groups[_local2].id == id) && (_local2 != Nomer)) && (Distance(Line[length - 1], Game.Groups[_local2].Line[0]) < 23)) { Game.JoinGroups(Nomer, _local2); } _local2++; } } function Distance(x1, x2, y1, y2) { if (typeof(x1) == "movieclip") { y1 = x1._y; x1 = x1._x; y2 = x2._y; x2 = x2._x; } return(Math.sqrt(((x1 - x2) * (x1 - x2)) + ((y1 - y2) * (y1 - y2)))); } function CalculateDistance(N, S) { if ((S * S) != 1) { S = 1; } var _local14 = true; var _local15 = N == 0; while (_local14) { var _local8 = Line[N]; N = N + S; var _local2 = Line[N]; _local14 = false; var _local12 = _local8._x; var _local11 = _local8._y; var _local6 = _local2._x; var _local5 = _local2._y; var _local9; var _local7 = (_local2 != undefined) && (!_local2.insert); if (_local7 && ((_local9 = Distance(_local12, _local6, _local11, _local5)) < (BallDiameter + 3))) { _local14 = true; var _local3 = ((S > 0) ? (Math.max(_local2.tAdd, _local8.tAdd)) : (Math.min(_local2.tAdd, _local8.tAdd))); while (_local7 && (Math.abs(_local9 = BallDiameter - Distance(_local12, _local6, _local11, _local5)) > 0.2)) { _local3 = _local3 + (((0.00023 * _local9) * S) * KOEF); if ((_local3 + t) < 1) { _local6 = SPx.getPoint(t + _local3); _local5 = SPy.getPoint(t + _local3); } else { _local7 = false; if ((!Line[N + 1]) && ((_local3 - Line[N - 1].tAdd) < 0.05)) { _local2.RemoveBall(); Game.SetGameOver(); } } } if (_local7) { if (_local2.t > 0) { _local2.tAdd = _local2.t - t; } _local2.tAdd = _local3; if (!_local2.insert) { _local2.Speed = S; } else { trace("error insert"); } _local2._x = _local6; _local2._y = _local5; } } } if (_local15) { var _local13 = N; while (_local13 < length) { Line[_local13].tAdd = Line[_local13].tAdd - (t - prevt); _local13++; } } } function CheckBlow(N) { if (N != undefined) { var _local3 = new Array(); _local3.push(Line[N]); var _local2 = N; var _local4 = -1; _local2++; while (Line[_local2].Type == Line[N].Type) { _local3.push(Line[_local2]); if (Distance(Line[_local2 - 1], Line[_local2]) > (BallDiameter + 2)) { _local4 = _local2; break; } } _local2 = N; _local2--; while (Line[_local2].Type == Line[N].Type) { _local3.unshift(Line[_local2]); if (Distance(Line[_local2 + 1], Line[_local2]) > (BallDiameter + 2)) { _local4 = _local2 + 1; break; } } if ((_local4 < 0) && (_local3.length > 2)) { var _local6 = _local3[0].Nomer; Blow(_local3); if (Line[_local6] && (Line[_local6 - 1].Type == Line[_local6].Type)) { CheckBlow(_local6); } } else if ((_local3.length >= 2) && (_local4 >= 0)) { GetBack(_local4); } if (!InOneLine(0, 1)) { GetBack(1); } } } function AttachBlow(x, y, T) { var _local2 = Game.FLY.attachMovie("blow", "b" + getTimer(), Game.FLY.GD(), {_x:x, _y:y}); _local2.gotoAndStop(int(T + 1)); } function Blow(AR) { var _local6 = 0; var _local5 = 0; if ((++Game.Combo) > Game.MaxCombo) { Game.MaxCombo = Game.Combo; } Game.Chains++; _root.blow_s.start(_root.SoundOn); var _local3 = 0; while (_local3 < AR.length) { _local6 = _local6 + AR[_local3]._x; _local5 = _local5 + AR[_local3]._y; AttachBlow(AR[_local3]._x, AR[_local3]._y, AR[_local3].Type); AR[_local3].RemoveBall(); Game.Balls++; score.Add(5 + (5 * Game.Combo)); _local3++; } if (length == 1) { StopMove(); Game.ShowBonus(Line[0]._x, Line[0]._y); AttachBlow(Line[0]._x, Line[0]._y, 1); var _local7 = t + Line[0].tAdd; incaboll.GameClasses.Delegate.ClearAll(Group, 1, 1); Game.ResetGroup(Nomer, 1, _local7); } else if (Math.random() < Bonus) { Game.ShowBonus(_local6 / AR.length, _local5 / AR.length); } Game.Bar.CheckBalls(); } function GetBack(N) { var _local7 = Line[N].Type; var _local6 = false; var _local3 = N; while (_local3 < length) { if (_local6 && (Line[_local3].Type != _local7)) { break; } if (Distance(Line[_local3 - 1], Line[_local3]) > (BallDiameter + 2)) { var _local5 = Line[_local3]; var _local4; var _local2 = _local3 + 1; while (_local2 <= length) { if ((Distance(Line[_local2 - 1], Line[_local2]) > (BallDiameter + 2)) || (Line[_local2] == undefined)) { _local4 = Line[_local2 - 1]; break; } _local2++; } if (_local4.tAdd < _local5.tAdd) { trace("error otkat begin!"); } _local4.Otkat(_local5); _local6 = true; } _local3++; } } function TraceLine() { var _local3 = ""; var _local2 = 0; while (_local2 < Line.length) { _local3 = _local3 + (((" " + Line[_local2]._name) + " ") + (int(Line[_local2].tAdd * 100) / 100)); _local2++; } trace(_local3 + newline); } function InOneLine(N1, N2) { var _local4 = Math.min(N1, N2); var _local3 = Math.max(N1, N2); var _local2 = _local4; while (_local2 < _local3) { if (Distance(Line[_local2], Line[_local2 + 1]) > (BallDiameter + 6)) { return(false); } _local2++; } return(true); } function WARN() { if ((t + Line[length - 1].tAdd) > 0.9) { _root.warn_s.start(_root.SoundOn); Game.upField.l.morg.gotoAndPlay(2); Game.upField.l.morg1.gotoAndPlay(2); } else { Game.upField.l.morg.gotoAndStop(1); Game.upField.l.morg1.gotoAndStop(1); is_warn = false; clearInterval(warning); } } var Speed = 30; var Time = 500000; var length = 0; var Nomer = 0; var t = 0; var prevt = 0; var KOEF = 1; var AddGroup = true; var id = 0; var BallCount = 0; var BallDiameter = 20; var Bonus = 0; var wasd = true; var is_warn = false; }
Symbol 165 MovieClip [__Packages.incaboll.GameClasses.Score] Frame 0
class incaboll.GameClasses.Score { var ScoreText, scoring; function Score (ScoreText, sc) { this.ScoreText = ScoreText; score = sc; AddScore = 0; ShowScore(); } function ScoreAddScore(chk) { var _local2 = 5; if (chk == "y") { _local2 = 20; } if (AddScore > 0) { score = score + _local2; AddScore = AddScore - _local2; ShowScore(); } else { clearInterval(scoring); AddScore = 0; } } function Reset() { score = 0; ShowScore(); } function ShowScore() { _root.TextShow(ScoreText, String(score), "GameFont", -4, 20, 2, 11, _root.TextYellow); } function Add(Score1, chk) { if (!_root.stats) { AddScore = AddScore + Score1; var _local3 = 10; if (AddScore < 30) { _local3 = 200; } else if (AddScore < 100) { _local3 = 20; } else if (AddScore > 300) { chk = "y"; } clearInterval(scoring); scoring = setInterval(incaboll.GameClasses.Delegate.create(this, ScoreAddScore, chk), _local3); } } var score = 0; var AddScore = 0; }
Symbol 18 MovieClip [bar] Frame 1
#initclip 32 Object.registerClass("bar", incaboll.GameClasses.GameBar); #endinitclip
Symbol 24 MovieClip [ball0] Frame 1
#initclip 16 Object.registerClass("ball0", incaboll.GameClasses.BallClass); #endinitclip
Symbol 26 MovieClip [ball1] Frame 1
#initclip 17 Object.registerClass("ball1", incaboll.GameClasses.BallClass); #endinitclip
Symbol 28 MovieClip [ball2] Frame 1
#initclip 18 Object.registerClass("ball2", incaboll.GameClasses.BallClass); #endinitclip
Symbol 30 MovieClip [ball8] Frame 1
#initclip 19 Object.registerClass("ball8", incaboll.GameClasses.BallClass); #endinitclip
Symbol 42 MovieClip Frame 1
stop();
Symbol 42 MovieClip Frame 30
stop();
Symbol 83 MovieClip [button] Frame 1
#initclip 20 Object.registerClass("button", incaboll.GameClasses.GameButton); #endinitclip
Symbol 92 MovieClip [bonus3] Frame 1
#initclip 21 Object.registerClass("bonus3", incaboll.GameClasses.GameBonus); #endinitclip
Symbol 95 MovieClip [bonus2] Frame 1
#initclip 22 Object.registerClass("bonus2", incaboll.GameClasses.GameBonus); #endinitclip
Symbol 98 MovieClip [bonus1] Frame 1
#initclip 23 Object.registerClass("bonus1", incaboll.GameClasses.GameBonus); #endinitclip
Symbol 101 MovieClip [ball9] Frame 1
#initclip 24 Object.registerClass("ball9", incaboll.GameClasses.BallClass); #endinitclip
Symbol 102 MovieClip [bonus0] Frame 1
#initclip 25 Object.registerClass("bonus0", incaboll.GameClasses.GameBonus); #endinitclip
Symbol 105 MovieClip [menupanel] Frame 1
#initclip 26 Object.registerClass("menupanel", incaboll.GameClasses.GameMenu); #endinitclip
Symbol 112 MovieClip [ball4] Frame 1
#initclip 27 Object.registerClass("ball4", incaboll.GameClasses.BallClass); #endinitclip
Symbol 114 MovieClip [ball3] Frame 1
#initclip 28 Object.registerClass("ball3", incaboll.GameClasses.BallClass); #endinitclip
Symbol 116 MovieClip [ball5] Frame 1
#initclip 29 Object.registerClass("ball5", incaboll.GameClasses.BallClass); #endinitclip
Symbol 118 MovieClip [ball6] Frame 1
#initclip 30 Object.registerClass("ball6", incaboll.GameClasses.BallClass); #endinitclip
Symbol 123 MovieClip [fly_text] Frame 35
stop(); this.removeMovieClip();
Symbol 124 MovieClip [statspanel] Frame 1
#initclip 31 Object.registerClass("statspanel", incaboll.GameClasses.GameStats); #endinitclip
Symbol 140 MovieClip Frame 1
stop();
Symbol 143 MovieClip Frame 9
stop(); this._parent.removeMovieClip();
Symbol 144 MovieClip [blow] Frame 1
stop();
Symbol 144 MovieClip [blow] Frame 2
stop();
Symbol 144 MovieClip [blow] Frame 3
stop();
Symbol 144 MovieClip [blow] Frame 4
stop();
Symbol 144 MovieClip [blow] Frame 5
stop();
Symbol 144 MovieClip [blow] Frame 6
stop();
Symbol 144 MovieClip [blow] Frame 7
stop();
Symbol 147 MovieClip Frame 1
var i = 1; while (i < 10) { this["b" + i].Visible = true; i++; }
Symbol 147 MovieClip Frame 45
var mc = this.attachMovie("blow", "bl8", 8, {_x:b8._x, _y:b8._y}); mc.gotoAndStop(2); mc = this.attachMovie("blow", "bl4", 4, {_x:b4._x, _y:b4._y}); mc.gotoAndStop(2); mc = this.attachMovie("blow", "bl3", 3, {_x:b3._x, _y:b3._y}); mc.gotoAndStop(2);
Symbol 147 MovieClip Frame 72
var mc = this.attachMovie("blow", "bl9", 9, {_x:b9._x, _y:b9._y}); mc.gotoAndStop(3); mc = this.attachMovie("blow", "bl6", 6, {_x:b6._x, _y:b6._y}); mc.gotoAndStop(3); mc = this.attachMovie("blow", "bl5", 5, {_x:b5._x, _y:b5._y}); mc.gotoAndStop(3);
Symbol 147 MovieClip Frame 87
var mc = this.attachMovie("blow", "bl7", 7, {_x:b7._x, _y:b7._y}); mc.gotoAndStop(1); mc = this.attachMovie("blow", "bl2", 2, {_x:b2._x, _y:b2._y}); mc.gotoAndStop(1); mc = this.attachMovie("blow", "bl1", 1, {_x:b1._x, _y:b1._y}); mc.gotoAndStop(1);
Symbol 148 MovieClip Frame 1
b1.Visible = (b2.Visible = (b3.Visible = (b4.Visible = true)));
Symbol 149 MovieClip Frame 1
b1.Visible = (b2.Visible = (b3.Visible = (b4.Visible = true)));

Library Items

Symbol 1 Font [GameFont]
Symbol 2 BitmapUsed by:3
Symbol 3 GraphicUses:2Used by:Timeline
Symbol 4 BitmapUsed by:5
Symbol 5 GraphicUses:4Used by:6
Symbol 6 MovieClipUses:5Used by:Timeline
Symbol 7 FontUsed by:8
Symbol 8 EditableTextUses:7Used by:Timeline
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClipUses:9Used by:12
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClipUses:10 11Used by:84  Timeline
Symbol 13 MovieClipUsed by:18 43 50 55 60 65 69 76 83 84 89 105 108 122 123 124 150  Timeline
Symbol 151 MovieClip [__Packages.incaboll.GameClasses.LoadGameXML]
Symbol 152 MovieClip [__Packages.incaboll.GameClasses.Delegate]
Symbol 153 MovieClip [__Packages.incaboll.GameClasses.Spline]
Symbol 154 MovieClip [__Packages.incaboll.GameClasses.BallClass]
Symbol 155 MovieClip [__Packages.incaboll.GameClasses.GameButton]
Symbol 156 MovieClip [__Packages.incaboll.GameClasses.GameBonus]
Symbol 157 MovieClip [__Packages.incaboll.GameClasses.GameMenu]
Symbol 158 MovieClip [__Packages.incaboll.GameClasses.GameStats]
Symbol 159 MovieClip [__Packages.incaboll.GameClasses.GameBar]
Symbol 160 MovieClip [__Packages.GameSound]
Symbol 161 MovieClip [__Packages.SaveGame]
Symbol 162 MovieClip [__Packages.incaboll.GameClasses.GameField]
Symbol 163 MovieClip [__Packages.incaboll.GameClasses.GameProgress]
Symbol 164 MovieClip [__Packages.incaboll.GameClasses.GameGroup]
Symbol 165 MovieClip [__Packages.incaboll.GameClasses.Score]
Symbol 14 BitmapUsed by:15
Symbol 15 GraphicUses:14Used by:18 148 149
Symbol 16 BitmapUsed by:17
Symbol 17 GraphicUses:16Used by:18 148 149
Symbol 18 MovieClip [bar]Uses:15 13 17Used by:Timeline
Symbol 19 GraphicUsed by:24
Symbol 20 GraphicUsed by:23
Symbol 21 GraphicUsed by:22
Symbol 22 MovieClipUses:21Used by:23  Timeline
Symbol 23 MovieClipUses:20 22Used by:24 26 28 30 112 114 116 118 122
Symbol 24 MovieClip [ball0]Uses:19 23Used by:147  Timeline
Symbol 25 GraphicUsed by:26
Symbol 26 MovieClip [ball1]Uses:25 23Used by:147 148 149  Timeline
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClip [ball2]Uses:27 23Used by:147  Timeline
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClip [ball8]Uses:29 23Used by:Timeline
Symbol 31 BitmapUsed by:32
Symbol 32 GraphicUses:31Used by:33
Symbol 33 MovieClip [level1]Uses:32Used by:Timeline
Symbol 34 BitmapUsed by:35 49 54 59 64
Symbol 35 GraphicUses:34Used by:43
Symbol 36 BitmapUsed by:37
Symbol 37 GraphicUses:36Used by:42
Symbol 38 ShapeTweeningUsed by:42
Symbol 39 GraphicUsed by:42
Symbol 40 ShapeTweeningUsed by:42
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClipUses:37 38 39 40 41Used by:43 50 55 60 65 69 76
Symbol 43 MovieClip [levelup1]Uses:35 13 42Used by:Timeline
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClip [black]Uses:44Used by:50 69 83 88 150  Timeline
Symbol 46 BitmapUsed by:47
Symbol 47 GraphicUses:46Used by:48
Symbol 48 MovieClip [level6]Uses:47Used by:Timeline
Symbol 49 GraphicUses:34Used by:50
Symbol 50 MovieClip [levelup6]Uses:49 13 45 42Used by:Timeline
Symbol 51 BitmapUsed by:52
Symbol 52 GraphicUses:51Used by:53
Symbol 53 MovieClip [level7]Uses:52Used by:Timeline
Symbol 54 GraphicUses:34Used by:55
Symbol 55 MovieClip [levelup7]Uses:13 54 42Used by:Timeline
Symbol 56 BitmapUsed by:57
Symbol 57 GraphicUses:56Used by:58
Symbol 58 MovieClip [level9]Uses:57Used by:Timeline
Symbol 59 GraphicUses:34Used by:60 69
Symbol 60 MovieClip [levelup9]Uses:13 59 42Used by:Timeline
Symbol 61 BitmapUsed by:62
Symbol 62 GraphicUses:61Used by:63
Symbol 63 MovieClip [level2]Uses:62Used by:Timeline
Symbol 64 GraphicUses:34Used by:65
Symbol 65 MovieClip [levelup2]Uses:13 64 42Used by:Timeline
Symbol 66 BitmapUsed by:67
Symbol 67 GraphicUses:66Used by:68 69
Symbol 68 MovieClip [level10]Uses:67Used by:Timeline
Symbol 69 MovieClip [levelup10]Uses:13 59 42 45 67Used by:Timeline
Symbol 70 BitmapUsed by:71
Symbol 71 GraphicUses:70Used by:72 76
Symbol 72 MovieClip [level15]Uses:71Used by:Timeline
Symbol 73 GraphicUsed by:76
Symbol 74 BitmapUsed by:75
Symbol 75 GraphicUses:74Used by:76
Symbol 76 MovieClip [levelup15]Uses:73 71 13 75 42Used by:Timeline
Symbol 77 BitmapUsed by:78
Symbol 78 GraphicUses:77Used by:84
Symbol 79 BitmapUsed by:80
Symbol 80 GraphicUses:79Used by:83
Symbol 81 BitmapUsed by:82
Symbol 82 GraphicUses:81Used by:83
Symbol 83 MovieClip [button]Uses:80 13 45 82Used by:84  Timeline
Symbol 84 MovieClip [upgame]Uses:78 13 12 83Used by:Timeline
Symbol 85 BitmapUsed by:86
Symbol 86 GraphicUses:85Used by:89 149
Symbol 87 GraphicUsed by:88
Symbol 88 MovieClipUses:45 87Used by:89 149
Symbol 89 MovieClip [downgame]Uses:86 13 88Used by:Timeline
Symbol 90 BitmapUsed by:91
Symbol 91 GraphicUses:90Used by:92
Symbol 92 MovieClip [bonus3]Uses:91Used by:Timeline
Symbol 93 BitmapUsed by:94
Symbol 94 GraphicUses:93Used by:95
Symbol 95 MovieClip [bonus2]Uses:94Used by:Timeline
Symbol 96 BitmapUsed by:97
Symbol 97 GraphicUses:96Used by:98
Symbol 98 MovieClip [bonus1]Uses:97Used by:Timeline
Symbol 99 BitmapUsed by:100
Symbol 100 GraphicUses:99Used by:101
Symbol 101 MovieClip [ball9]Uses:100Used by:102
Symbol 102 MovieClip [bonus0]Uses:101Used by:Timeline
Symbol 103 BitmapUsed by:104
Symbol 104 GraphicUses:103Used by:105 124
Symbol 105 MovieClip [menupanel]Uses:104 13Used by:Timeline
Symbol 106 BitmapUsed by:107
Symbol 107 GraphicUses:106Used by:108
Symbol 108 MovieClip [progress_cell]Uses:107 13Used by:Timeline
Symbol 109 BitmapUsed by:110
Symbol 110 GraphicUses:109Used by:122
Symbol 111 GraphicUsed by:112
Symbol 112 MovieClip [ball4]Uses:111 23Used by:122  Timeline
Symbol 113 GraphicUsed by:114
Symbol 114 MovieClip [ball3]Uses:113 23Used by:122 148 149  Timeline
Symbol 115 GraphicUsed by:116
Symbol 116 MovieClip [ball5]Uses:115 23Used by:122  Timeline
Symbol 117 GraphicUsed by:118
Symbol 118 MovieClip [ball6]Uses:117 23Used by:122  Timeline
Symbol 119 BitmapUsed by:120
Symbol 120 GraphicUses:119Used by:121
Symbol 121 MovieClipUses:120Used by:122
Symbol 122 MovieClip [progress_panel]Uses:110 112 13 114 116 118 23 121Used by:Timeline
Symbol 123 MovieClip [fly_text]Uses:13Used by:Timeline
Symbol 124 MovieClip [statspanel]Uses:104 13Used by:Timeline
Symbol 125 BitmapUsed by:126
Symbol 126 GraphicUses:125Used by:127
Symbol 127 MovieClip [nag]Uses:126Used by:Timeline
Symbol 128 Sound [s500_s]Used by:140
Symbol 129 Sound [bonus_s]Used by:140
Symbol 130 Sound [button_s]Used by:140
Symbol 131 Sound [swap_s]Used by:140
Symbol 132 Sound [blow_s]Used by:140
Symbol 133 Sound [gameover_s]Used by:140
Symbol 134 Sound [levelcomplete_s]Used by:140
Symbol 135 Sound [pointer_s]Used by:140
Symbol 136 Sound [stone_s]Used by:140
Symbol 137 Sound [string_s]Used by:140
Symbol 138 Sound [shoot_s]Used by:140
Symbol 139 Sound [warn_s]Used by:140
Symbol 140 MovieClipUses:128 129 130 131 132 133 134 135 136 137 138 139Used by:Timeline
Symbol 141 GraphicUsed by:143
Symbol 142 GraphicUsed by:143
Symbol 143 MovieClipUses:141 142Used by:144  Timeline
Symbol 144 MovieClip [blow]Uses:143Used by:Timeline
Symbol 145 BitmapUsed by:146
Symbol 146 GraphicUses:145Used by:150
Symbol 147 MovieClipUses:24 26 28Used by:150
Symbol 148 MovieClipUses:15 114 26 17Used by:150
Symbol 149 MovieClipUses:15 114 26 86 88 17Used by:150
Symbol 150 MovieClip [help_panel]Uses:146 13 45 147 148 149Used by:Timeline

Instance Names

"loadbar"Frame 1Symbol 6 MovieClip
"KB"Frame 1Symbol 8 EditableText
"loadline"Frame 1Symbol 12 MovieClip
"logos"Frame 1Symbol 13 MovieClip
"line"Symbol 12 MovieClip Frame 1Symbol 10 MovieClip
"ball1"Symbol 18 MovieClip [bar] Frame 1Symbol 13 MovieClip
"ball2"Symbol 18 MovieClip [bar] Frame 1Symbol 13 MovieClip
"ball"Symbol 18 MovieClip [bar] Frame 1Symbol 13 MovieClip
"line"Symbol 23 MovieClip Frame 1Symbol 22 MovieClip
"b"Symbol 24 MovieClip [ball0] Frame 1Symbol 23 MovieClip
"b"Symbol 26 MovieClip [ball1] Frame 1Symbol 23 MovieClip
"b"Symbol 28 MovieClip [ball2] Frame 1Symbol 23 MovieClip
"b"Symbol 30 MovieClip [ball8] Frame 1Symbol 23 MovieClip
"morg"Symbol 43 MovieClip [levelup1] Frame 1Symbol 42 MovieClip
"morg"Symbol 50 MovieClip [levelup6] Frame 1Symbol 42 MovieClip
"morg"Symbol 55 MovieClip [levelup7] Frame 1Symbol 42 MovieClip
"morg"Symbol 60 MovieClip [levelup9] Frame 1Symbol 42 MovieClip
"morg"Symbol 69 MovieClip [levelup10] Frame 1Symbol 42 MovieClip
"morg"Symbol 76 MovieClip [levelup15] Frame 1Symbol 42 MovieClip
"morg1"Symbol 76 MovieClip [levelup15] Frame 1Symbol 42 MovieClip
"txt"Symbol 83 MovieClip [button] Frame 1Symbol 13 MovieClip
"sc"Symbol 84 MovieClip [upgame] Frame 1Symbol 13 MovieClip
"score"Symbol 84 MovieClip [upgame] Frame 1Symbol 13 MovieClip
"pause"Symbol 84 MovieClip [upgame] Frame 1Symbol 13 MovieClip
"line"Symbol 84 MovieClip [upgame] Frame 1Symbol 12 MovieClip
"menu_btn"Symbol 84 MovieClip [upgame] Frame 1Symbol 83 MovieClip [button]
"ball"Symbol 89 MovieClip [downgame] Frame 1Symbol 13 MovieClip
"ballbar"Symbol 89 MovieClip [downgame] Frame 1Symbol 88 MovieClip
"life"Symbol 89 MovieClip [downgame] Frame 1Symbol 13 MovieClip
"level"Symbol 89 MovieClip [downgame] Frame 1Symbol 13 MovieClip
"Head"Symbol 105 MovieClip [menupanel] Frame 1Symbol 13 MovieClip
"b"Symbol 108 MovieClip [progress_cell] Frame 1Symbol 13 MovieClip
"b"Symbol 112 MovieClip [ball4] Frame 1Symbol 23 MovieClip
"b"Symbol 114 MovieClip [ball3] Frame 1Symbol 23 MovieClip
"b"Symbol 116 MovieClip [ball5] Frame 1Symbol 23 MovieClip
"b"Symbol 118 MovieClip [ball6] Frame 1Symbol 23 MovieClip
"cells"Symbol 122 MovieClip [progress_panel] Frame 1Symbol 13 MovieClip
"pointer"Symbol 122 MovieClip [progress_panel] Frame 1Symbol 121 MovieClip
"e"Symbol 123 MovieClip [fly_text] Frame 1Symbol 13 MovieClip
"Head"Symbol 124 MovieClip [statspanel] Frame 1Symbol 13 MovieClip
"b1"Symbol 147 MovieClip Frame 1Symbol 24 MovieClip [ball0]
"b2"Symbol 147 MovieClip Frame 1Symbol 24 MovieClip [ball0]
"b3"Symbol 147 MovieClip Frame 1Symbol 26 MovieClip [ball1]
"b4"Symbol 147 MovieClip Frame 1Symbol 26 MovieClip [ball1]
"b5"Symbol 147 MovieClip Frame 1Symbol 28 MovieClip [ball2]
"b6"Symbol 147 MovieClip Frame 1Symbol 28 MovieClip [ball2]
"b7"Symbol 147 MovieClip Frame 1Symbol 24 MovieClip [ball0]
"b8"Symbol 147 MovieClip Frame 1Symbol 26 MovieClip [ball1]
"b9"Symbol 147 MovieClip Frame 1Symbol 28 MovieClip [ball2]
"b2"Symbol 148 MovieClip Frame 1Symbol 26 MovieClip [ball1]
"b1"Symbol 148 MovieClip Frame 1Symbol 114 MovieClip [ball3]
"b2"Symbol 149 MovieClip Frame 1Symbol 26 MovieClip [ball1]
"b1"Symbol 149 MovieClip Frame 1Symbol 114 MovieClip [ball3]
"b3"Symbol 149 MovieClip Frame 1Symbol 114 MovieClip [ball3]
"b4"Symbol 149 MovieClip Frame 1Symbol 26 MovieClip [ball1]
"e"Symbol 150 MovieClip [help_panel] Frame 1Symbol 13 MovieClip
"txt1"Symbol 150 MovieClip [help_panel] Frame 1Symbol 13 MovieClip
"txt2"Symbol 150 MovieClip [help_panel] Frame 1Symbol 13 MovieClip
"txt3"Symbol 150 MovieClip [help_panel] Frame 1Symbol 13 MovieClip
"okt"Symbol 150 MovieClip [help_panel] Frame 1Symbol 13 MovieClip
"head"Symbol 150 MovieClip [help_panel] Frame 1Symbol 13 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "GameFont"
ExportAssets (56)Timeline Frame 1Symbol 151 as "__Packages.incaboll.GameClasses.LoadGameXML"
ExportAssets (56)Timeline Frame 1Symbol 152 as "__Packages.incaboll.GameClasses.Delegate"
ExportAssets (56)Timeline Frame 1Symbol 153 as "__Packages.incaboll.GameClasses.Spline"
ExportAssets (56)Timeline Frame 1Symbol 154 as "__Packages.incaboll.GameClasses.BallClass"
ExportAssets (56)Timeline Frame 1Symbol 155 as "__Packages.incaboll.GameClasses.GameButton"
ExportAssets (56)Timeline Frame 1Symbol 156 as "__Packages.incaboll.GameClasses.GameBonus"
ExportAssets (56)Timeline Frame 1Symbol 157 as "__Packages.incaboll.GameClasses.GameMenu"
ExportAssets (56)Timeline Frame 1Symbol 158 as "__Packages.incaboll.GameClasses.GameStats"
ExportAssets (56)Timeline Frame 1Symbol 159 as "__Packages.incaboll.GameClasses.GameBar"
ExportAssets (56)Timeline Frame 1Symbol 160 as "__Packages.GameSound"
ExportAssets (56)Timeline Frame 1Symbol 161 as "__Packages.SaveGame"
ExportAssets (56)Timeline Frame 1Symbol 162 as "__Packages.incaboll.GameClasses.GameField"
ExportAssets (56)Timeline Frame 1Symbol 163 as "__Packages.incaboll.GameClasses.GameProgress"
ExportAssets (56)Timeline Frame 1Symbol 164 as "__Packages.incaboll.GameClasses.GameGroup"
ExportAssets (56)Timeline Frame 1Symbol 165 as "__Packages.incaboll.GameClasses.Score"
ExportAssets (56)Timeline Frame 2Symbol 18 as "bar"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 30 as "ball8"
ExportAssets (56)Timeline Frame 2Symbol 33 as "level1"
ExportAssets (56)Timeline Frame 2Symbol 43 as "levelup1"
ExportAssets (56)Timeline Frame 2Symbol 45 as "black"
ExportAssets (56)Timeline Frame 2Symbol 48 as "level6"
ExportAssets (56)Timeline Frame 2Symbol 45 as "black"
ExportAssets (56)Timeline Frame 2Symbol 45 as "black"
ExportAssets (56)Timeline Frame 2Symbol 50 as "levelup6"
ExportAssets (56)Timeline Frame 2Symbol 53 as "level7"
ExportAssets (56)Timeline Frame 2Symbol 55 as "levelup7"
ExportAssets (56)Timeline Frame 2Symbol 58 as "level9"
ExportAssets (56)Timeline Frame 2Symbol 60 as "levelup9"
ExportAssets (56)Timeline Frame 2Symbol 63 as "level2"
ExportAssets (56)Timeline Frame 2Symbol 65 as "levelup2"
ExportAssets (56)Timeline Frame 2Symbol 68 as "level10"
ExportAssets (56)Timeline Frame 2Symbol 45 as "black"
ExportAssets (56)Timeline Frame 2Symbol 45 as "black"
ExportAssets (56)Timeline Frame 2Symbol 69 as "levelup10"
ExportAssets (56)Timeline Frame 2Symbol 72 as "level15"
ExportAssets (56)Timeline Frame 2Symbol 76 as "levelup15"
ExportAssets (56)Timeline Frame 2Symbol 45 as "black"
ExportAssets (56)Timeline Frame 2Symbol 83 as "button"
ExportAssets (56)Timeline Frame 2Symbol 84 as "upgame"
ExportAssets (56)Timeline Frame 2Symbol 45 as "black"
ExportAssets (56)Timeline Frame 2Symbol 89 as "downgame"
ExportAssets (56)Timeline Frame 2Symbol 83 as "button"
ExportAssets (56)Timeline Frame 2Symbol 92 as "bonus3"
ExportAssets (56)Timeline Frame 2Symbol 95 as "bonus2"
ExportAssets (56)Timeline Frame 2Symbol 98 as "bonus1"
ExportAssets (56)Timeline Frame 2Symbol 101 as "ball9"
ExportAssets (56)Timeline Frame 2Symbol 102 as "bonus0"
ExportAssets (56)Timeline Frame 2Symbol 105 as "menupanel"
ExportAssets (56)Timeline Frame 2Symbol 108 as "progress_cell"
ExportAssets (56)Timeline Frame 2Symbol 112 as "ball4"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 116 as "ball5"
ExportAssets (56)Timeline Frame 2Symbol 118 as "ball6"
ExportAssets (56)Timeline Frame 2Symbol 122 as "progress_panel"
ExportAssets (56)Timeline Frame 2Symbol 123 as "fly_text"
ExportAssets (56)Timeline Frame 2Symbol 124 as "statspanel"
ExportAssets (56)Timeline Frame 2Symbol 127 as "nag"
ExportAssets (56)Timeline Frame 2Symbol 128 as "s500_s"
ExportAssets (56)Timeline Frame 2Symbol 129 as "bonus_s"
ExportAssets (56)Timeline Frame 2Symbol 130 as "button_s"
ExportAssets (56)Timeline Frame 2Symbol 131 as "swap_s"
ExportAssets (56)Timeline Frame 2Symbol 132 as "blow_s"
ExportAssets (56)Timeline Frame 2Symbol 133 as "gameover_s"
ExportAssets (56)Timeline Frame 2Symbol 134 as "levelcomplete_s"
ExportAssets (56)Timeline Frame 2Symbol 135 as "pointer_s"
ExportAssets (56)Timeline Frame 2Symbol 136 as "stone_s"
ExportAssets (56)Timeline Frame 2Symbol 137 as "string_s"
ExportAssets (56)Timeline Frame 2Symbol 138 as "shoot_s"
ExportAssets (56)Timeline Frame 2Symbol 139 as "warn_s"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 118 as "ball6"
ExportAssets (56)Timeline Frame 2Symbol 112 as "ball4"
ExportAssets (56)Timeline Frame 2Symbol 116 as "ball5"
ExportAssets (56)Timeline Frame 2Symbol 144 as "blow"
ExportAssets (56)Timeline Frame 2Symbol 45 as "black"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 28 as "ball2"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 24 as "ball0"
ExportAssets (56)Timeline Frame 2Symbol 45 as "black"
ExportAssets (56)Timeline Frame 2Symbol 45 as "black"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 45 as "black"
ExportAssets (56)Timeline Frame 2Symbol 45 as "black"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 26 as "ball1"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ball3"
ExportAssets (56)Timeline Frame 2Symbol 45 as "black"
ExportAssets (56)Timeline Frame 2Symbol 150 as "help_panel"

Labels

"n"Symbol 83 MovieClip [button] Frame 1
"a"Symbol 83 MovieClip [button] Frame 2
"p"Symbol 83 MovieClip [button] Frame 3




http://swfchan.com/47/233504/info.shtml
Created: 23/3 -2020 09:56:14 Last modified: 23/3 -2020 09:56:14 Server time: 13/05 -2024 04:40:50