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mascota killer haxx.swf

This is the info page for
Flash #236048

(Click the ID number above for more basic data on this flash file.)


Text
eerie

boing

bang

GAME OVER

soundtrack2

Start

Start

Instructions/Story

Instructions/Story

Cheats Page

Cheats Page

Credits

Credits

Enter Clearance Code:

Enter code

Level Select

To get level 1 Clearance code, complete the game using one or no continues or with an end score or more than 600,000
To get level 2 Clearance code, complete the game using three continues or less or with an end score or more than
350,000
You will not get a code if you use a cheat.

OFF

Level 2 Clearance required

Olympic Athlete

OFF

Olympic Athlete

ON

Super Strength

Super Strength

99 Lives

99 Lives

Permentent Chainsaw

Permentent Chainsaw

Level 1 Clearance required

Level 2

Level Not Loaded

Level 2

buzz

Level 3

Level 3

Level 4

Level 4

Level 5

Level 5

Level 6

Level 6

Level 8

Level 8

Level 9

Level 9

Level 10

Level 10

Level 11

Level 11

Level 12

Level 12

Clock
Massacre

Clock
Massacre

Pico's
Revenge

Pico's
Revenge

Level 7

Level 7

Level 13

Level 13

Newgrounds bonus levels

Story

Drawing to the end of another day of  tedium and humiliation, Gary, the HappyWorld
tm
mascot came upon the realisation that the visitors to the theme park were indeed
shapeshifting braineaters from Mars.
He immediately took it upon himself to rid the world of this menace...

Instructions

You must defeat the aliens by gathering up their source of power -  HappyWorld
tm
slushies. This is how you complete the levels.
You should also do you best to maim and kill as many of them as possible as there is a
bonus at the end of each level for killing all the aliens on that level.

Keys

Left- left arrow key, o

Right- right arrow key, p

Up ladder- up arrow key, q

Down ladder- down arrow key, a

Jump- space bar

Attack - z, [, alt key

5'10

5'5

XEF3-FHBF-G_bUN

soundtrack1

phaser

CONTINUE

CONTINUE

QUIT

QUIT

This is to certify that Dr.
Bunny T Freud is eminently
qualified to practise Psychiatry
on other rabbits, hares or
weasels.

The head rabbit.

The Lapine Psyche:-

fsd fdf ff  fsdfssfs
fdfsfdf fsdff fdfs
fsdfdf fffd fsffs

The first thing that comes to mid id fur!
Then the unmistakable stench of blood
and the sick sweaty feeling that it can
only get worse.

Tell me about
The Credits

Music lifted from:

Hawkwind -
"Orgone Accumulator"

Hawkwind -
"Orgone Accumulator"

Shonen Knife -
"Flying Jelly Attack"

Shonen Knife -
"Flying Jelly Attack"

Pizzicato Five -
"Baby Portable Rock"

The Misfits -
"Braineaters"

The Misfits -
"Braineaters"

Vangelis -
"Bladerunner (End Titles)"

Vangelis -
"Bladerunner (End Titles)"

ID Software -
"Doom1E1[1]"

Bomb the Bass -
"Megablast"

Bomb the Bass -
"Megablast"

Art Garfunkel -
"Bright Eyes"

Art Garfunkel -
"Bright Eyes"

Sound Effects

www.flashkit.com

www.flashkit.com

Fun with sound FX 100
sound effects

Everything else -
Sam Bellman

Comment, bugs,
suggestions, etc.

HappinessSam@hotmail.com

HappinessSam@hotmail.com

MMmm...
yes. I see.

Interesting,
very Interesting.

Of course...
now we begin to see
the root of you
problems.

Now tell me
about your mother.

Ah...
You need to learn
how to let go.

And still it
affects you after all
this time?

Exit from your
problems.

Exit from your
problems.

congrat

soundtrack3

Score:

4444444

Energy:

Lives:

44

Carnage:

Time

Time

Fuel

bossSoundtrack

*We have discoverd a new species! The high potentate will be most pleased!

*I'm not so sure...

*Look at the size of his head! His brain will be both hugh and delicious!

*He looks like a human in a rabbit suit..

*Do you see the size of my cerebrum? If your brain was as huge as mine,

* you too would be able to make these leaps of judgement!

* Whatever... we have to probe him first anyway.

Tri-Probulator
tm
Three different Probes
in one device!
Patent pending.

Clones......of evil!

Adolf Hitler

Joseph Stalin

Pol Pot

Freddy

Prince

Jnr

I've got to stop them!

bossSoundtrack2

40

X

Weak Point

Weak Point

4444444

44

Your end score is:1444400

You used 44 continues

Congratulations

You saved the earth!

Level 1 Clearance code : Space Ritual

Level 2 Clearance code : PXR5

Cheaters may prosper, but they don't get clearance codes!

Newgrounds

4444444

44

Later...

Later...

20 (rabbit) years
later.

20 (rabbit) years
later.

bomb

40

4444444

44

ActionScript [AS1/AS2]

Frame 2
ifFrameLoaded (239) { gotoAndPlay (63); _root.clearance = 0; }
Frame 3
gotoAndPlay (2); _root.preloaderBar._xscale = (_framesloaded / 240) * 100;
Frame 63
function removeShit() { lettersGot = 0; numFlower = 1; numFlowers = new Array(); numBaby = 1; numBabys = new Array(); numBeer = 1; numBeers = new Array(); numClock = 1; numClocks = new Array(); numRabbit = 1; numRabbits = new Array(); carnage = 0; i = 1; while (i < 6) { numBabys[i] = false; eval ("_root.baby" + i)._x = -100; eval ("_root.baby" + i).num = i; eval ("_root.baby" + i).gotoAndStop(1); i++; } i = 1; while (i < 7) { numRabbits[i] = false; eval ("_root.rabbit" + i)._x = -100; eval ("_root.rabbit" + i).num = i; eval ("_root.rabbit" + i).gotoAndStop(1); i++; } i = 1; while (i < 7) { numBeers[i] = false; eval ("_root.beer" + i)._x = -100; eval ("_root.beer" + i).num = i; eval ("_root.beer" + i).gotoAndStop(1); i++; } i = 1; while (i < 4) { numClocks[i] = false; eval ("_root.clock" + i)._x = -100; eval ("_root.clock" + i).num = i; eval ("_root.clock" + i).gotoAndStop(1); i++; } i = 1; while (i < 7) { numFlowers[i] = false; eval ("_root.flower" + i)._x = -100; eval ("_root.flower" + i).num = i; eval ("_root.flower" + i).gotoAndStop(1); i++; } i = 1; while (_root.numEnemyA >= i) { eval ("_root.enemyA" + i)._x = -100; eval ("_root.enemyA" + i).gotoAndStop(1); i++; } i = 1; while (_root.numEnemyB >= i) { eval ("_root.enemyB" + i)._x = -100; eval ("_root.enemyB" + i).gotoAndStop(1); i++; } } function gameover() { if (gameOvered == false) { gameOvered = true; gameOverTimer = getTimer(); } if (1000 < (getTimer() - gameOverTimer)) { gotoAndPlay (105); stopAllSounds(); } } function goLevel() { if (13 >= _root.level) { gotoAndPlay (221); } else if (_root.level == 14) { gotoAndPlay (3975); } else if (_root.level == 15) { gotoAndPlay (3983); } }
Frame 64
startPos = 1; gameOvered = false; startDif = 1; difficulty = 1; _root.lives = 3; _root.energyMax = 80; _root.fuelMax = 30; _root.fuel = 0; _root.energy = 41; guy.isDead = 0; _root.girlscale = 14; _root.boyscale = 13; _root.binscale = 27; _root.changeScreen = 1; _root.guy.gone = 0; _root.guy.scale = 65; _root.gravity = 10; _root.jumpHeight = 150; _root.runSpeed = 10; _root.strength = false; _root.athlete = false; _root.chainsawCheat = false; _root.weapon = 0; _root.weapons = new Array(); _root.weapons[0] = ""; _root.weapons[1] = "chainsaw"; _root.weapons[2] = ""; _root.newgrounds = false;
Frame 65
stop();
Frame 71
_root.continued = false; _root.code = ""; score = 0; _root.levelBox = "1"; stop();
Frame 82
stop();
Frame 207
stop();
Frame 216
_root.rabbits.gotoAndPlay(2);
Frame 217
stop();
Frame 218
prevFrame();
Instance of Symbol 579 MovieClip "guy" in Frame 222
onClipEvent (load) { free = 1; isDead = 0; jumping = 0; onLadder = 0; back = 1; usingLadder = 0; direction = 0; killed = 0; canHit = 1; _root.guy.scale = 65; } onClipEvent (enterFrame) { if (_root.pause == false) { _root.manHitDamage = 3 + (5 * _root.weapon); if (isDead == 0) { x = this._x; y = this._y; onLadder = 0; if (isHitting == 0) { busy = 0; } onLadder = 0; if (Key.isDown(Key.LEFT) || (Key.isDown(79))) { busy = 1; direction = -_root.runSpeed; facing = 1; if ((action != 1) && (free == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "run"); action = 1; } } if (Key.isDown(Key.RIGHT) || (Key.isDown(80))) { busy = 1; direction = _root.runSpeed; facing = 2; if ((action != 1) && (free == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "run"); action = 1; } } i = 1; while (_root.numObs >= i) { if (this.middleHitArea.hitTest(eval ("_root.o" + i))) { direction = 0; x = x + (0.5 * (x - eval ("_root.o" + i)._x)); } i++; } if (((isHitting == 1) && (jumping == 0)) && (falling == 0)) { } else { this._x = x + direction; } if (facing == 2) { this._xscale = _root.guy.scale; } else { this._xscale = -_root.guy.scale; } direction = 0; if (Key.isDown(Key.SPACE)) { if (this.free == 1) { _root.boing.gotoAndPlay(2); busy = 1; this.free = 0; this.jumping = 1; this.startJumpY = this._y; if (action != 2) { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "jumping"); action = 2; } } } if (usingLadder == 1) { canHit = 1; usingLadder = 0; l = 1; while (_root.numLadders >= l) { if (this.hitTest(eval ("_root.l" + l))) { onLadder = 1; usingLadder = 1; canHit = 0; } l++; } } if (Key.isDown(Key.UP) || (Key.isDown(81))) { usingLadder = 1; if (onLadder == 1) { busy = 1; this._y = y - 6; free = 1; if (action != 3) { action = 3; _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "climbing"); } } } if (Key.isDown(Key.DOWN) || (Key.isDown(65))) { usingLadder = 1; onLadder = 0; l = 1; while (_root.numLadders >= l) { if (_root.guy.bottomHitArea.hitTest(eval ("_root.l" + l))) { onLadder = 1; } l++; } if (onLadder == 1) { busy = 1; this._y = y + 6; free = 1; if (action != 3) { action = 3; _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "climbing"); } } } if (jumping == 1) { busy = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(x, y - (this._height / 2), true)) { jumping = 0; } i++; } if (_root.jumpHeight < (startJumpY - y)) { jumping = 0; } if (jumping == 1) { this._y = y - 10; } } else { falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(x, y + (this._height / 2), true)) { falling = 0; free = 1; } i++; } if ((falling == 1) && (onLadder == 0)) { busy = 1; this._y = y + _root.gravity; free = 0; } } if (usingLadder == 1) { usingLadder = 0; i = 1; while (_root.numLadders >= i) { if (this.hitTest(eval ("_root.l" + i))) { usingLadder = 1; } i++; } } i = 1; while (_root.numPlat >= i) { if ((eval ("_root.p" + i).hitTest(this.middleHitArea) == true) && (usingLadder == 0)) { if (eval ("_root.p" + i).hitTest(this.bottomHitArea)) { this._y = (eval ("_root.p" + i)._y - (this._height / 2)) + 5; } } i++; } if ((Key.isDown(90) || (Key.isDown(219))) || (Key.isDown(18))) { if (canHit == 1) { busy = 1; canHit = 0; isHitting = 1; if ((falling == 1) || (jumping == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "jumpingHit"); } else { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "Hit"); } } } if (busy == 0) { action = 0; if (usingLadder == 1) { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "climbing"); } else { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "run"); } } } else if ((getTimer() - _root.guy.backTimer) < 400) { this._y = this._y - 5; if (facing == 1) { this._x = this._x + 5; } else { this._x = this._x - 5; } } else if (0 < _root.energy) { _root.changeScreen = 1; if (2000 < (getTimer() - _root.guy.backTimer)) { this._alpha = 100; isDead = 0; killed = 0; busy = 0; action = -1; jumping = 0; } x = this._x; y = this._y; if (isHitting == 0) { busy = 0; } onLadder = 0; if (Key.isDown(Key.LEFT) || (Key.isDown(79))) { busy = 1; direction = -_root.runSpeed; facing = 1; if ((action != 1) && (free == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "run"); action = 1; } } if (Key.isDown(Key.RIGHT) || (Key.isDown(80))) { busy = 1; direction = _root.runSpeed; facing = 2; if ((action != 1) && (free == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "run"); action = 1; } } i = 1; while (_root.numObs >= i) { if (this.middleHitArea.hitTest(eval ("_root.o" + i))) { direction = 0; x = x + (0.5 * (x - eval ("_root.o" + i)._x)); } i++; } if (((isHitting == 1) && (jumping == 0)) && (falling == 0)) { } else { this._x = x + direction; } if (facing == 2) { this._xscale = _root.guy.scale; } else { this._xscale = -_root.guy.scale; } direction = 0; if (Key.isDown(Key.SPACE)) { if (this.free == 1) { busy = 1; this.free = 0; this.jumping = 1; this.startJumpY = this._y; if (action != 2) { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "jumping"); action = 2; } } } if (usingLadder == 1) { canHit = 1; usingLadder = 0; l = 1; while (_root.numLadders >= l) { if (this.hitTest(eval ("_root.l" + l))) { onLadder = 1; usingLadder = 1; canHit = 0; } l++; } } if (Key.isDown(Key.UP) || (Key.isDown(81))) { usingLadder = 1; if (onLadder == 1) { busy = 1; this._y = y - 6; free = 1; if (action != 3) { action = 3; _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "climbing"); } } } if (Key.isDown(Key.DOWN) || (Key.isDown(65))) { usingLadder = 1; onLadder = 0; l = 1; while (_root.numLadders >= l) { if (this.bottomHitArea.hitTest(eval ("_root.l" + l))) { onLadder = 1; } l++; } if (onLadder == 1) { busy = 1; this._y = y + 6; free = 1; if (action != 3) { action = 3; _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "climbing"); } } } if (jumping == 1) { busy = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(x, y - (this._height / 2), true)) { jumping = 0; } i++; } if (_root.jumpHeight < (startJumpY - y)) { jumping = 0; } if (jumping == 1) { this._y = y - 10; } } else { falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(x, y + (this._height / 2), true)) { falling = 0; free = 1; } i++; } if ((falling == 1) && (onLadder == 0)) { busy = 1; this._y = y + _root.gravity; free = 0; } } if (usingLadder == 1) { usingLadder = 0; i = 1; while (_root.numLadders >= i) { if (this.hitTest(eval ("_root.l" + i))) { usingLadder = 1; } i++; } } i = 1; while (_root.numPlat >= i) { if ((eval ("_root.p" + i).hitTest(this.middleHitArea) == true) && (usingLadder == 0)) { if (eval ("_root.p" + i).hitTest(this.bottomHitArea)) { this._y = eval ("_root.p" + i)._y - (this._height / 2); } } i++; } if ((Key.isDown(90) || (Key.isDown(219))) || (Key.isDown(18))) { if (canHit == 1) { busy = 1; canHit = 0; isHitting = 1; if ((falling == 1) || (jumping == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "jumpingHit"); } else { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "Hit"); } } } if (busy == 0) { action = 0; if (usingLadder == 1) { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "climbing"); } else { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "run"); } } } else if (killed == 0) { _root.guy.bunny.gotoAndPlay("dead"); killed = 1; } else if (gone == 0) { falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { this._y = eval ("_root.p" + i)._y - (this._height / 2); falling = 0; } i++; } if (falling == 1) { this._y = this._y + 4; } } else if (0 < _root.lives) { _root.guy.gone = 0; this._alpha = 60; _root.guy.bunny.gotoAndPlay("appear"); _root.energy = 8; _root.changeScreen = 1; _root.lives--; this.jumping = 0; this._y = (eval ("_root.s" + _root.startPos)._y + (eval ("_root.s" + _root.startPos)._height / 2)) - 30; if (0 < _root.startDif) { this._x = (eval ("_root.s" + _root.startPos)._x + (eval ("_root.s" + _root.startPos)._width / 2)) + 20; this.facing = 2; } else { this.facing = 1; this._x = (eval ("_root.s" + _root.startPos)._x - (eval ("_root.s" + _root.startPos)._width / 2)) - 20; } } else { _root.gameover(); } _root.energyBar.gotoAndStop(int((20 / _root.energyMax) * _root.energy)); _root.carnageInd.gotoAndStop(int((19 / _root.carnageMax) * _root.carnage) + 1); _root.timer.gotoAndStop(int((45 / _root.timeAllowed) * ((getTimer() - _root.startTimer) / 1000)) + 1); if (_root.weapon == 1) { _root.fuelBar.gotoAndStop(int((20 / _root.fuelMax) * _root.fuel)); if (0 >= _root.fuel) { _root.weapon = 0; action = -1; } } else { _root.fuelBar.gotoAndStop(1); } } else { this.gotoAndStop("stop"); } }
Frame 223
_root.gotoAndPlay("level" + _root.level);
Frame 224
removeShit(); music = random(2) + 1; eval ("_root.soundtrack" + music).gotoAndPlay(2); startTimer = getTimer(); pause = false; timeAllowed = 60; numLetters = 12; numPlat = 4; numObs = 2; numladders = 1; gravity = 8; numEnemyB = 4; numEnemyA = 4; carnageMax = numEnemyB + numEnemyA; manHitDamage = 3 + (5 * _guy.weapon); _root.coinNum = 1; _root.guy.jumping = 0; guy._y = (eval ("s" + _root.startPos)._y + (eval ("s" + _root.startPos)._height / 2)) - 30; if (0 < _root.startDif) { guy._x = (eval ("s" + _root.startPos)._x + (eval ("s" + _root.startPos)._width / 2)) + 20; guy.facing = 2; } else { guy.facing = 1; guy._x = (eval ("s" + _root.startPos)._x - (eval ("s" + _root.startPos)._width / 2)) - 20; } i = 1; while (numEnemyB >= i) { eval ("enemyB" + i).direction = 5 + random(2); eval ("enemyB" + i).energy = 9; if (random(2) == 1) { eval ("enemyB" + i).direction = eval ("enemyB" + i).direction * -1; } eval ("enemyB" + i).spawnTime = 3000; eval ("enemyB" + i).goTimer = getTimer() + (5000 * i); eval ("enemyB" + i).gotoAndPlay(2); i++; } i = 1; while (numEnemyA >= i) { eval ("enemyA" + i).direction = 3 + random(2); eval ("enemyA" + i).platformNum = i; eval ("enemyA" + i).energy = 6; eval ("enemyA" + i).gotoAndPlay(2); i++; }
Instance of Symbol 597 MovieClip in Frame 224
onClipEvent (enterFrame) { if (-90 < this._y) { this._y = this._y - 10; } }
Frame 226
stop();
Frame 227
prevFrame();
Frame 229
if (level < 10) { _root.scoreboard.number2.gotoAndStop(11); _root.scoreboard.number1.gotoAndStop(level + 1); } else { _root.scoreboard.number2.gotoAndStop((level % 10) + 1); _root.scoreboard.number1.gotoAndStop(int(level / 10) + 1); } if (difficulty == 1) { timeBonus = (timeAllowed - int((getTimer() - _root.startTimer) / 1000)) * 1000; carnageBonus = carnage * 1000; } else if (difficulty == 2) { timeBonus = (timeAllowed - int((getTimer() - _root.startTimer) / 1000)) * 500; carnageBonus = carnage * 500; } else { timeBonus = (timeAllowed - int((getTimer() - _root.startTimer) / 1000)) * 200; carnageBonus = carnage * 200; } if (timeBonus < 0) { timeBonus = 0; } if (timeBonus < 1000) { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 100) + 1); _root.scoreboard.number4.gotoAndStop(1); _root.scoreboard.number5.gotoAndStop(1); _root.scoreboard.number6.gotoAndStop(11); _root.scoreboard.number7.gotoAndStop(11); } else if (timeBonus < 10000) { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 1000) + 1); _root.scoreboard.number4.gotoAndStop(int((timeBonus % 1000) / 100) + 1); _root.scoreboard.number5.gotoAndStop(1); _root.scoreboard.number6.gotoAndStop(1); _root.scoreboard.number7.gotoAndStop(11); } else { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 10000) + 1); _root.scoreboard.number4.gotoAndStop(int((timeBonus % 10000) / 1000) + 1); _root.scoreboard.number5.gotoAndStop(int((timeBonus % 1000) / 100) + 1); _root.scoreboard.number6.gotoAndStop(1); _root.scoreboard.number7.gotoAndStop(1); } if (carnageBonus < 1000) { _root.scoreboard.number8.gotoAndStop(int(carnageBonus / 100) + 1); _root.scoreboard.number9.gotoAndStop(1); _root.scoreboard.number10.gotoAndStop(1); _root.scoreboard.number11.gotoAndStop(11); } else if (carnageBonus < 10000) { _root.scoreboard.number8.gotoAndStop(int(carnageBonus / 1000) + 1); _root.scoreboard.number9.gotoAndStop(int((carnageBonus % 1000) / 100) + 1); _root.scoreboard.number10.gotoAndStop(1); _root.scoreboard.number11.gotoAndStop(1); } _root.scoreboard.totalCarnage.gotoAndStop(1); scoreDone = false;
Frame 230
play(); if (scoreDone == false) { if (163 < scoreboard._y) { scoreboard._y = scoreboard._y - 10; scoreboard._x = scoreboard._x + 10; } else { scoreTime = getTimer(); scoreDone = true; score = (score + timeBonus) + carnageBonus; if (carnage >= carnageMax) { _root.scoreboard.totalCarnage.gotoAndPlay(2); } else { _root.scoreboard.totalCarnage.gotoAndStop(1); } } } else if (3000 < (getTimer() - scoreTime)) { level++; scoreboard.gotoAndPlay("explode"); stop(); }
Frame 231
prevFrame();
Frame 234
removeShit(); music = random(2) + 1; eval ("_root.soundtrack" + music).gotoAndPlay(2); startTimer = getTimer(); timeAllowed = 60; pause = false; numLetters = 12; numPlat = 4; numObs = 2; numladders = 2; gravity = 8; numEnemyB = 4; numEnemyA = 4; carnageMax = numEnemyB + numEnemyA; manHitDamage = 3 + (5 * _guy.weapon); _root.guy.jumping = 0; guy._y = (eval ("s" + _root.startPos)._y + (eval ("s" + _root.startPos)._height / 2)) - 30; if (0 < _root.startDif) { guy._x = (eval ("s" + _root.startPos)._x + (eval ("s" + _root.startPos)._width / 2)) + 20; guy.facing = 2; } else { guy.facing = 1; guy._x = (eval ("s" + _root.startPos)._x - (eval ("s" + _root.startPos)._width / 2)) - 20; } i = 1; while (numEnemyB >= i) { eval ("enemyB" + i).direction = 5 + random(2); eval ("enemyB" + i).energy = 9; if (random(2) == 1) { eval ("enemyB" + i).direction = eval ("enemyB" + i).direction * -1; } eval ("enemyB" + i).spawnTime = 3000; eval ("enemyB" + i).goTimer = getTimer() + (5000 * i); eval ("enemyB" + i).gotoAndPlay(2); i++; } i = 1; while (numEnemyA >= i) { eval ("enemyA" + i).direction = 3 + random(2); eval ("enemyA" + i).platformNum = i; eval ("enemyA" + i).energy = 6; eval ("enemyA" + i).gotoAndPlay(2); i++; }
Instance of Symbol 597 MovieClip in Frame 234
onClipEvent (enterFrame) { if (-90 < this._y) { this._y = this._y - 10; } }
Frame 236
stop();
Frame 237
prevFrame();
Frame 239
if (level < 10) { _root.scoreboard.number2.gotoAndStop(11); _root.scoreboard.number1.gotoAndStop(level + 1); } else { _root.scoreboard.number2.gotoAndStop((level % 10) + 1); _root.scoreboard.number1.gotoAndStop(int(level / 10) + 1); } if (difficulty == 1) { timeBonus = (timeAllowed - int((getTimer() - _root.startTimer) / 1000)) * 1000; carnageBonus = carnage * 1000; } else if (difficulty == 2) { timeBonus = (timeAllowed - int((getTimer() - _root.startTimer) / 1000)) * 500; carnageBonus = carnage * 500; } else { timeBonus = (timeAllowed - int((getTimer() - _root.startTimer) / 1000)) * 200; carnageBonus = carnage * 200; } if (timeBonus < 0) { timeBonus = 0; } if (timeBonus < 1000) { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 100) + 1); _root.scoreboard.number4.gotoAndStop(1); _root.scoreboard.number5.gotoAndStop(1); _root.scoreboard.number6.gotoAndStop(11); _root.scoreboard.number7.gotoAndStop(11); } else if (timeBonus < 10000) { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 1000) + 1); _root.scoreboard.number4.gotoAndStop(int((timeBonus % 1000) / 100) + 1); _root.scoreboard.number5.gotoAndStop(1); _root.scoreboard.number6.gotoAndStop(1); _root.scoreboard.number7.gotoAndStop(11); } else { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 10000) + 1); _root.scoreboard.number4.gotoAndStop(int((timeBonus % 10000) / 1000) + 1); _root.scoreboard.number5.gotoAndStop(int((timeBonus % 1000) / 100) + 1); _root.scoreboard.number6.gotoAndStop(1); _root.scoreboard.number7.gotoAndStop(1); } if (carnageBonus < 1000) { _root.scoreboard.number8.gotoAndStop(int(carnageBonus / 100) + 1); _root.scoreboard.number9.gotoAndStop(1); _root.scoreboard.number10.gotoAndStop(1); _root.scoreboard.number11.gotoAndStop(11); } else if (carnageBonus < 10000) { _root.scoreboard.number8.gotoAndStop(int(carnageBonus / 1000) + 1); _root.scoreboard.number9.gotoAndStop(int((carnageBonus % 1000) / 100) + 1); _root.scoreboard.number10.gotoAndStop(1); _root.scoreboard.number11.gotoAndStop(1); } _root.scoreboard.totalCarnage.gotoAndStop(1); scoreDone = false;
Frame 240
play(); if (scoreDone == false) { if (163 < scoreboard._y) { scoreboard._y = scoreboard._y - 10; scoreboard._x = scoreboard._x + 10; } else { scoreTime = getTimer(); scoreDone = true; score = (score + timeBonus) + carnageBonus; if (carnage >= carnageMax) { _root.scoreboard.totalCarnage.gotoAndPlay(2); } else { _root.scoreboard.totalCarnage.gotoAndStop(1); } } } else if (3000 < (getTimer() - scoreTime)) { level++; scoreboard.gotoAndPlay("explode"); stop(); }
Frame 241
prevFrame();
Frame 244
removeShit(); music = random(2) + 1; eval ("_root.soundtrack" + music).gotoAndPlay(2); startTimer = getTimer(); pause = false; timeAllowed = 60; numLetters = 12; numPlat = 5; numObs = 2; numladders = 2; gravity = 8; numEnemyB = 4; numEnemyA = 4; carnageMax = numEnemyB + numEnemyA; manHitDamage = 3 + (5 * _guy.weapon); _root.guy.jumping = 0; guy._y = (eval ("s" + _root.startPos)._y + (eval ("s" + _root.startPos)._height / 2)) - 30; if (0 < _root.startDif) { guy._x = (eval ("s" + _root.startPos)._x + (eval ("s" + _root.startPos)._width / 2)) + 20; guy.facing = 2; } else { guy.facing = 1; guy._x = (eval ("s" + _root.startPos)._x - (eval ("s" + _root.startPos)._width / 2)) - 20; } i = 1; while (numEnemyB >= i) { eval ("enemyB" + i).direction = 5 + random(2); eval ("enemyB" + i).energy = 9; if (random(2) == 1) { eval ("enemyB" + i).direction = eval ("enemyB" + i).direction * -1; } eval ("enemyB" + i).spawnTime = 3000; eval ("enemyB" + i).goTimer = getTimer() + (5000 * i); eval ("enemyB" + i).gotoAndPlay(2); i++; } i = 1; while (numEnemyA >= i) { eval ("enemyA" + i).direction = 3 + random(2); eval ("enemyA" + i).platformNum = i; eval ("enemyA" + i).energy = 9; eval ("enemyA" + i).gotoAndPlay(2); i++; }
Instance of Symbol 597 MovieClip in Frame 244
onClipEvent (enterFrame) { if (-90 < this._y) { this._y = this._y - 10; } }
Frame 246
stop();
Frame 247
prevFrame();
Frame 249
if (level < 10) { _root.scoreboard.number2.gotoAndStop(11); _root.scoreboard.number1.gotoAndStop(level + 1); } else { _root.scoreboard.number2.gotoAndStop((level % 10) + 1); _root.scoreboard.number1.gotoAndStop(int(level / 10) + 1); } if (difficulty == 1) { timeBonus = (timeAllowed - int((getTimer() - _root.startTimer) / 1000)) * 1000; carnageBonus = carnage * 1000; } else if (difficulty == 2) { timeBonus = (timeAllowed - int((getTimer() - _root.startTimer) / 1000)) * 500; carnageBonus = carnage * 500; } else { timeBonus = (timeAllowed - int((getTimer() - _root.startTimer) / 1000)) * 200; carnageBonus = carnage * 200; } if (timeBonus < 0) { timeBonus = 0; } if (timeBonus < 1000) { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 100) + 1); _root.scoreboard.number4.gotoAndStop(1); _root.scoreboard.number5.gotoAndStop(1); _root.scoreboard.number6.gotoAndStop(11); _root.scoreboard.number7.gotoAndStop(11); } else if (timeBonus < 10000) { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 1000) + 1); _root.scoreboard.number4.gotoAndStop(int((timeBonus % 1000) / 100) + 1); _root.scoreboard.number5.gotoAndStop(1); _root.scoreboard.number6.gotoAndStop(1); _root.scoreboard.number7.gotoAndStop(11); } else { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 10000) + 1); _root.scoreboard.number4.gotoAndStop(int((timeBonus % 10000) / 1000) + 1); _root.scoreboard.number5.gotoAndStop(int((timeBonus % 1000) / 100) + 1); _root.scoreboard.number6.gotoAndStop(1); _root.scoreboard.number7.gotoAndStop(1); } if (carnageBonus < 1000) { _root.scoreboard.number8.gotoAndStop(int(carnageBonus / 100) + 1); _root.scoreboard.number9.gotoAndStop(1); _root.scoreboard.number10.gotoAndStop(1); _root.scoreboard.number11.gotoAndStop(11); } else if (carnageBonus < 10000) { _root.scoreboard.number8.gotoAndStop(int(carnageBonus / 1000) + 1); _root.scoreboard.number9.gotoAndStop(int((carnageBonus % 1000) / 100) + 1); _root.scoreboard.number10.gotoAndStop(1); _root.scoreboard.number11.gotoAndStop(1); } _root.scoreboard.totalCarnage.gotoAndStop(1); scoreDone = false;
Frame 250
play(); if (scoreDone == false) { if (163 < scoreboard._y) { scoreboard._y = scoreboard._y - 10; scoreboard._x = scoreboard._x + 10; } else { scoreTime = getTimer(); scoreDone = true; score = (score + timeBonus) + carnageBonus; if (carnage >= carnageMax) { _root.scoreboard.totalCarnage.gotoAndPlay(2); } else { _root.scoreboard.totalCarnage.gotoAndStop(1); } } } else if (3000 < (getTimer() - scoreTime)) { level++; scoreboard.gotoAndPlay("explode"); stop(); }
Frame 251
prevFrame();
Frame 254
removeShit(); music = random(2) + 1; eval ("_root.soundtrack" + music).gotoAndPlay(2); startTimer = getTimer(); pause = false; timeAllowed = 60; numLetters = 12; numPlat = 6; numObs = 2; numladders = 2; gravity = 8; numEnemyB = 4; numEnemyA = 4; carnageMax = numEnemyB + numEnemyA; manHitDamage = 3 + (5 * _guy.weapon); _root.guy.jumping = 0; _root.p6.direction = 4; _root.p6.distance = 190; guy._y = (eval ("s" + _root.startPos)._y + (eval ("s" + _root.startPos)._height / 2)) - 30; if (0 < _root.startDif) { guy._x = (eval ("s" + _root.startPos)._x + (eval ("s" + _root.startPos)._width / 2)) + 20; guy.facing = 2; } else { guy.facing = 1; guy._x = (eval ("s" + _root.startPos)._x - (eval ("s" + _root.startPos)._width / 2)) - 20; } i = 1; while (numEnemyB >= i) { eval ("enemyB" + i).direction = 5 + random(2); eval ("enemyB" + i).energy = 10; if (random(2) == 1) { eval ("enemyB" + i).direction = eval ("enemyB" + i).direction * -1; } eval ("enemyB" + i).spawnTime = 3000; eval ("enemyB" + i).goTimer = getTimer() + (5000 * i); eval ("enemyB" + i).gotoAndPlay(2); i++; } i = 1; while (numEnemyA >= i) { eval ("enemyA" + i).direction = 3 + random(2); eval ("enemyA" + i).platformNum = i; eval ("enemyA" + i).energy = 9; eval ("enemyA" + i).gotoAndPlay(2); i++; }
Instance of Symbol 597 MovieClip in Frame 254
onClipEvent (enterFrame) { if (-90 < this._y) { this._y = this._y - 10; } }
Frame 256
stop();
Frame 257
prevFrame();
Frame 259
if (level < 10) { _root.scoreboard.number2.gotoAndStop(11); _root.scoreboard.number1.gotoAndStop(level + 1); } else { _root.scoreboard.number2.gotoAndStop((level % 10) + 1); _root.scoreboard.number1.gotoAndStop(int(level / 10) + 1); } if (difficulty == 1) { timeBonus = (timeAllowed - int((getTimer() - _root.startTimer) / 1000)) * 1000; carnageBonus = carnage * 1000; } else if (difficulty == 2) { timeBonus = (timeAllowed - int((getTimer() - _root.startTimer) / 1000)) * 500; carnageBonus = carnage * 500; } else { timeBonus = (timeAllowed - int((getTimer() - _root.startTimer) / 1000)) * 200; carnageBonus = carnage * 200; } if (timeBonus < 0) { timeBonus = 0; } if (timeBonus < 1000) { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 100) + 1); _root.scoreboard.number4.gotoAndStop(1); _root.scoreboard.number5.gotoAndStop(1); _root.scoreboard.number6.gotoAndStop(11); _root.scoreboard.number7.gotoAndStop(11); } else if (timeBonus < 10000) { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 1000) + 1); _root.scoreboard.number4.gotoAndStop(int((timeBonus % 1000) / 100) + 1); _root.scoreboard.number5.gotoAndStop(1); _root.scoreboard.number6.gotoAndStop(1); _root.scoreboard.number7.gotoAndStop(11); } else { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 10000) + 1); _root.scoreboard.number4.gotoAndStop(int((timeBonus % 10000) / 1000) + 1); _root.scoreboard.number5.gotoAndStop(int((timeBonus % 1000) / 100) + 1); _root.scoreboard.number6.gotoAndStop(1); _root.scoreboard.number7.gotoAndStop(1); } if (carnageBonus < 1000) { _root.scoreboard.number8.gotoAndStop(int(carnageBonus / 100) + 1); _root.scoreboard.number9.gotoAndStop(1); _root.scoreboard.number10.gotoAndStop(1); _root.scoreboard.number11.gotoAndStop(11); } else if (carnageBonus < 10000) { _root.scoreboard.number8.gotoAndStop(int(carnageBonus / 1000) + 1); _root.scoreboard.number9.gotoAndStop(int((carnageBonus % 1000) / 100) + 1); _root.scoreboard.number10.gotoAndStop(1); _root.scoreboard.number11.gotoAndStop(1); } _root.scoreboard.totalCarnage.gotoAndStop(1); scoreDone = false;
Frame 260
play(); if (scoreDone == false) { if (163 < scoreboard._y) { scoreboard._y = scoreboard._y - 10; scoreboard._x = scoreboard._x + 10; } else { scoreTime = getTimer(); scoreDone = true; score = (score + timeBonus) + carnageBonus; if (carnage >= carnageMax) { _root.scoreboard.totalCarnage.gotoAndPlay(2); } else { _root.scoreboard.totalCarnage.gotoAndStop(1); } } } else if (3000 < (getTimer() - scoreTime)) { level++; scoreboard.gotoAndPlay("explode"); stop(); }
Frame 261
prevFrame();
Frame 264
removeShit(); music = random(2) + 1; eval ("_root.soundtrack" + music).gotoAndPlay(2); startTimer = getTimer(); timeAllowed = 60; pause = false; numLetters = 12; numPlat = 3; numObs = 2; numladders = 2; gravity = 8; numEnemyB = 4; numEnemyA = 4; carnageMax = numEnemyB + numEnemyA; manHitDamage = 3 + (5 * _guy.weapon); _root.guy.jumping = 0; guy._y = (eval ("s" + _root.startPos)._y + (eval ("s" + _root.startPos)._height / 2)) - 30; guy.facing = 1; _root.guy._xscale = -_root.guy.scale; guy._x = (eval ("s" + _root.startPos)._x - (eval ("s" + _root.startPos)._width / 2)) - 20; i = 1; while (numEnemyB >= i) { eval ("enemyB" + i).direction = 5 + random(2); eval ("enemyB" + i).energy = 10; if (random(2) == 1) { eval ("enemyB" + i).direction = eval ("enemyB" + i).direction * -1; } eval ("enemyB" + i).spawnTime = 3000; eval ("enemyB" + i).goTimer = getTimer() + (5000 * i); eval ("enemyB" + i).gotoAndPlay(2); i++; } i = 1; while (numEnemyA >= i) { eval ("enemyA" + i).direction = 3 + random(2); eval ("enemyA" + i).platformNum = i; eval ("enemyA" + i).energy = 10; eval ("enemyA" + i).gotoAndPlay(2); i++; }
Instance of Symbol 597 MovieClip in Frame 264
onClipEvent (enterFrame) { if (-90 < this._y) { this._y = this._y - 10; } }
Frame 266
stop();
Frame 267
prevFrame();
Frame 269
if (level < 10) { _root.scoreboard.number2.gotoAndStop(11); _root.scoreboard.number1.gotoAndStop(level + 1); } else { _root.scoreboard.number2.gotoAndStop((level % 10) + 1); _root.scoreboard.number1.gotoAndStop(int(level / 10) + 1); } if (difficulty == 1) { timeBonus = (timeAllowed - int((getTimer() - _root.startTimer) / 1000)) * 1000; carnageBonus = carnage * 1000; } else if (difficulty == 2) { timeBonus = (timeAllowed - int((getTimer() - _root.startTimer) / 1000)) * 500; carnageBonus = carnage * 500; } else { timeBonus = (timeAllowed - int((getTimer() - _root.startTimer) / 1000)) * 200; carnageBonus = carnage * 200; } if (timeBonus < 0) { timeBonus = 0; } if (timeBonus < 1000) { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 100) + 1); _root.scoreboard.number4.gotoAndStop(1); _root.scoreboard.number5.gotoAndStop(1); _root.scoreboard.number6.gotoAndStop(11); _root.scoreboard.number7.gotoAndStop(11); } else if (timeBonus < 10000) { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 1000) + 1); _root.scoreboard.number4.gotoAndStop(int((timeBonus % 1000) / 100) + 1); _root.scoreboard.number5.gotoAndStop(1); _root.scoreboard.number6.gotoAndStop(1); _root.scoreboard.number7.gotoAndStop(11); } else { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 10000) + 1); _root.scoreboard.number4.gotoAndStop(int((timeBonus % 10000) / 1000) + 1); _root.scoreboard.number5.gotoAndStop(int((timeBonus % 1000) / 100) + 1); _root.scoreboard.number6.gotoAndStop(1); _root.scoreboard.number7.gotoAndStop(1); } if (carnageBonus < 1000) { _root.scoreboard.number8.gotoAndStop(int(carnageBonus / 100) + 1); _root.scoreboard.number9.gotoAndStop(1); _root.scoreboard.number10.gotoAndStop(1); _root.scoreboard.number11.gotoAndStop(11); } else if (carnageBonus < 10000) { _root.scoreboard.number8.gotoAndStop(int(carnageBonus / 1000) + 1); _root.scoreboard.number9.gotoAndStop(int((carnageBonus % 1000) / 100) + 1); _root.scoreboard.number10.gotoAndStop(1); _root.scoreboard.number11.gotoAndStop(1); } _root.scoreboard.totalCarnage.gotoAndStop(1); scoreDone = false;
Frame 270
play(); if (scoreDone == false) { if (163 < scoreboard._y) { scoreboard._y = scoreboard._y - 10; scoreboard._x = scoreboard._x + 10; } else { scoreTime = getTimer(); scoreDone = true; score = (score + timeBonus) + carnageBonus; if (carnage >= carnageMax) { _root.scoreboard.totalCarnage.gotoAndPlay(2); } else { _root.scoreboard.totalCarnage.gotoAndStop(1); } } } else if (3000 < (getTimer() - scoreTime)) { level++; scoreboard.gotoAndPlay("explode"); stop(); }
Frame 271
prevFrame();
Frame 275
removeShit(); _root.bossSoundTrack.gotoAndPlay(2); startTimer = getTimer(); pause = false; numLetters = 12; numPlat = 2; numObs = 2; numladders = 2; _root.stage = 1; timeAllowed = 120; gravity = 8; numEnemyB = 0; numEnemyA = 6; carnageMax = numEnemyB + numEnemyA; manHitDamage = 3 + (5 * _guy.weapon); _root.guy.jumping = 0; guy._y = (eval ("s" + _root.startPos)._y + (eval ("s" + _root.startPos)._height / 2)) - 30; if (0 < _root.startDif) { guy._x = (eval ("s" + _root.startPos)._x + (eval ("s" + _root.startPos)._width / 2)) + 20; guy.facing = 2; } else { guy.facing = 1; guy._x = (eval ("s" + _root.startPos)._x - (eval ("s" + _root.startPos)._width / 2)) - 20; } i = 1; while (numEnemyB >= i) { eval ("enemyB" + i).direction = 5 + random(2); eval ("enemyB" + i).energy = 10; if (random(2) == 1) { eval ("enemyB" + i).direction = eval ("enemyB" + i).direction * -1; } eval ("enemyB" + i).spawnTime = 3000; eval ("enemyB" + i).goTimer = getTimer() + (5000 * i); eval ("enemyB" + i).gotoAndPlay(2); i++; } i = 1; while (numEnemyA >= i) { eval ("enemyA" + i)._y = _root.p1._y - (eval ("enemyA" + i)._height / 2); eval ("enemyA" + i)._x = 600 + (50 * i); eval ("enemyA" + i).num = i; eval ("enemyA" + i).direction = 2 + random(2); eval ("enemyA" + i).energy = 10; eval ("enemyA" + i).gotoAndPlay(2); i++; }
Instance of Symbol 613 MovieClip "bunnyBlimp" in Frame 275
onClipEvent (load) { xSpeed = 0; ySpeed = 0; direction = -1; shootTimer = getTimer(); _root.stage = 1; } onClipEvent (enterFrame) { }
Instance of Symbol 630 MovieClip "guy" in Frame 275
onClipEvent (load) { free = 1; isDead = 0; jumping = 0; onLadder = 0; back = 1; usingLadder = 0; direction = 0; killed = 0; canHit = 1; _root.guy.scale = 65; } onClipEvent (enterFrame) { if (_root.pause == false) { _root.manHitDamage = 3 + (5 * _root.weapon); if (isDead == 0) { x = this._x; y = this._y; onLadder = 0; if (isHitting == 0) { busy = 0; } onLadder = 0; if (Key.isDown(Key.LEFT) || (Key.isDown(79))) { busy = 1; direction = -_root.runSpeed; facing = 1; if ((action != 1) && (free == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "run"); action = 1; } } if (Key.isDown(Key.RIGHT) || (Key.isDown(80))) { busy = 1; direction = _root.runSpeed; facing = 2; if ((action != 1) && (free == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "run"); action = 1; } } i = 1; while (_root.numObs >= i) { if (this.middleHitArea.hitTest(eval ("_root.o" + i))) { direction = 0; x = x + (0.5 * (x - eval ("_root.o" + i)._x)); } i++; } if (((isHitting == 1) && (jumping == 0)) && (falling == 0)) { } else { this._x = x + direction; } if (facing == 2) { this._xscale = _root.guy.scale; } else { this._xscale = -_root.guy.scale; } direction = 0; if (Key.isDown(Key.SPACE)) { if (this.free == 1) { _root.boing.gotoAndPlay(2); busy = 1; this.free = 0; this.jumping = 1; this.startJumpY = this._y; if (action != 2) { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "jumping"); action = 2; } } } if (usingLadder == 1) { canHit = 1; usingLadder = 0; l = 1; while (_root.numLadders >= l) { if (this.hitTest(eval ("_root.l" + l))) { onLadder = 1; usingLadder = 1; canHit = 0; } l++; } } if (Key.isDown(Key.UP) || (Key.isDown(81))) { usingLadder = 1; if (onLadder == 1) { busy = 1; this._y = y - 6; free = 1; if (action != 3) { action = 3; _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "climbing"); } } } if (Key.isDown(Key.DOWN) || (Key.isDown(65))) { usingLadder = 1; onLadder = 0; l = 1; while (_root.numLadders >= l) { if (_root.guy.bottomHitArea.hitTest(eval ("_root.l" + l))) { onLadder = 1; } l++; } if (onLadder == 1) { busy = 1; this._y = y + 6; free = 1; if (action != 3) { action = 3; _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "climbing"); } } } if (jumping == 1) { busy = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(x, y - (this._height / 2), true)) { jumping = 0; } i++; } if (_root.jumpHeight < (startJumpY - y)) { jumping = 0; } if (jumping == 1) { this._y = y - 10; } } else { falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(x, y + (this._height / 2), true)) { falling = 0; free = 1; } i++; } if ((falling == 1) && (onLadder == 0)) { busy = 1; this._y = y + _root.gravity; free = 0; } } if (usingLadder == 1) { usingLadder = 0; i = 1; while (_root.numLadders >= i) { if (this.hitTest(eval ("_root.l" + i))) { usingLadder = 1; } i++; } } i = 1; while (_root.numPlat >= i) { if ((eval ("_root.p" + i).hitTest(this.middleHitArea) == true) && (usingLadder == 0)) { if (eval ("_root.p" + i).hitTest(this.bottomHitArea)) { this._y = (eval ("_root.p" + i)._y - (this._height / 2)) + 5; } } i++; } if ((Key.isDown(90) || (Key.isDown(219))) || (Key.isDown(18))) { if (canHit == 1) { busy = 1; canHit = 0; isHitting = 1; if ((falling == 1) || (jumping == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "jumpingHit"); } else { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "Hit"); } } } if (busy == 0) { action = 0; if (usingLadder == 1) { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "climbing"); } else { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "run"); } } } else if ((getTimer() - _root.guy.backTimer) < 400) { this._y = this._y - 5; if (facing == 1) { this._x = this._x + 5; } else { this._x = this._x - 5; } } else if (0 < _root.energy) { _root.changeScreen = 1; if (2000 < (getTimer() - _root.guy.backTimer)) { this._alpha = 100; isDead = 0; killed = 0; busy = 0; action = -1; jumping = 0; } x = this._x; y = this._y; if (isHitting == 0) { busy = 0; } onLadder = 0; if (Key.isDown(Key.LEFT) || (Key.isDown(79))) { busy = 1; direction = -_root.runSpeed; facing = 1; if ((action != 1) && (free == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "run"); action = 1; } } if (Key.isDown(Key.RIGHT) || (Key.isDown(80))) { busy = 1; direction = _root.runSpeed; facing = 2; if ((action != 1) && (free == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "run"); action = 1; } } i = 1; while (_root.numObs >= i) { if (this.middleHitArea.hitTest(eval ("_root.o" + i))) { direction = 0; x = x + (0.5 * (x - eval ("_root.o" + i)._x)); } i++; } if (((isHitting == 1) && (jumping == 0)) && (falling == 0)) { } else { this._x = x + direction; } if (facing == 2) { this._xscale = _root.guy.scale; } else { this._xscale = -_root.guy.scale; } direction = 0; if (Key.isDown(Key.SPACE)) { if (this.free == 1) { busy = 1; this.free = 0; this.jumping = 1; this.startJumpY = this._y; if (action != 2) { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "jumping"); action = 2; } } } if (usingLadder == 1) { canHit = 1; usingLadder = 0; l = 1; while (_root.numLadders >= l) { if (this.hitTest(eval ("_root.l" + l))) { onLadder = 1; usingLadder = 1; canHit = 0; } l++; } } if (Key.isDown(Key.UP) || (Key.isDown(81))) { usingLadder = 1; if (onLadder == 1) { busy = 1; this._y = y - 6; free = 1; if (action != 3) { action = 3; _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "climbing"); } } } if (Key.isDown(Key.DOWN) || (Key.isDown(65))) { usingLadder = 1; onLadder = 0; l = 1; while (_root.numLadders >= l) { if (this.bottomHitArea.hitTest(eval ("_root.l" + l))) { onLadder = 1; } l++; } if (onLadder == 1) { busy = 1; this._y = y + 6; free = 1; if (action != 3) { action = 3; _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "climbing"); } } } if (jumping == 1) { busy = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(x, y - (this._height / 2), true)) { jumping = 0; } i++; } if (_root.jumpHeight < (startJumpY - y)) { jumping = 0; } if (jumping == 1) { this._y = y - 10; } } else { falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(x, y + (this._height / 2), true)) { falling = 0; free = 1; } i++; } if ((falling == 1) && (onLadder == 0)) { busy = 1; this._y = y + _root.gravity; free = 0; } } if (usingLadder == 1) { usingLadder = 0; i = 1; while (_root.numLadders >= i) { if (this.hitTest(eval ("_root.l" + i))) { usingLadder = 1; } i++; } } i = 1; while (_root.numPlat >= i) { if ((eval ("_root.p" + i).hitTest(this.middleHitArea) == true) && (usingLadder == 0)) { if (eval ("_root.p" + i).hitTest(this.bottomHitArea)) { this._y = eval ("_root.p" + i)._y - (this._height / 2); } } i++; } if ((Key.isDown(90) || (Key.isDown(219))) || (Key.isDown(18))) { if (canHit == 1) { busy = 1; canHit = 0; isHitting = 1; if ((falling == 1) || (jumping == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "jumpingHit"); } else { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "Hit"); } } } if (busy == 0) { action = 0; if (usingLadder == 1) { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "climbing"); } else { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "run"); } } } else if (killed == 0) { _root.guy.bunny.gotoAndPlay("dead"); killed = 1; } else if (gone == 0) { falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { this._y = eval ("_root.p" + i)._y - (this._height / 2); falling = 0; } i++; } if (falling == 1) { this._y = this._y + 4; } } else if (0 < _root.lives) { _root.guy.gone = 0; this._alpha = 60; _root.guy.bunny.gotoAndPlay("appear"); _root.energy = 8; _root.changeScreen = 1; _root.lives--; this.jumping = 0; this._y = (eval ("_root.s" + _root.startPos)._y + (eval ("_root.s" + _root.startPos)._height / 2)) - 30; if (0 < _root.startDif) { this._x = (eval ("_root.s" + _root.startPos)._x + (eval ("_root.s" + _root.startPos)._width / 2)) + 20; this.facing = 2; } else { this.facing = 1; this._x = (eval ("_root.s" + _root.startPos)._x - (eval ("_root.s" + _root.startPos)._width / 2)) - 20; } } else { _root.gameover(); } _root.energyBar.gotoAndStop(int((20 / _root.energyMax) * _root.energy)); _root.carnageInd.gotoAndStop(int((19 / _root.carnageMax) * _root.carnage) + 1); _root.timer.gotoAndStop(int((45 / _root.timeAllowed) * ((getTimer() - _root.startTimer) / 1000)) + 1); if (_root.weapon == 1) { _root.fuelBar.gotoAndStop(int((20 / _root.fuelMax) * _root.fuel)); if (0 >= _root.fuel) { _root.weapon = 0; action = -1; } } else { _root.fuelBar.gotoAndStop(1); } } else { this.gotoAndStop("stop"); } }
Instance of Symbol 597 MovieClip in Frame 275
onClipEvent (enterFrame) { if (-90 < this._y) { this._y = this._y - 10; } }
Frame 277
stop();
Frame 278
prevFrame();
Frame 280
if (level < 10) { _root.scoreboard.number2.gotoAndStop(11); _root.scoreboard.number1.gotoAndStop(level + 1); } else { _root.scoreboard.number2.gotoAndStop((level % 10) + 1); _root.scoreboard.number1.gotoAndStop(int(level / 10) + 1); } timeBonus = (timeAllowed - int((getTimer() - _root.startTimer) / 1000)) * 1000; carnageBonus = carnage * 1000; if (timeBonus < 0) { timeBonus = 0; } if (99999 < timeBonus) { timeBonus = 99999 /* 0x01869F */; } if (timeBonus < 1000) { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 100) + 1); _root.scoreboard.number4.gotoAndStop(1); _root.scoreboard.number5.gotoAndStop(1); _root.scoreboard.number6.gotoAndStop(11); _root.scoreboard.number7.gotoAndStop(11); } else if (timeBonus < 10000) { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 1000) + 1); _root.scoreboard.number4.gotoAndStop(int((timeBonus % 1000) / 100) + 1); _root.scoreboard.number5.gotoAndStop(1); _root.scoreboard.number6.gotoAndStop(1); _root.scoreboard.number7.gotoAndStop(11); } else { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 10000) + 1); _root.scoreboard.number4.gotoAndStop(int((timeBonus % 10000) / 1000) + 1); _root.scoreboard.number5.gotoAndStop(int((timeBonus % 1000) / 100) + 1); _root.scoreboard.number6.gotoAndStop(1); _root.scoreboard.number7.gotoAndStop(1); } if (carnageBonus < 1000) { _root.scoreboard.number8.gotoAndStop(int(carnageBonus / 100) + 1); _root.scoreboard.number9.gotoAndStop(1); _root.scoreboard.number10.gotoAndStop(1); _root.scoreboard.number11.gotoAndStop(11); } else if (carnageBonus < 10000) { _root.scoreboard.number8.gotoAndStop(int(carnageBonus / 1000) + 1); _root.scoreboard.number9.gotoAndStop(int((carnageBonus % 1000) / 100) + 1); _root.scoreboard.number10.gotoAndStop(1); _root.scoreboard.number11.gotoAndStop(1); } _root.scoreboard.totalCarnage.gotoAndStop(1); scoreDone = false;
Frame 281
play(); if (scoreDone == false) { if (163 < scoreboard._y) { scoreboard._y = scoreboard._y - 10; scoreboard._x = scoreboard._x + 10; } else { scoreTime = getTimer(); scoreDone = true; score = (score + timeBonus) + carnageBonus; if (carnage >= carnageMax) { _root.scoreboard.totalCarnage.gotoAndPlay(2); } else { _root.scoreboard.totalCarnage.gotoAndStop(1); } } } else if (3000 < (getTimer() - scoreTime)) { level++; scoreboard.gotoAndPlay("explode"); stop(); }
Frame 282
prevFrame();
Frame 287
removeShit(); _root.eerie.gotoAndPlay(2); _root.guy.bunny.gotoAndStop("run");
Frame 399
_root.guy.bunny.gotoAndStop("run");
Frame 428
_root.guy.bunny.gotoAndStop("beingHit");
Frame 1314
removeShit(); stopAllSounds(); _root.soundtrack3.gotoAndPlay(2); startTimer = getTimer(); pause = false; numLetters = 12; numPlat = 4; numObs = 2; numladders = 2; numEnemyB = 4; numEnemyA = 4; carnageMax = numEnemyB + numEnemyA; manHitDamage = 3 + (5 * _guy.weapon); _root.coinNum = 1; _root.guy.jumping = 0; timeAllowed = 60; guy._y = (eval ("s" + _root.startPos)._y + (eval ("s" + _root.startPos)._height / 2)) - 30; if (0 < _root.startDif) { guy._x = (eval ("s" + _root.startPos)._x + (eval ("s" + _root.startPos)._width / 2)) + 20; guy.facing = 2; } else { guy.facing = 1; guy._x = (eval ("s" + _root.startPos)._x - (eval ("s" + _root.startPos)._width / 2)) - 20; } i = 1; while (numEnemyB >= i) { eval ("enemyB" + i).direction = 5 + random(2); eval ("enemyB" + i).energy = 12; if (random(2) == 1) { eval ("enemyB" + i).direction = eval ("enemyB" + i).direction * -1; } eval ("enemyB" + i).spawnTime = 3000; eval ("enemyB" + i).goTimer = getTimer() + (5000 * i); eval ("enemyB" + i).gotoAndPlay(2); i++; } i = 1; while (numEnemyA >= i) { eval ("enemyA" + i).direction = 3 + random(2); eval ("enemyA" + i).platformNum = i; eval ("enemyA" + i).energy = 11; eval ("enemyA" + i).gotoAndPlay(2); i++; } enemyA2.direction = enemyA2.direction * -1;
Instance of Symbol 630 MovieClip "guy" in Frame 1314
onClipEvent (load) { free = 1; isDead = 0; jumping = 0; onLadder = 0; back = 1; usingLadder = 0; direction = 0; killed = 0; canHit = 1; _root.guy.scale = 65; } onClipEvent (enterFrame) { if (_root.pause == false) { _root.manHitDamage = 3 + (5 * _root.weapon); if (isDead == 0) { x = this._x; y = this._y; onLadder = 0; if (isHitting == 0) { busy = 0; } onLadder = 0; if (Key.isDown(Key.LEFT) || (Key.isDown(79))) { busy = 1; direction = -_root.runSpeed; facing = 1; if ((action != 1) && (free == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "run"); action = 1; } } if (Key.isDown(Key.RIGHT) || (Key.isDown(80))) { busy = 1; direction = _root.runSpeed; facing = 2; if ((action != 1) && (free == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "run"); action = 1; } } i = 1; while (_root.numObs >= i) { if (this.middleHitArea.hitTest(eval ("_root.o" + i))) { direction = 0; x = x + (0.5 * (x - eval ("_root.o" + i)._x)); } i++; } if (!(((isHitting == 1) && (jumping == 0)) && (falling == 0))) { this._x = x + direction; } if (facing == 2) { this._xscale = _root.guy.scale; } else { this._xscale = -_root.guy.scale; } direction = 0; if (Key.isDown(Key.SPACE)) { if (this.free == 1) { _root.boing.gotoAndPlay(2); busy = 1; this.free = 0; this.jumping = 1; this.startJumpY = this._y; if (action != 2) { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "jumping"); action = 2; } } } if (usingLadder == 1) { canHit = 1; usingLadder = 0; l = 1; while (_root.numLadders >= l) { if (this.hitTest(eval ("_root.l" + l))) { onLadder = 1; usingLadder = 1; canHit = 0; } l++; } } if (Key.isDown(Key.UP) || (Key.isDown(81))) { usingLadder = 1; if (onLadder == 1) { busy = 1; this._y = y - 6; free = 1; if (action != 3) { action = 3; _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "climbing"); } } } if (Key.isDown(Key.DOWN) || (Key.isDown(65))) { usingLadder = 1; onLadder = 0; l = 1; while (_root.numLadders >= l) { if (_root.guy.bottomHitArea.hitTest(eval ("_root.l" + l))) { onLadder = 1; } l++; } if (onLadder == 1) { busy = 1; this._y = y + 6; free = 1; if (action != 3) { action = 3; _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "climbing"); } } } if (jumping == 1) { busy = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(x, y - (this._height / 2), true)) { jumping = 0; } i++; } if (_root.jumpHeight < (startJumpY - y)) { jumping = 0; } if (jumping == 1) { this._y = y - 10; } } else { falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(x, y + (this._height / 2), true)) { falling = 0; free = 1; } i++; } if ((falling == 1) && (onLadder == 0)) { busy = 1; this._y = y + _root.gravity; free = 0; } } if (usingLadder == 1) { usingLadder = 0; i = 1; while (_root.numLadders >= i) { if (this.hitTest(eval ("_root.l" + i))) { usingLadder = 1; } i++; } } i = 1; while (_root.numPlat >= i) { if ((eval ("_root.p" + i).hitTest(this.middleHitArea) == true) && (usingLadder == 0)) { if (eval ("_root.p" + i).hitTest(this.bottomHitArea)) { this._y = (eval ("_root.p" + i)._y - (this._height / 2)) + 5; } } i++; } if ((Key.isDown(90) || (Key.isDown(219))) || (Key.isDown(18))) { if (canHit == 1) { busy = 1; canHit = 0; isHitting = 1; if ((falling == 1) || (jumping == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "jumpingHit"); } else { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "Hit"); } } } if (busy == 0) { action = 0; if (usingLadder == 1) { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "climbing"); } else { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "run"); } } } else if ((getTimer() - _root.guy.backTimer) < 400) { this._y = this._y - 5; if (facing == 1) { this._x = this._x + 5; } else { this._x = this._x - 5; } } else if (0 < _root.energy) { _root.changeScreen = 1; if (2000 < (getTimer() - _root.guy.backTimer)) { this._alpha = 100; isDead = 0; killed = 0; busy = 0; action = -1; jumping = 0; } x = this._x; y = this._y; if (isHitting == 0) { busy = 0; } onLadder = 0; if (Key.isDown(Key.LEFT) || (Key.isDown(79))) { busy = 1; direction = -_root.runSpeed; facing = 1; if ((action != 1) && (free == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "run"); action = 1; } } if (Key.isDown(Key.RIGHT) || (Key.isDown(80))) { busy = 1; direction = _root.runSpeed; facing = 2; if ((action != 1) && (free == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "run"); action = 1; } } i = 1; while (_root.numObs >= i) { if (this.middleHitArea.hitTest(eval ("_root.o" + i))) { direction = 0; x = x + (0.5 * (x - eval ("_root.o" + i)._x)); } i++; } if (!(((isHitting == 1) && (jumping == 0)) && (falling == 0))) { this._x = x + direction; } if (facing == 2) { this._xscale = _root.guy.scale; } else { this._xscale = -_root.guy.scale; } direction = 0; if (Key.isDown(Key.SPACE)) { if (this.free == 1) { busy = 1; this.free = 0; this.jumping = 1; this.startJumpY = this._y; if (action != 2) { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "jumping"); action = 2; } } } if (usingLadder == 1) { canHit = 1; usingLadder = 0; l = 1; while (_root.numLadders >= l) { if (this.hitTest(eval ("_root.l" + l))) { onLadder = 1; usingLadder = 1; canHit = 0; } l++; } } if (Key.isDown(Key.UP) || (Key.isDown(81))) { usingLadder = 1; if (onLadder == 1) { busy = 1; this._y = y - 6; free = 1; if (action != 3) { action = 3; _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "climbing"); } } } if (Key.isDown(Key.DOWN) || (Key.isDown(65))) { usingLadder = 1; onLadder = 0; l = 1; while (_root.numLadders >= l) { if (this.bottomHitArea.hitTest(eval ("_root.l" + l))) { onLadder = 1; } l++; } if (onLadder == 1) { busy = 1; this._y = y + 6; free = 1; if (action != 3) { action = 3; _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "climbing"); } } } if (jumping == 1) { busy = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(x, y - (this._height / 2), true)) { jumping = 0; } i++; } if (_root.jumpHeight < (startJumpY - y)) { jumping = 0; } if (jumping == 1) { this._y = y - 10; } } else { falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(x, y + (this._height / 2), true)) { falling = 0; free = 1; } i++; } if ((falling == 1) && (onLadder == 0)) { busy = 1; this._y = y + _root.gravity; free = 0; } } if (usingLadder == 1) { usingLadder = 0; i = 1; while (_root.numLadders >= i) { if (this.hitTest(eval ("_root.l" + i))) { usingLadder = 1; } i++; } } i = 1; while (_root.numPlat >= i) { if ((eval ("_root.p" + i).hitTest(this.middleHitArea) == true) && (usingLadder == 0)) { if (eval ("_root.p" + i).hitTest(this.bottomHitArea)) { this._y = eval ("_root.p" + i)._y - (this._height / 2); } } i++; } if ((Key.isDown(90) || (Key.isDown(219))) || (Key.isDown(18))) { if (canHit == 1) { busy = 1; canHit = 0; isHitting = 1; if ((falling == 1) || (jumping == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "jumpingHit"); } else { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "Hit"); } } } if (busy == 0) { action = 0; if (usingLadder == 1) { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "climbing"); } else { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "run"); } } } else if (killed == 0) { _root.guy.bunny.gotoAndPlay("dead"); killed = 1; } else if (gone == 0) { falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { this._y = eval ("_root.p" + i)._y - (this._height / 2); falling = 0; } i++; } if (falling == 1) { this._y = this._y + 4; } } else if (0 < _root.lives) { _root.guy.gone = 0; this._alpha = 60; _root.guy.bunny.gotoAndPlay("appear"); _root.energy = 35; _root.changeScreen = 1; _root.lives--; this.jumping = 0; this._y = (eval ("_root.s" + _root.startPos)._y + (eval ("_root.s" + _root.startPos)._height / 2)) - 30; if (0 < _root.startDif) { this._x = (eval ("_root.s" + _root.startPos)._x + (eval ("_root.s" + _root.startPos)._width / 2)) + 20; this.facing = 2; } else { this.facing = 1; this._x = (eval ("_root.s" + _root.startPos)._x - (eval ("_root.s" + _root.startPos)._width / 2)) - 20; } } else { _root.gameover(); } _root.energyBar.gotoAndStop(int((20 / _root.energyMax) * _root.energy)); _root.carnageInd.gotoAndStop(int((19 / _root.carnageMax) * _root.carnage) + 1); _root.timer.gotoAndStop(int((45 / _root.timeAllowed) * ((getTimer() - _root.startTimer) / 1000)) + 1); if (_root.weapon == 1) { _root.fuelBar.gotoAndStop(int((20 / _root.fuelMax) * _root.fuel)); if (0 >= _root.fuel) { _root.weapon = 0; action = -1; } } else { _root.fuelBar.gotoAndStop(1); } } else { this.gotoAndStop("stop"); } }
Instance of Symbol 597 MovieClip in Frame 1314
onClipEvent (enterFrame) { if (-90 < this._y) { this._y = this._y - 10; } }
Frame 1317
stop();
Frame 1318
prevFrame();
Frame 1320
if (level < 10) { _root.scoreboard.number2.gotoAndStop(11); _root.scoreboard.number1.gotoAndStop(level + 1); } else { _root.scoreboard.number2.gotoAndStop((level % 10) + 1); _root.scoreboard.number1.gotoAndStop(int(level / 10) + 1); } if (difficulty == 1) { timeBonus = (timeAllowed - int((getTimer() - _root.startTimer) / 1000)) * 1000; carnageBonus = carnage * 1000; } else if (difficulty == 2) { timeBonus = (timeAllowed - int((getTimer() - _root.startTimer) / 1000)) * 500; carnageBonus = carnage * 500; } else { timeBonus = (timeAllowed - int((getTimer() - _root.startTimer) / 1000)) * 200; carnageBonus = carnage * 200; } if (timeBonus < 0) { timeBonus = 0; } if (timeBonus < 1000) { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 100) + 1); _root.scoreboard.number4.gotoAndStop(1); _root.scoreboard.number5.gotoAndStop(1); _root.scoreboard.number6.gotoAndStop(11); _root.scoreboard.number7.gotoAndStop(11); } else if (timeBonus < 10000) { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 1000) + 1); _root.scoreboard.number4.gotoAndStop(int((timeBonus % 1000) / 100) + 1); _root.scoreboard.number5.gotoAndStop(1); _root.scoreboard.number6.gotoAndStop(1); _root.scoreboard.number7.gotoAndStop(11); } else { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 10000) + 1); _root.scoreboard.number4.gotoAndStop(int((timeBonus % 10000) / 1000) + 1); _root.scoreboard.number5.gotoAndStop(int((timeBonus % 1000) / 100) + 1); _root.scoreboard.number6.gotoAndStop(1); _root.scoreboard.number7.gotoAndStop(1); } if (carnageBonus < 1000) { _root.scoreboard.number8.gotoAndStop(int(carnageBonus / 100) + 1); _root.scoreboard.number9.gotoAndStop(1); _root.scoreboard.number10.gotoAndStop(1); _root.scoreboard.number11.gotoAndStop(11); } else if (carnageBonus < 10000) { _root.scoreboard.number8.gotoAndStop(int(carnageBonus / 1000) + 1); _root.scoreboard.number9.gotoAndStop(int((carnageBonus % 1000) / 100) + 1); _root.scoreboard.number10.gotoAndStop(1); _root.scoreboard.number11.gotoAndStop(1); } _root.scoreboard.totalCarnage.gotoAndStop(1); scoreDone = false;
Frame 1321
play(); if (scoreDone == false) { if (163 < scoreboard._y) { scoreboard._y = scoreboard._y - 10; scoreboard._x = scoreboard._x + 10; } else { scoreTime = getTimer(); scoreDone = true; score = (score + timeBonus) + carnageBonus; if (carnage >= carnageMax) { _root.scoreboard.totalCarnage.gotoAndPlay(2); } else { _root.scoreboard.totalCarnage.gotoAndStop(1); } } } else if (3000 < (getTimer() - scoreTime)) { level++; scoreboard.gotoAndPlay("explode"); stop(); }
Frame 1322
prevFrame();
Frame 1325
removeShit(); _root.soundtrack1.gotoAndPlay(2); startTimer = getTimer(); pause = false; numLetters = 12; numPlat = 7; numObs = 2; timeAllowed = 60; numladders = 2; numEnemyB = 4; numEnemyA = 4; carnageMax = numEnemyB + numEnemyA; manHitDamage = 3 + (5 * _guy.weapon); _root.p6.direction = 4; _root.p6.distance = 190; _root.p7.direction = 5; _root.p7.distance = 200; _root.coinNum = 1; _root.guy.jumping = 0; guy._y = (eval ("s" + _root.startPos)._y + (eval ("s" + _root.startPos)._height / 2)) - 30; if (0 < _root.startDif) { guy._x = (eval ("s" + _root.startPos)._x + (eval ("s" + _root.startPos)._width / 2)) + 20; guy.facing = 2; } else { guy.facing = 1; guy._x = (eval ("s" + _root.startPos)._x - (eval ("s" + _root.startPos)._width / 2)) - 20; } i = 1; while (numEnemyB >= i) { eval ("enemyB" + i).direction = 5 + random(2); eval ("enemyB" + i).energy = 12; if (random(2) == 1) { eval ("enemyB" + i).direction = eval ("enemyB" + i).direction * -1; } eval ("enemyB" + i).spawnTime = 3000; eval ("enemyB" + i).goTimer = getTimer() + (5000 * i); eval ("enemyB" + i).gotoAndPlay(2); i++; } i = 1; while (numEnemyA >= i) { eval ("enemyA" + i).direction = 3 + random(2); eval ("enemyA" + i).platformNum = i; eval ("enemyA" + i).energy = 11; eval ("enemyA" + i).gotoAndPlay(2); i++; }
Instance of Symbol 597 MovieClip in Frame 1325
onClipEvent (enterFrame) { if (-90 < this._y) { this._y = this._y - 10; } }
Frame 1328
stop();
Frame 1329
prevFrame();
Frame 1331
if (level < 10) { _root.scoreboard.number2.gotoAndStop(11); _root.scoreboard.number1.gotoAndStop(level + 1); } else { _root.scoreboard.number2.gotoAndStop((level % 10) + 1); _root.scoreboard.number1.gotoAndStop(int(level / 10) + 1); } if (difficulty == 1) { timeBonus = (timeAllowed - int((getTimer() - _root.startTimer) / 1000)) * 1000; carnageBonus = carnage * 1000; } else if (difficulty == 2) { timeBonus = (timeAllowed - int((getTimer() - _root.startTimer) / 1000)) * 500; carnageBonus = carnage * 500; } else { timeBonus = (timeAllowed - int((getTimer() - _root.startTimer) / 1000)) * 200; carnageBonus = carnage * 200; } if (timeBonus < 0) { timeBonus = 0; } if (timeBonus < 1000) { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 100) + 1); _root.scoreboard.number4.gotoAndStop(1); _root.scoreboard.number5.gotoAndStop(1); _root.scoreboard.number6.gotoAndStop(11); _root.scoreboard.number7.gotoAndStop(11); } else if (timeBonus < 10000) { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 1000) + 1); _root.scoreboard.number4.gotoAndStop(int((timeBonus % 1000) / 100) + 1); _root.scoreboard.number5.gotoAndStop(1); _root.scoreboard.number6.gotoAndStop(1); _root.scoreboard.number7.gotoAndStop(11); } else { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 10000) + 1); _root.scoreboard.number4.gotoAndStop(int((timeBonus % 10000) / 1000) + 1); _root.scoreboard.number5.gotoAndStop(int((timeBonus % 1000) / 100) + 1); _root.scoreboard.number6.gotoAndStop(1); _root.scoreboard.number7.gotoAndStop(1); } if (carnageBonus < 1000) { _root.scoreboard.number8.gotoAndStop(int(carnageBonus / 100) + 1); _root.scoreboard.number9.gotoAndStop(1); _root.scoreboard.number10.gotoAndStop(1); _root.scoreboard.number11.gotoAndStop(11); } else if (carnageBonus < 10000) { _root.scoreboard.number8.gotoAndStop(int(carnageBonus / 1000) + 1); _root.scoreboard.number9.gotoAndStop(int((carnageBonus % 1000) / 100) + 1); _root.scoreboard.number10.gotoAndStop(1); _root.scoreboard.number11.gotoAndStop(1); } _root.scoreboard.totalCarnage.gotoAndStop(1); scoreDone = false;
Frame 1332
play(); if (scoreDone == false) { if (163 < scoreboard._y) { scoreboard._y = scoreboard._y - 10; scoreboard._x = scoreboard._x + 10; } else { scoreTime = getTimer(); scoreDone = true; score = (score + timeBonus) + carnageBonus; if (carnage >= carnageMax) { _root.scoreboard.totalCarnage.gotoAndPlay(2); } else { _root.scoreboard.totalCarnage.gotoAndStop(1); } } } else if (3000 < (getTimer() - scoreTime)) { level++; scoreboard.gotoAndPlay("explode"); stop(); }
Frame 1333
prevFrame();
Frame 1336
removeShit(); startTimer = getTimer(); pause = false; numLetters = 12; numPlat = 6; numObs = 2; timeAllowed = 60; numladders = 2; numEnemyB = 4; numEnemyA = 4; carnageMax = numEnemyB + numEnemyA; manHitDamage = 3 + (5 * _guy.weapon); _root.p6.direction = 5; _root.p6.distance = 200; _root.guy.jumping = 0; guy._y = (eval ("s" + _root.startPos)._y + (eval ("s" + _root.startPos)._height / 2)) - 30; if (0 < _root.startDif) { guy._x = (eval ("s" + _root.startPos)._x + (eval ("s" + _root.startPos)._width / 2)) + 20; guy.facing = 2; } else { guy.facing = 1; guy._x = (eval ("s" + _root.startPos)._x - (eval ("s" + _root.startPos)._width / 2)) - 20; } i = 1; while (numEnemyB >= i) { eval ("enemyB" + i).direction = 5 + random(2); eval ("enemyB" + i).energy = 13; if (random(2) == 1) { eval ("enemyB" + i).direction = eval ("enemyB" + i).direction * -1; } eval ("enemyB" + i).spawnTime = 3000; eval ("enemyB" + i).goTimer = getTimer() + (5000 * i); eval ("enemyB" + i).gotoAndPlay(2); i++; } i = 1; while (numEnemyA >= i) { eval ("enemyA" + i).direction = 3 + random(2); eval ("enemyA" + i).platformNum = i; eval ("enemyA" + i).energy = 11; eval ("enemyA" + i).gotoAndPlay(2); i++; } _root.soundtrack2.gotoAndPlay(2);
Instance of Symbol 751 MovieClip "s4" in Frame 1336
onClipEvent (enterFrame) { if (this.hitTest(_root.guy.hitArea) == true) { _root.guy.bunny.gotoAndPlay("dead"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy = -1; } }
Instance of Symbol 597 MovieClip in Frame 1336
onClipEvent (enterFrame) { if (-90 < this._y) { this._y = this._y - 10; } }
Frame 1339
stop();
Frame 1340
prevFrame();
Frame 1342
if (level < 10) { _root.scoreboard.number2.gotoAndStop(11); _root.scoreboard.number1.gotoAndStop(level + 1); } else { _root.scoreboard.number2.gotoAndStop((level % 10) + 1); _root.scoreboard.number1.gotoAndStop(int(level / 10) + 1); } if (difficulty == 1) { timeBonus = (timeAllowed - int((getTimer() - _root.startTimer) / 1000)) * 1000; carnageBonus = carnage * 1000; } else if (difficulty == 2) { timeBonus = (timeAllowed - int((getTimer() - _root.startTimer) / 1000)) * 500; carnageBonus = carnage * 500; } else { timeBonus = (timeAllowed - int((getTimer() - _root.startTimer) / 1000)) * 200; carnageBonus = carnage * 200; } if (timeBonus < 0) { timeBonus = 0; } if (timeBonus < 1000) { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 100) + 1); _root.scoreboard.number4.gotoAndStop(1); _root.scoreboard.number5.gotoAndStop(1); _root.scoreboard.number6.gotoAndStop(11); _root.scoreboard.number7.gotoAndStop(11); } else if (timeBonus < 10000) { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 1000) + 1); _root.scoreboard.number4.gotoAndStop(int((timeBonus % 1000) / 100) + 1); _root.scoreboard.number5.gotoAndStop(1); _root.scoreboard.number6.gotoAndStop(1); _root.scoreboard.number7.gotoAndStop(11); } else { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 10000) + 1); _root.scoreboard.number4.gotoAndStop(int((timeBonus % 10000) / 1000) + 1); _root.scoreboard.number5.gotoAndStop(int((timeBonus % 1000) / 100) + 1); _root.scoreboard.number6.gotoAndStop(1); _root.scoreboard.number7.gotoAndStop(1); } if (carnageBonus < 1000) { _root.scoreboard.number8.gotoAndStop(int(carnageBonus / 100) + 1); _root.scoreboard.number9.gotoAndStop(1); _root.scoreboard.number10.gotoAndStop(1); _root.scoreboard.number11.gotoAndStop(11); } else if (carnageBonus < 10000) { _root.scoreboard.number8.gotoAndStop(int(carnageBonus / 1000) + 1); _root.scoreboard.number9.gotoAndStop(int((carnageBonus % 1000) / 100) + 1); _root.scoreboard.number10.gotoAndStop(1); _root.scoreboard.number11.gotoAndStop(1); } _root.scoreboard.totalCarnage.gotoAndStop(1); scoreDone = false;
Frame 1343
play(); if (scoreDone == false) { if (163 < scoreboard._y) { scoreboard._y = scoreboard._y - 10; scoreboard._x = scoreboard._x + 10; } else { scoreTime = getTimer(); scoreDone = true; score = (score + timeBonus) + carnageBonus; if (carnage >= carnageMax) { _root.scoreboard.totalCarnage.gotoAndPlay(2); } else { _root.scoreboard.totalCarnage.gotoAndStop(1); } } } else if (3000 < (getTimer() - scoreTime)) { level++; scoreboard.gotoAndPlay("explode"); stop(); }
Frame 1344
prevFrame();
Frame 1347
removeShit(); startTimer = getTimer(); pause = false; numLetters = 11; numPlat = 9; numObs = 2; timeAllowed = 80; numladders = 2; numEnemyB = 4; numEnemyA = 4; carnageMax = numEnemyB + numEnemyA; manHitDamage = 3 + (5 * _guy.weapon); _root.p7.direction = 4.5; _root.p7.distance = 120; _root.p9.direction = 4; _root.p9.distance = 130; _root.p8.direction = 5; _root.p8.distance = 120; _root.coinNum = 1; _root.guy.jumping = 0; guy._y = (eval ("s" + _root.startPos)._y + (eval ("s" + _root.startPos)._height / 2)) - 30; if (0 < _root.startDif) { guy._x = (eval ("s" + _root.startPos)._x + (eval ("s" + _root.startPos)._width / 2)) + 20; guy.facing = 2; } else { guy.facing = 1; guy._x = (eval ("s" + _root.startPos)._x - (eval ("s" + _root.startPos)._width / 2)) - 20; } i = 1; while (numEnemyB >= i) { eval ("enemyB" + i).direction = 5 + random(2); eval ("enemyB" + i).energy = 13; if (random(2) == 1) { eval ("enemyB" + i).direction = eval ("enemyB" + i).direction * -1; } eval ("enemyB" + i).spawnTime = 3000; eval ("enemyB" + i).goTimer = getTimer() + (5000 * i); eval ("enemyB" + i).gotoAndPlay(2); i++; } i = 1; while (numEnemyA >= i) { eval ("enemyA" + i).direction = 3 + random(2); eval ("enemyA" + i).platformNum = i; eval ("enemyA" + i).energy = 13; eval ("enemyA" + i).gotoAndPlay(2); i++; } _root.soundtrack1.gotoAndPlay(2);
Instance of Symbol 751 MovieClip "s4" in Frame 1347
onClipEvent (enterFrame) { if (this.hitTest(_root.guy.hitArea) == true) { _root.guy.bunny.gotoAndPlay("dead"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy = -1; } }
Instance of Symbol 597 MovieClip in Frame 1347
onClipEvent (enterFrame) { if (-90 < this._y) { this._y = this._y - 10; } }
Frame 1350
stop();
Frame 1351
prevFrame();
Frame 1353
if (level < 10) { _root.scoreboard.number2.gotoAndStop(11); _root.scoreboard.number1.gotoAndStop(level + 1); } else { _root.scoreboard.number2.gotoAndStop((level % 10) + 1); _root.scoreboard.number1.gotoAndStop(int(level / 10) + 1); } if (difficulty == 1) { timeBonus = (timeAllowed - int((getTimer() - _root.startTimer) / 1000)) * 1000; carnageBonus = carnage * 1000; } else if (difficulty == 2) { timeBonus = (timeAllowed - int((getTimer() - _root.startTimer) / 1000)) * 500; carnageBonus = carnage * 500; } else { timeBonus = (timeAllowed - int((getTimer() - _root.startTimer) / 1000)) * 200; carnageBonus = carnage * 200; } if (timeBonus < 0) { timeBonus = 0; } if (timeBonus < 1000) { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 100) + 1); _root.scoreboard.number4.gotoAndStop(1); _root.scoreboard.number5.gotoAndStop(1); _root.scoreboard.number6.gotoAndStop(11); _root.scoreboard.number7.gotoAndStop(11); } else if (timeBonus < 10000) { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 1000) + 1); _root.scoreboard.number4.gotoAndStop(int((timeBonus % 1000) / 100) + 1); _root.scoreboard.number5.gotoAndStop(1); _root.scoreboard.number6.gotoAndStop(1); _root.scoreboard.number7.gotoAndStop(11); } else { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 10000) + 1); _root.scoreboard.number4.gotoAndStop(int((timeBonus % 10000) / 1000) + 1); _root.scoreboard.number5.gotoAndStop(int((timeBonus % 1000) / 100) + 1); _root.scoreboard.number6.gotoAndStop(1); _root.scoreboard.number7.gotoAndStop(1); } if (carnageBonus < 1000) { _root.scoreboard.number8.gotoAndStop(int(carnageBonus / 100) + 1); _root.scoreboard.number9.gotoAndStop(1); _root.scoreboard.number10.gotoAndStop(1); _root.scoreboard.number11.gotoAndStop(11); } else if (carnageBonus < 10000) { _root.scoreboard.number8.gotoAndStop(int(carnageBonus / 1000) + 1); _root.scoreboard.number9.gotoAndStop(int((carnageBonus % 1000) / 100) + 1); _root.scoreboard.number10.gotoAndStop(1); _root.scoreboard.number11.gotoAndStop(1); } _root.scoreboard.totalCarnage.gotoAndStop(1); scoreDone = false;
Frame 1354
play(); if (scoreDone == false) { if (163 < scoreboard._y) { scoreboard._y = scoreboard._y - 10; scoreboard._x = scoreboard._x + 10; } else { scoreTime = getTimer(); scoreDone = true; score = (score + timeBonus) + carnageBonus; if (carnage >= carnageMax) { _root.scoreboard.totalCarnage.gotoAndPlay(2); } else { _root.scoreboard.totalCarnage.gotoAndStop(1); } } } else if (3000 < (getTimer() - scoreTime)) { level++; scoreboard.gotoAndPlay("explode"); stop(); }
Frame 1355
prevFrame();
Frame 1358
removeShit(); _root.soundtrack2.gotoAndPlay(2); startTimer = getTimer(); pause = false; numLetters = 12; numPlat = 7; numObs = 2; timeAllowed = 70; numladders = 1; numEnemyB = 4; numEnemyA = 4; carnageMax = numEnemyB + numEnemyA; manHitDamage = 3 + (5 * _guy.weapon); _root.p7.direction = 4.2; _root.p7.distance = 200; _root.p6.direction = 4; _root.p6.distance = 110; _root.coinNum = 1; _root.guy.jumping = 0; guy._y = (eval ("s" + _root.startPos)._y + (eval ("s" + _root.startPos)._height / 2)) - 30; if (0 < _root.startDif) { guy._x = (eval ("s" + _root.startPos)._x + (eval ("s" + _root.startPos)._width / 2)) + 20; guy.facing = 2; } else { guy.facing = 1; guy._x = (eval ("s" + _root.startPos)._x - (eval ("s" + _root.startPos)._width / 2)) - 20; } i = 1; while (numEnemyB >= i) { eval ("enemyB" + i).direction = 5 + random(2); eval ("enemyB" + i).energy = 13; if (random(2) == 1) { eval ("enemyB" + i).direction = eval ("enemyB" + i).direction * -1; } eval ("enemyB" + i).spawnTime = 3000; eval ("enemyB" + i).goTimer = getTimer() + (5000 * i); eval ("enemyB" + i).gotoAndPlay(2); i++; } i = 1; while (numEnemyA >= i) { eval ("enemyA" + i).direction = 3 + random(2); eval ("enemyA" + i).platformNum = i; eval ("enemyA" + i).energy = 13; eval ("enemyA" + i).gotoAndPlay(2); i++; } enemyA2.direction = enemyA2.direction * -1;
Instance of Symbol 751 MovieClip "s4" in Frame 1358
onClipEvent (enterFrame) { if (this.hitTest(_root.guy.hitArea) == true) { _root.guy.bunny.gotoAndPlay("dead"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy = -1; } }
Instance of Symbol 597 MovieClip in Frame 1358
onClipEvent (enterFrame) { if (-90 < this._y) { this._y = this._y - 10; } }
Frame 1361
stop();
Frame 1362
prevFrame();
Frame 1364
if (level < 10) { _root.scoreboard.number2.gotoAndStop(11); _root.scoreboard.number1.gotoAndStop(level + 1); } else { _root.scoreboard.number2.gotoAndStop((level % 10) + 1); _root.scoreboard.number1.gotoAndStop(int(level / 10) + 1); } if (difficulty == 1) { timeBonus = (timeAllowed - int((getTimer() - _root.startTimer) / 1000)) * 1000; carnageBonus = carnage * 1000; } else if (difficulty == 2) { timeBonus = (timeAllowed - int((getTimer() - _root.startTimer) / 1000)) * 500; carnageBonus = carnage * 500; } else { timeBonus = (timeAllowed - int((getTimer() - _root.startTimer) / 1000)) * 200; carnageBonus = carnage * 200; } if (timeBonus < 0) { timeBonus = 0; } if (timeBonus < 1000) { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 100) + 1); _root.scoreboard.number4.gotoAndStop(1); _root.scoreboard.number5.gotoAndStop(1); _root.scoreboard.number6.gotoAndStop(11); _root.scoreboard.number7.gotoAndStop(11); } else if (timeBonus < 10000) { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 1000) + 1); _root.scoreboard.number4.gotoAndStop(int((timeBonus % 1000) / 100) + 1); _root.scoreboard.number5.gotoAndStop(1); _root.scoreboard.number6.gotoAndStop(1); _root.scoreboard.number7.gotoAndStop(11); } else { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 10000) + 1); _root.scoreboard.number4.gotoAndStop(int((timeBonus % 10000) / 1000) + 1); _root.scoreboard.number5.gotoAndStop(int((timeBonus % 1000) / 100) + 1); _root.scoreboard.number6.gotoAndStop(1); _root.scoreboard.number7.gotoAndStop(1); } if (carnageBonus < 1000) { _root.scoreboard.number8.gotoAndStop(int(carnageBonus / 100) + 1); _root.scoreboard.number9.gotoAndStop(1); _root.scoreboard.number10.gotoAndStop(1); _root.scoreboard.number11.gotoAndStop(11); } else if (carnageBonus < 10000) { _root.scoreboard.number8.gotoAndStop(int(carnageBonus / 1000) + 1); _root.scoreboard.number9.gotoAndStop(int((carnageBonus % 1000) / 100) + 1); _root.scoreboard.number10.gotoAndStop(1); _root.scoreboard.number11.gotoAndStop(1); } _root.scoreboard.totalCarnage.gotoAndStop(1); scoreDone = false;
Frame 1365
play(); if (scoreDone == false) { if (163 < scoreboard._y) { scoreboard._y = scoreboard._y - 10; scoreboard._x = scoreboard._x + 10; } else { scoreTime = getTimer(); scoreDone = true; score = (score + timeBonus) + carnageBonus; if (carnage >= carnageMax) { _root.scoreboard.totalCarnage.gotoAndPlay(2); } else { _root.scoreboard.totalCarnage.gotoAndStop(1); } } } else if (3000 < (getTimer() - scoreTime)) { level++; scoreboard.gotoAndPlay("explode"); stop(); }
Frame 1366
prevFrame();
Frame 1369
removeShit();
Frame 1762
removeShit(); _root.bossSoundTrack2.gotoAndPlay(2); startTimer = getTimer(); pause = false; numLetters = 12; numPlat = 6; numOsamas = 42; numObs = 2; numladders = 3; numEnemyA = 8; numEnemyB = 0; _root.numOsamasI = 50; carnageMax = 49; manHitDamage = 3 + (5 * _guy.weapon); _root.coinNum = 1; _root.guy.jumping = 0; timeAllowed = 120; guy._y = (eval ("s" + _root.startPos)._y + (eval ("s" + _root.startPos)._height / 2)) - 30; if (0 < _root.startDif) { guy._x = (eval ("s" + _root.startPos)._x + (eval ("s" + _root.startPos)._width / 2)) + 20; guy.facing = 2; } else { guy.facing = 1; guy._x = (eval ("s" + _root.startPos)._x - (eval ("s" + _root.startPos)._width / 2)) - 20; } i = 1; while (numEnemyA >= i) { eval ("enemyA" + i).direction = 5 + random(2); eval ("enemyA" + i).energy = 9; if (random(2) == 1) { eval ("enemyA" + i).direction = eval ("enemyA" + i).direction * -1; } eval ("enemyA" + i).spawnTime = 5000; eval ("enemyA" + i).goTimer = getTimer() + (2500 * i); eval ("enemyA" + i).gotoAndPlay(2); i++; } _root.baby1.gotoAndPlay(2); _root.numBabys[1] = true; _root.baby1._x = 60; _root.baby1._y = 90; _root.baby2.gotoAndPlay(2); _root.numBabys[2] = true; _root.baby2._x = 530; _root.baby2._y = 90; _root.beer1.gotoAndPlay(2); _root.numBeers[1] = true; _root.beer1._x = 140; _root.beer1._y = 230; _root.beer2.gotoAndPlay(2); _root.numBeers[2] = true; _root.beer2._x = 450; _root.beer2._y = 230; _root.beer3.gotoAndPlay(2); _root.numBeers[3] = true; _root.beer3._x = 260; _root.beer3._y = 325;
Instance of Symbol 803 MovieClip in Frame 1762
onClipEvent (load) { done = false; } onClipEvent (enterFrame) { if ((25 >= _root.numOsamasI) && (done == false)) { this._x = 301.1; this._y = 50.8; this.gotoAndPlay(2); done = true; } }
Instance of Symbol 630 MovieClip "guy" in Frame 1762
onClipEvent (load) { free = 1; isDead = 0; jumping = 0; onLadder = 0; back = 1; usingLadder = 0; direction = 0; killed = 0; canHit = 1; _root.guy.scale = 65; } onClipEvent (enterFrame) { if (_root.pause == false) { _root.manHitDamage = 3 + (5 * _root.weapon); if (isDead == 0) { x = this._x; y = this._y; onLadder = 0; if (isHitting == 0) { busy = 0; } onLadder = 0; if (Key.isDown(Key.LEFT) || (Key.isDown(79))) { busy = 1; direction = -_root.runSpeed; facing = 1; if ((action != 1) && (free == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "run"); action = 1; } } if (Key.isDown(Key.RIGHT) || (Key.isDown(80))) { busy = 1; direction = _root.runSpeed; facing = 2; if ((action != 1) && (free == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "run"); action = 1; } } i = 1; while (_root.numObs >= i) { if (this.middleHitArea.hitTest(eval ("_root.o" + i))) { direction = 0; x = x + (0.5 * (x - eval ("_root.o" + i)._x)); } i++; } if (!(((isHitting == 1) && (jumping == 0)) && (falling == 0))) { this._x = x + direction; } if (facing == 2) { this._xscale = _root.guy.scale; } else { this._xscale = -_root.guy.scale; } direction = 0; if (Key.isDown(Key.SPACE)) { if (this.free == 1) { _root.boing.gotoAndPlay(2); busy = 1; this.free = 0; this.jumping = 1; this.startJumpY = this._y; if (action != 2) { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "jumping"); action = 2; } } } if (usingLadder == 1) { canHit = 1; usingLadder = 0; l = 1; while (_root.numLadders >= l) { if (this.hitTest(eval ("_root.l" + l))) { onLadder = 1; usingLadder = 1; canHit = 0; } l++; } } if (Key.isDown(Key.UP) || (Key.isDown(81))) { usingLadder = 1; if (onLadder == 1) { busy = 1; this._y = y - 6; free = 1; if (action != 3) { action = 3; _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "climbing"); } } } if (Key.isDown(Key.DOWN) || (Key.isDown(65))) { usingLadder = 1; onLadder = 0; l = 1; while (_root.numLadders >= l) { if (_root.guy.bottomHitArea.hitTest(eval ("_root.l" + l))) { onLadder = 1; } l++; } if (onLadder == 1) { busy = 1; this._y = y + 6; free = 1; if (action != 3) { action = 3; _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "climbing"); } } } if (jumping == 1) { busy = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(x, y - (this._height / 2), true)) { jumping = 0; } i++; } if (_root.jumpHeight < (startJumpY - y)) { jumping = 0; } if (jumping == 1) { this._y = y - 10; } } else { falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(x, y + (this._height / 2), true)) { falling = 0; free = 1; } i++; } if ((falling == 1) && (onLadder == 0)) { busy = 1; this._y = y + _root.gravity; free = 0; } } if (usingLadder == 1) { usingLadder = 0; i = 1; while (_root.numLadders >= i) { if (this.hitTest(eval ("_root.l" + i))) { usingLadder = 1; } i++; } } i = 1; while (_root.numPlat >= i) { if ((eval ("_root.p" + i).hitTest(this.middleHitArea) == true) && (usingLadder == 0)) { if (eval ("_root.p" + i).hitTest(this.bottomHitArea)) { this._y = (eval ("_root.p" + i)._y - (this._height / 2)) + 5; } } i++; } if ((Key.isDown(90) || (Key.isDown(219))) || (Key.isDown(18))) { if (canHit == 1) { busy = 1; canHit = 0; isHitting = 1; if ((falling == 1) || (jumping == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "jumpingHit"); } else { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "Hit"); } } } if (busy == 0) { action = 0; if (usingLadder == 1) { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "climbing"); } else { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "run"); } } } else if ((getTimer() - _root.guy.backTimer) < 400) { this._y = this._y - 5; if (facing == 1) { this._x = this._x + 5; } else { this._x = this._x - 5; } } else if (0 < _root.energy) { _root.changeScreen = 1; if (2000 < (getTimer() - _root.guy.backTimer)) { this._alpha = 100; isDead = 0; killed = 0; busy = 0; action = -1; jumping = 0; } x = this._x; y = this._y; if (isHitting == 0) { busy = 0; } onLadder = 0; if (Key.isDown(Key.LEFT) || (Key.isDown(79))) { busy = 1; direction = -_root.runSpeed; facing = 1; if ((action != 1) && (free == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "run"); action = 1; } } if (Key.isDown(Key.RIGHT) || (Key.isDown(80))) { busy = 1; direction = _root.runSpeed; facing = 2; if ((action != 1) && (free == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "run"); action = 1; } } i = 1; while (_root.numObs >= i) { if (this.middleHitArea.hitTest(eval ("_root.o" + i))) { direction = 0; x = x + (0.5 * (x - eval ("_root.o" + i)._x)); } i++; } if (!(((isHitting == 1) && (jumping == 0)) && (falling == 0))) { this._x = x + direction; } if (facing == 2) { this._xscale = _root.guy.scale; } else { this._xscale = -_root.guy.scale; } direction = 0; if (Key.isDown(Key.SPACE)) { if (this.free == 1) { busy = 1; this.free = 0; this.jumping = 1; this.startJumpY = this._y; if (action != 2) { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "jumping"); action = 2; } } } if (usingLadder == 1) { canHit = 1; usingLadder = 0; l = 1; while (_root.numLadders >= l) { if (this.hitTest(eval ("_root.l" + l))) { onLadder = 1; usingLadder = 1; canHit = 0; } l++; } } if (Key.isDown(Key.UP) || (Key.isDown(81))) { usingLadder = 1; if (onLadder == 1) { busy = 1; this._y = y - 6; free = 1; if (action != 3) { action = 3; _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "climbing"); } } } if (Key.isDown(Key.DOWN) || (Key.isDown(65))) { usingLadder = 1; onLadder = 0; l = 1; while (_root.numLadders >= l) { if (this.bottomHitArea.hitTest(eval ("_root.l" + l))) { onLadder = 1; } l++; } if (onLadder == 1) { busy = 1; this._y = y + 6; free = 1; if (action != 3) { action = 3; _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "climbing"); } } } if (jumping == 1) { busy = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(x, y - (this._height / 2), true)) { jumping = 0; } i++; } if (_root.jumpHeight < (startJumpY - y)) { jumping = 0; } if (jumping == 1) { this._y = y - 10; } } else { falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(x, y + (this._height / 2), true)) { falling = 0; free = 1; } i++; } if ((falling == 1) && (onLadder == 0)) { busy = 1; this._y = y + _root.gravity; free = 0; } } if (usingLadder == 1) { usingLadder = 0; i = 1; while (_root.numLadders >= i) { if (this.hitTest(eval ("_root.l" + i))) { usingLadder = 1; } i++; } } i = 1; while (_root.numPlat >= i) { if ((eval ("_root.p" + i).hitTest(this.middleHitArea) == true) && (usingLadder == 0)) { if (eval ("_root.p" + i).hitTest(this.bottomHitArea)) { this._y = eval ("_root.p" + i)._y - (this._height / 2); } } i++; } if ((Key.isDown(90) || (Key.isDown(219))) || (Key.isDown(18))) { if (canHit == 1) { busy = 1; canHit = 0; isHitting = 1; if ((falling == 1) || (jumping == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "jumpingHit"); } else { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "Hit"); } } } if (busy == 0) { action = 0; if (usingLadder == 1) { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "climbing"); } else { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "run"); } } } else if (killed == 0) { _root.guy.bunny.gotoAndPlay("dead"); killed = 1; } else if (gone == 0) { falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { this._y = eval ("_root.p" + i)._y - (this._height / 2); falling = 0; } i++; } if (falling == 1) { this._y = this._y + 4; } } else if (0 < _root.lives) { _root.guy.gone = 0; this._alpha = 60; _root.guy.bunny.gotoAndPlay("appear"); _root.energy = 35; _root.changeScreen = 1; _root.lives--; this.jumping = 0; this._y = (eval ("_root.s" + _root.startPos)._y + (eval ("_root.s" + _root.startPos)._height / 2)) - 30; if (0 < _root.startDif) { this._x = (eval ("_root.s" + _root.startPos)._x + (eval ("_root.s" + _root.startPos)._width / 2)) + 20; this.facing = 2; } else { this.facing = 1; this._x = (eval ("_root.s" + _root.startPos)._x - (eval ("_root.s" + _root.startPos)._width / 2)) - 20; } } else { _root.gameover(); } _root.energyBar.gotoAndStop(int((20 / _root.energyMax) * _root.energy)); _root.carnageInd.gotoAndStop(int((19 / _root.carnageMax) * _root.carnage) + 1); _root.timer.gotoAndStop(int((45 / _root.timeAllowed) * ((getTimer() - _root.startTimer) / 1000)) + 1); if (_root.weapon == 1) { _root.fuelBar.gotoAndStop(int((20 / _root.fuelMax) * _root.fuel)); if (0 >= _root.fuel) { _root.weapon = 0; action = -1; } } else { _root.fuelBar.gotoAndStop(1); } } else { this.gotoAndStop("stop"); } }
Instance of Symbol 597 MovieClip in Frame 1762
onClipEvent (enterFrame) { if (-90 < this._y) { this._y = this._y - 10; } }
Frame 1765
stop();
Frame 1766
prevFrame();
Frame 1768
if (level < 10) { _root.scoreboard.number2.gotoAndStop(11); _root.scoreboard.number1.gotoAndStop(level + 1); } else { _root.scoreboard.number2.gotoAndStop((level % 10) + 1); _root.scoreboard.number1.gotoAndStop(int(level / 10) + 1); } carnageBonus = 9000; if (difficulty == 1) { timeBonus = (timeAllowed - int((getTimer() - _root.startTimer) / 1000)) * 1000; } else if (difficulty == 2) { timeBonus = (timeAllowed - int((getTimer() - _root.startTimer) / 1000)) * 500; carnageBonus = carnage * 500; } else { timeBonus = (timeAllowed - int((getTimer() - _root.startTimer) / 1000)) * 200; carnageBonus = carnage * 200; } if (timeBonus < 0) { timeBonus = 0; } if (timeBonus < 1000) { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 100) + 1); _root.scoreboard.number4.gotoAndStop(1); _root.scoreboard.number5.gotoAndStop(1); _root.scoreboard.number6.gotoAndStop(11); _root.scoreboard.number7.gotoAndStop(11); } else if (timeBonus < 10000) { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 1000) + 1); _root.scoreboard.number4.gotoAndStop(int((timeBonus % 1000) / 100) + 1); _root.scoreboard.number5.gotoAndStop(1); _root.scoreboard.number6.gotoAndStop(1); _root.scoreboard.number7.gotoAndStop(11); } else { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 10000) + 1); _root.scoreboard.number4.gotoAndStop(int((timeBonus % 10000) / 1000) + 1); _root.scoreboard.number5.gotoAndStop(int((timeBonus % 1000) / 100) + 1); _root.scoreboard.number6.gotoAndStop(1); _root.scoreboard.number7.gotoAndStop(1); } if (carnageBonus < 1000) { _root.scoreboard.number8.gotoAndStop(int(carnageBonus / 100) + 1); _root.scoreboard.number9.gotoAndStop(1); _root.scoreboard.number10.gotoAndStop(1); _root.scoreboard.number11.gotoAndStop(11); } else if (carnageBonus < 10000) { _root.scoreboard.number8.gotoAndStop(int(carnageBonus / 1000) + 1); _root.scoreboard.number9.gotoAndStop(int((carnageBonus % 1000) / 100) + 1); _root.scoreboard.number10.gotoAndStop(1); _root.scoreboard.number11.gotoAndStop(1); } _root.scoreboard.totalCarnage.gotoAndStop(1); scoreDone = false;
Frame 1769
play(); if (scoreDone == false) { if (163 < scoreboard._y) { scoreboard._y = scoreboard._y - 10; scoreboard._x = scoreboard._x + 10; } else { scoreTime = getTimer(); scoreDone = true; score = (score + timeBonus) + carnageBonus; _root.scoreboard.totalCarnage.gotoAndPlay(2); } } else if (3000 < (getTimer() - scoreTime)) { level++; scoreboard.gotoAndPlay("explode"); stop(); }
Frame 1770
prevFrame();
Instance of Symbol 810 MovieClip "guy" in Frame 1772
onClipEvent (load) { free = 1; isDead = 0; jumping = 0; onLadder = 0; back = 1; usingLadder = 0; direction = 0; killed = 0; canHit = 1; _root.guy.scale = 65; } onClipEvent (enterFrame) { if (_root.pause == false) { _root.manHitDamage = 3 + (5 * _root.weapon); if (isDead == 0) { x = this._x; y = this._y; onLadder = 0; if (isHitting == 0) { busy = 0; } onLadder = 0; if (Key.isDown(Key.LEFT) || (Key.isDown(79))) { busy = 1; direction = -_root.runSpeed; facing = 1; if ((action != 1) && (free == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "run"); action = 1; } } if (Key.isDown(Key.RIGHT) || (Key.isDown(80))) { busy = 1; direction = _root.runSpeed; facing = 2; if ((action != 1) && (free == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "run"); action = 1; } } i = 1; while (_root.numObs >= i) { if (this.middleHitArea.hitTest(eval ("_root.o" + i))) { direction = 0; x = x + (0.5 * (x - eval ("_root.o" + i)._x)); } i++; } if (!(((isHitting == 1) && (jumping == 0)) && (falling == 0))) { this._x = x + direction; } if (facing == 2) { this._xscale = _root.guy.scale; } else { this._xscale = -_root.guy.scale; } direction = 0; if (Key.isDown(Key.SPACE)) { if (this.free == 1) { _root.boing.gotoAndPlay(2); busy = 1; this.free = 0; this.jumping = 1; this.startJumpY = this._y; if (action != 2) { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "jumping"); action = 2; } } } if (usingLadder == 1) { canHit = 1; usingLadder = 0; l = 1; while (_root.numLadders >= l) { if (this.hitTest(eval ("_root.l" + l))) { onLadder = 1; usingLadder = 1; canHit = 0; } l++; } } if (Key.isDown(Key.UP) || (Key.isDown(81))) { usingLadder = 1; if (onLadder == 1) { busy = 1; this._y = y - 6; free = 1; if (action != 3) { action = 3; _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "climbing"); } } } if (Key.isDown(Key.DOWN) || (Key.isDown(65))) { usingLadder = 1; onLadder = 0; l = 1; while (_root.numLadders >= l) { if (_root.guy.bottomHitArea.hitTest(eval ("_root.l" + l))) { onLadder = 1; } l++; } if (onLadder == 1) { busy = 1; this._y = y + 6; free = 1; if (action != 3) { action = 3; _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "climbing"); } } } if (jumping == 1) { busy = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(x, y - (this._height / 2), true)) { jumping = 0; } i++; } if (_root.jumpHeight < (startJumpY - y)) { jumping = 0; } if (jumping == 1) { this._y = y - 10; } } else { falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(x, y + (this._height / 2), true)) { falling = 0; free = 1; } i++; } if ((falling == 1) && (onLadder == 0)) { busy = 1; this._y = y + _root.gravity; free = 0; } } if (usingLadder == 1) { usingLadder = 0; i = 1; while (_root.numLadders >= i) { if (this.hitTest(eval ("_root.l" + i))) { usingLadder = 1; } i++; } } i = 1; while (_root.numPlat >= i) { if ((eval ("_root.p" + i).hitTest(this.middleHitArea) == true) && (usingLadder == 0)) { if (eval ("_root.p" + i).hitTest(this.bottomHitArea)) { this._y = (eval ("_root.p" + i)._y - (this._height / 2)) + 5; } } i++; } if ((Key.isDown(90) || (Key.isDown(219))) || (Key.isDown(18))) { if (canHit == 1) { busy = 1; canHit = 0; isHitting = 1; if ((falling == 1) || (jumping == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "jumpingHit"); } else { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "Hit"); } } } if (busy == 0) { action = 0; if (usingLadder == 1) { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "climbing"); } else { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "run"); } } } else if ((getTimer() - _root.guy.backTimer) < 400) { this._y = this._y - 5; if (facing == 1) { this._x = this._x + 5; } else { this._x = this._x - 5; } } else if (0 < _root.energy) { _root.changeScreen = 1; if (2000 < (getTimer() - _root.guy.backTimer)) { this._alpha = 100; isDead = 0; killed = 0; busy = 0; action = -1; jumping = 0; } x = this._x; y = this._y; if (isHitting == 0) { busy = 0; } onLadder = 0; if (Key.isDown(Key.LEFT) || (Key.isDown(79))) { busy = 1; direction = -_root.runSpeed; facing = 1; if ((action != 1) && (free == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "run"); action = 1; } } if (Key.isDown(Key.RIGHT) || (Key.isDown(80))) { busy = 1; direction = _root.runSpeed; facing = 2; if ((action != 1) && (free == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "run"); action = 1; } } i = 1; while (_root.numObs >= i) { if (this.middleHitArea.hitTest(eval ("_root.o" + i))) { direction = 0; x = x + (0.5 * (x - eval ("_root.o" + i)._x)); } i++; } if (!(((isHitting == 1) && (jumping == 0)) && (falling == 0))) { this._x = x + direction; } if (facing == 2) { this._xscale = _root.guy.scale; } else { this._xscale = -_root.guy.scale; } direction = 0; if (Key.isDown(Key.SPACE)) { if (this.free == 1) { busy = 1; this.free = 0; this.jumping = 1; this.startJumpY = this._y; if (action != 2) { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "jumping"); action = 2; } } } if (usingLadder == 1) { canHit = 1; usingLadder = 0; l = 1; while (_root.numLadders >= l) { if (this.hitTest(eval ("_root.l" + l))) { onLadder = 1; usingLadder = 1; canHit = 0; } l++; } } if (Key.isDown(Key.UP) || (Key.isDown(81))) { usingLadder = 1; if (onLadder == 1) { busy = 1; this._y = y - 6; free = 1; if (action != 3) { action = 3; _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "climbing"); } } } if (Key.isDown(Key.DOWN) || (Key.isDown(65))) { usingLadder = 1; onLadder = 0; l = 1; while (_root.numLadders >= l) { if (this.bottomHitArea.hitTest(eval ("_root.l" + l))) { onLadder = 1; } l++; } if (onLadder == 1) { busy = 1; this._y = y + 6; free = 1; if (action != 3) { action = 3; _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "climbing"); } } } if (jumping == 1) { busy = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(x, y - (this._height / 2), true)) { jumping = 0; } i++; } if (_root.jumpHeight < (startJumpY - y)) { jumping = 0; } if (jumping == 1) { this._y = y - 10; } } else { falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(x, y + (this._height / 2), true)) { falling = 0; free = 1; } i++; } if ((falling == 1) && (onLadder == 0)) { busy = 1; this._y = y + _root.gravity; free = 0; } } if (usingLadder == 1) { usingLadder = 0; i = 1; while (_root.numLadders >= i) { if (this.hitTest(eval ("_root.l" + i))) { usingLadder = 1; } i++; } } i = 1; while (_root.numPlat >= i) { if ((eval ("_root.p" + i).hitTest(this.middleHitArea) == true) && (usingLadder == 0)) { if (eval ("_root.p" + i).hitTest(this.bottomHitArea)) { this._y = eval ("_root.p" + i)._y - (this._height / 2); } } i++; } if ((Key.isDown(90) || (Key.isDown(219))) || (Key.isDown(18))) { if (canHit == 1) { busy = 1; canHit = 0; isHitting = 1; if ((falling == 1) || (jumping == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "jumpingHit"); } else { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "Hit"); } } } if (busy == 0) { action = 0; if (usingLadder == 1) { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "climbing"); } else { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "run"); } } } else if (killed == 0) { _root.guy.bunny.gotoAndPlay("dead"); killed = 1; } else if (gone == 0) { falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { this._y = eval ("_root.p" + i)._y - (this._height / 2); falling = 0; } i++; } if (falling == 1) { this._y = this._y + 4; } } else if (0 < _root.lives) { _root.guy.gone = 0; this._alpha = 60; _root.guy.bunny.gotoAndPlay("appear"); _root.energy = 35; _root.changeScreen = 1; _root.lives--; this.jumping = 0; this._y = (eval ("_root.s" + _root.startPos)._y + (eval ("_root.s" + _root.startPos)._height / 2)) - 30; if (0 < _root.startDif) { this._x = (eval ("_root.s" + _root.startPos)._x + (eval ("_root.s" + _root.startPos)._width / 2)) + 20; this.facing = 2; } else { this.facing = 1; this._x = (eval ("_root.s" + _root.startPos)._x - (eval ("_root.s" + _root.startPos)._width / 2)) - 20; } } else { _root.gameover(); } _root.energyBar.gotoAndStop(int((20 / _root.energyMax) * _root.energy)); if (0 >= _root.endBoss.energy) { _root.bossEnergyBar.gotoAndStop(1); } else { _root.bossEnergyBar.gotoAndStop(int(0.75 * _root.endBoss.energy)); } _root.carnageInd.gotoAndStop(int((19 / _root.carnageMax) * _root.carnage) + 1); _root.timer.gotoAndStop(int((45 / _root.timeAllowed) * ((getTimer() - _root.startTimer) / 1000)) + 1); if (_root.weapon == 1) { _root.fuelBar.gotoAndStop(int((20 / _root.fuelMax) * _root.fuel)); if (0 >= _root.fuel) { _root.weapon = 0; action = -1; } } else { _root.fuelBar.gotoAndStop(1); } } else { this.gotoAndStop("stop"); } }
Frame 1773
removeShit(); startTimer = getTimer(); pause = false; numLetters = 12; numPlat = 8; numObs = 2; numladders = 3; carnageMax = 1; manHitDamage = 3 + (5 * _guy.weapon); _root.guy.jumping = 0; timeAllowed = 120; guy._y = (eval ("s" + _root.startPos)._y + (eval ("s" + _root.startPos)._height / 2)) - 30; if (0 < _root.startDif) { guy._x = (eval ("s" + _root.startPos)._x + (eval ("s" + _root.startPos)._width / 2)) + 20; guy.facing = 2; } else { guy.facing = 1; guy._x = (eval ("s" + _root.startPos)._x - (eval ("s" + _root.startPos)._width / 2)) - 20; } _root.bossSoundTrack2.gotoAndPlay(2);
Instance of Symbol 597 MovieClip in Frame 1773
onClipEvent (enterFrame) { if (-90 < this._y) { this._y = this._y - 10; } }
Frame 1776
stop();
Frame 1777
prevFrame();
Frame 1779
_root.explosion1._x = _root.endBoss._x - 50; _root.explosion1.gotoAndPlay(2);
Frame 1784
_root.explosion2._x = _root.endBoss._x + 50; _root.explosion2.gotoAndPlay(2);
Frame 1790
_root.explosion3._x = _root.endBoss._x; _root.explosion3.gotoAndPlay(2);
Frame 1796
_root.explosion4._x = _root.endBoss._x + 150; _root.explosion4.gotoAndPlay(2);
Frame 1840
stopAllSounds(); gotoAndPlay (1842);
Frame 1842
stopAllSounds();
Instance of Symbol 925 MovieClip in Frame 2290
onClipEvent (enterFrame) { if ((150 < this._y) && (6000 < (getTimer() - goTimer))) { this._y--; this._yscale = this._yscale + 0.118; this._xscale = this._xscale + 0.118; } } onClipEvent (load) { goTimer = getTimer(); endScore = "Your end score is:" + _root.score; }
Instance of Symbol 927 MovieClip in Frame 2290
onClipEvent (enterFrame) { if ((192 < this._y) && (9000 < (getTimer() - goTimer))) { this._y--; this._yscale = this._yscale + 0.1639; this._xscale = this._xscale + 0.1639; } } onClipEvent (load) { goTimer = getTimer(); continuesUsed = ("You used " + _root.continues) + " continues"; }
Instance of Symbol 929 MovieClip "congratulations" in Frame 2290
onClipEvent (enterFrame) { if (46.3 < this._y) { this._y--; this._yscale = this._yscale + 0.07; this._xscale = this._xscale + 0.07; } }
Instance of Symbol 931 MovieClip "yousavedtheearth" in Frame 2290
onClipEvent (enterFrame) { if (((103.5 < this._y) && (3000 < (getTimer() - goTimer))) && (_root.newgrounds == false)) { this._y--; this._yscale = this._yscale + 0.08984; this._xscale = this._xscale + 0.08984; } } onClipEvent (load) { goTimer = getTimer(); }
Instance of Symbol 933 MovieClip "clearance1" in Frame 2290
onClipEvent (load) { goTimer = getTimer(); } onClipEvent (enterFrame) { if ((1 >= _root.continues) || (_root.score >= 600000)) { if (((232 < this._y) && (12000 < (getTimer() - goTimer))) && (_root.cheated == false)) { this._y--; this._yscale = this._yscale + 0.2603; this._xscale = this._xscale + 0.2603; } } }
Instance of Symbol 935 MovieClip "clearance2" in Frame 2290
onClipEvent (enterFrame) { if ((((1 < _root.continues) && (3 >= _root.continues)) && (_root.score < 600000)) || (((350000 < _root.score) && (_root.score < 600000)) && (1 < _root.continues))) { if (((232 < this._y) && (12000 < (getTimer() - goTimer))) && (_root.cheated == false)) { this._y--; this._yscale = this._yscale + 0.2603; this._xscale = this._xscale + 0.2603; } } } onClipEvent (load) { goTimer = getTimer(); }
Instance of Symbol 937 MovieClip "clearance3" in Frame 2290
onClipEvent (enterFrame) { if ((_root.cheated == true) && (_root.newgrounds == false)) { if ((232 < this._y) && (11000 < (getTimer() - goTimer))) { this._y--; this._yscale = this._yscale + 0.0603; this._xscale = this._xscale + 0.0603; } } } onClipEvent (load) { goTimer = getTimer(); }
Instance of Symbol 940 MovieClip "yousavedthenewgrounds" in Frame 2290
onClipEvent (enterFrame) { if (((103.5 < this._y) && (2300 < (getTimer() - goTimer))) && (_root.newgrounds == true)) { this._y--; this._yscale = this._yscale + 0.08984; this._xscale = this._xscale + 0.08984; } } onClipEvent (load) { goTimer = getTimer(); }
Frame 3539
gotoAndStop (208);
Instance of Symbol 803 MovieClip in Frame 3975
onClipEvent (load) { done = false; } onClipEvent (enterFrame) { if ((25 >= _root.numOsamasI) && (done == false)) { this._x = 301.1; this._y = 50.8; this.gotoAndPlay(2); done = true; } }
Instance of Symbol 630 MovieClip "guy" in Frame 3975
onClipEvent (load) { free = 1; isDead = 0; jumping = 0; onLadder = 0; back = 1; usingLadder = 0; direction = 0; killed = 0; canHit = 1; _root.guy.scale = 65; } onClipEvent (enterFrame) { if (_root.pause == false) { _root.manHitDamage = 3 + (5 * _root.weapon); if (isDead == 0) { x = this._x; y = this._y; onLadder = 0; if (isHitting == 0) { busy = 0; } onLadder = 0; if (Key.isDown(Key.LEFT) || (Key.isDown(79))) { busy = 1; direction = -_root.runSpeed; facing = 1; if ((action != 1) && (free == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "run"); action = 1; } } if (Key.isDown(Key.RIGHT) || (Key.isDown(80))) { busy = 1; direction = _root.runSpeed; facing = 2; if ((action != 1) && (free == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "run"); action = 1; } } i = 1; while (_root.numObs >= i) { if (this.middleHitArea.hitTest(eval ("_root.o" + i))) { direction = 0; x = x + (0.5 * (x - eval ("_root.o" + i)._x)); } i++; } if (!(((isHitting == 1) && (jumping == 0)) && (falling == 0))) { this._x = x + direction; } if (facing == 2) { this._xscale = _root.guy.scale; } else { this._xscale = -_root.guy.scale; } direction = 0; if (Key.isDown(Key.SPACE)) { if (this.free == 1) { _root.boing.gotoAndPlay(2); busy = 1; this.free = 0; this.jumping = 1; this.startJumpY = this._y; if (action != 2) { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "jumping"); action = 2; } } } if (usingLadder == 1) { canHit = 1; usingLadder = 0; l = 1; while (_root.numLadders >= l) { if (this.hitTest(eval ("_root.l" + l))) { onLadder = 1; usingLadder = 1; canHit = 0; } l++; } } if (Key.isDown(Key.UP) || (Key.isDown(81))) { usingLadder = 1; if (onLadder == 1) { busy = 1; this._y = y - 6; free = 1; if (action != 3) { action = 3; _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "climbing"); } } } if (Key.isDown(Key.DOWN) || (Key.isDown(65))) { usingLadder = 1; onLadder = 0; l = 1; while (_root.numLadders >= l) { if (_root.guy.bottomHitArea.hitTest(eval ("_root.l" + l))) { onLadder = 1; } l++; } if (onLadder == 1) { busy = 1; this._y = y + 6; free = 1; if (action != 3) { action = 3; _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "climbing"); } } } if (jumping == 1) { busy = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(x, y - (this._height / 2), true)) { jumping = 0; } i++; } if (_root.jumpHeight < (startJumpY - y)) { jumping = 0; } if (jumping == 1) { this._y = y - 10; } } else { falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(x, y + (this._height / 2), true)) { falling = 0; free = 1; } i++; } if ((falling == 1) && (onLadder == 0)) { busy = 1; this._y = y + _root.gravity; free = 0; } } if (usingLadder == 1) { usingLadder = 0; i = 1; while (_root.numLadders >= i) { if (this.hitTest(eval ("_root.l" + i))) { usingLadder = 1; } i++; } } i = 1; while (_root.numPlat >= i) { if ((eval ("_root.p" + i).hitTest(this.middleHitArea) == true) && (usingLadder == 0)) { if (eval ("_root.p" + i).hitTest(this.bottomHitArea)) { this._y = (eval ("_root.p" + i)._y - (this._height / 2)) + 5; } } i++; } if ((Key.isDown(90) || (Key.isDown(219))) || (Key.isDown(18))) { if (canHit == 1) { busy = 1; canHit = 0; isHitting = 1; if ((falling == 1) || (jumping == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "jumpingHit"); } else { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "Hit"); } } } if (busy == 0) { action = 0; if (usingLadder == 1) { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "climbing"); } else { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "run"); } } } else if ((getTimer() - _root.guy.backTimer) < 400) { this._y = this._y - 5; if (facing == 1) { this._x = this._x + 5; } else { this._x = this._x - 5; } } else if (0 < _root.energy) { _root.changeScreen = 1; if (2000 < (getTimer() - _root.guy.backTimer)) { this._alpha = 100; isDead = 0; killed = 0; busy = 0; action = -1; jumping = 0; } x = this._x; y = this._y; if (isHitting == 0) { busy = 0; } onLadder = 0; if (Key.isDown(Key.LEFT) || (Key.isDown(79))) { busy = 1; direction = -_root.runSpeed; facing = 1; if ((action != 1) && (free == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "run"); action = 1; } } if (Key.isDown(Key.RIGHT) || (Key.isDown(80))) { busy = 1; direction = _root.runSpeed; facing = 2; if ((action != 1) && (free == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "run"); action = 1; } } i = 1; while (_root.numObs >= i) { if (this.middleHitArea.hitTest(eval ("_root.o" + i))) { direction = 0; x = x + (0.5 * (x - eval ("_root.o" + i)._x)); } i++; } if (!(((isHitting == 1) && (jumping == 0)) && (falling == 0))) { this._x = x + direction; } if (facing == 2) { this._xscale = _root.guy.scale; } else { this._xscale = -_root.guy.scale; } direction = 0; if (Key.isDown(Key.SPACE)) { if (this.free == 1) { busy = 1; this.free = 0; this.jumping = 1; this.startJumpY = this._y; if (action != 2) { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "jumping"); action = 2; } } } if (usingLadder == 1) { canHit = 1; usingLadder = 0; l = 1; while (_root.numLadders >= l) { if (this.hitTest(eval ("_root.l" + l))) { onLadder = 1; usingLadder = 1; canHit = 0; } l++; } } if (Key.isDown(Key.UP) || (Key.isDown(81))) { usingLadder = 1; if (onLadder == 1) { busy = 1; this._y = y - 6; free = 1; if (action != 3) { action = 3; _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "climbing"); } } } if (Key.isDown(Key.DOWN) || (Key.isDown(65))) { usingLadder = 1; onLadder = 0; l = 1; while (_root.numLadders >= l) { if (this.bottomHitArea.hitTest(eval ("_root.l" + l))) { onLadder = 1; } l++; } if (onLadder == 1) { busy = 1; this._y = y + 6; free = 1; if (action != 3) { action = 3; _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "climbing"); } } } if (jumping == 1) { busy = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(x, y - (this._height / 2), true)) { jumping = 0; } i++; } if (_root.jumpHeight < (startJumpY - y)) { jumping = 0; } if (jumping == 1) { this._y = y - 10; } } else { falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(x, y + (this._height / 2), true)) { falling = 0; free = 1; } i++; } if ((falling == 1) && (onLadder == 0)) { busy = 1; this._y = y + _root.gravity; free = 0; } } if (usingLadder == 1) { usingLadder = 0; i = 1; while (_root.numLadders >= i) { if (this.hitTest(eval ("_root.l" + i))) { usingLadder = 1; } i++; } } i = 1; while (_root.numPlat >= i) { if ((eval ("_root.p" + i).hitTest(this.middleHitArea) == true) && (usingLadder == 0)) { if (eval ("_root.p" + i).hitTest(this.bottomHitArea)) { this._y = eval ("_root.p" + i)._y - (this._height / 2); } } i++; } if ((Key.isDown(90) || (Key.isDown(219))) || (Key.isDown(18))) { if (canHit == 1) { busy = 1; canHit = 0; isHitting = 1; if ((falling == 1) || (jumping == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "jumpingHit"); } else { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "Hit"); } } } if (busy == 0) { action = 0; if (usingLadder == 1) { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "climbing"); } else { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "run"); } } } else if (killed == 0) { _root.guy.bunny.gotoAndPlay("dead"); killed = 1; } else if (gone == 0) { falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { this._y = eval ("_root.p" + i)._y - (this._height / 2); falling = 0; } i++; } if (falling == 1) { this._y = this._y + 4; } } else if (0 < _root.lives) { _root.guy.gone = 0; this._alpha = 60; _root.guy.bunny.gotoAndPlay("appear"); _root.energy = 35; _root.changeScreen = 1; _root.lives--; this.jumping = 0; this._y = (eval ("_root.s" + _root.startPos)._y + (eval ("_root.s" + _root.startPos)._height / 2)) - 30; if (0 < _root.startDif) { this._x = (eval ("_root.s" + _root.startPos)._x + (eval ("_root.s" + _root.startPos)._width / 2)) + 20; this.facing = 2; } else { this.facing = 1; this._x = (eval ("_root.s" + _root.startPos)._x - (eval ("_root.s" + _root.startPos)._width / 2)) - 20; } } else { _root.gameover(); } _root.energyBar.gotoAndStop(int((20 / _root.energyMax) * _root.energy)); _root.carnageInd.gotoAndStop(int((19 / _root.carnageMax) * _root.carnage) + 1); _root.timer.gotoAndStop(int((45 / _root.timeAllowed) * ((getTimer() - _root.startTimer) / 1000)) + 1); if (_root.weapon == 1) { _root.fuelBar.gotoAndStop(int((20 / _root.fuelMax) * _root.fuel)); if (0 >= _root.fuel) { _root.weapon = 0; action = -1; } } else { _root.fuelBar.gotoAndStop(1); } } else { this.gotoAndStop("stop"); } }
Instance of Symbol 1069 MovieClip in Frame 3975
onClipEvent (enterFrame) { if (-90 < this._y) { this._y = this._y - 10; } }
Frame 3976
_root.bomb.gotoAndPlay(2); startTimer = getTimer(); pause = false; numLetters = 12; numPlat = 6; numOsamas = 42; numObs = 2; numladders = 3; numEnemyA = 8; numEnemyB = 0; _root.numOsamasI = 50; carnageMax = 49; manHitDamage = 3 + (5 * _guy.weapon); _root.guy.jumping = 0; timeAllowed = 120; guy._y = (eval ("s" + _root.startPos)._y + (eval ("s" + _root.startPos)._height / 2)) - 30; if (0 < _root.startDif) { guy._x = (eval ("s" + _root.startPos)._x + (eval ("s" + _root.startPos)._width / 2)) + 20; guy.facing = 2; } else { guy.facing = 1; guy._x = (eval ("s" + _root.startPos)._x - (eval ("s" + _root.startPos)._width / 2)) - 20; } i = 1; while (numEnemyA >= i) { eval ("enemyA" + i).direction = 5 + random(2); eval ("enemyA" + i).energy = 9; if (random(2) == 1) { eval ("enemyA" + i).direction = eval ("enemyA" + i).direction * -1; } eval ("enemyA" + i).spawnTime = 5000; eval ("enemyA" + i).goTimer = getTimer() + (2500 * i); eval ("enemyA" + i).gotoAndPlay(2); i++; } _root.baby1.gotoAndPlay(2); _root.numBabys[1] = true; _root.baby1._x = 60; _root.baby1._y = 90; _root.baby2.gotoAndPlay(2); _root.numBabys[2] = true; _root.baby2._x = 530; _root.baby2._y = 90; _root.beer1.gotoAndPlay(2); _root.numBeers[1] = true; _root.beer1._x = 140; _root.beer1._y = 230; _root.beer2.gotoAndPlay(2); _root.numBeers[2] = true; _root.beer2._x = 450; _root.beer2._y = 230; _root.beer3.gotoAndPlay(2); _root.numBeers[3] = true; _root.beer3._x = 260; _root.beer3._y = 325; oScale = 17.8; rscale = 19; sScale = 17.3;
Frame 3979
stop();
Frame 3980
prevFrame();
Frame 3983
removeShit(); startTimer = getTimer(); pause = false; numLetters = 12; numPlat = 8; numObs = 2; numladders = 3; carnageMax = 1; manHitDamage = 3 + (5 * _guy.weapon); _root.guy.jumping = 0; timeAllowed = 120; guy._y = (eval ("s" + _root.startPos)._y + (eval ("s" + _root.startPos)._height / 2)) - 30; if (0 < _root.startDif) { guy._x = (eval ("s" + _root.startPos)._x + (eval ("s" + _root.startPos)._width / 2)) + 20; guy.facing = 2; } else { guy.facing = 1; guy._x = (eval ("s" + _root.startPos)._x - (eval ("s" + _root.startPos)._width / 2)) - 20; } stopAllSounds(); _root.bomb.gotoAndPlay(2);
Instance of Symbol 1075 MovieClip "guy" in Frame 3983
onClipEvent (load) { free = 1; isDead = 0; jumping = 0; onLadder = 0; back = 1; usingLadder = 0; direction = 0; killed = 0; canHit = 1; _root.guy.scale = 65; } onClipEvent (enterFrame) { if (_root.pause == false) { _root.manHitDamage = 3 + (5 * _root.weapon); if (isDead == 0) { x = this._x; y = this._y; onLadder = 0; if (isHitting == 0) { busy = 0; } onLadder = 0; if (Key.isDown(Key.LEFT) || (Key.isDown(79))) { busy = 1; direction = -_root.runSpeed; facing = 1; if ((action != 1) && (free == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "run"); action = 1; } } if (Key.isDown(Key.RIGHT) || (Key.isDown(80))) { busy = 1; direction = _root.runSpeed; facing = 2; if ((action != 1) && (free == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "run"); action = 1; } } i = 1; while (_root.numObs >= i) { if (this.middleHitArea.hitTest(eval ("_root.o" + i))) { direction = 0; x = x + (0.5 * (x - eval ("_root.o" + i)._x)); } i++; } if (((isHitting == 1) && (jumping == 0)) && (falling == 0)) { } else { this._x = x + direction; } if (facing == 2) { this._xscale = _root.guy.scale; } else { this._xscale = -_root.guy.scale; } direction = 0; if (Key.isDown(Key.SPACE)) { if (this.free == 1) { _root.boing.gotoAndPlay(2); busy = 1; this.free = 0; this.jumping = 1; this.startJumpY = this._y; if (action != 2) { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "jumping"); action = 2; } } } if (usingLadder == 1) { canHit = 1; usingLadder = 0; l = 1; while (_root.numLadders >= l) { if (this.hitTest(eval ("_root.l" + l))) { onLadder = 1; usingLadder = 1; canHit = 0; } l++; } } if (Key.isDown(Key.UP) || (Key.isDown(81))) { usingLadder = 1; if (onLadder == 1) { busy = 1; this._y = y - 6; free = 1; if (action != 3) { action = 3; _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "climbing"); } } } if (Key.isDown(Key.DOWN) || (Key.isDown(65))) { usingLadder = 1; onLadder = 0; l = 1; while (_root.numLadders >= l) { if (_root.guy.bottomHitArea.hitTest(eval ("_root.l" + l))) { onLadder = 1; } l++; } if (onLadder == 1) { busy = 1; this._y = y + 6; free = 1; if (action != 3) { action = 3; _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "climbing"); } } } if (jumping == 1) { busy = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(x, y - (this._height / 2), true)) { jumping = 0; } i++; } if (_root.jumpHeight < (startJumpY - y)) { jumping = 0; } if (jumping == 1) { this._y = y - 10; } } else { falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(x, y + (this._height / 2), true)) { falling = 0; free = 1; } i++; } if ((falling == 1) && (onLadder == 0)) { busy = 1; this._y = y + _root.gravity; free = 0; } } if (usingLadder == 1) { usingLadder = 0; i = 1; while (_root.numLadders >= i) { if (this.hitTest(eval ("_root.l" + i))) { usingLadder = 1; } i++; } } i = 1; while (_root.numPlat >= i) { if ((eval ("_root.p" + i).hitTest(this.middleHitArea) == true) && (usingLadder == 0)) { if (eval ("_root.p" + i).hitTest(this.bottomHitArea)) { this._y = (eval ("_root.p" + i)._y - (this._height / 2)) + 5; } } i++; } if ((Key.isDown(90) || (Key.isDown(219))) || (Key.isDown(18))) { if (canHit == 1) { busy = 1; canHit = 0; isHitting = 1; if ((falling == 1) || (jumping == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "jumpingHit"); } else { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "Hit"); } } } if (busy == 0) { action = 0; if (usingLadder == 1) { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "climbing"); } else { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "run"); } } } else if ((getTimer() - _root.guy.backTimer) < 400) { this._y = this._y - 5; if (facing == 1) { this._x = this._x + 5; } else { this._x = this._x - 5; } } else if (0 < _root.energy) { _root.changeScreen = 1; if (2000 < (getTimer() - _root.guy.backTimer)) { this._alpha = 100; isDead = 0; killed = 0; busy = 0; action = -1; jumping = 0; } x = this._x; y = this._y; if (isHitting == 0) { busy = 0; } onLadder = 0; if (Key.isDown(Key.LEFT) || (Key.isDown(79))) { busy = 1; direction = -_root.runSpeed; facing = 1; if ((action != 1) && (free == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "run"); action = 1; } } if (Key.isDown(Key.RIGHT) || (Key.isDown(80))) { busy = 1; direction = _root.runSpeed; facing = 2; if ((action != 1) && (free == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "run"); action = 1; } } i = 1; while (_root.numObs >= i) { if (this.middleHitArea.hitTest(eval ("_root.o" + i))) { direction = 0; x = x + (0.5 * (x - eval ("_root.o" + i)._x)); } i++; } if (((isHitting == 1) && (jumping == 0)) && (falling == 0)) { } else { this._x = x + direction; } if (facing == 2) { this._xscale = _root.guy.scale; } else { this._xscale = -_root.guy.scale; } direction = 0; if (Key.isDown(Key.SPACE)) { if (this.free == 1) { busy = 1; this.free = 0; this.jumping = 1; this.startJumpY = this._y; if (action != 2) { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "jumping"); action = 2; } } } if (usingLadder == 1) { canHit = 1; usingLadder = 0; l = 1; while (_root.numLadders >= l) { if (this.hitTest(eval ("_root.l" + l))) { onLadder = 1; usingLadder = 1; canHit = 0; } l++; } } if (Key.isDown(Key.UP) || (Key.isDown(81))) { usingLadder = 1; if (onLadder == 1) { busy = 1; this._y = y - 6; free = 1; if (action != 3) { action = 3; _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "climbing"); } } } if (Key.isDown(Key.DOWN) || (Key.isDown(65))) { usingLadder = 1; onLadder = 0; l = 1; while (_root.numLadders >= l) { if (this.bottomHitArea.hitTest(eval ("_root.l" + l))) { onLadder = 1; } l++; } if (onLadder == 1) { busy = 1; this._y = y + 6; free = 1; if (action != 3) { action = 3; _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "climbing"); } } } if (jumping == 1) { busy = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(x, y - (this._height / 2), true)) { jumping = 0; } i++; } if (_root.jumpHeight < (startJumpY - y)) { jumping = 0; } if (jumping == 1) { this._y = y - 10; } } else { falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(x, y + (this._height / 2), true)) { falling = 0; free = 1; } i++; } if ((falling == 1) && (onLadder == 0)) { busy = 1; this._y = y + _root.gravity; free = 0; } } if (usingLadder == 1) { usingLadder = 0; i = 1; while (_root.numLadders >= i) { if (this.hitTest(eval ("_root.l" + i))) { usingLadder = 1; } i++; } } i = 1; while (_root.numPlat >= i) { if ((eval ("_root.p" + i).hitTest(this.middleHitArea) == true) && (usingLadder == 0)) { if (eval ("_root.p" + i).hitTest(this.bottomHitArea)) { this._y = eval ("_root.p" + i)._y - (this._height / 2); } } i++; } if ((Key.isDown(90) || (Key.isDown(219))) || (Key.isDown(18))) { if (canHit == 1) { busy = 1; canHit = 0; isHitting = 1; if ((falling == 1) || (jumping == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "jumpingHit"); } else { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "Hit"); } } } if (busy == 0) { action = 0; if (usingLadder == 1) { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "climbing"); } else { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "run"); } } } else if (killed == 0) { _root.guy.bunny.gotoAndPlay("dead"); killed = 1; } else if (gone == 0) { falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { this._y = eval ("_root.p" + i)._y - (this._height / 2); falling = 0; } i++; } if (falling == 1) { this._y = this._y + 4; } } else if (0 < _root.lives) { _root.guy.gone = 0; this._alpha = 60; _root.guy.bunny.gotoAndPlay("appear"); _root.energy = 8; _root.changeScreen = 1; _root.lives--; this.jumping = 0; this._y = (eval ("_root.s" + _root.startPos)._y + (eval ("_root.s" + _root.startPos)._height / 2)) - 30; if (0 < _root.startDif) { this._x = (eval ("_root.s" + _root.startPos)._x + (eval ("_root.s" + _root.startPos)._width / 2)) + 20; this.facing = 2; } else { this.facing = 1; this._x = (eval ("_root.s" + _root.startPos)._x - (eval ("_root.s" + _root.startPos)._width / 2)) - 20; } } else { _root.gameover(); } if (0 < _root.tank.pico.energy) { _root.picoEnergyBar.gotoAndStop(int(1 * _root.tank.pico.energy) + 1); } else { _root.picoEnergyBar.gotoAndStop(1); } _root.energyBar.gotoAndStop(int((20 / _root.energyMax) * _root.energy)); _root.carnageInd.gotoAndStop(int((19 / _root.carnageMax) * _root.carnage) + 1); _root.timer.gotoAndStop(int((45 / _root.timeAllowed) * ((getTimer() - _root.startTimer) / 1000)) + 1); if (_root.weapon == 1) { _root.fuelBar.gotoAndStop(int((20 / _root.fuelMax) * _root.fuel)); if (0 >= _root.fuel) { _root.weapon = 0; action = -1; } } else { _root.fuelBar.gotoAndStop(1); } } else { this.gotoAndStop("stop"); } }
Instance of Symbol 1117 MovieClip in Frame 3983
onClipEvent (enterFrame) { if (-90 < this._y) { this._y = this._y - 10; } }
Frame 3987
stop();
Frame 4032
stopAllSounds(); _root.newgrounds = true; _root.cheated = true; gotoAndPlay (1842);
Symbol 26 MovieClip Frame 1
stop();
Symbol 30 MovieClip Frame 1
stop();
Symbol 36 MovieClip Frame 1
stop();
Symbol 45 MovieClip Frame 1
stop();
Symbol 45 MovieClip Frame 2
play();
Symbol 45 MovieClip Frame 4
i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (12); timer = getTimer(); } i++; } this._y = this._y + 5;
Symbol 45 MovieClip Frame 6
i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (12); timer = getTimer(); } i++; } this._y = this._y + 5;
Symbol 45 MovieClip Frame 8
i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (12); timer = getTimer(); } i++; } this._y = this._y + 4;
Symbol 45 MovieClip Frame 10
i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (12); } i++; } this._y = this._y + 4; if (500 < this._y) { this._x = -100; gotoAndStop (1); }
Symbol 45 MovieClip Frame 11
gotoAndPlay (10);
Symbol 45 MovieClip Frame 12
if (this.hitTest(_root.guy.hitArea)) { gotoAndPlay (14); _root.lives++; }
Symbol 45 MovieClip Frame 13
gotoAndPlay (12);
Symbol 45 MovieClip Frame 33
stop(); this._x = -100; _root.numBabys[num] = false;
Symbol 54 MovieClip Frame 1
stop();
Symbol 54 MovieClip Frame 2
play();
Symbol 54 MovieClip Frame 4
i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (12); } i++; } this._y = this._y + 5;
Symbol 54 MovieClip Frame 6
i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (12); } i++; } this._y = this._y + 5;
Symbol 54 MovieClip Frame 8
i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (12); } i++; } this._y = this._y + 4;
Symbol 54 MovieClip Frame 10
i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (12); } i++; } this._y = this._y + 4; if (500 < this._y) { this._x = -100; gotoAndStop (1); }
Symbol 54 MovieClip Frame 11
gotoAndPlay (10);
Symbol 54 MovieClip Frame 12
if (this.hitTest(_root.guy.hitArea)) { _root.score = _root.score + 2000; gotoAndPlay (14); }
Symbol 54 MovieClip Frame 13
gotoAndPlay (12);
Symbol 54 MovieClip Frame 46
stop(); this._x = -100; _root.numFlowers[num] = false;
Symbol 70 MovieClip Frame 1
stop();
Symbol 70 MovieClip Frame 2
stop();
Symbol 70 MovieClip Frame 3
stop();
Symbol 70 MovieClip Frame 4
stop();
Symbol 70 MovieClip Frame 5
stop();
Symbol 70 MovieClip Frame 6
stop();
Symbol 70 MovieClip Frame 7
stop();
Symbol 70 MovieClip Frame 8
stop();
Symbol 70 MovieClip Frame 9
stop();
Symbol 70 MovieClip Frame 10
stop();
Symbol 70 MovieClip Frame 11
stop();
Symbol 71 MovieClip Frame 1
if (_root.level < 10) { number2.gotoAndStop(11); number1.gotoAndStop(_root.level + 1); } else { number2.gotoAndStop((_root.level % 10) + 1); number1.gotoAndStop(int(_root.level / 10) + 1); }
Symbol 71 MovieClip Frame 2
stop();
Symbol 81 MovieClip Frame 1
stop();
Symbol 81 MovieClip Frame 2
stop();
Symbol 81 MovieClip Frame 3
stop();
Symbol 81 MovieClip Frame 4
stop();
Symbol 81 MovieClip Frame 5
stop();
Symbol 81 MovieClip Frame 6
stop();
Symbol 81 MovieClip Frame 7
stop();
Symbol 87 MovieClip Frame 1
play(); thingNum = random(7) + 1; thing.gotoAndStop(thingNum);
Symbol 87 MovieClip Frame 16
if (this.hitTest(_root.guy.hitArea)) { _root.lettersGot++; gotoAndPlay (19); _root.score = _root.score + 1000; if (_root.lettersGot >= _root.numletters) { _root.pause = true; _root.gotoAndPlay("Fin" + _root.level); stopAllSounds(); _root.congrat.gotoAndPlay(2); } } else { gotoAndPlay (15); }
Symbol 87 MovieClip Frame 19
thing.gotoAndStop(thingNum);
Symbol 87 MovieClip Frame 34
stop(); this._x = -100;
Symbol 90 MovieClip Frame 1
stop();
Symbol 93 MovieClip Frame 22
if (this.hitTest(_root.guy.hitArea)) { if (_root.weapon != 2) { gotoAndPlay (24); _root.weapon = 1; _root.guy.action = -1; _root.fuel = _root.fuelMax; } }
Symbol 93 MovieClip Frame 23
gotoAndPlay (22);
Symbol 93 MovieClip Frame 36
stop(); this._x = -100;
Symbol 96 MovieClip Frame 19
if (0 < random(4)) { gotoAndPlay (1); }
Symbol 132 MovieClip Frame 1
stop();
Symbol 132 MovieClip Frame 6
gotoAndStop (1);
Symbol 154 MovieClip Frame 1
_root.guy.canHit = 1; _root.guy.busy = 0; _root.guy.isHitting = 0;
Symbol 154 MovieClip Frame 10
gotoAndPlay (1); _root.guy.busy = 0; _root.guy.canHit = 1; _root.guy.isHitting = 0;
Symbol 154 MovieClip Frame 20
gotoAndStop (11); _root.guy.busy = 0; _root.guy.isHitting = 0;
Symbol 154 MovieClip Frame 27
_root.guy.busy = 0; _root.guy.canHit = 1; _root.guy.isHitting = 0; gotoAndPlay (1);
Symbol 154 MovieClip Frame 29
_root.guy.busy = 0; _root.guy.canHit = 1; _root.guy.isHitting = 0;
Symbol 154 MovieClip Frame 38
gotoAndPlay (29); _root.guy.busy = 0; _root.guy.canHit = 1; _root.guy.isHitting = 0;
Symbol 154 MovieClip Frame 39
if (_root.chainsawCheat == true) { } else { _root.fuel--; }
Symbol 154 MovieClip Frame 45
gotoAndPlay (29); _root.guy.busy = 0; _root.guy.canHit = 1; _root.guy.isHitting = 0;
Symbol 154 MovieClip Frame 49
if (_root.chainsawCheat == true) { } else { _root.fuel--; }
Symbol 154 MovieClip Frame 54
gotoAndStop (46); _root.guy.busy = 0; _root.guy.isHitting = 0;
Symbol 154 MovieClip Frame 57
stop();
Symbol 154 MovieClip Frame 58
play();
Symbol 154 MovieClip Frame 73
_root.guy.gone = 1; stop();
Symbol 154 MovieClip Frame 84
stop();
Symbol 154 MovieClip Frame 92
gotoAndPlay (85);
Symbol 154 MovieClip Frame 100
gotoAndPlay (93);
Symbol 179 MovieClip Frame 1
free = true; go = 0; scale = 18; stop();
Symbol 179 MovieClip Frame 2
this._x = _root.spawnPlace._x; this._y = _root.spawnPlace._y; play();
Symbol 179 MovieClip Frame 10
if (_root.pause == false) { if (go == 1) { x = this._x; y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; } i++; } if (falling == 1) { this._y = y + _root.gravity; gotoAndPlay (25); } if (falling == 0) { i = 1; while (_root.numObs >= i) { if (this.hitTest(eval ("_root.o" + i))) { x = x + (0.5 * (x - eval ("_root.o" + i)._x)); direction = -direction; } i++; } this._x = x + direction; } if (this.hitTest(_root.enemyStop)) { go = 0; goTimer = getTimer(); this._x = _root.spawnPlace._x; this._y = _root.spawnPlace._y; } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.action = -1; _root.guy.jumping = 0; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (20); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } gotoAndPlay (31); } if (0 < direction) { this._xscale = scale; } else { this._xscale = -scale; } }
Symbol 179 MovieClip Frame 12
if (_root.pause == false) { if (go == 1) { x = this._x; y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; } i++; } if (falling == 1) { this._y = y + _root.gravity; gotoAndPlay (25); } if (falling == 0) { i = 1; while (_root.numObs >= i) { if (this.hitTest(eval ("_root.o" + i))) { x = x + (0.5 * (x - eval ("_root.o" + i)._x)); direction = -direction; } i++; } this._x = x + direction; } if (this.hitTest(_root.enemyStop)) { go = 0; goTimer = getTimer(); this._x = _root.spawnPlace._x; this._y = _root.spawnPlace._y; } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.action = -1; _root.guy.jumping = 0; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (20); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } gotoAndPlay (31); } if (0 < direction) { this._xscale = scale; } else { this._xscale = -scale; } }
Symbol 179 MovieClip Frame 14
if (_root.pause == false) { if (go == 1) { x = this._x; y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; } i++; } if (falling == 1) { this._y = y + _root.gravity; gotoAndPlay (25); } if (falling == 0) { i = 1; while (_root.numObs >= i) { if (this.hitTest(eval ("_root.o" + i))) { x = x + (0.5 * (x - eval ("_root.o" + i)._x)); direction = -direction; } i++; } this._x = x + direction; } if (this.hitTest(_root.enemyStop)) { go = 0; goTimer = getTimer(); this._x = _root.spawnPlace._x; this._y = _root.spawnPlace._y; } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.action = -1; _root.guy.jumping = 0; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (20); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } gotoAndPlay (31); } if (0 < direction) { this._xscale = scale; } else { this._xscale = -scale; } }
Symbol 179 MovieClip Frame 16
if (_root.pause == false) { if (go == 1) { x = this._x; y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; } i++; } if (falling == 1) { this._y = y + _root.gravity; gotoAndPlay (25); } if (falling == 0) { i = 1; while (_root.numObs >= i) { if (this.hitTest(eval ("_root.o" + i))) { x = x + (0.5 * (x - eval ("_root.o" + i)._x)); direction = -direction; } i++; } this._x = x + direction; } if (this.hitTest(_root.enemyStop)) { go = 0; goTimer = getTimer(); this._x = _root.spawnPlace._x; this._y = _root.spawnPlace._y; } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.action = -1; _root.guy.jumping = 0; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (20); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } gotoAndPlay (31); } if (0 < direction) { this._xscale = scale; } else { this._xscale = -scale; } }
Symbol 179 MovieClip Frame 18
if (_root.pause == false) { if (go == 1) { x = this._x; y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; } i++; } if (falling == 1) { this._y = y + _root.gravity; gotoAndPlay (25); } if (falling == 0) { i = 1; while (_root.numObs >= i) { if (this.hitTest(eval ("_root.o" + i))) { x = x + (0.5 * (x - eval ("_root.o" + i)._x)); direction = -direction; } i++; } this._x = x + direction; } if (this.hitTest(_root.enemyStop)) { go = 0; goTimer = getTimer(); this._x = _root.spawnPlace._x; this._y = _root.spawnPlace._y; } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.action = -1; _root.guy.jumping = 0; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (20); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } gotoAndPlay (31); } if (0 < direction) { this._xscale = scale; } else { this._xscale = -scale; } }
Symbol 179 MovieClip Frame 19
gotoAndPlay (10);
Symbol 179 MovieClip Frame 24
gotoAndPlay (10);
Symbol 179 MovieClip Frame 25
if (_root.pause == false) { if (go == 1) { y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; this._y = (eval ("_root.p" + i)._y - (this._height / 2)) + 10; gotoAndPlay (10); } i++; } if (falling == 1) { this._y = y + _root.gravity; } if ((this.hitTest(_root.enemyStop) == true) || (600 < y)) { go = 0; goTimer = getTimer(); this._x = _root.spawnPlace._x; this._y = _root.spawnPlace._y; } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (27); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (31); } if (0 < direction) { this._xscale = scale; } else { this._xscale = -scale; } }
Symbol 179 MovieClip Frame 26
gotoAndPlay (25);
Symbol 179 MovieClip Frame 27
if (_root.pause == false) { if (go == 1) { y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { falling = 0; this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (10); } i++; } if (falling == 1) { this._y = y + _root.gravity; } if ((this.hitTest(_root.enemyStop) == true) || (600 < y)) { go = 0; goTimer = getTimer(); this._x = _root.spawnPlace._x; this._y = _root.spawnPlace._y; } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (31); } if (0 < direction) { this._xscale = scale; } else { this._xscale = -scale; } }
Symbol 179 MovieClip Frame 29
if (_root.pause == false) { if (go == 1) { y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { falling = 0; this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (10); } i++; } if (falling == 1) { this._y = y + _root.gravity; } if ((this.hitTest(_root.enemyStop) == true) || (600 < y)) { go = 0; goTimer = getTimer(); this._x = _root.spawnPlace._x; this._y = _root.spawnPlace._y; } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (31); } if (0 < direction) { this._xscale = scale; } else { this._xscale = -scale; } }
Symbol 179 MovieClip Frame 30
gotoAndPlay (25);
Symbol 179 MovieClip Frame 31
_root.guy.bunny.blood.gotoAndPlay(2);
Symbol 179 MovieClip Frame 35
if (0 >= energy) { gotoAndPlay (36); } else { gotoAndPlay (10); } _root.score = _root.score + 100;
Symbol 179 MovieClip Frame 48
_root.score = _root.score + 1000; _root.carnage++; prize = random(50); if (prize < 10) { i = 1; while ((i < 4) && (_root.numClocks[i] == true)) { i++; } if (i < 4) { eval ("_root.clock" + i)._x = this._x; eval ("_root.clock" + i)._y = this._y - 30; eval ("_root.clock" + i).gotoAndPlay(2); _root.numClocks[i] = true; } } else if (prize < 25) { i = 1; while ((i < 7) && (_root.numFlowers[i] == true)) { i++; } if (i < 7) { eval ("_root.flower" + i)._x = this._x; eval ("_root.flower" + i)._y = this._y - 30; eval ("_root.flower" + i).gotoAndPlay(2); _root.numFlowers[i] = true; } } else if (prize < 35) { i = 1; while ((i < 7) && (_root.numBeers[i] == true)) { i++; } if (i < 7) { eval ("_root.beer" + i)._x = this._x; eval ("_root.beer" + i)._y = this._y - 30; eval ("_root.beer" + i).gotoAndPlay(2); _root.numBeers[i] = true; } } else if (prize < 38) { i = 1; while ((i < 7) && (_root.numBeers[i] == true)) { i++; } if (i < 6) { eval ("_root.baby" + i)._x = this._x; eval ("_root.baby" + i)._y = this._y - 30; eval ("_root.baby" + i).gotoAndPlay(2); _root.numBabys[i] = true; } } else { i = 1; while ((i < 7) && (_root.numRabbits[i] == true)) { i++; } if (i < 7) { eval ("_root.rabbit" + i)._x = this._x; eval ("_root.rabbit" + i)._y = this._y - 30; eval ("_root.rabbit" + i).gotoAndPlay(2); _root.numRabbits[i] = true; } } this._x = -100; stop();
Symbol 182 Button
on (release) { gotoAndPlay (3983); score = 123000 /* 0x01E078 */; continues = 2; cheated = true; }
Symbol 194 Button
on (release) { bert = _quality; _quality = "HIGH"; }
Symbol 198 Button
on (release) { bert = _quality; _quality = "MEDIUM"; }
Symbol 202 Button
on (release) { bert = _quality; _quality = "LOW"; }
Symbol 210 Button
on (release) { stopAllSounds(); _root.level = 1; gotoAndPlay (221); score = 0; _root.continues = 0; _root.cheated = false; _root.newgrounds = false; _root.chainsawCheat = false; }
Symbol 215 Button
on (release) { gotoAndStop (82); }
Symbol 220 Button
on (release) { gotoAndStop (71); }
Symbol 223 Button
on (release) { getURL ("http://www.killfrenzy.com", "_blank"); }
Symbol 229 Button
on (release) { stopAllSounds(); gotoAndStop (208); }
Symbol 236 Button
on (release) { gotoAndPlay (63); stopAllSounds(); }
Symbol 242 Button
on (release) { if (_root.clearance == 0) { if ((_root.code == "Space Ritual") || (_root.code == "space ritual")) { _root.clearance = 2; } else if ((_root.code == "PXR5") || (_root.code == "pxr5")) { _root.clearance = 1; } else { buzz.gotoAndPlay(2); } } else if (_root.clearance == 1) { if ((_root.code == "Space Ritual") || (_root.code == "space ritual")) { _root.clearance = 2; } else { buzz.gotoAndPlay(2); } } }
Symbol 252 Button
on (release) { gotoAndStop (7); _root.athlete = true; }
Symbol 255 Button
on (release) { gotoAndStop (4); _root.athlete = false; }
Symbol 256 MovieClip Frame 1
if (0 < _root.clearance) { gotoAndPlay (4); }
Symbol 256 MovieClip Frame 2
gotoAndPlay (1);
Symbol 256 MovieClip Frame 4
stop();
Symbol 256 MovieClip Frame 7
stop();
Symbol 259 Button
on (release) { gotoAndStop (7); _root.strength = true; _root.chainsawCh.gotoAndStop("cheatOff"); _root.chainsawCheat = false; }
Symbol 260 Button
on (release) { gotoAndStop (4); _root.strength = false; }
Symbol 261 MovieClip Frame 1
if (0 < _root.clearance) { gotoAndPlay (4); }
Symbol 261 MovieClip Frame 2
gotoAndPlay (1);
Symbol 261 MovieClip Frame 4
stop();
Symbol 261 MovieClip Frame 7
stop();
Symbol 264 Button
on (release) { gotoAndStop (7); _root.livesCheat = true; }
Symbol 265 Button
on (release) { gotoAndStop (4); _root.livesCheat = false; }
Symbol 266 MovieClip Frame 1
if (0 < _root.clearance) { gotoAndPlay (4); }
Symbol 266 MovieClip Frame 2
gotoAndPlay (1);
Symbol 266 MovieClip Frame 4
stop();
Symbol 266 MovieClip Frame 7
stop();
Symbol 269 Button
on (release) { gotoAndStop (7); _root.chainsawCheat = true; _root.strengthCh.gotoAndStop("cheatOff"); _root.strength = false; }
Symbol 270 Button
on (release) { gotoAndStop (4); _root.chainsawCheat = false; }
Symbol 271 MovieClip Frame 1
if (0 < _root.clearance) { gotoAndPlay (4); }
Symbol 271 MovieClip Frame 2
gotoAndPlay (1);
Symbol 271 MovieClip Frame 4
stop();
Symbol 271 MovieClip Frame 7
stop();
Symbol 279 Button
on (release) { if (_root.strength == true) { _root.weapon = 2; } if (_root.chainsawCheat == true) { _root.weapon = 1; _root.fuel = 50; } if (_root.livesCheat == true) { _root.lives = 99; } if (_root.athlete == true) { _root.jumpHeight = 110; _root.runSpeed = 10; } _root.level = 2; _root.score = 0; _root.continues = 0; _root.cheated = true; _root.newgrounds = false; stopAllSounds(); _root.goLevel(); }
Symbol 281 MovieClip Frame 1
if (1 < _root.clearance) { gotoAndPlay (4); }
Symbol 281 MovieClip Frame 2
gotoAndPlay (1);
Symbol 281 MovieClip Frame 4
ifFrameLoaded (239) { gotoAndPlay (7); }
Symbol 281 MovieClip Frame 5
gotoAndPlay (4);
Symbol 284 MovieClip Frame 1
stop();
Symbol 286 Button
on (release) { if (_root.strength == true) { _root.weapon = 2; } if (_root.chainsawCheat == true) { _root.weapon = 1; _root.fuel = 50; } if (_root.livesCheat == true) { _root.lives = 99; } if (_root.athlete == true) { _root.jumpHeight = 110; _root.runSpeed = 10; } _root.level = 3; _root.score = 0; _root.continues = 0; _root.cheated = true; _root.newgrounds = false; stopAllSounds(); _root.goLevel(); }
Symbol 288 MovieClip Frame 1
if (1 < _root.clearance) { gotoAndPlay (4); }
Symbol 288 MovieClip Frame 2
gotoAndPlay (1);
Symbol 288 MovieClip Frame 4
ifFrameLoaded (249) { gotoAndPlay (7); }
Symbol 288 MovieClip Frame 5
gotoAndPlay (4);
Symbol 290 Button
on (release) { if (_root.strength == true) { _root.weapon = 2; } if (_root.chainsawCheat == true) { _root.weapon = 1; _root.fuel = 50; } if (_root.livesCheat == true) { _root.lives = 99; } if (_root.athlete == true) { _root.jumpHeight = 110; _root.runSpeed = 10; } _root.level = 4; _root.score = 0; _root.continues = 0; _root.cheated = true; _root.newgrounds = false; stopAllSounds(); _root.goLevel(); }
Symbol 292 MovieClip Frame 1
if (1 < _root.clearance) { gotoAndPlay (4); }
Symbol 292 MovieClip Frame 2
gotoAndPlay (1);
Symbol 292 MovieClip Frame 4
ifFrameLoaded (259) { gotoAndPlay (7); }
Symbol 292 MovieClip Frame 5
gotoAndPlay (4);
Symbol 294 Button
on (release) { if (_root.strength == true) { _root.weapon = 2; } if (_root.chainsawCheat == true) { _root.weapon = 1; _root.fuel = 50; } if (_root.livesCheat == true) { _root.lives = 99; } if (_root.athlete == true) { _root.jumpHeight = 110; _root.runSpeed = 10; } _root.level = 5; _root.score = 0; _root.continues = 0; _root.cheated = true; _root.newgrounds = false; stopAllSounds(); _root.goLevel(); }
Symbol 296 MovieClip Frame 1
if (1 < _root.clearance) { gotoAndPlay (4); }
Symbol 296 MovieClip Frame 2
gotoAndPlay (1);
Symbol 296 MovieClip Frame 4
ifFrameLoaded (269) { gotoAndPlay (7); }
Symbol 296 MovieClip Frame 5
gotoAndPlay (4);
Symbol 298 Button
on (release) { if (_root.strength == true) { _root.weapon = 2; } if (_root.chainsawCheat == true) { _root.weapon = 1; _root.fuel = 50; } if (_root.livesCheat == true) { _root.lives = 99; } if (_root.athlete == true) { _root.jumpHeight = 110; _root.runSpeed = 10; } _root.level = 6; _root.score = 0; _root.continues = 0; _root.cheated = true; _root.newgrounds = false; stopAllSounds(); _root.goLevel(); }
Symbol 300 MovieClip Frame 1
if (1 < _root.clearance) { gotoAndPlay (4); }
Symbol 300 MovieClip Frame 2
gotoAndPlay (1);
Symbol 300 MovieClip Frame 4
ifFrameLoaded (629) { gotoAndPlay (7); }
Symbol 300 MovieClip Frame 5
gotoAndPlay (4);
Symbol 302 Button
on (release) { if (_root.strength == true) { _root.weapon = 2; } if (_root.chainsawCheat == true) { _root.weapon = 1; _root.fuel = 50; } if (_root.livesCheat == true) { _root.lives = 99; } if (_root.athlete == true) { _root.jumpHeight = 110; _root.runSpeed = 10; } _root.level = 8; _root.score = 0; _root.continues = 0; _root.cheated = true; _root.newgrounds = false; stopAllSounds(); _root.goLevel(); }
Symbol 304 MovieClip Frame 1
if (1 < _root.clearance) { gotoAndPlay (4); }
Symbol 304 MovieClip Frame 2
gotoAndPlay (1);
Symbol 304 MovieClip Frame 4
ifFrameLoaded (1331) { gotoAndPlay (7); }
Symbol 304 MovieClip Frame 5
gotoAndPlay (4);
Symbol 306 Button
on (release) { if (_root.strength == true) { _root.weapon = 2; } if (_root.chainsawCheat == true) { _root.weapon = 1; _root.fuel = 50; } if (_root.livesCheat == true) { _root.lives = 99; } if (_root.athlete == true) { _root.jumpHeight = 110; _root.runSpeed = 10; } _root.level = 9; _root.score = 0; _root.continues = 0; _root.cheated = true; _root.newgrounds = false; stopAllSounds(); _root.goLevel(); }
Symbol 308 MovieClip Frame 1
if (1 < _root.clearance) { gotoAndPlay (4); }
Symbol 308 MovieClip Frame 2
gotoAndPlay (1);
Symbol 308 MovieClip Frame 4
ifFrameLoaded (1342) { gotoAndPlay (7); }
Symbol 308 MovieClip Frame 5
gotoAndPlay (4);
Symbol 310 Button
on (release) { if (_root.strength == true) { _root.weapon = 2; } if (_root.chainsawCheat == true) { _root.weapon = 1; _root.fuel = 50; } if (_root.livesCheat == true) { _root.lives = 99; } if (_root.athlete == true) { _root.jumpHeight = 110; _root.runSpeed = 10; } _root.level = 10; _root.score = 0; _root.continues = 0; _root.cheated = true; _root.newgrounds = false; stopAllSounds(); _root.goLevel(); }
Symbol 312 MovieClip Frame 1
if (1 < _root.clearance) { gotoAndPlay (4); }
Symbol 312 MovieClip Frame 2
gotoAndPlay (1);
Symbol 312 MovieClip Frame 4
ifFrameLoaded (1353) { gotoAndPlay (7); }
Symbol 312 MovieClip Frame 5
gotoAndPlay (4);
Symbol 314 Button
on (release) { if (_root.strength == true) { _root.weapon = 2; } if (_root.chainsawCheat == true) { _root.weapon = 1; _root.fuel = 50; } if (_root.livesCheat == true) { _root.lives = 99; } if (_root.athlete == true) { _root.jumpHeight = 110; _root.runSpeed = 10; } _root.level = 11; _root.score = 0; _root.continues = 0; _root.cheated = true; _root.newgrounds = false; stopAllSounds(); _root.goLevel(); }
Symbol 316 MovieClip Frame 1
if (1 < _root.clearance) { gotoAndPlay (4); }
Symbol 316 MovieClip Frame 2
gotoAndPlay (1);
Symbol 316 MovieClip Frame 4
ifFrameLoaded (1364) { gotoAndPlay (7); }
Symbol 316 MovieClip Frame 5
gotoAndPlay (4);
Symbol 318 Button
on (release) { if (_root.strength == true) { _root.weapon = 2; } if (_root.chainsawCheat == true) { _root.weapon = 1; _root.fuel = 50; } if (_root.livesCheat == true) { _root.lives = 99; } if (_root.athlete == true) { _root.jumpHeight = 110; _root.runSpeed = 10; } _root.level = 12; _root.score = 0; _root.continues = 0; _root.cheated = true; _root.newgrounds = false; stopAllSounds(); _root.goLevel(); }
Symbol 320 MovieClip Frame 1
if (1 < _root.clearance) { gotoAndPlay (4); }
Symbol 320 MovieClip Frame 2
gotoAndPlay (1);
Symbol 320 MovieClip Frame 4
ifFrameLoaded (1773) { gotoAndPlay (7); }
Symbol 320 MovieClip Frame 5
gotoAndPlay (4);
Symbol 322 Button
on (release) { if (_root.strength == true) { _root.weapon = 2; } if (_root.chainsawCheat == true) { _root.weapon = 1; _root.fuel = 50; } if (_root.livesCheat == true) { _root.lives = 99; } if (_root.athlete == true) { _root.jumpHeight = 110; _root.runSpeed = 10; } _root.level = 14; _root.score = 0; _root.continues = 0; _root.cheated = true; _root.newgrounds = true; stopAllSounds(); _root.goLevel(); }
Symbol 324 MovieClip Frame 1
if (1 < _root.clearance) { gotoAndPlay (4); }
Symbol 324 MovieClip Frame 2
gotoAndPlay (1);
Symbol 324 MovieClip Frame 4
ifFrameLoaded (3983) { gotoAndPlay (7); }
Symbol 324 MovieClip Frame 5
gotoAndPlay (4);
Symbol 326 Button
on (release) { if (_root.strength == true) { _root.weapon = 2; } if (_root.chainsawCheat == true) { _root.weapon = 1; _root.fuel = 50; } if (_root.livesCheat == true) { _root.lives = 99; } if (_root.athlete == true) { _root.jumpHeight = 110; _root.runSpeed = 10; } _root.level = 15; _root.score = 0; _root.continues = 0; _root.cheated = true; _root.newgrounds = true; stopAllSounds(); _root.goLevel(); }
Symbol 328 MovieClip Frame 1
if (1 < _root.clearance) { gotoAndPlay (4); }
Symbol 328 MovieClip Frame 2
gotoAndPlay (1);
Symbol 328 MovieClip Frame 4
ifFrameLoaded (3998) { gotoAndPlay (7); }
Symbol 328 MovieClip Frame 5
gotoAndPlay (4);
Symbol 330 Button
on (release) { if (_root.strength == true) { _root.weapon = 2; } if (_root.chainsawCheat == true) { _root.weapon = 1; _root.fuel = 50; } if (_root.livesCheat == true) { _root.lives = 99; } if (_root.athlete == true) { _root.jumpHeight = 110; _root.runSpeed = 10; } _root.level = 7; _root.score = 0; _root.continues = 0; _root.cheated = true; _root.newgrounds = false; stopAllSounds(); _root.goLevel(); }
Symbol 332 MovieClip Frame 1
if (1 < _root.clearance) { gotoAndPlay (4); }
Symbol 332 MovieClip Frame 2
gotoAndPlay (1);
Symbol 332 MovieClip Frame 4
ifFrameLoaded (1320) { gotoAndPlay (7); }
Symbol 332 MovieClip Frame 5
gotoAndPlay (4);
Symbol 334 Button
on (release) { if (_root.strength == true) { _root.weapon = 2; } if (_root.chainsawCheat == true) { _root.weapon = 1; _root.fuel = 50; } if (_root.livesCheat == true) { _root.lives = 99; } if (_root.athlete == true) { _root.jumpHeight = 110; _root.runSpeed = 10; } _root.level = 13; _root.score = 0; _root.continues = 0; _root.cheated = true; _root.newgrounds = false; stopAllSounds(); _root.goLevel(); }
Symbol 336 MovieClip Frame 1
if (1 < _root.clearance) { gotoAndPlay (4); }
Symbol 336 MovieClip Frame 2
gotoAndPlay (1);
Symbol 336 MovieClip Frame 4
ifFrameLoaded (2337) { gotoAndPlay (7); }
Symbol 336 MovieClip Frame 5
gotoAndPlay (4);
Symbol 343 Button
on (release) { if (_root.strength == true) { _root.weapon = 2; } if (_root.chainsawCheat == true) { _root.weapon = 1; _root.fuel = 50; } if (_root.livesCheat == true) { _root.lives = 99; } if (_root.athlete == true) { _root.jumpHeight = 110; _root.runSpeed = 10; } _root.level = 1; _root.score = 0; _root.continues = 0; _root.cheated = true; _root.newgrounds = false; stopAllSounds(); _root.goLevel(); }
Symbol 345 Button
on (release) { gotoAndPlay (63); stopAllSounds(); }
Symbol 363 MovieClip Frame 1
stop();
Symbol 363 MovieClip Frame 2
this._y = eval ("_root.e" + platformNum)._y - (this._height / 2); this._x = eval ("_root.e" + platformNum)._x; play();
Symbol 363 MovieClip Frame 7
if (_root.pause == false) { x = this._x; if ((this._x >= (eval ("_root.e" + platformNum)._x + (eval ("_root.e" + platformNum)._width / 2))) || ((eval ("_root.e" + platformNum)._x - (eval ("_root.e" + platformNum)._width / 2)) >= this._x)) { this._x = x - direction; direction = -direction; } this._x = x + direction; if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (15); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } if (this.hitArea.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (19); } if (0 < direction) { this._xscale = _root.boyscale; } else { this._xscale = -_root.boyscale; } }
Symbol 363 MovieClip Frame 9
if (_root.pause == false) { x = this._x; if ((this._x >= (eval ("_root.e" + platformNum)._x + (eval ("_root.e" + platformNum)._width / 2))) || ((eval ("_root.e" + platformNum)._x - (eval ("_root.e" + platformNum)._width / 2)) >= this._x)) { this._x = x - direction; direction = -direction; } this._x = x + direction; if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (15); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } if (this.hitArea.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (19); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } if (0 < direction) { this._xscale = _root.boyscale; } else { this._xscale = -_root.boyscale; } }
Symbol 363 MovieClip Frame 11
if (_root.pause == false) { x = this._x; if ((this._x >= (eval ("_root.e" + platformNum)._x + (eval ("_root.e" + platformNum)._width / 2))) || ((eval ("_root.e" + platformNum)._x - (eval ("_root.e" + platformNum)._width / 2)) >= this._x)) { this._x = x - direction; direction = -direction; } this._x = x + direction; if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (15); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } if (this.hitArea.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (19); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } if (0 < direction) { this._xscale = _root.boyscale; } else { this._xscale = -_root.boyscale; } }
Symbol 363 MovieClip Frame 13
if (_root.pause == false) { x = this._x; if ((this._x >= (eval ("_root.e" + platformNum)._x + (eval ("_root.e" + platformNum)._width / 2))) || ((eval ("_root.e" + platformNum)._x - (eval ("_root.e" + platformNum)._width / 2)) >= this._x)) { this._x = x - direction; direction = -direction; } this._x = x + direction; if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (15); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } if (this.hitArea.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (19); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } if (0 < direction) { this._xscale = _root.boyscale; } else { this._xscale = -_root.boyscale; } }
Symbol 363 MovieClip Frame 14
gotoAndPlay (7);
Symbol 363 MovieClip Frame 18
gotoAndPlay (7);
Symbol 363 MovieClip Frame 19
if (0 >= energy) { gotoAndPlay (24); } _root.guy.bunny.blood.gotoAndPlay(2);
Symbol 363 MovieClip Frame 23
gotoAndPlay (7); _root.score = _root.score + 100;
Symbol 363 MovieClip Frame 38
_root.score = _root.score + 1000; _root.carnage++; prize = random(50); if (prize < 10) { i = 1; while ((i < 4) && (_root.numClocks[i] == true)) { i++; } if (i < 4) { eval ("_root.clock" + i)._x = this._x; eval ("_root.clock" + i)._y = this._y - 30; eval ("_root.clock" + i).gotoAndPlay(2); _root.numClocks[i] = true; } } else if (prize < 25) { i = 1; while ((i < 7) && (_root.numFlowers[i] == true)) { i++; } if (i < 7) { eval ("_root.flower" + i)._x = this._x; eval ("_root.flower" + i)._y = this._y - 30; eval ("_root.flower" + i).gotoAndPlay(2); _root.numFlowers[i] = true; } } else if (prize < 35) { i = 1; while ((i < 7) && (_root.numBeers[i] == true)) { i++; } if (i < 7) { eval ("_root.beer" + i)._x = this._x; eval ("_root.beer" + i)._y = this._y - 30; eval ("_root.beer" + i).gotoAndPlay(2); _root.numBeers[i] = true; } } else if (prize < 38) { i = 1; while ((i < 7) && (_root.numBeers[i] == true)) { i++; } if (i < 6) { eval ("_root.baby" + i)._x = this._x; eval ("_root.baby" + i)._y = this._y - 30; eval ("_root.baby" + i).gotoAndPlay(2); _root.numBabys[i] = true; } } else { i = 1; while ((i < 7) && (_root.numRabbits[i] == true)) { i++; } if (i < 7) { eval ("_root.rabbit" + i)._x = this._x; eval ("_root.rabbit" + i)._y = this._y - 30; eval ("_root.rabbit" + i).gotoAndPlay(2); _root.numRabbits[i] = true; } } this._x = -100; stop();
Symbol 376 MovieClip Frame 1
free = true; go = 0; scale = 16.5; stop();
Symbol 376 MovieClip Frame 2
this._x = _root.spawnPlace._x; this._y = _root.spawnPlace._y; play();
Symbol 376 MovieClip Frame 10
if (_root.pause == false) { if (go == 1) { x = this._x; y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; } i++; } if (falling == 1) { this._y = y + _root.gravity; gotoAndPlay (18); } if (falling == 0) { i = 1; while (_root.numObs >= i) { if (this.hitTest(eval ("_root.o" + i))) { x = x + (0.5 * (x - eval ("_root.o" + i)._x)); direction = -direction; } i++; } this._x = x + direction; } if (this.hitTest(_root.enemyStop)) { go = 0; goTimer = getTimer(); this._x = _root.spawnPlace._x; this._y = _root.spawnPlace._y; } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.action = -1; _root.guy.jumping = 0; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (24); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } gotoAndPlay (28); } if (0 < direction) { this._xscale = scale; } else { this._xscale = -scale; } }
Symbol 376 MovieClip Frame 12
if (_root.pause == false) { if (go == 1) { x = this._x; y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; } i++; } if (falling == 1) { this._y = y + _root.gravity; gotoAndPlay (18); } if (falling == 0) { i = 1; while (_root.numObs >= i) { if (this.hitTest(eval ("_root.o" + i))) { x = x + (0.5 * (x - eval ("_root.o" + i)._x)); direction = -direction; } i++; } this._x = x + direction; } if (this.hitTest(_root.enemyStop)) { go = 0; goTimer = getTimer(); this._x = _root.spawnPlace._x; this._y = _root.spawnPlace._y; } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.action = -1; _root.guy.jumping = 0; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (24); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } gotoAndPlay (28); } if (0 < direction) { this._xscale = scale; } else { this._xscale = -scale; } }
Symbol 376 MovieClip Frame 14
if (_root.pause == false) { if (go == 1) { x = this._x; y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; } i++; } if (falling == 1) { this._y = y + _root.gravity; gotoAndPlay (18); } if (falling == 0) { i = 1; while (_root.numObs >= i) { if (this.hitTest(eval ("_root.o" + i))) { x = x + (0.5 * (x - eval ("_root.o" + i)._x)); direction = -direction; } i++; } this._x = x + direction; } if (this.hitTest(_root.enemyStop)) { go = 0; goTimer = getTimer(); this._x = _root.spawnPlace._x; this._y = _root.spawnPlace._y; } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.action = -1; _root.guy.jumping = 0; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (24); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } gotoAndPlay (28); } if (0 < direction) { this._xscale = scale; } else { this._xscale = -scale; } }
Symbol 376 MovieClip Frame 16
if (_root.pause == false) { if (go == 1) { x = this._x; y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; } i++; } if (falling == 1) { this._y = y + _root.gravity; gotoAndPlay (18); } if (falling == 0) { i = 1; while (_root.numObs >= i) { if (this.hitTest(eval ("_root.o" + i))) { x = x + (0.5 * (x - eval ("_root.o" + i)._x)); direction = -direction; } i++; } this._x = x + direction; } if (this.hitTest(_root.enemyStop)) { go = 0; goTimer = getTimer(); this._x = _root.spawnPlace._x; this._y = _root.spawnPlace._y; } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.action = -1; _root.guy.jumping = 0; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (24); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } gotoAndPlay (28); } if (0 < direction) { this._xscale = scale; } else { this._xscale = -scale; } }
Symbol 376 MovieClip Frame 17
gotoAndPlay (10);
Symbol 376 MovieClip Frame 18
if (_root.pause == false) { if (go == 1) { y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; this._y = (eval ("_root.p" + i)._y - (this._height / 2)) + 10; gotoAndPlay (10); } i++; } if (falling == 1) { this._y = y + _root.gravity; } if ((this.hitTest(_root.enemyStop) == true) || (600 < y)) { go = 0; goTimer = getTimer(); this._x = _root.spawnPlace._x; this._y = _root.spawnPlace._y; } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (20); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (28); } if (0 < direction) { this._xscale = scale; } else { this._xscale = -scale; } }
Symbol 376 MovieClip Frame 19
gotoAndPlay (18);
Symbol 376 MovieClip Frame 20
if (_root.pause == false) { if (go == 1) { y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { falling = 0; this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (10); } i++; } if (falling == 1) { this._y = y + _root.gravity; } if ((this.hitTest(_root.enemyStop) == true) || (600 < y)) { go = 0; goTimer = getTimer(); this._x = _root.spawnPlace._x; this._y = _root.spawnPlace._y; } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (28); } if (0 < direction) { this._xscale = scale; } else { this._xscale = -scale; } }
Symbol 376 MovieClip Frame 22
if (_root.pause == false) { if (go == 1) { y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { falling = 0; this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (10); } i++; } if (falling == 1) { this._y = y + _root.gravity; } if ((this.hitTest(_root.enemyStop) == true) || (600 < y)) { go = 0; goTimer = getTimer(); this._x = _root.spawnPlace._x; this._y = _root.spawnPlace._y; } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (28); } if (0 < direction) { this._xscale = scale; } else { this._xscale = -scale; } }
Symbol 376 MovieClip Frame 23
gotoAndPlay (18);
Symbol 376 MovieClip Frame 27
gotoAndPlay (10);
Symbol 376 MovieClip Frame 28
_root.guy.bunny.blood.gotoAndPlay(2);
Symbol 376 MovieClip Frame 32
if (0 >= energy) { gotoAndPlay (33); } else { gotoAndPlay (10); } _root.score = _root.score + 100;
Symbol 376 MovieClip Frame 43
_root.score = _root.score + 1000; _root.carnage++; prize = random(50); if (prize < 10) { i = 1; while ((i < 4) && (_root.numClocks[i] == true)) { i++; } if (i < 4) { eval ("_root.clock" + i)._x = this._x; eval ("_root.clock" + i)._y = this._y - 30; eval ("_root.clock" + i).gotoAndPlay(2); _root.numClocks[i] = true; } } else if (prize < 25) { i = 1; while ((i < 7) && (_root.numFlowers[i] == true)) { i++; } if (i < 7) { eval ("_root.flower" + i)._x = this._x; eval ("_root.flower" + i)._y = this._y - 30; eval ("_root.flower" + i).gotoAndPlay(2); _root.numFlowers[i] = true; } } else if (prize < 35) { i = 1; while ((i < 7) && (_root.numBeers[i] == true)) { i++; } if (i < 7) { eval ("_root.beer" + i)._x = this._x; eval ("_root.beer" + i)._y = this._y - 30; eval ("_root.beer" + i).gotoAndPlay(2); _root.numBeers[i] = true; } } else if (prize < 38) { i = 1; while ((i < 7) && (_root.numBeers[i] == true)) { i++; } if (i < 6) { eval ("_root.baby" + i)._x = this._x; eval ("_root.baby" + i)._y = this._y - 30; eval ("_root.baby" + i).gotoAndPlay(2); _root.numBabys[i] = true; } } else { i = 1; while ((i < 7) && (_root.numRabbits[i] == true)) { i++; } if (i < 7) { eval ("_root.rabbit" + i)._x = this._x; eval ("_root.rabbit" + i)._y = this._y - 30; eval ("_root.rabbit" + i).gotoAndPlay(2); _root.numRabbits[i] = true; } } this._x = -100; stop();
Symbol 396 MovieClip Frame 1
stop();
Symbol 396 MovieClip Frame 2
this._y = eval ("_root.e" + platformNum)._y - (this._height / 2); this._x = eval ("_root.e" + platformNum)._x; play();
Symbol 396 MovieClip Frame 7
if (_root.pause == false) { x = this._x; if ((this._x >= (eval ("_root.e" + platformNum)._x + (eval ("_root.e" + platformNum)._width / 2))) || ((eval ("_root.e" + platformNum)._x - (eval ("_root.e" + platformNum)._width / 2)) >= this._x)) { this._x = x - direction; direction = -direction; } this._x = x + direction; if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (17); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } if (this.hitArea.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (21); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } if (0 < direction) { this._xscale = _root.girlscale; } else { this._xscale = -_root.girlscale; } }
Symbol 396 MovieClip Frame 9
if (_root.pause == false) { x = this._x; if ((this._x >= (eval ("_root.e" + platformNum)._x + (eval ("_root.e" + platformNum)._width / 2))) || ((eval ("_root.e" + platformNum)._x - (eval ("_root.e" + platformNum)._width / 2)) >= this._x)) { this._x = x - direction; direction = -direction; } this._x = x + direction; if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.action = -1; _root.guy.jumping = 0; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (17); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } if (this.hitArea.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (21); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } if (0 < direction) { this._xscale = _root.girlscale; } else { this._xscale = -_root.girlscale; } }
Symbol 396 MovieClip Frame 11
if (_root.pause == false) { x = this._x; if ((this._x >= (eval ("_root.e" + platformNum)._x + (eval ("_root.e" + platformNum)._width / 2))) || ((eval ("_root.e" + platformNum)._x - (eval ("_root.e" + platformNum)._width / 2)) >= this._x)) { this._x = x - direction; direction = -direction; } this._x = x + direction; if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.action = -1; _root.guy.jumping = 0; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (17); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } if (this.hitArea.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (21); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } if (0 < direction) { this._xscale = _root.girlscale; } else { this._xscale = -_root.girlscale; } }
Symbol 396 MovieClip Frame 13
if (_root.pause == false) { x = this._x; if ((this._x >= (eval ("_root.e" + platformNum)._x + (eval ("_root.e" + platformNum)._width / 2))) || ((eval ("_root.e" + platformNum)._x - (eval ("_root.e" + platformNum)._width / 2)) >= this._x)) { this._x = x - direction; direction = -direction; } this._x = x + direction; if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.action = -1; _root.guy.jumping = 0; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (17); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } if (this.hitArea.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (21); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } if (0 < direction) { this._xscale = _root.girlscale; } else { this._xscale = -_root.girlscale; } }
Symbol 396 MovieClip Frame 15
if (_root.pause == false) { x = this._x; if ((this._x >= (eval ("_root.e" + platformNum)._x + (eval ("_root.e" + platformNum)._width / 2))) || ((eval ("_root.e" + platformNum)._x - (eval ("_root.e" + platformNum)._width / 2)) >= this._x)) { this._x = x - direction; direction = -direction; } this._x = x + direction; if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.action = -1; _root.guy.jumping = 0; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (17); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } if (this.hitArea.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (21); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } if (0 < direction) { this._xscale = _root.girlscale; } else { this._xscale = -_root.girlscale; } }
Symbol 396 MovieClip Frame 16
gotoAndPlay (7);
Symbol 396 MovieClip Frame 20
gotoAndPlay (7);
Symbol 396 MovieClip Frame 21
if (0 >= energy) { gotoAndPlay (26); } _root.guy.bunny.blood.gotoAndPlay(2);
Symbol 396 MovieClip Frame 25
gotoAndPlay (7); _root.score = _root.score + 100;
Symbol 396 MovieClip Frame 39
_root.score = _root.score + 1000; _root.carnage++; prize = random(50); if (prize < 10) { i = 1; while ((i < 4) && (_root.numClocks[i] == true)) { i++; } if (i < 4) { eval ("_root.clock" + i)._x = this._x; eval ("_root.clock" + i)._y = this._y - 30; eval ("_root.clock" + i).gotoAndPlay(2); _root.numClocks[i] = true; } } else if (prize < 25) { i = 1; while ((i < 7) && (_root.numFlowers[i] == true)) { i++; } if (i < 7) { eval ("_root.flower" + i)._x = this._x; eval ("_root.flower" + i)._y = this._y - 30; eval ("_root.flower" + i).gotoAndPlay(2); _root.numFlowers[i] = true; } } else if (prize < 35) { i = 1; while ((i < 7) && (_root.numBeers[i] == true)) { i++; } if (i < 7) { eval ("_root.beer" + i)._x = this._x; eval ("_root.beer" + i)._y = this._y - 30; eval ("_root.beer" + i).gotoAndPlay(2); _root.numBeers[i] = true; } } else if (prize < 38) { i = 1; while ((i < 7) && (_root.numBeers[i] == true)) { i++; } if (i < 6) { eval ("_root.baby" + i)._x = this._x; eval ("_root.baby" + i)._y = this._y - 30; eval ("_root.baby" + i).gotoAndPlay(2); _root.numBabys[i] = true; } } else { i = 1; while ((i < 7) && (_root.numRabbits[i] == true)) { i++; } if (i < 7) { eval ("_root.rabbit" + i)._x = this._x; eval ("_root.rabbit" + i)._y = this._y - 30; eval ("_root.rabbit" + i).gotoAndPlay(2); _root.numRabbits[i] = true; } } this._x = -100; stop();
Symbol 399 MovieClip Frame 1
stop();
Symbol 403 MovieClip Frame 1
stop();
Symbol 415 MovieClip Frame 1
stop();
Symbol 415 MovieClip Frame 2
stop();
Symbol 415 MovieClip Frame 3
stop();
Symbol 415 MovieClip Frame 4
stop();
Symbol 415 MovieClip Frame 5
stop();
Symbol 415 MovieClip Frame 6
stop();
Symbol 415 MovieClip Frame 7
stop();
Symbol 415 MovieClip Frame 8
stop();
Symbol 415 MovieClip Frame 9
stop();
Symbol 415 MovieClip Frame 10
stop();
Symbol 415 MovieClip Frame 11
stop();
Symbol 421 MovieClip Frame 1
stop();
Symbol 421 MovieClip Frame 8
burp = random(10); if (burp < 5) { _root.score = _root.score + 5000; gotoAndStop (9); } else if (burp < 9) { _root.energy = _root.energyMax; _root.energyBar.gotoAndStop(int((20 / _root.energyMax) * _root.energy)); gotoAndStop (10); } else { _root.lives++; gotoAndStop (11); }
Symbol 421 MovieClip Frame 9
stop();
Symbol 421 MovieClip Frame 10
stop();
Symbol 421 MovieClip Frame 11
stop();
Symbol 421 MovieClip Frame 12
stop();
Symbol 428 MovieClip Frame 1
stop();
Symbol 428 MovieClip Frame 5
_root.gotoAndPlay("level" + _root.level); _root.bang.gotoAndPlay(2);
Symbol 428 MovieClip Frame 8
this._x = -90; this._y = 563;
Symbol 437 Button
on (release) { gotoAndPlay (1); }
Symbol 442 Button
on (release) { _root.continued = true; _root.continues++; _root.score = 0; _root.lives = 3; _root.energy = 8; _root.goLevel(); }
Symbol 443 Button
on (release) { stopAllSounds(); gotoAndPlay (63); }
Symbol 484 Button
on (release) { getURL ("http://www.hawkwind.com", "_blank"); }
Symbol 487 Button
on (release) { getURL ("http://www.shonenknife.com", "_blank"); }
Symbol 491 Button
on (release) { nextFrame(); frank = random(6) + 2; _root.speech.gotoAndStop(frank); }
Symbol 496 Button
on (release) { getURL ("http://www.misfits.com", "_blank"); }
Symbol 499 Button
on (release) { getURL ("http://www.vangelisworld.com", "_blank"); }
Symbol 500 Button
on (release) { prevFrame(); frank = random(6) + 2; _root.speech.gotoAndStop(frank); }
Symbol 504 Button
on (release) { getURL ("http://www.bombthebass.com", "_blank"); }
Symbol 507 Button
on (release) { getURL ("http://www.artgarfunkel.com", "_blank"); }
Symbol 511 Button
on (release) { getURL ("http://www.flashkit.com", "_blank"); }
Symbol 518 Button
on (release) { getURL ("mailto:happinesssam@hotmail.com"); }
Symbol 519 MovieClip Frame 1
stop();
Symbol 519 MovieClip Frame 2
stop();
Symbol 519 MovieClip Frame 3
stop();
Symbol 519 MovieClip Frame 5
stop();
Symbol 532 MovieClip Frame 1
stop();
Symbol 532 MovieClip Frame 2
stop();
Symbol 532 MovieClip Frame 3
stop();
Symbol 532 MovieClip Frame 4
stop();
Symbol 532 MovieClip Frame 5
stop();
Symbol 532 MovieClip Frame 6
stop();
Symbol 532 MovieClip Frame 7
stop();
Symbol 539 Button
on (release) { gotoAndPlay (63); stopAllSounds(); }
Symbol 543 MovieClip Frame 1
stop();
Symbol 546 MovieClip Frame 1
stop();
Symbol 570 MovieClip Frame 1
stop();
Symbol 570 MovieClip Frame 2
play();
Symbol 570 MovieClip Frame 4
i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (12); } i++; } this._y = this._y + 5;
Symbol 570 MovieClip Frame 6
i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (12); } i++; } this._y = this._y + 5;
Symbol 570 MovieClip Frame 8
i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (12); } i++; } this._y = this._y + 4;
Symbol 570 MovieClip Frame 10
i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (12); } i++; } this._y = this._y + 4; if (500 < this._y) { this._x = -100; gotoAndStop (1); }
Symbol 570 MovieClip Frame 11
gotoAndPlay (10);
Symbol 570 MovieClip Frame 12
if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { gotoAndPlay (14); _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.action = -1; _root.guy.jumping = 0; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; }
Symbol 570 MovieClip Frame 13
gotoAndPlay (12);
Symbol 570 MovieClip Frame 32
stop(); this._x = -100; _root.numRabbits[num] = false;
Symbol 577 MovieClip Frame 1
stop();
Symbol 577 MovieClip Frame 2
play();
Symbol 577 MovieClip Frame 4
i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (12); } i++; } this._y = this._y + 5;
Symbol 577 MovieClip Frame 6
i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (12); } i++; } this._y = this._y + 5;
Symbol 577 MovieClip Frame 8
i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (12); } i++; } this._y = this._y + 4;
Symbol 577 MovieClip Frame 10
i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (12); } i++; } this._y = this._y + 4; if (500 < this._y) { this._x = -100; gotoAndStop (1); }
Symbol 577 MovieClip Frame 11
gotoAndPlay (10);
Symbol 577 MovieClip Frame 12
if (this.hitTest(_root.guy.hitArea)) { gotoAndPlay (14); if (_root.energy < _root.energyMax) { _root.energy++; } }
Symbol 577 MovieClip Frame 13
gotoAndPlay (12);
Symbol 577 MovieClip Frame 35
stop(); this._x = -100; _root.numBeers[num] = false;
Symbol 578 MovieClip Frame 1
stop();
Symbol 578 MovieClip Frame 2
play();
Symbol 578 MovieClip Frame 4
i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (12); timer = getTimer(); } i++; } this._y = this._y + 5;
Symbol 578 MovieClip Frame 6
i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (12); timer = getTimer(); } i++; } this._y = this._y + 5;
Symbol 578 MovieClip Frame 8
i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (12); timer = getTimer(); } i++; } this._y = this._y + 4;
Symbol 578 MovieClip Frame 10
i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (12); } i++; } this._y = this._y + 4; if (500 < this._y) { this._x = -100; gotoAndStop (1); }
Symbol 578 MovieClip Frame 11
gotoAndPlay (10);
Symbol 578 MovieClip Frame 12
if (this.hitTest(_root.guy.hitArea)) { gotoAndPlay (14); _root.startTimer = _root.startTimer + 5000; }
Symbol 578 MovieClip Frame 13
gotoAndPlay (12);
Symbol 578 MovieClip Frame 29
stop(); this._x = -100; _root.numClocks[num] = false;
Symbol 586 MovieClip Frame 1
stop();
Symbol 590 MovieClip Frame 1
stop();
Symbol 595 MovieClip Frame 1
stop();
Symbol 597 MovieClip Frame 1
if (_root.level < 10) { number2.gotoAndStop(11); number1.gotoAndStop(_root.level + 1); } else { number2.gotoAndStop((_root.level % 10) + 1); number1.gotoAndStop(int(_root.level / 10) + 1); }
Symbol 597 MovieClip Frame 2
stop();
Symbol 599 MovieClip Frame 1
startX = this._x;
Symbol 599 MovieClip Frame 3
this._x = this._x + direction; if ((0 < direction) && (distance < (this._x - startX))) { direction = direction * -1; } if ((direction < 0) && (this._x < startX)) { direction = direction * -1; } gotoAndPlay (2);
Symbol 604 MovieClip Frame 1
if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { gotoAndPlay (3); _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.action = -1; _root.guy.jumping = 0; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; }
Symbol 604 MovieClip Frame 2
gotoAndPlay (1);
Symbol 604 MovieClip Frame 21
stop(); this._x = -100;
Symbol 612 MovieClip Frame 1
stop();
Symbol 612 MovieClip Frame 7
_root.fireball1._x = _root.bunnyBlimp._x - 211; _root.fireball1._y = _root.bunnyBlimp._y - 35; angle = (Math.atan((_root.guy._x - _root.fireball1._x) / (_root.guy._y - _root.fireball1._y)) * 180) / Math.PI; _root.fireball1.xdirection = 15 * Math.sin((Math.PI/180) * angle); _root.fireball1.ydirection = 15 * Math.cos((Math.PI/180) * angle); _root.fireball1.gotoAndPlay(2); _root.phaser.gotoAndPlay(2);
Symbol 612 MovieClip Frame 13
_root.fireball2._x = _root.bunnyBlimp._x - 246; _root.fireball2._y = _root.bunnyBlimp._y - 22; angle = (Math.atan((_root.guy._x - _root.fireball2._x) / (_root.guy._y - _root.fireball2._y)) * 180) / Math.PI; _root.fireball2.xdirection = 15 * Math.sin((Math.PI/180) * angle); _root.fireball2.ydirection = 15 * Math.cos((Math.PI/180) * angle); _root.fireball2.gotoAndPlay(2); _root.phaser.gotoAndPlay(2);
Symbol 612 MovieClip Frame 19
_root.fireball3._x = _root.bunnyBlimp._x - 211; _root.fireball3._y = _root.bunnyBlimp._y - 35; angle = (Math.atan((_root.guy._x - _root.fireball3._x) / (_root.guy._y - _root.fireball3._y)) * 180) / Math.PI; _root.fireball3.xdirection = 15 * Math.sin((Math.PI/180) * angle); _root.fireball3.ydirection = 15 * Math.cos((Math.PI/180) * angle); _root.fireball3.gotoAndPlay(2); _root.phaser.gotoAndPlay(2);
Symbol 612 MovieClip Frame 25
_root.fireball4._x = _root.bunnyBlimp._x - 246; _root.fireball4._y = _root.bunnyBlimp._y - 22; angle = (Math.atan((_root.guy._x - _root.fireball4._x) / (_root.guy._y - _root.fireball4._y)) * 180) / Math.PI; _root.fireball4.xdirection = 15 * Math.sin((Math.PI/180) * angle); _root.fireball4.ydirection = 15 * Math.cos((Math.PI/180) * angle); _root.fireball4.gotoAndPlay(2); _root.phaser.gotoAndPlay(2);
Symbol 613 MovieClip Frame 1
xSpeed = 0; ySpeed = 0; direction = -1; shootTimer = getTimer(); _root.stage = 1;
Symbol 613 MovieClip Frame 2
y = this._y; x = this._x; if (4000 < (getTimer() - shootTimer)) { eyes.gotoAndPlay(2); shootTimer = getTimer(); } this._y = y + ySpeed; this._x = x + xSpeed; _root.anchorPoint1x = x - 230; _root.anchorPoint2x = x - 164; _root.anchorPoint3x = x - 98; _root.anchorPoint4x = x - 32; _root.anchorPoint5x = x + 34; _root.anchorPoint6x = x + 100; _root.anchorPointy = y; if (450 < x) { if (-2.5 < xSpeed) { xSpeed = xSpeed - 0.1; } } else { gotoAndPlay (6); }
Symbol 613 MovieClip Frame 3
gotoAndPlay (2);
Symbol 613 MovieClip Frame 6
if (direction < 0) { if (xSpeed < -1) { direction = 1; } else { xSpeed = xSpeed - 0.1; } } else if (1 < xSpeed) { direction = -1; } else { xSpeed = xSpeed + 0.1; } this._y = y + ySpeed; this._x = x + xSpeed; _root.anchorPoint1x = x - 230; _root.anchorPoint2x = x - 164; _root.anchorPoint3x = x - 98; _root.anchorPoint4x = x - 32; _root.anchorPoint5x = x + 34; _root.anchorPoint6x = x + 100; _root.anchorPointy = y; if (6500 < (getTimer() - shootTimer)) { eyes.gotoAndPlay(2); shootTimer = getTimer(); } if (3 < _root.carnage) { gotoAndPlay (9); }
Symbol 613 MovieClip Frame 7
gotoAndPlay (6);
Symbol 613 MovieClip Frame 9
if (direction < 0) { if (xSpeed < -1) { direction = 1; } else { xSpeed = xSpeed - 0.1; } } else if (1 < xSpeed) { direction = -1; } else { xSpeed = xSpeed + 0.1; } this._y = y + ySpeed; this._x = x + xSpeed; _root.anchorPoint1x = x - 230; _root.anchorPoint2x = x - 164; _root.anchorPoint3x = x - 98; _root.anchorPoint4x = x - 32; _root.anchorPoint5x = x + 34; _root.anchorPoint6x = x + 100; _root.anchorPointy = y; if (4000 < (getTimer() - shootTimer)) { eyes.gotoAndPlay(2); shootTimer = getTimer(); } if (_root.carnage >= _root.carnageMax) { gotoAndPlay (13); }
Symbol 613 MovieClip Frame 10
gotoAndPlay (9);
Symbol 613 MovieClip Frame 13
_root.anchorPoint1x = x - 230; _root.anchorPoint2x = x - 164; _root.anchorPoint3x = x - 98; _root.anchorPoint4x = x - 32; _root.anchorPoint5x = x + 34; _root.anchorPoint6x = x + 100; stopAllSounds(); _root.congrat.gotoAndPlay(2); _root.anchorPointy = y; if (direction < 0) { if (xSpeed < -1) { direction = 1; } else { xSpeed = xSpeed - 0.1; } } else if (1 < xSpeed) { direction = -1; } else { xSpeed = xSpeed + 0.1; } if (-2.5 < ySpeed) { ySpeed = ySpeed - 0.1; } i = 1; while (6 >= i) { eval ("_root.rabbit" + i).gotoAndPlay("thing2"); i++; } i = 1; while (4 >= i) { eval ("_root.fireball" + i).gotoAndPlay("hit"); i++; } eyes.gotoAndStop(1); this._y = y + ySpeed; this._x = x + xSpeed; i = 1; while (3 >= i) { eval ("_root.flower" + i)._x = eval (("_root.anchorPoint" + i) + "x") - 40; eval ("_root.flower" + i)._y = this._y + 100; eval ("_root.flower" + i).gotoAndPlay(2); _root.numFlower++; i++; } _root.beer1._x = _root.anchorPoint6x - 40; _root.beer1._y = this._y + 100; _root.beer1.gotoAndPlay(2); _root.beer2._x = _root.anchorPoint5x - 40; _root.beer2._y = this._y + 100; _root.beer2.gotoAndPlay(2); _root.numBeer = _root.numBeer + 2; _root.baby1._x = _root.anchorPoint4x - 40; _root.baby1._y = this._y + 100; _root.baby1.gotoAndPlay(2); _root.numBaby++; play();
Symbol 613 MovieClip Frame 15
if (direction < 0) { if (xSpeed < -1) { direction = 1; } else { xSpeed = xSpeed - 0.1; } } else if (1 < xSpeed) { direction = -1; } else { xSpeed = xSpeed + 0.1; } this._y = this._y + -2; this._x = x + xSpeed; if (this._y < -50) { _root.pause = true; _root.gotoAndPlay("Fin6"); stopAllSounds(); gotoAndPlay (19); }
Symbol 613 MovieClip Frame 16
gotoAndPlay (15);
Symbol 613 MovieClip Frame 19
if (direction < 0) { if (xSpeed < -1) { direction = 1; } else { xSpeed = xSpeed - 0.1; } } else if (1 < xSpeed) { direction = -1; } else { xSpeed = xSpeed + 0.1; } this._y = this._y + -2; this._x = x + xSpeed; if (this._y < -150) { stop(); }
Symbol 613 MovieClip Frame 20
gotoAndPlay (19);
Symbol 625 MovieClip Frame 1
stop();
Symbol 625 MovieClip Frame 2
play(); scale = 100;
Symbol 625 MovieClip Frame 5
if (eval (("_root.anchorPoint" + num) + "x") < this._x) { this._xscale = -scale; if (70 < (this._x - eval (("_root.anchorPoint" + num) + "x"))) { if (0 < direction) { direction = direction * -1; } } } else { this._xscale = scale; if ((this._x - eval (("_root.anchorPoint" + num) + "x")) < -70) { if (direction < 0) { direction = direction * -1; } } } this._x = this._x + direction; if (this.hitArea.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (13); } eval ("_root.elastic" + num)._x = eval (("_root.anchorPoint" + num) + "x"); eval ("_root.elastic" + num)._y = _root.anchorPointy; eval ("_root.elastic" + num)._xscale = this._x - eval (("_root.anchorPoint" + num) + "x"); eval ("_root.elastic" + num)._yscale = (this._y - 20) - _root.anchorPointy;
Symbol 625 MovieClip Frame 7
if (eval (("_root.anchorPoint" + num) + "x") < this._x) { this._xscale = -scale; if (70 < (this._x - eval (("_root.anchorPoint" + num) + "x"))) { if (0 < direction) { direction = direction * -1; } } } else { this._xscale = scale; if ((this._x - eval (("_root.anchorPoint" + num) + "x")) < -70) { if (direction < 0) { direction = direction * -1; } } } this._x = this._x + direction; if (this.hitArea.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (13); } eval ("_root.elastic" + num)._x = eval (("_root.anchorPoint" + num) + "x"); eval ("_root.elastic" + num)._y = _root.anchorPointy; eval ("_root.elastic" + num)._xscale = this._x - eval (("_root.anchorPoint" + num) + "x"); eval ("_root.elastic" + num)._yscale = (this._y - 20) - _root.anchorPointy;
Symbol 625 MovieClip Frame 9
if (eval (("_root.anchorPoint" + num) + "x") < this._x) { this._xscale = -scale; if (70 < (this._x - eval (("_root.anchorPoint" + num) + "x"))) { if (0 < direction) { direction = direction * -1; } } } else { this._xscale = scale; if ((this._x - eval (("_root.anchorPoint" + num) + "x")) < -70) { if (direction < 0) { direction = direction * -1; } } } this._x = this._x + direction; if (this.hitArea.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (13); } eval ("_root.elastic" + num)._x = eval (("_root.anchorPoint" + num) + "x"); eval ("_root.elastic" + num)._y = _root.anchorPointy; eval ("_root.elastic" + num)._xscale = this._x - eval (("_root.anchorPoint" + num) + "x"); eval ("_root.elastic" + num)._yscale = (this._y - 20) - _root.anchorPointy;
Symbol 625 MovieClip Frame 11
if (eval (("_root.anchorPoint" + num) + "x") < this._x) { this._xscale = -scale; if (70 < (this._x - eval (("_root.anchorPoint" + num) + "x"))) { if (0 < direction) { direction = direction * -1; } } } else { this._xscale = scale; if ((this._x - eval (("_root.anchorPoint" + num) + "x")) < -70) { if (direction < 0) { direction = direction * -1; } } } this._x = this._x + direction; if (this.hitArea.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (13); } eval ("_root.elastic" + num)._x = eval (("_root.anchorPoint" + num) + "x"); eval ("_root.elastic" + num)._y = _root.anchorPointy; eval ("_root.elastic" + num)._xscale = this._x - eval (("_root.anchorPoint" + num) + "x"); eval ("_root.elastic" + num)._yscale = (this._y - 20) - _root.anchorPointy;
Symbol 625 MovieClip Frame 12
gotoAndPlay (5);
Symbol 625 MovieClip Frame 13
_root.guy.bunny.blood.gotoAndPlay(2);
Symbol 625 MovieClip Frame 17
if (0 >= energy) { gotoAndPlay (18); } else { gotoAndPlay (5); } _root.score = _root.score + 100;
Symbol 625 MovieClip Frame 18
eval ("_root.elastic" + num)._y = 500;
Symbol 625 MovieClip Frame 32
_root.score = _root.score + 1000; _root.carnage++; eval ("_root.rabbit" + _root.numRabbit)._x = this._x; eval ("_root.rabbit" + _root.numRabbit)._y = this._y - 30; eval ("_root.rabbit" + _root.numRabbit).gotoAndPlay(2); _root.numRabbit++; gotoAndStop (1); this._x = -100;
Symbol 627 MovieClip Frame 1
stop();
Symbol 627 MovieClip Frame 2
play();
Symbol 627 MovieClip Frame 4
this._x = this._x + xDirection; this._y = this._y + yDirection; if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; }
Symbol 627 MovieClip Frame 6
this._x = this._x + xDirection; this._y = this._y + yDirection; if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; }
Symbol 627 MovieClip Frame 8
this._x = this._x + xDirection; this._y = this._y + yDirection; if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (10); } if (480 < this._y) { gotoAndStop (1); }
Symbol 627 MovieClip Frame 9
gotoAndPlay (8);
Symbol 627 MovieClip Frame 14
this._x = -100;
Symbol 629 MovieClip Frame 1
stop();
Symbol 636 Button
on (release) { gotoAndPlay (1314); }
Symbol 702 MovieClip Frame 1
stop();
Symbol 702 MovieClip Frame 2
this._y = eval ("_root.e" + platformNum)._y - (this._height / 2); this._x = eval ("_root.e" + platformNum)._x; play();
Symbol 702 MovieClip Frame 7
if (_root.pause == false) { x = this._x; if ((this._x >= (eval ("_root.e" + platformNum)._x + (eval ("_root.e" + platformNum)._width / 2))) || ((eval ("_root.e" + platformNum)._x - (eval ("_root.e" + platformNum)._width / 2)) >= this._x)) { this._x = x - direction; direction = -direction; } this._x = x + direction; if (this.hittingArea.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (11); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } if (this.hitArea.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (15); } if (0 < direction) { this._xscale = _root.boyscale; } else { this._xscale = -_root.boyscale; } }
Symbol 702 MovieClip Frame 9
if (_root.pause == false) { x = this._x; if ((this._x >= (eval ("_root.e" + platformNum)._x + (eval ("_root.e" + platformNum)._width / 2))) || ((eval ("_root.e" + platformNum)._x - (eval ("_root.e" + platformNum)._width / 2)) >= this._x)) { this._x = x - direction; direction = -direction; } this._x = x + direction; if (this.hittingArea.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (11); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } if (this.hitArea.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (15); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } if (0 < direction) { this._xscale = _root.boyscale; } else { this._xscale = -_root.boyscale; } }
Symbol 702 MovieClip Frame 10
gotoAndPlay (7);
Symbol 702 MovieClip Frame 14
gotoAndPlay (7);
Symbol 702 MovieClip Frame 15
if (0 >= energy) { gotoAndPlay (20); } _root.guy.bunny.blood.gotoAndPlay(2);
Symbol 702 MovieClip Frame 19
gotoAndPlay (7); _root.score = _root.score + 100;
Symbol 702 MovieClip Frame 36
_root.score = _root.score + 1000; _root.carnage++; prize = random(50); if (prize < 10) { i = 1; while ((i < 4) && (_root.numClocks[i] == true)) { i++; } if (i < 4) { eval ("_root.clock" + i)._x = this._x; eval ("_root.clock" + i)._y = this._y - 30; eval ("_root.clock" + i).gotoAndPlay(2); _root.numClocks[i] = true; } } else if (prize < 25) { i = 1; while ((i < 7) && (_root.numFlowers[i] == true)) { i++; } if (i < 7) { eval ("_root.flower" + i)._x = this._x; eval ("_root.flower" + i)._y = this._y - 30; eval ("_root.flower" + i).gotoAndPlay(2); _root.numFlowers[i] = true; } } else if (prize < 35) { i = 1; while ((i < 7) && (_root.numBeers[i] == true)) { i++; } if (i < 7) { eval ("_root.beer" + i)._x = this._x; eval ("_root.beer" + i)._y = this._y - 30; eval ("_root.beer" + i).gotoAndPlay(2); _root.numBeers[i] = true; } } else if (prize < 38) { i = 1; while ((i < 7) && (_root.numBeers[i] == true)) { i++; } if (i < 6) { eval ("_root.baby" + i)._x = this._x; eval ("_root.baby" + i)._y = this._y - 30; eval ("_root.baby" + i).gotoAndPlay(2); _root.numBabys[i] = true; } } else { i = 1; while ((i < 7) && (_root.numRabbits[i] == true)) { i++; } if (i < 7) { eval ("_root.rabbit" + i)._x = this._x; eval ("_root.rabbit" + i)._y = this._y - 30; eval ("_root.rabbit" + i).gotoAndPlay(2); _root.numRabbits[i] = true; } } this._x = -100; stop();
Symbol 711 MovieClip Frame 1
stop();
Symbol 711 MovieClip Frame 2
this._y = eval ("_root.e" + platformNum)._y - (this._height / 2); this._x = eval ("_root.e" + platformNum)._x; play();
Symbol 711 MovieClip Frame 7
if (_root.pause == false) { x = this._x; if ((this._x >= (eval ("_root.e" + platformNum)._x + (eval ("_root.e" + platformNum)._width / 2))) || ((eval ("_root.e" + platformNum)._x - (eval ("_root.e" + platformNum)._width / 2)) >= this._x)) { this._x = x - direction; direction = -direction; } this._x = x + direction; if (this.hittingArea.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (15); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } if (this.hitArea.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (19); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } if (0 < direction) { this._xscale = _root.boyscale; } else { this._xscale = -_root.boyscale; } }
Symbol 711 MovieClip Frame 9
if (_root.pause == false) { x = this._x; if ((this._x >= (eval ("_root.e" + platformNum)._x + (eval ("_root.e" + platformNum)._width / 2))) || ((eval ("_root.e" + platformNum)._x - (eval ("_root.e" + platformNum)._width / 2)) >= this._x)) { this._x = x - direction; direction = -direction; } this._x = x + direction; if (this.hittingArea.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (15); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } if (this.hitArea.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (19); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } if (0 < direction) { this._xscale = _root.boyscale; } else { this._xscale = -_root.boyscale; } }
Symbol 711 MovieClip Frame 11
if (_root.pause == false) { x = this._x; if ((this._x >= (eval ("_root.e" + platformNum)._x + (eval ("_root.e" + platformNum)._width / 2))) || ((eval ("_root.e" + platformNum)._x - (eval ("_root.e" + platformNum)._width / 2)) >= this._x)) { this._x = x - direction; direction = -direction; } this._x = x + direction; if (this.hittingArea.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (15); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } if (this.hitArea.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (19); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } if (0 < direction) { this._xscale = _root.boyscale; } else { this._xscale = -_root.boyscale; } }
Symbol 711 MovieClip Frame 13
if (_root.pause == false) { x = this._x; if ((this._x >= (eval ("_root.e" + platformNum)._x + (eval ("_root.e" + platformNum)._width / 2))) || ((eval ("_root.e" + platformNum)._x - (eval ("_root.e" + platformNum)._width / 2)) >= this._x)) { this._x = x - direction; direction = -direction; } this._x = x + direction; if (this.hittingArea.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (15); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } if (this.hitArea.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (19); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } if (0 < direction) { this._xscale = _root.boyscale; } else { this._xscale = -_root.boyscale; } }
Symbol 711 MovieClip Frame 14
gotoAndPlay (7);
Symbol 711 MovieClip Frame 18
gotoAndPlay (7);
Symbol 711 MovieClip Frame 19
if (0 >= energy) { gotoAndPlay (24); } _root.guy.bunny.blood.gotoAndPlay(2);
Symbol 711 MovieClip Frame 23
gotoAndPlay (7); _root.score = _root.score + 100;
Symbol 711 MovieClip Frame 38
_root.score = _root.score + 1000; _root.carnage++; prize = random(50); if (prize < 10) { i = 1; while ((i < 4) && (_root.numClocks[i] == true)) { i++; } if (i < 4) { eval ("_root.clock" + i)._x = this._x; eval ("_root.clock" + i)._y = this._y - 30; eval ("_root.clock" + i).gotoAndPlay(2); _root.numClocks[i] = true; } } else if (prize < 25) { i = 1; while ((i < 7) && (_root.numFlowers[i] == true)) { i++; } if (i < 7) { eval ("_root.flower" + i)._x = this._x; eval ("_root.flower" + i)._y = this._y - 30; eval ("_root.flower" + i).gotoAndPlay(2); _root.numFlowers[i] = true; } } else if (prize < 35) { i = 1; while ((i < 7) && (_root.numBeers[i] == true)) { i++; } if (i < 7) { eval ("_root.beer" + i)._x = this._x; eval ("_root.beer" + i)._y = this._y - 30; eval ("_root.beer" + i).gotoAndPlay(2); _root.numBeers[i] = true; } } else if (prize < 38) { i = 1; while ((i < 7) && (_root.numBeers[i] == true)) { i++; } if (i < 6) { eval ("_root.baby" + i)._x = this._x; eval ("_root.baby" + i)._y = this._y - 30; eval ("_root.baby" + i).gotoAndPlay(2); _root.numBabys[i] = true; } } else { i = 1; while ((i < 7) && (_root.numRabbits[i] == true)) { i++; } if (i < 7) { eval ("_root.rabbit" + i)._x = this._x; eval ("_root.rabbit" + i)._y = this._y - 30; eval ("_root.rabbit" + i).gotoAndPlay(2); _root.numRabbits[i] = true; } } this._x = -100; stop();
Symbol 737 MovieClip Frame 1
free = true; go = 0; scale = 16.5; stop();
Symbol 737 MovieClip Frame 2
this._x = _root.spawnPlace._x; this._y = _root.spawnPlace._y; play();
Symbol 737 MovieClip Frame 10
if (_root.pause == false) { if (go == 1) { x = this._x; y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; } i++; } if (falling == 1) { this._y = y + _root.gravity; gotoAndPlay (18); } if (falling == 0) { i = 1; while (_root.numObs >= i) { if (this.hitTest(eval ("_root.o" + i))) { x = x + (0.5 * (x - eval ("_root.o" + i)._x)); direction = -direction; } i++; } this._x = x + direction; } if (this.hitTest(_root.enemyStop)) { go = 0; goTimer = getTimer(); this._x = _root.spawnPlace._x; this._y = _root.spawnPlace._y; } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.action = -1; _root.guy.jumping = 0; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (24); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } gotoAndPlay (28); } if (0 < direction) { this._xscale = scale; } else { this._xscale = -scale; } }
Symbol 737 MovieClip Frame 12
if (_root.pause == false) { if (go == 1) { x = this._x; y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; } i++; } if (falling == 1) { this._y = y + _root.gravity; gotoAndPlay (18); } if (falling == 0) { i = 1; while (_root.numObs >= i) { if (this.hitTest(eval ("_root.o" + i))) { x = x + (0.5 * (x - eval ("_root.o" + i)._x)); direction = -direction; } i++; } this._x = x + direction; } if (this.hitTest(_root.enemyStop)) { go = 0; goTimer = getTimer(); this._x = _root.spawnPlace._x; this._y = _root.spawnPlace._y; } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.action = -1; _root.guy.jumping = 0; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (24); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } gotoAndPlay (28); } if (0 < direction) { this._xscale = scale; } else { this._xscale = -scale; } }
Symbol 737 MovieClip Frame 14
if (_root.pause == false) { if (go == 1) { x = this._x; y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; } i++; } if (falling == 1) { this._y = y + _root.gravity; gotoAndPlay (18); } if (falling == 0) { i = 1; while (_root.numObs >= i) { if (this.hitTest(eval ("_root.o" + i))) { x = x + (0.5 * (x - eval ("_root.o" + i)._x)); direction = -direction; } i++; } this._x = x + direction; } if (this.hitTest(_root.enemyStop)) { go = 0; goTimer = getTimer(); this._x = _root.spawnPlace._x; this._y = _root.spawnPlace._y; } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.action = -1; _root.guy.jumping = 0; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (24); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } gotoAndPlay (28); } if (0 < direction) { this._xscale = scale; } else { this._xscale = -scale; } }
Symbol 737 MovieClip Frame 16
if (_root.pause == false) { if (go == 1) { x = this._x; y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; } i++; } if (falling == 1) { this._y = y + _root.gravity; gotoAndPlay (18); } if (falling == 0) { i = 1; while (_root.numObs >= i) { if (this.hitTest(eval ("_root.o" + i))) { x = x + (0.5 * (x - eval ("_root.o" + i)._x)); direction = -direction; } i++; } this._x = x + direction; } if (this.hitTest(_root.enemyStop)) { go = 0; goTimer = getTimer(); this._x = _root.spawnPlace._x; this._y = _root.spawnPlace._y; } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.action = -1; _root.guy.jumping = 0; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (24); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } gotoAndPlay (28); } if (0 < direction) { this._xscale = scale; } else { this._xscale = -scale; } }
Symbol 737 MovieClip Frame 17
gotoAndPlay (10);
Symbol 737 MovieClip Frame 18
if (_root.pause == false) { if (go == 1) { y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; this._y = (eval ("_root.p" + i)._y - (this._height / 2)) + 10; gotoAndPlay (10); } i++; } if (falling == 1) { this._y = y + _root.gravity; } if ((this.hitTest(_root.enemyStop) == true) || (600 < y)) { go = 0; goTimer = getTimer(); this._x = _root.spawnPlace._x; this._y = _root.spawnPlace._y; } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (20); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (28); } if (0 < direction) { this._xscale = scale; } else { this._xscale = -scale; } }
Symbol 737 MovieClip Frame 19
gotoAndPlay (18);
Symbol 737 MovieClip Frame 20
if (_root.pause == false) { if (go == 1) { y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { falling = 0; this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (10); } i++; } if (falling == 1) { this._y = y + _root.gravity; } if ((this.hitTest(_root.enemyStop) == true) || (600 < y)) { go = 0; goTimer = getTimer(); this._x = _root.spawnPlace._x; this._y = _root.spawnPlace._y; } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (28); } if (0 < direction) { this._xscale = scale; } else { this._xscale = -scale; } }
Symbol 737 MovieClip Frame 22
if (_root.pause == false) { if (go == 1) { y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { falling = 0; this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (10); } i++; } if (falling == 1) { this._y = y + _root.gravity; } if ((this.hitTest(_root.enemyStop) == true) || (600 < y)) { go = 0; goTimer = getTimer(); this._x = _root.spawnPlace._x; this._y = _root.spawnPlace._y; } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (28); } if (0 < direction) { this._xscale = scale; } else { this._xscale = -scale; } }
Symbol 737 MovieClip Frame 23
gotoAndPlay (18);
Symbol 737 MovieClip Frame 27
gotoAndPlay (10);
Symbol 737 MovieClip Frame 28
_root.guy.bunny.blood.gotoAndPlay(2);
Symbol 737 MovieClip Frame 32
if (0 >= energy) { gotoAndPlay (33); } else { gotoAndPlay (10); } _root.score = _root.score + 100;
Symbol 737 MovieClip Frame 46
_root.score = _root.score + 1000; _root.carnage++; prize = random(50); if (prize < 10) { i = 1; while ((i < 4) && (_root.numClocks[i] == true)) { i++; } if (i < 4) { eval ("_root.clock" + i)._x = this._x; eval ("_root.clock" + i)._y = this._y - 30; eval ("_root.clock" + i).gotoAndPlay(2); _root.numClocks[i] = true; } } else if (prize < 25) { i = 1; while ((i < 7) && (_root.numFlowers[i] == true)) { i++; } if (i < 7) { eval ("_root.flower" + i)._x = this._x; eval ("_root.flower" + i)._y = this._y - 30; eval ("_root.flower" + i).gotoAndPlay(2); _root.numFlowers[i] = true; } } else if (prize < 35) { i = 1; while ((i < 7) && (_root.numBeers[i] == true)) { i++; } if (i < 7) { eval ("_root.beer" + i)._x = this._x; eval ("_root.beer" + i)._y = this._y - 30; eval ("_root.beer" + i).gotoAndPlay(2); _root.numBeers[i] = true; } } else if (prize < 38) { i = 1; while ((i < 7) && (_root.numBeers[i] == true)) { i++; } if (i < 6) { eval ("_root.baby" + i)._x = this._x; eval ("_root.baby" + i)._y = this._y - 30; eval ("_root.baby" + i).gotoAndPlay(2); _root.numBabys[i] = true; } } else { i = 1; while ((i < 7) && (_root.numRabbits[i] == true)) { i++; } if (i < 7) { eval ("_root.rabbit" + i)._x = this._x; eval ("_root.rabbit" + i)._y = this._y - 30; eval ("_root.rabbit" + i).gotoAndPlay(2); _root.numRabbits[i] = true; } } this._x = -100; stop();
Symbol 750 MovieClip Frame 1
free = true; go = 0; scale = 33.4; stop();
Symbol 750 MovieClip Frame 2
this._x = _root.spawnPlace._x; this._y = _root.spawnPlace._y; play();
Symbol 750 MovieClip Frame 10
if (_root.pause == false) { if (go == 1) { x = this._x; y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; } i++; } if (falling == 1) { this._y = y + _root.gravity; gotoAndPlay (18); } if (falling == 0) { i = 1; while (_root.numObs >= i) { if (this.hitTest(eval ("_root.o" + i))) { x = x + (0.5 * (x - eval ("_root.o" + i)._x)); direction = -direction; } i++; } this._x = x + direction; } if (this.hitTest(_root.enemyStop)) { go = 0; goTimer = getTimer(); this._x = _root.spawnPlace._x; this._y = _root.spawnPlace._y; } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.action = -1; _root.guy.jumping = 0; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (24); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } gotoAndPlay (28); } if (0 < direction) { this._xscale = scale; } else { this._xscale = -scale; } }
Symbol 750 MovieClip Frame 12
if (_root.pause == false) { if (go == 1) { x = this._x; y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; } i++; } if (falling == 1) { this._y = y + _root.gravity; gotoAndPlay (18); } if (falling == 0) { i = 1; while (_root.numObs >= i) { if (this.hitTest(eval ("_root.o" + i))) { x = x + (0.5 * (x - eval ("_root.o" + i)._x)); direction = -direction; } i++; } this._x = x + direction; } if (this.hitTest(_root.enemyStop)) { go = 0; goTimer = getTimer(); this._x = _root.spawnPlace._x; this._y = _root.spawnPlace._y; } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.action = -1; _root.guy.jumping = 0; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (24); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } gotoAndPlay (28); } if (0 < direction) { this._xscale = scale; } else { this._xscale = -scale; } }
Symbol 750 MovieClip Frame 14
if (_root.pause == false) { if (go == 1) { x = this._x; y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; } i++; } if (falling == 1) { this._y = y + _root.gravity; gotoAndPlay (18); } if (falling == 0) { i = 1; while (_root.numObs >= i) { if (this.hitTest(eval ("_root.o" + i))) { x = x + (0.5 * (x - eval ("_root.o" + i)._x)); direction = -direction; } i++; } this._x = x + direction; } if (this.hitTest(_root.enemyStop)) { go = 0; goTimer = getTimer(); this._x = _root.spawnPlace._x; this._y = _root.spawnPlace._y; } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.action = -1; _root.guy.jumping = 0; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (24); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } gotoAndPlay (28); } if (0 < direction) { this._xscale = scale; } else { this._xscale = -scale; } }
Symbol 750 MovieClip Frame 16
if (_root.pause == false) { if (go == 1) { x = this._x; y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; } i++; } if (falling == 1) { this._y = y + _root.gravity; gotoAndPlay (18); } if (falling == 0) { i = 1; while (_root.numObs >= i) { if (this.hitTest(eval ("_root.o" + i))) { x = x + (0.5 * (x - eval ("_root.o" + i)._x)); direction = -direction; } i++; } this._x = x + direction; } if (this.hitTest(_root.enemyStop)) { go = 0; goTimer = getTimer(); this._x = _root.spawnPlace._x; this._y = _root.spawnPlace._y; } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.action = -1; _root.guy.jumping = 0; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (24); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } gotoAndPlay (28); } if (0 < direction) { this._xscale = scale; } else { this._xscale = -scale; } }
Symbol 750 MovieClip Frame 17
gotoAndPlay (10);
Symbol 750 MovieClip Frame 18
if (_root.pause == false) { if (go == 1) { y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; this._y = (eval ("_root.p" + i)._y - (this._height / 2)) + 10; gotoAndPlay (10); } i++; } if (falling == 1) { this._y = y + _root.gravity; } if ((this.hitTest(_root.enemyStop) == true) || (600 < y)) { go = 0; goTimer = getTimer(); this._x = _root.spawnPlace._x; this._y = _root.spawnPlace._y; } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (20); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (28); } if (0 < direction) { this._xscale = scale; } else { this._xscale = -scale; } }
Symbol 750 MovieClip Frame 19
gotoAndPlay (18);
Symbol 750 MovieClip Frame 20
if (_root.pause == false) { if (go == 1) { y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { falling = 0; this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (10); } i++; } if (falling == 1) { this._y = y + _root.gravity; } if ((this.hitTest(_root.enemyStop) == true) || (600 < y)) { go = 0; goTimer = getTimer(); this._x = _root.spawnPlace._x; this._y = _root.spawnPlace._y; } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (28); } if (0 < direction) { this._xscale = scale; } else { this._xscale = -scale; } }
Symbol 750 MovieClip Frame 22
if (_root.pause == false) { if (go == 1) { y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { falling = 0; this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (10); } i++; } if (falling == 1) { this._y = y + _root.gravity; } if ((this.hitTest(_root.enemyStop) == true) || (600 < y)) { go = 0; goTimer = getTimer(); this._x = _root.spawnPlace._x; this._y = _root.spawnPlace._y; } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (28); } if (0 < direction) { this._xscale = scale; } else { this._xscale = -scale; } }
Symbol 750 MovieClip Frame 23
gotoAndPlay (18);
Symbol 750 MovieClip Frame 27
gotoAndPlay (10);
Symbol 750 MovieClip Frame 28
_root.guy.bunny.blood.gotoAndPlay("sparks");
Symbol 750 MovieClip Frame 32
if (0 >= energy) { gotoAndPlay (33); } else { gotoAndPlay (10); } _root.score = _root.score + 100;
Symbol 750 MovieClip Frame 46
_root.score = _root.score + 1000; _root.carnage++; prize = random(50); if (prize < 10) { i = 1; while ((i < 4) && (_root.numClocks[i] == true)) { i++; } if (i < 4) { eval ("_root.clock" + i)._x = this._x; eval ("_root.clock" + i)._y = this._y - 30; eval ("_root.clock" + i).gotoAndPlay(2); _root.numClocks[i] = true; } } else if (prize < 25) { i = 1; while ((i < 7) && (_root.numFlowers[i] == true)) { i++; } if (i < 7) { eval ("_root.flower" + i)._x = this._x; eval ("_root.flower" + i)._y = this._y - 30; eval ("_root.flower" + i).gotoAndPlay(2); _root.numFlowers[i] = true; } } else if (prize < 35) { i = 1; while ((i < 7) && (_root.numBeers[i] == true)) { i++; } if (i < 7) { eval ("_root.beer" + i)._x = this._x; eval ("_root.beer" + i)._y = this._y - 30; eval ("_root.beer" + i).gotoAndPlay(2); _root.numBeers[i] = true; } } else if (prize < 38) { i = 1; while ((i < 7) && (_root.numBeers[i] == true)) { i++; } if (i < 6) { eval ("_root.baby" + i)._x = this._x; eval ("_root.baby" + i)._y = this._y - 30; eval ("_root.baby" + i).gotoAndPlay(2); _root.numBabys[i] = true; } } else { i = 1; while ((i < 7) && (_root.numRabbits[i] == true)) { i++; } if (i < 7) { eval ("_root.rabbit" + i)._x = this._x; eval ("_root.rabbit" + i)._y = this._y - 30; eval ("_root.rabbit" + i).gotoAndPlay(2); _root.numRabbits[i] = true; } } this._x = -100; stop();
Symbol 752 MovieClip Frame 1
startY = this._y;
Symbol 752 MovieClip Frame 3
this._y = this._y + direction; if ((0 < direction) && (distance < (this._y - startY))) { direction = direction * -1; } if ((direction < 0) && (this._y < startY)) { direction = direction * -1; } gotoAndPlay (2);
Symbol 759 Button
on (release) { gotoAndPlay (1762); }
Symbol 802 MovieClip Frame 2
if (8 < _root.numOsamas) { if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } play(); } else { gotoAndStop (1); }
Symbol 802 MovieClip Frame 5
if (_root.pause == false) { if (go == 1) { x = this._x; y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; } i++; } if (falling == 1) { this._y = y + _root.gravity; gotoAndPlay (27); } if (falling == 0) { i = 1; while (_root.numObs >= i) { if (this.hitTest(eval ("_root.o" + i))) { x = x + (0.5 * (x - eval ("_root.o" + i)._x)); direction = -direction; } i++; } this._x = x + direction; } if (this.hitTest(_root.enemyStop)) { go = 0; goTimer = getTimer(); if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (17); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } if (random(2) == 0) { gotoAndPlay (33); } else { gotoAndPlay (38); } } if (0 < direction) { this._xscale = _root.binscale; } else { this._xscale = -_root.binscale; } }
Symbol 802 MovieClip Frame 7
if (_root.pause == false) { if (go == 1) { x = this._x; y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; } i++; } if (falling == 1) { this._y = y + _root.gravity; gotoAndPlay (27); } if (falling == 0) { i = 1; while (_root.numObs >= i) { if (this.hitTest(eval ("_root.o" + i))) { x = x + (0.5 * (x - eval ("_root.o" + i)._x)); direction = -direction; } i++; } this._x = x + direction; } if (this.hitTest(_root.enemyStop)) { go = 0; goTimer = getTimer(); if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (17); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } if (random(2) == 0) { gotoAndPlay (33); } else { gotoAndPlay (38); } } if (0 < direction) { this._xscale = _root.binscale; } else { this._xscale = -_root.binscale; } }
Symbol 802 MovieClip Frame 9
if (_root.pause == false) { if (go == 1) { x = this._x; y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; } i++; } if (falling == 1) { this._y = y + _root.gravity; gotoAndPlay (27); } if (falling == 0) { i = 1; while (_root.numObs >= i) { if (this.hitTest(eval ("_root.o" + i))) { x = x + (0.5 * (x - eval ("_root.o" + i)._x)); direction = -direction; } i++; } this._x = x + direction; } if (this.hitTest(_root.enemyStop)) { go = 0; goTimer = getTimer(); if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (17); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } if (random(2) == 0) { gotoAndPlay (33); } else { gotoAndPlay (38); } } if (0 < direction) { this._xscale = _root.binscale; } else { this._xscale = -_root.binscale; } }
Symbol 802 MovieClip Frame 11
if (_root.pause == false) { if (go == 1) { x = this._x; y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; } i++; } if (falling == 1) { this._y = y + _root.gravity; gotoAndPlay (27); } if (falling == 0) { i = 1; while (_root.numObs >= i) { if (this.hitTest(eval ("_root.o" + i))) { x = x + (0.5 * (x - eval ("_root.o" + i)._x)); direction = -direction; } i++; } this._x = x + direction; } if (this.hitTest(_root.enemyStop)) { go = 0; goTimer = getTimer(); if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (17); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } if (random(2) == 0) { gotoAndPlay (33); } else { gotoAndPlay (38); } } if (0 < direction) { this._xscale = _root.binscale; } else { this._xscale = -_root.binscale; } }
Symbol 802 MovieClip Frame 13
if (_root.pause == false) { if (go == 1) { x = this._x; y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; } i++; } if (falling == 1) { this._y = y + _root.gravity; gotoAndPlay (27); } if (falling == 0) { i = 1; while (_root.numObs >= i) { if (this.hitTest(eval ("_root.o" + i))) { x = x + (0.5 * (x - eval ("_root.o" + i)._x)); direction = -direction; } i++; } this._x = x + direction; } if (this.hitTest(_root.enemyStop)) { go = 0; goTimer = getTimer(); if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (17); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } if (random(2) == 0) { gotoAndPlay (33); } else { gotoAndPlay (38); } } if (0 < direction) { this._xscale = _root.binscale; } else { this._xscale = -_root.binscale; } }
Symbol 802 MovieClip Frame 15
if (_root.pause == false) { if (go == 1) { x = this._x; y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; } i++; } if (falling == 1) { this._y = y + _root.gravity; gotoAndPlay (27); } if (falling == 0) { i = 1; while (_root.numObs >= i) { if (this.hitTest(eval ("_root.o" + i))) { x = x + (0.5 * (x - eval ("_root.o" + i)._x)); direction = -direction; } i++; } this._x = x + direction; } if (this.hitTest(_root.enemyStop)) { go = 0; goTimer = getTimer(); if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (17); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } if (random(2) == 0) { gotoAndPlay (33); } else { gotoAndPlay (38); } } if (0 < direction) { this._xscale = _root.binscale; } else { this._xscale = -_root.binscale; } }
Symbol 802 MovieClip Frame 16
gotoAndPlay (5);
Symbol 802 MovieClip Frame 26
gotoAndPlay (5);
Symbol 802 MovieClip Frame 27
if (_root.pause == false) { if (go == 1) { y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; this._y = (eval ("_root.p" + i)._y - (this._height / 2)) + 10; gotoAndPlay (5); } i++; } if (falling == 1) { this._y = y + _root.gravity; } if ((this.hitTest(_root.enemyStop) == true) || (600 < y)) { go = 0; goTimer = getTimer(); if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (29); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; if (random(2) == 0) { gotoAndPlay (33); } else { gotoAndPlay (38); } } if (0 < direction) { this._xscale = _root.binscale; } else { this._xscale = -_root.binscale; } }
Symbol 802 MovieClip Frame 28
gotoAndPlay (27);
Symbol 802 MovieClip Frame 29
if (_root.pause == false) { if (go == 1) { y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { falling = 0; this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (5); } i++; } if (falling == 1) { this._y = y + _root.gravity; } if ((this.hitTest(_root.enemyStop) == true) || (600 < y)) { go = 0; goTimer = getTimer(); if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; if (random(2) == 0) { gotoAndPlay (33); } else { gotoAndPlay (38); } } if (0 < direction) { this._xscale = 43; } else { this._xscale = -43; } }
Symbol 802 MovieClip Frame 31
if (_root.pause == false) { if (go == 1) { y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { falling = 0; this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (5); } i++; } if (falling == 1) { this._y = y + _root.gravity; } if ((this.hitTest(_root.enemyStop) == true) || (600 < y)) { go = 0; goTimer = getTimer(); if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; if (random(2) == 0) { gotoAndPlay (33); } else { gotoAndPlay (38); } } if (0 < direction) { this._xscale = _root.binscale; } else { this._xscale = -_root.binscale; } }
Symbol 802 MovieClip Frame 32
gotoAndPlay (27);
Symbol 802 MovieClip Frame 33
if (0 >= energy) { gotoAndPlay (43); } _root.guy.bunny.blood.gotoAndPlay(2);
Symbol 802 MovieClip Frame 37
gotoAndPlay (5); _root.score = _root.score + 100;
Symbol 802 MovieClip Frame 38
if (0 >= energy) { gotoAndPlay (43); } _root.guy.bunny.blood.gotoAndPlay(2);
Symbol 802 MovieClip Frame 42
gotoAndPlay (5); _root.score = _root.score + 100;
Symbol 802 MovieClip Frame 58
_root.score = _root.score + 1000; _root.carnage++; prize = random(50); if (prize < 10) { i = 1; while ((i < 4) && (_root.numClocks[i] == true)) { i++; } if (i < 4) { eval ("_root.clock" + i)._x = this._x; eval ("_root.clock" + i)._y = this._y - 30; eval ("_root.clock" + i).gotoAndPlay(2); _root.numClocks[i] = true; } } else if (prize < 25) { i = 1; while ((i < 7) && (_root.numFlowers[i] == true)) { i++; } if (i < 7) { eval ("_root.flower" + i)._x = this._x; eval ("_root.flower" + i)._y = this._y - 30; eval ("_root.flower" + i).gotoAndPlay(2); _root.numFlowers[i] = true; } } else if (prize < 35) { i = 1; while ((i < 7) && (_root.numBeers[i] == true)) { i++; } if (i < 7) { eval ("_root.beer" + i)._x = this._x; eval ("_root.beer" + i)._y = this._y - 30; eval ("_root.beer" + i).gotoAndPlay(2); _root.numBeers[i] = true; } } else if (prize < 38) { i = 1; while ((i < 7) && (_root.numBeers[i] == true)) { i++; } if (i < 6) { eval ("_root.baby" + i)._x = this._x; eval ("_root.baby" + i)._y = this._y - 30; eval ("_root.baby" + i).gotoAndPlay(2); _root.numBabys[i] = true; } } else { i = 1; while ((i < 7) && (_root.numRabbits[i] == true)) { i++; } if (i < 7) { eval ("_root.rabbit" + i)._x = this._x; eval ("_root.rabbit" + i)._y = this._y - 30; eval ("_root.rabbit" + i).gotoAndPlay(2); _root.numRabbits[i] = true; } } this._x = -100; _root.numOsamas--; _root.numOsamasI = _root.numOsamas + 7; if (0 < _root.numOsamas) { go = 0; goTimer = getTimer() + random(4000); if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } gotoAndPlay (5); energy = 12; } else { gotoAndStop (1); } if (_root.numOsamasI == 0) { _root.pause = true; _root.gotoAndPlay("Fin" + _root.level); stopAllSounds(); _root.congrat.gotoAndPlay(2); }
Symbol 803 MovieClip Frame 22
if (this.hitTest(_root.guy.hitArea)) { if (_root.weapon != 2) { gotoAndPlay (24); _root.weapon = 1; _root.guy.action = -1; _root.fuel = _root.fuelMax; } }
Symbol 803 MovieClip Frame 23
gotoAndPlay (22);
Symbol 803 MovieClip Frame 36
stop(); this._x = -100;
Symbol 806 MovieClip Frame 1
stop();
Symbol 814 MovieClip Frame 1
stop();
Symbol 814 MovieClip Frame 2
this._rotation = 262.5; rotate = 262.5; timer = getTimer();
Symbol 814 MovieClip Frame 3
this._x = this._x - 15; this._y = this._y + 1; if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (19); }
Symbol 814 MovieClip Frame 5
this._x = this._x - 15; this._y = this._y + 1; if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (19); }
Symbol 814 MovieClip Frame 7
this._x = this._x - 15; this._y = this._y + 1; if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (19); }
Symbol 814 MovieClip Frame 9
this._x = this._x - 15; this._y = this._y + 1; if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (19); }
Symbol 814 MovieClip Frame 11
this._x = this._x - 15; this._y = this._y + 1; if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (19); }
Symbol 814 MovieClip Frame 13
this._x = this._x - 15; this._y = this._y + 1; if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (19); }
Symbol 814 MovieClip Frame 15
this._x = this._x - 15; this._y = this._y + 1; if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (19); }
Symbol 814 MovieClip Frame 17
rotate = this._rotation; if (rotate < 0) { rotate = rotate + 360; } if (360 < rotate) { rotate = rotate - 360; } angle = (Math.atan((_root.guy._x - this._x) / (_root.guy._y - this._y)) * 180) / Math.PI; if (this._y < _root.guy._y) { angle = 180 - angle; } else if (0 < angle) { angle = 360 - angle; } else { angle = -angle; } if (rotate < angle) { if (((angle - rotate) - 6) < 180) { this._rotation = rotate + 6; } else { this._rotation = rotate - 6; } } else if (((rotate - angle) - 6) < 180) { this._rotation = rotate - 6; } else if (angle < (rotate + 6)) { this._rotation = rotate + 6; } this._x = this._x + (15 * Math.sin((Math.PI/180) * rotate)); this._y = this._y - (15 * Math.cos((Math.PI/180) * rotate)); if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (19); } if ((6000 < (getTimer() - timer)) || (end == true)) { gotoAndPlay (19); }
Symbol 814 MovieClip Frame 18
gotoAndPlay (17);
Symbol 814 MovieClip Frame 23
this._x = -100;
Symbol 829 MovieClip Frame 1
stop();
Symbol 829 MovieClip Frame 10
_root.endBoss.hitable = true;
Symbol 839 MovieClip Frame 1
stop();
Symbol 875 MovieClip Frame 1
faceLeft = true; status = 0; hitable = true; energy = 80; energyMark = energy; gunY = this._y - 94.3; flameTimer = getTimer(); missileTimer = getTimer(); _root.gun._y = gunY;
Instance of Symbol 823 MovieClip "hitArea" in Symbol 875 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.endBoss.hitable == true) { if (this.hitTest(_root.guy.bunny.hittingArea)) { _root.endBoss.hitable = false; _root.endBoss.energy = _root.endBoss.energy - _root.manHitDamage; _root.endBoss.brainblood.gotoAndPlay(2); _root.guy.bunny.blood.gotoAndPlay(2); _root.score = _root.score + 1000; } } if (0 >= _root.endBoss.energy) { _root.pause = true; _root.carnage = 1; _root.endBoss.gotoAndPlay("dead"); _root.congrat.gotoAndPlay(2); _root.missile1.end = true; _root.missile2.end = true; _root.missile3.end = true; _root.missile4.end = true; } }
Symbol 875 MovieClip Frame 9
this._x = this._x - 10; x = this._x; _root.o3._x = x - 31; _root.o4._x = x + 133; _root.p8._x = x + 27; _root.p5._x = x + 49; _root.p7._x = x + 27; _root.p6._x = x + 25; _root.gun._x = -100;
Symbol 875 MovieClip Frame 11
this._x = this._x - 10; x = this._x; _root.o3._x = x - 31; _root.o4._x = x + 133; _root.p8._x = x + 27; _root.p5._x = x + 49; _root.p7._x = x + 27; _root.p6._x = x + 25;
Symbol 875 MovieClip Frame 13
this._x = this._x - 10; x = this._x; _root.o3._x = x - 31; _root.o4._x = x + 133; _root.p8._x = x + 27; _root.p5._x = x + 49; _root.p7._x = x + 27; _root.p6._x = x + 25;
Symbol 875 MovieClip Frame 15
this._x = this._x - 10; x = this._x; _root.o3._x = x - 31; _root.o4._x = x + 133; _root.p8._x = x + 27; _root.p5._x = x + 49; _root.p7._x = x + 27; _root.p6._x = x + 25; _root.guy._y = _root.guy._y - 15;
Symbol 875 MovieClip Frame 17
this._x = this._x - 10; x = this._x; _root.o3._x = x - 31; _root.o4._x = x + 133; _root.p8._x = x + 27; _root.p5._x = x + 49; _root.p7._x = x + 27; _root.p6._x = x + 25;
Symbol 875 MovieClip Frame 19
this._x = this._x - 10; x = this._x; _root.o3._x = x - 31; _root.o4._x = x + 133; _root.p8._x = x + 27; _root.p5._x = x + 49; _root.p7._x = x + 27; _root.p6._x = x + 25;
Symbol 875 MovieClip Frame 21
this._x = this._x - 10; x = this._x; _root.o3._x = x - 31; _root.o4._x = x + 133; _root.p8._x = x + 27; _root.p5._x = x + 49; _root.p7._x = x + 27; _root.p6._x = x + 25;
Symbol 875 MovieClip Frame 23
this._x = this._x - 10; x = this._x; _root.o3._x = x - 31; _root.o4._x = x + 133; _root.p8._x = x + 27; _root.p5._x = x + 49; _root.p7._x = x + 27; _root.p6._x = x + 25;
Symbol 875 MovieClip Frame 25
this._x = this._x - 10; x = this._x; _root.o3._x = x - 31; _root.o4._x = x + 133; _root.p8._x = x + 27; _root.p5._x = x + 49; _root.p7._x = x + 27; _root.p6._x = x + 25;
Symbol 875 MovieClip Frame 27
this._x = this._x - 10; x = this._x; _root.o3._x = x - 31; _root.o4._x = x + 133; _root.p8._x = x + 27; _root.p5._x = x + 49; _root.p7._x = x + 27; _root.p6._x = x + 25; _root.guy._y = _root.guy._y - 15;
Symbol 875 MovieClip Frame 29
this._x = this._x - 10; x = this._x; _root.o3._x = x - 31; _root.o4._x = x + 133; _root.p8._x = x + 27; _root.p5._x = x + 49; _root.p7._x = x + 27; _root.p6._x = x + 25;
Symbol 875 MovieClip Frame 31
this._x = this._x - 10; x = this._x; _root.o3._x = x - 31; _root.o4._x = x + 133; _root.p8._x = x + 27; _root.p5._x = x + 49; _root.p7._x = x + 27; _root.p6._x = x + 25; if ((status == 0) && (x < 450)) { gotoAndPlay (60); status = 1; _root.endBoss.weakpoint.gotoAndPlay(2); } if (x < 90) { gotoAndPlay (60); status = 3; } else if (status == 1) { if (x < 330) { status = 2; if (random(2) == 0) { gotoAndPlay (60); } } }
Symbol 875 MovieClip Frame 32
gotoAndPlay (9);
Symbol 875 MovieClip Frame 33
this._x = this._x + 10; x = this._x; _root.o3._x = x - 31; _root.o4._x = x + 133; _root.p8._x = x + 27; _root.p5._x = x + 49; _root.p7._x = x + 27; _root.p6._x = x + 25; _root.gun._x = -100;
Symbol 875 MovieClip Frame 35
this._x = this._x + 10; x = this._x; _root.o3._x = x - 31; _root.o4._x = x + 133; _root.p8._x = x + 27; _root.p5._x = x + 49; _root.p7._x = x + 27; _root.p6._x = x + 25;
Symbol 875 MovieClip Frame 37
this._x = this._x + 10; x = this._x; _root.o3._x = x - 31; _root.o4._x = x + 133; _root.p8._x = x + 27; _root.p5._x = x + 49; _root.p7._x = x + 27; _root.p6._x = x + 25;
Symbol 875 MovieClip Frame 39
this._x = this._x + 10; x = this._x; _root.o3._x = x - 31; _root.o4._x = x + 133; _root.p8._x = x + 27; _root.p5._x = x + 49; _root.p7._x = x + 27; _root.p6._x = x + 25; _root.guy._y = _root.guy._y - 5;
Symbol 875 MovieClip Frame 41
this._x = this._x + 10; x = this._x; _root.o3._x = x - 31; _root.o4._x = x + 133; _root.p8._x = x + 27; _root.p5._x = x + 49; _root.p7._x = x + 27; _root.p6._x = x + 25;
Symbol 875 MovieClip Frame 43
this._x = this._x + 10; x = this._x; _root.o3._x = x - 31; _root.o4._x = x + 133; _root.p8._x = x + 27; _root.p5._x = x + 49; _root.p7._x = x + 27; _root.p6._x = x + 25;
Symbol 875 MovieClip Frame 45
this._x = this._x + 10; x = this._x; _root.o3._x = x - 31; _root.o4._x = x + 133; _root.p8._x = x + 27; _root.p5._x = x + 49; _root.p7._x = x + 27; _root.p6._x = x + 25;
Symbol 875 MovieClip Frame 47
this._x = this._x + 10; x = this._x; _root.o3._x = x - 31; _root.o4._x = x + 133; _root.p8._x = x + 27; _root.p5._x = x + 49; _root.p7._x = x + 27; _root.p6._x = x + 25;
Symbol 875 MovieClip Frame 49
this._x = this._x + 10; x = this._x; _root.o3._x = x - 31; _root.o4._x = x + 133; _root.p8._x = x + 27; _root.p5._x = x + 49; _root.p7._x = x + 27; _root.p6._x = x + 25;
Symbol 875 MovieClip Frame 51
this._x = this._x + 10; x = this._x; _root.o3._x = x - 31; _root.o4._x = x + 133; _root.p8._x = x + 27; _root.p5._x = x + 49; _root.p7._x = x + 27; _root.p6._x = x + 25; _root.guy._y = _root.guy._y - 5;
Symbol 875 MovieClip Frame 53
this._x = this._x + 10; x = this._x; _root.o3._x = x - 31; _root.o4._x = x + 133; _root.p8._x = x + 27; _root.p5._x = x + 49; _root.p7._x = x + 27; _root.p6._x = x + 25;
Symbol 875 MovieClip Frame 55
this._x = this._x + 10; x = this._x; _root.o3._x = x - 31; _root.o4._x = x + 133; _root.p8._x = x + 27; _root.p5._x = x + 49; _root.p7._x = x + 27; _root.p6._x = x + 25; if (x >= 449) { gotoAndPlay (60); status = 1; } else if (x >= 329) { status = 2; if (random(2) == 0) { gotoAndPlay (60); } }
Symbol 875 MovieClip Frame 56
gotoAndPlay (33);
Symbol 875 MovieClip Frame 60
gunRotate = gun._rotation; if (gunRotate < 0) { gunRotate = gunRotate + 360; } if (360 < gunRotate) { gunRotate = gunRotate - 360; } gunX = this._x - 31.3; angle = (Math.atan((_root.guy._x - gunX) / (_root.guy._y - gunY)) * 180) / Math.PI; if (gunY < _root.guy._y) { angle = 180 - angle; } else if (0 < angle) { angle = 360 - angle; } else { angle = -angle; } if (gunRotate < angle) { if (((angle - gunRotate) - 3) < 180) { gun._rotation = gunRotate + 3; } else { _root.endBoss.gun._rotation = gunRotate - 3; } } else if (((gunRotate - angle) - 3) < 180) { _root.endBoss.gun._rotation = gunRotate - 3; } else if (angle < (gunRotate + 3)) { _root.endBoss.gun._rotation = gunRotate + 3; } if ((energyMark - energy) >= 12) { energyMark = energy; if (status == 1) { gotoAndPlay (9); } else if (status == 2) { if (random(2) == 0) { gotoAndPlay (9); } else { gotoAndPlay (33); } } else { gotoAndPlay (33); } } else if (2000 < (getTimer() - flameTimer)) { flameNum = 1; gotoAndPlay (64); } else if (8000 < (getTimer() - missileTimer)) { gotoAndPlay (70); } _root.gun._rotation = gunRotate; _root.gun._x = gunX;
Symbol 875 MovieClip Frame 61
if (0 < energy) { gotoAndPlay (60); }
Symbol 875 MovieClip Frame 64
gunRotate = gun._rotation; if (gunRotate < 0) { gunRotate = gunRotate + 360; } if (360 < gunRotate) { gunRotate = gunRotate - 360; } gunX = this._x - 31.3; angle = (Math.atan((_root.guy._x - gunX) / (_root.guy._y - gunY)) * 180) / Math.PI; if (gunY < _root.guy._y) { angle = 180 - angle; } else if (0 < angle) { angle = 360 - angle; } else { angle = -angle; } if (gunRotate < angle) { if (((angle - gunRotate) - 3) < 180) { gun._rotation = gunRotate + 3; } else { gun._rotation = gunRotate - 3; } } else if (((gunRotate - angle) - 3) < 180) { gun._rotation = gunRotate - 3; } else if (angle < (gunRotate + 3)) { gun._rotation = gunRotate + 3; } eval ("_root.flameball" + flameNum)._y = gunY - (25 * Math.cos((Math.PI/180) * gunRotate)); eval ("_root.flameball" + flameNum)._x = gunX + (25 * Math.sin((Math.PI/180) * gunRotate)); eval ("_root.flameball" + flameNum).xdirection = 10 * Math.sin((Math.PI/180) * gunRotate); eval ("_root.flameball" + flameNum).ydirection = -10 * Math.cos((Math.PI/180) * gunRotate); eval ("_root.flameball" + flameNum).gotoAndPlay(2); flameNum++; if (8 < flameNum) { gotoAndPlay (60); flameTimer = getTimer(); } _root.gun._rotation = gunRotate;
Symbol 875 MovieClip Frame 65
if (0 < energy) { gotoAndPlay (64); }
Symbol 875 MovieClip Frame 78
_root.missile1._x = this._x - 5; _root.missile1._y = this._y - 127; _root.missile1.gotoAndPlay(2);
Symbol 875 MovieClip Frame 94
_root.missile2._x = this._x - 5; _root.missile2._y = this._y - 127; _root.missile2.gotoAndPlay(2);
Symbol 875 MovieClip Frame 110
_root.missile3._x = this._x - 5; _root.missile3._y = this._y - 127; _root.missile3.gotoAndPlay(2);
Symbol 875 MovieClip Frame 129
_root.missile4._x = this._x - 5; _root.missile4._y = this._y - 127; _root.missile4.gotoAndPlay(2);
Symbol 875 MovieClip Frame 143
gotoAndPlay (60); missileTimer = getTimer();
Symbol 875 MovieClip Frame 144
_root.score = _root.score + 100000;
Symbol 875 MovieClip Frame 169
stop(); _root.gotoAndPlay("Fin" + _root.level); stopAllSounds(); _root.congrat.gotoAndPlay(2);
Symbol 877 MovieClip Frame 1
stop();
Symbol 877 MovieClip Frame 2
play();
Symbol 877 MovieClip Frame 4
this._x = this._x + xDirection; this._y = this._y + yDirection; if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; }
Symbol 877 MovieClip Frame 6
this._x = this._x + xDirection; this._y = this._y + yDirection; if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; }
Symbol 877 MovieClip Frame 8
this._x = this._x + xDirection; this._y = this._y + yDirection; if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; }
Symbol 877 MovieClip Frame 10
this._x = this._x + xDirection; this._y = this._y + yDirection; if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; }
Symbol 877 MovieClip Frame 12
this._x = this._x + xDirection; this._y = this._y + yDirection; if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; } this._alpha = this._alpha - 2; this._xscale = this._xscale + 2; this._yscale = this._yscale + 2; if (this._alpha < 50) { gotoAndStop (1); this._xscale = 100; this._yscale = 100; this._alpha = 100; this._x = -100; }
Symbol 877 MovieClip Frame 13
gotoAndPlay (12);
Symbol 878 MovieClip Frame 1
stop();
Symbol 878 MovieClip Frame 11
this._x = -100;
Symbol 881 MovieClip Frame 1
stop();
Symbol 890 Button
on (release) { gotoAndPlay (2337); }
Symbol 915 Button
on (keyPress "<PgDn>") { _root.cheated = false; _root.newgrounds = false; _root.continues = 0; _root.score = 999999 /* 0x0F423F */; }
Symbol 952 Button
on (release) { stopAllSounds(); gotoAndStop (208); }
Symbol 1035 MovieClip Frame 2
if (8 < _root.numOsamas) { if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } play(); } else { gotoAndStop (1); }
Symbol 1035 MovieClip Frame 5
if (_root.pause == false) { if (go == 1) { x = this._x; y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; } i++; } if (falling == 1) { this._y = y + _root.gravity; gotoAndPlay (9); } if (falling == 0) { i = 1; while (_root.numObs >= i) { if (this.hitTest(eval ("_root.o" + i))) { x = x + (0.5 * (x - eval ("_root.o" + i)._x)); direction = -direction; } i++; } this._x = x + direction; } if (this.hitTest(_root.enemyStop)) { go = 0; goTimer = getTimer(); if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (11); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } gotoAndPlay (21); } if (0 < direction) { this._xscale = _root.sScale; } else { this._xscale = -_root.sScale; } }
Symbol 1035 MovieClip Frame 7
if (_root.pause == false) { if (go == 1) { x = this._x; y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; } i++; } if (falling == 1) { this._y = y + _root.gravity; gotoAndPlay (9); } if (falling == 0) { i = 1; while (_root.numObs >= i) { if (this.hitTest(eval ("_root.o" + i))) { x = x + (0.5 * (x - eval ("_root.o" + i)._x)); direction = -direction; } i++; } this._x = x + direction; } if (this.hitTest(_root.enemyStop)) { go = 0; goTimer = getTimer(); if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (11); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } gotoAndPlay (21); } if (0 < direction) { this._xscale = _root.sScale; } else { this._xscale = -_root.sScale; } }
Symbol 1035 MovieClip Frame 8
gotoAndPlay (5);
Symbol 1035 MovieClip Frame 9
if (_root.pause == false) { if (go == 1) { y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; this._y = (eval ("_root.p" + i)._y - (this._height / 2)) + 10; gotoAndPlay (5); } i++; } if (falling == 1) { this._y = y + _root.gravity; } if ((this.hitTest(_root.enemyStop) == true) || (600 < y)) { go = 0; goTimer = getTimer(); if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (17); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (21); } if (0 < direction) { this._xscale = _root.sScale; } else { this._xscale = -_root.sScale; } }
Symbol 1035 MovieClip Frame 10
gotoAndPlay (9);
Symbol 1035 MovieClip Frame 16
gotoAndPlay (5);
Symbol 1035 MovieClip Frame 17
if (_root.pause == false) { if (go == 1) { y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { falling = 0; this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (5); } i++; } if (falling == 1) { this._y = y + _root.gravity; } if ((this.hitTest(_root.enemyStop) == true) || (600 < y)) { go = 0; goTimer = getTimer(); if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (21); } if (0 < direction) { this._xscale = _root.sScale; } else { this._xscale = -_root.sScale; } }
Symbol 1035 MovieClip Frame 19
if (_root.pause == false) { if (go == 1) { y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { falling = 0; this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (5); } i++; } if (falling == 1) { this._y = y + _root.gravity; } if ((this.hitTest(_root.enemyStop) == true) || (600 < y)) { go = 0; goTimer = getTimer(); if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (21); } if (0 < direction) { this._xscale = _root.sScale; } else { this._xscale = -_root.sScale; } }
Symbol 1035 MovieClip Frame 20
gotoAndPlay (9);
Symbol 1035 MovieClip Frame 21
if (0 >= energy) { gotoAndPlay (27); } _root.guy.bunny.blood.gotoAndPlay(2);
Symbol 1035 MovieClip Frame 26
gotoAndPlay (5); _root.score = _root.score + 100;
Symbol 1035 MovieClip Frame 44
_root.score = _root.score + 1000; _root.carnage++; prize = random(50); if (prize < 10) { i = 1; while ((i < 4) && (_root.numClocks[i] == true)) { i++; } if (i < 4) { eval ("_root.clock" + i)._x = this._x; eval ("_root.clock" + i)._y = this._y - 30; eval ("_root.clock" + i).gotoAndPlay(2); _root.numClocks[i] = true; } } else if (prize < 25) { i = 1; while ((i < 7) && (_root.numFlowers[i] == true)) { i++; } if (i < 7) { eval ("_root.flower" + i)._x = this._x; eval ("_root.flower" + i)._y = this._y - 30; eval ("_root.flower" + i).gotoAndPlay(2); _root.numFlowers[i] = true; } } else if (prize < 35) { i = 1; while ((i < 7) && (_root.numBeers[i] == true)) { i++; } if (i < 7) { eval ("_root.beer" + i)._x = this._x; eval ("_root.beer" + i)._y = this._y - 30; eval ("_root.beer" + i).gotoAndPlay(2); _root.numBeers[i] = true; } } else if (prize < 38) { i = 1; while ((i < 7) && (_root.numBeers[i] == true)) { i++; } if (i < 6) { eval ("_root.baby" + i)._x = this._x; eval ("_root.baby" + i)._y = this._y - 30; eval ("_root.baby" + i).gotoAndPlay(2); _root.numBabys[i] = true; } } else { i = 1; while ((i < 7) && (_root.numRabbits[i] == true)) { i++; } if (i < 7) { eval ("_root.rabbit" + i)._x = this._x; eval ("_root.rabbit" + i)._y = this._y - 30; eval ("_root.rabbit" + i).gotoAndPlay(2); _root.numRabbits[i] = true; } } this._x = -100; _root.numOsamas--; _root.numOsamasI = _root.numOsamas + 7; if (0 < _root.numOsamas) { go = 0; goTimer = getTimer() + random(4000); if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } gotoAndPlay (5); energy = 9; } else { gotoAndStop (1); } if (_root.numOsamasI == 0) { _root.pause = true; _root.gotoAndPlay("pico"); _root.congrat.gotoAndPlay(2); }
Symbol 1046 MovieClip Frame 2
if (8 < _root.numOsamas) { if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } play(); } else { gotoAndStop (1); }
Symbol 1046 MovieClip Frame 5
if (_root.pause == false) { if (go == 1) { x = this._x; y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; } i++; } if (falling == 1) { this._y = y + _root.gravity; gotoAndPlay (9); } if (falling == 0) { i = 1; while (_root.numObs >= i) { if (this.hitTest(eval ("_root.o" + i))) { x = x + (0.5 * (x - eval ("_root.o" + i)._x)); direction = -direction; } i++; } this._x = x + direction; } if (this.hitTest(_root.enemyStop)) { go = 0; goTimer = getTimer(); if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (11); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } gotoAndPlay (21); } if (0 < direction) { this._xscale = _root.oScale; } else { this._xscale = -_root.oScale; } }
Symbol 1046 MovieClip Frame 7
if (_root.pause == false) { if (go == 1) { x = this._x; y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; } i++; } if (falling == 1) { this._y = y + _root.gravity; gotoAndPlay (9); } if (falling == 0) { i = 1; while (_root.numObs >= i) { if (this.hitTest(eval ("_root.o" + i))) { x = x + (0.5 * (x - eval ("_root.o" + i)._x)); direction = -direction; } i++; } this._x = x + direction; } if (this.hitTest(_root.enemyStop)) { go = 0; goTimer = getTimer(); if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (11); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } gotoAndPlay (21); } if (0 < direction) { this._xscale = _root.oScale; } else { this._xscale = -_root.oScale; } }
Symbol 1046 MovieClip Frame 8
gotoAndPlay (5);
Symbol 1046 MovieClip Frame 9
if (_root.pause == false) { if (go == 1) { y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; this._y = (eval ("_root.p" + i)._y - (this._height / 2)) + 10; gotoAndPlay (5); } i++; } if (falling == 1) { this._y = y + _root.gravity; } if ((this.hitTest(_root.enemyStop) == true) || (600 < y)) { go = 0; goTimer = getTimer(); if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (17); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (21); } if (0 < direction) { this._xscale = _root.oScale; } else { this._xscale = -_root.oScale; } }
Symbol 1046 MovieClip Frame 10
gotoAndPlay (9);
Symbol 1046 MovieClip Frame 16
gotoAndPlay (5);
Symbol 1046 MovieClip Frame 17
if (_root.pause == false) { if (go == 1) { y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { falling = 0; this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (5); } i++; } if (falling == 1) { this._y = y + _root.gravity; } if ((this.hitTest(_root.enemyStop) == true) || (600 < y)) { go = 0; goTimer = getTimer(); if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (21); } if (0 < direction) { this._xscale = _root.oScale; } else { this._xscale = -_root.oScale; } }
Symbol 1046 MovieClip Frame 19
if (_root.pause == false) { if (go == 1) { y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { falling = 0; this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (5); } i++; } if (falling == 1) { this._y = y + _root.gravity; } if ((this.hitTest(_root.enemyStop) == true) || (600 < y)) { go = 0; goTimer = getTimer(); if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (21); } if (0 < direction) { this._xscale = _root.oScale; } else { this._xscale = -_root.oScale; } }
Symbol 1046 MovieClip Frame 20
gotoAndPlay (9);
Symbol 1046 MovieClip Frame 21
if (0 >= energy) { gotoAndPlay (27); } _root.guy.bunny.blood.gotoAndPlay("sparks");
Symbol 1046 MovieClip Frame 26
gotoAndPlay (5); _root.score = _root.score + 100;
Symbol 1046 MovieClip Frame 44
_root.score = _root.score + 1000; _root.carnage++; prize = random(50); if (prize < 10) { i = 1; while ((i < 4) && (_root.numClocks[i] == true)) { i++; } if (i < 4) { eval ("_root.clock" + i)._x = this._x; eval ("_root.clock" + i)._y = this._y - 30; eval ("_root.clock" + i).gotoAndPlay(2); _root.numClocks[i] = true; } } else if (prize < 25) { i = 1; while ((i < 7) && (_root.numFlowers[i] == true)) { i++; } if (i < 7) { eval ("_root.flower" + i)._x = this._x; eval ("_root.flower" + i)._y = this._y - 30; eval ("_root.flower" + i).gotoAndPlay(2); _root.numFlowers[i] = true; } } else if (prize < 35) { i = 1; while ((i < 7) && (_root.numBeers[i] == true)) { i++; } if (i < 7) { eval ("_root.beer" + i)._x = this._x; eval ("_root.beer" + i)._y = this._y - 30; eval ("_root.beer" + i).gotoAndPlay(2); _root.numBeers[i] = true; } } else if (prize < 38) { i = 1; while ((i < 7) && (_root.numBeers[i] == true)) { i++; } if (i < 6) { eval ("_root.baby" + i)._x = this._x; eval ("_root.baby" + i)._y = this._y - 30; eval ("_root.baby" + i).gotoAndPlay(2); _root.numBabys[i] = true; } } else { i = 1; while ((i < 7) && (_root.numRabbits[i] == true)) { i++; } if (i < 7) { eval ("_root.rabbit" + i)._x = this._x; eval ("_root.rabbit" + i)._y = this._y - 30; eval ("_root.rabbit" + i).gotoAndPlay(2); _root.numRabbits[i] = true; } } this._x = -100; _root.numOsamas--; _root.numOsamasI = _root.numOsamas + 7; if (0 < _root.numOsamas) { go = 0; goTimer = getTimer() + random(4000); if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } gotoAndPlay (5); energy = 9; } else { gotoAndStop (1); } if (_root.numOsamasI == 0) { _root.pause = true; _root.gotoAndPlay("pico"); _root.congrat.gotoAndPlay(2); }
Symbol 1055 MovieClip Frame 2
if (8 < _root.numOsamas) { if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } play(); } else { gotoAndStop (1); }
Symbol 1055 MovieClip Frame 5
if (_root.pause == false) { if (go == 1) { x = this._x; y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; } i++; } if (falling == 1) { this._y = y + _root.gravity; gotoAndPlay (9); } if (falling == 0) { i = 1; while (_root.numObs >= i) { if (this.hitTest(eval ("_root.o" + i))) { x = x + (0.5 * (x - eval ("_root.o" + i)._x)); direction = -direction; } i++; } this._x = x + direction; } if (this.hitTest(_root.enemyStop)) { go = 0; goTimer = getTimer(); if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (11); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } gotoAndPlay (21); } if (0 < direction) { this._xscale = _root.rscale; } else { this._xscale = -_root.rscale; } }
Symbol 1055 MovieClip Frame 7
if (_root.pause == false) { if (go == 1) { x = this._x; y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; } i++; } if (falling == 1) { this._y = y + _root.gravity; gotoAndPlay (9); } if (falling == 0) { i = 1; while (_root.numObs >= i) { if (this.hitTest(eval ("_root.o" + i))) { x = x + (0.5 * (x - eval ("_root.o" + i)._x)); direction = -direction; } i++; } this._x = x + direction; } if (this.hitTest(_root.enemyStop)) { go = 0; goTimer = getTimer(); if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (11); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } gotoAndPlay (21); } if (0 < direction) { this._xscale = _root.rscale; } else { this._xscale = -_root.rscale; } }
Symbol 1055 MovieClip Frame 8
gotoAndPlay (5);
Symbol 1055 MovieClip Frame 9
if (_root.pause == false) { if (go == 1) { y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; this._y = (eval ("_root.p" + i)._y - (this._height / 2)) + 10; gotoAndPlay (5); } i++; } if (falling == 1) { this._y = y + _root.gravity; } if ((this.hitTest(_root.enemyStop) == true) || (600 < y)) { go = 0; goTimer = getTimer(); if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (17); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (21); } if (0 < direction) { this._xscale = _root.rscale; } else { this._xscale = -_root.rscale; } }
Symbol 1055 MovieClip Frame 10
gotoAndPlay (9);
Symbol 1055 MovieClip Frame 16
gotoAndPlay (5);
Symbol 1055 MovieClip Frame 17
if (_root.pause == false) { if (go == 1) { y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { falling = 0; this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (5); } i++; } if (falling == 1) { this._y = y + _root.gravity; } if ((this.hitTest(_root.enemyStop) == true) || (600 < y)) { go = 0; goTimer = getTimer(); if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (21); } if (0 < direction) { this._xscale = _root.rscale; } else { this._xscale = -_root.rscale; } }
Symbol 1055 MovieClip Frame 19
if (_root.pause == false) { if (go == 1) { y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { falling = 0; this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (5); } i++; } if (falling == 1) { this._y = y + _root.gravity; } if ((this.hitTest(_root.enemyStop) == true) || (600 < y)) { go = 0; goTimer = getTimer(); if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (21); } if (0 < direction) { this._xscale = _root.rscale; } else { this._xscale = -_root.rscale; } }
Symbol 1055 MovieClip Frame 20
gotoAndPlay (9);
Symbol 1055 MovieClip Frame 21
if (0 >= energy) { gotoAndPlay (27); } _root.guy.bunny.blood.gotoAndPlay(2);
Symbol 1055 MovieClip Frame 26
gotoAndPlay (5); _root.score = _root.score + 100;
Symbol 1055 MovieClip Frame 44
_root.score = _root.score + 1000; _root.carnage++; prize = random(50); if (prize < 10) { i = 1; while ((i < 4) && (_root.numClocks[i] == true)) { i++; } if (i < 4) { eval ("_root.clock" + i)._x = this._x; eval ("_root.clock" + i)._y = this._y - 30; eval ("_root.clock" + i).gotoAndPlay(2); _root.numClocks[i] = true; } } else if (prize < 25) { i = 1; while ((i < 7) && (_root.numFlowers[i] == true)) { i++; } if (i < 7) { eval ("_root.flower" + i)._x = this._x; eval ("_root.flower" + i)._y = this._y - 30; eval ("_root.flower" + i).gotoAndPlay(2); _root.numFlowers[i] = true; } } else if (prize < 35) { i = 1; while ((i < 7) && (_root.numBeers[i] == true)) { i++; } if (i < 7) { eval ("_root.beer" + i)._x = this._x; eval ("_root.beer" + i)._y = this._y - 30; eval ("_root.beer" + i).gotoAndPlay(2); _root.numBeers[i] = true; } } else if (prize < 38) { i = 1; while ((i < 7) && (_root.numBeers[i] == true)) { i++; } if (i < 6) { eval ("_root.baby" + i)._x = this._x; eval ("_root.baby" + i)._y = this._y - 30; eval ("_root.baby" + i).gotoAndPlay(2); _root.numBabys[i] = true; } } else { i = 1; while ((i < 7) && (_root.numRabbits[i] == true)) { i++; } if (i < 7) { eval ("_root.rabbit" + i)._x = this._x; eval ("_root.rabbit" + i)._y = this._y - 30; eval ("_root.rabbit" + i).gotoAndPlay(2); _root.numRabbits[i] = true; } } this._x = -100; _root.numOsamas--; _root.numOsamasI = _root.numOsamas + 7; if (0 < _root.numOsamas) { go = 0; goTimer = getTimer() + random(4000); if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } gotoAndPlay (5); energy = 9; } else { gotoAndStop (1); } if (_root.numOsamasI == 0) { _root.pause = true; _root.gotoAndPlay("pico"); _root.congrat.gotoAndPlay(2); }
Symbol 1064 MovieClip Frame 2
if (8 < _root.numOsamas) { if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } play(); } else { gotoAndStop (1); }
Symbol 1064 MovieClip Frame 5
if (_root.pause == false) { if (go == 1) { x = this._x; y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; } i++; } if (falling == 1) { this._y = y + _root.gravity; gotoAndPlay (9); } if (falling == 0) { i = 1; while (_root.numObs >= i) { if (this.hitTest(eval ("_root.o" + i))) { x = x + (0.5 * (x - eval ("_root.o" + i)._x)); direction = -direction; } i++; } this._x = x + direction; } if (this.hitTest(_root.enemyStop)) { go = 0; goTimer = getTimer(); if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (11); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } gotoAndPlay (21); } if (0 < direction) { this._xscale = _root.oScale; } else { this._xscale = -_root.oScale; } }
Symbol 1064 MovieClip Frame 7
if (_root.pause == false) { if (go == 1) { x = this._x; y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; } i++; } if (falling == 1) { this._y = y + _root.gravity; gotoAndPlay (9); } if (falling == 0) { i = 1; while (_root.numObs >= i) { if (this.hitTest(eval ("_root.o" + i))) { x = x + (0.5 * (x - eval ("_root.o" + i)._x)); direction = -direction; } i++; } this._x = x + direction; } if (this.hitTest(_root.enemyStop)) { go = 0; goTimer = getTimer(); if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (11); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } gotoAndPlay (21); } if (0 < direction) { this._xscale = _root.oScale; } else { this._xscale = -_root.oScale; } }
Symbol 1064 MovieClip Frame 8
gotoAndPlay (5);
Symbol 1064 MovieClip Frame 9
if (_root.pause == false) { if (go == 1) { y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; this._y = (eval ("_root.p" + i)._y - (this._height / 2)) + 10; gotoAndPlay (5); } i++; } if (falling == 1) { this._y = y + _root.gravity; } if ((this.hitTest(_root.enemyStop) == true) || (600 < y)) { go = 0; goTimer = getTimer(); if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (17); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (21); } if (0 < direction) { this._xscale = _root.oScale; } else { this._xscale = -_root.oScale; } }
Symbol 1064 MovieClip Frame 10
gotoAndPlay (9);
Symbol 1064 MovieClip Frame 16
gotoAndPlay (5);
Symbol 1064 MovieClip Frame 17
if (_root.pause == false) { if (go == 1) { y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { falling = 0; this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (5); } i++; } if (falling == 1) { this._y = y + _root.gravity; } if ((this.hitTest(_root.enemyStop) == true) || (600 < y)) { go = 0; goTimer = getTimer(); if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (21); } if (0 < direction) { this._xscale = _root.oScale; } else { this._xscale = -_root.oScale; } }
Symbol 1064 MovieClip Frame 19
if (_root.pause == false) { if (go == 1) { y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { falling = 0; this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (5); } i++; } if (falling == 1) { this._y = y + _root.gravity; } if ((this.hitTest(_root.enemyStop) == true) || (600 < y)) { go = 0; goTimer = getTimer(); if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (21); } if (0 < direction) { this._xscale = _root.oScale; } else { this._xscale = -_root.oScale; } }
Symbol 1064 MovieClip Frame 20
gotoAndPlay (9);
Symbol 1064 MovieClip Frame 21
if (0 >= energy) { gotoAndPlay (27); } _root.guy.bunny.blood.gotoAndPlay("sparks");
Symbol 1064 MovieClip Frame 26
gotoAndPlay (5); _root.score = _root.score + 100;
Symbol 1064 MovieClip Frame 44
_root.score = _root.score + 1000; _root.carnage++; prize = random(50); if (prize < 10) { i = 1; while ((i < 4) && (_root.numClocks[i] == true)) { i++; } if (i < 4) { eval ("_root.clock" + i)._x = this._x; eval ("_root.clock" + i)._y = this._y - 30; eval ("_root.clock" + i).gotoAndPlay(2); _root.numClocks[i] = true; } } else if (prize < 25) { i = 1; while ((i < 7) && (_root.numFlowers[i] == true)) { i++; } if (i < 7) { eval ("_root.flower" + i)._x = this._x; eval ("_root.flower" + i)._y = this._y - 30; eval ("_root.flower" + i).gotoAndPlay(2); _root.numFlowers[i] = true; } } else if (prize < 35) { i = 1; while ((i < 7) && (_root.numBeers[i] == true)) { i++; } if (i < 7) { eval ("_root.beer" + i)._x = this._x; eval ("_root.beer" + i)._y = this._y - 30; eval ("_root.beer" + i).gotoAndPlay(2); _root.numBeers[i] = true; } } else if (prize < 38) { i = 1; while ((i < 7) && (_root.numBeers[i] == true)) { i++; } if (i < 6) { eval ("_root.baby" + i)._x = this._x; eval ("_root.baby" + i)._y = this._y - 30; eval ("_root.baby" + i).gotoAndPlay(2); _root.numBabys[i] = true; } } else { i = 1; while ((i < 7) && (_root.numRabbits[i] == true)) { i++; } if (i < 7) { eval ("_root.rabbit" + i)._x = this._x; eval ("_root.rabbit" + i)._y = this._y - 30; eval ("_root.rabbit" + i).gotoAndPlay(2); _root.numRabbits[i] = true; } } this._x = -100; _root.numOsamas--; _root.numOsamasI = _root.numOsamas + 7; if (0 < _root.numOsamas) { go = 0; goTimer = getTimer() + random(4000); if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } gotoAndPlay (5); energy = 9; } else { gotoAndStop (1); } if (_root.numOsamasI == 0) { _root.pause = true; _root.gotoAndPlay("pico"); _root.congrat.gotoAndPlay(2); }
Symbol 1066 MovieClip Frame 1
stop();
Symbol 1076 MovieClip Frame 1
stop();
Symbol 1076 MovieClip Frame 2
this._rotation = 285.4; rotate = 285.4; timer = getTimer();
Symbol 1076 MovieClip Frame 3
this._x = this._x - 14.6; this._y = this._y - 4.6; if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (19); }
Symbol 1076 MovieClip Frame 5
this._x = this._x - 14.6; this._y = this._y - 4.6; if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (19); }
Symbol 1076 MovieClip Frame 7
this._x = this._x - 14.6; this._y = this._y - 4.6; if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (19); }
Symbol 1076 MovieClip Frame 9
this._x = this._x - 14.6; this._y = this._y - 4.6; if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (19); }
Symbol 1076 MovieClip Frame 11
this._x = this._x - 14.6; this._y = this._y - 4.6; if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (19); }
Symbol 1076 MovieClip Frame 13
this._x = this._x - 14.6; this._y = this._y - 4.6; if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (19); }
Symbol 1076 MovieClip Frame 15
this._x = this._x - 14.6; this._y = this._y - 4.6; if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (19); }
Symbol 1076 MovieClip Frame 17
rotate = this._rotation; if (rotate < 0) { rotate = rotate + 360; } if (360 < rotate) { rotate = rotate - 360; } angle = (Math.atan((_root.guy._x - this._x) / (_root.guy._y - this._y)) * 180) / Math.PI; if (this._y < _root.guy._y) { angle = 180 - angle; } else if (0 < angle) { angle = 360 - angle; } else { angle = -angle; } if (rotate < angle) { if (((angle - rotate) - 7) < 180) { this._rotation = rotate + 7; } else { this._rotation = rotate - 7; } } else if (((rotate - angle) - 7) < 180) { this._rotation = rotate - 7; } else if (angle < (rotate + 7)) { this._rotation = rotate + 7; } this._x = this._x + (15 * Math.sin((Math.PI/180) * rotate)); this._y = this._y - (15 * Math.cos((Math.PI/180) * rotate)); if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (19); } if ((6000 < (getTimer() - timer)) || (end == true)) { gotoAndPlay (19); }
Symbol 1076 MovieClip Frame 18
gotoAndPlay (17);
Symbol 1076 MovieClip Frame 23
this._x = -100;
Symbol 1100 MovieClip Frame 1
hidden = true; energy = 60; energyMarker = energy; stop(); bert = false;
Symbol 1100 MovieClip Frame 3
if (36.8 < this._y) { this._y = this._y - 4; } else { gotoAndPlay (13); }
Symbol 1100 MovieClip Frame 4
gotoAndPlay (3);
Symbol 1100 MovieClip Frame 6
if (this._y < 72.8) { this._y = this._y + 4; bert = true; } else { gotoAndPlay (9); downTimer = getTimer(); hiddenTime = (random(7) + 5) * 1000; }
Symbol 1100 MovieClip Frame 7
gotoAndPlay (6);
Symbol 1100 MovieClip Frame 9
if (hiddenTime < (getTimer() - downTimer)) { gotoAndPlay (3); }
Symbol 1100 MovieClip Frame 10
gotoAndPlay (9);
Symbol 1100 MovieClip Frame 13
if (this.hitArea.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (38); if ((_root.tank._x - 17) < _root.guy._x) { this._xscale = -100; } else { this._xscale = 100; } } if (this.hitTest(_root.guy.bunny.hittingArea)) { if ((_root.tank._x - 17) < _root.guy._x) { this._xscale = -100; } else { this._xscale = 100; } energy = energy - _root.manHitDamage; gotoAndPlay (15); }
Symbol 1100 MovieClip Frame 14
gotoAndPlay (13);
Symbol 1100 MovieClip Frame 15
if (energy < 0) { gotoAndPlay (21); } _root.score = _root.score + 5000; _root.guy.bunny.blood.gotoAndPlay(2);
Symbol 1100 MovieClip Frame 20
if (energy < (energyMarker - 10)) { energyMarker = energy; gotoAndPlay (6); } else { gotoAndPlay (13); }
Symbol 1100 MovieClip Frame 37
stop(); _root.score = _root.score + 100000;
Symbol 1100 MovieClip Frame 47
gotoAndPlay (13);
Symbol 1115 MovieClip Frame 1
status = 0; energyMark = _root.tank.pico.energy; missileTimer = getTimer();
Symbol 1115 MovieClip Frame 9
this._x = this._x - 5; x = this._x; _root.o3._x = x - 87.4; _root.o4._x = x + 54.6; _root.p8._x = x - 15.4; _root.p5._x = x - 1.3; _root.p7._x = x - 84.8; _root.p6._x = x - 25.8;
Symbol 1115 MovieClip Frame 11
this._x = this._x - 5; x = this._x; _root.o3._x = x - 87.4; _root.o4._x = x + 54.6; _root.p8._x = x - 15.4; _root.p5._x = x - 1.3; _root.p7._x = x - 84.8; _root.p6._x = x - 25.8;
Symbol 1115 MovieClip Frame 13
this._x = this._x - 5; x = this._x; _root.o3._x = x - 87.4; _root.o4._x = x + 54.6; _root.p8._x = x - 15.4; _root.p5._x = x - 1.3; _root.p7._x = x - 84.8; _root.p6._x = x - 25.8;
Symbol 1115 MovieClip Frame 15
this._x = this._x - 5; x = this._x; _root.o3._x = x - 87.4; _root.o4._x = x + 54.6; _root.p8._x = x - 15.4; _root.p5._x = x - 1.3; _root.p7._x = x - 84.8; _root.p6._x = x - 25.8; if ((status == 0) && (x < 500)) { gotoAndPlay (31); status = 1; pico.gotoAndPlay(2); energyMark = _root.tank.pico.energy; } if (x < 150) { gotoAndPlay (27); status = 3; } else if (status == 1) { if (x < 330) { status = 2; if (random(8) == 0) { gotoAndPlay (27); } } }
Symbol 1115 MovieClip Frame 16
gotoAndPlay (9);
Symbol 1115 MovieClip Frame 17
this._x = this._x + 5; x = this._x; _root.o3._x = x - 87.4; _root.o4._x = x + 54.6; _root.p8._x = x - 15.4; _root.p5._x = x - 1.3; _root.p7._x = x - 84.8; _root.p6._x = x - 25.8;
Symbol 1115 MovieClip Frame 19
this._x = this._x + 5; x = this._x; _root.o3._x = x - 87.4; _root.o4._x = x + 54.6; _root.p8._x = x - 15.4; _root.p5._x = x - 1.3; _root.p7._x = x - 84.8; _root.p6._x = x - 25.8;
Symbol 1115 MovieClip Frame 21
this._x = this._x + 5; x = this._x; _root.o3._x = x - 87.4; _root.o4._x = x + 54.6; _root.p8._x = x - 15.4; _root.p5._x = x - 1.3; _root.p7._x = x - 84.8; _root.p6._x = x - 25.8;
Symbol 1115 MovieClip Frame 23
this._x = this._x + 5; x = this._x; _root.o3._x = x - 87.4; _root.o4._x = x + 54.6; _root.p8._x = x - 15.4; _root.p5._x = x - 1.3; _root.p7._x = x - 84.8; _root.p6._x = x - 25.8; if (x >= 449) { gotoAndPlay (27); status = 1; } else if (x >= 329) { status = 2; if (random(8) == 0) { gotoAndPlay (27); } }
Symbol 1115 MovieClip Frame 24
gotoAndPlay (17);
Symbol 1115 MovieClip Frame 27
if (_root.tank.pico.energy < 0) { gotoAndPlay (73); } else if ((energyMark - _root.tank.pico.energy) >= 9) { energyMark = _root.tank.pico.energy; if (status == 1) { gotoAndPlay (9); } else if (status == 2) { if (random(2) == 0) { gotoAndPlay (9); } else { gotoAndPlay (17); } } else { gotoAndPlay (17); } } else if (7000 < (getTimer() - missileTimer)) { gotoAndPlay (31); }
Symbol 1115 MovieClip Frame 28
gotoAndPlay (27);
Symbol 1115 MovieClip Frame 34
_root.missile1._x = this._x - 99.8; _root.missile1._y = this._y + 49.5; _root.missile1.gotoAndPlay(2);
Symbol 1115 MovieClip Frame 43
_root.missile2._x = this._x - 99.8; _root.missile2._y = this._y + 49.5; _root.missile2.gotoAndPlay(2);
Symbol 1115 MovieClip Frame 52
_root.missile3._x = this._x - 99.8; _root.missile3._y = this._y + 49.5; _root.missile3.gotoAndPlay(2);
Symbol 1115 MovieClip Frame 61
_root.missile4._x = this._x - 99.8; _root.missile4._y = this._y + 49.5; _root.missile4.gotoAndPlay(2);
Symbol 1115 MovieClip Frame 70
missileTimer = getTimer(); gotoAndPlay (27);
Symbol 1115 MovieClip Frame 126
stop(); _root.gotoAndPlay("end");

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Symbol 1119 ShapeTweeningUsed by:Timeline
Symbol 1120 GraphicUsed by:Timeline
Streaming Sound 1Used by:Timeline

Instance Names

"preloaderBar"Frame 1Symbol 5 MovieClip
"strengthCh"Frame 71Symbol 261 MovieClip
"chainsawCh"Frame 71Symbol 271 MovieClip
"buzz"Frame 71Symbol 284 MovieClip
"mainspeech"Frame 208Symbol 519 MovieClip
"speech"Frame 208Symbol 532 MovieClip
"p1"Frame 222Symbol 552 MovieClip
"p3"Frame 222Symbol 552 MovieClip
"o1"Frame 222Symbol 554 MovieClip
"spawnPlace"Frame 222Symbol 552 MovieClip
"o2"Frame 222Symbol 554 MovieClip
"e2"Frame 222Symbol 112 MovieClip
"e1"Frame 222Symbol 112 MovieClip
"l1"Frame 222Symbol 556 MovieClip
"p2"Frame 222Symbol 552 MovieClip
"p4"Frame 222Symbol 552 MovieClip
"e3"Frame 222Symbol 112 MovieClip
"e4"Frame 222Symbol 112 MovieClip
"s1"Frame 222Symbol 558 MovieClip
"enemyStop"Frame 222Symbol 554 MovieClip
"enemyA2"Frame 222Symbol 396 MovieClip
"enemyB2"Frame 222Symbol 376 MovieClip
"enemyB1"Frame 222Symbol 179 MovieClip
"enemyA1"Frame 222Symbol 363 MovieClip
"enemyA3"Frame 222Symbol 363 MovieClip
"enemyA4"Frame 222Symbol 396 MovieClip
"boing"Frame 222Symbol 30 MovieClip
"soundtrack1"Frame 222Symbol 399 MovieClip
"soundtrack2"Frame 222Symbol 90 MovieClip
"enemyB3"Frame 222Symbol 376 MovieClip
"enemyB4"Frame 222Symbol 179 MovieClip
"bang"Frame 222Symbol 36 MovieClip
"congrat"Frame 222Symbol 543 MovieClip
"rabbit1"Frame 222Symbol 570 MovieClip
"rabbit2"Frame 222Symbol 570 MovieClip
"rabbit3"Frame 222Symbol 570 MovieClip
"beer1"Frame 222Symbol 577 MovieClip
"beer2"Frame 222Symbol 577 MovieClip
"beer3"Frame 222Symbol 577 MovieClip
"flower1"Frame 222Symbol 54 MovieClip
"flower2"Frame 222Symbol 54 MovieClip
"flower3"Frame 222Symbol 54 MovieClip
"baby1"Frame 222Symbol 45 MovieClip
"baby2"Frame 222Symbol 45 MovieClip
"clock1"Frame 222Symbol 578 MovieClip
"clock2"Frame 222Symbol 578 MovieClip
"clock3"Frame 222Symbol 578 MovieClip
"guy"Frame 222Symbol 579 MovieClip
"baby5"Frame 222Symbol 45 MovieClip
"baby4"Frame 222Symbol 45 MovieClip
"baby3"Frame 222Symbol 45 MovieClip
"rabbit5"Frame 222Symbol 570 MovieClip
"rabbit4"Frame 222Symbol 570 MovieClip
"rabbit6"Frame 222Symbol 570 MovieClip
"flower6"Frame 222Symbol 54 MovieClip
"flower5"Frame 222Symbol 54 MovieClip
"flower4"Frame 222Symbol 54 MovieClip
"energyBar"Frame 222Symbol 586 MovieClip
"carnageInd"Frame 222Symbol 590 MovieClip
"timer"Frame 222Symbol 595 MovieClip
"fuelBar"Frame 222Symbol 586 MovieClip
"scoreboard"Frame 228Symbol 428 MovieClip
"p1"Frame 234Symbol 552 MovieClip
"p3"Frame 234Symbol 552 MovieClip
"o1"Frame 234Symbol 554 MovieClip
"spawnPlace"Frame 234Symbol 552 MovieClip
"o2"Frame 234Symbol 554 MovieClip
"e2"Frame 234Symbol 112 MovieClip
"e1"Frame 234Symbol 112 MovieClip
"l1"Frame 234Symbol 556 MovieClip
"p2"Frame 234Symbol 552 MovieClip
"p4"Frame 234Symbol 552 MovieClip
"e3"Frame 234Symbol 112 MovieClip
"e4"Frame 234Symbol 112 MovieClip
"s1"Frame 234Symbol 558 MovieClip
"l2"Frame 234Symbol 556 MovieClip
"enemyStop"Frame 234Symbol 554 MovieClip
"p1"Frame 244Symbol 552 MovieClip
"p3"Frame 244Symbol 552 MovieClip
"o1"Frame 244Symbol 554 MovieClip
"spawnPlace"Frame 244Symbol 552 MovieClip
"o2"Frame 244Symbol 554 MovieClip
"e2"Frame 244Symbol 112 MovieClip
"e1"Frame 244Symbol 112 MovieClip
"l1"Frame 244Symbol 556 MovieClip
"p2"Frame 244Symbol 552 MovieClip
"p4"Frame 244Symbol 552 MovieClip
"e3"Frame 244Symbol 112 MovieClip
"e4"Frame 244Symbol 112 MovieClip
"s1"Frame 244Symbol 558 MovieClip
"l2"Frame 244Symbol 556 MovieClip
"p5"Frame 244Symbol 552 MovieClip
"enemyStop"Frame 244Symbol 554 MovieClip
"p1"Frame 254Symbol 552 MovieClip
"p3"Frame 254Symbol 552 MovieClip
"o1"Frame 254Symbol 554 MovieClip
"spawnPlace"Frame 254Symbol 552 MovieClip
"o2"Frame 254Symbol 554 MovieClip
"e2"Frame 254Symbol 112 MovieClip
"e1"Frame 254Symbol 112 MovieClip
"l1"Frame 254Symbol 556 MovieClip
"p2"Frame 254Symbol 552 MovieClip
"p4"Frame 254Symbol 552 MovieClip
"e3"Frame 254Symbol 112 MovieClip
"e4"Frame 254Symbol 112 MovieClip
"s1"Frame 254Symbol 558 MovieClip
"l2"Frame 254Symbol 556 MovieClip
"p5"Frame 254Symbol 552 MovieClip
"enemyStop"Frame 254Symbol 554 MovieClip
"p6"Frame 254Symbol 599 MovieClip
"p1"Frame 264Symbol 552 MovieClip
"p3"Frame 264Symbol 552 MovieClip
"o1"Frame 264Symbol 554 MovieClip
"spawnPlace"Frame 264Symbol 552 MovieClip
"o2"Frame 264Symbol 554 MovieClip
"e2"Frame 264Symbol 112 MovieClip
"e1"Frame 264Symbol 112 MovieClip
"l1"Frame 264Symbol 556 MovieClip
"p2"Frame 264Symbol 552 MovieClip
"e3"Frame 264Symbol 112 MovieClip
"e4"Frame 264Symbol 112 MovieClip
"s1"Frame 264Symbol 558 MovieClip
"l2"Frame 264Symbol 556 MovieClip
"enemyStop"Frame 264Symbol 554 MovieClip
"p1"Frame 275Symbol 552 MovieClip
"o1"Frame 275Symbol 554 MovieClip
"spawnPlace"Frame 275Symbol 552 MovieClip
"o2"Frame 275Symbol 554 MovieClip
"e1"Frame 275Symbol 112 MovieClip
"l1"Frame 275Symbol 556 MovieClip
"p2"Frame 275Symbol 552 MovieClip
"s1"Frame 275Symbol 558 MovieClip
"enemyStop"Frame 275Symbol 554 MovieClip
"elastic2"Frame 275Symbol 606 MovieClip
"elastic3"Frame 275Symbol 606 MovieClip
"elastic4"Frame 275Symbol 606 MovieClip
"elastic5"Frame 275Symbol 606 MovieClip
"elastic6"Frame 275Symbol 606 MovieClip
"elastic1"Frame 275Symbol 606 MovieClip
"boing"Frame 275Symbol 30 MovieClip
"soundtrack1"Frame 275Symbol 399 MovieClip
"soundtrack2"Frame 275Symbol 90 MovieClip
"bang"Frame 275Symbol 36 MovieClip
"congrat"Frame 275Symbol 543 MovieClip
"rabbit1"Frame 275Symbol 570 MovieClip
"rabbit2"Frame 275Symbol 570 MovieClip
"rabbit3"Frame 275Symbol 570 MovieClip
"bunnyBlimp"Frame 275Symbol 613 MovieClip
"enemyA1"Frame 275Symbol 625 MovieClip
"enemyA2"Frame 275Symbol 625 MovieClip
"enemyA3"Frame 275Symbol 625 MovieClip
"enemyA4"Frame 275Symbol 625 MovieClip
"enemyA5"Frame 275Symbol 625 MovieClip
"enemyA6"Frame 275Symbol 625 MovieClip
"fireball1"Frame 275Symbol 627 MovieClip
"fireball2"Frame 275Symbol 627 MovieClip
"fireball3"Frame 275Symbol 627 MovieClip
"fireball4"Frame 275Symbol 627 MovieClip
"phaser"Frame 275Symbol 403 MovieClip
"rabbit5"Frame 275Symbol 570 MovieClip
"rabbit4"Frame 275Symbol 570 MovieClip
"rabbit6"Frame 275Symbol 570 MovieClip
"beer2"Frame 275Symbol 577 MovieClip
"beer1"Frame 275Symbol 577 MovieClip
"flower1"Frame 275Symbol 54 MovieClip
"flower2"Frame 275Symbol 54 MovieClip
"flower3"Frame 275Symbol 54 MovieClip
"baby1"Frame 275Symbol 45 MovieClip
"bossSoundTrack"Frame 275Symbol 629 MovieClip
"guy"Frame 275Symbol 630 MovieClip
"eerie"Frame 287Symbol 26 MovieClip
"guy"Frame 287Symbol 631 MovieClip
"guy"Frame 399Symbol 631 MovieClip
"p1"Frame 1314Symbol 552 MovieClip
"p3"Frame 1314Symbol 552 MovieClip
"o1"Frame 1314Symbol 554 MovieClip
"spawnPlace"Frame 1314Symbol 552 MovieClip
"o2"Frame 1314Symbol 554 MovieClip
"e2"Frame 1314Symbol 112 MovieClip
"e1"Frame 1314Symbol 112 MovieClip
"l1"Frame 1314Symbol 556 MovieClip
"p2"Frame 1314Symbol 552 MovieClip
"p4"Frame 1314Symbol 552 MovieClip
"e3"Frame 1314Symbol 112 MovieClip
"e4"Frame 1314Symbol 112 MovieClip
"s1"Frame 1314Symbol 558 MovieClip
"enemyStop"Frame 1314Symbol 554 MovieClip
"l2"Frame 1314Symbol 556 MovieClip
"boing"Frame 1314Symbol 30 MovieClip
"soundtrack1"Frame 1314Symbol 399 MovieClip
"soundtrack2"Frame 1314Symbol 90 MovieClip
"bang"Frame 1314Symbol 36 MovieClip
"congrat"Frame 1314Symbol 543 MovieClip
"rabbit1"Frame 1314Symbol 570 MovieClip
"rabbit2"Frame 1314Symbol 570 MovieClip
"rabbit3"Frame 1314Symbol 570 MovieClip
"phaser"Frame 1314Symbol 403 MovieClip
"rabbit5"Frame 1314Symbol 570 MovieClip
"rabbit4"Frame 1314Symbol 570 MovieClip
"rabbit6"Frame 1314Symbol 570 MovieClip
"beer2"Frame 1314Symbol 577 MovieClip
"beer1"Frame 1314Symbol 577 MovieClip
"flower1"Frame 1314Symbol 54 MovieClip
"flower2"Frame 1314Symbol 54 MovieClip
"flower3"Frame 1314Symbol 54 MovieClip
"baby1"Frame 1314Symbol 45 MovieClip
"bossSoundTrack"Frame 1314Symbol 629 MovieClip
"enemyA2"Frame 1314Symbol 702 MovieClip
"enemyA1"Frame 1314Symbol 711 MovieClip
"soundtrack3"Frame 1314Symbol 546 MovieClip
"enemyA4"Frame 1314Symbol 702 MovieClip
"enemyA3"Frame 1314Symbol 711 MovieClip
"enemyB1"Frame 1314Symbol 737 MovieClip
"enemyB3"Frame 1314Symbol 737 MovieClip
"enemyB2"Frame 1314Symbol 750 MovieClip
"enemyB4"Frame 1314Symbol 750 MovieClip
"beer3"Frame 1314Symbol 577 MovieClip
"baby2"Frame 1314Symbol 45 MovieClip
"clock1"Frame 1314Symbol 578 MovieClip
"clock2"Frame 1314Symbol 578 MovieClip
"clock3"Frame 1314Symbol 578 MovieClip
"baby2"Frame 1314Symbol 45 MovieClip
"baby4"Frame 1314Symbol 45 MovieClip
"baby3"Frame 1314Symbol 45 MovieClip
"beer5"Frame 1314Symbol 577 MovieClip
"beer6"Frame 1314Symbol 577 MovieClip
"beer4"Frame 1314Symbol 577 MovieClip
"flower6"Frame 1314Symbol 54 MovieClip
"flower5"Frame 1314Symbol 54 MovieClip
"flower4"Frame 1314Symbol 54 MovieClip
"guy"Frame 1314Symbol 630 MovieClip
"scoreboard"Frame 1320Symbol 428 MovieClip
"p1"Frame 1325Symbol 552 MovieClip
"p3"Frame 1325Symbol 552 MovieClip
"o1"Frame 1325Symbol 554 MovieClip
"spawnPlace"Frame 1325Symbol 552 MovieClip
"o2"Frame 1325Symbol 554 MovieClip
"e2"Frame 1325Symbol 112 MovieClip
"e1"Frame 1325Symbol 112 MovieClip
"l1"Frame 1325Symbol 556 MovieClip
"p2"Frame 1325Symbol 552 MovieClip
"p4"Frame 1325Symbol 552 MovieClip
"e3"Frame 1325Symbol 112 MovieClip
"e4"Frame 1325Symbol 112 MovieClip
"s1"Frame 1325Symbol 558 MovieClip
"enemyStop"Frame 1325Symbol 554 MovieClip
"l2"Frame 1325Symbol 556 MovieClip
"p5"Frame 1325Symbol 552 MovieClip
"p6"Frame 1325Symbol 599 MovieClip
"p7"Frame 1325Symbol 599 MovieClip
"p1"Frame 1336Symbol 552 MovieClip
"p3"Frame 1336Symbol 552 MovieClip
"o1"Frame 1336Symbol 554 MovieClip
"spawnPlace"Frame 1336Symbol 552 MovieClip
"o2"Frame 1336Symbol 554 MovieClip
"l1"Frame 1336Symbol 556 MovieClip
"p2"Frame 1336Symbol 552 MovieClip
"p4"Frame 1336Symbol 552 MovieClip
"e3"Frame 1336Symbol 112 MovieClip
"e4"Frame 1336Symbol 112 MovieClip
"s1"Frame 1336Symbol 558 MovieClip
"e1"Frame 1336Symbol 112 MovieClip
"enemyStop"Frame 1336Symbol 554 MovieClip
"l2"Frame 1336Symbol 556 MovieClip
"p5"Frame 1336Symbol 552 MovieClip
"e2"Frame 1336Symbol 112 MovieClip
"s4"Frame 1336Symbol 751 MovieClip
"p6"Frame 1336Symbol 599 MovieClip
"p1"Frame 1347Symbol 552 MovieClip
"p3"Frame 1347Symbol 552 MovieClip
"o1"Frame 1347Symbol 554 MovieClip
"spawnPlace"Frame 1347Symbol 552 MovieClip
"o2"Frame 1347Symbol 554 MovieClip
"l1"Frame 1347Symbol 556 MovieClip
"p2"Frame 1347Symbol 552 MovieClip
"p4"Frame 1347Symbol 552 MovieClip
"p6"Frame 1347Symbol 552 MovieClip
"e3"Frame 1347Symbol 112 MovieClip
"e4"Frame 1347Symbol 112 MovieClip
"s1"Frame 1347Symbol 558 MovieClip
"e1"Frame 1347Symbol 112 MovieClip
"enemyStop"Frame 1347Symbol 554 MovieClip
"l2"Frame 1347Symbol 556 MovieClip
"p5"Frame 1347Symbol 552 MovieClip
"e2"Frame 1347Symbol 112 MovieClip
"s4"Frame 1347Symbol 751 MovieClip
"p9"Frame 1347Symbol 599 MovieClip
"p8"Frame 1347Symbol 599 MovieClip
"p7"Frame 1347Symbol 599 MovieClip
"p1"Frame 1358Symbol 552 MovieClip
"p3"Frame 1358Symbol 552 MovieClip
"o1"Frame 1358Symbol 554 MovieClip
"spawnPlace"Frame 1358Symbol 552 MovieClip
"o2"Frame 1358Symbol 554 MovieClip
"l1"Frame 1358Symbol 556 MovieClip
"p2"Frame 1358Symbol 552 MovieClip
"p4"Frame 1358Symbol 552 MovieClip
"e3"Frame 1358Symbol 112 MovieClip
"e4"Frame 1358Symbol 112 MovieClip
"s1"Frame 1358Symbol 558 MovieClip
"e1"Frame 1358Symbol 112 MovieClip
"enemyStop"Frame 1358Symbol 554 MovieClip
"p5"Frame 1358Symbol 552 MovieClip
"e2"Frame 1358Symbol 112 MovieClip
"s4"Frame 1358Symbol 751 MovieClip
"p6"Frame 1358Symbol 752 MovieClip
"p7"Frame 1358Symbol 752 MovieClip
"p1"Frame 1762Symbol 552 MovieClip
"spawnPlace1"Frame 1762Symbol 552 MovieClip
"o2"Frame 1762Symbol 554 MovieClip
"p2"Frame 1762Symbol 552 MovieClip
"s1"Frame 1762Symbol 558 MovieClip
"enemyStop"Frame 1762Symbol 554 MovieClip
"l2"Frame 1762Symbol 556 MovieClip
"spawnPlace2"Frame 1762Symbol 552 MovieClip
"p4"Frame 1762Symbol 552 MovieClip
"p3"Frame 1762Symbol 552 MovieClip
"l3"Frame 1762Symbol 556 MovieClip
"l1"Frame 1762Symbol 556 MovieClip
"p5"Frame 1762Symbol 552 MovieClip
"p6"Frame 1762Symbol 552 MovieClip
"o1"Frame 1762Symbol 554 MovieClip
"boing"Frame 1762Symbol 30 MovieClip
"bang"Frame 1762Symbol 36 MovieClip
"congrat"Frame 1762Symbol 543 MovieClip
"rabbit1"Frame 1762Symbol 570 MovieClip
"rabbit2"Frame 1762Symbol 570 MovieClip
"rabbit3"Frame 1762Symbol 570 MovieClip
"phaser"Frame 1762Symbol 403 MovieClip
"rabbit5"Frame 1762Symbol 570 MovieClip
"rabbit4"Frame 1762Symbol 570 MovieClip
"rabbit6"Frame 1762Symbol 570 MovieClip
"beer2"Frame 1762Symbol 577 MovieClip
"beer1"Frame 1762Symbol 577 MovieClip
"flower1"Frame 1762Symbol 54 MovieClip
"flower2"Frame 1762Symbol 54 MovieClip
"flower3"Frame 1762Symbol 54 MovieClip
"baby1"Frame 1762Symbol 45 MovieClip
"bossSoundTrack"Frame 1762Symbol 629 MovieClip
"enemyA1"Frame 1762Symbol 802 MovieClip
"beer3"Frame 1762Symbol 577 MovieClip
"baby2"Frame 1762Symbol 45 MovieClip
"clock1"Frame 1762Symbol 578 MovieClip
"clock2"Frame 1762Symbol 578 MovieClip
"clock3"Frame 1762Symbol 578 MovieClip
"enemyA2"Frame 1762Symbol 802 MovieClip
"enemyA3"Frame 1762Symbol 802 MovieClip
"enemyA4"Frame 1762Symbol 802 MovieClip
"enemyA5"Frame 1762Symbol 802 MovieClip
"enemyA6"Frame 1762Symbol 802 MovieClip
"enemyA7"Frame 1762Symbol 802 MovieClip
"enemyA8"Frame 1762Symbol 802 MovieClip
"baby5"Frame 1762Symbol 45 MovieClip
"baby4"Frame 1762Symbol 45 MovieClip
"baby3"Frame 1762Symbol 45 MovieClip
"beer5"Frame 1762Symbol 577 MovieClip
"beer6"Frame 1762Symbol 577 MovieClip
"beer4"Frame 1762Symbol 577 MovieClip
"flower6"Frame 1762Symbol 54 MovieClip
"flower5"Frame 1762Symbol 54 MovieClip
"flower4"Frame 1762Symbol 54 MovieClip
"bossSoundTrack2"Frame 1762Symbol 806 MovieClip
"guy"Frame 1762Symbol 630 MovieClip
"scoreboard"Frame 1762Symbol 428 MovieClip
"guy"Frame 1772Symbol 810 MovieClip
"missile1"Frame 1772Symbol 814 MovieClip
"missile4"Frame 1772Symbol 814 MovieClip
"missile3"Frame 1772Symbol 814 MovieClip
"missile2"Frame 1772Symbol 814 MovieClip
"boing"Frame 1772Symbol 30 MovieClip
"bang"Frame 1772Symbol 36 MovieClip
"congrat"Frame 1772Symbol 543 MovieClip
"rabbit1"Frame 1772Symbol 570 MovieClip
"rabbit2"Frame 1772Symbol 570 MovieClip
"rabbit3"Frame 1772Symbol 570 MovieClip
"phaser"Frame 1772Symbol 403 MovieClip
"rabbit5"Frame 1772Symbol 570 MovieClip
"rabbit4"Frame 1772Symbol 570 MovieClip
"rabbit6"Frame 1772Symbol 570 MovieClip
"beer2"Frame 1772Symbol 577 MovieClip
"beer1"Frame 1772Symbol 577 MovieClip
"flower1"Frame 1772Symbol 54 MovieClip
"flower2"Frame 1772Symbol 54 MovieClip
"flower3"Frame 1772Symbol 54 MovieClip
"baby1"Frame 1772Symbol 45 MovieClip
"bossSoundTrack"Frame 1772Symbol 629 MovieClip
"beer3"Frame 1772Symbol 577 MovieClip
"baby2"Frame 1772Symbol 45 MovieClip
"clock1"Frame 1772Symbol 578 MovieClip
"clock2"Frame 1772Symbol 578 MovieClip
"clock3"Frame 1772Symbol 578 MovieClip
"baby5"Frame 1772Symbol 45 MovieClip
"baby4"Frame 1772Symbol 45 MovieClip
"baby3"Frame 1772Symbol 45 MovieClip
"beer5"Frame 1772Symbol 577 MovieClip
"beer6"Frame 1772Symbol 577 MovieClip
"beer4"Frame 1772Symbol 577 MovieClip
"flower6"Frame 1772Symbol 54 MovieClip
"flower5"Frame 1772Symbol 54 MovieClip
"flower4"Frame 1772Symbol 54 MovieClip
"endBoss"Frame 1772Symbol 875 MovieClip
"flameball8"Frame 1772Symbol 877 MovieClip
"flameball7"Frame 1772Symbol 877 MovieClip
"flameball6"Frame 1772Symbol 877 MovieClip
"flameball5"Frame 1772Symbol 877 MovieClip
"flameball4"Frame 1772Symbol 877 MovieClip
"flameball3"Frame 1772Symbol 877 MovieClip
"flameball2"Frame 1772Symbol 877 MovieClip
"flameball1"Frame 1772Symbol 877 MovieClip
"gun"Frame 1772Symbol 843 MovieClip
"explosion1"Frame 1772Symbol 878 MovieClip
"explosion2"Frame 1772Symbol 878 MovieClip
"explosion3"Frame 1772Symbol 878 MovieClip
"explosion4"Frame 1772Symbol 878 MovieClip
"bossSoundTrack2"Frame 1772Symbol 806 MovieClip
"p1"Frame 1773Symbol 552 MovieClip
"p6"Frame 1773Symbol 552 MovieClip
"spawnPlace1"Frame 1773Symbol 552 MovieClip
"o2"Frame 1773Symbol 554 MovieClip
"p2"Frame 1773Symbol 552 MovieClip
"p5"Frame 1773Symbol 552 MovieClip
"s1"Frame 1773Symbol 558 MovieClip
"enemyStop"Frame 1773Symbol 554 MovieClip
"l2"Frame 1773Symbol 556 MovieClip
"spawnPlace2"Frame 1773Symbol 552 MovieClip
"p4"Frame 1773Symbol 552 MovieClip
"p3"Frame 1773Symbol 552 MovieClip
"l3"Frame 1773Symbol 556 MovieClip
"p7"Frame 1773Symbol 552 MovieClip
"p8"Frame 1773Symbol 552 MovieClip
"o3"Frame 1773Symbol 554 MovieClip
"o4"Frame 1773Symbol 554 MovieClip
"o1"Frame 1773Symbol 554 MovieClip
"bossEnergyBar"Frame 1773Symbol 881 MovieClip
"energyBar"Frame 1842Symbol 586 MovieClip
"carnageInd"Frame 1842Symbol 590 MovieClip
"timer"Frame 1842Symbol 595 MovieClip
"fuelBar"Frame 1842Symbol 586 MovieClip
"congratulations"Frame 2290Symbol 929 MovieClip
"yousavedtheearth"Frame 2290Symbol 931 MovieClip
"clearance1"Frame 2290Symbol 933 MovieClip
"clearance2"Frame 2290Symbol 935 MovieClip
"clearance3"Frame 2290Symbol 937 MovieClip
"yousavedthenewgrounds"Frame 2290Symbol 940 MovieClip
"p1"Frame 3975Symbol 552 MovieClip
"spawnPlace1"Frame 3975Symbol 552 MovieClip
"o2"Frame 3975Symbol 554 MovieClip
"p2"Frame 3975Symbol 552 MovieClip
"s1"Frame 3975Symbol 558 MovieClip
"enemyStop"Frame 3975Symbol 554 MovieClip
"l2"Frame 3975Symbol 556 MovieClip
"spawnPlace2"Frame 3975Symbol 552 MovieClip
"p4"Frame 3975Symbol 552 MovieClip
"p3"Frame 3975Symbol 552 MovieClip
"l3"Frame 3975Symbol 556 MovieClip
"l1"Frame 3975Symbol 556 MovieClip
"p5"Frame 3975Symbol 552 MovieClip
"p6"Frame 3975Symbol 552 MovieClip
"o1"Frame 3975Symbol 554 MovieClip
"boing"Frame 3975Symbol 30 MovieClip
"bang"Frame 3975Symbol 36 MovieClip
"congrat"Frame 3975Symbol 543 MovieClip
"rabbit1"Frame 3975Symbol 570 MovieClip
"rabbit2"Frame 3975Symbol 570 MovieClip
"rabbit3"Frame 3975Symbol 570 MovieClip
"phaser"Frame 3975Symbol 403 MovieClip
"rabbit5"Frame 3975Symbol 570 MovieClip
"rabbit4"Frame 3975Symbol 570 MovieClip
"rabbit6"Frame 3975Symbol 570 MovieClip
"flower1"Frame 3975Symbol 54 MovieClip
"flower2"Frame 3975Symbol 54 MovieClip
"flower3"Frame 3975Symbol 54 MovieClip
"baby2"Frame 3975Symbol 45 MovieClip
"clock1"Frame 3975Symbol 578 MovieClip
"clock2"Frame 3975Symbol 578 MovieClip
"clock3"Frame 3975Symbol 578 MovieClip
"baby4"Frame 3975Symbol 45 MovieClip
"baby3"Frame 3975Symbol 45 MovieClip
"beer5"Frame 3975Symbol 577 MovieClip
"beer6"Frame 3975Symbol 577 MovieClip
"beer4"Frame 3975Symbol 577 MovieClip
"flower6"Frame 3975Symbol 54 MovieClip
"flower5"Frame 3975Symbol 54 MovieClip
"flower4"Frame 3975Symbol 54 MovieClip
"enemyA4"Frame 3975Symbol 1035 MovieClip
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"enemyA3"Frame 3975Symbol 1055 MovieClip
"enemyA1"Frame 3975Symbol 1064 MovieClip
"enemyA7"Frame 3975Symbol 1035 MovieClip
"enemyA8"Frame 3975Symbol 1046 MovieClip
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"guy"Frame 3975Symbol 630 MovieClip
"beer2"Frame 3975Symbol 577 MovieClip
"beer1"Frame 3975Symbol 577 MovieClip
"baby1"Frame 3975Symbol 45 MovieClip
"beer3"Frame 3975Symbol 577 MovieClip
"bomb"Frame 3975Symbol 1066 MovieClip
"energyBar"Frame 3975Symbol 586 MovieClip
"carnageInd"Frame 3975Symbol 590 MovieClip
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"fuelBar"Frame 3975Symbol 586 MovieClip
"p1"Frame 3983Symbol 552 MovieClip
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"p2"Frame 3983Symbol 552 MovieClip
"s1"Frame 3983Symbol 558 MovieClip
"enemyStop"Frame 3983Symbol 554 MovieClip
"l2"Frame 3983Symbol 556 MovieClip
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"p7"Frame 3983Symbol 552 MovieClip
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"guy"Frame 3983Symbol 1075 MovieClip
"missile1"Frame 3983Symbol 1076 MovieClip
"missile4"Frame 3983Symbol 1076 MovieClip
"missile3"Frame 3983Symbol 1076 MovieClip
"missile2"Frame 3983Symbol 1076 MovieClip
"boing"Frame 3983Symbol 30 MovieClip
"bang"Frame 3983Symbol 36 MovieClip
"congrat"Frame 3983Symbol 543 MovieClip
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"tank"Frame 3983Symbol 1115 MovieClip
"bomb"Frame 3983Symbol 1066 MovieClip
"picoEnergyBar"Frame 3983Symbol 881 MovieClip
"number1"Symbol 71 MovieClip Frame 1Symbol 70 MovieClip
"number2"Symbol 71 MovieClip Frame 1Symbol 70 MovieClip
"thing"Symbol 87 MovieClip Frame 1Symbol 81 MovieClip
"hittingArea"Symbol 154 MovieClip Frame 15Symbol 112 MovieClip
"hittingArea"Symbol 154 MovieClip Frame 23Symbol 112 MovieClip
"blood"Symbol 154 MovieClip Frame 39Symbol 132 MovieClip
"hittingArea"Symbol 154 MovieClip Frame 39Symbol 112 MovieClip
"hittingArea"Symbol 154 MovieClip Frame 49Symbol 112 MovieClip
"hitArea"Symbol 155 MovieClip Frame 1Symbol 98 MovieClip
"middleHitArea"Symbol 155 MovieClip Frame 1Symbol 100 MovieClip
"topHitArea"Symbol 155 MovieClip Frame 1Symbol 100 MovieClip
"bottomHitArea"Symbol 155 MovieClip Frame 1Symbol 100 MovieClip
"bunny"Symbol 155 MovieClip Frame 1Symbol 154 MovieClip
"feet"Symbol 179 MovieClip Frame 1Symbol 100 MovieClip
"hitArea"Symbol 363 MovieClip Frame 7Symbol 98 MovieClip
"feet"Symbol 376 MovieClip Frame 1Symbol 100 MovieClip
"hitArea"Symbol 396 MovieClip Frame 7Symbol 98 MovieClip
"number1"Symbol 428 MovieClip Frame 1Symbol 415 MovieClip
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"number3"Symbol 428 MovieClip Frame 1Symbol 415 MovieClip
"number4"Symbol 428 MovieClip Frame 1Symbol 415 MovieClip
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"number8"Symbol 428 MovieClip Frame 1Symbol 415 MovieClip
"number9"Symbol 428 MovieClip Frame 1Symbol 415 MovieClip
"number10"Symbol 428 MovieClip Frame 1Symbol 415 MovieClip
"number11"Symbol 428 MovieClip Frame 1Symbol 415 MovieClip
"totalCarnage"Symbol 428 MovieClip Frame 1Symbol 421 MovieClip
"number1"Symbol 428 MovieClip Frame 2Symbol 415 MovieClip
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"thing"Symbol 577 MovieClip Frame 14Symbol 33 MovieClip
"hitArea"Symbol 579 MovieClip Frame 1Symbol 98 MovieClip
"middleHitArea"Symbol 579 MovieClip Frame 1Symbol 100 MovieClip
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"bunny"Symbol 579 MovieClip Frame 1Symbol 154 MovieClip
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"eyes"Symbol 613 MovieClip Frame 1Symbol 612 MovieClip
"hitArea"Symbol 625 MovieClip Frame 5Symbol 98 MovieClip
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"middleHitArea"Symbol 630 MovieClip Frame 1Symbol 100 MovieClip
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"bunny"Symbol 630 MovieClip Frame 1Symbol 154 MovieClip
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livesSymbol 889 EditableText"44"
endScoreSymbol 924 EditableText"Your end score is:1444400"
continuesUsedSymbol 926 EditableText"You used 44 continues"
scoreSymbol 950 EditableText"4444444"
livesSymbol 951 EditableText"44"
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scoreSymbol 1072 EditableText"4444444"
livesSymbol 1073 EditableText"44"




http://swfchan.com/48/236048/info.shtml
Created: 15/7 -2020 21:37:53 Last modified: 15/7 -2020 21:37:53 Server time: 22/12 -2024 10:05:45