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srpgcompletexgen.swf

This is the info page for
Flash #238972

(Click the ID number above for more basic data on this flash file.)


Text
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© 2003-2005 XGen Studios Inc

v 1.22

START

START

START

START

START

START

INSTRUCTIONS

INSTRUCTIONS

INSTRUCTIONS

INSTRUCTIONS

INSTRUCTIONS

INSTRUCTIONS

NAME:

DONE

DONE

DONE

DONE

DONE

DONE

CREATE CHARACTER

STRENGTH:

INTELLIGENCE:

CHARM:

EXTRA PTS:

888

888

888

888

ROLL AGAIN

ROLL AGAIN

ROLL AGAIN

CONTINUE

CONTINUE

CONTINUE

NEXT

NEXT

NEXT

NEXT

NEXT

NEXT

One uneventful afternoon, you find yourself
drifting off to s l e e p . . .  .  Your eyes begin to close,
but sleep does not come.  You find yourself in a
state of mind between  slumber and wakefulness,
the hynogagonic state.

Your sense of spacial dimensions begins to
shift, and when you regain your bearings and
become self aware once more you come to the
dizzying  realization that
up
and
down
no longer
exist.  There is no
floor
, no
ceiling
.  There is no
top
, there is no
bottom.

You have entered
The 2nd Dimension

$$$

Looks like you could be stuck here for awhile.
May as well enjoy your new consequence
free environment and all the benefits
of MEGALOMANIA!
Aquire as much NET WORTH as you can!

- TO MOVE, USE THE ARROW
KEYS ON THE KEYBOARD
- ENTER BUILDINGS BY
WALKING INTO DOORS
-AVOID CARS AND OTHER
OBSTACLES

Health Remaining/Total Health

Cash on hand (Currently available)

Time of day/Current day

Character Inventory

Stats/Information

- MANY ACTIONS  (EATING, WORKING, ETC... ) WILL USE UP TIME.
WHEN YOU RUN OUT OF TIME, RETURN TO YOUR APARTMENT TO
SLEEP.  THIS WILL ALSO RESTORE HEALTH.

THE REST IS UP TO YOU TO EXPLORE!

NEW GAME

SHORT (15 DAYS)

SHORT (15 DAYS)

MEDIUM (40 DAYS)

MEDIUM (40 DAYS)

LONG (100 DAYS)

LONG (100 DAYS)

UNLIMITED

UNLIMITED

SKIP

?

00000

LOADING

(1%)

URL PROTECTION

BANK

NEW LINES
INCORPORATED

McSticks

U of S

Know When to
Draw the Line

PAWN SHOP
BUY AND SELL

Z

KARMA:

999

8888

/

8888

0000000

0000000

DAY

DAY

9999

9999

?

Walk

SMOKES
(x

99

)

-10 HP

+1 CHARM

99

INVENTORY

KNIFE

+2 DAMAGE IN
CLOSE RANGE
COMBAT

(AUTO)

GUN
AMMO(x

99

99

CAFFIENE
PILLS (x

99

-20 HP

EXTRA TIME

99

COCAINE
(x

99

(COMMODITY)

SKATE
BOARD

(HOLD SHIFT
WHEN WALKING)

BEER
(x

99

99

CELL

ESTABLISH
CONTACTS IN
OTHER CITIES

888

CHARM INCREASED!!!

888

STATS

CHARM:

INTELLIGENCE:

STRENGTH:

SkyEMsTR2K

999

999

999

JOB TITLE:

'McSlave'

NET WORTH :     $

(CASH + BANK - LOANS)

999999999999

MUSIC:

ON

ON

OFF

OFF

QUIT

GAME LENGTH:

999 DAYS

OPTIMIZE:

SHOW FPS:

999

SkyEMsTR2K

999

999

999

'McSlave'

999999999999

999 DAYS

ARE YOU SURE YOU
WANT TO QUIT?

YES

NO

999

"Hey man, come over here a minute.  You wanna
see some dope-fly shit?  I'm tellin' ya' man, you
can make FAT stacks off this Bonified, Purified,
100% Columbian product.  How much can I put
youz' down for?"

LEAVE

LEAVE

1g Cocaine  -  $400

1g Cocaine  -  $400

"Good day to you sir.  Could you spare some
change for an old man?"



GIVE  $10

GIVE  $10

GIVE  $10

GIVE BOOZE

GIVE BOOZE

GIVE BOOZE

"Hey man!  Do you have any smokes?
I'm old enough to smoke, it's just...
I.. uh.. er.. forgot my ID at home!
Please?"


GIVE  SMOKES

GIVE  SMOKES

Hotwiring the car requires 350 intelligence.  Pressing 'C' gets you in the car, and also out of it.

ATTEMPT TO HOTWIRE

ATTEMPT TO HOTWIRE

Funkadelic
Grape

Biznitchin
Banana

Supafly
Orange

"Welcome to the funky-town five-O convenience
store where I be servin' up some quality product
for yo' to get be gettin' yo' drink on and gettin'
yo' snack on.  How can I hook a brotha' up?"

NACHOS (+7 HP)  -  $4

NACHOS (+7 HP)  -  $4

CANDY BAR (+3 HP)  -  $2

UBER BAR

CANDY BAR (+3 HP)  -  $2

SLUSHEE (+1 HP)  -  $1

SLUSHEE (+1 HP)  -  $1

SMOKES  -  $10

SMOKES  -  $10

CAFFEINE PILLS  -  $45

CAFFEINE PILLS  -  $45

ROB THE
PLACE

<p align="left"><font face="Arial Black" size="12" color="#95caff"><b>ROB THE</b></font></p><p align="left"><font face="Arial Black" size="12" color="#95caff"><b>PLACE</b></font></p>

<p align="left"><font face="Arial Black" size="12" color="#95caff"><b>ROB THE</b></font></p><p align="left"><font face="Arial Black" size="12" color="#95caff"><b>PLACE</b></font></p>

"Hi, Welcome to New Lines Incorporated.
How can I help you today?"

APPLY FOR A JOB

APPLY FOR A JOB

ASK FOR A PROMOTION

ASK FOR A PROMOTION

WORK - JANITOR
($8/HR)

WORK - JANITOR
($8/HR)

WORK - MAIL ROOM
($10/HR)

WORK - MAIL ROOM
($10/HR)

WORK - SALES PERSON
($15/HR)

WORK - SALES PERSON
($15/HR)

WORK - EXECUTIVE
($25/HR)

WORK - EXECUTIVE
($25/HR)

WORK - VICE PRESIDENT
($50/HR)

WORK - VICE PRESIDENT
($50/HR)

WORK - CEO
($100/HR)

WORK - CEO
($100/HR)

R

E

C

P

T

I

O

N

"Thank you for applying.  Unfortunately, you failed
the aptitude test.  Better luck next time!"

OK

OK

DEPOSIT

(NEED 320 INTELLIGENCE)

CONGRATULATIONS!
YOU ARE NOW A:

MAIL ROOM CLERK

Your wage is now $100 per hour.

"Welcome to Stickman Master Builders.  How
can we shatter you financially today?"

Upgrading your home allows you to buy
more stuff for it.

PURCHASE BIGGER APARTMENT - $25,000

PURCHASE BIGGER APARTMENT - $25,000

PURCHASE PENTHOUSE SUITE - $50,000

PURCHASE PENTHOUSE SUITE - $50,000

PURCHASE MANSION - $100,000

PURCHASE MANSION - $100,000

PURCHASE CASTLE - $500,000

PURCHASE CASTLE - $500,000

"Welcome to the bank.  How may I help you?"

BANK BALANCE:  $

1220000

CASH: $

3552000

DEPOSIT

WITHDRAW

WITHDRAW

AMOUNT:

88888888

CURRENT INTEREST RATE:

15.4

%

- Interest is compounded daily
on closing bank balance

GET A LOAN

GET A LOAN

REPAY LOAN

REPAY LOAN

BUY REAL ESTATE

BUY REAL ESTATE

"There is a maximum of $1000.
The loan must be repayed within 15 days.
How much would you like to borrow?"

88888888

15.4

CANCEL

CANCEL

You have       days left to repay your loan.
How much would you like to repay?"

88888888

15.4

"Your current loan is: $

88888

88

YOU DID IT!!!

You made off with $

10000000

After casing the joint, you came back
at midnight to clean the place out.

YOU GOT CAUGHT!!!

Your charm wasn't enough to pull it
off, or you just weren't lucky enough.
In either case, you got thrown in jail
for 5 days.

"Buy something or get the hell out, punk."

CD ALARM CLOCK - $200

CD ALARM CLOCK - $200

KNIFE -  $100

KNIFE -  $100

HAND GUN -  $400

HAND GUN -  $400

AMMO (5) -  $10

AMMO (5) -  $10

CELL PHONE - $200

CELL PHONE - $200

"Ello', I'm Sticky.  What's yer' poison, mate?"

DRINK BEER - $20
(+2 CHARM)

DRINK BEER - $20
(+2 CHARM)

GET INTO A
BAR FIGHT

GET INTO A
BAR FIGHT

BUY BOTTLE OF
BEER - $30

BUY BOTTLE OF
BEER - $30

PLAY DRUNKEN
DARTS

PLAY DRUNKEN
DARTS

888

888

888

888

888

888

888

888

888

888

888

888

888

YOU'RE DRUNK.  CLICK ON THE DART BOARD TO THROW A
DART.

DARTS
REMAINING:

88

POINTS

888888

"Welcome to the Silver Lining Casino!
How can we empty your pockets?"

PLAY SLOTS

PLAY SLOTS

PLAY BLACKJACK

PLAY BLACKJACK

PLAY ROULETTE

PLAY ROULETTE

SUPER SLOTS 3000

BET:

WINNINGS:

8888

25

100

5

100

5

BET: $

00000000

0

25

DEAL

500

10

10

10

10

10

10

10

10

10

10

10

10

10

10

10

10

8888888

HIT ME!

STAND

DEALER BUST!

Place your bets by clicking a space on the board.
Then, use the chips to increase the bet.  Click the
'Spin' button when done.  Total bet limit is $2000.
Inside (numbers and zeros) pay 35:1, outside
(bottom row) pays 1:1, and the rest pays 2:1.

Active Space:

CLEAR ALL
BETS

CLEAR ALL
BETS

SPIN

SPIN

Bet: $

"Welcome to McSticks, may I take your order?"

MILKSHAKE (+12 HP)  -  $8

MILKSHAKE (+12 HP)  -  $8

MILKSHAKE (+12 HP)  -  $8

FRIES (+20 HP)  -  $12

FRIES (+20 HP)  -  $12

CHEESEBURGER
(+40 HP)  -  $25

CHEESEBURGER
(+40 HP)  -  $25

TRIPLE BURGER
(+80 HP)  -  $50

TRIPLE BURGER
(+80 HP)  -  $50

WORK - COOK
($6/HR)

WORK - COOK
($6/HR)

Fares

XGen Studios...

For all your Flash
gaming needs!

Your safety
is our
concern.

Your safety
is our
concern.

"Welcome to the bus depot.  Buses leave first thing
in the morning.  After that, you're outta luck."

Sell Commodities -
Brooklyn, NY
$115

Sell Commodities -
Brooklyn, NY
$115

Sell Commodities -
Detroit, MI
$100

Sell Commodities -
Detroit, MI
$100

Sell Commodities -
Los Angeles, CA
$100

Sell Commodities -
Los Angeles, CA
$100

Sell Commodities -
Chicago, IL
$115

Sell Commodities -
Chicago, IL
$115

Sell Commodities -
Camden, NJ
$130

Sell Commodities -
Camden, NJ
$130

Sell Commodities -
Las Vegas, NV
$130

Sell Commodities -
Las Vegas, NV
$130

HEAD BACK

HEAD BACK



SELL COMMODITIES

TAKE IT

TAKE IT

Appliances

Electronics

"Welcome to Fine Line Furnishings!  How can we
hassle...er...help you today?"

COMA-SNOOZE BED (+10 HP/SLEEP HEALED)  -  $500

COMA-SNOOZE BED (+10 HP/SLEEP HEALED)  -  $500

COMA-SNOOZE BED (+10 HP/SLEEP HEALED)  -  $500

BEHEMOTH-VISION TV  -  $2500

BEHEMOTH-VISION TV  -  $2500

CIRCUIT-BREAKER 5000 COMPUTER - $2000

CIRCUIT-BREAKER 5000 COMPUTER - $2000

STICKCHOICE SATELLITE SYSTEM - $3000

STICKCHOICE SATELLITE SYSTEM - $3000

STICK-O-PEDIA XGENICA (+1 INT/SLEEP) - $2000

STICK-O-PEDIA XGENICA (+1 INT/SLEEP) - $2000

STICK-O-PEDIA XGENICA COLLECTION - $2000

STICK-FITNESS TREADMILL (+1 STR/SLEEP) - $3500

STICK-FITNESS TREADMILL (+1 STR/SLEEP) - $3500

DEEP FREEZE (+10 HP/SLEEP HEALED) - $2500

DEEP FREEZE (+10 HP/SLEEP HEALED) - $2500

SUDS'N'BUBBLES MINIBAR (+1 CHM/SLEEP) - $5000

SUDS'N'BUBBLES MINIBAR (+1 CHM/SLEEP) - $5000

UNIVERSITY OF STICK

STUDY
(+1 INTELLIGENCE)

6

NARCOTICS
OF THE WORLD

STUDY
(+1 INTELLIGENCE)

GO TO CLASS - $20
(+2 INTELLIGENCE)

GO TO CLASS - $20
(+2 INTELLIGENCE)

GO TO THE GYM
(+1 STRENGTH)

GO TO THE GYM
(+1 STRENGTH)

888

STRENGTH INCREASED!!!

888

888

888

888

888

888

888

888

888

888

INTELLIGENCE INCREASED!!!

888

888

888

888

888

888

888

888

888

888

888

888

888

888

888

888

888

888

888

Seems you don't live here anymore...

What would you like to do?

SLEEP

SLEEP

CHECK MESSAGES

CHECK MESSAGES

SAVE

SAVE

WATCH TV

WATCH TV

USE COMPUTER

USE COMPUTER

17 days left to pay off your loan ($1230)

37 HP RESTORED!

(CAFFEINE PILLS USED)

37 HP RESTORED!

37 HP RESTORED!

37 HP RESTORED!

YOU HAVE (3) NEW MESSAGES

Believe it or not, George isn't home.  Because if I was, I'de pick up the phone.  Where... could... I... be???? Believe it or not, IIIII'MMMM not HOOOOOMMME!!!

ERASE / NEXT MESSAGE

ERASE / NEXT MESSAGE

NEWS

Believe it or not, George isn't home.  Because if I was, I'de pick up the phone.  Where... could... I... be???? Believe it or not, IIIII'MMMM not HOOOOOMMME!!!

888

INTELLIGENCE INCREASED!!!

888

888

BUY/SELL STOCKS

BUY/SELL STOCKS

Name

Price/Unit

Gain/Loss

# of Units
You Own

BUY/SELL

BUY/SELL

XGS

FSY

DYC

MLG

SR2

SAR

0000

0000

$

0000

0000

0000

0000

0000

0000

0000

0000

0000

0000

XXX

BUY

BUY

SELL

SELL

890

YOU WIN!!!

888

888

888

You find $242 in the dead guy's wallet

OK

OK

PUNCH
(1 ATTACK PT)

PUNCH
(1 ATTACK PT)

KICK
(2 ATTACK PT)

KICK
(2 ATTACK PT)

ATTACK
POINTS:

88

FIREBALL
(3 ATTACK PT)

FIREBALL
(3 ATTACK PT)

PURE ENERGY
(4 ATTACK PT)

PURE ENERGY
(4 ATTACK PT)

RUN AWAY!

RUN AWAY!

STRENGTH:

388

DONE

DONE

(IT FROZE)

Click here if the fight locks up and will not continue

8888

8888

SORRY FOR THE INCONVENIENCE
I AM AWARE OF THIS BUG AND
AM CURRENTLY WORKING ON
A FIX.  CLICK 'DONE' TO RETURN
TO THE BAR.

17 days left to pay off your loan ($1230)

37 HP RESTORED!

(CAFFEINE PILLS USED)

37 HP RESTORED!

37 HP RESTORED!

37 HP RESTORED!

YOU HAVE (3) NEW MESSAGES

Believe it or not, George isn't home.  Because if I was, I'de pick up the phone.  Where... could... I... be???? Believe it or not, IIIII'MMMM not HOOOOOMMME!!!

0000

0000

0000

0000

0000

0000

0000

0000

0000

0000

0000

0000

XXX

STICK-CHOICE
SATELLITE TV

WATCH NEWS

WATCH NEWS

WATCH FITNESS CHANNEL

WATCH FITNESS CHANNEL

WATCH DATING CHANNEL

WATCH DATING CHANNEL

Believe it or not, George isn't home.  Because if I was, I'de pick up the phone.  Where... could... I... be???? Believe it or not, IIIII'MMMM not HOOOOOMMME!!!

FITNESS

888

STRENGTH INCREASED!!!

888

888

DATING

Believe it or not, George isn't home.  Because if I was, I'de pick up the phone.  Where... could... I... be???? Believe it or not, IIIII'MMMM not HOOOOOMMME!!!

888

CHARM INCREASED!!!

888

888

RUN CAMPAIGN

Believe it or not, George isn't home.  Because if I was, I'de pick up the phone.  Where... could... I... be???? Believe it or not, IIIII'MMMM not HOOOOOMMME!!!

RUN $50,000
CAMPAIGN

RUN $50,000
CAMPAIGN

RUN $100,000
CAMPAIGN

RUN $100,000
CAMPAIGN

RUN $200,000
CAMPAIGN

RUN $200,000
CAMPAIGN

Believe it or not, George isn't home.  Because if I was, I'de pick up the phone.  Where... could... I... be???? Believe it or not, IIIII'MMMM not HOOOOOMMME!!!

YOU DIED

NET WORTH:             $

1000000000000

CORNELIUS

MEDIUM GAME (40 DAYS)

JANITOR

CASH ON HAND

CASH IN BANK             +

LOANS                           -

56481

56481

56481

INTELLIGENCE:

STRENGTH:

CHARM:

999

999

999

KARMA:

999

1000000000000

CORNELIUS

JANITOR

56481

56481

56481

MEDIUM GAME (40 DAYS)

999

999

999

999

1000000000000

CORNELIUS

JANITOR

56481

56481

56481

MEDIUM GAME (40 DAYS)

999

999

999

999

1000000000000

CORNELIUS

JANITOR

56481

56481

56481

MEDIUM GAME (40 DAYS)

999

999

999

999

1000000000000

CORNELIUS

JANITOR

56481

56481

56481

MEDIUM GAME (40 DAYS)

999

999

999

999

00000

UTTER FAILURE

1000000000000

CORNELIUS

MEDIUM GAME (40 DAYS)

JANITOR

56481

56481

56481

INTELLIGENCE:

STRENGTH:

CHARM:

999

999

999

999

1000000000000

CORNELIUS

MEDIUM GAME (40 DAYS)

JANITOR

56481

56481

56481

999

999

999

999

THIS GAME HAS BEEN
PIRATED FROM
WWW.XGENSTUDIOS.COM

ActionScript [AS1/AS2]

Frame 1
var loadingDone = 0; var loadingDone2 = 0; var pirated = false; _quality = "BEST"; stop(); filmscreen.stop(); Stage.showMenu = false; var fps = 0; var pname = ""; var dwelling = 1; var driving = 0; var item_treadmill = 0; var item_satellite = 0; var item_books = 0; var item_freezer = 0; var item_minibar = 0; var currentStock = "XXX"; var currentBought = ""; var currentPrice = 0; var currentDiff = 0; var currentYours = 0; var offer = 0; var boozeSell = 6; var cokeSell = 5; var whichCommodity = ""; var quantity = 0; var sellSummary = ""; var dealMessage1 = 0; var dealMessage2 = 0; var dealMessage3 = 0; var dealMessage4 = 0; var dealMessage5 = 0; var electionMessage = 0; var karma = 0; var charm = 0; var intelligence = 0; var strength = 0; var hpmax = 0; var hp = 0; var cash = 100; var bankcash = 0; var bankloan = 0; var bankloandays = -1; var bankrate = ((random(50) / 10) + 1); var packNumber = 0; var item_smokes = 0; var item_pills = 0; var item_knife = 0; var item_gun = 0; var item_gun_ammo = 0; var item_alarm = 0; var item_cocaine = 0; var item_skateboard = 0; var item_car = 0; var item_cellPhone = 0; var item_bed = 0; var item_tv = 0; var item_computer = 0; var haveBooze = 0; rand = random(10) + 1; var ABCprice = rand; rand = random(10) + 1; var XYZprice = rand; rand = random(10) + 1; var RTWprice = rand; rand = random(10) + 1; var LLGprice = rand; rand = random(10) + 1; var BIXprice = rand; rand = random(10) + 1; var IJAprice = rand; var ABCprev = ABCprice; var XYZprev = XYZprice; var RTWprev = RTWprice; var LLGprev = LLGprice; var BIXprev = BIXprice; var IJAprev = IJAprice; var ABCunits = 0; var XYZunits = 0; var RTWunits = 0; var LLGunits = 0; var BIXunits = 0; var IJAunits = 0; var ABCbought = 0; var XYZbought = 0; var RTWbought = 0; var LLGbought = 0; var BIXbought = 0; var IJAbought = 0; var ABCdiff = 0; var XYZdiff = 0; var RTWdiff = 0; var LLGdiff = 0; var BIXdiff = 0; var IJAdiff = 0; var msgs = new Array(); msgs.push("Mmmmkay... Hiiii. It's Richard from McSticks calling. Yeaaah, Mmmmkay. I'm calling because you got the job, Riiiight. So you can just come in and start whenever. Mmmkay? Buh-Bye"); var job = 1; var barfight = 1; var gamelength = 0; var music = 1; var optimize = 1; var day = 0; var time = 8; var car1s = 3; var car2s = 3; var xmove = 0; var ymove = 0; var mapx = 456; var mapy = 630; var prevmoving = 0; var mapstate = 0; var NPC2state = 0; var NPC3state = 0; var NPC2state2 = 0; var fcount = 0; var returnframe = 0; var frate = 0; var frameRate = "0 fps"; var stepcount = 0; _root.fpsShower._visible = 0; LoopA = new Sound(); LoopA.attachSound("Beginning.mp3"); LoopA.setVolume(50); LoopB = new Sound(); LoopB.attachSound("main.mp3"); LoopC = new Sound(); LoopC.attachSound("fight.mp3"); LoopD = new Sound(); LoopD.attachSound("inside.mp3"); SFXclick = new Sound(); SFXclick.attachSound("_click.wav"); SFXerror = new Sound(); SFXerror.attachSound("_error.wav"); SFXeat = new Sound(); SFXeat.attachSound("_eat.wav"); SFXdrink = new Sound(); SFXdrink.attachSound("_drink.wav"); SFXwork = new Sound(); SFXwork.attachSound("_work.wav"); SFXpurchase = new Sound(); SFXpurchase.attachSound("_purchase.wav"); SFXfall = new Sound(); SFXfall.attachSound("_fall.wav"); SFXcarhit = new Sound(); SFXcarhit.attachSound("_carhit.wav"); SFXfootstep = new Sound(); SFXfootstep.attachSound("_footstep.wav"); SFXskate = new Sound(); SFXskate.attachSound("_Skate.wav"); SFXansmachine = new Sound(); SFXansmachine.attachSound("_Ansmachine.wav"); SFXwheelSpin = new Sound(); SFXwheelSpin.attachSound("_roulette"); SFXreel1 = new Sound(); SFXreel1.attachSound("firstReel"); SFXreel2 = new Sound(); SFXreel2.attachSound("secondReel"); SFXreel3 = new Sound(); SFXreel3.attachSound("thirdReel"); SFXhandle = new Sound(); SFXhandle.attachSound("handle"); SFXwinSound = new Sound(); SFXwinSound.attachSound("winSound"); SFXignition = new Sound(); SFXignition.attachSound("ignition"); SFXcrash = new Sound(); SFXcrash.attachSound("crash"); _global.karmaAdjust = function () { if (karma >= 100) { karma = 100; } if (karma <= -100) { karma = -100; } }; _global.saveGame = function () { saveName = "xgensrpg"; myLSO = SharedObject.getLocal(saveName); if (myLSO.data.myObj == undefined) { _root.saveText.text = "Game saved"; } else { _root.saveText.text = "Previous game overwritten"; } myObj = {}; myObj.objArray = new Array(); myObj.objArray[0] = pname; myObj.objArray[1] = dealMessage1; myObj.objArray[2] = dealMessage2; myObj.objArray[3] = dealMessage3; myObj.objArray[4] = dealMessage4; myObj.objArray[5] = dealMessage5; myObj.objArray[6] = charm; myObj.objArray[7] = intelligence; myObj.objArray[8] = strength; myObj.objArray[9] = hpmax; myObj.objArray[10] = hp; myObj.objArray[11] = cash; myObj.objArray[12] = bankcash; myObj.objArray[13] = bankloan; myObj.objArray[14] = bankloandays; myObj.objArray[15] = bankrate; myObj.objArray[16] = packNumber; myObj.objArray[17] = item_smokes; myObj.objArray[18] = item_pills; myObj.objArray[19] = item_knife; myObj.objArray[20] = item_gun; myObj.objArray[21] = item_gun_ammo; myObj.objArray[22] = item_alarm; myObj.objArray[23] = item_cocaine; myObj.objArray[24] = item_skateboard; myObj.objArray[25] = item_cellPhone; myObj.objArray[26] = haveBooze; myObj.objArray[27] = msgs; myObj.objArray[28] = job; myObj.objArray[29] = barfight; myObj.objArray[30] = gamelength; myObj.objArray[31] = music; myObj.objArray[32] = optimize; myObj.objArray[33] = day; myObj.objArray[34] = time; myObj.objArray[35] = frate; myObj.objArray[36] = BIXbought; myObj.objArray[37] = IJAbought; myObj.objArray[38] = xmove; myObj.objArray[39] = ymove; myObj.objArray[40] = mapstate; myObj.objArray[41] = NPC2state; myObj.objArray[42] = NPC3state; myObj.objArray[43] = NPC2state2; myObj.objArray[44] = fps; myObj.objArray[45] = item_bed; myObj.objArray[46] = item_tv; myObj.objArray[47] = item_computer; myObj.objArray[48] = ABCprice; myObj.objArray[49] = XYZprice; myObj.objArray[50] = RTWprice; myObj.objArray[51] = LLGprice; myObj.objArray[52] = BIXprice; myObj.objArray[53] = IJAprice; myObj.objArray[54] = ABCprev; myObj.objArray[55] = XYZprev; myObj.objArray[56] = RTWprev; myObj.objArray[57] = LLGprev; myObj.objArray[58] = BIXprev; myObj.objArray[59] = IJAprev; myObj.objArray[60] = ABCunits; myObj.objArray[61] = XYZunits; myObj.objArray[62] = RTWunits; myObj.objArray[63] = LLGunits; myObj.objArray[64] = BIXunits; myObj.objArray[65] = IJAunits; myObj.objArray[66] = ABCbought; myObj.objArray[67] = XYZbought; myObj.objArray[68] = RTWbought; myObj.objArray[69] = LLGbought; myObj.objArray[70] = karma; myObj.objArray[71] = dwelling; myObj.objArray[72] = item_treadmill; myObj.objArray[73] = item_satellite; myObj.objArray[74] = item_books; myObj.objArray[75] = item_freezer; myObj.objArray[76] = item_minibar; myObj.objArray[77] = item_car; myObj.objArray[78] = electionMessage; myLSO.data.myObj = myObj; }; _global.loadGame = function () { var _local1 = _root; loadName = "xgensrpg"; myLSO = SharedObject.getLocal(loadName); if (myLSO.data.myObj == undefined) { _local1.SFXerror.start(0, 1); } else { pname = myLSO.data.myObj.objArray[0]; dealMessage1 = myLSO.data.myObj.objArray[1]; dealMessage2 = myLSO.data.myObj.objArray[2]; dealMessage3 = myLSO.data.myObj.objArray[3]; dealMessage4 = myLSO.data.myObj.objArray[4]; dealMessage5 = myLSO.data.myObj.objArray[5]; charm = myLSO.data.myObj.objArray[6]; intelligence = myLSO.data.myObj.objArray[7]; strength = myLSO.data.myObj.objArray[8]; hpmax = myLSO.data.myObj.objArray[9]; hp = myLSO.data.myObj.objArray[10]; cash = myLSO.data.myObj.objArray[11]; bankcash = myLSO.data.myObj.objArray[12]; bankloan = myLSO.data.myObj.objArray[13]; bankloandays = myLSO.data.myObj.objArray[14]; bankrate = myLSO.data.myObj.objArray[15]; packNumber = myLSO.data.myObj.objArray[16]; item_smokes = myLSO.data.myObj.objArray[17]; item_pills = myLSO.data.myObj.objArray[18]; item_knife = myLSO.data.myObj.objArray[19]; item_gun = myLSO.data.myObj.objArray[20]; item_gun_ammo = myLSO.data.myObj.objArray[21]; item_alarm = myLSO.data.myObj.objArray[22]; item_cocaine = myLSO.data.myObj.objArray[23]; item_skateboard = myLSO.data.myObj.objArray[24]; item_cellPhone = myLSO.data.myObj.objArray[25]; haveBooze = myLSO.data.myObj.objArray[26]; msgs = myLSO.data.myObj.objArray[27]; job = myLSO.data.myObj.objArray[28]; barfight = myLSO.data.myObj.objArray[29]; gamelength = myLSO.data.myObj.objArray[30]; music = myLSO.data.myObj.objArray[31]; optimize = myLSO.data.myObj.objArray[32]; day = myLSO.data.myObj.objArray[33]; time = myLSO.data.myObj.objArray[34]; frate = myLSO.data.myObj.objArray[35]; BIXbought = myLSO.data.myObj.objArray[36]; IJAbought = myLSO.data.myObj.objArray[37]; xmove = myLSO.data.myObj.objArray[38]; ymove = myLSO.data.myObj.objArray[39]; mapstate = myLSO.data.myObj.objArray[40]; NPC2state = myLSO.data.myObj.objArray[41]; NPC3state = myLSO.data.myObj.objArray[42]; NPC2state2 = myLSO.data.myObj.objArray[43]; fps = myLSO.data.myObj.objArray[44]; item_bed = myLSO.data.myObj.objArray[45]; item_tv = myLSO.data.myObj.objArray[46]; item_computer = myLSO.data.myObj.objArray[47]; ABCprice = myLSO.data.myObj.objArray[48]; XYZprice = myLSO.data.myObj.objArray[49]; RTWprice = myLSO.data.myObj.objArray[50]; LLGprice = myLSO.data.myObj.objArray[51]; BIXprice = myLSO.data.myObj.objArray[52]; IJAprice = myLSO.data.myObj.objArray[53]; ABCprev = myLSO.data.myObj.objArray[54]; XYZprev = myLSO.data.myObj.objArray[55]; RTWprev = myLSO.data.myObj.objArray[56]; LLGprev = myLSO.data.myObj.objArray[57]; BIXprev = myLSO.data.myObj.objArray[58]; IJAprev = myLSO.data.myObj.objArray[59]; ABCunits = myLSO.data.myObj.objArray[60]; XYZunits = myLSO.data.myObj.objArray[61]; RTWunits = myLSO.data.myObj.objArray[62]; LLGunits = myLSO.data.myObj.objArray[63]; BIXunits = myLSO.data.myObj.objArray[64]; IJAunits = myLSO.data.myObj.objArray[65]; ABCbought = myLSO.data.myObj.objArray[66]; XYZbought = myLSO.data.myObj.objArray[67]; RTWbought = myLSO.data.myObj.objArray[68]; LLGbought = myLSO.data.myObj.objArray[69]; karma = myLSO.data.myObj.objArray[70]; dwelling = myLSO.data.myObj.objArray[71]; item_treadmill = myLSO.data.myObj.objArray[72]; item_satellite = myLSO.data.myObj.objArray[73]; item_books = myLSO.data.myObj.objArray[74]; item_freezer = myLSO.data.myObj.objArray[75]; item_minibar = myLSO.data.myObj.objArray[76]; item_car = myLSO.data.myObj.objArray[77]; electionMessage = myLSO.data.myObj.objArray[78]; mapy = mapy - 8; fps = 1; _local1.loopA.stop(); _local1.loopB.setVolume(100); _local1.loopB.start(0, 10000); _local1.black.gotoAndPlay(11); _local1.gotoAndStop(2); } };
Instance of Symbol 206 MovieClip "introscreen" in Frame 1
onClipEvent (load) { this.stop(); this._visible = 0; playOnce = 0; } onClipEvent (enterFrame) { if ((_root.loadingDone2 == 1) && (playOnce == 0)) { playOnce = 1; this.play(); this._visible = 1; _root.LoopA.start(0, 10000); _root.pregameMC._x = _root.pregameMC._x - 1000; } }
Instance of Symbol 251 MovieClip "black" in Frame 1
onClipEvent (load) { this.stop(); playOnce = 0; } onClipEvent (enterFrame) { if ((_root.loadingDone2 == 1) && (playOnce == 0)) { _quality = "BEST"; if (!_parent.piratee) { this.play(); playOnce = 1; } else { getURL ("http://www.xgenstudios.com", "_top"); _parent.gotoAndStop("pirateFrame"); } } }
Instance of Symbol 254 MovieClip "loaderText" in Frame 1
onClipEvent (enterFrame) { total_bytes = _root.getBytesTotal(); loaded_bytes = _root.getBytesLoaded(); remaining_bytes = total_bytes - loaded_bytes; percentloaded1 = int((loaded_bytes / total_bytes) * 100); percent_done = percentloaded1 + "%"; if (total_bytes == loaded_bytes) { _root.loadingDone = 1; this._visible = 0; _root.pregameMC._visible = 1; _root.pregameMC.gotoAndStop(2); this.stop(); } }
Instance of Symbol 267 MovieClip "pregameMC" in Frame 1
onClipEvent (load) { this.stop(); this._visible = 0; playOnce = 0; }
Frame 2
stop(); _quality = "LOW"; person.gotoAndPlay(20); if (day == 0) { day = 1; person.gotoAndPlay(231); } map_outside_1._x = mapx - 300; map_outside_1._y = mapy - 709; map_outside_2._x = mapx - 64.7; map_outside_2._y = mapy - 440.6; map_outside_3._x = mapx - 20; map_outside_3._y = mapy - 201.9; map_outside_4._x = mapx - 61; map_outside_4._y = mapy + 48.1; map_outside_5._x = mapx + 229.8; map_outside_5._y = mapy + 325.1; map_outside_6._x = mapx - 8; map_outside_6._y = mapy + 612.7; map_outside_7._x = mapx - 16.3; map_outside_7._y = mapy + 865.2; if (_root.packNumber >= 10) { Map_Outside_1.Map1b.NPC3button._x = 2000; Map_Outside_1.Map1b.NPC3button._alpha = 0; } if ((item_car == 1) || (item_car == 2)) { Map_Outside_1.parkedCar._visible = 0; } else { Map_Outside_1.parkedCar._visible = 1; } if (dwelling == 5) { Map_Outside_1.map1b.titleCastle._visible = 1; } else { Map_Outside_1.map1b.titleCastle._visible = 0; } if (dwelling == 4) { Map_Outside_1.map1b.theMansion._visible = 1; } else { Map_Outside_1.map1b.theMansion._visible = 0; } fcount = 0; if (((((((cash >= 200000) && (dwelling == 5)) && (electionMessage == 0)) && (intelligence >= 777)) && (strength >= 777)) && (charm >= 777)) && (karma < 0)) { _root.msgs.push("Hello, this is the United Nations of Stick. You have been nominated for the position of Dictator for all Stick Nations because of your evil wealth and power. Call if you want to run a campaign!"); _root.electionMessage = 1; } if (((((((cash >= 200000) && (dwelling == 5)) && (electionMessage == 0)) && (intelligence >= 666)) && (strength >= 666)) && (charm >= 666)) && (karma > 0)) { _root.msgs.push("Hello, this is the United Nations of Stick. You have been nominated for the position of President for all Stick Nations, because of your benevolent wealth and power. Call if you want to run a campaign!"); _root.electionMessage = 2; } if (intelligence >= 999) { intelligence = 999; } if (strength >= 999) { strength = 999; } if (charm >= 999) { charm = 999; }
Instance of Symbol 726 MovieClip "walk" in Frame 2
on (keyPress "c") { if ((_root.item_car == 1) || (_root.item_car == 2)) { if (_root.driving == 0) { _root.SFXignition.start(0.25, 1); } _root.black.gotoAndPlay(1); if (_root.driving == 0) { _root.driving = 1; } else if (_root.driving == 1) { _root.driving = 0; } } } on (keyPress "C") { if ((_root.item_car == 1) || (_root.item_car == 2)) { if (_root.driving == 0) { _root.SFXignition.start(0.25, 1); } _root.black.gotoAndPlay(1); if (_root.driving == 0) { _root.driving = 1; } else if (_root.driving == 1) { _root.driving = 0; } } }
Frame 3
fcount = fcount + 1; if (fcount == 40) { _root.prevmoving = 0; gotoAndStop (2); } if (_root.car1s < 2) { if (_root.car1s == 0) { _root.car1y = _root.car1y + 6; } if (_root.car1s == 1) { _root.car1y = _root.car1y - 6; } if ((_root.car1y < -885) || (_root.car1y > 950)) { _root.car1s = 2; _root.car1.gotoAndPlay(2); } } if (_root.car2s < 2) { if (_root.car2s == 0) { _root.car2y = _root.car2y + 6; } if (_root.car2s == 1) { _root.car2y = _root.car2y - 6; } if ((_root.car2y < -885) || (_root.car2y > 950)) { _root.car2s = 2; _root.car2.gotoAndPlay(2); } } _root.car1._x = _root.car1x + _root.mapx; _root.car1._y = _root.car1y + _root.mapy; _root.car2._x = _root.car2x + _root.mapx; _root.car2._y = _root.car2y + _root.mapy;
Frame 4
gotoAndPlay (3);
Frame 5
stop(); _quality = "BEST";
Frame 6
stop(); _quality = "BEST"; if (_root.fps == 1) { _root.fpsShower._visible = 1; _root.statusbox.fpsOn.gotoAndStop(2); _root.statusbox.fpsOff.gotoAndStop(1); } else { _root.fpsShower._visible = 0; _root.statusbox.fpsOn.gotoAndStop(1); _root.statusbox.fpsOff.gotoAndStop(2); }
Frame 7
stop(); _quality = "BEST";
Frame 8
stop(); _quality = "BEST"; if (haveBooze == 0) { give_booze._alpha = 0; give_booze.enabled = false; } else { give_booze._alpha = 100; give_booze.enabled = true; } var tempstr = "Could you spare some change?";
Frame 9
stop(); _quality = "BEST"; if (NPC3state == 0) { tempstr = "Hey man! Do you have any smokes? I'm old enough to smoke, it's just...I.. uh.. er.. forgot my ID at home!\nPlease?"; } else { tempstr = "Hey man!\n*Hack* *Cough*\nThanks for the *wheeze* cigarettes..."; }
Frame 10
tempstr = "Seems someone carelessly left their car unlocked and out on the grass."; if (_root.item_car == 0) { hotwire_car._visible = 1; } else if (_root.item_car == 1) { hotwire_car._visible = 0; } stop();
Frame 15
stop(); _quality = "BEST"; _root.black.gotoAndPlay(1); _root.LoopB.stop(); if (_root.music == 1) { _root.LoopD.start(0, 10000); } if ((item_gun > 0) && (item_gun_ammo > 9)) { store_rob._visible = 1; } else { store_rob._visible = 0; }
Frame 20
stop(); _quality = "BEST"; _root.black.gotoAndPlay(1); _root.LoopB.stop(); if (_root.music == 1) { _root.LoopD.start(0, 10000); } var jobtext = "JANITOR"; var wagetext = "Your wage is now $8 per hour."; if (job == 1) { new_apply_._visible = 1; new_promotion_._visible = 0; } else { new_apply_._visible = 0; new_promotion_._visible = 1; } new_work_janitor_._visible = 0; new_work_mail_._visible = 0; new_work_sales_._visible = 0; new_work_exec_._visible = 0; new_work_vice_._visible = 0; new_work_ceo_._visible = 0; if (job == 2) { new_work_janitor_._visible = 1; } if (job == 3) { new_work_mail_._visible = 1; } if (job == 4) { new_work_sales_._visible = 1; } if (job == 5) { new_work_exec_._visible = 1; } if (job == 6) { new_work_vice_._visible = 1; } if (job == 7) { new_work_ceo_._visible = 1; new_promotion_._visible = 0; } if ((job == 8) || (job == 9)) { new_work_ceo_._visible = 0; new_promotion_._visible = 0; }
Frame 24
if (dwelling == 2) { apartment2._visible = 0; } if (dwelling == 3) { apartment2._visible = 0; penthouse._visible = 0; } if (dwelling == 4) { apartment2._visible = 0; penthouse._visible = 0; mansion._visible = 0; } if (dwelling == 5) { apartment2._visible = 0; penthouse._visible = 0; mansion._visible = 0; castle._visible = 0; }
Frame 25
stop(); _quality = "BEST"; _root.black.gotoAndPlay(1); _root.LoopB.stop(); if (_root.music == 1) { _root.LoopD.start(0, 10000); } var amount = 0; if (bankloandays == -1) { _bank_loan._visible = 1; } else { _bank_loan._visible = 0; } if (bankloandays > -1) { _bank_repay._visible = 1; } else { _bank_repay._visible = 0; } if ((item_gun > 0) && (item_gun_ammo > 9)) { bank_rob._visible = 1; } else { bank_rob._visible = 0; }
Instance of Symbol 1140 MovieClip "real_estate" in Frame 25
/* no clip actions */
Frame 28
_root.SFXwork.start(0, 1);
Frame 30
stop(); _quality = "BEST"; _root.black.gotoAndPlay(1); _root.LoopB.stop(); if (_root.music == 1) { _root.LoopD.start(0, 10000); } if (item_cellPhone == 1) { pawn_cellPhone._visible = 0; } if (item_alarm == 1) { pawn_alarm_._visible = 0; } if (item_knife == 1) { pawn_knife_._visible = 0; } if (item_gun == 1) { pawn_gun_._visible = 0; pawn_ammo_._visible = 1; } else { pawn_ammo_._visible = 0; }
Frame 35
stop(); _quality = "BEST"; _root.black.gotoAndPlay(1); _root.LoopB.stop(); if (_root.music == 1) { _root.LoopD.start(0, 10000); }
Frame 37
dartThrows = 10; dartPoints = 0; lastThrow = "";
Instance of Symbol 1291 MovieClip "dart" in Frame 37
onClipEvent (load) { startDrag ("", true); stopShake = 0; } onClipEvent (enterFrame) { Mouse.hide(); if (stopShake == 0) { rand1 = random(7); rand2 = random(8); if (rand2 == 0) { this._x = this._x + rand1; } else if (rand2 == 1) { this._x = this._x - rand1; } else if (rand2 == 2) { this._y = this._y + rand1; } else if (rand2 == 3) { this._y = this._y - rand1; } } }
Frame 40
stop(); _quality = "BEST"; _root.black.gotoAndPlay(1); _root.LoopB.stop(); if (_root.music == 1) { _root.LoopD.start(0, 10000); }
Frame 43
activeSpace = "None"; bet = 0; rotationNumber = 0; spinTime = 0; activeBet = ""; spinResult.text = ""; bet00 = 0; bet0 = 0; bet1 = 0; bet2 = 0; bet3 = 0; bet4 = 0; bet5 = 0; bet6 = 0; bet7 = 0; bet8 = 0; bet9 = 0; bet10 = 0; bet11 = 0; bet12 = 0; bet13 = 0; bet14 = 0; bet15 = 0; bet16 = 0; bet17 = 0; bet18 = 0; bet19 = 0; bet20 = 0; bet21 = 0; bet22 = 0; bet23 = 0; bet24 = 0; bet25 = 0; bet26 = 0; bet27 = 0; bet28 = 0; bet29 = 0; bet30 = 0; bet31 = 0; bet32 = 0; bet33 = 0; bet34 = 0; bet35 = 0; bet36 = 0; betRed = 0; betBlack = 0; bet1st12 = 0; bet2nd12 = 0; bet3rd12 = 0; betCol1 = 0; betCol2 = 0; betCol3 = 0; betEven = 0; betOdd = 0; bet1_18 = 0; bet19_36 = 0;
Instance of Symbol 1598 MovieClip "theWheel" in Frame 43
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Instance of Symbol 1600 MovieClip "ind0" in Frame 43
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 1600 MovieClip "ind00" in Frame 43
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 1601 MovieClip "ind1" in Frame 43
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 1601 MovieClip "ind2" in Frame 43
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 1601 MovieClip "ind3" in Frame 43
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 1601 MovieClip "ind4" in Frame 43
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 1601 MovieClip "ind5" in Frame 43
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 1601 MovieClip "ind6" in Frame 43
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 1601 MovieClip "ind7" in Frame 43
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 1601 MovieClip "ind8" in Frame 43
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 1601 MovieClip "ind9" in Frame 43
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 1601 MovieClip "ind10" in Frame 43
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 1601 MovieClip "ind11" in Frame 43
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 1601 MovieClip "ind12" in Frame 43
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 1601 MovieClip "ind13" in Frame 43
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 1601 MovieClip "ind14" in Frame 43
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 1601 MovieClip "ind15" in Frame 43
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 1601 MovieClip "ind16" in Frame 43
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 1601 MovieClip "ind17" in Frame 43
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 1601 MovieClip "ind18" in Frame 43
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 1601 MovieClip "ind19" in Frame 43
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 1601 MovieClip "ind20" in Frame 43
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 1601 MovieClip "ind21" in Frame 43
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 1601 MovieClip "ind22" in Frame 43
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 1601 MovieClip "ind23" in Frame 43
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 1601 MovieClip "ind24" in Frame 43
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 1601 MovieClip "ind25" in Frame 43
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 1601 MovieClip "ind26" in Frame 43
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 1601 MovieClip "ind27" in Frame 43
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 1601 MovieClip "ind28" in Frame 43
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 1601 MovieClip "ind29" in Frame 43
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 1601 MovieClip "ind30" in Frame 43
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 1601 MovieClip "ind31" in Frame 43
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 1601 MovieClip "ind32" in Frame 43
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 1601 MovieClip "ind33" in Frame 43
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 1601 MovieClip "ind34" in Frame 43
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 1601 MovieClip "ind35" in Frame 43
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 1601 MovieClip "ind36" in Frame 43
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 1601 MovieClip "indCol1" in Frame 43
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 1601 MovieClip "indCol2" in Frame 43
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 1601 MovieClip "indCol3" in Frame 43
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 1603 MovieClip "ind1st12" in Frame 43
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 1603 MovieClip "ind2nd12" in Frame 43
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 1603 MovieClip "ind3rd12" in Frame 43
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 1605 MovieClip "ind1_18" in Frame 43
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 1605 MovieClip "indEven" in Frame 43
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 1605 MovieClip "indBlack" in Frame 43
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 1605 MovieClip "indRed" in Frame 43
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 1605 MovieClip "IndOdd" in Frame 43
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 1605 MovieClip "ind19_36" in Frame 43
onClipEvent (load) { this._visible = 0; }
Frame 45
stop(); _quality = "BEST"; _root.black.gotoAndPlay(1); _root.LoopB.stop(); if (_root.music == 1) { _root.LoopD.start(0, 10000); } if (job == 1) { mc_work_._visible = 1; } else { mc_work_._visible = 0; }
Frame 50
stop(); _quality = "BEST"; _root.black.gotoAndPlay(1); _root.LoopB.stop(); if (_root.music == 1) { _root.LoopD.start(0, 10000); } sellSummary = "";
Frame 51
if ((_root.offer == 0) && (_root.sellSummary == "")) { _root.takeIt._visible = 0; _root.sellSummary = "You've arrived in the city but can't find anyone to buy from you. Better luck next time, chump."; } else if ((_root.offer == 0) && (_root.sellSummary != "")) { _root.takeIt._visible = 0; } if (_root.offer > 0) { _root.takeIt._visible = 1; } stop();
Frame 55
stop(); _quality = "BEST"; if (item_bed == 1) { newBed._visible = 0; } if ((item_computer == 1) || (dwelling < 2)) { buyComputer._visible = 0; } if ((item_tv == 1) || (dwelling < 3)) { buyTV._visible = 0; } if ((item_freezer == 1) || (dwelling < 3)) { buyFreezer._visible = 0; } if (((item_bed == 0) || (dwelling < 4)) || (item_treadmill == 1)) { buyTreadmill._visible = 0; } if (((item_tv == 0) || (dwelling < 4)) || (item_satellite == 1)) { buySatellite._visible = 0; } if (((item_computer == 0) || (dwelling < 4)) || (item_books == 1)) { buyBooks._visible = 0; } if (((item_freezer == 0) || (dwelling < 4)) || (item_minibar == 1)) { buyMinibar._visible = 0; } _root.black.gotoAndPlay(1); _root.LoopB.stop(); if (_root.music == 1) { _root.LoopD.start(0, 10000); }
Frame 60
stop(); _quality = "BEST"; _root.black.gotoAndPlay(1); _root.LoopB.stop(); if (_root.music == 1) { _root.LoopD.start(0, 10000); }
Frame 64
stop(); _quality = "BEST"; _root.black.gotoAndPlay(1); _root.LoopB.stop(); if (_root.music == 1) { _root.LoopD.start(0, 10000); }
Frame 65
_quality = "BEST"; _root.black.gotoAndPlay(1); if (item_tv == 0) { apartment_tv._visible = 0; } if (item_computer == 0) { apartment_comp._visible = 0; } _root.LoopB.stop(); if (_root.music == 1) { _root.LoopD.start(0, 10000); } saveText.text = ""; stop();
Frame 67
var msgtext = (("YOU HAVE (" + msgs.length) + ") NEW MESSAGES"); var msgbody = (("''" + msgs[0]) + "''"); if (msgs.length == 1) { var msgtext = "YOU HAVE (1) NEW MESSAGE"; } if (msgs.length == 0) { msgbody = ""; }
Frame 68
rand = random(5); if (time > 12) { newstime = time - 12; } else { newstime = time; } if (rand == 0) { newsbody = ("You're watching StickNews at " + newstime) + ". A body was found behind McSticks today. Reports indicate that the individual was drinking from the grease bin, killing him instantly..."; } if (rand == 1) { newsbody = ("You're watching StickNews at " + newstime) + ". The city's local coke dealer ventured out of the alley today, which means that spring will arrive 6 weeks early..."; } if (rand == 2) { newsbody = ("You're watching StickNews at " + newstime) + ". A new law was recently passed allowing motorists to ignore crossing pedestrians. In other news, the death toll due to hit and runs increased by 2000% yesterday."; } if (rand == 3) { newsbody = ("You're watching StickNews at " + newstime) + ". People and vehicles plunging off of the sidewalks and road edges in the city is becoming an increasing problem. The Mayor's office has declined comment at this time."; } if (rand == 4) { newsbody = ("You're watching StickNews at " + newstime) + ". Bar fights are at an all time high. Instead of using bar stools and pool cues, people have begun using fireballs and energy blasts. More on this story as it develops."; } stop();
Frame 70
ABCdiff = ABCprice - ABCprev; if (ABCdiff < 0) { ABCdiffText.textColor = 10027008 /* 0x990000 */; } else if (ABCdiff > 0) { ABCdiffText.textColor = 65280; } XYZdiff = XYZprice - XYZprev; if (XYZdiff < 0) { XYZdiffText.textColor = 10027008 /* 0x990000 */; } else if (XYZdiff > 0) { XYZdiffText.textColor = 65280; } RTWdiff = RTWprice - RTWprev; if (RTWdiff < 0) { RTWdiffText.textColor = 10027008 /* 0x990000 */; } else if (RTWdiff > 0) { RTWdiffText.textColor = 65280; } LLGdiff = LLGprice - LLGprev; if (LLGdiff < 0) { LLGdiffText.textColor = 10027008 /* 0x990000 */; } else if (LLGdiff > 0) { LLGdiffText.textColor = 65280; } BIXdiff = BIXprice - BIXprev; if (BIXdiff < 0) { BIXdiffText.textColor = 10027008 /* 0x990000 */; } else if (BIXdiff > 0) { BIXdiffText.textColor = 65280; } IJAdiff = IJAprice - IJAprev; if (IJAdiff < 0) { IJAdiffText.textColor = 10027008 /* 0x990000 */; } else if (IJAdiff > 0) { IJAdiffText.textColor = 65280; } ABCdiff = int(ABCdiff * 100) / 100; XYZdiff = int(XYZdiff * 100) / 100; RTWdiff = int(RTWdiff * 100) / 100; LLGdiff = int(LLGdiff * 100) / 100; BIXdiff = int(BIXdiff * 100) / 100; IJAdiff = int(IJAdiff * 100) / 100; ABCprice = int(ABCprice * 100) / 100; XYZprice = int(XYZprice * 100) / 100; RTWprice = int(RTWprice * 100) / 100; LLGprice = int(LLGprice * 100) / 100; BIXprice = int(BIXprice * 100) / 100; IJAprice = int(IJAprice * 100) / 100;
Frame 71
var units = 0; if (currentYours > 0) { boughtIn.text = ("You bought in at $" + currentBought) + ". "; } else { boughtIn.text = ""; } stop();
Frame 75
stop(); _quality = "BEST"; _root.LoopB.stop(); if (_root.music == 1) { _root.LoopC.start(0, 10000); } hpbar2._visible = 1; var fbugfix = 0; var hpmax2 = (random(barfight * 5) + (barfight * 5)); var hp2 = hpmax2; var hit = "!"; var att = 0; var attpts = Math.min(int(strength / 20) + 1, 15); var attmode = 0; karma = karma - 2; itfroze._visible = 1;
Frame 76
stop();
Frame 78
stop(); _quality = "BEST"; _root.black.gotoAndPlay(1); if (item_tv == 0) { apartment_tv._visible = 0; } if (item_computer == 0) { apartment_comp._visible = 0; } _root.LoopB.stop(); if (_root.music == 1) { _root.LoopD.start(0, 10000); } saveText.text = "";
Frame 80
var msgtext = (("YOU HAVE (" + msgs.length) + ") NEW MESSAGES"); var msgbody = (("''" + msgs[0]) + "''"); if (msgs.length == 1) { var msgtext = "YOU HAVE (1) NEW MESSAGE"; } if (msgs.length == 0) { msgbody = ""; }
Frame 82
ABCdiff = ABCprice - ABCprev; if (ABCdiff < 0) { ABCdiffText.textColor = 10027008 /* 0x990000 */; } else if (ABCdiff > 0) { ABCdiffText.textColor = 65280; } XYZdiff = XYZprice - XYZprev; if (XYZdiff < 0) { XYZdiffText.textColor = 10027008 /* 0x990000 */; } else if (XYZdiff > 0) { XYZdiffText.textColor = 65280; } RTWdiff = RTWprice - RTWprev; if (RTWdiff < 0) { RTWdiffText.textColor = 10027008 /* 0x990000 */; } else if (RTWdiff > 0) { RTWdiffText.textColor = 65280; } LLGdiff = LLGprice - LLGprev; if (LLGdiff < 0) { LLGdiffText.textColor = 10027008 /* 0x990000 */; } else if (LLGdiff > 0) { LLGdiffText.textColor = 65280; } BIXdiff = BIXprice - BIXprev; if (BIXdiff < 0) { BIXdiffText.textColor = 10027008 /* 0x990000 */; } else if (BIXdiff > 0) { BIXdiffText.textColor = 65280; } IJAdiff = IJAprice - IJAprev; if (IJAdiff < 0) { IJAdiffText.textColor = 10027008 /* 0x990000 */; } else if (IJAdiff > 0) { IJAdiffText.textColor = 65280; } ABCdiff = int(ABCdiff * 100) / 100; XYZdiff = int(XYZdiff * 100) / 100; RTWdiff = int(RTWdiff * 100) / 100; LLGdiff = int(LLGdiff * 100) / 100; BIXdiff = int(BIXdiff * 100) / 100; IJAdiff = int(IJAdiff * 100) / 100; ABCprice = int(ABCprice * 100) / 100; XYZprice = int(XYZprice * 100) / 100; RTWprice = int(RTWprice * 100) / 100; LLGprice = int(LLGprice * 100) / 100; BIXprice = int(BIXprice * 100) / 100; IJAprice = int(IJAprice * 100) / 100;
Frame 83
var units = 0; if (currentYours > 0) { boughtIn.text = ("You bought in at $" + currentBought) + ". "; } else { boughtIn.text = ""; } stop();
Frame 85
rand = random(6); if (time > 12) { newstime = time - 12; } else { newstime = time; } if (rand == 0) { newsbody = ("You're watching StickNews at " + newstime) + ". A body was found behind McSticks today. Reports indicate that the individual was drinking from the grease bin, killing him instantly..."; } if (rand == 1) { newsbody = ("You're watching StickNews at " + newstime) + ". The city's local coke dealer ventured out of the alley today, which means that spring will arrive 6 weeks early..."; } if (rand == 2) { newsbody = ("You're watching StickNews at " + newstime) + ". A new law was recently passed allowing motorists to ignore crossing pedestrians. In other news, the death toll due to hit and runs increased by 2000% yesterday."; } if (rand == 4) { newsbody = ("You're watching StickNews at " + newstime) + ". People and vehicles plunging off of the sidewalks and road edges in the city is becoming an increasing problem. The Mayor's office has declined comment at this time."; } if (rand == 5) { newsbody = ("You're watching StickNews at " + newstime) + ". Bar fights are at an all time high. Instead of using bar stools and pool cues, people have begun using fireballs and energy blasts. More on this story as it develops."; } stop();
Frame 87
rand = random(5); if (rand == 0) { newsbody = "Does the term 'First Base' feel extremely foreign to you? If so, be sure to watch the newest episode of 'Dating for Dimwits, only on the Dating Network."; } if (rand == 1) { newsbody = "Tonight, we explore the underground world of the extreme Narcissist. Those who love themselves to death...literally...only on the Dating Network."; } if (rand == 2) { newsbody = "Have you hit so rock bottom that you'll date anyone or anything under the sun? Then this might be the show you've been waiting for! Animal Planet and the Dating Network bring you 'Extreme Blind Date'! Coming up next!"; } if (rand == 3) { newsbody = "Welcome back to 'A Pimp's Tale', directed by Steven Stickberg. Due to partial Stick-nudity, viewer discretion is advised."; } if (rand == 4) { newsbody = "The following is a paid commercial advertisment from the makers of Hypno-stick. The new fragrance from Stick-scents. Your TV has been locked for the next hour so you may fully enjoy this presentation."; } stop();
Frame 88
var successfulCampaign = 0; newsbody = "Running a campaign will cost you. The more money you put in, the more chance you have of winning. If you win, you will be well revered and make good money. Do you want to run? You will not get another opportunity like this!";
Frame 89
if (successfulCampaign == 0) { newsbody = "We have some bad news. The results came in and you did not win the election. What a shame considering all the money you put in. Ah well, g'nite!"; electionMessage = 3; } else if (successfulCampaign == 1) { newsbody = "Congratulations! You won the election! Enjoy your new life! (You will automatically make money when you go to bed each night)"; if (electionMessage == 1) { job = 8; } if (electionMessage == 2) { job = 9; } }
Frame 100
_quality = "BEST"; stop(); stopAllSounds(); hp = 0;
Frame 130
_quality = "HIGH"; gotoAndPlay (131); karmaAdjust(); var netcalcfinal = ((_root.cash + _root.bankcash) - _root.bankloan); var netcalc = (-_root.bankloan); if (gamelength == 15) { var categ = "Short Game (15 DAYS)"; } if (gamelength == 40) { var categ = "Medium Game (40 DAYS)"; } if (gamelength == 100) { var categ = "Long Game (100 DAYS)"; } if (gamelength == 0) { var categ = "Unlimited Game"; } if (_root.job == 1) { var jobtitle = "'McSlave'"; } if (_root.job == 2) { var jobtitle = "'Janitor'"; } if (_root.job == 3) { var jobtitle = "'Mail Room Clerk'"; } if (_root.job == 4) { var jobtitle = "'Salesperson'"; } if (_root.job == 5) { var jobtitle = "'Executive'"; } if (_root.job == 6) { var jobtitle = "'Vice President'"; } if (_root.job == 7) { var jobtitle = "'CEO'"; } if (_root.job == 8) { var jobtitle = "'Dictator of Sticks'"; } if (_root.job == 9) { var jobtitle = "'President of Sticks'"; } if ((karma >= -20) && (karma <= 20)) { var rank = "HOPELESS"; if (netcalcfinal > 0) { rank = "UTTER FAILURE"; } if (netcalcfinal > 100) { rank = "LOSER"; } if (netcalcfinal > 500) { rank = "INCOMPETENT"; } if (netcalcfinal > 1000) { rank = "NOVICE"; } if (netcalcfinal > 4000) { rank = "MEDIOCRE"; } if (netcalcfinal > 10000) { rank = "EXCEPTIONAL"; } if (netcalcfinal > 250000) { rank = "EXTRAORDINARY"; } if (netcalcfinal > 100000) { rank = "GENIUS"; } if (netcalcfinal > 1000000) { rank = "MILLIONAIRE"; } if (netcalcfinal > 2000000) { rank = "MULTIMILLIONAIRE"; } if (netcalcfinal > 10000000) { rank = "DEMI GOD"; } if (netcalcfinal > 100000000) { rank = "GOD"; } if (netcalcfinal > 1000000000) { rank = "BILLIONAIRE GOD"; } } if (karma > 20) { var rank = "HOPELESS"; if (netcalcfinal > 0) { rank = "UTTER FAILURE"; } if (netcalcfinal > 100) { rank = "LOSER"; } if (netcalcfinal > 500) { rank = "INCOMPETENT"; } if (netcalcfinal > 1000) { rank = "WUSS"; } if (netcalcfinal > 4000) { rank = "GIRL SCOUT"; } if (netcalcfinal > 10000) { rank = "BOY SCOUT"; } if (netcalcfinal > 250000) { rank = "GOOD SAMARITAN"; } if (netcalcfinal > 100000) { rank = "EXTRAORDINARILY GOOD"; } if (netcalcfinal > 1000000) { rank = "SELFLESS MILLIONAIRE"; } if (netcalcfinal > 2000000) { rank = "PHILANTHROPIST"; } if (netcalcfinal > 10000000) { rank = "SAINT"; } if (netcalcfinal > 100000000) { rank = "APOSTLE"; } if (netcalcfinal > 1000000000) { rank = "MR. DOG"; } } if (karma < -20) { var rank = "HOPELESS"; if (netcalcfinal > 0) { rank = "UTTER FAILURE"; } if (netcalcfinal > 100) { rank = "LOSER"; } if (netcalcfinal > 500) { rank = "INCOMPETENT"; } if (netcalcfinal > 1000) { rank = "JUVENILE DELINQUENT"; } if (netcalcfinal > 4000) { rank = "WHITE COLLAR CRIMINAL"; } if (netcalcfinal > 10000) { rank = "PETTY CRIMINAL"; } if (netcalcfinal > 250000) { rank = "CAR JACKER"; } if (netcalcfinal > 100000) { rank = "EXTRAORDINARILY EVIL"; } if (netcalcfinal > 1000000) { rank = "DRUG LORD"; } if (netcalcfinal > 2000000) { rank = "UNDENIABLY WICKED"; } if (netcalcfinal > 10000000) { rank = "GENUINE HELLRAISER"; } if (netcalcfinal > 100000000) { rank = "SEED OF EVIL"; } if (netcalcfinal > 1000000000) { rank = "MR. NATAS"; } }
Frame 131
if (netcalc < (netcalcfinal + 100)) { netcalc = netcalc + Math.max(100, Math.round(netcalcfinal / 500)); } else { netcalc = netcalcfinal; gotoAndPlay (133); } SFXwork.stop(); SFXwork.start(0, 1);
Frame 132
gotoAndPlay (131);
Frame 161
stop();
Symbol 55 MovieClip [NPC3] Frame 65
if (random(5) != 0) { gotoAndPlay (29); }
Symbol 55 MovieClip [NPC3] Frame 130
if (random(5) != 0) { gotoAndPlay (93); }
Symbol 69 Button [NPC3_]
on (release) { if (_root.mapstate == 0) { _root.mapstate = 1; _root.gotoAndPlay(9); } }
Symbol 101 Button
on (release) { _root.introscreen.sticktitle._visible = 0; _root.introscreen.startbutton._visible = 0; _root.introscreen.loadButton._visible = 0; _root.introscreen.copyright._visible = 0; _root.introscreen.instructionsbutton._visible = 0; _root.introscreen.newgame._visible = 1; }
Symbol 109 Button
on (release) { _root.introscreen.sticktitle._visible = 0; _root.introscreen.startbutton._visible = 0; _root.introscreen.loadButton._visible = 0; _root.introscreen.copyright._visible = 0; _root.introscreen.instructionsbutton._visible = 0; _root.introscreen.instructions._visible = 1; }
Symbol 121 Button
on (release) { if ((textname != null) && (textname != "")) { _root.intelligence = intl; _root.strength = str; _root.charm = cha; _root.hpmax = _root.strength + 15; _root.hp = _root.hpmax; _root.pname = textname; if (textname == "HEYZEUS!!!!") { _root.intelligence = 555; _root.strength = 555; _root.charm = 555; _root.cash = 10000; _root.hpmax = _root.strength + 15; _root.hp = _root.hpmax; _root.pname = "CHEATER!!!"; } _root.LoopB.setVolume(100); _root.LoopC.setVolume(100); _root.LoopD.setVolume(100); _root.loopA.stop(); _root.introscreen._visible = 0; _root.black.gotoAndPlay(11); _root.filmscreen.gotoAndPlay(2); } }
Symbol 134 Button
on (release) { if (cha > 0) { cha = cha - 1; pts = pts + 1; } }
Symbol 135 Button
on (release) { if (pts > 0) { cha = cha + 1; pts = pts - 1; } }
Symbol 137 Button
on (release) { if (str > 0) { str = str - 1; pts = pts + 1; } }
Symbol 138 Button
on (release) { if (pts > 0) { str = str + 1; pts = pts - 1; } }
Symbol 139 Button
on (release) { if (intl > 0) { intl = intl - 1; pts = pts + 1; } }
Symbol 140 Button
on (release) { if (pts > 0) { intl = intl + 1; pts = pts - 1; } }
Symbol 148 Button
on (release) { pts = random(7) + 3; str = random(10) + 1; intl = random(10) + 1; cha = random(10) + 1; }
Symbol 149 MovieClip Frame 1
var textname = "Anonymous"; var pts = (random(7) + 3); var str = (random(10) + 1); var intl = (random(10) + 1); var cha = (random(10) + 1);
Symbol 149 MovieClip Frame 2
stop();
Symbol 154 Button
on (release) { loadGame(); }
Symbol 162 Button
on (release) { gotoAndStop (2); }
Symbol 166 Button
on (release) { gotoAndStop (3); }
Symbol 168 Button
on (release) { gotoAndStop (4); }
Symbol 171 Button
on (release) { gotoAndStop (5); }
Symbol 173 Button
on (release) { gotoAndStop (6); }
Symbol 176 Button
on (release) { gotoAndStop (7); }
Symbol 183 Button
on (release) { _root.introscreen.sticktitle._visible = 1; _root.introscreen.startbutton._visible = 1; _root.introscreen.copyright._visible = 1; _root.introscreen.loadButton._visible = 1; _root.introscreen.instructionsbutton._visible = 1; _root.introscreen.instructions._visible = 0; gotoAndStop (1); }
Symbol 186 MovieClip Frame 1
stop();
Symbol 187 Button
on (release) { _root.introscreen.newgame._visible = 0; _root.introscreen.makechar._visible = 1; }
Symbol 190 Button
on (release) { _root.introscreen.newgame.gl1.gotoAndStop(2); _root.introscreen.newgame.gl2.gotoAndStop(1); _root.introscreen.newgame.gl3.gotoAndStop(1); _root.introscreen.newgame.gl4.gotoAndStop(1); _root.gamelength = 15; }
Symbol 192 MovieClip Frame 1
stop();
Symbol 194 Button
on (release) { _root.introscreen.newgame.gl1.gotoAndStop(1); _root.introscreen.newgame.gl2.gotoAndStop(2); _root.introscreen.newgame.gl3.gotoAndStop(1); _root.introscreen.newgame.gl4.gotoAndStop(1); _root.gamelength = 40; }
Symbol 196 MovieClip Frame 2
stop();
Symbol 198 Button
on (release) { _root.introscreen.newgame.gl1.gotoAndStop(1); _root.introscreen.newgame.gl2.gotoAndStop(1); _root.introscreen.newgame.gl3.gotoAndStop(2); _root.introscreen.newgame.gl4.gotoAndStop(1); _root.gamelength = 100; }
Symbol 200 MovieClip Frame 1
stop();
Symbol 202 Button
on (release) { _root.introscreen.newgame.gl1.gotoAndStop(1); _root.introscreen.newgame.gl2.gotoAndStop(1); _root.introscreen.newgame.gl3.gotoAndStop(1); _root.introscreen.newgame.gl4.gotoAndStop(2); _root.gamelength = 0; }
Symbol 204 MovieClip Frame 1
stop();
Symbol 205 MovieClip Frame 1
_root.gamelength = 0; _root.introscreen.newgame.gl1.gotoAndStop(1); _root.introscreen.newgame.gl2.gotoAndStop(1); _root.introscreen.newgame.gl3.gotoAndStop(1); _root.introscreen.newgame.gl4.gotoAndStop(2);
Symbol 205 MovieClip Frame 2
stop();
Symbol 206 MovieClip Frame 1
makechar._visible = 0; newgame._visible = 0; instructions._visible = 0; var b1s = (random(75) + 25); var b2s = (random(75) + 25); var b3s = (random(75) + 25); var b4s = (random(75) + 25); var b5s = (random(75) + 25); var b6s = (random(75) + 25); var b7s = (random(75) + 25); var b8s = (random(75) + 25); var b1y = (b1s / 50); var b2y = (b2s / 50); var b3y = (b3s / 50); var b4y = (b4s / 50); var b5y = (b5s / 50); var b6y = (b6s / 50); var b7y = (b7s / 50); var b8y = (b8s / 50); b1._alpha = b1s / 1.2; b2._alpha = b2s / 1.2; b3._alpha = b3s / 1.2; b4._alpha = b4s / 1.2; b5._alpha = b5s / 1.2; b6._alpha = b6s / 1.2; b7._alpha = b7s / 1.2; b8._alpha = b8s / 1.2; b1._xscale = b1s; b1._yscale = b1s; b2._xscale = b2s; b2._yscale = b2s; b3._xscale = b3s; b3._yscale = b3s; b4._xscale = b4s; b4._yscale = b4s; b5._xscale = b5s; b5._yscale = b5s; b6._xscale = b6s; b6._yscale = b6s; b7._xscale = b7s; b7._yscale = b7s; b8._xscale = b8s; b8._yscale = b8s;
Symbol 206 MovieClip Frame 2
b1._y = b1._y - b1y; b2._y = b2._y - b2y; b3._y = b3._y - b3y; b4._y = b4._y - b4y; b5._y = b5._y - b5y; b6._y = b6._y - b6y; b7._y = b7._y - b7y; b8._y = b8._y - b8y; if (b1._y < -225) { b1._y = 215; b1._x = random(535) - 285; b1s = random(85) + 15; b1y = b1s / 50; b1._xscale = b1s; b1._yscale = b1s; b1._alpha = b1s / 1.2; } if (b2._y < -225) { b2._y = 215; b2._x = random(535) - 285; b2s = random(85) + 15; b2y = b2s / 50; b2._xscale = b2s; b2._yscale = b2s; b2._alpha = b2s / 1.2; } if (b3._y < -225) { b3._y = 215; b3._x = random(535) - 285; b3s = random(85) + 15; b3y = b3s / 50; b3._xscale = b3s; b3._yscale = b3s; b3._alpha = b3s / 1.2; } if (b4._y < -225) { b4._y = 215; b4._x = random(535) - 285; b4s = random(85) + 15; b4y = b4s / 50; b4._xscale = b4s; b4._yscale = b4s; b4._alpha = b4s / 1.2; } if (b5._y < -225) { b5._y = 215; b5._x = random(535) - 285; b5s = random(85) + 15; b5y = b5s / 50; b5._xscale = b5s; b5._yscale = b5s; b5._alpha = b5s / 1.2; } if (b6._y < -225) { b6._y = 215; b6._x = random(535) - 285; b6s = random(85) + 15; b6y = b6s / 50; b6._xscale = b6s; b6._yscale = b6s; b6._alpha = b6s / 1.2; } if (b7._y < -225) { b7._y = 215; b7._x = random(535) - 285; b7s = random(85) + 15; b7y = b7s / 50; b7._xscale = b7s; b7._yscale = b7s; b7._alpha = b7s / 1.2; } if (b8._y < -225) { b8._y = 215; b8._x = random(535) - 285; b8s = random(85) + 15; b8y = b8s / 50; b8._xscale = b8s; b8._yscale = b8s; b8._alpha = b8s / 1.2; }
Symbol 206 MovieClip Frame 3
gotoAndPlay (2);
Symbol 210 Button
on (release) { gotoAndPlay (795); }
Symbol 248 MovieClip Frame 727
_root.black.gotoAndPlay(1);
Symbol 248 MovieClip Frame 796
_root.SFXcarhit.start(0, 1); _root.black.gotoAndStop(1);
Symbol 248 MovieClip Frame 850
stop(); _root.loopB.start(0, 10000); _root.black.gotoAndPlay(11); _root.gotoAndStop(2);
Symbol 249 MovieClip Frame 1
var frms = 0; var date1 = new Date(); var systime = date.getSeconds(); _root.frate = 999;
Symbol 249 MovieClip Frame 2
frms = frms + 1; date1 = new Date(); if ((date1.getSeconds() - systime) >= 1) { _root.frate = int(frms); _root.frameRate = _root.frate + " fps"; frms = 0; systime = date1.getSeconds(); if (systime == 59) { systime = -1; } }
Symbol 249 MovieClip Frame 3
gotoAndPlay (2);
Symbol 251 MovieClip Frame 10
stop();
Symbol 251 MovieClip Frame 30
stop();
Symbol 257 MovieClip Frame 1
validURL = new Array("XGENSTUDIOS.COM"); allowHDD = false; valid = false; protocol = _url.substr(0, _url.indexOf(":")); if (protocol == "file") { if (!allowHDD) { str = "HDD Check Failed: Cannot run file from HardDrive."; } else { str = ("HDD Check Passed: " + _url) + " Valid."; valid = true; } } else if (protocol == "http") { doubleSlash = _url.indexOf("//"); server = _url.substr(doubleSlash + 2, (_url.indexOf("/", doubleSlash + 2) - doubleSlash) - 2); server = server.toUpperCase(); if (server.indexOf("WWW.") != -1) { server = server.substr(server.indexOf("WWW.") + 4, server.length); } i = 0; while (i < validURL.length) { if (server.indexOf(validURL[i]) != -1) { str = ("URL Check Passed: " + _url) + " Valid."; valid = true; i = validURL.length; } else { str = ("URL Check Failed: " + _url) + " Invalid."; } i++; } } if (!valid) { _parent.pirated = true; } textBox.text = str;
Symbol 261 MovieClip Frame 1
stop();
Symbol 261 MovieClip Frame 2
if (_parent._parent.skipIntro) { _parent._parent.doneIntro(); }
Symbol 261 MovieClip Frame 75
stop();
Symbol 261 MovieClip Frame 90
stop();
Symbol 266 MovieClip Frame 111
_root.loadingDone2 = 1; stop();
Symbol 267 MovieClip Frame 1
function InitMovie() { TransformMatrix = [[1, 0, 0], [0, 1, 0], [0, 0, 1], [0, 0, 0]]; f = 600; moviewidth = 505; movieheight = 250; surfaces = 0; } function InitScene() { _root.pregameMC.createEmptyMovieClip("Scene", 1); Scene._x = 870; Scene._y = 175; s = 10; makeACube(-1.76, 0.88, -9, s, 1.1); makeACube(0, 3, 1, s, 1); makeACube(2, 1, 0, s, 1); makeACube(2.1, 3, 1, s, 1); makeACube(1, 2, 0, s, 1); makeACube(6, 0, random(2) / 4, s, 1.1); makeACube(5, 0, random(2) / 4, s, 1.1); makeACube(4, 0, random(2) / 4, s, 1.1); makeACube(4, 1, random(2) / 2, s, 1.1); makeACube(4, 2, random(2) / 2, s, 1.1); makeACube(4, 3, random(2) / 2, s, 1.1); makeACube(5, 3, random(2) / 2, s, 1.1); makeACube(6, 3, random(2) / 2, s, 1.1); makeACube(6, 2, random(2) / 2, s, 1.1); makeACube(8, 0, random(2) / 2, s, 1.1); makeACube(9, 0, random(2) / 2, s, 1.1); makeACube(10, 0, random(2) / 2, s, 1.1); makeACube(8, 1, random(2) / 2, s, 1.1); makeACube(8, 2, random(2) / 2, s, 1.1); makeACube(8, 3, random(2) / 2, s, 1.1); makeACube(9, 3, random(2) / 2, s, 1.1); makeACube(10, 3, random(2) / 2, s, 1.1); makeACube(9, 1.5, random(2) / 2, s, 1.1); makeACube(12, 0, random(2) / 2, s, 1.1); makeACube(13, 0, random(2) / 2, s, 1.1); makeACube(14, 0, random(2) / 2, s, 1.1); makeACube(12, 1, random(2) / 2, s, 1.1); makeACube(12, 2, random(2) / 2, s, 1.1); makeACube(12, 3, random(2) / 2, s, 1.1); makeACube(14, 1, random(2) / 2, s, 1.1); makeACube(14, 2, random(2) / 2, s, 1.1); makeACube(14, 3, random(2) / 2, s, 1.1); s = 3; makeACube(66, 1, 10, s); makeACube(67, 2, 10, s); makeACube(66, 3, 11, s); makeACube(-51, 1, 10, s); makeACube(-52, 2, 10, s); makeACube(-51, 3, 11, s); makeACube(8, 41, 10, s); makeACube(9, 42, 10, s); makeACube(10, 41, 11, s); makeACube(8, -29, 10, s); makeACube(9, -30, 10, s); makeACube(10, -29, 11, s); s = 2; z = 150; x = 19; makeACube(1 + x, 10, z, s); makeACube(2 + x, 10, z, s); makeACube(0 + x, 11, z, s); makeACube(0 + x, 12, z, s); makeACube(1 + x, 12, z, s); makeACube(2 + x, 12, z, s); makeACube(2 + x, 13, z, s); makeACube(0 + x, 14, z, s); makeACube(1 + x, 14, z, s); makeACube(4 + x, 10, z, s); makeACube(5 + x, 10, z, s); makeACube(6 + x, 10, z, s); makeACube(5 + x, 11, z, s); makeACube(5 + x, 12, z, s); makeACube(5 + x, 13, z, s); makeACube(5 + x, 14, z, s); makeACube(8 + x, 10, z, s); makeACube(8 + x, 11, z, s); makeACube(8 + x, 12, z, s); makeACube(8 + x, 13, z, s); makeACube(8 + x, 14, z, s); makeACube(9 + x, 14, z, s); makeACube(10 + x, 10, z, s); makeACube(10 + x, 11, z, s); makeACube(10 + x, 12, z, s); makeACube(10 + x, 13, z, s); makeACube(10 + x, 14, z, s); makeACube(12 + x, 10, z, s); makeACube(12 + x, 11, z, s); makeACube(12 + x, 12, z, s); makeACube(12 + x, 13, z, s); makeACube(12 + x, 14, z, s); makeACube(13 + x, 10, z, s); makeACube(13 + x, 14, z, s); makeACube(14 + x, 11, z, s); makeACube(14 + x, 12, z, s); makeACube(14 + x, 13, z, s); makeACube(16 + x, 10, z, s); makeACube(16 + x, 11, z, s); makeACube(16 + x, 12, z, s); makeACube(16 + x, 13, z, s); makeACube(16 + x, 14, z, s); x = x - 1; makeACube(19 + x, 11, z, s); makeACube(19 + x, 12, z, s); makeACube(19 + x, 13, z, s); makeACube(19 + x, 14, z, s); makeACube(20 + x, 10, z, s); makeACube(20 + x, 14, z, s); makeACube(21 + x, 10, z, s); makeACube(21 + x, 11, z, s); makeACube(21 + x, 12, z, s); makeACube(21 + x, 13, z, s); makeACube(24 + x, 10, z, s); makeACube(25 + x, 10, z, s); makeACube(23 + x, 11, z, s); makeACube(23 + x, 12, z, s); makeACube(24 + x, 12, z, s); makeACube(25 + x, 12, z, s); makeACube(25 + x, 13, z, s); makeACube(23 + x, 14, z, s); makeACube(24 + x, 14, z, s); } function makeACube(x, y, z, s, sizeBoost) { var _local1 = s; var _local2 = z; var _local3 = y; x = x - 8; _local3 = _local3 - 2; _local2 = _local2 - 10; x = x * _local1; _local3 = _local3 * _local1; _local2 = _local2 * _local1; if (sizeBoost == null) { sizeBoost = 1; } _local1 = _local1 * sizeBoost; make3Dobj([[[x, _local3, _local2], [x + _local1, _local3, _local2]], [[x + _local1, _local3, _local2], [x + _local1, _local3 + _local1, _local2]], [[x + _local1, _local3 + _local1, _local2], [x, _local3 + _local1, _local2]]]); } function make3Dobj(pointarray) { obj = Scene.createEmptyMovieClip("surface_" + this.surfaces, surfaces - 10000); obj.pointarray = pointarray; this.surfaces++; } function eraseScene() { i = 0; while (i <= (surfaces - 1)) { obj = Scene["surface_" + i]; obj.clear(); i++; } } function RenderScene() { i = 0; while (i <= (surfaces - 1)) { obj = Scene["surface_" + i]; obj.clear(); obj.lineStyle(0, "0xaaccee", 100 - (i * 5)); if (i < 32) { obj.beginFill("0x88aacc", (i * 2) + (timer / 1.3)); } else { obj.beginFill("0x88aacc", 100); } j = (xsum = (ysum = (zsum = 0))); while (j <= (obj.pointarray.length - 1)) { if (j == 0) { point1 = MatrixVectorMultiply(TransformMatrix, obj.pointarray[j][0]); obj.moveTo(point1[0] / (1 - (point1[2] / f)), point1[1] / (1 - (point1[2] / f))); xsum = xsum + point1[0]; ysum = ysum + point1[1]; zsum = zsum + point1[2]; } if (obj.pointarray[j].length == 2) { point2 = MatrixVectorMultiply(TransformMatrix, obj.pointarray[j][1]); obj.lineTo(point2[0] / (1 - (point2[2] / f)), point2[1] / (1 - (point2[2] / f))); xsum = xsum + point2[0]; ysum = ysum + point2[1]; zsum = zsum + point2[2]; } camdist = Math.sqrt((Math.pow(xsum / (j + 1), 2) + Math.pow(ysum / (j + 1), 2)) + Math.pow(f - (zsum / (j + 1)), 2)); obj.swapDepths(Math.pow(f, 3) - Math.floor(camdist * 100)); j++; } obj.endFill(); i++; } } function SetTransformMatrix(x, y, z) { var _local2 = z; var _local3 = y; vectorLength = Math.sqrt(((x * x) + (_local3 * _local3)) + (_local2 * _local2)); x = x / vectorLength; _local3 = _local3 / vectorLength; _local2 = _local2 / vectorLength; var Theta = (vectorLength / 200); var cosT = Math.cos(Theta); var sinT = Math.sin(Theta); var _local1 = 1 - cosT; TransformMatrix = MatrixMatrixMultiply([[((_local1 * x) * x) + cosT, ((_local1 * x) * _local3) - (sinT * _local2), ((_local1 * x) * _local2) + (sinT * _local3)], [((_local1 * x) * _local3) + (sinT * _local2), ((_local1 * _local3) * _local3) + cosT, ((_local1 * _local3) * _local2) - (sinT * x)], [((_local1 * x) * _local2) - (sinT * _local3), ((_local1 * _local3) * _local2) + (sinT * x), ((_local1 * _local2) * _local2) + cosT]], InitialTransformMatrix); } function MatrixMatrixMultiply(A, B) { var _local1 = B; var _local2 = A; var _local3 = [[], [], []]; _local3[0][0] = ((_local2[0][0] * _local1[0][0]) + (_local2[0][1] * _local1[1][0])) + (_local2[0][2] * _local1[2][0]); _local3[0][1] = ((_local2[0][0] * _local1[0][1]) + (_local2[0][1] * _local1[1][1])) + (_local2[0][2] * _local1[2][1]); _local3[0][2] = ((_local2[0][0] * _local1[0][2]) + (_local2[0][1] * _local1[1][2])) + (_local2[0][2] * _local1[2][2]); _local3[1][0] = ((_local2[1][0] * _local1[0][0]) + (_local2[1][1] * _local1[1][0])) + (_local2[1][2] * _local1[2][0]); _local3[1][1] = ((_local2[1][0] * _local1[0][1]) + (_local2[1][1] * _local1[1][1])) + (_local2[1][2] * _local1[2][1]); _local3[1][2] = ((_local2[1][0] * _local1[0][2]) + (_local2[1][1] * _local1[1][2])) + (_local2[1][2] * _local1[2][2]); _local3[2][0] = ((_local2[2][0] * _local1[0][0]) + (_local2[2][1] * _local1[1][0])) + (_local2[2][2] * _local1[2][0]); _local3[2][1] = ((_local2[2][0] * _local1[0][1]) + (_local2[2][1] * _local1[1][1])) + (_local2[2][2] * _local1[2][1]); _local3[2][2] = ((_local2[2][0] * _local1[0][2]) + (_local2[2][1] * _local1[1][2])) + (_local2[2][2] * _local1[2][2]); return(_local3); } function MatrixVectorMultiply(A, B) { var _local1 = B; var _local2 = A; C = []; C[0] = ((_local2[0][0] * _local1[0]) + (_local2[0][1] * _local1[1])) + (_local2[0][2] * _local1[2]); C[1] = ((_local2[1][0] * _local1[0]) + (_local2[1][1] * _local1[1])) + (_local2[1][2] * _local1[2]); C[2] = ((_local2[2][0] * _local1[0]) + (_local2[2][1] * _local1[1])) + (_local2[2][2] * _local1[2]); return(C); } function renderCube() { Scene._x = Scene._x + (yVel / 8); yVel = yVel * friction; yPos = yPos + yVel; if (timer < 88) { SetTransformMatrix(-yVel, yPos, yVel * 10); RenderScene(); if (timer > 40) { if (timer > 80) { f = f - 100; } else if (timer == 78) { BG.gotoAndPlay(76); Scene._xscale = (Scene._yscale = 140); } } } else if (timer == 100) { _parent.doneIntro(); } timer++; } stop(); var yVel = -476.7; var yPos = 500; var friction = 0.9; timer = 0; InitMovie(); InitScene(); InitialTransformMatrix = [[1, 0, 0], [0, 1, 0], [0, 0, 1], [0, 0, 0]];
Symbol 267 MovieClip Frame 2
_quality = "LOW"; BG.gotoAndPlay(2); stop();
Instance of Symbol 70 MovieClip [emptyMC] in Symbol 267 MovieClip Frame 2
onClipEvent (enterFrame) { _parent.renderCube(); }
Symbol 284 MovieClip Frame 16
gotoAndPlay(random(12));
Symbol 289 MovieClip Frame 16
gotoAndPlay(random(12));
Symbol 295 MovieClip Frame 16
gotoAndPlay(random(12));
Symbol 313 Button
on (release) { if (_root.mapstate == 0) { _root.mapstate = 1; _root.gotoAndStop(10); } }
Symbol 428 Button
on (release) { if (_root.mapstate == 0) { _root.mapstate = 1; _root.gotoAndPlay(7); } }
Symbol 477 MovieClip Frame 45
if (random(5) != 0) { gotoAndPlay (1); }
Symbol 477 MovieClip Frame 140
if (random(5) != 0) { gotoAndPlay (71); }
Symbol 477 MovieClip Frame 165
gotoAndPlay (1);
Symbol 478 Button
on (release) { if (_root.mapstate == 0) { _root.mapstate = 1; _root.gotoAndPlay(8); } }
Symbol 593 MovieClip Frame 1
if (_root.item_car == 2) { gotoAndStop (2); } else { stop(); }
Symbol 594 MovieClip Frame 1
if (_root.item_car == 2) { gotoAndStop (2); } else { stop(); }
Symbol 595 MovieClip Frame 1
if (_root.item_car == 2) { gotoAndStop (2); } else { stop(); }
Symbol 596 MovieClip Frame 1
if (_root.item_car == 2) { gotoAndStop (2); } else { stop(); }
Symbol 597 MovieClip Frame 1
if (_root.item_car == 2) { gotoAndStop (2); } else { stop(); }
Symbol 598 MovieClip Frame 1
if (_root.item_car == 2) { gotoAndStop (2); } else { stop(); }
Symbol 599 MovieClip Frame 1
if (_root.item_car == 2) { gotoAndStop (2); } else { stop(); }
Symbol 600 MovieClip Frame 1
if (_root.item_car == 2) { gotoAndStop (2); } else { stop(); }
Symbol 601 MovieClip Frame 1
if (_root.item_car == 2) { gotoAndStop (2); } else { stop(); }
Symbol 602 MovieClip Frame 1
if (_root.item_car == 2) { gotoAndStop (2); } else { stop(); }
Symbol 603 MovieClip Frame 1
if (_root.item_car == 2) { gotoAndStop (2); } else { stop(); }
Symbol 604 MovieClip Frame 1
if (_root.item_car == 2) { gotoAndStop (2); } else { stop(); }
Symbol 605 MovieClip Frame 1
if (_root.item_car == 2) { gotoAndStop (2); } else { stop(); }
Symbol 606 MovieClip Frame 1
if (_root.item_car == 2) { gotoAndStop (2); } else { stop(); }
Symbol 607 MovieClip Frame 1
if (_root.item_car == 2) { gotoAndStop (2); } else { stop(); }
Symbol 608 MovieClip Frame 1
if (_root.item_car == 2) { gotoAndStop (2); } else { stop(); }
Symbol 610 MovieClip Frame 1
if (_root.item_car == 2) { gotoAndStop (2); } else { stop(); }
Symbol 611 MovieClip Frame 1
if (_root.item_car == 2) { gotoAndStop (2); } else { stop(); }
Symbol 612 MovieClip Frame 1
if (_root.item_car == 2) { gotoAndStop (2); } else { stop(); }
Symbol 613 MovieClip Frame 1
if (_root.item_car == 2) { gotoAndStop (2); } else { stop(); }
Symbol 614 MovieClip Frame 1
if (_root.item_car == 2) { gotoAndStop (2); } else { stop(); }
Symbol 615 MovieClip Frame 1
if (_root.item_car == 2) { gotoAndStop (2); } else { stop(); }
Symbol 616 MovieClip Frame 1
if (_root.item_car == 2) { gotoAndStop (2); } else { stop(); }
Symbol 617 MovieClip Frame 1
if (_root.item_car == 2) { gotoAndStop (2); } else { stop(); }
Symbol 618 MovieClip Frame 1
if (_root.driving == 1) { gotoAndStop (327); } _global.personColor = function () { var _local1 = _root; if (_local1.driving == 1) { gotoAndStop (327); } theColor = new Color(_local1.person.stickBody); if ((_local1.karma >= 0) && (_local1.karma <= 10)) { theColor.setRGB(26316); } if ((_local1.karma > 10) && (_local1.karma <= 20)) { theColor.setRGB(97528); } if ((_local1.karma > 20) && (_local1.karma <= 30)) { theColor.setRGB(2199550); } if ((_local1.karma > 30) && (_local1.karma <= 40)) { theColor.setRGB(4563710); } if ((_local1.karma > 40) && (_local1.karma <= 50)) { theColor.setRGB(7387134); } if ((_local1.karma > 50) && (_local1.karma <= 60)) { theColor.setRGB(9423102); } if ((_local1.karma > 60) && (_local1.karma <= 70)) { theColor.setRGB(12574719); } if ((_local1.karma > 70) && (_local1.karma <= 80)) { theColor.setRGB(14675967); } if ((_local1.karma > 80) && (_local1.karma <= 90)) { theColor.setRGB(15661055); } if ((_local1.karma > 90) && (_local1.karma <= 100)) { theColor.setRGB(16777215); } if (_local1.karma > 100) { theColor.setRGB(16777215); } if ((_local1.karma >= -10) && (_local1.karma < 0)) { theColor.setRGB(26316); } if ((_local1.karma >= -20) && (_local1.karma < -10)) { theColor.setRGB(69833); } if ((_local1.karma >= -30) && (_local1.karma < -20)) { theColor.setRGB(6619338); } if ((_local1.karma >= -40) && (_local1.karma < -30)) { theColor.setRGB(9896138); } if ((_local1.karma >= -50) && (_local1.karma < -40)) { theColor.setRGB(12190153); } if ((_local1.karma >= -60) && (_local1.karma < -50)) { theColor.setRGB(13173133); } if ((_local1.karma >= -70) && (_local1.karma < -60)) { theColor.setRGB(13238363); } if ((_local1.karma >= -80) && (_local1.karma < -70)) { theColor.setRGB(13238298); } if ((_local1.karma >= -90) && (_local1.karma < -80)) { theColor.setRGB(13238272); } if ((_local1.karma >= -100) && (_local1.karma < -90)) { theColor.setRGB(13238272); } if (_local1.karma <= -100) { theColor.setRGB(13238272); } _local1.person.attachMovie("bodyOutline", "bodyOutline1", 0); };
Symbol 618 MovieClip Frame 14
personColor(); if (_root.driving == 0) { gotoAndPlay (1); } else { gotoAndStop (327); }
Symbol 618 MovieClip Frame 20
var count = 0; personColor();
Symbol 618 MovieClip Frame 84
var count2 = 0; personColor();
Symbol 618 MovieClip Frame 115
personColor(); count2 = count2 + 1; if (count2 < 2) { gotoAndPlay (85); }
Symbol 618 MovieClip Frame 116
personColor(); gotoAndPlay (21); count = count + 1; if (count == 3) { gotoAndPlay (120); }
Symbol 618 MovieClip Frame 132
personColor();
Symbol 618 MovieClip Frame 180
personColor(); gotoAndPlay (132);
Symbol 618 MovieClip Frame 185
if (_root.driving == 1) { gotoAndPlay (328); } _global.personColor2 = function () { var _local1 = _root; theColor = new Color(_local1.person.stickBody); theColor1 = new Color(_local1.person.stickBody1); theColor2 = new Color(_local1.person.stickBody2); theColor3 = new Color(_local1.person.stickBody3); theColor4 = new Color(_local1.person.stickBody4); theColor5 = new Color(_local1.person.stickBody5); theColor6 = new Color(_local1.person.stickBody6); theColor7 = new Color(_local1.person.stickBody7); theColor8 = new Color(_local1.person.stickBody8); theColor9 = new Color(_local1.person.stickBody9); theColor10 = new Color(_local1.person.stickBody10); theColor11 = new Color(_local1.person.stickBody11); theColor12 = new Color(_local1.person.stickBody12); theColor13 = new Color(_local1.person.stickBody13); theColor14 = new Color(_local1.person.stickBody14); theColor15 = new Color(_local1.person.stickBody15); theColor16 = new Color(_local1.person.stickBody16); theColor17 = new Color(_local1.person.stickBody17); theColor18 = new Color(_local1.person.stickBody18); theColor19 = new Color(_local1.person.stickBody19); theColor20 = new Color(_local1.person.stickBody20); theColor21 = new Color(_local1.person.stickBody21); theColor22 = new Color(_local1.person.stickBody22); theColor23 = new Color(_local1.person.stickBody23); theColor24 = new Color(_local1.person.stickBody24); if ((_local1.karma >= 0) && (_local1.karma <= 10)) { col = "0x0066CC"; } if ((_local1.karma > 10) && (_local1.karma <= 20)) { col = "0x017CF8"; } if ((_local1.karma > 20) && (_local1.karma <= 30)) { col = "0x218FFE"; } if ((_local1.karma > 30) && (_local1.karma <= 40)) { col = "0x45A2FE"; } if ((_local1.karma > 40) && (_local1.karma <= 50)) { col = "0x70B7FE"; } if ((_local1.karma > 50) && (_local1.karma <= 60)) { col = "0x8FC8FE"; } if ((_local1.karma > 60) && (_local1.karma <= 70)) { col = "0xBFDFFF"; } if ((_local1.karma > 70) && (_local1.karma <= 80)) { col = "0xDFEFFF"; } if ((_local1.karma > 80) && (_local1.karma <= 90)) { col = "0xEEF7FF"; } if ((_local1.karma > 90) && (_local1.karma <= 100)) { col = "0xFFFFFF"; } if (_local1.karma > 100) { col = "0xFFFFFF"; } if ((_local1.karma >= -10) && (_local1.karma < 0)) { col = "0x0066CC"; } if ((_local1.karma >= -20) && (_local1.karma < -10)) { col = "0x0110C9"; } if ((_local1.karma >= -30) && (_local1.karma < -20)) { col = "0x6500CA"; } if ((_local1.karma >= -40) && (_local1.karma < -30)) { col = "0x9700CA"; } if ((_local1.karma >= -50) && (_local1.karma < -40)) { col = "0xBA01C9"; } if ((_local1.karma >= -60) && (_local1.karma < -50)) { col = "0xC9018D"; } if ((_local1.karma >= -70) && (_local1.karma < -60)) { col = "0xCA005B"; } if ((_local1.karma >= -80) && (_local1.karma < -70)) { col = "0xCA001A"; } if ((_local1.karma >= -90) && (_local1.karma < -80)) { col = "0xCA0000"; } if ((_local1.karma >= -100) && (_local1.karma < -90)) { col = "0xCA0000"; } if (_local1.karma <= -100) { col = "0xCA0000"; } colorSet(col); }; _global.colorSet = function (col) { var _local1 = col; theColor.setRGB(_local1); theColor1.setRGB(_local1); theColor2.setRGB(_local1); theColor3.setRGB(_local1); theColor4.setRGB(_local1); theColor5.setRGB(_local1); theColor6.setRGB(_local1); theColor7.setRGB(_local1); theColor8.setRGB(_local1); theColor9.setRGB(_local1); theColor10.setRGB(_local1); theColor11.setRGB(_local1); theColor12.setRGB(_local1); theColor13.setRGB(_local1); theColor14.setRGB(_local1); theColor15.setRGB(_local1); theColor16.setRGB(_local1); theColor17.setRGB(_local1); theColor18.setRGB(_local1); theColor19.setRGB(_local1); theColor20.setRGB(_local1); theColor21.setRGB(_local1); theColor22.setRGB(_local1); theColor23.setRGB(_local1); theColor24.setRGB(_local1); bodyOutline1.removeMovieClip(); }; _root.SFXfall.start(0, 1); personColor2();
Symbol 618 MovieClip Frame 186
personColor2();
Symbol 618 MovieClip Frame 187
personColor2();
Symbol 618 MovieClip Frame 188
personColor2();
Symbol 618 MovieClip Frame 189
personColor2();
Symbol 618 MovieClip Frame 190
personColor2();
Symbol 618 MovieClip Frame 191
personColor2();
Symbol 618 MovieClip Frame 192
personColor2();
Symbol 618 MovieClip Frame 193
personColor2();
Symbol 618 MovieClip Frame 194
personColor2();
Symbol 618 MovieClip Frame 195
personColor2();
Symbol 618 MovieClip Frame 196
personColor2();
Symbol 618 MovieClip Frame 197
personColor2();
Symbol 618 MovieClip Frame 198
personColor2();
Symbol 618 MovieClip Frame 199
personColor2();
Symbol 618 MovieClip Frame 200
personColor2();
Symbol 618 MovieClip Frame 201
personColor2();
Symbol 618 MovieClip Frame 202
personColor2();
Symbol 618 MovieClip Frame 203
personColor2();
Symbol 618 MovieClip Frame 204
personColor2();
Symbol 618 MovieClip Frame 205
personColor2();
Symbol 618 MovieClip Frame 206
personColor2();
Symbol 618 MovieClip Frame 207
personColor2();
Symbol 618 MovieClip Frame 208
personColor2();
Symbol 618 MovieClip Frame 229
personColor(); gotoAndPlay (20);
Symbol 618 MovieClip Frame 230
personColor(); _root.person.bodyOutline1.removeMovieClip(); _root.SFXcarhit.start(0, 1); rand = random(3); if (rand == 0) { _root.msgs.push("Hello, I'm calling from 'U-Hit-They-Run' Personal Injury Law. We have been informed that you were recently run over, and just wanted to let you know that we're here for you. Give us a call!"); } if (rand == 1) { _root.msgs.push("Hi there, I'm calling on behalf of 'Cash for Skid Marks' Inc. We'd like to talk to you about the markings you've received on your body due to a recent encounter with a vehicle. Talk to you soon!"); } if (rand == 2) { _root.msgs.push("Hello, its Debbie calling from StickNews. I've recently come into possession of eyewitness video from the recent hit-and-run you were involved in. Hope you don't mind me broadcasting it. Toodaloo!"); }
Symbol 618 MovieClip Frame 270
personColor(); gotoAndPlay (20);
Symbol 618 MovieClip Frame 275
personColor();
Symbol 618 MovieClip Frame 302
personColor(); gotoAndPlay (275);
Symbol 618 MovieClip Frame 305
personColor();
Symbol 618 MovieClip Frame 326
personColor(); gotoAndPlay (305);
Symbol 618 MovieClip Frame 327
_root.person.bodyOutline1.removeMovieClip(); stop();
Symbol 618 MovieClip Frame 360
_root.car2s = 500; stop();
Symbol 618 MovieClip Frame 361
_root.SFXcrash.start(1.32, 1);
Symbol 618 MovieClip Frame 400
gotoAndStop (327);
Symbol 621 MovieClip Frame 1
stop();
Symbol 621 MovieClip Frame 33
_root.car1s = 500; stop();
Symbol 622 MovieClip Frame 1
stop();
Symbol 622 MovieClip Frame 33
_root.car2s = 500; stop();
Symbol 680 MovieClip Frame 4
if (_root.hp <= 0) { _root.gotoAndStop(100); } if (int((_root.hp / _root.hpmax) * 100) == 4) { gotoAndPlay (1); } else { gotoAndPlay(int((_root.hp / _root.hpmax) * 100)); }
Symbol 680 MovieClip Frame 9
if (_root.hp <= 0) { _root.gotoAndStop(100); } if (int((_root.hp / _root.hpmax) * 100) == 9) { gotoAndPlay (5); } else { gotoAndPlay(int((_root.hp / _root.hpmax) * 100)); }
Symbol 680 MovieClip Frame 14
if (_root.hp <= 0) { _root.gotoAndStop(100); } if (int((_root.hp / _root.hpmax) * 100) == 14) { gotoAndPlay (10); } else { gotoAndPlay(int((_root.hp / _root.hpmax) * 100)); }
Symbol 680 MovieClip Frame 19
if (_root.hp <= 0) { _root.gotoAndStop(100); } if (int((_root.hp / _root.hpmax) * 100) == 19) { gotoAndPlay (15); } else { gotoAndPlay(int((_root.hp / _root.hpmax) * 100)); }
Symbol 680 MovieClip Frame 24
if (_root.hp <= 0) { _root.gotoAndStop(100); } if (int((_root.hp / _root.hpmax) * 100) == 24) { gotoAndPlay (20); } else { gotoAndPlay(int((_root.hp / _root.hpmax) * 100)); }
Symbol 680 MovieClip Frame 29
if (_root.hp <= 0) { _root.gotoAndStop(100); } if (int((_root.hp / _root.hpmax) * 100) == 29) { gotoAndPlay (25); } else { gotoAndPlay(int((_root.hp / _root.hpmax) * 100)); }
Symbol 680 MovieClip Frame 34
if (_root.hp <= 0) { _root.gotoAndStop(100); } if (int((_root.hp / _root.hpmax) * 100) == 34) { gotoAndPlay (30); } else { gotoAndPlay(int((_root.hp / _root.hpmax) * 100)); }
Symbol 680 MovieClip Frame 39
if (_root.hp <= 0) { _root.gotoAndStop(100); } if (int(((_root.hp / _root.hpmax) * 100) == 39)) { gotoAndPlay (35); } else { gotoAndPlay(int((_root.hp / _root.hpmax) * 100)); }
Symbol 680 MovieClip Frame 44
if (_root.hp <= 0) { _root.gotoAndStop(100); } if (int(((_root.hp / _root.hpmax) * 100) == 44)) { gotoAndPlay (40); } else { gotoAndPlay(int((_root.hp / _root.hpmax) * 100)); }
Symbol 680 MovieClip Frame 49
if (_root.hp <= 0) { _root.gotoAndStop(100); } if (int(((_root.hp / _root.hpmax) * 100) == 49)) { gotoAndPlay (45); } else { gotoAndPlay(int((_root.hp / _root.hpmax) * 100)); }
Symbol 680 MovieClip Frame 54
if (_root.hp <= 0) { _root.gotoAndStop(100); } if (int(((_root.hp / _root.hpmax) * 100) == 54)) { gotoAndPlay (50); } else { gotoAndPlay(int((_root.hp / _root.hpmax) * 100)); }
Symbol 680 MovieClip Frame 59
if (_root.hp <= 0) { _root.gotoAndStop(100); } if (int((_root.hp / _root.hpmax) * 100) == 59) { gotoAndPlay (55); } else { gotoAndPlay(int((_root.hp / _root.hpmax) * 100)); }
Symbol 680 MovieClip Frame 64
if (_root.hp <= 0) { _root.gotoAndStop(100); } if (int((_root.hp / _root.hpmax) * 100) == 64) { gotoAndPlay (60); } else { gotoAndPlay(int((_root.hp / _root.hpmax) * 100)); }
Symbol 680 MovieClip Frame 69
if (_root.hp <= 0) { _root.gotoAndStop(100); } if (int((_root.hp / _root.hpmax) * 100) == 69) { gotoAndPlay (65); } else { gotoAndPlay(int((_root.hp / _root.hpmax) * 100)); }
Symbol 680 MovieClip Frame 74
if (_root.hp <= 0) { _root.gotoAndStop(100); } if (int((_root.hp / _root.hpmax) * 100) == 74) { gotoAndPlay (70); } else { gotoAndPlay(int((_root.hp / _root.hpmax) * 100)); }
Symbol 680 MovieClip Frame 79
if (_root.hp <= 0) { _root.gotoAndStop(100); } if (int((_root.hp / _root.hpmax) * 100) == 79) { gotoAndPlay (75); } else { gotoAndPlay(int((_root.hp / _root.hpmax) * 100)); }
Symbol 680 MovieClip Frame 84
if (_root.hp <= 0) { _root.gotoAndStop(100); } if (int((_root.hp / _root.hpmax) * 100) == 84) { gotoAndPlay (80); } else { gotoAndPlay(int((_root.hp / _root.hpmax) * 100)); }
Symbol 680 MovieClip Frame 89
if (_root.hp <= 0) { _root.gotoAndStop(100); } if (int((_root.hp / _root.hpmax) * 100) == 89) { gotoAndPlay (85); } else { gotoAndPlay(int((_root.hp / _root.hpmax) * 100)); }
Symbol 680 MovieClip Frame 94
if (_root.hp <= 0) { _root.gotoAndStop(100); } if (int((_root.hp / _root.hpmax) * 100) == 94) { gotoAndPlay (90); } else { gotoAndPlay(int((_root.hp / _root.hpmax) * 100)); }
Symbol 680 MovieClip Frame 99
if (_root.hp <= 0) { _root.gotoAndStop(100); } if (int(((_root.hp / _root.hpmax) * 100) == 99)) { gotoAndPlay (95); } else { gotoAndPlay(int((_root.hp / _root.hpmax) * 100)); }
Symbol 680 MovieClip Frame 104
gotoAndPlay(int((_root.hp / _root.hpmax) * 100));
Symbol 715 MovieClip Frame 3
gotoAndPlay((_root.time * 2) + 2);
Symbol 715 MovieClip Frame 5
gotoAndPlay((_root.time * 2) + 2);
Symbol 715 MovieClip Frame 7
gotoAndPlay((_root.time * 2) + 2);
Symbol 715 MovieClip Frame 9
gotoAndPlay((_root.time * 2) + 2);
Symbol 715 MovieClip Frame 11
gotoAndPlay((_root.time * 2) + 2);
Symbol 715 MovieClip Frame 13
gotoAndPlay((_root.time * 2) + 2);
Symbol 715 MovieClip Frame 15
gotoAndPlay((_root.time * 2) + 2);
Symbol 715 MovieClip Frame 17
gotoAndPlay((_root.time * 2) + 2);
Symbol 715 MovieClip Frame 19
gotoAndPlay((_root.time * 2) + 2);
Symbol 715 MovieClip Frame 21
gotoAndPlay((_root.time * 2) + 2);
Symbol 715 MovieClip Frame 23
gotoAndPlay((_root.time * 2) + 2);
Symbol 715 MovieClip Frame 25
gotoAndPlay((_root.time * 2) + 2);
Symbol 715 MovieClip Frame 27
gotoAndPlay((_root.time * 2) + 2);
Symbol 715 MovieClip Frame 29
gotoAndPlay((_root.time * 2) + 2);
Symbol 715 MovieClip Frame 31
gotoAndPlay((_root.time * 2) + 2);
Symbol 715 MovieClip Frame 33
gotoAndPlay((_root.time * 2) + 2);
Symbol 715 MovieClip Frame 35
gotoAndPlay((_root.time * 2) + 2);
Symbol 715 MovieClip Frame 37
gotoAndPlay((_root.time * 2) + 2);
Symbol 715 MovieClip Frame 39
gotoAndPlay((_root.time * 2) + 2);
Symbol 715 MovieClip Frame 41
gotoAndPlay((_root.time * 2) + 2);
Symbol 715 MovieClip Frame 43
gotoAndPlay((_root.time * 2) + 2);
Symbol 715 MovieClip Frame 45
gotoAndPlay((_root.time * 2) + 2);
Symbol 715 MovieClip Frame 47
gotoAndPlay((_root.time * 2) + 2);
Symbol 715 MovieClip Frame 49
gotoAndPlay((_root.time * 2) + 2);
Symbol 715 MovieClip Frame 65
gotoAndPlay((_root.time * 2) + 2);
Symbol 718 Button
on (release) { gotoAndStop (5); }
Symbol 722 Button
on (release) { gotoAndStop (6); }
Symbol 726 MovieClip Frame 1
var walkspeed = 1; _root.ymove = 0; _root.xmove = 0; var kUp = 87; var kDown = 83; var kLeft = 65; var kRight = 68; if (key.isDown(16) && (_root.item_skateboard == 1)) { walkspeed = 2; } if ((_root.driving == 1) && (_root.item_car == 1)) { walkspeed = 3; _root.person.gotoAndStop(327); } if ((_root.driving == 1) && (_root.item_car == 2)) { walkspeed = 5; _root.person.gotoAndStop(327); } if (key.isDown(37) || (key.isDown(kLeft))) { _root.person._rotation = 270; _root.xmove = 4; } else if (key.isDown(39) || (key.isDown(kRight))) { _root.person._rotation = 90; _root.xmove = -4; } if (key.isDown(38) || (key.isDown(kUp))) { _root.person._rotation = 360; _root.ymove = 4; } else if (key.isDown(40) || (key.isDown(kDown))) { _root.person._rotation = 180; _root.ymove = -4; } nowmoving = Math.abs(_root.xmove) + Math.abs(_root.ymove); if (nowmoving != 0) { if ((key.isDown(37) || (key.isDown(kLeft))) && (key.isDown(38) || (key.isDown(kUp)))) { _root.person._rotation = 315; } if ((key.isDown(38) || (key.isDown(kUp))) && (key.isDown(39) || (key.isDown(kRight)))) { _root.person._rotation = 45; } if ((key.isDown(39) || (key.isDown(kRight))) && (key.isDown(40) || (key.isDown(kDown)))) { _root.person._rotation = 135; } if ((key.isDown(40) || (key.isDown(kDown))) && (key.isDown(37) || (key.isDown(kLeft)))) { _root.person._rotation = 225; } if ((_root.prevmoving == 0) || (walkspeed != prevwalkspeed)) { if (walkspeed == 1) { _root.person.gotoAndPlay(275); } if (walkspeed == 2) { _root.person.gotoAndPlay(305); } if (walkspeed == 3) { _root.person.gotoAndPlay(327); } } _root.stepcount = _root.stepcount + Math.max(Math.abs(_root.xmove), Math.abs(_root.ymove)); if (_root.stepcount >= 12) { _root.stepcount = 0; if (walkspeed == 1) { _root.SFXfootstep.start(0, 1); } if (walkspeed == 2) { _root.SFXskate.start(0, 1); } } if (nowmoving == 8) { _root.xmove = (_root.xmove / 4) * 3; _root.ymove = (_root.ymove / 4) * 3; } if (_root.optimize == 1) { _quality = "LOW"; } } else { if (_root.driving == 0) { _root.person.gotoAndPlay(20); } else if (_root.driving == 1) { _root.person.gotoAndStop(327); } _quality = "BEST"; } i = 0; while (i < walkspeed) { if (_root.xmove < 0) { if (_root.mapx > 119) { _root.mapx = _root.mapx + _root.xmove; } else { if (((_root.mapy > -226) && (_root.mapy < -167)) && (_root.driving == 0)) { _root.xmove = 0; i++; _root.gotoAndStop(15); } if (((_root.mapy > 485) && (_root.mapy < 541)) && (_root.driving == 0)) { _root.xmove = 0; i++; _root.gotoAndStop(20); } if (((_root.mapy > 758) && (_root.mapy < 781)) && (_root.driving == 0)) { _root.xmove = 0; i++; _root.gotoAndStop(25); } if (((_root.mapy > -524) && (_root.mapy < -501)) && (_root.driving == 0)) { _root.xmove = 0; i++; _root.gotoAndStop(30); } if ((_root.mapy > -4) && (_root.mapy < 328)) { _root.mapx = _root.mapx + _root.xmove; } } if (_root.mapx < -660) { _root.person.gotoAndPlay(185); _root.mapx = _root.mapx + 20; _root.xmove = 0; _root.hp = _root.hp - 10; i++; _root.gotoAndPlay(3); } } if (_root.xmove > 0) { if (_root.mapx < 447) { _root.mapx = _root.mapx + _root.xmove; } else { if (((_root.mapy > 65) && (_root.mapy < 97)) && (_root.driving == 0)) { _root.xmove = 0; i++; _root.gotoAndStop(35); } if (((_root.mapy > -511) && (_root.mapy < -467)) && (_root.driving == 0)) { _root.xmove = 0; i++; _root.gotoAndStop(40); } if (((_root.mapy > 302) && (_root.mapy < 346)) && (_root.driving == 0)) { _root.xmove = 0; i++; _root.gotoAndStop(45); } if ((((_root.mapy > 888) && (_root.mapy < 920)) && ((_root.dwelling == 4) || (_root.dwelling == 5))) && (_root.driving == 0)) { _root.xmove = 0; i++; _root.gotoAndStop(78); } if ((_root.mapy > 424) && (_root.mapy < 758)) { _root.mapx = _root.mapx + _root.xmove; } } if (_root.mapx > 1230) { _root.person.gotoAndPlay(185); _root.mapx = _root.mapx - 20; _root.xmove = 0; _root.hp = _root.hp - 10; i++; _root.gotoAndPlay(3); } } if (_root.ymove < 0) { if ((_root.mapx > 116) && (_root.mapx < 451)) { _root.mapy = _root.mapy + _root.ymove; } else { if (_root.mapx < 119) { if (_root.mapy > -1) { _root.mapy = _root.mapy + _root.ymove; } else if (((_root.mapx > -538) && (_root.mapx < -497)) && (_root.driving == 0)) { _root.ymove = 0; i++; _root.gotoAndStop(50); } } if (_root.mapx > 447) { if (_root.mapy > 427) { _root.mapy = _root.mapy + _root.ymove; } else if (((_root.mapx > 889) && (_root.mapx < 930)) && (_root.driving == 0)) { _root.ymove = 0; i++; _root.gotoAndStop(55); } } } if (_root.mapy < -690) { _root.person.gotoAndPlay(185); _root.mapy = _root.mapy + 20; _root.ymove = 0; _root.hp = _root.hp - 10; _root.gotoAndPlay(3); i++; } } if (_root.ymove > 0) { if ((_root.mapx > 116) && (_root.mapx < 450)) { _root.mapy = _root.mapy + _root.ymove; } else { if (_root.mapx < 119) { if (_root.mapy < 325) { _root.mapy = _root.mapy + _root.ymove; } else if (((_root.mapx < -405) && (_root.mapx > -426)) && (_root.driving == 0)) { _root.ymove = 0; i++; _root.gotoAndStop(60); } } if (_root.mapx > 448) { if (_root.mapy < 754) { _root.mapy = _root.mapy + _root.ymove; } else if (((_root.mapx > 1043) && (_root.mapx < 1069)) && (_root.driving == 0)) { _root.ymove = 0; i++; if (_root.dwelling > 3) { _root.gotoAndStop(64); } else { _root.gotoAndStop(65); } } } } if (_root.mapy > 1014) { _root.person.gotoAndPlay(185); _root.mapy = _root.mapy - 20; _root.ymove = 0; _root.hp = _root.hp - 10; i++; _root.gotoAndPlay(3); } } i++; } if (_root.mapy > 537) { _root.map_outside_1._x = _root.mapx - 300; _root.map_outside_1._y = _root.mapy - 709; _root.map_outside_1._visible = 1; } else { _root.map_outside_1._visible = 0; } if ((_root.mapy > 315) && (_root.mapy < 956)) { _root.map_outside_2._x = _root.mapx - 64.7; _root.map_outside_2._y = _root.mapy - 440.6; _root.map_outside_2._visible = 1; } else { _root.map_outside_2._visible = 0; } if ((_root.mapy > 69) && (_root.mapy < 734)) { _root.map_outside_3._x = _root.mapx - 20; _root.map_outside_3._y = _root.mapy - 201.9; _root.map_outside_3._visible = 1; } else { _root.map_outside_3._visible = 0; } if ((_root.mapy > -186) && (_root.mapy < 488)) { _root.map_outside_4._x = _root.mapx - 61; _root.map_outside_4._y = _root.mapy + 48.1; _root.map_outside_4._visible = 1; } else { _root.map_outside_4._visible = 0; } if ((_root.mapy > -486) && (_root.mapy < 236)) { _root.map_outside_5._x = _root.mapx + 229.8; _root.map_outside_5._y = _root.mapy + 325.1; _root.map_outside_5._visible = 1; } else { _root.map_outside_5._visible = 0; } if (_root.mapy < -64) { _root.map_outside_6._x = _root.mapx - 8; _root.map_outside_6._y = _root.mapy + 612.7; _root.map_outside_6._visible = 1; if (_root.mapy < -337) { _root.map_outside_7._x = _root.mapx - 16.3; _root.map_outside_7._y = _root.mapy + 865.2; _root.map_outside_7._visible = 1; } else { _root.map_outside_7._visible = 0; } } else { _root.map_outside_6._visible = 0; } if (_root.car1s < 2) { if (_root.car1s == 0) { _root.car1y = _root.car1y + 6; } if (_root.car1s == 1) { _root.car1y = _root.car1y - 6; } if ((_root.car1y < -885) || (_root.car1y > 950)) { _root.car1s = 2; _root.car1.gotoAndPlay(2); } } if (_root.car2s < 2) { if (_root.car2s == 0) { _root.car2y = _root.car2y + 6; } if (_root.car2s == 1) { _root.car2y = _root.car2y - 6; } if ((_root.car2y < -885) || (_root.car2y > 950)) { _root.car2s = 2; _root.car2.gotoAndPlay(2); } } if (_root.car1s > 2) { _root.car1s = _root.car1s - 1; if (random(_root.car1s) <= 2) { var tran = random(100); var t1 = random(2); aColor = new Color(_root.car1); aColorTransform = new Object(); aColorTransform.ba = 150; aColorTransform.ra = 100 - (t1 * tran); aColorTransform.ga = 100 - ((1 - t1) * tran); aColor.setTransform(aColorTransform); if (random(2) == 0) { _root.car1._rotation = 0; _root.car1s = 1; _root.car1x = 15; _root.car1y = 825; } else { _root.car1._rotation = 180; _root.car1s = 0; _root.car1x = -75; _root.car1y = -800; } _root.car1.gotoAndStop(1); } } if (_root.car2s > 2) { _root.car2s = _root.car2s - 1; if (random(_root.car2s) <= 2) { var tran = random(100); var t1 = random(2); aColor = new Color(_root.car2); aColorTransform = new Object(); aColorTransform.ba = 150; aColorTransform.ra = 100 - (t1 * tran); aColorTransform.ga = 100 - ((1 - t1) * tran); aColor.setTransform(aColorTransform); if (random(2) == 0) { _root.car2._rotation = 0; _root.car2s = 1; _root.car2x = 15; _root.car2y = 825; } else { _root.car2._rotation = 180; _root.car2s = 0; _root.car2x = -75; _root.car2y = -800; } _root.car2.gotoAndStop(1); } } _root.car1._x = _root.car1x + _root.mapx; _root.car1._y = _root.car1y + _root.mapy; _root.car2._x = _root.car2x + _root.mapx; _root.car2._y = _root.car2y + _root.mapy; a = 100 + (8 * (12 - _root.time)); if (_root.clouds._alpha != a) { _root.clouds._alpha = a; } _root.prevmoving = nowmoving; var prevwalkspeed = walkspeed;
Symbol 726 MovieClip Frame 2
i = 0; while (i < walkspeed) { if (_root.xmove < 0) { if (_root.mapx > 119) { _root.mapx = _root.mapx + _root.xmove; } else if ((_root.mapy > -4) && (_root.mapy < 328)) { _root.mapx = _root.mapx + _root.xmove; } if (_root.mapx < -660) { _root.person.gotoAndPlay(185); _root.mapx = _root.mapx + 20; _root.xmove = 0; _root.hp = _root.hp - 10; i++; _root.gotoAndPlay(3); } } if (_root.xmove > 0) { if (_root.mapx < 447) { _root.mapx = _root.mapx + _root.xmove; } else if ((_root.mapy > 424) && (_root.mapy < 758)) { _root.mapx = _root.mapx + _root.xmove; } if (_root.mapx > 1230) { _root.person.gotoAndPlay(185); _root.mapx = _root.mapx - 20; _root.xmove = 0; _root.hp = _root.hp - 10; i++; _root.gotoAndPlay(3); } } if (_root.ymove < 0) { if ((_root.mapx > 116) && (_root.mapx < 451)) { _root.mapy = _root.mapy + _root.ymove; } else if ((_root.mapx < 119) && (_root.mapy > -1)) { _root.mapy = _root.mapy + _root.ymove; } if ((_root.mapx > 447) && (_root.mapy > 427)) { _root.mapy = _root.mapy + _root.ymove; } if (_root.mapy < -690) { _root.person.gotoAndPlay(185); _root.mapy = _root.mapy + 20; _root.ymove = 0; _root.hp = _root.hp - 10; i++; _root.gotoAndPlay(3); } } if (_root.ymove > 0) { if ((_root.mapx > 116) && (_root.mapx < 450)) { _root.mapy = _root.mapy + _root.ymove; } else if ((_root.mapx < 119) && (_root.mapy < 325)) { _root.mapy = _root.mapy + _root.ymove; } if ((_root.mapx > 448) && (_root.mapy < 754)) { _root.mapy = _root.mapy + _root.ymove; } if (_root.mapy > 1014) { _root.person.gotoAndPlay(185); _root.mapy = _root.mapy - 20; _root.ymove = 0; _root.hp = _root.hp - 10; i++; _root.gotoAndPlay(3); } } i++; } if (_root.mapy > 537) { _root.map_outside_1._x = _root.mapx - 300; _root.map_outside_1._y = _root.mapy - 709; _root.map_outside_1._visible = 1; } else { _root.map_outside_1._visible = 0; } if ((_root.mapy > 315) && (_root.mapy < 956)) { _root.map_outside_2._x = _root.mapx - 64.7; _root.map_outside_2._y = _root.mapy - 440.6; _root.map_outside_2._visible = 1; } else { _root.map_outside_2._visible = 0; } if ((_root.mapy > 69) && (_root.mapy < 734)) { _root.map_outside_3._x = _root.mapx - 20; _root.map_outside_3._y = _root.mapy - 201.9; _root.map_outside_3._visible = 1; } else { _root.map_outside_3._visible = 0; } if ((_root.mapy > -186) && (_root.mapy < 488)) { _root.map_outside_4._x = _root.mapx - 61; _root.map_outside_4._y = _root.mapy + 48.1; _root.map_outside_4._visible = 1; } else { _root.map_outside_4._visible = 0; } if ((_root.mapy > -486) && (_root.mapy < 236)) { _root.map_outside_5._x = _root.mapx + 229.8; _root.map_outside_5._y = _root.mapy + 325.1; _root.map_outside_5._visible = 1; } else { _root.map_outside_5._visible = 0; } if (_root.mapy < -64) { _root.map_outside_6._x = _root.mapx - 8; _root.map_outside_6._y = _root.mapy + 612.7; _root.map_outside_6._visible = 1; if (_root.mapy < -337) { _root.map_outside_7._x = _root.mapx - 16.3; _root.map_outside_7._y = _root.mapy + 865.2; _root.map_outside_7._visible = 1; } else { _root.map_outside_7._visible = 0; } } else { _root.map_outside_6._visible = 0; } if (_root.mapx > 590) { _root.map_outside_1.map1a._visible = 1; _root.map_outside_2.map2a._visible = 1; _root.map_outside_3.map3a._visible = 1; _root.map_outside_4.map4a._visible = 1; } else { _root.map_outside_1.map1a._visible = 0; _root.map_outside_2.map2a._visible = 0; _root.map_outside_3.map3a._visible = 0; _root.map_outside_4.map4a._visible = 0; } if ((_root.mapx > 179) && (_root.mapx < 1162)) { _root.map_outside_1.map1b._visible = 1; _root.map_outside_2.map2b._visible = 1; _root.map_outside_3.map3b._visible = 1; _root.map_outside_4.map4b._visible = 1; _root.map_outside_5.map5b._visible = 1; _root.map_outside_6.map6b._visible = 1; _root.map_outside_7.map7b._visible = 1; } else { _root.map_outside_1.map1b._visible = 0; _root.map_outside_2.map2b._visible = 0; _root.map_outside_3.map3b._visible = 0; _root.map_outside_4.map4b._visible = 0; _root.map_outside_5.map5b._visible = 0; _root.map_outside_6.map6b._visible = 0; _root.map_outside_7.map7b._visible = 0; } if ((_root.mapx > -310) && (_root.mapx < 748)) { _root.map_outside_1.map1c._visible = 1; _root.map_outside_2.map2c._visible = 1; _root.map_outside_3.map3c._visible = 1; _root.map_outside_4.map4c._visible = 1; _root.map_outside_5.map5c._visible = 1; _root.map_outside_6.map6c._visible = 1; _root.map_outside_7.map7c._visible = 1; } else { _root.map_outside_1.map1c._visible = 0; _root.map_outside_2.map2c._visible = 0; _root.map_outside_3.map3c._visible = 0; _root.map_outside_4.map4c._visible = 0; _root.map_outside_5.map5c._visible = 0; _root.map_outside_6.map6c._visible = 0; _root.map_outside_7.map7c._visible = 0; } if (_root.mapx < 259) { _root.map_outside_1.map1d._visible = 1; _root.map_outside_2.map2d._visible = 1; _root.map_outside_3.map3d._visible = 1; _root.map_outside_4.map4d._visible = 1; _root.map_outside_5.map5d._visible = 1; _root.map_outside_6.map6d._visible = 1; _root.map_outside_7.map7d._visible = 1; } else { _root.map_outside_1.map1d._visible = 0; _root.map_outside_2.map2d._visible = 0; _root.map_outside_3.map3d._visible = 0; _root.map_outside_4.map4d._visible = 0; _root.map_outside_5.map5d._visible = 0; _root.map_outside_6.map6d._visible = 0; _root.map_outside_7.map7d._visible = 0; } if (_root.mapx < -77) { _root.map_outside_3.map3e._visible = 1; _root.map_outside_4.map4e._visible = 1; _root.map_outside_5.map5e._visible = 1; } else { _root.map_outside_3.map3e._visible = 0; _root.map_outside_4.map4e._visible = 0; _root.map_outside_5.map5e._visible = 0; } if (_root.car1s < 2) { if (_root.car1s == 0) { _root.car1y = _root.car1y + 6; } if (_root.car1s == 1) { _root.car1y = _root.car1y - 6; } if ((_root.car1y < -885) || (_root.car1y > 950)) { _root.car1s = 2; _root.car1.gotoAndPlay(2); } } if (_root.car2s < 2) { if (_root.car2s == 0) { _root.car2y = _root.car2y + 6; } if (_root.car2s == 1) { _root.car2y = _root.car2y - 6; } if ((_root.car2y < -885) || (_root.car2y > 950)) { _root.car2s = 2; _root.car2.gotoAndPlay(2); } } if (((((_root.person._x > (_root.car1._x - 35)) && (_root.person._x < (_root.car1._x + 30))) && (_root.person._y > (_root.car1._y - 52))) && (_root.person._y < (_root.car1._y + 55))) || ((((_root.person._x > (_root.car2._x - 35)) && (_root.person._x < (_root.car2._x + 30))) && (_root.person._y > (_root.car2._y - 52))) && (_root.person._y < (_root.car2._y + 55)))) { if (_root.driving == 0) { _root.person.gotoAndPlay(230); _root.xmove = 0; _root.ymove = 0; _root.hp = _root.hp - 10; _root.gotoAndPlay(3); } else { _root.person.gotoAndPlay(361); _root.xmove = 0; _root.ymove = 0; _root.hp = _root.hp - 10; _root.gotoAndPlay(3); } } _root.car1._x = _root.car1x + _root.mapx; _root.car1._y = _root.car1y + _root.mapy; _root.car2._x = _root.car2x + _root.mapx; _root.car2._y = _root.car2y + _root.mapy;
Symbol 736 Button
on (release) { if ((_root.hp > 10) && (_root.time < 24)) { _root.hp = _root.hp - 10; _root.item_smokes = _root.item_smokes - 1; _root.time = _root.time + 1; _root.karma--; if (_root.item_smokes == 0) { this._visible = 0; } _root.inventory.gotoAndPlay(5); } }
Symbol 742 Button
on (release) { _root.prevmoving = 0; _root.gotoAndStop(2); }
Symbol 766 Button
on (release) { if (_root.dwelling == 1) { _root.mapx = 1054; _root.mapy = 748; _root.gotoAndStop(65); } if (_root.dwelling == 2) { _root.mapx = 1054; _root.mapy = 748; _root.gotoAndStop(65); } if (_root.dwelling == 3) { _root.mapx = 1054; _root.mapy = 748; _root.gotoAndStop(65); } if (_root.dwelling == 4) { _root.mapx = 447; _root.mapy = 900; _root.gotoAndStop(78); } if (_root.dwelling == 5) { _root.mapx = 447; _root.mapy = 900; _root.gotoAndStop(78); } }
Symbol 794 Button
on (release) { _root.gotoAndStop(2); }
Symbol 818 MovieClip Frame 1
stop(); if (_root.item_smokes == 0) { _item_smokes._visible = 0; } else { _item_smokes._visible = 1; } if (_root.item_knife == 0) { _item_knife._visible = 0; } else { _item_knife._visible = 1; } if (_root.item_cellPhone == 0) { yourCell._visible = 0; } else { yourCell._visible = 1; } if (_root.item_gun == 0) { _item_gun._visible = 0; } else { _item_gun._visible = 1; } if (_root.haveBooze == 0) { item_beer._visible = 0; } else { item_beer._visible = 1; } if (_root.item_pills == 0) { _item_pills._visible = 0; } else { _item_pills._visible = 1; } if (_root.item_cocaine == 0) { _item_cocaine._visible = 0; } else { _item_cocaine._visible = 1; } if (_root.item_skateboard == 0) { _item_skateboard._visible = 0; } else { _item_skateboard._visible = 1; }
Symbol 818 MovieClip Frame 15
_root.charm = Math.min(_root.charm + 1, 999);
Symbol 818 MovieClip Frame 60
gotoAndStop (1);
Symbol 834 Button
on (release) { _root.music = 1; _root.LoopB.start(0, 10000); _root.statusbox.musicon.gotoAndStop(2); _root.statusbox.musicoff.gotoAndStop(1); }
Symbol 836 MovieClip Frame 2
stop();
Symbol 838 Button
on (release) { _root.music = 0; _root.LoopB.stop(); _root.statusbox.musicon.gotoAndStop(1); _root.statusbox.musicoff.gotoAndStop(2); }
Symbol 840 MovieClip Frame 1
stop();
Symbol 842 Button
on (release) { gotoAndStop (2); }
Symbol 846 Button
on (release) { _root.optimize = 1; _root.statusbox.optimizeon.gotoAndStop(2); _root.statusbox.optimizeoff.gotoAndStop(1); }
Symbol 847 MovieClip Frame 2
stop();
Symbol 848 Button
on (release) { _root.optimize = 0; _root.statusbox.optimizeon.gotoAndStop(1); _root.statusbox.optimizeoff.gotoAndStop(2); }
Symbol 849 MovieClip Frame 1
stop();
Symbol 851 Button
on (release) { _root.fps = 1; _root.fpsShower._visible = 1; _root.statusbox.fpsOn.gotoAndStop(2); _root.statusbox.fpsOff.gotoAndStop(1); }
Symbol 852 MovieClip Frame 2
stop();
Symbol 853 Button
on (release) { _root.fps = 0; _root.fpsShower._visible = 0; _root.statusbox.fpsOn.gotoAndStop(1); _root.statusbox.fpsOff.gotoAndStop(2); }
Symbol 854 MovieClip Frame 1
stop();
Symbol 867 Button
on (release) { _root.gotoAndPlay(130); }
Symbol 869 Button
on (release) { gotoAndStop (1); }
Symbol 871 MovieClip Frame 1
stop(); var jobtitle = ""; var networth = ((_root.cash + _root.bankcash) - _root.bankloan); var gamelen = (_root.gamelength + " Days"); if (_root.gamelength == 0) { gamelen = "Unlimited"; } if (_root.karma >= 100) { _root.karma = 100; } if (_root.karma <= -100) { _root.karma = -100; } if (_root.job == 1) { jobtitle = "'McSlave'"; } if (_root.job == 2) { jobtitle = "'Janitor'"; } if (_root.job == 3) { jobtitle = "'Mail Room Clerk'"; } if (_root.job == 4) { jobtitle = "'Salesperson'"; } if (_root.job == 5) { jobtitle = "'Executive'"; } if (_root.job == 6) { jobtitle = "'Vice President'"; } if (_root.job == 7) { jobtitle = "'CEO'"; } if (_root.job == 8) { jobtitle = "'Dictator of Sticks'"; } if (_root.job == 9) { jobtitle = "'President of Sticks'"; } if (_root.music == 0) { _root.statusbox.musicon.gotoAndStop(1); _root.statusbox.musicoff.gotoAndStop(2); } if (_root.optimize == 0) { _root.statusbox.optimizeon.gotoAndStop(1); _root.statusbox.optimizeoff.gotoAndStop(2); } if (_root.fps == 0) { _root.statusbox.fpsOn.gotoAndStop(1); _root.statusbox.fpsOff.gotoAndStop(2); }
Symbol 871 MovieClip Frame 2
stop();
Symbol 878 MovieClip Frame 1
gotoAndPlay (5);
Symbol 878 MovieClip Frame 19
gotoAndPlay (2);
Symbol 881 Button
on (release) { _root.prevmoving = 0; _root.mapstate = 0; gotoAndStop (2); }
Symbol 888 Button
on (release) { if ((cash > 399) && (item_cocaine < 99)) { cash = cash - 400; item_cocaine = item_cocaine + 1; _root.SFXpurchase.start(0, 1); } else { _root.SFXerror.start(0, 1); } }
Symbol 897 Button
on (release) { if ((time < 24) && (cash > 9)) { _root.SFXpurchase.start(0, 1); cash = cash - 10; time = time + 1; _root.karma = _root.karma + 2; karmaAdjust(); if (NPC2state == 0) { tempstr = "Why thank you! What a charming gesture... *mumble*\n\n\n(CHARM INCREASED BY 6)"; charm = Math.min(charm + 6, 999); NPC2state = 1; } else { rand = random(8); if (rand == 0) { tempstr = "Thank you kindly! I'm going to deposit this in the bank right away. Money in the bank earns interest overnight, you know."; } if (rand == 1) { tempstr = "You are too generous! The way my luck was going, I was thinking of stealing a gun to rob the bank. Of course, I'm not charming enough, I'd never get away with it. Maybe the convenience store though... *mumble*"; } if (rand == 2) { tempstr = "I am very grateful, sir."; } if (rand == 3) { tempstr = "Thank you sir, it's very cold without a home, very cold indeed. *Sigh* I wish I had a button in MY inventory to go home... *grumble grumble*"; } if (rand == 4) { tempstr = "Thank you kindly sir! Which reminds me of a story... *mumble*...so I says STALIN was CRAZY! CRAAAAZY!!! Exactly like...*mumble*... and THAT'S why I never went back to the mall."; } if (rand == 5) { tempstr = "Your kindness reminds me... *mumble*... man I once knew... *mumble*... so I says to him, I says to him (this is right before he tells me about my liver) I says to him, Jimmy, what's that thing in your hands?"; } if (rand == 6) { tempstr = "Many thanks! *mumble*...back then, all we had was rocks and hats to play with. and you can't eat rocks, you know. Boy, I miss taily and scractchy and bitey and furry."; } if (rand == 7) { tempstr = "My gratitude! But you MUST be careful! Once you pass through the first door... you're no longer on the inside, and no longer on the outside. LIMBO. You have Bhudda in your belly, your chahkra's will guide you... yes.. *mumble*"; } } } else { _root.SFXerror.start(0, 1); } }
Symbol 905 Button
on (release) { if ((time < 24) && (_root.haveBooze >= 1)) { _root.haveBooze--; time = time + 1; if (NPC2state2 == 0) { tempstr = "Booze! Precious booze!\n\n\n(CHARM INCREASED BY 8)"; charm = Math.min(charm + 8, 999); NPC2state2 = 1; } else { rand = random(8); if (rand == 0) { tempstr = "Have I ever told you that I lo...*mumble*"; } if (rand == 1) { tempstr = "*hic*...Your generosity is much apprec...app...apprec...*hic*...thanks."; } if (rand == 2) { tempstr = "*hic*...I...I...I'm not as think as you drunk I am...*buuuuurp*...I could use some more, good sir...*hic*"; } if (rand == 3) { tempstr = "Ah, sweet, sweet nectar...*hic*...its the reason I am where I am...*burp*...today...*mumble*"; } if (rand == 4) { tempstr = "*singing off key* You are my sunshine, my only sunshine...*hic*"; } if (rand == 5) { tempstr = "*chug chug chug* Ahhhhhh...*snort*...thank you very much...*hic*...ma'am."; } if (rand == 6) { tempstr = "*sluuuurp*...I think I've gone blind...*hic*"; } if (rand == 7) { tempstr = "Are you trying to get me drunk? Cuz if you are...its working...*hic*"; } } } else { _root.SFXerror.start(0, 1); } }
Symbol 907 Button
on (release) { _root.prevmoving = 0; _root.mapstate = 0; gotoAndStop (2); }
Symbol 914 Button
on (release) { if ((time < 24) && (item_smokes > 0)) { time = time + 1; item_smokes = item_smokes - 1; _root.packNumber++; _root.karma = _root.karma - 2; karmaAdjust(); if (NPC3state == 0) { tempstr = "Sweet man! You are sooo cool! Here, you can TAKE this!\n\n\n(SKATEBOARD RECEIVED - CHECK INVENTORY)"; item_skateboard = 1; NPC3state = 1; } else if (_root.packNumber >= 10) { tempstr = "Thanks *cough cough* dude! ...*hack cough*...I think...I'm dying...*gag*"; _root.NPC_Smokes._visible = 0; _root.msgs.push("This is Detective McHolland...I have reason to believe that you had something to do with a teenage boy dying of excess smoke inhalation. You'd better get a lawyer, punk.."); _root.karma = _root.karma - 30; } else { rand = random(8); if (rand == 0) { tempstr = "Sweet man! You are soooo cool!"; } if (rand == 1) { tempstr = "Wow dude, you rule! My girlfriend won't steal my smokes anymore!"; } if (rand == 2) { tempstr = "*hack hack* Ohhhh yeah...that's the good stuff."; } if (rand == 3) { tempstr = "Yo, thanks for the cigs! I'm making tons of cash selling these at school!"; } if (rand == 4) { tempstr = "Sweet, thanks dude. Hey, you think you could get the Kings next time? Appreciate it."; } if (rand == 5) { tempstr = "*cough cough* Sweeeeeeeeet...*hack*"; } if (rand == 6) { tempstr = "Man, I wish you were my dad."; } if (rand == 7) { tempstr = "Thanks dude! And to think, I was actually thinking about quitting...ah well! You got a light?"; } } } else { _root.SFXerror.start(0, 1); } }
Symbol 922 Button
on (release) { if (_root.intelligence < 350) { _root.time++; _root.tempstr = "Attempt failed. You have to be smart enough to know what you're doing!"; } else { _root.item_car = 1; _root.hotwire_car._visible = 0; _root.time++; _root.tempstr = "You did it! Anytime you want to get behind the wheel, just press 'c'. If you want to stop driving, press 'c' again."; } }
Symbol 935 Button
on (release) { if (((cash > 3) && (hp < hpmax)) && (time < 24)) { cash = cash - 4; hp = hp + 7; time = time + 1; _root.SFXeat.start(0, 1); } else { _root.SFXerror.start(0, 1); } if (hp > hpmax) { hp = hpmax; } }
Symbol 943 Button
on (release) { if (((cash > 1) && (hp < hpmax)) && (time < 24)) { cash = cash - 2; hp = hp + 3; time = time + 1; _root.SFXeat.start(0, 1); } else { _root.SFXerror.start(0, 1); } if (hp > hpmax) { hp = hpmax; } }
Symbol 944 Button
on (release) { _root.LoopD.stop(); if (_root.music == 1) { _root.LoopB.start(0, 10000); } mapx = mapx + 8; _root.prevmoving = 0; gotoAndStop (2); }
Symbol 950 Button
on (release) { if (((cash > 0) && (time < 24)) && (hp < hpmax)) { cash = cash - 1; hp = hp + 1; time = time + 1; _root.SFXdrink.start(0, 1); } else { _root.SFXerror.start(0, 1); } }
Symbol 956 Button
on (release) { if ((cash > 9) && (item_smokes < 99)) { cash = cash - 10; item_smokes = item_smokes + 1; _root.SFXpurchase.start(0, 1); } else { _root.SFXerror.start(0, 1); } }
Symbol 963 Button
on (release) { if ((cash > 44) && (item_pills < 99)) { cash = cash - 45; item_pills = item_pills + 1; _root.SFXpurchase.start(0, 1); } else { _root.SFXerror.start(0, 1); } }
Symbol 971 Button
on (release) { if (_root.time < 21) { _root.time = 24; _root.item_gun_ammo = _root.item_gun_ammo - (random(5) + 5); rand = random(_root.charm); if (rand > 40) { _root.robamount = random(500); _root.cash = _root.cash + _root.robamount; _root.gotoAndStop(28); } else { _root.day = _root.day + 5; _root.gotoAndStop(29); } } else { _root.SFXerror.start(0, 1); } }
Symbol 981 Button
on (release) { if (_root.intelligence > 19) { _root.karma++; _root.job = 2; _root.msgs.push("Hey! Its Bob, your boss! I'm in the office. Really drunk...*blaaaargh* You're the new janitor, right?? Better bring a mop...*thud*"); _root.gotoAndStop(22); } else { _root.intreq = "(NEED 20 INTELLIGENCE)"; _root.gotoAndStop(21); } }
Symbol 989 Button
on (release) { if (_root.job == 2) { if (_root.intelligence > 39) { _root.jobtext = "MAIL ROOM CLERK"; _root.wagetext = "Your wage is now $10 per hour."; _root.job = 3; _root.msgs.push("Hey, its Gary from the mail room. Just wanted to let you know that a few of us went out for drinks to celebrate your promotion...uh...sorry you couldn't be there."); _root.karma = _root.karma + 3; _root.gotoAndStop(22); } else { _root.intreq = "(NEED 40 INTELLIGENCE)"; _root.gotoAndStop(21); } } if (_root.job == 3) { if (_root.intelligence > 74) { _root.jobtext = "SALESPERSON"; _root.wagetext = "Your wage is now $15 per hour."; _root.job = 4; _root.msgs.push("This is Frank, your sales manager. Just thought I'd let you know that if you don't make the monthly sales quota, no one will ever find your body. See you at work!"); _root.karma = _root.karma + 3; _root.gotoAndStop(22); } else { _root.intreq = "(NEED 75 INTELLIGENCE)"; _root.gotoAndStop(21); } } if (_root.job == 4) { if (_root.intelligence > 119) { _root.jobtext = "EXECUTIVE"; _root.wagetext = "Your wage is now $25 per hour."; _root.job = 5; _root.msgs.push("Hi, its Sue from the Executive Board. Thought I'd remind you that you're due in court tomorrow for that sexual harrassment claim against you. Have a good one."); _root.karma = _root.karma + 3; _root.gotoAndStop(22); } else { _root.intreq = "(NEED 120 INTELLIGENCE)"; _root.gotoAndStop(21); } } if (_root.job == 5) { if (_root.intelligence > 179) { _root.jobtext = "VICE PRESIDENT"; _root.wagetext = "Your wage is now $50 per hour."; _root.msgs.push("Hey Mr. Vice Prez! Congrats! Its Stuart, your assistant. The CEO of the company has the flu, so you'll have to fill in for him volunteering at the hospital. Its bedpan Tuesday."); _root.karma = _root.karma + 3; _root.job = 6; _root.gotoAndStop(22); } else { _root.intreq = "(NEED 180 INTELLIGENCE)"; _root.gotoAndStop(21); } } if (_root.job == 6) { if (_root.intelligence > 249) { _root.jobtext = "CEO"; _root.wagetext = "Your wage is now $100 per hour."; _root.msgs.push("Hey, its Stuart. Look...now that you're the CEO, I'm not your assistant anymore...you, uh...wanna go out sometime? Call me."); _root.job = 7; _root.karma = _root.karma + 3; _root.gotoAndStop(22); } else { _root.intreq = "(NEED 250 INTELLIGENCE)"; _root.gotoAndStop(21); } } }
Symbol 997 Button
on (release) { if (_root.time < 19) { _root.karma++; _root.cash = _root.cash + 48; _root.time = _root.time + 6; _root.SFXwork.start(0, 1); } else { _root.SFXerror.start(0, 1); } }
Symbol 1005 Button
on (release) { if (_root.time < 19) { _root.karma++; _root.cash = _root.cash + 60; _root.time = _root.time + 6; _root.SFXwork.start(0, 1); } else { _root.SFXerror.start(0, 1); } }
Symbol 1013 Button
on (release) { if (_root.time < 19) { _root.karma++; _root.cash = _root.cash + 90; _root.time = _root.time + 6; _root.SFXwork.start(0, 1); } else { _root.SFXerror.start(0, 1); } }
Symbol 1021 Button
on (release) { if (_root.time < 19) { _root.karma++; _root.cash = _root.cash + 150; _root.time = _root.time + 6; _root.SFXwork.start(0, 1); } else { _root.SFXerror.start(0, 1); } }
Symbol 1029 Button
on (release) { if (_root.time < 19) { _root.karma++; _root.cash = _root.cash + 300; _root.time = _root.time + 6; _root.SFXwork.start(0, 1); } else { _root.SFXerror.start(0, 1); } }
Symbol 1037 Button
on (release) { if (_root.time < 19) { _root.karma++; _root.cash = _root.cash + 600; _root.time = _root.time + 6; _root.SFXwork.start(0, 1); } else { _root.SFXerror.start(0, 1); } }
Symbol 1055 Button
on (release) { gotoAndStop (20); }
Symbol 1063 Button
on (release) { _root.LoopD.stop(); if (_root.music == 1) { _root.LoopB.start(0, 10000); } mapx = mapx + 8; _root.prevmoving = 0; gotoAndStop (2); }
Symbol 1071 Button
on (release) { if (_root.cash > 24999) { _root.cash = _root.cash - 25000; _root.dwelling = 2; _root.SFXpurchase.start(0, 1); _root.apartment2._visible = 0; } else { _root.SFXerror.start(0, 1); } }
Symbol 1079 Button
on (release) { if (_root.cash > 49999) { _root.cash = _root.cash - 50000; _root.dwelling = 3; _root.SFXpurchase.start(0, 1); _root.penthouse._visible = 0; _root.apartment2._visible = 0; } else { _root.SFXerror.start(0, 1); } }
Symbol 1087 Button
on (release) { if (_root.cash > 99999) { _root.cash = _root.cash - 100000; _root.dwelling = 4; _root.SFXpurchase.start(0, 1); _root.mansion._visible = 0; _root.penthouse._visible = 0; _root.apartment2._visible = 0; } else { _root.SFXerror.start(0, 1); } }
Symbol 1095 Button
on (release) { if (_root.cash > 499999) { _root.cash = _root.cash - 500000; _root.dwelling = 5; _root.SFXpurchase.start(0, 1); _root.castle._visible = 0; _root.mansion._visible = 0; _root.penthouse._visible = 0; _root.apartment2._visible = 0; } else { _root.SFXerror.start(0, 1); } }
Symbol 1105 Button
on (release) { if ((_root.cash >= int(amount)) && (amount > 0)) { _root.cash = _root.cash - int(amount); _root.bankcash = _root.bankcash + int(amount); } }
Symbol 1110 Button
on (release) { if ((_root.bankcash >= int(amount)) && (int(amount) > 0)) { _root.bankcash = _root.bankcash - int(amount); _root.cash = _root.cash + int(amount); } }
Symbol 1123 Button
on (release) { _root.gotoAndStop(26); }
Symbol 1131 Button
on (release) { _root.gotoAndStop(27); }
Symbol 1139 Button
on (release) { _root.gotoAndStop(24); }
Symbol 1147 Button
on (release) { gotoAndStop (25); }
Symbol 1148 Button
on (release) { if ((int(amount) <= 1000) && (int(amount) > 0)) { bankloan = bankloan + int(amount); cash = cash + int(amount); bankloandays = 15; gotoAndStop (25); } }
Symbol 1152 Button
on (release) { if ((int(amount) <= bankloan) && (int(amount) > 0)) { if (int(cash) >= int(amount)) { bankloan = bankloan - int(amount); cash = cash - int(amount); if (bankloan == 0) { bankloandays = -1; } gotoAndStop (25); } } }
Symbol 1157 Button
on (release) { _root.karma = _root.karma - 10; karmaAdjust(); mapx = 456; mapy = 630; gotoAndStop (2); }
Symbol 1163 Button
on (release) { _root.karma = _root.karma - 10; karmaAdjust(); if ((day > gamelength) && (gamelength != 0)) { gotoAndStop (130); } else { mapx = 456; mapy = 630; gotoAndStop (2); } }
Symbol 1169 Button
on (release) { _root.LoopD.stop(); if (_root.music == 1) { _root.LoopB.start(0, 10000); } mapx = mapx + 8; gotoAndStop (2); }
Symbol 1176 Button
on (release) { if (_root.cash > 199) { _root.cash = _root.cash - 200; _root.item_alarm = 1; _root.pawn_alarm_._visible = 0; _root.SFXpurchase.start(0, 1); } else { _root.SFXerror.start(0, 1); } }
Symbol 1184 Button
on (release) { if (_root.cash > 99) { _root.cash = _root.cash - 100; _root.item_knife = 1; _root.pawn_knife_._visible = 0; _root.SFXpurchase.start(0, 1); } else { _root.SFXerror.start(0, 1); } }
Symbol 1192 Button
on (release) { if (_root.cash > 399) { _root.cash = _root.cash - 400; _root.item_gun = 1; _root.pawn_gun_._visible = 0; _root.SFXpurchase.start(0, 1); } else { _root.SFXerror.start(0, 1); } }
Symbol 1200 Button
on (release) { if ((_root.cash > 9) && (_root.item_gun_ammo < 95)) { _root.cash = _root.cash - 10; _root.item_gun_ammo = _root.item_gun_ammo + 5; _root.SFXpurchase.start(0, 1); } else { _root.SFXerror.start(0, 1); } }
Symbol 1208 Button
on (release) { if (_root.cash > 199) { _root.cash = _root.cash - 200; _root.item_cellPhone = 1; _root.pawn_cellPhone._visible = 0; _root.SFXpurchase.start(0, 1); } else { _root.SFXerror.start(0, 1); } }
Symbol 1211 Button
on (release) { _root.LoopD.stop(); if (_root.music == 1) { _root.LoopB.start(0, 10000); } mapx = mapx - 8; _root.prevmoving = 0; gotoAndStop (2); }
Symbol 1218 Button
on (release) { if ((time < 23) && (cash > 19)) { cash = cash - 20; time = time + 2; gotoAndStop (36); } }
Symbol 1225 Button
on (release) { if (time < 22) { time = time + 3; returnframe = 35; gotoAndStop (75); } }
Symbol 1232 Button
on (release) { if (cash > 29) { cash = cash - 30; _root.haveBooze++; _root.SFXpurchase.start(0, 1); } else { _root.SFXerror.start(0, 1); } }
Symbol 1241 Button
on (release) { gotoAndStop (37); }
Symbol 1268 MovieClip Frame 11
_root.charm = _root.charm + 2; if (_root.charm > 999) { _root.charm = 999; }
Symbol 1268 MovieClip Frame 25
_root.gotoAndStop(35);
Symbol 1270 Button
on (rollOver) { _root.dart.stopShake = 1; } on (rollOut) { _root.dart.stopShake = 0; } on (release) { Mouse.show(); gotoAndStop (35); }
Symbol 1272 Button
on (press) { if (_root.dartThrows > 0) { _root.dartThrows--; _root.lastThrow = "Wow, that was sad. Zero points."; _root.dartPos._x = _root.dart._x; _root.dartPos._y = _root.dart._y; } }
Symbol 1275 Button
on (press) { if (_root.dartThrows > 0) { _root.dartThrows--; _root.dartPoints = _root.dartPoints + 50; _root.lastThrow = "Bullseye!! 50 points!"; _root.SFXfootstep.start(0, 1); } }
Symbol 1277 Button
on (press) { if (_root.dartThrows > 0) { _root.dartThrows--; _root.dartPoints = _root.dartPoints + 35; _root.lastThrow = "Nice throw; good for 35 points!"; _root.SFXfootstep.start(0, 1); } }
Symbol 1279 Button
on (press) { if (_root.dartThrows > 0) { _root.dartThrows--; _root.dartPoints = _root.dartPoints + 15; _root.lastThrow = "15 points for that one."; _root.SFXfootstep.start(0, 1); } }
Symbol 1281 Button
on (press) { if (_root.dartThrows > 0) { _root.dartThrows--; _root.dartPoints = _root.dartPoints + 5; _root.lastThrow = "That's 5 points, 'sucka."; _root.SFXfootstep.start(0, 1); } }
Symbol 1311 MovieClip Frame 1
if (_root.slotmachine.sym1 == 1) { stop(); }
Symbol 1311 MovieClip Frame 3
if (_root.slotmachine.sym1 == 2) { stop(); }
Symbol 1311 MovieClip Frame 5
if (_root.slotmachine.sym1 == 3) { stop(); }
Symbol 1316 MovieClip Frame 1
if (_root.slotmachine.sym2 == 1) { stop(); }
Symbol 1316 MovieClip Frame 3
if (_root.slotmachine.sym2 == 2) { stop(); }
Symbol 1316 MovieClip Frame 5
if (_root.slotmachine.sym2 == 3) { stop(); }
Symbol 1322 MovieClip Frame 1
if (_root.slotmachine.sym3 == 1) { stop(); }
Symbol 1322 MovieClip Frame 3
if (_root.slotmachine.sym3 == 2) { stop(); }
Symbol 1322 MovieClip Frame 5
if (_root.slotmachine.sym3 == 3) { stop(); }
Symbol 1327 Button
on (release) { gotoAndStop (41); }
Symbol 1340 Button
on (release) { gotoAndStop (42); }
Symbol 1347 Button
on (release) { gotoAndStop (43); }
Symbol 1349 Button
on (release) { gotoAndStop (40); }
Symbol 1360 Button
on (release) { if (_root.slotmachine.betlock == 0) { gotoAndStop (2); } }
Symbol 1363 Button
on (release) { if (_root.slotmachine.betlock == 0) { gotoAndStop (3); } }
Symbol 1365 Button
on (release) { if (_root.slotmachine.betlock == 0) { gotoAndStop (1); } }
Symbol 1366 MovieClip Frame 1
stop(); _root.slotmachine.bet = 5;
Symbol 1366 MovieClip Frame 2
_root.slotmachine.bet = 25;
Symbol 1366 MovieClip Frame 3
_root.slotmachine.bet = 100;
Symbol 1371 Button
on (release) { if (_root.cash >= bet) { _root.cash = _root.cash - bet; _root.karma--; karmaAdjust(); _root.SFXhandle.start(0, 1); gotoAndPlay (2); } }
Symbol 1373 MovieClip Frame 1
var bet = 0; var textwin = 0; reel1.stop(); reel2.stop(); reel3.stop();
Symbol 1373 MovieClip Frame 2
stop(); var betlock = 0; var sym1 = 0; var sym2 = 0; var sym3 = 0; var spincherry = 0; var spincash = 0; var spindead = 0;
Symbol 1373 MovieClip Frame 3
reel1.play(); betlock = 1;
Symbol 1373 MovieClip Frame 9
reel2.play();
Symbol 1373 MovieClip Frame 15
reel3.play();
Symbol 1373 MovieClip Frame 23
_root.SFXreel1.start(0, 1);
Symbol 1373 MovieClip Frame 31
sym1 = random(3) + 1; _root.SFXreel3.start(0, 1);
Symbol 1373 MovieClip Frame 39
sym2 = random(3) + 1; _root.SFXreel2.start(0, 1);
Symbol 1373 MovieClip Frame 46
sym3 = random(3) + 1;
Symbol 1373 MovieClip Frame 47
textwin = 0; if (sym1 == 1) { spincash = spincash + 1; } if (sym2 == 1) { spincash = spincash + 1; } if (sym3 == 1) { spincash = spincash + 1; } if (sym1 == 2) { spincherry = spincherry + 1; } if (sym2 == 2) { spincherry = spincherry + 1; } if (sym3 == 2) { spincherry = spincherry + 1; } if (sym1 == 3) { spindead = spindead + 1; } if (sym2 == 3) { spindead = spindead + 1; } if (sym3 == 3) { spindead = spindead + 1; } if (spincherry == 3) { textwin = bet * 5; } if (spincash == 3) { textwin = bet * 15; } if (spindead == 3) { textwin = bet * 2; } _root.cash = _root.cash + textwin; if (textwin > 0) { _root.SFXwinSound.start(0.1, 3); }
Symbol 1373 MovieClip Frame 55
gotoAndStop (2);
Symbol 1382 Button
on (release) { if (_root.cash > 99) { _root.cash = _root.cash - 100; bet = bet + 100; } }
Symbol 1387 Button
on (release) { if (_root.cash > 4) { _root.cash = _root.cash - 5; bet = bet + 5; } }
Symbol 1394 Button
on (release) { _root.cash = _root.cash + bet; bet = 0; }
Symbol 1399 Button
on (release) { if (_root.cash > 24) { _root.cash = _root.cash - 25; bet = bet + 25; } }
Symbol 1400 Button
on (release) { _root.cash = _root.cash + bet; bet = 0; _root.gotoAndStop(40); }
Symbol 1406 Button
on (release) { karma--; karmaAdjust(); gotoAndPlay (5); }
Symbol 1411 Button
on (release) { if (_root.cash > 499) { _root.cash = _root.cash - 500; bet = bet + 500; } }
Symbol 1451 Button
on (release) { if (_root.BJ21.pcards == 3) { _root.BJ21.card4._visible = 1; _root.BJ21.card4b._visible = 1; _root.BJ21.phand = _root.BJ21.phand + _root.BJ21.cardn[_root.BJ21.pcards]; _root.BJ21.pcards = _root.BJ21.pcards + 1; } if (_root.BJ21.pcards == 2) { _root.BJ21.card3._visible = 1; _root.BJ21.card3b._visible = 1; _root.BJ21.phand = _root.BJ21.phand + _root.BJ21.cardn[_root.BJ21.pcards]; _root.BJ21.pcards = _root.BJ21.pcards + 1; } var i = 0; while (i < _root.BJ21.pcards) { if (_root.BJ21.phand > 21) { if (_root.BJ21.cardn[i] == 11) { _root.BJ21.cardn[i] = 1; _root.BJ21.phand = 0; var ii = 0; while (ii < _root.BJ21.pcards) { _root.BJ21.phand = _root.BJ21.phand + _root.BJ21.cardn[ii]; ii++; } } } i++; } if (_root.BJ21.phand > 21) { _root.BJ21.BJtext = "BUST!"; _root.BJ21.card10._visible = 0; _root.BJ21.hit_._visible = 0; _root.BJ21.stand_._visible = 0; _root.BJ21.ok_._visible = 1; } }
Symbol 1457 Button
on (release) { _root.BJ21.hit_._visible = 0; _root.BJ21.stand_._visible = 0; _root.BJ21.card10._visible = 0; if (_root.BJ21.dhand < 17) { _root.BJ21.card7._visible = 1; _root.BJ21.dhand = _root.BJ21.dhand + _root.BJ21.cardn[6]; _root.BJ21.dcards = _root.BJ21.dcards + 1; } if (_root.BJ21.dhand < 17) { _root.BJ21.card8._visible = 1; _root.BJ21.dhand = _root.BJ21.dhand + _root.BJ21.cardn[7]; _root.BJ21.dcards = _root.BJ21.dcards + 1; } var i = 4; while (i < (_root.BJ21.dcards + 4)) { if (_root.BJ21.dhand > 21) { if (_root.BJ21.cardn[i] == 11) { _root.BJ21.cardn[i] = 1; _root.BJ21.dhand = 0; var ii = 4; while (ii < (_root.BJ21.dcards + 4)) { _root.BJ21.dhand = _root.BJ21.dhand + _root.BJ21.cardn[ii]; ii++; } } } i++; } if (_root.BJ21.dhand > 21) { _root.BJ21.BJtext = "DEALER BUST!"; _root.cash = _root.cash + (_root.BJ21.bet * 2); } else if (_root.BJ21.dhand > _root.BJ21.phand) { _root.BJ21.BJtext = "DEALER WIN"; } if (_root.BJ21.dhand == _root.BJ21.phand) { _root.BJ21.BJtext = "PUSH"; _root.cash = _root.cash + _root.BJ21.bet; } if (_root.BJ21.dhand < _root.BJ21.phand) { _root.BJ21.BJtext = "PLAYER WIN"; _root.cash = _root.cash + (_root.BJ21.bet * 2); } _root.BJ21.ok_._visible = 1; }
Symbol 1460 Button
on (release) { _root.BJ21.gotoAndStop(1); }
Symbol 1462 MovieClip Frame 1
stop(); var bet = 0;
Symbol 1462 MovieClip Frame 5
stop(); var BJtext = ""; ok_._visible = 0; card1.club._visible = 0; card1.spade._visible = 0; card1.heart._visible = 0; card1.diamond._visible = 0; card1.club2._visible = 0; card1.spade2._visible = 0; card1.heart2._visible = 0; card1.diamond2._visible = 0; card2.club._visible = 0; card2.spade._visible = 0; card2.heart._visible = 0; card2.diamond._visible = 0; card2.club2._visible = 0; card2.spade2._visible = 0; card2.heart2._visible = 0; card2.diamond2._visible = 0; card3.club._visible = 0; card3.spade._visible = 0; card3.heart._visible = 0; card3.diamond._visible = 0; card3.club2._visible = 0; card3.spade2._visible = 0; card3.heart2._visible = 0; card3.diamond2._visible = 0; card4.club._visible = 0; card4.spade._visible = 0; card4.heart._visible = 0; card4.diamond._visible = 0; card4.club2._visible = 0; card4.spade2._visible = 0; card4.heart2._visible = 0; card4.diamond2._visible = 0; card5.club._visible = 0; card5.spade._visible = 0; card5.heart._visible = 0; card5.diamond._visible = 0; card5.club2._visible = 0; card5.spade2._visible = 0; card5.heart2._visible = 0; card5.diamond2._visible = 0; card6.club._visible = 0; card6.spade._visible = 0; card6.heart._visible = 0; card6.diamond._visible = 0; card6.club2._visible = 0; card6.spade2._visible = 0; card6.heart2._visible = 0; card6.diamond2._visible = 0; card7.club._visible = 0; card7.spade._visible = 0; card7.heart._visible = 0; card7.diamond._visible = 0; card7.club2._visible = 0; card7.spade2._visible = 0; card7.heart2._visible = 0; card7.diamond2._visible = 0; card8.club._visible = 0; card8.spade._visible = 0; card8.heart._visible = 0; card8.diamond._visible = 0; card8.club2._visible = 0; card8.spade2._visible = 0; card8.heart2._visible = 0; card8.diamond2._visible = 0; card3._visible = 0; card4._visible = 0; card3b._visible = 0; card4b._visible = 0; card7._visible = 0; card8._visible = 0; card7b._visible = 0; card8b._visible = 0; var cardn = new Array(); var cardv = new Array(); var cards = new Array(); var i = 0; while (i < 8) { cardn.push(random(13) + 1); cards.push(random(4) + 1); if (cardn[i] == 2) { cardv.push("2"); } if (cardn[i] == 3) { cardv.push("3"); } if (cardn[i] == 4) { cardv.push("4"); } if (cardn[i] == 5) { cardv.push("5"); } if (cardn[i] == 6) { cardv.push("6"); } if (cardn[i] == 7) { cardv.push("7"); } if (cardn[i] == 8) { cardv.push("8"); } if (cardn[i] == 9) { cardv.push("9"); } if (cardn[i] == 10) { cardv.push("10"); } if (cardn[i] == 11) { cardv.push("J"); cardn[i] = 10; } if (cardn[i] == 12) { cardv.push("Q"); cardn[i] = 10; } if (cardn[i] == 13) { cardv.push("K"); cardn[i] = 10; } if (cardn[i] == 1) { cardv.push("A"); cardn[i] = 11; } i++; } var card1v = cardv[0]; var card2v = cardv[1]; var card3v = cardv[2]; var card4v = cardv[3]; var card5v = cardv[4]; var card6v = cardv[5]; var card7v = cardv[6]; var card8v = cardv[7]; if (cards[0] == 1) { card1.club._visible = 1; card1.club2._visible = 1; } if (cards[0] == 2) { card1.spade._visible = 1; card1.spade2._visible = 1; } if (cards[0] == 3) { card1.heart._visible = 1; card1.heart2._visible = 1; } if (cards[0] == 4) { card1.diamond._visible = 1; card1.diamond2._visible = 1; } if (cards[1] == 1) { card2.club._visible = 1; card2.club2._visible = 1; } if (cards[1] == 2) { card2.spade._visible = 1; card2.spade2._visible = 1; } if (cards[1] == 3) { card2.heart._visible = 1; card2.heart2._visible = 1; } if (cards[1] == 4) { card2.diamond._visible = 1; card2.diamond2._visible = 1; } if (cards[2] == 1) { card3.club._visible = 1; card3.club2._visible = 1; } if (cards[2] == 2) { card3.spade._visible = 1; card3.spade2._visible = 1; } if (cards[2] == 3) { card3.heart._visible = 1; card3.heart2._visible = 1; } if (cards[2] == 4) { card3.diamond._visible = 1; card3.diamond2._visible = 1; } if (cards[3] == 1) { card4.club._visible = 1; card4.club2._visible = 1; } if (cards[3] == 2) { card4.spade._visible = 1; card4.spade2._visible = 1; } if (cards[3] == 3) { card4.heart._visible = 1; card4.heart2._visible = 1; } if (cards[3] == 4) { card4.diamond._visible = 1; card4.diamond2._visible = 1; } if (cards[4] == 1) { card5.club._visible = 1; card5.club2._visible = 1; } if (cards[4] == 2) { card5.spade._visible = 1; card5.spade2._visible = 1; } if (cards[4] == 3) { card5.heart._visible = 1; card5.heart2._visible = 1; } if (cards[4] == 4) { card5.diamond._visible = 1; card5.diamond2._visible = 1; } if (cards[5] == 1) { card6.club._visible = 1; card6.club2._visible = 1; } if (cards[5] == 2) { card6.spade._visible = 1; card6.spade2._visible = 1; } if (cards[5] == 3) { card6.heart._visible = 1; card6.heart2._visible = 1; } if (cards[5] == 4) { card6.diamond._visible = 1; card6.diamond2._visible = 1; } if (cards[6] == 1) { card7.club._visible = 1; card7.club2._visible = 1; } if (cards[6] == 2) { card7.spade._visible = 1; card7.spade2._visible = 1; } if (cards[6] == 3) { card7.heart._visible = 1; card7.heart2._visible = 1; } if (cards[6] == 4) { card7.diamond._visible = 1; card7.diamond2._visible = 1; } if (cards[7] == 1) { card8.club._visible = 1; card8.club2._visible = 1; } if (cards[7] == 2) { card8.spade._visible = 1; card8.spade2._visible = 1; } if (cards[7] == 3) { card8.heart._visible = 1; card8.heart2._visible = 1; } if (cards[7] == 4) { card8.diamond._visible = 1; card8.diamond2._visible = 1; } var pcards = 2; var phand = (cardn[0] + cardn[1]); var dcards = 2; var dhand = (cardn[4] + cardn[5]);
Instance of Symbol 1466 MovieClip "00" in Symbol 1570 MovieClip Frame 1
on (release) { _root.activeSpace = "00"; _root.activeBet = _root.bet00; }
Instance of Symbol 1468 MovieClip "0" in Symbol 1570 MovieClip Frame 1
on (release) { _root.activeSpace = "0"; _root.activeBet = _root.bet0; }
Instance of Symbol 1471 MovieClip "1" in Symbol 1570 MovieClip Frame 1
on (release) { _root.activeSpace = "1"; _root.activeBet = _root.bet1; }
Instance of Symbol 1473 MovieClip "2" in Symbol 1570 MovieClip Frame 1
on (release) { _root.activeSpace = "2"; _root.activeBet = _root.bet2; }
Instance of Symbol 1475 MovieClip "3" in Symbol 1570 MovieClip Frame 1
on (release) { _root.activeSpace = "3"; _root.activeBet = _root.bet3; }
Instance of Symbol 1477 MovieClip "4" in Symbol 1570 MovieClip Frame 1
on (release) { _root.activeSpace = "4"; _root.activeBet = _root.bet4; }
Instance of Symbol 1479 MovieClip "5" in Symbol 1570 MovieClip Frame 1
on (release) { _root.activeSpace = "5"; _root.activeBet = _root.bet5; }
Instance of Symbol 1481 MovieClip "6" in Symbol 1570 MovieClip Frame 1
on (release) { _root.activeSpace = "6"; _root.activeBet = _root.bet6; }
Instance of Symbol 1483 MovieClip "7" in Symbol 1570 MovieClip Frame 1
on (release) { _root.activeSpace = "7"; _root.activeBet = _root.bet7; }
Instance of Symbol 1485 MovieClip "8" in Symbol 1570 MovieClip Frame 1
on (release) { _root.activeSpace = "8"; _root.activeBet = _root.bet8; }
Instance of Symbol 1487 MovieClip "9" in Symbol 1570 MovieClip Frame 1
on (release) { _root.activeSpace = "9"; _root.activeBet = _root.bet9; }
Instance of Symbol 1489 MovieClip "10" in Symbol 1570 MovieClip Frame 1
on (release) { _root.activeSpace = "10"; _root.activeBet = _root.bet10; }
Instance of Symbol 1491 MovieClip "11" in Symbol 1570 MovieClip Frame 1
on (release) { _root.activeSpace = "11"; _root.activeBet = _root.bet11; }
Instance of Symbol 1493 MovieClip "12" in Symbol 1570 MovieClip Frame 1
on (release) { _root.activeSpace = "12"; _root.activeBet = _root.bet12; }
Instance of Symbol 1495 MovieClip "13" in Symbol 1570 MovieClip Frame 1
on (release) { _root.activeSpace = "13"; _root.activeBet = _root.bet13; }
Instance of Symbol 1497 MovieClip "14" in Symbol 1570 MovieClip Frame 1
on (release) { _root.activeSpace = "14"; _root.activeBet = _root.bet14; }
Instance of Symbol 1499 MovieClip "15" in Symbol 1570 MovieClip Frame 1
on (release) { _root.activeSpace = "15"; _root.activeBet = _root.bet15; }
Instance of Symbol 1501 MovieClip "16" in Symbol 1570 MovieClip Frame 1
on (release) { _root.activeSpace = "16"; _root.activeBet = _root.bet16; }
Instance of Symbol 1503 MovieClip "17" in Symbol 1570 MovieClip Frame 1
on (release) { _root.activeSpace = "17"; _root.activeBet = _root.bet17; }
Instance of Symbol 1505 MovieClip "18" in Symbol 1570 MovieClip Frame 1
on (release) { _root.activeSpace = "18"; _root.activeBet = _root.bet18; }
Instance of Symbol 1507 MovieClip "19" in Symbol 1570 MovieClip Frame 1
on (release) { _root.activeSpace = "19"; _root.activeBet = _root.bet19; }
Instance of Symbol 1509 MovieClip "20" in Symbol 1570 MovieClip Frame 1
on (release) { _root.activeSpace = "20"; _root.activeBet = _root.bet20; }
Instance of Symbol 1511 MovieClip "21" in Symbol 1570 MovieClip Frame 1
on (release) { _root.activeSpace = "21"; _root.activeBet = _root.bet21; }
Instance of Symbol 1513 MovieClip "22" in Symbol 1570 MovieClip Frame 1
on (release) { _root.activeSpace = "22"; _root.activeBet = _root.bet22; }
Instance of Symbol 1515 MovieClip "23" in Symbol 1570 MovieClip Frame 1
on (release) { _root.activeSpace = "23"; _root.activeBet = _root.bet23; }
Instance of Symbol 1517 MovieClip "24" in Symbol 1570 MovieClip Frame 1
on (release) { _root.activeSpace = "24"; _root.activeBet = _root.bet24; }
Instance of Symbol 1519 MovieClip "25" in Symbol 1570 MovieClip Frame 1
on (release) { _root.activeSpace = "25"; _root.activeBet = _root.bet25; }
Instance of Symbol 1521 MovieClip "26" in Symbol 1570 MovieClip Frame 1
on (release) { _root.activeSpace = "26"; _root.activeBet = _root.bet26; }
Instance of Symbol 1523 MovieClip "27" in Symbol 1570 MovieClip Frame 1
on (release) { _root.activeSpace = "27"; _root.activeBet = _root.bet27; }
Instance of Symbol 1525 MovieClip "28" in Symbol 1570 MovieClip Frame 1
on (release) { _root.activeSpace = "28"; _root.activeBet = _root.bet28; }
Instance of Symbol 1527 MovieClip "29" in Symbol 1570 MovieClip Frame 1
on (release) { _root.activeSpace = "29"; _root.activeBet = _root.bet29; }
Instance of Symbol 1529 MovieClip "30" in Symbol 1570 MovieClip Frame 1
on (release) { _root.activeSpace = "30"; _root.activeBet = _root.bet30; }
Instance of Symbol 1531 MovieClip "31" in Symbol 1570 MovieClip Frame 1
on (release) { _root.activeSpace = "31"; _root.activeBet = _root.bet31; }
Instance of Symbol 1533 MovieClip "32" in Symbol 1570 MovieClip Frame 1
on (release) { _root.activeSpace = "32"; _root.activeBet = _root.bet32; }
Instance of Symbol 1535 MovieClip "33" in Symbol 1570 MovieClip Frame 1
on (release) { _root.activeSpace = "33"; _root.activeBet = _root.bet33; }
Instance of Symbol 1537 MovieClip "34" in Symbol 1570 MovieClip Frame 1
on (release) { _root.activeSpace = "34"; _root.activeBet = _root.bet34; }
Instance of Symbol 1539 MovieClip "35" in Symbol 1570 MovieClip Frame 1
on (release) { _root.activeSpace = "35"; _root.activeBet = _root.bet35; }
Instance of Symbol 1541 MovieClip "36" in Symbol 1570 MovieClip Frame 1
on (release) { _root.activeSpace = "36"; _root.activeBet = _root.bet36; }
Instance of Symbol 1543 MovieClip "col1" in Symbol 1570 MovieClip Frame 1
on (release) { _root.activeSpace = "2-1 (1-34)"; _root.activeBet = _root.col1; }
Instance of Symbol 1545 MovieClip "col2" in Symbol 1570 MovieClip Frame 1
on (release) { _root.activeSpace = "2-1 (2-35)"; _root.activeBet = _root.betcol2; }
Instance of Symbol 1547 MovieClip "col3" in Symbol 1570 MovieClip Frame 1
on (release) { _root.activeSpace = "2-1 (3-36)"; _root.activeBet = _root.betcol3; }
Instance of Symbol 1550 MovieClip "1st12" in Symbol 1570 MovieClip Frame 1
on (release) { _root.activeSpace = "1st 12"; _root.activeBet = _root.bet1st12; }
Instance of Symbol 1552 MovieClip "2nd12" in Symbol 1570 MovieClip Frame 1
on (release) { _root.activeSpace = "2nd 12"; _root.activeBet = _root.bet2nd12; }
Instance of Symbol 1554 MovieClip "3rd12" in Symbol 1570 MovieClip Frame 1
on (release) { _root.activeSpace = "3rd 12"; _root.activeBet = _root.bet3rd12; }
Instance of Symbol 1557 MovieClip "1_18" in Symbol 1570 MovieClip Frame 1
on (release) { _root.activeSpace = "1-18"; _root.activeBet = _root.bet1_18; }
Instance of Symbol 1559 MovieClip "Even" in Symbol 1570 MovieClip Frame 1
on (release) { _root.activeSpace = "Even"; _root.activeBet = _root.betEven; }
Instance of Symbol 1561 MovieClip "colorBlack" in Symbol 1570 MovieClip Frame 1
on (release) { _root.activeSpace = "Black"; _root.activeBet = _root.betBlack; }
Instance of Symbol 1563 MovieClip "colorRed" in Symbol 1570 MovieClip Frame 1
on (release) { _root.activeSpace = "Red"; _root.activeBet = _root.betRed; }
Instance of Symbol 1565 MovieClip "Odd" in Symbol 1570 MovieClip Frame 1
on (release) { _root.activeSpace = "Odd"; _root.activeBet = _root.betOdd; }
Instance of Symbol 1567 MovieClip "19_36" in Symbol 1570 MovieClip Frame 1
on (release) { _root.activeSpace = "19-36"; _root.activeBet = _root.bet19_36; }
Symbol 1575 Button
on (release) { if (((_root.cash > 99) && (bet < 1901)) && (activeSpace != "None")) { _root.cash = _root.cash - 100; bet = bet + 100; amount = 100; if (activeSpace == "00") { bet00 = bet00 + amount; activeBet = bet00; } if (activeSpace == "0") { bet0 = bet0 + amount; activeBet = bet0; } if (activeSpace == "1") { bet1 = bet1 + amount; activeBet = bet1; } if (activeSpace == "2") { bet2 = bet2 + amount; activeBet = bet2; } if (activeSpace == "3") { bet3 = bet3 + amount; activeBet = bet3; } if (activeSpace == "4") { bet4 = bet4 + amount; activeBet = bet4; } if (activeSpace == "5") { bet5 = bet5 + amount; activeBet = bet5; } if (activeSpace == "6") { bet6 = bet6 + amount; activeBet = bet6; } if (activeSpace == "7") { bet7 = bet7 + amount; activeBet = bet7; } if (activeSpace == "8") { bet8 = bet8 + amount; activeBet = bet8; } if (activeSpace == "9") { bet9 = bet9 + amount; activeBet = bet9; } if (activeSpace == "10") { bet10 = bet10 + amount; activeBet = bet10; } if (activeSpace == "11") { bet11 = bet11 + amount; activeBet = bet11; } if (activeSpace == "12") { bet12 = bet12 + amount; activeBet = bet12; } if (activeSpace == "13") { bet13 = bet13 + amount; activeBet = bet13; } if (activeSpace == "14") { bet14 = bet14 + amount; activeBet = bet14; } if (activeSpace == "15") { bet15 = bet15 + amount; activeBet = bet15; } if (activeSpace == "16") { bet16 = bet16 + amount; activeBet = bet16; } if (activeSpace == "17") { bet17 = bet17 + amount; activeBet = bet17; } if (activeSpace == "18") { bet18 = bet18 + amount; activeBet = bet18; } if (activeSpace == "19") { bet19 = bet19 + amount; activeBet = bet19; } if (activeSpace == "20") { bet20 = bet20 + amount; activeBet = bet20; } if (activeSpace == "21") { bet21 = bet21 + amount; activeBet = bet21; } if (activeSpace == "22") { bet22 = bet22 + amount; activeBet = bet22; } if (activeSpace == "23") { bet23 = bet23 + amount; activeBet = bet23; } if (activeSpace == "24") { bet24 = bet24 + amount; activeBet = bet24; } if (activeSpace == "25") { bet25 = bet25 + amount; activeBet = bet25; } if (activeSpace == "26") { bet26 = bet26 + amount; activeBet = bet26; } if (activeSpace == "27") { bet27 = bet27 + amount; activeBet = bet27; } if (activeSpace == "28") { bet28 = bet28 + amount; activeBet = bet28; } if (activeSpace == "29") { bet29 = bet29 + amount; activeBet = bet29; } if (activeSpace == "30") { bet30 = bet30 + amount; activeBet = bet30; } if (activeSpace == "31") { bet31 = bet31 + amount; activeBet = bet31; } if (activeSpace == "32") { bet32 = bet32 + amount; activeBet = bet32; } if (activeSpace == "33") { bet33 = bet33 + amount; activeBet = bet33; } if (activeSpace == "34") { bet34 = bet34 + amount; activeBet = bet34; } if (activeSpace == "35") { bet35 = bet35 + amount; activeBet = bet35; } if (activeSpace == "36") { bet36 = bet36 + amount; activeBet = bet36; } if (activeSpace == "Red") { betRed = betRed + amount; activeBet = betRed; } if (activeSpace == "Black") { betBlack = betBlack + amount; activeBet = betBlack; } if (activeSpace == "1st 12") { bet1st12 = bet1st12 + amount; activeBet = bet1st12; } if (activeSpace == "2nd 12") { bet2nd12 = bet2nd12 + amount; activeBet = bet2nd12; } if (activeSpace == "3rd 12") { bet3rd12 = bet3rd12 + amount; activeBet = bet3rd12; } if (activeSpace == "2-1 (1-34)") { betCol1 = betCol1 + amount; activeBet = betCol1; } if (activeSpace == "2-1 (2-35)") { betCol2 = betCol2 + amount; activeBet = betCol2; } if (activeSpace == "2-1 (3-36)") { betCol3 = betCol3 + amount; activeBet = betCol3; } if (activeSpace == "Even") { betEven = betEven + amount; activeBet = betEven; } if (activeSpace == "Odd") { betOdd = betOdd + amount; activeBet = betOdd; } if (activeSpace == "1-18") { bet1_18 = bet1_18 + amount; activeBet = bet1_18; } if (activeSpace == "19-36") { bet19_36 = bet19_36 + amount; activeBet = bet19_36; } } }
Symbol 1576 Button
on (release) { if (((_root.cash > 4) && (bet < 1996)) && (activeSpace != "None")) { _root.cash = _root.cash - 5; bet = bet + 5; amount = 5; if (activeSpace == "00") { bet00 = bet00 + amount; activeBet = bet00; } if (activeSpace == "0") { bet0 = bet0 + amount; activeBet = bet0; } if (activeSpace == "1") { bet1 = bet1 + amount; activeBet = bet1; } if (activeSpace == "2") { bet2 = bet2 + amount; activeBet = bet2; } if (activeSpace == "3") { bet3 = bet3 + amount; activeBet = bet3; } if (activeSpace == "4") { bet4 = bet4 + amount; activeBet = bet4; } if (activeSpace == "5") { bet5 = bet5 + amount; activeBet = bet5; } if (activeSpace == "6") { bet6 = bet6 + amount; activeBet = bet6; } if (activeSpace == "7") { bet7 = bet7 + amount; activeBet = bet7; } if (activeSpace == "8") { bet8 = bet8 + amount; activeBet = bet8; } if (activeSpace == "9") { bet9 = bet9 + amount; activeBet = bet9; } if (activeSpace == "10") { bet10 = bet10 + amount; activeBet = bet10; } if (activeSpace == "11") { bet11 = bet11 + amount; activeBet = bet11; } if (activeSpace == "12") { bet12 = bet12 + amount; activeBet = bet12; } if (activeSpace == "13") { bet13 = bet13 + amount; activeBet = bet13; } if (activeSpace == "14") { bet14 = bet14 + amount; activeBet = bet14; } if (activeSpace == "15") { bet15 = bet15 + amount; activeBet = bet15; } if (activeSpace == "16") { bet16 = bet16 + amount; activeBet = bet16; } if (activeSpace == "17") { bet17 = bet17 + amount; activeBet = bet17; } if (activeSpace == "18") { bet18 = bet18 + amount; activeBet = bet18; } if (activeSpace == "19") { bet19 = bet19 + amount; activeBet = bet19; } if (activeSpace == "20") { bet20 = bet20 + amount; activeBet = bet20; } if (activeSpace == "21") { bet21 = bet21 + amount; activeBet = bet21; } if (activeSpace == "22") { bet22 = bet22 + amount; activeBet = bet22; } if (activeSpace == "23") { bet23 = bet23 + amount; activeBet = bet23; } if (activeSpace == "24") { bet24 = bet24 + amount; activeBet = bet24; } if (activeSpace == "25") { bet25 = bet25 + amount; activeBet = bet25; } if (activeSpace == "26") { bet26 = bet26 + amount; activeBet = bet26; } if (activeSpace == "27") { bet27 = bet27 + amount; activeBet = bet27; } if (activeSpace == "28") { bet28 = bet28 + amount; activeBet = bet28; } if (activeSpace == "29") { bet29 = bet29 + amount; activeBet = bet29; } if (activeSpace == "30") { bet30 = bet30 + amount; activeBet = bet30; } if (activeSpace == "31") { bet31 = bet31 + amount; activeBet = bet31; } if (activeSpace == "32") { bet32 = bet32 + amount; activeBet = bet32; } if (activeSpace == "33") { bet33 = bet33 + amount; activeBet = bet33; } if (activeSpace == "34") { bet34 = bet34 + amount; activeBet = bet34; } if (activeSpace == "35") { bet35 = bet35 + amount; activeBet = bet35; } if (activeSpace == "36") { bet36 = bet36 + amount; activeBet = bet36; } if (activeSpace == "Red") { betRed = betRed + amount; activeBet = betRed; } if (activeSpace == "Black") { betBlack = betBlack + amount; activeBet = betBlack; } if (activeSpace == "1st 12") { bet1st12 = bet1st12 + amount; activeBet = bet1st12; } if (activeSpace == "2nd 12") { bet2nd12 = bet2nd12 + amount; activeBet = bet2nd12; } if (activeSpace == "3rd 12") { bet3rd12 = bet3rd12 + amount; activeBet = bet3rd12; } if (activeSpace == "2-1 (1-34)") { betCol1 = betCol1 + amount; activeBet = betCol1; } if (activeSpace == "2-1 (2-35)") { betCol2 = betCol2 + amount; activeBet = betCol2; } if (activeSpace == "2-1 (3-36)") { betCol3 = betCol3 + amount; activeBet = betCol3; } if (activeSpace == "Even") { betEven = betEven + amount; activeBet = betEven; } if (activeSpace == "Odd") { betOdd = betOdd + amount; activeBet = betOdd; } if (activeSpace == "1-18") { bet1_18 = bet1_18 + amount; activeBet = bet1_18; } if (activeSpace == "19-36") { bet19_36 = bet19_36 + amount; activeBet = bet19_36; } } }
Symbol 1577 Button
on (release) { if ((activeBet != "") && (activeSpace != "None")) { _root.cash = _root.cash + activeBet; bet = bet - activeBet; amount = 0; if (activeSpace == "00") { bet00 = amount; activeBet = bet00; } if (activeSpace == "0") { bet0 = amount; activeBet = bet0; } if (activeSpace == "1") { bet1 = amount; activeBet = bet1; } if (activeSpace == "2") { bet2 = amount; activeBet = bet2; } if (activeSpace == "3") { bet3 = amount; activeBet = bet3; } if (activeSpace == "4") { bet4 = amount; activeBet = bet4; } if (activeSpace == "5") { bet5 = amount; activeBet = bet5; } if (activeSpace == "6") { bet6 = amount; activeBet = bet6; } if (activeSpace == "7") { bet7 = amount; activeBet = bet7; } if (activeSpace == "8") { bet8 = amount; activeBet = bet8; } if (activeSpace == "9") { bet9 = amount; activeBet = bet9; } if (activeSpace == "10") { bet10 = amount; activeBet = bet10; } if (activeSpace == "11") { bet11 = amount; activeBet = bet11; } if (activeSpace == "12") { bet12 = amount; activeBet = bet12; } if (activeSpace == "13") { bet13 = amount; activeBet = bet13; } if (activeSpace == "14") { bet14 = amount; activeBet = bet14; } if (activeSpace == "15") { bet15 = amount; activeBet = bet15; } if (activeSpace == "16") { bet16 = amount; activeBet = bet16; } if (activeSpace == "17") { bet17 = amount; activeBet = bet17; } if (activeSpace == "18") { bet18 = amount; activeBet = bet18; } if (activeSpace == "19") { bet19 = amount; activeBet = bet19; } if (activeSpace == "20") { bet20 = amount; activeBet = bet20; } if (activeSpace == "21") { bet21 = amount; activeBet = bet21; } if (activeSpace == "22") { bet22 = amount; activeBet = bet22; } if (activeSpace == "23") { bet23 = amount; activeBet = bet23; } if (activeSpace == "24") { bet24 = amount; activeBet = bet24; } if (activeSpace == "25") { bet25 = amount; activeBet = bet25; } if (activeSpace == "26") { bet26 = amount; activeBet = bet26; } if (activeSpace == "27") { bet27 = amount; activeBet = bet27; } if (activeSpace == "28") { bet28 = amount; activeBet = bet28; } if (activeSpace == "29") { bet29 = amount; activeBet = bet29; } if (activeSpace == "30") { bet30 = amount; activeBet = bet30; } if (activeSpace == "31") { bet31 = amount; activeBet = bet31; } if (activeSpace == "32") { bet32 = amount; activeBet = bet32; } if (activeSpace == "33") { bet33 = amount; activeBet = bet33; } if (activeSpace == "34") { bet34 = amount; activeBet = bet34; } if (activeSpace == "35") { bet35 = amount; activeBet = bet35; } if (activeSpace == "36") { bet36 = amount; activeBet = bet36; } if (activeSpace == "Red") { betRed = amount; activeBet = betRed; } if (activeSpace == "Black") { betBlack = amount; activeBet = betBlack; } if (activeSpace == "1st 12") { bet1st12 = amount; activeBet = bet1st12; } if (activeSpace == "2nd 12") { bet2nd12 = amount; activeBet = bet2nd12; } if (activeSpace == "3rd 12") { bet3rd12 = amount; activeBet = bet3rd12; } if (activeSpace == "2-1 (1-34)") { betCol1 = amount; activeBet = betCol1; } if (activeSpace == "2-1 (2-35)") { betCol2 = amount; activeBet = betCol2; } if (activeSpace == "2-1 (3-36)") { betCol3 = amount; activeBet = betCol3; } if (activeSpace == "Even") { betEven = amount; activeBet = betEven; } if (activeSpace == "Odd") { betOdd = amount; activeBet = betOdd; } if (activeSpace == "1-18") { bet1_18 = amount; activeBet = bet1_18; } if (activeSpace == "19-36") { bet19_36 = amount; activeBet = bet19_36; } } }
Symbol 1578 Button
on (release) { if (((_root.cash > 24) && (bet < 1976)) && (activeSpace != "None")) { _root.cash = _root.cash - 25; bet = bet + 25; amount = 25; if (activeSpace == "00") { bet00 = bet00 + amount; activeBet = bet00; } if (activeSpace == "0") { bet0 = bet0 + amount; activeBet = bet0; } if (activeSpace == "1") { bet1 = bet1 + amount; activeBet = bet1; } if (activeSpace == "2") { bet2 = bet2 + amount; activeBet = bet2; } if (activeSpace == "3") { bet3 = bet3 + amount; activeBet = bet3; } if (activeSpace == "4") { bet4 = bet4 + amount; activeBet = bet4; } if (activeSpace == "5") { bet5 = bet5 + amount; activeBet = bet5; } if (activeSpace == "6") { bet6 = bet6 + amount; activeBet = bet6; } if (activeSpace == "7") { bet7 = bet7 + amount; activeBet = bet7; } if (activeSpace == "8") { bet8 = bet8 + amount; activeBet = bet8; } if (activeSpace == "9") { bet9 = bet9 + amount; activeBet = bet9; } if (activeSpace == "10") { bet10 = bet10 + amount; activeBet = bet10; } if (activeSpace == "11") { bet11 = bet11 + amount; activeBet = bet11; } if (activeSpace == "12") { bet12 = bet12 + amount; activeBet = bet12; } if (activeSpace == "13") { bet13 = bet13 + amount; activeBet = bet13; } if (activeSpace == "14") { bet14 = bet14 + amount; activeBet = bet14; } if (activeSpace == "15") { bet15 = bet15 + amount; activeBet = bet15; } if (activeSpace == "16") { bet16 = bet16 + amount; activeBet = bet16; } if (activeSpace == "17") { bet17 = bet17 + amount; activeBet = bet17; } if (activeSpace == "18") { bet18 = bet18 + amount; activeBet = bet18; } if (activeSpace == "19") { bet19 = bet19 + amount; activeBet = bet19; } if (activeSpace == "20") { bet20 = bet20 + amount; activeBet = bet20; } if (activeSpace == "21") { bet21 = bet21 + amount; activeBet = bet21; } if (activeSpace == "22") { bet22 = bet22 + amount; activeBet = bet22; } if (activeSpace == "23") { bet23 = bet23 + amount; activeBet = bet23; } if (activeSpace == "24") { bet24 = bet24 + amount; activeBet = bet24; } if (activeSpace == "25") { bet25 = bet25 + amount; activeBet = bet25; } if (activeSpace == "26") { bet26 = bet26 + amount; activeBet = bet26; } if (activeSpace == "27") { bet27 = bet27 + amount; activeBet = bet27; } if (activeSpace == "28") { bet28 = bet28 + amount; activeBet = bet28; } if (activeSpace == "29") { bet29 = bet29 + amount; activeBet = bet29; } if (activeSpace == "30") { bet30 = bet30 + amount; activeBet = bet30; } if (activeSpace == "31") { bet31 = bet31 + amount; activeBet = bet31; } if (activeSpace == "32") { bet32 = bet32 + amount; activeBet = bet32; } if (activeSpace == "33") { bet33 = bet33 + amount; activeBet = bet33; } if (activeSpace == "34") { bet34 = bet34 + amount; activeBet = bet34; } if (activeSpace == "35") { bet35 = bet35 + amount; activeBet = bet35; } if (activeSpace == "36") { bet36 = bet36 + amount; activeBet = bet36; } if (activeSpace == "Red") { betRed = betRed + amount; activeBet = betRed; } if (activeSpace == "Black") { betBlack = betBlack + amount; activeBet = betBlack; } if (activeSpace == "1st 12") { bet1st12 = bet1st12 + amount; activeBet = bet1st12; } if (activeSpace == "2nd 12") { bet2nd12 = bet2nd12 + amount; activeBet = bet2nd12; } if (activeSpace == "3rd 12") { bet3rd12 = bet3rd12 + amount; activeBet = bet3rd12; } if (activeSpace == "2-1 (1-34)") { betCol1 = betCol1 + amount; activeBet = betCol1; } if (activeSpace == "2-1 (2-35)") { betCol2 = betCol2 + amount; activeBet = betCol2; } if (activeSpace == "2-1 (3-36)") { betCol3 = betCol3 + amount; activeBet = betCol3; } if (activeSpace == "Even") { betEven = betEven + amount; activeBet = betEven; } if (activeSpace == "Odd") { betOdd = betOdd + amount; activeBet = betOdd; } if (activeSpace == "1-18") { bet1_18 = bet1_18 + amount; activeBet = bet1_18; } if (activeSpace == "19-36") { bet19_36 = bet19_36 + amount; activeBet = bet19_36; } } }
Symbol 1582 Button
on (release) { activeSpace = "None"; _root.cash = _root.cash + bet; bet = 0; activeBet = ""; bet00 = 0; bet0 = 0; bet1 = 0; bet2 = 0; bet3 = 0; bet4 = 0; bet5 = 0; bet6 = 0; bet7 = 0; bet8 = 0; bet9 = 0; bet10 = 0; bet11 = 0; bet12 = 0; bet13 = 0; bet14 = 0; bet15 = 0; bet16 = 0; bet17 = 0; bet18 = 0; bet19 = 0; bet20 = 0; bet21 = 0; bet22 = 0; bet23 = 0; bet24 = 0; bet25 = 0; bet26 = 0; bet27 = 0; bet28 = 0; bet29 = 0; bet30 = 0; bet31 = 0; bet32 = 0; bet33 = 0; bet34 = 0; bet35 = 0; bet36 = 0; betRed = 0; betBlack = 0; bet1st12 = 0; bet2nd12 = 0; bet3rd12 = 0; betCol1 = 0; betCol2 = 0; betCol3 = 0; betEven = 0; betOdd = 0; bet1_18 = 0; bet19_36 = 0; }
Symbol 1589 Button
on (release) { _root.SFXwheelSpin.start(1, 1); karma--; karmaAdjust(); _root.rotationNumber = 0; _root.theWheel.ball._visible = 0; _root.spinner.ball2._visible = 1; _root.spinner.ball2.play(); _root.spinButton._alpha = 50; _root.spinButton.enabled = false; _root.leaveButton._alpha = 50; _root.leaveButton.enabled = false; _root.spinResult.text = ""; _root.spinTime = getTimer(); }
Symbol 1594 MovieClip Frame 1
wantedAngle = 6; wantedRotations = 5;
Symbol 1594 MovieClip Frame 10
if ((getTimer() - _root.spinTime) >= 6800) { gotoAndStop (41); }
Symbol 1594 MovieClip Frame 20
Symbol 1594 MovieClip Frame 40
if (_root.theWheel.ball._visible == 0) { _root.rotationNumber++; } gotoAndPlay (1);
Symbol 1594 MovieClip Frame 41
totalWinnings = 0; rand = random(38); if (rand == 0) { spunNumber = "1"; _root.theWheel.ball._x = -80; _root.theWheel.ball._y = -22; if (_root.bet1 > 0) { totalWinnings = totalWinnings + _root.bet1; } } if (rand == 1) { spunNumber = "2"; _root.theWheel.ball._x = -80; _root.theWheel.ball._y = -10; if (_root.bet2 > 0) { totalWinnings = totalWinnings + _root.bet2; } } if (rand == 2) { spunNumber = "3"; _root.theWheel.ball._x = -80; _root.theWheel.ball._y = -22; if (_root.bet3 > 0) { totalWinnings = totalWinnings + _root.bet3; } } if (rand == 3) { spunNumber = "4"; _root.theWheel.ball._x = -80; _root.theWheel.ball._y = -10; if (_root.bet4 > 0) { totalWinnings = totalWinnings + _root.bet4; } } if (rand == 4) { spunNumber = "5"; _root.theWheel.ball._x = -80; _root.theWheel.ball._y = -22; if (_root.bet5 > 0) { totalWinnings = totalWinnings + _root.bet5; } } if (rand == 5) { spunNumber = "6"; _root.theWheel.ball._x = -80; _root.theWheel.ball._y = -10; if (_root.bet6 > 0) { totalWinnings = totalWinnings + _root.bet6; } } if (rand == 6) { spunNumber = "7"; _root.theWheel.ball._x = -80; _root.theWheel.ball._y = -22; if (_root.bet7 > 0) { totalWinnings = totalWinnings + _root.bet7; } } if (rand == 7) { spunNumber = "8"; _root.theWheel.ball._x = -80; _root.theWheel.ball._y = -10; if (_root.bet8 > 0) { totalWinnings = totalWinnings + _root.bet8; } } if (rand == 8) { spunNumber = "9"; _root.theWheel.ball._x = -80; _root.theWheel.ball._y = -22; if (_root.bet9 > 0) { totalWinnings = totalWinnings + _root.bet9; } } if (rand == 9) { spunNumber = "10"; _root.theWheel.ball._x = -80; _root.theWheel.ball._y = -10; if (_root.bet10 > 0) { totalWinnings = totalWinnings + _root.bet10; } } if (rand == 10) { spunNumber = "11"; _root.theWheel.ball._x = -80; _root.theWheel.ball._y = -22; if (_root.bet11 > 0) { totalWinnings = totalWinnings + _root.bet11; } } if (rand == 11) { spunNumber = "12"; _root.theWheel.ball._x = -80; _root.theWheel.ball._y = -22; if (_root.bet12 > 0) { totalWinnings = totalWinnings + _root.bet12; } } if (rand == 12) { spunNumber = "13"; _root.theWheel.ball._x = -80; _root.theWheel.ball._y = -10; if (_root.bet13 > 0) { totalWinnings = totalWinnings + _root.bet13; } } if (rand == 13) { spunNumber = "14"; _root.theWheel.ball._x = -80; _root.theWheel.ball._y = -22; if (_root.bet14 > 0) { totalWinnings = totalWinnings + _root.bet14; } } if (rand == 14) { spunNumber = "15"; _root.theWheel.ball._x = -80; _root.theWheel.ball._y = -10; if (_root.bet15 > 0) { totalWinnings = totalWinnings + _root.bet15; } } if (rand == 15) { spunNumber = "16"; _root.theWheel.ball._x = -80; _root.theWheel.ball._y = -22; if (_root.bet16 > 0) { totalWinnings = totalWinnings + _root.bet16; } } if (rand == 16) { spunNumber = "17"; _root.theWheel.ball._x = -80; _root.theWheel.ball._y = -10; if (_root.bet17 > 0) { totalWinnings = totalWinnings + _root.bet17; } } if (rand == 17) { spunNumber = "18"; _root.theWheel.ball._x = -80; _root.theWheel.ball._y = -22; if (_root.bet18 > 0) { totalWinnings = totalWinnings + _root.bet18; } } if (rand == 18) { spunNumber = "19"; _root.theWheel.ball._x = -80; _root.theWheel.ball._y = -22; if (_root.bet19 > 0) { totalWinnings = totalWinnings + _root.bet19; } } if (rand == 19) { spunNumber = "20"; _root.theWheel.ball._x = -80; _root.theWheel.ball._y = -10; if (_root.bet20 > 0) { totalWinnings = totalWinnings + _root.bet20; } } if (rand == 20) { spunNumber = "21"; _root.theWheel.ball._x = -80; _root.theWheel.ball._y = -22; if (_root.bet21 > 0) { totalWinnings = totalWinnings + _root.bet21; } } if (rand == 21) { spunNumber = "22"; _root.theWheel.ball._x = -80; _root.theWheel.ball._y = -10; if (_root.bet22 > 0) { totalWinnings = totalWinnings + _root.bet22; } } if (rand == 22) { spunNumber = "23"; _root.theWheel.ball._x = -80; _root.theWheel.ball._y = -22; if (_root.bet23 > 0) { totalWinnings = totalWinnings + _root.bet23; } } if (rand == 23) { spunNumber = "24"; _root.theWheel.ball._x = -80; _root.theWheel.ball._y = -10; if (_root.bet24 > 0) { totalWinnings = totalWinnings + _root.bet24; } } if (rand == 24) { spunNumber = "25"; _root.theWheel.ball._x = -80; _root.theWheel.ball._y = -22; if (_root.bet25 > 0) { totalWinnings = totalWinnings + _root.bet25; } } if (rand == 25) { spunNumber = "26"; _root.theWheel.ball._x = -80; _root.theWheel.ball._y = -10; if (_root.bet26 > 0) { totalWinnings = totalWinnings + _root.bet26; } } if (rand == 26) { spunNumber = "27"; _root.theWheel.ball._x = -80; _root.theWheel.ball._y = -22; if (_root.bet27 > 0) { totalWinnings = totalWinnings + _root.bet27; } } if (rand == 27) { spunNumber = "28"; _root.theWheel.ball._x = -80; _root.theWheel.ball._y = -10; if (_root.bet28 > 0) { totalWinnings = totalWinnings + _root.bet28; } } if (rand == 28) { spunNumber = "29"; _root.theWheel.ball._x = -80; _root.theWheel.ball._y = -10; if (_root.bet29 > 0) { totalWinnings = totalWinnings + _root.bet29; } } if (rand == 29) { spunNumber = "30"; _root.theWheel.ball._x = -80; _root.theWheel.ball._y = -22; if (_root.bet2 > 30) { totalWinnings = totalWinnings + _root.bet30; } } if (rand == 30) { spunNumber = "31"; _root.theWheel.ball._x = -80; _root.theWheel.ball._y = -10; if (_root.bet31 > 0) { totalWinnings = totalWinnings + _root.bet31; } } if (rand == 31) { spunNumber = "32"; _root.theWheel.ball._x = -80; _root.theWheel.ball._y = -22; if (_root.bet32 > 0) { totalWinnings = totalWinnings + _root.bet32; } } if (rand == 32) { spunNumber = "33"; _root.theWheel.ball._x = -80; _root.theWheel.ball._y = -10; if (_root.bet33 > 0) { totalWinnings = totalWinnings + _root.bet33; } } if (rand == 33) { spunNumber = "34"; _root.theWheel.ball._x = -80; _root.theWheel.ball._y = -22; if (_root.bet34 > 0) { totalWinnings = totalWinnings + _root.bet34; } } if (rand == 34) { spunNumber = "35"; _root.theWheel.ball._x = -80; _root.theWheel.ball._y = -10; if (_root.bet35 > 0) { totalWinnings = totalWinnings + _root.bet35; } } if (rand == 35) { spunNumber = "36"; _root.theWheel.ball._x = -80; _root.theWheel.ball._y = -22; if (_root.bet2 > 36) { totalWinnings = totalWinnings + _root.bet36; } } if (rand == 36) { spunNumber = "0"; _root.theWheel.ball._x = -11; _root.theWheel.ball._y = -80; if (_root.bet0 > 0) { totalWinnings = totalWinnings + _root.bet0; } } if (rand == 37) { spunNumber = "00"; _root.theWheel.ball._x = -11; _root.theWheel.ball._y = -80; if (_root.bet00 > 0) { totalWinnings = totalWinnings + _root.bet00; } } if (_root.theWheel.ball._y == -10) { theColor = ", black"; spunColor = "black"; } if (_root.theWheel.ball._y == -22) { theColor = ", red"; spunColor = "red"; } if (_root.theWheel.ball._y == -80) { theColor = ""; spunColor = "green"; } totalWinnings = totalWinnings * 35; if ((((rand + 1) % 2) == 0) && (rand < 36)) { if (_root.betEven > 0) { totalWinnings = totalWinnings + (_root.betEven * 2); } } if ((((rand + 1) % 2) != 0) && (rand < 36)) { if (_root.betOdd > 0) { totalWinnings = totalWinnings + (_root.betOdd * 2); } } if ((spunColor == "red") && (_root.betRed > 0)) { totalWinnings = totalWinnings + (_root.betRed * 2); } if ((spunColor == "black") && (_root.betBlack > 0)) { totalWinnings = totalWinnings + (_root.betBlack * 2); } if (((rand + 1) < 19) && (_root.bet1_18 > 0)) { totalWinnings = totalWinnings + (_root.bet1_18 * 2); } if (((rand + 1) >= 19) && (_root.bet19_36 > 0)) { totalWinnings = totalWinnings + (_root.bet19_36 * 2); } theNum = rand + 1; if ((((((((((((theNum == 1) || (theNum == 4)) || (theNum == 7)) || (theNum == 10)) || (theNum == 13)) || (theNum == 16)) || (theNum == 19)) || (theNum == 22)) || (theNum == 25)) || (theNum == 28)) || (theNum == 31)) || ((theNum == 34) && (_root.betCol1 > 0))) { totalWinnings = totalWinnings + (_root.betCol1 * 3); } if ((((((((((((theNum == 2) || (theNum == 5)) || (theNum == 8)) || (theNum == 11)) || (theNum == 14)) || (theNum == 17)) || (theNum == 20)) || (theNum == 23)) || (theNum == 26)) || (theNum == 29)) || (theNum == 32)) || ((theNum == 35) && (_root.betCol2 > 0))) { totalWinnings = totalWinnings + (_root.betCol2 * 3); } if ((((((((((((theNum == 3) || (theNum == 6)) || (theNum == 9)) || (theNum == 12)) || (theNum == 15)) || (theNum == 18)) || (theNum == 21)) || (theNum == 24)) || (theNum == 27)) || (theNum == 30)) || (theNum == 33)) || ((theNum == 36) && (_root.betCol3 > 0))) { totalWinnings = totalWinnings + (_root.betCol3 * 3); } if ((((((((((((theNum == 1) || (theNum == 2)) || (theNum == 3)) || (theNum == 4)) || (theNum == 5)) || (theNum == 6)) || (theNum == 7)) || (theNum == 8)) || (theNum == 9)) || (theNum == 10)) || (theNum == 11)) || ((theNum == 12) && (_root.bet1st12 > 0))) { totalWinnings = totalWinnings + (_root.bet1st12 * 3); } if ((((((((((((theNum == 13) || (theNum == 14)) || (theNum == 15)) || (theNum == 16)) || (theNum == 17)) || (theNum == 18)) || (theNum == 19)) || (theNum == 20)) || (theNum == 21)) || (theNum == 22)) || (theNum == 23)) || ((theNum == 24) && (_root.bet2nd12 > 0))) { totalWinnings = totalWinnings + (_root.bet2nd12 * 3); } if ((((((((((((theNum == 25) || (theNum == 26)) || (theNum == 27)) || (theNum == 28)) || (theNum == 29)) || (theNum == 30)) || (theNum == 31)) || (theNum == 32)) || (theNum == 33)) || (theNum == 34)) || (theNum == 35)) || ((theNum == 36) && (_root.bet3rd12 > 0))) { totalWinnings = totalWinnings + (_root.bet3rd12 * 3); } _root.spinResult.text = (((spunNumber + theColor) + "! Player gets $") + totalWinnings) + "."; _root.bet = 0; _root.cash = _root.cash + totalWinnings; _root.spinner.ball2.stop(); _root.spinButton._alpha = 100; _root.spinButton.enabled = true; _root.leaveButton._alpha = 100; _root.leaveButton.enabled = true; _root.theWheel.ball._visible = 1; _root.activeSpace = "None"; _root.activeBet = ""; _root.bet00 = 0; _root.bet0 = 0; _root.bet1 = 0; _root.bet2 = 0; _root.bet3 = 0; _root.bet4 = 0; _root.bet5 = 0; _root.bet6 = 0; _root.bet7 = 0; _root.bet8 = 0; _root.bet9 = 0; _root.bet10 = 0; _root.bet11 = 0; _root.bet12 = 0; _root.bet13 = 0; _root.bet14 = 0; _root.bet15 = 0; _root.bet16 = 0; _root.bet17 = 0; _root.bet18 = 0; _root.bet19 = 0; _root.bet20 = 0; _root.bet21 = 0; _root.bet22 = 0; _root.bet23 = 0; _root.bet24 = 0; _root.bet25 = 0; _root.bet26 = 0; _root.bet27 = 0; _root.bet28 = 0; _root.bet29 = 0; _root.bet30 = 0; _root.bet31 = 0; _root.bet32 = 0; _root.bet33 = 0; _root.bet34 = 0; _root.bet35 = 0; _root.bet36 = 0; _root.betRed = 0; _root.betBlack = 0; _root.bet1st12 = 0; _root.bet2nd12 = 0; _root.bet3rd12 = 0; _root.betCol1 = 0; _root.betCol2 = 0; _root.betCol3 = 0; _root.betEven = 0; _root.betOdd = 0; _root.bet1_18 = 0; _root.bet19_36 = 0; _root.spinTime = 0; stop();
Instance of Symbol 1594 MovieClip "ball2" in Symbol 1595 MovieClip Frame 1
onClipEvent (load) { this._visible = 0; this.stop(); }
Symbol 1609 Button
on (release) { _root.LoopD.stop(); if (_root.music == 1) { _root.LoopB.start(0, 10000); } mapx = mapx - 8; _root.prevmoving = 0; gotoAndStop (2); }
Symbol 1617 Button
on (release) { if (((cash > 7) && (hp < hpmax)) && (time < 24)) { cash = cash - 8; hp = hp + 12; time = time + 1; if (hp > hpmax) { hp = hpmax; } _root.SFXdrink.start(0, 1); } else { _root.SFXerror.start(0, 1); } }
Symbol 1624 Button
on (release) { if (((cash > 11) && (hp < hpmax)) && (time < 24)) { cash = cash - 12; hp = hp + 20; time = time + 1; if (hp > hpmax) { hp = hpmax; } _root.SFXeat.start(0, 1); } else { _root.SFXerror.start(0, 1); } }
Symbol 1631 Button
on (release) { if (((cash > 24) && (hp < hpmax)) && (time < 24)) { cash = cash - 25; hp = hp + 40; time = time + 1; if (hp > hpmax) { hp = hpmax; } _root.SFXeat.start(0, 1); } else { _root.SFXerror.start(0, 1); } }
Symbol 1638 Button
on (release) { if (((cash > 49) && (hp < hpmax)) && (time < 24)) { cash = cash - 50; hp = hp + 80; time = time + 1; if (hp > hpmax) { hp = hpmax; } _root.SFXeat.start(0, 1); } else { _root.SFXerror.start(0, 1); } }
Symbol 1645 Button
on (release) { if (_root.time < 19) { _root.karma++; _root.cash = _root.cash + 36; _root.time = _root.time + 6; _root.SFXwork.start(0, 1); } else { _root.SFXerror.start(0, 1); } }
Symbol 1661 Button
on (release) { _root.offer = 0; _root.quantity = 0; _root.whichCommodity = 0; if ((_root.cash > 114) && (_root.time == 0)) { _root.cash = _root.cash - 115; _root.SFXpurchase.start(0, 1); robbery = Math.round(Math.random() * 125) + 100; if ((_root.item_cocaine == 0) && (_root.haveBooze == 0)) { _root.sellSummary = "You arrive in the city with nothing to sell. Unless you just enjoy long, expensive bus rides, you should probably stock up before you go again."; } else if (_root.item_gun == 0) { rand = random(3); if (rand == 0) { _root.sellSummary = "While traveling on the bus, you are robbed of all your money and stash by a traveling pack of low-rate lawyers. Next time, pack some protection."; _root.cash = 0; _root.item_cocaine = 0; _root.haveBooze = 0; } if (rand == 1) { _root.sellSummary = "You take one step off the bus in Brooklyn and are jumped by 3 guys and a chick. They take all your money and your stash. Maybe you should be packin' heat next time."; _root.cash = 0; _root.item_cocaine = 0; _root.haveBooze = 0; } if (rand == 2) { _root.sellSummary = "You get lost in New York. A pimp gives you directions back to the bus station, then robs you. You've lost all your money and your stash. Maybe think about investing in a firearm."; _root.cash = 0; _root.item_cocaine = 0; _root.haveBooze = 0; } } else if ((_root.item_gun == 1) && (_root.item_gun_ammo == 0)) { _root.sellSummary = "You strut down the city streets looking for action. A gang of street toughs with baseball bats eye you and walk in your direction. You pull out your gun and fire...*click* You've got no bullets. They have a homerun derby contest on your ass and take your stash and money."; _root.cash = 0; _root.item_cocaine = 0; _root.haveBooze = 0; } else if (robbery > _root.strength) { rand = random(3); if (rand == 0) { _root.sellSummary = "While in New York, you accidentally track dog crap onto a girl scout group's hop scotch layout. Troop 61 leaves you lying on the street with no cash and no stash, and a mouthful of stale cookies. Maybe you should buff up a bit more."; _root.cash = 0; _root.item_cocaine = 0; _root.haveBooze = 0; } if (rand == 1) { _root.sellSummary = "You get off the bus and walk the streets of Brooklyn. You come across a dark alley and hear noises from behind. Three large cats attack you from all sides, leaving you unconscious near a dumpster. A passing bum raids your wallet and your stash. You're weak as a kitten!"; _root.cash = 0; _root.item_cocaine = 0; _root.haveBooze = 0; } if (rand == 2) { _root.sellSummary = "Finding no action in New York, you start getting frustrated. Not paying attention, you slip on a used condom and hit your head on a park bench. Bleeding profusely, you can only watch as squirrels make off with your wallet and stash. Toughen' up!"; _root.cash = 0; _root.item_cocaine = 0; _root.haveBooze = 0; } } else if (_root.item_cellPhone == 0) { _root.sellSummary = "After arriving, you spend the entire day looking for people who will buy from you, but no one wants to deal with a punk without a cell phone. How are they supposed to call you for supply when 'the craving' sets in??"; } else if ((_root.item_cocaine >= 50) || (_root.haveBooze >= 50)) { _root.sellSummary = "Rolling into town with piles of product attacted plenty of attention - from the cops. They confiscate your goods, your gun, and your freedom; You serve the next 5 days in state pen."; _root.day = _root.day + 5; _root.haveBooze = 0; _root.item_cocaine = 0; _root.item_gun = 0; _root.item_gun_ammo = 0; } else if ((((_root.strength >= robbery) && (_root.item_cellPhone == 1)) && (_root.item_gun == 1)) && ((_root.item_cocaine > 0) || (_root.haveBooze > 0))) { rand = random(10); if (rand == 3) { _root.sellSummary = "You meet some new contacts behind an abandoned building. Everything seems to be going well as you strike up a deal. All of a sudden, you get hit from behind by a blunt object. As you lie on the pavement, you realize what just happened; you've been screwed!\rYour stash got jacked."; _root.haveBooze = 0; _root.item_cocaine = 0; } else { passedAll = 1; } } if (((((passedAll == 1) && (_root.strength >= robbery)) && (_root.item_cellPhone == 1)) && (_root.item_gun == 1)) && ((_root.item_cocaine > 0) || (_root.haveBooze > 0))) { _root.whichCommodity = random(2); if (_root.whichCommodity == 0) { theCommodity = " bottles of booze "; } if (_root.whichCommodity == 1) { theCommodity = " grams of cocaine "; } if (_root.whichCommodity == 0) { _root.offer = _root.charm / _root.boozeSell; if (_root.offer > 50) { _root.offer = 50; } rand = random(5); sign = random(2); if (sign == 0) { _root.offer = _root.offer - rand; } if (sign == 1) { _root.offer = _root.offer + rand; } if (_root.offer <= 5) { _root.offer = 5; } } if (_root.whichCommodity == 1) { _root.offer = 10 * (_root.charm / _root.cokeSell); if (_root.offer > 600) { _root.offer = 600; } rand = random(50); sign = random(2); if (sign == 0) { _root.offer = _root.offer - rand; } if (sign == 1) { _root.offer = _root.offer + rand; } if (_root.offer <= 50) { _root.offer = 50; } } if (_root.whichCommodity == 0) { _root.quantity = _root.haveBooze; } if (_root.whichCommodity == 1) { _root.quantity = _root.item_cocaine; } if (_root.quantity > 0) { _root.offer = Math.round(_root.offer * _root.quantity); _root.sellSummary = (((("You've arrived in the city and have received the following offer - " + quantity) + theCommodity) + "for $") + offer) + "."; } else { _root.sellSummary = "You've arrived in the city but can't find anyone to buy from you. Better luck next time, chump."; _root.offer = 0; _root.quantity = 0; _root.whichCommodity = 0; } } gotoAndPlay (51); } else { _root.SFXerror.start(0, 1); } }
Symbol 1667 Button
on (release) { _root.offer = 0; _root.quantity = 0; _root.whichCommodity = 0; if ((_root.cash > 99) && (_root.time == 0)) { _root.cash = _root.cash - 100; _root.SFXpurchase.start(0, 1); robbery = Math.round(Math.random() * 150) + 100; if ((_root.item_cocaine == 0) && (_root.haveBooze == 0)) { _root.sellSummary = "You arrive in the city with nothing to sell. Unless you just enjoy long, expensive bus rides, you should probably stock up before you go again."; } else if (_root.item_gun == 0) { rand = random(3); if (rand == 0) { _root.sellSummary = "While traveling on the bus, you are robbed of all your money and stash by a traveling pack of low-rate lawyers. Next time, pack some protection."; _root.cash = 0; _root.item_cocaine = 0; _root.haveBooze = 0; } if (rand == 1) { _root.sellSummary = "You take one step off the bus in Detroit and are jumped by 3 guys and a chick. They take all your money and your stash. Maybe you should be packin' heat next time."; _root.cash = 0; _root.item_cocaine = 0; _root.haveBooze = 0; } if (rand == 2) { _root.sellSummary = "You get lost in the Motor City. A pimp gives you directions back to the bus station, then robs you. You've lost all your money and your stash. Maybe think about investing in a firearm."; _root.cash = 0; _root.item_cocaine = 0; _root.haveBooze = 0; } } else if ((_root.item_gun == 1) && (_root.item_gun_ammo == 0)) { _root.sellSummary = "You strut down the city streets looking for action. A gang of street toughs with baseball bats eye you and walk in your direction. You pull out your gun and fire...*click* You've got no bullets. They have a homerun derby contest on your ass and take your stash and money."; _root.cash = 0; _root.item_cocaine = 0; _root.haveBooze = 0; } else if (robbery > _root.strength) { rand = random(3); if (rand == 0) { _root.sellSummary = "While in Detroit, you accidentally track dog crap onto a girl scout group's hop scotch layout. Troop 61 leaves you lying on the street with no cash and no stash, and a mouthful of stale cookies. Maybe you should buff up a bit more."; _root.cash = 0; _root.item_cocaine = 0; _root.haveBooze = 0; } if (rand == 1) { _root.sellSummary = "You get off the bus and walk the streets of Detroit. You come across a dark alley and hear noises from behind. Three large cats attack you from all sides, leaving you unconscious near a dumpster. A passing bum raids your wallet and your stash. You're weak as a kitten!"; _root.cash = 0; _root.item_cocaine = 0; _root.haveBooze = 0; } if (rand == 2) { _root.sellSummary = "Finding no action in Detroit, you start getting frustrated. Not paying attention, you slip on a used condom and hit your head on a park bench. Bleeding profusely, you can only watch as squirrels make off with your wallet and stash. Toughen' up!"; _root.cash = 0; _root.item_cocaine = 0; _root.haveBooze = 0; } } else if (_root.item_cellPhone == 0) { _root.sellSummary = "After arriving, you spend the entire day looking for people who will buy from you, but no one wants to deal with a punk without a cell phone. How are they supposed to call you for supply when 'the craving' sets in??"; } else if ((_root.item_cocaine > 50) || (_root.haveBooze > 50)) { _root.sellSummary = "Rolling into town with piles of product attacted plenty of attention - from the cops. They confiscate your goods, your gun, and your freedom; You serve the next 5 days in state pen."; _root.day = _root.day + 5; _root.haveBooze = 0; _root.item_cocaine = 0; _root.item_gun = 0; _root.item_gun_ammo = 0; } else if ((((_root.strength >= robbery) && (_root.item_cellPhone == 1)) && (_root.item_gun == 1)) && ((_root.item_cocaine > 0) || (_root.haveBooze > 0))) { rand = random(10); if (rand == 3) { _root.sellSummary = "You meet some new contacts behind an abandoned building. Everything seems to be going well as you strike up a deal. All of a sudden, you get hit from behind by a blunt object. As you lie on the pavement, you realize what just happened; you've been screwed!\rYour stash got jacked."; _root.haveBooze = 0; _root.item_cocaine = 0; } else { passedAll = 1; } } if (((((passedAll == 1) && (_root.strength >= robbery)) && (_root.item_cellPhone == 1)) && (_root.item_gun == 1)) && ((_root.item_cocaine > 0) || (_root.haveBooze > 0))) { _root.whichCommodity = 1; if (_root.whichCommodity == 0) { theCommodity = " bottles of booze "; } if (_root.whichCommodity == 1) { theCommodity = " grams of cocaine "; } if (_root.whichCommodity == 0) { _root.offer = _root.charm / _root.boozeSell; if (_root.offer > 50) { _root.offer = 50; } rand = random(5); sign = random(2); if (sign == 0) { _root.offer = _root.offer - rand; } if (sign == 1) { _root.offer = _root.offer + rand; } if (_root.offer <= 5) { _root.offer = 5; } } if (_root.whichCommodity == 1) { _root.offer = 10 * (_root.charm / _root.cokeSell); if (_root.offer > 600) { _root.offer = 600; } rand = random(50); sign = random(2); if (sign == 0) { _root.offer = _root.offer - rand; } if (sign == 1) { _root.offer = _root.offer + rand; } if (_root.offer <= 50) { _root.offer = 50; } } if (_root.whichCommodity == 0) { _root.quantity = _root.haveBooze; } if (_root.whichCommodity == 1) { _root.quantity = _root.item_cocaine; } if (_root.quantity > 0) { _root.offer = Math.round(_root.offer * _root.quantity); _root.sellSummary = (((("You've arrived in the city and have received the following offer - " + quantity) + theCommodity) + "for $") + offer) + "."; } else { _root.sellSummary = "You've arrived in the city but can't find anyone to buy from you. Better luck next time, chump."; _root.offer = 0; _root.quantity = 0; _root.whichCommodity = 0; } } gotoAndPlay (51); } else { _root.SFXerror.start(0, 1); } }
Symbol 1673 Button
on (release) { _root.offer = 0; _root.quantity = 0; _root.whichCommodity = 0; if ((_root.cash > 99) && (_root.time == 0)) { _root.cash = _root.cash - 100; _root.SFXpurchase.start(0, 1); robbery = Math.round(Math.random() * 150) + 100; if ((_root.item_cocaine == 0) && (_root.haveBooze == 0)) { _root.sellSummary = "You arrive in the city with nothing to sell. Unless you just enjoy long, expensive bus rides, you should probably stock up before you go again."; } else if (_root.item_gun == 0) { rand = random(3); if (rand == 0) { _root.sellSummary = "While traveling on the bus, you are robbed of all your money and stash by a traveling pack of low-rate lawyers. Next time, pack some protection."; _root.cash = 0; _root.item_cocaine = 0; _root.haveBooze = 0; } if (rand == 1) { _root.sellSummary = "You take one step off the bus in LA and are jumped by 3 guys and a chick. They take all your money and your stash. Maybe you should be packin' heat next time."; _root.cash = 0; _root.item_cocaine = 0; _root.haveBooze = 0; } if (rand == 2) { _root.sellSummary = "You get lost in Los Angeles. A pimp gives you directions back to the bus station, then robs you. You've lost all your money and your stash. Maybe think about investing in a firearm."; _root.cash = 0; _root.item_cocaine = 0; _root.haveBooze = 0; } } else if ((_root.item_gun == 1) && (_root.item_gun_ammo == 0)) { _root.sellSummary = "You strut down the city streets looking for action. A gang of street toughs with baseball bats eye you and walk in your direction. You pull out your gun and fire...*click* You've got no bullets. They have a homerun derby contest on your ass and take your stash and money."; _root.cash = 0; _root.item_cocaine = 0; _root.haveBooze = 0; } else if (robbery > _root.strength) { rand = random(3); if (rand == 0) { _root.cash = 0; _root.item_cocaine = 0; _root.haveBooze = 0; _root.sellSummary = "While in LA, you accidentally track dog crap onto a girl scout group's hop scotch layout. Troop 61 leaves you lying on the street with no cash and no stash, and a mouthful of stale cookies. Maybe you should buff up a bit more."; } if (rand == 1) { _root.cash = 0; _root.item_cocaine = 0; _root.haveBooze = 0; _root.sellSummary = "You get off the bus and walk the streets of LA. You come across a dark alley and hear noises from behind. Three large cats attack you from all sides, leaving you unconscious near a dumpster. A passing bum raids your wallet and your stash. You're weak as a kitten!"; } if (rand == 2) { _root.cash = 0; _root.item_cocaine = 0; _root.haveBooze = 0; _root.sellSummary = "Finding no action in LA, you start getting frustrated. Not paying attention, you slip on a used condom and hit your head on a park bench. Bleeding profusely, you can only watch as squirrels make off with your wallet and stash. Toughen' up!"; } } else if (_root.item_cellPhone == 0) { _root.sellSummary = "After arriving, you spend the entire day looking for people who will buy from you, but no one wants to deal with a punk without a cell phone. How are they supposed to call you for supply when 'the craving' sets in??"; } else if ((_root.item_cocaine > 50) || (_root.haveBooze > 50)) { _root.sellSummary = "Rolling into town with piles of product attacted plenty of attention - from the cops. They confiscate your goods, your gun, and your freedom; You serve the next 5 days in state pen."; _root.day = _root.day + 5; _root.haveBooze = 0; _root.item_cocaine = 0; _root.item_gun = 0; _root.item_gun_ammo = 0; } else if ((((_root.strength >= robbery) && (_root.item_cellPhone == 1)) && (_root.item_gun == 1)) && ((_root.item_cocaine > 0) || (_root.haveBooze > 0))) { rand = random(10); if (rand == 3) { _root.sellSummary = "You meet some new contacts behind an abandoned building. Everything seems to be going well as you strike up a deal. All of a sudden, you get hit from behind by a blunt object. As you lie on the pavement, you realize what just happened; you've been screwed!\rYour stash got jacked."; _root.haveBooze = 0; _root.item_cocaine = 0; } else { passedAll = 1; } } if (((((passedAll == 1) && (_root.strength >= robbery)) && (_root.item_cellPhone == 1)) && (_root.item_gun == 1)) && ((_root.item_cocaine > 0) || (_root.haveBooze > 0))) { _root.whichCommodity = 1; if (_root.whichCommodity == 0) { theCommodity = " bottles of booze "; } if (_root.whichCommodity == 1) { theCommodity = " grams of cocaine "; } if (_root.whichCommodity == 0) { _root.offer = _root.charm / _root.boozeSell; if (_root.offer > 50) { _root.offer = 50; } rand = random(5); sign = random(2); if (sign == 0) { _root.offer = _root.offer - rand; } if (sign == 1) { _root.offer = _root.offer + rand; } if (_root.offer <= 5) { _root.offer = 5; } } if (_root.whichCommodity == 1) { _root.offer = 10 * (_root.charm / _root.cokeSell); if (_root.offer > 600) { _root.offer = 600; } rand = random(50); sign = random(2); if (sign == 0) { _root.offer = _root.offer - rand; } if (sign == 1) { _root.offer = _root.offer + rand; } if (_root.offer <= 50) { _root.offer = 50; } } if (_root.whichCommodity == 0) { _root.quantity = _root.haveBooze; } if (_root.whichCommodity == 1) { _root.quantity = _root.item_cocaine; } if (_root.quantity > 0) { _root.offer = Math.round(_root.offer * _root.quantity); _root.sellSummary = (((("You've arrived in the city and have received the following offer - " + quantity) + theCommodity) + "for $") + offer) + "."; } else { _root.sellSummary = "You've arrived in the city but can't find anyone to buy from you. Better luck next time, chump."; _root.offer = 0; _root.quantity = 0; _root.whichCommodity = 0; } } gotoAndPlay (51); } else { _root.SFXerror.start(0, 1); } }
Symbol 1679 Button
on (release) { _root.offer = 0; _root.quantity = 0; _root.whichCommodity = 0; if ((_root.cash > 114) && (_root.time == 0)) { _root.cash = _root.cash - 115; _root.SFXpurchase.start(0, 1); robbery = Math.round(Math.random() * 125) + 100; if ((_root.item_cocaine == 0) && (_root.haveBooze == 0)) { _root.sellSummary = "You arrive in the city with nothing to sell. Unless you just enjoy long, expensive bus rides, you should probably stock up before you go again."; } else if (_root.item_gun == 0) { rand = random(3); if (rand == 0) { _root.cash = 0; _root.item_cocaine = 0; _root.haveBooze = 0; _root.sellSummary = "While traveling on the bus, you are robbed of all your money and stash by a traveling pack of low-rate lawyers. Next time, pack some protection."; } if (rand == 1) { _root.cash = 0; _root.item_cocaine = 0; _root.haveBooze = 0; _root.sellSummary = "You take one step off the bus in Chicago and are jumped by 3 guys and a chick. They take all your money and your stash. Maybe you should be packin' heat next time."; } if (rand == 2) { _root.cash = 0; _root.item_cocaine = 0; _root.haveBooze = 0; _root.sellSummary = "You get lost in the Windy City. A pimp gives you directions back to the bus station, then robs you. You've lost all your money and your stash. Maybe think about investing in a firearm."; } } else if ((_root.item_gun == 1) && (_root.item_gun_ammo == 0)) { _root.sellSummary = "You strut down the city streets looking for action. A gang of street toughs with baseball bats eye you and walk in your direction. You pull out your gun and fire...*click* You've got no bullets. They have a homerun derby contest on your ass and take your stash and money."; _root.cash = 0; _root.item_cocaine = 0; _root.haveBooze = 0; } else if (robbery > _root.strength) { rand = random(3); if (rand == 0) { _root.cash = 0; _root.item_cocaine = 0; _root.haveBooze = 0; _root.sellSummary = "While in Chicago, you accidentally track dog crap onto a girl scout group's hop scotch layout. Troop 61 leaves you lying on the street with no cash and no stash, and a mouthful of stale cookies. Maybe you should buff up a bit more."; } if (rand == 1) { _root.cash = 0; _root.item_cocaine = 0; _root.haveBooze = 0; _root.sellSummary = "You get off the bus and walk the streets of Chicago. You come across a dark alley and hear noises from behind. Three large cats attack you from all sides, leaving you unconscious near a dumpster. A passing bum raids your wallet and your stash. You're weak as a kitten!"; } if (rand == 2) { _root.cash = 0; _root.item_cocaine = 0; _root.haveBooze = 0; _root.sellSummary = "Finding no action in Chicago, you start getting frustrated. Not paying attention, you slip on a used condom and hit your head on a park bench. Bleeding profusely, you can only watch as squirrels make off with your wallet and stash. Toughen' up!"; } } else if (_root.item_cellPhone == 0) { _root.sellSummary = "After arriving, you spend the entire day looking for people who will buy from you, but no one wants to deal with a punk without a cell phone. How are they supposed to call you for supply when 'the craving' sets in??"; } else if ((_root.item_cocaine > 50) || (_root.haveBooze > 50)) { _root.sellSummary = "Rolling into town with piles of product attacted plenty of attention - from the cops. They confiscate your goods, your gun, and your freedom; You serve the next 5 days in state pen."; _root.day = _root.day + 5; _root.haveBooze = 0; _root.item_cocaine = 0; _root.item_gun = 0; _root.item_gun_ammo = 0; } else if ((((_root.strength >= robbery) && (_root.item_cellPhone == 1)) && (_root.item_gun == 1)) && ((_root.item_cocaine > 0) || (_root.haveBooze > 0))) { rand = random(10); if (rand == 3) { _root.sellSummary = "You meet some new contacts behind an abandoned building. Everything seems to be going well as you strike up a deal. All of a sudden, you get hit from behind by a blunt object. As you lie on the pavement, you realize what just happened; you've been screwed!\rYour stash got jacked."; _root.haveBooze = 0; _root.item_cocaine = 0; } else { passedAll = 1; } } if (((((passedAll == 1) && (_root.strength >= robbery)) && (_root.item_cellPhone == 1)) && (_root.item_gun == 1)) && ((_root.item_cocaine > 0) || (_root.haveBooze > 0))) { _root.whichCommodity = 0; if (_root.whichCommodity == 0) { theCommodity = " bottles of booze "; } if (_root.whichCommodity == 1) { theCommodity = " grams of cocaine "; } if (_root.whichCommodity == 0) { _root.offer = _root.charm / _root.boozeSell; if (_root.offer > 50) { _root.offer = 50; } rand = random(5); sign = random(2); if (sign == 0) { _root.offer = _root.offer - rand; } if (sign == 1) { _root.offer = _root.offer + rand; } if (_root.offer <= 5) { _root.offer = 5; } } if (_root.whichCommodity == 1) { _root.offer = 10 * (_root.charm / _root.cokeSell); if (_root.offer > 600) { _root.offer = 600; } rand = random(50); sign = random(2); if (sign == 0) { _root.offer = _root.offer - rand; } if (sign == 1) { _root.offer = _root.offer + rand; } if (_root.offer <= 50) { _root.offer = 50; } } if (_root.whichCommodity == 0) { _root.quantity = _root.haveBooze; } if (_root.whichCommodity == 1) { _root.quantity = _root.item_cocaine; } if (_root.quantity > 0) { _root.offer = Math.round(_root.offer * _root.quantity); _root.sellSummary = (((("You've arrived in the city and have received the following offer - " + quantity) + theCommodity) + "for $") + offer) + "."; } else { _root.sellSummary = "You've arrived in the city but can't find anyone to buy from you. Better luck next time, chump."; _root.offer = 0; _root.quantity = 0; _root.whichCommodity = 0; } } gotoAndPlay (51); } else { _root.SFXerror.start(0, 1); } }
Symbol 1685 Button
on (release) { _root.offer = 0; _root.quantity = 0; _root.whichCommodity = 0; if ((_root.cash > 129) && (_root.time == 0)) { _root.cash = _root.cash - 130; _root.SFXpurchase.start(0, 1); robbery = Math.round(Math.random() * 110) + 100; if ((_root.item_cocaine == 0) && (_root.haveBooze == 0)) { _root.sellSummary = "You arrive in the city with nothing to sell. Unless you just enjoy long, expensive bus rides, you should probably stock up before you go again."; } else if (_root.item_gun == 0) { rand = random(3); if (rand == 0) { _root.sellSummary = "While traveling on the bus, you are robbed of all your money and stash by a traveling pack of low-rate lawyers. Next time, pack some protection."; _root.cash = 0; _root.item_cocaine = 0; _root.haveBooze = 0; } if (rand == 1) { _root.sellSummary = "You take one step off the bus in Camden and are jumped by 3 guys and a chick. They take all your money and your stash. Maybe you should be packin' heat next time."; _root.cash = 0; _root.item_cocaine = 0; _root.haveBooze = 0; } if (rand == 2) { _root.sellSummary = "You get lost in Camden. A pimp gives you directions back to the bus station, then robs you. You've lost all your money and your stash. Maybe think about investing in a firearm."; _root.cash = 0; _root.item_cocaine = 0; _root.haveBooze = 0; } } else if ((_root.item_gun == 1) && (_root.item_gun_ammo == 0)) { _root.sellSummary = "You strut down the city streets looking for action. A gang of street toughs with baseball bats eye you and walk in your direction. You pull out your gun and fire...*click* You've got no bullets. They have a homerun derby contest on your ass and take your stash and money."; _root.cash = 0; _root.item_cocaine = 0; _root.haveBooze = 0; } else if (robbery > _root.strength) { rand = random(3); if (rand == 0) { _root.sellSummary = "While in Camden, you accidentally track dog crap onto a girl scout group's hop scotch layout. Troop 61 leaves you lying on the street with no cash and no stash, and a mouthful of stale cookies. Maybe you should buff up a bit more."; _root.cash = 0; _root.item_cocaine = 0; _root.haveBooze = 0; } if (rand == 1) { _root.sellSummary = "You get off the bus and walk the streets of Camden. You come across a dark alley and hear noises from behind. Three large cats attack you from all sides, leaving you unconscious near a dumpster. A passing bum raids your wallet and your stash. You're weak as a kitten!"; _root.cash = 0; _root.item_cocaine = 0; _root.haveBooze = 0; } if (rand == 2) { _root.sellSummary = "Finding no action in Camden, you start getting frustrated. Not paying attention, you slip on a used condom and hit your head on a park bench. Bleeding profusely, you can only watch as squirrels make off with your wallet and stash. Toughen' up!"; _root.cash = 0; _root.item_cocaine = 0; _root.haveBooze = 0; } } else if (_root.item_cellPhone == 0) { _root.sellSummary = "After arriving, you spend the entire day looking for people who will buy from you, but no one wants to deal with a punk without a cell phone. How are they supposed to call you for supply when 'the craving' sets in??"; } else if ((_root.item_cocaine > 50) || (_root.haveBooze > 50)) { _root.sellSummary = "Rolling into town with piles of product attacted plenty of attention - from the cops. They confiscate your goods, your gun, and your freedom; You serve the next 5 days in state pen."; _root.day = _root.day + 5; _root.haveBooze = 0; _root.item_cocaine = 0; _root.item_gun = 0; _root.item_gun_ammo = 0; } else if ((((_root.strength >= robbery) && (_root.item_cellPhone == 1)) && (_root.item_gun == 1)) && ((_root.item_cocaine > 0) || (_root.haveBooze > 0))) { rand = random(10); if (rand == 3) { _root.sellSummary = "You meet some new contacts behind an abandoned building. Everything seems to be going well as you strike up a deal. All of a sudden, you get hit from behind by a blunt object. As you lie on the pavement, you realize what just happened; you've been screwed!\rYour stash got jacked."; _root.haveBooze = 0; _root.item_cocaine = 0; } else { passedAll = 1; } } if (((((passedAll == 1) && (_root.strength >= robbery)) && (_root.item_cellPhone == 1)) && (_root.item_gun == 1)) && ((_root.item_cocaine > 0) || (_root.haveBooze > 0))) { _root.whichCommodity = 0; if (_root.whichCommodity == 0) { theCommodity = " bottles of booze "; } if (_root.whichCommodity == 1) { theCommodity = " grams of cocaine "; } if (_root.whichCommodity == 0) { _root.offer = _root.charm / _root.boozeSell; if (_root.offer > 50) { _root.offer = 50; } rand = random(5); sign = random(2); if (sign == 0) { _root.offer = _root.offer - rand; } if (sign == 1) { _root.offer = _root.offer + rand; } if (_root.offer <= 5) { _root.offer = 5; } } if (_root.whichCommodity == 1) { _root.offer = 10 * (_root.charm / _root.cokeSell); if (_root.offer > 600) { _root.offer = 600; } rand = random(50); sign = random(2); if (sign == 0) { _root.offer = _root.offer - rand; } if (sign == 1) { _root.offer = _root.offer + rand; } if (_root.offer <= 50) { _root.offer = 50; } } if (_root.whichCommodity == 0) { _root.quantity = _root.haveBooze; } if (_root.whichCommodity == 1) { _root.quantity = _root.item_cocaine; } if (_root.quantity > 0) { _root.offer = Math.round(_root.offer * _root.quantity); _root.sellSummary = (((("You've arrived in the city and have received the following offer - " + quantity) + theCommodity) + "for $") + offer) + "."; } else { _root.sellSummary = "You've arrived in the city but can't find anyone to buy from you. Better luck next time, chump."; _root.offer = 0; _root.quantity = 0; _root.whichCommodity = 0; } } gotoAndPlay (51); } else { _root.SFXerror.start(0, 1); } }
Symbol 1691 Button
on (release) { _root.offer = 0; _root.quantity = 0; _root.whichCommodity = 0; if ((_root.cash > 129) && (_root.time == 0)) { _root.cash = _root.cash - 130; _root.SFXpurchase.start(0, 1); robbery = Math.round(Math.random() * 110) + 100; if ((_root.item_cocaine == 0) && (_root.haveBooze == 0)) { _root.sellSummary = "You arrive in the city with nothing to sell. Unless you just enjoy long, expensive bus rides, you should probably stock up before you go again."; } else if (_root.item_gun == 0) { rand = random(3); if (rand == 0) { _root.sellSummary = "While traveling on the bus, you are robbed of all your money and stash by a traveling pack of low-rate lawyers. Next time, pack some protection."; _root.cash = 0; _root.item_cocaine = 0; _root.haveBooze = 0; } if (rand == 1) { _root.sellSummary = "You take one step off the bus in Las Vegas and are jumped by 3 guys and a chick. They take all your money and your stash. Maybe you should be packin' heat next time."; _root.cash = 0; _root.item_cocaine = 0; _root.haveBooze = 0; } if (rand == 2) { _root.sellSummary = "You get lost in Vegas. A pimp gives you directions back to the bus station, then robs you. You've lost all your money and your stash. Maybe think about investing in a firearm."; _root.cash = 0; _root.item_cocaine = 0; _root.haveBooze = 0; } } else if ((_root.item_gun == 1) && (_root.item_gun_ammo == 0)) { _root.sellSummary = "You strut down the city streets looking for action. A gang of street toughs with baseball bats eye you and walk in your direction. You pull out your gun and fire...*click* You've got no bullets. They have a homerun derby contest on your ass and take your stash and money."; _root.cash = 0; _root.item_cocaine = 0; _root.haveBooze = 0; } else if (robbery > _root.strength) { rand = random(3); if (rand == 0) { _root.sellSummary = "While in Vegas, you accidentally track dog crap onto a girl scout group's hop scotch layout. Troop 61 leaves you lying on the street with no cash and no stash, and a mouthful of stale cookies. Maybe you should buff up a bit more."; _root.cash = 0; _root.item_cocaine = 0; _root.haveBooze = 0; } if (rand == 1) { _root.sellSummary = "You get off the bus and walk the streets of Las Vegas. You come across a dark alley and hear noises from behind. Three large cats attack you from all sides, leaving you unconscious near a dumpster. A passing bum raids your wallet and your stash. You're weak as a kitten!"; _root.cash = 0; _root.item_cocaine = 0; _root.haveBooze = 0; } if (rand == 2) { _root.sellSummary = "Finding no action in Vegas, you start getting frustrated. Not paying attention, you slip on a used condom and hit your head on a park bench. Bleeding profusely, you can only watch as squirrels make off with your wallet and stash. Toughen' up!"; _root.cash = 0; _root.item_cocaine = 0; _root.haveBooze = 0; } } else if (_root.item_cellPhone == 0) { _root.sellSummary = "After arriving, you spend the entire day looking for people who will buy from you, but no one wants to deal with a punk without a cell phone. How are they supposed to call you for supply when 'the craving' sets in??"; } else if ((_root.item_cocaine > 50) || (_root.haveBooze > 50)) { _root.sellSummary = "Rolling into town with piles of product attacted plenty of attention - from the cops. They confiscate your goods, your gun, and your freedom; You serve the next 5 days in state pen."; _root.day = _root.day + 5; _root.haveBooze = 0; _root.item_cocaine = 0; _root.item_gun = 0; _root.item_gun_ammo = 0; } else if ((((_root.strength >= robbery) && (_root.item_cellPhone == 1)) && (_root.item_gun == 1)) && ((_root.item_cocaine > 0) || (_root.haveBooze > 0))) { rand = random(10); if (rand == 3) { _root.sellSummary = "You meet some new contacts behind an abandoned building. Everything seems to be going well as you strike up a deal. All of a sudden, you get hit from behind by a blunt object. As you lie on the pavement, you realize what just happened; you've been screwed!\rYour stash got jacked."; _root.haveBooze = 0; _root.item_cocaine = 0; } else { passedAll = 1; } } if (((((passedAll == 1) && (_root.strength >= robbery)) && (_root.item_cellPhone == 1)) && (_root.item_gun == 1)) && ((_root.item_cocaine > 0) || (_root.haveBooze > 0))) { _root.whichCommodity = random(2); if (_root.whichCommodity == 0) { theCommodity = " bottles of booze "; } if (_root.whichCommodity == 1) { theCommodity = " grams of cocaine "; } if (_root.whichCommodity == 0) { _root.offer = _root.charm / _root.boozeSell; if (_root.offer > 50) { _root.offer = 50; } rand = random(5); sign = random(2); if (sign == 0) { _root.offer = _root.offer - rand; } if (sign == 1) { _root.offer = _root.offer + rand; } if (_root.offer <= 5) { _root.offer = 5; } } if (_root.whichCommodity == 1) { _root.offer = 10 * (_root.charm / _root.cokeSell); if (_root.offer > 600) { _root.offer = 600; } rand = random(50); sign = random(2); if (sign == 0) { _root.offer = _root.offer - rand; } if (sign == 1) { _root.offer = _root.offer + rand; } if (_root.offer <= 50) { _root.offer = 50; } } if (_root.whichCommodity == 0) { _root.quantity = _root.haveBooze; } if (_root.whichCommodity == 1) { _root.quantity = _root.item_cocaine; } if (_root.quantity > 0) { _root.offer = Math.round(_root.offer * _root.quantity); _root.sellSummary = (((("You've arrived in the city and have received the following offer - " + quantity) + theCommodity) + "for $") + offer) + "."; } else { _root.sellSummary = "You've arrived in the city but can't find anyone to buy from you. Better luck next time, chump."; _root.offer = 0; _root.quantity = 0; _root.whichCommodity = 0; } } gotoAndPlay (51); } else { _root.SFXerror.start(0, 1); } }
Symbol 1700 Button
on (release) { _root.LoopD.stop(); if (_root.music == 1) { _root.LoopB.start(0, 10000); } _root.time = 24; mapx = mapx + 8; _root.takeIt._visible = 1; gotoAndStop (2); }
Symbol 1709 Button
on (release) { _root.karma = _root.karma - 5; karmaAdjust(); _root.takeIt._visible = 0; rand = random(10); if ((rand == 0) && (_root.dealMessage1 == 0)) { _root.msgs.push("Hey dude...its Marco...from the city. Just wanted to let you know that the stuff you brought down was some good shit. Hope to do business again with you soon. Peace!"); _root.dealMessage1 = 1; } if ((rand == 1) && (_root.dealMessage2 == 0)) { _root.msgs.push("Hey hun, its Taquisha...I bought some goods from you last night. I like your style. Keep pouring on that charm and I might pay you a bit more next time. See you soon, baby!"); _root.dealMessage2 = 1; } if ((rand == 2) && (_root.dealMessage3 == 0)) { _root.msgs.push("Yo, its DJ Beefstick! Your stash was hot at the club last night! Bring down some more soon, but watch out! The cops will notice you if you're carrying too much...lata foo'!"); _root.dealMessage3 = 1; } if ((rand == 3) && (_root.dealMessage4 == 0)) { _root.msgs.push("...its Antonio. Next time you're in the city, look me up. I know some guys who want in on your goods. If you're more convincing, you'll get a higher price. Ciao."); _root.dealMessage4 = 1; } if ((rand == 4) && (_root.dealMessage5 == 0)) { _root.msgs.push("Hey punk! Stay the hell off of my turf! If I see you dealin' there again, I'll bust a cap in yo ass!"); _root.dealMessage5 = 1; } _root.cash = _root.cash + _root.offer; if (_root.whichCommodity == 0) { _root.haveBooze = _root.haveBooze - _root.quantity; } if (_root.whichCommodity == 1) { _root.item_cocaine = _root.item_cocaine - _root.quantity; } _root.SFXwork.start(0, 1); }
Symbol 1714 Button
on (release) { _root.LoopD.stop(); if (_root.music == 1) { _root.LoopB.start(0, 10000); } mapy = mapy + 8; _root.prevmoving = 0; gotoAndStop (2); }
Symbol 1721 Button
on (release) { if (_root.cash > 499) { _root.cash = _root.cash - 500; _root.item_bed = 1; _root.newBed._visible = 0; _root.SFXpurchase.start(0, 1); } else { _root.SFXerror.start(0, 1); } }
Symbol 1728 Button
on (release) { if (_root.cash > 2499) { _root.cash = _root.cash - 2500; _root.item_tv = 1; _root.buyTV._visible = 0; _root.SFXpurchase.start(0, 1); } else { _root.SFXerror.start(0, 1); } }
Symbol 1736 Button
on (release) { if (_root.cash > 1999) { _root.cash = _root.cash - 2000; _root.item_computer = 1; _root.buyComputer._visible = 0; _root.SFXpurchase.start(0, 1); } else { _root.SFXerror.start(0, 1); } }
Symbol 1744 Button
on (release) { if (_root.cash > 2999) { _root.cash = _root.cash - 3000; _root.item_satellite = 1; _root.buySatellite._visible = 0; _root.SFXpurchase.start(0, 1); } else { _root.SFXerror.start(0, 1); } }
Symbol 1753 Button
on (release) { if (_root.cash > 1999) { _root.cash = _root.cash - 2000; _root.item_books = 1; _root.buyBooks._visible = 0; _root.SFXpurchase.start(0, 1); } else { _root.SFXerror.start(0, 1); } }
Symbol 1761 Button
on (release) { if (_root.cash > 3499) { _root.cash = _root.cash - 3500; _root.item_treadmill = 1; _root.buyTreadmill._visible = 0; _root.SFXpurchase.start(0, 1); } else { _root.SFXerror.start(0, 1); } }
Symbol 1769 Button
on (release) { if (_root.cash > 2499) { _root.cash = _root.cash - 2500; _root.item_freezer = 1; _root.buyFreezer._visible = 0; _root.SFXpurchase.start(0, 1); } else { _root.SFXerror.start(0, 1); } }
Symbol 1778 Button
on (release) { if (_root.cash > 4999) { _root.cash = _root.cash - 5000; _root.item_minibar = 1; _root.buyMinibar._visible = 0; _root.SFXpurchase.start(0, 1); } else { _root.SFXerror.start(0, 1); } }
Symbol 1782 Button
on (release) { _root.LoopD.stop(); if (_root.music == 1) { _root.LoopB.start(0, 10000); } mapy = mapy - 8; _root.prevmoving = 0; gotoAndStop (2); }
Symbol 1791 Button
on (release) { if (time < 23) { _root.karma++; karmaAdjust(); time = time + 2; gotoAndStop (62); } }
Symbol 1798 Button
on (release) { if ((time < 23) && (cash > 19)) { _root.karma++; karmaAdjust(); time = time + 2; cash = cash - 20; gotoAndStop (63); } }
Symbol 1805 Button
on (release) { if (time < 23) { _root.karma++; karmaAdjust(); time = time + 2; gotoAndStop (61); } }
Symbol 1835 MovieClip Frame 11
_root.strength = Math.min(_root.strength + 1, 999); _root.hpmax = _root.hpmax + 1;
Symbol 1835 MovieClip Frame 24
_root.gotoAndStop(60);
Symbol 1853 MovieClip Frame 10
_root.intelligence = Math.min(_root.intelligence + 1, 999);
Symbol 1853 MovieClip Frame 25
_root.gotoAndStop(60);
Symbol 1878 MovieClip Frame 11
_root.intelligence = _root.intelligence + 2; if (_root.intelligence > 999) { _root.intelligence = 999; }
Symbol 1878 MovieClip Frame 25
_root.gotoAndStop(60);
Symbol 1881 Button
on (release) { _root.LoopD.stop(); if (_root.music == 1) { _root.LoopB.start(0, 10000); } mapy = mapy - 8; _root.saveText.text = ""; _root.prevmoving = 0; gotoAndStop (2); }
Symbol 1886 MovieClip Frame 1
if (_root.dwelling == 1) { stop(); } if (_root.dwelling == 2) { gotoAndStop (2); } if (_root.dwelling == 3) { gotoAndStop (3); }
Symbol 1892 Button
on (release) { day = day + 1; stockRate = Math.random(1); stockRate = stockRate * 0.25; direction = random(2); if (direction == 0) { direction = -1; } if (direction == 1) { direction = 1; } ABCprev = ABCprice; ABCprice = ABCprice + (stockRate * direction); if (ABCprice <= 1) { ABCprice = 1; } stockRate = Math.random(1); direction = random(2); if (direction == 0) { direction = -1; } if (direction == 1) { direction = 1; } XYZprev = XYZprice; XYZprice = XYZprice + (stockRate * direction); if (XYZprice <= 1) { XYZprice = 1; } stockRate = Math.random(1); direction = random(2); if (direction == 0) { direction = -1; } if (direction == 1) { direction = 1; } RTWprev = RTWprice; RTWprice = RTWprice + (stockRate * direction); if (RTWprice <= 1) { RTWprice = 1; } stockRate = Math.random(1); direction = random(2); if (direction == 0) { direction = -1; } if (direction == 1) { direction = 1; } LLGprev = LLGprice; LLGprice = LLGprice + (stockRate * direction); if (LLGprice <= 1) { LLGprice = 1; } stockRate = Math.random(1); direction = random(2); if (direction == 0) { direction = -1; } if (direction == 1) { direction = 1; } BIXprev = BIXprice; BIXprice = BIXprice + (stockRate * direction); if (BIXprice <= 1) { BIXprice = 1; } stockRate = Math.random(1); direction = random(2); if (direction == 0) { direction = -1; } if (direction == 1) { direction = 1; } IJAprev = IJAprice; IJAprice = IJAprice + (stockRate * direction); if (IJAprice <= 1) { IJAprice = 1; } bankcash = bankcash + int(bankcash * (bankrate / 100)); bankloan = bankloan + int(bankloan * (bankrate / 100)); bankrate = bankrate + ((random(10) / 10) - 0.5); if (bankrate < 0) { bankrate = 0; } var banktext = ""; if (bankloandays > 1) { bankloandays = bankloandays - 1; var banktext = (((bankloandays + " days left to pay off your loan ($") + bankloan) + ")"); } if (bankloandays == 1) { bankloandays = bankloandays - 1; var banktext = (((bankloandays + " day left to pay off your loan ($") + bankloan) + ")"); } if (bankloandays == 0) { gotoAndStop (100); } if (_root.item_bed == 0) { var hprestore = 20; } else { var hprestore = 30; } if (item_pills > 0) { var pilltext = "(CAFFEINE PILLS USED)"; hprestore = hprestore - 20; } else { var pilltext = ""; } hp = hp + hprestore; if (hp > hpmax) { hprestore = hprestore - (hp - hpmax); hp = hpmax; } var hptext = (hprestore + " HP RESTORED!"); if (item_books == 1) { var intelligencetext = "+1 INTELLIGENCE GAINED! (XGENICA COLL.)"; _root.intelligence++; if (_root.intelligence > 999) { _root.intelligence = 999; } } else { var intelligencetext = ""; } if (item_minibar == 1) { var charmtext = "+1 CHARM GAINED! (MINIBAR)"; _root.charm++; if (_root.charm > 999) { _root.charm = 999; } } else { var charmtext = ""; } if (item_treadmill == 1) { var strengthtext = "+1 STRENGTH GAINED! (TREADMILL)"; _root.strength++; if (_root.strength > 999) { _root.strength = 999; } _root.hpmax = _root.hpmax + 1; } else { var strengthtext = ""; } time = 8; if (item_pills > 0) { item_pills = item_pills - 1; time = time - 4; } if (item_alarm > 0) { time = time - 4; } if (day == 365) { msgs.push("Ello! This is the game developer calling to say CONGRATUFREAKINLATIONS! You managed to play for an entire virtual YEAR!!! You now own a new sports car. Press 'c' to toggle when walking."); _root.item_car = 2; } if (day == (gamelength + 1)) { gotoAndStop (130); } else { gotoAndStop (66); } }
Symbol 1896 MovieClip Frame 7
if (_root.msgs.length == 0) { gotoAndPlay (1); }
Symbol 1899 Button
on (release) { gotoAndStop (67); }
Symbol 1906 Button
on (release) { saveGame(); }
Symbol 1913 Button
on (release) { if (time < 23) { gotoAndPlay (68); } }
Symbol 1920 Button
on (release) { if (time < 23) { gotoAndStop (69); } }
Symbol 1922 Button
on (release) { gotoAndStop (65); }
Symbol 1929 Button
on (release) { gotoAndStop (65); }
Symbol 1937 Button
on (release) { if (msgs.length > 0) { _root.SFXansmachine.start(0, 1); i = 0; while (i < (msgs.length - 1)) { msgs[i] = msgs[i + 1]; i++; } msgs.splice(msgs.length - 1); var msgtext = (("YOU HAVE (" + msgs.length) + ") NEW MESSAGES"); if (msgs.length == 1) { var msgtext = "YOU HAVE (1) NEW MESSAGE"; } var msgbody = (("''" + msgs[0]) + "''"); if (msgs.length == 0) { msgbody = ""; } } else { _root.SFXerror.start(0, 1); } }
Symbol 1938 Button
on (release) { time++; gotoAndStop (65); }
Symbol 1947 MovieClip Frame 19
_root.intelligence = Math.min(_root.intelligence + 2, 999);
Symbol 1947 MovieClip Frame 23
stop();
Symbol 1954 Button
on (release) { gotoAndStop (70); }
Symbol 1955 Button
on (release) { gotoAndStop (69); }
Symbol 1965 Button
on (release) { _root.currentStock = "XGS"; _root.currentPrice = _root.ABCprice; _root.currentDiff = _root.ABCdiff; _root.currentYours = _root.ABCunits; _root.currentBought = _root.ABCbought; gotoAndPlay (71); }
Symbol 1966 Button
on (release) { _root.currentStock = "FSY"; _root.currentPrice = _root.XYZprice; _root.currentDiff = _root.XYZdiff; _root.currentYours = _root.XYZunits; _root.currentBought = _root.XYZbought; gotoAndPlay (71); }
Symbol 1967 Button
on (release) { _root.currentStock = "DYC"; _root.currentPrice = _root.RTWprice; _root.currentDiff = _root.RTWdiff; _root.currentYours = _root.RTWunits; _root.currentBought = _root.RTWbought; gotoAndPlay (71); }
Symbol 1968 Button
on (release) { _root.currentStock = "MLG"; _root.currentPrice = _root.LLGprice; _root.currentDiff = _root.LLGdiff; _root.currentYours = _root.LLGunits; _root.currentBought = _root.LLGbought; gotoAndPlay (71); }
Symbol 1969 Button
on (release) { _root.currentStock = "SR2"; _root.currentPrice = _root.BIXprice; _root.currentDiff = _root.BIXdiff; _root.currentYours = _root.BIXunits; _root.currentBought = _root.BIXbought; gotoAndPlay (71); }
Symbol 1970 Button
on (release) { _root.currentStock = "SAR"; _root.currentPrice = _root.IJAprice; _root.currentDiff = _root.IJAdiff; _root.currentYours = _root.IJAunits; _root.currentBought = _root.IJAbought; gotoAndPlay (71); }
Symbol 2004 Button
on (release) { if ((int(_root.units) > 0) && ((_root.currentYours + int(_root.units)) < 1000000)) { if ((_root.currentPrice * int(_root.units)) <= _root.cash) { _root.SFXpurchase.start(0, 1); _root.currentYours = _root.currentYours + int(_root.units); if (_root.currentStock == "XGS") { _root.ABCunits = _root.ABCunits + int(_root.units); _root.cash = _root.cash - Math.round(_root.currentPrice * int(_root.units)); _root.ABCbought = currentPrice; } if (_root.currentStock == "FSY") { _root.XYZunits = _root.XYZunits + int(_root.units); _root.cash = _root.cash - Math.round(_root.currentPrice * int(_root.units)); _root.XYZbought = currentPrice; } if (_root.currentStock == "DYC") { _root.RTWunits = _root.RTWunits + int(_root.units); _root.cash = _root.cash - Math.round(_root.currentPrice * int(_root.units)); _root.RTWbought = currentPrice; } if (_root.currentStock == "MLG") { _root.LLGunits = _root.LLGunits + int(_root.units); _root.cash = _root.cash - Math.round(_root.currentPrice * int(_root.units)); _root.LLGbought = currentPrice; } if (_root.currentStock == "SR2") { _root.BIXunits = _root.BIXunits + int(_root.units); _root.cash = _root.cash - Math.round(_root.currentPrice * int(_root.units)); _root.BIXbought = currentPrice; } if (_root.currentStock == "SAR") { _root.IJAunits = _root.IJAunits + int(_root.units); _root.cash = _root.cash - Math.round(_root.currentPrice * int(_root.units)); _root.IJAbought = currentPrice; } else { _root.SFXerror.start(0, 1); } } } }
Symbol 2008 Button
on (release) { if ((int(_root.units) > 0) && (_root.currentYours >= int(_root.units))) { _root.SFXwork.start(0, 1); _root.currentYours = _root.currentYours - int(_root.units); if (_root.currentStock == "XGS") { _root.ABCunits = _root.ABCunits - int(_root.units); _root.cash = _root.cash + Math.round(_root.currentPrice * int(_root.units)); } if (_root.currentStock == "FSY") { _root.XYZunits = _root.XYZunits - int(_root.units); _root.cash = _root.cash + Math.round(_root.currentPrice * int(_root.units)); } if (_root.currentStock == "DYC") { _root.RTWunits = _root.RTWunits - int(_root.units); _root.cash = _root.cash + Math.round(_root.currentPrice * int(_root.units)); } if (_root.currentStock == "MLG") { _root.LLGunits = _root.LLGunits - int(_root.units); _root.cash = _root.cash + Math.round(_root.currentPrice * int(_root.units)); } if (_root.currentStock == "SR2") { _root.BIXunits = _root.BIXunits - int(_root.units); _root.cash = _root.cash + Math.round(_root.currentPrice * int(_root.units)); } if (_root.currentStock == "SAR") { _root.IJAunits = _root.IJAunits - int(_root.units); _root.cash = _root.cash + Math.round(_root.currentPrice * int(_root.units)); } else { _root.SFXerror.start(0, 1); } } }
Symbol 2016 MovieClip Frame 1
var xmove = (random(20) - 10); var ymove = (random(10) + 1); var xdir = -1;
Symbol 2016 MovieClip Frame 2
f1._y = f1._y + ymove; f1._x = f1._x + xmove; xmove = xmove + xdir; if (xmove < -10) { xdir = 1; } if (xmove > 10) { xdir = -1; } if (f1._y > 700) { ymove = random(8) + 3; f1._y = random(400) - 600; f1._x = random(1050) - 400; f1.gotoAndPlay(random(49)); }
Symbol 2016 MovieClip Frame 3
gotoAndPlay (2);
Symbol 2021 MovieClip Frame 20
stop();
Symbol 2061 MovieClip Frame 41
stop();
Symbol 2091 MovieClip Frame 65
stop();
Symbol 2125 MovieClip Frame 11
_root.strength = _root.strength + 3; if (_root.strength > 999) { _root.strength = 999; } _root.hpmax = _root.hpmax + 3;
Symbol 2125 MovieClip Frame 24
stop();
Symbol 2132 Button
on (release) { _root.karma = _root.karma - 3; _root.gotoAndStop(_root.returnframe); }
Symbol 2134 MovieClip Frame 10
gotoAndPlay (1);
Symbol 2134 MovieClip Frame 27
if (_root.att == 1) { _root.hp2 = _root.hp2 - _root.hit; pow._xscale = 100; } if (_root.att == 2) { _root.hp = _root.hp - _root.hit; pow._xscale = -100; } pow.gotoAndPlay(1);
Symbol 2134 MovieClip Frame 54
if (_root.att == 2) { _root.attpts = Math.min(int(_root.strength / 20) + 1, 15); } _root.attmode = 0; gotoAndPlay (1);
Symbol 2134 MovieClip Frame 67
if (_root.att == 1) { _root.hp2 = _root.hp2 - _root.hit; pow._xscale = 100; } if (_root.att == 2) { _root.hp = _root.hp - _root.hit; pow._xscale = -100; } pow.gotoAndPlay(1);
Symbol 2134 MovieClip Frame 89
if (_root.att == 2) { _root.attpts = Math.min(int(_root.strength / 20) + 1, 15); } _root.attmode = 0; gotoAndPlay (1);
Symbol 2134 MovieClip Frame 130
if (_root.att == 1) { _root.hp2 = _root.hp2 - _root.hit; pow._xscale = 100; } if (_root.att == 2) { _root.hp = _root.hp - _root.hit; pow._xscale = -100; } pow.gotoAndPlay(1);
Symbol 2134 MovieClip Frame 150
if (_root.att == 2) { _root.attpts = Math.min(int(_root.strength / 20) + 1, 15); } _root.attmode = 0; gotoAndPlay (1);
Symbol 2134 MovieClip Frame 185
if (_root.att == 1) { _root.hp2 = _root.hp2 - _root.hit; pow._xscale = 100; } if (_root.att == 2) { _root.hp = _root.hp - _root.hit; pow._xscale = -100; } pow.gotoAndPlay(1);
Symbol 2134 MovieClip Frame 215
if (_root.att == 2) { _root.attpts = Math.min(int(_root.strength / 20) + 1, 15); } _root.attmode = 0; gotoAndPlay (1);
Symbol 2134 MovieClip Frame 216
_root.LoopC.stop();
Symbol 2134 MovieClip Frame 234
_root.itfroze._visible = 0;
Symbol 2134 MovieClip Frame 285
fstrength.gotoAndPlay(1);
Symbol 2134 MovieClip Frame 350
var ftext; var fwin; fwin = int(random(_root.barfight * 5) + (_root.barfight * 5)); ftext = ("You find $" + fwin) + " in the dead guy's wallet."; _root.cash = _root.cash + fwin; _root.barfight = _root.barfight + 1;
Symbol 2134 MovieClip Frame 370
stop();
Symbol 2141 Button
on (release) { if ((_root.attmode == 0) && (_root.attpts > 0)) { _root.attmode = 1; _root.attpts = _root.attpts - 1; _root.att = 1; _root.hit = int(random((_root.strength + 10) / 10) + (_root.item_knife * 2)); if (_root.hit == 0) { _root.hit = 1; } p1.gotoAndPlay(11); } }
Symbol 2147 Button
on (release) { if ((_root.attmode == 0) && (_root.attpts > 1)) { _root.attmode = 1; _root.attpts = _root.attpts - 2; _root.att = 1; _root.hit = int((random(_root.strength / 4.5) + (_root.item_knife * 2)) + 1); if (_root.hit == 0) { _root.hit = 1; } p1.gotoAndPlay(55); } }
Symbol 2156 Button
on (release) { if ((_root.attmode == 0) && (_root.attpts > 2)) { _root.attmode = 1; _root.attpts = _root.attpts - 3; _root.att = 1; _root.hit = int(random(_root.strength / 2.5)); if (_root.hit == 0) { _root.hit = 1; } p1.gotoAndPlay(90); } }
Symbol 2163 Button
on (release) { if ((_root.attmode == 0) && (_root.attpts > 3)) { _root.attmode = 1; _root.attpts = _root.attpts - 4; _root.att = 1; _root.hit = int(random(_root.strength / 1.5)); if (_root.hit == 0) { _root.hit = 1; } p1.gotoAndPlay(151); } }
Symbol 2170 Button
on (release) { if (_root.attmode == 0) { _root.gotoAndStop(_root.returnframe); _root.LoopC.stop(); } }
Symbol 2179 Button
on (release) { if ((_root.fbugfix == 1) || (_root.attmode == 0)) { if (_root.hp2 > 0) { _root.fbugfix = 0; _root.attmode = 1; _root.att = 2; var retack1 = (int(random(_root.strength)) + 1); if (retack1 > 40) { _root.fight.p2.gotoAndPlay(151); _root.hit = int(random(_root.strength / 1.5)); if (_root.hit == 0) { _root.hit = 1; } retack1 = 0; } if (retack1 > 20) { _root.fight.p2.gotoAndPlay(90); _root.hit = int(random(_root.strength / 2.5)); if (_root.hit == 0) { _root.hit = 1; } retack1 = 0; } if (retack1 > 10) { _root.fight.p2.gotoAndPlay(55); _root.hit = int(random(_root.strength / 4.5)); if (_root.hit == 0) { _root.hit = 1; } retack1 = 0; } if (retack1 > 0) { _root.fight.p2.gotoAndPlay(11); _root.hit = int(random(_root.strength / 10)) + 1; if (_root.hit == 0) { _root.hit = 1; } retack1 = 0; } _root.attpts = Math.min(int(_root.strength / 20) + 1, 15); } } }
Symbol 2181 MovieClip Frame 1
if ((_root.hp2 <= 0) && (_root.attmode == 0)) { _root.attmode = 1; _root.hpbar2._visible = 0; _root.fight.p2.gotoAndPlay(216); _root.fight.p1.stop(); } if (((_root.attpts == 0) && (_root.attmode == 0)) && (_root.hp2 > 0)) { _root.fbugfix = 1; _root.att = 2; var retack1 = (int(random(_root.strength)) + 1); if (retack1 > 40) { _root.hit = int(random(_root.strength / 1.5)); retack1 = -1; _root.fight.p2.gotoAndPlay(151); } if (retack1 > 20) { _root.fight.p2.gotoAndPlay(90); _root.hit = int(random(_root.strength / 2.5)); retack1 = -1; } if (retack1 > 10) { _root.fight.p2.gotoAndPlay(55); _root.hit = int(random(_root.strength / 4.5)); retack1 = -1; } if (retack1 >= 0) { _root.fight.p2.gotoAndPlay(11); _root.hit = int(random(_root.strength / 10)) + 1; retack1 = -1; } _root.attmode = 1; }
Symbol 2182 MovieClip Frame 1
stop(); p2.gotoAndPlay(5);
Symbol 2186 Button
on (release) { gotoAndStop (76); }
Symbol 2195 MovieClip Frame 4
if (int((_root.hp2 / _root.hpmax2) * 100) == 4) { gotoAndPlay (1); } else { gotoAndPlay(int((_root.hp2 / _root.hpmax2) * 100)); }
Symbol 2195 MovieClip Frame 9
if (int((_root.hp2 / _root.hpmax2) * 100) == 9) { gotoAndPlay (5); } else { gotoAndPlay(int((_root.hp2 / _root.hpmax2) * 100)); }
Symbol 2195 MovieClip Frame 14
if (int((_root.hp2 / _root.hpmax2) * 100) == 14) { gotoAndPlay (10); } else { gotoAndPlay(int((_root.hp2 / _root.hpmax2) * 100)); }
Symbol 2195 MovieClip Frame 19
if (int((_root.hp2 / _root.hpmax2) * 100) == 19) { gotoAndPlay (15); } else { gotoAndPlay(int((_root.hp2 / _root.hpmax2) * 100)); }
Symbol 2195 MovieClip Frame 24
if (int((_root.hp2 / _root.hpmax2) * 100) == 24) { gotoAndPlay (20); } else { gotoAndPlay(int((_root.hp2 / _root.hpmax2) * 100)); }
Symbol 2195 MovieClip Frame 29
if (int((_root.hp2 / _root.hpmax2) * 100) == 29) { gotoAndPlay (25); } else { gotoAndPlay(int((_root.hp2 / _root.hpmax2) * 100)); }
Symbol 2195 MovieClip Frame 34
if (int((_root.hp2 / _root.hpmax2) * 100) == 34) { gotoAndPlay (30); } else { gotoAndPlay(int((_root.hp2 / _root.hpmax2) * 100)); }
Symbol 2195 MovieClip Frame 39
if (int(((_root.hp2 / _root.hpmax2) * 100) == 39)) { gotoAndPlay (35); } else { gotoAndPlay(int((_root.hp2 / _root.hpmax2) * 100)); }
Symbol 2195 MovieClip Frame 44
if (int(((_root.hp2 / _root.hpmax2) * 100) == 44)) { gotoAndPlay (40); } else { gotoAndPlay(int((_root.hp2 / _root.hpmax2) * 100)); }
Symbol 2195 MovieClip Frame 49
if (int(((_root.hp2 / _root.hpmax2) * 100) == 49)) { gotoAndPlay (45); } else { gotoAndPlay(int((_root.hp2 / _root.hpmax2) * 100)); }
Symbol 2195 MovieClip Frame 54
if (int(((_root.hp2 / _root.hpmax2) * 100) == 54)) { gotoAndPlay (50); } else { gotoAndPlay(int((_root.hp2 / _root.hpmax2) * 100)); }
Symbol 2195 MovieClip Frame 59
if (int((_root.hp2 / _root.hpmax2) * 100) == 59) { gotoAndPlay (55); } else { gotoAndPlay(int((_root.hp2 / _root.hpmax2) * 100)); }
Symbol 2195 MovieClip Frame 64
if (int((_root.hp2 / _root.hpmax2) * 100) == 64) { gotoAndPlay (60); } else { gotoAndPlay(int((_root.hp2 / _root.hpmax2) * 100)); }
Symbol 2195 MovieClip Frame 69
if (int((_root.hp2 / _root.hpmax2) * 100) == 69) { gotoAndPlay (65); } else { gotoAndPlay(int((_root.hp2 / _root.hpmax2) * 100)); }
Symbol 2195 MovieClip Frame 74
if (int((_root.hp2 / _root.hpmax2) * 100) == 74) { gotoAndPlay (70); } else { gotoAndPlay(int((_root.hp2 / _root.hpmax2) * 100)); }
Symbol 2195 MovieClip Frame 79
if (int((_root.hp2 / _root.hpmax2) * 100) == 79) { gotoAndPlay (75); } else { gotoAndPlay(int((_root.hp2 / _root.hpmax2) * 100)); }
Symbol 2195 MovieClip Frame 84
if (int((_root.hp2 / _root.hpmax2) * 100) == 84) { gotoAndPlay (80); } else { gotoAndPlay(int((_root.hp2 / _root.hpmax2) * 100)); }
Symbol 2195 MovieClip Frame 89
if (int((_root.hp2 / _root.hpmax2) * 100) == 89) { gotoAndPlay (85); } else { gotoAndPlay(int((_root.hp2 / _root.hpmax2) * 100)); }
Symbol 2195 MovieClip Frame 94
if (int((_root.hp2 / _root.hpmax2) * 100) == 94) { gotoAndPlay (90); } else { gotoAndPlay(int((_root.hp2 / _root.hpmax2) * 100)); }
Symbol 2195 MovieClip Frame 99
if (int(((_root.hp2 / _root.hpmax2) * 100) == 99)) { gotoAndPlay (95); } else { gotoAndPlay(int((_root.hp2 / _root.hpmax2) * 100)); }
Symbol 2195 MovieClip Frame 104
gotoAndPlay(int((_root.hp2 / _root.hpmax2) * 100));
Symbol 2198 Button
on (release) { gotoAndStop (35); }
Symbol 2202 MovieClip Frame 1
if (_root.dwelling == 4) { gotoAndStop (2); } else if (_root.dwelling == 5) { gotoAndStop (3); }
Symbol 2203 Button
on (release) { day = day + 1; stockRate = Math.random(1); stockRate = stockRate * 0.25; direction = random(2); if (direction == 0) { direction = -1; } if (direction == 1) { direction = 1; } ABCprev = ABCprice; ABCprice = ABCprice + (stockRate * direction); if (ABCprice <= 1) { ABCprice = 1; } stockRate = Math.random(1); direction = random(2); if (direction == 0) { direction = -1; } if (direction == 1) { direction = 1; } XYZprev = XYZprice; XYZprice = XYZprice + (stockRate * direction); if (XYZprice <= 1) { XYZprice = 1; } stockRate = Math.random(1); direction = random(2); if (direction == 0) { direction = -1; } if (direction == 1) { direction = 1; } RTWprev = RTWprice; RTWprice = RTWprice + (stockRate * direction); if (RTWprice <= 1) { RTWprice = 1; } stockRate = Math.random(1); direction = random(2); if (direction == 0) { direction = -1; } if (direction == 1) { direction = 1; } LLGprev = LLGprice; LLGprice = LLGprice + (stockRate * direction); if (LLGprice <= 1) { LLGprice = 1; } stockRate = Math.random(1); direction = random(2); if (direction == 0) { direction = -1; } if (direction == 1) { direction = 1; } BIXprev = BIXprice; BIXprice = BIXprice + (stockRate * direction); if (BIXprice <= 1) { BIXprice = 1; } stockRate = Math.random(1); direction = random(2); if (direction == 0) { direction = -1; } if (direction == 1) { direction = 1; } IJAprev = IJAprice; IJAprice = IJAprice + (stockRate * direction); if (IJAprice <= 1) { IJAprice = 1; } bankcash = bankcash + int(bankcash * (bankrate / 100)); bankloan = bankloan + int(bankloan * (bankrate / 100)); bankrate = bankrate + ((random(10) / 10) - 0.5); if (bankrate < 0) { bankrate = 0; } var banktext = ""; if (bankloandays > 1) { bankloandays = bankloandays - 1; var banktext = (((bankloandays + " days left to pay off your loan ($") + bankloan) + ")"); } if (bankloandays == 1) { bankloandays = bankloandays - 1; var banktext = (((bankloandays + " day left to pay off your loan ($") + bankloan) + ")"); } if (bankloandays == 0) { gotoAndStop (100); } if ((_root.item_bed == 0) && (_root.item_freezer == 0)) { var hprestore = 20; } else if ((_root.item_bed == 1) && (_root.item_freezer == 0)) { var hprestore = 30; } else if ((_root.item_bed == 1) && (_root.item_freezer == 1)) { var hprestore = 40; } else { var hprestore = 20; } if (item_pills > 0) { var pilltext = "(CAFFEINE PILLS USED)"; hprestore = hprestore - 20; } else { var pilltext = ""; } hp = hp + hprestore; if (hp > hpmax) { hprestore = hprestore - (hp - hpmax); hp = hpmax; } var hptext = (hprestore + " HP RESTORED!"); if (item_books == 1) { var intelligencetext = "+1 INTELLIGENCE GAINED! (XGENICA COLL.)"; _root.intelligence++; if (_root.intelligence >= 999) { _root.intelligence = 999; } } else { var intelligencetext = ""; } if (item_minibar == 1) { var charmtext = "+1 CHARM GAINED! (MINIBAR)"; _root.charm++; if (_root.charm >= 999) { _root.charm = 999; } } else { var charmtext = ""; } if (item_treadmill == 1) { var strengthtext = "+1 STRENGTH GAINED! (TREADMILL)"; _root.strength++; if (_root.strength >= 999) { _root.strength = 999; } _root.hpmax = _root.hpmax + 1; } else { var strengthtext = ""; } if ((_root.job == 8) || (_root.job == 9)) { _root.SFXwork.start(0, 1); earningtext = "Political career earns you $5000 today."; cash = cash + 5000; } else { earningtext = ""; } time = 8; if (item_pills > 0) { item_pills = item_pills - 1; time = time - 4; } if (item_alarm > 0) { time = time - 4; } if (day == 365) { msgs.push("Ello! This is the game developer calling to say CONGRATUFREAKINLATIONS! You managed to play for an entire virtual YEAR!!! You now own a new sports car. Press 'c' to toggle when walking."); _root.item_car = 2; } if (day == (gamelength + 1)) { gotoAndStop (130); } else { gotoAndStop (79); } }
Symbol 2204 Button
on (release) { gotoAndStop (80); }
Symbol 2206 Button
on (release) { if (time < 23) { gotoAndStop (81); } }
Symbol 2207 Button
on (release) { if (_root.time < 23) { if (_root.item_satellite == 0) { gotoAndStop (85); } else if (_root.item_satellite == 1) { gotoAndStop (84); } } }
Symbol 2209 Button
on (release) { gotoAndStop (78); }
Symbol 2216 Button
on (release) { if ((_root.electionMessage == 1) || (_root.electionMessage == 2)) { gotoAndStop (88); } else { gotoAndStop (78); } }
Symbol 2219 Button
on (release) { gotoAndStop (82); }
Symbol 2220 Button
on (release) { gotoAndStop (81); }
Symbol 2221 Button
on (release) { _root.currentStock = "XGS"; _root.currentPrice = _root.ABCprice; _root.currentDiff = _root.ABCdiff; _root.currentYours = _root.ABCunits; _root.currentBought = _root.ABCbought; gotoAndPlay (83); }
Symbol 2222 Button
on (release) { _root.currentStock = "FSY"; _root.currentPrice = _root.XYZprice; _root.currentDiff = _root.XYZdiff; _root.currentYours = _root.XYZunits; _root.currentBought = _root.XYZbought; gotoAndPlay (83); }
Symbol 2223 Button
on (release) { _root.currentStock = "DYC"; _root.currentPrice = _root.RTWprice; _root.currentDiff = _root.RTWdiff; _root.currentYours = _root.RTWunits; _root.currentBought = _root.RTWbought; gotoAndPlay (83); }
Symbol 2224 Button
on (release) { _root.currentStock = "MLG"; _root.currentPrice = _root.LLGprice; _root.currentDiff = _root.LLGdiff; _root.currentYours = _root.LLGunits; _root.currentBought = _root.LLGbought; gotoAndPlay (83); }
Symbol 2225 Button
on (release) { _root.currentStock = "SR2"; _root.currentPrice = _root.BIXprice; _root.currentDiff = _root.BIXdiff; _root.currentYours = _root.BIXunits; _root.currentBought = _root.BIXbought; gotoAndPlay (83); }
Symbol 2226 Button
on (release) { _root.currentStock = "SAR"; _root.currentPrice = _root.IJAprice; _root.currentDiff = _root.IJAdiff; _root.currentYours = _root.IJAunits; _root.currentBought = _root.IJAbought; gotoAndPlay (83); }
Symbol 2258 Button
on (release) { gotoAndStop (85); }
Symbol 2265 Button
on (release) { gotoAndStop (86); }
Symbol 2271 Button
on (release) { gotoAndStop (87); }
Symbol 2272 Button
on (release) { gotoAndStop (78); }
Symbol 2273 Button
on (release) { time++; gotoAndStop (78); }
Symbol 2291 MovieClip Frame 19
_root.strength = Math.min(_root.strength + 2, 999); _root.hpmax = _root.hpmax + 2;
Symbol 2291 MovieClip Frame 23
stop();
Symbol 2298 MovieClip Frame 19
_root.charm = Math.min(_root.charm + 2, 999);
Symbol 2298 MovieClip Frame 23
stop();
Symbol 2307 Button
on (release) { rand = random(2); if (rand == 0) { _root.successfulCampaign = 1; } if (rand == 1) { _root.successfulCampaign = 0; } _root.cash = _root.cash - 50000; _root.SFXpurchase.start(0, 1); _root.gotoAndStop(89); }
Symbol 2314 Button
on (release) { rand = random(4); if (((rand == 0) || (rand == 1)) || (rand == 2)) { _root.successfulCampaign = 1; } if (rand == 3) { _root.successfulCampaign = 0; } _root.cash = _root.cash - 100000; _root.SFXpurchase.start(0, 1); _root.gotoAndStop(89); }
Symbol 2321 Button
on (release) { _root.successfulCampaign = 1; _root.cash = _root.cash - 200000; _root.SFXpurchase.start(0, 1); _root.gotoAndStop(89); }
Symbol 2322 Button
on (release) { _root.electionMessage = 3; gotoAndStop (78); }
Symbol 2346 MovieClip Frame 150
_root.gotoAndStop(130);
Symbol 2367 Button
on (release) { _root.netcalc = _root.netcalcfinal; gotoAndPlay (150); }
Symbol 2433 MovieClip Frame 50
stop();
Symbol 2460 Button
on (release) { if (pname == "CHEATER!!!") { } gotoAndStop (1); }

Library Items

Symbol 1 Sound [winSound]
Symbol 2 Sound [thirdReel]
Symbol 3 Sound [secondReel]
Symbol 4 Sound [main.mp3]
Symbol 5 Sound [inside.mp3]
Symbol 6 Sound [ignition]
Symbol 7 Sound [handle]
Symbol 8 Sound [firstReel]
Symbol 9 Sound [fight.mp3]
Symbol 10 Sound [crash]
Symbol 11 Sound [Beginning.mp3]
Symbol 12 Sound [_work.wav]
Symbol 13 Sound [_skate.wav]
Symbol 14 Sound [_roulette]
Symbol 15 Sound [_purchase.wav]
Symbol 16 Sound [_footstep.wav]
Symbol 17 Sound [_fall.wav]
Symbol 18 Sound [_error.wav]
Symbol 19 Sound [_eat.wav]
Symbol 20 Sound [_drink.wav]
Symbol 21 Sound [_click.wav]
Symbol 22 Sound [_carhit.wav]
Symbol 23 Sound [_Ansmachine.wav]
Symbol 24 GraphicUsed by:55
Symbol 25 GraphicUsed by:55
Symbol 26 GraphicUsed by:55
Symbol 27 GraphicUsed by:55
Symbol 28 GraphicUsed by:55
Symbol 29 GraphicUsed by:55
Symbol 30 GraphicUsed by:55
Symbol 31 GraphicUsed by:55
Symbol 32 GraphicUsed by:55
Symbol 33 GraphicUsed by:55
Symbol 34 GraphicUsed by:55
Symbol 35 GraphicUsed by:55
Symbol 36 GraphicUsed by:55
Symbol 37 GraphicUsed by:55
Symbol 38 GraphicUsed by:55
Symbol 39 GraphicUsed by:55
Symbol 40 GraphicUsed by:55
Symbol 41 GraphicUsed by:55
Symbol 42 GraphicUsed by:55
Symbol 43 GraphicUsed by:55
Symbol 44 GraphicUsed by:55
Symbol 45 GraphicUsed by:55
Symbol 46 GraphicUsed by:55
Symbol 47 GraphicUsed by:55
Symbol 48 GraphicUsed by:55
Symbol 49 GraphicUsed by:55
Symbol 50 GraphicUsed by:55
Symbol 51 GraphicUsed by:55
Symbol 52 GraphicUsed by:55
Symbol 53 GraphicUsed by:55
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClip [NPC3]Uses:24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54Used by:57 69
Symbol 56 GraphicUsed by:57 69 101 109 121 162 166 168 171 173 176 183 187 190 194 198 202 210 249 251 478 834 838 842 846 848 851 853 863 867 869 1311 1316 1322 2198 2367 2460
Symbol 57 Button [NPC3_]Uses:55 56
Symbol 58 GraphicUsed by:59
Symbol 59 MovieClip [stickBody5]Uses:58
Symbol 60 GraphicUsed by:61
Symbol 61 MovieClip [bodyOutline]Uses:60
Symbol 62 GraphicUsed by:63 64 65
Symbol 63 MovieClip [stickBody4]Uses:62Used by:618
Symbol 64 MovieClip [stickBody3]Uses:62Used by:618
Symbol 65 MovieClip [stickBody2]Uses:62Used by:618
Symbol 66 GraphicUsed by:67 68
Symbol 67 MovieClip [stickBody1]Uses:66Used by:618
Symbol 68 MovieClip [stickBody]Uses:66Used by:618
Symbol 69 Button [NPC3_]Uses:55 56Used by:277
Symbol 70 MovieClip [emptyMC]Used by:267
Symbol 71 GraphicUsed by:206  Timeline
Symbol 72 GraphicUsed by:73
Symbol 73 MovieClipUses:72Used by:206
Symbol 74 GraphicUsed by:91 248
Symbol 75 FontUsed by:76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 92 93 95 96 97 98 99 100 103 104 105 106 107 108 115 116 117 118 119 120 150 151 152 156 157 158 159 160 161 165 213 323 381 682 683
Symbol 76 TextUses:75Used by:91
Symbol 77 TextUses:75Used by:91
Symbol 78 TextUses:75Used by:91
Symbol 79 TextUses:75Used by:91
Symbol 80 TextUses:75Used by:91
Symbol 81 TextUses:75Used by:91
Symbol 82 TextUses:75Used by:91
Symbol 83 TextUses:75Used by:91
Symbol 84 TextUses:75Used by:91
Symbol 85 TextUses:75Used by:91
Symbol 86 TextUses:75Used by:91
Symbol 87 TextUses:75Used by:91
Symbol 88 TextUses:75Used by:91
Symbol 89 TextUses:75Used by:91
Symbol 90 TextUses:75Used by:91
Symbol 91 MovieClipUses:74 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90Used by:206
Symbol 92 TextUses:75Used by:94
Symbol 93 TextUses:75Used by:94
Symbol 94 MovieClipUses:92 93Used by:206
Symbol 95 TextUses:75Used by:101
Symbol 96 TextUses:75Used by:101
Symbol 97 TextUses:75Used by:101
Symbol 98 TextUses:75Used by:101
Symbol 99 TextUses:75Used by:101
Symbol 100 TextUses:75Used by:101
Symbol 101 ButtonUses:95 96 97 98 99 100 56Used by:102
Symbol 102 MovieClipUses:101Used by:206
Symbol 103 TextUses:75Used by:109
Symbol 104 TextUses:75Used by:109
Symbol 105 TextUses:75Used by:109
Symbol 106 TextUses:75Used by:109
Symbol 107 TextUses:75Used by:109
Symbol 108 TextUses:75Used by:109
Symbol 109 ButtonUses:103 104 105 106 107 108 56Used by:110
Symbol 110 MovieClipUses:109Used by:206
Symbol 111 GraphicUsed by:149 186 205 818 871 2182  Timeline
Symbol 112 FontUsed by:113 114 122 123 124 125 126 127 128 129 136 142 144 146 188 189 191 193 195 197 199 201 203 209 250 252 253 329 619 620 686 687 688 689 720 724 730 731 732 733 734 735 738 744 745 746 751 752 753 758 759 760 761 762 768 769 770 775 776 781 782 783 788 789 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 835 837 839 841 843 844 845 850 855 857 858 859 860 861 862 864 865 866 868 870 872 874 876 883 885 889 891 893 895 899 901 902 906 909 911 915 917 919 925 926 927 928 930 932 937 941 946 948 952 954 958 960 965 967 969 974 976 978 984 986 992 994 1000 1002 1008 1010 1016 1018 1024 1026 1032 1034 1049 1051 1053 1054 1056 1058 1059 1060 1062 1064 1066 1068 1074 1076 1082 1084 1090 1092 1098 1099 1100 1101 1102 1104 1107 1109 1111 1112 1113 1114 1115 1116 1118 1120 1126 1128 1134 1136 1141 1142 1143 1145 1146 1149 1150 1151 1153 1154 1155 1158 1159 1160 1161 1164 1165 1168 1171 1173 1179 1181 1187 1189 1195 1197 1203 1205 1210 1213 1215 1220 1222 1227 1229 1235 1237 1284 1285 1287 1288 1289 1292 1302 1304 1324 1329 1337 1342 1344 1403 1449 1455 1579 1580 1584 1586 1608 1611 1613 1615 1619 1621 1626 1628 1633 1635 1640 1642 1648 1649 1650 1652 1653 1654 1656 1658 1663 1665 1669 1671 1675 1677 1681 1683 1687 1689 1695 1697 1701 1702 1704 1706 1711 1712 1713 1716 1718 1719 1724 1726 1731 1733 1739 1741 1747 1749 1752 1756 1758 1764 1766 1773 1775 1781 1784 1788 1793 1795 1800 1802 1880 1887 1889 1891 1893 1897 1902 1904 1909 1911 1915 1917 1921 1924 1925 1926 1927 1928 1930 1931 1933 1935 1939 1940 1949 1951 1956 1957 1958 1959 1961 1963 1971 1972 1973 1974 1975 1976 2000 2002 2005 2006 2010 2121 2126 2128 2130 2136 2138 2143 2145 2148 2149 2151 2153 2158 2160 2165 2167 2171 2172 2174 2176 2183 2184 2197 2208 2210 2211 2212 2213 2214 2215 2217 2218 2249 2251 2253 2255 2260 2262 2266 2268 2274 2275 2292 2293 2299 2300 2302 2304 2309 2311 2316 2318 2323 2345 2348 2349 2350 2351 2352 2353 2354 2355 2356 2357 2358 2359 2360 2361 2362 2363 2364 2365 2366 2380 2381 2382 2383 2384 2385 2386 2387 2388 2389 2390 2392 2393 2394 2395 2396 2397 2398 2399 2400 2401 2402 2404 2405 2406 2407 2408 2409 2410 2411 2412 2413 2414 2416 2417 2418 2419 2420 2421 2422 2423 2424 2425 2426 2427 2435 2436 2437 2438 2439 2440 2441 2442 2443 2444 2445 2446 2447 2448 2450 2451 2452 2453 2454 2455 2456 2457 2458 2459 2461 2462
Symbol 113 TextUses:112Used by:149
Symbol 114 EditableTextUses:112Used by:149
Symbol 115 TextUses:75Used by:121 187 2198 2460
Symbol 116 TextUses:75Used by:121 187 2198 2460
Symbol 117 TextUses:75Used by:121 187 2198 2460
Symbol 118 TextUses:75Used by:121 187 2198 2460
Symbol 119 TextUses:75Used by:121 187 2198 2460
Symbol 120 TextUses:75Used by:121 187 2198 2460
Symbol 121 ButtonUses:115 116 117 118 119 120 56Used by:149
Symbol 122 TextUses:112Used by:149
Symbol 123 TextUses:112Used by:149
Symbol 124 TextUses:112Used by:149
Symbol 125 TextUses:112Used by:149
Symbol 126 TextUses:112Used by:149
Symbol 127 EditableTextUses:112Used by:149
Symbol 128 EditableTextUses:112Used by:149
Symbol 129 EditableTextUses:112Used by:149
Symbol 130 GraphicUsed by:134 135 137 138 139 140
Symbol 131 GraphicUsed by:134 135 137 138 139 140
Symbol 132 GraphicUsed by:134 135 137 138 139 140
Symbol 133 GraphicUsed by:134 135 137 138 139 140
Symbol 134 ButtonUses:130 131 132 133Used by:149
Symbol 135 ButtonUses:130 131 132 133Used by:149
Symbol 136 EditableTextUses:112Used by:149
Symbol 137 ButtonUses:130 131 132 133Used by:149
Symbol 138 ButtonUses:130 131 132 133Used by:149
Symbol 139 ButtonUses:130 131 132 133Used by:149
Symbol 140 ButtonUses:130 131 132 133Used by:149
Symbol 141 GraphicUsed by:148
Symbol 142 TextUses:112Used by:148
Symbol 143 GraphicUsed by:148
Symbol 144 TextUses:112Used by:148
Symbol 145 GraphicUsed by:148
Symbol 146 TextUses:112Used by:148
Symbol 147 GraphicUsed by:148
Symbol 148 ButtonUses:141 142 143 144 145 146 147Used by:149
Symbol 149 MovieClipUses:111 113 114 121 122 123 124 125 126 127 128 129 134 135 136 137 138 139 140 148Used by:206
Symbol 150 TextUses:75Used by:154
Symbol 151 TextUses:75Used by:154
Symbol 152 TextUses:75Used by:154
Symbol 153 GraphicUsed by:154
Symbol 154 ButtonUses:150 151 152 153Used by:155
Symbol 155 MovieClipUses:154Used by:206
Symbol 156 TextUses:75Used by:162 166 168 171 173 176 183
Symbol 157 TextUses:75Used by:162 166 168 171 173 176 183
Symbol 158 TextUses:75Used by:162 166 168 171 173 176 183
Symbol 159 TextUses:75Used by:162 166 168 171 173 176 183
Symbol 160 TextUses:75Used by:162 166 168 171 173 176 183
Symbol 161 TextUses:75Used by:162 166 168 171 173 176 183
Symbol 162 ButtonUses:156 157 158 159 160 161 56Used by:186
Symbol 163 FontUsed by:165 167 169 170 172 175 178 179 180 181 182 184 185 341 1351 1352 1357 1361 1364 1786
Symbol 164 FontUsed by:165 167
Symbol 165 TextUses:163 75 164Used by:186
Symbol 166 ButtonUses:156 157 158 159 160 161 56Used by:186
Symbol 167 TextUses:163 164Used by:186
Symbol 168 ButtonUses:156 157 158 159 160 161 56Used by:186
Symbol 169 TextUses:163Used by:186
Symbol 170 TextUses:163Used by:186
Symbol 171 ButtonUses:156 157 158 159 160 161 56Used by:186
Symbol 172 TextUses:163Used by:186
Symbol 173 ButtonUses:156 157 158 159 160 161 56Used by:186
Symbol 174 GraphicUsed by:186
Symbol 175 TextUses:163Used by:186
Symbol 176 ButtonUses:156 157 158 159 160 161 56Used by:186
Symbol 177 GraphicUsed by:186
Symbol 178 TextUses:163Used by:186
Symbol 179 TextUses:163Used by:186
Symbol 180 TextUses:163Used by:186
Symbol 181 TextUses:163Used by:186
Symbol 182 TextUses:163Used by:186
Symbol 183 ButtonUses:156 157 158 159 160 161 56Used by:186
Symbol 184 TextUses:163Used by:186
Symbol 185 TextUses:163Used by:186
Symbol 186 MovieClipUses:111 162 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185Used by:206
Symbol 187 ButtonUses:115 116 117 118 119 120 56Used by:205
Symbol 188 TextUses:112Used by:205
Symbol 189 TextUses:112Used by:190
Symbol 190 ButtonUses:189 56Used by:192
Symbol 191 TextUses:112Used by:192
Symbol 192 MovieClipUses:190 191Used by:205
Symbol 193 TextUses:112Used by:194
Symbol 194 ButtonUses:193 56Used by:196
Symbol 195 TextUses:112Used by:196
Symbol 196 MovieClipUses:194 195Used by:205
Symbol 197 TextUses:112Used by:198
Symbol 198 ButtonUses:197 56Used by:200
Symbol 199 TextUses:112Used by:200
Symbol 200 MovieClipUses:198 199Used by:205
Symbol 201 TextUses:112Used by:202
Symbol 202 ButtonUses:201 56Used by:204
Symbol 203 TextUses:112Used by:204
Symbol 204 MovieClipUses:202 203Used by:205
Symbol 205 MovieClipUses:111 187 188 192 196 200 204Used by:206
Symbol 206 MovieClipUses:71 73 91 94 102 110 149 155 186 205Used by:Timeline
Symbol 207 GraphicUsed by:208
Symbol 208 MovieClipUses:207Used by:248
Symbol 209 TextUses:112Used by:210 2367
Symbol 210 ButtonUses:209 56Used by:248
Symbol 211 SoundUsed by:248
Symbol 212 GraphicUsed by:248
Symbol 213 TextUses:75Used by:248
Symbol 214 GraphicUsed by:248
Symbol 215 GraphicUsed by:248
Symbol 216 GraphicUsed by:248
Symbol 217 GraphicUsed by:248
Symbol 218 GraphicUsed by:248
Symbol 219 GraphicUsed by:248
Symbol 220 GraphicUsed by:248
Symbol 221 GraphicUsed by:248
Symbol 222 GraphicUsed by:248
Symbol 223 GraphicUsed by:248
Symbol 224 GraphicUsed by:248
Symbol 225 GraphicUsed by:248
Symbol 226 GraphicUsed by:248
Symbol 227 GraphicUsed by:248
Symbol 228 GraphicUsed by:248
Symbol 229 GraphicUsed by:248
Symbol 230 GraphicUsed by:248
Symbol 231 GraphicUsed by:248
Symbol 232 GraphicUsed by:248
Symbol 233 GraphicUsed by:248
Symbol 234 GraphicUsed by:248
Symbol 235 GraphicUsed by:248
Symbol 236 GraphicUsed by:248
Symbol 237 GraphicUsed by:248
Symbol 238 GraphicUsed by:248
Symbol 239 GraphicUsed by:248
Symbol 240 GraphicUsed by:248
Symbol 241 GraphicUsed by:248
Symbol 242 GraphicUsed by:248
Symbol 243 GraphicUsed by:248
Symbol 244 GraphicUsed by:248
Symbol 245 GraphicUsed by:248
Symbol 246 GraphicUsed by:248
Symbol 247 GraphicUsed by:248
Symbol 248 MovieClipUses:74 208 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247Used by:Timeline
Symbol 249 MovieClipUses:56Used by:Timeline
Symbol 250 EditableTextUses:112Used by:Timeline
Symbol 251 MovieClipUses:56Used by:Timeline
Symbol 252 TextUses:112Used by:254
Symbol 253 EditableTextUses:112Used by:254
Symbol 254 MovieClipUses:252 253Used by:Timeline
Symbol 255 FontUsed by:256
Symbol 256 EditableTextUses:255Used by:257
Symbol 257 MovieClipUses:256Used by:Timeline
Symbol 258 ShapeTweeningUsed by:261
Symbol 259 GraphicUsed by:261
Symbol 260 ShapeTweeningUsed by:261
Symbol 261 MovieClipUses:258 259 260Used by:267
Symbol 262 SoundUsed by:266
Symbol 263 SoundUsed by:266
Symbol 264 SoundUsed by:266
Symbol 265 SoundUsed by:266
Symbol 266 MovieClipUses:262 263 264 265Used by:267
Symbol 267 MovieClipUses:261 266 70Used by:Timeline
Symbol 268 BitmapUsed by:269
Symbol 269 GraphicUses:268Used by:Timeline
Symbol 270 BitmapUsed by:271
Symbol 271 GraphicUses:270Used by:272
Symbol 272 MovieClipUses:271Used by:Timeline
Symbol 273 GraphicUsed by:315
Symbol 274 GraphicUsed by:275
Symbol 275 MovieClipUses:274Used by:315
Symbol 276 GraphicUsed by:304
Symbol 277 MovieClipUses:69Used by:304
Symbol 278 GraphicUsed by:301
Symbol 279 GraphicUsed by:284 289
Symbol 280 GraphicUsed by:284
Symbol 281 GraphicUsed by:284
Symbol 282 GraphicUsed by:284
Symbol 283 GraphicUsed by:284
Symbol 284 MovieClipUses:279 280 281 282 283Used by:301
Symbol 285 GraphicUsed by:289
Symbol 286 GraphicUsed by:289
Symbol 287 GraphicUsed by:289
Symbol 288 GraphicUsed by:289
Symbol 289 MovieClipUses:279 285 286 287 288Used by:301
Symbol 290 GraphicUsed by:295
Symbol 291 GraphicUsed by:295
Symbol 292 GraphicUsed by:295
Symbol 293 GraphicUsed by:295
Symbol 294 GraphicUsed by:295
Symbol 295 MovieClipUses:290 291 292 293 294Used by:301
Symbol 296 GraphicUsed by:300
Symbol 297 GraphicUsed by:300
Symbol 298 GraphicUsed by:300
Symbol 299 GraphicUsed by:300
Symbol 300 MovieClipUses:296 297 298 299Used by:301
Symbol 301 MovieClipUses:278 284 289 295 300Used by:304
Symbol 302 GraphicUsed by:303
Symbol 303 MovieClipUses:302Used by:304
Symbol 304 MovieClipUses:276 277 301 303Used by:315
Symbol 305 GraphicUsed by:309
Symbol 306 FontUsed by:307
Symbol 307 TextUses:306Used by:309
Symbol 308 GraphicUsed by:309
Symbol 309 MovieClipUses:305 307 308Used by:315
Symbol 310 GraphicUsed by:311
Symbol 311 MovieClipUses:310Used by:315
Symbol 312 GraphicUsed by:313 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 611 612 613 614 615 616 617 618 621 622
Symbol 313 ButtonUses:312Used by:314
Symbol 314 MovieClipUses:313Used by:315
Symbol 315 MovieClipUses:273 275 304 309 311 314Used by:Timeline
Symbol 316 GraphicUsed by:317
Symbol 317 MovieClipUses:316Used by:325
Symbol 318 GraphicUsed by:319
Symbol 319 MovieClipUses:318Used by:325
Symbol 320 GraphicUsed by:321
Symbol 321 MovieClipUses:320Used by:325
Symbol 322 GraphicUsed by:324
Symbol 323 TextUses:75Used by:324
Symbol 324 MovieClipUses:322 323Used by:325
Symbol 325 MovieClipUses:317 319 321 324Used by:Timeline
Symbol 326 GraphicUsed by:327
Symbol 327 MovieClipUses:326Used by:339
Symbol 328 GraphicUsed by:330
Symbol 329 TextUses:112Used by:330
Symbol 330 MovieClipUses:328 329Used by:339
Symbol 331 GraphicUsed by:332
Symbol 332 MovieClipUses:331Used by:339
Symbol 333 GraphicUsed by:334
Symbol 334 MovieClipUses:333Used by:339
Symbol 335 GraphicUsed by:338
Symbol 336 FontUsed by:337 549
Symbol 337 TextUses:336Used by:338
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Instance Names

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Special Tags

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ExportAssets (56)Timeline Frame 2Symbol 68 as "stickBody"
ExportAssets (56)Timeline Frame 2Symbol 68 as "stickBody"
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ExportAssets (56)Timeline Frame 2Symbol 68 as "stickBody"
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ExportAssets (56)Timeline Frame 2Symbol 68 as "stickBody"
ExportAssets (56)Timeline Frame 2Symbol 68 as "stickBody"
ExportAssets (56)Timeline Frame 2Symbol 68 as "stickBody"

Labels

"pirateFrame"Frame 162

Dynamic Text Variables

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strSymbol 128 EditableText"888"
intlSymbol 129 EditableText"888"
ptsSymbol 136 EditableText"888"
frameRateSymbol 250 EditableText"00000"
percent_doneSymbol 253 EditableText"(1%)"
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_root.haveBoozeSymbol 783 EditableText"99"
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_root.intelligenceSymbol 825 EditableText"999"
_root.strengthSymbol 826 EditableText"999"
jobtitleSymbol 828 EditableText"'McSlave'                     "
networthSymbol 831 EditableText"999999999999"
gamelenSymbol 844 EditableText"999 DAYS       "
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networthSymbol 862 EditableText"999999999999"
gamelenSymbol 864 EditableText"999 DAYS"
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tempstrSymbol 889 EditableText""Good day to you sir.  Could you spare some change for an old man?" "
tempstrSymbol 906 EditableText""Hey man!  Do you have any smokes? I'm old enough to smoke, it's just... I.. uh.. er.. forgot my ID at home! Please?" "
tempstrSymbol 915 EditableText"Hotwiring the car requires 350 intelligence.  Pressing 'C' gets you in the car, and also out of it."
intreqSymbol 1056 EditableText"(NEED 320 INTELLIGENCE)"
jobtextSymbol 1059 EditableText"MAIL ROOM CLERK"
wagetextSymbol 1060 EditableText"Your wage is now $100 per hour."
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amountSymbol 1112 EditableText"88888888"
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amountSymbol 1142 EditableText"88888888"
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amountSymbol 1150 EditableText"88888888"
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dartPointsSymbol 1289 EditableText"888888"
lastThrowSymbol 1292 EditableText""
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betSymbol 1389 EditableText"00000000"
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betSymbol 1446 EditableText"8888888"
BJtextSymbol 1459 EditableText"DEALER BUST!"
activeSpaceSymbol 1573 EditableText""
activeBetSymbol 1574 EditableText""
sellSummarySymbol 1701 EditableText" "
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_root.strengthSymbol 1811 EditableText"888"
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_root.intelligenceSymbol 1873 EditableText"888"
_root.intelligenceSymbol 1875 EditableText"888"
_root.intelligenceSymbol 1877 EditableText"888"
banktextSymbol 1921 EditableText"17 days left to pay off your loan ($1230)"
hptextSymbol 1924 EditableText"37 HP RESTORED!"
pilltextSymbol 1925 EditableText"(CAFFEINE PILLS USED)"
intelligencetextSymbol 1926 EditableText"37 HP RESTORED!"
strengthtextSymbol 1927 EditableText"37 HP RESTORED!"
charmtextSymbol 1928 EditableText"37 HP RESTORED!"
msgtextSymbol 1930 EditableText"YOU HAVE (3) NEW MESSAGES"
msgbodySymbol 1931 EditableText"Believe it or not, George isn't home.  Because if I was, I'de pick up the phone.  Where... could... I... be???? Believe it or not, IIIII'MMMM not HOOOOOMMME!!! "
newsbodySymbol 1940 EditableText"Believe it or not, George isn't home.  Because if I was, I'de pick up the phone.  Where... could... I... be???? Believe it or not, IIIII'MMMM not HOOOOOMMME!!! "
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_root.intelligenceSymbol 1945 EditableText"888"
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ABCunitsSymbol 1979 EditableText""
XYZunitsSymbol 1980 EditableText""
RTWunitsSymbol 1981 EditableText""
LLGunitsSymbol 1982 EditableText""
BIXunitsSymbol 1983 EditableText""
IJAunitsSymbol 1984 EditableText""
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RTWpriceSymbol 1987 EditableText"0000"
LLGpriceSymbol 1988 EditableText"0000"
BIXpriceSymbol 1989 EditableText"0000"
IJApriceSymbol 1990 EditableText"0000"
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RTWdiffSymbol 1992 EditableText"0000"
LLGdiffSymbol 1993 EditableText"0000"
BIXdiffSymbol 1994 EditableText"0000"
IJAdiffSymbol 1995 EditableText"0000"
currentStockSymbol 1996 EditableText"XXX"
currentPriceSymbol 1997 EditableText""
currentYoursSymbol 1998 EditableText""
currentDiffSymbol 2009 EditableText""
unitsSymbol 2010 EditableText""
_root.hitSymbol 2020 EditableText"890"
_root.strengthSymbol 2122 EditableText"888"
_root.strengthSymbol 2123 EditableText"888"
_root.strengthSymbol 2124 EditableText"888"
ftextSymbol 2126 EditableText"You find $242 in the dead guy's wallet  "
_root.attptsSymbol 2149 EditableText"88"
_root.strengthSymbol 2172 EditableText"388"
_root.hp2Symbol 2187 EditableText"8888"
_root.hpmax2Symbol 2188 EditableText"8888"
banktextSymbol 2208 EditableText"17 days left to pay off your loan ($1230)"
hptextSymbol 2210 EditableText"37 HP RESTORED!"
pilltextSymbol 2211 EditableText"(CAFFEINE PILLS USED)"
intelligencetextSymbol 2212 EditableText"37 HP RESTORED!"
strengthtextSymbol 2213 EditableText"37 HP RESTORED!"
charmtextSymbol 2214 EditableText"37 HP RESTORED!"
earningtextSymbol 2215 EditableText""
msgtextSymbol 2217 EditableText"YOU HAVE (3) NEW MESSAGES"
msgbodySymbol 2218 EditableText"Believe it or not, George isn't home.  Because if I was, I'de pick up the phone.  Where... could... I... be???? Believe it or not, IIIII'MMMM not HOOOOOMMME!!! "
ABCpriceSymbol 2227 EditableText"0000"
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http://swfchan.com/48/238972/info.shtml
Created: 5/1 -2021 18:36:57 Last modified: 5/1 -2021 18:36:57 Server time: 22/12 -2024 06:20:46