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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/68711372?noj=FRM68711372-22DC" width="1" height="1"></div>

Football & Soccer & Rugby - Lineman Crunch.swf

This is the info page for
Flash #234831

(Click the ID number above for more basic data on this flash file.)


Text
Cublo Games

TM

smart, funny & fresh for the young minds

http://games.cublo.com

0

ROUND 7

HUMAN

COMPUTER

COMPUTER

HUMAN

HUMAN

COMPUTER

EASY NORMAL HARD

EASY NORMAL HARD

EASY NORMAL HARD

HIGH PUNCH

A

LOW PUNCH

BLOCK

CHANGE WEAPON

USE WEAPON

+

UP

DOWN

LEFT

RIGHT

JUMP

SPACE

PLAY!

FIGHT

<

HIGH PUNCH

<

LOW PUNCH

BLOCK

>

CHANGE WEAPON

USE WEAPON

UP

DOWN

LEFT

RIGHT

JUMP

ENTER

Objective is to knock out
your opponent
There are 10 rounds
Weapons are limited so use
them wisely!

ONE OR TWO CAN PLAY!
SELECT YOUR CHARACTER

DEMO

DEMO

3

2

1

MENU

PLAYER 1

PLAYER 2

CONTINUE

NEW GAME

GAME IS PAUSED

SOUNDS ON

SOUNDS OFF

HIGH DETAIL

LOW DETAIL

PLAYER 1

SCORES

PLAY AGAIN?

PLAYER 1

WINS

Game by

ActionScript [AS1/AS2]

Frame 1
stop(); _quality = "MEDIUM"; fscommand ("showmenu", "false");
Instance of Symbol 50 MovieClip in Frame 1
on (press) { getURL ("http://games.cublo.com", "_blank"); }
Frame 2
function winner(id) { winnerid = id; level++; delayed = true; if ((++menu["table" + id].score) >= 7) { menu.displayer.gotoAndPlay("winner"); } else { menu.displayer.gotoAndPlay("score"); } } function start() { _quality = quality; delayed = true; n = 1; while (n <= 2) { eval ("player" + n).start(); n++; } } function endgame() { menu.displayer.gotoAndStop("config"); n = 1; while (n <= 2) { eval ("player" + n).reset(); n++; } } function playsound(which) { vol.stop(); vol.attachSound(which); vol.start(); } stop(); vol = new Sound(this); quality = "MEDIUM";
Instance of Symbol 184 MovieClip "player2" in Frame 2
onClipEvent (keyUp) { if (Key.getCode() == keyb_inventory) { released = true; } } onClipEvent (load) { id = 2; enemy = _parent.player1; xscale = _xscale; xscore = _xscale; keyb_right = 39; keyb_left = 37; keyb_up = 38; keyb_down = 40; keyb_punch = 77; keyb_kick = 78; keyb_block = 75; keyb_inventory = 76; keyb_jump = 13; x = _x; y = _y; }
Instance of Symbol 184 MovieClip "player1" in Frame 2
onClipEvent (keyUp) { if (Key.getCode() == keyb_inventory) { released = true; } } onClipEvent (load) { id = 1; enemy = _parent.player2; xscale = -_xscale; xscore = _xscale; keyb_right = 68; keyb_left = 65; keyb_up = 87; keyb_down = 83; keyb_punch = 90; keyb_kick = 88; keyb_block = 67; keyb_inventory = 86; keyb_jump = 32; x = _x; y = _y; }
Symbol 12 MovieClip [ball] Frame 1
stop();
Symbol 45 MovieClip Frame 1
stop();
Symbol 50 MovieClip Frame 1
_root.stop();
Instance of Symbol 48 MovieClip "bar" in Symbol 50 MovieClip Frame 136
onClipEvent (load) { this.onEnterFrame = function () { porcentaje = (_root.getBytesLoaded() * 100) / _root.getBytesTotal(); gotoAndStop(Math.ceil(_currentframe + ((porcentaje - _currentframe) / 5))); c = 0; if ((_currentframe == 100) and (_root.getBytesLoaded() == _root.getBytesTotal())) { _parent.play(); } }; }
Symbol 50 MovieClip Frame 167
stop();
Symbol 50 MovieClip Frame 181
_root.play(); stop();
Symbol 52 MovieClip Frame 1
_alpha = 0;
Symbol 69 MovieClip Frame 1
gotoAndPlay(random(40));
Symbol 73 MovieClip Frame 2
_root.playsound("jump");
Symbol 73 MovieClip Frame 10
_parent._parent.action();
Symbol 74 MovieClip Frame 2
_root.playsound("bodyhit"); _parent._parent.enemy.warn();
Symbol 74 MovieClip Frame 3
_parent._parent.action();
Symbol 75 MovieClip Frame 10
_root.playsound("bodyhit"); _parent._parent.enemy.warn();
Symbol 75 MovieClip Frame 11
_parent._parent.action();
Symbol 81 MovieClip Frame 6
_root.playsound("hipnotize");
Symbol 81 MovieClip Frame 12
this.onEnterFrame = function () { if (_parent._parent.wshoes.hitTest(_parent._parent.enemy.shoes)) { _parent._parent.enemy.hurt(_root.menu["weaponbox" + _parent._parent.id].current); } };
Symbol 81 MovieClip Frame 32
this.onEnterFrame = null;
Symbol 84 MovieClip Frame 1
gotoAndPlay(random(_totalframes));
Symbol 84 MovieClip Frame 20
gotoAndPlay (2);
Symbol 85 MovieClip Frame 16
_root.playsound("spray");
Symbol 85 MovieClip Frame 25
this.onEnterFrame = function () { if (_parent._parent.wshoes.hitTest(_parent._parent.enemy.shoes)) { _parent._parent.enemy.hurt(_root.menu["weaponbox" + _parent._parent.id].current); } };
Symbol 85 MovieClip Frame 44
this.onEnterFrame = null;
Symbol 88 MovieClip Frame 1
gotoAndPlay(random(_totalframes));
Symbol 88 MovieClip Frame 20
gotoAndPlay (2);
Symbol 89 MovieClip Frame 16
_root.playsound("aspiradora");
Symbol 89 MovieClip Frame 25
this.onEnterFrame = function () { if (_parent._parent.wshoes.hitTest(_parent._parent.enemy.shoes)) { _parent._parent.enemy.hurt(_root.menu["weaponbox" + _parent._parent.id].current); } };
Symbol 89 MovieClip Frame 40
this.onEnterFrame = null;
Symbol 94 MovieClip Frame 16
banana.onEnterFrame = function () { if (banana.hitTest(_parent._parent.enemy.soul)) { _parent._parent.enemy.hurt(4); } };
Symbol 94 MovieClip Frame 17
_root.playsound("whiz");
Symbol 102 MovieClip Frame 1
gotoAndPlay(random(10));
Symbol 122 MovieClip Frame 2
_root.playsound("bong");
Symbol 123 MovieClip Frame 2
_root.playsound("bong");
Symbol 125 MovieClip Frame 84
stop();
Symbol 126 MovieClip Frame 1
stop();
Symbol 139 MovieClip Frame 2
_root.playsound("jump");
Symbol 139 MovieClip Frame 10
_parent._parent.action();
Symbol 140 MovieClip Frame 2
_root.playsound("bodyhit");
Symbol 140 MovieClip Frame 3
_parent._parent.action();
Symbol 141 MovieClip Frame 10
_root.playsound("bodyhit");
Symbol 141 MovieClip Frame 11
_parent._parent.action();
Symbol 144 MovieClip Frame 5
_root.playsound("hipnotize");
Symbol 144 MovieClip Frame 12
this.onEnterFrame = function () { if (_parent._parent.wshoes.hitTest(_parent._parent.enemy.shoes)) { _parent._parent.enemy.hurt(_root.menu["weaponbox" + _parent._parent.id].current); } };
Symbol 144 MovieClip Frame 32
this.onEnterFrame = null;
Symbol 148 MovieClip Frame 16
_root.playsound("spray");
Symbol 148 MovieClip Frame 24
this.onEnterFrame = function () { if (_parent._parent.wshoes.hitTest(_parent._parent.enemy.shoes)) { _parent._parent.enemy.hurt(_root.menu["weaponbox" + _parent._parent.id].current); } };
Symbol 148 MovieClip Frame 44
this.onEnterFrame = null;
Symbol 150 MovieClip Frame 16
_root.playsound("aspiradora");
Symbol 150 MovieClip Frame 25
this.onEnterFrame = function () { if (_parent._parent.wshoes.hitTest(_parent._parent.enemy.shoes)) { _parent._parent.enemy.hurt(_root.menu["weaponbox" + _parent._parent.id].current); } };
Symbol 150 MovieClip Frame 45
this.onEnterFrame = null;
Symbol 152 MovieClip Frame 16
banana.onEnterFrame = function () { if (banana.hitTest(_parent._parent.enemy.soul)) { _parent._parent.enemy.hurt(4); } };
Symbol 152 MovieClip Frame 17
_root.playsound("whiz");
Symbol 177 MovieClip Frame 2
_root.playsound("bong");
Symbol 178 MovieClip Frame 2
_root.playsound("bong");
Symbol 182 MovieClip Frame 84
stop();
Symbol 183 MovieClip Frame 1
stop();
Symbol 184 MovieClip Frame 1
function reset() { _xscale = xscale; _x = x; _y = y; blocked = 0; if (player == "human") { _root.menu["weaponbox" + id]._visible = true; } else { _root.menu["weaponbox" + id]._visible = false; } gotoAndStop(model); _root.menu["energy" + id].gotoAndStop(1); _root.menu["table" + id].gotoAndStop(model); xvel = (yvel = 0); face = "idle"; gotoAndStop(face); body.onEnterFrame = null; this.onEnterFrame = null; released = true; if ((face == "stand") or (face == "walk")) { if (_x > enemy._x) { _xscale = -100; } else { _xscale = 100; } } } function awake() { body.onEnterFrame = function () { if (_x > enemy._x) { _xscale = xscale; } else { _xscale = (-xscale); } if (_root.delayed) { face = "stand"; } else if (player == "computer") { myrand = random(100); face = "stand"; if (shoes.hitTest(enemy.shoes)) { if (dif > 1) { if ((face == "block") and ((enemy.face == "lowpunch") or (enemy.face == "highpunch"))) { warn(); } else if (myrand > 50) { highpunch(); } else if (myrand > 40) { lowpunch(); } else if (myrand > 30) { goaway(); } } else if ((face == "block") and ((enemy.face == "lowpunch") or (enemy.face == "highpunch"))) { warn(); } else if (myrand > 90) { highpunch(); } else if (myrand > 85) { lowpunch(); } else if (myrand > 30) { goaway(); } } else if (wshoes.hitTest(enemy.shoes)) { if (dif > 50) { if ((enemy.face.charAt(0) == "w") and (enemy.face.length < 8)) { warn(); } if (myrand > 60) { jump(); } else if (myrand > 30) { if (enemy.face != "block") { _root.menu["weaponbox" + id].computerweapon(); weapon(); } else { jump(); } } else if (myrand > 10) { approach(); } else { stand(); } } else if (dif > 1) { if ((enemy.face.charAt(0) == "w") and (enemy.face.length < 8)) { warn(); } else if (myrand > 70) { jump(); } else if (myrand > 50) { if (enemy.face != "block") { _root.menu["weaponbox" + id].computerweapon(); weapon(); } else { jump(); } } else if (myrand > 40) { approach(); } else { stand(); } } else if (myrand > 90) { jump(); } else if (myrand > 85) { if (enemy.face != "block") { _root.menu["weaponbox" + id].computerweapon(); weapon(); } else { jump(); } } else if (myrand > 60) { approach(); } else { stand(); } } else if (myrand > 80) { approach(); } else { stand(); } } else { action = null; face = "stand"; if (Key.isDown(keyb_inventory)) { if (released) { released = false; _root.menu["weaponbox" + id].next(); } } if (Key.isDown(keyb_right) and Key.isDown(keyb_left)) { weapon(); } else if (Key.isDown(keyb_block)) { block(); } else if (Key.isDown(keyb_punch)) { highpunch(); } else if (Key.isDown(keyb_kick)) { lowpunch(); } else if (Key.isDown(keyb_jump)) { jump(); } else if (Key.isDown(keyb_left)) { face = "walk"; xvel = xvel - 4; } else if (Key.isDown(keyb_right)) { face = "walk"; xvel = xvel + 4; } if (Key.isDown(keyb_up)) { face = "walk"; yvel = yvel - 3; } if (Key.isDown(keyb_down)) { face = "walk"; yvel = yvel + 3; } } }; } function warn() { if (player == "computer") { if (((face == "walk") or (face == "stand")) or (face == "block")) { if (random(100) < dif) { if (shoes.hitTest(enemy.shoes)) { block(); } else { getaway(); } } } } } function stand() { face = "stand"; body.gotoAndStop(face); body.onEnterFrame = function () { if (body.anim._currentframe == body.anim._totalframes) { awake(); } }; } function approach() { face = "walk"; body.gotoAndStop(face); body.onEnterFrame = function () { if (_x > enemy._x) { xvel = xvel - 4; } else { xvel = xvel + 4; } if (_y > enemy._y) { yvel = yvel - 3; } else { yvel = yvel + 3; } if (body.anim._currentframe == body.anim._totalframes) { awake(); } }; } function goaway() { face = "walk"; body.gotoAndStop(face); body.onEnterFrame = function () { if (_x > enemy._x) { xvel = xvel + (random(6) + 1); } else { xvel = xvel - (random(6) + 1); } if (_y > enemy._y) { yvel = yvel + (random(4) + 1); } else { yvel = yvel - (random(4) + 1); } if (body.anim._currentframe == body.anim._totalframes) { awake(); } }; } function jump() { face = "jump"; body.gotoAndStop(face); jumpattack = false; body.onEnterFrame = function () { xvel = xvel * 1.1; if (jumpattack) { xvel = jvel; if (!jumphit) { if (shoes.hitTest(enemy.shoes)) { enemy.punchme(face); jumphit = true; } } } if (body.anim._currentframe == body.anim._totalframes) { jumpattack = false; awake(); } }; action = function () { if ((Key.isDown(keyb_left) or (player == "computer")) and (_x > enemy._x)) { jvel = -40; jumpattack = true; jumphit = false; enemy.warn(); } if ((Key.isDown(keyb_right) or (player == "computer")) and (_x < enemy._x)) { jvel = 40; jumpattack = true; jumphit = false; enemy.warn(); } }; } function block() { face = "block"; body.gotoAndStop(face); body.onEnterFrame = function () { if (body.anim._currentframe == body.anim._totalframes) { if ((++blocked) > 3) { blocked = 0; stand(); } else { awake(); } } }; } function weapon() { if (!_root.menu["weaponbox" + id].checkfuel()) { awake(); } else { blocked = 0; if (this.shoes.hitTest(enemy.shoes)) { if ((enemy._x - _x) > 0) { wvel = -12; } else { wvel = 12; } face = "walk"; body.gotoAndStop(face); wcount = 0; } else { wcount = 10; } body.onEnterFrame = function () { if ((++wcount) < 10) { xvel = wvel; if (_y < enemy._y) { yvel = 4; } } else { enemy.warn(); face = "weapon" + _root.menu["weaponbox" + id].current; body.gotoAndStop(face); body.onEnterFrame = function () { if (body.anim._currentframe == body.anim._totalframes) { _root.menu["weaponbox" + id].use(); awake(); } }; } }; } } function highpunch() { blocked = 0; enemy.warn(); face = "highpunch"; body.gotoAndStop(face); body.onEnterFrame = function () { if (body.anim._currentframe == body.anim._totalframes) { awake(); } }; action = function () { if (shoes.hitTest(enemy.shoes)) { enemy.punchme(face); } }; } function lowpunch() { blocked = 0; enemy.warn(); face = "lowpunch"; body.gotoAndStop(face); body.onEnterFrame = function () { if (body.anim._currentframe == body.anim._totalframes) { awake(); } }; action = function () { if (shoes.hitTest(enemy.shoes)) { enemy.punchme(face); } }; } function punchme(which) { if (_x < enemy._x) { xvel = xvel - 10; } else { xvel = xvel + 10; } if ((face != "block") or ((which == "jump") and (random(100) == 0))) { blocked = 0; if (which == "jump") { face = "fall2"; } else { face = which + "hurt"; } if (_y > enemy._y) { yvel = yvel - 5; enemy.yvel = enemy.yvel + 5; } if (which == "highpunch") { if (_x < enemy._x) { xvel = xvel - 10; } else { xvel = xvel + 10; } _root.menu["energy" + id].gotoAndStop(_root.menu["energy" + id]._currentframe + 8); } else if (which == "lowpunch") { if (_x < enemy._x) { xvel = xvel - 90; } else { xvel = xvel + 90; } _root.menu["energy" + id].gotoAndStop(_root.menu["energy" + id]._currentframe + 250); } else if (which == "jump") { _root.menu["energy" + id].gotoAndStop(_root.menu["energy" + id]._currentframe + 7); } if (_root.menu["energy" + id]._currentframe > 275) { face = "fall1"; } if (_root.menu["energy" + id]._currentframe == _root.menu["energy" + id]._totalframes) { face = "die"; body.gotoAndStop(face); enemy.win(); body.onEnterFrame = null; } else { body.gotoAndStop(face); body.onEnterFrame = function () { if (body.anim._currentframe == body.anim._totalframes) { awake(); } }; } } } function hurt(which) { if (face != "block") { blocked = 0; _root.menu["energy" + id].gotoAndStop(_root.menu["energy" + id]._currentframe + 12); if (_root.menu["energy" + id]._currentframe == _root.menu["energy" + id]._totalframes) { face = "die"; body.gotoAndStop(face); enemy.win(); body.onEnterFrame = null; } else { face = ("weapon" + which) + "hurt"; body.gotoAndStop(face); body.onEnterFrame = function () { if (body.anim._currentframe == body.anim._totalframes) { awake(); } }; } } } function fall(which) { face = ("weapon" + which) + "hurt"; body.gotoAndStop(face); body.onEnterFrame = function () { if (body.anim._currentframe == body.anim._totalframes) { awake(); } }; } function win() { face = "win"; body.gotoAndStop(face); body.onEnterFrame = null; _root.winner(id); } function physics() { this.onEnterFrame = function () { yvel = yvel * 0.7; xvel = xvel * 0.7; body.gotoAndStop(face); this.swapDepths(_y); _x = (_x + xvel); _y = (_y + yvel); if (_x > _root.r._x) { _x = _root.r._x; xvel = 0; } if (_x < _root.l._x) { _x = _root.l._x; xvel = 0; } if (_y > _root.d._y) { _y = _root.d._y; yvel = 0; } if (_y < _root.u._y) { _y = _root.u._y; yvel = 0; } }; } function start() { reset(); physics(); awake(); } stop();
Symbol 184 MovieClip Frame 10
stop();
Symbol 190 MovieClip Frame 1
stop();
Symbol 190 MovieClip Frame 500
_root.kill();
Symbol 199 MovieClip Frame 1
function init() { n = 1; while (n <= 4) { eval (n).fuel = 3; eval (n)._visible = true; n++; } current = 0; next(); } function next() { n = 1; while (n <= 4) { eval (n)._alpha = 20; n++; } current++; if (current > 4) { current = 1; } if (eval (current).fuel < 1) { if (checkfuel()) { next(); } } else { eval (current)._alpha = (eval (current).fuel * 20) + 40; } } function use() { if ((--eval (current).fuel) < 1) { eval (current)._visible = false; if (checkfuel()) { next(); } } eval (current)._alpha = (eval (current).fuel * 20) + 40; } function checkfuel() { n = 1; while (n <= 4) { if (eval (n).fuel > 0) { return(true); } n++; } current = null; } function computerweapon() { current = random(4) + 1; if (checkfuel()) { next(); } }
Symbol 200 MovieClip Frame 1
function init() { n = 1; while (n <= 4) { eval (n).fuel = 3; eval (n)._visible = true; n++; } current = 3; next(); } function next() { n = 1; while (n <= 4) { eval (n)._alpha = 20; n++; } current++; if (current > 4) { current = 1; } if (eval (current).fuel < 1) { if (checkfuel()) { next(); } } else { eval (current)._alpha = (eval (current).fuel * 20) + 40; } } function use() { if ((--eval (current).fuel) < 1) { eval (current)._visible = false; if (checkfuel()) { next(); } } eval (current)._alpha = (eval (current).fuel * 20) + 40; } function checkfuel() { n = 1; while (n <= 4) { if (eval (n).fuel > 0) { return(true); } n++; } current = null; } function computerweapon() { current = random(4) + 1; if (checkfuel()) { next(); } }
Symbol 207 MovieClip Frame 1
stop(); score = 0;
Symbol 207 MovieClip Frame 10
stop(); score = 0;
Symbol 211 MovieClip Frame 20
stop();
Symbol 213 Button
on (press) { n = 1; while (n <= 2) { _parent[n].play(); n++; } }
Symbol 221 Button
on (press) { play(); }
Symbol 225 Button
on (press) { play(); }
Symbol 228 Button
on (press) { gotoAndStop (2); }
Symbol 229 Button
on (press) { gotoAndStop (1); }
Symbol 230 Button
on (press) { gotoAndStop (3); }
Symbol 233 MovieClip Frame 1
stop(); _root["player" + _parent._parent._name].dif = 1;
Symbol 233 MovieClip Frame 2
stop(); _root["player" + _parent._parent._name].dif = 30;
Symbol 233 MovieClip Frame 3
stop(); _root["player" + _parent._parent._name].dif = 60;
Symbol 234 MovieClip Frame 1
stop(); _root["player" + _parent._name].player = "human"; _parent._parent["instructions" + _parent._name]._visible = true;
Symbol 234 MovieClip Frame 2
stop(); _root["player" + _parent._name].player = "computer"; _parent._parent["instructions" + _parent._name]._visible = false;
Symbol 236 Button
on (press) { n = 1; while (n <= 2) { _parent[n].play(); n++; } }
Symbol 237 MovieClip Frame 1
stop(); _root["player" + _name].model = "body" + _currentframe;
Symbol 237 MovieClip Frame 2
stop(); _root["player" + _name].model = "body" + _currentframe;
Symbol 238 MovieClip Frame 1
stop(); _root["player" + _name].model = "body" + _currentframe;
Symbol 238 MovieClip Frame 2
stop(); _root["player" + _name].model = "body" + _currentframe;
Symbol 243 MovieClip Frame 1
stop();
Symbol 246 MovieClip Frame 1
title = _name;
Symbol 264 Button
on (press) { n = 1; while (n <= 2) { _parent["weaponbox" + n].init(); _parent["table" + n].score = 0; n++; } _root.level = 1; _root.start(); gotoAndPlay ("fight"); }
Symbol 286 Button
on (press) { n = 1; while (n <= 2) { eval (n).typebox.gotoAndStop(2); n++; } }
Symbol 294 Button
on (press) { gotoAndStop ("pause"); }
Symbol 300 Button
on (press) { _root.endgame(); }
Symbol 302 Button
on (press) { gotoAndPlay ("fight"); }
Symbol 307 Button
on (press) { _root.vol.setVolume(0); play(); }
Symbol 309 Button
on (press) { _root.vol.setVolume(100); play(); }
Symbol 311 MovieClip Frame 1
stop(); if (_root.vol.getVolume() == 0) { nextFrame(); }
Symbol 311 MovieClip Frame 2
stop();
Symbol 312 Button
on (press) { _root.quality = "LOW"; _quality = "LOW"; play(); }
Symbol 314 Button
on (press) { _root.quality = "MEDIUM"; _quality = "MEDIUM"; play(); }
Symbol 316 MovieClip Frame 1
stop(); if (_quality == "LOW") { nextFrame(); }
Symbol 316 MovieClip Frame 2
stop();
Symbol 325 Button
on (press) { _root.endgame(); }
Symbol 330 MovieClip Frame 1
stop(); gotoAndStop ("config");
Symbol 330 MovieClip Frame 10
_quality = "MEDIUM"; stop();
Instance of Symbol 237 MovieClip "2" in Symbol 330 MovieClip Frame 10
onClipEvent (load) { gotoAndStop (2); typebox.gotoAndStop(2); }
Symbol 330 MovieClip Frame 20
_parent.showround = "ROUND " + _root.level; stopAllSounds();
Symbol 330 MovieClip Frame 110
_root.delayed = false; stop();
Symbol 330 MovieClip Frame 130
_root.delayed = true; stopAllSounds();
Symbol 330 MovieClip Frame 149
msg = "PLAYER " + _root.winnerid; stopAllSounds();
Symbol 330 MovieClip Frame 235
_root.start(); gotoAndPlay ("fight");
Symbol 330 MovieClip Frame 254
msg = "PLAYER " + _root.winnerid; stopAllSounds();
Symbol 330 MovieClip Frame 305
stop();
Symbol 331 MovieClip Frame 1
this.swapDepths(1000);

Library Items

Symbol 1 Sound [whiz]
Symbol 2 Sound [spray]
Symbol 3 Sound [soundtrack]
Symbol 4 Sound [noise]
Symbol 5 Sound [jump]
Symbol 6 Sound [hipnotize]
Symbol 7 Sound [bong]
Symbol 8 Sound [bodyhit]
Symbol 9 Sound [aspiradora]
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClip [bfloor]Uses:10
Symbol 12 MovieClip [ball]
Symbol 13 GraphicUsed by:Timeline
Symbol 14 BitmapUsed by:15
Symbol 15 GraphicUses:14Used by:Timeline
Symbol 16 GraphicUsed by:50
Symbol 17 GraphicUsed by:50
Symbol 18 SoundUsed by:50
Symbol 19 BitmapUsed by:20 25 26 27 28 29 30 31 32
Symbol 20 GraphicUses:19Used by:50
Symbol 21 GraphicUsed by:48 50
Symbol 22 GraphicUsed by:50
Symbol 23 BitmapUsed by:24
Symbol 24 GraphicUses:23Used by:50
Symbol 25 GraphicUses:19Used by:50
Symbol 26 GraphicUses:19Used by:50
Symbol 27 GraphicUses:19Used by:50
Symbol 28 GraphicUses:19Used by:50
Symbol 29 GraphicUses:19Used by:50
Symbol 30 GraphicUses:19Used by:50
Symbol 31 GraphicUses:19Used by:50
Symbol 32 GraphicUses:19Used by:50
Symbol 33 BitmapUsed by:34
Symbol 34 GraphicUses:33Used by:50
Symbol 35 BitmapUsed by:36
Symbol 36 GraphicUses:35Used by:50
Symbol 37 BitmapUsed by:38
Symbol 38 GraphicUses:37Used by:45
Symbol 39 FontUsed by:41
Symbol 40 FontUsed by:41 42
Symbol 41 TextUses:39 40Used by:45
Symbol 42 TextUses:40Used by:45
Symbol 43 FontUsed by:44 49
Symbol 44 TextUses:43Used by:45
Symbol 45 MovieClipUses:38 41 42 44Used by:50
Symbol 46 ShapeTweeningUsed by:48
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClipUses:46 47 21Used by:50
Symbol 49 TextUses:43Used by:50
Symbol 50 MovieClipUses:16 17 18 20 21 22 24 25 26 27 28 29 30 31 32 34 36 45 48 49Used by:Timeline
Symbol 51 GraphicUsed by:52
Symbol 52 MovieClipUses:51Used by:Timeline
Symbol 53 GraphicUsed by:54 213 236
Symbol 54 MovieClipUses:53Used by:71 72 73 74 75 81 85 89 94 95 96 104 111 117 119 120 122 123 125 136 138 139 140 141 144 148 150 152 153 154 156 162 171 175 176 177 178 182
Symbol 55 GraphicUsed by:71 72 73 74 75 81 85 89 94 95 96 104 111 117 119 120 122 123 125 213
Symbol 56 GraphicUsed by:71 72 73 74 75 81 85 89 94 95 96 104 111 117 119 120 122 123 125 136 138 139 140 141 144 148 150 152 153 154 156 162 171 175 176 177 178 182 213 236
Symbol 57 GraphicUsed by:71 72 73 74 75 81 85 89 94 95 96 104 111 117 119 120 122 123 125 213
Symbol 58 GraphicUsed by:71 72 73 74 75 81 85 89 94 95 96 104 111 117 119 120 122 123 125 213
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Symbol 121 GraphicUsed by:122 123 125 177 178 182
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Symbol 132 GraphicUsed by:136 236
Symbol 133 GraphicUsed by:136 138 139 140 141 153 156 236
Symbol 134 GraphicUsed by:136 138 139 140 141 144 148 150 152 153 154 162 236
Symbol 135 GraphicUsed by:136 138 139 140 141 144 148 150 152 153 154 156 162 171 175 176 177 178 182 236
Symbol 136 MovieClipUses:54 129 56 130 131 132 133 134 135 70Used by:183 236
Symbol 137 GraphicUsed by:138 139 140 141 144 148 150 153 154 156 162 175 176 177 178 182
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Symbol 183 MovieClipUses:136 138 139 140 141 144 148 150 152 153 154 156 162 171 175 176 177 178 182Used by:184
Symbol 184 MovieClipUses:126 128 183Used by:Timeline
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Symbol 186 GraphicUsed by:190
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Symbol 201 GraphicUsed by:207
Symbol 202 FontUsed by:203 208 215 216 217 222 223 226 227 231 232 260 263 281 282 284 285 288 292 293 295 301 303 304 305 306 308 310 313 315 317 318 320 321 322
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Symbol 213 ButtonUses:71 211 210 212 53 55 56 57 58 59 60 61 62 63 64 65 66 67Used by:237 238
Symbol 214 GraphicUsed by:234
Symbol 215 TextUses:202Used by:225 234
Symbol 216 TextUses:202Used by:221
Symbol 217 TextUses:202Used by:221
Symbol 218 GraphicUsed by:221
Symbol 219 SoundUsed by:221 225 228 229 230 325
Symbol 220 SoundUsed by:221 225
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Symbol 224 GraphicUsed by:225 228 229 230 294 325
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Symbol 232 TextUses:202Used by:233
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Symbol 235 GraphicUsed by:236
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Symbol 239 GraphicUsed by:258 280
Symbol 240 FontUsed by:241 247 248 249 250 251 252 253 254 255 256 267 269 270 272 273 274 275 276 277 278
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Symbol 243 MovieClipUses:242Used by:246 280
Symbol 244 FontUsed by:245 257 266 268 271 279
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Symbol 259 GraphicUsed by:264
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Symbol 266 TextUses:244Used by:280
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Symbol 281 TextUses:202Used by:330
Symbol 282 TextUses:202Used by:330
Symbol 283 GraphicUsed by:286
Symbol 284 TextUses:202Used by:286
Symbol 285 TextUses:202Used by:286
Symbol 286 ButtonUses:283 284 285Used by:330
Symbol 287 SoundUsed by:330
Symbol 288 TextUses:202Used by:330
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Symbol 290 SoundUsed by:330
Symbol 291 SoundUsed by:330
Symbol 292 TextUses:202Used by:330
Symbol 293 TextUses:202Used by:330
Symbol 294 ButtonUses:224Used by:330
Symbol 295 TextUses:202Used by:330
Symbol 296 SoundUsed by:330
Symbol 297 GraphicUsed by:330
Symbol 298 GraphicUsed by:300 302 307 309 312 314
Symbol 299 GraphicUsed by:300 302 307 309 312 314
Symbol 300 ButtonUses:298 299Used by:330
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Symbol 305 TextUses:202Used by:330
Symbol 306 TextUses:202Used by:330
Symbol 307 ButtonUses:298 299Used by:311
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Symbol 317 EditableTextUses:202Used by:330
Symbol 318 TextUses:202Used by:330
Symbol 319 SoundUsed by:330
Symbol 320 TextUses:202Used by:323
Symbol 321 EditableTextUses:202Used by:323
Symbol 322 TextUses:202Used by:323
Symbol 323 MovieClipUses:320 321 322Used by:330
Symbol 324 SoundUsed by:330
Symbol 325 ButtonUses:224 219Used by:330
Symbol 326 GraphicUsed by:330
Symbol 327 FontUsed by:328
Symbol 328 TextUses:327Used by:330
Symbol 329 GraphicUsed by:330
Symbol 330 MovieClipUses:209 237 238 258 264 265 280 281 282 286 287 288 289 290 291 292 293 294 295 296 297 300 301 302 303 304 305 306 311 316 317 318 319 323 324 325 326 328 329 SS1Used by:331
Symbol 331 MovieClipUses:185 190 199 200 207 208 330Used by:Timeline
Streaming Sound 1Used by:Symbol 330 MovieClip

Instance Names

"r"Frame 2Symbol 52 MovieClip
"l"Frame 2Symbol 52 MovieClip
"u"Frame 2Symbol 52 MovieClip
"d"Frame 2Symbol 52 MovieClip
"player2"Frame 2Symbol 184 MovieClip
"player1"Frame 2Symbol 184 MovieClip
"menu"Frame 2Symbol 331 MovieClip
"bar"Symbol 50 MovieClip Frame 136Symbol 48 MovieClip
"jfloor"Symbol 71 MovieClip Frame 1Symbol 54 MovieClip
"jfloor"Symbol 72 MovieClip Frame 1Symbol 54 MovieClip
"jfloor"Symbol 73 MovieClip Frame 1Symbol 54 MovieClip
"jfloor"Symbol 74 MovieClip Frame 1Symbol 54 MovieClip
"jfloor"Symbol 75 MovieClip Frame 1Symbol 54 MovieClip
"jfloor"Symbol 81 MovieClip Frame 1Symbol 54 MovieClip
"jfloor"Symbol 85 MovieClip Frame 1Symbol 54 MovieClip
"jfloor"Symbol 89 MovieClip Frame 1Symbol 54 MovieClip
"jfloor"Symbol 94 MovieClip Frame 1Symbol 54 MovieClip
"banana"Symbol 94 MovieClip Frame 16Symbol 93 MovieClip
"jfloor"Symbol 95 MovieClip Frame 1Symbol 54 MovieClip
"jfloor"Symbol 96 MovieClip Frame 1Symbol 54 MovieClip
"jfloor"Symbol 104 MovieClip Frame 1Symbol 54 MovieClip
"jfloor"Symbol 111 MovieClip Frame 1Symbol 54 MovieClip
"jfloor"Symbol 117 MovieClip Frame 1Symbol 54 MovieClip
"jfloor"Symbol 119 MovieClip Frame 1Symbol 54 MovieClip
"jfloor"Symbol 120 MovieClip Frame 1Symbol 54 MovieClip
"jfloor"Symbol 122 MovieClip Frame 1Symbol 54 MovieClip
"jfloor"Symbol 123 MovieClip Frame 1Symbol 54 MovieClip
"jfloor"Symbol 125 MovieClip Frame 1Symbol 54 MovieClip
"anim"Symbol 126 MovieClip Frame 1Symbol 71 MovieClip
"anim"Symbol 126 MovieClip Frame 20Symbol 72 MovieClip
"anim"Symbol 126 MovieClip Frame 30Symbol 73 MovieClip
"anim"Symbol 126 MovieClip Frame 40Symbol 74 MovieClip
"anim"Symbol 126 MovieClip Frame 50Symbol 75 MovieClip
"anim"Symbol 126 MovieClip Frame 60Symbol 81 MovieClip
"anim"Symbol 126 MovieClip Frame 70Symbol 85 MovieClip
"anim"Symbol 126 MovieClip Frame 81Symbol 89 MovieClip
"anim"Symbol 126 MovieClip Frame 91Symbol 94 MovieClip
"anim"Symbol 126 MovieClip Frame 101Symbol 95 MovieClip
"anim"Symbol 126 MovieClip Frame 111Symbol 96 MovieClip
"anim"Symbol 126 MovieClip Frame 121Symbol 104 MovieClip
"anim"Symbol 126 MovieClip Frame 131Symbol 111 MovieClip
"anim"Symbol 126 MovieClip Frame 141Symbol 117 MovieClip
"anim"Symbol 126 MovieClip Frame 150Symbol 119 MovieClip
"anim"Symbol 126 MovieClip Frame 160Symbol 120 MovieClip
"anim"Symbol 126 MovieClip Frame 180Symbol 122 MovieClip
"anim"Symbol 126 MovieClip Frame 190Symbol 123 MovieClip
"anim"Symbol 126 MovieClip Frame 210Symbol 125 MovieClip
"jfloor"Symbol 136 MovieClip Frame 1Symbol 54 MovieClip
"jfloor"Symbol 138 MovieClip Frame 1Symbol 54 MovieClip
"jfloor"Symbol 139 MovieClip Frame 1Symbol 54 MovieClip
"jfloor"Symbol 140 MovieClip Frame 1Symbol 54 MovieClip
"jfloor"Symbol 141 MovieClip Frame 1Symbol 54 MovieClip
"jfloor"Symbol 144 MovieClip Frame 1Symbol 54 MovieClip
"jfloor"Symbol 148 MovieClip Frame 1Symbol 54 MovieClip
"jfloor"Symbol 150 MovieClip Frame 1Symbol 54 MovieClip
"jfloor"Symbol 152 MovieClip Frame 1Symbol 54 MovieClip
"banana"Symbol 152 MovieClip Frame 16Symbol 93 MovieClip
"jfloor"Symbol 153 MovieClip Frame 1Symbol 54 MovieClip
"jfloor"Symbol 154 MovieClip Frame 1Symbol 54 MovieClip
"jfloor"Symbol 156 MovieClip Frame 1Symbol 54 MovieClip
"jfloor"Symbol 162 MovieClip Frame 1Symbol 54 MovieClip
"jfloor"Symbol 171 MovieClip Frame 1Symbol 54 MovieClip
"jfloor"Symbol 175 MovieClip Frame 1Symbol 54 MovieClip
"jfloor"Symbol 176 MovieClip Frame 1Symbol 54 MovieClip
"jfloor"Symbol 177 MovieClip Frame 1Symbol 54 MovieClip
"jfloor"Symbol 178 MovieClip Frame 1Symbol 54 MovieClip
"jfloor"Symbol 182 MovieClip Frame 1Symbol 54 MovieClip
"anim"Symbol 183 MovieClip Frame 1Symbol 136 MovieClip
"anim"Symbol 183 MovieClip Frame 20Symbol 138 MovieClip
"anim"Symbol 183 MovieClip Frame 30Symbol 139 MovieClip
"anim"Symbol 183 MovieClip Frame 40Symbol 140 MovieClip
"anim"Symbol 183 MovieClip Frame 50Symbol 141 MovieClip
"anim"Symbol 183 MovieClip Frame 60Symbol 144 MovieClip
"anim"Symbol 183 MovieClip Frame 70Symbol 148 MovieClip
"anim"Symbol 183 MovieClip Frame 81Symbol 150 MovieClip
"anim"Symbol 183 MovieClip Frame 91Symbol 152 MovieClip
"anim"Symbol 183 MovieClip Frame 101Symbol 153 MovieClip
"anim"Symbol 183 MovieClip Frame 111Symbol 154 MovieClip
"anim"Symbol 183 MovieClip Frame 121Symbol 156 MovieClip
"anim"Symbol 183 MovieClip Frame 131Symbol 162 MovieClip
"anim"Symbol 183 MovieClip Frame 141Symbol 171 MovieClip
"anim"Symbol 183 MovieClip Frame 150Symbol 175 MovieClip
"anim"Symbol 183 MovieClip Frame 160Symbol 176 MovieClip
"anim"Symbol 183 MovieClip Frame 180Symbol 177 MovieClip
"anim"Symbol 183 MovieClip Frame 190Symbol 178 MovieClip
"anim"Symbol 183 MovieClip Frame 210Symbol 182 MovieClip
"body"Symbol 184 MovieClip Frame 1Symbol 126 MovieClip
"shoes"Symbol 184 MovieClip Frame 1Symbol 128 MovieClip
"wshoes"Symbol 184 MovieClip Frame 1Symbol 128 MovieClip
"soul"Symbol 184 MovieClip Frame 1Symbol 128 MovieClip
"body"Symbol 184 MovieClip Frame 10Symbol 183 MovieClip
"1"Symbol 199 MovieClip Frame 1Symbol 192 MovieClip
"2"Symbol 199 MovieClip Frame 1Symbol 194 MovieClip
"3"Symbol 199 MovieClip Frame 1Symbol 196 MovieClip
"4"Symbol 199 MovieClip Frame 1Symbol 198 MovieClip
"1"Symbol 200 MovieClip Frame 1Symbol 192 MovieClip
"2"Symbol 200 MovieClip Frame 1Symbol 194 MovieClip
"3"Symbol 200 MovieClip Frame 1Symbol 196 MovieClip
"4"Symbol 200 MovieClip Frame 1Symbol 198 MovieClip
"typebox"Symbol 237 MovieClip Frame 1Symbol 234 MovieClip
"typebox"Symbol 238 MovieClip Frame 1Symbol 234 MovieClip
"color"Symbol 246 MovieClip Frame 1Symbol 243 MovieClip
"Z"Symbol 258 MovieClip Frame 1Symbol 246 MovieClip
"X"Symbol 258 MovieClip Frame 1Symbol 246 MovieClip
"C"Symbol 258 MovieClip Frame 1Symbol 246 MovieClip
"V"Symbol 258 MovieClip Frame 1Symbol 246 MovieClip
"D"Symbol 258 MovieClip Frame 1Symbol 246 MovieClip
"A"Symbol 258 MovieClip Frame 1Symbol 246 MovieClip
"W"Symbol 258 MovieClip Frame 1Symbol 246 MovieClip
"S"Symbol 258 MovieClip Frame 1Symbol 246 MovieClip
"A"Symbol 258 MovieClip Frame 1Symbol 246 MovieClip
"D"Symbol 258 MovieClip Frame 1Symbol 246 MovieClip
"color"Symbol 280 MovieClip Frame 1Symbol 243 MovieClip
"color"Symbol 280 MovieClip Frame 1Symbol 243 MovieClip
"color"Symbol 280 MovieClip Frame 1Symbol 243 MovieClip
"color"Symbol 280 MovieClip Frame 1Symbol 243 MovieClip
"color"Symbol 280 MovieClip Frame 1Symbol 243 MovieClip
"color"Symbol 280 MovieClip Frame 1Symbol 243 MovieClip
"N"Symbol 280 MovieClip Frame 1Symbol 246 MovieClip
"M"Symbol 280 MovieClip Frame 1Symbol 246 MovieClip
"K"Symbol 280 MovieClip Frame 1Symbol 246 MovieClip
"L"Symbol 280 MovieClip Frame 1Symbol 246 MovieClip
"2"Symbol 330 MovieClip Frame 10Symbol 237 MovieClip
"1"Symbol 330 MovieClip Frame 10Symbol 238 MovieClip
"instructions1"Symbol 330 MovieClip Frame 10Symbol 258 MovieClip
"instructions2"Symbol 330 MovieClip Frame 10Symbol 280 MovieClip
"instructions1"Symbol 330 MovieClip Frame 130Symbol 258 MovieClip
"instructions2"Symbol 330 MovieClip Frame 130Symbol 280 MovieClip
"energy1"Symbol 331 MovieClip Frame 1Symbol 190 MovieClip
"energy2"Symbol 331 MovieClip Frame 1Symbol 190 MovieClip
"weaponbox2"Symbol 331 MovieClip Frame 1Symbol 199 MovieClip
"weaponbox1"Symbol 331 MovieClip Frame 1Symbol 200 MovieClip
"table1"Symbol 331 MovieClip Frame 1Symbol 207 MovieClip
"table2"Symbol 331 MovieClip Frame 1Symbol 207 MovieClip
"displayer"Symbol 331 MovieClip Frame 1Symbol 330 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "whiz"
ExportAssets (56)Timeline Frame 1Symbol 2 as "spray"
ExportAssets (56)Timeline Frame 1Symbol 3 as "soundtrack"
ExportAssets (56)Timeline Frame 1Symbol 4 as "noise"
ExportAssets (56)Timeline Frame 1Symbol 5 as "jump"
ExportAssets (56)Timeline Frame 1Symbol 6 as "hipnotize"
ExportAssets (56)Timeline Frame 1Symbol 7 as "bong"
ExportAssets (56)Timeline Frame 1Symbol 8 as "bodyhit"
ExportAssets (56)Timeline Frame 1Symbol 9 as "aspiradora"
ExportAssets (56)Timeline Frame 1Symbol 11 as "bfloor"
ExportAssets (56)Timeline Frame 1Symbol 12 as "ball"

Labels

"idle"Symbol 126 MovieClip Frame 1
"stand"Symbol 126 MovieClip Frame 10
"walk"Symbol 126 MovieClip Frame 20
"jump"Symbol 126 MovieClip Frame 30
"highpunch"Symbol 126 MovieClip Frame 40
"lowpunch"Symbol 126 MovieClip Frame 50
"weapon1"Symbol 126 MovieClip Frame 60
"weapon2"Symbol 126 MovieClip Frame 70
"weapon3"Symbol 126 MovieClip Frame 81
"weapon4"Symbol 126 MovieClip Frame 91
"block"Symbol 126 MovieClip Frame 101
"win"Symbol 126 MovieClip Frame 111
"weapon1hurt"Symbol 126 MovieClip Frame 121
"weapon2hurt"Symbol 126 MovieClip Frame 131
"weapon3hurt"Symbol 126 MovieClip Frame 141
"lowpunchhurt"Symbol 126 MovieClip Frame 150
"highpunchhurt"Symbol 126 MovieClip Frame 160
"fall1"Symbol 126 MovieClip Frame 180
"fall2"Symbol 126 MovieClip Frame 190
"weapon4hurt"Symbol 126 MovieClip Frame 199
"die"Symbol 126 MovieClip Frame 210
"idle"Symbol 183 MovieClip Frame 1
"stand"Symbol 183 MovieClip Frame 10
"walk"Symbol 183 MovieClip Frame 20
"jump"Symbol 183 MovieClip Frame 30
"highpunch"Symbol 183 MovieClip Frame 40
"lowpunch"Symbol 183 MovieClip Frame 50
"weapon1"Symbol 183 MovieClip Frame 60
"weapon2"Symbol 183 MovieClip Frame 70
"weapon3"Symbol 183 MovieClip Frame 81
"weapon4"Symbol 183 MovieClip Frame 91
"block"Symbol 183 MovieClip Frame 101
"win"Symbol 183 MovieClip Frame 111
"weapon1hurt"Symbol 183 MovieClip Frame 121
"weapon2hurt"Symbol 183 MovieClip Frame 131
"weapon3hurt"Symbol 183 MovieClip Frame 141
"lowpunchhurt"Symbol 183 MovieClip Frame 150
"highpunchhurt"Symbol 183 MovieClip Frame 160
"fall1"Symbol 183 MovieClip Frame 180
"fall2"Symbol 183 MovieClip Frame 190
"weapon4hurt"Symbol 183 MovieClip Frame 199
"die"Symbol 183 MovieClip Frame 210
"body1"Symbol 184 MovieClip Frame 1
"body2"Symbol 184 MovieClip Frame 10
"body1"Symbol 207 MovieClip Frame 1
"body2"Symbol 207 MovieClip Frame 10
"nothing"Symbol 330 MovieClip Frame 1
"config"Symbol 330 MovieClip Frame 10
"fight"Symbol 330 MovieClip Frame 20
"fighting"Symbol 330 MovieClip Frame 110
"pause"Symbol 330 MovieClip Frame 130
"score"Symbol 330 MovieClip Frame 149
"winner"Symbol 330 MovieClip Frame 254

Dynamic Text Variables

scoreSymbol 203 EditableText"0"
showroundSymbol 208 EditableText"ROUND 7"
titleSymbol 245 EditableText"A"
msgSymbol 317 EditableText"PLAYER 1"
_parent.msgSymbol 321 EditableText"PLAYER 1"




http://swfchan.com/47/234831/info.shtml
Created: 1/5 -2020 23:12:45 Last modified: 1/5 -2020 23:12:45 Server time: 22/12 -2024 10:24:35