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229595
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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/27883617?noj=FRM27883617-22DC" width="1" height="1"></div>

empirex.swf

This is the info page for
Flash #238513

(Click the ID number above for more basic data on this flash file.)


Text
STING

VISCOUNT

BEAST

LILWEN

COLOSSUS

COLOSSUS

DARK KING

Copyright(c) 2005~2008
Bao Youyuan All Rights
Reserved.

Version 1.93

简单的

中等的

困难的

返回

非常简单的

开始新游戏

科技树

Staff Officer

Jack.F.Deep

Version 1.93

Eastan

Beilmen

Repair The City

Stop Repairing

您目前所持有的黄金

!

!

!

!

!

Bao Youyuan (China)

<p align="center"><font face="_sans_15pt_st" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>鲍有源</b></font></p>

Windmill ~

Blacksmith ~

~ Keep ~

Steel Blade ~

START

Long-barrelled Gun ~

Iron Horse
(need Castle) ~

~ Castle ~

Watchtower ~

Telescope
(need Keep) ~

~ Barracks

~ Footman

~ Rifleman

Knight
~ (need Castle)

Means of Transport ~

STING ~

LILWEN
(need Castle) ~

Chancel ~

Alchemy ~

Natrual Power ~

~ Iron Gate

COLOSSUS ~

Noble Metal ~

~ Alchemy

~ Workshop

~ Military

~ Canon

~ Monk

Magician
~ (need Castle)

~ Tecnology Tree ~

ActionScript [AS1/AS2]

Frame 1
fscommand ("showmenu", "false"); myMenu = new ContextMenu(); myMenu.hideBuiltInItems(); _root.menu = myMenu; Stage.scaleMode = "noScale";
Frame 2
stop(); delete _root.onEnterFrame; _root.onEnterFrame = function () { if (loading._currentFrame == 100) { _root.gotoAndStop(6); } }; loading.onEnterFrame = function () { byteloaded = _root.getBytesLoaded(); bytetotal = _root.getBytesTotal(); loading.gotoAndStop(int((byteloaded / bytetotal) * 100)); };
Frame 6
stop(); baourl.onRelease = function () { getURL ("http://www.baoyouyuan.com", _blank); }; nextpage.onRelease = function () { if (hmz._currentframe == 15) { hmz.gotoAndPlay(63); } }; _root.onEnterFrame = function () { if (hmz._currentframe == 78) { _root.gotoAndStop(7); } };
Frame 7
stop(); r = 2; ttre = 0; zzzz.gotoAndStop(6); tt1.onRollOver = function () { if (this._currentFrame == 10) { this.gotoAndStop(11); } }; tt1.onRollOut = function () { if (this._currentFrame == 11) { this.gotoAndStop(10); } }; tt1.onRelease = function () { if (this._currentFrame == 11) { this.gotoAndPlay(12); _root.tt2.gotoAndPlay(14); _root.tt3.gotoAndPlay(16); _root.tt4.gotoAndPlay(18); _root.ttree.gotoAndPlay(14); _root.veasy.gotoAndPlay(2); _root.easy.gotoAndPlay(2); _root.normal.gotoAndPlay(2); _root.hard.gotoAndPlay(2); _root.back.gotoAndPlay(2); } }; ttree.onRollOver = function () { if (this._currentFrame == 12) { this.gotoAndStop(13); } }; ttree.onRollOut = function () { if (this._currentFrame == 13) { this.gotoAndStop(12); } }; ttree.onRelease = function () { if (this._currentFrame == 13) { this.gotoAndPlay(14); _root.tt1.gotoAndPlay(12); _root.ttt.gotoAndPlay(6); _root.zzzz.gotoAndPlay(7); ttre = 1; } }; veasy.onRollOver = function () { if (this._currentFrame == 13) { this.gotoAndStop(14); } }; veasy.onRollOut = function () { if (this._currentFrame == 14) { this.gotoAndStop(13); } }; veasy.onRelease = function () { if (this._currentFrame == 14) { this.gotoAndPlay(15); r = 2.5; ecsl = 0.29; _root.ttt.gotoAndPlay(6); _root.easy.gotoAndPlay(17); _root.normal.gotoAndPlay(19); _root.hard.gotoAndPlay(21); _root.back.gotoAndPlay(23); _root.zzzz.gotoAndPlay(7); } }; easy.onRollOver = function () { if (this._currentFrame == 15) { this.gotoAndStop(16); } }; easy.onRollOut = function () { if (this._currentFrame == 16) { this.gotoAndStop(15); } }; easy.onRelease = function () { if (this._currentFrame == 16) { this.gotoAndPlay(17); r = 2.25; ecsl = 0.3; _root.ttt.gotoAndPlay(6); _root.veasy.gotoAndPlay(15); _root.normal.gotoAndPlay(19); _root.hard.gotoAndPlay(21); _root.back.gotoAndPlay(23); _root.zzzz.gotoAndPlay(7); } }; normal.onRollOver = function () { if (this._currentFrame == 17) { this.gotoAndStop(18); } }; normal.onRollOut = function () { if (this._currentFrame == 18) { this.gotoAndStop(17); } }; normal.onRelease = function () { if (this._currentFrame == 18) { this.gotoAndPlay(19); r = 1.9 + ((Math.random() * 2) / 10); ecsl = 0.35; _root.ttt.gotoAndPlay(6); _root.veasy.gotoAndPlay(15); _root.easy.gotoAndPlay(17); _root.hard.gotoAndPlay(21); _root.back.gotoAndPlay(23); _root.zzzz.gotoAndPlay(7); } }; hard.onRollOver = function () { if (this._currentFrame == 19) { this.gotoAndStop(20); } }; hard.onRollOut = function () { if (this._currentFrame == 20) { this.gotoAndStop(19); } }; hard.onRelease = function () { if (this._currentFrame == 20) { this.gotoAndPlay(21); r = 1.7 + ((Math.random() * 2) / 10); ecsl = 0.4; _root.ttt.gotoAndPlay(6); _root.veasy.gotoAndPlay(15); _root.normal.gotoAndPlay(19); _root.easy.gotoAndPlay(17); _root.back.gotoAndPlay(23); _root.zzzz.gotoAndPlay(7); } }; back.onRollOver = function () { if (this._currentFrame == 21) { this.gotoAndStop(22); } }; back.onRollOut = function () { if (this._currentFrame == 22) { this.gotoAndStop(21); } }; back.onRelease = function () { if (this._currentFrame == 22) { this.gotoAndPlay(23); _root.veasy.gotoAndPlay(15); _root.hard.gotoAndPlay(21); _root.normal.gotoAndPlay(19); _root.easy.gotoAndPlay(17); _root.tt1.gotoAndPlay(1); _root.tt2.gotoAndPlay(1); _root.tt3.gotoAndPlay(1); _root.tt4.gotoAndPlay(1); _root.ttree.gotoAndPlay(1); } }; zzzz.onEnterFrame = function () { if (this._currentFrame == 25) { if (ttre == 0) { _root.gotoAndStop(8); } if (ttre == 1) { _root.gotoAndStop(12); } } };
Frame 8
stop(); var timex = 1; _root.onEnterFrame = function () { if (timex == 300) { zzz.gotoAndPlay(7); } if (timex == 330) { _root.gotoAndStop(9); } timex++; }; skip.onRelease = function () { _root.gotoAndStop(9); };
Frame 9
function xdsAction() { this.xue.gotoAndStop(int((this.life / this.xxx) * 100)); if (this._currentframe == 146) { bsxlh.push(this.number); estan.unit--; this.removeMovieClip(); } if (((this.attackzl == 3) && (this._currentframe < 120)) && (this._x < 160)) { this.attackzl = 0; } if ((this.life <= 0) && (this._currentframe < 120)) { this.gotoAndPlay(120); zczk2.text = zczk.text; zczk.text = "- A monk of Eastan died ."; } if ((this.attackzl == 1) && (this._currentframe < 120)) { if (!(this._currentframe === 1)) { this.gotoAndPlay(this._currentframe); } k = 0; while (k < 30) { changlayer(this, people[k]); k++; } if (this._currentframe == 1) { this.goalxs = 0; this.goaljl = 650; i = 0; while (i < 30) { if (((((Math.abs(people[i]._x - this._x) < this.goaljl) && (people[i]._currentframe < 120)) && (people[i].jlife == 1)) && (people[i].life < people[i].xxx)) && (i < 16)) { this.goal = people[i]; this.goalxs++; this.goaljl = Math.abs(people[i]._x - this._x); break; } if (((Math.abs(people[i]._x - this._x) < this.goaljl) && (people[i]._currentframe < 120)) && (i >= 16)) { this.goal = people[i]; this.goalxs++; this.goaljl = Math.abs(people[i]._x - this._x); } if ((i == 29) && (this.goalxs == 0)) { this.goal = ecastle; } i++; } if (this._x <= this.goal._x) { this.gotoAndPlay(2); } if (this._x > this.goal._x) { this.gotoAndPlay(15); } } if ((Math.sqrt(Math.pow(this.goal._x - this._x, 2) + Math.pow(this.goal._y - this._y, 2)) < 150) && (this._currentframe < 28)) { if ((!(this.goal === ecastle)) && (!(this.goal === estan))) { changlayer(this, this.goal); } this.gotoAndPlay(51); } if ((this.life <= 0) && (this._currentframe < 120)) { this.gotoAndPlay(120); } if ((this.goal.life <= 0) && (this._currentframe < 120)) { this.gotoAndStop(1); } if (((this.goal._currentframe < 120) && (this._currentframe > 28)) && (Math.sqrt(Math.pow(this.goal._x - this._x, 2) + Math.pow(this.goal._y - this._y, 2)) < 150)) { k = 1; while (k < 15) { changsx(this, people[k]); k++; } if (this._currentframe == 75) { if (this.goal != ecastle) { if ((this.goal.life > this.goal.xxx) && (this._currentframe < 120)) { this.gotoAndStop(1); } if (this.goal.jlife == 1) { xdsxg.attachMovie("zly", xdsxs, xdsxs); xdsxg[xdsxs]._y = this.goal._y - 80; xdsxg[xdsxs]._x = this.goal._x; this.goal.life = this.goal.life + this.cure; } if ((this.goal.jlife == 0) or (this.goal.jlife == 2)) { xdsxg.attachMovie("jsgj", xdsxs, xdsxs); xdsxg[xdsxs]._y = this.goal._y - (Math.random() * 30); xdsxg[xdsxs]._x = this.goal._x; this.goal.life = this.goal.life - (7 + (Math.random() * 7)); } xdsxs++; xdsxs = xdsxs % 30; } if (this.goal == ecastle) { if ((this.goal.life <= 0) && (this._currentframe < 120)) { this.gotoAndStop(1); } xdsxg.attachMovie("jsgj", xdsxs, xdsxs); xdsxg[xdsxs]._y = (this.goal._y + (Math.random() * 20)) - 10; xdsxg[xdsxs]._x = (this.goal._x + (Math.random() * 40)) + 20; ecastle.life = ecastle.life - (7 + (Math.random() * 7)); xdsxs++; xdsxs = xdsxs % 30; } } else { this.goalxs = 0; this.goaljl = 650; i = 0; while (i < 30) { if (((((Math.abs(people[i]._x - this._x) < this.goaljl) && (people[i]._currentframe < 120)) && (people[i].jlife == 1)) && (people[i].life < people[i].xxx)) && (i < 16)) { this.goal = people[i]; this.goalxs++; this.goaljl = Math.abs(people[i]._x - this._x); break; } if (((Math.abs(people[i]._x - this._x) < this.goaljl) && (people[i]._currentframe < 120)) && (i >= 16)) { this.goal = people[i]; this.goalxs++; this.goaljl = Math.abs(people[i]._x - this._x); } if ((i == 29) && (this.goalxs == 0)) { this.goal = ecastle; } i++; } } } else { this.goalxs = 0; this.goaljl = 650; i = 0; while (i < 30) { if (((((Math.abs(people[i]._x - this._x) < this.goaljl) && (people[i]._currentframe < 120)) && (people[i].jlife == 1)) && (people[i].life < people[i].xxx)) && (i < 16)) { this.goal = people[i]; this.goalxs++; this.goaljl = Math.abs(people[i]._x - this._x); break; } if (((Math.abs(people[i]._x - this._x) < this.goaljl) && (people[i]._currentframe < 120)) && (i >= 16)) { this.goal = people[i]; this.goalxs++; this.goaljl = Math.abs(people[i]._x - this._x); } if ((i == 29) && (this.goalxs == 0)) { this.goal = ecastle; } i++; } if ((this._currentframe > 28) && (this._currentframe < 120)) { if (this._x <= this.goal._x) { this.gotoAndPlay(2); } if (this._x > this.goal._x) { this.gotoAndPlay(15); } } if (this.goal._x > 320) { this.angle = Math.atan((this.goal._y - this._y) / ((this.goal._x - 100) - this._x)); if (((this.goal._x - 100) - this._x) > 0) { this.dx = Math.cos(this.angle) * this.speed; this.dy = Math.sin(this.angle) * this.speed; } if (((this.goal._x - 100) - this._x) == 0) { if (Math.abs(this.goal._y - this._y) >= 180) { if ((this.goal._y - this._y) > 0) { this.dx = 0; this.dy = 1; } if ((this.goal._y - this._y) < 0) { this.dx = 0; this.dy = -1; } } } if (((this.goal._x - 100) - this._x) < 0) { this.dx = (-Math.cos(this.angle)) * this.speed; this.dy = (-Math.sin(this.angle)) * this.speed; } this._x = this._x + this.dx; this._y = this._y + this.dy; } } if ((this.goal._x <= 320) && (Math.sqrt(Math.pow(this.goal._x - this._x, 2) + Math.pow(this.goal._y - this._y, 2)) >= 150)) { if (Math.abs(this.goal._y - this._y) > 4) { if ((this.goal._y - this._y) > 0) { this._y = this._y + 1; } else { this._y = this._y - 1; } } if (Math.abs(this.goal._y - this._y) <= 4) { if ((this.goal._x - this._x) > 0) { this._x = this._x + 1; } else { this._x = this._x - 1; } } } } if ((this.attackzl == 2) && (this._currentframe < 120)) { if (!(this._currentframe === 1)) { this.gotoAndPlay(this._currentframe); } k = 0; while (k < 30) { changlayer(this, people[k]); k++; } if (this._currentframe == 1) { this.goalxs = 0; this.goaljl = 120; i = 0; while (i < 30) { if (((((Math.abs(people[i]._x - this._x) < this.goaljl) && (people[i]._currentframe < 120)) && (people[i].jlife == 1)) && (people[i].life < people[i].xxx)) && (i < 16)) { this.goal = people[i]; this.goalxs++; this.goaljl = Math.abs(people[i]._x - this._x); break; } if (((Math.abs(people[i]._x - this._x) < this.goaljl) && (people[i]._currentframe < 120)) && (i >= 16)) { this.goal = people[i]; this.goalxs++; this.goaljl = Math.abs(people[i]._x - this._x); } if ((i == 29) && (this.goalxs == 0)) { this.attackzl = 0; } i++; } if (this._x <= this.goal._x) { this.gotoAndPlay(2); } if (this._x > this.goal._x) { this.gotoAndPlay(15); } } if ((Math.sqrt(Math.pow(this.goal._x - this._x, 2) + Math.pow(this.goal._y - this._y, 2)) < 150) && (this._currentframe < 28)) { if ((!(this.goal === ecastle)) && (!(this.goal === estan))) { changlayer(this, this.goal); } this.gotoAndPlay(51); } if ((this.life <= 0) && (this._currentframe < 120)) { this.gotoAndPlay(120); } if ((this.goal.life <= 0) && (this._currentframe < 120)) { this.gotoAndStop(1); } if (((this.goal._currentframe < 120) && (this._currentframe > 28)) && (Math.sqrt(Math.pow(this.goal._x - this._x, 2) + Math.pow(this.goal._y - this._y, 2)) < 150)) { k = 1; while (k < 15) { changsx(this, people[k]); k++; } if (this._currentframe == 75) { if (this.goal != ecastle) { if ((this.goal.life > this.goal.xxx) && (this._currentframe < 120)) { this.gotoAndStop(1); } if (this.goal.jlife == 1) { xdsxg.attachMovie("zly", xdsxs, xdsxs); xdsxg[xdsxs]._y = this.goal._y - 80; xdsxg[xdsxs]._x = this.goal._x; this.goal.life = this.goal.life + this.cure; } if ((this.goal.jlife == 0) or (this.goal.jlife == 2)) { xdsxg.attachMovie("jsgj", xdsxs, xdsxs); xdsxg[xdsxs]._y = this.goal._y - (Math.random() * 30); xdsxg[xdsxs]._x = this.goal._x; this.goal.life = this.goal.life - (7 + (Math.random() * 7)); } xdsxs++; xdsxs = xdsxs % 30; } if (this.goal == ecastle) { if ((this.goal.life <= 0) && (this._currentframe < 120)) { this.gotoAndStop(1); } xdsxg.attachMovie("jsgj", xdsxs, xdsxs); xdsxg[xdsxs]._y = (this.goal._y + (Math.random() * 20)) - 10; xdsxg[xdsxs]._x = (this.goal._x + (Math.random() * 40)) + 20; ecastle.life = ecastle.life - (7 + (Math.random() * 7)); xdsxs++; xdsxs = xdsxs % 30; } } else { this.goalxs = 0; this.goaljl = 120; i = 0; while (i < 30) { if (((((Math.abs(people[i]._x - this._x) < this.goaljl) && (people[i]._currentframe < 120)) && (people[i].jlife == 1)) && (people[i].life < people[i].xxx)) && (i < 16)) { this.goal = people[i]; this.goalxs++; this.goaljl = Math.abs(people[i]._x - this._x); break; } if (((Math.abs(people[i]._x - this._x) < this.goaljl) && (people[i]._currentframe < 120)) && (i >= 16)) { this.goal = people[i]; this.goalxs++; this.goaljl = Math.abs(people[i]._x - this._x); } if ((i == 29) && (this.goalxs == 0)) { this.attackzl = 0; } i++; } } } else { this.goalxs = 0; this.goaljl = 120; i = 0; while (i < 30) { if (((((Math.abs(people[i]._x - this._x) < this.goaljl) && (people[i]._currentframe < 120)) && (people[i].jlife == 1)) && (people[i].life < people[i].xxx)) && (i < 16)) { this.goal = people[i]; this.goalxs++; this.goaljl = Math.abs(people[i]._x - this._x); break; } if (((Math.abs(people[i]._x - this._x) < this.goaljl) && (people[i]._currentframe < 120)) && (i >= 16)) { this.goal = people[i]; this.goalxs++; this.goaljl = Math.abs(people[i]._x - this._x); } if ((i == 29) && (this.goalxs == 0)) { this.attackzl = 0; } i++; } if ((this._currentframe > 28) && (this._currentframe < 120)) { if (this._x <= this.goal._x) { this.gotoAndPlay(2); } if (this._x > this.goal._x) { this.gotoAndPlay(15); } } if (this.goal._x > 320) { this.angle = Math.atan((this.goal._y - this._y) / ((this.goal._x - 100) - this._x)); if (((this.goal._x - 100) - this._x) > 0) { this.dx = Math.cos(this.angle) * this.speed; this.dy = Math.sin(this.angle) * this.speed; } if (((this.goal._x - 100) - this._x) == 0) { if (Math.abs(this.goal._y - this._y) >= 180) { if ((this.goal._y - this._y) > 0) { this.dx = 0; this.dy = 1; } if ((this.goal._y - this._y) < 0) { this.dx = 0; this.dy = -1; } } } if (((this.goal._x - 100) - this._x) < 0) { this.dx = (-Math.cos(this.angle)) * this.speed; this.dy = (-Math.sin(this.angle)) * this.speed; } this._x = this._x + this.dx; this._y = this._y + this.dy; } } if ((this.goal._x <= 320) && (Math.sqrt(Math.pow(this.goal._x - this._x, 2) + Math.pow(this.goal._y - this._y, 2)) >= 150)) { if (Math.abs(this.goal._y - this._y) > 4) { if ((this.goal._y - this._y) > 0) { this._y = this._y + 1; } else { this._y = this._y - 1; } } if (Math.abs(this.goal._y - this._y) <= 4) { if ((this.goal._x - this._x) > 0) { this._x = this._x + 1; } else { this._x = this._x - 1; } } } } if ((this.attackzl == 3) && (this._currentframe < 120)) { this.goal = estan; if ((this._currentframe > 28) && (this._currentframe < 120)) { this.gotoAndPlay(15); } if ((this._currentframe < 15) && (this._currentframe < 120)) { this.gotoAndPlay(15); } this.angle = Math.atan((this.goal._y - this._y) / ((this.goal._x - 100) - this._x)); if (((this.goal._x - 100) - this._x) > 0) { this.dx = Math.cos(this.angle) * this.speed; this.dy = Math.sin(this.angle) * this.speed; } if (((this.goal._x - 100) - this._x) == 0) { if (Math.abs(this.goal._y - this._y) >= 180) { if ((this.goal._y - this._y) > 0) { this.dx = 0; this.dy = 1; } if ((this.goal._y - this._y) < 0) { this.dx = 0; this.dy = -1; } } } if (((this.goal._x - 100) - this._x) < 0) { this.dx = (-Math.cos(this.angle)) * this.speed; this.dy = (-Math.sin(this.angle)) * this.speed; } this._x = this._x + this.dx; this._y = this._y + this.dy; } if ((this.attackzl == 0) && (this._currentframe < 120)) { k = 0; while (k < 30) { changlayer(this, people[k]); if (k < 16) { changsx(this, people[k]); } k++; } this.goalxs = 0; this.goaljl = 120; i = 0; while (i < 30) { if (((((Math.abs(people[i]._x - this._x) < this.goaljl) && (people[i]._currentframe < 120)) && (people[i].jlife == 1)) && (people[i].life < people[i].xxx)) && (i < 16)) { this.goal = people[i]; this.attackzl = 2; this.goalxs++; this.goaljl = Math.abs(people[i]._x - this._x); } if (((Math.abs(people[i]._x - this._x) < this.goaljl) && (people[i]._currentframe < 120)) && (i >= 16)) { this.goal = people[i]; this.attackzl = 2; this.goalxs++; this.goaljl = Math.abs(people[i]._x - this._x); } if ((i == 29) && (this.goalxs == 0)) { this.gotoAndStop(1); } i++; } } } function xds2Action() { this.xue.gotoAndStop(int((this.life / this.xxx) * 100)); if (this._currentframe == 146) { ebsxlh.push(this.number); ecastle.unit--; this.removeMovieClip(); } if ((this.life <= 0) && (this._currentframe < 120)) { this.gotoAndPlay(120); zczk2.text = zczk.text; zczk.text = "- A monk of Beilmen died ."; } if ((this.attackzl == 1) && (this._currentframe < 120)) { if (!(this._currentframe === 1)) { this.gotoAndPlay(this._currentframe); } k = 0; while (k < 30) { changlayer(this, people[k]); k++; } if (this._currentframe == 1) { this.goalxs = 0; this.goaljl = 650; i = 30; while (i > 0) { if (((((Math.abs(people[i]._x - this._x) < this.goaljl) && (people[i]._currentframe < 120)) && (people[i].jlife == 0)) && (people[i].life < people[i].xxx)) && (i >= 16)) { this.goal = people[i]; this.goalxs++; this.goaljl = Math.abs(people[i]._x - this._x); break; } if (((Math.abs(people[i]._x - this._x) < this.goaljl) && (people[i]._currentframe < 120)) && (i < 16)) { this.goal = people[i]; this.goalxs++; this.goaljl = Math.abs(people[i]._x - this._x); } if ((i == 1) && (this.goalxs == 0)) { this.goal = estan; } i--; } if (this._x <= this.goal._x) { this.gotoAndPlay(2); } if (this._x > this.goal._x) { this.gotoAndPlay(15); } } if ((Math.sqrt(Math.pow(this.goal._x - this._x, 2) + Math.pow(this.goal._y - this._y, 2)) < 150) && (this._currentframe < 28)) { if ((!(this.goal === ecastle)) && (!(this.goal === estan))) { changlayer(this, this.goal); } this.gotoAndPlay(51); } if ((this.life <= 0) && (this._currentframe < 120)) { this.gotoAndPlay(120); } if ((this.goal.life <= 0) && (this._currentframe < 120)) { this.gotoAndStop(1); } if (((this.goal._currentframe < 120) && (this._currentframe > 28)) && (Math.sqrt(Math.pow(this.goal._x - this._x, 2) + Math.pow(this.goal._y - this._y, 2)) < 150)) { k = 16; while (k < 30) { changsx(this, people[k]); k++; } if (this._currentframe == 75) { if (this.goal != estan) { if ((this.goal.life > this.goal.xxx) && (this._currentframe < 120)) { this.gotoAndStop(1); } if (this.goal.jlife == 0) { xdsxg.attachMovie("zly", xdsxs, xdsxs); xdsxg[xdsxs]._y = this.goal._y - 80; xdsxg[xdsxs]._x = this.goal._x; this.goal.life = this.goal.life + this.cure; } if ((this.goal.jlife == 1) or (this.goal.jlife == 2)) { xdsxg.attachMovie("jsgj", xdsxs, xdsxs); xdsxg[xdsxs]._y = this.goal._y - (Math.random() * 30); xdsxg[xdsxs]._x = this.goal._x; this.goal.life = this.goal.life - (7 + (Math.random() * 7)); } xdsxs++; xdsxs = xdsxs % 30; } if (this.goal == estan) { if ((this.goal.life <= 0) && (this._currentframe < 120)) { this.gotoAndStop(1); } xdsxg.attachMovie("jsgj", xdsxs, xdsxs); xdsxg[xdsxs]._y = (this.goal._y + (Math.random() * 20)) - 10; xdsxg[xdsxs]._x = (this.goal._x - (Math.random() * 40)) - 20; estan.life = estan.life - (7 + (Math.random() * 7)); xdsxs++; xdsxs = xdsxs % 30; } } else { this.goalxs = 0; this.goaljl = 650; i = 30; while (i > 0) { if (((((Math.abs(people[i]._x - this._x) < this.goaljl) && (people[i]._currentframe < 120)) && (people[i].jlife == 0)) && (people[i].life < people[i].xxx)) && (i >= 16)) { this.goal = people[i]; this.goalxs++; this.goaljl = Math.abs(people[i]._x - this._x); break; } if (((Math.abs(people[i]._x - this._x) < this.goaljl) && (people[i]._currentframe < 120)) && (i < 16)) { this.goal = people[i]; this.goalxs++; this.goaljl = Math.abs(people[i]._x - this._x); } if ((i == 1) && (this.goalxs == 0)) { this.goal = estan; } i--; } } } else { this.goalxs = 0; this.goaljl = 650; i = 30; while (i > 0) { if (((((Math.abs(people[i]._x - this._x) < this.goaljl) && (people[i]._currentframe < 120)) && (people[i].jlife == 0)) && (people[i].life < people[i].xxx)) && (i >= 16)) { this.goal = people[i]; this.goalxs++; this.goaljl = Math.abs(people[i]._x - this._x); break; } if (((Math.abs(people[i]._x - this._x) < this.goaljl) && (people[i]._currentframe < 120)) && (i < 16)) { this.goal = people[i]; this.goalxs++; this.goaljl = Math.abs(people[i]._x - this._x); } if ((i == 1) && (this.goalxs == 0)) { this.goal = estan; } i--; } if ((this._currentframe > 28) && (this._currentframe < 120)) { if (this._x <= this.goal._x) { this.gotoAndPlay(2); } if (this._x > this.goal._x) { this.gotoAndPlay(15); } } if (this.goal._x < 320) { this.angle = Math.atan((this.goal._y - this._y) / ((this.goal._x + 100) - this._x)); if (((this.goal._x + 100) - this._x) > 0) { this.dx = Math.cos(this.angle) * this.speed; this.dy = Math.sin(this.angle) * this.speed; } if (((this.goal._x + 100) - this._x) == 0) { if (Math.abs(this.goal._y - this._y) >= 180) { if ((this.goal._y - this._y) > 0) { this.dx = 0; this.dy = 1; } if ((this.goal._y - this._y) < 0) { this.dx = 0; this.dy = -1; } } } if (((this.goal._x + 100) - this._x) < 0) { this.dx = (-Math.cos(this.angle)) * this.speed; this.dy = (-Math.sin(this.angle)) * this.speed; } this._x = this._x + this.dx; this._y = this._y + this.dy; } } if ((this.goal._x >= 320) && (Math.sqrt(Math.pow(this.goal._x - this._x, 2) + Math.pow(this.goal._y - this._y, 2)) >= 150)) { if (Math.abs(this.goal._y - this._y) > 4) { if ((this.goal._y - this._y) > 0) { this._y = this._y + 1; } else { this._y = this._y - 1; } } if (Math.abs(this.goal._y - this._y) <= 4) { if ((this.goal._x - this._x) > 0) { this._x = this._x + 1; } else { this._x = this._x - 1; } } } } if (this.attackzl == 0) { k = 0; while (k < 30) { changlayer(this, people[k]); if (k >= 16) { changsx(this, people[k]); } k++; } } } function hpAction() { this.xue.gotoAndStop(int((this.life / this.xxx) * 100)); if (this._currentframe == 128) { bsxlh.push(this.number); estan.unit--; this.removeMovieClip(); } if (((this.attackzl == 3) && (this._currentframe < 120)) && (this._x < 160)) { this.attackzl = 0; } if ((this.life <= 0) && (this._currentframe < 120)) { this.gotoAndPlay(120); zczk2.text = zczk.text; zczk.text = "- A cannon of Eastan fell ."; } if ((this.attackzl == 1) && (this._currentframe < 120)) { if (!(this._currentframe === 1)) { this.gotoAndPlay(this._currentframe); } k = 0; while (k < 30) { changlayer(this, people[k]); k++; } if ((this._currentframe == 1) or (this.goal == estan)) { this.goalxs = 0; this.goaljl = 650; i = 16; while (i < 30) { if ((Math.abs(people[i]._x - this._x) < this.goaljl) && (people[i]._currentframe < 120)) { this.goal = people[i]; this.goalxs++; this.goaljl = Math.abs(people[i]._x - this._x); } else if ((i == 29) && (this.goalxs == 0)) { this.goal = ecastle; } i++; } this.gotoAndPlay(2); } if (this.goal == ecastle) { this.goalxs = 0; this.goaljl = 650; i = 16; while (i < 30) { if ((Math.abs(people[i]._x - this._x) < this.goaljl) && (people[i]._currentframe < 120)) { this.goal = people[i]; this.goalxs++; this.goaljl = Math.abs(people[i]._x - this._x); } else if ((i == 29) && (this.goalxs == 0)) { this.goal = ecastle; } i++; } } if ((Math.abs(this.goal._x - this._x) <= 240) && (this._currentframe < 28)) { if (Math.abs(this.goal._y - this._y) > 15) { if ((this.goal._y - this._y) > 0) { this._y = this._y + 0.4; } else { this._y = this._y - 0.4; } } else { this.gotoAndPlay(51); } } if ((this.life <= 0) && (this._currentframe < 120)) { this.gotoAndPlay(120); } if ((this.goal.life <= 0) && (this._currentframe < 120)) { this.gotoAndStop(1); } if ((((this.goal._currentframe < 120) && (this._currentframe > 28)) && (Math.abs(this.goal._y - this._y) < 36)) && (Math.abs(this.goal._x - this._x) <= 240)) { k = 1; while (k < 15) { changsx(this, people[k]); k++; } if (this._currentframe == 81) { this.goal.life = this.goal.life - (this.attack + (Math.random() * this.attack)); hpxg.attachMovie("bzxg", hpxs, hpxs); if (this.goal != ecastle) { hpxg[hpxs]._y = this.goal._y; hpxg[hpxs]._x = this.goal._x; } if (this.goal == ecastle) { hpxg[hpxs]._y = (this.goal._y + (Math.random() * 40)) - 20; hpxg[hpxs]._x = (this.goal._x + (Math.random() * 40)) + 20; } hpxs++; hpxs = hpxs % 30; } else { this.goalxs = 0; this.goaljl = 650; i = 16; while (i < 30) { if ((Math.abs(people[i]._x - this._x) < this.goaljl) && (people[i]._currentframe < 120)) { this.goal = people[i]; this.goalxs++; this.goaljl = Math.abs(people[i]._x - this._x); } else if ((i == 29) && (this.goalxs == 0)) { this.goal = ecastle; } i++; } } } else if (this.goal._x > 380) { if ((this._currentframe > 28) && (this._currentframe < 85)) { this.gotoAndPlay(2); } this.angle = Math.atan((this.goal._y - this._y) / ((this.goal._x - 210) - this._x)); if (((this.goal._x - 210) - this._x) > 0) { this.dx = Math.cos(this.angle) * this.speed; this.dy = Math.sin(this.angle) * this.speed; } if (((this.goal._x - 210) - this._x) == 0) { if (Math.abs(this.goal._y - this._y) > 15) { if ((this.goal._y - this._y) > 0) { this.dx = 0; this.dy = 0.4; } if ((this.goal._y - this._y) < 0) { this.dx = 0; this.dy = -0.4; } } } if (((this.goal._x - 210) - this._x) < 0) { this.dx = (-Math.cos(this.angle)) * this.speed; this.dy = (-Math.sin(this.angle)) * this.speed; } this._x = this._x + this.dx; this._y = this._y + this.dy; } if ((this.goal._x <= 380) && (Math.abs(this.goal._x - this._x) > 240)) { if ((this._currentframe > 28) && (this._currentframe < 85)) { this.gotoAndPlay(2); } if (Math.abs(this.goal._y - this._y) > 15) { if ((this.goal._y - this._y) > 0) { this._y = this._y + 0.4; } else { this._y = this._y - 0.4; } } if (Math.abs(this.goal._y - this._y) <= 15) { if ((this.goal._x - this._x) > 0) { this._x = this._x + 0.4; } else { this._x = this._x - 0.4; } } } } if ((this.attackzl == 2) && (this._currentframe < 120)) { if (!(this._currentframe === 1)) { this.gotoAndPlay(this._currentframe); } k = 0; while (k < 30) { changlayer(this, people[k]); k++; } if (this._currentframe == 1) { this.goalxs = 0; this.goaljl = 250; i = 16; while (i < 30) { if ((Math.abs(people[i]._x - this._x) < this.goaljl) && (people[i]._currentframe < 120)) { this.goal = people[i]; this.goalxs++; this.goaljl = Math.abs(people[i]._x - this._x); } else if ((i == 29) && (this.goalxs == 0)) { this.attackzl = 0; } i++; } this.gotoAndPlay(2); } if ((Math.abs(this.goal._x - this._x) <= 240) && (this._currentframe < 28)) { if (Math.abs(this.goal._y - this._y) > 15) { if ((this.goal._y - this._y) > 0) { this._y = this._y + 0.4; } else { this._y = this._y - 0.4; } } else { this.gotoAndPlay(51); } } if ((this.life <= 0) && (this._currentframe < 120)) { this.gotoAndPlay(120); } if ((this.goal.life <= 0) && (this._currentframe < 120)) { this.gotoAndStop(1); } if ((((this.goal._currentframe < 120) && (this._currentframe > 28)) && (Math.abs(this.goal._y - this._y) < 36)) && (Math.abs(this.goal._x - this._x) <= 240)) { k = 1; while (k < 15) { changsx(this, people[k]); k++; } if (this._currentframe == 81) { this.goal.life = this.goal.life - (this.attack + (Math.random() * this.attack)); hpxg.attachMovie("bzxg", hpxs, hpxs); if (this.goal != ecastle) { hpxg[hpxs]._y = this.goal._y; hpxg[hpxs]._x = this.goal._x; } if (this.goal == ecastle) { hpxg[hpxs]._y = (this.goal._y + (Math.random() * 40)) - 20; hpxg[hpxs]._x = (this.goal._x + (Math.random() * 40)) + 20; } hpxs++; hpxs = hpxs % 30; } else { this.goalxs = 0; this.goaljl = 250; i = 16; while (i < 30) { if ((Math.abs(people[i]._x - this._x) < this.goaljl) && (people[i]._currentframe < 120)) { this.goal = people[i]; this.goalxs++; this.goaljl = Math.abs(people[i]._x - this._x); } else if ((i == 29) && (this.goalxs == 0)) { this.attackzl = 0; } i++; } } } else if (this.goal._x > 380) { if ((this._currentframe > 28) && (this._currentframe < 85)) { this.gotoAndPlay(2); } this.angle = Math.atan((this.goal._y - this._y) / ((this.goal._x - 210) - this._x)); if (((this.goal._x - 210) - this._x) > 0) { this.dx = Math.cos(this.angle) * this.speed; this.dy = Math.sin(this.angle) * this.speed; } if (((this.goal._x - 210) - this._x) == 0) { if (Math.abs(this.goal._y - this._y) > 15) { if ((this.goal._y - this._y) > 0) { this.dx = 0; this.dy = 0.4; } if ((this.goal._y - this._y) < 0) { this.dx = 0; this.dy = -0.4; } } } if (((this.goal._x - 210) - this._x) < 0) { this.dx = (-Math.cos(this.angle)) * this.speed; this.dy = (-Math.sin(this.angle)) * this.speed; } this._x = this._x + this.dx; this._y = this._y + this.dy; } if ((this.goal._x <= 380) && (Math.abs(this.goal._x - this._x) > 240)) { if ((this._currentframe > 28) && (this._currentframe < 85)) { this.gotoAndPlay(2); } if (Math.abs(this.goal._y - this._y) > 15) { if ((this.goal._y - this._y) > 0) { this._y = this._y + 0.4; } else { this._y = this._y - 0.4; } } if (Math.abs(this.goal._y - this._y) <= 15) { if ((this.goal._x - this._x) > 0) { this._x = this._x + 0.4; } else { this._x = this._x - 0.4; } } } } if ((this.attackzl == 3) && (this._currentframe < 120)) { this.goal = estan; if ((this._currentframe > 28) && (this._currentframe < 120)) { this.gotoAndPlay(2); } if (this._currentframe == 1) { this.gotoAndPlay(2); } this.angle = Math.atan((this.goal._y - this._y) / ((this.goal._x - 100) - this._x)); if (((this.goal._x - 100) - this._x) > 0) { this.dx = Math.cos(this.angle) * this.speed; this.dy = Math.sin(this.angle) * this.speed; } if (((this.goal._x - 100) - this._x) == 0) { if (Math.abs(this.goal._y - this._y) >= 180) { if ((this.goal._y - this._y) > 0) { this.dx = 0; this.dy = 1; } if ((this.goal._y - this._y) < 0) { this.dx = 0; this.dy = -1; } } } if (((this.goal._x - 100) - this._x) < 0) { this.dx = (-Math.cos(this.angle)) * this.speed; this.dy = (-Math.sin(this.angle)) * this.speed; } this._x = this._x + this.dx; this._y = this._y + this.dy; } if ((this.attackzl == 0) && (this._currentframe < 120)) { k = 0; while (k < 30) { changlayer(this, people[k]); if (k < 16) { changsx(this, people[k]); } k++; } this.goalxs = 0; this.goaljl = 220; i = 16; while (i < 30) { if ((Math.abs(people[i]._x - this._x) < this.goaljl) && (people[i]._currentframe < 120)) { this.goal = people[i]; this.attackzl = 2; this.goalxs++; this.goaljl = Math.abs(people[i]._x - this._x); } else if ((i == 29) && (this.goalxs == 0)) { this.gotoAndStop(1); } i++; } } } function hp2Action() { this.xue.gotoAndStop(int((this.life / this.xxx) * 100)); if (this._currentframe == 128) { ebsxlh.push(this.number); ecastle.unit--; this.removeMovieClip(); } if ((this.life <= 0) && (this._currentframe < 120)) { this.gotoAndPlay(120); zczk2.text = zczk.text; zczk.text = "- A cannon of Beilmen fell ."; } if ((this.attackzl == 1) && (this._currentframe < 120)) { if (!(this._currentframe === 1)) { this.gotoAndPlay(this._currentframe); } k = 0; while (k < 30) { changlayer(this, people[k]); k++; } if (this._currentframe == 1) { this.goalxs = 0; this.goaljl = 650; i = 1; while (i < 15) { if ((Math.abs(people[i]._x - this._x) < this.goaljl) && (people[i]._currentframe < 120)) { this.goal = people[i]; this.goalxs++; this.goaljl = Math.abs(people[i]._x - this._x); } else if ((i == 14) && (this.goalxs == 0)) { this.goal = estan; } i++; } this.gotoAndPlay(2); } if ((Math.abs(this.goal._x - this._x) <= 240) && (this._currentframe < 28)) { if (Math.abs(this.goal._y - this._y) > 15) { if ((this.goal._y - this._y) > 0) { this._y = this._y + 0.4; } else { this._y = this._y - 0.4; } } else { this.gotoAndPlay(51); } } if ((this.life <= 0) && (this._currentframe < 120)) { this.gotoAndPlay(120); } if ((this.goal.life <= 0) && (this._currentframe < 120)) { this.gotoAndStop(1); } if ((((this.goal._currentframe < 120) && (this._currentframe > 28)) && (Math.abs(this.goal._y - this._y) < 36)) && (Math.abs(this.goal._x - this._x) <= 240)) { k = 16; while (k < 30) { changsx(this, people[k]); k++; } if (this._currentframe == 81) { this.goal.life = this.goal.life - (this.attack + (Math.random() * this.attack)); hpxg.attachMovie("bzxg", hpxs, hpxs); if (this.goal != estan) { hpxg[hpxs]._y = this.goal._y; hpxg[hpxs]._x = this.goal._x; } if (this.goal == estan) { hpxg[hpxs]._y = (this.goal._y + (Math.random() * 40)) - 20; hpxg[hpxs]._x = (this.goal._x - (Math.random() * 40)) - 20; } hpxs++; hpxs = hpxs % 30; } else { this.goalxs = 0; this.goaljl = 650; i = 1; while (i < 15) { if ((Math.abs(people[i]._x - this._x) < this.goaljl) && (people[i]._currentframe < 120)) { this.goal = people[i]; this.goalxs++; this.goaljl = Math.abs(people[i]._x - this._x); } else if ((i == 14) && (this.goalxs == 0)) { this.goal = estan; } i++; } } } else if (this.goal._x < 260) { if ((this._currentframe > 28) && (this._currentframe < 85)) { this.gotoAndPlay(2); } this.angle = Math.atan((this.goal._y - this._y) / ((this.goal._x + 210) - this._x)); if (((this.goal._x + 210) - this._x) > 0) { this.dx = Math.cos(this.angle) * this.speed; this.dy = Math.sin(this.angle) * this.speed; } if (((this.goal._x + 210) - this._x) == 0) { if (Math.abs(this.goal._y - this._y) > 15) { if ((this.goal._y - this._y) > 0) { this.dx = 0; this.dy = 0.4; } if ((this.goal._y - this._y) < 0) { this.dx = 0; this.dy = -0.4; } } } if (((this.goal._x + 210) - this._x) < 0) { this.dx = (-Math.cos(this.angle)) * this.speed; this.dy = (-Math.sin(this.angle)) * this.speed; } this._x = this._x + this.dx; this._y = this._y + this.dy; } if ((this.goal._x >= 260) && (Math.abs(this.goal._x - this._x) > 240)) { if ((this._currentframe > 28) && (this._currentframe < 85)) { this.gotoAndPlay(2); } if (Math.abs(this.goal._y - this._y) > 15) { if ((this.goal._y - this._y) > 0) { this._y = this._y + 0.4; } else { this._y = this._y - 0.4; } } if (Math.abs(this.goal._y - this._y) <= 15) { if ((this.goal._x - this._x) > 0) { this._x = this._x + 0.4; } else { this._x = this._x - 0.4; } } } } if (this.attackzl == 0) { k = 0; while (k < 30) { changlayer(this, people[k]); if (k >= 16) { changsx(this, people[k]); } k++; } } } function fsAction() { this.xue.gotoAndStop(int((this.life / this.xxx) * 100)); if (this._currentframe == 146) { bsxlh.push(this.number); estan.unit--; this.removeMovieClip(); } if (((this.attackzl == 3) && (this._currentframe < 120)) && (this._x < 160)) { this.gotoAndStop(1); this.goal = ecastle; this.attackzl = 0; } if ((this.life <= 0) && (this._currentframe < 120)) { this.gotoAndPlay(120); zczk2.text = zczk.text; zczk.text = "- A magician of Eastan died ."; } if ((this.attackzl == 1) && (this._currentframe < 120)) { if (!(this._currentframe === 1)) { this.gotoAndPlay(this._currentframe); } k = 0; while (k < 30) { changlayer(this, people[k]); k++; } if (this._currentframe == 1) { this.goalxs = 0; this.goaljl = 0; i = 16; while (i < 30) { if (((Math.abs(people[i]._x - this._x) >= this.goaljl) && (people[i]._currentframe < 120)) && (people[i].attackzl == 1)) { this.goal = people[i]; this.goalxs++; this.goaljl = Math.abs(people[i]._x - this._x); } else if ((i == 29) && (this.goalxs == 0)) { j = 16; while (j < 30) { if ((Math.abs(people[j]._x - this._x) >= this.goaljl) && (people[j]._currentframe < 120)) { this.goal = people[j]; this.goalxs++; this.goaljl = Math.abs(people[j]._x - this._x); } else if ((j == 29) && (this.goalxs == 0)) { this.goal = ecastle; } j++; } } i++; } if (this._x <= this.goal._x) { this.gotoAndPlay(2); } if (this._x > this.goal._x) { this.gotoAndPlay(15); } } if ((Math.abs(this.goal._x - this._x) < 250) && (this._currentframe < 28)) { if ((!(this.goal === ecastle)) && (!(this.goal === estan))) { changlayer(this, this.goal); } this.gotoAndPlay(51); } if ((this.goal.life <= 0) && (this._currentframe < 120)) { this.gotoAndStop(1); } if (((this.goal._currentframe < 120) && (this._currentframe > 28)) && (Math.abs(this.goal._x - this._x) < 250)) { k = 1; while (k < 15) { changsx(this, people[k]); k++; } if (this._currentframe == 73) { xdsxg.attachMovie("fsxg", xdsxs, xdsxs); xdsxg[xdsxs]._y = this.goal._y - 30; xdsxg[xdsxs]._x = this.goal._x; xdsxs++; xdsxs = xdsxs % 30; } if (this._currentframe == 89) { this.goal.life = this.goal.life - (this.attack + (Math.random() * this.attack)); } if (this.goal == ecastle) { this.goalxs = 0; this.goaljl = 0; i = 16; while (i < 30) { if (((Math.abs(people[i]._x - this._x) >= this.goaljl) && (people[i]._currentframe < 120)) && (people[i].attackzl == 1)) { this.goal = people[i]; this.goalxs++; this.goaljl = Math.abs(people[i]._x - this._x); } else if ((i == 29) && (this.goalxs == 0)) { j = 16; while (j < 30) { if ((Math.abs(people[j]._x - this._x) >= this.goaljl) && (people[j]._currentframe < 120)) { this.goal = people[j]; this.goalxs++; this.goaljl = Math.abs(people[j]._x - this._x); } else if ((j == 29) && (this.goalxs == 0)) { this.goal = ecastle; } j++; } } i++; } } } else { this.goalxs = 0; this.goaljl = 0; i = 16; while (i < 30) { if (((Math.abs(people[i]._x - this._x) >= this.goaljl) && (people[i]._currentframe < 120)) && (people[i].attackzl == 1)) { this.goal = people[i]; this.goalxs++; this.goaljl = Math.abs(people[i]._x - this._x); } else if ((i == 29) && (this.goalxs == 0)) { j = 16; while (j < 30) { if ((Math.abs(people[j]._x - this._x) >= this.goaljl) && (people[j]._currentframe < 120)) { this.goal = people[j]; this.goalxs++; this.goaljl = Math.abs(people[j]._x - this._x); } else if ((j == 29) && (this.goalxs == 0)) { this.goal = ecastle; } j++; } } i++; } if ((this._currentframe > 28) && (this._currentframe < 120)) { if (this._x <= this.goal._x) { this.gotoAndPlay(2); } if (this._x > this.goal._x) { this.gotoAndPlay(15); } } if (this.goal._x > 320) { this.angle = Math.atan((this.goal._y - this._y) / ((this.goal._x - 150) - this._x)); if (((this.goal._x - 150) - this._x) > 0) { this.dx = Math.cos(this.angle) * this.speed; this.dy = Math.sin(this.angle) * this.speed; } if (((this.goal._x - 150) - this._x) == 0) { if (Math.abs(this.goal._y - this._y) > 8) { if ((this.goal._y - this._y) > 0) { this.dx = 0; this.dy = 1; } if ((this.goal._y - this._y) < 0) { this.dx = 0; this.dy = -1; } } } if (((this.goal._x - 150) - this._x) < 0) { this.dx = (-Math.cos(this.angle)) * this.speed; this.dy = (-Math.sin(this.angle)) * this.speed; } this._x = this._x + this.dx; this._y = this._y + this.dy; } } } if ((this.attackzl == 2) && (this._currentframe < 120)) { if (!(this._currentframe === 1)) { this.gotoAndPlay(this._currentframe); } k = 0; while (k < 30) { changlayer(this, people[k]); k++; } if (this._currentframe == 1) { this.goalxs = 0; this.goaljl = 0; i = 16; while (i < 30) { if (((Math.abs(people[i]._x - this._x) >= this.goaljl) && (people[i]._currentframe < 120)) && (people[i].attackzl == 1)) { this.goal = people[i]; this.goalxs++; this.goaljl = Math.abs(people[i]._x - this._x); } else if ((i == 29) && (this.goalxs == 0)) { j = 16; while (j < 30) { if ((Math.abs(people[j]._x - this._x) >= this.goaljl) && (people[j]._currentframe < 120)) { this.goal = people[j]; this.goalxs++; this.goaljl = Math.abs(people[j]._x - this._x); } else if ((j == 29) && (this.goalxs == 0)) { this.attackzl = 0; } j++; } } i++; } if (this._x <= this.goal._x) { this.gotoAndPlay(2); } if (this._x > this.goal._x) { this.gotoAndPlay(15); } } if ((Math.abs(this.goal._x - this._x) < 250) && (this._currentframe < 28)) { if ((!(this.goal === ecastle)) && (!(this.goal === estan))) { changlayer(this, this.goal); } this.gotoAndPlay(51); } if ((this.goal.life <= 0) && (this._currentframe < 120)) { this.gotoAndStop(1); } if (((this.goal._currentframe < 120) && (this._currentframe > 28)) && (Math.abs(this.goal._x - this._x) < 250)) { k = 1; while (k < 15) { changsx(this, people[k]); k++; } if (this._currentframe == 73) { xdsxg.attachMovie("fsxg", xdsxs, xdsxs); xdsxg[xdsxs]._y = this.goal._y - 30; xdsxg[xdsxs]._x = this.goal._x; xdsxs++; xdsxs = xdsxs % 30; } if (this._currentframe == 89) { this.goal.life = this.goal.life - (this.attack + (Math.random() * this.attack)); } if (this.goal == ecastle) { this.goalxs = 0; this.goaljl = 0; i = 16; while (i < 30) { if (((Math.abs(people[i]._x - this._x) >= this.goaljl) && (people[i]._currentframe < 120)) && (people[i].attackzl == 1)) { this.goal = people[i]; this.goalxs++; this.goaljl = Math.abs(people[i]._x - this._x); } else if ((i == 29) && (this.goalxs == 0)) { j = 16; while (j < 30) { if ((Math.abs(people[j]._x - this._x) >= this.goaljl) && (people[j]._currentframe < 120)) { this.goal = people[j]; this.goalxs++; this.goaljl = Math.abs(people[j]._x - this._x); } else if ((j == 29) && (this.goalxs == 0)) { this.attackzl = 0; } j++; } } i++; } } } else { this.goalxs = 0; this.goaljl = 0; i = 16; while (i < 30) { if (((Math.abs(people[i]._x - this._x) >= this.goaljl) && (people[i]._currentframe < 120)) && (people[i].attackzl == 1)) { this.goal = people[i]; this.goalxs++; this.goaljl = Math.abs(people[i]._x - this._x); } else if ((i == 29) && (this.goalxs == 0)) { j = 16; while (j < 30) { if ((Math.abs(people[j]._x - this._x) >= this.goaljl) && (people[j]._currentframe < 120)) { this.goal = people[j]; this.goalxs++; this.goaljl = Math.abs(people[j]._x - this._x); } else if ((j == 29) && (this.goalxs == 0)) { this.attackzl = 0; } j++; } } i++; } if ((this._currentframe > 28) && (this._currentframe < 120)) { if (this._x <= this.goal._x) { this.gotoAndPlay(2); } if (this._x > this.goal._x) { this.gotoAndPlay(15); } } if (this.goal._x > 320) { this.angle = Math.atan((this.goal._y - this._y) / ((this.goal._x - 150) - this._x)); if (((this.goal._x - 150) - this._x) > 0) { this.dx = Math.cos(this.angle) * this.speed; this.dy = Math.sin(this.angle) * this.speed; } if (((this.goal._x - 150) - this._x) == 0) { if (Math.abs(this.goal._y - this._y) > 8) { if ((this.goal._y - this._y) > 0) { this.dx = 0; this.dy = 1; } if ((this.goal._y - this._y) < 0) { this.dx = 0; this.dy = -1; } } } if (((this.goal._x - 150) - this._x) < 0) { this.dx = (-Math.cos(this.angle)) * this.speed; this.dy = (-Math.sin(this.angle)) * this.speed; } this._x = this._x + this.dx; this._y = this._y + this.dy; } } } if ((this.attackzl == 3) && (this._currentframe < 120)) { this.goal = estan; if ((this._currentframe > 28) && (this._currentframe < 120)) { this.gotoAndPlay(15); } if ((this._currentframe < 15) && (this._currentframe < 120)) { this.gotoAndPlay(15); } this.angle = Math.atan((this.goal._y - this._y) / ((this.goal._x - 100) - this._x)); if (((this.goal._x - 100) - this._x) > 0) { this.dx = Math.cos(this.angle) * this.speed; this.dy = Math.sin(this.angle) * this.speed; } if (((this.goal._x - 100) - this._x) == 0) { if (Math.abs(this.goal._y - this._y) >= 180) { if ((this.goal._y - this._y) > 0) { this.dx = 0; this.dy = 1; } if ((this.goal._y - this._y) < 0) { this.dx = 0; this.dy = -1; } } } if (((this.goal._x - 100) - this._x) < 0) { this.dx = (-Math.cos(this.angle)) * this.speed; this.dy = (-Math.sin(this.angle)) * this.speed; } this._x = this._x + this.dx; this._y = this._y + this.dy; } if ((this.attackzl == 0) && (this._currentframe < 120)) { k = 0; while (k < 30) { changlayer(this, people[k]); if (k < 16) { changsx(this, people[k]); } k++; } if (this._currentframe == 1) { this.goalxs = 0; this.goaljl = 0; i = 16; while (i < 30) { if (((Math.abs(people[i]._x - this._x) >= this.goaljl) && (people[i]._currentframe < 120)) && (people[i]._x < 340)) { this.goal = people[i]; this.goalxs++; this.attackzl = 2; this.goaljl = Math.abs(people[i]._x - this._x); } else if ((i == 29) && (this.goalxs == 0)) { this.gotoAndStop(1); } i++; } } } } function fs2Action() { this.xue.gotoAndStop(int((this.life / this.xxx) * 100)); if (this._currentframe == 146) { ebsxlh.push(this.number); ecastle.unit--; this.removeMovieClip(); } if ((this.life <= 0) && (this._currentframe < 120)) { this.gotoAndPlay(120); zczk2.text = zczk.text; zczk.text = "- A magician of Beilmen died ."; } if ((this.attackzl == 1) && (this._currentframe < 120)) { if (!(this._currentframe === 1)) { this.gotoAndPlay(this._currentframe); } k = 0; while (k < 30) { changlayer(this, people[k]); k++; } if (this._currentframe == 1) { this.goalxs = 0; this.goaljl = 0; i = 1; while (i < 15) { if ((Math.abs(people[i]._x - this._x) > this.goaljl) && (people[i]._currentframe < 120)) { this.goal = people[i]; this.goalxs++; this.goaljl = Math.abs(people[i]._x - this._x); } else if ((i == 14) && (this.goalxs == 0)) { this.goal = estan; } i++; } if (this._x <= this.goal._x) { this.gotoAndPlay(2); } if (this._x > this.goal._x) { this.gotoAndPlay(15); } } if ((Math.abs(this.goal._x - this._x) < 250) && (this._currentframe < 28)) { if ((this.goal != ecastle) && (this.goal != estan)) { changlayer(this, this.goal); } if (Math.abs(this.goal._y - this._y) >= 50) { if ((this.goal._y - this._y) > 0) { this._y = this._y + 1; } else { this._y = this._y - 1; } } else { this.gotoAndPlay(51); } } if ((this.life <= 0) && (this._currentframe < 120)) { this.gotoAndPlay(120); } if ((this.goal.life <= 0) && (this._currentframe < 120)) { this.gotoAndStop(1); } if ((((this.goal._currentframe < 120) && (this._currentframe > 28)) && (Math.abs(this.goal._y - this._y) < 50)) && (Math.abs(this.goal._x - this._x) < 250)) { k = 16; while (k < 30) { changsx(this, people[k]); k++; } if (this._currentframe == 73) { xdsxg.attachMovie("fsxg2", xdsxs, xdsxs); xdsxg[xdsxs]._y = this.goal._y - 30; xdsxg[xdsxs]._x = this.goal._x; xdsxs++; xdsxs = xdsxs % 30; } if (this._currentframe == 89) { this.goal.life = this.goal.life - (this.attack + (Math.random() * this.attack)); } if (this.goal == estan) { this.goalxs = 0; this.goaljl = 0; i = 1; while (i < 15) { if ((Math.abs(people[i]._x - this._x) > this.goaljl) && (people[i]._currentframe < 120)) { this.goal = people[i]; this.goalxs++; this.goaljl = Math.abs(people[i]._x - this._x); } else if ((i == 14) && (this.goalxs == 0)) { this.goal = estan; } i++; } } } else { this.goalxs = 0; this.goaljl = 0; i = 1; while (i < 15) { if ((Math.abs(people[i]._x - this._x) > this.goaljl) && (people[i]._currentframe < 120)) { this.goal = people[i]; this.goalxs++; this.goaljl = Math.abs(people[i]._x - this._x); } else if ((i == 14) && (this.goalxs == 0)) { this.goal = estan; } i++; } if ((this._currentframe > 28) && (this._currentframe < 120)) { if (this._x <= this.goal._x) { this.gotoAndPlay(2); } if (this._x > this.goal._x) { this.gotoAndPlay(15); } } if (this.goal._x < 320) { this.angle = Math.atan((this.goal._y - this._y) / ((this.goal._x + 150) - this._x)); if (((this.goal._x + 150) - this._x) > 0) { this.dx = Math.cos(this.angle) * this.speed; this.dy = Math.sin(this.angle) * this.speed; } if (((this.goal._x + 150) - this._x) == 0) { if (Math.abs(this.goal._y - this._y) >= 50) { if ((this.goal._y - this._y) > 0) { this.dx = 0; this.dy = 1; } if ((this.goal._y - this._y) < 0) { this.dx = 0; this.dy = -1; } } } if (((this.goal._x + 150) - this._x) < 0) { this.dx = (-Math.cos(this.angle)) * this.speed; this.dy = (-Math.sin(this.angle)) * this.speed; } this._x = this._x + this.dx; this._y = this._y + this.dy; } } } if ((this.attackzl == 0) && (this._currentframe < 120)) { k = 0; while (k < 30) { changlayer(this, people[k]); if (k >= 16) { changsx(this, people[k]); } k++; } } } function hqsAction() { this.xue.gotoAndStop(int((this.life / this.xxx) * 100)); if (this._currentframe == 146) { bsxlh.push(this.number); estan.unit--; if (this.heroz == 1) { lordan.gotoAndStop(1); } this.removeMovieClip(); } if (((this.attackzl == 3) && (this._currentframe < 120)) && (this._x < 160)) { this.attackzl = 0; } if ((this.life < this.xxx) && (this.heroz == 1)) { this.life = this.life + 0.3; } if ((this.life <= 0) && (this._currentframe < 120)) { this.gotoAndPlay(120); if (this.heroz == 1) { zczk2.text = zczk.text; zczk.text = "- The hero of Eastan died ."; } else { zczk2.text = zczk.text; zczk.text = "- A rifleman of Eastan died ."; } } if ((this.attackzl == 1) && (this._currentframe < 120)) { if (!(this._currentframe === 1)) { this.gotoAndPlay(this._currentframe); } k = 0; while (k < 30) { changlayer(this, people[k]); k++; } if (this._currentframe == 1) { this.goalxs = 0; this.goaljl = 650; i = 16; while (i < 30) { if ((Math.abs(people[i]._x - this._x) < this.goaljl) && (people[i]._currentframe < 120)) { this.goal = people[i]; this.goalxs++; this.goaljl = Math.abs(people[i]._x - this._x); } else if ((i == 29) && (this.goalxs == 0)) { this.goal = ecastle; } i++; } if (this._x <= this.goal._x) { this.gotoAndPlay(2); } if (this._x > this.goal._x) { this.gotoAndPlay(15); } } if ((Math.abs(this.goal._x - this._x) < 160) && (this._currentframe < 28)) { if ((!(this.goal === ecastle)) && (!(this.goal === estan))) { changlayer(this, this.goal); } if (Math.abs(this.goal._y - this._y) > 8) { if ((this.goal._y - this._y) > 0) { this._y = this._y + 1; } else { this._y = this._y - 1; } } else { if (this._x < this.goal._x) { this.gotoAndPlay(51); } if (this._x == this.goal._x) { if (this._y > this.goal._y) { this.gotoAndPlay(51); } if (this._y < this.goal._y) { this.gotoAndPlay(88); } } if (this._x > this.goal._x) { this.gotoAndPlay(88); } } } if ((this.goal.life <= 0) && (this._currentframe < 120)) { this.gotoAndStop(1); } if ((((this.goal._currentframe < 120) && (this._currentframe > 28)) && (Math.abs(this.goal._y - this._y) < 36)) && (Math.abs(this.goal._x - this._x) < 160)) { k = 1; while (k < 15) { changsx(this, people[k]); k++; } if ((this._currentframe == 62) or (this._currentframe == 91)) { this.goal.life = this.goal.life - (this.attack + (Math.random() * this.attack)); } else { this.goalxs = 0; this.goaljl = 650; i = 16; while (i < 30) { if ((Math.abs(people[i]._x - this._x) < this.goaljl) && (people[i]._currentframe < 120)) { this.goal = people[i]; this.goalxs++; this.goaljl = Math.abs(people[i]._x - this._x); } else if ((i == 29) && (this.goalxs == 0)) { this.goal = ecastle; } i++; } } } else { this.goalxs = 0; this.goaljl = 650; i = 16; while (i < 30) { if ((Math.abs(people[i]._x - this._x) < this.goaljl) && (people[i]._currentframe < 120)) { this.goal = people[i]; this.goalxs++; this.goaljl = Math.abs(people[i]._x - this._x); } else if ((i == 29) && (this.goalxs == 0)) { this.goal = ecastle; } i++; } if ((this._currentframe > 28) && (this._currentframe < 120)) { if (this._x <= this.goal._x) { this.gotoAndPlay(2); } if (this._x > this.goal._x) { this.gotoAndPlay(15); } } if (this.goal._x > 320) { this.angle = Math.atan((this.goal._y - this._y) / ((this.goal._x - 150) - this._x)); if (((this.goal._x - 150) - this._x) > 0) { this.dx = Math.cos(this.angle) * this.speed; this.dy = Math.sin(this.angle) * this.speed; } if (((this.goal._x - 150) - this._x) == 0) { if (Math.abs(this.goal._y - this._y) > 8) { if ((this.goal._y - this._y) > 0) { this.dx = 0; this.dy = 1; } if ((this.goal._y - this._y) < 0) { this.dx = 0; this.dy = -1; } } } if (((this.goal._x - 150) - this._x) < 0) { this.dx = (-Math.cos(this.angle)) * this.speed; this.dy = (-Math.sin(this.angle)) * this.speed; } this._x = this._x + this.dx; this._y = this._y + this.dy; } } if ((this.goal._x <= 320) && (Math.abs(this.goal._x - this._x) >= 160)) { if (Math.abs(this.goal._y - this._y) > 8) { if ((this.goal._y - this._y) > 0) { this._y = this._y + 1; } else { this._y = this._y - 1; } } if (Math.abs(this.goal._y - this._y) <= 8) { if ((this.goal._x - this._x) > 0) { this._x = this._x + 1; } else { this._x = this._x - 1; } } } } if ((this.attackzl == 2) && (this._currentframe < 120)) { if (!(this._currentframe === 1)) { this.gotoAndPlay(this._currentframe); } k = 0; while (k < 30) { changlayer(this, people[k]); k++; } if (this._currentframe == 1) { this.goalxs = 0; this.goaljl = 220; i = 16; while (i < 30) { if ((Math.abs(people[i]._x - this._x) < this.goaljl) && (people[i]._currentframe < 120)) { this.goal = people[i]; this.goalxs++; this.goaljl = Math.abs(people[i]._x - this._x); } else if ((i == 29) && (this.goalxs == 0)) { this.attackzl = 0; } i++; } if (this._x <= this.goal._x) { this.gotoAndPlay(2); } if (this._x > this.goal._x) { this.gotoAndPlay(15); } } if ((Math.abs(this.goal._x - this._x) < 160) && (this._currentframe < 28)) { if ((!(this.goal === ecastle)) && (!(this.goal === estan))) { changlayer(this, this.goal); } if (Math.abs(this.goal._y - this._y) > 8) { if ((this.goal._y - this._y) > 0) { this._y = this._y + 1; } else { this._y = this._y - 1; } } else { if (this._x < this.goal._x) { this.gotoAndPlay(51); } if (this._x == this.goal._x) { if (this._y > this.goal._y) { this.gotoAndPlay(51); } if (this._y < this.goal._y) { this.gotoAndPlay(88); } } if (this._x > this.goal._x) { this.gotoAndPlay(88); } } } if ((this.goal.life <= 0) && (this._currentframe < 120)) { this.gotoAndStop(1); } if ((((this.goal._currentframe < 120) && (this._currentframe > 28)) && (Math.abs(this.goal._y - this._y) < 36)) && (Math.abs(this.goal._x - this._x) < 160)) { k = 1; while (k < 15) { changsx(this, people[k]); k++; } if ((this._currentframe == 62) or (this._currentframe == 91)) { this.goal.life = this.goal.life - (this.attack + (Math.random() * this.attack)); } else { this.goalxs = 0; this.goaljl = 220; i = 16; while (i < 30) { if ((Math.abs(people[i]._x - this._x) < this.goaljl) && (people[i]._currentframe < 120)) { this.goal = people[i]; this.goalxs++; this.goaljl = Math.abs(people[i]._x - this._x); } else if ((i == 29) && (this.goalxs == 0)) { this.attackzl = 0; } i++; } } } else { this.goalxs = 0; this.goaljl = 220; i = 16; while (i < 30) { if ((Math.abs(people[i]._x - this._x) < this.goaljl) && (people[i]._currentframe < 120)) { this.goal = people[i]; this.goalxs++; this.goaljl = Math.abs(people[i]._x - this._x); } else if ((i == 29) && (this.goalxs == 0)) { this.attackzl = 0; } i++; } if ((this._currentframe > 28) && (this._currentframe < 120)) { if (this._x <= this.goal._x) { this.gotoAndPlay(2); } if (this._x > this.goal._x) { this.gotoAndPlay(15); } } if (this.goal._x > 320) { this.angle = Math.atan((this.goal._y - this._y) / ((this.goal._x - 150) - this._x)); if (((this.goal._x - 150) - this._x) > 0) { this.dx = Math.cos(this.angle) * this.speed; this.dy = Math.sin(this.angle) * this.speed; } if (((this.goal._x - 150) - this._x) == 0) { if (Math.abs(this.goal._y - this._y) > 8) { if ((this.goal._y - this._y) > 0) { this.dx = 0; this.dy = 1; } if ((this.goal._y - this._y) < 0) { this.dx = 0; this.dy = -1; } } } if (((this.goal._x - 150) - this._x) < 0) { this.dx = (-Math.cos(this.angle)) * this.speed; this.dy = (-Math.sin(this.angle)) * this.speed; } this._x = this._x + this.dx; this._y = this._y + this.dy; } } if ((this.goal._x <= 320) && (Math.abs(this.goal._x - this._x) >= 160)) { if (Math.abs(this.goal._y - this._y) > 8) { if ((this.goal._y - this._y) > 0) { this._y = this._y + 1; } else { this._y = this._y - 1; } } if (Math.abs(this.goal._y - this._y) <= 8) { if ((this.goal._x - this._x) > 0) { this._x = this._x + 1; } else { this._x = this._x - 1; } } } } if ((this.attackzl == 3) && (this._currentframe < 120)) { this.goal = estan; if ((this._currentframe > 28) && (this._currentframe < 120)) { this.gotoAndPlay(15); } if ((this._currentframe < 15) && (this._currentframe < 120)) { this.gotoAndPlay(15); } this.angle = Math.atan((this.goal._y - this._y) / ((this.goal._x - 100) - this._x)); if (((this.goal._x - 100) - this._x) > 0) { this.dx = Math.cos(this.angle) * this.speed; this.dy = Math.sin(this.angle) * this.speed; } if (((this.goal._x - 100) - this._x) == 0) { if (Math.abs(this.goal._y - this._y) >= 180) { if ((this.goal._y - this._y) > 0) { this.dx = 0; this.dy = 1; } if ((this.goal._y - this._y) < 0) { this.dx = 0; this.dy = -1; } } } if (((this.goal._x - 100) - this._x) < 0) { this.dx = (-Math.cos(this.angle)) * this.speed; this.dy = (-Math.sin(this.angle)) * this.speed; } this._x = this._x + this.dx; this._y = this._y + this.dy; } if ((this.attackzl == 0) && (this._currentframe < 120)) { k = 0; while (k < 30) { changlayer(this, people[k]); if (k < 16) { changsx(this, people[k]); } k++; } this.goalxs = 0; this.goaljl = 220; i = 16; while (i < 30) { if ((Math.abs(people[i]._x - this._x) < this.goaljl) && (people[i]._currentframe < 120)) { this.goal = people[i]; this.attackzl = 2; this.goalxs++; this.goaljl = Math.abs(people[i]._x - this._x); } else if ((i == 29) && (this.goalxs == 0)) { this.gotoAndStop(1); } i++; } } } function hqs2Action() { this.xue.gotoAndStop(int((this.life / this.xxx) * 100)); if (this._currentframe == 146) { ebsxlh.push(this.number); ecastle.unit--; this.removeMovieClip(); } if ((this.life <= 0) && (this._currentframe < 120)) { this.gotoAndPlay(120); zczk2.text = zczk.text; zczk.text = "- A rifleman of Beilmen died ."; } if ((this.attackzl == 1) && (this._currentframe < 120)) { if (!(this._currentframe === 1)) { this.gotoAndPlay(this._currentframe); } k = 0; while (k < 30) { changlayer(this, people[k]); k++; } if (this._currentframe == 1) { this.goalxs = 0; this.goaljl = 650; i = 1; while (i < 15) { if ((Math.abs(people[i]._x - this._x) < this.goaljl) && (people[i]._currentframe < 120)) { this.goal = people[i]; this.goalxs++; this.goaljl = Math.abs(people[i]._x - this._x); } else if ((i == 14) && (this.goalxs == 0)) { this.goal = estan; } i++; } if (this._x <= this.goal._x) { this.gotoAndPlay(2); } if (this._x > this.goal._x) { this.gotoAndPlay(15); } } if ((Math.abs(this.goal._x - this._x) < 160) && (this._currentframe < 28)) { if ((this.goal != ecastle) && (this.goal != estan)) { changlayer(this, this.goal); } if (Math.abs(this.goal._y - this._y) > 8) { if ((this.goal._y - this._y) > 0) { this._y = this._y + 1; } else { this._y = this._y - 1; } } else { if (this._x < this.goal._x) { this.gotoAndPlay(51); } if (this._x == this.goal._x) { if (this._y > this.goal._y) { this.gotoAndPlay(51); } if (this._y < this.goal._y) { this.gotoAndPlay(88); } } if (this._x > this.goal._x) { this.gotoAndPlay(88); } } } if ((this.life <= 0) && (this._currentframe < 120)) { this.gotoAndPlay(120); } if ((this.goal.life <= 0) && (this._currentframe < 120)) { this.gotoAndStop(1); } if ((((this.goal._currentframe < 120) && (this._currentframe > 28)) && (Math.abs(this.goal._y - this._y) < 36)) && (Math.abs(this.goal._x - this._x) < 160)) { k = 16; while (k < 30) { changsx(this, people[k]); k++; } if ((this._currentframe == 62) or (this._currentframe == 91)) { this.goal.life = this.goal.life - (this.attack + (Math.random() * this.attack)); } else { this.goalxs = 0; this.goaljl = 650; i = 1; while (i < 15) { if ((Math.abs(people[i]._x - this._x) < this.goaljl) && (people[i]._currentframe < 120)) { this.goaljl = Math.abs(people[i]._x - this._x); this.goal = people[i]; this.goalxs++; } else if ((i == 14) && (this.goalxs == 0)) { this.goal = estan; } i++; } } } else { this.goalxs = 0; this.goaljl = 650; i = 1; while (i < 15) { if ((Math.abs(people[i]._x - this._x) < this.goaljl) && (people[i]._currentframe < 120)) { this.goal = people[i]; this.goalxs++; this.goaljl = Math.abs(people[i]._x - this._x); } else if ((i == 14) && (this.goalxs == 0)) { this.goal = estan; } i++; } if ((this._currentframe > 28) && (this._currentframe < 120)) { if (this._x <= this.goal._x) { this.gotoAndPlay(2); } if (this._x > this.goal._x) { this.gotoAndPlay(15); } } if (this.goal._x < 320) { this.angle = Math.atan((this.goal._y - this._y) / ((this.goal._x + 150) - this._x)); if (((this.goal._x + 150) - this._x) > 0) { this.dx = Math.cos(this.angle) * this.speed; this.dy = Math.sin(this.angle) * this.speed; } if (((this.goal._x + 150) - this._x) == 0) { if (Math.abs(this.goal._y - this._y) > 8) { if ((this.goal._y - this._y) > 0) { this.dx = 0; this.dy = 1; } if ((this.goal._y - this._y) < 0) { this.dx = 0; this.dy = -1; } } } if (((this.goal._x + 150) - this._x) < 0) { this.dx = (-Math.cos(this.angle)) * this.speed; this.dy = (-Math.sin(this.angle)) * this.speed; } this._x = this._x + this.dx; this._y = this._y + this.dy; } if ((this.goal._x >= 320) && (Math.abs(this.goal._x - this._x) >= 160)) { if (Math.abs(this.goal._y - this._y) > 8) { if ((this.goal._y - this._y) > 0) { this._y = this._y + 1; } else { this._y = this._y - 1; } } if (Math.abs(this.goal._y - this._y) <= 8) { if ((this.goal._x - this._x) > 0) { this._x = this._x + 1; } else { this._x = this._x - 1; } } } } } if ((this.attackzl == 0) && (this._currentframe < 120)) { k = 0; while (k < 30) { changlayer(this, people[k]); if (k >= 16) { changsx(this, people[k]); } k++; } } } function jydAction() { this.xue.gotoAndStop(int((this.life / this.xxx) * 100)); if (this._currentframe == 146) { bsxlh.push(this.number); estan.unit--; jydan.gotoAndPlay(1); this.removeMovieClip(); } if (((this.attackzl == 3) && (this._currentframe < 120)) && (this._x < 160)) { this.attackzl = 0; } if ((this.life <= 0) && (this._currentframe < 120)) { this.gotoAndPlay(120); k = 0; while (k < 16) { people[k].dbj.gotoAndStop(1); k++; } zczk2.text = zczk.text; zczk.text = "- A military band of Eastan fell ."; } if ((this.attackzl == 1) && (this._currentframe < 120)) { if (!(this._currentframe === 1)) { this.gotoAndPlay(this._currentframe); } k = 0; while (k < 30) { changlayer(this, people[k]); if (k < 16) { if (people[k].jx == 0) { people[k].life = people[k].life + 30; people[k].xxx = people[k].xxx + 30; people[k].dbj.gotoAndStop(2); people[k].jx = 2; } if ((people[k].jx == 2) && (people[k].dbj._currentframe == 1)) { people[k].dbj.gotoAndStop(2); } } k++; } if (this._currentframe == 1) { this.goalxs = 0; this.goaljl = 650; i = 16; while (i < 30) { if ((Math.abs(people[i]._x - this._x) < this.goaljl) && (people[i]._currentframe < 120)) { this.goal = people[i]; this.goalxs++; this.goaljl = Math.abs(people[i]._x - this._x); } else if ((i == 29) && (this.goalxs == 0)) { this.goal = ecastle; } i++; } if (this._x <= this.goal._x) { this.gotoAndPlay(2); } if (this._x > this.goal._x) { this.gotoAndPlay(15); } } if ((Math.abs(this.goal._x - this._x) < 190) && (this._currentframe < 28)) { if ((!(this.goal === ecastle)) && (!(this.goal === estan))) { changlayer(this, this.goal); } if (Math.abs(this.goal._y - this._y) >= 50) { if ((this.goal._y - this._y) > 0) { this._y = this._y + 1; } else { this._y = this._y - 1; } } else { this.gotoAndPlay(51); } } if ((this.goal.life <= 0) && (this._currentframe < 120)) { this.gotoAndStop(1); } if ((((this.goal._currentframe < 120) && (this._currentframe > 28)) && (Math.abs(this.goal._y - this._y) < 50)) && (Math.abs(this.goal._x - this._x) < 190)) { } else { this.goalxs = 0; this.goaljl = 650; i = 16; while (i < 30) { if ((Math.abs(people[i]._x - this._x) < this.goaljl) && (people[i]._currentframe < 120)) { this.goal = people[i]; this.goalxs++; this.goaljl = Math.abs(people[i]._x - this._x); } else if ((i == 29) && (this.goalxs == 0)) { this.goal = ecastle; } i++; } if ((this._currentframe > 28) && (this._currentframe < 120)) { if (this._x <= this.goal._x) { this.gotoAndPlay(2); } if (this._x > this.goal._x) { this.gotoAndPlay(15); } } if (this.goal._x > 340) { this.angle = Math.atan((this.goal._y - this._y) / ((this.goal._x - 170) - this._x)); if (((this.goal._x - 170) - this._x) > 0) { this.dx = Math.cos(this.angle) * this.speed; this.dy = Math.sin(this.angle) * this.speed; } if (((this.goal._x - 170) - this._x) == 0) { if (Math.abs(this.goal._y - this._y) > 8) { if ((this.goal._y - this._y) > 0) { this.dx = 0; this.dy = 1; } if ((this.goal._y - this._y) < 0) { this.dx = 0; this.dy = -1; } } } if (((this.goal._x - 170) - this._x) < 0) { this.dx = (-Math.cos(this.angle)) * this.speed; this.dy = (-Math.sin(this.angle)) * this.speed; } this._x = this._x + this.dx; this._y = this._y + this.dy; } } } if ((this.attackzl == 2) && (this._currentframe < 120)) { if (!(this._currentframe === 1)) { this.gotoAndPlay(this._currentframe); } k = 0; while (k < 30) { changlayer(this, people[k]); if (k < 16) { if (people[k].jx == 0) { people[k].life = people[k].life + 30; people[k].xxx = people[k].xxx + 30; people[k].dbj.gotoAndStop(2); people[k].jx = 2; } if ((people[k].jx == 2) && (people[k].dbj._currentframe == 1)) { people[k].dbj.gotoAndStop(2); } } k++; } if (this._currentframe == 1) { this.goalxs = 0; this.goaljl = 220; i = 16; while (i < 30) { if ((Math.abs(people[i]._x - this._x) < this.goaljl) && (people[i]._currentframe < 120)) { this.goal = people[i]; this.goalxs++; this.goaljl = Math.abs(people[i]._x - this._x); } else if ((i == 29) && (this.goalxs == 0)) { this.attackzl = 0; } i++; } if (this._x <= this.goal._x) { this.gotoAndPlay(2); } if (this._x > this.goal._x) { this.gotoAndPlay(15); } } if ((Math.abs(this.goal._x - this._x) < 190) && (this._currentframe < 28)) { if ((!(this.goal === ecastle)) && (!(this.goal === estan))) { changlayer(this, this.goal); } if (Math.abs(this.goal._y - this._y) >= 50) { if ((this.goal._y - this._y) > 0) { this._y = this._y + 1; } else { this._y = this._y - 1; } } else { this.gotoAndPlay(51); } } if ((this.goal.life <= 0) && (this._currentframe < 120)) { this.gotoAndStop(1); } if ((((this.goal._currentframe < 120) && (this._currentframe > 28)) && (Math.abs(this.goal._y - this._y) < 50)) && (Math.abs(this.goal._x - this._x) < 190)) { } else { this.goalxs = 0; this.goaljl = 220; i = 16; while (i < 30) { if ((Math.abs(people[i]._x - this._x) < this.goaljl) && (people[i]._currentframe < 120)) { this.goal = people[i]; this.goalxs++; this.goaljl = Math.abs(people[i]._x - this._x); } else if ((i == 29) && (this.goalxs == 0)) { this.atackzl = 0; } i++; } if ((this._currentframe > 28) && (this._currentframe < 120)) { if (this._x <= this.goal._x) { this.gotoAndPlay(2); } if (this._x > this.goal._x) { this.gotoAndPlay(15); } } if (this.goal._x > 340) { this.angle = Math.atan((this.goal._y - this._y) / ((this.goal._x - 170) - this._x)); if (((this.goal._x - 170) - this._x) > 0) { this.dx = Math.cos(this.angle) * this.speed; this.dy = Math.sin(this.angle) * this.speed; } if (((this.goal._x - 170) - this._x) == 0) { if (Math.abs(this.goal._y - this._y) > 8) { if ((this.goal._y - this._y) > 0) { this.dx = 0; this.dy = 1; } if ((this.goal._y - this._y) < 0) { this.dx = 0; this.dy = -1; } } } if (((this.goal._x - 170) - this._x) < 0) { this.dx = (-Math.cos(this.angle)) * this.speed; this.dy = (-Math.sin(this.angle)) * this.speed; } this._x = this._x + this.dx; this._y = this._y + this.dy; } } } if ((this.attackzl == 3) && (this._currentframe < 120)) { this.goal = estan; k = 0; while (k < 30) { changlayer(this, people[k]); if (k < 16) { if (people[k].jx == 0) { people[k].life = people[k].life + 30; people[k].xxx = people[k].xxx + 30; people[k].dbj.gotoAndStop(2); people[k].jx = 2; } if ((people[k].jx == 2) && (people[k].dbj._currentframe == 1)) { people[k].dbj.gotoAndStop(2); } } k++; } if ((this._currentframe > 28) && (this._currentframe < 120)) { this.gotoAndPlay(15); } if ((this._currentframe < 15) && (this._currentframe < 120)) { this.gotoAndPlay(15); } this.angle = Math.atan((this.goal._y - this._y) / ((this.goal._x - 120) - this._x)); if (((this.goal._x - 120) - this._x) > 0) { this.dx = Math.cos(this.angle) * this.speed; this.dy = Math.sin(this.angle) * this.speed; } if (((this.goal._x - 120) - this._x) == 0) { if (Math.abs(this.goal._y - this._y) >= 180) { if ((this.goal._y - this._y) > 0) { this.dx = 0; this.dy = 1; } if ((this.goal._y - this._y) < 0) { this.dx = 0; this.dy = -1; } } } if (((this.goal._x - 120) - this._x) < 0) { this.dx = (-Math.cos(this.angle)) * this.speed; this.dy = (-Math.sin(this.angle)) * this.speed; } this._x = this._x + this.dx; this._y = this._y + this.dy; } if ((this.attackzl == 0) && (this._currentframe < 120)) { k = 0; while (k < 30) { changlayer(this, people[k]); if (k < 16) { if (people[k].jx == 0) { people[k].life = people[k].life + 30; people[k].xxx = people[k].xxx + 30; people[k].dbj.gotoAndStop(2); people[k].jx = 2; } if ((people[k].jx == 2) && (people[k].dbj._currentframe == 1)) { people[k].dbj.gotoAndStop(2); } } k++; } this.goalxs = 0; this.goaljl = 220; i = 16; while (i < 30) { if ((Math.abs(people[i]._x - this._x) < this.goaljl) && (people[i]._currentframe < 120)) { this.goal = people[i]; this.attackzl = 2; this.goalxs++; this.goaljl = Math.abs(people[i]._x - this._x); } else if ((i == 29) && (this.goalxs == 0)) { this.gotoAndStop(1); } i++; } } } function jyd2Action() { this.xue.gotoAndStop(int((this.life / this.xxx) * 100)); if (this._currentframe == 146) { ebsxlh.push(this.number); ecastle.unit--; ecastle.h4 = 1; hero3xl = 1; this.removeMovieClip(); } if ((this.life <= 0) && (this._currentframe < 120)) { this.gotoAndPlay(120); k = 15; while (k < 30) { people[k].dbj.gotoAndStop(1); k++; } zczk2.text = zczk.text; zczk.text = "- A military band of Beilmen fell ."; } if ((this.attackzl == 1) && (this._currentframe < 120)) { if (!(this._currentframe === 1)) { this.gotoAndPlay(this._currentframe); } k = 0; while (k < 30) { if (k > 14) { if (people[k].jx == 0) { people[k].life = people[k].life + 30; people[k].xxx = people[k].xxx + 30; people[k].dbj.gotoAndStop(2); people[k].jx = 2; } if ((people[k].jx == 2) && (people[k].dbj._currentframe == 1)) { people[k].dbj.gotoAndStop(2); } } changlayer(this, people[k]); k++; } if (this._currentframe == 1) { this.goalxs = 0; this.goaljl = 650; i = 1; while (i < 15) { if ((Math.abs(people[i]._x - this._x) < this.goaljl) && (people[i]._currentframe < 120)) { this.goal = people[i]; this.goalxs++; this.goaljl = Math.abs(people[i]._x - this._x); } else if ((i == 14) && (this.goalxs == 0)) { this.goal = estan; } i++; } if (this._x <= this.goal._x) { this.gotoAndPlay(2); } if (this._x > this.goal._x) { this.gotoAndPlay(15); } } if ((Math.abs(this.goal._x - this._x) < 190) && (this._currentframe < 28)) { if ((this.goal != ecastle) && (this.goal != estan)) { changlayer(this, this.goal); } if (Math.abs(this.goal._y - this._y) >= 50) { if ((this.goal._y - this._y) > 0) { this._y = this._y + 1; } else { this._y = this._y - 1; } } else { this.gotoAndPlay(88); } } if ((this.life <= 0) && (this._currentframe < 120)) { this.gotoAndPlay(120); } if ((this.goal.life <= 0) && (this._currentframe < 120)) { this.gotoAndStop(1); } if ((((this.goal._currentframe < 120) && (this._currentframe > 28)) && (Math.abs(this.goal._y - this._y) < 50)) && (Math.abs(this.goal._x - this._x) < 190)) { k = 16; while (k < 30) { if (people[k].jx == 0) { people[k].life = people[k].life + 30; people[k].xxx = people[k].xxx + 30; people[k].dbj.gotoAndStop(2); people[k].jx = 2; } if ((people[k].jx == 2) && (people[k].dbj._currentframe == 1)) { people[k].dbj.gotoAndStop(2); } k++; } this.goalxs = 0; this.goaljl = 650; } else { this.goalxs = 0; this.goaljl = 650; i = 1; while (i < 15) { if ((Math.abs(people[i]._x - this._x) < this.goaljl) && (people[i]._currentframe < 120)) { this.goal = people[i]; this.goalxs++; this.goaljl = Math.abs(people[i]._x - this._x); } else if ((i == 14) && (this.goalxs == 0)) { this.goal = estan; } i++; } if ((this._currentframe > 28) && (this._currentframe < 120)) { if (this._x <= this.goal._x) { this.gotoAndPlay(2); } if (this._x > this.goal._x) { this.gotoAndPlay(15); } } if (this.goal._x < 320) { this.angle = Math.atan((this.goal._y - this._y) / ((this.goal._x + 170) - this._x)); if (((this.goal._x + 170) - this._x) > 0) { this.dx = Math.cos(this.angle) * this.speed; this.dy = Math.sin(this.angle) * this.speed; } if (((this.goal._x + 170) - this._x) == 0) { if (Math.abs(this.goal._y - this._y) >= 50) { if ((this.goal._y - this._y) > 0) { this.dx = 0; this.dy = 1; } if ((this.goal._y - this._y) < 0) { this.dx = 0; this.dy = -1; } } } if (((this.goal._x + 170) - this._x) < 0) { this.dx = (-Math.cos(this.angle)) * this.speed; this.dy = (-Math.sin(this.angle)) * this.speed; } this._x = this._x + this.dx; this._y = this._y + this.dy; } } } if ((this.attackzl == 0) && (this._currentframe < 120)) { k = 0; while (k < 30) { changlayer(this, people[k]); if (k > 14) { if (people[k].jx == 0) { people[k].life = people[k].life + 30; people[k].xxx = people[k].xxx + 30; people[k].dbj.gotoAndStop(2); people[k].jx = 2; } if ((people[k].jx == 2) && (people[k].dbj._currentframe == 1)) { people[k].dbj.gotoAndStop(2); } } k++; } } } function jsAction() { if (this._currentframe == 146) { bsxlh.push(this.number); if (this.heroz == 1) { heroan.gotoAndStop(1); } if (this.jxb == 1) { jxban.gotoAndStop(1); } estan.unit--; this.removeMovieClip(); } if (((this.attackzl == 3) && (this._currentframe < 120)) && (this._x < 210)) { this.attackzl = 0; } if ((this.life < this.xxx) && (this.heroz == 1)) { this.life = this.life + 0.3; } if ((this.life <= 0) && (this._currentframe < 120)) { this.gotoAndPlay(120); if (this.heroz == 1) { zczk2.text = zczk.text; zczk.text = "- The hero of Eastan died ."; } if (this.jxb == 1) { zczk2.text = zczk.text; zczk.text = "- The colossus of Eastan fell ."; } else if (this.knight == 1) { zczk2.text = zczk.text; zczk.text = "- A knight of Eastan died ."; } else { zczk2.text = zczk.text; zczk.text = "- A footman of Eastan died ."; } } this.xue.gotoAndStop(int((this.life / this.xxx) * 100)); if ((this.attackzl == 1) && (this._currentframe < 120)) { if (!(this._currentframe === 1)) { this.gotoAndPlay(this._currentframe); } k = 0; while (k < 30) { changlayer(this, people[k]); k++; } if (this._currentframe == 1) { this.goalxs = 0; this.goaljl = 650; i = 16; while (i < 30) { if ((Math.abs(people[i]._x - this._x) < this.goaljl) && (people[i]._currentframe < 120)) { this.goaljl = Math.abs(people[i]._x - this._x); this.goal = people[i]; this.goalxs++; } else if ((i == 29) && (this.goalxs == 0)) { this.goal = ecastle; } i++; } if (this._x <= this.goal._x) { this.gotoAndPlay(2); } if (this._x > this.goal._x) { this.gotoAndPlay(15); } } if (this.hitTest(this.goal) && (this._currentframe < 28)) { if (Math.abs(this.goal._y - this._y) > 6) { if ((this.goal._y - this._y) > 0) { this._y = this._y + 1; } else { this._y = this._y - 1; } } else { if (this._x < this.goal._x) { this.gotoAndPlay(51); } if (this._x == this.goal._x) { if (this._y > this.goal._y) { this.gotoAndPlay(51); } if (this._y < this.goal._y) { this.gotoAndPlay(88); } } if (this._x > this.goal._x) { this.gotoAndPlay(88); } } } if ((this.goal.life <= 0) && (this._currentframe < 120)) { this.gotoAndStop(1); } if (((this.hitTest(this.goal) && (Math.abs(this.goal._y - this._y) < 36)) && (this._currentframe > 28)) && (this._currentframe < 120)) { k = 1; while (k < 15) { changsx(this, people[k]); k++; } if ((this._currentframe == 62) or (this._currentframe == 91)) { this.goal.life = this.goal.life - (this.attack + (Math.random() * this.attack)); } else if (this.goal == ecastle) { this.goalxs = 0; this.goaljl = 650; i = 16; while (i < 30) { if ((Math.abs(people[i]._x - this._x) < this.goaljl) && (people[i]._currentframe < 120)) { this.gotoAndStop(1); this.goalxs++; } else if ((i == 29) && (this.goalxs == 0)) { this.goal = ecastle; } i++; } } } else { this.goalxs = 0; this.goaljl = 650; i = 16; while (i < 30) { if ((Math.abs(people[i]._x - this._x) < this.goaljl) && (people[i]._currentframe < 120)) { this.goaljl = Math.abs(people[i]._x - this._x); this.goal = people[i]; this.goalxs++; } else if ((i == 29) && (this.goalxs == 0)) { this.goal = ecastle; } i++; } if ((this._currentframe > 28) && (this._currentframe < 120)) { if (this._x <= this.goal._x) { this.gotoAndPlay(2); } if (this._x > this.goal._x) { this.gotoAndPlay(15); } } this.angle = Math.atan((this.goal._y - this._y) / (this.goal._x - this._x)); if (((this.goal._x - this._x) > 0) && (this.hitTest(this.goal) == 0)) { this.dx = Math.cos(this.angle) * this.speed; this.dy = Math.sin(this.angle) * this.speed; } if (((this.goal._x - this._x) == 0) or this.hitTest(this.goal)) { if ((this.goal._y - this._y) > 0) { this.dx = 0; this.dy = 1; } if ((this.goal._y - this._y) < 0) { this.dx = 0; this.dy = -1; } if ((this.goal._y - this._y) == 0) { this.dx = 0; this.dy = 0; } } if (((this.goal._x - this._x) < 0) && (this.hitTest(this.goal) == 0)) { this.dx = (-Math.cos(this.angle)) * this.speed; this.dy = (-Math.sin(this.angle)) * this.speed; } this._x = this._x + this.dx; this._y = this._y + this.dy; } } if ((this.attackzl == 2) && (this._currentframe < 120)) { if (!(this._currentframe === 1)) { this.gotoAndPlay(this._currentframe); } k = 0; while (k < 30) { changlayer(this, people[k]); k++; } if (this._currentframe == 1) { this.goalxs = 0; this.goaljl = 80; i = 16; while (i < 30) { if ((Math.abs(people[i]._x - this._x) < this.goaljl) && (people[i]._currentframe < 120)) { this.goaljl = Math.abs(people[i]._x - this._x); this.goal = people[i]; this.goalxs++; } else if ((i == 29) && (this.goalxs == 0)) { this.attackzl = 0; } i++; } if (this._x <= this.goal._x) { this.gotoAndPlay(2); } if (this._x > this.goal._x) { this.gotoAndPlay(15); } } if (this.hitTest(this.goal) && (this._currentframe < 28)) { if (Math.abs(this.goal._y - this._y) > 6) { if ((this.goal._y - this._y) > 0) { this._y = this._y + 1; } else { this._y = this._y - 1; } } else { if (this._x < this.goal._x) { this.gotoAndPlay(51); } if (this._x == this.goal._x) { if (this._y > this.goal._y) { this.gotoAndPlay(51); } if (this._y < this.goal._y) { this.gotoAndPlay(88); } } if (this._x > this.goal._x) { this.gotoAndPlay(88); } } } if ((this.goal.life <= 0) && (this._currentframe < 120)) { this.gotoAndStop(1); } if (((this.hitTest(this.goal) && (Math.abs(this.goal._y - this._y) < 36)) && (this._currentframe > 28)) && (this._currentframe < 120)) { k = 1; while (k < 15) { changsx(this, people[k]); k++; } if ((this._currentframe == 62) or (this._currentframe == 91)) { this.goal.life = this.goal.life - (this.attack + (Math.random() * this.attack)); } else if (this.goal == ecastle) { this.goalxs = 0; this.goaljl = 80; i = 16; while (i < 30) { if ((Math.abs(people[i]._x - this._x) < this.goaljl) && (people[i]._currentframe < 120)) { this.gotoAndStop(1); this.goalxs++; } else if ((i == 29) && (this.goalxs == 0)) { this.attackzl = 0; } i++; } } } else { this.goalxs = 0; this.goaljl = 70; i = 16; while (i < 30) { if ((Math.abs(people[i]._x - this._x) < this.goaljl) && (people[i]._currentframe < 120)) { this.goaljl = Math.abs(people[i]._x - this._x); this.goal = people[i]; this.goalxs++; } else if ((i == 29) && (this.goalxs == 0)) { this.attackzl = 0; } i++; } if ((this._currentframe > 28) && (this._currentframe < 120)) { if (this._x <= this.goal._x) { this.gotoAndPlay(2); } if (this._x > this.goal._x) { this.gotoAndPlay(15); } } this.angle = Math.atan((this.goal._y - this._y) / (this.goal._x - this._x)); if (((this.goal._x - this._x) > 0) && (this.hitTest(this.goal) == 0)) { this.dx = Math.cos(this.angle) * this.speed; this.dy = Math.sin(this.angle) * this.speed; } if (((this.goal._x - this._x) == 0) or this.hitTest(this.goal)) { if ((this.goal._y - this._y) > 0) { this.dx = 0; this.dy = 1; } if ((this.goal._y - this._y) < 0) { this.dx = 0; this.dy = -1; } if ((this.goal._y - this._y) == 0) { this.dx = 0; this.dy = 0; } } if (((this.goal._x - this._x) < 0) && (this.hitTest(this.goal) == 0)) { this.dx = (-Math.cos(this.angle)) * this.speed; this.dy = (-Math.sin(this.angle)) * this.speed; } this._x = this._x + this.dx; this._y = this._y + this.dy; } } if ((this.attackzl == 3) && (this._currentframe < 120)) { this.goal = estan; if ((this._currentframe > 28) && (this._currentframe < 120)) { this.gotoAndPlay(15); } if ((this._currentframe < 15) && (this._currentframe < 120)) { this.gotoAndPlay(15); } this.angle = Math.atan((this.goal._y - this._y) / ((this.goal._x - 70) - this._x)); if (((this.goal._x - 70) - this._x) > 0) { this.dx = Math.cos(this.angle) * this.speed; this.dy = Math.sin(this.angle) * this.speed; } if (((this.goal._x - 70) - this._x) == 0) { if (Math.abs(this.goal._y - this._y) >= 180) { if ((this.goal._y - this._y) > 0) { this.dx = 0; this.dy = 1; } if ((this.goal._y - this._y) < 0) { this.dx = 0; this.dy = -1; } } } if (((this.goal._x - 70) - this._x) < 0) { this.dx = (-Math.cos(this.angle)) * this.speed; this.dy = (-Math.sin(this.angle)) * this.speed; } this._x = this._x + this.dx; this._y = this._y + this.dy; } if ((this.attackzl == 0) && (this._currentframe < 120)) { k = 0; while (k < 30) { changlayer(this, people[k]); if (k < 16) { changsx(this, people[k]); } k++; } this.goalxs = 0; this.goaljl = 80; i = 16; while (i < 30) { if ((Math.abs(people[i]._x - this._x) < this.goaljl) && (people[i]._currentframe < 120)) { this.goaljl = Math.abs(people[i]._x - this._x); this.goal = people[i]; this.attackzl = 2; this.goalxs++; } else if ((i == 29) && (this.goalxs == 0)) { this.gotoAndStop(1); } i++; } } } function js2Action() { if (this._currentframe == 146) { if (this.herojh2 == 1) { ecastle.h1 = 1; hero2xl = 1; } if (this.herojh22 == 1) { ecastle.h2 = 1; hero22xl = 1; } if (this.herojh23 == 1) { ecastle.h3 = 1; hero23xl = 1; } ecastle.unit--; ebsxlh.push(this.number); this.removeMovieClip(); } if ((this.life < this.xxx) && (this.heroz == 1)) { this.life = this.life + 0.3; } if ((this.life <= 0) && (this._currentframe < 120)) { this.gotoAndPlay(120); if (this.heroz == 1) { zczk2.text = zczk.text; zczk.text = "- The hero of Beilmen died ."; } else if (this.knight == 1) { zczk2.text = zczk.text; zczk.text = "- A knight of Beilmen died ."; } else { zczk2.text = zczk.text; zczk.text = "- A footman of Beilmen died ."; } } this.xue.gotoAndStop(int((this.life / this.xxx) * 100)); if ((this.attackzl == 1) && (this._currentframe < 120)) { if (!(this._currentframe === 1)) { this.gotoAndPlay(this._currentframe); } k = 0; while (k < 30) { changlayer(this, people[k]); k++; } if (this._currentframe == 1) { this.goalxs = 0; this.goaljl = 650; i = 1; while (i < 15) { if ((Math.abs(people[i]._x - this._x) < this.goaljl) && (people[i]._currentframe < 120)) { this.gotoAndStop(1); this.goalxs++; } else if ((i == 14) && (this.goalxs == 0)) { this.goal = estan; } i++; } if (this._x <= this.goal._x) { this.gotoAndPlay(2); } if (this._x > this.goal._x) { this.gotoAndPlay(15); } } if (this.hitTest(this.goal) && (this._currentframe < 28)) { if (Math.abs(this.goal._y - this._y) > 6) { if ((this.goal._y - this._y) > 0) { this._y = this._y + 1; } else { this._y = this._y - 1; } } else { if (this._x < this.goal._x) { this.gotoAndPlay(51); } if (this._x == this.goal._x) { if (this._y > this.goal._y) { this.gotoAndPlay(51); } if (this._y < this.goal._y) { this.gotoAndPlay(88); } } if (this._x > this.goal._x) { this.gotoAndPlay(88); } } } if ((this.life <= 0) && (this._currentframe < 120)) { this.gotoAndPlay(120); } if ((this.goal.life <= 0) && (this._currentframe < 120)) { this.gotoAndStop(1); } if (((this.hitTest(this.goal) && (Math.abs(this.goal._y - this._y) < 36)) && (this._currentframe > 28)) && (this._currentframe < 120)) { k = 16; while (k < 30) { changsx(this, people[k]); k++; } if ((this._currentframe == 62) or (this._currentframe == 91)) { this.goal.life = this.goal.life - (this.attack + (Math.random() * this.attack)); } else if (this.goal == estan) { this.goalxs = 0; this.goaljl = 650; i = 1; while (i < 15) { if ((Math.abs(people[i]._x - this._x) < this.goaljl) && (people[i]._currentframe < 120)) { this.goaljl = Math.abs(people[i]._x - this._x); this.goal = people[i]; this.goalxs++; } else if ((i == 14) && (this.goalxs == 0)) { this.goal = estan; } i++; } } } else { this.goalxs = 0; this.goaljl = 650; i = 1; while (i < 15) { if ((Math.abs(people[i]._x - this._x) < this.goaljl) && (people[i]._currentframe < 120)) { this.goaljl = Math.abs(people[i]._x - this._x); this.goal = people[i]; this.goalxs++; } else if ((i == 14) && (this.goalxs == 0)) { this.goal = estan; } i++; } if ((this._currentframe > 28) && (this._currentframe < 120)) { if (this._x <= this.goal._x) { this.gotoAndPlay(2); } if (this._x > this.goal._x) { this.gotoAndPlay(15); } } this.angle = Math.atan((this.goal._y - this._y) / (this.goal._x - this._x)); if (((this.goal._x - this._x) > 0) && (this.hitTest(this.goal) == 0)) { this.dx = Math.cos(this.angle) * this.speed; this.dy = Math.sin(this.angle) * this.speed; } if (((this.goal._x - this._x) == 0) or this.hitTest(this.goal)) { if ((this.goal._y - this._y) > 0) { this.dx = 0; this.dy = 1; } if ((this.goal._y - this._y) < 0) { this.dx = 0; this.dy = -1; } if ((this.goal._y - this._y) == 0) { this.dx = 0; this.dy = 0; } } if (((this.goal._x - this._x) < 0) && (this.hitTest(this.goal) == 0)) { this.dx = (-Math.cos(this.angle)) * this.speed; this.dy = (-Math.sin(this.angle)) * this.speed; } this._x = this._x + this.dx; this._y = this._y + this.dy; } } if (this.attackzl == 0) { k = 0; while (k < 30) { changlayer(this, people[k]); if (k >= 16) { changsx(this, people[k]); } k++; } } } dwsxjg.gotoAndStop(61); hzbzjg.gotoAndStop(61); lordan._visible = (heroan._visible = (jsan._visible = (hqsan._visible = (jydan._visible = (fsan._visible = (xdsan._visible = (hpan._visible = (qsan._visible = (jxban._visible = (estanxlan._visible = (estanxlan2._visible = false))))))))))); ecb._visible = (ebl._visible = (eby._visible = (ept._visible = (est._visible = (ejt._visible = (efc._visible = (egc._visible = (etjp._visible = false)))))))); cb2._visible = (bl2._visible = (by2._visible = (ecpt._visible = (st2._visible = (jt2._visible = (fc2._visible = (gc2._visible = (tjp2._visible = (ecastlesl._visible = false))))))))); cban._visible = (ptan._visible = (stan._visible = (jtan._visible = (gcan._visible = (tman._visible = (ysgjan._visible = (ljsan._visible = (jssjan._visible = (hqssjan._visible = (xdssjan._visible = (qssjan._visible = (wyjan._visible = (gjsan._visible = false))))))))))))); bsxlh = new Array(2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13); ebsxlh = new Array(17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29); jsdefense = 0; hqsattack = 0; xdscure = 0; qsdefense = 0; qsattack = 0; jsdefense2 = 0; hqsattack2 = 0; xdscure2 = 0; qsdefense2 = 0; qsattack2 = 0; peoplenm = 1; ecastle.life = (ecastle.xxx = 1600); estan.gold = 150; estan.life = (estan.xxx = 1600); estan.unit = 0; estan.uxxx = 4; estan.flame = 0; ecastle.unit = 0; ecastle.uxxx = 4; wyj = 0; wyj2 = 0; sl = 0.4; hpxs = 2; xdsxs = 2; people.attachMovie("flags", 14, peoplenm); people[14]._y = 330; people[14]._x = 265; people[14].life = -1; people[14].number = 14; peoplenm++; createjs = function () { var _local1 = bsxlh.pop(); people.attachMovie("js", _local1, peoplenm); people[_local1]._y = 250; people[_local1]._x = 200; people[_local1].onEnterFrame = jsAction; people[_local1].life = (people[_local1].xxx = 280 + jsdefense); people[_local1].speed = 1.6 + (Math.random() / 5); people[_local1].attack = 5; people[_local1].jlife = 1; people[_local1].attackzl = 0; people[_local1].number = _local1; people[_local1].jx = 0; peoplenm++; }; createjxb = function () { var _local1 = bsxlh.pop(); people.attachMovie("jxb", _local1, peoplenm); people[_local1]._y = 252; people[_local1]._x = 200; people[_local1].onEnterFrame = jsAction; people[_local1].life = (people[_local1].xxx = 1200); people[_local1].speed = 2; people[_local1].attack = 16; people[_local1].jlife = 2; people[_local1].attackzl = 0; people[_local1].jxb = 1; people[_local1].number = _local1; people[_local1].jx = 1; peoplenm++; }; createhqs = function () { var _local1 = bsxlh.pop(); people.attachMovie("hqs", _local1, peoplenm); people[_local1]._y = 257; people[_local1]._x = 156; people[_local1].onEnterFrame = hqsAction; people[_local1].life = (people[_local1].xxx = 130); people[_local1].speed = 1.3 + (Math.random() / 5); people[_local1].attack = 9 + hqsattack; people[_local1].jlife = 1; people[_local1].attackzl = 0; people[_local1].number = _local1; people[_local1].jx = 0; peoplenm++; }; createfs = function () { var _local1 = bsxlh.pop(); people.attachMovie("fs", _local1, peoplenm); people[_local1]._y = 220; people[_local1]._x = 170; people[_local1].onEnterFrame = fsAction; people[_local1].life = (people[_local1].xxx = 210); people[_local1].speed = 1.3 + (Math.random() / 5); people[_local1].attack = 19; people[_local1].jlife = 1; people[_local1].attackzl = 0; people[_local1].number = _local1; people[_local1].jx = 0; peoplenm++; }; createjyd = function () { var _local1 = bsxlh.pop(); people.attachMovie("jyd", _local1, peoplenm); people[_local1]._y = 260; people[_local1]._x = 160; people[_local1].onEnterFrame = jydAction; people[_local1].life = (people[_local1].xxx = 150); people[_local1].speed = 1.3 + (Math.random() / 5); people[_local1].jlife = 1; people[_local1].attackzl = 0; people[_local1].number = _local1; people[_local1].jx = 0; peoplenm++; }; createhero = function () { var _local1 = bsxlh.pop(); people.attachMovie("hero", _local1, peoplenm); people[_local1]._y = 242; people[_local1]._x = 190; people[_local1].onEnterFrame = jsAction; people[_local1].life = (people[_local1].xxx = 650); people[_local1].speed = 1.5 + (Math.random() / 5); people[_local1].attack = 13; people[_local1].jlife = 1; people[_local1].heroz = 1; people[_local1].attackzl = 0; people[_local1].number = _local1; people[_local1].jx = 0; peoplenm++; }; createhero2 = function () { var _local1 = ebsxlh.pop(); people.attachMovie("hero2", _local1, peoplenm); people[_local1]._y = 354; people[_local1]._x = 440; people[_local1].onEnterFrame = js2Action; people[_local1].life = (people[_local1].xxx = 780); people[_local1].speed = 1.5 + (Math.random() / 5); people[_local1].attack = 12; people[_local1].jlife = 0; people[_local1].heroz = 1; people[_local1].herojh2 = 1; ecastle.h1 = 0; people[_local1].attackzl = 0; people[_local1].number = _local1; people[_local1].jx = 0; ecastle.unit++; peoplenm++; }; createhero22 = function () { var _local1 = ebsxlh.pop(); people.attachMovie("hero22", _local1, peoplenm); people[_local1]._y = 344; people[_local1]._x = 435; people[_local1].onEnterFrame = js2Action; people[_local1].life = (people[_local1].xxx = 620); people[_local1].speed = 1.8; people[_local1].attack = 13; people[_local1].jlife = 0; people[_local1].heroz = 1; people[_local1].herojh22 = 1; ecastle.h2 = 0; people[_local1].attackzl = 0; people[_local1].number = _local1; people[_local1].jx = 0; ecastle.unit++; peoplenm++; }; createxds = function () { var _local1 = bsxlh.pop(); people.attachMovie("xds", _local1, peoplenm); people[_local1]._y = 194; people[_local1]._x = 154; people[_local1].onEnterFrame = xdsAction; people[_local1].life = (people[_local1].xxx = 120); people[_local1].speed = 1.3 + (Math.random() / 5); people[_local1].cure = 15 + xdscure; people[_local1].jlife = 2; people[_local1].attackzl = 0; people[_local1].number = _local1; people[_local1].jx = 0; peoplenm++; }; createhqs2 = function () { var _local1 = ebsxlh.pop(); people.attachMovie("hqs2", _local1, peoplenm); people[_local1]._y = 330; people[_local1]._x = 480; people[_local1].onEnterFrame = hqs2Action; people[_local1].life = (people[_local1].xxx = 130); people[_local1].speed = 1.3 + (Math.random() / 5); people[_local1].attack = 9 + hqsattack2; people[_local1].jlife = 0; people[_local1].attackzl = 0; people[_local1].number = _local1; people[_local1].jx = 0; ecastle.unit++; peoplenm++; }; createfs2 = function () { var _local1 = ebsxlh.pop(); people.attachMovie("fs2", _local1, peoplenm); people[_local1]._y = 365; people[_local1]._x = 470; people[_local1].onEnterFrame = fs2Action; people[_local1].life = (people[_local1].xxx = 180); people[_local1].speed = 1.3 + (Math.random() / 5); people[_local1].attack = 19; people[_local1].jlife = 0; people[_local1].attackzl = 0; people[_local1].number = _local1; people[_local1].jx = 0; ecastle.unit++; peoplenm++; }; createjyd2 = function () { var _local1 = ebsxlh.pop(); people.attachMovie("jyd2", _local1, peoplenm); people[_local1]._y = 350; people[_local1]._x = 470; people[_local1].onEnterFrame = jyd2Action; people[_local1].life = (people[_local1].xxx = 150); people[_local1].speed = 1.3 + (Math.random() / 5); people[_local1].jlife = 0; ecastle.h4 = 0; people[_local1].attackzl = 0; people[_local1].number = _local1; people[_local1].jx = 0; ecastle.unit++; peoplenm++; }; createjs2 = function () { var _local1 = ebsxlh.pop(); people.attachMovie("js2", _local1, peoplenm); people[_local1]._y = 332; people[_local1]._x = 450; people[_local1].onEnterFrame = js2Action; people[_local1].life = (people[_local1].xxx = 280 + jsdefense2); people[_local1].speed = 1.6 + (Math.random() / 5); people[_local1].attack = 5; people[_local1].jlife = 0; people[_local1].attackzl = 0; people[_local1].number = _local1; people[_local1].jx = 0; ecastle.unit++; peoplenm++; }; createhero23 = function () { var _local1 = ebsxlh.pop(); people.attachMovie("hero23", _local1, peoplenm); people[_local1]._y = 354; people[_local1]._x = 435; people[_local1].onEnterFrame = js2Action; people[_local1].life = (people[_local1].xxx = 800); people[_local1].speed = 2.4; people[_local1].attack = 14; people[_local1].jlife = 0; people[_local1].heroz = 1; people[_local1].herojh23 = 1; ecastle.h3 = 0; people[_local1].attackzl = 0; people[_local1].number = _local1; people[_local1].jx = 0; ecastle.unit++; peoplenm++; }; createxds2 = function () { var _local1 = ebsxlh.pop(); people.attachMovie("xds2", _local1, peoplenm); people[_local1]._y = 379; people[_local1]._x = 480; people[_local1].onEnterFrame = xds2Action; people[_local1].life = (people[_local1].xxx = 120); people[_local1].speed = 1.3 + (Math.random() / 5); people[_local1].cure = 15 + xdscure2; people[_local1].jlife = 2; people[_local1].attackzl = 0; people[_local1].number = _local1; people[_local1].jx = 0; ecastle.unit++; peoplenm++; }; createhp2 = function () { var _local1 = ebsxlh.pop(); people.attachMovie("hp2", _local1, peoplenm); people[_local1]._y = 354; people[_local1]._x = 470; people[_local1].onEnterFrame = hp2Action; people[_local1].life = (people[_local1].xxx = 80); people[_local1].speed = 0.6 + (Math.random() / 5); people[_local1].attack = 24; people[_local1].jlife = 2; people[_local1].attackzl = 0; people[_local1].number = _local1; people[_local1].jx = 1; ecastle.unit++; peoplenm++; }; createhp = function () { var _local1 = bsxlh.pop(); people.attachMovie("hp", _local1, peoplenm); people[_local1]._y = 224; people[_local1]._x = 156; people[_local1].onEnterFrame = hpAction; people[_local1].life = (people[_local1].xxx = 80); people[_local1].speed = 0.6 + (Math.random() / 5); people[_local1].attack = 24; people[_local1].jlife = 2; people[_local1].attackzl = 0; people[_local1].number = _local1; people[_local1].jx = 1; peoplenm++; }; createqs = function () { var _local1 = bsxlh.pop(); people.attachMovie("qs", _local1, peoplenm); people[_local1]._y = 217; people[_local1]._x = 188; people[_local1].onEnterFrame = jsAction; people[_local1].life = (people[_local1].xxx = 480 + qsdefense); people[_local1].speed = 2.5 - (Math.random() / 5); people[_local1].attack = 9 + qsattack; people[_local1].jlife = 1; people[_local1].attackzl = 0; people[_local1].number = _local1; people[_local1].knight = 1; people[_local1].jx = 0; peoplenm++; }; createhero12 = function () { var _local1 = bsxlh.pop(); people.attachMovie("hero12", _local1, peoplenm); people[_local1]._y = 267; people[_local1]._x = 156; people[_local1].onEnterFrame = hqsAction; people[_local1].life = (people[_local1].xxx = 480); people[_local1].speed = 1.5; people[_local1].attack = 17; people[_local1].jlife = 1; people[_local1].heroz = 1; people[_local1].attackzl = 0; people[_local1].number = _local1; people[_local1].jx = 0; peoplenm++; }; createqs2 = function () { var _local1 = ebsxlh.pop(); people.attachMovie("qs2", _local1, peoplenm); people[_local1]._y = 365; people[_local1]._x = 445; people[_local1].onEnterFrame = js2Action; people[_local1].life = (people[_local1].xxx = 480 + qsdefense2); people[_local1].speed = 2.5 - (Math.random() / 5); people[_local1].attack = 9 + qsattack2; people[_local1].jlife = 0; people[_local1].attackzl = 0; people[_local1].number = _local1; people[_local1].knight = 1; people[_local1].jx = 0; ecastle.unit++; peoplenm++; }; attackan.onRelease = function () { k = 0; while (k < 15) { people[k].attackzl = 1; people[k].goal = ecastle; if (people[k]._currentframe < 51) { people[k].gotoAndPlay(2); } k++; } }; backan.onRelease = function () { k = 0; while (k < 15) { people[k].attackzl = 3; people[k].goal = estan; k++; } }; estanxlan.onRelease = function () { estansl._visible = true; }; estanxlan2.onRelease = function () { estansl._visible = false; }; lordan.onRollOver = function () { if ((this._visible == true) && (this._currentframe == 1)) { this.gotoAndStop(2); dwsxjg.gotoAndStop(61); hzbzjg.gotoAndStop(61); } }; lordan.onRollOut = function () { if ((this._visible == true) && (this._currentframe == 2)) { this.gotoAndStop(1); } }; lordan.onRelease = function () { if ((this._visible == true) && (this._currentframe == 2)) { if (estan.gold < 225) { hzbzjg.gotoAndPlay(1); } if (estan.unit == estan.uxxx) { dwsxjg.gotoAndPlay(1); } if ((estan.gold >= 225) && (estan.unit < estan.uxxx)) { estan.gold = estan.gold - 225; this.gotoAndPlay(3); estan.unit++; } } }; heroan.onRollOver = function () { if ((this._visible == true) && (this._currentframe == 1)) { this.gotoAndStop(2); dwsxjg.gotoAndStop(61); hzbzjg.gotoAndStop(61); } }; heroan.onRollOut = function () { if ((this._visible == true) && (this._currentframe == 2)) { this.gotoAndStop(1); } }; heroan.onRelease = function () { if ((this._visible == true) && (this._currentframe == 2)) { if (estan.gold < 210) { hzbzjg.gotoAndPlay(1); } if (estan.unit == estan.uxxx) { dwsxjg.gotoAndPlay(1); } if ((estan.gold >= 210) && (estan.unit < estan.uxxx)) { estan.gold = estan.gold - 210; this.gotoAndPlay(3); estan.unit++; } } }; jxban.onRollOver = function () { if ((this._visible == true) && (this._currentframe == 1)) { this.gotoAndStop(2); dwsxjg.gotoAndStop(61); hzbzjg.gotoAndStop(61); } }; jxban.onRollOut = function () { if ((this._visible == true) && (this._currentframe == 2)) { this.gotoAndStop(1); } }; jxban.onRelease = function () { if ((this._visible == true) && (this._currentframe == 2)) { if (estan.gold < 320) { hzbzjg.gotoAndPlay(1); } if (estan.unit == estan.uxxx) { dwsxjg.gotoAndPlay(1); } if ((estan.gold >= 320) && (estan.unit < estan.uxxx)) { estan.gold = estan.gold - 320; this.gotoAndPlay(3); estan.unit = estan.unit + 1; } } }; jsan.onRollOver = function () { if ((this._visible == true) && (this._currentframe == 1)) { this.gotoAndStop(2); dwsxjg.gotoAndStop(61); hzbzjg.gotoAndStop(61); } }; jsan.onRollOut = function () { if ((this._visible == true) && (this._currentframe == 2)) { this.gotoAndStop(1); } }; jsan.onRelease = function () { if ((this._visible == true) && (this._currentframe == 2)) { if (estan.gold < 70) { hzbzjg.gotoAndPlay(1); } if (estan.unit == estan.uxxx) { dwsxjg.gotoAndPlay(1); } if ((estan.gold >= 70) && (estan.unit < estan.uxxx)) { estan.gold = estan.gold - 70; jsan.gotoAndPlay(3); estan.unit = estan.unit + 1; } } }; hqsan.onRollOver = function () { if ((this._visible == true) && (this._currentframe == 1)) { this.gotoAndStop(2); dwsxjg.gotoAndStop(61); hzbzjg.gotoAndStop(61); } }; hqsan.onRollOut = function () { if ((this._visible == true) && (this._currentframe == 2)) { this.gotoAndStop(1); } }; hqsan.onRelease = function () { if ((this._visible == true) && (this._currentframe == 2)) { if (estan.gold < 90) { hzbzjg.gotoAndPlay(1); } if (estan.unit == estan.uxxx) { dwsxjg.gotoAndPlay(1); } if ((estan.gold >= 90) && (estan.unit < estan.uxxx)) { estan.gold = estan.gold - 90; this.gotoAndPlay(3); estan.unit++; } } }; fsan.onRollOver = function () { if ((this._visible == true) && (this._currentframe == 1)) { this.gotoAndStop(2); dwsxjg.gotoAndStop(61); hzbzjg.gotoAndStop(61); } }; fsan.onRollOut = function () { if ((this._visible == true) && (this._currentframe == 2)) { this.gotoAndStop(1); } }; fsan.onRelease = function () { if ((this._visible == true) && (this._currentframe == 2)) { if (estan.gold < 125) { hzbzjg.gotoAndPlay(1); } if (estan.unit == estan.uxxx) { dwsxjg.gotoAndPlay(1); } if ((estan.gold >= 125) && (estan.unit < estan.uxxx)) { estan.gold = estan.gold - 125; this.gotoAndPlay(3); estan.unit++; } } }; xdsan.onRollOver = function () { if ((this._visible == true) && (this._currentframe == 1)) { this.gotoAndStop(2); dwsxjg.gotoAndStop(61); hzbzjg.gotoAndStop(61); } }; xdsan.onRollOut = function () { if ((this._visible == true) && (this._currentframe == 2)) { this.gotoAndStop(1); } }; xdsan.onRelease = function () { if ((this._visible == true) && (this._currentframe == 2)) { if (estan.gold < 80) { hzbzjg.gotoAndPlay(1); } if (estan.unit == estan.uxxx) { dwsxjg.gotoAndPlay(1); } if ((estan.gold >= 80) && (estan.unit < estan.uxxx)) { estan.gold = estan.gold - 80; this.gotoAndPlay(3); estan.unit++; } } }; jydan.onRollOver = function () { if ((this._visible == true) && (this._currentframe == 1)) { this.gotoAndStop(2); dwsxjg.gotoAndStop(61); hzbzjg.gotoAndStop(61); } }; jydan.onRollOut = function () { if ((this._visible == true) && (this._currentframe == 2)) { this.gotoAndStop(1); } }; jydan.onRelease = function () { if ((this._visible == true) && (this._currentframe == 2)) { if (estan.gold < 95) { hzbzjg.gotoAndPlay(1); } if (estan.unit == estan.uxxx) { dwsxjg.gotoAndPlay(1); } if ((estan.gold >= 95) && (estan.unit < estan.uxxx)) { estan.gold = estan.gold - 95; jydan.gotoAndPlay(3); estan.unit = estan.unit + 1; } } }; hpan.onRollOver = function () { if ((this._visible == true) && (this._currentframe == 1)) { this.gotoAndStop(2); dwsxjg.gotoAndStop(61); hzbzjg.gotoAndStop(61); } }; hpan.onRollOut = function () { if ((this._visible == true) && (this._currentframe == 2)) { this.gotoAndStop(1); } }; hpan.onRelease = function () { if ((this._visible == true) && (this._currentframe == 2)) { if (estan.gold < 120) { hzbzjg.gotoAndPlay(1); } if (estan.unit == estan.uxxx) { dwsxjg.gotoAndPlay(1); } if ((estan.gold >= 120) && (estan.unit < estan.uxxx)) { this.gotoAndPlay(3); estan.gold = estan.gold - 120; estan.unit++; } } }; qsan.onRollOver = function () { if ((this._visible == true) && (this._currentframe == 1)) { this.gotoAndStop(2); dwsxjg.gotoAndStop(61); hzbzjg.gotoAndStop(61); } }; qsan.onRollOut = function () { if ((this._visible == true) && (this._currentframe == 2)) { this.gotoAndStop(1); } }; qsan.onRelease = function () { if ((this._visible == true) && (this._currentframe == 2)) { if (estan.gold < 140) { hzbzjg.gotoAndPlay(1); } if (estan.unit == estan.uxxx) { dwsxjg.gotoAndPlay(1); } if ((estan.gold >= 140) && (estan.unit < estan.uxxx)) { estan.gold = estan.gold - 140; this.gotoAndPlay(3); estan.unit++; } } }; byan.onRollOver = function () { if ((this._visible == true) && (this._currentframe == 1)) { this.gotoAndStop(2); dwsxjg.gotoAndStop(61); hzbzjg.gotoAndStop(61); } }; byan.onRollOut = function () { if ((this._visible == true) && (this._currentframe == 2)) { this.gotoAndStop(1); } }; byan.onRelease = function () { if ((this._visible == true) && (this._currentframe == 2)) { if (estan.gold < 120) { hzbzjg.gotoAndPlay(1); } if (estan.gold >= 120) { estan.gold = estan.gold - 120; this.gotoAndPlay(3); } } }; jtan.onRollOver = function () { if ((this._visible == true) && (this._currentframe == 1)) { this.gotoAndStop(2); dwsxjg.gotoAndStop(61); hzbzjg.gotoAndStop(61); } }; jtan.onRollOut = function () { if ((this._visible == true) && (this._currentframe == 2)) { this.gotoAndStop(1); } }; jtan.onRelease = function () { if ((this._visible == true) && (this._currentframe == 2)) { if (estan.gold < 210) { hzbzjg.gotoAndPlay(1); } if (estan.gold >= 210) { estan.gold = estan.gold - 210; this.gotoAndPlay(3); } } }; gcan.onRollOver = function () { if ((this._visible == true) && (this._currentframe == 1)) { this.gotoAndStop(2); dwsxjg.gotoAndStop(61); hzbzjg.gotoAndStop(61); } }; gcan.onRollOut = function () { if ((this._visible == true) && (this._currentframe == 2)) { this.gotoAndStop(1); } }; gcan.onRelease = function () { if ((this._visible == true) && (this._currentframe == 2)) { if (estan.gold < 230) { hzbzjg.gotoAndPlay(1); } if (estan.gold >= 230) { estan.gold = estan.gold - 230; this.gotoAndPlay(3); } } }; ptan.onRollOver = function () { if ((this._visible == true) && (this._currentframe == 1)) { this.gotoAndStop(2); dwsxjg.gotoAndStop(61); hzbzjg.gotoAndStop(61); } }; ptan.onRollOut = function () { if ((this._visible == true) && (this._currentframe == 2)) { this.gotoAndStop(1); } }; ptan.onRelease = function () { if ((this._visible == true) && (this._currentframe == 2)) { if (estan.gold < 160) { hzbzjg.gotoAndPlay(1); } if (estan.gold >= 160) { estan.gold = estan.gold - 160; this.gotoAndPlay(3); } } }; blan.onRollOver = function () { if ((this._visible == true) && (this._currentframe == 1)) { this.gotoAndStop(2); dwsxjg.gotoAndStop(61); hzbzjg.gotoAndStop(61); } }; blan.onRollOut = function () { if ((this._visible == true) && (this._currentframe == 2)) { this.gotoAndStop(1); } }; blan.onRelease = function () { if ((this._visible == true) && (this._currentframe == 2)) { if (estan.gold < 500) { hzbzjg.gotoAndPlay(1); } if (estan.gold >= 500) { estan.gold = estan.gold - 500; this.gotoAndPlay(3); } } }; stan.onRollOver = function () { if ((this._visible == true) && (this._currentframe == 1)) { this.gotoAndStop(2); dwsxjg.gotoAndStop(61); hzbzjg.gotoAndStop(61); } }; stan.onRollOut = function () { if ((this._visible == true) && (this._currentframe == 2)) { this.gotoAndStop(1); } }; stan.onRelease = function () { if ((this._visible == true) && (this._currentframe == 2)) { if (estan.gold < 300) { hzbzjg.gotoAndPlay(1); } if (estan.gold >= 300) { estan.gold = estan.gold - 300; this.gotoAndPlay(3); } } }; cban.onRollOver = function () { if ((this._visible == true) && (this._currentframe == 1)) { this.gotoAndStop(2); dwsxjg.gotoAndStop(61); hzbzjg.gotoAndStop(61); } }; cban.onRollOut = function () { if ((this._visible == true) && (this._currentframe == 2)) { this.gotoAndStop(1); } }; cban.onRelease = function () { if ((this._visible == true) && (this._currentframe == 2)) { if (estan.gold < 900) { hzbzjg.gotoAndPlay(1); } if (estan.gold >= 900) { estan.gold = estan.gold - 900; this.gotoAndPlay(3); } } }; jssjan.onRollOver = function () { if ((this._visible == true) && (this._currentframe == 1)) { this.gotoAndStop(2); dwsxjg.gotoAndStop(61); hzbzjg.gotoAndStop(61); } }; jssjan.onRollOut = function () { if ((this._visible == true) && (this._currentframe == 2)) { this.gotoAndStop(1); } }; jssjan.onRelease = function () { if ((this._visible == true) && (this._currentframe == 2)) { if (estan.gold < 100) { hzbzjg.gotoAndPlay(1); } if (estan.gold >= 100) { estan.gold = estan.gold - 100; this.gotoAndPlay(3); } } }; xdssjan.onRollOver = function () { if ((this._visible == true) && (this._currentframe == 1)) { this.gotoAndStop(2); dwsxjg.gotoAndStop(61); hzbzjg.gotoAndStop(61); } }; xdssjan.onRollOut = function () { if ((this._visible == true) && (this._currentframe == 2)) { this.gotoAndStop(1); } }; xdssjan.onRelease = function () { if ((this._visible == true) && (this._currentframe == 2)) { if (estan.gold < 120) { hzbzjg.gotoAndPlay(1); } if (estan.gold >= 120) { estan.gold = estan.gold - 120; this.gotoAndPlay(3); } } }; hqssjan.onRollOver = function () { if ((this._visible == true) && (this._currentframe == 1)) { this.gotoAndStop(2); dwsxjg.gotoAndStop(61); hzbzjg.gotoAndStop(61); } }; hqssjan.onRollOut = function () { if ((this._visible == true) && (this._currentframe == 2)) { this.gotoAndStop(1); } }; hqssjan.onRelease = function () { if ((this._visible == true) && (this._currentframe == 2)) { if (estan.gold < 180) { hzbzjg.gotoAndPlay(1); } if (estan.gold >= 180) { estan.gold = estan.gold - 180; this.gotoAndPlay(3); } } }; qssjan.onRollOver = function () { if ((this._visible == true) && (this._currentframe == 1)) { this.gotoAndStop(2); dwsxjg.gotoAndStop(61); hzbzjg.gotoAndStop(61); } }; qssjan.onRollOut = function () { if ((this._visible == true) && (this._currentframe == 2)) { this.gotoAndStop(1); } }; qssjan.onRelease = function () { if ((this._visible == true) && (this._currentframe == 2)) { if (estan.gold < 180) { hzbzjg.gotoAndPlay(1); } if (estan.gold >= 180) { estan.gold = estan.gold - 180; this.gotoAndPlay(3); } } }; tjpan.onRollOver = function () { if ((this._visible == true) && (this._currentframe == 1)) { this.gotoAndStop(2); dwsxjg.gotoAndStop(61); hzbzjg.gotoAndStop(61); } }; tjpan.onRollOut = function () { if ((this._visible == true) && (this._currentframe == 2)) { this.gotoAndStop(1); } }; tjpan.onRelease = function () { if ((this._visible == true) && (this._currentframe == 2)) { if (estan.gold < 220) { hzbzjg.gotoAndPlay(1); } if (estan.gold >= 220) { estan.gold = estan.gold - 220; this.gotoAndPlay(3); } } }; tman.onRollOver = function () { if ((this._visible == true) && (this._currentframe == 1)) { this.gotoAndStop(2); dwsxjg.gotoAndStop(61); hzbzjg.gotoAndStop(61); } }; tman.onRollOut = function () { if ((this._visible == true) && (this._currentframe == 2)) { this.gotoAndStop(1); } }; tman.onRelease = function () { if ((this._visible == true) && (this._currentframe == 2)) { if (estan.gold < 130) { hzbzjg.gotoAndPlay(1); } if (estan.gold >= 130) { estan.gold = estan.gold - 130; this.gotoAndPlay(3); } } }; wyjan.onRollOver = function () { if ((this._visible == true) && (this._currentframe == 1)) { this.gotoAndStop(2); dwsxjg.gotoAndStop(61); hzbzjg.gotoAndStop(61); } }; wyjan.onRollOut = function () { if ((this._visible == true) && (this._currentframe == 2)) { this.gotoAndStop(1); } }; wyjan.onRelease = function () { if ((this._visible == true) && (this._currentframe == 2)) { if (estan.gold < 150) { hzbzjg.gotoAndPlay(1); } if (estan.gold >= 150) { estan.gold = estan.gold - 150; this.gotoAndPlay(3); } } }; gjsan.onRollOver = function () { if ((this._visible == true) && (this._currentframe == 1)) { this.gotoAndStop(2); dwsxjg.gotoAndStop(61); hzbzjg.gotoAndStop(61); } }; gjsan.onRollOut = function () { if ((this._visible == true) && (this._currentframe == 2)) { this.gotoAndStop(1); } }; gjsan.onRelease = function () { if ((this._visible == true) && (this._currentframe == 2)) { if (estan.gold < 785) { hzbzjg.gotoAndPlay(1); } if (estan.gold >= 785) { estan.gold = estan.gold - 785; this.gotoAndPlay(3); } } }; fcan.onRollOver = function () { if ((this._visible == true) && (this._currentframe == 1)) { this.gotoAndStop(2); dwsxjg.gotoAndStop(61); hzbzjg.gotoAndStop(61); } }; fcan.onRollOut = function () { if ((this._visible == true) && (this._currentframe == 2)) { this.gotoAndStop(1); } }; fcan.onRelease = function () { if ((this._visible == true) && (this._currentframe == 2)) { if (estan.gold < 150) { hzbzjg.gotoAndPlay(1); } if (estan.gold >= 150) { estan.gold = estan.gold - 150; this.gotoAndPlay(3); } } }; ysgjan.onRollOver = function () { if ((this._visible == true) && (this._currentframe == 1)) { this.gotoAndStop(2); dwsxjg.gotoAndStop(61); hzbzjg.gotoAndStop(61); } }; ysgjan.onRollOut = function () { if ((this._visible == true) && (this._currentframe == 2)) { this.gotoAndStop(1); } }; ysgjan.onRelease = function () { if ((this._visible == true) && (this._currentframe == 2)) { if (estan.gold < 260) { hzbzjg.gotoAndPlay(1); } if (estan.gold >= 260) { estan.gold = estan.gold - 260; this.gotoAndPlay(3); } } }; ljsan.onRollOver = function () { if ((this._visible == true) && (this._currentframe == 1)) { this.gotoAndStop(2); dwsxjg.gotoAndStop(61); hzbzjg.gotoAndStop(61); } }; ljsan.onRollOut = function () { if ((this._visible == true) && (this._currentframe == 2)) { this.gotoAndStop(1); } }; ljsan.onRelease = function () { if ((this._visible == true) && (this._currentframe == 2)) { if (estan.gold < 500) { hzbzjg.gotoAndPlay(1); } if (estan.gold >= 500) { estan.gold = estan.gold - 500; this.gotoAndPlay(3); } } }; xxxxx = 0; js2xl = 0; jsxst = 0; hqs2xl = 0; hqsxst = 0; xds2xl = 0; hp2xl = 0; fs2xl = 0; qs2xl = 0; attack2xl = 0; hero2xl = 0; hero22xl = 0; hero3xl = 0; hero23xl = 0; ecastle.flame = 0; ecastle.h1 = 1; ecastle.h2 = 1; ecastle.h3 = 1; ecastle.h4 = 1; ecastle.gold = 250; ecastle.onEnterFrame = function () { this.gold = this.gold + ecsl; egolds.text = int(this.gold); ecastlelife.text = int(this.life); ecastlexxx.text = int(this.xxx); if ((this.life <= 500) && (this.flame == 0)) { this.flame = 1; flamelayer.attachMovie("flame", 5, 5); flamelayer[5]._x = 559; flamelayer[5]._y = 320; flamelayer.attachMovie("flame", 6, 6); flamelayer[6]._x = 509; flamelayer[6]._y = 383; flamelayer.attachMovie("flame", 7, 7); flamelayer[7]._x = 627; flamelayer[7]._y = 373; flamelayer.attachMovie("flame", 8, 8); flamelayer[8]._x = 535; flamelayer[8]._y = 418; } if ((this.life > 500) && (this.flame == 1)) { this.flame = 0; i = 4; while (i < 9) { flamelayer[i].removeMovieClip(); i++; } } if (this.life <= 0) { hpxg.removeMovieClip(); xdsxg.removeMovieClip(); people.removeMovieClip(); _root.gotoAndStop(13); } if (this.goalxs == 1) { k = 16; while (k < 30) { people[k].attackzl = 1; k++; } } this.goalxs = 0; i = 1; while (i < 15) { if ((people[i]._x > 320) && (people[i]._currentframe < 120)) { this.goalxs = 1; } i++; } i = 16; while (i < 30) { if ((people[i].attackzl == 0) && (people[i].life < people[i].xxx)) { this.goalxs = 1; } i++; } if (xxxxx < (420 * r)) { if (xxxxx == 250) { by2._visible = true; } if (xxxxx == 422) { createjs2(); this.gold = this.gold - 60; } } if ((xxxxx > (420 * r)) && (xxxxx < (740 * r))) { if ((js2xl == 0) && (ecastle.unit < ecastle.uxxx)) { createjs2(); this.gold = this.gold - 60; } if (attack2xl == 0) { k = 16; while (k < 30) { people[k].attackzl = 1; k++; } } if (xxxxx == int(739 * r)) { tjp2._visible = true; ecastle.uxxx = ecastle.uxxx + 1; } } if ((xxxxx > (740 * r)) && (xxxxx < (2280 * r))) { if (((js2xl == 0) && (ecastle.unit < ecastle.uxxx)) && (this.gold > 60)) { createjs2(); this.gold = this.gold - 60; } if (((hqs2xl == 0) && (ecastle.unit < ecastle.uxxx)) && (this.gold > 90)) { createhqs2(); this.gold = this.gold - 90; } if (attack2xl == 0) { k = 16; while (k < 30) { people[k].attackzl = 1; k++; } } if (xxxxx == int(940 * r)) { jsxst = 60; } if (xxxxx == int(1000 * r)) { fc2._visible = true; } if (xxxxx == int(1800 * r)) { bl2._visible = true; ecastle.life = ecastle.life + 600; ecastle.xxx = ecastle.xxx + 600; ecastle.uxxx = ecastle.uxxx + 2; } if (xxxxx == int(1200 * r)) { ecpt._visible = true; wyj2 = 50; } if (xxxxx == int(1980 * r)) { wyj2 = 50; } if (xxxxx == int(2199 * r)) { ecsl = ecsl + 0.2; st2._visible = true; hero2xl = 1; hqsxst = 90; } } if ((xxxxx > (2280 * r)) && (xxxxx < (2980 * r))) { if ((((hero2xl == 0) && (ecastle.h1 == 1)) && (ecastle.unit < ecastle.uxxx)) && (this.gold > 210)) { createhero2(); this.gold = this.gold - 210; } if (((js2xl == 0) && (ecastle.unit < ecastle.uxxx)) && (this.gold > 60)) { createjs2(); this.gold = this.gold - 60; } if (((hqs2xl == 0) && (ecastle.unit < ecastle.uxxx)) && (this.gold > 90)) { createhqs2(); this.gold = this.gold - 90; } if (attack2xl == 0) { k = 16; while (k < 30) { people[k].attackzl = 1; k++; } } if (xxxxx == int(2500 * r)) { jsdefense2 = 40; } if (xxxxx == int(2899 * r)) { ecsl = ecsl + 0.2; xds2xl = 1; jt2._visible = true; } } if ((xxxxx > (2980 * r)) && (xxxxx < (3500 * r))) { if ((((hero2xl == 0) && (ecastle.h1 == 1)) && (ecastle.unit < ecastle.uxxx)) && (this.gold > 210)) { createhero2(); this.gold = this.gold - 210; } if (((js2xl == 0) && (ecastle.unit < ecastle.uxxx)) && (this.gold > 60)) { createjs2(); this.gold = this.gold - 60; } if (((hqs2xl == 0) && (ecastle.unit < ecastle.uxxx)) && (this.gold > 90)) { createhqs2(); this.gold = this.gold - 90; } if (((xds2xl == 0) && (ecastle.unit < ecastle.uxxx)) && (this.gold > 100)) { createxds2(); this.gold = this.gold - 100; } if (attack2xl == 0) { k = 16; while (k < 30) { people[k].attackzl = 1; k++; } } if (xxxxx == int(3100 * r)) { hqsattack2 = 3; } if (xxxxx == int(3400 * r)) { gc2._visible = true; ecastle.uxxx = ecastle.uxxx + 1; } } if ((xxxxx > (3500 * r)) && (xxxxx < (4700 * r))) { k = 16; while (k < 30) { if (people[k].heroz == 1) { k = 16; while (k < 30) { people[k].attackzl = 1; k++; } } k++; } if ((((hero3xl == 0) && (ecastle.h4 == 1)) && (ecastle.unit < ecastle.uxxx)) && (this.gold > 95)) { createjyd2(); this.gold = this.gold - 95; } if ((((hero2xl == 0) && (ecastle.h1 == 1)) && (ecastle.unit < ecastle.uxxx)) && (this.gold > 210)) { createhero2(); this.gold = this.gold - 210; } if (((xds2xl == 0) && (ecastle.unit < ecastle.uxxx)) && (this.gold > 100)) { createxds2(); this.gold = this.gold - 100; } if (((hp2xl == 0) && (ecastle.unit < ecastle.uxxx)) && (this.gold > 120)) { createhp2(); this.gold = this.gold - 120; } if (((js2xl == 0) && (ecastle.unit < ecastle.uxxx)) && (this.gold > 60)) { createjs2(); this.gold = this.gold - 60; } if (((hqs2xl == 0) && (ecastle.unit < ecastle.uxxx)) && (this.gold > 90)) { createhqs2(); this.gold = this.gold - 90; } if (attack2xl == 0) { k = 16; while (k < 30) { people[k].attackzl = 1; k++; } } if (xxxxx == int(4050 * r)) { ecsl = ecsl + 0.2; ecastle.life = ecastle.life + 1200; ecastle.xxx = ecastle.xxx + 1200; } if (xxxxx == int(4200 * r)) { xdscure2 = 4; } if (xxxxx == int(4500 * r)) { cb2._visible = true; hero22xl = 1; qs2xl = 1; fs2xl = 1; ecastle.life = ecastle.life + 600; ecastle.xxx = ecastle.xxx + 600; ecastle.uxxx = ecastle.uxxx + 3; } } if ((xxxxx > (4700 * r)) && (xxxxx < (5500 * r))) { if ((((hero22xl == 0) && (ecastle.h2 == 1)) && (ecastle.unit < ecastle.uxxx)) && (this.gold > 200)) { createhero22(); this.gold = this.gold - 200; } if (((qs2xl == 0) && (ecastle.unit < ecastle.uxxx)) && (this.gold > 140)) { createqs2(); this.gold = this.gold - 140; } if ((((hero2xl == 0) && (ecastle.h1 == 1)) && (ecastle.unit < ecastle.uxxx)) && (this.gold > 210)) { createhero2(); this.gold = this.gold - 210; } if ((fs2xl == 0) && (ecastle.unit < ecastle.uxxx)) { createfs2(); } if ((((hero3xl == 0) && (ecastle.h4 == 1)) && (ecastle.unit < ecastle.uxxx)) && (this.gold > 95)) { createjyd2(); this.gold = this.gold - 95; } if (((xds2xl == 0) && (ecastle.unit < ecastle.uxxx)) && (this.gold > 100)) { createxds2(); this.gold = this.gold - 100; } if (((hp2xl == 0) && (ecastle.unit < ecastle.uxxx)) && (this.gold > 120)) { createhp2(); this.gold = this.gold - 120; } if (((hqs2xl == 0) && (ecastle.unit < ecastle.uxxx)) && (this.gold > 90)) { createhqs2(); this.gold = this.gold - 90; } if (((js2xl == 0) && (ecastle.unit < ecastle.uxxx)) && (this.gold > 60)) { createjs2(); this.gold = this.gold - 60; } if (attack2xl == 0) { k = 16; while (k < 30) { people[k].attackzl = 1; k++; } } if (xxxxx == int(5100 * r)) { qsdefense2 = 50; qsattack2 = 1; hero23xl = 1; } } if (xxxxx > (5500 * r)) { k = 16; while (k < 30) { if (people[k].heroz == 1) { k = 16; while (k < 30) { people[k].attackzl = 1; k++; } } k++; } if ((((hero23xl == 0) && (ecastle.h3 == 1)) && (ecastle.unit < ecastle.uxxx)) && (this.gold > 200)) { createhero23(); this.gold = this.gold - 200; } if (((hero22xl == 0) && (ecastle.h2 == 1)) && (this.gold > 200)) { createhero22(); this.gold = this.gold - 200; } if (((qs2xl == 0) && (ecastle.unit < ecastle.uxxx)) && (this.gold > 140)) { createqs2(); this.gold = this.gold - 140; } if ((((hero2xl == 0) && (ecastle.h1 == 1)) && (ecastle.unit < ecastle.uxxx)) && (this.gold > 210)) { createhero2(); this.gold = this.gold - 210; } if ((((hero3xl == 0) && (ecastle.h4 == 1)) && (ecastle.unit < ecastle.uxxx)) && (this.gold > 95)) { createjyd2(); this.gold = this.gold - 95; } if (((xds2xl == 0) && (ecastle.unit < ecastle.uxxx)) && (this.gold > 100)) { createxds2(); this.gold = this.gold - 100; } if (((hp2xl == 0) && (ecastle.unit < ecastle.uxxx)) && (this.gold > 120)) { createhp2(); this.gold = this.gold - 120; } if ((fs2xl == 0) && (ecastle.unit < ecastle.uxxx)) { createfs2(); } if (((hqs2xl == 0) && (ecastle.unit < ecastle.uxxx)) && (this.gold > 90)) { createhqs2(); this.gold = this.gold - 90; } if (((js2xl == 0) && (ecastle.unit < ecastle.uxxx)) && (this.gold > 60)) { createjs2(); this.gold = this.gold - 60; } if (attack2xl == 0) { k = 16; while (k < 30) { people[k].attackzl = 1; k++; } } if (xxxxx == int(4900 * r)) { qsdefense2 = 50; qsattack2 = 1; } } if ((this.life < this.xxx) && (tjp2._visible == true)) { this.life = this.life + 0.4; ecastlesl._visible = true; } if (this.life >= this.xxx) { ecastlesl._visible = false; } xxxxx++; js2xl++; hqs2xl++; xds2xl++; hp2xl++; fs2xl++; qs2xl++; attack2xl++; hero2xl++; hero22xl++; hero23xl++; jxb2xl++; hero3xl++; js2xl = js2xl % int((150 + jsxst) + (35 * r)); hqs2xl = hqs2xl % int((200 + hqsxst) + (130 * r)); xds2xl = xds2xl % int(270 + (100 * r)); hp2xl = hp2xl % int(350 + (110 * r)); fs2xl = fs2xl % int(300 + (110 * r)); qs2xl = qs2xl % int(150 + (130 * r)); attack2xl = attack2xl % int(900 + (100 * r)); hero2xl = hero2xl % int(470 * r); hero22xl = hero22xl % int(480 * r); hero23xl = hero23xl % int(480 * r); jxb2xl = jxb2xl % int(620 * r); hero3xl = hero3xl % int(120 + (30 * r)); }; estan.onEnterFrame = function () { this.gold = this.gold + sl; estangold.text = int(this.gold); estanlife.text = int(this.life); estanxxx.text = int(this.xxx); estanunit.text = this.unit; estanuxxx.text = this.uxxx; if (heroan._currentframe == 400) { createhero(); heroan.gotoAndStop(401); } if (lordan._currentframe == 465) { createhero12(); lordan.gotoAndStop(466); } if (jxban._currentframe == 460) { createjxb(); jxban.gotoAndStop(461); } if (jsan._currentframe == 180) { createjs(); jsan.gotoAndStop(1); } if (hqsan._currentframe == 250) { createhqs(); hqsan.gotoAndStop(1); } if (fsan._currentframe == 285) { createfs(); fsan.gotoAndStop(1); } if (jydan._currentframe == 250) { createjyd(); jydan.gotoAndStop(251); } if (xdsan._currentframe == 275) { createxds(); xdsan.gotoAndStop(1); } if (hpan._currentframe == 300) { createhp(); hpan.gotoAndStop(1); } if (qsan._currentframe == 220) { createqs(); qsan.gotoAndStop(1); } if (byan._currentframe == 230) { eby._visible = true; jsan._visible = true; if (etjp._visible == true) { jssjan._visible = true; hqsan._visible = true; hqssjan._visible = true; } if (ecb._visible == true) { qsan._visible = true; } } if (jtan._currentframe == 360) { ejt._visible = true; xdsan._visible = true; if ((ecb._visible == true) && (etjp._visible == true)) { gjsan._visible = true; } if (ecb._visible == true) { fsan._visible = true; } if (est._visible == true) { xdssjan._visible = true; } jtan.gotoAndStop(361); } if (gcan._currentframe == 420) { egc._visible = true; hpan._visible = true; jydan._visible = true; estan.uxxx = estan.uxxx + 1; if (ebl._visible == true) { tman._visible = true; } gcan.gotoAndStop(421); } if (ptan._currentframe == 490) { ept._visible = true; if (ebl._visible == true) { wyjan._visible = true; } ptan.gotoAndStop(491); } if (blan._currentframe == 600) { ysgjan._visible = true; ebl._visible = true; jtan._visible = true; gcan._visible = true; stan._visible = true; cban._visible = true; if (ept._visible == true) { wyjan._visible = true; } blan.gotoAndStop(601); estan.uxxx = estan.uxxx + 2; estan.xxx = estan.xxx + 600; estan.life = estan.life + 600; } if (stan._currentframe == 340) { est._visible = true; heroan._visible = true; ljsan._visible = true; if (ejt._visible == true) { xdssjan._visible = true; } stan.gotoAndStop(341); } if (cban._currentframe == 500) { ecb._visible = true; if ((ejt._visible == true) && (etjp._visible == true)) { gjsan._visible = true; } if (est._visible == true) { lordan._visible = true; } if (eby._visible == true) { qsan._visible = true; } if (etjp._visible == true) { qssjan._visible = true; } if (ejt._visible == true) { fsan._visible = true; } cban.gotoAndStop(501); estan.uxxx = estan.uxxx + 2; estan.xxx = estan.xxx + 600; estan.life = estan.life + 600; } if (jssjan._currentframe == 450) { jsdefense = 40; jssjan.gotoAndStop(451); } if (hqssjan._currentframe == 580) { hqsattack = 3; hqssjan.gotoAndStop(581); } if (xdssjan._currentframe == 550) { xdscure = 4; xdssjan.gotoAndStop(551); } if (qssjan._currentframe == 510) { qsdefense = 50; qsattack = 1; qssjan.gotoAndStop(511); } if (tjpan._currentframe == 400) { etjp._visible = true; ptan._visible = true; estan.uxxx = estan.uxxx + 1; estanxlan._visible = true; estanxlan2._visible = true; if ((ejt._visible == true) && (ecb._visible == true)) { gjsan._visible = true; } if (eby._visible == true) { jssjan._visible = true; hqsan._visible = true; hqssjan._visible = true; } if (qsan._visible == true) { qssjan._visible = true; } tjpan.gotoAndStop(401); } if (tman._currentframe == 350) { estan.xxx = estan.xxx + 1200; estan.life = estan.life + 1200; tman.gotoAndStop(351); } if (wyjan._currentframe == 400) { wyj = 70; wyjan.gotoAndStop(401); } if (gjsan._currentframe == 500) { estan.uxxx = estan.uxxx + 1; jxban._visible = true; gjsan.gotoAndStop(501); } if (fcan._currentframe == 560) { efc._visible = true; sl = sl + 0.2; fcan.gotoAndStop(561); } if (ysgjan._currentframe == 580) { sl = sl + 0.3; ysgjan.gotoAndStop(581); } if (ljsan._currentframe == 600) { sl = sl + 0.4; ljsan.gotoAndStop(601); } if ((this.life <= 500) && (this.flame == 0)) { this.flame = 1; flamelayer.attachMovie("flame", 1, 1); flamelayer[1]._x = 68; flamelayer[1]._y = 158; flamelayer.attachMovie("flame", 2, 2); flamelayer[2]._x = 11; flamelayer[2]._y = 188; flamelayer.attachMovie("flame", 3, 3); flamelayer[3]._x = 122; flamelayer[3]._y = 228; flamelayer.attachMovie("flame", 4, 4); flamelayer[4]._x = 97; flamelayer[4]._y = 240; } if ((this.life > 500) && (this.flame == 1)) { this.flame = 0; i = 0; while (i < 5) { flamelayer[i].removeMovieClip(); i++; } } if (this.life <= 0) { _root.gotoAndStop(10); } if ((this.life < this.xxx) && (estansl._visible == true)) { this.gold = this.gold - 0.25; this.life = this.life + 0.4; } if (this.life >= this.xxx) { estansl._visible = false; } }; exue.onEnterFrame = function () { this.gotoAndStop(int((estan.life / estan.xxx) * 100)); }; ecxue.onEnterFrame = function () { this.gotoAndStop(int((ecastle.life / ecastle.xxx) * 100)); }; ept.onEnterFrame = function () { if (this._visible == true) { if (this._currentframe == 1) { this.goalxs = 0; this.goaljl = 650; i = 16; while (i < 30) { if ((Math.abs(people[i]._x - this._x) < this.goaljl) && (people[i]._currentframe < 120)) { this.goaljl = Math.abs(people[i]._x - this._x); this.goal = people[i]; this.goalxs++; } else if ((i == 29) && (this.goalxs == 0)) { this.goal = ecastle; } i++; } } if ((this.goal._x <= (240 + wyj)) && (this._currentframe == 1)) { this.gotoAndPlay(2); } if ((this.goal._x <= (240 + wyj)) && (this._currentframe > 1)) { if (this._currentframe == 5) { this.goal.life = this.goal.life - (18 + (Math.random() * 12)); } else { this.goalxs = 0; this.goaljl = 650; i = 16; while (i < 30) { if ((Math.abs(people[i]._x - this._x) < this.goaljl) && (people[i]._currentframe < 120)) { this.goaljl = Math.abs(people[i]._x - this._x); this.goal = people[i]; this.goalxs++; } else if ((i == 29) && (this.goalxs == 0)) { this.goal = ecastle; } i++; } } } else { this.gotoAndStop(1); } } }; ecpt.onEnterFrame = function () { if (this._visible == true) { if (this._currentframe == 1) { this.goalxs = 0; this.goaljl = 650; i = 1; while (i < 15) { if ((Math.abs(people[i]._x - this._x) < this.goaljl) && (people[i]._currentframe < 120)) { this.goaljl = Math.abs(people[i]._x - this._x); this.goal = people[i]; this.goalxs++; } else if ((i == 14) && (this.goalxs == 0)) { this.goal = estan; } i++; } } if ((this.goal._x >= (410 - wyj2)) && (this._currentframe == 1)) { this.gotoAndPlay(2); } if ((this.goal._x >= (410 - wyj2)) && (this._currentframe > 1)) { if (this._currentframe == 5) { this.goal.life = this.goal.life - (18 + (Math.random() * 12)); } else { this.goalxs = 0; this.goaljl = 650; i = 1; while (i < 15) { if ((Math.abs(people[i]._x - this._x) < this.goaljl) && (people[i]._currentframe < 120)) { this.goaljl = Math.abs(people[i]._x - this._x); this.goal = people[i]; this.goalxs++; } else if ((i == 14) && (this.goalxs == 0)) { this.goal = estan; } i++; } } } else { this.gotoAndStop(1); } } }; changlayer = function (x, y) { a = x.getDepth(); b = y.getDepth(); if ((x._y < y._y) && (a > b)) { x.swapDepths(y); } if ((x._y > y._y) && (a < b)) { x.swapDepths(y); } }; changsx = function (x, y) { if (((Math.abs(x._y - y._y) < 3) && (x.hitTest(y))) && (y._currentframe > 51)) { if ((!(x.number === 14)) && (!(y.number === 14))) { if (x._y > y._y) { x._y = x._y + 3; y._y = y._y - 3; } if (x._y <= y._y) { x._y = x._y - 3; y._y = y._y + 3; } } } if (((Math.abs(x._y - y._y) < 3) && (x.hitTest(y))) && (y._currentframe == 1)) { if ((!(x.number === 14)) && (!(y.number === 14))) { if (x._y > y._y) { x._y = x._y + 3; y._y = y._y - 3; } if (x._y <= y._y) { x._y = x._y - 3; y._y = y._y + 3; } } } };
Frame 10
stop(); goyes._visible = false; gono._visible = false; pa._visible = false; var timex = 1; _root.onEnterFrame = function () { if (timex == 50) { goyes._visible = true; gono._visible = true; pa._visible = true; } timex++; }; goyes.onRelease = function () { _root.gotoAndStop(7); }; gono.onRelease = function () { _root.gotoAndStop(11); };
Frame 11
stop(); baourl.onRelease = function () { getURL ("http://www.baoyouyuan.com", _blank); };
Frame 12
stop(); ok.onRelease = function () { _root.gotoAndStop(7); };
Frame 13
stop(); _root.createEmptyMovieClip("zlyc", 96); goyes2._visible = false; gono2._visible = false; pa2._visible = false; timex = 1; _root.onEnterFrame = function () { if (timex == 50) { goyes2._visible = true; gono2._visible = true; pa2._visible = true; } timex++; }; goyes2.onRelease = function () { zlyc.removeMovieClip(); _root.gotoAndStop(7); }; gono2.onRelease = function () { zlyc.removeMovieClip(); _root.gotoAndStop(11); };
Symbol 7 MovieClip [star2] Frame 42
this.removeMovieClip();
Symbol 14 MovieClip [star] Frame 32
this.removeMovieClip();
Symbol 25 MovieClip Frame 11
stop();
Symbol 26 MovieClip Frame 1
stop();
Symbol 26 MovieClip Frame 2
stop();
Symbol 29 MovieClip Frame 6
stop();
Symbol 74 MovieClip [js] Frame 1
stop();
Symbol 74 MovieClip [js] Frame 10
gotoAndPlay (2);
Symbol 74 MovieClip [js] Frame 23
gotoAndPlay (15);
Symbol 74 MovieClip [js] Frame 65
gotoAndPlay (51);
Symbol 74 MovieClip [js] Frame 102
gotoAndPlay (88);
Symbol 74 MovieClip [js] Frame 147
this.removeMovieClip();
Symbol 93 MovieClip [zly] Frame 18
this.removeMovieClip();
Symbol 147 MovieClip [hqs] Frame 1
stop();
Symbol 147 MovieClip [hqs] Frame 10
gotoAndPlay (2);
Symbol 147 MovieClip [hqs] Frame 23
gotoAndPlay (15);
Symbol 147 MovieClip [hqs] Frame 72
gotoAndPlay (51);
Symbol 147 MovieClip [hqs] Frame 109
gotoAndPlay (88);
Symbol 147 MovieClip [hqs] Frame 147
this.removeMovieClip();
Symbol 185 MovieClip [xds] Frame 1
stop();
Symbol 185 MovieClip [xds] Frame 12
gotoAndPlay (2);
Symbol 185 MovieClip [xds] Frame 25
gotoAndPlay (15);
Symbol 185 MovieClip [xds] Frame 95
gotoAndPlay (58);
Symbol 185 MovieClip [xds] Frame 147
this.removeMovieClip();
Symbol 201 MovieClip [hp] Frame 1
stop();
Symbol 201 MovieClip [hp] Frame 20
gotoAndPlay (2);
Symbol 201 MovieClip [hp] Frame 82
gotoAndPlay (51);
Symbol 201 MovieClip [hp] Frame 129
this.removeMovieClip();
Symbol 283 MovieClip [qs] Frame 1
stop();
Symbol 283 MovieClip [qs] Frame 9
gotoAndPlay (2);
Symbol 283 MovieClip [qs] Frame 22
gotoAndPlay (15);
Symbol 283 MovieClip [qs] Frame 65
gotoAndPlay (51);
Symbol 283 MovieClip [qs] Frame 102
gotoAndPlay (88);
Symbol 283 MovieClip [qs] Frame 147
this.removeMovieClip();
Symbol 329 MovieClip [js2] Frame 1
stop();
Symbol 329 MovieClip [js2] Frame 10
gotoAndPlay (2);
Symbol 329 MovieClip [js2] Frame 23
gotoAndPlay (15);
Symbol 329 MovieClip [js2] Frame 65
gotoAndPlay (51);
Symbol 329 MovieClip [js2] Frame 102
gotoAndPlay (88);
Symbol 329 MovieClip [js2] Frame 147
this.removeMovieClip();
Symbol 360 MovieClip [xds2] Frame 1
stop();
Symbol 360 MovieClip [xds2] Frame 12
gotoAndPlay (2);
Symbol 360 MovieClip [xds2] Frame 25
gotoAndPlay (15);
Symbol 360 MovieClip [xds2] Frame 95
gotoAndPlay (58);
Symbol 360 MovieClip [xds2] Frame 147
this.removeMovieClip();
Symbol 405 MovieClip [hqs2] Frame 1
stop();
Symbol 405 MovieClip [hqs2] Frame 10
gotoAndPlay (2);
Symbol 405 MovieClip [hqs2] Frame 23
gotoAndPlay (15);
Symbol 405 MovieClip [hqs2] Frame 72
gotoAndPlay (51);
Symbol 405 MovieClip [hqs2] Frame 109
gotoAndPlay (88);
Symbol 405 MovieClip [hqs2] Frame 147
this.removeMovieClip();
Symbol 465 MovieClip [qs2] Frame 1
stop();
Symbol 465 MovieClip [qs2] Frame 9
gotoAndPlay (2);
Symbol 465 MovieClip [qs2] Frame 22
gotoAndPlay (15);
Symbol 465 MovieClip [qs2] Frame 65
gotoAndPlay (51);
Symbol 465 MovieClip [qs2] Frame 102
gotoAndPlay (88);
Symbol 465 MovieClip [qs2] Frame 147
this.removeMovieClip();
Symbol 478 MovieClip [hp2] Frame 1
stop();
Symbol 478 MovieClip [hp2] Frame 20
gotoAndPlay (2);
Symbol 478 MovieClip [hp2] Frame 82
gotoAndPlay (51);
Symbol 478 MovieClip [hp2] Frame 129
this.removeMovieClip();
Symbol 482 MovieClip [bz] Frame 8
this.removeMovieClip();
Symbol 491 MovieClip [bzxg] Frame 7
this.removeMovieClip();
Symbol 496 MovieClip [jsgj] Frame 11
this.removeMovieClip();
Symbol 501 MovieClip Frame 19
stop();
Symbol 538 MovieClip [hero] Frame 1
stop();
Symbol 538 MovieClip [hero] Frame 10
gotoAndPlay (2);
Symbol 538 MovieClip [hero] Frame 23
gotoAndPlay (15);
Symbol 538 MovieClip [hero] Frame 65
gotoAndPlay (51);
Symbol 538 MovieClip [hero] Frame 102
gotoAndPlay (88);
Symbol 538 MovieClip [hero] Frame 147
this.removeMovieClip();
Symbol 544 MovieClip Frame 19
stop();
Symbol 568 MovieClip [hero2] Frame 1
stop();
Symbol 568 MovieClip [hero2] Frame 10
gotoAndPlay (2);
Symbol 568 MovieClip [hero2] Frame 23
gotoAndPlay (15);
Symbol 568 MovieClip [hero2] Frame 65
gotoAndPlay (51);
Symbol 568 MovieClip [hero2] Frame 102
gotoAndPlay (88);
Symbol 568 MovieClip [hero2] Frame 147
this.removeMovieClip();
Symbol 588 MovieClip [hero22] Frame 1
stop();
Symbol 588 MovieClip [hero22] Frame 10
gotoAndPlay (2);
Symbol 588 MovieClip [hero22] Frame 23
gotoAndPlay (15);
Symbol 588 MovieClip [hero22] Frame 65
gotoAndPlay (51);
Symbol 588 MovieClip [hero22] Frame 102
gotoAndPlay (88);
Symbol 588 MovieClip [hero22] Frame 147
this.removeMovieClip();
Symbol 633 MovieClip [hero12] Frame 1
stop();
Symbol 633 MovieClip [hero12] Frame 10
gotoAndPlay (2);
Symbol 633 MovieClip [hero12] Frame 23
gotoAndPlay (15);
Symbol 633 MovieClip [hero12] Frame 72
gotoAndPlay (51);
Symbol 633 MovieClip [hero12] Frame 109
gotoAndPlay (88);
Symbol 633 MovieClip [hero12] Frame 146
stop();
Symbol 633 MovieClip [hero12] Frame 147
this.removeMovieClip();
Symbol 662 MovieClip [str1] Frame 1
stop();
Symbol 662 MovieClip [str1] Frame 23
gotoAndPlay (2);
Symbol 662 MovieClip [str1] Frame 71
gotoAndPlay (51);
Symbol 662 MovieClip [str1] Frame 108
gotoAndPlay (88);
Symbol 662 MovieClip [str1] Frame 147
this.removeMovieClip();
Symbol 685 MovieClip [jxb] Frame 1
stop();
Symbol 685 MovieClip [jxb] Frame 13
gotoAndPlay (2);
Symbol 685 MovieClip [jxb] Frame 26
gotoAndPlay (15);
Symbol 685 MovieClip [jxb] Frame 66
gotoAndPlay (51);
Symbol 685 MovieClip [jxb] Frame 103
gotoAndPlay (88);
Symbol 685 MovieClip [jxb] Frame 146
stop();
Symbol 685 MovieClip [jxb] Frame 147
this.removeMovieClip();
Symbol 709 MovieClip [jxb2] Frame 1
stop();
Symbol 709 MovieClip [jxb2] Frame 13
gotoAndPlay (2);
Symbol 709 MovieClip [jxb2] Frame 26
gotoAndPlay (15);
Symbol 709 MovieClip [jxb2] Frame 66
gotoAndPlay (51);
Symbol 709 MovieClip [jxb2] Frame 103
gotoAndPlay (88);
Symbol 709 MovieClip [jxb2] Frame 147
this.removeMovieClip();
Symbol 737 MovieClip [fs] Frame 1
stop();
Symbol 737 MovieClip [fs] Frame 10
gotoAndPlay (2);
Symbol 737 MovieClip [fs] Frame 23
gotoAndPlay (15);
Symbol 737 MovieClip [fs] Frame 103
gotoAndPlay (62);
Symbol 737 MovieClip [fs] Frame 147
this.removeMovieClip();
Symbol 764 MovieClip [fs2] Frame 1
stop();
Symbol 764 MovieClip [fs2] Frame 23
gotoAndPlay (15);
Symbol 764 MovieClip [fs2] Frame 103
gotoAndPlay (62);
Symbol 764 MovieClip [fs2] Frame 147
this.removeMovieClip();
Symbol 766 MovieClip Frame 47
stop();
Symbol 767 MovieClip [flamesdy] Frame 47
this.removeMovieClip();
Symbol 767 MovieClip [flamesdy] Frame 49
stop();
Symbol 768 MovieClip [flame] Frame 1
var flamexd = 0; var xx = 0; this.onEnterFrame = function () { if (xx == 0) { this.attachMovie("flamesdy", flamexd, flamexd); this[flamexd]._xscale = int(Math.random() * 50) + 50; this[flamexd]._yscale = int(Math.random() * 50) + 50; this[flamexd]._y = (Math.random() * 30) - 15; this[flamexd]._x = (Math.random() * 10) - 5; flamexd++; flamexd = flamexd % 50; } xx++; xx = xx % 2; };
Symbol 793 MovieClip [jyd] Frame 1
stop();
Symbol 793 MovieClip [jyd] Frame 10
gotoAndPlay (2);
Symbol 793 MovieClip [jyd] Frame 23
gotoAndPlay (15);
Symbol 793 MovieClip [jyd] Frame 60
gotoAndPlay (52);
Symbol 793 MovieClip [jyd] Frame 148
this.removeMovieClip();
Symbol 807 MovieClip [jyd2] Frame 1
stop();
Symbol 807 MovieClip [jyd2] Frame 23
gotoAndPlay (15);
Symbol 807 MovieClip [jyd2] Frame 97
gotoAndPlay (89);
Symbol 807 MovieClip [jyd2] Frame 147
this.removeMovieClip();
Symbol 864 MovieClip [hero23] Frame 1
stop();
Symbol 864 MovieClip [hero23] Frame 9
gotoAndPlay (2);
Symbol 864 MovieClip [hero23] Frame 22
gotoAndPlay (15);
Symbol 864 MovieClip [hero23] Frame 65
gotoAndPlay (51);
Symbol 864 MovieClip [hero23] Frame 97
gotoAndPlay (88);
Symbol 864 MovieClip [hero23] Frame 147
this.removeMovieClip();
Symbol 868 MovieClip [flags] Frame 1
gotoAndStop (125);
Symbol 868 MovieClip [flags] Frame 125
stop();
Symbol 874 MovieClip [fsxg] Frame 21
this.removeMovieClip();
Symbol 875 MovieClip [fsxg2] Frame 21
this.removeMovieClip();
Symbol 899 MovieClip Frame 15
this.stop();
Symbol 899 MovieClip Frame 78
stop();
Symbol 904 MovieClip Frame 6
stop();
Symbol 907 MovieClip Frame 6
stop();
Symbol 907 MovieClip Frame 12
stop();
Symbol 914 MovieClip Frame 1
stop();
Symbol 914 MovieClip Frame 15
stop();
Symbol 914 MovieClip Frame 23
stop();
Symbol 918 MovieClip Frame 1
stop();
Symbol 918 MovieClip Frame 17
stop();
Symbol 918 MovieClip Frame 25
stop();
Symbol 922 MovieClip Frame 1
stop();
Symbol 922 MovieClip Frame 19
stop();
Symbol 922 MovieClip Frame 27
stop();
Symbol 928 MovieClip Frame 1
stop();
Symbol 928 MovieClip Frame 21
stop();
Symbol 928 MovieClip Frame 29
stop();
Symbol 932 MovieClip Frame 1
stop();
Symbol 932 MovieClip Frame 13
stop();
Symbol 932 MovieClip Frame 21
stop();
Symbol 936 MovieClip Frame 10
stop();
Symbol 936 MovieClip Frame 18
stop();
Symbol 943 MovieClip Frame 12
stop();
Symbol 943 MovieClip Frame 20
stop();
Symbol 948 MovieClip Frame 5
stop();
Symbol 948 MovieClip Frame 25
stop();
Symbol 979 MovieClip Frame 1
stop();
Symbol 979 MovieClip Frame 28
gotoAndPlay (2);
Symbol 989 MovieClip Frame 1
stop();
Symbol 989 MovieClip Frame 28
gotoAndPlay (2);
Symbol 1022 MovieClip Frame 1
this.onEnterFrame = function () { this.fl2._rotation = this.fl2._rotation + 2; };
Symbol 1022 MovieClip Frame 150
gotoAndPlay (1);
Symbol 1041 MovieClip Frame 2
stop();
Symbol 1048 MovieClip Frame 2
stop();
Symbol 1068 MovieClip Frame 100
gotoAndPlay (1);
Symbol 1132 MovieClip Frame 20
gotoAndPlay (1);
Symbol 1134 MovieClip Frame 20
gotoAndPlay (1);
Symbol 1137 MovieClip Frame 1
stop();
Symbol 1137 MovieClip Frame 500
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Symbol 1275 MovieClip Frame 1
stop();
Symbol 1275 MovieClip Frame 600
stop();
Symbol 1275 MovieClip Frame 601
stop();
Symbol 1357 MovieClip Frame 1
stop();
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Symbol 1357 MovieClip Frame 341
stop();
Symbol 1472 MovieClip Frame 1
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Symbol 1472 MovieClip Frame 500
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Symbol 1472 MovieClip Frame 501
stop();
Symbol 1576 MovieClip Frame 1
stop();
Symbol 1576 MovieClip Frame 450
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Symbol 1576 MovieClip Frame 451
stop();
Symbol 1707 MovieClip Frame 1
stop();
Symbol 1707 MovieClip Frame 580
stop();
Symbol 1707 MovieClip Frame 581
stop();
Symbol 1832 MovieClip Frame 1
stop();
Symbol 1832 MovieClip Frame 550
stop();
Symbol 1832 MovieClip Frame 551
stop();
Symbol 1947 MovieClip Frame 1
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Symbol 1947 MovieClip Frame 510
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Symbol 1947 MovieClip Frame 511
stop();
Symbol 2032 MovieClip Frame 1
stop();
Symbol 2032 MovieClip Frame 360
stop();
Symbol 2032 MovieClip Frame 361
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stop();
Symbol 2130 MovieClip Frame 420
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Symbol 2130 MovieClip Frame 421
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Symbol 2338 MovieClip Frame 401
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Symbol 2418 MovieClip Frame 351
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Symbol 2814 MovieClip Frame 601
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Symbol 3025 MovieClip Frame 1
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Symbol 3025 MovieClip Frame 500
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Symbol 3025 MovieClip Frame 501
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gotoAndPlay (1);
Symbol 3033 MovieClip Frame 221
stop();
Symbol 3040 MovieClip Frame 10
gotoAndPlay (1);
Symbol 3107 MovieClip Frame 1
stop();
Symbol 3107 MovieClip Frame 250
stop();
Symbol 3181 MovieClip Frame 1
stop();
Symbol 3181 MovieClip Frame 275
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Symbol 3259 MovieClip Frame 1
stop();
Symbol 3259 MovieClip Frame 300
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Symbol 3309 MovieClip Frame 1
stop();
Symbol 3309 MovieClip Frame 180
stop();
Symbol 3369 MovieClip Frame 1
stop();
Symbol 3369 MovieClip Frame 220
stop();
Symbol 3478 MovieClip Frame 1
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Symbol 3478 MovieClip Frame 400
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Symbol 3585 MovieClip Frame 1
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stop();
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stop();
Symbol 3843 MovieClip Frame 1
stop();
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stop();
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gotoAndPlay (1);
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stop();
Symbol 3873 MovieClip Frame 61
stop();
Symbol 3876 MovieClip Frame 61
stop();
Symbol 3892 MovieClip Frame 15
stop();
Symbol 3954 MovieClip Frame 20
stop();

Library Items

Symbol 1 ShapeTweeningUsed by:7
Symbol 2 ShapeTweeningUsed by:7
Symbol 3 ShapeTweeningUsed by:7
Symbol 4 ShapeTweeningUsed by:7
Symbol 5 ShapeTweeningUsed by:7
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClip [star2]Uses:1 2 3 4 5 6
Symbol 8 ShapeTweeningUsed by:14
Symbol 9 ShapeTweeningUsed by:14
Symbol 10 ShapeTweeningUsed by:14
Symbol 11 ShapeTweeningUsed by:14
Symbol 12 ShapeTweeningUsed by:14
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClip [star]Uses:8 9 10 11 12 13
Symbol 15 GraphicUsed by:74 329
Symbol 16 GraphicUsed by:74
Symbol 17 GraphicUsed by:22 99 152 207 639
Symbol 18 ShapeTweeningUsed by:22
Symbol 19 ShapeTweeningUsed by:22
Symbol 20 ShapeTweeningUsed by:22
Symbol 21 GraphicUsed by:22 99 152 207 639
Symbol 22 MovieClipUses:17 18 19 20 21Used by:74 329
Symbol 23 GraphicUsed by:25
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClipUses:23 24Used by:26
Symbol 26 MovieClipUses:25Used by:74 147 185 283 329 360 405 465 538 568 588 633 737 764 793 807 864
Symbol 27 ShapeTweeningUsed by:29
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClipUses:27 28Used by:74 147 185 201 283 329 360 405 465 478 737 764 793 807
Symbol 30 GraphicUsed by:74 147 185 201 283 329 360 405 478 538 568 588 662 685 709 737 764 793 802 807 864
Symbol 31 GraphicUsed by:74
Symbol 32 GraphicUsed by:74
Symbol 33 GraphicUsed by:74
Symbol 34 GraphicUsed by:74
Symbol 35 GraphicUsed by:74
Symbol 36 GraphicUsed by:74
Symbol 37 GraphicUsed by:74
Symbol 38 GraphicUsed by:74
Symbol 39 GraphicUsed by:74
Symbol 40 GraphicUsed by:74
Symbol 41 GraphicUsed by:74
Symbol 42 GraphicUsed by:74
Symbol 43 GraphicUsed by:74
Symbol 44 GraphicUsed by:74
Symbol 45 GraphicUsed by:74
Symbol 46 GraphicUsed by:74
Symbol 47 GraphicUsed by:74
Symbol 48 GraphicUsed by:74
Symbol 49 GraphicUsed by:74
Symbol 50 GraphicUsed by:74
Symbol 51 GraphicUsed by:74
Symbol 52 GraphicUsed by:74
Symbol 53 GraphicUsed by:74
Symbol 54 GraphicUsed by:74
Symbol 55 GraphicUsed by:74
Symbol 56 GraphicUsed by:74
Symbol 57 GraphicUsed by:74
Symbol 58 GraphicUsed by:74
Symbol 59 SoundUsed by:74 329 465 538 568 588 685 709 864
Symbol 60 GraphicUsed by:74
Symbol 61 GraphicUsed by:74
Symbol 62 GraphicUsed by:74
Symbol 63 SoundUsed by:74 283 465 588 864
Symbol 64 GraphicUsed by:74
Symbol 65 GraphicUsed by:74
Symbol 66 GraphicUsed by:74
Symbol 67 ShapeTweeningUsed by:74
Symbol 68 SoundUsed by:74 538 633 662
Symbol 69 ShapeTweeningUsed by:74
Symbol 70 GraphicUsed by:74 147 185 201 283 329 360 405 465 478 482 538 568 588 633 662 685 709 737 764 793 807 864
Symbol 71 ShapeTweeningUsed by:74
Symbol 72 ShapeTweeningUsed by:74
Symbol 73 GraphicUsed by:74 147 185 283 538 633 662 737 793
Symbol 74 MovieClip [js]Uses:15 16 22 26 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73
Symbol 75 GraphicUsed by:93
Symbol 76 GraphicUsed by:93
Symbol 77 GraphicUsed by:93
Symbol 78 GraphicUsed by:93
Symbol 79 GraphicUsed by:93
Symbol 80 GraphicUsed by:93
Symbol 81 GraphicUsed by:93
Symbol 82 GraphicUsed by:93
Symbol 83 GraphicUsed by:93
Symbol 84 GraphicUsed by:93
Symbol 85 GraphicUsed by:93
Symbol 86 GraphicUsed by:93
Symbol 87 GraphicUsed by:93
Symbol 88 GraphicUsed by:93
Symbol 89 GraphicUsed by:93
Symbol 90 GraphicUsed by:93
Symbol 91 GraphicUsed by:93
Symbol 92 GraphicUsed by:93
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Symbol 94 GraphicUsed by:147 185 360 405 737 764 793 807
Symbol 95 GraphicUsed by:147
Symbol 96 ShapeTweeningUsed by:99
Symbol 97 ShapeTweeningUsed by:99
Symbol 98 ShapeTweeningUsed by:99
Symbol 99 MovieClipUses:17 96 97 98 21Used by:147 405 737 764 793 807
Symbol 100 GraphicUsed by:147
Symbol 101 GraphicUsed by:147
Symbol 102 GraphicUsed by:147
Symbol 103 GraphicUsed by:147
Symbol 104 GraphicUsed by:147
Symbol 105 GraphicUsed by:147
Symbol 106 GraphicUsed by:147
Symbol 107 GraphicUsed by:147
Symbol 108 GraphicUsed by:147
Symbol 109 GraphicUsed by:147
Symbol 110 GraphicUsed by:147
Symbol 111 GraphicUsed by:147
Symbol 112 GraphicUsed by:147
Symbol 113 GraphicUsed by:147
Symbol 114 GraphicUsed by:147
Symbol 115 GraphicUsed by:147
Symbol 116 GraphicUsed by:147
Symbol 117 GraphicUsed by:147
Symbol 118 GraphicUsed by:147
Symbol 119 GraphicUsed by:147
Symbol 120 GraphicUsed by:147
Symbol 121 GraphicUsed by:147 201 405 633
Symbol 122 SoundUsed by:147 405 633
Symbol 123 GraphicUsed by:147 201 405 478 633
Symbol 124 GraphicUsed by:147 405 633
Symbol 125 GraphicUsed by:147 405 633
Symbol 126 GraphicUsed by:147 405 633
Symbol 127 GraphicUsed by:147
Symbol 128 GraphicUsed by:147
Symbol 129 GraphicUsed by:147
Symbol 130 GraphicUsed by:147  Timeline
Symbol 131 GraphicUsed by:147  Timeline
Symbol 132 GraphicUsed by:147  Timeline
Symbol 133 GraphicUsed by:147  Timeline
Symbol 134 GraphicUsed by:147
Symbol 135 GraphicUsed by:147
Symbol 136 GraphicUsed by:147
Symbol 137 GraphicUsed by:147
Symbol 138 GraphicUsed by:147 405 633
Symbol 139 GraphicUsed by:147 405 633
Symbol 140 GraphicUsed by:147
Symbol 141 GraphicUsed by:147
Symbol 142 ShapeTweeningUsed by:147
Symbol 143 SoundUsed by:147 185 360 405 737 764 793 807
Symbol 144 ShapeTweeningUsed by:147
Symbol 145 ShapeTweeningUsed by:147
Symbol 146 ShapeTweeningUsed by:147
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Symbol 148 GraphicUsed by:185
Symbol 149 ShapeTweeningUsed by:152
Symbol 150 ShapeTweeningUsed by:152
Symbol 151 ShapeTweeningUsed by:152
Symbol 152 MovieClipUses:17 149 150 151 21Used by:185 201 360 478
Symbol 153 GraphicUsed by:185
Symbol 154 GraphicUsed by:185
Symbol 155 GraphicUsed by:185
Symbol 156 GraphicUsed by:185
Symbol 157 GraphicUsed by:185
Symbol 158 GraphicUsed by:185
Symbol 159 GraphicUsed by:185  Timeline
Symbol 160 GraphicUsed by:185  Timeline
Symbol 161 GraphicUsed by:185
Symbol 162 GraphicUsed by:185  Timeline
Symbol 163 GraphicUsed by:185  Timeline
Symbol 164 GraphicUsed by:185
Symbol 165 GraphicUsed by:185
Symbol 166 GraphicUsed by:185  Timeline
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Symbol 168 GraphicUsed by:185
Symbol 169 GraphicUsed by:185
Symbol 170 ShapeTweeningUsed by:185
Symbol 171 ShapeTweeningUsed by:185
Symbol 172 GraphicUsed by:185 360
Symbol 173 GraphicUsed by:185
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Symbol 175 ShapeTweeningUsed by:185
Symbol 176 GraphicUsed by:185 360
Symbol 177 GraphicUsed by:185
Symbol 178 GraphicUsed by:185
Symbol 179 GraphicUsed by:185
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Symbol 182 ShapeTweeningUsed by:185
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Symbol 184 ShapeTweeningUsed by:185
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Symbol 187 GraphicUsed by:201
Symbol 188 GraphicUsed by:201
Symbol 189 GraphicUsed by:201 478
Symbol 190 GraphicUsed by:201
Symbol 191 GraphicUsed by:201
Symbol 192 GraphicUsed by:201
Symbol 193 GraphicUsed by:201
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Symbol 196 GraphicUsed by:201
Symbol 197 GraphicUsed by:201
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Symbol 200 ShapeTweeningUsed by:201
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Symbol 203 GraphicUsed by:283
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Symbol 205 ShapeTweeningUsed by:207
Symbol 206 ShapeTweeningUsed by:207
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Symbol 210 GraphicUsed by:283
Symbol 211 GraphicUsed by:283
Symbol 212 GraphicUsed by:283
Symbol 213 GraphicUsed by:283
Symbol 214 GraphicUsed by:283
Symbol 215 GraphicUsed by:283  Timeline
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Symbol 220 GraphicUsed by:283
Symbol 221 GraphicUsed by:283
Symbol 222 GraphicUsed by:283
Symbol 223 GraphicUsed by:283
Symbol 224 GraphicUsed by:283
Symbol 225 GraphicUsed by:283
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Symbol 227 GraphicUsed by:283
Symbol 228 GraphicUsed by:283
Symbol 229 GraphicUsed by:283
Symbol 230 GraphicUsed by:283  Timeline
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Symbol 233 GraphicUsed by:283
Symbol 234 GraphicUsed by:283
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Symbol 236 GraphicUsed by:283
Symbol 237 GraphicUsed by:283
Symbol 238 GraphicUsed by:283
Symbol 239 GraphicUsed by:283
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Symbol 241 GraphicUsed by:283
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Symbol 255 GraphicUsed by:283
Symbol 256 GraphicUsed by:283
Symbol 257 GraphicUsed by:283
Symbol 258 GraphicUsed by:283
Symbol 259 GraphicUsed by:283
Symbol 260 GraphicUsed by:283  Timeline
Symbol 261 GraphicUsed by:283
Symbol 262 GraphicUsed by:283  Timeline
Symbol 263 GraphicUsed by:283  Timeline
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Symbol 266 GraphicUsed by:283
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Symbol 269 GraphicUsed by:283
Symbol 270 GraphicUsed by:283  Timeline
Symbol 271 GraphicUsed by:283  Timeline
Symbol 272 GraphicUsed by:283  Timeline
Symbol 273 GraphicUsed by:283  Timeline
Symbol 274 GraphicUsed by:283  Timeline
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Symbol 276 GraphicUsed by:283  Timeline
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Symbol 285 GraphicUsed by:329
Symbol 286 GraphicUsed by:329
Symbol 287 GraphicUsed by:329
Symbol 288 GraphicUsed by:329
Symbol 289 GraphicUsed by:329
Symbol 290 GraphicUsed by:329
Symbol 291 GraphicUsed by:329
Symbol 292 GraphicUsed by:329
Symbol 293 GraphicUsed by:329
Symbol 294 GraphicUsed by:329
Symbol 295 GraphicUsed by:329
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Symbol 297 GraphicUsed by:329
Symbol 298 GraphicUsed by:329
Symbol 299 GraphicUsed by:329
Symbol 300 GraphicUsed by:329
Symbol 301 GraphicUsed by:329
Symbol 302 GraphicUsed by:329
Symbol 303 GraphicUsed by:329
Symbol 304 GraphicUsed by:329
Symbol 305 GraphicUsed by:329
Symbol 306 GraphicUsed by:329
Symbol 307 GraphicUsed by:329
Symbol 308 GraphicUsed by:329
Symbol 309 GraphicUsed by:329
Symbol 310 GraphicUsed by:329
Symbol 311 GraphicUsed by:329
Symbol 312 SoundUsed by:329 538 568
Symbol 313 GraphicUsed by:329
Symbol 314 GraphicUsed by:329
Symbol 315 GraphicUsed by:329
Symbol 316 GraphicUsed by:329
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Symbol 318 GraphicUsed by:329
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Instance Names

"loading"Frame 2Symbol 879 MovieClip
"baourl"Frame 6Symbol 890 Button
"nextpage"Frame 6Symbol 894 Button
"hmz"Frame 6Symbol 899 MovieClip
"ttt"Frame 7Symbol 907 MovieClip
"easy"Frame 7Symbol 914 MovieClip
"normal"Frame 7Symbol 918 MovieClip
"hard"Frame 7Symbol 922 MovieClip
"back"Frame 7Symbol 928 MovieClip
"veasy"Frame 7Symbol 932 MovieClip
"tt1"Frame 7Symbol 936 MovieClip
"ttree"Frame 7Symbol 943 MovieClip
"zzzz"Frame 7Symbol 948 MovieClip
"skip"Frame 8Symbol 953 Button
"zzz"Frame 8Symbol 948 MovieClip
"tree"Frame 9Symbol 963 MovieClip
"estan"Frame 9Symbol 965 MovieClip
"ecastle"Frame 9Symbol 967 MovieClip
"starlayer"Frame 9Symbol 968 MovieClip
"ecb"Frame 9Symbol 970 MovieClip
"ept"Frame 9Symbol 979 MovieClip
"cb2"Frame 9Symbol 981 MovieClip
"ecpt"Frame 9Symbol 989 MovieClip
"ebl"Frame 9Symbol 991 MovieClip
"bl2"Frame 9Symbol 993 MovieClip
"eby"Frame 9Symbol 996 MovieClip
"by2"Frame 9Symbol 998 MovieClip
"est"Frame 9Symbol 1004 MovieClip
"st2"Frame 9Symbol 1007 MovieClip
"ejt"Frame 9Symbol 1010 MovieClip
"jt2"Frame 9Symbol 1012 MovieClip
"efc"Frame 9Symbol 1016 MovieClip
"fc2"Frame 9Symbol 1022 MovieClip
"egc"Frame 9Symbol 1024 MovieClip
"gc2"Frame 9Symbol 1026 MovieClip
"etjp"Frame 9Symbol 1028 MovieClip
"tjp2"Frame 9Symbol 1030 MovieClip
"people"Frame 9Symbol 1032 MovieClip
"ecastlelife"Frame 9Symbol 1035 EditableText
"ecastlexxx"Frame 9Symbol 1036 EditableText
"flamelayer"Frame 9Symbol 968 MovieClip
"hpxg"Frame 9Symbol 1037 MovieClip
"backan"Frame 9Symbol 1044 Button
"attackan"Frame 9Symbol 1052 Button
"jack"Frame 9Symbol 1068 MovieClip
"zczk"Frame 9Symbol 1071 EditableText
"zczk2"Frame 9Symbol 1072 EditableText
"xdsxg"Frame 9Symbol 1073 MovieClip
"byan"Frame 9Symbol 1137 MovieClip
"blan"Frame 9Symbol 1275 MovieClip
"stan"Frame 9Symbol 1357 MovieClip
"cban"Frame 9Symbol 1472 MovieClip
"jssjan"Frame 9Symbol 1576 MovieClip
"hqssjan"Frame 9Symbol 1707 MovieClip
"xdssjan"Frame 9Symbol 1832 MovieClip
"qssjan"Frame 9Symbol 1947 MovieClip
"jtan"Frame 9Symbol 2032 MovieClip
"gcan"Frame 9Symbol 2130 MovieClip
"ptan"Frame 9Symbol 2244 MovieClip
"tjpan"Frame 9Symbol 2338 MovieClip
"tman"Frame 9Symbol 2418 MovieClip
"fcan"Frame 9Symbol 2547 MovieClip
"ysgjan"Frame 9Symbol 2678 MovieClip
"ljsan"Frame 9Symbol 2814 MovieClip
"estanlife"Frame 9Symbol 2815 EditableText
"estanxxx"Frame 9Symbol 2816 EditableText
"wyjan"Frame 9Symbol 2910 MovieClip
"gjsan"Frame 9Symbol 3025 MovieClip
"estansl"Frame 9Symbol 3040 MovieClip
"hqsan"Frame 9Symbol 3107 MovieClip
"xdsan"Frame 9Symbol 3181 MovieClip
"hpan"Frame 9Symbol 3259 MovieClip
"jsan"Frame 9Symbol 3309 MovieClip
"qsan"Frame 9Symbol 3369 MovieClip
"exue"Frame 9Symbol 639 MovieClip
"estanunit"Frame 9Symbol 3370 EditableText
"estanuxxx"Frame 9Symbol 3371 EditableText
"estangold"Frame 9Symbol 3373 EditableText
"heroan"Frame 9Symbol 3478 MovieClip
"lordan"Frame 9Symbol 3585 MovieClip
"jxban"Frame 9Symbol 3702 MovieClip
"jydan"Frame 9Symbol 3769 MovieClip
"fsan"Frame 9Symbol 3843 MovieClip
"ecxue"Frame 9Symbol 639 MovieClip
"estanxlan"Frame 9Symbol 3851 Button
"estanxlan2"Frame 9Symbol 3856 Button
"ecastlesl"Frame 9Symbol 3857 MovieClip
"dwsxjg"Frame 9Symbol 3873 MovieClip
"hzbzjg"Frame 9Symbol 3876 MovieClip
"goyes"Frame 10Symbol 3881 Button
"gono"Frame 10Symbol 3885 Button
"pa"Frame 10Symbol 3887 MovieClip
"baourl"Frame 11Symbol 890 Button
"hqsan"Frame 12Symbol 3107 MovieClip
"jsan"Frame 12Symbol 3309 MovieClip
"qsan"Frame 12Symbol 3369 MovieClip
"xdsan"Frame 12Symbol 3181 MovieClip
"hpan"Frame 12Symbol 3259 MovieClip
"heroan"Frame 12Symbol 3478 MovieClip
"lordan"Frame 12Symbol 3585 MovieClip
"jxban"Frame 12Symbol 3702 MovieClip
"jydan"Frame 12Symbol 3769 MovieClip
"fsan"Frame 12Symbol 3843 MovieClip
"ok"Frame 12Symbol 3946 Button
"goyes2"Frame 13Symbol 3881 Button
"gono2"Frame 13Symbol 3885 Button
"pa2"Frame 13Symbol 3956 MovieClip
"xue"Symbol 74 MovieClip [js] Frame 1Symbol 22 MovieClip
"dbj"Symbol 74 MovieClip [js] Frame 1Symbol 26 MovieClip
"xue"Symbol 147 MovieClip [hqs] Frame 1Symbol 99 MovieClip
"dbj"Symbol 147 MovieClip [hqs] Frame 1Symbol 26 MovieClip
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"xue"Symbol 538 MovieClip [hero] Frame 1Symbol 207 MovieClip
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"xue"Symbol 568 MovieClip [hero2] Frame 1Symbol 207 MovieClip
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"xue"Symbol 588 MovieClip [hero22] Frame 1Symbol 207 MovieClip
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"xue"Symbol 633 MovieClip [hero12] Frame 1Symbol 207 MovieClip
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"xue"Symbol 662 MovieClip [str1] Frame 1Symbol 639 MovieClip
"xue"Symbol 685 MovieClip [jxb] Frame 1Symbol 207 MovieClip
"xue"Symbol 709 MovieClip [jxb2] Frame 1Symbol 207 MovieClip
"xue"Symbol 737 MovieClip [fs] Frame 1Symbol 99 MovieClip
"dbj"Symbol 737 MovieClip [fs] Frame 1Symbol 26 MovieClip
"xue"Symbol 764 MovieClip [fs2] Frame 1Symbol 99 MovieClip
"dbj"Symbol 764 MovieClip [fs2] Frame 1Symbol 26 MovieClip
"xue"Symbol 793 MovieClip [jyd] Frame 1Symbol 99 MovieClip
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"xue"Symbol 807 MovieClip [jyd2] Frame 1Symbol 99 MovieClip
"dbj"Symbol 807 MovieClip [jyd2] Frame 1Symbol 26 MovieClip
"xue"Symbol 864 MovieClip [hero23] Frame 1Symbol 207 MovieClip
"dbj"Symbol 864 MovieClip [hero23] Frame 1Symbol 26 MovieClip
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Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 7 as "star2"
ExportAssets (56)Timeline Frame 1Symbol 14 as "star"
ExportAssets (56)Timeline Frame 1Symbol 74 as "js"
ExportAssets (56)Timeline Frame 1Symbol 93 as "zly"
ExportAssets (56)Timeline Frame 1Symbol 147 as "hqs"
ExportAssets (56)Timeline Frame 1Symbol 185 as "xds"
ExportAssets (56)Timeline Frame 1Symbol 201 as "hp"
ExportAssets (56)Timeline Frame 1Symbol 283 as "qs"
ExportAssets (56)Timeline Frame 1Symbol 329 as "js2"
ExportAssets (56)Timeline Frame 1Symbol 360 as "xds2"
ExportAssets (56)Timeline Frame 1Symbol 405 as "hqs2"
ExportAssets (56)Timeline Frame 1Symbol 465 as "qs2"
ExportAssets (56)Timeline Frame 1Symbol 478 as "hp2"
ExportAssets (56)Timeline Frame 1Symbol 482 as "bz"
ExportAssets (56)Timeline Frame 1Symbol 491 as "bzxg"
ExportAssets (56)Timeline Frame 1Symbol 496 as "jsgj"
ExportAssets (56)Timeline Frame 1Symbol 538 as "hero"
ExportAssets (56)Timeline Frame 1Symbol 568 as "hero2"
ExportAssets (56)Timeline Frame 1Symbol 588 as "hero22"
ExportAssets (56)Timeline Frame 1Symbol 633 as "hero12"
ExportAssets (56)Timeline Frame 1Symbol 662 as "str1"
ExportAssets (56)Timeline Frame 1Symbol 685 as "jxb"
ExportAssets (56)Timeline Frame 1Symbol 709 as "jxb2"
ExportAssets (56)Timeline Frame 1Symbol 737 as "fs"
ExportAssets (56)Timeline Frame 1Symbol 764 as "fs2"
ExportAssets (56)Timeline Frame 1Symbol 767 as "flamesdy"
ExportAssets (56)Timeline Frame 1Symbol 768 as "flame"
ExportAssets (56)Timeline Frame 1Symbol 793 as "jyd"
ExportAssets (56)Timeline Frame 1Symbol 807 as "jyd2"
ExportAssets (56)Timeline Frame 1Symbol 864 as "hero23"
ExportAssets (56)Timeline Frame 1Symbol 868 as "flags"
ExportAssets (56)Timeline Frame 1Symbol 874 as "fsxg"
ExportAssets (56)Timeline Frame 1Symbol 875 as "fsxg2"




http://swfchan.com/48/238513/info.shtml
Created: 20/12 -2020 18:31:41 Last modified: 20/12 -2020 18:31:41 Server time: 22/12 -2024 08:48:49