STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228064
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2560 · P5120

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/66375731?noj=FRM66375731-27DC" width="1" height="1"></div>

OdamaFlash.swf

This is the info page for
Flash #239195

(Click the ID number above for more basic data on this flash file.)


Text
Score

0 pts

x8

Instructions

Your mission is to fire the Odama and ring the
Ninten Bell. The harder and more accurately
you ring the bell, the more points will be
awarded. Do not hesitate, for you must fire all
of your Odamas within the time limit. Move
your mouse to aim the cannon and click to fire.
You must be wary of the troops on the
battlefield, for the troops you crush will effect
your score and slow down the rolling Odama.
Crushing the blue enemy forces will earn you
bonus points, but crushing your own red troops
will subtract points. If you miss the Ninten Bell
no points will be gained. Aim and time your
shots wisely and victory will be yours!

Play

Play

Crush &Conquer

or

Play Now

Play Now

Read the
instructions

Read the
instructions

Final Score:

Visit the official Odama website

Visit the official Odama website

ActionScript [AS1/AS2]

Frame 1
function startGame() { isOver = false; startSound.start(); ballNum = ballTotal; score_mc.score_txt.text = "0 pts"; score_mc.balls_txt.text = "x" + ballNum; theTime = timerNum; timerFunction(); theTimer = setInterval(timerFunction, 1000); intro_mc._visible = false; instructions_mc._visible = false; clearAll(); attachAll(); startFire(); startMove(); theScore = 0; redScore = 0; blueScore = 0; game_mc.count_mc.blueScore_txt.text = blueScore; game_mc.count_mc.redScore_txt.text = redScore; if (gameOver_mc._alpha > 0) { gameOver_mc.onEnterFrame = function () { gameOver_mc._alpha = gameOver_mc._alpha - 10; if (gameOver_mc._alpha <= 0) { gameOver_mc._alpha = 0; gameOver_mc._visible = false; delete gameOver_mc.onEnterFrame; } }; } score_mc.onEnterFrame = function () { score_mc._alpha = score_mc._alpha + 10; if (score_mc._alpha >= 100) { score_mc._alpha = 100; delete score_mc.onEnterFrame; } }; } function gameOver() { clearInterval(theTimer); trace("game over"); var _local2 = 0; while (_local2 < enemyNum) { var _local3 = ("blue" + _local2) + "_mc"; game_mc[_local3].guy_mc.gotoAndStop(1); delete game_mc[_local3].onEnterFrame; _local2++; } _local2 = 0; while (_local2 < enemyNum) { var _local3 = ("red" + _local2) + "_mc"; game_mc[_local3].guy_mc.gotoAndStop(1); delete game_mc[_local3].onEnterFrame; _local2++; } game_mc.bell_mc.stop(); delete game_mc.bell_mc.onEnterFrame; delete this.onMouseMove; delete this.onMouseDown; gameOver_mc._visible = true; fadeObject(score_mc, 10); gameOver_mc.finalScore_txt.text = theScore + " pts"; gameOver_mc.onEnterFrame = function () { gameOver_mc.playAgain_mc.enabled = false; gameOver_mc.playAgain_mc._alpha = 50; gameOver_mc._alpha = gameOver_mc._alpha + 10; if (gameOver_mc._alpha >= 100) { gameOver_mc._alpha = 100; delete gameOver_mc.onEnterFrame; gameOver_mc.finalScore_txt.text = theScore + " pts"; var tempRed = redScore; var tempBlue = blueScore; game_mc.count_mc.onEnterFrame = function () { if (tempRed > 0) { theScore--; tempRed--; game_mc.count_mc.redScore_txt.text = tempRed; gameOver_mc.finalScore_txt.text = theScore + " pts"; } else if (tempBlue > 0) { theScore++; tempBlue--; game_mc.count_mc.blueScore_txt.text = tempBlue; gameOver_mc.finalScore_txt.text = theScore + " pts"; } else { delete game_mc.count_mc.onEnterFrame; gameOver_mc.playAgain_mc.onEnterFrame = function () { if (gameOver_mc.playAgain_mc._alpha >= 100) { gameOver_mc.playAgain_mc._alpha = 100; delete gameOver_mc.playAgain_mc.onEnterFrame; } else { gameOver_mc.playAgain_mc._alpha = gameOver_mc.playAgain_mc._alpha + 10; gameOver_mc.playAgain_mc.enabled = true; } }; } }; } }; } function clearAll() { var _local1 = 0; while (_local1 < enemyNum) { blueName = ("blue" + _local1) + "_mc"; redName = ("red" + _local1) + "_mc"; removeMovieClip(game_mc[blueName]); removeMovieClip(game_mc[redName]); _local1++; } _local1 = 0; while (_local1 < treeNum) { removeMovieClip(game_mc[("tree" + _local1) + "_mc"]); _local1++; } removeMovieClip(game_mc.bell_mc); removeMovieClip(game_mc.house_mc); } function timerFunction() { if (theTime > 1) { theTime = theTime - 1; } else { theTime = 0; isOver = true; if (!game_mc.odama_mc) { gameOver(); } } var _local3 = Math.floor(theTime / 60); var _local1 = theTime % 60; var _local2 = _local1.toString(); if (_local1 < 10) { _local2 = "0" + _local1.toString(); } score_mc.time_txt.text = (_local3 + ":") + _local2; score_mc.time2_txt.text = score_mc.time_txt.text; } function attachEn(theSide, theNum, theX, theY) { if (theSide == "blue") { var _local5 = "blueGroup"; var _local4 = 1; } else { var _local5 = "redGroup"; var _local4 = 2; } theNum = theNum.toString(); var _local1 = (theSide + theNum) + "_mc"; game_mc.attachMovie(_local5, _local1, theY, {_x:theX, _y:theY}); game_mc[_local1].swapDepths(theY); game_mc[_local1].theNum = theNum; game_mc[_local1].gotoAndStop(_local4); game_mc[_local1].onEnterFrame = eMove; } function attachAll() { var _local2 = 0; while (_local2 < enemyNum) { var _local4 = Math.round(Math.random() * 75) + 33; var _local3 = Math.round(Math.random() * 90) + 95; attachEn("blue", _local2, _local4, _local3); _local4 = Math.round(Math.random() * 75) + 280; _local3 = Math.round(Math.random() * 90) + 95; attachEn("red", _local2, _local4, _local3); _local2++; } treeNum = 4; _local2 = 0; while (_local2 < treeNum) { var _local7 = Math.round(Math.random() * 228) + 104; var _local5 = Math.round(Math.random() * 61) + 120; var _local9 = _local5; var _local1 = ("tree" + _local2) + "_mc"; game_mc.attachMovie("tree", _local1, _local9, {_x:_local7, _y:_local5}); game_mc[_local1]._x = _local7; game_mc[_local1]._y = _local5; game_mc[_local1].theTree = _local2; var _local8 = (game_mc[_local1]._y - 67) / 114; var _local6 = 30; game_mc[_local1]._yscale = Math.round(100 - ((_local6 - (_local8 * _local6)) + 1)); game_mc[_local1]._xscale = game_mc[_local1]._yscale; _local2++; } game_mc.attachMovie("tree", "tree1", 702, {_x:63, _y:310}); game_mc.attachMovie("tree", "tree2", 703, {_x:314, _y:312}); var _local13 = Math.round(Math.random() * 148) + 134; var _local11 = Math.round(Math.random() * 30) + 161; game_mc.attachMovie("house", "house_mc", _local11, {_x:_local13, _y:_local11}); var _local15 = 250; var _local12 = 80; var _local14 = _local12; game_mc.attachMovie("bell", "bell_mc", _local14, {_x:_local15, _y:_local12}); moveDist = 2; game_mc.bell_mc.hit = false; game_mc.bell_mc.vX = moveDist; game_mc.bell_mc.moveTime = random(40) + 30; game_mc.bell_mc.onEnterFrame = function () { var _local1 = game_mc.bell_mc; if (!_local1.hit) { _local1.play(); if ((_local1._x >= (farX - 70)) or (_local1._x <= 60)) { _local1.moveTime = random(40) + 40; if (_local1._x >= (farX - 70)) { _local1.vX = -moveDist; } if (_local1._x <= 60) { _local1.vX = moveDist; } } else { _local1.moveTime--; if (_local1.moveTime <= 0) { bellDirection(); } } _local1._x = _local1._x + _local1.vX; } else { _local1.stop(); } }; } function bellDirection() { var _local1 = game_mc.bell_mc; _local1.moveTime = random(40) + 40; if (!_local1.hit) { var _local2 = random(2); if (_local2 == 0) { _local1.vX = moveDist; } else { _local1.vX = -moveDist; } } } function startFire() { this.onMouseDown = function () { if (!game_mc.odama_mc) { fire.start(); cannon_mc.fireBall_mc.play(); damaSpeed = 10; ballNum = ballNum - 1; score_mc.balls_txt.text = "x" + ballNum; var _local13 = cannon_mc.spot_mc._x; var _local12 = cannon_mc.spot_mc._y; var _local6 = {x:_local13, y:_local12}; var cannonAngle = cannon_mc._rotation; cannon_mc.localToGlobal(_local6); game_mc.attachMovie("odama", "odama_mc", 600, {_x:_local6.x, _y:_local6.y}); var dama = game_mc.odama_mc; dama.onEnterFrame = function () { if (damaSpeed <= 0) { damaSpeed = 1; } if ((dama._y <= 64) and (dama._y >= 54)) { var _local5 = game_mc.bell_mc; var _local10 = (dama._width / 2) + dama._x; var _local11 = ((_local5._width / 2) + _local5._x) - 20; var _local6 = Math.abs(_local10 - _local11); if (_local6 < 25) { _local5.bellring_mc.play(); dama.hitBell = true; _local5.hit = true; var _local8 = Math.round((25 - _local6) * 80); theVol = _local8 / 20; bong.setVolume(theVol); bong.start(); var newScore = (theScore + _local8); score_mc.onEnterFrame = function () { theScore = theScore + 100; if (theScore >= newScore) { theScore = newScore; delete score_mc.onEnterFrame; } score_mc.score_txt.text = theScore + " pts"; }; dama.gotoAndStop(2); fadeObject(game_mc.odama_mc, 5); if (ballNum == 0) { gameOver(); } if (isOver) { gameOver(); } } } if (!dama.hitBell) { dama._y = dama._y - (Math.sin((Math.PI * (cannonAngle + 90)) / 180) * damaSpeed); dama._x = dama._x - (Math.cos((Math.PI * (cannonAngle + 90)) / 180) * damaSpeed); } if ((dama._y <= 53) or (dama._x <= 0)) { dama.gotoAndStop(2); fadeObject(game_mc.odama_mc, 10); if (ballNum == 0) { gameOver(); } if (isOver) { gameOver(); } } if ((dama.hitArea_mc.hitTest(game_mc.rightSide_mc) or dama.hitArea_mc.hitTest(game_mc.rightSide2_mc)) or dama.hitArea_mc.hitTest(game_mc.leftSide_mc)) { dama.gotoAndStop(2); fadeObject(game_mc.odama_mc, 10); if (ballNum == 0) { gameOver(); } if (isOver) { gameOver(); } } var _local9 = (dama._y - 44) / 240; var _local7 = 40; dama._yscale = 100 - ((_local7 - (_local9 * _local7)) + 1); dama._xscale = dama._yscale; var _local3 = 0; while (_local3 < treeNum) { var _local2 = game_mc[("tree" + _local3) + "_mc"]; if (dama.hitArea_mc.hitTest(_local2.hitArea_mc)) { if (!_local2.hit) { hitTree.start(); damaSpeed = damaSpeed - 1; _local2.hit = true; _local2.play(); } } _local3++; } var _local4 = game_mc.house_mc; if (dama.hitArea_mc.hitTest(_local4.hitArea_mc)) { if (!_local4.hit) { hitHouse.start(); damaSpeed = damaSpeed - 2; _local4.hit = true; _local4.play(); } } _local3 = 0; while (_local3 < enemyNum) { var _local1 = game_mc[("blue" + _local3) + "_mc"]; if (dama.hitArea_mc.hitTest(_local1.hitArea_mc)) { if (!_local1.hit) { hitEn.start(); damaSpeed = damaSpeed - 0.3; _local1.hit = true; blueScore++; game_mc.count_mc.blueScore_txt.text = blueScore; _local1.gotoAndPlay(4); } } _local3++; } _local3 = 0; while (_local3 < enemyNum) { var _local1 = game_mc[("red" + _local3) + "_mc"]; if (dama.hitArea_mc.hitTest(_local1.hitArea_mc)) { if (!_local1.hit) { hitEn.start(); damaSpeed = damaSpeed - 0.3; _local1.hit = true; redScore++; game_mc.count_mc.redScore_txt.text = redScore; _local1.gotoAndPlay(4); } } _local3++; } }; } }; } function turnDirection(enemy) { enemy.moveTime = random(40) + 20; if (!enemy.hit) { var _local1 = random(2) + 1; var _local3 = random(360); var _local6 = Math.cos((_local3 * Math.PI) / 180); var _local4 = Math.sin((_local3 * Math.PI) / 180); var _local7 = _local1 * _local6; var _local5 = _local1 * _local4; enemy.vX = _local7; enemy.vY = _local5; } } function checkHit(newX, newY) { var _local3 = false; if ((newX > farX) or (newX < 1)) { _local3 = true; } if ((newX < 40) and (newY < 85)) { _local3 = true; } if ((newY > farY) or (newY < zeroY)) { _local3 = true; } var _local1 = 0; while (_local1 < treeNum) { var _local2 = game_mc[("tree" + _local1) + "_mc"].hitArea_mc; if (_local2.hitArea_mc.hitTest(newX, newY, false)) { _local3 = true; } _local1++; } if (game_mc.house_mc.hitArea_mc.hitTest(newX, newY, false)) { _local3 = true; } return(_local3); } function eMove() { var _local5 = this._x + this.vX; var _local4 = (this._y - 7) + this.vY; var _local6 = checkHit(_local5, _local4); if (!_local6) { this._x = this._x + this.vX; this._y = this._y + this.vY; if (this.vX >= 0) { if (!this.hit) { this.gotoAndStop(1); } } else if (!this.hit) { this.gotoAndStop(2); } if ((Math.abs(this.vX) + 0.8) < Math.abs(this.vY)) { if (!this.hit) { this.gotoAndStop(3); } } var _local3 = (this._y - 44) / 200; var _local2 = 30; this._yscale = Math.round(100 - ((_local2 - (_local3 * _local2)) + 1)); this._xscale = this._yscale; } else { moveTime = 0; turnDirection(this); } this.moveTime--; if (this.moveTime <= 0) { turnDirection(this); } this.swapDepths(this._y); } function startMove() { this.onMouseMove = function () { updateAfterEvent(); var _local4 = this._xmouse - cannonBaseX; var _local3 = this._ymouse - cannonBaseY; var _local2 = Math.atan2(_local3, _local4); _local2 = (_local2 * 180) / Math.PI; if ((_local2 >= -145) and (_local2 <= -40)) { cannon_mc._rotation = _local2 + 90; } }; } function moveObject(theObject, theDirection, theTarget) { var velocity = 0; var accel = 0; var k = 0.9; var target = theTarget; var m = 1.8; var decay = 0.2; var startPos = theObject[theDirection]; theObject.onEnterFrame = function () { accel = (-(k / m)) * (startPos - target); velocity = velocity * decay; velocity = velocity + accel; startPos = startPos + velocity; theObject[theDirection] = startPos; if (theObject[theDirection] == target) { delete theObject.onEnterFrame; } }; } function fadeObject(theObject, theSpeed) { theObject.onEnterFrame = function () { theObject._alpha = theObject._alpha - theSpeed; if (theObject._alpha <= 0) { theObject._alpha = 0; game_mc.bell_mc.hit = false; delete theObject.onEnterFrame; removeMovieClip(theObject); } }; } _quality = "BEST"; var zeroX = 33; var zeroY = 90; var farX = 360; var farY = 260; var theScore = 0; var redScore = 0; var blueScore = 0; var ballTotal = 10; var ballNum = ballTotal; var damaSpeed = 10; var timerNum = 45; var theTime = timerNum; var isOver = false; var treeNum; var enemyNum = 40; var eSpeed = 2; var moveTime = 0; var moveCount = 0; var moveDist = 2; var cannonBaseX = 192; var cannonBaseY = 356; var cannonAngle; this.createEmptyMovieClip("startSound", 999998); var startSound = new Sound(startSound); startSound.attachSound("startGame"); startSound.setVolume(100); this.createEmptyMovieClip("bong", 999997); var bong = new Sound(bong); bong.attachSound("bong"); bong.setVolume(100); this.createEmptyMovieClip("fire", 999996); var fire = new Sound(this); fire.attachSound("fire"); fire.setVolume(100); this.createEmptyMovieClip("hitHouse", 999995); var hitHouse = new Sound(this); hitHouse.attachSound("hitHouse"); hitHouse.setVolume(100); this.createEmptyMovieClip("hitTree", 999994); var hitTree = new Sound(this); hitTree.attachSound("hitTree"); hitTree.setVolume(100); this.createEmptyMovieClip("hitEn", 999988); var hitEn = new Sound(this); hitEn.attachSound("hitEn"); hitEn.setVolume(100); this.onEnterFrame = function () { var _local3 = this.getBytesLoaded(); var _local2 = this.getBytesTotal(); var _local4 = (_local3 / _local2) * 100; loader.loadBar._yscale = _local4; if (_local3 == _local2) { loader.play(); delete this.onEnterFrame; } }; stop();
Frame 2
intro_mc.playNow_mc.onPress = function () { startGame(); }; intro_mc.playNow_mc.onRollOver = function () { intro_mc.playNow_mc.gotoAndStop(2); }; intro_mc.playNow_mc.onRollOut = function () { intro_mc.playNow_mc.gotoAndStop(1); }; intro_mc.readInst_mc.onPress = function () { intro_mc._visible = false; }; intro_mc.readInst_mc.onRollOver = function () { intro_mc.readInst_mc.gotoAndStop(2); }; intro_mc.readInst_mc.onRollOut = function () { intro_mc.readInst_mc.gotoAndStop(1); }; gameOver_mc.playAgain_mc.onRelease = function () { startGame(); }; gameOver_mc.playAgain_mc.onPress = function () { gameOver_mc.playAgain_mc.gotoAndStop(3); }; gameOver_mc.playAgain_mc.onRollOver = function () { gameOver_mc.playAgain_mc.gotoAndStop(2); }; gameOver_mc.playAgain_mc.onRollOut = function () { gameOver_mc.playAgain_mc.gotoAndStop(1); }; gameOver_mc.visit_mc.onPress = function () { getURL ("http://odama.nintendo.com", "_blank"); }; gameOver_mc.visit_mc.onRollOver = function () { gameOver_mc.visit_mc.gotoAndStop(2); }; gameOver_mc.visit_mc.onRollOut = function () { gameOver_mc.visit_mc.gotoAndStop(1); }; instructions_mc.instPlay_mc.onPress = function () { startGame(); }; instructions_mc.instPlay_mc.onRollOver = function () { instructions_mc.instPlay_mc.gotoAndStop(2); }; instructions_mc.instPlay_mc.onRollOut = function () { instructions_mc.instPlay_mc.gotoAndStop(1); }; gameOver_mc._visible = false; stop();
Symbol 26 MovieClip [odama] Frame 1
stop();
Symbol 44 MovieClip [redGroup] Frame 1
var vX; var vY; var moveCount = 0; var moveTime = 0; var scaler = -100; var speed; var hit = false;
Symbol 44 MovieClip [redGroup] Frame 2
stop();
Symbol 44 MovieClip [redGroup] Frame 3
stop();
Symbol 44 MovieClip [redGroup] Frame 26
this._x = this._parent._parent.farX - 1; this._y = 181 - theNum;
Symbol 56 MovieClip [blueGroup] Frame 1
var vX; var vY; var theNum; var moveCount = 0; var moveTime = 0; var scaler = 100; var speed; var hit = false; stop();
Symbol 56 MovieClip [blueGroup] Frame 26
this._x = 1; this._y = 181 - theNum;
Symbol 58 MovieClip [blueGuy] Frame 1
var vX; var vY; var moveCount = 0; var moveTime = 0; var scaler = 100; var hit = false; stop();
Symbol 68 MovieClip Frame 15
stop();
Symbol 78 MovieClip [tree] Frame 1
var hit = false; var theTree; stop();
Symbol 78 MovieClip [tree] Frame 7
stop();
Symbol 91 MovieClip [house] Frame 1
var hit = false; stop();
Symbol 91 MovieClip [house] Frame 7
stop();
Symbol 97 MovieClip Frame 1
stop();
Symbol 97 MovieClip Frame 17
Symbol 104 MovieClip [bell] Frame 1
var hit; var moveTime; var vX;
Symbol 115 MovieClip [loader] Frame 1
stop();
Symbol 115 MovieClip [loader] Frame 26
_parent.play();
Symbol 115 MovieClip [loader] Frame 35
stop();
Symbol 135 MovieClip Frame 1
stop();
Symbol 174 MovieClip Frame 1
stop();
Symbol 184 MovieClip Frame 1
stop();
Symbol 187 MovieClip Frame 1
stop();
Symbol 196 MovieClip Frame 1
stop();
Symbol 202 MovieClip Frame 1
stop();

Library Items

Symbol 1 Sound [hitTree]
Symbol 2 Sound [startGame]
Symbol 3 Sound [hitEn]
Symbol 4 Sound [fire]
Symbol 5 Sound [hitHouse]
Symbol 6 Sound [bong]
Symbol 7 GraphicUsed by:8
Symbol 8 MovieClipUses:7Used by:26
Symbol 9 GraphicUsed by:26
Symbol 10 GraphicUsed by:14
Symbol 11 BitmapUsed by:12
Symbol 12 GraphicUses:11Used by:13
Symbol 13 MovieClipUses:12Used by:14
Symbol 14 MovieClipUses:10 13Used by:26
Symbol 15 BitmapUsed by:16
Symbol 16 GraphicUses:15Used by:17
Symbol 17 MovieClipUses:16Used by:18
Symbol 18 MovieClipUses:17Used by:26
Symbol 19 GraphicUsed by:26
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClipUses:20Used by:26
Symbol 22 GraphicUsed by:23
Symbol 23 MovieClipUses:22Used by:26
Symbol 24 BitmapUsed by:25
Symbol 25 GraphicUses:24Used by:26
Symbol 26 MovieClip [odama]Uses:8 9 14 18 19 21 23 25
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClipUses:27Used by:29 37
Symbol 29 MovieClipUses:28Used by:44 56 58
Symbol 30 BitmapUsed by:31
Symbol 31 GraphicUses:30Used by:34
Symbol 32 BitmapUsed by:33
Symbol 33 GraphicUses:32Used by:34 128
Symbol 34 MovieClipUses:31 33Used by:44
Symbol 35 GraphicUsed by:36
Symbol 36 MovieClipUses:35Used by:44 56 58 78 91 104
Symbol 37 MovieClipUses:28Used by:44 56
Symbol 38 BitmapUsed by:39
Symbol 39 GraphicUses:38Used by:43
Symbol 40 BitmapUsed by:41
Symbol 41 GraphicUses:40Used by:42
Symbol 42 MovieClipUses:41Used by:43
Symbol 43 MovieClipUses:39 42Used by:44
Symbol 44 MovieClip [redGroup]Uses:29 34 36 37 43
Symbol 45 BitmapUsed by:46 57
Symbol 46 GraphicUses:45Used by:49 58 126
Symbol 47 BitmapUsed by:48
Symbol 48 GraphicUses:47Used by:49
Symbol 49 MovieClipUses:46 48Used by:56
Symbol 50 BitmapUsed by:51
Symbol 51 GraphicUses:50Used by:55
Symbol 52 BitmapUsed by:53
Symbol 53 GraphicUses:52Used by:54
Symbol 54 MovieClipUses:53Used by:55
Symbol 55 MovieClipUses:51 54Used by:56
Symbol 56 MovieClip [blueGroup]Uses:29 49 36 37 55
Symbol 57 GraphicUses:45Used by:58
Symbol 58 MovieClip [blueGuy]Uses:29 46 36 57
Symbol 59 BitmapUsed by:60
Symbol 60 GraphicUses:59Used by:61
Symbol 61 MovieClipUses:60Used by:78
Symbol 62 BitmapUsed by:63
Symbol 63 GraphicUses:62Used by:64
Symbol 64 MovieClipUses:63Used by:78
Symbol 65 BitmapUsed by:66
Symbol 66 GraphicUses:65Used by:67
Symbol 67 MovieClipUses:66Used by:68
Symbol 68 MovieClipUses:67Used by:78 91
Symbol 69 BitmapUsed by:70
Symbol 70 GraphicUses:69Used by:71
Symbol 71 MovieClipUses:70Used by:78
Symbol 72 BitmapUsed by:73
Symbol 73 GraphicUses:72Used by:74
Symbol 74 MovieClipUses:73Used by:78
Symbol 75 BitmapUsed by:76
Symbol 76 GraphicUses:75Used by:77
Symbol 77 MovieClipUses:76Used by:78
Symbol 78 MovieClip [tree]Uses:61 64 36 68 71 74 77
Symbol 79 BitmapUsed by:80
Symbol 80 GraphicUses:79Used by:81
Symbol 81 MovieClipUses:80Used by:91
Symbol 82 BitmapUsed by:83
Symbol 83 GraphicUses:82Used by:84
Symbol 84 MovieClipUses:83Used by:91
Symbol 85 BitmapUsed by:86
Symbol 86 GraphicUses:85Used by:87
Symbol 87 MovieClipUses:86Used by:91
Symbol 88 BitmapUsed by:89
Symbol 89 GraphicUses:88Used by:90
Symbol 90 MovieClipUses:89Used by:91
Symbol 91 MovieClip [house]Uses:81 36 68 84 87 90
Symbol 92 BitmapUsed by:93
Symbol 93 GraphicUses:92Used by:104
Symbol 94 BitmapUsed by:95
Symbol 95 GraphicUses:94Used by:96
Symbol 96 MovieClipUses:95Used by:97
Symbol 97 MovieClipUses:96Used by:104
Symbol 98 BitmapUsed by:99
Symbol 99 GraphicUses:98Used by:104
Symbol 100 BitmapUsed by:101
Symbol 101 GraphicUses:100Used by:104
Symbol 102 BitmapUsed by:103
Symbol 103 GraphicUses:102Used by:104
Symbol 104 MovieClip [bell]Uses:93 97 99 101 36 103
Symbol 105 GraphicUsed by:106
Symbol 106 MovieClipUses:105Used by:115
Symbol 107 BitmapUsed by:108
Symbol 108 GraphicUses:107Used by:109
Symbol 109 MovieClipUses:108Used by:115
Symbol 110 GraphicUsed by:111
Symbol 111 MovieClipUses:110Used by:115
Symbol 112 BitmapUsed by:113
Symbol 113 GraphicUses:112Used by:114
Symbol 114 MovieClipUses:113Used by:115
Symbol 115 MovieClip [loader]Uses:106 109 111 114Used by:Timeline
Symbol 116 BitmapUsed by:117
Symbol 117 GraphicUses:116Used by:131
Symbol 118 GraphicUsed by:119 202
Symbol 119 MovieClipUses:118Used by:131
Symbol 120 FontUsed by:121 122
Symbol 121 EditableTextUses:120Used by:130
Symbol 122 EditableTextUses:120Used by:130
Symbol 123 BitmapUsed by:124
Symbol 124 GraphicUses:123Used by:125
Symbol 125 MovieClipUses:124Used by:127 129
Symbol 126 MovieClipUses:46Used by:127 129
Symbol 127 MovieClipUses:125 126Used by:130
Symbol 128 MovieClipUses:33Used by:129
Symbol 129 MovieClipUses:125 126 128Used by:130
Symbol 130 MovieClipUses:121 122 127 129Used by:131
Symbol 131 MovieClipUses:117 119 130Used by:Timeline
Symbol 132 BitmapUsed by:133
Symbol 133 GraphicUses:132Used by:134
Symbol 134 MovieClipUses:133Used by:135
Symbol 135 MovieClipUses:134Used by:140
Symbol 136 BitmapUsed by:137
Symbol 137 GraphicUses:136Used by:140
Symbol 138 GraphicUsed by:139
Symbol 139 MovieClipUses:138Used by:140
Symbol 140 MovieClipUses:135 137 139Used by:Timeline
Symbol 141 GraphicUsed by:142
Symbol 142 MovieClipUses:141Used by:157 189
Symbol 143 BitmapUsed by:144
Symbol 144 GraphicUses:143Used by:157 166 189 206
Symbol 145 BitmapUsed by:146
Symbol 146 GraphicUses:145Used by:147
Symbol 147 MovieClipUses:146Used by:157 166 189 206
Symbol 148 BitmapUsed by:150
Symbol 149 BitmapUsed by:150 188
Symbol 150 GraphicUses:148 149Used by:157
Symbol 151 FontUsed by:152 153 154 155 156 169 170 171 173 178 180 181 183 185 186 191 192 193 195
Symbol 152 TextUses:151Used by:157
Symbol 153 EditableTextUses:151Used by:157
Symbol 154 EditableTextUses:151Used by:157
Symbol 155 EditableTextUses:151Used by:157
Symbol 156 EditableTextUses:151Used by:157
Symbol 157 MovieClipUses:142 144 147 150 152 153 154 155 156Used by:Timeline
Symbol 158 GraphicUsed by:175
Symbol 159 GraphicUsed by:160
Symbol 160 MovieClipUses:159Used by:175
Symbol 161 GraphicUsed by:175
Symbol 162 BitmapUsed by:163
Symbol 163 GraphicUses:162Used by:166
Symbol 164 BitmapUsed by:165
Symbol 165 GraphicUses:164Used by:166
Symbol 166 MovieClipUses:144 163 165 147Used by:175
Symbol 167 BitmapUsed by:168
Symbol 168 GraphicUses:167Used by:175
Symbol 169 TextUses:151Used by:175
Symbol 170 TextUses:151Used by:175
Symbol 171 TextUses:151Used by:174
Symbol 172 GraphicUsed by:174
Symbol 173 TextUses:151Used by:174
Symbol 174 MovieClipUses:171 172 173Used by:175
Symbol 175 MovieClipUses:158 160 161 166 168 169 170 174Used by:Timeline
Symbol 176 BitmapUsed by:177
Symbol 177 GraphicUses:176Used by:189
Symbol 178 TextUses:151Used by:179
Symbol 179 MovieClipUses:178Used by:189
Symbol 180 TextUses:151Used by:189
Symbol 181 TextUses:151Used by:184
Symbol 182 GraphicUsed by:184 187 202
Symbol 183 TextUses:151Used by:184
Symbol 184 MovieClipUses:181 182 183Used by:189
Symbol 185 TextUses:151Used by:187
Symbol 186 TextUses:151Used by:187
Symbol 187 MovieClipUses:185 182 186Used by:189
Symbol 188 GraphicUses:149Used by:189
Symbol 189 MovieClipUses:177 142 179 144 147 180 184 187 188Used by:Timeline
Symbol 190 GraphicUsed by:206
Symbol 191 TextUses:151Used by:206
Symbol 192 EditableTextUses:151Used by:206
Symbol 193 TextUses:151Used by:196
Symbol 194 GraphicUsed by:196
Symbol 195 TextUses:151Used by:196
Symbol 196 MovieClipUses:193 194 195Used by:206
Symbol 197 BitmapUsed by:198 201
Symbol 198 GraphicUses:197Used by:202
Symbol 199 BitmapUsed by:200 201
Symbol 200 GraphicUses:199Used by:202
Symbol 201 GraphicUses:199 197Used by:202
Symbol 202 MovieClipUses:198 182 200 118 201Used by:206
Symbol 203 BitmapUsed by:204
Symbol 204 GraphicUses:203Used by:205
Symbol 205 MovieClipUses:204Used by:206
Symbol 206 MovieClipUses:190 144 147 191 192 196 202 205Used by:Timeline

Instance Names

"loader"Frame 1Symbol 115 MovieClip [loader]
"game_mc"Frame 2Symbol 131 MovieClip
"cannon_mc"Frame 2Symbol 140 MovieClip
"score_mc"Frame 2Symbol 157 MovieClip
"instructions_mc"Frame 2Symbol 175 MovieClip
"intro_mc"Frame 2Symbol 189 MovieClip
"gameOver_mc"Frame 2Symbol 206 MovieClip
"hitArea_mc"Symbol 26 MovieClip [odama] Frame 1Symbol 23 MovieClip
"ballHitArea_mc"Symbol 26 MovieClip [odama] Frame 1Symbol 23 MovieClip
"guy_mc"Symbol 44 MovieClip [redGroup] Frame 1Symbol 34 MovieClip
"hitArea_mc"Symbol 44 MovieClip [redGroup] Frame 1Symbol 36 MovieClip
"guy_mc"Symbol 44 MovieClip [redGroup] Frame 3Symbol 43 MovieClip
"guy_mc"Symbol 44 MovieClip [redGroup] Frame 4Symbol 34 MovieClip
"guy_mc"Symbol 56 MovieClip [blueGroup] Frame 1Symbol 49 MovieClip
"hitArea_mc"Symbol 56 MovieClip [blueGroup] Frame 1Symbol 36 MovieClip
"guy_mc"Symbol 56 MovieClip [blueGroup] Frame 3Symbol 55 MovieClip
"guy_mc"Symbol 56 MovieClip [blueGroup] Frame 4Symbol 49 MovieClip
"hitArea_mc"Symbol 58 MovieClip [blueGuy] Frame 1Symbol 36 MovieClip
"hitArea_mc"Symbol 78 MovieClip [tree] Frame 1Symbol 36 MovieClip
"hitArea_mc"Symbol 91 MovieClip [house] Frame 1Symbol 36 MovieClip
"bellring_mc"Symbol 104 MovieClip [bell] Frame 1Symbol 97 MovieClip
"hitArea_mc"Symbol 104 MovieClip [bell] Frame 1Symbol 36 MovieClip
"loadBar"Symbol 115 MovieClip [loader] Frame 1Symbol 111 MovieClip
"redScore_txt"Symbol 130 MovieClip Frame 1Symbol 121 EditableText
"blueScore_txt"Symbol 130 MovieClip Frame 1Symbol 122 EditableText
"rightSide_mc"Symbol 131 MovieClip Frame 1Symbol 119 MovieClip
"rightSide2_mc"Symbol 131 MovieClip Frame 1Symbol 119 MovieClip
"leftSide_mc"Symbol 131 MovieClip Frame 1Symbol 119 MovieClip
"count_mc"Symbol 131 MovieClip Frame 1Symbol 130 MovieClip
"fireBall_mc"Symbol 140 MovieClip Frame 1Symbol 135 MovieClip
"spot_mc"Symbol 140 MovieClip Frame 1Symbol 139 MovieClip
"score_txt"Symbol 157 MovieClip Frame 1Symbol 153 EditableText
"balls_txt"Symbol 157 MovieClip Frame 1Symbol 154 EditableText
"time2_txt"Symbol 157 MovieClip Frame 1Symbol 155 EditableText
"time_txt"Symbol 157 MovieClip Frame 1Symbol 156 EditableText
"instPlay_mc"Symbol 175 MovieClip Frame 1Symbol 174 MovieClip
"playNow_mc"Symbol 189 MovieClip Frame 1Symbol 184 MovieClip
"readInst_mc"Symbol 189 MovieClip Frame 1Symbol 187 MovieClip
"finalScore_txt"Symbol 206 MovieClip Frame 1Symbol 192 EditableText
"visit_mc"Symbol 206 MovieClip Frame 1Symbol 196 MovieClip
"playAgain_mc"Symbol 206 MovieClip Frame 1Symbol 202 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata present, AS1/AS2.
SWFMetaData (77)Timeline Frame 1190 bytes "<rdf:RDF xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"><rdf:Description rdf:about="" xmlns ..."
ExportAssets (56)Timeline Frame 1Symbol 1 as "hitTree"
ExportAssets (56)Timeline Frame 1Symbol 2 as "startGame"
ExportAssets (56)Timeline Frame 1Symbol 3 as "hitEn"
ExportAssets (56)Timeline Frame 1Symbol 4 as "fire"
ExportAssets (56)Timeline Frame 1Symbol 5 as "hitHouse"
ExportAssets (56)Timeline Frame 1Symbol 6 as "bong"
ExportAssets (56)Timeline Frame 1Symbol 26 as "odama"
ExportAssets (56)Timeline Frame 1Symbol 44 as "redGroup"
ExportAssets (56)Timeline Frame 1Symbol 56 as "blueGroup"
ExportAssets (56)Timeline Frame 1Symbol 58 as "blueGuy"
ExportAssets (56)Timeline Frame 1Symbol 78 as "tree"
ExportAssets (56)Timeline Frame 1Symbol 91 as "house"
ExportAssets (56)Timeline Frame 1Symbol 104 as "bell"
ExportAssets (56)Timeline Frame 1Symbol 115 as "loader"
ExportAssets (56)Timeline Frame 1Symbol 115 as "loader"
ExportAssets (56)Timeline Frame 2Symbol 115 as "loader"




http://swfchan.com/48/239195/info.shtml
Created: 18/1 -2021 01:09:19 Last modified: 18/1 -2021 01:09:19 Server time: 27/04 -2024 16:18:21