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Archived flashes:
229595
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/68711372?noj=FRM68711372-22DC" width="1" height="1"></div>

Bricks & Breakout & Arkanoid - Broxel.swf

This is the info page for
Flash #234812

(Click the ID number above for more basic data on this flash file.)


Library Items
Symbol 1 Sound {Assets_sfxWin} [Assets_sfxWin]
Symbol 2 Sound {Assets_sfxBlockA} [Assets_sfxBlockA]
Symbol 3 Sound {Assets_sfxBlockC} [Assets_sfxBlockC]
Symbol 4 Sound {Assets_sfxCling} [Assets_sfxCling]
Symbol 5 Sound {Assets_sfxBlockB} [Assets_sfxBlockB]
Symbol 6 Sound {Assets_sfxDestroyLevel} [Assets_sfxDestroyLevel]
Symbol 7 Sound {Assets_sfxExplosion} [Assets_sfxExplosion]
Symbol 8 Sound {Assets_sfxLose} [Assets_sfxLose]
Symbol 9 Sound {Assets_sfxDeveloper} [Assets_sfxDeveloper]
Symbol 10 Sound {Assets_sfxBlockF} [Assets_sfxBlockF]
Symbol 11 Sound {Assets_sfxBlockG} [Assets_sfxBlockG]
Symbol 12 Sound {Assets_sfxBlockD} [Assets_sfxBlockD]
Symbol 13 Sound {Assets_sfxBlockE} [Assets_sfxBlockE]
Symbol 14 Bitmap {Assets_menuTitle}
Symbol 15 Bitmap {Assets_menuSquareButtonBase}
Symbol 16 Bitmap {ScreenMainMenu_buttonCustomLevel}
Symbol 17 Bitmap {HUD_buttonLevelSelect}
Symbol 18 Bitmap {ScreenHighScores_menuHighScores}
Symbol 19 Bitmap {Particle_effectExplosion}
Symbol 20 Bitmap {Ball_ballDefault}
Symbol 21 BinaryData {LevelData_m_level9}
Symbol 22 Bitmap {HUD_buttonRestartLevel}
Symbol 23 BinaryData {LevelData_m_level32}
Symbol 24 BinaryData {LevelData_m_level6}
Symbol 25 BinaryData {LevelData_m_level5}
Symbol 26 BinaryData {LevelData_m_level33}
Symbol 27 Bitmap {ScreenPowerups_powerupHealth}
Symbol 28 Bitmap {ScreenMainMenu_logoSponsor}
Symbol 29 BinaryData {LevelData_m_level8}
Symbol 30 BinaryData {LevelData_m_level34}
Symbol 31 Bitmap {ScreenMainMenu_buttonGamesForYourWebsite}
Symbol 32 BinaryData {LevelData_m_level35}
Symbol 33 BinaryData {LevelData_m_level7}
Symbol 34 BinaryData {LevelData_m_level2}
Symbol 35 BinaryData {LevelData_m_level36}
Symbol 36 BinaryData {LevelData_m_level1}
Symbol 37 BinaryData {LevelData_m_level37}
Symbol 38 Bitmap {ScreenCredits_buttonBack}
Symbol 39 BinaryData {LevelData_m_level4}
Symbol 40 BinaryData {LevelData_m_level38}
Symbol 41 BinaryData {LevelData_m_level39}
Symbol 42 BinaryData {LevelData_m_level3}
Symbol 43 Bitmap {ScreenLevelSelect_medalSilver}
Symbol 44 Bitmap {ScreenGame_buttonSubmitYourScore}
Symbol 45 Bitmap {ScreenLevelSelect_buttonPowerup}
Symbol 46 BinaryData {LevelData_m_level40}
Symbol 47 Bitmap {ScreenDifficulty_buttonDifficultyHard}
Symbol 48 Bitmap {ScreenLevelSelect_menuLevelLocked}
Symbol 49 Bitmap {Level_backgroundMetal}
Symbol 50 Bitmap {ScreenLevelSelect_medalBronze}
Symbol 51 Bitmap {ScreenHowToPlay_menuHowToPlay}
Symbol 52 Bitmap {ScreenMainMenu_buttonMoreGames}
Symbol 53 Bitmap {ScreenMainMenu_buttonCreateYourOwnLevel}
Symbol 54 Bitmap {ScreenDifficulty_buttonDifficultyNormal}
Symbol 55 Bitmap {Level_specialStar}
Symbol 56 Bitmap {ScreenMainMenu_buttonHowToPlay}
Symbol 57 Bitmap {Level_tilesetCracks}
Symbol 58 Bitmap {ScreenLevelSelect_medalGold}
Symbol 59 Bitmap {HUD_logoSponsor}
Symbol 60 Bitmap {HUD_hudUI}
Symbol 61 BinaryData {LevelData_m_level18}
Symbol 62 BinaryData {LevelData_m_level19}
Symbol 63 Bitmap {ScreenMainMenu_buttonCredits}
Symbol 64 Bitmap {HUD_buttonMusicMuted}
Symbol 65 BinaryData {LevelData_m_level14}
Symbol 66 Bitmap {PlayerCursor_piecesCursor}
Symbol 67 Bitmap {ScreenPowerups_powerupDelay}
Symbol 68 BinaryData {LevelData_m_level15}
Symbol 69 Bitmap {HUD_buttonMainMenu}
Symbol 70 BinaryData {LevelData_m_level16}
Symbol 71 BinaryData {LevelData_m_level17}
Symbol 72 BinaryData {LevelData_m_level10}
Symbol 73 Bitmap {PlayerBomb_bombDefault}
Symbol 74 Bitmap {HUD_buttonMusic}
Symbol 75 BinaryData {LevelData_m_level11}
Symbol 76 BinaryData {LevelData_m_level12}
Symbol 77 BinaryData {LevelData_m_level13}
Symbol 78 Bitmap {HUD_buttonSoundMuted}
Symbol 79 BinaryData {LevelData_m_level20}
Symbol 80 Bitmap {Level_tilesetDefault}
Symbol 81 Bitmap {ScreenName_buttonNewGame}
Symbol 82 Bitmap {ScreenLevelSelect_menuLevelSelect}
Symbol 83 BinaryData {LevelData_m_level29}
Symbol 84 BinaryData {LevelData_m_level27}
Symbol 85 BinaryData {LevelData_m_level28}
Symbol 86 BinaryData {LevelData_m_level25}
Symbol 87 BinaryData {LevelData_m_level26}
Symbol 88 BinaryData {LevelData_m_level23}
Symbol 89 BinaryData {LevelData_m_level24}
Symbol 90 BinaryData {LevelData_m_level21}
Symbol 91 BinaryData {LevelData_m_level22}
Symbol 92 BinaryData {LevelData_m_level31}
Symbol 93 Bitmap {ScreenSponsor_splashSponsor}
Symbol 94 Bitmap {ScreenPowerups_powerupSpeed}
Symbol 95 BinaryData {LevelData_m_level30}
Symbol 96 Bitmap {HUD_buttonSound}
Symbol 97 Bitmap {ScreenPowerups_buttonReset}
Symbol 98 Bitmap {ScreenMainMenu_buttonHighScores}
Symbol 99 Bitmap {ScreenDifficulty_buttonDifficultyEasy}
Symbol 100 Bitmap {ScreenGame_buttonReturnToLevelSelect}

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata present, AS3.
SWFMetaData (77)Timeline Frame 1459 bytes "<rdf:RDF xmlns:rdf='http://www.w3.org/1999/02/22-rdf-syntax-ns#'><rdf:Description rdf:about='' xmlns ..."
ScriptLimits (65)Timeline Frame 1MaxRecursionDepth: 1000, ScriptTimeout: 60 seconds
ExportAssets (56)Timeline Frame 1Symbol 1 as "Assets_sfxWin"
ExportAssets (56)Timeline Frame 1Symbol 2 as "Assets_sfxBlockA"
ExportAssets (56)Timeline Frame 1Symbol 3 as "Assets_sfxBlockC"
ExportAssets (56)Timeline Frame 1Symbol 4 as "Assets_sfxCling"
ExportAssets (56)Timeline Frame 1Symbol 5 as "Assets_sfxBlockB"
ExportAssets (56)Timeline Frame 1Symbol 6 as "Assets_sfxDestroyLevel"
ExportAssets (56)Timeline Frame 1Symbol 7 as "Assets_sfxExplosion"
ExportAssets (56)Timeline Frame 1Symbol 8 as "Assets_sfxLose"
ExportAssets (56)Timeline Frame 1Symbol 9 as "Assets_sfxDeveloper"
ExportAssets (56)Timeline Frame 1Symbol 10 as "Assets_sfxBlockF"
ExportAssets (56)Timeline Frame 1Symbol 11 as "Assets_sfxBlockG"
ExportAssets (56)Timeline Frame 1Symbol 12 as "Assets_sfxBlockD"
ExportAssets (56)Timeline Frame 1Symbol 13 as "Assets_sfxBlockE"
Tag 0x0FF (255)Timeline Frame 11 bytes "0"
EnableDebugger2 (64)Timeline Frame 131 bytes "u.$1$Nn$HHe10S/GLKp1.Y/0Y0ENH0."
DebugMX1 (63)Timeline Frame 1
SerialNumber (41)Timeline Frame 1

Labels

"BroxelLoader"Frame 1
"start"Frame 2




http://swfchan.com/47/234812/info.shtml
Created: 30/4 -2020 17:53:54 Last modified: 30/4 -2020 17:53:54 Server time: 22/12 -2024 10:32:56