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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/13486394?noj=FRM13486394-14DC" width="1" height="1"></div>

seventhsky_refine_cr.swf

This is the info page for
Flash #237889

(Click the ID number above for more basic data on this flash file.)


Text
h
itAREA

O.K.

訓練

訓練

戦闘テスト

戦闘テスト

中止

中止

SYSTEM OVER

-RESULT-

-RESULT-

OK

Can copy and pest result

ミッション名:戦闘テスト
機体名称:レッドベリル
戦闘時間:18:20
被弾数 34

撃墜スコア詳細************
ガンフロート 84
SAMフロート 50
駆逐戦闘艦 6

総撃破数 180
総合評価 186000

RESULT

OK

MISSION:

FRAME name

Time:

00:00

戦闘テスト

Battle Record

ラピス・プロトタイプ

<p align="left"><font face="_等幅" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">AWACS:ガン・フロート*5</font></p><p align="left"><font face="_等幅" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">AWACS:SAM・フロート*5</font></p><p align="left"><font face="_等幅" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">AWACS:敵機群、戦闘域進入確認</font></p><p align="left"><font face="_等幅" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">はるかぜ:まずはフロートを掃討するよ、OK?</font></p><p align="left"></p>

Back to MENU

Annihilate 20 units!

TIME ATTACK

READY

GO!

GO!

MISSION COMPLETE

RESULT

999.99


Your best time!!

Your best time of frame!!

Be careful of volume.

UPD NO 006

SEVENTH SKY

REFINE

Copyright 2004-2010 TANAKA U.All rights reserved.

SEVENTH SKY

<p align="center"><font face="_等幅" size="40" color="#666666" letterSpacing="0.000000" kerning="0">メインメニュー</font></p>

TRAINING

SURVIVAL

OPTION

MORE GAMES

CREDIT

MENU

TIME ATTACK

xxx

xxx

<p align="left"><font face="M+ 1c" size="25" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.fleshbone.com/" target = "_blank">FLESH&amp;BONE</a></font></p>

<p align="left"><font face="M+ 1c" size="25" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://nextframe.jp" target = "_blank">TANAKA U</a></font></p>

<p align="left"><font face="M+ 1c" size="18" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://osabisi.sakura.ne.jp/m2/" target = "_blank">ザ・マッチメイカァズ</a></font></p>

<p align="left"><font face="M+ 1c" size="25" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://propanmode.net/" target = "_blank">propanmode.net</a></font></p>

<p align="left"><font face="M+ 1c" size="25" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.frasforum.com/index.shtml" target = "_blank">Fra&apos;s Forum</a></font></p>

Back to Menu

-GAME DESIGN
-PROGRAM
-GRAPHIC

SPECIAL THANKS

-BGM

-SOUND EFFECT

OPTION

NORMAL

MAX

NONE

Change game effect LV

Change graphics quality

HIGH

LOW

<p align="center"><font face="M+ 1c" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0">( AUTO SAVE )</font></p>

Sound volume

100

SEMI AUTO

MANUAL

Weppon select mode

SEMI AUTO

Auto chase mode

変更する

KEY CHANGE EXECUTION

KEY CHANGE EXECUTION

KEY CHANGE EXECUTION

Change operation key

変更

Change

Change

Change

Attack

攻撃実行

X

?

変更するキーを左から選択してください。

操作キーの変更を行えます

Change operation key

Please choose change key form left table.

キーの割り当て

Choose key

操作キーを変更します
割り当てたいキーを押してください

Key change.
Please choose from '0-9,A-Z,and SPACE KEY'.

CANCEL

割り当てたいキーを押してください

使用できないキーです。
キーは0~1,A~Z,SPACEから選択して
ください

It is the key which cannot be used.
Please choose from '0-9,A-Z,and SPACE KEY'.

Please choose Key.

使用できないキー

Cannot use key

最初の設定に戻す

Load default setting

Load default setting

Load default setting

保存する

Save

Save

Save

TIME ATTACK

Annihilate enemy 20 unit as quickly as possible.
If you receive damage you get penalty for time

TRY TIME ATTACK

RETURN

戦闘テスト

SURVIVAL

The enemy appears in infinity!
For training and a check of the performance
to employ

VS Automatic floot wepon

VS Pacifics

ハーケルピュアーネ

FRAME NAME

xxxxx

HP

xxx

ARMOR

xx

ACCELERATION

xxx

MAX SPEED

xxx

DUSH

mouse

Q

A

S

D

SHIFT

SPACE

AIR MODE(laphis only)

EX ATTACK MODE

Special attack

Guard

Change wepon type

Attack

Move

xxx
xxx
xxx
xxx
xxx
xxx

aaaaaaaa

0.0

0.0

移動訓練

射撃訓練

近接訓練

防御訓練

終了

MOVE

SHOOT

INFIGHT

GUARD

Return

訓練名称

終了

Return

1
1
1

<p align="left"><font face="_ゴシック" size="20" color="#ff6600" letterSpacing="0.000000" kerning="0">SPACEキーを押しっぱなし<font color="#ffffff">にすることで3回まで<font color="#ff6600">連続攻撃</font>可能です</font></font></p><p align="left"><font face="_ゴシック" size="20" color="#ffffff" letterSpacing="0.000000" kerning="0">威力が高く、敵の射撃攻撃を<font color="#ff6600">切り払う</font>効果もあります</font></p>

<p align="left"><font face="_ゴシック" size="25" color="#ffffff" letterSpacing="0.000000" kerning="0">キーで武器を切り替え</font></p>

SPACE

<p align="left"><font face="_ゴシック" size="25" color="#ffffff" letterSpacing="0.000000" kerning="0">キーで攻撃</font></p>

Combination attack is possible by continuing pushing SPACE Key.
Infight is high power attack. You destroy the missile and enemy bullet.

Key. Wepon change

Key. Attack

SHIFT

<p align="left"><font face="_ゴシック" size="23" color="#ff6600" letterSpacing="0.000000" kerning="0">SPACEキー<font color="#ffffff">を押しっぱなしにすると連射します</font></font></p><p align="left"><font face="_ゴシック" size="23" color="#ffffff" letterSpacing="0.000000" kerning="0">敵が<font color="#ff6600">近すぎると当たらない</font>ので注意してください</font></p>

<p align="left"><font face="_ゴシック" size="25" color="#ffffff" letterSpacing="0.000000" kerning="0">キーで武器を切り替え</font></p>

<p align="left"><font face="_ゴシック" size="25" color="#ffffff" letterSpacing="0.000000" kerning="0">キーで攻撃</font></p>

It is basic attack.

<p align="left"><font face="_ゴシック" size="23" color="#ff6600" letterSpacing="0.000000" kerning="0">ダブルクリック<font color="#ffffff"></font>ダッシュ<font color="#ffffff">を行います</font></font></p><p align="left"><font face="_ゴシック" size="23" color="#ff6600" letterSpacing="0.000000" kerning="0">Cキーで減速<font color="#ffffff">することができます</font></font></p>

<p align="left"><font face="_ゴシック" size="25" color="#ff6600" letterSpacing="0.000000" kerning="0">マウス移動<font color="#ffffff">で方向を決定、</font>マウス左<font color="#ffffff">を押しっぱなしで加速</font></font></p>

[Double click] Dush.
[C key] Slowdown

[Mouse move] Change a direction  [Mouse left] Acceleration

<p align="left"><font face="_ゴシック" size="23" color="#ffffff" letterSpacing="0.000000" kerning="0">敵の射撃攻撃を防御します、<font color="#ff6600">ミサイル</font><font color="#ff6600">近接攻撃</font>は完全に<font color="#ff6600">防ぐ</font></font></p><p align="left"><font face="_ゴシック" size="23" color="#ff6600" letterSpacing="0.000000" kerning="0">ことができない<font color="#ffffff">ので、近接攻撃で切り払ってください</font></font></p>

D

<p align="left"><font face="_ゴシック" size="25" color="#ffffff" letterSpacing="0.000000" kerning="0">で防御、または近接攻撃で切り払い</font></p>

You can invalidate the bullet of the enemy. But,It is not so effective for
missile. In addition, it is quite ineffectual than Infight attack.

Key. Guard

000000000000000

<p align="left"><font face="_ゴシック" size="10" color="#ffffff" letterSpacing="0.000000" kerning="0">SCORE/</font></p>

999.99

NOW CONNECTING

サーバーに接続しています

NOW CONNECTING

サーバーに接続しています

CANCEL

中止

CGI

接続に失敗しました

ERROR

YES

NO

/

再接続しますか?

Retry?

---理由は以下が考えられます---
1.サーバーが混み合っていて、接続できない
 ->しばらく時間を置いて再接続してください
2.ゲームのバージョンが古い
 ->NEXTFRAME(!)で最新のファイルを手に
入れてください
3.TANAKA Uのミス
 ->確認しだい修正します

ランクインしました!

Rank in!

エントリー名を入力してください

Entry your name.


ENTRY!

送信する

ランクインできませんでした。

Rank out.

RANKING

ランキングを見る

メニューへ戻る

次の挑戦をお待ちしています!

タイムアタックランキング

Time attack ranking

999.99

RANKRANKRANK

laphis-prototype

10

メニューへ戻る

NAME

TIME

DOLL NAME

総合

Loading complete!

Click to Start

Click to Start

ActionScript [AS1/AS2]

Frame 1
langage = "en"; _lockroot = true; if ((_parent == undefined) || (_parent == null)) { gotoAndStop (2); } else { this.stop(); }
Frame 4
this.gotoAndStop(_currentframe + 3);
Frame 6
function SoundStop() { theSound.stop(); } function ChangeVol(vol) { if (vol == "g") { return(theSound.getVolume()); } so.data.volume = vol; theSound.setVolume(vol); } function AllRemove() { _root.SoundStop(); var _local2; _local2 = 0; while (_local2 < 1000) { _root.attachMovie("removeItem", "removeItem", _local2); _local2++; } _root.onEnterFrame = null; } bgm = new Sound(); _global.nextStage = null; _global.shotDmg = null; _global.braidDmg = null; _global.extDmg = null; _global.parDmg = null; _global.keyDef = new Array(); _global.keyDef = [0, 32, 16, 68, 83, 65, 81, 67, 999, 0, 0, 999, 999, 999]; _global.cgiAd = ""; so = SharedObject.getLocal("myCas"); if (so.data.effectLv != null) { _global.effectLv = so.data.effectLv; } else { _global.effectLv = 2; } _global.enemyLv = 2; if (so.data.quality != null) { _quality = so.data.quality; } if (so.data.keyModeChangeWepon != null) { _global.keyModeChangeWepon = _root.so.data.keyModeChangeWepon; } else { _global.keyModeChangeWepon = 0; } if (so.data.keyModeCon != null) { _global.keyModeCon = _root.so.data.keyModeCon; } else { _global.keyModeCon = 0; } if (so.data.keyCas != null) { _global.keyCas = new Array(); i = 0; while (i < so.data.keyCas.length) { _global.keyCas[i] = so.data.keyCas[i]; i++; } } else { _global.keyCas = new Array(); _global.keyCas = _global.keyDef; } theSound = new Sound(this); if (so.data.volume != null) { theSound.setVolume(so.data.volume); } else { theSound.setVolume(70); } charData1 = new Array(); charData1 = ["laphis_prototype", "Lapis Prototype", "\u30E9\u30D4\u30B9\u30D5\u30EC\u30FC\u30E0\u306E\u5148\u884C\u91CF\u7523\u578B\u3002\n\u904B\u52D5\u6027\u3001\u706B\u529B\u3001\u88C5\u7532\u306E\u5168\u3066\u3092\u6E80\u305F\u3059\u5F37\u529B\u306A\u6A5F\u4F53\u3067\u3001\u3042\u3089\u3086\u308B\u8DDD\u96E2\u3067\u6226\u95D8\u3092\u884C\u3046\u4E8B\u304C\u53EF\u80FD\u306A\u4E07\u80FD\u6A5F\u3002\u307E\u305F\u5909\u5F62\u6A5F\u69CB\u3092\u6301\u3061\u9AD8\u901F\u79FB\u52D5\u304C\u53EF\u80FD\u3002", 3, 4, 5, 6, 3800, 0, 45, 230, 160, 30, 8.5, 5.5, 2, 0.1, 0.05, 0.8, 0.01, 350, 1.5, 0, 0, 0, 300, 1000, 1500, 1500, 1000, 0, 1000, 250, 0, 200, 0, 0, 0, 0, 0, 1, 1, 0, 1, 1, 1, 1, 1]; charData2 = new Array(); charData2 = ["laphis", "Lapis", "\u30E9\u30D4\u30B9\u30D5\u30EC\u30FC\u30E0\u306E\u91CF\u7523\u578B\u3067\u3001\u6226\u95D8\u6027\u80FD\u7684\u306B\u306F\u5B8C\u5168\u306B\u30D0\u30E9\u30F3\u30B9\u306E\u53D6\u308C\u305F\u4E07\u80FD\u6A5F\u3002\n\u5909\u5F62\u6A5F\u69CB\u3092\u6301\u3061\u9AD8\u901F\u79FB\u52D5\u304C\u53EF\u80FD\u3060\u304C\u3001\u91CF\u7523\u306B\u3042\u305F\u308A\u5909\u5F62\u6642\u306E\u653B\u6483\u529B\u304C\u5F37\u5316\u3055\u308C\u3066\u3044\u308B\u3002", 3, 4, 5, 6, 4000, 0, 55, 200, 150, 30, 10, 5.5, 2, 0.1, 0.05, 0.8, 0.01, 300, 1.5, 0, 0, 0, 300, 1000, 1500, 1500, 1000, 0, 1000, 250, 0, 200, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1]; charData3 = new Array(); charData3 = ["red_beryl", "Red Beryl", "", 3, 4, 5, 6, 4400, 0, 60, 230, 130, 30, 8.5, 4.5, 2, 0.1, 0.05, 0.8, 0.01, 230, 1.5, 0, 0, 0, 200, 0, 1000, 1000, 1200, 0, 0, 150, 100, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 1, 1]; charData4 = new Array(); charData4 = ["ZeroType32Custom", "Zero Type 32C", "The old-model frame which was improved.\nThis frame is wonderful Mobility and infight ability, but the defense is very poor.\nOperation is difficult.", 3, 4, 5, 6, 3000, 0, 25, 0, 150, 0, 0, 6.5, 0, 0, 0, 0.8, 0.01, 360, 1.45, 0, 0, 0, 150, 700, 1800, 2500, 500, 0, 0, 500, 200, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 1]; if (isNaN(_root.so.data.yourBestTime)) { _root.so.data.yourBestTime = 99999 /* 0x01869F */; } var i2 = 0; while (i2 < 4) { if (isNaN(_root.so.data[("pac" + i2) + "bestTime"])) { _root.so.data[("pac" + i2) + "bestTime"] = 99999 /* 0x01869F */; } i2++; } this.AllRemove(); this.stop();
Frame 9
this.gotoAndStop(_currentframe - 2);
Frame 10
this.gotoAndStop(_currentframe - 3);
Frame 14
this.gotoAndStop(_currentframe + 3);
Instance of Symbol 857 MovieClip in Frame 14
//component parameters onClipEvent (construct) { moveX = 1; maxX = 490; minX = -10; moveY = "null"; maxY = "null"; minY = "null"; } onClipEvent (load) { moveX = "null"; maxX = "null"; minX = "null"; moveY = 1; maxY = 490; minY = -10; }
Instance of Symbol 857 MovieClip in Frame 14
//component parameters onClipEvent (construct) { moveX = 0.5; maxX = 490; minX = -10; moveY = "null"; maxY = "null"; minY = "null"; } onClipEvent (load) { moveX = "null"; maxX = "null"; minX = "null"; moveY = 0.5; maxY = 490; minY = -10; }
Instance of Symbol 857 MovieClip in Frame 14
//component parameters onClipEvent (construct) { moveX = 0.5; maxX = 650; minX = -10; moveY = "null"; maxY = "null"; minY = "null"; } onClipEvent (load) { moveX = 0.5; maxX = 650; minX = -10; moveY = "null"; maxY = "null"; minY = "null"; }
Instance of Symbol 857 MovieClip in Frame 14
//component parameters onClipEvent (construct) { moveX = 1; maxX = 650; minX = -10; moveY = "null"; maxY = "null"; minY = "null"; } onClipEvent (load) { moveX = 1; maxX = 650; minX = -10; moveY = "null"; maxY = "null"; minY = "null"; }
Instance of Symbol 857 MovieClip in Frame 14
//component parameters onClipEvent (construct) { moveX = 0.3; maxX = 650; minX = -10; moveY = "null"; maxY = "null"; minY = "null"; } onClipEvent (load) { moveX = 0.3; maxX = 650; minX = -10; moveY = "null"; maxY = "null"; minY = "null"; }
Instance of Symbol 857 MovieClip in Frame 14
//component parameters onClipEvent (construct) { moveX = 0.3; maxX = 490; minX = -10; moveY = "null"; maxY = "null"; minY = "null"; } onClipEvent (load) { moveX = "null"; maxX = "null"; minX = "null"; moveY = 0.3; maxY = 490; minY = -10; }
Instance of Symbol 857 MovieClip in Frame 14
//component parameters onClipEvent (construct) { moveX = 0.5; maxX = 490; minX = -10; moveY = "null"; maxY = "null"; minY = "null"; } onClipEvent (load) { moveX = "null"; maxX = "null"; minX = "null"; moveY = 0.5; maxY = 490; minY = -10; }
Instance of Symbol 857 MovieClip in Frame 14
//component parameters onClipEvent (construct) { moveX = 0.5; maxX = 650; minX = -10; moveY = "null"; maxY = "null"; minY = "null"; } onClipEvent (load) { moveX = 0.5; maxX = 650; minX = -10; moveY = "null"; maxY = "null"; minY = "null"; }
Frame 16
function SetMainChar() { _root.attachMovie(_global.mainCharName, "mainChar", 1); _root.mainChar._x = 420; _root.mainChar._y = 300; if (_global.mainCharName == "A_SET_Char4db") { _root.mainChar._xscale = (_root.mainChar._yscale = 30); } else { _root.mainChar._xscale = (_root.mainChar._yscale = 25); } _root.gotoAndStop(_global.firstStage); } this.SoundStop(); this.AllRemove(); this.play(); ttt = ""; ttt = ttt + (_root.so.data.yourBestTime + newline); ttt = ttt + (_root.so.data.pac0bestTime + newline); ttt = ttt + (_root.so.data.pac1bestTime + newline); ttt = ttt + (_root.so.data.pac2bestTime + newline); ttt = ttt + (_root.so.data.pac3bestTime + newline); ttt = ttt + _root.so.data.pac4bestTime;
Frame 17
this.stop();
Frame 19
this.gotoAndStop(_currentframe - 2);
Frame 20
this.gotoAndStop(_currentframe - 3);
Frame 24
this.gotoAndStop(_currentframe + 3);
Instance of Symbol 1087 MovieClip in Frame 24
//component parameters onClipEvent (construct) { moveExt = 2; } onClipEvent (load) { moveExt = 2; }
Instance of Symbol 1089 MovieClip in Frame 24
//component parameters onClipEvent (construct) { moveExt = 2; } onClipEvent (load) { moveExt = 2; }
Instance of Symbol 1089 MovieClip in Frame 24
//component parameters onClipEvent (construct) { moveExt = 1; } onClipEvent (load) { moveExt = 1; }
Instance of Symbol 1087 MovieClip in Frame 24
//component parameters onClipEvent (construct) { moveExt = 1; } onClipEvent (load) { moveExt = 1; }
Instance of Symbol 1087 MovieClip in Frame 24
//component parameters onClipEvent (construct) { moveExt = 1; } onClipEvent (load) { moveExt = 1; }
Frame 26
function CheckDeep() { if (_global.extDeep > 240) { _global.extDeep = 221; } if (_global.backEffectDeep > 350) { _global.backEffectDeep = 51; } if (_global.enemyShotDeep > 400) { _global.enemyShotDeep = 301; } } function EnemyDown() { setI--; if (setI == 0) { time0 = getTimer() + 500; setI--; } } _global.SetMaxEnemyNo = 10; _global.setMaxMisNo = 6; _global.extDeep = 221; _global.backEffectDeep = 51; _global.enemyShotDeep = 301; time0 = getTimer() + 1000; enemyTypeNo = 4; setEnemyAry = new Array(); setEnemyAry[0] = [3, 0, 0]; setEnemyAry[1] = [3, 1, 0]; setEnemyAry[2] = [0, 3, 0]; setEnemyAry[3] = [5, 1, 0]; setEnemyAry[4] = [5, 2, 0]; setEnemyAry[5] = [2, 2, 0]; setEnemyAry[6] = [7, 0, 0]; setEnemyAry[7] = [7, 1, 0]; setEnemyAry[8] = [2, 0, 1]; setEnemyAry[9] = [0, 2, 1]; setEnemyAry[10] = [3, 2, 0, 1]; setEnemyAry[11] = [0, 3, 0, 1]; setEnemyAry[12] = [5, 1, 0, 1]; setEnemyAry[13] = [2, 2, 0, 1]; setEnemyAry[14] = [3, 2, 0, 2]; setEnemyAry[15] = [1, 3, 0, 2]; setEnemyAry[16] = [5, 1, 0, 2]; setEnemyAry[17] = [2, 2, 0, 2]; enemyList = ["floatGun", "floatSAM", "ship1", "floatECM"]; enemyNameList = ["Gun float", "SAM float", "Double dagger ", "ECM float"]; this.stop();
Frame 29
this.gotoAndStop(_currentframe - 2);
Frame 30
this.gotoAndStop(_currentframe - 3);
Frame 34
this.gotoAndStop(_currentframe + 3);
Instance of Symbol 1183 MovieClip in Frame 34
onClipEvent (load) { moveX = 0.008; moveY = 0; moveXext = 0.4; moveYext = 0.4; }
Instance of Symbol 1185 MovieClip in Frame 34
onClipEvent (load) { moveX = 0.001; moveY = 0; moveXext = 0.3; moveYext = 0.3; }
Instance of Symbol 1183 MovieClip in Frame 34
onClipEvent (load) { moveX = 0.7; moveY = 0.05; moveXext = 1; moveYext = 1; }
Instance of Symbol 1183 MovieClip in Frame 34
onClipEvent (load) { moveX = 0.3; moveY = 0; moveXext = 1; moveYext = 1; }
Instance of Symbol 1185 MovieClip in Frame 34
onClipEvent (load) { moveX = 2.6; moveY = 0.1; moveXext = 1; moveYext = 1; }
Instance of Symbol 1194 MovieClip in Frame 34
onClipEvent (enterFrame) { this._rotation = _root.mainChar._rotation; this._x = _root._xmouse; this._y = _root._ymouse; }
Frame 36
function AutoSetEnemy() { var _local7 = setEnemyAry.length; var _local6 = Math.round(Math.random() * (_local7 - 1)); en0 = setEnemyAry[_local6][0]; en1 = setEnemyAry[_local6][1]; en2 = setEnemyAry[_local6][2]; en3 = setEnemyAry[_local6][3]; setI = 0; i = 0; while (i < enemyTypeNo) { tempNo = this["en" + i]; i2 = 0; while (i2 < tempNo) { setI++; _root.attachMovie(enemyList[i], setI, setI + 250); var _local5 = (Math.random() * 300) + 600; if (Math.random() > 0.5) { _local5 = _local5 * -1; } var _local4 = (Math.random() * 300) + 600; if (Math.random() > 0.5) { _local4 = _local4 * -1; } _root[setI]._x = _local5; _root[setI]._y = _local4; i2++; } i++; } _global.SetMaxEnemyNo = setI + 1; _root.displayMes.AddMes("AWACS", "Enemy contacts", 0); mes = ""; i = 0; while (i < enemyTypeNo) { tempName = "en" + i; if (this[tempName] > 0) { mes = mes + (((enemyNameList[i] + "<FONT COLOR='#00FF00'>") + this[tempName]) + "</FONT> "); } i++; } _root.displayMes.AddMes("AWACS", mes, null); } function CheckDeep() { if (_global.extDeep > 240) { _global.extDeep = 221; } if (_global.backEffectDeep > 350) { _global.backEffectDeep = 51; } if (_global.enemyShotDeep > 400) { _global.enemyShotDeep = 301; } } function EnemyDown() { setI--; if (setI == 0) { time0 = getTimer() + 500; setI--; } } _global.SetMaxEnemyNo = 8; _global.setMaxMisNo = 6; _global.extDeep = 221; _global.backEffectDeep = 51; _global.enemyShotDeep = 301; time0 = getTimer() + 1000; enemyTypeNo = 4; setEnemyAry = new Array(); setEnemyAry[0] = [3, 0, 0]; setEnemyAry[1] = [3, 1, 0]; setEnemyAry[2] = [0, 3, 0]; setEnemyAry[3] = [5, 1, 0]; setEnemyAry[4] = [5, 2, 0]; setEnemyAry[5] = [2, 2, 0]; setEnemyAry[6] = [7, 0, 0]; setEnemyAry[7] = [7, 1, 0]; setEnemyAry[8] = [2, 0, 1]; setEnemyAry[9] = [0, 2, 1]; setEnemyAry[10] = [3, 2, 0, 1]; setEnemyAry[11] = [0, 3, 0, 1]; setEnemyAry[12] = [5, 1, 0, 1]; setEnemyAry[13] = [2, 2, 0, 1]; setEnemyAry[14] = [3, 2, 0, 2]; setEnemyAry[15] = [1, 3, 0, 2]; setEnemyAry[16] = [5, 1, 0, 2]; setEnemyAry[17] = [2, 2, 0, 2]; enemyList = ["floatGun", "floatSAM", "ship1", "floatECM"]; enemyNameList = ["Gun float", "SAM float", "Double dagger ", "ECM float"]; this.attachMovie("displayMes", "displayMes", 590); this.displayMes._x = 265; this.displayMes._y = 410; this.onEnterFrame = function () { this.CheckDeep(); if (getTimer() > time0) { time0 = getTimer() + 30000; this.AutoSetEnemy(); } }; this.stop();
Frame 39
this.gotoAndStop(_currentframe - 2);
Frame 40
this.gotoAndStop(_currentframe - 3);
Frame 44
this.gotoAndStop(_currentframe + 3);
Instance of Symbol 1203 MovieClip in Frame 44
onClipEvent (load) { targetName = "2"; }
Instance of Symbol 1203 MovieClip in Frame 44
onClipEvent (load) { targetName = "3"; }
Instance of Symbol 1203 MovieClip in Frame 44
onClipEvent (load) { targetName = "1"; }
Instance of Symbol 1205 MovieClip in Frame 44
onClipEvent (load) { targetName = null; }
Frame 46
function AutoSetEnemy() { var _local5 = setEnemyAry.length; var _local4 = Math.round(Math.random() * (_local5 - 1)); en0 = setEnemyAry[_local4][0]; en1 = setEnemyAry[_local4][1]; en2 = setEnemyAry[_local4][2]; en3 = setEnemyAry[_local4][3]; setI = 0; i = 0; while (i < enemyTypeNo) { tempNo = this["en" + i]; i2 = 0; while (i2 < tempNo) { setI++; _root.attachMovie(enemyList[i], setI, setI + 250); _root[setI]._xscale = (_root[setI]._yscale = 20); if (Math.random() > 0.5) { tempX = 5000; } else { tempX = -5000; } if (Math.random() > 0.5) { tempY = 5000; } else { tempY = -5000; } _root[setI]._x = tempX; _root[setI]._y = tempY; i2++; } i++; } _global.SetMaxEnemyNo = setI + 1; _root.displayMes.AddMes("AWACS", "Enemy contacts", 0); _root.displayMes.AddMes("AWACS", "<font color=\"#FF5555\">-ALART- </font>Enemy is Pacifics", 1); mes = ""; i = 0; while (i < enemyTypeNo) { tempName = "en" + i; if (this[tempName] > 0) { mes = mes + (((("<font color=\"#FF0000\">PAC</font>" + enemyNameList[i]) + "<FONT COLOR='#00FF00'>") + this[tempName]) + "</FONT> "); } i++; } _root.displayMes.AddMes("AWACS", mes, null); } function CheckDeep() { if (_global.extDeep > 240) { _global.extDeep = 221; } if (_global.backEffectDeep > 350) { _global.backEffectDeep = 51; } if (_global.enemyShotDeep > 400) { _global.enemyShotDeep = 301; } } function EnemyDown() { setI--; if (setI == 0) { time0 = getTimer() + 2000; setI--; } } _global.SetMaxEnemyNo = 5; _global.setMaxMisNo = 0; _global.extDeep = 221; _global.backEffectDeep = 51; _global.enemyShotDeep = 301; time0 = getTimer() + 1000; enemyTypeNo = 4; setEnemyAry = new Array(); setEnemyAry[0] = [0, 1, 0, 0]; setEnemyAry[1] = [0, 0, 1, 0]; setEnemyAry[2] = [0, 0, 0, 1]; setEnemyAry[3] = [0, 1, 0, 0]; enemyList = ["char1", "char2", "char3", "char4"]; enemyNameList = ["Laphis-Prototype", "Laphis", "Red Beryl", "Zero Type 32C"]; this.attachMovie("displayMes", "displayMes", 590); this.displayMes._x = 265; this.displayMes._y = 410; this.onEnterFrame = function () { this.CheckDeep(); if (getTimer() > time0) { time0 = getTimer() + 180000; this.AutoSetEnemy(); } }; this.stop();
Frame 49
this.gotoAndStop(_currentframe - 2);
Frame 50
this.gotoAndStop(_currentframe - 3);
Frame 54
this.gotoAndStop(_currentframe + 3);
Instance of Symbol 1199 MovieClip in Frame 54
onClipEvent (load) { if (_global.keyMode != 1) { _visible = 0; } }
Frame 56
function AutoSetEnemy() { if (nowNo > 19) { _root.timeDis.TimeCon(0); _root.displayMes.AddMes("AWACS", "<FONT COLOR='#FFAA00'>Enemy annihilate. Mission complete.</FONT>", 0); time0 = getTimer() + 1E15; this.attachMovie("display_timeAttackCOMPLETE", "dis", 800); this.dis._x = 320; this.dis._y = 230; return(0); } en0 = setEnemyAry[nowNo][0]; en1 = setEnemyAry[nowNo][1]; en2 = setEnemyAry[nowNo][2]; en3 = setEnemyAry[nowNo][3]; setI = 0; i = 0; while (i < enemyTypeNo) { tempNo = this["en" + i]; i2 = 0; while (i2 < tempNo) { setI++; _root.attachMovie(enemyList[i], setI, setI + 250); var _local5 = (Math.random() * 300) + 600; if (Math.random() > 0.5) { _local5 = _local5 * -1; } var _local4 = (Math.random() * 300) + 600; if (Math.random() > 0.5) { _local4 = _local4 * -1; } _root[setI]._x = _local5; _root[setI]._y = _local4; i2++; } i++; } _global.SetMaxEnemyNo = setI + 1; _root.displayMes.AddMes("AWACS", ("The <FONT COLOR='#FFAA00'>" + (nowNo + 1)) + "</FONT>UNITS", 0); mes = ""; i = 0; while (i < enemyTypeNo) { tempName = "en" + i; if (this[tempName] > 0) { mes = mes + (((enemyNameList[i] + "<FONT COLOR='#00FF00'>") + this[tempName]) + "</FONT> "); } i++; } _root.displayMes.AddMes("AWACS", mes, null); nowNo++; } function CheckDeep() { if (_global.extDeep > 240) { _global.extDeep = 221; } if (_global.backEffectDeep > 350) { _global.backEffectDeep = 51; } if (_global.enemyShotDeep > 400) { _global.enemyShotDeep = 301; } } function EnemyDown() { setI--; if (setI == 0) { time0 = getTimer() + 500; setI--; } } nowNo = 0; _global.SetMaxEnemyNo = 8; _global.setMaxMisNo = 6; _global.extDeep = 221; _global.backEffectDeep = 51; _global.enemyShotDeep = 301; time0 = getTimer() + 1E15; enemyTypeNo = 4; setEnemyAry = new Array(); setEnemyAry[0] = [1, 0, 0]; setEnemyAry[1] = [2, 0, 0]; setEnemyAry[2] = [3, 0, 0]; setEnemyAry[3] = [5, 0, 0]; setEnemyAry[4] = [0, 1, 0]; setEnemyAry[5] = [0, 2, 0]; setEnemyAry[6] = [0, 3, 0]; setEnemyAry[7] = [5, 1, 0]; setEnemyAry[8] = [5, 1, 0, 1]; setEnemyAry[9] = [2, 2, 0, 0]; setEnemyAry[10] = [4, 2, 0, 0]; setEnemyAry[11] = [5, 2, 0, 0]; setEnemyAry[12] = [3, 2, 0, 1]; setEnemyAry[13] = [2, 0, 1, 1]; setEnemyAry[14] = [0, 4, 0, 1]; setEnemyAry[15] = [0, 4, 0, 2]; setEnemyAry[16] = [5, 0, 0, 1]; setEnemyAry[17] = [3, 2, 0, 1]; setEnemyAry[18] = [4, 2, 0, 2]; setEnemyAry[19] = [1, 1, 1, 1]; enemyList = ["floatGun", "floatSAM", "ship1", "floatECM"]; enemyNameList = ["Gun float", "SAM float", "Double dagger", "ECM float"]; this.attachMovie("displayMes", "displayMes", 590); this.displayMes._x = 265; this.displayMes._y = 410; this.attachMovie("display_timeAttackFirst", "dis", 800); this.dis._x = 320; this.dis._y = 230; this.onEnterFrame = function () { this.CheckDeep(); if (getTimer() > time0) { time0 = getTimer() + 500000; this.AutoSetEnemy(); } }; this.stop();
Frame 59
this.gotoAndStop(_currentframe - 2);
Frame 60
this.gotoAndStop(_currentframe - 3);
Frame 64
this.gotoAndStop(_currentframe + 3);
Instance of Symbol 857 MovieClip in Frame 64
//component parameters onClipEvent (construct) { moveX = 1; maxX = 490; minX = -10; moveY = "null"; maxY = "null"; minY = "null"; } onClipEvent (load) { moveX = "null"; maxX = "null"; minX = "null"; moveY = 1; maxY = 490; minY = -10; }
Instance of Symbol 857 MovieClip in Frame 64
//component parameters onClipEvent (construct) { moveX = 0.5; maxX = 490; minX = -10; moveY = "null"; maxY = "null"; minY = "null"; } onClipEvent (load) { moveX = "null"; maxX = "null"; minX = "null"; moveY = 0.5; maxY = 490; minY = -10; }
Instance of Symbol 857 MovieClip in Frame 64
//component parameters onClipEvent (construct) { moveX = 0.5; maxX = 650; minX = -10; moveY = "null"; maxY = "null"; minY = "null"; } onClipEvent (load) { moveX = 0.5; maxX = 650; minX = -10; moveY = "null"; maxY = "null"; minY = "null"; }
Instance of Symbol 857 MovieClip in Frame 64
//component parameters onClipEvent (construct) { moveX = 1; maxX = 650; minX = -10; moveY = "null"; maxY = "null"; minY = "null"; } onClipEvent (load) { moveX = 1; maxX = 650; minX = -10; moveY = "null"; maxY = "null"; minY = "null"; }
Instance of Symbol 857 MovieClip in Frame 64
//component parameters onClipEvent (construct) { moveX = 0.3; maxX = 650; minX = -10; moveY = "null"; maxY = "null"; minY = "null"; } onClipEvent (load) { moveX = 0.3; maxX = 650; minX = -10; moveY = "null"; maxY = "null"; minY = "null"; }
Instance of Symbol 857 MovieClip in Frame 64
//component parameters onClipEvent (construct) { moveX = 0.3; maxX = 490; minX = -10; moveY = "null"; maxY = "null"; minY = "null"; } onClipEvent (load) { moveX = "null"; maxX = "null"; minX = "null"; moveY = 0.3; maxY = 490; minY = -10; }
Instance of Symbol 857 MovieClip in Frame 64
//component parameters onClipEvent (construct) { moveX = 0.5; maxX = 490; minX = -10; moveY = "null"; maxY = "null"; minY = "null"; } onClipEvent (load) { moveX = "null"; maxX = "null"; minX = "null"; moveY = 0.5; maxY = 490; minY = -10; }
Instance of Symbol 857 MovieClip in Frame 64
//component parameters onClipEvent (construct) { moveX = 0.5; maxX = 650; minX = -10; moveY = "null"; maxY = "null"; minY = "null"; } onClipEvent (load) { moveX = 0.5; maxX = 650; minX = -10; moveY = "null"; maxY = "null"; minY = "null"; }
Frame 66
_root.AllRemove(); this.stop();
Frame 69
this.gotoAndStop(_currentframe - 2);
Frame 70
this.gotoAndStop(_currentframe - 3);
Frame 74
this.gotoAndStop(_currentframe + 3);
Frame 75
this.gotoAndStop(_currentframe + 3);
Frame 81
this.gotoAndStop(_currentframe - 2);
Frame 82
this.gotoAndStop(_currentframe - 3);
Symbol 34 MovieClip Frame 1
i = 1; while (i < _global.SetMaxEnemyNo) { if (this.hitTest(_root[i]._x, _root[i]._y, true)) { _root[i].hit(dmgType, efType); } i++; } i = 21; while (i < (21 + _global.setMaxMisNo)) { if (this.hitTest(_root[i]._x, _root[i]._y, true)) { _root[i].hit(dmgType, efType); } i++; } _visible = false;
Instance of Symbol 34 MovieClip "shotArea" in Symbol 38 MovieClip Frame 1
//component parameters onClipEvent (construct) { dmgType = 3; efType = 0; } //component parameters onClipEvent (initialize) { dmgType = 3; efType = 0; }
Symbol 40 MovieClip [WeponSystem1_sb] Frame 1
function ChangeMode() { if (attackMode == 3) { attackMode = 1; } else { attackMode++; } } var time0 = getTimer(); var battleTime = 10000; battleTime = battleTime + time0; var mode = 0; var attackMode = 1; var follow = (3 + (Math.random() * 3)); var i = Math.round(Math.random() * 10); extraX = (Math.random() * 50) + 50; if ((Math.random() * 2) >= 1) { extraX = extraX * -1; } extraY = (Math.random() * 50) + 40; if ((Math.random() * 2) >= 1) { extraY = extraY * -1; } this.onEnterFrame = function () { if ((getTimer() > battleTime) && (follow > 2)) { extraX = (extraY = 0); follow = 1.5; this.gotoAndPlay("end"); } if (Key.isDown(87)) { if (bCnt < 1) { bCnt = 1; this.ChangeMode(); } } else { bCnt = 0; } mode = 1; this._x = this._x + ((((_root.mainChar._x + extraX) - _x) / follow) - _root.mainChar.XnowSpeed); this._y = this._y + ((((_root.mainChar._y + extraY) - _y) / follow) - _root.mainChar.YnowSpeed); if (attackMode == 1) { this._rotation = _root.mainChar._rotation; } else if (attackMode == 2) { xDis = _root._xmouse - _x; yDis = _root._ymouse - _y; radian = Math.atan2(yDis, xDis); _rotation = (radian / 0.01745329); } if (mode) { i++; if (i >= 20) { i = 0; if (attackMode == 3) { this._rotation = (Math.random() * 360) - 180; } this.play(); } } };
Symbol 40 MovieClip [WeponSystem1_sb] Frame 7
this.stop();
Symbol 40 MovieClip [WeponSystem1_sb] Frame 11
this.gotoAndStop(7);
Symbol 40 MovieClip [WeponSystem1_sb] Frame 22
this.removeMovieClip(); this.stop();
Symbol 43 MovieClip Frame 1
this.stop();
Symbol 44 MovieClip [WeponSystem1_or] Frame 1
function ChangeMode() { if (attackMode == 3) { attackMode = 1; } else { attackMode++; } } var time0 = getTimer(); var battleTime = 10000; battleTime = battleTime + time0; var mode = 0; var attackMode = 1; var follow = (3 + (Math.random() * 3)); var i = Math.round(Math.random() * 10); extraX = (Math.random() * 50) + 50; if ((Math.random() * 2) >= 1) { extraX = extraX * -1; } extraY = (Math.random() * 50) + 40; if ((Math.random() * 2) >= 1) { extraY = extraY * -1; } this.onEnterFrame = function () { if ((getTimer() > battleTime) && (follow > 2)) { extraX = (extraY = 0); follow = 1.5; this.gotoAndPlay("end"); } if (Key.isDown(87)) { if (bCnt < 1) { bCnt = 1; this.ChangeMode(); } } else { bCnt = 0; } mode = 1; this._x = this._x + ((((_root.mainChar._x + extraX) - _x) / follow) - _root.mainChar.XnowSpeed); this._y = this._y + ((((_root.mainChar._y + extraY) - _y) / follow) - _root.mainChar.YnowSpeed); if (attackMode == 1) { this._rotation = _root.mainChar._rotation; } else if (attackMode == 2) { xDis = _root._xmouse - _x; yDis = _root._ymouse - _y; radian = Math.atan2(yDis, xDis); _rotation = (radian / 0.01745329); } if (mode) { i++; if (i >= 20) { i = 0; if (attackMode == 3) { this._rotation = (Math.random() * 360) - 180; } this.play(); } } };
Symbol 44 MovieClip [WeponSystem1_or] Frame 7
this.stop();
Symbol 44 MovieClip [WeponSystem1_or] Frame 11
this.gotoAndStop(7);
Symbol 44 MovieClip [WeponSystem1_or] Frame 22
this.removeMovieClip(); this.stop();
Symbol 57 MovieClip Frame 1
this._visible = false;
Symbol 59 MovieClip [tutorial_shotItem] Frame 1
function hit() { if ((mode == 0) && (shotHit == 1)) { mode = 1; _root.pointer.point++; this.gotoAndPlay("bomb"); } } function HitExtra() { if ((mode == 0) && (braidHit == 1)) { mode = 1; _root.pointer.point++; this.gotoAndPlay("bomb"); } } function RemoveMe() { _root.radar.RemoveCoItem(_name); this.gotoAndPlay("remove"); } i = 0; i2 = 0; No = 1; mode = 0; extraX = (Math.random() * 600) - 300; extraY = (Math.random() * 500) - 250; follow = 20; this.onEnterFrame = function () { this._x = this._x + ((((_root.mainChar._x + extraX) - _x) / follow) - _root.mainChar.XnowSpeed); this._y = this._y + ((((_root.mainChar._y + extraY) - _y) / follow) - _root.mainChar.YnowSpeed); _root.radar.getCo(_name, this._x, this._y, 1); }; this.onUnload = function () { _root.radar.RemoveCoItem(_name); };
Symbol 59 MovieClip [tutorial_shotItem] Frame 10
function shot() { i++; if (i >= 30) { i = 0; _root.missileArea.SetMissile(); _root.missileArea.SetMissile(); } thePoint = {x:0, y:0}; this.localToGlobal(thePoint); shotName = ("enemy_shot" + No) + i; deep = (i * No) + 250; xDis = _root.mainChar._x - _x; yDis = _root.mainChar._y - _y; radian = Math.atan2(yDis, xDis); kakudo = radian / 0.01745329; _root.attachMovie("enemy_shot1EF", shotName, deep); _root[shotName]._x = _x; _root[shotName]._y = _y; _root[shotName]._rotation = (kakudo + (Math.random() * 30)) - 15; } i2++; if (i2 >= 30) { this.gotoAndPlay("remove"); } this.shot();
Instance of Symbol 57 MovieClip "hitArea" in Symbol 59 MovieClip [tutorial_shotItem] Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.mainChar.char.hitArea_b1)) { _parent.HitExtra(); } }
Symbol 59 MovieClip [tutorial_shotItem] Frame 12
this.gotoAndPlay(_currentframe - 2);
Symbol 59 MovieClip [tutorial_shotItem] Frame 60
pwait = 1000; im = 21; _root.attachMovie("missileTypeA", im, im + 250); _root[im]._x = 640 + pwait; _root[im]._y = 0; im++; _root.attachMovie("missileTypeA", im, im + 250); _root[im]._x = -pwait; _root[im]._y = 0; im++; _root.attachMovie("missileTypeA", im, im + 250); _root[im]._x = 0; _root[im]._y = 640 + pwait; im++; _root.attachMovie("missileTypeA", im, im + 250); _root[im]._x = 0; _root[im]._y = -pwait;
Symbol 59 MovieClip [tutorial_shotItem] Frame 164
this._x = Math.random() * 800; this._y = Math.random() * 600; this.gotoAndPlay("first");
Symbol 67 MovieClip [tutorial_moveGoal] Frame 1
_root.attachMovie("tutorial_yajirusi", "yajirusi", 242); _root.yajirusi._x = _root.mainChar._x; _root.yajirusi._y = _root.mainChar._y; this.onEnterFrame = function () { this._x = this._x + (-_root.mainChar.XnowSpeed); this._y = this._y + (-_root.mainChar.YnowSpeed); _root.lerder0.lerder1.getCo(_name, this._x, this._y, 6); _root.attachMovie("smokeLineTutorial", "smokeLineTutorial", 241); _root.smokeLineTutorial._x = this._x; _root.smokeLineTutorial._y = this._y; _root.smokeLineTutorial._xscale = _root.mainChar._x - this._x; _root.smokeLineTutorial._yscale = _root.mainChar._y - this._y; _root.radar.getCo(_name, this._x, this._y, 1); }; this.onUnload = function () { _root.radar.RemoveCoItem(_name); }; this.stop();
Instance of Symbol 57 MovieClip in Symbol 67 MovieClip [tutorial_moveGoal] Frame 1
onClipEvent (load) { mode = 1; } onClipEvent (enterFrame) { if (this.hitTest(_root.mainChar.damageArea) && (mode == 1)) { mode = 0; _parent.gotoAndPlay("ok"); } }
Instance of Symbol 61 MovieClip in Symbol 67 MovieClip [tutorial_moveGoal] Frame 1
onClipEvent (enterFrame) { this._rotation = this._rotation + 5; }
Instance of Symbol 61 MovieClip in Symbol 67 MovieClip [tutorial_moveGoal] Frame 10
onClipEvent (enterFrame) { this._rotation = this._rotation + 5; }
Symbol 67 MovieClip [tutorial_moveGoal] Frame 25
_root.radar.RemoveCoItem(_name); _root.menu.inMenu.SetMoveTutorial(); stop();
Symbol 70 MovieClip [tutorial_enemy1] Frame 1
function hit() { if ((mode == 0) && (shotHit == 1)) { mode = 1; _root.pointer.point++; this.gotoAndPlay("bomb"); } } function HitExtra() { if ((mode == 0) && (braidHit == 1)) { mode = 1; _root.pointer.point++; this.gotoAndPlay("bomb"); } } function RemoveMe() { _root.radar.RemoveCoItem(_name); this.gotoAndPlay("remove"); } mode = 0; extraX = (Math.random() * 600) - 300; extraY = (Math.random() * 500) - 250; follow = (Math.random() * 10) + 6; this.onEnterFrame = function () { this._x = this._x + ((((_root.mainChar._x + extraX) - _x) / follow) - _root.mainChar.XnowSpeed); this._y = this._y + ((((_root.mainChar._y + extraY) - _y) / follow) - _root.mainChar.YnowSpeed); _root.radar.getCo(_name, this._x, this._y, 1); }; this.onUnload = function () { _root.radar.RemoveCoItem(_name); };
Symbol 70 MovieClip [tutorial_enemy1] Frame 10
this.stop();
Instance of Symbol 57 MovieClip "hitArea" in Symbol 70 MovieClip [tutorial_enemy1] Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.mainChar.char.hitArea_b1)) { _parent.HitExtra(); } }
Symbol 70 MovieClip [tutorial_enemy1] Frame 19
_root.radar.RemoveCoItem(_name);
Symbol 70 MovieClip [tutorial_enemy1] Frame 28
_root.lerder0.lerder1.RemoveCoItem(_name); _root.menu.inMenu.ResetEnemy(); this.removeMovieClip();
Symbol 70 MovieClip [tutorial_enemy1] Frame 36
_root.lerder0.lerder1.RemoveCoItem(_name); _root.menu.inMenu.ResetEnemy(); this.removeMovieClip();
Symbol 86 MovieClip [missileTypeA] Frame 1
function hit(dmgType, efType) { if (mode) { this.attachMovie([efTypeAry[efType]], "ef", 1); hp = hp - (_global[dmgTypeAry[dmgType]] - def); this.hpBar._xscale = (hp / baseHp) * 100; if (hp < 0) { this.onEnterFrame = function () { this._x = this._x - _root.mainChar.XnowSpeed; this._y = this._y - _root.mainChar.YnowSpeed; }; _root.mainHp.AddScore(score, "m1"); this.Down(1); } } } function Down(param) { if (mode) { if (param == 0) { _root.mainHp.AddScore(1000, "mis"); _root.mainChar.damage(dmgPoint, 0); } else if (param == 2) { _root.mainChar.damage(dmgPoint / 2, 0); } mode = 0; pas[_name].removeMovieClip(); _root.radar.RemoveCoItem(_name); _root.warningDis.warning(0); this.gotoAndPlay("bomb"); } } function MissileMove() { var _local6 = _root.mainChar._x - this._x; var _local7 = _root.mainChar._y - this._y; var _local3 = Math.atan2(_local7, _local6); var _local5 = addSpeed * Math.cos(_local3); var _local4 = addSpeed * Math.sin(_local3); this._rotation = _local3 / 0.01745329; this._x = this._x + (_local5 - _root.mainChar.XnowSpeed); this._y = this._y + (_local4 - _root.mainChar.YnowSpeed); } function DisplayLerder() { if (mode) { _root.radar.getCo(_name, this._x, this._y, 0); } } function HitCheck() { if (this.hitTest(_root.mainChar.damageArea)) { this.Down(0); } if (this.hitTest(_root.mainChar.char.gardArea)) { this.Down(2); } } mode = 1; pas = eval (_root.backArea); score = 1500; dmgPoint = 200; hp = 10; def = 0; addSpeed = (Math.random() * 10) + 40; _root.warningDis.warning(1); if (_global.effectLv > 0) { pas.attachMovie("missileTypeAsmoke", _name, Number(_name)); theLoc = {x:this._x, y:this._y}; pas.globalToLocal(theLoc); pas[_name]._x = theLoc.x; pas[_name]._y = theLoc.y; } efTypeAry = new Array(); efTypeAry = ["efHitShot", "efHitBraid"]; dmgTypeAry = new Array(); dmgTypeAry = ["shotDmg", "braidDmg", "extDmg", "parDmg"]; this.onEnterFrame = function () { this.MissileMove(); this.DisplayLerder(); this.HitCheck(); }; this.stop();
Symbol 86 MovieClip [missileTypeA] Frame 17
this.removeMovieClip();
Symbol 88 MovieClip Frame 1
_visible = false; if (this.hitTest(_root.mainChar._x, _root.mainChar._y, true)) { _parent.Hit(0); } if (this.hitTest(_root.mainChar.char.gardArea)) { _parent.Hit(1); } if (this.hitTest(_root.mainChar.char.hitArea_b1)) { _parent.Hit(2); }
Symbol 96 MovieClip Frame 1
function Hit(param) { if (param < 1) { _root.mainChar.damage(dmgPoint, dmgType); this.gotoAndPlay("hit"); } else if (param < 2) { _root.mainHp.AddScore(10, "gos"); this.gotoAndPlay("guard"); } else { _root.mainHp.AddScore(100, "sos"); this.gotoAndPlay("guard"); } } var total = 0; var speed = 50; var dmgPoint = 70;
Symbol 96 MovieClip Frame 2
this._x = this._x + speed; total = total + speed; if (total >= 1500) { _parent.removeMovieClip(); }
Symbol 96 MovieClip Frame 3
this.gotoAndPlay(_currentframe - 1);
Symbol 96 MovieClip Frame 13
_parent.removeMovieClip();
Symbol 96 MovieClip Frame 14
EliSound = new Sound(this); EliSound.attachSound("noize3"); EliSound.start(0, 1);
Symbol 96 MovieClip Frame 23
_parent.removeMovieClip();
Symbol 97 MovieClip [enemy_shot1EF] Frame 1
this.onEnterFrame = function () { this._x = this._x - _root.mainChar.XnowSpeed; this._y = this._y - _root.mainChar.YnowSpeed; };
Symbol 98 MovieClip [mainCharSmoke] Frame 1
function DrowMissileSmoke() { theLoc = {x:_root[_name]._x, y:_root[_name]._y}; _root.backArea.globalToLocal(theLoc); this._x = theLoc.x; this._y = theLoc.y; ix++; if (ix > setWait) { ix = 0; _global.backEffectDeep++; var _local5 = "smokeLine" + _global.backEffectDeep; _parent.attachMovie("smokeLine", _local5, _global.backEffectDeep); _parent[_local5]._xscale = this._x - oldX; _parent[_local5]._yscale = this._y - oldY; _parent[_local5]._x = oldX; _parent[_local5]._y = oldY; oldX = this._x; oldY = this._y; } } setWait = 0; oldX = this._x; oldY = this._y; ix = 0; this.onEnterFrame = function () { this.DrowMissileSmoke(); };
Symbol 111 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "arrow"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 121 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "arrow"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 130 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "foregroundDisabled"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 131 MovieClip [DownArrow] Frame 1
stop();
Symbol 131 MovieClip [DownArrow] Frame 2
stop();
Symbol 131 MovieClip [DownArrow] Frame 3
stop();
Symbol 135 MovieClip [ef_shotHitGard] Frame 4
this.removeMovieClip();
Symbol 138 MovieClip [ef_btbHit2] Frame 1
this._xscale = (this._yscale = Math.random() * 150);
Symbol 138 MovieClip [ef_btbHit2] Frame 3
this.removeMovieClip();
Symbol 142 MovieClip [ef_btbHit] Frame 1
this._xscale = (Math.random() * 800) - 400; this._yscale = (Math.random() * 800) - 400;
Symbol 142 MovieClip [ef_btbHit] Frame 4
this.removeMovieClip();
Symbol 147 MovieClip [ECCM] Frame 8
this.removeMovieClip();
Symbol 150 MovieClip [shotHit] Frame 1
this._xscale = (Math.random() * 300) - 150; this._yscale = (Math.random() * 300) - 150;
Symbol 150 MovieClip [shotHit] Frame 2
this.removeMovieClip();
Symbol 151 MovieClip [efHitShot] Frame 1
this._xscale = (Math.random() * 300) - 150; this._yscale = (Math.random() * 300) - 150;
Symbol 151 MovieClip [efHitShot] Frame 2
this.removeMovieClip();
Symbol 152 MovieClip [efHitShot2] Frame 1
this._xscale = (Math.random() * 1200) - 600; this._yscale = (Math.random() * 1200) - 600; this._rotation = Math.random() * 360;
Symbol 152 MovieClip [efHitShot2] Frame 2
this.removeMovieClip();
Symbol 156 MovieClip [efHitBraid] Frame 1
this._xscale = (Math.random() * 300) - 150; this._rotation = Math.random() * 360;
Symbol 156 MovieClip [efHitBraid] Frame 3
this.removeMovieClip();
Symbol 157 MovieClip [efHitBraid2] Frame 1
this._xscale = (Math.random() * 1200) - 600; this._yscale = (Math.random() * 300) + 100; this._rotation = Math.random() * 360;
Symbol 157 MovieClip [efHitBraid2] Frame 3
this.removeMovieClip();
Symbol 159 MovieClip Frame 1
total = 0; speed = 90;
Symbol 159 MovieClip Frame 2
i = 1; while (i < _global.SetMaxEnemyNo) { if (this.hitTest(_root[i])) { _root[i].hit(2, 1); } i++; } i = 21; while (i < (21 + _global.setMaxMisNo)) { if (this.hitTest(_root[i])) { _root[i].hit(2, 1); } i++; } this._x = this._x + speed; total = total + speed; if (total >= 600) { _parent.removeMovieClip(); }
Symbol 159 MovieClip Frame 3
this.gotoAndPlay(_currentframe - 1);
Symbol 164 MovieClip [tutorial_yajirusi] Frame 1
this.onEnterFrame = function () { xDis = _root.goal._x - _root.mainChar._x; yDis = _root.goal._y - _root.mainChar._y; radian = Math.atan2(yDis, xDis); kakudo = radian / 0.01745329; this._rotation = kakudo; };
Symbol 169 Button
on (release) { _global.firstStage = "tutorial"; _root.SetMainChar(); this.removeMovieClip(); }
Symbol 172 Button
on (release) { _global.firstStage = "Test"; _root.SetMainChar(); this.removeMovieClip(); }
Symbol 175 Button
on (release) { _parent.play(); }
Symbol 177 MovieClip [selectWindow] Frame 8
this.stop();
Symbol 177 MovieClip [selectWindow] Frame 14
this.removeMovieClip();
Symbol 178 MovieClip [removeItem] Frame 2
this.removeMovieClip();
Symbol 180 MovieClip [hitEF1] Frame 8
this.removeMovieClip();
Symbol 184 MovieClip [whiteMask] Frame 50
this.removeMovieClip();
Symbol 187 MovieClip [missileLine] Frame 19
this.removeMovieClip();
Symbol 188 MovieClip [missileTypeAsmoke] Frame 1
function DrowMissileSmoke() { theLoc = {x:_root[_name]._x, y:_root[_name]._y}; _root.backArea.globalToLocal(theLoc); this._x = theLoc.x; this._y = theLoc.y; ix++; if (ix > setWait) { ix = 0; _global.backEffectDeep++; var _local5 = "missile" + _global.backEffectDeep; _parent.attachMovie("missileLine", _local5, _global.backEffectDeep); _parent[_local5]._xscale = this._x - oldX; _parent[_local5]._yscale = this._y - oldY; _parent[_local5]._x = oldX; _parent[_local5]._y = oldY; oldX = this._x; oldY = this._y; } } setWait = 1; oldX = this._x; oldY = this._y; ix = 0; this.onEnterFrame = function () { this.DrowMissileSmoke(); };
Symbol 191 MovieClip [effect_baidSarcle] Frame 1
this.onEnterFrame = function () { i = 1; while (i < _global.SetMaxEnemyNo) { if (this.hitTest(_root[i])) { _root[i].hit(2, 0); } i++; } i = 21; while (i < (21 + _global.setMaxMisNo)) { if (this.hitTest(_root[i])) { _root[i].hit(2, 0); } i++; } this._x = this._x - (moveX + _root.mainChar.XnowSpeed); this._y = this._y - (moveY + _root.mainChar.YnowSpeed); };
Symbol 191 MovieClip [effect_baidSarcle] Frame 19
this.onEnterFrame = null;
Symbol 191 MovieClip [effect_baidSarcle] Frame 21
this.removeMovieClip();
Symbol 196 MovieClip [overShotEF] Frame 1
this.onEnterFrame = function () { i = 1; while (i < _global.SetMaxEnemyNo) { if (this.hitTest(_root[i]._x, _root[i]._y, true)) { _root[i].hit(0, 0); } i++; } i = 21; while (i < (21 + _global.setMaxMisNo)) { if (this.hitTest(_root[i]._x, _root[i]._y, true)) { _root[i].hit(0, 0); } i++; } };
Symbol 196 MovieClip [overShotEF] Frame 6
cnt = cnt - 40; if (cnt <= 0) { this._name = "end"; this.gotoAndPlay("end"); }
Symbol 196 MovieClip [overShotEF] Frame 8
this.gotoAndPlay(_currentframe - 2);
Symbol 196 MovieClip [overShotEF] Frame 15
this.onEnterFrame = null;
Symbol 196 MovieClip [overShotEF] Frame 23
_root.mainChar.char.overShotEnd(); this.removeMovieClip();
Symbol 199 MovieClip [BGEF1] Frame 40
this.removeMovieClip();
Symbol 200 MovieClip [BGEF2] Frame 40
this.removeMovieClip();
Symbol 211 MovieClip [BGEF3] Frame 10
this.removeMovieClip();
Symbol 214 MovieClip [BGEF4] Frame 100
this.removeMovieClip();
Symbol 218 MovieClip [shot1EF2] Frame 1
this.onEnterFrame = function () { this._x = this._x + moveX; this._y = this._y + moveY; };
Symbol 221 MovieClip Frame 1
var total = 0; var speed = 80; var i;
Symbol 221 MovieClip Frame 2
this._x = this._x + speed; total = total + speed; if (total >= 1000) { _parent.removeMovieClip(); }
Symbol 221 MovieClip Frame 3
this.gotoAndPlay(_currentframe - 1);
Symbol 221 MovieClip Frame 11
_parent.removeMovieClip();
Symbol 224 MovieClip Frame 1
total = 0; speed = 100;
Symbol 224 MovieClip Frame 3
this.gotoAndPlay(_currentframe - 1);
Symbol 227 MovieClip Frame 1
total = 0; speed = 80;
Symbol 227 MovieClip Frame 3
this.gotoAndPlay(_currentframe - 1);
Symbol 229 MovieClip [c1sb_shot1EF_enemy] Frame 1
this.onEnterFrame = function () { this._x = this._x + (-_root.mainChar.XnowSpeed); this._y = this._y + (-_root.mainChar.YnowSpeed); if (this.hitTest(_root.mainChar.damageArea)) { _root.mainChar.damage(dmgPoint, dmgType); this.gotoAndPlay("hit"); } if ((this.hitTest(_root.mainChar.char.hitArea_b1) || (this.hitTest(_root.mainChar.char.overShotEF))) || (this.hitTest(_root.mainChar.char.gardArea))) { this.gotoAndPlay("hit"); } }; this.stop();
Instance of Symbol 221 MovieClip in Symbol 229 MovieClip [c1sb_shot1EF_enemy] Frame 1
onClipEvent (enterFrame) { speed = 120; }
Symbol 229 MovieClip [c1sb_shot1EF_enemy] Frame 2
this.onEnterFrame = function () { this._x = this._x + ((-_root.mainChar.XnowSpeed) / 3); this._y = this._y + ((-_root.mainChar.YnowSpeed) / 3); };
Symbol 229 MovieClip [c1sb_shot1EF_enemy] Frame 11
this.removeMovieClip();
Symbol 231 MovieClip Frame 1
speed = 15; i = 0;
Symbol 231 MovieClip Frame 2
this._x = this._x + ((speed = speed - 1)); this._alpha = this._alpha - 6; i++; if (i >= 20) { _parent.removeMovieClip(); }
Symbol 231 MovieClip Frame 3
this.gotoAndPlay(_currentframe - 1);
Symbol 233 MovieClip [boostEF] Frame 1
this.onEnterFrame = function () { this._x = this._x - _root.mainChar.XnowSpeed; this._y = this._y - _root.mainChar.YnowSpeed; };
Symbol 234 MovieClip [boostEF2] Frame 1
cnt = 6;
Symbol 234 MovieClip [boostEF2] Frame 2
this.onEnterFrame = function () { this._x = this._x - ((_root.mainChar.XnowSpeed + (Math.random() * 20)) - 10); this._y = this._y - ((_root.mainChar.YnowSpeed + (Math.random() * 20)) - 10); cnt--; if (cnt == 0) { this.removeMovieClip(); } };
Symbol 243 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 250 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 255 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(highlight3D_mc, "highlight3D"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight");
Symbol 256 MovieClip [ScrollThumb] Frame 1
stop();
Symbol 264 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "arrow"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 272 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "arrow"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 280 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "foregroundDisabled"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 281 MovieClip [UpArrow] Frame 1
stop();
Symbol 281 MovieClip [UpArrow] Frame 2
stop();
Symbol 281 MovieClip [UpArrow] Frame 3
stop();
Symbol 282 MovieClip [FUIComponentSymbol] Frame 1
#initclip 1 function FUIComponentClass() { this.init(); } FUIComponentClass.prototype = new MovieClip(); FUIComponentClass.prototype.init = function () { this.enable = true; this.focused = false; this.useHandCursor = false; this._accImpl = new Object(); this._accImpl.stub = true; this.styleTable = new Array(); if (_global.globalStyleFormat == undefined) { _global.globalStyleFormat = new FStyleFormat(); globalStyleFormat.isGlobal = true; _global._focusControl = new Object(); _global._focusControl.onSetFocus = function (oldFocus, newFocus) { oldFocus.myOnKillFocus(); newFocus.myOnSetFocus(); }; Selection.addListener(_global._focusControl); } if (this._name != undefined) { this._focusrect = false; this.tabEnabled = true; this.focusEnabled = true; this.tabChildren = false; this.tabFocused = true; if (this.hostStyle == undefined) { globalStyleFormat.addListener(this); } else { this.styleTable = this.hostStyle; } this.deadPreview._visible = false; this.deadPreview._width = (this.deadPreview._height = 1); this.methodTable = new Object(); this.keyListener = new Object(); this.keyListener.controller = this; this.keyListener.onKeyDown = function () { this.controller.myOnKeyDown(); }; this.keyListener.onKeyUp = function () { this.controller.myOnKeyUp(); }; for (var _local3 in this.styleFormat_prm) { this.setStyleProperty(_local3, this.styleFormat_prm[_local3]); } } }; FUIComponentClass.prototype.setEnabled = function (enabledFlag) { this.enable = ((arguments.length > 0) ? (enabledFlag) : true); this.tabEnabled = (this.focusEnabled = enabledFlag); if ((!this.enable) && (this.focused)) { Selection.setFocus(undefined); } }; FUIComponentClass.prototype.getEnabled = function () { return(this.enable); }; FUIComponentClass.prototype.setSize = function (w, h) { this.width = w; this.height = h; this.focusRect.removeMovieClip(); }; FUIComponentClass.prototype.setChangeHandler = function (chng, obj) { this.handlerObj = ((obj == undefined) ? (this._parent) : (obj)); this.changeHandler = chng; }; FUIComponentClass.prototype.invalidate = function (methodName) { this.methodTable[methodName] = true; this.onEnterFrame = this.cleanUI; }; FUIComponentClass.prototype.cleanUI = function () { if (this.methodTable.setSize) { this.setSize(this.width, this.height); } else { this.cleanUINotSize(); } this.methodTable = new Object(); delete this.onEnterFrame; }; FUIComponentClass.prototype.cleanUINotSize = function () { for (var _local2 in this.methodTable) { this[_local2](); } }; FUIComponentClass.prototype.drawRect = function (x, y, w, h) { var _local4 = this.styleTable.focusRectInner.value; var _local5 = this.styleTable.focusRectOuter.value; if (_local4 == undefined) { _local4 = 16777215 /* 0xFFFFFF */; } if (_local5 == undefined) { _local5 = 0; } this.createEmptyMovieClip("focusRect", 1000); this.focusRect.controller = this; this.focusRect.lineStyle(1, _local5); this.focusRect.moveTo(x, y); this.focusRect.lineTo(x + w, y); this.focusRect.lineTo(x + w, y + h); this.focusRect.lineTo(x, y + h); this.focusRect.lineTo(x, y); this.focusRect.lineStyle(1, _local4); this.focusRect.moveTo(x + 1, y + 1); this.focusRect.lineTo((x + w) - 1, y + 1); this.focusRect.lineTo((x + w) - 1, (y + h) - 1); this.focusRect.lineTo(x + 1, (y + h) - 1); this.focusRect.lineTo(x + 1, y + 1); }; FUIComponentClass.prototype.pressFocus = function () { this.tabFocused = false; this.focusRect.removeMovieClip(); Selection.setFocus(this); }; FUIComponentClass.prototype.drawFocusRect = function () { this.drawRect(-2, -2, this.width + 4, this.height + 4); }; FUIComponentClass.prototype.myOnSetFocus = function () { this.focused = true; Key.addListener(this.keyListener); if (this.tabFocused) { this.drawFocusRect(); } }; FUIComponentClass.prototype.myOnKillFocus = function () { this.tabFocused = true; this.focused = false; this.focusRect.removeMovieClip(); Key.removeListener(this.keyListener); }; FUIComponentClass.prototype.executeCallBack = function () { this.handlerObj[this.changeHandler](this); }; FUIComponentClass.prototype.updateStyleProperty = function (styleFormat, propName) { this.setStyleProperty(propName, styleFormat[propName], styleFormat.isGlobal); }; FUIComponentClass.prototype.setStyleProperty = function (propName, value, isGlobal) { if (value == "") { return(undefined); } var _local17 = parseInt(value); if (!isNaN(_local17)) { value = _local17; } var _local16 = ((arguments.length > 2) ? (isGlobal) : false); if (this.styleTable[propName] == undefined) { this.styleTable[propName] = new Object(); this.styleTable[propName].useGlobal = true; } if (this.styleTable[propName].useGlobal || (!_local16)) { this.styleTable[propName].value = value; if (this.setCustomStyleProperty(propName, value)) { } else if (propName == "embedFonts") { this.invalidate("setSize"); } else if (propName.subString(0, 4) == "text") { if (this.textStyle == undefined) { this.textStyle = new TextFormat(); } var _local18 = propName.subString(4, propName.length); this.textStyle[_local18] = value; this.invalidate("setSize"); } else { for (var _local15 in this.styleTable[propName].coloredMCs) { var _local4 = new Color(this.styleTable[propName].coloredMCs[_local15]); if (this.styleTable[propName].value == undefined) { var _local5 = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"}; _local4.setTransform(_local5); continue; } _local4.setRGB(value); } } this.styleTable[propName].useGlobal = _local16; } }; FUIComponentClass.prototype.registerSkinElement = function (skinMCRef, propName) { if (this.styleTable[propName] == undefined) { this.styleTable[propName] = new Object(); this.styleTable[propName].useGlobal = true; } if (this.styleTable[propName].coloredMCs == undefined) { this.styleTable[propName].coloredMCs = new Object(); } this.styleTable[propName].coloredMCs[skinMCRef] = skinMCRef; if (this.styleTable[propName].value != undefined) { var _local4 = new Color(skinMCRef); _local4.setRGB(this.styleTable[propName].value); } }; _global.FStyleFormat = function () { this.nonStyles = {listeners:true, isGlobal:true, isAStyle:true, addListener:true, removeListener:true, nonStyles:true, applyChanges:true}; this.listeners = new Object(); this.isGlobal = false; if (arguments.length > 0) { for (var _local3 in arguments[0]) { this[_local3] = arguments[0][_local3]; } } }; _global.FStyleFormat.prototype = new Object(); FStyleFormat.prototype.addListener = function () { var _local4 = 0; while (_local4 < arguments.length) { var _local3 = arguments[_local4]; this.listeners[arguments[_local4]] = _local3; for (var _local5 in this) { if (this.isAStyle(_local5)) { _local3.updateStyleProperty(this, _local5.toString()); } } _local4++; } }; FStyleFormat.prototype.removeListener = function (component) { this.listeners[component] = undefined; for (var _local4 in this) { if (this.isAStyle(_local4)) { if (component.styleTable[_local4].useGlobal == this.isGlobal) { component.styleTable[_local4].useGlobal = true; var _local3 = (this.isGlobal ? undefined : (globalStyleFormat[_local4])); component.setStyleProperty(_local4, _local3, true); } } } }; FStyleFormat.prototype.applyChanges = function () { var _local6 = 0; for (var _local5 in this.listeners) { var _local3 = this.listeners[_local5]; if (arguments.length > 0) { var _local4 = 0; while (_local4 < arguments.length) { if (this.isAStyle(arguments[_local4])) { _local3.updateStyleProperty(this, arguments[_local4]); } _local4++; } continue; } for (var _local4 in this) { if (this.isAStyle(_local4)) { _local3.updateStyleProperty(this, _local4.toString()); } } } }; FStyleFormat.prototype.isAStyle = function (name) { return((this.nonStyles[name] ? false : true)); }; #endinitclip
Symbol 284 MovieClip [smokeLineTutorial] Frame 1
Symbol 291 MovieClip [smokeLine] Frame 30
this.removeMovieClip();
Symbol 311 MovieClip [lineLeaserLineLow] Frame 9
this.removeMovieClip();
Symbol 314 MovieClip [lineLeaserLine] Frame 1
Symbol 314 MovieClip [lineLeaserLine] Frame 9
this.removeMovieClip();
Symbol 316 MovieClip Frame 1
function DrowMissileSmoke() { i++; var _local3 = "missile" + i; _parent.attachMovie(efName, _local3, i); _parent[_local3]._xscale = this._x - oldX; _parent[_local3]._yscale = this._y - oldY; _parent[_local3]._x = oldX; _parent[_local3]._y = oldY; oldX = this._x; oldY = this._y; } _visible = false; addSpeed = 4 + (Math.random() * 2); ext = 1.3; YnowSpeed = (Math.random() * 60) - 30; XnowSpeed = (Math.random() * 80) - 90; oldX = this._x; oldY = this._y; i = 0; i3 = 0; removeLine = 10; liveFlg = true; if (_global.effectLv > 0) { efName = "lineLeaserLine"; } else { efName = "lineLeaserLineLow"; } this.onEnterFrame = function () { i3++; if (i3 < 20) { this.DrowMissileSmoke(); if (i3 == 8) { _rotation = ((Math.random() * 360) - 180); } } else if (i3 < 30) { liveFlg = false; } else { _parent.removeMovieClip(); } if (liveFlg) { ext = ext * 1.15; XnowSpeed = XnowSpeed + ((addSpeed * Math.cos(_rotation)) * ext); YnowSpeed = YnowSpeed + ((addSpeed * Math.sin(_rotation)) * ext); this._x = this._x + XnowSpeed; this._y = this._y + YnowSpeed; i2 = 1; while (i2 < _global.SetMaxEnemyNo) { if (this.hitTest(_root[i2])) { _root[i2].hit(2, 0); } i2++; } i2 = 21; while (i2 < (21 + _global.setMaxMisNo)) { if (this.hitTest(_root[i2])) { _root[i2].hit(2, 0); } i2++; } } }; this.stop();
Symbol 317 MovieClip [lineLeaser] Frame 1
this._rotation = _root.mainChar._rotation; this.onEnterFrame = function () { this._x = this._x - _root.mainChar.XnowSpeed; this._y = this._y - _root.mainChar.YnowSpeed; };
Symbol 331 MovieClip Frame 1
this.stop();
Symbol 331 MovieClip Frame 10
_parent.gotoAndPlay("result");
Symbol 337 MovieClip Frame 1
var component = _parent; component.registerSkinElement(track_mc, "scrollTrack");
Symbol 338 MovieClip [FScrollBarSymbol] Frame 1
#initclip 2 FScrollBarClass = function () { if (this._height == 4) { return(undefined); } this.init(); this.minPos = (this.maxPos = (this.pageSize = (this.largeScroll = 0))); this.smallScroll = 1; this.width = (this.horizontal ? (this._width) : (this._height)); this._xscale = (this._yscale = 100); this.setScrollPosition(0); this.tabEnabled = false; if (this._targetInstanceName.length > 0) { this.setScrollTarget(this._parent[this._targetInstanceName]); } this.tabChildren = false; this.setSize(this.width); }; FScrollBarClass.prototype = new FUIComponentClass(); FScrollBarClass.prototype.setHorizontal = function (flag) { if (this.horizontal && (!flag)) { this._xscale = 100; this._rotation = 0; } else if (flag && (!this.horizontal)) { this._xscale = -100; this._rotation = -90; } this.horizontal = flag; }; FScrollBarClass.prototype.setScrollProperties = function (pSize, mnPos, mxPos) { if (!this.enable) { return(undefined); } this.pageSize = pSize; this.minPos = Math.max(mnPos, 0); this.maxPos = Math.max(mxPos, 0); this.scrollPosition = Math.max(this.minPos, this.scrollPosition); this.scrollPosition = Math.min(this.maxPos, this.scrollPosition); if ((this.maxPos - this.minPos) <= 0) { this.scrollThumb_mc.removeMovieClip(); this.upArrow_mc.gotoAndStop(3); this.downArrow_mc.gotoAndStop(3); this.downArrow_mc.onPress = (this.downArrow_mc.onRelease = (this.downArrow_mc.onDragOut = null)); this.upArrow_mc.onPress = (this.upArrow_mc.onRelease = (this.upArrow_mc.onDragOut = null)); this.scrollTrack_mc.onPress = (this.scrollTrack_mc.onRelease = null); this.scrollTrack_mc.onDragOut = (this.scrollTrack_mc.onRollOut = null); this.scrollTrack_mc.useHandCursor = false; } else { var _local2 = this.getScrollPosition(); this.upArrow_mc.gotoAndStop(1); this.downArrow_mc.gotoAndStop(1); this.upArrow_mc.onPress = (this.upArrow_mc.onDragOver = this.startUpScroller); this.upArrow_mc.onRelease = (this.upArrow_mc.onDragOut = this.stopScrolling); this.downArrow_mc.onPress = (this.downArrow_mc.onDragOver = this.startDownScroller); this.downArrow_mc.onRelease = (this.downArrow_mc.onDragOut = this.stopScrolling); this.scrollTrack_mc.onPress = (this.scrollTrack_mc.onDragOver = this.startTrackScroller); this.scrollTrack_mc.onRelease = this.stopScrolling; this.scrollTrack_mc.onDragOut = this.stopScrolling; this.scrollTrack_mc.onRollOut = this.stopScrolling; this.scrollTrack_mc.useHandCursor = false; this.attachMovie("ScrollThumb", "scrollThumb_mc", 3); this.scrollThumb_mc._x = 0; this.scrollThumb_mc._y = this.upArrow_mc._height; this.scrollThumb_mc.onPress = this.startDragThumb; this.scrollThumb_mc.controller = this; this.scrollThumb_mc.onRelease = (this.scrollThumb_mc.onReleaseOutside = this.stopDragThumb); this.scrollThumb_mc.useHandCursor = false; this.thumbHeight = (this.pageSize / ((this.maxPos - this.minPos) + this.pageSize)) * this.trackSize; this.thumbMid_mc = this.scrollThumb_mc.mc_sliderMid; this.thumbTop_mc = this.scrollThumb_mc.mc_sliderTop; this.thumbBot_mc = this.scrollThumb_mc.mc_sliderBot; this.thumbHeight = Math.max(this.thumbHeight, 6); this.midHeight = (this.thumbHeight - this.thumbTop_mc._height) - this.thumbBot_mc._height; this.thumbMid_mc._yScale = (this.midHeight * 100) / this.thumbMid_mc._height; this.thumbMid_mc._y = this.thumbTop_mc._height; this.thumbBot_mc._y = this.thumbTop_mc._height + this.midHeight; this.scrollTop = this.scrollThumb_mc._y; this.trackHeight = this.trackSize - this.thumbHeight; this.scrollBot = this.trackHeight + this.scrollTop; _local2 = Math.min(_local2, this.maxPos); this.setScrollPosition(Math.max(_local2, this.minPos)); } }; FScrollBarClass.prototype.getScrollPosition = function () { return(this.scrollPosition); }; FScrollBarClass.prototype.setScrollPosition = function (pos) { this.scrollPosition = pos; if (this.scrollThumb_mc != undefined) { pos = Math.min(pos, this.maxPos); pos = Math.max(pos, this.minPos); } this.scrollThumb_mc._y = (((pos - this.minPos) * this.trackHeight) / (this.maxPos - this.minPos)) + this.scrollTop; this.executeCallBack(); }; FScrollBarClass.prototype.setLargeScroll = function (lScroll) { this.largeScroll = lScroll; }; FScrollBarClass.prototype.setSmallScroll = function (sScroll) { this.smallScroll = sScroll; }; FScrollBarClass.prototype.setEnabled = function (enabledFlag) { var _local3 = this.enable; if (enabledFlag && (!_local3)) { this.enable = enabledFlag; if (this.textField != undefined) { this.setScrollTarget(this.textField); } else { this.setScrollProperties(this.pageSize, this.cachedMinPos, this.cachedMaxPos); this.setScrollPosition(this.cachedPos); } this.clickFilter = undefined; } else if ((!enabledFlag) && (_local3)) { this.textField.removeListener(this); this.cachedPos = this.getScrollPosition(); this.cachedMinPos = this.minPos; this.cachedMaxPos = this.maxPos; if (this.clickFilter == undefined) { this.setScrollProperties(this.pageSize, 0, 0); } else { this.clickFilter = true; } this.enable = enabledFlag; } }; FScrollBarClass.prototype.setSize = function (hgt) { if (this._height == 1) { return(undefined); } this.width = hgt; this.scrollTrack_mc._yscale = 100; this.scrollTrack_mc._yscale = (100 * this.width) / this.scrollTrack_mc._height; if (this.upArrow_mc == undefined) { this.attachMovie("UpArrow", "upArrow_mc", 1); this.attachMovie("DownArrow", "downArrow_mc", 2); this.downArrow_mc.controller = (this.upArrow_mc.controller = this); this.upArrow_mc.useHandCursor = (this.downArrow_mc.useHandCursor = false); this.upArrow_mc._x = (this.upArrow_mc._y = 0); this.downArrow_mc._x = 0; } this.scrollTrack_mc.controller = this; this.downArrow_mc._y = this.width - this.downArrow_mc._height; this.trackSize = this.width - (2 * this.downArrow_mc._height); if (this.textField != undefined) { this.onTextChanged(); } else { this.setScrollProperties(this.pageSize, this.minPos, this.maxPos); } }; FScrollBarClass.prototype.scrollIt = function (inc, mode) { var _local3 = this.smallScroll; if (inc != "one") { _local3 = ((this.largeScroll == 0) ? (this.pageSize) : (this.largeScroll)); } var _local2 = this.getScrollPosition() + (mode * _local3); if (_local2 > this.maxPos) { _local2 = this.maxPos; } else if (_local2 < this.minPos) { _local2 = this.minPos; } this.setScrollPosition(_local2); }; FScrollBarClass.prototype.startDragThumb = function () { this.lastY = this._ymouse; this.onMouseMove = this.controller.dragThumb; }; FScrollBarClass.prototype.dragThumb = function () { this.scrollMove = this._ymouse - this.lastY; this.scrollMove = this.scrollMove + this._y; if (this.scrollMove < this.controller.scrollTop) { this.scrollMove = this.controller.scrollTop; } else if (this.scrollMove > this.controller.scrollBot) { this.scrollMove = this.controller.scrollBot; } this._y = this.scrollMove; var _local2 = this.controller; _local2.scrollPosition = Math.round(((_local2.maxPos - _local2.minPos) * (this._y - _local2.scrollTop)) / _local2.trackHeight) + _local2.minPos; this.controller.isScrolling = true; updateAfterEvent(); this.controller.executeCallBack(); }; FScrollBarClass.prototype.stopDragThumb = function () { this.controller.isScrolling = false; this.onMouseMove = null; }; FScrollBarClass.prototype.startTrackScroller = function () { this.controller.trackScroller(); this.controller.scrolling = setInterval(this.controller, "scrollInterval", 500, "page", -1); }; FScrollBarClass.prototype.scrollInterval = function (inc, mode) { clearInterval(this.scrolling); if (inc == "page") { this.trackScroller(); } else { this.scrollIt(inc, mode); } this.scrolling = setInterval(this, "scrollInterval", 35, inc, mode); }; FScrollBarClass.prototype.trackScroller = function () { if ((this.scrollThumb_mc._y + this.thumbHeight) < this._ymouse) { this.scrollIt("page", 1); } else if (this.scrollThumb_mc._y > this._ymouse) { this.scrollIt("page", -1); } }; FScrollBarClass.prototype.stopScrolling = function () { this.controller.downArrow_mc.gotoAndStop(1); this.controller.upArrow_mc.gotoAndStop(1); clearInterval(this.controller.scrolling); }; FScrollBarClass.prototype.startUpScroller = function () { this.controller.upArrow_mc.gotoAndStop(2); this.controller.scrollIt("one", -1); this.controller.scrolling = setInterval(this.controller, "scrollInterval", 500, "one", -1); }; FScrollBarClass.prototype.startDownScroller = function () { this.controller.downArrow_mc.gotoAndStop(2); this.controller.scrollIt("one", 1); this.controller.scrolling = setInterval(this.controller, "scrollInterval", 500, "one", 1); }; FScrollBarClass.prototype.setScrollTarget = function (tF) { if (tF == undefined) { this.textField.removeListener(this); delete this.textField[(this.horizontal ? "hScroller" : "vScroller")]; if ((this.textField.hScroller != undefined) && (this.textField.vScroller != undefined)) { this.textField.unwatch("text"); this.textField.unwatch("htmltext"); } } this.textField = undefined; if (!(tF instanceof TextField)) { return(undefined); } this.textField = tF; this.textField[(this.horizontal ? "hScroller" : "vScroller")] = this; this.onTextChanged(); this.onChanged = function () { this.onTextChanged(); }; this.onScroller = function () { if (!this.isScrolling) { if (!this.horizontal) { this.setScrollPosition(this.textField.scroll); } else { this.setScrollPosition(this.textField.hscroll); } } }; this.textField.addListener(this); this.textField.watch("text", this.callback); this.textField.watch("htmlText", this.callback); }; FScrollBarClass.prototype.callback = function (prop, oldVal, newVal) { clearInterval(this.hScroller.synchScroll); clearInterval(this.vScroller.synchScroll); this.hScroller.synchScroll = setInterval(this.hScroller, "onTextChanged", 50); this.vScroller.synchScroll = setInterval(this.vScroller, "onTextChanged", 50); return(newVal); }; FScrollBarClass.prototype.onTextChanged = function () { if ((!this.enable) || (this.textField == undefined)) { return(undefined); } clearInterval(this.synchScroll); if (this.horizontal) { var _local3 = this.textField.hscroll; this.setScrollProperties(this.textField._width, 0, this.textField.maxhscroll); this.setScrollPosition(Math.min(_local3, this.textField.maxhscroll)); } else { var _local3 = this.textField.scroll; var _local2 = this.textField.bottomScroll - this.textField.scroll; this.setScrollProperties(_local2, 1, this.textField.maxscroll); this.setScrollPosition(Math.min(_local3, this.textField.maxscroll)); } }; FScrollBarClass.prototype.executeCallBack = function () { if (this.textField == undefined) { super.executeCallBack(); } else if (this.horizontal) { this.textField.hscroll = this.getScrollPosition(); } else { this.textField.scroll = this.getScrollPosition(); } }; Object.registerClass("FScrollBarSymbol", FScrollBarClass); #endinitclip
Symbol 349 Button
on (release) { _root.SoundStop(); _root.gotoAndStop("menu"); this.removeMovieClip(); }
Instance of Symbol 331 MovieClip in Symbol 357 MovieClip [gameOverDisplay] Frame 41
onClipEvent (load) { this._xscale = 0; par = 0; } onClipEvent (enterFrame) { this._xscale = this._xscale + ((100 - this._xscale) / 5); if (this._xscale > 98) { _parent.textResult.gotoAndStop(1); this._xscale = 100; this.play(); } }
Symbol 357 MovieClip [gameOverDisplay] Frame 42
mes = ((("MISSION\uFF1A" + missionName) + "\nFRAME name\uFF1A") + charName) + newline; mes = mes + (("Time\uFF1A" + totalTime) + newline); mes = mes + (("Damage count " + dmgCnt) + newline); mes = mes + "Battle Details--------------\n"; totalDown = (((((((fg + fs) + fe) + s1) + m1) + p1) + p2) + p3) + p4; if (totalDown < 1) { mes = mes + "none"; } if (p1 > 0) { mes = mes + (("Pacifics Laphis-prototype x" + p1) + newline); } if (p2 > 0) { mes = mes + (("Pacifics Laphis x" + p2) + newline); } if (p3 > 0) { mes = mes + (("Pacifics RedBeryl x" + p3) + newline); } if (p4 > 0) { mes = mes + (("Pacifics Zero 32C x" + p4) + newline); } if (fg > 0) { mes = mes + (("Gun float x" + fg) + newline); } if (fs > 0) { mes = mes + (("SAM float x" + fs) + newline); } if (fe > 0) { mes = mes + (("ECM float x" + fe) + newline); } if (s1 > 0) { mes = mes + (("Double Dagger x" + s1) + newline); } if (m1 > 0) { mes = mes + (("Missile x" + m1) + newline); } mes = mes + ("\nTotal Shooting down " + totalDown); mes = mes + ("\nTotal point " + score); this.stop();
Instance of Symbol 338 MovieClip [FScrollBarSymbol] in Symbol 357 MovieClip [gameOverDisplay] Frame 56
//component parameters onClipEvent (construct) { _targetInstanceName = "InstanceName_3"; horizontal = false; } //component parameters onClipEvent (initialize) { _targetInstanceName = "InstanceName_3"; horizontal = false; }
Instance of Symbol 338 MovieClip [FScrollBarSymbol] in Symbol 357 MovieClip [gameOverDisplay] Frame 56
//component parameters onClipEvent (construct) { _targetInstanceName = "InstanceName_3"; horizontal = false; } //component parameters onClipEvent (initialize) { _targetInstanceName = "InstanceName_3"; horizontal = false; }
Instance of Symbol 338 MovieClip [FScrollBarSymbol] in Symbol 357 MovieClip [gameOverDisplay] Frame 56
//component parameters onClipEvent (construct) { _targetInstanceName = "InstanceName_4"; horizontal = false; } //component parameters onClipEvent (initialize) { _targetInstanceName = "InstanceName_4"; horizontal = false; }
Symbol 357 MovieClip [gameOverDisplay] Frame 60
this.stop();
Symbol 360 MovieClip Frame 1
if (_global.effectLv > 0) { this.gotoAndStop(2); } else { this.stop(); }
Symbol 365 Button
on (release) { _root.mainHp.EndGame(); }
Symbol 367 MovieClip [displayMes] Frame 1
function AddMes(name, tempMes, mesType, mesTemp) { theSound.attachSound(getMesSe[mesType]); theSound.start(); mesRecord.pop(); mesRecord.unshift(((name + ":") + tempMes) + newline); mes = ""; i = 0; while (i < 4) { mes = mes + mesRecord[i]; i++; } this.gotoAndPlay(6); } theSound = new Sound(); getMesSe = new Array(); getMesSe = ["SE_getMes1", "SE_getMes2"]; mesRecord = new Array(); i = 0; while (i < 4) { mesRecord[i] = ""; i++; } randomMes = new Array(); randomMes = ["AWACS", "\u30D5\u30ED\u30FC\u30C8\u8B66\u6212", 0, "AWACS", "\u30D1\u30B7\u30D5\u30A3\u30AF\u30B9\u78BA\u8A8D\u3000\u6A5F\u6570 6", 0, "AWACS", "\u30A4\u30FC\u30B8\u30D5\u30EC\u30FC\u30E0\u78BA\u8A8D\u3000\u6A5F\u6570 8", 0, "<FONT COLOR='#FFAAAA'>\u306F\u308B\u304B\u305C(P)</FONT>", "\u8ABF\u5B50\u3069\u3046\uFF1F\u3000\u3044\u3051\u308B\uFF1F", 1, "\u306F\u308B\u304B\u305C(P)", "\u3068\u308A\u3042\u3048\u305A\u52D5\u304F\u4E8B\u3002\u6B62\u307E\u308B\u3068\u3082\u3089\u3063\u3061\u3083\u3046\u3088", 1]; this.AddMes("SYSTEM", "SYSTEMS ALL GREEN", 1);
Symbol 367 MovieClip [displayMes] Frame 5
this.stop();
Symbol 367 MovieClip [displayMes] Frame 64
this.gotoAndStop(5);
Symbol 372 MovieClip [enemyHpBar2] Frame 1
this.onEnterFrame = function () { this._x = _root[traceName]._x; this._y = _root[traceName]._y - 50; if (_root[traceName] == undefined) { this.removeMovieClip(); } };
Symbol 389 MovieClip Frame 1
rand = Math.floor(Math.random() * 3) + 5; this.gotoAndPlay(rand);
Symbol 389 MovieClip Frame 8
this.gotoAndPlay(5);
Symbol 390 MovieClip Frame 1
this.stop();
Symbol 390 MovieClip Frame 10
this.stop();
Symbol 390 MovieClip Frame 42
this.attachMovie("enemy_beam1EF", "beam", 1); this.beam._x = -330; this.beam._yscale = 80; this.beam._xscale = 2000;
Symbol 390 MovieClip Frame 43
this.beam._yscale = 40;
Symbol 390 MovieClip Frame 44
this.beam.removeMovieClip();
Symbol 390 MovieClip Frame 57
this.gotoAndStop("wait");
Symbol 390 MovieClip Frame 75
this.stop();
Symbol 397 MovieClip Frame 10
_parent.gotoAndStop("wToN");
Symbol 398 MovieClip Frame 29
_parent.gotoAndStop("normal");
Symbol 400 MovieClip Frame 1
function shot() { _global.enemyShotDeep++; var _local5 = "enemy_shot" + _global.enemyShotDeep; var _local4 = {x:0, y:0}; this.localToGlobal(_local4); var _local8 = _root.mainChar._x - _local4.x; var _local9 = _root.mainChar._y - _local4.y; var _local6 = Math.atan2(_local9, _local8); var _local7 = _local6 / 0.01745329; _root.attachMovie("enemy_shot1EF", _local5, _global.enemyShotDeep); _root[_local5]._x = _local4.x; _root[_local5]._y = _local4.y; _root[_local5]._rotation = _local7; } this._visible = false;
Symbol 400 MovieClip Frame 5
this.shot();
Symbol 400 MovieClip Frame 10
this.shot();
Symbol 400 MovieClip Frame 15
this.shot();
Symbol 400 MovieClip Frame 20
this.shot();
Symbol 400 MovieClip Frame 25
this.shot();
Symbol 400 MovieClip Frame 60
this.gotoAndPlay(5);
Symbol 411 MovieClip Frame 51
this._visible = false; _root.EnemyDown(); _root.attachMovie("whiteMask", "whiteMask", 5000); _parent.removeMovieClip();
Symbol 411 MovieClip Frame 52
_parent.removeMovieClip();
Symbol 411 MovieClip Frame 53
_parent.removeMovieClip();
Symbol 411 MovieClip Frame 60
this.stop();
Symbol 412 MovieClip [ship1] Frame 1
function hit(dmgType, efType) { if (liveFlg) { this.attachMovie([efTypeAry[efType]], "ef", 1); hp = hp - (_global[dmgTypeAry[dmgType]] - def); this.hpBar._xscale = (hp / baseHp) * 1000; if (hp < 0) { this.onEnterFrame = function () { this._x = this._x - _root.mainChar.XnowSpeed; this._y = this._y - _root.mainChar.YnowSpeed; }; _root.radar.RemoveCoItem(_name); _root.mainHp.AddScore(score, "s1"); liveFlg = 0; _name = null; this.gotoAndPlay("bomb"); } } } liveFlg = 1; this._xscale = (this._yscale = 50); score = 15000; baseHp = (hp = 15000); this.hpBar._xscale = (hp / baseHp) * 1000; def = 30; efTypeAry = new Array(); efTypeAry = ["efHitShot", "efHitBraid"]; dmgTypeAry = new Array(); dmgTypeAry = ["shotDmg", "braidDmg", "extDmg", "parDmg"]; moveX = 0; moveY = 0; this.onEnterFrame = function () { this._x = this._x - (moveX + _root.mainChar.XnowSpeed); this._y = this._y - (moveY + _root.mainChar.YnowSpeed); xDis = this._x - _root.mainChar._x; yDis = this._y - _root.mainChar._y; _root.radar.getCo(_name, this._x, this._y, 3); }; this.stop();
Symbol 412 MovieClip [ship1] Frame 10
this.stop();
Symbol 412 MovieClip [ship1] Frame 20
this.stop();
Symbol 412 MovieClip [ship1] Frame 30
this.stop();
Symbol 418 MovieClip [floatSAM] Frame 1
function hit(dmgType, efType) { if (liveFlg) { this.attachMovie([efTypeAry[efType]], "ef", 1); hp = hp - (_global[dmgTypeAry[dmgType]] - def); this.hpBar._xscale = (hp / baseHp) * 100; if (hp < 0) { this.onEnterFrame = function () { this._x = this._x - _root.mainChar.XnowSpeed; this._y = this._y - _root.mainChar.YnowSpeed; }; _root.radar.RemoveCoItem(_name); _root.EnemyDown(); _root.mainHp.AddScore(score, "fs"); liveFlg = 0; this.gotoAndPlay("bomb"); } } } function ShotMis() { i = 21; while (i < 26) { if (_root[i] == undefined) { break; } i++; } if (i < 26) { _root.attachMovie("missileTypeA", i, i + 250); _root[i]._x = this._x; _root[i]._y = this._y; } } var liveFlg = 1; var i = 10; score = 2000; follow = (Math.random() * 10) + 50; extra = (Math.random() * 300) + 500; if (Math.random() > 0.5) { extra = extra * -1; } extraX = extra; extra = (Math.random() * 300) + 500; if (Math.random() > 0.5) { extra = extra * -1; } extraY = extra; hp = (baseHp = 200); def = 10; shotWait = 5000; shotCnt = getTimer() + shotWait; efTypeAry = new Array(); efTypeAry = ["efHitShot", "efHitBraid"]; dmgTypeAry = new Array(); dmgTypeAry = ["shotDmg", "braidDmg", "extDmg", "parDmg"]; this.onEnterFrame = function () { if ((getTimer() > shotCnt) && (liveFlg)) { this.ShotMis(); shotCnt = getTimer() + shotWait; } this._x = this._x + ((((_root.mainChar._x + extraX) - _x) / follow) - _root.mainChar.XnowSpeed); this._y = this._y + ((((_root.mainChar._y + extraY) - _y) / follow) - _root.mainChar.YnowSpeed); _root.radar.getCo(_name, this._x, this._y, 2); }; this.stop();
Symbol 418 MovieClip [floatSAM] Frame 19
this.removeMovieClip();
Symbol 418 MovieClip [floatSAM] Frame 20
this.stop();
Symbol 420 MovieClip [floatGun] Frame 1
function hit(dmgType, efType) { if (mode) { this.attachMovie([efTypeAry[efType]], "ef", 1); hp = hp - (_global[dmgTypeAry[dmgType]] - def); this.hpBar._xscale = (hp / baseHp) * 100; if (hp < 0) { this.onEnterFrame = function () { this._x = this._x - _root.mainChar.XnowSpeed; this._y = this._y - _root.mainChar.YnowSpeed; }; _root.radar.RemoveCoItem(_name); _root.EnemyDown(); _root.mainHp.AddScore(score, "fg"); mode = 0; _name = null; this.gotoAndPlay("bomb"); } } } function shot() { _global.enemyShotDeep++; var _local4 = "enemy_shot" + _global.enemyShotDeep; var _local7 = _root.mainChar._x - _x; var _local8 = _root.mainChar._y - _y; var _local5 = Math.atan2(_local8, _local7); var _local6 = _local5 / 0.01745329; _root.attachMovie("enemy_shot1EF", _local4, _global.enemyShotDeep); _root[_local4]._x = this._x; _root[_local4]._y = this._y; _root[_local4]._rotation = _local6; } var mode = 1; var i = 10; var i2 = 0; var wait = 10; var cnt = 0; var shotMode = "-"; score = 1000; follow = (Math.random() * 20) + 10; extraX = (Math.random() * 200) - 100; extraY = (Math.random() * 200) - 100; hp = (baseHp = 300); def = 10; efTypeAry = new Array(); efTypeAry = ["efHitShot", "efHitBraid"]; dmgTypeAry = new Array(); dmgTypeAry = ["shotDmg", "braidDmg", "extDmg", "parDmg"]; this.onEnterFrame = function () { if (cnt == 10) { shotMode = "shot"; } cnt++; if (shotMode == "shot") { i2++; if ((i2 > 7) && (mode)) { i2 = 0; cnt++; this.shot(); if (cnt >= 21) { cnt = 0; shotMode = "-"; } } } this._x = this._x + ((((_root.mainChar._x + extraX) - _x) / follow) - _root.mainChar.XnowSpeed); this._y = this._y + ((((_root.mainChar._y + extraY) - _y) / follow) - _root.mainChar.YnowSpeed); _root.radar.getCo(_name, this._x, this._y, 1); }; this.stop();
Symbol 420 MovieClip [floatGun] Frame 19
this.removeMovieClip();
Symbol 420 MovieClip [floatGun] Frame 20
this.stop();
Symbol 422 MovieClip [floatECM] Frame 1
function hit(dmgType, efType) { if (mode) { this.attachMovie([efTypeAry[efType]], "ef", 1); hp = hp - (_global[dmgTypeAry[dmgType]] - def); this.hpBar._xscale = (hp / baseHp) * 100; if (hp < 0) { this.onEnterFrame = function () { this._x = this._x - _root.mainChar.XnowSpeed; this._y = this._y - _root.mainChar.YnowSpeed; }; _root.radar.ChangeAntiRadar(-ecmPower); _root.radar.RemoveCoItem(_name); _root.EnemyDown(); _root.mainHp.AddScore(score, "fe"); mode = 0; this.gotoAndPlay("bomb"); } } } var mode = 1; var i = 10; score = 3500; ecmPower = 60; _root.radar.ChangeAntiRadar(ecmPower); follow = (Math.random() * 10) + 50; extra = (Math.random() * 300) + 800; if (Math.random() > 0.5) { extra = extra * -1; } extraX = extra; extra = (Math.random() * 300) + 800; if (Math.random() > 0.5) { extra = extra * -1; } extraY = extra; hp = (baseHp = 500); def = 10; efTypeAry = new Array(); efTypeAry = ["efHitShot", "efHitBraid"]; dmgTypeAry = new Array(); dmgTypeAry = ["shotDmg", "braidDmg", "extDmg", "parDmg"]; this.onEnterFrame = function () { this._x = this._x + ((((_root.mainChar._x + extraX) - _x) / follow) - _root.mainChar.XnowSpeed); this._y = this._y + ((((_root.mainChar._y + extraY) - _y) / follow) - _root.mainChar.YnowSpeed); _root.radar.getCo(_name, this._x, this._y, 5); }; this.stop();
Symbol 422 MovieClip [floatECM] Frame 19
this.removeMovieClip();
Symbol 422 MovieClip [floatECM] Frame 20
this.stop();
Symbol 458 MovieClip Frame 1
Symbol 459 MovieClip Frame 1
_parent.style = "p_standing";
Symbol 460 MovieClip Frame 1
_parent.style = "p_normal";
Symbol 461 MovieClip Frame 1
_parent.style = "p_normal";
Symbol 461 MovieClip Frame 5
_parent.gotoAndStop("paci_normal");
Symbol 466 MovieClip Frame 1
if (_parent._parent._parent._name == "mainChar") { i = 1; while (i < _global.SetMaxEnemyNo) { if (this.hitTest(_root[i]._x, _root[i]._y, true)) { _root[i].hit(dmgType, efType); } i++; } i = 21; while (i < (21 + _global.setMaxMisNo)) { if (this.hitTest(_root[i]._x, _root[i]._y, true)) { _root[i].hit(dmgType, efType); } i++; } } else if (this.hitTest(_root.mainChar._x, _root.mainChar._y, true)) { _root.mainChar.damage(100, 0); } _visible = false;
Instance of Symbol 466 MovieClip in Symbol 469 MovieClip Frame 1
//component parameters onClipEvent (construct) { dmgType = 0; efType = 0; } onClipEvent (load) { dmgType = 0; efType = 0; }
Symbol 471 MovieClip Frame 1
_parent.ChangeAttackDmg(1);
Symbol 471 MovieClip Frame 5
this.gotoAndPlay(_currentframe - 2);
Symbol 473 MovieClip Frame 1
if (_parent._parent._name == "mainChar") { i = 1; while (i < _global.SetMaxEnemyNo) { if (this.hitTest(_root[i].char.hitArea_b1)) { } else if (this.hitTest(_root[i])) { _root[i].hit(1, 1); } i++; } i = 21; while (i < (21 + _global.setMaxMisNo)) { if (this.hitTest(_root[i])) { _root[i].hit(1, 1); } i++; } } else if (this.hitTest(_root.mainChar.char.hitArea_b1)) { _parent.hitBraid(); } else if (this.hitTest(_root.mainChar.damageArea)) { _root.mainChar.damage(700, 1); } this._visible = false;
Symbol 478 MovieClip Frame 1
if (_parent._parent._name != "mainChar") { if (this.hitTest(_root.mainChar.char.hitArea_b1)) { _parent.hitBraid(); } } this._visible = false;
Symbol 484 MovieClip Frame 1
function setEffect() { theSound.start(0); i = 0; while (i < 3) { efName = "ef" + i; this.attachMovie("ef_btbHit2", efName, i); this[efName]._x = 100 + (Math.random() * 400); this[efName]._y = (Math.random() * 300) - 150; i++; } i = 3; while (i < 13) { efName = "ef" + i; this.attachMovie("ef_btbHit", efName, i); this[efName]._x = 300; i++; } } function hitBraid() { if (!stopFlag) { timeEnd = getTimer() + wait; stopFlag = 1; _root.mainChar.char.hitBraid(); this.setEffect(); this.stop(); } } stopFlag = 0; wait = 200; theSound = new Sound(this); theSound.attachSound("set_3"); this.onEnterFrame = function () { if (stopFlag && (getTimer() < timeEnd)) { } else { stopFlag = 0; this.play(); } }; this.gotoAndPlay(7);
Symbol 484 MovieClip Frame 9
_global.braidDmg = _root.charData4[27];
Symbol 484 MovieClip Frame 13
if (_parent._name == "mainChar") { if (Key.isDown(_global.keyCas[1])) { this.gotoAndPlay("braid2"); } } else { this.gotoAndPlay("braid2"); }
Symbol 484 MovieClip Frame 17
_parent.gotoAndStop("paci_standing");
Symbol 484 MovieClip Frame 34
_global.braidDmg = _root.charData4[28];
Symbol 484 MovieClip Frame 36
if (_parent._name == "mainChar") { if (Key.isDown(_global.keyCas[1])) { this.gotoAndPlay("braid3"); } } else { this.gotoAndPlay("braid3"); }
Symbol 484 MovieClip Frame 46
_parent.gotoAndStop("paci_standing");
Symbol 489 MovieClip Frame 1
_parent.style = "equipWepon";
Symbol 489 MovieClip Frame 12
_parent.ChangeAttackDmg(8); _parent.ChangeAttackDmg(3);
Symbol 489 MovieClip Frame 14
thePoint = {x:220, y:0}; this.localToGlobal(thePoint); _global.extDeep++; shotName = "braidAttack" + _global.extDeep; _root.attachMovie("braidAttack", shotName, _global.extDeep); _root[shotName]._rotation = _parent._rotation; _root[shotName]._x = thePoint.x; _root[shotName]._y = thePoint.y;
Symbol 489 MovieClip Frame 23
_parent.style = "p_standing"; _parent.gotoAndPlay("paci_standing");
Symbol 492 MovieClip Frame 1
_rotation = (_rotation + 5);
Symbol 492 MovieClip Frame 2
this.gotoAndPlay(1);
Symbol 496 MovieClip Frame 1
this._visible = false;
Symbol 497 MovieClip Frame 1
this.onEnterFrame = function () { if (!Key.isDown(_global.keyCas[3])) { _parent.gotoAndStop("paci_standing"); } };
Symbol 497 MovieClip Frame 5
this.stop();
Symbol 500 MovieClip Frame 5
_parent.gotoAndStop("paci_normal");
Symbol 506 MovieClip Frame 5
this.onEnterFrame = function () { _parent._y = _parent._y + 10; this._rotation = 0; };
Symbol 506 MovieClip Frame 50
this.stop();
Symbol 507 MovieClip [char4] Frame 1
bodyName = "charData4"; score = 80000 /* 0x013880 */; myType = "p4"; if (!userCon) { this.gotoAndStop(7); }
Symbol 507 MovieClip [char4] Frame 2
function ChangeAttackDmg(atkNo) { if (atkNo < 3) { _global.shotDmg = _root[bodyName][24 + atkNo]; } else if (atkNo < 8) { _global.braidDmg = _root[bodyName][24 + atkNo]; } else if (atkNo < 10) { _global.extDmg = _root[bodyName][24 + atkNo]; } else { _global.parDmg = _root[bodyName][24 + atkNo]; } } function getBraidmode() { return(braidMode); } function ChangeWepon() { braidMode = !braidMode; this.char.handF.braid.InBraidOpen(braidMode); _root.weponSymbol.WeponSymbolChange(braidMode); } function getDirection() { return(direction); } function boostMove(flag) { if (flag > 0) { this.gotoAndPlay("boost"); theBoostSE.start(); speedDownCnt = 5; if (_global.keyModeCon == 2) { var _local3 = mouseKakudo; } else { var _local3 = (_rotation * 3.141593) / 180; } XnowSpeed = XnowSpeed + (boostSpeed * Math.cos(_local3)); YnowSpeed = YnowSpeed + (boostSpeed * Math.sin(_local3)); } else if (speedDownCnt > 0) { XnowSpeed = XnowSpeed / boostDownExt; YnowSpeed = YnowSpeed / boostDownExt; nowSpeed = Math.abs(XnowSpeed) + Math.abs(YnowSpeed); speedDownCnt--; if (speedDownCnt == 0) { boostMode = 0; } } } function SpeedUP() { if (!boostMode) { if (style == "s") { maxSpeed = SmaxSpeed; addSpeed = SaddSpeed; } else if (style == "overGun") { maxSpeed = EmaxSpeed; addSpeed = EaddSpeed; } else { maxSpeed = PmaxSpeed; addSpeed = PaddSpeed; } if ((style == "p_standing") && (shotMode != "shot")) { this.gotoAndStop("paci(s->n)"); } if (_global.keyModeCon == 2) { var _local3 = mouseKakudo; } else { var _local3 = (_rotation * 3.141593) / 180; } var _local5 = XnowSpeed + (addSpeed * Math.cos(_local3)); var _local4 = YnowSpeed + (addSpeed * Math.sin(_local3)); var _local6 = Math.abs(_local5) + Math.abs(_local4); if (_local6 <= maxSpeed) { XnowSpeed = _local5; YnowSpeed = _local4; nowSpeed = Math.abs(XnowSpeed) + Math.abs(YnowSpeed); } } } function normal() { this.gotoAndStop("paci_standing"); } function SpeedDown() { if ((YnowSpeed < 5) && (YnowSpeed > -5)) { YnowSpeed = YnowSpeed / 1.1; } else if (YnowSpeed > 0) { YnowSpeed = YnowSpeed - 3; } else { YnowSpeed = YnowSpeed + 3; } if ((XnowSpeed < 5) && (XnowSpeed > -5)) { XnowSpeed = XnowSpeed / 1.1; } else if (XnowSpeed > 0) { XnowSpeed = XnowSpeed - 3; } else { XnowSpeed = XnowSpeed + 3; } } function gard() { if (gardFlag > 0) { this.gotoAndStop("paci_gard"); } } function change() { if (changeFlag > 0) { if ((style == "p_normal") || (style == "p_standing")) { braidMode = 0; this.gotoAndStop("change(p->s)"); } else { this.gotoAndStop("change(s->p)"); } } } function GunChange() { if (overFlag > 0) { if ((style == "p_normal") || (style == "p_standing")) { braidMode = 0; this.gotoAndStop("paci(n->over)"); } } } function atkStart() { if (_global.keyModeChangeWepon == 0) { if (style == "s") { this.shot_s1(); } else if (braidMode) { this.braid1(); } else { this.shot_p1(); } } else { xDis = _root._xmouse - _x; yDis = _root._ymouse - _y; var _local6 = Math.pow(Math.abs(xDis), 2); var _local5 = Math.pow(Math.abs(yDis), 2); var _local4 = Math.sqrt(_local6 + _local5); if (_local4 < changeWeponRange) { braidMode = 1; } else { braidMode = 0; } if (style == "s") { this.shot_s1(); } else if (braidMode) { this.braid1(); } else { this.shot_p1(); } } } function atkEnd() { if (style == "s") { this.gotoAndStop("sky_normal"); } else if (!braidMode) { if (nowSpeed <= 25) { this.gotoAndStop("paci_standing"); } else { this.gotoAndStop("paci_normal"); } } shotMode = "ready"; } function shot_p1() { this.gotoAndStop("paci_s(shot1)"); } function shot_s1() { this.gotoAndStop("sky_shot1"); } function braid1() { this.gotoAndStop("paci_s(braid1)"); } function openWepon1() { if (extFlag > 0) { if (style == "s") { if (skyExtFlag > 0) { this.gotoAndStop("sky_Ext"); } } else { this.gotoAndStop("paci_openWepon1"); } } } function TraceMouse() { xDis = _root._xmouse - _x; yDis = _root._ymouse - _y; radian = Math.atan2(yDis, xDis); kakudo = radian / 0.01745329; _rotation = kakudo; if ((_rotation <= 180) && (_rotation > 90)) { direction = "left"; _yscale = (-scale); } else if (_rotation <= -90) { direction = "left"; _yscale = (-scale); } else { direction = "right"; _yscale = scale; } } function searchEnemy(searchMode) { i = 0; if (searchMode == 0) { i = 1; while (i < _global.SetMaxEnemyNo) { if (_root[i] != undefined) { nowTarget = i; break; } i++; } } else if (searchMode == 1) { } } function autoTrace() { if (_root[nowTarget] == undefined) { this.searchEnemy(0); } var _local4 = _root[nowTarget]._x - _x; var _local5 = _root[nowTarget]._y - _y; var _local6 = Math.atan2(_local5, _local4); var _local3 = _local6 / 0.01745329; if ((_local3 > 90) && (_rotation < -90)) { _rotation = (_rotation + (((-360 + _local3) - _rotation) / roSpeed)); } else if ((_local3 < -90) && (_rotation > 90)) { _rotation = (_rotation + (((_local3 + 360) - _rotation) / roSpeed)); } else { _rotation = (_rotation + ((_local3 - this._rotation) / roSpeed)); } if ((_rotation <= 180) && (_rotation > 90)) { direction = "left"; _yscale = (-scale); } else if (_rotation <= -90) { direction = "left"; _yscale = (-scale); } else { direction = "right"; _yscale = scale; } } function lockTrace() { var _local3 = _root[nowTarget]._x - _x; var _local4 = _root[nowTarget]._y - _y; var _local2 = Math.atan2(_local4, _local3); _rotation = (_local2 / 0.01745329); if ((_rotation <= 180) && (_rotation > 90)) { direction = "left"; _yscale = (-scale); } else if (_rotation <= -90) { direction = "left"; _yscale = (-scale); } else { direction = "right"; _yscale = scale; } } function CheckMouseDown() { if (((getDC > -1) && (boostCnt == 0)) && (dushFlag > 0)) { boostMode = 1; boostCnt = 6; speedMode = 1; } else { speedMode = 1; getDC = DCtime; } } function damage(dmgPoint, dmgType, Nouse1, Nouse2, Nouse3) { s1++; _root.mainHp.ChangeHp(dmgPoint - def); dmgName = "dmg" + s1; this.attachMovie(this.efTypeAry[dmgType], dmgName, s1); } function MainSystem() { if (_global.keyModeCon) { this.autoTrace(); } if (speedMode) { this.SpeedUP(); } else if (nowSpeed <= 25) { if ((_currentframe == 11) || (_currentframe == 51)) { this.normal(); } } if (XnowSpeed >= 0) { XnowSpeed = XnowSpeed - Xdown; } if (XnowSpeed <= 0) { XnowSpeed = XnowSpeed + Xdown; } YnowSpeed = YnowSpeed + Ydown; if (shotMode == "shot") { this.atkStart(); } else if (shotMode == "stop") { this.atkEnd(); } } function getMouseRotation() { var _local2 = _root._xmouse - _x; var _local3 = _root._ymouse - _y; mouseKakudo = Math.atan2(_local3, _local2); } function GetAction() { if (Key.isDown(_global[keyName][1])) { if (style != "overGun") { shotMode = "shot"; } } else if (shotMode == "shot") { shotMode = "stop"; } if (Key.isDown(_global[keyName][2]) && (_global.keyModeChangeWepon == 0)) { if (bCnt) { bCnt = 0; this.ChangeWepon(); } } else { bCnt = 1; } if (Key.isDown(_global[keyName][3])) { this.gard(); } if (Key.isDown(_global[keyName][4])) { this.openWepon1(); } if (Key.isDown(_global[keyName][5])) { this.GunChange(); } if (Key.isDown(_global[keyName][6])) { this.change(); } if (Key.isDown(_global[keyName][7])) { this.SpeedDown(); } if (Key.isDown(_global[keyName][8])) { if (oCnt) { oCnt = 0; _root.attachMovie("ECCM", "ECCM", 800); _root.ECCM._x = this._x; _root.ECCM._y = this._y; } } else { oCnt = 1; } if (boostCnt > 0) { if (boostCnt == 6) { getNowXspeed = XnowSpeed; getNowYspeed = YnowSpeed; this.boostMove(1); } if (boostCnt != 1) { this.boostMove(0); } boostCnt--; } if (getDC > -1) { getDC--; } } nowTarget = 1; roSpeed = 2; changeWeponRange = 80; _global.hp = _root[bodyName][7]; _root.mainHp.HpSet(); en = _root[bodyName][8]; def = _root[bodyName][9]; SmaxSpeed = _root[bodyName][10]; PmaxSpeed = _root[bodyName][11]; EmaxSpeed = _root[bodyName][12]; SaddSpeed = _root[bodyName][13]; PaddSpeed = _root[bodyName][14]; EaddSpeed = _root[bodyName][15]; Sxdown = _root[bodyName][16]; Sydown = _root[bodyName][17]; Pxdown = _root[bodyName][18]; Pydown = _root[bodyName][19]; boostSpeed = _root[bodyName][20]; boostDownExt = _root[bodyName][21]; weponChangeFlag = _root[bodyName][40]; changeFlag = _root[bodyName][41]; skyExtFlag = _root[bodyName][42]; skyDushFlag = _root[bodyName][43]; extFlag = _root[bodyName][44]; overFlag = _root[bodyName][45]; dushFlag = _root[bodyName][46]; gardFlag = _root[bodyName][47]; scale = _xscale; direction = "right"; XaddSpeed = 0; YaddSpeed = 0; nowSpeed = 0; XnowSpeed = 0; YnowSpeed = 0; maxSpeed = PmaxSpeed; addSpeed = PaddSpeed; Xdown = Pxdown; Ydown = Pydown; style = "p_standing"; braidMode = 0; shotMode = "ready"; speedMode = 0; boostMode = 0; getDC = 0; DCtime = 3; boostCnt = 0; weponChangeWait = 300; weponChangeCount = 0; theBoostSE = new Sound(this); theBoostSE.attachSound("boostSE3"); keyName = "keyCas"; s1 = 0; efTypeAry = ["efHitShot2", "efHitBraid2"]; if (_global.effectLv > 1) { pas = eval (_root.backArea); pas.attachMovie("mainCharSmoke", "mainChar", 1); theLoc = {x:this._x, y:this._y}; pas.globalToLocal(theLoc); pas[_name]._x = theLoc.x; pas[_name]._y = theLoc.y; } oCnt = 1; bCnt = 1; this.onEnterFrame = function () { this.GetAction(); this.MainSystem(); }; this.onMouseDown = function () { this.CheckMouseDown(); }; this.onMouseUp = function () { speedMode = 0; }; this.onMouseMove = function () { if (_global.keyModeCon == 0) { this.TraceMouse(); } else if (_global.keyModeCon == 2) { this.getMouseRotation(); } }; this.gotoAndStop("paci_standing");
Symbol 507 MovieClip [char4] Frame 7
function hit(dmgType, efType) { if (mode) { this.attachMovie([efTypeAry[efType]], "ef", 1); this.ef.scaleExt = 4; hp = hp - (_global[dmgTypeAry[dmgType]] - def); _root[barName].bar._xscale = (hp / baseHp) * 100; if (hp < 0) { _root.mainHp.AddScore(score, myType); _root.lerder.RemoveCoItem(_name); _root.EnemyDown(); mode = 0; _name = null; this.gotoAndPlay("bomb"); } } } function ChangeWepon() { braidMode = !braidMode; this.char.handF.braid.InBraidOpen(braidMode); } function getDirection() { return(direction); } function boostMove(flag) { if (flag) { this.gotoAndPlay("boost"); theBoostSE.start(); speedDownCnt = 5; var _local2 = (_rotation * 3.141593) / 180; XnowSpeed = XnowSpeed + (boostSpeed * Math.cos(_local2)); YnowSpeed = YnowSpeed + (boostSpeed * Math.sin(_local2)); } else if (speedDownCnt > 0) { XnowSpeed = XnowSpeed / boostDownExt; YnowSpeed = YnowSpeed / boostDownExt; nowSpeed = Math.abs(XnowSpeed) + Math.abs(YnowSpeed); speedDownCnt--; if (speedDownCnt == 0) { boostMode = 0; } } } function SpeedUP() { if (!boostMode) { if (style == "s") { maxSpeed = SmaxSpeed; addSpeed = SaddSpeed; } else if (style == "overGun") { maxSpeed = EmaxSpeed; addSpeed = EaddSpeed; } else { maxSpeed = PmaxSpeed; addSpeed = PaddSpeed; } if (style == "p_standing") { this.gotoAndStop("paci(s->n)"); } var _local2 = (_rotation * 3.141593) / 180; var _local4 = XnowSpeed + (addSpeed * Math.cos(_local2)); var _local3 = YnowSpeed + (addSpeed * Math.sin(_local2)); var _local5 = Math.abs(_local4) + Math.abs(_local3); if (_local5 <= maxSpeed) { XnowSpeed = _local4; YnowSpeed = _local3; nowSpeed = Math.abs(XnowSpeed) + Math.abs(YnowSpeed); } } } function normal() { this.gotoAndStop("paci_standing"); } function SpeedDown() { if ((YnowSpeed < 5) && (YnowSpeed > -5)) { YnowSpeed = YnowSpeed / 1.1; } else if (YnowSpeed > 0) { YnowSpeed = YnowSpeed - 3; } else { YnowSpeed = YnowSpeed + 3; } if ((XnowSpeed < 5) && (XnowSpeed > -5)) { XnowSpeed = XnowSpeed / 1.1; } else if (XnowSpeed > 0) { XnowSpeed = XnowSpeed - 3; } else { XnowSpeed = XnowSpeed + 3; } } function gard() { if (gardFlag > 0) { this.gotoAndStop("paci_gard"); } } function change() { if (changeFlag > 0) { if ((style == "p_normal") || (style == "p_standing")) { braidMode = 0; this.gotoAndStop("change(p->s)"); } else { this.gotoAndStop("change(s->p)"); } } } function GunChange() { if (overFlag > 0) { if ((style == "p_normal") || (style == "p_standing")) { braidMode = 0; this.gotoAndStop("paci(n->over)"); } } } function atkStart() { if (style == "s") { this.shot_s1(); } else if (braidMode) { this.braid1(); } else { this.shot_p1(); } } function atkEnd() { if (style == "s") { this.gotoAndStop("sky_normal"); } else if (!braidMode) { if (nowSpeed <= 25) { this.gotoAndStop("paci_standing"); } else { this.gotoAndStop("paci_normal"); } } shotMode = "ready"; } function shot_p1() { this.gotoAndStop("paci_s(shot1)"); } function shot_s1() { this.gotoAndStop("sky_shot1"); } function braid1() { this.gotoAndStop("paci_s(braid1)"); } function openWepon1() { if (extFlag > 0) { if (style == "s") { if (skyExtFlag > 0) { this.gotoAndStop("sky_Ext"); } } else { this.gotoAndStop("paci_openWepon1"); } } } function MainSystem() { if (boostCnt > 0) { if (boostCnt == 6) { getNowXspeed = XnowSpeed; getNowYspeed = YnowSpeed; this.boostMove(1); } if (boostCnt != 1) { this.boostMove(0); } boostCnt--; } if (speedMode) { if (Math.random() > dushPar) { boostMode = 1; boostCnt = 6; } if (Math.random() > 0.2) { this.SpeedUP(); } else { this.SpeedDown(); } } else if (nowSpeed <= 25) { if ((_currentframe == 11) || (_currentframe == 51)) { this.normal(); } } if (shotMode) { this.atkStart(); } else if (shotMode == 0) { this.atkEnd(); } _root.radar.getCo(_name, this._x, this._y, 4); } function AI() { var _local3 = _root.mainChar._x - _x; var _local4 = _root.mainChar._y - _y; var _local5 = Math.atan2(_local4, _local3); nextRo = _local5 / 0.01745329; if ((nextRo > 90) && (_rotation < -90)) { _rotation = (_rotation + (((-360 + nextRo) - _rotation) / roSpeed)); } else if ((nextRo < -90) && (_rotation > 90)) { _rotation = (_rotation + (((nextRo + 360) - _rotation) / roSpeed)); } else { _rotation = (_rotation + ((nextRo - this._rotation) / roSpeed)); } if ((_rotation <= 180) && (_rotation > 90)) { direction = "left"; _yscale = (-scale); } else if (_rotation <= -90) { direction = "left"; _yscale = (-scale); } else { direction = "right"; _yscale = scale; } if (getTimer() > (time0 + 5000)) { time0 = getTimer(); if (nowTac == 1) { ChangeWepon(); nowTac = 2; dushPar = 0.85; } else { ChangeWepon(); nowTac = 1; dushPar = 0.97; } } if (nowTac == 1) { if ((Math.abs(_local3) + Math.abs(_local4)) < 900) { this.SpeedDown(); shotMode = 1; speedMode = 0; } else { shotMode = 0; speedMode = 1; } } else if (nowTac == 2) { if ((Math.abs(_local3) + Math.abs(_local4)) < 300) { this.SpeedDown(); shotMode = 1; speedMode = 0; } else { shotMode = 0; speedMode = 1; } } this._x = this._x - ((-XnowSpeed) + _root.mainChar.XnowSpeed); this._y = this._y - ((-YnowSpeed) + _root.mainChar.YnowSpeed); if (speedMode == 0) { this._x = this._x + (_local3 / 8); this._y = this._y + (_local4 / 8); } } hp = (baseHp = 7000); dushPar = 0.97; roSpeed = 5; en = _root[bodyName][8]; def = _root[bodyName][9]; SmaxSpeed = _root[bodyName][10]; PmaxSpeed = _root[bodyName][11]; EmaxSpeed = _root[bodyName][12]; SaddSpeed = _root[bodyName][13]; PaddSpeed = _root[bodyName][14]; EaddSpeed = _root[bodyName][15]; Sxdown = _root[bodyName][16]; Sydown = _root[bodyName][17]; Pxdown = _root[bodyName][18]; Pydown = _root[bodyName][19]; boostSpeed = _root[bodyName][20]; boostDownExt = _root[bodyName][21]; weponChangeFlag = _root[bodyName][40]; changeFlag = _root[bodyName][41]; skyExtFlag = _root[bodyName][42]; skyDushFlag = _root[bodyName][43]; extFlag = _root[bodyName][44]; overFlag = _root[bodyName][45]; dushFlag = _root[bodyName][46]; gardFlag = _root[bodyName][47]; scale = _xscale; direction = "right"; XaddSpeed = 0; YaddSpeed = 0; nowSpeed = 0; XnowSpeed = 0; YnowSpeed = 0; maxSpeed = PmaxSpeed; addSpeed = PaddSpeed; Xdown = Pxdown; Ydown = Pydown; style = "p_standing"; braidMode = 0; shotMode = "ready"; speedMode = 0; boostMode = 0; getDC = 0; DCtime = 3; boostCnt = 0; weponChangeWait = 300; weponChangeCount = 0; theBoostSE = new Sound(this); theBoostSE.attachSound("boostSE3"); mode = 1; nowTac = 1; efTypeAry = new Array(); efTypeAry = ["efHitShot2", "efHitBraid2"]; dmgTypeAry = new Array(); dmgTypeAry = ["shotDmg", "braidDmg", "extDmg", "parDmg"]; temp = Number(_name) + 1000; barName = "hpBar" + temp; _root.attachMovie("enemyHpBar2", barName, temp); _root[barName].traceName = _name; time0 = getTimer(); this.onEnterFrame = function () { if (mode) { this.AI(); this.MainSystem(); } else { this._x = this._x - _root.mainChar.XnowSpeed; this._y = this._y - _root.mainChar.YnowSpeed; } }; this.gotoAndStop("paci_standing");
Symbol 507 MovieClip [char4] Frame 11
this.stop();
Symbol 507 MovieClip [char4] Frame 20
this.stop();
Symbol 507 MovieClip [char4] Frame 30
this.stop();
Symbol 507 MovieClip [char4] Frame 40
this.stop();
Symbol 507 MovieClip [char4] Frame 50
this.stop();
Symbol 507 MovieClip [char4] Frame 60
this.stop();
Symbol 507 MovieClip [char4] Frame 70
this.stop();
Symbol 507 MovieClip [char4] Frame 80
this.stop();
Symbol 507 MovieClip [char4] Frame 90
this.stop();
Symbol 507 MovieClip [char4] Frame 100
this.stop();
Symbol 507 MovieClip [char4] Frame 110
this.stop();
Symbol 507 MovieClip [char4] Frame 120
this.stop();
Symbol 507 MovieClip [char4] Frame 130
this.stop();
Symbol 507 MovieClip [char4] Frame 140
this.stop();
Symbol 507 MovieClip [char4] Frame 150
this.stop();
Symbol 507 MovieClip [char4] Frame 160
this.stop();
Symbol 523 MovieClip Frame 1
function OpenHeadBraid() { this.play(); } this.stop();
Symbol 523 MovieClip Frame 16
this.stop();
Symbol 523 MovieClip Frame 19
this.stop();
Symbol 556 MovieClip Frame 1
function InBraidOpen(tempMode) { if (tempMode) { this.gotoAndPlay("open"); } else { this.gotoAndPlay("close"); } } if (_parent._parent._parent._name == "mainChar") { if (_root.mainChar.getBraidmode()) { this.gotoAndPlay("oa"); } else { this.gotoAndStop("open"); } }
Symbol 556 MovieClip Frame 10
this.stop();
Symbol 556 MovieClip Frame 16
this.gotoAndPlay(_currentframe - 2);
Symbol 556 MovieClip Frame 20
this.gotoAndStop("open");
Instance of Symbol 556 MovieClip "braid" in Symbol 558 MovieClip Frame 1
onClipEvent (load) { function open() { if (mode == "close") { mode = "-"; this.gotoAndPlay(2); } else if (mode == "open") { mode = "-"; this.gotoAndPlay(8); } } mode = "close"; tempmode = _root.mainChar.getBraidmode(); if (tempmode == "braidOpen") { mode = "open"; this.gotoAndPlay(7); } else { mode = "close"; } }
Instance of Symbol 560 MovieClip "braid" in Symbol 561 MovieClip Frame 1
onClipEvent (load) { function open() { if (mode == "close") { mode = "-"; this.gotoAndPlay(2); } else if (mode == "open") { mode = "-"; this.gotoAndPlay(10); } } mode = "close"; tempmode = _root.mainChar.getBraidmode(); if (tempmode == "braidOpen") { mode = "open"; this.gotoAndPlay(10); } else { mode = "close"; } }
Symbol 562 MovieClip Frame 1
_parent.style = "p_normal";
Symbol 602 MovieClip Frame 7
_parent.style = "s";
Symbol 602 MovieClip Frame 15
_parent.gotoAndStop("sky_normal");
Symbol 604 MovieClip Frame 6
_parent.style = "p_normal";
Symbol 604 MovieClip Frame 14
_parent.gotoAndStop("paci_normal");
Symbol 606 MovieClip Frame 1
function open() { if (mode == "close") { mode = "-"; this.gotoAndPlay(2); } else if (mode == "open") { mode = "-"; this.gotoAndPlay(8); } } mode = "close"; tempmode = _root.mainChar.getBraidmode(); if (tempmode == "braidOpen") { mode = "open"; this.gotoAndPlay(7); } else { mode = "close"; } this.stop();
Symbol 606 MovieClip Frame 10
this.stop();
Symbol 606 MovieClip Frame 19
this.stop();
Symbol 608 MovieClip Frame 1
_parent.style = "p_standing";
Symbol 609 MovieClip Frame 1
_parent.style = "p_normal";
Symbol 609 MovieClip Frame 7
_parent.gotoAndStop("paci_normal");
Symbol 610 MovieClip Frame 1
_parent.ChangeAttackDmg(1);
Symbol 610 MovieClip Frame 5
this.gotoAndPlay(_currentframe - 2);
Symbol 612 MovieClip Frame 1
i = 0;
Symbol 612 MovieClip Frame 3
if (i >= 10) { i = 0; } else { i++; } thePoint = {x:220, y:0}; this.localToGlobal(thePoint); _global.mainCharNowEn = _global.mainCharNowEn - _parent.drShot; shotName = "c2re_shot1EF" + i; _root.attachMovie("c2re_shot1EF", shotName, 200 + i); _root[shotName]._rotation = _parent._rotation; _root[shotName]._x = thePoint.x; _root[shotName]._y = thePoint.y - 14;
Symbol 612 MovieClip Frame 5
this.gotoAndPlay(_currentframe - 2);
Symbol 625 MovieClip Frame 1
function setEffect() { theSound.start(0); i = 0; while (i < 3) { efName = "ef" + i; this.attachMovie("ef_btbHit2", efName, i); this[efName]._x = 100 + (Math.random() * 400); this[efName]._y = (Math.random() * 300) - 150; i++; } i = 3; while (i < 13) { efName = "ef" + i; this.attachMovie("ef_btbHit", efName, i); this[efName]._x = 300; i++; } } function hitBraid() { if (!stopFlag) { timeEnd = getTimer() + wait; stopFlag = 1; _root.mainChar.char.hitBraid(); this.setEffect(); this.stop(); } } stopFlag = 0; wait = 200; theSound = new Sound(this); theSound.attachSound("set_3"); this.onEnterFrame = function () { if (stopFlag && (getTimer() < timeEnd)) { } else { stopFlag = 0; this.play(); } }; this.gotoAndPlay(8);
Symbol 625 MovieClip Frame 10
_parent.ChangeAttackDmg(3);
Symbol 625 MovieClip Frame 15
if (_parent._name == "mainChar") { if (Key.isDown(_global.keyCas[1])) { this.gotoAndPlay("braid2"); } } else { this.gotoAndPlay("braid2"); }
Symbol 625 MovieClip Frame 17
this.gotoAndPlay(18);
Symbol 625 MovieClip Frame 23
_parent.gotoAndStop("paci_standing");
Symbol 625 MovieClip Frame 42
_parent.ChangeAttackDmg(4);
Symbol 625 MovieClip Frame 48
if (_parent._name == "mainChar") { if (Key.isDown(_global.keyCas[1])) { this.gotoAndPlay("braid3"); } } else { this.gotoAndPlay("braid3"); }
Symbol 625 MovieClip Frame 49
this.gotoAndPlay(50);
Symbol 625 MovieClip Frame 55
_parent.gotoAndStop("paci_standing");
Symbol 625 MovieClip Frame 70
_parent.ChangeAttackDmg(5);
Symbol 625 MovieClip Frame 86
_parent.gotoAndStop("paci_standing");
Instance of Symbol 466 MovieClip in Symbol 628 MovieClip Frame 1
//component parameters onClipEvent (construct) { dmgType = 0; efType = 0; } onClipEvent (load) { dmgType = 0; efType = 0; }
Symbol 630 MovieClip Frame 1
_parent.ChangeAttackDmg(1);
Symbol 630 MovieClip Frame 5
this.gotoAndPlay(_currentframe - 2);
Symbol 633 MovieClip Frame 1
_parent.ChangeAttackDmg(8); _parent.style = "equipWepon";
Symbol 633 MovieClip Frame 4
var i = 0; while (i <= 5) { _global.extDeep++; thePoint = {x:-220, y:0}; this.localToGlobal(thePoint); shotName = "shot1EF" + _global.extDeep; _root.attachMovie("lineLeaser", shotName, _global.extDeep); _root[shotName]._x = thePoint.x; _root[shotName]._y = thePoint.y; i++; }
Symbol 633 MovieClip Frame 23
_parent.style = "p_standing"; _parent.gotoAndPlay("paci_standing");
Symbol 638 MovieClip Frame 2
this.braid.OpenHeadBraid(1);
Symbol 638 MovieClip Frame 16
_parent.style = "overGun";
Symbol 638 MovieClip Frame 18
this.braid.OpenHeadBraid(0); this.stop(); _parent.gotoAndStop("overGun");
Instance of Symbol 606 MovieClip "braid" in Symbol 638 MovieClip Frame 18
onClipEvent (load) { this.gotoAndStop("close"); }
Symbol 644 MovieClip Frame 1
waitFlag = 0; this.onEnterFrame = function () { if (Key.isDown(_global.keyCas[1]) && (waitFlag == 0)) { waitFlag = 1; this.gotoAndPlay("attack1"); } };
Instance of Symbol 606 MovieClip "braid" in Symbol 644 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop("open"); }
Symbol 644 MovieClip Frame 30
this.gotoAndPlay("wait");
Instance of Symbol 606 MovieClip "braid" in Symbol 644 MovieClip Frame 40
onClipEvent (load) { this.gotoAndStop("open"); }
Symbol 644 MovieClip Frame 49
_parent.ChangeAttackDmg(3); _parent.ChangeAttackDmg(9);
Symbol 644 MovieClip Frame 50
any = 8; var i = 0; while (i <= any) { _global.extDeep++; efName = "effect" + i; _root.attachMovie("effect_baidSarcle", efName, _global.extDeep); tempX = (this._x + 300) + (Math.random() * 500); tempY = (this._y + (Math.random() * 1000)) - 500; tempXY = {x:tempX, y:tempY}; this.localToGlobal(tempXY); _root[efName]._x = tempXY.x; _root[efName]._y = tempXY.y; _root[efName]._xscale = (_root[efName]._yscale = (Math.random() * 100) + 30); _root[efName]._rotation = (_parent._rotation + (Math.random() * 160)) - 80; _root[efName].gotoAndPlay(Math.floor(Math.random() * 5)); i++; }
Symbol 644 MovieClip Frame 69
waitFlag = 0; this.gotoAndPlay("wait");
Symbol 648 MovieClip Frame 1
this.onEnterFrame = function () { if (!Key.isDown(_global.keyCas[3])) { _parent.gotoAndStop("paci_standing"); } };
Symbol 648 MovieClip Frame 6
this.stop();
Symbol 649 MovieClip Frame 5
_parent.gotoAndStop("paci_normal");
Symbol 651 MovieClip Frame 14
_parent.style = "overGun";
Symbol 651 MovieClip Frame 15
i = 0; while (i <= 100) { EFname = "changeEF" + i; this.attachMovie("EF", EFname, i + 10); this[EFname]._rotation = Math.random() * 360; this[EFname]._xscale = (_root[EFname]._yscale = (Math.random() * 300) + 50); this[EFname]._x = 0; this[EFname]._y = 0; i++; }
Symbol 651 MovieClip Frame 17
_parent.gotoAndStop("overGun");
Symbol 652 MovieClip Frame 5
this.onEnterFrame = function () { _parent._y = _parent._y + 10; this._rotation = 0; };
Symbol 652 MovieClip Frame 50
_parent._parent.removeMovieClip(); this.stop();
Symbol 653 MovieClip [char3] Frame 1
bodyName = "charData3"; score = 100000 /* 0x0186A0 */; myType = "p3"; if (!userCon) { this.gotoAndStop(7); }
Symbol 653 MovieClip [char3] Frame 2
function ChangeAttackDmg(atkNo) { if (atkNo < 3) { _global.shotDmg = _root[bodyName][24 + atkNo]; } else if (atkNo < 8) { _global.braidDmg = _root[bodyName][24 + atkNo]; } else if (atkNo < 10) { _global.extDmg = _root[bodyName][24 + atkNo]; } else { _global.parDmg = _root[bodyName][24 + atkNo]; } } function getBraidmode() { return(braidMode); } function ChangeWepon() { braidMode = !braidMode; this.char.handF.braid.InBraidOpen(braidMode); _root.weponSymbol.WeponSymbolChange(braidMode); } function getDirection() { return(direction); } function boostMove(flag) { if (flag > 0) { this.gotoAndPlay("boost"); theBoostSE.start(); speedDownCnt = 5; if (_global.keyModeCon == 2) { var _local3 = mouseKakudo; } else { var _local3 = (_rotation * 3.141593) / 180; } XnowSpeed = XnowSpeed + (boostSpeed * Math.cos(_local3)); YnowSpeed = YnowSpeed + (boostSpeed * Math.sin(_local3)); } else if (speedDownCnt > 0) { XnowSpeed = XnowSpeed / boostDownExt; YnowSpeed = YnowSpeed / boostDownExt; nowSpeed = Math.abs(XnowSpeed) + Math.abs(YnowSpeed); speedDownCnt--; if (speedDownCnt == 0) { boostMode = 0; } } } function SpeedUP() { if (!boostMode) { if (style == "s") { maxSpeed = SmaxSpeed; addSpeed = SaddSpeed; } else if (style == "overGun") { maxSpeed = EmaxSpeed; addSpeed = EaddSpeed; } else { maxSpeed = PmaxSpeed; addSpeed = PaddSpeed; } if ((style == "p_standing") && (shotMode != "shot")) { this.gotoAndStop("paci(s->n)"); } if (_global.keyModeCon == 2) { var _local3 = mouseKakudo; } else { var _local3 = (_rotation * 3.141593) / 180; } var _local5 = XnowSpeed + (addSpeed * Math.cos(_local3)); var _local4 = YnowSpeed + (addSpeed * Math.sin(_local3)); var _local6 = Math.abs(_local5) + Math.abs(_local4); if (_local6 <= maxSpeed) { XnowSpeed = _local5; YnowSpeed = _local4; nowSpeed = Math.abs(XnowSpeed) + Math.abs(YnowSpeed); } } } function normal() { this.gotoAndStop("paci_standing"); } function SpeedDown() { if ((YnowSpeed < 5) && (YnowSpeed > -5)) { YnowSpeed = YnowSpeed / 1.1; } else if (YnowSpeed > 0) { YnowSpeed = YnowSpeed - 3; } else { YnowSpeed = YnowSpeed + 3; } if ((XnowSpeed < 5) && (XnowSpeed > -5)) { XnowSpeed = XnowSpeed / 1.1; } else if (XnowSpeed > 0) { XnowSpeed = XnowSpeed - 3; } else { XnowSpeed = XnowSpeed + 3; } } function gard() { if (gardFlag > 0) { this.gotoAndStop("paci_gard"); } } function change() { if (changeFlag > 0) { if ((style == "p_normal") || (style == "p_standing")) { braidMode = 0; this.gotoAndStop("change(p->s)"); } else { this.gotoAndStop("change(s->p)"); } } } function GunChange() { if (overFlag > 0) { if ((style == "p_normal") || (style == "p_standing")) { braidMode = 0; this.gotoAndStop("paci(n->over)"); } } } function atkStart() { if (_global.keyModeChangeWepon == 0) { if (style == "s") { this.shot_s1(); } else if (braidMode) { this.braid1(); } else { this.shot_p1(); } } else { xDis = _root._xmouse - _x; yDis = _root._ymouse - _y; var _local6 = Math.pow(Math.abs(xDis), 2); var _local5 = Math.pow(Math.abs(yDis), 2); var _local4 = Math.sqrt(_local6 + _local5); if (_local4 < changeWeponRange) { braidMode = 1; } else { braidMode = 0; } if (style == "s") { this.shot_s1(); } else if (braidMode) { this.braid1(); } else { this.shot_p1(); } } } function atkEnd() { if (style == "s") { this.gotoAndStop("sky_normal"); } else if (!braidMode) { if (nowSpeed <= 25) { this.gotoAndStop("paci_standing"); } else { this.gotoAndStop("paci_normal"); } } shotMode = "ready"; } function shot_p1() { this.gotoAndStop("paci_s(shot1)"); } function shot_s1() { this.gotoAndStop("sky_shot1"); } function braid1() { this.gotoAndStop("paci_s(braid1)"); } function openWepon1() { if (extFlag > 0) { if (style == "s") { if (skyExtFlag > 0) { this.gotoAndStop("sky_Ext"); } } else { this.gotoAndStop("paci_openWepon1"); } } } function TraceMouse() { xDis = _root._xmouse - _x; yDis = _root._ymouse - _y; radian = Math.atan2(yDis, xDis); kakudo = radian / 0.01745329; _rotation = kakudo; if ((_rotation <= 180) && (_rotation > 90)) { direction = "left"; _yscale = (-scale); } else if (_rotation <= -90) { direction = "left"; _yscale = (-scale); } else { direction = "right"; _yscale = scale; } } function searchEnemy(searchMode) { i = 0; if (searchMode == 0) { i = 1; while (i < _global.SetMaxEnemyNo) { if (_root[i] != undefined) { nowTarget = i; break; } i++; } } else if (searchMode == 1) { } } function autoTrace() { if (_root[nowTarget] == undefined) { this.searchEnemy(0); } var _local4 = _root[nowTarget]._x - _x; var _local5 = _root[nowTarget]._y - _y; var _local6 = Math.atan2(_local5, _local4); var _local3 = _local6 / 0.01745329; if ((_local3 > 90) && (_rotation < -90)) { _rotation = (_rotation + (((-360 + _local3) - _rotation) / roSpeed)); } else if ((_local3 < -90) && (_rotation > 90)) { _rotation = (_rotation + (((_local3 + 360) - _rotation) / roSpeed)); } else { _rotation = (_rotation + ((_local3 - this._rotation) / roSpeed)); } if ((_rotation <= 180) && (_rotation > 90)) { direction = "left"; _yscale = (-scale); } else if (_rotation <= -90) { direction = "left"; _yscale = (-scale); } else { direction = "right"; _yscale = scale; } } function lockTrace() { var _local3 = _root[nowTarget]._x - _x; var _local4 = _root[nowTarget]._y - _y; var _local2 = Math.atan2(_local4, _local3); _rotation = (_local2 / 0.01745329); if ((_rotation <= 180) && (_rotation > 90)) { direction = "left"; _yscale = (-scale); } else if (_rotation <= -90) { direction = "left"; _yscale = (-scale); } else { direction = "right"; _yscale = scale; } } function CheckMouseDown() { if (((getDC > -1) && (boostCnt == 0)) && (dushFlag > 0)) { boostMode = 1; boostCnt = 6; speedMode = 1; } else { speedMode = 1; getDC = DCtime; } } function damage(dmgPoint, dmgType, Nouse1, Nouse2, Nouse3) { s1++; _root.mainHp.ChangeHp(dmgPoint - def); dmgName = "dmg" + s1; this.attachMovie(this.efTypeAry[dmgType], dmgName, s1); } function MainSystem() { if (_global.keyModeCon) { this.autoTrace(); } if (speedMode) { this.SpeedUP(); } else if (nowSpeed <= 25) { if ((_currentframe == 11) || (_currentframe == 51)) { this.normal(); } } if (XnowSpeed >= 0) { XnowSpeed = XnowSpeed - Xdown; } if (XnowSpeed <= 0) { XnowSpeed = XnowSpeed + Xdown; } YnowSpeed = YnowSpeed + Ydown; if (shotMode == "shot") { this.atkStart(); } else if (shotMode == "stop") { this.atkEnd(); } } function getMouseRotation() { var _local2 = _root._xmouse - _x; var _local3 = _root._ymouse - _y; mouseKakudo = Math.atan2(_local3, _local2); } function GetAction() { if (Key.isDown(_global[keyName][1])) { if (style != "overGun") { shotMode = "shot"; } } else if (shotMode == "shot") { shotMode = "stop"; } if (Key.isDown(_global[keyName][2]) && (_global.keyModeChangeWepon == 0)) { if (bCnt) { bCnt = 0; this.ChangeWepon(); } } else { bCnt = 1; } if (Key.isDown(_global[keyName][3])) { this.gard(); } if (Key.isDown(_global[keyName][4])) { this.openWepon1(); } if (Key.isDown(_global[keyName][5])) { this.GunChange(); } if (Key.isDown(_global[keyName][6])) { this.change(); } if (Key.isDown(_global[keyName][7])) { this.SpeedDown(); } if (Key.isDown(_global[keyName][8])) { if (oCnt) { oCnt = 0; _root.attachMovie("ECCM", "ECCM", 800); _root.ECCM._x = this._x; _root.ECCM._y = this._y; } } else { oCnt = 1; } if (boostCnt > 0) { if (boostCnt == 6) { getNowXspeed = XnowSpeed; getNowYspeed = YnowSpeed; this.boostMove(1); } if (boostCnt != 1) { this.boostMove(0); } boostCnt--; } if (getDC > -1) { getDC--; } } nowTarget = 1; roSpeed = 2; changeWeponRange = 80; _global.hp = _root[bodyName][7]; _root.mainHp.HpSet(); en = _root[bodyName][8]; def = _root[bodyName][9]; SmaxSpeed = _root[bodyName][10]; PmaxSpeed = _root[bodyName][11]; EmaxSpeed = _root[bodyName][12]; SaddSpeed = _root[bodyName][13]; PaddSpeed = _root[bodyName][14]; EaddSpeed = _root[bodyName][15]; Sxdown = _root[bodyName][16]; Sydown = _root[bodyName][17]; Pxdown = _root[bodyName][18]; Pydown = _root[bodyName][19]; boostSpeed = _root[bodyName][20]; boostDownExt = _root[bodyName][21]; weponChangeFlag = _root[bodyName][40]; changeFlag = _root[bodyName][41]; skyExtFlag = _root[bodyName][42]; skyDushFlag = _root[bodyName][43]; extFlag = _root[bodyName][44]; overFlag = _root[bodyName][45]; dushFlag = _root[bodyName][46]; gardFlag = _root[bodyName][47]; scale = _xscale; direction = "right"; XaddSpeed = 0; YaddSpeed = 0; nowSpeed = 0; XnowSpeed = 0; YnowSpeed = 0; maxSpeed = PmaxSpeed; addSpeed = PaddSpeed; Xdown = Pxdown; Ydown = Pydown; style = "p_standing"; braidMode = 0; shotMode = "ready"; speedMode = 0; boostMode = 0; getDC = 0; DCtime = 3; boostCnt = 0; weponChangeWait = 300; weponChangeCount = 0; theBoostSE = new Sound(this); theBoostSE.attachSound("boostSE3"); keyName = "keyCas"; s1 = 0; efTypeAry = ["efHitShot2", "efHitBraid2"]; if (_global.effectLv > 1) { pas = eval (_root.backArea); pas.attachMovie("mainCharSmoke", "mainChar", 1); theLoc = {x:this._x, y:this._y}; pas.globalToLocal(theLoc); pas[_name]._x = theLoc.x; pas[_name]._y = theLoc.y; } oCnt = 1; bCnt = 1; this.onEnterFrame = function () { this.GetAction(); this.MainSystem(); }; this.onMouseDown = function () { this.CheckMouseDown(); }; this.onMouseUp = function () { speedMode = 0; }; this.onMouseMove = function () { if (_global.keyModeCon == 0) { this.TraceMouse(); } else if (_global.keyModeCon == 2) { this.getMouseRotation(); } }; this.gotoAndStop("paci_standing");
Symbol 653 MovieClip [char3] Frame 7
function hit(dmgType, efType) { if (mode) { this.attachMovie([efTypeAry[efType]], "ef", 1); this.ef.scaleExt = 4; hp = hp - (_global[dmgTypeAry[dmgType]] - def); _root[barName].bar._xscale = (hp / baseHp) * 100; if (hp < 0) { _root.mainHp.AddScore(score, myType); _root.lerder.RemoveCoItem(_name); _root.EnemyDown(); mode = 0; _name = null; this.gotoAndPlay("bomb"); } } } function ChangeWepon() { braidMode = !braidMode; this.char.handF.braid.InBraidOpen(braidMode); } function getDirection() { return(direction); } function boostMove(flag) { if (flag) { this.gotoAndPlay("boost"); theBoostSE.start(); speedDownCnt = 5; var _local2 = (_rotation * 3.141593) / 180; XnowSpeed = XnowSpeed + (boostSpeed * Math.cos(_local2)); YnowSpeed = YnowSpeed + (boostSpeed * Math.sin(_local2)); } else if (speedDownCnt > 0) { XnowSpeed = XnowSpeed / boostDownExt; YnowSpeed = YnowSpeed / boostDownExt; nowSpeed = Math.abs(XnowSpeed) + Math.abs(YnowSpeed); speedDownCnt--; if (speedDownCnt == 0) { boostMode = 0; } } } function SpeedUP() { if (!boostMode) { if (style == "s") { maxSpeed = SmaxSpeed; addSpeed = SaddSpeed; } else if (style == "overGun") { maxSpeed = EmaxSpeed; addSpeed = EaddSpeed; } else { maxSpeed = PmaxSpeed; addSpeed = PaddSpeed; } if (style == "p_standing") { this.gotoAndStop("paci(s->n)"); } var _local2 = (_rotation * 3.141593) / 180; var _local4 = XnowSpeed + (addSpeed * Math.cos(_local2)); var _local3 = YnowSpeed + (addSpeed * Math.sin(_local2)); var _local5 = Math.abs(_local4) + Math.abs(_local3); if (_local5 <= maxSpeed) { XnowSpeed = _local4; YnowSpeed = _local3; nowSpeed = Math.abs(XnowSpeed) + Math.abs(YnowSpeed); } } } function normal() { this.gotoAndStop("paci_standing"); } function SpeedDown() { if ((YnowSpeed < 5) && (YnowSpeed > -5)) { YnowSpeed = YnowSpeed / 1.1; } else if (YnowSpeed > 0) { YnowSpeed = YnowSpeed - 3; } else { YnowSpeed = YnowSpeed + 3; } if ((XnowSpeed < 5) && (XnowSpeed > -5)) { XnowSpeed = XnowSpeed / 1.1; } else if (XnowSpeed > 0) { XnowSpeed = XnowSpeed - 3; } else { XnowSpeed = XnowSpeed + 3; } } function gard() { if (gardFlag > 0) { this.gotoAndStop("paci_gard"); } } function change() { if (changeFlag > 0) { if ((style == "p_normal") || (style == "p_standing")) { braidMode = 0; this.gotoAndStop("change(p->s)"); } else { this.gotoAndStop("change(s->p)"); } } } function GunChange() { if (overFlag > 0) { if ((style == "p_normal") || (style == "p_standing")) { braidMode = 0; this.gotoAndStop("paci(n->over)"); } } } function atkStart() { if (style == "s") { this.shot_s1(); } else if (braidMode) { this.braid1(); } else { this.shot_p1(); } } function atkEnd() { if (style == "s") { this.gotoAndStop("sky_normal"); } else if (!braidMode) { if (nowSpeed <= 25) { this.gotoAndStop("paci_standing"); } else { this.gotoAndStop("paci_normal"); } } shotMode = "ready"; } function shot_p1() { this.gotoAndStop("paci_s(shot1)"); } function shot_s1() { this.gotoAndStop("sky_shot1"); } function braid1() { this.gotoAndStop("paci_s(braid1)"); } function openWepon1() { if (extFlag > 0) { if (style == "s") { if (skyExtFlag > 0) { this.gotoAndStop("sky_Ext"); } } else { this.gotoAndStop("paci_openWepon1"); } } } function MainSystem() { if (boostCnt > 0) { if (boostCnt == 6) { getNowXspeed = XnowSpeed; getNowYspeed = YnowSpeed; this.boostMove(1); } if (boostCnt != 1) { this.boostMove(0); } boostCnt--; } if (speedMode) { if (Math.random() > dushPar) { boostMode = 1; boostCnt = 6; } if (Math.random() > 0.2) { this.SpeedUP(); } else { this.SpeedDown(); } } else if (nowSpeed <= 25) { if ((_currentframe == 11) || (_currentframe == 51)) { this.normal(); } } if (shotMode) { this.atkStart(); } else if (shotMode == 0) { this.atkEnd(); } _root.radar.getCo(_name, this._x, this._y, 4); } function AI() { var _local3 = _root.mainChar._x - _x; var _local4 = _root.mainChar._y - _y; var _local5 = Math.atan2(_local4, _local3); nextRo = _local5 / 0.01745329; if ((nextRo > 90) && (_rotation < -90)) { _rotation = (_rotation + (((-360 + nextRo) - _rotation) / roSpeed)); } else if ((nextRo < -90) && (_rotation > 90)) { _rotation = (_rotation + (((nextRo + 360) - _rotation) / roSpeed)); } else { _rotation = (_rotation + ((nextRo - this._rotation) / roSpeed)); } if ((_rotation <= 180) && (_rotation > 90)) { direction = "left"; _yscale = (-scale); } else if (_rotation <= -90) { direction = "left"; _yscale = (-scale); } else { direction = "right"; _yscale = scale; } if (getTimer() > (time0 + 5000)) { time0 = getTimer(); if (nowTac == 1) { ChangeWepon(); nowTac = 2; dushPar = 0.85; } else { ChangeWepon(); nowTac = 1; dushPar = 0.97; } } if (nowTac == 1) { if ((Math.abs(_local3) + Math.abs(_local4)) < 900) { this.SpeedDown(); shotMode = 1; speedMode = 0; } else { shotMode = 0; speedMode = 1; } } else if (nowTac == 2) { if ((Math.abs(_local3) + Math.abs(_local4)) < 300) { this.SpeedDown(); shotMode = 1; speedMode = 0; } else { shotMode = 0; speedMode = 1; } } this._x = this._x - ((-XnowSpeed) + _root.mainChar.XnowSpeed); this._y = this._y - ((-YnowSpeed) + _root.mainChar.YnowSpeed); if (speedMode == 0) { this._x = this._x + (_local3 / 8); this._y = this._y + (_local4 / 8); } } hp = (baseHp = 12000); dushPar = 0.97; roSpeed = 5; en = _root[bodyName][8]; def = _root[bodyName][9]; SmaxSpeed = _root[bodyName][10]; PmaxSpeed = _root[bodyName][11]; EmaxSpeed = _root[bodyName][12]; SaddSpeed = _root[bodyName][13]; PaddSpeed = _root[bodyName][14]; EaddSpeed = _root[bodyName][15]; Sxdown = _root[bodyName][16]; Sydown = _root[bodyName][17]; Pxdown = _root[bodyName][18]; Pydown = _root[bodyName][19]; boostSpeed = _root[bodyName][20]; boostDownExt = _root[bodyName][21]; weponChangeFlag = _root[bodyName][40]; changeFlag = _root[bodyName][41]; skyExtFlag = _root[bodyName][42]; skyDushFlag = _root[bodyName][43]; extFlag = _root[bodyName][44]; overFlag = _root[bodyName][45]; dushFlag = _root[bodyName][46]; gardFlag = _root[bodyName][47]; scale = _xscale; direction = "right"; XaddSpeed = 0; YaddSpeed = 0; nowSpeed = 0; XnowSpeed = 0; YnowSpeed = 0; maxSpeed = PmaxSpeed; addSpeed = PaddSpeed; Xdown = Pxdown; Ydown = Pydown; style = "p_standing"; braidMode = 0; shotMode = "ready"; speedMode = 0; boostMode = 0; getDC = 0; DCtime = 3; boostCnt = 0; weponChangeWait = 300; weponChangeCount = 0; theBoostSE = new Sound(this); theBoostSE.attachSound("boostSE3"); mode = 1; nowTac = 1; efTypeAry = new Array(); efTypeAry = ["efHitShot2", "efHitBraid2"]; dmgTypeAry = new Array(); dmgTypeAry = ["shotDmg", "braidDmg", "extDmg", "parDmg"]; temp = Number(_name) + 1000; barName = "hpBar" + temp; _root.attachMovie("enemyHpBar2", barName, temp); _root[barName].traceName = _name; time0 = getTimer(); this.onEnterFrame = function () { if (mode) { this.AI(); this.MainSystem(); } else { this._x = this._x - _root.mainChar.XnowSpeed; this._y = this._y - _root.mainChar.YnowSpeed; } }; this.gotoAndStop("paci_standing");
Symbol 653 MovieClip [char3] Frame 11
this.stop();
Symbol 653 MovieClip [char3] Frame 20
this.stop();
Symbol 653 MovieClip [char3] Frame 30
this.stop();
Symbol 653 MovieClip [char3] Frame 40
this.stop();
Symbol 653 MovieClip [char3] Frame 50
this.stop();
Symbol 653 MovieClip [char3] Frame 60
this.stop();
Symbol 653 MovieClip [char3] Frame 70
this.stop();
Symbol 653 MovieClip [char3] Frame 80
this.stop();
Symbol 653 MovieClip [char3] Frame 90
this.stop();
Symbol 653 MovieClip [char3] Frame 100
this.stop();
Symbol 653 MovieClip [char3] Frame 110
this.stop();
Symbol 653 MovieClip [char3] Frame 120
this.stop();
Symbol 653 MovieClip [char3] Frame 130
this.stop();
Symbol 653 MovieClip [char3] Frame 140
this.stop();
Symbol 653 MovieClip [char3] Frame 150
this.stop();
Symbol 653 MovieClip [char3] Frame 160
this.stop();
Symbol 653 MovieClip [char3] Frame 170
this.stop();
Symbol 654 MovieClip Frame 1
_parent.style = "p_normal";
Symbol 655 MovieClip Frame 1
_parent.style = "p_standing";
Symbol 656 MovieClip Frame 1
_parent.style = "p_normal";
Symbol 656 MovieClip Frame 5
_parent.gotoAndStop("paci_normal");
Symbol 657 MovieClip Frame 1
_parent.ChangeAttackDmg(1);
Symbol 657 MovieClip Frame 6
this.gotoAndPlay(_currentframe - 2);
Symbol 676 MovieClip Frame 1
function setEffect() { theSound.start(0); i = 0; while (i < 3) { efName = "ef" + i; this.attachMovie("ef_btbHit2", efName, i); this[efName]._x = 100 + (Math.random() * 400); this[efName]._y = (Math.random() * 300) - 150; i++; } i = 3; while (i < 13) { efName = "ef" + i; this.attachMovie("ef_btbHit", efName, i); this[efName]._x = 300; i++; } } function hitBraid() { if (!stopFlag) { timeEnd = getTimer() + wait; stopFlag = 1; _root.mainChar.char.hitBraid(); this.setEffect(); this.stop(); } } stopFlag = 0; wait = 200; theSound = new Sound(this); theSound.attachSound("set_3"); this.onEnterFrame = function () { if (stopFlag && (getTimer() < timeEnd)) { } else { stopFlag = 0; this.play(); } };
Symbol 676 MovieClip Frame 3
_parent.ChangeAttackDmg(3);
Symbol 676 MovieClip Frame 8
if (_parent._name == "mainChar") { if (Key.isDown(_global.keyCas[1])) { this.gotoAndPlay("braid2"); } } else { this.gotoAndPlay("braid2"); }
Symbol 676 MovieClip Frame 12
_parent.gotoAndStop("paci_standing");
Symbol 676 MovieClip Frame 25
_parent.ChangeAttackDmg(4);
Symbol 676 MovieClip Frame 31
if (_parent._name == "mainChar") { if (Key.isDown(_global.keyCas[1])) { this.gotoAndPlay("braid3"); } } else { this.gotoAndPlay("braid3"); }
Symbol 676 MovieClip Frame 36
_parent.gotoAndStop("paci_standing");
Symbol 676 MovieClip Frame 53
_parent.ChangeAttackDmg(5);
Symbol 676 MovieClip Frame 70
_parent.gotoAndStop("paci_standing");
Symbol 676 MovieClip Frame 80
function setEffect() { theSound.start(0); i = 0; while (i < 3) { efName = "ef" + i; this.attachMovie("ef_btbHit2", efName, i); this[efName]._x = 100 + (Math.random() * 400); this[efName]._y = (Math.random() * 300) - 150; i++; } i = 3; while (i < 13) { efName = "ef" + i; this.attachMovie("ef_btbHit", efName, i); this[efName]._x = 300; i++; } } function hitBraid() { if (!stopFlag) { timeEnd = getTimer() + wait; stopFlag = 1; _root.mainChar.char.hitBraid(); this.setEffect(); this.stop(); } } stopFlag = 0; wait = 200; theSound = new Sound(this); theSound.attachSound("set_3"); this.onEnterFrame = function () { if (stopFlag && (getTimer() < timeEnd)) { } else { stopFlag = 0; this.play(); } };
Symbol 683 MovieClip [openWeponEF1] Frame 6
this.removeMovieClip(); this.stop();
Symbol 684 MovieClip Frame 1
function setWeponSystem1() { thePoint = {x:-350, y:180}; this.localToGlobal(thePoint); _root.attachMovie("WeponSystem1_sb", WeponName, 5 + i); _root[WeponName]._x = thePoint.x; _root[WeponName]._y = thePoint.y; var _local3 = Math.random() * 2; _root[WeponName]._xscale = BaseSize + _local3; _root[WeponName]._yscale = BaseSize + _local3; } randSizeWidth = 0; BaseSize = _parent._xscale + 10; _root.textDisplay.mesRecord("\u5B50\u6A5F\u5C55\u958B"); _parent.style = "equipWepon";
Symbol 684 MovieClip Frame 7
_parent.ChangeAttackDmg(10); i = 1; WeponName = "wepon0"; this.setWeponSystem1();
Symbol 684 MovieClip Frame 9
WeponName = "wepon1"; i = 2; this.setWeponSystem1();
Symbol 684 MovieClip Frame 11
WeponName = "wepon2"; i = 3; this.setWeponSystem1();
Symbol 684 MovieClip Frame 22
_parent.style = "p_standing"; _parent.gotoAndPlay("paci_standing");
Symbol 685 MovieClip Frame 1
function overShotEnd() { this.gotoAndPlay(1); } EFsize = 100; if (Key.isDown(_global.keyCas[1])) { this.gotoAndPlay("charge"); }
Symbol 685 MovieClip Frame 3
this.gotoAndPlay(_currentframe - 2);
Symbol 685 MovieClip Frame 7
this.attachMovie("sarcleEF", "sarcleEF", 600); this.sarcleEF._x = 266; this.sarcleEF._y = 5;
Symbol 685 MovieClip Frame 8
if (Key.isDown(_global.keyCas[1])) { EFsize = EFsize + 5; this.sarcleEF._xscale = (this.sarcleEF._yscale = EFsize); } else { this.gotoAndStop("shot"); }
Symbol 685 MovieClip Frame 9
this.gotoAndPlay(_currentframe - 1);
Symbol 685 MovieClip Frame 15
_parent.ChangeAttackDmg(2); name = "shotArea"; this.attachMovie("overShotEF", name, 600); this[name]._x = 260; this[name]._y = 6; this[name]._xscale = EFsize * 2; this[name]._yscale = EFsize * 2; this[name].cnt = EFsize;
Symbol 687 MovieClip Frame 1
this.onEnterFrame = function () { this._rotation = this._rotation + _parent.ro; };
Symbol 689 MovieClip Frame 1
function setGardEffect() { i2 = 0; while (i2 < 4) { name = "ef" + i; this.attachMovie("ef_shotHitGard", name, i); this[name]._x = 220; this[name]._y = -80 + (Math.random() * 100); this[name]._xscale = Math.random() * 200; this[name]._yscale = (Math.random() * 200) - 100; i++; i2++; } } i = 0; this.onEnterFrame = function () { if (!Key.isDown(_global.keyCas[3])) { _parent.gotoAndStop("paci_standing"); } };
Instance of Symbol 688 MovieClip in Symbol 689 MovieClip Frame 1
onClipEvent (load) { ro = 5; }
Instance of Symbol 688 MovieClip in Symbol 689 MovieClip Frame 1
onClipEvent (load) { ro = -5; }
Symbol 689 MovieClip Frame 6
this.stop();
Symbol 690 MovieClip Frame 5
_parent.gotoAndStop("paci_normal");
Symbol 696 MovieClip Frame 36
_parent.ChangeAttackDmg(7);
Symbol 696 MovieClip Frame 57
_parent.gotoAndStop("sky_normal");
Symbol 697 MovieClip Frame 5
this.onEnterFrame = function () { _parent._y = _parent._y + 10; this._rotation = 0; };
Symbol 697 MovieClip Frame 50
this.stop();
Symbol 698 MovieClip [char2] Frame 1
bodyName = "charData2"; score = 120000 /* 0x01D4C0 */; myType = "p2"; if (!userCon) { this.gotoAndStop(7); }
Symbol 698 MovieClip [char2] Frame 2
function ChangeAttackDmg(atkNo) { if (atkNo < 3) { _global.shotDmg = _root[bodyName][24 + atkNo]; } else if (atkNo < 8) { _global.braidDmg = _root[bodyName][24 + atkNo]; } else if (atkNo < 10) { _global.extDmg = _root[bodyName][24 + atkNo]; } else { _global.parDmg = _root[bodyName][24 + atkNo]; } } function getBraidmode() { return(braidMode); } function ChangeWepon() { braidMode = !braidMode; this.char.handF.braid.InBraidOpen(braidMode); _root.weponSymbol.WeponSymbolChange(braidMode); } function getDirection() { return(direction); } function boostMove(flag) { if (flag > 0) { this.gotoAndPlay("boost"); theBoostSE.start(); speedDownCnt = 5; if (_global.keyModeCon == 2) { var _local3 = mouseKakudo; } else { var _local3 = (_rotation * 3.141593) / 180; } XnowSpeed = XnowSpeed + (boostSpeed * Math.cos(_local3)); YnowSpeed = YnowSpeed + (boostSpeed * Math.sin(_local3)); } else if (speedDownCnt > 0) { XnowSpeed = XnowSpeed / boostDownExt; YnowSpeed = YnowSpeed / boostDownExt; nowSpeed = Math.abs(XnowSpeed) + Math.abs(YnowSpeed); speedDownCnt--; if (speedDownCnt == 0) { boostMode = 0; } } } function SpeedUP() { if (!boostMode) { if (style == "s") { maxSpeed = SmaxSpeed; addSpeed = SaddSpeed; } else if (style == "overGun") { maxSpeed = EmaxSpeed; addSpeed = EaddSpeed; } else { maxSpeed = PmaxSpeed; addSpeed = PaddSpeed; } if ((style == "p_standing") && (shotMode != "shot")) { this.gotoAndStop("paci(s->n)"); } if (_global.keyModeCon == 2) { var _local3 = mouseKakudo; } else { var _local3 = (_rotation * 3.141593) / 180; } var _local5 = XnowSpeed + (addSpeed * Math.cos(_local3)); var _local4 = YnowSpeed + (addSpeed * Math.sin(_local3)); var _local6 = Math.abs(_local5) + Math.abs(_local4); if (_local6 <= maxSpeed) { XnowSpeed = _local5; YnowSpeed = _local4; nowSpeed = Math.abs(XnowSpeed) + Math.abs(YnowSpeed); } } } function normal() { this.gotoAndStop("paci_standing"); } function SpeedDown() { if ((YnowSpeed < 5) && (YnowSpeed > -5)) { YnowSpeed = YnowSpeed / 1.1; } else if (YnowSpeed > 0) { YnowSpeed = YnowSpeed - 3; } else { YnowSpeed = YnowSpeed + 3; } if ((XnowSpeed < 5) && (XnowSpeed > -5)) { XnowSpeed = XnowSpeed / 1.1; } else if (XnowSpeed > 0) { XnowSpeed = XnowSpeed - 3; } else { XnowSpeed = XnowSpeed + 3; } } function gard() { if (gardFlag > 0) { this.gotoAndStop("paci_gard"); } } function change() { if (changeFlag > 0) { if ((style == "p_normal") || (style == "p_standing")) { braidMode = 0; this.gotoAndStop("change(p->s)"); } else { this.gotoAndStop("change(s->p)"); } } } function GunChange() { if (overFlag > 0) { if ((style == "p_normal") || (style == "p_standing")) { braidMode = 0; this.gotoAndStop("paci(n->over)"); } } } function atkStart() { if (_global.keyModeChangeWepon == 0) { if (style == "s") { this.shot_s1(); } else if (braidMode) { this.braid1(); } else { this.shot_p1(); } } else { xDis = _root._xmouse - _x; yDis = _root._ymouse - _y; var _local6 = Math.pow(Math.abs(xDis), 2); var _local5 = Math.pow(Math.abs(yDis), 2); var _local4 = Math.sqrt(_local6 + _local5); if (_local4 < changeWeponRange) { braidMode = 1; } else { braidMode = 0; } if (style == "s") { this.shot_s1(); } else if (braidMode) { this.braid1(); } else { this.shot_p1(); } } } function atkEnd() { if (style == "s") { this.gotoAndStop("sky_normal"); } else if (!braidMode) { if (nowSpeed <= 25) { this.gotoAndStop("paci_standing"); } else { this.gotoAndStop("paci_normal"); } } shotMode = "ready"; } function shot_p1() { this.gotoAndStop("paci_s(shot1)"); } function shot_s1() { this.gotoAndStop("sky_shot1"); } function braid1() { this.gotoAndStop("paci_s(braid1)"); } function openWepon1() { if (extFlag > 0) { if (style == "s") { if (skyExtFlag > 0) { this.gotoAndStop("sky_Ext"); } } else { this.gotoAndStop("paci_openWepon1"); } } } function TraceMouse() { xDis = _root._xmouse - _x; yDis = _root._ymouse - _y; radian = Math.atan2(yDis, xDis); kakudo = radian / 0.01745329; _rotation = kakudo; if ((_rotation <= 180) && (_rotation > 90)) { direction = "left"; _yscale = (-scale); } else if (_rotation <= -90) { direction = "left"; _yscale = (-scale); } else { direction = "right"; _yscale = scale; } } function searchEnemy(searchMode) { i = 0; if (searchMode == 0) { i = 1; while (i < _global.SetMaxEnemyNo) { if (_root[i] != undefined) { nowTarget = i; break; } i++; } } else if (searchMode == 1) { } } function autoTrace() { if (_root[nowTarget] == undefined) { this.searchEnemy(0); } var _local4 = _root[nowTarget]._x - _x; var _local5 = _root[nowTarget]._y - _y; var _local6 = Math.atan2(_local5, _local4); var _local3 = _local6 / 0.01745329; if ((_local3 > 90) && (_rotation < -90)) { _rotation = (_rotation + (((-360 + _local3) - _rotation) / roSpeed)); } else if ((_local3 < -90) && (_rotation > 90)) { _rotation = (_rotation + (((_local3 + 360) - _rotation) / roSpeed)); } else { _rotation = (_rotation + ((_local3 - this._rotation) / roSpeed)); } if ((_rotation <= 180) && (_rotation > 90)) { direction = "left"; _yscale = (-scale); } else if (_rotation <= -90) { direction = "left"; _yscale = (-scale); } else { direction = "right"; _yscale = scale; } } function lockTrace() { var _local3 = _root[nowTarget]._x - _x; var _local4 = _root[nowTarget]._y - _y; var _local2 = Math.atan2(_local4, _local3); _rotation = (_local2 / 0.01745329); if ((_rotation <= 180) && (_rotation > 90)) { direction = "left"; _yscale = (-scale); } else if (_rotation <= -90) { direction = "left"; _yscale = (-scale); } else { direction = "right"; _yscale = scale; } } function CheckMouseDown() { if (((getDC > -1) && (boostCnt == 0)) && (dushFlag > 0)) { boostMode = 1; boostCnt = 6; speedMode = 1; } else { speedMode = 1; getDC = DCtime; } } function damage(dmgPoint, dmgType, Nouse1, Nouse2, Nouse3) { s1++; _root.mainHp.ChangeHp(dmgPoint - def); dmgName = "dmg" + s1; this.attachMovie(this.efTypeAry[dmgType], dmgName, s1); } function MainSystem() { if (_global.keyModeCon) { this.autoTrace(); } if (speedMode) { this.SpeedUP(); } else if (nowSpeed <= 25) { if ((_currentframe == 11) || (_currentframe == 51)) { this.normal(); } } if (XnowSpeed >= 0) { XnowSpeed = XnowSpeed - Xdown; } if (XnowSpeed <= 0) { XnowSpeed = XnowSpeed + Xdown; } YnowSpeed = YnowSpeed + Ydown; if (shotMode == "shot") { this.atkStart(); } else if (shotMode == "stop") { this.atkEnd(); } } function getMouseRotation() { var _local2 = _root._xmouse - _x; var _local3 = _root._ymouse - _y; mouseKakudo = Math.atan2(_local3, _local2); } function GetAction() { if (Key.isDown(_global[keyName][1])) { if (style != "overGun") { shotMode = "shot"; } } else if (shotMode == "shot") { shotMode = "stop"; } if (Key.isDown(_global[keyName][2]) && (_global.keyModeChangeWepon == 0)) { if (bCnt) { bCnt = 0; this.ChangeWepon(); } } else { bCnt = 1; } if (Key.isDown(_global[keyName][3])) { this.gard(); } if (Key.isDown(_global[keyName][4])) { this.openWepon1(); } if (Key.isDown(_global[keyName][5])) { this.GunChange(); } if (Key.isDown(_global[keyName][6])) { this.change(); } if (Key.isDown(_global[keyName][7])) { this.SpeedDown(); } if (Key.isDown(_global[keyName][8])) { if (oCnt) { oCnt = 0; _root.attachMovie("ECCM", "ECCM", 800); _root.ECCM._x = this._x; _root.ECCM._y = this._y; } } else { oCnt = 1; } if (boostCnt > 0) { if (boostCnt == 6) { getNowXspeed = XnowSpeed; getNowYspeed = YnowSpeed; this.boostMove(1); } if (boostCnt != 1) { this.boostMove(0); } boostCnt--; } if (getDC > -1) { getDC--; } } nowTarget = 1; roSpeed = 2; changeWeponRange = 80; _global.hp = _root[bodyName][7]; _root.mainHp.HpSet(); en = _root[bodyName][8]; def = _root[bodyName][9]; SmaxSpeed = _root[bodyName][10]; PmaxSpeed = _root[bodyName][11]; EmaxSpeed = _root[bodyName][12]; SaddSpeed = _root[bodyName][13]; PaddSpeed = _root[bodyName][14]; EaddSpeed = _root[bodyName][15]; Sxdown = _root[bodyName][16]; Sydown = _root[bodyName][17]; Pxdown = _root[bodyName][18]; Pydown = _root[bodyName][19]; boostSpeed = _root[bodyName][20]; boostDownExt = _root[bodyName][21]; weponChangeFlag = _root[bodyName][40]; changeFlag = _root[bodyName][41]; skyExtFlag = _root[bodyName][42]; skyDushFlag = _root[bodyName][43]; extFlag = _root[bodyName][44]; overFlag = _root[bodyName][45]; dushFlag = _root[bodyName][46]; gardFlag = _root[bodyName][47]; scale = _xscale; direction = "right"; XaddSpeed = 0; YaddSpeed = 0; nowSpeed = 0; XnowSpeed = 0; YnowSpeed = 0; maxSpeed = PmaxSpeed; addSpeed = PaddSpeed; Xdown = Pxdown; Ydown = Pydown; style = "p_standing"; braidMode = 0; shotMode = "ready"; speedMode = 0; boostMode = 0; getDC = 0; DCtime = 3; boostCnt = 0; weponChangeWait = 300; weponChangeCount = 0; theBoostSE = new Sound(this); theBoostSE.attachSound("boostSE3"); keyName = "keyCas"; s1 = 0; efTypeAry = ["efHitShot2", "efHitBraid2"]; if (_global.effectLv > 1) { pas = eval (_root.backArea); pas.attachMovie("mainCharSmoke", "mainChar", 1); theLoc = {x:this._x, y:this._y}; pas.globalToLocal(theLoc); pas[_name]._x = theLoc.x; pas[_name]._y = theLoc.y; } oCnt = 1; bCnt = 1; this.onEnterFrame = function () { this.GetAction(); this.MainSystem(); }; this.onMouseDown = function () { this.CheckMouseDown(); }; this.onMouseUp = function () { speedMode = 0; }; this.onMouseMove = function () { if (_global.keyModeCon == 0) { this.TraceMouse(); } else if (_global.keyModeCon == 2) { this.getMouseRotation(); } }; this.gotoAndStop("paci_standing");
Symbol 698 MovieClip [char2] Frame 7
function hit(dmgType, efType) { if (mode) { this.attachMovie([efTypeAry[efType]], "ef", 1); this.ef.scaleExt = 4; hp = hp - (_global[dmgTypeAry[dmgType]] - def); _root[barName].bar._xscale = (hp / baseHp) * 100; if (hp < 0) { _root.mainHp.AddScore(score, myType); _root.lerder.RemoveCoItem(_name); _root.EnemyDown(); mode = 0; _name = null; this.gotoAndPlay("bomb"); } } } function ChangeWepon() { braidMode = !braidMode; this.char.handF.braid.InBraidOpen(braidMode); } function getDirection() { return(direction); } function boostMove(flag) { if (flag) { this.gotoAndPlay("boost"); theBoostSE.start(); speedDownCnt = 5; var _local2 = (_rotation * 3.141593) / 180; XnowSpeed = XnowSpeed + (boostSpeed * Math.cos(_local2)); YnowSpeed = YnowSpeed + (boostSpeed * Math.sin(_local2)); } else if (speedDownCnt > 0) { XnowSpeed = XnowSpeed / boostDownExt; YnowSpeed = YnowSpeed / boostDownExt; nowSpeed = Math.abs(XnowSpeed) + Math.abs(YnowSpeed); speedDownCnt--; if (speedDownCnt == 0) { boostMode = 0; } } } function SpeedUP() { if (!boostMode) { if (style == "s") { maxSpeed = SmaxSpeed; addSpeed = SaddSpeed; } else if (style == "overGun") { maxSpeed = EmaxSpeed; addSpeed = EaddSpeed; } else { maxSpeed = PmaxSpeed; addSpeed = PaddSpeed; } if (style == "p_standing") { this.gotoAndStop("paci(s->n)"); } var _local2 = (_rotation * 3.141593) / 180; var _local4 = XnowSpeed + (addSpeed * Math.cos(_local2)); var _local3 = YnowSpeed + (addSpeed * Math.sin(_local2)); var _local5 = Math.abs(_local4) + Math.abs(_local3); if (_local5 <= maxSpeed) { XnowSpeed = _local4; YnowSpeed = _local3; nowSpeed = Math.abs(XnowSpeed) + Math.abs(YnowSpeed); } } } function normal() { this.gotoAndStop("paci_standing"); } function SpeedDown() { if ((YnowSpeed < 5) && (YnowSpeed > -5)) { YnowSpeed = YnowSpeed / 1.1; } else if (YnowSpeed > 0) { YnowSpeed = YnowSpeed - 3; } else { YnowSpeed = YnowSpeed + 3; } if ((XnowSpeed < 5) && (XnowSpeed > -5)) { XnowSpeed = XnowSpeed / 1.1; } else if (XnowSpeed > 0) { XnowSpeed = XnowSpeed - 3; } else { XnowSpeed = XnowSpeed + 3; } } function gard() { if (gardFlag > 0) { this.gotoAndStop("paci_gard"); } } function change() { if (changeFlag > 0) { if ((style == "p_normal") || (style == "p_standing")) { braidMode = 0; this.gotoAndStop("change(p->s)"); } else { this.gotoAndStop("change(s->p)"); } } } function GunChange() { if (overFlag > 0) { if ((style == "p_normal") || (style == "p_standing")) { braidMode = 0; this.gotoAndStop("paci(n->over)"); } } } function atkStart() { if (style == "s") { this.shot_s1(); } else if (braidMode) { this.braid1(); } else { this.shot_p1(); } } function atkEnd() { if (style == "s") { this.gotoAndStop("sky_normal"); } else if (!braidMode) { if (nowSpeed <= 25) { this.gotoAndStop("paci_standing"); } else { this.gotoAndStop("paci_normal"); } } shotMode = "ready"; } function shot_p1() { this.gotoAndStop("paci_s(shot1)"); } function shot_s1() { this.gotoAndStop("sky_shot1"); } function braid1() { this.gotoAndStop("paci_s(braid1)"); } function openWepon1() { if (extFlag > 0) { if (style == "s") { if (skyExtFlag > 0) { this.gotoAndStop("sky_Ext"); } } else { this.gotoAndStop("paci_openWepon1"); } } } function MainSystem() { if (boostCnt > 0) { if (boostCnt == 6) { getNowXspeed = XnowSpeed; getNowYspeed = YnowSpeed; this.boostMove(1); } if (boostCnt != 1) { this.boostMove(0); } boostCnt--; } if (speedMode) { roSpeed = 10 - (_global.enemyLv * 2); if (Math.random() > dushPar) { boostMode = 1; boostCnt = 6; } if (Math.random() > 0.2) { this.SpeedUP(); } else { this.SpeedDown(); } } else { roSpeed = 17 - (_global.enemyLv * 2); if (nowSpeed <= 25) { if ((_currentframe == 11) || (_currentframe == 51)) { this.normal(); } } } if (shotMode) { this.atkStart(); } else if (shotMode == 0) { this.atkEnd(); } _root.radar.getCo(_name, this._x, this._y, 4); } function AI() { var _local3 = _root.mainChar._x - _x; var _local4 = _root.mainChar._y - _y; var _local5 = Math.atan2(_local4, _local3); nextRo = _local5 / 0.01745329; if ((nextRo > 90) && (_rotation < -90)) { _rotation = (_rotation + (((-360 + nextRo) - _rotation) / roSpeed)); } else if ((nextRo < -90) && (_rotation > 90)) { _rotation = (_rotation + (((nextRo + 360) - _rotation) / roSpeed)); } else { _rotation = (_rotation + ((nextRo - this._rotation) / roSpeed)); } if ((_rotation <= 180) && (_rotation > 90)) { direction = "left"; _yscale = (-scale); } else if (_rotation <= -90) { direction = "left"; _yscale = (-scale); } else { direction = "right"; _yscale = scale; } if (getTimer() > (time0 + 5000)) { time0 = getTimer(); if (nowTac == 1) { ChangeWepon(); nowTac = 2; dushPar = 0.85; } else { ChangeWepon(); nowTac = 1; dushPar = 0.97; } } if (nowTac == 1) { if ((Math.abs(_local3) + Math.abs(_local4)) < 900) { this.SpeedDown(); shotMode = 1; speedMode = 0; } else { shotMode = 0; speedMode = 1; } } else if (nowTac == 2) { if ((Math.abs(_local3) + Math.abs(_local4)) < 300) { this.SpeedDown(); shotMode = 1; speedMode = 0; } else { shotMode = 0; speedMode = 1; } } this._x = this._x - ((-XnowSpeed) + _root.mainChar.XnowSpeed); this._y = this._y - ((-YnowSpeed) + _root.mainChar.YnowSpeed); if (speedMode == 0) { this._x = this._x + (_local3 / 8); this._y = this._y + (_local4 / 8); } } dushPar = 0.98; roSpeed = 17 - (_global.enemyLv * 2); hp = (baseHp = _root[bodyName][7] * 3); en = _root[bodyName][8]; def = _root[bodyName][9]; SmaxSpeed = _root[bodyName][10]; PmaxSpeed = _root[bodyName][11]; EmaxSpeed = _root[bodyName][12]; SaddSpeed = _root[bodyName][13]; PaddSpeed = _root[bodyName][14]; EaddSpeed = _root[bodyName][15]; Sxdown = _root[bodyName][16]; Sydown = _root[bodyName][17]; Pxdown = _root[bodyName][18]; Pydown = _root[bodyName][19]; boostSpeed = _root[bodyName][20]; boostDownExt = _root[bodyName][21]; weponChangeFlag = _root[bodyName][40]; skyDushFlag = _root[bodyName][43]; changeFlag = _root[bodyName][41]; skyExtFlag = _root[bodyName][42]; extFlag = _root[bodyName][44]; overFlag = _root[bodyName][45]; dushFlag = _root[bodyName][46]; gardFlag = _root[bodyName][47]; scale = _xscale; direction = "right"; XaddSpeed = 0; YaddSpeed = 0; nowSpeed = 0; XnowSpeed = 0; YnowSpeed = 0; maxSpeed = PmaxSpeed; addSpeed = PaddSpeed; Xdown = Pxdown; Ydown = Pydown; style = "p_standing"; braidMode = 0; shotMode = "ready"; speedMode = 0; boostMode = 0; getDC = 0; DCtime = 3; boostCnt = 0; weponChangeWait = 300; weponChangeCount = 0; theBoostSE = new Sound(this); theBoostSE.attachSound("boostSE3"); mode = 1; nowTac = 1; efTypeAry = new Array(); efTypeAry = ["efHitShot2", "efHitBraid2"]; dmgTypeAry = new Array(); dmgTypeAry = ["shotDmg", "braidDmg", "extDmg", "parDmg"]; temp = Number(_name) + 1000; barName = "hpBar" + temp; _root.attachMovie("enemyHpBar2", barName, temp); _root[barName].traceName = _name; time0 = getTimer(); this.onEnterFrame = function () { if (mode) { this.AI(); this.MainSystem(); } else { this._x = this._x - _root.mainChar.XnowSpeed; this._y = this._y - _root.mainChar.YnowSpeed; } }; this.gotoAndStop("paci_standing");
Symbol 698 MovieClip [char2] Frame 11
this.stop();
Symbol 698 MovieClip [char2] Frame 20
this.stop();
Symbol 698 MovieClip [char2] Frame 30
this.stop();
Symbol 698 MovieClip [char2] Frame 40
this.stop();
Symbol 698 MovieClip [char2] Frame 50
this.stop();
Symbol 698 MovieClip [char2] Frame 60
this.stop();
Symbol 698 MovieClip [char2] Frame 70
this.stop();
Symbol 698 MovieClip [char2] Frame 80
this.stop();
Symbol 698 MovieClip [char2] Frame 90
this.stop();
Symbol 698 MovieClip [char2] Frame 100
this.stop();
Symbol 698 MovieClip [char2] Frame 110
this.stop();
Symbol 698 MovieClip [char2] Frame 120
this.stop();
Symbol 698 MovieClip [char2] Frame 130
this.stop();
Symbol 698 MovieClip [char2] Frame 140
this.stop();
Symbol 698 MovieClip [char2] Frame 150
this.stop();
Symbol 698 MovieClip [char2] Frame 160
this.stop();
Symbol 698 MovieClip [char2] Frame 170
this.stop();
Symbol 698 MovieClip [char2] Frame 180
this.stop();
Symbol 735 MovieClip Frame 1
_parent.style = "p_normal";
Symbol 739 MovieClip Frame 7
_parent.style = "s";
Symbol 739 MovieClip Frame 15
_parent.gotoAndStop("sky_normal");
Symbol 741 MovieClip Frame 6
_parent.style = "p_normal";
Symbol 741 MovieClip Frame 14
_parent.gotoAndStop("paci_normal");
Symbol 743 MovieClip Frame 1
_parent.style = "p_standing";
Symbol 744 MovieClip Frame 1
_parent.style = "p_normal";
Symbol 744 MovieClip Frame 5
_parent.gotoAndStop("paci_normal");
Symbol 745 MovieClip Frame 1
_parent.ChangeAttackDmg(1);
Symbol 745 MovieClip Frame 6
this.gotoAndPlay(_currentframe - 2);
Symbol 749 MovieClip Frame 3
_parent.ChangeAttackDmg(3);
Instance of Symbol 473 MovieClip "hitArea_b1" in Symbol 749 MovieClip Frame 4
onClipEvent (enterFrame) { if (this.hitTest(_root.mainChar.char.hitArea_b1)) { _root.mainChar.BraidHit(); _parent.BraidHit(); } if (this.hitTest(_root.mainChar.damageArea)) { _global.mainCharNowHp = _global.mainCharNowHp - 300; } }
Symbol 749 MovieClip Frame 9
if (_parent._name == "mainChar") { if (Key.isDown(_global.keyCas[1])) { this.gotoAndPlay("braid2"); } } else { this.gotoAndPlay("braid2"); }
Symbol 749 MovieClip Frame 12
_parent.gotoAndStop("paci_standing");
Symbol 749 MovieClip Frame 24
_parent.ChangeAttackDmg(4);
Instance of Symbol 473 MovieClip "hitArea_b1" in Symbol 749 MovieClip Frame 26
onClipEvent (enterFrame) { if (this.hitTest(_root.mainChar.char.hitArea_b1)) { _root.mainChar.BraidHit(); _parent.BraidHit(); } if (this.hitTest(_root.mainChar.damageArea)) { _global.mainCharNowHp = _global.mainCharNowHp - 300; } }
Symbol 749 MovieClip Frame 31
if (_parent._name == "mainChar") { if (Key.isDown(_global.keyCas[1])) { this.gotoAndPlay("braid3"); } } else { this.gotoAndPlay("braid3"); }
Symbol 749 MovieClip Frame 36
_parent.gotoAndStop("paci_standing");
Symbol 749 MovieClip Frame 53
_parent.ChangeAttackDmg(5);
Instance of Symbol 473 MovieClip "hitArea_b1" in Symbol 749 MovieClip Frame 54
onClipEvent (enterFrame) { if (this.hitTest(_root.mainChar.char.hitArea_b1)) { _root.mainChar.BraidHit(); _parent.BraidHit(); } }
Instance of Symbol 473 MovieClip "hitArea_b1" in Symbol 749 MovieClip Frame 58
onClipEvent (enterFrame) { if (this.hitTest(_root.mainChar.char.hitArea_b1)) { _root.mainChar.BraidHit(); _parent.BraidHit(); } }
Symbol 749 MovieClip Frame 65
_parent.gotoAndStop("paci_standing");
Symbol 750 MovieClip Frame 1
_parent.ChangeAttackDmg(1);
Symbol 750 MovieClip Frame 5
this.gotoAndPlay(_currentframe - 2);
Symbol 751 MovieClip Frame 1
function setWeponSystem1() { thePoint = {x:-350, y:180}; this.localToGlobal(thePoint); _root.attachMovie("WeponSystem1_or", WeponName, 5 + i); _root[WeponName]._x = thePoint.x; _root[WeponName]._y = thePoint.y; var _local3 = Math.random() * 2; _root[WeponName]._xscale = BaseSize + _local3; _root[WeponName]._yscale = BaseSize + _local3; } randSizeWidth = 0; BaseSize = _parent._xscale + 10; _root.textDisplay.mesRecord("\u5B50\u6A5F\u5C55\u958B"); _parent.style = "equipWepon";
Symbol 751 MovieClip Frame 7
_parent.ChangeAttackDmg(10); i = 1; WeponName = "wepon0"; this.setWeponSystem1();
Symbol 751 MovieClip Frame 9
WeponName = "wepon1"; i = 2; this.setWeponSystem1();
Symbol 751 MovieClip Frame 11
WeponName = "wepon2"; i = 3; this.setWeponSystem1();
Symbol 751 MovieClip Frame 22
_parent.style = "p_standing"; _parent.gotoAndPlay("paci_standing");
Symbol 753 MovieClip Frame 1
_root.textDisplay.mesRecord("\u30AA\u30FC\u30D0\u30FC\u30AC\u30F3\u30E2\u30FC\u30C9\u3078\u79FB\u884C");
Symbol 753 MovieClip Frame 14
_parent.style = "overGun";
Symbol 753 MovieClip Frame 15
i = 0; while (i <= 100) { EFname = "changeEF" + i; this.attachMovie("EF", EFname, i + 10); this[EFname]._rotation = Math.random() * 360; this[EFname]._xscale = (_root[EFname]._yscale = (Math.random() * 300) + 50); this[EFname]._x = 0; this[EFname]._y = 0; i++; }
Symbol 753 MovieClip Frame 17
_parent.gotoAndStop("overGun");
Symbol 754 MovieClip Frame 1
function overShotEnd() { this.gotoAndPlay(1); } EFsize = 100; if (Key.isDown(_global.keyCas[1])) { this.gotoAndPlay("charge"); }
Symbol 754 MovieClip Frame 3
this.gotoAndPlay(_currentframe - 2);
Symbol 754 MovieClip Frame 7
this.attachMovie("sarcleEF", "sarcleEF", 600); this.sarcleEF._x = 266; this.sarcleEF._y = 5;
Symbol 754 MovieClip Frame 8
if (Key.isDown(_global.keyCas[1])) { EFsize = EFsize + 5; this.sarcleEF._xscale = (this.sarcleEF._yscale = EFsize); } else { this.gotoAndStop("shot"); }
Symbol 754 MovieClip Frame 9
this.gotoAndPlay(_currentframe - 1);
Symbol 754 MovieClip Frame 15
_parent.ChangeAttackDmg(2); name = "shotArea"; this.attachMovie("overShotEF", name, 600); this[name]._x = 260; this[name]._y = 6; this[name]._xscale = EFsize * 2; this[name]._yscale = EFsize * 2; this[name].cnt = EFsize;
Symbol 755 MovieClip Frame 1
this.onEnterFrame = function () { if (!Key.isDown(_global.keyCas[3])) { _parent.gotoAndStop("paci_standing"); } };
Instance of Symbol 688 MovieClip in Symbol 755 MovieClip Frame 1
onClipEvent (load) { ro = 5; }
Instance of Symbol 688 MovieClip in Symbol 755 MovieClip Frame 1
onClipEvent (load) { ro = -5; }
Symbol 755 MovieClip Frame 6
this.stop();
Symbol 756 MovieClip Frame 5
_parent.gotoAndStop("paci_normal");
Symbol 757 MovieClip [char1] Frame 1
bodyName = "charData1"; if (!userCon) { this.gotoAndStop(7); }
Symbol 757 MovieClip [char1] Frame 2
function ChangeAttackDmg(atkNo) { if (atkNo < 3) { _global.shotDmg = _root[bodyName][24 + atkNo]; } else if (atkNo < 8) { _global.braidDmg = _root[bodyName][24 + atkNo]; } else if (atkNo < 10) { _global.extDmg = _root[bodyName][24 + atkNo]; } else { _global.parDmg = _root[bodyName][24 + atkNo]; } } function getBraidmode() { return(braidMode); } function ChangeWepon() { braidMode = !braidMode; this.char.handF.braid.InBraidOpen(braidMode); _root.weponSymbol.WeponSymbolChange(braidMode); } function getDirection() { return(direction); } function boostMove(flag) { var _local3; if (flag > 0) { this.gotoAndPlay("boost"); theBoostSE.start(); speedDownCnt = 5; if (_global.keyModeCon == 2) { _local3 = mouseKakudo; } else { _local3 = (_rotation * 3.141593) / 180; } XnowSpeed = XnowSpeed + (boostSpeed * Math.cos(_local3)); YnowSpeed = YnowSpeed + (boostSpeed * Math.sin(_local3)); } else if (speedDownCnt > 0) { XnowSpeed = XnowSpeed / boostDownExt; YnowSpeed = YnowSpeed / boostDownExt; nowSpeed = Math.abs(XnowSpeed) + Math.abs(YnowSpeed); speedDownCnt--; if (speedDownCnt == 0) { boostMode = 0; } } } function SpeedUP() { if (!boostMode) { if (style == "s") { maxSpeed = SmaxSpeed; addSpeed = SaddSpeed; } else if (style == "overGun") { maxSpeed = EmaxSpeed; addSpeed = EaddSpeed; } else { maxSpeed = PmaxSpeed; addSpeed = PaddSpeed; } if ((style == "p_standing") && (shotMode != "shot")) { this.gotoAndStop("paci(s->n)"); } if (_global.keyModeCon == 2) { tempKakudo = mouseKakudo; } else { tempKakudo = (_rotation * 3.141593) / 180; } tempXspeed = XnowSpeed + (addSpeed * Math.cos(tempKakudo)); tempYspeed = YnowSpeed + (addSpeed * Math.sin(tempKakudo)); tempnowSpeed = Math.abs(tempXspeed) + Math.abs(tempYspeed); if (tempnowSpeed <= maxSpeed) { XnowSpeed = tempXspeed; YnowSpeed = tempYspeed; nowSpeed = Math.abs(XnowSpeed) + Math.abs(YnowSpeed); } } } function normal() { this.gotoAndStop("paci_standing"); } function SpeedDown() { } function gard() { if (gardFlag > 0) { this.gotoAndStop("paci_gard"); } } function change() { if (changeFlag > 0) { if ((style == "p_normal") || (style == "p_standing")) { braidMode = 0; this.gotoAndStop("change(p->s)"); } else { this.gotoAndStop("change(s->p)"); } } } function GunChange() { if (overFlag > 0) { if ((style == "p_normal") || (style == "p_standing")) { braidMode = 0; this.gotoAndStop("paci(n->over)"); } } } function atkStart() { if (_global.keyModeChangeWepon == 0) { if (style == "s") { this.shot_s1(); } else if (braidMode) { this.braid1(); } else { this.shot_p1(); } } else { xDis = _root._xmouse - _x; yDis = _root._ymouse - _y; var _local6 = Math.pow(Math.abs(xDis), 2); var _local5 = Math.pow(Math.abs(yDis), 2); var _local4 = Math.sqrt(_local6 + _local5); if (_local4 < changeWeponRange) { braidMode = 1; } else { braidMode = 0; } if (style == "s") { this.shot_s1(); } else if (braidMode) { this.braid1(); } else { this.shot_p1(); } } } function atkEnd() { if (style == "s") { this.gotoAndStop("sky_normal"); } else if (!braidMode) { if (nowSpeed <= 25) { this.gotoAndStop("paci_standing"); } else { this.gotoAndStop("paci_normal"); } } shotMode = "ready"; } function shot_p1() { this.gotoAndStop("paci_s(shot1)"); } function shot_s1() { this.gotoAndStop("sky_shot1"); } function braid1() { this.gotoAndStop("paci_s(braid1)"); } function openWepon1() { if (extFlag > 0) { if (style == "s") { if (skyExtFlag > 0) { this.gotoAndStop("sky_Ext"); } } else { this.gotoAndStop("paci_openWepon1"); } } } function TraceMouse() { xDis = _root._xmouse - _x; yDis = _root._ymouse - _y; radian = Math.atan2(yDis, xDis); kakudo = radian / 0.01745329; _rotation = kakudo; if ((_rotation <= 180) && (_rotation > 90)) { direction = "left"; _yscale = (-scale); } else if (_rotation <= -90) { direction = "left"; _yscale = (-scale); } else { direction = "right"; _yscale = scale; } } function searchEnemy(searchMode) { i = 0; if (searchMode == 0) { i = 1; while (i < _global.SetMaxEnemyNo) { if (_root[i] != undefined) { nowTarget = i; break; } i++; } } else if (searchMode == 1) { } } function autoTrace() { if (_root[nowTarget] == undefined) { this.searchEnemy(0); } var _local4 = _root[nowTarget]._x - _x; var _local5 = _root[nowTarget]._y - _y; var _local6 = Math.atan2(_local5, _local4); var _local3 = _local6 / 0.01745329; if ((_local3 > 90) && (_rotation < -90)) { _rotation = (_rotation + (((-360 + _local3) - _rotation) / roSpeed)); } else if ((_local3 < -90) && (_rotation > 90)) { _rotation = (_rotation + (((_local3 + 360) - _rotation) / roSpeed)); } else { _rotation = (_rotation + ((_local3 - this._rotation) / roSpeed)); } if ((_rotation <= 180) && (_rotation > 90)) { direction = "left"; _yscale = (-scale); } else if (_rotation <= -90) { direction = "left"; _yscale = (-scale); } else { direction = "right"; _yscale = scale; } } function lockTrace() { var _local3 = _root[nowTarget]._x - _x; var _local4 = _root[nowTarget]._y - _y; var _local2 = Math.atan2(_local4, _local3); _rotation = (_local2 / 0.01745329); if ((_rotation <= 180) && (_rotation > 90)) { direction = "left"; _yscale = (-scale); } else if (_rotation <= -90) { direction = "left"; _yscale = (-scale); } else { direction = "right"; _yscale = scale; } } function CheckMouseDown() { if (((getDC > -1) && (boostCnt == 0)) && (dushFlag > 0)) { boostMode = 1; boostCnt = 6; speedMode = 1; } else { speedMode = 1; getDC = DCtime; } } function damage(dmgPoint, dmgType, Nouse1, Nouse2, Nouse3) { s1++; _root.mainHp.ChangeHp(dmgPoint - def); dmgName = "dmg" + s1; this.attachMovie(this.efTypeAry[dmgType], dmgName, s1); } function MainSystem() { if (_global.keyModeCon) { this.autoTrace(); } if (speedMode) { this.SpeedUP(); } else if (nowSpeed <= 25) { if ((_currentframe == 11) || (_currentframe == 51)) { this.normal(); } } if (XnowSpeed >= 0) { XnowSpeed = XnowSpeed - Xdown; } if (XnowSpeed <= 0) { XnowSpeed = XnowSpeed + Xdown; } YnowSpeed = YnowSpeed + Ydown; if (shotMode == "shot") { this.atkStart(); } else if (shotMode == "stop") { this.atkEnd(); } } function getMouseRotation() { var _local2 = _root._xmouse - _x; var _local3 = _root._ymouse - _y; mouseKakudo = Math.atan2(_local3, _local2); } function GetAction() { if (Key.isDown(_global[keyName][1])) { if (style != "overGun") { shotMode = "shot"; } } else if (shotMode == "shot") { shotMode = "stop"; } if (Key.isDown(_global[keyName][2]) && (_global.keyModeChangeWepon == 0)) { if (bCnt) { bCnt = 0; this.ChangeWepon(); } } else { bCnt = 1; } if (Key.isDown(_global[keyName][3])) { this.gard(); } if (Key.isDown(_global[keyName][4])) { this.openWepon1(); } if (Key.isDown(_global[keyName][5])) { this.GunChange(); } if (Key.isDown(_global[keyName][6])) { this.change(); } if (Key.isDown(_global[keyName][7])) { this.SpeedDown(); } if (Key.isDown(_global[keyName][8])) { if (oCnt) { oCnt = 0; _root.attachMovie("ECCM", "ECCM", 800); _root.ECCM._x = this._x; _root.ECCM._y = this._y; } } else { oCnt = 1; } if (boostCnt > 0) { if (boostCnt == 6) { getNowXspeed = XnowSpeed; getNowYspeed = YnowSpeed; this.boostMove(1); } if (boostCnt != 1) { this.boostMove(0); } boostCnt--; } if (getDC > -1) { getDC--; } } nowTarget = 1; roSpeed = 2; changeWeponRange = 80; _global.hp = _root[bodyName][7]; _root.mainHp.HpSet(); en = _root[bodyName][8]; def = _root[bodyName][9]; SmaxSpeed = _root[bodyName][10]; PmaxSpeed = _root[bodyName][11]; EmaxSpeed = _root[bodyName][12]; SaddSpeed = _root[bodyName][13]; PaddSpeed = _root[bodyName][14]; EaddSpeed = _root[bodyName][15]; Sxdown = _root[bodyName][16]; Sydown = _root[bodyName][17]; Pxdown = _root[bodyName][18]; Pydown = _root[bodyName][19]; boostSpeed = _root[bodyName][20]; boostDownExt = _root[bodyName][21]; weponChangeFlag = _root[bodyName][40]; changeFlag = _root[bodyName][41]; skyExtFlag = _root[bodyName][42]; skyDushFlag = _root[bodyName][43]; extFlag = _root[bodyName][44]; overFlag = _root[bodyName][45]; dushFlag = _root[bodyName][46]; gardFlag = _root[bodyName][47]; scale = _xscale; direction = "right"; XaddSpeed = 0; YaddSpeed = 0; nowSpeed = 0; XnowSpeed = 0; YnowSpeed = 0; maxSpeed = PmaxSpeed; addSpeed = PaddSpeed; Xdown = Pxdown; Ydown = Pydown; style = "p_standing"; braidMode = 0; shotMode = "ready"; speedMode = 0; boostMode = 0; getDC = 0; DCtime = 3; boostCnt = 0; weponChangeWait = 300; weponChangeCount = 0; theBoostSE = new Sound(this); theBoostSE.attachSound("boostSE3"); keyName = "keyCas"; s1 = 0; efTypeAry = ["efHitShot2", "efHitBraid2"]; if (_global.effectLv > 1) { pas = eval (_root.backArea); pas.attachMovie("mainCharSmoke", "mainChar", 1); theLoc = {x:this._x, y:this._y}; pas.globalToLocal(theLoc); pas[_name]._x = theLoc.x; pas[_name]._y = theLoc.y; } oCnt = 1; bCnt = 1; this.onEnterFrame = function () { this.GetAction(); this.MainSystem(); }; this.onMouseDown = function () { this.CheckMouseDown(); }; this.onMouseUp = function () { speedMode = 0; }; this.onMouseMove = function () { if (_global.keyModeCon == 0) { this.TraceMouse(); } else if (_global.keyModeCon == 2) { this.getMouseRotation(); } }; this.gotoAndStop("paci_standing");
Symbol 757 MovieClip [char1] Frame 7
function hit(dmgType, efType) { if (mode) { this.attachMovie([efTypeAry[efType]], "ef", 1); this.ef.scaleExt = 4; hp = hp - (_global[dmgTypeAry[dmgType]] - def); _root.hpBar.bar._xscale = (hp / baseHp) * 100; if (hp < 0) { _root.mainHp.AddScore(800, "flo"); mode = 0; _name = null; this.gotoAndPlay("bomb"); } } } function AI() { var _local4 = _root.mainChar._x - _x; var _local5 = _root.mainChar._y - _y; var _local3 = Math.atan2(_local5, _local4); _rotation = (_local3 / 0.01745329); if ((_rotation <= 180) && (_rotation > 90)) { direction = "left"; _yscale = (-scale); } else if (_rotation <= -90) { direction = "left"; _yscale = (-scale); } else { direction = "right"; _yscale = scale; } this._x = this._x - (XnowSpeed + _root.mainChar.XnowSpeed); this._y = this._y - (YnowSpeed + _root.mainChar.YnowSpeed); } en = _root[bodyName][8]; def = _root[bodyName][9]; SmaxSpeed = _root[bodyName][10]; PmaxSpeed = _root[bodyName][11]; EmaxSpeed = _root[bodyName][12]; SaddSpeed = _root[bodyName][13]; PaddSpeed = _root[bodyName][14]; EaddSpeed = _root[bodyName][15]; Sxdown = _root[bodyName][16]; Sydown = _root[bodyName][17]; Pxdown = _root[bodyName][18]; Pydown = _root[bodyName][19]; boostSpeed = _root[bodyName][20]; boostDownExt = _root[bodyName][21]; weponChangeFlag = _root[bodyName][40]; changeFlag = _root[bodyName][41]; skyExtFlag = _root[bodyName][42]; skyDushFlag = _root[bodyName][43]; extFlag = _root[bodyName][44]; overFlag = _root[bodyName][45]; dushFlag = _root[bodyName][46]; gardFlag = _root[bodyName][47]; scale = _xscale; direction = "right"; XaddSpeed = 0; YaddSpeed = 0; nowSpeed = 0; XnowSpeed = 0; YnowSpeed = 0; maxSpeed = PmaxSpeed; addSpeed = PaddSpeed; Xdown = Pxdown; Ydown = Pydown; style = "p_standing"; braidMode = 0; shotMode = "ready"; speedMode = 0; boostMode = 0; getDC = 0; DCtime = 3; boostCnt = 0; weponChangeWait = 300; weponChangeCount = 0; theBoostSE = new Sound(this); theBoostSE.attachSound("boostSE3"); hp = (baseHp = 4000); mode = 1; efTypeAry = new Array(); efTypeAry = ["efHitShot2", "efHitBraid2"]; dmgTypeAry = new Array(); dmgTypeAry = ["shotDmg", "braidDmg", "extDmg", "parDmg"]; _root.attachMovie("enemyHpBar2", "hpBar", 1000); _root.hpBar.traceName = _name; this.onEnterFrame = function () { this.AI(); }; this.gotoAndStop("paci_standing");
Symbol 757 MovieClip [char1] Frame 11
this.stop();
Symbol 757 MovieClip [char1] Frame 20
this.stop();
Symbol 757 MovieClip [char1] Frame 30
this.stop();
Symbol 757 MovieClip [char1] Frame 40
this.stop();
Symbol 757 MovieClip [char1] Frame 50
this.stop();
Symbol 757 MovieClip [char1] Frame 60
this.stop();
Symbol 757 MovieClip [char1] Frame 70
this.stop();
Symbol 757 MovieClip [char1] Frame 80
this.stop();
Symbol 757 MovieClip [char1] Frame 90
this.stop();
Symbol 757 MovieClip [char1] Frame 100
this.stop();
Symbol 757 MovieClip [char1] Frame 110
this.stop();
Symbol 757 MovieClip [char1] Frame 120
this.stop();
Symbol 757 MovieClip [char1] Frame 130
this.stop();
Symbol 757 MovieClip [char1] Frame 140
this.stop();
Symbol 757 MovieClip [char1] Frame 150
this.stop();
Symbol 768 MovieClip [display_timeAttackFirst] Frame 112
_root.time0 = 50; _root.timeDis.TimeCon(1); this.removeMovieClip(); this._visible = 0; this.stop();
Symbol 774 Button
on (release) { _root.gotoAndStop("menu"); _root.AllRemove(); this.removeMovieClip(); }
Symbol 783 MovieClip [display_timeAttackCOMPLETE] Frame 4
best1 = 0; best2 = 0; time = _root.timeDis.GetTime(); hpPer = _root.mainHp.GetHp("per"); pe = Math.floor(10 * (100 - hpPer)) / 100; timeAttackTotalTime = Number(time) + pe; time1 = Math.floor(timeAttackTotalTime * 100); if ((time1 % 10) == 0) { if ((time1 % 100) == 0) { timeAttackTotalTime = (time1 / 100) + ".00"; } else { timeAttackTotalTime = (time1 / 100) + "0"; } } else { timeAttackTotalTime = time1 / 100; } _global.gTime = timeAttackTotalTime; if ((_global.gTime < _root.so.data.yourBestTime) || (_root.so.data.yourBestTime == null)) { _root.so.data.yourBestTime = _global.gTime; _root.so.data.yourBestPac = _root.charName; best1 = 1; } tempI = _root.charName; if ((_global.gTime < _root.so.data[("pac" + tempI) + "bestTime"]) || (_root.so.data[("pac" + tempI) + "bestTime"] == null)) { _root.so.data[("pac" + tempI) + "bestTime"] = _global.gTime; best2 = 1; } disMes = (((("(TIME " + time) + ") + (PENALTY ") + pe) + ") = TotalTime ") + timeAttackTotalTime;
Instance of Symbol 780 MovieClip in Symbol 783 MovieClip [display_timeAttackCOMPLETE] Frame 68
onClipEvent (load) { if (!_parent.best1) { this._visible = 0; } }
Instance of Symbol 782 MovieClip in Symbol 783 MovieClip [display_timeAttackCOMPLETE] Frame 68
onClipEvent (load) { if (!_parent.best2) { this._visible = 0; } }
Symbol 783 MovieClip [display_timeAttackCOMPLETE] Frame 69
this.stop();
Symbol 795 Button
on (release) { _root.gotoAndStop("title"); }
Symbol 821 MovieClip Frame 1
this.onEnterFrame = function () { this._x = this._x - (moveX + (_root.MC_mainchar.mainchar.nowSpeedx / moveXext)); this._y = this._y - (moveY + (_root.MC_mainchar.mainchar.nowSpeedy / moveYext)); if (this._x < (-400 / _root.screenMag)) { this._x = 300 / _root.screenMag; } else if (this._x > (400 / _root.screenMag)) { this._x = -300 / _root.screenMag; } if (this._y > (400 / _root.screenMag)) { this._y = -300 / _root.screenMag; } if (this._y < (-400 / _root.screenMag)) { this._y = 300 / _root.screenMag; } };
Symbol 824 MovieClip Frame 1
this.onEnterFrame = function () { this._x = this._x - (moveX + (_root.MC_mainchar.mainchar.nowSpeedx * moveXext)); this._y = this._y - (moveY + (_root.MC_mainchar.mainchar.nowSpeedy * moveYext)); if (this._x < (-400 / _root.screenMag)) { this._x = 300 / _root.screenMag; } else if (this._x > (400 / _root.screenMag)) { this._x = -300 / _root.screenMag; } if (this._y > (400 / _root.screenMag)) { this._y = -300 / _root.screenMag; } if (this._y < (-400 / _root.screenMag)) { this._y = 300 / _root.screenMag; } };
Symbol 825 MovieClip Frame 329
this.gotoAndPlay("s");
Symbol 837 Button
on (release) { this.gotoAndPlay("nextScene"); } on (rollOut, releaseOutside) { this.out(); } on (rollOver) { this.roll(); }
Symbol 842 MovieClip Frame 94
_parent.reset();
Symbol 843 MovieClip Frame 1
function reset() { _x = ((Math.random() * 650) - 50); _y = ((Math.random() * 500) - 50); } function qMove() { this.reset(); var _local2 = Math.round(Math.random() * 10); this.inBar.gotoAndPlay(_local2); } if (Math.random() > 0.5) { ex = 1; } else { ex = -1; } r = (Math.random() * 3) - 1.5; s = (Math.random() * 200) + 200; _xscale = (s * ex); _yscale = s; var f = Math.round(Math.random() * 10); this.inBar.gotoAndPlay(f); this.reset(); delete s; delete ex; this.stop(); this.firstSet(); this.onEnterFrame = function () { _rotation = (_rotation + r); };
Symbol 853 MovieClip Frame 1
function roll() { i = 1; while (i < 11) { var _local2 = Math.round(Math.random() * 10); this["b" + i].qMove(); i++; } } function out() { i = 1; while (i < 11) { var _local2 = 95 + Math.round(Math.random() * 10); this["b" + i].inBar.gotoAndPlay(_local2); i++; } }
Symbol 853 MovieClip Frame 10
this.stop();
Symbol 853 MovieClip Frame 11
v = 100; this.onEnterFrame = function () { v = v - 15; }; _root.bgm.stop(); _root.bgm.setVolume(100);
Symbol 853 MovieClip Frame 17
this.onMouseDown = function () { this.gotoAndPlay("end"); };
Symbol 853 MovieClip Frame 50
_root.gotoAndStop("menu");
Symbol 855 MovieClip Frame 2
url = _url; ans = url.indexOf("http"); trueUrl01 = "http://nextframe.jp/swf/seventhsky_refine/seventhsky_refine.swf"; if (ans != -1) { if (_url == trueUrl01) { } else { _root.onEnterFrame = function () { _root.gotoAndStop("ade"); }; _root.gotoAndStop("ade"); } } this.stop();
Symbol 857 MovieClip Frame 1
this.onEnterFrame = function () { if (moveX != null) { this._x = this._x + moveX; if (this._x > maxX) { this._x = minX + (this._x - maxX); } if (this._x < minX) { this._x = maxX + this._x; } } if (moveY != null) { this._y = this._y + moveY; if (this._y > maxY) { this._y = minY + (this._y - maxY); } if (this._y < minY) { this._y = maxY + this._y; } } };
Symbol 865 MovieClip Frame 7
this.stop();
Symbol 866 Button
on (release) { _parent.SelectMenu("practice"); }
Symbol 868 Button
on (release) { _parent.SelectMenu("test"); }
Symbol 870 Button
on (release) { _parent.SelectMenu("option"); }
Symbol 872 Button
on (release) { getURL ("http://nextframe.jp", _blank); }
Symbol 874 Button
on (release) { _parent.SelectMenu("credit"); }
Symbol 877 Button
on (release) { _parent.SelectMenu("timeAttack"); }
Symbol 900 Button
on (release) { this.SelectMenu(0); }
Symbol 909 MovieClip Frame 1
_visible = 0;
Symbol 914 MovieClip Frame 1
if (_global.effectLv > 1) { this.gotoAndStop(3); } else if (_global.effectLv > 0) { this.gotoAndStop(2); } else { this.gotoAndStop(4); }
Symbol 914 MovieClip Frame 2
_global.effectLv = (_root.so.data.effectLv = 1); this.stop();
Symbol 914 MovieClip Frame 3
_global.effectLv = (_root.so.data.effectLv = 2); this.stop();
Symbol 914 MovieClip Frame 4
_global.effectLv = (_root.so.data.effectLv = 0); this.stop();
Symbol 914 MovieClip Frame 5
this.gotoAndStop(2);
Symbol 915 MovieClip Frame 1
this.hitArea = myHitArea; this.stop();
Symbol 920 MovieClip Frame 1
if (_quality == "HIGH") { this.gotoAndStop(3); } else if (_quality == "LOW") { this.gotoAndStop(4); }
Symbol 920 MovieClip Frame 2
_quality = ((_root.so.data.quality = "MEDIUM")); this.stop();
Symbol 920 MovieClip Frame 3
_quality = ((_root.so.data.quality = "HIGH")); this.stop();
Symbol 920 MovieClip Frame 4
_quality = ((_root.so.data.quality = "LOW")); this.stop();
Symbol 920 MovieClip Frame 5
this.gotoAndStop(2);
Symbol 921 MovieClip Frame 1
this.hitArea = myHitArea; this.stop();
Symbol 926 Button
on (press) { flag = 1; this.gotoAndStop(5); } on (release, releaseOutside) { flag = 0; _root.SoundStop(); this.gotoAndStop(2); }
Symbol 927 MovieClip Frame 1
flag = 0; vol = _root.ChangeVol("g"); this._x = vol * 1.4; this.onEnterFrame = function () { if (flag) { this._x = _parent._xmouse; if (this._x > 140) { this._x = 140; } if (this._x < 0) { this._x = 0; } vol = (this._x / 140) * 100; _parent.disVol = Math.floor(vol); _root.ChangeVol(vol); } };
Symbol 927 MovieClip Frame 2
this.stop();
Symbol 927 MovieClip Frame 5
this.stop();
Symbol 928 MovieClip Frame 1
disVol = _root.ChangeVol("g");
Symbol 931 MovieClip Frame 1
if (_global.keyModeChangeWepon == 1) { this.gotoAndStop(2); } else if (_global.keyModeChangeWepon == 0) { this.gotoAndStop(3); }
Symbol 931 MovieClip Frame 2
_global.keyModeChangeWepon = (_root.so.data.keyModeChangeWepon = 1); this.stop();
Symbol 931 MovieClip Frame 3
_global.keyModeChangeWepon = (_root.so.data.keyModeChangeWepon = 0); this.stop();
Symbol 931 MovieClip Frame 4
this.gotoAndStop(2);
Symbol 932 MovieClip Frame 1
this.hitArea = myHitArea; this.stop();
Symbol 935 MovieClip Frame 1
if (_global.keyModeCon == 2) { this.gotoAndStop(2); } else if (_global.keyModeCon == 0) { this.gotoAndStop(3); } else { _global.keyModeCon = 0; this.gotoAndStop(4); }
Symbol 935 MovieClip Frame 2
_global.keyModeCon = (_root.so.data.keyModeCon = 2); this.stop();
Symbol 935 MovieClip Frame 3
_global.keyModeCon = (_root.so.data.keyModeCon = 0); this.stop();
Symbol 935 MovieClip Frame 4
this.gotoAndStop(2);
Symbol 936 MovieClip Frame 1
this.hitArea = myHitArea; this.stop();
Symbol 942 Button
on (press) { this.play(); }
Symbol 950 Button
on (press) { this.Select(); }
Symbol 957 MovieClip Frame 1
function Select(param) { if (param == 0) { _parent.mainPanel.Select(0); _parent.keyChangeFlag = 1; this.gotoAndStop("normal"); } else if (_parent.keyChangeFlag) { _parent.keyChangeFlag = 0; _parent.mainPanel.Select(1); this.gotoAndStop("lock"); } } function KeyChack(getKey) { getKey = Key.getCode(); if ((getKey > 47) && (getKey < 91)) { _global.keyCas[keyNo] = getKey; this.Select(0); _parent.SetDisKey(); } else if (getKey == 32) { _global.keyCas[keyNo] = getKey; this.Select(0); _parent.SetDisKey(); } else { _parent.mainPanel.Select(2); } }
Symbol 957 MovieClip Frame 2
this.stop();
Symbol 957 MovieClip Frame 10
this.stop();
Instance of Symbol 496 MovieClip in Symbol 957 MovieClip Frame 10
onClipEvent (keyDown) { _parent.KeyChack(); }
Symbol 968 Button
on (release) { this.gotoAndStop("normal"); _parent.SetDisKey(); }
Symbol 975 MovieClip Frame 1
this.stop();
Symbol 975 MovieClip Frame 10
this.stop();
Symbol 975 MovieClip Frame 20
this.stop();
Symbol 980 Button
on (release) { i = 0; while (i < 15) { _global.keyCas[i] = _global.keyDef[i]; i++; } this.SetDisKey(); }
Symbol 986 Button
on (release) { _root.so.data.keyCas = new Array(); i = 0; while (i < _global.keyCas.length) { _root.so.data.keyCas[i] = _global.keyCas[i]; i++; } this.SetDisKey(); }
Symbol 987 MovieClip Frame 1
function SetDisKey() { var _local3 = null; var _local4 = 1; var _local5 = null; _local3 = 1; while (_local3 < 12) { this["box" + _local3].keyJpn = keyCasMes[(_local3 * 2) - 1]; this["box" + _local3].keyEng = keyCasMes[_local3 * 2]; this["box" + _local3].Select(0); if (_global.keyCas[_local4] == 32) { this["box" + _local3].nowKey = "SPACE"; } else { this["box" + _local3].nowKey = chr(_global.keyCas[_local4]); } this["box" + _local3].keyNo = _local4; if (_local4 == 8) { _local4 = 10; } _local4++; _local3++; } } keyChangeFlag = 1; keyCasMes = new Array(); keyCasMes = ["\u30AD\u30FC\u5272\u308A\u5F53\u3066\u540D\u914D\u5217", "\u653B\u6483\u5B9F\u884C", "Attack", "\u6B66\u5668\u5207\u308A\u66FF\u3048", "Wepon change", "\u30AC\u30FC\u30C9", "Gard", "\u7279\u6B8A\u884C\u52D5", "Extra attack", "\u653B\u6483\u5F37\u5316\u5F62\u614B\u79FB\u884C", "Change special mode", "\u5909\u5F62", "Change style", "\u6E1B\u901F", "Brake", "\u8FFD\u52A0\u88C5\u5099\u4F7F\u7528", "Use optional wepon", "\u30EC\u30FC\u30C0\u30FC\u7BC4\u56F2\u3000\u72ED", "Radar range NARROW", "\u30EC\u30FC\u30C0\u30FC\u7BC4\u56F2\u3000\u901A\u5E38", "Radar range NORMAL", "\u30EC\u30FC\u30C0\u30FC\u7BC4\u56F2\u3000\u5E83", "Radar range WIDE"]; mes = _global.keyCas; this.SetDisKey();
Instance of Symbol 975 MovieClip "mainPanel" in Symbol 987 MovieClip Frame 1
onClipEvent (load) { function Select(param) { if (param == 1) { this.gotoAndStop("select"); } else if (param == 2) { this.gotoAndStop("cation"); } else { this.gotoAndStop("normal"); } } }
Instance of Symbol 957 MovieClip in Symbol 987 MovieClip Frame 1
onClipEvent (load) { _visible = 0; }
Symbol 989 Button
on (release) { this.SelectMenu("option"); }
Symbol 994 Button
on (release) { sndBgm.stop(); this.gotoAndPlay("selectCharFirst"); }
Symbol 996 Button
on (release) { this.SelectMenu(0); }
Symbol 1001 Button
on (release) { sndBgm.stop(); _global.nextStage = "test"; this.gotoAndPlay("selectCharFirst"); }
Symbol 1003 Button
on (release) { sndBgm.stop(); _global.nextStage = "test2"; this.gotoAndPlay("selectCharFirst"); }
Symbol 1012 MovieClip Frame 1
var tempName = ("char" + _parent.charName); this.gotoAndStop(tempName); this.stop();
Symbol 1012 MovieClip Frame 10
this.stop();
Symbol 1012 MovieClip Frame 20
this.stop();
Symbol 1012 MovieClip Frame 30
this.stop();
Symbol 1015 MovieClip Frame 1
flag = 0; this.onEnterFrame = function () { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { flag = 1; this.gotoAndStop("hit"); } else { flag = 0; this.gotoAndStop("noHit"); } }; this.onMouseDown = function () { if (flag) { _parent._parent.SelectChar(charName); } };
Symbol 1015 MovieClip Frame 2
this.stop();
Symbol 1015 MovieClip Frame 10
this.stop();
Symbol 1016 MovieClip Frame 1
function SelectChar(charName) { _parent.charDis.CharDisFn(1); }
Instance of Symbol 1015 MovieClip in Symbol 1016 MovieClip Frame 1
onClipEvent (load) { charName = 4; }
Instance of Symbol 1015 MovieClip in Symbol 1016 MovieClip Frame 1
onClipEvent (load) { charName = 3; }
Instance of Symbol 1015 MovieClip in Symbol 1016 MovieClip Frame 1
onClipEvent (load) { charName = 2; }
Instance of Symbol 1015 MovieClip in Symbol 1016 MovieClip Frame 1
onClipEvent (load) { charName = 1; }
Symbol 1016 MovieClip Frame 5
this.stop();
Symbol 1017 Button
on (release) { this.SelectMenu(0); }
Symbol 1063 Button
on (release) { _parent.SelectChar(-1); }
Symbol 1064 Button
on (release) { _parent.SelectChar(0); }
Instance of Symbol 560 MovieClip "braid" in Symbol 1068 MovieClip Frame 1
onClipEvent (load) { function open() { if (mode == "close") { mode = "-"; this.gotoAndPlay(2); } else if (mode == "open") { mode = "-"; this.gotoAndPlay(10); } } mode = "close"; tempmode = _root.mainChar.getBraidmode(); if (tempmode == "braidOpen") { mode = "open"; this.gotoAndPlay(10); } else { mode = "close"; } }
Symbol 1071 MovieClip Frame 1
bodyName = "charData" + _parent.charName; name = _root[bodyName][1]; hp = _root[bodyName][7]; def = _root[bodyName][9]; addSpeed = _root[bodyName][14]; maxSpeed = _root[bodyName][11]; dush = _root[bodyName][20]; com = _root[bodyName][2]; this.gotoAndStop("f" + _parent.charName);
Symbol 1071 MovieClip Frame 10
this.stop();
Symbol 1071 MovieClip Frame 20
this.stop();
Symbol 1071 MovieClip Frame 30
this.stop();
Symbol 1071 MovieClip Frame 40
this.stop();
Symbol 1072 MovieClip Frame 1
function SelectMenu(tempMenu) { if (tempMenu == 0) { if (nowMenu == "charSelect") { sndBgm.stop(); this.gotoAndPlay("menu"); } else { this.gotoAndPlay("rMenu"); } } if (tempMenu == "practice") { sndBgm.stop(); _global.nextStage = "practice"; this.gotoAndPlay("selectCharFirst"); } if (tempMenu == "test") { _root.missionName = "SURVIVAL"; this.gotoAndPlay("survival"); } if (tempMenu == "timeAttack") { _root.missionName = "TIME ATTACK"; _global.nextStage = "timeAttack"; this.gotoAndPlay("timeAttack"); } if (tempMenu == "option") { this.gotoAndPlay("option"); } if (tempMenu == "log") { this.gotoAndPlay("log"); } if (tempMenu == "credit") { this.gotoAndPlay("credit"); } nowMenu = tempMenu; } function SetMainChar(setName) { _root.charName = setName; setName = "char" + setName; _root.attachMovie(setName, "mainChar", 1); _root.mainChar._x = 320; _root.mainChar._y = 240; _root.mainChar._xscale = (_root.mainChar._yscale = 20); _root.mainChar.userCon = 1; _root.gotoAndStop(_global.firstStage); } function SelectChar(tempChar) { if (tempChar < 0) { this.SetMainChar(charName); sndBgm.stop(); _root.gotoAndStop(_global.nextStage); } else if (tempChar < 1) { charName = null; this.gotoAndStop("selectChar1"); } else { charName = tempChar; this.gotoAndStop("selectChar2"); } } nowMenu = 0; sndBgm = new Sound(this); charName = null;
Symbol 1072 MovieClip Frame 8
this.stop();
Instance of Symbol 891 MovieClip in Symbol 1072 MovieClip Frame 20
onClipEvent (load) { mainMes = "CREDIT"; mes = "CREDIT"; }
Symbol 1072 MovieClip Frame 26
this.stop();
Instance of Symbol 891 MovieClip in Symbol 1072 MovieClip Frame 30
onClipEvent (load) { mainMes = "OPTION"; mes = "OPTION"; }
Instance of Symbol 915 MovieClip in Symbol 1072 MovieClip Frame 30
on (press) { this.inButtan.play(); }
Instance of Symbol 921 MovieClip in Symbol 1072 MovieClip Frame 30
on (press) { this.inButtan.play(); }
Instance of Symbol 932 MovieClip in Symbol 1072 MovieClip Frame 30
on (press) { this.inButtan.play(); }
Instance of Symbol 936 MovieClip in Symbol 1072 MovieClip Frame 30
on (press) { this.inButtan.play(); }
Symbol 1072 MovieClip Frame 35
this.stop();
Symbol 1072 MovieClip Frame 41
this.stop();
Instance of Symbol 891 MovieClip in Symbol 1072 MovieClip Frame 45
onClipEvent (load) { mainMes = "TIME ATTACK"; mes = "TIME ATTACK"; }
Symbol 1072 MovieClip Frame 50
this.stop();
Instance of Symbol 891 MovieClip in Symbol 1072 MovieClip Frame 55
onClipEvent (load) { mainMes = "SURVIVAL"; mes = "SURVIVAL"; }
Symbol 1072 MovieClip Frame 60
this.stop();
Symbol 1072 MovieClip Frame 65
this.stop(); nowMenu = "charSelect";
Instance of Symbol 891 MovieClip in Symbol 1072 MovieClip Frame 65
onClipEvent (load) { mainMes = "Select FRAME"; mes = "Select FRAME"; }
Symbol 1072 MovieClip Frame 70
this.stop();
Symbol 1072 MovieClip Frame 85
this.stop();
Symbol 1079 MovieClip Frame 1
moveX = (moveY = 0); moveXext = (moveYext = Math.round(this._xscale / 10) / 10); this.onEnterFrame = function () { this._x = this._x - (moveX + (_root.mainChar.XnowSpeed * moveXext)); this._y = this._y - (moveY + (_root.mainChar.YnowSpeed * moveYext)); if (this._x <= -200) { this._x = 790; } if (this._x >= 1000) { this._x = -190; } if (this._y >= 750) { this._y = -190; } if (this._y <= -200) { this._y = 540; } };
Symbol 1082 MovieClip Frame 1
moveX = (moveY = 0); moveXext = (moveYext = Math.round(this._xscale / 10) / 10); this.onEnterFrame = function () { this._x = this._x - (moveX + (_root.mainChar.XnowSpeed * moveXext)); this._y = this._y - (moveY + (_root.mainChar.YnowSpeed * moveYext)); if (this._x <= -200) { this._x = 790; } if (this._x >= 1000) { this._x = -190; } if (this._y >= 750) { this._y = -190; } if (this._y <= -200) { this._y = 540; } };
Symbol 1087 MovieClip Frame 1
this.onEnterFrame = function () { if (this._y > 480) { this._y = 0 + (this._y - 480); } if (this._y < 0) { this._y = 480 + this._y; } this._y = this._y - ((_root.mainChar.YnowSpeed + 0.5) / moveExt); };
Symbol 1089 MovieClip Frame 1
this.onEnterFrame = function () { if (this._x > 640) { this._x = this._x - 640; } if (this._x < 0) { this._x = 640 + this._x; } this._x = this._x - ((_root.mainChar.XnowSpeed + 0.5) / moveExt); };
Symbol 1090 MovieClip Frame 1
function SetMissile() { if (i >= 10) { i = 0; } i++; rand = Math.random(); if (rand > 0.75) { thePoint = {x:2000, y:(Math.random() * 2000) - 1000}; } else if (rand > 0.5) { thePoint = {x:-2000, y:(Math.random() * 2000) - 1000}; } else if (rand > 0.25) { thePoint = {x:(Math.random() * 2000) - 1000, y:2000}; } else { thePoint = {x:(Math.random() * 2000) - 1000, y:-2000}; } this.globalToLocal(thePoint); this.attachMovie("missileTypeA", i, i); this[i]._x = thePoint.x; this[i]._y = thePoint.y; } function SetPointMissile(pointX, pointY) { if (i >= 15) { i = 0; } i++; this.attachMovie("missileTypeA", i, i); thePoint = {x:pointX, y:pointY}; this.globalToLocal(thePoint); this[i]._x = thePoint.x; this[i]._y = thePoint.y; } function SetTraceLine() { if (_global.effectLv > 1) { this.followSmoke1.StartFollow(); this.followSmoke2.StartFollow(); this.followSmoke3.StartFollow(); this.followSmoke4.StartFollow(); } } this.onEnterFrame = function () { this._x = this._x - _root.mainChar.XnowSpeed; this._y = this._y - _root.mainChar.YnowSpeed; };
Instance of Symbol 466 MovieClip in Symbol 1090 MovieClip Frame 1
//component parameters onClipEvent (construct) { dmgType = 0; efType = 0; } onClipEvent (load) { dmgType = 0; efType = 0; }
Symbol 1094 MovieClip Frame 1
function warning(param) { if (param == 1) { misCount++; this.gotoAndPlay(5); } else { misCount--; } } misCount = 0; this.stop();
Symbol 1094 MovieClip Frame 8
if (misCount > 0) { this.gotoAndPlay("warningMisRoop"); } else { this.gotoAndStop(1); }
Symbol 1099 MovieClip Frame 1
function WeponSymbolChange(param) { if (param) { this.gotoAndPlay("b"); } else { this.gotoAndPlay("s"); } } if (_global.keyModeChangeWepon) { this._visible = false; } this.stop();
Symbol 1099 MovieClip Frame 15
this.stop();
Symbol 1099 MovieClip Frame 25
this.stop();
Symbol 1103 MovieClip Frame 1
if (_global.effectLv < 1) { this.gotoAndStop(2); } this.stop();
Symbol 1103 MovieClip Frame 2
this.stop();
Symbol 1105 Button
on (rollOver) { _root.mes.inMes.ShowHelpMes("helpMove"); } on (rollOut) { _root.mes.inMes.ShowHelpMes(); } on (release) { _root.mes.inMes.ShowHelpMes2("move"); this.ChangeStage("move"); }
Symbol 1107 Button
on (rollOver) { _root.mes.inMes.ShowHelpMes("helpShot"); } on (rollOut) { _root.mes.inMes.ShowHelpMes(); } on (release) { _root.mes.inMes.ShowHelpMes2("shot"); this.ChangeStage("shot"); }
Symbol 1109 Button
on (rollOver) { _root.mes.inMes.ShowHelpMes("helpInFight"); } on (rollOut) { _root.mes.inMes.ShowHelpMes(); } on (release) { _root.mes.inMes.ShowHelpMes2("inFight"); this.ChangeStage("inFight"); }
Symbol 1111 Button
on (rollOver) { _root.mes.inMes.ShowHelpMes("helpGard"); } on (rollOut) { _root.mes.inMes.ShowHelpMes(); } on (release) { _root.mes.inMes.ShowHelpMes2("gard"); this.ChangeStage("gard"); }
Symbol 1113 Button
on (rollOver) { _root.mes.inMes.ShowHelpMes("helpEnd"); } on (rollOut) { _root.mes.inMes.ShowHelpMes(); } on (release) { this.ChangeStage("end"); }
Symbol 1115 Button
on (rollOver) { _root.mes.inMes.ShowHelpMes("helpMove"); } on (rollOut) { _root.mes.inMes.ShowHelpMes(); } on (release) { _root.mes.inMes.ShowHelpMes2("move"); this.ChangeStage("move"); }
Symbol 1117 Button
on (rollOver) { _root.mes.inMes.ShowHelpMes("helpShot"); } on (rollOut) { _root.mes.inMes.ShowHelpMes(); } on (release) { _root.mes.inMes.ShowHelpMes2("shot"); this.ChangeStage("shot"); }
Symbol 1119 Button
on (rollOver) { _root.mes.inMes.ShowHelpMes("helpInFight"); } on (rollOut) { _root.mes.inMes.ShowHelpMes(); } on (release) { _root.mes.inMes.ShowHelpMes2("inFight"); this.ChangeStage("inFight"); }
Symbol 1121 Button
on (rollOver) { _root.mes.inMes.ShowHelpMes("helpGard"); } on (rollOut) { _root.mes.inMes.ShowHelpMes(); } on (release) { _root.mes.inMes.ShowHelpMes2("gard"); this.ChangeStage("gard"); }
Symbol 1123 Button
on (rollOver) { _root.mes.inMes.ShowHelpMes("helpEnd"); } on (rollOut) { _root.mes.inMes.ShowHelpMes(); } on (release) { this.ChangeStage("end"); }
Symbol 1124 MovieClip Frame 1
function ShowMes(tempMes) { if (tempMes == "end") { _root.mes.inMes.ShowHelpMes(); } else if (tempMes) { _root.mes.inMes.ShowHelpMes(tempMes); } } function ChangeStage(tempStage) { setEnemyFlg = 0; if (tempStage == "end") { this.RemoveAllEnemy(0); this.RemoveCharMusic(); _root.gotoAndStop("menu"); } else if (tempStage == "move") { _global.tempTutorialName = textList[_root.langage][0]; this.SetMoveTutorial(); _parent.play(); } else if (tempStage == "shot") { _global.tempTutorialName = textList[_root.langage][1]; this.SetEnemy(tempStage); _parent.play(); } else if (tempStage == "inFight") { _global.tempTutorialName = textList[_root.langage][2]; this.SetEnemy(tempStage); _parent.play(); } else if (tempStage == "gard") { _global.tempTutorialName = textList[_root.langage][3]; this.SetGardTutorial(); _parent.play(); } } function RemoveCharMusic() { theSound.stop(); _root.mainChar.removeMovieClip(); } function SetEnemy(tempTMode) { se.start(0, 1); setEnemyFlg = false; if (tempTMode != 0) { _global.SetEnemyTempMode = tempTMode; } _global.setEnemyNo = 8; var _local5 = 1; var _local4 = 750; var _local3 = 550; while (_local5 < 9) { enemyName = _local5 + 1; _root.attachMovie("tutorial_enemy1", enemyName, _local5 + 220); _local4 = (Math.random() * 300) + 300; if (_local4 > 400) { _local4 = _local4 + 150; } else { _local4 = _local4 - 150; } _local3 = (Math.random() * 300) + 100; if (_local3 > 300) { _local3 = _local3 + 150; } else { _local3 = _local3 - 150; } _root[enemyName]._x = _local4; _root[enemyName]._y = _local3; if (SetEnemyTempMode == "shot") { _root[enemyName].shotHit = 1; _root[enemyName].braidHit = 0; } else if (SetEnemyTempMode == "inFight") { _root[enemyName].shotHit = 0; _root[enemyName].braidHit = 1; } _local5++; } } function RemoveAllEnemy(raeTemp) { if (((((raeTemp == 1) && (_global.tempTutorialName != "\u79FB\u52D5")) && (_global.tempTutorialName != "\u9632\u5FA1")) && (_global.tempTutorialName != "MOVE")) && (_global.tempTutorialName != "GURAD")) { i = 1; while (i < 9) { enemyName = i + 1; _root[enemyName].removeMe(); i++; } } else { i = 221; while (i <= 249) { _root.attachMovie("removeItem", "remove", i); i++; } } _root.lerder0.lerder1.RemoveAllCoItem(); } function ResetEnemy() { _global.setEnemyNo--; if (_global.setEnemyNo <= 0) { setEnemyFlg = true; setEnemyTime = getTimer() + setEnemyWait; } } function SetMoveTutorial() { if (_root.goal != undefined) { goalX = (Math.random() * 3000) - 1500; goalY = (Math.random() * 3000) - 1500; _root.goal._x = goalX; _root.goal._y = goalY; _root.goal.gotoAndPlay(1); } else { _root.attachMovie("tutorial_moveGoal", "goal", 221); goalX = (Math.random() * 3000) - 1500; goalY = (Math.random() * 3000) - 1500; _root.goal._x = goalX; _root.goal._y = goalY; } } function SetGardTutorial() { _root.attachMovie("tutorial_shotItem", "item", 221); } textList = new Object(); textList.jp = new Array("\u79FB\u52D5", "\u5C04\u6483", "\u8FD1\u63A5", "\u9632\u5FA1"); textList.en = new Array("MOVE", "SHOOT", "INFIGHT", "GUARD"); setEnemyFlg = false; setEnemyTime = 0; setEnemyWait = 200; se = new Sound(this); se.attachSound("pipi"); this.onEnterFrame = function () { if (setEnemyFlg == true) { if (getTimer() > setEnemyTime) { this.SetEnemy(0); } } }; theSound = new Sound(_root); gotoAndStop(_root.langage);
Symbol 1133 Button
on (release) { _root.mes.inMes.ShowHelpMes2("normal"); _parent._parent.inMenu.RemoveAllEnemy(0); _parent._parent.play(); }
Symbol 1135 Button
on (release) { _root.mes.inMes.ShowHelpMes2("normal"); _parent._parent.inMenu.RemoveAllEnemy(0); _parent._parent.play(); }
Symbol 1136 MovieClip Frame 1
gotoAndStop(_root.langage);
Symbol 1137 MovieClip Frame 4
if (_root.langage == "jp") { tutorialName = _global.tempTutorialName + "\u8A13\u7DF4"; } else if (_root.langage == "en") { tutorialName = _global.tempTutorialName; }
Symbol 1137 MovieClip Frame 10
this.stop();
Symbol 1138 MovieClip Frame 1
function ChangeSWindow(tempMode) { this.play(); }
Symbol 1138 MovieClip Frame 7
this.stop();
Symbol 1138 MovieClip Frame 11
this.stop();
Instance of Symbol 1124 MovieClip "inMenu" in Symbol 1138 MovieClip Frame 11
onClipEvent (load) { this._visible = false; }
Symbol 1138 MovieClip Frame 16
this.gotoAndStop(7);
Symbol 1158 MovieClip Frame 1
gotoAndStop(_root.langage);
Symbol 1163 MovieClip Frame 1
gotoAndStop(_root.langage);
Symbol 1168 MovieClip Frame 1
gotoAndStop(_root.langage);
Symbol 1175 MovieClip Frame 1
gotoAndStop(_root.langage);
Symbol 1176 MovieClip Frame 1
function ShowHelpMes(tempMes) { if (tempMes == "helpMove") { mes = textList[_root.langage][0]; } else if (tempMes == "helpShot") { mes = textList[_root.langage][1]; } else if (tempMes == "helpInFight") { mes = textList[_root.langage][2]; } else if (tempMes == "helpGard") { mes = textList[_root.langage][3]; } else if (tempMes == "helpEnd") { mes = textList[_root.langage][4]; } else { mes = textList[_root.langage][5]; } } function ShowHelpMes2(tempMes) { this.gotoAndPlay(tempMes); } textList = new Object(); textList.jp = new Array("\u57FA\u672C\u7684\u306A\u79FB\u52D5\u306E\u8A13\u7DF4\u3092\u884C\u3048\u307E\u3059", "\u5C04\u6483\u306E\u8A13\u7DF4\u3092\u884C\u3048\u307E\u3059", "\u8FD1\u63A5\u653B\u6483\u306E\u8A13\u7DF4\u3092\u884C\u3048\u307E\u3059", "\u9632\u5FA1\u3068\u56DE\u907F\u306E\u8A13\u7DF4\u3092\u884C\u3048\u307E\u3059", "\u8A13\u7DF4\u3092\u7D42\u4E86\u3057\u307E\u3059", "\u8A13\u7DF4\u3057\u305F\u3044\u9805\u76EE\u3092\u9078\u629E\u3057\u3066\u304F\u3060\u3055\u3044"); textList.en = new Array("Training of the movement", "Training of the shooting", "Training of the infight", "Training of guard and evasion", "Finish training and back to menu", "Choose an item of the training"); this.ShowHelpMes();
Symbol 1176 MovieClip Frame 8
this.stop();
Symbol 1176 MovieClip Frame 17
this.stop();
Symbol 1176 MovieClip Frame 27
this.stop();
Symbol 1176 MovieClip Frame 37
this.stop();
Symbol 1176 MovieClip Frame 48
this.stop();
Symbol 1177 MovieClip Frame 7
this.stop();
Symbol 1179 MovieClip Frame 1
function ChangeAntiRadar(tempPar) { clearPar = clearPar - (tempPar / 100); if (clearPar < 0.1) { clearPar = 0.1; } else if (clearPar > radarPar) { clearPar = radarPar; } } function getCo(getName, x, y, symType) { if ((Math.abs(_root.mainChar._x - x) > 320) || (Math.abs(_root.mainChar._y - y) > 240)) { if (Math.random() < clearPar) { var _local5 = ((_root.mainChar._x - x) / cf) * -1; var _local4 = ((_root.mainChar._y - y) / cf) * -1; this.attachMovie(symList[symType], getName, getName + 30); this[getName]._x = _local5; this[getName]._y = _local4; this[getName]._xscale = (this[getName]._yscale = 100); } else { this[getName].removeMovieClip(); } } else { this[getName].removeMovieClip(); } } function RemoveCoItem(getName) { this[getName].removeMovieClip(); } function RemoveAllCoItem() { var _local2; _local2 = 0; while (_local2 < 100) { this.attachMovie("removeItem", "item", _local2); _local2++; } } function ChangeLerderArea() { } function changeArea(cfsize) { } cf1 = 10; cf2 = 20; cf3 = 50; cf = cf1; this.changeArea(cf); displaycf = "2 NORMAL"; radarPar = 1.2; clearPar = radarPar; symList = ["ls_mis", "ls_gunFloat", "ls_SAMFloat", "ls_ship1", "ls_pac", "ls_ECMFloat"]; this.onEnterFrame = function () { this.ChangeLerderArea(); };
Symbol 1183 MovieClip Frame 1
this.onEnterFrame = function () { this._x = this._x - (moveX + (_root.mainChar.XnowSpeed * moveXext)); this._y = this._y - (moveY + (_root.mainChar.YnowSpeed * moveYext)); if (this._x <= ((-this._width) - 10)) { this._x = 640 + this._width; } if (this._x >= ((640 + this._width) + 10)) { this._x = -this._width; } if (this._y <= ((-this._height) - 10)) { this._y = 480 + this._height; } if (this._y >= ((480 + this._height) + 10)) { this._y = -this._height; } };
Symbol 1185 MovieClip Frame 1
this.onEnterFrame = function () { this._x = this._x - (moveX + (_root.mainChar.XnowSpeed * moveXext)); this._y = this._y - (moveY + (_root.mainChar.YnowSpeed * moveYext)); if (this._x <= ((-this._width) - 10)) { this._x = 640 + this._width; } if (this._x >= ((640 + this._width) + 10)) { this._x = -this._width; } if (this._y <= ((-this._height) - 10)) { this._y = 480 + this._height; } if (this._y >= ((480 + this._height) + 10)) { this._y = -this._height; } };
Symbol 1191 MovieClip Frame 1
function HpSet() { nowHp = (basicHp = _global.hp); } function GetHp(com) { if (com == "per") { per = (nowHp / basicHp) * 1000; per = Math.floor(per) / 10; return(per); } } function EndGame() { i = 0; while (i < 600) { _root.attachMovie("removeItem", "removeItem", i); i++; } _root.attachMovie("gameOverDisplay", "gameOverDisplay", 599); _root.gameOverDisplay._x = 320; _root.gameOverDisplay._y = 240; _root.onEnterFrame = null; var _local4 = Math.round((getTimer() - time0) / 1000); var _local2 = _local4 % 60; if (_local2 < 10) { _local2 = "0" + _local2; } var _local3 = (_local4 - _local2) / 60; if (_local3 < 10) { _local3 = "0" + _local3; } var _local5 = (_local3 + ":") + _local2; _root.gameOverDisplay.missionName = missionName; _root.gameOverDisplay.timeAttackTotalTime = _local5; _root.gameOverDisplay.p1 = p1; _root.gameOverDisplay.p2 = p2; _root.gameOverDisplay.p3 = p3; _root.gameOverDisplay.p4 = p4; _root.gameOverDisplay.m1 = m1; _root.gameOverDisplay.fg = fg; _root.gameOverDisplay.fs = fs; _root.gameOverDisplay.fe = fe; _root.gameOverDisplay.s1 = s1; _root.gameOverDisplay.dmgCnt = dmgCnt; _root.gameOverDisplay.score = score; _root.gameOverDisplay.charName = charNameList[_root.charName - 1]; _root.gameOverDisplay.missionName = _root.missionName; } function ChangeHp(damage) { nowHp = nowHp - damage; this.gageHp._xscale = (nowHp / basicHp) * 100; dmgCnt++; if ((nowHp < 0) && (mode == 1)) { this.gageHp._xscale = 0; mode = 0; this.EndGame(); } } function AddScore(param, breakTargetName) { this[breakTargetName]++; score = score + param; } mode = 1; charNameList = ["Lapis Prototype", "Lapis", "RedBeryl", "Zero Type 32C"]; missionName = "unknow"; time0 = getTimer(); score = 0; dmgCnt = 0; p1 = 0; p2 = 0; p3 = 0; p4 = 0; m1 = 0; fg = 0; fs = 0; fe = 0; s1 = 0; this.onEnterFrame = function () { if (Key.isDown(8)) { this.GetHp("per"); } };
Symbol 1193 MovieClip Frame 1
this.onEnterFrame = function () { this._rotation = this._rotation + 5; };
Symbol 1199 MovieClip Frame 1
if (_global.keyModeChangeWepon != 1) { _visible = 0; }
Symbol 1199 MovieClip Frame 5
this._xscale = (this._yscale = _root.mainChar.changeWeponRange);
Symbol 1199 MovieClip Frame 7
this.stop();
Symbol 1203 MovieClip Frame 1
this.onEnterFrame = function () { if (_root[targetName] != undefined) { _visible = 1; this._x = _root.mainChar._x; this._y = _root.mainChar._y; xDis = _root[targetName]._x - _x; yDis = _root[targetName]._y - _y; _rotation = (Math.atan2(yDis, xDis) / 0.01745329); } else { _visible = 0; } };
Symbol 1205 MovieClip Frame 1
this.onEnterFrame = function () { if (_root[targetName] != undefined) { _visible = 1; this._x = _root.mainChar._x; this._y = _root.mainChar._y; xDis = -(_root[targetName]._x - _x); yDis = -(_root[targetName]._y - _y); _rotation = (Math.atan2(yDis, xDis) / 0.01745329); } else { _visible = 0; } };
Symbol 1205 MovieClip Frame 4
this.gotoAndPlay(2);
Symbol 1211 MovieClip Frame 1
function TimeCon(tempFlag) { if (tempFlag) { time0 = getTimer(); } else { time0 = 0; } } function GetTime() { return(disTime); } time0 = 0; this.onEnterFrame = function () { if (time0 > 0) { time1 = getTimer() - time0; time1 = Math.floor(time1 / 10); if ((time1 % 10) == 0) { if ((time1 % 100) == 0) { disTime = (time1 / 100) + ".00"; } else { disTime = (time1 / 100) + "0"; } } else { disTime = time1 / 100; } } };
Symbol 1221 Button
on (release) { _root.gotoAndStop("menu"); }
Symbol 1229 Button
on (release) { this.gotoAndStop("first"); }
Symbol 1231 Button
on (release) { _root.SoundStop(); _root.gotoAndStop("menu"); }
Symbol 1242 Button
on (release) { _root.SoundStop(); _root.gotoAndStop("menu"); }
Symbol 1244 Button
on (release) { _root.so.data.name = name; this.gotoAndStop("connect"); }
Symbol 1247 Button
on (release) { this.gotoAndStop("connect"); }
Symbol 1251 Button
on (release) { _global.command = "read"; this.gotoAndStop("first"); }
Symbol 1252 Button
on (release) { _root.gotoAndStop("menu"); }
Symbol 1267 MovieClip Frame 1
_visible = 0; if (_name == 1) { this.play(); } else { this.stop(); }
Symbol 1267 MovieClip Frame 2
_visible = 1;
Symbol 1267 MovieClip Frame 3
nextName = Number(_name); nextName++; _parent[nextName].gotoAndPlay(2);
Symbol 1267 MovieClip Frame 15
this.stop();
Symbol 1268 Button
on (release) { _root.SoundStop(); _root.gotoAndStop("menu"); }
Symbol 1276 Button
on (release) { this.NextData(1); }
Symbol 1277 Button
on (release) { this.NextData(0); }
Instance of Symbol 1225 MovieClip "cgiBox" in Symbol 1280 MovieClip Frame 1
onClipEvent (load) { function Action(com) { if (com == "read") { command = "read"; score = null; pacName = null; name = null; loadVariables (_global.cgiAd, "_root.ranking", "GET"); } else { command = "write"; score = _global.gTime; pacName = _root.charName; name = _parent.name; if ((name == null) || (name == "")) { name = "unknow"; } loadVariables (_global.cgiAd, "_root.ranking", "GET"); } } }
Symbol 1280 MovieClip Frame 2
_root.AllRemove(); command = "read"; this.cgiBox.Action("read"); timeOver = getTimer() + 5000; this.onData = function () { this.onEnterFrame = null; if (_global.command == "read") { if (command == "end") { gotoAndStop (55); } else if (command == "errorchk") { gotoAndStop (10); } } else if (_global.command == "write") { if (command == "end") { score = _global.gTime; temp = this[("score" + _root.charName) + "10"]; if ((score < Number(score10)) || (score10 == null)) { this.gotoAndStop("rankIn"); } else if (score < Number(temp)) { this.gotoAndStop("rankIn"); } else { this.gotoAndStop("rankOut"); } } else if (command == "errorchk") { this.gotoAndStop("e1"); } } else { this.gotoAndStop("e1"); } }; this.onEnterFrame = function () { if (getTimer() > timeOver) { this.gotoAndStop("e1"); } }; this.stop();
Symbol 1280 MovieClip Frame 10
this.stop();
Symbol 1280 MovieClip Frame 20
if (_root.so.data.name != null) { name = _root.so.data.name; } this.stop();
Symbol 1280 MovieClip Frame 27
this.cgiBox.Action("write"); timeOver = getTimer() + 20000; this.onData = function () { if (command == "end") { _global.command = "read"; this.gotoAndStop("first"); } else if (command == "errorchk") { this.gotoAndStop("e2"); } }; this.onEnterFrame = function () { if (getTimer() > timeOver) { this.gotoAndStop("e2"); } }; this.stop();
Symbol 1280 MovieClip Frame 35
this.stop();
Symbol 1280 MovieClip Frame 45
this.stop();
Symbol 1280 MovieClip Frame 55
function LoadRankingData() { this.AllClear(); if (readCa == 0) { this[1].name = "\u81EA\u5DF1\u6700\u9AD8\u8A18\u9332"; this[3].name = "\u6A5F\u4F53\u5225\u6700\u9AD8\u8A18\u9332"; var _local3 = 2; this[_local3].no = 1; this[_local3].name = "Your best time"; if (_root.so.data.yourBestTime == null) { this[_local3].time = "noData"; this[_local3].disPacName = "noData"; } else { this[_local3].time = _root.so.data.yourBestTime; this[_local3].disPacName = this.pacNameList[_root.so.data.yourBestPac]; } i = 1; while (i < 5) { this[i + 3].name = pacNameList[i] + "bestTime"; if (_root.so.data[("pac" + i) + "bestTime"] == null) { this[i + 3].no = 1; this[i + 3].name = "Frame best time"; this[i + 3].time = "noData"; this[i + 3].disPacName = pacNameList[i]; } else { this[i + 3].no = 1; this[i + 3].name = "Frame best time"; this[i + 3].time = _root.so.data[("pac" + i) + "bestTime"]; this[i + 3].disPacName = pacNameList[i]; } i++; } } else { i = 1; while (i < 11) { this[i].no = i; if (readCa == 1) { i2 = i; } else { i2 = String(readCa - 1) + i; } this[i].name = this["name" + i2]; this[i].time = this["score" + i2]; tempCa = Number(readCa) + 1; if (readCa == 1) { pName = this["pacName" + i]; this[i].disPacName = this.pacNameList[pName]; } else { this[i].disPacName = this.pacNameList[readCa - 1]; } i++; } } title = titleList[readCa]; } function NextData(temp) { if (temp) { readCa++; if (readCa > 5) { readCa = 0; } } else { readCa--; if (readCa < 0) { readCa = 5; } } this.LoadRankingData(); this["1"].gotoAndPlay(2); } function AllClear() { i = 1; while (i < 11) { this[i].no = ""; this[i].name = ""; this[i].time = ""; this[i].disPacName = ""; title = ""; i++; } } readCa = 1; titleList = ["\u81EA\u5DF1\u6700\u9AD8\u8A18\u9332", "\u7DCF\u5408", "\u6A5F\u4F53\u5225\u3000\u30E9\u30D4\u30B9\u30FB\u30D7\u30ED\u30C8\u30BF\u30A4\u30D7", "\u6A5F\u4F53\u5225\u3000\u30E9\u30D4\u30B9", "\u6A5F\u4F53\u5225\u3000\u30EC\u30C3\u30C9\u30D9\u30EA\u30EB", "\u6A5F\u4F53\u5225\u3000\u96F6\u5F0F32\u578B\u30FB\u6539"]; pacNameList = new Array(); pacNameList = ["", "laphis_prototype", "laphis", "redBeryl", "zero32c"]; this.LoadRankingData(); this.stop();
Symbol 1288 Button
on (release) { getURL ("http://nextframe.jp/flash/seventhsky_refine/seventhsky_refine.html"); }

Library Items

Symbol 1 Sound [被弾_03.wav]
Symbol 2 Sound [被弾_02.wav]
Symbol 3 Sound [被弾_01.wav]
Symbol 4 Sound [gc2down]
Symbol 5 Sound [gunSet2_1]
Symbol 6 Sound [noHit4]
Symbol 7 Sound [noHit3]
Symbol 8 Sound [noHit2]
Symbol 9 Sound [noHit1]
Symbol 10 Sound [noize3]
Symbol 11 Sound [SE_getMes1]
Symbol 12 Sound [SE_getMes2]
Symbol 13 Sound [noize1]
Symbol 14 Sound [boostSE1]
Symbol 15 Sound [set_1]
Symbol 16 Sound [metalHit06]
Symbol 17 Sound [metalHit05]
Symbol 18 Sound [metalHit04]
Symbol 19 Sound [metalHit03]
Symbol 20 Sound [metalHit02]
Symbol 21 Sound [metalHit01]
Symbol 22 Sound [brade03]
Symbol 23 Sound [brade02]
Symbol 24 Sound [brade01]
Symbol 25 Sound [hm6]Used by:96
Symbol 26 Sound [反響する爆発.wav]Used by:418 420 422
Symbol 27 Sound [pipi]Used by:768
Symbol 28 Sound [set_2]Used by:175 968 980 989 1280
Symbol 29 Sound [set_3]Used by:942 968 980 986 989 1221 1229 1231 1242 1244 1247 1251 1252 1268 1280
Symbol 30 Sound [boostSE3]Used by:927
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClipUses:31Used by:40
Symbol 33 GraphicUsed by:34 466
Symbol 34 MovieClipUses:33Used by:38
Symbol 35 GraphicUsed by:38
Symbol 36 GraphicUsed by:38 346 357 367 768 783 845 862 905 915 921 926 928 932 936 942 950 1072 1132 1176 1208 1267 1283 1285  Timeline
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClipUses:34 35 36 37Used by:40 44
Symbol 39 SoundUsed by:40 44
Symbol 40 MovieClip [WeponSystem1_sb]Uses:32 38 39
Symbol 41 GraphicUsed by:43
Symbol 42 GraphicUsed by:43
Symbol 43 MovieClipUses:41 42Used by:44
Symbol 44 MovieClip [WeponSystem1_or]Uses:43 38 39
Symbol 45 GraphicUsed by:46 73 179 189 491
Symbol 46 MovieClipUses:45Used by:59 70
Symbol 47 GraphicUsed by:53
Symbol 48 GraphicUsed by:49
Symbol 49 MovieClipUses:48Used by:53
Symbol 50 GraphicUsed by:53
Symbol 51 GraphicUsed by:52
Symbol 52 MovieClipUses:51Used by:53 1137 1176
Symbol 53 MovieClipUses:47 49 50 52Used by:59 70
Symbol 54 GraphicUsed by:57
Symbol 55 FontUsed by:56 339 353 354 356 361 858 889 925 939 940 941 947 948 949 951 952 953 961 962 964 966 971 972 974 977 978 979 982 983 984 1021 1023 1025 1027 1029 1031 1062 1224 1260 1261 1262 1270 1271 1272 1278
Symbol 56 EditableTextUses:55Used by:57
Symbol 57 MovieClipUses:54 56Used by:59 67 70 507 653 698 757
Symbol 58 SoundUsed by:59 70
Symbol 59 MovieClip [tutorial_shotItem]Uses:46 53 57 58
Symbol 60 GraphicUsed by:61
Symbol 61 MovieClipUses:60Used by:67
Symbol 62 GraphicUsed by:63
Symbol 63 MovieClipUses:62Used by:67 1105 1107 1109 1111 1113 1115 1117 1119 1121 1123
Symbol 64 FontUsed by:65 166 167 170 171 173 174 321 323 324 329 776 777 875 888 907 938 946 959 960 963 965 969 970 973 976 981 997 1170 1215 1216 1217 1218 1220 1222 1226 1227 1228 1230 1232 1233 1234 1235 1237 1238 1239 1240 1241 1243 1245 1248 1249 1250 1253 1254 1255 1257 1258 1269
Symbol 65 TextUses:64Used by:67
Symbol 66 SoundUsed by:67 169 172 357 768 783 915 921 932 936 942 986 1105 1107 1109 1111 1113 1115 1117 1119 1121 1123 1221 1229 1231 1242 1244 1247 1251 1252 1268
Symbol 67 MovieClip [tutorial_moveGoal]Uses:57 61 63 65 66
Symbol 68 GraphicUsed by:69
Symbol 69 MovieClipUses:68Used by:70
Symbol 70 MovieClip [tutorial_enemy1]Uses:46 53 57 69 58
Symbol 71 GraphicUsed by:86
Symbol 72 GraphicUsed by:73
Symbol 73 MovieClipUses:72 45Used by:86
Symbol 74 BitmapUsed by:75 417
Symbol 75 GraphicUses:74Used by:86
Symbol 76 BitmapUsed by:77
Symbol 77 GraphicUses:76Used by:78 93
Symbol 78 MovieClipUses:77Used by:86 418 420 422
Symbol 79 SoundUsed by:86
Symbol 80 BitmapUsed by:81
Symbol 81 GraphicUses:80Used by:82
Symbol 82 MovieClipUses:81Used by:86 418 420 422
Symbol 83 BitmapUsed by:84
Symbol 84 GraphicUses:83Used by:85
Symbol 85 MovieClipUses:84Used by:86 418 420 422
Symbol 86 MovieClip [missileTypeA]Uses:71 73 75 78 79 82 85
Symbol 87 GraphicUsed by:88
Symbol 88 MovieClipUses:87Used by:96
Symbol 89 BitmapUsed by:90
Symbol 90 GraphicUses:89Used by:91
Symbol 91 MovieClipUses:90Used by:92
Symbol 92 MovieClipUses:91Used by:96
Symbol 93 MovieClipUses:77Used by:94 95 633
Symbol 94 MovieClipUses:93Used by:96
Symbol 95 MovieClipUses:93Used by:96 199 200 229 683
Symbol 96 MovieClipUses:88 92 94 25 95Used by:97
Symbol 97 MovieClip [enemy_shot1EF]Uses:96
Symbol 98 MovieClip [mainCharSmoke]
Symbol 99 GraphicUsed by:100 118 241 242 248 249 251 257 269
Symbol 100 MovieClipUses:99Used by:111
Symbol 101 GraphicUsed by:102
Symbol 102 MovieClipUses:101Used by:111
Symbol 103 GraphicUsed by:104 124 260 275
Symbol 104 MovieClipUses:103Used by:111
Symbol 105 GraphicUsed by:106 125 261 276
Symbol 106 MovieClipUses:105Used by:111
Symbol 107 GraphicUsed by:108 113 123 262 266 274
Symbol 108 MovieClipUses:107Used by:111
Symbol 109 GraphicUsed by:110 112 122 263 265 273
Symbol 110 MovieClipUses:109Used by:111
Symbol 111 MovieClipUses:100 102 104 106 108 110Used by:131
Symbol 112 MovieClipUses:109Used by:121
Symbol 113 MovieClipUses:107Used by:121
Symbol 114 GraphicUsed by:115 267
Symbol 115 MovieClipUses:114Used by:121
Symbol 116 GraphicUsed by:117 268
Symbol 117 MovieClipUses:116Used by:121
Symbol 118 MovieClipUses:99Used by:121
Symbol 119 GraphicUsed by:120
Symbol 120 MovieClipUses:119Used by:121
Symbol 121 MovieClipUses:112 113 115 117 118 120Used by:131
Symbol 122 MovieClipUses:109Used by:130
Symbol 123 MovieClipUses:107Used by:130
Symbol 124 MovieClipUses:103Used by:130
Symbol 125 MovieClipUses:105Used by:130
Symbol 126 GraphicUsed by:127 277
Symbol 127 MovieClipUses:126Used by:130
Symbol 128 GraphicUsed by:129
Symbol 129 MovieClipUses:128Used by:130
Symbol 130 MovieClipUses:122 123 124 125 127 129Used by:131
Symbol 131 MovieClip [DownArrow]Uses:111 121 130
Symbol 132 GraphicUsed by:135
Symbol 133 GraphicUsed by:135
Symbol 134 GraphicUsed by:135
Symbol 135 MovieClip [ef_shotHitGard]Uses:132 133 134
Symbol 136 GraphicUsed by:138
Symbol 137 GraphicUsed by:138
Symbol 138 MovieClip [ef_btbHit2]Uses:136 137
Symbol 139 GraphicUsed by:142
Symbol 140 GraphicUsed by:142
Symbol 141 GraphicUsed by:142
Symbol 142 MovieClip [ef_btbHit]Uses:139 140 141
Symbol 143 GraphicUsed by:147
Symbol 144 GraphicUsed by:147
Symbol 145 ShapeTweeningUsed by:147
Symbol 146 GraphicUsed by:147
Symbol 147 MovieClip [ECCM]Uses:143 144 145 146
Symbol 148 GraphicUsed by:150 151 152
Symbol 149 SoundUsed by:150 151 152
Symbol 150 MovieClip [shotHit]Uses:148 149
Symbol 151 MovieClip [efHitShot]Uses:148 149
Symbol 152 MovieClip [efHitShot2]Uses:148 149
Symbol 153 GraphicUsed by:156 157
Symbol 154 SoundUsed by:156 157
Symbol 155 GraphicUsed by:156 157
Symbol 156 MovieClip [efHitBraid]Uses:153 154 155
Symbol 157 MovieClip [efHitBraid2]Uses:153 154 155
Symbol 158 GraphicUsed by:159
Symbol 159 MovieClipUses:158Used by:160
Symbol 160 MovieClip [braidAttack]Uses:159
Symbol 161 GraphicUsed by:163
Symbol 162 GraphicUsed by:163
Symbol 163 MovieClipUses:161 162Used by:164
Symbol 164 MovieClip [tutorial_yajirusi]Uses:163
Symbol 165 GraphicUsed by:176
Symbol 166 TextUses:64Used by:169
Symbol 167 TextUses:64Used by:169
Symbol 168 GraphicUsed by:169 172 175 795 837 839 866 868 870 872 874 877 900 926 942 950 968 980 986 989 994 996 1001 1003 1017 1064 1105 1107 1109 1111 1113 1115 1117 1119 1121 1123 1133 1135 1221 1229 1231 1242 1244 1247 1251 1252 1268 1288
Symbol 169 ButtonUses:166 167 168 66Used by:176
Symbol 170 TextUses:64Used by:172
Symbol 171 TextUses:64Used by:172
Symbol 172 ButtonUses:170 171 168 66Used by:176
Symbol 173 TextUses:64Used by:175
Symbol 174 TextUses:64Used by:175
Symbol 175 ButtonUses:173 174 168 28Used by:176
Symbol 176 MovieClipUses:165 169 172 175Used by:177
Symbol 177 MovieClip [selectWindow]Uses:176
Symbol 178 MovieClip [removeItem]
Symbol 179 MovieClipUses:45Used by:180
Symbol 180 MovieClip [hitEF1]Uses:179
Symbol 181 ShapeTweeningUsed by:184
Symbol 182 GraphicUsed by:184
Symbol 183 GraphicUsed by:184 357 367 397 1267
Symbol 184 MovieClip [whiteMask]Uses:181 182 183
Symbol 185 ShapeTweeningUsed by:187
Symbol 186 GraphicUsed by:187
Symbol 187 MovieClip [missileLine]Uses:185 186
Symbol 188 MovieClip [missileTypeAsmoke]
Symbol 189 MovieClipUses:45Used by:191
Symbol 190 SoundUsed by:191
Symbol 191 MovieClip [effect_baidSarcle]Uses:189 190
Symbol 192 GraphicUsed by:193
Symbol 193 MovieClipUses:192Used by:196
Symbol 194 SoundUsed by:196 390 696 768
Symbol 195 SoundUsed by:196
Symbol 196 MovieClip [overShotEF]Uses:193 194 195
Symbol 197 GraphicUsed by:198
Symbol 198 MovieClipUses:197Used by:199 200
Symbol 199 MovieClip [BGEF1]Uses:198 95
Symbol 200 MovieClip [BGEF2]Uses:198 95
Symbol 201 GraphicUsed by:211
Symbol 202 GraphicUsed by:211
Symbol 203 GraphicUsed by:211
Symbol 204 GraphicUsed by:211
Symbol 205 GraphicUsed by:211
Symbol 206 GraphicUsed by:211
Symbol 207 GraphicUsed by:211
Symbol 208 GraphicUsed by:211
Symbol 209 GraphicUsed by:211
Symbol 210 GraphicUsed by:211
Symbol 211 MovieClip [BGEF3]Uses:201 202 203 204 205 206 207 208 209 210
Symbol 212 GraphicUsed by:213
Symbol 213 MovieClipUses:212Used by:214
Symbol 214 MovieClip [BGEF4]Uses:213
Symbol 215 GraphicUsed by:216
Symbol 216 MovieClip [lerderArea]Uses:215
Symbol 217 GraphicUsed by:218
Symbol 218 MovieClip [shot1EF2]Uses:217
Symbol 219 GraphicUsed by:221
Symbol 220 GraphicUsed by:221
Symbol 221 MovieClipUses:219 220Used by:222 229
Symbol 222 MovieClip [shot1EF]Uses:221
Symbol 223 GraphicUsed by:224
Symbol 224 MovieClipUses:223Used by:225
Symbol 225 MovieClip [shotEx]Uses:224
Symbol 226 GraphicUsed by:227
Symbol 227 MovieClipUses:226Used by:228
Symbol 228 MovieClip [c2re_shot1EF]Uses:227
Symbol 229 MovieClip [c1sb_shot1EF_enemy]Uses:221 95
Symbol 230 GraphicUsed by:231
Symbol 231 MovieClipUses:230Used by:232 233 234
Symbol 232 MovieClip [EF]Uses:231
Symbol 233 MovieClip [boostEF]Uses:231
Symbol 234 MovieClip [boostEF2]Uses:231
Symbol 235 GraphicUsed by:236
Symbol 236 MovieClip [sarcleEF]Uses:235
Symbol 237 GraphicUsed by:238
Symbol 238 MovieClipUses:237Used by:243
Symbol 239 GraphicUsed by:240 244 245 254
Symbol 240 MovieClipUses:239Used by:243
Symbol 241 MovieClipUses:99Used by:243
Symbol 242 MovieClipUses:99Used by:243
Symbol 243 MovieClipUses:238 240 241 242Used by:256
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Symbol 252 GraphicUsed by:253
Symbol 253 MovieClipUses:252Used by:255
Symbol 254 MovieClipUses:239Used by:255
Symbol 255 MovieClipUses:251 253 254Used by:256
Symbol 256 MovieClip [ScrollThumb]Uses:243 250 255
Symbol 257 MovieClipUses:99Used by:264
Symbol 258 GraphicUsed by:259
Symbol 259 MovieClipUses:258Used by:264
Symbol 260 MovieClipUses:103Used by:264
Symbol 261 MovieClipUses:105Used by:264
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Symbol 265 MovieClipUses:109Used by:272
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Symbol 270 GraphicUsed by:271
Symbol 271 MovieClipUses:270Used by:272
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Symbol 273 MovieClipUses:109Used by:280
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Symbol 277 MovieClipUses:126Used by:280
Symbol 278 GraphicUsed by:279
Symbol 279 MovieClipUses:278Used by:280
Symbol 280 MovieClipUses:273 274 275 276 277 279Used by:281
Symbol 281 MovieClip [UpArrow]Uses:264 272 280
Symbol 282 MovieClip [FUIComponentSymbol]
Symbol 283 GraphicUsed by:284
Symbol 284 MovieClip [smokeLineTutorial]Uses:283
Symbol 285 ShapeTweeningUsed by:291
Symbol 286 GraphicUsed by:291
Symbol 287 ShapeTweeningUsed by:291
Symbol 288 GraphicUsed by:291
Symbol 289 ShapeTweeningUsed by:291
Symbol 290 GraphicUsed by:291
Symbol 291 MovieClip [smokeLine]Uses:285 286 287 288 289 290
Symbol 292 GraphicUsed by:293
Symbol 293 MovieClipUses:292Used by:294
Symbol 294 MovieClip [ls_ship1]Uses:293
Symbol 295 GraphicUsed by:296
Symbol 296 MovieClipUses:295Used by:297
Symbol 297 MovieClip [ls_SAMFloat]Uses:296
Symbol 298 GraphicUsed by:299
Symbol 299 MovieClipUses:298Used by:300
Symbol 300 MovieClip [ls_pac]Uses:299
Symbol 301 GraphicUsed by:302
Symbol 302 MovieClipUses:301Used by:303
Symbol 303 MovieClip [ls_mis]Uses:302
Symbol 304 GraphicUsed by:305
Symbol 305 MovieClipUses:304Used by:306
Symbol 306 MovieClip [ls_gunFloat]Uses:305
Symbol 307 GraphicUsed by:308
Symbol 308 MovieClipUses:307Used by:309
Symbol 309 MovieClip [ls_ECMFloat]Uses:308
Symbol 310 GraphicUsed by:311 314
Symbol 311 MovieClip [lineLeaserLineLow]Uses:310
Symbol 312 ShapeTweeningUsed by:314
Symbol 313 GraphicUsed by:314
Symbol 314 MovieClip [lineLeaserLine]Uses:310 312 313
Symbol 315 GraphicUsed by:316
Symbol 316 MovieClipUses:315Used by:317
Symbol 317 MovieClip [lineLeaser]Uses:316
Symbol 318 GraphicUsed by:320
Symbol 319 GraphicUsed by:320
Symbol 320 MovieClipUses:318 319Used by:357
Symbol 321 TextUses:64Used by:357
Symbol 322 GraphicUsed by:357
Symbol 323 TextUses:64Used by:325
Symbol 324 TextUses:64Used by:325
Symbol 325 MovieClipUses:323 324Used by:357
Symbol 326 SoundUsed by:349 357 774 866 868 870 872 874 877 900 915 921 932 936 994 996 1001 1003 1015 1017 1063 1064 1133 1135
Symbol 327 GraphicUsed by:331 825
Symbol 328 GraphicUsed by:331
Symbol 329 TextUses:64Used by:331
Symbol 330 SoundUsed by:331 349 774 866 868 870 872 874 877 994 1001 1003 1063
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Symbol 333 FontUsed by:334 341 345 350 351 352 355 363 759 760 763 765 766 770 775 779 781 796 797 811 812 838 849 860 867 869 871 873 876 892 893 894 895 896 897 901 902 903 904 910 912 913 916 917 918 919 922 923 929 930 933 934 937 943 967 991 992 993 995 998 999 1000 1002 1022 1024 1026 1028 1030 1032 1040 1046 1047 1048 1049 1050 1051 1053 1054 1055 1056 1057 1058 1059 1104 1106 1108 1110 1112 1114 1116 1118 1120 1122 1130 1134 1149 1153 1154 1155 1156 1162 1166 1167 1173 1174 1282 1284 1286
Symbol 334 TextUses:333Used by:357
Symbol 335 GraphicUsed by:336 1285
Symbol 336 MovieClipUses:335Used by:337
Symbol 337 MovieClipUses:336Used by:338
Symbol 338 MovieClip [FScrollBarSymbol]Uses:337Used by:357
Symbol 339 EditableTextUses:55Used by:357
Symbol 340 ShapeTweeningUsed by:357
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Symbol 342 GraphicUsed by:344
Symbol 343 GraphicUsed by:344
Symbol 344 MovieClipUses:342 343Used by:357
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Symbol 347 GraphicUsed by:349 774 1063
Symbol 348 GraphicUsed by:349 1063
Symbol 349 ButtonUses:345 346 347 348 326 330Used by:357
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Symbol 356 EditableTextUses:55Used by:357
Symbol 357 MovieClip [gameOverDisplay]Uses:36 320 321 322 325 326 331 332 334 338 339 340 66 341 344 349 350 351 352 353 354 355 356 183Used by:Timeline
Symbol 358 GraphicUsed by:360
Symbol 359 GraphicUsed by:360
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Symbol 362 GraphicUsed by:365
Symbol 363 TextUses:333Used by:365
Symbol 364 GraphicUsed by:365
Symbol 365 ButtonUses:362 363 364Used by:367
Symbol 366 GraphicUsed by:367
Symbol 367 MovieClip [displayMes]Uses:360 361 365 36 346 366 183Used by:Timeline
Symbol 368 GraphicUsed by:369
Symbol 369 MovieClipUses:368Used by:372
Symbol 370 GraphicUsed by:371 415
Symbol 371 MovieClipUses:370Used by:372
Symbol 372 MovieClip [enemyHpBar2]Uses:369 371Used by:412
Symbol 373 GraphicUsed by:374
Symbol 374 MovieClip [enemy_beam1EF]Uses:373Used by:390
Symbol 375 ShapeTweeningUsed by:397
Symbol 376 GraphicUsed by:397
Symbol 377 GraphicUsed by:378
Symbol 378 MovieClipUses:377Used by:390
Symbol 379 GraphicUsed by:380
Symbol 380 MovieClipUses:379Used by:390
Symbol 381 SoundUsed by:390 523 602
Symbol 382 SoundUsed by:390
Symbol 383 SoundUsed by:390 696
Symbol 384 SoundUsed by:390 398
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Symbol 414 MovieClipUses:413Used by:418 420 422
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Symbol 416 GraphicUsed by:418
Symbol 417 GraphicUses:74Used by:418 420 422
Symbol 418 MovieClip [floatSAM]Uses:414 415 416 417 78 26 82 85Used by:Timeline
Symbol 419 GraphicUsed by:420
Symbol 420 MovieClip [floatGun]Uses:419 414 415 417 78 26 82 85Used by:Timeline
Symbol 421 GraphicUsed by:422
Symbol 422 MovieClip [floatECM]Uses:421 414 415 417 78 26 82 85Used by:Timeline
Symbol 423 GraphicUsed by:424
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Symbol 946 TextUses:64Used by:950
Symbol 947 EditableTextUses:55Used by:950
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Symbol 1033 GraphicUsed by:1034
Symbol 1034 MovieClipUses:1033Used by:1061
Symbol 1035 GraphicUsed by:1036
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Symbol 1037 GraphicUsed by:1038
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Symbol 1039 GraphicUsed by:1041
Symbol 1040 TextUses:333Used by:1041
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Symbol 1046 TextUses:333Used by:1061
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Symbol 1073 EditableTextUses:955Used by:Timeline
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Symbol 1075 GraphicUses:1074Used by:1076
Symbol 1076 MovieClipUses:1075Used by:1079 1082
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Symbol 1091 GraphicUsed by:1094
Symbol 1092 SoundUsed by:1094
Symbol 1093 GraphicUsed by:1094
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Symbol 1095 GraphicUsed by:1096
Symbol 1096 MovieClipUses:1095Used by:1099
Symbol 1097 GraphicUsed by:1098
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Symbol 1100 GraphicUsed by:1138
Symbol 1101 GraphicUsed by:1103
Symbol 1102 GraphicUsed by:1103
Symbol 1103 MovieClipUses:1101 1102Used by:1124 1137 1176
Symbol 1104 TextUses:333Used by:1105
Symbol 1105 ButtonUses:1104 63 168 66Used by:1124
Symbol 1106 TextUses:333Used by:1107
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Symbol 1108 TextUses:333Used by:1109
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Symbol 1110 TextUses:333Used by:1111
Symbol 1111 ButtonUses:1110 63 168 66Used by:1124
Symbol 1112 TextUses:333Used by:1113
Symbol 1113 ButtonUses:1112 63 168 66Used by:1124
Symbol 1114 TextUses:333Used by:1115
Symbol 1115 ButtonUses:1114 63 168 66Used by:1124
Symbol 1116 TextUses:333Used by:1117
Symbol 1117 ButtonUses:1116 63 168 66Used by:1124
Symbol 1118 TextUses:333Used by:1119
Symbol 1119 ButtonUses:1118 63 168 66Used by:1124
Symbol 1120 TextUses:333Used by:1121
Symbol 1121 ButtonUses:1120 63 168 66Used by:1124
Symbol 1122 TextUses:333Used by:1123
Symbol 1123 ButtonUses:1122 63 168 66Used by:1124
Symbol 1124 MovieClipUses:1103 1105 1107 1109 1111 1113 1115 1117 1119 1121 1123Used by:1138
Symbol 1125 GraphicUsed by:1138
Symbol 1126 Sound [noize2]Used by:1137 1176
Symbol 1127 GraphicUsed by:1137
Symbol 1128 GraphicUsed by:1137
Symbol 1129 EditableTextUses:955Used by:1137
Symbol 1130 TextUses:333Used by:1133
Symbol 1131 GraphicUsed by:1132
Symbol 1132 MovieClipUses:36 1131Used by:1133 1135
Symbol 1133 ButtonUses:1130 1132 168 326 899Used by:1136
Symbol 1134 TextUses:333Used by:1135
Symbol 1135 ButtonUses:1134 1132 168 326 899Used by:1136
Symbol 1136 MovieClipUses:1133 1135Used by:1137
Symbol 1137 MovieClipUses:1103 52 1126 1127 1128 1129 1136Used by:1138
Symbol 1138 MovieClipUses:1100 1124 1125 1137Used by:Timeline
Symbol 1139 GraphicUsed by:1177
Symbol 1140 EditableTextUses:955Used by:1176
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Symbol 1142 EditableTextUses:955Used by:1158
Symbol 1143 GraphicUsed by:1146 1171
Symbol 1144 GraphicUsed by:1146
Symbol 1145 GraphicUsed by:1146 1171
Symbol 1146 MovieClipUses:1143 1144 1145Used by:1158 1163
Symbol 1147 EditableTextUses:955Used by:1158
Symbol 1148 GraphicUsed by:1151 1157
Symbol 1149 TextUses:333Used by:1151
Symbol 1150 GraphicUsed by:1151 1157
Symbol 1151 MovieClipUses:1148 1149 1150Used by:1158 1163
Symbol 1152 EditableTextUses:955Used by:1158
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Symbol 1157 MovieClipUses:1148 1156 1150Used by:1158 1163
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Symbol 1159 EditableTextUses:955Used by:1163
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Symbol 1161 EditableTextUses:955Used by:1163
Symbol 1162 TextUses:333Used by:1163
Symbol 1163 MovieClipUses:1159 1146 1160 1151 1161 1162 1154 1155 1157Used by:1176
Symbol 1164 EditableTextUses:955Used by:1168
Symbol 1165 EditableTextUses:955Used by:1168
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Symbol 1167 TextUses:333Used by:1168
Symbol 1168 MovieClipUses:1164 1165 1166 1167Used by:1176
Symbol 1169 EditableTextUses:955Used by:1175
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Symbol 1172 EditableTextUses:955Used by:1175
Symbol 1173 TextUses:333Used by:1175
Symbol 1174 TextUses:333Used by:1175
Symbol 1175 MovieClipUses:1169 1171 1172 1173 1174Used by:1176
Symbol 1176 MovieClipUses:1103 52 1140 1126 1141 36 1158 1163 1168 1175Used by:1177
Symbol 1177 MovieClipUses:1139 1176Used by:Timeline
Symbol 1178 GraphicUsed by:1179
Symbol 1179 MovieClipUses:1178Used by:Timeline
Symbol 1180 SoundUsed by:Timeline
Symbol 1181 BitmapUsed by:1182 1184
Symbol 1182 GraphicUses:1181Used by:1183
Symbol 1183 MovieClipUses:1182Used by:Timeline
Symbol 1184 GraphicUses:1181Used by:1185
Symbol 1185 MovieClipUses:1184Used by:Timeline
Symbol 1186 GraphicUsed by:Timeline
Symbol 1187 GraphicUsed by:1188
Symbol 1188 MovieClipUses:1187Used by:1191
Symbol 1189 EditableTextUses:955Used by:1191
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Symbol 1191 MovieClipUses:1188 1189 1190Used by:Timeline
Symbol 1192 GraphicUsed by:1193
Symbol 1193 MovieClipUses:1192Used by:1194
Symbol 1194 MovieClipUses:1193Used by:Timeline
Symbol 1195 ShapeTweeningUsed by:1199
Symbol 1196 GraphicUsed by:1199
Symbol 1197 GraphicUsed by:1199
Symbol 1198 GraphicUsed by:1199
Symbol 1199 MovieClipUses:1195 1196 1197 1198Used by:Timeline
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Symbol 1201 GraphicUsed by:1203
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Symbol 1204 GraphicUsed by:1205
Symbol 1205 MovieClipUses:1204Used by:Timeline
Symbol 1206 GraphicUsed by:1211
Symbol 1207 EditableTextUses:955Used by:1211
Symbol 1208 MovieClipUses:36Used by:1209 1210
Symbol 1209 MovieClipUses:1208Used by:1210
Symbol 1210 MovieClipUses:1208 1209Used by:1211
Symbol 1211 MovieClipUses:1206 1207 1210Used by:Timeline
Symbol 1212 SoundUsed by:Timeline
Symbol 1213 GraphicUsed by:1280
Symbol 1214 GraphicUsed by:1280
Symbol 1215 TextUses:64Used by:1219
Symbol 1216 TextUses:64Used by:1219
Symbol 1217 TextUses:64Used by:1219
Symbol 1218 TextUses:64Used by:1219
Symbol 1219 MovieClipUses:1215 1216 1217 1218Used by:1280
Symbol 1220 TextUses:64Used by:1221 1242
Symbol 1221 ButtonUses:1220 346 794 168 29 66Used by:1280
Symbol 1222 TextUses:64Used by:1280
Symbol 1223 GraphicUsed by:1225
Symbol 1224 EditableTextUses:55Used by:1225
Symbol 1225 MovieClipUses:1223 1224Used by:1280
Symbol 1226 TextUses:64Used by:1280
Symbol 1227 TextUses:64Used by:1280
Symbol 1228 TextUses:64Used by:1229 1247
Symbol 1229 ButtonUses:1228 794 168 29 66Used by:1280
Symbol 1230 TextUses:64Used by:1231
Symbol 1231 ButtonUses:1230 794 168 29 66Used by:1280
Symbol 1232 TextUses:64Used by:1280
Symbol 1233 TextUses:64Used by:1280
Symbol 1234 TextUses:64Used by:1280
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Symbol 1236 GraphicUsed by:1280
Symbol 1237 TextUses:64Used by:1280
Symbol 1238 TextUses:64Used by:1280
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Symbol 1240 TextUses:64Used by:1280
Symbol 1241 EditableTextUses:64Used by:1280
Symbol 1242 ButtonUses:1220 346 794 168 29 66Used by:1280
Symbol 1243 TextUses:64Used by:1244
Symbol 1244 ButtonUses:1243 346 794 168 29 66Used by:1280
Symbol 1245 TextUses:64Used by:1280
Symbol 1246 SoundUsed by:1280
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Symbol 1248 TextUses:64Used by:1280
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Symbol 1250 TextUses:64Used by:1251
Symbol 1251 ButtonUses:1250 346 794 168 29 66Used by:1280
Symbol 1252 ButtonUses:995 346 794 168 29 66Used by:1280
Symbol 1253 TextUses:64Used by:1280
Symbol 1254 TextUses:64Used by:1280
Symbol 1255 TextUses:64Used by:1280
Symbol 1256 GraphicUsed by:1280
Symbol 1257 TextUses:64Used by:1280
Symbol 1258 TextUses:64Used by:1280
Symbol 1259 GraphicUsed by:1267
Symbol 1260 EditableTextUses:55Used by:1267
Symbol 1261 EditableTextUses:55Used by:1267
Symbol 1262 EditableTextUses:55Used by:1267
Symbol 1263 FontUsed by:1264
Symbol 1264 EditableTextUses:1263Used by:1267
Symbol 1265 ShapeTweeningUsed by:1267
Symbol 1266 GraphicUsed by:1267
Symbol 1267 MovieClipUses:1259 1260 1261 1262 1264 36 1265 1266 183Used by:1280
Symbol 1268 ButtonUses:995 346 794 168 29 66Used by:1280
Symbol 1269 TextUses:64Used by:1280
Symbol 1270 EditableTextUses:55Used by:1280
Symbol 1271 EditableTextUses:55Used by:1280
Symbol 1272 EditableTextUses:55Used by:1280
Symbol 1273 GraphicUsed by:1274
Symbol 1274 MovieClipUses:1273Used by:1276 1277
Symbol 1275 GraphicUsed by:1276 1277
Symbol 1276 ButtonUses:1274 1275Used by:1280
Symbol 1277 ButtonUses:1274 1275Used by:1280
Symbol 1278 EditableTextUses:55Used by:1280
Symbol 1279 SoundUsed by:1280
Symbol 1280 MovieClipUses:1213 1214 1219 1221 1222 1225 29 1226 1227 1229 1231 1232 1233 1234 1235 28 1236 1237 1238 1239 1240 1241 1242 1244 1245 1246 1247 1248 1249 1251 1252 1253 1254 1255 1256 1257 1258 1267 1268 1269 1270 1271 1272 1276 1277 1278 1279Used by:Timeline
Symbol 1281 GraphicUses:799Used by:Timeline
Symbol 1282 TextUses:333Used by:1283
Symbol 1283 MovieClipUses:36 1282Used by:Timeline
Symbol 1284 TextUses:333Used by:1287
Symbol 1285 MovieClipUses:36 335Used by:1287
Symbol 1286 TextUses:333Used by:1287
Symbol 1287 MovieClipUses:1284 1285 1286Used by:Timeline
Symbol 1288 ButtonUses:168Used by:Timeline

Instance Names

"backArea"Frame 24Symbol 1090 MovieClip
"warningDis"Frame 24Symbol 1094 MovieClip
"weponSymbol"Frame 24Symbol 1099 MovieClip
"menu"Frame 24Symbol 1138 MovieClip
"mes"Frame 24Symbol 1177 MovieClip
"radar"Frame 24Symbol 1179 MovieClip
"mainHp"Frame 34Symbol 1191 MovieClip
"timeDis"Frame 54Symbol 1211 MovieClip
"ranking"Frame 64Symbol 1280 MovieClip
"shotArea"Symbol 38 MovieClip Frame 1Symbol 34 MovieClip
"hitArea"Symbol 59 MovieClip [tutorial_shotItem] Frame 10Symbol 57 MovieClip
"hitArea"Symbol 70 MovieClip [tutorial_enemy1] Frame 10Symbol 57 MovieClip
"face_mc"Symbol 111 MovieClip Frame 1Symbol 100 MovieClip
"arrow_mc"Symbol 111 MovieClip Frame 1Symbol 102 MovieClip
"highlight_mc"Symbol 111 MovieClip Frame 1Symbol 104 MovieClip
"shadow_mc"Symbol 111 MovieClip Frame 1Symbol 106 MovieClip
"darkshadow_mc"Symbol 111 MovieClip Frame 1Symbol 108 MovieClip
"highlight3D_mc"Symbol 111 MovieClip Frame 1Symbol 110 MovieClip
"darkshadow_mc"Symbol 121 MovieClip Frame 1Symbol 112 MovieClip
"highlight3D_mc"Symbol 121 MovieClip Frame 1Symbol 113 MovieClip
"highlight_mc"Symbol 121 MovieClip Frame 1Symbol 115 MovieClip
"shadow_mc"Symbol 121 MovieClip Frame 1Symbol 117 MovieClip
"face_mc"Symbol 121 MovieClip Frame 1Symbol 118 MovieClip
"arrow_mc"Symbol 121 MovieClip Frame 1Symbol 120 MovieClip
"highlight3D_mc"Symbol 130 MovieClip Frame 1Symbol 122 MovieClip
"darkshadow_mc"Symbol 130 MovieClip Frame 1Symbol 123 MovieClip
"highlight_mc"Symbol 130 MovieClip Frame 1Symbol 124 MovieClip
"shadow_mc"Symbol 130 MovieClip Frame 1Symbol 125 MovieClip
"face_mc"Symbol 130 MovieClip Frame 1Symbol 127 MovieClip
"arrow_mc"Symbol 130 MovieClip Frame 1Symbol 129 MovieClip
"up"Symbol 131 MovieClip [DownArrow] Frame 1Symbol 111 MovieClip
"down"Symbol 131 MovieClip [DownArrow] Frame 2Symbol 121 MovieClip
"disabled"Symbol 131 MovieClip [DownArrow] Frame 3Symbol 130 MovieClip
"highlight3D_mc"Symbol 243 MovieClip Frame 1Symbol 238 MovieClip
"darkshadow_mc"Symbol 243 MovieClip Frame 1Symbol 240 MovieClip
"highlight_mc"Symbol 243 MovieClip Frame 1Symbol 241 MovieClip
"shadow_mc"Symbol 243 MovieClip Frame 1Symbol 242 MovieClip
"highlight3D_mc"Symbol 250 MovieClip Frame 1Symbol 244 MovieClip
"darkshadow_mc"Symbol 250 MovieClip Frame 1Symbol 245 MovieClip
"shadow_mc"Symbol 250 MovieClip Frame 1Symbol 247 MovieClip
"face_mc"Symbol 250 MovieClip Frame 1Symbol 248 MovieClip
"highlight_mc"Symbol 250 MovieClip Frame 1Symbol 249 MovieClip
"shadow_mc"Symbol 255 MovieClip Frame 1Symbol 251 MovieClip
"darkshadow_mc"Symbol 255 MovieClip Frame 1Symbol 253 MovieClip
"highlight3D_mc"Symbol 255 MovieClip Frame 1Symbol 254 MovieClip
"mc_sliderTop"Symbol 256 MovieClip [ScrollThumb] Frame 1Symbol 243 MovieClip
"mc_sliderMid"Symbol 256 MovieClip [ScrollThumb] Frame 1Symbol 250 MovieClip
"mc_sliderBot"Symbol 256 MovieClip [ScrollThumb] Frame 1Symbol 255 MovieClip
"face_mc"Symbol 264 MovieClip Frame 1Symbol 257 MovieClip
"arrow_mc"Symbol 264 MovieClip Frame 1Symbol 259 MovieClip
"highlight_mc"Symbol 264 MovieClip Frame 1Symbol 260 MovieClip
"shadow_mc"Symbol 264 MovieClip Frame 1Symbol 261 MovieClip
"darkshadow_mc"Symbol 264 MovieClip Frame 1Symbol 262 MovieClip
"highlight3D_mc"Symbol 264 MovieClip Frame 1Symbol 263 MovieClip
"darkshadow_mc"Symbol 272 MovieClip Frame 1Symbol 265 MovieClip
"highlight3D_mc"Symbol 272 MovieClip Frame 1Symbol 266 MovieClip
"highlight_mc"Symbol 272 MovieClip Frame 1Symbol 267 MovieClip
"shadow_mc"Symbol 272 MovieClip Frame 1Symbol 268 MovieClip
"face_mc"Symbol 272 MovieClip Frame 1Symbol 269 MovieClip
"arrow_mc"Symbol 272 MovieClip Frame 1Symbol 271 MovieClip
"highlight3D_mc"Symbol 280 MovieClip Frame 1Symbol 273 MovieClip
"darkshadow_mc"Symbol 280 MovieClip Frame 1Symbol 274 MovieClip
"highlight_mc"Symbol 280 MovieClip Frame 1Symbol 275 MovieClip
"shadow_mc"Symbol 280 MovieClip Frame 1Symbol 276 MovieClip
"face_mc"Symbol 280 MovieClip Frame 1Symbol 277 MovieClip
"arrow_mc"Symbol 280 MovieClip Frame 1Symbol 279 MovieClip
"up"Symbol 281 MovieClip [UpArrow] Frame 1Symbol 264 MovieClip
"down"Symbol 281 MovieClip [UpArrow] Frame 2Symbol 272 MovieClip
"disabled"Symbol 281 MovieClip [UpArrow] Frame 3Symbol 280 MovieClip
"track_mc"Symbol 337 MovieClip Frame 1Symbol 336 MovieClip
"scrollTrack_mc"Symbol 338 MovieClip [FScrollBarSymbol] Frame 1Symbol 337 MovieClip
"textResult"Symbol 357 MovieClip [gameOverDisplay] Frame 41Symbol 325 MovieClip
"InstanceName_4"Symbol 357 MovieClip [gameOverDisplay] Frame 56Symbol 339 EditableText
"InstanceName_3"Symbol 357 MovieClip [gameOverDisplay] Frame 57Symbol 344 MovieClip
"bar"Symbol 372 MovieClip [enemyHpBar2] Frame 1Symbol 371 MovieClip
"1"Symbol 401 MovieClip Frame 1Symbol 400 MovieClip
"2"Symbol 401 MovieClip Frame 1Symbol 400 MovieClip
"3"Symbol 401 MovieClip Frame 1Symbol 400 MovieClip
"hpBar"Symbol 412 MovieClip [ship1] Frame 1Symbol 372 MovieClip [enemyHpBar2]
"hpBar"Symbol 418 MovieClip [floatSAM] Frame 1Symbol 415 MovieClip
"hpBar"Symbol 420 MovieClip [floatGun] Frame 1Symbol 415 MovieClip
"hpBar"Symbol 422 MovieClip [floatECM] Frame 1Symbol 415 MovieClip
"hitArea_b1"Symbol 484 MovieClip Frame 10Symbol 473 MovieClip
"hitArea_b1"Symbol 484 MovieClip Frame 12Symbol 478 MovieClip
"hitArea_b1"Symbol 484 MovieClip Frame 35Symbol 473 MovieClip
"hitArea_b1"Symbol 484 MovieClip Frame 38Symbol 478 MovieClip
"hitArea_b1"Symbol 489 MovieClip Frame 12Symbol 473 MovieClip
"gardArea"Symbol 497 MovieClip Frame 3Symbol 496 MovieClip
"char"Symbol 507 MovieClip [char4] Frame 1Symbol 459 MovieClip
"damageArea"Symbol 507 MovieClip [char4] Frame 11Symbol 57 MovieClip
"char"Symbol 507 MovieClip [char4] Frame 11Symbol 460 MovieClip
"char"Symbol 507 MovieClip [char4] Frame 50Symbol 459 MovieClip
"char"Symbol 507 MovieClip [char4] Frame 70Symbol 471 MovieClip
"char"Symbol 507 MovieClip [char4] Frame 80Symbol 460 MovieClip
"char"Symbol 507 MovieClip [char4] Frame 90Symbol 484 MovieClip
"char"Symbol 507 MovieClip [char4] Frame 100Symbol 460 MovieClip
"char"Symbol 507 MovieClip [char4] Frame 110Symbol 489 MovieClip
"char"Symbol 507 MovieClip [char4] Frame 120Symbol 460 MovieClip
"char"Symbol 507 MovieClip [char4] Frame 140Symbol 497 MovieClip
"char"Symbol 507 MovieClip [char4] Frame 150Symbol 500 MovieClip
"damageArea"Symbol 507 MovieClip [char4] Frame 160Symbol 57 MovieClip
"char"Symbol 507 MovieClip [char4] Frame 160Symbol 506 MovieClip
"braid"Symbol 558 MovieClip Frame 1Symbol 556 MovieClip
"braid"Symbol 561 MovieClip Frame 1Symbol 560 MovieClip
"handF"Symbol 562 MovieClip Frame 1Symbol 558 MovieClip
"braid"Symbol 593 MovieClip Frame 1Symbol 556 MovieClip
"handF"Symbol 608 MovieClip Frame 1Symbol 558 MovieClip
"handF"Symbol 609 MovieClip Frame 1Symbol 558 MovieClip
"handF"Symbol 610 MovieClip Frame 1Symbol 558 MovieClip
"handF"Symbol 612 MovieClip Frame 1Symbol 558 MovieClip
"handF"Symbol 625 MovieClip Frame 1Symbol 558 MovieClip
"hitArea_b1"Symbol 625 MovieClip Frame 11Symbol 473 MovieClip
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"f4"Symbol 1071 MovieClip Frame 40
"menu"Symbol 1072 MovieClip Frame 2
"rMenu"Symbol 1072 MovieClip Frame 3
"credit"Symbol 1072 MovieClip Frame 20
"option"Symbol 1072 MovieClip Frame 30
"timeAttack"Symbol 1072 MovieClip Frame 45
"survival"Symbol 1072 MovieClip Frame 55
"selectCharFirst"Symbol 1072 MovieClip Frame 65
"selectChar1"Symbol 1072 MovieClip Frame 70
"selectChar2"Symbol 1072 MovieClip Frame 85
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"s"Symbol 1099 MovieClip Frame 20
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"jp"Symbol 1136 MovieClip Frame 1
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"jp"Symbol 1158 MovieClip Frame 1
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"jp"Symbol 1175 MovieClip Frame 1
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"shot"Symbol 1176 MovieClip Frame 20
"move"Symbol 1176 MovieClip Frame 30
"gard"Symbol 1176 MovieClip Frame 40
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"rankIn"Symbol 1280 MovieClip Frame 20
"connect"Symbol 1280 MovieClip Frame 27
"e2"Symbol 1280 MovieClip Frame 35
"rankOut"Symbol 1280 MovieClip Frame 45
"ranking"Symbol 1280 MovieClip Frame 55

Dynamic Text Variables

mesSymbol 339 EditableText"ミッション名:戦闘テスト 機体名称:レッドベリル 戦闘時間:18:20 被弾数 34 撃墜スコア詳細************ ガンフロート 84 SAMフロート 50 駆逐戦闘艦 6 総撃破数 180 総合評価 186000 "
totalTimeSymbol 353 EditableText"00:00 "
missionNameSymbol 354 EditableText"戦闘テスト "
charNameSymbol 356 EditableText"ラピス・プロトタイプ "
mesSymbol 361 EditableText"<p align="left"><font face="_等幅" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">AWACS:ガン・フロート*5</font></p><p align="left"><font face="_等幅" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">AWACS:SAM・フロート*5</font></p><p align="left"><font face="_等幅" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">AWACS:敵機群、戦闘域進入確認</font></p><p align="left"><font face="_等幅" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">はるかぜ:まずはフロートを掃討するよ、OK?</font></p><p align="left"></p>"
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disMesSymbol 777 EditableText" "
mainMesSymbol 888 EditableText"xxx "
mesSymbol 889 EditableText"xxx "
disVolSymbol 925 EditableText"100 "
keyEngSymbol 951 EditableText"Attack "
keyJpnSymbol 952 EditableText"攻撃実行 "
nowKeySymbol 953 EditableText"X "
nameSymbol 1021 EditableText"ハーケルピュアーネ "
hpSymbol 1023 EditableText"xxxxx "
defSymbol 1025 EditableText"xxx "
addSpeedSymbol 1027 EditableText"xx "
maxSpeedSymbol 1029 EditableText"xxx "
dushSymbol 1031 EditableText"xxx "
comSymbol 1062 EditableText"xxx xxx xxx xxx xxx xxx "
tttSymbol 1073 EditableText"aaaaaaaa"
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scoreSymbol 1189 EditableText"000000000000000"
disTimeSymbol 1207 EditableText"999.99"
nameSymbol 1241 EditableText" "
timeSymbol 1260 EditableText"999.99 "
nameSymbol 1261 EditableText"RANKRANKRANK "
disPacNameSymbol 1262 EditableText"laphis-prototype "
noSymbol 1264 EditableText"10 "
titleSymbol 1278 EditableText"総合 "




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Created: 11/11 -2020 19:05:42 Last modified: 11/11 -2020 19:05:42 Server time: 14/11 -2024 06:51:10