Section 1
//BitmapDataTilesMinimap (assets.BitmapDataTilesMinimap)
package assets {
import flash.display.*;
public dynamic class BitmapDataTilesMinimap extends BitmapData {
public function BitmapDataTilesMinimap(_arg1:Number, _arg2:Number){
super(_arg1, _arg2);
}
}
}//package assets
Section 2
//BitmapDataTilesPreview (assets.BitmapDataTilesPreview)
package assets {
import flash.display.*;
public dynamic class BitmapDataTilesPreview extends BitmapData {
public function BitmapDataTilesPreview(_arg1:Number, _arg2:Number){
super(_arg1, _arg2);
}
}
}//package assets
Section 3
//BitmapFlag (assets.BitmapFlag)
package assets {
import flash.display.*;
public dynamic class BitmapFlag extends BitmapData {
public function BitmapFlag(_arg1:Number, _arg2:Number){
super(_arg1, _arg2);
}
}
}//package assets
Section 4
//BitmapTilesBackground (assets.BitmapTilesBackground)
package assets {
import flash.display.*;
public dynamic class BitmapTilesBackground extends BitmapData {
public function BitmapTilesBackground(_arg1:Number, _arg2:Number){
super(_arg1, _arg2);
}
}
}//package assets
Section 5
//BitmapTilesDesertAlpha (assets.BitmapTilesDesertAlpha)
package assets {
import flash.display.*;
public dynamic class BitmapTilesDesertAlpha extends BitmapData {
public function BitmapTilesDesertAlpha(_arg1:Number, _arg2:Number){
super(_arg1, _arg2);
}
}
}//package assets
Section 6
//BitmapTilesDesertTexture (assets.BitmapTilesDesertTexture)
package assets {
import flash.display.*;
public dynamic class BitmapTilesDesertTexture extends BitmapData {
public function BitmapTilesDesertTexture(_arg1:Number, _arg2:Number){
super(_arg1, _arg2);
}
}
}//package assets
Section 7
//BitmapTilesSnowAlpha (assets.BitmapTilesSnowAlpha)
package assets {
import flash.display.*;
public dynamic class BitmapTilesSnowAlpha extends BitmapData {
public function BitmapTilesSnowAlpha(_arg1:Number, _arg2:Number){
super(_arg1, _arg2);
}
}
}//package assets
Section 8
//BitmapTilesSnowTexture (assets.BitmapTilesSnowTexture)
package assets {
import flash.display.*;
public dynamic class BitmapTilesSnowTexture extends BitmapData {
public function BitmapTilesSnowTexture(_arg1:Number, _arg2:Number){
super(_arg1, _arg2);
}
}
}//package assets
Section 9
//BitmapTilesTarmacAlpha (assets.BitmapTilesTarmacAlpha)
package assets {
import flash.display.*;
public dynamic class BitmapTilesTarmacAlpha extends BitmapData {
public function BitmapTilesTarmacAlpha(_arg1:Number, _arg2:Number){
super(_arg1, _arg2);
}
}
}//package assets
Section 10
//BitmapTilesTarmacTexture (assets.BitmapTilesTarmacTexture)
package assets {
import flash.display.*;
public dynamic class BitmapTilesTarmacTexture extends BitmapData {
public function BitmapTilesTarmacTexture(_arg1:Number, _arg2:Number){
super(_arg1, _arg2);
}
}
}//package assets
Section 11
//buttonBlastone (assets.buttonBlastone)
package assets {
import flash.display.*;
public dynamic class buttonBlastone extends SimpleButton {
}
}//package assets
Section 12
//ButtonMoreGames (assets.ButtonMoreGames)
package assets {
import flash.display.*;
public dynamic class ButtonMoreGames extends SimpleButton {
}
}//package assets
Section 13
//ButtonPlay (assets.ButtonPlay)
package assets {
import flash.display.*;
public dynamic class ButtonPlay extends SimpleButton {
}
}//package assets
Section 14
//fog_1 (assets.fog_1)
package assets {
import flash.display.*;
public dynamic class fog_1 extends MovieClip {
public function fog_1(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package assets
Section 15
//fogaudio (assets.fogaudio)
package assets {
import flash.media.*;
public dynamic class fogaudio extends Sound {
}
}//package assets
Section 16
//MovieClipCarAlfa (assets.MovieClipCarAlfa)
package assets {
import flash.display.*;
public dynamic class MovieClipCarAlfa extends MovieClip {
public var tail:MovieClip;
public var body:MovieClip;
}
}//package assets
Section 17
//MovieClipCarCelica (assets.MovieClipCarCelica)
package assets {
import flash.display.*;
public dynamic class MovieClipCarCelica extends MovieClip {
public var tail:MovieClip;
public var body:MovieClip;
}
}//package assets
Section 18
//MovieClipCarFocus (assets.MovieClipCarFocus)
package assets {
import flash.display.*;
public dynamic class MovieClipCarFocus extends MovieClip {
public var tail:MovieClip;
public var body:MovieClip;
}
}//package assets
Section 19
//MovieClipCarImpreza (assets.MovieClipCarImpreza)
package assets {
import flash.display.*;
public dynamic class MovieClipCarImpreza extends MovieClip {
public var tail:MovieClip;
public var body:MovieClip;
}
}//package assets
Section 20
//MovieClipCarLancer (assets.MovieClipCarLancer)
package assets {
import flash.display.*;
public dynamic class MovieClipCarLancer extends MovieClip {
public var tail:MovieClip;
public var body:MovieClip;
}
}//package assets
Section 21
//MovieClipCars (assets.MovieClipCars)
package assets {
import flash.display.*;
import flash.text.*;
public dynamic class MovieClipCars extends MovieClip {
public var lock:MovieClip;
public var btnRight:SimpleButton;
public var descriptionText:TextField;
public var nameText:TextField;
public var btnBack:SimpleButton;
public var btnSelect:SimpleButton;
public var btnLeft:SimpleButton;
}
}//package assets
Section 22
//MovieClipCarSkoda (assets.MovieClipCarSkoda)
package assets {
import flash.display.*;
public dynamic class MovieClipCarSkoda extends MovieClip {
public var tail:MovieClip;
public var body:MovieClip;
}
}//package assets
Section 23
//MovieClipCircleSpin (assets.MovieClipCircleSpin)
package assets {
import flash.display.*;
public dynamic class MovieClipCircleSpin extends MovieClip {
}
}//package assets
Section 24
//MovieClipControls (assets.MovieClipControls)
package assets {
import flash.display.*;
import flash.text.*;
public dynamic class MovieClipControls extends MovieClip {
public var btnPause:SimpleButton;
public var textExit:TextField;
public var btnSound:SimpleButton;
public var btnMusic:SimpleButton;
public var btnExit:SimpleButton;
public var btnFOG:MovieClip;
public var textPause:TextField;
public var textSound:TextField;
public var textMusic:TextField;
}
}//package assets
Section 25
//MovieClipCount01 (assets.MovieClipCount01)
package assets {
import flash.display.*;
public dynamic class MovieClipCount01 extends MovieClip {
}
}//package assets
Section 26
//MovieClipCount02 (assets.MovieClipCount02)
package assets {
import flash.display.*;
public dynamic class MovieClipCount02 extends MovieClip {
}
}//package assets
Section 27
//MovieClipCount03 (assets.MovieClipCount03)
package assets {
import flash.display.*;
public dynamic class MovieClipCount03 extends MovieClip {
}
}//package assets
Section 28
//MovieClipCountGo (assets.MovieClipCountGo)
package assets {
import flash.display.*;
public dynamic class MovieClipCountGo extends MovieClip {
}
}//package assets
Section 29
//MovieClipDebug (assets.MovieClipDebug)
package assets {
import flash.display.*;
import fl.controls.*;
import flash.text.*;
public dynamic class MovieClipDebug extends MovieClip {
public var btnShowLines:Button;
public var stepGripRear:NumericStepper;
public var stepSteeringInc:NumericStepper;
public var stepDampingLinear:NumericStepper;
public var btnObstaclesTrace:Button;
public var btnWaypointsTrace:Button;
public var stepAcceleration:NumericStepper;
public var btnShowBox2d:Button;
public var stepDampingAngular:NumericStepper;
public var stepGripFront:NumericStepper;
public var textCarAngle:TextField;
public var btnObstaclesAdd:Button;
public var btnWaypointsShow:Button;
public var stepMultiplier:NumericStepper;
public var textCarY:TextField;
public var comboObstacles:ComboBox;
public var textCarX:TextField;
public var btnObstaclesShow:Button;
public var stepSteeringRange:NumericStepper;
public function MovieClipDebug(){
__setProp_stepMultiplier_debugPanel_Layer1_1();
__setProp_stepGripRear_debugPanel_Layer1_1();
__setProp_stepDampingLinear_debugPanel_Layer1_1();
__setProp_stepSteeringInc_debugPanel_Layer1_1();
__setProp_btnObstaclesAdd_debugPanel_Layer1_1();
__setProp_btnShowLines_debugPanel_Layer1_1();
__setProp_btnObstaclesShow_debugPanel_Layer1_1();
__setProp_stepGripFront_debugPanel_Layer1_1();
__setProp_btnShowBox2d_debugPanel_Layer1_1();
__setProp_btnWaypointsTrace_debugPanel_Layer1_1();
__setProp_btnWaypointsShow_debugPanel_Layer1_1();
__setProp_btnObstaclesTrace_debugPanel_Layer1_1();
__setProp_stepAcceleration_debugPanel_Layer1_1();
__setProp_stepDampingAngular_debugPanel_Layer1_1();
__setProp_stepSteeringRange_debugPanel_Layer1_1();
}
function __setProp_stepDampingAngular_debugPanel_Layer1_1(){
try {
stepDampingAngular["componentInspectorSetting"] = true;
} catch(e:Error) {
};
stepDampingAngular.enabled = true;
stepDampingAngular.maximum = 10;
stepDampingAngular.minimum = 0;
stepDampingAngular.stepSize = 0.01;
stepDampingAngular.value = 1;
stepDampingAngular.visible = true;
try {
stepDampingAngular["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_stepGripRear_debugPanel_Layer1_1(){
try {
stepGripRear["componentInspectorSetting"] = true;
} catch(e:Error) {
};
stepGripRear.enabled = true;
stepGripRear.maximum = 10;
stepGripRear.minimum = 0;
stepGripRear.stepSize = 0.01;
stepGripRear.value = 1;
stepGripRear.visible = true;
try {
stepGripRear["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_btnShowLines_debugPanel_Layer1_1(){
try {
btnShowLines["componentInspectorSetting"] = true;
} catch(e:Error) {
};
btnShowLines.emphasized = false;
btnShowLines.enabled = true;
btnShowLines.label = "Show Lines";
btnShowLines.labelPlacement = "right";
btnShowLines.selected = false;
btnShowLines.toggle = false;
btnShowLines.visible = true;
try {
btnShowLines["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_btnWaypointsTrace_debugPanel_Layer1_1(){
try {
btnWaypointsTrace["componentInspectorSetting"] = true;
} catch(e:Error) {
};
btnWaypointsTrace.emphasized = false;
btnWaypointsTrace.enabled = true;
btnWaypointsTrace.label = "Trace Waypoints";
btnWaypointsTrace.labelPlacement = "right";
btnWaypointsTrace.selected = false;
btnWaypointsTrace.toggle = false;
btnWaypointsTrace.visible = true;
try {
btnWaypointsTrace["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_btnObstaclesAdd_debugPanel_Layer1_1(){
try {
btnObstaclesAdd["componentInspectorSetting"] = true;
} catch(e:Error) {
};
btnObstaclesAdd.emphasized = false;
btnObstaclesAdd.enabled = true;
btnObstaclesAdd.label = "Add Obstacles";
btnObstaclesAdd.labelPlacement = "right";
btnObstaclesAdd.selected = false;
btnObstaclesAdd.toggle = false;
btnObstaclesAdd.visible = true;
try {
btnObstaclesAdd["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_btnObstaclesTrace_debugPanel_Layer1_1(){
try {
btnObstaclesTrace["componentInspectorSetting"] = true;
} catch(e:Error) {
};
btnObstaclesTrace.emphasized = false;
btnObstaclesTrace.enabled = true;
btnObstaclesTrace.label = "Trace Obstacles";
btnObstaclesTrace.labelPlacement = "right";
btnObstaclesTrace.selected = false;
btnObstaclesTrace.toggle = false;
btnObstaclesTrace.visible = true;
try {
btnObstaclesTrace["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_btnWaypointsShow_debugPanel_Layer1_1(){
try {
btnWaypointsShow["componentInspectorSetting"] = true;
} catch(e:Error) {
};
btnWaypointsShow.emphasized = false;
btnWaypointsShow.enabled = true;
btnWaypointsShow.label = "Show Waypoints";
btnWaypointsShow.labelPlacement = "right";
btnWaypointsShow.selected = false;
btnWaypointsShow.toggle = false;
btnWaypointsShow.visible = true;
try {
btnWaypointsShow["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_btnObstaclesShow_debugPanel_Layer1_1(){
try {
btnObstaclesShow["componentInspectorSetting"] = true;
} catch(e:Error) {
};
btnObstaclesShow.emphasized = false;
btnObstaclesShow.enabled = true;
btnObstaclesShow.label = "Show Obstacles";
btnObstaclesShow.labelPlacement = "right";
btnObstaclesShow.selected = false;
btnObstaclesShow.toggle = false;
btnObstaclesShow.visible = true;
try {
btnObstaclesShow["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_stepGripFront_debugPanel_Layer1_1(){
try {
stepGripFront["componentInspectorSetting"] = true;
} catch(e:Error) {
};
stepGripFront.enabled = true;
stepGripFront.maximum = 10;
stepGripFront.minimum = 0;
stepGripFront.stepSize = 0.01;
stepGripFront.value = 1;
stepGripFront.visible = true;
try {
stepGripFront["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_btnShowBox2d_debugPanel_Layer1_1(){
try {
btnShowBox2d["componentInspectorSetting"] = true;
} catch(e:Error) {
};
btnShowBox2d.emphasized = false;
btnShowBox2d.enabled = true;
btnShowBox2d.label = "Show Box2D";
btnShowBox2d.labelPlacement = "right";
btnShowBox2d.selected = false;
btnShowBox2d.toggle = false;
btnShowBox2d.visible = true;
try {
btnShowBox2d["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_stepSteeringInc_debugPanel_Layer1_1(){
try {
stepSteeringInc["componentInspectorSetting"] = true;
} catch(e:Error) {
};
stepSteeringInc.enabled = true;
stepSteeringInc.maximum = 10;
stepSteeringInc.minimum = 0;
stepSteeringInc.stepSize = 0.01;
stepSteeringInc.value = 1;
stepSteeringInc.visible = true;
try {
stepSteeringInc["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_stepDampingLinear_debugPanel_Layer1_1(){
try {
stepDampingLinear["componentInspectorSetting"] = true;
} catch(e:Error) {
};
stepDampingLinear.enabled = true;
stepDampingLinear.maximum = 10;
stepDampingLinear.minimum = 0;
stepDampingLinear.stepSize = 0.01;
stepDampingLinear.value = 1;
stepDampingLinear.visible = true;
try {
stepDampingLinear["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_stepAcceleration_debugPanel_Layer1_1(){
try {
stepAcceleration["componentInspectorSetting"] = true;
} catch(e:Error) {
};
stepAcceleration.enabled = true;
stepAcceleration.maximum = 50;
stepAcceleration.minimum = 0;
stepAcceleration.stepSize = 0.01;
stepAcceleration.value = 1;
stepAcceleration.visible = true;
try {
stepAcceleration["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_stepMultiplier_debugPanel_Layer1_1(){
try {
stepMultiplier["componentInspectorSetting"] = true;
} catch(e:Error) {
};
stepMultiplier.enabled = true;
stepMultiplier.maximum = 10;
stepMultiplier.minimum = 0;
stepMultiplier.stepSize = 0.01;
stepMultiplier.value = 1;
stepMultiplier.visible = true;
try {
stepMultiplier["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_stepSteeringRange_debugPanel_Layer1_1(){
try {
stepSteeringRange["componentInspectorSetting"] = true;
} catch(e:Error) {
};
stepSteeringRange.enabled = true;
stepSteeringRange.maximum = 10;
stepSteeringRange.minimum = 0;
stepSteeringRange.stepSize = 0.01;
stepSteeringRange.value = 1;
stepSteeringRange.visible = true;
try {
stepSteeringRange["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package assets
Section 30
//MovieClipDebugObstacle (assets.MovieClipDebugObstacle)
package assets {
import flash.display.*;
public dynamic class MovieClipDebugObstacle extends MovieClip {
public var btnDelete:MovieClip;
public var btnRotateCW:MovieClip;
public var btnDrag:MovieClip;
public var btnRotateCCW:MovieClip;
}
}//package assets
Section 31
//MovieClipEffectBlack (assets.MovieClipEffectBlack)
package assets {
import flash.display.*;
public dynamic class MovieClipEffectBlack extends MovieClip {
}
}//package assets
Section 32
//MovieClipEffectClouds (assets.MovieClipEffectClouds)
package assets {
import flash.display.*;
public dynamic class MovieClipEffectClouds extends MovieClip {
}
}//package assets
Section 33
//MovieClipEffectDustDesert (assets.MovieClipEffectDustDesert)
package assets {
import flash.display.*;
public dynamic class MovieClipEffectDustDesert extends MovieClip {
}
}//package assets
Section 34
//MovieClipEffectDustSnow (assets.MovieClipEffectDustSnow)
package assets {
import flash.display.*;
public dynamic class MovieClipEffectDustSnow extends MovieClip {
}
}//package assets
Section 35
//MovieClipEffectLight (assets.MovieClipEffectLight)
package assets {
import flash.display.*;
public dynamic class MovieClipEffectLight extends MovieClip {
}
}//package assets
Section 36
//MovieClipFinish (assets.MovieClipFinish)
package assets {
import flash.display.*;
public dynamic class MovieClipFinish extends MovieClip {
}
}//package assets
Section 37
//MovieClipGetReady (assets.MovieClipGetReady)
package assets {
import flash.display.*;
public dynamic class MovieClipGetReady extends MovieClip {
}
}//package assets
Section 38
//MovieClipHelp (assets.MovieClipHelp)
package assets {
import flash.display.*;
public dynamic class MovieClipHelp extends MovieClip {
public var btnMusic:MovieClip;
public var btnSounds:MovieClip;
}
}//package assets
Section 39
//MovieClipHud (assets.MovieClipHud)
package assets {
import flash.display.*;
import flash.text.*;
public dynamic class MovieClipHud extends MovieClip {
public var speedo:MovieClip;
public var timerText:TextField;
public var position:MovieClip;
public var laps:MovieClip;
}
}//package assets
Section 40
//MovieClipLapDisplay (assets.MovieClipLapDisplay)
package assets {
import flash.display.*;
import flash.text.*;
public dynamic class MovieClipLapDisplay extends MovieClip {
public var lapText:TextField;
public var timeText:TextField;
}
}//package assets
Section 41
//MovieClipMarker (assets.MovieClipMarker)
package assets {
import flash.display.*;
import flash.text.*;
public dynamic class MovieClipMarker extends MovieClip {
public var textID:TextField;
public var marker:MovieClip;
}
}//package assets
Section 42
//MovieClipMinimapMarker (assets.MovieClipMinimapMarker)
package assets {
import flash.display.*;
public dynamic class MovieClipMinimapMarker extends MovieClip {
}
}//package assets
Section 43
//MovieClipNitro (assets.MovieClipNitro)
package assets {
import flash.display.*;
public dynamic class MovieClipNitro extends MovieClip {
}
}//package assets
Section 44
//MovieClipObstacleBush_1 (assets.MovieClipObstacleBush_1)
package assets {
import flash.display.*;
public dynamic class MovieClipObstacleBush_1 extends MovieClip {
}
}//package assets
Section 45
//MovieClipObstacleBush_2 (assets.MovieClipObstacleBush_2)
package assets {
import flash.display.*;
public dynamic class MovieClipObstacleBush_2 extends MovieClip {
}
}//package assets
Section 46
//MovieClipObstacleCheckpoint (assets.MovieClipObstacleCheckpoint)
package assets {
import flash.display.*;
public dynamic class MovieClipObstacleCheckpoint extends MovieClip {
}
}//package assets
Section 47
//MovieClipObstacleCone (assets.MovieClipObstacleCone)
package assets {
import flash.display.*;
public dynamic class MovieClipObstacleCone extends MovieClip {
}
}//package assets
Section 48
//MovieClipObstacleFinish (assets.MovieClipObstacleFinish)
package assets {
import flash.display.*;
public dynamic class MovieClipObstacleFinish extends MovieClip {
}
}//package assets
Section 49
//MovieClipObstaclePond (assets.MovieClipObstaclePond)
package assets {
import flash.display.*;
public dynamic class MovieClipObstaclePond extends MovieClip {
}
}//package assets
Section 50
//MovieClipObstacleRock_1 (assets.MovieClipObstacleRock_1)
package assets {
import flash.display.*;
public dynamic class MovieClipObstacleRock_1 extends MovieClip {
}
}//package assets
Section 51
//MovieClipObstacleRock_2 (assets.MovieClipObstacleRock_2)
package assets {
import flash.display.*;
public dynamic class MovieClipObstacleRock_2 extends MovieClip {
}
}//package assets
Section 52
//MovieClipObstacleRock_3 (assets.MovieClipObstacleRock_3)
package assets {
import flash.display.*;
public dynamic class MovieClipObstacleRock_3 extends MovieClip {
}
}//package assets
Section 53
//MovieClipObstacleRock_4 (assets.MovieClipObstacleRock_4)
package assets {
import flash.display.*;
public dynamic class MovieClipObstacleRock_4 extends MovieClip {
}
}//package assets
Section 54
//MovieClipObstacleRock_5 (assets.MovieClipObstacleRock_5)
package assets {
import flash.display.*;
public dynamic class MovieClipObstacleRock_5 extends MovieClip {
}
}//package assets
Section 55
//MovieClipObstacleRock_6 (assets.MovieClipObstacleRock_6)
package assets {
import flash.display.*;
public dynamic class MovieClipObstacleRock_6 extends MovieClip {
}
}//package assets
Section 56
//MovieClipObstacleRock_7 (assets.MovieClipObstacleRock_7)
package assets {
import flash.display.*;
public dynamic class MovieClipObstacleRock_7 extends MovieClip {
}
}//package assets
Section 57
//MovieClipObstacleRock_8 (assets.MovieClipObstacleRock_8)
package assets {
import flash.display.*;
public dynamic class MovieClipObstacleRock_8 extends MovieClip {
}
}//package assets
Section 58
//MovieClipObstacleRock_9 (assets.MovieClipObstacleRock_9)
package assets {
import flash.display.*;
public dynamic class MovieClipObstacleRock_9 extends MovieClip {
}
}//package assets
Section 59
//MovieClipObstacleTree_1 (assets.MovieClipObstacleTree_1)
package assets {
import flash.display.*;
public dynamic class MovieClipObstacleTree_1 extends MovieClip {
}
}//package assets
Section 60
//MovieClipObstacleTree_2 (assets.MovieClipObstacleTree_2)
package assets {
import flash.display.*;
public dynamic class MovieClipObstacleTree_2 extends MovieClip {
}
}//package assets
Section 61
//MovieClipObstacleTree_3 (assets.MovieClipObstacleTree_3)
package assets {
import flash.display.*;
public dynamic class MovieClipObstacleTree_3 extends MovieClip {
}
}//package assets
Section 62
//MovieClipObstacleTree_4 (assets.MovieClipObstacleTree_4)
package assets {
import flash.display.*;
public dynamic class MovieClipObstacleTree_4 extends MovieClip {
}
}//package assets
Section 63
//MovieClipObstacleTree_5 (assets.MovieClipObstacleTree_5)
package assets {
import flash.display.*;
public dynamic class MovieClipObstacleTree_5 extends MovieClip {
}
}//package assets
Section 64
//MovieClipObstacleTree_6 (assets.MovieClipObstacleTree_6)
package assets {
import flash.display.*;
public dynamic class MovieClipObstacleTree_6 extends MovieClip {
}
}//package assets
Section 65
//MovieClipObstacleTreeSnow1 (assets.MovieClipObstacleTreeSnow1)
package assets {
import flash.display.*;
public dynamic class MovieClipObstacleTreeSnow1 extends MovieClip {
}
}//package assets
Section 66
//MovieClipObstacleTyres (assets.MovieClipObstacleTyres)
package assets {
import flash.display.*;
public dynamic class MovieClipObstacleTyres extends MovieClip {
}
}//package assets
Section 67
//MovieClipPanelFinish (assets.MovieClipPanelFinish)
package assets {
import flash.display.*;
import flash.text.*;
public dynamic class MovieClipPanelFinish extends MovieClip {
public var btnContinue:SimpleButton;
public var positionText:TextField;
}
}//package assets
Section 68
//MovieClipPanelFinishTime (assets.MovieClipPanelFinishTime)
package assets {
import flash.display.*;
import flash.text.*;
public dynamic class MovieClipPanelFinishTime extends MovieClip {
public var timeText:TextField;
public var idText:TextField;
}
}//package assets
Section 69
//MovieClipPanelStart (assets.MovieClipPanelStart)
package assets {
import flash.display.*;
import flash.text.*;
public dynamic class MovieClipPanelStart extends MovieClip {
public var descriptionText:TextField;
}
}//package assets
Section 70
//MovieClipScoreboard (assets.MovieClipScoreboard)
package assets {
import flash.display.*;
import fl.controls.*;
public dynamic class MovieClipScoreboard extends MovieClip {
public var inputCountries:ComboBox;
public var btnContinue:SimpleButton;
public var inputName:MovieClip;
public var btnSubmit:SimpleButton;
public var preloaderBar:MovieClip;
public var inputEmail:MovieClip;
}
}//package assets
Section 71
//MovieClipStandings (assets.MovieClipStandings)
package assets {
import flash.display.*;
import flash.text.*;
public dynamic class MovieClipStandings extends MovieClip {
public var btnContinue:SimpleButton;
public var leaderboard:MovieClip;
public var positionText:TextField;
}
}//package assets
Section 72
//MovieClipStandingsItem (assets.MovieClipStandingsItem)
package assets {
import flash.display.*;
import flash.text.*;
public dynamic class MovieClipStandingsItem extends MovieClip {
public var lock:MovieClip;
public var trackText:TextField;
public var timeText:TextField;
public var positionText:TextField;
}
}//package assets
Section 73
//MovieClipStandingsPlayer (assets.MovieClipStandingsPlayer)
package assets {
import flash.display.*;
import flash.text.*;
public dynamic class MovieClipStandingsPlayer extends MovieClip {
public var playerText:TextField;
}
}//package assets
Section 74
//MovieClipStandingsPointsDefault (assets.MovieClipStandingsPointsDefault)
package assets {
import flash.display.*;
import flash.text.*;
public dynamic class MovieClipStandingsPointsDefault extends MovieClip {
public var pointsText:TextField;
}
}//package assets
Section 75
//MovieClipStandingsPointsFirst (assets.MovieClipStandingsPointsFirst)
package assets {
import flash.display.*;
import flash.text.*;
public dynamic class MovieClipStandingsPointsFirst extends MovieClip {
public var pointsText:TextField;
}
}//package assets
Section 76
//MovieClipStandingsPointsSecond (assets.MovieClipStandingsPointsSecond)
package assets {
import flash.display.*;
import flash.text.*;
public dynamic class MovieClipStandingsPointsSecond extends MovieClip {
public var pointsText:TextField;
}
}//package assets
Section 77
//MovieClipStandingsPointsThird (assets.MovieClipStandingsPointsThird)
package assets {
import flash.display.*;
import flash.text.*;
public dynamic class MovieClipStandingsPointsThird extends MovieClip {
public var pointsText:TextField;
}
}//package assets
Section 78
//MovieClipStandingsTotal (assets.MovieClipStandingsTotal)
package assets {
import flash.display.*;
public dynamic class MovieClipStandingsTotal extends MovieClip {
}
}//package assets
Section 79
//MovieClipStandingsTotals (assets.MovieClipStandingsTotals)
package assets {
import flash.display.*;
import flash.text.*;
public dynamic class MovieClipStandingsTotals extends MovieClip {
public var dataText:TextField;
}
}//package assets
Section 80
//MovieClipStandingsTrackText (assets.MovieClipStandingsTrackText)
package assets {
import flash.display.*;
public dynamic class MovieClipStandingsTrackText extends MovieClip {
}
}//package assets
Section 81
//MovieClipSubmit (assets.MovieClipSubmit)
package assets {
import flash.display.*;
public dynamic class MovieClipSubmit extends MovieClip {
public var btnCancel:SimpleButton;
}
}//package assets
Section 82
//MovieClipTitle (assets.MovieClipTitle)
package assets {
import flash.display.*;
public dynamic class MovieClipTitle extends MovieClip {
public var btnFOG:MovieClip;
}
}//package assets
Section 83
//MovieClipTracks (assets.MovieClipTracks)
package assets {
import flash.display.*;
import flash.text.*;
public dynamic class MovieClipTracks extends MovieClip {
public var lock:MovieClip;
public var btnRight:SimpleButton;
public var descriptionText:TextField;
public var nameText:TextField;
public var btnBack:SimpleButton;
public var btnSelect:SimpleButton;
public var btnLeft:SimpleButton;
}
}//package assets
Section 84
//Preloader (assets.Preloader)
package assets {
import flash.display.*;
public dynamic class Preloader extends MovieClip {
public var btnFoggy:SimpleButton;
public var mcLogo:MovieClip;
public var pre1:MovieClip;
}
}//package assets
Section 85
//SoundBoost (assets.SoundBoost)
package assets {
import flash.media.*;
public dynamic class SoundBoost extends Sound {
}
}//package assets
Section 86
//SoundCarCrashCar (assets.SoundCarCrashCar)
package assets {
import flash.media.*;
public dynamic class SoundCarCrashCar extends Sound {
}
}//package assets
Section 87
//SoundCarCrashSolid (assets.SoundCarCrashSolid)
package assets {
import flash.media.*;
public dynamic class SoundCarCrashSolid extends Sound {
}
}//package assets
Section 88
//SoundCarEngine00 (assets.SoundCarEngine00)
package assets {
import flash.media.*;
public dynamic class SoundCarEngine00 extends Sound {
}
}//package assets
Section 89
//SoundCarEngine01 (assets.SoundCarEngine01)
package assets {
import flash.media.*;
public dynamic class SoundCarEngine01 extends Sound {
}
}//package assets
Section 90
//SoundCarEngine02 (assets.SoundCarEngine02)
package assets {
import flash.media.*;
public dynamic class SoundCarEngine02 extends Sound {
}
}//package assets
Section 91
//SoundCarEngine03 (assets.SoundCarEngine03)
package assets {
import flash.media.*;
public dynamic class SoundCarEngine03 extends Sound {
}
}//package assets
Section 92
//SoundCarEngine04 (assets.SoundCarEngine04)
package assets {
import flash.media.*;
public dynamic class SoundCarEngine04 extends Sound {
}
}//package assets
Section 93
//SoundCarEngine05 (assets.SoundCarEngine05)
package assets {
import flash.media.*;
public dynamic class SoundCarEngine05 extends Sound {
}
}//package assets
Section 94
//SoundCarLoopHigh (assets.SoundCarLoopHigh)
package assets {
import flash.media.*;
public dynamic class SoundCarLoopHigh extends Sound {
}
}//package assets
Section 95
//SoundCarLoopIdle (assets.SoundCarLoopIdle)
package assets {
import flash.media.*;
public dynamic class SoundCarLoopIdle extends Sound {
}
}//package assets
Section 96
//SoundCarLoopLow (assets.SoundCarLoopLow)
package assets {
import flash.media.*;
public dynamic class SoundCarLoopLow extends Sound {
}
}//package assets
Section 97
//SoundCarLoopMedium (assets.SoundCarLoopMedium)
package assets {
import flash.media.*;
public dynamic class SoundCarLoopMedium extends Sound {
}
}//package assets
Section 98
//SoundCarSkid (assets.SoundCarSkid)
package assets {
import flash.media.*;
public dynamic class SoundCarSkid extends Sound {
}
}//package assets
Section 99
//SoundCash (assets.SoundCash)
package assets {
import flash.media.*;
public dynamic class SoundCash extends Sound {
}
}//package assets
Section 100
//SoundClick (assets.SoundClick)
package assets {
import flash.media.*;
public dynamic class SoundClick extends Sound {
}
}//package assets
Section 101
//TrackBurn (assets.TrackBurn)
package assets {
import flash.media.*;
public dynamic class TrackBurn extends Sound {
}
}//package assets
Section 102
//TrackExtreme (assets.TrackExtreme)
package assets {
import flash.media.*;
public dynamic class TrackExtreme extends Sound {
}
}//package assets
Section 103
//car_10 (assets_fla.car_10)
package assets_fla {
import flash.display.*;
public dynamic class car_10 extends MovieClip {
public function car_10(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package assets_fla
Section 104
//car_12 (assets_fla.car_12)
package assets_fla {
import flash.display.*;
public dynamic class car_12 extends MovieClip {
public function car_12(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package assets_fla
Section 105
//car_14 (assets_fla.car_14)
package assets_fla {
import flash.display.*;
public dynamic class car_14 extends MovieClip {
public function car_14(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package assets_fla
Section 106
//car_2 (assets_fla.car_2)
package assets_fla {
import flash.display.*;
public dynamic class car_2 extends MovieClip {
public var tail:MovieClip;
}
}//package assets_fla
Section 107
//car_4 (assets_fla.car_4)
package assets_fla {
import flash.display.*;
public dynamic class car_4 extends MovieClip {
public function car_4(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package assets_fla
Section 108
//credits_186 (assets_fla.credits_186)
package assets_fla {
import flash.display.*;
import flash.text.*;
public dynamic class credits_186 extends MovieClip {
public var label:TextField;
public var btn:SimpleButton;
}
}//package assets_fla
Section 109
//fog_logo_temp_151 (assets_fla.fog_logo_temp_151)
package assets_fla {
import flash.display.*;
public dynamic class fog_logo_temp_151 extends MovieClip {
public function fog_logo_temp_151(){
addFrameScript(0, frame1, 1, frame2);
}
function frame1(){
stop();
}
function frame2(){
stop();
}
}
}//package assets_fla
Section 110
//hud_144 (assets_fla.hud_144)
package assets_fla {
import flash.display.*;
public dynamic class hud_144 extends MovieClip {
public var dial:MovieClip;
}
}//package assets_fla
Section 111
//hud_146 (assets_fla.hud_146)
package assets_fla {
import flash.display.*;
import flash.text.*;
public dynamic class hud_146 extends MovieClip {
public var fieldText:TextField;
public var placeText:TextField;
}
}//package assets_fla
Section 112
//hud_147 (assets_fla.hud_147)
package assets_fla {
import flash.display.*;
import flash.text.*;
public dynamic class hud_147 extends MovieClip {
public var lapText:TextField;
public var lapsText:TextField;
}
}//package assets_fla
Section 113
//mc_bomb_17 (assets_fla.mc_bomb_17)
package assets_fla {
import flash.display.*;
public dynamic class mc_bomb_17 extends MovieClip {
public var guide:MovieClip;
public function mc_bomb_17(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package assets_fla
Section 114
//prelMCxcopy_ovidiu2_150 (assets_fla.prelMCxcopy_ovidiu2_150)
package assets_fla {
import flash.display.*;
import flash.text.*;
public dynamic class prelMCxcopy_ovidiu2_150 extends MovieClip {
public var procent:TextField;
public function prelMCxcopy_ovidiu2_150(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package assets_fla
Section 115
//scoreboard_193 (assets_fla.scoreboard_193)
package assets_fla {
import flash.display.*;
import flash.text.*;
public dynamic class scoreboard_193 extends MovieClip {
public var hover:MovieClip;
public var textInput:TextField;
}
}//package assets_fla
Section 116
//scoreboard_195 (assets_fla.scoreboard_195)
package assets_fla {
import flash.display.*;
public dynamic class scoreboard_195 extends MovieClip {
public var bar:MovieClip;
}
}//package assets_fla
Section 117
//b2CircleDef (Box2D.Collision.Shapes.b2CircleDef)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
public class b2CircleDef extends b2ShapeDef {
public var radius:Number;
public var localPosition:b2Vec2;
public function b2CircleDef(){
localPosition = new b2Vec2(0, 0);
super();
type = b2Shape.e_circleShape;
radius = 1;
}
}
}//package Box2D.Collision.Shapes
Section 118
//b2CircleShape (Box2D.Collision.Shapes.b2CircleShape)
package Box2D.Collision.Shapes {
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2CircleShape extends b2Shape {
public var m_localPosition:b2Vec2;
public var m_radius:Number;
public function b2CircleShape(_arg1:b2ShapeDef){
m_localPosition = new b2Vec2();
super(_arg1);
var _local2:b2CircleDef = (_arg1 as b2CircleDef);
m_type = e_circleShape;
m_localPosition.SetV(_local2.localPosition);
m_radius = _local2.radius;
}
override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{
var _local10:Number;
var _local6:b2Mat22 = _arg1.R;
var _local7:Number = (_arg1.position.x + ((_local6.col1.x * m_localPosition.x) + (_local6.col2.x * m_localPosition.y)));
var _local8:Number = (_arg1.position.x + ((_local6.col1.y * m_localPosition.x) + (_local6.col2.y * m_localPosition.y)));
var _local9:Number = (_arg4.p1.x - _local7);
_local10 = (_arg4.p1.y - _local8);
var _local11:Number = (((_local9 * _local9) + (_local10 * _local10)) - (m_radius * m_radius));
if (_local11 < 0){
return (false);
};
var _local12:Number = (_arg4.p2.x - _arg4.p1.x);
var _local13:Number = (_arg4.p2.y - _arg4.p1.y);
var _local14:Number = ((_local9 * _local12) + (_local10 * _local13));
var _local15:Number = ((_local12 * _local12) + (_local13 * _local13));
var _local16:Number = ((_local14 * _local14) - (_local15 * _local11));
if ((((_local16 < 0)) || ((_local15 < Number.MIN_VALUE)))){
return (false);
};
var _local17:Number = -((_local14 + Math.sqrt(_local16)));
if ((((0 <= _local17)) && ((_local17 <= (_arg5 * _local15))))){
_local17 = (_local17 / _local15);
_arg2[0] = _local17;
_arg3.x = (_local9 + (_local17 * _local12));
_arg3.y = (_local10 + (_local17 * _local13));
_arg3.Normalize();
return (true);
};
return (false);
}
public function GetLocalPosition():b2Vec2{
return (m_localPosition);
}
public function GetRadius():Number{
return (m_radius);
}
override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
var _local4:b2Mat22;
_local4 = _arg2.R;
var _local5:Number = (_arg2.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y)));
var _local6:Number = (_arg2.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y)));
_local4 = _arg3.R;
var _local7:Number = (_arg3.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y)));
var _local8:Number = (_arg3.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y)));
_arg1.lowerBound.Set((((_local5 < _local7)) ? _local5 : _local7 - m_radius), (((_local6 < _local8)) ? _local6 : _local8 - m_radius));
_arg1.upperBound.Set((((_local5 > _local7)) ? _local5 : _local7 + m_radius), (((_local6 > _local8)) ? _local6 : _local8 + m_radius));
}
override public function ComputeMass(_arg1:b2MassData):void{
_arg1.mass = (((m_density * b2Settings.b2_pi) * m_radius) * m_radius);
_arg1.center.SetV(m_localPosition);
_arg1.I = (_arg1.mass * (((0.5 * m_radius) * m_radius) + ((m_localPosition.x * m_localPosition.x) + (m_localPosition.y * m_localPosition.y))));
}
override public function UpdateSweepRadius(_arg1:b2Vec2):void{
var _local2:Number = (m_localPosition.x - _arg1.x);
var _local3:Number = (m_localPosition.y - _arg1.y);
_local2 = Math.sqrt(((_local2 * _local2) + (_local3 * _local3)));
m_sweepRadius = ((_local2 + m_radius) - b2Settings.b2_toiSlop);
}
override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
var _local3:b2Mat22 = _arg2.R;
var _local4:Number = (_arg2.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y)));
var _local5:Number = (_arg2.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y)));
_arg1.lowerBound.Set((_local4 - m_radius), (_local5 - m_radius));
_arg1.upperBound.Set((_local4 + m_radius), (_local5 + m_radius));
}
override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
var _local3:b2Mat22 = _arg1.R;
var _local4:Number = (_arg1.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y)));
var _local5:Number = (_arg1.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y)));
_local4 = (_arg2.x - _local4);
_local5 = (_arg2.y - _local5);
return ((((_local4 * _local4) + (_local5 * _local5)) <= (m_radius * m_radius)));
}
}
}//package Box2D.Collision.Shapes
Section 119
//b2FilterData (Box2D.Collision.Shapes.b2FilterData)
package Box2D.Collision.Shapes {
public class b2FilterData {
public var maskBits:uint;// = 0xFFFF
public var groupIndex:int;// = 0
public var categoryBits:uint;// = 1
public function Copy():b2FilterData{
var _local1:b2FilterData = new b2FilterData();
_local1.categoryBits = categoryBits;
_local1.maskBits = maskBits;
_local1.groupIndex = groupIndex;
return (_local1);
}
}
}//package Box2D.Collision.Shapes
Section 120
//b2MassData (Box2D.Collision.Shapes.b2MassData)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
public class b2MassData {
public var mass:Number;// = 0
public var center:b2Vec2;
public var I:Number;// = 0
public function b2MassData(){
center = new b2Vec2(0, 0);
super();
}
}
}//package Box2D.Collision.Shapes
Section 121
//b2PolygonDef (Box2D.Collision.Shapes.b2PolygonDef)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2PolygonDef extends b2ShapeDef {
public var vertices:Array;
public var vertexCount:int;
private static var s_mat:b2Mat22 = new b2Mat22();
public function b2PolygonDef(){
vertices = new Array(b2Settings.b2_maxPolygonVertices);
super();
type = b2Shape.e_polygonShape;
vertexCount = 0;
var _local1:int;
while (_local1 < b2Settings.b2_maxPolygonVertices) {
vertices[_local1] = new b2Vec2();
_local1++;
};
}
public function SetAsOrientedBox(_arg1:Number, _arg2:Number, _arg3:b2Vec2=null, _arg4:Number=0):void{
var _local5:b2Vec2;
var _local6:b2Mat22;
var _local7:int;
vertexCount = 4;
vertices[0].Set(-(_arg1), -(_arg2));
vertices[1].Set(_arg1, -(_arg2));
vertices[2].Set(_arg1, _arg2);
vertices[3].Set(-(_arg1), _arg2);
if (_arg3){
_local5 = _arg3;
_local6 = s_mat;
_local6.Set(_arg4);
_local7 = 0;
while (_local7 < vertexCount) {
_arg3 = vertices[_local7];
_arg1 = (_local5.x + ((_local6.col1.x * _arg3.x) + (_local6.col2.x * _arg3.y)));
_arg3.y = (_local5.y + ((_local6.col1.y * _arg3.x) + (_local6.col2.y * _arg3.y)));
_arg3.x = _arg1;
_local7++;
};
};
}
public function SetAsBox(_arg1:Number, _arg2:Number):void{
vertexCount = 4;
vertices[0].Set(-(_arg1), -(_arg2));
vertices[1].Set(_arg1, -(_arg2));
vertices[2].Set(_arg1, _arg2);
vertices[3].Set(-(_arg1), _arg2);
}
}
}//package Box2D.Collision.Shapes
Section 122
//b2PolygonShape (Box2D.Collision.Shapes.b2PolygonShape)
package Box2D.Collision.Shapes {
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2PolygonShape extends b2Shape {
public var m_coreVertices:Array;
public var m_vertices:Array;
private var s_supportVec:b2Vec2;
public var m_centroid:b2Vec2;
public var m_normals:Array;
public var m_obb:b2OBB;
public var m_vertexCount:int;
private static var s_computeMat:b2Mat22 = new b2Mat22();
private static var s_sweptAABB1:b2AABB = new b2AABB();
private static var s_sweptAABB2:b2AABB = new b2AABB();
public function b2PolygonShape(_arg1:b2ShapeDef){
var _local3:int;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
s_supportVec = new b2Vec2();
m_obb = new b2OBB();
m_vertices = new Array(b2Settings.b2_maxPolygonVertices);
m_normals = new Array(b2Settings.b2_maxPolygonVertices);
m_coreVertices = new Array(b2Settings.b2_maxPolygonVertices);
super(_arg1);
m_type = e_polygonShape;
var _local2:b2PolygonDef = (_arg1 as b2PolygonDef);
m_vertexCount = _local2.vertexCount;
var _local4:int = _local3;
var _local5:int = _local3;
_local3 = 0;
while (_local3 < m_vertexCount) {
m_vertices[_local3] = _local2.vertices[_local3].Copy();
_local3++;
};
_local3 = 0;
while (_local3 < m_vertexCount) {
_local4 = _local3;
_local5 = (((_local3 + 1) < m_vertexCount)) ? (_local3 + 1) : 0;
_local6 = (m_vertices[_local5].x - m_vertices[_local4].x);
_local7 = (m_vertices[_local5].y - m_vertices[_local4].y);
_local8 = Math.sqrt(((_local6 * _local6) + (_local7 * _local7)));
m_normals[_local3] = new b2Vec2((_local7 / _local8), (-(_local6) / _local8));
_local3++;
};
m_centroid = ComputeCentroid(_local2.vertices, _local2.vertexCount);
ComputeOBB(m_obb, m_vertices, m_vertexCount);
_local3 = 0;
while (_local3 < m_vertexCount) {
_local4 = (((_local3 - 1) >= 0)) ? (_local3 - 1) : (m_vertexCount - 1);
_local5 = _local3;
_local9 = m_normals[_local4].x;
_local10 = m_normals[_local4].y;
_local11 = m_normals[_local5].x;
_local12 = m_normals[_local5].y;
_local13 = (m_vertices[_local3].x - m_centroid.x);
_local14 = (m_vertices[_local3].y - m_centroid.y);
_local15 = (((_local9 * _local13) + (_local10 * _local14)) - b2Settings.b2_toiSlop);
_local16 = (((_local11 * _local13) + (_local12 * _local14)) - b2Settings.b2_toiSlop);
_local17 = (1 / ((_local9 * _local12) - (_local10 * _local11)));
m_coreVertices[_local3] = new b2Vec2(((_local17 * ((_local12 * _local15) - (_local10 * _local16))) + m_centroid.x), ((_local17 * ((_local9 * _local16) - (_local11 * _local15))) + m_centroid.y));
_local3++;
};
}
override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
var _local4:b2AABB = s_sweptAABB1;
var _local5:b2AABB = s_sweptAABB2;
ComputeAABB(_local4, _arg2);
ComputeAABB(_local5, _arg3);
_arg1.lowerBound.Set(((_local4.lowerBound.x < _local5.lowerBound.x)) ? _local4.lowerBound.x : _local5.lowerBound.x, ((_local4.lowerBound.y < _local5.lowerBound.y)) ? _local4.lowerBound.y : _local5.lowerBound.y);
_arg1.upperBound.Set(((_local4.upperBound.x > _local5.upperBound.x)) ? _local4.upperBound.x : _local5.upperBound.x, ((_local4.upperBound.y > _local5.upperBound.y)) ? _local4.upperBound.y : _local5.upperBound.y);
}
public function GetVertices():Array{
return (m_vertices);
}
public function GetCoreVertices():Array{
return (m_coreVertices);
}
public function GetCentroid():b2Vec2{
return (m_centroid);
}
public function GetOBB():b2OBB{
return (m_obb);
}
public function GetFirstVertex(_arg1:b2XForm):b2Vec2{
return (b2Math.b2MulX(_arg1, m_coreVertices[0]));
}
public function Centroid(_arg1:b2XForm):b2Vec2{
return (b2Math.b2MulX(_arg1, m_centroid));
}
override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{
var _local8:Number;
var _local9:Number;
var _local10:b2Mat22;
var _local11:b2Vec2;
var _local20:Number;
var _local21:Number;
var _local6:Number = 0;
var _local7:Number = _arg5;
_local8 = (_arg4.p1.x - _arg1.position.x);
_local9 = (_arg4.p1.y - _arg1.position.y);
_local10 = _arg1.R;
var _local12:Number = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y));
var _local13:Number = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y));
_local8 = (_arg4.p2.x - _arg1.position.x);
_local9 = (_arg4.p2.y - _arg1.position.y);
_local10 = _arg1.R;
var _local14:Number = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y));
var _local15:Number = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y));
var _local16:Number = (_local14 - _local12);
var _local17:Number = (_local15 - _local13);
var _local18 = -1;
var _local19:int;
while (_local19 < m_vertexCount) {
_local11 = m_vertices[_local19];
_local8 = (_local11.x - _local12);
_local9 = (_local11.y - _local13);
_local11 = m_normals[_local19];
_local20 = ((_local11.x * _local8) + (_local11.y * _local9));
_local21 = ((_local11.x * _local16) + (_local11.y * _local17));
if ((((_local21 < 0)) && ((_local20 < (_local6 * _local21))))){
_local6 = (_local20 / _local21);
_local18 = _local19;
} else {
if ((((_local21 > 0)) && ((_local20 < (_local7 * _local21))))){
_local7 = (_local20 / _local21);
};
};
if (_local7 < _local6){
return (false);
};
_local19++;
};
if (_local18 >= 0){
_arg2[0] = _local6;
_local10 = _arg1.R;
_local11 = m_normals[_local18];
_arg3.x = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_arg3.y = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
return (true);
};
return (false);
}
override public function ComputeMass(_arg1:b2MassData):void{
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local2:Number = 0;
var _local3:Number = 0;
var _local4:Number = 0;
var _local5:Number = 0;
var _local6:Number = 0;
var _local7:Number = 0;
var _local8:Number = (1 / 3);
var _local9:int;
while (_local9 < m_vertexCount) {
_local10 = m_vertices[_local9];
_local11 = (((_local9 + 1) < m_vertexCount)) ? m_vertices[int((_local9 + 1))] : m_vertices[0];
_local12 = (_local10.x - _local6);
_local13 = (_local10.y - _local7);
_local14 = (_local11.x - _local6);
_local15 = (_local11.y - _local7);
_local16 = ((_local12 * _local15) - (_local13 * _local14));
_local17 = (0.5 * _local16);
_local4 = (_local4 + _local17);
_local2 = (_local2 + ((_local17 * _local8) * ((_local6 + _local10.x) + _local11.x)));
_local3 = (_local3 + ((_local17 * _local8) * ((_local7 + _local10.y) + _local11.y)));
_local18 = _local6;
_local19 = _local7;
_local20 = _local12;
_local21 = _local13;
_local22 = _local14;
_local23 = _local15;
_local24 = ((_local8 * ((0.25 * (((_local20 * _local20) + (_local22 * _local20)) + (_local22 * _local22))) + ((_local18 * _local20) + (_local18 * _local22)))) + ((0.5 * _local18) * _local18));
_local25 = ((_local8 * ((0.25 * (((_local21 * _local21) + (_local23 * _local21)) + (_local23 * _local23))) + ((_local19 * _local21) + (_local19 * _local23)))) + ((0.5 * _local19) * _local19));
_local5 = (_local5 + (_local16 * (_local24 + _local25)));
_local9++;
};
_arg1.mass = (m_density * _local4);
_local2 = (_local2 * (1 / _local4));
_local3 = (_local3 * (1 / _local4));
_arg1.center.Set(_local2, _local3);
_arg1.I = (m_density * _local5);
}
public function GetNormals():Array{
return (m_normals);
}
public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{
var _local4:b2Vec2;
var _local5:b2Mat22;
var _local11:Number;
_local5 = _arg1.R;
var _local6:Number = ((_arg2 * _local5.col1.x) + (_arg3 * _local5.col1.y));
var _local7:Number = ((_arg2 * _local5.col2.x) + (_arg3 * _local5.col2.y));
var _local8:int;
_local4 = m_coreVertices[0];
var _local9:Number = ((_local4.x * _local6) + (_local4.y * _local7));
var _local10 = 1;
while (_local10 < m_vertexCount) {
_local4 = m_coreVertices[_local10];
_local11 = ((_local4.x * _local6) + (_local4.y * _local7));
if (_local11 > _local9){
_local8 = _local10;
_local9 = _local11;
};
_local10++;
};
_local5 = _arg1.R;
_local4 = m_coreVertices[_local8];
s_supportVec.x = (_arg1.position.x + ((_local5.col1.x * _local4.x) + (_local5.col2.x * _local4.y)));
s_supportVec.y = (_arg1.position.y + ((_local5.col1.y * _local4.x) + (_local5.col2.y * _local4.y)));
return (s_supportVec);
}
public function GetVertexCount():int{
return (m_vertexCount);
}
override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
var _local3:b2Mat22;
var _local4:b2Vec2;
var _local5:b2Mat22 = s_computeMat;
_local3 = _arg2.R;
_local4 = m_obb.R.col1;
_local5.col1.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
_local5.col1.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
_local4 = m_obb.R.col2;
_local5.col2.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
_local5.col2.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
_local5.Abs();
var _local6:b2Mat22 = _local5;
_local4 = m_obb.extents;
var _local7:Number = ((_local6.col1.x * _local4.x) + (_local6.col2.x * _local4.y));
var _local8:Number = ((_local6.col1.y * _local4.x) + (_local6.col2.y * _local4.y));
_local3 = _arg2.R;
_local4 = m_obb.center;
var _local9:Number = (_arg2.position.x + ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)));
var _local10:Number = (_arg2.position.y + ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)));
_arg1.lowerBound.Set((_local9 - _local7), (_local10 - _local8));
_arg1.upperBound.Set((_local9 + _local7), (_local10 + _local8));
}
override public function UpdateSweepRadius(_arg1:b2Vec2):void{
var _local2:b2Vec2;
var _local4:Number;
var _local5:Number;
m_sweepRadius = 0;
var _local3:int;
while (_local3 < m_vertexCount) {
_local2 = m_coreVertices[_local3];
_local4 = (_local2.x - _arg1.x);
_local5 = (_local2.y - _arg1.y);
_local4 = Math.sqrt(((_local4 * _local4) + (_local5 * _local5)));
if (_local4 > m_sweepRadius){
m_sweepRadius = _local4;
};
_local3++;
};
}
override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
var _local3:b2Vec2;
var _local10:Number;
var _local4:b2Mat22 = _arg1.R;
var _local5:Number = (_arg2.x - _arg1.position.x);
var _local6:Number = (_arg2.y - _arg1.position.y);
var _local7:Number = ((_local5 * _local4.col1.x) + (_local6 * _local4.col1.y));
var _local8:Number = ((_local5 * _local4.col2.x) + (_local6 * _local4.col2.y));
var _local9:int;
while (_local9 < m_vertexCount) {
_local3 = m_vertices[_local9];
_local5 = (_local7 - _local3.x);
_local6 = (_local8 - _local3.y);
_local3 = m_normals[_local9];
_local10 = ((_local3.x * _local5) + (_local3.y * _local6));
if (_local10 > 0){
return (false);
};
_local9++;
};
return (true);
}
public static function ComputeCentroid(_arg1:Array, _arg2:int):b2Vec2{
var _local3:b2Vec2;
var _local7:Number;
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
_local3 = new b2Vec2();
var _local4:Number = 0;
var _local5:Number = 0;
var _local6:Number = 0;
_local7 = (1 / 3);
var _local8:int;
while (_local8 < _arg2) {
_local9 = _arg1[_local8];
_local10 = (((_local8 + 1) < _arg2)) ? _arg1[int((_local8 + 1))] : _arg1[0];
_local11 = (_local9.x - _local5);
_local12 = (_local9.y - _local6);
_local13 = (_local10.x - _local5);
_local14 = (_local10.y - _local6);
_local15 = ((_local11 * _local14) - (_local12 * _local13));
_local16 = (0.5 * _local15);
_local4 = (_local4 + _local16);
_local3.x = (_local3.x + ((_local16 * _local7) * ((_local5 + _local9.x) + _local10.x)));
_local3.y = (_local3.y + ((_local16 * _local7) * ((_local6 + _local9.y) + _local10.y)));
_local8++;
};
_local3.x = (_local3.x * (1 / _local4));
_local3.y = (_local3.y * (1 / _local4));
return (_local3);
}
public static function ComputeOBB(_arg1:b2OBB, _arg2:Array, _arg3:int):void{
var _local4:int;
var _local7:b2Vec2;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:int;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:b2Mat22;
var _local5:Array = new Array((b2Settings.b2_maxPolygonVertices + 1));
_local4 = 0;
while (_local4 < _arg3) {
_local5[_local4] = _arg2[_local4];
_local4++;
};
_local5[_arg3] = _local5[0];
var _local6:Number = Number.MAX_VALUE;
_local4 = 1;
while (_local4 <= _arg3) {
_local7 = _local5[int((_local4 - 1))];
_local8 = (_local5[_local4].x - _local7.x);
_local9 = (_local5[_local4].y - _local7.y);
_local10 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9)));
_local8 = (_local8 / _local10);
_local9 = (_local9 / _local10);
_local11 = -(_local9);
_local12 = _local8;
_local13 = Number.MAX_VALUE;
_local14 = Number.MAX_VALUE;
_local15 = -(Number.MAX_VALUE);
_local16 = -(Number.MAX_VALUE);
_local17 = 0;
while (_local17 < _arg3) {
_local19 = (_local5[_local17].x - _local7.x);
_local20 = (_local5[_local17].y - _local7.y);
_local21 = ((_local8 * _local19) + (_local9 * _local20));
_local22 = ((_local11 * _local19) + (_local12 * _local20));
if (_local21 < _local13){
_local13 = _local21;
};
if (_local22 < _local14){
_local14 = _local22;
};
if (_local21 > _local15){
_local15 = _local21;
};
if (_local22 > _local16){
_local16 = _local22;
};
_local17++;
};
_local18 = ((_local15 - _local13) * (_local16 - _local14));
if (_local18 < (0.95 * _local6)){
_local6 = _local18;
_arg1.R.col1.x = _local8;
_arg1.R.col1.y = _local9;
_arg1.R.col2.x = _local11;
_arg1.R.col2.y = _local12;
_local23 = (0.5 * (_local13 + _local15));
_local24 = (0.5 * (_local14 + _local16));
_local25 = _arg1.R;
_arg1.center.x = (_local7.x + ((_local25.col1.x * _local23) + (_local25.col2.x * _local24)));
_arg1.center.y = (_local7.y + ((_local25.col1.y * _local23) + (_local25.col2.y * _local24)));
_arg1.extents.x = (0.5 * (_local15 - _local13));
_arg1.extents.y = (0.5 * (_local16 - _local14));
};
_local4++;
};
}
}
}//package Box2D.Collision.Shapes
Section 123
//b2Shape (Box2D.Collision.Shapes.b2Shape)
package Box2D.Collision.Shapes {
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.Math.*;
public class b2Shape {
public var m_next:b2Shape;
public var m_type:int;
public var m_sweepRadius:Number;
public var m_density:Number;
public var m_filter:b2FilterData;
public var m_friction:Number;
public var m_isSensor:Boolean;
public var m_restitution:Number;
public var m_userData;
public var m_proxyId:uint;
public var m_body:b2Body;
public static const e_polygonShape:int = 1;
public static const e_unknownShape:int = -1;
public static const e_circleShape:int = 0;
public static const e_shapeTypeCount:int = 2;
private static var s_resetAABB:b2AABB = new b2AABB();
private static var s_syncAABB:b2AABB = new b2AABB();
private static var s_proxyAABB:b2AABB = new b2AABB();
public function b2Shape(_arg1:b2ShapeDef){
m_userData = _arg1.userData;
m_friction = _arg1.friction;
m_restitution = _arg1.restitution;
m_density = _arg1.density;
m_body = null;
m_sweepRadius = 0;
m_next = null;
m_proxyId = b2Pair.b2_nullProxy;
m_filter = _arg1.filter.Copy();
m_isSensor = _arg1.isSensor;
}
public function SetUserData(_arg1):void{
m_userData = _arg1;
}
public function GetSweepRadius():Number{
return (m_sweepRadius);
}
public function GetNext():b2Shape{
return (m_next);
}
public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
}
public function GetType():int{
return (m_type);
}
public function GetRestitution():Number{
return (m_restitution);
}
public function GetFriction():Number{
return (m_friction);
}
public function GetFilterData():b2FilterData{
return (m_filter.Copy());
}
public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{
return (false);
}
public function RefilterProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{
if (m_proxyId == b2Pair.b2_nullProxy){
return;
};
_arg1.DestroyProxy(m_proxyId);
var _local3:b2AABB = s_resetAABB;
ComputeAABB(_local3, _arg2);
var _local4:Boolean = _arg1.InRange(_local3);
if (_local4){
m_proxyId = _arg1.CreateProxy(_local3, this);
} else {
m_proxyId = b2Pair.b2_nullProxy;
};
}
public function SetFilterData(_arg1:b2FilterData):void{
m_filter = _arg1.Copy();
}
public function GetUserData(){
return (m_userData);
}
public function Synchronize(_arg1:b2BroadPhase, _arg2:b2XForm, _arg3:b2XForm):Boolean{
if (m_proxyId == b2Pair.b2_nullProxy){
return (false);
};
var _local4:b2AABB = s_syncAABB;
ComputeSweptAABB(_local4, _arg2, _arg3);
if (_arg1.InRange(_local4)){
_arg1.MoveProxy(m_proxyId, _local4);
return (true);
};
return (false);
}
public function ComputeMass(_arg1:b2MassData):void{
}
public function IsSensor():Boolean{
return (m_isSensor);
}
public function DestroyProxy(_arg1:b2BroadPhase):void{
if (m_proxyId != b2Pair.b2_nullProxy){
_arg1.DestroyProxy(m_proxyId);
m_proxyId = b2Pair.b2_nullProxy;
};
}
public function UpdateSweepRadius(_arg1:b2Vec2):void{
}
public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
}
public function GetBody():b2Body{
return (m_body);
}
public function CreateProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{
var _local3:b2AABB = s_proxyAABB;
ComputeAABB(_local3, _arg2);
var _local4:Boolean = _arg1.InRange(_local3);
if (_local4){
m_proxyId = _arg1.CreateProxy(_local3, this);
} else {
m_proxyId = b2Pair.b2_nullProxy;
};
}
public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
return (false);
}
public static function Destroy(_arg1:b2Shape, _arg2):void{
}
public static function Create(_arg1:b2ShapeDef, _arg2):b2Shape{
switch (_arg1.type){
case e_circleShape:
return (new b2CircleShape(_arg1));
case e_polygonShape:
return (new b2PolygonShape(_arg1));
default:
return (null);
};
}
}
}//package Box2D.Collision.Shapes
Section 124
//b2ShapeDef (Box2D.Collision.Shapes.b2ShapeDef)
package Box2D.Collision.Shapes {
public class b2ShapeDef {
public var friction:Number;// = 0.2
public var isSensor:Boolean;// = false
public var density:Number;// = 0
public var restitution:Number;// = 0
public var userData;// = null
public var filter:b2FilterData;
public var type:int;// = -1
public function b2ShapeDef(){
filter = new b2FilterData();
super();
}
}
}//package Box2D.Collision.Shapes
Section 125
//b2AABB (Box2D.Collision.b2AABB)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2AABB {
public var upperBound:b2Vec2;
public var lowerBound:b2Vec2;
public function b2AABB(){
lowerBound = new b2Vec2();
upperBound = new b2Vec2();
super();
}
public function IsValid():Boolean{
var _local1:Number = (upperBound.x - lowerBound.x);
var _local2:Number = (upperBound.y - lowerBound.y);
var _local3:Boolean = (((_local1 >= 0)) && ((_local2 >= 0)));
_local3 = ((((_local3) && (lowerBound.IsValid()))) && (upperBound.IsValid()));
return (_local3);
}
}
}//package Box2D.Collision
Section 126
//b2Bound (Box2D.Collision.b2Bound)
package Box2D.Collision {
public class b2Bound {
public var value:uint;
public var proxyId:uint;
public var stabbingCount:uint;
public function Swap(_arg1:b2Bound):void{
var _local2:uint = value;
var _local3:uint = proxyId;
var _local4:uint = stabbingCount;
value = _arg1.value;
proxyId = _arg1.proxyId;
stabbingCount = _arg1.stabbingCount;
_arg1.value = _local2;
_arg1.proxyId = _local3;
_arg1.stabbingCount = _local4;
}
public function IsLower():Boolean{
return (((value & 1) == 0));
}
public function IsUpper():Boolean{
return (((value & 1) == 1));
}
}
}//package Box2D.Collision
Section 127
//b2BoundValues (Box2D.Collision.b2BoundValues)
package Box2D.Collision {
public class b2BoundValues {
public var lowerValues:Array;
public var upperValues:Array;
public function b2BoundValues(){
lowerValues = [0, 0];
upperValues = [0, 0];
super();
}
}
}//package Box2D.Collision
Section 128
//b2BroadPhase (Box2D.Collision.b2BroadPhase)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2BroadPhase {
public var m_bounds:Array;
public var m_quantizationFactor:b2Vec2;
public var m_worldAABB:b2AABB;
public var m_freeProxy:uint;
public var m_proxyCount:int;
public var m_proxyPool:Array;
public var m_queryResultCount:int;
public var m_pairManager:b2PairManager;
public var m_timeStamp:uint;
public var m_queryResults:Array;
public static const b2_nullEdge:uint = 0xFFFF;
public static const b2_invalid:uint = 0xFFFF;
public static var s_validate:Boolean = false;
public function b2BroadPhase(_arg1:b2AABB, _arg2:b2PairCallback){
var _local3:int;
var _local5:Number;
var _local6:b2Proxy;
var _local7:int;
m_pairManager = new b2PairManager();
m_proxyPool = new Array(b2Settings.b2_maxPairs);
m_bounds = new Array((2 * b2Settings.b2_maxProxies));
m_queryResults = new Array(b2Settings.b2_maxProxies);
m_quantizationFactor = new b2Vec2();
super();
m_pairManager.Initialize(this, _arg2);
m_worldAABB = _arg1;
m_proxyCount = 0;
_local3 = 0;
while (_local3 < b2Settings.b2_maxProxies) {
m_queryResults[_local3] = 0;
_local3++;
};
m_bounds = new Array(2);
_local3 = 0;
while (_local3 < 2) {
m_bounds[_local3] = new Array((2 * b2Settings.b2_maxProxies));
_local7 = 0;
while (_local7 < (2 * b2Settings.b2_maxProxies)) {
m_bounds[_local3][_local7] = new b2Bound();
_local7++;
};
_local3++;
};
var _local4:Number = (_arg1.upperBound.x - _arg1.lowerBound.x);
_local5 = (_arg1.upperBound.y - _arg1.lowerBound.y);
m_quantizationFactor.x = (b2Settings.USHRT_MAX / _local4);
m_quantizationFactor.y = (b2Settings.USHRT_MAX / _local5);
_local3 = 0;
while (_local3 < (b2Settings.b2_maxProxies - 1)) {
_local6 = new b2Proxy();
m_proxyPool[_local3] = _local6;
_local6.SetNext((_local3 + 1));
_local6.timeStamp = 0;
_local6.overlapCount = b2_invalid;
_local6.userData = null;
_local3++;
};
_local6 = new b2Proxy();
m_proxyPool[int((b2Settings.b2_maxProxies - 1))] = _local6;
_local6.SetNext(b2Pair.b2_nullProxy);
_local6.timeStamp = 0;
_local6.overlapCount = b2_invalid;
_local6.userData = null;
m_freeProxy = 0;
m_timeStamp = 1;
m_queryResultCount = 0;
}
public function QueryAABB(_arg1:b2AABB, _arg2, _arg3:int):int{
var _local6:uint;
var _local7:uint;
var _local12:b2Proxy;
var _local4:Array = new Array();
var _local5:Array = new Array();
ComputeBounds(_local4, _local5, _arg1);
var _local8:Array = [_local6];
var _local9:Array = [_local7];
Query(_local8, _local9, _local4[0], _local5[0], m_bounds[0], (2 * m_proxyCount), 0);
Query(_local8, _local9, _local4[1], _local5[1], m_bounds[1], (2 * m_proxyCount), 1);
var _local10:int;
var _local11:int;
while ((((_local11 < m_queryResultCount)) && ((_local10 < _arg3)))) {
_local12 = m_proxyPool[m_queryResults[_local11]];
_arg2[_local11] = _local12.userData;
_local11++;
_local10++;
};
m_queryResultCount = 0;
IncrementTimeStamp();
return (_local10);
}
public function Commit():void{
m_pairManager.Commit();
}
public function GetProxy(_arg1:int):b2Proxy{
var _local2:b2Proxy = m_proxyPool[_arg1];
if ((((_arg1 == b2Pair.b2_nullProxy)) || ((_local2.IsValid() == false)))){
return (null);
};
return (_local2);
}
private function IncrementTimeStamp():void{
var _local1:uint;
if (m_timeStamp == b2Settings.USHRT_MAX){
_local1 = 0;
while (_local1 < b2Settings.b2_maxProxies) {
(m_proxyPool[_local1] as b2Proxy).timeStamp = 0;
_local1++;
};
m_timeStamp = 1;
} else {
m_timeStamp++;
};
}
private function Query(_arg1:Array, _arg2:Array, _arg3:uint, _arg4:uint, _arg5:Array, _arg6:uint, _arg7:int):void{
var _local10:b2Bound;
var _local12:int;
var _local13:int;
var _local14:b2Proxy;
var _local8:uint = BinarySearch(_arg5, _arg6, _arg3);
var _local9:uint = BinarySearch(_arg5, _arg6, _arg4);
var _local11:uint = _local8;
while (_local11 < _local9) {
_local10 = _arg5[_local11];
if (_local10.IsLower()){
IncrementOverlapCount(_local10.proxyId);
};
_local11++;
};
if (_local8 > 0){
_local12 = (_local8 - 1);
_local10 = _arg5[_local12];
_local13 = _local10.stabbingCount;
while (_local13) {
_local10 = _arg5[_local12];
if (_local10.IsLower()){
_local14 = m_proxyPool[_local10.proxyId];
if (_local8 <= _local14.upperBounds[_arg7]){
IncrementOverlapCount(_local10.proxyId);
_local13--;
};
};
_local12--;
};
};
_arg1[0] = _local8;
_arg2[0] = _local9;
}
private function TestOverlapValidate(_arg1:b2Proxy, _arg2:b2Proxy):Boolean{
var _local4:Array;
var _local5:b2Bound;
var _local6:b2Bound;
var _local3:int;
while (_local3 < 2) {
_local4 = m_bounds[_local3];
_local5 = _local4[_arg1.lowerBounds[_local3]];
_local6 = _local4[_arg2.upperBounds[_local3]];
if (_local5.value > _local6.value){
return (false);
};
_local5 = _local4[_arg1.upperBounds[_local3]];
_local6 = _local4[_arg2.lowerBounds[_local3]];
if (_local5.value < _local6.value){
return (false);
};
_local3++;
};
return (true);
}
private function ComputeBounds(_arg1:Array, _arg2:Array, _arg3:b2AABB):void{
var _local4:Number = _arg3.lowerBound.x;
var _local5:Number = _arg3.lowerBound.y;
_local4 = b2Math.b2Min(_local4, m_worldAABB.upperBound.x);
_local5 = b2Math.b2Min(_local5, m_worldAABB.upperBound.y);
_local4 = b2Math.b2Max(_local4, m_worldAABB.lowerBound.x);
_local5 = b2Math.b2Max(_local5, m_worldAABB.lowerBound.y);
var _local6:Number = _arg3.upperBound.x;
var _local7:Number = _arg3.upperBound.y;
_local6 = b2Math.b2Min(_local6, m_worldAABB.upperBound.x);
_local7 = b2Math.b2Min(_local7, m_worldAABB.upperBound.y);
_local6 = b2Math.b2Max(_local6, m_worldAABB.lowerBound.x);
_local7 = b2Math.b2Max(_local7, m_worldAABB.lowerBound.y);
_arg1[0] = (uint((m_quantizationFactor.x * (_local4 - m_worldAABB.lowerBound.x))) & (b2Settings.USHRT_MAX - 1));
_arg2[0] = ((uint((m_quantizationFactor.x * (_local6 - m_worldAABB.lowerBound.x))) & 0xFFFF) | 1);
_arg1[1] = (uint((m_quantizationFactor.y * (_local5 - m_worldAABB.lowerBound.y))) & (b2Settings.USHRT_MAX - 1));
_arg2[1] = ((uint((m_quantizationFactor.y * (_local7 - m_worldAABB.lowerBound.y))) & 0xFFFF) | 1);
}
public function CreateProxy(_arg1:b2AABB, _arg2):uint{
var _local3:uint;
var _local4:b2Proxy;
var _local11:Array;
var _local12:uint;
var _local13:uint;
var _local14:Array;
var _local15:Array;
var _local16:Array;
var _local17:int;
var _local18:int;
var _local19:b2Bound;
var _local20:b2Bound;
var _local21:b2Bound;
var _local22:int;
var _local23:b2Proxy;
var _local5:uint = m_freeProxy;
_local4 = m_proxyPool[_local5];
m_freeProxy = _local4.GetNext();
_local4.overlapCount = 0;
_local4.userData = _arg2;
var _local6:uint = (2 * m_proxyCount);
var _local7:Array = new Array();
var _local8:Array = new Array();
ComputeBounds(_local7, _local8, _arg1);
var _local9:int;
while (_local9 < 2) {
_local11 = m_bounds[_local9];
_local14 = [_local12];
_local15 = [_local13];
Query(_local14, _local15, _local7[_local9], _local8[_local9], _local11, _local6, _local9);
_local12 = _local14[0];
_local13 = _local15[0];
_local16 = new Array();
_local18 = (_local6 - _local13);
_local17 = 0;
while (_local17 < _local18) {
_local16[_local17] = new b2Bound();
_local19 = _local16[_local17];
_local20 = _local11[int((_local13 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local18 = _local16.length;
_local22 = (_local13 + 2);
_local17 = 0;
while (_local17 < _local18) {
_local20 = _local16[_local17];
_local19 = _local11[int((_local22 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local16 = new Array();
_local18 = (_local13 - _local12);
_local17 = 0;
while (_local17 < _local18) {
_local16[_local17] = new b2Bound();
_local19 = _local16[_local17];
_local20 = _local11[int((_local12 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local18 = _local16.length;
_local22 = (_local12 + 1);
_local17 = 0;
while (_local17 < _local18) {
_local20 = _local16[_local17];
_local19 = _local11[int((_local22 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local13++;
_local19 = _local11[_local12];
_local20 = _local11[_local13];
_local19.value = _local7[_local9];
_local19.proxyId = _local5;
_local20.value = _local8[_local9];
_local20.proxyId = _local5;
_local21 = _local11[int((_local12 - 1))];
_local19.stabbingCount = ((_local12 == 0)) ? 0 : _local21.stabbingCount;
_local21 = _local11[int((_local13 - 1))];
_local20.stabbingCount = _local21.stabbingCount;
_local3 = _local12;
while (_local3 < _local13) {
_local21 = _local11[_local3];
_local21.stabbingCount++;
_local3++;
};
_local3 = _local12;
while (_local3 < (_local6 + 2)) {
_local19 = _local11[_local3];
_local23 = m_proxyPool[_local19.proxyId];
if (_local19.IsLower()){
_local23.lowerBounds[_local9] = _local3;
} else {
_local23.upperBounds[_local9] = _local3;
};
_local3++;
};
_local9++;
};
m_proxyCount++;
var _local10:int;
while (_local10 < m_queryResultCount) {
m_pairManager.AddBufferedPair(_local5, m_queryResults[_local10]);
_local10++;
};
m_pairManager.Commit();
m_queryResultCount = 0;
IncrementTimeStamp();
return (_local5);
}
public function DestroyProxy(_arg1:uint):void{
var _local2:b2Bound;
var _local3:b2Bound;
var _local8:Array;
var _local9:uint;
var _local10:uint;
var _local11:uint;
var _local12:uint;
var _local13:Array;
var _local14:int;
var _local15:int;
var _local16:int;
var _local17:uint;
var _local18:int;
var _local19:b2Proxy;
var _local4:b2Proxy = m_proxyPool[_arg1];
var _local5:int = (2 * m_proxyCount);
var _local6:int;
while (_local6 < 2) {
_local8 = m_bounds[_local6];
_local9 = _local4.lowerBounds[_local6];
_local10 = _local4.upperBounds[_local6];
_local2 = _local8[_local9];
_local11 = _local2.value;
_local3 = _local8[_local10];
_local12 = _local3.value;
_local13 = new Array();
_local15 = ((_local10 - _local9) - 1);
_local14 = 0;
while (_local14 < _local15) {
_local13[_local14] = new b2Bound();
_local2 = _local13[_local14];
_local3 = _local8[int(((_local9 + 1) + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local15 = _local13.length;
_local16 = _local9;
_local14 = 0;
while (_local14 < _local15) {
_local3 = _local13[_local14];
_local2 = _local8[int((_local16 + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local13 = new Array();
_local15 = ((_local5 - _local10) - 1);
_local14 = 0;
while (_local14 < _local15) {
_local13[_local14] = new b2Bound();
_local2 = _local13[_local14];
_local3 = _local8[int(((_local10 + 1) + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local15 = _local13.length;
_local16 = (_local10 - 1);
_local14 = 0;
while (_local14 < _local15) {
_local3 = _local13[_local14];
_local2 = _local8[int((_local16 + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local15 = (_local5 - 2);
_local17 = _local9;
while (_local17 < _local15) {
_local2 = _local8[_local17];
_local19 = m_proxyPool[_local2.proxyId];
if (_local2.IsLower()){
_local19.lowerBounds[_local6] = _local17;
} else {
_local19.upperBounds[_local6] = _local17;
};
_local17++;
};
_local15 = (_local10 - 1);
_local18 = _local9;
while (_local18 < _local15) {
_local2 = _local8[_local18];
_local2.stabbingCount--;
_local18++;
};
Query([0], [0], _local11, _local12, _local8, (_local5 - 2), _local6);
_local6++;
};
var _local7:int;
while (_local7 < m_queryResultCount) {
m_pairManager.RemoveBufferedPair(_arg1, m_queryResults[_local7]);
_local7++;
};
m_pairManager.Commit();
m_queryResultCount = 0;
IncrementTimeStamp();
_local4.userData = null;
_local4.overlapCount = b2_invalid;
_local4.lowerBounds[0] = b2_invalid;
_local4.lowerBounds[1] = b2_invalid;
_local4.upperBounds[0] = b2_invalid;
_local4.upperBounds[1] = b2_invalid;
_local4.SetNext(m_freeProxy);
m_freeProxy = _arg1;
m_proxyCount--;
}
public function TestOverlap(_arg1:b2BoundValues, _arg2:b2Proxy):Boolean{
var _local4:Array;
var _local5:b2Bound;
var _local3:int;
while (_local3 < 2) {
_local4 = m_bounds[_local3];
_local5 = _local4[_arg2.upperBounds[_local3]];
if (_arg1.lowerValues[_local3] > _local5.value){
return (false);
};
_local5 = _local4[_arg2.lowerBounds[_local3]];
if (_arg1.upperValues[_local3] < _local5.value){
return (false);
};
_local3++;
};
return (true);
}
public function Validate():void{
var _local1:b2Pair;
var _local2:b2Proxy;
var _local3:b2Proxy;
var _local4:Boolean;
var _local6:b2Bound;
var _local7:uint;
var _local8:uint;
var _local9:uint;
var _local10:b2Bound;
var _local5:int;
while (_local5 < 2) {
_local6 = m_bounds[_local5];
_local7 = (2 * m_proxyCount);
_local8 = 0;
_local9 = 0;
while (_local9 < _local7) {
_local10 = _local6[_local9];
if (_local10.IsLower() == true){
_local8++;
} else {
_local8--;
};
_local9++;
};
_local5++;
};
}
private function IncrementOverlapCount(_arg1:uint):void{
var _local2:b2Proxy = m_proxyPool[_arg1];
if (_local2.timeStamp < m_timeStamp){
_local2.timeStamp = m_timeStamp;
_local2.overlapCount = 1;
} else {
_local2.overlapCount = 2;
m_queryResults[m_queryResultCount] = _arg1;
m_queryResultCount++;
};
}
public function InRange(_arg1:b2AABB):Boolean{
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
_local2 = _arg1.lowerBound.x;
_local3 = _arg1.lowerBound.y;
_local2 = (_local2 - m_worldAABB.upperBound.x);
_local3 = (_local3 - m_worldAABB.upperBound.y);
_local4 = m_worldAABB.lowerBound.x;
_local5 = m_worldAABB.lowerBound.y;
_local4 = (_local4 - _arg1.upperBound.x);
_local5 = (_local5 - _arg1.upperBound.y);
_local2 = b2Math.b2Max(_local2, _local4);
_local3 = b2Math.b2Max(_local3, _local5);
return ((b2Math.b2Max(_local2, _local3) < 0));
}
public function MoveProxy(_arg1:uint, _arg2:b2AABB):void{
var _local3:Array;
var _local4:int;
var _local5:uint;
var _local6:uint;
var _local7:b2Bound;
var _local8:b2Bound;
var _local9:b2Bound;
var _local10:uint;
var _local11:b2Proxy;
var _local16:Array;
var _local17:uint;
var _local18:uint;
var _local19:uint;
var _local20:uint;
var _local21:int;
var _local22:int;
var _local23:uint;
var _local24:b2Proxy;
if ((((_arg1 == b2Pair.b2_nullProxy)) || ((b2Settings.b2_maxProxies <= _arg1)))){
return;
};
if (_arg2.IsValid() == false){
return;
};
var _local12:uint = (2 * m_proxyCount);
var _local13:b2Proxy = m_proxyPool[_arg1];
var _local14:b2BoundValues = new b2BoundValues();
ComputeBounds(_local14.lowerValues, _local14.upperValues, _arg2);
var _local15:b2BoundValues = new b2BoundValues();
_local5 = 0;
while (_local5 < 2) {
_local7 = m_bounds[_local5][_local13.lowerBounds[_local5]];
_local15.lowerValues[_local5] = _local7.value;
_local7 = m_bounds[_local5][_local13.upperBounds[_local5]];
_local15.upperValues[_local5] = _local7.value;
_local5++;
};
_local5 = 0;
while (_local5 < 2) {
_local16 = m_bounds[_local5];
_local17 = _local13.lowerBounds[_local5];
_local18 = _local13.upperBounds[_local5];
_local19 = _local14.lowerValues[_local5];
_local20 = _local14.upperValues[_local5];
_local7 = _local16[_local17];
_local21 = (_local19 - _local7.value);
_local7.value = _local19;
_local7 = _local16[_local18];
_local22 = (_local20 - _local7.value);
_local7.value = _local20;
if (_local21 < 0){
_local6 = _local17;
while ((((_local6 > 0)) && ((_local19 < (_local16[int((_local6 - 1))] as b2Bound).value)))) {
_local7 = _local16[_local6];
_local8 = _local16[int((_local6 - 1))];
_local23 = _local8.proxyId;
_local24 = m_proxyPool[_local8.proxyId];
_local8.stabbingCount++;
if (_local8.IsUpper() == true){
if (TestOverlap(_local14, _local24)){
m_pairManager.AddBufferedPair(_arg1, _local23);
};
_local3 = _local24.upperBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount++;
} else {
_local3 = _local24.lowerBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount--;
};
_local3 = _local13.lowerBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.Swap(_local8);
_local6--;
};
};
if (_local22 > 0){
_local6 = _local18;
while ((((_local6 < (_local12 - 1))) && (((_local16[int((_local6 + 1))] as b2Bound).value <= _local20)))) {
_local7 = _local16[_local6];
_local9 = _local16[int((_local6 + 1))];
_local10 = _local9.proxyId;
_local11 = m_proxyPool[_local10];
_local9.stabbingCount++;
if (_local9.IsLower() == true){
if (TestOverlap(_local14, _local11)){
m_pairManager.AddBufferedPair(_arg1, _local10);
};
_local3 = _local11.lowerBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount++;
} else {
_local3 = _local11.upperBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount--;
};
_local3 = _local13.upperBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.Swap(_local9);
_local6++;
};
};
if (_local21 > 0){
_local6 = _local17;
while ((((_local6 < (_local12 - 1))) && (((_local16[int((_local6 + 1))] as b2Bound).value <= _local19)))) {
_local7 = _local16[_local6];
_local9 = _local16[int((_local6 + 1))];
_local10 = _local9.proxyId;
_local11 = m_proxyPool[_local10];
_local9.stabbingCount--;
if (_local9.IsUpper()){
if (TestOverlap(_local15, _local11)){
m_pairManager.RemoveBufferedPair(_arg1, _local10);
};
_local3 = _local11.upperBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount--;
} else {
_local3 = _local11.lowerBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount++;
};
_local3 = _local13.lowerBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.Swap(_local9);
_local6++;
};
};
if (_local22 < 0){
_local6 = _local18;
while ((((_local6 > 0)) && ((_local20 < (_local16[int((_local6 - 1))] as b2Bound).value)))) {
_local7 = _local16[_local6];
_local8 = _local16[int((_local6 - 1))];
_local23 = _local8.proxyId;
_local24 = m_proxyPool[_local23];
_local8.stabbingCount--;
if (_local8.IsLower() == true){
if (TestOverlap(_local15, _local24)){
m_pairManager.RemoveBufferedPair(_arg1, _local23);
};
_local3 = _local24.lowerBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount--;
} else {
_local3 = _local24.upperBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount++;
};
_local3 = _local13.upperBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.Swap(_local8);
_local6--;
};
};
_local5++;
};
}
public static function BinarySearch(_arg1:Array, _arg2:int, _arg3:uint):uint{
var _local6:int;
var _local7:b2Bound;
var _local4:int;
var _local5:int = (_arg2 - 1);
while (_local4 <= _local5) {
_local6 = ((_local4 + _local5) / 2);
_local7 = _arg1[_local6];
if (_local7.value > _arg3){
_local5 = (_local6 - 1);
} else {
if (_local7.value < _arg3){
_local4 = (_local6 + 1);
} else {
return (uint(_local6));
};
};
};
return (uint(_local4));
}
}
}//package Box2D.Collision
Section 129
//b2BufferedPair (Box2D.Collision.b2BufferedPair)
package Box2D.Collision {
public class b2BufferedPair {
public var proxyId1:uint;
public var proxyId2:uint;
}
}//package Box2D.Collision
Section 130
//b2Collision (Box2D.Collision.b2Collision)
package Box2D.Collision {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2Collision {
public static const b2_nullFeature:uint = 0xFF;
private static var b2CollidePolyTempVec:b2Vec2 = new b2Vec2();
public static function EdgeSeparation(_arg1:b2PolygonShape, _arg2:b2XForm, _arg3:int, _arg4:b2PolygonShape, _arg5:b2XForm):Number{
var _local11:b2Mat22;
var _local12:b2Vec2;
var _local25:Number;
var _local6:int = _arg1.m_vertexCount;
var _local7:Array = _arg1.m_vertices;
var _local8:Array = _arg1.m_normals;
var _local9:int = _arg4.m_vertexCount;
var _local10:Array = _arg4.m_vertices;
_local11 = _arg2.R;
_local12 = _local8[_arg3];
var _local13:Number = ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y));
var _local14:Number = ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y));
_local11 = _arg5.R;
var _local15:Number = ((_local11.col1.x * _local13) + (_local11.col1.y * _local14));
var _local16:Number = ((_local11.col2.x * _local13) + (_local11.col2.y * _local14));
var _local17:int;
var _local18:Number = Number.MAX_VALUE;
var _local19:int;
while (_local19 < _local9) {
_local12 = _local10[_local19];
_local25 = ((_local12.x * _local15) + (_local12.y * _local16));
if (_local25 < _local18){
_local18 = _local25;
_local17 = _local19;
};
_local19++;
};
_local12 = _local7[_arg3];
_local11 = _arg2.R;
var _local20:Number = (_arg2.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y)));
var _local21:Number = (_arg2.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y)));
_local12 = _local10[_local17];
_local11 = _arg5.R;
var _local22:Number = (_arg5.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y)));
var _local23:Number = (_arg5.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y)));
_local22 = (_local22 - _local20);
_local23 = (_local23 - _local21);
var _local24:Number = ((_local22 * _local13) + (_local23 * _local14));
return (_local24);
}
public static function b2TestOverlap(_arg1:b2AABB, _arg2:b2AABB):Boolean{
var _local3:b2Vec2 = _arg2.lowerBound;
var _local4:b2Vec2 = _arg1.upperBound;
var _local5:Number = (_local3.x - _local4.x);
var _local6:Number = (_local3.y - _local4.y);
_local3 = _arg1.lowerBound;
_local4 = _arg2.upperBound;
var _local7:Number = (_local3.x - _local4.x);
var _local8:Number = (_local3.y - _local4.y);
if ((((_local5 > 0)) || ((_local6 > 0)))){
return (false);
};
if ((((_local7 > 0)) || ((_local8 > 0)))){
return (false);
};
return (true);
}
public static function FindIncidentEdge(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:int, _arg5:b2PolygonShape, _arg6:b2XForm):void{
var _local12:b2Mat22;
var _local13:b2Vec2;
var _local20:ClipVertex;
var _local23:Number;
var _local7:int = _arg2.m_vertexCount;
var _local8:Array = _arg2.m_normals;
var _local9:int = _arg5.m_vertexCount;
var _local10:Array = _arg5.m_vertices;
var _local11:Array = _arg5.m_normals;
_local12 = _arg3.R;
_local13 = _local8[_arg4];
var _local14:Number = ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y));
var _local15:Number = ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y));
_local12 = _arg6.R;
var _local16:Number = ((_local12.col1.x * _local14) + (_local12.col1.y * _local15));
_local15 = ((_local12.col2.x * _local14) + (_local12.col2.y * _local15));
_local14 = _local16;
var _local17:int;
var _local18:Number = Number.MAX_VALUE;
var _local19:int;
while (_local19 < _local9) {
_local13 = _local11[_local19];
_local23 = ((_local14 * _local13.x) + (_local15 * _local13.y));
if (_local23 < _local18){
_local18 = _local23;
_local17 = _local19;
};
_local19++;
};
var _local21:int = _local17;
var _local22:int = (((_local21 + 1) < _local9)) ? (_local21 + 1) : 0;
_local20 = _arg1[0];
_local13 = _local10[_local21];
_local12 = _arg6.R;
_local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y)));
_local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y)));
_local20.id.features.referenceEdge = _arg4;
_local20.id.features.incidentEdge = _local21;
_local20.id.features.incidentVertex = 0;
_local20 = _arg1[1];
_local13 = _local10[_local22];
_local12 = _arg6.R;
_local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y)));
_local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y)));
_local20.id.features.referenceEdge = _arg4;
_local20.id.features.incidentEdge = _local22;
_local20.id.features.incidentVertex = 1;
}
public static function b2CollidePolygons(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):void{
var _local6:ClipVertex;
var _local13:b2PolygonShape;
var _local14:b2PolygonShape;
var _local17:int;
var _local18:uint;
var _local34:int;
var _local37:b2Vec2;
var _local38:Number;
var _local39:b2ManifoldPoint;
_arg1.pointCount = 0;
var _local7:int;
var _local8:Array = [_local7];
var _local9:Number = FindMaxSeparation(_local8, _arg2, _arg3, _arg4, _arg5);
_local7 = _local8[0];
if (_local9 > 0){
return;
};
var _local10:int;
var _local11:Array = [_local10];
var _local12:Number = FindMaxSeparation(_local11, _arg4, _arg5, _arg2, _arg3);
_local10 = _local11[0];
if (_local12 > 0){
return;
};
var _local15:b2XForm = new b2XForm();
var _local16:b2XForm = new b2XForm();
var _local19:Number = 0.98;
var _local20:Number = 0.001;
if (_local12 > ((_local19 * _local9) + _local20)){
_local13 = _arg4;
_local14 = _arg2;
_local15.Set(_arg5);
_local16.Set(_arg3);
_local17 = _local10;
_local18 = 1;
} else {
_local13 = _arg2;
_local14 = _arg4;
_local15.Set(_arg3);
_local16.Set(_arg5);
_local17 = _local7;
_local18 = 0;
};
var _local21:Array = [new ClipVertex(), new ClipVertex()];
FindIncidentEdge(_local21, _local13, _local15, _local17, _local14, _local16);
var _local22:int = _local13.m_vertexCount;
var _local23:Array = _local13.m_vertices;
var _local24:b2Vec2 = _local23[_local17];
var _local25:b2Vec2 = _local24.Copy();
if ((_local17 + 1) < _local22){
_local24 = _local23[int((_local17 + 1))];
_local37 = _local24.Copy();
} else {
_local24 = _local23[0];
_local37 = _local24.Copy();
};
var _local26:b2Vec2 = b2Math.SubtractVV(_local37, _local25);
var _local27:b2Vec2 = b2Math.b2MulMV(_local15.R, b2Math.SubtractVV(_local37, _local25));
_local27.Normalize();
var _local28:b2Vec2 = b2Math.b2CrossVF(_local27, 1);
_local25 = b2Math.b2MulX(_local15, _local25);
_local37 = b2Math.b2MulX(_local15, _local37);
var _local29:Number = b2Math.b2Dot(_local28, _local25);
var _local30:Number = -(b2Math.b2Dot(_local27, _local25));
var _local31:Number = b2Math.b2Dot(_local27, _local37);
var _local32:Array = [new ClipVertex(), new ClipVertex()];
var _local33:Array = [new ClipVertex(), new ClipVertex()];
_local34 = ClipSegmentToLine(_local32, _local21, _local27.Negative(), _local30);
if (_local34 < 2){
return;
};
_local34 = ClipSegmentToLine(_local33, _local32, _local27, _local31);
if (_local34 < 2){
return;
};
_arg1.normal = (_local18) ? _local28.Negative() : _local28.Copy();
var _local35:int;
var _local36:int;
while (_local36 < b2Settings.b2_maxManifoldPoints) {
_local6 = _local33[_local36];
_local38 = (b2Math.b2Dot(_local28, _local6.v) - _local29);
if (_local38 <= 0){
_local39 = _arg1.points[_local35];
_local39.separation = _local38;
_local39.localPoint1 = b2Math.b2MulXT(_arg3, _local6.v);
_local39.localPoint2 = b2Math.b2MulXT(_arg5, _local6.v);
_local39.id.key = _local6.id._key;
_local39.id.features.flip = _local18;
_local35++;
};
_local36++;
};
_arg1.pointCount = _local35;
}
public static function FindMaxSeparation(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):Number{
var _local8:b2Vec2;
var _local9:b2Mat22;
var _local22:int;
var _local23:Number;
var _local24:int;
var _local25:Number;
var _local6:int = _arg2.m_vertexCount;
var _local7:Array = _arg2.m_normals;
_local9 = _arg5.R;
_local8 = _arg4.m_centroid;
var _local10:Number = (_arg5.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y)));
var _local11:Number = (_arg5.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y)));
_local9 = _arg3.R;
_local8 = _arg2.m_centroid;
_local10 = (_local10 - (_arg3.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y))));
_local11 = (_local11 - (_arg3.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y))));
var _local12:Number = ((_local10 * _arg3.R.col1.x) + (_local11 * _arg3.R.col1.y));
var _local13:Number = ((_local10 * _arg3.R.col2.x) + (_local11 * _arg3.R.col2.y));
var _local14:int;
var _local15:Number = -(Number.MAX_VALUE);
var _local16:int;
while (_local16 < _local6) {
_local8 = _local7[_local16];
_local25 = ((_local8.x * _local12) + (_local8.y * _local13));
if (_local25 > _local15){
_local15 = _local25;
_local14 = _local16;
};
_local16++;
};
var _local17:Number = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5);
if (_local17 > 0){
return (_local17);
};
var _local18:int = (((_local14 - 1) >= 0)) ? (_local14 - 1) : (_local6 - 1);
var _local19:Number = EdgeSeparation(_arg2, _arg3, _local18, _arg4, _arg5);
if (_local19 > 0){
return (_local19);
};
var _local20:int = (((_local14 + 1) < _local6)) ? (_local14 + 1) : 0;
var _local21:Number = EdgeSeparation(_arg2, _arg3, _local20, _arg4, _arg5);
if (_local21 > 0){
return (_local21);
};
if ((((_local19 > _local17)) && ((_local19 > _local21)))){
_local24 = -1;
_local22 = _local18;
_local23 = _local19;
} else {
if (_local21 > _local17){
_local24 = 1;
_local22 = _local20;
_local23 = _local21;
} else {
_arg1[0] = _local14;
return (_local17);
};
};
while (true) {
if (_local24 == -1){
_local14 = (((_local22 - 1) >= 0)) ? (_local22 - 1) : (_local6 - 1);
} else {
_local14 = (((_local22 + 1) < _local6)) ? (_local22 + 1) : 0;
};
_local17 = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5);
if (_local17 > 0){
return (_local17);
};
if (_local17 > _local23){
_local22 = _local14;
_local23 = _local17;
} else {
break;
};
};
_arg1[0] = _local22;
return (_local23);
}
public static function ClipSegmentToLine(_arg1:Array, _arg2:Array, _arg3:b2Vec2, _arg4:Number):int{
var _local5:ClipVertex;
var _local6:int;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:Number;
var _local11:Number;
var _local12:b2Vec2;
var _local13:ClipVertex;
_local6 = 0;
_local5 = _arg2[0];
_local7 = _local5.v;
_local5 = _arg2[1];
_local8 = _local5.v;
_local9 = (b2Math.b2Dot(_arg3, _local7) - _arg4);
var _local10:Number = (b2Math.b2Dot(_arg3, _local8) - _arg4);
if (_local9 <= 0){
var _temp1 = _local6;
_local6 = (_local6 + 1);
var _local14 = _temp1;
_arg1[_local14] = _arg2[0];
};
if (_local10 <= 0){
var _temp2 = _local6;
_local6 = (_local6 + 1);
_local14 = _temp2;
_arg1[_local14] = _arg2[1];
};
if ((_local9 * _local10) < 0){
_local11 = (_local9 / (_local9 - _local10));
_local5 = _arg1[_local6];
_local12 = _local5.v;
_local12.x = (_local7.x + (_local11 * (_local8.x - _local7.x)));
_local12.y = (_local7.y + (_local11 * (_local8.y - _local7.y)));
_local5 = _arg1[_local6];
if (_local9 > 0){
_local13 = _arg2[0];
_local5.id = _local13.id;
} else {
_local13 = _arg2[1];
_local5.id = _local13.id;
};
_local6++;
};
return (_local6);
}
public static function b2CollideCircles(_arg1:b2Manifold, _arg2:b2CircleShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{
var _local6:b2Mat22;
var _local7:b2Vec2;
var _local18:Number;
var _local24:Number;
var _local25:Number;
_arg1.pointCount = 0;
_local6 = _arg3.R;
_local7 = _arg2.m_localPosition;
var _local8:Number = (_arg3.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y)));
var _local9:Number = (_arg3.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y)));
_local6 = _arg5.R;
_local7 = _arg4.m_localPosition;
var _local10:Number = (_arg5.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y)));
var _local11:Number = (_arg5.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y)));
var _local12:Number = (_local10 - _local8);
var _local13:Number = (_local11 - _local9);
var _local14:Number = ((_local12 * _local12) + (_local13 * _local13));
var _local15:Number = _arg2.m_radius;
var _local16:Number = _arg4.m_radius;
var _local17:Number = (_local15 + _local16);
if (_local14 > (_local17 * _local17)){
return;
};
if (_local14 < Number.MIN_VALUE){
_local18 = -(_local17);
_arg1.normal.Set(0, 1);
} else {
_local24 = Math.sqrt(_local14);
_local18 = (_local24 - _local17);
_local25 = (1 / _local24);
_arg1.normal.x = (_local25 * _local12);
_arg1.normal.y = (_local25 * _local13);
};
_arg1.pointCount = 1;
var _local19:b2ManifoldPoint = _arg1.points[0];
_local19.id.key = 0;
_local19.separation = _local18;
_local8 = (_local8 + (_local15 * _arg1.normal.x));
_local9 = (_local9 + (_local15 * _arg1.normal.y));
_local10 = (_local10 - (_local16 * _arg1.normal.x));
_local11 = (_local11 - (_local16 * _arg1.normal.y));
var _local20:Number = (0.5 * (_local8 + _local10));
var _local21:Number = (0.5 * (_local9 + _local11));
var _local22:Number = (_local20 - _arg3.position.x);
var _local23:Number = (_local21 - _arg3.position.y);
_local19.localPoint1.x = ((_local22 * _arg3.R.col1.x) + (_local23 * _arg3.R.col1.y));
_local19.localPoint1.y = ((_local22 * _arg3.R.col2.x) + (_local23 * _arg3.R.col2.y));
_local22 = (_local20 - _arg5.position.x);
_local23 = (_local21 - _arg5.position.y);
_local19.localPoint2.x = ((_local22 * _arg5.R.col1.x) + (_local23 * _arg5.R.col1.y));
_local19.localPoint2.y = ((_local22 * _arg5.R.col2.x) + (_local23 * _arg5.R.col2.y));
}
public static function b2CollidePolygonAndCircle(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{
var _local6:b2ManifoldPoint;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:b2Vec2;
var _local12:b2Mat22;
var _local17:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
_arg1.pointCount = 0;
_local12 = _arg5.R;
_local11 = _arg4.m_localPosition;
var _local13:Number = (_arg5.position.x + ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y)));
var _local14:Number = (_arg5.position.y + ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y)));
_local7 = (_local13 - _arg3.position.x);
_local8 = (_local14 - _arg3.position.y);
_local12 = _arg3.R;
var _local15:Number = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
var _local16:Number = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
var _local18:int;
var _local19:Number = -(Number.MAX_VALUE);
var _local20:Number = _arg4.m_radius;
var _local21:int = _arg2.m_vertexCount;
var _local22:Array = _arg2.m_vertices;
var _local23:Array = _arg2.m_normals;
var _local24:int;
while (_local24 < _local21) {
_local11 = _local22[_local24];
_local7 = (_local15 - _local11.x);
_local8 = (_local16 - _local11.y);
_local11 = _local23[_local24];
_local34 = ((_local11.x * _local7) + (_local11.y * _local8));
if (_local34 > _local20){
return;
};
if (_local34 > _local19){
_local19 = _local34;
_local18 = _local24;
};
_local24++;
};
if (_local19 < Number.MIN_VALUE){
_arg1.pointCount = 1;
_local11 = _local23[_local18];
_local12 = _arg3.R;
_arg1.normal.x = ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y));
_arg1.normal.y = ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y));
_local6 = _arg1.points[0];
_local6.id.features.incidentEdge = _local18;
_local6.id.features.incidentVertex = b2_nullFeature;
_local6.id.features.referenceEdge = 0;
_local6.id.features.flip = 0;
_local9 = (_local13 - (_local20 * _arg1.normal.x));
_local10 = (_local14 - (_local20 * _arg1.normal.y));
_local7 = (_local9 - _arg3.position.x);
_local8 = (_local10 - _arg3.position.y);
_local12 = _arg3.R;
_local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local7 = (_local9 - _arg5.position.x);
_local8 = (_local10 - _arg5.position.y);
_local12 = _arg5.R;
_local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local6.separation = (_local19 - _local20);
return;
};
var _local25:int = _local18;
var _local26:int = (((_local25 + 1) < _local21)) ? (_local25 + 1) : 0;
_local11 = _local22[_local25];
var _local27:b2Vec2 = _local22[_local26];
var _local28:Number = (_local27.x - _local11.x);
var _local29:Number = (_local27.y - _local11.y);
var _local30:Number = Math.sqrt(((_local28 * _local28) + (_local29 * _local29)));
_local28 = (_local28 / _local30);
_local29 = (_local29 / _local30);
_local7 = (_local15 - _local11.x);
_local8 = (_local16 - _local11.y);
var _local31:Number = ((_local7 * _local28) + (_local8 * _local29));
_local6 = _arg1.points[0];
if (_local31 <= 0){
_local32 = _local11.x;
_local33 = _local11.y;
_local6.id.features.incidentEdge = b2_nullFeature;
_local6.id.features.incidentVertex = _local25;
} else {
if (_local31 >= _local30){
_local32 = _local27.x;
_local33 = _local27.y;
_local6.id.features.incidentEdge = b2_nullFeature;
_local6.id.features.incidentVertex = _local26;
} else {
_local32 = ((_local28 * _local31) + _local11.x);
_local33 = ((_local29 * _local31) + _local11.y);
_local6.id.features.incidentEdge = _local18;
_local6.id.features.incidentVertex = 0;
};
};
_local7 = (_local15 - _local32);
_local8 = (_local16 - _local33);
_local17 = Math.sqrt(((_local7 * _local7) + (_local8 * _local8)));
_local7 = (_local7 / _local17);
_local8 = (_local8 / _local17);
if (_local17 > _local20){
return;
};
_arg1.pointCount = 1;
_local12 = _arg3.R;
_arg1.normal.x = ((_local12.col1.x * _local7) + (_local12.col2.x * _local8));
_arg1.normal.y = ((_local12.col1.y * _local7) + (_local12.col2.y * _local8));
_local9 = (_local13 - (_local20 * _arg1.normal.x));
_local10 = (_local14 - (_local20 * _arg1.normal.y));
_local7 = (_local9 - _arg3.position.x);
_local8 = (_local10 - _arg3.position.y);
_local12 = _arg3.R;
_local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local7 = (_local9 - _arg5.position.x);
_local8 = (_local10 - _arg5.position.y);
_local12 = _arg5.R;
_local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local6.separation = (_local17 - _local20);
_local6.id.features.referenceEdge = 0;
_local6.id.features.flip = 0;
}
}
}//package Box2D.Collision
Section 131
//b2ContactID (Box2D.Collision.b2ContactID)
package Box2D.Collision {
public class b2ContactID {
public var _key:uint;
public var features:Features;
public function b2ContactID(){
features = new Features();
super();
features._m_id = this;
}
public function Set(_arg1:b2ContactID):void{
key = _arg1._key;
}
public function Copy():b2ContactID{
var _local1:b2ContactID = new b2ContactID();
_local1.key = key;
return (_local1);
}
public function set key(_arg1:uint):void{
_key = _arg1;
features._referenceEdge = (_key & 0xFF);
features._incidentEdge = (((_key & 0xFF00) >> 8) & 0xFF);
features._incidentVertex = (((_key & 0xFF0000) >> 16) & 0xFF);
features._flip = (((_key & 4278190080) >> 24) & 0xFF);
}
public function get key():uint{
return (_key);
}
}
}//package Box2D.Collision
Section 132
//b2ContactPoint (Box2D.Collision.b2ContactPoint)
package Box2D.Collision {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
public class b2ContactPoint {
public var friction:Number;
public var separation:Number;
public var normal:b2Vec2;
public var position:b2Vec2;
public var restitution:Number;
public var shape1:b2Shape;
public var shape2:b2Shape;
public var id:b2ContactID;
public var velocity:b2Vec2;
public function b2ContactPoint(){
position = new b2Vec2();
velocity = new b2Vec2();
normal = new b2Vec2();
id = new b2ContactID();
super();
}
}
}//package Box2D.Collision
Section 133
//b2Distance (Box2D.Collision.b2Distance)
package Box2D.Collision {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2Distance {
private static var s_p2s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var s_p1s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var s_points:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var gPoint:b2Point = new b2Point();
public static var g_GJK_Iterations:int = 0;
public static function InPoints(_arg1:b2Vec2, _arg2:Array, _arg3:int):Boolean{
var _local6:b2Vec2;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local4:Number = (100 * Number.MIN_VALUE);
var _local5:int;
while (_local5 < _arg3) {
_local6 = _arg2[_local5];
_local7 = Math.abs((_arg1.x - _local6.x));
_local8 = Math.abs((_arg1.y - _local6.y));
_local9 = Math.max(Math.abs(_arg1.x), Math.abs(_local6.x));
_local10 = Math.max(Math.abs(_arg1.y), Math.abs(_local6.y));
if ((((_local7 < (_local4 * (_local9 + 1)))) && ((_local8 < (_local4 * (_local10 + 1)))))){
return (true);
};
_local5++;
};
return (false);
}
public static function DistanceGeneric(_arg1:b2Vec2, _arg2:b2Vec2, _arg3, _arg4:b2XForm, _arg5, _arg6:b2XForm):Number{
var _local7:b2Vec2;
var _local15:Number;
var _local16:Number;
var _local17:b2Vec2;
var _local18:b2Vec2;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:int;
var _local8:Array = s_p1s;
var _local9:Array = s_p2s;
var _local10:Array = s_points;
var _local11:int;
_arg1.SetV(_arg3.GetFirstVertex(_arg4));
_arg2.SetV(_arg5.GetFirstVertex(_arg6));
var _local12:Number = 0;
var _local13 = 20;
var _local14:int;
while (_local14 < _local13) {
_local15 = (_arg2.x - _arg1.x);
_local16 = (_arg2.y - _arg1.y);
_local17 = _arg3.Support(_arg4, _local15, _local16);
_local18 = _arg5.Support(_arg6, -(_local15), -(_local16));
_local12 = ((_local15 * _local15) + (_local16 * _local16));
_local19 = (_local18.x - _local17.x);
_local20 = (_local18.y - _local17.y);
_local21 = ((_local15 * _local19) + (_local16 * _local20));
if ((_local12 - ((_local15 * _local19) + (_local16 * _local20))) <= (0.01 * _local12)){
if (_local11 == 0){
_arg1.SetV(_local17);
_arg2.SetV(_local18);
};
g_GJK_Iterations = _local14;
return (Math.sqrt(_local12));
};
switch (_local11){
case 0:
_local7 = _local8[0];
_local7.SetV(_local17);
_local7 = _local9[0];
_local7.SetV(_local18);
_local7 = _local10[0];
_local7.x = _local19;
_local7.y = _local20;
_arg1.SetV(_local8[0]);
_arg2.SetV(_local9[0]);
_local11++;
break;
case 1:
_local7 = _local8[1];
_local7.SetV(_local17);
_local7 = _local9[1];
_local7.SetV(_local18);
_local7 = _local10[1];
_local7.x = _local19;
_local7.y = _local20;
_local11 = ProcessTwo(_arg1, _arg2, _local8, _local9, _local10);
break;
case 2:
_local7 = _local8[2];
_local7.SetV(_local17);
_local7 = _local9[2];
_local7.SetV(_local18);
_local7 = _local10[2];
_local7.x = _local19;
_local7.y = _local20;
_local11 = ProcessThree(_arg1, _arg2, _local8, _local9, _local10);
break;
};
if (_local11 == 3){
g_GJK_Iterations = _local14;
return (0);
};
_local22 = -(Number.MAX_VALUE);
_local23 = 0;
while (_local23 < _local11) {
_local7 = _local10[_local23];
_local22 = b2Math.b2Max(_local22, ((_local7.x * _local7.x) + (_local7.y * _local7.y)));
_local23++;
};
if ((((_local11 == 3)) || ((_local12 <= ((100 * Number.MIN_VALUE) * _local22))))){
g_GJK_Iterations = _local14;
_local15 = (_arg2.x - _arg1.x);
_local16 = (_arg2.y - _arg1.y);
_local12 = ((_local15 * _local15) + (_local16 * _local16));
return (Math.sqrt(_local12));
};
_local14++;
};
g_GJK_Iterations = _local13;
return (Math.sqrt(_local12));
}
public static function DistanceCC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2CircleShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{
var _local7:b2Mat22;
var _local8:b2Vec2;
var _local19:Number;
var _local20:Number;
_local7 = _arg4.R;
_local8 = _arg3.m_localPosition;
var _local9:Number = (_arg4.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
var _local10:Number = (_arg4.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
_local7 = _arg6.R;
_local8 = _arg5.m_localPosition;
var _local11:Number = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
var _local12:Number = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
var _local13:Number = (_local11 - _local9);
var _local14:Number = (_local12 - _local10);
var _local15:Number = ((_local13 * _local13) + (_local14 * _local14));
var _local16:Number = (_arg3.m_radius - b2Settings.b2_toiSlop);
var _local17:Number = (_arg5.m_radius - b2Settings.b2_toiSlop);
var _local18:Number = (_local16 + _local17);
if (_local15 > (_local18 * _local18)){
_local19 = Math.sqrt(((_local13 * _local13) + (_local14 * _local14)));
_local13 = (_local13 / _local19);
_local14 = (_local14 / _local19);
_local20 = (_local19 - _local18);
_arg1.x = (_local9 + (_local16 * _local13));
_arg1.y = (_local10 + (_local16 * _local14));
_arg2.x = (_local11 - (_local17 * _local13));
_arg2.y = (_local12 - (_local17 * _local14));
return (_local20);
};
if (_local15 > (Number.MIN_VALUE * Number.MIN_VALUE)){
_local19 = Math.sqrt(((_local13 * _local13) + (_local14 * _local14)));
_local13 = (_local13 / _local19);
_local14 = (_local14 / _local19);
_arg1.x = (_local9 + (_local16 * _local13));
_arg1.y = (_local10 + (_local16 * _local14));
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
return (0);
};
_arg1.x = _local9;
_arg1.y = _local10;
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
return (0);
}
public static function ProcessThree(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{
var _local6:b2Vec2;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local12:b2Vec2;
var _local13:b2Vec2;
var _local35:Number;
_local6 = _arg5[0];
_local7 = _arg5[1];
_local8 = _arg5[2];
_local9 = _arg3[0];
_local10 = _arg3[1];
_local11 = _arg3[2];
_local12 = _arg4[0];
_local13 = _arg4[1];
var _local14:b2Vec2 = _arg4[2];
var _local15:Number = _local6.x;
var _local16:Number = _local6.y;
var _local17:Number = _local7.x;
var _local18:Number = _local7.y;
var _local19:Number = _local8.x;
var _local20:Number = _local8.y;
var _local21:Number = (_local17 - _local15);
var _local22:Number = (_local18 - _local16);
var _local23:Number = (_local19 - _local15);
var _local24:Number = (_local20 - _local16);
var _local25:Number = (_local19 - _local17);
var _local26:Number = (_local20 - _local18);
var _local27:Number = -(((_local15 * _local21) + (_local16 * _local22)));
var _local28:Number = ((_local17 * _local21) + (_local18 * _local22));
var _local29:Number = -(((_local15 * _local23) + (_local16 * _local24)));
var _local30:Number = ((_local19 * _local23) + (_local20 * _local24));
var _local31:Number = -(((_local17 * _local25) + (_local18 * _local26)));
var _local32:Number = ((_local19 * _local25) + (_local20 * _local26));
if ((((_local30 <= 0)) && ((_local32 <= 0)))){
_arg1.SetV(_local11);
_arg2.SetV(_local14);
_local9.SetV(_local11);
_local12.SetV(_local14);
_local6.SetV(_local8);
return (1);
};
var _local33:Number = ((_local21 * _local24) - (_local22 * _local23));
var _local34:Number = (_local33 * ((_local15 * _local18) - (_local16 * _local17)));
var _local36:Number = (_local33 * ((_local17 * _local20) - (_local18 * _local19)));
if ((((((((_local36 <= 0)) && ((_local31 >= 0)))) && ((_local32 >= 0)))) && (((_local31 + _local32) > 0)))){
_local35 = (_local31 / (_local31 + _local32));
_arg1.x = (_local10.x + (_local35 * (_local11.x - _local10.x)));
_arg1.y = (_local10.y + (_local35 * (_local11.y - _local10.y)));
_arg2.x = (_local13.x + (_local35 * (_local14.x - _local13.x)));
_arg2.y = (_local13.y + (_local35 * (_local14.y - _local13.y)));
_local9.SetV(_local11);
_local12.SetV(_local14);
_local6.SetV(_local8);
return (2);
};
var _local37:Number = (_local33 * ((_local19 * _local16) - (_local20 * _local15)));
if ((((((((_local37 <= 0)) && ((_local29 >= 0)))) && ((_local30 >= 0)))) && (((_local29 + _local30) > 0)))){
_local35 = (_local29 / (_local29 + _local30));
_arg1.x = (_local9.x + (_local35 * (_local11.x - _local9.x)));
_arg1.y = (_local9.y + (_local35 * (_local11.y - _local9.y)));
_arg2.x = (_local12.x + (_local35 * (_local14.x - _local12.x)));
_arg2.y = (_local12.y + (_local35 * (_local14.y - _local12.y)));
_local10.SetV(_local11);
_local13.SetV(_local14);
_local7.SetV(_local8);
return (2);
};
var _local38:Number = ((_local36 + _local37) + _local34);
_local38 = (1 / _local38);
var _local39:Number = (_local36 * _local38);
var _local40:Number = (_local37 * _local38);
var _local41:Number = ((1 - _local39) - _local40);
_arg1.x = (((_local39 * _local9.x) + (_local40 * _local10.x)) + (_local41 * _local11.x));
_arg1.y = (((_local39 * _local9.y) + (_local40 * _local10.y)) + (_local41 * _local11.y));
_arg2.x = (((_local39 * _local12.x) + (_local40 * _local13.x)) + (_local41 * _local14.x));
_arg2.y = (((_local39 * _local12.y) + (_local40 * _local13.y)) + (_local41 * _local14.y));
return (3);
}
public static function DistancePC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2PolygonShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{
var _local7:b2Mat22;
var _local8:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local9:b2Point = gPoint;
_local8 = _arg5.m_localPosition;
_local7 = _arg6.R;
_local9.p.x = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
_local9.p.y = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
var _local10:Number = DistanceGeneric(_arg1, _arg2, _arg3, _arg4, _local9, b2Math.b2XForm_identity);
var _local11:Number = (_arg5.m_radius - b2Settings.b2_toiSlop);
if (_local10 > _local11){
_local10 = (_local10 - _local11);
_local12 = (_arg2.x - _arg1.x);
_local13 = (_arg2.y - _arg1.y);
_local14 = Math.sqrt(((_local12 * _local12) + (_local13 * _local13)));
_local12 = (_local12 / _local14);
_local13 = (_local13 / _local14);
_arg2.x = (_arg2.x - (_local11 * _local12));
_arg2.y = (_arg2.y - (_local11 * _local13));
} else {
_local10 = 0;
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
};
return (_local10);
}
public static function Distance(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Shape, _arg4:b2XForm, _arg5:b2Shape, _arg6:b2XForm):Number{
var _local7:int = _arg3.m_type;
var _local8:int = _arg5.m_type;
if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_circleShape)))){
return (DistanceCC(_arg1, _arg2, (_arg3 as b2CircleShape), _arg4, (_arg5 as b2CircleShape), _arg6));
};
if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_circleShape)))){
return (DistancePC(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2CircleShape), _arg6));
};
if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_polygonShape)))){
return (DistancePC(_arg2, _arg1, (_arg5 as b2PolygonShape), _arg6, (_arg3 as b2CircleShape), _arg4));
};
if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_polygonShape)))){
return (DistanceGeneric(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2PolygonShape), _arg6));
};
return (0);
}
public static function ProcessTwo(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local17:Number;
var _local6:b2Vec2 = _arg5[0];
var _local7:b2Vec2 = _arg5[1];
var _local8:b2Vec2 = _arg3[0];
_local9 = _arg3[1];
_local10 = _arg4[0];
_local11 = _arg4[1];
var _local12:Number = -(_local7.x);
var _local13:Number = -(_local7.y);
var _local14:Number = (_local6.x - _local7.x);
var _local15:Number = (_local6.y - _local7.y);
var _local16:Number = Math.sqrt(((_local14 * _local14) + (_local15 * _local15)));
_local14 = (_local14 / _local16);
_local15 = (_local15 / _local16);
_local17 = ((_local12 * _local14) + (_local13 * _local15));
if ((((_local17 <= 0)) || ((_local16 < Number.MIN_VALUE)))){
_arg1.SetV(_local9);
_arg2.SetV(_local11);
_local8.SetV(_local9);
_local10.SetV(_local11);
_local6.SetV(_local7);
return (1);
};
_local17 = (_local17 / _local16);
_arg1.x = (_local9.x + (_local17 * (_local8.x - _local9.x)));
_arg1.y = (_local9.y + (_local17 * (_local8.y - _local9.y)));
_arg2.x = (_local11.x + (_local17 * (_local10.x - _local11.x)));
_arg2.y = (_local11.y + (_local17 * (_local10.y - _local11.y)));
return (2);
}
}
}//package Box2D.Collision
Section 134
//b2Manifold (Box2D.Collision.b2Manifold)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2Manifold {
public var pointCount:int;// = 0
public var normal:b2Vec2;
public var points:Array;
public function b2Manifold(){
points = new Array(b2Settings.b2_maxManifoldPoints);
var _local1:int;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
points[_local1] = new b2ManifoldPoint();
_local1++;
};
normal = new b2Vec2();
}
public function Set(_arg1:b2Manifold):void{
pointCount = _arg1.pointCount;
var _local2:int;
while (_local2 < b2Settings.b2_maxManifoldPoints) {
(points[_local2] as b2ManifoldPoint).Set(_arg1.points[_local2]);
_local2++;
};
normal.SetV(_arg1.normal);
}
public function Reset():void{
var _local1:int;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
(points[_local1] as b2ManifoldPoint).Reset();
_local1++;
};
normal.SetZero();
pointCount = 0;
}
}
}//package Box2D.Collision
Section 135
//b2ManifoldPoint (Box2D.Collision.b2ManifoldPoint)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2ManifoldPoint {
public var separation:Number;
public var localPoint2:b2Vec2;
public var normalImpulse:Number;
public var tangentImpulse:Number;
public var localPoint1:b2Vec2;
public var id:b2ContactID;
public function b2ManifoldPoint(){
localPoint1 = new b2Vec2();
localPoint2 = new b2Vec2();
id = new b2ContactID();
super();
}
public function Set(_arg1:b2ManifoldPoint):void{
localPoint1.SetV(_arg1.localPoint1);
localPoint2.SetV(_arg1.localPoint2);
separation = _arg1.separation;
normalImpulse = _arg1.normalImpulse;
tangentImpulse = _arg1.tangentImpulse;
id.key = _arg1.id.key;
}
public function Reset():void{
localPoint1.SetZero();
localPoint2.SetZero();
separation = 0;
normalImpulse = 0;
tangentImpulse = 0;
id.key = 0;
}
}
}//package Box2D.Collision
Section 136
//b2OBB (Box2D.Collision.b2OBB)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2OBB {
public var R:b2Mat22;
public var center:b2Vec2;
public var extents:b2Vec2;
public function b2OBB(){
R = new b2Mat22();
center = new b2Vec2();
extents = new b2Vec2();
super();
}
}
}//package Box2D.Collision
Section 137
//b2Pair (Box2D.Collision.b2Pair)
package Box2D.Collision {
import Box2D.Common.*;
public class b2Pair {
public var proxyId1:uint;
public var userData;// = null
public var proxyId2:uint;
public var status:uint;
public var next:uint;
public static var e_pairFinal:uint = 4;
public static var b2_tableMask:int = (b2_tableCapacity - 1);
public static var e_pairRemoved:uint = 2;
public static var b2_nullPair:uint = b2Settings.USHRT_MAX;
public static var e_pairBuffered:uint = 1;
public static var b2_nullProxy:uint = b2Settings.USHRT_MAX;
public static var b2_tableCapacity:int = b2Settings.b2_maxPairs;
public function SetBuffered():void{
status = (status | e_pairBuffered);
}
public function IsBuffered():Boolean{
return (((status & e_pairBuffered) == e_pairBuffered));
}
public function IsFinal():Boolean{
return (((status & e_pairFinal) == e_pairFinal));
}
public function ClearRemoved():void{
status = (status & ~(e_pairRemoved));
}
public function SetFinal():void{
status = (status | e_pairFinal);
}
public function IsRemoved():Boolean{
return (((status & e_pairRemoved) == e_pairRemoved));
}
public function ClearBuffered():void{
status = (status & ~(e_pairBuffered));
}
public function SetRemoved():void{
status = (status | e_pairRemoved);
}
}
}//package Box2D.Collision
Section 138
//b2PairCallback (Box2D.Collision.b2PairCallback)
package Box2D.Collision {
public class b2PairCallback {
public function PairRemoved(_arg1, _arg2, _arg3):void{
}
public function PairAdded(_arg1, _arg2){
return (null);
}
}
}//package Box2D.Collision
Section 139
//b2PairManager (Box2D.Collision.b2PairManager)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2PairManager {
public var m_pairCount:int;
public var m_pairBuffer:Array;
public var m_hashTable:Array;
public var m_callback:b2PairCallback;
public var m_pairs:Array;
public var m_pairBufferCount:int;
public var m_broadPhase:b2BroadPhase;
public var m_freePair:uint;
public function b2PairManager(){
var _local1:uint;
super();
m_hashTable = new Array(b2Pair.b2_tableCapacity);
_local1 = 0;
while (_local1 < b2Pair.b2_tableCapacity) {
m_hashTable[_local1] = b2Pair.b2_nullPair;
_local1++;
};
m_pairs = new Array(b2Settings.b2_maxPairs);
_local1 = 0;
while (_local1 < b2Settings.b2_maxPairs) {
m_pairs[_local1] = new b2Pair();
_local1++;
};
m_pairBuffer = new Array(b2Settings.b2_maxPairs);
_local1 = 0;
while (_local1 < b2Settings.b2_maxPairs) {
m_pairBuffer[_local1] = new b2BufferedPair();
_local1++;
};
_local1 = 0;
while (_local1 < b2Settings.b2_maxPairs) {
m_pairs[_local1].proxyId1 = b2Pair.b2_nullProxy;
m_pairs[_local1].proxyId2 = b2Pair.b2_nullProxy;
m_pairs[_local1].userData = null;
m_pairs[_local1].status = 0;
m_pairs[_local1].next = (_local1 + 1);
_local1++;
};
m_pairs[int((b2Settings.b2_maxPairs - 1))].next = b2Pair.b2_nullPair;
m_pairCount = 0;
m_pairBufferCount = 0;
}
private function FindHash(_arg1:uint, _arg2:uint, _arg3:uint):b2Pair{
var _local4:b2Pair;
var _local5:uint = m_hashTable[_arg3];
_local4 = m_pairs[_local5];
while (((!((_local5 == b2Pair.b2_nullPair))) && ((Equals(_local4, _arg1, _arg2) == false)))) {
_local5 = _local4.next;
_local4 = m_pairs[_local5];
};
if (_local5 == b2Pair.b2_nullPair){
return (null);
};
return (_local4);
}
private function Find(_arg1:uint, _arg2:uint):b2Pair{
var _local4:uint;
if (_arg1 > _arg2){
_local4 = _arg1;
_arg1 = _arg2;
_arg2 = _local4;
};
var _local3:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask);
return (FindHash(_arg1, _arg2, _local3));
}
private function ValidateBuffer():void{
}
public function Commit():void{
var _local1:b2BufferedPair;
var _local2:int;
var _local5:b2Pair;
var _local6:b2Proxy;
var _local7:b2Proxy;
var _local3:int;
var _local4:Array = m_broadPhase.m_proxyPool;
_local2 = 0;
while (_local2 < m_pairBufferCount) {
_local1 = m_pairBuffer[_local2];
_local5 = Find(_local1.proxyId1, _local1.proxyId2);
_local5.ClearBuffered();
_local6 = _local4[_local5.proxyId1];
_local7 = _local4[_local5.proxyId2];
if (_local5.IsRemoved()){
if (_local5.IsFinal() == true){
m_callback.PairRemoved(_local6.userData, _local7.userData, _local5.userData);
};
_local1 = m_pairBuffer[_local3];
_local1.proxyId1 = _local5.proxyId1;
_local1.proxyId2 = _local5.proxyId2;
_local3++;
} else {
if (_local5.IsFinal() == false){
_local5.userData = m_callback.PairAdded(_local6.userData, _local7.userData);
_local5.SetFinal();
};
};
_local2++;
};
_local2 = 0;
while (_local2 < _local3) {
_local1 = m_pairBuffer[_local2];
RemovePair(_local1.proxyId1, _local1.proxyId2);
_local2++;
};
m_pairBufferCount = 0;
if (b2BroadPhase.s_validate){
ValidateTable();
};
}
public function RemoveBufferedPair(_arg1:int, _arg2:int):void{
var _local3:b2BufferedPair;
var _local4:b2Pair = Find(_arg1, _arg2);
if (_local4 == null){
return;
};
if (_local4.IsBuffered() == false){
_local4.SetBuffered();
_local3 = m_pairBuffer[m_pairBufferCount];
_local3.proxyId1 = _local4.proxyId1;
_local3.proxyId2 = _local4.proxyId2;
m_pairBufferCount++;
};
_local4.SetRemoved();
if (b2BroadPhase.s_validate){
ValidateBuffer();
};
}
private function RemovePair(_arg1:uint, _arg2:uint){
var _local3:b2Pair;
var _local7:uint;
var _local8:uint;
var _local9:*;
if (_arg1 > _arg2){
_local7 = _arg1;
_arg1 = _arg2;
_arg2 = _local7;
};
var _local4:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask);
var _local5:uint = m_hashTable[_local4];
var _local6:b2Pair;
while (_local5 != b2Pair.b2_nullPair) {
if (Equals(m_pairs[_local5], _arg1, _arg2)){
_local8 = _local5;
_local3 = m_pairs[_local5];
if (_local6){
_local6.next = _local3.next;
} else {
m_hashTable[_local4] = _local3.next;
};
_local3 = m_pairs[_local8];
_local9 = _local3.userData;
_local3.next = m_freePair;
_local3.proxyId1 = b2Pair.b2_nullProxy;
_local3.proxyId2 = b2Pair.b2_nullProxy;
_local3.userData = null;
_local3.status = 0;
m_freePair = _local8;
m_pairCount--;
return (_local9);
} else {
_local6 = m_pairs[_local5];
_local5 = _local6.next;
};
};
return (null);
}
public function Initialize(_arg1:b2BroadPhase, _arg2:b2PairCallback):void{
m_broadPhase = _arg1;
m_callback = _arg2;
}
public function AddBufferedPair(_arg1:int, _arg2:int):void{
var _local3:b2BufferedPair;
var _local4:b2Pair = AddPair(_arg1, _arg2);
if (_local4.IsBuffered() == false){
_local4.SetBuffered();
_local3 = m_pairBuffer[m_pairBufferCount];
_local3.proxyId1 = _local4.proxyId1;
_local3.proxyId2 = _local4.proxyId2;
m_pairBufferCount++;
};
_local4.ClearRemoved();
if (b2BroadPhase.s_validate){
ValidateBuffer();
};
}
private function AddPair(_arg1:uint, _arg2:uint):b2Pair{
var _local6:uint;
if (_arg1 > _arg2){
_local6 = _arg1;
_arg1 = _arg2;
_arg2 = _local6;
};
var _local3:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask);
var _local4 = FindHash(_arg1, _arg2, _local3);
if (_local4 != null){
return (_local4);
};
var _local5:uint = m_freePair;
_local4 = m_pairs[_local5];
m_freePair = _local4.next;
_local4.proxyId1 = _arg1;
_local4.proxyId2 = _arg2;
_local4.status = 0;
_local4.userData = null;
_local4.next = m_hashTable[_local3];
m_hashTable[_local3] = _local5;
m_pairCount++;
return (_local4);
}
private function ValidateTable():void{
}
public static function EqualsPair(_arg1:b2BufferedPair, _arg2:b2BufferedPair):Boolean{
return ((((_arg1.proxyId1 == _arg2.proxyId1)) && ((_arg1.proxyId2 == _arg2.proxyId2))));
}
public static function Hash(_arg1:uint, _arg2:uint):uint{
var _local3:uint = (((_arg2 << 16) & 4294901760) | _arg1);
_local3 = (~(_local3) + ((_local3 << 15) & 4294934528));
_local3 = (_local3 ^ ((_local3 >> 12) & 1048575));
_local3 = (_local3 + ((_local3 << 2) & 4294967292));
_local3 = (_local3 ^ ((_local3 >> 4) & 268435455));
_local3 = (_local3 * 2057);
_local3 = (_local3 ^ ((_local3 >> 16) & 0xFFFF));
return (_local3);
}
public static function Equals(_arg1:b2Pair, _arg2:uint, _arg3:uint):Boolean{
return ((((_arg1.proxyId1 == _arg2)) && ((_arg1.proxyId2 == _arg3))));
}
}
}//package Box2D.Collision
Section 140
//b2Point (Box2D.Collision.b2Point)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2Point {
public var p:b2Vec2;
public function b2Point(){
p = new b2Vec2();
super();
}
public function GetFirstVertex(_arg1:b2XForm):b2Vec2{
return (p);
}
public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{
return (p);
}
}
}//package Box2D.Collision
Section 141
//b2Proxy (Box2D.Collision.b2Proxy)
package Box2D.Collision {
public class b2Proxy {
public var overlapCount:uint;
public var userData;// = null
public var lowerBounds:Array;
public var upperBounds:Array;
public var timeStamp:uint;
public function b2Proxy(){
lowerBounds = [uint(0), uint(0)];
upperBounds = [uint(0), uint(0)];
super();
}
public function GetNext():uint{
return (lowerBounds[0]);
}
public function IsValid():Boolean{
return (!((overlapCount == b2BroadPhase.b2_invalid)));
}
public function SetNext(_arg1:uint):void{
lowerBounds[0] = (_arg1 & 0xFFFF);
}
}
}//package Box2D.Collision
Section 142
//b2Segment (Box2D.Collision.b2Segment)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2Segment {
public var p1:b2Vec2;
public var p2:b2Vec2;
public function b2Segment(){
p1 = new b2Vec2();
p2 = new b2Vec2();
super();
}
public function TestSegment(_arg1:Array, _arg2:b2Vec2, _arg3:b2Segment, _arg4:Number):Boolean{
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local5:b2Vec2 = _arg3.p1;
var _local6:Number = (_arg3.p2.x - _local5.x);
var _local7:Number = (_arg3.p2.y - _local5.y);
var _local8:Number = (p2.x - p1.x);
var _local9:Number = (p2.y - p1.y);
var _local10:Number = _local9;
var _local11:Number = -(_local8);
var _local12:Number = (100 * Number.MIN_VALUE);
var _local13:Number = -(((_local6 * _local10) + (_local7 * _local11)));
if (_local13 > _local12){
_local14 = (_local5.x - p1.x);
_local15 = (_local5.y - p1.y);
_local16 = ((_local14 * _local10) + (_local15 * _local11));
if ((((0 <= _local16)) && ((_local16 <= (_arg4 * _local13))))){
_local17 = ((-(_local7) * _local15) + (_local7 * _local14));
if (((((-(_local12) * _local13) <= _local17)) && ((_local17 <= (_local13 * (1 + _local12)))))){
_local16 = (_local16 / _local13);
_local18 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11)));
_local10 = (_local10 / _local18);
_local11 = (_local11 / _local18);
_arg1[0] = _local16;
_arg2.Set(_local10, _local11);
return (true);
};
};
};
return (false);
}
}
}//package Box2D.Collision
Section 143
//b2TimeOfImpact (Box2D.Collision.b2TimeOfImpact)
package Box2D.Collision {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2TimeOfImpact {
public static var s_xf1:b2XForm = new b2XForm();
public static var s_xf2:b2XForm = new b2XForm();
public static var s_p1:b2Vec2 = new b2Vec2();
public static var s_p2:b2Vec2 = new b2Vec2();
public static function TimeOfImpact(_arg1:b2Shape, _arg2:b2Sweep, _arg3:b2Shape, _arg4:b2Sweep):Number{
var _local5:Number;
var _local6:Number;
var _local25:Number;
var _local26:b2XForm;
var _local27:b2XForm;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local7:Number = _arg1.m_sweepRadius;
var _local8:Number = _arg3.m_sweepRadius;
var _local9:Number = _arg2.t0;
var _local10:Number = (_arg2.c.x - _arg2.c0.x);
var _local11:Number = (_arg2.c.y - _arg2.c0.y);
var _local12:Number = (_arg4.c.x - _arg4.c0.x);
var _local13:Number = (_arg4.c.y - _arg4.c0.y);
var _local14:Number = (_arg2.a - _arg2.a0);
var _local15:Number = (_arg4.a - _arg4.a0);
var _local16:Number = 0;
var _local17:b2Vec2 = s_p1;
var _local18:b2Vec2 = s_p2;
var _local19 = 20;
var _local20:int;
var _local21:Number = 0;
var _local22:Number = 0;
var _local23:Number = 0;
var _local24:Number = 0;
while (true) {
_local25 = (((1 - _local16) * _local9) + _local16);
_local26 = s_xf1;
_local27 = s_xf2;
_arg2.GetXForm(_local26, _local25);
_arg4.GetXForm(_local27, _local25);
_local23 = b2Distance.Distance(_local17, _local18, _arg1, _local26, _arg3, _local27);
if (_local20 == 0){
if (_local23 > (2 * b2Settings.b2_toiSlop)){
_local24 = (1.5 * b2Settings.b2_toiSlop);
} else {
_local5 = (0.05 * b2Settings.b2_toiSlop);
_local6 = (_local23 - (0.5 * b2Settings.b2_toiSlop));
_local24 = ((_local5 > _local6)) ? _local5 : _local6;
};
};
if (((((_local23 - _local24) < (0.05 * b2Settings.b2_toiSlop))) || ((_local20 == _local19)))){
break;
};
_local21 = (_local18.x - _local17.x);
_local22 = (_local18.y - _local17.y);
_local28 = Math.sqrt(((_local21 * _local21) + (_local22 * _local22)));
_local21 = (_local21 / _local28);
_local22 = (_local22 / _local28);
_local29 = ((((_local21 * (_local10 - _local12)) + (_local22 * (_local11 - _local13))) + (((_local14 < 0)) ? -(_local14) : _local14 * _local7)) + (((_local15 < 0)) ? -(_local15) : _local15 * _local8));
if (_local29 == 0){
_local16 = 1;
break;
};
_local30 = ((_local23 - _local24) / _local29);
_local31 = (_local16 + _local30);
if ((((_local31 < 0)) || ((1 < _local31)))){
_local16 = 1;
break;
};
if (_local31 < ((1 + (100 * Number.MIN_VALUE)) * _local16)){
break;
};
_local16 = _local31;
_local20++;
};
return (_local16);
}
}
}//package Box2D.Collision
Section 144
//ClipVertex (Box2D.Collision.ClipVertex)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class ClipVertex {
public var id:b2ContactID;
public var v:b2Vec2;
public function ClipVertex(){
v = new b2Vec2();
id = new b2ContactID();
super();
}
}
}//package Box2D.Collision
Section 145
//Features (Box2D.Collision.Features)
package Box2D.Collision {
public class Features {
public var _referenceEdge:int;
public var _incidentEdge:int;
public var _flip:int;
public var _incidentVertex:int;
public var _m_id:b2ContactID;
public function get referenceEdge():int{
return (_referenceEdge);
}
public function set incidentVertex(_arg1:int):void{
_incidentVertex = _arg1;
_m_id._key = ((_m_id._key & 4278255615) | ((_incidentVertex << 16) & 0xFF0000));
}
public function get flip():int{
return (_flip);
}
public function get incidentEdge():int{
return (_incidentEdge);
}
public function set referenceEdge(_arg1:int):void{
_referenceEdge = _arg1;
_m_id._key = ((_m_id._key & 4294967040) | (_referenceEdge & 0xFF));
}
public function get incidentVertex():int{
return (_incidentVertex);
}
public function set flip(_arg1:int):void{
_flip = _arg1;
_m_id._key = ((_m_id._key & 0xFFFFFF) | ((_flip << 24) & 4278190080));
}
public function set incidentEdge(_arg1:int):void{
_incidentEdge = _arg1;
_m_id._key = ((_m_id._key & 4294902015) | ((_incidentEdge << 8) & 0xFF00));
}
}
}//package Box2D.Collision
Section 146
//b2Mat22 (Box2D.Common.Math.b2Mat22)
package Box2D.Common.Math {
public class b2Mat22 {
public var col1:b2Vec2;
public var col2:b2Vec2;
public function b2Mat22(_arg1:Number=0, _arg2:b2Vec2=null, _arg3:b2Vec2=null){
var _local4:Number;
var _local5:Number;
col1 = new b2Vec2();
col2 = new b2Vec2();
super();
if (((!((_arg2 == null))) && (!((_arg3 == null))))){
col1.SetV(_arg2);
col2.SetV(_arg3);
} else {
_local4 = Math.cos(_arg1);
_local5 = Math.sin(_arg1);
col1.x = _local4;
col2.x = -(_local5);
col1.y = _local5;
col2.y = _local4;
};
}
public function SetIdentity():void{
col1.x = 1;
col2.x = 0;
col1.y = 0;
col2.y = 1;
}
public function SetVV(_arg1:b2Vec2, _arg2:b2Vec2):void{
col1.SetV(_arg1);
col2.SetV(_arg2);
}
public function Set(_arg1:Number):void{
var _local2:Number;
_local2 = Math.cos(_arg1);
var _local3:Number = Math.sin(_arg1);
col1.x = _local2;
col2.x = -(_local3);
col1.y = _local3;
col2.y = _local2;
}
public function SetZero():void{
col1.x = 0;
col2.x = 0;
col1.y = 0;
col2.y = 0;
}
public function SetM(_arg1:b2Mat22):void{
col1.SetV(_arg1.col1);
col2.SetV(_arg1.col2);
}
public function AddM(_arg1:b2Mat22):void{
col1.x = (col1.x + _arg1.col1.x);
col1.y = (col1.y + _arg1.col1.y);
col2.x = (col2.x + _arg1.col2.x);
col2.y = (col2.y + _arg1.col2.y);
}
public function Abs():void{
col1.Abs();
col2.Abs();
}
public function Copy():b2Mat22{
return (new b2Mat22(0, col1, col2));
}
public function Invert(_arg1:b2Mat22):b2Mat22{
var _local2:Number;
var _local4:Number;
var _local6:Number;
_local2 = col1.x;
var _local3:Number = col2.x;
_local4 = col1.y;
var _local5:Number = col2.y;
_local6 = ((_local2 * _local5) - (_local3 * _local4));
_local6 = (1 / _local6);
_arg1.col1.x = (_local6 * _local5);
_arg1.col2.x = (-(_local6) * _local3);
_arg1.col1.y = (-(_local6) * _local4);
_arg1.col2.y = (_local6 * _local2);
return (_arg1);
}
public function toString():String{
return ((((((((("[ col1.x = " + col1.x) + ", col1.y = ") + col1.y) + "][ col2.x = ") + col2.x) + ", col2.y = ") + col2.y) + "]"));
}
public function GetAngle():Number{
return (Math.atan2(col1.y, col1.x));
}
public function Solve(_arg1:b2Vec2, _arg2:Number, _arg3:Number):b2Vec2{
var _local4:Number = col1.x;
var _local5:Number = col2.x;
var _local6:Number = col1.y;
var _local7:Number = col2.y;
var _local8:Number = ((_local4 * _local7) - (_local5 * _local6));
_local8 = (1 / _local8);
_arg1.x = (_local8 * ((_local7 * _arg2) - (_local5 * _arg3)));
_arg1.y = (_local8 * ((_local4 * _arg3) - (_local6 * _arg2)));
return (_arg1);
}
}
}//package Box2D.Common.Math
Section 147
//b2Math (Box2D.Common.Math.b2Math)
package Box2D.Common.Math {
public class b2Math {
public static const b2Mat22_identity:b2Mat22 = new b2Mat22(0, new b2Vec2(1, 0), new b2Vec2(0, 1));
public static const b2XForm_identity:b2XForm = new b2XForm(b2Vec2_zero, b2Mat22_identity);
public static const b2Vec2_zero:b2Vec2 = new b2Vec2(0, 0);
public static function b2CrossVF(_arg1:b2Vec2, _arg2:Number):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((_arg2 * _arg1.y), (-(_arg2) * _arg1.x));
return (_local3);
}
public static function AddVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((_arg1.x + _arg2.x), (_arg1.y + _arg2.y));
return (_local3);
}
public static function b2IsValid(_arg1:Number):Boolean{
return (isFinite(_arg1));
}
public static function b2MinV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2(b2Min(_arg1.x, _arg2.x), b2Min(_arg1.y, _arg2.y));
return (_local3);
}
public static function b2MulX(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = b2MulMV(_arg1.R, _arg2);
_local3.x = (_local3.x + _arg1.position.x);
_local3.y = (_local3.y + _arg1.position.y);
return (_local3);
}
public static function b2DistanceSquared(_arg1:b2Vec2, _arg2:b2Vec2):Number{
var _local3:Number = (_arg1.x - _arg2.x);
var _local4:Number = (_arg1.y - _arg2.y);
return (((_local3 * _local3) + (_local4 * _local4)));
}
public static function b2Swap(_arg1:Array, _arg2:Array):void{
var _local3:* = _arg1[0];
_arg1[0] = _arg2[0];
_arg2[0] = _local3;
}
public static function b2AbsM(_arg1:b2Mat22):b2Mat22{
var _local2:b2Mat22 = new b2Mat22(0, b2AbsV(_arg1.col1), b2AbsV(_arg1.col2));
return (_local2);
}
public static function SubtractVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((_arg1.x - _arg2.x), (_arg1.y - _arg2.y));
return (_local3);
}
public static function b2MulXT(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
var _local4:Number;
_local3 = SubtractVV(_arg2, _arg1.position);
_local4 = ((_local3.x * _arg1.R.col1.x) + (_local3.y * _arg1.R.col1.y));
_local3.y = ((_local3.x * _arg1.R.col2.x) + (_local3.y * _arg1.R.col2.y));
_local3.x = _local4;
return (_local3);
}
public static function b2Abs(_arg1:Number):Number{
return (((_arg1 > 0)) ? _arg1 : -(_arg1));
}
public static function b2Clamp(_arg1:Number, _arg2:Number, _arg3:Number):Number{
return (b2Max(_arg2, b2Min(_arg1, _arg3)));
}
public static function b2AbsV(_arg1:b2Vec2):b2Vec2{
var _local2:b2Vec2 = new b2Vec2(b2Abs(_arg1.x), b2Abs(_arg1.y));
return (_local2);
}
public static function MulFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((_arg1 * _arg2.x), (_arg1 * _arg2.y));
return (_local3);
}
public static function b2CrossVV(_arg1:b2Vec2, _arg2:b2Vec2):Number{
return (((_arg1.x * _arg2.y) - (_arg1.y * _arg2.x)));
}
public static function b2Dot(_arg1:b2Vec2, _arg2:b2Vec2):Number{
return (((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y)));
}
public static function b2CrossFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((-(_arg1) * _arg2.y), (_arg1 * _arg2.x));
return (_local3);
}
public static function AddMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Mat22 = new b2Mat22(0, AddVV(_arg1.col1, _arg2.col1), AddVV(_arg1.col2, _arg2.col2));
return (_local3);
}
public static function b2Distance(_arg1:b2Vec2, _arg2:b2Vec2):Number{
var _local3:Number = (_arg1.x - _arg2.x);
var _local4:Number = (_arg1.y - _arg2.y);
return (Math.sqrt(((_local3 * _local3) + (_local4 * _local4))));
}
public static function b2MulTMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Vec2 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col1), b2Dot(_arg1.col2, _arg2.col1));
var _local4:b2Vec2 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col2), b2Dot(_arg1.col2, _arg2.col2));
var _local5:b2Mat22 = new b2Mat22(0, _local3, _local4);
return (_local5);
}
public static function b2MaxV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2(b2Max(_arg1.x, _arg2.x), b2Max(_arg1.y, _arg2.y));
return (_local3);
}
public static function b2IsPowerOfTwo(_arg1:uint):Boolean{
var _local2:Boolean = (((_arg1 > 0)) && (((_arg1 & (_arg1 - 1)) == 0)));
return (_local2);
}
public static function b2ClampV(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Vec2):b2Vec2{
return (b2MaxV(_arg2, b2MinV(_arg1, _arg3)));
}
public static function b2RandomRange(_arg1:Number, _arg2:Number):Number{
var _local3:Number = Math.random();
_local3 = (((_arg2 - _arg1) * _local3) + _arg1);
return (_local3);
}
public static function b2MulTMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2(b2Dot(_arg2, _arg1.col1), b2Dot(_arg2, _arg1.col2));
return (_local3);
}
public static function b2Min(_arg1:Number, _arg2:Number):Number{
return (((_arg1 < _arg2)) ? _arg1 : _arg2);
}
public static function b2Random():Number{
return (((Math.random() * 2) - 1));
}
public static function b2MulMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Mat22 = new b2Mat22(0, b2MulMV(_arg1, _arg2.col1), b2MulMV(_arg1, _arg2.col2));
return (_local3);
}
public static function b2NextPowerOfTwo(_arg1:uint):uint{
_arg1 = (_arg1 | ((_arg1 >> 1) & 2147483647));
_arg1 = (_arg1 | ((_arg1 >> 2) & 1073741823));
_arg1 = (_arg1 | ((_arg1 >> 4) & 268435455));
_arg1 = (_arg1 | ((_arg1 >> 8) & 0xFFFFFF));
_arg1 = (_arg1 | ((_arg1 >> 16) & 0xFFFF));
return ((_arg1 + 1));
}
public static function b2Max(_arg1:Number, _arg2:Number):Number{
return (((_arg1 > _arg2)) ? _arg1 : _arg2);
}
public static function b2MulMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2(((_arg1.col1.x * _arg2.x) + (_arg1.col2.x * _arg2.y)), ((_arg1.col1.y * _arg2.x) + (_arg1.col2.y * _arg2.y)));
return (_local3);
}
}
}//package Box2D.Common.Math
Section 148
//b2Sweep (Box2D.Common.Math.b2Sweep)
package Box2D.Common.Math {
public class b2Sweep {
public var localCenter:b2Vec2;
public var a:Number;
public var c:b2Vec2;
public var a0:Number;
public var c0:b2Vec2;
public var t0:Number;
public function b2Sweep(){
localCenter = new b2Vec2();
c0 = new b2Vec2();
c = new b2Vec2();
super();
}
public function Advance(_arg1:Number):void{
var _local2:Number;
if ((((t0 < _arg1)) && (((1 - t0) > Number.MIN_VALUE)))){
_local2 = ((_arg1 - t0) / (1 - t0));
c0.x = (((1 - _local2) * c0.x) + (_local2 * c.x));
c0.y = (((1 - _local2) * c0.y) + (_local2 * c.y));
a0 = (((1 - _local2) * a0) + (_local2 * a));
t0 = _arg1;
};
}
public function GetXForm(_arg1:b2XForm, _arg2:Number):void{
var _local4:Number;
var _local5:Number;
if ((1 - t0) > Number.MIN_VALUE){
_local4 = ((_arg2 - t0) / (1 - t0));
_arg1.position.x = (((1 - _local4) * c0.x) + (_local4 * c.x));
_arg1.position.y = (((1 - _local4) * c0.y) + (_local4 * c.y));
_local5 = (((1 - _local4) * a0) + (_local4 * a));
_arg1.R.Set(_local5);
} else {
_arg1.position.SetV(c);
_arg1.R.Set(a);
};
var _local3:b2Mat22 = _arg1.R;
_arg1.position.x = (_arg1.position.x - ((_local3.col1.x * localCenter.x) + (_local3.col2.x * localCenter.y)));
_arg1.position.y = (_arg1.position.y - ((_local3.col1.y * localCenter.x) + (_local3.col2.y * localCenter.y)));
}
}
}//package Box2D.Common.Math
Section 149
//b2Vec2 (Box2D.Common.Math.b2Vec2)
package Box2D.Common.Math {
public class b2Vec2 {
public var y:Number;
public var x:Number;
public function b2Vec2(_arg1:Number=0, _arg2:Number=0):void{
x = _arg1;
y = _arg2;
}
public function Add(_arg1:b2Vec2):void{
x = (x + _arg1.x);
y = (y + _arg1.y);
}
public function Set(_arg1:Number=0, _arg2:Number=0):void{
x = _arg1;
y = _arg2;
}
public function Multiply(_arg1:Number):void{
x = (x * _arg1);
y = (y * _arg1);
}
public function Length():Number{
return (Math.sqrt(((x * x) + (y * y))));
}
public function LengthSquared():Number{
return (((x * x) + (y * y)));
}
public function MulM(_arg1:b2Mat22):void{
var _local2:Number = x;
x = ((_arg1.col1.x * _local2) + (_arg1.col2.x * y));
y = ((_arg1.col1.y * _local2) + (_arg1.col2.y * y));
}
public function SetZero():void{
x = 0;
y = 0;
}
public function MinV(_arg1:b2Vec2):void{
x = ((x < _arg1.x)) ? x : _arg1.x;
y = ((y < _arg1.y)) ? y : _arg1.y;
}
public function toString():String{
return ((((("[ x = " + x) + ", y = ") + y) + "]"));
}
public function Normalize():Number{
var _local1:Number = Math.sqrt(((x * x) + (y * y)));
if (_local1 < Number.MIN_VALUE){
return (0);
};
var _local2:Number = (1 / _local1);
x = (x * _local2);
y = (y * _local2);
return (_local1);
}
public function CrossVF(_arg1:Number):void{
var _local2:Number = x;
x = (_arg1 * y);
y = (-(_arg1) * _local2);
}
public function MaxV(_arg1:b2Vec2):void{
x = ((x > _arg1.x)) ? x : _arg1.x;
y = ((y > _arg1.y)) ? y : _arg1.y;
}
public function SetV(_arg1:b2Vec2):void{
x = _arg1.x;
y = _arg1.y;
}
public function Negative():b2Vec2{
return (new b2Vec2(-(x), -(y)));
}
public function CrossFV(_arg1:Number):void{
var _local2:Number = x;
x = (-(_arg1) * y);
y = (_arg1 * _local2);
}
public function Abs():void{
if (x < 0){
x = -(x);
};
if (y < 0){
y = -(y);
};
}
public function Subtract(_arg1:b2Vec2):void{
x = (x - _arg1.x);
y = (y - _arg1.y);
}
public function Copy():b2Vec2{
return (new b2Vec2(x, y));
}
public function MulTM(_arg1:b2Mat22):void{
var _local2:Number = b2Math.b2Dot(this, _arg1.col1);
y = b2Math.b2Dot(this, _arg1.col2);
x = _local2;
}
public function IsValid():Boolean{
return (((b2Math.b2IsValid(x)) && (b2Math.b2IsValid(y))));
}
public static function Make(_arg1:Number, _arg2:Number):b2Vec2{
return (new b2Vec2(_arg1, _arg2));
}
}
}//package Box2D.Common.Math
Section 150
//b2XForm (Box2D.Common.Math.b2XForm)
package Box2D.Common.Math {
public class b2XForm {
public var position:b2Vec2;
public var R:b2Mat22;
public function b2XForm(_arg1:b2Vec2=null, _arg2:b2Mat22=null):void{
position = new b2Vec2();
R = new b2Mat22();
super();
if (_arg1){
position.SetV(_arg1);
R.SetM(_arg2);
};
}
public function Initialize(_arg1:b2Vec2, _arg2:b2Mat22):void{
position.SetV(_arg1);
R.SetM(_arg2);
}
public function Set(_arg1:b2XForm):void{
position.SetV(_arg1.position);
R.SetM(_arg1.R);
}
public function SetIdentity():void{
position.SetZero();
R.SetIdentity();
}
}
}//package Box2D.Common.Math
Section 151
//b2Color (Box2D.Common.b2Color)
package Box2D.Common {
import Box2D.Common.Math.*;
public class b2Color {
private var _r:uint;// = 0
private var _g:uint;// = 0
private var _b:uint;// = 0
public function b2Color(_arg1:Number, _arg2:Number, _arg3:Number){
_r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
_g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1)));
_b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1)));
}
public function Set(_arg1:Number, _arg2:Number, _arg3:Number):void{
_r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
_g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1)));
_b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1)));
}
public function set b(_arg1:Number):void{
_b = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
public function get color():uint{
return (((_r | (_g << 8)) | (_b << 16)));
}
public function set r(_arg1:Number):void{
_r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
public function set g(_arg1:Number):void{
_g = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
}
}//package Box2D.Common
Section 152
//b2Settings (Box2D.Common.b2Settings)
package Box2D.Common {
import Box2D.Common.Math.*;
public class b2Settings {
public static const b2_angularSleepTolerance:Number = 0.0111111111111111;
public static const b2_linearSleepTolerance:Number = 0.01;
public static const b2_angularSlop:Number = 0.0349065850398866;
public static const b2_linearSlop:Number = 0.005;
public static const b2_pi:Number = 3.14159265358979;
public static const b2_maxProxies:int = 0x0400;
public static const b2_maxAngularVelocitySquared:Number = 62500;
public static const b2_maxPolygonVertices:int = 8;
public static const b2_velocityThreshold:Number = 1;
public static const b2_contactBaumgarte:Number = 0.2;
public static const b2_maxPairs:int = 8192;
public static const b2_maxTOIContactsPerIsland:int = 32;
public static const b2_timeToSleep:Number = 0.5;
public static const b2_maxManifoldPoints:int = 2;
public static const b2_maxAngularVelocity:Number = 250;
public static const b2_maxAngularCorrection:Number = 0.139626340159546;
public static const USHRT_MAX:int = 0xFFFF;
public static const b2_maxLinearVelocity:Number = 200;
public static const b2_maxLinearCorrection:Number = 0.2;
public static const b2_toiSlop:Number = 0.04;
public static const b2_maxLinearVelocitySquared:Number = 40000;
public static function b2Assert(_arg1:Boolean):void{
var _local2:b2Vec2;
if (!_arg1){
_local2.x++;
};
}
}
}//package Box2D.Common
Section 153
//b2CircleContact (Box2D.Dynamics.Contacts.b2CircleContact)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2CircleContact extends b2Contact {
private var m_manifolds:Array;
public var m_manifold:b2Manifold;
private var m0:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2CircleContact(_arg1:b2Shape, _arg2:b2Shape){
m_manifolds = [new b2Manifold()];
m0 = new b2Manifold();
super(_arg1, _arg2);
m_manifold = m_manifolds[0];
m_manifold.pointCount = 0;
var _local3:b2ManifoldPoint = m_manifold.points[0];
_local3.normalImpulse = 0;
_local3.tangentImpulse = 0;
}
override public function Evaluate(_arg1:b2ContactListener):void{
var _local2:b2Vec2;
var _local3:b2Vec2;
var _local4:b2ManifoldPoint;
var _local8:b2ManifoldPoint;
var _local5:b2Body = m_shape1.m_body;
var _local6:b2Body = m_shape2.m_body;
m0.Set(m_manifold);
b2Collision.b2CollideCircles(m_manifold, (m_shape1 as b2CircleShape), _local5.m_xf, (m_shape2 as b2CircleShape), _local6.m_xf);
var _local7:b2ContactPoint = s_evalCP;
_local7.shape1 = m_shape1;
_local7.shape2 = m_shape2;
_local7.friction = m_friction;
_local7.restitution = m_restitution;
if (m_manifold.pointCount > 0){
m_manifoldCount = 1;
_local8 = m_manifold.points[0];
if (m0.pointCount == 0){
_local8.normalImpulse = 0;
_local8.tangentImpulse = 0;
if (_arg1){
_local7.position = _local5.GetWorldPoint(_local8.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local8.separation;
_local7.id.key = _local8.id._key;
_arg1.Add(_local7);
};
} else {
_local4 = m0.points[0];
_local8.normalImpulse = _local4.normalImpulse;
_local8.tangentImpulse = _local4.tangentImpulse;
if (_arg1){
_local7.position = _local5.GetWorldPoint(_local8.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local8.separation;
_local7.id.key = _local8.id._key;
_arg1.Persist(_local7);
};
};
} else {
m_manifoldCount = 0;
if ((((m0.pointCount > 0)) && (_arg1))){
_local4 = m0.points[0];
_local7.position = _local5.GetWorldPoint(_local4.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m0.normal);
_local7.separation = _local4.separation;
_local7.id.key = _local4.id._key;
_arg1.Remove(_local7);
};
};
}
override public function GetManifolds():Array{
return (m_manifolds);
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2CircleContact(_arg1, _arg2));
}
}
}//package Box2D.Dynamics.Contacts
Section 154
//b2Contact (Box2D.Dynamics.Contacts.b2Contact)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2Contact {
public var m_shape1:b2Shape;
public var m_shape2:b2Shape;
public var m_prev:b2Contact;
public var m_toi:Number;
public var m_next:b2Contact;
public var m_friction:Number;
public var m_manifoldCount:int;
public var m_node1:b2ContactEdge;
public var m_node2:b2ContactEdge;
public var m_restitution:Number;
public var m_flags:uint;
public static var e_toiFlag:uint = 8;
public static var e_nonSolidFlag:uint = 1;
public static var e_slowFlag:uint = 2;
public static var e_islandFlag:uint = 4;
public static var s_registers:Array;
public static var s_initialized:Boolean = false;
public function b2Contact(_arg1:b2Shape=null, _arg2:b2Shape=null){
m_node1 = new b2ContactEdge();
m_node2 = new b2ContactEdge();
super();
m_flags = 0;
if (((!(_arg1)) || (!(_arg2)))){
m_shape1 = null;
m_shape2 = null;
return;
};
if (((_arg1.IsSensor()) || (_arg2.IsSensor()))){
m_flags = (m_flags | e_nonSolidFlag);
};
m_shape1 = _arg1;
m_shape2 = _arg2;
m_manifoldCount = 0;
m_friction = Math.sqrt((m_shape1.m_friction * m_shape2.m_friction));
m_restitution = b2Math.b2Max(m_shape1.m_restitution, m_shape2.m_restitution);
m_prev = null;
m_next = null;
m_node1.contact = null;
m_node1.prev = null;
m_node1.next = null;
m_node1.other = null;
m_node2.contact = null;
m_node2.prev = null;
m_node2.next = null;
m_node2.other = null;
}
public function IsSolid():Boolean{
return (((m_flags & e_nonSolidFlag) == 0));
}
public function GetShape1():b2Shape{
return (m_shape1);
}
public function GetShape2():b2Shape{
return (m_shape2);
}
public function GetNext():b2Contact{
return (m_next);
}
public function GetManifoldCount():int{
return (m_manifoldCount);
}
public function GetManifolds():Array{
return (null);
}
public function Update(_arg1:b2ContactListener):void{
var _local2:int = m_manifoldCount;
Evaluate(_arg1);
var _local3:int = m_manifoldCount;
var _local4:b2Body = m_shape1.m_body;
var _local5:b2Body = m_shape2.m_body;
if ((((_local3 == 0)) && ((_local2 > 0)))){
_local4.WakeUp();
_local5.WakeUp();
};
if (((((((_local4.IsStatic()) || (_local4.IsBullet()))) || (_local5.IsStatic()))) || (_local5.IsBullet()))){
m_flags = (m_flags & ~(e_slowFlag));
} else {
m_flags = (m_flags | e_slowFlag);
};
}
public function Evaluate(_arg1:b2ContactListener):void{
}
public static function InitializeRegisters():void{
var _local2:int;
s_registers = new Array(b2Shape.e_shapeTypeCount);
var _local1:int;
while (_local1 < b2Shape.e_shapeTypeCount) {
s_registers[_local1] = new Array(b2Shape.e_shapeTypeCount);
_local2 = 0;
while (_local2 < b2Shape.e_shapeTypeCount) {
s_registers[_local1][_local2] = new b2ContactRegister();
_local2++;
};
_local1++;
};
AddType(b2CircleContact.Create, b2CircleContact.Destroy, b2Shape.e_circleShape, b2Shape.e_circleShape);
AddType(b2PolyAndCircleContact.Create, b2PolyAndCircleContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_circleShape);
AddType(b2PolygonContact.Create, b2PolygonContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_polygonShape);
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
if (_arg1.m_manifoldCount > 0){
_arg1.m_shape1.m_body.WakeUp();
_arg1.m_shape2.m_body.WakeUp();
};
var _local3:int = _arg1.m_shape1.m_type;
var _local4:int = _arg1.m_shape2.m_type;
var _local5:b2ContactRegister = s_registers[_local3][_local4];
var _local6:Function = _local5.destroyFcn;
_local6(_arg1, _arg2);
}
public static function AddType(_arg1:Function, _arg2:Function, _arg3:int, _arg4:int):void{
s_registers[_arg3][_arg4].createFcn = _arg1;
s_registers[_arg3][_arg4].destroyFcn = _arg2;
s_registers[_arg3][_arg4].primary = true;
if (_arg3 != _arg4){
s_registers[_arg4][_arg3].createFcn = _arg1;
s_registers[_arg4][_arg3].destroyFcn = _arg2;
s_registers[_arg4][_arg3].primary = false;
};
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
var _local8:b2Contact;
var _local9:int;
var _local10:b2Manifold;
if (s_initialized == false){
InitializeRegisters();
s_initialized = true;
};
var _local4:int = _arg1.m_type;
var _local5:int = _arg2.m_type;
var _local6:b2ContactRegister = s_registers[_local4][_local5];
var _local7:Function = _local6.createFcn;
if (_local7 != null){
if (_local6.primary){
return (_local7(_arg1, _arg2, _arg3));
};
_local8 = _local7(_arg2, _arg1, _arg3);
_local9 = 0;
while (_local9 < _local8.m_manifoldCount) {
_local10 = _local8.GetManifolds()[_local9];
_local8.GetManifolds()[_local9].normal = _local10.normal.Negative();
_local9++;
};
return (_local8);
//unresolved jump
};
return (null);
}
}
}//package Box2D.Dynamics.Contacts
Section 155
//b2ContactConstraint (Box2D.Dynamics.Contacts.b2ContactConstraint)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2ContactConstraint {
public var points:Array;
public var normal:b2Vec2;
public var restitution:Number;
public var body1:b2Body;
public var manifold:b2Manifold;
public var body2:b2Body;
public var friction:Number;
public var pointCount:int;
public function b2ContactConstraint(){
normal = new b2Vec2();
super();
points = new Array(b2Settings.b2_maxManifoldPoints);
var _local1:int;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
points[_local1] = new b2ContactConstraintPoint();
_local1++;
};
}
}
}//package Box2D.Dynamics.Contacts
Section 156
//b2ContactConstraintPoint (Box2D.Dynamics.Contacts.b2ContactConstraintPoint)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
public class b2ContactConstraintPoint {
public var r2:b2Vec2;
public var separation:Number;
public var positionImpulse:Number;
public var normalImpulse:Number;
public var tangentMass:Number;
public var equalizedMass:Number;
public var tangentImpulse:Number;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var normalMass:Number;
public var velocityBias:Number;
public var r1:b2Vec2;
public function b2ContactConstraintPoint(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
r1 = new b2Vec2();
r2 = new b2Vec2();
super();
}
}
}//package Box2D.Dynamics.Contacts
Section 157
//b2ContactEdge (Box2D.Dynamics.Contacts.b2ContactEdge)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
public class b2ContactEdge {
public var other:b2Body;
public var prev:b2ContactEdge;
public var contact:b2Contact;
public var next:b2ContactEdge;
}
}//package Box2D.Dynamics.Contacts
Section 158
//b2ContactRegister (Box2D.Dynamics.Contacts.b2ContactRegister)
package Box2D.Dynamics.Contacts {
public class b2ContactRegister {
public var primary:Boolean;
public var createFcn:Function;
public var destroyFcn:Function;
}
}//package Box2D.Dynamics.Contacts
Section 159
//b2ContactResult (Box2D.Dynamics.Contacts.b2ContactResult)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
public class b2ContactResult {
public var position:b2Vec2;
public var shape1:b2Shape;
public var shape2:b2Shape;
public var normalImpulse:Number;
public var normal:b2Vec2;
public var tangentImpulse:Number;
public var id:b2ContactID;
public function b2ContactResult(){
position = new b2Vec2();
normal = new b2Vec2();
id = new b2ContactID();
super();
}
}
}//package Box2D.Dynamics.Contacts
Section 160
//b2ContactSolver (Box2D.Dynamics.Contacts.b2ContactSolver)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2ContactSolver {
public var m_constraintCount:int;
public var m_constraints:Array;
public var m_allocator;
public var m_step:b2TimeStep;
public function b2ContactSolver(_arg1:b2TimeStep, _arg2:Array, _arg3:int, _arg4){
var _local5:b2Contact;
var _local6:int;
var _local7:b2Vec2;
var _local8:b2Mat22;
var _local10:b2Body;
var _local11:b2Body;
var _local12:int;
var _local13:Array;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:int;
var _local23:b2Manifold;
var _local24:Number;
var _local25:Number;
var _local26:b2ContactConstraint;
var _local27:uint;
var _local28:b2ManifoldPoint;
var _local29:b2ContactConstraintPoint;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:Number;
var _local38:Number;
var _local39:Number;
var _local40:Number;
var _local41:Number;
var _local42:Number;
var _local43:Number;
var _local44:Number;
var _local45:Number;
var _local46:Number;
var _local47:Number;
m_step = new b2TimeStep();
m_constraints = new Array();
super();
m_step.dt = _arg1.dt;
m_step.inv_dt = _arg1.inv_dt;
m_step.maxIterations = _arg1.maxIterations;
m_allocator = _arg4;
m_constraintCount = 0;
_local6 = 0;
while (_local6 < _arg3) {
_local5 = _arg2[_local6];
m_constraintCount = (m_constraintCount + _local5.m_manifoldCount);
_local6++;
};
_local6 = 0;
while (_local6 < m_constraintCount) {
m_constraints[_local6] = new b2ContactConstraint();
_local6++;
};
var _local9:int;
_local6 = 0;
while (_local6 < _arg3) {
_local5 = _arg2[_local6];
_local10 = _local5.m_shape1.m_body;
_local11 = _local5.m_shape2.m_body;
_local12 = _local5.m_manifoldCount;
_local13 = _local5.GetManifolds();
_local14 = _local5.m_friction;
_local15 = _local5.m_restitution;
_local16 = _local10.m_linearVelocity.x;
_local17 = _local10.m_linearVelocity.y;
_local18 = _local11.m_linearVelocity.x;
_local19 = _local11.m_linearVelocity.y;
_local20 = _local10.m_angularVelocity;
_local21 = _local11.m_angularVelocity;
_local22 = 0;
while (_local22 < _local12) {
_local23 = _local13[_local22];
_local24 = _local23.normal.x;
_local25 = _local23.normal.y;
_local26 = m_constraints[_local9];
_local26.body1 = _local10;
_local26.body2 = _local11;
_local26.manifold = _local23;
_local26.normal.x = _local24;
_local26.normal.y = _local25;
_local26.pointCount = _local23.pointCount;
_local26.friction = _local14;
_local26.restitution = _local15;
_local27 = 0;
while (_local27 < _local26.pointCount) {
_local28 = _local23.points[_local27];
_local29 = _local26.points[_local27];
_local29.normalImpulse = _local28.normalImpulse;
_local29.tangentImpulse = _local28.tangentImpulse;
_local29.separation = _local28.separation;
_local29.positionImpulse = 0;
_local29.localAnchor1.SetV(_local28.localPoint1);
_local29.localAnchor2.SetV(_local28.localPoint2);
_local8 = _local10.m_xf.R;
_local32 = (_local28.localPoint1.x - _local10.m_sweep.localCenter.x);
_local33 = (_local28.localPoint1.y - _local10.m_sweep.localCenter.y);
_local30 = ((_local8.col1.x * _local32) + (_local8.col2.x * _local33));
_local33 = ((_local8.col1.y * _local32) + (_local8.col2.y * _local33));
_local32 = _local30;
_local29.r1.Set(_local32, _local33);
_local8 = _local11.m_xf.R;
_local34 = (_local28.localPoint2.x - _local11.m_sweep.localCenter.x);
_local35 = (_local28.localPoint2.y - _local11.m_sweep.localCenter.y);
_local30 = ((_local8.col1.x * _local34) + (_local8.col2.x * _local35));
_local35 = ((_local8.col1.y * _local34) + (_local8.col2.y * _local35));
_local34 = _local30;
_local29.r2.Set(_local34, _local35);
_local36 = ((_local32 * _local32) + (_local33 * _local33));
_local37 = ((_local34 * _local34) + (_local35 * _local35));
_local38 = ((_local32 * _local24) + (_local33 * _local25));
_local39 = ((_local34 * _local24) + (_local35 * _local25));
_local40 = (_local10.m_invMass + _local11.m_invMass);
_local40 = (_local40 + ((_local10.m_invI * (_local36 - (_local38 * _local38))) + (_local11.m_invI * (_local37 - (_local39 * _local39)))));
_local29.normalMass = (1 / _local40);
_local41 = ((_local10.m_mass * _local10.m_invMass) + (_local11.m_mass * _local11.m_invMass));
_local41 = (_local41 + (((_local10.m_mass * _local10.m_invI) * (_local36 - (_local38 * _local38))) + ((_local11.m_mass * _local11.m_invI) * (_local37 - (_local39 * _local39)))));
_local29.equalizedMass = (1 / _local41);
_local42 = _local25;
_local43 = -(_local24);
_local44 = ((_local32 * _local42) + (_local33 * _local43));
_local45 = ((_local34 * _local42) + (_local35 * _local43));
_local46 = (_local10.m_invMass + _local11.m_invMass);
_local46 = (_local46 + ((_local10.m_invI * (_local36 - (_local44 * _local44))) + (_local11.m_invI * (_local37 - (_local45 * _local45)))));
_local29.tangentMass = (1 / _local46);
_local29.velocityBias = 0;
if (_local29.separation > 0){
_local29.velocityBias = (-60 * _local29.separation);
};
_local30 = (((_local18 + (-(_local21) * _local35)) - _local16) - (-(_local20) * _local33));
_local31 = (((_local19 + (_local21 * _local34)) - _local17) - (_local20 * _local32));
_local47 = ((_local26.normal.x * _local30) + (_local26.normal.y * _local31));
if (_local47 < -(b2Settings.b2_velocityThreshold)){
_local29.velocityBias = (_local29.velocityBias + (-(_local26.restitution) * _local47));
};
_local27++;
};
_local9++;
_local22++;
};
_local6++;
};
}
public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Vec2;
var _local3:b2Vec2;
var _local4:b2Mat22;
var _local6:b2ContactConstraint;
var _local7:b2Body;
var _local8:b2Body;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:int;
var _local19:int;
var _local20:b2ContactConstraintPoint;
var _local21:Number;
var _local22:Number;
var _local23:b2ContactConstraintPoint;
var _local5:int;
while (_local5 < m_constraintCount) {
_local6 = m_constraints[_local5];
_local7 = _local6.body1;
_local8 = _local6.body2;
_local9 = _local7.m_invMass;
_local10 = _local7.m_invI;
_local11 = _local8.m_invMass;
_local12 = _local8.m_invI;
_local13 = _local6.normal.x;
_local14 = _local6.normal.y;
_local15 = _local14;
_local16 = -(_local13);
if (_arg1.warmStarting){
_local19 = _local6.pointCount;
_local18 = 0;
while (_local18 < _local19) {
_local20 = _local6.points[_local18];
_local6.points[_local18].normalImpulse = (_local20.normalImpulse * _arg1.dtRatio);
_local20.tangentImpulse = (_local20.tangentImpulse * _arg1.dtRatio);
_local21 = ((_local20.normalImpulse * _local13) + (_local20.tangentImpulse * _local15));
_local22 = ((_local20.normalImpulse * _local14) + (_local20.tangentImpulse * _local16));
_local7.m_angularVelocity = (_local7.m_angularVelocity - (_local10 * ((_local20.r1.x * _local22) - (_local20.r1.y * _local21))));
_local7.m_linearVelocity.x = (_local7.m_linearVelocity.x - (_local9 * _local21));
_local7.m_linearVelocity.y = (_local7.m_linearVelocity.y - (_local9 * _local22));
_local8.m_angularVelocity = (_local8.m_angularVelocity + (_local12 * ((_local20.r2.x * _local22) - (_local20.r2.y * _local21))));
_local8.m_linearVelocity.x = (_local8.m_linearVelocity.x + (_local11 * _local21));
_local8.m_linearVelocity.y = (_local8.m_linearVelocity.y + (_local11 * _local22));
_local18++;
};
} else {
_local19 = _local6.pointCount;
_local18 = 0;
while (_local18 < _local19) {
_local23 = _local6.points[_local18];
_local23.normalImpulse = 0;
_local23.tangentImpulse = 0;
_local18++;
};
};
_local5++;
};
}
public function SolvePositionConstraints(_arg1:Number):Boolean{
var _local3:b2Mat22;
var _local4:b2Vec2;
var _local6:b2ContactConstraint;
var _local7:b2Body;
var _local8:b2Body;
var _local9:b2Vec2;
var _local10:Number;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:int;
var _local20:int;
var _local21:b2ContactConstraintPoint;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:Number;
var _local38:Number;
var _local2:Number = 0;
var _local5:int;
while (_local5 < m_constraintCount) {
_local6 = m_constraints[_local5];
_local7 = _local6.body1;
_local8 = _local6.body2;
_local9 = _local7.m_sweep.c;
_local10 = _local7.m_sweep.a;
_local11 = _local8.m_sweep.c;
_local12 = _local8.m_sweep.a;
_local13 = (_local7.m_mass * _local7.m_invMass);
_local14 = (_local7.m_mass * _local7.m_invI);
_local15 = (_local8.m_mass * _local8.m_invMass);
_local16 = (_local8.m_mass * _local8.m_invI);
_local17 = _local6.normal.x;
_local18 = _local6.normal.y;
_local19 = _local6.pointCount;
_local20 = 0;
while (_local20 < _local19) {
_local21 = _local6.points[_local20];
_local3 = _local7.m_xf.R;
_local4 = _local7.m_sweep.localCenter;
_local22 = (_local21.localAnchor1.x - _local4.x);
_local23 = (_local21.localAnchor1.y - _local4.y);
_local26 = ((_local3.col1.x * _local22) + (_local3.col2.x * _local23));
_local23 = ((_local3.col1.y * _local22) + (_local3.col2.y * _local23));
_local22 = _local26;
_local3 = _local8.m_xf.R;
_local4 = _local8.m_sweep.localCenter;
_local24 = (_local21.localAnchor2.x - _local4.x);
_local25 = (_local21.localAnchor2.y - _local4.y);
_local26 = ((_local3.col1.x * _local24) + (_local3.col2.x * _local25));
_local25 = ((_local3.col1.y * _local24) + (_local3.col2.y * _local25));
_local24 = _local26;
_local27 = (_local9.x + _local22);
_local28 = (_local9.y + _local23);
_local29 = (_local11.x + _local24);
_local30 = (_local11.y + _local25);
_local31 = (_local29 - _local27);
_local32 = (_local30 - _local28);
_local33 = (((_local31 * _local17) + (_local32 * _local18)) + _local21.separation);
_local2 = b2Math.b2Min(_local2, _local33);
_local34 = (_arg1 * b2Math.b2Clamp((_local33 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0));
_local35 = (-(_local21.equalizedMass) * _local34);
_local36 = _local21.positionImpulse;
_local21.positionImpulse = b2Math.b2Max((_local36 + _local35), 0);
_local35 = (_local21.positionImpulse - _local36);
_local37 = (_local35 * _local17);
_local38 = (_local35 * _local18);
_local9.x = (_local9.x - (_local13 * _local37));
_local9.y = (_local9.y - (_local13 * _local38));
_local10 = (_local10 - (_local14 * ((_local22 * _local38) - (_local23 * _local37))));
_local7.m_sweep.a = _local10;
_local7.SynchronizeTransform();
_local11.x = (_local11.x + (_local15 * _local37));
_local11.y = (_local11.y + (_local15 * _local38));
_local12 = (_local12 + (_local16 * ((_local24 * _local38) - (_local25 * _local37))));
_local8.m_sweep.a = _local12;
_local8.SynchronizeTransform();
_local20++;
};
_local5++;
};
return ((_local2 >= (-1.5 * b2Settings.b2_linearSlop)));
}
public function SolveVelocityConstraints():void{
var _local1:int;
var _local2:b2ContactConstraintPoint;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:b2Mat22;
var _local18:b2Vec2;
var _local20:b2ContactConstraint;
var _local21:b2Body;
var _local22:b2Body;
var _local23:Number;
var _local24:Number;
var _local25:b2Vec2;
var _local26:b2Vec2;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:int;
var _local38:Number;
var _local19:int;
while (_local19 < m_constraintCount) {
_local20 = m_constraints[_local19];
_local21 = _local20.body1;
_local22 = _local20.body2;
_local23 = _local21.m_angularVelocity;
_local24 = _local22.m_angularVelocity;
_local25 = _local21.m_linearVelocity;
_local26 = _local22.m_linearVelocity;
_local27 = _local21.m_invMass;
_local28 = _local21.m_invI;
_local29 = _local22.m_invMass;
_local30 = _local22.m_invI;
_local31 = _local20.normal.x;
_local32 = _local20.normal.y;
_local33 = _local32;
_local34 = -(_local31);
_local35 = _local20.friction;
_local37 = _local20.pointCount;
_local1 = 0;
while (_local1 < _local37) {
_local2 = _local20.points[_local1];
_local7 = (((_local26.x + (-(_local24) * _local2.r2.y)) - _local25.x) - (-(_local23) * _local2.r1.y));
_local8 = (((_local26.y + (_local24 * _local2.r2.x)) - _local25.y) - (_local23 * _local2.r1.x));
_local9 = ((_local7 * _local31) + (_local8 * _local32));
_local11 = (-(_local2.normalMass) * (_local9 - _local2.velocityBias));
_local10 = ((_local7 * _local33) + (_local8 * _local34));
_local12 = (_local2.tangentMass * -(_local10));
_local13 = b2Math.b2Max((_local2.normalImpulse + _local11), 0);
_local11 = (_local13 - _local2.normalImpulse);
_local38 = (_local35 * _local2.normalImpulse);
_local14 = b2Math.b2Clamp((_local2.tangentImpulse + _local12), -(_local38), _local38);
_local12 = (_local14 - _local2.tangentImpulse);
_local15 = ((_local11 * _local31) + (_local12 * _local33));
_local16 = ((_local11 * _local32) + (_local12 * _local34));
_local25.x = (_local25.x - (_local27 * _local15));
_local25.y = (_local25.y - (_local27 * _local16));
_local23 = (_local23 - (_local28 * ((_local2.r1.x * _local16) - (_local2.r1.y * _local15))));
_local26.x = (_local26.x + (_local29 * _local15));
_local26.y = (_local26.y + (_local29 * _local16));
_local24 = (_local24 + (_local30 * ((_local2.r2.x * _local16) - (_local2.r2.y * _local15))));
_local2.normalImpulse = _local13;
_local2.tangentImpulse = _local14;
_local1++;
};
_local21.m_angularVelocity = _local23;
_local22.m_angularVelocity = _local24;
_local19++;
};
}
public function FinalizeVelocityConstraints():void{
var _local2:b2ContactConstraint;
var _local3:b2Manifold;
var _local4:int;
var _local5:b2ManifoldPoint;
var _local6:b2ContactConstraintPoint;
var _local1:int;
while (_local1 < m_constraintCount) {
_local2 = m_constraints[_local1];
_local3 = _local2.manifold;
_local4 = 0;
while (_local4 < _local2.pointCount) {
_local5 = _local3.points[_local4];
_local6 = _local2.points[_local4];
_local5.normalImpulse = _local6.normalImpulse;
_local5.tangentImpulse = _local6.tangentImpulse;
_local4++;
};
_local1++;
};
}
}
}//package Box2D.Dynamics.Contacts
Section 161
//b2NullContact (Box2D.Dynamics.Contacts.b2NullContact)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
public class b2NullContact extends b2Contact {
override public function Evaluate(_arg1:b2ContactListener):void{
}
override public function GetManifolds():Array{
return (null);
}
}
}//package Box2D.Dynamics.Contacts
Section 162
//b2PolyAndCircleContact (Box2D.Dynamics.Contacts.b2PolyAndCircleContact)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2PolyAndCircleContact extends b2Contact {
private var m_manifolds:Array;
public var m_manifold:b2Manifold;
private var m0:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2PolyAndCircleContact(_arg1:b2Shape, _arg2:b2Shape){
m_manifolds = [new b2Manifold()];
m0 = new b2Manifold();
super(_arg1, _arg2);
m_manifold = m_manifolds[0];
b2Settings.b2Assert((m_shape1.m_type == b2Shape.e_polygonShape));
b2Settings.b2Assert((m_shape2.m_type == b2Shape.e_circleShape));
m_manifold.pointCount = 0;
var _local3:b2ManifoldPoint = m_manifold.points[0];
_local3.normalImpulse = 0;
_local3.tangentImpulse = 0;
}
override public function Evaluate(_arg1:b2ContactListener):void{
var _local2:int;
var _local3:b2Vec2;
var _local4:b2Vec2;
var _local5:b2ManifoldPoint;
var _local10:b2ManifoldPoint;
var _local11:Boolean;
var _local12:uint;
var _local13:int;
var _local6:b2Body = m_shape1.m_body;
var _local7:b2Body = m_shape2.m_body;
m0.Set(m_manifold);
b2Collision.b2CollidePolygonAndCircle(m_manifold, (m_shape1 as b2PolygonShape), _local6.m_xf, (m_shape2 as b2CircleShape), _local7.m_xf);
var _local8:Array = [false, false];
var _local9:b2ContactPoint = s_evalCP;
_local9.shape1 = m_shape1;
_local9.shape2 = m_shape2;
_local9.friction = m_friction;
_local9.restitution = m_restitution;
if (m_manifold.pointCount > 0){
_local2 = 0;
while (_local2 < m_manifold.pointCount) {
_local10 = m_manifold.points[_local2];
_local10.normalImpulse = 0;
_local10.tangentImpulse = 0;
_local11 = false;
_local12 = _local10.id._key;
_local13 = 0;
while (_local13 < m0.pointCount) {
if (_local8[_local13] == true){
} else {
_local5 = m0.points[_local13];
if (_local5.id._key == _local12){
_local8[_local13] = true;
_local10.normalImpulse = _local5.normalImpulse;
_local10.tangentImpulse = _local5.tangentImpulse;
_local11 = true;
if (_arg1 != null){
_local9.position = _local6.GetWorldPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(m_manifold.normal);
_local9.separation = _local10.separation;
_local9.id.key = _local12;
_arg1.Persist(_local9);
};
break;
};
};
_local13++;
};
if ((((_local11 == false)) && (!((_arg1 == null))))){
_local9.position = _local6.GetWorldPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(m_manifold.normal);
_local9.separation = _local10.separation;
_local9.id.key = _local12;
_arg1.Add(_local9);
};
_local2++;
};
m_manifoldCount = 1;
} else {
m_manifoldCount = 0;
};
if (_arg1 == null){
return;
};
_local2 = 0;
while (_local2 < m0.pointCount) {
if (_local8[_local2]){
} else {
_local5 = m0.points[_local2];
_local9.position = _local6.GetWorldPoint(_local5.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local5.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local5.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(m0.normal);
_local9.separation = _local5.separation;
_local9.id.key = _local5.id._key;
_arg1.Remove(_local9);
};
_local2++;
};
}
override public function GetManifolds():Array{
return (m_manifolds);
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2PolyAndCircleContact(_arg1, _arg2));
}
}
}//package Box2D.Dynamics.Contacts
Section 163
//b2PolygonContact (Box2D.Dynamics.Contacts.b2PolygonContact)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2PolygonContact extends b2Contact {
private var m_manifolds:Array;
private var m0:b2Manifold;
public var m_manifold:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2PolygonContact(_arg1:b2Shape, _arg2:b2Shape):void{
m0 = new b2Manifold();
m_manifolds = [new b2Manifold()];
super(_arg1, _arg2);
m_manifold = m_manifolds[0];
m_manifold.pointCount = 0;
}
override public function Evaluate(_arg1:b2ContactListener):void{
var _local2:b2Vec2;
var _local3:b2Vec2;
var _local4:b2ManifoldPoint;
var _local7:b2ContactPoint;
var _local8:int;
var _local10:b2ManifoldPoint;
var _local11:Boolean;
var _local12:uint;
var _local13:int;
var _local5:b2Body = m_shape1.m_body;
var _local6:b2Body = m_shape2.m_body;
m0.Set(m_manifold);
b2Collision.b2CollidePolygons(m_manifold, (m_shape1 as b2PolygonShape), _local5.m_xf, (m_shape2 as b2PolygonShape), _local6.m_xf);
var _local9:Array = [false, false];
_local7 = s_evalCP;
_local7.shape1 = m_shape1;
_local7.shape2 = m_shape2;
_local7.friction = m_friction;
_local7.restitution = m_restitution;
if (m_manifold.pointCount > 0){
_local8 = 0;
while (_local8 < m_manifold.pointCount) {
_local10 = m_manifold.points[_local8];
_local10.normalImpulse = 0;
_local10.tangentImpulse = 0;
_local11 = false;
_local12 = _local10.id._key;
_local13 = 0;
while (_local13 < m0.pointCount) {
if (_local9[_local13] == true){
} else {
_local4 = m0.points[_local13];
if (_local4.id._key == _local12){
_local9[_local13] = true;
_local10.normalImpulse = _local4.normalImpulse;
_local10.tangentImpulse = _local4.tangentImpulse;
_local11 = true;
if (_arg1 != null){
_local7.position = _local5.GetWorldPoint(_local10.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local10.separation;
_local7.id.key = _local12;
_arg1.Persist(_local7);
};
break;
};
};
_local13++;
};
if ((((_local11 == false)) && (!((_arg1 == null))))){
_local7.position = _local5.GetWorldPoint(_local10.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local10.separation;
_local7.id.key = _local12;
_arg1.Add(_local7);
};
_local8++;
};
m_manifoldCount = 1;
} else {
m_manifoldCount = 0;
};
if (_arg1 == null){
return;
};
_local8 = 0;
while (_local8 < m0.pointCount) {
if (_local9[_local8]){
} else {
_local4 = m0.points[_local8];
_local7.position = _local5.GetWorldPoint(_local4.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m0.normal);
_local7.separation = _local4.separation;
_local7.id.key = _local4.id._key;
_arg1.Remove(_local7);
};
_local8++;
};
}
override public function GetManifolds():Array{
return (m_manifolds);
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2PolygonContact(_arg1, _arg2));
}
}
}//package Box2D.Dynamics.Contacts
Section 164
//b2DistanceJoint (Box2D.Dynamics.Joints.b2DistanceJoint)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2DistanceJoint extends b2Joint {
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_bias:Number;
public var m_gamma:Number;
public var m_u:b2Vec2;
public var m_mass:Number;
public var m_impulse:Number;
public var m_dampingRatio:Number;
public var m_frequencyHz:Number;
public var m_length:Number;
public function b2DistanceJoint(_arg1:b2DistanceJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_u = new b2Vec2();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_length = _arg1.length;
m_frequencyHz = _arg1.frequencyHz;
m_dampingRatio = _arg1.dampingRatio;
m_impulse = 0;
m_gamma = 0;
m_bias = 0;
m_inv_dt = 0;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Mat22;
var _local3:Number;
var _local4:b2Body;
var _local5:b2Body;
var _local6:Number;
var _local8:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
m_inv_dt = _arg1.inv_dt;
_local4 = m_body1;
_local5 = m_body2;
_local2 = _local4.m_xf.R;
_local6 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x);
var _local7:Number = (m_localAnchor1.y - _local4.m_sweep.localCenter.y);
_local3 = ((_local2.col1.x * _local6) + (_local2.col2.x * _local7));
_local7 = ((_local2.col1.y * _local6) + (_local2.col2.y * _local7));
_local6 = _local3;
_local2 = _local5.m_xf.R;
_local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local5.m_sweep.localCenter.y);
_local3 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9));
_local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9));
_local8 = _local3;
m_u.x = ((_local5.m_sweep.c.x + _local8) - _local4.m_sweep.c.x);
m_u.y = ((_local5.m_sweep.c.y + _local9) - _local4.m_sweep.c.y);
var _local10:Number = Math.sqrt(((m_u.x * m_u.x) + (m_u.y * m_u.y)));
if (_local10 > b2Settings.b2_linearSlop){
m_u.Multiply((1 / _local10));
} else {
m_u.SetZero();
};
var _local11:Number = ((_local6 * m_u.y) - (_local7 * m_u.x));
var _local12:Number = ((_local8 * m_u.y) - (_local9 * m_u.x));
var _local13:Number = (((_local4.m_invMass + ((_local4.m_invI * _local11) * _local11)) + _local5.m_invMass) + ((_local5.m_invI * _local12) * _local12));
m_mass = (1 / _local13);
if (m_frequencyHz > 0){
_local14 = (_local10 - m_length);
_local15 = ((2 * Math.PI) * m_frequencyHz);
_local16 = (((2 * m_mass) * m_dampingRatio) * _local15);
_local17 = ((m_mass * _local15) * _local15);
m_gamma = (1 / (_arg1.dt * (_local16 + (_arg1.dt * _local17))));
m_bias = (((_local14 * _arg1.dt) * _local17) * m_gamma);
m_mass = (1 / (_local13 + m_gamma));
};
if (_arg1.warmStarting){
m_impulse = (m_impulse * _arg1.dtRatio);
_local18 = (m_impulse * m_u.x);
_local19 = (m_impulse * m_u.y);
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x - (_local4.m_invMass * _local18));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y - (_local4.m_invMass * _local19));
_local4.m_angularVelocity = (_local4.m_angularVelocity - (_local4.m_invI * ((_local6 * _local19) - (_local7 * _local18))));
_local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + (_local5.m_invMass * _local18));
_local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + (_local5.m_invMass * _local19));
_local5.m_angularVelocity = (_local5.m_angularVelocity + (_local5.m_invI * ((_local8 * _local19) - (_local9 * _local18))));
} else {
m_impulse = 0;
};
}
override public function GetReactionTorque():Number{
return (0);
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Vec2 = new b2Vec2();
_local1.SetV(m_u);
_local1.Multiply((m_inv_dt * m_impulse));
return (_local1);
}
override public function SolvePositionConstraints():Boolean{
var _local1:b2Mat22;
if (m_frequencyHz > 0){
return (true);
};
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
_local1 = _local2.m_xf.R;
var _local4:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local5:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
var _local6:Number = ((_local1.col1.x * _local4) + (_local1.col2.x * _local5));
_local5 = ((_local1.col1.y * _local4) + (_local1.col2.y * _local5));
_local4 = _local6;
_local1 = _local3.m_xf.R;
var _local7:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local8:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local6 = ((_local1.col1.x * _local7) + (_local1.col2.x * _local8));
_local8 = ((_local1.col1.y * _local7) + (_local1.col2.y * _local8));
_local7 = _local6;
var _local9:Number = (((_local3.m_sweep.c.x + _local7) - _local2.m_sweep.c.x) - _local4);
var _local10:Number = (((_local3.m_sweep.c.y + _local8) - _local2.m_sweep.c.y) - _local5);
var _local11:Number = Math.sqrt(((_local9 * _local9) + (_local10 * _local10)));
_local9 = (_local9 / _local11);
_local10 = (_local10 / _local11);
var _local12:Number = (_local11 - m_length);
_local12 = b2Math.b2Clamp(_local12, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
var _local13:Number = (-(m_mass) * _local12);
m_u.Set(_local9, _local10);
var _local14:Number = (_local13 * m_u.x);
var _local15:Number = (_local13 * m_u.y);
_local2.m_sweep.c.x = (_local2.m_sweep.c.x - (_local2.m_invMass * _local14));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y - (_local2.m_invMass * _local15));
_local2.m_sweep.a = (_local2.m_sweep.a - (_local2.m_invI * ((_local4 * _local15) - (_local5 * _local14))));
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + (_local3.m_invMass * _local14));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + (_local3.m_invMass * _local15));
_local3.m_sweep.a = (_local3.m_sweep.a + (_local3.m_invI * ((_local7 * _local15) - (_local8 * _local14))));
_local2.SynchronizeTransform();
_local3.SynchronizeTransform();
return ((b2Math.b2Abs(_local12) < b2Settings.b2_linearSlop));
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Mat22;
var _local3:b2Body = m_body1;
var _local4:b2Body = m_body2;
_local2 = _local3.m_xf.R;
var _local5:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
var _local6:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
var _local7:Number = ((_local2.col1.x * _local5) + (_local2.col2.x * _local6));
_local6 = ((_local2.col1.y * _local5) + (_local2.col2.y * _local6));
_local5 = _local7;
_local2 = _local4.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local7 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9));
_local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9));
_local8 = _local7;
var _local10:Number = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local6));
var _local11:Number = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local5));
var _local12:Number = (_local4.m_linearVelocity.x + (-(_local4.m_angularVelocity) * _local9));
var _local13:Number = (_local4.m_linearVelocity.y + (_local4.m_angularVelocity * _local8));
var _local14:Number = ((m_u.x * (_local12 - _local10)) + (m_u.y * (_local13 - _local11)));
var _local15:Number = (-(m_mass) * ((_local14 + m_bias) + (m_gamma * m_impulse)));
m_impulse = (m_impulse + _local15);
var _local16:Number = (_local15 * m_u.x);
var _local17:Number = (_local15 * m_u.y);
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x - (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y - (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity - (_local3.m_invI * ((_local5 * _local17) - (_local6 * _local16))));
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + (_local4.m_invMass * _local16));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + (_local4.m_invMass * _local17));
_local4.m_angularVelocity = (_local4.m_angularVelocity + (_local4.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
}
}
}//package Box2D.Dynamics.Joints
Section 165
//b2DistanceJointDef (Box2D.Dynamics.Joints.b2DistanceJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
public class b2DistanceJointDef extends b2JointDef {
public var localAnchor1:b2Vec2;
public var length:Number;
public var dampingRatio:Number;
public var localAnchor2:b2Vec2;
public var frequencyHz:Number;
public function b2DistanceJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_distanceJoint;
length = 1;
frequencyHz = 0;
dampingRatio = 0;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{
body1 = _arg1;
body2 = _arg2;
localAnchor1.SetV(body1.GetLocalPoint(_arg3));
localAnchor2.SetV(body2.GetLocalPoint(_arg4));
var _local5:Number = (_arg4.x - _arg3.x);
var _local6:Number = (_arg4.y - _arg3.y);
length = Math.sqrt(((_local5 * _local5) + (_local6 * _local6)));
frequencyHz = 0;
dampingRatio = 0;
}
}
}//package Box2D.Dynamics.Joints
Section 166
//b2GearJoint (Box2D.Dynamics.Joints.b2GearJoint)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2GearJoint extends b2Joint {
public var m_ground2:b2Body;
public var m_groundAnchor1:b2Vec2;
public var m_groundAnchor2:b2Vec2;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_ratio:Number;
public var m_revolute2:b2RevoluteJoint;
public var m_force:Number;
public var m_mass:Number;
public var m_prismatic2:b2PrismaticJoint;
public var m_ground1:b2Body;
public var m_revolute1:b2RevoluteJoint;
public var m_prismatic1:b2PrismaticJoint;
public var m_constant:Number;
public var m_J:b2Jacobian;
public function b2GearJoint(_arg1:b2GearJointDef){
var _local4:Number;
var _local5:Number;
m_groundAnchor1 = new b2Vec2();
m_groundAnchor2 = new b2Vec2();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_J = new b2Jacobian();
super(_arg1);
var _local2:int = _arg1.joint1.m_type;
var _local3:int = _arg1.joint2.m_type;
m_revolute1 = null;
m_prismatic1 = null;
m_revolute2 = null;
m_prismatic2 = null;
m_ground1 = _arg1.joint1.m_body1;
m_body1 = _arg1.joint1.m_body2;
if (_local2 == b2Joint.e_revoluteJoint){
m_revolute1 = (_arg1.joint1 as b2RevoluteJoint);
m_groundAnchor1.SetV(m_revolute1.m_localAnchor1);
m_localAnchor1.SetV(m_revolute1.m_localAnchor2);
_local4 = m_revolute1.GetJointAngle();
} else {
m_prismatic1 = (_arg1.joint1 as b2PrismaticJoint);
m_groundAnchor1.SetV(m_prismatic1.m_localAnchor1);
m_localAnchor1.SetV(m_prismatic1.m_localAnchor2);
_local4 = m_prismatic1.GetJointTranslation();
};
m_ground2 = _arg1.joint2.m_body1;
m_body2 = _arg1.joint2.m_body2;
if (_local3 == b2Joint.e_revoluteJoint){
m_revolute2 = (_arg1.joint2 as b2RevoluteJoint);
m_groundAnchor2.SetV(m_revolute2.m_localAnchor1);
m_localAnchor2.SetV(m_revolute2.m_localAnchor2);
_local5 = m_revolute2.GetJointAngle();
} else {
m_prismatic2 = (_arg1.joint2 as b2PrismaticJoint);
m_groundAnchor2.SetV(m_prismatic2.m_localAnchor1);
m_localAnchor2.SetV(m_prismatic2.m_localAnchor2);
_local5 = m_prismatic2.GetJointTranslation();
};
m_ratio = _arg1.ratio;
m_constant = (_local4 + (m_ratio * _local5));
m_force = 0;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:b2Mat22;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local15:Number;
var _local2:b2Body = m_ground1;
var _local3:b2Body = m_ground2;
var _local4:b2Body = m_body1;
var _local5:b2Body = m_body2;
var _local14:Number = 0;
m_J.SetZero();
if (m_revolute1){
m_J.angular1 = -1;
_local14 = (_local14 + _local4.m_invI);
} else {
_local10 = _local2.m_xf.R;
_local11 = m_prismatic1.m_localXAxis1;
_local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
_local10 = _local4.m_xf.R;
_local8 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x);
_local9 = (m_localAnchor1.y - _local4.m_sweep.localCenter.y);
_local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9));
_local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9));
_local8 = _local13;
_local12 = ((_local8 * _local7) - (_local9 * _local6));
m_J.linear1.Set(-(_local6), -(_local7));
m_J.angular1 = -(_local12);
_local14 = (_local14 + (_local4.m_invMass + ((_local4.m_invI * _local12) * _local12)));
};
if (m_revolute2){
m_J.angular2 = -(m_ratio);
_local14 = (_local14 + ((m_ratio * m_ratio) * _local5.m_invI));
} else {
_local10 = _local3.m_xf.R;
_local11 = m_prismatic2.m_localXAxis1;
_local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
_local10 = _local5.m_xf.R;
_local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x);
_local9 = (m_localAnchor2.y - _local5.m_sweep.localCenter.y);
_local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9));
_local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9));
_local8 = _local13;
_local12 = ((_local8 * _local7) - (_local9 * _local6));
m_J.linear2.Set((-(m_ratio) * _local6), (-(m_ratio) * _local7));
m_J.angular2 = (-(m_ratio) * _local12);
_local14 = (_local14 + ((m_ratio * m_ratio) * (_local5.m_invMass + ((_local5.m_invI * _local12) * _local12))));
};
m_mass = (1 / _local14);
if (_arg1.warmStarting){
_local15 = (_arg1.dt * m_force);
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + ((_local4.m_invMass * _local15) * m_J.linear1.x));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + ((_local4.m_invMass * _local15) * m_J.linear1.y));
_local4.m_angularVelocity = (_local4.m_angularVelocity + ((_local4.m_invI * _local15) * m_J.angular1));
_local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + ((_local5.m_invMass * _local15) * m_J.linear2.x));
_local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + ((_local5.m_invMass * _local15) * m_J.linear2.y));
_local5.m_angularVelocity = (_local5.m_angularVelocity + ((_local5.m_invI * _local15) * m_J.angular2));
} else {
m_force = 0;
};
}
override public function GetReactionTorque():Number{
var _local1:b2Mat22 = m_body2.m_xf.R;
var _local2:Number = (m_localAnchor1.x - m_body2.m_sweep.localCenter.x);
var _local3:Number = (m_localAnchor1.y - m_body2.m_sweep.localCenter.y);
var _local4:Number = ((_local1.col1.x * _local2) + (_local1.col2.x * _local3));
_local3 = ((_local1.col1.y * _local2) + (_local1.col2.y * _local3));
_local2 = _local4;
_local4 = ((m_force * m_J.angular2) - ((_local2 * (m_force * m_J.linear2.y)) - (_local3 * (m_force * m_J.linear2.x))));
return (_local4);
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Vec2 = new b2Vec2((m_force * m_J.linear2.x), (m_force * m_J.linear2.y));
return (_local1);
}
override public function SolvePositionConstraints():Boolean{
var _local4:Number;
var _local5:Number;
var _local1:Number = 0;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
if (m_revolute1){
_local4 = m_revolute1.GetJointAngle();
} else {
_local4 = m_prismatic1.GetJointTranslation();
};
if (m_revolute2){
_local5 = m_revolute2.GetJointAngle();
} else {
_local5 = m_prismatic2.GetJointTranslation();
};
var _local6:Number = (m_constant - (_local4 + (m_ratio * _local5)));
var _local7:Number = (-(m_mass) * _local6);
_local2.m_sweep.c.x = (_local2.m_sweep.c.x + ((_local2.m_invMass * _local7) * m_J.linear1.x));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y + ((_local2.m_invMass * _local7) * m_J.linear1.y));
_local2.m_sweep.a = (_local2.m_sweep.a + ((_local2.m_invI * _local7) * m_J.angular1));
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local3.m_invMass * _local7) * m_J.linear2.x));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local3.m_invMass * _local7) * m_J.linear2.y));
_local3.m_sweep.a = (_local3.m_sweep.a + ((_local3.m_invI * _local7) * m_J.angular2));
_local2.SynchronizeTransform();
_local3.SynchronizeTransform();
return ((_local1 < b2Settings.b2_linearSlop));
}
public function GetRatio():Number{
return (m_ratio);
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
var _local4:Number = m_J.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity);
var _local5:Number = ((-(_arg1.inv_dt) * m_mass) * _local4);
m_force = (m_force + _local5);
var _local6:Number = (_arg1.dt * _local5);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local2.m_invMass * _local6) * m_J.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local2.m_invMass * _local6) * m_J.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local2.m_invI * _local6) * m_J.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local3.m_invMass * _local6) * m_J.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local3.m_invMass * _local6) * m_J.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _local6) * m_J.angular2));
}
}
}//package Box2D.Dynamics.Joints
Section 167
//b2GearJointDef (Box2D.Dynamics.Joints.b2GearJointDef)
package Box2D.Dynamics.Joints {
public class b2GearJointDef extends b2JointDef {
public var joint1:b2Joint;
public var joint2:b2Joint;
public var ratio:Number;
public function b2GearJointDef(){
type = b2Joint.e_gearJoint;
joint1 = null;
joint2 = null;
ratio = 1;
}
}
}//package Box2D.Dynamics.Joints
Section 168
//b2Jacobian (Box2D.Dynamics.Joints.b2Jacobian)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
public class b2Jacobian {
public var linear1:b2Vec2;
public var linear2:b2Vec2;
public var angular1:Number;
public var angular2:Number;
public function b2Jacobian(){
linear1 = new b2Vec2();
linear2 = new b2Vec2();
super();
}
public function Set(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):void{
linear1.SetV(_arg1);
angular1 = _arg2;
linear2.SetV(_arg3);
angular2 = _arg4;
}
public function SetZero():void{
linear1.SetZero();
angular1 = 0;
linear2.SetZero();
angular2 = 0;
}
public function Compute(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):Number{
return ((((((linear1.x * _arg1.x) + (linear1.y * _arg1.y)) + (angular1 * _arg2)) + ((linear2.x * _arg3.x) + (linear2.y * _arg3.y))) + (angular2 * _arg4)));
}
}
}//package Box2D.Dynamics.Joints
Section 169
//b2Joint (Box2D.Dynamics.Joints.b2Joint)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
public class b2Joint {
public var m_islandFlag:Boolean;
public var m_body1:b2Body;
public var m_prev:b2Joint;
public var m_next:b2Joint;
public var m_type:int;
public var m_collideConnected:Boolean;
public var m_node1:b2JointEdge;
public var m_node2:b2JointEdge;
public var m_inv_dt:Number;
public var m_userData;
public var m_body2:b2Body;
public static const e_unknownJoint:int = 0;
public static const e_inactiveLimit:int = 0;
public static const e_atUpperLimit:int = 2;
public static const e_atLowerLimit:int = 1;
public static const e_gearJoint:int = 6;
public static const e_revoluteJoint:int = 1;
public static const e_equalLimits:int = 3;
public static const e_distanceJoint:int = 3;
public static const e_pulleyJoint:int = 4;
public static const e_prismaticJoint:int = 2;
public static const e_mouseJoint:int = 5;
public function b2Joint(_arg1:b2JointDef){
m_node1 = new b2JointEdge();
m_node2 = new b2JointEdge();
super();
m_type = _arg1.type;
m_prev = null;
m_next = null;
m_body1 = _arg1.body1;
m_body2 = _arg1.body2;
m_collideConnected = _arg1.collideConnected;
m_islandFlag = false;
m_userData = _arg1.userData;
}
public function GetBody2():b2Body{
return (m_body2);
}
public function GetAnchor1():b2Vec2{
return (null);
}
public function GetAnchor2():b2Vec2{
return (null);
}
public function GetNext():b2Joint{
return (m_next);
}
public function GetType():int{
return (m_type);
}
public function InitVelocityConstraints(_arg1:b2TimeStep):void{
}
public function GetReactionTorque():Number{
return (0);
}
public function GetUserData(){
return (m_userData);
}
public function GetReactionForce():b2Vec2{
return (null);
}
public function SolvePositionConstraints():Boolean{
return (false);
}
public function SetUserData(_arg1):void{
m_userData = _arg1;
}
public function GetBody1():b2Body{
return (m_body1);
}
public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
}
public function InitPositionConstraints():void{
}
public static function Destroy(_arg1:b2Joint, _arg2):void{
}
public static function Create(_arg1:b2JointDef, _arg2):b2Joint{
var _local3:b2Joint;
switch (_arg1.type){
case e_distanceJoint:
_local3 = new b2DistanceJoint((_arg1 as b2DistanceJointDef));
break;
case e_mouseJoint:
_local3 = new b2MouseJoint((_arg1 as b2MouseJointDef));
break;
case e_prismaticJoint:
_local3 = new b2PrismaticJoint((_arg1 as b2PrismaticJointDef));
break;
case e_revoluteJoint:
_local3 = new b2RevoluteJoint((_arg1 as b2RevoluteJointDef));
break;
case e_pulleyJoint:
_local3 = new b2PulleyJoint((_arg1 as b2PulleyJointDef));
break;
case e_gearJoint:
_local3 = new b2GearJoint((_arg1 as b2GearJointDef));
break;
default:
break;
};
return (_local3);
}
}
}//package Box2D.Dynamics.Joints
Section 170
//b2JointDef (Box2D.Dynamics.Joints.b2JointDef)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
public class b2JointDef {
public var body2:b2Body;
public var type:int;
public var userData;
public var collideConnected:Boolean;
public var body1:b2Body;
public function b2JointDef(){
type = b2Joint.e_unknownJoint;
userData = null;
body1 = null;
body2 = null;
collideConnected = false;
}
}
}//package Box2D.Dynamics.Joints
Section 171
//b2JointEdge (Box2D.Dynamics.Joints.b2JointEdge)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
public class b2JointEdge {
public var other:b2Body;
public var next:b2JointEdge;
public var prev:b2JointEdge;
public var joint:b2Joint;
}
}//package Box2D.Dynamics.Joints
Section 172
//b2MouseJoint (Box2D.Dynamics.Joints.b2MouseJoint)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2MouseJoint extends b2Joint {
private var K1:b2Mat22;
private var K:b2Mat22;
public var m_beta:Number;
public var m_mass:b2Mat22;
private var K2:b2Mat22;
public var m_target:b2Vec2;
public var m_gamma:Number;
public var m_impulse:b2Vec2;
public var m_C:b2Vec2;
public var m_localAnchor:b2Vec2;
public var m_maxForce:Number;
public function b2MouseJoint(_arg1:b2MouseJointDef){
var _local3:Number;
K = new b2Mat22();
K1 = new b2Mat22();
K2 = new b2Mat22();
m_localAnchor = new b2Vec2();
m_target = new b2Vec2();
m_impulse = new b2Vec2();
m_mass = new b2Mat22();
m_C = new b2Vec2();
super(_arg1);
m_target.SetV(_arg1.target);
var _local2:Number = (m_target.x - m_body2.m_xf.position.x);
_local3 = (m_target.y - m_body2.m_xf.position.y);
var _local4:b2Mat22 = m_body2.m_xf.R;
m_localAnchor.x = ((_local2 * _local4.col1.x) + (_local3 * _local4.col1.y));
m_localAnchor.y = ((_local2 * _local4.col2.x) + (_local3 * _local4.col2.y));
m_maxForce = _arg1.maxForce;
m_impulse.SetZero();
var _local5:Number = m_body2.m_mass;
var _local6:Number = ((2 * b2Settings.b2_pi) * _arg1.frequencyHz);
var _local7:Number = (((2 * _local5) * _arg1.dampingRatio) * _local6);
var _local8:Number = ((_arg1.timeStep * _local5) * (_local6 * _local6));
m_gamma = (1 / (_local7 + _local8));
m_beta = (_local8 / (_local7 + _local8));
}
public function SetTarget(_arg1:b2Vec2):void{
if (m_body2.IsSleeping()){
m_body2.WakeUp();
};
m_target = _arg1;
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local7:Number;
var _local8:Number;
_local2 = m_body2;
_local3 = _local2.m_xf.R;
_local4 = (m_localAnchor.x - _local2.m_sweep.localCenter.x);
_local5 = (m_localAnchor.y - _local2.m_sweep.localCenter.y);
var _local6:Number = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5));
_local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5));
_local4 = _local6;
_local7 = _local2.m_invMass;
_local8 = _local2.m_invI;
K1.col1.x = _local7;
K1.col2.x = 0;
K1.col1.y = 0;
K1.col2.y = _local7;
K2.col1.x = ((_local8 * _local5) * _local5);
K2.col2.x = ((-(_local8) * _local4) * _local5);
K2.col1.y = ((-(_local8) * _local4) * _local5);
K2.col2.y = ((_local8 * _local4) * _local4);
K.SetM(K1);
K.AddM(K2);
K.col1.x = (K.col1.x + m_gamma);
K.col2.y = (K.col2.y + m_gamma);
K.Invert(m_mass);
m_C.x = ((_local2.m_sweep.c.x + _local4) - m_target.x);
m_C.y = ((_local2.m_sweep.c.y + _local5) - m_target.y);
_local2.m_angularVelocity = (_local2.m_angularVelocity * 0.98);
var _local9:Number = (_arg1.dt * m_impulse.x);
var _local10:Number = (_arg1.dt * m_impulse.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local7 * _local9));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local7 * _local10));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local8 * ((_local4 * _local10) - (_local5 * _local9))));
}
override public function GetAnchor1():b2Vec2{
return (m_target);
}
override public function GetReactionTorque():Number{
return (0);
}
override public function GetReactionForce():b2Vec2{
return (m_impulse);
}
override public function SolvePositionConstraints():Boolean{
return (true);
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local2:b2Body = m_body2;
_local3 = _local2.m_xf.R;
var _local6:Number = (m_localAnchor.x - _local2.m_sweep.localCenter.x);
var _local7:Number = (m_localAnchor.y - _local2.m_sweep.localCenter.y);
_local4 = ((_local3.col1.x * _local6) + (_local3.col2.x * _local7));
_local7 = ((_local3.col1.y * _local6) + (_local3.col2.y * _local7));
_local6 = _local4;
var _local8:Number = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local7));
var _local9:Number = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local6));
_local3 = m_mass;
_local4 = ((_local8 + ((m_beta * _arg1.inv_dt) * m_C.x)) + ((m_gamma * _arg1.dt) * m_impulse.x));
_local5 = ((_local9 + ((m_beta * _arg1.inv_dt) * m_C.y)) + ((m_gamma * _arg1.dt) * m_impulse.y));
var _local10:Number = (-(_arg1.inv_dt) * ((_local3.col1.x * _local4) + (_local3.col2.x * _local5)));
var _local11:Number = (-(_arg1.inv_dt) * ((_local3.col1.y * _local4) + (_local3.col2.y * _local5)));
var _local12:Number = m_impulse.x;
var _local13:Number = m_impulse.y;
m_impulse.x = (m_impulse.x + _local10);
m_impulse.y = (m_impulse.y + _local11);
var _local14:Number = m_impulse.Length();
if (_local14 > m_maxForce){
m_impulse.Multiply((m_maxForce / _local14));
};
_local10 = (m_impulse.x - _local12);
_local11 = (m_impulse.y - _local13);
var _local15:Number = (_arg1.dt * _local10);
var _local16:Number = (_arg1.dt * _local11);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local15));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local16));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15))));
}
}
}//package Box2D.Dynamics.Joints
Section 173
//b2MouseJointDef (Box2D.Dynamics.Joints.b2MouseJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
public class b2MouseJointDef extends b2JointDef {
public var timeStep:Number;
public var target:b2Vec2;
public var maxForce:Number;
public var dampingRatio:Number;
public var frequencyHz:Number;
public function b2MouseJointDef(){
target = new b2Vec2();
super();
type = b2Joint.e_mouseJoint;
maxForce = 0;
frequencyHz = 5;
dampingRatio = 0.7;
timeStep = (1 / 60);
}
}
}//package Box2D.Dynamics.Joints
Section 174
//b2PrismaticJoint (Box2D.Dynamics.Joints.b2PrismaticJoint)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2PrismaticJoint extends b2Joint {
public var m_limitForce:Number;
public var m_lowerTranslation:Number;
public var m_localXAxis1:b2Vec2;
public var m_refAngle:Number;
public var m_torque:Number;
public var m_motorForce:Number;
public var m_enableLimit:Boolean;
public var m_angularMass:Number;
public var m_maxMotorForce:Number;
public var m_localYAxis1:b2Vec2;
public var m_force:Number;
public var m_motorMass:Number;
public var m_upperTranslation:Number;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_limitState:int;
public var m_linearMass:Number;
public var m_motorJacobian:b2Jacobian;
public var m_limitPositionImpulse:Number;
public var m_motorSpeed:Number;
public var m_enableMotor:Boolean;
public var m_linearJacobian:b2Jacobian;
public function b2PrismaticJoint(_arg1:b2PrismaticJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_localXAxis1 = new b2Vec2();
m_localYAxis1 = new b2Vec2();
m_linearJacobian = new b2Jacobian();
m_motorJacobian = new b2Jacobian();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_localXAxis1.SetV(_arg1.localAxis1);
m_localYAxis1.x = -(m_localXAxis1.y);
m_localYAxis1.y = m_localXAxis1.x;
m_refAngle = _arg1.referenceAngle;
m_linearJacobian.SetZero();
m_linearMass = 0;
m_force = 0;
m_angularMass = 0;
m_torque = 0;
m_motorJacobian.SetZero();
m_motorMass = 0;
m_motorForce = 0;
m_limitForce = 0;
m_limitPositionImpulse = 0;
m_lowerTranslation = _arg1.lowerTranslation;
m_upperTranslation = _arg1.upperTranslation;
m_maxMotorForce = _arg1.maxMotorForce;
m_motorSpeed = _arg1.motorSpeed;
m_enableLimit = _arg1.enableLimit;
m_enableMotor = _arg1.enableMotor;
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local6:Number;
var _local8:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
var _local4:Number = _local2.m_invMass;
var _local5:Number = _local3.m_invMass;
_local6 = _local2.m_invI;
var _local7:Number = _local3.m_invI;
var _local9:Number = m_linearJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity);
var _local10:Number = ((-(_arg1.inv_dt) * m_linearMass) * _local9);
m_force = (m_force + _local10);
var _local11:Number = (_arg1.dt * _local10);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_linearJacobian.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_linearJacobian.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_linearJacobian.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_linearJacobian.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_linearJacobian.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_linearJacobian.angular2));
var _local12:Number = (_local3.m_angularVelocity - _local2.m_angularVelocity);
var _local13:Number = ((-(_arg1.inv_dt) * m_angularMass) * _local12);
m_torque = (m_torque + _local13);
var _local14:Number = (_arg1.dt * _local13);
_local2.m_angularVelocity = (_local2.m_angularVelocity - (_local6 * _local14));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local7 * _local14));
if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){
_local15 = (m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity) - m_motorSpeed);
_local16 = ((-(_arg1.inv_dt) * m_motorMass) * _local15);
_local17 = m_motorForce;
m_motorForce = b2Math.b2Clamp((m_motorForce + _local16), -(m_maxMotorForce), m_maxMotorForce);
_local16 = (m_motorForce - _local17);
_local11 = (_arg1.dt * _local16);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_motorJacobian.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_motorJacobian.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_motorJacobian.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_motorJacobian.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_motorJacobian.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_motorJacobian.angular2));
};
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local18 = m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity);
_local19 = ((-(_arg1.inv_dt) * m_motorMass) * _local18);
if (m_limitState == e_equalLimits){
m_limitForce = (m_limitForce + _local19);
} else {
if (m_limitState == e_atLowerLimit){
_local8 = m_limitForce;
m_limitForce = b2Math.b2Max((m_limitForce + _local19), 0);
_local19 = (m_limitForce - _local8);
} else {
if (m_limitState == e_atUpperLimit){
_local8 = m_limitForce;
m_limitForce = b2Math.b2Min((m_limitForce + _local19), 0);
_local19 = (m_limitForce - _local8);
};
};
};
_local11 = (_arg1.dt * _local19);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_motorJacobian.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_motorJacobian.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_motorJacobian.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_motorJacobian.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_motorJacobian.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_motorJacobian.angular2));
};
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
public function GetUpperLimit():Number{
return (m_upperTranslation);
}
public function GetLowerLimit():Number{
return (m_lowerTranslation);
}
public function EnableMotor(_arg1:Boolean):void{
m_enableMotor = _arg1;
}
public function GetJointTranslation():Number{
var _local3:b2Mat22;
var _local1:b2Body = m_body1;
var _local2:b2Body = m_body2;
var _local4:b2Vec2 = _local1.GetWorldPoint(m_localAnchor1);
var _local5:b2Vec2 = _local2.GetWorldPoint(m_localAnchor2);
var _local6:Number = (_local5.x - _local4.x);
var _local7:Number = (_local5.y - _local4.y);
var _local8:b2Vec2 = _local1.GetWorldVector(m_localXAxis1);
var _local9:Number = ((_local8.x * _local6) + (_local8.y * _local7));
return (_local9);
}
public function GetMotorSpeed():Number{
return (m_motorSpeed);
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Mat22 = m_body1.m_xf.R;
var _local2:Number = (m_limitForce * ((_local1.col1.x * m_localXAxis1.x) + (_local1.col2.x * m_localXAxis1.y)));
var _local3:Number = (m_limitForce * ((_local1.col1.y * m_localXAxis1.x) + (_local1.col2.y * m_localXAxis1.y)));
var _local4:Number = (m_force * ((_local1.col1.x * m_localYAxis1.x) + (_local1.col2.x * m_localYAxis1.y)));
var _local5:Number = (m_force * ((_local1.col1.y * m_localYAxis1.x) + (_local1.col2.y * m_localYAxis1.y)));
return (new b2Vec2(((m_limitForce * _local2) + (m_force * _local4)), ((m_limitForce * _local3) + (m_force * _local5))));
}
override public function SolvePositionConstraints():Boolean{
var _local1:Number;
var _local2:Number;
var _local9:b2Mat22;
var _local10:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local3:b2Body = m_body1;
var _local4:b2Body = m_body2;
var _local5:Number = _local3.m_invMass;
var _local6:Number = _local4.m_invMass;
var _local7:Number = _local3.m_invI;
var _local8:Number = _local4.m_invI;
_local9 = _local3.m_xf.R;
var _local11:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
var _local12:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12));
_local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12));
_local11 = _local10;
_local9 = _local4.m_xf.R;
var _local13:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
var _local14:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14));
_local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14));
_local13 = _local10;
var _local15:Number = (_local3.m_sweep.c.x + _local11);
var _local16:Number = (_local3.m_sweep.c.y + _local12);
var _local17:Number = (_local4.m_sweep.c.x + _local13);
var _local18:Number = (_local4.m_sweep.c.y + _local14);
var _local19:Number = (_local17 - _local15);
var _local20:Number = (_local18 - _local16);
_local9 = _local3.m_xf.R;
var _local21:Number = ((_local9.col1.x * m_localYAxis1.x) + (_local9.col2.x * m_localYAxis1.y));
var _local22:Number = ((_local9.col1.y * m_localYAxis1.x) + (_local9.col2.y * m_localYAxis1.y));
var _local23:Number = ((_local21 * _local19) + (_local22 * _local20));
_local23 = b2Math.b2Clamp(_local23, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
var _local24:Number = (-(m_linearMass) * _local23);
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local24) * m_linearJacobian.linear1.x));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local24) * m_linearJacobian.linear1.y));
_local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local24) * m_linearJacobian.angular1));
_local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local24) * m_linearJacobian.linear2.x));
_local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local24) * m_linearJacobian.linear2.y));
_local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local24) * m_linearJacobian.angular2));
var _local25:Number = b2Math.b2Abs(_local23);
var _local26:Number = ((_local4.m_sweep.a - _local3.m_sweep.a) - m_refAngle);
_local26 = b2Math.b2Clamp(_local26, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection);
var _local27:Number = (-(m_angularMass) * _local26);
_local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local27));
_local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local27));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
var _local28:Number = b2Math.b2Abs(_local26);
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local9 = _local3.m_xf.R;
_local11 = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
_local12 = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12));
_local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12));
_local11 = _local10;
_local9 = _local4.m_xf.R;
_local13 = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
_local14 = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14));
_local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14));
_local13 = _local10;
_local15 = (_local3.m_sweep.c.x + _local11);
_local16 = (_local3.m_sweep.c.y + _local12);
_local17 = (_local4.m_sweep.c.x + _local13);
_local18 = (_local4.m_sweep.c.y + _local14);
_local19 = (_local17 - _local15);
_local20 = (_local18 - _local16);
_local9 = _local3.m_xf.R;
_local29 = ((_local9.col1.x * m_localXAxis1.x) + (_local9.col2.x * m_localXAxis1.y));
_local30 = ((_local9.col1.y * m_localXAxis1.x) + (_local9.col2.y * m_localXAxis1.y));
_local31 = ((_local29 * _local19) + (_local30 * _local20));
_local32 = 0;
if (m_limitState == e_equalLimits){
_local1 = b2Math.b2Clamp(_local31, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
_local32 = (-(m_motorMass) * _local1);
_local25 = b2Math.b2Max(_local25, b2Math.b2Abs(_local26));
} else {
if (m_limitState == e_atLowerLimit){
_local1 = (_local31 - m_lowerTranslation);
_local25 = b2Math.b2Max(_local25, -(_local1));
_local1 = b2Math.b2Clamp((_local1 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local32 = (-(m_motorMass) * _local1);
_local2 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local32), 0);
_local32 = (m_limitPositionImpulse - _local2);
} else {
if (m_limitState == e_atUpperLimit){
_local1 = (_local31 - m_upperTranslation);
_local25 = b2Math.b2Max(_local25, _local1);
_local1 = b2Math.b2Clamp((_local1 - b2Settings.b2_linearSlop), 0, b2Settings.b2_maxLinearCorrection);
_local32 = (-(m_motorMass) * _local1);
_local2 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local32), 0);
_local32 = (m_limitPositionImpulse - _local2);
};
};
};
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local32) * m_motorJacobian.linear1.x));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local32) * m_motorJacobian.linear1.y));
_local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local32) * m_motorJacobian.angular1));
_local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local32) * m_motorJacobian.linear2.x));
_local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local32) * m_motorJacobian.linear2.y));
_local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local32) * m_motorJacobian.angular2));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
};
return ((((_local25 <= b2Settings.b2_linearSlop)) && ((_local28 <= b2Settings.b2_angularSlop))));
}
public function SetMotorSpeed(_arg1:Number):void{
m_motorSpeed = _arg1;
}
public function GetJointSpeed():Number{
var _local3:b2Mat22;
var _local1:b2Body = m_body1;
var _local2:b2Body = m_body2;
_local3 = _local1.m_xf.R;
var _local4:Number = (m_localAnchor1.x - _local1.m_sweep.localCenter.x);
var _local5:Number = (m_localAnchor1.y - _local1.m_sweep.localCenter.y);
var _local6:Number = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5));
_local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5));
_local4 = _local6;
_local3 = _local2.m_xf.R;
var _local7:Number = (m_localAnchor2.x - _local2.m_sweep.localCenter.x);
var _local8:Number = (m_localAnchor2.y - _local2.m_sweep.localCenter.y);
_local6 = ((_local3.col1.x * _local7) + (_local3.col2.x * _local8));
_local8 = ((_local3.col1.y * _local7) + (_local3.col2.y * _local8));
_local7 = _local6;
var _local9:Number = (_local1.m_sweep.c.x + _local4);
var _local10:Number = (_local1.m_sweep.c.y + _local5);
var _local11:Number = (_local2.m_sweep.c.x + _local7);
var _local12:Number = (_local2.m_sweep.c.y + _local8);
var _local13:Number = (_local11 - _local9);
var _local14:Number = (_local12 - _local10);
var _local15:b2Vec2 = _local1.GetWorldVector(m_localXAxis1);
var _local16:b2Vec2 = _local1.m_linearVelocity;
var _local17:b2Vec2 = _local2.m_linearVelocity;
var _local18:Number = _local1.m_angularVelocity;
var _local19:Number = _local2.m_angularVelocity;
var _local20:Number = (((_local13 * (-(_local18) * _local15.y)) + (_local14 * (_local18 * _local15.x))) + ((_local15.x * (((_local17.x + (-(_local19) * _local8)) - _local16.x) - (-(_local18) * _local5))) + (_local15.y * (((_local17.y + (_local19 * _local7)) - _local16.y) - (_local18 * _local4)))));
return (_local20);
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local4:b2Mat22;
var _local5:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
_local4 = _local2.m_xf.R;
var _local6:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local7:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7));
_local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7));
_local6 = _local5;
_local4 = _local3.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
var _local10:Number = _local2.m_invMass;
var _local11:Number = _local3.m_invMass;
var _local12:Number = _local2.m_invI;
var _local13:Number = _local3.m_invI;
_local4 = _local2.m_xf.R;
var _local14:Number = ((_local4.col1.x * m_localYAxis1.x) + (_local4.col2.x * m_localYAxis1.y));
var _local15:Number = ((_local4.col1.y * m_localYAxis1.x) + (_local4.col2.y * m_localYAxis1.y));
var _local16:Number = ((_local3.m_sweep.c.x + _local8) - _local2.m_sweep.c.x);
var _local17:Number = ((_local3.m_sweep.c.y + _local9) - _local2.m_sweep.c.y);
m_linearJacobian.linear1.x = -(_local14);
m_linearJacobian.linear1.y = -(_local15);
m_linearJacobian.linear2.x = _local14;
m_linearJacobian.linear2.y = _local15;
m_linearJacobian.angular1 = -(((_local16 * _local15) - (_local17 * _local14)));
m_linearJacobian.angular2 = ((_local8 * _local15) - (_local9 * _local14));
m_linearMass = (((_local10 + ((_local12 * m_linearJacobian.angular1) * m_linearJacobian.angular1)) + _local11) + ((_local13 * m_linearJacobian.angular2) * m_linearJacobian.angular2));
m_linearMass = (1 / m_linearMass);
m_angularMass = (_local12 + _local13);
if (m_angularMass > Number.MIN_VALUE){
m_angularMass = (1 / m_angularMass);
};
if (((m_enableLimit) || (m_enableMotor))){
_local4 = _local2.m_xf.R;
_local18 = ((_local4.col1.x * m_localXAxis1.x) + (_local4.col2.x * m_localXAxis1.y));
_local19 = ((_local4.col1.y * m_localXAxis1.x) + (_local4.col2.y * m_localXAxis1.y));
m_motorJacobian.linear1.x = -(_local18);
m_motorJacobian.linear1.y = -(_local19);
m_motorJacobian.linear2.x = _local18;
m_motorJacobian.linear2.y = _local19;
m_motorJacobian.angular1 = -(((_local16 * _local19) - (_local17 * _local18)));
m_motorJacobian.angular2 = ((_local8 * _local19) - (_local9 * _local18));
m_motorMass = (((_local10 + ((_local12 * m_motorJacobian.angular1) * m_motorJacobian.angular1)) + _local11) + ((_local13 * m_motorJacobian.angular2) * m_motorJacobian.angular2));
m_motorMass = (1 / m_motorMass);
if (m_enableLimit){
_local20 = (_local16 - _local6);
_local21 = (_local17 - _local7);
_local22 = ((_local18 * _local20) + (_local19 * _local21));
if (b2Math.b2Abs((m_upperTranslation - m_lowerTranslation)) < (2 * b2Settings.b2_linearSlop)){
m_limitState = e_equalLimits;
} else {
if (_local22 <= m_lowerTranslation){
if (m_limitState != e_atLowerLimit){
m_limitForce = 0;
};
m_limitState = e_atLowerLimit;
} else {
if (_local22 >= m_upperTranslation){
if (m_limitState != e_atUpperLimit){
m_limitForce = 0;
};
m_limitState = e_atUpperLimit;
} else {
m_limitState = e_inactiveLimit;
m_limitForce = 0;
};
};
};
};
};
if (m_enableMotor == false){
m_motorForce = 0;
};
if (m_enableLimit == false){
m_limitForce = 0;
};
if (_arg1.warmStarting){
_local23 = (_arg1.dt * ((m_force * m_linearJacobian.linear1.x) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear1.x)));
_local24 = (_arg1.dt * ((m_force * m_linearJacobian.linear1.y) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear1.y)));
_local25 = (_arg1.dt * ((m_force * m_linearJacobian.linear2.x) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear2.x)));
_local26 = (_arg1.dt * ((m_force * m_linearJacobian.linear2.y) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear2.y)));
_local27 = (_arg1.dt * (((m_force * m_linearJacobian.angular1) - m_torque) + ((m_motorForce + m_limitForce) * m_motorJacobian.angular1)));
_local28 = (_arg1.dt * (((m_force * m_linearJacobian.angular2) + m_torque) + ((m_motorForce + m_limitForce) * m_motorJacobian.angular2)));
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local10 * _local23));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local10 * _local24));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local12 * _local27));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local11 * _local25));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local11 * _local26));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local13 * _local28));
} else {
m_force = 0;
m_torque = 0;
m_limitForce = 0;
m_motorForce = 0;
};
m_limitPositionImpulse = 0;
}
public function GetMotorForce():Number{
return (m_motorForce);
}
public function EnableLimit(_arg1:Boolean):void{
m_enableLimit = _arg1;
}
public function SetMaxMotorForce(_arg1:Number):void{
m_maxMotorForce = _arg1;
}
override public function GetReactionTorque():Number{
return (m_torque);
}
public function IsLimitEnabled():Boolean{
return (m_enableLimit);
}
public function IsMotorEnabled():Boolean{
return (m_enableMotor);
}
public function SetLimits(_arg1:Number, _arg2:Number):void{
m_lowerTranslation = _arg1;
m_upperTranslation = _arg2;
}
}
}//package Box2D.Dynamics.Joints
Section 175
//b2PrismaticJointDef (Box2D.Dynamics.Joints.b2PrismaticJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
public class b2PrismaticJointDef extends b2JointDef {
public var motorSpeed:Number;
public var localAxis1:b2Vec2;
public var referenceAngle:Number;
public var upperTranslation:Number;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var enableLimit:Boolean;
public var enableMotor:Boolean;
public var maxMotorForce:Number;
public var lowerTranslation:Number;
public function b2PrismaticJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
localAxis1 = new b2Vec2();
super();
type = b2Joint.e_prismaticJoint;
localAxis1.Set(1, 0);
referenceAngle = 0;
enableLimit = false;
lowerTranslation = 0;
upperTranslation = 0;
enableMotor = false;
maxMotorForce = 0;
motorSpeed = 0;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{
body1 = _arg1;
body2 = _arg2;
localAnchor1 = body1.GetLocalPoint(_arg3);
localAnchor2 = body2.GetLocalPoint(_arg3);
localAxis1 = body1.GetLocalVector(_arg4);
referenceAngle = (body2.GetAngle() - body1.GetAngle());
}
}
}//package Box2D.Dynamics.Joints
Section 176
//b2PulleyJoint (Box2D.Dynamics.Joints.b2PulleyJoint)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2PulleyJoint extends b2Joint {
public var m_limitState1:int;
public var m_limitState2:int;
public var m_ground:b2Body;
public var m_maxLength2:Number;
public var m_maxLength1:Number;
public var m_limitPositionImpulse1:Number;
public var m_limitPositionImpulse2:Number;
public var m_force:Number;
public var m_constant:Number;
public var m_positionImpulse:Number;
public var m_state:int;
public var m_ratio:Number;
public var m_groundAnchor1:b2Vec2;
public var m_groundAnchor2:b2Vec2;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_limitMass1:Number;
public var m_limitMass2:Number;
public var m_pulleyMass:Number;
public var m_u1:b2Vec2;
public var m_limitForce1:Number;
public var m_limitForce2:Number;
public var m_u2:b2Vec2;
public static const b2_minPulleyLength:Number = 2;
public function b2PulleyJoint(_arg1:b2PulleyJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_groundAnchor1 = new b2Vec2();
m_groundAnchor2 = new b2Vec2();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_u1 = new b2Vec2();
m_u2 = new b2Vec2();
super(_arg1);
m_ground = m_body1.m_world.m_groundBody;
m_groundAnchor1.x = (_arg1.groundAnchor1.x - m_ground.m_xf.position.x);
m_groundAnchor1.y = (_arg1.groundAnchor1.y - m_ground.m_xf.position.y);
m_groundAnchor2.x = (_arg1.groundAnchor2.x - m_ground.m_xf.position.x);
m_groundAnchor2.y = (_arg1.groundAnchor2.y - m_ground.m_xf.position.y);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_ratio = _arg1.ratio;
m_constant = (_arg1.length1 + (m_ratio * _arg1.length2));
m_maxLength1 = b2Math.b2Min(_arg1.maxLength1, (m_constant - (m_ratio * b2_minPulleyLength)));
m_maxLength2 = b2Math.b2Min(_arg1.maxLength2, ((m_constant - b2_minPulleyLength) / m_ratio));
m_force = 0;
m_limitForce1 = 0;
m_limitForce2 = 0;
}
public function GetGroundAnchor2():b2Vec2{
var _local1:b2Vec2 = m_ground.m_xf.position.Copy();
_local1.Add(m_groundAnchor2);
return (_local1);
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Vec2 = m_u2.Copy();
_local1.Multiply(m_force);
return (_local1);
}
override public function SolvePositionConstraints():Boolean{
var _local3:b2Mat22;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local1:b2Body = m_body1;
var _local2:b2Body = m_body2;
var _local4:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x);
var _local5:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y);
var _local6:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x);
var _local7:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y);
var _local23:Number = 0;
if (m_state == e_atUpperLimit){
_local3 = _local1.m_xf.R;
_local8 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x);
_local9 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9));
_local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9));
_local8 = _local22;
_local3 = _local2.m_xf.R;
_local10 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x);
_local11 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11));
_local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11));
_local10 = _local22;
_local12 = (_local1.m_sweep.c.x + _local8);
_local13 = (_local1.m_sweep.c.y + _local9);
_local14 = (_local2.m_sweep.c.x + _local10);
_local15 = (_local2.m_sweep.c.y + _local11);
m_u1.Set((_local12 - _local4), (_local13 - _local5));
m_u2.Set((_local14 - _local6), (_local15 - _local7));
_local16 = m_u1.Length();
_local17 = m_u2.Length();
if (_local16 > b2Settings.b2_linearSlop){
m_u1.Multiply((1 / _local16));
} else {
m_u1.SetZero();
};
if (_local17 > b2Settings.b2_linearSlop){
m_u2.Multiply((1 / _local17));
} else {
m_u2.SetZero();
};
_local18 = ((m_constant - _local16) - (m_ratio * _local17));
_local23 = b2Math.b2Max(_local23, -(_local18));
_local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local19 = (-(m_pulleyMass) * _local18);
_local20 = m_positionImpulse;
m_positionImpulse = b2Math.b2Max(0, (m_positionImpulse + _local19));
_local19 = (m_positionImpulse - _local20);
_local12 = (-(_local19) * m_u1.x);
_local13 = (-(_local19) * m_u1.y);
_local14 = ((-(m_ratio) * _local19) * m_u2.x);
_local15 = ((-(m_ratio) * _local19) * m_u2.y);
_local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12));
_local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13));
_local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12))));
_local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15));
_local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14))));
_local1.SynchronizeTransform();
_local2.SynchronizeTransform();
};
if (m_limitState1 == e_atUpperLimit){
_local3 = _local1.m_xf.R;
_local8 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x);
_local9 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9));
_local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9));
_local8 = _local22;
_local12 = (_local1.m_sweep.c.x + _local8);
_local13 = (_local1.m_sweep.c.y + _local9);
m_u1.Set((_local12 - _local4), (_local13 - _local5));
_local16 = m_u1.Length();
if (_local16 > b2Settings.b2_linearSlop){
m_u1.x = (m_u1.x * (1 / _local16));
m_u1.y = (m_u1.y * (1 / _local16));
} else {
m_u1.SetZero();
};
_local18 = (m_maxLength1 - _local16);
_local23 = b2Math.b2Max(_local23, -(_local18));
_local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local19 = (-(m_limitMass1) * _local18);
_local21 = m_limitPositionImpulse1;
m_limitPositionImpulse1 = b2Math.b2Max(0, (m_limitPositionImpulse1 + _local19));
_local19 = (m_limitPositionImpulse1 - _local21);
_local12 = (-(_local19) * m_u1.x);
_local13 = (-(_local19) * m_u1.y);
_local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12));
_local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13));
_local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12))));
_local1.SynchronizeTransform();
};
if (m_limitState2 == e_atUpperLimit){
_local3 = _local2.m_xf.R;
_local10 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x);
_local11 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11));
_local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11));
_local10 = _local22;
_local14 = (_local2.m_sweep.c.x + _local10);
_local15 = (_local2.m_sweep.c.y + _local11);
m_u2.Set((_local14 - _local6), (_local15 - _local7));
_local17 = m_u2.Length();
if (_local17 > b2Settings.b2_linearSlop){
m_u2.x = (m_u2.x * (1 / _local17));
m_u2.y = (m_u2.y * (1 / _local17));
} else {
m_u2.SetZero();
};
_local18 = (m_maxLength2 - _local17);
_local23 = b2Math.b2Max(_local23, -(_local18));
_local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local19 = (-(m_limitMass2) * _local18);
_local21 = m_limitPositionImpulse2;
m_limitPositionImpulse2 = b2Math.b2Max(0, (m_limitPositionImpulse2 + _local19));
_local19 = (m_limitPositionImpulse2 - _local21);
_local14 = (-(_local19) * m_u2.x);
_local15 = (-(_local19) * m_u2.y);
_local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15));
_local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14))));
_local2.SynchronizeTransform();
};
return ((_local23 < b2Settings.b2_linearSlop));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local4:b2Mat22;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
_local4 = _local2.m_xf.R;
var _local5:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local6:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
var _local7:Number = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6));
_local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6));
_local5 = _local7;
_local4 = _local3.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local7;
var _local10:Number = (_local2.m_sweep.c.x + _local5);
var _local11:Number = (_local2.m_sweep.c.y + _local6);
var _local12:Number = (_local3.m_sweep.c.x + _local8);
var _local13:Number = (_local3.m_sweep.c.y + _local9);
var _local14:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x);
var _local15:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y);
var _local16:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x);
var _local17:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y);
m_u1.Set((_local10 - _local14), (_local11 - _local15));
m_u2.Set((_local12 - _local16), (_local13 - _local17));
var _local18:Number = m_u1.Length();
var _local19:Number = m_u2.Length();
if (_local18 > b2Settings.b2_linearSlop){
m_u1.Multiply((1 / _local18));
} else {
m_u1.SetZero();
};
if (_local19 > b2Settings.b2_linearSlop){
m_u2.Multiply((1 / _local19));
} else {
m_u2.SetZero();
};
var _local20:Number = ((m_constant - _local18) - (m_ratio * _local19));
if (_local20 > 0){
m_state = e_inactiveLimit;
m_force = 0;
} else {
m_state = e_atUpperLimit;
m_positionImpulse = 0;
};
if (_local18 < m_maxLength1){
m_limitState1 = e_inactiveLimit;
m_limitForce1 = 0;
} else {
m_limitState1 = e_atUpperLimit;
m_limitPositionImpulse1 = 0;
};
if (_local19 < m_maxLength2){
m_limitState2 = e_inactiveLimit;
m_limitForce2 = 0;
} else {
m_limitState2 = e_atUpperLimit;
m_limitPositionImpulse2 = 0;
};
var _local21:Number = ((_local5 * m_u1.y) - (_local6 * m_u1.x));
var _local22:Number = ((_local8 * m_u2.y) - (_local9 * m_u2.x));
m_limitMass1 = (_local2.m_invMass + ((_local2.m_invI * _local21) * _local21));
m_limitMass2 = (_local3.m_invMass + ((_local3.m_invI * _local22) * _local22));
m_pulleyMass = (m_limitMass1 + ((m_ratio * m_ratio) * m_limitMass2));
m_limitMass1 = (1 / m_limitMass1);
m_limitMass2 = (1 / m_limitMass2);
m_pulleyMass = (1 / m_pulleyMass);
if (_arg1.warmStarting){
_local23 = ((_arg1.dt * (-(m_force) - m_limitForce1)) * m_u1.x);
_local24 = ((_arg1.dt * (-(m_force) - m_limitForce1)) * m_u1.y);
_local25 = ((_arg1.dt * ((-(m_ratio) * m_force) - m_limitForce2)) * m_u2.x);
_local26 = ((_arg1.dt * ((-(m_ratio) * m_force) - m_limitForce2)) * m_u2.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local23));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local24));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local24) - (_local6 * _local23))));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local25));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local26));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local26) - (_local9 * _local25))));
} else {
m_force = 0;
m_limitForce1 = 0;
m_limitForce2 = 0;
};
}
override public function GetReactionTorque():Number{
return (0);
}
public function GetRatio():Number{
return (m_ratio);
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local4:b2Mat22;
var _local8:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
_local4 = _local2.m_xf.R;
var _local5:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local6:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
var _local7:Number = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6));
_local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6));
_local5 = _local7;
_local4 = _local3.m_xf.R;
_local8 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local7;
if (m_state == e_atUpperLimit){
_local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6));
_local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5));
_local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9));
_local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8));
_local18 = (-(((m_u1.x * _local10) + (m_u1.y * _local11))) - (m_ratio * ((m_u2.x * _local12) + (m_u2.y * _local13))));
_local19 = ((-(_arg1.inv_dt) * m_pulleyMass) * _local18);
_local20 = m_force;
m_force = b2Math.b2Max(0, (m_force + _local19));
_local19 = (m_force - _local20);
_local14 = ((-(_arg1.dt) * _local19) * m_u1.x);
_local15 = ((-(_arg1.dt) * _local19) * m_u1.y);
_local16 = (((-(_arg1.dt) * m_ratio) * _local19) * m_u2.x);
_local17 = (((-(_arg1.dt) * m_ratio) * _local19) * m_u2.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14))));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
};
if (m_limitState1 == e_atUpperLimit){
_local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6));
_local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5));
_local18 = -(((m_u1.x * _local10) + (m_u1.y * _local11)));
_local19 = ((-(_arg1.inv_dt) * m_limitMass1) * _local18);
_local20 = m_limitForce1;
m_limitForce1 = b2Math.b2Max(0, (m_limitForce1 + _local19));
_local19 = (m_limitForce1 - _local20);
_local14 = ((-(_arg1.dt) * _local19) * m_u1.x);
_local15 = ((-(_arg1.dt) * _local19) * m_u1.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14))));
};
if (m_limitState2 == e_atUpperLimit){
_local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9));
_local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8));
_local18 = -(((m_u2.x * _local12) + (m_u2.y * _local13)));
_local19 = ((-(_arg1.inv_dt) * m_limitMass2) * _local18);
_local20 = m_limitForce2;
m_limitForce2 = b2Math.b2Max(0, (m_limitForce2 + _local19));
_local19 = (m_limitForce2 - _local20);
_local16 = ((-(_arg1.dt) * _local19) * m_u2.x);
_local17 = ((-(_arg1.dt) * _local19) * m_u2.y);
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
};
}
public function GetLength1():Number{
var _local1:b2Vec2 = m_body1.GetWorldPoint(m_localAnchor1);
var _local2:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x);
var _local3:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y);
var _local4:Number = (_local1.x - _local2);
var _local5:Number = (_local1.y - _local3);
return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5))));
}
public function GetLength2():Number{
var _local1:b2Vec2 = m_body2.GetWorldPoint(m_localAnchor2);
var _local2:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x);
var _local3:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y);
var _local4:Number = (_local1.x - _local2);
var _local5:Number = (_local1.y - _local3);
return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5))));
}
public function GetGroundAnchor1():b2Vec2{
var _local1:b2Vec2 = m_ground.m_xf.position.Copy();
_local1.Add(m_groundAnchor1);
return (_local1);
}
}
}//package Box2D.Dynamics.Joints
Section 177
//b2PulleyJointDef (Box2D.Dynamics.Joints.b2PulleyJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
public class b2PulleyJointDef extends b2JointDef {
public var maxLength1:Number;
public var maxLength2:Number;
public var length1:Number;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var groundAnchor1:b2Vec2;
public var groundAnchor2:b2Vec2;
public var ratio:Number;
public var length2:Number;
public function b2PulleyJointDef(){
groundAnchor1 = new b2Vec2();
groundAnchor2 = new b2Vec2();
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_pulleyJoint;
groundAnchor1.Set(-1, 1);
groundAnchor2.Set(1, 1);
localAnchor1.Set(-1, 0);
localAnchor2.Set(1, 0);
length1 = 0;
maxLength1 = 0;
length2 = 0;
maxLength2 = 0;
ratio = 1;
collideConnected = true;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2, _arg5:b2Vec2, _arg6:b2Vec2, _arg7:Number):void{
body1 = _arg1;
body2 = _arg2;
groundAnchor1.SetV(_arg3);
groundAnchor2.SetV(_arg4);
localAnchor1 = body1.GetLocalPoint(_arg5);
localAnchor2 = body2.GetLocalPoint(_arg6);
var _local8:Number = (_arg5.x - _arg3.x);
var _local9:Number = (_arg5.y - _arg3.y);
length1 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9)));
var _local10:Number = (_arg6.x - _arg4.x);
var _local11:Number = (_arg6.y - _arg4.y);
length2 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11)));
ratio = _arg7;
var _local12:Number = (length1 + (ratio * length2));
maxLength1 = (_local12 - (ratio * b2PulleyJoint.b2_minPulleyLength));
maxLength2 = ((_local12 - b2PulleyJoint.b2_minPulleyLength) / ratio);
}
}
}//package Box2D.Dynamics.Joints
Section 178
//b2RevoluteJoint (Box2D.Dynamics.Joints.b2RevoluteJoint)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2RevoluteJoint extends b2Joint {
public var m_limitForce:Number;
public var m_pivotMass:b2Mat22;
public var m_motorForce:Number;
public var m_enableLimit:Boolean;
public var m_limitState:int;
public var m_motorMass:Number;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
private var K1:b2Mat22;
private var K2:b2Mat22;
private var K3:b2Mat22;
private var K:b2Mat22;
public var m_pivotForce:b2Vec2;
public var m_enableMotor:Boolean;
public var m_referenceAngle:Number;
public var m_limitPositionImpulse:Number;
public var m_motorSpeed:Number;
public var m_upperAngle:Number;
public var m_lowerAngle:Number;
public var m_maxMotorTorque:Number;
public static var tImpulse:b2Vec2 = new b2Vec2();
public function b2RevoluteJoint(_arg1:b2RevoluteJointDef){
K = new b2Mat22();
K1 = new b2Mat22();
K2 = new b2Mat22();
K3 = new b2Mat22();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_pivotForce = new b2Vec2();
m_pivotMass = new b2Mat22();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_referenceAngle = _arg1.referenceAngle;
m_pivotForce.Set(0, 0);
m_motorForce = 0;
m_limitForce = 0;
m_limitPositionImpulse = 0;
m_lowerAngle = _arg1.lowerAngle;
m_upperAngle = _arg1.upperAngle;
m_maxMotorTorque = _arg1.maxMotorTorque;
m_motorSpeed = _arg1.motorSpeed;
m_enableLimit = _arg1.enableLimit;
m_enableMotor = _arg1.enableMotor;
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local4:b2Mat22;
var _local5:Number;
var _local10:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
_local4 = _local2.m_xf.R;
var _local6:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local7:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7));
_local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7));
_local6 = _local5;
_local4 = _local3.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
var _local11:Number = (((_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)) - _local2.m_linearVelocity.x) - (-(_local2.m_angularVelocity) * _local7));
var _local12:Number = (((_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)) - _local2.m_linearVelocity.y) - (_local2.m_angularVelocity * _local6));
var _local13:Number = (-(_arg1.inv_dt) * ((m_pivotMass.col1.x * _local11) + (m_pivotMass.col2.x * _local12)));
var _local14:Number = (-(_arg1.inv_dt) * ((m_pivotMass.col1.y * _local11) + (m_pivotMass.col2.y * _local12)));
m_pivotForce.x = (m_pivotForce.x + _local13);
m_pivotForce.y = (m_pivotForce.y + _local14);
var _local15:Number = (_arg1.dt * _local13);
_local16 = (_arg1.dt * _local14);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - (_local2.m_invMass * _local15));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - (_local2.m_invMass * _local16));
_local2.m_angularVelocity = (_local2.m_angularVelocity - (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15))));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local15));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local16));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local16) - (_local9 * _local15))));
if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){
_local17 = ((_local3.m_angularVelocity - _local2.m_angularVelocity) - m_motorSpeed);
_local18 = ((-(_arg1.inv_dt) * m_motorMass) * _local17);
_local19 = m_motorForce;
m_motorForce = b2Math.b2Clamp((m_motorForce + _local18), -(m_maxMotorTorque), m_maxMotorTorque);
_local18 = (m_motorForce - _local19);
_local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local18));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local18));
};
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local20 = (_local3.m_angularVelocity - _local2.m_angularVelocity);
_local21 = ((-(_arg1.inv_dt) * m_motorMass) * _local20);
if (m_limitState == e_equalLimits){
m_limitForce = (m_limitForce + _local21);
} else {
if (m_limitState == e_atLowerLimit){
_local10 = m_limitForce;
m_limitForce = b2Math.b2Max((m_limitForce + _local21), 0);
_local21 = (m_limitForce - _local10);
} else {
if (m_limitState == e_atUpperLimit){
_local10 = m_limitForce;
m_limitForce = b2Math.b2Min((m_limitForce + _local21), 0);
_local21 = (m_limitForce - _local10);
};
};
};
_local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local21));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local21));
};
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
public function GetUpperLimit():Number{
return (m_upperAngle);
}
public function GetLowerLimit():Number{
return (m_lowerAngle);
}
public function EnableMotor(_arg1:Boolean):void{
m_enableMotor = _arg1;
}
public function GetMotorSpeed():Number{
return (m_motorSpeed);
}
override public function GetReactionForce():b2Vec2{
return (m_pivotForce);
}
override public function SolvePositionConstraints():Boolean{
var _local1:Number;
var _local2:Number;
var _local6:b2Mat22;
var _local25:Number;
var _local26:Number;
var _local3:b2Body = m_body1;
var _local4:b2Body = m_body2;
var _local5:Number = 0;
_local6 = _local3.m_xf.R;
var _local7:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
var _local8:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
var _local9:Number = ((_local6.col1.x * _local7) + (_local6.col2.x * _local8));
_local8 = ((_local6.col1.y * _local7) + (_local6.col2.y * _local8));
_local7 = _local9;
_local6 = _local4.m_xf.R;
var _local10:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
var _local11:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local9 = ((_local6.col1.x * _local10) + (_local6.col2.x * _local11));
_local11 = ((_local6.col1.y * _local10) + (_local6.col2.y * _local11));
_local10 = _local9;
var _local12:Number = (_local3.m_sweep.c.x + _local7);
var _local13:Number = (_local3.m_sweep.c.y + _local8);
var _local14:Number = (_local4.m_sweep.c.x + _local10);
var _local15:Number = (_local4.m_sweep.c.y + _local11);
var _local16:Number = (_local14 - _local12);
var _local17:Number = (_local15 - _local13);
_local5 = Math.sqrt(((_local16 * _local16) + (_local17 * _local17)));
var _local18:Number = _local3.m_invMass;
var _local19:Number = _local4.m_invMass;
var _local20:Number = _local3.m_invI;
var _local21:Number = _local4.m_invI;
K1.col1.x = (_local18 + _local19);
K1.col2.x = 0;
K1.col1.y = 0;
K1.col2.y = (_local18 + _local19);
K2.col1.x = ((_local20 * _local8) * _local8);
K2.col2.x = ((-(_local20) * _local7) * _local8);
K2.col1.y = ((-(_local20) * _local7) * _local8);
K2.col2.y = ((_local20 * _local7) * _local7);
K3.col1.x = ((_local21 * _local11) * _local11);
K3.col2.x = ((-(_local21) * _local10) * _local11);
K3.col1.y = ((-(_local21) * _local10) * _local11);
K3.col2.y = ((_local21 * _local10) * _local10);
K.SetM(K1);
K.AddM(K2);
K.AddM(K3);
K.Solve(tImpulse, -(_local16), -(_local17));
var _local22:Number = tImpulse.x;
var _local23:Number = tImpulse.y;
_local3.m_sweep.c.x = (_local3.m_sweep.c.x - (_local3.m_invMass * _local22));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y - (_local3.m_invMass * _local23));
_local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * ((_local7 * _local23) - (_local8 * _local22))));
_local4.m_sweep.c.x = (_local4.m_sweep.c.x + (_local4.m_invMass * _local22));
_local4.m_sweep.c.y = (_local4.m_sweep.c.y + (_local4.m_invMass * _local23));
_local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * ((_local10 * _local23) - (_local11 * _local22))));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
var _local24:Number = 0;
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local25 = ((_local4.m_sweep.a - _local3.m_sweep.a) - m_referenceAngle);
_local26 = 0;
if (m_limitState == e_equalLimits){
_local2 = b2Math.b2Clamp(_local25, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection);
_local26 = (-(m_motorMass) * _local2);
_local24 = b2Math.b2Abs(_local2);
} else {
if (m_limitState == e_atLowerLimit){
_local2 = (_local25 - m_lowerAngle);
_local24 = b2Math.b2Max(0, -(_local2));
_local2 = b2Math.b2Clamp((_local2 + b2Settings.b2_angularSlop), -(b2Settings.b2_maxAngularCorrection), 0);
_local26 = (-(m_motorMass) * _local2);
_local1 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local26), 0);
_local26 = (m_limitPositionImpulse - _local1);
} else {
if (m_limitState == e_atUpperLimit){
_local2 = (_local25 - m_upperAngle);
_local24 = b2Math.b2Max(0, _local2);
_local2 = b2Math.b2Clamp((_local2 - b2Settings.b2_angularSlop), 0, b2Settings.b2_maxAngularCorrection);
_local26 = (-(m_motorMass) * _local2);
_local1 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local26), 0);
_local26 = (m_limitPositionImpulse - _local1);
};
};
};
_local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local26));
_local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local26));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
};
return ((((_local5 <= b2Settings.b2_linearSlop)) && ((_local24 <= b2Settings.b2_angularSlop))));
}
public function SetMotorSpeed(_arg1:Number):void{
m_motorSpeed = _arg1;
}
public function GetJointSpeed():Number{
return ((m_body2.m_angularVelocity - m_body1.m_angularVelocity));
}
public function SetMaxMotorTorque(_arg1:Number):void{
m_maxMotorTorque = _arg1;
}
public function GetJointAngle():Number{
return (((m_body2.m_sweep.a - m_body1.m_sweep.a) - m_referenceAngle));
}
public function GetMotorTorque():Number{
return (m_motorForce);
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Mat22;
var _local5:Number;
var _local7:Number;
var _local14:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = _local2.m_xf.R;
var _local6:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
_local7 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7));
_local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7));
_local6 = _local5;
_local4 = _local3.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
var _local10:Number = _local2.m_invMass;
var _local11:Number = _local3.m_invMass;
var _local12:Number = _local2.m_invI;
var _local13:Number = _local3.m_invI;
K1.col1.x = (_local10 + _local11);
K1.col2.x = 0;
K1.col1.y = 0;
K1.col2.y = (_local10 + _local11);
K2.col1.x = ((_local12 * _local7) * _local7);
K2.col2.x = ((-(_local12) * _local6) * _local7);
K2.col1.y = ((-(_local12) * _local6) * _local7);
K2.col2.y = ((_local12 * _local6) * _local6);
K3.col1.x = ((_local13 * _local9) * _local9);
K3.col2.x = ((-(_local13) * _local8) * _local9);
K3.col1.y = ((-(_local13) * _local8) * _local9);
K3.col2.y = ((_local13 * _local8) * _local8);
K.SetM(K1);
K.AddM(K2);
K.AddM(K3);
K.Invert(m_pivotMass);
m_motorMass = (1 / (_local12 + _local13));
if (m_enableMotor == false){
m_motorForce = 0;
};
if (m_enableLimit){
_local14 = ((_local3.m_sweep.a - _local2.m_sweep.a) - m_referenceAngle);
if (b2Math.b2Abs((m_upperAngle - m_lowerAngle)) < (2 * b2Settings.b2_angularSlop)){
m_limitState = e_equalLimits;
} else {
if (_local14 <= m_lowerAngle){
if (m_limitState != e_atLowerLimit){
m_limitForce = 0;
};
m_limitState = e_atLowerLimit;
} else {
if (_local14 >= m_upperAngle){
if (m_limitState != e_atUpperLimit){
m_limitForce = 0;
};
m_limitState = e_atUpperLimit;
} else {
m_limitState = e_inactiveLimit;
m_limitForce = 0;
};
};
};
} else {
m_limitForce = 0;
};
if (_arg1.warmStarting){
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - ((_arg1.dt * _local10) * m_pivotForce.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - ((_arg1.dt * _local10) * m_pivotForce.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity - ((_arg1.dt * _local12) * ((((_local6 * m_pivotForce.y) - (_local7 * m_pivotForce.x)) + m_motorForce) + m_limitForce)));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_arg1.dt * _local11) * m_pivotForce.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_arg1.dt * _local11) * m_pivotForce.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_arg1.dt * _local13) * ((((_local8 * m_pivotForce.y) - (_local9 * m_pivotForce.x)) + m_motorForce) + m_limitForce)));
} else {
m_pivotForce.SetZero();
m_motorForce = 0;
m_limitForce = 0;
};
m_limitPositionImpulse = 0;
}
public function EnableLimit(_arg1:Boolean):void{
m_enableLimit = _arg1;
}
override public function GetReactionTorque():Number{
return (m_limitForce);
}
public function IsLimitEnabled():Boolean{
return (m_enableLimit);
}
public function IsMotorEnabled():Boolean{
return (m_enableMotor);
}
public function SetLimits(_arg1:Number, _arg2:Number):void{
m_lowerAngle = _arg1;
m_upperAngle = _arg2;
}
}
}//package Box2D.Dynamics.Joints
Section 179
//b2RevoluteJointDef (Box2D.Dynamics.Joints.b2RevoluteJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
public class b2RevoluteJointDef extends b2JointDef {
public var upperAngle:Number;
public var enableMotor:Boolean;
public var referenceAngle:Number;
public var motorSpeed:Number;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var enableLimit:Boolean;
public var lowerAngle:Number;
public var maxMotorTorque:Number;
public function b2RevoluteJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_revoluteJoint;
localAnchor1.Set(0, 0);
localAnchor2.Set(0, 0);
referenceAngle = 0;
lowerAngle = 0;
upperAngle = 0;
maxMotorTorque = 0;
motorSpeed = 0;
enableLimit = false;
enableMotor = false;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2):void{
body1 = _arg1;
body2 = _arg2;
localAnchor1 = body1.GetLocalPoint(_arg3);
localAnchor2 = body2.GetLocalPoint(_arg3);
referenceAngle = (body2.GetAngle() - body1.GetAngle());
}
}
}//package Box2D.Dynamics.Joints
Section 180
//b2Body (Box2D.Dynamics.b2Body)
package Box2D.Dynamics {
import Box2D.Dynamics.Contacts.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
public class b2Body {
public var m_next:b2Body;
public var m_xf:b2XForm;
public var m_contactList:b2ContactEdge;
public var m_angularVelocity:Number;
public var m_shapeList:b2Shape;
public var m_force:b2Vec2;
public var m_mass:Number;
public var m_sweep:b2Sweep;
public var m_torque:Number;
public var m_userData;
public var m_flags:uint;
public var m_world:b2World;
public var m_prev:b2Body;
public var m_invMass:Number;
public var m_type:int;
public var m_linearDamping:Number;
public var m_shapeCount:int;
public var m_angularDamping:Number;
public var m_invI:Number;
public var m_linearVelocity:b2Vec2;
public var m_sleepTime:Number;
public var m_jointList:b2JointEdge;
public var m_I:Number;
public static var e_fixedRotationFlag:uint = 64;
public static var e_frozenFlag:uint = 2;
public static var e_maxTypes:uint = 3;
public static var e_sleepFlag:uint = 8;
private static var s_massData:b2MassData = new b2MassData();
public static var e_bulletFlag:uint = 32;
public static var e_staticType:uint = 1;
public static var e_islandFlag:uint = 4;
public static var e_allowSleepFlag:uint = 16;
private static var s_xf1:b2XForm = new b2XForm();
public static var e_dynamicType:uint = 2;
public function b2Body(_arg1:b2BodyDef, _arg2:b2World){
m_xf = new b2XForm();
m_sweep = new b2Sweep();
m_linearVelocity = new b2Vec2();
m_force = new b2Vec2();
super();
m_flags = 0;
if (_arg1.isBullet){
m_flags = (m_flags | e_bulletFlag);
};
if (_arg1.fixedRotation){
m_flags = (m_flags | e_fixedRotationFlag);
};
if (_arg1.allowSleep){
m_flags = (m_flags | e_allowSleepFlag);
};
if (_arg1.isSleeping){
m_flags = (m_flags | e_sleepFlag);
};
m_world = _arg2;
m_xf.position.SetV(_arg1.position);
m_xf.R.Set(_arg1.angle);
m_sweep.localCenter.SetV(_arg1.massData.center);
m_sweep.t0 = 1;
m_sweep.a0 = (m_sweep.a = _arg1.angle);
var _local3:b2Mat22 = m_xf.R;
var _local4:b2Vec2 = m_sweep.localCenter;
m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
m_jointList = null;
m_contactList = null;
m_prev = null;
m_next = null;
m_linearDamping = _arg1.linearDamping;
m_angularDamping = _arg1.angularDamping;
m_force.Set(0, 0);
m_torque = 0;
m_linearVelocity.SetZero();
m_angularVelocity = 0;
m_sleepTime = 0;
m_invMass = 0;
m_I = 0;
m_invI = 0;
m_mass = _arg1.massData.mass;
if (m_mass > 0){
m_invMass = (1 / m_mass);
};
if ((m_flags & b2Body.e_fixedRotationFlag) == 0){
m_I = _arg1.massData.I;
};
if (m_I > 0){
m_invI = (1 / m_I);
};
if ((((m_invMass == 0)) && ((m_invI == 0)))){
m_type = e_staticType;
} else {
m_type = e_dynamicType;
};
m_userData = _arg1.userData;
m_shapeList = null;
m_shapeCount = 0;
}
public function GetLinearVelocityFromWorldPoint(_arg1:b2Vec2):b2Vec2{
return (new b2Vec2((m_linearVelocity.x + (m_angularVelocity * (_arg1.y - m_sweep.c.y))), (m_linearVelocity.x - (m_angularVelocity * (_arg1.x - m_sweep.c.x)))));
}
public function SetLinearVelocity(_arg1:b2Vec2):void{
m_linearVelocity.SetV(_arg1);
}
public function WakeUp():void{
m_flags = (m_flags & ~(e_sleepFlag));
m_sleepTime = 0;
}
public function GetLocalCenter():b2Vec2{
return (m_sweep.localCenter);
}
public function ApplyTorque(_arg1:Number):void{
if (IsSleeping()){
WakeUp();
};
m_torque = (m_torque + _arg1);
}
public function IsFrozen():Boolean{
return (((m_flags & e_frozenFlag) == e_frozenFlag));
}
public function IsDynamic():Boolean{
return ((m_type == e_dynamicType));
}
public function GetLinearVelocity():b2Vec2{
return (m_linearVelocity);
}
public function SynchronizeTransform():void{
m_xf.R.Set(m_sweep.a);
var _local1:b2Mat22 = m_xf.R;
var _local2:b2Vec2 = m_sweep.localCenter;
m_xf.position.x = (m_sweep.c.x - ((_local1.col1.x * _local2.x) + (_local1.col2.x * _local2.y)));
m_xf.position.y = (m_sweep.c.y - ((_local1.col1.y * _local2.x) + (_local1.col2.y * _local2.y)));
}
public function GetInertia():Number{
return (m_I);
}
public function IsSleeping():Boolean{
return (((m_flags & e_sleepFlag) == e_sleepFlag));
}
public function SetMassFromShapes():void{
var _local1:b2Shape;
if (m_world.m_lock == true){
return;
};
m_mass = 0;
m_invMass = 0;
m_I = 0;
m_invI = 0;
var _local2:Number = 0;
var _local3:Number = 0;
var _local4:b2MassData = s_massData;
_local1 = m_shapeList;
while (_local1) {
_local1.ComputeMass(_local4);
m_mass = (m_mass + _local4.mass);
_local2 = (_local2 + (_local4.mass * _local4.center.x));
_local3 = (_local3 + (_local4.mass * _local4.center.y));
m_I = (m_I + _local4.I);
_local1 = _local1.m_next;
};
if (m_mass > 0){
m_invMass = (1 / m_mass);
_local2 = (_local2 * m_invMass);
_local3 = (_local3 * m_invMass);
};
if ((((m_I > 0)) && (((m_flags & e_fixedRotationFlag) == 0)))){
m_I = (m_I - (m_mass * ((_local2 * _local2) + (_local3 * _local3))));
m_invI = (1 / m_I);
} else {
m_I = 0;
m_invI = 0;
};
m_sweep.localCenter.Set(_local2, _local3);
var _local5:b2Mat22 = m_xf.R;
var _local6:b2Vec2 = m_sweep.localCenter;
m_sweep.c.x = ((_local5.col1.x * _local6.x) + (_local5.col2.x * _local6.y));
m_sweep.c.y = ((_local5.col1.y * _local6.x) + (_local5.col2.y * _local6.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
_local1 = m_shapeList;
while (_local1) {
_local1.UpdateSweepRadius(m_sweep.localCenter);
_local1 = _local1.m_next;
};
var _local7:int = m_type;
if ((((m_invMass == 0)) && ((m_invI == 0)))){
m_type = e_staticType;
} else {
m_type = e_dynamicType;
};
if (_local7 != m_type){
_local1 = m_shapeList;
while (_local1) {
_local1.RefilterProxy(m_world.m_broadPhase, m_xf);
_local1 = _local1.m_next;
};
};
}
public function PutToSleep():void{
m_flags = (m_flags | e_sleepFlag);
m_sleepTime = 0;
m_linearVelocity.SetZero();
m_angularVelocity = 0;
m_force.SetZero();
m_torque = 0;
}
public function GetJointList():b2JointEdge{
return (m_jointList);
}
public function SetXForm(_arg1:b2Vec2, _arg2:Number):Boolean{
var _local3:b2Shape;
var _local7:Boolean;
if (m_world.m_lock == true){
return (true);
};
if (IsFrozen()){
return (false);
};
m_xf.R.Set(_arg2);
m_xf.position.SetV(_arg1);
var _local4:b2Mat22 = m_xf.R;
var _local5:b2Vec2 = m_sweep.localCenter;
m_sweep.c.x = ((_local4.col1.x * _local5.x) + (_local4.col2.x * _local5.y));
m_sweep.c.y = ((_local4.col1.y * _local5.x) + (_local4.col2.y * _local5.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
m_sweep.a0 = (m_sweep.a = _arg2);
var _local6:Boolean;
_local3 = m_shapeList;
while (_local3) {
_local7 = _local3.Synchronize(m_world.m_broadPhase, m_xf, m_xf);
if (_local7 == false){
_local6 = true;
break;
};
_local3 = _local3.m_next;
};
if (_local6 == true){
m_flags = (m_flags | e_frozenFlag);
m_linearVelocity.SetZero();
m_angularVelocity = 0;
_local3 = m_shapeList;
while (_local3) {
_local3.DestroyProxy(m_world.m_broadPhase);
_local3 = _local3.m_next;
};
return (false);
};
m_world.m_broadPhase.Commit();
return (true);
}
public function GetLocalPoint(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulXT(m_xf, _arg1));
}
public function ApplyForce(_arg1:b2Vec2, _arg2:b2Vec2):void{
if (IsSleeping()){
WakeUp();
};
m_force.x = (m_force.x + _arg1.x);
m_force.y = (m_force.y + _arg1.y);
m_torque = (m_torque + (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x)));
}
public function SynchronizeShapes():Boolean{
var _local4:b2Shape;
var _local1:b2XForm = s_xf1;
_local1.R.Set(m_sweep.a0);
var _local2:b2Mat22 = _local1.R;
var _local3:b2Vec2 = m_sweep.localCenter;
_local1.position.x = (m_sweep.c0.x - ((_local2.col1.x * _local3.x) + (_local2.col2.x * _local3.y)));
_local1.position.y = (m_sweep.c0.y - ((_local2.col1.y * _local3.x) + (_local2.col2.y * _local3.y)));
var _local5:Boolean;
_local4 = m_shapeList;
while (_local4) {
_local5 = _local4.Synchronize(m_world.m_broadPhase, _local1, m_xf);
if (_local5 == false){
break;
};
_local4 = _local4.m_next;
};
if (_local5 == false){
m_flags = (m_flags | e_frozenFlag);
m_linearVelocity.SetZero();
m_angularVelocity = 0;
_local4 = m_shapeList;
while (_local4) {
_local4.DestroyProxy(m_world.m_broadPhase);
_local4 = _local4.m_next;
};
return (false);
};
return (true);
}
public function GetAngle():Number{
return (m_sweep.a);
}
public function GetXForm():b2XForm{
return (m_xf);
}
public function GetLinearVelocityFromLocalPoint(_arg1:b2Vec2):b2Vec2{
var _local2:b2Mat22 = m_xf.R;
var _local3:b2Vec2 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y)));
_local3.x = (_local3.x + m_xf.position.x);
_local3.y = (_local3.y + m_xf.position.y);
return (new b2Vec2((m_linearVelocity.x + (m_angularVelocity * (_local3.y - m_sweep.c.y))), (m_linearVelocity.x - (m_angularVelocity * (_local3.x - m_sweep.c.x)))));
}
public function GetNext():b2Body{
return (m_next);
}
public function GetMass():Number{
return (m_mass);
}
public function ApplyImpulse(_arg1:b2Vec2, _arg2:b2Vec2):void{
if (IsSleeping()){
WakeUp();
};
m_linearVelocity.x = (m_linearVelocity.x + (m_invMass * _arg1.x));
m_linearVelocity.y = (m_linearVelocity.y + (m_invMass * _arg1.y));
m_angularVelocity = (m_angularVelocity + (m_invI * (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x))));
}
public function GetAngularVelocity():Number{
return (m_angularVelocity);
}
public function SetAngularVelocity(_arg1:Number):void{
m_angularVelocity = _arg1;
}
public function SetMass(_arg1:b2MassData):void{
var _local2:b2Shape;
var _local4:b2Vec2;
if (m_world.m_lock == true){
return;
};
m_invMass = 0;
m_I = 0;
m_invI = 0;
m_mass = _arg1.mass;
if (m_mass > 0){
m_invMass = (1 / m_mass);
};
if ((m_flags & b2Body.e_fixedRotationFlag) == 0){
m_I = _arg1.I;
};
if (m_I > 0){
m_invI = (1 / m_I);
};
m_sweep.localCenter.SetV(_arg1.center);
var _local3:b2Mat22 = m_xf.R;
_local4 = m_sweep.localCenter;
m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
_local2 = m_shapeList;
while (_local2) {
_local2.UpdateSweepRadius(m_sweep.localCenter);
_local2 = _local2.m_next;
};
var _local5:int = m_type;
if ((((m_invMass == 0)) && ((m_invI == 0)))){
m_type = e_staticType;
} else {
m_type = e_dynamicType;
};
if (_local5 != m_type){
_local2 = m_shapeList;
while (_local2) {
_local2.RefilterProxy(m_world.m_broadPhase, m_xf);
_local2 = _local2.m_next;
};
};
}
public function IsStatic():Boolean{
return ((m_type == e_staticType));
}
public function GetWorldVector(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulMV(m_xf.R, _arg1));
}
public function GetShapeList():b2Shape{
return (m_shapeList);
}
public function Advance(_arg1:Number):void{
m_sweep.Advance(_arg1);
m_sweep.c.SetV(m_sweep.c0);
m_sweep.a = m_sweep.a0;
SynchronizeTransform();
}
public function SetBullet(_arg1:Boolean):void{
if (_arg1){
m_flags = (m_flags | e_bulletFlag);
} else {
m_flags = (m_flags & ~(e_bulletFlag));
};
}
public function CreateShape(_arg1:b2ShapeDef):b2Shape{
var _local2:b2Shape;
if (m_world.m_lock == true){
return (null);
};
_local2 = b2Shape.Create(_arg1, m_world.m_blockAllocator);
_local2.m_next = m_shapeList;
m_shapeList = _local2;
m_shapeCount++;
_local2.m_body = this;
_local2.CreateProxy(m_world.m_broadPhase, m_xf);
_local2.UpdateSweepRadius(m_sweep.localCenter);
return (_local2);
}
public function IsConnected(_arg1:b2Body):Boolean{
var _local2:b2JointEdge = m_jointList;
while (_local2) {
if (_local2.other == _arg1){
return ((_local2.joint.m_collideConnected == false));
};
_local2 = _local2.next;
};
return (false);
}
public function DestroyShape(_arg1:b2Shape):void{
if (m_world.m_lock == true){
return;
};
_arg1.DestroyProxy(m_world.m_broadPhase);
var _local2:b2Shape = m_shapeList;
var _local3:Boolean;
while (_local2 != null) {
if (_local2 == _arg1){
_local2 = _arg1.m_next;
_local3 = true;
break;
};
_local2 = _local2.m_next;
};
_arg1.m_body = null;
_arg1.m_next = null;
m_shapeCount--;
b2Shape.Destroy(_arg1, m_world.m_blockAllocator);
}
public function GetUserData(){
return (m_userData);
}
public function IsBullet():Boolean{
return (((m_flags & e_bulletFlag) == e_bulletFlag));
}
public function GetWorldCenter():b2Vec2{
return (m_sweep.c);
}
public function AllowSleeping(_arg1:Boolean):void{
if (_arg1){
m_flags = (m_flags | e_allowSleepFlag);
} else {
m_flags = (m_flags & ~(e_allowSleepFlag));
WakeUp();
};
}
public function SetUserData(_arg1):void{
m_userData = _arg1;
}
public function GetLocalVector(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulTMV(m_xf.R, _arg1));
}
public function GetWorldPoint(_arg1:b2Vec2):b2Vec2{
var _local2:b2Mat22 = m_xf.R;
var _local3:b2Vec2 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y)));
_local3.x = (_local3.x + m_xf.position.x);
_local3.y = (_local3.y + m_xf.position.y);
return (_local3);
}
public function GetWorld():b2World{
return (m_world);
}
public function GetPosition():b2Vec2{
return (m_xf.position);
}
}
}//package Box2D.Dynamics
Section 181
//b2BodyDef (Box2D.Dynamics.b2BodyDef)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
public class b2BodyDef {
public var angularDamping:Number;
public var angle:Number;
public var isSleeping:Boolean;
public var position:b2Vec2;
public var isBullet:Boolean;
public var allowSleep:Boolean;
public var userData;
public var fixedRotation:Boolean;
public var linearDamping:Number;
public var massData:b2MassData;
public function b2BodyDef(){
massData = new b2MassData();
position = new b2Vec2();
super();
massData.center.SetZero();
massData.mass = 0;
massData.I = 0;
userData = null;
position.Set(0, 0);
angle = 0;
linearDamping = 0;
angularDamping = 0;
allowSleep = true;
isSleeping = false;
fixedRotation = false;
isBullet = false;
}
}
}//package Box2D.Dynamics
Section 182
//b2BoundaryListener (Box2D.Dynamics.b2BoundaryListener)
package Box2D.Dynamics {
public class b2BoundaryListener {
public function Violation(_arg1:b2Body):void{
}
}
}//package Box2D.Dynamics
Section 183
//b2ContactFilter (Box2D.Dynamics.b2ContactFilter)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
public class b2ContactFilter {
public static var b2_defaultFilter:b2ContactFilter = new (b2ContactFilter);
;
public function ShouldCollide(_arg1:b2Shape, _arg2:b2Shape):Boolean{
var _local3:b2FilterData = _arg1.GetFilterData();
var _local4:b2FilterData = _arg2.GetFilterData();
if ((((_local3.groupIndex == _local4.groupIndex)) && (!((_local3.groupIndex == 0))))){
return ((_local3.groupIndex > 0));
};
var _local5:Boolean = ((!(((_local3.maskBits & _local4.categoryBits) == 0))) && (!(((_local3.categoryBits & _local4.maskBits) == 0))));
return (_local5);
}
}
}//package Box2D.Dynamics
Section 184
//b2ContactListener (Box2D.Dynamics.b2ContactListener)
package Box2D.Dynamics {
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
public class b2ContactListener {
public function Add(_arg1:b2ContactPoint):void{
}
public function Remove(_arg1:b2ContactPoint):void{
}
public function Persist(_arg1:b2ContactPoint):void{
}
public function Result(_arg1:b2ContactResult):void{
}
}
}//package Box2D.Dynamics
Section 185
//b2ContactManager (Box2D.Dynamics.b2ContactManager)
package Box2D.Dynamics {
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2ContactManager extends b2PairCallback {
public var m_world:b2World;
public var m_destroyImmediate:Boolean;
public var m_nullContact:b2NullContact;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2ContactManager(){
m_nullContact = new b2NullContact();
super();
m_world = null;
m_destroyImmediate = false;
}
override public function PairRemoved(_arg1, _arg2, _arg3):void{
if (_arg3 == null){
return;
};
var _local4:b2Contact = (_arg3 as b2Contact);
if (_local4 == m_nullContact){
return;
};
Destroy(_local4);
}
public function Destroy(_arg1:b2Contact):void{
var _local7:b2Body;
var _local8:b2Body;
var _local9:Array;
var _local10:b2ContactPoint;
var _local11:int;
var _local12:b2Manifold;
var _local13:int;
var _local14:b2ManifoldPoint;
var _local15:b2Vec2;
var _local16:b2Vec2;
var _local2:b2Shape = _arg1.m_shape1;
var _local3:b2Shape = _arg1.m_shape2;
var _local4:int = _arg1.m_manifoldCount;
if ((((_local4 > 0)) && (m_world.m_contactListener))){
_local7 = _local2.m_body;
_local8 = _local3.m_body;
_local9 = _arg1.GetManifolds();
_local10 = s_evalCP;
_local10.shape1 = _arg1.m_shape1;
_local10.shape2 = _arg1.m_shape2;
_local10.friction = _arg1.m_friction;
_local10.restitution = _arg1.m_restitution;
_local11 = 0;
while (_local11 < _local4) {
_local12 = _local9[_local11];
_local10.normal.SetV(_local12.normal);
_local13 = 0;
while (_local13 < _local12.pointCount) {
_local14 = _local12.points[_local13];
_local10.position = _local7.GetWorldPoint(_local14.localPoint1);
_local15 = _local7.GetLinearVelocityFromLocalPoint(_local14.localPoint1);
_local16 = _local8.GetLinearVelocityFromLocalPoint(_local14.localPoint2);
_local10.velocity.Set((_local16.x - _local15.x), (_local16.y - _local15.y));
_local10.separation = _local14.separation;
_local10.id.key = _local14.id._key;
m_world.m_contactListener.Remove(_local10);
_local13++;
};
_local11++;
};
};
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == m_world.m_contactList){
m_world.m_contactList = _arg1.m_next;
};
var _local5:b2Body = _local2.m_body;
var _local6:b2Body = _local3.m_body;
if (_arg1.m_node1.prev){
_arg1.m_node1.prev.next = _arg1.m_node1.next;
};
if (_arg1.m_node1.next){
_arg1.m_node1.next.prev = _arg1.m_node1.prev;
};
if (_arg1.m_node1 == _local5.m_contactList){
_local5.m_contactList = _arg1.m_node1.next;
};
if (_arg1.m_node2.prev){
_arg1.m_node2.prev.next = _arg1.m_node2.next;
};
if (_arg1.m_node2.next){
_arg1.m_node2.next.prev = _arg1.m_node2.prev;
};
if (_arg1.m_node2 == _local6.m_contactList){
_local6.m_contactList = _arg1.m_node2.next;
};
b2Contact.Destroy(_arg1, m_world.m_blockAllocator);
m_world.m_contactCount--;
}
override public function PairAdded(_arg1, _arg2){
var _local3:b2Shape = (_arg1 as b2Shape);
var _local4:b2Shape = (_arg2 as b2Shape);
var _local5:b2Body = _local3.m_body;
var _local6:b2Body = _local4.m_body;
if (((_local5.IsStatic()) && (_local6.IsStatic()))){
return (m_nullContact);
};
if (_local3.m_body == _local4.m_body){
return (m_nullContact);
};
if (_local6.IsConnected(_local5)){
return (m_nullContact);
};
if (((!((m_world.m_contactFilter == null))) && ((m_world.m_contactFilter.ShouldCollide(_local3, _local4) == false)))){
return (m_nullContact);
};
var _local7:b2Contact = b2Contact.Create(_local3, _local4, m_world.m_blockAllocator);
if (_local7 == null){
return (m_nullContact);
};
_local3 = _local7.m_shape1;
_local4 = _local7.m_shape2;
_local5 = _local3.m_body;
_local6 = _local4.m_body;
_local7.m_prev = null;
_local7.m_next = m_world.m_contactList;
if (m_world.m_contactList != null){
m_world.m_contactList.m_prev = _local7;
};
m_world.m_contactList = _local7;
_local7.m_node1.contact = _local7;
_local7.m_node1.other = _local6;
_local7.m_node1.prev = null;
_local7.m_node1.next = _local5.m_contactList;
if (_local5.m_contactList != null){
_local5.m_contactList.prev = _local7.m_node1;
};
_local5.m_contactList = _local7.m_node1;
_local7.m_node2.contact = _local7;
_local7.m_node2.other = _local5;
_local7.m_node2.prev = null;
_local7.m_node2.next = _local6.m_contactList;
if (_local6.m_contactList != null){
_local6.m_contactList.prev = _local7.m_node2;
};
_local6.m_contactList = _local7.m_node2;
m_world.m_contactCount++;
return (_local7);
}
public function Collide():void{
var _local2:b2Body;
var _local3:b2Body;
var _local1:b2Contact = m_world.m_contactList;
while (_local1) {
_local2 = _local1.m_shape1.m_body;
_local3 = _local1.m_shape2.m_body;
if (((_local2.IsSleeping()) && (_local3.IsSleeping()))){
} else {
_local1.Update(m_world.m_contactListener);
};
_local1 = _local1.m_next;
};
}
}
}//package Box2D.Dynamics
Section 186
//b2DebugDraw (Box2D.Dynamics.b2DebugDraw)
package Box2D.Dynamics {
import flash.display.*;
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2DebugDraw {
public var m_xformScale:Number;// = 1
public var m_fillAlpha:Number;// = 1
public var m_alpha:Number;// = 1
public var m_drawFlags:uint;
public var m_lineThickness:Number;// = 1
public var m_drawScale:Number;// = 1
public var m_sprite:Sprite;
public static var e_coreShapeBit:uint = 4;
public static var e_shapeBit:uint = 1;
public static var e_centerOfMassBit:uint = 64;
public static var e_aabbBit:uint = 8;
public static var e_obbBit:uint = 16;
public static var e_pairBit:uint = 32;
public static var e_jointBit:uint = 2;
public function b2DebugDraw(){
m_drawFlags = 0;
}
public function ClearFlags(_arg1:uint):void{
m_drawFlags = (m_drawFlags & ~(_arg1));
}
public function SetFlags(_arg1:uint):void{
m_drawFlags = _arg1;
}
public function AppendFlags(_arg1:uint):void{
m_drawFlags = (m_drawFlags | _arg1);
}
public function DrawSegment(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale));
m_sprite.graphics.lineTo((_arg2.x * m_drawScale), (_arg2.y * m_drawScale));
}
public function DrawSolidPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
m_sprite.graphics.beginFill(_arg3.color, m_fillAlpha);
var _local4 = 1;
while (_local4 < _arg2) {
m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale));
_local4++;
};
m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
m_sprite.graphics.endFill();
}
public function DrawCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale));
}
public function DrawPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
var _local4 = 1;
while (_local4 < _arg2) {
m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale));
_local4++;
};
m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
}
public function DrawSolidCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg4.color, m_alpha);
m_sprite.graphics.moveTo(0, 0);
m_sprite.graphics.beginFill(_arg4.color, m_fillAlpha);
m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale));
m_sprite.graphics.endFill();
m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale));
m_sprite.graphics.lineTo(((_arg1.x + (_arg3.x * _arg2)) * m_drawScale), ((_arg1.y + (_arg3.y * _arg2)) * m_drawScale));
}
public function GetFlags():uint{
return (m_drawFlags);
}
public function DrawXForm(_arg1:b2XForm):void{
m_sprite.graphics.lineStyle(m_lineThickness, 0xFF0000, m_alpha);
m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale));
m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col1.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col1.y)) * m_drawScale));
m_sprite.graphics.lineStyle(m_lineThickness, 0xFF00, m_alpha);
m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale));
m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col2.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col2.y)) * m_drawScale));
}
}
}//package Box2D.Dynamics
Section 187
//b2DestructionListener (Box2D.Dynamics.b2DestructionListener)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
import Box2D.Dynamics.Joints.*;
public class b2DestructionListener {
public function SayGoodbyeShape(_arg1:b2Shape):void{
}
public function SayGoodbyeJoint(_arg1:b2Joint):void{
}
}
}//package Box2D.Dynamics
Section 188
//b2Island (Box2D.Dynamics.b2Island)
package Box2D.Dynamics {
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Common.*;
public class b2Island {
public var m_listener:b2ContactListener;
public var m_positionIterationCount:int;
public var m_bodyCapacity:int;
public var m_bodies:Array;
public var m_joints:Array;
public var m_jointCapacity:int;
public var m_contactCount:int;
public var m_contacts:Array;
public var m_contactCapacity:int;
public var m_jointCount:int;
public var m_allocator;
public var m_bodyCount:int;
private static var s_reportCR:b2ContactResult = new b2ContactResult();
public function b2Island(_arg1:int, _arg2:int, _arg3:int, _arg4, _arg5:b2ContactListener){
var _local6:int;
super();
m_bodyCapacity = _arg1;
m_contactCapacity = _arg2;
m_jointCapacity = _arg3;
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
m_allocator = _arg4;
m_listener = _arg5;
m_bodies = new Array(_arg1);
_local6 = 0;
while (_local6 < _arg1) {
m_bodies[_local6] = null;
_local6++;
};
m_contacts = new Array(_arg2);
_local6 = 0;
while (_local6 < _arg2) {
m_contacts[_local6] = null;
_local6++;
};
m_joints = new Array(_arg3);
_local6 = 0;
while (_local6 < _arg3) {
m_joints[_local6] = null;
_local6++;
};
m_positionIterationCount = 0;
}
public function AddBody(_arg1:b2Body):void{
var _local2 = m_bodyCount++;
m_bodies[_local2] = _arg1;
}
public function AddJoint(_arg1:b2Joint):void{
var _local2 = m_jointCount++;
m_joints[_local2] = _arg1;
}
public function Report(_arg1:Array):void{
var _local2:b2Mat22;
var _local3:b2Vec2;
var _local5:b2Contact;
var _local6:b2ContactConstraint;
var _local7:b2ContactResult;
var _local8:b2Body;
var _local9:int;
var _local10:Array;
var _local11:int;
var _local12:b2Manifold;
var _local13:int;
var _local14:b2ManifoldPoint;
var _local15:b2ContactConstraintPoint;
if (m_listener == null){
return;
};
var _local4:int;
while (_local4 < m_contactCount) {
_local5 = m_contacts[_local4];
_local6 = _arg1[_local4];
_local7 = s_reportCR;
_local7.shape1 = _local5.m_shape1;
_local7.shape2 = _local5.m_shape2;
_local8 = _local7.shape1.m_body;
_local9 = _local5.m_manifoldCount;
_local10 = _local5.GetManifolds();
_local11 = 0;
while (_local11 < _local9) {
_local12 = _local10[_local11];
_local7.normal.SetV(_local12.normal);
_local13 = 0;
while (_local13 < _local12.pointCount) {
_local14 = _local12.points[_local13];
_local15 = _local6.points[_local13];
_local7.position = _local8.GetWorldPoint(_local14.localPoint1);
_local7.normalImpulse = _local15.normalImpulse;
_local7.tangentImpulse = _local15.tangentImpulse;
_local7.id.key = _local14.id.key;
m_listener.Result(_local7);
_local13++;
};
_local11++;
};
_local4++;
};
}
public function AddContact(_arg1:b2Contact):void{
var _local2 = m_contactCount++;
m_contacts[_local2] = _arg1;
}
public function Solve(_arg1:b2TimeStep, _arg2:b2Vec2, _arg3:Boolean, _arg4:Boolean):void{
var _local5:int;
var _local6:b2Body;
var _local7:b2Joint;
var _local9:int;
var _local10:Boolean;
var _local11:Boolean;
var _local12:Boolean;
var _local13:Number;
var _local14:Number;
var _local15:Number;
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
if (_local6.IsStatic()){
} else {
_local6.m_linearVelocity.x = (_local6.m_linearVelocity.x + (_arg1.dt * (_arg2.x + (_local6.m_invMass * _local6.m_force.x))));
_local6.m_linearVelocity.y = (_local6.m_linearVelocity.y + (_arg1.dt * (_arg2.y + (_local6.m_invMass * _local6.m_force.y))));
_local6.m_angularVelocity = (_local6.m_angularVelocity + ((_arg1.dt * _local6.m_invI) * _local6.m_torque));
_local6.m_force.SetZero();
_local6.m_torque = 0;
_local6.m_linearVelocity.Multiply(b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_linearDamping)), 0, 1));
_local6.m_angularVelocity = (_local6.m_angularVelocity * b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_angularDamping)), 0, 1));
if (_local6.m_linearVelocity.LengthSquared() > b2Settings.b2_maxLinearVelocitySquared){
_local6.m_linearVelocity.Normalize();
_local6.m_linearVelocity.x = (_local6.m_linearVelocity.x * b2Settings.b2_maxLinearVelocity);
_local6.m_linearVelocity.y = (_local6.m_linearVelocity.y * b2Settings.b2_maxLinearVelocity);
};
if ((_local6.m_angularVelocity * _local6.m_angularVelocity) > b2Settings.b2_maxAngularVelocitySquared){
if (_local6.m_angularVelocity < 0){
_local6.m_angularVelocity = -(b2Settings.b2_maxAngularVelocity);
} else {
_local6.m_angularVelocity = b2Settings.b2_maxAngularVelocity;
};
};
};
_local5++;
};
var _local8:b2ContactSolver = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator);
_local8.InitVelocityConstraints(_arg1);
_local5 = 0;
while (_local5 < m_jointCount) {
_local7 = m_joints[_local5];
_local7.InitVelocityConstraints(_arg1);
_local5++;
};
_local5 = 0;
while (_local5 < _arg1.maxIterations) {
_local8.SolveVelocityConstraints();
_local9 = 0;
while (_local9 < m_jointCount) {
_local7 = m_joints[_local9];
_local7.SolveVelocityConstraints(_arg1);
_local9++;
};
_local5++;
};
_local8.FinalizeVelocityConstraints();
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
if (_local6.IsStatic()){
} else {
_local6.m_sweep.c0.SetV(_local6.m_sweep.c);
_local6.m_sweep.a0 = _local6.m_sweep.a;
_local6.m_sweep.c.x = (_local6.m_sweep.c.x + (_arg1.dt * _local6.m_linearVelocity.x));
_local6.m_sweep.c.y = (_local6.m_sweep.c.y + (_arg1.dt * _local6.m_linearVelocity.y));
_local6.m_sweep.a = (_local6.m_sweep.a + (_arg1.dt * _local6.m_angularVelocity));
_local6.SynchronizeTransform();
};
_local5++;
};
if (_arg3){
_local5 = 0;
while (_local5 < m_jointCount) {
_local7 = m_joints[_local5];
_local7.InitPositionConstraints();
_local5++;
};
m_positionIterationCount = 0;
while (m_positionIterationCount < _arg1.maxIterations) {
_local10 = _local8.SolvePositionConstraints(b2Settings.b2_contactBaumgarte);
_local11 = true;
_local5 = 0;
while (_local5 < m_jointCount) {
_local7 = m_joints[_local5];
_local12 = _local7.SolvePositionConstraints();
_local11 = ((_local11) && (_local12));
_local5++;
};
if (((_local10) && (_local11))){
break;
};
m_positionIterationCount++;
};
};
Report(_local8.m_constraints);
if (_arg4){
_local13 = Number.MAX_VALUE;
_local14 = (b2Settings.b2_linearSleepTolerance * b2Settings.b2_linearSleepTolerance);
_local15 = (b2Settings.b2_angularSleepTolerance * b2Settings.b2_angularSleepTolerance);
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
if (_local6.m_invMass == 0){
} else {
if ((_local6.m_flags & b2Body.e_allowSleepFlag) == 0){
_local6.m_sleepTime = 0;
_local13 = 0;
};
if (((((((_local6.m_flags & b2Body.e_allowSleepFlag) == 0)) || (((_local6.m_angularVelocity * _local6.m_angularVelocity) > _local15)))) || ((b2Math.b2Dot(_local6.m_linearVelocity, _local6.m_linearVelocity) > _local14)))){
_local6.m_sleepTime = 0;
_local13 = 0;
} else {
_local6.m_sleepTime = (_local6.m_sleepTime + _arg1.dt);
_local13 = b2Math.b2Min(_local13, _local6.m_sleepTime);
};
};
_local5++;
};
if (_local13 >= b2Settings.b2_timeToSleep){
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
m_bodies[_local5].m_flags = (_local6.m_flags | b2Body.e_sleepFlag);
_local6.m_linearVelocity.SetZero();
_local6.m_angularVelocity = 0;
_local5++;
};
};
};
}
public function Clear():void{
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
}
public function SolveTOI(_arg1:b2TimeStep):void{
var _local2:int;
var _local5:b2Body;
var _local6:Boolean;
var _local3:b2ContactSolver = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator);
_local2 = 0;
while (_local2 < _arg1.maxIterations) {
_local3.SolveVelocityConstraints();
_local2++;
};
_local2 = 0;
while (_local2 < m_bodyCount) {
_local5 = m_bodies[_local2];
if (_local5.IsStatic()){
} else {
_local5.m_sweep.c0.SetV(_local5.m_sweep.c);
_local5.m_sweep.a0 = _local5.m_sweep.a;
_local5.m_sweep.c.x = (_local5.m_sweep.c.x + (_arg1.dt * _local5.m_linearVelocity.x));
_local5.m_sweep.c.y = (_local5.m_sweep.c.y + (_arg1.dt * _local5.m_linearVelocity.y));
_local5.m_sweep.a = (_local5.m_sweep.a + (_arg1.dt * _local5.m_angularVelocity));
_local5.SynchronizeTransform();
};
_local2++;
};
var _local4:Number = 0.75;
_local2 = 0;
while (_local2 < _arg1.maxIterations) {
_local6 = _local3.SolvePositionConstraints(_local4);
if (_local6){
break;
};
_local2++;
};
Report(_local3.m_constraints);
}
}
}//package Box2D.Dynamics
Section 189
//b2TimeStep (Box2D.Dynamics.b2TimeStep)
package Box2D.Dynamics {
public class b2TimeStep {
public var warmStarting:Boolean;
public var positionCorrection:Boolean;
public var dt:Number;
public var maxIterations:int;
public var dtRatio:Number;
public var inv_dt:Number;
}
}//package Box2D.Dynamics
Section 190
//b2World (Box2D.Dynamics.b2World)
package Box2D.Dynamics {
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Common.*;
public class b2World {
public var m_inv_dt0:Number;
public var m_boundaryListener:b2BoundaryListener;
public var m_contactList:b2Contact;
public var m_blockAllocator;
public var m_contactListener:b2ContactListener;
public var m_allowSleep:Boolean;
public var m_broadPhase:b2BroadPhase;
public var m_destructionListener:b2DestructionListener;
public var m_jointCount:int;
public var m_bodyCount:int;
public var m_lock:Boolean;
public var m_positionIterationCount:int;
public var m_groundBody:b2Body;
public var m_contactCount:int;
public var m_debugDraw:b2DebugDraw;
public var m_contactFilter:b2ContactFilter;
public var m_bodyList:b2Body;
public var m_stackAllocator;
public var m_jointList:b2Joint;
public var m_gravity:b2Vec2;
public var m_contactManager:b2ContactManager;
private static var s_jointColor:b2Color = new b2Color(0.5, 0.8, 0.8);
public static var m_continuousPhysics:Boolean;
public static var m_warmStarting:Boolean;
private static var s_coreColor:b2Color = new b2Color(0.9, 0.6, 0.6);
public static var m_positionCorrection:Boolean;
private static var s_xf:b2XForm = new b2XForm();
public function b2World(_arg1:b2AABB, _arg2:b2Vec2, _arg3:Boolean){
m_contactManager = new b2ContactManager();
super();
m_destructionListener = null;
m_boundaryListener = null;
m_contactFilter = b2ContactFilter.b2_defaultFilter;
m_contactListener = null;
m_debugDraw = null;
m_bodyList = null;
m_contactList = null;
m_jointList = null;
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
m_positionCorrection = true;
m_warmStarting = true;
m_continuousPhysics = true;
m_allowSleep = _arg3;
m_gravity = _arg2;
m_lock = false;
m_inv_dt0 = 0;
m_contactManager.m_world = this;
m_broadPhase = new b2BroadPhase(_arg1, m_contactManager);
var _local4:b2BodyDef = new b2BodyDef();
m_groundBody = CreateBody(_local4);
}
public function DrawJoint(_arg1:b2Joint):void{
var _local11:b2PulleyJoint;
var _local12:b2Vec2;
var _local13:b2Vec2;
var _local2:b2Body = _arg1.m_body1;
var _local3:b2Body = _arg1.m_body2;
var _local4:b2XForm = _local2.m_xf;
var _local5:b2XForm = _local3.m_xf;
var _local6:b2Vec2 = _local4.position;
var _local7:b2Vec2 = _local5.position;
var _local8:b2Vec2 = _arg1.GetAnchor1();
var _local9:b2Vec2 = _arg1.GetAnchor2();
var _local10:b2Color = s_jointColor;
switch (_arg1.m_type){
case b2Joint.e_distanceJoint:
m_debugDraw.DrawSegment(_local8, _local9, _local10);
break;
case b2Joint.e_pulleyJoint:
_local11 = (_arg1 as b2PulleyJoint);
_local12 = _local11.GetGroundAnchor1();
_local13 = _local11.GetGroundAnchor2();
m_debugDraw.DrawSegment(_local12, _local8, _local10);
m_debugDraw.DrawSegment(_local13, _local9, _local10);
m_debugDraw.DrawSegment(_local12, _local13, _local10);
break;
case b2Joint.e_mouseJoint:
m_debugDraw.DrawSegment(_local8, _local9, _local10);
break;
default:
if (_local2 != m_groundBody){
m_debugDraw.DrawSegment(_local6, _local8, _local10);
};
m_debugDraw.DrawSegment(_local8, _local9, _local10);
if (_local3 != m_groundBody){
m_debugDraw.DrawSegment(_local7, _local9, _local10);
};
};
}
public function Refilter(_arg1:b2Shape):void{
_arg1.RefilterProxy(m_broadPhase, _arg1.m_body.m_xf);
}
public function SetDebugDraw(_arg1:b2DebugDraw):void{
m_debugDraw = _arg1;
}
public function SetContinuousPhysics(_arg1:Boolean):void{
m_continuousPhysics = _arg1;
}
public function GetProxyCount():int{
return (m_broadPhase.m_proxyCount);
}
public function DrawDebugData():void{
var _local2:int;
var _local3:b2Body;
var _local4:b2Shape;
var _local5:b2Joint;
var _local6:b2BroadPhase;
var _local11:b2XForm;
var _local15:Boolean;
var _local16:uint;
var _local17:b2Pair;
var _local18:b2Proxy;
var _local19:b2Proxy;
var _local20:b2Vec2;
var _local21:b2Vec2;
var _local22:b2Proxy;
var _local23:b2PolygonShape;
var _local24:b2OBB;
var _local25:b2Vec2;
var _local26:b2Mat22;
var _local27:b2Vec2;
var _local28:Number;
if (m_debugDraw == null){
return;
};
m_debugDraw.m_sprite.graphics.clear();
var _local1:uint = m_debugDraw.GetFlags();
var _local7:b2Vec2 = new b2Vec2();
var _local8:b2Vec2 = new b2Vec2();
var _local9:b2Vec2 = new b2Vec2();
var _local10:b2Color = new b2Color(0, 0, 0);
var _local12:b2AABB = new b2AABB();
var _local13:b2AABB = new b2AABB();
var _local14:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2(), new b2Vec2()];
if ((_local1 & b2DebugDraw.e_shapeBit)){
_local15 = ((_local1 & b2DebugDraw.e_coreShapeBit) == b2DebugDraw.e_coreShapeBit);
_local3 = m_bodyList;
while (_local3) {
_local11 = _local3.m_xf;
_local4 = _local3.GetShapeList();
while (_local4) {
if (_local3.IsStatic()){
DrawShape(_local4, _local11, new b2Color(0.5, 0.9, 0.5), _local15);
} else {
if (_local3.IsSleeping()){
DrawShape(_local4, _local11, new b2Color(0.5, 0.5, 0.9), _local15);
} else {
DrawShape(_local4, _local11, new b2Color(0.9, 0.9, 0.9), _local15);
};
};
_local4 = _local4.m_next;
};
_local3 = _local3.m_next;
};
};
if ((_local1 & b2DebugDraw.e_jointBit)){
_local5 = m_jointList;
while (_local5) {
DrawJoint(_local5);
_local5 = _local5.m_next;
};
};
if ((_local1 & b2DebugDraw.e_pairBit)){
_local6 = m_broadPhase;
_local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y));
_local10.Set(0.9, 0.9, 0.3);
_local2 = 0;
while (_local2 < b2Pair.b2_tableCapacity) {
_local16 = _local6.m_pairManager.m_hashTable[_local2];
while (_local16 != b2Pair.b2_nullPair) {
_local17 = _local6.m_pairManager.m_pairs[_local16];
_local18 = _local6.m_proxyPool[_local17.proxyId1];
_local19 = _local6.m_proxyPool[_local17.proxyId2];
_local12.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.lowerBounds[0]].value));
_local12.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.lowerBounds[1]].value));
_local12.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.upperBounds[0]].value));
_local12.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.upperBounds[1]].value));
_local13.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.lowerBounds[0]].value));
_local13.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.lowerBounds[1]].value));
_local13.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.upperBounds[0]].value));
_local13.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.upperBounds[1]].value));
_local8.x = (0.5 * (_local12.lowerBound.x + _local12.upperBound.x));
_local8.y = (0.5 * (_local12.lowerBound.y + _local12.upperBound.y));
_local9.x = (0.5 * (_local13.lowerBound.x + _local13.upperBound.x));
_local9.y = (0.5 * (_local13.lowerBound.y + _local13.upperBound.y));
m_debugDraw.DrawSegment(_local8, _local9, _local10);
_local16 = _local17.next;
};
_local2++;
};
};
if ((_local1 & b2DebugDraw.e_aabbBit)){
_local6 = m_broadPhase;
_local20 = _local6.m_worldAABB.lowerBound;
_local21 = _local6.m_worldAABB.upperBound;
_local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y));
_local10.Set(0.9, 0.3, 0.9);
_local2 = 0;
while (_local2 < b2Settings.b2_maxProxies) {
_local22 = _local6.m_proxyPool[_local2];
if (_local22.IsValid() == false){
} else {
_local12.lowerBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.lowerBounds[0]].value));
_local12.lowerBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.lowerBounds[1]].value));
_local12.upperBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.upperBounds[0]].value));
_local12.upperBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.upperBounds[1]].value));
_local14[0].Set(_local12.lowerBound.x, _local12.lowerBound.y);
_local14[1].Set(_local12.upperBound.x, _local12.lowerBound.y);
_local14[2].Set(_local12.upperBound.x, _local12.upperBound.y);
_local14[3].Set(_local12.lowerBound.x, _local12.upperBound.y);
m_debugDraw.DrawPolygon(_local14, 4, _local10);
};
_local2++;
};
_local14[0].Set(_local20.x, _local20.y);
_local14[1].Set(_local21.x, _local20.y);
_local14[2].Set(_local21.x, _local21.y);
_local14[3].Set(_local20.x, _local21.y);
m_debugDraw.DrawPolygon(_local14, 4, new b2Color(0.3, 0.9, 0.9));
};
if ((_local1 & b2DebugDraw.e_obbBit)){
_local10.Set(0.5, 0.3, 0.5);
_local3 = m_bodyList;
while (_local3) {
_local11 = _local3.m_xf;
_local4 = _local3.GetShapeList();
while (_local4) {
if (_local4.m_type != b2Shape.e_polygonShape){
} else {
_local23 = (_local4 as b2PolygonShape);
_local24 = _local23.GetOBB();
_local25 = _local24.extents;
_local14[0].Set(-(_local25.x), -(_local25.y));
_local14[1].Set(_local25.x, -(_local25.y));
_local14[2].Set(_local25.x, _local25.y);
_local14[3].Set(-(_local25.x), _local25.y);
_local2 = 0;
while (_local2 < 4) {
_local26 = _local24.R;
_local27 = _local14[_local2];
_local28 = (_local24.center.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y)));
_local14[_local2].y = (_local24.center.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y)));
_local14[_local2].x = _local28;
_local26 = _local11.R;
_local28 = (_local11.position.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y)));
_local14[_local2].y = (_local11.position.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y)));
_local14[_local2].x = _local28;
_local2++;
};
m_debugDraw.DrawPolygon(_local14, 4, _local10);
};
_local4 = _local4.m_next;
};
_local3 = _local3.m_next;
};
};
if ((_local1 & b2DebugDraw.e_centerOfMassBit)){
_local3 = m_bodyList;
while (_local3) {
_local11 = s_xf;
_local11.R = _local3.m_xf.R;
_local11.position = _local3.GetWorldCenter();
m_debugDraw.DrawXForm(_local11);
_local3 = _local3.m_next;
};
};
}
public function DestroyBody(_arg1:b2Body):void{
var _local4:b2JointEdge;
var _local5:b2Shape;
if (m_lock == true){
return;
};
var _local2:b2JointEdge = _arg1.m_jointList;
while (_local2) {
_local4 = _local2;
_local2 = _local2.next;
if (m_destructionListener){
m_destructionListener.SayGoodbyeJoint(_local4.joint);
};
DestroyJoint(_local4.joint);
};
var _local3:b2Shape = _arg1.m_shapeList;
while (_local3) {
_local5 = _local3;
_local3 = _local3.m_next;
if (m_destructionListener){
m_destructionListener.SayGoodbyeShape(_local5);
};
_local5.DestroyProxy(m_broadPhase);
b2Shape.Destroy(_local5, m_blockAllocator);
};
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == m_bodyList){
m_bodyList = _arg1.m_next;
};
m_bodyCount--;
}
public function SetContactFilter(_arg1:b2ContactFilter):void{
m_contactFilter = _arg1;
}
public function GetGroundBody():b2Body{
return (m_groundBody);
}
public function DrawShape(_arg1:b2Shape, _arg2:b2XForm, _arg3:b2Color, _arg4:Boolean):void{
var _local6:b2CircleShape;
var _local7:b2Vec2;
var _local8:Number;
var _local9:b2Vec2;
var _local10:int;
var _local11:b2PolygonShape;
var _local12:int;
var _local13:Array;
var _local14:Array;
var _local15:Array;
var _local5:b2Color = s_coreColor;
switch (_arg1.m_type){
case b2Shape.e_circleShape:
_local6 = (_arg1 as b2CircleShape);
_local7 = b2Math.b2MulX(_arg2, _local6.m_localPosition);
_local8 = _local6.m_radius;
_local9 = _arg2.R.col1;
m_debugDraw.DrawSolidCircle(_local7, _local8, _local9, _arg3);
if (_arg4){
m_debugDraw.DrawCircle(_local7, (_local8 - b2Settings.b2_toiSlop), _local5);
};
break;
case b2Shape.e_polygonShape:
_local11 = (_arg1 as b2PolygonShape);
_local12 = _local11.GetVertexCount();
_local13 = _local11.GetVertices();
_local14 = new Array(b2Settings.b2_maxPolygonVertices);
_local10 = 0;
while (_local10 < _local12) {
_local14[_local10] = b2Math.b2MulX(_arg2, _local13[_local10]);
_local10++;
};
m_debugDraw.DrawSolidPolygon(_local14, _local12, _arg3);
if (_arg4){
_local15 = _local11.GetCoreVertices();
_local10 = 0;
while (_local10 < _local12) {
_local14[_local10] = b2Math.b2MulX(_arg2, _local15[_local10]);
_local10++;
};
m_debugDraw.DrawPolygon(_local14, _local12, _local5);
};
break;
};
}
public function GetContactCount():int{
return (m_contactCount);
}
public function Solve(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local9:int;
var _local10:int;
var _local11:b2Body;
var _local12:b2ContactEdge;
var _local13:b2JointEdge;
var _local14:Boolean;
m_positionIterationCount = 0;
var _local3:b2Island = new b2Island(m_bodyCount, m_contactCount, m_jointCount, m_stackAllocator, m_contactListener);
_local2 = m_bodyList;
while (_local2) {
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
_local2 = _local2.m_next;
};
var _local4:b2Contact = m_contactList;
while (_local4) {
_local4.m_flags = (_local4.m_flags & ~(b2Contact.e_islandFlag));
_local4 = _local4.m_next;
};
var _local5:b2Joint = m_jointList;
while (_local5) {
_local5.m_islandFlag = false;
_local5 = _local5.m_next;
};
var _local6:int = m_bodyCount;
var _local7:Array = new Array(_local6);
var _local8:b2Body = m_bodyList;
while (_local8) {
if ((_local8.m_flags & ((b2Body.e_islandFlag | b2Body.e_sleepFlag) | b2Body.e_frozenFlag))){
} else {
if (_local8.IsStatic()){
} else {
_local3.Clear();
_local9 = 0;
var _temp1 = _local9;
_local9 = (_local9 + 1);
var _local15 = _temp1;
_local7[_local15] = _local8;
_local8.m_flags = (_local8.m_flags | b2Body.e_islandFlag);
while (_local9 > 0) {
--_local9;
_local2 = _local7[_local9];
_local3.AddBody(_local2);
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag));
if (_local2.IsStatic()){
} else {
_local12 = _local2.m_contactList;
while (_local12) {
if ((_local12.contact.m_flags & (b2Contact.e_islandFlag | b2Contact.e_nonSolidFlag))){
} else {
if (_local12.contact.m_manifoldCount == 0){
} else {
_local3.AddContact(_local12.contact);
_local12.contact.m_flags = (_local12.contact.m_flags | b2Contact.e_islandFlag);
_local11 = _local12.other;
if ((_local11.m_flags & b2Body.e_islandFlag)){
} else {
var _temp2 = _local9;
_local9 = (_local9 + 1);
var _local16 = _temp2;
_local7[_local16] = _local11;
_local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag);
};
};
};
_local12 = _local12.next;
};
_local13 = _local2.m_jointList;
while (_local13) {
if (_local13.joint.m_islandFlag == true){
} else {
_local3.AddJoint(_local13.joint);
_local13.joint.m_islandFlag = true;
_local11 = _local13.other;
if ((_local11.m_flags & b2Body.e_islandFlag)){
} else {
var _temp3 = _local9;
_local9 = (_local9 + 1);
_local16 = _temp3;
_local7[_local16] = _local11;
_local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag);
};
};
_local13 = _local13.next;
};
};
};
_local3.Solve(_arg1, m_gravity, m_positionCorrection, m_allowSleep);
if (_local3.m_positionIterationCount > m_positionIterationCount){
m_positionIterationCount = _local3.m_positionIterationCount;
};
_local10 = 0;
while (_local10 < _local3.m_bodyCount) {
_local2 = _local3.m_bodies[_local10];
if (_local2.IsStatic()){
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
};
_local10++;
};
};
};
_local8 = _local8.m_next;
};
_local2 = m_bodyList;
while (_local2) {
if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){
} else {
if (_local2.IsStatic()){
} else {
_local14 = _local2.SynchronizeShapes();
if ((((_local14 == false)) && (!((m_boundaryListener == null))))){
m_boundaryListener.Violation(_local2);
};
};
};
_local2 = _local2.m_next;
};
m_broadPhase.Commit();
}
public function Query(_arg1:b2AABB, _arg2:Array, _arg3:int):int{
var _local4:Array = new Array(_arg3);
var _local5:int = m_broadPhase.QueryAABB(_arg1, _local4, _arg3);
var _local6:int;
while (_local6 < _local5) {
_arg2[_local6] = _local4[_local6];
_local6++;
};
return (_local5);
}
public function SetGravity(_arg1:b2Vec2):void{
m_gravity = _arg1;
}
public function SolveTOI(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Shape;
var _local4:b2Shape;
var _local5:b2Body;
var _local6:b2Body;
var _local7:b2ContactEdge;
var _local11:b2Contact;
var _local12:b2Contact;
var _local13:Number;
var _local14:b2Body;
var _local15:int;
var _local16:b2TimeStep;
var _local17:int;
var _local18:Number;
var _local19:Number;
var _local20:b2Body;
var _local21:Boolean;
var _local8:b2Island = new b2Island(m_bodyCount, b2Settings.b2_maxTOIContactsPerIsland, 0, m_stackAllocator, m_contactListener);
var _local9:int = m_bodyCount;
var _local10:Array = new Array(_local9);
_local2 = m_bodyList;
while (_local2) {
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
_local2.m_sweep.t0 = 0;
_local2 = _local2.m_next;
};
_local11 = m_contactList;
while (_local11) {
_local11.m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag)));
_local11 = _local11.m_next;
};
while (true) {
_local12 = null;
_local13 = 1;
_local11 = m_contactList;
for (;_local11;(_local11 = _local11.m_next)) {
if ((_local11.m_flags & (b2Contact.e_slowFlag | b2Contact.e_nonSolidFlag))){
} else {
_local18 = 1;
if ((_local11.m_flags & b2Contact.e_toiFlag)){
_local18 = _local11.m_toi;
} else {
_local3 = _local11.m_shape1;
_local4 = _local11.m_shape2;
_local5 = _local3.m_body;
_local6 = _local4.m_body;
if (((((_local5.IsStatic()) || (_local5.IsSleeping()))) && (((_local6.IsStatic()) || (_local6.IsSleeping()))))){
continue;
};
_local19 = _local5.m_sweep.t0;
if (_local5.m_sweep.t0 < _local6.m_sweep.t0){
_local19 = _local6.m_sweep.t0;
_local5.m_sweep.Advance(_local19);
} else {
if (_local6.m_sweep.t0 < _local5.m_sweep.t0){
_local19 = _local5.m_sweep.t0;
_local6.m_sweep.Advance(_local19);
};
};
_local18 = b2TimeOfImpact.TimeOfImpact(_local11.m_shape1, _local5.m_sweep, _local11.m_shape2, _local6.m_sweep);
if ((((_local18 > 0)) && ((_local18 < 1)))){
_local18 = (((1 - _local18) * _local19) + _local18);
if (_local18 > 1){
_local18 = 1;
};
};
_local11.m_toi = _local18;
_local11.m_flags = (_local11.m_flags | b2Contact.e_toiFlag);
};
if ((((Number.MIN_VALUE < _local18)) && ((_local18 < _local13)))){
_local12 = _local11;
_local13 = _local18;
};
};
};
if ((((_local12 == null)) || (((1 - (100 * Number.MIN_VALUE)) < _local13)))){
break;
};
_local3 = _local12.m_shape1;
_local4 = _local12.m_shape2;
_local5 = _local3.m_body;
_local6 = _local4.m_body;
_local5.Advance(_local13);
_local6.Advance(_local13);
_local12.Update(m_contactListener);
_local12.m_flags = (_local12.m_flags & ~(b2Contact.e_toiFlag));
if (_local12.m_manifoldCount == 0){
} else {
_local14 = _local5;
if (_local14.IsStatic()){
_local14 = _local6;
};
_local8.Clear();
_local15 = 0;
var _temp1 = _local15;
_local15 = (_local15 + 1);
var _local22 = _temp1;
_local10[_local22] = _local14;
_local14.m_flags = (_local14.m_flags | b2Body.e_islandFlag);
while (_local15 > 0) {
--_local15;
_local2 = _local10[_local15];
_local8.AddBody(_local2);
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag));
if (_local2.IsStatic()){
} else {
_local7 = _local2.m_contactList;
while (_local7) {
if (_local8.m_contactCount == _local8.m_contactCapacity){
} else {
if ((_local7.contact.m_flags & ((b2Contact.e_islandFlag | b2Contact.e_slowFlag) | b2Contact.e_nonSolidFlag))){
} else {
if (_local7.contact.m_manifoldCount == 0){
} else {
_local8.AddContact(_local7.contact);
_local7.contact.m_flags = (_local7.contact.m_flags | b2Contact.e_islandFlag);
_local20 = _local7.other;
if ((_local20.m_flags & b2Body.e_islandFlag)){
} else {
if (_local20.IsStatic() == false){
_local20.Advance(_local13);
_local20.WakeUp();
};
var _temp2 = _local15;
_local15 = (_local15 + 1);
var _local23 = _temp2;
_local10[_local23] = _local20;
_local20.m_flags = (_local20.m_flags | b2Body.e_islandFlag);
};
};
};
};
_local7 = _local7.next;
};
};
};
_local16 = new b2TimeStep();
_local16.dt = ((1 - _local13) * _arg1.dt);
_local16.inv_dt = (1 / _local16.dt);
_local16.maxIterations = _arg1.maxIterations;
_local8.SolveTOI(_local16);
_local17 = 0;
while (_local17 < _local8.m_bodyCount) {
_local2 = _local8.m_bodies[_local17];
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){
} else {
if (_local2.IsStatic()){
} else {
_local21 = _local2.SynchronizeShapes();
if ((((_local21 == false)) && (!((m_boundaryListener == null))))){
m_boundaryListener.Violation(_local2);
};
_local7 = _local2.m_contactList;
while (_local7) {
_local7.contact.m_flags = (_local7.contact.m_flags & ~(b2Contact.e_toiFlag));
_local7 = _local7.next;
};
};
};
_local17++;
};
_local17 = 0;
while (_local17 < _local8.m_contactCount) {
_local11 = _local8.m_contacts[_local17];
_local8.m_contacts[_local17].m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag)));
_local17++;
};
m_broadPhase.Commit();
};
};
}
public function GetJointList():b2Joint{
return (m_jointList);
}
public function GetBodyList():b2Body{
return (m_bodyList);
}
public function GetPairCount():int{
return (m_broadPhase.m_pairManager.m_pairCount);
}
public function Validate():void{
m_broadPhase.Validate();
}
public function SetWarmStarting(_arg1:Boolean):void{
m_warmStarting = _arg1;
}
public function SetPositionCorrection(_arg1:Boolean):void{
m_positionCorrection = _arg1;
}
public function CreateJoint(_arg1:b2JointDef):b2Joint{
var _local3:b2Body;
var _local4:b2Shape;
var _local2:b2Joint = b2Joint.Create(_arg1, m_blockAllocator);
_local2.m_prev = null;
_local2.m_next = m_jointList;
if (m_jointList){
m_jointList.m_prev = _local2;
};
m_jointList = _local2;
m_jointCount++;
_local2.m_node1.joint = _local2;
_local2.m_node1.other = _local2.m_body2;
_local2.m_node1.prev = null;
_local2.m_node1.next = _local2.m_body1.m_jointList;
if (_local2.m_body1.m_jointList){
_local2.m_body1.m_jointList.prev = _local2.m_node1;
};
_local2.m_body1.m_jointList = _local2.m_node1;
_local2.m_node2.joint = _local2;
_local2.m_node2.other = _local2.m_body1;
_local2.m_node2.prev = null;
_local2.m_node2.next = _local2.m_body2.m_jointList;
if (_local2.m_body2.m_jointList){
_local2.m_body2.m_jointList.prev = _local2.m_node2;
};
_local2.m_body2.m_jointList = _local2.m_node2;
if (_arg1.collideConnected == false){
_local3 = ((_arg1.body1.m_shapeCount < _arg1.body2.m_shapeCount)) ? _arg1.body1 : _arg1.body2;
_local4 = _local3.m_shapeList;
while (_local4) {
_local4.RefilterProxy(m_broadPhase, _local3.m_xf);
_local4 = _local4.m_next;
};
};
return (_local2);
}
public function DestroyJoint(_arg1:b2Joint):void{
var _local5:b2Body;
var _local6:b2Shape;
var _local2:Boolean = _arg1.m_collideConnected;
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == m_jointList){
m_jointList = _arg1.m_next;
};
var _local3:b2Body = _arg1.m_body1;
var _local4:b2Body = _arg1.m_body2;
_local3.WakeUp();
_local4.WakeUp();
if (_arg1.m_node1.prev){
_arg1.m_node1.prev.next = _arg1.m_node1.next;
};
if (_arg1.m_node1.next){
_arg1.m_node1.next.prev = _arg1.m_node1.prev;
};
if (_arg1.m_node1 == _local3.m_jointList){
_local3.m_jointList = _arg1.m_node1.next;
};
_arg1.m_node1.prev = null;
_arg1.m_node1.next = null;
if (_arg1.m_node2.prev){
_arg1.m_node2.prev.next = _arg1.m_node2.next;
};
if (_arg1.m_node2.next){
_arg1.m_node2.next.prev = _arg1.m_node2.prev;
};
if (_arg1.m_node2 == _local4.m_jointList){
_local4.m_jointList = _arg1.m_node2.next;
};
_arg1.m_node2.prev = null;
_arg1.m_node2.next = null;
b2Joint.Destroy(_arg1, m_blockAllocator);
m_jointCount--;
if (_local2 == false){
_local5 = ((_local3.m_shapeCount < _local4.m_shapeCount)) ? _local3 : _local4;
_local6 = _local5.m_shapeList;
while (_local6) {
_local6.RefilterProxy(m_broadPhase, _local5.m_xf);
_local6 = _local6.m_next;
};
};
}
public function SetContactListener(_arg1:b2ContactListener):void{
m_contactListener = _arg1;
}
public function CreateBody(_arg1:b2BodyDef):b2Body{
if (m_lock == true){
return (null);
};
var _local2:b2Body = new b2Body(_arg1, this);
_local2.m_prev = null;
_local2.m_next = m_bodyList;
if (m_bodyList){
m_bodyList.m_prev = _local2;
};
m_bodyList = _local2;
m_bodyCount++;
return (_local2);
}
public function SetBoundaryListener(_arg1:b2BoundaryListener):void{
m_boundaryListener = _arg1;
}
public function SetDestructionListener(_arg1:b2DestructionListener):void{
m_destructionListener = _arg1;
}
public function Step(_arg1:Number, _arg2:int):void{
m_lock = true;
var _local3:b2TimeStep = new b2TimeStep();
_local3.dt = _arg1;
_local3.maxIterations = _arg2;
if (_arg1 > 0){
_local3.inv_dt = (1 / _arg1);
} else {
_local3.inv_dt = 0;
};
_local3.dtRatio = (m_inv_dt0 * _arg1);
_local3.positionCorrection = m_positionCorrection;
_local3.warmStarting = m_warmStarting;
m_contactManager.Collide();
if (_local3.dt > 0){
Solve(_local3);
};
if (((m_continuousPhysics) && ((_local3.dt > 0)))){
SolveTOI(_local3);
};
DrawDebugData();
m_inv_dt0 = _local3.inv_dt;
m_lock = false;
}
public function GetBodyCount():int{
return (m_bodyCount);
}
public function GetJointCount():int{
return (m_jointCount);
}
}
}//package Box2D.Dynamics
Section 191
//AuxFunctions (caurina.transitions.AuxFunctions)
package caurina.transitions {
public class AuxFunctions {
public static function getObjectLength(_arg1:Object):uint{
var _local3:String;
var _local2:uint;
for (_local3 in _arg1) {
_local2++;
};
return (_local2);
}
public static function numberToG(_arg1:Number):Number{
return (((_arg1 & 0xFF00) >> 8));
}
public static function numberToB(_arg1:Number):Number{
return ((_arg1 & 0xFF));
}
public static function numberToR(_arg1:Number):Number{
return (((_arg1 & 0xFF0000) >> 16));
}
public static function concatObjects(... _args):Object{
var _local3:Object;
var _local5:String;
var _local2:Object = {};
var _local4:int;
while (_local4 < _args.length) {
_local3 = _args[_local4];
for (_local5 in _local3) {
if (_local3[_local5] == null){
delete _local2[_local5];
} else {
_local2[_local5] = _local3[_local5];
};
};
_local4++;
};
return (_local2);
}
}
}//package caurina.transitions
Section 192
//Equations (caurina.transitions.Equations)
package caurina.transitions {
public class Equations {
public function Equations(){
trace("Equations is a static class and should not be instantiated.");
}
public static function easeOutBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / _arg4);
if (_arg1 < (1 / 2.75)){
return (((_arg3 * ((7.5625 * _arg1) * _arg1)) + _arg2));
};
if (_arg1 < (2 / 2.75)){
_arg1 = (_arg1 - (1.5 / 2.75));
return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.75)) + _arg2));
};
if (_arg1 < (2.5 / 2.75)){
_arg1 = (_arg1 - (2.25 / 2.75));
return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.9375)) + _arg2));
};
_arg1 = (_arg1 - (2.625 / 2.75));
return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.984375)) + _arg2));
}
public static function easeInOutElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
var _local7:Number;
if (_arg1 == 0){
return (_arg2);
};
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 == 2){
return ((_arg2 + _arg3));
};
var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.period)))) ? (_arg4 * (0.3 * 1.5)) : _arg5.period;
var _local8:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.amplitude)))) ? 0 : _arg5.amplitude;
if (((!(Boolean(_local8))) || ((_local8 < Math.abs(_arg3))))){
_local8 = _arg3;
_local7 = (_local6 / 4);
} else {
_local7 = ((_local6 / (2 * Math.PI)) * Math.asin((_arg3 / _local8)));
};
if (_arg1 < 1){
--_arg1;
return (((-0.5 * ((_local8 * Math.pow(2, (10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6)))) + _arg2));
};
--_arg1;
return ((((((_local8 * Math.pow(2, (-10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6))) * 0.5) + _arg3) + _arg2));
}
public static function easeInOutQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
return (((((_arg3 / 2) * _arg1) * _arg1) + _arg2));
};
--_arg1;
return ((((-(_arg3) / 2) * ((_arg1 * (_arg1 - 2)) - 1)) + _arg2));
}
public static function easeInOutBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (((easeInBounce((_arg1 * 2), 0, _arg3, _arg4) * 0.5) + _arg2));
};
return ((((easeOutBounce(((_arg1 * 2) - _arg4), 0, _arg3, _arg4) * 0.5) + (_arg3 * 0.5)) + _arg2));
}
public static function easeInOutBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.overshoot)))) ? 1.70158 : _arg5.overshoot;
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
_local6 = (_local6 * 1.525);
return ((((_arg3 / 2) * ((_arg1 * _arg1) * (((_local6 + 1) * _arg1) - _local6))) + _arg2));
};
_arg1 = (_arg1 - 2);
_local6 = (_local6 * 1.525);
return ((((_arg3 / 2) * (((_arg1 * _arg1) * (((_local6 + 1) * _arg1) + _local6)) + 2)) + _arg2));
}
public static function easeOutInCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutCubic((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5));
};
return (easeInCubic(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5));
}
public static function easeNone(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
return ((((_arg3 * _arg1) / _arg4) + _arg2));
}
public static function easeOutBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.overshoot)))) ? 1.70158 : _arg5.overshoot;
_arg1 = ((_arg1 / _arg4) - 1);
return (((_arg3 * (((_arg1 * _arg1) * (((_local6 + 1) * _arg1) + _local6)) + 1)) + _arg2));
}
public static function easeInOutSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
return ((((-(_arg3) / 2) * (Math.cos(((Math.PI * _arg1) / _arg4)) - 1)) + _arg2));
}
public static function easeInBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.overshoot)))) ? 1.70158 : _arg5.overshoot;
_arg1 = (_arg1 / _arg4);
return (((((_arg3 * _arg1) * _arg1) * (((_local6 + 1) * _arg1) - _local6)) + _arg2));
}
public static function easeInQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / _arg4);
return ((((((_arg3 * _arg1) * _arg1) * _arg1) * _arg1) + _arg2));
}
public static function easeOutInQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutQuint((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5));
};
return (easeInQuint(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5));
}
public static function easeOutInBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutBounce((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5));
};
return (easeInBounce(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5));
}
public static function init():void{
Tweener.registerTransition("easenone", easeNone);
Tweener.registerTransition("linear", easeNone);
Tweener.registerTransition("easeinquad", easeInQuad);
Tweener.registerTransition("easeoutquad", easeOutQuad);
Tweener.registerTransition("easeinoutquad", easeInOutQuad);
Tweener.registerTransition("easeoutinquad", easeOutInQuad);
Tweener.registerTransition("easeincubic", easeInCubic);
Tweener.registerTransition("easeoutcubic", easeOutCubic);
Tweener.registerTransition("easeinoutcubic", easeInOutCubic);
Tweener.registerTransition("easeoutincubic", easeOutInCubic);
Tweener.registerTransition("easeinquart", easeInQuart);
Tweener.registerTransition("easeoutquart", easeOutQuart);
Tweener.registerTransition("easeinoutquart", easeInOutQuart);
Tweener.registerTransition("easeoutinquart", easeOutInQuart);
Tweener.registerTransition("easeinquint", easeInQuint);
Tweener.registerTransition("easeoutquint", easeOutQuint);
Tweener.registerTransition("easeinoutquint", easeInOutQuint);
Tweener.registerTransition("easeoutinquint", easeOutInQuint);
Tweener.registerTransition("easeinsine", easeInSine);
Tweener.registerTransition("easeoutsine", easeOutSine);
Tweener.registerTransition("easeinoutsine", easeInOutSine);
Tweener.registerTransition("easeoutinsine", easeOutInSine);
Tweener.registerTransition("easeincirc", easeInCirc);
Tweener.registerTransition("easeoutcirc", easeOutCirc);
Tweener.registerTransition("easeinoutcirc", easeInOutCirc);
Tweener.registerTransition("easeoutincirc", easeOutInCirc);
Tweener.registerTransition("easeinexpo", easeInExpo);
Tweener.registerTransition("easeoutexpo", easeOutExpo);
Tweener.registerTransition("easeinoutexpo", easeInOutExpo);
Tweener.registerTransition("easeoutinexpo", easeOutInExpo);
Tweener.registerTransition("easeinelastic", easeInElastic);
Tweener.registerTransition("easeoutelastic", easeOutElastic);
Tweener.registerTransition("easeinoutelastic", easeInOutElastic);
Tweener.registerTransition("easeoutinelastic", easeOutInElastic);
Tweener.registerTransition("easeinback", easeInBack);
Tweener.registerTransition("easeoutback", easeOutBack);
Tweener.registerTransition("easeinoutback", easeInOutBack);
Tweener.registerTransition("easeoutinback", easeOutInBack);
Tweener.registerTransition("easeinbounce", easeInBounce);
Tweener.registerTransition("easeoutbounce", easeOutBounce);
Tweener.registerTransition("easeinoutbounce", easeInOutBounce);
Tweener.registerTransition("easeoutinbounce", easeOutInBounce);
}
public static function easeOutExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
return (((_arg1)==_arg4) ? (_arg2 + _arg3) : (((_arg3 * 1.001) * (-(Math.pow(2, ((-10 * _arg1) / _arg4))) + 1)) + _arg2));
}
public static function easeOutInBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutBack((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5));
};
return (easeInBack(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5));
}
public static function easeInExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
return (((_arg1)==0) ? _arg2 : (((_arg3 * Math.pow(2, (10 * ((_arg1 / _arg4) - 1)))) + _arg2) - (_arg3 * 0.001)));
}
public static function easeInCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / _arg4);
return (((((_arg3 * _arg1) * _arg1) * _arg1) + _arg2));
}
public static function easeInQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / _arg4);
return (((((((_arg3 * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2));
}
public static function easeInOutCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
return ((((-(_arg3) / 2) * (Math.sqrt((1 - (_arg1 * _arg1))) - 1)) + _arg2));
};
_arg1 = (_arg1 - 2);
return ((((_arg3 / 2) * (Math.sqrt((1 - (_arg1 * _arg1))) + 1)) + _arg2));
}
public static function easeInQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / _arg4);
return ((((_arg3 * _arg1) * _arg1) + _arg2));
}
public static function easeInBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
return (((_arg3 - easeOutBounce((_arg4 - _arg1), 0, _arg3, _arg4)) + _arg2));
}
public static function easeOutInExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutExpo((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5));
};
return (easeInExpo(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5));
}
public static function easeOutQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = ((_arg1 / _arg4) - 1);
return (((-(_arg3) * ((((_arg1 * _arg1) * _arg1) * _arg1) - 1)) + _arg2));
}
public static function easeInSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
return ((((-(_arg3) * Math.cos(((_arg1 / _arg4) * (Math.PI / 2)))) + _arg3) + _arg2));
}
public static function easeInOutQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
return (((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2));
};
_arg1 = (_arg1 - 2);
return ((((-(_arg3) / 2) * ((((_arg1 * _arg1) * _arg1) * _arg1) - 2)) + _arg2));
}
public static function easeOutQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / _arg4);
return ((((-(_arg3) * _arg1) * (_arg1 - 2)) + _arg2));
}
public static function easeOutInElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutElastic((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5));
};
return (easeInElastic(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5));
}
public static function easeInElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
var _local7:Number;
if (_arg1 == 0){
return (_arg2);
};
_arg1 = (_arg1 / _arg4);
if (_arg1 == 1){
return ((_arg2 + _arg3));
};
var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.period)))) ? (_arg4 * 0.3) : _arg5.period;
var _local8:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.amplitude)))) ? 0 : _arg5.amplitude;
if (((!(Boolean(_local8))) || ((_local8 < Math.abs(_arg3))))){
_local8 = _arg3;
_local7 = (_local6 / 4);
} else {
_local7 = ((_local6 / (2 * Math.PI)) * Math.asin((_arg3 / _local8)));
};
--_arg1;
return ((-(((_local8 * Math.pow(2, (10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6)))) + _arg2));
}
public static function easeOutCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = ((_arg1 / _arg4) - 1);
return (((_arg3 * (((_arg1 * _arg1) * _arg1) + 1)) + _arg2));
}
public static function easeOutQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = ((_arg1 / _arg4) - 1);
return (((_arg3 * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 1)) + _arg2));
}
public static function easeOutInQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutQuad((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5));
};
return (easeInQuad(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5));
}
public static function easeOutSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
return (((_arg3 * Math.sin(((_arg1 / _arg4) * (Math.PI / 2)))) + _arg2));
}
public static function easeInOutCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
return ((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) + _arg2));
};
_arg1 = (_arg1 - 2);
return ((((_arg3 / 2) * (((_arg1 * _arg1) * _arg1) + 2)) + _arg2));
}
public static function easeInOutQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
return ((((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2));
};
_arg1 = (_arg1 - 2);
return ((((_arg3 / 2) * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 2)) + _arg2));
}
public static function easeInCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / _arg4);
return (((-(_arg3) * (Math.sqrt((1 - (_arg1 * _arg1))) - 1)) + _arg2));
}
public static function easeOutInSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutSine((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5));
};
return (easeInSine(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5));
}
public static function easeInOutExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 == 0){
return (_arg2);
};
if (_arg1 == _arg4){
return ((_arg2 + _arg3));
};
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
return (((((_arg3 / 2) * Math.pow(2, (10 * (_arg1 - 1)))) + _arg2) - (_arg3 * 0.0005)));
};
--_arg1;
return (((((_arg3 / 2) * 1.0005) * (-(Math.pow(2, (-10 * _arg1))) + 2)) + _arg2));
}
public static function easeOutElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
var _local7:Number;
if (_arg1 == 0){
return (_arg2);
};
_arg1 = (_arg1 / _arg4);
if (_arg1 == 1){
return ((_arg2 + _arg3));
};
var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.period)))) ? (_arg4 * 0.3) : _arg5.period;
var _local8:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.amplitude)))) ? 0 : _arg5.amplitude;
if (((!(Boolean(_local8))) || ((_local8 < Math.abs(_arg3))))){
_local8 = _arg3;
_local7 = (_local6 / 4);
} else {
_local7 = ((_local6 / (2 * Math.PI)) * Math.asin((_arg3 / _local8)));
};
return (((((_local8 * Math.pow(2, (-10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6))) + _arg3) + _arg2));
}
public static function easeOutCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = ((_arg1 / _arg4) - 1);
return (((_arg3 * Math.sqrt((1 - (_arg1 * _arg1)))) + _arg2));
}
public static function easeOutInQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutQuart((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5));
};
return (easeInQuart(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5));
}
public static function easeOutInCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutCirc((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5));
};
return (easeInCirc(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5));
}
}
}//package caurina.transitions
Section 193
//PropertyInfoObj (caurina.transitions.PropertyInfoObj)
package caurina.transitions {
public class PropertyInfoObj {
public var modifierParameters:Array;
public var isSpecialProperty:Boolean;
public var valueComplete:Number;
public var modifierFunction:Function;
public var extra:Object;
public var valueStart:Number;
public var hasModifier:Boolean;
public var arrayIndex:Number;
public var originalValueComplete:Object;
public function PropertyInfoObj(_arg1:Number, _arg2:Number, _arg3:Object, _arg4:Number, _arg5:Object, _arg6:Boolean, _arg7:Function, _arg8:Array){
valueStart = _arg1;
valueComplete = _arg2;
originalValueComplete = _arg3;
arrayIndex = _arg4;
extra = _arg5;
isSpecialProperty = _arg6;
hasModifier = Boolean(_arg7);
modifierFunction = _arg7;
modifierParameters = _arg8;
}
public function toString():String{
var _local1 = "\n[PropertyInfoObj ";
_local1 = (_local1 + ("valueStart:" + String(valueStart)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("valueComplete:" + String(valueComplete)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("originalValueComplete:" + String(originalValueComplete)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("arrayIndex:" + String(arrayIndex)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("extra:" + String(extra)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("isSpecialProperty:" + String(isSpecialProperty)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("hasModifier:" + String(hasModifier)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("modifierFunction:" + String(modifierFunction)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("modifierParameters:" + String(modifierParameters)));
_local1 = (_local1 + "]\n");
return (_local1);
}
public function clone():PropertyInfoObj{
var _local1:PropertyInfoObj = new PropertyInfoObj(valueStart, valueComplete, originalValueComplete, arrayIndex, extra, isSpecialProperty, modifierFunction, modifierParameters);
return (_local1);
}
}
}//package caurina.transitions
Section 194
//SpecialProperty (caurina.transitions.SpecialProperty)
package caurina.transitions {
public class SpecialProperty {
public var parameters:Array;
public var getValue:Function;
public var preProcess:Function;
public var setValue:Function;
public function SpecialProperty(_arg1:Function, _arg2:Function, _arg3:Array=null, _arg4:Function=null){
getValue = _arg1;
setValue = _arg2;
parameters = _arg3;
preProcess = _arg4;
}
public function toString():String{
var _local1 = "";
_local1 = (_local1 + "[SpecialProperty ");
_local1 = (_local1 + ("getValue:" + String(getValue)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("setValue:" + String(setValue)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("parameters:" + String(parameters)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("preProcess:" + String(preProcess)));
_local1 = (_local1 + "]");
return (_local1);
}
}
}//package caurina.transitions
Section 195
//SpecialPropertyModifier (caurina.transitions.SpecialPropertyModifier)
package caurina.transitions {
public class SpecialPropertyModifier {
public var getValue:Function;
public var modifyValues:Function;
public function SpecialPropertyModifier(_arg1:Function, _arg2:Function){
modifyValues = _arg1;
getValue = _arg2;
}
public function toString():String{
var _local1 = "";
_local1 = (_local1 + "[SpecialPropertyModifier ");
_local1 = (_local1 + ("modifyValues:" + String(modifyValues)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("getValue:" + String(getValue)));
_local1 = (_local1 + "]");
return (_local1);
}
}
}//package caurina.transitions
Section 196
//SpecialPropertySplitter (caurina.transitions.SpecialPropertySplitter)
package caurina.transitions {
public class SpecialPropertySplitter {
public var parameters:Array;
public var splitValues:Function;
public function SpecialPropertySplitter(_arg1:Function, _arg2:Array){
splitValues = _arg1;
parameters = _arg2;
}
public function toString():String{
var _local1 = "";
_local1 = (_local1 + "[SpecialPropertySplitter ");
_local1 = (_local1 + ("splitValues:" + String(splitValues)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("parameters:" + String(parameters)));
_local1 = (_local1 + "]");
return (_local1);
}
}
}//package caurina.transitions
Section 197
//Tweener (caurina.transitions.Tweener)
package caurina.transitions {
import flash.events.*;
import flash.display.*;
import flash.utils.*;
public class Tweener {
private static var _timeScale:Number = 1;
private static var _currentTimeFrame:Number;
private static var _specialPropertySplitterList:Object;
private static var _engineExists:Boolean = false;
private static var _specialPropertyModifierList:Object;
private static var _currentTime:Number;
private static var _tweenList:Array;
private static var _specialPropertyList:Object;
private static var _transitionList:Object;
private static var _inited:Boolean = false;
private static var __tweener_controller__:MovieClip;
public function Tweener(){
trace("Tweener is a static class and should not be instantiated.");
}
public static function registerSpecialPropertyModifier(_arg1:String, _arg2:Function, _arg3:Function):void{
if (!_inited){
init();
};
var _local4:SpecialPropertyModifier = new SpecialPropertyModifier(_arg2, _arg3);
_specialPropertyModifierList[_arg1] = _local4;
}
public static function registerSpecialProperty(_arg1:String, _arg2:Function, _arg3:Function, _arg4:Array=null, _arg5:Function=null):void{
if (!_inited){
init();
};
var _local6:SpecialProperty = new SpecialProperty(_arg2, _arg3, _arg4, _arg5);
_specialPropertyList[_arg1] = _local6;
}
public static function init(... _args):void{
_inited = true;
_transitionList = new Object();
Equations.init();
_specialPropertyList = new Object();
_specialPropertyModifierList = new Object();
_specialPropertySplitterList = new Object();
}
private static function updateTweens():Boolean{
var _local1:int;
if (_tweenList.length == 0){
return (false);
};
_local1 = 0;
while (_local1 < _tweenList.length) {
if ((((_tweenList[_local1] == undefined)) || (!(_tweenList[_local1].isPaused)))){
if (!updateTweenByIndex(_local1)){
removeTweenByIndex(_local1);
};
if (_tweenList[_local1] == null){
removeTweenByIndex(_local1, true);
_local1--;
};
};
_local1++;
};
return (true);
}
public static function addCaller(_arg1:Object=null, _arg2:Object=null):Boolean{
var _local3:Number;
var _local4:Array;
var _local8:Function;
var _local9:TweenListObj;
var _local10:Number;
var _local11:String;
if (!Boolean(_arg1)){
return (false);
};
if ((_arg1 is Array)){
_local4 = _arg1.concat();
} else {
_local4 = [_arg1];
};
var _local5:Object = _arg2;
if (!_inited){
init();
};
if (((!(_engineExists)) || (!(Boolean(__tweener_controller__))))){
startEngine();
};
var _local6:Number = (isNaN(_local5.time)) ? 0 : _local5.time;
var _local7:Number = (isNaN(_local5.delay)) ? 0 : _local5.delay;
if (typeof(_local5.transition) == "string"){
_local11 = _local5.transition.toLowerCase();
_local8 = _transitionList[_local11];
} else {
_local8 = _local5.transition;
};
if (!Boolean(_local8)){
_local8 = _transitionList["easeoutexpo"];
};
_local3 = 0;
while (_local3 < _local4.length) {
if (_local5.useFrames == true){
_local9 = new TweenListObj(_local4[_local3], (_currentTimeFrame + (_local7 / _timeScale)), (_currentTimeFrame + ((_local7 + _local6) / _timeScale)), true, _local8, _local5.transitionParams);
} else {
_local9 = new TweenListObj(_local4[_local3], (_currentTime + ((_local7 * 1000) / _timeScale)), (_currentTime + (((_local7 * 1000) + (_local6 * 1000)) / _timeScale)), false, _local8, _local5.transitionParams);
};
_local9.properties = null;
_local9.onStart = _local5.onStart;
_local9.onUpdate = _local5.onUpdate;
_local9.onComplete = _local5.onComplete;
_local9.onOverwrite = _local5.onOverwrite;
_local9.onStartParams = _local5.onStartParams;
_local9.onUpdateParams = _local5.onUpdateParams;
_local9.onCompleteParams = _local5.onCompleteParams;
_local9.onOverwriteParams = _local5.onOverwriteParams;
_local9.onStartScope = _local5.onStartScope;
_local9.onUpdateScope = _local5.onUpdateScope;
_local9.onCompleteScope = _local5.onCompleteScope;
_local9.onOverwriteScope = _local5.onOverwriteScope;
_local9.onErrorScope = _local5.onErrorScope;
_local9.isCaller = true;
_local9.count = _local5.count;
_local9.waitFrames = _local5.waitFrames;
_tweenList.push(_local9);
if ((((_local6 == 0)) && ((_local7 == 0)))){
_local10 = (_tweenList.length - 1);
updateTweenByIndex(_local10);
removeTweenByIndex(_local10);
};
_local3++;
};
return (true);
}
public static function pauseAllTweens():Boolean{
var _local2:uint;
if (!Boolean(_tweenList)){
return (false);
};
var _local1:Boolean;
_local2 = 0;
while (_local2 < _tweenList.length) {
pauseTweenByIndex(_local2);
_local1 = true;
_local2++;
};
return (_local1);
}
public static function removeTweens(_arg1:Object, ... _args):Boolean{
var _local4:uint;
var _local5:SpecialPropertySplitter;
var _local6:Array;
var _local7:uint;
var _local3:Array = new Array();
_local4 = 0;
while (_local4 < _args.length) {
if ((((typeof(_args[_local4]) == "string")) && ((_local3.indexOf(_args[_local4]) == -1)))){
if (_specialPropertySplitterList[_args[_local4]]){
_local5 = _specialPropertySplitterList[_args[_local4]];
_local6 = _local5.splitValues(_arg1, null);
_local7 = 0;
while (_local7 < _local6.length) {
_local3.push(_local6[_local7].name);
_local7++;
};
} else {
_local3.push(_args[_local4]);
};
};
_local4++;
};
return (affectTweens(removeTweenByIndex, _arg1, _local3));
}
public static function splitTweens(_arg1:Number, _arg2:Array):uint{
var _local5:uint;
var _local6:String;
var _local7:Boolean;
var _local3:TweenListObj = _tweenList[_arg1];
var _local4:TweenListObj = _local3.clone(false);
_local5 = 0;
while (_local5 < _arg2.length) {
_local6 = _arg2[_local5];
if (Boolean(_local3.properties[_local6])){
_local3.properties[_local6] = undefined;
delete _local3.properties[_local6];
};
_local5++;
};
for (_local6 in _local4.properties) {
_local7 = false;
_local5 = 0;
while (_local5 < _arg2.length) {
if (_arg2[_local5] == _local6){
_local7 = true;
break;
};
_local5++;
};
if (!_local7){
_local4.properties[_local6] = undefined;
delete _local4.properties[_local6];
};
};
_tweenList.push(_local4);
return ((_tweenList.length - 1));
}
public static function updateFrame():void{
_currentTimeFrame++;
}
public static function resumeTweenByIndex(_arg1:Number):Boolean{
var _local2:TweenListObj = _tweenList[_arg1];
if ((((_local2 == null)) || (!(_local2.isPaused)))){
return (false);
};
var _local3:Number = getCurrentTweeningTime(_local2);
_local2.timeStart = (_local2.timeStart + (_local3 - _local2.timePaused));
_local2.timeComplete = (_local2.timeComplete + (_local3 - _local2.timePaused));
_local2.timePaused = undefined;
_local2.isPaused = false;
return (true);
}
public static function getVersion():String{
return ("AS3 1.31.74");
}
public static function onEnterFrame(_arg1:Event):void{
updateTime();
updateFrame();
var _local2:Boolean;
_local2 = updateTweens();
if (!_local2){
stopEngine();
};
}
public static function updateTime():void{
_currentTime = getTimer();
}
private static function updateTweenByIndex(_arg1:Number):Boolean{
var tTweening:TweenListObj;
var mustUpdate:Boolean;
var nv:Number;
var t:Number;
var b:Number;
var c:Number;
var d:Number;
var pName:String;
var eventScope:Object;
var tScope:Object;
var tProperty:Object;
var pv:Number;
var i = _arg1;
tTweening = _tweenList[i];
if ((((tTweening == null)) || (!(Boolean(tTweening.scope))))){
return (false);
};
var isOver:Boolean;
var cTime:Number = getCurrentTweeningTime(tTweening);
if (cTime >= tTweening.timeStart){
tScope = tTweening.scope;
if (tTweening.isCaller){
do {
t = (((tTweening.timeComplete - tTweening.timeStart) / tTweening.count) * (tTweening.timesCalled + 1));
b = tTweening.timeStart;
c = (tTweening.timeComplete - tTweening.timeStart);
d = (tTweening.timeComplete - tTweening.timeStart);
nv = tTweening.transition(t, b, c, d);
} while (!(cTime >= nv));
} else {
mustUpdate = (((((tTweening.skipUpdates < 1)) || (!(tTweening.skipUpdates)))) || ((tTweening.updatesSkipped >= tTweening.skipUpdates)));
if (cTime >= tTweening.timeComplete){
isOver = true;
mustUpdate = true;
};
if (!tTweening.hasStarted){
if (Boolean(tTweening.onStart)){
eventScope = (Boolean(tTweening.onStartScope)) ? tTweening.onStartScope : tScope;
try {
tTweening.onStart.apply(eventScope, tTweening.onStartParams);
} catch(e2:Error) {
handleError(tTweening, e2, "onStart");
};
};
for (pName in tTweening.properties) {
if (tTweening.properties[pName].isSpecialProperty){
if (Boolean(_specialPropertyList[pName].preProcess)){
tTweening.properties[pName].valueComplete = _specialPropertyList[pName].preProcess(tScope, _specialPropertyList[pName].parameters, tTweening.properties[pName].originalValueComplete, tTweening.properties[pName].extra);
};
pv = _specialPropertyList[pName].getValue(tScope, _specialPropertyList[pName].parameters, tTweening.properties[pName].extra);
} else {
pv = tScope[pName];
};
tTweening.properties[pName].valueStart = (isNaN(pv)) ? tTweening.properties[pName].valueComplete : pv;
};
mustUpdate = true;
tTweening.hasStarted = true;
};
if (mustUpdate){
for (pName in tTweening.properties) {
tProperty = tTweening.properties[pName];
if (isOver){
nv = tProperty.valueComplete;
} else {
if (tProperty.hasModifier){
t = (cTime - tTweening.timeStart);
d = (tTweening.timeComplete - tTweening.timeStart);
nv = tTweening.transition(t, 0, 1, d, tTweening.transitionParams);
nv = tProperty.modifierFunction(tProperty.valueStart, tProperty.valueComplete, nv, tProperty.modifierParameters);
} else {
t = (cTime - tTweening.timeStart);
b = tProperty.valueStart;
c = (tProperty.valueComplete - tProperty.valueStart);
d = (tTweening.timeComplete - tTweening.timeStart);
nv = tTweening.transition(t, b, c, d, tTweening.transitionParams);
};
};
if (tTweening.rounded){
nv = Math.round(nv);
};
if (tProperty.isSpecialProperty){
_specialPropertyList[pName].setValue(tScope, nv, _specialPropertyList[pName].parameters, tTweening.properties[pName].extra);
} else {
tScope[pName] = nv;
};
};
tTweening.updatesSkipped = 0;
if (Boolean(tTweening.onUpdate)){
eventScope = (Boolean(tTweening.onUpdateScope)) ? tTweening.onUpdateScope : tScope;
try {
tTweening.onUpdate.apply(eventScope, tTweening.onUpdateParams);
} catch(e3:Error) {
handleError(tTweening, e3, "onUpdate");
};
};
} else {
tTweening.updatesSkipped++;
};
};
if (((isOver) && (Boolean(tTweening.onComplete)))){
eventScope = (Boolean(tTweening.onCompleteScope)) ? tTweening.onCompleteScope : tScope;
try {
tTweening.onComplete.apply(eventScope, tTweening.onCompleteParams);
} catch(e4:Error) {
handleError(tTweening, e4, "onComplete");
};
};
return (!(isOver));
};
return (true);
}
public static function setTimeScale(_arg1:Number):void{
var _local2:Number;
var _local3:Number;
if (isNaN(_arg1)){
_arg1 = 1;
};
if (_arg1 < 1E-5){
_arg1 = 1E-5;
};
if (_arg1 != _timeScale){
if (_tweenList != null){
_local2 = 0;
while (_local2 < _tweenList.length) {
_local3 = getCurrentTweeningTime(_tweenList[_local2]);
_tweenList[_local2].timeStart = (_local3 - (((_local3 - _tweenList[_local2].timeStart) * _timeScale) / _arg1));
_tweenList[_local2].timeComplete = (_local3 - (((_local3 - _tweenList[_local2].timeComplete) * _timeScale) / _arg1));
if (_tweenList[_local2].timePaused != undefined){
_tweenList[_local2].timePaused = (_local3 - (((_local3 - _tweenList[_local2].timePaused) * _timeScale) / _arg1));
};
_local2++;
};
};
_timeScale = _arg1;
};
}
public static function resumeAllTweens():Boolean{
var _local2:uint;
if (!Boolean(_tweenList)){
return (false);
};
var _local1:Boolean;
_local2 = 0;
while (_local2 < _tweenList.length) {
resumeTweenByIndex(_local2);
_local1 = true;
_local2++;
};
return (_local1);
}
private static function handleError(_arg1:TweenListObj, _arg2:Error, _arg3:String):void{
var eventScope:Object;
var pTweening = _arg1;
var pError = _arg2;
var pCallBackName = _arg3;
if (((Boolean(pTweening.onError)) && ((pTweening.onError is Function)))){
eventScope = (Boolean(pTweening.onErrorScope)) ? pTweening.onErrorScope : pTweening.scope;
try {
pTweening.onError.apply(eventScope, [pTweening.scope, pError]);
} catch(metaError:Error) {
printError(((((String(pTweening.scope) + " raised an error while executing the 'onError' handler. Original error:\n ") + pError.getStackTrace()) + "\nonError error: ") + metaError.getStackTrace()));
};
} else {
if (!Boolean(pTweening.onError)){
printError(((((String(pTweening.scope) + " raised an error while executing the '") + pCallBackName) + "'handler. \n") + pError.getStackTrace()));
};
};
}
private static function startEngine():void{
_engineExists = true;
_tweenList = new Array();
__tweener_controller__ = new MovieClip();
__tweener_controller__.addEventListener(Event.ENTER_FRAME, Tweener.onEnterFrame);
_currentTimeFrame = 0;
updateTime();
}
public static function removeAllTweens():Boolean{
var _local2:uint;
if (!Boolean(_tweenList)){
return (false);
};
var _local1:Boolean;
_local2 = 0;
while (_local2 < _tweenList.length) {
removeTweenByIndex(_local2);
_local1 = true;
_local2++;
};
return (_local1);
}
public static function addTween(_arg1:Object=null, _arg2:Object=null):Boolean{
var _local3:Number;
var _local4:Number;
var _local5:String;
var _local6:Array;
var _local13:Function;
var _local14:Object;
var _local15:TweenListObj;
var _local16:Number;
var _local17:Array;
var _local18:Array;
var _local19:Array;
var _local20:String;
if (!Boolean(_arg1)){
return (false);
};
if ((_arg1 is Array)){
_local6 = _arg1.concat();
} else {
_local6 = [_arg1];
};
var _local7:Object = TweenListObj.makePropertiesChain(_arg2);
if (!_inited){
init();
};
if (((!(_engineExists)) || (!(Boolean(__tweener_controller__))))){
startEngine();
};
var _local8:Number = (isNaN(_local7.time)) ? 0 : _local7.time;
var _local9:Number = (isNaN(_local7.delay)) ? 0 : _local7.delay;
var _local10:Array = new Array();
var _local11:Object = {time:true, delay:true, useFrames:true, skipUpdates:true, transition:true, transitionParams:true, onStart:true, onUpdate:true, onComplete:true, onOverwrite:true, onError:true, rounded:true, onStartParams:true, onUpdateParams:true, onCompleteParams:true, onOverwriteParams:true, onStartScope:true, onUpdateScope:true, onCompleteScope:true, onOverwriteScope:true, onErrorScope:true};
var _local12:Object = new Object();
for (_local5 in _local7) {
if (!_local11[_local5]){
if (_specialPropertySplitterList[_local5]){
_local17 = _specialPropertySplitterList[_local5].splitValues(_local7[_local5], _specialPropertySplitterList[_local5].parameters);
_local3 = 0;
while (_local3 < _local17.length) {
if (_specialPropertySplitterList[_local17[_local3].name]){
_local18 = _specialPropertySplitterList[_local17[_local3].name].splitValues(_local17[_local3].value, _specialPropertySplitterList[_local17[_local3].name].parameters);
_local4 = 0;
while (_local4 < _local18.length) {
_local10[_local18[_local4].name] = {valueStart:undefined, valueComplete:_local18[_local4].value, arrayIndex:_local18[_local4].arrayIndex, isSpecialProperty:false};
_local4++;
};
} else {
_local10[_local17[_local3].name] = {valueStart:undefined, valueComplete:_local17[_local3].value, arrayIndex:_local17[_local3].arrayIndex, isSpecialProperty:false};
};
_local3++;
};
} else {
if (_specialPropertyModifierList[_local5] != undefined){
_local19 = _specialPropertyModifierList[_local5].modifyValues(_local7[_local5]);
_local3 = 0;
while (_local3 < _local19.length) {
_local12[_local19[_local3].name] = {modifierParameters:_local19[_local3].parameters, modifierFunction:_specialPropertyModifierList[_local5].getValue};
_local3++;
};
} else {
_local10[_local5] = {valueStart:undefined, valueComplete:_local7[_local5]};
};
};
};
};
for (_local5 in _local10) {
if (_specialPropertyList[_local5] != undefined){
_local10[_local5].isSpecialProperty = true;
} else {
if (_local6[0][_local5] == undefined){
printError((((("The property '" + _local5) + "' doesn't seem to be a normal object property of ") + String(_local6[0])) + " or a registered special property."));
};
};
};
for (_local5 in _local12) {
if (_local10[_local5] != undefined){
_local10[_local5].modifierParameters = _local12[_local5].modifierParameters;
_local10[_local5].modifierFunction = _local12[_local5].modifierFunction;
};
};
if (typeof(_local7.transition) == "string"){
_local20 = _local7.transition.toLowerCase();
_local13 = _transitionList[_local20];
} else {
_local13 = _local7.transition;
};
if (!Boolean(_local13)){
_local13 = _transitionList["easeoutexpo"];
};
_local3 = 0;
while (_local3 < _local6.length) {
_local14 = new Object();
for (_local5 in _local10) {
_local14[_local5] = new PropertyInfoObj(_local10[_local5].valueStart, _local10[_local5].valueComplete, _local10[_local5].valueComplete, _local10[_local5].arrayIndex, {}, _local10[_local5].isSpecialProperty, _local10[_local5].modifierFunction, _local10[_local5].modifierParameters);
};
if (_local7.useFrames == true){
_local15 = new TweenListObj(_local6[_local3], (_currentTimeFrame + (_local9 / _timeScale)), (_currentTimeFrame + ((_local9 + _local8) / _timeScale)), true, _local13, _local7.transitionParams);
} else {
_local15 = new TweenListObj(_local6[_local3], (_currentTime + ((_local9 * 1000) / _timeScale)), (_currentTime + (((_local9 * 1000) + (_local8 * 1000)) / _timeScale)), false, _local13, _local7.transitionParams);
};
_local15.properties = _local14;
_local15.onStart = _local7.onStart;
_local15.onUpdate = _local7.onUpdate;
_local15.onComplete = _local7.onComplete;
_local15.onOverwrite = _local7.onOverwrite;
_local15.onError = _local7.onError;
_local15.onStartParams = _local7.onStartParams;
_local15.onUpdateParams = _local7.onUpdateParams;
_local15.onCompleteParams = _local7.onCompleteParams;
_local15.onOverwriteParams = _local7.onOverwriteParams;
_local15.onStartScope = _local7.onStartScope;
_local15.onUpdateScope = _local7.onUpdateScope;
_local15.onCompleteScope = _local7.onCompleteScope;
_local15.onOverwriteScope = _local7.onOverwriteScope;
_local15.onErrorScope = _local7.onErrorScope;
_local15.rounded = _local7.rounded;
_local15.skipUpdates = _local7.skipUpdates;
removeTweensByTime(_local15.scope, _local15.properties, _local15.timeStart, _local15.timeComplete);
_tweenList.push(_local15);
if ((((_local8 == 0)) && ((_local9 == 0)))){
_local16 = (_tweenList.length - 1);
updateTweenByIndex(_local16);
removeTweenByIndex(_local16);
};
_local3++;
};
return (true);
}
public static function registerTransition(_arg1:String, _arg2:Function):void{
if (!_inited){
init();
};
_transitionList[_arg1] = _arg2;
}
public static function printError(_arg1:String):void{
trace(("## [Tweener] Error: " + _arg1));
}
private static function affectTweens(_arg1:Function, _arg2:Object, _arg3:Array):Boolean{
var _local5:uint;
var _local6:Array;
var _local7:uint;
var _local8:uint;
var _local9:uint;
var _local4:Boolean;
if (!Boolean(_tweenList)){
return (false);
};
_local5 = 0;
while (_local5 < _tweenList.length) {
if (((_tweenList[_local5]) && ((_tweenList[_local5].scope == _arg2)))){
if (_arg3.length == 0){
_arg1(_local5);
_local4 = true;
} else {
_local6 = new Array();
_local7 = 0;
while (_local7 < _arg3.length) {
if (Boolean(_tweenList[_local5].properties[_arg3[_local7]])){
_local6.push(_arg3[_local7]);
};
_local7++;
};
if (_local6.length > 0){
_local8 = AuxFunctions.getObjectLength(_tweenList[_local5].properties);
if (_local8 == _local6.length){
_arg1(_local5);
_local4 = true;
} else {
_local9 = splitTweens(_local5, _local6);
_arg1(_local9);
_local4 = true;
};
};
};
};
_local5++;
};
return (_local4);
}
public static function getTweens(_arg1:Object):Array{
var _local2:uint;
var _local3:String;
if (!Boolean(_tweenList)){
return ([]);
};
var _local4:Array = new Array();
_local2 = 0;
while (_local2 < _tweenList.length) {
if (((Boolean(_tweenList[_local2])) && ((_tweenList[_local2].scope == _arg1)))){
for (_local3 in _tweenList[_local2].properties) {
_local4.push(_local3);
};
};
_local2++;
};
return (_local4);
}
public static function isTweening(_arg1:Object):Boolean{
var _local2:uint;
if (!Boolean(_tweenList)){
return (false);
};
_local2 = 0;
while (_local2 < _tweenList.length) {
if (((Boolean(_tweenList[_local2])) && ((_tweenList[_local2].scope == _arg1)))){
return (true);
};
_local2++;
};
return (false);
}
public static function pauseTweenByIndex(_arg1:Number):Boolean{
var _local2:TweenListObj = _tweenList[_arg1];
if ((((_local2 == null)) || (_local2.isPaused))){
return (false);
};
_local2.timePaused = getCurrentTweeningTime(_local2);
_local2.isPaused = true;
return (true);
}
public static function getCurrentTweeningTime(_arg1:Object):Number{
return ((_arg1.useFrames) ? _currentTimeFrame : _currentTime);
}
public static function getTweenCount(_arg1:Object):Number{
var _local2:uint;
if (!Boolean(_tweenList)){
return (0);
};
var _local3:Number = 0;
_local2 = 0;
while (_local2 < _tweenList.length) {
if (((Boolean(_tweenList[_local2])) && ((_tweenList[_local2].scope == _arg1)))){
_local3 = (_local3 + AuxFunctions.getObjectLength(_tweenList[_local2].properties));
};
_local2++;
};
return (_local3);
}
private static function stopEngine():void{
_engineExists = false;
_tweenList = null;
_currentTime = 0;
_currentTimeFrame = 0;
__tweener_controller__.removeEventListener(Event.ENTER_FRAME, Tweener.onEnterFrame);
__tweener_controller__ = null;
}
public static function removeTweensByTime(_arg1:Object, _arg2:Object, _arg3:Number, _arg4:Number):Boolean{
var removedLocally:Boolean;
var i:uint;
var pName:String;
var eventScope:Object;
var p_scope = _arg1;
var p_properties = _arg2;
var p_timeStart = _arg3;
var p_timeComplete = _arg4;
var removed:Boolean;
var tl:uint = _tweenList.length;
i = 0;
while (i < tl) {
if (((Boolean(_tweenList[i])) && ((p_scope == _tweenList[i].scope)))){
if ((((p_timeComplete > _tweenList[i].timeStart)) && ((p_timeStart < _tweenList[i].timeComplete)))){
removedLocally = false;
for (pName in _tweenList[i].properties) {
if (Boolean(p_properties[pName])){
if (Boolean(_tweenList[i].onOverwrite)){
eventScope = (Boolean(_tweenList[i].onOverwriteScope)) ? _tweenList[i].onOverwriteScope : _tweenList[i].scope;
try {
_tweenList[i].onOverwrite.apply(eventScope, _tweenList[i].onOverwriteParams);
} catch(e:Error) {
handleError(_tweenList[i], e, "onOverwrite");
};
};
_tweenList[i].properties[pName] = undefined;
delete _tweenList[i].properties[pName];
removedLocally = true;
removed = true;
};
};
if (removedLocally){
if (AuxFunctions.getObjectLength(_tweenList[i].properties) == 0){
removeTweenByIndex(i);
};
};
};
};
i = (i + 1);
};
return (removed);
}
public static function registerSpecialPropertySplitter(_arg1:String, _arg2:Function, _arg3:Array=null):void{
if (!_inited){
init();
};
var _local4:SpecialPropertySplitter = new SpecialPropertySplitter(_arg2, _arg3);
_specialPropertySplitterList[_arg1] = _local4;
}
public static function removeTweenByIndex(_arg1:Number, _arg2:Boolean=false):Boolean{
_tweenList[_arg1] = null;
if (_arg2){
_tweenList.splice(_arg1, 1);
};
return (true);
}
public static function resumeTweens(_arg1:Object, ... _args):Boolean{
var _local4:uint;
var _local3:Array = new Array();
_local4 = 0;
while (_local4 < _args.length) {
if ((((typeof(_args[_local4]) == "string")) && ((_local3.indexOf(_args[_local4]) == -1)))){
_local3.push(_args[_local4]);
};
_local4++;
};
return (affectTweens(resumeTweenByIndex, _arg1, _local3));
}
public static function pauseTweens(_arg1:Object, ... _args):Boolean{
var _local4:uint;
var _local3:Array = new Array();
_local4 = 0;
while (_local4 < _args.length) {
if ((((typeof(_args[_local4]) == "string")) && ((_local3.indexOf(_args[_local4]) == -1)))){
_local3.push(_args[_local4]);
};
_local4++;
};
return (affectTweens(pauseTweenByIndex, _arg1, _local3));
}
}
}//package caurina.transitions
Section 198
//TweenListObj (caurina.transitions.TweenListObj)
package caurina.transitions {
public class TweenListObj {
public var hasStarted:Boolean;
public var onUpdate:Function;
public var useFrames:Boolean;
public var count:Number;
public var onOverwriteParams:Array;
public var timeStart:Number;
public var timeComplete:Number;
public var onStartParams:Array;
public var onUpdateScope:Object;
public var rounded:Boolean;
public var onUpdateParams:Array;
public var properties:Object;
public var onComplete:Function;
public var transitionParams:Object;
public var updatesSkipped:Number;
public var onStart:Function;
public var onOverwriteScope:Object;
public var skipUpdates:Number;
public var onStartScope:Object;
public var scope:Object;
public var isCaller:Boolean;
public var timePaused:Number;
public var transition:Function;
public var onCompleteParams:Array;
public var onError:Function;
public var timesCalled:Number;
public var onErrorScope:Object;
public var onOverwrite:Function;
public var isPaused:Boolean;
public var waitFrames:Boolean;
public var onCompleteScope:Object;
public function TweenListObj(_arg1:Object, _arg2:Number, _arg3:Number, _arg4:Boolean, _arg5:Function, _arg6:Object){
scope = _arg1;
timeStart = _arg2;
timeComplete = _arg3;
useFrames = _arg4;
transition = _arg5;
transitionParams = _arg6;
properties = new Object();
isPaused = false;
timePaused = undefined;
isCaller = false;
updatesSkipped = 0;
timesCalled = 0;
skipUpdates = 0;
hasStarted = false;
}
public function clone(_arg1:Boolean):TweenListObj{
var _local3:String;
var _local2:TweenListObj = new TweenListObj(scope, timeStart, timeComplete, useFrames, transition, transitionParams);
_local2.properties = new Array();
for (_local3 in properties) {
_local2.properties[_local3] = properties[_local3].clone();
};
_local2.skipUpdates = skipUpdates;
_local2.updatesSkipped = updatesSkipped;
if (!_arg1){
_local2.onStart = onStart;
_local2.onUpdate = onUpdate;
_local2.onComplete = onComplete;
_local2.onOverwrite = onOverwrite;
_local2.onError = onError;
_local2.onStartParams = onStartParams;
_local2.onUpdateParams = onUpdateParams;
_local2.onCompleteParams = onCompleteParams;
_local2.onOverwriteParams = onOverwriteParams;
_local2.onStartScope = onStartScope;
_local2.onUpdateScope = onUpdateScope;
_local2.onCompleteScope = onCompleteScope;
_local2.onOverwriteScope = onOverwriteScope;
_local2.onErrorScope = onErrorScope;
};
_local2.rounded = rounded;
_local2.isPaused = isPaused;
_local2.timePaused = timePaused;
_local2.isCaller = isCaller;
_local2.count = count;
_local2.timesCalled = timesCalled;
_local2.waitFrames = waitFrames;
_local2.hasStarted = hasStarted;
return (_local2);
}
public function toString():String{
var _local3:String;
var _local1 = "\n[TweenListObj ";
_local1 = (_local1 + ("scope:" + String(scope)));
_local1 = (_local1 + ", properties:");
var _local2:Boolean;
for (_local3 in properties) {
if (!_local2){
_local1 = (_local1 + ",");
};
_local1 = (_local1 + ("[name:" + properties[_local3].name));
_local1 = (_local1 + (",valueStart:" + properties[_local3].valueStart));
_local1 = (_local1 + (",valueComplete:" + properties[_local3].valueComplete));
_local1 = (_local1 + "]");
_local2 = false;
};
_local1 = (_local1 + (", timeStart:" + String(timeStart)));
_local1 = (_local1 + (", timeComplete:" + String(timeComplete)));
_local1 = (_local1 + (", useFrames:" + String(useFrames)));
_local1 = (_local1 + (", transition:" + String(transition)));
_local1 = (_local1 + (", transitionParams:" + String(transitionParams)));
if (skipUpdates){
_local1 = (_local1 + (", skipUpdates:" + String(skipUpdates)));
};
if (updatesSkipped){
_local1 = (_local1 + (", updatesSkipped:" + String(updatesSkipped)));
};
if (Boolean(onStart)){
_local1 = (_local1 + (", onStart:" + String(onStart)));
};
if (Boolean(onUpdate)){
_local1 = (_local1 + (", onUpdate:" + String(onUpdate)));
};
if (Boolean(onComplete)){
_local1 = (_local1 + (", onComplete:" + String(onComplete)));
};
if (Boolean(onOverwrite)){
_local1 = (_local1 + (", onOverwrite:" + String(onOverwrite)));
};
if (Boolean(onError)){
_local1 = (_local1 + (", onError:" + String(onError)));
};
if (onStartParams){
_local1 = (_local1 + (", onStartParams:" + String(onStartParams)));
};
if (onUpdateParams){
_local1 = (_local1 + (", onUpdateParams:" + String(onUpdateParams)));
};
if (onCompleteParams){
_local1 = (_local1 + (", onCompleteParams:" + String(onCompleteParams)));
};
if (onOverwriteParams){
_local1 = (_local1 + (", onOverwriteParams:" + String(onOverwriteParams)));
};
if (onStartScope){
_local1 = (_local1 + (", onStartScope:" + String(onStartScope)));
};
if (onUpdateScope){
_local1 = (_local1 + (", onUpdateScope:" + String(onUpdateScope)));
};
if (onCompleteScope){
_local1 = (_local1 + (", onCompleteScope:" + String(onCompleteScope)));
};
if (onOverwriteScope){
_local1 = (_local1 + (", onOverwriteScope:" + String(onOverwriteScope)));
};
if (onErrorScope){
_local1 = (_local1 + (", onErrorScope:" + String(onErrorScope)));
};
if (rounded){
_local1 = (_local1 + (", rounded:" + String(rounded)));
};
if (isPaused){
_local1 = (_local1 + (", isPaused:" + String(isPaused)));
};
if (timePaused){
_local1 = (_local1 + (", timePaused:" + String(timePaused)));
};
if (isCaller){
_local1 = (_local1 + (", isCaller:" + String(isCaller)));
};
if (count){
_local1 = (_local1 + (", count:" + String(count)));
};
if (timesCalled){
_local1 = (_local1 + (", timesCalled:" + String(timesCalled)));
};
if (waitFrames){
_local1 = (_local1 + (", waitFrames:" + String(waitFrames)));
};
if (hasStarted){
_local1 = (_local1 + (", hasStarted:" + String(hasStarted)));
};
_local1 = (_local1 + "]\n");
return (_local1);
}
public static function makePropertiesChain(_arg1:Object):Object{
var _local3:Object;
var _local4:Object;
var _local5:Object;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local2:Object = _arg1.base;
if (_local2){
_local3 = {};
if ((_local2 is Array)){
_local4 = [];
_local8 = 0;
while (_local8 < _local2.length) {
_local4.push(_local2[_local8]);
_local8++;
};
} else {
_local4 = [_local2];
};
_local4.push(_arg1);
_local6 = _local4.length;
_local7 = 0;
while (_local7 < _local6) {
if (_local4[_local7]["base"]){
_local5 = AuxFunctions.concatObjects(makePropertiesChain(_local4[_local7]["base"]), _local4[_local7]);
} else {
_local5 = _local4[_local7];
};
_local3 = AuxFunctions.concatObjects(_local3, _local5);
_local7++;
};
if (_local3["base"]){
delete _local3["base"];
};
return (_local3);
//unresolved jump
};
return (_arg1);
}
}
}//package caurina.transitions
Section 199
//MemoryCrypto (com.electrotank.util.MemoryCrypto)
package com.electrotank.util {
import com.meychi.ascrypt3.*;
public class MemoryCrypto {
private static var crypto:TEA = null;
private static var INCREMENT:int = 0;
private static var initialized:Boolean = false;
private static var key:String = null;
private static var MULTIPLY:int = 2;
private static var DECREMENT:int = 1;
private static var dataHolder:Object = null;
private static var DIVIDE:int = 3;
public static function incrementValue(_arg1:String, _arg2:Number):Number{
return (processValue(_arg1, _arg2, INCREMENT));
}
public static function getValue(_arg1:String):Number{
initIfNeeded();
var _local2:Number = 0;
if (!isValueSet(_arg1)){
setValue(_arg1, _local2);
} else {
_local2 = new Number(crypto.decrypt(dataHolder[_arg1], key));
};
return (_local2);
}
private static function processValue(_arg1:String, _arg2:Number, _arg3:int):Number{
initIfNeeded();
var _local4:Number = getValue(_arg1);
switch (_arg3){
case INCREMENT:
_local4 = (_local4 + _arg2);
break;
case DECREMENT:
_local4 = (_local4 - _arg2);
break;
case MULTIPLY:
_local4 = (_local4 * _arg2);
break;
case DIVIDE:
_local4 = (_local4 / _arg2);
break;
};
setValue(_arg1, _local4);
return (_local4);
}
public static function reset():void{
initialized = false;
initIfNeeded();
}
public static function decrementValue(_arg1:String, _arg2:Number):Number{
return (processValue(_arg1, _arg2, DECREMENT));
}
private static function initIfNeeded():void{
var _local1:Number;
var _local2:String;
var _local3:Number;
var _local4:String;
if (!initialized){
_local1 = Math.random();
_local2 = new String(_local1);
_local2 = _local2.substr(2, (_local2.length - 2));
_local3 = Math.random();
_local4 = new String(_local3);
_local4 = _local4.substr(2, (_local4.length - 2));
key = (_local2 + _local4);
crypto = new TEA();
dataHolder = new Object();
initialized = true;
};
}
public static function multiplyValue(_arg1:String, _arg2:Number):Number{
return (processValue(_arg1, _arg2, MULTIPLY));
}
public static function setValue(_arg1:String, _arg2:Number):Number{
initIfNeeded();
dataHolder[_arg1] = crypto.encrypt(_arg2.toString(), key);
return (_arg2);
}
public static function divideValue(_arg1:String, _arg2:Number):Number{
if (_arg2 == 0){
throw (new Error("Amount can't be zero when dividing!"));
};
return (processValue(_arg1, _arg2, DIVIDE));
}
public static function isValueSet(_arg1:String):Boolean{
initIfNeeded();
var _local2:Boolean;
if (dataHolder[_arg1] != null){
_local2 = true;
};
return (_local2);
}
}
}//package com.electrotank.util
Section 200
//Raster (com.foxaweb.utils.Raster)
package com.foxaweb.utils {
import flash.display.*;
import flash.geom.*;
public class Raster {
public static function aaCircle(_arg1:BitmapData, _arg2:Number, _arg3:Number, _arg4:int, _arg5:Number):void{
var _local6:int;
var _local7:int;
var _local8:int;
var _local10:Number;
_local6 = _arg4;
_local7 = 0;
var _local9:Number = 0;
var _local11:Function = Math.sqrt;
var _local12:Function = Math.ceil;
_arg1.setPixel((_arg2 + _local6), (_arg3 + _local7), _arg5);
_arg1.setPixel((_arg2 - _local6), (_arg3 + _local7), _arg5);
_arg1.setPixel((_arg2 + _local7), (_arg3 + _local6), _arg5);
_arg1.setPixel((_arg2 + _local7), (_arg3 - _local6), _arg5);
while (_local6 > (_local7 + 1)) {
_local7++;
_local10 = (_local12(_local11(((_arg4 * _arg4) - (_local7 * _local7)))) - _local11(((_arg4 * _arg4) - (_local7 * _local7))));
if (_local10 < _local9){
_local6--;
};
drawAlphaPixel(_arg1, (_arg2 + _local6), (_arg3 + _local7), (1 - _local10), _arg5);
drawAlphaPixel(_arg1, ((_arg2 + _local6) - 1), (_arg3 + _local7), _local10, _arg5);
drawAlphaPixel(_arg1, (_arg2 - _local6), (_arg3 + _local7), (1 - _local10), _arg5);
drawAlphaPixel(_arg1, ((_arg2 - _local6) + 1), (_arg3 + _local7), _local10, _arg5);
drawAlphaPixel(_arg1, (_arg2 + _local6), (_arg3 - _local7), (1 - _local10), _arg5);
drawAlphaPixel(_arg1, ((_arg2 + _local6) - 1), (_arg3 - _local7), _local10, _arg5);
drawAlphaPixel(_arg1, (_arg2 - _local6), (_arg3 - _local7), (1 - _local10), _arg5);
drawAlphaPixel(_arg1, ((_arg2 - _local6) + 1), (_arg3 - _local7), _local10, _arg5);
drawAlphaPixel(_arg1, (_arg2 + _local7), (_arg3 + _local6), (1 - _local10), _arg5);
drawAlphaPixel(_arg1, (_arg2 + _local7), ((_arg3 + _local6) - 1), _local10, _arg5);
drawAlphaPixel(_arg1, (_arg2 - _local7), (_arg3 + _local6), (1 - _local10), _arg5);
drawAlphaPixel(_arg1, (_arg2 - _local7), ((_arg3 + _local6) - 1), _local10, _arg5);
drawAlphaPixel(_arg1, (_arg2 + _local7), (_arg3 - _local6), (1 - _local10), _arg5);
drawAlphaPixel(_arg1, (_arg2 + _local7), ((_arg3 - _local6) + 1), _local10, _arg5);
drawAlphaPixel(_arg1, (_arg2 - _local7), (_arg3 - _local6), (1 - _local10), _arg5);
drawAlphaPixel(_arg1, (_arg2 - _local7), ((_arg3 - _local6) + 1), _local10, _arg5);
_local9 = _local10;
};
}
public static function cubicBezier(_arg1:BitmapData, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int, _arg7:int, _arg8:int, _arg9:int, _arg10:Number, _arg11:int=5):void{
var _local14:int;
var _local15:int;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local12:Number = _arg2;
var _local13:Number = _arg3;
var _local16:Number = 0;
var _local17:Number = (1 / _arg11);
var _local24:int;
while (++_local24 <= _arg11) {
_local18 = (_local17 * _local24);
_local19 = ((_local17 * _local24) * _local18);
_local20 = (_local19 * _local18);
_local21 = (1 - _local18);
_local22 = ((1 - _local18) * _local21);
_local23 = (_local22 * _local21);
_local14 = ((((_local23 * _arg2) + (((3 * _local18) * _local22) * _arg4)) + (((3 * _arg6) * _local19) * _local21)) + (_arg8 * _local20));
_local15 = ((((_local23 * _arg3) + (((3 * _local18) * _local22) * _arg5)) + (((3 * _arg7) * _local19) * _local21)) + (_arg9 * _local20));
_local16 = (_local16 + Math.sqrt((((_local14 - _local12) * (_local14 - _local12)) + ((_local15 - _local13) * (_local15 - _local13)))));
_local12 = _local14;
_local13 = _local15;
};
var _local25:int = Math.floor(_local16);
_local17 = (1 / _local25);
var _local26:int = _arg2;
var _local27:int = _arg3;
_local24 = -1;
while (++_local24 <= _local25) {
_local18 = (_local17 * _local24);
_local19 = ((_local17 * _local24) * _local18);
_local20 = (_local19 * _local18);
_local21 = (1 - _local18);
_local22 = ((1 - _local18) * _local21);
_local23 = (_local22 * _local21);
_local14 = ((((_local23 * _arg2) + (((3 * _local18) * _local22) * _arg4)) + (((3 * _arg6) * _local19) * _local21)) + (_arg8 * _local20));
_local15 = ((((_local23 * _arg3) + (((3 * _local18) * _local22) * _arg5)) + (((3 * _arg7) * _local19) * _local21)) + (_arg9 * _local20));
line(_arg1, _local26, _local27, _local14, _local15, _arg10);
_local26 = _local14;
_local27 = _local15;
};
}
private static function checkLine(_arg1:Object, _arg2:int, _arg3:int, _arg4:BitmapData, _arg5:int, _arg6:Rectangle):void{
if (_arg1[_arg3]){
if (_arg1[_arg3] > _arg2){
_arg6.width = (_arg1[_arg3] - _arg2);
_arg6.x = _arg2;
_arg6.y = _arg3;
_arg4.fillRect(_arg6, _arg5);
} else {
_arg6.width = (_arg2 - _arg1[_arg3]);
_arg6.x = _arg1[_arg3];
_arg6.y = _arg3;
_arg4.fillRect(_arg6, _arg5);
};
} else {
_arg1[_arg3] = _arg2;
};
}
public static function line(_arg1:BitmapData, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:Number):void{
var _local7:int;
var _local8:int;
var _local9:int;
var _local10:int;
var _local11:int;
var _local12:int;
var _local13:int;
var _local14:int;
_local13 = _arg2;
_local14 = _arg3;
_local7 = (_arg4 - _arg2);
_local8 = (_arg5 - _arg3);
_local10 = ((_local7)>0) ? 1 : -1;
_local11 = ((_local8)>0) ? 1 : -1;
_local7 = Math.abs(_local7);
_local8 = Math.abs(_local8);
_arg1.setPixel32(_local13, _local14, _arg6);
if (_local7 > _local8){
_local12 = (_local7 / 2);
_local9 = 1;
while (_local9 <= _local7) {
_local13 = (_local13 + _local10);
_local12 = (_local12 + _local8);
if (_local12 >= _local7){
_local12 = (_local12 - _local7);
_local14 = (_local14 + _local11);
};
_arg1.setPixel32(_local13, _local14, _arg6);
_local9++;
};
} else {
_local12 = (_local8 / 2);
_local9 = 1;
while (_local9 <= _local8) {
_local14 = (_local14 + _local11);
_local12 = (_local12 + _local7);
if (_local12 >= _local8){
_local12 = (_local12 - _local8);
_local13 = (_local13 + _local10);
};
_arg1.setPixel32(_local13, _local14, _arg6);
_local9++;
};
};
}
public static function quadBezier(_arg1:BitmapData, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int, _arg7:int, _arg8:Number, _arg9:int=3):void{
var _local12:int;
var _local13:int;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local10:Number = _arg2;
var _local11:Number = _arg3;
var _local14:Number = 0;
var _local15:Number = (1 / _arg9);
var _local20:int;
while (++_local20 <= _arg9) {
_local16 = (_local15 * _local20);
_local17 = ((_local15 * _local20) * _local16);
_local18 = (1 - _local16);
_local19 = ((1 - _local16) * _local18);
_local12 = (((_local19 * _arg2) + (((2 * _local16) * _local18) * _arg4)) + (_local17 * _arg6));
_local13 = (((_local19 * _arg3) + (((2 * _local16) * _local18) * _arg5)) + (_local17 * _arg7));
_local14 = (_local14 + Math.sqrt((((_local12 - _local10) * (_local12 - _local10)) + ((_local13 - _local11) * (_local13 - _local11)))));
_local10 = _local12;
_local11 = _local13;
};
var _local21:int = Math.floor(_local14);
_local15 = (1 / _local21);
var _local22:int = _arg2;
var _local23:int = _arg3;
_local20 = -1;
while (++_local20 <= _local21) {
_local16 = (_local15 * _local20);
_local17 = ((_local15 * _local20) * _local16);
_local18 = (1 - _local16);
_local19 = ((1 - _local16) * _local18);
_local12 = (((_local19 * _arg2) + (((2 * _local16) * _local18) * _arg4)) + (_local17 * _arg6));
_local13 = (((_local19 * _arg3) + (((2 * _local16) * _local18) * _arg5)) + (_local17 * _arg7));
line(_arg1, _local22, _local23, _local12, _local13, _arg8);
_local22 = _local12;
_local23 = _local13;
};
}
public static function circle(_arg1:BitmapData, _arg2:int, _arg3:int, _arg4:int, _arg5:Number):void{
var _local6:int;
var _local7:int;
var _local8:int;
_local6 = 0;
_local7 = _arg4;
_local8 = (1 - _arg4);
_arg1.setPixel32((_arg2 + _local6), (_arg3 + _local7), _arg5);
_arg1.setPixel32((_arg2 + _local6), (_arg3 - _local7), _arg5);
_arg1.setPixel32((_arg2 - _local7), (_arg3 + _local6), _arg5);
_arg1.setPixel32((_arg2 + _local7), (_arg3 + _local6), _arg5);
while (_local7 > _local6) {
if (_local8 < 0){
_local8 = (_local8 + ((2 * _local6) + 3));
} else {
_local8 = (_local8 + ((2 * (_local6 - _local7)) + 5));
_local7--;
};
_local6++;
_arg1.setPixel32((_arg2 + _local6), (_arg3 + _local7), _arg5);
_arg1.setPixel32((_arg2 - _local6), (_arg3 + _local7), _arg5);
_arg1.setPixel32((_arg2 + _local6), (_arg3 - _local7), _arg5);
_arg1.setPixel32((_arg2 - _local6), (_arg3 - _local7), _arg5);
_arg1.setPixel32((_arg2 - _local7), (_arg3 + _local6), _arg5);
_arg1.setPixel32((_arg2 - _local7), (_arg3 - _local6), _arg5);
_arg1.setPixel32((_arg2 + _local7), (_arg3 - _local6), _arg5);
_arg1.setPixel32((_arg2 + _local7), (_arg3 + _local6), _arg5);
};
}
public static function triangle(_arg1:BitmapData, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int, _arg7:int, _arg8:Number):void{
line(_arg1, _arg2, _arg3, _arg4, _arg5, _arg8);
line(_arg1, _arg4, _arg5, _arg6, _arg7, _arg8);
line(_arg1, _arg6, _arg7, _arg2, _arg3, _arg8);
}
public static function filledTri(_arg1:BitmapData, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int, _arg7:int, _arg8:Number):void{
var _local9:Object = {};
lineTri(_local9, _arg1, _arg2, _arg3, _arg4, _arg5, _arg8);
lineTri(_local9, _arg1, _arg4, _arg5, _arg6, _arg7, _arg8);
lineTri(_local9, _arg1, _arg6, _arg7, _arg2, _arg3, _arg8);
}
public static function aaLine(_arg1:BitmapData, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:Number):void{
var _local8:int;
var _local17:Number;
var _local7 = (Math.abs((_arg5 - _arg3)) > Math.abs((_arg4 - _arg2)));
if (_local7){
_local8 = _arg2;
_arg2 = _arg3;
_arg3 = _local8;
_local8 = _arg4;
_arg4 = _arg5;
_arg5 = _local8;
};
if (_arg2 > _arg4){
_local8 = _arg2;
_arg2 = _arg4;
_arg4 = _local8;
_local8 = _arg3;
_arg3 = _arg5;
_arg5 = _local8;
};
var _local9:int = (_arg4 - _arg2);
var _local10:int = (_arg5 - _arg3);
var _local11:Number = (_local10 / _local9);
var _local12:int = _arg2;
var _local13:Number = (_arg3 + (_local11 * (_local12 - _arg2)));
var _local14:Number = (1 - ((_arg2 + 0.5) % 1));
var _local15:int = _local12;
var _local16:int = Math.floor(_local13);
_local17 = ((1 - (_local13 % 1)) * _local14);
if (_local7){
};
_local17 = ((_local13 % 1) * _local14);
if (_local7){
};
var _local18:Number = (_local13 + _local11);
_local12 = _arg4;
_local13 = (_arg5 + (_local11 * (_local12 - _arg4)));
_local14 = ((_arg4 + 0.5) % 1);
var _local19:int = _local12;
var _local20:int = Math.floor(_local13);
_local17 = ((1 - (_local13 % 1)) * _local14);
if (_local7){
drawAlphaPixel(_arg1, _local20, _local19, _local17, _arg6);
} else {
drawAlphaPixel(_arg1, _local19, _local20, _local17, _arg6);
};
_local17 = ((_local13 % 1) * _local14);
if (_local7){
drawAlphaPixel(_arg1, (_local20 + 1), _local19, _local17, _arg6);
} else {
drawAlphaPixel(_arg1, _local19, (_local20 + 1), _local17, _arg6);
};
var _local21:int = _local15;
while (_local21++ < _local19) {
_local17 = (1 - (_local18 % 1));
if (_local7){
drawAlphaPixel(_arg1, _local18, _local21, _local17, _arg6);
} else {
drawAlphaPixel(_arg1, _local21, _local18, _local17, _arg6);
};
_local17 = (_local18 % 1);
if (_local7){
drawAlphaPixel(_arg1, (_local18 + 1), _local21, _local17, _arg6);
} else {
drawAlphaPixel(_arg1, _local21, (_local18 + 1), _local17, _arg6);
};
_local18 = (_local18 + _local11);
};
}
private static function drawAlphaPixel(_arg1:BitmapData, _arg2:int, _arg3:int, _arg4:Number, _arg5:Number):void{
var _local6:uint = _arg1.getPixel32(_arg2, _arg3);
var _local7:uint = ((_local6 & 0xFF0000) >> 16);
var _local8:uint = ((_local6 & 0xFF00) >> 8);
var _local9:uint = (_local6 & 0xFF);
var _local10:uint = ((_arg5 & 0xFF0000) >> 16);
var _local11:uint = ((_arg5 & 0xFF00) >> 8);
var _local12:uint = (_arg5 & 0xFF);
var _local13:Number = 0xFF;
var _local14:Number = ((_local10 * _arg4) + (_local7 * (1 - _arg4)));
var _local15:Number = ((_local11 * _arg4) + (_local8 * (1 - _arg4)));
var _local16:Number = ((_local12 * _arg4) + (_local9 * (1 - _arg4)));
var _local17:uint = ((((_local13 << 24) + (_local14 << 16)) + (_local15 << 8)) + _local16);
_arg1.setPixel32(_arg2, _arg3, _local17);
}
private static function lineTri(_arg1:Object, _arg2:BitmapData, _arg3:int, _arg4:int, _arg5:int, _arg6:int, _arg7:Number):void{
var _local9:int;
var _local8 = (((_arg6 - _arg4) * (_arg6 - _arg4)) > ((_arg5 - _arg3) * (_arg5 - _arg3)));
if (_local8){
_local9 = _arg3;
_arg3 = _arg4;
_arg4 = _local9;
_local9 = _arg5;
_arg5 = _arg6;
_arg6 = _local9;
};
if (_arg3 > _arg5){
_arg3 = (_arg3 ^ _arg5);
_arg5 = (_arg5 ^ _arg3);
_arg3 = (_arg3 ^ _arg5);
_arg4 = (_arg4 ^ _arg6);
_arg6 = (_arg6 ^ _arg4);
_arg4 = (_arg4 ^ _arg6);
};
var _local10:int = (_arg5 - _arg3);
var _local11:int = Math.abs((_arg6 - _arg4));
var _local12:int;
var _local13:int = _arg4;
var _local14:int = ((_arg4 < _arg6)) ? 1 : -1;
var _local15:int = _arg3;
var _local16:int = (_arg5 - (_local10 >> 1));
var _local17:int = _arg5;
var _local18:int = _arg6;
var _local19:Rectangle = new Rectangle();
var _local20:int;
_local19.x = 0;
_local19.y = 0;
_local19.width = 0;
_local19.height = 1;
while (_local15++ <= _local16) {
if (_local8){
checkLine(_arg1, _local13, _local15, _arg2, _arg7, _local19);
if (((!((_local17 == _arg5))) && (!((_local17 == _local16))))){
checkLine(_arg1, _local18, (_local17 + 1), _arg2, _arg7, _local19);
};
};
_local12 = (_local12 + _local11);
if ((_local12 << 1) >= _local10){
if (!_local8){
checkLine(_arg1, ((_local15 - _local20) + 1), _local13, _arg2, _arg7, _local19);
if (_local17 != _local16){
checkLine(_arg1, (_local17 + 1), _local18, _arg2, _arg7, _local19);
};
};
_local20 = 0;
_local13 = (_local13 + _local14);
_local18 = (_local18 - _local14);
_local12 = (_local12 - _local10);
};
_local20++;
_local17--;
};
if (!_local8){
checkLine(_arg1, ((_local15 - _local20) + 1), _local13, _arg2, _arg7, _local19);
};
}
}
}//package com.foxaweb.utils
Section 201
//Key (com.Keyboard.Key)
package com.Keyboard {
import flash.events.*;
import flash.display.*;
public class Key {
private static var initialized:Boolean = false;
private static var keysDown:Object = new Object();
public static function initialize(_arg1:Stage):void{
if (!initialized){
_arg1.addEventListener(KeyboardEvent.KEY_DOWN, keyPressed);
_arg1.addEventListener(KeyboardEvent.KEY_UP, keyReleased);
_arg1.addEventListener(Event.DEACTIVATE, clearKeys);
initialized = true;
};
}
private static function clearKeys(_arg1:Event):void{
keysDown = new Object();
}
public static function isDown(_arg1:uint):Boolean{
if (!initialized){
throw (new Error("Key class has yet been initialized."));
};
return (Boolean((_arg1 in keysDown)));
}
private static function keyPressed(_arg1:KeyboardEvent):void{
keysDown[_arg1.keyCode] = true;
}
private static function keyReleased(_arg1:KeyboardEvent):void{
if ((_arg1.keyCode in keysDown)){
delete keysDown[_arg1.keyCode];
};
}
}
}//package com.Keyboard
Section 202
//Line (com.markfennell.geom.Line)
package com.markfennell.geom {
import flash.display.*;
import flash.geom.*;
import com.foxaweb.utils.*;
public class Line {
public var p0:Point;
public var p1:Point;
public function Line(_arg1:Point, _arg2:Point):void{
p0 = _arg1;
p1 = _arg2;
}
public function get length():Number{
var _local1:Number = (p1.x - p0.x);
var _local2:Number = (p1.y - p0.y);
return (Math.sqrt(((_local1 * _local1) + (_local2 * _local2))));
}
public function get angle():Number{
return (Math.atan2((p1.y - p0.y), (p1.x - p0.x)));
}
public function toString():void{
}
public static function createLine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Line{
var _local5:Number = (_arg3 / 2);
var _local6:Number = Math.sin(_arg4);
var _local7:Number = Math.cos(_arg4);
var _local8:Point = new Point((_arg1 + (_local5 * _local7)), (_arg2 + (_local5 * _local6)));
var _local9:Point = new Point((_arg1 - (_local5 * _local7)), (_arg2 - (_local5 * _local6)));
return (new Line(_local8, _local9));
}
public static function drawCircle(_arg1:Point, _arg2:Number, _arg3, _arg4:uint=4294967295):void{
if ((((_arg3 is MovieClip)) || ((_arg3 is Sprite)))){
_arg3.graphics.lineStyle(2, _arg4);
_arg3.graphics.drawCircle(_arg1.x, _arg1.y, _arg2);
} else {
if ((_arg3 is BitmapData)){
Raster.circle(_arg3, _arg1.x, _arg1.y, _arg2, _arg4);
};
};
}
public static function intersects(_arg1:Line, _arg2:Line):Boolean{
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
_local3 = (_arg1.p1.x - _arg1.p0.x);
_local4 = (_arg1.p1.y - _arg1.p0.y);
_local5 = (_arg2.p1.x - _arg2.p0.x);
_local6 = (_arg2.p1.y - _arg2.p0.y);
_local7 = ((-(_local5) * _local4) + (_local3 * _local6));
_local10 = (_arg1.p0.x - _arg2.p0.x);
_local11 = (_arg1.p0.y - _arg2.p0.y);
_local8 = (((-(_local4) * _local10) + (_local3 * _local11)) / _local7);
_local9 = (((_local5 * _local11) - (_local6 * _local10)) / _local7);
if ((((((((_local8 >= 0)) && ((_local8 <= 1)))) && ((_local9 >= 0)))) && ((_local9 <= 1)))){
return (true);
};
return (false);
}
public static function localToLocal(_arg1:DisplayObject, _arg2:DisplayObject, _arg3:Point=null):Point{
var _local4:Point = (_arg3) ? _arg3 : new Point();
_local4 = _arg1.localToGlobal(_local4);
_local4 = _arg2.globalToLocal(_local4);
return (_local4);
}
public static function createLineFromPoint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Line{
var _local5:Number = Math.sin(_arg4);
var _local6:Number = Math.cos(_arg4);
var _local7:Point = new Point(_arg1, _arg2);
var _local8:Point = new Point((_arg1 - (_arg3 * _local6)), (_arg2 - (_arg3 * _local5)));
return (new Line(_local7, _local8));
}
public static function drawRect(_arg1:Rectangle, _arg2, _arg3:uint=0xFF0000):void{
if ((((_arg2 is MovieClip)) || ((_arg2 is Sprite)))){
_arg2.graphics.lineStyle(2, _arg3);
_arg2.graphics.moveTo(_arg1.x, _arg1.y);
_arg2.graphics.lineTo((_arg1.x + _arg1.width), _arg1.y);
_arg2.graphics.lineTo((_arg1.x + _arg1.width), (_arg1.y + _arg1.height));
_arg2.graphics.lineTo(_arg1.x, (_arg1.y + _arg1.height));
_arg2.graphics.lineTo(_arg1.x, _arg1.y);
} else {
if ((_arg2 is BitmapData)){
Raster.line(_arg2, _arg1.x, _arg1.y, (_arg1.x + _arg1.width), _arg1.y, _arg3);
Raster.line(_arg2, (_arg1.x + _arg1.width), _arg1.y, (_arg1.x + _arg1.width), (_arg1.y + _arg1.height), _arg3);
Raster.line(_arg2, (_arg1.x + _arg1.width), (_arg1.y + _arg1.height), _arg1.x, (_arg1.y + _arg1.height), _arg3);
Raster.line(_arg2, _arg1.x, (_arg1.y + _arg1.height), _arg1.x, _arg1.y, _arg3);
};
};
}
public static function getPoint(_arg1:Line, _arg2:Number):Point{
var _local3:Number = (_arg1.p0.x + (_arg2 * (_arg1.p1.x - _arg1.p0.x)));
var _local4:Number = (_arg1.p0.y + (_arg2 * (_arg1.p1.y - _arg1.p0.y)));
return (new Point(_local3, _local4));
}
public static function draw(_arg1:Line, _arg2, _arg3:Number=4294967295):void{
if ((((_arg2 is MovieClip)) || ((_arg2 is Sprite)))){
_arg2.graphics.lineStyle(2, _arg3);
_arg2.graphics.moveTo(_arg1.p0.x, _arg1.p0.y);
_arg2.graphics.lineTo(_arg1.p1.x, _arg1.p1.y);
} else {
if ((_arg2 is BitmapData)){
Raster.line(_arg2, _arg1.p0.x, _arg1.p0.y, _arg1.p1.x, _arg1.p1.y, _arg3);
};
};
}
public static function drawPoint(_arg1:Point, _arg2, _arg3:uint=4294901760):void{
if ((((_arg2 is MovieClip)) || ((_arg2 is Sprite)))){
_arg2.graphics.lineStyle(2, _arg3);
_arg2.graphics.drawCircle(_arg1.x, _arg1.y, 4);
} else {
if ((_arg2 is BitmapData)){
Raster.circle(_arg2, _arg1.x, _arg1.y, 4, _arg3);
};
};
}
}
}//package com.markfennell.geom
Section 203
//Polygon (com.markfennell.geom.Polygon)
package com.markfennell.geom {
import flash.geom.*;
public class Polygon {
public var edges:Array;
public function Polygon(... _args):void{
edges = [];
super();
var _local2:int;
while (_local2 < _args.length) {
if ((_args[_local2] is Line)){
edges.push(_args[_local2]);
};
_local2++;
};
}
public function draw(_arg1, _arg2:int=0xFF0000):void{
var _local3:int;
while (_local3 < length) {
Line.draw(getEdge(_local3), _arg1, _arg2);
_local3++;
};
}
public function getEdge(_arg1:int):Line{
return (edges[_arg1]);
}
public function get length():Number{
return (edges.length);
}
public static function pointInRect(_arg1:Point, _arg2:Rectangle):Boolean{
if ((((((((_arg1.x >= _arg2.x)) && ((_arg1.x <= (_arg2.x + _arg2.width))))) && ((_arg1.y >= _arg2.y)))) && ((_arg1.y <= (_arg2.y + _arg2.height))))){
return (true);
};
return (false);
}
public static function rectToPoly(_arg1:Rectangle):Polygon{
var _local2:Line = new Line(new Point(_arg1.x, _arg1.y), new Point(_arg1.x, (_arg1.y + _arg1.height)));
var _local3:Line = new Line(new Point((_arg1.x + _arg1.width), _arg1.y), new Point((_arg1.x + _arg1.width), (_arg1.y + _arg1.height)));
var _local4:Line = new Line(new Point(_arg1.x, _arg1.y), new Point((_arg1.x + _arg1.width), _arg1.y));
var _local5:Line = new Line(new Point(_arg1.x, (_arg1.y + _arg1.height)), new Point((_arg1.x + _arg1.width), (_arg1.y + _arg1.height)));
var _local6:Polygon = new Polygon(_local2, _local4, _local3, _local5);
return (_local6);
}
public static function isWithin(_arg1:Point, _arg2:Polygon):Boolean{
var _local3:Line = new Line(_arg1, new Point(_arg1.x, 10000000));
var _local4:int;
var _local5:int;
while (_local5 < _arg2.length) {
if (Line.intersects(_arg2.getEdge(_local5), _local3)){
_local4++;
};
_local5++;
};
return (!(((_local4 % 2) == 0)));
}
public static function rectInPoly(_arg1:Rectangle, _arg2:Polygon):Boolean{
var _local5:int;
if (isWithin(new Point(_arg1.x, _arg1.y), _arg2)){
return (true);
};
if (isWithin(new Point((_arg1.x + _arg1.width), _arg1.y), _arg2)){
return (true);
};
if (isWithin(new Point((_arg1.x + _arg1.width), (_arg1.y + _arg1.height)), _arg2)){
return (true);
};
if (isWithin(new Point(_arg1.x, (_arg1.y + _arg1.height)), _arg2)){
return (true);
};
var _local3:Polygon = rectToPoly(_arg1);
var _local4:int;
while (_local4 < _arg2.length) {
_local5 = 0;
while (_local5 < _local3.length) {
if (Line.intersects(_local3.getEdge(_local5), _arg2.getEdge(_local4))){
return (true);
};
_local5++;
};
_local4++;
};
return (false);
}
}
}//package com.markfennell.geom
Section 204
//SoundPlayer (com.markfennell.sound.SoundPlayer)
package com.markfennell.sound {
import flash.events.*;
import flash.utils.*;
import flash.media.*;
public class SoundPlayer extends EventDispatcher {
protected var m_soundChannel:SoundChannel;
public var stoppable:Boolean;// = true
protected var m_timeout:int;
public var m_soundState:String;
protected var m_loops:int;
protected var m_volume:Number;
protected var m_destroy:Boolean;
protected var m_position:Number;// = 0
protected var m_sound:Sound;
protected static var soundsDictionary:Dictionary = new Dictionary();
public static var STOPPED:String = "stopped";
public static var PAUSED:String = "paused";
public static var FINISHED:String = "finished";
public static var INITIALIZED:String = "init";
public static var PLAYING:String = "playing";
public static var COMPLETE:String = "complete";
public function SoundPlayer(_arg1:Sound, _arg2:Boolean=true):void{
m_soundChannel = new SoundChannel();
super();
m_sound = _arg1;
m_soundState = INITIALIZED;
soundsDictionary[this] = this;
m_destroy = _arg2;
}
public function get soundState():String{
return (m_soundState);
}
public function play(_arg1:Number=1, _arg2:int=1, _arg3:Number=0):void{
var a_volume = _arg1;
var a_loops = _arg2;
var a_delay = _arg3;
try {
clearTimeout(m_timeout);
if (a_delay != 0){
m_timeout = setTimeout(play, (a_delay * 1000), a_volume, a_loops, 0);
return;
};
if ((((m_soundState == PLAYING)) || ((m_soundChannel == null)))){
return;
};
m_volume = a_volume;
m_loops = a_loops;
m_soundChannel.stop();
m_soundChannel = m_sound.play(m_position);
m_soundChannel.addEventListener(Event.SOUND_COMPLETE, soundComplete);
m_soundState = PLAYING;
volume = m_volume;
} catch(e:Error) {
};
}
public function set soundState(_arg1:String):void{
m_soundState = _arg1;
}
public function pause():void{
if (m_soundState == INITIALIZED){
return;
};
m_position = m_soundChannel.position;
m_soundChannel.stop();
m_soundChannel.removeEventListener(Event.SOUND_COMPLETE, soundComplete);
m_soundState = PAUSED;
}
public function stop():void{
m_position = 0;
m_soundState = STOPPED;
if (m_soundChannel){
m_soundChannel.stop();
m_soundChannel.removeEventListener(Event.SOUND_COMPLETE, soundComplete);
};
}
public function get leftPeak():Number{
return (m_soundChannel.leftPeak);
}
public function set position(_arg1:Number):void{
var _local2 = (m_soundState == PLAYING);
pause();
m_position = _arg1;
if (_local2){
play();
};
}
public function get volume():Number{
return (m_soundChannel.soundTransform.volume);
}
public function get rightPeak():Number{
return (m_soundChannel.rightPeak);
}
public function destroy():void{
stop();
clearTimeout(m_timeout);
m_sound = null;
m_soundChannel = null;
soundsDictionary[this] = null;
}
public function get duration():Number{
return (m_sound.length);
}
public function get position():Number{
return (m_soundChannel.position);
}
public function resume():void{
play(m_volume, m_loops);
}
public function get playing():Boolean{
return ((m_soundState == PLAYING));
}
public function set volume(_arg1:Number):void{
if (m_soundChannel == null){
return;
};
var _local2:SoundTransform = m_soundChannel.soundTransform;
_local2.volume = _arg1;
m_soundChannel.soundTransform = _local2;
}
private function soundComplete(_arg1:Event):void{
m_loops--;
m_soundState = FINISHED;
if (m_loops == 0){
dispatchEvent(new Event(COMPLETE));
if (m_destroy){
destroy();
};
} else {
play(volume, m_loops);
};
}
public static function stopSounds():void{
var item:SoundPlayer;
for each (item in soundsDictionary) {
try {
if (item.stoppable){
item.destroy();
soundsDictionary[item] = null;
};
} catch(e:Error) {
};
};
}
public static function pauseSounds():void{
var item:SoundPlayer;
for each (item in soundsDictionary) {
try {
if (soundsDictionary[item].stoppable){
soundsDictionary[item].pause();
};
} catch(e:Error) {
};
};
}
public static function resumeSounds():void{
var item:SoundPlayer;
for each (item in soundsDictionary) {
try {
soundsDictionary[item].resume();
} catch(e:Error) {
};
};
}
}
}//package com.markfennell.sound
Section 205
//Broadcaster (com.markfennell.utils.Broadcaster)
package com.markfennell.utils {
import flash.events.*;
public class Broadcaster {
private static var eventDispatcher:EventDispatcher;
public static function dispatchEvent(_arg1:Event):void{
if (eventDispatcher){
eventDispatcher.dispatchEvent(_arg1);
};
}
public static function broadcast(_arg1:Event):void{
trace(("Event Broadcast " + _arg1.type));
dispatchEvent(_arg1);
}
public static function removeEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false):void{
if (eventDispatcher){
eventDispatcher.removeEventListener(_arg1, _arg2, _arg3);
};
}
public static function addEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false, _arg4:int=0, _arg5:Boolean=true):void{
if (!eventDispatcher){
eventDispatcher = new EventDispatcher();
};
eventDispatcher.addEventListener(_arg1, _arg2, _arg3, _arg4, _arg5);
}
}
}//package com.markfennell.utils
Section 206
//Command (com.markfennell.utils.Command)
package com.markfennell.utils {
public class Command {
private var method:Function;
private var params:Array;
private var funcName:String;
public function Command(_arg1:Function, _arg2:Array=null, _arg3:String=""){
this.method = _arg1;
this.params = ((_arg2)==null) ? [] : _arg2;
this.funcName = _arg3;
}
public function execute(){
return (method.apply(null, params));
}
public function get name():String{
return (funcName);
}
}
}//package com.markfennell.utils
Section 207
//ThreadQueue (com.markfennell.utils.ThreadQueue)
package com.markfennell.utils {
import flash.events.*;
import flash.display.*;
import flash.utils.*;
public class ThreadQueue extends EventDispatcher {
private var m_addedAt:Boolean;// = false
private var m_threadTime:int;// = 2
private var m_counter:int;// = 0
private var m_lastTime:int;
private var m_addedAtArray:Array;
private var m_appReference:Sprite;
private var m_threadArray:Array;
private static var m_instance:ThreadQueue;
public function ThreadQueue(){
m_threadArray = [];
m_addedAtArray = [];
super();
m_appReference = new Sprite();
m_instance = this;
}
public function start():void{
m_lastTime = getTimer();
trace("ThreadQueue Started, with ", m_threadArray.length, " functions");
m_appReference.addEventListener(Event.ENTER_FRAME, render);
}
private function render(_arg1:Event):void{
var _local2:Command;
m_counter++;
if ((m_counter % m_threadTime) == 0){
if (m_threadArray.length > 0){
_local2 = m_threadArray.shift();
if (_local2 != null){
_local2.execute();
};
if (m_threadArray.length == 0){
m_appReference.removeEventListener(Event.ENTER_FRAME, render);
dispatchEvent(new Event(Event.COMPLETE));
} else {
trace("Function called ", _local2.name, (getTimer() - m_lastTime));
m_lastTime = getTimer();
};
};
} else {
return;
};
}
public function add(_arg1:Command):void{
m_threadArray.push(_arg1);
}
public function resume():void{
var _local1:int;
if (m_addedAtArray.length > 0){
m_addedAtArray.reverse();
_local1 = 0;
while (_local1 < m_addedAtArray.length) {
m_threadArray.splice(0, 0, m_addedAtArray[_local1]);
_local1++;
};
m_addedAtArray = [];
};
start();
}
public function pause():void{
m_appReference.removeEventListener(Event.ENTER_FRAME, render);
}
public function addAt(_arg1:Command):void{
m_addedAtArray.push(_arg1);
}
public static function getInstance():ThreadQueue{
return (m_instance);
}
}
}//package com.markfennell.utils
Section 208
//RC4 (com.meychi.ascrypt3.RC4)
package com.meychi.ascrypt3 {
public class RC4 {
private static var mykey:Array = new Array(0xFF);
private static var sbox:Array = new Array(0xFF);
public function decrypt(_arg1:String, _arg2:String):String{
var _local3:Array = hexToChars(_arg1);
var _local4:Array = strToChars(_arg2);
var _local5:Array = calculate(_local3, _local4);
return (charsToStr(_local5));
}
public function encrypt(_arg1:String, _arg2:String):String{
var _local3:Array = strToChars(_arg1);
var _local4:Array = strToChars(_arg2);
var _local5:Array = calculate(_local3, _local4);
return (charsToHex(_local5));
}
private static function initialize(_arg1:Array):void{
var _local3:Number;
var _local2:Number = 0;
var _local4:Number = _arg1.length;
var _local5:Number = 0;
_local5 = 0;
while (_local5 <= 0xFF) {
mykey[_local5] = _arg1[(_local5 % _local4)];
sbox[_local5] = _local5;
_local5++;
};
_local5 = 0;
while (_local5 <= 0xFF) {
_local2 = (((_local2 + sbox[_local5]) + mykey[_local5]) % 0x0100);
_local3 = sbox[_local5];
sbox[_local5] = sbox[_local2];
sbox[_local2] = _local3;
_local5++;
};
}
private static function strToChars(_arg1:String):Array{
var _local2:Array = new Array();
var _local3:Number = 0;
while (_local3 < _arg1.length) {
_local2.push(_arg1.charCodeAt(_local3));
_local3++;
};
return (_local2);
}
private static function charsToStr(_arg1:Array):String{
var _local2:String = new String("");
var _local3:Number = 0;
while (_local3 < _arg1.length) {
_local2 = (_local2 + String.fromCharCode(_arg1[_local3]));
_local3++;
};
return (_local2);
}
private static function charsToHex(_arg1:Array):String{
var _local2:String = new String("");
var _local3:Array = new Array("0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "a", "b", "c", "d", "e", "f");
var _local4:Number = 0;
while (_local4 < _arg1.length) {
_local2 = (_local2 + (_local3[(_arg1[_local4] >> 4)] + _local3[(_arg1[_local4] & 15)]));
_local4++;
};
return (_local2);
}
private static function calculate(_arg1:Array, _arg2:Array):Array{
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local10:Number;
initialize(_arg2);
var _local3:Number = 0;
var _local4:Number = 0;
var _local5:Array = new Array();
var _local9:Number = 0;
while (_local9 < _arg1.length) {
_local3 = ((_local3 + 1) % 0x0100);
_local4 = ((_local4 + sbox[_local3]) % 0x0100);
_local7 = sbox[_local3];
sbox[_local3] = sbox[_local4];
sbox[_local4] = _local7;
_local10 = ((sbox[_local3] + sbox[_local4]) % 0x0100);
_local6 = sbox[_local10];
_local8 = (_arg1[_local9] ^ _local6);
_local5.push(_local8);
_local9++;
};
return (_local5);
}
private static function hexToChars(_arg1:String):Array{
var _local2:Array = new Array();
var _local3:Number = ((_arg1.substr(0, 2))=="0x") ? 2 : 0;
while (_local3 < _arg1.length) {
_local2.push(parseInt(_arg1.substr(_local3, 2), 16));
_local3 = (_local3 + 2);
};
return (_local2);
}
}
}//package com.meychi.ascrypt3
Section 209
//TEA (com.meychi.ascrypt3.TEA)
package com.meychi.ascrypt3 {
public class TEA {
public function decrypt(_arg1:String, _arg2:String):String{
var _local9:Number;
var _local10:Number;
var _local13:Number;
var _local3:Array = charsToLongs(hexToChars(_arg1));
var _local4:Array = charsToLongs(strToChars(_arg2));
var _local5:Number = _local3.length;
if (_local5 == 0){
return ("");
};
var _local6:Number = _local3[(_local5 - 1)];
var _local7:Number = _local3[0];
var _local8:Number = 2654435769;
var _local11:Number = Math.floor((6 + (52 / _local5)));
var _local12:Number = (_local11 * _local8);
while (_local12 != 0) {
_local10 = ((_local12 >>> 2) & 3);
_local13 = (_local5 - 1);
while (_local13 > 0) {
_local6 = _local3[(_local13 - 1)];
_local9 = ((((_local6 >>> 5) ^ (_local7 << 2)) + ((_local7 >>> 3) ^ (_local6 << 4))) ^ ((_local12 ^ _local7) + (_local4[((_local13 & 3) ^ _local10)] ^ _local6)));
_local7 = (_local3[_local13] = (_local3[_local13] - _local9));
_local13--;
};
_local6 = _local3[(_local5 - 1)];
_local9 = ((((_local6 >>> 5) ^ (_local7 << 2)) + ((_local7 >>> 3) ^ (_local6 << 4))) ^ ((_local12 ^ _local7) + (_local4[((_local13 & 3) ^ _local10)] ^ _local6)));
_local7 = (_local3[0] = (_local3[0] - _local9));
_local12 = (_local12 - _local8);
};
return (charsToStr(longsToChars(_local3)));
}
public function encrypt(_arg1:String, _arg2:String):String{
var _local9:Number;
var _local10:Number;
var _local13:Number;
var _local3:Array = charsToLongs(strToChars(_arg1));
var _local4:Array = charsToLongs(strToChars(_arg2));
var _local5:Number = _local3.length;
if (_local5 == 0){
return ("");
};
if (_local5 == 1){
var _temp1 = _local5;
_local5 = (_local5 + 1);
var _local14 = _temp1;
_local3[_local14] = 0;
};
var _local6:Number = _local3[(_local5 - 1)];
var _local7:Number = _local3[0];
var _local8:Number = 2654435769;
var _local11:Number = Math.floor((6 + (52 / _local5)));
var _local12:Number = 0;
while (_local11-- > 0) {
_local12 = (_local12 + _local8);
_local10 = ((_local12 >>> 2) & 3);
_local13 = 0;
while (_local13 < (_local5 - 1)) {
_local7 = _local3[(_local13 + 1)];
_local9 = ((((_local6 >>> 5) ^ (_local7 << 2)) + ((_local7 >>> 3) ^ (_local6 << 4))) ^ ((_local12 ^ _local7) + (_local4[((_local13 & 3) ^ _local10)] ^ _local6)));
_local6 = (_local3[_local13] = (_local3[_local13] + _local9));
_local13++;
};
_local7 = _local3[0];
_local9 = ((((_local6 >>> 5) ^ (_local7 << 2)) + ((_local7 >>> 3) ^ (_local6 << 4))) ^ ((_local12 ^ _local7) + (_local4[((_local13 & 3) ^ _local10)] ^ _local6)));
_local6 = (_local3[(_local5 - 1)] = (_local3[(_local5 - 1)] + _local9));
};
return (charsToHex(longsToChars(_local3)));
}
private static function strToChars(_arg1:String):Array{
var _local2:Array = new Array();
var _local3:Number = 0;
while (_local3 < _arg1.length) {
_local2.push(_arg1.charCodeAt(_local3));
_local3++;
};
return (_local2);
}
private static function charsToHex(_arg1:Array):String{
var _local2:String = new String("");
var _local3:Array = new Array("0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "a", "b", "c", "d", "e", "f");
var _local4:Number = 0;
while (_local4 < _arg1.length) {
_local2 = (_local2 + (_local3[(_arg1[_local4] >> 4)] + _local3[(_arg1[_local4] & 15)]));
_local4++;
};
return (_local2);
}
private static function hexToChars(_arg1:String):Array{
var _local2:Array = new Array();
var _local3:Number = ((_arg1.substr(0, 2))=="0x") ? 2 : 0;
while (_local3 < _arg1.length) {
_local2.push(parseInt(_arg1.substr(_local3, 2), 16));
_local3 = (_local3 + 2);
};
return (_local2);
}
private static function charsToStr(_arg1:Array):String{
var _local2:String = new String("");
var _local3:Number = 0;
while (_local3 < _arg1.length) {
_local2 = (_local2 + String.fromCharCode(_arg1[_local3]));
_local3++;
};
return (_local2);
}
private static function longsToChars(_arg1:Array):Array{
var _local2:Array = new Array();
var _local3:Number = 0;
while (_local3 < _arg1.length) {
_local2.push((_arg1[_local3] & 0xFF), ((_arg1[_local3] >>> 8) & 0xFF), ((_arg1[_local3] >>> 16) & 0xFF), ((_arg1[_local3] >>> 24) & 0xFF));
_local3++;
};
return (_local2);
}
private static function charsToLongs(_arg1:Array):Array{
var _local2:Array = new Array(Math.ceil((_arg1.length / 4)));
var _local3:Number = 0;
while (_local3 < _local2.length) {
_local2[_local3] = (((_arg1[(_local3 * 4)] + (_arg1[((_local3 * 4) + 1)] << 8)) + (_arg1[((_local3 * 4) + 2)] << 16)) + (_arg1[((_local3 * 4) + 3)] << 24));
_local3++;
};
return (_local2);
}
}
}//package com.meychi.ascrypt3
Section 210
//Controls (controls.Controls)
package controls {
import flash.events.*;
import flash.display.*;
import sound.*;
import org.casalib.display.*;
import assets.*;
import flash.net.*;
public class Controls extends CasaMovieClip {
private var m_musicToggle:Boolean;
private var m_btnPause:SimpleButton;
private var m_pauseToggle:Boolean;// = false
private var m_btnBlastone:MovieClip;
private var m_btnSound:SimpleButton;
private var m_ui:MovieClip;
private var m_soundToggle:Boolean;
private var m_btnQuit:SimpleButton;
private var m_btnMusic:SimpleButton;
public function Controls(){
m_ui = new MovieClipControls();
m_ui.x = 5;
m_ui.y = 490;
m_ui.focusRect = false;
addChild(m_ui);
m_btnMusic = m_ui.btnMusic;
m_btnQuit = m_ui.btnExit;
m_btnSound = m_ui.btnSound;
m_btnPause = m_ui.btnPause;
m_btnBlastone = m_ui.btnFOG;
m_musicToggle = SoundManager.getInstance().musicEnabled;
m_soundToggle = SoundManager.getInstance().soundsEnabled;
soundDisplay();
musicDisplay();
m_btnMusic.addEventListener(MouseEvent.CLICK, toggleMusic);
m_btnQuit.addEventListener(MouseEvent.CLICK, quit);
m_btnSound.addEventListener(MouseEvent.CLICK, toggleSound);
m_btnPause.addEventListener(MouseEvent.CLICK, togglePause);
m_btnBlastone.addEventListener(MouseEvent.CLICK, url);
m_btnBlastone.buttonMode = true;
m_btnBlastone.useHandCursor;
}
override public function destroy():void{
m_btnMusic.removeEventListener(MouseEvent.CLICK, toggleMusic);
m_btnQuit.removeEventListener(MouseEvent.CLICK, quit);
m_btnSound.removeEventListener(MouseEvent.CLICK, toggleSound);
m_btnPause.removeEventListener(MouseEvent.CLICK, togglePause);
removeChild(m_ui);
m_ui = null;
super.destroy();
}
private function togglePause(_arg1:Event=null):void{
if (!m_pauseToggle){
m_pauseToggle = true;
m_ui.textPause.text = "RESUME";
Racers.getInstance().doPause();
} else {
m_pauseToggle = false;
m_ui.textPause.text = "PAUSE";
Racers.getInstance().doResume();
};
}
private function quit(_arg1:Event):void{
trace("Qui Clicked");
Credits.STATE = Credits.STATE_DEFAULT;
GameManager.getInstance().setState("Credits");
}
private function toggleSound(_arg1:Event=null):void{
trace("CLICK");
m_soundToggle = !(m_soundToggle);
if (!m_soundToggle){
SoundManager.getInstance().soundsEnabled = false;
SoundManager.getInstance().stopSounds();
Racers.getInstance().stopEngineSounds();
} else {
SoundManager.getInstance().soundsEnabled = true;
};
soundDisplay();
}
private function musicDisplay():void{
if (!SoundManager.getInstance().musicEnabled){
m_ui.textMusic.text = "MUSIC OFF";
} else {
m_ui.textMusic.text = "MUSIC ON";
};
}
private function url(_arg1:Event):void{
var _local2:URLRequest = new URLRequest(Constants.URL_MORE_GAMES);
navigateToURL(_local2, "_blank");
}
private function toggleMusic(_arg1:Event=null):void{
if (SoundManager.getInstance().musicEnabled){
SoundManager.getInstance().musicEnabled = false;
m_ui.textMusic.text = "MUSIC OFF";
SoundManager.getInstance().stop_music();
} else {
SoundManager.getInstance().musicEnabled = true;
m_ui.textMusic.text = "MUSIC ON";
SoundManager.getInstance().resume_music();
};
}
private function soundDisplay():void{
if (!m_soundToggle){
m_ui.textSound.text = "SOUND OFF";
} else {
m_ui.textSound.text = "SOUND ON";
};
}
}
}//package controls
Section 211
//MusicControls (controls.MusicControls)
package controls {
import flash.events.*;
import flash.display.*;
import sound.*;
public class MusicControls {
private var m_button_mc:MovieClip;
public function MusicControls(_arg1:MovieClip){
m_button_mc = _arg1;
if (SoundManager.getInstance().musicEnabled){
m_button_mc.label.text = "MUSIC ON";
} else {
m_button_mc.label.text = "MUSIC OFF";
};
m_button_mc.btn.addEventListener(MouseEvent.CLICK, toggleMusic);
}
private function toggleMusic(_arg1:Event=null):void{
if (SoundManager.getInstance().musicEnabled){
SoundManager.getInstance().musicEnabled = false;
m_button_mc.label.text = "MUSIC OFF";
SoundManager.getInstance().stop_music();
} else {
SoundManager.getInstance().musicEnabled = true;
m_button_mc.label.text = "MUSIC ON";
SoundManager.getInstance().resume_music();
};
}
public function destroy():void{
m_button_mc.btn.removeEventListener(MouseEvent.CLICK, toggleMusic);
}
}
}//package controls
Section 212
//SoundControls (controls.SoundControls)
package controls {
import flash.events.*;
import flash.display.*;
import sound.*;
public class SoundControls {
private var m_button_mc:MovieClip;
public function SoundControls(_arg1:MovieClip){
m_button_mc = _arg1;
if (SoundManager.getInstance().soundsEnabled){
m_button_mc.label.text = "SOUND FX ON";
} else {
m_button_mc.label.text = "SOUND FX OFF";
};
m_button_mc.btn.addEventListener(MouseEvent.CLICK, toggleSound);
}
public function destroy():void{
m_button_mc.btn.removeEventListener(MouseEvent.CLICK, toggleSound);
}
private function toggleSound(_arg1:Event=null):void{
if (SoundManager.getInstance().soundsEnabled){
SoundManager.getInstance().soundsEnabled = false;
m_button_mc.label.text = "SOUND FX OFF";
SoundManager.getInstance().stopSounds();
} else {
SoundManager.getInstance().soundsEnabled = true;
m_button_mc.label.text = "SOUND FX ON";
};
}
}
}//package controls
Section 213
//Bitmap3D (five3D.display.Bitmap3D)
package five3D.display {
import flash.display.*;
import flash.geom.*;
import five3D.geom.*;
import five3D.utils.*;
public class Bitmap3D extends Shape {
private var __height:int;
private var __renderbitmap:Boolean;// = true
private var __flatshading:Boolean;// = false
private var __bitmapdata:BitmapData;
private var __matrices:Array;
private var __drawing:Boolean;// = false
private var __renderprojection:Boolean;// = true
private var __scalex:Number;// = 1
private var __scaley:Number;// = 1
private var __scalez:Number;// = 1
private var __culling:Boolean;// = false
private var __flatshaded:Boolean;// = false
private var __rendershading:Boolean;// = false
private var __render:Boolean;// = true
private var __rendertessellation:Boolean;// = true
private var __triangles:Array;
private var __visible:Boolean;// = true
private var __smoothing:Boolean;
private var __x:Number;// = 0
private var __y:Number;// = 0
private var __z:Number;// = 0
private var __matrix:Matrix3D;
private var __subdivisionshorizontal:int;
var __concatenatedmatrix:Matrix3D;
private var __subdivisionsvertical:int;
private var __points:Array;
private var __singlesided:Boolean;// = false
private var __normal:Point3D;
private var __rotationx:Number;// = 0
private var __rotationy:Number;// = 0
private var __rotationz:Number;// = 0
private var __width:int;
private var __renderculling:Boolean;// = false
public function Bitmap3D(_arg1:BitmapData=null, _arg2:Boolean=true, _arg3:int=3, _arg4:int=3){
__matrix = new Matrix3D();
__bitmapdata = _arg1;
__smoothing = _arg2;
__subdivisionshorizontal = _arg3;
__subdivisionsvertical = _arg4;
}
private function getCulling(_arg1:Number):void{
var _local2:Point3D = __concatenatedmatrix.transformPoint(new Point3D(0, 0, 0));
var _local3:Point3D = __concatenatedmatrix.transformPoint(new Point3D(0, 0, 1));
__normal = _local3.subtract(_local2);
var _local4:Point3D = new Point3D(_local2.x, _local2.y, (_local2.z + _arg1));
__culling = (__normal.dot(_local4) < 0);
}
public function set singleSided(_arg1:Boolean):void{
__singlesided = _arg1;
if (__singlesided){
__renderculling = true;
} else {
__renderculling = false;
__culling = false;
};
}
function askRendering():void{
__render = true;
if (__singlesided){
__renderculling = true;
};
__renderprojection = true;
__renderbitmap = true;
if (__flatshaded){
__rendershading = true;
};
}
override public function get scale9Grid():Rectangle{
throw (new Error("The Bitmap3D class does not implement this property or method."));
}
function askRenderingShading():void{
if (__flatshaded){
__rendershading = true;
};
}
override public function get height():Number{
throw (new Error("The Bitmap3D class does not implement this property or method."));
}
override public function set scale9Grid(_arg1:Rectangle):void{
throw (new Error("The Bitmap3D class does not implement this property or method."));
}
private function setFlatShading(_arg1:Scene3D):void{
var _local5:Point3D;
var _local6:Point3D;
if (__normal == null){
_local5 = __concatenatedmatrix.transformPoint(new Point3D(0, 0, 0));
_local6 = __concatenatedmatrix.transformPoint(new Point3D(0, 0, 1));
__normal = _local6.subtract(_local5);
};
__normal.normalize(1);
var _local2:Number = __normal.dot(_arg1.ambientLightVectorNormalized);
var _local3:Number = (_local2 * _arg1.ambientLightIntensity);
var _local4:ColorTransform = new ColorTransform();
ColorUtilities.setBrightness(_local4, _local3);
_local4.alphaMultiplier = alpha;
transform.colorTransform = _local4;
__flatshading = true;
}
public function set rotationY(_arg1:Number):void{
__rotationy = formatRotation(_arg1);
askRendering();
}
public function set rotationZ(_arg1:Number):void{
__rotationz = formatRotation(_arg1);
askRendering();
}
public function set rotationX(_arg1:Number):void{
__rotationx = formatRotation(_arg1);
askRendering();
}
private function getTessellationPoints():void{
var _local3:Number;
var _local4:Number;
var _local6:int;
__points = [];
var _local1:Number = (__width / __subdivisionshorizontal);
var _local2:Number = (__height / __subdivisionsvertical);
var _local5:int;
while (_local5 < (__subdivisionsvertical + 1)) {
_local6 = 0;
while (_local6 < (__subdivisionshorizontal + 1)) {
_local3 = (_local6 * _local1);
_local4 = (_local5 * _local2);
__points.push({x:_local3, y:_local4, xp:_local3, yp:_local4});
_local6++;
};
_local5++;
};
}
private function getProjection(_arg1:Number):void{
projectPoints(_arg1);
getProjectionMatrices();
}
override public function get scrollRect():Rectangle{
throw (new Error("The Bitmap3D class does not implement this property or method."));
}
override public function get mouseX():Number{
var _local1:Scene3D = getScene();
if (_local1 == null){
throw (new Error("Cannot access this property without having the class connected to the Scene3D class through the display list hierarchy."));
};
if (__concatenatedmatrix == null){
throw (new Error("Cannot access this property before the class has been rendered once."));
};
return (__concatenatedmatrix.getInverseCoordinates(_local1.mouseX, _local1.mouseY, _local1.viewDistance).x);
}
override public function get scaleX():Number{
return (__scalex);
}
override public function get scaleY():Number{
return (__scaley);
}
override public function get mouseY():Number{
var _local1:Scene3D = getScene();
if (_local1 == null){
throw (new Error("Cannot access this property without having the class connected to the Scene3D class through the display list hierarchy."));
};
if (__concatenatedmatrix == null){
throw (new Error("Cannot access this property before the class has been rendered once."));
};
return (__concatenatedmatrix.getInverseCoordinates(_local1.mouseX, _local1.mouseY, _local1.viewDistance).y);
}
private function projectPoints(_arg1:Number):void{
var _local3:Object;
var _local4:Point3D;
var _local2:int = __points.length;
while (--_local2 > -1) {
_local3 = __points[_local2];
_local4 = __concatenatedmatrix.transformPoint(new Point3D(_local3.x, _local3.y));
__concatenatedmatrix.transformPoint(new Point3D(_local3.x, _local3.y)).project(_local4.getPerspective(_arg1));
_local3.xp = _local4.x;
_local3.yp = _local4.y;
};
}
override public function set height(_arg1:Number):void{
throw (new Error("The Bitmap3D class does not implement this property or method."));
}
public function get scaleZ():Number{
return (__scalez);
}
public function get mouseXY():Point{
var _local1:Scene3D = getScene();
if (_local1 == null){
throw (new Error("Cannot access this property without having the class connected to the Scene3D class through the display list hierarchy."));
};
if (__concatenatedmatrix == null){
throw (new Error("Cannot access this property before the class has been rendered once."));
};
return (__concatenatedmatrix.getInverseCoordinates(_local1.mouseX, _local1.mouseY, _local1.viewDistance));
}
public function set flatShaded(_arg1:Boolean):void{
__flatshaded = _arg1;
if (__flatshaded){
__rendershading = true;
} else {
__rendershading = false;
if (__flatshading){
removeFlatShading();
};
};
}
public function set subdivisionsVertical(_arg1:int):void{
__subdivisionsvertical = _arg1;
__rendertessellation = true;
__renderprojection = true;
__renderbitmap = true;
}
override public function get y():Number{
return (__y);
}
public function get z():Number{
return (__z);
}
public function get smoothing():Boolean{
return (__smoothing);
}
private function getTessellation():void{
__width = __bitmapdata.width;
__height = __bitmapdata.height;
getTessellationPoints();
getTessellationTriangles();
}
override public function get x():Number{
return (__x);
}
public function get bitmapData():BitmapData{
return (__bitmapdata);
}
override public function get visible():Boolean{
return (__visible);
}
public function get singleSided():Boolean{
return (__singlesided);
}
override public function localToGlobal(_arg1:Point):Point{
throw (new Error("The Bitmap3D class does not implement this property or method."));
}
override public function set width(_arg1:Number):void{
throw (new Error("The Bitmap3D class does not implement this property or method."));
}
override public function get rotation():Number{
throw (new Error("The Bitmap3D class does not implement this property or method."));
}
private function drawBitmap():void{
var _local2:Array;
var _local3:Object;
var _local4:Object;
var _local5:Object;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local1:int = __triangles.length;
super.graphics.clear();
while (--_local1 > -1) {
_local2 = __triangles[_local1];
_local3 = _local2[0];
_local4 = _local2[1];
_local5 = _local2[2];
_local6 = _local3.xp;
_local7 = _local3.yp;
_local8 = _local4.xp;
_local9 = _local4.yp;
_local10 = _local5.xp;
_local11 = _local5.yp;
super.graphics.beginBitmapFill(__bitmapdata, __matrices[_local1], false, __smoothing);
super.graphics.moveTo(_local6, _local7);
super.graphics.lineTo(_local8, _local9);
super.graphics.lineTo(_local10, _local11);
super.graphics.lineTo(_local6, _local7);
super.graphics.endFill();
};
__drawing = true;
}
function render(_arg1:Scene3D):void{
if (((!(__visible)) && (super.visible))){
super.visible = false;
} else {
if (__visible){
if (__render){
getMatrices();
__render = false;
};
if (__renderculling){
getCulling(_arg1.viewDistance);
__renderculling = false;
};
if (__culling){
if (super.visible){
super.visible = false;
};
} else {
if (!super.visible){
super.visible = true;
};
if (__bitmapdata != null){
if (__rendertessellation){
getTessellation();
__rendertessellation = false;
};
if (__renderprojection){
getProjection(_arg1.viewDistance);
__renderprojection = false;
};
if (__renderbitmap){
drawBitmap();
__renderbitmap = false;
};
if (__rendershading){
setFlatShading(_arg1);
__rendershading = false;
};
};
};
};
};
}
public function get rotationY():Number{
return (__rotationy);
}
override public function set scrollRect(_arg1:Rectangle):void{
throw (new Error("The Bitmap3D class does not implement this property or method."));
}
override public function set scaleX(_arg1:Number):void{
__scalex = _arg1;
askRendering();
}
override public function set scaleY(_arg1:Number):void{
__scaley = _arg1;
askRendering();
}
public function get rotationX():Number{
return (__rotationx);
}
public function get rotationZ():Number{
return (__rotationz);
}
override public function get graphics():Graphics{
throw (new Error("The Bitmap3D class does not implement this property or method."));
}
public function set scaleZ(_arg1:Number):void{
__scalez = _arg1;
askRendering();
}
public function get flatShaded():Boolean{
return (__flatshaded);
}
override public function globalToLocal(_arg1:Point):Point{
throw (new Error("The Bitmap3D class does not implement this property or method."));
}
private function getTessellationTriangles():void{
var _local2:int;
__triangles = [];
var _local1:int;
while (_local1 < __subdivisionsvertical) {
_local2 = 0;
while (_local2 < __subdivisionshorizontal) {
__triangles.push([__points[(_local2 + (_local1 * (__subdivisionshorizontal + 1)))], __points[((_local2 + (_local1 * (__subdivisionshorizontal + 1))) + 1)], __points[(_local2 + ((_local1 + 1) * (__subdivisionshorizontal + 1)))]]);
__triangles.push([__points[((_local2 + ((_local1 + 1) * (__subdivisionshorizontal + 1))) + 1)], __points[(_local2 + ((_local1 + 1) * (__subdivisionshorizontal + 1)))], __points[((_local2 + (_local1 * (__subdivisionshorizontal + 1))) + 1)]]);
_local2++;
};
_local1++;
};
}
public function get subdivisionsVertical():int{
return (__subdivisionsvertical);
}
private function getProjectionMatrices():void{
var _local2:Array;
var _local3:Object;
var _local4:Object;
var _local5:Object;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
__matrices = [];
var _local1:int = __triangles.length;
var _local18:* = new Matrix();
var _local19:* = new Matrix();
while (--_local1 > -1) {
_local2 = __triangles[_local1];
_local3 = _local2[0];
_local4 = _local2[1];
_local5 = _local2[2];
_local6 = _local3.x;
_local7 = _local3.y;
_local8 = _local4.x;
_local9 = _local4.y;
_local10 = _local5.x;
_local11 = _local5.y;
_local12 = _local3.xp;
_local13 = _local3.yp;
_local14 = _local4.xp;
_local15 = _local4.yp;
_local16 = _local5.xp;
_local17 = _local5.yp;
_local18.a = (_local8 - _local6);
_local18.b = (_local9 - _local7);
_local18.c = (_local10 - _local6);
_local18.d = (_local11 - _local7);
_local18.tx = _local6;
_local18.ty = _local7;
_local19.a = (_local14 - _local12);
_local19.b = (_local15 - _local13);
_local19.c = (_local16 - _local12);
_local19.d = (_local17 - _local13);
_local19.tx = _local12;
_local19.ty = _local13;
_local18.invert();
_local18.concat(_local19);
__matrices.unshift(_local18.clone());
};
}
override public function get width():Number{
throw (new Error("The Bitmap3D class does not implement this property or method."));
}
private function removeFlatShading():void{
transform.colorTransform = new ColorTransform();
__flatshading = false;
}
private function getMatrices():void{
__matrix.createBox(__scalex, __scaley, __scalez, degreesToRadians(__rotationx), degreesToRadians(__rotationy), degreesToRadians(__rotationz), __x, __y, __z);
if ((parent is Scene3D)){
__concatenatedmatrix = __matrix.clone();
} else {
__concatenatedmatrix = Sprite3D(parent).__concatenatedmatrix.clone();
__concatenatedmatrix.concat(__matrix);
};
__normal = null;
}
private function removeBitmap():void{
super.graphics.clear();
__drawing = false;
}
public function set subdivisionsHorizontal(_arg1:int):void{
__subdivisionshorizontal = _arg1;
__rendertessellation = true;
__renderprojection = true;
__renderbitmap = true;
}
private function getScene():Scene3D{
var _local1:DisplayObjectContainer = DisplayObjectContainer(this);
while (_local1) {
if ((_local1 is Scene3D)){
return (Scene3D(_local1));
};
_local1 = _local1.parent;
};
return (null);
}
override public function set visible(_arg1:Boolean):void{
__visible = _arg1;
}
public function get subdivisionsHorizontal():int{
return (__subdivisionshorizontal);
}
public function set smoothing(_arg1:Boolean):void{
__smoothing = _arg1;
__renderbitmap = true;
}
override public function set x(_arg1:Number):void{
__x = _arg1;
askRendering();
}
override public function set y(_arg1:Number):void{
__y = _arg1;
askRendering();
}
public function set z(_arg1:Number):void{
__z = _arg1;
askRendering();
}
public function set bitmapData(_arg1:BitmapData):void{
__bitmapdata = _arg1;
if (__bitmapdata == null){
if (__drawing){
removeBitmap();
};
} else {
if (((!((__bitmapdata.width == __width))) || (!((__bitmapdata.height == __height))))){
__rendertessellation = true;
__renderprojection = true;
};
};
__renderbitmap = true;
}
override public function set rotation(_arg1:Number):void{
throw (new Error("The Bitmap3D class does not implement this property or method."));
}
private static function degreesToRadians(_arg1:Number):Number{
return (((_arg1 * Math.PI) / 180));
}
private static function formatRotation(_arg1:Number):Number{
var _local2:Number = (_arg1 % 360);
if (_local2 < -180){
return ((_local2 + 360));
};
if (_local2 > 180){
return ((_local2 - 360));
};
return (_local2);
}
}
}//package five3D.display
Section 214
//Graphics3D (five3D.display.Graphics3D)
package five3D.display {
import flash.display.*;
import five3D.geom.*;
public final class Graphics3D {
private var __motif:Array;
private var __render:Boolean;// = false
public function Graphics3D(){
__motif = [];
}
public function moveToSpace(_arg1:Number, _arg2:Number, _arg3:Number):void{
__motif.push(["M", [_arg1, _arg2, _arg3]]);
askRendering();
}
function askRendering():void{
__render = true;
}
public function moveTo(_arg1:Number, _arg2:Number):void{
__motif.push(["M", [_arg1, _arg2]]);
askRendering();
}
public function endFill():void{
__motif.push(["E"]);
askRendering();
}
public function lineTo(_arg1:Number, _arg2:Number):void{
__motif.push(["L", [_arg1, _arg2]]);
askRendering();
}
public function drawRect(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):void{
__motif.push(["M", [_arg1, _arg2]], ["L", [(_arg1 + _arg3), _arg2]], ["L", [(_arg1 + _arg3), (_arg2 + _arg4)]], ["L", [_arg1, (_arg2 + _arg4)]], ["L", [_arg1, _arg2]]);
askRendering();
}
public function curveTo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):void{
__motif.push(["C", [_arg1, _arg2, _arg3, _arg4]]);
askRendering();
}
private function draw(_arg1:Graphics, _arg2:Matrix3D, _arg3:Number):void{
var _local4:int;
var _local5:Point3D;
var _local6:Point3D;
var _local7:Point3D;
var _local8:Point3D;
_arg1.clear();
_local4 = 0;
while (_local4 < __motif.length) {
switch (__motif[_local4][0]){
case "B":
_arg1.beginFill(__motif[_local4][1][0], __motif[_local4][1][1]);
break;
case "S":
_arg1.lineStyle(__motif[_local4][1][0], __motif[_local4][1][1], __motif[_local4][1][2], __motif[_local4][1][3], __motif[_local4][1][4], __motif[_local4][1][5], __motif[_local4][1][6], __motif[_local4][1][7]);
break;
case "M":
_local5 = ((__motif[_local4][1].length)==2) ? new Point3D(__motif[_local4][1][0], __motif[_local4][1][1]) : new Point3D(__motif[_local4][1][0], __motif[_local4][1][1], __motif[_local4][1][2]);
var _temp1 = _arg2.transformPoint(_local5);
_local5 = _arg2.transformPoint(_local5);
_temp1.project(_local5.getPerspective(_arg3));
_arg1.moveTo(_local5.x, _local5.y);
break;
case "L":
_local6 = ((__motif[_local4][1].length)==2) ? new Point3D(__motif[_local4][1][0], __motif[_local4][1][1]) : new Point3D(__motif[_local4][1][0], __motif[_local4][1][1], __motif[_local4][1][2]);
var _temp2 = _arg2.transformPoint(_local6);
_local6 = _arg2.transformPoint(_local6);
_temp2.project(_local6.getPerspective(_arg3));
_arg1.lineTo(_local6.x, _local6.y);
break;
case "C":
if (__motif[_local4][1].length == 4){
_local7 = new Point3D(__motif[_local4][1][0], __motif[_local4][1][1]);
_local8 = new Point3D(__motif[_local4][1][2], __motif[_local4][1][3]);
} else {
_local7 = new Point3D(__motif[_local4][1][0], __motif[_local4][1][1], __motif[_local4][1][2]);
_local8 = new Point3D(__motif[_local4][1][3], __motif[_local4][1][4], __motif[_local4][1][5]);
};
_local7 = _arg2.transformPoint(_local7);
_local8 = _arg2.transformPoint(_local8);
_local7.project(_local7.getPerspective(_arg3));
_local8.project(_local8.getPerspective(_arg3));
_arg1.curveTo(_local7.x, _local7.y, _local8.x, _local8.y);
break;
case "E":
_arg1.endFill();
break;
};
_local4++;
};
}
public function clear():void{
__motif = [];
askRendering();
}
public function drawRoundRect(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number):void{
var _local7:Number = (_arg1 + _arg3);
var _local8:Number = (_arg2 + _arg4);
var _local9:Number = Math.min((_arg5 / 2), (_arg3 / 2));
var _local10:Number = Math.min((_arg6 / 2), (_arg4 / 2));
var _local11:Number = (_local9 * (Math.SQRT2 - 1));
var _local12:Number = (_local9 / Math.SQRT2);
var _local13:Number = (_local10 * (Math.SQRT2 - 1));
var _local14:Number = (_local10 / Math.SQRT2);
__motif.push(["M", [(_arg1 + _local9), _arg2]], ["L", [(_local7 - _local9), _arg2]], ["C", [((_local7 - _local9) + _local11), _arg2, ((_local7 - _local9) + _local12), ((_arg2 + _local10) - _local14)]], ["C", [_local7, ((_arg2 + _local10) - _local13), _local7, (_arg2 + _local10)]], ["L", [_local7, (_local8 - _local10)]], ["C", [_local7, ((_local8 - _local10) + _local13), ((_local7 - _local9) + _local12), ((_local8 - _local10) + _local14)]], ["C", [((_local7 - _local9) + _local11), _local8, (_local7 - _local9), _local8]], ["L", [(_arg1 + _local9), _local8]], ["C", [((_arg1 + _local9) - _local11), _local8, ((_arg1 + _local9) - _local12), ((_local8 - _local10) + _local14)]], ["C", [_arg1, ((_local8 - _local10) + _local13), _arg1, (_local8 - _local10)]], ["L", [_arg1, (_arg2 + _local10)]], ["C", [_arg1, ((_arg2 + _local10) - _local13), ((_arg1 + _local9) - _local12), ((_arg2 + _local10) - _local14)]], ["C", [((_arg1 + _local9) - _local11), _arg2, (_arg1 + _local9), _arg2]]);
askRendering();
}
public function drawCircle(_arg1:Number, _arg2:Number, _arg3:Number):void{
var _local4:Number = (_arg3 * (Math.SQRT2 - 1));
var _local5:Number = (_arg3 / Math.SQRT2);
__motif.push(["M", [_arg1, (_arg2 - _arg3)]], ["C", [(_arg1 + _local4), (_arg2 - _arg3), (_arg1 + _local5), (_arg2 - _local5)]], ["C", [(_arg1 + _arg3), (_arg2 - _local4), (_arg1 + _arg3), _arg2]], ["C", [(_arg1 + _arg3), (_arg2 + _local4), (_arg1 + _local5), (_arg2 + _local5)]], ["C", [(_arg1 + _local4), (_arg2 + _arg3), _arg1, (_arg2 + _arg3)]], ["C", [(_arg1 - _local4), (_arg2 + _arg3), (_arg1 - _local5), (_arg2 + _local5)]], ["C", [(_arg1 - _arg3), (_arg2 + _local4), (_arg1 - _arg3), _arg2]], ["C", [(_arg1 - _arg3), (_arg2 - _local4), (_arg1 - _local5), (_arg2 - _local5)]], ["C", [(_arg1 - _local4), (_arg2 - _arg3), _arg1, (_arg2 - _arg3)]]);
askRendering();
}
public function addMotif(_arg1:Array):void{
__motif = __motif.concat(_arg1);
askRendering();
}
public function lineToSpace(_arg1:Number, _arg2:Number, _arg3:Number):void{
__motif.push(["L", [_arg1, _arg2, _arg3]]);
askRendering();
}
function render(_arg1:Graphics, _arg2:Matrix3D, _arg3:Number):void{
if (__render){
draw(_arg1, _arg2, _arg3);
__render = false;
};
}
public function drawEllipse(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):void{
var _local5:Number = (_arg1 + (_arg3 / 2));
var _local6:Number = (_arg2 + (_arg4 / 2));
var _local7:Number = (_arg3 / 2);
var _local8:Number = (_arg4 / 2);
var _local9:Number = (_local7 * (Math.SQRT2 - 1));
var _local10:Number = (_local7 / Math.SQRT2);
var _local11:Number = (_local8 * (Math.SQRT2 - 1));
var _local12:Number = (_local8 / Math.SQRT2);
__motif.push(["M", [_local5, (_local6 - _local8)]], ["C", [(_local5 + _local9), (_local6 - _local8), (_local5 + _local10), (_local6 - _local12)]], ["C", [(_local5 + _local7), (_local6 - _local11), (_local5 + _local7), _local6]], ["C", [(_local5 + _local7), (_local6 + _local11), (_local5 + _local10), (_local6 + _local12)]], ["C", [(_local5 + _local9), (_local6 + _local8), _local5, (_local6 + _local8)]], ["C", [(_local5 - _local9), (_local6 + _local8), (_local5 - _local10), (_local6 + _local12)]], ["C", [(_local5 - _local7), (_local6 + _local11), (_local5 - _local7), _local6]], ["C", [(_local5 - _local7), (_local6 - _local11), (_local5 - _local10), (_local6 - _local12)]], ["C", [(_local5 - _local9), (_local6 - _local8), _local5, (_local6 - _local8)]]);
askRendering();
}
public function beginFill(_arg1:uint, _arg2:Number=1):void{
__motif.push(["B", [_arg1, _arg2]]);
askRendering();
}
public function curveToSpace(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number):void{
__motif.push(["C", [_arg1, _arg2, _arg3, _arg4, _arg5, _arg6]]);
askRendering();
}
public function lineStyle(_arg1:Number, _arg2:uint=0, _arg3:Number=1, _arg4:Boolean=false, _arg5:String="normal", _arg6:String=null, _arg7:String=null, _arg8:Number=3):void{
__motif.push(["S", [_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8]]);
askRendering();
}
public static function clone(_arg1:Array):Array{
var _local2:Array = [];
var _local3:int;
while (_local3 < _arg1.length) {
switch (_arg1[_local3][0]){
case "B":
_local2.push(["B", [_arg1[_local3][1][0], _arg1[_local3][1][1]]]);
break;
case "S":
_local2.push(["S", [_arg1[_local3][1][0], _arg1[_local3][1][1], _arg1[_local3][1][2], _arg1[_local3][1][3], _arg1[_local3][1][4], _arg1[_local3][1][5], _arg1[_local3][1][6], _arg1[_local3][1][7]]]);
break;
case "M":
_local2.push(["M", ((_arg1[_local3][1].length)==2) ? [_arg1[_local3][1][0], _arg1[_local3][1][1]] : [_arg1[_local3][1][0], _arg1[_local3][1][1], _arg1[_local3][1][2]]]);
break;
case "L":
_local2.push(["L", ((_arg1[_local3][1].length)==2) ? [_arg1[_local3][1][0], _arg1[_local3][1][1]] : [_arg1[_local3][1][0], _arg1[_local3][1][1], _arg1[_local3][1][2]]]);
break;
case "C":
_local2.push(["C", ((_arg1[_local3][1].length)==4) ? [_arg1[_local3][1][0], _arg1[_local3][1][1], _arg1[_local3][1][2], _arg1[_local3][1][3]] : [_arg1[_local3][1][0], _arg1[_local3][1][1], _arg1[_local3][1][2], _arg1[_local3][1][3], _arg1[_local3][1][4], _arg1[_local3][1][5]]]);
break;
case "E":
_local2.push(["E"]);
break;
};
_local3++;
};
return (_local2);
}
}
}//package five3D.display
Section 215
//Scene3D (five3D.display.Scene3D)
package five3D.display {
import flash.events.*;
import flash.display.*;
import five3D.geom.*;
public class Scene3D extends Sprite {
private var __ambientlightvector:Point3D;
private var __ambientlightintensity:Number;// = 0.5
private var __ambientlightvectornormalized:Point3D;
private var __viewdistance:Number;// = 1000
public function Scene3D(){
__ambientlightvector = new Point3D(1, 1, 1);
__ambientlightvectornormalized = new Point3D(0.577350269189626, 0.577350269189626, 0.577350269189626);
initializeRendering();
}
private function enterFrameHandler(_arg1:Event):void{
render();
}
public function dispose():void{
desinitializeRendering();
}
public function get ambientLightVector():Point3D{
return (__ambientlightvector);
}
public function get viewDistance():Number{
return (__viewdistance);
}
private function askRendering():void{
var _local1:int;
while (_local1 < numChildren) {
getChildAtCasted(_local1).askRendering();
_local1++;
};
}
private function desinitializeRendering():void{
removeEventListener(Event.ENTER_FRAME, enterFrameHandler);
}
public function get ambientLightIntensity():Number{
return (__ambientlightintensity);
}
public function set ambientLightVector(_arg1:Point3D):void{
__ambientlightvector = _arg1;
__ambientlightvectornormalized = __ambientlightvector.clone();
__ambientlightvectornormalized.normalize(1);
askRenderingShading();
}
public function render():void{
var _local1:int;
while (_local1 < numChildren) {
getChildAtCasted(_local1).render(this);
_local1++;
};
}
private function askRenderingShading():void{
var _local1:int;
while (_local1 < numChildren) {
getChildAtCasted(_local1).askRenderingShading();
_local1++;
};
}
public function set ambientLightIntensity(_arg1:Number):void{
__ambientlightintensity = _arg1;
askRenderingShading();
}
public function set viewDistance(_arg1:Number):void{
__viewdistance = _arg1;
askRendering();
}
private function initializeRendering():void{
addEventListener(Event.ENTER_FRAME, enterFrameHandler);
}
private function getChildAtCasted(_arg1:int){
if ((getChildAt(_arg1) is Sprite3D)){
return (Sprite3D(getChildAt(_arg1)));
};
if ((getChildAt(_arg1) is Shape3D)){
return (Shape3D(getChildAt(_arg1)));
};
if ((getChildAt(_arg1) is Bitmap3D)){
return (Bitmap3D(getChildAt(_arg1)));
};
if ((getChildAt(_arg1) is Sprite2D)){
return (Sprite2D(getChildAt(_arg1)));
};
}
public function get ambientLightVectorNormalized():Point3D{
return (__ambientlightvectornormalized);
}
}
}//package five3D.display
Section 216
//Shape3D (five3D.display.Shape3D)
package five3D.display {
import flash.display.*;
import flash.geom.*;
import five3D.geom.*;
import five3D.utils.*;
public class Shape3D extends Shape {
private var __visible:Boolean;// = true
private var __x:Number;// = 0
private var __y:Number;// = 0
private var __z:Number;// = 0
private var __matrix:Matrix3D;
private var __flatshading:Boolean;// = false
var __concatenatedmatrix:Matrix3D;
private var __singlesided:Boolean;// = false
private var __normal:Point3D;
private var __scalex:Number;// = 1
private var __scaley:Number;// = 1
private var __scalez:Number;// = 1
private var __culling:Boolean;// = false
private var __rotationx:Number;// = 0
private var __rotationy:Number;// = 0
private var __rotationz:Number;// = 0
private var __graphics:Graphics3D;
private var __render:Boolean;// = true
private var __flatshaded:Boolean;// = false
private var __renderculling:Boolean;// = false
private var __rendershading:Boolean;// = false
public function Shape3D(){
__matrix = new Matrix3D();
__graphics = new Graphics3D();
}
override public function set y(_arg1:Number):void{
__y = _arg1;
askRendering();
}
public function set z(_arg1:Number):void{
__z = _arg1;
askRendering();
}
public function get singleSided():Boolean{
return (__singlesided);
}
override public function set height(_arg1:Number):void{
throw (new Error("The Shape3D class does not implement this property or method."));
}
public function get z():Number{
return (__z);
}
override public function get graphics():Graphics{
throw (new Error("The Shape3D class does not implement this property or method (use \"graphics3D\" instead)."));
}
override public function set width(_arg1:Number):void{
throw (new Error("The Shape3D class does not implement this property or method."));
}
override public function globalToLocal(_arg1:Point):Point{
throw (new Error("The Shape3D class does not implement this property or method."));
}
override public function localToGlobal(_arg1:Point):Point{
throw (new Error("The Shape3D class does not implement this property or method."));
}
public function set singleSided(_arg1:Boolean):void{
__singlesided = _arg1;
if (__singlesided){
__renderculling = true;
} else {
__renderculling = false;
__culling = false;
};
}
function askRendering():void{
__render = true;
__graphics.askRendering();
if (__singlesided){
__renderculling = true;
};
if (__flatshaded){
__rendershading = true;
};
}
override public function get scale9Grid():Rectangle{
throw (new Error("The Shape3D class does not implement this property or method."));
}
function render(_arg1:Scene3D):void{
if (((!(__visible)) && (super.visible))){
super.visible = false;
} else {
if (__visible){
if (__render){
getMatrices();
__render = false;
};
if (__renderculling){
getCulling(_arg1.viewDistance);
__renderculling = false;
};
if (__culling){
if (super.visible){
super.visible = false;
};
} else {
if (!super.visible){
super.visible = true;
};
__graphics.render(super.graphics, __concatenatedmatrix, _arg1.viewDistance);
if (__rendershading){
setFlatShading(_arg1);
__rendershading = false;
};
};
};
};
}
function askRenderingShading():void{
if (__flatshaded){
__rendershading = true;
};
}
public function get rotationY():Number{
return (__rotationy);
}
override public function set scrollRect(_arg1:Rectangle):void{
throw (new Error("The Shape3D class does not implement this property or method."));
}
override public function set scaleX(_arg1:Number):void{
__scalex = _arg1;
askRendering();
}
override public function set scaleY(_arg1:Number):void{
__scaley = _arg1;
askRendering();
}
public function get rotationX():Number{
return (__rotationx);
}
override public function set scale9Grid(_arg1:Rectangle):void{
throw (new Error("The Shape3D class does not implement this property or method."));
}
public function get rotationZ():Number{
return (__rotationz);
}
override public function get height():Number{
throw (new Error("The Shape3D class does not implement this property or method."));
}
public function set scaleZ(_arg1:Number):void{
__scalez = _arg1;
askRendering();
}
public function get graphics3D():Graphics3D{
return (__graphics);
}
public function set rotationY(_arg1:Number):void{
__rotationy = formatRotation(_arg1);
askRendering();
}
private function setFlatShading(_arg1:Scene3D):void{
var _local5:Point3D;
var _local6:Point3D;
if (__normal == null){
_local5 = __concatenatedmatrix.transformPoint(new Point3D(0, 0, 0));
_local6 = __concatenatedmatrix.transformPoint(new Point3D(0, 0, 1));
__normal = _local6.subtract(_local5);
};
__normal.normalize(1);
var _local2:Number = __normal.dot(_arg1.ambientLightVectorNormalized);
var _local3:Number = (_local2 * _arg1.ambientLightIntensity);
var _local4:ColorTransform = new ColorTransform();
ColorUtilities.setBrightness(_local4, _local3);
_local4.alphaMultiplier = alpha;
transform.colorTransform = _local4;
__flatshading = true;
}
public function set rotationZ(_arg1:Number):void{
__rotationz = formatRotation(_arg1);
askRendering();
}
private function getCulling(_arg1:Number):void{
var _local2:Point3D = __concatenatedmatrix.transformPoint(new Point3D(0, 0, 0));
var _local3:Point3D = __concatenatedmatrix.transformPoint(new Point3D(0, 0, 1));
__normal = _local3.subtract(_local2);
var _local4:Point3D = new Point3D(_local2.x, _local2.y, (_local2.z + _arg1));
__culling = (__normal.dot(_local4) < 0);
}
public function set rotationX(_arg1:Number):void{
__rotationx = formatRotation(_arg1);
askRendering();
}
override public function get width():Number{
throw (new Error("The Shape3D class does not implement this property or method."));
}
public function get flatShaded():Boolean{
return (__flatshaded);
}
private function removeFlatShading():void{
transform.colorTransform = new ColorTransform();
__flatshading = false;
}
override public function get scrollRect():Rectangle{
throw (new Error("The Shape3D class does not implement this property or method."));
}
override public function get mouseX():Number{
var _local1:Scene3D = getScene();
if (_local1 == null){
throw (new Error("Cannot access this property without having the class connected to the Scene3D class through the display list hierarchy."));
};
if (__concatenatedmatrix == null){
throw (new Error("Cannot access this property before the class has been rendered once."));
};
return (__concatenatedmatrix.getInverseCoordinates(_local1.mouseX, _local1.mouseY, _local1.viewDistance).x);
}
override public function get mouseY():Number{
var _local1:Scene3D = getScene();
if (_local1 == null){
throw (new Error("Cannot access this property without having the class connected to the Scene3D class through the display list hierarchy."));
};
if (__concatenatedmatrix == null){
throw (new Error("Cannot access this property before the class has been rendered once."));
};
return (__concatenatedmatrix.getInverseCoordinates(_local1.mouseX, _local1.mouseY, _local1.viewDistance).y);
}
override public function get scaleX():Number{
return (__scalex);
}
private function getScene():Scene3D{
var _local1:DisplayObjectContainer = DisplayObjectContainer(this);
while (_local1) {
if ((_local1 is Scene3D)){
return (Scene3D(_local1));
};
_local1 = _local1.parent;
};
return (null);
}
override public function get scaleY():Number{
return (__scaley);
}
public function get scaleZ():Number{
return (__scalez);
}
override public function set visible(_arg1:Boolean):void{
__visible = _arg1;
}
public function get mouseXY():Point{
var _local1:Scene3D = getScene();
if (_local1 == null){
throw (new Error("Cannot access this property without having the class connected to the Scene3D class through the display list hierarchy."));
};
if (__concatenatedmatrix == null){
throw (new Error("Cannot access this property before the class has been rendered once."));
};
return (__concatenatedmatrix.getInverseCoordinates(_local1.mouseX, _local1.mouseY, _local1.viewDistance));
}
public function set flatShaded(_arg1:Boolean):void{
__flatshaded = _arg1;
if (__flatshaded){
__rendershading = true;
} else {
__rendershading = false;
if (__flatshading){
removeFlatShading();
};
};
}
override public function set x(_arg1:Number):void{
__x = _arg1;
askRendering();
}
override public function get visible():Boolean{
return (__visible);
}
override public function get x():Number{
return (__x);
}
override public function get y():Number{
return (__y);
}
override public function set rotation(_arg1:Number):void{
throw (new Error("The Shape3D class does not implement this property or method."));
}
private function getMatrices():void{
__matrix.createBox(__scalex, __scaley, __scalez, degreesToRadians(__rotationx), degreesToRadians(__rotationy), degreesToRadians(__rotationz), __x, __y, __z);
if ((parent is Scene3D)){
__concatenatedmatrix = __matrix.clone();
} else {
__concatenatedmatrix = Sprite3D(parent).__concatenatedmatrix.clone();
__concatenatedmatrix.concat(__matrix);
};
__normal = null;
}
override public function get rotation():Number{
throw (new Error("The Shape3D class does not implement this property or method."));
}
private static function degreesToRadians(_arg1:Number):Number{
return (((_arg1 * Math.PI) / 180));
}
private static function formatRotation(_arg1:Number):Number{
var _local2:Number = (_arg1 % 360);
if (_local2 < -180){
return ((_local2 + 360));
};
if (_local2 > 180){
return ((_local2 - 360));
};
return (_local2);
}
}
}//package five3D.display
Section 217
//Sprite2D (five3D.display.Sprite2D)
package five3D.display {
import flash.display.*;
import flash.geom.*;
import five3D.geom.*;
public class Sprite2D extends Sprite {
private var __scalex:Number;// = 1
private var __scaley:Number;// = 1
private var __renderscaling:Boolean;// = true
private var __visible:Boolean;// = true
private var __x:Number;// = 0
private var __y:Number;// = 0
private var __z:Number;// = 0
private var __perspective:Number;
private var __matrix:Matrix3D;
private var __scaling:Boolean;// = false
private var __render:Boolean;// = true
var __concatenatedmatrix:Matrix3D;
private var __scaled:Boolean;// = true
public function Sprite2D(){
__matrix = new Matrix3D();
}
override public function get y():Number{
return (__y);
}
override public function set y(_arg1:Number):void{
__y = _arg1;
askRendering();
}
public function set z(_arg1:Number):void{
__z = _arg1;
askRendering();
}
private function setScaling():void{
super.scaleX = (__scalex * __perspective);
super.scaleY = (__scaley * __perspective);
__scaling = true;
}
private function removeScaling():void{
super.scaleX = __scalex;
super.scaleY = __scaley;
__scaling = false;
}
override public function set x(_arg1:Number):void{
__x = _arg1;
askRendering();
}
public function get z():Number{
return (__z);
}
public function set scaled(_arg1:Boolean):void{
__scaled = _arg1;
if (__scaled){
__renderscaling = true;
} else {
__renderscaling = false;
if (__scaling){
removeScaling();
};
};
}
private function getMatrices():void{
__matrix.createBox(1, 1, 1, 0, 0, 0, __x, __y, __z);
if ((parent is Scene3D)){
__concatenatedmatrix = __matrix.clone();
} else {
__concatenatedmatrix = Sprite3D(parent).__concatenatedmatrix.clone();
__concatenatedmatrix.concat(__matrix);
};
}
function askRendering():void{
__render = true;
if (__scaled){
__renderscaling = true;
};
}
override public function get scaleY():Number{
return (__scaley);
}
override public function get scaleX():Number{
return (__scalex);
}
override public function set scaleY(_arg1:Number):void{
__scaley = _arg1;
if (__scaled){
__renderscaling = true;
} else {
super.scaleY = __scaley;
};
}
override public function stopDrag():void{
throw (new Error("The Sprite2D class does not implement this property or method."));
}
public function get scaled():Boolean{
return (__scaled);
}
private function setPlacement(_arg1:Number):void{
var _local2:Point3D = __concatenatedmatrix.transformPoint(new Point3D());
__perspective = _local2.getPerspective(_arg1);
_local2.project(__perspective);
super.x = _local2.x;
super.y = _local2.y;
}
override public function set visible(_arg1:Boolean):void{
__visible = _arg1;
}
function render(_arg1:Scene3D):void{
if (((!(__visible)) && (super.visible))){
super.visible = false;
} else {
if (__visible){
if (!super.visible){
super.visible = true;
};
if (__render){
getMatrices();
setPlacement(_arg1.viewDistance);
__render = false;
};
if (__renderscaling){
setScaling();
__renderscaling = false;
};
};
};
}
override public function get dropTarget():DisplayObject{
throw (new Error("The Sprite2D class does not implement this property or method."));
}
override public function get visible():Boolean{
return (__visible);
}
override public function startDrag(_arg1:Boolean=false, _arg2:Rectangle=null):void{
throw (new Error("The Sprite2D class does not implement this property or method."));
}
override public function set scaleX(_arg1:Number):void{
__scalex = _arg1;
if (__scaled){
__renderscaling = true;
} else {
super.scaleX = __scalex;
};
}
override public function get x():Number{
return (__x);
}
}
}//package five3D.display
Section 218
//Sprite3D (five3D.display.Sprite3D)
package five3D.display {
import flash.display.*;
import flash.geom.*;
import five3D.geom.*;
import five3D.utils.*;
public class Sprite3D extends Sprite {
private var __visible:Boolean;// = true
private var __x:Number;// = 0
private var __y:Number;// = 0
private var __z:Number;// = 0
private var __matrix:Matrix3D;
private var __flatshading:Boolean;// = false
var __concatenatedmatrix:Matrix3D;
private var __singlesided:Boolean;// = false
private var __normal:Point3D;
private var __scalex:Number;// = 1
private var __scaley:Number;// = 1
private var __scalez:Number;// = 1
private var __culling:Boolean;// = false
private var __rotationx:Number;// = 0
private var __rotationy:Number;// = 0
private var __rotationz:Number;// = 0
private var __childrensorted:Boolean;// = false
private var __graphics:Graphics3D;
private var __flatshaded:Boolean;// = false
private var __render:Boolean;// = true
private var __renderculling:Boolean;// = false
private var __rendershading:Boolean;// = false
public function Sprite3D(){
__matrix = new Matrix3D();
__graphics = new Graphics3D();
}
override public function set y(_arg1:Number):void{
__y = _arg1;
askRendering();
}
override public function get dropTarget():DisplayObject{
throw (new Error("The Sprite3D class does not implement this property or method."));
}
public function set z(_arg1:Number):void{
__z = _arg1;
askRendering();
}
public function get singleSided():Boolean{
return (__singlesided);
}
override public function set height(_arg1:Number):void{
throw (new Error("The Sprite3D class does not implement this property or method."));
}
public function get z():Number{
return (__z);
}
override public function get graphics():Graphics{
throw (new Error("The Sprite3D class does not implement this property or method (use \"graphics3D\" instead)."));
}
override public function set width(_arg1:Number):void{
throw (new Error("The Sprite3D class does not implement this property or method."));
}
override public function globalToLocal(_arg1:Point):Point{
throw (new Error("The Sprite3D class does not implement this property or method."));
}
override public function localToGlobal(_arg1:Point):Point{
throw (new Error("The Sprite3D class does not implement this property or method."));
}
public function set singleSided(_arg1:Boolean):void{
__singlesided = _arg1;
if (__singlesided){
__renderculling = true;
} else {
__renderculling = false;
__culling = false;
};
}
function askRendering():void{
__render = true;
__graphics.askRendering();
if (__singlesided){
__renderculling = true;
};
if (__flatshaded){
__rendershading = true;
};
var _local1:int;
while (_local1 < numChildren) {
getChildAtCasted(_local1).askRendering();
_local1++;
};
}
override public function get scale9Grid():Rectangle{
throw (new Error("The Sprite3D class does not implement this property or method."));
}
function render(_arg1:Scene3D):void{
var _local2:int;
if (((!(__visible)) && (super.visible))){
super.visible = false;
} else {
if (__visible){
if (__render){
getMatrices();
__render = false;
};
if (__renderculling){
getCulling(_arg1.viewDistance);
__renderculling = false;
};
if (__culling){
if (super.visible){
super.visible = false;
};
} else {
if (!super.visible){
super.visible = true;
};
__graphics.render(super.graphics, __concatenatedmatrix, _arg1.viewDistance);
if (__rendershading){
setFlatShading(_arg1);
__rendershading = false;
};
_local2 = 0;
while (_local2 < numChildren) {
getChildAtCasted(_local2).render(_arg1);
_local2++;
};
if (__childrensorted){
sortChildren();
};
};
};
};
}
function askRenderingShading():void{
if (__flatshaded){
__rendershading = true;
};
var _local1:int;
while (_local1 < numChildren) {
getChildAtCasted(_local1).askRenderingShading();
_local1++;
};
}
public function get rotationY():Number{
return (__rotationy);
}
override public function set scrollRect(_arg1:Rectangle):void{
throw (new Error("The Sprite3D class does not implement this property or method."));
}
override public function set scaleX(_arg1:Number):void{
__scalex = _arg1;
askRendering();
}
override public function set scaleY(_arg1:Number):void{
__scaley = _arg1;
askRendering();
}
public function get rotationX():Number{
return (__rotationx);
}
override public function set scale9Grid(_arg1:Rectangle):void{
throw (new Error("The Sprite3D class does not implement this property or method."));
}
public function get rotationZ():Number{
return (__rotationz);
}
override public function get height():Number{
throw (new Error("The Sprite3D class does not implement this property or method."));
}
public function set scaleZ(_arg1:Number):void{
__scalez = _arg1;
askRendering();
}
override public function startDrag(_arg1:Boolean=false, _arg2:Rectangle=null):void{
throw (new Error("The Sprite3D class does not implement this property or method."));
}
public function get graphics3D():Graphics3D{
return (__graphics);
}
public function set rotationY(_arg1:Number):void{
__rotationy = formatRotation(_arg1);
askRendering();
}
public function get childrenSorted():Boolean{
return (__childrensorted);
}
private function getCulling(_arg1:Number):void{
var _local2:Point3D = __concatenatedmatrix.transformPoint(new Point3D(0, 0, 0));
var _local3:Point3D = __concatenatedmatrix.transformPoint(new Point3D(0, 0, 1));
__normal = _local3.subtract(_local2);
var _local4:Point3D = new Point3D(_local2.x, _local2.y, (_local2.z + _arg1));
__culling = (__normal.dot(_local4) < 0);
}
public function set rotationX(_arg1:Number):void{
__rotationx = formatRotation(_arg1);
askRendering();
}
private function sortChildren():void{
var _local2:*;
var _local1:Array = [];
var _local3:int;
while (_local3 < numChildren) {
_local2 = getChildAtCasted(_local3);
if (_local2.visible){
_local1.push({child:_local2, z:_local2.__concatenatedmatrix.tz});
};
_local3++;
};
_local1.sortOn("z", (Array.DESCENDING | Array.NUMERIC));
_local3 = 0;
while (_local3 < _local1.length) {
setChildIndex(_local1[_local3].child, _local3);
_local3++;
};
}
private function getChildAtCasted(_arg1:int){
if ((getChildAt(_arg1) is Sprite3D)){
return (Sprite3D(getChildAt(_arg1)));
};
if ((getChildAt(_arg1) is Shape3D)){
return (Shape3D(getChildAt(_arg1)));
};
if ((getChildAt(_arg1) is Bitmap3D)){
return (Bitmap3D(getChildAt(_arg1)));
};
if ((getChildAt(_arg1) is Sprite2D)){
return (Sprite2D(getChildAt(_arg1)));
};
}
public function get flatShaded():Boolean{
return (__flatshaded);
}
private function removeFlatShading():void{
transform.colorTransform = new ColorTransform();
__flatshading = false;
}
private function setFlatShading(_arg1:Scene3D):void{
var _local5:Point3D;
var _local6:Point3D;
if (__normal == null){
_local5 = __concatenatedmatrix.transformPoint(new Point3D(0, 0, 0));
_local6 = __concatenatedmatrix.transformPoint(new Point3D(0, 0, 1));
__normal = _local6.subtract(_local5);
};
__normal.normalize(1);
var _local2:Number = __normal.dot(_arg1.ambientLightVectorNormalized);
var _local3:Number = (_local2 * _arg1.ambientLightIntensity);
var _local4:ColorTransform = new ColorTransform();
ColorUtilities.setBrightness(_local4, _local3);
_local4.alphaMultiplier = alpha;
transform.colorTransform = _local4;
__flatshading = true;
}
override public function get mouseX():Number{
var _local1:Scene3D = getScene();
if (_local1 == null){
throw (new Error("Cannot access this property without having the class connected to the Scene3D class through the display list hierarchy."));
};
if (__concatenatedmatrix == null){
throw (new Error("Cannot access this property before the class has been rendered once."));
};
return (__concatenatedmatrix.getInverseCoordinates(_local1.mouseX, _local1.mouseY, _local1.viewDistance).x);
}
override public function get mouseY():Number{
var _local1:Scene3D = getScene();
if (_local1 == null){
throw (new Error("Cannot access this property without having the class connected to the Scene3D class through the display list hierarchy."));
};
if (__concatenatedmatrix == null){
throw (new Error("Cannot access this property before the class has been rendered once."));
};
return (__concatenatedmatrix.getInverseCoordinates(_local1.mouseX, _local1.mouseY, _local1.viewDistance).y);
}
override public function get scaleX():Number{
return (__scalex);
}
override public function get scrollRect():Rectangle{
throw (new Error("The Sprite3D class does not implement this property or method."));
}
private function getScene():Scene3D{
var _local1:DisplayObjectContainer = DisplayObjectContainer(this);
while (_local1) {
if ((_local1 is Scene3D)){
return (Scene3D(_local1));
};
_local1 = _local1.parent;
};
return (null);
}
override public function get scaleY():Number{
return (__scaley);
}
public function get scaleZ():Number{
return (__scalez);
}
override public function set visible(_arg1:Boolean):void{
__visible = _arg1;
}
public function set rotationZ(_arg1:Number):void{
__rotationz = formatRotation(_arg1);
askRendering();
}
public function get mouseXY():Point{
var _local1:Scene3D = getScene();
if (_local1 == null){
throw (new Error("Cannot access this property without having the class connected to the Scene3D class through the display list hierarchy."));
};
if (__concatenatedmatrix == null){
throw (new Error("Cannot access this property before the class has been rendered once."));
};
return (__concatenatedmatrix.getInverseCoordinates(_local1.mouseX, _local1.mouseY, _local1.viewDistance));
}
override public function stopDrag():void{
throw (new Error("The Sprite3D class does not implement this property or method."));
}
public function set flatShaded(_arg1:Boolean):void{
__flatshaded = _arg1;
if (__flatshaded){
__rendershading = true;
} else {
__rendershading = false;
if (__flatshading){
removeFlatShading();
};
};
}
public function set childrenSorted(_arg1:Boolean):void{
__childrensorted = _arg1;
}
override public function get visible():Boolean{
return (__visible);
}
override public function get width():Number{
throw (new Error("The Sprite3D class does not implement this property or method."));
}
override public function set x(_arg1:Number):void{
__x = _arg1;
askRendering();
}
override public function get x():Number{
return (__x);
}
override public function get y():Number{
return (__y);
}
override public function set rotation(_arg1:Number):void{
throw (new Error("The Sprite3D class does not implement this property or method."));
}
private function getMatrices():void{
__matrix.createBox(__scalex, __scaley, __scalez, degreesToRadians(__rotationx), degreesToRadians(__rotationy), degreesToRadians(__rotationz), __x, __y, __z);
if ((parent is Scene3D)){
__concatenatedmatrix = __matrix.clone();
} else {
__concatenatedmatrix = Sprite3D(parent).__concatenatedmatrix.clone();
__concatenatedmatrix.concat(__matrix);
};
__normal = null;
}
override public function get rotation():Number{
throw (new Error("The Sprite3D class does not implement this property or method."));
}
private static function degreesToRadians(_arg1:Number):Number{
return (((_arg1 * Math.PI) / 180));
}
private static function formatRotation(_arg1:Number):Number{
var _local2:Number = (_arg1 % 360);
if (_local2 < -180){
return ((_local2 + 360));
};
if (_local2 > 180){
return ((_local2 - 360));
};
return (_local2);
}
}
}//package five3D.display
Section 219
//Matrix3D (five3D.geom.Matrix3D)
package five3D.geom {
import flash.geom.*;
public class Matrix3D {
public var ty:Number;
public var tx:Number;
public var tz:Number;
public var a:Number;
public var b:Number;
public var c:Number;
public var d:Number;
public var e:Number;
public var f:Number;
public var g:Number;
public var h:Number;
public var i:Number;
public function Matrix3D(_arg1:Number=1, _arg2:Number=0, _arg3:Number=0, _arg4:Number=0, _arg5:Number=1, _arg6:Number=0, _arg7:Number=0, _arg8:Number=0, _arg9:Number=1, _arg10:Number=0, _arg11:Number=0, _arg12:Number=0){
this.a = _arg1;
this.b = _arg2;
this.c = _arg3;
this.d = _arg4;
this.e = _arg5;
this.f = _arg6;
this.g = _arg7;
this.h = _arg8;
this.i = _arg9;
this.tx = _arg10;
this.ty = _arg11;
this.tz = _arg12;
}
public function concat(_arg1:Matrix3D):void{
var _local2:Object = {};
_local2.a = (((a * _arg1.a) + (b * _arg1.d)) + (c * _arg1.g));
_local2.b = (((a * _arg1.b) + (b * _arg1.e)) + (c * _arg1.h));
_local2.c = (((a * _arg1.c) + (b * _arg1.f)) + (c * _arg1.i));
_local2.d = (((d * _arg1.a) + (e * _arg1.d)) + (f * _arg1.g));
_local2.e = (((d * _arg1.b) + (e * _arg1.e)) + (f * _arg1.h));
_local2.f = (((d * _arg1.c) + (e * _arg1.f)) + (f * _arg1.i));
_local2.g = (((g * _arg1.a) + (h * _arg1.d)) + (i * _arg1.g));
_local2.h = (((g * _arg1.b) + (h * _arg1.e)) + (i * _arg1.h));
_local2.i = (((g * _arg1.c) + (h * _arg1.f)) + (i * _arg1.i));
_local2.tx = ((((a * _arg1.tx) + (b * _arg1.ty)) + (c * _arg1.tz)) + tx);
_local2.ty = ((((d * _arg1.tx) + (e * _arg1.ty)) + (f * _arg1.tz)) + ty);
_local2.tz = ((((g * _arg1.tx) + (h * _arg1.ty)) + (i * _arg1.tz)) + tz);
initialize(_local2);
}
public function translate(_arg1:Number, _arg2:Number, _arg3:Number):void{
tx = (tx + _arg1);
ty = (ty + _arg2);
tz = (tz + _arg3);
}
private function initialize(_arg1:Object):void{
var _local2:String;
for (_local2 in _arg1) {
this[_local2] = _arg1[_local2];
};
}
private function extractMatrix3(_arg1:Array, _arg2:Number, _arg3:Number):Array{
var _local6:int;
var _local4:Array = [];
var _local5:int;
while (_local5 < 4) {
if (_local5 != _arg3){
_local6 = 0;
while (_local6 < 4) {
if (_local6 != _arg2){
_local4.push(_arg1[(_local6 + (_local5 * 4))]);
};
_local6++;
};
};
_local5++;
};
return (_local4);
}
public function scale(_arg1:Number, _arg2:Number, _arg3:Number):void{
concat(new Matrix3D(_arg1, 0, 0, 0, _arg2, 0, 0, 0, _arg3, 0, 0, 0));
}
public function transformPoint(_arg1:Point3D):Point3D{
return (new Point3D(((((a * _arg1.x) + (b * _arg1.y)) + (c * _arg1.z)) + tx), ((((d * _arg1.x) + (e * _arg1.y)) + (f * _arg1.z)) + ty), ((((g * _arg1.x) + (h * _arg1.y)) + (i * _arg1.z)) + tz)));
}
public function clone():Matrix3D{
return (new Matrix3D(a, b, c, d, e, f, g, h, i, tx, ty, tz));
}
public function rotateY(_arg1:Number):void{
concat(new Matrix3D(Math.cos(_arg1), 0, Math.sin(_arg1), 0, 1, 0, -(Math.sin(_arg1)), 0, Math.cos(_arg1), 0, 0, 0));
}
public function rotateZ(_arg1:Number):void{
concat(new Matrix3D(Math.cos(_arg1), -(Math.sin(_arg1)), 0, Math.sin(_arg1), Math.cos(_arg1), 0, 0, 0, 1, 0, 0, 0));
}
public function rotateX(_arg1:Number):void{
concat(new Matrix3D(1, 0, 0, 0, Math.cos(_arg1), -(Math.sin(_arg1)), 0, Math.sin(_arg1), Math.cos(_arg1), 0, 0, 0));
}
public function createBox(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number=0, _arg5:Number=0, _arg6:Number=0, _arg7:Number=0, _arg8:Number=0, _arg9:Number=0):void{
identity();
if (_arg4 != 0){
rotateX(_arg4);
};
if (_arg5 != 0){
rotateY(_arg5);
};
if (_arg6 != 0){
rotateZ(_arg6);
};
if (((((!((_arg1 == 1))) || (!((_arg2 == 1))))) || (!((_arg3 == 1))))){
scale(_arg1, _arg2, _arg3);
};
if (((((!((_arg7 == 0))) || (!((_arg8 == 0))))) || (!((_arg9 == 0))))){
translate(_arg7, _arg8, _arg9);
};
}
public function getInverseCoordinates(_arg1:Number, _arg2:Number, _arg3:Number):Point{
var _local4:Array = [a, b, c, tx, d, e, f, ty, 0, 0, 1, 0, (g / _arg3), (h / _arg3), (i / _arg3), ((tz / _arg3) + 1)];
var _local5:Array = invertTraditional(_local4);
var _local6:Number = (((_local5[12] * _arg1) + (_local5[13] * _arg2)) + _local5[15]);
return (new Point(((((_local5[0] * _arg1) + (_local5[1] * _arg2)) + _local5[3]) / _local6), ((((_local5[4] * _arg1) + (_local5[5] * _arg2)) + _local5[7]) / _local6)));
}
private function invertTraditional(_arg1:Array):Array{
var _local5:int;
var _local2:Array = [];
var _local3:Number = getDeterminant4(_arg1);
var _local4:int;
while (_local4 < 4) {
_local5 = 0;
while (_local5 < 4) {
_local2[((_local5 * 4) + _local4)] = ((getDeterminant3(extractMatrix3(_arg1, _local5, _local4)) * (1 - (((_local5 + _local4) % 2) * 2))) / _local3);
_local5++;
};
_local4++;
};
return (_local2);
}
private function getDeterminant3(_arg1:Array):Number{
return ((((_arg1[0] * ((_arg1[4] * _arg1[8]) - (_arg1[7] * _arg1[5]))) - (_arg1[1] * ((_arg1[3] * _arg1[8]) - (_arg1[6] * _arg1[5])))) + (_arg1[2] * ((_arg1[3] * _arg1[7]) - (_arg1[6] * _arg1[4])))));
}
private function getDeterminant4(_arg1:Array):Number{
return (((((_arg1[0] * getDeterminant3(extractMatrix3(_arg1, 0, 0))) - (_arg1[1] * getDeterminant3(extractMatrix3(_arg1, 1, 0)))) + (_arg1[2] * getDeterminant3(extractMatrix3(_arg1, 2, 0)))) - (_arg1[3] * getDeterminant3(extractMatrix3(_arg1, 3, 0)))));
}
public function toString():String{
return ((((((((((((((((((((((((("(a=" + a) + ", b=") + b) + ", c=") + c) + ", d=") + d) + ", e=") + e) + ", f=") + f) + ", g=") + g) + ", h=") + h) + ", i=") + i) + ", tx=") + tx) + ", ty=") + ty) + ", tz=") + tz) + ")"));
}
public function identity():void{
initialize({a:1, b:0, c:0, d:0, e:1, f:0, g:0, h:0, i:1, tx:0, ty:0, tz:0});
}
}
}//package five3D.geom
Section 220
//Point3D (five3D.geom.Point3D)
package five3D.geom {
public class Point3D {
public var x:Number;
public var y:Number;
public var z:Number;
public function Point3D(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0){
this.x = _arg1;
this.y = _arg2;
this.z = _arg3;
}
public function project(_arg1:Number):void{
x = (x * _arg1);
y = (y * _arg1);
z = 0;
}
public function get length():Number{
return (Math.sqrt((((x * x) + (y * y)) + (z * z))));
}
public function dot(_arg1:Point3D):Number{
return ((((x * _arg1.x) + (y * _arg1.y)) + (z * _arg1.z)));
}
private function scale(_arg1:Number):void{
x = (x * _arg1);
y = (y * _arg1);
z = (z * _arg1);
}
public function toString():String{
return ((((((("(x=" + x) + ", y=") + y) + ", z=") + z) + ")"));
}
public function normalize(_arg1:Number):void{
var _local2:Number = length;
if (_local2){
scale((_arg1 / _local2));
} else {
z = _arg1;
};
}
public function getPerspective(_arg1:Number):Number{
return ((_arg1 / (z + _arg1)));
}
public function subtract(_arg1:Point3D):Point3D{
return (new Point3D((x - _arg1.x), (y - _arg1.y), (z - _arg1.z)));
}
public function clone():Point3D{
return (new Point3D(x, y, z));
}
}
}//package five3D.geom
Section 221
//ColorUtilities (five3D.utils.ColorUtilities)
package five3D.utils {
import flash.geom.*;
public class ColorUtilities {
public static function setBrightness(_arg1:ColorTransform, _arg2:Number):void{
if (_arg2 > 1){
_arg2 = 1;
} else {
if (_arg2 < -1){
_arg2 = -1;
};
};
var _local3:Number = (1 - Math.abs(_arg2));
var _local4:Number = 0;
if (_arg2 > 0){
_local4 = (_arg2 * 0xFF);
};
_arg1.redMultiplier = (_arg1.greenMultiplier = (_arg1.blueMultiplier = _local3));
_arg1.redOffset = (_arg1.greenOffset = (_arg1.blueOffset = _local4));
}
}
}//package five3D.utils
Section 222
//BaseScrollPane (fl.containers.BaseScrollPane)
package fl.containers {
import flash.events.*;
import flash.display.*;
import flash.geom.*;
import fl.core.*;
import fl.controls.*;
import fl.events.*;
public class BaseScrollPane extends UIComponent {
protected var defaultLineScrollSize:Number;// = 4
protected var _maxHorizontalScrollPosition:Number;// = 0
protected var vScrollBar:Boolean;
protected var disabledOverlay:Shape;
protected var hScrollBar:Boolean;
protected var availableWidth:Number;
protected var _verticalPageScrollSize:Number;// = 0
protected var vOffset:Number;// = 0
protected var _verticalScrollBar:ScrollBar;
protected var useFixedHorizontalScrolling:Boolean;// = false
protected var contentWidth:Number;// = 0
protected var contentHeight:Number;// = 0
protected var _horizontalPageScrollSize:Number;// = 0
protected var background:DisplayObject;
protected var _useBitmpScrolling:Boolean;// = false
protected var contentPadding:Number;// = 0
protected var availableHeight:Number;
protected var _horizontalScrollBar:ScrollBar;
protected var contentScrollRect:Rectangle;
protected var _horizontalScrollPolicy:String;
protected var _verticalScrollPolicy:String;
protected static const SCROLL_BAR_STYLES:Object = {upArrowDisabledSkin:"upArrowDisabledSkin", upArrowDownSkin:"upArrowDownSkin", upArrowOverSkin:"upArrowOverSkin", upArrowUpSkin:"upArrowUpSkin", downArrowDisabledSkin:"downArrowDisabledSkin", downArrowDownSkin:"downArrowDownSkin", downArrowOverSkin:"downArrowOverSkin", downArrowUpSkin:"downArrowUpSkin", thumbDisabledSkin:"thumbDisabledSkin", thumbDownSkin:"thumbDownSkin", thumbOverSkin:"thumbOverSkin", thumbUpSkin:"thumbUpSkin", thumbIcon:"thumbIcon", trackDisabledSkin:"trackDisabledSkin", trackDownSkin:"trackDownSkin", trackOverSkin:"trackOverSkin", trackUpSkin:"trackUpSkin", repeatDelay:"repeatDelay", repeatInterval:"repeatInterval"};
private static var defaultStyles:Object = {repeatDelay:500, repeatInterval:35, skin:"ScrollPane_upSkin", contentPadding:0, disabledAlpha:0.5};
public function BaseScrollPane(){
contentWidth = 0;
contentHeight = 0;
contentPadding = 0;
vOffset = 0;
_maxHorizontalScrollPosition = 0;
_horizontalPageScrollSize = 0;
_verticalPageScrollSize = 0;
defaultLineScrollSize = 4;
useFixedHorizontalScrolling = false;
_useBitmpScrolling = false;
super();
}
protected function handleWheel(_arg1:MouseEvent):void{
if (((((!(enabled)) || (!(_verticalScrollBar.visible)))) || ((contentHeight <= availableHeight)))){
return;
};
_verticalScrollBar.scrollPosition = (_verticalScrollBar.scrollPosition - (_arg1.delta * verticalLineScrollSize));
setVerticalScrollPosition(_verticalScrollBar.scrollPosition);
dispatchEvent(new ScrollEvent(ScrollBarDirection.VERTICAL, _arg1.delta, horizontalScrollPosition));
}
public function get verticalScrollPosition():Number{
return (_verticalScrollBar.scrollPosition);
}
protected function drawDisabledOverlay():void{
if (enabled){
if (contains(disabledOverlay)){
removeChild(disabledOverlay);
};
} else {
disabledOverlay.x = (disabledOverlay.y = contentPadding);
disabledOverlay.width = availableWidth;
disabledOverlay.height = availableHeight;
disabledOverlay.alpha = (getStyleValue("disabledAlpha") as Number);
addChild(disabledOverlay);
};
}
public function set verticalScrollPosition(_arg1:Number):void{
drawNow();
_verticalScrollBar.scrollPosition = _arg1;
setVerticalScrollPosition(_verticalScrollBar.scrollPosition, false);
}
protected function setContentSize(_arg1:Number, _arg2:Number):void{
if ((((((contentWidth == _arg1)) || (useFixedHorizontalScrolling))) && ((contentHeight == _arg2)))){
return;
};
contentWidth = _arg1;
contentHeight = _arg2;
invalidate(InvalidationType.SIZE);
}
public function get horizontalScrollPosition():Number{
return (_horizontalScrollBar.scrollPosition);
}
public function get horizontalScrollBar():ScrollBar{
return (_horizontalScrollBar);
}
override public function set enabled(_arg1:Boolean):void{
if (enabled == _arg1){
return;
};
_verticalScrollBar.enabled = _arg1;
_horizontalScrollBar.enabled = _arg1;
super.enabled = _arg1;
}
public function get verticalLineScrollSize():Number{
return (_verticalScrollBar.lineScrollSize);
}
public function get horizontalScrollPolicy():String{
return (_horizontalScrollPolicy);
}
protected function calculateAvailableSize():void{
var _local1:Number;
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
_local1 = ScrollBar.WIDTH;
_local2 = (contentPadding = Number(getStyleValue("contentPadding")));
_local3 = ((height - (2 * _local2)) - vOffset);
vScrollBar = (((_verticalScrollPolicy == ScrollPolicy.ON)) || ((((_verticalScrollPolicy == ScrollPolicy.AUTO)) && ((contentHeight > _local3)))));
_local4 = ((width - (vScrollBar) ? _local1 : 0) - (2 * _local2));
_local5 = (useFixedHorizontalScrolling) ? _maxHorizontalScrollPosition : (contentWidth - _local4);
hScrollBar = (((_horizontalScrollPolicy == ScrollPolicy.ON)) || ((((_horizontalScrollPolicy == ScrollPolicy.AUTO)) && ((_local5 > 0)))));
if (hScrollBar){
_local3 = (_local3 - _local1);
};
if (((((((hScrollBar) && (!(vScrollBar)))) && ((_verticalScrollPolicy == ScrollPolicy.AUTO)))) && ((contentHeight > _local3)))){
vScrollBar = true;
_local4 = (_local4 - _local1);
};
availableHeight = (_local3 + vOffset);
availableWidth = _local4;
}
public function get maxVerticalScrollPosition():Number{
drawNow();
return (Math.max(0, (contentHeight - availableHeight)));
}
public function set horizontalScrollPosition(_arg1:Number):void{
drawNow();
_horizontalScrollBar.scrollPosition = _arg1;
setHorizontalScrollPosition(_horizontalScrollBar.scrollPosition, false);
}
public function get horizontalLineScrollSize():Number{
return (_horizontalScrollBar.lineScrollSize);
}
public function set verticalPageScrollSize(_arg1:Number):void{
_verticalPageScrollSize = _arg1;
invalidate(InvalidationType.SIZE);
}
public function get verticalScrollPolicy():String{
return (_verticalScrollPolicy);
}
protected function setHorizontalScrollPosition(_arg1:Number, _arg2:Boolean=false):void{
}
public function get useBitmapScrolling():Boolean{
return (_useBitmpScrolling);
}
protected function handleScroll(_arg1:ScrollEvent):void{
if (_arg1.target == _verticalScrollBar){
setVerticalScrollPosition(_arg1.position);
} else {
setHorizontalScrollPosition(_arg1.position);
};
}
public function set verticalLineScrollSize(_arg1:Number):void{
_verticalScrollBar.lineScrollSize = _arg1;
}
public function get verticalScrollBar():ScrollBar{
return (_verticalScrollBar);
}
protected function setVerticalScrollPosition(_arg1:Number, _arg2:Boolean=false):void{
}
public function set horizontalPageScrollSize(_arg1:Number):void{
_horizontalPageScrollSize = _arg1;
invalidate(InvalidationType.SIZE);
}
override protected function draw():void{
if (isInvalid(InvalidationType.STYLES)){
setStyles();
drawBackground();
if (contentPadding != getStyleValue("contentPadding")){
invalidate(InvalidationType.SIZE, false);
};
};
if (isInvalid(InvalidationType.SIZE, InvalidationType.STATE)){
drawLayout();
};
updateChildren();
super.draw();
}
public function set horizontalScrollPolicy(_arg1:String):void{
_horizontalScrollPolicy = _arg1;
invalidate(InvalidationType.SIZE);
}
override protected function configUI():void{
var _local1:Graphics;
super.configUI();
contentScrollRect = new Rectangle(0, 0, 85, 85);
_verticalScrollBar = new ScrollBar();
_verticalScrollBar.addEventListener(ScrollEvent.SCROLL, handleScroll, false, 0, true);
_verticalScrollBar.visible = false;
_verticalScrollBar.lineScrollSize = defaultLineScrollSize;
addChild(_verticalScrollBar);
copyStylesToChild(_verticalScrollBar, SCROLL_BAR_STYLES);
_horizontalScrollBar = new ScrollBar();
_horizontalScrollBar.direction = ScrollBarDirection.HORIZONTAL;
_horizontalScrollBar.addEventListener(ScrollEvent.SCROLL, handleScroll, false, 0, true);
_horizontalScrollBar.visible = false;
_horizontalScrollBar.lineScrollSize = defaultLineScrollSize;
addChild(_horizontalScrollBar);
copyStylesToChild(_horizontalScrollBar, SCROLL_BAR_STYLES);
disabledOverlay = new Shape();
_local1 = disabledOverlay.graphics;
_local1.beginFill(0xFFFFFF);
_local1.drawRect(0, 0, width, height);
_local1.endFill();
addEventListener(MouseEvent.MOUSE_WHEEL, handleWheel, false, 0, true);
}
protected function calculateContentWidth():void{
}
public function get verticalPageScrollSize():Number{
if (isNaN(availableHeight)){
drawNow();
};
return (((((_verticalPageScrollSize == 0)) && (!(isNaN(availableHeight))))) ? availableHeight : _verticalPageScrollSize);
}
protected function drawLayout():void{
calculateAvailableSize();
calculateContentWidth();
background.width = width;
background.height = height;
if (vScrollBar){
_verticalScrollBar.visible = true;
_verticalScrollBar.x = ((width - ScrollBar.WIDTH) - contentPadding);
_verticalScrollBar.y = contentPadding;
_verticalScrollBar.height = availableHeight;
} else {
_verticalScrollBar.visible = false;
};
_verticalScrollBar.setScrollProperties(availableHeight, 0, (contentHeight - availableHeight), verticalPageScrollSize);
setVerticalScrollPosition(_verticalScrollBar.scrollPosition, false);
if (hScrollBar){
_horizontalScrollBar.visible = true;
_horizontalScrollBar.x = contentPadding;
_horizontalScrollBar.y = ((height - ScrollBar.WIDTH) - contentPadding);
_horizontalScrollBar.width = availableWidth;
} else {
_horizontalScrollBar.visible = false;
};
_horizontalScrollBar.setScrollProperties(availableWidth, 0, (useFixedHorizontalScrolling) ? _maxHorizontalScrollPosition : (contentWidth - availableWidth), horizontalPageScrollSize);
setHorizontalScrollPosition(_horizontalScrollBar.scrollPosition, false);
drawDisabledOverlay();
}
protected function drawBackground():void{
var _local1:DisplayObject;
_local1 = background;
background = getDisplayObjectInstance(getStyleValue("skin"));
background.width = width;
background.height = height;
addChildAt(background, 0);
if (((!((_local1 == null))) && (!((_local1 == background))))){
removeChild(_local1);
};
}
public function set horizontalLineScrollSize(_arg1:Number):void{
_horizontalScrollBar.lineScrollSize = _arg1;
}
public function get horizontalPageScrollSize():Number{
if (isNaN(availableWidth)){
drawNow();
};
return (((((_horizontalPageScrollSize == 0)) && (!(isNaN(availableWidth))))) ? availableWidth : _horizontalPageScrollSize);
}
public function get maxHorizontalScrollPosition():Number{
drawNow();
return (Math.max(0, (contentWidth - availableWidth)));
}
protected function setStyles():void{
copyStylesToChild(_verticalScrollBar, SCROLL_BAR_STYLES);
copyStylesToChild(_horizontalScrollBar, SCROLL_BAR_STYLES);
}
protected function updateChildren():void{
_verticalScrollBar.enabled = (_horizontalScrollBar.enabled = enabled);
_verticalScrollBar.drawNow();
_horizontalScrollBar.drawNow();
}
public function set verticalScrollPolicy(_arg1:String):void{
_verticalScrollPolicy = _arg1;
invalidate(InvalidationType.SIZE);
}
public function set useBitmapScrolling(_arg1:Boolean):void{
_useBitmpScrolling = _arg1;
invalidate(InvalidationType.STATE);
}
public static function getStyleDefinition():Object{
return (mergeStyles(defaultStyles, ScrollBar.getStyleDefinition()));
}
}
}//package fl.containers
Section 223
//CellRenderer (fl.controls.listClasses.CellRenderer)
package fl.controls.listClasses {
import flash.events.*;
import fl.controls.*;
public class CellRenderer extends LabelButton implements ICellRenderer {
protected var _data:Object;
protected var _listData:ListData;
private static var defaultStyles:Object = {upSkin:"CellRenderer_upSkin", downSkin:"CellRenderer_downSkin", overSkin:"CellRenderer_overSkin", disabledSkin:"CellRenderer_disabledSkin", selectedDisabledSkin:"CellRenderer_selectedDisabledSkin", selectedUpSkin:"CellRenderer_selectedUpSkin", selectedDownSkin:"CellRenderer_selectedDownSkin", selectedOverSkin:"CellRenderer_selectedOverSkin", textFormat:null, disabledTextFormat:null, embedFonts:null, textPadding:5};
public function CellRenderer():void{
toggle = true;
focusEnabled = false;
}
override protected function toggleSelected(_arg1:MouseEvent):void{
}
override public function get selected():Boolean{
return (super.selected);
}
public function set listData(_arg1:ListData):void{
_listData = _arg1;
label = _listData.label;
setStyle("icon", _listData.icon);
}
override public function set selected(_arg1:Boolean):void{
super.selected = _arg1;
}
public function set data(_arg1:Object):void{
_data = _arg1;
}
public function get listData():ListData{
return (_listData);
}
override public function setSize(_arg1:Number, _arg2:Number):void{
super.setSize(_arg1, _arg2);
}
override protected function drawLayout():void{
var _local1:Number;
var _local2:Number;
var _local3:Number;
_local1 = Number(getStyleValue("textPadding"));
_local2 = 0;
if (icon != null){
icon.x = _local1;
icon.y = Math.round(((height - icon.height) >> 1));
_local2 = (icon.width + _local1);
};
if (label.length > 0){
textField.visible = true;
_local3 = Math.max(0, ((width - _local2) - (_local1 * 2)));
textField.width = _local3;
textField.height = (textField.textHeight + 4);
textField.x = (_local2 + _local1);
textField.y = Math.round(((height - textField.height) >> 1));
} else {
textField.visible = false;
};
background.width = width;
background.height = height;
}
public function get data():Object{
return (_data);
}
public static function getStyleDefinition():Object{
return (defaultStyles);
}
}
}//package fl.controls.listClasses
Section 224
//ICellRenderer (fl.controls.listClasses.ICellRenderer)
package fl.controls.listClasses {
public interface ICellRenderer {
function setSize(_arg1:Number, _arg2:Number):void;
function get listData():ListData;
function get data():Object;
function setMouseState(_arg1:String):void;
function set x(_arg1:Number):void;
function set y(_arg1:Number):void;
function set data(_arg1:Object):void;
function set selected(_arg1:Boolean):void;
function set listData(_arg1:ListData):void;
function get selected():Boolean;
}
}//package fl.controls.listClasses
Section 225
//ListData (fl.controls.listClasses.ListData)
package fl.controls.listClasses {
import fl.core.*;
public class ListData {
protected var _index:uint;
protected var _owner:UIComponent;
protected var _label:String;
protected var _icon:Object;// = null
protected var _row:uint;
protected var _column:uint;
public function ListData(_arg1:String, _arg2:Object, _arg3:UIComponent, _arg4:uint, _arg5:uint, _arg6:uint=0){
_icon = null;
super();
_label = _arg1;
_icon = _arg2;
_owner = _arg3;
_index = _arg4;
_row = _arg5;
_column = _arg6;
}
public function get owner():UIComponent{
return (_owner);
}
public function get label():String{
return (_label);
}
public function get row():uint{
return (_row);
}
public function get index():uint{
return (_index);
}
public function get icon():Object{
return (_icon);
}
public function get column():uint{
return (_column);
}
}
}//package fl.controls.listClasses
Section 226
//BaseButton (fl.controls.BaseButton)
package fl.controls {
import flash.events.*;
import flash.display.*;
import flash.utils.*;
import fl.core.*;
import fl.events.*;
public class BaseButton extends UIComponent {
protected var _selected:Boolean;// = false
private var unlockedMouseState:String;
protected var pressTimer:Timer;
protected var mouseState:String;
protected var background:DisplayObject;
private var _mouseStateLocked:Boolean;// = false
protected var _autoRepeat:Boolean;// = false
private static var defaultStyles:Object = {upSkin:"Button_upSkin", downSkin:"Button_downSkin", overSkin:"Button_overSkin", disabledSkin:"Button_disabledSkin", selectedDisabledSkin:"Button_selectedDisabledSkin", selectedUpSkin:"Button_selectedUpSkin", selectedDownSkin:"Button_selectedDownSkin", selectedOverSkin:"Button_selectedOverSkin", focusRectSkin:null, focusRectPadding:null, repeatDelay:500, repeatInterval:35};
public function BaseButton(){
_selected = false;
_autoRepeat = false;
_mouseStateLocked = false;
super();
buttonMode = true;
mouseChildren = false;
useHandCursor = false;
setupMouseEvents();
setMouseState("up");
pressTimer = new Timer(1, 0);
pressTimer.addEventListener(TimerEvent.TIMER, buttonDown, false, 0, true);
}
protected function endPress():void{
pressTimer.reset();
}
public function set mouseStateLocked(_arg1:Boolean):void{
_mouseStateLocked = _arg1;
if (_arg1 == false){
setMouseState(unlockedMouseState);
} else {
unlockedMouseState = mouseState;
};
}
public function get autoRepeat():Boolean{
return (_autoRepeat);
}
public function set autoRepeat(_arg1:Boolean):void{
_autoRepeat = _arg1;
}
override public function set enabled(_arg1:Boolean):void{
super.enabled = _arg1;
mouseEnabled = _arg1;
}
public function get selected():Boolean{
return (_selected);
}
protected function mouseEventHandler(_arg1:MouseEvent):void{
if (_arg1.type == MouseEvent.MOUSE_DOWN){
setMouseState("down");
startPress();
} else {
if ((((_arg1.type == MouseEvent.ROLL_OVER)) || ((_arg1.type == MouseEvent.MOUSE_UP)))){
setMouseState("over");
endPress();
} else {
if (_arg1.type == MouseEvent.ROLL_OUT){
setMouseState("up");
endPress();
};
};
};
}
public function setMouseState(_arg1:String):void{
if (_mouseStateLocked){
unlockedMouseState = _arg1;
return;
};
if (mouseState == _arg1){
return;
};
mouseState = _arg1;
invalidate(InvalidationType.STATE);
}
protected function startPress():void{
if (_autoRepeat){
pressTimer.delay = Number(getStyleValue("repeatDelay"));
pressTimer.start();
};
dispatchEvent(new ComponentEvent(ComponentEvent.BUTTON_DOWN, true));
}
protected function buttonDown(_arg1:TimerEvent):void{
if (!_autoRepeat){
endPress();
return;
};
if (pressTimer.currentCount == 1){
pressTimer.delay = Number(getStyleValue("repeatInterval"));
};
dispatchEvent(new ComponentEvent(ComponentEvent.BUTTON_DOWN, true));
}
public function set selected(_arg1:Boolean):void{
if (_selected == _arg1){
return;
};
_selected = _arg1;
invalidate(InvalidationType.STATE);
}
override public function get enabled():Boolean{
return (super.enabled);
}
override protected function draw():void{
if (isInvalid(InvalidationType.STYLES, InvalidationType.STATE)){
drawBackground();
invalidate(InvalidationType.SIZE, false);
};
if (isInvalid(InvalidationType.SIZE)){
drawLayout();
};
super.draw();
}
protected function setupMouseEvents():void{
addEventListener(MouseEvent.ROLL_OVER, mouseEventHandler, false, 0, true);
addEventListener(MouseEvent.MOUSE_DOWN, mouseEventHandler, false, 0, true);
addEventListener(MouseEvent.MOUSE_UP, mouseEventHandler, false, 0, true);
addEventListener(MouseEvent.ROLL_OUT, mouseEventHandler, false, 0, true);
}
protected function drawLayout():void{
background.width = width;
background.height = height;
}
protected function drawBackground():void{
var _local1:String;
var _local2:DisplayObject;
_local1 = (enabled) ? mouseState : "disabled";
if (selected){
_local1 = (("selected" + _local1.substr(0, 1).toUpperCase()) + _local1.substr(1));
};
_local1 = (_local1 + "Skin");
_local2 = background;
background = getDisplayObjectInstance(getStyleValue(_local1));
addChildAt(background, 0);
if (((!((_local2 == null))) && (!((_local2 == background))))){
removeChild(_local2);
};
}
public static function getStyleDefinition():Object{
return (defaultStyles);
}
}
}//package fl.controls
Section 227
//Button (fl.controls.Button)
package fl.controls {
import flash.display.*;
import fl.managers.*;
import fl.core.*;
public class Button extends LabelButton implements IFocusManagerComponent {
protected var emphasizedBorder:DisplayObject;
protected var _emphasized:Boolean;// = false
private static var defaultStyles:Object = {emphasizedSkin:"Button_emphasizedSkin", emphasizedPadding:2};
public static var createAccessibilityImplementation:Function;
public function Button(){
_emphasized = false;
super();
}
override public function drawFocus(_arg1:Boolean):void{
var _local2:Number;
var _local3:*;
super.drawFocus(_arg1);
if (_arg1){
_local2 = Number(getStyleValue("emphasizedPadding"));
if ((((_local2 < 0)) || (!(_emphasized)))){
_local2 = 0;
};
_local3 = getStyleValue("focusRectPadding");
_local3 = ((_local3)==null) ? 2 : _local3;
_local3 = (_local3 + _local2);
uiFocusRect.x = -(_local3);
uiFocusRect.y = -(_local3);
uiFocusRect.width = (width + (_local3 * 2));
uiFocusRect.height = (height + (_local3 * 2));
};
}
public function set emphasized(_arg1:Boolean):void{
_emphasized = _arg1;
invalidate(InvalidationType.STYLES);
}
override protected function draw():void{
if (((isInvalid(InvalidationType.STYLES)) || (isInvalid(InvalidationType.SIZE)))){
drawEmphasized();
};
super.draw();
if (emphasizedBorder != null){
setChildIndex(emphasizedBorder, (numChildren - 1));
};
}
public function get emphasized():Boolean{
return (_emphasized);
}
override protected function initializeAccessibility():void{
if (Button.createAccessibilityImplementation != null){
Button.createAccessibilityImplementation(this);
};
}
protected function drawEmphasized():void{
var _local1:Object;
var _local2:Number;
if (emphasizedBorder != null){
removeChild(emphasizedBorder);
};
emphasizedBorder = null;
if (!_emphasized){
return;
};
_local1 = getStyleValue("emphasizedSkin");
if (_local1 != null){
emphasizedBorder = getDisplayObjectInstance(_local1);
};
if (emphasizedBorder != null){
addChildAt(emphasizedBorder, 0);
_local2 = Number(getStyleValue("emphasizedPadding"));
emphasizedBorder.x = (emphasizedBorder.y = -(_local2));
emphasizedBorder.width = (width + (_local2 * 2));
emphasizedBorder.height = (height + (_local2 * 2));
};
}
public static function getStyleDefinition():Object{
return (UIComponent.mergeStyles(LabelButton.getStyleDefinition(), defaultStyles));
}
}
}//package fl.controls
Section 228
//ButtonLabelPlacement (fl.controls.ButtonLabelPlacement)
package fl.controls {
public class ButtonLabelPlacement {
public static const TOP:String = "top";
public static const LEFT:String = "left";
public static const BOTTOM:String = "bottom";
public static const RIGHT:String = "right";
}
}//package fl.controls
Section 229
//ComboBox (fl.controls.ComboBox)
package fl.controls {
import flash.events.*;
import flash.display.*;
import flash.geom.*;
import fl.managers.*;
import fl.core.*;
import fl.events.*;
import fl.data.*;
import flash.text.*;
import fl.controls.listClasses.*;
import flash.ui.*;
public class ComboBox extends UIComponent implements IFocusManagerComponent {
protected var _dropdownWidth:Number;
protected var highlightedCell:int;// = -1
protected var _prompt:String;
protected var isOpen:Boolean;// = false
protected var list:List;
protected var _rowCount:uint;// = 5
protected var currentIndex:int;
protected var isKeyDown:Boolean;// = false
protected var _labels:Array;
protected var background:BaseButton;
protected var inputField:TextInput;
protected var listOverIndex:uint;
protected var editableValue:String;
protected var _editable:Boolean;// = false
private var collectionItemImport:SimpleCollectionItem;
protected static const BACKGROUND_STYLES:Object = {overSkin:"overSkin", downSkin:"downSkin", upSkin:"upSkin", disabledSkin:"disabledSkin", repeatInterval:"repeatInterval"};
protected static const LIST_STYLES:Object = {upSkin:"comboListUpSkin", overSkin:"comboListOverSkin", downSkin:"comobListDownSkin", disabledSkin:"comboListDisabledSkin", downArrowDisabledSkin:"downArrowDisabledSkin", downArrowDownSkin:"downArrowDownSkin", downArrowOverSkin:"downArrowOverSkin", downArrowUpSkin:"downArrowUpSkin", upArrowDisabledSkin:"upArrowDisabledSkin", upArrowDownSkin:"upArrowDownSkin", upArrowOverSkin:"upArrowOverSkin", upArrowUpSkin:"upArrowUpSkin", thumbDisabledSkin:"thumbDisabledSkin", thumbDownSkin:"thumbDownSkin", thumbOverSkin:"thumbOverSkin", thumbUpSkin:"thumbUpSkin", thumbIcon:"thumbIcon", trackDisabledSkin:"trackDisabledSkin", trackDownSkin:"trackDownSkin", trackOverSkin:"trackOverSkin", trackUpSkin:"trackUpSkin", repeatDelay:"repeatDelay", repeatInterval:"repeatInterval", textFormat:"textFormat", disabledAlpha:"disabledAlpha", skin:"listSkin"};
private static var defaultStyles:Object = {upSkin:"ComboBox_upSkin", downSkin:"ComboBox_downSkin", overSkin:"ComboBox_overSkin", disabledSkin:"ComboBox_disabledSkin", focusRectSkin:null, focusRectPadding:null, textFormat:null, disabledTextFormat:null, textPadding:3, buttonWidth:24, disabledAlpha:null, listSkin:null};
public static var createAccessibilityImplementation:Function;
public function ComboBox(){
_rowCount = 5;
_editable = false;
isOpen = false;
highlightedCell = -1;
isKeyDown = false;
super();
}
protected function drawList():void{
list.rowCount = Math.max(0, Math.min(_rowCount, list.dataProvider.length));
}
public function set imeMode(_arg1:String):void{
inputField.imeMode = _arg1;
}
public function get dropdown():List{
return (list);
}
public function get dropdownWidth():Number{
return (list.width);
}
public function sortItemsOn(_arg1:String, _arg2:Object=null){
return (list.sortItemsOn(_arg1, _arg2));
}
protected function onEnter(_arg1:ComponentEvent):void{
_arg1.stopPropagation();
}
public function removeItemAt(_arg1:uint):void{
list.removeItemAt(_arg1);
invalidate(InvalidationType.DATA);
}
public function open():void{
currentIndex = selectedIndex;
if (((isOpen) || ((length == 0)))){
return;
};
dispatchEvent(new Event(Event.OPEN));
isOpen = true;
addEventListener(Event.ENTER_FRAME, addCloseListener, false, 0, true);
positionList();
list.scrollToSelected();
stage.addChild(list);
}
public function get selectedItem():Object{
return (list.selectedItem);
}
public function set text(_arg1:String):void{
if (!editable){
return;
};
inputField.text = _arg1;
}
public function get labelField():String{
return (list.labelField);
}
override protected function keyDownHandler(_arg1:KeyboardEvent):void{
var _local2:int;
var _local3:uint;
var _local4:Number;
var _local5:int;
isKeyDown = true;
if (_arg1.ctrlKey){
switch (_arg1.keyCode){
case Keyboard.UP:
if (highlightedCell > -1){
selectedIndex = highlightedCell;
dispatchEvent(new Event(Event.CHANGE));
};
close();
break;
case Keyboard.DOWN:
open();
break;
};
return;
};
_arg1.stopPropagation();
_local2 = Math.max(((calculateAvailableHeight() / list.rowHeight) << 0), 1);
_local3 = selectedIndex;
_local4 = ((highlightedCell)==-1) ? selectedIndex : highlightedCell;
_local5 = -1;
switch (_arg1.keyCode){
case Keyboard.SPACE:
if (isOpen){
close();
} else {
open();
};
return;
case Keyboard.ESCAPE:
if (isOpen){
if (highlightedCell > -1){
selectedIndex = selectedIndex;
};
close();
};
return;
case Keyboard.UP:
_local5 = Math.max(0, (_local4 - 1));
break;
case Keyboard.DOWN:
_local5 = Math.min((length - 1), (_local4 + 1));
break;
case Keyboard.PAGE_UP:
_local5 = Math.max((_local4 - _local2), 0);
break;
case Keyboard.PAGE_DOWN:
_local5 = Math.min((_local4 + _local2), (length - 1));
break;
case Keyboard.HOME:
_local5 = 0;
break;
case Keyboard.END:
_local5 = (length - 1);
break;
case Keyboard.ENTER:
if (((_editable) && ((highlightedCell == -1)))){
editableValue = inputField.text;
selectedIndex = -1;
} else {
if (((isOpen) && ((highlightedCell > -1)))){
editableValue = null;
selectedIndex = highlightedCell;
dispatchEvent(new Event(Event.CHANGE));
};
};
dispatchEvent(new ComponentEvent(ComponentEvent.ENTER));
close();
return;
default:
if (editable){
break;
};
_local5 = list.getNextIndexAtLetter(String.fromCharCode(_arg1.keyCode), _local4);
break;
};
if (_local5 > -1){
if (isOpen){
highlightCell(_local5);
inputField.text = list.itemToLabel(getItemAt(_local5));
} else {
highlightCell();
selectedIndex = _local5;
dispatchEvent(new Event(Event.CHANGE));
};
};
}
public function set dropdownWidth(_arg1:Number):void{
_dropdownWidth = _arg1;
invalidate(InvalidationType.SIZE);
}
public function get editable():Boolean{
return (_editable);
}
override protected function focusInHandler(_arg1:FocusEvent):void{
super.focusInHandler(_arg1);
if (editable){
stage.focus = inputField.textField;
};
}
protected function onStageClick(_arg1:MouseEvent):void{
if (!isOpen){
return;
};
if (((!(contains((_arg1.target as DisplayObject)))) && (!(list.contains((_arg1.target as DisplayObject)))))){
if (highlightedCell != -1){
selectedIndex = highlightedCell;
dispatchEvent(new Event(Event.CHANGE));
};
close();
};
}
protected function handleDataChange(_arg1:DataChangeEvent):void{
invalidate(InvalidationType.DATA);
}
override protected function keyUpHandler(_arg1:KeyboardEvent):void{
isKeyDown = false;
}
protected function onListItemUp(_arg1:MouseEvent):void{
var _local2:*;
stage.removeEventListener(MouseEvent.MOUSE_UP, onListItemUp);
if (((!((_arg1.target is ICellRenderer))) || (!(list.contains((_arg1.target as DisplayObject)))))){
return;
};
editableValue = null;
_local2 = selectedIndex;
selectedIndex = _arg1.target.listData.index;
if (_local2 != selectedIndex){
dispatchEvent(new Event(Event.CHANGE));
};
close();
}
public function removeAll():void{
list.removeAll();
inputField.text = "";
invalidate(InvalidationType.DATA);
}
public function set selectedItem(_arg1:Object):void{
list.selectedItem = _arg1;
invalidate(InvalidationType.SELECTED);
}
protected function highlightCell(_arg1:int=-1):void{
var _local2:ICellRenderer;
if (highlightedCell > -1){
_local2 = list.itemToCellRenderer(getItemAt(highlightedCell));
if (_local2 != null){
_local2.setMouseState("up");
};
};
if (_arg1 == -1){
return;
};
list.scrollToIndex(_arg1);
list.drawNow();
_local2 = list.itemToCellRenderer(getItemAt(_arg1));
if (_local2 != null){
_local2.setMouseState("over");
highlightedCell = _arg1;
};
}
public function itemToLabel(_arg1:Object):String{
if (_arg1 == null){
return ("");
};
return (list.itemToLabel(_arg1));
}
public function addItemAt(_arg1:Object, _arg2:uint):void{
list.addItemAt(_arg1, _arg2);
invalidate(InvalidationType.DATA);
}
public function replaceItemAt(_arg1:Object, _arg2:uint):Object{
return (list.replaceItemAt(_arg1, _arg2));
}
protected function showPrompt():void{
inputField.text = _prompt;
}
public function set rowCount(_arg1:uint):void{
_rowCount = _arg1;
invalidate(InvalidationType.SIZE);
}
public function get restrict():String{
return (inputField.restrict);
}
protected function setEmbedFonts():void{
var _local1:Object;
_local1 = getStyleValue("embedFonts");
if (_local1 != null){
inputField.textField.embedFonts = _local1;
};
}
public function sortItems(... _args){
return (list.sortItems.apply(list, _args));
}
public function set labelField(_arg1:String):void{
list.labelField = _arg1;
invalidate(InvalidationType.DATA);
}
public function set editable(_arg1:Boolean):void{
_editable = _arg1;
drawTextField();
}
public function set prompt(_arg1:String):void{
if (_arg1 == ""){
_prompt = null;
} else {
_prompt = _arg1;
};
invalidate(InvalidationType.STATE);
}
public function get length():int{
return (list.length);
}
protected function drawTextField():void{
inputField.setStyle("upSkin", "");
inputField.setStyle("disabledSkin", "");
inputField.enabled = enabled;
inputField.editable = _editable;
inputField.textField.selectable = ((enabled) && (_editable));
inputField.mouseEnabled = (inputField.mouseChildren = ((enabled) && (_editable)));
inputField.focusEnabled = false;
if (_editable){
inputField.addEventListener(FocusEvent.FOCUS_IN, onInputFieldFocus, false, 0, true);
inputField.addEventListener(FocusEvent.FOCUS_OUT, onInputFieldFocusOut, false, 0, true);
} else {
inputField.removeEventListener(FocusEvent.FOCUS_IN, onInputFieldFocus);
inputField.removeEventListener(FocusEvent.FOCUS_OUT, onInputFieldFocusOut);
};
}
protected function onInputFieldFocusOut(_arg1:FocusEvent):void{
inputField.removeEventListener(ComponentEvent.ENTER, onEnter);
selectedIndex = selectedIndex;
}
protected function passEvent(_arg1:Event):void{
dispatchEvent(_arg1);
}
public function get imeMode():String{
return (inputField.imeMode);
}
public function get labelFunction():Function{
return (list.labelFunction);
}
protected function calculateAvailableHeight():Number{
var _local1:Number;
_local1 = Number(getStyleValue("contentPadding"));
return ((list.height - (_local1 * 2)));
}
public function get selectedIndex():int{
return (list.selectedIndex);
}
override protected function focusOutHandler(_arg1:FocusEvent):void{
isKeyDown = false;
if (isOpen){
if (((!(_arg1.relatedObject)) || (!(list.contains(_arg1.relatedObject))))){
if (((!((highlightedCell == -1))) && (!((highlightedCell == selectedIndex))))){
selectedIndex = highlightedCell;
dispatchEvent(new Event(Event.CHANGE));
};
close();
};
};
super.focusOutHandler(_arg1);
}
public function get selectedLabel():String{
if (editableValue != null){
return (editableValue);
};
if (selectedIndex == -1){
return (null);
};
return (itemToLabel(selectedItem));
}
public function get text():String{
return (inputField.text);
}
protected function onListChange(_arg1:Event):void{
editableValue = null;
dispatchEvent(_arg1);
invalidate(InvalidationType.SELECTED);
if (isKeyDown){
return;
};
close();
}
protected function onToggleListVisibility(_arg1:MouseEvent):void{
_arg1.stopPropagation();
dispatchEvent(_arg1);
if (isOpen){
close();
} else {
open();
stage.addEventListener(MouseEvent.MOUSE_UP, onListItemUp, false, 0, true);
};
}
override protected function draw():void{
var _local1:*;
_local1 = selectedIndex;
if ((((_local1 == -1)) && (((((!((prompt == null))) || (editable))) || ((length == 0)))))){
_local1 = Math.max(-1, Math.min(_local1, (length - 1)));
} else {
editableValue = null;
_local1 = Math.max(0, Math.min(_local1, (length - 1)));
};
if (list.selectedIndex != _local1){
list.selectedIndex = _local1;
invalidate(InvalidationType.SELECTED, false);
};
if (isInvalid(InvalidationType.STYLES)){
setStyles();
setEmbedFonts();
invalidate(InvalidationType.SIZE, false);
};
if (isInvalid(InvalidationType.SIZE, InvalidationType.DATA, InvalidationType.STATE)){
drawTextFormat();
drawLayout();
invalidate(InvalidationType.DATA);
};
if (isInvalid(InvalidationType.DATA)){
drawList();
invalidate(InvalidationType.SELECTED, true);
};
if (isInvalid(InvalidationType.SELECTED)){
if ((((_local1 == -1)) && (!((editableValue == null))))){
inputField.text = editableValue;
} else {
if (_local1 > -1){
if (length > 0){
inputField.horizontalScrollPosition = 0;
inputField.text = itemToLabel(list.selectedItem);
};
} else {
if ((((_local1 == -1)) && (!((_prompt == null))))){
showPrompt();
} else {
inputField.text = "";
};
};
};
if (((((editable) && ((selectedIndex > -1)))) && ((stage.focus == inputField.textField)))){
inputField.setSelection(0, inputField.length);
};
};
drawTextField();
super.draw();
}
public function addItem(_arg1:Object):void{
list.addItem(_arg1);
invalidate(InvalidationType.DATA);
}
public function get rowCount():uint{
return (_rowCount);
}
override protected function configUI():void{
super.configUI();
background = new BaseButton();
background.focusEnabled = false;
copyStylesToChild(background, BACKGROUND_STYLES);
background.addEventListener(MouseEvent.MOUSE_DOWN, onToggleListVisibility, false, 0, true);
addChild(background);
inputField = new TextInput();
inputField.focusTarget = (this as IFocusManagerComponent);
inputField.focusEnabled = false;
inputField.addEventListener(Event.CHANGE, onTextInput, false, 0, true);
addChild(inputField);
list = new List();
list.focusEnabled = false;
copyStylesToChild(list, LIST_STYLES);
list.addEventListener(Event.CHANGE, onListChange, false, 0, true);
list.addEventListener(ListEvent.ITEM_CLICK, onListChange, false, 0, true);
list.addEventListener(ListEvent.ITEM_ROLL_OUT, passEvent, false, 0, true);
list.addEventListener(ListEvent.ITEM_ROLL_OVER, passEvent, false, 0, true);
list.verticalScrollBar.addEventListener(Event.SCROLL, passEvent, false, 0, true);
}
protected function positionList():void{
var _local1:Point;
_local1 = localToGlobal(new Point(0, 0));
list.x = _local1.x;
if (((_local1.y + height) + list.height) > stage.stageHeight){
list.y = (_local1.y - list.height);
} else {
list.y = (_local1.y + height);
};
}
public function get value():String{
var _local1:Object;
if (editableValue != null){
return (editableValue);
};
_local1 = selectedItem;
if (((!(_editable)) && (!((_local1.data == null))))){
return (_local1.data);
};
return (itemToLabel(_local1));
}
public function get prompt():String{
return (_prompt);
}
public function set dataProvider(_arg1:DataProvider):void{
_arg1.addEventListener(DataChangeEvent.DATA_CHANGE, handleDataChange, false, 0, true);
list.dataProvider = _arg1;
invalidate(InvalidationType.DATA);
}
public function set restrict(_arg1:String):void{
if (((componentInspectorSetting) && ((_arg1 == "")))){
_arg1 = null;
};
if (!_editable){
return;
};
inputField.restrict = _arg1;
}
protected function onTextInput(_arg1:Event):void{
_arg1.stopPropagation();
if (!_editable){
return;
};
editableValue = inputField.text;
selectedIndex = -1;
dispatchEvent(new Event(Event.CHANGE));
}
protected function onInputFieldFocus(_arg1:FocusEvent):void{
inputField.addEventListener(ComponentEvent.ENTER, onEnter, false, 0, true);
close();
}
public function getItemAt(_arg1:uint):Object{
return (list.getItemAt(_arg1));
}
override protected function initializeAccessibility():void{
if (ComboBox.createAccessibilityImplementation != null){
ComboBox.createAccessibilityImplementation(this);
};
}
protected function drawLayout():void{
var _local1:Number;
var _local2:Number;
_local1 = (getStyleValue("buttonWidth") as Number);
_local2 = (getStyleValue("textPadding") as Number);
background.setSize(width, height);
inputField.x = (inputField.y = _local2);
inputField.setSize(((width - _local1) - _local2), (height - _local2));
list.width = (isNaN(_dropdownWidth)) ? width : _dropdownWidth;
background.enabled = enabled;
background.drawNow();
}
public function removeItem(_arg1:Object):Object{
return (list.removeItem(_arg1));
}
private function addCloseListener(_arg1:Event){
removeEventListener(Event.ENTER_FRAME, addCloseListener);
if (!isOpen){
return;
};
stage.addEventListener(MouseEvent.MOUSE_DOWN, onStageClick, false, 0, true);
}
public function get dataProvider():DataProvider{
return (list.dataProvider);
}
public function get textField():TextInput{
return (inputField);
}
protected function setStyles():void{
copyStylesToChild(background, BACKGROUND_STYLES);
copyStylesToChild(list, LIST_STYLES);
}
public function set labelFunction(_arg1:Function):void{
list.labelFunction = _arg1;
invalidate(InvalidationType.DATA);
}
protected function drawTextFormat():void{
var _local1:TextFormat;
_local1 = (getStyleValue((_enabled) ? "textFormat" : "disabledTextFormat") as TextFormat);
if (_local1 == null){
_local1 = new TextFormat();
};
inputField.textField.defaultTextFormat = _local1;
inputField.textField.setTextFormat(_local1);
setEmbedFonts();
}
public function set selectedIndex(_arg1:int):void{
list.selectedIndex = _arg1;
highlightCell();
invalidate(InvalidationType.SELECTED);
}
public function close():void{
highlightCell();
highlightedCell = -1;
if (!isOpen){
return;
};
dispatchEvent(new Event(Event.CLOSE));
stage.removeEventListener(MouseEvent.MOUSE_DOWN, onStageClick);
isOpen = false;
stage.removeChild(list);
}
public static function getStyleDefinition():Object{
return (mergeStyles(defaultStyles, List.getStyleDefinition()));
}
}
}//package fl.controls
Section 230
//LabelButton (fl.controls.LabelButton)
package fl.controls {
import flash.events.*;
import flash.display.*;
import fl.managers.*;
import fl.core.*;
import fl.events.*;
import flash.text.*;
import flash.ui.*;
public class LabelButton extends BaseButton implements IFocusManagerComponent {
protected var _labelPlacement:String;// = "right"
protected var _toggle:Boolean;// = false
protected var icon:DisplayObject;
protected var oldMouseState:String;
protected var mode:String;// = "center"
public var textField:TextField;
protected var _label:String;// = "Label"
private static var defaultStyles:Object = {icon:null, upIcon:null, downIcon:null, overIcon:null, disabledIcon:null, selectedDisabledIcon:null, selectedUpIcon:null, selectedDownIcon:null, selectedOverIcon:null, textFormat:null, disabledTextFormat:null, textPadding:5, embedFonts:false};
public static var createAccessibilityImplementation:Function;
public function LabelButton(){
_labelPlacement = ButtonLabelPlacement.RIGHT;
_toggle = false;
_label = "Label";
mode = "center";
super();
}
protected function toggleSelected(_arg1:MouseEvent):void{
selected = !(selected);
dispatchEvent(new Event(Event.CHANGE, true));
}
public function get labelPlacement():String{
return (_labelPlacement);
}
override protected function keyDownHandler(_arg1:KeyboardEvent):void{
if (!enabled){
return;
};
if (_arg1.keyCode == Keyboard.SPACE){
if (oldMouseState == null){
oldMouseState = mouseState;
};
setMouseState("down");
startPress();
};
}
protected function setEmbedFont(){
var _local1:Object;
_local1 = getStyleValue("embedFonts");
if (_local1 != null){
textField.embedFonts = _local1;
};
}
override protected function keyUpHandler(_arg1:KeyboardEvent):void{
if (!enabled){
return;
};
if (_arg1.keyCode == Keyboard.SPACE){
setMouseState(oldMouseState);
oldMouseState = null;
endPress();
dispatchEvent(new MouseEvent(MouseEvent.CLICK));
};
}
override public function get selected():Boolean{
return ((_toggle) ? _selected : false);
}
public function set labelPlacement(_arg1:String):void{
_labelPlacement = _arg1;
invalidate(InvalidationType.SIZE);
}
public function set toggle(_arg1:Boolean):void{
if (((!(_arg1)) && (super.selected))){
selected = false;
};
_toggle = _arg1;
if (_toggle){
addEventListener(MouseEvent.CLICK, toggleSelected, false, 0, true);
} else {
removeEventListener(MouseEvent.CLICK, toggleSelected);
};
invalidate(InvalidationType.STATE);
}
public function get label():String{
return (_label);
}
override public function set selected(_arg1:Boolean):void{
_selected = _arg1;
if (_toggle){
invalidate(InvalidationType.STATE);
};
}
override protected function draw():void{
if (textField.text != _label){
label = _label;
};
if (isInvalid(InvalidationType.STYLES, InvalidationType.STATE)){
drawBackground();
drawIcon();
drawTextFormat();
invalidate(InvalidationType.SIZE, false);
};
if (isInvalid(InvalidationType.SIZE)){
drawLayout();
};
if (isInvalid(InvalidationType.SIZE, InvalidationType.STYLES)){
if (((isFocused) && (focusManager.showFocusIndicator))){
drawFocus(true);
};
};
validate();
}
public function get toggle():Boolean{
return (_toggle);
}
override protected function configUI():void{
super.configUI();
textField = new TextField();
textField.type = TextFieldType.DYNAMIC;
textField.selectable = false;
addChild(textField);
}
override protected function drawLayout():void{
var _local1:Number;
var _local2:String;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
_local1 = Number(getStyleValue("textPadding"));
_local2 = ((((icon == null)) && ((mode == "center")))) ? ButtonLabelPlacement.TOP : _labelPlacement;
textField.height = (textField.textHeight + 4);
_local3 = (textField.textWidth + 4);
_local4 = (textField.textHeight + 4);
_local5 = ((icon)==null) ? 0 : (icon.width + _local1);
_local6 = ((icon)==null) ? 0 : (icon.height + _local1);
textField.visible = (label.length > 0);
if (icon != null){
icon.x = Math.round(((width - icon.width) / 2));
icon.y = Math.round(((height - icon.height) / 2));
};
if (textField.visible == false){
textField.width = 0;
textField.height = 0;
} else {
if ((((_local2 == ButtonLabelPlacement.BOTTOM)) || ((_local2 == ButtonLabelPlacement.TOP)))){
_local7 = Math.max(0, Math.min(_local3, (width - (2 * _local1))));
if ((height - 2) > _local4){
_local8 = _local4;
} else {
_local8 = (height - 2);
};
_local3 = _local7;
textField.width = _local3;
_local4 = _local8;
textField.height = _local4;
textField.x = Math.round(((width - _local3) / 2));
textField.y = Math.round(((((height - textField.height) - _local6) / 2) + ((_local2)==ButtonLabelPlacement.BOTTOM) ? _local6 : 0));
if (icon != null){
icon.y = Math.round(((_local2)==ButtonLabelPlacement.BOTTOM) ? (textField.y - _local6) : ((textField.y + textField.height) + _local1));
};
} else {
_local7 = Math.max(0, Math.min(_local3, ((width - _local5) - (2 * _local1))));
_local3 = _local7;
textField.width = _local3;
textField.x = Math.round(((((width - _local3) - _local5) / 2) + ((_local2)!=ButtonLabelPlacement.LEFT) ? _local5 : 0));
textField.y = Math.round(((height - textField.height) / 2));
if (icon != null){
icon.x = Math.round(((_local2)!=ButtonLabelPlacement.LEFT) ? (textField.x - _local5) : ((textField.x + _local3) + _local1));
};
};
};
super.drawLayout();
}
override protected function initializeAccessibility():void{
if (LabelButton.createAccessibilityImplementation != null){
LabelButton.createAccessibilityImplementation(this);
};
}
protected function drawIcon():void{
var _local1:DisplayObject;
var _local2:String;
var _local3:Object;
_local1 = icon;
_local2 = (enabled) ? mouseState : "disabled";
if (selected){
_local2 = (("selected" + _local2.substr(0, 1).toUpperCase()) + _local2.substr(1));
};
_local2 = (_local2 + "Icon");
_local3 = getStyleValue(_local2);
if (_local3 == null){
_local3 = getStyleValue("icon");
};
if (_local3 != null){
icon = getDisplayObjectInstance(_local3);
};
if (icon != null){
addChildAt(icon, 1);
};
if (((!((_local1 == null))) && (!((_local1 == icon))))){
removeChild(_local1);
};
}
public function set label(_arg1:String):void{
_label = _arg1;
if (textField.text != _label){
textField.text = _label;
dispatchEvent(new ComponentEvent(ComponentEvent.LABEL_CHANGE));
};
invalidate(InvalidationType.SIZE);
invalidate(InvalidationType.STYLES);
}
protected function drawTextFormat():void{
var _local1:Object;
var _local2:TextFormat;
var _local3:TextFormat;
_local1 = UIComponent.getStyleDefinition();
_local2 = (enabled) ? (_local1.defaultTextFormat as TextFormat) : (_local1.defaultDisabledTextFormat as TextFormat);
textField.setTextFormat(_local2);
_local3 = (getStyleValue((enabled) ? "textFormat" : "disabledTextFormat") as TextFormat);
if (_local3 != null){
textField.setTextFormat(_local3);
} else {
_local3 = _local2;
};
textField.defaultTextFormat = _local3;
setEmbedFont();
}
public static function getStyleDefinition():Object{
return (mergeStyles(defaultStyles, BaseButton.getStyleDefinition()));
}
}
}//package fl.controls
Section 231
//List (fl.controls.List)
package fl.controls {
import flash.events.*;
import flash.display.*;
import flash.utils.*;
import flash.geom.*;
import fl.managers.*;
import fl.core.*;
import fl.controls.listClasses.*;
import flash.ui.*;
public class List extends SelectableList implements IFocusManagerComponent {
protected var _labelField:String;// = "label"
protected var _rowHeight:Number;// = 20
protected var _cellRenderer:Object;
protected var _iconField:String;// = "icon"
protected var _labelFunction:Function;
protected var _iconFunction:Function;
private static var defaultStyles:Object = {focusRectSkin:null, focusRectPadding:null};
public static var createAccessibilityImplementation:Function;
public function List(){
_rowHeight = 20;
_labelField = "label";
_iconField = "icon";
super();
}
public function get iconField():String{
return (_iconField);
}
protected function doKeySelection(_arg1:int, _arg2:Boolean, _arg3:Boolean):void{
var _local4:Boolean;
var _local5:int;
var _local6:Array;
var _local7:int;
var _local8:int;
_local4 = false;
if (_arg2){
_local6 = [];
_local7 = lastCaretIndex;
_local8 = _arg1;
if (_local7 == -1){
_local7 = ((caretIndex)!=-1) ? caretIndex : _arg1;
};
if (_local7 > _local8){
_local8 = _local7;
_local7 = _arg1;
};
_local5 = _local7;
while (_local5 <= _local8) {
_local6.push(_local5);
_local5++;
};
selectedIndices = _local6;
caretIndex = _arg1;
_local4 = true;
} else {
selectedIndex = _arg1;
caretIndex = (lastCaretIndex = _arg1);
_local4 = true;
};
if (_local4){
dispatchEvent(new Event(Event.CHANGE));
};
invalidate(InvalidationType.DATA);
}
override protected function drawList():void{
var _local1:Rectangle;
var _local2:uint;
var _local3:uint;
var _local4:uint;
var _local5:Object;
var _local6:ICellRenderer;
var _local7:Dictionary;
var _local8:Dictionary;
var _local9:Boolean;
var _local10:String;
var _local11:Object;
var _local12:Sprite;
var _local13:String;
listHolder.x = (listHolder.y = contentPadding);
_local1 = listHolder.scrollRect;
_local1.x = _horizontalScrollPosition;
_local1.y = (Math.floor(_verticalScrollPosition) % rowHeight);
listHolder.scrollRect = _local1;
listHolder.cacheAsBitmap = useBitmapScrolling;
_local2 = Math.floor((_verticalScrollPosition / rowHeight));
_local3 = Math.min(length, ((_local2 + rowCount) + 1));
_local7 = (renderedItems = new Dictionary(true));
_local4 = _local2;
while (_local4 < _local3) {
_local7[_dataProvider.getItemAt(_local4)] = true;
_local4++;
};
_local8 = new Dictionary(true);
while (activeCellRenderers.length > 0) {
_local6 = (activeCellRenderers.pop() as ICellRenderer);
_local5 = _local6.data;
if ((((_local7[_local5] == null)) || ((invalidItems[_local5] == true)))){
availableCellRenderers.push(_local6);
} else {
_local8[_local5] = _local6;
invalidItems[_local5] = true;
};
list.removeChild((_local6 as DisplayObject));
};
invalidItems = new Dictionary(true);
_local4 = _local2;
while (_local4 < _local3) {
_local9 = false;
_local5 = _dataProvider.getItemAt(_local4);
if (_local8[_local5] != null){
_local9 = true;
_local6 = _local8[_local5];
delete _local8[_local5];
} else {
if (availableCellRenderers.length > 0){
_local6 = (availableCellRenderers.pop() as ICellRenderer);
} else {
_local6 = (getDisplayObjectInstance(getStyleValue("cellRenderer")) as ICellRenderer);
_local12 = (_local6 as Sprite);
if (_local12 != null){
_local12.addEventListener(MouseEvent.CLICK, handleCellRendererClick, false, 0, true);
_local12.addEventListener(MouseEvent.ROLL_OVER, handleCellRendererMouseEvent, false, 0, true);
_local12.addEventListener(MouseEvent.ROLL_OUT, handleCellRendererMouseEvent, false, 0, true);
_local12.addEventListener(Event.CHANGE, handleCellRendererChange, false, 0, true);
_local12.doubleClickEnabled = true;
_local12.addEventListener(MouseEvent.DOUBLE_CLICK, handleCellRendererDoubleClick, false, 0, true);
if (_local12["setStyle"] != null){
for (_local13 in rendererStyles) {
var _local16 = _local12;
_local16["setStyle"](_local13, rendererStyles[_local13]);
};
};
};
};
};
list.addChild((_local6 as Sprite));
activeCellRenderers.push(_local6);
_local6.y = (rowHeight * (_local4 - _local2));
_local6.setSize((availableWidth + _maxHorizontalScrollPosition), rowHeight);
_local10 = itemToLabel(_local5);
_local11 = null;
if (_iconFunction != null){
_local11 = _iconFunction(_local5);
} else {
if (_iconField != null){
_local11 = _local5[_iconField];
};
};
if (!_local9){
_local6.data = _local5;
};
_local6.listData = new ListData(_local10, _local11, this, _local4, _local4, 0);
_local6.selected = !((_selectedIndices.indexOf(_local4) == -1));
if ((_local6 is UIComponent)){
(_local6 as UIComponent).drawNow();
};
_local4++;
};
}
public function get iconFunction():Function{
return (_iconFunction);
}
public function set iconField(_arg1:String):void{
if (_arg1 == _iconField){
return;
};
_iconField = _arg1;
invalidate(InvalidationType.DATA);
}
override protected function keyDownHandler(_arg1:KeyboardEvent):void{
var _local2:int;
if (!selectable){
return;
};
switch (_arg1.keyCode){
case Keyboard.UP:
case Keyboard.DOWN:
case Keyboard.END:
case Keyboard.HOME:
case Keyboard.PAGE_UP:
case Keyboard.PAGE_DOWN:
moveSelectionVertically(_arg1.keyCode, ((_arg1.shiftKey) && (_allowMultipleSelection)), ((_arg1.ctrlKey) && (_allowMultipleSelection)));
break;
case Keyboard.LEFT:
case Keyboard.RIGHT:
moveSelectionHorizontally(_arg1.keyCode, ((_arg1.shiftKey) && (_allowMultipleSelection)), ((_arg1.ctrlKey) && (_allowMultipleSelection)));
break;
case Keyboard.SPACE:
if (caretIndex == -1){
caretIndex = 0;
};
doKeySelection(caretIndex, _arg1.shiftKey, _arg1.ctrlKey);
scrollToSelected();
break;
default:
_local2 = getNextIndexAtLetter(String.fromCharCode(_arg1.keyCode), selectedIndex);
if (_local2 > -1){
selectedIndex = _local2;
scrollToSelected();
};
break;
};
_arg1.stopPropagation();
}
override public function itemToLabel(_arg1:Object):String{
if (_labelFunction != null){
return (String(_labelFunction(_arg1)));
};
return (((_arg1[_labelField])!=null) ? String(_arg1[_labelField]) : "");
}
public function get labelField():String{
return (_labelField);
}
override protected function moveSelectionVertically(_arg1:uint, _arg2:Boolean, _arg3:Boolean):void{
var _local4:int;
var _local5:int;
var _local6:int;
_local4 = Math.max(Math.floor((calculateAvailableHeight() / rowHeight)), 1);
_local5 = -1;
_local6 = 0;
switch (_arg1){
case Keyboard.UP:
if (caretIndex > 0){
_local5 = (caretIndex - 1);
};
break;
case Keyboard.DOWN:
if (caretIndex < (length - 1)){
_local5 = (caretIndex + 1);
};
break;
case Keyboard.PAGE_UP:
if (caretIndex > 0){
_local5 = Math.max((caretIndex - _local4), 0);
};
break;
case Keyboard.PAGE_DOWN:
if (caretIndex < (length - 1)){
_local5 = Math.min((caretIndex + _local4), (length - 1));
};
break;
case Keyboard.HOME:
if (caretIndex > 0){
_local5 = 0;
};
break;
case Keyboard.END:
if (caretIndex < (length - 1)){
_local5 = (length - 1);
};
break;
};
if (_local5 >= 0){
doKeySelection(_local5, _arg2, _arg3);
scrollToSelected();
};
}
public function set labelField(_arg1:String):void{
if (_arg1 == _labelField){
return;
};
_labelField = _arg1;
invalidate(InvalidationType.DATA);
}
public function set rowCount(_arg1:uint):void{
var _local2:Number;
var _local3:Number;
_local2 = Number(getStyleValue("contentPadding"));
_local3 = ((((_horizontalScrollPolicy == ScrollPolicy.ON)) || ((((_horizontalScrollPolicy == ScrollPolicy.AUTO)) && ((_maxHorizontalScrollPosition > 0)))))) ? 15 : 0;
height = (((rowHeight * _arg1) + (2 * _local2)) + _local3);
}
override protected function setHorizontalScrollPosition(_arg1:Number, _arg2:Boolean=false):void{
list.x = -(_arg1);
super.setHorizontalScrollPosition(_arg1, true);
}
public function set iconFunction(_arg1:Function):void{
if (_iconFunction == _arg1){
return;
};
_iconFunction = _arg1;
invalidate(InvalidationType.DATA);
}
public function get labelFunction():Function{
return (_labelFunction);
}
override protected function moveSelectionHorizontally(_arg1:uint, _arg2:Boolean, _arg3:Boolean):void{
}
override protected function setVerticalScrollPosition(_arg1:Number, _arg2:Boolean=false):void{
invalidate(InvalidationType.SCROLL);
super.setVerticalScrollPosition(_arg1, true);
}
protected function calculateAvailableHeight():Number{
var _local1:Number;
_local1 = Number(getStyleValue("contentPadding"));
return (((height - (_local1 * 2)) - ((((_horizontalScrollPolicy == ScrollPolicy.ON)) || ((((_horizontalScrollPolicy == ScrollPolicy.AUTO)) && ((_maxHorizontalScrollPosition > 0)))))) ? 15 : 0));
}
override protected function draw():void{
var _local1:Boolean;
_local1 = !((contentHeight == (rowHeight * length)));
contentHeight = (rowHeight * length);
if (isInvalid(InvalidationType.STYLES)){
setStyles();
drawBackground();
if (contentPadding != getStyleValue("contentPadding")){
invalidate(InvalidationType.SIZE, false);
};
if (_cellRenderer != getStyleValue("cellRenderer")){
_invalidateList();
_cellRenderer = getStyleValue("cellRenderer");
};
};
if (((isInvalid(InvalidationType.SIZE, InvalidationType.STATE)) || (_local1))){
drawLayout();
};
if (isInvalid(InvalidationType.RENDERER_STYLES)){
updateRendererStyles();
};
if (isInvalid(InvalidationType.STYLES, InvalidationType.SIZE, InvalidationType.DATA, InvalidationType.SCROLL, InvalidationType.SELECTED)){
drawList();
};
updateChildren();
validate();
}
override protected function configUI():void{
useFixedHorizontalScrolling = true;
_horizontalScrollPolicy = ScrollPolicy.AUTO;
_verticalScrollPolicy = ScrollPolicy.AUTO;
super.configUI();
}
override public function get rowCount():uint{
return (Math.ceil((calculateAvailableHeight() / rowHeight)));
}
override protected function initializeAccessibility():void{
if (List.createAccessibilityImplementation != null){
List.createAccessibilityImplementation(this);
};
}
override public function scrollToIndex(_arg1:int):void{
var _local2:uint;
var _local3:uint;
drawNow();
_local2 = (Math.floor(((_verticalScrollPosition + availableHeight) / rowHeight)) - 1);
_local3 = Math.ceil((_verticalScrollPosition / rowHeight));
if (_arg1 < _local3){
verticalScrollPosition = (_arg1 * rowHeight);
} else {
if (_arg1 > _local2){
verticalScrollPosition = (((_arg1 + 1) * rowHeight) - availableHeight);
};
};
}
public function get rowHeight():Number{
return (_rowHeight);
}
public function set labelFunction(_arg1:Function):void{
if (_labelFunction == _arg1){
return;
};
_labelFunction = _arg1;
invalidate(InvalidationType.DATA);
}
public function set rowHeight(_arg1:Number):void{
_rowHeight = _arg1;
invalidate(InvalidationType.SIZE);
}
public static function getStyleDefinition():Object{
return (mergeStyles(defaultStyles, SelectableList.getStyleDefinition()));
}
}
}//package fl.controls
Section 232
//NumericStepper (fl.controls.NumericStepper)
package fl.controls {
import flash.events.*;
import flash.display.*;
import fl.managers.*;
import fl.core.*;
import fl.events.*;
import flash.ui.*;
public class NumericStepper extends UIComponent implements IFocusManagerComponent {
protected var upArrow:BaseButton;
protected var _stepSize:Number;// = 1
protected var downArrow:BaseButton;
protected var _value:Number;// = 1
protected var _minimum:Number;// = 0
protected var _maximum:Number;// = 10
protected var _precision:Number;
protected var inputField:TextInput;
protected static const DOWN_ARROW_STYLES:Object = {disabledSkin:"downArrowDisabledSkin", downSkin:"downArrowDownSkin", overSkin:"downArrowOverSkin", upSkin:"downArrowUpSkin", repeatDelay:"repeatDelay", repeatInterval:"repeatInterval"};
protected static const TEXT_INPUT_STYLES:Object = {upSkin:"upSkin", disabledSkin:"disabledSkin", textPadding:"textPadding", textFormat:"textFormat", disabledTextFormat:"disabledTextFormat", embedFonts:"embedFonts"};
protected static const UP_ARROW_STYLES:Object = {disabledSkin:"upArrowDisabledSkin", downSkin:"upArrowDownSkin", overSkin:"upArrowOverSkin", upSkin:"upArrowUpSkin", repeatDelay:"repeatDelay", repeatInterval:"repeatInterval"};
private static var defaultStyles:Object = {downArrowDisabledSkin:"NumericStepperDownArrow_disabledSkin", downArrowDownSkin:"NumericStepperDownArrow_downSkin", downArrowOverSkin:"NumericStepperDownArrow_overSkin", downArrowUpSkin:"NumericStepperDownArrow_upSkin", upArrowDisabledSkin:"NumericStepperUpArrow_disabledSkin", upArrowDownSkin:"NumericStepperUpArrow_downSkin", upArrowOverSkin:"NumericStepperUpArrow_overSkin", upArrowUpSkin:"NumericStepperUpArrow_upSkin", upSkin:"TextInput_upSkin", disabledSkin:"TextInput_disabledSkin", focusRect:null, focusRectSkin:null, focusRectPadding:null, repeatDelay:500, repeatInterval:35, embedFonts:false};
public function NumericStepper(){
_maximum = 10;
_minimum = 0;
_value = 1;
_stepSize = 1;
super();
setStyles();
stepSize = _stepSize;
}
override public function drawFocus(_arg1:Boolean):void{
var _local2:Number;
super.drawFocus(_arg1);
if (_arg1){
_local2 = Number(getStyleValue("focusRectPadding"));
uiFocusRect.width = (width + (_local2 * 2));
uiFocusRect.height = (height + (_local2 * 2));
};
}
public function get minimum():Number{
return (_minimum);
}
public function set imeMode(_arg1:String):void{
inputField.imeMode = _arg1;
}
public function set minimum(_arg1:Number):void{
_minimum = _arg1;
if (_value < _minimum){
setValue(_minimum, false);
};
}
public function get maximum():Number{
return (_maximum);
}
override protected function isOurFocus(_arg1:DisplayObject):Boolean{
return ((((_arg1 == inputField)) || (super.isOurFocus(_arg1))));
}
public function get nextValue():Number{
var _local1:Number;
_local1 = (_value + _stepSize);
return ((inRange(_local1)) ? _local1 : _value);
}
public function set maximum(_arg1:Number):void{
_maximum = _arg1;
if (_value > _maximum){
setValue(_maximum, false);
};
}
protected function setValue(_arg1:Number, _arg2:Boolean=true):void{
var _local3:Number;
if (_arg1 == _value){
return;
};
_local3 = _value;
_value = getValidValue(_arg1);
inputField.text = _value.toString();
if (_arg2){
dispatchEvent(new Event(Event.CHANGE, true));
};
}
override protected function keyDownHandler(_arg1:KeyboardEvent):void{
var _local2:Number;
if (!enabled){
return;
};
_arg1.stopImmediatePropagation();
_local2 = Number(inputField.text);
switch (_arg1.keyCode){
case Keyboard.END:
setValue(maximum);
break;
case Keyboard.HOME:
setValue(minimum);
break;
case Keyboard.UP:
setValue(nextValue);
break;
case Keyboard.DOWN:
setValue(previousValue);
break;
case Keyboard.ENTER:
setValue(_local2);
break;
};
}
override public function set enabled(_arg1:Boolean):void{
if (_arg1 == enabled){
return;
};
super.enabled = _arg1;
upArrow.enabled = (downArrow.enabled = (inputField.enabled = _arg1));
}
protected function onTextChange(_arg1:Event):void{
_arg1.stopImmediatePropagation();
}
public function get previousValue():Number{
var _local1:Number;
_local1 = (_value - _stepSize);
return ((inRange(_local1)) ? _local1 : _value);
}
protected function getValidValue(_arg1:Number):Number{
var _local2:Number;
if (isNaN(_arg1)){
return (_value);
};
_local2 = Number((_stepSize * Math.round((_arg1 / _stepSize))).toFixed(_precision));
if (_local2 > maximum){
return (maximum);
};
if (_local2 < minimum){
return (minimum);
};
return (_local2);
}
public function set value(_arg1:Number):void{
setValue(_arg1, false);
}
public function get stepSize():Number{
return (_stepSize);
}
protected function passEvent(_arg1:Event):void{
dispatchEvent(_arg1);
}
public function get imeMode():String{
return (inputField.imeMode);
}
protected function stepperPressHandler(_arg1:ComponentEvent):void{
setValue(Number(inputField.text), false);
switch (_arg1.currentTarget){
case upArrow:
setValue(nextValue);
break;
case downArrow:
setValue(previousValue);
};
inputField.setFocus();
inputField.textField.setSelection(0, 0);
}
override protected function focusOutHandler(_arg1:FocusEvent):void{
if (_arg1.eventPhase == 3){
setValue(Number(inputField.text));
};
super.focusOutHandler(_arg1);
}
protected function inRange(_arg1:Number):Boolean{
return ((((_arg1 >= _minimum)) && ((_arg1 <= _maximum))));
}
override public function get enabled():Boolean{
return (super.enabled);
}
override protected function draw():void{
if (isInvalid(InvalidationType.STYLES, InvalidationType.STATE)){
setStyles();
invalidate(InvalidationType.SIZE, false);
};
if (isInvalid(InvalidationType.SIZE)){
drawLayout();
};
if (((isFocused) && (focusManager.showFocusIndicator))){
drawFocus(true);
};
validate();
}
override protected function configUI():void{
super.configUI();
upArrow = new BaseButton();
copyStylesToChild(upArrow, UP_ARROW_STYLES);
upArrow.autoRepeat = true;
upArrow.setSize(21, 12);
upArrow.focusEnabled = false;
addChild(upArrow);
downArrow = new BaseButton();
copyStylesToChild(downArrow, DOWN_ARROW_STYLES);
downArrow.autoRepeat = true;
downArrow.setSize(21, 12);
downArrow.focusEnabled = false;
addChild(downArrow);
inputField = new TextInput();
copyStylesToChild(inputField, TEXT_INPUT_STYLES);
inputField.restrict = "0-9\\-\\.\\,";
inputField.text = _value.toString();
inputField.setSize(21, 24);
inputField.focusTarget = (this as IFocusManagerComponent);
inputField.focusEnabled = false;
inputField.addEventListener(FocusEvent.FOCUS_IN, passEvent);
inputField.addEventListener(FocusEvent.FOCUS_OUT, passEvent);
addChild(inputField);
inputField.addEventListener(Event.CHANGE, onTextChange, false, 0, true);
upArrow.addEventListener(ComponentEvent.BUTTON_DOWN, stepperPressHandler, false, 0, true);
downArrow.addEventListener(ComponentEvent.BUTTON_DOWN, stepperPressHandler, false, 0, true);
}
public function get value():Number{
return (_value);
}
protected function inStep(_arg1:Number):Boolean{
return ((((_arg1 - _minimum) % _stepSize) == 0));
}
protected function drawLayout():void{
var _local1:Number;
var _local2:Number;
_local1 = (width - upArrow.width);
_local2 = (height / 2);
inputField.setSize(_local1, height);
upArrow.height = _local2;
downArrow.height = Math.floor(_local2);
downArrow.move(_local1, _local2);
upArrow.move(_local1, 0);
downArrow.drawNow();
upArrow.drawNow();
inputField.drawNow();
}
override public function setFocus():void{
if (stage){
stage.focus = inputField.textField;
};
}
protected function getPrecision():Number{
var _local1:String;
_local1 = _stepSize.toString();
if (_local1.indexOf(".") == -1){
return (0);
};
return (_local1.split(".").pop().length);
}
public function get textField():TextInput{
return (inputField);
}
public function set stepSize(_arg1:Number):void{
_stepSize = _arg1;
_precision = getPrecision();
setValue(_value);
}
protected function setStyles():void{
copyStylesToChild(downArrow, DOWN_ARROW_STYLES);
copyStylesToChild(upArrow, UP_ARROW_STYLES);
copyStylesToChild(inputField, TEXT_INPUT_STYLES);
}
public static function getStyleDefinition():Object{
return (defaultStyles);
}
}
}//package fl.controls
Section 233
//ScrollBar (fl.controls.ScrollBar)
package fl.controls {
import flash.events.*;
import fl.core.*;
import fl.events.*;
public class ScrollBar extends UIComponent {
private var _direction:String;// = "vertical"
protected var inDrag:Boolean;// = false
protected var upArrow:BaseButton;
private var _pageScrollSize:Number;// = 0
protected var downArrow:BaseButton;
private var _pageSize:Number;// = 10
private var thumbScrollOffset:Number;
private var _maxScrollPosition:Number;// = 0
private var _scrollPosition:Number;// = 0
protected var track:BaseButton;
private var _minScrollPosition:Number;// = 0
private var _lineScrollSize:Number;// = 1
protected var thumb:LabelButton;
protected static const THUMB_STYLES:Object = {disabledSkin:"thumbDisabledSkin", downSkin:"thumbDownSkin", overSkin:"thumbOverSkin", upSkin:"thumbUpSkin", icon:"thumbIcon", textPadding:0};
public static const WIDTH:Number = 15;
protected static const DOWN_ARROW_STYLES:Object = {disabledSkin:"downArrowDisabledSkin", downSkin:"downArrowDownSkin", overSkin:"downArrowOverSkin", upSkin:"downArrowUpSkin", repeatDelay:"repeatDelay", repeatInterval:"repeatInterval"};
protected static const UP_ARROW_STYLES:Object = {disabledSkin:"upArrowDisabledSkin", downSkin:"upArrowDownSkin", overSkin:"upArrowOverSkin", upSkin:"upArrowUpSkin", repeatDelay:"repeatDelay", repeatInterval:"repeatInterval"};
protected static const TRACK_STYLES:Object = {disabledSkin:"trackDisabledSkin", downSkin:"trackDownSkin", overSkin:"trackOverSkin", upSkin:"trackUpSkin", repeatDelay:"repeatDelay", repeatInterval:"repeatInterval"};
private static var defaultStyles:Object = {downArrowDisabledSkin:"ScrollArrowDown_disabledSkin", downArrowDownSkin:"ScrollArrowDown_downSkin", downArrowOverSkin:"ScrollArrowDown_overSkin", downArrowUpSkin:"ScrollArrowDown_upSkin", thumbDisabledSkin:"ScrollThumb_upSkin", thumbDownSkin:"ScrollThumb_downSkin", thumbOverSkin:"ScrollThumb_overSkin", thumbUpSkin:"ScrollThumb_upSkin", trackDisabledSkin:"ScrollTrack_skin", trackDownSkin:"ScrollTrack_skin", trackOverSkin:"ScrollTrack_skin", trackUpSkin:"ScrollTrack_skin", upArrowDisabledSkin:"ScrollArrowUp_disabledSkin", upArrowDownSkin:"ScrollArrowUp_downSkin", upArrowOverSkin:"ScrollArrowUp_overSkin", upArrowUpSkin:"ScrollArrowUp_upSkin", thumbIcon:"ScrollBar_thumbIcon", repeatDelay:500, repeatInterval:35};
public function ScrollBar(){
_pageSize = 10;
_pageScrollSize = 0;
_lineScrollSize = 1;
_minScrollPosition = 0;
_maxScrollPosition = 0;
_scrollPosition = 0;
_direction = ScrollBarDirection.VERTICAL;
inDrag = false;
super();
setStyles();
focusEnabled = false;
}
public function get minScrollPosition():Number{
return (_minScrollPosition);
}
public function set minScrollPosition(_arg1:Number):void{
setScrollProperties(_pageSize, _arg1, _maxScrollPosition);
}
public function setScrollPosition(_arg1:Number, _arg2:Boolean=true):void{
var _local3:Number;
_local3 = scrollPosition;
_scrollPosition = Math.max(_minScrollPosition, Math.min(_maxScrollPosition, _arg1));
if (_local3 == _scrollPosition){
return;
};
if (_arg2){
dispatchEvent(new ScrollEvent(_direction, (scrollPosition - _local3), scrollPosition));
};
updateThumb();
}
public function set scrollPosition(_arg1:Number):void{
setScrollPosition(_arg1, true);
}
public function get pageScrollSize():Number{
return (((_pageScrollSize)==0) ? _pageSize : _pageScrollSize);
}
public function set pageSize(_arg1:Number):void{
if (_arg1 > 0){
_pageSize = _arg1;
};
}
public function setScrollProperties(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number=0):void{
this.pageSize = _arg1;
_minScrollPosition = _arg2;
_maxScrollPosition = _arg3;
if (_arg4 >= 0){
_pageScrollSize = _arg4;
};
enabled = (_maxScrollPosition > _minScrollPosition);
setScrollPosition(_scrollPosition, false);
updateThumb();
}
override public function set enabled(_arg1:Boolean):void{
super.enabled = _arg1;
downArrow.enabled = (track.enabled = (thumb.enabled = (upArrow.enabled = ((enabled) && ((_maxScrollPosition > _minScrollPosition))))));
updateThumb();
}
protected function updateThumb():void{
var _local1:Number;
_local1 = ((_maxScrollPosition - _minScrollPosition) + _pageSize);
if ((((((track.height <= 12)) || ((_maxScrollPosition <= _minScrollPosition)))) || ((((_local1 == 0)) || (isNaN(_local1)))))){
thumb.height = 12;
thumb.visible = false;
} else {
thumb.height = Math.max(13, ((_pageSize / _local1) * track.height));
thumb.y = (track.y + ((track.height - thumb.height) * ((_scrollPosition - _minScrollPosition) / (_maxScrollPosition - _minScrollPosition))));
thumb.visible = enabled;
};
}
protected function thumbPressHandler(_arg1:MouseEvent):void{
inDrag = true;
thumbScrollOffset = (mouseY - thumb.y);
thumb.mouseStateLocked = true;
mouseChildren = false;
stage.addEventListener(MouseEvent.MOUSE_MOVE, handleThumbDrag, false, 0, true);
stage.addEventListener(MouseEvent.MOUSE_UP, thumbReleaseHandler, false, 0, true);
}
protected function thumbReleaseHandler(_arg1:MouseEvent):void{
inDrag = false;
mouseChildren = true;
thumb.mouseStateLocked = false;
stage.removeEventListener(MouseEvent.MOUSE_MOVE, handleThumbDrag);
stage.removeEventListener(MouseEvent.MOUSE_UP, thumbReleaseHandler);
}
public function set pageScrollSize(_arg1:Number):void{
if (_arg1 >= 0){
_pageScrollSize = _arg1;
};
}
protected function handleThumbDrag(_arg1:MouseEvent):void{
var _local2:Number;
_local2 = Math.max(0, Math.min((track.height - thumb.height), ((mouseY - track.y) - thumbScrollOffset)));
setScrollPosition((((_local2 / (track.height - thumb.height)) * (_maxScrollPosition - _minScrollPosition)) + _minScrollPosition));
}
public function set direction(_arg1:String):void{
var _local2:Boolean;
if (_direction == _arg1){
return;
};
_direction = _arg1;
if (isLivePreview){
return;
};
setScaleY(1);
_local2 = (_direction == ScrollBarDirection.HORIZONTAL);
if (((_local2) && (componentInspectorSetting))){
if (rotation == 90){
return;
};
setScaleX(-1);
rotation = -90;
};
if (!componentInspectorSetting){
if (((_local2) && ((rotation == 0)))){
rotation = -90;
setScaleX(-1);
} else {
if (((!(_local2)) && ((rotation == -90)))){
rotation = 0;
setScaleX(1);
};
};
};
invalidate(InvalidationType.SIZE);
}
public function set lineScrollSize(_arg1:Number):void{
if (_arg1 > 0){
_lineScrollSize = _arg1;
};
}
override public function get height():Number{
return (((_direction)==ScrollBarDirection.HORIZONTAL) ? super.width : super.height);
}
protected function scrollPressHandler(_arg1:ComponentEvent):void{
var _local2:Number;
var _local3:Number;
_arg1.stopImmediatePropagation();
if (_arg1.currentTarget == upArrow){
setScrollPosition((_scrollPosition - _lineScrollSize));
} else {
if (_arg1.currentTarget == downArrow){
setScrollPosition((_scrollPosition + _lineScrollSize));
} else {
_local2 = (((track.mouseY / track.height) * (_maxScrollPosition - _minScrollPosition)) + _minScrollPosition);
_local3 = ((pageScrollSize)==0) ? pageSize : pageScrollSize;
if (_scrollPosition < _local2){
setScrollPosition(Math.min(_local2, (_scrollPosition + _local3)));
} else {
if (_scrollPosition > _local2){
setScrollPosition(Math.max(_local2, (_scrollPosition - _local3)));
};
};
};
};
}
public function get pageSize():Number{
return (_pageSize);
}
public function set maxScrollPosition(_arg1:Number):void{
setScrollProperties(_pageSize, _minScrollPosition, _arg1);
}
public function get scrollPosition():Number{
return (_scrollPosition);
}
override public function get enabled():Boolean{
return (super.enabled);
}
override protected function draw():void{
var _local1:Number;
if (isInvalid(InvalidationType.SIZE)){
_local1 = super.height;
downArrow.move(0, Math.max(upArrow.height, (_local1 - downArrow.height)));
track.setSize(WIDTH, Math.max(0, (_local1 - (downArrow.height + upArrow.height))));
updateThumb();
};
if (isInvalid(InvalidationType.STYLES, InvalidationType.STATE)){
setStyles();
};
downArrow.drawNow();
upArrow.drawNow();
track.drawNow();
thumb.drawNow();
validate();
}
override protected function configUI():void{
super.configUI();
track = new BaseButton();
track.move(0, 14);
track.useHandCursor = false;
track.autoRepeat = true;
track.focusEnabled = false;
addChild(track);
thumb = new LabelButton();
thumb.label = "";
thumb.setSize(WIDTH, 15);
thumb.move(0, 15);
thumb.focusEnabled = false;
addChild(thumb);
downArrow = new BaseButton();
downArrow.setSize(WIDTH, 14);
downArrow.autoRepeat = true;
downArrow.focusEnabled = false;
addChild(downArrow);
upArrow = new BaseButton();
upArrow.setSize(WIDTH, 14);
upArrow.move(0, 0);
upArrow.autoRepeat = true;
upArrow.focusEnabled = false;
addChild(upArrow);
upArrow.addEventListener(ComponentEvent.BUTTON_DOWN, scrollPressHandler, false, 0, true);
downArrow.addEventListener(ComponentEvent.BUTTON_DOWN, scrollPressHandler, false, 0, true);
track.addEventListener(ComponentEvent.BUTTON_DOWN, scrollPressHandler, false, 0, true);
thumb.addEventListener(MouseEvent.MOUSE_DOWN, thumbPressHandler, false, 0, true);
enabled = false;
}
public function get direction():String{
return (_direction);
}
public function get lineScrollSize():Number{
return (_lineScrollSize);
}
override public function setSize(_arg1:Number, _arg2:Number):void{
if (_direction == ScrollBarDirection.HORIZONTAL){
super.setSize(_arg2, _arg1);
} else {
super.setSize(_arg1, _arg2);
};
}
public function get maxScrollPosition():Number{
return (_maxScrollPosition);
}
override public function get width():Number{
return (((_direction)==ScrollBarDirection.HORIZONTAL) ? super.height : super.width);
}
protected function setStyles():void{
copyStylesToChild(downArrow, DOWN_ARROW_STYLES);
copyStylesToChild(thumb, THUMB_STYLES);
copyStylesToChild(track, TRACK_STYLES);
copyStylesToChild(upArrow, UP_ARROW_STYLES);
}
public static function getStyleDefinition():Object{
return (defaultStyles);
}
}
}//package fl.controls
Section 234
//ScrollBarDirection (fl.controls.ScrollBarDirection)
package fl.controls {
public class ScrollBarDirection {
public static const HORIZONTAL:String = "horizontal";
public static const VERTICAL:String = "vertical";
}
}//package fl.controls
Section 235
//ScrollPolicy (fl.controls.ScrollPolicy)
package fl.controls {
public class ScrollPolicy {
public static const OFF:String = "off";
public static const ON:String = "on";
public static const AUTO:String = "auto";
}
}//package fl.controls
Section 236
//SelectableList (fl.controls.SelectableList)
package fl.controls {
import flash.events.*;
import flash.display.*;
import flash.utils.*;
import fl.managers.*;
import fl.core.*;
import fl.events.*;
import fl.data.*;
import fl.controls.listClasses.*;
import flash.ui.*;
import fl.containers.*;
public class SelectableList extends BaseScrollPane implements IFocusManagerComponent {
protected var invalidItems:Dictionary;
protected var renderedItems:Dictionary;
protected var listHolder:Sprite;
protected var _allowMultipleSelection:Boolean;// = false
protected var lastCaretIndex:int;// = -1
protected var _selectedIndices:Array;
protected var availableCellRenderers:Array;
protected var list:Sprite;
protected var caretIndex:int;// = -1
protected var updatedRendererStyles:Object;
protected var preChangeItems:Array;
protected var activeCellRenderers:Array;
protected var rendererStyles:Object;
protected var _verticalScrollPosition:Number;
protected var _dataProvider:DataProvider;
protected var _horizontalScrollPosition:Number;
private var collectionItemImport:SimpleCollectionItem;
protected var _selectable:Boolean;// = true
private static var defaultStyles:Object = {skin:"List_skin", cellRenderer:CellRenderer, contentPadding:null, disabledAlpha:null};
public static var createAccessibilityImplementation:Function;
public function SelectableList(){
_allowMultipleSelection = false;
_selectable = true;
caretIndex = -1;
lastCaretIndex = -1;
super();
activeCellRenderers = [];
availableCellRenderers = [];
invalidItems = new Dictionary(true);
renderedItems = new Dictionary(true);
_selectedIndices = [];
if (dataProvider == null){
dataProvider = new DataProvider();
};
verticalScrollPolicy = ScrollPolicy.AUTO;
rendererStyles = {};
updatedRendererStyles = {};
}
protected function drawList():void{
}
public function set allowMultipleSelection(_arg1:Boolean):void{
if (_arg1 == _allowMultipleSelection){
return;
};
_allowMultipleSelection = _arg1;
if (((!(_arg1)) && ((_selectedIndices.length > 1)))){
_selectedIndices = [_selectedIndices.pop()];
invalidate(InvalidationType.DATA);
};
}
public function sortItemsOn(_arg1:String, _arg2:Object=null){
return (_dataProvider.sortOn(_arg1, _arg2));
}
public function removeItemAt(_arg1:uint):Object{
return (_dataProvider.removeItemAt(_arg1));
}
public function get selectedItem():Object{
return (((_selectedIndices.length)==0) ? null : _dataProvider.getItemAt(selectedIndex));
}
override protected function keyDownHandler(_arg1:KeyboardEvent):void{
if (!selectable){
return;
};
switch (_arg1.keyCode){
case Keyboard.UP:
case Keyboard.DOWN:
case Keyboard.END:
case Keyboard.HOME:
case Keyboard.PAGE_UP:
case Keyboard.PAGE_DOWN:
moveSelectionVertically(_arg1.keyCode, ((_arg1.shiftKey) && (_allowMultipleSelection)), ((_arg1.ctrlKey) && (_allowMultipleSelection)));
_arg1.stopPropagation();
break;
case Keyboard.LEFT:
case Keyboard.RIGHT:
moveSelectionHorizontally(_arg1.keyCode, ((_arg1.shiftKey) && (_allowMultipleSelection)), ((_arg1.ctrlKey) && (_allowMultipleSelection)));
_arg1.stopPropagation();
break;
};
}
public function get selectable():Boolean{
return (_selectable);
}
public function itemToCellRenderer(_arg1:Object):ICellRenderer{
var _local2:*;
var _local3:ICellRenderer;
if (_arg1 != null){
for (_local2 in activeCellRenderers) {
_local3 = (activeCellRenderers[_local2] as ICellRenderer);
if (_local3.data == _arg1){
return (_local3);
};
};
};
return (null);
}
public function getNextIndexAtLetter(_arg1:String, _arg2:int=-1):int{
var _local3:int;
var _local4:Number;
var _local5:Number;
var _local6:Object;
var _local7:String;
if (length == 0){
return (-1);
};
_arg1 = _arg1.toUpperCase();
_local3 = (length - 1);
_local4 = 0;
while (_local4 < _local3) {
_local5 = ((_arg2 + 1) + _local4);
if (_local5 > (length - 1)){
_local5 = (_local5 - length);
};
_local6 = getItemAt(_local5);
if (_local6 == null){
break;
};
_local7 = itemToLabel(_local6);
if (_local7 == null){
} else {
if (_local7.charAt(0).toUpperCase() == _arg1){
return (_local5);
};
};
_local4++;
};
return (-1);
}
public function invalidateList():void{
_invalidateList();
invalidate(InvalidationType.DATA);
}
override public function set enabled(_arg1:Boolean):void{
super.enabled = _arg1;
list.mouseChildren = _enabled;
}
public function get selectedIndices():Array{
return (_selectedIndices.concat());
}
public function set selectable(_arg1:Boolean):void{
if (_arg1 == _selectable){
return;
};
if (!_arg1){
selectedIndices = [];
};
_selectable = _arg1;
}
public function itemToLabel(_arg1:Object):String{
return (_arg1["label"]);
}
public function addItemAt(_arg1:Object, _arg2:uint):void{
_dataProvider.addItemAt(_arg1, _arg2);
invalidateList();
}
public function replaceItemAt(_arg1:Object, _arg2:uint):Object{
return (_dataProvider.replaceItemAt(_arg1, _arg2));
}
protected function handleDataChange(_arg1:DataChangeEvent):void{
var _local2:int;
var _local3:int;
var _local4:String;
var _local5:uint;
_local2 = _arg1.startIndex;
_local3 = _arg1.endIndex;
_local4 = _arg1.changeType;
if (_local4 == DataChangeType.INVALIDATE_ALL){
clearSelection();
invalidateList();
} else {
if (_local4 == DataChangeType.INVALIDATE){
_local5 = 0;
while (_local5 < _arg1.items.length) {
invalidateItem(_arg1.items[_local5]);
_local5++;
};
} else {
if (_local4 == DataChangeType.ADD){
_local5 = 0;
while (_local5 < _selectedIndices.length) {
if (_selectedIndices[_local5] >= _local2){
_selectedIndices[_local5] = (_selectedIndices[_local5] + (_local2 - _local3));
};
_local5++;
};
} else {
if (_local4 == DataChangeType.REMOVE){
_local5 = 0;
while (_local5 < _selectedIndices.length) {
if (_selectedIndices[_local5] >= _local2){
if (_selectedIndices[_local5] <= _local3){
delete _selectedIndices[_local5];
} else {
_selectedIndices[_local5] = (_selectedIndices[_local5] - ((_local2 - _local3) + 1));
};
};
_local5++;
};
} else {
if (_local4 == DataChangeType.REMOVE_ALL){
clearSelection();
} else {
if (_local4 == DataChangeType.REPLACE){
} else {
selectedItems = preChangeItems;
preChangeItems = null;
};
};
};
};
};
};
invalidate(InvalidationType.DATA);
}
protected function _invalidateList():void{
availableCellRenderers = [];
while (activeCellRenderers.length > 0) {
list.removeChild((activeCellRenderers.pop() as DisplayObject));
};
}
protected function updateRendererStyles():void{
var _local1:Array;
var _local2:uint;
var _local3:uint;
var _local4:String;
_local1 = availableCellRenderers.concat(activeCellRenderers);
_local2 = _local1.length;
_local3 = 0;
while (_local3 < _local2) {
if (_local1[_local3].setStyle == null){
} else {
for (_local4 in updatedRendererStyles) {
_local1[_local3].setStyle(_local4, updatedRendererStyles[_local4]);
};
_local1[_local3].drawNow();
};
_local3++;
};
updatedRendererStyles = {};
}
public function set selectedItem(_arg1:Object):void{
var _local2:int;
_local2 = _dataProvider.getItemIndex(_arg1);
selectedIndex = _local2;
}
public function sortItems(... _args){
return (_dataProvider.sort.apply(_dataProvider, _args));
}
public function removeAll():void{
_dataProvider.removeAll();
}
protected function handleCellRendererChange(_arg1:Event):void{
var _local2:ICellRenderer;
var _local3:uint;
_local2 = (_arg1.currentTarget as ICellRenderer);
_local3 = _local2.listData.index;
_dataProvider.invalidateItemAt(_local3);
}
protected function moveSelectionVertically(_arg1:uint, _arg2:Boolean, _arg3:Boolean):void{
}
override protected function setHorizontalScrollPosition(_arg1:Number, _arg2:Boolean=false):void{
var _local3:Number;
if (_arg1 == _horizontalScrollPosition){
return;
};
_local3 = (_arg1 - _horizontalScrollPosition);
_horizontalScrollPosition = _arg1;
if (_arg2){
dispatchEvent(new ScrollEvent(ScrollBarDirection.HORIZONTAL, _local3, _arg1));
};
}
public function scrollToSelected():void{
scrollToIndex(selectedIndex);
}
public function invalidateItem(_arg1:Object):void{
if (renderedItems[_arg1] == null){
return;
};
invalidItems[_arg1] = true;
invalidate(InvalidationType.DATA);
}
protected function handleCellRendererClick(_arg1:MouseEvent):void{
var _local2:ICellRenderer;
var _local3:uint;
var _local4:int;
var _local5:int;
var _local6:uint;
if (!_enabled){
return;
};
_local2 = (_arg1.currentTarget as ICellRenderer);
_local3 = _local2.listData.index;
if (((!(dispatchEvent(new ListEvent(ListEvent.ITEM_CLICK, false, true, _local2.listData.column, _local2.listData.row, _local3, _local2.data)))) || (!(_selectable)))){
return;
};
_local4 = selectedIndices.indexOf(_local3);
if (!_allowMultipleSelection){
if (_local4 != -1){
return;
};
_local2.selected = true;
_selectedIndices = [_local3];
lastCaretIndex = (caretIndex = _local3);
} else {
if (_arg1.shiftKey){
_local6 = ((_selectedIndices.length)>0) ? _selectedIndices[0] : _local3;
_selectedIndices = [];
if (_local6 > _local3){
_local5 = _local6;
while (_local5 >= _local3) {
_selectedIndices.push(_local5);
_local5--;
};
} else {
_local5 = _local6;
while (_local5 <= _local3) {
_selectedIndices.push(_local5);
_local5++;
};
};
caretIndex = _local3;
} else {
if (_arg1.ctrlKey){
if (_local4 != -1){
_local2.selected = false;
_selectedIndices.splice(_local4, 1);
} else {
_local2.selected = true;
_selectedIndices.push(_local3);
};
caretIndex = _local3;
} else {
_selectedIndices = [_local3];
lastCaretIndex = (caretIndex = _local3);
};
};
};
dispatchEvent(new Event(Event.CHANGE));
invalidate(InvalidationType.DATA);
}
public function get length():uint{
return (_dataProvider.length);
}
public function get allowMultipleSelection():Boolean{
return (_allowMultipleSelection);
}
protected function onPreChange(_arg1:DataChangeEvent):void{
switch (_arg1.changeType){
case DataChangeType.REMOVE:
case DataChangeType.ADD:
case DataChangeType.INVALIDATE:
case DataChangeType.REMOVE_ALL:
case DataChangeType.REPLACE:
case DataChangeType.INVALIDATE_ALL:
break;
default:
preChangeItems = selectedItems;
break;
};
}
public function getRendererStyle(_arg1:String, _arg2:int=-1):Object{
return (rendererStyles[_arg1]);
}
override protected function setVerticalScrollPosition(_arg1:Number, _arg2:Boolean=false):void{
var _local3:Number;
if (_arg1 == _verticalScrollPosition){
return;
};
_local3 = (_arg1 - _verticalScrollPosition);
_verticalScrollPosition = _arg1;
if (_arg2){
dispatchEvent(new ScrollEvent(ScrollBarDirection.VERTICAL, _local3, _arg1));
};
}
protected function moveSelectionHorizontally(_arg1:uint, _arg2:Boolean, _arg3:Boolean):void{
}
public function set selectedIndices(_arg1:Array):void{
if (!_selectable){
return;
};
_selectedIndices = ((_arg1)==null) ? [] : _arg1.concat();
invalidate(InvalidationType.SELECTED);
}
public function get selectedIndex():int{
return (((_selectedIndices.length)==0) ? -1 : _selectedIndices[(_selectedIndices.length - 1)]);
}
override protected function draw():void{
super.draw();
}
override protected function configUI():void{
super.configUI();
listHolder = new Sprite();
addChild(listHolder);
listHolder.scrollRect = contentScrollRect;
list = new Sprite();
listHolder.addChild(list);
}
public function addItem(_arg1:Object):void{
_dataProvider.addItem(_arg1);
invalidateList();
}
protected function handleCellRendererMouseEvent(_arg1:MouseEvent):void{
var _local2:ICellRenderer;
var _local3:String;
_local2 = (_arg1.target as ICellRenderer);
_local3 = ((_arg1.type)==MouseEvent.ROLL_OVER) ? ListEvent.ITEM_ROLL_OVER : ListEvent.ITEM_ROLL_OUT;
dispatchEvent(new ListEvent(_local3, false, false, _local2.listData.column, _local2.listData.row, _local2.listData.index, _local2.data));
}
public function clearRendererStyle(_arg1:String, _arg2:int=-1):void{
delete rendererStyles[_arg1];
updatedRendererStyles[_arg1] = null;
invalidate(InvalidationType.RENDERER_STYLES);
}
protected function handleCellRendererDoubleClick(_arg1:MouseEvent):void{
var _local2:ICellRenderer;
var _local3:uint;
if (!_enabled){
return;
};
_local2 = (_arg1.currentTarget as ICellRenderer);
_local3 = _local2.listData.index;
dispatchEvent(new ListEvent(ListEvent.ITEM_DOUBLE_CLICK, false, true, _local2.listData.column, _local2.listData.row, _local3, _local2.data));
}
public function get rowCount():uint{
return (0);
}
public function isItemSelected(_arg1:Object):Boolean{
return ((selectedItems.indexOf(_arg1) > -1));
}
public function set dataProvider(_arg1:DataProvider):void{
if (_dataProvider != null){
_dataProvider.removeEventListener(DataChangeEvent.DATA_CHANGE, handleDataChange);
_dataProvider.removeEventListener(DataChangeEvent.PRE_DATA_CHANGE, onPreChange);
};
_dataProvider = _arg1;
_dataProvider.addEventListener(DataChangeEvent.DATA_CHANGE, handleDataChange, false, 0, true);
_dataProvider.addEventListener(DataChangeEvent.PRE_DATA_CHANGE, onPreChange, false, 0, true);
clearSelection();
invalidateList();
}
override protected function drawLayout():void{
super.drawLayout();
contentScrollRect = listHolder.scrollRect;
contentScrollRect.width = availableWidth;
contentScrollRect.height = availableHeight;
listHolder.scrollRect = contentScrollRect;
}
public function getItemAt(_arg1:uint):Object{
return (_dataProvider.getItemAt(_arg1));
}
override protected function initializeAccessibility():void{
if (SelectableList.createAccessibilityImplementation != null){
SelectableList.createAccessibilityImplementation(this);
};
}
public function scrollToIndex(_arg1:int):void{
}
public function removeItem(_arg1:Object):Object{
return (_dataProvider.removeItem(_arg1));
}
public function get dataProvider():DataProvider{
return (_dataProvider);
}
public function set maxHorizontalScrollPosition(_arg1:Number):void{
_maxHorizontalScrollPosition = _arg1;
invalidate(InvalidationType.SIZE);
}
public function setRendererStyle(_arg1:String, _arg2:Object, _arg3:uint=0):void{
if (rendererStyles[_arg1] == _arg2){
return;
};
updatedRendererStyles[_arg1] = _arg2;
rendererStyles[_arg1] = _arg2;
invalidate(InvalidationType.RENDERER_STYLES);
}
public function invalidateItemAt(_arg1:uint):void{
var _local2:Object;
_local2 = _dataProvider.getItemAt(_arg1);
if (_local2 != null){
invalidateItem(_local2);
};
}
public function set selectedItems(_arg1:Array):void{
var _local2:Array;
var _local3:uint;
var _local4:int;
if (_arg1 == null){
selectedIndices = null;
return;
};
_local2 = [];
_local3 = 0;
while (_local3 < _arg1.length) {
_local4 = _dataProvider.getItemIndex(_arg1[_local3]);
if (_local4 != -1){
_local2.push(_local4);
};
_local3++;
};
selectedIndices = _local2;
}
public function clearSelection():void{
selectedIndex = -1;
}
override public function get maxHorizontalScrollPosition():Number{
return (_maxHorizontalScrollPosition);
}
public function get selectedItems():Array{
var _local1:Array;
var _local2:uint;
_local1 = [];
_local2 = 0;
while (_local2 < _selectedIndices.length) {
_local1.push(_dataProvider.getItemAt(_selectedIndices[_local2]));
_local2++;
};
return (_local1);
}
public function set selectedIndex(_arg1:int):void{
selectedIndices = ((_arg1)==-1) ? null : [_arg1];
}
public static function getStyleDefinition():Object{
return (mergeStyles(defaultStyles, BaseScrollPane.getStyleDefinition()));
}
}
}//package fl.controls
Section 237
//TextInput (fl.controls.TextInput)
package fl.controls {
import flash.events.*;
import flash.display.*;
import fl.managers.*;
import fl.core.*;
import fl.events.*;
import flash.text.*;
import flash.ui.*;
public class TextInput extends UIComponent implements IFocusManagerComponent {
protected var _html:Boolean;// = false
protected var _savedHTML:String;
protected var background:DisplayObject;
protected var _editable:Boolean;// = true
public var textField:TextField;
private static var defaultStyles:Object = {upSkin:"TextInput_upSkin", disabledSkin:"TextInput_disabledSkin", focusRectSkin:null, focusRectPadding:null, textFormat:null, disabledTextFormat:null, textPadding:0, embedFonts:false};
public static var createAccessibilityImplementation:Function;
public function TextInput(){
_editable = true;
_html = false;
super();
}
override public function drawFocus(_arg1:Boolean):void{
if (focusTarget != null){
focusTarget.drawFocus(_arg1);
return;
};
super.drawFocus(_arg1);
}
public function set imeMode(_arg1:String):void{
_imeMode = _arg1;
}
override protected function isOurFocus(_arg1:DisplayObject):Boolean{
return ((((_arg1 == textField)) || (super.isOurFocus(_arg1))));
}
protected function handleKeyDown(_arg1:KeyboardEvent):void{
if (_arg1.keyCode == Keyboard.ENTER){
dispatchEvent(new ComponentEvent(ComponentEvent.ENTER, true));
};
}
public function set text(_arg1:String):void{
textField.text = _arg1;
_html = false;
invalidate(InvalidationType.DATA);
invalidate(InvalidationType.STYLES);
}
protected function updateTextFieldType():void{
textField.type = (((enabled) && (editable))) ? TextFieldType.INPUT : TextFieldType.DYNAMIC;
textField.selectable = enabled;
}
public function get selectionEndIndex():int{
return (textField.selectionEndIndex);
}
public function get editable():Boolean{
return (_editable);
}
override protected function focusInHandler(_arg1:FocusEvent):void{
var _local2:IFocusManager;
if (_arg1.target == this){
stage.focus = textField;
};
_local2 = focusManager;
if (((editable) && (_local2))){
_local2.showFocusIndicator = true;
if (((textField.selectable) && ((textField.selectionBeginIndex == textField.selectionBeginIndex)))){
setSelection(0, textField.length);
};
};
super.focusInHandler(_arg1);
if (editable){
setIMEMode(true);
};
}
public function get selectionBeginIndex():int{
return (textField.selectionBeginIndex);
}
public function set alwaysShowSelection(_arg1:Boolean):void{
textField.alwaysShowSelection = _arg1;
}
override public function set enabled(_arg1:Boolean):void{
super.enabled = _arg1;
updateTextFieldType();
}
protected function setEmbedFont(){
var _local1:Object;
_local1 = getStyleValue("embedFonts");
if (_local1 != null){
textField.embedFonts = _local1;
};
}
public function get horizontalScrollPosition():int{
return (textField.scrollH);
}
public function set condenseWhite(_arg1:Boolean):void{
textField.condenseWhite = _arg1;
}
public function set displayAsPassword(_arg1:Boolean):void{
textField.displayAsPassword = _arg1;
}
public function set horizontalScrollPosition(_arg1:int):void{
textField.scrollH = _arg1;
}
public function get restrict():String{
return (textField.restrict);
}
public function get textWidth():Number{
return (textField.textWidth);
}
public function get textHeight():Number{
return (textField.textHeight);
}
public function set editable(_arg1:Boolean):void{
_editable = _arg1;
updateTextFieldType();
}
public function get maxChars():int{
return (textField.maxChars);
}
public function get length():int{
return (textField.length);
}
public function getLineMetrics(_arg1:int):TextLineMetrics{
return (textField.getLineMetrics(_arg1));
}
public function get imeMode():String{
return (_imeMode);
}
override protected function focusOutHandler(_arg1:FocusEvent):void{
super.focusOutHandler(_arg1);
if (editable){
setIMEMode(false);
};
}
public function set htmlText(_arg1:String):void{
if (_arg1 == ""){
text = "";
return;
};
_html = true;
_savedHTML = _arg1;
textField.htmlText = _arg1;
invalidate(InvalidationType.DATA);
invalidate(InvalidationType.STYLES);
}
public function get text():String{
return (textField.text);
}
override public function get enabled():Boolean{
return (super.enabled);
}
public function get condenseWhite():Boolean{
return (textField.condenseWhite);
}
public function get alwaysShowSelection():Boolean{
return (textField.alwaysShowSelection);
}
override protected function draw():void{
var _local1:Object;
if (isInvalid(InvalidationType.STYLES, InvalidationType.STATE)){
drawTextFormat();
drawBackground();
_local1 = getStyleValue("embedFonts");
if (_local1 != null){
textField.embedFonts = _local1;
};
invalidate(InvalidationType.SIZE, false);
};
if (isInvalid(InvalidationType.SIZE)){
drawLayout();
};
super.draw();
}
protected function handleTextInput(_arg1:TextEvent):void{
_arg1.stopPropagation();
dispatchEvent(new TextEvent(TextEvent.TEXT_INPUT, true, false, _arg1.text));
}
override protected function configUI():void{
super.configUI();
tabChildren = true;
textField = new TextField();
addChild(textField);
updateTextFieldType();
textField.addEventListener(TextEvent.TEXT_INPUT, handleTextInput, false, 0, true);
textField.addEventListener(Event.CHANGE, handleChange, false, 0, true);
textField.addEventListener(KeyboardEvent.KEY_DOWN, handleKeyDown, false, 0, true);
}
public function setSelection(_arg1:int, _arg2:int):void{
textField.setSelection(_arg1, _arg2);
}
public function get displayAsPassword():Boolean{
return (textField.displayAsPassword);
}
public function appendText(_arg1:String):void{
textField.appendText(_arg1);
}
public function set restrict(_arg1:String):void{
if (((componentInspectorSetting) && ((_arg1 == "")))){
_arg1 = null;
};
textField.restrict = _arg1;
}
public function get htmlText():String{
return (textField.htmlText);
}
protected function drawBackground():void{
var _local1:DisplayObject;
var _local2:String;
_local1 = background;
_local2 = (enabled) ? "upSkin" : "disabledSkin";
background = getDisplayObjectInstance(getStyleValue(_local2));
if (background == null){
return;
};
addChildAt(background, 0);
if (((((!((_local1 == null))) && (!((_local1 == background))))) && (contains(_local1)))){
removeChild(_local1);
};
}
override public function setFocus():void{
stage.focus = textField;
}
protected function drawLayout():void{
var _local1:Number;
_local1 = Number(getStyleValue("textPadding"));
if (background != null){
background.width = width;
background.height = height;
};
textField.width = (width - (2 * _local1));
textField.height = (height - (2 * _local1));
textField.x = (textField.y = _local1);
}
public function set maxChars(_arg1:int):void{
textField.maxChars = _arg1;
}
public function get maxHorizontalScrollPosition():int{
return (textField.maxScrollH);
}
protected function drawTextFormat():void{
var _local1:Object;
var _local2:TextFormat;
var _local3:TextFormat;
_local1 = UIComponent.getStyleDefinition();
_local2 = (enabled) ? (_local1.defaultTextFormat as TextFormat) : (_local1.defaultDisabledTextFormat as TextFormat);
textField.setTextFormat(_local2);
_local3 = (getStyleValue((enabled) ? "textFormat" : "disabledTextFormat") as TextFormat);
if (_local3 != null){
textField.setTextFormat(_local3);
} else {
_local3 = _local2;
};
textField.defaultTextFormat = _local3;
setEmbedFont();
if (_html){
textField.htmlText = _savedHTML;
};
}
protected function handleChange(_arg1:Event):void{
_arg1.stopPropagation();
dispatchEvent(new Event(Event.CHANGE, true));
}
public static function getStyleDefinition():Object{
return (defaultStyles);
}
}
}//package fl.controls
Section 238
//ComponentShim (fl.core.ComponentShim)
package fl.core {
import flash.display.*;
public dynamic class ComponentShim extends MovieClip {
}
}//package fl.core
Section 239
//InvalidationType (fl.core.InvalidationType)
package fl.core {
public class InvalidationType {
public static const SIZE:String = "size";
public static const ALL:String = "all";
public static const DATA:String = "data";
public static const SCROLL:String = "scroll";
public static const STATE:String = "state";
public static const STYLES:String = "styles";
public static const SELECTED:String = "selected";
public static const RENDERER_STYLES:String = "rendererStyles";
}
}//package fl.core
Section 240
//UIComponent (fl.core.UIComponent)
package fl.core {
import flash.events.*;
import flash.display.*;
import flash.utils.*;
import fl.managers.*;
import fl.events.*;
import flash.text.*;
import flash.system.*;
public class UIComponent extends Sprite {
protected var _enabled:Boolean;// = true
private var _mouseFocusEnabled:Boolean;// = true
protected var startHeight:Number;
protected var _height:Number;
protected var _oldIMEMode:String;// = null
protected var startWidth:Number;
public var focusTarget:IFocusManagerComponent;
protected var errorCaught:Boolean;// = false
protected var uiFocusRect:DisplayObject;
protected var _width:Number;
public var version:String;// = "3.0.0.15"
protected var isFocused:Boolean;// = false
protected var callLaterMethods:Dictionary;
private var _focusEnabled:Boolean;// = true
private var tempText:TextField;
protected var invalidateFlag:Boolean;// = false
protected var _inspector:Boolean;// = false
protected var sharedStyles:Object;
protected var invalidHash:Object;
protected var isLivePreview:Boolean;// = false
protected var _imeMode:String;// = null
protected var instanceStyles:Object;
protected var _x:Number;
protected var _y:Number;
public static var inCallLaterPhase:Boolean = false;
private static var defaultStyles:Object = {focusRectSkin:"focusRectSkin", focusRectPadding:2, textFormat:new TextFormat("_sans", 11, 0, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0), disabledTextFormat:new TextFormat("_sans", 11, 0x999999, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0), defaultTextFormat:new TextFormat("_sans", 11, 0, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0), defaultDisabledTextFormat:new TextFormat("_sans", 11, 0x999999, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0)};
public static var createAccessibilityImplementation:Function;
private static var focusManagers:Dictionary = new Dictionary(false);
public function UIComponent(){
version = "3.0.0.15";
isLivePreview = false;
invalidateFlag = false;
_enabled = true;
isFocused = false;
_focusEnabled = true;
_mouseFocusEnabled = true;
_imeMode = null;
_oldIMEMode = null;
errorCaught = false;
_inspector = false;
super();
instanceStyles = {};
sharedStyles = {};
invalidHash = {};
callLaterMethods = new Dictionary();
StyleManager.registerInstance(this);
configUI();
invalidate(InvalidationType.ALL);
tabEnabled = (this is IFocusManagerComponent);
focusRect = false;
if (tabEnabled){
addEventListener(FocusEvent.FOCUS_IN, focusInHandler);
addEventListener(FocusEvent.FOCUS_OUT, focusOutHandler);
addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler);
addEventListener(KeyboardEvent.KEY_UP, keyUpHandler);
};
initializeFocusManager();
addEventListener(Event.ENTER_FRAME, hookAccessibility, false, 0, true);
}
public function drawFocus(_arg1:Boolean):void{
var _local2:Number;
isFocused = _arg1;
if (((!((uiFocusRect == null))) && (contains(uiFocusRect)))){
removeChild(uiFocusRect);
uiFocusRect = null;
};
if (_arg1){
uiFocusRect = (getDisplayObjectInstance(getStyleValue("focusRectSkin")) as Sprite);
if (uiFocusRect == null){
return;
};
_local2 = Number(getStyleValue("focusRectPadding"));
uiFocusRect.x = -(_local2);
uiFocusRect.y = -(_local2);
uiFocusRect.width = (width + (_local2 * 2));
uiFocusRect.height = (height + (_local2 * 2));
addChildAt(uiFocusRect, 0);
};
}
private function callLaterDispatcher(_arg1:Event):void{
var _local2:Dictionary;
var _local3:Object;
if (_arg1.type == Event.ADDED_TO_STAGE){
removeEventListener(Event.ADDED_TO_STAGE, callLaterDispatcher);
stage.addEventListener(Event.RENDER, callLaterDispatcher, false, 0, true);
stage.invalidate();
return;
};
_arg1.target.removeEventListener(Event.RENDER, callLaterDispatcher);
if (stage == null){
addEventListener(Event.ADDED_TO_STAGE, callLaterDispatcher, false, 0, true);
return;
};
inCallLaterPhase = true;
_local2 = callLaterMethods;
for (_local3 in _local2) {
_local3();
delete _local2[_local3];
};
inCallLaterPhase = false;
}
private function addedHandler(_arg1:Event):void{
removeEventListener("addedToStage", addedHandler);
initializeFocusManager();
}
protected function getStyleValue(_arg1:String):Object{
return (((instanceStyles[_arg1])==null) ? sharedStyles[_arg1] : instanceStyles[_arg1]);
}
protected function isOurFocus(_arg1:DisplayObject):Boolean{
return ((_arg1 == this));
}
override public function get scaleX():Number{
return ((width / startWidth));
}
override public function get scaleY():Number{
return ((height / startHeight));
}
override public function set height(_arg1:Number):void{
if (_height == _arg1){
return;
};
setSize(width, _arg1);
}
protected function keyDownHandler(_arg1:KeyboardEvent):void{
}
protected function focusInHandler(_arg1:FocusEvent):void{
var _local2:IFocusManager;
if (isOurFocus((_arg1.target as DisplayObject))){
_local2 = focusManager;
if (((_local2) && (_local2.showFocusIndicator))){
drawFocus(true);
isFocused = true;
};
};
}
public function setStyle(_arg1:String, _arg2:Object):void{
if ((((instanceStyles[_arg1] === _arg2)) && (!((_arg2 is TextFormat))))){
return;
};
instanceStyles[_arg1] = _arg2;
invalidate(InvalidationType.STYLES);
}
override public function get visible():Boolean{
return (super.visible);
}
public function get componentInspectorSetting():Boolean{
return (_inspector);
}
override public function get x():Number{
return ((isNaN(_x)) ? super.x : _x);
}
override public function get y():Number{
return ((isNaN(_y)) ? super.y : _y);
}
protected function setIMEMode(_arg1:Boolean){
var enabled = _arg1;
if (_imeMode != null){
if (enabled){
IME.enabled = true;
_oldIMEMode = IME.conversionMode;
try {
if (((!(errorCaught)) && (!((IME.conversionMode == IMEConversionMode.UNKNOWN))))){
IME.conversionMode = _imeMode;
};
errorCaught = false;
} catch(e:Error) {
errorCaught = true;
throw (new Error(("IME mode not supported: " + _imeMode)));
};
} else {
if (((!((IME.conversionMode == IMEConversionMode.UNKNOWN))) && (!((_oldIMEMode == IMEConversionMode.UNKNOWN))))){
IME.conversionMode = _oldIMEMode;
};
IME.enabled = false;
};
};
}
public function set enabled(_arg1:Boolean):void{
if (_arg1 == _enabled){
return;
};
_enabled = _arg1;
invalidate(InvalidationType.STATE);
}
public function setSharedStyle(_arg1:String, _arg2:Object):void{
if ((((sharedStyles[_arg1] === _arg2)) && (!((_arg2 is TextFormat))))){
return;
};
sharedStyles[_arg1] = _arg2;
if (instanceStyles[_arg1] == null){
invalidate(InvalidationType.STYLES);
};
}
protected function keyUpHandler(_arg1:KeyboardEvent):void{
}
public function set focusEnabled(_arg1:Boolean):void{
_focusEnabled = _arg1;
}
override public function set scaleX(_arg1:Number):void{
setSize((startWidth * _arg1), height);
}
public function get mouseFocusEnabled():Boolean{
return (_mouseFocusEnabled);
}
override public function set scaleY(_arg1:Number):void{
setSize(width, (startHeight * _arg1));
}
protected function getDisplayObjectInstance(_arg1:Object):DisplayObject{
var classDef:Object;
var skin = _arg1;
classDef = null;
if ((skin is Class)){
return ((new (skin) as DisplayObject));
};
if ((skin is DisplayObject)){
(skin as DisplayObject).x = 0;
(skin as DisplayObject).y = 0;
return ((skin as DisplayObject));
};
try {
classDef = getDefinitionByName(skin.toString());
} catch(e:Error) {
try {
classDef = (loaderInfo.applicationDomain.getDefinition(skin.toString()) as Object);
} catch(e:Error) {
};
};
if (classDef == null){
return (null);
};
return ((new (classDef) as DisplayObject));
}
protected function copyStylesToChild(_arg1:UIComponent, _arg2:Object):void{
var _local3:String;
for (_local3 in _arg2) {
_arg1.setStyle(_local3, getStyleValue(_arg2[_local3]));
};
}
protected function beforeComponentParameters():void{
}
protected function callLater(_arg1:Function):void{
if (inCallLaterPhase){
return;
};
callLaterMethods[_arg1] = true;
if (stage != null){
stage.addEventListener(Event.RENDER, callLaterDispatcher, false, 0, true);
stage.invalidate();
} else {
addEventListener(Event.ADDED_TO_STAGE, callLaterDispatcher, false, 0, true);
};
}
protected function createFocusManager():void{
if (focusManagers[stage] == null){
focusManagers[stage] = new FocusManager(stage);
};
}
override public function set visible(_arg1:Boolean):void{
var _local2:String;
if (super.visible == _arg1){
return;
};
super.visible = _arg1;
_local2 = (_arg1) ? ComponentEvent.SHOW : ComponentEvent.HIDE;
dispatchEvent(new ComponentEvent(_local2, true));
}
protected function hookAccessibility(_arg1:Event):void{
removeEventListener(Event.ENTER_FRAME, hookAccessibility);
initializeAccessibility();
}
public function set componentInspectorSetting(_arg1:Boolean):void{
_inspector = _arg1;
if (_inspector){
beforeComponentParameters();
} else {
afterComponentParameters();
};
}
override public function set x(_arg1:Number):void{
move(_arg1, _y);
}
public function drawNow():void{
draw();
}
override public function set y(_arg1:Number):void{
move(_x, _arg1);
}
protected function checkLivePreview():Boolean{
var className:String;
if (parent == null){
return (false);
};
try {
className = getQualifiedClassName(parent);
} catch(e:Error) {
};
return ((className == "fl.livepreview::LivePreviewParent"));
}
protected function focusOutHandler(_arg1:FocusEvent):void{
if (isOurFocus((_arg1.target as DisplayObject))){
drawFocus(false);
isFocused = false;
};
}
public function set mouseFocusEnabled(_arg1:Boolean):void{
_mouseFocusEnabled = _arg1;
}
public function getFocus():InteractiveObject{
if (stage){
return (stage.focus);
};
return (null);
}
protected function validate():void{
invalidHash = {};
}
override public function get height():Number{
return (_height);
}
public function invalidate(_arg1:String="all", _arg2:Boolean=true):void{
invalidHash[_arg1] = true;
if (_arg2){
this.callLater(draw);
};
}
public function get enabled():Boolean{
return (_enabled);
}
protected function getScaleX():Number{
return (super.scaleX);
}
protected function getScaleY():Number{
return (super.scaleY);
}
public function get focusEnabled():Boolean{
return (_focusEnabled);
}
protected function afterComponentParameters():void{
}
protected function draw():void{
if (isInvalid(InvalidationType.SIZE, InvalidationType.STYLES)){
if (((isFocused) && (focusManager.showFocusIndicator))){
drawFocus(true);
};
};
validate();
}
protected function configUI():void{
var _local1:Number;
var _local2:Number;
var _local3:Number;
isLivePreview = checkLivePreview();
_local1 = rotation;
rotation = 0;
_local2 = super.width;
_local3 = super.height;
var _local4 = 1;
super.scaleY = _local4;
super.scaleX = _local4;
setSize(_local2, _local3);
move(super.x, super.y);
rotation = _local1;
startWidth = _local2;
startHeight = _local3;
if (numChildren > 0){
removeChildAt(0);
};
}
protected function setScaleX(_arg1:Number):void{
super.scaleX = _arg1;
}
protected function setScaleY(_arg1:Number):void{
super.scaleY = _arg1;
}
private function initializeFocusManager():void{
if (stage == null){
addEventListener(Event.ADDED_TO_STAGE, addedHandler, false, 0, true);
} else {
createFocusManager();
};
}
public function set focusManager(_arg1:IFocusManager):void{
UIComponent.focusManagers[this] = _arg1;
}
public function clearStyle(_arg1:String):void{
setStyle(_arg1, null);
}
protected function isInvalid(_arg1:String, ... _args):Boolean{
if (((invalidHash[_arg1]) || (invalidHash[InvalidationType.ALL]))){
return (true);
};
while (_args.length > 0) {
if (invalidHash[_args.pop()]){
return (true);
};
};
return (false);
}
public function setSize(_arg1:Number, _arg2:Number):void{
_width = _arg1;
_height = _arg2;
invalidate(InvalidationType.SIZE);
dispatchEvent(new ComponentEvent(ComponentEvent.RESIZE, false));
}
override public function set width(_arg1:Number):void{
if (_width == _arg1){
return;
};
setSize(_arg1, height);
}
public function setFocus():void{
if (stage){
stage.focus = this;
};
}
protected function initializeAccessibility():void{
if (UIComponent.createAccessibilityImplementation != null){
UIComponent.createAccessibilityImplementation(this);
};
}
public function get focusManager():IFocusManager{
var _local1:DisplayObject;
_local1 = this;
while (_local1) {
if (UIComponent.focusManagers[_local1] != null){
return (IFocusManager(UIComponent.focusManagers[_local1]));
};
_local1 = _local1.parent;
};
return (null);
}
override public function get width():Number{
return (_width);
}
public function move(_arg1:Number, _arg2:Number):void{
_x = _arg1;
_y = _arg2;
super.x = Math.round(_arg1);
super.y = Math.round(_arg2);
dispatchEvent(new ComponentEvent(ComponentEvent.MOVE));
}
public function validateNow():void{
invalidate(InvalidationType.ALL, false);
draw();
}
public function getStyle(_arg1:String):Object{
return (instanceStyles[_arg1]);
}
public static function getStyleDefinition():Object{
return (defaultStyles);
}
public static function mergeStyles(... _args):Object{
var _local2:Object;
var _local3:uint;
var _local4:uint;
var _local5:Object;
var _local6:String;
_local2 = {};
_local3 = _args.length;
_local4 = 0;
while (_local4 < _local3) {
_local5 = _args[_local4];
for (_local6 in _local5) {
if (_local2[_local6] != null){
} else {
_local2[_local6] = _args[_local4][_local6];
};
};
_local4++;
};
return (_local2);
}
}
}//package fl.core
Section 241
//DataProvider (fl.data.DataProvider)
package fl.data {
import flash.events.*;
import fl.events.*;
public class DataProvider extends EventDispatcher {
protected var data:Array;
public function DataProvider(_arg1:Object=null){
if (_arg1 == null){
data = [];
} else {
data = getDataFromObject(_arg1);
};
}
protected function dispatchPreChangeEvent(_arg1:String, _arg2:Array, _arg3:int, _arg4:int):void{
dispatchEvent(new DataChangeEvent(DataChangeEvent.PRE_DATA_CHANGE, _arg1, _arg2, _arg3, _arg4));
}
public function invalidateItemAt(_arg1:int):void{
checkIndex(_arg1, (data.length - 1));
dispatchChangeEvent(DataChangeType.INVALIDATE, [data[_arg1]], _arg1, _arg1);
}
public function getItemIndex(_arg1:Object):int{
return (data.indexOf(_arg1));
}
protected function getDataFromObject(_arg1:Object):Array{
var _local2:Array;
var _local3:Array;
var _local4:uint;
var _local5:Object;
var _local6:XML;
var _local7:XMLList;
var _local8:XML;
var _local9:XMLList;
var _local10:XML;
var _local11:XMLList;
var _local12:XML;
if ((_arg1 is Array)){
_local3 = (_arg1 as Array);
if (_local3.length > 0){
if ((((_local3[0] is String)) || ((_local3[0] is Number)))){
_local2 = [];
_local4 = 0;
while (_local4 < _local3.length) {
_local5 = {label:String(_local3[_local4]), data:_local3[_local4]};
_local2.push(_local5);
_local4++;
};
return (_local2);
};
};
return (_arg1.concat());
//unresolved jump
};
if ((_arg1 is DataProvider)){
return (_arg1.toArray());
};
if ((_arg1 is XML)){
_local6 = (_arg1 as XML);
_local2 = [];
_local7 = _local6.*;
for each (_local8 in _local7) {
_arg1 = {};
_local9 = _local8.attributes();
for each (_local10 in _local9) {
_arg1[_local10.localName()] = _local10.toString();
};
_local11 = _local8.*;
for each (_local12 in _local11) {
if (_local12.hasSimpleContent()){
_arg1[_local12.localName()] = _local12.toString();
};
};
_local2.push(_arg1);
};
return (_local2);
//unresolved jump
};
throw (new TypeError((("Error: Type Coercion failed: cannot convert " + _arg1) + " to Array or DataProvider.")));
}
public function removeItemAt(_arg1:uint):Object{
var _local2:Array;
checkIndex(_arg1, (data.length - 1));
dispatchPreChangeEvent(DataChangeType.REMOVE, data.slice(_arg1, (_arg1 + 1)), _arg1, _arg1);
_local2 = data.splice(_arg1, 1);
dispatchChangeEvent(DataChangeType.REMOVE, _local2, _arg1, _arg1);
return (_local2[0]);
}
public function addItem(_arg1:Object):void{
dispatchPreChangeEvent(DataChangeType.ADD, [_arg1], (data.length - 1), (data.length - 1));
data.push(_arg1);
dispatchChangeEvent(DataChangeType.ADD, [_arg1], (data.length - 1), (data.length - 1));
}
public function sortOn(_arg1:Object, _arg2:Object=null){
var _local3:Array;
dispatchPreChangeEvent(DataChangeType.SORT, data.concat(), 0, (data.length - 1));
_local3 = data.sortOn(_arg1, _arg2);
dispatchChangeEvent(DataChangeType.SORT, data.concat(), 0, (data.length - 1));
return (_local3);
}
public function sort(... _args){
var _local2:Array;
dispatchPreChangeEvent(DataChangeType.SORT, data.concat(), 0, (data.length - 1));
_local2 = data.sort.apply(data, _args);
dispatchChangeEvent(DataChangeType.SORT, data.concat(), 0, (data.length - 1));
return (_local2);
}
public function addItems(_arg1:Object):void{
addItemsAt(_arg1, data.length);
}
public function concat(_arg1:Object):void{
addItems(_arg1);
}
public function clone():DataProvider{
return (new DataProvider(data));
}
public function toArray():Array{
return (data.concat());
}
public function get length():uint{
return (data.length);
}
public function addItemAt(_arg1:Object, _arg2:uint):void{
checkIndex(_arg2, data.length);
dispatchPreChangeEvent(DataChangeType.ADD, [_arg1], _arg2, _arg2);
data.splice(_arg2, 0, _arg1);
dispatchChangeEvent(DataChangeType.ADD, [_arg1], _arg2, _arg2);
}
public function getItemAt(_arg1:uint):Object{
checkIndex(_arg1, (data.length - 1));
return (data[_arg1]);
}
override public function toString():String{
return ((("DataProvider [" + data.join(" , ")) + "]"));
}
public function invalidateItem(_arg1:Object):void{
var _local2:uint;
_local2 = getItemIndex(_arg1);
if (_local2 == -1){
return;
};
invalidateItemAt(_local2);
}
protected function dispatchChangeEvent(_arg1:String, _arg2:Array, _arg3:int, _arg4:int):void{
dispatchEvent(new DataChangeEvent(DataChangeEvent.DATA_CHANGE, _arg1, _arg2, _arg3, _arg4));
}
protected function checkIndex(_arg1:int, _arg2:int):void{
if ((((_arg1 > _arg2)) || ((_arg1 < 0)))){
throw (new RangeError((((("DataProvider index (" + _arg1) + ") is not in acceptable range (0 - ") + _arg2) + ")")));
};
}
public function addItemsAt(_arg1:Object, _arg2:uint):void{
var _local3:Array;
checkIndex(_arg2, data.length);
_local3 = getDataFromObject(_arg1);
dispatchPreChangeEvent(DataChangeType.ADD, _local3, _arg2, ((_arg2 + _local3.length) - 1));
data.splice.apply(data, [_arg2, 0].concat(_local3));
dispatchChangeEvent(DataChangeType.ADD, _local3, _arg2, ((_arg2 + _local3.length) - 1));
}
public function replaceItem(_arg1:Object, _arg2:Object):Object{
var _local3:int;
_local3 = getItemIndex(_arg2);
if (_local3 != -1){
return (replaceItemAt(_arg1, _local3));
};
return (null);
}
public function removeItem(_arg1:Object):Object{
var _local2:int;
_local2 = getItemIndex(_arg1);
if (_local2 != -1){
return (removeItemAt(_local2));
};
return (null);
}
public function merge(_arg1:Object):void{
var _local2:Array;
var _local3:uint;
var _local4:uint;
var _local5:uint;
var _local6:Object;
_local2 = getDataFromObject(_arg1);
_local3 = _local2.length;
_local4 = data.length;
dispatchPreChangeEvent(DataChangeType.ADD, data.slice(_local4, data.length), _local4, (this.data.length - 1));
_local5 = 0;
while (_local5 < _local3) {
_local6 = _local2[_local5];
if (getItemIndex(_local6) == -1){
data.push(_local6);
};
_local5++;
};
if (data.length > _local4){
dispatchChangeEvent(DataChangeType.ADD, data.slice(_local4, data.length), _local4, (this.data.length - 1));
} else {
dispatchChangeEvent(DataChangeType.ADD, [], -1, -1);
};
}
public function replaceItemAt(_arg1:Object, _arg2:uint):Object{
var _local3:Array;
checkIndex(_arg2, (data.length - 1));
_local3 = [data[_arg2]];
dispatchPreChangeEvent(DataChangeType.REPLACE, _local3, _arg2, _arg2);
data[_arg2] = _arg1;
dispatchChangeEvent(DataChangeType.REPLACE, _local3, _arg2, _arg2);
return (_local3[0]);
}
public function invalidate():void{
dispatchEvent(new DataChangeEvent(DataChangeEvent.DATA_CHANGE, DataChangeType.INVALIDATE_ALL, data.concat(), 0, data.length));
}
public function removeAll():void{
var _local1:Array;
_local1 = data.concat();
dispatchPreChangeEvent(DataChangeType.REMOVE_ALL, _local1, 0, _local1.length);
data = [];
dispatchChangeEvent(DataChangeType.REMOVE_ALL, _local1, 0, _local1.length);
}
}
}//package fl.data
Section 242
//SimpleCollectionItem (fl.data.SimpleCollectionItem)
package fl.data {
public dynamic class SimpleCollectionItem {
public var data:String;
public var label:String;
public function toString():String{
return ((((("[SimpleCollectionItem: " + label) + ",") + data) + "]"));
}
}
}//package fl.data
Section 243
//ComponentEvent (fl.events.ComponentEvent)
package fl.events {
import flash.events.*;
public class ComponentEvent extends Event {
public static const HIDE:String = "hide";
public static const BUTTON_DOWN:String = "buttonDown";
public static const MOVE:String = "move";
public static const RESIZE:String = "resize";
public static const ENTER:String = "enter";
public static const LABEL_CHANGE:String = "labelChange";
public static const SHOW:String = "show";
public function ComponentEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false){
super(_arg1, _arg2, _arg3);
}
override public function toString():String{
return (formatToString("ComponentEvent", "type", "bubbles", "cancelable"));
}
override public function clone():Event{
return (new ComponentEvent(type, bubbles, cancelable));
}
}
}//package fl.events
Section 244
//DataChangeEvent (fl.events.DataChangeEvent)
package fl.events {
import flash.events.*;
public class DataChangeEvent extends Event {
protected var _items:Array;
protected var _endIndex:uint;
protected var _changeType:String;
protected var _startIndex:uint;
public static const PRE_DATA_CHANGE:String = "preDataChange";
public static const DATA_CHANGE:String = "dataChange";
public function DataChangeEvent(_arg1:String, _arg2:String, _arg3:Array, _arg4:int=-1, _arg5:int=-1):void{
super(_arg1);
_changeType = _arg2;
_startIndex = _arg4;
_items = _arg3;
_endIndex = ((_arg5)==-1) ? _startIndex : _arg5;
}
public function get changeType():String{
return (_changeType);
}
public function get startIndex():uint{
return (_startIndex);
}
public function get items():Array{
return (_items);
}
override public function clone():Event{
return (new DataChangeEvent(type, _changeType, _items, _startIndex, _endIndex));
}
override public function toString():String{
return (formatToString("DataChangeEvent", "type", "changeType", "startIndex", "endIndex", "bubbles", "cancelable"));
}
public function get endIndex():uint{
return (_endIndex);
}
}
}//package fl.events
Section 245
//DataChangeType (fl.events.DataChangeType)
package fl.events {
public class DataChangeType {
public static const ADD:String = "add";
public static const REMOVE:String = "remove";
public static const REMOVE_ALL:String = "removeAll";
public static const CHANGE:String = "change";
public static const REPLACE:String = "replace";
public static const INVALIDATE:String = "invalidate";
public static const INVALIDATE_ALL:String = "invalidateAll";
public static const SORT:String = "sort";
}
}//package fl.events
Section 246
//ListEvent (fl.events.ListEvent)
package fl.events {
import flash.events.*;
public class ListEvent extends Event {
protected var _index:int;
protected var _item:Object;
protected var _columnIndex:int;
protected var _rowIndex:int;
public static const ITEM_DOUBLE_CLICK:String = "itemDoubleClick";
public static const ITEM_ROLL_OUT:String = "itemRollOut";
public static const ITEM_ROLL_OVER:String = "itemRollOver";
public static const ITEM_CLICK:String = "itemClick";
public function ListEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false, _arg4:int=-1, _arg5:int=-1, _arg6:int=-1, _arg7:Object=null){
super(_arg1, _arg2, _arg3);
_rowIndex = _arg5;
_columnIndex = _arg4;
_index = _arg6;
_item = _arg7;
}
public function get rowIndex():Object{
return (_rowIndex);
}
public function get index():int{
return (_index);
}
public function get item():Object{
return (_item);
}
public function get columnIndex():int{
return (_columnIndex);
}
override public function clone():Event{
return (new ListEvent(type, bubbles, cancelable, _columnIndex, _rowIndex));
}
override public function toString():String{
return (formatToString("ListEvent", "type", "bubbles", "cancelable", "columnIndex", "rowIndex", "index", "item"));
}
}
}//package fl.events
Section 247
//ScrollEvent (fl.events.ScrollEvent)
package fl.events {
import flash.events.*;
public class ScrollEvent extends Event {
private var _position:Number;
private var _direction:String;
private var _delta:Number;
public static const SCROLL:String = "scroll";
public function ScrollEvent(_arg1:String, _arg2:Number, _arg3:Number){
super(ScrollEvent.SCROLL, false, false);
_direction = _arg1;
_delta = _arg2;
_position = _arg3;
}
override public function clone():Event{
return (new ScrollEvent(_direction, _delta, _position));
}
public function get position():Number{
return (_position);
}
override public function toString():String{
return (formatToString("ScrollEvent", "type", "bubbles", "cancelable", "direction", "delta", "position"));
}
public function get delta():Number{
return (_delta);
}
public function get direction():String{
return (_direction);
}
}
}//package fl.events
Section 248
//FocusManager (fl.managers.FocusManager)
package fl.managers {
import flash.events.*;
import flash.display.*;
import flash.utils.*;
import fl.core.*;
import fl.controls.*;
import flash.text.*;
import flash.ui.*;
public class FocusManager implements IFocusManager {
private var focusableObjects:Dictionary;
private var _showFocusIndicator:Boolean;// = true
private var defButton:Button;
private var focusableCandidates:Array;
private var _form:DisplayObjectContainer;
private var _defaultButtonEnabled:Boolean;// = true
private var activated:Boolean;// = false
private var _defaultButton:Button;
private var calculateCandidates:Boolean;// = true
private var lastFocus:InteractiveObject;
private var lastAction:String;
public function FocusManager(_arg1:DisplayObjectContainer){
activated = false;
calculateCandidates = true;
_showFocusIndicator = true;
_defaultButtonEnabled = true;
super();
focusableObjects = new Dictionary(true);
if (_arg1 != null){
_form = _arg1;
addFocusables(DisplayObject(_arg1));
_arg1.addEventListener(Event.ADDED, addedHandler);
_arg1.addEventListener(Event.REMOVED, removedHandler);
activate();
};
}
public function get showFocusIndicator():Boolean{
return (_showFocusIndicator);
}
private function getIndexOfNextObject(_arg1:int, _arg2:Boolean, _arg3:Boolean, _arg4:String):int{
var _local5:int;
var _local6:int;
var _local7:DisplayObject;
var _local8:IFocusManagerGroup;
var _local9:int;
var _local10:DisplayObject;
var _local11:IFocusManagerGroup;
_local5 = focusableCandidates.length;
_local6 = _arg1;
while (true) {
if (_arg2){
_arg1--;
} else {
_arg1++;
};
if (_arg3){
if (((_arg2) && ((_arg1 < 0)))){
break;
};
if (((!(_arg2)) && ((_arg1 == _local5)))){
break;
};
} else {
_arg1 = ((_arg1 + _local5) % _local5);
if (_local6 == _arg1){
break;
};
};
if (isValidFocusCandidate(focusableCandidates[_arg1], _arg4)){
_local7 = DisplayObject(findFocusManagerComponent(focusableCandidates[_arg1]));
if ((_local7 is IFocusManagerGroup)){
_local8 = IFocusManagerGroup(_local7);
_local9 = 0;
while (_local9 < focusableCandidates.length) {
_local10 = focusableCandidates[_local9];
if ((_local10 is IFocusManagerGroup)){
_local11 = IFocusManagerGroup(_local10);
if ((((_local11.groupName == _local8.groupName)) && (_local11.selected))){
_arg1 = _local9;
break;
};
};
_local9++;
};
};
return (_arg1);
};
};
return (_arg1);
}
public function set form(_arg1:DisplayObjectContainer):void{
_form = _arg1;
}
private function addFocusables(_arg1:DisplayObject, _arg2:Boolean=false):void{
var focusable:IFocusManagerComponent;
var io:InteractiveObject;
var doc:DisplayObjectContainer;
var i:int;
var child:DisplayObject;
var o = _arg1;
var skipTopLevel = _arg2;
if (!skipTopLevel){
if ((o is IFocusManagerComponent)){
focusable = IFocusManagerComponent(o);
if (focusable.focusEnabled){
if (((focusable.tabEnabled) && (isTabVisible(o)))){
focusableObjects[o] = true;
calculateCandidates = true;
};
o.addEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler);
o.addEventListener(Event.TAB_INDEX_CHANGE, tabIndexChangeHandler);
};
} else {
if ((o is InteractiveObject)){
io = (o as InteractiveObject);
if (((((io) && (io.tabEnabled))) && ((findFocusManagerComponent(io) == io)))){
focusableObjects[io] = true;
calculateCandidates = true;
};
io.addEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler);
io.addEventListener(Event.TAB_INDEX_CHANGE, tabIndexChangeHandler);
};
};
};
if ((o is DisplayObjectContainer)){
doc = DisplayObjectContainer(o);
o.addEventListener(Event.TAB_CHILDREN_CHANGE, tabChildrenChangeHandler);
if ((((((doc is Stage)) || ((doc.parent is Stage)))) || (doc.tabChildren))){
i = 0;
while (i < doc.numChildren) {
try {
child = doc.getChildAt(i);
if (child != null){
addFocusables(doc.getChildAt(i));
};
} catch(error:SecurityError) {
};
i = (i + 1);
};
};
};
}
private function getChildIndex(_arg1:DisplayObjectContainer, _arg2:DisplayObject):int{
return (_arg1.getChildIndex(_arg2));
}
private function mouseFocusChangeHandler(_arg1:FocusEvent):void{
if ((_arg1.relatedObject is TextField)){
return;
};
_arg1.preventDefault();
}
private function focusOutHandler(_arg1:FocusEvent):void{
var _local2:InteractiveObject;
_local2 = (_arg1.target as InteractiveObject);
}
private function isValidFocusCandidate(_arg1:DisplayObject, _arg2:String):Boolean{
var _local3:IFocusManagerGroup;
if (!isEnabledAndVisible(_arg1)){
return (false);
};
if ((_arg1 is IFocusManagerGroup)){
_local3 = IFocusManagerGroup(_arg1);
if (_arg2 == _local3.groupName){
return (false);
};
};
return (true);
}
public function findFocusManagerComponent(_arg1:InteractiveObject):InteractiveObject{
var _local2:InteractiveObject;
_local2 = _arg1;
while (_arg1) {
if ((((_arg1 is IFocusManagerComponent)) && (IFocusManagerComponent(_arg1).focusEnabled))){
return (_arg1);
};
_arg1 = _arg1.parent;
};
return (_local2);
}
private function sortFocusableObjectsTabIndex():void{
var _local1:Object;
var _local2:InteractiveObject;
focusableCandidates = [];
for (_local1 in focusableObjects) {
_local2 = InteractiveObject(_local1);
if (((_local2.tabIndex) && (!(isNaN(Number(_local2.tabIndex)))))){
focusableCandidates.push(_local2);
};
};
focusableCandidates.sort(sortByTabIndex);
}
private function removeFocusables(_arg1:DisplayObject):void{
var _local2:Object;
var _local3:DisplayObject;
if ((_arg1 is DisplayObjectContainer)){
_arg1.removeEventListener(Event.TAB_CHILDREN_CHANGE, tabChildrenChangeHandler);
_arg1.removeEventListener(Event.TAB_INDEX_CHANGE, tabIndexChangeHandler);
for (_local2 in focusableObjects) {
_local3 = DisplayObject(_local2);
if (DisplayObjectContainer(_arg1).contains(_local3)){
if (_local3 == lastFocus){
lastFocus = null;
};
_local3.removeEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler);
delete focusableObjects[_local2];
calculateCandidates = true;
};
};
};
}
private function addedHandler(_arg1:Event):void{
var _local2:DisplayObject;
_local2 = DisplayObject(_arg1.target);
if (_local2.stage){
addFocusables(DisplayObject(_arg1.target));
};
}
private function getTopLevelFocusTarget(_arg1:InteractiveObject):InteractiveObject{
while (_arg1 != InteractiveObject(form)) {
if ((((((((_arg1 is IFocusManagerComponent)) && (IFocusManagerComponent(_arg1).focusEnabled))) && (IFocusManagerComponent(_arg1).mouseFocusEnabled))) && (UIComponent(_arg1).enabled))){
return (_arg1);
};
_arg1 = _arg1.parent;
if (_arg1 == null){
break;
};
};
return (null);
}
private function tabChildrenChangeHandler(_arg1:Event):void{
var _local2:DisplayObjectContainer;
if (_arg1.target != _arg1.currentTarget){
return;
};
calculateCandidates = true;
_local2 = DisplayObjectContainer(_arg1.target);
if (_local2.tabChildren){
addFocusables(_local2, true);
} else {
removeFocusables(_local2);
};
}
public function sendDefaultButtonEvent():void{
defButton.dispatchEvent(new MouseEvent(MouseEvent.CLICK));
}
public function getFocus():InteractiveObject{
var _local1:InteractiveObject;
_local1 = form.stage.focus;
return (findFocusManagerComponent(_local1));
}
private function isEnabledAndVisible(_arg1:DisplayObject):Boolean{
var _local2:DisplayObjectContainer;
var _local3:TextField;
var _local4:SimpleButton;
_local2 = DisplayObject(form).parent;
while (_arg1 != _local2) {
if ((_arg1 is UIComponent)){
if (!UIComponent(_arg1).enabled){
return (false);
};
} else {
if ((_arg1 is TextField)){
_local3 = TextField(_arg1);
if ((((_local3.type == TextFieldType.DYNAMIC)) || (!(_local3.selectable)))){
return (false);
};
} else {
if ((_arg1 is SimpleButton)){
_local4 = SimpleButton(_arg1);
if (!_local4.enabled){
return (false);
};
};
};
};
if (!_arg1.visible){
return (false);
};
_arg1 = _arg1.parent;
};
return (true);
}
public function set defaultButton(_arg1:Button):void{
var _local2:Button;
_local2 = (_arg1) ? Button(_arg1) : null;
if (_local2 != _defaultButton){
if (_defaultButton){
_defaultButton.emphasized = false;
};
if (defButton){
defButton.emphasized = false;
};
_defaultButton = _local2;
defButton = _local2;
if (_local2){
_local2.emphasized = true;
};
};
}
private function deactivateHandler(_arg1:Event):void{
var _local2:InteractiveObject;
_local2 = InteractiveObject(_arg1.target);
}
public function setFocus(_arg1:InteractiveObject):void{
if ((_arg1 is IFocusManagerComponent)){
IFocusManagerComponent(_arg1).setFocus();
} else {
form.stage.focus = _arg1;
};
}
private function setFocusToNextObject(_arg1:FocusEvent):void{
var _local2:InteractiveObject;
if (!hasFocusableObjects()){
return;
};
_local2 = getNextFocusManagerComponent(_arg1.shiftKey);
if (_local2){
setFocus(_local2);
};
}
private function hasFocusableObjects():Boolean{
var _local1:Object;
for (_local1 in focusableObjects) {
return (true);
};
return (false);
}
private function tabIndexChangeHandler(_arg1:Event):void{
calculateCandidates = true;
}
private function sortFocusableObjects():void{
var _local1:Object;
var _local2:InteractiveObject;
focusableCandidates = [];
for (_local1 in focusableObjects) {
_local2 = InteractiveObject(_local1);
if (((((_local2.tabIndex) && (!(isNaN(Number(_local2.tabIndex)))))) && ((_local2.tabIndex > 0)))){
sortFocusableObjectsTabIndex();
return;
};
focusableCandidates.push(_local2);
};
focusableCandidates.sort(sortByDepth);
}
private function keyFocusChangeHandler(_arg1:FocusEvent):void{
showFocusIndicator = true;
if ((((((_arg1.keyCode == Keyboard.TAB)) || ((_arg1.keyCode == 0)))) && (!(_arg1.isDefaultPrevented())))){
setFocusToNextObject(_arg1);
_arg1.preventDefault();
};
}
private function getIndexOfFocusedObject(_arg1:DisplayObject):int{
var _local2:int;
var _local3:int;
_local2 = focusableCandidates.length;
_local3 = 0;
_local3 = 0;
while (_local3 < _local2) {
if (focusableCandidates[_local3] == _arg1){
return (_local3);
};
_local3++;
};
return (-1);
}
public function hideFocus():void{
}
private function removedHandler(_arg1:Event):void{
var _local2:int;
var _local3:DisplayObject;
var _local4:InteractiveObject;
_local3 = DisplayObject(_arg1.target);
if ((((_local3 is IFocusManagerComponent)) && ((focusableObjects[_local3] == true)))){
if (_local3 == lastFocus){
IFocusManagerComponent(lastFocus).drawFocus(false);
lastFocus = null;
};
_local3.removeEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler);
delete focusableObjects[_local3];
calculateCandidates = true;
} else {
if ((((_local3 is InteractiveObject)) && ((focusableObjects[_local3] == true)))){
_local4 = (_local3 as InteractiveObject);
if (_local4){
if (_local4 == lastFocus){
lastFocus = null;
};
delete focusableObjects[_local4];
calculateCandidates = true;
};
_local3.addEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler);
};
};
removeFocusables(_local3);
}
private function sortByDepth(_arg1:InteractiveObject, _arg2:InteractiveObject):Number{
var _local3:String;
var _local4:String;
var _local5:int;
var _local6:String;
var _local7:String;
var _local8:String;
var _local9:DisplayObject;
var _local10:DisplayObject;
_local3 = "";
_local4 = "";
_local8 = "0000";
_local9 = DisplayObject(_arg1);
_local10 = DisplayObject(_arg2);
while (((!((_local9 == DisplayObject(form)))) && (_local9.parent))) {
_local5 = getChildIndex(_local9.parent, _local9);
_local6 = _local5.toString(16);
if (_local6.length < 4){
_local7 = (_local8.substring(0, (4 - _local6.length)) + _local6);
};
_local3 = (_local7 + _local3);
_local9 = _local9.parent;
};
while (((!((_local10 == DisplayObject(form)))) && (_local10.parent))) {
_local5 = getChildIndex(_local10.parent, _local10);
_local6 = _local5.toString(16);
if (_local6.length < 4){
_local7 = (_local8.substring(0, (4 - _local6.length)) + _local6);
};
_local4 = (_local7 + _local4);
_local10 = _local10.parent;
};
return (((_local3 > _local4)) ? 1 : ((_local3 < _local4)) ? -1 : 0);
}
public function get defaultButton():Button{
return (_defaultButton);
}
private function activateHandler(_arg1:Event):void{
var _local2:InteractiveObject;
_local2 = InteractiveObject(_arg1.target);
if (lastFocus){
if ((lastFocus is IFocusManagerComponent)){
IFocusManagerComponent(lastFocus).setFocus();
} else {
form.stage.focus = lastFocus;
};
};
lastAction = "ACTIVATE";
}
public function showFocus():void{
}
public function set defaultButtonEnabled(_arg1:Boolean):void{
_defaultButtonEnabled = _arg1;
}
public function getNextFocusManagerComponent(_arg1:Boolean=false):InteractiveObject{
var _local2:DisplayObject;
var _local3:String;
var _local4:int;
var _local5:Boolean;
var _local6:int;
var _local7:int;
var _local8:IFocusManagerGroup;
if (!hasFocusableObjects()){
return (null);
};
if (calculateCandidates){
sortFocusableObjects();
calculateCandidates = false;
};
_local2 = form.stage.focus;
_local2 = DisplayObject(findFocusManagerComponent(InteractiveObject(_local2)));
_local3 = "";
if ((_local2 is IFocusManagerGroup)){
_local8 = IFocusManagerGroup(_local2);
_local3 = _local8.groupName;
};
_local4 = getIndexOfFocusedObject(_local2);
_local5 = false;
_local6 = _local4;
if (_local4 == -1){
if (_arg1){
_local4 = focusableCandidates.length;
};
_local5 = true;
};
_local7 = getIndexOfNextObject(_local4, _arg1, _local5, _local3);
return (findFocusManagerComponent(focusableCandidates[_local7]));
}
private function mouseDownHandler(_arg1:MouseEvent):void{
var _local2:InteractiveObject;
if (_arg1.isDefaultPrevented()){
return;
};
_local2 = getTopLevelFocusTarget(InteractiveObject(_arg1.target));
if (!_local2){
return;
};
showFocusIndicator = false;
if (((((!((_local2 == lastFocus))) || ((lastAction == "ACTIVATE")))) && (!((_local2 is TextField))))){
setFocus(_local2);
};
lastAction = "MOUSEDOWN";
}
private function isTabVisible(_arg1:DisplayObject):Boolean{
var _local2:DisplayObjectContainer;
_local2 = _arg1.parent;
while (((((_local2) && (!((_local2 is Stage))))) && (!(((_local2.parent) && ((_local2.parent is Stage))))))) {
if (!_local2.tabChildren){
return (false);
};
_local2 = _local2.parent;
};
return (true);
}
public function get nextTabIndex():int{
return (0);
}
private function keyDownHandler(_arg1:KeyboardEvent):void{
if (_arg1.keyCode == Keyboard.TAB){
lastAction = "KEY";
if (calculateCandidates){
sortFocusableObjects();
calculateCandidates = false;
};
};
if (((((((defaultButtonEnabled) && ((_arg1.keyCode == Keyboard.ENTER)))) && (defaultButton))) && (defButton.enabled))){
sendDefaultButtonEvent();
};
}
private function focusInHandler(_arg1:FocusEvent):void{
var _local2:InteractiveObject;
var _local3:Button;
_local2 = InteractiveObject(_arg1.target);
if (form.contains(_local2)){
lastFocus = findFocusManagerComponent(InteractiveObject(_local2));
if ((lastFocus is Button)){
_local3 = Button(lastFocus);
if (defButton){
defButton.emphasized = false;
defButton = _local3;
_local3.emphasized = true;
};
} else {
if (((defButton) && (!((defButton == _defaultButton))))){
defButton.emphasized = false;
defButton = _defaultButton;
_defaultButton.emphasized = true;
};
};
};
}
private function tabEnabledChangeHandler(_arg1:Event):void{
var _local2:InteractiveObject;
var _local3:Boolean;
calculateCandidates = true;
_local2 = InteractiveObject(_arg1.target);
_local3 = (focusableObjects[_local2] == true);
if (_local2.tabEnabled){
if (((!(_local3)) && (isTabVisible(_local2)))){
if (!(_local2 is IFocusManagerComponent)){
_local2.focusRect = false;
};
focusableObjects[_local2] = true;
};
} else {
if (_local3){
delete focusableObjects[_local2];
};
};
}
public function set showFocusIndicator(_arg1:Boolean):void{
_showFocusIndicator = _arg1;
}
public function get form():DisplayObjectContainer{
return (_form);
}
private function sortByTabIndex(_arg1:InteractiveObject, _arg2:InteractiveObject):int{
return (((_arg1.tabIndex > _arg2.tabIndex)) ? 1 : ((_arg1.tabIndex < _arg2.tabIndex)) ? -1 : sortByDepth(_arg1, _arg2));
}
public function activate():void{
if (activated){
return;
};
form.stage.addEventListener(FocusEvent.MOUSE_FOCUS_CHANGE, mouseFocusChangeHandler, false, 0, true);
form.stage.addEventListener(FocusEvent.KEY_FOCUS_CHANGE, keyFocusChangeHandler, false, 0, true);
form.addEventListener(FocusEvent.FOCUS_IN, focusInHandler, true);
form.addEventListener(FocusEvent.FOCUS_OUT, focusOutHandler, true);
form.stage.addEventListener(Event.ACTIVATE, activateHandler, false, 0, true);
form.stage.addEventListener(Event.DEACTIVATE, deactivateHandler, false, 0, true);
form.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);
form.addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler, true);
activated = true;
if (lastFocus){
setFocus(lastFocus);
};
}
public function deactivate():void{
form.stage.removeEventListener(FocusEvent.MOUSE_FOCUS_CHANGE, mouseFocusChangeHandler);
form.stage.removeEventListener(FocusEvent.KEY_FOCUS_CHANGE, keyFocusChangeHandler);
form.removeEventListener(FocusEvent.FOCUS_IN, focusInHandler, true);
form.removeEventListener(FocusEvent.FOCUS_OUT, focusOutHandler, true);
form.stage.removeEventListener(Event.ACTIVATE, activateHandler);
form.stage.removeEventListener(Event.DEACTIVATE, deactivateHandler);
form.removeEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);
form.removeEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler, true);
activated = false;
}
public function get defaultButtonEnabled():Boolean{
return (_defaultButtonEnabled);
}
}
}//package fl.managers
Section 249
//IFocusManager (fl.managers.IFocusManager)
package fl.managers {
import flash.display.*;
import fl.controls.*;
public interface IFocusManager {
function getFocus():InteractiveObject;
function deactivate():void;
function set defaultButton(_arg1:Button):void;
function set showFocusIndicator(_arg1:Boolean):void;
function get defaultButtonEnabled():Boolean;
function get nextTabIndex():int;
function get defaultButton():Button;
function get showFocusIndicator():Boolean;
function setFocus(_arg1:InteractiveObject):void;
function activate():void;
function showFocus():void;
function set defaultButtonEnabled(_arg1:Boolean):void;
function hideFocus():void;
function findFocusManagerComponent(_arg1:InteractiveObject):InteractiveObject;
function getNextFocusManagerComponent(_arg1:Boolean=false):InteractiveObject;
}
}//package fl.managers
Section 250
//IFocusManagerComponent (fl.managers.IFocusManagerComponent)
package fl.managers {
public interface IFocusManagerComponent {
function set focusEnabled(_arg1:Boolean):void;
function drawFocus(_arg1:Boolean):void;
function setFocus():void;
function get focusEnabled():Boolean;
function get tabEnabled():Boolean;
function get tabIndex():int;
function get mouseFocusEnabled():Boolean;
}
}//package fl.managers
Section 251
//IFocusManagerGroup (fl.managers.IFocusManagerGroup)
package fl.managers {
public interface IFocusManagerGroup {
function set groupName(_arg1:String):void;
function set selected(_arg1:Boolean):void;
function get groupName():String;
function get selected():Boolean;
}
}//package fl.managers
Section 252
//StyleManager (fl.managers.StyleManager)
package fl.managers {
import flash.utils.*;
import fl.core.*;
import flash.text.*;
public class StyleManager {
private var globalStyles:Object;
private var classToDefaultStylesDict:Dictionary;
private var styleToClassesHash:Object;
private var classToStylesDict:Dictionary;
private var classToInstancesDict:Dictionary;
private static var _instance:StyleManager;
public function StyleManager(){
styleToClassesHash = {};
classToInstancesDict = new Dictionary(true);
classToStylesDict = new Dictionary(true);
classToDefaultStylesDict = new Dictionary(true);
globalStyles = UIComponent.getStyleDefinition();
}
public static function clearComponentStyle(_arg1:Object, _arg2:String):void{
var _local3:Class;
var _local4:Object;
_local3 = getClassDef(_arg1);
_local4 = getInstance().classToStylesDict[_local3];
if (((!((_local4 == null))) && (!((_local4[_arg2] == null))))){
delete _local4[_arg2];
invalidateComponentStyle(_local3, _arg2);
};
}
private static function getClassDef(_arg1:Object):Class{
var component = _arg1;
if ((component is Class)){
return ((component as Class));
};
try {
return ((getDefinitionByName(getQualifiedClassName(component)) as Class));
} catch(e:Error) {
if ((component is UIComponent)){
try {
return ((component.loaderInfo.applicationDomain.getDefinition(getQualifiedClassName(component)) as Class));
} catch(e:Error) {
};
};
};
return (null);
}
public static function clearStyle(_arg1:String):void{
setStyle(_arg1, null);
}
public static function setComponentStyle(_arg1:Object, _arg2:String, _arg3:Object):void{
var _local4:Class;
var _local5:Object;
_local4 = getClassDef(_arg1);
_local5 = getInstance().classToStylesDict[_local4];
if (_local5 == null){
_local5 = (getInstance().classToStylesDict[_local4] = {});
};
if (_local5 == _arg3){
return;
};
_local5[_arg2] = _arg3;
invalidateComponentStyle(_local4, _arg2);
}
private static function setSharedStyles(_arg1:UIComponent):void{
var _local2:StyleManager;
var _local3:Class;
var _local4:Object;
var _local5:String;
_local2 = getInstance();
_local3 = getClassDef(_arg1);
_local4 = _local2.classToDefaultStylesDict[_local3];
for (_local5 in _local4) {
_arg1.setSharedStyle(_local5, getSharedStyle(_arg1, _local5));
};
}
public static function getComponentStyle(_arg1:Object, _arg2:String):Object{
var _local3:Class;
var _local4:Object;
_local3 = getClassDef(_arg1);
_local4 = getInstance().classToStylesDict[_local3];
return (((_local4)==null) ? null : _local4[_arg2]);
}
private static function getInstance(){
if (_instance == null){
_instance = new (StyleManager);
};
return (_instance);
}
private static function invalidateComponentStyle(_arg1:Class, _arg2:String):void{
var _local3:Dictionary;
var _local4:Object;
var _local5:UIComponent;
_local3 = getInstance().classToInstancesDict[_arg1];
if (_local3 == null){
return;
};
for (_local4 in _local3) {
_local5 = (_local4 as UIComponent);
if (_local5 == null){
} else {
_local5.setSharedStyle(_arg2, getSharedStyle(_local5, _arg2));
};
};
}
private static function invalidateStyle(_arg1:String):void{
var _local2:Dictionary;
var _local3:Object;
_local2 = getInstance().styleToClassesHash[_arg1];
if (_local2 == null){
return;
};
for (_local3 in _local2) {
invalidateComponentStyle(Class(_local3), _arg1);
};
}
public static function registerInstance(_arg1:UIComponent):void{
var inst:StyleManager;
var classDef:Class;
var target:Class;
var defaultStyles:Object;
var styleToClasses:Object;
var n:String;
var instance = _arg1;
inst = getInstance();
classDef = getClassDef(instance);
if (classDef == null){
return;
};
if (inst.classToInstancesDict[classDef] == null){
inst.classToInstancesDict[classDef] = new Dictionary(true);
target = classDef;
while (defaultStyles == null) {
if (target["getStyleDefinition"] != null){
defaultStyles = target["getStyleDefinition"]();
break;
};
try {
target = (instance.loaderInfo.applicationDomain.getDefinition(getQualifiedSuperclassName(target)) as Class);
} catch(err:Error) {
try {
target = (getDefinitionByName(getQualifiedSuperclassName(target)) as Class);
} catch(e:Error) {
defaultStyles = UIComponent.getStyleDefinition();
break;
};
};
};
styleToClasses = inst.styleToClassesHash;
for (n in defaultStyles) {
if (styleToClasses[n] == null){
styleToClasses[n] = new Dictionary(true);
};
styleToClasses[n][classDef] = true;
};
inst.classToDefaultStylesDict[classDef] = defaultStyles;
inst.classToStylesDict[classDef] = {};
};
inst.classToInstancesDict[classDef][instance] = true;
setSharedStyles(instance);
}
public static function getStyle(_arg1:String):Object{
return (getInstance().globalStyles[_arg1]);
}
private static function getSharedStyle(_arg1:UIComponent, _arg2:String):Object{
var _local3:Class;
var _local4:StyleManager;
var _local5:Object;
_local3 = getClassDef(_arg1);
_local4 = getInstance();
_local5 = _local4.classToStylesDict[_local3][_arg2];
if (_local5 != null){
return (_local5);
};
_local5 = _local4.globalStyles[_arg2];
if (_local5 != null){
return (_local5);
};
return (_local4.classToDefaultStylesDict[_local3][_arg2]);
}
public static function setStyle(_arg1:String, _arg2:Object):void{
var _local3:Object;
_local3 = getInstance().globalStyles;
if ((((_local3[_arg1] === _arg2)) && (!((_arg2 is TextFormat))))){
return;
};
_local3[_arg1] = _arg2;
invalidateStyle(_arg1);
}
}
}//package fl.managers
Section 253
//Back (fl.motion.easing.Back)
package fl.motion.easing {
public class Back {
public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=0):Number{
if (!_arg5){
_arg5 = 1.70158;
};
_arg1 = ((_arg1 / _arg4) - 1);
return (((_arg3 * (((_arg1 * _arg1) * (((_arg5 + 1) * _arg1) + _arg5)) + 1)) + _arg2));
}
public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=0):Number{
if (!_arg5){
_arg5 = 1.70158;
};
_arg1 = (_arg1 / _arg4);
return (((((_arg3 * _arg1) * _arg1) * (((_arg5 + 1) * _arg1) - _arg5)) + _arg2));
}
public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=0):Number{
if (!_arg5){
_arg5 = 1.70158;
};
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
_arg5 = (_arg5 * 1.525);
return ((((_arg3 / 2) * ((_arg1 * _arg1) * (((_arg5 + 1) * _arg1) - _arg5))) + _arg2));
};
_arg1 = (_arg1 - 2);
_arg5 = (_arg5 * 1.525);
return ((((_arg3 / 2) * (((_arg1 * _arg1) * (((_arg5 + 1) * _arg1) + _arg5)) + 2)) + _arg2));
}
}
}//package fl.motion.easing
Section 254
//Flag (game.display.Flag)
package game.display {
import flash.display.*;
import flash.geom.*;
import flash.filters.*;
public class Flag {
private var output:BitmapData;
private var width:Number;
private var light:BitmapData;
private var displacement:DisplacementMapFilter;
private var perlinNoiseOffset:Array;
private var source:BitmapData;
private var flagOffset:Point;
private var gray:ColorMatrixFilter;
private var height:Number;
private var flag:BitmapData;
private var perlinNoiseFallOff:BitmapData;
private var perlinNoiseSeed:Number;
private var lightContrast:ColorTransform;
private var bounds:Rectangle;
private var perlinNoiseBitmapData:BitmapData;
private static var IDENTITY:Matrix = new Matrix();
private static var ORIGIN:Point = new Point();
public function Flag(_arg1:BitmapData, _arg2:BitmapData){
this.source = _arg1;
this.output = _arg2;
create();
}
private function create():void{
width = output.width;
height = output.height;
bounds = output.rect;
flag = new BitmapData(width, height, true, 0);
flagOffset = new Point(((width - source.width) / 2), ((height - source.height) / 2));
createGrayFilter();
createPerlinNoiseFallOffGradient();
flag.copyPixels(source, source.rect, flagOffset);
perlinNoiseBitmapData = new BitmapData(width, height, false, 0);
perlinNoiseOffset = [new Point(), new Point()];
perlinNoiseSeed = Math.floor((Math.random() * 0x0100));
displacement = new DisplacementMapFilter(perlinNoiseBitmapData, ORIGIN, 2, 4, (0.125 * source.width), (0.2 * source.height), "ignore");
light = new BitmapData(width, height, true, 0);
lightContrast = new ColorTransform(3, 3, 3, 0.5, 0, 0, 0, 0);
}
public function update():void{
flag.copyPixels(source, source.rect, flagOffset);
}
public function appearMoreFabric():void{
var _local1:BitmapData = new BitmapData(source.width, source.height, false, 0);
}
public function destroy():void{
flag.dispose();
perlinNoiseFallOff.dispose();
perlinNoiseBitmapData.dispose();
}
private function createPerlinNoiseFallOffGradient():void{
perlinNoiseFallOff = new BitmapData(width, height, true, 0);
}
public function render():void{
output.fillRect(bounds, 0);
perlinNoiseOffset[0].x = (perlinNoiseOffset[0].x + (0.03 * source.width));
perlinNoiseOffset[1].x = (perlinNoiseOffset[1].x + (0.03 * source.height));
perlinNoiseBitmapData.perlinNoise((1 * source.width), (1 * source.height), 2, perlinNoiseSeed, false, true, 6, false, perlinNoiseOffset);
perlinNoiseBitmapData.copyPixels(perlinNoiseFallOff, bounds, ORIGIN, perlinNoiseFallOff, ORIGIN, true);
output.applyFilter(flag, bounds, ORIGIN, displacement);
light.copyPixels(perlinNoiseBitmapData, bounds, ORIGIN, output, ORIGIN);
light.applyFilter(light, bounds, ORIGIN, gray);
output.draw(light, IDENTITY, lightContrast, "overlay");
}
private function createGrayFilter():void{
gray = new ColorMatrixFilter([0, 0, 0.35, 0, 0, 0, 0, 0.35, 0, 0, 0, 0, 0.35, 0, 0, 0, 0, 0.35, 0.4, 0]);
}
public function getFlagBitmapData():BitmapData{
return (flag);
}
}
}//package game.display
Section 255
//Dust (game.effects.Dust)
package game.effects {
public class Dust {
private var frames:int;
private var frameRandomiser:int;// = 5
public var frame:int;// = 0
public var x:Number;// = 0
public var y:Number;// = 0
private var ys:Number;
private var xs:Number;
public var killMe:Boolean;// = false
public function Dust(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number){
frame = Math.floor(((Math.random() * frameRandomiser) + 1));
frames = (_arg1 * _arg4);
xs = _arg2;
ys = _arg3;
}
public function render():void{
x = (x + xs);
y = (y + ys);
frame++;
if (frame > frames){
frame = frames;
killMe = true;
};
}
}
}//package game.effects
Section 256
//DustManager (game.effects.DustManager)
package game.effects {
import flash.display.*;
import game.vehicle.*;
import game.track.*;
import flash.geom.*;
import assets.*;
import game.utils.*;
public class DustManager {
private var srcTileHeight:Number;// = 80
private var dustSpriteSheet:SpriteSheet;
private var m_bitmapData:BitmapData;
private var vehicleArray:Array;
private var m_roadType:String;
private var dustTileWidth:Number;
private var m_render:Boolean;
private var drift:Object;
private var vehicle:Vehicle;
private var DustsCount:int;// = 0
private var srcTileWidth:Number;// = 80
private var tileWidth:Number;// = 150
private var m_dustMovieClip:MovieClip;
private var DustDisplayMinSpeed:Number;// = 1
private var dustTileFrames:int;// = 18
private var dustTileHeight:Number;
private var DustSpeedRetardation:Number;// = 0.03
private var i:int;// = 0
private var maxDrifts:int;// = 200
private var DustDisplayMaxSpeed:Number;// = 25
private var tileHeight:Number;// = 150
private var m_track:Track;
private var speedPercent:Number;
private var DustsArray:Array;
public function DustManager(_arg1:BitmapData, _arg2:Array, _arg3:Track){
DustsArray = new Array();
super();
m_bitmapData = _arg1;
m_track = _arg3;
vehicleArray = _arg2;
switch (m_track.backgroundType){
default:
m_dustMovieClip = new MovieClipEffectDustDesert();
break;
case TrackTypes.BACKGROUND_SNOW:
m_dustMovieClip = new MovieClipEffectDustSnow();
break;
};
dustSpriteSheet = new SpriteSheet(m_dustMovieClip, 120, 120, 0, 1.5, 0, 1.5, 0, 0, dustTileFrames);
dustTileWidth = dustSpriteSheet.getWidth();
dustTileHeight = dustSpriteSheet.getHeight();
m_dustMovieClip = null;
m_roadType = m_track.roadType;
}
public function render(_arg1:Number, _arg2:Number):void{
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:int;
while (_local6 < vehicleArray.length) {
if ((((m_roadType == TrackTypes.ROAD_DESERT)) || ((m_roadType == TrackTypes.ROAD_SNOW)))){
m_render = true;
} else {
m_render = false;
};
vehicle = vehicleArray[_local6];
if (!m_render){
if (vehicle.isVisible){
if (vehicle.canMakeDust()){
m_render = true;
};
};
};
_local3 = -(vehicle.vx);
_local4 = -(vehicle.vy);
_local5 = vehicle.speed;
_local3 = (_local3 * DustSpeedRetardation);
_local4 = (_local4 * DustSpeedRetardation);
if (m_render){
if ((((DustsArray.length < maxDrifts)) && ((vehicle.acceleration >= 0)))){
if (_local5 > DustDisplayMinSpeed){
_local5 = Math.min(DustDisplayMaxSpeed, _local5);
speedPercent = (_local5 / DustDisplayMaxSpeed);
createDust(vehicle.dustTarget, _local3, _local4);
};
};
};
_local6++;
};
DustsCount = DustsArray.length;
while (DustsCount--) {
drift = DustsArray[DustsCount];
drift.render();
if (drift.killMe){
DustsArray.splice(DustsCount, 1);
} else {
dustSpriteSheet.draw(m_bitmapData, int(drift.x), int(drift.y), drift.frame);
};
};
}
public function createDust(_arg1:Point, _arg2:Number, _arg3:Number):void{
var _local4:Dust = new Dust(dustTileFrames, _arg2, _arg3, speedPercent);
_local4.x = _arg1.x;
_local4.y = _arg1.y;
DustsArray.push(_local4);
}
public function destroy():void{
dustSpriteSheet.destroy();
DustsArray = null;
drift = null;
m_bitmapData = null;
vehicleArray = null;
vehicle = null;
m_track = null;
}
}
}//package game.effects
Section 257
//EffectsManager (game.effects.EffectsManager)
package game.effects {
import flash.display.*;
import game.track.*;
import game.*;
public class EffectsManager extends Sprite {
private var m_effect;
private var i:int;
private var m_bitmapData:BitmapData;
private var m_effectsArray:Array;
private var m_camera:Camera;
private var m_vehicleArray:Array;
public function EffectsManager(_arg1:BitmapData, _arg2:Array, _arg3:Camera, _arg4:Track, _arg5:Bitmap){
m_effectsArray = [];
super();
m_bitmapData = _arg1;
m_camera = _arg3;
m_vehicleArray = _arg2;
mouseEnabled = false;
mouseChildren = false;
name = "Effects Manager";
var _local6:int;
while (_local6 < _arg4.effects.length) {
switch (String(_arg4.effects[_local6])){
case "dust":
m_effect = new DustManager(m_bitmapData, m_vehicleArray, _arg4);
m_effectsArray.push(m_effect);
_arg5.blendMode = BlendMode.NORMAL;
break;
case "rain":
m_effect = new RainManager(m_bitmapData, m_vehicleArray, m_camera);
m_effectsArray.push(m_effect);
_arg5.blendMode = BlendMode.NORMAL;
break;
case "night":
m_effect = new LightManager(m_bitmapData, m_vehicleArray);
m_effectsArray.push(m_effect);
_arg5.blendMode = BlendMode.MULTIPLY;
break;
};
_local6++;
};
}
public function destroy():void{
i = 0;
while (i < m_effectsArray.length) {
try {
m_effectsArray[i].destroy();
m_effectsArray[i] = null;
} catch(e:Error) {
};
i++;
};
m_effectsArray = [];
}
public function render(_arg1:Number, _arg2:Number):void{
i = 0;
while (i < m_effectsArray.length) {
if (!Constants.TRANSPARENCY){
m_effectsArray[i].render(_arg1, _arg2);
};
i++;
};
}
}
}//package game.effects
Section 258
//LightManager (game.effects.LightManager)
package game.effects {
import flash.display.*;
import flash.utils.*;
import flash.geom.*;
import flash.text.*;
import assets.*;
public class LightManager {
private var m_stageRectangle:Rectangle;
private var m_light:Sprite;
private var m_vehicleLength:int;
private var m_bitmapData:BitmapData;
private var m_black:Sprite;
private var m_lightLength:int;// = 525
private var m_lightArray:Array;
private var m_lightmap:Sprite;
private var m_vehicleArray:Array;
public function LightManager(_arg1:BitmapData, _arg2:Array){
m_lightArray = [];
super();
m_bitmapData = _arg1;
m_vehicleArray = _arg2;
m_stageRectangle = new Rectangle(0, 0, Constants.STAGE_WIDTH, Constants.STAGE_HEIGHT);
m_lightmap = new Sprite();
m_black = new MovieClipEffectBlack();
m_black.alpha = 0.3;
m_black.cacheAsBitmap = true;
m_lightmap.addChild(m_black);
m_vehicleLength = m_vehicleArray.length;
var _local3:int;
while (_local3 < m_vehicleLength) {
m_light = new MovieClipEffectLight();
m_lightmap.addChild(m_light);
m_lightArray.push(m_light);
_local3++;
};
}
public function destroy():void{
var _local1:int;
while (_local1 < m_vehicleLength) {
m_lightArray[_local1].removeChild(m_light);
m_lightArray[_local1] = null;
_local1++;
};
}
public function render(_arg1:Number, _arg2:Number):void{
var _local3:Number;
var _local4:Number;
var _local5:Boolean;
var _local6:int;
while (_local6 < m_vehicleLength) {
_local5 = false;
_local3 = (m_vehicleArray[_local6].x + _arg1);
_local4 = (m_vehicleArray[_local6].y + _arg2);
if ((((_local3 > -(m_lightLength))) && ((_local3 < (Constants.STAGE_WIDTH + m_lightLength))))){
if ((((_local4 > -(m_lightLength))) && ((_local4 < (Constants.STAGE_HEIGHT + m_lightLength))))){
_local5 = true;
};
};
if (_local5){
m_lightArray[_local6].rotation = (m_vehicleArray[_local6].angle * Constants.RAD2DEG);
m_lightArray[_local6].x = _local3;
m_lightArray[_local6].y = _local4;
m_lightArray[_local6].visible = true;
} else {
m_lightArray[_local6].x = 0;
m_lightArray[_local6].y = 0;
m_lightArray[_local6].visible = false;
};
_local6++;
};
m_bitmapData.draw(m_lightmap, new Matrix());
}
}
}//package game.effects
Section 259
//RainDrop (game.effects.RainDrop)
package game.effects {
import flash.display.*;
import game.vehicle.*;
import com.foxaweb.utils.*;
public class RainDrop {
public var y:Number;// = 0
public var remove:Boolean;// = false
private var _sy:Number;
private var m_length:Number;
public var z:Number;// = 0
private var _sx:Number;
public var gravity:Number;// = 40
private var _oldx:Number;// = NAN
private var _oldy:Number;// = NAN
public var dz:Number;// = 0
private var m_colour:Number;// = 4294967295
public var x:Number;// = 0
private var _x:Number;// = 0
private var _y:Number;// = 0
private var m_scale:Number;
public function RainDrop(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number){
_x = _arg3;
_y = _arg4;
z = _arg5;
dz = _arg6;
_sx = _arg1;
_sy = _arg2;
m_length = _arg7;
}
public function draw(_arg1:BitmapData, _arg2:Vehicle, _arg3:Number=NaN, _arg4:Number=NaN):void{
if (z > 500){
remove = true;
} else {
z = (z + gravity);
m_scale = (dz / (dz + (z - m_length)));
_oldx = (_x * m_scale);
_oldy = (_y * m_scale);
m_scale = (dz / (dz + z));
x = (_x * m_scale);
y = (_y * m_scale);
if (((_arg3) && (_arg4))){
Raster.line(_arg1, (_arg3 + _oldx), (_arg4 + _oldy), (_arg3 + x), (_arg4 + y), m_colour);
} else {
Raster.line(_arg1, (_sx + _oldx), (_sy + _oldy), (_sx + x), (_sy + y), m_colour);
};
};
}
}
}//package game.effects
Section 260
//RainManager (game.effects.RainManager)
package game.effects {
import flash.display.*;
import flash.geom.*;
import game.*;
import flash.text.*;
import assets.*;
import flash.filters.*;
import com.foxaweb.utils.*;
public class RainManager extends Sprite {
private var m_point:Point;
private var m_filter:ColorMatrixFilter;
private var m_bitmapData:BitmapData;
private var m_camera:Camera;
private var m_centerX:Number;
private var m_centerY:Number;
private var m_dropsHeight:int;// = -300
private var m_rainDrops:Array;
private var m_vehicleArray:Array;
private var m_focalLength:Number;// = 1000
private var m_stageRectangle:Rectangle;
private var m_rainDropsLength:int;
private var m_rainDropsMax:int;// = 500
private var m_dz:Number;
private var m_effectBitmapData:BitmapData;
private var m_container:Sprite;
private var m_clouds:Sprite;
private var m_rainDrop:RainDrop;
private var m_length:Number;
private var m_isHeavy:Boolean;
private var m_dropsFrame:int;// = 10
public function RainManager(_arg1:BitmapData, _arg2:Array, _arg3:Camera, _arg4:Boolean=true){
m_rainDrops = [];
m_dz = (m_focalLength / 2);
m_filter = new ColorMatrixFilter([1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0.88, 0]);
super();
m_bitmapData = _arg1;
m_camera = _arg3;
m_vehicleArray = _arg2;
m_isHeavy = _arg4;
m_stageRectangle = new Rectangle(0, 0, Constants.STAGE_WIDTH, Constants.STAGE_HEIGHT);
m_effectBitmapData = new BitmapData(Constants.STAGE_WIDTH, Constants.STAGE_WIDTH, true);
m_clouds = new MovieClipEffectClouds();
m_clouds.x = 0;
m_clouds.y = 0;
m_clouds.width = 620;
m_clouds.height = 620;
if (m_isHeavy){
m_clouds.alpha = 0.5;
} else {
m_clouds.alpha = 0.4;
};
m_container = new Sprite();
m_container.addChild(m_clouds);
}
public function render(_arg1:Number, _arg2:Number):void{
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local3:int;
while (_local3 < m_dropsFrame) {
if (m_rainDrops.length < m_rainDropsMax){
_local4 = (((Math.random() * Constants.STAGE_WIDTH) * 1.5) - (Constants.STAGE_WIDTH * 0.75));
_local5 = (((Math.random() * Constants.STAGE_HEIGHT) * 1.5) - (Constants.STAGE_HEIGHT * 0.75));
_local6 = m_dropsHeight;
if (m_isHeavy){
m_length = ((Math.random() * 5) + 20);
} else {
m_length = ((Math.random() * 5) + 5);
};
m_rainDrop = new RainDrop((Constants.STAGE_WIDTH / 2), (Constants.STAGE_HEIGHT / 2), _local4, _local5, _local6, m_dz, m_length);
m_rainDrops.push(m_rainDrop);
};
_local3++;
};
m_rainDropsLength = m_rainDrops.length;
while (m_rainDropsLength--) {
m_rainDrop = m_rainDrops[m_rainDropsLength];
if (m_rainDrop.remove){
m_rainDrops.splice(m_rainDropsLength, 1);
} else {
m_rainDrop.draw(m_effectBitmapData, m_vehicleArray[0], ((Constants.STAGE_WIDTH * 0.5) - (m_camera.targetx * 2)), ((Constants.STAGE_HEIGHT * 0.5) - (m_camera.targety * 2)));
};
};
m_effectBitmapData.applyFilter(m_effectBitmapData, m_stageRectangle, new Point(0, 0), m_filter);
m_bitmapData.draw(m_effectBitmapData);
m_bitmapData.draw(m_container);
}
}
}//package game.effects
Section 261
//CarDisplay (game.hud.CarDisplay)
package game.hud {
import flash.events.*;
import flash.display.*;
import game.vehicle.*;
import flash.utils.*;
import sound.*;
import com.markfennell.utils.*;
import game.*;
import org.casalib.display.*;
import assets.*;
import fl.motion.easing.*;
public class CarDisplay extends CasaSprite {
private var m_selectedValue:int;// = 0
private var m_carMovieClip:MovieClip;
private var m_offscreenRight:int;// = 800
private var m_carData:XML;
private var m_buttonSelect:SimpleButton;
private var m_fx:Fx;
private var m_buttonReft:SimpleButton;
private var m_ui:MovieClip;
private var m_current:int;// = 0
private var m_buttonLeft:SimpleButton;
private var m_selected:int;// = -1
private var m_carCost:int;// = 0
private var m_offscreenLeft:int;// = -800
private var m_offsetx:Number;// = 0
private var m_offsety:Number;// = 0
private var m_direction:String;// = "fromRighttoLeft"
public function CarDisplay(){
m_fx = new Fx();
super();
m_ui = new MovieClipCars();
m_ui.x = m_offscreenRight;
addChild(m_ui);
if (!isNaN(User.getInstance().carID)){
m_selected = User.getInstance().carID;
m_current = m_selected;
};
displayCars();
}
private function displayCars():void{
m_carData = VehicleManager.getVehicleData(m_current);
m_ui.nameText.text = m_carData.name.toUpperCase();
m_ui.descriptionText.text = String(m_carData.description).toUpperCase();
var _local1:* = getDefinitionByName(m_carData.sprite);
m_carMovieClip = new (_local1);
m_carMovieClip.x = 310;
m_carMovieClip.y = 250;
m_carMovieClip.scaleX = 1;
m_carMovieClip.scaleY = 1;
_local1 = null;
m_ui.addChild(m_carMovieClip);
m_ui.btnSelect.visible = false;
m_ui.btnLeft.visible = false;
m_ui.btnRight.visible = false;
m_ui.lock.visible = true;
if (m_direction == "fromRighttoLeft"){
showFromRightCar();
} else {
showFromLeftCar();
};
if (User.getInstance().isCarUnlocked(m_current)){
m_ui.btnSelect.visible = true;
m_ui.lock.visible = false;
};
if (m_current > 0){
m_ui.btnLeft.visible = true;
m_ui.btnLeft.addEventListener(MouseEvent.CLICK, displayNextFromLeft);
};
if (m_current < (VehicleManager.vehiclesLength - 1)){
m_ui.btnRight.visible = true;
m_ui.btnRight.addEventListener(MouseEvent.CLICK, displayNextFromRight);
};
m_ui.btnSelect.addEventListener(MouseEvent.CLICK, selectedCar);
m_ui.btnBack.addEventListener(MouseEvent.CLICK, handleBackClick);
}
private function displayNextFromLeft(_arg1:MouseEvent):void{
SoundManager.getInstance().playSound("Click");
m_ui.removeChild(m_carMovieClip);
m_current--;
m_direction = "fromLeftToRight";
m_fx.zoomIn(m_ui, 0, 0.25, m_ui.x, m_ui.y, m_offscreenRight, m_ui.y, 20, "easeOutQuad", displayCars);
}
override public function destroy():void{
endRender();
try {
m_ui.removeChild(m_carMovieClip);
} catch(e:Error) {
};
removeChild(m_ui);
m_ui = null;
super.destroy();
}
private function showFromLeftCar():void{
m_fx.zoomIn(m_ui, 0, 0.25, m_offscreenLeft, m_ui.y, 0, m_ui.y, 20, "easeOutQuad", startRender);
}
private function endRender():void{
removeEventListener(Event.ENTER_FRAME, render);
}
private function handleBackClick(_arg1:MouseEvent):void{
SoundManager.getInstance().playSound("Click");
Broadcaster.dispatchEvent(new Event(Credits.CAR_BACK));
}
private function render(_arg1:Event):void{
m_carMovieClip.body.play();
}
private function startRender():void{
addEventListener(Event.ENTER_FRAME, render);
}
private function selectedCar(_arg1:MouseEvent=null):void{
SoundManager.getInstance().playSound("Ching");
User.getInstance().carID = m_current;
User.getInstance().addMoney(-(m_carCost));
Broadcaster.dispatchEvent(new Event(Credits.CAR_SELECTED));
}
private function displayNextFromRight(_arg1:MouseEvent):void{
SoundManager.getInstance().playSound("Click");
m_ui.removeChild(m_carMovieClip);
m_current++;
m_direction = "fromRighttoLeft";
m_fx.zoomIn(m_ui, 0, 0.25, m_ui.x, m_ui.y, m_offscreenLeft, m_ui.y, 20, "easeOutQuad", displayCars);
}
private function showFromRightCar():void{
m_fx.zoomIn(m_ui, 0, 0.25, m_offscreenRight, m_ui.y, 0, m_ui.y, 20, "easeOutQuad", startRender);
}
}
}//package game.hud
Section 262
//Countdown (game.hud.Countdown)
package game.hud {
import flash.events.*;
import flash.display.*;
import flash.utils.*;
import game.*;
import flash.text.*;
import assets.*;
import fl.motion.easing.*;
public class Countdown extends MovieClip {
private var m_displayArray:Array;
private var m_displayInterval:int;
private var m_displayTime:int;// = 150
private var m_countdown:Sprite;
private var m_movieClipCount01:MovieClipCount01;
private var m_movieClipCount02:MovieClipCount02;
private var m_movieClipCount03:MovieClipCount03;
private var m_movieClipCountGo:MovieClipCountGo;
private var m_fx:Fx;
private var m_displayCounter:int;
public function Countdown(){
m_fx = new Fx();
super();
m_displayArray = ["assets.MovieClipCount03", "assets.MovieClipCount02", "assets.MovieClipCount01", "assets.MovieClipCountGo"];
m_displayCounter = -1;
}
private function destroy():void{
removeChild(m_countdown);
}
public function hide():void{
m_fx.fade(m_countdown, 0.4, 0, m_countdown.alpha, 0, displayDigit);
startRacing();
}
private function displayDigit():void{
var _local1:*;
m_displayCounter++;
if (m_displayCounter < m_displayArray.length){
if (m_countdown){
removeChild(m_countdown);
};
_local1 = getDefinitionByName(m_displayArray[m_displayCounter]);
m_countdown = new (_local1);
m_countdown.x = -300;
m_countdown.y = 250;
m_fx.zoomIn(m_countdown, 0, 0.4, 1000, m_countdown.y, -300, m_countdown.y, 20, "easeOutQuad", zoomOut);
addChild(m_countdown);
};
}
public function reveal():void{
if (Constants.TRANSPARENCY){
setTimeout(startRacing, m_displayTime);
} else {
setTimeout(displayDigit, m_displayTime);
};
}
private function startRacing():void{
dispatchEvent(new Event(Racers.RACE_START, true, false));
}
public function zoomOut():void{
if (m_displayCounter < (m_displayArray.length - 1)){
m_fx.zoomIn(m_countdown, 0, 0.4, m_countdown.x, m_countdown.y, -1000, m_countdown.y, 20, "easeOutQuad", displayDigit);
} else {
hide();
};
}
}
}//package game.hud
Section 263
//Hud (game.hud.Hud)
package game.hud {
import flash.events.*;
import flash.display.*;
import game.vehicle.*;
import game.track.*;
import game.tiles.*;
import game.*;
import flash.text.*;
import assets.*;
import flash.ui.*;
public class Hud extends MovieClip {
private var m_track:Track;
private var m_speedo:MovieClip;
private var m_lapDisplayArray:Array;
private var m_hud:MovieClip;
private var m_stage:Stage;
private var m_lapDisplayOffsetY:int;// = 41
private var m_finishTimesDisplays:Array;
private var m_lapDisplayOffsetX:int;// = 15
private var m_position:MovieClip;
private var m_dialMinAngle:Number;// = 180
private var m_lapDisplaySpacing:int;// = 16
private var m_panelStart:MovieClipPanelStart;
private var m_minimap:Minimap;
private var m_dialRange:Number;
private var m_nitroDisplay:Array;
private var m_countdown:Countdown;
private var m_fx:Fx;
private var m_panelFinish:MovieClipPanelFinish;
private var m_dialMaxAngle:Number;// = 350
private var m_timer:TimeKeeper;
private var m_keyboard:Keyboard;
public function Hud(_arg1:Track){
m_dialRange = (m_dialMaxAngle - m_dialMinAngle);
m_lapDisplayArray = [];
m_finishTimesDisplays = [];
m_nitroDisplay = [];
m_fx = new Fx();
super();
m_track = _arg1;
m_hud = new MovieClipHud();
addChild(m_hud);
m_position = m_hud.position;
m_speedo = m_hud.speedo;
m_hud.name = "HUD";
m_hud.mouseEnabled = false;
m_hud.mouseChildren = false;
m_hud.x = 600;
m_hud.y = 0;
m_speedo.dial.rotation = m_dialMinAngle;
updateLaps(0);
m_hud.laps.lapsText.text = m_track.laps;
}
public function startTimer():void{
m_timer = new TimeKeeper(0);
m_timer.start();
}
public function displayLap(_arg1:int, _arg2:int):void{
var _local3:LapDisplay = new LapDisplay(_arg1, _arg2);
_local3.x = m_lapDisplayOffsetX;
_local3.y = (m_lapDisplayOffsetY + (_arg1 * m_lapDisplaySpacing));
addChild(_local3);
m_lapDisplayArray.push(_local3);
updateLaps((_arg1 + 1));
}
public function destroy():void{
var i:int;
var j:int;
while (j < m_nitroDisplay.length) {
m_hud.removeChild(m_nitroDisplay[j]);
j = (j + 1);
};
try {
m_hud.removeChild(m_minimap);
m_minimap = null;
removeChild(m_panelStart);
m_panelStart = null;
if (m_panelFinish){
i = 0;
while (i < m_finishTimesDisplays.length) {
m_panelFinish.removeChild(m_finishTimesDisplays[i]);
m_finishTimesDisplays[i] = null;
i = (i + 1);
};
};
removeChild(m_panelFinish);
m_panelFinish = null;
removeChild(m_hud);
m_hud = null;
} catch(e:Error) {
};
m_timer = null;
}
public function removeNitro():void{
var _local1:MovieClip = m_nitroDisplay.pop();
m_hud.removeChild(_local1);
}
public function init(_arg1:Stage):void{
m_stage = _arg1;
m_panelStart = new MovieClipPanelStart();
m_panelStart.x = (Constants.STAGE_WIDTH / 2);
m_panelStart.y = 1000;
m_panelStart.descriptionText.text = m_track.advice.toUpperCase();
addChild(m_panelStart);
m_fx.zoomIn(m_panelStart, 0.4, 0.4, m_panelStart.x, 1000, m_panelStart.x, ((Constants.STAGE_HEIGHT * 0.5) - 50), 20, "easeOutQuad", null);
m_stage.addEventListener(KeyboardEvent.KEY_DOWN, handleKeyDown);
}
public function render(_arg1:Vehicle, _arg2:Number, _arg3:Number):void{
m_minimap.render();
m_speedo.dial.rotation = ((((_arg1.speed / Constants.VEHICLE_MAX_SPEED) * m_dialRange) + m_dialMinAngle) + (Math.random() * 2));
if (m_timer != null){
m_hud.timerText.text = m_timer.displayTime();
};
}
public function resumeTimer():void{
m_timer.start();
}
private function panel_REMOVE():void{
removeChild(m_panelStart);
}
public function updateLaps(_arg1:int):void{
m_hud.laps.lapText.text = Math.min((_arg1 + 1), m_track.laps);
}
public function setPosition(_arg1:int, _arg2:int):void{
m_position.placeText.text = _arg1;
m_position.fieldText.text = _arg2;
}
private function btnContinueHandler(_arg1:MouseEvent):void{
dispatchEvent(new Event(Racers.CONTINUE, true, false));
}
public function finishDisplay(_arg1:int, _arg2:int):void{
m_panelFinish = new MovieClipPanelFinish();
m_panelFinish.x = (Constants.STAGE_WIDTH / 2);
m_panelFinish.y = 1000;
var _local3:String = String(_arg1);
switch (_arg1){
case 1:
_local3 = (_local3 + "st");
User.getInstance().playerWon();
break;
case 2:
_local3 = (_local3 + "nd");
break;
case 3:
_local3 = (_local3 + "rd");
break;
default:
_local3 = (_local3 + "th");
break;
};
m_panelFinish.positionText.text = _local3;
addChild(m_panelFinish);
if (Constants.TRANSPARENCY){
m_panelFinish.alpha = 0.1;
};
m_fx.zoomIn(m_panelFinish, 0, 0.25, m_panelFinish.x, 1000, m_panelFinish.x, (Constants.STAGE_HEIGHT * 0.5), 20, "easeOutQuad", null);
m_panelFinish.btnContinue.addEventListener(MouseEvent.CLICK, btnContinueHandler);
m_panelFinish.btnContinue.visible = false;
}
private function countdown():void{
m_countdown = new Countdown();
m_countdown.reveal();
m_hud.addChild(m_countdown);
}
public function showContinue():void{
try {
m_panelFinish.btnContinue.visible = true;
} catch(e:Error) {
};
}
public function getTime():int{
return (m_timer.getMili());
}
public function showFinishTime(_arg1:LapEvent):void{
var _local2:MovieClip = new MovieClipPanelFinishTime();
if (_arg1.id == 0){
_local2.idText.text = "YOU";
} else {
_local2.idText.text = ("AI " + String(_arg1.id));
};
_local2.timeText.text = TimeKeeper.display(_arg1.time);
_local2.x = 35;
_local2.y = (-30 + (20 * m_finishTimesDisplays.length));
m_panelFinish.addChild(_local2);
m_finishTimesDisplays.push(_local2);
}
private function handleKeyDown(_arg1:KeyboardEvent):void{
if ((((((_arg1.keyCode == Keyboard.UP)) || ((_arg1.keyCode == 87)))) || ((_arg1.keyCode == 119)))){
m_stage.removeEventListener(KeyboardEvent.KEY_DOWN, handleKeyDown);
countdown();
m_fx.zoomIn(m_panelStart, 0, 0.25, m_panelStart.x, m_panelStart.y, m_panelStart.x, -1000, 20, "easeInQuad", panel_REMOVE);
};
}
public function stopTimer():void{
try {
m_timer.stop();
} catch(e:Error) {
};
}
public function createMiniMap(_arg1:Array, _arg2:TileEngine, _arg3:Array):void{
m_minimap = new Minimap(Constants.STAGE_WIDTH, Constants.STAGE_HEIGHT, _arg1, _arg2.mapWidth, _arg2.mapHeight, _arg3);
m_hud.addChild(m_minimap);
m_minimap.x = -580;
m_minimap.y = 10;
}
public function gameOver():void{
stopTimer();
}
public function startRace():void{
startTimer();
}
public function createNitro(_arg1:Array):void{
var _local3:MovieClipNitro;
var _local2:int;
while (_local2 < _arg1[0].nitro) {
_local3 = new MovieClipNitro();
_local3.width = (_local3.height = 35);
_local3.y = 464;
_local3.x = (-570 + (m_nitroDisplay.length * 40));
m_nitroDisplay.push(_local3);
m_hud.addChild(_local3);
_local2++;
};
}
}
}//package game.hud
Section 264
//LapDisplay (game.hud.LapDisplay)
package game.hud {
import flash.display.*;
import gs.*;
import assets.*;
import game.utils.*;
import fl.motion.easing.*;
public class LapDisplay extends MovieClip {
private var m_ui:MovieClipLapDisplay;
public function LapDisplay(_arg1:int, _arg2:int){
m_ui = new MovieClipLapDisplay();
m_ui.x = 650;
addChild(m_ui);
m_ui.lapText.text = Utilities.padScore((_arg1 + 1), 2);
m_ui.timeText.text = TimeKeeper.display(_arg2);
TweenLite.to(m_ui, 0.5, {x:542, ease:Back.easeOut});
}
public function destroy():void{
removeChild(m_ui);
}
}
}//package game.hud
Section 265
//Minimap (game.hud.Minimap)
package game.hud {
import flash.display.*;
import flash.geom.*;
import assets.*;
public class Minimap extends Sprite {
private var displayHeight:Number;// = 70
private var stageRectangle:Rectangle;
private var mapPoint:Point;
private var mapHeight:Number;
private var displayWidth:Number;// = 100
private var minimapBitmap:Bitmap;
private var marker:MinimapMarker;
private var tileWidth:int;// = 10
private var stageHeight:Number;
private var mapWidth:Number;
private var offsetx:Number;// = 0
private var displayRect:Rectangle;
private var gameMapHeight:Number;
private var offsety:Number;// = 0
private var tileSheet:BitmapData;
private var vehiclesArray:Array;
private var gameMapWidth:Number;
private var mapArray:Array;
private var mapRect:Rectangle;
private var player:MinimapMarker;
private var mapArrayHeight:int;
private var markersArray:Array;
private var mapArrayWidth:int;
private var stageWidth:Number;
private var tileSheetWidth:int;
private var tileHeight:int;// = 10
private var minimapBitmapData:BitmapData;
public function Minimap(_arg1:int, _arg2:int, _arg3:Array, _arg4:Number, _arg5:Number, _arg6:Array){
displayRect = new Rectangle(0, 0, displayWidth, displayHeight);
mapArray = [];
markersArray = [];
super();
tileSheet = new BitmapDataTilesMinimap(0, 0);
tileSheetWidth = (tileSheet.width / tileWidth);
gameMapHeight = _arg5;
gameMapWidth = _arg4;
minimapBitmapData = new BitmapData(_arg1, _arg2, true, 0);
minimapBitmap = new Bitmap(minimapBitmapData);
stageRectangle = new Rectangle(0, 0, _arg1, _arg2);
stageWidth = _arg1;
stageHeight = _arg2;
mapArray = _arg3;
vehiclesArray = _arg6;
mapArrayWidth = mapArray[0].length;
mapArrayHeight = mapArray.length;
mapWidth = (mapArrayWidth * tileWidth);
mapHeight = (_arg3.length * tileHeight);
addChild(minimapBitmap);
createMap();
var _local7:int;
while (_local7 < vehiclesArray.length) {
marker = new MinimapMarker(vehiclesArray[_local7]);
markersArray.push(marker);
addChild(marker);
_local7++;
};
scrollRect = displayRect;
}
public function render():void{
var _local1:int;
while (_local1 < markersArray.length) {
marker = markersArray[_local1];
if (marker.isPlayer){
player = marker;
};
marker.x = (((marker.getX() / gameMapWidth) * mapWidth) + offsetx);
marker.y = (((marker.getY() / gameMapHeight) * mapHeight) + offsety);
_local1++;
};
var _local2:Number = (player.x - (displayWidth / 2));
var _local3:Number = (player.y - (displayHeight / 2));
displayRect = new Rectangle(_local2, _local3, displayWidth, displayHeight);
scrollRect = displayRect;
}
private function getTile(_arg1:int):Rectangle{
_arg1--;
var _local2:int = int((_arg1 / tileSheetWidth));
var _local3:int = (_arg1 % tileSheetWidth);
return (new Rectangle((_local3 * tileWidth), (_local2 * tileHeight), tileWidth, tileHeight));
}
private function createMap():void{
var _local2:int;
var _local1:int;
while (_local1 < mapArrayWidth) {
_local2 = 0;
while (_local2 < mapArrayHeight) {
mapRect = getTile(mapArray[_local2][_local1]);
mapPoint = new Point(int((offsetx + (_local1 * tileWidth))), int((offsety + (_local2 * tileHeight))));
minimapBitmapData.copyPixels(tileSheet, mapRect, mapPoint, null, null, false);
_local2++;
};
_local1++;
};
}
}
}//package game.hud
Section 266
//MinimapMarker (game.hud.MinimapMarker)
package game.hud {
import flash.display.*;
import game.vehicle.*;
import assets.*;
public class MinimapMarker extends Sprite {
private var vehicle:Vehicle;
private var dot:MovieClip;
private var id:int;
public function MinimapMarker(_arg1:Vehicle){
vehicle = _arg1;
id = vehicle.id;
dot = new MovieClipMinimapMarker();
addChild(dot);
if (vehicle.isPlayer){
dot.gotoAndStop(1);
} else {
dot.gotoAndStop(2);
};
}
public function getX():Number{
return (vehicle.x);
}
public function get vy():Number{
return (vehicle.vy);
}
public function get vx():Number{
return (vehicle.vx);
}
public function getY():Number{
return (vehicle.y);
}
public function get isPlayer():Boolean{
return (vehicle.isPlayer);
}
}
}//package game.hud
Section 267
//StandingsDisplay (game.hud.StandingsDisplay)
package game.hud {
import flash.events.*;
import flash.display.*;
import flash.utils.*;
import game.track.*;
import game.*;
import assets.*;
import fl.motion.easing.*;
public class StandingsDisplay extends Sprite {
private var m_offsetGapY:int;// = 30
private var m_offsetRowX:int;// = 25
private var m_offsetRowY:int;// = 140
private var m_offsetGapX:int;// = 60
private var m_clipsArray:Array;
private var m_offscreenRight:int;// = 800
private var m_standings:Standings;
private var m_offsetTotalsX:int;// = 50
private var m_offsetTotalsY:int;// = 20
private var m_fx:Fx;
private var m_ui:MovieClip;
private var m_offscreenLeft:int;// = -800
private var m_offsetx:Number;// = 0
private var m_offsety:Number;// = 0
public function StandingsDisplay(){
m_clipsArray = [];
m_fx = new Fx();
super();
m_ui = new MovieClipStandings();
m_ui.x = m_offscreenRight;
addChild(m_ui);
displayResults();
}
private function displayStandings():void{
var _local1:MovieClip;
var _local2:MovieClip;
var _local3:MovieClip;
var _local4:MovieClip;
var _local5:int;
var _local9:Array;
var _local10:int;
var _local6:int;
while (_local6 < Track.tracks) {
_local2 = new MovieClipStandingsTrackText();
_local2.trackText.text = ("TRACK " + String((_local6 + 1)));
_local2.x = m_offsetRowX;
_local2.y = (m_offsetRowY + (_local6 * m_offsetGapY));
m_clipsArray.push(_local2);
_local9 = Standings.getInstance().getPoints(_local6);
_local10 = 0;
while (_local10 < _local9.length) {
_local5 = _local9[_local10].points;
switch (_local5){
case Constants.POINTS_FIRST:
_local1 = new MovieClipStandingsPointsFirst();
break;
case Constants.POINTS_SECOND:
_local1 = new MovieClipStandingsPointsSecond();
break;
case Constants.POINTS_THIRD:
_local1 = new MovieClipStandingsPointsThird();
break;
default:
_local1 = new MovieClipStandingsPointsDefault();
break;
};
_local1.pointsText.text = String(_local5);
_local1.x = (m_offsetRowX + (m_offsetGapX * (_local10 + 1)));
_local1.y = (m_offsetRowY + (_local6 * m_offsetGapY));
m_clipsArray.push(_local1);
_local10++;
};
_local6++;
};
_local2 = new MovieClipStandingsTotal();
_local2.x = m_offsetRowX;
_local2.y = m_offsetTotalsY;
m_clipsArray.push(_local2);
var _local7:Array = Standings.getInstance().getTotals();
_local10 = 0;
while (_local10 < _local7.length) {
_local1 = new MovieClipStandingsTotals();
_local5 = _local7[_local10];
_local1.dataText.text = String(_local5);
_local1.x = (((m_offsetTotalsX + m_offsetRowX) + (m_offsetGapX * _local10)) + 6);
_local1.y = m_offsetTotalsY;
m_clipsArray.push(_local1);
_local3 = new MovieClipStandingsPlayer();
if (_local10 == 0){
_local3.playerText.text = "YOU";
} else {
_local3.playerText.text = ("AI " + String(_local10));
};
_local3.x = (m_offsetRowX + (m_offsetGapX * (_local10 + 1)));
_local3.y = (m_offsetRowY - m_offsetGapY);
m_clipsArray.push(_local3);
_local10++;
};
_local6 = 0;
while (_local6 < m_clipsArray.length) {
m_ui.addChild(m_clipsArray[_local6]);
_local6++;
};
var _local8:int = Standings.getInstance().getPosition();
switch (_local8){
case 1:
m_ui.positionText.text = (_local8 + "st");
break;
case 2:
m_ui.positionText.text = (_local8 + "nd");
break;
case 3:
m_ui.positionText.text = (_local8 + "rd");
break;
default:
m_ui.positionText.text = (_local8 + "th");
break;
};
m_fx.zoomIn(m_ui, 0, 0.25, m_offscreenRight, m_ui.y, 0, m_ui.y, 20, "easeOutQuad", null);
m_ui.btnContinue.addEventListener(MouseEvent.CLICK, handleContinueClick);
}
public function destroy():void{
var _local1:int;
while (_local1 < m_clipsArray.length) {
m_ui.removeChild(m_clipsArray[_local1]);
m_clipsArray[_local1] = null;
_local1++;
};
m_clipsArray = [];
removeChild(m_ui);
m_ui = null;
}
private function displayResults():void{
var _local1:MovieClipStandingsItem;
var _local2:int;
var _local3:int;
var _local4 = 1;
while (_local4 < Track.tracks) {
_local1 = new MovieClipStandingsItem();
_local1.x = m_offsetRowX;
_local1.y = (m_offsetRowY + (_local4 * m_offsetGapY));
_local1.trackText.text = Track.getTrackData(_local4).name.toUpperCase();
if (User.getInstance().getRaced(_local4)){
_local2 = (_local2 + User.getInstance().getPositionInt(_local4));
_local3++;
_local1.positionText.text = User.getInstance().getPositionString(_local4);
_local1.timeText.text = TimeKeeper.display(User.getInstance().getRaceTime(_local4));
} else {
_local1.positionText.text = "";
_local1.timeText.text = "";
};
if (User.getInstance().isTrackUnlocked(_local4)){
_local1.lock.visible = false;
};
m_clipsArray.push(_local1);
_local4++;
};
_local4 = 0;
while (_local4 < m_clipsArray.length) {
m_ui.addChild(m_clipsArray[_local4]);
_local4++;
};
var _local5:int = (_local2 / _local3);
switch (_local5){
case 1:
m_ui.positionText.text = (_local5 + "ST");
break;
case 2:
m_ui.positionText.text = (_local5 + "ND");
break;
case 3:
m_ui.positionText.text = (_local5 + "RD");
break;
default:
m_ui.positionText.text = (_local5 + "TH");
break;
};
m_fx.zoomIn(m_ui, 0, 0.25, m_offscreenRight, m_ui.y, 0, m_ui.y, 20, "easeOutQuad", null);
m_ui.btnContinue.addEventListener(MouseEvent.CLICK, handleContinueClick);
}
private function handleContinueClick(_arg1:MouseEvent=null):void{
dispatchEvent(new Event(Credits.CONTINUE));
}
private function handleSubmitClick(_arg1:MouseEvent):void{
trace("SUBMIT CALLED");
dispatchEvent(new Event(Credits.SUBMIT));
}
}
}//package game.hud
Section 268
//SubmitDisplay (game.hud.SubmitDisplay)
package game.hud {
import flash.events.*;
import flash.display.*;
import flash.utils.*;
import game.track.*;
import game.*;
import flash.text.*;
import org.casalib.display.*;
import assets.*;
import flash.net.*;
import com.meychi.ascrypt3.*;
import fl.motion.easing.*;
public class SubmitDisplay extends CasaSprite {
private var m_offsetGapY:int;// = 30
private var m_offsetRowX:int;// = 25
private var m_offsetRowY:int;// = 140
private var m_offsetGapX:int;// = 60
private var m_clipsArray:Array;
private var m_offscreenRight:int;// = 800
private var m_standings:Standings;
private var m_scoreboard:Scoreboard;
private var m_offsetTotalsX:int;// = 50
private var m_offsetTotalsY:int;// = 20
private var m_fx:Fx;
private var m_ui:MovieClip;
private var m_offscreenLeft:int;// = -800
private var m_offsetx:Number;// = 0
private var m_offsety:Number;// = 0
public function SubmitDisplay(){
m_clipsArray = [];
m_fx = new Fx();
super();
m_ui = new MovieClipSubmit();
m_ui.x = m_offscreenRight;
addChild(m_ui);
displayResults();
}
override public function destroy():void{
m_ui.removeChild(m_scoreboard);
m_scoreboard = null;
var _local1:int;
while (_local1 < m_clipsArray.length) {
m_ui.removeChild(m_clipsArray[_local1]);
m_clipsArray[_local1] = null;
_local1++;
};
m_clipsArray = [];
removeChild(m_ui);
m_ui = null;
super.destroy();
}
private function displayResults():void{
var _local1:MovieClipStandingsItem;
var _local2 = 1;
while (_local2 < Track.tracks) {
_local1 = new MovieClipStandingsItem();
_local1.x = m_offsetRowX;
_local1.y = (m_offsetRowY + (_local2 * m_offsetGapY));
_local1.trackText.text = Track.getTrackData(_local2).name.toUpperCase();
_local1.positionText.text = User.getInstance().getPositionString(_local2);
_local1.timeText.text = TimeKeeper.display(User.getInstance().getRaceTime(_local2));
if (User.getInstance().isTrackUnlocked(_local2)){
_local1.lock.visible = false;
};
m_clipsArray.push(_local1);
_local2++;
};
_local2 = 0;
while (_local2 < m_clipsArray.length) {
m_ui.addChild(m_clipsArray[_local2]);
_local2++;
};
m_scoreboard = new Scoreboard();
m_scoreboard.x = 200;
m_scoreboard.y = 430;
m_ui.addChild(m_scoreboard);
m_fx.zoomIn(m_ui, 0, 0.25, m_offscreenRight, m_ui.y, 0, m_ui.y, 20, "easeOutQuad", null);
m_ui.btnCancel.addEventListener(MouseEvent.CLICK, handleCancelClick);
m_scoreboard.btnContinue.addEventListener(MouseEvent.CLICK, handleCancelClick);
}
private function handleCancelClick(_arg1:MouseEvent):void{
trace("Cancel Clicked");
dispatchEvent(new Event(Credits.CONTINUE, true, false));
}
}
}//package game.hud
Section 269
//TimeKeeper (game.hud.TimeKeeper)
package game.hud {
import flash.utils.*;
public class TimeKeeper {
private var isCountdown:Boolean;// = false
private var totalTime:Number;// = 0
private var oldTime:Number;// = 0
private var pause:Boolean;// = false
private var countdownTime:Number;// = 0
public function TimeKeeper(_arg1:Number){
if (_arg1 != 0){
isCountdown = true;
countdownTime = _arg1;
};
this.reset();
}
public function addMili(_arg1:int):void{
this.totalTime = Math.max(0, (this.totalTime + _arg1));
}
public function reset():void{
this.oldTime = 0;
this.pause = true;
this.totalTime = 0;
}
public function displayHour():int{
var _local1:int = this.getMili();
var _local2:int = Math.floor((_local1 / 1000));
var _local3:int = Math.floor((_local2 / 60));
var _local4:int = Math.floor((_local3 / 60));
return (_local4);
}
public function stop():void{
if (!this.pause){
this.pause = true;
this.totalTime = (this.totalTime + (getTimer() - this.oldTime));
};
}
public function getTime(_arg1:int):int{
if (isCountdown){
return ((countdownTime - _arg1));
};
return (_arg1);
}
public function displaySec():int{
var _local1:int = this.getMili();
var _local2:int = Math.floor((_local1 / 1000));
_local2 = (_local2 % 60);
return (_local2);
}
public function displayMin():int{
var _local1:int = this.getMili();
var _local2:int = Math.floor((_local1 / 1000));
var _local3:int = Math.floor((_local2 / 60));
_local3 = (_local3 % 60);
return (_local3);
}
public function getMili():int{
var _local1:int = this.totalTime;
if (!this.pause){
_local1 = (_local1 + (getTimer() - this.oldTime));
};
return (getTime(_local1));
}
public function displayTime():String{
var _local1:String = three(displayMili());
_local1 = _local1.substring(0, 3);
var _local2:String = ((((displayMin() + "'") + two(displaySec())) + "\"") + _local1);
return (_local2);
}
public function getMins():int{
var _local1:int = (this.totalTime / 1000);
if (!this.pause){
_local1 = (_local1 + (((getTimer() - this.oldTime) / 1000) / 60));
};
return (Math.round(getTime(_local1)));
}
public function getSecs():int{
var _local1:int = (this.totalTime / 1000);
if (!this.pause){
_local1 = (_local1 + ((getTimer() - this.oldTime) / 1000));
};
return (Math.round(getTime(_local1)));
}
public function subMili(_arg1:int):void{
this.totalTime = (this.totalTime - _arg1);
}
public function start():void{
if (this.pause){
this.pause = false;
this.oldTime = getTimer();
};
}
public function displayMili():int{
var _local1:int = this.getMili();
_local1 = (_local1 % 1000);
return (_local1);
}
public static function display(_arg1:Number):String{
var _local2:int = Math.floor((_arg1 / 1000));
var _local3:int = Math.floor((_local2 / 60));
return ((((((_local3 % 60) + "'") + two((_local2 % 60))) + "\"") + three((_arg1 % 1000))));
}
private static function two(_arg1:int):String{
return ((((_arg1)>9) ? "" : "0" + _arg1));
}
private static function three(_arg1:int):String{
return (((((_arg1)>99) ? "" : "0" + ((_arg1)>9) ? "" : "0") + _arg1));
}
}
}//package game.hud
Section 270
//TrackDisplay (game.hud.TrackDisplay)
package game.hud {
import flash.events.*;
import flash.display.*;
import sound.*;
import game.track.*;
import flash.geom.*;
import com.markfennell.utils.*;
import game.*;
import five3D.display.*;
import org.casalib.display.*;
import assets.*;
import fl.motion.easing.*;
public class TrackDisplay extends CasaSprite {
private var m_track:Track;
private var m_tileHeight:int;// = 25
private var m_bitmap3d:Bitmap3D;
private var m_mapRect:Rectangle;
private var m_mapArrayWidth:int;
private var m_tileSheetWidth:int;
private var m_buttonReft:SimpleButton;
private var m_current:int;
private var m_minimapBitmapData:BitmapData;
private var m_ui:MovieClip;
private var m_direction:String;// = "fromRighttoLeft"
private var m_mapPoint:Point;
private var m_scene3d:Scene3D;
private var m_mapHeight:Number;
private var m_track3d:Sprite3D;
private var m_offscreenRight:int;// = 800
private var m_mapWidth:Number;
private var m_minimapBitmap:Bitmap;
private var m_fx:Fx;
private var m_buttonSelect:SimpleButton;
private var m_buttonLeft:SimpleButton;
private var m_tileWidth:int;// = 25
private var m_mapArray:Array;
private var m_offscreenLeft:int;// = -800
private var m_offsetx:Number;// = 0
private var m_offsety:Number;// = 0
private var m_mapArrayHeight:int;
private var m_trackEntry:int;// = 0
private var m_tileSheet:BitmapData;
public function TrackDisplay(){
m_mapArray = [];
m_fx = new Fx();
super();
m_ui = new MovieClipTracks();
m_ui.x = m_offscreenRight;
addChild(m_ui);
m_tileSheet = new BitmapDataTilesPreview(0, 0);
m_tileSheetWidth = (m_tileSheet.width / m_tileWidth);
m_scene3d = new Scene3D();
m_scene3d.x = int((Constants.STAGE_WIDTH / 2));
m_scene3d.y = int((Constants.STAGE_HEIGHT / 2));
m_ui.addChild(m_scene3d);
m_track3d = new Sprite3D();
m_current = User.getInstance().trackID;
m_bitmap3d = new Bitmap3D(new BitmapData(10, 10, true));
m_bitmap3d.x = (m_bitmap3d.bitmapData.width / -2);
m_bitmap3d.y = (m_bitmap3d.bitmapData.height / -2);
m_track3d.addChild(m_bitmap3d);
m_track3d.rotationX = 116;
m_scene3d.addChild(m_track3d);
m_scene3d.mouseChildren = false;
m_scene3d.mouseEnabled = false;
displayTrack();
}
private function startRender():void{
addEventListener(Event.ENTER_FRAME, render);
}
private function handleBackClick(_arg1:MouseEvent):void{
SoundManager.getInstance().playSound("Click");
Broadcaster.dispatchEvent(new Event(Credits.TRACK_BACK));
}
private function displayTrack():void{
var _local2:int;
m_track = Track.getTrackData(m_current);
m_trackEntry = m_track.entry;
m_mapArray = m_track.tileArray;
m_mapArrayWidth = m_mapArray[0].length;
m_mapArrayHeight = m_mapArray.length;
m_minimapBitmapData = new BitmapData((m_mapArrayWidth * m_tileWidth), (m_mapArrayHeight * m_tileHeight), true, 0);
m_mapWidth = (m_mapArrayWidth * m_tileWidth);
m_mapHeight = (m_mapArray.length * m_tileHeight);
var _local1:int;
while (_local1 < m_mapArrayWidth) {
_local2 = 0;
while (_local2 < m_mapArrayHeight) {
m_mapRect = getTile(m_mapArray[_local2][_local1]);
m_mapPoint = new Point(int((m_offsetx + (_local1 * m_tileWidth))), int((m_offsety + (_local2 * m_tileHeight))));
m_minimapBitmapData.copyPixels(m_tileSheet, m_mapRect, m_mapPoint, null, null, false);
_local2++;
};
_local1++;
};
m_bitmap3d.bitmapData = m_minimapBitmapData;
m_bitmap3d.x = (m_bitmap3d.bitmapData.width / -2);
m_bitmap3d.y = (m_bitmap3d.bitmapData.height / -2);
m_ui.nameText.text = m_track.name.toUpperCase();
m_ui.descriptionText.text = m_track.description.toUpperCase();
m_ui.btnSelect.visible = false;
m_ui.btnLeft.visible = false;
m_ui.btnRight.visible = false;
m_ui.lock.visible = true;
if (m_direction == "fromRighttoLeft"){
showFromRightTrack();
} else {
showFromLeftTrack();
};
if (User.getInstance().isTrackUnlocked(m_current)){
m_ui.btnSelect.visible = true;
m_ui.lock.visible = false;
m_ui.btnSelect.addEventListener(MouseEvent.CLICK, selectedTrack);
};
if (m_current > 0){
m_ui.btnLeft.visible = true;
m_ui.btnLeft.addEventListener(MouseEvent.CLICK, displayNextFromLeft);
};
if (m_current < (Track.tracks - 1)){
m_ui.btnRight.visible = true;
m_ui.btnRight.addEventListener(MouseEvent.CLICK, displayNextFromRight);
};
m_ui.btnBack.addEventListener(MouseEvent.CLICK, handleBackClick);
}
private function getTile(_arg1:int):Rectangle{
_arg1--;
var _local2:int = int((_arg1 / m_tileSheetWidth));
var _local3:int = (_arg1 % m_tileSheetWidth);
return (new Rectangle((_local3 * m_tileWidth), (_local2 * m_tileHeight), m_tileWidth, m_tileHeight));
}
private function showFromRightTrack():void{
trace("From right");
m_fx.zoomIn(m_ui, 0, 0.25, m_offscreenRight, m_ui.y, 0, m_ui.y, 20, "easeOutQuad", startRender);
}
private function displayNextFromRight(_arg1:MouseEvent):void{
SoundManager.getInstance().playSound("Click");
endRender();
m_current++;
m_direction = "fromRighttoLeft";
m_fx.zoomIn(m_ui, 0, 0.25, m_ui.x, m_ui.y, m_offscreenLeft, m_ui.y, 20, "easeOutQuad", displayTrack);
}
private function render(_arg1:Event):void{
m_track3d.rotationZ = (m_track3d.rotationZ + 3);
}
private function displayNextFromLeft(_arg1:MouseEvent):void{
SoundManager.getInstance().playSound("Click");
endRender();
m_current--;
m_direction = "fromLeftToRight";
m_fx.zoomIn(m_ui, 0, 0.25, m_ui.x, m_ui.y, m_offscreenRight, m_ui.y, 20, "easeOutQuad", displayTrack);
}
private function endRender():void{
removeEventListener(Event.ENTER_FRAME, render);
}
private function selectedTrack(_arg1:MouseEvent=null):void{
SoundManager.getInstance().playSound("Ching");
User.getInstance().trackID = m_current;
User.getInstance().addMoney(-(m_trackEntry));
User.getInstance().trackID = m_current;
Broadcaster.dispatchEvent(new TrackEvent(Credits.TRACK_SELECTED, m_current));
}
override public function destroy():void{
endRender();
m_ui.btnSelect.removeEventListener(MouseEvent.CLICK, selectedTrack);
m_ui.btnBack.removeEventListener(MouseEvent.CLICK, handleBackClick);
m_tileSheet.dispose();
m_bitmap3d.bitmapData.dispose();
m_minimapBitmapData.dispose();
m_scene3d.removeChild(m_track3d);
m_track3d = null;
m_scene3d.dispose();
m_scene3d = null;
removeChild(m_ui);
m_ui = null;
super.destroy();
}
private function showFromLeftTrack():void{
trace("From left");
m_fx.zoomIn(m_ui, 0, 0.25, m_offscreenLeft, m_ui.y, 0, m_ui.y, 20, "easeOutQuad", startRender);
}
}
}//package game.hud
Section 271
//CheckpointEvent (game.obstacles.CheckpointEvent)
package game.obstacles {
import flash.events.*;
public class CheckpointEvent extends Event {
public var checkpoint:int;
public var id:int;
public static var CROSSED:String = "checkpointPointCrossed";
public function CheckpointEvent(_arg1:String, _arg2:int, _arg3:int){
super(_arg1);
checkpoint = _arg2;
id = _arg3;
}
}
}//package game.obstacles
Section 272
//Obstacle (game.obstacles.Obstacle)
package game.obstacles {
import flash.events.*;
import flash.display.*;
import flash.utils.*;
import Box2D.Dynamics.*;
import game.tiles.*;
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Common.*;
import game.*;
import flash.text.*;
import game.utils.*;
public class Obstacle extends EventDispatcher {
public var waypoint:int;
public var bodyDef:b2BodyDef;
public var staticFriction:Number;// = 0
private var m_bitmapData:BitmapData;
public var bodyDefBase:b2BodyDef;
private var _tileX:int;
public var obstacle:b2Body;
private var dx:Number;
public var shapeDefBase:b2PolygonDef;
public var staticDensity:Number;// = 0
public var staticRestitution:Number;// = 0.6
private var m_tileEngine:TileEngine;
public var shapeDef:b2PolygonDef;
private var m_checkpointLength:int;// = 135
public var dynamicRestitution:Number;// = 2
private var m_checkpointBaseSize:int;// = 5
private var dy:Number;
private var m_mc:MovieClip;
public var isDynamic:Boolean;// = false
public var type:String;
private var m_dynamicDensity:Number;// = 0.1
private var m_displayMargin:int;// = 200
private var m_physScale:Number;
private var m_world:b2World;
public var sprite:String;
private var m_spriteSheet:SpriteSheet;
public var isActive:Boolean;// = false
public var bodyDefTop:b2BodyDef;
public var angle:Number;
public var dynamicFriction:Number;// = 1
private var m_focalLength:int;// = 200
public var dynamicdamping:Number;// = 2
private var m_displayFrame:int;// = 0
public var tileX:int;
public var tileY:int;
private var _tileY:int;
public var h:Number;
public var w:Number;
public var x:Number;// = 0
public var y:Number;// = 0
public var z:Number;// = 0
private var m_cam:Object;
public var dynamicAngulardamping:Number;// = 10
private static var waypoints:int = 0;
public function Obstacle(_arg1:MovieClip, _arg2:BitmapData, _arg3:b2World, _arg4:TileEngine, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number, _arg9:String, _arg10:Number, _arg11:Number, _arg12:String=null){
m_physScale = Constants.PHYS_SCALE;
super();
angle = _arg11;
type = _arg9;
sprite = _arg12;
m_mc = _arg1;
m_tileEngine = _arg4;
m_bitmapData = _arg2;
m_world = _arg3;
m_dynamicDensity = _arg10;
isDynamic = !((m_dynamicDensity == 0));
w = _arg7;
h = _arg8;
tileX = (_tileX = int((_arg5 / m_tileEngine.tileWidth)));
tileY = (_tileY = int((_arg6 / m_tileEngine.tileHeight)));
x = (_arg5 / m_physScale);
y = (_arg6 / m_physScale);
z = 0;
bodyDef = new b2BodyDef();
bodyDef.position.Set(x, y);
bodyDef.linearDamping = dynamicdamping;
bodyDef.angularDamping = dynamicAngulardamping;
m_cam = {x:(Constants.STAGE_WIDTH * 0.5), y:(Constants.STAGE_HEIGHT * 0.5)};
if (_arg1.totalFrames > 1){
while (angle < 0) {
angle = (angle + 360);
};
angle = (angle % 360);
m_displayFrame = (int(((angle / 360) * _arg1.totalFrames)) + 1);
m_spriteSheet = new SpriteSheet(_arg1, _arg1.width, _arg1.height, 1, 1, 1, 1, 0, 0, 1, m_displayFrame);
bodyDef.angle = ((((m_displayFrame - 1) / (_arg1.totalFrames - 1)) * 2) * Math.PI);
} else {
bodyDef.angle = (angle * Constants.DEG2RAD);
m_spriteSheet = new SpriteSheet(_arg1, _arg1.width, _arg1.height, 1, 1, 1, 1, (angle * Constants.DEG2RAD), 0, 1);
};
obstacle = m_world.CreateBody(bodyDef);
shapeDef = new b2PolygonDef();
shapeDef.SetAsBox((w / m_physScale), (h / m_physScale));
switch (type){
case ObstacleType.TREE:
shapeDef.friction = staticFriction;
shapeDef.density = staticDensity;
shapeDef.restitution = staticRestitution;
z = ((Math.random() * 15) + 10);
break;
case ObstacleType.RECTANGLE:
if (isDynamic){
shapeDef.friction = dynamicFriction;
shapeDef.density = m_dynamicDensity;
shapeDef.restitution = dynamicRestitution;
} else {
shapeDef.friction = staticFriction;
shapeDef.density = staticDensity;
shapeDef.restitution = staticRestitution;
};
break;
case ObstacleType.SHADOW:
z = -1;
shapeDef.isSensor = true;
break;
case ObstacleType.CHECKPOINT:
shapeDef.isSensor = true;
waypoint = waypoints;
waypoints++;
break;
};
obstacle.CreateShape(shapeDef);
obstacle.SetMassFromShapes();
obstacle.m_userData = this;
}
public function remove():void{
isActive = false;
}
public function destroy():void{
shapeDef = null;
bodyDef = null;
bodyDefBase = null;
bodyDefTop = null;
m_bitmapData = null;
m_mc = null;
m_spriteSheet.destroy();
m_tileEngine = null;
m_world.DestroyBody(obstacle);
m_spriteSheet = null;
shapeDef = null;
bodyDef = null;
obstacle = null;
}
public function get worldx():int{
return (int(((obstacle.GetPosition().x * m_physScale) - dx)));
}
public function get realy():int{
return (int((obstacle.GetPosition().y * m_physScale)));
}
public function render(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Sprite):void{
var _local6:int;
var _local7:int;
var _local8:Number;
var _local9:Number;
dx = _arg1;
dy = _arg2;
if (z > 0){
_local8 = (m_cam.x - worldx);
_local9 = (m_cam.y - worldy);
_local6 = int((worldx - ((_local8 * z) / m_focalLength)));
_local7 = int((worldy - ((_local9 * z) / m_focalLength)));
} else {
_local6 = int(worldx);
_local7 = int(worldy);
};
if ((((realx > (dx - m_displayMargin))) && ((realx < ((Constants.STAGE_WIDTH + m_displayMargin) + dx))))){
if ((((realy > (dy - m_displayMargin))) && ((realy < ((Constants.STAGE_HEIGHT + m_displayMargin) + dy))))){
if (!Constants.TRANSPARENCY){
m_spriteSheet.draw(m_bitmapData, _local6, _local7, 1);
};
};
};
}
public function get mass():Number{
return (m_dynamicDensity);
}
public function get realx():int{
return (int((obstacle.GetPosition().x * m_physScale)));
}
public function get worldy():int{
return (int(((obstacle.GetPosition().y * m_physScale) - dy)));
}
public function add():void{
isActive = true;
}
public function set realy(_arg1:int):void{
y = (_arg1 / m_physScale);
}
public function set realx(_arg1:int):void{
x = (_arg1 / m_physScale);
}
public function update():void{
obstacle.SetXForm(new b2Vec2(x, y), (angle * Constants.DEG2RAD));
if (m_displayFrame == 0){
m_spriteSheet = new SpriteSheet(m_mc, m_mc.width, m_mc.height, 1, 1, 1, 1, (angle * Constants.DEG2RAD), 0, 1);
} else {
while (angle < 0) {
angle = (angle + 360);
};
angle = (angle % 360);
m_displayFrame = (int(((angle / 360) * m_mc.totalFrames)) + 1);
m_spriteSheet = new SpriteSheet(m_mc, m_mc.width, m_mc.height, 1, 1, 1, 1, 0, 0, 1, m_displayFrame);
};
}
public function get hasShadow():Boolean{
return ((z > 0));
}
public static function reset():void{
waypoints = 0;
}
}
}//package game.obstacles
Section 273
//ObstacleDebug (game.obstacles.ObstacleDebug)
package game.obstacles {
import flash.events.*;
import flash.display.*;
import flash.utils.*;
import flash.text.*;
import assets.*;
public class ObstacleDebug extends MovieClip {
private var m_dragging:Boolean;// = false
private var m_ui:MovieClip;
private var m_debugOverlay:Sprite;
private var m_obstacleManager:ObstacleManager;
public var obstacle:Obstacle;
public function ObstacleDebug(_arg1:Obstacle, _arg2:ObstacleManager, _arg3:Sprite){
obstacle = _arg1;
m_obstacleManager = _arg2;
m_debugOverlay = _arg3;
m_ui = new MovieClipDebugObstacle();
m_ui.obstacle = obstacle;
m_debugOverlay.addChild(m_ui);
m_ui.x = obstacle.realx;
m_ui.y = obstacle.realy;
m_ui.btnDelete.addEventListener(MouseEvent.CLICK, deleteObstacle);
m_ui.btnRotateCW.addEventListener(MouseEvent.MOUSE_DOWN, rotateCW);
m_ui.btnRotateCCW.addEventListener(MouseEvent.MOUSE_DOWN, rotateCCW);
}
public function destroy():void{
try {
m_debugOverlay.removeChild(m_ui);
m_ui = null;
} catch(e:Error) {
};
}
private function rotateCW(_arg1:MouseEvent):void{
if (_arg1.shiftKey){
obstacle.angle = (obstacle.angle + 10);
} else {
obstacle.angle = (obstacle.angle + 1);
};
obstacle.update();
}
private function deleteObstacle(_arg1:MouseEvent):void{
m_obstacleManager.removeObstacle(obstacle);
destroy();
}
private function rotateCCW(_arg1:MouseEvent):void{
if (_arg1.shiftKey){
obstacle.angle = (obstacle.angle - 10);
} else {
obstacle.angle = (obstacle.angle - 1);
};
obstacle.update();
}
}
}//package game.obstacles
Section 274
//ObstacleEvent (game.obstacles.ObstacleEvent)
package game.obstacles {
import flash.events.*;
public class ObstacleEvent extends Event {
public var tileOldY:int;
public var obstacle:Obstacle;
public var tileX:int;
public var tileY:int;
public var tileOldX:int;
public static var ONCHANGE:String = "tileChanged";
public function ObstacleEvent(_arg1:String, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:Obstacle){
super(_arg1);
tileX = _arg2;
tileY = _arg3;
tileOldX = _arg4;
tileOldY = _arg5;
obstacle = _arg6;
}
}
}//package game.obstacles
Section 275
//ObstacleManager (game.obstacles.ObstacleManager)
package game.obstacles {
import flash.events.*;
import flash.display.*;
import flash.utils.*;
import game.track.*;
import flash.geom.*;
import Box2D.Dynamics.*;
import game.tiles.*;
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Common.*;
import game.*;
import flash.text.*;
import assets.*;
public class ObstacleManager extends Sprite {
private var m_movieClipObstacleBush_1:MovieClipObstacleBush_1;
private var m_physScale:Number;
private var m_track:Track;
private var m_movieClipObstaclePond:MovieClipObstaclePond;
private var m_movieClipObstacleTreeSnow1:MovieClipObstacleTreeSnow1;
private var m_obstacle:Obstacle;
private var m_tileEngine:TileEngine;
private var m_movieClipObstacleTree_1:MovieClipObstacleTree_1;
private var m_movieClipObstacleTree_2:MovieClipObstacleTree_2;
private var m_movieClipObstacleTree_3:MovieClipObstacleTree_3;
private var m_movieClipObstacleTree_4:MovieClipObstacleTree_4;
private var m_movieClipObstacleTree_5:MovieClipObstacleTree_5;
private var m_movieClipObstacleTree_6:MovieClipObstacleTree_6;
private var m_movieClipObstacleRock_1:MovieClipObstacleRock_1;
private var m_movieClipObstacleRock_2:MovieClipObstacleRock_2;
private var m_movieClipObstacleRock_3:MovieClipObstacleRock_3;
private var m_movieClipObstacleRock_4:MovieClipObstacleRock_4;
private var m_movieClipObstacleRock_5:MovieClipObstacleRock_5;
private var m_movieClipObstacleRock_6:MovieClipObstacleRock_6;
private var m_movieClipObstacleRock_7:MovieClipObstacleRock_7;
private var m_movieClipObstacleRock_8:MovieClipObstacleRock_8;
private var m_movieClipObstacleRock_9:MovieClipObstacleRock_9;
private var m_container:Sprite;
private var m_movieClipObstacleCone:MovieClipObstacleCone;
private var m_world:b2World;
private var obstaclesDisplayArrayLength:int;
private var m_movieClipObstacleCheckpoint:MovieClipObstacleCheckpoint;
private var i:int;
private var k:int;
private var j:int;
private var m_obstablesBitmapData:BitmapData;
public var obstaclesArray:Array;
private var m_movieClipObstacleFinish:MovieClipObstacleFinish;
private var m_tileObjectArray:Array;
private var m_movieClipObstacleTyres:MovieClipObstacleTyres;
private var m_movieClipObstacleBush_2:MovieClipObstacleBush_2;
public function ObstacleManager(_arg1:BitmapData, _arg2:b2World, _arg3:Track, _arg4:TileEngine, _arg5:Sprite){
obstaclesArray = [];
m_physScale = Constants.PHYS_SCALE;
m_tileObjectArray = [];
super();
Obstacle.reset();
m_obstablesBitmapData = _arg1;
m_world = _arg2;
m_track = _arg3;
m_tileEngine = _arg4;
m_container = _arg5;
addObstacles(m_track.obstacleXML);
addObstacles(m_track.checkpointXML);
buildPositions();
mouseEnabled = false;
mouseChildren = false;
}
public function destroy():void{
m_tileEngine = null;
m_world = null;
}
private function updateBuildPosition(_arg1:Obstacle):void{
var a_obstacle = _arg1;
try {
m_tileObjectArray[a_obstacle.tileX][a_obstacle.tileY].push(a_obstacle);
} catch(e:Error) {
};
}
public function render(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):void{
i = 0;
while (i < obstaclesArray.length) {
m_obstacle = obstaclesArray[i];
m_obstacle.render(_arg1, _arg2, _arg3, _arg4, m_container);
i++;
};
}
private function buildPositions():void{
var _local1:Array;
var _local2:Array;
m_tileObjectArray = [];
i = 0;
while (i < m_tileEngine.mapArrayWidth) {
_local1 = [];
j = 0;
while (j < m_tileEngine.mapArrayHeight) {
_local2 = [];
k = 0;
while (k < obstaclesArray.length) {
m_obstacle = obstaclesArray[k];
if ((((m_obstacle.tileX == i)) && ((m_obstacle.tileY == j)))){
_local2.push(m_obstacle);
};
k++;
};
_local1.push(_local2);
j++;
};
m_tileObjectArray.push(_local1);
i++;
};
}
private function addObstacles(_arg1:XMLList):void{
i = 0;
while (i < _arg1.children().length()) {
addObstacle(_arg1.children()[i]);
i++;
};
obstaclesArray.sortOn("z");
}
public function onTileChange(_arg1:ObstacleEvent):void{
var _local2:int = m_tileEngine.validWidth(_arg1.tileX);
var _local3:int = m_tileEngine.validHeight(_arg1.tileY);
var _local4:int = m_tileEngine.validWidth(_arg1.tileOldX);
var _local5:int = m_tileEngine.validHeight(_arg1.tileOldY);
var _local6:Array = m_tileObjectArray[_local4][_local5];
var _local7:int = _local6.length;
while (_local7--) {
if (_arg1.obstacle == _local6[_local7]){
_local6.splice(_local7, 1);
};
};
m_tileObjectArray[_local2][_local3].push(_arg1.obstacle);
}
private function createShadow(_arg1:XML, _arg2:Number):void{
var _local3:Number = (-(Math.PI) / 4);
var _local4:Number = (((_arg2 * 2) + 5) * Math.cos(_local3));
var _local5:Number = (((_arg2 * 2) + 5) * Math.sin(_local3));
var _local6:* = getDefinitionByName(String(_arg1.@sprite));
var _local7:MovieClip = new MovieClip();
var _local8:MovieClip = (new (_local6) as MovieClip);
var _local9:ColorTransform = _local8.transform.colorTransform;
_local9.color = 0;
_local8.transform.colorTransform = _local9;
_local8.alpha = 0.4;
_local8.scaleX = (_local8.scaleY = 0.8);
_local7.addChild(_local8);
m_obstacle = new Obstacle(_local7, m_obstablesBitmapData, m_world, m_tileEngine, int((_arg1.@x - _local4)), int((_arg1.@y - _local5)), int(_arg1.@width), int(_arg1.@height), ObstacleType.SHADOW, 0, 0, null);
m_obstacle.add();
obstaclesArray.push(m_obstacle);
updateBuildPosition(m_obstacle);
_local7.removeChild(_local8);
_local8 = null;
_local7 = null;
}
public function removeObstacle(_arg1:Obstacle):void{
var _local2:int = obstaclesArray.length;
while (_local2--) {
if (_arg1 == obstaclesArray[_local2]){
obstaclesArray.splice(_local2, 1);
};
};
}
public function addObstacle(_arg1:XML):void{
var _local2:* = getDefinitionByName(String(_arg1.@sprite));
m_obstacle = new Obstacle(new (_local2), m_obstablesBitmapData, m_world, m_tileEngine, int(_arg1.@x), int(_arg1.@y), int(_arg1.@width), int(_arg1.@height), String(_arg1.@type), Number(_arg1.@mass), int(_arg1.@angle), String(_arg1.@sprite));
if (m_obstacle.isDynamic){
m_obstacle.addEventListener(ObstacleEvent.ONCHANGE, onTileChange);
};
m_obstacle.add();
obstaclesArray.push(m_obstacle);
updateBuildPosition(m_obstacle);
if (m_obstacle.hasShadow){
};
}
}
}//package game.obstacles
Section 276
//ObstacleType (game.obstacles.ObstacleType)
package game.obstacles {
public class ObstacleType {
public static var TREE:String = "tree";
public static var NULL:String = "null";
public static var CHECKPOINT:String = "checkpoint";
public static var SHADOW:String = "shadow";
public static var CIRCLE:String = "circle";
public static var RECTANGLE:String = "rectangle";
}
}//package game.obstacles
Section 277
//Playback (game.recorder.Playback)
package game.recorder {
public class Playback {
private var lastX:int;
private var lastY:int;
private var currentPosition:int;// = 0
private var lastMS:int;
private var lastANGLE:int;
private var playbackArray:Array;
public function Playback(_arg1:Array){
playbackArray = _arg1;
lastX = playbackArray[0][Recorder.X];
lastY = playbackArray[0][Recorder.Y];
lastANGLE = playbackArray[0][Recorder.ANGLE];
lastMS = 0;
}
public function getPos(_arg1:int):Array{
var _local2:Number;
var _local3:int;
var _local4:int;
var _local5:int;
if (currentPosition < (playbackArray.length - 1)){
while (lastMS <= _arg1) {
currentPosition++;
lastX = (lastX + playbackArray[currentPosition][Recorder.X]);
lastY = (lastY + playbackArray[currentPosition][Recorder.Y]);
lastANGLE = (lastANGLE + playbackArray[currentPosition][Recorder.ANGLE]);
lastMS = (lastMS + playbackArray[currentPosition][Recorder.MS]);
};
_local2 = ((lastMS - _arg1) / playbackArray[currentPosition][Recorder.MS]);
_local3 = (lastX - int((playbackArray[currentPosition][Recorder.X] * _local2)));
_local4 = (lastY - int((playbackArray[currentPosition][Recorder.Y] * _local2)));
_local5 = (lastANGLE - int((playbackArray[currentPosition][Recorder.ANGLE] * _local2)));
return (new Array(_local3, _local4, _local5));
//unresolved jump
};
return (new Array(lastX, lastY, lastANGLE));
}
public function reset():void{
playbackArray = [];
}
}
}//package game.recorder
Section 278
//Recorder (game.recorder.Recorder)
package game.recorder {
import flash.utils.*;
import game.track.*;
public class Recorder {
private var byteArray:ByteArray;
private var currentPosition:int;// = 0
private var lastY:int;
private var currPos:Array;
private var lastX:int;
private var record:Boolean;// = false
private var recorderArray:Array;
private var lastMS:int;
private var lastANGLE:int;
public static var ANGLE:int = 2;
public static var X:int = 0;
public static var Y:int = 1;
public static var MS:int = 3;
public function Recorder(_arg1:Track){
lastX = _arg1.startX;
lastY = _arg1.startY;
lastANGLE = _arg1.startAngle;
lastMS = 0;
currPos = new Array(lastX, lastY, lastANGLE, 0);
recorderArray = [currPos];
}
public function add(_arg1:int, _arg2:int, _arg3:int, _arg4:int):void{
currPos = new Array((_arg1 - lastX), (_arg2 - lastY), (_arg3 - lastANGLE), (_arg4 - lastMS));
recorderArray.push(currPos);
lastX = _arg1;
lastY = _arg2;
lastANGLE = _arg3;
lastMS = _arg4;
}
public function toString():void{
trace("[");
var _local1:int;
while (_local1 < recorderArray.length) {
currPos = recorderArray[_local1];
trace((("[" + currPos) + "],"));
_local1++;
};
trace("]");
}
public function reset():void{
recorderArray = [];
}
}
}//package game.recorder
Section 279
//TileEngine (game.tiles.TileEngine)
package game.tiles {
import flash.events.*;
import flash.display.*;
import flash.utils.*;
import game.track.*;
import flash.geom.*;
import org.casalib.display.*;
public class TileEngine extends CasaSprite {
private var tx:Number;
private var ty:Number;
public var left:Number;
private var m_bitmapData:BitmapData;
public var tileHeight:Number;
private var oldY:Number;// = NAN
public var tileSheetWidth:int;
private var stageRectangle:Rectangle;
private var mapPoint:Point;
public var right:Number;
private var oldX:Number;// = NAN
public var mapHeight:Number;
public var bottom:Number;
private var m_alphaBitmapData:BitmapData;
public var tileWidth:Number;
private var stageHeight:Number;
public var mapWidth:Number;
private var tileArray:Array;
private var offsetx:Number;
private var offsety:Number;
private var topMax:Number;
private var tileSheet:TileSheet;
private var blank:int;
public var top:Number;
private var track:Track;
public var mapArray:Array;
private var mapRect:Rectangle;
public var mapArrayHeight:int;
private var stageWidth:Number;
public var mapArrayWidth:int;
private var cx:Number;
private var cy:Number;
private var _x:Number;
private var _y:Number;
private var t:Number;
private var u:Number;
private var leftMax:Number;
public static var CHANGED:String = "tilesChanged";
public static var TOP:int = 2;
public static var LEFT:int = 0;
public static var BOTTOM:int = 3;
public static var RIGHT:int = 1;
public function TileEngine(_arg1:BitmapData, _arg2:int, _arg3:int, _arg4:Track){
mapArray = [];
tileArray = [];
super();
m_bitmapData = _arg1;
track = _arg4;
blank = track.tileBlank;
tileWidth = track.tileWidth;
tileHeight = track.tileHeight;
tileSheet = new TileSheet((tileWidth * 7), (tileWidth * 5), tileWidth, track.backgroundType, track.roadType);
tileSheetWidth = (tileSheet.bitmapData.width / track.tileWidth);
m_alphaBitmapData = tileSheet.alphaBitmapData;
stageWidth = _arg2;
stageHeight = _arg3;
stageRectangle = new Rectangle(0, 0, stageWidth, stageHeight);
mapArray = track.tileArray;
mapArrayWidth = mapArray[0].length;
mapArrayHeight = mapArray.length;
mapWidth = (mapArrayWidth * tileWidth);
mapHeight = (mapArray.length * tileHeight);
tx = (Math.ceil((stageWidth / tileWidth)) + 1);
ty = (Math.ceil((stageHeight / tileHeight)) + 1);
leftMax = (mapWidth / tileWidth);
topMax = (mapHeight / tileHeight);
}
override public function destroy():void{
m_bitmapData.dispose();
tileSheet.destroy();
mapArray = null;
super.destroy();
}
public function render(_arg1:Number, _arg2:Number):void{
m_bitmapData.lock();
if (_arg1 < 0){
cx = -(Math.floor(Math.abs((_arg1 / tileWidth))));
} else {
cx = Math.floor((_arg1 / tileWidth));
};
if (_arg2 < 0){
cy = -(Math.floor(Math.abs((_arg2 / tileHeight))));
} else {
cy = Math.floor((_arg2 / tileHeight));
};
offsetx = (_arg1 % tileWidth);
offsety = (_arg2 % tileHeight);
t = -1;
while (t < tx) {
u = -1;
for (;u < ty;u++) {
left = (cx + t);
top = (cy + u);
right = (left + tx);
bottom = (top + ty);
if ((((((((left < 0)) || ((top < 0)))) || ((left >= leftMax)))) || ((top >= topMax)))){
mapRect = getTile(blank);
} else {
mapRect = getTile(mapArray[top][left]);
};
mapPoint = new Point((-(offsetx) + (t * tileWidth)), (-(offsety) + (u * tileHeight)));
if (mapPoint.x < -(tileWidth)){
continue;
} else {
if (mapPoint.y < -(tileHeight)){
continue;
} else {
if (mapPoint.x > stageWidth){
continue;
} else {
if (mapPoint.y > stageHeight){
continue;
};
};
};
};
if (mapPoint.x > (stageWidth - tileWidth)){
mapRect.width = (stageWidth - mapPoint.x);
} else {
if (mapPoint.x <= 0){
mapRect.x = (mapRect.x + -(mapPoint.x));
mapRect.width = (mapRect.width + mapPoint.x);
mapPoint.x = 0;
};
};
if (mapPoint.y > (stageHeight - tileHeight)){
mapRect.height = (stageHeight - mapPoint.y);
} else {
if (mapPoint.y <= 0){
mapRect.y = (mapRect.y + -(mapPoint.y));
mapRect.height = (mapRect.height + mapPoint.y);
mapPoint.y = 0;
};
};
m_bitmapData.copyPixels(tileSheet.bitmapData, mapRect, mapPoint, null, null, false);
};
t++;
};
oldX = _arg1;
oldY = _arg2;
m_bitmapData.unlock();
}
public function validWidth(_arg1:int):int{
if (_arg1 < 0){
_arg1 = 0;
};
if (_arg1 >= mapArrayWidth){
_arg1 = (mapArrayWidth - 1);
};
return (_arg1);
}
public function getTile(_arg1:int):Rectangle{
_arg1--;
var _local2:int = int((_arg1 / tileSheetWidth));
var _local3:int = (_arg1 % tileSheetWidth);
return (new Rectangle((_local3 * tileWidth), (_local2 * tileHeight), tileWidth, tileHeight));
}
public function validHeight(_arg1:int):int{
if (_arg1 < 0){
_arg1 = 0;
};
if (_arg1 >= mapArrayHeight){
_arg1 = (mapArrayHeight - 1);
};
return (_arg1);
}
public function get alphaBitmapData():BitmapData{
return (m_alphaBitmapData);
}
}
}//package game.tiles
Section 280
//TileSheet (game.tiles.TileSheet)
package game.tiles {
import flash.display.*;
import game.track.*;
import flash.geom.*;
import assets.*;
import flash.filters.*;
public class TileSheet {
private var embed_BitmapTilesTarmacTexture:BitmapTilesTarmacTexture;// = null
private var m_cols:int;// = 4
private var m_trackBackground:BitmapData;
private var m_bitmapData:BitmapData;
private var m_tileRectangle:Rectangle;
private var m_filter:ColorMatrixFilter;
private var embed_BitmapTilesDesertAlpha:BitmapTilesDesertAlpha;// = null
private var embed_BitmapTilesDesertTexture:BitmapTilesDesertTexture;// = null
private var m_counter:int;// = 0
private var m_tileBackgroundSnow:Array;
private var m_tileBackgroundsArray:Array;
private var m_tileBackgroundTarmac:Array;
private var m_height:int;
private var m_colourMatrix:Array;
private var m_tile:BitmapData;
private var m_tileBackgroundDesert:Array;
private var m_trackAlphaSrc:BitmapData;
private var m_tileBackgroundForest:Array;
private var m_matrix:Matrix;
private var embed_BitmapTilesTarmacAlpha:BitmapTilesTarmacAlpha;// = null
private var m_tileSize:int;// = 400
private var m_trackTexture:BitmapData;
private var m_trackAlpha:BitmapData;
private var m_rows:int;// = 7
private var embed_BitmapTilesSnowTexture:BitmapTilesSnowTexture;// = null
private var m_width:int;
public function TileSheet(_arg1:int, _arg2:int, _arg3:int, _arg4:String, _arg5:String){
m_tileBackgroundDesert = [[0, 0], [1, 0], [2, 0], [3, 0], [0, 0], [1, 0], [2, 0], [3, 0], [0, 0], [1, 0], [2, 0], [3, 0], [0, 0], [1, 0], [2, 0], [3, 0], [0, 0], [1, 0], [2, 0], [3, 0], [0, 0], [1, 0], [2, 0], [3, 0], [0, 0], [1, 0], [2, 0], [3, 0]];
m_tileBackgroundForest = [[0, 2], [1, 2], [2, 2], [3, 2], [0, 2], [1, 2], [2, 2], [3, 2], [0, 2], [1, 2], [2, 2], [3, 2], [0, 2], [1, 2], [2, 2], [3, 2], [0, 2], [1, 2], [2, 2], [3, 2], [0, 2], [1, 2], [2, 2], [3, 2], [0, 2], [1, 2], [2, 2], [3, 2]];
m_tileBackgroundTarmac = [[0, 2], [1, 2], [2, 2], [3, 2], [0, 2], [1, 2], [2, 2], [3, 2], [0, 2], [1, 2], [2, 2], [3, 2], [0, 2], [1, 2], [2, 2], [3, 2], [0, 2], [1, 2], [2, 2], [3, 2], [0, 2], [1, 2], [2, 2], [3, 2], [0, 2], [1, 2], [2, 2], [3, 2]];
m_tileBackgroundSnow = [[0, 1], [1, 1], [0, 1], [1, 1], [0, 1], [1, 1], [0, 1], [1, 1], [0, 1], [1, 1], [0, 1], [1, 1], [0, 1], [1, 1], [0, 1], [1, 1], [0, 1], [1, 1], [0, 1], [1, 1], [0, 1], [1, 1], [0, 1], [1, 1], [0, 1], [1, 1], [0, 1], [1, 1]];
super();
m_colourMatrix = new Array();
m_colourMatrix = m_colourMatrix.concat([0.3, 0.59, 0.11, 0, 0]);
m_colourMatrix = m_colourMatrix.concat([0.3, 0.59, 0.11, 0, 0]);
m_colourMatrix = m_colourMatrix.concat([0.3, 0.59, 0.11, 0, 0]);
m_colourMatrix = m_colourMatrix.concat([0, 0, 0, 0.3, 0]);
m_filter = new ColorMatrixFilter(m_colourMatrix);
m_tileRectangle = new Rectangle(0, 0, m_tileSize, m_tileSize);
m_bitmapData = new BitmapData(_arg1, _arg2, false, 0);
m_tileSize = _arg3;
initilizeBitmaps(_arg4, _arg5);
}
public function get bitmapData():BitmapData{
return (m_bitmapData);
}
private function initilizeBitmaps(_arg1:String, _arg2:String):void{
var _local4:int;
var _local5:BitmapData;
m_tile = new BitmapData(m_tileSize, m_tileSize, true, 0);
switch (_arg1){
case TrackTypes.BACKGROUND_DESERT:
m_tileBackgroundsArray = m_tileBackgroundDesert;
break;
case TrackTypes.BACKGROUND_TARMAC:
m_tileBackgroundsArray = m_tileBackgroundForest;
break;
case TrackTypes.BACKGROUND_SNOW:
m_tileBackgroundsArray = m_tileBackgroundSnow;
break;
};
switch (_arg2){
case TrackTypes.ROAD_SNOW:
m_trackTexture = new BitmapTilesSnowTexture(0, 0);
m_trackAlphaSrc = new BitmapTilesSnowAlpha(0, 0);
break;
case TrackTypes.ROAD_DESERT:
m_trackTexture = new BitmapTilesDesertTexture(0, 0);
m_trackAlphaSrc = new BitmapTilesDesertAlpha(0, 0);
break;
case TrackTypes.ROAD_GRAVEL:
m_trackTexture = new BitmapTilesDesertTexture(0, 0);
m_trackTexture.applyFilter(m_trackTexture, new Rectangle(0, 0, m_trackTexture.width, m_trackTexture.height), new Point(0, 0), m_filter);
m_trackAlphaSrc = new BitmapTilesDesertAlpha(0, 0);
break;
case TrackTypes.ROAD_TARMAC:
m_trackTexture = new BitmapTilesTarmacTexture(0, 0);
m_trackAlphaSrc = new BitmapTilesTarmacAlpha(0, 0);
break;
};
m_trackAlpha = new BitmapData(m_trackTexture.width, m_trackTexture.height, true, 0);
m_trackAlpha.copyChannel(m_trackAlphaSrc, new Rectangle(0, 0, m_trackTexture.width, m_trackTexture.height), new Point(0, 0), 1, 8);
m_trackBackground = new BitmapTilesBackground(0, 0);
var _local3:int;
while (_local3 < m_cols) {
_local4 = 0;
while (_local4 < m_rows) {
_local5 = getBackgroundTile(m_tileBackgroundsArray[m_counter][0], m_tileBackgroundsArray[m_counter][1]);
m_bitmapData.copyPixels(_local5, new Rectangle(0, 0, m_tileSize, m_tileSize), new Point((_local4 * m_tileSize), (_local3 * m_tileSize)));
_local5.dispose();
m_counter++;
_local4++;
};
_local3++;
};
m_bitmapData.copyPixels(m_trackTexture, new Rectangle(0, 0, (m_tileSize * m_rows), (m_tileSize * m_cols)), new Point(0, 0), m_trackAlpha, new Point(0, 0));
trace("--> m_trackAlphaSrc ", m_trackAlphaSrc);
}
private function getTile(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:Boolean=false, _arg6:Boolean=false):BitmapData{
var _local7:BitmapData = new BitmapData(m_tileSize, m_tileSize, false, 0);
var _local8:BitmapData = new BitmapData(m_tileSize, m_tileSize, true, 0);
var _local9:Matrix = new Matrix();
_local9.translate((-(m_tileSize) / 2), (-(m_tileSize) / 2));
_local9.rotate(((_arg3 * Math.PI) / 180));
if (_arg5){
_local9.scale(-1, 1);
};
if (_arg6){
_local9.scale(1, -1);
};
_local9.translate((m_tileSize / 2), (m_tileSize / 2));
_local7.copyPixels(m_trackBackground, new Rectangle((0 * m_tileSize), 400, m_tileSize, m_tileSize), new Point(0, 0));
if (_arg1 >= 0){
_local8.copyPixels(m_trackTexture, new Rectangle((_arg1 * m_tileSize), (_arg2 * m_tileSize), m_tileSize, m_tileSize), new Point(0, 0), m_trackAlpha, new Point((_arg1 * m_tileSize), (_arg2 * m_tileSize)));
_local7.draw(_local8, _local9);
};
_local8.dispose();
return (_local7);
}
public function get alphaBitmapData():BitmapData{
return (m_trackAlphaSrc);
}
private function getBackgroundTile(_arg1:int, _arg2:int):BitmapData{
var _local3:BitmapData = new BitmapData(m_tileSize, m_tileSize, false, 0);
_local3.copyPixels(m_trackBackground, new Rectangle((_arg1 * m_tileSize), (_arg2 * m_tileSize), m_tileSize, m_tileSize), new Point(0, 0));
return (_local3);
}
public function destroy():void{
m_tile.dispose();
m_trackAlpha.dispose();
m_trackTexture.dispose();
m_trackBackground.dispose();
m_trackAlphaSrc.dispose();
m_bitmapData.dispose();
}
}
}//package game.tiles
Section 281
//Standings (game.track.Standings)
package game.track {
import game.vehicle.*;
public class Standings {
private var m_totals:Array;
private var m_times:Array;
private var m_position:int;
private static var m_instance:Standings;
public function Standings(){
var _local2:Array;
var _local3:int;
super();
m_instance = this;
m_times = [];
m_totals = [];
var _local1:int;
while (_local1 < Track.tracks) {
_local2 = [];
_local3 = 0;
while (_local3 < Track.vehicles) {
_local2.push({id:_local3, totalTime:0});
_local3++;
};
m_times.push(_local2);
_local1++;
};
}
public function setTimes(_arg1:int, _arg2:Array):void{
m_times[_arg1] = _arg2;
}
public function getTotals():Array{
var _local2:Array;
var _local3:int;
resetTotals();
var _local1 = 1;
while (_local1 < Track.tracks) {
if (!User.getInstance().getRaced(_local1)){
} else {
_local2 = getPoints(_local1);
_local3 = 0;
while (_local3 < _local2.length) {
if (!isNaN(_local2[_local3].points)){
m_totals[_local3] = (m_totals[_local3] + _local2[_local3].points);
};
_local3++;
};
};
_local1++;
};
return (m_totals);
}
public function getPositionRace(_arg1:int):Object{
var _local2:Array = [];
var _local3:int;
while (_local3 < Track.vehicles) {
_local2.push({id:m_times[_arg1][_local3].id, time:m_times[_arg1][_local3].totalTime});
_local2.sortOn("time", Array.NUMERIC);
_local3++;
};
var _local4:int;
while (_local4 < _local2.length) {
if (User.getInstance().getRaced(_arg1)){
if (_local2[_local4].id == 0){
switch (_local4){
case 0:
return ({pos:(_local4 + 1), string:((_local4 + 1) + "ST")});
case 1:
return ({pos:(_local4 + 1), string:((_local4 + 1) + "ND")});
case 2:
return ({pos:(_local4 + 1), string:((_local4 + 1) + "RD")});
default:
return ({pos:(_local4 + 1), string:((_local4 + 1) + "TH")});
};
};
};
_local4++;
};
return ({pos:-1, string:" - "});
}
public function getTimes(_arg1:int):Array{
return (m_times[_arg1]);
}
public function getPoints(_arg1:int):Array{
if (_arg1 == 0){
return ([]);
};
var _local2:Array = [];
var _local3:Array = [];
var _local4:int;
var _local5:int;
while (_local5 < VehicleManager.vehiclesLength) {
trace(_local5, "id: ", m_times[_arg1][_local5].id, "time: ", m_times[_arg1][_local5].totalTime);
_local2.push({id:m_times[_arg1][_local5].id, time:m_times[_arg1][_local5].totalTime});
_local2.sortOn("time", Array.NUMERIC);
_local5++;
};
var _local6:int;
while (_local6 < _local2.length) {
if (User.getInstance().getRaced(_arg1)){
switch (_local6){
case 0:
_local4 = Constants.POINTS_FIRST;
break;
case 1:
_local4 = Constants.POINTS_SECOND;
break;
case 2:
_local4 = Constants.POINTS_THIRD;
break;
default:
_local4 = 0;
break;
};
} else {
_local4 = 0;
};
_local3.push({id:_local2[_local6].id, points:_local4});
_local6++;
};
_local3.sortOn("id", Array.NUMERIC);
return (_local3);
}
private function resetTotals():void{
m_totals = [];
var _local1:int;
while (_local1 < VehicleManager.vehiclesLength) {
m_totals.push(0);
_local1++;
};
}
public function getPosition():int{
return (6);
}
public static function getInstance():Standings{
return (m_instance);
}
}
}//package game.track
Section 282
//Track (game.track.Track)
package game.track {
public class Track {
public var effects:Array;
public var obstacleXML:XMLList;
public var locked:Boolean;// = true
public var name:String;
public var prizeThird:int;
public var backgroundType:String;
public var startAngle:int;
public var obstacleArray:Array;
private var node:XML;
public var prizeSecond:int;
public var racersArray:Array;
public var unlocks:String;// = ""
public var checkpointArray:Array;
public var startX:int;
public var startY:int;
public var laps:int;
public var prizeFirst:int;
public var conditions:String;
public var multiplier:Number;// = 0
public var speedModifier:Number;
public var tileBlank:int;
public var tileWidth:int;
public var gripModifier:Number;
public var tileArray:Array;
public var tileSheet:String;
public var waypointArray:Array;
public var checkpointXML:XMLList;
public var entry:int;
public var racersXML:XMLList;
public var tileHeight:int;
public var advice:String;
public var roadType:String;
public var description:String;
public static var _XML:XML = EmbeddedData.tracksXML;
public static var SOLID:int = 0;
public function Track(_arg1:XML){
var _local3:Array;
tileArray = [];
checkpointArray = [];
obstacleArray = [];
waypointArray = [];
racersArray = [];
super();
name = String(_arg1.name);
description = String(_arg1.description);
advice = String(_arg1.advice);
laps = int(_arg1.laps);
unlocks = String(_arg1.unlock);
conditions = String(_arg1.conditions);
entry = int(_arg1.entry);
prizeFirst = int(_arg1.prizes.first);
prizeSecond = int(_arg1.prizes.second);
prizeThird = int(_arg1.prizes.third);
multiplier = Number(_arg1.racers.@multiplier);
tileSheet = String(_arg1.tilemap.@sprite);
tileWidth = int(_arg1.tilemap.@width);
tileHeight = int(_arg1.tilemap.@height);
tileBlank = int(_arg1.tilemap.@blank);
backgroundType = String(_arg1.tilemap.@background);
roadType = String(_arg1.tilemap.@road);
effects = String(_arg1.effects).split(",");
gripModifier = Number(_arg1.effects.@grip_modifier);
speedModifier = Number(_arg1.effects.@speed_modifier);
var _local2:int;
while (_local2 < _arg1.tilemap.tiles.length()) {
_local3 = NumberArray(String(_arg1.tilemap.tiles[_local2]).split(","));
tileArray.push(_local3);
_local2++;
};
checkpointXML = _arg1.checkpoints;
obstacleXML = _arg1.obstacles;
racersXML = _arg1.racers;
_local2 = 0;
while (_local2 < checkpointXML.checkpoint.length()) {
node = checkpointXML.checkpoint[_local2];
_local3 = [String(node.@sprite), int(node.@x), int(node.@y), int(node.@width), int(node.@height), String(node.@type), Number(node.@mass), int(node.@angle), checkpointArray.length];
checkpointArray.push(_local3);
_local2++;
};
_local2 = 0;
while (_local2 < _arg1.waypoints.waypoint.length()) {
node = _arg1.waypoints.waypoint[_local2];
waypointArray.push([int(node.@x), int(node.@y), int(node.@angle)]);
_local2++;
};
startX = int(_arg1.start.@x);
startY = int(_arg1.start.@y);
startAngle = int(_arg1.start.@angle);
}
private function NumberArray(_arg1:Array):Array{
var _local2:Array = [];
var _local3:int;
while (_local3 < _arg1.length) {
_local2.push(int(_arg1[_local3]));
_local3++;
};
return (_local2);
}
public static function get vehicles():int{
return (_XML.track[0].racers.racer.length());
}
public static function getTrackData(_arg1:int):Track{
if ((((_arg1 > 0)) && ((_arg1 < tracks)))){
return (new Track(_XML.track[_arg1]));
};
return (new Track(_XML.track[0]));
}
public static function get tracks():int{
return (_XML.track.length());
}
}
}//package game.track
Section 283
//TrackEvent (game.track.TrackEvent)
package game.track {
import flash.events.*;
public class TrackEvent extends Event {
public var id:int;
public function TrackEvent(_arg1:String, _arg2:int){
super(_arg1, true, true);
id = _arg2;
}
override public function clone():Event{
return (new TrackEvent(type, id));
}
}
}//package game.track
Section 284
//TrackTypes (game.track.TrackTypes)
package game.track {
public class TrackTypes {
public static var ROAD_FOREST:String = "RoadForest";
public static var BACKGROUND_DESERT:String = "BackgroundDesert";
public static var ROAD_TARMAC:String = "RoadTarmac";
public static var BACKGROUND_TARMAC:String = "BackgroundTarmac";
public static var ROAD_GRAVEL:String = "RoadGravel";
public static var BACKGROUND_FOREST:String = "BackgroundForest";
public static var ROAD_SNOW:String = "RoadSnow";
public static var ROAD_DESERT:String = "RoadDesert";
public static var BACKGROUND_SNOW:String = "BackgroundSnow";
}
}//package game.track
Section 285
//SpriteSheet (game.utils.SpriteSheet)
package game.utils {
import flash.display.*;
import flash.geom.*;
public class SpriteSheet extends Sprite {
private var BitmapDataArray:Array;
private var _frames:Number;
private var stepX:Number;
private var transformMatrix:Matrix;
private var yScale:Number;
private var stepY:Number;
private var copyPoint:Point;
private var BitmapDataTile:BitmapData;
private var _h:Number;
private var stepRot:Number;
private var isAnimated:Boolean;// = false
private var xScale:Number;
private var rotScale:Number;
private var _w:Number;
private var copyRectangle:Rectangle;
public function SpriteSheet(_arg1:MovieClip, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number=0, _arg9:Number=0, _arg10:int=1, _arg11:int=1, _arg12:MovieClip=null){
if (_arg12){
_frames = _arg12.totalFrames;
} else {
_frames = _arg10;
};
_w = _arg2;
_h = _arg3;
BitmapDataArray = [];
xScale = _arg4;
yScale = _arg6;
rotScale = _arg8;
stepX = ((_arg5 - _arg4) / _arg10);
stepY = ((_arg7 - _arg6) / _arg10);
stepRot = ((_arg9 - _arg8) / _arg10);
copyRectangle = new Rectangle(0, 0, _w, _h);
var _local13:int;
while (_local13 < _frames) {
BitmapDataTile = new BitmapData(_arg2, _arg3, true, 0xFFFFFF);
transformMatrix = new Matrix();
transformMatrix.rotate(rotScale);
transformMatrix.scale(xScale, yScale);
transformMatrix.tx = (_arg2 / 2);
transformMatrix.ty = (_arg3 / 2);
if (_arg12){
_arg12.gotoAndStop((_local13 + 1));
} else {
_arg1.gotoAndStop(_arg11);
};
BitmapDataTile.draw(_arg1, transformMatrix);
BitmapDataArray.push(BitmapDataTile);
xScale = (xScale + stepX);
yScale = (yScale + stepY);
rotScale = (rotScale + stepRot);
_local13++;
};
}
public function destroy():void{
var _local1:int;
while (_local1 < BitmapDataArray.length) {
BitmapDataArray[_local1].dispose();
_local1++;
};
BitmapDataTile.dispose();
BitmapDataArray = null;
}
public function draw(_arg1:BitmapData, _arg2:Number, _arg3:Number, _arg4:int):void{
if (_arg4 < 0){
_arg4 = 0;
};
if (_arg4 >= BitmapDataArray.length){
_arg4 = (BitmapDataArray.length - 1);
};
copyPoint = new Point((_arg2 - (_w / 2)), (_arg3 - (_h / 2)));
_arg1.copyPixels(getBitmap(_arg4), copyRectangle, copyPoint, null, null, true);
}
public function getWidth():Number{
return (_w);
}
public function getFrames():int{
return (_frames);
}
public function getHeight():Number{
return (_h);
}
public function getBitmap(_arg1:Number):BitmapData{
if (_arg1 < 0){
_arg1 = 0;
};
if (_arg1 >= BitmapDataArray.length){
_arg1 = (BitmapDataArray.length - 1);
};
return (BitmapDataArray[_arg1]);
}
}
}//package game.utils
Section 286
//Stats (game.utils.Stats)
package game.utils {
import flash.events.*;
import flash.display.*;
import flash.utils.*;
import flash.geom.*;
import flash.text.*;
import flash.system.*;
public class Stats extends Sprite {
private var memText:TextField;
private var timer:int;
private var fps:int;
private var ms:int;
private var msText:TextField;
private var graph:BitmapData;
private var fpsText:TextField;
private var format:TextFormat;
private var mem:Number;// = 0
private var msPrev:int;// = 0
public function Stats():void{
graph = new BitmapData(60, 50, false, 819);
var _local1:Bitmap = new Bitmap(graph);
_local1.y = 35;
addChild(_local1);
format = new TextFormat("_sans", 9);
graphics.beginFill(0);
graphics.drawRect(0, 0, 60, 50);
graphics.endFill();
fpsText = new TextField();
msText = new TextField();
memText = new TextField();
fpsText.defaultTextFormat = (msText.defaultTextFormat = (memText.defaultTextFormat = format));
fpsText.width = (msText.width = (memText.width = 60));
fpsText.selectable = (msText.selectable = (memText.selectable = false));
fpsText.textColor = 0xFFFF00;
fpsText.text = "FPS: ";
addChild(fpsText);
msText.y = 10;
msText.textColor = 0xFF00;
msText.text = "MS: ";
addChild(msText);
memText.y = 20;
memText.textColor = 0xFFFF;
memText.text = "MEM: ";
addChild(memText);
addEventListener(MouseEvent.CLICK, mouseHandler);
addEventListener(Event.REMOVED_FROM_STAGE, handleRemoved);
addEventListener(Event.ENTER_FRAME, update);
}
private function update(_arg1:Event):void{
var _local2:int;
var _local3:Number;
timer = getTimer();
fps++;
if ((timer - 1000) > msPrev){
msPrev = timer;
mem = Number((System.totalMemory / 0x100000).toFixed(3));
_local2 = Math.min(50, ((50 / stage.frameRate) * fps));
_local3 = (Math.min(50, Math.sqrt(Math.sqrt((mem * 5000)))) - 2);
graph.scroll(1, 0);
graph.fillRect(new Rectangle(0, 0, 1, graph.height), 0);
graph.setPixel(0, (graph.height - _local2), 0xFFFF00);
graph.setPixel(0, (graph.height - ((timer - ms) >> 1)), 0xFF00);
graph.setPixel(0, (graph.height - _local3), 0xFFFF);
fpsText.text = ((("FPS: " + fps) + " / ") + stage.frameRate);
memText.text = ("MEM: " + mem);
fps = 0;
};
msText.text = ("MS: " + (timer - ms));
ms = timer;
}
private function mouseHandler(_arg1:MouseEvent):void{
if (this.mouseY > (this.height * 0.35)){
stage.frameRate--;
} else {
stage.frameRate++;
};
fpsText.text = ((("FPS: " + fps) + " / ") + stage.frameRate);
}
private function handleRemoved(_arg1:Event):void{
removeEventListener(MouseEvent.CLICK, mouseHandler);
removeEventListener(Event.REMOVED_FROM_STAGE, handleRemoved);
removeEventListener(Event.ENTER_FRAME, update);
}
}
}//package game.utils
Section 287
//Utilities (game.utils.Utilities)
package game.utils {
import flash.display.*;
import flash.geom.*;
public class Utilities {
public static function local2Local(_arg1:Sprite, _arg2:Sprite):Point{
var _local3:Point = new Point();
_local3 = _arg1.localToGlobal(_local3);
_local3 = _arg2.globalToLocal(_local3);
return (_local3);
}
public static function getPos(_arg1:Sprite):Point{
var _local2:Point = new Point();
_local2 = _arg1.localToGlobal(_local2);
return (_local2);
}
public static function padScore(_arg1:int, _arg2:int):String{
var _local3 = "000000000000000000000";
var _local4:String = _arg1.toString();
if (_local4.length < _arg2){
_local4 = (_local3.substring(0, (_arg2 - _local4.length)) + _local4);
};
return (_local4);
}
}
}//package game.utils
Section 288
//CollisionEvent (game.vehicle.CollisionEvent)
package game.vehicle {
import flash.events.*;
public class CollisionEvent extends Event {
public var id:int;
public var force:Number;
public static var COLLISION:String = "vehicleCollision";
public function CollisionEvent(_arg1:String, _arg2:int, _arg3:Number){
super(_arg1);
force = _arg3;
id = _arg2;
}
}
}//package game.vehicle
Section 289
//Controller (game.vehicle.Controller)
package game.vehicle {
import flash.events.*;
import flash.display.*;
import flash.utils.*;
import game.track.*;
import flash.geom.*;
import com.markfennell.geom.*;
import flash.text.*;
public class Controller extends EventDispatcher {
private var m_vvx1:Number;
private var m_circlePos:Point;
private var m_vvx2:Number;
private var m_pathPoint:Number;
private var dvx:Number;
private var dvy:Number;
private var m_vvy1:Number;
private var m_vvy2:Number;
private var m_container:BitmapData;
private var m_unstickTime:Number;// = 800
private var m_ptVehicle:Point;
private var ax:Number;
private var ay:Number;
private var m_ptWaypoint:Point;
private var m_controllerFinished:Boolean;// = false
private var m_waypointsLength:int;
private var m_waypoints:Array;
private var m_originx:Number;
private var m_originy:Number;
private var m_setCompleteTime:int;// = 1500
private var m_waypointLength:Number;// = 100
private var m_hasFinished:Boolean;// = false
private var m_isStuckLong:Boolean;// = false
private var m_vehicle:Vehicle;
private var m_waypointCurrent:int;// = 0
private var m_slowRange:Number;// = 180
private var m_isCompleted:Boolean;// = false
private var acc:Number;
private var m_line:Line;
private var m_distance:Number;
private var m_radius:Number;
private var m_isStuck:Boolean;// = false
private var m_tolerance:Number;// = 200
private var m_lap:int;// = 0
private var m_ptWaypointNext:Point;
private var dsx:Number;
private var dsy:Number;
private var m_waypointsCollision:Array;
private var m_steps:int;// = 1
private var m_toleranceAngle:Number;// = 0.2
private var m_totalTime:int;// = 0
private var m_steeringHardness:int;// = 1
private var dangle:Number;
private var m_track:Track;
private var m_lapTimes:Array;
public function Controller(_arg1:Track, _arg2:Vehicle, _arg3:BitmapData, _arg4:Number){
m_lapTimes = [];
m_waypoints = [];
m_waypointsCollision = [];
super();
m_track = _arg1;
m_vehicle = _arg2;
m_container = _arg3;
m_pathPoint = _arg4;
var _local5:int;
while (_local5 < m_track.waypointArray.length) {
m_line = Line.createLine(m_track.waypointArray[_local5][0], m_track.waypointArray[_local5][1], m_waypointLength, (m_track.waypointArray[_local5][2] * Constants.DEG2RAD));
m_waypoints.push(m_line);
m_line = Line.createLine(m_track.waypointArray[_local5][0], m_track.waypointArray[_local5][1], 400, (m_track.waypointArray[_local5][2] * Constants.DEG2RAD));
m_waypointsCollision.push(m_line);
if (Constants.SHOW_LINES){
Line.draw(m_line, _arg3);
};
_local5++;
};
m_ptWaypoint = Line.getPoint(m_waypoints[m_waypointCurrent], m_pathPoint);
if (Constants.SHOW_LINES){
};
}
public function get waypoint():int{
return (m_waypointCurrent);
}
public function set isStuck(_arg1:Boolean):void{
if (_arg1){
setTimeout(unStick, m_unstickTime);
m_isStuck = true;
};
}
public function renderGraphics(_arg1:int, _arg2:int):void{
}
public function set isStuckLong(_arg1:Boolean):void{
}
private function unStick():void{
trace("UNstuck");
m_isStuck = false;
m_vehicle.acceleration = 1;
}
public function raceCompleted():void{
m_isCompleted = true;
}
public function get isStuck():Boolean{
return (m_isStuck);
}
private function findAngle(_arg1:Point, _arg2:Point):Number{
var _local3:Number = (_arg2.x - _arg1.x);
var _local4:Number = (_arg2.y - _arg1.y);
return (Math.atan2(_local4, _local3));
}
public function get lap():int{
return (m_lap);
}
private function checkAngle(_arg1:Number):Number{
if (_arg1 > Math.PI){
_arg1 = (_arg1 - (2 * Math.PI));
};
if (_arg1 < -(Math.PI)){
_arg1 = (_arg1 + (2 * Math.PI));
};
return (_arg1);
}
public function distToAngle(_arg1:Number, _arg2:Number):Number{
_arg1 = (_arg1 * (180 / Math.PI));
_arg2 = (_arg2 * (180 / Math.PI));
_arg1 = (_arg1 % 360);
_arg2 = (_arg2 % 360);
if (_arg2 < 0){
_arg2 = (_arg2 + 360);
};
var _local3:Number = (_arg2 - _arg1);
if (_local3 > 180){
_local3 = (_local3 - 360);
} else {
if (_local3 < -180){
_local3 = (_local3 + 360);
};
};
_local3 = (_local3 * (Math.PI / 180));
return (_local3);
}
public function renderPhysics(_arg1:int, _arg2:Number):void{
var _local3:Number;
var _local4:Number;
var _local5:Number;
if (Math.random() > 0.999){
m_pathPoint = ((Math.random() * 0.6) + 0.2);
};
if (m_isStuck){
m_vehicle.acceleration = -1;
m_vehicle.steering = 0;
} else {
m_vehicle.acceleration = 1;
m_ptVehicle = new Point(m_vehicle.x, m_vehicle.y);
if (Line.intersects(m_waypointsCollision[m_waypointCurrent], m_vehicle.line)){
m_waypointCurrent++;
if (m_waypointCurrent >= m_track.waypointArray.length){
m_waypointCurrent = 0;
};
m_ptWaypoint = Line.getPoint(m_waypoints[m_waypointCurrent], m_pathPoint);
};
_local3 = findAngle(m_ptVehicle, m_ptWaypoint);
_local4 = distToAngle(_local3, m_vehicle.angle);
_local5 = 0.7;
if (_local4 > m_toleranceAngle){
if (_local4 > 0.6){
_local5 = 1;
if ((((Point.distance(m_ptWaypoint, new Point(m_vehicle.x, m_vehicle.y)) < m_slowRange)) && ((m_vehicle.speed > 5)))){
m_vehicle.acceleration = 0.5;
};
} else {
if (_local4 > (Math.PI / 4)){
_local5 = 1.25;
if ((((Point.distance(m_ptWaypoint, new Point(m_vehicle.x, m_vehicle.y)) < m_slowRange)) && ((m_vehicle.speed > 5)))){
m_vehicle.acceleration = 0.5;
};
};
};
m_vehicle.steering = (-(_local5) * m_steeringHardness);
} else {
if (_local4 < -(m_toleranceAngle)){
if (_local4 < (-(Math.PI) / 4)){
_local5 = 1.25;
if ((((Point.distance(m_ptWaypoint, new Point(m_vehicle.x, m_vehicle.y)) < m_slowRange)) && ((m_vehicle.speed > 5)))){
m_vehicle.acceleration = 0.5;
};
} else {
if (_local4 < -0.6){
_local5 = 1;
if ((((Point.distance(m_ptWaypoint, new Point(m_vehicle.x, m_vehicle.y)) < m_slowRange)) && ((m_vehicle.speed > 5)))){
m_vehicle.acceleration = 0.5;
};
};
};
m_vehicle.steering = (_local5 * m_steeringHardness);
} else {
m_vehicle.steering = 0;
};
};
if (!m_isCompleted){
} else {
m_vehicle.acceleration = 0;
};
};
}
public function distToAngle2(_arg1:Number, _arg2:Number):Number{
return (Math.atan2(Math.sin((_arg2 - _arg1)), Math.cos((_arg2 - _arg1))));
}
}
}//package game.vehicle
Section 290
//Ghost (game.vehicle.Ghost)
package game.vehicle {
import flash.display.*;
import flash.utils.*;
import game.recorder.*;
public class Ghost {
public var isVehicle:Boolean;// = false
private var offsetY:Number;
private var m_container:Sprite;
private var offsetX:Number;
private var step:int;// = 0
private var ghost:MovieClip;
private var dx:Number;
private var dy:Number;
private var playback:Playback;
private var steps:int;// = 200
public function Ghost(_arg1:Sprite, _arg2:String){
var _local3:Array = [[100, 300, 0, 0], [75, 60, 0, 71], [0, 0, 0, 184], [1, 0, 0, 115], [3, 0, 0, 119], [4, 0, 0, 99], [5, 0, 0, 102], [7, 0, 0, 109], [8, 0, 0, 102], [10, 0, 0, 104], [10, 0, 0, 102], [15, 0, 0, 132], [18, 0, 0, 132], [14, 0, 0, 102], [20, 0, 0, 132], [22, 0, 0, 133], [24, 0, 0, 134], [19, 0, 0, 102], [27, -1, -1, 132], [28, -4, -5, 133], [22, -4, -3, 102], [30, -7, -3, 135], [23, -6, -2, 101], [24, -6, 0, 101], [25, -7, -1, 102], [26, -7, 0, 102], [25, -8, 0, 100], [26, -7, 0, 99], [28, -7, 0, 103], [37, -6, 7, 132], [30, -1, 8, 101], [30, 3, 5, 99], [42, 6, 4, 136], [31, 6, 2, 102], [32, 5, -2, 102], [33, 3, -4, 102], [33, 2, -3, 100], [34, 1, -1, 101], [34, 1, -1, 101], [46, 0, 0, 133], [35, 0, 0, 101], [35, 0, 0, 99], [48, 0, 0, 136], [36, 0, 0, 99], [36, 0, 0, 98], [38, 0, 0, 104], [39, 0, 0, 104], [49, 0, 0, 131], [38, 0, 0, 101], [38, 0, 0, 101], [51, 0, 0, 132], [51, 0, 0, 132], [52, 0, 0, 133], [41, 1, 2, 103], [41, 7, 7, 104], [38, 11, 11, 100], [37, 20, 12, 102], [33, 28, 12, 106], [37, 41, 9, 132], [25, 34, 2, 103], [26, 33, -3, 101], [31, 31, -10, 103], [34, 24, -11, 100], [39, 18, -12, 99], [43, 9, -13, 103], [57, 4, -9, 131], [44, -1, -2, 102], [57, -4, 0, 133], [43, -4, 1, 101], [44, -3, 0, 102], [58, -4, 1, 133], [44, -3, 0, 101], [45, -3, 0, 102], [43, -4, -1, 99], [58, -4, 0, 132], [59, -4, 0, 132], [44, -3, 0, 100], [45, -2, 2, 101], [44, 1, 5, 99], [62, 8, 7, 139], [49, 7, -2, 110], [46, 4, -4, 103], [60, 2, -4, 132], [46, 1, 0, 101], [45, 0, 0, 99], [48, 0, 0, 106], [45, 0, 0, 99], [60, 0, 0, 131], [48, 0, 0, 106], [61, 0, 0, 134], [46, 0, 0, 100], [47, 0, 0, 102], [45, 0, 0, 99], [62, 0, 0, 133], [46, 0, 0, 101], [50, 0, 0, 107], [60, 6, 7, 132], [61, 17, 15, 135], [40, 22, 12, 99], [47, 42, 18, 134], [29, 43, 15, 113], [20, 46, 15, 113], [12, 57, 12, 132], [7, 42, -1, 99], [10, 45, -8, 104], [13, 44, -13, 102], [20, 42, -14, 104], [37, 47, -16, 133], [33, 30, -8, 100], [35, 28, -2, 100], [50, 32, -4, 132], [41, 18, -7, 101], [44, 11, -11, 101], [45, 4, -9, 100], [59, 0, -5, 132], [45, -2, 0, 100], [60, -6, -1, 133], [46, -7, -5, 103], [59, -14, -5, 136], [43, -11, -1, 98], [59, -17, 0, 133], [47, -13, 2, 108], [60, -9, 9, 132], [47, -2, 5, 102], [47, 3, 6, 102], [44, 9, 9, 98], [56, 25, 15, 132], [47, 37, 17, 133], [29, 37, 14, 102], [23, 43, 13, 107], [23, 55, 3, 132], [28, 54, -13, 132], [38, 48, -21, 132], [39, 29, -15, 105], [44, 21, -16, 106], [58, 13, -18, 134], [43, 1, -9, 99], [56, -4, -4, 132], [57, -2, 10, 132], [45, 0, 9, 103], [46, 3, 5, 105], [47, 5, 3, 108], [57, 8, 0, 132], [43, 6, 0, 99], [45, 7, 0, 102], [46, 6, 0, 105], [43, 9, 4, 99], [57, 21, 12, 135], [52, 27, 7, 131], [52, 30, -2, 132], [42, 18, -8, 102], [59, 13, -15, 132], [45, 0, -12, 99], [46, -8, -11, 102], [44, -12, -5, 102], [44, -14, -1, 102], [57, -22, 2, 135], [43, -16, 1, 100], [43, -16, 0, 101], [43, -16, 1, 101], [45, -15, 2, 104], [58, -12, 9, 131], [61, -7, 4, 132], [47, -4, 1, 103], [46, -3, 0, 101], [45, -4, 0, 99], [49, -3, 0, 105], [46, -1, 2, 100], [47, 3, 7, 102], [58, 17, 15, 131], [44, 23, 14, 106], [36, 30, 13, 101], [36, 50, 19, 135], [22, 55, 17, 133], [10, 43, 8, 101], [8, 56, 2, 132], [5, 58, -3, 136], [2, 42, -4, 99], [4, 57, -3, 134], [4, 44, 0, 103], [0, 57, 7, 131], [-10, 57, 14, 133], [-17, 42, 11, 103], [-21, 42, 5, 107], [-25, 53, -7, 132], [-14, 45, -11, 105], [-5, 47, -13, 104], [8, 59, -17, 133], [16, 43, -14, 102], [21, 40, -8, 101], [28, 52, 6, 133], [20, 57, 17, 131], [5, 45, 15, 100], [-3, 46, 15, 101], [-15, 59, 12, 134], [-15, 43, 3, 100], [-23, 54, -2, 133], [-18, 44, -4, 105], [-17, 57, -12, 134], [-5, 49, -11, 108], [3, 45, -10, 100], [11, 46, -9, 105], [19, 56, -4, 131], [14, 43, 2, 100], [12, 47, 9, 106], [4, 46, 10, 101], [-1, 45, 6, 98], [-5, 61, 2, 133], [-5, 46, 1, 101], [-12, 59, 7, 133], [-23, 56, 14, 131], [-37, 50, 17, 133], [-35, 31, 10, 102], [-39, 29, 6, 105], [-37, 24, 1, 98], [-52, 31, -2, 132], [-52, 31, -2, 133], [-52, 32, 0, 133], [-40, 24, 0, 101], [-52, 30, 3, 132], [-44, 19, 8, 102], [-45, 11, 11, 102], [-62, 1, 17, 132], [-58, -15, 18, 131], [-53, -29, 18, 132], [-42, -43, 19, 135], [-27, -49, 18, 132], [-12, -52, 17, 133], [-1, -40, 8, 101], [2, -38, 3, 100], [4, -40, 0, 104], [8, -50, -6, 132], [3, -51, -10, 132], [0, -39, -5, 100], [-3, -41, -2, 105], [-3, -40, -1, 99], [-3, -40, 0, 101], [-6, -55, 0, 137], [-4, -40, -1, 101], [-12, -53, -9, 131], [-17, -40, -11, 107], [-22, -36, -9, 101], [-33, -43, -5, 131], [-37, -44, -1, 136], [-37, -42, 0, 132], [-29, -33, 0, 105], [-37, -42, 0, 131], [-38, -42, 0, 132], [-28, -32, 0, 99], [-38, -43, 0, 134], [-29, -33, 0, 100], [-38, -43, 0, 133], [-38, -43, 0, 131], [-30, -34, 0, 103], [-29, -34, 0, 101], [-30, -33, 0, 102], [-39, -44, 0, 133], [-39, -45, 0, 133], [-30, -32, -3, 101], [-36, -30, -8, 105], [-52, -29, -14, 132], [-43, -16, -8, 101], [-58, -15, -5, 132], [-44, -5, -6, 100], [-46, -2, -5, 102], [-60, 2, -3, 132], [-46, 2, 0, 102], [-60, 4, 0, 131], [-60, 4, 0, 133], [-47, 3, 0, 102], [-47, 3, 0, 104], [-46, 6, -5, 102], [-59, 17, -13, 133], [-42, 23, -12, 104], [-47, 42, -18, 135], [-35, 50, -15, 133], [-20, 40, -6, 99], [-24, 54, -1, 132], [-21, 55, 3, 132], [-21, 57, 2, 134], [-17, 43, 0, 102], [-13, 45, -7, 105], [-6, 45, -10, 99], [3, 62, -14, 136], [10, 59, -5, 132], [9, 46, 2, 101], [4, 61, 13, 133], [-5, 46, 11, 101], [-17, 60, 10, 134], [-15, 43, 1, 100], [-16, 59, -10, 132], [-7, 62, -11, 132], [0, 63, -4, 136], [0, 48, 1, 102], [-6, 61, 11, 132], [-13, 46, 11, 102], [-23, 47, 12, 110], [-34, 53, 8, 136], [-29, 38, 1, 101], [-33, 35, 4, 103], [-34, 30, 5, 99], [-50, 39, 4, 135], [-39, 25, 5, 99], [-56, 27, 8, 132], [-60, 21, 7, 137], [-61, 15, 4, 135], [-61, 13, 0, 133], [-62, 13, 0, 135], [-46, 8, 1, 99], [-49, 5, 7, 105], [-62, 0, 6, 132], [-62, -3, 2, 132], [-62, -5, 0, 131], [-62, -5, 0, 133], [-48, -3, 0, 102], [-47, -1, -5, 99], [-46, 2, -4, 98], [-63, 7, -3, 133], [-47, 6, 0, 101], [-63, 6, 3, 133], [-48, -1, 8, 101], [-47, -8, 12, 101], [-45, -18, 12, 101], [-51, -35, 19, 133], [-32, -35, 14, 101], [-28, -52, 19, 131], [-13, -55, 18, 132], [3, -56, 18, 135], [12, -38, 12, 104], [19, -34, 12, 105], [24, -27, 11, 100], [38, -25, 13, 133], [41, -15, 9, 131], [32, -8, 2, 100], [34, -6, -1, 101], [33, -6, -2, 101], [34, -6, -2, 100], [34, -6, 0, 100], [46, -9, -1, 132], [47, -9, 0, 133], [37, -7, 0, 104], [36, -7, 0, 100], [36, -9, -2, 101], [36, -13, -7, 105], [35, -18, -10, 104], [31, -25, -12, 103], [26, -32, -12, 105], [19, -36, -12, 104], [13, -38, -8, 101], [10, -39, -4, 101], [11, -51, -1, 132], [9, -53, -3, 131], [2, -40, -6, 100], [-1, -54, -5, 132], [-3, -42, -2, 102], [-4, -43, 0, 105], [-4, -41, 0, 98], [-5, -55, 0, 133], [-4, -46, 0, 108], [-8, -55, -4, 132], [-12, -40, -9, 99], [-19, -41, -11, 104], [-31, -48, -7, 133], [-25, -35, -1, 98], [-35, -46, 0, 133], [-35, -45, 0, 132], [-36, -47, 0, 135], [-27, -36, 0, 102], [-35, -46, 0, 132], [-39, -45, -4, 135], [-41, -42, -6, 132], [-33, -29, -2, 98], [-44, -38, 0, 132], [-35, -30, 0, 103], [-34, -29, 0, 98], [-34, -29, 0, 102], [-34, -30, 0, 100], [-46, -38, -1, 132], [-38, -26, -7, 102], [-55, -25, -13, 133], [-45, -13, -8, 103], [-46, -9, -3, 102], [-60, -10, -1, 134], [-47, -7, 1, 104], [-59, -9, 0, 131], [-62, -9, 0, 135], [-45, -6, 0, 99], [-47, -7, 0, 103], [-47, -7, 0, 104], [-60, -9, 0, 132], [-48, -6, -3, 103], [-60, -4, -4, 131], [-61, -1, -1, 132], [-48, -1, 0, 103], [-47, 0, 0, 101], [-47, 0, 0, 102], [-62, -1, 0, 133], [-47, 0, 0, 102], [-47, -1, 0, 101], [-64, 0, 0, 135], [-46, -1, 0, 100], [-62, 3, -5, 132], [-46, 9, -10, 101], [-44, 17, -11, 100], [-52, 34, -17, 131], [-35, 33, -10, 103], [-30, 34, -4, 98], [-30, 37, 0, 103], [-37, 49, 3, 132], [-28, 36, 1, 99], [-29, 37, 1, 101], [-29, 38, 0, 103], [-38, 47, 0, 131], [-38, 49, 0, 133], [-30, 37, 0, 102], [-28, 36, 0, 99], [-30, 38, 0, 104], [-39, 49, 0, 133], [-30, 38, 0, 104], [-39, 50, 0, 136], [-29, 35, 0, 98], [-38, 49, 0, 133], [-39, 49, 0, 132], [-28, 38, -3, 102], [-23, 42, -8, 101], [-21, 59, -16, 133], [-4, 62, -17, 132], [8, 50, -14, 107], [24, 57, -19, 135], [36, 45, -19, 132], [46, 33, -17, 132], [38, 15, -13, 102], [39, 9, -7, 103], [39, 5, -4, 102], [38, 3, 1, 101], [51, 2, 4, 135], [39, 0, 4, 102], [39, 1, 2, 100], [40, 3, 1, 102], [40, 2, 1, 102], [39, 3, 0, 100], [41, 3, 0, 103], [41, 3, 0, 104], [41, 2, 0, 101], [41, 3, 0, 102], [39, 3, 0, 98], [43, 3, 0, 104], [41, 3, 0, 101], [41, 3, 0, 99], [54, 4, 0, 131], [56, 4, 0, 135], [55, 7, 4, 132], [54, 16, 12, 132], [38, 20, 12, 102], [46, 35, 10, 133], [33, 29, 2, 102], [41, 39, 0, 131], [31, 31, 0, 100], [30, 29, 0, 98], [45, 44, 0, 142], [32, 31, 0, 102], [32, 31, 0, 101], [41, 41, 1, 132], [37, 46, 9, 133], [21, 40, 11, 102], [16, 57, 17, 131], [2, 45, 13, 100], [-13, 59, 18, 137], [-18, 40, 13, 99], [-36, 44, 18, 132], [-45, 31, 18, 132], [-37, 15, 12, 99], [-40, 8, 8, 102], [-51, 6, 4, 132], [-52, 3, -3, 133], [-40, 0, -3, 102], [-40, 1, -3, 102], [-53, 3, -1, 134], [-40, 2, 0, 100], [-54, 3, 0, 135], [-53, 4, 0, 132], [-35, 2, 0, 115], [-68, 4, 0, 133], [-41, 3, 0, 100], [-54, 3, 0, 131], [-43, 3, 0, 103], [-42, 2, 0, 101], [-42, 3, 0, 99], [-56, 3, 0, 133], [-41, 3, 0, 98], [-44, 2, 1, 103], [-57, -2, 7, 132], [-42, -5, 3, 99], [-56, -7, 1, 131], [-45, -6, 0, 103], [-56, -9, 0, 131], [-43, -6, 0, 99], [-44, -8, 1, 103], [-42, -11, 6, 98], [-42, -17, 11, 104], [-37, -25, 11, 100], [-42, -42, 15, 133], [-27, -34, 5, 98], [-34, -49, 1, 133], [-25, -39, -1, 104], [-37, -47, -8, 133], [-33, -33, -8, 103], [-35, -29, -4, 102], [-36, -28, -1, 100], [-47, -36, 0, 132], [-37, -27, 0, 100], [-37, -27, 0, 102], [-37, -28, 0, 102], [-49, -36, 0, 132], [-48, -35, 0, 131], [-50, -38, 0, 137], [-37, -27, 0, 101], [-49, -36, 0, 131], [-48, -37, 1, 133], [-34, -31, 7, 99], [-30, -37, 10, 102], [-28, -54, 15, 131], [-19, -58, 8, 132], [-15, -60, 1, 133], [-11, -47, -1, 104], [-10, -45, -1, 100], [-11, -45, 0, 99], [-14, -59, 1, 132], [-7, -47, 4, 102], [-4, -47, 7, 102], [0, -62, 4, 132], [3, -61, 1, 132], [2, -48, 0, 102], [2, -47, -1, 101], [3, -51, 1, 109], [9, -62, 7, 133], [12, -47, 8, 103], [17, -45, 5, 103], [23, -46, 7, 108], [24, -40, 3, 101], [38, -50, 7, 132], [43, -44, 8, 132], [47, -41, 3, 132], [49, -40, 0, 133], [37, -30, 0, 102], [37, -30, -1, 102], [39, -32, 0, 107], [47, -41, -2, 132], [34, -31, -1, 99], [47, -43, -1, 133], [35, -34, 0, 104], [46, -43, 0, 132], [34, -32, 0, 99], [44, -45, -5, 133], [28, -40, -10, 102], [20, -43, -11, 101], [13, -46, -12, 100], [7, -46, -7, 99], [5, -50, -3, 105], [2, -47, 1, 101], [1, -48, 2, 103], [-3, -63, -7, 132], [-10, -45, -10, 99], [-26, -58, -17, 135], [-39, -48, -18, 132], [-53, -38, -19, 140], [-56, -20, -19, 133], [-43, -6, -11, 101], [-56, -2, -6, 132], [-56, 4, 0, 135], [-42, 4, 4, 100], [-54, 6, 5, 131], [-43, 1, 7, 103], [-42, -5, 9, 99], [-41, -13, 12, 102], [-37, -21, 12, 99], [-42, -37, 17, 131], [-31, -49, 17, 134], [-16, -55, 18, 133], [-5, -57, 10, 135], [1, -56, 2, 132], [4, -55, -2, 132], [3, -45, -2, 106], [2, -43, -1, 101], [3, -44, 0, 103], [3, -43, 3, 102], [9, -43, 8, 101], [21, -53, 14, 132], [35, -47, 17, 133], [34, -28, 13, 101], [44, -22, 20, 132], [45, -10, 13, 132], [43, -3, 12, 135], [28, -1, 4, 99], [38, 2, -2, 132], [25, 0, -13, 102], [32, 0, -5, 134], [25, 0, 1, 100], [34, -1, 2, 133], [27, 0, 0, 101], [35, 3, 4, 133], [28, 5, 6, 101], [28, 7, 5, 101], [29, 9, 3, 103], [38, 13, 2, 136], [29, 11, 1, 102], [29, 10, 3, 102], [29, 9, -1, 105], [28, 7, -6, 102], [39, 7, -6, 133], [30, 4, -3, 100], [41, 3, -5, 133], [43, -5, -10, 134], [33, -7, -6, 103], [32, -9, -3, 101], [43, -15, -3, 136], [31, -14, -6, 99], [38, -26, -12, 132], [24, -26, -11, 101], [20, -30, -12, 100], [15, -47, -17, 134], [2, -50, -16, 132], [-12, -49, -17, 132], [-26, -43, -16, 133], [-28, -29, -13, 101], [-34, -22, -12, 102], [-50, -17, -16, 132], [-53, -3, -16, 132], [-42, 6, -10, 102], [-52, 14, -6, 132], [-52, 18, -1, 133], [-40, 14, 0, 102], [-44, 14, -4, 131], [-44, 16, 2, 135], [-45, 17, 2, 132], [-45, 17, 1, 132], [-35, 13, 0, 102], [-48, 17, 0, 136], [-36, 12, 0, 101], [-46, 20, -4, 132], [-34, 20, -9, 102], [-29, 25, -10, 99], [-26, 31, -13, 102], [-17, 35, -12, 99], [-12, 50, -19, 132], [3, 45, -19, 132], [14, 36, -18, 133], [17, 23, -15, 131], [21, 15, -11, 133], [15, 6, -8, 101], [14, 4, -9, 102], [18, 0, -9, 132], [20, -5, -10, 132], [16, -7, -10, 102], [19, -14, -16, 132], [13, -17, -20, 133], [5, -13, -14, 101], [2, -16, -17, 133], [-1, -11, -9, 102], [-1, -9, -5, 101], [0, -8, -1, 132], [0, -6, 3, 132], [1, -4, 3, 133], [0, -2, 1, 104], [0, -2, 1, 132], [0, 0, -1, 132], [-2, 2, -3, 132], [-1, 2, -4, 132], [-2, 4, -6, 132], [-1, 3, -5, 102], [-1, 4, -6, 102], [-1, 7, -8, 134], [1, 4, -7, 100], [1, 7, -10, 132], [1, 5, -8, 100], [2, 5, -7, 101], [3, 2, -5, 132], [0, 1, -1, 132], [0, -1, 1, 102], [-3, -1, 0, 132], [-4, -1, -1, 100], [-8, -1, -2, 132], [-7, 1, -4, 101], [-11, 1, -7, 133], [-10, 2, -5, 104], [-14, 4, -6, 132], [-16, 5, -5, 132], [-18, 6, -5, 133], [-15, 6, -2, 104], [-20, 8, -3, 132], [-16, 6, -1, 102], [-23, 7, 3, 132], [-21, 3, 9, 132], [-19, -1, 12, 132], [-16, -5, 11, 132], [-16, -11, 12, 133], [-12, -12, 10, 101], [-12, -20, 16, 132], [-7, -21, 21, 133], [0, -16, 16, 101], [3, -13, 14, 102], [7, -13, 15, 132], [11, -11, 10, 133], [10, -7, 9, 101], [13, -5, 15, 132], [15, -1, 12, 135], [13, 1, 9, 100], [13, 4, 9, 101], [15, 5, 8, 100], [15, 6, 6, 101], [17, 6, 1, 103], [17, 5, 0, 101], [19, 5, -1, 102], [25, 7, -1, 132], [27, 7, 0, 132], [22, 5, -2, 102], [31, 4, -5, 135], [31, 3, -3, 132], [33, 0, -5, 132], [26, -2, -3, 102], [36, -4, -4, 134], [27, -4, -1, 100], [37, -3, 3, 134], [29, -1, 4, 100], [30, 1, 3, 102], [31, 2, 2, 102], [40, 4, 1, 133], [32, 3, 1, 101], [32, 4, 0, 103], [42, 4, 0, 131], [44, 5, 0, 132], [34, 4, 0, 102], [45, 5, 0, 135], [45, 5, 1, 132], [45, 11, 7, 132], [34, 14, 10, 102], [39, 29, 16, 133], [25, 28, 12, 101], [23, 45, 17, 132], [9, 38, 12, 102], [-2, 51, 16, 132], [-16, 50, 17, 132], [-29, 44, 16, 132], [-31, 27, 13, 103], [-35, 21, 12, 101], [-51, 19, 9, 132], [-52, 15, 3, 132], [-54, 9, 4, 133], [-42, 3, 6, 101], [-43, 1, 4, 103], [-42, -1, 1, 101], [-56, -3, 1, 133], [-44, -2, -1, 104], [-44, -2, 0, 102], [-56, -3, 0, 132], [-57, -2, 0, 132], [-58, -3, 0, 135], [-57, -3, 1, 132], [-56, -11, 10, 132], [-42, -15, 11, 102], [-51, -33, 16, 136], [-38, -43, 17, 131], [-20, -39, 14, 99], [-13, -43, 13, 102], [-3, -42, 14, 99], [10, -56, 17, 133], [17, -39, 13, 105], [24, -32, 12, 99], [27, -26, 13, 104]];
offsetX = 0;
offsetY = -50;
playback = new Playback(_local3);
m_container = _arg1;
var _local4:* = getDefinitionByName(_arg2);
ghost = new (_local4);
ghost.x = (_local3[0][Recorder.X] + offsetX);
ghost.y = (_local3[0][Recorder.Y] + offsetY);
ghost.rotation = _local3[0][Recorder.ANGLE];
m_container.addChild(ghost);
dx = (offsetX / steps);
dy = (offsetY / steps);
}
public function destroy():void{
m_container.removeChild(ghost);
}
public function render(_arg1:int):void{
step++;
if (step > steps){
offsetX = 0;
offsetY = 0;
dx = 0;
dy = 0;
};
offsetX = (offsetX - dx);
offsetY = (offsetY - dy);
var _local2:Array = playback.getPos(_arg1);
ghost.x = (_local2[Recorder.X] + offsetX);
ghost.y = (_local2[Recorder.Y] + offsetY);
var _local3:int = _local2[Recorder.ANGLE];
_local3 = (_local3 % 360);
if (_local3 < 0){
_local3 = (_local3 + 360);
};
if (_local3 > 360){
_local3 = (_local3 - 360);
};
_local3 = (int((_local3 / 3)) + 1);
ghost.body.gotoAndStop(_local3);
}
}
}//package game.vehicle
Section 291
//LapData (game.vehicle.LapData)
package game.vehicle {
import flash.events.*;
import flash.display.*;
import flash.utils.*;
import game.track.*;
import flash.geom.*;
import game.hud.*;
import game.*;
import flash.text.*;
public class LapData extends EventDispatcher {
private var m_checkpointsArray:Array;
private var m_distance:Number;
private var m_checkpoints:int;
private var m_vehicle:Vehicle;
public var id:int;
public var lapCurrent:int;// = 0
private var m_checkpointPositioning:int;// = 0
private var m_hud:Hud;
private var m_totalTime:int;// = 0
private var i:int;
public var hasFinished:Boolean;// = false
private var m_lapsArray:Array;
public var laps:int;
private var m_track:Track;
private var m_checkpointCurrent:int;// = 0
public static var RACE_COMPLETED:String = "race_Completed";
public static var LAP_COMPLETED:String = "lap_Completed";
public function LapData(_arg1:Track, _arg2:Hud, _arg3:Vehicle){
m_lapsArray = [];
m_checkpointsArray = [];
super();
id = _arg3.id;
laps = _arg1.laps;
m_vehicle = _arg3;
m_track = _arg1;
m_hud = _arg2;
m_checkpoints = m_track.checkpointArray.length;
i = 0;
while (i < laps) {
m_lapsArray.push(0);
i++;
};
i = 0;
while (i < m_checkpoints) {
m_checkpointsArray.push(false);
i++;
};
}
public function checkpoint(_arg1:int):void{
if (_arg1 == m_checkpointCurrent){
if (_arg1 == 0){
m_checkpointPositioning = 0;
checkLap();
};
m_checkpointsArray[m_checkpointCurrent] = true;
m_checkpointCurrent++;
m_checkpointPositioning = m_checkpointCurrent;
if (m_checkpointCurrent >= m_checkpoints){
m_checkpointCurrent = 0;
};
};
}
private function resetCheckpoints():void{
i = 0;
while (i < m_checkpointsArray.length) {
m_checkpointsArray[i] = false;
i++;
};
}
public function get isPlayer():Boolean{
return (m_vehicle.isPlayer);
}
public function getPosition():Object{
var _local3:Object;
var _local1:Number = (m_vehicle.x - m_track.checkpointArray[m_checkpointCurrent][1]);
var _local2:Number = (m_vehicle.y - m_track.checkpointArray[m_checkpointCurrent][2]);
m_distance = Math.sqrt(((_local1 * _local1) + (_local2 * _local2)));
_local3 = {id:id, lap:lapCurrent, checkpoint:m_checkpointPositioning, distance:m_distance};
return (_local3);
}
public function get totalTime():int{
return (m_totalTime);
}
private function lapCompleted():void{
var _local1:int = (m_hud.getTime() - m_totalTime);
resetCheckpoints();
m_lapsArray[lapCurrent] = _local1;
m_totalTime = (m_totalTime + _local1);
lapCurrent++;
dispatchEvent(new LapEvent(LAP_COMPLETED, id, _local1));
if (lapCurrent >= laps){
hasFinished = true;
dispatchEvent(new LapEvent(RACE_COMPLETED, id, m_totalTime));
};
}
private function checkLap():void{
var _local1:Boolean;
i = 0;
while (i < m_checkpointsArray.length) {
_local1 = ((_local1) && (m_checkpointsArray[i]));
i++;
};
if (_local1){
lapCompleted();
};
}
public function doTimeOut():void{
lapCurrent = laps;
hasFinished = true;
lapCompleted();
}
}
}//package game.vehicle
Section 292
//LapEvent (game.vehicle.LapEvent)
package game.vehicle {
import flash.events.*;
public class LapEvent extends Event {
public var id:int;
public var time:int;
public function LapEvent(_arg1:String, _arg2:int, _arg3:int=0){
super(_arg1);
id = _arg2;
time = _arg3;
}
}
}//package game.vehicle
Section 293
//LapManager (game.vehicle.LapManager)
package game.vehicle {
import flash.events.*;
import flash.display.*;
import game.obstacles.*;
import flash.utils.*;
import game.track.*;
import game.hud.*;
import game.*;
import flash.text.*;
public class LapManager extends EventDispatcher {
private var m_vehiclesArray:Array;
private var m_finished:int;
private var m_hud:Hud;
private var i:int;
private var m_lapData:LapData;
private var m_lapTimes:Array;
public function LapManager(_arg1:Track, _arg2:Hud, _arg3:Array){
m_lapTimes = [];
super();
m_hud = _arg2;
m_finished = 0;
m_vehiclesArray = _arg3;
i = 0;
while (i < m_vehiclesArray.length) {
m_lapData = new LapData(_arg1, _arg2, m_vehiclesArray[i]);
m_lapData.addEventListener(LapData.LAP_COMPLETED, onLapComplete, false, 0, true);
m_lapData.addEventListener(LapData.RACE_COMPLETED, onRaceComplete, false, 0, true);
m_lapTimes.push(m_lapData);
i++;
};
}
public function getLapTimes():Array{
trace("Lap Times ", m_lapTimes);
return (m_lapTimes);
}
public function doTimeout():void{
var _local1:LapData;
i = 0;
while (i < m_lapTimes.length) {
_local1 = m_lapTimes[i];
if (((!(_local1.hasFinished)) && (!(_local1.isPlayer)))){
m_vehiclesArray[_local1.id].controller.raceCompleted();
_local1.doTimeOut();
};
i++;
};
dispatchEvent(new Event(Racers.RACE_FINISH, true, false));
}
public function checkpoint(_arg1:CheckpointEvent):void{
i = 0;
while (i < m_lapTimes.length) {
if (m_lapTimes[i].id == _arg1.id){
m_lapTimes[i].checkpoint(_arg1.checkpoint);
};
i++;
};
}
private function onRaceComplete(_arg1:LapEvent):void{
if (_arg1.id == 0){
trace("PLAYER FINISHED");
dispatchEvent(new LapEvent(Racers.PLAYER_FINISH, _arg1.id, _arg1.time));
} else {
m_vehiclesArray[_arg1.id].controller.raceCompleted();
dispatchEvent(new LapEvent(Racers.AI_FINISH, _arg1.id, _arg1.time));
};
m_finished++;
if (m_finished >= m_vehiclesArray.length){
dispatchEvent(new Event(Racers.RACE_FINISH, true, false));
};
}
private function onLapComplete(_arg1:LapEvent):void{
if (_arg1.id == 0){
m_hud.displayLap((m_lapTimes[0].lapCurrent - 1), _arg1.time);
};
}
public function reset():void{
m_lapTimes = [];
}
public function doTotalTimeOut():void{
dispatchEvent(new LapEvent(Racers.PLAYER_FINISH, 0, 1000));
doTimeout();
}
private function gameOverTest():void{
}
public function getPosition():int{
var _local2:Object;
var _local1:Array = [];
i = 0;
while (i < m_lapTimes.length) {
_local2 = m_lapTimes[i].getPosition();
_local1.push(_local2);
i++;
};
_local1.sortOn(["lap", "checkpoint", "distance"], [(Array.NUMERIC | Array.DESCENDING), (Array.NUMERIC | Array.DESCENDING), Array.NUMERIC]);
i = 0;
while (i < _local1.length) {
if (_local1[i].id == 0){
return (i);
};
i++;
};
return (-1);
}
}
}//package game.vehicle
Section 294
//Vehicle (game.vehicle.Vehicle)
package game.vehicle {
import flash.events.*;
import flash.display.*;
import game.obstacles.*;
import flash.utils.*;
import game.track.*;
import flash.geom.*;
import Box2D.Dynamics.*;
import game.tiles.*;
import com.markfennell.geom.*;
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Common.*;
import flash.text.*;
import game.utils.*;
public class Vehicle extends EventDispatcher {
public var FRICTION:Number;
private var m_physScale:Number;
private var m_bodyCar:b2Body;
public var DAMPING_ANGULAR_REVERSE:Number;
public var damageWheelFrontLeft:int;
public var damageWheelRearRight:int;
private var m_jointFF:b2RevoluteJoint;
private var m_track:Track;
public var CAR_HEIGHT:int;
public var nitro:int;
public var damageWheelRearLeft:int;
public var id:int;
public var DAMPING_LINEAR:Number;
public var LATERAL_FORCE:Number;
private var m_slowTime:int;// = 500
private var m_container:Sprite;
private var m_bodyDef:b2BodyDef;
public var SPEED_MAX:Number;
public var type:String;// = "vehicle"
public var damageBodyBack:int;
private var m_rY:Number;// = 0
public var damageAxleRear:int;
private var m_rX:Number;// = 0
private var m_boxDef:b2PolygonDef;
private var m_world:b2World;
private var m_collisionScale:Number;// = 10
public var CAR_WIDTH:int;
public var damageBodyLeft:int;
public var DAMPING_ANGULAR:Number;
private var m_nitro_time:int;
public var damageAxleFront:int;
public var damageGearbox:int;
public var steering:Number;// = 0
private var m_slowTimer:int;
private var m_offsetx:Number;
private var m_bodyRR:b2Body;
private var m_Vector:b2Vec2;
public var GRIP_REAR:Number;
private var m_jointRR:b2RevoluteJoint;
public var acceleration:int;// = 0
private var m_angle:Number;
public var steerAngle:Number;// = 0
private var m_offsety:Number;
private var m_bitmapData:BitmapData;
public var damageEngine:int;
private var dy:Number;// = 0
public var mc:MovieClip;
public var ACC_NITRO:Number;
private var dx:Number;// = 0
public var controller:Controller;// = null
private var m_tileEngine:TileEngine;
public var DAMPING_LINEAR_REVERSE:Number;
public var isPlayer:Boolean;// = false
private var m_jointDef:b2RevoluteJointDef;
private var m_displayMargin:int;// = 50
public var damageWheelFrontRight:int;
public var STEERING_ANGLE_RANGE:Number;
private var m_nitro:Boolean;
public var ACC_FORWARD:Number;
private var m_multiplier:Number;// = 1
public var GRIP_REVERSE:Number;
public var GRIP_FRONT:Number;
private var m_spriteSheet:SpriteSheet;
public var ACC_REVERSE:Number;
public var STEERING_ANGLE_INC:Number;
private var m_nitro_timeout:int;
private var m_XForm:Object;
private var m_bodyFF:b2Body;
public var isVisible:Boolean;// = false
public var damageBodyFront:int;
private var m_accelerationForce:Number;// = 0
public var damageBodyRight:int;
public var damageDriveshaft:int;
public function Vehicle(_arg1:int, _arg2:BitmapData, _arg3:b2World, _arg4:int, _arg5:int, _arg6:Track, _arg7:XML, _arg8:TileEngine, _arg9:Boolean=false){
nitro = Constants.NITRO;
m_nitro_time = Constants.NITRO_TIME;
super();
m_track = _arg6;
m_bitmapData = _arg2;
m_world = _arg3;
m_tileEngine = _arg8;
SPEED_MAX = Number(_arg7.speed_max);
ACC_FORWARD = (Number(_arg7.acceleration_forward) - m_track.speedModifier);
ACC_NITRO = Number(_arg7.acceleration_nitro);
ACC_REVERSE = Number(_arg7.acceleration_reverse);
FRICTION = Number(_arg7.friction);
DAMPING_LINEAR = Number(_arg7.damping_linear);
DAMPING_ANGULAR = Number(_arg7.damping_angular);
DAMPING_LINEAR_REVERSE = Number(_arg7.damping_linear_reverse);
DAMPING_ANGULAR_REVERSE = Number(_arg7.damping_linear_angular);
GRIP_REAR = Number(_arg7.grip_rear);
GRIP_FRONT = (Number(_arg7.grip_front) - m_track.gripModifier);
GRIP_REVERSE = Number(_arg7.grip_reverse);
STEERING_ANGLE_RANGE = Number(_arg7.steering_range);
STEERING_ANGLE_INC = Number(_arg7.steering_increment);
LATERAL_FORCE = Number(_arg7.lateral_force);
CAR_WIDTH = Number(_arg7.width);
CAR_HEIGHT = Number(_arg7.height);
id = _arg1;
isPlayer = _arg9;
m_angle = m_track.startAngle;
m_boxDef = new b2PolygonDef();
m_bodyDef = new b2BodyDef();
m_physScale = Constants.PHYS_SCALE;
m_offsetx = (_arg4 / m_physScale);
m_offsety = (_arg5 / m_physScale);
m_rX = (CAR_HEIGHT / m_physScale);
m_rY = (CAR_WIDTH / m_physScale);
m_boxDef.SetAsBox(m_rX, m_rY);
m_boxDef.friction = 0.3;
m_boxDef.density = 0.48;
m_boxDef.restitution = 0.5;
m_bodyDef.linearDamping = DAMPING_LINEAR;
m_bodyDef.angularDamping = DAMPING_ANGULAR;
m_bodyDef.position.Set((m_offsetx + 3), (m_offsety + 3));
m_bodyCar = _arg3.CreateBody(m_bodyDef);
m_bodyCar.CreateShape(m_boxDef);
m_bodyCar.SetMassFromShapes();
m_rX = (4 / m_physScale);
m_rY = (18 / m_physScale);
m_boxDef.SetAsBox(m_rX, m_rY);
m_boxDef.friction = 0;
m_boxDef.density = 0.1;
m_boxDef.restitution = 0;
m_boxDef.filter.categoryBits = 1;
m_bodyDef.linearDamping = DAMPING_LINEAR;
m_bodyDef.angularDamping = DAMPING_ANGULAR;
m_bodyDef.position.Set((m_offsetx + 12), (m_offsety + 3));
m_bodyRR = _arg3.CreateBody(m_bodyDef);
m_bodyRR.CreateShape(m_boxDef);
m_bodyRR.SetMassFromShapes();
m_bodyRR.m_userData = {type:ObstacleType.NULL};
m_boxDef.SetAsBox(m_rX, m_rY);
m_boxDef.friction = 0;
m_boxDef.density = 0.1;
m_boxDef.restitution = 0;
m_bodyDef.linearDamping = DAMPING_LINEAR;
m_bodyDef.angularDamping = DAMPING_ANGULAR;
m_bodyDef.position.Set((m_offsetx + 13.5), (m_offsety + 3));
m_bodyFF = _arg3.CreateBody(m_bodyDef);
m_bodyFF.CreateShape(m_boxDef);
m_bodyFF.SetMassFromShapes();
m_bodyFF.m_userData = {type:ObstacleType.NULL};
m_jointDef = new b2RevoluteJointDef();
m_jointDef.body1 = m_bodyCar;
m_jointDef.body2 = m_bodyFF;
m_jointDef.collideConnected = false;
m_Vector = new b2Vec2(0.65, 0);
m_jointDef.localAnchor1 = m_Vector;
m_jointFF = (_arg3.CreateJoint(m_jointDef) as b2RevoluteJoint);
m_jointDef = new b2RevoluteJointDef();
m_jointDef.body1 = m_bodyCar;
m_jointDef.body2 = m_bodyRR;
m_jointDef.lowerAngle = 0;
m_jointDef.upperAngle = 0;
m_jointDef.enableLimit = true;
m_Vector = new b2Vec2(-0.64, 0);
m_jointDef.localAnchor1 = m_Vector;
m_jointRR = (_arg3.CreateJoint(m_jointDef) as b2RevoluteJoint);
m_jointDef.collideConnected = false;
steerAngle = (m_angle * Constants.DEG2RAD);
m_bodyCar.SetXForm(m_bodyCar.GetXForm().position, steerAngle);
var _local10:* = getDefinitionByName(_arg7.sprite);
mc = new (_local10);
_local10 = null;
m_spriteSheet = new SpriteSheet(mc, mc.width, mc.height, 1, 1, 1, 1, 0, 0, 1, 1, mc.body);
m_bodyCar.m_userData = this;
}
public function get line():Line{
return (Line.createLine(x, y, (CAR_HEIGHT * m_collisionScale), angle));
}
public function destroy():void{
m_bodyCar.m_userData = null;
m_world.DestroyBody(m_bodyFF);
m_world.DestroyBody(m_bodyRR);
m_world.DestroyBody(m_bodyCar);
m_world.DestroyJoint(m_jointFF);
m_world.DestroyJoint(m_jointRR);
m_jointDef = null;
m_boxDef = null;
m_bodyDef = null;
m_Vector = null;
m_XForm = null;
m_spriteSheet.destroy();
m_bitmapData.dispose();
}
public function get reversing():Boolean{
var _local3:Boolean;
var _local1:Number = Math.atan2(m_bodyCar.m_linearVelocity.y, m_bodyCar.m_linearVelocity.x);
var _local2:Number = m_bodyCar.GetAngle();
if (_local1 < 0){
_local1 = (_local1 + 6.2831);
};
if (_local1 > 6.2831){
_local1 = (_local1 - 6.2831);
};
if (_local2 < 0){
_local2 = (_local2 + 6.2831);
};
if (_local2 > 6.2831){
_local2 = (_local2 - 6.2831);
};
_local3 = ((_local1 - _local2) < 0);
return (_local3);
}
public function turboBoost():void{
if ((((nitro > 0)) && (!(m_nitro)))){
trace("NITRO BOOST ON");
nitro--;
m_nitro_timeout = setTimeout(turboOff, m_nitro_time);
m_nitro = true;
Racers.getInstance().onBoost();
};
}
public function get worldx():int{
return (int((x - dx)));
}
public function get worldy():int{
return (int((y - dy)));
}
public function renderGraphics(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Sprite):void{
var _local6:int;
var _local7:int;
dx = _arg1;
dy = _arg2;
_local6 = int(worldx);
_local7 = int(worldy);
isVisible = false;
if ((((_local6 > -(m_displayMargin))) && ((_local6 < (Constants.STAGE_WIDTH + m_displayMargin))))){
if ((((_local7 > -(m_displayMargin))) && ((_local7 < (Constants.STAGE_HEIGHT + m_displayMargin))))){
m_spriteSheet.draw(m_bitmapData, _local6, _local7, frame);
isVisible = true;
};
};
}
public function get speed():Number{
return (m_bodyCar.GetLinearVelocity().Length());
}
public function get frame():int{
var _local1:int = (m_bodyCar.GetAngle() * Constants.RAD2DEG);
_local1 = (_local1 % 360);
if (_local1 < 0){
_local1 = (_local1 + 360);
};
if (_local1 > 360){
_local1 = (_local1 - 360);
};
_local1 = (int((_local1 / 3)) + 1);
return (_local1);
}
private function turboOff():void{
trace("NITRO BOOST OFF");
m_nitro = false;
}
public function get x():int{
var _local1:int = int((m_bodyCar.GetPosition().x * m_physScale));
if (isNaN(_local1)){
return (0);
};
return (_local1);
}
public function get y():int{
var _local1:int = int((m_bodyCar.GetPosition().y * m_physScale));
if (isNaN(_local1)){
return (0);
};
return (_local1);
}
public function canMakeDust():Boolean{
var _local1:int = m_tileEngine.validWidth(Math.floor((x / m_tileEngine.tileWidth)));
var _local2:int = m_tileEngine.validHeight(Math.floor((y / m_tileEngine.tileHeight)));
var _local3:Rectangle = m_tileEngine.getTile(m_track.tileArray[_local2][_local1]);
var _local4:int = ((x % m_tileEngine.tileWidth) + _local3.x);
var _local5:int = ((y % m_tileEngine.tileHeight) + _local3.y);
if (m_tileEngine.alphaBitmapData.getPixel(_local4, _local5) == 0){
return (true);
};
return (false);
}
public function doApplyFriction(_arg1:b2Body, _arg2:Number):void{
var _local3:Number;
var _local4:Number;
var _local5:b2Vec2;
_local4 = _arg1.GetAngle();
m_Vector = _arg1.GetLinearVelocity();
var _local6:Number = m_Vector.Length();
var _local7:Number = Math.atan2(m_Vector.y, m_Vector.x);
var _local8:Number = (_local7 - _local4);
var _local9:b2Vec2 = new b2Vec2((_local6 * Math.sin(_local8)), (_local6 * Math.cos(_local8)));
var _local10:Number = (-(_local9.x) * (LATERAL_FORCE / 2));
if (_local10 < -(_arg2)){
_local10 = -(_arg2);
} else {
if (_local10 > _arg2){
_local10 = _arg2;
};
};
_local3 = (angle + (Math.PI / 2));
_local5 = new b2Vec2((_local10 * Math.cos(_local3)), (_local10 * Math.sin(_local3)));
_arg1.ApplyImpulse(_local5, _arg1.GetXForm().position);
}
public function setAngularDamping(_arg1:Number):void{
m_bodyFF.m_angularDamping = _arg1;
m_bodyRR.m_angularDamping = _arg1;
m_bodyCar.m_angularDamping = _arg1;
}
public function get vx():Number{
var _local1:Number = (m_bodyCar.GetLinearVelocity().x * m_physScale);
if (isNaN(_local1)){
return (0);
};
return (_local1);
}
public function renderPhysics(_arg1:Number):void{
var _local2:Number;
var _local3:Number;
var _local6:Number;
var _local7:Number;
if (acceleration > 0){
if (m_nitro){
m_accelerationForce = ACC_NITRO;
} else {
m_accelerationForce = ACC_FORWARD;
};
doApplyFriction(m_bodyFF, GRIP_FRONT);
doApplyFriction(m_bodyRR, GRIP_REAR);
setLinearDamping(DAMPING_LINEAR);
setAngularDamping(DAMPING_ANGULAR);
} else {
m_accelerationForce = ACC_REVERSE;
doApplyFriction(m_bodyFF, GRIP_FRONT);
doApplyFriction(m_bodyRR, GRIP_REVERSE);
setLinearDamping(DAMPING_LINEAR_REVERSE);
setAngularDamping(DAMPING_ANGULAR_REVERSE);
};
var _local4:Number = m_bodyCar.GetAngle();
var _local5:Number = (_arg1 / Constants.DT);
if (steering != 0){
steerAngle = (steerAngle + ((steering * STEERING_ANGLE_INC) * _local5));
};
if (steerAngle > (_local4 + STEERING_ANGLE_RANGE)){
steerAngle = (_local4 + STEERING_ANGLE_RANGE);
} else {
if (steerAngle < (_local4 - STEERING_ANGLE_RANGE)){
steerAngle = (_local4 - STEERING_ANGLE_RANGE);
};
};
if (acceleration < 0){
if (steering == 0){
steerAngle = _local4;
} else {
if (steering == -1){
steerAngle = (_local4 - STEERING_ANGLE_RANGE);
} else {
if (steering == 1){
steerAngle = (_local4 + STEERING_ANGLE_RANGE);
};
};
};
};
m_bodyFF.SetXForm(m_bodyFF.GetXForm().position, steerAngle);
_local2 = (((acceleration * Math.cos(steerAngle)) * m_accelerationForce) * LATERAL_FORCE);
_local3 = (((acceleration * Math.sin(steerAngle)) * m_accelerationForce) * LATERAL_FORCE);
if (acceleration != 0){
m_bodyCar.ApplyForce(new b2Vec2(_local2, _local3), m_bodyFF.GetXForm().position);
} else {
_local6 = speed;
_local7 = Math.atan2(m_bodyCar.GetLinearVelocity().y, m_bodyCar.GetLinearVelocity().x);
if (_local6 > FRICTION){
_local6 = (_local6 - FRICTION);
} else {
_local6 = 0;
};
_local2 = (Math.cos(_local7) * _local6);
_local3 = (Math.sin(_local7) * _local6);
m_bodyCar.SetLinearVelocity(new b2Vec2(_local2, _local3));
};
}
public function get vy():Number{
var _local1:Number = (m_bodyCar.GetLinearVelocity().y * m_physScale);
if (isNaN(_local1)){
return (0);
};
return (_local1);
}
public function get dustTarget():Point{
var _local1:Number = (Math.cos(angle) * 20);
var _local2:Number = (Math.sin(angle) * 20);
return (new Point(int((worldx - _local1)), int((worldy - _local2))));
}
public function get soundRevs():Number{
return ((speed / SPEED_MAX));
}
public function get angle():Number{
var _local1:Number = m_bodyCar.GetAngle();
if (isNaN(_local1)){
return (m_angle);
};
return (_local1);
}
public function setLinearDamping(_arg1:Number):void{
m_bodyFF.m_linearDamping = _arg1;
m_bodyRR.m_linearDamping = _arg1;
m_bodyCar.m_linearDamping = _arg1;
}
}
}//package game.vehicle
Section 295
//VehicleManager (game.vehicle.VehicleManager)
package game.vehicle {
import flash.events.*;
import flash.display.*;
import flash.utils.*;
import sound.*;
import game.track.*;
import flash.geom.*;
import Box2D.Dynamics.*;
import game.tiles.*;
import com.markfennell.geom.*;
import Box2D.Collision.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import com.markfennell.utils.*;
import assets.*;
import flash.ui.*;
import com.Keyboard.*;
public class VehicleManager {
private var m_playerHighlight:MovieClipCircleSpin;
public var playerWaypoint:int;// = 0
private var m_checkpoints:int;// = 0
private var m_engineSound:SoundEngine;
private var m_positionsArray:Array;
private var m_stageRectangle:Rectangle;
private var m_counter:int;// = 1
private var m_container:Sprite;
private var m_world:b2World;
private var m_ghost:Ghost;
private var m_vehicle:Vehicle;
private var m_checkpointWaypointArray:Array;
private var i:int;
private var m_vehiclesNum:int;// = 6
private var m_gameOver:Boolean;// = false
private var m_checkpoint:int;// = 0
private var m_raceStarted:Boolean;// = false
private var _movieClipCarSkoda:MovieClipCarSkoda;// = null
private var _movieClipCarFocus:MovieClipCarFocus;// = null
private var m_markers:Array;
private var m_stage:Stage;
private var m_computer:Vehicle;
private var m_controller:Controller;
private var m_vehiclesBitmapData:BitmapData;
private var m_dx:int;// = 0
private var m_dy:int;// = 0
private var _movieClipCarAlfa:MovieClipCarAlfa;// = null
private var m_vehiclesRow:int;// = 2
public var vehicles:Array;
private var m_laps:int;// = 0
private var _movieClipCarCelica:MovieClipCarCelica;// = null
private var m_dragCurrent:MovieClip;
private var m_totalTime:int;// = 0
private var _movieClipCarLancer:MovieClipCarLancer;// = null
private var m_vehiclesSpacingX:int;// = 90
private var m_vehiclesSpacingY:int;// = 120
private var _movieClipCarImpreza:MovieClipCarImpreza;// = null
private var m_length:int;
private var m_track:Track;
private var m_player:Vehicle;
public static var _XML:XML = EmbeddedData.vehicleXML;
public function VehicleManager(_arg1:BitmapData, _arg2:Stage, _arg3:Track, _arg4:b2World, _arg5:TileEngine, _arg6:Sprite){
vehicles = [];
m_positionsArray = [];
m_markers = [];
m_checkpointWaypointArray = [];
super();
ThreadQueue.getInstance().pause();
m_vehiclesBitmapData = _arg1;
m_stage = _arg2;
m_world = _arg4;
m_track = _arg3;
m_container = _arg6;
m_positionsArray = setPositions();
var _local7:XML = getVehicleData(User.getInstance().carID);
var _local8:String = String(_local7.type);
ThreadQueue.getInstance().addAt(new Command(createPlayer, [_local7, _arg5], "createVehiclePlayer"));
if (User.getInstance().trackID != 0){
i = 0;
while (i < m_track.racersXML.children().length()) {
_local7 = m_track.racersXML.children()[i];
if (String(_local7.type) == _local8){
} else {
ThreadQueue.getInstance().addAt(new Command(createVehicle, [i, _local7, _arg5], "createVehicle"));
};
i++;
};
};
ThreadQueue.getInstance().addAt(new Command(setupCheckpointData, [], "setupCheckpointData"));
Key.initialize(m_stage);
ThreadQueue.getInstance().resume();
}
public function inFront(_arg1:Vehicle, _arg2:Vehicle):Boolean{
var _local3:Number = Math.PI;
var _local4:Number = _arg1.angle;
var _local5:Number = (_local4 - _local3);
var _local6:Number = (_local4 + _local3);
var _local7:Number = Math.atan2((_arg2.y - _arg1.y), (_arg2.x - _arg1.x));
if (isBetween(_local5, _local6, _local7)){
return (true);
};
return (false);
}
private function handleKeyUp(_arg1:KeyboardEvent=null):void{
var _local2:int;
if (_arg1.shiftKey){
_local2 = 90;
} else {
_local2 = 10;
};
switch (_arg1.keyCode){
case 120:
case 88:
if (m_dragCurrent){
m_dragCurrent.marker.rotation = (m_dragCurrent.marker.rotation + _local2);
};
break;
case 122:
case 90:
if (m_dragCurrent){
m_dragCurrent.marker.rotation = (m_dragCurrent.marker.rotation - _local2);
};
break;
};
}
public function showWaypoints():void{
var _local2:MovieClipMarker;
var _local1:int;
while (_local1 < m_track.waypointArray.length) {
_local2 = new MovieClipMarker();
_local2.x = m_track.waypointArray[_local1][0];
_local2.y = m_track.waypointArray[_local1][1];
_local2.marker.rotation = m_track.waypointArray[_local1][2];
_local2.textID.text = String(_local1);
_local2.name = ("Marker " + String(_local1));
m_container.addChild(_local2);
m_markers.push(_local2);
if (Constants.SHOW_LINES){
Line.draw(Line.createLine((m_track.waypointArray[_local1][0] - m_dx), (m_track.waypointArray[_local1][1] - m_dy), 200, (m_track.waypointArray[_local1][2] * Constants.DEG2RAD)), m_container);
};
_local1++;
};
m_stage.addEventListener(MouseEvent.MOUSE_DOWN, mouseDrag);
m_stage.addEventListener(MouseEvent.MOUSE_UP, mouseDrop);
m_stage.addEventListener(KeyboardEvent.KEY_UP, handleKeyUp);
}
public function destroy():void{
m_vehiclesBitmapData = null;
var i:int;
while (i < vehicles.length) {
vehicles[i].destroy();
vehicles[i] = null;
i = (i + 1);
};
if (m_engineSound){
m_engineSound.destroy();
m_engineSound = null;
};
try {
hideWaypoints();
} catch(e:Error) {
};
}
private function setPositions():Array{
var _local2:Number;
var _local3:Number;
var _local4:int;
var _local1:Array = [];
var _local5:Number = (m_track.startAngle * Constants.DEG2RAD);
var _local6:Number = m_track.startX;
var _local7:Number = m_track.startY;
var _local8:int;
var _local9:int;
var _local10:int;
while (_local10 < m_track.racersXML.children().length()) {
_local8 = (_local10 % m_vehiclesRow);
if (_local8 == 0){
_local9++;
_local6 = (m_track.startX - ((_local9 * m_vehiclesSpacingY) * Math.cos(_local5)));
_local7 = (m_track.startY - ((_local9 * m_vehiclesSpacingY) * Math.sin(_local5)));
};
_local2 = int((_local6 + ((m_vehiclesSpacingX * _local8) * Math.sin(_local5))));
_local3 = int((_local7 + ((m_vehiclesSpacingX * _local8) * Math.cos(_local5))));
_local4 = _local8;
_local1.push({x:_local2, y:_local3, row:_local4});
_local10++;
};
_local1.reverse();
return (_local1);
}
private function setupCheckpointData():void{
var _local1:int;
var _local2:Number;
var _local3:int;
var _local4:Number;
m_checkpoints = (m_track.checkpointArray.length - 1);
i = 0;
while (i < m_track.checkpointArray.length) {
_local1 = 0;
_local2 = Number.POSITIVE_INFINITY;
_local3 = 0;
while (_local3 < m_track.waypointArray.length) {
_local4 = Point.distance(new Point(m_track.waypointArray[_local3][0], m_track.waypointArray[_local3][1]), new Point(m_track.checkpointArray[i][1], m_track.checkpointArray[i][2]));
if (_local4 <= _local2){
_local1 = _local3;
_local2 = _local4;
};
_local3++;
};
m_checkpointWaypointArray.push(_local1);
i++;
};
}
public function collision(_arg1:CollisionEvent):void{
if (m_engineSound){
m_engineSound.collided(_arg1);
};
}
private function mouseDrop(_arg1:MouseEvent):void{
if (m_dragCurrent){
m_dragCurrent.stopDrag();
};
}
public function renderGraphics(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):void{
m_dx = _arg1;
m_dy = _arg2;
var _local5:int;
while (_local5 < vehicles.length) {
m_vehicle = vehicles[_local5];
m_vehicle.renderGraphics(m_dx, m_dy, _arg3, _arg4, m_container);
if (!m_vehicle.isPlayer){
m_vehicle.controller.renderGraphics(m_dx, m_dy);
};
_local5++;
};
if (m_engineSound){
m_engineSound.render();
};
}
private function addMarker(_arg1:MouseEvent):void{
var _local2:int = m_container.mouseX;
var _local3:int = m_container.mouseY;
var _local4:Number = Number.POSITIVE_INFINITY;
var _local5:int = (m_markers.length - 1);
var _local6:MovieClipMarker = new MovieClipMarker();
_local6.x = _local2;
_local6.y = _local3;
m_container.addChild(_local6);
m_markers.splice(_local5, 0, _local6);
i = 0;
while (i < m_markers.length) {
_local6 = m_markers[i];
_local6.textID.text = String(i);
_local6.name = ("Marker " + String(i));
i++;
};
}
public function startRace():void{
m_raceStarted = true;
m_engineSound = new SoundEngine(vehicles);
}
public function hideWaypoints():void{
m_stage.removeEventListener(KeyboardEvent.KEY_UP, handleKeyUp);
m_stage.removeEventListener(MouseEvent.MOUSE_DOWN, mouseDrag);
m_stage.removeEventListener(MouseEvent.MOUSE_UP, mouseDrop);
var _local1:int;
while (_local1 < m_markers.length) {
m_container.removeChild(m_markers[_local1]);
_local1++;
};
m_markers = [];
}
public function playerFinished():void{
m_gameOver = true;
}
private function mouseDrag(_arg1:MouseEvent):void{
if (_arg1.ctrlKey){
addMarker(_arg1);
};
if ((((_arg1.target is MovieClip)) && (!((_arg1.target.name.indexOf("marker") == -1))))){
if (_arg1.shiftKey){
deleteMarker((_arg1.target as MovieClip));
} else {
m_dragCurrent = (_arg1.target.parent as MovieClip);
m_dragCurrent.startDrag();
};
};
}
private function isBetween(_arg1:Number, _arg2:Number, _arg3:Number):Boolean{
var _local4:Boolean;
while (_arg1 < 0) {
_arg1 = (_arg1 + (Math.PI * 2));
};
while (_arg2 < 0) {
_arg2 = (_arg2 + (Math.PI * 2));
};
while (_arg3 < 0) {
_arg3 = (_arg3 + (Math.PI * 2));
};
if ((((_arg3 > _arg1)) && ((_arg3 < _arg2)))){
_local4 = true;
};
if ((((((_arg1 > Math.PI)) && ((_arg2 < Math.PI)))) && ((((_arg3 > _arg1)) || ((_arg3 < _arg2)))))){
_local4 = true;
};
return (_local4);
}
private function createVehicle(_arg1:int, _arg2:XML, _arg3:TileEngine):void{
m_computer = new Vehicle(m_counter, m_vehiclesBitmapData, m_world, m_positionsArray[m_counter].x, m_positionsArray[m_counter].y, m_track, _arg2, _arg3, false);
var _local4:Number = (m_positionsArray[m_counter].row / (m_vehiclesRow - 1));
if (_local4 > 1){
_local4 = 1;
};
if (_local4 < 0){
_local4 = 0;
};
m_controller = new Controller(m_track, m_computer, m_vehiclesBitmapData, _local4);
m_computer.controller = m_controller;
vehicles.push(m_computer);
m_counter++;
}
private function deleteMarker(_arg1:MovieClip):void{
var _local4:MovieClip;
var _local2:* = (_arg1 as MovieClip).parent;
var _local3:int = m_markers.length;
while (_local3--) {
if (_local2 == m_markers[_local3]){
m_markers.splice(_local3, 1);
m_container.removeChild(_local2);
return;
};
};
i = 0;
while (i < m_markers.length) {
_local4 = m_markers[i];
_local4.textID.text = String(i);
_local4.name = ("Marker " + String(i));
i++;
};
}
public function traceWaypoints():void{
var _local1:int;
while (_local1 < m_markers.length) {
trace((((((("<waypoint x=\"" + int((m_markers[_local1].x + m_markers[_local1].marker.x))) + "\" y=\"") + int((m_markers[_local1].y + m_markers[_local1].marker.y))) + "\" angle=\"") + int(m_markers[_local1].marker.rotation)) + "\"></waypoint>"));
_local1++;
};
}
public function renderPhysics(_arg1:Number):void{
if (((m_raceStarted) && (!(m_gameOver)))){
m_totalTime = (m_totalTime + _arg1);
m_player.steering = 0;
if (((Key.isDown(Keyboard.UP)) || (Key.isDown(87)))){
m_player.acceleration = 1;
} else {
if (((Key.isDown(Keyboard.DOWN)) || (Key.isDown(83)))){
m_player.acceleration = -1;
} else {
m_player.acceleration = 0;
};
};
if (((Key.isDown(Keyboard.LEFT)) || (Key.isDown(65)))){
m_player.steering = -1;
} else {
if (((Key.isDown(Keyboard.RIGHT)) || (Key.isDown(68)))){
m_player.steering = 1;
};
};
if (Key.isDown(Keyboard.SPACE)){
m_player.turboBoost();
};
};
var _local2:int;
while (_local2 < vehicles.length) {
m_vehicle = vehicles[_local2];
m_vehicle.renderPhysics(_arg1);
if (((!(m_vehicle.isPlayer)) && (m_raceStarted))){
m_vehicle.controller.renderPhysics(m_totalTime, _arg1);
};
_local2++;
};
if (m_gameOver){
m_player.acceleration = 0;
};
}
public function get player():Vehicle{
return (m_player);
}
public function stopSounds():void{
trace("Stop Sounds");
m_engineSound.muteSounds();
}
private function createPlayer(_arg1:XML, _arg2:TileEngine):void{
m_player = new Vehicle(0, m_vehiclesBitmapData, m_world, m_positionsArray[0].x, m_positionsArray[0].y, m_track, _arg1, _arg2, true);
vehicles.push(m_player);
}
public static function getVehicleData(_arg1:int):XML{
if ((((_arg1 > 0)) && ((_arg1 < vehiclesLength)))){
return (_XML.vehicle[_arg1]);
};
return (_XML.vehicle[0]);
}
public static function get vehiclesLength():int{
return (_XML.vehicle.length());
}
}
}//package game.vehicle
Section 296
//Camera (game.Camera)
package game {
public class Camera {
public var targetx:Number;// = 0
public var targety:Number;// = 0
public var track:Boolean;// = true
private var dx:Number;
private var dy:Number;
public var x:Number;// = 0
public var y:Number;// = 0
public var easing:Number;// = 30
public static var tracking:Number = 190;
public function Camera(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number){
x = _arg1;
y = _arg2;
targetx = _arg3;
targety = _arg4;
}
public function render():void{
if (track){
dx = ((targetx - x) / easing);
dy = ((targety - y) / easing);
x = int((dx + x));
y = int((dy + y));
} else {
x = 0;
y = 0;
};
}
}
}//package game
Section 297
//CollisionManager (game.CollisionManager)
package game {
import flash.events.*;
import game.obstacles.*;
import game.vehicle.*;
import flash.utils.*;
import flash.geom.*;
import Box2D.Dynamics.*;
import com.markfennell.geom.*;
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Common.*;
public class CollisionManager extends b2ContactListener implements IEventDispatcher {
private var m_force:Number;
private var m_dispatcher:EventDispatcher;
public function CollisionManager(){
m_dispatcher = new EventDispatcher(this);
}
public function dispatchEvent(_arg1:Event):Boolean{
return (m_dispatcher.dispatchEvent(_arg1));
}
override public function Remove(_arg1:b2ContactPoint):void{
}
public function willTrigger(_arg1:String):Boolean{
return (m_dispatcher.willTrigger(_arg1));
}
override public function Add(_arg1:b2ContactPoint):void{
var _local4:*;
var _local5:Vehicle;
var _local6:Vehicle;
var _local2:b2Shape = _arg1.shape1;
var _local3:b2Shape = _arg1.shape2;
if (_arg1.shape2.GetBody().GetUserData()){
if (_arg1.shape2.GetBody().GetUserData().type == ObstacleType.CHECKPOINT){
if (_arg1.shape1.GetBody().GetUserData()){
_local4 = _arg1.shape1.GetBody().GetUserData();
if ((_local4 is Vehicle)){
dispatchEvent(new CheckpointEvent(CheckpointEvent.CROSSED, _arg1.shape2.GetBody().GetUserData().waypoint, _local4.id));
};
};
} else {
if (isVehicle(_arg1.shape1)){
_local5 = getVehicle(_arg1.shape1);
dispatchEvent(new CollisionEvent(CollisionEvent.COLLISION, _local5.id, _arg1.velocity.LengthSquared()));
} else {
if (isVehicle(_arg1.shape2)){
_local6 = getVehicle(_arg1.shape2);
dispatchEvent(new CollisionEvent(CollisionEvent.COLLISION, _local6.id, _arg1.velocity.LengthSquared()));
};
};
};
};
}
private function isVehicle(_arg1:b2Shape):Boolean{
var _local2:*;
if (_arg1.GetBody().GetUserData()){
_local2 = _arg1.GetBody().GetUserData();
if ((_local2 is Vehicle)){
return (true);
};
};
return (false);
}
public function removeEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false):void{
m_dispatcher.removeEventListener(_arg1, _arg2, _arg3);
}
public function inFront(_arg1:Vehicle, _arg2:Vehicle):Boolean{
var _local3:Number = (Math.sin((_arg1.angle + Math.PI)) * 10);
var _local4:Number = (Math.cos((_arg1.angle + Math.PI)) * 10);
var _local5:Line = Line.createLineFromPoint((_arg1.x - _local4), (_arg1.y - _local3), 50, ((_arg1.angle - 0.4) + Math.PI));
var _local6:Line = Line.createLineFromPoint((_arg1.x - _local4), (_arg1.y - _local3), 50, ((_arg1.angle + 0.4) + Math.PI));
var _local7:Line = new Line(_local5.p1, _local6.p1);
var _local8:Polygon = new Polygon(_local5, _local6, _local7);
return (Polygon.isWithin(new Point(_arg2.x, _arg2.y), _local8));
}
override public function Persist(_arg1:b2ContactPoint):void{
var point = _arg1;
var vehicle_1:Vehicle = getVehicle(point.shape1);
var vehicle_2:Vehicle = getVehicle(point.shape2);
if (((!((vehicle_1 == null))) && (!((vehicle_2 == null))))){
try {
if (vehicle_1.isPlayer){
if (vehicle_2.speed < 4){
trace("UNstick Vehicle");
vehicle_2.controller.isStuck = true;
};
} else {
if (vehicle_2.isPlayer){
if (vehicle_1.speed < 4){
trace("UNstick Vehicle");
vehicle_1.controller.isStuck = true;
};
} else {
if (inFront(vehicle_1, vehicle_2)){
if (vehicle_1.speed < 4){
trace("UNstick Vehicle");
vehicle_1.controller.isStuck = true;
};
};
};
};
} catch(e:Error) {
};
} else {
if (((((!((vehicle_1 == null))) && (!(point.shape2.m_isSensor)))) && (!(isWheel(point.shape2))))){
if (!vehicle_1.isPlayer){
vehicle_1.controller.isStuck = true;
};
} else {
if (((((!((vehicle_2 == null))) && (!(point.shape1.m_isSensor)))) && (!(isWheel(point.shape1))))){
if (!vehicle_2.isPlayer){
vehicle_2.controller.isStuck = true;
};
};
};
};
}
private function getVehicle(_arg1:b2Shape):Vehicle{
var _local2:*;
if (_arg1.GetBody().GetUserData()){
_local2 = _arg1.GetBody().GetUserData();
if ((_local2 is Vehicle)){
return (_local2);
};
};
return (null);
}
private function isWheel(_arg1:b2Shape):Boolean{
var _local2:*;
if (_arg1.GetBody().GetUserData()){
_local2 = _arg1.GetBody().GetUserData();
if (_local2.type){
if (_local2.type == ObstacleType.NULL){
return (true);
};
};
};
return (false);
}
public function hasEventListener(_arg1:String):Boolean{
return (m_dispatcher.hasEventListener(_arg1));
}
public function addEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false, _arg4:int=0, _arg5:Boolean=false):void{
m_dispatcher.addEventListener(_arg1, _arg2, _arg3, _arg4);
}
private function isBetween(_arg1:Number, _arg2:Number, _arg3:Number):Boolean{
var _local4:Boolean;
while (_arg1 < 0) {
_arg1 = (_arg1 + (Math.PI * 2));
};
while (_arg2 < 0) {
_arg2 = (_arg2 + (Math.PI * 2));
};
while (_arg3 < 0) {
_arg3 = (_arg3 + (Math.PI * 2));
};
if ((((_arg3 > _arg1)) && ((_arg3 < _arg2)))){
_local4 = true;
};
if ((((((_arg1 > Math.PI)) && ((_arg2 < Math.PI)))) && ((((_arg3 > _arg1)) || ((_arg3 < _arg2)))))){
_local4 = true;
};
trace(("isBetween " + _local4));
return (_local4);
}
}
}//package game
Section 298
//DebugDisplay (game.DebugDisplay)
package game {
import flash.events.*;
import flash.display.*;
import game.obstacles.*;
import game.vehicle.*;
import game.track.*;
import Box2D.Dynamics.*;
import game.tiles.*;
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Common.*;
import fl.controls.*;
import assets.*;
import flash.ui.*;
import flash.net.*;
public class DebugDisplay extends Sprite {
private var m_stepDampingAngular:NumericStepper;
private var m_physScale:Number;
private var m_stepDampingLinear:NumericStepper;
private var m_comboObstacles:ComboBox;
private var m_btnObstaclesTrace:Button;
private var m_toggleObstacles:Boolean;// = false
private var m_stepSteeringRange:NumericStepper;
private var m_debugOverlay:Sprite;
private var m_stepGripRear:NumericStepper;
private var m_btnShowBox2d:Button;
private var m_dragTarget:MovieClip;
private var m_tileEngine:TileEngine;
private var m_btnTraceWaypoints:Button;
private var m_instance:DebugDisplay;// = null
private var m_btnShowWaypoints:Button;
private var m_container:Sprite;
private var m_selectedObstacleID:int;// = 0
private var m_panel:MovieClipDebug;
private var m_stepGripFront:NumericStepper;
private var m_stepMultiplier:NumericStepper;
private var m_world:b2World;
private var m_obstacleManager:ObstacleManager;
private var m_toggleWaypoints:Boolean;// = false
private var m_debugObstaclesXML:XML;
private var m_debugObstaclesArray:Array;
private var m_btnObstaclesAdd:Button;
private var m_handlesDisplayed:Boolean;// = false
private var m_stepSteeringInc:NumericStepper;
private var m_toggleObstacleCreate:Boolean;// = false
private var m_vehicleManager:VehicleManager;
private var m_btnObstaclesShow:Button;
private var m_track:Track;
private var m_stepAcceleration:NumericStepper;
public static var dbgSprite:Sprite;
public function DebugDisplay(_arg1:Number, _arg2:b2World, _arg3:TileEngine, _arg4:VehicleManager, _arg5:Track, _arg6:ObstacleManager, _arg7:Sprite){
m_debugObstaclesArray = [];
super();
x = 20;
y = 200;
visible = false;
name = "Debug Panel";
m_instance = this;
m_container = _arg7;
m_physScale = _arg1;
m_world = _arg2;
m_tileEngine = _arg3;
m_vehicleManager = _arg4;
m_obstacleManager = _arg6;
m_panel = new MovieClipDebug();
m_panel.y = 300;
addChild(m_panel);
m_debugOverlay = _arg7;
m_debugOverlay.addEventListener(MouseEvent.MOUSE_DOWN, dragOn, true);
m_debugOverlay.addEventListener(MouseEvent.MOUSE_OUT, dragOff, true);
m_debugOverlay.addEventListener(MouseEvent.MOUSE_UP, dragOff, true);
m_debugOverlay.addEventListener(MouseEvent.MOUSE_MOVE, dragDo, true);
addEventListener(Event.ADDED_TO_STAGE, onAddedToStage);
m_debugObstaclesXML = EmbeddedData.obstacleXML;
setUpPanel();
}
private function showLines():void{
Constants.SHOW_LINES = true;
}
private function hidePanel():void{
removeEventListener(Event.ENTER_FRAME, render);
visible = false;
}
public function showPanel():void{
addEventListener(Event.ENTER_FRAME, render);
visible = true;
}
private function changeMultiplier(_arg1:Event):void{
}
public function editModeOn(_arg1:Sprite):void{
var _local3:ObstacleDebug;
m_handlesDisplayed = true;
if (m_debugObstaclesArray.length > 0){
return;
};
var _local2:int;
while (_local2 < m_obstacleManager.obstaclesArray.length) {
trace(m_obstacleManager.obstaclesArray[_local2].type);
if (m_obstacleManager.obstaclesArray[_local2]){
if (m_obstacleManager.obstaclesArray[_local2].type != ObstacleType.CHECKPOINT){
_local3 = new ObstacleDebug(m_obstacleManager.obstaclesArray[_local2], m_obstacleManager, m_debugOverlay);
m_debugObstaclesArray.push(_local3);
};
};
_local2++;
};
}
private function keyUpHandler(_arg1:KeyboardEvent):void{
if ((((_arg1.keyCode == 67)) || ((_arg1.keyCode == 99)))){
Constants.ROAM = false;
};
}
public function getInstance():DebugDisplay{
return (m_instance);
}
private function dragOff(_arg1:MouseEvent):void{
if (m_dragTarget){
m_dragTarget.stopDrag();
m_dragTarget = null;
};
}
private function hideLines():void{
m_container.graphics.clear();
Constants.SHOW_LINES = false;
}
private function changeSteeringRange(_arg1:Event):void{
m_vehicleManager.player.STEERING_ANGLE_RANGE = _arg1.target.value;
}
public function showBox2d(_arg1:MouseEvent):void{
var _local2:b2DebugDraw = new b2DebugDraw();
dbgSprite = new Sprite();
m_container.addChild(dbgSprite);
_local2.m_sprite = m_container;
_local2.m_drawScale = m_physScale;
_local2.m_fillAlpha = 0.3;
_local2.m_lineThickness = 1;
_local2.m_drawFlags = (b2DebugDraw.e_shapeBit | b2DebugDraw.e_jointBit);
m_world.SetDebugDraw(_local2);
}
private function changeGripFront(_arg1:Event):void{
m_vehicleManager.player.GRIP_FRONT = _arg1.target.value;
}
private function onObstacleDataComplete(_arg1:Event):void{
}
private function changeDampingAngular(_arg1:Event):void{
m_vehicleManager.player.setAngularDamping(_arg1.target.value);
}
private function toggleWaypoints(_arg1:Event):void{
if (!m_toggleWaypoints){
m_btnShowWaypoints.label = "Hide Waypoints";
m_toggleWaypoints = true;
m_vehicleManager.showWaypoints();
} else {
m_toggleWaypoints = false;
m_vehicleManager.hideWaypoints();
m_btnShowWaypoints.label = "Show Waypoints";
};
}
private function changeAcceleration(_arg1:Event):void{
m_vehicleManager.player.ACC_FORWARD = _arg1.target.value;
}
private function changeDampingLinear(_arg1:Event):void{
m_vehicleManager.player.setLinearDamping(_arg1.target.value);
}
private function dragOn(_arg1:MouseEvent):void{
if (_arg1.target.name == "btnDrag"){
m_dragTarget = (_arg1.target.parent as MovieClip);
m_dragTarget.startDrag();
};
}
public function createObstacle(_arg1:MouseEvent):void{
var _local2:int;
var _local3:int;
if ((((((_arg1.stageY < 500)) && ((_arg1.target.name.indexOf("btn") == -1)))) && ((_arg1.target.name.indexOf("combo") == -1)))){
if (m_toggleObstacleCreate){
_local2 = m_container.mouseX;
_local3 = m_container.mouseY;
m_obstacleManager.addObstacle(new XML(getXMLString(_local2, _local3)));
if (m_handlesDisplayed){
editModeOff();
editModeOn(m_debugOverlay);
};
};
};
}
private function traceWaypoints(_arg1:Event):void{
trace("Trace Waypoints Click");
m_vehicleManager.traceWaypoints();
}
private function onAddedToStage(_arg1:Event):void{
stage.addEventListener(MouseEvent.CLICK, createObstacle, true);
stage.addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler);
stage.addEventListener(KeyboardEvent.KEY_UP, keyUpHandler);
}
private function toggleObstacles(_arg1:Event):void{
if (!m_toggleObstacles){
m_btnObstaclesShow.label = "Hide Obstacles";
m_toggleObstacles = true;
editModeOn(m_debugOverlay);
} else {
m_toggleObstacles = false;
m_btnObstaclesShow.label = "Show Obstacles";
editModeOff();
};
}
private function getXMLString(_arg1:int, _arg2:int):String{
var _local3:XML = m_debugObstaclesXML.obstacle[m_selectedObstacleID];
var _local4 = (((((((((((((("<obstacle sprite=\"" + String(_local3.@sprite)) + "\" x=\"") + String(_arg1)) + "\" y=\"") + String(_arg2)) + "\" width=\"") + String(_local3.@width)) + "\" height=\"") + String(_local3.@height)) + "\" type=\"") + String(_local3.@type)) + "\" mass=\"") + String(_local3.@mass)) + "\" angle=\"0\"></obstacle>");
return (_local4);
}
private function render(_arg1:Event):void{
m_panel.textCarX.text = String(int(m_vehicleManager.player.x));
m_panel.textCarY.text = String(int(m_vehicleManager.player.y));
m_panel.textCarAngle.text = String(int(m_vehicleManager.player.angle));
}
private function dragDo(_arg1:MouseEvent):void{
if (m_dragTarget){
m_dragTarget.obstacle.realx = m_dragTarget.x;
m_dragTarget.obstacle.realy = m_dragTarget.y;
m_dragTarget.obstacle.update();
};
}
private function toggleObstacleCteate(_arg1:MouseEvent=null):void{
if (m_toggleObstacleCreate){
m_toggleObstacleCreate = false;
m_btnObstaclesAdd.label = "Create Obstacles";
m_comboObstacles.visible = false;
} else {
m_toggleObstacleCreate = true;
m_btnObstaclesAdd.label = "Stop Create Obstacles";
m_comboObstacles.visible = true;
};
}
private function keyDownHandler(_arg1:KeyboardEvent):void{
if ((((_arg1.keyCode == 67)) || ((_arg1.keyCode == 99)))){
Constants.ROAM = true;
};
}
private function comboObstacleschangeHandler(_arg1:Event):void{
var _local2:ComboBox = (_arg1.currentTarget as ComboBox);
var _local3:Object = _local2.selectedItem;
if (_local2.selectedIndex > -1){
m_selectedObstacleID = _local2.selectedIndex;
};
stage.focus = this;
}
private function changeSteeringInc(_arg1:Event):void{
m_vehicleManager.player.STEERING_ANGLE_INC = _arg1.target.value;
}
private function changeGripRear(_arg1:Event):void{
m_vehicleManager.player.GRIP_REAR = _arg1.target.value;
}
private function setUpPanel():void{
m_btnShowBox2d = m_panel.btnShowBox2d;
m_btnShowBox2d.label = "Show Box2d";
m_btnShowBox2d.addEventListener(MouseEvent.CLICK, showBox2d);
m_stepAcceleration = m_panel.stepAcceleration;
m_stepDampingLinear = m_panel.stepDampingLinear;
m_stepDampingAngular = m_panel.stepDampingAngular;
m_stepGripFront = m_panel.stepGripFront;
m_stepGripRear = m_panel.stepGripRear;
m_stepSteeringRange = m_panel.stepSteeringRange;
m_stepSteeringInc = m_panel.stepSteeringInc;
m_stepMultiplier = m_panel.stepMultiplier;
m_stepAcceleration.value = m_vehicleManager.player.ACC_FORWARD;
m_stepDampingLinear.value = m_vehicleManager.player.DAMPING_LINEAR;
m_stepDampingAngular.value = m_vehicleManager.player.DAMPING_ANGULAR;
m_stepGripFront.value = m_vehicleManager.player.GRIP_FRONT;
m_stepGripRear.value = m_vehicleManager.player.GRIP_REAR;
m_stepSteeringRange.value = m_vehicleManager.player.STEERING_ANGLE_RANGE;
m_stepSteeringInc.value = m_vehicleManager.player.STEERING_ANGLE_INC;
m_stepMultiplier.value = 1;
m_stepAcceleration.addEventListener(Event.CHANGE, changeAcceleration);
m_stepDampingLinear.addEventListener(Event.CHANGE, changeDampingLinear);
m_stepDampingLinear.addEventListener(Event.CHANGE, changeDampingAngular);
m_stepGripFront.addEventListener(Event.CHANGE, changeGripFront);
m_stepGripRear.addEventListener(Event.CHANGE, changeGripRear);
m_stepSteeringRange.addEventListener(Event.CHANGE, changeSteeringRange);
m_stepSteeringInc.addEventListener(Event.CHANGE, changeSteeringInc);
m_stepMultiplier.addEventListener(Event.CHANGE, changeMultiplier);
m_btnShowWaypoints = m_panel.btnWaypointsShow;
m_btnShowWaypoints.addEventListener(MouseEvent.CLICK, toggleWaypoints);
m_btnTraceWaypoints = m_panel.btnWaypointsTrace;
m_btnTraceWaypoints.addEventListener(MouseEvent.CLICK, traceWaypoints);
m_btnObstaclesShow = m_panel.btnObstaclesShow;
m_btnObstaclesShow.label = "Show Obstacles";
m_btnObstaclesShow.addEventListener(MouseEvent.CLICK, toggleObstacles);
m_btnObstaclesTrace = m_panel.btnObstaclesTrace;
m_btnObstaclesTrace.addEventListener(MouseEvent.CLICK, traceObstacles);
m_btnObstaclesAdd = m_panel.btnObstaclesAdd;
m_btnObstaclesAdd.label = "Create Obstacles";
m_btnObstaclesAdd.addEventListener(MouseEvent.CLICK, toggleObstacleCteate);
m_comboObstacles = m_panel.comboObstacles;
m_comboObstacles.addEventListener(Event.CHANGE, comboObstacleschangeHandler);
m_comboObstacles.visible = false;
var _local1:int;
while (_local1 < m_debugObstaclesXML.obstacle.length()) {
m_comboObstacles.addItem({label:m_debugObstaclesXML.obstacle[_local1].@name});
_local1++;
};
}
public function editModeOff():void{
m_handlesDisplayed = false;
var _local1:int;
while (_local1 < m_debugObstaclesArray.length) {
m_debugObstaclesArray[_local1].destroy();
_local1++;
};
m_debugObstaclesArray = [];
}
public function traceObstacles(_arg1:Event=null):void{
var _local2:int;
while (_local2 < m_obstacleManager.obstaclesArray.length) {
if (m_obstacleManager.obstaclesArray[_local2].type != ObstacleType.CHECKPOINT){
trace((((((((((((((((("<obstacle sprite=\"" + m_obstacleManager.obstaclesArray[_local2].sprite) + "\" x=\"") + int(m_obstacleManager.obstaclesArray[_local2].realx)) + "\" y=\"") + int(m_obstacleManager.obstaclesArray[_local2].realy)) + "\" width=\"") + int(m_obstacleManager.obstaclesArray[_local2].w)) + "\" height=\"") + int(m_obstacleManager.obstaclesArray[_local2].h)) + "\" type=\"") + m_obstacleManager.obstaclesArray[_local2].type) + "\" mass=\"") + m_obstacleManager.obstaclesArray[_local2].mass) + "\" angle=\"") + int(m_obstacleManager.obstaclesArray[_local2].angle)) + "\"></obstacle>"));
};
_local2++;
};
}
}
}//package game
Section 299
//Fx (game.Fx)
package game {
import flash.display.*;
import flash.utils.*;
import gs.*;
import caurina.transitions.*;
import flash.filters.*;
public class Fx extends Sprite {
public function zoomIn(_arg1:DisplayObject, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number, _arg9:String, _arg10:Function=null):void{
var _interval:Number;
var blurX:Number;
var mc:DisplayObject;
var blurFilter:BlurFilter;
var _animate:Function;
var onMotionStopped:Function;
var _mc = _arg1;
var delay = _arg2;
var duration = _arg3;
var startX = _arg4;
var startY = _arg5;
var finishX = _arg6;
var finishY = _arg7;
var blur = _arg8;
var transition = _arg9;
var callBack = _arg10;
_animate = function ():void{
mc.filters = [blurFilter];
Tweener.addTween(mc, {x:finishX, y:finishY, time:duration, transition:transition, onComplete:onMotionStopped});
};
onMotionStopped = function ():void{
this.filters = [];
if (callBack != null){
callBack();
};
};
var _initTime:Number = getTimer();
var angle:Number = Math.atan2((finishY - startY), (finishX - startX));
blurX = Math.abs(Math.floor((Math.cos(angle) * blur)));
var blurY:Number = Math.abs(Math.floor((Math.sin(angle) * blur)));
mc = _mc;
var wait:Number = (1000 * delay);
mc.x = startX;
mc.y = startY;
blurFilter = new BlurFilter(blurX, blurY, 1);
_interval = setTimeout(_animate, wait);
}
public function fade(_arg1:DisplayObject, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Function=null):void{
var _interval:Number;
var mc:DisplayObject;
var _animate:Function;
var onMotionStopped:Function;
var _mc = _arg1;
var delay = _arg2;
var duration = _arg3;
var startAlpha = _arg4;
var finishAlpha = _arg5;
var callBack = _arg6;
_animate = function ():void{
TweenLite.to(mc, duration, {alpha:finishAlpha, onComplete:onMotionStopped});
};
onMotionStopped = function ():void{
if (callBack != null){
callBack();
};
};
var _initTime:Number = getTimer();
mc = _mc;
var wait:int = (1000 * delay);
mc.alpha = startAlpha;
_interval = setTimeout(_animate, wait);
}
}
}//package game
Section 300
//TweenLite (gs.TweenLite)
package gs {
import flash.events.*;
import flash.display.*;
import flash.utils.*;
import flash.geom.*;
public class TweenLite {
public var started:Boolean;
public var delay:Number;
protected var _hasUpdate:Boolean;
protected var _subTweens:Array;
public var initted:Boolean;
public var active:Boolean;
public var startTime:Number;
public var target:Object;
public var duration:Number;
protected var _hst:Boolean;
public var gc:Boolean;
protected var _isDisplayObject:Boolean;
public var tweens:Array;
public var vars:Object;
public var ease:Function;
protected var _specialVars:Object;
public var initTime:Number;
public var combinedTimeScale:Number;
private static var _timer:Timer = new Timer(2000);
private static var _classInitted:Boolean;
public static var defaultEase:Function = TweenLite.easeOut;
public static var version:Number = 9.29;
public static var masterList:Dictionary = new Dictionary(false);
public static var currentTime:uint;
public static var overwriteManager:Object;
public static var killDelayedCallsTo:Function = TweenLite.killTweensOf;
public static var timingSprite:Sprite = new Sprite();
public function TweenLite(_arg1:Object, _arg2:Number, _arg3:Object){
if (_arg1 == null){
return;
};
if (!_classInitted){
currentTime = getTimer();
timingSprite.addEventListener(Event.ENTER_FRAME, updateAll, false, 0, true);
if (overwriteManager == null){
overwriteManager = {mode:1, enabled:false};
};
_timer.addEventListener("timer", killGarbage, false, 0, true);
_timer.start();
_classInitted = true;
};
this.vars = _arg3;
this.duration = ((_arg2) || (0.001));
this.delay = ((_arg3.delay) || (0));
this.combinedTimeScale = ((_arg3.timeScale) || (1));
this.active = Boolean((((_arg2 == 0)) && ((this.delay == 0))));
this.target = _arg1;
_isDisplayObject = Boolean((_arg1 is DisplayObject));
if (!(this.vars.ease is Function)){
this.vars.ease = defaultEase;
};
if (this.vars.easeParams != null){
this.vars.proxiedEase = this.vars.ease;
this.vars.ease = easeProxy;
};
this.ease = this.vars.ease;
if (!isNaN(Number(this.vars.autoAlpha))){
this.vars.alpha = Number(this.vars.autoAlpha);
this.vars.visible = Boolean((this.vars.alpha > 0));
};
_specialVars = ((this.vars.isTV)==true) ? this.vars.exposedProps : this.vars;
this.tweens = [];
_subTweens = [];
_hst = (this.initted = false);
this.initTime = currentTime;
this.startTime = (this.initTime + (this.delay * 1000));
var _local4:int = ((((_arg3.overwrite == undefined)) || (((!(overwriteManager.enabled)) && ((_arg3.overwrite > 1)))))) ? overwriteManager.mode : int(_arg3.overwrite);
if ((((masterList[_arg1] == undefined)) || (((!((_arg1 == null))) && ((_local4 == 1)))))){
masterList[_arg1] = [];
};
masterList[_arg1].push(this);
if ((((((this.vars.runBackwards == true)) && (!((this.vars.renderOnStart == true))))) || (this.active))){
initTweenVals();
if (this.active){
render((this.startTime + 1));
} else {
render(this.startTime);
};
if (((((!((_specialVars.visible == null))) && ((this.vars.runBackwards == true)))) && (_isDisplayObject))){
this.target.visible = _specialVars.visible;
};
};
}
public function get enabled():Boolean{
return ((this.gc) ? false : true);
}
public function render(_arg1:uint):void{
var _local3:Number;
var _local4:Object;
var _local5:int;
var _local2:Number = ((_arg1 - this.startTime) * 0.001);
if (_local2 >= this.duration){
_local2 = this.duration;
_local3 = ((((this.ease == this.vars.ease)) || ((this.duration == 0.001)))) ? 1 : 0;
} else {
_local3 = this.ease(_local2, 0, 1, this.duration);
};
_local5 = (this.tweens.length - 1);
while (_local5 > -1) {
_local4 = this.tweens[_local5];
_local4[0][_local4[1]] = (_local4[2] + (_local3 * _local4[3]));
_local5--;
};
if (_hst){
_local5 = (_subTweens.length - 1);
while (_local5 > -1) {
_subTweens[_local5].proxy(_subTweens[_local5], _local2);
_local5--;
};
};
if (_hasUpdate){
this.vars.onUpdate.apply(null, this.vars.onUpdateParams);
};
if (_local2 == this.duration){
complete(true);
};
}
public function set enabled(_arg1:Boolean):void{
var _local2:Array;
var _local3:Boolean;
var _local4:int;
if (_arg1){
if (masterList[this.target] == undefined){
masterList[this.target] = [this];
} else {
_local2 = masterList[this.target];
_local4 = (_local2.length - 1);
while (_local4 > -1) {
if (_local2[_local4] == this){
_local3 = true;
break;
};
_local4--;
};
if (!_local3){
masterList[this.target].push(this);
};
};
};
this.gc = (_arg1) ? false : true;
if (this.gc){
this.active = false;
} else {
this.active = this.started;
};
}
public function activate():void{
this.started = (this.active = true);
if (!this.initted){
initTweenVals();
};
if (this.vars.onStart != null){
this.vars.onStart.apply(null, this.vars.onStartParams);
};
if (this.duration == 0.001){
this.startTime = (this.startTime - 1);
};
}
public function clear():void{
this.tweens = [];
_subTweens = [];
this.vars = {};
_hst = (_hasUpdate = false);
}
protected function addSubTween(_arg1:String, _arg2:Function, _arg3:Object, _arg4:Object, _arg5:Object=null):void{
var _local6:String;
_subTweens[_subTweens.length] = {name:_arg1, proxy:_arg2, target:_arg3, info:_arg5};
for (_local6 in _arg4) {
if (typeof(_arg4[_local6]) == "number"){
this.tweens[this.tweens.length] = [_arg3, _local6, _arg3[_local6], (_arg4[_local6] - _arg3[_local6]), _arg1];
} else {
this.tweens[this.tweens.length] = [_arg3, _local6, _arg3[_local6], Number(_arg4[_local6]), _arg1];
};
};
_hst = true;
}
public function initTweenVals(_arg1:Boolean=false, _arg2:String=""):void{
var _local3:String;
var _local4:int;
var _local5:Array;
var _local6:ColorTransform;
var _local7:ColorTransform;
var _local8:Object;
if (((!(_arg1)) && (overwriteManager.enabled))){
overwriteManager.manageOverwrites(this, masterList[this.target]);
};
if ((this.target is Array)){
_local5 = ((this.vars.endArray) || ([]));
_local4 = 0;
while (_local4 < _local5.length) {
if (((!((this.target[_local4] == _local5[_local4]))) && (!((this.target[_local4] == undefined))))){
this.tweens[this.tweens.length] = [this.target, _local4.toString(), this.target[_local4], (_local5[_local4] - this.target[_local4]), _local4.toString()];
};
_local4++;
};
} else {
if (((((!((typeof(_specialVars.tint) == "undefined"))) || ((this.vars.removeTint == true)))) && (_isDisplayObject))){
_local6 = this.target.transform.colorTransform;
_local7 = new ColorTransform();
if (_specialVars.alpha != undefined){
_local7.alphaMultiplier = _specialVars.alpha;
delete _specialVars.alpha;
} else {
_local7.alphaMultiplier = this.target.alpha;
};
if (((!((this.vars.removeTint == true))) && (((((!((_specialVars.tint == null))) && (!((_specialVars.tint == ""))))) || ((_specialVars.tint == 0)))))){
_local7.color = _specialVars.tint;
};
addSubTween("tint", tintProxy, {progress:0}, {progress:1}, {target:this.target, color:_local6, endColor:_local7});
};
if (((!((_specialVars.frame == null))) && (_isDisplayObject))){
addSubTween("frame", frameProxy, {frame:this.target.currentFrame}, {frame:_specialVars.frame}, {target:this.target});
};
if (((!(isNaN(this.vars.volume))) && (this.target.hasOwnProperty("soundTransform")))){
addSubTween("volume", volumeProxy, this.target.soundTransform, {volume:this.vars.volume}, {target:this.target});
};
if (((!((_specialVars.visible == null))) && (_isDisplayObject))){
addSubTween("visible", visibleProxy, {}, {}, {tween:this});
};
for (_local3 in _specialVars) {
if ((((((((((((((((((((((((((((((((((((((_local3 == "ease")) || ((_local3 == "delay")))) || ((_local3 == "overwrite")))) || ((_local3 == "onComplete")))) || ((_local3 == "onCompleteParams")))) || ((_local3 == "runBackwards")))) || ((_local3 == "visible")))) || ((_local3 == "autoOverwrite")))) || ((_local3 == "persist")))) || ((_local3 == "onUpdate")))) || ((_local3 == "onUpdateParams")))) || ((_local3 == "autoAlpha")))) || ((((_local3 == "timeScale")) && (!((this.target is TweenLite))))))) || ((_local3 == "onStart")))) || ((_local3 == "onStartParams")))) || ((_local3 == "renderOnStart")))) || ((_local3 == "proxiedEase")))) || ((_local3 == "easeParams")))) || (((_arg1) && (!((_arg2.indexOf(((" " + _local3) + " ")) == -1))))))){
} else {
if (((!(((_isDisplayObject) && ((((((_local3 == "tint")) || ((_local3 == "removeTint")))) || ((_local3 == "frame"))))))) && (!((((_local3 == "volume")) && (this.target.hasOwnProperty("soundTransform"))))))){
if (typeof(_specialVars[_local3]) == "number"){
this.tweens[this.tweens.length] = [this.target, _local3, this.target[_local3], (_specialVars[_local3] - this.target[_local3]), _local3];
} else {
this.tweens[this.tweens.length] = [this.target, _local3, this.target[_local3], Number(_specialVars[_local3]), _local3];
};
};
};
};
};
if (this.vars.runBackwards == true){
_local4 = (this.tweens.length - 1);
while (_local4 > -1) {
_local8 = this.tweens[_local4];
_local8[2] = (_local8[2] + _local8[3]);
_local8[3] = (_local8[3] * -1);
_local4--;
};
};
if (this.vars.onUpdate != null){
_hasUpdate = true;
};
this.initted = true;
}
protected function easeProxy(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
return (this.vars.proxiedEase.apply(null, arguments.concat(this.vars.easeParams)));
}
public function killVars(_arg1:Object):void{
if (overwriteManager.enabled){
overwriteManager.killVars(_arg1, this.vars, this.tweens, _subTweens, []);
};
}
public function complete(_arg1:Boolean=false):void{
if (!_arg1){
if (!this.initted){
initTweenVals();
};
this.startTime = (currentTime - ((this.duration * 1000) / this.combinedTimeScale));
render(currentTime);
return;
};
if (this.vars.persist != true){
this.enabled = false;
};
if (this.vars.onComplete != null){
this.vars.onComplete.apply(null, this.vars.onCompleteParams);
};
}
public static function frameProxy(_arg1:Object, _arg2:Number=0):void{
_arg1.info.target.gotoAndStop(Math.round(_arg1.target.frame));
}
public static function removeTween(_arg1:TweenLite, _arg2:Boolean=true):void{
if (_arg1 != null){
if (_arg2){
_arg1.clear();
};
_arg1.enabled = false;
};
}
public static function visibleProxy(_arg1:Object, _arg2:Number):void{
var _local3:TweenLite = _arg1.info.tween;
if (_local3.duration == _arg2){
if (((!((_local3.vars.runBackwards == true))) && ((_local3.ease == _local3.vars.ease)))){
_local3.target.visible = _local3.vars.visible;
};
} else {
if (_local3.target.visible != true){
_local3.target.visible = true;
};
};
}
public static function killTweensOf(_arg1:Object=null, _arg2:Boolean=false):void{
var _local3:Array;
var _local4:int;
var _local5:TweenLite;
if (((!((_arg1 == null))) && (!((masterList[_arg1] == undefined))))){
_local3 = masterList[_arg1];
_local4 = (_local3.length - 1);
while (_local4 > -1) {
_local5 = _local3[_local4];
if (((_arg2) && (!(_local5.gc)))){
_local5.complete(false);
};
_local5.clear();
_local4--;
};
delete masterList[_arg1];
};
}
public static function updateAll(_arg1:Event=null):void{
var _local4:Array;
var _local5:int;
var _local6:TweenLite;
var _local2:uint = (currentTime = getTimer());
var _local3:Dictionary = masterList;
for each (_local4 in _local3) {
_local5 = (_local4.length - 1);
while (_local5 > -1) {
_local6 = _local4[_local5];
if (_local6 == null){
} else {
if (_local6.active){
_local6.render(_local2);
} else {
if (_local6.gc){
_local4.splice(_local5, 1);
} else {
if (_local2 >= _local6.startTime){
_local6.activate();
_local6.render(_local2);
};
};
};
};
_local5--;
};
};
}
public static function delayedCall(_arg1:Number, _arg2:Function, _arg3:Array=null):TweenLite{
return (new TweenLite(_arg2, 0, {delay:_arg1, onComplete:_arg2, onCompleteParams:_arg3, overwrite:0}));
}
public static function from(_arg1:Object, _arg2:Number, _arg3:Object):TweenLite{
_arg3.runBackwards = true;
return (new TweenLite(_arg1, _arg2, _arg3));
}
public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
_arg1 = (_arg1 / _arg4);
return ((((-(_arg3) * _arg1) * (_arg1 - 2)) + _arg2));
}
public static function tintProxy(_arg1:Object, _arg2:Number=0):void{
var _local3:Number = _arg1.target.progress;
var _local4:Number = (1 - _local3);
var _local5:Object = _arg1.info.color;
var _local6:Object = _arg1.info.endColor;
_arg1.info.target.transform.colorTransform = new ColorTransform(((_local5.redMultiplier * _local4) + (_local6.redMultiplier * _local3)), ((_local5.greenMultiplier * _local4) + (_local6.greenMultiplier * _local3)), ((_local5.blueMultiplier * _local4) + (_local6.blueMultiplier * _local3)), ((_local5.alphaMultiplier * _local4) + (_local6.alphaMultiplier * _local3)), ((_local5.redOffset * _local4) + (_local6.redOffset * _local3)), ((_local5.greenOffset * _local4) + (_local6.greenOffset * _local3)), ((_local5.blueOffset * _local4) + (_local6.blueOffset * _local3)), ((_local5.alphaOffset * _local4) + (_local6.alphaOffset * _local3)));
}
public static function volumeProxy(_arg1:Object, _arg2:Number=0):void{
_arg1.info.target.soundTransform = _arg1.target;
}
protected static function killGarbage(_arg1:TimerEvent):void{
var _local3:Object;
var _local4:Array;
var _local2:Dictionary = masterList;
for (_local3 in _local2) {
if (_local2[_local3].length == 0){
delete _local2[_local3];
};
};
}
public static function to(_arg1:Object, _arg2:Number, _arg3:Object):TweenLite{
return (new TweenLite(_arg1, _arg2, _arg3));
}
}
}//package gs
Section 301
//Inflater (nochump.util.zip.Inflater)
package nochump.util.zip {
import flash.events.*;
import flash.utils.*;
public class Inflater extends EventDispatcher {
private const TIMER_INTERVAL:int = 20;
private var lencode:Object;
private var bitcnt:int;
private var bitbuf:int;
private var distcode:Object;
private var incnt:uint;
private var inbuf:ByteArray;
private var currentBuf:ByteArray;
private var inflateTimer:Timer;
private static const LENS:Array = [3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31, 35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258];
private static const MAXDCODES:int = 30;
private static const MAXCODES:int = 316;
private static const MAXBITS:int = 15;
private static const MAXLCODES:int = 286;
private static const FIXLCODES:int = 288;
private static const LEXT:Array = [0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0];
private static const DISTS:Array = [1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193, 0x0101, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145, 8193, 12289, 16385, 24577];
private static const DEXT:Array = [0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13];
public function inflate(_arg1:ByteArray):uint{
var _local3:*;
var _local4:*;
incnt = (bitbuf = (bitcnt = 0));
var _local2:int;
do {
_local3 = bits(1);
_local4 = bits(2);
if (_local4 == 0){
stored(_arg1);
} else {
if (_local4 == 3){
throw (new Error("invalid block type (type == 3)", -1));
};
lencode = {count:[], symbol:[]};
distcode = {count:[], symbol:[]};
if (_local4 == 1){
constructFixedTables();
} else {
if (_local4 == 2){
_local2 = constructDynamicTables();
};
};
if (_local2 != 0){
return (_local2);
};
_local2 = codes(_arg1);
};
} while (_local2 == 0);
return (_local2);
}
private function bits(_arg1:int):int{
var _local2:int = bitbuf;
while (bitcnt < _arg1) {
if (incnt == inbuf.length){
throw (new Error("available inflate data did not terminate", 2));
};
_local2 = (_local2 | (inbuf[incnt++] << bitcnt));
bitcnt = (bitcnt + 8);
};
bitbuf = (_local2 >> _arg1);
bitcnt = (bitcnt - _arg1);
return ((_local2 & ((1 << _arg1) - 1)));
}
public function setInput(_arg1:ByteArray):void{
inbuf = _arg1;
inbuf.endian = Endian.LITTLE_ENDIAN;
if (inflateTimer){
inflateTimer.stop();
inflateTimer.removeEventListener(TimerEvent.TIMER, inflateNextChunk);
};
inflateTimer = new Timer(TIMER_INTERVAL);
inflateTimer.addEventListener(TimerEvent.TIMER, inflateNextChunk);
}
public function queuedInflate(_arg1:ByteArray):void{
incnt = (bitbuf = (bitcnt = 0));
currentBuf = _arg1;
inflateTimer.start();
}
private function construct(_arg1:Object, _arg2:Array, _arg3:int):int{
var _local4:Array = [];
var _local5:int;
while (_local5 <= MAXBITS) {
_arg1.count[_local5] = 0;
_local5++;
};
var _local6:int;
while (_local6 < _arg3) {
var _local8 = _arg1.count;
var _local9 = _arg2[_local6];
var _local10 = (_local8[_local9] + 1);
_local8[_local9] = _local10;
_local6++;
};
if (_arg1.count[0] == _arg3){
return (0);
};
var _local7 = 1;
_local5 = 1;
while (_local5 <= MAXBITS) {
_local7 = (_local7 << 1);
_local7 = (_local7 - _arg1.count[_local5]);
if (_local7 < 0){
return (_local7);
};
_local5++;
};
_local4[1] = 0;
_local5 = 1;
while (_local5 < MAXBITS) {
_local4[(_local5 + 1)] = (_local4[_local5] + _arg1.count[_local5]);
_local5++;
};
_local6 = 0;
while (_local6 < _arg3) {
if (_arg2[_local6] != 0){
_local9 = _local4;
_local10 = _arg2[_local6];
var _local11 = (_local9[_local10] + 1);
_local9[_local10] = _local11;
_local8 = _local9[_local10];
_arg1.symbol[_local8] = _local6;
};
_local6++;
};
return (_local7);
}
private function constructDynamicTables():int{
var _local8:int;
var _local9:int;
var _local1:Array = [];
var _local2:Array = [16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15];
var _local3:int = (bits(5) + 0x0101);
var _local4:int = (bits(5) + 1);
var _local5:int = (bits(4) + 4);
if ((((_local3 > MAXLCODES)) || ((_local4 > MAXDCODES)))){
throw (new Error("dynamic block code description: too many length or distance codes", -3));
};
var _local6:int;
while (_local6 < _local5) {
_local1[_local2[_local6]] = bits(3);
_local6++;
};
while (_local6 < 19) {
_local1[_local2[_local6]] = 0;
_local6++;
};
var _local7:int = construct(lencode, _local1, 19);
if (_local7 != 0){
throw (new Error("dynamic block code description: code lengths codes incomplete", -4));
};
_local6 = 0;
while (_local6 < (_local3 + _local4)) {
_local8 = decode(lencode);
if (_local8 < 16){
var _temp1 = _local6;
_local6 = (_local6 + 1);
var _local10 = _temp1;
_local1[_local10] = _local8;
} else {
_local9 = 0;
if (_local8 == 16){
if (_local6 == 0){
throw (new Error("dynamic block code description: repeat lengths with no first length", -5));
};
_local9 = _local1[(_local6 - 1)];
_local8 = (3 + bits(2));
} else {
if (_local8 == 17){
_local8 = (3 + bits(3));
} else {
_local8 = (11 + bits(7));
};
};
if ((_local6 + _local8) > (_local3 + _local4)){
throw (new Error("dynamic block code description: repeat more than specified lengths", -6));
};
while (_local8--) {
var _temp2 = _local6;
_local6 = (_local6 + 1);
_local10 = _temp2;
_local1[_local10] = _local9;
};
};
};
_local7 = construct(lencode, _local1, _local3);
if ((((_local7 < 0)) || ((((_local7 > 0)) && (!(((_local3 - lencode.count[0]) == 1))))))){
throw (new Error("dynamic block code description: invalid literal/length code lengths", -7));
};
_local7 = construct(distcode, _local1.slice(_local3), _local4);
if ((((_local7 < 0)) || ((((_local7 > 0)) && (!(((_local4 - distcode.count[0]) == 1))))))){
throw (new Error("dynamic block code description: invalid distance code lengths", -8));
};
return (_local7);
}
private function constructFixedTables():void{
var _local1:Array = [];
var _local2:int;
while (_local2 < 144) {
_local1[_local2] = 8;
_local2++;
};
while (_local2 < 0x0100) {
_local1[_local2] = 9;
_local2++;
};
while (_local2 < 280) {
_local1[_local2] = 7;
_local2++;
};
while (_local2 < FIXLCODES) {
_local1[_local2] = 8;
_local2++;
};
construct(lencode, _local1, FIXLCODES);
_local2 = 0;
while (_local2 < MAXDCODES) {
_local1[_local2] = 5;
_local2++;
};
construct(distcode, _local1, MAXDCODES);
}
private function stored(_arg1:ByteArray):void{
bitbuf = 0;
bitcnt = 0;
if ((incnt + 4) > inbuf.length){
throw (new Error("available inflate data did not terminate", 2));
};
var _local2:uint = inbuf[incnt++];
var _temp1 = _local2;
_local2 = (_temp1 | (inbuf[++] << 8));
if (((!((inbuf[incnt++] == (~(_local2) & 0xFF)))) || (!((inbuf[incnt++] == ((~(_local2) >> 8) & 0xFF)))))){
throw (new Error("stored block length did not match one's complement", -2));
};
if ((incnt + _local2) > inbuf.length){
throw (new Error("available inflate data did not terminate", 2));
};
while (_local2--) {
_arg1[_arg1.length] = inbuf[incnt++];
};
}
private function codes(_arg1:ByteArray):int{
var _local2:*;
var _local3:*;
var _local4:*;
do {
_local2 = decode(lencode);
if (_local2 < 0){
return (_local2);
};
if (_local2 < 0x0100){
_arg1[_arg1.length] = _local2;
} else {
if (_local2 > 0x0100){
_local2 = (_local2 - 0x0101);
if (_local2 >= 29){
throw (new Error("invalid literal/length or distance code in fixed or dynamic block", -9));
};
_local3 = (LENS[_local2] + bits(LEXT[_local2]));
_local2 = decode(distcode);
if (_local2 < 0){
return (_local2);
};
_local4 = (DISTS[_local2] + bits(DEXT[_local2]));
if (_local4 > _arg1.length){
throw (new Error("distance is too far back in fixed or dynamic block", -10));
};
while (_local3--) {
_arg1[_arg1.length] = _arg1[(_arg1.length - _local4)];
};
};
};
} while (_local2 != 0x0100);
return (0);
}
private function inflateNextChunk(_arg1:TimerEvent):void{
var _local2:int;
var _local3:int = bits(1);
var _local4:int = bits(2);
if (_local4 == 0){
stored(currentBuf);
} else {
if (_local4 == 3){
throw (new Error("invalid block type (type == 3)", -1));
};
lencode = {count:[], symbol:[]};
distcode = {count:[], symbol:[]};
if (_local4 == 1){
constructFixedTables();
} else {
if (_local4 == 2){
_local2 = constructDynamicTables();
};
};
if (_local2 != 0){
inflateTimer.stop();
dispatchEvent(new ZipErrorEvent(ZipErrorEvent.PARSE_ERROR, false, false, _local2));
};
_local2 = codes(currentBuf);
};
if (_local2 != 0){
inflateTimer.stop();
dispatchEvent(new ZipErrorEvent(ZipErrorEvent.PARSE_ERROR, false, false, _local2));
};
if (_local3){
inflateTimer.stop();
dispatchEvent(new ZipEvent(ZipEvent.ENTRY_PARSED, false, false, currentBuf));
};
dispatchEvent(new ProgressEvent(ProgressEvent.PROGRESS, false, false, incnt, currentBuf.length));
}
private function decode(_arg1:Object):int{
var _local6:int;
var _local2:int;
var _local3:int;
var _local4:int;
var _local5 = 1;
while (_local5 <= MAXBITS) {
_local2 = (_local2 | bits(1));
_local6 = _arg1.count[_local5];
if (_local2 < (_local3 + _local6)){
return (_arg1.symbol[(_local4 + (_local2 - _local3))]);
};
_local4 = (_local4 + _local6);
_local3 = (_local3 + _local6);
_local3 = (_local3 << 1);
_local2 = (_local2 << 1);
_local5++;
};
return (-9);
}
}
}//package nochump.util.zip
Section 302
//ZipConstants (nochump.util.zip.ZipConstants)
package nochump.util.zip {
class ZipConstants {
static const ENDOFF:uint = 16;
static const CENSIG:uint = 33639248;
static const CENNAM:uint = 28;
static const EXTSIG:uint = 134695760;
static const LOCSIG:uint = 67324752;
static const ENDSIG:uint = 101010256;
static const CENVER:uint = 6;
static const DEFLATED:uint = 8;
static const LOCNAM:uint = 26;
static const ENDTOT:uint = 10;
static const LOCVER:uint = 4;
static const CENHDR:uint = 46;
static const CENOFF:uint = 42;
static const EXTHDR:uint = 16;
static const LOCHDR:uint = 30;
static const STORED:uint = 0;
static const ENDHDR:uint = 22;
}
}//package nochump.util.zip
Section 303
//ZipEntry (nochump.util.zip.ZipEntry)
package nochump.util.zip {
import flash.utils.*;
public class ZipEntry {
private var _compressedSize:int;// = -1
private var _extra:ByteArray;
var offset:int;
private var _crc:uint;
var version:int;
var dostime:uint;
private var _size:int;// = -1
private var _method:int;// = -1
private var _comment:String;
var flag:int;
private var _name:String;
public function ZipEntry(_arg1:String){
_name = _arg1;
}
public function set compressedSize(_arg1:int):void{
_compressedSize = _arg1;
}
public function get size():int{
return (_size);
}
public function set size(_arg1:int):void{
_size = _arg1;
}
public function get name():String{
return (_name);
}
public function get time():Number{
var _local1:Date = new Date((((dostime >> 25) & 127) + 1980), (((dostime >> 21) & 15) - 1), ((dostime >> 16) & 31), ((dostime >> 11) & 31), ((dostime >> 5) & 63), ((dostime & 31) << 1));
return (_local1.time);
}
public function get extra():ByteArray{
return (_extra);
}
public function set time(_arg1:Number):void{
var _local2:Date = new Date(_arg1);
dostime = ((((((((_local2.fullYear - 1980) & 127) << 25) | ((_local2.month + 1) << 21)) | (_local2.day << 16)) | (_local2.hours << 11)) | (_local2.minutes << 5)) | (_local2.seconds >> 1));
}
public function get crc():uint{
return (_crc);
}
public function get method():int{
return (_method);
}
public function isDirectory():Boolean{
return ((_name.charAt((_name.length - 1)) == "/"));
}
public function set method(_arg1:int):void{
_method = _arg1;
}
public function set crc(_arg1:uint):void{
_crc = _arg1;
}
public function get comment():String{
return (_comment);
}
public function set extra(_arg1:ByteArray):void{
_extra = _arg1;
}
public function get compressedSize():int{
return (_compressedSize);
}
public function toString():String{
return (_name);
}
public function set comment(_arg1:String):void{
_comment = _arg1;
}
}
}//package nochump.util.zip
Section 304
//ZipError (nochump.util.zip.ZipError)
package nochump.util.zip {
import flash.errors.*;
public class ZipError extends IOError {
public function ZipError(_arg1:String="", _arg2:int=0){
super(_arg1, _arg2);
}
}
}//package nochump.util.zip
Section 305
//ZipErrorEvent (nochump.util.zip.ZipErrorEvent)
package nochump.util.zip {
import flash.events.*;
public class ZipErrorEvent extends Event {
private var err:int;// = 0
public static const PARSE_ERROR:String = "entryParseError";
public function ZipErrorEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false, _arg4:int=0){
super(_arg1, _arg2, _arg3);
err = _arg4;
}
override public function clone():Event{
return (new ZipErrorEvent(type));
}
}
}//package nochump.util.zip
Section 306
//ZipEvent (nochump.util.zip.ZipEvent)
package nochump.util.zip {
import flash.events.*;
import flash.utils.*;
public class ZipEvent extends Event {
public var entry:ByteArray;
public static const ENTRY_PARSED:String = "entryParsed";
public function ZipEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false, _arg4:ByteArray=null){
super(_arg1, _arg2, _arg3);
entry = _arg4;
}
override public function clone():Event{
return (new ZipEvent(type));
}
}
}//package nochump.util.zip
Section 307
//ZipFile (nochump.util.zip.ZipFile)
package nochump.util.zip {
import flash.events.*;
import flash.utils.*;
public class ZipFile extends EventDispatcher {
private var entryTable:Dictionary;
private var entryList:Array;
private var buf:ByteArray;
private var locOffsetTable:Dictionary;
public function ZipFile(_arg1:IDataInput){
buf = new ByteArray();
buf.endian = Endian.LITTLE_ENDIAN;
_arg1.readBytes(buf);
readEntries();
}
public function get size():uint{
return (entryList.length);
}
private function findEND():uint{
var _local1:uint = (buf.length - ZipConstants.ENDHDR);
var _local2:uint = Math.max(0, (_local1 - 0xFFFF));
while (_local1 >= _local2) {
if (buf[_local1] != 80){
} else {
buf.position = _local1;
if (buf.readUnsignedInt() == ZipConstants.ENDSIG){
return (_local1);
};
};
_local1--;
};
throw (new ZipError("invalid zip"));
}
private function readEND():void{
var _local1:ByteArray = new ByteArray();
_local1.endian = Endian.LITTLE_ENDIAN;
buf.position = findEND();
buf.readBytes(_local1, 0, ZipConstants.ENDHDR);
_local1.position = ZipConstants.ENDTOT;
entryList = new Array(_local1.readUnsignedShort());
_local1.position = ZipConstants.ENDOFF;
buf.position = _local1.readUnsignedInt();
}
private function onZipEntryParsed(_arg1:ZipEvent):void{
dispatchEvent(new ZipEvent(ZipEvent.ENTRY_PARSED, false, false, _arg1.entry));
}
private function readEntries():void{
var _local2:ByteArray;
var _local3:uint;
var _local4:ZipEntry;
readEND();
entryTable = new Dictionary();
locOffsetTable = new Dictionary();
var _local1:uint;
while (_local1 < entryList.length) {
_local2 = new ByteArray();
_local2.endian = Endian.LITTLE_ENDIAN;
buf.readBytes(_local2, 0, ZipConstants.CENHDR);
if (_local2.readUnsignedInt() != ZipConstants.CENSIG){
throw (new ZipError("invalid CEN header (bad signature)"));
};
_local2.position = ZipConstants.CENNAM;
_local3 = _local2.readUnsignedShort();
if (_local3 == 0){
throw (new ZipError("missing entry name"));
};
_local4 = new ZipEntry(buf.readUTFBytes(_local3));
_local3 = _local2.readUnsignedShort();
_local4.extra = new ByteArray();
if (_local3 > 0){
buf.readBytes(_local4.extra, 0, _local3);
};
buf.position = (buf.position + _local2.readUnsignedShort());
_local2.position = ZipConstants.CENVER;
_local4.version = _local2.readUnsignedShort();
_local4.flag = _local2.readUnsignedShort();
if ((_local4.flag & 1) == 1){
throw (new ZipError("encrypted ZIP entry not supported"));
};
_local4.method = _local2.readUnsignedShort();
_local4.dostime = _local2.readUnsignedInt();
_local4.crc = _local2.readUnsignedInt();
_local4.compressedSize = _local2.readUnsignedInt();
_local4.size = _local2.readUnsignedInt();
entryList[_local1] = _local4;
entryTable[_local4.name] = _local4;
_local2.position = ZipConstants.CENOFF;
locOffsetTable[_local4.name] = _local2.readUnsignedInt();
_local1++;
};
}
public function getInput(_arg1:ZipEntry):ByteArray{
var _local4:ByteArray;
var _local5:Inflater;
buf.position = ((locOffsetTable[_arg1.name] + ZipConstants.LOCHDR) - 2);
var _local2:uint = buf.readShort();
buf.position = (buf.position + (_arg1.name.length + _local2));
var _local3:ByteArray = new ByteArray();
if (_arg1.compressedSize > 0){
buf.readBytes(_local3, 0, _arg1.compressedSize);
};
switch (_arg1.method){
case ZipConstants.STORED:
return (_local3);
case ZipConstants.DEFLATED:
_local4 = new ByteArray();
_local5 = new Inflater();
_local5.setInput(_local3);
_local5.inflate(_local4);
dispatchEvent(new ZipEvent(ZipEvent.ENTRY_PARSED, false, false, _local4));
return (_local4);
default:
throw (new ZipError("invalid compression method"));
};
}
public function get entries():Array{
return (entryList);
}
public function getEntry(_arg1:String):ZipEntry{
return (entryTable[_arg1]);
}
private function onZipEntryProgress(_arg1:ProgressEvent):void{
dispatchEvent(new ProgressEvent(ProgressEvent.PROGRESS, false, false, _arg1.bytesLoaded, _arg1.bytesTotal));
}
public function parseInput(_arg1:ZipEntry):void{
var _local4:Inflater;
var _local5:ByteArray;
buf.position = ((locOffsetTable[_arg1.name] + ZipConstants.LOCHDR) - 2);
var _local2:uint = buf.readShort();
buf.position = (buf.position + (_arg1.name.length + _local2));
var _local3:ByteArray = new ByteArray();
if (_arg1.compressedSize > 0){
buf.readBytes(_local3, 0, _arg1.compressedSize);
};
switch (_arg1.method){
case ZipConstants.STORED:
dispatchEvent(new ZipEvent(ZipEvent.ENTRY_PARSED, false, false, _local3));
break;
case ZipConstants.DEFLATED:
_local4 = new Inflater();
_local4.addEventListener(ZipEvent.ENTRY_PARSED, onZipEntryParsed);
_local4.addEventListener(ProgressEvent.PROGRESS, onZipEntryProgress);
_local5 = new ByteArray();
_local4.setInput(_local3);
_local4.queuedInflate(_local5);
break;
default:
throw (new ZipError("invalid compression method"));
};
}
}
}//package nochump.util.zip
Section 308
//Destroyable (org.casalib.core.Destroyable)
package org.casalib.core {
public class Destroyable implements IDestroyable {
protected var _isDestroyed:Boolean;
public function get destroyed():Boolean{
return (this._isDestroyed);
}
public function destroy():void{
this._isDestroyed = true;
}
}
}//package org.casalib.core
Section 309
//IDestroyable (org.casalib.core.IDestroyable)
package org.casalib.core {
public interface IDestroyable {
function get destroyed():Boolean;
function destroy():void;
}
}//package org.casalib.core
Section 310
//CasaBitmap (org.casalib.display.CasaBitmap)
package org.casalib.display {
import flash.display.*;
import org.casalib.events.*;
import org.casalib.core.*;
public class CasaBitmap extends Bitmap implements IRemovableEventDispatcher, IDestroyable {
protected var _isDestroyed:Boolean;
protected var _listenerManager:ListenerManager;
public function CasaBitmap(_arg1:BitmapData=null, _arg2:String="auto", _arg3:Boolean=false){
super(_arg1, _arg2, _arg3);
this._listenerManager = ListenerManager.getManager(this);
}
public function destroy():void{
this.removeEventListeners();
this._listenerManager.destroy();
this._isDestroyed = true;
if (this.parent != null){
this.parent.removeChild(this);
};
}
override public function addEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false, _arg4:int=0, _arg5:Boolean=false):void{
super.addEventListener(_arg1, _arg2, _arg3, _arg4, _arg5);
this._listenerManager.addEventListener(_arg1, _arg2, _arg3, _arg4, _arg5);
}
public function removeEventsForListener(_arg1:Function):void{
this._listenerManager.removeEventsForListener(_arg1);
}
public function removeEventListeners():void{
this._listenerManager.removeEventListeners();
}
override public function removeEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false):void{
super.removeEventListener(_arg1, _arg2, _arg3);
this._listenerManager.removeEventListener(_arg1, _arg2, _arg3);
}
public function removeEventsForType(_arg1:String):void{
this._listenerManager.removeEventsForType(_arg1);
}
public function get destroyed():Boolean{
return (this._isDestroyed);
}
}
}//package org.casalib.display
Section 311
//CasaMovieClip (org.casalib.display.CasaMovieClip)
package org.casalib.display {
import flash.display.*;
import org.casalib.events.*;
import org.casalib.core.*;
public class CasaMovieClip extends MovieClip implements IRemovableEventDispatcher, IDestroyable {
protected var _isDestroyed:Boolean;
protected var _listenerManager:ListenerManager;
public function CasaMovieClip(){
this._listenerManager = ListenerManager.getManager(this);
}
public function destroy():void{
this.removeEventListeners();
this._listenerManager.destroy();
this._isDestroyed = true;
if (this.parent != null){
this.parent.removeChild(this);
};
}
override public function addEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false, _arg4:int=0, _arg5:Boolean=false):void{
super.addEventListener(_arg1, _arg2, _arg3, _arg4, _arg5);
this._listenerManager.addEventListener(_arg1, _arg2, _arg3, _arg4, _arg5);
}
public function removeEventsForListener(_arg1:Function):void{
this._listenerManager.removeEventsForListener(_arg1);
}
public function removeEventListeners():void{
this._listenerManager.removeEventListeners();
}
override public function removeEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false):void{
super.removeEventListener(_arg1, _arg2, _arg3);
this._listenerManager.removeEventListener(_arg1, _arg2, _arg3);
}
public function removeEventsForType(_arg1:String):void{
this._listenerManager.removeEventsForType(_arg1);
}
public function get destroyed():Boolean{
return (this._isDestroyed);
}
}
}//package org.casalib.display
Section 312
//CasaSprite (org.casalib.display.CasaSprite)
package org.casalib.display {
import flash.display.*;
import org.casalib.events.*;
import org.casalib.core.*;
public class CasaSprite extends Sprite implements IRemovableEventDispatcher, IDestroyable {
protected var _isDestroyed:Boolean;
protected var _listenerManager:ListenerManager;
public function CasaSprite(){
this._listenerManager = ListenerManager.getManager(this);
}
public function destroy():void{
this.removeEventListeners();
this._listenerManager.destroy();
this._isDestroyed = true;
if (this.parent != null){
this.parent.removeChild(this);
};
}
override public function addEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false, _arg4:int=0, _arg5:Boolean=false):void{
super.addEventListener(_arg1, _arg2, _arg3, _arg4, _arg5);
this._listenerManager.addEventListener(_arg1, _arg2, _arg3, _arg4, _arg5);
}
public function removeEventsForListener(_arg1:Function):void{
this._listenerManager.removeEventsForListener(_arg1);
}
public function removeEventListeners():void{
this._listenerManager.removeEventListeners();
}
override public function removeEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false):void{
super.removeEventListener(_arg1, _arg2, _arg3);
this._listenerManager.removeEventListener(_arg1, _arg2, _arg3);
}
public function removeEventsForType(_arg1:String):void{
this._listenerManager.removeEventsForType(_arg1);
}
public function get destroyed():Boolean{
return (this._isDestroyed);
}
}
}//package org.casalib.display
Section 313
//IRemovableEventDispatcher (org.casalib.events.IRemovableEventDispatcher)
package org.casalib.events {
import flash.events.*;
public interface IRemovableEventDispatcher extends IEventDispatcher {
function removeEventsForListener(_arg1:Function):void;
function removeEventListeners():void;
function removeEventsForType(_arg1:String):void;
}
}//package org.casalib.events
Section 314
//ListenerManager (org.casalib.events.ListenerManager)
package org.casalib.events {
import flash.events.*;
import flash.utils.*;
import org.casalib.core.*;
public class ListenerManager extends Destroyable implements IRemovableEventDispatcher {
protected var _blockRequest:Boolean;
protected var _eventDispatcher:IEventDispatcher;
protected var _events:Array;
protected static var _proxyMap:Dictionary;
public function ListenerManager(_arg1:EventInfo, _arg2:IEventDispatcher){
this._eventDispatcher = _arg2;
this._events = new Array();
}
public function dispatchEvent(_arg1:Event):Boolean{
return (this._eventDispatcher.dispatchEvent(_arg1));
}
public function willTrigger(_arg1:String):Boolean{
return (this._eventDispatcher.willTrigger(_arg1));
}
public function removeEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false):void{
if (this._blockRequest){
return;
};
var _local4:EventInfo = new EventInfo(_arg1, _arg2, _arg3);
var _local5:int = this._events.length;
while (_local5--) {
if (this._events[_local5].equals(_local4)){
this._events.splice(_local5, 1);
};
};
}
public function removeEventListeners():void{
var _local2:EventInfo;
this._blockRequest = true;
var _local1:int = this._events.length;
while (_local1--) {
_local2 = this._events.splice(_local1, 1)[0];
this._eventDispatcher.removeEventListener(_local2.type, _local2.listener, _local2.useCapture);
};
this._blockRequest = false;
}
public function removeEventsForListener(_arg1:Function):void{
var _local3:EventInfo;
this._blockRequest = true;
var _local2:int = this._events.length;
while (_local2--) {
_local3 = this._events[_local2];
if (_local3.listener == _arg1){
this._events.splice(_local2, 1);
this._eventDispatcher.removeEventListener(_local3.type, _local3.listener, _local3.useCapture);
};
};
this._blockRequest = false;
}
public function hasEventListener(_arg1:String):Boolean{
return (this._eventDispatcher.hasEventListener(_arg1));
}
override public function destroy():void{
this.removeEventListeners();
delete ListenerManager._proxyMap[this._eventDispatcher];
this._eventDispatcher = null;
super.destroy();
}
public function addEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false, _arg4:int=0, _arg5:Boolean=false):void{
var _local6:EventInfo = new EventInfo(_arg1, _arg2, _arg3);
var _local7:int = this._events.length;
while (_local7--) {
if (this._events[_local7].equals(_local6)){
return;
};
};
this._events.push(_local6);
}
public function removeEventsForType(_arg1:String):void{
var _local3:EventInfo;
this._blockRequest = true;
var _local2:int = this._events.length;
while (_local2--) {
_local3 = this._events[_local2];
if (_local3.type == _arg1){
this._events.splice(_local2, 1);
this._eventDispatcher.removeEventListener(_local3.type, _local3.listener, _local3.useCapture);
};
};
this._blockRequest = false;
}
public static function getManager(_arg1:IEventDispatcher):ListenerManager{
if (ListenerManager._proxyMap == null){
ListenerManager._proxyMap = new Dictionary();
};
if (ListenerManager._proxyMap[_arg1] == null){
ListenerManager._proxyMap[_arg1] = new ListenerManager(new EventInfo(null, null, false), _arg1);
};
return (ListenerManager._proxyMap[_arg1]);
}
}
}//package org.casalib.events
class EventInfo {
public var listener:Function;
public var type:String;
public var useCapture:Boolean;
private function EventInfo(_arg1:String, _arg2:Function, _arg3:Boolean){
this.type = _arg1;
this.listener = _arg2;
this.useCapture = _arg3;
}
public function equals(_arg1:EventInfo):Boolean{
return ((((((this.type == _arg1.type)) && ((this.listener == _arg1.listener)))) && ((this.useCapture == _arg1.useCapture))));
}
}
Section 315
//AbstractPreloader (preloader.AbstractPreloader)
package preloader {
import flash.events.*;
import flash.display.*;
import flash.utils.*;
public class AbstractPreloader extends MovieClip {
private var m_firstEnterFrame:Boolean;
public function AbstractPreloader(){
stage.scaleMode = StageScaleMode.NO_SCALE;
stage.align = StageAlign.TOP_LEFT;
stop();
m_firstEnterFrame = true;
addEventListener(Event.ENTER_FRAME, onEnterFrame);
}
protected function initialize():void{
var _local3:Class;
var _local4:DisplayObject;
var _local1:String = root.loaderInfo.url;
trace(("URL = " + _local1));
var _local2:Boolean;
if (_local2){
_local3 = (getDefinitionByName(mainClassName) as Class);
if (_local3 == null){
throw (new Error("AbstractPreloader:initialize. There was no class matching that name. Did you remember to override mainClassName?"));
};
_local4 = (new (_local3) as DisplayObject);
if (_local4 == null){
throw (new Error("AbstractPreloader:initialize. Main class needs to inherit from Sprite or MovieClip."));
};
addChildAt(_local4, 0);
};
}
protected function endLoading():void{
}
protected function beginLoading():void{
}
private function onEnterFrame(_arg1:Event):void{
var _local2:Number;
if (m_firstEnterFrame){
m_firstEnterFrame = false;
if (root.loaderInfo.bytesLoaded >= root.loaderInfo.bytesTotal){
removeEventListener(Event.ENTER_FRAME, onEnterFrame);
beginLoading();
nextFrame();
initialize();
endLoading();
} else {
beginLoading();
};
return;
};
if (root.loaderInfo.bytesLoaded >= root.loaderInfo.bytesTotal){
removeEventListener(Event.ENTER_FRAME, onEnterFrame);
nextFrame();
initialize();
endLoading();
} else {
_local2 = (root.loaderInfo.bytesLoaded / root.loaderInfo.bytesTotal);
updateLoading(_local2);
};
}
protected function get mainClassName():String{
return ("LilRacerz");
}
protected function updateLoading(_arg1:Number):void{
}
}
}//package preloader
Section 316
//AbstractPreloaderView (preloader.AbstractPreloaderView)
package preloader {
import flash.events.*;
import flash.display.*;
import assets.*;
import flash.utils.*;
import flash.net.*;
public class AbstractPreloaderView extends AbstractPreloader {
private var m_maskWidth:Number;
private var fogHolder:Sprite;
private var GAME_TITLE:String;// = "LILRACERZ"
private var m_ui:Preloader;
private var m_lb:int;
private var m_ltl:int;
private var m_percent:int;
override protected function updateLoading(_arg1:Number):void{
var _local3:*;
m_ui.pre1.procent.text = int((_arg1 * 100));
m_ui.pre1.gotoAndStop(int(((_arg1 * 100) + 1)));
var _local2:* = Math.random();
if (_local2 < (_arg1 / 5)){
_local3 = new fog_1();
_local3.cacheAsBitmap = true;
_local3.x = 310;
_local3.y = 250;
_local3.scaleX = (_local3.scaleY = 0);
_local3.gotoAndStop(((Math.random() * 10) + 1));
_local3.speed = 100;
_local3.alpha = 0;
_local3.grow = (Math.random() / 100);
_local3.fade = false;
_local3.targetX = (Math.random() * 10);
if (_local3.targetX < 5){
_local3.targetX = (Math.random() * 10);
if (_local3.targetX < 5){
_local3.targetX = -100;
} else {
_local3.targetX = 720;
};
_local3.targetY = (Math.random() * 500);
} else {
_local3.targetY = (Math.random() * 10);
if (_local3.targetY < 5){
_local3.targetY = -100;
} else {
_local3.targetY = (500 + 100);
};
_local3.targetX = (Math.random() * 620);
};
fogHolder.addChild(_local3);
_local3.addEventListener(Event.ENTER_FRAME, FOGFly);
};
}
override protected function endLoading():void{
if (m_ui){
m_ui.mcLogo.gotoAndStop("display");
};
setTimeout(init, 3000);
}
override protected function beginLoading():void{
trace("Begin Loading");
fogHolder = new Sprite();
addChild(fogHolder);
m_ui = new Preloader();
m_ui.x = (Constants.STAGE_WIDTH / 2);
m_ui.y = (Constants.STAGE_HEIGHT / 2);
addChild(m_ui);
m_ui.btnFoggy.addEventListener(MouseEvent.CLICK, buttonClicked);
}
private function buttonClicked(_arg1:MouseEvent):void{
navigateToURL(new URLRequest("http://www.freeonlinegames.com/?lilracerz"), "_blank");
}
private function FOGFly(_arg1:Event):void{
var _local2:* = _arg1.currentTarget;
_local2.x = (_local2.x + (((_local2.targetX - _local2.x) / _local2.speed) * 0.5));
_local2.y = (_local2.y + (((_local2.targetY - _local2.y) / _local2.speed) * 0.5));
_local2.speed = (_local2.speed * 0.99);
_local2.scaleX = (_local2.scaleY = (_local2.scaleY + (_local2.grow * 2)));
if ((((_local2.alpha < 1)) && (!(_local2.fade)))){
_local2.alpha = (_local2.alpha + 0.02);
};
if ((((((((((_local2.x < -50)) || ((_local2.y < -50)))) || ((_local2.x > 670)))) || ((_local2.y > 550)))) || ((_local2.scaleX > 2)))){
_local2.fade = true;
};
if (_local2.fade){
_local2.alpha = (_local2.alpha - 0.05);
if (_local2.alpha <= 0){
_local2.removeEventListener(Event.ENTER_FRAME, FOGFly);
_local2.parent.removeChild(_local2);
};
};
}
public function init():void{
trace("init");
if (m_ui){
removeChild(m_ui);
m_ui = null;
};
super.initialize();
}
override protected function initialize():void{
}
}
}//package preloader
Section 317
//SoundEngine (sound.SoundEngine)
package sound {
import flash.events.*;
import game.vehicle.*;
import flash.utils.*;
import flash.media.*;
import assets.*;
public class SoundEngine {
private var m_vehiclesArray:Array;
private var m_idleSpeed:Number;// = 5
private var m_sound_crashSolid:SoundCarCrashSolid;
private var m_engineSoundsArray:Array;
private var m_audioRangeMax:int;// = 360000
private var m_distance:Number;
private var m_channel_crash:SoundChannel;
private var m_sound_idle:SoundCarLoopIdle;
private var m_channel_idle:SoundChannel;
private var m_soundTransform:SoundTransform;
private var m_volume:Number;
private var m_sound_skid:SoundCarSkid;
private var m_sound_medium:SoundCarLoopMedium;
private var m_channel_skid:SoundChannel;
private var m_channel_medium:SoundChannel;
private var m_channel_low:SoundChannel;
private var m_sound_low:SoundCarLoopLow;
private var m_maxVolume:Number;
private var m_channel_reverse:SoundChannel;
private var m_vehicle:Vehicle;
private var m_engineSound00:SoundCarEngine00;
private var m_engineSound01:SoundCarEngine01;
private var m_engineSound02:SoundCarEngine02;
private var m_engineSound04:SoundCarEngine04;
private var m_sound_reverse:SoundCarLoopMedium;
private var m_minVolumeAI:Number;// = 0.05
private var m_sound_high:SoundCarLoopHigh;
private var m_skidThreshold:Number;// = 0.8
private var m_engineSoundClassArray:Array;
private var m_engineSound03:SoundCarEngine03;
private var m_sound_crashCar:SoundCarCrashCar;
private var m_channel_high:SoundChannel;
private var m_maxVolumeAI:Number;
private var m_engineChannelsArray:Array;
private var m_engineSound05:SoundCarEngine05;
private var m_audioRangeMin:int;// = 6400
public function SoundEngine(_arg1:Array){
var _local3:int;
var _local4:*;
var _local5:Sound;
m_maxVolume = Constants.VOLUME_SFX;
m_maxVolumeAI = (Constants.VOLUME_SFX - 0.3);
m_engineSoundsArray = [];
m_engineChannelsArray = [];
m_engineSoundClassArray = ["assets.SoundCarEngine00", "assets.SoundCarEngine01", "assets.SoundCarEngine02", "assets.SoundCarEngine03", "assets.SoundCarEngine04", "assets.SoundCarEngine05"];
super();
m_vehiclesArray = _arg1;
m_sound_high = new SoundCarLoopHigh();
m_sound_medium = new SoundCarLoopMedium();
m_sound_low = new SoundCarLoopLow();
m_sound_skid = new SoundCarSkid();
m_sound_crashCar = new SoundCarCrashCar();
m_sound_crashSolid = new SoundCarCrashSolid();
m_channel_high = m_sound_high.play(0, 99999);
m_channel_medium = m_sound_medium.play(0, 99999);
m_channel_low = m_sound_low.play(0, 99999);
m_channel_skid = m_sound_skid.play(0, 99999);
setVolume(m_channel_high, 0);
setVolume(m_channel_medium, 0);
setVolume(m_channel_low, 0);
setVolume(m_channel_skid, 0);
var _local2 = 1;
while (_local2 < m_vehiclesArray.length) {
_local3 = (_local2 % m_engineSoundClassArray.length);
_local4 = getDefinitionByName(m_engineSoundClassArray[_local3]);
_local5 = (new (_local4) as Sound);
m_engineSoundsArray.push(_local5);
m_engineChannelsArray.push(_local5.play(0, 9999));
setVolume(m_engineChannelsArray[(m_engineChannelsArray.length - 1)], m_minVolumeAI);
_local2++;
};
}
public function setVolume(_arg1:SoundChannel, _arg2:Number):void{
var _local3:SoundTransform = _arg1.soundTransform;
_local3.volume = _arg2;
_arg1.soundTransform = _local3;
}
public function render():void{
var _local1:Number;
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:int;
var _local7:Number;
if (SoundManager.getInstance().soundsEnabled){
m_vehicle = m_vehiclesArray[0];
m_volume = (m_vehicle.speed / m_vehicle.SPEED_MAX);
if (m_volume > 1){
m_volume = 1;
};
setVolume(m_channel_low, (((1 - m_volume) * m_maxVolume) * 0.7));
setVolume(m_channel_high, ((m_volume * m_maxVolume) * 0.7));
setVolume(m_channel_medium, (((0.4 * m_maxVolume) * Math.sin((((1.5 * m_volume) * Math.PI) * 2))) * 0.7));
if ((((m_volume > m_skidThreshold)) && (!((m_vehicle.steering == 0))))){
setVolume(m_channel_skid, (m_volume - 0.5));
} else {
setVolume(m_channel_skid, 0);
};
_local3 = m_vehicle.x;
_local4 = m_vehicle.y;
_local6 = 1;
while (_local6 < m_vehiclesArray.length) {
m_vehicle = m_vehiclesArray[_local6];
m_volume = (m_vehicle.speed / m_vehicle.SPEED_MAX);
if (m_volume > 1){
m_volume = 1;
};
_local1 = (_local3 - m_vehiclesArray[_local6].x);
_local2 = (_local4 - m_vehiclesArray[_local6].y);
_local5 = ((_local1 * _local1) + (_local2 * _local2));
if (_local5 > m_audioRangeMax){
setVolume(m_engineChannelsArray[(_local6 - 1)], 0);
} else {
_local7 = (((1 - (_local5 / m_audioRangeMax)) * m_maxVolumeAI) * m_volume);
if (_local7 < m_minVolumeAI){
_local7 = m_minVolumeAI;
};
setVolume(m_engineChannelsArray[(_local6 - 1)], _local7);
};
_local6++;
};
} else {
muteSounds();
};
}
public function muteSounds():void{
setVolume(m_channel_high, 0);
setVolume(m_channel_medium, 0);
setVolume(m_channel_low, 0);
setVolume(m_channel_skid, 0);
var _local1:int;
while (_local1 < m_engineChannelsArray.length) {
setVolume(m_engineChannelsArray[_local1], 0);
_local1++;
};
}
public function destroy():void{
trace("Sound Engine Destroy");
muteSounds();
m_sound_high = null;
m_sound_medium = null;
m_sound_low = null;
m_sound_skid = null;
m_sound_crashCar = null;
m_sound_crashSolid = null;
m_channel_high.stop();
m_channel_medium.stop();
m_channel_low.stop();
m_channel_skid.stop();
m_channel_high = null;
m_channel_medium = null;
m_channel_low = null;
m_channel_skid = null;
var _local1:int;
while (_local1 < m_engineChannelsArray.length) {
m_engineChannelsArray[_local1].stop();
m_engineChannelsArray[_local1] = null;
m_engineSoundsArray = [];
_local1++;
};
}
public function collided(_arg1:CollisionEvent):void{
var _local2:Number;
if (SoundManager.getInstance().soundsEnabled){
_local2 = _arg1.force;
if (_local2 > 500){
_local2 = 500;
} else {
if (_local2 < 50){
_local2 = 50;
};
};
_local2 = (_local2 * 0.002);
if (_arg1.id == 0){
if (_local2 > 0.5){
m_channel_crash = m_sound_crashSolid.play(0, 1);
setVolume(m_channel_crash, (_local2 * m_maxVolume));
} else {
m_channel_crash = m_sound_crashCar.play(0, 1);
setVolume(m_channel_crash, ((_local2 + 0.75) * m_maxVolume));
};
};
};
}
}
}//package sound
Section 318
//SoundManager (sound.SoundManager)
package sound {
import flash.events.*;
import flash.utils.*;
import assets.*;
import com.markfennell.sound.*;
public class SoundManager {
private var m_sound_click:SoundPlayer;
private var m_musicArray:Array;
private var m_music:SoundPlayer;
private var m_music_position:Number;// = 0
private var m_soundArray:Array;
public var soundsEnabled:Boolean;// = true
private var m_sound_boost:SoundPlayer;
public var musicEnabled:Boolean;// = true
private var m_currentTrack:int;// = -1
private var embed_music_1:TrackBurn;
private var embed_music_2:TrackExtreme;
private var m_sound_ching:SoundPlayer;
private static var m_instance:SoundManager = null;
public function SoundManager(){
m_instance = this;
m_musicArray = ["assets.TrackBurn", "assets.TrackExtreme"];
m_sound_click = new SoundPlayer(new SoundClick());
m_sound_ching = new SoundPlayer(new SoundCash());
m_sound_boost = new SoundPlayer(new SoundBoost());
m_soundArray = [m_sound_click, m_sound_ching];
}
public function start_music(_arg1:int=0, _arg2:Boolean=false):void{
var _local3:*;
if ((((m_currentTrack == _arg1)) && (!(_arg2)))){
return;
};
if (musicEnabled){
m_currentTrack = _arg1;
if (m_music){
m_music.destroy();
};
_local3 = getDefinitionByName(m_musicArray[m_currentTrack]);
m_music = new SoundPlayer(new (_local3));
_local3 = null;
m_music.play(Constants.VOLUME_MUSIC, 999);
};
}
public function resume_music():void{
start_music(m_currentTrack, true);
}
public function stop_music():void{
musicEnabled = false;
m_music.stop();
}
public function stopSounds():void{
var _local1:int;
while (_local1 < m_soundArray.length) {
m_soundArray[_local1].stop();
_local1++;
};
}
public function pause_music(_arg1:Boolean):void{
if (_arg1){
m_music.pause();
} else {
m_music.resume();
};
}
public function musicRestart(_arg1:Event):void{
if (musicEnabled){
m_music.stop();
m_music.play(Constants.VOLUME_MUSIC, 999);
};
}
public function playSound(_arg1:String):void{
if (soundsEnabled){
switch (_arg1){
case "Click":
m_sound_click.play();
break;
case "Ching":
m_sound_ching.play();
break;
case "Boost":
m_sound_boost.play();
break;
};
};
}
public static function getInstance():SoundManager{
if (m_instance == null){
m_instance = new (SoundManager);
};
return (m_instance);
}
}
}//package sound
Section 319
//Button_disabledSkin (Button_disabledSkin)
package {
import flash.display.*;
public dynamic class Button_disabledSkin extends MovieClip {
}
}//package
Section 320
//Button_downSkin (Button_downSkin)
package {
import flash.display.*;
public dynamic class Button_downSkin extends MovieClip {
}
}//package
Section 321
//Button_emphasizedSkin (Button_emphasizedSkin)
package {
import flash.display.*;
public dynamic class Button_emphasizedSkin extends MovieClip {
}
}//package
Section 322
//Button_overSkin (Button_overSkin)
package {
import flash.display.*;
public dynamic class Button_overSkin extends MovieClip {
}
}//package
Section 323
//Button_selectedDisabledSkin (Button_selectedDisabledSkin)
package {
import flash.display.*;
public dynamic class Button_selectedDisabledSkin extends MovieClip {
}
}//package
Section 324
//Button_selectedDownSkin (Button_selectedDownSkin)
package {
import flash.display.*;
public dynamic class Button_selectedDownSkin extends MovieClip {
}
}//package
Section 325
//Button_selectedOverSkin (Button_selectedOverSkin)
package {
import flash.display.*;
public dynamic class Button_selectedOverSkin extends MovieClip {
}
}//package
Section 326
//Button_selectedUpSkin (Button_selectedUpSkin)
package {
import flash.display.*;
public dynamic class Button_selectedUpSkin extends MovieClip {
}
}//package
Section 327
//Button_upSkin (Button_upSkin)
package {
import flash.display.*;
public dynamic class Button_upSkin extends MovieClip {
}
}//package
Section 328
//CellRenderer_disabledSkin (CellRenderer_disabledSkin)
package {
import flash.display.*;
public dynamic class CellRenderer_disabledSkin extends MovieClip {
}
}//package
Section 329
//CellRenderer_downSkin (CellRenderer_downSkin)
package {
import flash.display.*;
public dynamic class CellRenderer_downSkin extends MovieClip {
}
}//package
Section 330
//CellRenderer_overSkin (CellRenderer_overSkin)
package {
import flash.display.*;
public dynamic class CellRenderer_overSkin extends MovieClip {
}
}//package
Section 331
//CellRenderer_selectedDisabledSkin (CellRenderer_selectedDisabledSkin)
package {
import flash.display.*;
public dynamic class CellRenderer_selectedDisabledSkin extends MovieClip {
}
}//package
Section 332
//CellRenderer_selectedDownSkin (CellRenderer_selectedDownSkin)
package {
import flash.display.*;
public dynamic class CellRenderer_selectedDownSkin extends MovieClip {
}
}//package
Section 333
//CellRenderer_selectedOverSkin (CellRenderer_selectedOverSkin)
package {
import flash.display.*;
public dynamic class CellRenderer_selectedOverSkin extends MovieClip {
}
}//package
Section 334
//CellRenderer_selectedUpSkin (CellRenderer_selectedUpSkin)
package {
import flash.display.*;
public dynamic class CellRenderer_selectedUpSkin extends MovieClip {
}
}//package
Section 335
//CellRenderer_upSkin (CellRenderer_upSkin)
package {
import flash.display.*;
public dynamic class CellRenderer_upSkin extends MovieClip {
}
}//package
Section 336
//ComboBox_disabledSkin (ComboBox_disabledSkin)
package {
import flash.display.*;
public dynamic class ComboBox_disabledSkin extends MovieClip {
}
}//package
Section 337
//ComboBox_downSkin (ComboBox_downSkin)
package {
import flash.display.*;
public dynamic class ComboBox_downSkin extends MovieClip {
}
}//package
Section 338
//ComboBox_overSkin (ComboBox_overSkin)
package {
import flash.display.*;
public dynamic class ComboBox_overSkin extends MovieClip {
}
}//package
Section 339
//ComboBox_upSkin (ComboBox_upSkin)
package {
import flash.display.*;
public dynamic class ComboBox_upSkin extends MovieClip {
}
}//package
Section 340
//Constants (Constants)
package {
public class Constants {
public static var STAGE_WIDTH:Number = 620;
public static var URL_HIGH_SCORE:String = "http://www.blastone.com/games/lilracerz/showscores.php";
public static var DT:Number = 0.033;
public static var EDIT:Boolean = false;
public static var FRAME_RATE:int = 31;
public static var SHOW_LINES:Boolean = true;
public static var NITRO_TIME:int = 3000;
public static var URL_MORE_GAMES:String = "http://www.freeonlinegames.com/?lilracerz";
public static var STAGE_HEIGHT:Number = 500;
public static var SPEED_MAX:int = 25;
public static var ROAM:Boolean = false;
public static var POINTS_FIRST:int = 10;
public static var VOLUME_MUSIC:Number = 0.9;
public static var OPTION_STAGE_QUALITY:String = "MEDIUM";
public static var PHYS_SCALE:Number = 20;
public static var VOLUME_SFX:Number = 0.4;
public static var DYNAMIC_OBJECT_LIMIT:Number = 200;
public static var STATIC_OBJECT_LIMIT:Number = 300;
public static var RECORD:int = 100;
public static var RACE_TIMEOUT:int = 5000;
public static var POINTS_SECOND:int = 6;
public static var TRANSPARENCY:Boolean = false;
public static var PI2:Number = 1.5707963267949;
public static var URL_GAME:String = "http://www.freegamesforyourwebsite.com/click.php?gid=211&area=minilogo2";
public static var RAD2DEG:Number = 57.2957795130823;
public static var POINTS_THIRD:int = 4;
public static var DEG2RAD:Number = 0.0174532925199433;
public static var VEHICLE_MAX_SPEED:Number = 35;
public static var URL_SUBMIT_SCORE:String = "http://www.blastone.com/games/lilracerz/submit.php";
public static var NITRO:int = 6;
}
}//package
Section 341
//Credits (Credits)
package {
import flash.events.*;
import flash.display.*;
import game.vehicle.*;
import flash.utils.*;
import sound.*;
import game.track.*;
import nochump.util.zip.*;
import flash.geom.*;
import game.hud.*;
import com.markfennell.utils.*;
import game.*;
import flash.text.*;
import org.casalib.display.*;
import controls.*;
import assets.*;
import game.display.*;
import flash.net.*;
import fl.motion.easing.*;
public class Credits extends CasaMovieClip {
private var m_destBitmap:CasaBitmap;
private var m_trackDisplay:TrackDisplay;
private var m_soundControls:SoundControls;
private var m_flagBitmapData:BitmapFlag;
private var m_btnBlastone:SimpleButton;
private var m_musicControls:MusicControls;
private var m_standingsDisplay:StandingsDisplay;
private var m_container:CasaSprite;
private var m_submitDisplay:SubmitDisplay;
private var m_soundManager:SoundManager;
private var m_btnScores:SimpleButton;
private var m_destBitmapData:BitmapData;
private var m_ready:MovieClipGetReady;
private var m_help:MovieClip;
private var m_standings:Standings;
private var m_playGame:Boolean;
private var m_fx:Fx;
private var m_btnPlay:SimpleButton;
private var m_carDisplay:CarDisplay;
private var m_titleClip:MovieClip;
private var m_btnRace:SimpleButton;
private var m_flag:Flag;
private var m_btnMore:SimpleButton;
public static var CAR_SELECTED:String = "carSelected";
public static var STATE_COMPLETE:String = "creditsStateComplete";
public static var CAR_BACK:String = "CarGoBack";
public static var SUBMIT:String = "submit";
public static var STATE_DEFAULT:String = "creditsDefault";
public static var STATE_RACING:String = "creditsStateRacing";
public static var STATE_SUBMIT:String = "creditsStateSubmit";
public static var CONTINUE:String = "continue";
public static var BACK:String = "Back";
public static var TRACK_SELECTED:String = "trackSelected";
public static var STATE:String = STATE_DEFAULT;
public static var STATE_STANDINGS:String = "creditsStateStandings";
public static var TRACK_BACK:String = "TrackGoBack";
public function Credits(){
m_fx = new Fx();
super();
m_soundManager = SoundManager.getInstance();
}
public function hideControls_COMPLETE():void{
removeChild(m_btnPlay);
removeChild(m_btnMore);
removeChild(m_help);
removeChild(m_btnBlastone);
m_soundControls.destroy();
m_musicControls.destroy();
}
private function hideCars():void{
Broadcaster.removeEventListener(CAR_SELECTED, playGame);
Broadcaster.removeEventListener(CAR_BACK, backCars);
m_fx.zoomIn(m_carDisplay, 0, 0.3, m_carDisplay.x, m_carDisplay.y, -1000, m_carDisplay.y, 20, "easeInQuad", hideCars_COMPLETE);
}
private function hideStandings(_arg1:Event=null):void{
if (_arg1 != null){
trace("HIDE STANDINGS");
m_soundManager.playSound("Click");
showTitle();
showTracks();
STATE = STATE_RACING;
};
m_standingsDisplay.removeEventListener(CONTINUE, hideStandings);
removeChild(m_standingsDisplay);
m_standingsDisplay = null;
}
public function init(_arg1:Stage):void{
m_destBitmapData = new BitmapData(210, 210, false, 0);
m_destBitmap = new CasaBitmap(m_destBitmapData);
m_container = new CasaSprite();
addChild(m_container);
addEventListener(Event.ENTER_FRAME, render);
m_container.addChild(m_destBitmap);
m_flagBitmapData = new BitmapFlag(0, 0);
m_flag = new Flag(m_flagBitmapData, m_destBitmapData);
m_playGame = false;
switch (STATE){
case STATE_RACING:
showTitle();
showTracks();
break;
case STATE_STANDINGS:
showStandings();
break;
default:
reset();
showTitle();
showControls();
break;
};
SoundManager.getInstance().start_music(0, true);
}
private function onZipComplete(_arg1:Event):void{
setStatus("Uncompressing Track Data");
var _local2:URLStream = URLStream(_arg1.target);
var _local3:ZipFile = new ZipFile(_local2);
var _local4:ZipEntry = _local3.entries[0];
var _local5:ByteArray = _local3.getInput(_local4);
Track._XML = new XML(_local5.toString());
showControls();
}
override public function destroy():void{
m_flagBitmapData.dispose();
removeEventListener(Event.ENTER_FRAME, render);
m_container.removeChild(m_destBitmap);
m_destBitmap = null;
m_destBitmapData.dispose();
m_flag.destroy();
m_container.destroy();
super.destroy();
}
private function render(_arg1:Event):void{
m_flag.render();
var _local2:* = new Matrix();
_local2.scale(3, 3);
m_container.transform.matrix = _local2;
}
private function hideControls():void{
m_btnPlay.removeEventListener(MouseEvent.CLICK, showTracks);
m_btnMore.removeEventListener(MouseEvent.CLICK, handleMoreGamesClick);
m_fx.zoomIn(m_btnBlastone, 0.1, 0.4, m_btnBlastone.x, m_btnBlastone.y, -500, m_btnBlastone.y, 20, "easeOutQuad", null);
m_fx.zoomIn(m_btnPlay, 0.1, 0.4, m_btnPlay.x, m_btnPlay.y, -500, m_btnPlay.y, 20, "easeOutQuad", null);
m_fx.zoomIn(m_btnMore, 0.1, 0.4, m_btnMore.x, m_btnMore.y, -500, m_btnMore.y, 20, "easeOutQuad", null);
m_fx.zoomIn(m_help, 0.1, 0.4, m_help.x, m_help.y, -500, m_help.y, 20, "easeOutQuad", hideControls_COMPLETE);
}
private function setStatus(_arg1:String):void{
trace(("STATUS " + _arg1));
}
private function showStandings(_arg1:MouseEvent=null):void{
m_soundManager.playSound("Click");
m_standingsDisplay = new StandingsDisplay();
m_standingsDisplay.y = 0;
addChild(m_standingsDisplay);
m_standingsDisplay.addEventListener(CONTINUE, hideStandings);
m_standingsDisplay.addEventListener(SUBMIT, showSubmit);
}
private function hideTitle():void{
m_titleClip.btnFOG.removeEventListener(MouseEvent.CLICK, handleMoreGamesClick);
m_fx.zoomIn(m_titleClip, 0, 0.3, 310, 70, -2000, 70, 20, "easeOutQuad", null);
}
private function backCars(_arg1:Event):void{
hideCars();
m_soundManager.playSound("Click");
var _local2:Track = Track.getTrackData(User.getInstance().trackID);
User.getInstance().addMoney(_local2.entry);
showTracks();
}
private function handleScoresClick(_arg1:MouseEvent):void{
m_soundManager.playSound("Click");
var _local2:URLRequest = new URLRequest(Constants.URL_HIGH_SCORE);
navigateToURL(_local2, "_blank");
}
private function showCars(_arg1:Event):void{
hideTracks();
m_carDisplay = new CarDisplay();
m_carDisplay.y = 0;
addChild(m_carDisplay);
Broadcaster.addEventListener(CAR_SELECTED, playGame);
Broadcaster.addEventListener(CAR_BACK, backCars);
}
private function handleMoreGamesClick(_arg1:MouseEvent):void{
m_soundManager.playSound("Click");
var _local2:URLRequest = new URLRequest(Constants.URL_MORE_GAMES);
navigateToURL(_local2, "_blank");
}
public function hideCars_COMPLETE():void{
m_carDisplay.destroy();
if (m_playGame){
GameManager.getInstance().setState("Game");
};
}
private function reset():void{
m_standings = new Standings();
User.getInstance().init();
}
private function onTrackDataComplete(_arg1:Event):void{
m_standings = new Standings();
User.getInstance().init();
}
private function showTitle():void{
m_titleClip = new MovieClipTitle();
addChild(m_titleClip);
m_fx.zoomIn(m_titleClip, 0.4, 0.3, 2000, 70, 310, 70, 20, "easeOutQuad", null);
m_titleClip.btnFOG.buttonMode = true;
m_titleClip.btnFOG.useHandCursor;
m_titleClip.btnFOG.addEventListener(MouseEvent.CLICK, handleMoreGamesClick);
}
private function showControls():void{
reset();
m_btnBlastone = new buttonBlastone();
addChild(m_btnBlastone);
m_btnBlastone.enabled = false;
m_fx.zoomIn(m_btnBlastone, 0.3, 0.3, 2000, 110, 310, 110, 20, "easeOutQuad", null);
m_btnPlay = new ButtonPlay();
addChild(m_btnPlay);
m_btnPlay.addEventListener(MouseEvent.CLICK, showTracks);
m_fx.zoomIn(m_btnPlay, 0.5, 0.3, 2000, 160, 310, 160, 20, "easeOutQuad", null);
m_btnMore = new ButtonMoreGames();
addChild(m_btnMore);
m_btnMore.addEventListener(MouseEvent.CLICK, handleMoreGamesClick);
m_fx.zoomIn(m_btnMore, 0.9, 0.3, 2000, 260, 310, 260, 20, "easeOutQuad", null);
m_help = new MovieClipHelp();
addChild(m_help);
m_fx.zoomIn(m_help, 1.1, 0.3, 2000, 340, 310, 340, 20, "easeOutQuad", null);
m_soundControls = new SoundControls(m_help.btnSounds);
m_musicControls = new MusicControls(m_help.btnMusic);
}
private function playGame(_arg1:Event=null):void{
m_playGame = true;
m_ready = new MovieClipGetReady();
addChild(m_ready);
m_fx.zoomIn(m_ready, 0, 0.3, 1000, 310, 310, 310, 20, "easeInQuad", null);
hideCars();
}
private function hideTracks():void{
m_fx.zoomIn(m_trackDisplay, 0, 0.4, m_trackDisplay.x, m_trackDisplay.y, -1000, m_trackDisplay.y, 20, "easeOutQuad", hideTracks_COMPLETE);
Broadcaster.removeEventListener(TRACK_SELECTED, showCars);
Broadcaster.removeEventListener(TRACK_BACK, backTracks);
}
private function hideTracks_COMPLETE():void{
trace("hideTracks_COMPLETE");
m_trackDisplay.destroy();
}
private function backTracks(_arg1:Event):void{
hideTracks();
showControls();
}
private function showTracks(_arg1:MouseEvent=null):void{
m_soundManager.playSound("Click");
if (_arg1 != null){
hideControls();
};
m_trackDisplay = new TrackDisplay();
m_trackDisplay.y = 0;
m_trackDisplay.x = 0;
addChild(m_trackDisplay);
Broadcaster.addEventListener(TRACK_SELECTED, showCars);
Broadcaster.addEventListener(TRACK_BACK, backTracks);
}
private function showSubmit(_arg1:Event):void{
trace("SHOW SUBMIT");
m_soundManager.playSound("Click");
hideStandings();
m_submitDisplay = new SubmitDisplay();
m_submitDisplay.y = 0;
addChild(m_submitDisplay);
m_submitDisplay.addEventListener(CONTINUE, hideSubmit);
}
private function onVehicleDataComplete(_arg1:Event):void{
VehicleManager._XML = new XML(_arg1.target.data);
if (Constants.TRANSPARENCY){
User.getInstance().trackID = 0;
User.getInstance().carID = 0;
GameManager.getInstance().setState("Game");
} else {
showControls();
};
}
private function hideSubmit(_arg1:Event):void{
m_submitDisplay.removeEventListener(CONTINUE, hideSubmit);
m_submitDisplay.destroy();
m_soundManager.playSound("Click");
showTitle();
showTracks();
STATE = STATE_RACING;
}
}
}//package
Section 342
//EmbeddedData (EmbeddedData)
package {
public class EmbeddedData {
public static var obstacleXML:XML = <obstacles>
<obstacle name="Cone" sprite="assets.MovieClipObstacleCone" width="5" height="5" type="rectangle" mass="0.5"></obstacle>
<obstacle name="Tyres" sprite="assets.MovieClipObstacleTyres" width="10" height="15" type="rectangle" mass="0"></obstacle>
<obstacle name="Bush 1" sprite="assets.MovieClipObstacleBush_1" width="34" height="18" type="rectangle" mass="0"></obstacle>
<obstacle name="Bush 2" sprite="assets.MovieClipObstacleBush_2" width="25" height="13" type="rectangle" mass="0"></obstacle>
<obstacle name="Rock 1" sprite="assets.MovieClipObstacleRock_1" width="35" height="23" type="rectangle" mass="0"></obstacle>
<obstacle name="Rock 2" sprite="assets.MovieClipObstacleRock_2" width="14" height="14" type="rectangle" mass="0"></obstacle>
<obstacle name="Rock 3" sprite="assets.MovieClipObstacleRock_3" width="15" height="9" type="rectangle" mass="0"></obstacle>
<obstacle name="Rock 4" sprite="assets.MovieClipObstacleRock_4" width="23" height="23" type="rectangle" mass="0"></obstacle>
<obstacle name="Rock 5" sprite="assets.MovieClipObstacleRock_5" width="84" height="52" type="rectangle" mass="0"></obstacle>
<obstacle name="Rock 6" sprite="assets.MovieClipObstacleRock_6" width="114" height="114" type="rectangle" mass="0"></obstacle>
<obstacle name="Rock 7" sprite="assets.MovieClipObstacleRock_7" width="18" height="13" type="rectangle" mass="0"></obstacle>
<obstacle name="Rock 8" sprite="assets.MovieClipObstacleRock_8" width="30" height="30" type="rectangle" mass="0"></obstacle>
<obstacle name="Rock 9" sprite="assets.MovieClipObstacleRock_9" width="70" height="60" type="rectangle" mass="0"></obstacle>
<obstacle name="Pond" sprite="assets.MovieClipObstaclePond" width="100" height="100" type="rectangle" mass="0"></obstacle>
<obstacle name="Tree 1" sprite="assets.MovieClipObstacleTree_1" width="10" height="10" type="rectangle" mass="0"></obstacle>
<obstacle name="Tree 2" sprite="assets.MovieClipObstacleTree_2" width="10" height="10" type="rectangle" mass="0"></obstacle>
<obstacle name="Tree 3" sprite="assets.MovieClipObstacleTree_3" width="10" height="10" type="rectangle" mass="0"></obstacle>
<obstacle name="Tree 4" sprite="assets.MovieClipObstacleTree_4" width="10" height="10" type="rectangle" mass="0"></obstacle>
<obstacle name="Tree 5" sprite="assets.MovieClipObstacleTree_5" width="10" height="10" type="rectangle" mass="0"></obstacle>
<obstacle name="Tree 6" sprite="assets.MovieClipObstacleTree_6" width="10" height="10" type="rectangle" mass="0"></obstacle>
<obstacle name="Tree Snow" sprite="assets.MovieClipObstacleTreeSnow1" width="10" height="10" type="rectangle" mass="0"></obstacle>
</obstacles>
;
public static var vehicleXML:XML = <vehicles>
<vehicle>
<type>impreza</type>
<name>Blue Speeder</name>
<description>A well balanced car with smooth handling, a solid engine and good acceleration.</description>
<locked>false</locked>
<sprite>assets.MovieClipCarImpreza</sprite>
<speed_max>25</speed_max>
<acceleration_forward>18</acceleration_forward>
<acceleration_nitro>30</acceleration_nitro>
<acceleration_reverse>15</acceleration_reverse>
<friction>0.25</friction>
<damping_linear>0.25</damping_linear>
<damping_angular>7</damping_angular>
<damping_linear_reverse>0.5</damping_linear_reverse>
<damping_angular_reverse>3</damping_angular_reverse>
<grip_front>12</grip_front>
<grip_rear>0.5</grip_rear>
<grip_reverse>3</grip_reverse>
<steering_range>0.7</steering_range>
<steering_increment>0.06</steering_increment>
<lateral_force>0.64</lateral_force>
<width>13</width>
<height>26</height>
</vehicle>
<vehicle>
<type>focus</type>
<name>Pocket Racer</name>
<description>Small and agile, a fast motor and good traction. Win The "Desert Drag" to unlock.</description>
<locked>true</locked>
<sprite>assets.MovieClipCarFocus</sprite>
<speed_max>26</speed_max>
<acceleration_forward>18</acceleration_forward>
<acceleration_nitro>30</acceleration_nitro>
<acceleration_reverse>15</acceleration_reverse>
<friction>0.25</friction>
<damping_linear>0.25</damping_linear>
<damping_angular>8</damping_angular>
<damping_linear_reverse>0.5</damping_linear_reverse>
<damping_angular_reverse>3</damping_angular_reverse>
<grip_front>15</grip_front>
<grip_rear>0.5</grip_rear>
<grip_reverse>3</grip_reverse>
<steering_range>0.6</steering_range>
<steering_increment>0.06</steering_increment>
<lateral_force>0.64</lateral_force>
<width>13</width>
<height>26</height>
</vehicle>
<vehicle>
<type>skoda</type>
<name>Green Machine</name>
<description>Excellent Handling, fast in the corners nice, good grip. Win "The Black Forest" to unlock.</description>
<locked>true</locked>
<sprite>assets.MovieClipCarSkoda</sprite>
<speed_max>26</speed_max>
<acceleration_forward>19</acceleration_forward>
<acceleration_nitro>30</acceleration_nitro>
<acceleration_reverse>15</acceleration_reverse>
<friction>0.25</friction>
<damping_linear>0.25</damping_linear>
<damping_angular>8</damping_angular>
<damping_linear_reverse>0.5</damping_linear_reverse>
<damping_angular_reverse>3</damping_angular_reverse>
<grip_front>15</grip_front>
<grip_rear>0.5</grip_rear>
<grip_reverse>3</grip_reverse>
<steering_range>0.6</steering_range>
<steering_increment>0.06</steering_increment>
<lateral_force>0.64</lateral_force>
<width>13</width>
<height>26</height>
</vehicle>
<vehicle>
<type>lancer</type>
<name>Red Rager</name>
<description>High performance rally car. Can be heavy in the turns. Choice of champions. Win the "Scandinavian Flick" to Unlock.</description>
<locked>true</locked>
<sprite>assets.MovieClipCarLancer</sprite>
<speed_max>27</speed_max>
<acceleration_forward>19.5</acceleration_forward>
<acceleration_nitro>32</acceleration_nitro>
<acceleration_reverse>15</acceleration_reverse>
<friction>0.25</friction>
<damping_linear>0.25</damping_linear>
<damping_angular>9</damping_angular>
<damping_linear_reverse>0.5</damping_linear_reverse>
<damping_angular_reverse>3</damping_angular_reverse>
<grip_front>20</grip_front>
<grip_rear>0.5</grip_rear>
<grip_reverse>3</grip_reverse>
<steering_range>0.6</steering_range>
<steering_increment>0.07</steering_increment>
<lateral_force>0.64</lateral_force>
<width>13</width>
<height>26</height>
</vehicle>
<vehicle>
<type>celica</type>
<name>Skidmaster</name>
<description>A nice fast car. Skilled control is needed to avoid spinning it out of control. Win the "Frozen Tundra" to unlock.</description>
<locked>true</locked>
<sprite>assets.MovieClipCarCelica</sprite>
<speed_max>27</speed_max>
<acceleration_forward>19.5</acceleration_forward>
<acceleration_nitro>32</acceleration_nitro>
<acceleration_reverse>15</acceleration_reverse>
<friction>0.25</friction>
<damping_linear>0.25</damping_linear>
<damping_angular>9</damping_angular>
<damping_linear_reverse>0.5</damping_linear_reverse>
<damping_angular_reverse>3</damping_angular_reverse>
<grip_front>30</grip_front>
<grip_rear>0.5</grip_rear>
<grip_reverse>3</grip_reverse>
<steering_range>0.6</steering_range>
<steering_increment>0.061</steering_increment>
<lateral_force>0.64</lateral_force>
<width>13</width>
<height>26</height>
</vehicle>
<vehicle>
<type>alfa</type>
<name>The Fireball</name>
<description>An excellent racer. Fast, good in the turn and excellent grip. Win the "GYW Classic" to unlock.</description>
<locked>true</locked>
<sprite>assets.MovieClipCarAlfa</sprite>
<speed_max>26</speed_max>
<acceleration_forward>21</acceleration_forward>
<acceleration_nitro>30</acceleration_nitro>
<acceleration_reverse>15</acceleration_reverse>
<friction>0.25</friction>
<damping_linear>0.3</damping_linear>
<damping_angular>8</damping_angular>
<damping_linear_reverse>0.5</damping_linear_reverse>
<damping_angular_reverse>3</damping_angular_reverse>
<grip_front>40</grip_front>
<grip_rear>0.5</grip_rear>
<grip_reverse>8</grip_reverse>
<steering_range>0.6</steering_range>
<steering_increment>0.062</steering_increment>
<lateral_force>0.64</lateral_force>
<width>13</width>
<height>26</height>
</vehicle>
</vehicles>
;
public static var tracksXML:XML = <tracks>
<track>
<name>Training Track</name>
<advice>Get familiar with your car. Practice sliding, and using your Nitro for boost.</advice>
<description>Rally training 101. Hone your skills and get familiar with your car's handling here. Asphalt road, suuny conditions.</description>
<laps>1</laps>
<conditions>SUNNY</conditions>
<effects grip_modifier="0" speed_modifier="0">dust</effects>
<start x="900" y="525" angle="0"></start>
<unlock></unlock>
<locked>false</locked>
<tilemap width="400" height="400" blank="14" background="BackgroundDesert" road="RoadTarmac">
<tiles>21,21,21,21,21,21,21,12,16,17,13</tiles>
<tiles>12,16,1,17,13,21,14,15,6,5,18</tiles>
<tiles>15,6,21,5,23,1,1,11,21,14,8</tiles>
<tiles>8,21,14,21,14,14,21,21,14,21,8</tiles>
<tiles>22,13,21,14,14,14,20,14,20,12,25</tiles>
<tiles>5,23,1,1,1,1,27,28,1,24,6</tiles>
<tiles>14,20,21,20,21,21,21,20,21,20,14</tiles>
</tilemap>
<obstacles>
<obstacle sprite="assets.MovieClipObstacleRock_3" x="2029" y="1091" width="15" height="9" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleBush_1" x="78" y="1879" width="34" height="18" type="rectangle" mass="0" angle="20"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_2" x="961" y="2034" width="10" height="10" type="rectangle" mass="0" angle="30"></obstacle>
<obstacle sprite="assets.MovieClipObstacleRock_3" x="2484" y="1360" width="15" height="9" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_2" x="3727" y="377" width="10" height="10" type="rectangle" mass="0" angle="40"></obstacle>
<obstacle sprite="assets.MovieClipObstacleBush_2" x="855" y="390" width="25" height="13" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleRock_4" x="3117" y="2047" width="23" height="23" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleBush_1" x="2888" y="2023" width="34" height="18" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleBush_1" x="2815" y="2034" width="34" height="18" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleRock_2" x="2513" y="1364" width="14" height="14" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleBush_2" x="1714" y="1102" width="25" height="13" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleRock_3" x="2482" y="1277" width="15" height="9" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_1" x="541" y="435" width="10" height="10" type="tree" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_2" x="2661" y="1117" width="10" height="10" type="tree" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_2" x="1976" y="1127" width="10" height="10" type="tree" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_2" x="4062" y="925" width="10" height="10" type="tree" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_2" x="2702" y="2403" width="10" height="10" type="tree" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_2" x="2193" y="1162" width="10" height="10" type="tree" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_2" x="3827" y="429" width="10" height="10" type="tree" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_2" x="3074" y="291" width="10" height="10" type="tree" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_2" x="362" y="1775" width="10" height="10" type="tree" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_2" x="2782" y="709" width="10" height="10" type="tree" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_2" x="2661" y="693" width="10" height="10" type="tree" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_2" x="3349" y="87" width="10" height="10" type="tree" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_2" x="55" y="1116" width="10" height="10" type="tree" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_2" x="2725" y="2059" width="10" height="10" type="tree" mass="0" angle="0"></obstacle>
</obstacles>
<checkpoints>
<checkpoint sprite="assets.MovieClipObstacleFinish" x="910" y="603" width="10" height="200" type="checkpoint" mass="0" angle="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="1922" y="1000" width="10" height="200" type="checkpoint" mass="0" angle="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="2995" y="820" width="10" height="200" type="checkpoint" mass="0" angle="-80"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="3569" y="202" width="10" height="200" type="checkpoint" mass="0" angle="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="4197" y="675" width="10" height="200" type="checkpoint" mass="0" angle="70"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="4109" y="1869" width="10" height="200" type="checkpoint" mass="0" angle="130"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="3654" y="2186" width="10" height="200" type="checkpoint" mass="0" angle="180"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="3217" y="2180" width="10" height="200" type="checkpoint" mass="0" angle="180"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="2558" y="2246" width="10" height="200" type="checkpoint" mass="0" angle="200"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="470" y="2076" width="10" height="200" type="checkpoint" mass="0" angle="230"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="215" y="1634" width="10" height="200" type="checkpoint" mass="0" angle="270"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="258" y="947" width="10" height="200" type="checkpoint" mass="0" angle="-50"></checkpoint>
</checkpoints>
<!-- PLAYER specific values are put in here to allow for tweaking and race editing -->
<racers>
<racer/>
</racers>
<waypoints>
<waypoint x="913" y="609" angle="-90"></waypoint>
<waypoint x="1221" y="602" angle="-90"></waypoint>
<waypoint x="1442" y="641" angle="-50"></waypoint>
<waypoint x="1667" y="872" angle="-40"></waypoint>
<waypoint x="1922" y="994" angle="-90"></waypoint>
<waypoint x="2848" y="996" angle="-90"></waypoint>
<waypoint x="2990" y="816" angle="-180"></waypoint>
<waypoint x="3086" y="501" angle="-140"></waypoint>
<waypoint x="3339" y="254" angle="-130"></waypoint>
<waypoint x="3577" y="223" angle="-90"></waypoint>
<waypoint x="3883" y="293" angle="-40"></waypoint>
<waypoint x="4071" y="460" angle="-40"></waypoint>
<waypoint x="4213" y="661" angle="-20"></waypoint>
<waypoint x="4212" y="850" angle="0"></waypoint>
<waypoint x="4202" y="1685" angle="0"></waypoint>
<waypoint x="4117" y="1885" angle="40"></waypoint>
<waypoint x="3936" y="2046" angle="50"></waypoint>
<waypoint x="3657" y="2193" angle="90"></waypoint>
<waypoint x="3204" y="2193" angle="90"></waypoint>
<waypoint x="2947" y="2151" angle="90"></waypoint>
<waypoint x="2742" y="2202" angle="60"></waypoint>
<waypoint x="2543" y="2214" angle="110"></waypoint>
<waypoint x="2337" y="2192" angle="90"></waypoint>
<waypoint x="840" y="2193" angle="100"></waypoint>
<waypoint x="470" y="2076" angle="140"></waypoint>
<waypoint x="245" y="1829" angle="140"></waypoint>
<waypoint x="215" y="1634" angle="180"></waypoint>
<waypoint x="218" y="1138" angle="180"></waypoint>
<waypoint x="259" y="944" angle="-150"></waypoint>
<waypoint x="561" y="658" angle="-130"></waypoint>
</waypoints>
</track>
<track>
<name>Desert Drag</name>
<advice>Got the hang of it now? Now race for real. Watch the corners... you might want to slow for them.</advice>
<description>Ready to pay to play? Take on the real race circuit. Don't get caught in the pack... Win this race to unlock a new car. Fine dusty desert conditions.</description>
<laps>3</laps>
<conditions>SUNNY</conditions>
<effects grip_modifier="0" speed_modifier="0">dust</effects>
<unlock>focus</unlock>
<start x="515" y="3660" angle="0"></start>
<tilemap width="400" height="400" blank="14" background="BackgroundDesert" road="RoadDesert">
<tiles>14,3,1,17,13,14,14</tiles>
<tiles>14,10,4,5,18,14,14</tiles>
<tiles>14,12,25,14,8,14,14</tiles>
<tiles>12,9,6,12,25,14,14</tiles>
<tiles>15,6,3,24,6,14,14</tiles>
<tiles>22,13,10,1,17,13,14</tiles>
<tiles>5,18,14,14,5,18,14</tiles>
<tiles>12,25,3,4,12,25,14</tiles>
<tiles>15,6,8,10,24,6,14</tiles>
<tiles>10,1,11,14,20,14,14</tiles>
<tiles>14,14,14,14,14,14,20</tiles>
</tilemap>
<obstacles>
<obstacle sprite="assets.MovieClipObstacleTree_2" x="2661" y="1118" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleBush_1" x="1347" y="1925" width="34" height="18" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleBush_1" x="1462" y="1917" width="34" height="18" type="rectangle" mass="0" angle="-28"></obstacle>
<obstacle sprite="assets.MovieClipObstacleBush_1" x="1585" y="1325" width="34" height="18" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleBush_1" x="1952" y="759" width="34" height="18" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleBush_1" x="1590" y="624" width="34" height="18" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleBush_1" x="811" y="346" width="34" height="18" type="rectangle" mass="0" angle="20"></obstacle>
<obstacle sprite="assets.MovieClipObstacleBush_1" x="765" y="376" width="34" height="18" type="rectangle" mass="0" angle="50"></obstacle>
<obstacle sprite="assets.MovieClipObstacleBush_1" x="521" y="628" width="34" height="18" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleBush_1" x="1194" y="1029" width="34" height="18" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleBush_2" x="1175" y="757" width="25" height="13" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleBush_2" x="315" y="1440" width="25" height="13" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleBush_2" x="472" y="1752" width="25" height="13" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleBush_2" x="188" y="2401" width="25" height="13" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleBush_2" x="430" y="2723" width="25" height="13" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleBush_2" x="642" y="3423" width="25" height="13" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleRock_1" x="526" y="3307" width="35" height="23" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleRock_1" x="464" y="2815" width="35" height="23" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleRock_1" x="1051" y="49" width="35" height="23" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleRock_1" x="1676" y="758" width="35" height="23" type="rectangle" mass="0" angle="70"></obstacle>
<obstacle sprite="assets.MovieClipObstacleRock_2" x="1290" y="1903" width="14" height="14" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleRock_3" x="895" y="2195" width="15" height="9" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleRock_3" x="980" y="2222" width="15" height="9" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleRock_3" x="1101" y="2305" width="15" height="9" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleRock_4" x="1700" y="2354" width="23" height="23" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleRock_4" x="2081" y="2744" width="23" height="23" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleRock_4" x="2207" y="3227" width="23" height="23" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleRock_4" x="1863" y="3083" width="23" height="23" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleRock_4" x="1386" y="3459" width="23" height="23" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleRock_5" x="773" y="3567" width="84" height="52" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleRock_5" x="433" y="2123" width="84" height="52" type="rectangle" mass="0" angle="50"></obstacle>
<obstacle sprite="assets.MovieClipObstacleRock_5" x="1360" y="404" width="84" height="52" type="rectangle" mass="0" angle="40"></obstacle>
<obstacle sprite="assets.MovieClipObstacleCone" x="640" y="4008" width="5" height="5" type="rectangle" mass="0.5" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleCone" x="1432" y="2474" width="5" height="5" type="rectangle" mass="0.5" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_1" x="403" y="3920" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_1" x="1160" y="3818" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_1" x="842" y="3430" width="10" height="10" type="rectangle" mass="0" angle="-30"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_1" x="1665" y="3224" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_2" x="2010" y="3459" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_2" x="2069" y="2870" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_2" x="1359" y="2401" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_1" x="886" y="1810" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_1" x="1558" y="1485" width="10" height="10" type="rectangle" mass="0" angle="10"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_1" x="1776" y="340" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_1" x="1065" y="1465" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_1" x="918" y="1526" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_2" x="364" y="2609" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_2" x="48" y="3389" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
</obstacles>
<checkpoints>
<checkpoint sprite="assets.MovieClipObstacleFinish" x="709" y="3804" angle="0" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="1238" y="3000" angle="0" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="2150" y="3048" angle="-60" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="1858" y="2248" angle="190" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="1010" y="2062" angle="260" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="1816" y="1219" angle="-90" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="1280" y="196" angle="180" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="601" y="338" angle="90" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="982" y="1028" angle="120" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="210" y="1918" angle="90" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="587" y="3014" angle="-50" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="206" y="3545" angle="90" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
</checkpoints>
<!-- PLAYER specific values are put in here to allow for tweaking and race editing -->
<racers>
<racer>
<type>impreza</type>
<sprite>assets.MovieClipCarImpreza</sprite>
<speed_max>20</speed_max>
<acceleration_forward>17</acceleration_forward>
<acceleration_nitro>30</acceleration_nitro>
<acceleration_reverse>15</acceleration_reverse>
<friction>0.25</friction>
<damping_linear>0.3</damping_linear>
<damping_angular>8</damping_angular>
<damping_linear_reverse>0.5</damping_linear_reverse>
<damping_angular_reverse>3</damping_angular_reverse>
<grip_front>5</grip_front>
<grip_rear>0.5</grip_rear>
<grip_reverse>3</grip_reverse>
<steering_range>0.7</steering_range>
<steering_increment>0.06</steering_increment>
<lateral_force>0.64</lateral_force>
<width>13</width>
<height>26</height>
</racer>
<racer>
<type>focus</type>
<sprite>assets.MovieClipCarFocus</sprite>
<speed_max>21</speed_max>
<acceleration_forward>16.5</acceleration_forward>
<acceleration_nitro>30</acceleration_nitro>
<acceleration_reverse>15</acceleration_reverse>
<friction>0.25</friction>
<damping_linear>0.3</damping_linear>
<damping_angular>8</damping_angular>
<damping_linear_reverse>0.5</damping_linear_reverse>
<damping_angular_reverse>3</damping_angular_reverse>
<grip_front>5</grip_front>
<grip_rear>0.5</grip_rear>
<grip_reverse>3</grip_reverse>
<steering_range>0.7</steering_range>
<steering_increment>0.06</steering_increment>
<lateral_force>0.64</lateral_force>
<width>13</width>
<height>26</height>
</racer>
<racer>
<type>skoda</type>
<sprite>assets.MovieClipCarSkoda</sprite>
<speed_max>22</speed_max>
<acceleration_forward>17</acceleration_forward>
<acceleration_nitro>30</acceleration_nitro>
<acceleration_reverse>15</acceleration_reverse>
<friction>0.25</friction>
<damping_linear>0.3</damping_linear>
<damping_angular>8</damping_angular>
<damping_linear_reverse>0.5</damping_linear_reverse>
<damping_angular_reverse>3</damping_angular_reverse>
<grip_front>5</grip_front>
<grip_rear>0.5</grip_rear>
<grip_reverse>3</grip_reverse>
<steering_range>0.7</steering_range>
<steering_increment>0.06</steering_increment>
<lateral_force>0.64</lateral_force>
<width>13</width>
<height>26</height>
</racer>
<racer>
<type>lancer</type>
<sprite>assets.MovieClipCarLancer</sprite>
<speed_max>23</speed_max>
<acceleration_forward>16</acceleration_forward>
<acceleration_nitro>30</acceleration_nitro>
<acceleration_reverse>15</acceleration_reverse>
<friction>0.25</friction>
<damping_linear>0.3</damping_linear>
<damping_angular>8</damping_angular>
<damping_linear_reverse>0.5</damping_linear_reverse>
<damping_angular_reverse>3</damping_angular_reverse>
<grip_front>4</grip_front>
<grip_rear>0.5</grip_rear>
<grip_reverse>3</grip_reverse>
<steering_range>0.7</steering_range>
<steering_increment>0.06</steering_increment>
<lateral_force>0.64</lateral_force>
<width>13</width>
<height>26</height>
</racer>
<racer>
<type>celica</type>
<sprite>assets.MovieClipCarCelica</sprite>
<speed_max>24</speed_max>
<acceleration_forward>16</acceleration_forward>
<acceleration_nitro>30</acceleration_nitro>
<acceleration_reverse>15</acceleration_reverse>
<friction>0.25</friction>
<damping_linear>0.3</damping_linear>
<damping_angular>8</damping_angular>
<damping_linear_reverse>0.5</damping_linear_reverse>
<damping_angular_reverse>3</damping_angular_reverse>
<grip_front>5</grip_front>
<grip_rear>0.5</grip_rear>
<grip_reverse>3</grip_reverse>
<steering_range>0.7</steering_range>
<steering_increment>0.06</steering_increment>
<lateral_force>0.64</lateral_force>
<width>13</width>
<height>26</height>
</racer>
<racer>
<type>alfa</type>
<sprite>assets.MovieClipCarAlfa</sprite>
<speed_max>25</speed_max>
<acceleration_forward>16.5</acceleration_forward>
<acceleration_nitro>30</acceleration_nitro>
<acceleration_reverse>15</acceleration_reverse>
<friction>0.25</friction>
<damping_linear>0.3</damping_linear>
<damping_angular>8</damping_angular>
<damping_linear_reverse>0.5</damping_linear_reverse>
<damping_angular_reverse>3</damping_angular_reverse>
<grip_front>5</grip_front>
<grip_rear>0.5</grip_rear>
<grip_reverse>3</grip_reverse>
<steering_range>0.7</steering_range>
<steering_increment>0.06</steering_increment>
<lateral_force>0.64</lateral_force>
<width>13</width>
<height>26</height>
</racer>
</racers>
<waypoints>
<waypoint x="709" y="3804" angle="-90"></waypoint>
<waypoint x="940" y="3780" angle="-130"></waypoint>
<waypoint x="1015" y="3547" angle="-180"></waypoint>
<waypoint x="1011" y="3141" angle="-180"></waypoint>
<waypoint x="1085" y="3026" angle="-130"></waypoint>
<waypoint x="1338" y="3045" angle="-50"></waypoint>
<waypoint x="1411" y="3238" angle="0"></waypoint>
<waypoint x="1491" y="3389" angle="-50"></waypoint>
<waypoint x="1822" y="3385" angle="-120"></waypoint>
<waypoint x="2161" y="3048" angle="-160"></waypoint>
<waypoint x="2223" y="2867" angle="-180"></waypoint>
<waypoint x="2193" y="2626" angle="150"></waypoint>
<waypoint x="1858" y="2248" angle="120"></waypoint>
<waypoint x="1643" y="2187" angle="90"></waypoint>
<waypoint x="1171" y="2214" angle="100"></waypoint>
<waypoint x="1010" y="2062" angle="170"></waypoint>
<waypoint x="1066" y="1848" angle="-140"></waypoint>
<waypoint x="1285" y="1803" angle="-90"></waypoint>
<waypoint x="1513" y="1721" angle="-140"></waypoint>
<waypoint x="1762" y="1445" angle="-150"></waypoint>
<waypoint x="1816" y="1219" angle="-180"></waypoint>
<waypoint x="1812" y="708" angle="160"></waypoint>
<waypoint x="1697" y="496" angle="140"></waypoint>
<waypoint x="1453" y="250" angle="130"></waypoint>
<waypoint x="1280" y="196" angle="90"></waypoint>
<waypoint x="740" y="197" angle="90"></waypoint>
<waypoint x="601" y="338" angle="0"></waypoint>
<waypoint x="707" y="565" angle="-60"></waypoint>
<waypoint x="887" y="614" angle="-70"></waypoint>
<waypoint x="1011" y="754" angle="-10"></waypoint>
<waypoint x="845" y="1167" angle="50"></waypoint>
<waypoint x="982" y="1028" angle="30"></waypoint>
<waypoint x="298" y="1716" angle="40"></waypoint>
<waypoint x="210" y="1918" angle="0"></waypoint>
<waypoint x="243" y="2250" angle="-40"></waypoint>
<waypoint x="521" y="2549" angle="-40"></waypoint>
<waypoint x="618" y="2760" angle="0"></waypoint>
<waypoint x="587" y="3014" angle="30"></waypoint>
<waypoint x="284" y="3331" angle="40"></waypoint>
<waypoint x="206" y="3545" angle="0"></waypoint>
<waypoint x="311" y="3779" angle="-60"></waypoint>
</waypoints>
</track>
<track>
<name>The Black Forest</name>
<description>A quick night circuit circut through the forest. Good grip on gravel roads. Win this to unlock the Skoda.</description>
<advice>Stay focused and watch out for the rocks in this track.</advice>
<laps>3</laps>
<conditions>NIGHT</conditions>
<effects grip_modifier="0" speed_modifier="0">night</effects>
<unlock>skoda</unlock>
<locked>true</locked>
<start x="1770" y="2875" angle="0"></start>
<tilemap width="400" height="400" blank="14" background="BackgroundTarmac" road="RoadTarmac">
<tiles>3,1,1,1,17,13,20,21</tiles>
<tiles>22,13,14,21,5,18,14,14</tiles>
<tiles>5,18,14,14,12,25,14,14</tiles>
<tiles>14,8,14,14,15,6,14,14</tiles>
<tiles>14,8,14,14,22,13,14,14</tiles>
<tiles>14,8,14,14,5,23,17,13</tiles>
<tiles>12,25,14,14,14,14,5,18</tiles>
<tiles>15,6,14,3,1,1,1,11</tiles>
<tiles>22,13,12,25,14,14,21,21</tiles>
<tiles>5,23,24,6,14,14,20,21</tiles>
<tiles>14,14,14,14,14,14,14,20</tiles>
</tilemap>
<obstacles>
<obstacle sprite="assets.MovieClipObstacleRock_6" x="3026" y="2242" width="114" height="114" type="rectangle" mass="0" angle="20"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_6" x="2055" y="3213" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_4" x="2227" y="2813" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_4" x="2410" y="3186" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_5" x="2532" y="2808" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_5" x="3034" y="3155" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_5" x="3146" y="3129" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_5" x="2744" y="2598" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_5" x="2834" y="2107" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_5" x="2674" y="2072" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_5" x="1987" y="2349" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_5" x="1979" y="1658" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_6" x="1483" y="2818" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_5" x="2436" y="758" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_5" x="1769" y="444" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_5" x="1362" y="9" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_5" x="601" y="486" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_5" x="1881" y="1044" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_5" x="851" y="1800" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_5" x="321" y="3823" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_6" x="1252" y="3903" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_6" x="2085" y="3312" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstaclePond" x="2798" y="3248" width="100" height="100" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstaclePond" x="2757" y="1895" width="100" height="100" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleRock_8" x="1763" y="2779" width="30" height="30" type="rectangle" mass="0" angle="63"></obstacle>
<obstacle sprite="assets.MovieClipObstacleRock_7" x="2188" y="420" width="18" height="13" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleRock_7" x="1107" y="382" width="18" height="13" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleRock_7" x="924" y="26" width="18" height="13" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleRock_7" x="390" y="992" width="18" height="13" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleRock_7" x="754" y="1359" width="18" height="13" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstaclePond" x="641" y="3022" width="100" height="100" type="rectangle" mass="0" angle="360"></obstacle>
<obstacle sprite="assets.MovieClipObstacleRock_8" x="178" y="3670" width="30" height="30" type="rectangle" mass="0" angle="0"></obstacle>
</obstacles>
<checkpoints>
<checkpoint sprite="assets.MovieClipObstacleFinish" x="2074" y="3015" angle="00" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="3027" y="2797" angle="-90" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="2180" y="2165" angle="210" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="1792" y="1570" angle="270" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="2213" y="859" angle="270" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="359" y="196" angle="180" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="589" y="1062" angle="90" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="530" y="2659" angle="130" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="205" y="3357" angle="90" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="783" y="3803" angle="00" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="1463" y="3040" angle="-40" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
</checkpoints>
<!-- PLAYER specific values are put in here to allow for tweaking and race editing -->
<racers>
<racer>
<type>impreza</type>
<sprite>assets.MovieClipCarImpreza</sprite>
<speed_max>20</speed_max>
<acceleration_forward>20.1</acceleration_forward>
<acceleration_nitro>30</acceleration_nitro>
<acceleration_reverse>15</acceleration_reverse>
<friction>0.25</friction>
<damping_linear>0.3</damping_linear>
<damping_angular>8</damping_angular>
<damping_linear_reverse>0.5</damping_linear_reverse>
<damping_angular_reverse>3</damping_angular_reverse>
<grip_front>5</grip_front>
<grip_rear>0.5</grip_rear>
<grip_reverse>3</grip_reverse>
<steering_range>0.7</steering_range>
<steering_increment>0.06</steering_increment>
<lateral_force>0.64</lateral_force>
<width>13</width>
<height>26</height>
</racer>
<racer>
<type>focus</type>
<sprite>assets.MovieClipCarFocus</sprite>
<speed_max>21</speed_max>
<acceleration_forward>20.2</acceleration_forward>
<acceleration_nitro>30</acceleration_nitro>
<acceleration_reverse>15</acceleration_reverse>
<friction>0.25</friction>
<damping_linear>0.3</damping_linear>
<damping_angular>8</damping_angular>
<damping_linear_reverse>0.5</damping_linear_reverse>
<damping_angular_reverse>3</damping_angular_reverse>
<grip_front>5</grip_front>
<grip_rear>0.5</grip_rear>
<grip_reverse>3</grip_reverse>
<steering_range>0.7</steering_range>
<steering_increment>0.06</steering_increment>
<lateral_force>0.64</lateral_force>
<width>13</width>
<height>26</height>
</racer>
<racer>
<type>skoda</type>
<sprite>assets.MovieClipCarSkoda</sprite>
<speed_max>22</speed_max>
<acceleration_forward>21.25</acceleration_forward>
<acceleration_nitro>30</acceleration_nitro>
<acceleration_reverse>15</acceleration_reverse>
<friction>0.25</friction>
<damping_linear>0.3</damping_linear>
<damping_angular>8</damping_angular>
<damping_linear_reverse>0.5</damping_linear_reverse>
<damping_angular_reverse>3</damping_angular_reverse>
<grip_front>5</grip_front>
<grip_rear>0.5</grip_rear>
<grip_reverse>3</grip_reverse>
<steering_range>0.7</steering_range>
<steering_increment>0.06</steering_increment>
<lateral_force>0.64</lateral_force>
<width>13</width>
<height>26</height>
</racer>
<racer>
<type>lancer</type>
<sprite>assets.MovieClipCarLancer</sprite>
<speed_max>23</speed_max>
<acceleration_forward>20.2</acceleration_forward>
<acceleration_nitro>30</acceleration_nitro>
<acceleration_reverse>15</acceleration_reverse>
<friction>0.25</friction>
<damping_linear>0.3</damping_linear>
<damping_angular>8</damping_angular>
<damping_linear_reverse>0.5</damping_linear_reverse>
<damping_angular_reverse>3</damping_angular_reverse>
<grip_front>4</grip_front>
<grip_rear>0.5</grip_rear>
<grip_reverse>3</grip_reverse>
<steering_range>0.7</steering_range>
<steering_increment>0.06</steering_increment>
<lateral_force>0.64</lateral_force>
<width>13</width>
<height>26</height>
</racer>
<racer>
<type>celica</type>
<sprite>assets.MovieClipCarCelica</sprite>
<speed_max>24</speed_max>
<acceleration_forward>20.1</acceleration_forward>
<acceleration_nitro>30</acceleration_nitro>
<acceleration_reverse>15</acceleration_reverse>
<friction>0.25</friction>
<damping_linear>0.3</damping_linear>
<damping_angular>8</damping_angular>
<damping_linear_reverse>0.5</damping_linear_reverse>
<damping_angular_reverse>3</damping_angular_reverse>
<grip_front>5</grip_front>
<grip_rear>0.5</grip_rear>
<grip_reverse>3</grip_reverse>
<steering_range>0.7</steering_range>
<steering_increment>0.06</steering_increment>
<lateral_force>0.64</lateral_force>
<width>13</width>
<height>26</height>
</racer>
<racer>
<type>alfa</type>
<sprite>assets.MovieClipCarAlfa</sprite>
<speed_max>25</speed_max>
<acceleration_forward>20.1</acceleration_forward>
<acceleration_nitro>30</acceleration_nitro>
<acceleration_reverse>15</acceleration_reverse>
<friction>0.25</friction>
<damping_linear>0.3</damping_linear>
<damping_angular>8</damping_angular>
<damping_linear_reverse>0.5</damping_linear_reverse>
<damping_angular_reverse>3</damping_angular_reverse>
<grip_front>5</grip_front>
<grip_rear>0.5</grip_rear>
<grip_reverse>3</grip_reverse>
<steering_range>0.7</steering_range>
<steering_increment>0.06</steering_increment>
<lateral_force>0.64</lateral_force>
<width>13</width>
<height>26</height>
</racer>
</racers>
<waypoints>
<waypoint x="2074" y="3015" angle="-90"></waypoint>
<waypoint x="2851" y="3004" angle="-90"></waypoint>
<waypoint x="3027" y="2797" angle="-180"></waypoint>
<waypoint x="2963" y="2578" angle="150"></waypoint>
<waypoint x="2630" y="2243" angle="120"></waypoint>
<waypoint x="2180" y="2165" angle="120"></waypoint>
<waypoint x="1857" y="1841" angle="150"></waypoint>
<waypoint x="1792" y="1570" angle="180"></waypoint>
<waypoint x="1963" y="1226" angle="-140"></waypoint>
<waypoint x="2213" y="859" angle="180"></waypoint>
<waypoint x="2144" y="550" angle="140"></waypoint>
<waypoint x="1746" y="197" angle="100"></waypoint>
<waypoint x="359" y="196" angle="90"></waypoint>
<waypoint x="205" y="339" angle="0"></waypoint>
<waypoint x="282" y="704" angle="-40"></waypoint>
<waypoint x="589" y="1062" angle="0"></waypoint>
<waypoint x="606" y="2436" angle="0"></waypoint>
<waypoint x="530" y="2659" angle="40"></waypoint>
<waypoint x="231" y="2996" angle="30"></waypoint>
<waypoint x="205" y="3357" angle="0"></waypoint>
<waypoint x="499" y="3729" angle="-40"></waypoint>
<waypoint x="783" y="3803" angle="-90"></waypoint>
<waypoint x="1095" y="3731" angle="-130"></waypoint>
<waypoint x="1409" y="3347" angle="-160"></waypoint>
<waypoint x="1463" y="3040" angle="-130"></waypoint>
</waypoints>
</track>
<track>
<name>Al Dakar</name>
<description>Long and twisted with plenty of narrow tree sections so watch out! Fast track, watch the early corners, its easy to get pile driven!</description>
<advice>The other drivers play dirty on this track. Keep your cool and let them eat your dust.</advice>
<laps>3</laps>
<conditions>FINE</conditions>
<effects grip_modifier="0" speed_modifier="0">dust</effects>
<unlock></unlock>
<locked>true</locked>
<start x="540" y="4080" angle="0"></start>
<tilemap width="400" height="400" blank="14" background="BackgroundDesert" road="RoadDesert">
<tiles>20,20,20,20,20,21,20,21,20</tiles>
<tiles>21,20,14,21,3,1,1,1,4</tiles>
<tiles>14,20,14,21,8,20,12,16,11</tiles>
<tiles>3,1,4,12,25,14,15,6,14</tiles>
<tiles>22,13,8,15,6,14,8,14,14</tiles>
<tiles>5,18,8,8,12,16,11,21,14</tiles>
<tiles>14,8,19,8,15,6,14,14,14</tiles>
<tiles>14,8,26,8,22,13,14,14,14</tiles>
<tiles>12,25,10,11,5,18,21,21,14</tiles>
<tiles>15,6,14,14,12,25,20,21,14</tiles>
<tiles>10,1,1,1,24,6,14,20,20</tiles>
</tilemap>
<obstacles>
<obstacle sprite="assets.MovieClipObstacleTree_2" x="500" y="500" width="10" height="10" type="tree" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_2" x="404" y="4007" width="10" height="10" type="rectangle" mass="0" angle="-70"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_2" x="1011" y="4050" width="10" height="10" type="tree" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_2" x="1237" y="4345" width="10" height="10" type="rectangle" mass="0" angle="30"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_2" x="1784" y="4041" width="10" height="10" type="rectangle" mass="0" angle="23"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_2" x="2105" y="3641" width="10" height="10" type="rectangle" mass="0" angle="-20"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_2" x="1671" y="2675" width="10" height="10" type="tree" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_2" x="2461" y="1994" width="10" height="10" type="tree" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_2" x="3502" y="1018" width="10" height="10" type="tree" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_2" x="3411" y="506" width="10" height="10" type="tree" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_2" x="1895" y="476" width="10" height="10" type="tree" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_2" x="1549" y="1920" width="10" height="10" type="tree" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_2" x="1569" y="2513" width="10" height="10" type="tree" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_2" x="900" y="2957" width="10" height="10" type="tree" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_2" x="1108" y="2176" width="10" height="10" type="tree" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_2" x="824" y="1240" width="10" height="10" type="tree" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_2" x="379" y="1585" width="10" height="10" type="tree" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_2" x="186" y="2018" width="10" height="10" type="tree" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_2" x="457" y="2507" width="10" height="10" type="tree" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_2" x="339" y="3478" width="10" height="10" type="rectangle" mass="0" angle="10"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_1" x="93" y="4184" width="10" height="10" type="tree" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_1" x="902" y="4041" width="10" height="10" type="tree" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_1" x="1396" y="4069" width="10" height="10" type="tree" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_1" x="2026" y="4201" width="10" height="10" type="tree" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_1" x="2058" y="3751" width="10" height="10" type="tree" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_1" x="2347" y="3701" width="10" height="10" type="rectangle" mass="0" angle="30"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_1" x="2210" y="3219" width="10" height="10" type="tree" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_1" x="1970" y="2599" width="10" height="10" type="tree" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_1" x="2712" y="2204" width="10" height="10" type="rectangle" mass="0" angle="30"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_1" x="2660" y="1098" width="10" height="10" type="tree" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_1" x="2683" y="436" width="10" height="10" type="rectangle" mass="0" angle="40"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_1" x="2799" y="425" width="10" height="10" type="tree" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_1" x="2204" y="735" width="10" height="10" type="tree" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_1" x="1791" y="556" width="10" height="10" type="tree" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_1" x="1306" y="1703" width="10" height="10" type="tree" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_1" x="1279" y="1803" width="10" height="10" type="rectangle" mass="0" angle="60"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTree_1" x="1270" y="1926" width="10" height="10" type="tree" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleRock_4" x="1129" y="2630" width="23" height="23" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleRock_4" x="894" y="2103" width="23" height="23" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleRock_4" x="1128" y="1600" width="23" height="23" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleRock_4" x="957" y="1321" width="23" height="23" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleRock_4" x="459" y="1859" width="23" height="23" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleRock_5" x="305" y="2184" width="84" height="52" type="rectangle" mass="0" angle="45"></obstacle>
<obstacle sprite="assets.MovieClipObstacleRock_5" x="560" y="3798" width="84" height="52" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleBush_2" x="2477" y="1693" width="25" height="13" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleBush_2" x="2509" y="1870" width="25" height="13" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleBush_2" x="2007" y="496" width="25" height="13" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleBush_2" x="1157" y="3263" width="25" height="13" type="rectangle" mass="0" angle="20"></obstacle>
<obstacle sprite="assets.MovieClipObstacleBush_2" x="1136" y="3231" width="25" height="13" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleBush_2" x="295" y="3547" width="25" height="13" type="rectangle" mass="0" angle="-1"></obstacle>
<obstacle sprite="assets.MovieClipObstacleBush_2" x="263" y="3576" width="25" height="13" type="rectangle" mass="0" angle="-40"></obstacle>
</obstacles>
<checkpoints>
<checkpoint sprite="assets.MovieClipObstacleFinish" x="714" y="4205" angle="0" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="2210" y="3701" angle="-90" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="1868" y="2536" angle="-50" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="2603" y="1785" angle="-90" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="3357" y="945" angle="-40" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="3155" y="580" angle="180" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="1803" y="734" angle="90" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="1419" y="1807" angle="110" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="1226" y="3403" angle="180" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="1008" y="2243" angle="270" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="198" y="1577" angle="90" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="601" y="2751" angle="90" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="185" y="3964" angle="90" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
</checkpoints>
<!-- PLAYER specific values are put in here to allow for tweaking and race editing -->
<racers>
<racer>
<type>impreza</type>
<sprite>assets.MovieClipCarImpreza</sprite>
<speed_max>20</speed_max>
<acceleration_forward>20</acceleration_forward>
<acceleration_nitro>30</acceleration_nitro>
<acceleration_reverse>15</acceleration_reverse>
<friction>0.25</friction>
<damping_linear>0.3</damping_linear>
<damping_angular>8</damping_angular>
<damping_linear_reverse>0.5</damping_linear_reverse>
<damping_angular_reverse>3</damping_angular_reverse>
<grip_front>8</grip_front>
<grip_rear>0.5</grip_rear>
<grip_reverse>3</grip_reverse>
<steering_range>0.7</steering_range>
<steering_increment>0.06</steering_increment>
<lateral_force>0.64</lateral_force>
<width>13</width>
<height>26</height>
</racer>
<racer>
<type>focus</type>
<sprite>assets.MovieClipCarFocus</sprite>
<speed_max>21</speed_max>
<acceleration_forward>21</acceleration_forward>
<acceleration_nitro>30</acceleration_nitro>
<acceleration_reverse>15</acceleration_reverse>
<friction>0.25</friction>
<damping_linear>0.3</damping_linear>
<damping_angular>8</damping_angular>
<damping_linear_reverse>0.5</damping_linear_reverse>
<damping_angular_reverse>3</damping_angular_reverse>
<grip_front>8</grip_front>
<grip_rear>0.5</grip_rear>
<grip_reverse>3</grip_reverse>
<steering_range>0.7</steering_range>
<steering_increment>0.06</steering_increment>
<lateral_force>0.64</lateral_force>
<width>13</width>
<height>26</height>
</racer>
<racer>
<type>skoda</type>
<sprite>assets.MovieClipCarSkoda</sprite>
<speed_max>22</speed_max>
<acceleration_forward>21.5</acceleration_forward>
<acceleration_nitro>30</acceleration_nitro>
<acceleration_reverse>15</acceleration_reverse>
<friction>0.25</friction>
<damping_linear>0.3</damping_linear>
<damping_angular>8</damping_angular>
<damping_linear_reverse>0.5</damping_linear_reverse>
<damping_angular_reverse>3</damping_angular_reverse>
<grip_front>10</grip_front>
<grip_rear>0.5</grip_rear>
<grip_reverse>3</grip_reverse>
<steering_range>0.7</steering_range>
<steering_increment>0.06</steering_increment>
<lateral_force>0.64</lateral_force>
<width>13</width>
<height>26</height>
</racer>
<racer>
<type>lancer</type>
<sprite>assets.MovieClipCarLancer</sprite>
<speed_max>23</speed_max>
<acceleration_forward>22</acceleration_forward>
<acceleration_nitro>30</acceleration_nitro>
<acceleration_reverse>15</acceleration_reverse>
<friction>0.25</friction>
<damping_linear>0.3</damping_linear>
<damping_angular>8</damping_angular>
<damping_linear_reverse>0.5</damping_linear_reverse>
<damping_angular_reverse>3</damping_angular_reverse>
<grip_front>10</grip_front>
<grip_rear>0.5</grip_rear>
<grip_reverse>3</grip_reverse>
<steering_range>0.7</steering_range>
<steering_increment>0.06</steering_increment>
<lateral_force>0.64</lateral_force>
<width>13</width>
<height>26</height>
</racer>
<racer>
<type>celica</type>
<sprite>assets.MovieClipCarCelica</sprite>
<speed_max>24</speed_max>
<acceleration_forward>22</acceleration_forward>
<acceleration_nitro>30</acceleration_nitro>
<acceleration_reverse>15</acceleration_reverse>
<friction>0.25</friction>
<damping_linear>0.3</damping_linear>
<damping_angular>8</damping_angular>
<damping_linear_reverse>0.5</damping_linear_reverse>
<damping_angular_reverse>3</damping_angular_reverse>
<grip_front>3</grip_front>
<grip_rear>0.5</grip_rear>
<grip_reverse>3</grip_reverse>
<steering_range>0.7</steering_range>
<steering_increment>0.06</steering_increment>
<lateral_force>0.64</lateral_force>
<width>13</width>
<height>26</height>
</racer>
<racer>
<type>alfa</type>
<sprite>assets.MovieClipCarAlfa</sprite>
<speed_max>25</speed_max>
<acceleration_forward>22</acceleration_forward>
<acceleration_nitro>30</acceleration_nitro>
<acceleration_reverse>15</acceleration_reverse>
<friction>0.25</friction>
<damping_linear>0.3</damping_linear>
<damping_angular>8</damping_angular>
<damping_linear_reverse>0.5</damping_linear_reverse>
<damping_angular_reverse>3</damping_angular_reverse>
<grip_front>8</grip_front>
<grip_rear>0.5</grip_rear>
<grip_reverse>3</grip_reverse>
<steering_range>0.7</steering_range>
<steering_increment>0.06</steering_increment>
<lateral_force>0.64</lateral_force>
<width>13</width>
<height>26</height>
</racer>
</racers>
<waypoints>
<waypoint x="714" y="4205" angle="-90"></waypoint>
<waypoint x="1766" y="4196" angle="-120"></waypoint>
<waypoint x="2010" y="4001" angle="-140"></waypoint>
<waypoint x="2210" y="3701" angle="-180"></waypoint>
<waypoint x="2158" y="3369" angle="150"></waypoint>
<waypoint x="1804" y="2927" angle="180"></waypoint>
<waypoint x="1868" y="2536" angle="-140"></waypoint>
<waypoint x="2234" y="2203" angle="-120"></waypoint>
<waypoint x="2565" y="2135" angle="-150"></waypoint>
<waypoint x="2603" y="1785" angle="-180"></waypoint>
<waypoint x="2630" y="1394" angle="-140"></waypoint>
<waypoint x="2981" y="1028" angle="-120"></waypoint>
<waypoint x="3357" y="945" angle="-130"></waypoint>
<waypoint x="3374" y="678" angle="140"></waypoint>
<waypoint x="3155" y="580" angle="90"></waypoint>
<waypoint x="2016" y="584" angle="90"></waypoint>
<waypoint x="1803" y="734" angle="0"></waypoint>
<waypoint x="1802" y="1354" angle="0"></waypoint>
<waypoint x="1668" y="1526" angle="60"></waypoint>
<waypoint x="1419" y="1807" angle="20"></waypoint>
<waypoint x="1401" y="2188" angle="0"></waypoint>
<waypoint x="1397" y="3248" angle="0"></waypoint>
<waypoint x="1226" y="3403" angle="90"></waypoint>
<waypoint x="1011" y="3248" angle="180"></waypoint>
<waypoint x="1056" y="2968" angle="-180"></waypoint>
<waypoint x="948" y="2610" angle="-170"></waypoint>
<waypoint x="1008" y="2243" angle="180"></waypoint>
<waypoint x="1006" y="1565" angle="-180"></waypoint>
<waypoint x="832" y="1400" angle="100"></waypoint>
<waypoint x="333" y="1399" angle="70"></waypoint>
<waypoint x="198" y="1577" angle="0"></waypoint>
<waypoint x="274" y="1886" angle="-40"></waypoint>
<waypoint x="591" y="2242" angle="-20"></waypoint>
<waypoint x="601" y="2751" angle="0"></waypoint>
<waypoint x="596" y="3319" angle="20"></waypoint>
<waypoint x="377" y="3623" angle="40"></waypoint>
<waypoint x="185" y="3964" angle="0"></waypoint>
<waypoint x="289" y="4182" angle="-50"></waypoint>
</waypoints>
</track>
<track>
<name>Scandinavian Flick</name>
<description>Slippery and treacherous, watch your backend as you drift the corners. Win this race to unlock the Lancer</description>
<advice>Lots of corners and icy conditions make this track slippery and dangerous. Be careful</advice>
<laps>3</laps>
<conditions>SNOW</conditions>
<effects grip_modifier="-0.25" speed_modifier="0">dust</effects>
<unlock>lancer</unlock>
<locked>true</locked>
<start x="2100" y="85" angle="0"></start>
<tilemap width="400" height="400" blank="14" background="BackgroundSnow" road="RoadSnow">
<tiles>21,21,12,16,1,1,1,4</tiles>
<tiles>21,14,15,6,21,21,12,25</tiles>
<tiles>21,14,8,21,12,16,24,6</tiles>
<tiles>12,16,11,12,9,6,21,21</tiles>
<tiles>15,6,21,15,6,21,21,21</tiles>
<tiles>19,3,1,11,12,16,17,13</tiles>
<tiles>26,10,4,12,9,6,5,18</tiles>
<tiles>10,4,10,24,6,14,3,11</tiles>
<tiles>3,11,14,14,14,14,8,14</tiles>
<tiles>8,3,27,28,17,13,8,14</tiles>
<tiles>10,11,14,14,5,23,11,14</tiles>
</tilemap>
<obstacles>
<obstacle sprite="assets.MovieClipObstacleTreeSnow1" x="0" y="0" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTreeSnow1" x="3041" y="824" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTreeSnow1" x="1836" y="1110" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTreeSnow1" x="1404" y="2329" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTreeSnow1" x="442" y="2280" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTreeSnow1" x="2564" y="2363" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTreeSnow1" x="2809" y="4064" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTreeSnow1" x="2133" y="3788" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTreeSnow1" x="2318" y="3952" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTreeSnow1" x="1830" y="4218" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTreeSnow1" x="1778" y="4161" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTreeSnow1" x="1616" y="4207" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTreeSnow1" x="1474" y="4288" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTreeSnow1" x="1339" y="4243" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTreeSnow1" x="1246" y="3544" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTreeSnow1" x="1097" y="3558" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTreeSnow1" x="807" y="4174" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTreeSnow1" x="710" y="3501" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTreeSnow1" x="751" y="3055" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTreeSnow1" x="704" y="2912" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTreeSnow1" x="266" y="3229" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTreeSnow1" x="426" y="2803" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTreeSnow1" x="55" y="2999" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTreeSnow1" x="9" y="2539" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTreeSnow1" x="245" y="1374" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTreeSnow1" x="313" y="1248" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTreeSnow1" x="40" y="1272" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTreeSnow1" x="135" y="1395" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTreeSnow1" x="16" y="1524" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTreeSnow1" x="489" y="1181" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTreeSnow1" x="1250" y="1394" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTreeSnow1" x="1266" y="1261" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTreeSnow1" x="1315" y="1023" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTreeSnow1" x="1281" y="841" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTreeSnow1" x="779" y="738" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTreeSnow1" x="781" y="609" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTreeSnow1" x="807" y="437" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTreeSnow1" x="1330" y="587" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTreeSnow1" x="1445" y="553" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTreeSnow1" x="1495" y="449" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTreeSnow1" x="1533" y="-63" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTreeSnow1" x="1668" y="-61" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTreeSnow1" x="1789" y="-61" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
<obstacle sprite="assets.MovieClipObstacleTreeSnow1" x="1889" y="-22" width="10" height="10" type="rectangle" mass="0" angle="0"></obstacle>
</obstacles>
<checkpoints>
<checkpoint sprite="assets.MovieClipObstacleFinish" x="2192" y="195" angle="0" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="3008" y="568" angle="90" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="2198" y="1019" angle="-30" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="1403" y="2091" angle="-60" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="601" y="2314" angle="-90" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="1126" y="2986" angle="20" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="2326" y="2185" angle="0" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="3009" y="2767" angle="90" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="2613" y="3200" angle="-90" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="2156" y="4179" angle="30" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="1016" y="3883" angle="0" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="421" y="4205" angle="0" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="604" y="3195" angle="90" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="264" y="2582" angle="80" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="619" y="1400" angle="-30" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="1428" y="197" angle="-30" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
</checkpoints>
<!-- PLAYER specific values are put in here to allow for tweaking and race editing -->
<racers>
<racer>
<type>impreza</type>
<sprite>assets.MovieClipCarImpreza</sprite>
<speed_max>20</speed_max>
<acceleration_forward>20</acceleration_forward>
<acceleration_nitro>30</acceleration_nitro>
<acceleration_reverse>15</acceleration_reverse>
<friction>0.25</friction>
<damping_linear>0.3</damping_linear>
<damping_angular>8</damping_angular>
<damping_linear_reverse>0.5</damping_linear_reverse>
<damping_angular_reverse>3</damping_angular_reverse>
<grip_front>8</grip_front>
<grip_rear>0.5</grip_rear>
<grip_reverse>3</grip_reverse>
<steering_range>0.7</steering_range>
<steering_increment>0.06</steering_increment>
<lateral_force>0.64</lateral_force>
<width>13</width>
<height>26</height>
</racer>
<racer>
<type>focus</type>
<sprite>assets.MovieClipCarFocus</sprite>
<speed_max>21</speed_max>
<acceleration_forward>21</acceleration_forward>
<acceleration_nitro>30</acceleration_nitro>
<acceleration_reverse>15</acceleration_reverse>
<friction>0.25</friction>
<damping_linear>0.3</damping_linear>
<damping_angular>8</damping_angular>
<damping_linear_reverse>0.5</damping_linear_reverse>
<damping_angular_reverse>3</damping_angular_reverse>
<grip_front>8</grip_front>
<grip_rear>0.5</grip_rear>
<grip_reverse>3</grip_reverse>
<steering_range>0.7</steering_range>
<steering_increment>0.06</steering_increment>
<lateral_force>0.64</lateral_force>
<width>13</width>
<height>26</height>
</racer>
<racer>
<type>skoda</type>
<sprite>assets.MovieClipCarSkoda</sprite>
<speed_max>22</speed_max>
<acceleration_forward>21.5</acceleration_forward>
<acceleration_nitro>30</acceleration_nitro>
<acceleration_reverse>15</acceleration_reverse>
<friction>0.25</friction>
<damping_linear>0.3</damping_linear>
<damping_angular>8</damping_angular>
<damping_linear_reverse>0.5</damping_linear_reverse>
<damping_angular_reverse>3</damping_angular_reverse>
<grip_front>10</grip_front>
<grip_rear>0.5</grip_rear>
<grip_reverse>3</grip_reverse>
<steering_range>0.7</steering_range>
<steering_increment>0.06</steering_increment>
<lateral_force>0.64</lateral_force>
<width>13</width>
<height>26</height>
</racer>
<racer>
<type>lancer</type>
<sprite>assets.MovieClipCarLancer</sprite>
<speed_max>23</speed_max>
<acceleration_forward>22</acceleration_forward>
<acceleration_nitro>30</acceleration_nitro>
<acceleration_reverse>15</acceleration_reverse>
<friction>0.25</friction>
<damping_linear>0.3</damping_linear>
<damping_angular>8</damping_angular>
<damping_linear_reverse>0.5</damping_linear_reverse>
<damping_angular_reverse>3</damping_angular_reverse>
<grip_front>10</grip_front>
<grip_rear>0.5</grip_rear>
<grip_reverse>3</grip_reverse>
<steering_range>0.7</steering_range>
<steering_increment>0.06</steering_increment>
<lateral_force>0.64</lateral_force>
<width>13</width>
<height>26</height>
</racer>
<racer>
<type>celica</type>
<sprite>assets.MovieClipCarCelica</sprite>
<speed_max>24</speed_max>
<acceleration_forward>22</acceleration_forward>
<acceleration_nitro>30</acceleration_nitro>
<acceleration_reverse>15</acceleration_reverse>
<friction>0.25</friction>
<damping_linear>0.3</damping_linear>
<damping_angular>8</damping_angular>
<damping_linear_reverse>0.5</damping_linear_reverse>
<damping_angular_reverse>3</damping_angular_reverse>
<grip_front>3</grip_front>
<grip_rear>0.5</grip_rear>
<grip_reverse>3</grip_reverse>
<steering_range>0.7</steering_range>
<steering_increment>0.06</steering_increment>
<lateral_force>0.64</lateral_force>
<width>13</width>
<height>26</height>
</racer>
<racer>
<type>alfa</type>
<sprite>assets.MovieClipCarAlfa</sprite>
<speed_max>25</speed_max>
<acceleration_forward>22</acceleration_forward>
<acceleration_nitro>30</acceleration_nitro>
<acceleration_reverse>15</acceleration_reverse>
<friction>0.25</friction>
<damping_linear>0.3</damping_linear>
<damping_angular>8</damping_angular>
<damping_linear_reverse>0.5</damping_linear_reverse>
<damping_angular_reverse>3</damping_angular_reverse>
<grip_front>8</grip_front>
<grip_rear>0.5</grip_rear>
<grip_reverse>3</grip_reverse>
<steering_range>0.7</steering_range>
<steering_increment>0.06</steering_increment>
<lateral_force>0.64</lateral_force>
<width>13</width>
<height>26</height>
</racer>
</racers>
<waypoints>
<waypoint x="2192" y="195" angle="-90"></waypoint>
<waypoint x="2842" y="180" angle="-90"></waypoint>
<waypoint x="2991" y="304" angle="0"></waypoint>
<waypoint x="3008" y="568" angle="0"></waypoint>
<waypoint x="2823" y="794" angle="-140"></waypoint>
<waypoint x="2564" y="995" angle="-110"></waypoint>
<waypoint x="2198" y="1019" angle="-120"></waypoint>
<waypoint x="1665" y="1531" angle="-140"></waypoint>
<waypoint x="1419" y="1829" angle="-170"></waypoint>
<waypoint x="1403" y="2091" angle="-150"></waypoint>
<waypoint x="1190" y="2211" angle="-90"></waypoint>
<waypoint x="738" y="2198" angle="-90"></waypoint>
<waypoint x="601" y="2314" angle="-180"></waypoint>
<waypoint x="633" y="2519" angle="140"></waypoint>
<waypoint x="889" y="2627" angle="120"></waypoint>
<waypoint x="1010" y="2835" angle="-180"></waypoint>
<waypoint x="1126" y="2986" angle="110"></waypoint>
<waypoint x="1425" y="2979" angle="60"></waypoint>
<waypoint x="1752" y="2649" angle="40"></waypoint>
<waypoint x="2073" y="2308" angle="40"></waypoint>
<waypoint x="2326" y="2185" angle="90"></waypoint>
<waypoint x="2663" y="2255" angle="130"></waypoint>
<waypoint x="2951" y="2564" angle="140"></waypoint>
<waypoint x="3009" y="2767" angle="180"></waypoint>
<waypoint x="2967" y="2945" angle="-140"></waypoint>
<waypoint x="2721" y="3013" angle="-110"></waypoint>
<waypoint x="2613" y="3200" angle="-180"></waypoint>
<waypoint x="2610" y="4055" angle="-180"></waypoint>
<waypoint x="2481" y="4189" angle="-100"></waypoint>
<waypoint x="2156" y="4179" angle="-60"></waypoint>
<waypoint x="1883" y="3900" angle="-50"></waypoint>
<waypoint x="1611" y="3789" angle="-80"></waypoint>
<waypoint x="1264" y="3765" angle="-100"></waypoint>
<waypoint x="1016" y="3771" angle="-90"></waypoint>
<waypoint x="708" y="3809" angle="-120"></waypoint>
<waypoint x="603" y="3936" angle="-180"></waypoint>
<waypoint x="571" y="4133" angle="-140"></waypoint>
<waypoint x="421" y="4205" angle="-90"></waypoint>
<waypoint x="215" y="4048" angle="0"></waypoint>
<waypoint x="200" y="3540" angle="0"></waypoint>
<waypoint x="337" y="3393" angle="70"></waypoint>
<waypoint x="548" y="3356" angle="40"></waypoint>
<waypoint x="604" y="3195" angle="0"></waypoint>
<waypoint x="496" y="3021" angle="-50"></waypoint>
<waypoint x="246" y="2928" angle="-50"></waypoint>
<waypoint x="200" y="2762" angle="0"></waypoint>
<waypoint x="183" y="2587" angle="-10"></waypoint>
<waypoint x="215" y="2191" angle="0"></waypoint>
<waypoint x="219" y="1790" angle="40"></waypoint>
<waypoint x="619" y="1400" angle="60"></waypoint>
<waypoint x="960" y="1325" angle="40"></waypoint>
<waypoint x="995" y="1016" angle="0"></waypoint>
<waypoint x="1043" y="555" angle="30"></waypoint>
<waypoint x="1428" y="197" angle="60"></waypoint>
</waypoints>
</track>
<track>
<name>Tundra Tussle</name>
<description>A fast frozen wasteland. Very barren, just pedal to the metal action. Cut the corners fine and use your nitro to win!</description>
<advice>This track is fast. Very fast. You will have to use your racing lines here on the corners to win. Win to unlock the Celica.</advice>
<laps>4</laps>
<conditions>FINE</conditions>
<effects grip_modifier="0" speed_modifier="1">dust</effects>
<unlock>celica</unlock>
<locked>true</locked>
<start x="1350" y="590" angle="-100"></start>
<tilemap width="400" height="400" blank="14" background="BackgroundSnow" road="RoadSnow">
<tiles>21,12,16,4,14,21,21,20,21,21,14,20,21</tiles>
<tiles>3,24,6,8,12,16,27,28,4,20,20,14,21</tiles>
<tiles>19,20,20,10,24,6,14,12,25,20,14,20,20</tiles>
<tiles>26,20,21,20,14,14,21,15,6,20,20,21,20</tiles>
<tiles>19,20,14,20,21,20,21,10,4,20,20,20,20</tiles>
<tiles>26,20,14,3,4,12,16,4,10,27,28,17,13</tiles>
<tiles>19,21,14,8,8,15,6,22,13,20,20,5,18</tiles>
<tiles>26,12,16,11,8,8,20,5,18,20,21,12,25</tiles>
<tiles>10,24,6,14,10,11,20,14,8,20,20,15,6</tiles>
<tiles>20,20,20,20,20,20,21,14,10,4,20,8,20</tiles>
<tiles>20,20,14,20,20,21,20,20,21,10,1,11,20</tiles>
</tilemap>
<obstacles>
<obstacle sprite="assets.MovieClipObstacleTree_2" x="0" y="0" width="10" height="10" type="tree" mass="0" angle="0"></obstacle>
</obstacles>
<checkpoints>
<checkpoint sprite="assets.MovieClipObstacleFinish" x="1407" y="584" angle="90" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="678" y="517" angle="140" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="191" y="971" angle="90" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="203" y="1807" angle="90" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="211" y="3293" angle="60" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="1152" y="3006" angle="0" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="1410" y="2749" angle="90" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="1597" y="2199" angle="0" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="2008" y="3417" angle="0" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="2780" y="2193" angle="0" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="3405" y="3294" angle="90" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="4242" y="4209" angle="00" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="4613" y="3894" angle="90" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="4995" y="2962" angle="110" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="4337" y="2167" angle="20" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="3206" y="1781" angle="10" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="3404" y="941" angle="100" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="2947" y="537" angle="0" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="1673" y="1002" angle="0" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
</checkpoints>
<!-- PLAYER specific values are put in here to allow for tweaking and race editing -->
<racers>
<racer>
<type>impreza</type>
<sprite>assets.MovieClipCarImpreza</sprite>
<speed_max>20</speed_max>
<acceleration_forward>21.5</acceleration_forward>
<acceleration_nitro>30</acceleration_nitro>
<acceleration_reverse>15</acceleration_reverse>
<friction>0.25</friction>
<damping_linear>0.3</damping_linear>
<damping_angular>8</damping_angular>
<damping_linear_reverse>0.5</damping_linear_reverse>
<damping_angular_reverse>3</damping_angular_reverse>
<grip_front>15</grip_front>
<grip_rear>0.5</grip_rear>
<grip_reverse>3</grip_reverse>
<steering_range>0.7</steering_range>
<steering_increment>0.06</steering_increment>
<lateral_force>0.64</lateral_force>
<width>13</width>
<height>26</height>
</racer>
<racer>
<type>focus</type>
<sprite>assets.MovieClipCarFocus</sprite>
<speed_max>21</speed_max>
<acceleration_forward>22.5</acceleration_forward>
<acceleration_nitro>30</acceleration_nitro>
<acceleration_reverse>15</acceleration_reverse>
<friction>0.25</friction>
<damping_linear>0.3</damping_linear>
<damping_angular>8</damping_angular>
<damping_linear_reverse>0.5</damping_linear_reverse>
<damping_angular_reverse>3</damping_angular_reverse>
<grip_front>15</grip_front>
<grip_rear>0.5</grip_rear>
<grip_reverse>3</grip_reverse>
<steering_range>0.7</steering_range>
<steering_increment>0.06</steering_increment>
<lateral_force>0.64</lateral_force>
<width>13</width>
<height>26</height>
</racer>
<racer>
<type>skoda</type>
<sprite>assets.MovieClipCarSkoda</sprite>
<speed_max>22</speed_max>
<acceleration_forward>22.5</acceleration_forward>
<acceleration_nitro>30</acceleration_nitro>
<acceleration_reverse>15</acceleration_reverse>
<friction>0.25</friction>
<damping_linear>0.3</damping_linear>
<damping_angular>8</damping_angular>
<damping_linear_reverse>0.5</damping_linear_reverse>
<damping_angular_reverse>3</damping_angular_reverse>
<grip_front>14</grip_front>
<grip_rear>0.5</grip_rear>
<grip_reverse>3</grip_reverse>
<steering_range>0.7</steering_range>
<steering_increment>0.06</steering_increment>
<lateral_force>0.64</lateral_force>
<width>13</width>
<height>26</height>
</racer>
<racer>
<type>lancer</type>
<sprite>assets.MovieClipCarLancer</sprite>
<speed_max>23</speed_max>
<acceleration_forward>23</acceleration_forward>
<acceleration_nitro>30</acceleration_nitro>
<acceleration_reverse>15</acceleration_reverse>
<friction>0.25</friction>
<damping_linear>0.3</damping_linear>
<damping_angular>8</damping_angular>
<damping_linear_reverse>0.5</damping_linear_reverse>
<damping_angular_reverse>3</damping_angular_reverse>
<grip_front>14</grip_front>
<grip_rear>0.5</grip_rear>
<grip_reverse>3</grip_reverse>
<steering_range>0.7</steering_range>
<steering_increment>0.06</steering_increment>
<lateral_force>0.64</lateral_force>
<width>13</width>
<height>26</height>
</racer>
<racer>
<type>celica</type>
<sprite>assets.MovieClipCarCelica</sprite>
<speed_max>24</speed_max>
<acceleration_forward>23</acceleration_forward>
<acceleration_nitro>30</acceleration_nitro>
<acceleration_reverse>15</acceleration_reverse>
<friction>0.25</friction>
<damping_linear>0.3</damping_linear>
<damping_angular>8</damping_angular>
<damping_linear_reverse>0.5</damping_linear_reverse>
<damping_angular_reverse>3</damping_angular_reverse>
<grip_front>13</grip_front>
<grip_rear>0.5</grip_rear>
<grip_reverse>3</grip_reverse>
<steering_range>0.7</steering_range>
<steering_increment>0.06</steering_increment>
<lateral_force>0.64</lateral_force>
<width>13</width>
<height>26</height>
</racer>
<racer>
<type>alfa</type>
<sprite>assets.MovieClipCarAlfa</sprite>
<speed_max>25</speed_max>
<acceleration_forward>23</acceleration_forward>
<acceleration_nitro>30</acceleration_nitro>
<acceleration_reverse>15</acceleration_reverse>
<friction>0.25</friction>
<damping_linear>0.3</damping_linear>
<damping_angular>8</damping_angular>
<damping_linear_reverse>0.5</damping_linear_reverse>
<damping_angular_reverse>3</damping_angular_reverse>
<grip_front>12</grip_front>
<grip_rear>0.5</grip_rear>
<grip_reverse>3</grip_reverse>
<steering_range>0.7</steering_range>
<steering_increment>0.06</steering_increment>
<lateral_force>0.64</lateral_force>
<width>13</width>
<height>26</height>
</racer>
</racers>
<waypoints>
<waypoint x="1405" y="577" angle="0"></waypoint>
<waypoint x="1311" y="220" angle="-50"></waypoint>
<waypoint x="957" y="254" angle="-130"></waypoint>
<waypoint x="678" y="517" angle="-130"></waypoint>
<waypoint x="380" y="600" angle="-90"></waypoint>
<waypoint x="211" y="727" angle="180"></waypoint>
<waypoint x="232" y="971" angle="180"></waypoint>
<waypoint x="201" y="1215" angle="180"></waypoint>
<waypoint x="232" y="1500" angle="180"></waypoint>
<waypoint x="153" y="1807" angle="180"></waypoint>
<waypoint x="190" y="2111" angle="180"></waypoint>
<waypoint x="202" y="2439" angle="180"></waypoint>
<waypoint x="186" y="2874" angle="180"></waypoint>
<waypoint x="211" y="3293" angle="150"></waypoint>
<waypoint x="412" y="3406" angle="90"></waypoint>
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</obstacles>
<checkpoints>
<checkpoint sprite="assets.MovieClipObstacleFinish" x="1755" y="3802" angle="0" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
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<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="2500" y="3306" angle="50" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
</checkpoints>
<!-- PLAYER specific values are put in here to allow for tweaking and race editing -->
<racers>
<racer>
<type>impreza</type>
<sprite>assets.MovieClipCarImpreza</sprite>
<speed_max>20</speed_max>
<acceleration_forward>22.5</acceleration_forward>
<acceleration_nitro>30</acceleration_nitro>
<acceleration_reverse>15</acceleration_reverse>
<friction>0.25</friction>
<damping_linear>0.3</damping_linear>
<damping_angular>8</damping_angular>
<damping_linear_reverse>0.5</damping_linear_reverse>
<damping_angular_reverse>3</damping_angular_reverse>
<grip_front>25</grip_front>
<grip_rear>0.5</grip_rear>
<grip_reverse>3</grip_reverse>
<steering_range>0.7</steering_range>
<steering_increment>0.06</steering_increment>
<lateral_force>0.64</lateral_force>
<width>13</width>
<height>26</height>
</racer>
<racer>
<type>focus</type>
<sprite>assets.MovieClipCarFocus</sprite>
<speed_max>21</speed_max>
<acceleration_forward>23</acceleration_forward>
<acceleration_nitro>30</acceleration_nitro>
<acceleration_reverse>15</acceleration_reverse>
<friction>0.25</friction>
<damping_linear>0.3</damping_linear>
<damping_angular>8</damping_angular>
<damping_linear_reverse>0.5</damping_linear_reverse>
<damping_angular_reverse>3</damping_angular_reverse>
<grip_front>25</grip_front>
<grip_rear>0.5</grip_rear>
<grip_reverse>3</grip_reverse>
<steering_range>0.7</steering_range>
<steering_increment>0.06</steering_increment>
<lateral_force>0.64</lateral_force>
<width>13</width>
<height>26</height>
</racer>
<racer>
<type>skoda</type>
<sprite>assets.MovieClipCarSkoda</sprite>
<speed_max>22</speed_max>
<acceleration_forward>23.5</acceleration_forward>
<acceleration_nitro>30</acceleration_nitro>
<acceleration_reverse>15</acceleration_reverse>
<friction>0.25</friction>
<damping_linear>0.3</damping_linear>
<damping_angular>8</damping_angular>
<damping_linear_reverse>0.5</damping_linear_reverse>
<damping_angular_reverse>3</damping_angular_reverse>
<grip_front>24</grip_front>
<grip_rear>0.5</grip_rear>
<grip_reverse>3</grip_reverse>
<steering_range>0.7</steering_range>
<steering_increment>0.06</steering_increment>
<lateral_force>0.64</lateral_force>
<width>13</width>
<height>26</height>
</racer>
<racer>
<type>lancer</type>
<sprite>assets.MovieClipCarLancer</sprite>
<speed_max>23</speed_max>
<acceleration_forward>24</acceleration_forward>
<acceleration_nitro>30</acceleration_nitro>
<acceleration_reverse>15</acceleration_reverse>
<friction>0.25</friction>
<damping_linear>0.3</damping_linear>
<damping_angular>8</damping_angular>
<damping_linear_reverse>0.5</damping_linear_reverse>
<damping_angular_reverse>3</damping_angular_reverse>
<grip_front>24</grip_front>
<grip_rear>0.5</grip_rear>
<grip_reverse>3</grip_reverse>
<steering_range>0.7</steering_range>
<steering_increment>0.06</steering_increment>
<lateral_force>0.64</lateral_force>
<width>13</width>
<height>26</height>
</racer>
<racer>
<type>celica</type>
<sprite>assets.MovieClipCarCelica</sprite>
<speed_max>24</speed_max>
<acceleration_forward>24</acceleration_forward>
<acceleration_nitro>30</acceleration_nitro>
<acceleration_reverse>15</acceleration_reverse>
<friction>0.25</friction>
<damping_linear>0.3</damping_linear>
<damping_angular>8</damping_angular>
<damping_linear_reverse>0.5</damping_linear_reverse>
<damping_angular_reverse>3</damping_angular_reverse>
<grip_front>23</grip_front>
<grip_rear>0.5</grip_rear>
<grip_reverse>3</grip_reverse>
<steering_range>0.7</steering_range>
<steering_increment>0.06</steering_increment>
<lateral_force>0.64</lateral_force>
<width>13</width>
<height>26</height>
</racer>
<racer>
<type>alfa</type>
<sprite>assets.MovieClipCarAlfa</sprite>
<speed_max>25</speed_max>
<acceleration_forward>24</acceleration_forward>
<acceleration_nitro>30</acceleration_nitro>
<acceleration_reverse>15</acceleration_reverse>
<friction>0.25</friction>
<damping_linear>0.3</damping_linear>
<damping_angular>8</damping_angular>
<damping_linear_reverse>0.5</damping_linear_reverse>
<damping_angular_reverse>3</damping_angular_reverse>
<grip_front>32</grip_front>
<grip_rear>0.5</grip_rear>
<grip_reverse>3</grip_reverse>
<steering_range>0.7</steering_range>
<steering_increment>0.06</steering_increment>
<lateral_force>0.64</lateral_force>
<width>13</width>
<height>26</height>
</racer>
</racers>
<waypoints>
<waypoint x="1755" y="3802" angle="90"></waypoint>
<waypoint x="977" y="3754" angle="130"></waypoint>
<waypoint x="606" y="3380" angle="140"></waypoint>
<waypoint x="227" y="3007" angle="-30"></waypoint>
<waypoint x="213" y="2583" angle="0"></waypoint>
<waypoint x="252" y="2182" angle="20"></waypoint>
<waypoint x="631" y="1766" angle="40"></waypoint>
<waypoint x="994" y="1377" angle="20"></waypoint>
<waypoint x="1005" y="1122" angle="-20"></waypoint>
<waypoint x="823" y="997" angle="-80"></waypoint>
<waypoint x="349" y="973" angle="-70"></waypoint>
<waypoint x="211" y="842" angle="0"></waypoint>
<waypoint x="206" y="333" angle="0"></waypoint>
<waypoint x="388" y="212" angle="90"></waypoint>
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</waypoints>
</track>
<track>
<name>Blastone Invitational</name>
<description>The toughest track on the circuit. Fast, dusty, fierce competition, are you ready for the FINAL challenge?</description>
<advice>This is it, no holds barred pedal to the metal carnage. No mercy, just punch it and go for it!</advice>
<laps>3</laps>
<conditions>SUNNY</conditions>
<effects grip_modifier="0" speed_modifier="0">dust</effects>
<unlock></unlock>
<locked>true</locked>
<start x="4583" y="3300" angle="-95"></start>
<tilemap width="400" height="400" blank="14" background="BackgroundDesert" road="RoadDesert">
<tiles>3,4,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14</tiles>
<tiles>8,8,14,14,3,27,28,27,28,27,28,17,13,14,14,14,14,14,14</tiles>
<tiles>8,10,1,1,11,14,14,14,14,14,14,5,2,13,14,14,14,14,14</tiles>
<tiles>8,14,14,14,14,14,14,14,14,14,14,14,5,18,14,14,14,14,14</tiles>
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<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="201" y="3433" angle="90" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="207" y="1383" angle="90" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="402" y="198" angle="0" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="837" y="1014" angle="0" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="1812" y="845" angle="90" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="2421" y="591" angle="160" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="4199" y="548" angle="0" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="5121" y="1135" angle="50" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="5607" y="2023" angle="40" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="6667" y="2965" angle="40" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="7404" y="3764" angle="-70" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="6569" y="4171" angle="20" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="6005" y="3791" angle="0" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="5016" y="4276" angle="0" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
<checkpoint sprite="assets.MovieClipObstacleCheckpoint" x="4218" y="3991" angle="90" width="10" height="200" type="checkpoint" mass="0"></checkpoint>
</checkpoints>
<!-- PLAYER specific values are put in here to allow for tweaking and race editing -->
<racers>
<racer>
<type>impreza</type>
<sprite>assets.MovieClipCarImpreza</sprite>
<speed_max>28</speed_max>
<acceleration_forward>20.25</acceleration_forward>
<acceleration_nitro>30</acceleration_nitro>
<acceleration_reverse>15</acceleration_reverse>
<friction>0.25</friction>
<damping_linear>0.25</damping_linear>
<damping_angular>10</damping_angular>
<damping_linear_reverse>0.5</damping_linear_reverse>
<damping_angular_reverse>3</damping_angular_reverse>
<grip_front>55</grip_front>
<grip_rear>0.5</grip_rear>
<grip_reverse>3</grip_reverse>
<steering_range>0.7</steering_range>
<steering_increment>0.06</steering_increment>
<lateral_force>0.64</lateral_force>
<width>13</width>
<height>26</height>
</racer>
<racer>
<type>focus</type>
<sprite>assets.MovieClipCarFocus</sprite>
<speed_max>28</speed_max>
<acceleration_forward>18</acceleration_forward>
<acceleration_nitro>30</acceleration_nitro>
<acceleration_reverse>15</acceleration_reverse>
<friction>0.25</friction>
<damping_linear>0.25</damping_linear>
<damping_angular>10</damping_angular>
<damping_linear_reverse>0.5</damping_linear_reverse>
<damping_angular_reverse>3</damping_angular_reverse>
<grip_front>55</grip_front>
<grip_rear>0.5</grip_rear>
<grip_reverse>3</grip_reverse>
<steering_range>0.7</steering_range>
<steering_increment>0.06</steering_increment>
<lateral_force>0.64</lateral_force>
<width>13</width>
<height>26</height>
</racer>
<racer>
<type>skoda</type>
<sprite>assets.MovieClipCarSkoda</sprite>
<speed_max>27.5</speed_max>
<acceleration_forward>20</acceleration_forward>
<acceleration_nitro>30</acceleration_nitro>
<acceleration_reverse>15</acceleration_reverse>
<friction>0.25</friction>
<damping_linear>0.25</damping_linear>
<damping_angular>10</damping_angular>
<damping_linear_reverse>0.5</damping_linear_reverse>
<damping_angular_reverse>3</damping_angular_reverse>
<grip_front>33</grip_front>
<grip_rear>0.5</grip_rear>
<grip_reverse>3</grip_reverse>
<steering_range>0.6</steering_range>
<steering_increment>0.06</steering_increment>
<lateral_force>0.64</lateral_force>
<width>13</width>
<height>26</height>
</racer>
<racer>
<type>lancer</type>
<sprite>assets.MovieClipCarLancer</sprite>
<speed_max>27.5</speed_max>
<acceleration_forward>22</acceleration_forward>
<acceleration_nitro>30</acceleration_nitro>
<acceleration_reverse>15</acceleration_reverse>
<friction>0.25</friction>
<damping_linear>0.25</damping_linear>
<damping_angular>10</damping_angular>
<damping_linear_reverse>0.5</damping_linear_reverse>
<damping_angular_reverse>3</damping_angular_reverse>
<grip_front>40</grip_front>
<grip_rear>0.5</grip_rear>
<grip_reverse>3</grip_reverse>
<steering_range>0.6</steering_range>
<steering_increment>0.06</steering_increment>
<lateral_force>0.64</lateral_force>
<width>13</width>
<height>26</height>
</racer>
<racer>
<type>celica</type>
<sprite>assets.MovieClipCarCelica</sprite>
<speed_max>28</speed_max>
<acceleration_forward>18.5</acceleration_forward>
<acceleration_nitro>30</acceleration_nitro>
<acceleration_reverse>15</acceleration_reverse>
<friction>0.25</friction>
<damping_linear>0.25</damping_linear>
<damping_angular>10</damping_angular>
<damping_linear_reverse>0.5</damping_linear_reverse>
<damping_angular_reverse>3</damping_angular_reverse>
<grip_front>40</grip_front>
<grip_rear>0.5</grip_rear>
<grip_reverse>3</grip_reverse>
<steering_range>0.8</steering_range>
<steering_increment>0.06</steering_increment>
<lateral_force>0.64</lateral_force>
<width>13</width>
<height>26</height>
</racer>
<racer>
<type>alfa</type>
<sprite>assets.MovieClipCarAlfa</sprite>
<speed_max>28</speed_max>
<acceleration_forward>20</acceleration_forward>
<acceleration_nitro>30</acceleration_nitro>
<acceleration_reverse>17</acceleration_reverse>
<friction>0.25</friction>
<damping_linear>0.25</damping_linear>
<damping_angular>10</damping_angular>
<damping_linear_reverse>0.5</damping_linear_reverse>
<damping_angular_reverse>3</damping_angular_reverse>
<grip_front>45</grip_front>
<grip_rear>0.5</grip_rear>
<grip_reverse>3</grip_reverse>
<steering_range>0.7</steering_range>
<steering_increment>0.06</steering_increment>
<lateral_force>0.64</lateral_force>
<width>13</width>
<height>26</height>
</racer>
</racers>
<waypoints>
<waypoint x="4610" y="3334" angle="0"></waypoint>
<waypoint x="4620" y="2954" angle="20"></waypoint>
<waypoint x="4986" y="2600" angle="20"></waypoint>
<waypoint x="4995" y="2249" angle="-20"></waypoint>
<waypoint x="4726" y="1933" angle="-40"></waypoint>
<waypoint x="4475" y="1798" angle="-90"></waypoint>
<waypoint x="4112" y="1871" angle="-140"></waypoint>
<waypoint x="3830" y="2186" angle="-150"></waypoint>
<waypoint x="3807" y="2528" angle="-180"></waypoint>
<waypoint x="3805" y="2856" angle="-180"></waypoint>
<waypoint x="3616" y="2997" angle="-90"></waypoint>
<waypoint x="3406" y="2819" angle="0"></waypoint>
<waypoint x="3378" y="2322" angle="-20"></waypoint>
<waypoint x="3393" y="1942" angle="0"></waypoint>
<waypoint x="3222" y="1802" angle="-90"></waypoint>
<waypoint x="2435" y="1802" angle="-90"></waypoint>
<waypoint x="1874" y="1812" angle="-100"></waypoint>
<waypoint x="1446" y="1806" angle="-100"></waypoint>
<waypoint x="1180" y="2015" angle="-140"></waypoint>
<waypoint x="1011" y="2238" angle="-160"></waypoint>
<waypoint x="997" y="2577" angle="-180"></waypoint>
<waypoint x="1028" y="3001" angle="160"></waypoint>
<waypoint x="1209" y="3233" angle="150"></waypoint>
<waypoint x="1392" y="3454" angle="160"></waypoint>
<waypoint x="1387" y="3805" angle="-160"></waypoint>
<waypoint x="1041" y="4167" angle="-120"></waypoint>
<waypoint x="780" y="4195" angle="-90"></waypoint>
<waypoint x="508" y="4128" angle="-50"></waypoint>
<waypoint x="244" y="3840" angle="-40"></waypoint>
<waypoint x="201" y="3433" angle="0"></waypoint>
<waypoint x="207" y="2644" angle="0"></waypoint>
<waypoint x="207" y="1383" angle="0"></waypoint>
<waypoint x="216" y="316" angle="0"></waypoint>
<waypoint x="402" y="198" angle="90"></waypoint>
<waypoint x="598" y="327" angle="-180"></waypoint>
<waypoint x="615" y="872" angle="-180"></waypoint>
<waypoint x="837" y="1014" angle="90"></waypoint>
<waypoint x="1646" y="1000" angle="90"></waypoint>
<waypoint x="1812" y="845" angle="0"></waypoint>
<waypoint x="1870" y="631" angle="40"></waypoint>
<waypoint x="2146" y="648" angle="120"></waypoint>
<waypoint x="2421" y="591" angle="70"></waypoint>
<waypoint x="2920" y="637" angle="110"></waypoint>
<waypoint x="3383" y="541" angle="90"></waypoint>
<waypoint x="3846" y="673" angle="80"></waypoint>
<waypoint x="4199" y="548" angle="90"></waypoint>
<waypoint x="4634" y="656" angle="130"></waypoint>
<waypoint x="5121" y="1135" angle="140"></waypoint>
<waypoint x="5393" y="1426" angle="150"></waypoint>
<waypoint x="5419" y="1793" angle="160"></waypoint>
<waypoint x="5607" y="2023" angle="130"></waypoint>
<waypoint x="5901" y="2215" angle="90"></waypoint>
<waypoint x="6241" y="2270" angle="130"></waypoint>
<waypoint x="6587" y="2622" angle="150"></waypoint>
<waypoint x="6667" y="2965" angle="130"></waypoint>
<waypoint x="7055" y="3067" angle="130"></waypoint>
<waypoint x="7388" y="3444" angle="150"></waypoint>
<waypoint x="7404" y="3764" angle="-160"></waypoint>
<waypoint x="7205" y="3995" angle="-130"></waypoint>
<waypoint x="6996" y="4184" angle="-100"></waypoint>
<waypoint x="6569" y="4171" angle="-70"></waypoint>
<waypoint x="6243" y="3856" angle="-50"></waypoint>
<waypoint x="6005" y="3791" angle="-90"></waypoint>
<waypoint x="5750" y="3844" angle="-130"></waypoint>
<waypoint x="5558" y="4048" angle="-130"></waypoint>
<waypoint x="5273" y="4206" angle="-90"></waypoint>
<waypoint x="5016" y="4276" angle="-90"></waypoint>
<waypoint x="4772" y="4199" angle="-90"></waypoint>
<waypoint x="4306" y="4167" angle="-50"></waypoint>
<waypoint x="4218" y="3991" angle="0"></waypoint>
<waypoint x="4295" y="3806" angle="60"></waypoint>
<waypoint x="4557" y="3733" angle="50"></waypoint>
</waypoints>
</track>
</tracks>
;
}
}//package
Section 343
//focusRectSkin (focusRectSkin)
package {
import flash.display.*;
public dynamic class focusRectSkin extends MovieClip {
}
}//package
Section 344
//GameManager (GameManager)
package {
import flash.events.*;
import flash.display.*;
import com.markfennell.utils.*;
public class GameManager extends Sprite {
public var state:String;// = "Credits"
private var racers:Racers;
private var credits:Credits;
public var STAGE:Stage;
public static var _instance:GameManager = null;
public function GameManager(_arg1:Stage){
_instance = this;
STAGE = _arg1;
Broadcaster.addEventListener(Racers.RACE_INITIALISED, handleComplete);
setState(state);
}
private function handleComplete(_arg1:Event):void{
if (credits){
credits.destroy();
};
}
public function setState(_arg1:String):void{
switch (_arg1){
case "Credits":
if (racers){
racers.destroy();
};
state = "credits";
credits = new Credits();
credits.init(STAGE);
addChildAt(credits, 0);
break;
case "Game":
trace("Game setup");
state = "game";
racers = new Racers();
addChildAt(racers, 0);
racers.init(STAGE);
break;
};
}
public static function getInstance():GameManager{
return (_instance);
}
}
}//package
Section 345
//LilRacerz (LilRacerz)
package {
import flash.events.*;
import flash.display.*;
public class LilRacerz extends Sprite {
private var gameManager:GameManager;
public function LilRacerz(){
addEventListener(Event.ADDED_TO_STAGE, handleOnAddedToStage);
}
private function handleOnAddedToStage(_arg1:Event):void{
gameManager = new GameManager(this.stage);
addChild(gameManager);
}
}
}//package
Section 346
//List_skin (List_skin)
package {
import flash.display.*;
public dynamic class List_skin extends MovieClip {
}
}//package
Section 347
//NumericStepperDownArrow_disabledSkin (NumericStepperDownArrow_disabledSkin)
package {
import flash.display.*;
public dynamic class NumericStepperDownArrow_disabledSkin extends MovieClip {
}
}//package
Section 348
//NumericStepperDownArrow_downSkin (NumericStepperDownArrow_downSkin)
package {
import flash.display.*;
public dynamic class NumericStepperDownArrow_downSkin extends MovieClip {
}
}//package
Section 349
//NumericStepperDownArrow_overSkin (NumericStepperDownArrow_overSkin)
package {
import flash.display.*;
public dynamic class NumericStepperDownArrow_overSkin extends MovieClip {
}
}//package
Section 350
//NumericStepperDownArrow_upSkin (NumericStepperDownArrow_upSkin)
package {
import flash.display.*;
public dynamic class NumericStepperDownArrow_upSkin extends MovieClip {
}
}//package
Section 351
//NumericStepperUpArrow_disabledSkin (NumericStepperUpArrow_disabledSkin)
package {
import flash.display.*;
public dynamic class NumericStepperUpArrow_disabledSkin extends MovieClip {
}
}//package
Section 352
//NumericStepperUpArrow_downSkin (NumericStepperUpArrow_downSkin)
package {
import flash.display.*;
public dynamic class NumericStepperUpArrow_downSkin extends MovieClip {
}
}//package
Section 353
//NumericStepperUpArrow_overSkin (NumericStepperUpArrow_overSkin)
package {
import flash.display.*;
public dynamic class NumericStepperUpArrow_overSkin extends MovieClip {
}
}//package
Section 354
//NumericStepperUpArrow_upSkin (NumericStepperUpArrow_upSkin)
package {
import flash.display.*;
public dynamic class NumericStepperUpArrow_upSkin extends MovieClip {
}
}//package
Section 355
//Racers (Racers)
package {
import flash.events.*;
import flash.display.*;
import game.obstacles.*;
import game.vehicle.*;
import flash.utils.*;
import sound.*;
import game.track.*;
import flash.geom.*;
import Box2D.Dynamics.*;
import game.tiles.*;
import Box2D.Collision.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import game.hud.*;
import com.markfennell.utils.*;
import game.*;
import org.casalib.display.*;
import controls.*;
import game.utils.*;
import game.recorder.*;
import game.effects.*;
import flash.ui.*;
public class Racers extends CasaMovieClip {
private var m_track:Track;
private var m_debug:DebugDisplay;
private var m_timeDiff:int;// = 0
private var m_beforeTime:int;// = 0
private var m_physScale:Number;
private var m_timer:int;// = 0
private var m_debugOverlay:CasaSprite;
public var m_gameBitmapData:BitmapData;
private var m_gameTimer:Timer;
private var m_stageRectangle:Rectangle;
private var m_hud:Hud;
private var m_camera:Camera;
private var m_origin:Point;
private var m_ghost:Ghost;
private var m_world:b2World;
private var m_iterations:int;// = 10
private var m_stats:Stats;
private var m_recorder:Recorder;
private var m_obstacleManager:ObstacleManager;
private var m_threadQueue:ThreadQueue;
private var m_controls:Controls;
private var m_vehicle:Vehicle;
private var m_effectsManager:EffectsManager;
private var m_toggle:Boolean;// = false
private var m_timeoutInterval:int;
private var m_afterTime:int;// = 0
private var m_gameOver:Boolean;// = false
private var m_overSleepTime:int;// = 0
private var m_effectsBitmap:Bitmap;
private var m_debugShowing:Boolean;// = false
private var m_excess:int;// = 0
private var m_tileBitmap:Bitmap;
private var m_useTimer:Boolean;// = true
private var m_worldAABB:b2AABB;
private var m_finishTimes:Array;
private var m_tileEngine:TileEngine;
private var m_lapManager:LapManager;
private var m_timeAccumulator:Number;// = 0
private var m_recordTimer:Timer;
private var m_stage:Stage;
public var m_dx:int;// = 0
public var m_dy:int;// = 0
private var m_collisionManager:CollisionManager;
public var m_effectsBitmapData:BitmapData;
private var m_timeStep:Number;// = 0
private var m_period:Number;
private var m_tileBitmapData:BitmapData;
private var m_gameBitmap:Bitmap;
private var m_vehicleManager:VehicleManager;
private var m_sleepTime:int;// = 0
private var m_startTime:int;// = 0
private static var m_instance:Racers;
public static var RACE_FINISH:String = "RacersFinishRace";
public static var BOOST:String = "Boost";
public static var CONTINUE:String = "RacersContinue";
public static var AI_FINISH:String = "AiFinishRace";
public static var PLAYER_FINISH:String = "PlayerFinishRace";
public static var RACE_START:String = "RacersStartRace";
public static var pause:Boolean = false;
public static var RACE_INITIALISED:String = "RacersInitialised";
public function Racers(){
m_period = (1000 / Constants.FRAME_RATE);
m_physScale = Constants.PHYS_SCALE;
m_finishTimes = [];
m_origin = new Point(0, 0);
m_threadQueue = new ThreadQueue();
super();
m_instance = this;
m_debugOverlay = new CasaSprite();
m_stageRectangle = new Rectangle(0, 0, Constants.STAGE_WIDTH, Constants.STAGE_HEIGHT);
m_gameBitmapData = new BitmapData(Constants.STAGE_WIDTH, Constants.STAGE_HEIGHT, true, 0);
m_effectsBitmapData = new BitmapData(Constants.STAGE_WIDTH, Constants.STAGE_HEIGHT, true, 0);
m_tileBitmapData = new BitmapData(Constants.STAGE_WIDTH, Constants.STAGE_HEIGHT, false, 0);
m_gameBitmap = new Bitmap(m_gameBitmapData);
m_tileBitmap = new Bitmap(m_tileBitmapData);
m_effectsBitmap = new Bitmap(m_effectsBitmapData);
}
override public function destroy():void{
if (m_useTimer){
m_gameTimer.stop();
m_gameTimer.removeEventListener(TimerEvent.TIMER, renderTimer);
m_gameTimer = null;
} else {
removeEventListener(Event.ENTER_FRAME, render);
};
m_vehicleManager.destroy();
m_obstacleManager.destroy();
m_obstacleManager = null;
m_effectsManager.destroy();
m_effectsManager = null;
m_hud.destroy();
removeChild(m_hud);
m_hud = null;
removeChild(m_gameBitmap);
removeChild(m_tileBitmap);
removeChild(m_effectsBitmap);
m_gameBitmap = null;
m_tileBitmap = null;
m_gameBitmapData.dispose();
m_tileBitmapData.dispose();
m_effectsBitmapData.dispose();
if (m_debugShowing){
debugHide();
};
m_debugOverlay.destroy();
removeEventListener(RACE_START, startRacing);
m_lapManager.removeEventListener(PLAYER_FINISH, onPlayerFinish);
m_lapManager.removeEventListener(RACE_FINISH, onRaceFinish);
m_lapManager = null;
removeEventListener(CONTINUE, onContinue);
if (m_tileEngine != null){
m_tileEngine.destroy();
};
m_recorder = null;
m_collisionManager.removeEventListener(CheckpointEvent.CROSSED, onCheckPoint);
m_collisionManager = null;
m_worldAABB = null;
m_world = null;
m_controls.destroy();
}
private function onRaceFinish(_arg1:Event):void{
clearInterval(m_timeoutInterval);
m_hud.showContinue();
Standings.getInstance().setTimes(User.getInstance().trackID, m_lapManager.getLapTimes());
}
public function init(_arg1:Stage):void{
m_stage = _arg1;
m_stage.quality = Constants.OPTION_STAGE_QUALITY;
m_stage.scaleMode = "noScale";
m_stage.align = "TL";
m_track = Track.getTrackData(User.getInstance().trackID);
m_camera = new Camera(0, 0, m_track.startX, m_track.startY);
ThreadQueue.getInstance().add(new Command(initTileEngine, [], "initTileEngine"));
ThreadQueue.getInstance().add(new Command(initBox2d, [], "initBox2d"));
ThreadQueue.getInstance().add(new Command(initVehicles, [], "initVehicles"));
ThreadQueue.getInstance().add(new Command(initEffects, [], "initEffects"));
ThreadQueue.getInstance().add(new Command(initObstacles));
ThreadQueue.getInstance().add(new Command(initHud));
ThreadQueue.getInstance().add(new Command(initDisplay));
m_stage.focus = this;
ThreadQueue.getInstance().add(new Command(start));
ThreadQueue.getInstance().add(new Command(complete));
ThreadQueue.getInstance().start();
}
private function handleKeyUp(_arg1:KeyboardEvent):void{
if (_arg1.keyCode == 192){
if (m_toggle){
m_toggle = false;
debugHide();
} else {
m_toggle = true;
debugShow();
};
};
}
public function onBoost():void{
SoundManager.getInstance().playSound("Boost");
m_hud.removeNitro();
}
private function onCollision(_arg1:CollisionEvent):void{
m_vehicleManager.collision(_arg1);
}
public function doPause(_arg1:Event=null):void{
pause = true;
m_hud.stopTimer();
}
private function debugHide():void{
m_debugShowing = false;
m_stage.removeChild(m_stats);
m_stage.removeChild(m_debug);
m_stats = null;
m_debug = null;
}
private function doTimeOut():void{
clearInterval(m_timeoutInterval);
if (m_lapManager){
m_lapManager.doTimeout();
};
}
private function complete():void{
Broadcaster.dispatchEvent(new Event(RACE_INITIALISED));
}
private function renderGraphics():void{
m_vehicle = m_vehicleManager.vehicles[0];
if (Constants.ROAM){
m_dx = (((-(mouseX) / Constants.STAGE_WIDTH) * m_tileEngine.mapWidth) + (Constants.STAGE_WIDTH / 2));
m_dy = (((-(mouseY) / Constants.STAGE_HEIGHT) * m_tileEngine.mapHeight) + (Constants.STAGE_HEIGHT / 2));
} else {
m_dx = int(((-(m_vehicle.x) + (Constants.STAGE_WIDTH / 2)) - m_camera.x));
m_dy = int(((-(m_vehicle.y) + (Constants.STAGE_HEIGHT / 2)) - m_camera.y));
};
if (m_debugOverlay){
m_debugOverlay.x = m_dx;
m_debugOverlay.y = m_dy;
};
try {
m_tileBitmapData.lock();
m_gameBitmapData.lock();
m_effectsBitmapData.lock();
m_tileEngine.render(-(m_dx), -(m_dy));
m_gameBitmapData.fillRect(m_stageRectangle, 0);
m_effectsBitmapData.fillRect(m_stageRectangle, 0);
m_vehicleManager.renderGraphics(-(m_dx), -(m_dy), m_debugOverlay.x, m_debugOverlay.y);
m_obstacleManager.render(-(m_dx), -(m_dy), m_debugOverlay.x, m_debugOverlay.y);
m_hud.render(m_vehicle, m_dx, m_dy);
if (!m_gameOver){
m_hud.setPosition((m_lapManager.getPosition() + 1), m_vehicleManager.vehicles.length);
};
m_camera.targetx = (((Math.min(m_vehicle.speed, Constants.SPEED_MAX) / Constants.SPEED_MAX) * Camera.tracking) * Math.cos(m_vehicle.angle));
m_camera.targety = (((Math.min(m_vehicle.speed, Constants.SPEED_MAX) / Constants.SPEED_MAX) * Camera.tracking) * Math.sin(m_vehicle.angle));
m_camera.render();
m_effectsManager.render(m_dx, m_dy);
m_gameBitmapData.unlock();
m_tileBitmapData.unlock();
m_effectsBitmapData.unlock();
} catch(e:Error) {
};
}
private function initBox2d():void{
m_worldAABB;
m_worldAABB = new b2AABB();
m_worldAABB.lowerBound.Set(-5000, -5000);
m_worldAABB.upperBound.Set(10000, 10000);
var _local1:b2Vec2 = new b2Vec2(0, 0);
var _local2:Boolean;
m_collisionManager = new CollisionManager();
m_collisionManager.addEventListener(CheckpointEvent.CROSSED, onCheckPoint);
m_collisionManager.addEventListener(CollisionEvent.COLLISION, onCollision);
m_world = new b2World(m_worldAABB, _local1, _local2);
m_world.SetContactListener(m_collisionManager);
}
private function renderTimer(_arg1:TimerEvent):void{
m_beforeTime = getTimer();
m_overSleepTime = ((m_beforeTime - m_afterTime) - m_sleepTime);
renderPhysics();
renderGraphics();
m_afterTime = getTimer();
m_timeDiff = (m_afterTime - m_beforeTime);
m_sleepTime = ((m_period - m_timeDiff) - m_overSleepTime);
if (m_sleepTime <= 0){
m_excess = (m_excess - m_sleepTime);
m_sleepTime = 1;
};
m_gameTimer.reset();
m_gameTimer.delay = m_sleepTime;
m_gameTimer.start();
while (m_excess > m_period) {
renderPhysics();
m_excess = (m_excess - m_period);
};
_arg1.updateAfterEvent();
}
public function startRacing(_arg1:Event=null):void{
removeEventListener(RACE_START, startRacing);
m_timer = (m_startTime = getTimer());
m_hud.startRace();
m_vehicleManager.startRace();
SoundManager.getInstance().start_music(1);
}
public function stopEngineSounds():void{
m_vehicleManager.stopSounds();
}
public function start():void{
renderPhysics();
renderGraphics();
if (m_useTimer){
m_gameTimer = new Timer(m_period, 1);
m_gameTimer.addEventListener(TimerEvent.TIMER, renderTimer);
m_gameTimer.start();
} else {
addEventListener(Event.ENTER_FRAME, render);
};
addEventListener(RACE_START, startRacing);
m_lapManager.addEventListener(PLAYER_FINISH, onPlayerFinish);
m_lapManager.addEventListener(RACE_FINISH, onRaceFinish);
m_lapManager.addEventListener(AI_FINISH, onAiFinish);
addEventListener(CONTINUE, onContinue);
m_stage.addEventListener(KeyboardEvent.KEY_UP, handleKeyUp);
m_hud.init(m_stage);
}
private function onPlayerFinish(_arg1:LapEvent):void{
var _local4:int;
trace("-----> onPlayerFinish ", User.getInstance().trackID);
if (User.getInstance().trackID == 0){
Credits.STATE = Credits.STATE_RACING;
} else {
Credits.STATE = Credits.STATE_STANDINGS;
};
m_gameOver = true;
m_vehicleManager.playerFinished();
m_timeoutInterval = setInterval(doTimeOut, Constants.RACE_TIMEOUT);
var _local2:int = int((m_lapManager.getPosition() + 1));
var _local3:String = String(_local2);
switch (_local2){
case 1:
_local3 = (_local3 + "st");
break;
case 2:
_local3 = (_local3 + "nd");
break;
case 3:
_local3 = (_local3 + "rd");
break;
default:
_local3 = (_local3 + "th");
break;
};
User.getInstance().setPosition(_local3, _local2);
User.getInstance().setRaced();
User.getInstance().setRaceTime(_arg1.time);
m_hud.finishDisplay(_local2, 0);
if (m_finishTimes.length > 0){
_local4 = 0;
while (_local4 < m_finishTimes.length) {
m_hud.showFinishTime(m_finishTimes[_local4]);
_local4++;
};
m_finishTimes = [];
};
m_hud.showFinishTime(_arg1);
}
public function get bitmapData():BitmapData{
return (m_gameBitmapData);
}
private function initObstacles():void{
m_obstacleManager = new ObstacleManager(m_gameBitmapData, m_world, m_track, m_tileEngine, m_debugOverlay);
}
private function initDisplay():void{
addChild(m_tileBitmap);
addChild(m_gameBitmap);
addChild(m_effectsBitmap);
addChild(m_hud);
addChild(m_controls);
}
private function render(_arg1:Event):void{
renderPhysics();
renderGraphics();
}
public function doResume(_arg1:Event=null):void{
pause = false;
m_hud.resumeTimer();
}
private function onCheckPoint(_arg1:CheckpointEvent):void{
m_lapManager.checkpoint(_arg1);
}
private function doTimeOutTotal():void{
m_lapManager.doTotalTimeOut();
}
private function onContinue(_arg1:Event):void{
GameManager.getInstance().setState("Credits");
}
private function initTileEngine():void{
if (m_tileEngine != null){
m_tileEngine.destroy();
};
m_tileEngine = new TileEngine(m_tileBitmapData, Constants.STAGE_WIDTH, Constants.STAGE_HEIGHT, m_track);
addChild(m_tileEngine);
}
private function initHud():void{
m_hud = new Hud(m_track);
m_hud.createMiniMap(m_track.tileArray, m_tileEngine, m_vehicleManager.vehicles);
m_hud.createNitro(m_vehicleManager.vehicles);
m_lapManager = new LapManager(m_track, m_hud, m_vehicleManager.vehicles);
m_controls = new Controls();
}
private function renderPhysics():void{
var _local1:Number;
if (!pause){
_local1 = ((getTimer() - m_timer) / 1000);
m_timer = getTimer();
m_world.Step(_local1, m_iterations);
m_vehicleManager.renderPhysics(_local1);
};
}
private function initEffects():void{
m_effectsManager = new EffectsManager(m_effectsBitmapData, m_vehicleManager.vehicles, m_camera, m_track, m_effectsBitmap);
}
public function m_timerHandler(_arg1:TimerEvent):void{
m_recorder.add(int(m_vehicle.x), int(m_vehicle.y), int((m_vehicle.angle * Constants.RAD2DEG)), (m_timer - m_startTime));
}
private function onAiFinish(_arg1:LapEvent):void{
if (!m_gameOver){
m_finishTimes.push(_arg1);
} else {
m_hud.showFinishTime(_arg1);
};
}
private function initVehicles():void{
m_vehicleManager = new VehicleManager(m_gameBitmapData, m_stage, m_track, m_world, m_tileEngine, m_debugOverlay);
}
private function debugShow():void{
m_debugShowing = true;
m_debug = new DebugDisplay(m_physScale, m_world, m_tileEngine, m_vehicleManager, m_track, m_obstacleManager, m_debugOverlay);
m_debug.showPanel();
m_stats = new Stats();
m_stage.addChild(m_stats);
m_stats.y = 100;
m_stage.addChild(m_debug);
m_stage.addChild(m_debugOverlay);
}
public static function getInstance():Racers{
return (m_instance);
}
}
}//package
Section 356
//Scoreboard (Scoreboard)
package {
import flash.events.*;
import flash.display.*;
import game.track.*;
import game.*;
import fl.controls.*;
import flash.text.*;
import assets.*;
import flash.filters.*;
import flash.net.*;
import com.meychi.ascrypt3.*;
public class Scoreboard extends MovieClip {
private var inputSubmit:MovieClip;
private var m_inputEmail:MovieClip;
private var glow:GlowFilter;
private var score:String;// = ""
private var loader:URLLoader;
private var m_inputCountries:ComboBox;
private var centerY:Number;
private var offsetX:Number;// = 10
private var m_isTime:Boolean;// = true
public var btnContinue:SimpleButton;
private var spacer:Number;// = 30
private var m_ui:MovieClipScoreboard;
private var m_inputName:MovieClip;
private var textOptional:String;// = "(Optional)"
private var offsetY:Number;// = -40
private var centerX:Number;
private var KEY:String;// = "bLaStONe"
private var score2:String;// = ""
private var countryArray:Array;
private var m_fx:Fx;
private var hostName:String;// = "lilRacerz"
private var m_so:SharedObject;
private var PADDING:int;// = 7
public function Scoreboard(){
m_fx = new Fx();
centerX = (Constants.STAGE_WIDTH / 2);
centerY = (Constants.STAGE_HEIGHT / 2);
glow = new GlowFilter(0xFF0000, 6, 6, 2);
countryArray = [[null, "Select Your Country"], ["AF", "Afghanistan"], ["AL", "Albania"], ["DZ", "Algeria"], ["AS", "American Samoa"], ["AG", "Antigua Barbuda"], ["AR", "Argentina"], ["AU", "Australia"], ["AT", "Austria"], ["AZ", "Azerbaijan"], ["BH", "Bahrain"], ["BD", "Bangladesh"], ["BB", "Barbados"], ["BY", "Belarus"], ["BE", "Belgium"], ["BZ", "Belize"], ["BJ", "Benin"], ["BM", "Bermuda"], ["BT", "Bhutan"], ["BO", "Bolivia"], ["BA", "Bosnia Herzegovina"], ["BW", "Botswana"], ["BR", "Brazil"], ["BN", "Brunei"], ["BG", "Bulgaria"], ["BF", "Burkina Faso"], ["BI", "Burundi"], ["KH", "Cambodia"], ["CM", "Cameroon"], ["CA", "Canada"], ["CV", "Cape Verde"], ["KY", "Cayman Islands"], ["CF", "Cent African Rep"], ["TD", "Chad"], ["JI", "Channel Islands"], ["CL", "Chile"], ["CN", "China"], ["CO", "Columbia"], ["KM", "Comoros"], ["CG", "Congo"], ["CK", "Cook Islands"], ["CR", "Costa Rica"], ["HR", "Croatia"], ["CU", "Cuba"], ["CY", "Cyprus"], ["CZ", "Czech Republic"], ["DK", "Denmark"], ["DM", "Dominica"], ["DO", "Dominican Republic"], ["TL", "East Timor"], ["EC", "Ecuador"], ["EG", "Egypt"], ["SV", "El Salvador"], ["GQ", "Equatorial Guinea"], ["ER", "Eritrea"], ["EE", "Estonia"], ["ET", "Ethiopia"], ["FJ", "Fiji"], ["FI", "Finland"], ["FR", "France"], ["GF", "French Guiana"], ["PF", "French Polynesia"], ["GM", "Gambia"], ["GE", "Georgia"], ["DE", "Germany"], ["GH", "Ghana"], ["GI", "Gibraltar"], ["GR", "Greece"], ["GL", "Greenland"], ["GD", "Grenada"], ["GP", "Guadeloupe"], ["GU", "Guam"], ["GT", "Guatemala"], ["GW", "Guinea Bissau"], ["GY", "Guyana"], ["HT", "Haiti"], ["HW", "Hawaii"], ["HN", "Honduras"], ["HK", "Hong Kong"], ["HU", "Hungary"], ["IS", "Iceland"], ["IN", "India"], ["ID", "Indonesia"], ["IR", "Iran"], ["IQ", "Iraq"], ["IE", "Ireland"], ["IM", "Isle of Man"], ["IL", "Israel"], ["IT", "Italy"], ["CI", "Ivory Coast"], ["JM", "Jamaica"], ["JP", "Japan"], ["JO", "Jordan"], ["KZ", "Kazakhstan"], ["KE", "Kenya"], ["KS", "Korea South"], ["KW", "Kuwait"], ["KG", "Kyrgyzstan"], ["LA", "Laos"], ["LV", "Latvia"], ["LB", "Lebanon"], ["LS", "Lesotho"], ["LR", "Liberia"], ["LY", "Libya"], ["LI", "Liechtenstein"], ["LT", "Lithuania"], ["LU", "Luxembourg"], ["MO", "Macau"], ["MK", "Macedonia"], ["MG", "Madagascar"], ["MW", "Malawi"], ["MY", "Malaysia"], ["MV", "Maldives"], ["ML", "Mali"], ["MT", "Malta"], ["MQ", "Martinique"], ["MU", "Mauritius"], ["YT", "Mayotte"], ["MX", "Mexico"], ["MD", "Moldova"], ["MC", "Monaco"], ["MN", "Mongolia"], ["MS", "Montserrat"], ["MA", "Morocco"], ["MZ", "Mozambique"], ["MM", "Myanmar"], ["NA", "Namibia"], ["NR", "Nauru"], ["NP", "Nepal"], ["NL", "Netherlands"], ["NC", "New Caledonia"], ["NZ", "New Zealand"], ["NI", "Nicaragua"], ["NE", "Niger"], ["NG", "Nigeria"], ["NO", "Norway"], ["OM", "Oman"], ["PK", "Pakistan"], ["PA", "Panama"], ["PG", "Papua New Guinea"], ["PY", "Paraguay"], ["PE", "Peru"], ["PH", "Philippines"], ["PN", "Pitcairn Island"], ["PL", "Poland"], ["PT", "Portugal"], ["PR", "Puerto Rico"], ["QA", "Qatar"], ["RE", "Reunion"], ["RO", "Romania"], ["RU", "Russia"], ["RW", "Rwanda"], ["SM", "San Marino"], ["ST", "Sao Tome Principe"], ["SA", "Saudi Arabia"], ["SN", "Senegal"], ["CS", "Serbia Montenegro"], ["SL", "Sierra Leone"], ["SG", "Singapore"], ["SK", "Slovakia"], ["SI", "Slovenia"], ["SB", "Solomon Islands"], ["m_so", "Somalia"], ["ZA", "South Africa"], ["ES", "Spain"], ["LK", "Sri Lanka"], ["SH", "St Helena"], ["KN", "St Kitts-Nevis"], ["LC", "St Lucia"], ["MB", "St Maarten"], ["PM", "St Pierre Miquelon"], ["VC", "St Vincent Grenadines"], ["SD", "Sudan"], ["SR", "Suriname"], ["SZ", "Swaziland"], ["SE", "Sweden"], ["CH", "Switzerland"], ["SY", "Syria"], ["TA", "Tahiti"], ["TW", "Taiwan"], ["TJ", "Tajikistan"], ["TZ", "Tanzania"], ["TH", "Thailand"], ["TG", "Togo"], ["TT", "Trinidad Tobago"], ["TN", "Tunisia"], ["TR", "Turkey"], ["TM", "Turkmenistan"], ["UA", "Ukraine"], ["AE", "UAE"], ["GB", "United Kingdom"], ["US", "USA"], ["UY", "Uruguay"], ["UZ", "Uzbekistan"], ["VU", "Vanuatu"], ["VE", "Venezuela"], ["VN", "Vietnam"], ["VI", "Virgin Islands"], ["EH", "Western Sahara"], ["ZM", "Zambia"], ["ZW", "Zimbabwe"]];
super();
m_so = SharedObject.getLocal(hostName);
m_ui = new MovieClipScoreboard();
addChild(m_ui);
btnContinue = m_ui.btnContinue;
m_inputName = m_ui.inputName;
if (m_so.data.userName != null){
m_inputName.textInput.text = m_so.data.userName;
};
setInput(m_inputName);
m_inputEmail = m_ui.inputEmail;
if (m_so.data.userEmail != null){
m_inputEmail.textInput.text = m_so.data.userEmail;
} else {
m_inputEmail.textInput.text = textOptional;
};
setInput(m_inputEmail);
m_inputCountries = m_ui.inputCountries;
m_inputCountries.setSize(160, 22);
m_inputCountries.setStyle("color", 0xFF0000);
var _local1:TextFormat = new TextFormat();
_local1.size = 11;
_local1.color = 0xDDDDDD;
m_inputCountries.textField.setStyle("textFormat", _local1);
m_inputCountries.dropdown.setRendererStyle("textFormat", _local1);
var _local2:int;
while (_local2 < countryArray.length) {
m_inputCountries.addItem({label:countryArray[_local2][1], data:countryArray[_local2][0]});
_local2++;
};
if (m_so.data.countryID != null){
m_inputCountries.selectedIndex = m_so.data.countryID;
};
m_inputCountries.addEventListener(MouseEvent.CLICK, inputClear);
m_ui.btnSubmit.addEventListener(MouseEvent.CLICK, validate);
}
public function inputSubmitRevert(_arg1:MouseEvent):void{
_arg1.target.gotoAndStop(1);
}
public function setInput(_arg1:MovieClip):void{
_arg1.hover.visible = false;
_arg1.addEventListener(MouseEvent.ROLL_OVER, inputHover);
_arg1.addEventListener(MouseEvent.ROLL_OUT, inputRevert);
_arg1.addEventListener(MouseEvent.CLICK, inputClick);
}
private function validate(_arg1:MouseEvent):Boolean{
if (m_inputName.textInput.text.length > 1){
if ((((((m_inputEmail.textInput.text.length == 1)) || (validateEmail(m_inputEmail.textInput.text)))) || ((m_inputEmail.textInput.text == textOptional)))){
if (m_inputCountries.selectedIndex > 0){
m_so.data.countryID = m_inputCountries.selectedIndex;
m_fx.zoomIn(m_ui, 0, 0.25, m_ui.x, m_ui.y, (m_ui.x - 580), m_ui.y, 10, "easeOutQuad", submitData);
} else {
m_inputCountries.filters = [glow];
return (false);
};
} else {
m_inputEmail.filters = [glow];
return (false);
};
} else {
m_inputName.filters = [glow];
return (false);
};
return (false);
}
public function inputHover(_arg1:MouseEvent):void{
_arg1.target.hover.visible = true;
}
public function inputClear(_arg1:MouseEvent):void{
_arg1.target.filters = [];
_arg1.target.parent.filters = [];
}
private function checksum(_arg1:String):Number{
var _local2:Number = 0;
var _local3:int;
while (_local3 < _arg1.length) {
_local2 = (_local2 + _arg1.charCodeAt(_local3));
_local3++;
};
return (_local2);
}
private function thanks(_arg1:Event):void{
trace("Score Submitted");
m_fx.zoomIn(m_ui, 0, 0.25, m_ui.x, m_ui.y, (m_ui.x - 580), m_ui.y, 10, "easeOutQuad", null);
}
public function inputRevert(_arg1:MouseEvent):void{
_arg1.target.hover.visible = false;
}
private function validateEmail(_arg1:String):Boolean{
var _local2:RegExp = /(\w|[_.\-])+@((\w|-)+\.)+\w{2,4}+/;
var _local3:Object = _local2.exec(_arg1);
if (_local3 == null){
return (false);
};
return (true);
}
public function inputSubmitHover(_arg1:MouseEvent):void{
_arg1.target.gotoAndStop(2);
}
public function inputClick(_arg1:MouseEvent):void{
_arg1.target.filters = [];
_arg1.target.parent.filters = [];
if (_arg1.target.text == textOptional){
_arg1.target.text = "";
};
}
private function submitData():void{
var user:String = m_inputName.textInput.text;
user.replace("|", "");
user.replace(",", "");
var email:String = m_inputEmail.textInput.text;
if (email == textOptional){
email = "";
};
m_so.data.userName = user;
m_so.data.userEmail = email;
trace(((email + " : ") + checksum(email)));
var img:String = m_inputCountries.selectedItem.data;
var rc4_text = (email + "|");
rc4_text = (rc4_text + (user + "|"));
score = ("0" + "*");
score = (score + (User.getInstance().getTotalRaced() + "*"));
score = (score + (User.getInstance().getTotalTime() + "*"));
var i:int;
while (i < Track.tracks) {
score = (score + (User.getInstance().getRaceTime(i) + "*"));
i = (i + 1);
};
rc4_text = (rc4_text + (((score + "|") + checksum(score.toString())) + "|"));
rc4_text = (rc4_text + (((score2 + "|") + checksum(score2.toString())) + "|"));
rc4_text = (rc4_text + (((img + "|") + checksum(img.toString())) + "|"));
rc4_text = (rc4_text + checksum(email));
trace(("rc4_text " + rc4_text));
var rc4:RC4 = new RC4();
var rc4_hash:String = rc4.encrypt(rc4_text, KEY);
var url:String = Constants.URL_SUBMIT_SCORE;
var variables:URLVariables = new URLVariables();
variables.xj25 = rc4_hash;
var request:URLRequest = new URLRequest(url);
request.data = variables;
request.method = URLRequestMethod.POST;
loader = new URLLoader();
loader.addEventListener(Event.COMPLETE, thanks);
loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, thanks);
loader.addEventListener(IOErrorEvent.IO_ERROR, thanks);
trace(((("loader: " + request.url) + "?") + request.data));
try {
loader.load(request);
} catch(e:Error) {
trace("Error");
};
}
private function is_null(_arg1:String):String{
if ((((_arg1 == null)) || ((_arg1 == "")))){
return ("null");
};
return (_arg1);
}
}
}//package
Section 357
//ScrollArrowDown_disabledSkin (ScrollArrowDown_disabledSkin)
package {
import flash.display.*;
public dynamic class ScrollArrowDown_disabledSkin extends MovieClip {
}
}//package
Section 358
//ScrollArrowDown_downSkin (ScrollArrowDown_downSkin)
package {
import flash.display.*;
public dynamic class ScrollArrowDown_downSkin extends MovieClip {
}
}//package
Section 359
//ScrollArrowDown_overSkin (ScrollArrowDown_overSkin)
package {
import flash.display.*;
public dynamic class ScrollArrowDown_overSkin extends MovieClip {
}
}//package
Section 360
//ScrollArrowDown_upSkin (ScrollArrowDown_upSkin)
package {
import flash.display.*;
public dynamic class ScrollArrowDown_upSkin extends MovieClip {
}
}//package
Section 361
//ScrollArrowUp_disabledSkin (ScrollArrowUp_disabledSkin)
package {
import flash.display.*;
public dynamic class ScrollArrowUp_disabledSkin extends MovieClip {
}
}//package
Section 362
//ScrollArrowUp_downSkin (ScrollArrowUp_downSkin)
package {
import flash.display.*;
public dynamic class ScrollArrowUp_downSkin extends MovieClip {
}
}//package
Section 363
//ScrollArrowUp_overSkin (ScrollArrowUp_overSkin)
package {
import flash.display.*;
public dynamic class ScrollArrowUp_overSkin extends MovieClip {
}
}//package
Section 364
//ScrollArrowUp_upSkin (ScrollArrowUp_upSkin)
package {
import flash.display.*;
public dynamic class ScrollArrowUp_upSkin extends MovieClip {
}
}//package
Section 365
//ScrollBar_thumbIcon (ScrollBar_thumbIcon)
package {
import flash.display.*;
public dynamic class ScrollBar_thumbIcon extends MovieClip {
}
}//package
Section 366
//ScrollThumb_downSkin (ScrollThumb_downSkin)
package {
import flash.display.*;
public dynamic class ScrollThumb_downSkin extends MovieClip {
}
}//package
Section 367
//ScrollThumb_overSkin (ScrollThumb_overSkin)
package {
import flash.display.*;
public dynamic class ScrollThumb_overSkin extends MovieClip {
}
}//package
Section 368
//ScrollThumb_upSkin (ScrollThumb_upSkin)
package {
import flash.display.*;
public dynamic class ScrollThumb_upSkin extends MovieClip {
}
}//package
Section 369
//ScrollTrack_skin (ScrollTrack_skin)
package {
import flash.display.*;
public dynamic class ScrollTrack_skin extends MovieClip {
}
}//package
Section 370
//TextInput_disabledSkin (TextInput_disabledSkin)
package {
import flash.display.*;
public dynamic class TextInput_disabledSkin extends MovieClip {
}
}//package
Section 371
//TextInput_upSkin (TextInput_upSkin)
package {
import flash.display.*;
public dynamic class TextInput_upSkin extends MovieClip {
}
}//package
Section 372
//User (User)
package {
import game.vehicle.*;
import flash.utils.*;
import game.track.*;
import flash.net.*;
import com.electrotank.util.*;
public class User {
private var m_bestLapTimes:Array;
private var m_racedTracks:Array;
public var userEmail:String;// = null
private var hostName:String;// = "lilRacerz"
private var m_unlockedTracks:Array;
private var m_positionsArray:Array;
private var m_raceTimes:Array;
public var trackID:Number;// = 0
private var m_positionsIntArray:Array;
private var moneyName:String;// = "money"
public var carID:Number;// = 0
private var m_trackNumber:int;
private var m_unlockedCars:Array;
public var userName:String;// = null
public static var returnUser:Boolean = false;
private static var _instance:User = null;
public function User(){
m_racedTracks = [];
m_raceTimes = [];
m_bestLapTimes = [];
m_positionsArray = [];
m_positionsIntArray = [];
m_unlockedTracks = [];
m_unlockedCars = [true];
super();
_instance = this;
}
public function setRaceTime(_arg1:int):void{
m_raceTimes[trackID] = _arg1;
MemoryCrypto.setValue(String(("RaceTimes" + trackID)), _arg1);
}
public function getTotalRaced():int{
var _local1:int;
var _local2:int;
while (_local2 < m_racedTracks.length) {
if (m_racedTracks[_local2]){
_local1++;
};
_local2++;
};
return (_local1);
}
public function getTotalTime():int{
var _local1:int;
var _local2:int;
while (_local2 < m_raceTimes.length) {
_local1 = (_local1 + MemoryCrypto.getValue(String(("RaceTimes" + _local2))));
_local2++;
};
return (_local1);
}
public function isCarUnlocked(_arg1:int):Boolean{
return (m_unlockedCars[_arg1]);
}
public function reset():void{
trace("RESET");
trackID = 0;
carID = 0;
}
public function init():void{
m_trackNumber = Track.tracks;
var _local1:int;
while (_local1 < m_trackNumber) {
m_racedTracks.push(false);
m_raceTimes.push(0);
m_bestLapTimes.push(0);
m_positionsArray.push("");
m_positionsIntArray.push(VehicleManager.vehiclesLength);
MemoryCrypto.setValue(String(("RaceTimes" + _local1)), 0);
MemoryCrypto.setValue(String(("LapTimes" + _local1)), 0);
if (_local1 < 2){
m_unlockedTracks.push(true);
} else {
m_unlockedTracks.push(false);
};
_local1++;
};
_local1 = 1;
while (_local1 < VehicleManager.vehiclesLength) {
m_unlockedCars.push(false);
_local1++;
};
var _local2:SharedObject = SharedObject.getLocal(hostName);
if (_local2.data.trackArray != null){
m_unlockedTracks = _local2.data.trackArray;
};
if (_local2.data.carArray != null){
m_unlockedCars = _local2.data.carArray;
};
saveGame();
}
public function releaseCar():void{
addMoney(VehicleManager.getVehicleData(carID).cost);
carID = NaN;
}
public function getPositionString(_arg1:int):String{
return (m_positionsArray[_arg1]);
}
public function getMoney():int{
return (MemoryCrypto.getValue(moneyName));
}
public function isTrackUnlocked(_arg1:int):Boolean{
return (m_unlockedTracks[_arg1]);
}
public function getPositionInt(_arg1:int):int{
return (m_positionsIntArray[_arg1]);
}
public function saveGame():void{
var _local1:SharedObject = SharedObject.getLocal(hostName);
_local1.data.trackArray = m_unlockedTracks;
_local1.data.carArray = m_unlockedCars;
}
public function addMoney(_arg1:int):void{
if (_arg1 < 0){
MemoryCrypto.decrementValue(moneyName, Math.abs(_arg1));
} else {
MemoryCrypto.incrementValue(moneyName, Math.abs(_arg1));
};
}
public function setPosition(_arg1:String, _arg2:int):void{
m_positionsArray[trackID] = _arg1;
m_positionsIntArray[trackID] = _arg2;
}
public function playerWon():void{
var _local2:int;
var _local1:int = (trackID + 1);
if (_local1 < Track.tracks){
m_unlockedTracks[_local1] = true;
};
trace("--> Track.getTrackData( trackID ).unlocks ", Track.getTrackData(trackID).unlocks, trackID);
if (Track.getTrackData(trackID).unlocks != ""){
_local2 = 0;
while (_local2 < VehicleManager.vehiclesLength) {
if (Track.getTrackData(trackID).unlocks == VehicleManager.getVehicleData(_local2).type){
trace(Track.getTrackData(trackID).unlocks, VehicleManager.getVehicleData(_local2).type, (Track.getTrackData(trackID).unlocks == VehicleManager.getVehicleData(_local2).type));
m_unlockedCars[_local2] = true;
carID = _local2;
break;
};
_local2++;
};
};
if (_local1 < Track.tracks){
trackID = _local1;
};
saveGame();
}
public function setRaced():void{
m_racedTracks[trackID] = true;
}
public function getRaceTime(_arg1:int):int{
return (MemoryCrypto.getValue(String(("RaceTimes" + _arg1))));
}
public function getRaced(_arg1:int):Boolean{
return (m_racedTracks[_arg1]);
}
public function setMoney(_arg1:int):void{
MemoryCrypto.setValue(moneyName, _arg1);
}
public static function getInstance():User{
if (_instance == null){
return (new (User));
};
return (_instance);
}
}
}//package