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Mario & Platformer - Hack'n'Sushi.swf

This is the info page for
Flash #236004

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Text
http://weird-studios.com

<p align="left"><font face="standard 07_53_8pt_st" size="8" color="#ffffff" letterSpacing="0.000000" kerning="1">Ja, wir finden auch, dass man über die Copy noch mal reden sollte. Das hier kann es jedenfalls nicht sein. Das klingt ja wie auf dem Totenbett getextet. Da muss wesentlich mehr Produktaussage rein. Ja, wir finden auch, dass man über die Copy noch mal reden sollte. Das hier kann es jedenfalls nicht sein. Das klingt ja wie auf dem Totenbett getextet. Da muss wesentlich </font></p>

PRESS

<p align="center"><font face="HVD Poster" size="24" color="#000000" letterSpacing="0.000000" kerning="1">Neues Spiel</font></p>

ActionScript [AS1/AS2]

Frame 1
MochiAd.showPreGameAd({id:"6d20f87bc11cff88", res:"600x400"});
Frame 2
function gameStart() { difficult = false; storymode = true; _root._x = 0; _root._y = 0; _root._xscale = 100; _root._yscale = 100; gamestart = 0; _root.attachMovie("menu_mc", "menu_mc", _root.getNextHighestDepth()); var _local3 = 0; while (_local3 < menuPoints.length) { var _local4 = menu_mc.attachMovie("menu_link", "ml" + _local3, _local3); _local4._x = 300; _local4._y = 140 + (35 * _local3); _local4.id = _local3; _local4.link_name.text = menuPoints[_local3]; _local4.onRollOver = function () { this.link_name.textColor = 16724736 /* 0xFF3300 */; }; _local4.onRollOut = function () { this.link_name.textColor = 0; }; _local4.onRelease = function () { switch (this.id) { case 0 : if (storymode) { gamestart = 1; removeMenu(); _root.attachMovie("story", "story_mc", _root.getNextHighestDepth()); } else { removeMenu(); createGame(); } break; case 1 : difficult = !difficult; this.link_name.text = "Difficulty: "; this.link_name.text = this.link_name.text + (difficult ? "Hard" : "Easy"); break; case 2 : storymode = !storymode; this.link_name.text = "Story: "; this.link_name.text = this.link_name.text + (storymode ? "On" : "Off"); break; case 3 : fscommand ("quit"); } }; _local3++; } } function removeMenu() { _root.menu_mc.removeMovieClip(); } function createGame() { if (gamestart != 2) { gamestart = 2; } } stop(); mdm.Input.Joystick.enable(1, "keyboard"); var level1_array = Array([1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 23, 0, 2, 2, 2, 0, 0, 0, 24], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 6, 8, 0, 0, 0, 24], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 1, 11, 6, 10, 0, 0, 24], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 1, 0, 0, 0, 0, 0, 5, 5, 7, 6, 8, 6, 11, 10, 8], [1, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 8, 7, 0, 0, 0, 0, 0, 0, 0, 6, 9, 1, 10, 11, 9, 1], [1, 0, 0, 0, 0, 1, 0, 0, 4, 4, 0, 0, 0, 6, 11, 9, 1, 0, 0, 0, 27, 0, 11, 6, 10, 8, 10, 11, 6], [1, 25, 0, 35, 6, 7, 0, 0, 0, 0, 35, 0, 3, 9, 1, 11, 6, 0, 0, 0, 23, 0, 8, 9, 1, 8, 7, 1, 11], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); var level2_array = Array([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [10, 25, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [1, 8, 0, 0, 0, 13, 13, 4, 4, 4, 13, 13, 5, 5, 5, 0, 0, 0, 0, 0, 0, 24], [7, 6, 0, 0, 0, 13, 13, 9, 1, 11, 13, 13, 6, 11, 10, 23, 21, 0, 0, 23, 10, 11], [6, 11, 0, 0, 0, 13, 13, 0, 0, 0, 13, 13, 0, 0, 0, 0, 0, 0, 0, 6, 9, 1], [10, 6, 0, 0, 0, 13, 13, 0, 0, 0, 13, 13, 0, 0, 0, 0, 0, 0, 0, 8, 6, 10], [8, 6, 1, 0, 0, 13, 13, 0, 0, 2, 13, 13, 0, 15, 0, 0, 15, 0, 0, 6, 1, 8], [9, 1, 7, 6, 11, 12, 12, 0, 0, 6, 12, 12, 16, 18, 10, 17, 0, 36, 0, 11, 7, 10], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]); var level3_array = Array([1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 10, 0], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0], [1, 0, 0, 0, 0, 0, 0, 0, 16, 15, 0, 16, 0, 4, 5, 2, 0, 16, 36, 0, 7, 0], [1, 0, 0, 0, 0, 0, 0, 2, 10, 8, 9, 1, 23, 21, 0, 0, 23, 8, 11, 9, 1, 0], [1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 0, 23, 0, 0, 5, 3, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 0, 6, 11, 9, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [6, 25, 0, 0, 0, 0, 0, 0, 0, 0, 20, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [9, 1, 0, 0, 0, 0, 0, 15, 18, 6, 9, 1, 10, 17, 0, 0, 15, 0, 0, 0, 0, 1], [8, 11, 10, 0, 0, 0, 0, 18, 1, 8, 1, 6, 11, 6, 8, 17, 0, 0, 0, 0, 0, 1], [1, 9, 1, 27, 0, 0, 18, 10, 7, 6, 7, 11, 9, 1, 1, 6, 11, 17, 35, 14, 0, 1], [7, 6, 8, 23, 16, 18, 9, 1, 11, 9, 1, 10, 6, 8, 7, 6, 9, 1, 17, 0, 16, 8], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]); var level4_array = Array([1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24], [1, 25, 35, 0, 0, 0, 0, 5, 5, 0, 2, 1, 1], [1, 1, 1, 1, 1, 0, 0, 1, 1, 0, 2, 1, 1], [1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 2, 1, 1], [1, 1, 1, 1, 1, 36, 0, 0, 15, 16, 28, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); var level5_array = Array([1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24], [1, 25, 0, 0, 0, 23, 0, 0, 0, 0, 0, 2, 2, 2, 0, 0, 5, 5, 5, 0, 0, 1, 1, 1, 1, 1], [1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 23, 21, 0, 0, 23, 23, 0, 0, 26, 0, 23, 1, 1, 1, 1, 1], [1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 4, 0, 1, 1, 1, 1, 1], [1, 1, 1, 0, 0, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 4, 0, 1, 1, 1, 1, 1], [1, 1, 1, 0, 0, 23, 0, 0, 0, 16, 0, 0, 0, 19, 36, 15, 0, 16, 15, 29, 0, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]); var level6_array = Array([1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 24], [1, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 16, 24], [1, 25, 35, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 13, 1, 1, 1, 1], [1, 1, 1, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 13, 1, 0, 0, 0], [0, 0, 1, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 2, 13, 1, 0, 0, 0], [0, 0, 1, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 13, 1, 0, 0, 0], [0, 0, 1, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 13, 1, 0, 0, 0], [0, 0, 1, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 13, 1, 0, 0, 0], [0, 0, 1, 0, 5, 0, 0, 5, 31, 0, 0, 0, 0, 13, 13, 1, 0, 0, 0], [0, 0, 1, 0, 2, 0, 0, 1, 1, 0, 0, 4, 4, 13, 13, 1, 0, 0, 0], [0, 0, 1, 0, 0, 5, 4, 0, 0, 0, 0, 4, 4, 13, 13, 1, 0, 0, 0], [0, 0, 1, 0, 0, 0, 16, 0, 15, 0, 18, 1, 1, 12, 12, 1, 0, 0, 0], [0, 0, 1, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0], [0, 0, 1, 30, 30, 30, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 1, 30, 30, 30, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 1, 30, 30, 30, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 1, 30, 30, 30, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0][0][0]); var level7_array = Array([1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 4, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 25, 0, 0, 0, 0, 0, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 1, 0, 0, 1, 1, 1, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [0, 1, 0, 0, 1, 0, 1, 4, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [0, 1, 0, 0, 1, 0, 1, 4, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [0, 1, 0, 0, 1, 0, 1, 4, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [0, 1, 30, 30, 1, 0, 1, 4, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [0, 1, 30, 30, 1, 0, 1, 0, 0, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [0, 1, 30, 30, 1, 0, 1, 23, 0, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [0, 1, 30, 30, 1, 0, 1, 0, 0, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [0, 1, 30, 30, 1, 0, 1, 0, 0, 2, 2, 0, 0, 0, 5, 5, 0, 0, 0, 0, 0, 1], [0, 1, 30, 30, 1, 0, 1, 0, 0, 2, 2, 0, 0, 0, 5, 5, 0, 0, 0, 0, 0, 1], [0, 1, 30, 30, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 15, 0, 0, 1], [0, 1, 30, 30, 1, 0, 1, 0, 0, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 1], [0, 1, 30, 30, 1, 0, 1, 0, 0, 23, 0, 0, 0, 28, 0, 0, 29, 16, 0, 35, 0, 1], [0, 1, 30, 30, 1, 0, 1, 15, 0, 15, 0, 15, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1], [0, 1, 30, 30, 1, 0, 1, 0, 15, 0, 15, 0, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0], [0, 1, 0, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 30, 30, 1, 0, 0, 0, 0, 0], [0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 30, 30, 1, 0, 0, 0, 0, 0], [0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 30, 30, 1, 0, 0, 0, 0, 0], [0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 30, 30, 1, 0, 0, 0, 0, 0], [0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 30, 30, 1, 0, 0, 0, 0, 0], [0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 30, 30, 1, 0, 0, 0, 0, 0]); var level8_array = Array([34, 34, 34, 34, 34, 32, 34, 34, 34, 34, 34, 34, 34, 33, 34, 34, 34, 34, 34, 34, 34, 34, 34, 34, 34, 34, 34, 34, 34, 0, 13, 34], [34, 34, 33, 34, 34, 34, 34, 34, 33, 34, 34, 34, 34, 34, 34, 34, 34, 0, 0, 0, 0, 0, 34, 33, 34, 34, 34, 34, 34, 13, 13, 34], [34, 34, 34, 34, 0, 0, 34, 34, 34, 0, 0, 34, 34, 32, 34, 34, 0, 0, 0, 0, 0, 0, 34, 34, 34, 34, 34, 34, 33, 13, 13, 34], [34, 0, 0, 0, 5, 5, 0, 0, 0, 5, 5, 0, 4, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 32, 34, 34, 13, 13, 34], [34, 23, 0, 16, 4, 4, 15, 16, 0, 0, 0, 0, 4, 4, 0, 0, 2, 2, 2, 0, 0, 16, 15, 16, 23, 0, 34, 34, 34, 13, 13, 34], [34, 0, 0, 34, 34, 34, 33, 34, 32, 34, 34, 34, 0, 0, 34, 32, 5, 5, 5, 0, 0, 34, 34, 34, 22, 0, 34, 34, 34, 24, 24, 34], [34, 0, 0, 34, 34, 0, 0, 34, 34, 34, 34, 34, 34, 34, 34, 34, 4, 4, 4, 0, 34, 34, 34, 32, 0, 0, 34, 33, 34, 24, 24, 34], [33, 27, 0, 0, 0, 0, 0, 0, 0, 34, 34, 34, 34, 33, 34, 34, 2, 2, 2, 34, 34, 34, 34, 34, 0, 0, 2, 29, 34, 24, 24, 34], [34, 23, 15, 2, 2, 0, 23, 0, 0, 34, 34, 32, 34, 34, 34, 34, 5, 5, 5, 34, 34, 33, 34, 34, 0, 0, 16, 15, 34, 13, 13, 33], [34, 32, 34, 17, 0, 34, 0, 0, 0, 34, 34, 34, 34, 34, 34, 34, 28, 28, 28, 34, 34, 34, 34, 34, 0, 0, 34, 34, 34, 13, 13, 34], [34, 0, 0, 34, 33, 34, 0, 0, 0, 34, 34, 33, 34, 34, 34, 34, 34, 32, 34, 34, 34, 32, 34, 34, 0, 0, 34, 34, 34, 13, 13, 34], [34, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 34, 34, 32, 34, 34, 34, 34, 34, 34, 34, 34, 29, 5, 0, 0, 34, 34, 34, 13, 13, 34], [34, 0, 0, 4, 4, 0, 0, 0, 0, 0, 0, 32, 34, 34, 0, 0, 0, 0, 0, 0, 34, 34, 15, 16, 0, 0, 34, 34, 34, 13, 13, 34], [34, 0, 0, 4, 4, 0, 27, 0, 0, 15, 0, 34, 34, 0, 0, 0, 0, 0, 0, 23, 0, 34, 33, 34, 0, 0, 34, 34, 33, 13, 13, 32], [34, 25, 35, 0, 34, 34, 23, 16, 0, 0, 29, 34, 34, 23, 23, 21, 15, 0, 23, 0, 0, 34, 34, 0, 0, 0, 34, 34, 34, 13, 13, 34], [34, 34, 34, 34, 34, 32, 34, 34, 34, 34, 34, 34, 0, 22, 0, 0, 30, 30, 0, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 13, 34], [34, 34, 34, 32, 34, 34, 33, 34, 32, 34, 34, 34, 31, 15, 0, 0, 30, 30, 0, 15, 0, 15, 0, 0, 0, 0, 0, 15, 16, 13, 13, 33], [34, 34, 34, 34, 34, 34, 34, 34, 34, 34, 34, 0, 0, 23, 0, 18, 34, 34, 17, 23, 0, 0, 0, 0, 23, 18, 34, 34, 33, 12, 12, 34], [34, 34, 33, 34, 34, 33, 34, 34, 34, 34, 34, 36, 0, 18, 34, 34, 34, 34, 34, 34, 34, 34, 34, 32, 34, 34, 34, 34, 34, 34, 34, 34], [34, 34, 34, 34, 34, 34, 34, 34, 34, 34, 34, 34, 34, 34, 34, 34, 32, 34, 34, 34, 33, 34, 34, 34, 34, 34, 32, 34, 34, 34, 34, 34]); var level9_array = Array([33, 34, 34, 34, 32, 34, 34, 34, 34, 32, 0, 0, 0, 0, 34, 34, 34, 32, 34, 33, 34, 34, 34, 33, 34, 34, 32, 34, 33], [42, 42, 42, 0, 0, 0, 15, 0, 0, 0, 0, 0, 0, 0, 34, 34, 0, 0, 0, 0, 5, 5, 0, 0, 0, 0, 0, 0, 34], [13, 13, 13, 0, 0, 16, 0, 0, 0, 16, 35, 0, 0, 0, 32, 0, 0, 0, 15, 0, 0, 15, 0, 0, 29, 16, 23, 0, 34], [13, 13, 13, 0, 34, 34, 33, 34, 32, 34, 33, 34, 34, 34, 34, 23, 0, 16, 0, 18, 34, 32, 17, 18, 34, 34, 2, 0, 32], [13, 13, 13, 0, 0, 0, 42, 42, 0, 0, 0, 0, 0, 34, 34, 0, 0, 34, 34, 34, 32, 34, 34, 34, 34, 0, 2, 0, 33], [13, 13, 13, 0, 0, 0, 13, 0, 0, 0, 0, 29, 15, 34, 33, 27, 0, 0, 33, 34, 34, 34, 34, 33, 0, 0, 2, 0, 34], [13, 13, 12, 2, 0, 0, 13, 0, 0, 0, 18, 34, 34, 0, 0, 5, 0, 0, 0, 0, 31, 34, 34, 34, 37, 37, 37, 39, 34], [12, 12, 34, 32, 0, 0, 13, 2, 15, 18, 34, 32, 0, 23, 0, 5, 0, 0, 0, 37, 39, 34, 32, 34, 23, 0, 27, 0, 33], [34, 33, 0, 42, 0, 0, 12, 18, 34, 34, 34, 0, 0, 0, 0, 23, 0, 34, 41, 41, 34, 34, 34, 34, 0, 0, 23, 0, 34], [42, 42, 0, 13, 0, 0, 34, 34, 0, 34, 33, 0, 0, 27, 0, 0, 0, 34, 34, 34, 34, 34, 34, 40, 38, 38, 38, 38, 34], [13, 13, 0, 13, 0, 0, 0, 0, 0, 0, 34, 0, 0, 0, 0, 0, 34, 34, 42, 42, 0, 34, 33, 34, 2, 0, 0, 0, 34], [13, 13, 0, 13, 0, 0, 0, 0, 0, 0, 34, 0, 0, 0, 0, 0, 32, 34, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 32], [13, 13, 31, 12, 0, 0, 0, 0, 0, 0, 0, 0, 13, 0, 13, 0, 34, 34, 13, 13, 0, 15, 0, 0, 2, 0, 0, 0, 34], [13, 13, 34, 32, 0, 0, 0, 0, 0, 0, 0, 37, 13, 37, 37, 39, 34, 32, 13, 13, 17, 0, 16, 0, 27, 0, 0, 0, 34], [13, 13, 0, 0, 0, 0, 0, 32, 34, 33, 23, 0, 13, 26, 13, 23, 34, 34, 13, 13, 34, 33, 34, 0, 23, 0, 0, 0, 34], [13, 13, 0, 0, 0, 0, 15, 0, 0, 34, 0, 37, 13, 37, 37, 39, 33, 34, 13, 13, 34, 34, 34, 41, 41, 0, 0, 0, 33], [13, 13, 2, 0, 0, 0, 0, 36, 0, 34, 0, 0, 13, 23, 13, 0, 34, 34, 13, 13, 0, 0, 34, 32, 34, 41, 41, 41, 34], [12, 12, 34, 34, 33, 34, 34, 34, 34, 34, 41, 41, 12, 41, 12, 41, 34, 32, 12, 12, 0, 0, 0, 0, 0, 34, 34, 34, 34], [34, 34, 32, 34, 34, 34, 32, 34, 34, 33, 34, 34, 34, 32, 34, 34, 34, 34, 34, 34, 34, 17, 0, 0, 0, 0, 42, 42, 32], [34, 33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 5, 0, 34, 17, 0, 0, 0, 0, 0, 34], [34, 34, 38, 38, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 23, 0, 16, 15, 5, 5, 29, 34, 34, 17, 16, 0, 13, 13, 34], [32, 34, 13, 13, 35, 0, 2, 2, 0, 0, 15, 0, 0, 0, 0, 0, 34, 34, 32, 34, 34, 34, 33, 34, 34, 0, 13, 13, 34], [34, 34, 13, 13, 34, 0, 2, 2, 0, 16, 36, 0, 16, 0, 0, 0, 33, 34, 0, 0, 0, 0, 0, 34, 32, 34, 13, 13, 33], [34, 34, 13, 13, 34, 0, 0, 0, 0, 34, 34, 33, 34, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 33, 13, 13, 34], [33, 34, 13, 13, 34, 0, 0, 0, 0, 0, 34, 34, 0, 0, 4, 0, 16, 0, 15, 16, 0, 0, 0, 0, 34, 34, 13, 13, 34], [34, 34, 13, 13, 32, 0, 0, 0, 0, 5, 5, 15, 0, 0, 0, 0, 34, 34, 34, 33, 0, 5, 5, 0, 32, 34, 13, 13, 34], [34, 32, 13, 13, 34, 0, 0, 0, 0, 5, 5, 0, 0, 16, 27, 0, 34, 32, 34, 0, 0, 5, 5, 0, 34, 34, 13, 13, 32], [34, 34, 13, 13, 34, 0, 0, 0, 16, 15, 18, 34, 34, 33, 23, 0, 34, 34, 0, 0, 0, 0, 0, 0, 0, 0, 13, 13, 34], [34, 34, 13, 13, 34, 0, 0, 0, 33, 34, 34, 34, 34, 34, 0, 0, 33, 34, 0, 0, 0, 0, 0, 0, 0, 29, 13, 13, 34], [34, 34, 13, 13, 33, 0, 0, 0, 34, 34, 34, 32, 34, 34, 0, 0, 34, 34, 23, 26, 0, 0, 0, 23, 34, 33, 13, 13, 34], [32, 34, 25, 0, 34, 41, 41, 41, 32, 34, 34, 34, 34, 34, 41, 41, 34, 34, 41, 41, 41, 41, 41, 41, 32, 34, 13, 13, 34], [34, 34, 0, 0, 34, 34, 34, 34, 34, 34, 34, 33, 34, 34, 32, 34, 34, 34, 34, 34, 34, 34, 34, 34, 34, 34, 12, 12, 33], [34, 34, 28, 28, 32, 34, 34, 33, 34, 32, 34, 34, 34, 34, 34, 34, 34, 32, 34, 34, 34, 32, 34, 34, 34, 34, 34, 34, 34]); var game = new Game(32, 32, 1); var zoom = 1.8; var difficult = false; var storymode = true; var gamestart = 0; var menuPoints = Array("Start game", "Difficulty: Easy", "Story: On", "Quit game"); _root.onEnterFrame = function () { if (gamestart == 2) { game.gameloop(); game.hud._xscale = 100 / _root.zoom; game.hud._yscale = 100 / _root.zoom; game.hud._x = ((-_root._x) / _root.zoom) - 5; game.hud._y = (-_root._y) / _root.zoom; } if ((gamestart == 1) && (story_mc._currentframe >= 460)) { story_mc.removeMovieClip(); createGame(); } }; Stage.scaleMode = "noScale"; var myListener = new Object(); myListener.onResize = function () { Stage.scaleMode = "showAll"; }; fscommand ("showmenu", false); Stage.addListener(myListener); gameStart();
Symbol 2 MovieClip [player2] Frame 1
#initclip 7 Object.registerClass("player2", Player); #endinitclip
Symbol 28 MovieClip Frame 21
gotoAndPlay ("stand");
Symbol 28 MovieClip Frame 55
gotoAndPlay ("run");
Symbol 28 MovieClip Frame 62
stop();
Symbol 28 MovieClip Frame 71
stop();
Symbol 28 MovieClip Frame 76
stop();
Symbol 28 MovieClip Frame 94
gotoAndPlay (1);
Symbol 28 MovieClip Frame 106
stop();
Symbol 28 MovieClip Frame 109
stop();
Symbol 28 MovieClip Frame 133
stop();
Symbol 121 MovieClip Frame 21
gotoAndPlay ("stand");
Symbol 121 MovieClip Frame 55
gotoAndPlay ("run");
Symbol 121 MovieClip Frame 62
stop();
Symbol 121 MovieClip Frame 71
stop();
Symbol 121 MovieClip Frame 76
stop();
Symbol 121 MovieClip Frame 95
stop();
Symbol 121 MovieClip Frame 105
stop();
Symbol 121 MovieClip Frame 116
play();
Symbol 121 MovieClip Frame 132
stop();
Symbol 121 MovieClip Frame 134
play();
Symbol 121 MovieClip Frame 152
stop();
Symbol 121 MovieClip Frame 155
stop();
Symbol 121 MovieClip Frame 179
stop();
Symbol 135 MovieClip Frame 1
stop();
Symbol 169 MovieClip Frame 60
gotoAndPlay (1);
Symbol 283 MovieClip [tile] Frame 1
stop();
Symbol 283 MovieClip [tile] Frame 2
stop();
Symbol 283 MovieClip [tile] Frame 3
stop();
Symbol 283 MovieClip [tile] Frame 4
stop();
Symbol 283 MovieClip [tile] Frame 5
stop();
Symbol 283 MovieClip [tile] Frame 6
stop();
Symbol 283 MovieClip [tile] Frame 7
stop();
Symbol 283 MovieClip [tile] Frame 8
stop();
Symbol 283 MovieClip [tile] Frame 9
stop();
Symbol 283 MovieClip [tile] Frame 10
stop();
Symbol 283 MovieClip [tile] Frame 11
stop();
Symbol 283 MovieClip [tile] Frame 12
stop();
Symbol 283 MovieClip [tile] Frame 13
stop();
Symbol 283 MovieClip [tile] Frame 14
stop();
Symbol 283 MovieClip [tile] Frame 15
stop();
Symbol 283 MovieClip [tile] Frame 16
stop();
Symbol 283 MovieClip [tile] Frame 17
stop();
Symbol 283 MovieClip [tile] Frame 18
stop();
Symbol 283 MovieClip [tile] Frame 19
stop();
Symbol 283 MovieClip [tile] Frame 20
stop();
Symbol 283 MovieClip [tile] Frame 21
stop();
Symbol 283 MovieClip [tile] Frame 22
stop();
Symbol 283 MovieClip [tile] Frame 23
stop();
Symbol 283 MovieClip [tile] Frame 24
stop();
Symbol 283 MovieClip [tile] Frame 25
stop();
Symbol 283 MovieClip [tile] Frame 26
stop();
Symbol 283 MovieClip [tile] Frame 27
stop();
Symbol 283 MovieClip [tile] Frame 28
stop();
Symbol 283 MovieClip [tile] Frame 29
stop();
Symbol 283 MovieClip [tile] Frame 30
stop();
Symbol 283 MovieClip [tile] Frame 31
stop();
Symbol 283 MovieClip [tile] Frame 32
stop();
Symbol 283 MovieClip [tile] Frame 33
stop();
Symbol 283 MovieClip [tile] Frame 34
stop();
Symbol 283 MovieClip [tile] Frame 35
stop();
Symbol 283 MovieClip [tile] Frame 36
stop();
Symbol 283 MovieClip [tile] Frame 37
stop();
Symbol 283 MovieClip [tile] Frame 38
stop();
Symbol 283 MovieClip [tile] Frame 39
stop();
Symbol 283 MovieClip [tile] Frame 40
stop();
Symbol 283 MovieClip [tile] Frame 41
stop();
Symbol 283 MovieClip [tile] Frame 42
stop();
Symbol 283 MovieClip [tile] Frame 43
stop();
Symbol 314 MovieClip Frame 1
stop();
Symbol 314 MovieClip Frame 2
stop();
Symbol 314 MovieClip Frame 3
stop();
Symbol 314 MovieClip Frame 4
stop();
Symbol 314 MovieClip Frame 5
stop();
Symbol 314 MovieClip Frame 6
stop();
Symbol 342 MovieClip [gameover] Frame 1
stop();
Symbol 381 MovieClip [EnemyBoo] Frame 48
gotoAndPlay ("sneak");
Symbol 381 MovieClip [EnemyBoo] Frame 62
stop();
Symbol 381 MovieClip [EnemyBoo] Frame 66
stop();
Symbol 381 MovieClip [EnemyBoo] Frame 97
gotoAndPlay ("stand");
Symbol 385 MovieClip [mt_Bar] Frame 1
stop();
Symbol 385 MovieClip [mt_Bar] Frame 2
stop();
Symbol 491 MovieClip [__Packages.MochiAd] Frame 0
class MochiAd { function MochiAd () { } static function getVersion() { return("2.3"); } static function showPreGameAd(options) { var _local27 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812, ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }, ad_failed:function () { trace("[MochAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_loaded:function (width, height) { }}; options = _parseOptions(options, _local27); if ("5cc6f7dfb67f2f08341c831480f7c2a7".length == 0) { options.ad_started(); options.ad_finished(); return(undefined); } var clip = options.clip; var _local23 = 11000; var _local26 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local14 = _getRes(options); var _local4 = _local14[0]; var _local13 = _local14[1]; mc._x = _local4 * 0.5; mc._y = _local13 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk._x = _local4 * -0.5; chk._y = _local13 * -0.5; var _local7 = chk.createEmptyMovieClip("_mochiad_bar", 4); _local7._x = 10; _local7._y = _local13 - 20; var _local22 = options.color; delete options.color; var _local19 = options.background; delete options.background; var _local24 = options.outline; delete options.outline; var _local5 = _local7.createEmptyMovieClip("_outline", 1); _local5.beginFill(_local19); _local5.moveTo(0, 0); _local5.lineTo(_local4 - 20, 0); _local5.lineTo(_local4 - 20, 10); _local5.lineTo(0, 10); _local5.lineTo(0, 0); _local5.endFill(); var _local3 = _local7.createEmptyMovieClip("_inside", 2); _local3.beginFill(_local22); _local3.moveTo(0, 0); _local3.lineTo(_local4 - 20, 0); _local3.lineTo(_local4 - 20, 10); _local3.lineTo(0, 10); _local3.lineTo(0, 0); _local3.endFill(); _local3._xscale = 0; var _local6 = _local7.createEmptyMovieClip("_outline", 3); _local6.lineStyle(0, _local24, 100); _local6.moveTo(0, 0); _local6.lineTo(_local4 - 20, 0); _local6.lineTo(_local4 - 20, 10); _local6.lineTo(0, 10); _local6.lineTo(0, 0); chk.ad_msec = _local23; chk.ad_timeout = _local26; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = options.ad_loaded; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec; }; chk.onEnterFrame = function () { var _local6 = this._parent._parent; var _local12 = this._parent._mochiad_ctr; var _local5 = getTimer() - this.started; var _local3 = false; var _local4 = _local6.getBytesTotal(); var _local8 = _local6.getBytesLoaded(); var _local10 = (100 * _local8) / _local4; var _local11 = (100 * _local5) / chk.ad_msec; var _local9 = this._mochiad_bar._inside; var _local2 = Math.min(100, Math.min(_local10 || 0, _local11)); _local2 = Math.max(this.last_pcnt, _local2); this.last_pcnt = _local2; _local9._xscale = _local2; if (!chk.showing) { var _local7 = _local12.getBytesTotal(); if ((_local7 > 0) || (typeof(_local7) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local5 > chk.ad_timeout) { options.ad_failed(); _local3 = true; } } if (_local5 > chk.ad_msec) { _local3 = true; } if (((_local4 > 0) && (_local8 >= _local4)) && (_local3)) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; } } }; } static function showInterLevelAd(options) { var _local13 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }, ad_failed:function () { trace("[MochAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_loaded:function (width, height) { }}; options = _parseOptions(options, _local13); var clip = options.clip; var _local10 = 11000; var _local12 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local5 = _getRes(options); var _local14 = _local5[0]; var _local11 = _local5[1]; mc._x = _local14 * 0.5; mc._y = _local11 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_msec = _local10; chk.ad_timeout = _local12; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = options.ad_loaded; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec - 250; }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { options.ad_failed(); _local2 = true; } } if (_local4 > chk.ad_msec) { _local2 = true; } if (_local2) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; } } }; } static function showTimedAd(options) { trace("[MochiAd] DEPRECATED: showTimedAd was renamed to showInterLevelAd in 2.0"); showInterLevelAd(options); } static function showPreloaderAd(options) { trace("[MochiAd] DEPRECATED: showPreloaderAd was renamed to showPreGameAd in 2.0"); showPreGameAd(options); } static function _allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function _loadCommunicator(options) { var _local26 = {clip:_root, com_server:"http://x.mochiads.com/com/1/", method:"loadCommunicator", depth:10337, id:"_UNKNOWN_"}; options = _parseOptions(options, _local26); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local18 = options.clip; var _local20 = "_mochiad_com_" + options.id; if (!_isNetworkAvailable()) { return(null); } if (_local18[_local20]) { return(_local18[_local20].lc); } var _local21 = options.com_server + options.id; _allowDomains(_local21); delete options.id; delete options.com_server; var _local25 = options.depth; delete options.depth; var _local17 = _local18.createEmptyMovieClip(_local20, _local25); var _local11 = _local17.createEmptyMovieClip("_mochiad_com", 1); for (var _local15 in options) { _local11[_local15] = options[_local15]; } var _local6 = new LocalConnection(); var _local16 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local6.mc = _local17; _local6.name = _local16; _local6.allowDomain = function (d) { return(true); }; _local6.allowInsecureDomain = _local6.allowDomain; _local6.connect(_local16); _local17.lc = _local6; _local11.lc = _local16; _local6._id = 0; _local6._queue = []; _local6.rpcResult = function (cb_arg) { var _local8 = parseInt(cb_arg); var _local4 = this._callbacks[_local8]; if (!_local4) { return(undefined); } delete this._callbacks[_local8]; var _local5 = []; var _local3 = 2; while (_local3 < _local4.length) { _local5.push(_local4[_local3]); _local3++; } _local3 = 1; while (_local3 < arguments.length) { _local5.push(arguments[_local3]); _local3++; } var _local6 = _local4[1]; var _local7 = _local4[0]; if (_local7 && (typeof(_local6) == "string")) { _local6 = _local7[_local6]; } if (_local6) { _local6.apply(_local7, _local5); } }; _local6._didConnect = function (endpoint) { this._endpoint = endpoint; var _local4 = this._queue; delete this._queue; var _local5 = this.doSend; var _local2 = 0; while (_local2 < _local4.length) { var _local3 = _local4[_local2]; _local5.apply(this, _local3); _local2++; } }; _local6.doSend = function (args, cbobj, cbfn) { if (this._endpoint == null) { var _local4 = []; var _local3 = 0; while (_local3 < arguments.length) { _local4.push(arguments[_local3]); _local3++; } this._queue.push(_local4); return(undefined); } this._id = this._id + 1; var _local5 = this._id; if ((cbfn === undefined) || (cbfn === null)) { cbfn = cbobj; } this._callbacks[_local5] = [cbobj, cbfn]; var _local7 = new LocalConnection(); var _local9 = _local7.send(this._endpoint, "rpc", _local5, args); }; _local6._callbacks = {}; _local6._callbacks[0] = [_local6, "_didConnect"]; _local11.st = getTimer(); _local11.loadMovie(_local21 + ".swf", "POST"); return(_local6); } static function fetchHighScores(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["fetchHighScores", options]; _local1.doSend(["fetchHighScores", options], callbackObj, callbackMethod); return(true); } static function sendHighScore(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["sendHighScore", options]; _local1.doSend(["sendHighScore", options], callbackObj, callbackMethod); return(true); } static function load(options) { var _local13 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = _parseOptions(options, _local13); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local9 = options.clip; if (!_isNetworkAvailable()) { return(null); } if (_local9._mochiad_loaded) { return(null); } var _local12 = options.depth; delete options.depth; var _local6 = _local9.createEmptyMovieClip("_mochiad", _local12); var _local11 = _getRes(options); options.res = (_local11[0] + "x") + _local11[1]; options.server = options.server + options.id; delete options.id; _local9._mochiad_loaded = true; var _local4 = _local6.createEmptyMovieClip("_mochiad_ctr", 1); for (var _local7 in options) { _local4[_local7] = options[_local7]; } var _local10 = _local4.server; delete _local4.server; var _local14 = _allowDomains(_local10); _local6.onEnterFrame = function () { if (this._mochiad_ctr._url != this._url) { this.onEnterFrame = function () { if (!this._mochiad_ctr) { delete this.onEnterFrame; MochiAd.unload(this._parent); } }; } }; var _local5 = new LocalConnection(); var _local8 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local5.mc = _local6; _local5.name = _local8; _local5.hostname = _local14; _local5.allowDomain = function (d) { return(true); }; _local5.allowInsecureDomain = _local5.allowDomain; _local5.connect(_local8); _local6.lc = _local5; _local4.lc = _local8; _local4.st = getTimer(); _local4.loadMovie(_local10 + ".swf", "POST"); return(_local6); } static function unload(clip) { if (typeof(clip) == "undefined") { clip = _root; } if (clip.clip && (clip.clip._mochiad)) { clip = clip.clip; } if (!clip._mochiad) { return(false); } clip._mochiad.removeMovieClip(); delete clip._mochiad_loaded; delete clip._mochiad; return(true); } static function _isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function _getRes(options) { var _local3 = options.clip.getBounds(); var _local2 = 0; var _local1 = 0; if (typeof(options.res) != "undefined") { var _local4 = options.res.split("x"); _local2 = parseFloat(_local4[0]); _local1 = parseFloat(_local4[1]); } else { _local2 = _local3.xMax - _local3.xMin; _local1 = _local3.yMax - _local3.yMin; } if ((_local2 == 0) || (_local1 == 0)) { _local2 = Stage.width; _local1 = Stage.height; } return([_local2, _local1]); } static function _parseOptions(options, defaults) { var _local4 = {}; for (var _local8 in defaults) { _local4[_local8] = defaults[_local8]; } if (options) { for (var _local8 in options) { _local4[_local8] = options[_local8]; } } if (_root.mochiad_options) { var _local5 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local5.length) { var _local3 = _local5[_local2].split("="); _local4[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } if (_local4.id == "test") { trace("[MochiAd] WARNING: Using the MochiAds test identifier, make sure to use the code from your dashboard, not this example!"); } return(_local4); } }
Symbol 492 MovieClip [__Packages.Player] Frame 0
class Player { var clip, game, x, y, behaviour, lastSlayFrame, a, b, xTile, yTile, animation, slay_1, slay_2, slay_3, waiting, dead, falling, jumping, hitting, bc, bId; function Player (g, pX, pY) { _root.attachMovie("player", "player_mc", _root.getNextHighestDepth()); clip = _root.player_mc; game = g; x = (clip._width / 2) + (32 * pX); y = (clip._height / 2) + (32 * pY); behaviour = "stand"; lastSlayFrame = (a = (b = 0)); } function set xspeed(x) { xSpeed = x; xTile = Math.floor(this.x / 32); //return(xspeed); } function get xspeed() { return(xSpeed); } function set yspeed(y) { ySpeed = y; yTile = Math.floor(this.y / 32); //return(yspeed); } function get yspeed() { return(ySpeed); } function animate(ani) { if (animation != ani) { animation = ani; if (((!slay_1) && (!slay_2)) && (!slay_3)) { clip.body.gotoAndPlay(ani); clip.legs.gotoAndPlay(ani); } else { switch (behaviour) { case "stand" : clip.body._x = 3.5; break; case "run" : clip.body._y = 2; clip.body._x = -1; clip.body._rotation = 8; break; case "jump" : clip.body._rotation = 5; clip.body._y = -1; break; case "fall" : clip.body._x = 1; clip.body._y = 2; break; default : clip.body._x = 0; clip.body._y = 0; clip.body._rotation = 0; } if (((ani == "slay_1") || (ani == "slay_2")) || (ani == "slay_3")) { clip.body.gotoAndPlay(ani); } clip.legs.gotoAndPlay(ani); } } } function wait() { waitingTime++; if ((waitingTime > 120) && (!waiting)) { waiting = true; waitingTime = 0; animate("waiting"); } } function die() { dead = true; clip.body._x = 0; clip.body._y = 0; clip.body._rotation = 0; slay_1 = false; slay_2 = false; slay_3 = false; animate("die"); } function reAnimate() { if (game.lives > 0) { x = game.psx * 32; y = game.psy * 32; _root._x = x - 80; _root._y = y; game.fadeToBlack(false); game.loseHeart(); dead = false; } else if (!game.gameover_b) { game.gameover_b = true; game.hud.gameover_mc.gotoAndPlay(2); _global.setTimeout(game, "gameover", 7500); } } function slay() { if (((!slay_1) && (!slay_2)) && (!slay_3)) { slay_1 = true; animate("slay_1"); lastSlayFrame = clip.body._currentframe; _global.setTimeout(this, "slay2", 350); } if (slay_2 && (clip.body._currentframe > (lastSlayFrame + 7))) { slay_3 = true; } if (slay_1 && (clip.body._currentframe > (lastSlayFrame + 3))) { slay_2 = true; } } function slay2() { slay_1 = false; if (slay_2) { animate("slay_2"); lastSlayFrame = clip.body._currentframe; _global.setTimeout(this, "slay3", 550); } } function slay3() { slay_2 = false; if (slay_3) { if (xSpeed != 0) { xSpeed = xSpeed * -0.1; } else { xSpeed = (5 * clip._xscale) / 100; } if ((ySpeed <= 0) && (ySpeed > -2)) { ySpeed = ySpeed - 6; } falling = false; jumping = true; animate("slay_3"); lastSlayFrame = clip.body._currentframe; _global.setTimeout(this, "slayEnd", 550); } } function slayEnd() { slay_3 = false; } function hit() { if ((!hitting) && (!dead)) { hitting = true; game.loseHeart(); bc = 0; bId = _global.setInterval(this, "blink", 80); xSpeed = (-8 * clip._xscale) / 100; if (ySpeed <= 0) { ySpeed = ySpeed - 4; } } } function hitSparks() { if ((game.getTile(x, y).id == 41) || (game.getTile(x, y).id == 42)) { hit(); } } function blink(blinkInterval) { bc++; if (bc < 7) { if (clip._alpha == 100) { clip._alpha = 20; } else { clip._alpha = 100; } } else { hitting = false; _global.clearInterval(bId); } } var xSpeed = 0; var ySpeed = 0; var maxspeed = 35; var wind = 0; var power = 3; var gravity = 0.8; var upconstant = 0.75; var friction = 0.65; var waitingTime = 0; }
Symbol 493 MovieClip [__Packages.Game] Frame 0
class Game { var tileH, tileW, score, lives, hearts, player, psx, psy, hud, cLevel, clip, read_msg, blackFade; function Game (tH, tW, level) { tileH = tH; tileW = tW; score = 0; lives = 3; hearts = 3; enemyCount = 0; mtCount = 0; setLevel(level); buildMap(_root[("level" + level) + "_array"]); player = new Player(this, psx, psy); player.jspeed = 1; hud = _root.attachMovie("hud", "hud_mc", _root.getNextHighestDepth()); hud.hearts_mc.gotoAndStop((5 - hearts) + 1); hud.attachMovie("msg_Box", "msg_Box", _root.getNextHighestDepth()); hud.msg_Box._visible = false; } function setLevel(l) { cLevel = l; } function getLevel() { return(cLevel); } function controlZImages() { var _local3 = Array(0, -20, -8, -1); var _local2 = 1; while (_local2 <= 3) { if (_local3[_local2 - 1] != 0) { _root.level_map["z" + _local2]._x = _root._x / _local3[_local2 - 1]; } _local2++; } } function buildMap(map) { _root._x = 0; _root._y = 0; _root.level_map.removeMovieClip(); if (_root.tiles != undefined) { _root.tiles.removeMovieClip(); } _root.attachMovie(("level" + cLevel) + "_map", "level_map", _root.getNextHighestDepth()); _root.level_map._y = -1; _root.attachMovie("empty", "tiles", _root.getNextHighestDepth()); clip = _root.tiles; var _local7 = map[0].length; var _local8 = map.length; var _local5 = 0; while (_local5 < _local8) { var _local4 = 0; while (_local4 < _local7) { var _local3 = (("t_" + _local5) + "_") + _local4; clip.attachMovie("tile", _local3, (_local5 * 100) + (_local4 * 2)); clip[_local3].name = _local3; clip[_local3]._x = _local4 * tileW; clip[_local3]._y = _local5 * tileH; clip[_local3].gotoAndStop(map[_local5][_local4] + 1); this[_local3] = new Tile(map[_local5][_local4], _local3, this); _local4++; } _local5++; } player.clip.swapDepths(_root.getNextHighestDepth()); hud.swapDepths(_root.getNextHighestDepth()); } function showScore(s) { if (s > 99) { s = 0; score = 0; addLive(); } hud.scoreFirstNumber.gotoAndStop(Math.floor(score / 10) + 1); hud.scoreSecondNumber.gotoAndStop(Math.floor(s - (Math.floor(score / 10) * 10)) + 1); hud.livesNumber.gotoAndStop(lives + 1); } function gameloop() { if (getLevel() != 10) { player.xTile = Math.floor(player.x / tileW); player.yTile = Math.floor(player.y / tileH); if (!read_msg) { controlPlayer(); camera(); controlZImages(); controlEnemies(); } else if (Key.isDown(32)) { hud.msg_Box._visible = false; read_msg = false; if (gameover_b) { fadeToBlack(true); player.spin = true; } } controlMovingTiles(); showScore(score); } else { hud.credits_mc._y = hud.credits_mc._y - 2; hud.blackScreen._alpha = 100; } } function controlMovingTiles() { var _local3 = 0; while (_local3 < mtCount) { if (_root["mt" + _local3] != undefined) { _root["mt" + _local3].loop(); } _local3++; } } function destroyMovingTiles() { var _local3 = 0; while (_local3 < mtCount) { if (_root["mt" + _local3] != undefined) { _root["mt" + _local3].clip.removeMovieClip(); _root["mt" + _local3] = null; } _local3++; } mtCount = 0; } function controlEnemies() { var _local3 = 0; while (_local3 < enemyCount) { if (_root["enemy" + _local3] != undefined) { _root["enemy" + _local3].loop(); } _local3++; } } function destroyEnemies() { var _local3 = 0; while (_local3 < enemyCount) { if (_root["enemy" + _local3] != undefined) { _root["enemy" + _local3].clip.removeMovieClip(); _root["enemy" + _local3] = null; } _local3++; } enemyCount = 0; } function addLive() { lives++; } function loseHeart() { if (hearts <= 0) { hearts = 3; lives--; } else { hearts--; } if (hearts == 0) { player.die(); fadeToBlack(true); } hud.hearts_mc.gotoAndStop((5 - hearts) + 1); } function addHeart() { if (hearts < 5) { hearts++; } hud.hearts_mc.gotoAndStop((5 - hearts) + 1); } function controlPlayer() { with (player) { if (getTile(x, y).id != 14) { clip._x = x; clip._y = y + 1; getMyCorners(x, y); if ((!dead) && (!blackFade)) { if ((Key.isDown(37) || (mdm_joystick1_xlevel < -20)) && (xspeed > (-maxspeed))) { xspeed = xspeed - (power / Math.pow(jspeed, 7)); clip._xscale = -100; } if ((Key.isDown(39) || (mdm_joystick1_xlevel > 20)) && (xspeed < maxspeed)) { xspeed = xspeed + (power / Math.pow(jspeed, 7)); clip._xscale = 100; } if (((Key.isDown(38) && (yspeed < maxspeed)) && (!jumping)) && (!falling)) { yspeed = -12; jumping = true; } if ((((Key.isDown(40) || (mdm_joystick1_ylevel < -20)) && (yspeed < maxspeed)) && (!jumping)) && (!falling)) { xspeed = 0; } if (Key.isDown(32)) { if (!spaceBar) { slay(); spaceBar = true; } } else { spaceBar = false; } } if ((((!slay_1) && (!slay_2)) && (!slay_3)) && (!dead)) { clip.body.gotoAndPlay(clip.legs._currentframe); clip.body._x = 0; clip.body._y = 0; clip.body._rotation = 0; } if (jumping && (!dead)) { if (!slay_1) { behaviour = "jump"; animate("jump"); } if (jspeed == 1) { jspeed = 1.2; } } if ((yspeed > 0) && (!dead)) { falling = true; jumping = false; } if ((xspeed > -0.2) && (xspeed < 0.2)) { xspeed = 0; } xspeed = ((xspeed + wind) * friction) * Math.pow(jspeed, 1.28); yspeed = yspeed + gravity; if (yspeed > 15) { yspeed = 15; } x = x + xspeed; y = y + yspeed; if (colRight || (colLeft)) { x = (xTile * tileW) + (tileW / 2); } if (colUp || (colDown)) { y = (yTile * tileH) + (tileW / 2); } if (colDown && (!jumping)) { falling = false; yspeed = 0; jspeed = 1; } if (colUp) { yspeed = 0; } wait(); if ((((xspeed != 0) && (!jumping)) && (!falling)) && (!dead)) { behaviour = "run"; animate("run"); } if (((((xspeed == 0) && (!jumping)) && (!falling)) && (!waiting)) && (!dead)) { behaviour = "stand"; animate("stand"); } if ((((xspeed != 0) || (jumping)) || (falling)) || (slay_1 && (!dead))) { waitingTime = 0; waiting = false; } if ((falling && (yspeed > 9)) && (!dead)) { behaviour = "fall"; animate("fall"); } getTile(x, y).action(); } if (spin) { if (getTile(x, y).id == 14) { ySpeed = ySpeed / 2; animate("spin"); if (b < 30) { clip._x = x + (Math.sin((a * Math.PI) / 180) * (30 - b)); clip._y = y + (Math.cos((a * Math.PI) / 180) * (30 - b)); if (Math.abs(clip._xscale) > 2) { clip._xscale = clip._xscale / 1.01; clip._yscale = clip._yscale / 1.01; clip._rotation = clip._rotation + 5; } a = a - 12.5; b = b + 0.208333333333333; } } } if (dead && (!blackFade)) { reAnimate(); } } } function showNextMessage(id) { if (_root.storymode || (id == 8)) { read_msg = true; hud.msg_Box.msg.text = msgs[id]; hud.msg_Box._visible = true; if (id == 8) { gameover_b = true; } } } function fadeToBlack(fade) { var _local3 = hud.blackScreen; if (!blackFade) { _local3._alpha = ((_local3._alpha <= 0) ? -248 : 248); } blackFade = true; if (fade == true) { _local3._alpha = _local3._alpha + 3; if (_local3._alpha < 100) { _global.setTimeout(this, "fadeToBlack", 30, fade); } else { blackFade = false; } } else { _local3._alpha = _local3._alpha - 3; if (_local3._alpha > 0) { _global.setTimeout(this, "fadeToBlack", 30, fade); } else { blackFade = false; } } if (!blackFade) { if (player.spin) { player.spin = false; loadNextLevel(); fadeToBlack(false); } } } function loadNextLevel() { player.clip._xscale = 100; player.clip._yscale = 100; player.clip._rotation = (player.a = (player.b = 0)); destroyEnemies(); destroyMovingTiles(); var _local3 = getLevel() + 1; setLevel(_local3); buildMap(_root[("level" + _local3) + "_array"]); } function camera() { with (player) { _root._xscale = _root.zoom * 100; _root._yscale = _root.zoom * 100; var lastTile = _root[("level" + cLevel) + "_array"][0].length; if ((x < 160) || ((lastTile * 32) < (x + 160))) { endCam = endCam / 1.5; if (endCam <= 0.001) { endCam = 0; } } else { if (endCam == 0) { endCam = 0.01; } endCam = endCam * 2; if (endCam >= 1) { endCam = 1; } } _root._x = _root._x + (Math.round(((((-x) - (clip._xscale / 20)) + (((Stage.width - (8 / _root.zoom)) / 2) / _root.zoom)) - (_root._x / _root.zoom)) / 6) * endCam); _root._y = _root._y + Math.round(((((-y) - (_root._y / _root.zoom)) + ((Stage.height / 2) / _root.zoom)) / 6) + 5); _root._y = _root._y - Math.round(((falling && (!jumping)) ? (_root.zoom * yspeed) : 0)); } } function getMyCorners(x, y) { player.colUp = false; player.colRight = false; player.colDown = false; player.colLeft = false; var _local2 = getTile((player.x + 1) - (tileW / 2), (player.y + player.__get__yspeed()) - (tileH / 2)); player.upLeft = (_local2.walkable ? true : false); _local2 = getTile((player.x - 1) + (tileW / 2), (player.y + player.__get__yspeed()) - (tileH / 2)); player.upRight = (_local2.walkable ? true : false); if (!(player.upLeft && (player.upRight))) { player.colUp = true; } _local2 = getTile((player.x + player.__get__xspeed()) + (tileW / 2), (player.y + 1) - (tileH / 2)); player.rightUp = (_local2.walkable ? true : false); _local2 = getTile((player.x + player.__get__xspeed()) + (tileW / 2), (player.y - 1) + (tileH / 2)); player.rightDown = (_local2.walkable ? true : false); if (!(player.rightUp && (player.rightDown))) { player.colRight = true; } var _local3 = 1; _local2 = getTile((player.x + _local3) - (tileW / 2), (player.y + player.__get__yspeed()) + (tileH / 2)); _local2.action(); player.downLeft = (_local2.walkable ? true : false); _local2 = getTile((player.x - _local3) + (tileW / 2), (player.y + player.__get__yspeed()) + (tileH / 2)); _local2.action(); player.downRight = (_local2.walkable ? true : false); if (!(player.downLeft && (player.downRight))) { player.colDown = true; } _local2 = getTile((player.x + player.__get__xspeed()) - (tileW / 2), (player.y + 1) - (tileH / 2)); player.leftUp = (_local2.walkable ? true : false); _local2 = getTile((player.x + player.__get__xspeed()) - (tileW / 2), (player.y - 1) + (tileH / 2)); player.leftDown = (_local2.walkable ? true : false); if (!(player.leftUp && (player.leftDown))) { player.colLeft = true; } } function getTile(x, y) { return(this[(("t_" + Math.floor(y / tileH)) + "_") + Math.floor(x / tileW)]); } function gameover() { score = 0; lives = 3; hearts = 3; player.dead = false; setLevel(0); loadNextLevel(); fadeToBlack(false); hud.hearts_mc.gotoAndStop((5 - hearts) + 1); _root.gameStart(); } var enemyCount = 0; var mtCount = 0; var msg_id = 0; var gameover_b = false; var msgs = Array("The poor Mr. Wong... he'll have to close his sushi bar if you can't bring back the food. He boxed his stuff already... But look! The pieces of sushi leave a trace! You'll find the thief for sure if you follow it!", "Looks like Mr. Wong has forgotten his toque. Jump on it to get higher!", "The ventilators on the ground are strong enough to twirl you and your enemies in the air. It seems like the henchmans of Delyus Honamon made it into Mr. Wong's storeroom!", "What's that?! A curious maelstrom... Maybe, it takes you into another dimension. Delyus Honamon certainly tried to escape into another world with the stolen sushi!", "Indeed! He did it! The evil sushi jacker Honamon has been successful in developing a technique to travel through the dimensions. Yummy! It looks delicious in here!", "These signs bode ill. Be careful!", "Another maelstrom! Now, it can't be far to Honamon's headd quarter. Let's go!", "You made it! You pierced into Delyus Honamon's labour. Now you're finally able to get the sushi!", "Delyus: \"Nooooo!!! Please don't do harm to me!! I'm so sorry!! I'll return Mr. Wong's sushi and apologize!!\"", "Delyus: \"Harharhar!!! You'll never beat me freak! Come and get me!! AAAAHAAHAHAAAAAAA!!!\""); var endCam = 1; }
Symbol 494 MovieClip [__Packages.Tile] Frame 0
class Tile { var id, name, game, clip, walkable, msg_read, msg_id; function Tile (pId, n, g) { id = pId; name = n; game = g; clip = _root.tiles[name]; switch (id) { case 0 : case 2 : case 3 : case 4 : case 5 : case 12 : case 13 : case 14 : case 16 : case 17 : case 18 : case 19 : case 20 : case 23 : case 24 : case 28 : case 29 : case 30 : case 31 : case 36 : case 37 : case 38 : case 39 : case 40 : case 41 : case 42 : walkable = true; break; case 15 : walkable = true; _root["enemy" + game.enemyCount] = new Enemy(game, game.enemyCount, clip._x / 32, clip._y / 32); game.enemyCount++; break; case 21 : case 26 : walkable = true; _root["mt" + game.mtCount] = new MovingTile(game, ((id == 21) ? 1 : -1), game.mtCount, "mt_Bar", clip._x / 32, clip._y / 32); game.mtCount++; break; case 22 : case 27 : walkable = true; _root["mt" + game.mtCount] = new MovingTile(game, ((id == 22) ? 2 : -2), game.mtCount, "mt_Bar", clip._x / 32, clip._y / 32); game.mtCount++; break; case 25 : walkable = true; game.psx = clip._x / 32; game.psy = clip._y / 32; if (game.player != undefined) { game.player.x = clip._x; game.player.y = clip._y; } break; case 35 : walkable = true; msg_read = false; msg_id = game.msg_id; game.msg_id++; } } function action() { switch (id) { case 2 : case 4 : case 5 : if (clip._alpha >= 100) { game.score = game.score + 1; } clip.onEnterFrame = function () { this._xscale = this._xscale * 1.2; this._yscale = this._yscale * 1.2; this._x = this._x - (this._xscale - (this._xscale / 1.2)); this._y = this._y - ((this._yscale - (this._yscale / 1.2)) / 1.5); if (this._xscale > 120) { this._alpha = this._alpha / 1.5; } if (this._alpha < 10) { this.removeMovieClip(); } }; id = 0; this = null; return; case 3 : case 28 : var p = game.player; if ((p.ySpeed > 0) && ((p.clip._y + p.ySpeed) > clip._y)) { clip.jumper.gotoAndPlay("ouch"); with (p) { falling = false; jumping = true; yspeed = -16; } } return; case 13 : var p = game.player; if ((p.ySpeed > -10) && (!p.dead)) { p.ySpeed = p.ySpeed - 0.5; p.falling = false; p.jumping = true; p.animate("jump"); } return; case 14 : var p = game.player; game.fadeToBlack(true); p.spin = true; p.x = clip._x + 16; p.y = clip._y + 16; return; case 24 : var p = game.player; game.fadeToBlack(true); p.spin = true; return; case 29 : if (game.hearts < 5) { if (clip._alpha >= 100) { game.addHeart(); } clip.onEnterFrame = function () { this._xscale = this._xscale * 1.2; this._yscale = this._yscale * 1.2; this._x = this._x - ((this._xscale - (this._xscale / 1.2)) / 5); this._y = this._y - ((this._yscale - (this._yscale / 1.2)) / 1.5); if (this._xscale > 120) { this._alpha = this._alpha / 1.5; } if (this._alpha < 10) { this.removeMovieClip(); } }; id = 0; this = null; } return; case 30 : game.hearts = 1; game.loseHeart(); return; case 31 : if (clip._alpha >= 100) { game.addLive(); } clip.onEnterFrame = function () { this._xscale = this._xscale * 1.2; this._yscale = this._yscale * 1.2; this._x = this._x - ((this._xscale - (this._xscale / 1.2)) / 5); this._y = this._y - ((this._yscale - (this._yscale / 1.2)) / 1.5); if (this._xscale > 120) { this._alpha = this._alpha / 1.5; } if (this._alpha < 10) { this.removeMovieClip(); } }; id = 0; this = null; return; case 35 : if (!msg_read) { game.showNextMessage(msg_id); msg_read = true; } return; case 36 : if (clip._alpha >= 100) { game.score = game.score + 20; } clip.onEnterFrame = function () { this._xscale = this._xscale * 1.2; this._yscale = this._yscale * 1.2; this._x = this._x - (this._xscale - (this._xscale / 1.2)); this._y = this._y - ((this._yscale - (this._yscale / 1.2)) / 1.5); if (this._xscale > 120) { this._alpha = this._alpha / 1.5; } if (this._alpha < 10) { this.removeMovieClip(); } }; id = 0; this = null; return; case 37 : var p = game.player; if ((p.xSpeed > -10) && (!p.dead)) { p.xSpeed = p.xSpeed - 0.5; p.falling = false; p.jumping = true; p.animate("jump"); } return; case 38 : var p = game.player; if ((p.xSpeed < 10) && (!p.dead)) { p.xSpeed = p.xSpeed + 0.5; p.falling = false; p.jumping = true; p.animate("jump"); } return; case 41 : case 42 : _global.setTimeout(game.player, "hitSparks", 150); } } function eAction(e) { switch (id) { case 13 : if ((e.ySpeed > -10) && (!e.dead)) { e.ySpeed = e.ySpeed - 1; e.xSpeed = ((e.xSpeed > 0) ? 1 : -1); e.jumping = true; e.animate("jump"); } break; case 1 : case 6 : case 7 : case 8 : case 9 : case 10 : case 16 : case 32 : case 33 : case 34 : if ((e.xSpeed != 0) && (!e.potT)) { e.wait(1500, "walk", e.xSpeed); e.xSpeed = 0; e.potT = true; } break; case 17 : if ((!e.potJ) && (e.xSpeed < 0)) { _global.setTimeout(e, "jump", 500, e.ySpeed); e.potJ = true; } break; case 18 : if ((!e.potJ) && (e.xSpeed > 0)) { _global.setTimeout(e, "jump", 500, e.ySpeed); e.potJ = true; } break; case 19 : if (!e.potJ) { _global.setTimeout(e, "jump", 500, e.ySpeed); e.potJ = true; } break; case 20 : if ((e.xSpeed != 0) && (!active)) { e.lastWaitTile = this; e.wait(1500, "walk", -e.xSpeed); e.xSpeed = 0; active = true; } break; case 23 : if ((e.dir != undefined) && (!e.potT)) { _global.setTimeout(e, "turn", 1500, e.dir); e.dir = 0; e.potT = true; } break; case 37 : if ((e.xSpeed > -10) && (!e.dead)) { e.xSpeed = e.xSpeed - 1; e.jumping = true; e.animate("jump"); } break; case 38 : if (!((e.xSpeed < 10) && (!e.dead))) { break; } e.xSpeed = e.xSpeed + 1; e.jumping = true; e.animate("jump"); } } var active = false; }
Symbol 495 MovieClip [__Packages.Enemy] Frame 0
class Enemy { var clip, game, health, xTile, yTile, x, y, animation, dead, hitting, lastWaitTile, bc, bId; function Enemy (g, id, xT, yT) { _root.attachMovie("EnemyBoo", "enemy_mc" + id, _root.getNextHighestDepth()); clip = _root["enemy_mc" + id]; game = g; health = (_root.difficult ? 5 : 3); xTile = xT; yTile = yT; potJ = (potT = false); x = (clip._x = 6 + (xTile * 32)); y = (clip._y = 17 + (yTile * 32)); if (Math.round(Math.random(2)) == 0) { xSpeed = xSpeed * -1; } } function animate(ani) { if (animation != ani) { animation = ani; clip.gotoAndPlay(ani); } } function loop() { clip._x = x; clip._y = y; xTile = Math.floor(x / 32); yTile = Math.floor(y / 32); if (game.hud.blackScreen._alpha < 60) { clip._visible = true; } else { clip._visible = false; } if ((((xSpeed == 0) && (!jumping)) && (!attacking)) && (!dead)) { animate("stand"); } if (((((xSpeed < 0) && (!jumping)) && (!attacking)) && (!waiting)) && (!dead)) { animate("sneak"); clip._xscale = -100; } if (((((xSpeed > 0) && (!jumping)) && (!attacking)) && (!waiting)) && (!dead)) { animate("sneak"); clip._xscale = 100; } ySpeed = ySpeed + 0.8; if (ySpeed > 15) { ySpeed = 15; } if (!dead) { x = x + xSpeed; } y = y + ySpeed; if (!getTile(x, y + 16).walkable) { y = (yTile * 32) + 17; ySpeed = 0; } if (ySpeed != 0) { if ((!attacking) && (!dead)) { animate("jump"); jumping = true; } } else { jumping = false; if ((!potT) && (!attacking)) { xSpeed = ((xSpeed > 0) ? 0.6 : -0.6); } } if (((getTile(x, y).id != 17) && (getTile(x, y).id != 18)) && (getTile(x, y).id != 19)) { potJ = false; } var _local2 = game.player; var _local3 = Math.abs(_local2.x - x); var _local4 = Math.abs(_local2.y - y); if ((((_local3 < 40) && (_local4 < 30)) && (!_local2.dead)) && (!dead)) { attack(); } getTile(x, y).eAction(this); if ((clip._currentframe == 80) || ((waiting && (!hitting)) && (!attacking))) { xSpeed = 0; } if (((((((_local3 < 30) && (_local4 < 30)) && (clip._currentframe >= 76)) && (clip._currentframe <= 80)) && (!_local2.dead)) && (!_local2.spin)) && (!dead)) { _local2.hit(); } if ((((_local3 < 35) && (_local4 < 30)) && ((_local2.slay_1 || (_local2.slay_2)) || (_local2.slay_3))) && (!dead)) { if (((_local2.clip._xscale < 0) && (_local2.x > x)) || ((_local2.clip._xscale > 0) && (_local2.x < x))) { if (_local2.slay_3) { hit(3); } else { hit(1); } } } if (lastWaitTile.active && (getTile(x, y) != lastWaitTile)) { lastWaitTile.active = false; } } function getTile(x, y) { return(_root.game[(("t_" + Math.floor(y / 32)) + "_") + Math.floor(x / 32)]); } function walk(s) { if ((s != 0) && (!dead)) { xSpeed = s; potT = false; waiting = false; attacking = false; } } function jump(t) { if (!dead) { xSpeed = ((xSpeed > 0) ? 1.8 : -1.8); ySpeed = -8.5; } } function attack() { if ((!attacking) && (!hitting)) { if ((((x - game.player.x) > 0) && (xSpeed > 0)) || (((x - game.player.x) < 0) && (xSpeed < 0))) { xSpeed = xSpeed * -1.5; clip._xscale = clip._xscale * -1; } attacking = true; potT = false; if (ySpeed > -5) { ySpeed = -6; } var _local2 = -xSpeed; xSpeed = ((xSpeed > 0) ? 1.5 : -1.5); animate("attack"); wait(800, "walk", _local2); } } function wait(t, a, oldSpeed) { waiting = true; _global.setTimeout(this, a, t, oldSpeed * -1); } function hit(times) { if (!hitting) { hitting = true; health = health - times; if (health <= 0) { xSpeed = 0; wait(300, "die"); } bc = 0; bId = _global.setInterval(this, "blink", 80); if ((xSpeed != 0) && (getTile(x + 16, y).walkable)) { var _local3 = ((xSpeed * (game.player.x > x)) ? -1 : 1); xSpeed = ((game.player.x > x) ? -1.2 : 1.2); wait(500, "walk", _local3); } if ((ySpeed <= 0) && (ySpeed > -1)) { ySpeed = ySpeed - 4; } } } function die() { dead = true; jumping = false; hitting = false; attacking = false; animate("die"); } function blink(blinkInterval) { bc++; if (bc < 7) { if (clip._alpha == 100) { clip._alpha = 20; } else { clip._alpha = 100; } } else { hitting = false; _global.clearInterval(bId); } } var xSpeed = -0.6; var ySpeed = 0; var jumping = false; var attacking = false; var waiting = false; var potJ = false; var potT = false; }
Symbol 496 MovieClip [__Packages.MovingTile] Frame 0
class MovingTile { var clip, dir, game, xTile, yTile, x, y, potT; function MovingTile (ga, d, id, g, xT, yT) { _root.attachMovie(g, "movingtile_mc" + id, _root.getNextHighestDepth()); clip = _root["movingtile_mc" + id]; dir = d; game = ga; if ((game.cLevel >= 4) && (game.cLevel < 8)) { clip.gotoAndStop(2); } xTile = xT; yTile = yT; x = (clip._x = (xTile * 32) + 2); y = (clip._y = yTile * 32); if ((d == 2) || (d == -2)) { x = x + 29; } } function loop() { clip._x = x; clip._y = y; xTile = Math.floor(x / 32); yTile = Math.floor(y / 32); if (game.hud.blackScreen._alpha < 60) { clip._visible = true; } else { clip._visible = false; } var _local2 = game.player; switch (dir) { case 0 : xSpeed = 0; ySpeed = 0; break; case 1 : xSpeed = 2.5; _local2.x = _local2.x + (adx * xSpeed); break; case -1 : xSpeed = -2.5; _local2.x = _local2.x + (adx * xSpeed); break; case 2 : ySpeed = 2.5; break; case -2 : ySpeed = -2.5; } x = x + xSpeed; y = y + ySpeed; getTile(x, y).eAction(this); var _local4 = Math.abs(_local2.x - x); var _local3 = y - _local2.y; if ((((_local4 < 36) && (_local3 <= 18)) && (_local3 > 0)) && (_local2.ySpeed >= 0)) { _local2.y = y - 16; adx = 1; _local2.ySpeed = 0; _local2.jumping = false; _local2.falling = false; _local2.jspeed = 1; } else { adx = 0; } } function getTile(x, y) { return(_root.game[(("t_" + Math.floor(y / 32)) + "_") + Math.floor(x / 32)]); } function turn(oDir) { potT = false; dir = oDir * -1; } function walk(oDir) { dir = -1 * oDir; } var xSpeed = 0; var ySpeed = 0; var adx = 0; var dead = true; }

Library Items

Symbol 1 GraphicUsed by:2
Symbol 2 MovieClip [player2]Uses:1
Symbol 3 GraphicUsed by:28
Symbol 4 GraphicUsed by:28
Symbol 5 GraphicUsed by:28
Symbol 6 GraphicUsed by:28
Symbol 7 GraphicUsed by:28
Symbol 8 GraphicUsed by:28
Symbol 9 GraphicUsed by:28
Symbol 10 GraphicUsed by:28
Symbol 11 GraphicUsed by:28
Symbol 12 GraphicUsed by:28
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Symbol 15 GraphicUsed by:28
Symbol 16 GraphicUsed by:28
Symbol 17 GraphicUsed by:28
Symbol 18 GraphicUsed by:28
Symbol 19 GraphicUsed by:28
Symbol 20 GraphicUsed by:28
Symbol 21 GraphicUsed by:28
Symbol 22 GraphicUsed by:28
Symbol 23 GraphicUsed by:28
Symbol 24 GraphicUsed by:28
Symbol 25 GraphicUsed by:28
Symbol 26 GraphicUsed by:28
Symbol 27 GraphicUsed by:28
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Symbol 29 GraphicUsed by:121
Symbol 30 GraphicUsed by:121
Symbol 31 GraphicUsed by:121
Symbol 32 GraphicUsed by:121
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Symbol 35 GraphicUsed by:121
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Symbol 40 GraphicUsed by:121
Symbol 41 GraphicUsed by:121
Symbol 42 GraphicUsed by:121
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Symbol 45 GraphicUsed by:121
Symbol 46 GraphicUsed by:121
Symbol 47 GraphicUsed by:121
Symbol 48 GraphicUsed by:121
Symbol 49 GraphicUsed by:121
Symbol 50 GraphicUsed by:121
Symbol 51 BitmapUsed by:52
Symbol 52 GraphicUses:51Used by:121
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Symbol 56 GraphicUses:55Used by:121
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Symbol 58 GraphicUses:57Used by:121
Symbol 59 BitmapUsed by:60
Symbol 60 GraphicUses:59Used by:121
Symbol 61 GraphicUsed by:121
Symbol 62 GraphicUsed by:121
Symbol 63 GraphicUsed by:121
Symbol 64 GraphicUsed by:121
Symbol 65 GraphicUsed by:121
Symbol 66 GraphicUsed by:67
Symbol 67 MovieClipUses:66Used by:121
Symbol 68 GraphicUsed by:121
Symbol 69 GraphicUsed by:121
Symbol 70 GraphicUsed by:71
Symbol 71 MovieClipUses:70Used by:121
Symbol 72 BitmapUsed by:73
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Symbol 74 GraphicUsed by:121
Symbol 75 GraphicUsed by:76
Symbol 76 MovieClipUses:75Used by:121
Symbol 77 BitmapUsed by:78
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Symbol 79 GraphicUsed by:121
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Symbol 86 GraphicUsed by:121
Symbol 87 GraphicUsed by:88
Symbol 88 MovieClipUses:87Used by:121
Symbol 89 GraphicUsed by:121
Symbol 90 GraphicUsed by:121
Symbol 91 GraphicUsed by:121
Symbol 92 GraphicUsed by:121
Symbol 93 GraphicUsed by:121
Symbol 94 BitmapUsed by:95
Symbol 95 GraphicUses:94Used by:121
Symbol 96 BitmapUsed by:97
Symbol 97 GraphicUses:96Used by:121
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Symbol 101 GraphicUses:100Used by:121
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Symbol 105 GraphicUsed by:121
Symbol 106 GraphicUsed by:121
Symbol 107 GraphicUsed by:121
Symbol 108 GraphicUsed by:121
Symbol 109 GraphicUsed by:121
Symbol 110 GraphicUsed by:111
Symbol 111 MovieClipUses:110Used by:121
Symbol 112 GraphicUsed by:121
Symbol 113 GraphicUsed by:121
Symbol 114 GraphicUsed by:115
Symbol 115 MovieClipUses:114Used by:121
Symbol 116 GraphicUsed by:121
Symbol 117 GraphicUsed by:121
Symbol 118 GraphicUsed by:119
Symbol 119 MovieClipUses:118Used by:121
Symbol 120 GraphicUsed by:121
Symbol 121 MovieClipUses:29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 52 54 56 58 60 61 62 63 64 65 67 68 69 71 73 74 76 78 79 81 83 85 86 88 89 90 91 92 93 95 97 99 101 102 103 104 105 106 107 108 109 111 112 113 115 116 117 119 120Used by:122
Symbol 122 MovieClip [player]Uses:28 121
Symbol 123 MovieClip [empty]
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Symbol 126 MovieClipUses:125Used by:132
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Symbol 157 BitmapUsed by:158
Symbol 158 GraphicUses:157Used by:159
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Symbol 171 GraphicUsed by:172
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Symbol 195 GraphicUsed by:283
Symbol 196 BitmapUsed by:197
Symbol 197 GraphicUses:196Used by:198
Symbol 198 MovieClipUses:197Used by:283
Symbol 199 BitmapUsed by:200
Symbol 200 GraphicUses:199Used by:201
Symbol 201 MovieClipUses:200Used by:283
Symbol 202 BitmapUsed by:203
Symbol 203 GraphicUses:202Used by:204
Symbol 204 MovieClipUses:203Used by:283
Symbol 205 BitmapUsed by:206
Symbol 206 GraphicUses:205Used by:207
Symbol 207 MovieClipUses:206Used by:283
Symbol 208 BitmapUsed by:209
Symbol 209 GraphicUses:208Used by:210
Symbol 210 MovieClipUses:209Used by:283
Symbol 211 BitmapUsed by:212
Symbol 212 GraphicUses:211Used by:213
Symbol 213 MovieClipUses:212Used by:283
Symbol 214 GraphicUsed by:283
Symbol 215 GraphicUsed by:216
Symbol 216 MovieClipUses:215Used by:283
Symbol 217 GraphicUsed by:283
Symbol 218 GraphicUsed by:219
Symbol 219 MovieClipUses:218Used by:283
Symbol 220 GraphicUsed by:221
Symbol 221 MovieClipUses:220Used by:283
Symbol 222 GraphicUsed by:283
Symbol 223 GraphicUsed by:224
Symbol 224 MovieClipUses:223Used by:283
Symbol 225 GraphicUsed by:283
Symbol 226 BitmapUsed by:227
Symbol 227 GraphicUses:226Used by:228
Symbol 228 MovieClipUses:227Used by:283
Symbol 229 BitmapUsed by:230
Symbol 230 GraphicUses:229Used by:231
Symbol 231 MovieClipUses:230Used by:283
Symbol 232 BitmapUsed by:233
Symbol 233 GraphicUses:232Used by:234
Symbol 234 MovieClipUses:233Used by:283
Symbol 235 BitmapUsed by:236
Symbol 236 GraphicUses:235Used by:237
Symbol 237 MovieClipUses:236Used by:283
Symbol 238 BitmapUsed by:239
Symbol 239 GraphicUses:238Used by:240
Symbol 240 MovieClipUses:239Used by:283
Symbol 241 BitmapUsed by:242
Symbol 242 GraphicUses:241Used by:243
Symbol 243 MovieClipUses:242Used by:283
Symbol 244 GraphicUsed by:283
Symbol 245 GraphicUsed by:246
Symbol 246 MovieClipUses:245Used by:249
Symbol 247 GraphicUsed by:248
Symbol 248 MovieClipUses:247Used by:249
Symbol 249 MovieClipUses:246 248Used by:283
Symbol 250 GraphicUsed by:251
Symbol 251 MovieClipUses:250Used by:283
Symbol 252 MovieClipUsed by:283
Symbol 253 GraphicUsed by:283
Symbol 254 GraphicUsed by:255
Symbol 255 MovieClipUses:254Used by:283
Symbol 256 GraphicUsed by:283
Symbol 257 GraphicUsed by:258
Symbol 258 MovieClipUses:257Used by:283
Symbol 259 GraphicUsed by:260
Symbol 260 MovieClipUses:259Used by:283
Symbol 261 GraphicUsed by:283
Symbol 262 GraphicUsed by:263
Symbol 263 MovieClipUses:262Used by:283
Symbol 264 GraphicUsed by:283
Symbol 265 GraphicUsed by:266
Symbol 266 MovieClipUses:265Used by:283
Symbol 267 GraphicUsed by:268
Symbol 268 MovieClipUses:267Used by:283
Symbol 269 GraphicUsed by:283
Symbol 270 GraphicUsed by:271
Symbol 271 MovieClipUses:270Used by:274
Symbol 272 GraphicUsed by:273
Symbol 273 MovieClipUses:272Used by:274
Symbol 274 MovieClipUses:271 273Used by:283
Symbol 275 GraphicUsed by:276
Symbol 276 MovieClipUses:275Used by:283
Symbol 277 MovieClipUsed by:283
Symbol 278 GraphicUsed by:283
Symbol 279 GraphicUsed by:280
Symbol 280 MovieClipUses:279Used by:283
Symbol 281 GraphicUsed by:283
Symbol 282 GraphicUsed by:283
Symbol 283 MovieClip [tile]Uses:132 135 136 141 143 144 148 149 150 151 152 153 154 159 164 165 169 172 176 177 178 179 180 182 183 188 190 191 192 194 195 198 201 204 207 210 213 214 216 217 219 221 222 224 225 228 231 234 237 240 243 244 249 251 252 253 255 256 258 260 261 263 264 266 268 269 274 276 277 278 280 281 282
Symbol 284 BitmapUsed by:285
Symbol 285 GraphicUses:284Used by:286
Symbol 286 MovieClip [level1_kitchen]Uses:285Used by:297
Symbol 287 BitmapUsed by:288
Symbol 288 GraphicUses:287Used by:293
Symbol 289 GraphicUsed by:293
Symbol 290 BitmapUsed by:291
Symbol 291 GraphicUses:290Used by:292
Symbol 292 MovieClipUses:291Used by:293
Symbol 293 MovieClip [level1_bar]Uses:288 289 292Used by:297
Symbol 294 BitmapUsed by:295 395
Symbol 295 GraphicUses:294Used by:296
Symbol 296 MovieClip [level1_ground]Uses:295Used by:297
Symbol 297 MovieClip [level1_map]Uses:286 293 296
Symbol 298 GraphicUsed by:308
Symbol 299 GraphicUsed by:308
Symbol 300 GraphicUsed by:308
Symbol 301 GraphicUsed by:308
Symbol 302 GraphicUsed by:308
Symbol 303 GraphicUsed by:308
Symbol 304 GraphicUsed by:308
Symbol 305 GraphicUsed by:308
Symbol 306 GraphicUsed by:308
Symbol 307 GraphicUsed by:308
Symbol 308 MovieClip [number]Uses:298 299 300 301 302 303 304 305 306 307Used by:348
Symbol 309 GraphicUsed by:314
Symbol 310 GraphicUsed by:314
Symbol 311 GraphicUsed by:314
Symbol 312 GraphicUsed by:314
Symbol 313 GraphicUsed by:314
Symbol 314 MovieClipUses:309 310 311 312 313Used by:348
Symbol 315 GraphicUsed by:348
Symbol 316 GraphicUsed by:317
Symbol 317 MovieClipUses:316Used by:348
Symbol 318 GraphicUsed by:348
Symbol 319 GraphicUsed by:320
Symbol 320 MovieClipUses:319Used by:348
Symbol 321 GraphicUsed by:322
Symbol 322 MovieClipUses:321Used by:348
Symbol 323 GraphicUsed by:348
Symbol 324 GraphicUsed by:325
Symbol 325 MovieClipUses:324Used by:328
Symbol 326 GraphicUsed by:327
Symbol 327 MovieClipUses:326Used by:328
Symbol 328 MovieClipUses:325 327Used by:348
Symbol 329 GraphicUsed by:330
Symbol 330 MovieClipUses:329Used by:348
Symbol 331 MovieClipUsed by:348
Symbol 332 GraphicUsed by:348
Symbol 333 GraphicUsed by:334
Symbol 334 MovieClipUses:333Used by:348
Symbol 335 GraphicUsed by:348
Symbol 336 GraphicUsed by:348
Symbol 337 GraphicUsed by:348
Symbol 338 GraphicUsed by:339
Symbol 339 MovieClipUses:338Used by:342 348 483
Symbol 340 BitmapUsed by:341
Symbol 341 GraphicUses:340Used by:342
Symbol 342 MovieClip [gameover]Uses:341 339Used by:348
Symbol 343 BitmapUsed by:344
Symbol 344 GraphicUses:343Used by:347
Symbol 345 FontUsed by:346
Symbol 346 TextUses:345Used by:347
Symbol 347 MovieClip [credits]Uses:344 346Used by:348
Symbol 348 MovieClip [hud]Uses:314 315 317 318 320 322 323 328 330 331 332 334 335 308 336 337 339 342 347
Symbol 349 GraphicUsed by:381
Symbol 350 GraphicUsed by:351
Symbol 351 MovieClipUses:350Used by:381
Symbol 352 GraphicUsed by:381
Symbol 353 GraphicUsed by:381
Symbol 354 GraphicUsed by:381
Symbol 355 GraphicUsed by:381
Symbol 356 GraphicUsed by:381
Symbol 357 GraphicUsed by:381
Symbol 358 GraphicUsed by:381
Symbol 359 GraphicUsed by:361
Symbol 360 GraphicUsed by:361
Symbol 361 MovieClipUses:359 360Used by:381
Symbol 362 GraphicUsed by:381
Symbol 363 GraphicUsed by:381
Symbol 364 GraphicUsed by:381
Symbol 365 GraphicUsed by:381
Symbol 366 GraphicUsed by:381
Symbol 367 GraphicUsed by:381
Symbol 368 GraphicUsed by:381
Symbol 369 GraphicUsed by:381
Symbol 370 GraphicUsed by:381
Symbol 371 GraphicUsed by:381
Symbol 372 GraphicUsed by:381
Symbol 373 GraphicUsed by:381
Symbol 374 GraphicUsed by:381
Symbol 375 GraphicUsed by:381
Symbol 376 GraphicUsed by:381
Symbol 377 GraphicUsed by:381
Symbol 378 GraphicUsed by:381
Symbol 379 GraphicUsed by:381
Symbol 380 GraphicUsed by:381
Symbol 381 MovieClip [EnemyBoo]Uses:349 351 352 353 354 355 356 357 358 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380
Symbol 382 GraphicUsed by:385
Symbol 383 BitmapUsed by:384
Symbol 384 GraphicUses:383Used by:385
Symbol 385 MovieClip [mt_Bar]Uses:382 384
Symbol 386 GraphicUsed by:387
Symbol 387 MovieClip [absinthMode]Uses:386
Symbol 388 BitmapUsed by:389
Symbol 389 GraphicUses:388Used by:390
Symbol 390 MovieClip [level2_background]Uses:389Used by:397 398
Symbol 391 BitmapUsed by:392
Symbol 392 GraphicUses:391Used by:393
Symbol 393 MovieClip [level2_metal]Uses:392Used by:397 398
Symbol 394 GraphicUsed by:396
Symbol 395 GraphicUses:294Used by:396
Symbol 396 MovieClip [level2_ground]Uses:394 395Used by:397 398
Symbol 397 MovieClip [level3_map]Uses:390 393 396
Symbol 398 MovieClip [level2_map]Uses:390 393 396
Symbol 399 GraphicUsed by:415
Symbol 400 BitmapUsed by:402 417
Symbol 401 BitmapUsed by:402 416
Symbol 402 GraphicUses:400 401Used by:403
Symbol 403 MovieClip [level4_background]Uses:402Used by:415
Symbol 404 GraphicUsed by:405
Symbol 405 MovieClip [level4_clouds]Uses:404Used by:409 419 427 437
Symbol 406 BitmapUsed by:408
Symbol 407 BitmapUsed by:408
Symbol 408 GraphicUses:406 407Used by:409
Symbol 409 MovieClipUses:405 408Used by:415
Symbol 410 BitmapUsed by:411
Symbol 411 GraphicUses:410Used by:414
Symbol 412 GraphicUsed by:413
Symbol 413 MovieClipUses:412Used by:414
Symbol 414 MovieClipUses:411 413Used by:415
Symbol 415 MovieClip [level4_map]Uses:399 403 409 414
Symbol 416 GraphicUses:401Used by:426 434 444
Symbol 417 GraphicUses:400Used by:419 427
Symbol 418 GraphicUsed by:419 434
Symbol 419 MovieClipUses:417 405 418Used by:426
Symbol 420 BitmapUsed by:421
Symbol 421 GraphicUses:420Used by:422
Symbol 422 MovieClipUses:421Used by:426
Symbol 423 BitmapUsed by:424
Symbol 424 GraphicUses:423Used by:425
Symbol 425 MovieClipUses:424Used by:426
Symbol 426 MovieClip [level7_map]Uses:416 419 422 425
Symbol 427 MovieClipUses:417 405Used by:434
Symbol 428 BitmapUsed by:429
Symbol 429 GraphicUses:428Used by:430
Symbol 430 MovieClipUses:429Used by:434
Symbol 431 BitmapUsed by:432
Symbol 432 GraphicUses:431Used by:433
Symbol 433 MovieClipUses:432Used by:434
Symbol 434 MovieClip [level6_map]Uses:416 427 430 418 433
Symbol 435 BitmapUsed by:436
Symbol 436 GraphicUses:435Used by:437
Symbol 437 MovieClipUses:436 405Used by:444
Symbol 438 BitmapUsed by:439
Symbol 439 GraphicUses:438Used by:440
Symbol 440 MovieClipUses:439Used by:444
Symbol 441 BitmapUsed by:442
Symbol 442 GraphicUses:441Used by:443
Symbol 443 MovieClipUses:442Used by:444
Symbol 444 MovieClip [level5_map]Uses:416 437 440 443
Symbol 445 GraphicUsed by:459 469
Symbol 446 BitmapUsed by:447
Symbol 447 GraphicUses:446Used by:448
Symbol 448 MovieClipUses:447Used by:459
Symbol 449 BitmapUsed by:450
Symbol 450 GraphicUses:449Used by:451
Symbol 451 MovieClipUses:450Used by:459
Symbol 452 GraphicUsed by:458
Symbol 453 GraphicUsed by:458
Symbol 454 GraphicUsed by:458
Symbol 455 GraphicUsed by:458
Symbol 456 GraphicUsed by:458
Symbol 457 GraphicUsed by:458
Symbol 458 MovieClipUses:452 453 454 455 456 457Used by:459
Symbol 459 MovieClip [level8_map]Uses:445 448 451 458
Symbol 460 BitmapUsed by:461
Symbol 461 GraphicUses:460Used by:462
Symbol 462 MovieClipUses:461Used by:469
Symbol 463 BitmapUsed by:464
Symbol 464 GraphicUses:463Used by:465
Symbol 465 MovieClipUses:464Used by:469
Symbol 466 BitmapUsed by:467
Symbol 467 GraphicUses:466Used by:468
Symbol 468 MovieClipUses:467Used by:469
Symbol 469 MovieClip [level9_map]Uses:445 462 465 468
Symbol 470 GraphicUsed by:478
Symbol 471 FontUsed by:472
Symbol 472 EditableTextUses:471Used by:478
Symbol 473 GraphicUsed by:475
Symbol 474 GraphicUsed by:475
Symbol 475 MovieClipUses:473 474Used by:478
Symbol 476 FontUsed by:477 489
Symbol 477 TextUses:476Used by:478
Symbol 478 MovieClip [msg_Box]Uses:470 472 475 477
Symbol 479 BitmapUsed by:480
Symbol 480 GraphicUses:479Used by:483
Symbol 481 BitmapUsed by:482
Symbol 482 GraphicUses:481Used by:483
Symbol 483 MovieClip [story]Uses:339 480 482
Symbol 484 GraphicUsed by:487
Symbol 485 BitmapUsed by:486
Symbol 486 GraphicUses:485Used by:487
Symbol 487 MovieClipUses:484 486Used by:488
Symbol 488 MovieClip [menu_mc]Uses:487
Symbol 489 EditableTextUses:476Used by:490
Symbol 490 MovieClip [menu_link]Uses:489
Symbol 491 MovieClip [__Packages.MochiAd]
Symbol 492 MovieClip [__Packages.Player]
Symbol 493 MovieClip [__Packages.Game]
Symbol 494 MovieClip [__Packages.Tile]
Symbol 495 MovieClip [__Packages.Enemy]
Symbol 496 MovieClip [__Packages.MovingTile]

Instance Names

"legs"Symbol 122 MovieClip [player] Frame 1Symbol 28 MovieClip
"body"Symbol 122 MovieClip [player] Frame 1Symbol 121 MovieClip
"jumper"Symbol 283 MovieClip [tile] Frame 4Symbol 135 MovieClip
"Neues_Symbol_3"Symbol 283 MovieClip [tile] Frame 6Symbol 148 MovieClip
"jumper"Symbol 283 MovieClip [tile] Frame 29Symbol 169 MovieClip
"z3"Symbol 297 MovieClip [level1_map] Frame 1Symbol 286 MovieClip [level1_kitchen]
"z2"Symbol 297 MovieClip [level1_map] Frame 1Symbol 293 MovieClip [level1_bar]
"z1"Symbol 297 MovieClip [level1_map] Frame 1Symbol 296 MovieClip [level1_ground]
"hearts_mc"Symbol 348 MovieClip [hud] Frame 1Symbol 314 MovieClip
"scoreFirstNumber"Symbol 348 MovieClip [hud] Frame 1Symbol 308 MovieClip [number]
"scoreSecondNumber"Symbol 348 MovieClip [hud] Frame 1Symbol 308 MovieClip [number]
"livesNumber"Symbol 348 MovieClip [hud] Frame 1Symbol 308 MovieClip [number]
"blackScreen"Symbol 348 MovieClip [hud] Frame 1Symbol 339 MovieClip
"gameover_mc"Symbol 348 MovieClip [hud] Frame 1Symbol 342 MovieClip [gameover]
"credits_mc"Symbol 348 MovieClip [hud] Frame 1Symbol 347 MovieClip [credits]
"z3"Symbol 397 MovieClip [level3_map] Frame 1Symbol 390 MovieClip [level2_background]
"z2"Symbol 397 MovieClip [level3_map] Frame 1Symbol 393 MovieClip [level2_metal]
"z1"Symbol 397 MovieClip [level3_map] Frame 1Symbol 396 MovieClip [level2_ground]
"z3"Symbol 398 MovieClip [level2_map] Frame 1Symbol 390 MovieClip [level2_background]
"z2"Symbol 398 MovieClip [level2_map] Frame 1Symbol 393 MovieClip [level2_metal]
"z1"Symbol 398 MovieClip [level2_map] Frame 1Symbol 396 MovieClip [level2_ground]
"z3"Symbol 415 MovieClip [level4_map] Frame 1Symbol 403 MovieClip [level4_background]
"z2"Symbol 415 MovieClip [level4_map] Frame 1Symbol 409 MovieClip
"z1"Symbol 415 MovieClip [level4_map] Frame 1Symbol 414 MovieClip
"z3"Symbol 426 MovieClip [level7_map] Frame 1Symbol 419 MovieClip
"z2"Symbol 426 MovieClip [level7_map] Frame 1Symbol 422 MovieClip
"z1"Symbol 426 MovieClip [level7_map] Frame 1Symbol 425 MovieClip
"z3"Symbol 434 MovieClip [level6_map] Frame 1Symbol 427 MovieClip
"z2"Symbol 434 MovieClip [level6_map] Frame 1Symbol 430 MovieClip
"z1"Symbol 434 MovieClip [level6_map] Frame 1Symbol 433 MovieClip
"z3"Symbol 444 MovieClip [level5_map] Frame 1Symbol 437 MovieClip
"z2"Symbol 444 MovieClip [level5_map] Frame 1Symbol 440 MovieClip
"z1"Symbol 444 MovieClip [level5_map] Frame 1Symbol 443 MovieClip
"z3"Symbol 459 MovieClip [level8_map] Frame 1Symbol 448 MovieClip
"z2"Symbol 459 MovieClip [level8_map] Frame 1Symbol 451 MovieClip
"z3"Symbol 469 MovieClip [level9_map] Frame 1Symbol 462 MovieClip
"z2"Symbol 469 MovieClip [level9_map] Frame 1Symbol 465 MovieClip
"msg"Symbol 478 MovieClip [msg_Box] Frame 1Symbol 472 EditableText
"link_name"Symbol 490 MovieClip [menu_link] Frame 1Symbol 489 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 2 as "player2"
ExportAssets (56)Timeline Frame 1Symbol 122 as "player"
ExportAssets (56)Timeline Frame 1Symbol 123 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 283 as "tile"
ExportAssets (56)Timeline Frame 1Symbol 286 as "level1_kitchen"
ExportAssets (56)Timeline Frame 1Symbol 293 as "level1_bar"
ExportAssets (56)Timeline Frame 1Symbol 296 as "level1_ground"
ExportAssets (56)Timeline Frame 1Symbol 297 as "level1_map"
ExportAssets (56)Timeline Frame 1Symbol 308 as "number"
ExportAssets (56)Timeline Frame 1Symbol 342 as "gameover"
ExportAssets (56)Timeline Frame 1Symbol 347 as "credits"
ExportAssets (56)Timeline Frame 1Symbol 348 as "hud"
ExportAssets (56)Timeline Frame 1Symbol 381 as "EnemyBoo"
ExportAssets (56)Timeline Frame 1Symbol 385 as "mt_Bar"
ExportAssets (56)Timeline Frame 1Symbol 387 as "absinthMode"
ExportAssets (56)Timeline Frame 1Symbol 390 as "level2_background"
ExportAssets (56)Timeline Frame 1Symbol 393 as "level2_metal"
ExportAssets (56)Timeline Frame 1Symbol 396 as "level2_ground"
ExportAssets (56)Timeline Frame 1Symbol 397 as "level3_map"
ExportAssets (56)Timeline Frame 1Symbol 398 as "level2_map"
ExportAssets (56)Timeline Frame 1Symbol 403 as "level4_background"
ExportAssets (56)Timeline Frame 1Symbol 405 as "level4_clouds"
ExportAssets (56)Timeline Frame 1Symbol 415 as "level4_map"
ExportAssets (56)Timeline Frame 1Symbol 426 as "level7_map"
ExportAssets (56)Timeline Frame 1Symbol 434 as "level6_map"
ExportAssets (56)Timeline Frame 1Symbol 444 as "level5_map"
ExportAssets (56)Timeline Frame 1Symbol 459 as "level8_map"
ExportAssets (56)Timeline Frame 1Symbol 469 as "level9_map"
ExportAssets (56)Timeline Frame 1Symbol 478 as "msg_Box"
ExportAssets (56)Timeline Frame 1Symbol 483 as "story"
ExportAssets (56)Timeline Frame 1Symbol 488 as "menu_mc"
ExportAssets (56)Timeline Frame 1Symbol 490 as "menu_link"
ExportAssets (56)Timeline Frame 1Symbol 491 as "__Packages.MochiAd"
ExportAssets (56)Timeline Frame 1Symbol 492 as "__Packages.Player"
ExportAssets (56)Timeline Frame 1Symbol 493 as "__Packages.Game"
ExportAssets (56)Timeline Frame 1Symbol 494 as "__Packages.Tile"
ExportAssets (56)Timeline Frame 1Symbol 495 as "__Packages.Enemy"
ExportAssets (56)Timeline Frame 1Symbol 496 as "__Packages.MovingTile"

Labels

"stand"Symbol 28 MovieClip Frame 1
"run"Symbol 28 MovieClip Frame 25
"fall"Symbol 28 MovieClip Frame 56
"jump"Symbol 28 MovieClip Frame 65
"slay_stand"Symbol 28 MovieClip Frame 77
"waiting"Symbol 28 MovieClip Frame 95
"spin"Symbol 28 MovieClip Frame 107
"die"Symbol 28 MovieClip Frame 110
"stand"Symbol 121 MovieClip Frame 1
"run"Symbol 121 MovieClip Frame 25
"fall"Symbol 121 MovieClip Frame 56
"jump"Symbol 121 MovieClip Frame 65
"slay_1"Symbol 121 MovieClip Frame 79
"waiting"Symbol 121 MovieClip Frame 97
"slay_2"Symbol 121 MovieClip Frame 116
"slay_3"Symbol 121 MovieClip Frame 134
"spin"Symbol 121 MovieClip Frame 153
"die"Symbol 121 MovieClip Frame 156
"ouch"Symbol 135 MovieClip Frame 2
"ouch"Symbol 169 MovieClip Frame 61
"wind"Symbol 283 MovieClip [tile] Frame 14
"enemyBoo"Symbol 283 MovieClip [tile] Frame 16
"turnAround"Symbol 283 MovieClip [tile] Frame 17
"jumpL"Symbol 283 MovieClip [tile] Frame 18
"jumpR"Symbol 283 MovieClip [tile] Frame 19
"jump both"Symbol 283 MovieClip [tile] Frame 20
"wait"Symbol 283 MovieClip [tile] Frame 21
"movingTileHorizontalR"Symbol 283 MovieClip [tile] Frame 22
"movingTileVerticalD"Symbol 283 MovieClip [tile] Frame 23
"movingTileTurn"Symbol 283 MovieClip [tile] Frame 24
"loadNextLevel"Symbol 283 MovieClip [tile] Frame 25
"playerStart"Symbol 283 MovieClip [tile] Frame 26
"movingTileHorizontalL"Symbol 283 MovieClip [tile] Frame 27
"movingTileVerticalU"Symbol 283 MovieClip [tile] Frame 28
"sneak"Symbol 381 MovieClip [EnemyBoo] Frame 1
"die"Symbol 381 MovieClip [EnemyBoo] Frame 49
"jump"Symbol 381 MovieClip [EnemyBoo] Frame 63
"attack"Symbol 381 MovieClip [EnemyBoo] Frame 67
"stand"Symbol 381 MovieClip [EnemyBoo] Frame 82




http://swfchan.com/48/236004/info.shtml
Created: 12/7 -2020 22:36:24 Last modified: 12/7 -2020 22:36:24 Server time: 22/12 -2024 10:01:45