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kaeru.swf

This is the info page for
Flash #235404

(Click the ID number above for more basic data on this flash file.)


Text
gamedesign

PRESS [enter] KEY

KAERu jump

Please move a frog vertically
and horizontally by the
keyboard. When a frog moves,
a stone underfoot disappears.
There are 10 stages.

STAGE 3 /10

retry

quit

Del

press [enter] key

Congratulations!

http://www.gamedesign.jp/

http://www.gamedesign.jp/

ActionScript [AS1/AS2]

Frame 5
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data91 = "00000000000000000000000011110110101001101001111100000010000000007523"; data92 = "00000000010111001001100011101010110000001101100001000100001000006323"; data93 = "00000000000000000010110000011100101010000010101001110100011000006523"; data94 = "00000000000000000111101000111010000111100010000000000000000000001232"; data95 = "00000000001000000111011101000101010001100011110000000100000000002113"; data96 = "00000000011110000010000010100000000001000011010001110010000011100333"; data97 = "00000000000000000011101001110000011000000111000000111100000000006222"; data98 = "00000000001000000101110001101100001001011010001001010011000000000533"; data99 = "00000000000001000000111000011100001110000111000001100000000000006222"; mapdata_max = 100; xmax = 8; ymax = 8; cel_w = 60; cel_h = 48; cel_ox = 30; cel_oy = 28; cel_exist = new Array(64); level = 0; stage = 0; map_no = Math.floor(Math.random() * mapdata_max); maplist = new Array(mapdata_max); list_c = new Array(4); used = new Array(mapdata_max); i = 0; while (i < mapdata_max) { used[i] = 0; i++; } chara_x = 0; chara_y = 0; chara_dir = 0; chara_nx = 0; chara_ny = 0; jump_ok = 0; jump_c = 0; jump_c_max = 0; jump_h = 0; jump_dt = 0; jump_div = [1, 4, 6, 8, 10, 12, 13, 14]; jump_h = [1, 16, 24, 40, 50, 60, 70, 80]; curs_pos = 0; sndJump = new Sound(); sndJump.attachSound("jump.wav"); sndLand = new Sound(); sndLand.attachSound("powan.wav");
Frame 6
function start_game() { stage = 1; i = 1; while (i < 4) { list_c[i] = 0; i++; } i = 0; while (i < mapdata_max) { var data = eval ("data" + i); var lev = Number(data.charAt(67)); if (used[i] == 0) { list_c[lev]++; } i++; } var f = 0; i = 1; while (i < 4) { if (list_c[i] < 5) { f = 1; } i++; } if (f) { i = 0; while (i < mapdata_max) { used[i] = 0; i++; } } start_stage(); } function start_stage() { level = 1; if (stage >= 4) { level = 2; } if (stage >= 7) { level = 3; } var c = 0; i = 0; while (i < mapdata_max) { var data = eval ("data" + i); var lev = Number(data.charAt(67)); if (used[i]) { } else if (lev != level) { } else { maplist[c] = i; c++; } i++; } var r = Math.floor(Math.random() * c); map_no = maplist[r]; used[map_no] = 1; gotoAndPlay ("start"); } function put_chara(x, y, dir) { chara_x = x; chara_y = y; chara_dir = dir; mcChara._x = cel_ox + (x * cel_w); mcChara._y = cel_oy + (y * cel_h); mcChara.gotoAndStop(1 + (dir * 4)); mcShade._x = mcChara._x; mcShade._y = mcChara._y; } function check_back(dir) { var _local1 = 0; switch (dir) { case 0 : _local1 = 1; break; case 1 : _local1 = 0; break; case 2 : _local1 = 3; break; case 3 : _local1 = 2; } if (chara_dir == _local1) { return(1); } return(0); } function start_jump(dir) { if (jump_ok == 0) { return(undefined); } if (check_back(dir)) { return(undefined); } var ax = 1; var ay = 1; switch (dir) { case 0 : ax = 0; ay = -1; break; case 1 : ax = 0; ay = 1; break; case 2 : ax = -1; ay = 0; break; default : ax = 1; ay = 0; } var x = chara_x; var y = chara_y; do { x = x + ax; y = y + ay; if ((((x < 0) || (x >= xmax)) || (y < 0)) || (y >= ymax)) { return(undefined); } } while (!cel_exist[(y * xmax) + x]); sndJump.start(); mc = eval (("mcStep" + chara_y) + chara_x); mc.gotoAndPlay(2); cel_exist[(chara_y * xmax) + chara_x] = 0; mcHamon._visible = true; mcHamon._x = mc._x; mcHamon._y = mc._y; mcHamon.gotoAndPlay(2); chara_dir = dir; chara_nx = x; chara_ny = y; jump_ok = 0; jump_dt = Math.abs(x - chara_x) + Math.abs(y - chara_y); jump_c = 0; jump_c_max = jump_div[jump_dt]; gotoAndPlay ("jump"); } function restart() { gotoAndPlay ("start"); } function after_clear() { if (stage >= 10) { gotoAndPlay ("ending"); } else { stage++; start_stage(); } }
Frame 9
this.stop();
Frame 17
mapdata = eval ("data" + map_no); jump_ok = 0; c = 0; i = 0; while (i < 8) { j = 0; while (j < 8) { mc = eval (("mcStep" + i) + j); mc._x = cel_ox + (cel_w * j); mc._y = cel_oy + (cel_h * i); mc._visible = ((mapdata.charAt(c) == "1") ? true : false); mc.gotoAndStop(1); cel_exist[c] = ((mapdata.charAt(c) == "1") ? 1 : 0); c++; j++; } i++; } chara_x = Number(mapdata.charAt(c)); c++; chara_y = Number(mapdata.charAt(c)); c++; chara_dir = Number(mapdata.charAt(c)); c++; put_chara(chara_x, chara_y, chara_dir); stage_txt = ("STAGE " + stage) + "/10";
Instance of Symbol 40 MovieClip "mcChara" in Frame 17
/* no clip actions */
Frame 23
jump_ok = 1; c = 0; i = 0; while (i < ymax) { j = 0; while (j < xmax) { mc = eval (("mcStep" + i) + j); if (mc._visible) { c++; } j++; } i++; } if (c <= 1) { gotoAndStop ("clear"); }
Frame 24
gotoAndPlay(_currentframe - 1);
Frame 28
jump_c++; if (jump_c >= jump_c_max) { sndLand.start(); mc = eval (("mcStep" + chara_ny) + chara_nx); mcHamon2._visible = true; mcHamon2._x = mc._x; mcHamon2._y = mc._y; mcHamon2.gotoAndPlay(2); put_chara(chara_nx, chara_ny, chara_dir); gotoAndPlay ("wait"); mcChara.gotoAndStop(1 + (chara_dir * 4)); } else { ox = cel_ox + (chara_x * cel_w); oy = cel_oy + (chara_y * cel_h); dx = (chara_nx - chara_x) * cel_w; dy = (chara_ny - chara_y) * cel_h; x = ox + ((dx * jump_c) / jump_c_max); y = oy + ((dy * jump_c) / jump_c_max); mcShade._x = x; mcShade._y = y; y = y - ((jump_h[jump_dt] * 2) * Math.sin((Math.PI * jump_c) / jump_c_max)); mcChara._x = x; mcChara._y = y; if (jump_c <= (jump_c_max / 2)) { mcChara.gotoAndStop((1 + (chara_dir * 4)) + 1); } else { mcChara.gotoAndStop((1 + (chara_dir * 4)) + 2); } }
Frame 29
gotoAndPlay(_currentframe - 1);
Frame 34
this.stop();
Frame 39
gotoAndStop ("error");
Frame 41
chara_x = 4; chara_y = 5; chara_dir = 2; put_chara(chara_x, chara_y, chara_dir); c = 0; i = 0; while (i < 8) { j = 0; while (j < 8) { mc = eval (("mcStep" + i) + j); mc._x = cel_ox + (cel_w * j); mc._y = cel_oy + (cel_h * i); mc._visible = (((i == chara_y) && (j == chara_x)) ? true : false); mc.gotoAndStop(1); c++; j++; } i++; } cnt = 150; mcBlack._alpha = cnt;
Frame 42
cnt = cnt - 3; mcBlack._alpha = cnt;
Frame 43
if (cnt >= -100) { gotoAndPlay(_currentframe - 1); }
Frame 44
this.stop();
Frame 45
mc = eval (("mcStep" + chara_y) + chara_x); mc.gotoAndPlay(2); mcHamon._visible = true; mcHamon._x = mc._x; mcHamon._y = mc._y; mcHamon.gotoAndPlay(2); chara_dir = 0; chara_nx = chara_x; chara_ny = chara_y - 2; jump_ok = 0; jump_dt = 2; jump_c = 0; jump_c_max = jump_div[jump_dt];
Frame 46
jump_c++; if (jump_c >= jump_c_max) { mc = eval (("mcStep" + chara_ny) + chara_nx); mcHamon2._visible = true; mcHamon2._x = mc._x; mcHamon2._y = mc._y; mcHamon2.gotoAndPlay(2); mcChara._x = cel_ox + (chara_nx * cel_w); mcChara._y = cel_oy + (chara_ny * cel_h); mcChara.gotoAndPlay("fall"); mcShade._visible = false; gotoAndPlay(_currentframe + 2); } else { ox = cel_ox + (chara_x * cel_w); oy = cel_oy + (chara_y * cel_h); dx = (chara_nx - chara_x) * cel_w; dy = (chara_ny - chara_y) * cel_h; x = ox + ((dx * jump_c) / jump_c_max); y = oy + ((dy * jump_c) / jump_c_max); mcShade._x = x; mcShade._y = y; y = y - ((jump_h[jump_dt] * 2) * Math.sin((Math.PI * jump_c) / jump_c_max)); mcChara._x = x; mcChara._y = y; if (jump_c <= (jump_c_max / 2)) { mcChara.gotoAndStop((1 + (chara_dir * 4)) + 1); } else { mcChara.gotoAndStop((1 + (chara_dir * 4)) + 2); } }
Frame 47
gotoAndPlay(_currentframe - 1);
Frame 48
this.stop();
Frame 52
gotoAndStop ("error");
Symbol 8 Button
on (press) { getURL ("http://www.gamedesign.jp/"); }
Symbol 12 Button
on (keyPress "<Enter>") { start_game(); } on (release) { start_game(); }
Symbol 19 MovieClip Frame 1
this.stop();
Symbol 19 MovieClip Frame 21
this._visible = false;
Symbol 21 MovieClip Frame 1
this.stop();
Symbol 21 MovieClip Frame 16
this._visible = false;
Symbol 40 MovieClip Frame 1
this.stop();
Symbol 40 MovieClip Frame 74
this.stop();
Symbol 44 Button
on (keyPress "<Enter>") { restart(); } on (release) { restart(); }
Symbol 49 Button
on (release) { gotoAndStop ("menu"); } on (keyPress "<Delete>") { gotoAndStop ("menu"); }
Symbol 52 Button
on (keyPress "<Up>") { start_jump(0); } on (keyPress "<Down>") { start_jump(1); } on (keyPress "<Left>") { start_jump(2); } on (keyPress "<Right>") { start_jump(3); }
Symbol 55 Button
on (keyPress "<Enter>") { after_clear(); } on (release) { after_clear(); }
Symbol 62 MovieClip Frame 11
this.stop(); _parent.play();
Symbol 66 Button
on (keyPress "<Enter>") { getURL ("http://www.gamedesign.jp/"); } on (release) { getURL ("http://www.gamedesign.jp/"); }

Library Items

Symbol 1 Sound [powan.wav]
Symbol 2 Sound [jump.wav]
Symbol 3 GraphicUsed by:Timeline
Symbol 4 GraphicUsed by:Timeline
Symbol 5 FontUsed by:6 9 13 41 42 45 54
Symbol 6 TextUses:5Used by:8
Symbol 7 GraphicUsed by:8 66
Symbol 8 ButtonUses:6 7Used by:Timeline
Symbol 9 TextUses:5Used by:12
Symbol 10 GraphicUsed by:12 44 55
Symbol 11 GraphicUsed by:12
Symbol 12 ButtonUses:9 10 11Used by:Timeline
Symbol 13 TextUses:5Used by:Timeline
Symbol 14 FontUsed by:15 57 64 65
Symbol 15 TextUses:14Used by:Timeline
Symbol 16 GraphicUsed by:21  Timeline
Symbol 17 GraphicUsed by:Timeline
Symbol 18 GraphicUsed by:19
Symbol 19 MovieClipUses:18Used by:Timeline
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClipUses:16 20Used by:Timeline
Symbol 22 GraphicUsed by:23
Symbol 23 MovieClipUses:22Used by:Timeline
Symbol 24 GraphicUsed by:40
Symbol 25 GraphicUsed by:40
Symbol 26 GraphicUsed by:40
Symbol 27 GraphicUsed by:40
Symbol 28 GraphicUsed by:40
Symbol 29 GraphicUsed by:40
Symbol 30 GraphicUsed by:40
Symbol 31 GraphicUsed by:40
Symbol 32 GraphicUsed by:40
Symbol 33 GraphicUsed by:40
Symbol 34 GraphicUsed by:40
Symbol 35 GraphicUsed by:40
Symbol 36 GraphicUsed by:40
Symbol 37 SoundUsed by:40
Symbol 38 GraphicUsed by:40
Symbol 39 GraphicUsed by:40
Symbol 40 MovieClipUses:24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39Used by:Timeline
Symbol 41 EditableTextUses:5Used by:Timeline
Symbol 42 TextUses:5Used by:44
Symbol 43 GraphicUsed by:44 49 55
Symbol 44 ButtonUses:42 10 43Used by:Timeline
Symbol 45 TextUses:5Used by:49
Symbol 46 GraphicUsed by:49
Symbol 47 FontUsed by:48
Symbol 48 TextUses:47Used by:49
Symbol 49 ButtonUses:45 46 48 43Used by:Timeline
Symbol 50 SoundUsed by:Timeline
Symbol 51 GraphicUsed by:52
Symbol 52 ButtonUses:51Used by:Timeline
Symbol 53 GraphicUsed by:55
Symbol 54 TextUses:5Used by:55
Symbol 55 ButtonUses:53 54 10 43Used by:Timeline
Symbol 56 SoundUsed by:Timeline
Symbol 57 TextUses:14Used by:58
Symbol 58 MovieClipUses:57Used by:Timeline
Symbol 59 GraphicUsed by:60
Symbol 60 MovieClipUses:59Used by:Timeline
Symbol 61 GraphicUsed by:62
Symbol 62 MovieClipUses:61Used by:Timeline
Symbol 63 GraphicUsed by:66
Symbol 64 TextUses:14Used by:66
Symbol 65 TextUses:14Used by:66
Symbol 66 ButtonUses:63 64 7 65Used by:Timeline

Instance Names

"mcHamon2"Frame 17Symbol 19 MovieClip
"mcHamon"Frame 17Symbol 19 MovieClip
"mcStep00"Frame 17Symbol 21 MovieClip
"mcStep01"Frame 17Symbol 21 MovieClip
"mcStep02"Frame 17Symbol 21 MovieClip
"mcStep03"Frame 17Symbol 21 MovieClip
"mcStep04"Frame 17Symbol 21 MovieClip
"mcStep05"Frame 17Symbol 21 MovieClip
"mcStep06"Frame 17Symbol 21 MovieClip
"mcStep07"Frame 17Symbol 21 MovieClip
"mcStep10"Frame 17Symbol 21 MovieClip
"mcStep11"Frame 17Symbol 21 MovieClip
"mcStep12"Frame 17Symbol 21 MovieClip
"mcStep13"Frame 17Symbol 21 MovieClip
"mcStep14"Frame 17Symbol 21 MovieClip
"mcStep15"Frame 17Symbol 21 MovieClip
"mcStep16"Frame 17Symbol 21 MovieClip
"mcStep17"Frame 17Symbol 21 MovieClip
"mcStep20"Frame 17Symbol 21 MovieClip
"mcStep21"Frame 17Symbol 21 MovieClip
"mcStep22"Frame 17Symbol 21 MovieClip
"mcStep23"Frame 17Symbol 21 MovieClip
"mcStep24"Frame 17Symbol 21 MovieClip
"mcStep25"Frame 17Symbol 21 MovieClip
"mcStep26"Frame 17Symbol 21 MovieClip
"mcStep27"Frame 17Symbol 21 MovieClip
"mcStep30"Frame 17Symbol 21 MovieClip
"mcStep31"Frame 17Symbol 21 MovieClip
"mcStep32"Frame 17Symbol 21 MovieClip
"mcStep33"Frame 17Symbol 21 MovieClip
"mcStep34"Frame 17Symbol 21 MovieClip
"mcStep35"Frame 17Symbol 21 MovieClip
"mcStep36"Frame 17Symbol 21 MovieClip
"mcStep37"Frame 17Symbol 21 MovieClip
"mcStep40"Frame 17Symbol 21 MovieClip
"mcStep41"Frame 17Symbol 21 MovieClip
"mcStep42"Frame 17Symbol 21 MovieClip
"mcStep43"Frame 17Symbol 21 MovieClip
"mcStep44"Frame 17Symbol 21 MovieClip
"mcStep45"Frame 17Symbol 21 MovieClip
"mcStep46"Frame 17Symbol 21 MovieClip
"mcStep47"Frame 17Symbol 21 MovieClip
"mcStep50"Frame 17Symbol 21 MovieClip
"mcStep51"Frame 17Symbol 21 MovieClip
"mcStep52"Frame 17Symbol 21 MovieClip
"mcStep53"Frame 17Symbol 21 MovieClip
"mcStep54"Frame 17Symbol 21 MovieClip
"mcStep55"Frame 17Symbol 21 MovieClip
"mcStep56"Frame 17Symbol 21 MovieClip
"mcStep57"Frame 17Symbol 21 MovieClip
"mcStep60"Frame 17Symbol 21 MovieClip
"mcStep61"Frame 17Symbol 21 MovieClip
"mcStep62"Frame 17Symbol 21 MovieClip
"mcStep63"Frame 17Symbol 21 MovieClip
"mcStep64"Frame 17Symbol 21 MovieClip
"mcStep65"Frame 17Symbol 21 MovieClip
"mcStep66"Frame 17Symbol 21 MovieClip
"mcStep67"Frame 17Symbol 21 MovieClip
"mcStep70"Frame 17Symbol 21 MovieClip
"mcStep71"Frame 17Symbol 21 MovieClip
"mcStep72"Frame 17Symbol 21 MovieClip
"mcStep73"Frame 17Symbol 21 MovieClip
"mcStep74"Frame 17Symbol 21 MovieClip
"mcStep75"Frame 17Symbol 21 MovieClip
"mcStep76"Frame 17Symbol 21 MovieClip
"mcStep77"Frame 17Symbol 21 MovieClip
"mcShade"Frame 17Symbol 23 MovieClip
"mcChara"Frame 17Symbol 40 MovieClip
"mcShade"Frame 41Symbol 23 MovieClip
"mcChara"Frame 41Symbol 40 MovieClip
"mcEndingStr"Frame 41Symbol 58 MovieClip
"mcBlack"Frame 41Symbol 60 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "powan.wav"
ExportAssets (56)Timeline Frame 1Symbol 2 as "jump.wav"

Labels

"init"Frame 5
"menu"Frame 9
"start"Frame 17
"wait"Frame 23
"jump"Frame 28
"clear"Frame 34
"ending"Frame 41
"error"Frame 53
"fall"Symbol 40 MovieClip Frame 21

Dynamic Text Variables

stage_txtSymbol 41 EditableText"STAGE 3 /10"




http://swfchan.com/48/235404/info.shtml
Created: 7/6 -2020 18:00:10 Last modified: 7/6 -2020 18:00:10 Server time: 22/12 -2024 03:31:17