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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/13825414?noj=FRM13825414-12DC" width="1" height="1"></div>

turntable_intro.swf

This is the info page for
Flash #237685

(Click the ID number above for more basic data on this flash file.)


Text
Welcome to Turntable.com

>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

Check sound

Instant gratification

since 1994.

>>>

>>>

>>>

YES

SKIP

THIS REQUIRES SOUND TO BE TURNED ON.
DO YOU WANT TO TURN THE SOUND ON?

>>

As you probably guessed, we've been extremely busy...

Major projects for Sony, Dreamworks, Disney, Spinner.

Plus start-ups Ofoto, MyRoad, Postini, Kibu, Snowball.

And our labor of love projects: Beatsauce, Future Primitive Soundsession,
Rahzel, Miles...

Somewhere in there we managed to put together this new site.
Take a look around . We'd love to know what you think...

ActionScript [AS1/AS2]

Frame 2
loaded = "1";
Frame 5
Set("/:sound_parent", self); tellTarget ("_level0") { sound_load = "jeepbeat.swf"; content_text = "MUSIC"; call("call_sound"); }; stop();
Frame 8
tellTarget (/:sound_path add "jeepbeat.swf") { gotoAndPlay ("soundon"); }; stop();
Frame 17
stop();
Symbol 10 MovieClip Frame 20
gotoAndPlay (1);
Symbol 16 Button
on (release) { call("play_animation"); }
Symbol 21 MovieClip Frame 10
gotoAndPlay (1);
Symbol 23 Button
on (release) { if (/:sound == "1") { tellTarget (/:sound_path add eval ("/:sound_history_" add /:current_sound)) { gotoAndPlay ("soundon"); }; } tellTarget (/:level_path add eval ("/:page_history_" add /:current_page)) { gotoAndStop ("endframe"); } }
Symbol 24 Button
on (release) { call("play_animation"); }
Symbol 30 Button
on (release) { tellTarget ("/soundcontrol") { Set("/soundcontrol:sound", "1"); gotoAndStop ("off"); Set("/:sound", "1"); }; tellTarget ("_level0") { level_step = "play_animation"; call("call_content"); } }
Symbol 31 Button
on (release) { tellTarget ("_level0") { level_step = "bringthatbeatback"; call("call_content"); } }
Symbol 36 MovieClip Frame 2
if (getProperty(/:sound_path add sound_load, _framesloaded) >= (getProperty(/:sound_path add sound_load, _totalframes) / "3")) { gotoAndPlay (3); } else { Set("/messagebox:message", (((((((((("sound frames loaded = " add getProperty(/:sound_path add /:sound_load, _framesloaded)) add " sound total frames/3 = ") add (getProperty(/:sound_path add /:sound_load, _totalframes) / "3")) add chr("13")) add "sound path = ") add /:sound_path) add " sound load = ") add /:sound_load) add chr("13")) add "currentframe = ") add _currentframe); gotoAndPlay(_currentframe - "1"); }
Symbol 36 MovieClip Frame 25
stop();
Symbol 36 MovieClip Frame 26
stop();
Symbol 36 MovieClip Frame 27
if (/:sound == "1") { tellTarget ("_level0") { level_step = "play"; call("call_content"); }; } else { gotoAndStop (26); } stop();
Symbol 40 Button
on (release) { tellTarget ("_level0") { level_step = "bringthatbeatback"; call("call_content"); } }
Symbol 47 MovieClip Frame 60
stop();

Library Items

Symbol 1 GraphicUsed by:Timeline
Symbol 2 FontUsed by:3 17 18
Symbol 3 TextUses:2Used by:Timeline
Symbol 4 GraphicUsed by:11  Timeline
Symbol 5 GraphicUsed by:11
Symbol 6 GraphicUsed by:11
Symbol 7 FontUsed by:8 9 19 20 22
Symbol 8 TextUses:7Used by:10
Symbol 9 TextUses:7Used by:10
Symbol 10 MovieClipUses:8 9Used by:11
Symbol 11 MovieClipUses:5 4 6 10Used by:Timeline
Symbol 12 GraphicUsed by:36
Symbol 13 FontUsed by:14
Symbol 14 TextUses:13Used by:36
Symbol 15 GraphicUsed by:16 23 24
Symbol 16 ButtonUses:15Used by:36
Symbol 17 TextUses:2Used by:36
Symbol 18 TextUses:2Used by:36
Symbol 19 TextUses:7Used by:36
Symbol 20 TextUses:7Used by:21 23 24
Symbol 21 MovieClipUses:20Used by:23 24
Symbol 22 TextUses:7Used by:23 24
Symbol 23 ButtonUses:20 21 22 15Used by:36
Symbol 24 ButtonUses:20 21 22 15Used by:36
Symbol 25 GraphicUsed by:36 48
Symbol 26 GraphicUsed by:30 31
Symbol 27 GraphicUsed by:30 31
Symbol 28 GraphicUsed by:30 31
Symbol 29 GraphicUsed by:30 31
Symbol 30 ButtonUses:26 27 28 29Used by:36 48
Symbol 31 ButtonUses:26 27 28 29Used by:36 48
Symbol 32 FontUsed by:33 34 35
Symbol 33 TextUses:32Used by:36 48
Symbol 34 TextUses:32Used by:36 48
Symbol 35 TextUses:32Used by:36 48
Symbol 36 MovieClipUses:12 14 16 17 18 19 23 24 25 30 31 33 34 35Used by:Timeline
Symbol 37 GraphicUsed by:40
Symbol 38 FontUsed by:39
Symbol 39 TextUses:38Used by:40
Symbol 40 ButtonUses:37 39Used by:Timeline
Symbol 41 FontUsed by:42 43 44 45 46
Symbol 42 TextUses:41Used by:47
Symbol 43 TextUses:41Used by:47
Symbol 44 TextUses:41Used by:47
Symbol 45 TextUses:41Used by:47
Symbol 46 TextUses:41Used by:47
Symbol 47 MovieClipUses:42 43 44 45 46Used by:Timeline
Symbol 48 MovieClipUses:25 30 31 33 34 35Used by:Timeline

Instance Names

"check_sound"Frame 5Symbol 36 MovieClip
"sound_dialog"Frame 17Symbol 48 MovieClip

Labels

"all_new"Frame 4
"play"Frame 8
"bringthatbeatback"Frame 17
"ready"Symbol 36 MovieClip Frame 3
"sound_dialog"Symbol 36 MovieClip Frame 26
"play_animation"Symbol 36 MovieClip Frame 27




http://swfchan.com/48/237685/info.shtml
Created: 27/10 -2020 10:25:27 Last modified: 27/10 -2020 10:25:27 Server time: 12/05 -2024 19:23:48