STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229676 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2596 · P5192 |
This is the info page for Flash #236391 |
<p align="center"><font face="Tahoma" size="30" color="#88e4ee" letterSpacing="0.000000" kerning="1"><b>MemeMe.swf</b></font></p> |
Audio: |
<p align="center"><font face="Tahoma" size="30" color="#88e4ee" letterSpacing="0.000000" kerning="1">TeddyLoid feat.DAOKO – <sbr />ME!ME!ME!</font></p> |
<p align="center"><font face="Tahoma" size="30" color="#88e4ee" letterSpacing="0.000000" kerning="1"><a href="https://old.reddit.com/r/Animewallpaper/">Preloader image by Espenx1</a></font></p> |
<p align="center"><font face="Tahoma" size="30" color="#88e4ee" letterSpacing="0.000000" kerning="1">Savant – Heart <font face="Gulim">♥</font></font></p><p align="center"><font face="Tahoma" size="30" color="#88e4ee" letterSpacing="0.000000" kerning="1">(Original Mix)</font></p> |
Visuals: |
ActionScript [AS3]
Section 1//MainTimeline (MemeMe_fla.MainTimeline) package MemeMe_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.utils.*; public dynamic class MainTimeline extends MovieClip { public var i:int; public var frame:DisplayObjectContainer; public var disobj:DisplayObject; public function MainTimeline(){ addFrameScript(0, frame1, 1, frame2, 59, frame60); } function frame1(){ SoundMixer.stopAll(); this.stop(); this.loaderInfo.addEventListener(ProgressEvent.PROGRESS, PL_LOADING); } function frame2(){ frame = (stage.getChildAt(0) as DisplayObjectContainer); i = 0; while (i < frame.numChildren) { disobj = frame.getChildAt(i); if (getQualifiedClassName(disobj) == "flash.media::Video"){ (disobj as Video).smoothing = true; (disobj as Video).deblocking = 5; }; i++; }; } public function PL_LOADING(_arg1:ProgressEvent):void{ var _local2:Number; _local2 = ((_arg1.bytesLoaded / _arg1.bytesTotal) * 100); if (_local2 == 100){ this.gotoAndPlay(2); }; } function frame60(){ gotoAndPlay(2); } } }//package MemeMe_flaSection 2//loop (loop) package { import flash.media.*; public dynamic class loop extends Sound { } }//packageSection 3//preloader (preloader) package { import flash.display.*; public dynamic class preloader extends BitmapData { public function preloader(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Library Items
Symbol 1 Bitmap {preloader} | Used by:Timeline | |
Symbol 2 Graphic | Used by:Timeline | |
Symbol 3 Font | Used by:4 7 8 10 | |
Symbol 4 EditableText | Uses:3 5 | Used by:Timeline |
Symbol 5 Font | Used by:4 6 7 8 10 11 | |
Symbol 6 Text | Uses:5 | Used by:Timeline |
Symbol 7 EditableText | Uses:3 5 | Used by:Timeline |
Symbol 8 EditableText | Uses:3 5 | Used by:Timeline |
Symbol 9 Font | Used by:10 | |
Symbol 10 EditableText | Uses:3 5 9 | Used by:Timeline |
Symbol 11 Text | Uses:5 | Used by:Timeline |
Symbol 12 Video | Used by:Timeline | |
Symbol 13 Sound {loop} | Used by:Timeline |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS3. |
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