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lynn-love.swf

This is the info page for
Flash #239587

(Click the ID number above for more basic data on this flash file.)


Text
.

..

...

Play

Spielen

Jugar

Играть

Jouer

<p align="center"><font face="Constantia" size="15" color="#ff99ff" letterSpacing="0.000000" kerning="1">loading... 999%</font></p>

English

German

Spanish

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Sprache auswählen

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this game is developed by
FUNEVER GAMES
Please only play it on
the original hosted sites

if you interested in this game,
please contact us at
funevergames@gmail.com

LYNN LOVE

Yes

No

Return to main menu?

Zurück zum Hauptmenü?

Volver al menú principal?

Вернуться в главное меню?

Retour au menu principal?

PIT OF DEATH

<p align="left"></p>

<p align="center"></p>

Instruction

1

use mouse to move

2

single click to walk

3

double click to run

4

collect all love sprites

5

follow the mission instruction

Spielanleitung

1

Nutzen Sie die Maus um sich zu bewegen

2

Einzelklick für´s Gehen

3

Doppelklick für´s Laufen

4

Sammeln Sie alle Herzchen

5

Folgen Sie den Anweisungen

Instrucción

Para moverse utilice el ratón

Un click para ir

Dos clicks para correr

Recoja todos los corazones

Siga la misión

Инструкция

Для передвижения используй мышь

Один клик, чтобы пойти

Два клика, чтобы побежать

Собери все сердечки

Следуй согласно миссии

Instruction

Utilisez la souris pour le déplacement

Une clique pour marcher

Double clique pour courir

Collectez tous les coeurs

Suivez la mission

!

<p align="right"><font face="Constantia" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Love Sprite Collected: 30/30</font></p>

<p align="left"><font face="Constantia" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Mission to do!</font></p>

<p align="left"></p>

<p align="left"></p>

Dear Miss Lynn Love,
Sorry to leave in such a hurry.
I must go to the Council to prepare
everything.So I leave you this
Sprite Glasses along with this
letter.
This Glasses can help you to see
The Love Sprites clearer.I hope
that this might be useful for you.
Please take care,
Adam Knowledge

Sehr geehrte Miss Liebe,
Entschuldigen Sie, dass ich Sie so
hastig verlassen musste. Ich muss
zur Ratssitzung, um alles
vorzubereiten. Zusammen mit
dem Brief lasse ich eine magische
Brille für Sie.
Mit dieser Brille können Sie die
Herzchen besser sehen. Ich hoffe,
dass sie ihnen nutzen wird.
Passen Sie auf sich auf.
Adam Wissen

Querida Señorita Amor,
Me siento que me voy de prisa.
Tengo que ir al Consejo para
preparar todo. Así pues la dejo esta
carta con las gafas.
Con estas gafas podrá ver los
corazones mejor. Espero que la
sirvan.
Por favor tenga cuidado.
Adán Sabio

Уважаемая Мисс Любовь,
Извините, что убегаю в такой
спешке Мне нужно идти в Совет,
чтобы все подготовить.Вместе с
письмом я оставляю Вам
волшебные очки.
С ними Вы сможете лучше
увидеть все Сердечки. Надеюсь,
они окажутся Вам полезными.
Пожалуйста, берегите себя.
Адам Знания.

Cher, Mlle Amour,
je demande pardon de partir si
vite. J’ai besoin d’aller au Conseil
pour tout préparer. Je vous envoie
mes lunettes magiques avec cette
lettre.
Elles vont vous aider de voir très
bien toutes les coeurs. J’espère ce
sera utile
Soyez prudent,
Adam Connaissance

<p align="center"><font face="Constantia" size="11" color="#ffffff" letterSpacing="0.000000" kerning="1">Maison où habite Adam Connaissance</font></p>

Lynn is waiting in front of Anne's Castle...

She's willing to do anyting to survive.

While on the inside,
Anne is packing her things

Lynn wartet gegenüber von Annas Schloss

Sie ist bereit alles zu machen,
um zu überleben

Anna ist im Schloss,
sie packt ihre Sachen

Linn está esperando frente
al castillo de Ana

Está dispuesta a todo para sobrevivir

Ana está en el castillo equipandose

Линн ждет напротив замка Энн…

Она готова сделать всё для выживания.

Энн в замке, она собирает свои вещи

Lynne attend en face du château de Anne...

Elle est prête à tout faire pour survivre

Anne est dans le château,
elle ramasse ses affaires

Anne's finished packing her things
and finaly comes out of her castle.

Lynn saw Anne coming out on
a flying carpet.

She's excited and feeling hopeful
that she could get out alive.

Anna hat ihre Sachen gesammelt
und kommt aus dem Schloss

Lynn hat gesehen, wie Anna auf dem
fliegenden Teppich herausgeflogen ist.

Sie ist aufgeregt, denn sie hofft
hier lebend rauszukommen

Ana se ha equipado y por fin
deja el castillo

Linn vio como Ana salió en
la alfombra maravillosa

Está emocionada y espera que
pueda salir viva.

Энн закончила собирать свои
вещи и, наконец, покидает замок.

Линн увидела, как Энн вылетает
на ковре-самолете.

Она взволнована, у неё появилась
надежда выбраться отсюда живой.

Anne a fini de ramasser ses affaires
et enfin elle quitte le château

Lynne a vu Anne sortir sur le
tapis volant

Elle est excitée, l'espoir de sortir
d'ici vivante a apparu.

But...

Anne didn't even turn to pick up Lynn..,

She's flying away leaving Lynn behind...

Aber---

Anna hat sich nicht mal umgedreht,
um Lynn mitzunehmen

Sie fliegt weg und lässt Lynn alleine

Pero…

Ana no se volvió para coger Linn

Se va dejando Linn atrás

Но…

Энн даже не развернулась,
чтобы забрать Линн…,

Она улетает прочь, оставив Линн позади…

Mais...

Anne n'a même pas tourné pour
prendre Lynne avec elle...,

Elle s'envole en quittant Lynne à dos...

Lynn couldn't do anything..

She was left alone...

She realised that..
Treachery doesn't leave any room
for love..

Lynn konnte nichts machen

Sie wurde alleine gelassen

Sie hat verstanden, dass
Der Verrat der Liebe keine
Chance gibt

Linn no pudo hacer nada

Está dejada sola

Realizó que
La traición no tiene nada que
ver con el amor

Линн ничего не может сделать…

Её покинули одну…

Она поняла, что…
Предательство не оставляет
места для любви…

Lynne ne peut rien faire...

Elle est restée seule...

Elle a compris que...
La trahison ne laisse pas
de place pour l'amour...

Lynn is so tired after collecting
all the love sprites.

She's waiting for Jenifer in
front of her house..

Lynn ist sehr müde, nachdem
sie alle Herzchen gesammelt hat

Sie wartet auf Jennifer neben
ihren Haus

Linn está muy cansada por haber
recogido todos los corazones

Está esperando a Jennifer
frente a su casa

Линн сильно устала,
собирая все сердечки.

Она ждет Дженнифер
напротив ее дома…

Lynne est très fatiguée,
en collectant tous les coeurs.

Elle attend Jenifer en face
de sa maison...

And then Jenifer comes out
with Mike.

They looked so intimate...

`Let's go Lynn`

Da kommt Jennifer mit
dem Mike heraus

Sie sehen so vertraut aus

"Lynn, lass uns gehen"

Y Jennifer sale con Mike.

Se ve que son muy íntimos

`Vamosnos, Linn`

И тут Дженнифер  выходит
с Майком.

По ним видно, что они очень
близки…

"Пошли, Линн"

Et voilà Jenifer sort avec Mike

On voit qu'ils sont très intimes

"On y va, Lynne"

A plane was prepared..

But it's a two seat plane..

`Lynn, there are only 2 seats,
there's just the trunk left for you,
just get in there...`

Das Flugzeug wurde vorbereitet

Doch es war nur ein 2-Sitzer

"Lynn, hier gibt es nur 2 Plätze,
für dich bleibt nur der Kofferraum,
kletter da rein…"

El avión ya estuvo listo…

Pero era el avión para dos personas…

Linn, hay sólo dos sitios,
te queda el portaequipaje,
métete por allí…'

Самолет был подготовлен…

Но это лишь двухместный самолет…

"Линн, здесь только 2 места,
тебе остался только багажник,
залезай туда…"

L'avion a été préparé...

Mais ce n'est que l'avion
à deux places...

"Lynne, il n'y a que 2 places ici,
pour toi il reste seulement le coffre,
installe-toi là-bas..."

Lynn immediately goes inside the trunk..

She's happy she could leave
the village alive..

But she' also sad because..
Lust has only been good for some time
but in the end, it just throws love aside..

Lynn klettert sofort in den Kofferraum

Sie ist so glücklich, dass sie am Leben ist
und das Dorf verlassen kann

Aber sie ist auch traurig, weil
Die Lust nur eine Zeit lang gut ist,
aber am Ende sie keinen Raum für
die Liebe lässt und sie zurücklässt

En seguida Linn se mete en el porteequipaje…

Está muy feliz que puede salir viva del pueblo

Pero al mismo tiempo está triste porque…
La pasión se dura sólo algún tiempo y
después deja el amor atrás

Линн незамедлительно садится в багажник…

Она счастлива, что жива и уезжает
из деревни…

Но ей также грустно, потому что…
Страсть хороша какое-то время,
но в конце она не оставляет места для любви,
отбрасывая её назад…

Lynne s'installe tout de suite dans le coffre...

Elle est heureuse qu'elle est vivante
et quitte le village...

Mais elle est triste parce que...
Passion c"est très bien pour une période
de temps, mais au bout de comptes elle ne
laisse pas de place pour l'amour, la rejetant...

Lynn knows... That the old man was
someone important known for his wisdom...

But she didn't know his name...

She hopes he would take her with him..

Lynn weiß…Dass dieser alte Mann mal
berühmt für seine Weißheit war

Doch sie kannte nicht mal seinen Namen

Sie hofft, dass er, vielleicht,
sie mitnehmen wird

Linn sabe… Que este viejo era muy
importante y conocido por ser muy sabio...

Pero no supo su nombre

Espera que la tome consigo

Линн знает.. что этот старик был кем-то очень
важным, и известным своей мудростью…

Но она не знала его имени…

Она надеется, что, быть может,
он заберет её с собой…

Lynne sait, que ce vieillard a été quelqu'un
très important et connu par sa sagesse...

Mais elle ne savait pas son nom...

Elle espère que peut-être il
la prendra avec lui...

The old man finished preparing...

`Let's go Lynn!`

`Go? How can this ship move?
We're far from a water body`

The old man's smiling...

Der Alte ist mit seinen Vorbereitungen fertig

"Lass uns fahren, Lynn"

"Fahren? Wie kann denn dieses Schiff fahren?
Wir sind doch so weit vom Wasser"

Der Alte lächelte

El viejo se preparó

`¡Vamosnos, Linn!'`

`¿Vamosnos?
¿Pero cómo puede  ir este barco?
Ya estámos muy lejos del agua'`

El viejo sonrió…

Старик закончил подготовку…

"Поехали, Линн!"

"Поехали? Да как же этот корабль поплывет?
Мы ведь так далеко от воды"

Старик улыбнулся…

Le vieillard a fini les préparations...

"On y va, Lynne!"

"Aller? Mais comment ce bâteau se déplacera?
Nous sommes si loin de l'eau"

Le vieillard a sourie...

Then the ship suddenly moves.

It's flying!! Lynn was amazed.

`Wow... This is so amazing!!`

Da startete das Schiff

Es fliegt! Lynn war richtig überrascht

"Wow…Das ist ja unglaublich!!"

De repente el barco se movió.

¡¡Se vuela!! Linn estuvo sorprendido.

'Vaya… ¡Es increíble!'

И вдруг корабль тронулся.

Он летит!! Линн была поражена.

"Вот это да… это невероятно!!"

Et le bâteau a démarré.

Il vole!! Lynne était épatée.

"Oh la la!.. C'est impossible!!"

This is the first time Lynn has ever
go out of her village.

The old man took Lynn flying
accross the sky..

On the horizon,
a small beautiful island was seen.

Lynn hat zum ersten Mal ihr
Dorf verlassen

Der Alte und Lynn schwebten mit
dem Schiff im Himmel

Am Horizont
sah man eine wunderbare kleine Insel

Eso era la primera vez Linn
dejó su pueblo

El viejo y Linn se llevaron arriba
en el barco…

En el horizonte
se apareció una isla maravillosa

В первый раз в жизни Линн
покинула свою деревню.

Старик и Линн унеслись
на корабле ввысь..

На горизонте виднелся
прекрасный маленький островок.

Pour la première fois de la vie
Lynne a quitté le village.

Le vieillard et Lynne volaient
à travers les nuages...

A l'horizon, un beau
petit île a apparu.

And then they arrived at that island..

`Come on down Lynn,
you will live happily here, your sincerity
and all the goodness that you give
will make you eternal.
I have to go.. Wait here. I'll be back.`

And so Lynn thanked him.

Sie landeten auf der Insel

"Steig runter, Lynn. Hier wirst du
glücklich leben, und dene Offenheit
und Güte, die du den Menschen schenkst
werden dich unsterblich machen.
Ich muss gehen...Warte hier auf mich,
ich komme bald zurück.

Lynn bedankte sich bei ihm

Y ellos se llegaron a esta isla…

Baja, Linn. Vivirás aquí feliz.
Tu sinceridad y bondadd que le
da a la gente te hacen eterna.
Y yo tengo de irme…
Espéra aquí. Yo volveré.'

Y Linn le adradeció.

И они прибыли на этот остров…

"Спускайся, Линн. Ты будешь здесь
жить счастливо. А твоя искренность и доброта,
которую ты даешь людям, даруют тебе вечность.
А мне нужно идти.. Жди здесь. Я вернусь."

И Линн поблагодарила его.

Et ils sont arrivés vers cet île...

"Descends, Lynne. Tu aura le bonheur ici.
La sincérité et la bonté avec lesquelles
tu traite les gens te donnerons l'éternité"
"Moi, je dois partir.. Attends-moi ici.
Je vais revenir."

Et Lynne l'a remercié

Lynn was so happy...

Then she met Adam Knowledge.

`Lynn, do you know who took you here?`

`No... Who is he?`

`He's Thomas TIME, he helps you
because only TIME knows
the true value of LOVE.`

Lynn war so glücklich

Danach hat sie Adam Knowledge
getroffen

"Lynn, ist dir bekannt, wer dich auf
die Insel gebracht hat?"

"Nein…Wer ist er denn?"

`Er heißt Thomas ZEIT,
er hilft dir deswegen, weil nur die ZEIT
den wahren Wert der LIEBE kennt.`

Linn estaba tan feliz…

Luego encontró el Adam Knowledge

'Linn, ¿sabes quien te tomó por aquí?'

`No… ¿Quién es?`

`El el Tomas TIEMPO.
Te ayuda porque sólo TIEMPO
sabe el valor del AMOR.'

Линн была так счастлива…

Затем она встретила Адама Знания

"Линн, ты знаешь, кто привез тебя сюда?"

"Нет.. Кто он?"

"Его зовут Томас ВРЕМЯ,
он помогает тебе, потому что только ВРЕМЯ
знает истинную ценность ЛЮБВИ".

Lynne était si heureuse...

Après elle a rencontré Adam Knowledge

"Tu connais qui t'a amené ici?"

"Non... Qui est-il?"

"Il s'appelle Tomas LE TEMPS,
il t'aide, parce que seulement le TEMPS
connait la vraie valeur de l'AMOUR"

<p align="center"><font face="Constantia" size="12" color="#952028" letterSpacing="0.000000" kerning="1">welcome Joyo_prono</font></p>

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Entrée

How to use this cheat:
- Select / Press one of this ending
- Click "Play" on the main menu

Ending Anne Treachercy

Ending Jennifer Lust

Ending Thomas Time (Old Man)

QUICK ENDING CHEAT

play

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Jouer

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weiter

continuar

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continuer

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credits

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Zu Ihrer Web-Seite hinzufügen

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highscores

record

Рекорд

developed by FuneverGames

sponsored by TwoTowerGames

Entwicklet von Funever Games

Gesponsert von TwoTowerGames

Elaborado por Funever Games

Esponsorizado por TwoTowersGames

Разработано Funever Games

При поддержке TwoTowersGames

Elaboré par Funever Games

Sponsorisé par TwoTowersGames

report bug

Fehler melden

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Signale une erreur

ещё разок

ещё разок

ещё разок

try different ending?

Versuchen Sie ein anderes Ende?

pruebe otro fin?

попробуйте другой конец

essayez une autre fin?

-end-

-Ende-

-El fin-

конец

-fin-

<p align="center"><font face="Constantia" size="15" color="#932024" letterSpacing="0.000000" kerning="1">999999</font></p>

<p align="center"><font face="Constantia" size="15" color="#932024" letterSpacing="0.000000" kerning="1">your name</font></p>

submit

Abschicken

Enviar

Сохранить

Soumetre

<p align="center"></p>

your score

Dein Punktestand

Su score

Ваши очки

Votre score

ActionScript [AS1/AS2]

Frame 1
function Start(e) { trace("game start!"); } function refreshPreloader() { switch (bahasa) { case 1 : preloader_txt.text = ("loading... " + persen) + "%"; break; case 2 : preloader_txt.text = ("Ladevorgang... " + persen) + "%"; break; case 3 : preloader_txt.text = ("Cargando... " + persen) + "%"; break; case 4 : preloader_txt.text = ("\u0417\u0430\u0433\u0440\u0443\u0437\u043A\u0430... " + persen) + "%"; break; case 5 : preloader_txt.text = ("Chargement en cours... " + persen) + "%"; break; default : preloader_txt.text = ("loading... " + persen) + "%"; } select_mc.gotoAndStop(bahasa); play_btn.gotoAndStop(bahasa); } function refreshLanguage() { var i = 1; while (i <= 5) { _root["language" + i].i = i; _root["language" + i].gotoAndStop(i); _root["language" + i].icon_mc._visible = false; _root["language" + i].onRelease = function () { bahasa = this.i; refreshLanguage(); refreshPreloader(); }; i++; } _root["language" + bahasa].gotoAndStop(bahasa); _root["language" + bahasa].icon_mc._visible = true; } stop(); fscommand ("showmenu", false); fscommand ("allowscale", false); fscommand ("trapallkeys", true); Stage.scaleMode = "noScale"; var playerName = "Player"; var playerAuthed; var api = (new com.api.as2.API("000190", "Wi5htzN7", "http://twotowersgames.com/exclusiveapi/")); play_btn._visible = false; preload = true; _root.onEnterFrame = function () { if (preload == true) { if (persen == 100) { loading_mc._visible = false; play_btn._visible = true; play_btn.onRelease = function () { _root.play(); api.addEventListener(com.api.as2.evnt.APIEvents.STARTGAME, Start); api.startGame(_root._url); }; preload = false; } now = getBytesLoaded(); tot = getBytesTotal(); persen = Math.round((now / tot) * 100); refreshPreloader(); } }; var bahasa = 1; refreshLanguage(); var rightClick = new ContextMenu(); rightClick.hideBuiltInItems(); _root.menu = rightClick;
Frame 2
stop(); removeMovieClip(adBox); adBox.removeMovieClip(); removeMovieClip(preloader_mc.adBox); preloader_mc.adBox.removeMovieClip(); fscommand ("showmenu", false); fscommand ("allowscale", false); fscommand ("trapallkeys", true); var rightClick = new ContextMenu(); rightClick.hideBuiltInItems(); _root.menu = rightClick; _urlStart = _url.indexOf("://") + 3; _urlEnd = _url.indexOf("/", _urlStart); domain = _url.substring(_urlStart, _urlEnd); LastDot = domain.lastIndexOf(".") - 1; domEnd = domain.lastIndexOf(".", LastDot) + 1; domain = domain.substring(domEnd, domain.length); if ((domain == "funevergames.com") || (domain == "twotowersgames.com")) { gotoAndStop ("logo"); } else { stop(); gotoAndStop ("logo"); } domain_teks.text = urlString;
Frame 3
gotoAndStop(_currentframe - 1);
Frame 4
stop();
Frame 5
function countLoveSprite() { var _local2 = 0; var _local1 = 1; while (_local1 <= totalLoveSprite) { if (loveSpriteCollected[_local1]) { _local2++; } _local1++; } return(_local2); } function cheatTamat(_ending) { totalScore = 550; totalLoveSprite = 30; var _local2 = 1; while (_local2 <= totalLoveSprite) { loveSpriteCollected[_local2] = true; _local2++; } _local2 = 1; while (_local2 <= 5) { _root[("scene" + _local2) + "Awal"] = false; _local2++; } scene4Awal = true; if (_ending == 1) { scene = 8; } else if (_ending == 2) { scene = 9; } else if (_ending == 3) { scene = 10; } riddlePeter = 5; riddlePeterItem1 = true; riddlePeterItem2 = true; riddleTony = true; riddleRichard = true; riddleBob = true; lastMission = _ending; canSeeSprites = true; mission = 15; trace("sukses curang! menuju tamat " + _ending); } function saveGame() { Cookies = SharedObject.getLocal("LynnLove", "/"); Cookies.data.loveSpriteCollected = loveSpriteCollected; Cookies.data.scene = scene; Cookies.data.posAwalgenerated = posAwalgenerated; Cookies.data.posXgenerated = posXgenerated; Cookies.data.posYgenerated = posYgenerated; Cookies.data.totalScore = totalScore; var _local2 = 1; while (_local2 <= 5) { Cookies.data[("scene" + _local2) + "Awal"] = _root[("scene" + _local2) + "Awal"]; _local2++; } Cookies.data.riddlePeter = riddlePeter; Cookies.data.riddlePeterItem1 = riddlePeterItem1; Cookies.data.riddlePeterItem2 = riddlePeterItem2; Cookies.data.riddleTony = riddleTony; Cookies.data.riddleRichard = riddleRichard; Cookies.data.riddleBob = riddleBob; Cookies.data.lastMission = lastMission; Cookies.data.canSeeSprites = canSeeSprites; Cookies.data.mission = mission; Cookies.flush(); } function loadGame() { Cookies = SharedObject.getLocal("LynnLove", "/"); loveSpriteCollected = Cookies.data.loveSpriteCollected; scene = Cookies.data.scene; posAwalgenerated = Cookies.data.posAwalgenerated; posXgenerated = Cookies.data.posXgenerated; posYgenerated = Cookies.data.posYgenerated; totalScore = Cookies.data.totalScore; var _local2 = 1; while (_local2 <= 5) { _root[("scene" + _local2) + "Awal"] = Cookies.data[("scene" + _local2) + "Awal"]; _local2++; } riddlePeter = Cookies.data.riddlePeter; riddlePeterItem1 = Cookies.data.riddlePeterItem1; riddlePeterItem2 = Cookies.data.riddlePeterItem2; riddleTony = Cookies.data.riddleTony; riddleRichard = Cookies.data.riddleRichard; riddleBob = Cookies.data.riddleBob; lastMission = Cookies.data.lastMission; canSeeSprites = Cookies.data.canSeeSprites; mission = Cookies.data.mission; Cookies.flush(); } function cekSavedGame() { Cookies = SharedObject.getLocal("LynnLove", "/"); if (String(Cookies.data.loveSpriteCollected) == "undefined") { return(false); } return(true); } function deleteSavedGame() { Cookies = SharedObject.getLocal("LynnLove", "/"); delete Cookies.data.loveSpriteCollected; delete Cookies.data.scene; var _local1 = 1; while (_local1 <= 5) { delete Cookies.data[("scene" + _local1) + "Awal"]; _local1++; } delete Cookies.data.riddlePeter; delete Cookies.data.riddlePeterItem1; delete Cookies.data.riddlePeterItem2; delete Cookies.data.riddleTony; delete Cookies.data.riddleRichard; delete Cookies.data.riddleBob; delete Cookies.data.lastMission; delete Cookies.data.canSeeSprites; delete Cookies.data.mission; Cookies.flush(); } function soundFX(idSound) { sEffect = new Sound(_root.slevel1); sEffect.attachSound(idSound); sEffect.start(0, 0); sEffect.setVolume(_root.volFX); } function soundBGM(idSound) { slevel2.onEnterFrame = function () { if (volBGM > 0) { volBGM = volBGM - 2; sBGM.setVolume(_root.volBGM); } else { stopAllSounds(); if (mute == 0) { volBGM = 80; } sBGM = new Sound(_root.slevel2); sBGM.attachSound(idSound); sBGM.start(0, 999); sBGM.setVolume(_root.volBGM); delete this.onEnterFrame; } }; } stop(); var totalScore = 0; var totalLoveSprite = 30; var loveSpriteCollected = new Array(); var i = 1; while (i <= totalLoveSprite) { loveSpriteCollected[i] = false; i++; } var posAwalgenerated = "left"; var posXgenerated; var posYgenerated; var i = 1; while (i <= 5) { _root[("scene" + i) + "Awal"] = true; i++; } var scene4Awal = false; var scene = 1; var riddlePeter = 0; var riddlePeterItem1 = false; var riddlePeterItem2 = false; var riddleTony = false; var riddleRichard = false; var riddleBob = false; var lastMission = 0; var canSeeSprites = false; var mission = 1; var missionList = new Array(); var i = 1; while (i <= 16) { missionList[i] = new Array(); i++; } missionList[1][1] = "Turn off the alarm"; missionList[1][2] = "Mach den Wecker aus"; missionList[1][3] = "Desconecta tu despertador"; missionList[1][4] = "\u0412\u044B\u043A\u043B\u044E\u0447\u0438 \u0431\u0443\u0434\u0438\u043B\u044C\u043D\u0438\u043A"; missionList[1][5] = "D\u00E9branche le r\u00E9veille-matin"; missionList[2][1] = "Go outside"; missionList[2][2] = "Geh raus"; missionList[2][3] = "Sal"; missionList[2][4] = "\u0412\u044B\u0439\u0434\u0438 \u043D\u0430 \u0443\u043B\u0438\u0446\u0443"; missionList[2][5] = "Va dehors"; missionList[3][1] = "Pick up the paper on the ground"; missionList[3][2] = "Heb den Zettel auf"; missionList[3][3] = "Coge la carta del suelo"; missionList[3][4] = "\u041F\u043E\u0434\u0431\u0435\u0440\u0438 \u043F\u0438\u0441\u044C\u043C\u043E \u043D\u0430 \u0437\u0435\u043C\u043B\u0435"; missionList[3][5] = "Prends la lettre de la terre"; missionList[4][1] = "Return the letter to Mr.Careless"; missionList[4][2] = "Gib den Zettel den Hr. Sorglos zur\u00FCck"; missionList[4][3] = "Vuelvesela al Se\u00F1or Descuidado"; missionList[4][4] = "\u0412\u0435\u0440\u043D\u0438 \u043F\u0438\u0441\u044C\u043C\u043E \u041C\u0438\u0441\u0442\u0435\u0440\u0443 \u0411\u0435\u0441\u043F\u0435\u0447\u043D\u043E\u043C\u0443"; missionList[4][5] = "Rends la lettre \u00E0 M. Insouciant"; missionList[5][1] = "Walk around the village"; missionList[5][2] = "Lauf um das Dorf"; missionList[5][3] = "Da una vuelta alrededor del pueblo"; missionList[5][4] = "\u041E\u0441\u043C\u043E\u0442\u0440\u0438 \u0434\u0435\u0440\u0435\u0432\u043D\u044E"; missionList[5][5] = "Prom\u00E8ne-toi autour du village"; missionList[6][1] = "Ask Mr.Knowledge about a living fairy on Eastern Village"; missionList[6][2] = "Frag Hr. Wissen \u00FCber die Fee, die in dem Ost-Dorf wohnt"; missionList[6][3] = "Preguntale al Se\u00F1or Descuidado sobre la hada vivienda en el Pueblo Este"; missionList[6][4] = "\u0421\u043F\u0440\u043E\u0441\u0438 \u041C\u0438\u0441\u0442\u0435\u0440\u0430 \u0417\u043D\u0430\u043D\u0438\u044F \u043E \u0436\u0438\u0432\u0443\u0449\u0435\u0439 \u0444\u0435\u0435 \u0432 \u0412\u043E\u0441\u0442\u043E\u0447\u043D\u043E\u0439 \u0414\u0435\u0440\u0435\u0432\u043D\u0435 "; missionList[6][5] = "R\u00E9ponds M. Connaissance de la f\u00E9e qui habite dans Le Village de l'Est"; missionList[7][1] = "Find a Golden Comb and a Mirror"; missionList[7][2] = "Finde den Goldenen Kamm und den Spiegel"; missionList[7][3] = "Encuentra el peine de oro y un espejo"; missionList[7][4] = "\u041D\u0430\u0439\u0434\u0438 \u0417\u043E\u043B\u043E\u0442\u043E\u0439 \u0413\u0440\u0435\u0431\u0435\u043D\u044C \u0438 \u0417\u0435\u0440\u043A\u0430\u043B\u043E"; missionList[7][5] = "Trouve La Peigne d'Or et Le Mirroir"; missionList[8][1] = "Meet up with Peter Gloomy on Eastern Village"; missionList[8][2] = "Triff den Peter Grimmig im Ost-Dorf"; missionList[8][3] = "Entrev\u00EDstate con Pedro Triste en el pueblo Este"; missionList[8][4] = "\u0412\u0441\u0442\u0440\u0435\u0442\u044C\u0441\u044F \u0441 \u041F\u0438\u0442\u0435\u0440\u043E\u043C \u041C\u0440\u0430\u0447\u043D\u044B\u043C \u0432 \u0412\u043E\u0441\u0442\u043E\u0447\u043D\u043E\u0439 \u0414\u0435\u0440\u0435\u0432\u043D\u0435"; missionList[8][5] = "Rencontre Pierre Morne Dans le Village de l'Est"; missionList[9][1] = "Follow Louis Careless gather at Middle Village"; missionList[9][2] = "Folge Louis Sorglos in das Mittlere Dorf"; missionList[9][3] = "S\u00EDgale Luis Descuidado en el Pueblo Medio"; missionList[9][4] = "\u0421\u043B\u0435\u0434\u0443\u0439 \u0437\u0430 \u041B\u0443\u0438\u0441\u043E\u043C \u0411\u0435\u0441\u043F\u0435\u0447\u043D\u044B\u043C \u0432 \u0421\u0440\u0435\u0434\u043D\u044E\u044E \u0414\u0435\u0440\u0435\u0432\u043D\u044E"; missionList[9][5] = "Suis Louis Insouciant dans le Village Moyen"; missionList[10][1] = "Go home and pack"; missionList[10][2] = "Geh nach Hause und pack die Sachen"; missionList[10][3] = "Va a casa y equ\u00EDpate"; missionList[10][4] = "\u0418\u0434\u0438 \u0434\u043E\u043C\u043E\u0439 \u0438 \u0441\u043E\u0431\u0438\u0440\u0430\u0439 \u0432\u0435\u0449\u0438"; missionList[10][5] = "Rentre chez toi et ramasse tes affaires"; missionList[11][1] = "Find any information around the Village"; missionList[11][2] = "Finde alle Informationen im Dorf"; missionList[11][3] = "Busca cualquier informaci\u00F3n sobre el pueblo"; missionList[11][4] = "\u041E\u0431\u043E\u0439\u0434\u0438 \u0434\u0435\u0440\u0435\u0432\u043D\u044E, \u0441\u043E\u0431\u0435\u0440\u0438 \u0438\u043D\u0444\u043E\u0440\u043C\u0430\u0446\u044E"; missionList[11][5] = "Passe autour du village, collecte toutes les informations"; missionList[12][1] = "Find some help from other Feelings Citizens"; missionList[12][2] = "Frag die anderen Bewohner von Dorf der Gef\u00FChle nach Hilfe"; missionList[12][3] = "Pide ayuda a otros ciudadanos del pueblo de Sentidos"; missionList[12][4] = "\u041F\u043E\u043F\u0440\u043E\u0441\u0438 \u043F\u043E\u043C\u043E\u0449\u0438 \u0443 \u0434\u0440\u0443\u0433\u0438\u0445 \u0413\u0440\u0430\u0436\u0434\u0430\u043D \u0438\u0437 \u0414\u0435\u0440\u0435\u0432\u043D\u0438 \u0427\u0443\u0432\u0441\u0442\u0432"; missionList[12][5] = "Demandes l'aide aux autres habitants du Village des Sentiments"; missionList[13][1] = "Ask Mr.Knowledge about Love Sprites"; missionList[13][2] = "Frag Hr. Wissen \u00FCber die Herzchen"; missionList[13][3] = "Preguntale al Se\u00F1or Descuidado sobre los corazones"; missionList[13][4] = "\u0421\u043F\u0440\u043E\u0441\u0438 \u041C\u0438\u0441\u0442\u0435\u0440\u0430 \u0417\u043D\u0430\u043D\u0438\u044F \u043E \u0441\u0435\u0440\u0434\u0435\u0447\u043A\u0430\u0445"; missionList[13][5] = "Demandes \u00E0 M. Connaissance des coeurs"; missionList[14][1] = "Collect all 30 sprites around the village"; missionList[14][2] = "Finde alle 30 Herzchen im Dorf"; missionList[14][3] = "Recoge todos los corazones en el pueblo"; missionList[14][4] = "\u0421\u043E\u0431\u0435\u0440\u0438 \u0432\u0441\u0435 30 \u0441\u0435\u0440\u0434\u0435\u0447\u0435\u043A \u0432 \u0434\u0435\u0440\u0435\u0432\u043D\u0435"; missionList[14][5] = "Ramasse 30 coeurs dans le village"; missionList[15][1] = "Ready to leave the Village"; missionList[15][2] = "Sei bereit das Dorf zu verlassen"; missionList[15][3] = "Lista para salir del pueblo"; missionList[15][4] = "\u0413\u043E\u0442\u043E\u0432\u044C\u0441\u044F \u043F\u043E\u043A\u0438\u043D\u0443\u0442\u044C \u0414\u0435\u0440\u0435\u0432\u043D\u044E"; missionList[15][5] = "Sois pr\u00EAte \u00E0 quitter le Village"; missionList[16][1] = "The End"; missionList[16][2] = "Das Ende"; missionList[16][3] = "El fin"; missionList[16][4] = "\u041A\u043E\u043D\u0435\u0446"; missionList[16][5] = "Fin"; var volBGM = 80; var volFX = 100; _root.createEmptyMovieClip("slevel1", 6908); _root.createEmptyMovieClip("slevel2", 6909); var mute = 0; soundBGM("BGM1"); _root.attachMovie("Sound_mute", "mute_mc", 100); mute_mc._x = 15; mute_mc._y = 385; mute_mc.gotoAndStop(mute + 1); mute_mc.onRelease = function () { if (mute == 1) { volBGM = 80; volFX = 100; mute = 0; } else { volBGM = 0; volFX = 0; mute = 1; } sBGM.setVolume(_root.volBGM); sEffect.setVolume(_root.volFX); posTarget = char_mc._x; this.gotoAndStop(mute + 1); }; var keyListener = new Object(); keyListener.onKeyDown = function () { if (Key.isDown(77)) { if (mute == 1) { volBGM = 80; volFX = 100; mute = 0; } else { volBGM = 0; volFX = 0; mute = 1; } sBGM.setVolume(_root.volBGM); sEffect.setVolume(_root.volFX); mute_mc.gotoAndStop(mute + 1); } }; Key.addListener(keyListener); restart_mc.removeMovieClip();
Frame 6
stop(); splash_mc.onRelease = function () { getURL ("http://twotowersgames.com/", "_blank"); };
Frame 7
stop();
Frame 8
function putBackground(_pos) { platform_mc.attachMovie("Bg" + scene, "background_mc", 22); platform_mc.attachMovie(("Bg" + scene) + "_b", "background2_mc", 1); platform_mc._x = 0; mainCamX = 0; if (_pos == "right") { platform_mc._x = batasScrollScene[scene]; mainCamX = batasScrollScene[scene]; } } function putBackground2(_pos) { attachMovie("BgBack" + scene, "background2_mc", 0); attachMovie(("BgBack" + scene) + "_b", "background2b_mc", -1); if (_pos == "right") { background2_mc._x = (batasScrollScene[scene] * 3) / 4; background2b_mc._x = (batasScrollScene[scene] * 1) / 2; } } function putLogo() { attachMovie("Logo_mc", "logo_mc", 51); logo_mc._x = 625; logo_mc._y = 368; logo_mc.onRelease = function () { getURL ("http://twotowersgames.com/eredir/dgnjnNo9HuXE", "_blank"); }; } function acceptProperty(from, to) { for (var _local3 in from) { to[_local3] = from[_local3]; } } function putCharacter(_who, _linkID, _stance, _direction, _whereX, _whereY) { depthChar--; platform_mc.createEmptyMovieClip(_who, depthChar); acceptProperty(charObject, platform_mc[_who]); platform_mc[_who].linkID = _linkID; platform_mc[_who].setStance(_stance); platform_mc[_who]._x = _whereX; platform_mc[_who]._y = _whereY; platform_mc[_who].cekPos(); if (_direction == "right") { platform_mc[_who]._xscale = platform_mc[_who]._xscale * -1; } platform_mc[_who].onEnterFrame = function () { this.cekPos(); this.putGravity(); }; } function showObject(_objectID) { controllable = false; _root.attachMovie("Object" + _objectID, "object_mc", 9); object_mc._x = 350; object_mc._y = 200; object_mc.back_btn.onRelease = function () { if (_objectID == 2) { mission = 4; showMission(); controllable = true; object_mc.removeMovieClip(); posTarget = char_mc._x; } else if (_objectID == 5) { controllable = false; showObject(6); } else if (_objectID == 6) { canSeeSprites = true; mission = 14; showMission(); addMask("Mask_outro", char_mc.posX, char_mc.posY - 60); controllable = false; mask_mc._position = "other"; mask_mc.sceneTemp = 3; mask_mc.posXtemp = 1250; mask_mc.posYtemp = 310; object_mc.removeMovieClip(); } else { controllable = true; object_mc.removeMovieClip(); posTarget = char_mc._x; } }; } function showRollover(_who, _content) { _who._parent.attachMovie("Rollover", "rollover_mc", _who._parent.getNextHighestDepth()); _who._parent.rollover_mc._x = _who._x; _who._parent.rollover_mc._y = _who._y - 60; _who._parent.rollover_mc.teks.text = _content; } function removeRollover(_who) { _who._parent.rollover_mc.removeMovieClip(); } function mainLoop() { totalScore++; if (_ymouse < 50) { showMission(); showSpriteCollected(); } if (controllable) { if ((posTarget - char_mc._x) >= 5) { char_mc.jalan(1); if (((char_mc.posX + char_mc.xspeed) > 350) && ((mainCamX - char_mc.xspeed) > batasScrollScene[scene])) { mainCamX = -(char_mc._x - 350); if (mainCamX < batasScrollScene[scene]) { mainCamX = batasScrollScene[scene]; } } } if ((posTarget - char_mc._x) <= -5) { char_mc.jalan(-1); if (((char_mc.posX - char_mc.xspeed) < 350) && ((mainCamX + char_mc.xspeed) < 0)) { mainCamX = -(char_mc._x - 350); if (mainCamX > 0) { mainCamX = 0; } } } if ((!char_mc.isArrived) && (Math.abs(posTarget - char_mc._x) < 5)) { char_mc.mc.gotoAndPlay("stopping"); char_mc.isRunning = false; char_mc.isArrived = true; } if ((target_mc != undefined) && (Math.abs(posTarget - char_mc._x) <= 5)) { if (target_mc == navigation_mc.book_btn) { char_mc.target_mc = target_mc; char_mc.setStance(4); controllable = false; } if (target_mc == navigation_mc.alarm_btn) { char_mc.target_mc = target_mc; char_mc.setStance(4); controllable = false; } if (target_mc == navigation_mc.paper_btn) { char_mc.target_mc = target_mc; char_mc.setStance(5); controllable = false; } if (target_mc == navigation_mc.bag_btn) { char_mc.target_mc = target_mc; char_mc.setStance(5); controllable = false; navigation_mc.bag_btn._visible = false; } if (target_mc == navigation_mc.talk_btn) { char_mc.setStance(3); char_mc.temenNgobrol.setStance(3); char_mc._xscale = 100; switch (scene) { case 3 : tampilDialog(adamLynn1); break; case 4 : tampilDialog(angelMike1); platform_mc.angel.setStance(3); platform_mc.mike.setStance(3); char_mc.setStance(0); break; case 5 : if (mission <= 9) { if (riddlePeter == 0) { tampilDialog(peterLynn1); } else if (riddlePeter == 3) { tampilDialog(peterLynn2); } else { tampilDialog(peterLynn1b); } } if ((mission == 10) || (mission == 11)) { tampilDialog(bobLynn1); } break; case 6 : if (riddlePeter == 1) { tampilDialog(adamHouse2); } else { tampilDialog(adamHouse1); } break; case 7 : if (mission <= 9) { if (riddlePeter == 2) { if (!riddlePeterItem1) { tampilDialog(richardHouse2); } else { tampilDialog(richardHouse3); } } else { tampilDialog(richardHouse1); } } if ((mission == 10) || (mission == 11)) { tampilDialog(richardHouse4); } break; case 8 : if (mission <= 9) { if (riddlePeter == 2) { tampilDialog(anneHouse2); } else { tampilDialog(anneHouse1); } } if ((mission == 10) || (mission == 11)) { tampilDialog(anneHouse3); } if (mission == 12) { tampilDialog(anneAsk); } if ((mission == 13) || (mission == 14)) { tampilDialog(lastAnne2); } if (mission == 15) { mission = 16; showMission(); tampilDialog(theEndAnne); } break; case 9 : if (riddlePeter == 2) { if (!riddlePeterItem2) { tampilDialog(jeniferHouse2); } else { tampilDialog(jeniferHouse3); } } else { if (mission <= 10) { tampilDialog(_root["jeniferTips" + (1 + random(10))]); } else if (mission == 11) { tampilDialog(jeniferHouse4); } else if (mission == 12) { tampilDialog(jeniferAsk); } if ((mission == 13) || (mission == 14)) { tampilDialog(lastJenifer2); } if (mission == 15) { mission = 16; showMission(); tampilDialog(theEndJenifer); } } break; case 10 : if (mission <= 8) { tampilDialog(tonyThomasHouse); char_mc._xscale = -100; } if (mission == 12) { tampilDialog(thomasAsk); char_mc._xscale = -100; } if ((mission == 13) || (mission == 14)) { tampilDialog(lastThomas2); char_mc._xscale = -100; } if (mission != 15) { break; } mission = 16; showMission(); tampilDialog(theEndThomas); char_mc._xscale = -100; } } if (target_mc == navigation_mc.talk2_btn) { char_mc.setStance(3); char_mc.temenNgobrol.setStance(3); char_mc._xscale = -100; if (!(scene === 4)) { } else { tampilDialog(adamLynn3); } } if (target_mc == navigation_mc.talk3_btn) { char_mc.setStance(3); char_mc.temenNgobrol.setStance(3); char_mc._xscale = 100; if (!(scene === 4)) { } else { tampilDialog(richardLynn1); } } if (target_mc == navigation_mc.talk4_btn) { char_mc.setStance(3); char_mc.temenNgobrol.setStance(3); char_mc._xscale = 100; if (!(scene === 4)) { } else { tampilDialog(anneLynn1); } } if (target_mc == navigation_mc.house1_btn) { addMask("Mask_outro", char_mc.posX, char_mc.posY - 60); controllable = false; switch (scene) { case 3 : scene = 5; mask_mc._position = "left"; break; case 4 : scene = 6; mask_mc._position = "left"; } } if (target_mc == navigation_mc.house2_btn) { addMask("Mask_outro", char_mc.posX, char_mc.posY - 60); controllable = false; switch (scene) { case 4 : scene = 8; mask_mc._position = "left"; break; case 3 : scene = 7; mask_mc._position = "left"; } } if (target_mc == navigation_mc.house3_btn) { addMask("Mask_outro", char_mc.posX, char_mc.posY - 60); controllable = false; if (!(scene === 4)) { } else { scene = 11; mask_mc._position = "right"; } } if (target_mc == navigation_mc.out_btn) { if (scene == 6) { addMask("Mask_outro", char_mc.posX, char_mc.posY - 60); controllable = false; mask_mc._position = "other"; mask_mc.sceneTemp = 3; mask_mc.posXtemp = 1250; mask_mc.posYtemp = 310; } else if (scene == 7) { if (riddleComb) { tampilDialog(belomSelese4); } else { addMask("Mask_outro", char_mc.posX, char_mc.posY - 60); controllable = false; mask_mc._position = "other"; mask_mc.sceneTemp = 4; mask_mc.posXtemp = 950; mask_mc.posYtemp = 295; } } else if (scene == 8) { addMask("Mask_outro", char_mc.posX, char_mc.posY - 60); controllable = false; mask_mc._position = "other"; mask_mc.sceneTemp = 3; mask_mc.posXtemp = 520; mask_mc.posYtemp = 310; } else if (scene == 9) { addMask("Mask_outro", char_mc.posX, char_mc.posY - 60); controllable = false; mask_mc._position = "other"; mask_mc.sceneTemp = 4; mask_mc.posXtemp = 350; mask_mc.posYtemp = 295; } else if (scene == 10) { addMask("Mask_outro", char_mc.posX, char_mc.posY - 60); controllable = false; mask_mc._position = "other"; mask_mc.sceneTemp = 4; mask_mc.posXtemp = 1450; mask_mc.posYtemp = 295; } } if (target_mc == navigation_mc.comb_btn) { riddleComb = false; navigation_mc.comb_mc._visible = false; navigation_mc.comb_btn._visible = false; riddlePeterItem1 = true; if (riddlePeterItem2) { riddlePeter = 3; mission = 8; showMission(); } showObject(4); } if ((target_mc == navigation_mc.next_btn) || (target_mc == navigation_mc.back_btn)) { switch (scene) { case 1 : if (riddleMatikanAlarm) { proceed = true; } break; case 2 : if (riddleKertasLouis) { proceed = true; } break; case 3 : if (!riddleAdamNgobrol) { break; } proceed = true; } if (proceed) { if (target_mc == navigation_mc.next_btn) { addMask("Mask_outro", char_mc.posX, char_mc.posY - 60); controllable = false; mask_mc._position = "left"; } else if (target_mc == navigation_mc.back_btn) { addMask("Mask_outro", char_mc.posX, char_mc.posY - 60); controllable = false; mask_mc._position = "right"; } } else { switch (scene) { case 1 : trace("ada misi yg belom selese"); tampilDialog(belomSelese1); break; case 2 : trace("ada misi yg belom selese"); tampilDialog(belomSelese2); break; case 3 : trace("ada misi yg belom selese"); tampilDialog(belomSelese3); } } } target_mc = undefined; } } if (doubleCounter > 0) { doubleCounter--; } platform_mc._x = platform_mc._x + ((mainCamX - platform_mc._x) / 15); background2_mc._x = background2_mc._x + (((mainCamX * 0.75) - background2_mc._x) / 15); background2b_mc._x = background2b_mc._x + (((mainCamX * 0.5) - background2b_mc._x) / 15); if (scene == 2) { platform_mc.louis.jalan(1); if (platform_mc.louis.hitTest(char_mc._x, char_mc._y - 30, true) && (char_mc.stance != 6)) { char_mc.setStance(6); } if (platform_mc.louis._x > 700) { delete platform_mc.louis.onEnterFrame; platform_mc.louis.removeMovieClip(); controllable = true; mission = 3; platform_mc.attachMovie("Louis_paper", "paper_mc", 21); platform_mc.paper_mc._x = 600; platform_mc.paper_mc._y = 315; } } if (scene == 3) { if (scene3Awal) { if (char_mc._x > 300) { posTarget = 300; char_mc.setStance(0); controllable = false; mainCamX = -410; platform_mc.louis.setStance(3); platform_mc.adam.setStance(3); tampilDialog(adamLouis1); soundBGM("BGM2"); scene3Awal = false; } } if (riddleAdamNgobrol) { platform_mc.louis.jalan(1); if (platform_mc.louis._x > 1300) { delete platform_mc.louis.onEnterFrame; platform_mc.louis.removeMovieClip(); tampilDialog(adamLynn2); } if (platform_mc.adam.stance == 1) { platform_mc.adam.jalan(1); if (platform_mc.adam._x > 1200) { mission = 5; showMission(); navigation_mc.house1_btn._visible = true; navigation_mc.house2_btn._visible = true; delete platform_mc.adam.onEnterFrame; platform_mc.adam.removeMovieClip(); controllable = true; soundBGM("BGM1"); } } } } if (scene == 4) { if (scene4Awal) { if (char_mc._x < 1000) { soundFX("panic"); posTarget = 1000; char_mc.setStance(0); controllable = false; mainCamX = -250; tampilDialog(adamAnnounce); platform_mc.adam.setStance(3); scene4Awal = false; } } } if (scene == 5) { if (louisRunning) { platform_mc.louis.jalan(-1); } if (riddleGathering) { if (Math.abs(platform_mc.louis._x - char_mc._x) <= 30) { char_mc.setStance(6); } if ((platform_mc.louis._x - char_mc._x) <= -100) { louisRunning = false; platform_mc.louis.setStance(3); platform_mc.louis._xscale = 100; tampilDialog(lynnLouis1); char_mc._xscale = -100; mission = 9; soundBGM("BGM3"); riddleGathering = false; } if (platform_mc.louis._x < 0) { delete platform_mc.louis.onEnterFrame; platform_mc.louis.removeMovieClip(); controllable = true; } } } } function mouseClick() { if (controllable) { if (doubleCounter > 0) { char_mc.isRunning = true; } target_mc = undefined; char_mc.temenNgobrol = undefined; posTarget = _xmouse - platform_mc._x; doubleCounter = 10; } } function addParticle(_startX, _rangeX, _startY, _rangeY, _id) { platform_mc.Particle_container.depth++; platform_mc.Particle_container.attachMovie("Particle", "particle_mc" + platform_mc.Particle_container.depth, platform_mc.Particle_container.depth); var _local2 = platform_mc.Particle_container["particle_mc" + platform_mc.Particle_container.depth]; _local2._x = _startX + random(_rangeX); _local2._y = _startY + random(_rangeY); _local2.speed = 1 + random(2); _local2.moveX = 0; _local2.moveY = 0; _local2.scaleSpeed = -(2 + random(3)); _local2.id = _id; _local2.onEnterFrame = function () { if (((this._yscale + this.scaleSpeed) < 0) || ((this._yscale + this.scaleSpeed) > 100)) { this.scaleSpeed = this.scaleSpeed * -1; } this._xscale = (this._yscale = this._yscale + this.scaleSpeed); if (this.id._visible == true) { this.sasaranX = _startX + random(_rangeX); this.sasaranY = _startY + random(_rangeY); } else { this.sasaranX = _startX + random(_rangeX); this.sasaranY = -100; this._alpha--; if (this._alpha <= 0) { delete this.onEnterFrame; this.removeMovieClip(); } } this.distanceX = this.sasaranX - this._x; this.distanceY = this.sasaranY - this._y; this.distanceTotal = Math.sqrt((this.distanceX * this.distanceX) + (this.distanceY * this.distanceY)); this.moveDistanceX = (0.8 * this.distanceX) / this.distanceTotal; this.moveDistanceY = (0.8 * this.distanceY) / this.distanceTotal; this.moveX = this.moveX + this.moveDistanceX; this.moveY = this.moveY + this.moveDistanceY; this.totalmove = Math.sqrt((this.moveX * this.moveX) + (this.moveY * this.moveY)); this.moveX = (this.speed * this.moveX) / this.totalmove; this.moveY = (this.speed * this.moveY) / this.totalmove; this.rotation = (180 * Math.atan2(this.moveY, this.moveX)) / Math.PI; this._x = this._x + (this.speed * Math.cos((Math.PI * this.rotation) / 180)); this._y = this._y + (this.speed * Math.sin((Math.PI * this.rotation) / 180)); }; } function addMask(_what, _whereX, _whereY) { _root.attachMovie(_what, "mask_mc", 119); mask_mc._x = _whereX; mask_mc._y = _whereY; _root.setMask(mask_mc); } function showSpriteCollected() { spriteTextTimer = 100; switch (bahasa) { case 1 : spriteText_mc.loveSprite_txt.text = (("Love Sprite Collected: " + countLoveSprite()) + "/") + totalLoveSprite; break; case 2 : spriteText_mc.loveSprite_txt.text = (("Herzchen Gesammelt: " + countLoveSprite()) + "/") + totalLoveSprite; break; case 3 : spriteText_mc.loveSprite_txt.text = (("Corazones recogidos: " + countLoveSprite()) + "/") + totalLoveSprite; break; case 4 : spriteText_mc.loveSprite_txt.text = (("\u0421\u043E\u0431\u0440\u0430\u043D\u043E \u0441\u0435\u0440\u0434\u0435\u0447\u0435\u043A: " + countLoveSprite()) + "/") + totalLoveSprite; break; case 5 : spriteText_mc.loveSprite_txt.text = (("Coeurs collect\u00E9s: " + countLoveSprite()) + "/") + totalLoveSprite; break; default : spriteText_mc.loveSprite_txt.text = (("Love Sprite Collected: " + countLoveSprite()) + "/") + totalLoveSprite; } if ((mission == 14) && (countLoveSprite() >= totalLoveSprite)) { mission = 15; showMission(); } } function showMission() { missionTextTimer = 100; missionText_mc.teks.text = _root.missionList[mission][_root.bahasa]; } function putCharMirror() { platform_mc.background2_mc.createEmptyMovieClip("char_mirror", 6); acceptProperty(charObject, platform_mc.background2_mc.char_mirror); platform_mc.background2_mc.char_mirror.setStance(10); platform_mc.background2_mc.char_mirror._y = char_mc._y; platform_mc.background2_mc.char_mirror._xscale = (platform_mc.background2_mc.char_mirror._yscale = 95); platform_mc.background2_mc.char_mirror.setMask(platform_mc.background2_mc.mirror_mc); platform_mc.background2_mc.char_mirror._alpha = 30; platform_mc.background2_mc.char_mirror.onEnterFrame = function () { this._y = char_mc._y; this._x = char_mc._x - 10; this._xscale = char_mc._xscale; if (scene == 1) { if (this._x > 400) { this._alpha = 30; } else { this._alpha = 60; } } if ((this.stance + 10) != char_mc.stance) { this.setStance(char_mc.stance + 10); } }; } function generateLevel(_position, _posX, _posY) { posAwalgenerated = _position; posXgenerated = _posX; posYgenerated = _posY; saveGame(); putLogo(); _root.createEmptyMovieClip("platform_mc", 1); platform_mc.createEmptyMovieClip("Particle_container", 99); platform_mc.Particle_container.depth = 0; _root.attachMovie("LoveSpriteText", "spriteText_mc", 52); spriteText_mc._x = 700; spriteText_mc._y = -50; spriteText_mc.tujuanY = -50; spriteText_mc.onEnterFrame = function () { if (spriteTextTimer > 0) { this.tujuanY = 0; spriteTextTimer--; } else { this.tujuanY = -50; } this._y = this._y + ((this.tujuanY - this._y) / 8); }; _root.attachMovie("MissionText", "missionText_mc", 53); missionText_mc._x = 0; missionText_mc._y = -50; missionText_mc.tujuanY = -50; missionText_mc.teks.text = missionList[mission][bahasa]; missionText_mc.onEnterFrame = function () { if (missionTextTimer > 0) { this.tujuanY = 0; missionTextTimer--; } else { this.tujuanY = -50; } this._y = this._y + ((this.tujuanY - this._y) / 8); }; depthChar = 21; controllable = true; target_mc = undefined; char_mc.isRunning = false; proceed = true; putBackground(_position); putBackground2(_position); navigation_mc = platform_mc.background2_mc; var _local3 = 1; while (_local3 <= 30) { navigation_mc["loveSprite" + _local3].blendMode = "overlay"; navigation_mc["loveSprite" + _local3].id = _local3; navigation_mc["loveSprite" + _local3]._alpha = 50; navigation_mc["loveSprite" + _local3].tabEnabled = false; navigation_mc["loveSprite" + _local3].onPress = function () { soundFX("spriteGet"); posTarget = char_mc._x; this.blendMode = "normal"; this._alpha = 100; loveSpriteCollected[this.id] = true; showSpriteCollected(); this.enabled = false; this.play(); }; if (canSeeSprites) { if ((!loveSpriteCollected[_local3]) && (navigation_mc["loveSprite" + _local3] != undefined)) { var _local4 = 1; while (_local4 <= 10) { addParticle(navigation_mc["loveSprite" + _local3]._x - 10, 20, navigation_mc["loveSprite" + _local3]._y - 10, 20, navigation_mc["loveSprite" + _local3]); navigation_mc["loveSprite" + _local3]._alpha = 100; navigation_mc["loveSprite" + _local3]._xscale = (navigation_mc["loveSprite" + _local3]._yscale = 150); navigation_mc["loveSprite" + _local3].blendMode = "normal"; _local4++; } } } if (loveSpriteCollected[_local3]) { navigation_mc["loveSprite" + _local3]._visible = false; } _local3++; } if (_position == "left") { putCharacter("myChar", "Char", 0, _position, posAwalLeft[scene][0], posAwalLeft[scene][1]); char_mc = platform_mc.myChar; } else if (_position == "right") { putCharacter("myChar", "Char", 0, _position, posAwalRight[scene][0], posAwalRight[scene][1]); char_mc = platform_mc.myChar; } else { putCharacter("myChar", "Char", 0, _position, _posX, _posY); char_mc = platform_mc.myChar; mainCamX = -(char_mc._x - 350); if (mainCamX < batasScrollScene[scene]) { mainCamX = batasScrollScene[scene]; } platform_mc._x = mainCamX; background2_mc._x = mainCamX * 0.75; background2b_mc._x = mainCamX * 0.5; } onEnterFrame = mainLoop; onMouseDown = mouseClick; posTarget = char_mc._x; switch (scene) { case 1 : trace("masuk scene 1"); if (scene1Awal) { proceed = false; char_mc.removeMovieClip(); putCharacter("myChar", "Char", 21, _position, posAwalLeft[scene][0], posAwalLeft[scene][1]); controllable = false; riddleMatikanAlarm = false; scene1Awal = false; } else { navigation_mc.alarm_mc.stop(); riddleMatikanAlarm = true; } navigation_mc.bag_mc._visible = false; navigation_mc.bag_btn._visible = false; if (mission <= 10) { navigation_mc.bag_mc._visible = true; } if (mission == 10) { navigation_mc.bag_btn._visible = true; } navigation_mc.alarm_btn._visible = false; navigation_mc.book_btn.onRelease = function () { target_mc = this; posTarget = navigation_mc.book_btn._x; }; navigation_mc.alarm_btn.onRelease = function () { mission = 2; target_mc = this; posTarget = navigation_mc.alarm_btn._x; }; navigation_mc.bag_btn.onRelease = function () { target_mc = this; posTarget = navigation_mc.bag_btn._x; }; putCharMirror(); break; case 2 : trace("masuk scene 2"); if (scene2Awal) { proceed = false; controllable = false; putCharacter("louis", "Louis", 2, "left", -50, 315); platform_mc.louis.isRunning = true; riddleKertasLouis = false; scene2Awal = false; } else { riddleKertasLouis = true; } navigation_mc.paper_btn._visible = false; navigation_mc.paper_btn.onRelease = function () { target_mc = this; posTarget = this._x; }; break; case 3 : trace("masuk scene 3"); navigation_mc.talk_btn._visible = false; if (scene3Awal) { proceed = false; putCharacter("louis", "Louis", 0, "left", 730, 315); putCharacter("adam", "Adam", 0, "right", 800, 315); navigation_mc.house1_btn._visible = false; navigation_mc.house2_btn._visible = false; navigation_mc.talk_btn.onRelease = function () { target_mc = this; posTarget = this._x - 60; char_mc.temenNgobrol = platform_mc.adam; }; riddleAdamNgobrol = false; } else { riddleAdamNgobrol = true; } if ((!riddleTony) && (mission == 11)) { putCharacter("tony", "Tony", 2, "left", 1000, 315); platform_mc.tony.mc.stop(); _root.createEmptyMovieClip("myListener", 123); myListener.onEnterFrame = function () { if (char_mc._x > 300) { posTarget = 300; char_mc.setStance(0); controllable = false; mainCamX = -600; tampilDialog(tonyLynn1); delete this.onEnterFrame; this.removeMovieClip(); } }; riddleTony = true; } break; case 4 : trace("masuk scene 4"); navigation_mc.talk_btn._visible = false; navigation_mc.talk2_btn._visible = false; navigation_mc.talk3_btn._visible = false; navigation_mc.talk4_btn._visible = false; if (mission <= 5) { navigation_mc.talk_btn._visible = true; putCharacter("angel", "Angel", 0, "left", 680, 280); putCharacter("mike", "Mike", 0, "right", 730, 280); } if (mission == 9) { navigation_mc.next_btn._visible = false; navigation_mc.back_btn._visible = false; navigation_mc.house1_btn._visible = false; navigation_mc.house2_btn._visible = false; navigation_mc.house3_btn._visible = false; navigation_mc.talk2_btn._visible = true; navigation_mc.talk3_btn._visible = true; navigation_mc.talk4_btn._visible = true; putCharacter("adam", "Adam", 0, "left", 300, 280); putCharacter("louis", "LouisB", 0, "right", 500, 280); putCharacter("angel", "Angel", 0, "right", 580, 280); putCharacter("jenifer", "Jenifer", 0, "right", 650, 280); putCharacter("richard", "Richard", 0, "right", 700, 280); putCharacter("bob", "Bob", 0, "right", 830, 280); putCharacter("anne", "Anne", 0, "right", 890, 280); putCharacter("mike", "Mike", 0, "right", 930, 280); putCharacter("tony", "Tony", 0, "right", 1000, 280); } if (((!riddleRichard) && (riddleBob)) && (mission == 11)) { navigation_mc.house3_btn._visible = false; navigation_mc.back_btn._visible = false; putCharacter("richard", "Richard", 20, "left", 1000, 280); platform_mc.richard.mc.stop(); _root.createEmptyMovieClip("myListener", 123); myListener.onEnterFrame = function () { if (char_mc._x < 1200) { posTarget = 1200; char_mc.setStance(0); controllable = false; mainCamX = -700; tampilDialog(richardLynn2); delete this.onEnterFrame; this.removeMovieClip(); } }; riddleRichard = true; } navigation_mc.talk_btn.onRelease = function () { target_mc = this; posTarget = this._x - 60; char_mc.temenNgobrol = platform_mc.mike; }; navigation_mc.talk2_btn.onRelease = function () { target_mc = this; posTarget = this._x + 60; char_mc.temenNgobrol = platform_mc.adam; }; navigation_mc.talk3_btn.onRelease = function () { target_mc = this; posTarget = this._x - 60; char_mc.temenNgobrol = platform_mc.richard; }; navigation_mc.talk4_btn.onRelease = function () { target_mc = this; posTarget = this._x - 60; char_mc.temenNgobrol = platform_mc.anne; }; break; case 5 : trace("masuk scene 5"); navigation_mc.talk_btn._visible = false; if ((riddlePeter <= 4) && (mission <= 8)) { navigation_mc.talk_btn._visible = true; putCharacter("peter", "Peter", 0, "right", 1400, 240); } if ((!riddleBob) && (mission == 11)) { navigation_mc.talk_btn._visible = true; putCharacter("bob", "Bob", 0, "right", 1400, 240); } navigation_mc.talk_btn.onRelease = function () { target_mc = this; posTarget = this._x - 60; char_mc.temenNgobrol = platform_mc.peter; }; break; case 6 : trace("masuk scene 6"); navigation_mc.talk_btn._visible = false; navigation_mc.book_btn._visible = false; navigation_mc.paper_mc._visible = false; if (mission <= 9) { navigation_mc.talk_btn._visible = true; putCharacter("adam", "Adam", 0, "right", 1050, 315); } if (mission == 13) { navigation_mc.paper_mc._visible = true; navigation_mc.book_btn._visible = true; } navigation_mc.talk_btn.onRelease = function () { target_mc = this; posTarget = this._x - 60; char_mc.temenNgobrol = platform_mc.adam; }; navigation_mc.book_btn.onRelease = function () { target_mc = this; posTarget = this._x; }; putCharMirror(); break; case 7 : trace("masuk scene 7"); navigation_mc.talk_btn._visible = false; if (mission <= 11) { navigation_mc.talk_btn._visible = true; putCharacter("richard", "Richard", 0, "right", 1050, 315); } if (riddlePeterItem1) { navigation_mc.comb_mc._visible = false; } navigation_mc.comb_btn._visible = false; navigation_mc.comb_btn.onRelease = function () { target_mc = this; posTarget = this._x; }; navigation_mc.talk_btn.onRelease = function () { target_mc = this; posTarget = this._x - 60; char_mc.temenNgobrol = platform_mc.richard; }; putCharMirror(); break; case 8 : trace("masuk scene 8"); navigation_mc.talk_btn._visible = false; if ((lastMission == 0) || (lastMission == 1)) { navigation_mc.talk_btn._visible = true; putCharacter("anne", "Anne", 0, "right", 1050, 315); } navigation_mc.talk_btn.onRelease = function () { target_mc = this; posTarget = this._x - 60; char_mc.temenNgobrol = platform_mc.anne; }; break; case 9 : trace("masuk scene 9"); navigation_mc.talk_btn._visible = false; if ((lastMission == 0) || (lastMission == 2)) { navigation_mc.talk_btn._visible = true; putCharacter("jenifer", "Jenifer", 0, "right", 1150, 250); if ((mission == 7) || (mission >= 13)) { putCharacter("mike", "Mike", 0, "left", 1080, 250); } } navigation_mc.talk_btn.onRelease = function () { target_mc = this; posTarget = this._x - 60; char_mc.temenNgobrol = platform_mc.jenifer; }; break; case 10 : trace("masuk scene 10"); navigation_mc.talk_btn._visible = false; if (mission <= 8) { navigation_mc.talk_btn._visible = true; putCharacter("tony", "Tony", 0, "left", 480, 280); } if (mission >= 10) { putCharacter("thomas_ship", "Thomas", 25, "left", 300, 280); } if ((mission >= 12) && ((lastMission == 0) || (lastMission == 3))) { navigation_mc.talk_btn._visible = true; putCharacter("thomas", "Thomas", 0, "left", 480, 280); } navigation_mc.talk_btn.onRelease = function () { target_mc = this; posTarget = this._x + 60; if (mission <= 5) { char_mc.temenNgobrol = platform_mc.tony; } else { char_mc.temenNgobrol = platform_mc.thomas; } }; default : trace("masuk scene " + scene); } navigation_mc.house1_btn.onRollOver = function () { showRollover(this, house1ButtonList[scene][_root.bahasa]); }; navigation_mc.house1_btn.onRollOut = function () { removeRollover(this); }; navigation_mc.house1_btn.onRelease = function () { if (controllable) { target_mc = this; posTarget = this._x; } }; navigation_mc.house2_btn.onRollOver = function () { showRollover(this, house2ButtonList[scene][_root.bahasa]); }; navigation_mc.house2_btn.onRollOut = function () { removeRollover(this); }; navigation_mc.house2_btn.onRelease = function () { if (controllable) { target_mc = this; posTarget = this._x; } }; navigation_mc.house3_btn.onRollOver = function () { showRollover(this, house3ButtonList[scene][_root.bahasa]); }; navigation_mc.house3_btn.onRollOut = function () { removeRollover(this); }; navigation_mc.house3_btn.onRelease = function () { if (controllable) { target_mc = this; posTarget = this._x; } }; navigation_mc.out_btn.onRelease = function () { if (controllable) { target_mc = this; posTarget = this._x; } }; navigation_mc.back_btn.onRelease = function () { if (controllable) { target_mc = this; posTarget = this._x; } }; navigation_mc.next_btn.onRelease = function () { if (controllable) { target_mc = this; posTarget = this._x; } }; addMask("Mask_intro", char_mc._x + platform_mc._x, (char_mc._y + platform_mc._y) - 60); } function tambahKata(_namaDialog) { aktifTombol = false; dialogBar.awalAmbil++; var _local1 = _namaDialog[dialogBar.teksNomor][1].substr(0, dialogBar.awalAmbil); dialogBar.dialog.text = ("''" + _local1) + "''"; if ((dialogBar.awalAmbil + 1) >= _namaDialog[dialogBar.teksNomor][1].length) { dialogBar.awalAmbil = _namaDialog[dialogBar.teksNomor][1].length - 1; } des.removeMovieClip(); } function tampilDialog(_namaDialog) { clearInterval(dialogBar.tampil); delete dialogBar.onMouseDown; dialogBar.removeMovieClip(); controllable = false; _root.attachMovie("Dialog_bar", "dialogBar", 101); dialogBar.awalAmbil = 0; dialogBar.teksNomor = 1; var my_fmt = new TextFormat(); my_fmt.color = namaTokoh[bahasa][_namaDialog[bahasa][dialogBar.teksNomor][0]][0]; dialogBar.nama.setNewTextFormat(my_fmt); dialogBar.dialog.setNewTextFormat(my_fmt); dialogBar.nama.text = namaTokoh[bahasa][_namaDialog[bahasa][dialogBar.teksNomor][0]][1]; dialogBar.char_mc.char.gotoAndStop(_namaDialog[bahasa][0][0]); dialogBar.char_mc2.char.gotoAndStop(_namaDialog[bahasa][0][1]); var charTemp = _namaDialog[bahasa][dialogBar.teksNomor][0]; dialogBar.tampil = setInterval(tambahKata, 15, _namaDialog[bahasa]); dialogBar.onMouseDown = function () { if ((dialogBar.awalAmbil + 1) >= _namaDialog[bahasa][dialogBar.teksNomor][1].length) { dialogBar.teksNomor++; dialogBar.awalAmbil = 0; } else { dialogBar.awalAmbil = _namaDialog[bahasa][dialogBar.teksNomor][1].length; } my_fmt.color = namaTokoh[bahasa][_namaDialog[bahasa][dialogBar.teksNomor][0]][0]; dialogBar.nama.setNewTextFormat(my_fmt); dialogBar.dialog.setNewTextFormat(my_fmt); doubleCounter = 0; if (dialogBar.teksNomor >= _namaDialog[bahasa].length) { closeDialog(_namaDialog[bahasa]); } dialogBar.nama.text = namaTokoh[bahasa][_namaDialog[bahasa][dialogBar.teksNomor][0]][1]; charTemp = _namaDialog[bahasa][dialogBar.teksNomor][0]; }; dialogBar.dialogScreen.useHandCursor = false; dialogBar.dialogScreen.onRelease = function () { }; dialogBar.skip_btn.onRelease = function () { closeDialog(_namaDialog[bahasa]); }; } function closeDialog(_namaDialog) { controllable = true; clearInterval(dialogBar.tampil); delete dialogBar.onMouseDown; dialogBar.char_mc.play(); dialogBar.char_mc2.play(); dialogBar.nama._visible = false; dialogBar.dialog._visible = false; char_mc.setStance(0); char_mc.temenNgobrol.setStance(0); if (scene == 1) { if (_namaDialog == lynnBag[bahasa]) { _root.mission = 11; _root.showMission(); } } if (scene == 3) { if (_namaDialog == adamLouis1[bahasa]) { platform_mc.louis.setStance(0); platform_mc.adam.setStance(0); navigation_mc.talk_btn._visible = true; mainCamX = 0; } if (_namaDialog == adamLynn1[bahasa]) { platform_mc.louis.setStance(2); platform_mc.louis.isRunning = true; navigation_mc.talk_btn._visible = false; riddleAdamNgobrol = true; controllable = false; } if (_namaDialog == adamLynn2[bahasa]) { platform_mc.adam.setStance(1); platform_mc.adam._xscale = -100; riddleAdamNgobrol = true; controllable = false; } if (_namaDialog == tonyLynn1[bahasa]) { platform_mc.tony.mc.play(); controllable = false; } } if (scene == 4) { if (_namaDialog == adamAnnounce[bahasa]) { platform_mc.adam.setStance(0); mainCamX = -(char_mc._x - 350); mission = 10; showMission(); navigation_mc.next_btn._visible = true; navigation_mc.back_btn._visible = true; navigation_mc.house3_btn._visible = true; soundFX("panic"); } if (_namaDialog == richardLynn2[bahasa]) { platform_mc.richard.mc.play(); controllable = false; } } if (scene == 5) { if (_namaDialog == peterLynn1[bahasa]) { riddlePeter = 1; mission = 6; showMission(); } if (_namaDialog == peterLynn2[bahasa]) { riddlePeter = 4; char_mc.setStance(5); controllable = false; } if (_namaDialog == peterLynn3[bahasa]) { riddlePeter = 5; navigation_mc.talk_btn._visible = false; _root.attachMovie("fadeOut", "mask_mc", 119); mask_mc._x = char_mc.posX; mask_mc._y = char_mc.posY - 60; controllable = false; scene4Awal = true; } if (_namaDialog == peterLynnEnd[bahasa]) { if ((mission == 8) && (riddlePeter == 5)) { controllable = false; putCharacter("louis", "LouisB", 2, "right", 1800, 250); platform_mc.louis.isRunning = true; riddleGathering = true; louisRunning = true; } } if (_namaDialog == lynnLouis1[bahasa]) { louisRunning = true; platform_mc.louis.isRunning = true; platform_mc.louis.runSpeed = 4; platform_mc.louis.setStance(2); platform_mc.louis.jalan(-1); } if (_namaDialog == bobLynn1[bahasa]) { platform_mc.bob.setStance(1); navigation_mc.talk_btn._visible = false; controllable = false; } if (_namaDialog == bobLynn2[bahasa]) { riddleBob = true; } } if (scene == 6) { if (_namaDialog == adamHouse2[bahasa]) { riddlePeter = 2; mission = 7; showMission(); } } if (scene == 7) { if (_namaDialog == richardHouse2[bahasa]) { navigation_mc.comb_btn._visible = true; riddleComb = true; } } if (scene == 8) { if (_namaDialog == anneAsk[bahasa]) { tampilDialogChoice(pilihanAnne); } } if (scene == 9) { if (_namaDialog == jeniferHouse2[bahasa]) { riddlePeterItem2 = true; if (riddlePeterItem1) { riddlePeter = 3; mission = 8; showMission(); } showObject(3); } if (_namaDialog == jeniferAsk[bahasa]) { tampilDialogChoice(pilihanJenifer); } } if (scene == 10) { if (_namaDialog == thomasAsk[bahasa]) { tampilDialogChoice(pilihanThomas); } } if (((_namaDialog == lastAnne[bahasa]) || (_namaDialog == lastJenifer[bahasa])) || (_namaDialog == lastThomas[bahasa])) { mission = 13; showMission(); } if (((_namaDialog == theEndAnne[bahasa]) || (_namaDialog == theEndJenifer[bahasa])) || (_namaDialog == theEndThomas[bahasa])) { controllable = false; _root.attachMovie("fadeOutEnd", "fadeOut_mc", 119); } } function tampilDialogChoice(_namaDialog) { dialogBar.removeMovieClip(); controllable = false; _root.attachMovie("Dialog_bar_choice", "dialogBar", 101); var _local2 = new TextFormat(); _local2.color = namaTokoh[bahasa][_namaDialog[bahasa][dialogBar.teksNomor][0]][0]; dialogBar.dialog1.setNewTextFormat(_local2); dialogBar.dialog2.setNewTextFormat(_local2); dialogBar.dialog1.text = _namaDialog[bahasa][1][1]; dialogBar.dialog2.text = _namaDialog[bahasa][2][1]; dialogBar.choice1_btn.onRelease = function () { trace("pilih 1"); dialogBar.char_mc.play(); dialogBar.char_mc2.play(); dialogBar.nama._visible = false; dialogBar.dialog._visible = false; char_mc.setStance(0); controllable = false; if (_namaDialog == pilihanAnne) { lastMission = 1; tampilDialog(lastAnne); } else if (_namaDialog == pilihanJenifer) { lastMission = 2; tampilDialog(lastJenifer); } else if (_namaDialog == pilihanThomas) { lastMission = 3; tampilDialog(lastThomas); } }; dialogBar.choice2_btn.onRelease = function () { trace("pilih 2"); dialogBar.char_mc.play(); dialogBar.char_mc2.play(); dialogBar.nama._visible = false; dialogBar.dialog._visible = false; char_mc.setStance(0); controllable = true; dialogBar.removeMovieClip(); }; dialogBar.dialogScreen.useHandCursor = false; dialogBar.dialogScreen.onRelease = function () { }; } stop(); var batasScrollScene = new Array(); batasScrollScene[1] = -300; batasScrollScene[2] = -700; batasScrollScene[3] = -1100; batasScrollScene[4] = -1100; batasScrollScene[5] = -1100; batasScrollScene[6] = -700; batasScrollScene[7] = -700; batasScrollScene[8] = -700; batasScrollScene[9] = -700; batasScrollScene[10] = -300; var lebarScene = new Array(); lebarScene[1] = 1000; lebarScene[2] = 1400; lebarScene[3] = 1800; lebarScene[4] = 1800; lebarScene[5] = 1800; lebarScene[6] = 1400; lebarScene[7] = 1400; lebarScene[8] = 1400; lebarScene[9] = 1400; lebarScene[10] = 1000; var posAwalLeft = new Array(); posAwalLeft[1] = [100, 315]; posAwalLeft[2] = [120, 315]; posAwalLeft[3] = [230, 260]; posAwalLeft[4] = [80, 295]; posAwalLeft[5] = [80, 305]; posAwalLeft[6] = [100, 315]; posAwalLeft[7] = [100, 280]; posAwalLeft[8] = [100, 250]; posAwalLeft[9] = [100, 355]; posAwalLeft[10] = [100, 315]; var posAwalRight = new Array(); posAwalRight[1] = [880, 315]; posAwalRight[2] = [1300, 260]; posAwalRight[3] = [1700, 250]; posAwalRight[4] = [1700, 295]; posAwalRight[5] = [1700, 250]; posAwalRight[6] = [880, 315]; posAwalRight[7] = [880, 315]; posAwalRight[8] = [880, 315]; posAwalRight[9] = [880, 315]; posAwalRight[10] = [880, 305]; var charObject = new Object(); charObject.isJumping = true; charObject.jump = 0; charObject.walkSpeed = 2.5; charObject.runSpeed = 5; charObject.isRunning = false; charObject.isTerjun = false; charObject.linkID = "Char"; charObject.cekPos = function () { this.posX = this._x + platform_mc._x; this.posY = this._y + platform_mc._y; }; charObject.putGravity = function () { this.isJumping = true; for (var _local4 in platform_mc.background_mc) { var _local3 = platform_mc.background_mc[_local4]; var _local2 = 0; while (_local2 <= Math.abs(this.jump)) { if (_local3.hitTest(this.posX, this.posY + _local2, true) && (!this.isTerjun)) { this.rot = _local3._rotation; this.isJumping = false; } _local2++; } } if (this.isJumping) { this._y = this._y + this.jump; this.jump = this.jump + gra; } else { this.jump = 0; } if (this._y > 420) { delete this.onEnterFrame; this.removeMovieClip(); } }; charObject.jalan = function (_arah) { this.isArrived = false; this._xscale = 100 * _arah; if (!this.isRunning) { this.moveSpeed = this.walkSpeed; this.setStance(1); } else { this.moveSpeed = this.runSpeed; this.setStance(2); } this.mc.play(); this.xspeed = this.moveSpeed * Math.cos((Math.PI * this.rot) / 180); this.yspeed = this.moveSpeed * Math.sin((Math.PI * this.rot) / 180); this._x = this._x + (this.xspeed * _arah); this._y = this._y + (this.yspeed * _arah); }; charObject.setStance = function (_stanceID) { if (this.stance != _stanceID) { this.attachMovie((this.linkID + "_") + _stanceID, "mc", 1); this.stance = _stanceID; this.cacheAsBitmap = true; } }; var nextButtonList = new Array(); nextButtonList[1] = [0, "Lynn's Yard", "Hof von Lynn", "Corte de Linn", "\u0414\u0432\u043E\u0440 \u041B\u0438\u043D\u043D", "Cour de Lynne"]; nextButtonList[2] = [0, "Western Village", "West-Dorf", "Pueblo Oeste", "\u0417\u0430\u043F\u0430\u0434\u043D\u0430\u044F \u0434\u0435\u0440\u0435\u0432\u043D\u044F", "Village de l\u2019Ouest"]; nextButtonList[3] = [0, "Middle Village", "Mittel-Dorf", "Pueblo Medio", "\u0421\u0440\u0435\u0434\u043D\u044F\u044F \u0434\u0435\u0440\u0435\u0432\u043D\u044F", "Village Moyen"]; nextButtonList[4] = [0, "Eastern Village", "Ost-Dorf", "Pueblo Este", "\u0412\u043E\u0441\u0442\u043E\u0447\u043D\u0430\u044F \u0434\u0435\u0440\u0435\u0432\u043D\u044F", "Village de l\u2019Est"]; nextButtonList[5] = "-"; nextButtonList[6] = "-"; nextButtonList[7] = "-"; nextButtonList[8] = "-"; nextButtonList[9] = "-"; nextButtonList[10] = "-"; var backButtonList = new Array(); backButtonList[1] = "-"; backButtonList[2] = [0, "Lynn's House", "Haus von Lynn", "Casa de Linn", "\u0414\u043E\u043C \u041B\u0438\u043D\u043D", "Maison de Lynne"]; backButtonList[3] = [0, "Lynn's Yard", "Hof von Lynn", "Corte de Linn", "\u0414\u0432\u043E\u0440 \u041B\u0438\u043D\u043D", "Cour de Lynne"]; backButtonList[4] = [0, "Western Village", "West-Dorf", "Pueblo Oeste", "\u0417\u0430\u043F\u0430\u0434\u043D\u0430\u044F \u0434\u0435\u0440\u0435\u0432\u043D\u044F", "Village de l\u2019Ouest"]; backButtonList[5] = [0, "Middle Village", "Mittel-Dorf", "Pueblo Medio", "\u0421\u0440\u0435\u0434\u043D\u044F\u044F \u0434\u0435\u0440\u0435\u0432\u043D\u044F", "Village Moyen"]; backButtonList[6] = "-"; backButtonList[7] = "-"; backButtonList[8] = "-"; backButtonList[9] = "-"; backButtonList[10] = "-"; var outButtonList = new Array(); outButtonList[1] = "-"; outButtonList[2] = "-"; outButtonList[3] = "-"; outButtonList[4] = "-"; outButtonList[5] = "-"; outButtonList[6] = [0, "Western Village", "West-Dorf", "Pueblo Oeste", "\u0417\u0430\u043F\u0430\u0434\u043D\u0430\u044F \u0434\u0435\u0440\u0435\u0432\u043D\u044F", "Village de l\u2019Ouest"]; outButtonList[7] = [0, "Middle Village", "Mittel-Dorf", "Pueblo Medio", "\u0421\u0440\u0435\u0434\u043D\u044F\u044F \u0434\u0435\u0440\u0435\u0432\u043D\u044F", "Village Moyen"]; outButtonList[8] = [0, "Western Village", "West-Dorf", "Pueblo Oeste", "\u0417\u0430\u043F\u0430\u0434\u043D\u0430\u044F \u0434\u0435\u0440\u0435\u0432\u043D\u044F", "Village de l\u2019Ouest"]; outButtonList[9] = [0, "Middle Village", "Mittel-Dorf", "Pueblo Medio", "\u0421\u0440\u0435\u0434\u043D\u044F\u044F \u0434\u0435\u0440\u0435\u0432\u043D\u044F", "Village Moyen"]; outButtonList[10] = [0, "Middle Village", "Mittel-Dorf", "Pueblo Medio", "\u0421\u0440\u0435\u0434\u043D\u044F\u044F \u0434\u0435\u0440\u0435\u0432\u043D\u044F", "Village Moyen"]; var house1ButtonList = new Array(); house1ButtonList[1] = "-"; house1ButtonList[2] = "-"; house1ButtonList[3] = [0, "Adam Knowledge's House", "Haus von Adam Wissen", "Casa del Ad\u00E1n Sabio", "\u0414\u043E\u043C, \u0433\u0434\u0435 \u0436\u0438\u0432\u0435\u0442 \u0410\u0434\u0430\u043C", "Maison o\u00F9 habite Adam Connaissance"]; house1ButtonList[4] = [0, "Richard Rich's House", "Haus von Richard Reich", "Casa del Ricardo Rico", "\u0414\u043E\u043C \u0420\u0438\u0447\u0430\u0440\u0434\u0430 \u0411\u043E\u0433\u0430\u0442\u043E\u0433\u043E", "Maison o\u00F9 habite Richard Riche"]; house1ButtonList[5] = "-"; house1ButtonList[6] = "-"; house1ButtonList[7] = "-"; house1ButtonList[8] = "-"; house1ButtonList[9] = "-"; house1ButtonList[10] = "-"; var house2ButtonList = new Array(); house2ButtonList[1] = "-"; house2ButtonList[2] = "-"; house2ButtonList[3] = [0, "Anne Treachery's House", "Haus von Anna Untreue", "Casa de Ana Traici\u00F3n", "\u0414\u043E\u043C, \u0433\u0434\u0435 \u0436\u0438\u0432\u0435\u0442 \u042D\u043D\u043D \u00AB\u0418\u0437\u043C\u0435\u043D\u0430\u00BB", "Maison o\u00F9 habite Anne Trahison"]; house2ButtonList[4] = [0, "Jenifer Lust's House", "Haus von Jenifer Lust", "Casa del Jennifer Pasi\u00F3n", "\u0414\u043E\u043C, \u0433\u0434\u0435 \u0436\u0438\u0432\u0435\u0442 \u0414\u0436\u0435\u043D\u043D\u0438\u0444\u0435\u0440", "Maison o\u00F9 habite Jennifer Passion"]; house2ButtonList[5] = "-"; house2ButtonList[6] = "-"; house2ButtonList[7] = "-"; house2ButtonList[8] = "-"; house2ButtonList[9] = "-"; house2ButtonList[10] = "-"; var house3ButtonList = new Array(); house3ButtonList[1] = "-"; house3ButtonList[2] = "-"; house3ButtonList[3] = "-"; house3ButtonList[4] = [0, "Old House", "Altes Haus", "Casa vieja", "\u0421\u0442\u0430\u0440\u044B\u0439 \u0434\u043E\u043C", "Vieille Maison"]; house3ButtonList[5] = "-"; house3ButtonList[6] = "-"; house3ButtonList[7] = "-"; house3ButtonList[8] = "-"; house3ButtonList[9] = "-"; house3ButtonList[10] = "-"; var scrollSpeed = 5; var gra = 1; var posTarget; generateLevel(posAwalgenerated, posXgenerated, posYgenerated); var namaTokoh = new Array(); var i = 1; while (i <= 5) { namaTokoh[i] = new Array(); i++; } namaTokoh[1][1] = [13720930, "Lynn Love"]; namaTokoh[1][2] = [8237235, "Angel Beauty"]; namaTokoh[1][3] = [14841888, "Louis Careless"]; namaTokoh[1][4] = [11893603, "Adam Knowledge"]; namaTokoh[1][5] = [8892514, "Mike Handsome"]; namaTokoh[1][6] = [10450616, "Peter Gloomy"]; namaTokoh[1][7] = [10265759, "Richard Rich"]; namaTokoh[1][8] = [7499113, "Bob Despair"]; namaTokoh[1][9] = [8204635, "Anne Treachery"]; namaTokoh[1][10] = [13210427, "Tony Joy"]; namaTokoh[1][11] = [11223348, "Jenifer Lust"]; namaTokoh[1][12] = [15710302, "Old Man"]; namaTokoh[1][21] = ""; namaTokoh[2][1] = [13720930, "Lynn Liebe"]; namaTokoh[2][2] = [8237235, "Engel Sch\u00F6nheit"]; namaTokoh[2][3] = [14841888, "Louis Sorglos "]; namaTokoh[2][4] = [11893603, "Adam Wissen"]; namaTokoh[2][5] = [8892514, "Mike Wunderbar"]; namaTokoh[2][6] = [10450616, "Peter Grimmig"]; namaTokoh[2][7] = [10265759, "Richard Reich"]; namaTokoh[2][8] = [7499113, "Bob Verzweiflung"]; namaTokoh[2][9] = [8204635, "Anna Untreue"]; namaTokoh[2][10] = [13210427, "Tony Lustig"]; namaTokoh[2][11] = [11223348, "Jennifer Lust"]; namaTokoh[2][12] = [15710302, "Alter Mann"]; namaTokoh[2][21] = ""; namaTokoh[3][1] = [13720930, "Linn Amor"]; namaTokoh[3][2] = [8237235, "\u00C1ngel Belleza"]; namaTokoh[3][3] = [14841888, "Luis Descuidado"]; namaTokoh[3][4] = [11893603, "Ad\u00E1n Sabio"]; namaTokoh[3][5] = [8892514, "Miguel Hermoso"]; namaTokoh[3][6] = [10450616, "Pedro Triste"]; namaTokoh[3][7] = [10265759, "Ricardo Rico"]; namaTokoh[3][8] = [7499113, "Bob Desesperaci\u00F3n"]; namaTokoh[3][9] = [8204635, "Ana Traici\u00F3n"]; namaTokoh[3][10] = [13210427, "Tony Parrandero"]; namaTokoh[3][11] = [11223348, "Jennifer Pasi\u00F3n"]; namaTokoh[3][12] = [15710302, "El Viejo"]; namaTokoh[3][21] = ""; namaTokoh[4][1] = [13720930, "\u041B\u0438\u043D\u043D \u041B\u044E\u0431\u043E\u0432\u044C"]; namaTokoh[4][2] = [8237235, "\u0410\u043D\u0433\u0435\u043B \u041A\u0440\u0430\u0441\u043E\u0442\u044B"]; namaTokoh[4][3] = [14841888, "\u041B\u0443\u0438\u0441 \u0411\u0435\u0441\u043F\u0435\u0447\u043D\u044B\u0439"]; namaTokoh[4][4] = [11893603, "\u0410\u0434\u0430\u043C \u0417\u043D\u0430\u043D\u0438\u044F"]; namaTokoh[4][5] = [8892514, "\u041C\u0430\u0439\u043A \u041F\u0440\u0435\u043A\u0440\u0430\u0441\u043D\u044B\u0439"]; namaTokoh[4][6] = [10450616, "\u041F\u0438\u0442\u0435\u0440 \u041C\u0440\u0430\u0447\u043D\u044B\u0439"]; namaTokoh[4][7] = [10265759, "\u0420\u0438\u0447\u0430\u0440\u0434 \u0411\u043E\u0433\u0430\u0442\u044B\u0439"]; namaTokoh[4][8] = [7499113, "\u0411\u043E\u0431 \u041E\u0442\u0447\u0430\u044F\u043D\u0438\u0435"]; namaTokoh[4][9] = [8204635, "\u042D\u043D\u043D \u0418\u0437\u043C\u0435\u043D\u0430"]; namaTokoh[4][10] = [13210427, "\u0422\u043E\u043D\u0438 \u0412\u0435\u0441\u0435\u043B\u044C\u0447\u0430\u043A"]; namaTokoh[4][11] = [11223348, "\u0414\u0436\u0435\u043D\u043D\u0438\u0444\u0435\u0440 \u0412\u043E\u0436\u0434\u0435\u043B\u0435\u043D\u0438\u0435"]; namaTokoh[4][12] = [15710302, "\u0421\u0442\u0430\u0440\u0438\u043A"]; namaTokoh[4][21] = ""; namaTokoh[5][1] = [13720930, "Lynne l'amour"]; namaTokoh[5][2] = [8237235, "Ange de Beaut\u00E9"]; namaTokoh[5][3] = [14841888, "Louis Insouciant"]; namaTokoh[5][4] = [11893603, "Adam Connaissance"]; namaTokoh[5][5] = [8892514, "Mike Beau"]; namaTokoh[5][6] = [10450616, "Pierre Morne"]; namaTokoh[5][7] = [10265759, "Richard Riche"]; namaTokoh[5][8] = [7499113, "Bob D\u00E9sespoir"]; namaTokoh[5][9] = [8204635, "Anne Trahison"]; namaTokoh[5][10] = [13210427, "Tony Joyeux"]; namaTokoh[5][11] = [11223348, "Jennifer Passion"]; namaTokoh[5][12] = [15710302, "Vieillard"]; namaTokoh[5][21] = ""; var belomSelese1 = new Array(); var i = 1; while (i <= 5) { belomSelese1[i] = new Array(); i++; } belomSelese1[1][0] = [1, 21]; belomSelese1[1][1] = [1, "Owh wait.."]; belomSelese1[1][2] = [1, "The alarm is still ringing"]; belomSelese1[2][0] = [1, 21]; belomSelese1[2][1] = [1, "Oh, warte.."]; belomSelese1[2][2] = [1, "Der Wecker klingelt immer noch"]; belomSelese1[3][0] = [1, 21]; belomSelese1[3][1] = [1, "Oh, esp\u00E9rate\u2026"]; belomSelese1[3][2] = [1, "El despertador todav\u00EDa est\u00E1 sonando"]; belomSelese1[4][0] = [1, 21]; belomSelese1[4][1] = [1, "\u041E\u0439, \u043F\u043E\u0434\u043E\u0436\u0434\u0438.."]; belomSelese1[4][2] = [1, "\u0411\u0443\u0434\u0438\u043B\u044C\u043D\u0438\u043A \u0432\u0441\u0451 \u0435\u0449\u0451 \u0437\u0432\u0435\u043D\u0438\u0442"]; belomSelese1[5][0] = [1, 21]; belomSelese1[5][1] = [1, "Oh, attends..."]; belomSelese1[5][2] = [1, "Le r\u00E9veille-matin sonne toujours"]; var belomSelese2 = new Array(); var i = 1; while (i <= 5) { belomSelese2[i] = new Array(); i++; } belomSelese2[1][0] = [1, 21]; belomSelese2[1][1] = [1, "Wait..."]; belomSelese2[1][2] = [1, "What is that on the ground?"]; belomSelese2[1][3] = [1, "ah, Mr. Louis must've droped it.."]; belomSelese2[2][0] = [1, 21]; belomSelese2[2][1] = [1, "Warte\u2026"]; belomSelese2[2][2] = [1, "Was liegt denn da auf der Erde"]; belomSelese2[2][3] = [1, "Es scheint, als h\u00E4tte Hr. Louis das verloren\u2026"]; belomSelese2[3][0] = [1, 21]; belomSelese2[3][1] = [1, "Esp\u00E9rate\u2026"]; belomSelese2[3][2] = [1, "Qu\u00E9 es en el suelo?"]; belomSelese2[3][3] = [1, "Por lo visto Se\u00F1or Luis lo dej\u00F3 caer.."]; belomSelese2[4][0] = [1, 21]; belomSelese2[4][1] = [1, "\u041F\u043E\u0434\u043E\u0436\u0434\u0438\u2026"]; belomSelese2[4][2] = [1, "\u0410 \u0447\u0442\u043E \u044D\u0442\u043E \u043B\u0435\u0436\u0438\u0442 \u043D\u0430 \u0437\u0435\u043C\u043B\u0435?"]; belomSelese2[4][3] = [1, "\u0412\u0438\u0434\u0438\u043C\u043E \u041C\u0438\u0441\u0442\u0435\u0440 \u041B\u0443\u0438\u0441 \u0443\u0440\u043E\u043D\u0438\u043B \u044D\u0442\u043E.."]; belomSelese2[5][0] = [1, 21]; belomSelese2[5][1] = [1, "Attends..."]; belomSelese2[5][2] = [1, "Qu'est-ce que c'est sur la terre?"]; belomSelese2[5][3] = [1, "Ah, ce doit \u00EAtre M. Louis qui a laiss\u00E9 tomber \u00E7a.."]; var belomSelese3 = new Array(); var i = 1; while (i <= 5) { belomSelese3[i] = new Array(); i++; } belomSelese3[1][0] = [1, 21]; belomSelese3[1][1] = [1, "This looks important... I have to give it back to Mr. Louis!"]; belomSelese3[2][0] = [1, 21]; belomSelese3[2][1] = [1, "Der Brief scheint wichtig zu sein..Ich muss ihn an Hr. Louis zur\u00FCckbringen"]; belomSelese3[3][0] = [1, 21]; belomSelese3[3][1] = [1, "Parece que es muy importante\u2026 Tengo que volverselo al Se\u00F1or Luis"]; belomSelese3[4][0] = [1, 21]; belomSelese3[4][1] = [1, "\u041D\u0430 \u0432\u0438\u0434 \u0432\u0430\u0436\u043D\u043E\u0435 \u043F\u0438\u0441\u044C\u043C\u043E\u2026 \u041C\u043D\u0435 \u0441\u043B\u0435\u0434\u0443\u0435\u0442 \u043F\u0435\u0440\u0435\u0434\u0430\u0442\u044C \u0435\u0433\u043E \u041C\u0438\u0441\u0442\u0435\u0440\u0443 \u041B\u0443\u0438\u0441\u0443."]; belomSelese3[5][0] = [1, 21]; belomSelese3[5][1] = [1, "Cette lettre doit \u00EAtre importante... Il faut la rendre \u00E0 M. Louis."]; var belomSelese4 = new Array(); var i = 1; while (i <= 5) { belomSelese4[i] = new Array(); i++; } belomSelese4[1][0] = [1, 21]; belomSelese4[1][1] = [1, "I should get the Golden Comb on that table first"]; belomSelese4[2][0] = [1, 21]; belomSelese4[2][1] = [1, "Zuerst muss ich den Goldenen Kamm vom Tisch nehmen"]; belomSelese4[3][0] = [1, 21]; belomSelese4[3][1] = [1, "Primeramente debo tomar el Peine de Oro de la mesa"]; belomSelese4[4][0] = [1, 21]; belomSelese4[4][1] = [1, "\u0421\u043F\u0435\u0440\u0432\u0430 \u043D\u0430\u0434\u043E \u0437\u0430\u0431\u0440\u0430\u0442\u044C \u0417\u043E\u043B\u043E\u0442\u043E\u0439 \u0413\u0440\u0435\u0431\u0435\u043D\u044C \u0441\u043E \u0441\u0442\u043E\u043B\u0430"]; belomSelese4[5][0] = [1, 21]; belomSelese4[5][1] = [1, "Tout d'abord il faut prendre La Peigne d'Or de la table"]; var lynnBag = new Array(); var i = 1; while (i <= 5) { lynnBag[i] = new Array(); i++; } lynnBag[1][0] = [1, 21]; lynnBag[1][1] = [1, "What should I do now?"]; lynnBag[1][2] = [1, "Maybe there's someone who'd be willing to help me..."]; lynnBag[2][0] = [1, 21]; lynnBag[2][1] = [1, "Was soll ich denn jetzt machen\u2026"]; lynnBag[2][2] = [1, "Vielleicht kann mir jemand helfen\u2026"]; lynnBag[3][0] = [1, 21]; lynnBag[3][1] = [1, "Qu\u00E9 tengo que hacer ahora?"]; lynnBag[3][2] = [1, "Quiz\u00E1s alguien me pueda ayudar..."]; lynnBag[4][0] = [1, 21]; lynnBag[4][1] = [1, "\u0427\u0442\u043E \u0436\u0435 \u043C\u043D\u0435 \u0434\u0435\u043B\u0430\u0442\u044C \u0442\u0435\u043F\u0435\u0440\u044C\u2026"]; lynnBag[4][2] = [1, "\u041C\u043E\u0436\u0435\u0442 \u0431\u044B\u0442\u044C, \u043A\u0442\u043E-\u0442\u043E \u0441\u043C\u043E\u0436\u0435\u0442 \u043F\u043E\u043C\u043E\u0447\u044C \u043C\u043D\u0435\u2026"]; lynnBag[5][0] = [1, 21]; lynnBag[5][1] = [1, "Qu'est-ce que je dois faire maintenant.."]; lynnBag[5][2] = [1, "Peut-\u00EAtre quelqu'un pourra m'aider..."]; var adamLouis1 = new Array(); var i = 1; while (i <= 5) { adamLouis1[i] = new Array(); i++; } adamLouis1[1][0] = [3, 4]; adamLouis1[1][1] = [4, "WHATT??!!"]; adamLouis1[1][2] = [4, "You lost it!!??"]; adamLouis1[1][3] = [3, "Oh no... I'm... I'm so sorry Mr. Knowledge, I must've drop it somewhere..."]; adamLouis1[1][4] = [4, "Oh dear... This is not good..."]; adamLouis1[1][5] = [4, "If someone read it and spread the words to others, there will be chaos!"]; adamLouis1[1][6] = [3, "I.. I'm really sorry Sir!"]; adamLouis1[1][7] = [3, "I will go find it right away Si.. Sir.."]; adamLouis1[2][0] = [3, 4]; adamLouis1[2][1] = [4, "WAS???!!!"]; adamLouis1[2][2] = [4, "Du hast ihn verloren??"]; adamLouis1[2][3] = [3, "Oh nein..Ich..Entschuldigen Sie mich, Herr Wissen, ich muss ihn irgendwo verloren haben\u2026"]; adamLouis1[2][4] = [4, "Ach du meine G\u00FCte..Das ist nicht gut.."]; adamLouis1[2][5] = [4, "Wenn jemand ihn liest und den anderen erz\u00E4hlt..Dann wird es Chaos geben!"]; adamLouis1[2][6] = [3, "Mir..Es tut mir wirklich leid, mein Herr\u2026"]; adamLouis1[2][7] = [3, "Ich mache mich sofort auf die Suche nach ihm\u2026"]; adamLouis1[3][0] = [3, 4]; adamLouis1[3][1] = [4, "QU\u00C9??!!"]; adamLouis1[3][2] = [4, "Lo has perdido!!??"]; adamLouis1[3][3] = [3, "Oh, no, me\u2026 me siento mucho, Se\u00F1or Sabio\u2026 Debe ser lo ha dejado caer en alg\u00FAn sitio"]; adamLouis1[3][4] = [4, "Di\u00F3s\u2026 Es muy mal\u2026"]; adamLouis1[3][5] = [4, "Si alguien lo encuentra y pasa las palabras a otros\u2026 empezar\u00E1 el caos!"]; adamLouis1[3][6] = [3, "Me\u2026 Me siento mucho de verdad, se\u00F1or"]; adamLouis1[3][7] = [3, "Voy a buscarlo en seguida\u2026 se\u00F1or\u2026"]; adamLouis1[4][0] = [3, 4]; adamLouis1[4][1] = [4, "\u0427\u0422\u041E??!!!"]; adamLouis1[4][2] = [4, "\u0422\u042B \u041F\u041E\u0422\u0415\u0420\u042F\u041B \u0415\u0413\u041E!!??"]; adamLouis1[4][3] = [3, "\u041E \u043D\u0435\u0442\u2026 \u042F\u2026 \u041F\u0440\u043E\u0441\u0442\u0438\u0442\u0435 \u043C\u0435\u043D\u044F, \u043F\u043E\u0436\u0430\u043B\u0443\u0439\u0441\u0442\u0430, \u041C\u0438\u0441\u0442\u0435\u0440 \u0417\u043D\u0430\u043D\u0438\u044F.. \u042F, \u0434\u043E\u043B\u0436\u043D\u043E \u0431\u044B\u0442\u044C, \u0443\u0440\u043E\u043D\u0438\u043B \u0435\u0433\u043E \u0433\u0434\u0435-\u0442\u043E\u2026"]; adamLouis1[4][4] = [4, "\u041E \u0431\u043E\u0436\u0435.. \u042D\u0442\u043E \u043F\u043B\u043E\u0445\u043E\u2026"]; adamLouis1[4][5] = [4, "\u0415\u0441\u043B\u0438 \u043A\u0442\u043E-\u0442\u043E \u043F\u0440\u043E\u0447\u0438\u0442\u0430\u0435\u0442 \u0435\u0433\u043E \u0438 \u0440\u0430\u0441\u0441\u043A\u0430\u0436\u0435\u0442 \u0434\u0440\u0443\u0433\u0438\u043C.. \u043D\u0430\u0441\u0442\u0443\u043F\u0438\u0442 \u0445\u0430\u043E\u0441!"]; adamLouis1[4][6] = [3, "\u041C\u043D\u0435.. \u041C\u043D\u0435 \u043F\u0440\u0430\u0432\u0434\u0430 \u043E\u0447\u0435\u043D\u044C \u0436\u0430\u043B\u044C, \u0441\u044D\u0440.."]; adamLouis1[4][7] = [3, "\u042F \u0441\u0435\u0439\u0447\u0430\u0441 \u0436\u0435 \u043E\u0442\u043F\u0440\u0430\u0432\u043B\u044E\u0441\u044C \u043D\u0430 \u0435\u0433\u043E \u043F\u043E\u0438\u0441\u043A\u0438\u2026 \u0441\u044D\u0440\u2026"]; adamLouis1[5][0] = [3, 4]; adamLouis1[5][1] = [4, "QUOI??!!!"]; adamLouis1[5][2] = [4, "TU L'AS PERDU!!??"]; adamLouis1[5][3] = [3, "Oh non... Moi... Excusez-moi, M. Connaissance.. J'ai du la laisser tomber quelque part... "]; adamLouis1[5][4] = [4, "Oh mon Dieu.. Ce n'est pas bien.."]; adamLouis1[5][5] = [4, "Si quelqu'un la lit et raconte \u00E0 tous les autres.. Ce sera chaos!"]; adamLouis1[5][6] = [3, "Moi...Vraiment, je demande pardon, Monsieur"]; adamLouis1[5][7] = [3, "Je vais tout de suite la chercher... Monsieur..."]; var angelMike1 = new Array(); var i = 1; while (i <= 5) { angelMike1[i] = new Array(); i++; } angelMike1[1][0] = [2, 5]; angelMike1[1][1] = [2, "Mike, do you really love me?"]; angelMike1[1][2] = [5, "Of cooourse, You are my only Angel! You're the only one in my heart! I Love you soo much!!"]; angelMike1[1][3] = [2, "That's... so sweet! Promise you'll always by my side..."]; angelMike1[1][4] = [5, "I PROMISE!! Even if the world collapse and heaven falls I will always be by your side..."]; angelMike1[1][5] = [5, "You don't have to worry. You will always be my Angel forever and ever"]; angelMike1[1][6] = [2, "Oh Mike..... I love you so much!"]; angelMike1[1][7] = [5, "I love you more my Angel!"]; angelMike1[2][0] = [2, 5]; angelMike1[2][1] = [2, "Mike..liebst du mich wirklich?"]; angelMike1[2][2] = [5, "Nat\u00FCrlich.. Du bist mein einziger Engel, du bist die Einzige in meinem Herz..Ich liebe dich o sehr.."]; angelMike1[2][3] = [2, "Das ist so s\u00FC\u00DF..Versprich mir, dass du f\u00FCr immer mit mir bleibst.."]; angelMike1[2][4] = [5, "Ich verspreche es dir!! Selbst wenn die Welt zusammenst\u00FCrzen wird und der Himmel auf die Erde f\u00E4llt, werde ich an deiner Seite sein"]; angelMike1[2][5] = [5, "mach dir keine Sorgen, du wirst f\u00FCr immer und ewig mein Engel bleiben"]; angelMike1[2][6] = [2, "Oh, Mike! Ich liebe dich so sehr!!"]; angelMike1[2][7] = [5, "Ich liebe dich mehr, mein Schatz!!"]; angelMike1[3][0] = [2, 5]; angelMike1[3][1] = [2, "Mike\u2026 me amas de verdad?"]; angelMike1[3][2] = [5, "Cieeeerto, Eres mi Angelito \u00FAnico~Eres \u00FAnica en mi corazon~Te amo tanto~~"]; angelMike1[3][3] = [2, "Eso es\u2026 muy gentil~ Prom\u00E9teme que siempre est\u00E9s por mi lado.."]; angelMike1[3][4] = [5, "TE PROMETO~~ A\u00FAn si el mundo se derrumba y el para\u00EDso se cae estar\u00E9 por tu lado"]; angelMike1[3][5] = [5, "No te preocupes. Ser\u00E1s mi Angelito para siempre"]; angelMike1[3][6] = [2, "Oh, Mike\u2026 Te amo tanto~~"]; angelMike1[3][7] = [5, "Te amo m\u00E1s, mi angelito~~"]; angelMike1[4][0] = [2, 5]; angelMike1[4][1] = [2, "\u041C\u0430\u0439\u043A\u2026 \u0442\u044B \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0442\u0435\u043B\u044C\u043D\u043E \u043B\u044E\u0431\u0438\u0448\u044C \u043C\u0435\u043D\u044F?"]; angelMike1[4][2] = [5, "\u041A\u043E\u043D\u0435\u0435\u0435\u0435\u0447\u043D\u043E, \u0422\u044B - \u043C\u043E\u0439 \u0435\u0434\u0438\u043D\u0441\u0442\u0432\u0435\u043D\u043D\u044B\u0439 \u0410\u043D\u0433\u0435\u043B~\u0422\u044B - \u0435\u0434\u0438\u043D\u0441\u0442\u0432\u0435\u043D\u043D\u0430\u044F \u0432 \u043C\u043E\u0435\u043C \u0441\u0435\u0440\u0434\u0446\u0435~\u042F \u0442\u0430\u043A \u0441\u0438\u043B\u044C\u043D\u043E \u043B\u044E\u0431\u043B\u044E \u0442\u0435\u0431\u044F~~"]; angelMike1[4][3] = [2, "\u042D\u0442\u043E.. \u0442\u0430\u043A \u043F\u0440\u0438\u044F\u0442\u043D\u043E \u0441\u043B\u044B\u0448\u0430\u0442\u044C~\u043F\u043E\u043E\u0431\u0435\u0449\u0430\u0439, \u0447\u0442\u043E \u0432\u0441\u0435\u0433\u0434\u0430 \u0431\u0443\u0434\u0435\u0448\u044C \u0440\u044F\u0434\u043E\u043C \u0441\u043E \u043C\u043D\u043E\u0439\u2026"]; angelMike1[4][4] = [5, "\u042F \u041E\u0411\u0415\u0429\u0410\u042E~~\u0434\u0430\u0436\u0435 \u0435\u0441\u043B\u0438 \u043C\u0438\u0440 \u0438\u0441\u0447\u0435\u0437\u043D\u0435\u0442, \u0438 \u043D\u0435\u0431\u0435\u0441\u0430 \u0440\u0443\u0445\u043D\u0443\u0442 \u043D\u0430\u0437\u0435\u043C\u044C, \u044F \u0412\u0421\u0415\u0413\u0414\u0410 \u0431\u0443\u0434\u0443 \u0440\u044F\u0434\u043E\u043C"]; angelMike1[4][5] = [5, "\u041D\u0435 \u043F\u0435\u0440\u0435\u0436\u0438\u0432\u0430\u0439. \u0422\u044B \u0432\u0441\u0435\u0433\u0434\u0430 \u0431\u0443\u0434\u0435\u0448\u044C \u043C\u043E\u0438\u043C \u0410\u043D\u0433\u0435\u043B\u043E\u043C, \u043D\u0430 \u0432\u0435\u043A\u0438 \u0432\u0435\u0447\u043D\u044B\u0435"]; angelMike1[4][6] = [2, "\u041E, \u041C\u0430\u0439\u043A\u2026 \u044F \u0442\u0430\u043A \u0441\u0438\u043B\u044C\u043D\u043E \u043B\u044E\u0431\u043B\u044E \u0442\u0435\u0431\u044F~~"]; angelMike1[4][7] = [5, "\u042F \u043B\u044E\u0431\u043B\u044E \u0442\u0435\u0431\u044F \u0431\u043E\u043B\u044C\u0448\u0435, \u043C\u043E\u0439 \u0410\u043D\u0433\u0435\u043B~~"]; angelMike1[5][0] = [2, 5]; angelMike1[5][1] = [2, "Mike... c'est vrai que tu m'aime?"]; angelMike1[5][2] = [5, "Mais ouiiii, c'est vrai, Tu es mon Ange unique~Seulement toi dans mon coeur~ Je t'aime tr\u00E8s fort~~ "]; angelMike1[5][3] = [2, "C'est... Tr\u00E8s agr\u00E9able \u00E0 entendre~promets d'\u00EAtre toujours avec moi..."]; angelMike1[5][4] = [5, "JE PROMETS~~m\u00EAme si le monde dispara\u00EEt et le ciel tombe, je serai TOUJOURS avec toi"]; angelMike1[5][5] = [5, "Ne t'inqui\u00E8te pas. Tu seras toujours mon Ange, pour l'\u00E9ternit\u00E9"]; angelMike1[5][6] = [2, "Oh, Mike... Je t'aime tellement~~"]; angelMike1[5][7] = [5, "Je t'aime plus, mon Ange~~"]; var adamLynn1 = new Array(); var i = 1; while (i <= 5) { adamLynn1[i] = new Array(); i++; } adamLynn1[1][0] = [1, 4]; adamLynn1[1][1] = [1, "Excuse me, I found this letter lying on the ground, I think Mr. Careless dropped it"]; adamLynn1[1][2] = [4, "Is that?! Oh my.. Thank God you found it!"]; adamLynn1[1][3] = [4, "Yes, we've been looking for that letter, thank you so much dear"]; adamLynn1[1][4] = [1, "No problem sir!"]; adamLynn1[1][5] = [1, "By the way, what does it says? Is it something important?"]; adamLynn1[1][6] = [4, "Huh?? Oh.. No!"]; adamLynn1[1][7] = [4, "It's just an annual report for the Council. Ohoho... "]; adamLynn1[1][8] = [4, "Ehemm.. Louis, please deliver this to the Council right away."]; adamLynn1[1][9] = [4, "And don't you lose it this time"]; adamLynn1[2][0] = [1, 4]; adamLynn1[2][1] = [1, "Entschuldigung, ich habe diesen Brief gefunden, ich glaube, dass ihn Hr. Sorglos verloren hat."]; adamLynn1[2][2] = [4, "Tats\u00E4chlich? Oh mein Gott, Gott sei Dank haben Sie ihn gefunden!"]; adamLynn1[2][3] = [4, "Ja wir haben nach diesem Brief gesucht, danke dir, Sch\u00E4tzchen"]; adamLynn1[2][4] = [1, "Keine Ursache!"]; adamLynn1[2][5] = [1, "\u00DCbrigens, worum geht es in dem Brief? Ist er wichtig?"]; adamLynn1[2][6] = [4, "Bitte? Oh\u2026nein.."]; adamLynn1[2][7] = [4, "Das ist unser Jahresberict f\u00FCr den Rat..ha-ha"]; adamLynn1[2][8] = [4, "Uppps..Louis bring den Brief sofort dem Ratsvorsitzenden!"]; adamLynn1[2][9] = [4, "Und versuche ihn nicht zu verlieren!"]; adamLynn1[3][0] = [1, 4]; adamLynn1[3][1] = [1, "Disculpeme. He encontrado esta carta en el suelo. Creo que el Se\u00F1or Descuidado la ha dejado caer"]; adamLynn1[3][2] = [4, "\u00BFEs posible?.. Oh, Di\u00F3s\u2026 Gracias a Di\u00F3s la ha encontrado."]; adamLynn1[3][3] = [4, "Si, la buscamos. Muchas gracias a Usted, cari\u00F1a"]; adamLynn1[3][4] = [1, "No hay de que, se\u00F1or"]; adamLynn1[3][5] = [1, "A prop\u00F3sito, \u00BFqu\u00E9 dice? Algo importante?"]; adamLynn1[3][6] = [4, "Eh\u2026 oh, no."]; adamLynn1[3][7] = [4, "Es un reporte anual para el Consejo\u2026 jeje"]; adamLynn1[3][8] = [4, "Hum\u2026 Luis, por favor, pasala al Consejo en seguida. "]; adamLynn1[3][9] = [4, "Y no la pierda esta vez"]; adamLynn1[4][0] = [1, 4]; adamLynn1[4][1] = [1, "\u0418\u0437\u0432\u0438\u043D\u0438\u0442\u0435, \u044F \u043D\u0430\u0448\u043B\u0430 \u044D\u0442\u043E \u043F\u0438\u0441\u044C\u043C\u043E \u043D\u0430 \u0437\u0435\u043C\u043B\u0435. \u0414\u0443\u043C\u0430\u044E, \u0435\u0433\u043E \u0443\u0440\u043E\u043D\u0438\u043B \u041C\u0438\u0441\u0442\u0435\u0440 \u0411\u0435\u0441\u043F\u0435\u0447\u043D\u044B\u0439"]; adamLynn1[4][2] = [4, "\u041D\u0435\u0443\u0436\u0435\u043B\u0438\u2026? \u041E \u0431\u043E\u0436\u0435\u2026 \u0441\u043B\u0430\u0432\u0430 \u0411\u043E\u0433\u0443, \u0432\u044B \u043D\u0430\u0448\u043B\u0438 \u0435\u0433\u043E!"]; adamLynn1[4][3] = [4, "\u0414\u0430, \u043C\u044B \u0438\u0441\u043A\u0430\u043B\u0438 \u044D\u0442\u043E \u043F\u0438\u0441\u044C\u043C\u043E, \u0441\u043F\u0430\u0441\u0438\u0431\u043E \u0412\u0430\u043C \u043E\u0433\u0440\u043E\u043C\u043D\u043E\u0435, \u043C\u0438\u043B\u0430\u044F"]; adamLynn1[4][4] = [1, "\u041D\u0435 \u0437\u0430 \u0447\u0442\u043E, \u0441\u044D\u0440"]; adamLynn1[4][5] = [1, "\u041A\u0441\u0442\u0430\u0442\u0438, \u0430 \u043E \u0447\u0435\u043C \u043E\u043D\u043E? \u0412 \u043D\u0435\u043C \u0447\u0442\u043E-\u0442\u043E \u0432\u0430\u0436\u043D\u043E\u0435?"]; adamLynn1[4][6] = [4, "\u0430??....\u043E\u2026 \u043D\u0435\u0442."]; adamLynn1[4][7] = [4, "\u044D\u0442\u043E \u043F\u0440\u043E\u0441\u0442\u043E \u043E\u0431\u044B\u0447\u043D\u044B\u0439 \u0433\u043E\u0434\u043E\u0432\u043E\u0439 \u043E\u0442\u0447\u0435\u0442 \u0434\u043B\u044F \u0421\u043E\u0432\u0435\u0442\u0430\u2026 \u0445\u0430-\u0445\u0430\u2026"]; adamLynn1[4][8] = [4, "\u043A\u0445\u043C\u2026 \u041B\u0443\u0438\u0441, \u043F\u043E\u0436\u0430\u043B\u0443\u0439\u0441\u0442\u0430, \u0434\u043E\u0441\u0442\u0430\u0432\u044C \u044D\u0442\u043E \u043F\u0438\u0441\u044C\u043C\u043E \u0421\u043E\u0432\u0435\u0442\u0443 \u043F\u0440\u044F\u043C\u043E \u0441\u0435\u0439\u0447\u0430\u0441."]; adamLynn1[4][9] = [4, "\u0418 \u0432 \u044D\u0442\u043E\u0442 \u0440\u0430\u0437 \u043F\u043E\u0441\u0442\u0430\u0440\u0430\u0439\u0441\u044F \u043D\u0435 \u043F\u043E\u0442\u0435\u0440\u044F\u0442\u044C"]; adamLynn1[5][0] = [1, 4]; adamLynn1[5][1] = [1, "Excusez-moi, j'ai trouv\u00E9 cette lettre par terre. Je crois que c'est M. Insouciant qui l'a laiss\u00E9e tomber"]; adamLynn1[5][2] = [4, "c'est vrai...? Oh mon Dieu... Dieu merci, vous l'avez trouv\u00E9e!"]; adamLynn1[5][3] = [4, "Oui, nous avons cherch\u00E9 cette lettre, merci beaucoup, ma mie"]; adamLynn1[5][4] = [1, "De rien, Monsieur"]; adamLynn1[5][5] = [1, "Au fait, qu'est-ce qu'il y a dans cette lettre? Quelque chose d'important?"]; adamLynn1[5][6] = [4, "ah??.... Oh... non."]; adamLynn1[5][7] = [4, "ce n'est qu'un raport ordinaire pour le Conseil... Ha-ha..."]; adamLynn1[5][8] = [4, "humm... Louis, am\u00E8ne, s'il te pla\u00EEt, cette lettre dans le Conseil tout de suite."]; adamLynn1[5][9] = [4, "Cette fois-ci essaie de ne pas la perdre"]; var adamLynn2 = new Array(); var i = 1; while (i <= 5) { adamLynn2[i] = new Array(); i++; } adamLynn2[1][0] = [1, 4]; adamLynn2[1][1] = [4, "Well then..."]; adamLynn2[1][2] = [4, "I will take my leave now! Good day!"]; adamLynn2[2][0] = [1, 4]; adamLynn2[2][1] = [4, "Na dann\u2026"]; adamLynn2[2][2] = [4, "Ich muss gehen..Sch\u00F6nen Tag noch"]; adamLynn2[3][0] = [1, 4]; adamLynn2[3][1] = [4, "Bueno pues\u2026"]; adamLynn2[3][2] = [4, "Tengo que irme\u2026 que tenga buen d\u00EDa"]; adamLynn2[4][0] = [1, 4]; adamLynn2[4][1] = [4, "\u041D\u0443 \u0447\u0442\u043E \u0436\u2026"]; adamLynn2[4][2] = [4, "\u041C\u043D\u0435 \u043F\u043E\u0440\u0430 \u0443\u0435\u0437\u0436\u0430\u0442\u044C\u2026 \u0445\u043E\u0440\u043E\u0448\u0435\u0433\u043E \u0434\u043D\u044F"]; adamLynn2[5][0] = [1, 4]; adamLynn2[5][1] = [4, "Bon alors..."]; adamLynn2[5][2] = [4, "Il est temps de partir... Bonne journ\u00E9e"]; var adamLynn3 = new Array(); var i = 1; while (i <= 5) { adamLynn3[i] = new Array(); i++; } adamLynn3[1][0] = [4, 1]; adamLynn3[1][1] = [4, "I'm sorry Lynn, but this is happening..."]; adamLynn3[1][2] = [4, "I have to report the situation to the Council"]; adamLynn3[2][0] = [4, 1]; adamLynn3[2][1] = [4, "Lynn, entschuldige, dass es geschieht\u2026"]; adamLynn3[2][2] = [4, "aber ich muss die Situation dem Rat mitteilen"]; adamLynn3[3][0] = [4, 1]; adamLynn3[3][1] = [4, "Me siento, Linn, pero eso pasa\u2026"]; adamLynn3[3][2] = [4, "Tengo que avisar el Consejo"]; adamLynn3[4][0] = [4, 1]; adamLynn3[4][1] = [4, "\u0418\u0437\u0432\u0438\u043D\u0438, \u041B\u0438\u043D\u043D, \u043D\u043E \u044D\u0442\u043E \u043F\u0440\u043E\u0438\u0441\u0445\u043E\u0434\u0438\u0442.."]; adamLynn3[4][2] = [4, "\u042F \u0434\u043E\u043B\u0436\u0435\u043D \u0434\u043E\u043B\u043E\u0436\u0438\u0442\u044C \u0441\u0438\u0442\u0443\u0430\u0446\u0438\u044E \u0421\u043E\u0432\u0435\u0442\u0443"]; adamLynn3[5][0] = [4, 1]; adamLynn3[5][1] = [4, "Excuse-moi, Lynne, mais \u00E7a arrive.."]; adamLynn3[5][2] = [4, "J'ai besoin de raporter la situation au Conseil"]; var peterLynn1 = new Array(); var i = 1; while (i <= 5) { peterLynn1[i] = new Array(); i++; } peterLynn1[1][0] = [1, 6]; peterLynn1[1][1] = [1, "Hi Peter"]; peterLynn1[1][2] = [1, "what are you doing here alone?"]; peterLynn1[1][3] = [6, ".... Umm....."]; peterLynn1[1][4] = [1, "What's wrong??"]; peterLynn1[1][5] = [6, ".... It's nothing..."]; peterLynn1[1][6] = [1, "But you looked troubled... Maybe there's something I can do to help"]; peterLynn1[1][7] = [6, "Thank you... But..."]; peterLynn1[1][8] = [1, "Come on, you know you can always tell me anything right?"]; peterLynn1[1][9] = [6, "Yes... You may not believe it, but.. A few days ago, I was feeling down and want to be alone. So I took my boat down the lake..."]; peterLynn1[1][10] = [6, "I thought it'd be relaxing to have some quite time alone on the lake, but the silence just make me sadder... "]; peterLynn1[1][11] = [6, "It makes me realise that I'm alone. No one cares about me. I was so sad that I don't realise that it's already late... So I decided to go back home and rest... "]; peterLynn1[1][12] = [6, "It was then! A blinding light illuminating from the bottom of the lake... and then, something came out!! I was so scared! I.. I just closed my eyes.. "]; peterLynn1[1][13] = [6, "But suddenly my body feels warm... It felt so peaceful so I slowly open my eyes..."]; peterLynn1[1][14] = [6, "And I can't believe what I saw! it was.. A woman standing on the water, she was so beatiful!!"]; peterLynn1[1][15] = [6, "I can't even get my eyes off of her... And she was glowing so peacefully like the moon, but so warm like the sun... And then she smiled to me..."]; peterLynn1[1][16] = [6, "I don't know how but it made me feels happy.. for the first time in my life I feels happy!"]; peterLynn1[1][17] = [6, "But when I was about to ask her name, she just dissapeared! Just like that... "]; peterLynn1[1][18] = [1, "Wow... that's really amazing!"]; peterLynn1[1][19] = [6, "But now she's gone I feel lost again... I've been looking for her for days but I couldn't find her. I don't know what to do anymore..."]; peterLynn1[1][20] = [1, "That's really amazing experience you had. Dont worry!! i will help you find her!"]; peterLynn1[1][21] = [6, "Really?? You will help me? Thank you so much!!! But... How?"]; peterLynn1[1][22] = [1, "Don't Worry! Mr. Knowledge know a lot of things, he must've known something!"]; peterLynn1[1][23] = [6, "Wow... Thank you so much! I'll wait here.. "]; peterLynn1[1][24] = [1, "Okay..."]; peterLynn1[2][0] = [1, 6]; peterLynn1[2][1] = [1, "Hallo, Peter"]; peterLynn1[2][2] = [1, "Was machst du hier alleine?"]; peterLynn1[2][3] = [6, "khm\u2026"]; peterLynn1[2][4] = [1, "Was ist los?"]; peterLynn1[2][5] = [6, "..nichts\u2026"]; peterLynn1[2][6] = [1, "Aber du bist besorg..Kann ich dir irgendwie helfen"]; peterLynn1[2][7] = [6, "Danke..aber\u2026"]; peterLynn1[2][8] = [1, "Komm, du weisst doch, dass du mir alles erz\u00E4hlen kannst, stimmt\u00B4s???"]; peterLynn1[2][9] = [6, "Ja..Aber du wirst es kaum glauben..aber..vor einigen Tagen war ich so traurig, dass ich alleine sein wollte\u2026Deswegen bin ich mit dem Boot den See runtergefahren"]; peterLynn1[2][10] = [6, "Ich dachte, dass ich ein bisschen entspannen muss und alleine am See sitzen sollte\u2026Doch irgendwie wurde ich immer trauriger.."]; peterLynn1[2][11] = [6, "Ich habe begriffen, dass ich alleine bin.. Keiner interessiert sich f\u00FCr mich..ich war so traurig, dass ich micht mal gemerkt habe, dass es bereits sp\u00E4t war..Deswegen beschloss ich nach Hause zu fahren und mich auszuruhen"]; peterLynn1[2][12] = [6, "Und dann!!! Ein blendendes Licht ist aus dem See gekommen\u2026und dann\u2026dann kam Etwas aus dem See!! Ich..ichhatte solche Angst, dass ich die Augen geschlossen habe.."]; peterLynn1[2][13] = [6, "Doch pl\u00F6tzlich wurde mir warm..Ich sp\u00FCrte solche Beruhigung, dass ich langsam meine Augen \u00F6ffnete\u2026"]; peterLynn1[2][14] = [6, "Ich kann es immer noch nicht glauben, was ich da gesehen habe! Dort war eine Frau..sie stand auf dem Wasser. Sie war so wundersch\u00F6n"]; peterLynn1[2][15] = [6, "Ich konnte keinen Blick von ihr wenden..sie leuchtete wie der Mond, aber sie strahlte W\u00E4rme wie die Sonne aus\u2026danach l\u00F6chelte sie mich an.."]; peterLynn1[2][16] = [6, "Ich wei\u00DF nicht wieso und warum, aber ich f\u00FChlte mich so gl\u00FCcklich..zum ersten Mal in meinem Leben habe ich Gl\u00FCck gesp\u00FCrt!"]; peterLynn1[2][17] = [6, "Aber, als ich sie nach ihrem Namen fragen wollte, ist sie einfach verschwunden\u2026Einfach verschwunden"]; peterLynn1[2][18] = [1, "Meine G\u00FCte\u2026Das ist ja wirklich unglaublich\u2026"]; peterLynn1[2][19] = [6, "Doch jetzt ich sie nicht mehr da, und ich sp\u00FCre wieder die Leere..Ich habe sie mehrere Tage lang gesucht, doch ich konnte sie nicht finden\u2026Ich wei\u00DF nicht, was ich machen soll"]; peterLynn1[2][20] = [1, "Du hast wirklich etwas Unglaubliches erlebt. Mach dir keine Sorgen! Ich werde dir helfen, sie zu finden!"]; peterLynn1[2][21] = [6, "Wirklich? Du wirst mir helfen? Vielen Dank!!! Aber\u2026wie???"]; peterLynn1[2][22] = [1, "Mach dir keine Sorgen! Herr Wissen ist sehr schlau, vielleicht kann er uns helfen!"]; peterLynn1[2][23] = [6, "Wow..Danke dir! Ich warte dann hier.."]; peterLynn1[2][24] = [1, "Gut.."]; peterLynn1[3][0] = [1, 6]; peterLynn1[3][1] = [1, "Hola Pedro"]; peterLynn1[3][2] = [1, "\u00BFQu\u00E9 haces aqu\u00ED solo?"]; peterLynn1[3][3] = [6, "Hum\u2026"]; peterLynn1[3][4] = [1, "\u00BFQu\u00E9 pasa?"]; peterLynn1[3][5] = [6, "\u2026 no pasa nada\u2026"]; peterLynn1[3][6] = [1, "Pero pareces agitado\u2026 quiz\u00E1s te pueda ayudar"]; peterLynn1[3][7] = [6, "gracias\u2026 pero\u2026"]; peterLynn1[3][8] = [1, "Vaya, siempre me puedes contar todo, \u00BFverdad?"]; peterLynn1[3][9] = [6, "\u2026 si\u2026 puede no creer en esto\u2026 pero\u2026 unos d\u00EDas antes\u2026 me sent\u00EDa mal y quer\u00EDa estar sola\u2026 pues tom\u00E9 una barca y baj\u00E9 por el r\u00EDo\u2026"]; peterLynn1[3][10] = [6, "Me entraron ganas de relajarse un poco sentando sola en el lago\u2026 pero el silencio me sumi\u00F3 en tristeza\u2026"]; peterLynn1[3][11] = [6, "Eso me hizo realizar que estuvo sola\u2026 Nadie se preocup\u00F3 por mi\u2026 Estaba tan triste que no entend\u00ED que ya era tarde\u2026 Pues decid\u00ED ir a casa y descansar\u2026"]; peterLynn1[3][12] = [6, "\u00A1Y luego! La luz deslumbrando sub\u00EDa del fondo del lago\u2026 y despu\u00E9s\u2026 algo se aparaci\u00F3\u2026 Me asust\u00E9 mucho\u2026 Y yo simple cerr\u00E9 mis ojos\u2026"]; peterLynn1[3][13] = [6, "pero de repente mi cuerpo sinti\u00F3 caliente\u2026 sent\u00ED pacificaci\u00F3n y lentamente abr\u00ED los ojos\u2026"]; peterLynn1[3][14] = [6, "\u00A1y no pude creer en lo que ve\u00EDa! Eso era\u2026 una mujer\u2026 estando sobre la agua. Era muy hermosa"]; peterLynn1[3][15] = [6, "No pude quitar la vista de ella\u2026 ella brillaba tan pac\u00EDficamente como la luna, pero tan caliente como el sol\u2026 y ella me sonri\u00F3\u2026"]; peterLynn1[3][16] = [6, "y no se c\u00F3mo pero eso me hizo feliz\u2026 por la primera vez en toda mi vida me sent\u00ED feliz!"]; peterLynn1[3][17] = [6, "pero acababa de preguntar su nombre, simple se desapareci\u00F3..."]; peterLynn1[3][18] = [1, "Vaya\u2026 era maravilloso de verdad\u2026"]; peterLynn1[3][19] = [6, "Se desapareci\u00F3 y me siento perdido de nuevo\u2026 La buscaba unos d\u00EDas, pero no la encontraba\u2026 y ahora no se que debo hacer\u2026"]; peterLynn1[3][20] = [1, "Pero la experiencia que teniste es maravilloso. \u00A1\u00A1No te preocupes!! \u00A1Te ayudo encontrarla!"]; peterLynn1[3][21] = [6, "\u00BFDe verdad? \u00BFMe ayudas? \u00A1Mil gracias! Pero\u2026 \u00BFc\u00F3mo?"]; peterLynn1[3][22] = [1, "\u00A1No te preocupes! El Se\u00F1or Sabio sabe mucho, \u00A1creo que nos pueda ayudar!"]; peterLynn1[3][23] = [6, "\u00A1Vaya! Much\u00EDsimas gracias. Te espero aqu\u00ED\u2026"]; peterLynn1[3][24] = [1, "Bueno\u2026"]; peterLynn1[4][0] = [1, 6]; peterLynn1[4][1] = [1, "\u041F\u0440\u0438\u0432\u0435\u0442, \u041F\u0438\u0442\u0435\u0440"]; peterLynn1[4][2] = [1, "\u0422\u044B \u0447\u0442\u043E \u0437\u0434\u0435\u0441\u044C \u0434\u0435\u043B\u0430\u0435\u0448\u044C \u0441\u043E\u0432\u0441\u0435\u043C \u043E\u0434\u0438\u043D?"]; peterLynn1[4][3] = [6, "\u2026.\u043C\u043C\u043C\u2026"]; peterLynn1[4][4] = [1, "\u0427\u0442\u043E \u0441\u043B\u0443\u0447\u0438\u043B\u043E\u0441\u044C??"]; peterLynn1[4][5] = [6, "\u2026.\u0434\u0430 \u043D\u0438\u0447\u0435\u0433\u043E\u2026"]; peterLynn1[4][6] = [1, "\u041D\u043E \u0442\u044B \u0447\u0435\u043C-\u0442\u043E \u0432\u0441\u0442\u0440\u0435\u0432\u043E\u0436\u0435\u043D\u2026 \u043C\u043E\u0436\u0435\u0442 \u0431\u044B\u0442\u044C, \u044F \u043C\u043E\u0433\u0443 \u0447\u0435\u043C-\u0442\u043E \u043F\u043E\u043C\u043E\u0447\u044C"]; peterLynn1[4][7] = [6, "\u0441\u043F\u0430\u0441\u0438\u0431\u043E\u2026 \u043D\u043E.."]; peterLynn1[4][8] = [1, "\u043D\u0443 \u0436\u0435, \u0442\u044B \u0437\u043D\u0430\u0435\u0448\u044C, \u0447\u0442\u043E \u0432\u0441\u0435\u0433\u0434\u0430 \u0432\u0441\u0451 \u043C\u043D\u0435 \u043C\u043E\u0436\u0435\u0448\u044C \u0440\u0430\u0441\u0441\u043A\u0430\u0437\u0430\u0442\u044C, \u0442\u0430\u043A??"]; peterLynn1[4][9] = [6, "\u2026\u0434\u0430\u2026\u043D\u043E \u0442\u044B \u0432\u0440\u044F\u0434 \u043B\u0438 \u043F\u043E\u0432\u0435\u0440\u0438\u0448\u044C \u0432 \u044D\u0442\u043E.. \u041D\u043E\u2026 \u043D\u0435\u0441\u043A\u043E\u043B\u044C\u043A\u043E \u0434\u043D\u0435\u0439 \u043D\u0430\u0437\u0430\u0434\u2026 \u043C\u043D\u0435 \u0431\u044B\u043B\u043E \u0442\u0430\u043A \u0433\u0440\u0443\u0441\u0442\u043D\u043E, \u0438 \u044F \u0445\u043E\u0442\u0435\u043B \u043F\u043E\u0431\u044B\u0442\u044C \u043E\u0434\u0438\u043D\u2026 \u043F\u043E\u044D\u0442\u043E\u043C\u0443, \u044F \u0441\u043F\u0443\u0441\u0442\u0438\u043B\u0441\u044F \u0432\u043D\u0438\u0437 \u043F\u043E \u043E\u0437\u0435\u0440\u0443 \u043D\u0430 \u043B\u043E\u0434\u043A\u0435.."]; peterLynn1[4][10] = [6, "\u044F \u043F\u043E\u0434\u0443\u043C\u0430\u043B, \u0447\u0442\u043E \u043D\u0430\u0434\u043E \u043D\u0435\u043C\u043D\u043E\u0433\u043E \u0440\u0430\u0441\u0441\u043B\u0430\u0431\u0438\u0442\u044C\u0441\u044F \u0438 \u043F\u043E\u0441\u0438\u0434\u0435\u0442\u044C \u0432 \u043E\u0434\u0438\u043D\u043E\u0447\u0435\u0441\u0442\u0432\u0435 \u043D\u0430 \u043E\u0437\u0435\u0440\u0435\u2026 \u043D\u043E \u043E\u0442\u0447\u0435\u0433\u043E-\u0442\u043E \u0441\u0442\u0430\u043B\u043E \u0435\u0449\u0451 \u0433\u0440\u0443\u0441\u0442\u043D\u0435\u0435\u2026"]; peterLynn1[4][11] = [6, "\u044F \u043F\u043E\u043D\u044F\u043B, \u0447\u0442\u043E \u044F \u043E\u0434\u0438\u043D.. \u041D\u0438\u043A\u043E\u043C\u0443 \u043D\u0435\u0442 \u0434\u0435\u043B\u0430 \u0434\u043E \u043C\u0435\u043D\u044F\u2026 \u0438 \u0441\u0442\u0430\u043B\u043E \u0442\u0430\u043A \u0433\u0440\u0443\u0441\u0442\u043D\u043E, \u0447\u0442\u043E \u044F \u0434\u0430\u0436\u0435 \u043D\u0435 \u043E\u0441\u043E\u0437\u043D\u0430\u043B, \u0447\u0442\u043E \u0443\u0436\u0435 \u0441\u0442\u0435\u043C\u043D\u0435\u043B\u043E.. \u041F\u043E\u044D\u0442\u043E\u043C\u0443 \u044F \u0440\u0435\u0448\u0438\u043B \u0432\u0435\u0440\u043D\u0443\u0442\u044C\u0441\u044F \u0434\u043E\u043C\u043E\u0439 \u0438 \u043E\u0442\u0434\u043E\u0445\u043D\u0443\u0442\u044C\u2026"]; peterLynn1[4][12] = [6, "\u0418 \u0432\u043E\u0442 \u0442\u043E\u0433\u0434\u0430! \u041E\u0441\u043B\u0435\u043F\u043B\u044F\u044E\u0449\u0438\u0439 \u0441\u0432\u0435\u0442 \u043F\u043E\u0434\u043D\u044F\u043B\u0441\u044F \u0441\u043E \u0434\u043D\u0430 \u043E\u0437\u0435\u0440\u0430\u2026 \u0438 \u0437\u0430\u0442\u0435\u043C.. \u041A\u043E\u0435-\u0447\u0442\u043E \u0432\u044B\u043D\u044B\u0440\u043D\u0443\u043B\u043E \u0438\u0437 \u0433\u043B\u0443\u0431\u0438\u043D\u044B!... \u042F \u0431\u044B\u043B \u0442\u0430\u043A \u043D\u0430\u043F\u0443\u0433\u0430\u043D\u2026 \u044F\u2026 \u044F \u043F\u0440\u043E\u0441\u0442\u043E \u0437\u0430\u043A\u0440\u044B\u043B \u0433\u043B\u0430\u0437\u0430\u2026"]; peterLynn1[4][13] = [6, "\u043D\u043E \u043D\u0435\u043E\u0436\u0438\u0434\u0430\u043D\u043D\u043E \u0442\u0435\u043F\u043B\u043E \u0440\u0430\u0437\u043B\u0438\u043B\u043E\u0441\u044C \u043F\u043E \u043C\u043E\u0435\u043C\u0443 \u0442\u0435\u043B\u0443\u2026 \u0438 \u044F \u043F\u043E\u0447\u0443\u0432\u0441\u0442\u0432\u043E\u0432\u0430\u043B \u0442\u0430\u043A\u043E\u0435 \u0443\u043C\u0438\u0440\u043E\u0442\u0432\u043E\u0440\u0435\u043D\u0438\u0435, \u0438 \u043C\u0435\u0434\u043B\u0435\u043D\u043D\u043E \u043E\u0442\u043A\u0440\u044B\u043B \u0433\u043B\u0430\u0437\u0430\u2026"]; peterLynn1[4][14] = [6, "\u0434\u043E \u0441\u0438\u0445 \u043D\u0435 \u043C\u043E\u0433\u0443 \u043F\u043E\u0432\u0435\u0440\u0438\u0442\u044C \u0442\u043E\u043C\u0443, \u0447\u0442\u043E \u0443\u0432\u0438\u0434\u0435\u043B! \u042D\u0442\u043E \u0431\u044B\u043B\u0430\u2026 \u0436\u0435\u043D\u0449\u0438\u043D\u0430, \u0441\u0442\u043E\u044F\u0432\u0448\u0430\u044F \u043F\u0440\u044F\u043C\u043E \u043D\u0430 \u0432\u043E\u0434\u0435. \u041E\u043D\u0430 \u0431\u044B\u043B\u0430 \u0442\u0430\u043A \u043F\u0440\u0435\u043A\u0440\u0430\u0441\u043D\u0430"]; peterLynn1[4][15] = [6, "\u042F \u043D\u0435 \u043C\u043E\u0433 \u0433\u043B\u0430\u0437 \u043E\u0442\u043E\u0440\u0432\u0430\u0442\u044C \u043E\u0442 \u043D\u0435\u0451\u2026 \u0438 \u043E\u043D\u0430 \u0441\u0432\u0435\u0442\u0438\u043B\u0430\u0441\u044C, \u043A\u0430\u043A \u043B\u0443\u043D\u0430, \u043D\u043E \u043E\u0442 \u043D\u0435\u0451 \u0438\u0441\u0445\u043E\u0434\u0438\u043B\u043E \u0442\u0435\u043F\u043B\u043E, \u043A\u0430\u043A \u043E\u0442 \u0441\u043E\u043B\u043D\u0446\u0430\u2026 \u0438 \u0437\u0430\u0442\u0435\u043C \u043E\u043D\u0430 \u0443\u043B\u044B\u0431\u043D\u0443\u043B\u0430\u0441\u044C \u043C\u043D\u0435..."]; peterLynn1[4][16] = [6, "\u042F \u043D\u0435 \u0437\u043D\u0430\u044E \u043A\u0430\u043A \u0438 \u043E\u0442\u0447\u0435\u0433\u043E, \u043D\u043E \u044F \u043F\u043E\u0447\u0443\u0432\u0441\u0442\u0432\u043E\u0432\u0430\u043B \u0441\u0435\u0431\u044F \u0441\u0447\u0430\u0441\u0442\u043B\u0438\u0432\u044B\u043C\u2026 \u0432 \u043F\u0435\u0440\u0432\u044B\u0439 \u0440\u0430\u0437 \u0432 \u043C\u043E\u0435\u0439 \u0436\u0438\u0437\u043D\u0438, \u044F \u043F\u043E\u0447\u0443\u0432\u0441\u0442\u0432\u043E\u0432\u0430\u043B \u0441\u0447\u0430\u0441\u0442\u044C\u0435!"]; peterLynn1[4][17] = [6, "\u041D\u043E \u043A\u043E\u0433\u0434\u0430 \u044F \u0441\u043E\u0431\u0440\u0430\u043B\u0441\u044F \u0441\u043F\u0440\u043E\u0441\u0438\u0442\u044C \u0435\u0451 \u0438\u043C\u044F, \u043E\u043D\u0430 \u043F\u0440\u043E\u0441\u0442\u043E \u0438\u0441\u0447\u0435\u0437\u043B\u0430\u2026 \u043F\u0440\u043E\u0441\u0442\u043E \u0438\u0441\u043F\u0430\u0440\u0438\u043B\u0430\u0441\u044C\u2026"]; peterLynn1[4][18] = [1, "\u041D\u0438\u0447\u0435\u0433\u043E \u0441\u0435\u0431\u0435\u2026 \u044D\u0442\u043E \u043D\u0435\u0432\u0435\u0440\u043E\u044F\u0442\u043D\u043E\u2026"]; peterLynn1[4][19] = [6, "\u041D\u043E \u0441\u0435\u0439\u0447\u0430\u0441 \u0435\u0451 \u043D\u0435\u0442, \u0438 \u044F \u0441\u043D\u043E\u0432\u0430 \u0447\u0443\u0432\u0441\u0442\u0432\u0443\u044E \u043F\u0443\u0441\u0442\u043E\u0442\u0443\u2026 \u044F \u0438\u0441\u043A\u0430\u043B \u0435\u0451 \u043D\u0435\u0441\u043A\u043E\u043B\u044C\u043A\u043E \u0434\u043D\u0435\u0439, \u043D\u043E \u043D\u0435 \u0441\u043C\u043E\u0433 \u043D\u0430\u0439\u0442\u0438\u2026 \u044F \u0431\u043E\u043B\u044C\u0448\u0435 \u043D\u0435 \u0437\u043D\u0430\u044E, \u0447\u0442\u043E \u0434\u0435\u043B\u0430\u0442\u044C\u2026"]; peterLynn1[4][20] = [1, "\u0422\u044B \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0442\u0435\u043B\u044C\u043D\u043E \u043F\u0435\u0440\u0435\u0436\u0438\u043B \u0447\u0442\u043E-\u0442\u043E \u043D\u0435\u0432\u0435\u0440\u043E\u044F\u0442\u043D\u043E\u0435. \u041D\u0435 \u043F\u0435\u0440\u0435\u0436\u0438\u0432\u0430\u0439!! \u042F \u043F\u043E\u043C\u043E\u0433\u0443 \u0442\u0435\u0431\u0435 \u043E\u0442\u044B\u0441\u043A\u0430\u0442\u044C \u0435\u0451!"]; peterLynn1[4][21] = [6, "\u041F\u0440\u0430\u0432\u0434\u0430??... \u0422\u044B \u043F\u043E\u043C\u043E\u0436\u0435\u0448\u044C \u043C\u043D\u0435? \u0421\u043F\u0430\u0441\u0438\u0431\u043E \u043E\u0433\u0440\u043E\u043C\u043D\u043E\u0435!!!... \u041D\u043E\u2026 \u043A\u0430\u043A?"]; peterLynn1[4][22] = [1, "\u041D\u0435 \u041F\u0435\u0440\u0435\u0436\u0438\u0432\u0430\u0439!! \u041C\u0438\u0441\u0442\u0435\u0440 \u0417\u043D\u0430\u043D\u0438\u044F \u0437\u043D\u0430\u0435\u0442 \u043C\u043D\u043E\u0436\u0435\u0441\u0442\u0432\u043E \u0432\u0435\u0449\u0435\u0439. \u0414\u043E\u043B\u0436\u043D\u043E \u0431\u044B\u0442\u044C, \u0435\u043C\u0443 \u0447\u0442\u043E-\u0442\u043E \u0438\u0437\u0432\u0435\u0441\u0442\u043D\u043E!"]; peterLynn1[4][23] = [6, "\u041F\u0440\u0430\u0432\u0434\u0430?\u2026 \u0441\u043F\u0430\u0441\u0438\u0431\u043E \u043E\u0433\u0440\u043E\u043C\u043D\u043E\u0435! \u042F \u0431\u0443\u0434\u0443 \u0436\u0434\u0430\u0442\u044C \u0437\u0434\u0435\u0441\u044C.."]; peterLynn1[4][24] = [1, "\u0445\u043E\u0440\u043E\u0448\u043E.."]; peterLynn1[5][0] = [1, 6]; peterLynn1[5][1] = [1, "Salut, Pierre"]; peterLynn1[5][2] = [1, "Qu'est-ce que tu fais ici tout seul?"]; peterLynn1[5][3] = [6, "...umm..."]; peterLynn1[5][4] = [1, "Qu'est-ce qui s'est pass\u00E9??"]; peterLynn1[5][5] = [6, "... Rien..."]; peterLynn1[5][6] = [1, "Mais tu as l'air inquiet... Peut-\u00EAtre, je peux t'aider"]; peterLynn1[5][7] = [6, "merci... Mais.."]; peterLynn1[5][8] = [1, "vas-y, tu sais que tu peux me tout raconter, n'est-ce pas?"]; peterLynn1[5][9] = [6, "...oui... Mais tu me croira \u00E0 peine.. Mais... Il y a quelques jours... J'\u00E9tais tellement triste et je voulais rester seul... C'est pourquoi, je suis descendu le long du lac en canot.."]; peterLynn1[5][10] = [6, "j'ai pens\u00E9 qu'il fallait me d\u00E9tendre un peu et rester seul pr\u00E8s du lac... Mais je suis devenu encore plus triste dans ce silence..."]; peterLynn1[5][11] = [6, "j'ai compris que j'\u00E9tais seul... Tout le monde s'en fout de moi... Et je suis devenu si triste, que j'ai compris qu'il \u00E9tait d\u00E9j\u00E0 tr\u00E8s tard... C'est pourquoi j'ai d\u00E9cid\u00E9 de rentrer chez moi et me reposer..."]; peterLynn1[5][12] = [6, "Et \u00E0 ce temps-l\u00E0! La lumi\u00E8re \u00E9blouissante est mont\u00E9e du fond du lac... Et apr\u00E8s.. Quelque chose est mont\u00E9 du fond!... J'ai eu tellement peur... J'ai... j'ai ferm\u00E9 les yeux"]; peterLynn1[5][13] = [6, "mais tout de coup mon corps a senti le chaud... Et je suis devenu si calme et j'ai ouvert mes yeux..."]; peterLynn1[5][14] = [6, "je ne peux pas toujours croire mes yeux! C'\u00E9tait... une femme, elle \u00E9tait debout juste sur l'eau. Elle \u00E9tait tellement belle"]; peterLynn1[5][15] = [6, "Je n'ai pas pu cesser de la regarder... Et elle luisait comme la lune, mais elle \u00E9tait chaude comme le soleil... Et apr\u00E8s elle a sourie..."]; peterLynn1[5][16] = [6, "Je ne sais pas pourquoi, mais je suis devenu heureux... Pour la premi\u00E8re fois de ma vie j'ai senti la bonheur!"]; peterLynn1[5][17] = [6, "Mais quand j'ai voulu demander son nom, elle a disparu... s'est volatilis\u00E9 ..."]; peterLynn1[5][18] = [1, "Oh... C'est vraiment incroyable..."]; peterLynn1[5][19] = [6, "Mais maintenant elle n'est pas l\u00E0, et je me sens seul... Je l'ai cherch\u00E9e pendant quelques jours, mais je n'ai pas r\u00E9ussi \u00E0 la trouver... Je ne sais plus que faire..."]; peterLynn1[5][20] = [1, "c'est extraordinaire ce qui s'est pass\u00E9. Ne t'inqui\u00E8te pas! Je t'aidera \u00E0 la trouver!"]; peterLynn1[5][21] = [6, "c'est vrai??... Tu m'aidera? Merci infiniment!!!... Mais... Comment?"]; peterLynn1[5][22] = [1, "Ne t'inqui\u00E8te pas!! M. Connaissance conna\u00EEt beaucoup de choses. Il doit conna\u00EEtre quelque chose!"]; peterLynn1[5][23] = [6, "c'est vrai??... Merci beaucoup!!! Je t'attenderai ici.."]; peterLynn1[5][24] = [1, "d'accord.."]; var peterLynn1b = new Array(); var i = 1; while (i <= 5) { peterLynn1b[i] = new Array(); i++; } peterLynn1b[1][0] = [1, 6]; peterLynn1b[1][1] = [6, "Hi Miss Lynn.."]; peterLynn1b[1][2] = [6, "I'll be waiting here...."]; peterLynn1b[2][0] = [1, 6]; peterLynn1b[2][1] = [6, "Hallo Lynn\u2026"]; peterLynn1b[2][2] = [6, "Ich werde hier warten.."]; peterLynn1b[3][0] = [1, 6]; peterLynn1b[3][1] = [6, "Hola, Linn"]; peterLynn1b[3][2] = [6, "Estar\u00E9 esperando aqu\u00ED\u2026"]; peterLynn1b[4][0] = [1, 6]; peterLynn1b[4][1] = [6, "\u0417\u0434\u0440\u0430\u0432\u0441\u0442\u0432\u0443\u0439\u0442\u0435, \u041C\u0438\u0441\u0441 \u041B\u0438\u043D\u043D.."]; peterLynn1b[4][2] = [6, "\u042F \u0431\u0443\u0434\u0443 \u0436\u0434\u0430\u0442\u044C \u0437\u0434\u0435\u0441\u044C\u2026"]; peterLynn1b[5][0] = [1, 6]; peterLynn1b[5][1] = [6, "Bonjour, Mlle Lynne.."]; peterLynn1b[5][2] = [6, "j'attenderai ici..."]; var peterLynn2 = new Array(); var i = 1; while (i <= 5) { peterLynn2[i] = new Array(); i++; } peterLynn2[1][0] = [1, 6]; peterLynn2[1][1] = [6, "Miss Love! How is it? Did you find anything?"]; peterLynn2[1][2] = [1, "Yes! Mr.Knowledge told me she was a fairy that's been guarding this lake and we can use a golden comb and a mirror to summon her!"]; peterLynn2[1][3] = [6, "Realy??! And? Do you have them??"]; peterLynn2[1][4] = [1, "Sure! I've gathered the items. All we have to do is put these Golden Comb and this Mirror together!"]; peterLynn2[1][5] = [6, "I wonder if it will work..."]; peterLynn2[1][6] = [1, "Have some faith! I'm sure it will work!!"]; peterLynn2[1][7] = [6, "Okay.."]; peterLynn2[1][8] = [1, "Here it goes!"]; peterLynn2[2][0] = [1, 6]; peterLynn2[2][1] = [6, "Frau Liebe! Wie geht\u00B4s Ihnen? Haben Sie etwas gefunden?"]; peterLynn2[2][2] = [1, "Ja! Herr Wissen aht mir erz\u00E4hlt, dass sie eine Fee ist, die diesen See bewacht, und um sie zu rufen brauchen wir den Goldenen Kamm und den Spiegel"]; peterLynn2[2][3] = [6, "Wirklich? Und? Hast du sie?"]; peterLynn2[2][4] = [1, "Nat\u00FCrlich, habe ich sie mitgenommen. Alles was wir machen m\u00FCssen ist den Kamm und den Spiegel zusammen zu legen"]; peterLynn2[2][5] = [6, "Wird es auch funktionieren?.."]; peterLynn2[2][6] = [1, "Glaub daran! Ich bin mir sicher, dass es klappen wird!!"]; peterLynn2[2][7] = [6, "Gut.."]; peterLynn2[2][8] = [1, "Da f\u00E4ngt\u00B4s schon an!"]; peterLynn2[3][0] = [1, 6]; peterLynn2[3][1] = [6, "\u00A1Se\u00F1orita Amor! \u00BFQu\u00E9 tal? \u00BFEncontr\u00F3 algo?"]; peterLynn2[3][2] = [1, "\u00A1Si! El Se\u00F1or Sabio me dijo que es una hada que guarda el lago y para llamarla necesitamos un peine y espejo"]; peterLynn2[3][3] = [6, "\u00BFVerdad? \u00BFY? \u00BFLos tienes?"]; peterLynn2[3][4] = [1, "\u00A1Cierto! Los llevo conmigo. Lo \u00FAnico que debemos hacer es ponerlos juntos"]; peterLynn2[3][5] = [6, "\u00BFEs posible que salga?.."]; peterLynn2[3][6] = [1, "\u00A1Creelo! \u00A1\u00A1Estoy segura que salga!!"]; peterLynn2[3][7] = [6, "Bueno\u2026"]; peterLynn2[3][8] = [1, "\u00A1Ya est\u00E1!"]; peterLynn2[4][0] = [1, 6]; peterLynn2[4][1] = [6, "\u041C\u0438\u0441\u0441 \u041B\u044E\u0431\u043E\u0432\u044C! \u041A\u0430\u043A \u0434\u0435\u043B\u0430? \u0412\u044B \u043D\u0430\u0448\u043B\u0438 \u0447\u0442\u043E-\u043D\u0438\u0431\u0443\u0434\u044C??"]; peterLynn2[4][2] = [1, "\u0414\u0430! \u041C\u0438\u0441\u0442\u0435\u0440 \u0417\u043D\u0430\u043D\u0438\u044F \u0440\u0430\u0441\u0441\u043A\u0430\u0437\u0430\u043B \u043C\u043D\u0435, \u0447\u0442\u043E \u043E\u043D\u0430 - \u0444\u0435\u044F, \u043E\u0445\u0440\u0430\u043D\u044F\u044E\u0449\u0430\u044F \u044D\u0442\u043E \u043E\u0437\u0435\u0440\u043E, \u0438 \u0434\u043B\u044F \u0442\u043E\u0433\u043E, \u0447\u0442\u043E\u0431\u044B \u0432\u044B\u0437\u0432\u0430\u0442\u044C \u0435\u0451, \u043D\u0430\u043C \u043F\u043E\u043D\u0430\u0434\u043E\u0431\u044F\u0442\u0441\u044F \u0437\u043E\u043B\u043E\u0442\u043E\u0439 \u0433\u0440\u0435\u0431\u0435\u043D\u044C \u0438 \u0437\u0435\u0440\u043A\u0430\u043B\u043E"]; peterLynn2[4][3] = [6, "\u041F\u0440\u0430\u0432\u0434\u0430? \u0418?? \u0423 \u0442\u0435\u0431\u044F \u043E\u043D\u0438 \u0435\u0441\u0442\u044C??"]; peterLynn2[4][4] = [1, "\u041A\u043E\u043D\u0435\u0447\u043D\u043E, \u044F \u0432\u0437\u044F\u043B\u0430 \u0438\u0445. \u0412\u0441\u0451, \u0447\u0442\u043E \u043D\u0430\u043C \u043D\u0430\u0434\u043E \u0441\u0434\u0435\u043B\u0430\u0442\u044C, \u044D\u0442\u043E \u0441\u043B\u043E\u0436\u0438\u0442\u044C \u0417\u043E\u043B\u043E\u0442\u043E\u0439 \u0413\u0440\u0435\u0431\u0435\u043D\u044C \u0438 \u0437\u0435\u0440\u043A\u0430\u043B\u043E \u0432\u043C\u0435\u0441\u0442\u0435"]; peterLynn2[4][5] = [6, "\u041D\u0435\u0443\u0436\u0435\u043B\u0438 \u044D\u0442\u043E \u0441\u0440\u0430\u0431\u043E\u0442\u0430\u0435\u0442?..."]; peterLynn2[4][6] = [1, "\u041D\u0435\u043C\u043D\u043E\u0433\u043E \u0432\u0435\u0440\u044B! \u0423\u0432\u0435\u0440\u0435\u043D\u0430, \u044D\u0442\u043E \u0441\u0440\u0430\u0431\u043E\u0442\u0430\u0435\u0442!!"]; peterLynn2[4][7] = [6, "\u0425\u043E\u0440\u043E\u0448\u043E.."]; peterLynn2[4][8] = [1, "\u041D\u0443 \u0432\u043E\u0442 \u0438 \u043F\u043E\u0448\u043B\u043E\u2026"]; peterLynn2[5][0] = [1, 6]; peterLynn2[5][1] = [6, "Mlle Amour! Comment \u00E7a va? Avez-vous trouv\u00E9 quelque chose??"]; peterLynn2[5][2] = [1, "Oui! M. Connaissance m'a dit que c'\u00E9tait une f\u00E9e, gardienne de ce lac et il faut avoir la peigne d'or et le mirroir pour la faire para\u00EEtre"]; peterLynn2[5][3] = [6, "C'est vrai? Et? Tu les as??"]; peterLynn2[5][4] = [1, "Bien sur, je les ai pris. Tout ce qu'il faut c'est de mettre La Peigne d'Or et Le Mirroir ensemble"]; peterLynn2[5][5] = [6, "C'est s\u00FBr que \u00E7a va marcher?..."]; peterLynn2[5][6] = [1, "Un peu de foi! J'en suis s\u00FBr!!"]; peterLynn2[5][7] = [6, "Bien.."]; peterLynn2[5][8] = [1, "Voil\u00E0, \u00E7a marche"]; var peterLynn3 = new Array(); var i = 1; while (i <= 5) { peterLynn3[i] = new Array(); i++; } peterLynn3[1][0] = [1, 6]; peterLynn3[1][1] = [1, "Wow!!"]; peterLynn3[1][2] = [6, "It's her!! It's really her!!"]; peterLynn3[1][3] = [1, "Wow! It's really a fairy.. And she's so beautiful!!"]; peterLynn3[1][4] = [6, "Thank you so much Miss Lynn!!"]; peterLynn3[1][5] = [1, "I'm just glad to help.."]; peterLynn3[2][0] = [1, 6]; peterLynn3[2][1] = [1, "WOW!!!!"]; peterLynn3[2][2] = [6, "Das ist sie!!! Das ist tats\u00E4chlich sie!!!"]; peterLynn3[2][3] = [1, "Ach du meine G\u00FCte..Sie ist wirklich eine Fee..und sie ist so wundersch\u00F6n\u2026"]; peterLynn3[2][4] = [6, "Vielen Dank, Frau Lynn!!!"]; peterLynn3[2][5] = [1, "Ich bin froh, euch helfen zu k\u00F6nnen.."]; peterLynn3[3][0] = [1, 6]; peterLynn3[3][1] = [1, "\u00A1Vaya!"]; peterLynn3[3][2] = [6, "\u00A1Es ella! \u00A1Ella de verdad!"]; peterLynn3[3][3] = [1, "\u00A1Vaya! Es la hada de verdad\u2026 es hermosa\u2026"]; peterLynn3[3][4] = [6, "\u00A1Much\u00EDsimas gracias, se\u00F1orita Linn!"]; peterLynn3[3][5] = [1, "Me alegro ayudarte\u2026"]; peterLynn3[4][0] = [1, 6]; peterLynn3[4][1] = [1, "\u0412\u043E\u0442 \u044D\u0442\u043E \u0434\u0430!!"]; peterLynn3[4][2] = [6, "\u042D\u0442\u043E \u043E\u043D\u0430!!... \u042D\u0442\u043E \u0438 \u0432\u043F\u0440\u044F\u043C\u044C \u043E\u043D\u0430!!"]; peterLynn3[4][3] = [1, "\u041D\u0438\u0447\u0435\u0433\u043E \u0441\u0435\u0431\u0435! \u042D\u0442\u043E \u0436\u0435 \u043F\u0440\u0430\u0432\u0434\u0430 \u0444\u0435\u044F\u2026 \u043A\u0430\u043A \u043E\u043D\u0430 \u043F\u0440\u0435\u043A\u0440\u0430\u0441\u043D\u0430."]; peterLynn3[4][4] = [6, "\u0421\u043F\u0430\u0441\u0438\u0431\u043E \u043E\u0433\u0440\u043E\u043C\u043D\u043E\u0435, \u041C\u0438\u0441\u0441 \u041B\u0438\u043D\u043D!!"]; peterLynn3[4][5] = [1, "\u042F \u0432\u0441\u0435\u0433\u0434\u0430 \u0440\u0430\u0434\u0430 \u043F\u043E\u043C\u043E\u0447\u044C\u2026"]; peterLynn3[5][0] = [1, 6]; peterLynn3[5][1] = [1, "Oh!!"]; peterLynn3[5][2] = [6, "C'est elle!!... C'est s\u00FBr que c'est elle!!"]; peterLynn3[5][3] = [1, "oh l\u00E0 l\u00E0! C'est une vraie f\u00E9e... Comme elle est belle."]; peterLynn3[5][4] = [6, "Merci beaucoup, Mlle Lynne!!"]; peterLynn3[5][5] = [1, "je suis toujour heureuse d'aider..."]; var peterLynnEnd = new Array(); var i = 1; while (i <= 5) { peterLynnEnd[i] = new Array(); i++; } peterLynnEnd[1][0] = [1, 21]; peterLynnEnd[1][1] = [1, "Huh... What happened??"]; peterLynnEnd[1][2] = [1, "They're... gone...?!"]; peterLynnEnd[1][3] = [1, "Maybe the Fairy took him..."]; peterLynnEnd[1][4] = [1, "But.. I think he's better of with her. Just seeing her made him so happy..."]; peterLynnEnd[2][0] = [1, 21]; peterLynnEnd[2][1] = [1, "Oh je..was ist passiert?"]; peterLynnEnd[2][2] = [1, "Sie..sind verschwunden.."]; peterLynnEnd[2][3] = [1, "Vielleicht hat die Fee ihn mitgenommen!"]; peterLynnEnd[2][4] = [1, "Aber ich glaube, ihm wird es besser mit ihr gehen. Er ist gl\u00FCcklich, wenn er sie nur anguckt."]; peterLynnEnd[3][0] = [1, 21]; peterLynnEnd[3][1] = [1, "Pero\u2026 \u00BFQu\u00E9 pas\u00F3?"]; peterLynnEnd[3][2] = [1, "Se\u2026 desaparecieron\u2026"]; peterLynnEnd[3][3] = [1, "\u00A1Puede ser que la hada los tom\u00F3!"]; peterLynnEnd[3][4] = [1, "Pero\u2026 creo que \u00E9l estar\u00E1 feliz con ella. El es tan feliz a\u00FAn cuando la vea\u2026"]; peterLynnEnd[4][0] = [1, 21]; peterLynnEnd[4][1] = [1, "\u043D\u043E\u2026 \u0447\u0442\u043E \u043F\u0440\u043E\u0438\u0437\u043E\u0448\u043B\u043E?? "]; peterLynnEnd[4][2] = [1, "\u043E\u043D\u0438.. \u0418\u0441\u0447\u0435\u0437\u043B\u0438\u2026"]; peterLynnEnd[4][3] = [1, "\u043C\u043E\u0436\u0435\u0442 \u0431\u044B\u0442\u044C, \u0444\u0435\u044F \u0437\u0430\u0431\u0440\u0430\u043B\u0430 \u0435\u0433\u043E!!"]; peterLynnEnd[4][4] = [1, "\u043D\u043E.. \u042F \u0434\u0443\u043C\u0430\u044E, \u0435\u043C\u0443 \u043B\u0443\u0447\u0448\u0435 \u0441 \u043D\u0435\u0439, \u0435\u0441\u043B\u0438 \u043E\u043D \u0442\u0430\u043A \u0441\u0447\u0430\u0441\u0442\u043B\u0438\u0432 \u043F\u0440\u043E\u0441\u0442\u043E \u043B\u044E\u0431\u0443\u044F\u0441\u044C \u0435\u044E."]; peterLynnEnd[5][0] = [1, 21]; peterLynnEnd[5][1] = [1, "mais... Qu'est-ce qui s'est pass\u00E9??"]; peterLynnEnd[5][2] = [1, "ils... Ils sont disparus..."]; peterLynnEnd[5][3] = [1, "peut-\u00EAtre c'est la f\u00E9e qui l'a pris!!"]; peterLynnEnd[5][4] = [1, "mais... Je crois qu'il est plus heureux avec elle s'il est si heureux seulement en l'admirant.."]; var adamHouse1 = new Array(); var i = 1; while (i <= 5) { adamHouse1[i] = new Array(); i++; } adamHouse1[1][0] = [1, 4]; adamHouse1[1][1] = [4, "Hello Miss Love.."]; adamHouse1[1][2] = [4, "May I help you??"]; adamHouse1[1][3] = [1, "Owh, not really.."]; adamHouse1[1][4] = [1, "I was just stopping by..."]; adamHouse1[2][0] = [1, 4]; adamHouse1[2][1] = [4, "Hallo, Frau Liebe\u2026"]; adamHouse1[2][2] = [4, "Kann ich Ihnen helfen??"]; adamHouse1[2][3] = [1, "Na..nicht wirklich.."]; adamHouse1[2][4] = [1, "Ich bin einfach kurz vorbeigekommen"]; adamHouse1[3][0] = [1, 4]; adamHouse1[3][1] = [4, "Hola, se\u00F1orita Amor\u2026"]; adamHouse1[3][2] = [4, "\u00BFLe puedo ayudar?"]; adamHouse1[3][3] = [1, "Oh, creo que no\u2026"]; adamHouse1[3][4] = [1, "Simple hize una corta visita\u2026"]; adamHouse1[4][0] = [1, 4]; adamHouse1[4][1] = [4, "\u0417\u0434\u0440\u0430\u0432\u0441\u0442\u0432\u0443\u0439\u0442\u0435, \u041C\u0438\u0441\u0441 \u041B\u044E\u0431\u043E\u0432\u044C.."]; adamHouse1[4][2] = [4, "\u041C\u043E\u0433\u0443 \u044F \u043F\u043E\u043C\u043E\u0447\u044C \u0432\u0430\u043C??"]; adamHouse1[4][3] = [1, "\u041D\u0443, \u043D\u0435 \u0441\u043E\u0432\u0441\u0435\u043C.."]; adamHouse1[4][4] = [1, "\u042F \u043F\u0440\u043E\u0441\u0442\u043E \u0437\u0430\u0441\u043A\u043E\u0447\u0438\u043B\u0430 \u043D\u0430 \u043C\u0438\u043D\u0443\u0442\u043A\u0443"]; adamHouse1[5][0] = [1, 4]; adamHouse1[5][1] = [4, "Bonjour, Mlle Amour.."]; adamHouse1[5][2] = [4, "Je peux vous aider?"]; adamHouse1[5][3] = [1, "Beh, pas tout \u00E0 fait.."]; adamHouse1[5][4] = [1, "Je suis venu pour une minute"]; var adamHouse2 = new Array(); var i = 1; while (i <= 5) { adamHouse2[i] = new Array(); i++; } adamHouse2[1][0] = [1, 4]; adamHouse2[1][1] = [1, "Excuse me Mr. Knowledge.."]; adamHouse2[1][2] = [1, "I have something to ask"]; adamHouse2[1][3] = [4, "Oh, what is it Miss Love?"]; adamHouse2[1][4] = [1, "This may sounds crazy but Peter said that he saw a woman on the lake, he said she was glowing and was very beautiful"]; adamHouse2[1][5] = [4, "Oh, her.."]; adamHouse2[1][6] = [1, "You know her Mr. Knowledge?"]; adamHouse2[1][7] = [4, "Oh, not personaly hohoho... I've read about her in the local tales book, she's the Fairy Guarding the lake.."]; adamHouse2[1][8] = [1, "So... Is there anyway I can find her?"]; adamHouse2[1][9] = [4, "Hmm... Wait................... Ah! You can, summon her by putting together a Golden Comb and a Mirror in front of the lake... Yes.. I believe that's what the book said about her.."]; adamHouse2[1][10] = [1, "Thank you very much, Mr. Knowledge! Peter would be very happy! :)"]; adamHouse2[1][11] = [4, "Hoho, you're welcome my dear"]; adamHouse2[2][0] = [1, 4]; adamHouse2[2][1] = [1, "Entschuldigung, Herr Wissen.."]; adamHouse2[2][2] = [1, "Ich wollte Sie mal etwas fragen"]; adamHouse2[2][3] = [4, "Was denn, Frau Liebe?"]; adamHouse2[2][4] = [1, "Es mag Ihnen verr\u00FCckt erscheinen, aber Peter hat mir erz\u00E4hlt, dass er eine Frau am See gesehen hat, und dass sie Licht ausgestrahlt hat und so wundersch\u00F6n war"]; adamHouse2[2][5] = [4, "Ach, sie\u2026"]; adamHouse2[2][6] = [1, "Kennen Sie diese Frau, Herr Wissen?"]; adamHouse2[2][7] = [4, "Na ja, nicht pers\u00F6nlich, ich haeb \u00FCber sie in den \u00F6rtlichen Geschichten gelesen. Sie ist eine Fee, die diesen See bewacht.."]; adamHouse2[2][8] = [1, "Ach so..Wie kann ich sie denn finden?"]; adamHouse2[2][9] = [4, "Khmm..Warten Sie..Ach! Sie k\u00F6nnen sie rufen, wenn sie am Ufer des Sees den Goldenen Kamm und den Spiegel zusammenlegen\u2026ja..Ich glaube so war es im Buch beschrieben.."]; adamHouse2[2][10] = [1, "Vielen Dank, Herr Wissen!! Peter wird gl\u00FCcklich sein"]; adamHouse2[2][11] = [4, "Immer gern, meine Liebe!"]; adamHouse2[3][0] = [1, 4]; adamHouse2[3][1] = [1, "Disculpeme, Se\u00F1or Sabio\u2026"]; adamHouse2[3][2] = [1, "Quiere preguntarle una cosita"]; adamHouse2[3][3] = [4, "Digame, se\u00F1orita Amor"]; adamHouse2[3][4] = [1, "Puede ser que le parace loco, pero Pedro me dijo que hab\u00EDa visto una mujer en el lago, seg\u00FAn sus palabras ella iluminaba y era incre\u00EDble hermosa"]; adamHouse2[3][5] = [4, "Ah, ella\u2026"]; adamHouse2[3][6] = [1, "\u00BFLa conoce Usted, Se\u00F1or Sabio?"]; adamHouse2[3][7] = [4, "No la conozca en persona\u2026 jeje\u2026 Le\u00EDa de ella en cuentos locales, es la hada que guarda el lago\u2026"]; adamHouse2[3][8] = [1, "Pues\u2026 \u00BFla puedo encontrar?"]; adamHouse2[3][9] = [4, "Hum\u2026 Esp\u00E9rate\u2026 Ah, \u00A1si! La puede llamar poniendo un peine de oro y espejo juntos frente al lago\u2026 si\u2026 creo que el libro de cuentos lo dijo\u2026"]; adamHouse2[3][10] = [1, "\u00A1Much\u00EDsimas gracias, Se\u00F1or Sabio! \u00A1Pedro se alegrar\u00E1 mucho!"]; adamHouse2[3][11] = [4, "Jeje\u2026 \u00A1Nada, nada, cari\u00F1a!"]; adamHouse2[4][0] = [1, 4]; adamHouse2[4][1] = [1, "\u0438\u0437\u0432\u0438\u043D\u0438\u0442\u0435, \u041C\u0438\u0441\u0442\u0435\u0440 \u0417\u043D\u0430\u043D\u0438\u044F.."]; adamHouse2[4][2] = [1, "\u044F \u0445\u043E\u0447\u0443 \u0412\u0430\u0441 \u0441\u043F\u0440\u043E\u0441\u0438\u0442\u044C \u043A\u043E\u0435 \u043E \u0447\u0435\u043C"]; adamHouse2[4][3] = [4, "\u041E \u0447\u0435\u043C \u0436\u0435, \u041C\u0438\u0441\u0441 \u041B\u044E\u0431\u043E\u0432\u044C?"]; adamHouse2[4][4] = [1, "\u0412\u043E\u0437\u043C\u043E\u0436\u043D\u043E, \u044D\u0442\u043E \u043F\u043E\u043A\u0430\u0436\u0435\u0442\u0441\u044F \u0431\u0435\u0437\u0443\u043C\u043D\u044B\u043C, \u043D\u043E \u041F\u0438\u0442\u0435\u0440 \u0441\u043A\u0430\u0437\u0430\u043B, \u0447\u0442\u043E \u0432\u0438\u0434\u0435\u043B \u0436\u0435\u043D\u0449\u0438\u043D\u0443 \u043D\u0430 \u043E\u0437\u0435\u0440\u0435, \u0438 \u0441 \u0435\u0433\u043E \u0441\u043B\u043E\u0432, \u043E\u043D\u0430 \u0438\u0437\u043B\u0443\u0447\u0430\u043B\u0430 \u0441\u0432\u0435\u0442 \u0438 \u0431\u044B\u043B\u0430 \u043D\u0435\u0432\u0435\u0440\u043E\u044F\u0442\u043D\u043E \u043A\u0440\u0430\u0441\u0438\u0432\u0430"]; adamHouse2[4][5] = [4, "\u0410\u0445, \u043E\u043D\u0430\u2026"]; adamHouse2[4][6] = [1, "\u0412\u044B \u0437\u043D\u0430\u0435\u0442\u0435 \u0435\u0451, \u041C\u0438\u0441\u0442\u0435\u0440 \u0417\u043D\u0430\u043D\u0438\u044F??"]; adamHouse2[4][7] = [4, "\u041D\u0443 \u043D\u0435 \u043B\u0438\u0447\u043D\u043E, \u0445\u0430-\u0445\u0430\u2026 \u044F \u0447\u0438\u0442\u0430\u043B \u043E \u043D\u0435\u0439 \u0432 \u043C\u0435\u0441\u0442\u043D\u044B\u0445 \u0438\u0441\u0442\u043E\u0440\u0438\u044F\u0445, \u043E\u043D\u0430 \u0424\u0435\u044F, \u043E\u0445\u0440\u0430\u043D\u044F\u044E\u0449\u0430\u044F \u044D\u0442\u043E \u043E\u0437\u0435\u0440\u043E\u2026"]; adamHouse2[4][8] = [1, "\u0422\u0430\u043A.. \u042F \u043A\u0430\u043A-\u043D\u0438\u0431\u0443\u0434\u044C \u043C\u043E\u0433\u0443 \u043D\u0430\u0439\u0442\u0438 \u0435\u0451??"]; adamHouse2[4][9] = [4, "\u0445\u043C\u043C\u2026 \u043F\u043E\u0433\u043E\u0434\u0438\u0442\u0435\u2026\u2026\u2026 \u0410\u0445, \u043D\u0443 \u0434\u0430! \u0412\u044B \u043C\u043E\u0436\u0435\u0442\u0435 \u0432\u044B\u0437\u0432\u0430\u0442\u044C \u0435\u0451, \u0441\u043B\u043E\u0436\u0438\u0432 \u0432\u043C\u0435\u0441\u0442\u0435 \u0417\u043E\u043B\u043E\u0442\u043E\u0439 \u0413\u0440\u0435\u0431\u0435\u043D\u044C \u0438 \u0417\u0435\u0440\u043A\u0430\u043B\u043E \u0432\u043E\u0437\u043B\u0435 \u043E\u0437\u0435\u0440\u0430.. \u0414\u0430\u2026 \u044F \u0434\u0443\u043C\u0430\u044E, \u0438\u043C\u0435\u043D\u043D\u043E \u0442\u0430\u043A \u0441\u043A\u0430\u0437\u0430\u043D\u043E \u0432 \u043A\u043D\u0438\u0433\u0435.."]; adamHouse2[4][10] = [1, "\u0421\u043F\u0430\u0441\u0438\u0431\u043E \u0412\u0430\u043C \u043E\u0433\u0440\u043E\u043C\u043D\u043E\u0435, \u041C\u0438\u0441\u0442\u0435\u0440 \u0417\u043D\u0430\u043D\u0438\u044F! \u041F\u0438\u0442\u0435\u0440 \u0431\u0443\u0434\u0435\u0442 \u0441\u0447\u0430\u0441\u0442\u043B\u0438\u0432!"]; adamHouse2[4][11] = [4, "\u0414\u0430 \u0432\u0441\u0435\u0433\u0434\u0430 \u043F\u043E\u0436\u0430\u043B\u0443\u0439\u0441\u0442\u0430, \u043C\u043E\u044F \u0434\u043E\u0440\u043E\u0433\u0430\u044F!"]; adamHouse2[5][0] = [1, 4]; adamHouse2[5][1] = [1, "excusez-moi, M. Connaissance.."]; adamHouse2[5][2] = [1, "je voudrais vous demander quelque chose"]; adamHouse2[5][3] = [4, "Qu'est-ce que vous voulez demander, Mlle Amour?"]; adamHouse2[5][4] = [1, "Peut-\u00EAtre \u00E7a vous para\u00EEtra bizarre, mais Pierre a dit qu'il avait vu une femme sur le lac et elle s'illuminait et \u00E9tait tr\u00E8s belle"]; adamHouse2[5][5] = [4, "Ah, elle..."]; adamHouse2[5][6] = [1, "Vous la connaissez, M. Connaissance?"]; adamHouse2[5][7] = [4, "Oh, personellement, non, hohoho... Mais j'ai lu dans le livre des histoires locales, c'est une f\u00E9e, gardienne du lac..."]; adamHouse2[5][8] = [1, "Alors.. Comment je peux la trouver??"]; adamHouse2[5][9] = [4, "hmm.. Attendez......... Ah, mais oui! Vous pouvez la faire para\u00EEtre en mettant ensemble La Peigne d'Or et Le Mirroir en face du lac.. Oui... Je crois que j'ai lu \u00E7a dans le livre.."]; adamHouse2[5][10] = [1, "Merci beaucoup, M. Connaissance! Pierre sera heureux!"]; adamHouse2[5][11] = [4, "Oh, je suis \u00E0 votre disponibilit\u00E9, ma mie!"]; var adamAnnounce = new Array(); var i = 1; while (i <= 5) { adamAnnounce[i] = new Array(); i++; } adamAnnounce[1][0] = [4, 21]; adamAnnounce[1][1] = [4, "Okay, now that everyone is here, I have an anouncement..."]; adamAnnounce[1][2] = [4, "Some of you may already heard some rumors... So I'm here to confim about that"]; adamAnnounce[1][3] = [4, "But unfortunately, I have a really bad news for all of us"]; adamAnnounce[1][4] = [4, "It's hard to say, but the Feeling Village is about to collapse!"]; adamAnnounce[1][5] = [4, "I received this news from Mr. Soothsayer"]; adamAnnounce[1][6] = [4, "It's really sad to say, but the Village Council has been confirmed this"]; adamAnnounce[1][7] = [4, "I will announce this news one more time..."]; adamAnnounce[1][8] = [4, "This Village is collapsing!"]; adamAnnounce[1][9] = [4, "I will recommend everyone to prepare yourself"]; adamAnnounce[1][10] = [4, "I'm going to report the situation to the Council"]; adamAnnounce[2][0] = [4, 21]; adamAnnounce[2][1] = [4, "Gut, alle sind anwesend, jetzt muss ich etwas erz\u00E4hlen\u2026"]; adamAnnounce[2][2] = [4, "Einige von euch kennen vielleicht bereits die Ger\u00FCchte.. Deswegen m\u00F6chte ich mich jetzt zu ihnen \u00E4u\u00DFern\u2026"]; adamAnnounce[2][3] = [4, "Doch leider, haeb ich schlechte Nachrichten f\u00FCr uns alle"]; adamAnnounce[2][4] = [4, "Es ist wirklich traurig, aber das Ende des Dorfes der Gef\u00FChle ist nahe.."]; adamAnnounce[2][5] = [4, "Da habe ich vom Herrn Weissager erfahren"]; adamAnnounce[2][6] = [4, "So traurig es sein mag, aber der Dorfrat hat es best\u00E4tigt"]; adamAnnounce[2][7] = [4, "Ich wiederhole diese Nachricht nochmal"]; adamAnnounce[2][8] = [4, "Das Dorf wird vernichtet!"]; adamAnnounce[2][9] = [4, "Ich w\u00FCrde allen Anwesenden nahelegen, sich darauf vorzubereiten"]; adamAnnounce[2][10] = [4, "Ich werde die Lage dem Rat mitteilen"]; adamAnnounce[3][0] = [4, 21]; adamAnnounce[3][1] = [4, "Bueno, ahora, cuando todos est\u00E1n aqu\u00ED, tengo que hacer un aviso\u2026"]; adamAnnounce[3][2] = [4, "Algunos ya oyeron rumores\u2026 Entonces\u2026 debo comentarlo\u2026"]; adamAnnounce[3][3] = [4, "Por desgracia, tengo males noticias para nosotros"]; adamAnnounce[3][4] = [4, "Es dif\u00EDcil decirlo, pero el Pueblo Sentidos est\u00E1 a punto de derrumbarse"]; adamAnnounce[3][5] = [4, "Recib\u00ED esas noticias del Se\u00F1or Profeta"]; adamAnnounce[3][6] = [4, "Me da pena decirlo, pero el Consejo lo confirm\u00F3"]; adamAnnounce[3][7] = [4, "Digo esta noticia otra vez\u2026"]; adamAnnounce[3][8] = [4, "\u00A1Este pueblo estar\u00E1 destruido!"]; adamAnnounce[3][9] = [4, "Le recomiendo prepararse"]; adamAnnounce[3][10] = [4, "Voy a informar el Consejo sobre la situaci\u00F3n"]; adamAnnounce[4][0] = [4, 21]; adamAnnounce[4][1] = [4, "\u041D\u0443 \u0432\u043E\u0442 , \u043A\u043E\u0433\u0434\u0430 \u0432\u0441\u0435 \u0441\u043E\u0431\u0440\u0430\u043B\u0438\u0441\u044C, \u044F \u0441\u0434\u0435\u043B\u0430\u044E \u043E\u0434\u043D\u043E \u0432\u0430\u0436\u043D\u043E\u0435 \u0437\u0430\u044F\u0432\u043B\u0435\u043D\u0438\u0435\u2026"]; adamAnnounce[4][2] = [4, "\u0414\u043E \u043D\u0435\u043A\u043E\u0442\u043E\u0440\u044B\u0445 \u0438\u0437 \u0432\u0430\u0441, \u0432\u043E\u0437\u043C\u043E\u0436\u043D\u043E, \u0443\u0436\u0435 \u0434\u043E\u0448\u043B\u0438 \u0441\u043B\u0443\u0445\u0438\u2026 \u043F\u043E\u044D\u0442\u043E\u043C\u0443 \u0441\u0435\u0439\u0447\u0430\u0441 \u044F \u0445\u043E\u0447\u0443 \u0438\u0445 \u043F\u0440\u043E\u043A\u043E\u043C\u043C\u0435\u043D\u0442\u0438\u0440\u043E\u0432\u0430\u0442\u044C\u2026"]; adamAnnounce[4][3] = [4, "\u041D\u043E, \u043A \u0441\u043E\u0436\u0430\u043B\u0435\u043D\u0438\u044E, \u0443 \u043C\u0435\u043D\u044F \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0442\u0435\u043B\u044C\u043D\u043E \u043F\u043B\u043E\u0445\u0438\u0435 \u043D\u043E\u0432\u043E\u0441\u0442\u0438 \u0434\u043B\u044F \u0432\u0441\u0435\u0445 \u043D\u0430\u0441"]; adamAnnounce[4][4] = [4, "\u042D\u0442\u043E \u0442\u044F\u0436\u0435\u043B\u043E \u043F\u0440\u043E\u0438\u0437\u043D\u043E\u0441\u0438\u0442\u044C, \u043D\u043E \u0414\u0435\u0440\u0435\u0432\u043D\u0435 \u0427\u0443\u0432\u0441\u0442\u0432 \u0441\u043A\u043E\u0440\u043E \u043F\u0440\u0438\u0434\u0435\u0442 \u043A\u043E\u043D\u0435\u0446"]; adamAnnounce[4][5] = [4, "\u042F \u043F\u043E\u043B\u0443\u0447\u0438\u043B \u044D\u0442\u0438 \u043D\u043E\u0432\u043E\u0441\u0442\u0438 \u043E\u0442 \u041C\u0438\u0441\u0442\u0435\u0440\u0430 \u041F\u0440\u043E\u0440\u0438\u0446\u0430\u0442\u0435\u043B\u044F"]; adamAnnounce[4][6] = [4, "\u0418 \u043A\u0430\u043A \u0431\u044B \u044D\u0442\u043E \u043D\u0438 \u0431\u044B\u043B\u043E \u043F\u0435\u0447\u0430\u043B\u044C\u043D\u043E, \u043D\u043E \u0441\u043E\u0432\u0435\u0442 \u0414\u0435\u0440\u0435\u0432\u043D\u0438 \u043F\u043E\u0434\u0442\u0432\u0435\u0440\u0434\u0438\u043B \u044D\u0442\u043E"]; adamAnnounce[4][7] = [4, "\u042F \u043F\u0440\u043E\u0438\u0437\u043D\u0435\u0441\u0443 \u044D\u0442\u0443 \u043D\u043E\u0432\u043E\u0441\u0442\u044C \u0435\u0449\u0451 \u0440\u0430\u0437\u2026"]; adamAnnounce[4][8] = [4, "\u0414\u0435\u0440\u0435\u0432\u043D\u044F \u0431\u0443\u0434\u0435\u0442 \u0443\u043D\u0438\u0447\u0442\u043E\u0436\u0435\u043D\u0430!"]; adamAnnounce[4][9] = [4, "\u042F \u043D\u0430\u0441\u0442\u043E\u0439\u0447\u0438\u0432\u043E \u0440\u0435\u043A\u043E\u043C\u0435\u043D\u0434\u0443\u044E \u0432\u0441\u0435\u043C \u043F\u0440\u0438\u0441\u0443\u0442\u0441\u0442\u0432\u0443\u044E\u0449\u0438\u043C \u043F\u0440\u0438\u0433\u043E\u0442\u043E\u0432\u0438\u0442\u044C\u0441\u044F"]; adamAnnounce[4][10] = [4, "\u042F \u0441\u043E\u0431\u0438\u0440\u0430\u044E\u0441\u044C \u0434\u043E\u043B\u043E\u0436\u0438\u0442\u044C \u043E \u0441\u0438\u0442\u0443\u0430\u0446\u0438\u0438 \u0421\u043E\u0432\u0435\u0442\u0443"]; adamAnnounce[5][0] = [4, 21]; adamAnnounce[5][1] = [4, "Bien, tout le monde est l\u00E0 et j'ai une annonce \u00E0 faire..."]; adamAnnounce[5][2] = [4, "certains de vous ont d\u00E9j\u00E0 entendu des ou\u00EFs-dire... C'est pourquoi je voudrais donner des commentaires..."]; adamAnnounce[5][3] = [4, "Mais, malheureusement j'ai de mauvaises nouvelles pour nous tous"]; adamAnnounce[5][4] = [4, "C'est difficile de le dire, mais le Village des Sentiments est au bout de sa fin"]; adamAnnounce[5][5] = [4, "J' ai ces nouvelle du M. Devin"]; adamAnnounce[5][6] = [4, "Et c'est tr\u00E8s triste, mais le Conseil du Village l'a approuv\u00E9"]; adamAnnounce[5][7] = [4, "J'annoncerai cette nouvelle encore une fois..."]; adamAnnounce[5][8] = [4, "Le Village sera d\u00E9truit!"]; adamAnnounce[5][9] = [4, "Je recommande \u00E0 tout le monde de se pr\u00E9parer"]; adamAnnounce[5][10] = [4, "Je vais raporter la situation au Conseil"]; var richardHouse1 = new Array(); var i = 1; while (i <= 5) { richardHouse1[i] = new Array(); i++; } richardHouse1[1][0] = [1, 7]; richardHouse1[1][1] = [7, "There are nothing more valuable than money..."]; richardHouse1[1][2] = [7, "I love it very much..."]; richardHouse1[2][0] = [1, 7]; richardHouse1[2][1] = [7, "Es gibt nichts wertvolleres, als Geld"]; richardHouse1[2][2] = [7, "Ich liebe es so sehr"]; richardHouse1[3][0] = [1, 7]; richardHouse1[3][1] = [7, "No hay nada m\u00E1s valioso que el dinero"]; richardHouse1[3][2] = [7, "Lo quiero mucho\u2026"]; richardHouse1[4][0] = [1, 7]; richardHouse1[4][1] = [7, "\u041D\u0435\u0442 \u043D\u0438\u0447\u0435\u0433\u043E \u0431\u043E\u043B\u0435\u0435 \u0446\u0435\u043D\u043D\u043E\u0433\u043E, \u0447\u0435\u043C \u0434\u0435\u043D\u044C\u0433\u0438"]; richardHouse1[4][2] = [7, "\u042F \u0438\u0445 \u0431\u0435\u0437\u0443\u043C\u043D\u043E \u043B\u044E\u0431\u043B\u044E.."]; richardHouse1[5][0] = [1, 7]; richardHouse1[5][1] = [7, "Il n'y a rien de plus pr\u00E9cieux que l'argent"]; richardHouse1[5][2] = [7, "Je l'aime trop..."]; var richardHouse2 = new Array(); var i = 1; while (i <= 5) { richardHouse2[i] = new Array(); i++; } richardHouse2[1][0] = [1, 7]; richardHouse2[1][1] = [1, "Excuse me Mr. Rich..."]; richardHouse2[1][2] = [1, "Can I ask you a favor?"]; richardHouse2[1][3] = [7, "What is it?"]; richardHouse2[1][4] = [1, "Do you by any chance have a Golden Comb?"]; richardHouse2[1][5] = [7, "Yes, of course. It's one of my collection. What about it?"]; richardHouse2[1][6] = [1, "Do you think I can borrow it? I need it to help my friend Peter"]; richardHouse2[1][7] = [7, "No! It's a precious collection, why should I lend it to you!!??"]; richardHouse2[1][8] = [1, "Please Mr. Rich, I really need it... I will certainly return the favor later. and I will only borrow it for a while..."]; richardHouse2[1][9] = [7, "Hmmmm... Okay then... But you better take a really good care of it. It's on the table!"]; richardHouse2[1][10] = [1, "Thank you so much Mr. Rich. I'm sure Peter will be really grateful"]; richardHouse2[2][0] = [1, 7]; richardHouse2[2][1] = [1, "Entschuldigen Sie mich, Herr Reich"]; richardHouse2[2][2] = [1, "Kann ich Sie um einen Gefallen bitten?"]; richardHouse2[2][3] = [7, "Was gibt es denn?"]; richardHouse2[2][4] = [1, "Haben Sie nicht zuf\u00E4llig den Goldenen Kamm?"]; richardHouse2[2][5] = [7, "Nat\u00FCrlich, er geh\u00F6rt zu meiner Sammlung. Was ist denn nicht in Ordnung mit ihm?"]; richardHouse2[2][6] = [1, "K\u00F6nnte ich ihn vielleicht leihen? Ich muss meinem Freund Peter helfen"]; richardHouse2[2][7] = [7, "Nein! Er ist sehr wertvoll, warum sollte ich ihn dir geben??!!"]; richardHouse2[2][8] = [1, "Bitte, Herr Reich, ich brauche ihn wirklich.. Ich werde mich bei Ihnen bedanken. Ich brauche ihn ja nur f\u00FCr kurze Zeit.."]; richardHouse2[2][9] = [7, "Khm\u2026 na gut, aber du musst auf ihn gut aufpassen! Er liegt auf dem Tisch."]; richardHouse2[2][10] = [1, "Vielen herzlichen Dank, Herr Reich! Ich bin mir sicher, dass Peter sehr dankbar sein wird"]; richardHouse2[3][0] = [1, 7]; richardHouse2[3][1] = [1, "Disculpeme, Se\u00F1or Rico\u2026"]; richardHouse2[3][2] = [1, "\u00BFLe puedo preguntar una cosita?"]; richardHouse2[3][3] = [7, "\u00BFQu\u00E9 es?"]; richardHouse2[3][4] = [1, "\u00BFPor casualidad no tiene un peine de oro y espejo?"]; richardHouse2[3][5] = [7, "Si, seguro. Son de mi colecci\u00F3n. \u00BFQue pasa?"]; richardHouse2[3][6] = [1, "\u00BFMe puede darlos por alg\u00FAn tiempo? El peine lo necesito para ayudar a mi amigo Pedro"]; richardHouse2[3][7] = [7, "\u00A1No! \u00BFPor qu\u00E9? Es una colecci\u00F3n preciosa\u2026"]; richardHouse2[3][8] = [1, "Por favor, Se\u00F1or Rico, lo necesito much\u00EDsimo\u2026 Se lo vuelvo a Usted seguro, necesito s\u00F3lo por alg\u00FAn tiempo... "]; richardHouse2[3][9] = [7, "Hum\u2026 Vale, bien\u2026 Pero debe tener cuidado, est\u00E1 en la mesa"]; richardHouse2[3][10] = [1, "Mil gracias, Se\u00F1or Rico. Seguro que Pedro le estar\u00E1 muy reconocido a Usted"]; richardHouse2[4][0] = [1, 7]; richardHouse2[4][1] = [1, "\u0438\u0437\u0432\u0438\u043D\u0438\u0442\u0435 \u043C\u0435\u043D\u044F, \u041C\u0438\u0441\u0442\u0435\u0440 \u0411\u043E\u0433\u0430\u0442\u044B\u0439\u2026"]; richardHouse2[4][2] = [1, "\u041C\u043E\u0433\u0443 \u044F \u043F\u043E\u043F\u0440\u043E\u0441\u0438\u0442\u044C \u0412\u0430\u0441 \u043E\u0431 \u0443\u0441\u043B\u0443\u0433\u0435?"]; richardHouse2[4][3] = [7, "\u0427\u0442\u043E \u0442\u0430\u043A\u043E\u0435\u2026"]; richardHouse2[4][4] = [1, "\u0423 \u0412\u0430\u0441 \u0441\u043E\u0432\u0435\u0440\u0448\u0435\u043D\u043D\u043E \u0441\u043B\u0443\u0447\u0430\u0439\u043D\u043E \u043D\u0435\u0442 \u0417\u043E\u043B\u043E\u0442\u043E\u0433\u043E \u0413\u0440\u0435\u0431\u043D\u044F??"]; richardHouse2[4][5] = [7, "\u041A\u043E\u043D\u0435\u0447\u043D\u043E \u0436\u0435. \u041E\u0434\u0438\u043D \u0438\u0437 \u043F\u0440\u0435\u0434\u043C\u0435\u0442\u043E\u0432 \u0432 \u043C\u043E\u0435\u0439 \u043A\u043E\u043B\u043B\u0435\u043A\u0446\u0438\u0438. \u0410 \u0447\u0442\u043E \u0441 \u043D\u0438\u043C \u043D\u0435 \u0442\u0430\u043A??"]; richardHouse2[4][6] = [1, "\u0410 \u043C\u043E\u0436\u043D\u043E \u0431\u0443\u0434\u0435\u0442 \u0435\u0433\u043E \u043E\u0434\u043E\u043B\u0436\u0438\u0442\u044C \u0443 \u0412\u0430\u0441? \u0413\u0440\u0435\u0431\u0435\u043D\u044C \u043D\u0443\u0436\u0435\u043D \u043C\u043D\u0435, \u0447\u0442\u043E\u0431\u044B \u043F\u043E\u043C\u043E\u0447\u044C \u043C\u043E\u0435\u043C\u0443 \u0434\u0440\u0443\u0433\u0443 \u041F\u0438\u0442\u0435\u0440\u0443"]; richardHouse2[4][7] = [7, "\u041D\u0435\u0442! \u042D\u0442\u043E \u043E\u0447\u0435\u043D\u044C \u0446\u0435\u043D\u043D\u044B\u0439 \u044D\u043A\u0437\u0435\u043C\u043F\u043B\u044F\u0440, \u0441 \u043A\u0430\u043A\u043E\u0439 \u044D\u0442\u043E \u0441\u0442\u0430\u0442\u0438 \u044F \u0434\u043E\u043B\u0436\u0435\u043D \u043E\u0442\u0434\u0430\u0432\u0430\u0442\u044C \u0435\u0433\u043E \u0412\u0430\u043C!!??"]; richardHouse2[4][8] = [1, "\u041F\u043E\u0436\u0430\u043B\u0443\u0439\u0441\u0442\u0430, \u041C\u0438\u0441\u0442\u0435\u0440 \u0411\u043E\u0433\u0430\u0442\u044B\u0439, \u043C\u043D\u0435 \u043E\u043D \u043F\u0440\u0430\u0432\u0434\u0430 \u043E\u0447\u0435\u043D\u044C \u043D\u0443\u0436\u0435\u043D\u2026 \u044F \u043D\u0435\u043F\u0440\u0435\u043C\u0435\u043D\u043D\u043E \u043E\u0442\u0431\u043B\u0430\u0433\u043E\u0434\u0430\u0440\u044E \u0432\u0430\u0441. \u0418 \u043C\u043D\u0435 \u043E\u043D \u043F\u043E\u043D\u0430\u0434\u043E\u0431\u0438\u0442\u0441\u044F \u0441\u043E\u0432\u0441\u0435\u043C \u043D\u0435\u043D\u0430\u0434\u043E\u043B\u0433\u043E.."]; richardHouse2[4][9] = [7, "\u041C\u043C\u043C\u2026 \u043D\u0443 \u0445\u043E\u0440\u043E\u0448\u043E\u2026 \u043D\u043E \u0412\u044B \u0434\u043E\u043B\u0436\u043D\u044B \u043A\u0430\u043A \u0441\u043B\u0435\u0434\u0443\u0435\u0442 \u043F\u0440\u0438\u0441\u043C\u043E\u0442\u0440\u0435\u0442\u044C \u0437\u0430 \u043D\u0438\u043C. \u041E\u043D \u043B\u0435\u0436\u0438\u0442 \u043D\u0430 \u0441\u0442\u043E\u043B\u0435."]; richardHouse2[4][10] = [1, "\u0421\u043F\u0430\u0441\u0438\u0431\u043E \u0432\u0430\u043C \u043E\u0433\u0440\u043E\u043E\u043E\u043C\u043D\u043E\u0435, \u041C\u0438\u0441\u0442\u0435\u0440 \u0411\u043E\u0433\u0430\u0442\u044B\u0439. \u042F \u0443\u0432\u0435\u0440\u0435\u043D\u0430, \u0447\u0442\u043E \u041F\u0438\u0442\u0435\u0440 \u0431\u0443\u0434\u0435\u0442 \u043F\u0440\u0438\u0437\u043D\u0430\u0442\u0435\u043B\u0435\u043D"]; richardHouse2[5][0] = [1, 7]; richardHouse2[5][1] = [1, "excusez-moi, M. Riche"]; richardHouse2[5][2] = [1, "Est-ce que je peux vous demander une service?"]; richardHouse2[5][3] = [7, "Qu'est-ce qu'il y a?"]; richardHouse2[5][4] = [1, "Peut-\u00EAtre vous avez par hasard La Peigne d'Or??"]; richardHouse2[5][5] = [7, "Bien s\u00FBr. Un des objets de ma collection. Et qu'est-ce qu'il y a?"]; richardHouse2[5][6] = [1, "Est-ce que vous pouvez me la pr\u00EAter? J'ai besoin de cette Peigne pour aider mon ami Pierre"]; richardHouse2[5][7] = [7, "Non! C'est un exemplaire tr\u00E8s pr\u00EAcieux, pourquoi je dois vous le donner!!??"]; richardHouse2[5][8] = [1, "s'il vous pla\u00EEt, M. Riche, j'en ai vraiment besoin... Je vais vous remercier apr\u00E8s. Et je vous la rendrai vite"]; richardHouse2[5][9] = [7, "Hmm... D'accord... Mais vous devez la soigner. Elle est sur la table."]; richardHouse2[5][10] = [1, "Merci beaucoup, M. Riche. Pierre sera tr\u00E8s reconnaissant, j'en suis s\u00FBr"]; var richardHouse3 = new Array(); var i = 1; while (i <= 5) { richardHouse3[i] = new Array(); i++; } richardHouse3[1][0] = [1, 7]; richardHouse3[1][1] = [7, "Are you done with it?"]; richardHouse3[1][2] = [7, "Take a really good care and don't lose it!"]; richardHouse3[2][0] = [1, 7]; richardHouse3[2][1] = [7, "Seid ihr fertig damit?"]; richardHouse3[2][2] = [7, "Passt auf es auf und verliert es nicht!"]; richardHouse3[3][0] = [1, 7]; richardHouse3[3][1] = [7, "\u00BFEst\u00E1 listo con eso?"]; richardHouse3[3][2] = [7, "Tenga cuidado y \u00A1no lo pierde!"]; richardHouse3[4][0] = [1, 7]; richardHouse3[4][1] = [7, "\u0412\u044B \u0437\u0430\u043A\u043E\u043D\u0447\u0438\u043B\u0438 \u0441 \u044D\u0442\u0438\u043C?"]; richardHouse3[4][2] = [7, "\u041F\u0440\u0438\u0441\u043C\u0430\u0442\u0440\u0438\u0432\u0430\u0439\u0442\u0435 \u0437\u0430 \u043D\u0438\u043C \u0438 \u043D\u0435 \u0441\u043C\u0435\u0439\u0442\u0435 \u043F\u043E\u0442\u0435\u0440\u044F\u0442\u044C!"]; richardHouse3[5][0] = [1, 7]; richardHouse3[5][1] = [7, "Avez-vous fini?"]; richardHouse3[5][2] = [7, "Gardez-le bien est ne perdez pas!"]; var richardHouse4 = new Array(); var i = 1; while (i <= 5) { richardHouse4[i] = new Array(); i++; } richardHouse4[1][0] = [1, 7]; richardHouse4[1][1] = [7, "Ohh no!!"]; richardHouse4[1][2] = [7, "What's gonna happen to all my properties?!"]; richardHouse4[1][3] = [7, "I have to save them... "]; richardHouse4[2][0] = [1, 7]; richardHouse4[2][1] = [7, "Oh nein!"]; richardHouse4[2][2] = [7, "Was wird denn mit meinem Besitz passieren\u2026"]; richardHouse4[2][3] = [7, "Ich muss ihn retten\u2026"]; richardHouse4[3][0] = [1, 7]; richardHouse4[3][1] = [7, "Oh no\u2026"]; richardHouse4[3][2] = [7, "Qu\u00E9 pasar\u00E1 con mi propiedad\u2026"]; richardHouse4[3][3] = [7, "Necesito guardarla\u2026"]; richardHouse4[4][0] = [1, 7]; richardHouse4[4][1] = [7, "\u041E \u043D\u0435\u0442.."]; richardHouse4[4][2] = [7, "\u0427\u0442\u043E \u0436\u0435 \u0441\u043B\u0443\u0447\u0438\u0442\u0441\u044F \u0441\u043E \u0432\u0441\u0435\u0439 \u043C\u043E\u0435\u0439 \u0441\u043E\u0431\u0441\u0442\u0432\u0435\u043D\u043D\u043E\u0441\u0442\u044C\u044E\u2026"]; richardHouse4[4][3] = [7, "\u044F \u0434\u043E\u043B\u0436\u0435\u043D \u0441\u043E\u0445\u0440\u0430\u043D\u0438\u0442\u044C \u0435\u0451\u2026"]; richardHouse4[5][0] = [1, 7]; richardHouse4[5][1] = [7, "Oh non.."]; richardHouse4[5][2] = [7, "qu'est-ce qui va se passer avec ma propri\u00E9t\u00E9.."]; richardHouse4[5][3] = [7, "je dois la garder..."]; var richardLynn1 = new Array(); var i = 1; while (i <= 5) { richardLynn1[i] = new Array(); i++; } richardLynn1[1][0] = [1, 7]; richardLynn1[1][1] = [7, "Ohh no!!"]; richardLynn1[1][2] = [7, "What's gonna happen to all my properties?!"]; richardLynn1[1][3] = [7, "I have to save them... "]; richardLynn1[2][0] = [1, 7]; richardLynn1[2][1] = [7, "Oh nein!"]; richardLynn1[2][2] = [7, "Was wird denn mit meinem Besitz passieren\u2026"]; richardLynn1[2][3] = [7, "Ich muss ihn retten\u2026"]; richardLynn1[3][0] = [1, 7]; richardLynn1[3][1] = [7, "Oh no\u2026"]; richardLynn1[3][2] = [7, "Qu\u00E9 pasar\u00E1 con mi propiedad\u2026"]; richardLynn1[3][3] = [7, "Necesito guardarla\u2026"]; richardLynn1[4][0] = [1, 7]; richardLynn1[4][1] = [7, "\u041E \u043D\u0435\u0442.."]; richardLynn1[4][2] = [7, "\u0427\u0442\u043E \u0436\u0435 \u0441\u043B\u0443\u0447\u0438\u0442\u0441\u044F \u0441\u043E \u0432\u0441\u0435\u0439 \u043C\u043E\u0435\u0439 \u0441\u043E\u0431\u0441\u0442\u0432\u0435\u043D\u043D\u043E\u0441\u0442\u044C\u044E\u2026"]; richardLynn1[4][3] = [7, "\u044F \u0434\u043E\u043B\u0436\u0435\u043D \u0441\u043E\u0445\u0440\u0430\u043D\u0438\u0442\u044C \u0435\u0451\u2026"]; richardLynn1[5][0] = [1, 7]; richardLynn1[5][1] = [7, "Oh non.."]; richardLynn1[5][2] = [7, "qu'est-ce qui va se passer avec ma propri\u00E9t\u00E9.."]; richardLynn1[5][3] = [7, "je dois la garder..."]; var richardLynn2 = new Array(); var i = 1; while (i <= 5) { richardLynn2[i] = new Array(); i++; } richardLynn2[1][0] = [7, 1]; richardLynn2[1][1] = [1, "Mr. Rich..."]; richardLynn2[1][2] = [1, "Can you please take me with you?"]; richardLynn2[1][3] = [7, "NO!"]; richardLynn2[1][4] = [7, "There's no space for more people, I can't even take all my precious Collection with me.... "]; richardLynn2[1][5] = [7, "And YOU! You lost it! My precious Golden Comb!!"]; richardLynn2[1][6] = [7, "I knew I couldn't trust people... Get lost!!"]; richardLynn2[2][0] = [7, 1]; richardLynn2[2][1] = [1, "Herr Reich\u2026"]; richardLynn2[2][2] = [1, "K\u00F6nnen Sie mich mitnehmen?"]; richardLynn2[2][3] = [7, "NEIN!"]; richardLynn2[2][4] = [7, "Es gibt keinen freien Platz mehr, ich kann nicht mal meine wertvolle Sammlung mitnehmen\u2026"]; richardLynn2[2][5] = [7, "Und DU!! Du hast ihn verloren! Meinen wertvollen Goldenen Kamm..."]; richardLynn2[2][6] = [7, "Ich wusste, dass man den Menschen nicht glauben soll\u2026 Verschwindet!!"]; richardLynn2[3][0] = [7, 1]; richardLynn2[3][1] = [1, "Se\u00F1or Sabio\u2026"]; richardLynn2[3][2] = [1, "\u00BFMe puede tomar consigo?"]; richardLynn2[3][3] = [7, "\u00A1NO!"]; richardLynn2[3][4] = [7, "No hay lugar m\u00E1s, ya no cabe toda mi colecci\u00F3n preciosa\u2026"]; richardLynn2[3][5] = [7, "\u00A1y TU! \u00A1Lo has perdido! Mi peine de oro precioso\u2026"]; richardLynn2[3][6] = [7, "Estuvo seguro que no se puede creer a la gente\u2026 \u00A1Fuera!"]; richardLynn2[4][0] = [7, 1]; richardLynn2[4][1] = [1, "\u041C\u0438\u0441\u0442\u0435\u0440 \u0411\u043E\u0433\u0430\u0442\u044B\u0439\u2026"]; richardLynn2[4][2] = [1, "\u0412\u044B \u043C\u043E\u0436\u0435\u0442\u0435 \u0432\u0437\u044F\u0442\u044C \u043C\u0435\u043D\u044F \u0441 \u0441\u043E\u0431\u043E\u0439?"]; richardLynn2[4][3] = [7, "\u041D\u0415\u0422!"]; richardLynn2[4][4] = [7, "\u0411\u043E\u043B\u044C\u0448\u0435 \u043D\u0435\u0442 \u0441\u0432\u043E\u0431\u043E\u0434\u043D\u043E\u0433\u043E \u043C\u0435\u0441\u0442\u0430, \u044F \u0434\u0430\u0436\u0435 \u043D\u0435 \u043C\u043E\u0433\u0443 \u0432\u0437\u044F\u0442\u044C \u0441 \u0441\u043E\u0431\u043E\u0439 \u0441\u0432\u043E\u044E \u0446\u0435\u043D\u043D\u0435\u0439\u0448\u0443\u044E \u041A\u043E\u043B\u043B\u0435\u043A\u0446\u0438\u044E\u2026"]; richardLynn2[4][5] = [7, "\u0430 \u0412\u042B! \u0412\u044B \u043F\u043E\u0442\u0435\u0440\u044F\u043B\u0438 \u0435\u0433\u043E! \u041C\u043E\u0439 \u0431\u0435\u0441\u0446\u0435\u043D\u043D\u044B\u0439 \u0437\u043E\u043B\u043E\u0442\u043E\u0439 \u0433\u0440\u0435\u0431\u0435\u043D\u044C.."]; richardLynn2[4][6] = [7, "\u042F \u0437\u043D\u0430\u043B, \u0447\u0442\u043E \u043D\u0435\u043B\u044C\u0437\u044F \u0434\u043E\u0432\u0435\u0440\u044F\u0442\u044C \u043B\u044E\u0434\u044F\u043C.. \u0423\u0439\u0434\u0438\u0442\u0435 \u043F\u0440\u043E\u0447\u044C!!"]; richardLynn2[5][0] = [7, 1]; richardLynn2[5][1] = [1, "M. Riche..."]; richardLynn2[5][2] = [1, "Vous pouvez me prendre avec vous?"]; richardLynn2[5][3] = [7, "NON!"]; richardLynn2[5][4] = [7, "Il n'y a plus de place libre et je ne peux m\u00EAme pas prendre ma Collection pr\u00E9cieuse avec moi..."]; richardLynn2[5][5] = [7, "et VOUS! Vous l'avez perdue! Ma Peigne d'Or inappr\u00E9ci\u00E9e.."]; richardLynn2[5][6] = [7, "Je savais qu'il ne faut pas croire aux gens.. Allez-vous en!!"]; var anneHouse1 = new Array(); var i = 1; while (i <= 5) { anneHouse1[i] = new Array(); i++; } anneHouse1[1][0] = [1, 9]; anneHouse1[1][1] = [9, "Hello Miss Love..."]; anneHouse1[1][2] = [9, "How can I help you?"]; anneHouse1[1][3] = [1, "Oh, nothing... Thank you"]; anneHouse1[1][4] = [1, "I was just stopping by..."]; anneHouse1[2][0] = [1, 9]; anneHouse1[2][1] = [9, "Hallo, Frau Liebe\u2026"]; anneHouse1[2][2] = [9, "Wie kann ich Ihnen helfen?"]; anneHouse1[2][3] = [1, "Oh, nein, danke"]; anneHouse1[2][4] = [1, "Ich bin einfach kurz vorbeigekommen"]; anneHouse1[3][0] = [1, 9]; anneHouse1[3][1] = [9, "Hola, se\u00F1orita Amor\u2026"]; anneHouse1[3][2] = [9, "\u00BFC\u00F3mo puedo ayudarle?"]; anneHouse1[3][3] = [1, "Oh, nada, gracias"]; anneHouse1[3][4] = [1, "Simple hize una corta visita"]; anneHouse1[4][0] = [1, 9]; anneHouse1[4][1] = [9, "\u0417\u0434\u0440\u0430\u0432\u0441\u0442\u0432\u0443\u0439, \u041C\u0438\u0441\u0441 \u041B\u044E\u0431\u043E\u0432\u044C\u2026"]; anneHouse1[4][2] = [9, "\u041C\u043E\u0433\u0443 \u044F \u0412\u0430\u043C \u043F\u043E\u043C\u043E\u0447\u044C?~"]; anneHouse1[4][3] = [1, "\u041D\u0435\u0442, \u0441\u043F\u0430\u0441\u0438\u0431\u043E"]; anneHouse1[4][4] = [1, "\u042F \u043F\u0440\u043E\u0441\u0442\u043E \u0437\u0430\u0441\u043A\u043E\u0447\u0438\u043B\u0430 \u043D\u0430 \u043C\u0438\u043D\u0443\u0442\u043A\u0443"]; anneHouse1[5][0] = [1, 9]; anneHouse1[5][1] = [9, "Bonjour, Mlle Amour..."]; anneHouse1[5][2] = [9, "Puis-je vous aider?~"]; anneHouse1[5][3] = [1, "Non, merci"]; anneHouse1[5][4] = [1, "Je suis venu juste pour une minute"]; var anneHouse2 = new Array(); var i = 1; while (i <= 5) { anneHouse2[i] = new Array(); i++; } anneHouse2[1][0] = [1, 9]; anneHouse2[1][1] = [1, "Excuse me Mrs. Treachery, I have a favor to ask.."]; anneHouse2[1][2] = [9, "What!?"]; anneHouse2[1][3] = [1, "Do you have a Mirror? I need it to help my friend..."]; anneHouse2[1][4] = [9, "No I don't, I don't like a mirrors.. They're useless objects."]; anneHouse2[1][5] = [1, "Oh I see.. do you maybe know someone who does have??"]; anneHouse2[1][6] = [9, "How would I know?! Why don't you stop bothering me and ask someone like Jenifer or Angel?! "]; anneHouse2[1][7] = [1, "Okay, sorry to bother, and thank you for your time Mrs. Treachery!"]; anneHouse2[2][0] = [1, 9]; anneHouse2[2][1] = [1, "Entschuldigung, Frau Untreue\u2026Kann ich Sie um etwas bitten?"]; anneHouse2[2][2] = [9, "Was brauchst du denn?"]; anneHouse2[2][3] = [1, "Sie haben doch einen Spiegel, stimmt\u00B4s? Ich brauche ihn, um meinem Freund zu helfen"]; anneHouse2[2][4] = [9, "Ich habe keinen Spiegel, ich mag sie gar nicht..Solche nutzlosen Gegenst\u00E4nde\u2026"]; anneHouse2[2][5] = [1, "Ich verstehe..Vielleicht kennen Sie jemanden, der ein Spiegel hat?"]; anneHouse2[2][6] = [9, "Woher soll ich denn das Knowledge? Geh mir nicht auf die Nerven, frag jemanden wie Jennifer oder Engel!"]; anneHouse2[2][7] = [1, "Danke, entschuldigen Sie die St\u00F6rung, danke dass Sie mir geholfen haben, Frau Untreue!"]; anneHouse2[3][0] = [1, 9]; anneHouse2[3][1] = [1, "Disculpeme, Se\u00F1ora Traici\u00F3n\u2026 Tengo preguntarle una cosita\u2026"]; anneHouse2[3][2] = [9, "\u00BF\u00A1Qu\u00E9?!"]; anneHouse2[3][3] = [1, "\u00BFTiene un espejo? Lo necesito para ayudar a mi amigo"]; anneHouse2[3][4] = [9, "No, no lo tengo. No los quiero... Son in\u00FAtiles"]; anneHouse2[3][5] = [1, "Bien, entiendo\u2026 pero\u2026 puede ser... \u00BFconoce a alguien quien lo tiene?"]; anneHouse2[3][6] = [9, "\u00BFC\u00F3mo puedo saberlo? No me molestes. \u00A1Pregunta a Jennifer o \u00C1ngel!"]; anneHouse2[3][7] = [1, "Bueno, disculpe por molestarle. Y \u00A1gracias por su tiempo, Se\u00F1ora Treachery!"]; anneHouse2[4][0] = [1, 9]; anneHouse2[4][1] = [1, "\u0418\u0437\u0432\u0438\u043D\u0438\u0442\u0435, \u041C\u0438\u0441\u0441\u0438\u0441 \u0418\u0437\u043C\u0435\u043D\u0430.. \u041C\u043E\u0436\u043D\u043E \u0443 \u0412\u0430\u0441 \u043F\u043E\u043F\u0440\u043E\u0441\u0438\u0442\u044C..?"]; anneHouse2[4][2] = [9, "\u0427\u0442\u043E?!"]; anneHouse2[4][3] = [1, "\u0423 \u0432\u0430\u0441 \u0435\u0441\u0442\u044C \u0437\u0435\u0440\u043A\u0430\u043B\u043E? \u041C\u043D\u0435 \u043E\u043D\u043E \u043E\u0447\u0435\u043D\u044C \u043D\u0443\u0436\u043D\u043E, \u0447\u0442\u043E\u0431\u044B \u043F\u043E\u043C\u043E\u0447\u044C \u0441\u0432\u043E\u0435\u043C\u0443 \u0434\u0440\u0443\u0433\u0443"]; anneHouse2[4][4] = [9, "\u0423 \u043C\u0435\u043D\u044F \u043D\u0435\u0442 \u0437\u0435\u0440\u043A\u0430\u043B\u0430, \u044F \u0432\u043E\u043E\u0431\u0449\u0435 \u0438\u0445 \u043D\u0435 \u043B\u044E\u0431\u043B\u044E\u2026 \u0431\u0435\u0441\u0441\u043C\u044B\u0441\u043B\u0435\u043D\u043D\u044B\u0435 \u043F\u0440\u0435\u0434\u043C\u0435\u0442\u044B."]; anneHouse2[4][5] = [1, "\u042F \u043F\u043E\u043D\u0438\u043C\u0430\u044E\u2026 \u043D\u043E, \u043C\u043E\u0436\u0435\u0442 \u0431\u044B\u0442\u044C, \u0412\u044B \u0437\u043D\u0430\u0435\u0442\u0435 \u043A\u043E\u0433\u043E-\u0442\u043E, \u0443 \u043A\u043E\u0433\u043E \u043E\u043D\u043E \u0435\u0441\u0442\u044C??"]; anneHouse2[4][6] = [9, "\u0414\u0430 \u043E\u0442\u043A\u0443\u0434\u0430 \u043C\u043D\u0435 \u0437\u043D\u0430\u0442\u044C?! \u0425\u0432\u0430\u0442\u0438\u0442 \u0443\u0436\u0435 \u043D\u0430\u0434\u043E\u0435\u0434\u0430\u0442\u044C \u043C\u043D\u0435, \u043F\u043E\u0439\u0434\u0438 \u0434\u0430 \u0441\u043F\u0440\u043E\u0441\u0438 \u043A\u043E\u0433\u043E-\u043D\u0438\u0431\u0443\u0434\u044C \u0432\u0440\u043E\u0434\u0435 \u0414\u0436\u0435\u043D\u043D\u0438\u0444\u0435\u0440 \u0438\u043B\u0438 \u0410\u043D\u0433\u0435\u043B\u0430!"]; anneHouse2[4][7] = [1, "\u0425\u043E\u0440\u043E\u0448\u043E, \u0438\u0437\u0432\u0438\u043D\u0438\u0442\u0435 \u0437\u0430 \u0431\u0435\u0441\u043F\u043E\u043A\u043E\u0439\u0441\u0442\u0432\u043E, \u0438 \u0441\u043F\u0430\u0441\u0438\u0431\u043E \u0437\u0430 \u0412\u0430\u0448\u0435 \u0432\u0440\u0435\u043C\u044F, \u041C\u0438\u0441\u0441\u0438\u0441 \u0418\u0437\u043C\u0435\u043D\u0430"]; anneHouse2[5][0] = [1, 9]; anneHouse2[5][1] = [1, "Excusez-moi, Mlle Trahison... Est-ce que je peux vous demander?"]; anneHouse2[5][2] = [9, "Quoi?!"]; anneHouse2[5][3] = [1, "Avez-vous un mirroir? J'en ai besoin pour aider mon ami"]; anneHouse2[5][4] = [9, "Je n'ai pas de mirroir et je n'aime pas... des objets inutiles"]; anneHouse2[5][5] = [1, "Je comprends... Mais peut-\u00EAtre Vous connaissez quelqu'un qui en a??"]; anneHouse2[5][6] = [9, "Pourquoi je dois conna\u00EEtre?! Arr\u00EAte de m'emb\u00EAter, vas demander quelqu'un d'autre comme Jenifer ou Ange!"]; anneHouse2[5][7] = [1, "D'accord, je demande pardon pour l'inqu\u00E9tude et merci pour Votre temps, Mlle Treachery"]; var anneHouse3 = new Array(); var i = 1; while (i <= 5) { anneHouse3[i] = new Array(); i++; } anneHouse3[1][0] = [1, 9]; anneHouse3[1][1] = [9, "Ugh! This is troublesome... why would an earthquake suddenly appear... Now I have to move my belongings..."]; anneHouse3[1][2] = [9, "I have to find someone I could use..."]; anneHouse3[2][0] = [1, 9]; anneHouse3[2][1] = [9, "Uffff\u2026Was sind das f\u00FCr Sorgen..dieser Erdbeben kam so unerwartet\u2026und jetzt muss ich mein Hab und Gut wegbringen"]; anneHouse3[2][2] = [9, "Ich brauche jemanden, der mir hilft\u2026"]; anneHouse3[3][0] = [1, 9]; anneHouse3[3][1] = [9, "\u00A1Uf! \u00A1Qu\u00E9 ajetreado! Ese terremoto es tan repentino\u2026 Ahora tengo que trasladar todos mis b\u00E1rtulos\u2026"]; anneHouse3[3][2] = [9, "Tengo que encontrar a alguien quien me ayudara"]; anneHouse3[4][0] = [1, 9]; anneHouse3[4][1] = [9, "\u0423\u0444! \u041A\u0430\u043A\u0438\u0435 \u043F\u0440\u043E\u0431\u043B\u0435\u043C\u044B\u2026 \u044D\u0442\u043E \u0437\u0435\u043C\u043B\u0435\u0442\u0440\u044F\u0441\u0435\u043D\u0438\u0435 \u0442\u0430\u043A \u0432\u043D\u0435\u0437\u0430\u043F\u043D\u043E\u2026 \u0438 \u0442\u0435\u043F\u0435\u0440\u044C \u043C\u043D\u0435 \u043D\u0443\u0436\u043D\u043E \u043F\u0435\u0440\u0435\u0432\u043E\u0437\u0438\u0442\u044C \u0432\u0441\u0435 \u0441\u0432\u043E\u0438 \u043F\u043E\u0436\u0438\u0442\u043A\u0438... "]; anneHouse3[4][2] = [9, "\u041C\u043D\u0435 \u043D\u0443\u0436\u043D\u043E \u043D\u0430\u0439\u0442\u0438 \u043A\u043E\u0433\u043E-\u0442\u043E \u0441\u0435\u0431\u0435 \u0432 \u043F\u043E\u043C\u043E\u0449\u044C\u2026"]; anneHouse3[5][0] = [1, 9]; anneHouse3[5][1] = [9, "Ouff! Quels probl\u00E8mes... Ces tremblements de terre inattendus... et maintenant je dois d\u00E9placer toutes mes affaires..."]; anneHouse3[5][2] = [9, "J'ai besoin de quelqu'un qui puisse m'aider..."]; var anneAsk = new Array(); var i = 1; while (i <= 5) { anneAsk[i] = new Array(); i++; } anneAsk[1][0] = [1, 9]; anneAsk[1][1] = [9, "So, Miss Love..."]; anneAsk[1][2] = [9, "Please tell me you're coming!"]; anneAsk[2][0] = [1, 9]; anneAsk[2][1] = [9, "Also, Frau Liebe"]; anneAsk[2][2] = [9, "Sagen Sie mir bitte, dass sie mitkommen\u2026"]; anneAsk[3][0] = [1, 9]; anneAsk[3][1] = [9, "Pues, Se\u00F1orita Amor\u2026"]; anneAsk[3][2] = [9, "Digame por favor que viene"]; anneAsk[4][0] = [1, 9]; anneAsk[4][1] = [9, "\u0418\u0442\u0430\u043A, \u041C\u0438\u0441\u0441 \u041B\u044E\u0431\u043E\u0432\u044C\u2026"]; anneAsk[4][2] = [9, "\u043F\u043E\u0436\u0430\u043B\u0443\u0439\u0441\u0442\u0430, \u0441\u043A\u0430\u0436\u0438\u0442\u0435 \u043C\u043D\u0435, \u0447\u0442\u043E \u0432\u044B \u0438\u0434\u0435\u0442\u0435"]; anneAsk[5][0] = [1, 9]; anneAsk[5][1] = [9, "Alors, Mlle Amour..."]; anneAsk[5][2] = [9, "dites-moi, s'il vous pla\u00EEt, que vous y allez"]; var anneLynn1 = new Array(); var i = 1; while (i <= 5) { anneLynn1[i] = new Array(); i++; } anneLynn1[1][0] = [1, 9]; anneLynn1[1][1] = [9, "Ugh! This is troublesome... why would an earthquake suddenly appear... Now I have to move my belongings..."]; anneLynn1[1][2] = [9, "I have to find someone I could use..."]; anneLynn1[2][0] = [1, 9]; anneLynn1[2][1] = [9, "Uffff\u2026Was sind das f\u00FCr Sorgen..dieser Erdbeben kam so unerwartet\u2026und jetzt muss ich mein Hab und Gut wegbringen"]; anneLynn1[2][2] = [9, "Ich brauche jemanden, der mir hilft\u2026"]; anneLynn1[3][0] = [1, 9]; anneLynn1[3][1] = [9, "\u00A1Uf! \u00A1Qu\u00E9 ajetreado! Ese terremoto es tan repentino\u2026 Ahora tengo que trasladar todos mis b\u00E1rtulos\u2026"]; anneLynn1[3][2] = [9, "Tengo que encontrar a alguien quien me ayudara"]; anneLynn1[4][0] = [1, 9]; anneLynn1[4][1] = [9, "\u0423\u0444! \u041A\u0430\u043A\u0438\u0435 \u043F\u0440\u043E\u0431\u043B\u0435\u043C\u044B\u2026 \u044D\u0442\u043E \u0437\u0435\u043C\u043B\u0435\u0442\u0440\u044F\u0441\u0435\u043D\u0438\u0435 \u0442\u0430\u043A \u0432\u043D\u0435\u0437\u0430\u043F\u043D\u043E\u2026 \u0438 \u0442\u0435\u043F\u0435\u0440\u044C \u043C\u043D\u0435 \u043D\u0443\u0436\u043D\u043E \u043F\u0435\u0440\u0435\u0432\u043E\u0437\u0438\u0442\u044C \u0432\u0441\u0435 \u0441\u0432\u043E\u0438 \u043F\u043E\u0436\u0438\u0442\u043A\u0438... "]; anneLynn1[4][2] = [9, "\u041C\u043D\u0435 \u043D\u0443\u0436\u043D\u043E \u043D\u0430\u0439\u0442\u0438 \u043A\u043E\u0433\u043E-\u0442\u043E \u0441\u0435\u0431\u0435 \u0432 \u043F\u043E\u043C\u043E\u0449\u044C\u2026"]; anneLynn1[5][0] = [1, 9]; anneLynn1[5][1] = [9, "Ouff! Quels probl\u00E8mes... Ces tremblements de terre inattendus... et maintenant je dois d\u00E9placer toutes mes affaires..."]; anneLynn1[5][2] = [9, "J'ai besoin de quelqu'un qui puisse m'aider..."]; var jeniferTips1 = new Array(); var i = 1; while (i <= 5) { jeniferTips1[i] = new Array(); i++; } jeniferTips1[1][0] = [1, 11]; jeniferTips1[1][1] = [11, "Hello Miss Love.."]; jeniferTips1[1][2] = [11, "Do you now that men have higher body temperatures than women?"]; jeniferTips1[1][3] = [11, "If your heating goes out in the winter, I recommend sleeping next to a man. "]; jeniferTips1[1][4] = [11, "Men are like portable heaters that snore."]; jeniferTips1[1][5] = [11, "Hohoho..."]; jeniferTips1[2][0] = [1, 11]; jeniferTips1[2][1] = [11, "Hallo, Frau Liebe\u2026"]; jeniferTips1[2][2] = [11, "Haben Sie gewusst, dass die Temperatur der M\u00E4nner h\u00F6her ist, als die der Frauen?"]; jeniferTips1[2][3] = [11, "Deswegen w\u00FCrde ich ihnen empfehlen, falls sie im Winter frieren sollten mit einem Mann zu schlafen."]; jeniferTips1[2][4] = [11, "Die M\u00E4nner sind wie tragbare Heizungen, die auch noch schnarchen"]; jeniferTips1[2][5] = [11, "Ha-ha-ha!"]; jeniferTips1[3][0] = [1, 11]; jeniferTips1[3][1] = [11, "Hola, Se\u00F1orita Amor\u2026"]; jeniferTips1[3][2] = [11, "\u00BFSabe que la temperatura de la sangre de hombres es m\u00E1s alta que la de mujeres?"]; jeniferTips1[3][3] = [11, "Entonces si tiene fr\u00EDa en invierno le recomiendo dormirse al lado con un hombre."]; jeniferTips1[3][4] = [11, "Hombres son como calentadores m\u00F3viles que roncan."]; jeniferTips1[3][5] = [11, "\u00A1Jajaja!"]; jeniferTips1[4][0] = [1, 11]; jeniferTips1[4][1] = [11, "\u0417\u0434\u0440\u0430\u0432\u0441\u0442\u0432\u0443\u0439\u0442\u0435, \u041C\u0438\u0441\u0441 \u041B\u044E\u0431\u043E\u0432\u044C\u2026"]; jeniferTips1[4][2] = [11, "\u0412\u044B \u0437\u043D\u0430\u043B\u0438, \u0447\u0442\u043E \u0443 \u043C\u0443\u0436\u0447\u0438\u043D \u0442\u0435\u043C\u043F\u0435\u0440\u0430\u0442\u0443\u0440\u0430 \u0442\u0435\u043B\u0430 \u0432\u044B\u0448\u0435, \u0447\u0435\u043C \u0443 \u0436\u0435\u043D\u0449\u0438\u043D?"]; jeniferTips1[4][3] = [11, "\u041F\u043E\u044D\u0442\u043E\u043C\u0443 \u0435\u0441\u043B\u0438 \u043C\u0435\u0440\u0437\u043D\u0435\u0442\u0435 \u0437\u0438\u043C\u043E\u0439, \u0440\u0435\u043A\u043E\u043C\u0435\u043D\u0434\u0443\u044E \u0441\u043F\u0430\u0442\u044C \u0440\u044F\u0434\u043E\u043C \u0441 \u043C\u0443\u0436\u0447\u0438\u043D\u043E\u0439."]; jeniferTips1[4][4] = [11, "\u041C\u0443\u0436\u0447\u0438\u043D\u044B \u0432\u0440\u043E\u0434\u0435 \u043F\u0435\u0440\u0435\u043D\u043E\u0441\u043D\u044B\u0445 \u043E\u0431\u043E\u0433\u0440\u0435\u0432\u0430\u0442\u0435\u043B\u0435\u0439, \u043A\u043E\u0442\u043E\u0440\u044B\u0435 \u0445\u0440\u0430\u043F\u044F\u0442."]; jeniferTips1[4][5] = [11, "\u0425\u0430-\u0445\u0430-\u0445\u0430!"]; jeniferTips1[5][0] = [1, 11]; jeniferTips1[5][1] = [11, "Bonjour, Mlle Amour..."]; jeniferTips1[5][2] = [11, "Vous savez que la temp\u00E9rature corporelle des hommes est plus haute que celle des femmes?"]; jeniferTips1[5][3] = [11, "C'est pourquoi si vous avez froid en hiver je vous recommende de vous coucher \u00E0 c\u00F4t\u00E9 d'un homme."]; jeniferTips1[5][4] = [11, "Des hommes sont comme des radiateurs portables qui ronflent."]; jeniferTips1[5][5] = [11, "Ha-ha-ha!"]; var jeniferTips2 = new Array(); var i = 1; while (i <= 5) { jeniferTips2[i] = new Array(); i++; } jeniferTips2[1][0] = [1, 11]; jeniferTips2[1][1] = [11, "Hello Miss Love.."]; jeniferTips2[1][2] = [11, "Do you now that a guy may instantly know if the girl likes him but can never be sure unless the girl tells him?"]; jeniferTips2[1][3] = [11, "You have to tell them what's your feeling clearly to get him understand"]; jeniferTips2[1][4] = [11, "Hohoho..."]; jeniferTips2[2][0] = [1, 11]; jeniferTips2[2][1] = [11, "Hallo Frau Liebe\u2026"]; jeniferTips2[2][2] = [11, "Haben Sie gewusst, dass der Junge ahnen kann, ob er dem M\u00E4dchen gefallen hat, aich aber nie sicher sein wird, bis das M\u00E4dchen es selbst gesagt hat?"]; jeniferTips2[2][3] = [11, "Sie m\u00FCssen \u00FCber ihre Gef\u00FChle sprechen, damit er das versteht!"]; jeniferTips2[2][4] = [11, "Ha-ha-ha"]; jeniferTips2[3][0] = [1, 11]; jeniferTips2[3][1] = [11, "Hola, Se\u00F1orita Amor\u2026"]; jeniferTips2[3][2] = [11, "\u00BFSabe que el var\u00F3n ya siente intuitivamente si gusta a la chica, pero nunca est\u00E1 segura hasta ella se lo dice a \u00E9l por si misma?"]; jeniferTips2[3][3] = [11, "Tiene que contar de sus sentidos precisamente, para que \u00E9l lo entendiera."]; jeniferTips2[3][4] = [11, "\u00A1Jajaja!"]; jeniferTips2[4][0] = [1, 11]; jeniferTips2[4][1] = [11, "\u0417\u0434\u0440\u0430\u0432\u0441\u0442\u0432\u0443\u0439\u0442\u0435, \u041C\u0438\u0441\u0441 \u041B\u044E\u0431\u043E\u0432\u044C\u2026"]; jeniferTips2[4][2] = [11, "\u0412\u044B \u0437\u043D\u0430\u043B\u0438, \u0447\u0442\u043E \u043F\u0430\u0440\u0435\u043D\u044C \u043C\u043E\u0436\u0435\u0442 \u0438\u043D\u0442\u0443\u0438\u0442\u0438\u0432\u043D\u043E \u0443\u0437\u043D\u0430\u0442\u044C, \u043F\u043E\u043D\u0440\u0430\u0432\u0438\u043B\u0441\u044F \u043B\u0438 \u043E\u043D \u0434\u0435\u0432\u0443\u0448\u043A\u0435, \u043D\u043E \u043E\u043D \u043D\u0438\u043A\u043E\u0433\u0434\u0430 \u043D\u0435 \u043C\u043E\u0436\u0435\u0442 \u0431\u044B\u0442\u044C \u0432 \u044D\u0442\u043E\u043C \u0443\u0432\u0435\u0440\u0435\u043D \u043D\u0430\u0432\u0435\u0440\u043D\u044F\u043A\u0430, \u043F\u043E\u043A\u0430 \u0434\u0435\u0432\u0443\u0448\u043A\u0430 \u0441\u0430\u043C\u0430 \u043D\u0435 \u0441\u043A\u0430\u0436\u0435\u0442 \u0435\u043C\u0443 \u043E\u0431 \u044D\u0442\u043E\u043C?"]; jeniferTips2[4][3] = [11, "\u0412\u0430\u043C \u043D\u0435\u043E\u0431\u0445\u043E\u0434\u0438\u043C\u043E \u0447\u0435\u0442\u043A\u043E \u0437\u0430\u044F\u0432\u043B\u044F\u0442\u044C \u043E \u0441\u0432\u043E\u0438\u0445 \u0447\u0443\u0432\u0441\u0442\u0432\u0430\u0445, \u0447\u0442\u043E\u0431\u044B \u043E\u043D \u043F\u043E\u043D\u044F\u043B."]; jeniferTips2[4][4] = [11, "\u0425\u0430-\u0445\u0430-\u0445\u0430!"]; jeniferTips2[5][0] = [1, 11]; jeniferTips2[5][1] = [11, "Bonjour, Mlle Amour..."]; jeniferTips2[5][2] = [11, "Vous savez qu'un mec peut comprendre intuitivement s'il pla\u00EEt \u00E0 une fille, mais il ne peut jamais \u00EAtre s\u00FBr jusqu'au moment quand la fille le lui dira elle-m\u00EAme?"]; jeniferTips2[5][3] = [11, "Vous devez parler claire de vos sentiments pour qu'il comprenne."]; jeniferTips2[5][4] = [11, "Ha-ha-ha!"]; var jeniferTips3 = new Array(); var i = 1; while (i <= 5) { jeniferTips3[i] = new Array(); i++; } jeniferTips3[1][0] = [1, 11]; jeniferTips3[1][1] = [11, "Hello Miss Love.."]; jeniferTips3[1][2] = [11, "Do you now that men are sensitive in strange ways?"]; jeniferTips3[1][3] = [11, "If a man has built a fire and the last log doesn't burn, he will take it personally. "]; jeniferTips3[1][4] = [11, "Hohoho..."]; jeniferTips3[2][0] = [1, 11]; jeniferTips3[2][1] = [11, "Hallo Frau Liebe"]; jeniferTips3[2][2] = [11, "Haben Sie gewuust, dass die M\u00E4ner auf sehr sonderbare Weise sensibel sind?"]; jeniferTips3[2][3] = [11, "Wenn der Mann das Feuer anz\u00FCnden will, aber kein Streichholz angeht, wird er das pers\u00F6nlich nehmen."]; jeniferTips3[2][4] = [11, "Ha-ha-ha"]; jeniferTips3[3][0] = [1, 11]; jeniferTips3[3][1] = [11, "Hola, Se\u00F1orita Amor\u2026"]; jeniferTips3[3][2] = [11, "\u00BFSabe que hombres son sensibles, pero en el modo muy extra\u00F1o?"]; jeniferTips3[3][3] = [11, "Si un hombre pega fuego, pero ningun le\u00F1o no se enciende, lo tomar\u00E1 por su cuenta. "]; jeniferTips3[3][4] = [11, "\u00A1Jajaja!"]; jeniferTips3[4][0] = [1, 11]; jeniferTips3[4][1] = [11, "\u0417\u0434\u0440\u0430\u0432\u0441\u0442\u0432\u0443\u0439\u0442\u0435, \u041C\u0438\u0441\u0441 \u041B\u044E\u0431\u043E\u0432\u044C\u2026"]; jeniferTips3[4][2] = [11, "\u0412\u044B \u0437\u043D\u0430\u0435\u0442\u0435, \u0447\u0442\u043E \u043C\u0443\u0436\u0447\u0438\u043D\u044B \u043E\u0447\u0435\u043D\u044C \u0447\u0443\u0432\u0441\u0442\u0432\u0438\u0442\u0435\u043B\u044C\u043D\u044B, \u043F\u0440\u0438\u0447\u0435\u043C \u0434\u043E\u0432\u043E\u043B\u044C\u043D\u043E \u0441\u0442\u0440\u0430\u043D\u043D\u043E? "]; jeniferTips3[4][3] = [11, "\u0415\u0441\u043B\u0438 \u043C\u0443\u0436\u0447\u0438\u043D\u0430 \u0440\u0430\u0437\u0432\u0435\u0434\u0435\u0442 \u043C\u0435\u0441\u0442\u043E \u0434\u043B\u044F \u043E\u0433\u043D\u044F, \u043D\u043E \u043D\u0438 \u043E\u0434\u043D\u043E \u043F\u043E\u043B\u0435\u043D\u043E \u043D\u0435 \u0437\u0430\u0433\u043E\u0440\u0438\u0442\u0441\u044F, \u043E\u043D \u043F\u0440\u0438\u043C\u0435\u0442 \u044D\u0442\u043E \u043D\u0430 \u0441\u0432\u043E\u0439 \u0441\u0447\u0435\u0442."]; jeniferTips3[4][4] = [11, "\u0425\u0430-\u0445\u0430-\u0445\u0430!"]; jeniferTips3[5][0] = [1, 11]; jeniferTips3[5][1] = [11, "Bonjour, Mlle Amour..."]; jeniferTips3[5][2] = [11, "Vous savez que les hommes sont tr\u00E8s sensibles de la mani\u00E8re \u00E9trange?"]; jeniferTips3[5][3] = [11, "Si un homme fait un endroit pour le feu mais aucune b\u00FBche ne br\u00FBle, il s'appliquera."]; jeniferTips3[5][4] = [11, "Ha-ha-ha!"]; var jeniferTips4 = new Array(); var i = 1; while (i <= 5) { jeniferTips4[i] = new Array(); i++; } jeniferTips4[1][0] = [1, 11]; jeniferTips4[1][1] = [11, "Hello Miss Love.."]; jeniferTips4[1][2] = [11, "Do you now that men forget everything?"]; jeniferTips4[1][3] = [11, "That's why men need instant replays in sports. They've already forgotten what happened."]; jeniferTips4[1][4] = [11, "Hohoho..."]; jeniferTips4[2][0] = [1, 11]; jeniferTips4[2][1] = [11, "Hallo Frau Liebe\u2026"]; jeniferTips4[2][2] = [11, "Haben Sie gewusst, dass die M\u00E4nner alles vergessen?"]; jeniferTips4[2][3] = [11, "Deswegen gibt es Wiederholungen in den Sport\u00FCbertragungen. Denn die M\u00E4nner haben bereits vergessen, was passiert ist."]; jeniferTips4[2][4] = [11, "Ha-ha-ha"]; jeniferTips4[3][0] = [1, 11]; jeniferTips4[3][1] = [11, "Hola, Se\u00F1orita Amor\u2026"]; jeniferTips4[3][2] = [11, "\u00BFSabe que hombres olviden todo?"]; jeniferTips4[3][3] = [11, "Precisamente por que necesitan translaciones repetitivas . Ya olvidaron que ha pasado."]; jeniferTips4[3][4] = [11, "\u00A1Jajaja!"]; jeniferTips4[4][0] = [1, 11]; jeniferTips4[4][1] = [11, "\u0417\u0434\u0440\u0430\u0432\u0441\u0442\u0432\u0443\u0439\u0442\u0435, \u041C\u0438\u0441\u0441 \u041B\u044E\u0431\u043E\u0432\u044C\u2026"]; jeniferTips4[4][2] = [11, "\u0412\u044B \u0437\u043D\u0430\u0435\u0442\u0435, \u0447\u0442\u043E \u043C\u0443\u0436\u0447\u0438\u043D\u044B \u0432\u0441\u0435 \u0437\u0430\u0431\u044B\u0432\u0430\u044E\u0442?"]; jeniferTips4[4][3] = [11, "\u0418\u043C\u0435\u043D\u043D\u043E \u043F\u043E\u044D\u0442\u043E\u043C\u0443 \u0438\u043C \u043D\u0443\u0436\u043D\u044B \u043F\u043E\u0432\u0442\u043E\u0440\u044B \u0432 \u0441\u043F\u043E\u0440\u0442\u0438\u0432\u043D\u044B\u0445 \u0442\u0440\u0430\u043D\u0441\u043B\u044F\u0446\u0438\u044F\u0445. \u0412\u0435\u0434\u044C \u043E\u043D\u0438 \u0443\u0436\u0435 \u0437\u0430\u0431\u044B\u043B\u0438, \u0447\u0442\u043E \u0442\u043E\u043B\u044C\u043A\u043E \u0447\u0442\u043E \u043F\u0440\u043E\u0438\u0437\u043E\u0448\u043B\u043E."]; jeniferTips4[4][4] = [11, "\u0425\u0430-\u0445\u0430-\u0445\u0430!"]; jeniferTips4[5][0] = [1, 11]; jeniferTips4[5][1] = [11, "Bonjour, Mlle Amour..."]; jeniferTips4[5][2] = [11, "Vous savez que les hommes oublient tout?"]; jeniferTips4[5][3] = [11, "C'est pourquoi il faut r\u00E9p\u00E9ter des moments pendant les translations sportives. Parce qu'ils ont d\u00E9j\u00E0 oubli\u00E9 ce qui s'\u00E9tait pass\u00E9."]; jeniferTips4[5][4] = [11, "Ha-ha-ha!"]; var jeniferTips5 = new Array(); var i = 1; while (i <= 5) { jeniferTips5[i] = new Array(); i++; } jeniferTips5[1][0] = [1, 11]; jeniferTips5[1][1] = [11, "Hello Miss Love.."]; jeniferTips5[1][2] = [11, "Do you now that guys seek for advice not from a guy but from a girl"]; jeniferTips5[1][3] = [11, "Hohoho..."]; jeniferTips5[2][0] = [1, 11]; jeniferTips5[2][1] = [11, "Hallo Frau Liebe\u2026"]; jeniferTips5[2][2] = [11, "Haben Sie gewusst, dass die Jungs die M\u00E4dchen, und nicht die Jungs nach einem Rat fragen?"]; jeniferTips5[2][3] = [11, "Ha-ha-ha"]; jeniferTips5[3][0] = [1, 11]; jeniferTips5[3][1] = [11, "Hola, Se\u00F1orita Amor\u2026"]; jeniferTips5[3][2] = [11, "\u00BFSabe que varones piden consejo a chicas en vez de varones?"]; jeniferTips5[3][3] = [11, "\u00A1Jajaja!"]; jeniferTips5[4][0] = [1, 11]; jeniferTips5[4][1] = [11, "\u0417\u0434\u0440\u0430\u0432\u0441\u0442\u0432\u0443\u0439\u0442\u0435, \u041C\u0438\u0441\u0441 \u041B\u044E\u0431\u043E\u0432\u044C.."]; jeniferTips5[4][2] = [11, "\u0412\u044B \u0437\u043D\u0430\u0435\u0442\u0435, \u0447\u0442\u043E \u043F\u0430\u0440\u043D\u0438 \u043F\u0440\u043E\u0441\u044F\u0442 \u0441\u043E\u0432\u0435\u0442\u043E\u0432 \u0443 \u0434\u0435\u0432\u0443\u0448\u0435\u043A, \u0430 \u043D\u0435 \u043F\u0430\u0440\u043D\u0435\u0439."]; jeniferTips5[4][3] = [11, "\u0425\u0430-\u0445\u0430-\u0445\u0430"]; jeniferTips5[5][0] = [1, 11]; jeniferTips5[5][1] = [11, "Bonjour, Mlle Amour.."]; jeniferTips5[5][2] = [11, "Vous savez que les mecs cherchent des conseils des filles et non pas des gar\u00E7ons."]; jeniferTips5[5][3] = [11, "Ha-ha-ha"]; var jeniferTips6 = new Array(); var i = 1; while (i <= 5) { jeniferTips6[i] = new Array(); i++; } jeniferTips6[1][0] = [1, 11]; jeniferTips6[1][1] = [11, "Hello Miss Love.."]; jeniferTips6[1][2] = [11, "Don't try to teach men how to do anything in public."]; jeniferTips6[1][3] = [11, "They can learn in private, in public they have to know!?"]; jeniferTips6[1][4] = [11, "Hohoho..."]; jeniferTips6[2][0] = [1, 11]; jeniferTips6[2][1] = [11, "Hallo, Frau Liebe"]; jeniferTips6[2][2] = [11, "Versuchen Sie nie den M\u00E4nnern in der \u00D6ffentlichkeit etwas beizubringen,"]; jeniferTips6[2][3] = [11, "Sie k\u00F6nnen lernen, wenn ihr alleine seid, aber in der \u00D6ffentlichkeit m\u00FCssen sie alles wissen und k\u00F6nnen!"]; jeniferTips6[2][4] = [11, "Ha-ha-ha"]; jeniferTips6[3][0] = [1, 11]; jeniferTips6[3][1] = [11, "Hola, Se\u00F1orita Amor\u2026"]; jeniferTips6[3][2] = [11, "No ense\u00F1e a un hombre hacer algo en p\u00FAblico."]; jeniferTips6[3][3] = [11, "Pueden aprender a solas, y \u00BFen p\u00FAblico ya tienen que saber?"]; jeniferTips6[3][4] = [11, "\u00A1Jajaja!"]; jeniferTips6[4][0] = [1, 11]; jeniferTips6[4][1] = [11, "\u0417\u0434\u0440\u0430\u0432\u0441\u0442\u0432\u0443\u0439\u0442\u0435, \u041C\u0438\u0441\u0441 \u041B\u044E\u0431\u043E\u0432\u044C\u2026"]; jeniferTips6[4][2] = [11, "\u041D\u0435 \u043F\u044B\u0442\u0430\u0439\u0442\u0435\u0441\u044C \u043E\u0431\u0443\u0447\u0438\u0442\u044C \u043C\u0443\u0436\u0447\u0438\u043D, \u043A\u0430\u043A \u0447\u0442\u043E-\u0442\u043E \u0434\u0435\u043B\u0430\u0442\u044C \u043F\u0443\u0431\u043B\u0438\u0447\u043D\u043E,"]; jeniferTips6[4][3] = [11, "\u041E\u043D\u0438 \u043C\u043E\u0433\u0443\u0442 \u0443\u0447\u0438\u0442\u044C\u0441\u044F \u043D\u0430\u0435\u0434\u0438\u043D\u0435, \u0430 \u043D\u0430 \u043F\u0443\u0431\u043B\u0438\u043A\u0435 \u043E\u043D\u0438 \u0434\u043E\u043B\u0436\u043D\u044B \u0437\u043D\u0430\u0442\u044C!"]; jeniferTips6[4][4] = [11, "\u0425\u0430-\u0445\u0430-\u0445\u0430!"]; jeniferTips6[5][0] = [1, 11]; jeniferTips6[5][1] = [11, "Bonjour, Mlle Amour..."]; jeniferTips6[5][2] = [11, "N'essayez pas d'apprendre aux hommes de faire quelque chose au public"]; jeniferTips6[5][3] = [11, "Il peuvent s'instruire en priv\u00E9 mais au public ils doivent conna\u00EEtre!"]; jeniferTips6[5][4] = [11, "Ha-ha-ha"]; var jeniferTips7 = new Array(); var i = 1; while (i <= 5) { jeniferTips7[i] = new Array(); i++; } jeniferTips7[1][0] = [1, 11]; jeniferTips7[1][1] = [11, "Hello Miss Love.."]; jeniferTips7[1][2] = [11, "Do you now that it is said that a man's beard grows fastest when he anticipates sex or thinks about it."]; jeniferTips7[1][3] = [11, "Hohoho..."]; jeniferTips7[2][0] = [1, 11]; jeniferTips7[2][1] = [11, "Hallo, Frau Liebe"]; jeniferTips7[2][2] = [11, "Haben Sie gewusst, dass wenn der Mann Sex haben m\u00F6chte, oder an ihn denkt, sein Bart wesentlich schneller w\u00E4chst?"]; jeniferTips7[2][3] = [11, "Ha-ha-ha"]; jeniferTips7[3][0] = [1, 11]; jeniferTips7[3][1] = [11, "Hola, Se\u00F1orita Amor\u2026"]; jeniferTips7[3][2] = [11, "\u00BFSabe que la barba de hombre crece m\u00E1s r\u00E1pido si saborea sexo o piense en \u00E9l."]; jeniferTips7[3][3] = [11, "\u00A1Jajaja!"]; jeniferTips7[4][0] = [1, 11]; jeniferTips7[4][1] = [11, "\u0417\u0434\u0440\u0430\u0432\u0441\u0442\u0432\u0443\u0439\u0442\u0435, \u041C\u0438\u0441\u0441 \u041B\u044E\u0431\u043E\u0432\u044C\u2026"]; jeniferTips7[4][2] = [11, "\u0412\u044B \u0437\u043D\u0430\u0435\u0442\u0435, \u0447\u0442\u043E \u043A\u043E\u0433\u0434\u0430 \u043C\u0443\u0436\u0447\u0438\u043D\u0430 \u043D\u0430\u0441\u0442\u0440\u043E\u0435\u043D \u043D\u0430 \u0441\u0435\u043A\u0441 \u0438\u043B\u0438 \u0434\u0443\u043C\u0430\u0435\u0442 \u043E \u043D\u0435\u043C, \u0435\u0433\u043E \u0431\u043E\u0440\u043E\u0434\u0430 \u0440\u0430\u0441\u0442\u0435\u0442 \u0431\u044B\u0441\u0442\u0440\u0435\u0435?"]; jeniferTips7[4][3] = [11, "\u0425\u0430-\u0445\u0430-\u0445\u0430!"]; jeniferTips7[5][0] = [1, 11]; jeniferTips7[5][1] = [11, "Bonjour, Mlle Amour.."]; jeniferTips7[5][2] = [11, "Vous savez que quand un homme est dispos\u00E9 pour le sex ou y pense, sa barbe pousse plus vite?"]; jeniferTips7[5][3] = [11, "Ha-ha-ha"]; var jeniferTips8 = new Array(); var i = 1; while (i <= 5) { jeniferTips8[i] = new Array(); i++; } jeniferTips8[1][0] = [1, 11]; jeniferTips8[1][1] = [11, "Hello Miss Love.."]; jeniferTips8[1][2] = [11, "Do you now that men stay good looking while going to bed and wake up still looking good!"]; jeniferTips8[1][3] = [11, "I wonder how?"]; jeniferTips8[1][4] = [11, "Hohoho..."]; jeniferTips8[2][0] = [1, 11]; jeniferTips8[2][1] = [11, "Hallo, Frau Liebe"]; jeniferTips8[2][2] = [11, "Haben Sie gewusst, dass die M\u00E4nner, sowohl beim Schlafengehen, als auch beim Aufwachen gut aussehen?"]; jeniferTips8[2][3] = [11, "Wie machen die das blo\u00DF?"]; jeniferTips8[2][4] = [11, "Ha-ha-ha"]; jeniferTips8[3][0] = [1, 11]; jeniferTips8[3][1] = [11, "Hola, Se\u00F1orita Amor\u2026"]; jeniferTips8[3][2] = [11, "\u00BFSabe que hombres tienen buen aspecto cuando se acuestan y cuando se levantan tambi\u00E9n tienen buen aspecto"]; jeniferTips8[3][3] = [11, "Es extra\u00F1o, \u00BFc\u00F3mo se les sale eso?"]; jeniferTips8[3][4] = [11, "\u00A1Jajaja!"]; jeniferTips8[4][0] = [1, 11]; jeniferTips8[4][1] = [11, "\u0417\u0434\u0440\u0430\u0432\u0441\u0442\u0432\u0443\u0439\u0442\u0435, \u041C\u0438\u0441\u0441 \u041B\u044E\u0431\u043E\u0432\u044C\u2026"]; jeniferTips8[4][2] = [11, "\u0412\u044B \u0437\u043D\u0430\u0435\u0442\u0435, \u0447\u0442\u043E \u043C\u0443\u0436\u0447\u0438\u043D\u044B \u0445\u043E\u0440\u043E\u0448\u043E \u0432\u044B\u0433\u043B\u044F\u0434\u044F\u0442 \u0438 \u043A\u043E\u0433\u0434\u0430 \u0438\u0434\u0443\u0442 \u0432 \u043F\u043E\u0441\u0442\u0435\u043B\u044C \u0438 \u043A\u043E\u0433\u0434\u0430 \u043F\u0440\u043E\u0441\u044B\u043F\u0430\u044E\u0442\u0441\u044F?!"]; jeniferTips8[4][3] = [11, "\u0423\u0434\u0438\u0432\u0438\u0442\u0435\u043B\u044C\u043D\u043E, \u043A\u0430\u043A \u0443 \u043D\u0438\u0445 \u044D\u0442\u043E \u043F\u043E\u043B\u0443\u0447\u0430\u0435\u0442\u0441\u044F?!"]; jeniferTips8[4][4] = [11, "\u0425\u0430-\u0445\u0430-\u0445\u0430!"]; jeniferTips8[5][0] = [1, 11]; jeniferTips8[5][1] = [11, "Bonjour, Mlle Amour..."]; jeniferTips8[5][2] = [11, "Vous savez que les hommes ont bon visage et quand il vont se coucher et quand ils se r\u00E9veillent?!"]; jeniferTips8[5][3] = [11, "Je m'interesse, comment ils le font?"]; jeniferTips8[5][4] = [11, "Ha-ha-ha"]; var jeniferTips9 = new Array(); var i = 1; while (i <= 5) { jeniferTips9[i] = new Array(); i++; } jeniferTips9[1][0] = [1, 11]; jeniferTips9[1][1] = [11, "Hello Miss Love.."]; jeniferTips9[1][2] = [11, "Do you now how do men exercise at the beach?"]; jeniferTips9[1][3] = [11, "By sucking in their stomachs every time they see a woman in a bikini"]; jeniferTips9[1][4] = [11, "Hohoho..."]; jeniferTips9[2][0] = [1, 11]; jeniferTips9[2][1] = [11, "Hallo, Frau Liebe"]; jeniferTips9[2][2] = [11, "Knowledge Sie, welche \u00DCbungen die M\u00E4nner am Strand machen="]; jeniferTips9[2][3] = [11, "Sie m\u00FCssen ihren Bauch jedes Mal einziehen, wenn sie eine h\u00FCbsche Frau im Bikini sehen!"]; jeniferTips9[2][4] = [11, "Ha-ha-ha"]; jeniferTips9[3][0] = [1, 11]; jeniferTips9[3][1] = [11, "Hola, Se\u00F1orita Amor\u2026"]; jeniferTips9[3][2] = [11, "\u00BFSabe cual ejercicios hacen hombres en la playa?"]; jeniferTips9[3][3] = [11, "Ellos esconden sus vientres al ver una mujer en bikini"]; jeniferTips9[3][4] = [11, "\u00A1Jajaja!"]; jeniferTips9[4][0] = [1, 11]; jeniferTips9[4][1] = [11, "\u0417\u0434\u0440\u0430\u0432\u0441\u0442\u0432\u0443\u0439\u0442\u0435, \u041C\u0438\u0441\u0441 \u041B\u044E\u0431\u043E\u0432\u044C.."]; jeniferTips9[4][2] = [11, "\u0412\u044B \u0437\u043D\u0430\u0435\u0442\u0435, \u043A\u0430\u043A\u0438\u0435 \u0443\u043F\u0440\u0430\u0436\u043D\u0435\u043D\u0438\u044F \u043C\u0443\u0436\u0447\u0438\u043D\u044B \u0434\u0435\u043B\u0430\u044E\u0442 \u043D\u0430 \u043F\u043B\u044F\u0436\u0435?"]; jeniferTips9[4][3] = [11, "\u041E\u043D\u0438 \u0432\u0442\u044F\u0433\u0438\u0432\u0430\u044E\u0442 \u0436\u0438\u0432\u043E\u0442\u044B \u043A\u0430\u0436\u0434\u044B\u0439 \u0440\u0430\u0437, \u043A\u043E\u0433\u0434\u0430 \u0432\u0438\u0434\u044F\u0442 \u043A\u0440\u0430\u0441\u0438\u0432\u0443\u044E \u0436\u0435\u043D\u0449\u0438\u043D\u0443 \u0432 \u0431\u0438\u043A\u0438\u043D\u0438."]; jeniferTips9[4][4] = [11, "\u0425\u0430-\u0445\u0430-\u0445\u0430!"]; jeniferTips9[5][0] = [1, 11]; jeniferTips9[5][1] = [11, "Bonjour, Mlle Amour..."]; jeniferTips9[5][2] = [11, "Vous savez quels exercices les hommes font sur la plage?"]; jeniferTips9[5][3] = [11, "Ils rentrent des ventres \u00E0 chaque fois quand ils voient une belle femme en bikini"]; jeniferTips9[5][4] = [11, "Ha-ha-ha"]; var jeniferTips10 = new Array(); var i = 1; while (i <= 5) { jeniferTips10[i] = new Array(); i++; } jeniferTips10[1][0] = [1, 11]; jeniferTips10[1][1] = [11, "Hello Miss Love.."]; jeniferTips10[1][2] = [11, "Do you now what did God say after creating man?"]; jeniferTips10[1][3] = [11, "I can do better!"]; jeniferTips10[1][4] = [11, "Hohoho..."]; jeniferTips10[2][0] = [1, 11]; jeniferTips10[2][1] = [11, "Hallo Frau Liebe"]; jeniferTips10[2][2] = [11, "Knowledge Sie, was der Gott gesagt hat, nachdem er den Mann geschaffen hat?"]; jeniferTips10[2][3] = [11, "Ich kann es besser machen!"]; jeniferTips10[2][4] = [11, "Ha-ha-ha"]; jeniferTips10[3][0] = [1, 11]; jeniferTips10[3][1] = [11, "Hola, Se\u00F1orita Amor\u2026"]; jeniferTips10[3][2] = [11, "\u00BFSabe que el Di\u00F3s dijo despu\u00E9s de hacer un hombre?"]; jeniferTips10[3][3] = [11, "\u00A1Puedo hacer mejor!"]; jeniferTips10[3][4] = [11, "\u00A1Jajaja!"]; jeniferTips10[4][0] = [1, 11]; jeniferTips10[4][1] = [11, "\u0417\u0434\u0440\u0430\u0432\u0441\u0442\u0432\u0443\u0439\u0442\u0435, \u041C\u0438\u0441\u0441 \u041B\u044E\u0431\u043E\u0432\u044C.."]; jeniferTips10[4][2] = [11, "\u0412\u044B \u0437\u043D\u0430\u0435\u0442\u0435, \u0447\u0442\u043E \u0441\u043A\u0430\u0437\u0430\u043B \u0411\u043E\u0433 \u043F\u043E\u0441\u043B\u0435 \u0441\u043E\u0442\u0432\u043E\u0440\u0435\u043D\u0438\u044F \u043C\u0443\u0436\u0447\u0438\u043D\u044B?"]; jeniferTips10[4][3] = [11, "\u042F \u043C\u043E\u0433\u0443 \u0441\u0434\u0435\u043B\u0430\u0442\u044C \u043B\u0443\u0447\u0448\u0435!"]; jeniferTips10[4][4] = [11, "\u0425\u0430-\u0445\u0430-\u0445\u0430!"]; jeniferTips10[5][0] = [1, 11]; jeniferTips10[5][1] = [11, "Bonjour, Mlle Amour..."]; jeniferTips10[5][2] = [11, "Savez-vous qu'est-ce que le Dieu a dit apr\u00E8s la cr\u00E9ation de l'homme?"]; jeniferTips10[5][3] = [11, "Je peux faire mieux!"]; jeniferTips10[5][4] = [11, "Ha-ha-ha"]; var jeniferHouse2 = new Array(); var i = 1; while (i <= 5) { jeniferHouse2[i] = new Array(); i++; } jeniferHouse2[1][0] = [1, 11]; jeniferHouse2[1][1] = [1, "Excuse me Miss Lust.. Can I ask you a favor?"]; jeniferHouse2[1][2] = [11, "Oh, what is it Miss Love? Is it something to do with men? ~tee hee~"]; jeniferHouse2[1][3] = [1, "Oh no, I need a Mirror to help Peter summon the guardian Fairy"]; jeniferHouse2[1][4] = [11, "Ohoho... too bad there are no men involved but that sounds ineresting too... "]; jeniferHouse2[1][5] = [11, "Okay, here's the mirror."]; jeniferHouse2[1][6] = [11, "By the way, are you two going out?"]; jeniferHouse2[1][7] = [1, "Ooh no, we're just a friends!"]; jeniferHouse2[1][8] = [1, "Anyway, thank you Miss Lust!"]; jeniferHouse2[1][9] = [11, "No problem, tell me if you succedeed to summon the fairy!"]; jeniferHouse2[2][0] = [1, 11]; jeniferHouse2[2][1] = [1, "Entschuldigung, Frau Lust, kann ich Sie um etwas bitten"]; jeniferHouse2[2][2] = [11, "Was ist denn, Frau Liebe? Hat es mit M\u00E4nnern zu tun?? He-he"]; jeniferHouse2[2][3] = [1, "Nein, ich brauche einen Spiegel, um Peter zu helfen, die Fee aus dem See zu rufen."]; jeniferHouse2[2][4] = [11, "Oho..schade, dass es nicht um M\u00E4nner geht, aber ihre Bitte h\u00F6rt sich interessant an.."]; jeniferHouse2[2][5] = [11, "Gut, hier ist der Spiegel."]; jeniferHouse2[2][6] = [11, "\u00DCbrigens, seid ihr beide zusammen??"]; jeniferHouse2[2][7] = [1, "Nein, wir sind einfach nur Freunde."]; jeniferHouse2[2][8] = [1, "Trotzdem vielen Dank, Frau Lust!"]; jeniferHouse2[2][9] = [11, "Nichts zu danken, erz\u00E4hlen Sie es mir, wenn es ihnen gelingt, die Fee zu rufen. "]; jeniferHouse2[3][0] = [1, 11]; jeniferHouse2[3][1] = [1, "Disculpeme, Se\u00F1orita Pasi\u00F3n, \u00BFle puedo preguntar una cosita?"]; jeniferHouse2[3][2] = [11, "\u00BFQu\u00E9 pas\u00F3, Se\u00F1orita Amor? \u00BFAlgo que refiere a hombres?"]; jeniferHouse2[3][3] = [1, "Oh, no, necesito un espejo para ayudar a Pedro llamar al hada"]; jeniferHouse2[3][4] = [11, "Jejeje, est\u00E1 mal que ning\u00FAn hombre toma parte en esto, pero parece interesante~"]; jeniferHouse2[3][5] = [11, "Bueno, toma el espejo."]; jeniferHouse2[3][6] = [11, "A prop\u00F3sito, \u00BFcit\u00E1is vosotros dos?"]; jeniferHouse2[3][7] = [1, "Oh, no, somos amigos."]; jeniferHouse2[3][8] = [1, "Pero, gracias, \u00A1Se\u00F1orita Pasi\u00F3n!"]; jeniferHouse2[3][9] = [11, "No hay de que, cuentame si le sale llamar a la hada~"]; jeniferHouse2[4][0] = [1, 11]; jeniferHouse2[4][1] = [1, "\u0418\u0437\u0432\u0438\u043D\u0438\u0442\u0435, \u041C\u0438\u0441\u0441 \u0412\u043E\u0436\u0434\u0435\u043B\u0435\u043D\u0438\u0435, \u043C\u043E\u0433\u0443 \u044F \u0412\u0430\u0441 \u043F\u043E\u043F\u0440\u043E\u0441\u0438\u0442\u044C \u043A\u043E\u0435 \u043E \u0447\u0435\u043C?"]; jeniferHouse2[4][2] = [11, "\u0427\u0442\u043E \u0442\u0430\u043A\u043E\u0435, \u041C\u0438\u0441\u0441 \u041B\u044E\u0431\u043E\u0432\u044C? \u0427\u0442\u043E-\u0442\u043E \u0441\u0432\u044F\u0437\u0430\u043D\u043D\u043E\u0435 \u0441 \u043C\u0443\u0436\u0447\u0438\u043D\u0430\u043C\u0438? ~\u0445\u0438-\u0445\u0438~"]; jeniferHouse2[4][3] = [1, "\u041D\u0435\u0442, \u043C\u043D\u0435 \u043D\u0443\u0436\u043D\u043E \u0417\u0435\u0440\u043A\u0430\u043B\u043E, \u0447\u0442\u043E\u0431\u044B \u043F\u043E\u043C\u043E\u0447\u044C \u041F\u0438\u0442\u0435\u0440\u0443 \u0432\u044B\u0437\u0432\u0430\u0442\u044C \u0444\u0435\u044E, \u043E\u0445\u0440\u0430\u043D\u044F\u044E\u0449\u0443\u044E \u043E\u0437\u0435\u0440\u043E."]; jeniferHouse2[4][4] = [11, "\u041E\u0445\u043E\u0445\u043E~, \u043E\u0447\u0435\u043D\u044C \u0436\u0430\u043B\u044C, \u0447\u0442\u043E \u0432 \u0412\u0430\u0448\u0435\u0439 \u043F\u0440\u043E\u0441\u044C\u0431\u0435 \u043D\u0435\u0442 \u043C\u0443\u0436\u0447\u0438\u043D, \u043D\u043E \u0442\u0435\u043C \u043D\u0435 \u043C\u0435\u043D\u0435\u0435, \u044D\u0442\u043E \u0437\u0432\u0443\u0447\u0438\u0442 \u0438\u043D\u0442\u0435\u0440\u0435\u0441\u043D\u043E~"]; jeniferHouse2[4][5] = [11, "\u0425\u043E\u0440\u043E\u0448\u043E, \u0432\u043E\u0442 \u0437\u0435\u0440\u043A\u0430\u043B\u043E."]; jeniferHouse2[4][6] = [11, "\u041A\u0441\u0442\u0430\u0442\u0438, \u0432\u044B \u0434\u0432\u043E\u0435 \u0432\u0441\u0442\u0440\u0435\u0447\u0430\u0435\u0442\u0435\u0441\u044C??"]; jeniferHouse2[4][7] = [1, "\u041D\u0435\u0442, \u043C\u044B \u043F\u0440\u043E\u0441\u0442\u043E \u0434\u0440\u0443\u0437\u044C\u044F.."]; jeniferHouse2[4][8] = [1, "\u041D\u0443 \u0432\u0441\u0451 \u0440\u0430\u0432\u043D\u043E, \u0441\u043F\u0430\u0441\u0438\u0431\u043E \u041C\u0438\u0441\u0441 \u0412\u043E\u0436\u0434\u0435\u043B\u0435\u043D\u0438\u0435!"]; jeniferHouse2[4][9] = [11, "\u041D\u0435 \u0437\u0430 \u0447\u0442\u043E~ \u0440\u0430\u0441\u0441\u043A\u0430\u0436\u0435\u0442\u0435 \u043C\u043D\u0435 \u043F\u043E\u0442\u043E\u043C, \u0435\u0441\u043B\u0438 \u0443\u0434\u0430\u0441\u0442\u0441\u044F \u0432\u044B\u0437\u0432\u0430\u0442\u044C \u0444\u0435\u044E~"]; jeniferHouse2[5][0] = [1, 11]; jeniferHouse2[5][1] = [1, "Excusez-moi Mlle Passion, je peux vous demander quelque chose?"]; jeniferHouse2[5][2] = [11, "Qu'est-ce qu'il y a, Mlle Amour? Quelque chose li\u00E9 avec des hommes?~hi-hi~"]; jeniferHouse2[5][3] = [1, "Non, j'ai besoin d'un mirroir pour aider Pierre \u00E0 faire venir la f\u00E9e gardienne du lac."]; jeniferHouse2[5][4] = [11, "Ohohoho~, c'est dommage qu'il n'y a pas d'homme dans votre demande, mais \u00E7a me para\u00EEt int\u00E9ressant en tout cas"]; jeniferHouse2[5][5] = [11, "Eh bien, voil\u00E0 le mirroir."]; jeniferHouse2[5][6] = [11, "A propos, vous \u00E9tes ensemble tous les deux??"]; jeniferHouse2[5][7] = [1, "Non, nous ne sommes que des amis.."]; jeniferHouse2[5][8] = [1, "En tout cas, merci, Mlle Passion!"]; jeniferHouse2[5][9] = [11, "Pas de quoi~ dites-moi apr\u00E8s si vous r\u00E9ussisez \u00E0 faire venir la f\u00E9e~"]; var jeniferHouse3 = new Array(); var i = 1; while (i <= 5) { jeniferHouse3[i] = new Array(); i++; } jeniferHouse3[1][0] = [1, 11]; jeniferHouse3[1][1] = [11, "Hello Miss Love"]; jeniferHouse3[1][2] = [11, "How is it with you and Mr. Gloomy"]; jeniferHouse3[1][3] = [11, "He's too gloomy... Not very attractive!"]; jeniferHouse3[1][4] = [11, "Mr. Handsome in other hand are really attractive, he's so handsome isn't he?"]; jeniferHouse3[1][5] = [11, "I think he is trying to flirt with me! ~tee hee~"]; jeniferHouse3[2][0] = [1, 11]; jeniferHouse3[2][1] = [11, "Hallo, Frau Liebe"]; jeniferHouse3[2][2] = [11, "Wie steht\u00B4s um Sie und Herr Grimmig?"]; jeniferHouse3[2][3] = [11, "Er ist zu grimmig..nicht gerade attraktiv.."]; jeniferHouse3[2][4] = [11, "Herr Sch\u00F6nling ist sehr h\u00FCbsch. Er ist doch bezaubernd, nicht wahr?"]; jeniferHouse3[2][5] = [11, "Ich glaube, dass er mit mir flirtet.. Hi-hi-hi"]; jeniferHouse3[3][0] = [1, 11]; jeniferHouse3[3][1] = [11, "Hola, Se\u00F1orita Amor\u2026"]; jeniferHouse3[3][2] = [11, "\u00BFC\u00F3mo se va con el Se\u00F1or Triste?"]; jeniferHouse3[3][3] = [11, "Es muy triste, no es muy atractivo"]; jeniferHouse3[3][4] = [11, "Se\u00F1or Guapo es al contrario atractivo. Es muy guapo, \u00BFverdad?"]; jeniferHouse3[3][5] = [11, "Creo que intenta flirtear conmigo, jeje~"]; jeniferHouse3[4][0] = [1, 11]; jeniferHouse3[4][1] = [11, "\u0417\u0434\u0440\u0430\u0432\u0441\u0442\u0432\u0443\u0439\u0442\u0435, \u041C\u0438\u0441\u0441 \u041B\u044E\u0431\u043E\u0432\u044C"]; jeniferHouse3[4][2] = [11, "\u041A\u0430\u043A \u0443 \u0432\u0430\u0441 \u0434\u0435\u043B\u0430 \u0441 \u041C\u0438\u0441\u0442\u0435\u0440\u043E\u043C \u041C\u0440\u0430\u0447\u043D\u044B\u043C?"]; jeniferHouse3[4][3] = [11, "\u041E\u043D \u0441\u043B\u0438\u0448\u043A\u043E\u043C \u043C\u0440\u0430\u0447\u0435\u043D~ \u043D\u0435 \u043E\u0447\u0435\u043D\u044C \u043F\u0440\u0438\u0432\u043B\u0435\u043A\u0430\u0442\u0435\u043B\u0435\u043D"]; jeniferHouse3[4][4] = [11, "\u041C\u0438\u0441\u0442\u0435\u0440 \u041F\u0440\u0435\u043A\u0440\u0430\u0441\u043D\u044B\u0439, \u0441 \u0434\u0440\u0443\u0433\u043E\u0439 \u0441\u0442\u043E\u0440\u043E\u043D\u044B, \u043E\u0447\u0435\u043D\u044C \u043A\u0440\u0430\u0441\u0438\u0432. \u041E\u043D \u043E\u0431\u0432\u043E\u0440\u043E\u0436\u0438\u0442\u0435\u043B\u0435\u043D, \u043D\u0435 \u0442\u0430\u043A \u043B\u0438?"]; jeniferHouse3[4][5] = [11, "\u042F \u0434\u0443\u043C\u0430\u044E, \u0447\u0442\u043E \u043E\u043D \u043F\u044B\u0442\u0430\u0435\u0442\u0441\u044F \u0437\u0430\u0438\u0433\u0440\u044B\u0432\u0430\u0442\u044C \u0441\u043E \u043C\u043D\u043E\u0439 ~\u0445\u0438-\u0445\u0438~"]; jeniferHouse3[5][0] = [1, 11]; jeniferHouse3[5][1] = [11, "Bonjour, Mlle Amour..."]; jeniferHouse3[5][2] = [11, "Comment \u00E7a va avec M. Morne?"]; jeniferHouse3[5][3] = [11, "Il est trop morne~ n'est pas trop attractif"]; jeniferHouse3[5][4] = [11, "M. Beau, de l'autre c\u00F4t\u00E9, est tr\u00E8s beau? Il est passionant, n'est-ce pas?"]; jeniferHouse3[5][5] = [11, "Je crois qu'il essaie de me draguer~hi-hi~"]; var jeniferHouse4 = new Array(); var i = 1; while (i <= 5) { jeniferHouse4[i] = new Array(); i++; } jeniferHouse4[1][0] = [1, 11]; jeniferHouse4[1][1] = [11, "Ahh... I wonder if Mr. Handsome will go with me..."]; jeniferHouse4[1][2] = [1, "Ummm... Miss Lust, can you possibly take me with you?"]; jeniferHouse4[1][3] = [11, "Uum.... Oh, it's you Miss Love, well.. can you get back another time?"]; jeniferHouse4[2][0] = [1, 11]; jeniferHouse4[2][1] = [11, "Ahhh, mich w\u00FCrde es wundern, wenn Herr Sch\u00F6nling mit mir ausgehen w\u00FCrde"]; jeniferHouse4[2][2] = [1, "Ummmm.. Frau Lust, k\u00F6nnten Sie mich mitnehmen?"]; jeniferHouse4[2][3] = [11, "ummm..Ah, das bist ja du, Frau Liebe..K\u00F6nntest du vielleicht ein anderes Mal vorbeischauen?"]; jeniferHouse4[3][0] = [1, 11]; jeniferHouse4[3][1] = [11, "Es interesante si el Se\u00F1or Guapo va conmigo\u2026"]; jeniferHouse4[3][2] = [1, "hum\u2026 Se\u00F1orita Pasi\u00F3n podr\u00EDa tomarme consigo?"]; jeniferHouse4[3][3] = [11, "hum\u2026 eres tu, Se\u00F1orita Amor\u2026 \u00BFpuedes venir luego?"]; jeniferHouse4[4][0] = [1, 11]; jeniferHouse4[4][1] = [11, "\u0410\u2026\u0418\u043D\u0442\u0435\u0440\u0435\u0441\u043D\u043E, \u043F\u043E\u0439\u0434\u0435\u0442 \u043B\u0438 \u0441\u043E \u043C\u043D\u043E\u0439 \u041C\u0438\u0441\u0442\u0435\u0440 \u041F\u0440\u0435\u043A\u0440\u0430\u0441\u043D\u044B\u0439 \u2026"]; jeniferHouse4[4][2] = [1, "\u043C\u043C\u043C\u043C.. \u041C\u0438\u0441\u0441 \u0412\u043E\u0436\u0434\u0435\u043B\u0435\u043D\u0438\u0435, \u043C\u043E\u0433\u043B\u0438 \u0431\u044B \u0412\u044B \u0432\u0437\u044F\u0442\u044C \u043C\u0435\u043D\u044F \u0441 \u0441\u043E\u0431\u043E\u0439?"]; jeniferHouse4[4][3] = [11, "\u043C\u043C\u043C.. \u0410, \u044D\u0442\u043E \u0442\u044B, \u041C\u0438\u0441\u0441 \u041B\u044E\u0431\u043E\u0432\u044C.. \u0410 \u043D\u0435 \u043C\u043E\u0433\u043B\u0430 \u0431\u044B \u0442\u044B \u0437\u0430\u0439\u0442\u0438 \u0432 \u0434\u0440\u0443\u0433\u043E\u0435 \u0432\u0440\u0435\u043C\u044F.."]; jeniferHouse4[5][0] = [1, 11]; jeniferHouse4[5][1] = [11, "Ahh... Je m'interesse, s'il vient avec moi, M. Beau..."]; jeniferHouse4[5][2] = [1, "ummm... Mlle Passion, pouvez-vous me prendre avec vous?"]; jeniferHouse4[5][3] = [11, "ummm... Ah, c'est toi, Mlle Amour.. Peux-tu passer une autre fois..."]; var jeniferAsk = new Array(); var i = 1; while (i <= 5) { jeniferAsk[i] = new Array(); i++; } jeniferAsk[1][0] = [1, 11]; jeniferAsk[1][1] = [11, "YAY! Mr. Handsome decided to go with me! I guess I'm just better than that Angel!"]; jeniferAsk[1][2] = [11, "So, Miss Love, didn't you say you wish to come with me?"]; jeniferAsk[2][0] = [1, 11]; jeniferAsk[2][1] = [11, "Hurra!! Herr Sch\u00F6nling will mit mir ausgehen! Es scheint so, als w\u00E4re ich besser, als diese Engel"]; jeniferAsk[2][2] = [11, "Also, Frau Liebe, wollten Sie nicht mit mir gehen?"]; jeniferAsk[3][0] = [1, 11]; jeniferAsk[3][1] = [11, "Jaja, Se\u00F1or Guapo va conmigo. Parece que soy mejor que esta Angel~"]; jeniferAsk[3][2] = [11, "Pues, Se\u00F1orita Amor, me parece ha dicho que quiere ir conmigo?"]; jeniferAsk[4][0] = [1, 11]; jeniferAsk[4][1] = [11, "\u0423\u0440\u0430~ \u041C\u0438\u0441\u0442\u0435\u0440 \u041F\u0440\u0435\u043A\u0440\u0430\u0441\u043D\u044B\u0439 \u0440\u0435\u0448\u0438\u043B \u043F\u043E\u0439\u0442\u0438 \u0441\u043E \u043C\u043D\u043E\u0439~ \u0432\u0438\u0434\u0438\u043C\u043E, \u044F \u043F\u0440\u043E\u0441\u0442\u043E \u043B\u0443\u0447\u0448\u0435, \u0447\u0435\u043C \u0442\u0430 \u0410\u043D\u0433\u0435\u043B~"]; jeniferAsk[4][2] = [11, "\u0418\u0442\u0430\u043A, \u043C\u0438\u0441\u0441 \u041B\u044E\u0431\u043E\u0432\u044C, \u043F\u043E-\u043C\u043E\u0435\u043C\u0443, \u0412\u044B \u0441\u043F\u0440\u043E\u0441\u0438\u043B\u0438, \u043D\u0435 \u0445\u043E\u0447\u0443 \u043B\u0438 \u044F \u0432\u0437\u044F\u0442\u044C \u0412\u0430\u0441 \u0441 \u0441\u043E\u0431\u043E\u0439?"]; jeniferAsk[5][0] = [1, 11]; jeniferAsk[5][1] = [11, "\u00E7a y est~M. Beau a d\u00E9cid\u00E9 d'aller avec moi~ je dois \u00EAtre meilleure que cette Ange~"]; jeniferAsk[5][2] = [11, "Alors, Mlle Amour, je crois que vous m'avez demand\u00E9 si je voulais vous prendre avec moi?"]; var lynnLouis1 = new Array(); var i = 1; while (i <= 5) { lynnLouis1[i] = new Array(); i++; } lynnLouis1[1][0] = [3, 1]; lynnLouis1[1][1] = [3, "Oh no! oh no!!!"]; lynnLouis1[1][2] = [1, "Huh... Mr. Louis Careless??"]; lynnLouis1[1][3] = [1, "What's wrong Mr. Careless??"]; lynnLouis1[1][4] = [3, "Ohh noo... This is bad!! It's the news!!"]; lynnLouis1[1][5] = [3, "The news.. it's been confirmed"]; lynnLouis1[1][6] = [1, "News? What news?"]; lynnLouis1[1][7] = [3, "The bad news!! Something really bad is going to happen!!!"]; lynnLouis1[1][8] = [3, "Mr. Knowledge sent me to gather everyone to the Middle Village!"]; lynnLouis1[1][9] = [3, "Oh no!! I must hurry tell everybody to gather too!"]; lynnLouis1[1][10] = [1, "..........."]; lynnLouis1[1][11] = [1, "I guess, I'll have to go to Middle Village...."]; lynnLouis1[2][0] = [3, 1]; lynnLouis1[2][1] = [3, "Oh nein!! NEIN!!"]; lynnLouis1[2][2] = [1, "Khm, Herr Sorglos?"]; lynnLouis1[2][3] = [1, "Was ist denn los, Herr Sorglos?"]; lynnLouis1[2][4] = [3, "Oh nein, das ist ja furchtbar! Diese Nachrichten.."]; lynnLouis1[2][5] = [3, "Diese Nachrichten.. Sie wurden best\u00E4tigt.."]; lynnLouis1[2][6] = [1, "Nachrichten? Was denn f\u00FCr Nachrichten?"]; lynnLouis1[2][7] = [3, "Schlechte Nachrichten!! Es wird bald etwas Schreckliches geschehen!!!"]; lynnLouis1[2][8] = [3, "Herr Wissen hat mich geschickt, um alle Dorfbewohner zu versammeln"]; lynnLouis1[2][9] = [3, "Oh nein, ich muss mich beeilen, um alle zu rufen!"]; lynnLouis1[2][10] = [1, "..........."]; lynnLouis1[2][11] = [1, "Ich glaube, ich muss in das Mittlere Dorf laufen"]; lynnLouis1[3][0] = [3, 1]; lynnLouis1[3][1] = [3, "\u00A1Oh no!!"]; lynnLouis1[3][2] = [1, "hum\u2026 \u00BFSe\u00F1or Descuidado?"]; lynnLouis1[3][3] = [1, "\u00BFQu\u00E9 pasa, Se\u00F1or Descuidado?"]; lynnLouis1[3][4] = [3, "Oh no, todo est\u00E1 mal, \u00A1\u00A1estas noticias!!"]; lynnLouis1[3][5] = [3, "Noticias\u2026 Las confirmaron"]; lynnLouis1[3][6] = [1, "\u00BFNoticias? \u00BFQu\u00E9 noticias?"]; lynnLouis1[3][7] = [3, "\u00A1\u00A1Malas noticias!! \u00A1\u00A1\u00A1Algo terrible va a pasar!!!"]; lynnLouis1[3][8] = [3, "El Se\u00F1or Sabio me envi\u00F3 a reunir la gente al pueblo Medio"]; lynnLouis1[3][9] = [3, "\u00A1\u00A1Oh no!! \u00A1Tengo que darme prisa para reunir a todos!"]; lynnLouis1[3][10] = [1, "..........."]; lynnLouis1[3][11] = [1, "Creo que debo ir al pueblo Medio\u2026"]; lynnLouis1[4][0] = [3, 1]; lynnLouis1[4][1] = [3, "\u041E \u043D\u0435\u0442! \u041E \u043D\u0435\u0442!!!"]; lynnLouis1[4][2] = [1, "\u043A\u0445\u043C.. \u041C\u0438\u0441\u0442\u0435\u0440 \u0411\u0435\u0441\u043F\u0435\u0447\u043D\u044B\u0439??"]; lynnLouis1[4][3] = [1, "\u0427\u0442\u043E \u0441\u043B\u0443\u0447\u0438\u043B\u043E\u0441\u044C, \u041C\u0438\u0441\u0442\u0435\u0440 \u0411\u0435\u0441\u043F\u0435\u0447\u043D\u044B\u0439?"]; lynnLouis1[4][4] = [3, "\u041E \u043D\u0435\u0442\u2026 \u0432\u0441\u0451 \u043E\u0447\u0435\u043D\u044C \u043F\u043B\u043E\u0445\u043E! \u042D\u0442\u0438 \u043D\u043E\u0432\u043E\u0441\u0442\u0438!!"]; lynnLouis1[4][5] = [3, "\u041D\u043E\u0432\u043E\u0441\u0442\u0438.. \u0418\u0445 \u043F\u043E\u0434\u0442\u0432\u0435\u0440\u0434\u0438\u043B\u0438"]; lynnLouis1[4][6] = [1, "\u041D\u043E\u0432\u043E\u0441\u0442\u0438.. \u041A\u0430\u043A\u0438\u0435 \u043D\u043E\u0432\u043E\u0441\u0442\u0438?"]; lynnLouis1[4][7] = [3, "\u041F\u043B\u043E\u0445\u0438\u0435 \u043D\u043E\u0432\u043E\u0441\u0442\u0438!! \u0427\u0442\u043E-\u0442\u043E \u0443\u0436\u0430\u0441\u043D\u043E\u0435 \u043F\u0440\u043E\u0438\u0437\u043E\u0439\u0434\u0435\u0442 \u0441\u043A\u043E\u0440\u043E!!!"]; lynnLouis1[4][8] = [3, "\u041C\u0438\u0441\u0442\u0435\u0440 \u0417\u043D\u0430\u043D\u0438\u044F \u043F\u043E\u0441\u043B\u0430\u043B \u043C\u0435\u043D\u044F \u0441\u043E\u0431\u0440\u0430\u0442\u044C \u0432\u0441\u0435\u0445 \u0432 \u0421\u0440\u0435\u0434\u043D\u0435\u0439 \u0414\u0435\u0440\u0435\u0432\u043D\u0435"]; lynnLouis1[4][9] = [3, "\u041E \u043D\u0435\u0442!! \u041C\u043D\u0435 \u043D\u0443\u0436\u043D\u043E \u043F\u043E\u0441\u043F\u0435\u0448\u0438\u0442\u044C, \u0447\u0442\u043E\u0431\u044B \u0441\u043E\u0431\u0440\u0430\u0442\u044C \u0432\u0441\u0435\u0445!"]; lynnLouis1[4][10] = [1, "..........."]; lynnLouis1[4][11] = [1, "\u042F \u0434\u0443\u043C\u0430\u044E, \u043C\u043D\u0435 \u043D\u0430\u0434\u043E \u043E\u0442\u043F\u0440\u0430\u0432\u0438\u0442\u044C\u0441\u044F \u0432 \u0441\u0440\u0435\u0434\u043D\u044E\u044E \u0434\u0435\u0440\u0435\u0432\u043D\u044E\u2026"]; lynnLouis1[5][0] = [3, 1]; lynnLouis1[5][1] = [3, "Oh non! Oh non!!!"]; lynnLouis1[5][2] = [1, "hmm... M. Insouciant??"]; lynnLouis1[5][3] = [1, "Qu'est-ce qui c'est pass\u00E9, M. Insouciant?"]; lynnLouis1[5][4] = [3, "Oh non... Ce n'est pas bien tout \u00E7a! Toutes ces nouvelles!!"]; lynnLouis1[5][5] = [3, "Les nouvelles.. On les a confirm\u00E9es"]; lynnLouis1[5][6] = [1, "Nouvelles.. Quelles nouvelles?"]; lynnLouis1[5][7] = [3, "De mauvaises nouvelles!! Quelque chose d'affreux va se passer!!!"]; lynnLouis1[5][8] = [3, "M. Connaissance m'a envoy\u00E9 de rassembler tout le monde dans le Village Moyen"]; lynnLouis1[5][9] = [3, "Oh non!! Il faut se d\u00E9p\u00EAcher, pour rassembler tout le monde!"]; lynnLouis1[5][10] = [1, "..........."]; lynnLouis1[5][11] = [1, "Je crois que je dois me diriger vers le village moyen...."]; var tonyThomasHouse = new Array(); var i = 1; while (i <= 5) { tonyThomasHouse[i] = new Array(); i++; } tonyThomasHouse[1][0] = [10, 1]; tonyThomasHouse[1][1] = [10, "Hi Lynn!!"]; tonyThomasHouse[1][2] = [1, "Oh, hi Tony Joy, what are you doing here?"]; tonyThomasHouse[1][3] = [10, "Me? Oh, I'm just wandering around as usual hahaha... Hey, you know what? This house is really interesting!"]; tonyThomasHouse[1][4] = [10, "There are this funny thing that pops out every hours! That's so interesting hahahahaha...!"]; tonyThomasHouse[1][5] = [1, "Ahahahaha... It's good to see you so cheerful as usual"]; tonyThomasHouse[1][6] = [10, "Anyway, I saw Peter Gloomy on the bridge, he seems a little weird..."]; tonyThomasHouse[1][7] = [1, "Oh, Okay.. I will take a look on him!"]; tonyThomasHouse[2][0] = [10, 1]; tonyThomasHouse[2][1] = [10, "Hallo, Lynn!!"]; tonyThomasHouse[2][2] = [1, "Hi, Tony, was machst du denn hier?"]; tonyThomasHouse[2][3] = [10, "Ich? Ich laufe einfach rum, wie immer\u2026Ha-ha-ha Hey, wei\u00DFt du was= Dieses Haus ist wirklich interessant"]; tonyThomasHouse[2][4] = [10, "Dort ging es so viele lustige Dinge, die einfach jede Stunde erscheinen! Das ist so interessant! Ha-ha-ha"]; tonyThomasHouse[2][5] = [1, "Ha-ha-ha-ha Mich freut es sehr, dich wieder so fr\u00F6hlich zu sehen"]; tonyThomasHouse[2][6] = [10, "Jedenfalls mach ich Peter Grimmig auf der Br\u00FCcke gesehen. Er sah irgendwie komisch aus.."]; tonyThomasHouse[2][7] = [1, "Hmm..gut, ich schaue mal nach ihm"]; tonyThomasHouse[3][0] = [10, 1]; tonyThomasHouse[3][1] = [10, "\u00A1\u00A1Hola, Lynn!!"]; tonyThomasHouse[3][2] = [1, "\u00A1Oh, hola, Tony, \u00BFque haces aqu\u00ED?"]; tonyThomasHouse[3][3] = [10, "\u00BFYo? Simple andando alrededor como siempre\u2026 Jajaja\u2026 Eh, sabes que\u2026 Esta casa es interesante de verdad"]; tonyThomasHouse[3][4] = [10, "Hay algo en la casa que se aparece de repente cada hora, tan interesante jajajajaja"]; tonyThomasHouse[3][5] = [1, "jajajajaja me alegro verte tan feliz como siempre"]; tonyThomasHouse[3][6] = [10, "En todos los casos, v\u00ED a Pedro muy triste en el puente, parece extra\u00F1o"]; tonyThomasHouse[3][7] = [1, "Oh, bueno\u2026 Voy a verlo"]; tonyThomasHouse[4][0] = [10, 1]; tonyThomasHouse[4][1] = [10, "\u041F\u0440\u0438\u0432\u0435\u0442, \u041B\u0438\u043D\u043D!!"]; tonyThomasHouse[4][2] = [1, "\u041E, \u043F\u0440\u0438\u0432\u0435\u0442 \u0422\u043E\u043D\u0438, \u0447\u0442\u043E \u0442\u044B \u0437\u0434\u0435\u0441\u044C \u0434\u0435\u043B\u0430\u0435\u0448\u044C?"]; tonyThomasHouse[4][3] = [10, "\u042F? \u041E, \u044F \u043F\u0440\u043E\u0441\u0442\u043E \u0431\u0440\u043E\u0436\u0443 \u0432\u043E\u043A\u0440\u0443\u0433 \u043A\u0430\u043A \u043E\u0431\u044B\u0447\u043D\u043E.. \u0425\u0430-\u0445\u0430-\u0445\u0430. \u042D\u0439, \u0437\u043D\u0430\u0435\u0448\u044C \u0447\u0442\u043E? \u042D\u0442\u043E\u0442 \u0434\u043E\u043C \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u0442\u0435\u043B\u044C\u043D\u043E \u0438\u043D\u0442\u0435\u0440\u0435\u0441\u043D\u044B\u0439"]; tonyThomasHouse[4][4] = [10, "\u0422\u0430\u043C \u0442\u0430\u043A \u043C\u043D\u043E\u0433\u043E \u0437\u0430\u0431\u0430\u0432\u043D\u044B\u0445 \u0432\u0435\u0449\u0435\u0439, \u043A\u043E\u0442\u043E\u0440\u044B\u0435 \u0432\u043D\u0435\u0437\u0430\u043F\u043D\u043E \u043F\u043E\u044F\u0432\u043B\u044F\u044E\u0442\u0441\u044F \u043A\u0430\u0436\u0434\u044B\u0439 \u0447\u0430\u0441! \u042D\u0442\u043E \u0442\u0430\u043A \u0438\u043D\u0442\u0435\u0440\u0435\u0441\u043D\u043E! \u0425\u0430-\u0445\u0430-\u0445\u0430!"]; tonyThomasHouse[4][5] = [1, "\u0410-\u0445\u0430-\u0445\u0430-\u0445\u0430! \u041F\u0440\u0438\u044F\u0442\u043D\u043E \u0432\u0438\u0434\u0435\u0442\u044C \u0442\u0435\u0431\u044F \u0442\u0430\u043A\u0438\u043C \u0436\u0435 \u0432\u0435\u0441\u0435\u043B\u044B\u043C, \u043A\u0430\u043A \u043E\u0431\u044B\u0447\u043D\u043E"]; tonyThomasHouse[4][6] = [10, "\u0412 \u043B\u044E\u0431\u043E\u043C \u0441\u043B\u0443\u0447\u0430\u0435, \u044F \u0432\u0438\u0434\u0435\u043B \u041F\u0438\u0442\u0435\u0440\u0430 \u041C\u0440\u0430\u0447\u043D\u043E\u0433\u043E \u043D\u0430 \u043C\u043E\u0441\u0442\u0443. \u041E\u043D \u0432\u044B\u0433\u043B\u044F\u0434\u0435\u043B \u043A\u0430\u043A-\u0442\u043E \u0441\u0442\u0440\u0430\u043D\u043D\u043E"]; tonyThomasHouse[4][7] = [1, "\u041C\u043C, \u0445\u043E\u0440\u043E\u0448\u043E.. \u042F \u0432\u0437\u0433\u043B\u044F\u043D\u0443 \u043D\u0430 \u043D\u0435\u0433\u043E"]; tonyThomasHouse[5][0] = [10, 1]; tonyThomasHouse[5][1] = [10, "Salut, Lynne!!"]; tonyThomasHouse[5][2] = [1, "Oh, salut Tony, qu'est-ce que tu fais l\u00E0?"]; tonyThomasHouse[5][3] = [10, "Moi? Oh, je me prom\u00E8ne comme d'habitude.. Ha-ha-ha. Eh, tu sais quoi? Cette maison est vraiment tr\u00E8s int\u00E9ressante"]; tonyThomasHouse[5][4] = [10, "L\u00E0 il y a beaucoup d'objets amusants qui appara\u00EEssent tous les heures! C'est tellement int\u00E9ressant! Ha-ha-ha!"]; tonyThomasHouse[5][5] = [1, "ah-ha-ha-ha! \u00C7a me fait plaisir de te voir joyeux comme d'habitude"]; tonyThomasHouse[5][6] = [10, "En tout cas, j'ai vu Pierre Morne sur le pont. Il a eu l'air \u00E9trange"]; tonyThomasHouse[5][7] = [1, "Oh, bien... Je vais le voir"]; var tonyLynn1 = new Array(); var i = 1; while (i <= 5) { tonyLynn1[i] = new Array(); i++; } tonyLynn1[1][0] = [1, 10]; tonyLynn1[1][1] = [1, "Tony! TONY!!"]; tonyLynn1[1][2] = [1, "Please take me with you!!"]; tonyLynn1[1][3] = [1, "......."]; tonyLynn1[1][4] = [10, "Ready.. and.. GOO!! Yiihhhaaa!"]; tonyLynn1[1][5] = [1, "Oh NO.. NO!! Please wait!!"]; tonyLynn1[2][0] = [1, 10]; tonyLynn1[2][1] = [1, "Tony! TONY!!"]; tonyLynn1[2][2] = [1, "Nimm mich bitte mit!!!!"]; tonyLynn1[2][3] = [1, "......."]; tonyLynn1[2][4] = [10, "Fertig\u2026und \u2026los!!! Yahoooooooo!"]; tonyLynn1[2][5] = [1, "Oh nein, nein, wartet mal!!!"]; tonyLynn1[3][0] = [1, 10]; tonyLynn1[3][1] = [1, "\u00A1Tony! \u00A1\u00A1TONY!!"]; tonyLynn1[3][2] = [1, "Por favor, \u00A1\u00A1tomame contigo!!"]; tonyLynn1[3][3] = [1, "......."]; tonyLynn1[3][4] = [10, "Listo\u2026 y\u2026 \u00A1vamos! \u00A1Hurra!"]; tonyLynn1[3][5] = [1, "Oh no\u2026 no\u2026 Por favor, \u00A1\u00A1\u00A1espere!!!!"]; tonyLynn1[4][0] = [1, 10]; tonyLynn1[4][1] = [1, "\u0422\u043E\u043D\u0438! \u0422\u041E\u041D\u0418!!"]; tonyLynn1[4][2] = [1, "\u041F\u043E\u0436\u0430\u043B\u0443\u0439\u0441\u0442\u0430, \u0432\u043E\u0437\u044C\u043C\u0438 \u043C\u0435\u043D\u044F \u0441 \u0441\u043E\u0431\u043E\u0439!!"]; tonyLynn1[4][3] = [1, "......."]; tonyLynn1[4][4] = [10, "\u0412\u043D\u0438\u043C\u0430\u043D\u0438\u0435\u2026 \u043C\u0430\u0440\u0448!! \u041F\u043E\u0435\u0445\u0430\u043B\u0438~!"]; tonyLynn1[4][5] = [1, "\u041E \u043D\u0435\u0442.. \u041D\u0435\u0442.. \u041F\u043E\u0436\u0430\u043B\u0443\u0439\u0441\u0442\u0430, \u043F\u043E\u0434\u043E\u0436\u0434\u0438\u0442\u0435..!!"]; tonyLynn1[5][0] = [1, 10]; tonyLynn1[5][1] = [1, "Tony! TONY!!"]; tonyLynn1[5][2] = [1, "Prend-moi avec toi, s'il te pla\u00EEt!!"]; tonyLynn1[5][3] = [1, "......."]; tonyLynn1[5][4] = [10, "Pr\u00EAt... Partez!! yiihhhaaa~! "]; tonyLynn1[5][5] = [1, "Oh non.. Non.. Je vous prie, attendez...!!!"]; var tonyLynn2 = new Array(); var i = 1; while (i <= 5) { tonyLynn2[i] = new Array(); i++; } tonyLynn2[1][0] = [1, 21]; tonyLynn2[1][1] = [1, "Oh no.. He's too excited he couldn't hear me..."]; tonyLynn2[2][0] = [1, 21]; tonyLynn2[2][1] = [1, "Oh, nein, er ist zu erregt, er h\u00F6rt mich nicht\u2026"]; tonyLynn2[3][0] = [1, 21]; tonyLynn2[3][1] = [1, "Oh no\u2026 est\u00E1 muy emocionado y no me oye\u2026"]; tonyLynn2[4][0] = [1, 21]; tonyLynn2[4][1] = [1, "\u041E \u043D\u0435\u0442, \u043E\u043D \u0441\u043B\u0438\u0448\u043A\u043E\u043C \u0432\u043E\u0437\u0431\u0443\u0436\u0434\u0435\u043D \u0441\u0435\u0439\u0447\u0430\u0441, \u043E\u043D \u043D\u0435 \u0441\u043B\u044B\u0448\u0438\u0442 \u043C\u0435\u043D\u044F\u2026"]; tonyLynn2[5][0] = [1, 21]; tonyLynn2[5][1] = [1, "Oh non, il est trop excit\u00E9 maintenant, il ne m'entend pas..."]; var bobLynn1 = new Array(); var i = 1; while (i <= 5) { bobLynn1[i] = new Array(); i++; } bobLynn1[1][0] = [1, 8]; bobLynn1[1][1] = [8, "It's over..."]; bobLynn1[1][2] = [8, "There is no hope..."]; bobLynn1[1][3] = [8, "We are going to die!"]; bobLynn1[1][4] = [1, "No Mr. Despair!!"]; bobLynn1[1][5] = [1, "There must be a way!"]; bobLynn1[1][6] = [8, "I don't care, there is nothing I can do..."]; bobLynn1[1][7] = [1, "Wait Mr. Despair..."]; bobLynn1[1][8] = [8, "Good bye, Miss Love..."]; bobLynn1[2][0] = [1, 8]; bobLynn1[2][1] = [8, "Alles vorbei\u2026"]; bobLynn1[2][2] = [8, "Es gibt keine Hoffnung.."]; bobLynn1[2][3] = [8, "Wir werden sterben!!!"]; bobLynn1[2][4] = [1, "Nein, Herr Verzweifelt!!"]; bobLynn1[2][5] = [1, "Es muss einen Ausweg geben!"]; bobLynn1[2][6] = [8, "Mir ist es egal, ich kann nichts \u00E4ndern.."]; bobLynn1[2][7] = [1, "Warten Sie, Herr Verzweiflung\u2026"]; bobLynn1[2][8] = [8, "Leben Sie wohl, Frau Liebe\u2026"]; bobLynn1[3][0] = [1, 8]; bobLynn1[3][1] = [8, "Ya todo pas\u00F3\u2026"]; bobLynn1[3][2] = [8, "No hay esperanza\u2026"]; bobLynn1[3][3] = [8, "\u00A1\u00A1\u00A1Vamos a morir!!!"]; bobLynn1[3][4] = [1, "No, \u00A1Se\u00F1or Desesperaci\u00F3n!"]; bobLynn1[3][5] = [1, "\u00A1Debe ser alguna salida!"]; bobLynn1[3][6] = [8, "Me da igual, no puedo hacer nada\u2026"]; bobLynn1[3][7] = [1, "Espere, Se\u00F1or Desesperaci\u00F3n\u2026"]; bobLynn1[3][8] = [8, "Adi\u00F3s, Se\u00F1orita Amor\u2026"]; bobLynn1[4][0] = [1, 8]; bobLynn1[4][1] = [8, "\u0412\u0441\u0451 \u0437\u0430\u043A\u043E\u043D\u0447\u0435\u043D\u043E\u2026"]; bobLynn1[4][2] = [8, "\u041D\u0435\u0442 \u043D\u0430\u0434\u0435\u0436\u0434\u044B.."]; bobLynn1[4][3] = [8, "\u041C\u044B \u0443\u043C\u0440\u0435\u043C!!!!"]; bobLynn1[4][4] = [1, "\u041D\u0435\u0442, \u041C\u0438\u0441\u0442\u0435\u0440 \u041E\u0442\u0447\u0430\u044F\u043D\u0438\u0435!!"]; bobLynn1[4][5] = [1, "\u0414\u043E\u043B\u0436\u0435\u043D \u0431\u044B\u0442\u044C \u0432\u044B\u0445\u043E\u0434!"]; bobLynn1[4][6] = [8, "\u041C\u043D\u0435 \u0432\u0441\u0451 \u0440\u0430\u0432\u043D\u043E, \u044F \u043D\u0438\u0447\u0435\u0433\u043E \u043D\u0435 \u043C\u043E\u0433\u0443 \u043F\u043E\u0434\u0435\u043B\u0430\u0442\u044C.."]; bobLynn1[4][7] = [1, "\u041F\u043E\u0434\u043E\u0436\u0434\u0438\u0442\u0435, \u041C\u0438\u0441\u0442\u0435\u0440 \u041E\u0442\u0447\u0430\u044F\u043D\u0438\u0435.."]; bobLynn1[4][8] = [8, "\u041F\u0440\u043E\u0449\u0430\u0439\u0442\u0435, \u041C\u0438\u0441\u0441 \u041B\u044E\u0431\u043E\u0432\u044C.."]; bobLynn1[5][0] = [1, 8]; bobLynn1[5][1] = [8, "Tout est fini..."]; bobLynn1[5][2] = [8, "Pas d'espoir..."]; bobLynn1[5][3] = [8, "Nous allons mourrir!!!!"]; bobLynn1[5][4] = [1, "Non, M. D\u00E9sespoir!!"]; bobLynn1[5][5] = [1, "L'issue doit exister!"]; bobLynn1[5][6] = [8, "\u00E7a m'est \u00E9gal, je ne peux rien faire.."]; bobLynn1[5][7] = [1, "Attendez, M. D\u00E9sespoir.."]; bobLynn1[5][8] = [8, "Adieu, Mlle Amour.."]; var bobLynn2 = new Array(); var i = 1; while (i <= 5) { bobLynn2[i] = new Array(); i++; } bobLynn2[1][0] = [1, 21]; bobLynn2[1][1] = [1, "NO...!!!!"]; bobLynn2[1][2] = [1, "Oh my God!"]; bobLynn2[1][3] = [1, "What should I do now..."]; bobLynn2[2][0] = [1, 21]; bobLynn2[2][1] = [1, "NEIN\u2026!!!!!"]; bobLynn2[2][2] = [1, "Oh mein Gott\u2026"]; bobLynn2[2][3] = [1, "Was soll ich denn jetzt machen?"]; bobLynn2[3][0] = [1, 21]; bobLynn2[3][1] = [1, "\u00A1No!"]; bobLynn2[3][2] = [1, "\u00A1Di\u00F3s m\u00EDo!"]; bobLynn2[3][3] = [1, "\u00BFQu\u00E9 tengo que hacer?"]; bobLynn2[4][0] = [1, 21]; bobLynn2[4][1] = [1, "\u041D\u0415\u0422\u2026!!!!"]; bobLynn2[4][2] = [1, "\u041E \u0431\u043E\u0436\u0435\u2026"]; bobLynn2[4][3] = [1, "\u0427\u0442\u043E \u0436\u0435 \u0434\u0435\u043B\u0430\u0442\u044C \u0442\u0435\u043F\u0435\u0440\u044C\u2026"]; bobLynn2[5][0] = [1, 21]; bobLynn2[5][1] = [1, "NON...!!!"]; bobLynn2[5][2] = [1, "Oh, mon Dieu..."]; bobLynn2[5][3] = [1, "Qu'est-ce que je vais faire maintenant..."]; var thomasAsk = new Array(); var i = 1; while (i <= 5) { thomasAsk[i] = new Array(); i++; } thomasAsk[1][0] = [1, 12]; thomasAsk[1][1] = [12, "Come, Lynn Love, I will take you.."]; thomasAsk[1][2] = [1, "Oh, Thank you very much Sir.."]; thomasAsk[1][3] = [1, "But who are you? I saw you sometimes but I don't know who you are?"]; thomasAsk[1][4] = [12, "Hohohoho!"]; thomasAsk[1][5] = [12, "Come, we are running out of time!"]; thomasAsk[2][0] = [1, 12]; thomasAsk[2][1] = [12, "Komm, Lynn Liebe, ich bringe dich hier weg\u2026"]; thomasAsk[2][2] = [1, "Oh, vielen Dank, Herr\u2026"]; thomasAsk[2][3] = [1, "Wer sind Sie denn?"]; thomasAsk[2][4] = [12, "Hohohoho!"]; thomasAsk[2][5] = [12, "Es scheint so, als h\u00E4tten wir keine Zeit mehr\u2026"]; thomasAsk[3][0] = [1, 12]; thomasAsk[3][1] = [12, "Linn, amor, vamosnos, te tomo yo\u2026"]; thomasAsk[3][2] = [1, "Oh, gracias, Se\u00F1or\u2026"]; thomasAsk[3][3] = [1, "Pero\u2026 \u00BFqui\u00E9n es?"]; thomasAsk[3][4] = [12, "Hohohoho!"]; thomasAsk[3][5] = [12, "Vamosnos, no tenemos tiempo\u2026"]; thomasAsk[4][0] = [1, 12]; thomasAsk[4][1] = [12, "\u041B\u0438\u043D\u043D \u041B\u044E\u0431\u043E\u0432\u044C, \u043F\u043E\u0439\u0434\u0435\u043C, \u044F \u0443\u0432\u0435\u0434\u0443 \u0442\u0435\u0431\u044F \u2026"]; thomasAsk[4][2] = [1, "\u041E, \u0441\u043F\u0430\u0441\u0438\u0431\u043E \u0432\u0430\u043C \u043E\u0433\u0440\u043E\u043C\u043D\u043E\u0435, \u041C\u0438\u0441\u0442\u0435\u0440.."]; thomasAsk[4][3] = [1, "\u041D\u043E \u043A\u0442\u043E \u0412\u044B?"]; thomasAsk[4][4] = [12, "Hohohoho!"]; thomasAsk[4][5] = [12, "\u041F\u043E\u0448\u043B\u0438 \u0436\u0435, \u0443 \u043D\u0430\u0441 \u0441\u043E\u0432\u0441\u0435\u043C \u043D\u0435\u0442 \u0432\u0440\u0435\u043C\u0435\u043D\u0438\u2026"]; thomasAsk[5][0] = [1, 12]; thomasAsk[5][1] = [12, "Lynne Amour, on y va, je vais te ramener..."]; thomasAsk[5][2] = [1, "Oh, merci beaucoup, Monsieur..."]; thomasAsk[5][3] = [1, "Mais qui \u00E9tes-vous?"]; thomasAsk[5][4] = [12, "Hohohoho!"]; thomasAsk[5][5] = [12, "Allons-y, nous n'avons pas le temps..."]; var pilihanAnne = new Array(); var i = 1; while (i <= 5) { pilihanAnne[i] = new Array(); i++; } pilihanAnne[1][0] = [1, 21]; pilihanAnne[1][1] = [1, "I will help you Mrs. Treachery, please take me with you!"]; pilihanAnne[1][2] = [1, "Uumm... I'm sorry Mrs. Treachery, but can I have some time..."]; pilihanAnne[2][0] = [1, 21]; pilihanAnne[2][1] = [1, "Ich werde Ihnen helfen, Frau Untreue, nehmen Sie mich mit\u2026"]; pilihanAnne[2][2] = [1, "um\u2026es tut mir leid, Frau Untreue, aer ich brauche noch ein wenig Zeit\u2026"]; pilihanAnne[3][0] = [1, 21]; pilihanAnne[3][1] = [1, "Le ayudo, Se\u00F1ora Traici\u00F3n, pero, por favor tomeme consigo\u2026"]; pilihanAnne[3][2] = [1, "hum\u2026 me siento, Se\u00F1ora Traici\u00F3n, pero necesito alg\u00FAn tiempo\u2026"]; pilihanAnne[4][0] = [1, 21]; pilihanAnne[4][1] = [1, "\u042F \u043F\u043E\u043C\u043E\u0433\u0443 \u0412\u0430\u043C, \u041C\u0438\u0441\u0441\u0438\u0441 \u0418\u0437\u043C\u0435\u043D\u0430, \u043F\u043E\u0436\u0430\u043B\u0443\u0439\u0441\u0442\u0430, \u0437\u0430\u0431\u0435\u0440\u0438\u0442\u0435 \u043C\u0435\u043D\u044F \u0441 \u0441\u043E\u0431\u043E\u0439.."]; pilihanAnne[4][2] = [1, "\u043C\u043C\u043C.. \u041C\u043D\u0435 \u043E\u0447\u0435\u043D\u044C \u0436\u0430\u043B\u044C, \u041C\u0438\u0441\u0441\u0438\u0441 \u0418\u0437\u043C\u0435\u043D\u0430, \u043D\u043E \u043C\u043D\u0435 \u043D\u0443\u0436\u043D\u043E \u043D\u0435\u043C\u043D\u043E\u0433\u043E \u0432\u0440\u0435\u043C\u0435\u043D\u0438\u2026"]; pilihanAnne[5][0] = [1, 21]; pilihanAnne[5][1] = [1, "Je vous aiderai, Mlle Trahison, s'il vous pla\u00EEt, prenez-moi avec vous..."]; pilihanAnne[5][2] = [1, "ummm... C'est dommage, Mlle Trahison, mais j'ai besoin encore d'un peu de temps..."]; var pilihanJenifer = new Array(); var i = 1; while (i <= 5) { pilihanJenifer[i] = new Array(); i++; } pilihanJenifer[1][0] = [1, 21]; pilihanJenifer[1][1] = [1, "Thank you Miss Lust, please take me with you.."]; pilihanJenifer[1][2] = [1, "Not now Miss Lust, I need time to think..."]; pilihanJenifer[2][0] = [1, 21]; pilihanJenifer[2][1] = [1, "Danke, Frau Lust, nehmen Sie mich bitte mit\u2026"]; pilihanJenifer[2][2] = [1, "Nich jetzt, Frau Lust, ich brauche Zeit zum Nachdenken"]; pilihanJenifer[3][0] = [1, 21]; pilihanJenifer[3][1] = [1, "Gracias, Se\u00F1orita Pasi\u00F3n, por favor tomeme consigo\u2026"]; pilihanJenifer[3][2] = [1, "No puedo ahora, Se\u00F1orita Pasi\u00F3n, necesito alg\u00FAn tiempo para pensar\u2026"]; pilihanJenifer[4][0] = [1, 21]; pilihanJenifer[4][1] = [1, "\u0421\u043F\u0430\u0441\u0438\u0431\u043E, \u041C\u0438\u0441\u0441 \u0412\u043E\u0436\u0434\u0435\u043B\u0435\u043D\u0438\u0435, \u043F\u043E\u0436\u0430\u043B\u0443\u0439\u0441\u0442\u0430, \u0432\u043E\u0437\u044C\u043C\u0438\u0442\u0435 \u043C\u0435\u043D\u044F \u0441 \u0441\u043E\u0431\u043E\u0439.."]; pilihanJenifer[4][2] = [1, "\u041D\u0435 \u0441\u0435\u0439\u0447\u0430\u0441, \u041C\u0438\u0441\u0441 \u0412\u043E\u0436\u0434\u0435\u043B\u0435\u043D\u0438\u0435, \u043C\u043D\u0435 \u043D\u0443\u0436\u043D\u043E \u0432\u0440\u0435\u043C\u044F \u043D\u0430 \u0440\u0430\u0437\u0434\u0443\u043C\u044C\u044F."]; pilihanJenifer[5][0] = [1, 21]; pilihanJenifer[5][1] = [1, "Merci, Mlle Passion, s'il vous pla\u00EEt, prenez-moi avec vous..."]; pilihanJenifer[5][2] = [1, "Pas tout de suite Mlle Passion, j'ai besoin de temps pour r\u00E9fl\u00E9chir."]; var pilihanThomas = new Array(); var i = 1; while (i <= 5) { pilihanThomas[i] = new Array(); i++; } pilihanThomas[1][0] = [1, 21]; pilihanThomas[1][1] = [1, "Thank you Sir, please take me with you.."]; pilihanThomas[1][2] = [1, "I'm sorry Sir, but I need some more time..."]; pilihanThomas[2][0] = [1, 21]; pilihanThomas[2][1] = [1, "Danke, Herr, nehmen Sie mich bitte mit."]; pilihanThomas[2][2] = [1, "Entschuldigen Sie mich mein Herr, aber ich brauche ein wenig Zeit"]; pilihanThomas[3][0] = [1, 21]; pilihanThomas[3][1] = [1, "Gracias, Se\u00F1or, por favor tomeme consigo\u2026"]; pilihanThomas[3][2] = [1, "No puedo ahora, Se\u00F1or, necesito alg\u00FAn tiempo para pensar\u2026"]; pilihanThomas[4][0] = [1, 21]; pilihanThomas[4][1] = [1, "\u0421\u043F\u0430\u0441\u0438\u0431\u043E, \u041C\u0438\u0441\u0442\u0435\u0440, \u043F\u043E\u0436\u0430\u043B\u0443\u0439\u0441\u0442\u0430, \u0432\u043E\u0437\u044C\u043C\u0438\u0442\u0435 \u043C\u0435\u043D\u044F \u0441 \u0441\u043E\u0431\u043E\u0439."]; pilihanThomas[4][2] = [1, "\u0418\u0437\u0432\u0438\u043D\u0438\u0442\u0435, \u041C\u0438\u0441\u0442\u0435\u0440, \u043D\u043E \u043C\u043D\u0435 \u043D\u0430\u0434\u043E \u043D\u0435\u043C\u043D\u043E\u0433\u043E \u0432\u0440\u0435\u043C\u0435\u043D\u0438.."]; pilihanThomas[5][0] = [1, 21]; pilihanThomas[5][1] = [1, "Merci, Monsieur, s'il vous pla\u00EEt, prenez-moi avec vous."]; pilihanThomas[5][2] = [1, "Excusez-moi, Monsieur, mais j'ai besoin de temps.."]; var lastAnne = new Array(); var i = 1; while (i <= 5) { lastAnne[i] = new Array(); i++; } lastAnne[1][0] = [1, 9]; lastAnne[1][1] = [9, "Good!"]; lastAnne[1][2] = [9, "But there is one more think we need"]; lastAnne[1][3] = [9, "I need you to get all 30 Love Sprites here around the village!"]; lastAnne[1][4] = [9, "Go and ask Mr. Knowledge, he will help you!"]; lastAnne[2][0] = [1, 9]; lastAnne[2][1] = [9, "Gut\u2026"]; lastAnne[2][2] = [9, "Es bleibt nur noch eine Sache"]; lastAnne[2][3] = [9, "Ich will, dass du alle 30 Herzchen sammelst"]; lastAnne[2][4] = [9, "Geh und frag Herr Wissen, er wird dir helfen"]; lastAnne[3][0] = [1, 9]; lastAnne[3][1] = [9, "Bueno\u2026"]; lastAnne[3][2] = [9, "Pero se queda una cosita que necesitamos hacer"]; lastAnne[3][3] = [9, "Tienes que recoger todos los corazones alrededor del pueblo\u2026"]; lastAnne[3][4] = [9, "Vaya y pregunta al Se\u00F1or Sabio, te ayuda\u2026"]; lastAnne[4][0] = [1, 9]; lastAnne[4][1] = [9, "\u0425\u043E\u0440\u043E\u0448\u043E.."]; lastAnne[4][2] = [9, "\u041D\u043E \u043E\u0441\u0442\u0430\u043B\u043E\u0441\u044C \u043E\u0434\u043D\u043E \u043D\u0435\u0432\u044B\u043F\u043E\u043B\u043D\u0435\u043D\u043D\u043E\u0435 \u0434\u0435\u043B\u043E"]; lastAnne[4][3] = [9, "\u042F \u0445\u043E\u0447\u0443, \u0447\u0442\u043E\u0431\u044B \u0442\u044B \u0441\u043E\u0431\u0440\u0430\u043B\u0430 \u0432\u0441\u0435 30 \u0441\u0435\u0440\u0434\u0435\u0447\u0435\u043A \u0432 \u0434\u0435\u0440\u0435\u0432\u043D\u0435"]; lastAnne[4][4] = [9, "\u0418\u0434\u0438 \u0438 \u0441\u043F\u0440\u043E\u0441\u0438 \u041C\u0438\u0441\u0442\u0435\u0440\u0430 \u0417\u043D\u0430\u043D\u0438\u044F, \u043E\u043D \u043F\u043E\u043C\u043E\u0436\u0435\u0442 \u0442\u0435\u0431\u0435.."]; lastAnne[5][0] = [1, 9]; lastAnne[5][1] = [9, "D'accord..."]; lastAnne[5][2] = [9, "Il reste encore une affaire inaccomplie"]; lastAnne[5][3] = [9, "Je veux que tu collecte tous les 30 coeurs dans le village"]; lastAnne[5][4] = [9, "Va demander M. Connaissance, il t'aidera..."]; var lastJenifer = new Array(); var i = 1; while (i <= 5) { lastJenifer[i] = new Array(); i++; } lastJenifer[1][0] = [1, 11]; lastJenifer[1][1] = [11, "Good!"]; lastJenifer[1][2] = [11, "But there is one more think we need"]; lastJenifer[1][3] = [11, "I need you to get all 30 Love Sprites here around the village!"]; lastJenifer[1][4] = [11, "Go and ask Mr. Knowledge, he might help you!"]; lastJenifer[2][0] = [1, 11]; lastJenifer[2][1] = [11, "Gut\u2026"]; lastJenifer[2][2] = [11, "Es bleibt nur noch eine Sache"]; lastJenifer[2][3] = [11, "Ich will, dass du alle 30 Herzchen sammelst"]; lastJenifer[2][4] = [11, "Geh und frag Herr Wissen, er wird dir helfen"]; lastJenifer[3][0] = [1, 11]; lastJenifer[3][1] = [11, "Bueno\u2026"]; lastJenifer[3][2] = [11, "Pero se queda una cosita que necesitamos hacer"]; lastJenifer[3][3] = [11, "Tienes que recoger todos los corazones alrededor del pueblo\u2026"]; lastJenifer[3][4] = [11, "Vaya y pregunta al Se\u00F1or Sabio, te ayuda\u2026"]; lastJenifer[4][0] = [1, 11]; lastJenifer[4][1] = [11, "\u0425\u043E\u0440\u043E\u0448\u043E.."]; lastJenifer[4][2] = [11, "\u041D\u043E \u043E\u0441\u0442\u0430\u043B\u043E\u0441\u044C \u043E\u0434\u043D\u043E \u043D\u0435\u0432\u044B\u043F\u043E\u043B\u043D\u0435\u043D\u043D\u043E\u0435 \u0434\u0435\u043B\u043E"]; lastJenifer[4][3] = [11, "\u042F \u0445\u043E\u0447\u0443, \u0447\u0442\u043E\u0431\u044B \u0442\u044B \u0441\u043E\u0431\u0440\u0430\u043B\u0430 \u0432\u0441\u0435 30 \u0441\u0435\u0440\u0434\u0435\u0447\u0435\u043A \u0432 \u0434\u0435\u0440\u0435\u0432\u043D\u0435"]; lastJenifer[4][4] = [11, "\u0418\u0434\u0438 \u0438 \u0441\u043F\u0440\u043E\u0441\u0438 \u041C\u0438\u0441\u0442\u0435\u0440\u0430 \u0417\u043D\u0430\u043D\u0438\u044F, \u043E\u043D \u043F\u043E\u043C\u043E\u0436\u0435\u0442 \u0442\u0435\u0431\u0435.."]; lastJenifer[5][0] = [1, 11]; lastJenifer[5][1] = [11, "D'accord..."]; lastJenifer[5][2] = [11, "Il reste encore une affaire inaccomplie"]; lastJenifer[5][3] = [11, "Je veux que tu collecte tous les 30 coeurs dans le village"]; lastJenifer[5][4] = [11, "Va demander M. Connaissance, il t'aidera..."]; var lastThomas = new Array(); var i = 1; while (i <= 5) { lastThomas[i] = new Array(); i++; } lastThomas[1][0] = [1, 12]; lastThomas[1][1] = [12, "Good!"]; lastThomas[1][2] = [12, "But there is one more think we need"]; lastThomas[1][3] = [12, "I need you to get all 30 Love Sprites here around the village!"]; lastThomas[1][4] = [12, "Go and ask Mr. Knowledge, he might help you!"]; lastThomas[2][0] = [1, 12]; lastThomas[2][1] = [12, "Gut\u2026"]; lastThomas[2][2] = [12, "Es bleibt nur noch eine Sache"]; lastThomas[2][3] = [12, "Ich will, dass du alle 30 Herzchen sammelst"]; lastThomas[2][4] = [12, "Geh und frag Herr Wissen, er wird dir helfen"]; lastThomas[3][0] = [1, 12]; lastThomas[3][1] = [12, "Bueno\u2026"]; lastThomas[3][2] = [12, "Pero se queda una cosita que necesitamos hacer"]; lastThomas[3][3] = [12, "Tienes que recoger todos los corazones alrededor del pueblo\u2026"]; lastThomas[3][4] = [12, "Vaya y pregunta al Se\u00F1or Sabio, te ayuda\u2026"]; lastThomas[4][0] = [1, 12]; lastThomas[4][1] = [12, "\u0425\u043E\u0440\u043E\u0448\u043E.."]; lastThomas[4][2] = [12, "\u041D\u043E \u043E\u0441\u0442\u0430\u043B\u043E\u0441\u044C \u043E\u0434\u043D\u043E \u043D\u0435\u0432\u044B\u043F\u043E\u043B\u043D\u0435\u043D\u043D\u043E\u0435 \u0434\u0435\u043B\u043E"]; lastThomas[4][3] = [12, "\u042F \u0445\u043E\u0447\u0443, \u0447\u0442\u043E\u0431\u044B \u0442\u044B \u0441\u043E\u0431\u0440\u0430\u043B\u0430 \u0432\u0441\u0435 30 \u0441\u0435\u0440\u0434\u0435\u0447\u0435\u043A \u0432 \u0434\u0435\u0440\u0435\u0432\u043D\u0435"]; lastThomas[4][4] = [12, "\u0418\u0434\u0438 \u0438 \u0441\u043F\u0440\u043E\u0441\u0438 \u041C\u0438\u0441\u0442\u0435\u0440\u0430 \u0417\u043D\u0430\u043D\u0438\u044F, \u043E\u043D \u043F\u043E\u043C\u043E\u0436\u0435\u0442 \u0442\u0435\u0431\u0435.."]; lastThomas[5][0] = [1, 12]; lastThomas[5][1] = [12, "D'accord..."]; lastThomas[5][2] = [12, "Il reste encore une affaire inaccomplie"]; lastThomas[5][3] = [12, "Je veux que tu collecte tous les 30 coeurs dans le village"]; lastThomas[5][4] = [12, "Va demander M. Connaissance, il t'aidera..."]; var lastAnne2 = new Array(); var i = 1; while (i <= 5) { lastAnne2[i] = new Array(); i++; } lastAnne2[1][0] = [1, 9]; lastAnne2[1][1] = [9, "Go and ask Mr. Knowledge, he will help you!"]; lastAnne2[2][0] = [1, 9]; lastAnne2[2][1] = [9, "Geh und frag Herr Wissen, er wird dir helfen"]; lastAnne2[3][0] = [1, 9]; lastAnne2[3][1] = [9, "Vaya y pregunta al Se\u00F1or Sabio, te ayuda\u2026"]; lastAnne2[4][0] = [1, 9]; lastAnne2[4][1] = [9, "\u0418\u0434\u0438 \u0438 \u0441\u043F\u0440\u043E\u0441\u0438 \u041C\u0438\u0441\u0442\u0435\u0440\u0430 \u0417\u043D\u0430\u043D\u0438\u044F, \u043E\u043D \u043F\u043E\u043C\u043E\u0436\u0435\u0442 \u0442\u0435\u0431\u0435.."]; lastAnne2[5][0] = [1, 9]; lastAnne2[5][1] = [9, "Va demander M. Connaissance, il t'aidera..."]; var lastJenifer2 = new Array(); var i = 1; while (i <= 5) { lastJenifer2[i] = new Array(); i++; } lastJenifer2[1][0] = [1, 11]; lastJenifer2[1][1] = [9, "Go and ask Mr. Knowledge, he will help you!"]; lastJenifer2[2][0] = [1, 11]; lastJenifer2[2][1] = [9, "Geh und frag Herr Wissen, er wird dir helfen"]; lastJenifer2[3][0] = [1, 11]; lastJenifer2[3][1] = [9, "Vaya y pregunta al Se\u00F1or Sabio, te ayuda\u2026"]; lastJenifer2[4][0] = [1, 11]; lastJenifer2[4][1] = [9, "\u0418\u0434\u0438 \u0438 \u0441\u043F\u0440\u043E\u0441\u0438 \u041C\u0438\u0441\u0442\u0435\u0440\u0430 \u0417\u043D\u0430\u043D\u0438\u044F, \u043E\u043D \u043F\u043E\u043C\u043E\u0436\u0435\u0442 \u0442\u0435\u0431\u0435.."]; lastJenifer2[5][0] = [1, 11]; lastJenifer2[5][1] = [11, "Va demander M. Connaissance, il t'aidera..."]; var lastThomas2 = new Array(); var i = 1; while (i <= 5) { lastThomas2[i] = new Array(); i++; } lastThomas2[1][0] = [1, 12]; lastThomas2[1][1] = [9, "Go and ask Mr. Knowledge, he will help you!"]; lastThomas2[2][0] = [1, 12]; lastThomas2[2][1] = [9, "Geh und frag Herr Wissen, er wird dir helfen"]; lastThomas2[3][0] = [1, 12]; lastThomas2[3][1] = [9, "Vaya y pregunta al Se\u00F1or Sabio, te ayuda\u2026"]; lastThomas2[4][0] = [1, 12]; lastThomas2[4][1] = [9, "\u0418\u0434\u0438 \u0438 \u0441\u043F\u0440\u043E\u0441\u0438 \u041C\u0438\u0441\u0442\u0435\u0440\u0430 \u0417\u043D\u0430\u043D\u0438\u044F, \u043E\u043D \u043F\u043E\u043C\u043E\u0436\u0435\u0442 \u0442\u0435\u0431\u0435.."]; lastThomas2[5][0] = [1, 12]; lastThomas2[5][1] = [12, "Va demander M. Connaissance, il t'aidera..."]; var theEndAnne = new Array(); var i = 1; while (i <= 5) { theEndAnne[i] = new Array(); i++; } theEndAnne[1][0] = [1, 9]; theEndAnne[1][1] = [1, "Mrs. Treachery, I have collected all the Love Sprites!"]; theEndAnne[1][2] = [9, "Great.. Everything is set..."]; theEndAnne[1][3] = [9, "Oh wait.. Can you please wait outside?"]; theEndAnne[1][4] = [9, "I still have something to do!"]; theEndAnne[1][5] = [1, "Okay, Mrs. Treachery!"]; theEndAnne[2][0] = [1, 9]; theEndAnne[2][1] = [1, "Frau Untreue, ich habe alle Herzchen gesammelt\u2026"]; theEndAnne[2][2] = [9, "Gut\u2026Dann w\u00E4re ja alles fertig"]; theEndAnne[2][3] = [9, "Warten Sie! K\u00F6nnten Sie vielleicht drau\u00DFen warten?"]; theEndAnne[2][4] = [9, "Ich muss noch etwas erledigen\u2026"]; theEndAnne[2][5] = [1, "Gut, Frau Untreue!"]; theEndAnne[3][0] = [1, 9]; theEndAnne[3][1] = [1, "Se\u00F1ora Treachery, he recogido todos los corazones\u2026"]; theEndAnne[3][2] = [9, "Perfecto\u2026 ya todo est\u00E1 listo\u2026"]; theEndAnne[3][3] = [9, "\u00A1Espere! \u00BFPodr\u00EDa esperar fuera?"]; theEndAnne[3][4] = [9, "Todav\u00EDa tengo que hacer algo\u2026"]; theEndAnne[3][5] = [1, "Bien, Se\u00F1ora Treachery!"]; theEndAnne[4][0] = [1, 9]; theEndAnne[4][1] = [1, "\u041C\u0438\u0441\u0441\u0438\u0441 \u0418\u0437\u043C\u0435\u043D\u0430, \u044F \u0441\u043E\u0431\u0440\u0430\u043B\u0430 \u0432\u0441\u0435 \u0441\u0435\u0440\u0434\u0435\u0447\u043A\u0438.."]; theEndAnne[4][2] = [9, "\u041E\u0442\u043B\u0438\u0447\u043D\u043E\u2026 \u0432\u0441\u0435 \u0433\u043E\u0442\u043E\u0432\u043E.."]; theEndAnne[4][3] = [9, "\u041F\u043E\u0434\u043E\u0436\u0434\u0438\u0442\u0435! \u041D\u0435 \u043C\u043E\u0433\u043B\u0438 \u0431\u044B \u0412\u044B \u043F\u043E\u0434\u043E\u0436\u0434\u0430\u0442\u044C \u0441\u043D\u0430\u0440\u0443\u0436\u0438?"]; theEndAnne[4][4] = [9, "\u041C\u043D\u0435 \u0432\u0441\u0451 \u0435\u0449\u0451 \u043D\u0430\u0434\u043E \u043A\u043E\u0435-\u0447\u0442\u043E \u0441\u0434\u0435\u043B\u0430\u0442\u044C\u2026"]; theEndAnne[4][5] = [1, "\u0425\u043E\u0440\u043E\u0448\u043E, \u041C\u0438\u0441\u0441\u0438\u0441 \u0418\u0437\u043C\u0435\u043D\u0430!"]; theEndAnne[5][0] = [1, 9]; theEndAnne[5][1] = [1, "Mlle Treachery, j'ai collect\u00E9 tous les coeurs..."]; theEndAnne[5][2] = [9, "Superbe... Tout est pr\u00EAt..."]; theEndAnne[5][3] = [9, "Attendez! Est-ce que vous pouvez attendre dehors?"]; theEndAnne[5][4] = [9, "J'ai besoin de faire quelque chose..."]; theEndAnne[5][5] = [1, "D'accord, Mlle Treachery!"]; var theEndJenifer = new Array(); var i = 1; while (i <= 5) { theEndJenifer[i] = new Array(); i++; } theEndJenifer[1][0] = [1, 11]; theEndJenifer[1][1] = [1, "Hi Miss Lust, I have collected all the Love Sprites!"]; theEndJenifer[1][2] = [11, "Oh, thats nice.. Please wait outside!"]; theEndJenifer[2][0] = [1, 11]; theEndJenifer[2][1] = [1, "Hallo, Frau Lust, ich habe alle Herzchen gesammelt\u2026"]; theEndJenifer[2][2] = [11, "Gut\u2026 Dann lass uns los!"]; theEndJenifer[3][0] = [1, 11]; theEndJenifer[3][1] = [1, "Hola, Se\u00F1ora Lust, he recogido todos los corazones\u2026"]; theEndJenifer[3][2] = [11, "Oh, es tan gentil\u2026 \u00A1Pues vamosnos!"]; theEndJenifer[4][0] = [1, 11]; theEndJenifer[4][1] = [1, "\u041F\u0440\u0438\u0432\u0435\u0442, \u041C\u0438\u0441\u0441 \u0412\u043E\u0436\u0434\u0435\u043B\u0435\u043D\u0438\u0435, \u044F \u0441\u043E\u0431\u0440\u0430\u043B\u0430 \u0432\u0441\u0435 \u0441\u0435\u0440\u0434\u0435\u0447\u043A\u0438\u2026"]; theEndJenifer[4][2] = [11, "\u041F\u0440\u0435\u043A\u0440\u0430\u0441\u043D\u043E\u2026 \u041D\u0443 \u0447\u0442\u043E \u0436, \u043F\u043E\u0435\u0445\u0430\u043B\u0438!"]; theEndJenifer[5][0] = [1, 11]; theEndJenifer[5][1] = [1, "Salut, Mlle Passion, j'ai collect\u00E9 tous les coeurs..."]; theEndJenifer[5][2] = [11, "Superbe... Alors, on y va!"]; var theEndThomas = new Array(); var i = 1; while (i <= 5) { theEndThomas[i] = new Array(); i++; } theEndThomas[1][0] = [1, 12]; theEndThomas[1][1] = [1, "I have collected all the Love Sprites!"]; theEndThomas[1][2] = [12, "Good!!"]; theEndThomas[1][3] = [12, "I have prepared everything..."]; theEndThomas[2][0] = [1, 12]; theEndThomas[2][1] = [1, "Ich habe alle Herzchen gesammelt\u2026"]; theEndThomas[2][2] = [12, "Gut\u2026"]; theEndThomas[2][3] = [12, "Lass uns los\u2026"]; theEndThomas[3][0] = [1, 12]; theEndThomas[3][1] = [1, "He recogido todos los corazones\u2026"]; theEndThomas[3][2] = [12, "Bien\u2026"]; theEndThomas[3][3] = [12, "Vamosnos\u2026"]; theEndThomas[4][0] = [1, 12]; theEndThomas[4][1] = [1, "\u042F \u0441\u043E\u0431\u0440\u0430\u043B\u0430 \u0432\u0441\u0435 \u0441\u0435\u0440\u0434\u0435\u0447\u043A\u0438\u2026"]; theEndThomas[4][2] = [12, "\u0425\u043E\u0440\u043E\u0448\u043E.."]; theEndThomas[4][3] = [12, "\u041F\u043E\u0435\u0445\u0430\u043B\u0438.."]; theEndThomas[5][0] = [1, 12]; theEndThomas[5][1] = [1, "J'ai collect\u00E9 tous les coeurs..."]; theEndThomas[5][2] = [12, "Bien..."]; theEndThomas[5][3] = [12, "On y va..."]; _root.attachMovie("Restart_btn", "restart_mc", 99); restart_mc._x = 35; restart_mc._y = 385; restart_mc.onRelease = function () { controllable = false; posTarget = char_mc._x; _root.attachMovie("confirm_mc", "confirm_mc", 7777); restart_mc._visible = false; confirm_mc.ok_btn.onRelease = function () { for (var _local2 in _root) { delete _root[_local2].onEnterFrame; _root[_local2].removeMovieClip(); delete _root.onEnterFrame; } _root.gotoAndStop("mainmenu"); confirm_mc.removeMovieClip(); }; confirm_mc.cancel_btn.onRelease = function () { restart_mc._visible = true; controllable = true; confirm_mc.removeMovieClip(); }; confirm_mc.back_btn.onRelease = function () { restart_mc._visible = true; controllable = true; confirm_mc.removeMovieClip(); }; };
Frame 9
stop(); for (var i in _root) { delete _root[i].onEnterFrame; _root[i].swapDepths(1); _root[i].removeMovieClip(); delete _root.onEnterFrame; } _root.attachMovie("Ending" + lastMission, "ending_mc", this.getNextHighestDepth()); ending_mc.onMouseDown = function () { this.play(); };
Frame 10
function submitScore(e) { trace(e.existusername); if (String(e.existusername) == "true") { endscreen_mc.name_txt.text = e.freeusername; switch (_root.bahasa) { case 1 : endscreen_mc.des_txt.text = "error, username already taken!"; break; case 2 : endscreen_mc.des_txt.text = "Der Name ist bereits vergeben!"; break; case 3 : endscreen_mc.des_txt.text = "El nombre no est\u00E1 disponible!"; break; case 4 : endscreen_mc.des_txt.text = "\u041E\u0448\u0438\u0431\u043A\u0430, \u0438\u043C\u044F \u0443\u0436\u0435 \u0437\u0430\u043D\u044F\u0442\u043E!"; break; case 5 : endscreen_mc.des_txt.text = "Nom occup\u00E9!"; break; default : endscreen_mc.des_txt.text = "error, username already taken!"; } } else { trace("sending score!"); api.addEventListener(com.api.as2.evnt.APIEvents.GIVESCORE, function (e) { trace(e.gameid); trace(e.level); switch (_root.bahasa) { case 1 : endscreen_mc.des_txt.text = "score submited!"; break; case 2 : endscreen_mc.des_txt.text = "Punktestand gespeichert!"; break; case 3 : endscreen_mc.des_txt.text = "El score est\u00E1 conservado!"; break; case 4 : endscreen_mc.des_txt.text = "\u041E\u0447\u043A\u0438 \u0441\u043E\u0445\u0440\u0430\u043D\u0435\u043D\u044B!"; break; case 5 : endscreen_mc.des_txt.text = "Points sauvegard\u00E9s!"; break; default : endscreen_mc.des_txt.text = "score submited!"; } endscreen_mc.submit_btn.enabled = false; endscreen_mc.submit_btn._visible = false; getURL ("http://twotowersgames.com/eredir/coHNBNyb2wqK?username=" + _root.playerName, "_blank"); }); api.giveScore(_root.playerName, "1", String(_root.totalScore)); } } stop(); endscreen_mc.score_txt.text = _root.totalScore; switch (_root.bahasa) { case 1 : endscreen_mc.name_txt.text = "your name"; break; case 2 : endscreen_mc.name_txt.text = "Dein Name"; break; case 3 : endscreen_mc.name_txt.text = "Tu nombre"; break; case 4 : endscreen_mc.name_txt.text = "\u0412\u0430\u0448\u0435 \u0438\u043C\u044F"; break; case 5 : endscreen_mc.name_txt.text = "Ton nom"; break; default : endscreen_mc.name_txt.text = "your name"; } var api = (new com.api.as2.API("000190", "Wi5htzN7", "http://twotowersgames.com/exclusiveapi/")); endscreen_mc.submit_btn.enabled = true; endscreen_mc.submit_btn._visible = true; endscreen_mc.submit_btn.onRelease = function () { api.removeEventListener(com.api.as2.evnt.APIEvents.GETUSERNAME); api.addEventListener(com.api.as2.evnt.APIEvents.GETUSERNAME, submitScore); switch (_root.bahasa) { case 1 : endscreen_mc.des_txt.text = "sending score.."; break; case 2 : endscreen_mc.des_txt.text = "Punktestand wird gespeichert\u2026"; break; case 3 : endscreen_mc.des_txt.text = "Guardando el score..."; break; case 4 : endscreen_mc.des_txt.text = "\u0421\u043E\u0445\u0440\u0430\u043D\u0435\u043D\u0438\u0435 \u043E\u0447\u043A\u043E\u0432\u2026"; break; case 5 : endscreen_mc.des_txt.text = "La sauvegarde des points\u2026"; break; default : endscreen_mc.des_txt.text = "sending score.."; } _root.playerName = endscreen_mc.name_txt.text; api.checkUserName(_root.playerName); };
Symbol 10 MovieClip [fireworks_mc4] Frame 1
var life = 1; var depth = Math.random(); _yscale = ((depth * 70) + 30); _xscale = ((depth * 70) + 30); var yonx = (Math.random() * 2); var px = (Math.random() * 10); if (yonx >= 1) { px = px * -1; } var yony = (Math.random() * 2); var py = (Math.random() * 10); if (yony >= 1) { py = py * -1; } var surtunme = 0.93; var gravity = (depth / 20); this.onEnterFrame = function () { this._x = this._x + px; this._y = this._y - py; px = px * surtunme; _yscale = (_yscale - life); _xscale = (_yscale - life); py = py * surtunme; py = py - gravity; if ((_xscale <= 0) || (_yscale <= 0)) { this.swapDepths(this.getNextHighestDepth()); this.removeMovieClip(); } };
Symbol 13 MovieClip [fireworks_mc3] Frame 1
var life = 1; var depth = Math.random(); _yscale = ((depth * 70) + 30); _xscale = ((depth * 70) + 30); var yonx = (Math.random() * 2); var px = (Math.random() * 10); if (yonx >= 1) { px = px * -1; } var yony = (Math.random() * 2); var py = (Math.random() * 10); if (yony >= 1) { py = py * -1; } var surtunme = 0.93; var gravity = (depth / 20); this.onEnterFrame = function () { this._x = this._x + px; this._y = this._y - py; px = px * surtunme; _yscale = (_yscale - life); _xscale = (_yscale - life); py = py * surtunme; py = py - gravity; if ((_xscale <= 0) || (_yscale <= 0)) { this.swapDepths(this.getNextHighestDepth()); this.removeMovieClip(); } };
Symbol 16 MovieClip [fireworks_mc2] Frame 1
var life = 1; var depth = Math.random(); _yscale = ((depth * 70) + 30); _xscale = ((depth * 70) + 30); var yonx = (Math.random() * 2); var px = (Math.random() * 10); if (yonx >= 1) { px = px * -1; } var yony = (Math.random() * 2); var py = (Math.random() * 10); if (yony >= 1) { py = py * -1; } var surtunme = 0.93; var gravity = (depth / 20); this.onEnterFrame = function () { this._x = this._x + px; this._y = this._y - py; px = px * surtunme; _yscale = (_yscale - life); _xscale = (_yscale - life); py = py * surtunme; py = py - gravity; if ((_xscale <= 0) || (_yscale <= 0)) { this.swapDepths(this.getNextHighestDepth()); this.removeMovieClip(); } };
Symbol 19 MovieClip [fireworks_mc1] Frame 1
var life = 1; var depth = Math.random(); _yscale = ((depth * 70) + 30); _xscale = ((depth * 70) + 30); var yonx = (Math.random() * 2); var px = (Math.random() * 10); if (yonx >= 1) { px = px * -1; } var yony = (Math.random() * 2); var py = (Math.random() * 10); if (yony >= 1) { py = py * -1; } var surtunme = 0.93; var gravity = (depth / 20); this.onEnterFrame = function () { this._x = this._x + px; this._y = this._y - py; px = px * surtunme; _yscale = (_yscale - life); _xscale = (_yscale - life); py = py * surtunme; py = py - gravity; if ((_xscale <= 0) || (_yscale <= 0)) { this.swapDepths(this.getNextHighestDepth()); this.removeMovieClip(); } };
Symbol 27 MovieClip Frame 1
this._alpha = 0;
Symbol 33 MovieClip Frame 1
gotoAndStop(_root.bahasa);
Symbol 37 Button
on (release) { getURL ("http://twotowersgames.com/eredir/dgnjnNo9HuXE", "_blank"); }
Symbol 52 MovieClip Frame 1
gotoAndStop(_root.bahasa);
Symbol 1748 MovieClip [__Packages.mx.events.EventDispatcher] Frame 0
class mx.events.EventDispatcher { function EventDispatcher () { } static function _removeEventListener(queue, event, handler) { if (queue != undefined) { var _local4 = queue.length; var _local1; _local1 = 0; while (_local1 < _local4) { var _local2 = queue[_local1]; if (_local2 == handler) { queue.splice(_local1, 1); return(undefined); } _local1++; } } } static function initialize(object) { if (_fEventDispatcher == undefined) { _fEventDispatcher = new mx.events.EventDispatcher(); } object.addEventListener = _fEventDispatcher.addEventListener; object.removeEventListener = _fEventDispatcher.removeEventListener; object.dispatchEvent = _fEventDispatcher.dispatchEvent; object.dispatchQueue = _fEventDispatcher.dispatchQueue; } function dispatchQueue(queueObj, eventObj) { var _local7 = "__q_" + eventObj.type; var _local4 = queueObj[_local7]; if (_local4 != undefined) { var _local5; for (_local5 in _local4) { var _local1 = _local4[_local5]; var _local3 = typeof(_local1); if ((_local3 == "object") || (_local3 == "movieclip")) { if (_local1.handleEvent != undefined) { _local1.handleEvent(eventObj); } if (_local1[eventObj.type] != undefined) { if (exceptions[eventObj.type] == undefined) { _local1[eventObj.type](eventObj); } } } else { _local1.apply(queueObj, [eventObj]); } } } } function dispatchEvent(eventObj) { if (eventObj.target == undefined) { eventObj.target = this; } this[eventObj.type + "Handler"](eventObj); dispatchQueue(this, eventObj); } function addEventListener(event, handler) { var _local3 = "__q_" + event; if (this[_local3] == undefined) { this[_local3] = new Array(); } _global.ASSetPropFlags(this, _local3, 1); _removeEventListener(this[_local3], event, handler); this[_local3].push(handler); } function removeEventListener(event, handler) { var _local2 = "__q_" + event; _removeEventListener(this[_local2], event, handler); } static var _fEventDispatcher = undefined; static var exceptions = {move:1, draw:1, load:1}; }
Symbol 1749 MovieClip [__Packages.com.api.as2.evnt.APIEvents] Frame 0
class com.api.as2.evnt.APIEvents { function APIEvents () { } static var GETUSERNAME = "GETUSERNAME"; static var GIVESCORE = "GIVESCORE"; static var STARTGAME = "STARTGAME"; static var BONUSCONTENT = "BONUSCONTENT"; static var FACEBOOKBUTTON = "FACEBOOKBUTTON"; static var ADVERTISING = "ADVERTISING"; static var BADDATA = "BADDATA"; static var LOADERROR = "LOADERROR"; static var SECURITY_ERROR = "SECURITY_ERROR"; static var IO_ERROR = "IO_ERROR"; }
Symbol 1750 MovieClip [__Packages.com.api.as2.API] Frame 0
class com.api.as2.API { var theKey, url, gameid, xml, query_de, query_en; function API (gameid, key, url) { if (key != undefined) { theKey = key; } if (url != undefined) { this.url = url; } if (gameid != undefined) { this.gameid = gameid; } mx.events.EventDispatcher.initialize(this); } function startGame(host) { function loadComplete(success) { (this.query_de);// not popped (this.query_en);// not popped if (loader.resp) { this.reply_en = loader.resp; var _local2 = new XML(com.api.as2.security.RC4.decrypt(loader.resp, this.theKey)); this.reply_de = _local2.toString(); if (_local2 != "") { this.dispatchEvent({type:com.api.as2.evnt.APIEvents.STARTGAME, query_de:this.query_de, query_en:this.query_en, reply_de:this.reply_de, reply_en:this.reply_en}); } } else { trace("Bad xml data loaded in metod 'startGame'."); this.dispatchEvent({type:com.api.as2.evnt.APIEvents.BADDATA, metod:"startGame"}); } } xml = "<?xml version=\"1.0\" encoding=\"UTF-8\"?>"; xml = xml + "\t <root>"; xml = xml + "\t\t<query name=\"startgame\">"; xml = xml + (((("\t\t\t<game gameid=\"" + gameid) + "\" host=\"") + host) + "\"></game>"); xml = xml + "\t\t</query>"; xml = xml + "\t</root>"; query_de = xml; var _local3 = com.api.as2.security.RC4.encrypt(xml, theKey); _local3 = _local3 + com.api.as2.security.RC4.encrypt(gameid, idkey); query_en = _local3; var loader = new LoadVars(); loader.onLoad = mx.utils.Delegate.create(this, loadComplete); var _local2 = new LoadVars(); _local2.query = _local3; _local2.k = Math.random(); _local2.sendAndLoad(url, loader, "GET"); } function checkUserName(userName) { function loadComplete(success) { (this.query_de);// not popped (this.query_en);// not popped if (loader.resp) { this.reply_en = loader.resp; var _local2 = new XML(com.api.as2.security.RC4.decrypt(loader.resp, this.theKey)); this.reply_de = _local2.toString(); var _local4 = ""; var _local3 = ""; if (_local2 != "") { _local4 = (_local2.firstChild.firstChild.firstChild.attributes.existusername ? (_local2.firstChild.firstChild.firstChild.attributes.existusername) : ""); _local3 = (_local2.firstChild.firstChild.firstChild.attributes.freeusername ? (_local2.firstChild.firstChild.firstChild.attributes.freeusername) : ""); } this.dispatchEvent({type:com.api.as2.evnt.APIEvents.GETUSERNAME, existusername:_local4, freeusername:_local3, query_de:this.query_de, query_en:this.query_en, reply_de:this.reply_de, reply_en:this.reply_en}); } else { trace("Bad xml data loaded in metod 'checkUserName'."); this.dispatchEvent({type:com.api.as2.evnt.APIEvents.BADDATA, metod:"checkUserName"}); } } xml = "<?xml version=\"1.0\" encoding=\"UTF-8\"?>"; xml = xml + "\t <root>"; xml = xml + "\t\t<query name=\"checkusername\">"; xml = xml + (("\t\t\t<username><![CDATA[" + userName) + "]]></username>"); xml = xml + "\t\t</query>"; xml = xml + "\t</root>"; query_de = xml; var _local3 = com.api.as2.security.RC4.encrypt(xml, theKey); _local3 = _local3 + com.api.as2.security.RC4.encrypt(gameid, idkey); query_en = _local3; var loader = new LoadVars(); loader.onLoad = mx.utils.Delegate.create(this, loadComplete); var _local2 = new LoadVars(); _local2.query = _local3; _local2.k = Math.random(); _local2.sendAndLoad(url, loader, "GET"); } function giveScore(userName, level, score) { function loadComplete(success) { (this.query_de);// not popped (this.query_en);// not popped if (loader.resp) { this.reply_en = loader.resp; var _local2 = new XML(com.api.as2.security.RC4.decrypt(loader.resp, this.theKey)); this.reply_de = _local2.toString(); var _local4 = 0; var _local3 = 0; if (_local2 != "") { _local4 = (_local2.firstChild.firstChild.firstChild.attributes.gameid ? (_local2.firstChild.firstChild.firstChild.attributes.gameid) : 0); _local3 = (_local2.firstChild.firstChild.firstChild.attributes.level ? (_local2.firstChild.firstChild.firstChild.attributes.level) : 0); } this.dispatchEvent({type:com.api.as2.evnt.APIEvents.GIVESCORE, gameid:_local4, level:_local3, query_de:this.query_de, query_en:this.query_en, reply_de:this.reply_de, reply_en:this.reply_en}); } else { trace("Bad xml data loaded in metod 'giveScore'."); this.dispatchEvent({type:com.api.as2.evnt.APIEvents.BADDATA, metod:"giveScore"}); } } xml = "<?xml version=\"1.0\" encoding=\"UTF-8\"?>"; xml = xml + "\t <root>"; xml = xml + "\t\t<query name=\"givescore\">"; xml = xml + (((((((("\t\t\t<game username=\"" + userName) + "\" gameid=\"") + gameid) + "\" level=\"") + level) + "\" score=\"") + score) + "\"></game>"); xml = xml + "\t\t</query>"; xml = xml + "\t</root>"; query_de = xml; var _local3 = com.api.as2.security.RC4.encrypt(xml, theKey); _local3 = _local3 + com.api.as2.security.RC4.encrypt(gameid, idkey); query_en = _local3; var loader = new LoadVars(); loader.onLoad = mx.utils.Delegate.create(this, loadComplete); var _local2 = new LoadVars(); _local2.query = _local3; _local2.k = Math.random(); _local2.sendAndLoad(url, loader, "GET"); } function bonusContent(host) { function loadComplete(success) { (this.query_de);// not popped (this.query_en);// not popped if (loader.resp) { this.reply_en = loader.resp; var _local2 = new XML(com.api.as2.security.RC4.decrypt(loader.resp, this.theKey)); this.reply_de = _local2.toString(); var _local3 = ""; if (_local2 != "") { _local3 = (_local2.firstChild.firstChild.firstChild.attributes.reply ? (_local2.firstChild.firstChild.firstChild.attributes.reply) : ""); } this.dispatchEvent({type:com.api.as2.evnt.APIEvents.BONUSCONTENT, reply:_local3, query_de:this.query_de, query_en:this.query_en, reply_de:this.reply_de, reply_en:this.reply_en}); } else { trace("Bad xml data loaded in metod 'bonusContent'."); this.dispatchEvent({type:com.api.as2.evnt.APIEvents.BADDATA, metod:"bonusContent"}); } } xml = "<?xml version=\"1.0\" encoding=\"UTF-8\"?>"; xml = xml + "\t <root>"; xml = xml + "\t\t<query name=\"bonuscontent\">"; xml = xml + (((("\t\t\t<game gameid=\"" + gameid) + "\" host=\"") + host) + "\"></game>"); xml = xml + "\t\t</query>"; xml = xml + "\t</root>"; query_de = xml; var _local3 = com.api.as2.security.RC4.encrypt(xml, theKey); _local3 = _local3 + com.api.as2.security.RC4.encrypt(gameid, idkey); query_en = _local3; var loader = new LoadVars(); loader.onLoad = mx.utils.Delegate.create(this, loadComplete); var _local2 = new LoadVars(); _local2.query = _local3; _local2.k = Math.random(); _local2.sendAndLoad(url, loader, "GET"); } function advertising(host) { function loadComplete(success) { (this.query_de);// not popped (this.query_en);// not popped if (loader.resp) { this.reply_en = loader.resp; var _local2 = new XML(com.api.as2.security.RC4.decrypt(loader.resp, this.theKey)); this.reply_de = _local2.toString(); var _local3 = ""; if (_local2 != "") { _local3 = (_local2.firstChild.firstChild.firstChild.attributes.reply ? (_local2.firstChild.firstChild.firstChild.attributes.reply) : ""); } this.dispatchEvent({type:com.api.as2.evnt.APIEvents.ADVERTISING, reply:_local3, query_de:this.query_de, query_en:this.query_en, reply_de:this.reply_de, reply_en:this.reply_en}); } else { trace("Bad xml data loaded in metod 'advertising'."); this.dispatchEvent({type:com.api.as2.evnt.APIEvents.BADDATA, metod:"advertising"}); } } xml = "<?xml version=\"1.0\" encoding=\"UTF-8\"?>"; xml = xml + "\t <root>"; xml = xml + "\t\t<query name=\"advertising\">"; xml = xml + (((("\t\t\t<game gameid=\"" + gameid) + "\" host=\"") + host) + "\"></game>"); xml = xml + "\t\t</query>"; xml = xml + "\t</root>"; query_de = xml; var _local3 = com.api.as2.security.RC4.encrypt(xml, theKey); _local3 = _local3 + com.api.as2.security.RC4.encrypt(gameid, idkey); query_en = _local3; var loader = new LoadVars(); loader.onLoad = mx.utils.Delegate.create(this, loadComplete); var _local2 = new LoadVars(); _local2.query = _local3; _local2.k = Math.random(); _local2.sendAndLoad(url, loader, "GET"); } function facebookbutton(host) { function loadComplete(success) { (this.query_de);// not popped (this.query_en);// not popped if (loader.resp) { this.reply_en = loader.resp; var _local2 = new XML(com.api.as2.security.RC4.decrypt(loader.resp, this.theKey)); this.reply_de = _local2.toString(); var _local3 = ""; if (_local2 != "") { _local3 = (_local2.firstChild.firstChild.firstChild.attributes.reply ? (_local2.firstChild.firstChild.firstChild.attributes.reply) : ""); } this.dispatchEvent({type:com.api.as2.evnt.APIEvents.FACEBOOKBUTTON, reply:_local3, query_de:this.query_de, query_en:this.query_en, reply_de:this.reply_de, reply_en:this.reply_en}); } else { trace("Bad xml data loaded in metod 'facebookbutton'."); this.dispatchEvent({type:com.api.as2.evnt.APIEvents.BADDATA, metod:"facebookbutton"}); } } xml = "<?xml version=\"1.0\" encoding=\"UTF-8\"?>"; xml = xml + "\t <root>"; xml = xml + "\t\t<query name=\"facebookbutton\">"; xml = xml + (((("\t\t\t<game gameid=\"" + gameid) + "\" host=\"") + host) + "\"></game>"); xml = xml + "\t\t</query>"; xml = xml + "\t</root>"; query_de = xml; var _local3 = com.api.as2.security.RC4.encrypt(xml, theKey); _local3 = _local3 + com.api.as2.security.RC4.encrypt(gameid, idkey); query_en = _local3; var loader = new LoadVars(); loader.onLoad = mx.utils.Delegate.create(this, loadComplete); var _local2 = new LoadVars(); _local2.query = _local3; _local2.k = Math.random(); _local2.sendAndLoad(url, loader, "GET"); } var idkey = "aKEu-wwX2NaXPLP*9=]jbWiK"; }
Symbol 1751 MovieClip [__Packages.com.api.as2.security.RC4] Frame 0
class com.api.as2.security.RC4 { function RC4 () { } static function encrypt(src, key) { var _local3 = strToChars(src); var _local1 = strToChars(key); var _local2 = calculate(_local3, _local1); return(charsToHex(_local2)); } static function decrypt(src, key) { var _local3 = hexToChars(src); var _local1 = strToChars(key); var _local2 = calculate(_local3, _local1); return(charsToStr(_local2)); } static function initialize(pwd) { var _local3 = 0; var _local4; var _local5 = pwd.length; var _local1 = 0; while (_local1 <= 255) { mykey[_local1] = pwd[_local1 % _local5]; sbox[_local1] = _local1; _local1++; } var _local2 = 0; while (_local2 <= 255) { _local3 = ((_local3 + sbox[_local2]) + mykey[_local2]) % 256; _local4 = sbox[_local2]; sbox[_local2] = sbox[_local3]; sbox[_local3] = _local4; _local2++; } } static function calculate(plaintxt, psw) { initialize(psw); var _local1 = 0; var _local2 = 0; var _local9 = new Array(); var _local7; var _local5; var _local6; var _local3 = 0; while (_local3 < plaintxt.length) { _local1 = (_local1 + 1) % 256; _local2 = (_local2 + sbox[_local1]) % 256; _local5 = sbox[_local1]; sbox[_local1] = sbox[_local2]; sbox[_local2] = _local5; var _local4 = (sbox[_local1] + sbox[_local2]) % 256; _local7 = sbox[_local4]; _local6 = plaintxt[_local3] ^ _local7; _local9.push(_local6); _local3++; } return(_local9); } static function charsToHex(chars) { var _local4 = new String(""); var _local3 = new Array("0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "a", "b", "c", "d", "e", "f"); var _local1 = 0; while (_local1 < chars.length) { _local4 = _local4 + (_local3[chars[_local1] >> 4] + _local3[chars[_local1] & 15]); _local1++; } return(_local4); } static function hexToChars(hex) { var _local3 = new Array(); var _local1 = ((hex.substr(0, 2) == "0x") ? 2 : 0); while (_local1 < hex.length) { _local3.push(parseInt(hex.substr(_local1, 2), 16)); _local1 = _local1 + 2; } return(_local3); } static function charsToStr(chars) { var _local3 = new String(""); var _local1 = 0; while (_local1 < chars.length) { _local3 = _local3 + String.fromCharCode(chars[_local1]); _local1++; } return(_local3); } static function strToChars(str) { var _local3 = new Array(); var _local1 = 0; while (_local1 < str.length) { _local3.push(str.charCodeAt(_local1)); _local1++; } return(_local3); } static var sbox = new Array(255); static var mykey = new Array(255); }
Symbol 1752 MovieClip [__Packages.mx.utils.Delegate] Frame 0
class mx.utils.Delegate extends Object { var func; function Delegate (f) { super(); func = f; } static function create(obj, func) { var _local2 = function () { var _local2 = arguments.callee.target; var _local3 = arguments.callee.func; return(_local3.apply(_local2, arguments)); }; _local2.target = obj; _local2.func = func; return(_local2); } function createDelegate(obj) { return(create(obj, func)); } }
Symbol 66 MovieClip Frame 1
gotoAndStop(_root.bahasa);
Symbol 74 MovieClip [Richard_20] Frame 121
stop(); _root.mainCamX = -(_root.char_mc._x - 350); _root.navigation_mc.house3_btn._visible = true; _root.navigation_mc.back_btn._visible = true; _root.controllable = true; _root.mission = 12; _root.showMission(); _root.soundBGM("BGM2"); this._parent.removeMovieClip();
Symbol 79 MovieClip Frame 1
this._alpha = 0;
Symbol 96 MovieClip Frame 1
stop();
Symbol 96 MovieClip Frame 52
stop(); this._visible = false;
Symbol 168 MovieClip [Angel_0] Frame 30
gotoAndPlay ("runloop");
Symbol 184 MovieClip Frame 1
gotoAndStop(_root.bahasa);
Symbol 195 MovieClip Frame 1
gotoAndStop(_root.bahasa);
Symbol 216 MovieClip Frame 1
gotoAndStop(_root.bahasa);
Symbol 251 MovieClip Frame 61
_root.soundFX("alarm");
Symbol 272 MovieClip Frame 1
gotoAndStop(_root.bahasa);
Symbol 290 MovieClip Frame 1
gotoAndStop(_root.bahasa);
Symbol 301 MovieClip Frame 1
gotoAndStop(_root.bahasa);
Symbol 341 MovieClip [Char_0] Frame 28
gotoAndPlay ("runloop");
Symbol 378 MovieClip [Char_1] Frame 13
_root.soundFX("rifle");
Symbol 378 MovieClip [Char_1] Frame 25
_root.soundFX("rifle");
Symbol 378 MovieClip [Char_1] Frame 30
gotoAndPlay ("runloop");
Symbol 378 MovieClip [Char_1] Frame 31
_root.soundFX("rifle");
Symbol 378 MovieClip [Char_1] Frame 35
stop(); this._parent.setStance(0);
Symbol 405 MovieClip [Char_2] Frame 11
_root.soundFX("rifle");
Symbol 405 MovieClip [Char_2] Frame 21
_root.soundFX("rifle");
Symbol 405 MovieClip [Char_2] Frame 24
gotoAndPlay ("runloop");
Symbol 405 MovieClip [Char_2] Frame 25
_root.soundFX("rifle");
Symbol 405 MovieClip [Char_2] Frame 29
stop(); this._parent.setStance(0);
Symbol 469 MovieClip [Char_4] Frame 39
if (_root.scene == 1) { if (this._parent.target_mc == _root.navigation_mc.book_btn) { _root.showObject(1); } if (this._parent.target_mc == _root.navigation_mc.alarm_btn) { _root.showMission(); _root.navigation_mc.alarm_mc.gotoAndStop(1); _root.navigation_mc.alarm_btn._visible = false; _root.riddleMatikanAlarm = true; _root.controllable = true; } } if (_root.scene == 6) { if (this._parent.target_mc == _root.navigation_mc.book_btn) { _root.showObject(5); _root.navigation_mc.book_btn._visible = false; _root.navigation_mc.paper_mc._visible = false; } } this._parent.setStance(0);
Symbol 500 MovieClip [Char_10] Frame 29
gotoAndPlay ("runloop");
Symbol 501 MovieClip [Char_11] Frame 30
gotoAndPlay ("runloop");
Symbol 501 MovieClip [Char_11] Frame 35
stop(); this._parent.setStance(0);
Symbol 502 MovieClip [Char_12] Frame 24
gotoAndPlay ("runloop");
Symbol 502 MovieClip [Char_12] Frame 29
stop(); this._parent.setStance(0);
Symbol 569 MovieClip [Char_21] Frame 158
_root.controllable = true; _root.navigation_mc.alarm_btn._visible = true; _root.showMission(); this._parent.setStance(0);
Symbol 595 MovieClip Frame 11
stop();
Symbol 595 MovieClip Frame 20
stop();
Symbol 596 MovieClip Frame 11
stop();
Symbol 596 MovieClip Frame 20
stop(); this._parent.removeMovieClip();
Symbol 604 MovieClip [Mask_intro] Frame 19
stop(); this.removeMovieClip();
Symbol 606 MovieClip [Mask_outro] Frame 18
stop(); if (this._position == "left") { _root.scene++; _root.generateLevel(this._position); } else if (this._position == "right") { _root.scene--; _root.generateLevel(this._position); } else { _root.scene = this.sceneTemp; _root.generateLevel(this._position, this.posXtemp, this.posYtemp); } this.removeMovieClip();
Symbol 649 MovieClip Frame 1
gotoAndStop(_root.bahasa);
Symbol 673 MovieClip [Louis_2] Frame 7
_root.soundFX("rifle");
Symbol 673 MovieClip [Louis_2] Frame 17
_root.soundFX("rifle");
Symbol 708 MovieClip [Char_6] Frame 26
stop(); this._parent.setStance(0);
Symbol 713 MovieClip [Louis_paper] Frame 61
stop(); _root.showMission(); _root.navigation_mc.paper_btn._visible = true;
Symbol 748 MovieClip [Char_5] Frame 19
if (_root.scene == 5) { if (_root.riddlePeter == 4) { this._parent.target_mc = undefined; _root.navigation_mc.attachMovie("Peri_combMirror", "peri_mc", 151); _root.navigation_mc.peri_mc._x = _root.char_mc._x + 50; _root.navigation_mc.peri_mc._y = _root.char_mc._y; _root.riddlePeter = 5; } } if (_root.scene == 1) { if (this._parent.target_mc == _root.navigation_mc.bag_btn) { _root.navigation_mc.bag_mc._visible = false; } }
Symbol 748 MovieClip [Char_5] Frame 35
if (_root.scene == 2) { if (this._parent.target_mc == _root.navigation_mc.paper_btn) { _root.platform_mc.paper_mc.removeMovieClip(); _root.navigation_mc.paper_btn._visible = false; _root.riddleKertasLouis = true; _root.showObject(2); } } if (_root.scene == 5) { if (_root.riddlePeter == 5) { _root.navigation_mc.peri_mc.play(); } } if (_root.scene == 1) { if (this._parent.target_mc == _root.navigation_mc.bag_btn) { _root.tampilDialog(_root.lynnBag); } } this._parent.setStance(0);
Symbol 759 MovieClip [Object2] Frame 1
gotoAndStop(_root.bahasa);
Symbol 922 MovieClip [Peri_combMirror] Frame 1
stop();
Symbol 922 MovieClip [Peri_combMirror] Frame 25
_root.putCharacter("fairy", "Fairy", 0, "left", this._x, this._y); _root.char_mc.setStance(6); var color = 16777215; var alpha = 1; var blurX = 35; var blurY = 35; var strength = 2; var quality = 3; var inner = false; var knockout = false; var filter = (new flash.filters.GlowFilter(color, alpha, blurX, blurY, strength, quality, inner, knockout)); var filterArray = new Array(); filterArray.push(filter); _root.platform_mc.fairy.filters = filterArray;
Symbol 922 MovieClip [Peri_combMirror] Frame 36
stop(); _root.tampilDialog(_root.peterLynn3); this.removeMovieClip();
Symbol 998 MovieClip [LouisB_2] Frame 7
_root.soundFX("rifle");
Symbol 998 MovieClip [LouisB_2] Frame 17
_root.soundFX("rifle");
Symbol 1033 MovieClip [Bob_1] Frame 76
stop(); _root.tampilDialog(_root.bobLynn2); this._parent.removeMovieClip();
Symbol 1078 MovieClip [Tony_2] Frame 1
char.stop();
Symbol 1078 MovieClip [Tony_2] Frame 2
char.play();
Symbol 1078 MovieClip [Tony_2] Frame 67
stop(); _root.mainCamX = 0; _root.tampilDialog(_root.tonyLynn2); this._parent.removeMovieClip();
Symbol 1096 MovieClip [FadeOut] Frame 40
_root.platform_mc.peter.removeMovieClip(); _root.platform_mc.fairy.removeMovieClip();
Symbol 1096 MovieClip [FadeOut] Frame 91
stop(); _root.tampilDialog(_root.peterLynnEnd); this.removeMovieClip();
Symbol 1130 MovieClip [Object5] Frame 1
gotoAndStop(_root.bahasa);
Symbol 1173 MovieClip Frame 1
gotoAndStop(_root.bahasa);
Symbol 1193 MovieClip Frame 1
gotoAndStop(_root.bahasa);
Symbol 1211 MovieClip Frame 1
gotoAndStop(_root.bahasa);
Symbol 1229 MovieClip Frame 1
gotoAndStop(_root.bahasa);
Symbol 1230 MovieClip [Ending1] Frame 11
stop();
Symbol 1230 MovieClip [Ending1] Frame 12
_root.soundFX("pageFlip");
Symbol 1230 MovieClip [Ending1] Frame 30
stop();
Symbol 1230 MovieClip [Ending1] Frame 31
_root.soundFX("pageFlip");
Symbol 1230 MovieClip [Ending1] Frame 49
stop();
Symbol 1230 MovieClip [Ending1] Frame 50
_root.soundFX("pageFlip");
Symbol 1230 MovieClip [Ending1] Frame 68
stop();
Symbol 1230 MovieClip [Ending1] Frame 69
_root.soundFX("pageFlip");
Symbol 1230 MovieClip [Ending1] Frame 151
stop(); _root.play(); this.removeMovieClip();
Symbol 1243 MovieClip Frame 1
gotoAndStop(_root.bahasa);
Symbol 1261 MovieClip Frame 1
gotoAndStop(_root.bahasa);
Symbol 1279 MovieClip Frame 1
gotoAndStop(_root.bahasa);
Symbol 1297 MovieClip Frame 1
gotoAndStop(_root.bahasa);
Symbol 1298 MovieClip [Ending2] Frame 11
stop();
Symbol 1298 MovieClip [Ending2] Frame 12
_root.soundFX("pageFlip");
Symbol 1298 MovieClip [Ending2] Frame 30
stop();
Symbol 1298 MovieClip [Ending2] Frame 31
_root.soundFX("pageFlip");
Symbol 1298 MovieClip [Ending2] Frame 49
stop();
Symbol 1298 MovieClip [Ending2] Frame 50
_root.soundFX("pageFlip");
Symbol 1298 MovieClip [Ending2] Frame 68
stop();
Symbol 1298 MovieClip [Ending2] Frame 69
_root.soundFX("pageFlip");
Symbol 1298 MovieClip [Ending2] Frame 151
stop(); _root.play(); this.removeMovieClip();
Symbol 1316 MovieClip Frame 1
gotoAndStop(_root.bahasa);
Symbol 1339 MovieClip Frame 1
gotoAndStop(_root.bahasa);
Symbol 1357 MovieClip Frame 1
gotoAndStop(_root.bahasa);
Symbol 1375 MovieClip Frame 1
gotoAndStop(_root.bahasa);
Symbol 1393 MovieClip Frame 1
gotoAndStop(_root.bahasa);
Symbol 1421 MovieClip Frame 1
gotoAndStop(_root.bahasa);
Symbol 1422 MovieClip [Ending3] Frame 11
stop();
Symbol 1422 MovieClip [Ending3] Frame 12
_root.soundFX("pageFlip");
Symbol 1422 MovieClip [Ending3] Frame 30
stop();
Symbol 1422 MovieClip [Ending3] Frame 31
_root.soundFX("pageFlip");
Symbol 1422 MovieClip [Ending3] Frame 49
stop();
Symbol 1422 MovieClip [Ending3] Frame 50
_root.soundFX("pageFlip");
Symbol 1422 MovieClip [Ending3] Frame 68
stop();
Symbol 1422 MovieClip [Ending3] Frame 69
_root.soundFX("pageFlip");
Symbol 1422 MovieClip [Ending3] Frame 87
stop();
Symbol 1422 MovieClip [Ending3] Frame 88
_root.soundFX("pageFlip");
Symbol 1422 MovieClip [Ending3] Frame 106
stop();
Symbol 1422 MovieClip [Ending3] Frame 107
_root.soundFX("pageFlip");
Symbol 1422 MovieClip [Ending3] Frame 189
stop(); _root.play(); this.removeMovieClip();
Symbol 1425 MovieClip [FadeOutEnd] Frame 151
stop(); _root.play(); this.removeMovieClip();
Symbol 1519 MovieClip Frame 83
stop(); _root.play();
Symbol 1530 MovieClip Frame 1
gotoAndStop(_root.bahasa);
Symbol 1531 Button
on (release) { _root.cheatTamat(1); }
Symbol 1533 Button
on (release) { _root.cheatTamat(2); }
Symbol 1534 Button
on (release) { _root.cheatTamat(3); }
Symbol 1556 MovieClip Frame 1
gotoAndStop(_root.bahasa);
Symbol 1562 MovieClip Frame 1
gotoAndStop(_root.bahasa);
Symbol 1568 MovieClip Frame 1
gotoAndStop(_root.bahasa);
Symbol 1574 MovieClip Frame 1
gotoAndStop(_root.bahasa);
Symbol 1580 MovieClip Frame 1
gotoAndStop(_root.bahasa);
Symbol 1586 MovieClip Frame 1
gotoAndStop(_root.bahasa);
Symbol 1590 MovieClip Frame 1
gotoAndStop(_root.bahasa);
Symbol 1601 MovieClip Frame 1
gotoAndStop(_root.bahasa);
Symbol 1607 MovieClip Frame 1
gotoAndStop(_root.bahasa);
Symbol 1611 MovieClip Frame 1
if (_root.playerAuthed == 1) { switch (_root.bahasa) { case 1 : welcome_txt.text = ("Welcome, " + _root.playerName) + "!"; break; case 2 : welcome_txt.text = ("Willkommen, " + _root.playerName) + "!"; break; case 3 : welcome_txt.text = ("Bienvenida, " + _root.playerName) + "!"; break; case 4 : welcome_txt.text = ("\u0414\u043E\u0431\u0440\u043E \u043F\u043E\u0436\u0430\u043B\u043E\u0432\u0430\u0442\u044C, " + _root.playerName) + "!"; break; case 5 : welcome_txt.text = ("Bienvenu, " + _root.playerName) + "!"; break; default : welcome_txt.text = ("Welcome, " + _root.playerName) + "!"; } ttg_btn._visible = false; } else { switch (_root.bahasa) { case 1 : welcome_txt.text = "Welcome, Player!"; break; case 2 : welcome_txt.text = "Willkommen, Spieler!"; break; case 3 : welcome_txt.text = "Bienvenida, Jugador!"; break; case 4 : welcome_txt.text = "\u0414\u043E\u0431\u0440\u043E \u043F\u043E\u0436\u0430\u043B\u043E\u0432\u0430\u0442\u044C, \u0418\u0433\u0440\u043E\u043A!"; break; case 5 : welcome_txt.text = "Bienvenu, Joueur!"; break; default : welcome_txt.text = "Welcome, Player!"; } ttg_btn.onRelease = function () { getURL ("http://twotowersgames.com/register/login", "_self"); }; }
Symbol 1611 MovieClip Frame 27
play_btn.onRelease = function () { if (_root.credits_mc.isTampil) { _root.credits_mc.gotoAndPlay("creditOut"); } gotoAndPlay ("fadeOut"); }; if (!_root.cekSavedGame()) { continue_btn._visible = false; } continue_btn.onRelease = function () { _root.loadGame(); if (_root.credits_mc.isTampil) { _root.credits_mc.gotoAndPlay("creditOut"); } gotoAndPlay ("fadeOut"); if (_root.mission >= 9) { _root.soundBGM("BGM2"); } };
Symbol 1611 MovieClip Frame 33
more_btn.onRelease = function () { getURL ("http://www.twotowersgames.com/", "_blank"); };
Symbol 1611 MovieClip Frame 39
credits_btn.onRelease = function () { _root.credits_mc.play(); };
Symbol 1611 MovieClip Frame 44
walkthrough_btn.onRelease = function () { getURL ("http://twotowersgames.com/eredir/gOBAogdsL9O3", "_blank"); };
Symbol 1611 MovieClip Frame 49
add_btn.onRelease = function () { getURL ("http://twotowersgames.com/eredir/hljBabaSpOd8", "_blank"); }; highscores_btn.onRelease = function () { getURL ("http://twotowersgames.com/eredir/coHNBNyb2wqK?username=" + _root.playerName, "_blank"); };
Symbol 1611 MovieClip Frame 54
report_btn.onRelease = function () { getURL ("http://twotowersgames.com/bugreporter/lynn-love/fromgame", "_blank"); };
Symbol 1611 MovieClip Frame 74
stop();
Symbol 1611 MovieClip Frame 111
stop(); _root.play();
Symbol 1614 MovieClip Frame 1
stop(); this.isTampil = false;
Symbol 1614 MovieClip Frame 20
stop(); this.isTampil = true;
Symbol 1686 MovieClip Frame 1
fireworks = function (x1, y1, r, g, b, p) { var _local3 = 0; while (_local3 < r) { this.attachMovie("fireworks_mc1", "r" + _local3, _local3); _root.logo["r" + _local3]._x = x1; _root.logo["r" + _local3]._y = y1; _local3++; } _local3 = 0; while (_local3 < g) { this.attachMovie("fireworks_mc2", "g" + _local3, r + _local3); _root.logo["g" + _local3]._x = x1; _root.logo["g" + _local3]._y = y1; _local3++; } _local3 = 0; while (_local3 < b) { this.attachMovie("fireworks_mc3", "b" + _local3, (r + g) + _local3); _root.logo["b" + _local3]._x = x1; _root.logo["b" + _local3]._y = y1; _local3++; } _local3 = 0; while (_local3 < p) { this.attachMovie("fireworks_mc4", "p" + _local3, ((r + g) + b) + _local3); _root.logo["p" + _local3]._x = x1; _root.logo["p" + _local3]._y = y1; _local3++; } }; fireworks_start = function () { var _local4 = Math.random() * 20; var _local7 = Math.random() * 20; var _local5 = Math.random() * 20; var _local6 = Math.random() * 20; var _local3 = 0; var _local2 = 0; _root.logo.attachMovie("light", "light", 3000); _root.logo.light._x = _local3; _root.logo.light._y = _local2; fireworks(_local3, _local2, _local4, _local7, _local5, _local6); }; fireworks_start();
Symbol 1686 MovieClip Frame 70
stop();
Symbol 1700 MovieClip Frame 61
stop();
Symbol 1704 MovieClip Frame 37
stop();
Symbol 1708 Button
on (release) { gotoAndPlay (1); }
Symbol 1709 MovieClip Frame 161
stop(); _root.play();
Symbol 1710 MovieClip Frame 58
stop();
Symbol 1718 MovieClip Frame 101
stop(); _root.play();
Symbol 1724 MovieClip Frame 1
gotoAndStop(_root.bahasa);
Symbol 1730 MovieClip Frame 1
gotoAndStop(_root.bahasa);
Symbol 1739 MovieClip Frame 1
gotoAndStop(_root.bahasa);
Symbol 1746 MovieClip Frame 1
gotoAndStop(_root.bahasa);
Symbol 1747 MovieClip Frame 1
replay_btn.onRelease = function () { _root.gotoAndStop("mainmenu"); }; more_btn.onRelease = function () { _root.getURL("http://twotowersgames.com/eredir/dgnjnNo9HuXE", "_blank"); };
Symbol 1747 MovieClip Frame 23
stop();

Library Items

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Symbol 4 Sound [spriteGet]
Symbol 5 Sound [panic]
Symbol 6 Sound [pageFlip]
Symbol 7 Sound [alarm]
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Symbol 10 MovieClip [fireworks_mc4]Uses:9
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClipUses:11Used by:13
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Symbol 14 GraphicUsed by:15
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Symbol 1751 MovieClip [__Packages.com.api.as2.security.RC4]
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Symbol 1675 GraphicUsed by:1680
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Symbol 1679 MovieClipUses:1678Used by:1680
Symbol 1680 MovieClipUses:1675 1676 1679Used by:1683
Symbol 1681 BitmapUsed by:1682
Symbol 1682 GraphicUses:1681Used by:1683
Symbol 1683 MovieClipUses:1680 1682Used by:1709
Symbol 1684 SoundUsed by:1709
Symbol 1685 GraphicUsed by:1686
Symbol 1686 MovieClipUses:1685Used by:1709
Symbol 1687 SoundUsed by:1709
Symbol 1688 ShapeTweeningUsed by:1709
Symbol 1689 BitmapUsed by:1690
Symbol 1690 GraphicUses:1689Used by:1691 1693
Symbol 1691 ButtonUses:1690Used by:1709
Symbol 1692 GraphicUsed by:1709
Symbol 1693 MovieClipUses:1690Used by:1709
Symbol 1694 BitmapUsed by:1695
Symbol 1695 GraphicUses:1694Used by:1696
Symbol 1696 MovieClipUses:1695Used by:1709
Symbol 1697 GraphicUsed by:1698
Symbol 1698 MovieClipUses:1697Used by:1699
Symbol 1699 MovieClipUses:1698Used by:1700
Symbol 1700 MovieClipUses:1699Used by:1709
Symbol 1701 GraphicUsed by:1704
Symbol 1702 ShapeTweeningUsed by:1704
Symbol 1703 GraphicUsed by:1704
Symbol 1704 MovieClipUses:1701 1702 1703Used by:1709
Symbol 1705 TextUses:53Used by:1708
Symbol 1706 TextUses:53Used by:1708
Symbol 1707 TextUses:53Used by:1708
Symbol 1708 ButtonUses:1705 1706 1707 1094Used by:1709
Symbol 1709 MovieClipUses:1674 1094 1683 1684 1686 1687 1688 1691 1692 1693 1696 1700 1704 1708Used by:1710
Symbol 1710 MovieClipUses:1615 1609 1617 1619 1621 1623 1625 1627 1629 1631 1633 1635 1637 1639 1641 1643 1645 1647 1649 1651 1653 1655 1657 1659 1661 1663 1665 1666 1668 1670 1672 1709Used by:Timeline
Symbol 1711 BitmapUsed by:1714
Symbol 1712 BitmapUsed by:1714
Symbol 1713 BitmapUsed by:1714
Symbol 1714 GraphicUses:1711 1712 1713Used by:1718
Symbol 1715 ShapeTweeningUsed by:1718
Symbol 1716 ShapeTweeningUsed by:1718
Symbol 1717 GraphicUsed by:1718
Symbol 1718 MovieClipUses:1714 1715 85 1099 1716 1717Used by:Timeline
Symbol 1719 TextUses:2Used by:1724
Symbol 1720 TextUses:2Used by:1724
Symbol 1721 TextUses:2Used by:1724
Symbol 1722 TextUses:49 2Used by:1724
Symbol 1723 TextUses:2Used by:1724
Symbol 1724 MovieClipUses:1719 1720 1721 1722 1723Used by:1747
Symbol 1725 TextUses:2Used by:1730
Symbol 1726 TextUses:2Used by:1730
Symbol 1727 TextUses:2Used by:1730
Symbol 1728 TextUses:49Used by:1730
Symbol 1729 TextUses:2Used by:1730
Symbol 1730 MovieClipUses:1725 1726 1727 1728 1729Used by:1747
Symbol 1731 GraphicUsed by:1747
Symbol 1732 EditableTextUses:1Used by:1747
Symbol 1733 EditableTextUses:1Used by:1747
Symbol 1734 TextUses:2Used by:1739
Symbol 1735 TextUses:2Used by:1739
Symbol 1736 TextUses:2Used by:1739
Symbol 1737 TextUses:49Used by:1739
Symbol 1738 TextUses:2Used by:1739
Symbol 1739 MovieClipUses:1734 1735 1736 1737 1738Used by:1747
Symbol 1740 EditableTextUses:1Used by:1747
Symbol 1741 TextUses:2Used by:1746
Symbol 1742 TextUses:2Used by:1746
Symbol 1743 TextUses:2Used by:1746
Symbol 1744 TextUses:49 2Used by:1746
Symbol 1745 TextUses:2Used by:1746
Symbol 1746 MovieClipUses:1741 1742 1743 1744 1745Used by:1747
Symbol 1747 MovieClipUses:1521 1724 1568 37 1730 1731 1732 1733 1739 1740 1746 1095Used by:Timeline

Instance Names

"loading_mc"Frame 1Symbol 25 MovieClip
"play_btn"Frame 1Symbol 33 MovieClip
"preloader_txt"Frame 1Symbol 34 EditableText
"language1"Frame 1Symbol 45 MovieClip
"language2"Frame 1Symbol 45 MovieClip
"language3"Frame 1Symbol 45 MovieClip
"language4"Frame 1Symbol 45 MovieClip
"language5"Frame 1Symbol 45 MovieClip
"select_mc"Frame 1Symbol 52 MovieClip
"background_mc"Frame 3Symbol 1230 MovieClip [Ending1]
"background_mc"Frame 3Symbol 1298 MovieClip [Ending2]
"background_mc"Frame 3Symbol 1422 MovieClip [Ending3]
"cover_mc"Frame 5Symbol 1611 MovieClip
"credits_mc"Frame 5Symbol 1614 MovieClip
"splash_mc"Frame 6Symbol 1710 MovieClip
"logo"Frame 7Symbol 1718 MovieClip
"endscreen_mc"Frame 10Symbol 1747 MovieClip
"fw_mc"Symbol 19 MovieClip [fireworks_mc1] Frame 1Symbol 18 MovieClip
"icon_mc"Symbol 45 MovieClip Frame 1Symbol 40 MovieClip
"back_btn"Symbol 67 MovieClip [confirm_mc] Frame 1Symbol 27 MovieClip
"cancel_btn"Symbol 67 MovieClip [confirm_mc] Frame 1Symbol 27 MovieClip
"ok_btn"Symbol 67 MovieClip [confirm_mc] Frame 1Symbol 27 MovieClip
"out_btn"Symbol 97 MovieClip [Bg10_b] Frame 1Symbol 89 MovieClip
"talk_btn"Symbol 97 MovieClip [Bg10_b] Frame 1Symbol 93 MovieClip
"loveSprite30"Symbol 97 MovieClip [Bg10_b] Frame 1Symbol 96 MovieClip
"out_btn"Symbol 110 MovieClip [Bg9_b] Frame 1Symbol 89 MovieClip
"talk_btn"Symbol 110 MovieClip [Bg9_b] Frame 1Symbol 93 MovieClip
"loveSprite29"Symbol 110 MovieClip [Bg9_b] Frame 1Symbol 96 MovieClip
"out_btn"Symbol 124 MovieClip [Bg8_b] Frame 1Symbol 89 MovieClip
"talk_btn"Symbol 124 MovieClip [Bg8_b] Frame 1Symbol 93 MovieClip
"loveSprite27"Symbol 124 MovieClip [Bg8_b] Frame 1Symbol 96 MovieClip
"loveSprite28"Symbol 124 MovieClip [Bg8_b] Frame 1Symbol 96 MovieClip
"mirror_mc"Symbol 143 MovieClip [Bg7_b] Frame 1Symbol 135 MovieClip
"out_btn"Symbol 143 MovieClip [Bg7_b] Frame 1Symbol 89 MovieClip
"talk_btn"Symbol 143 MovieClip [Bg7_b] Frame 1Symbol 93 MovieClip
"comb_mc"Symbol 143 MovieClip [Bg7_b] Frame 1Symbol 138 MovieClip
"comb_btn"Symbol 143 MovieClip [Bg7_b] Frame 1Symbol 142 MovieClip
"loveSprite25"Symbol 143 MovieClip [Bg7_b] Frame 1Symbol 96 MovieClip
"loveSprite26"Symbol 143 MovieClip [Bg7_b] Frame 1Symbol 96 MovieClip
"mirror_mc"Symbol 157 MovieClip [Bg6_b] Frame 1Symbol 153 MovieClip
"paper_mc"Symbol 157 MovieClip [Bg6_b] Frame 1Symbol 156 MovieClip
"book_btn"Symbol 157 MovieClip [Bg6_b] Frame 1Symbol 142 MovieClip
"out_btn"Symbol 157 MovieClip [Bg6_b] Frame 1Symbol 89 MovieClip
"talk_btn"Symbol 157 MovieClip [Bg6_b] Frame 1Symbol 93 MovieClip
"loveSprite24"Symbol 157 MovieClip [Bg6_b] Frame 1Symbol 96 MovieClip
"back_btn"Symbol 196 MovieClip [Bg4_b] Frame 1Symbol 89 MovieClip
"next_btn"Symbol 196 MovieClip [Bg4_b] Frame 1Symbol 89 MovieClip
"house1_btn"Symbol 196 MovieClip [Bg4_b] Frame 1Symbol 89 MovieClip
"talk_btn"Symbol 196 MovieClip [Bg4_b] Frame 1Symbol 93 MovieClip
"house2_btn"Symbol 196 MovieClip [Bg4_b] Frame 1Symbol 89 MovieClip
"house3_btn"Symbol 196 MovieClip [Bg4_b] Frame 1Symbol 89 MovieClip
"talk2_btn"Symbol 196 MovieClip [Bg4_b] Frame 1Symbol 93 MovieClip
"talk3_btn"Symbol 196 MovieClip [Bg4_b] Frame 1Symbol 93 MovieClip
"talk4_btn"Symbol 196 MovieClip [Bg4_b] Frame 1Symbol 93 MovieClip
"loveSprite13"Symbol 196 MovieClip [Bg4_b] Frame 1Symbol 96 MovieClip
"loveSprite14"Symbol 196 MovieClip [Bg4_b] Frame 1Symbol 96 MovieClip
"loveSprite16"Symbol 196 MovieClip [Bg4_b] Frame 1Symbol 96 MovieClip
"loveSprite15"Symbol 196 MovieClip [Bg4_b] Frame 1Symbol 96 MovieClip
"loveSprite17"Symbol 196 MovieClip [Bg4_b] Frame 1Symbol 96 MovieClip
"loveSprite18"Symbol 196 MovieClip [Bg4_b] Frame 1Symbol 96 MovieClip
"back_btn"Symbol 217 MovieClip [Bg5_b] Frame 1Symbol 89 MovieClip
"talk_btn"Symbol 217 MovieClip [Bg5_b] Frame 1Symbol 93 MovieClip
"loveSprite19"Symbol 217 MovieClip [Bg5_b] Frame 1Symbol 96 MovieClip
"loveSprite20"Symbol 217 MovieClip [Bg5_b] Frame 1Symbol 96 MovieClip
"loveSprite21"Symbol 217 MovieClip [Bg5_b] Frame 1Symbol 96 MovieClip
"loveSprite22"Symbol 217 MovieClip [Bg5_b] Frame 1Symbol 96 MovieClip
"loveSprite23"Symbol 217 MovieClip [Bg5_b] Frame 1Symbol 96 MovieClip
"mirror_mc"Symbol 255 MovieClip [Bg1_b] Frame 1Symbol 242 MovieClip
"book_btn"Symbol 255 MovieClip [Bg1_b] Frame 1Symbol 246 MovieClip
"next_btn"Symbol 255 MovieClip [Bg1_b] Frame 1Symbol 89 MovieClip
"alarm_mc"Symbol 255 MovieClip [Bg1_b] Frame 1Symbol 251 MovieClip
"alarm_btn"Symbol 255 MovieClip [Bg1_b] Frame 1Symbol 142 MovieClip
"bag_mc"Symbol 255 MovieClip [Bg1_b] Frame 1Symbol 254 MovieClip
"bag_btn"Symbol 255 MovieClip [Bg1_b] Frame 1Symbol 142 MovieClip
"loveSprite1"Symbol 255 MovieClip [Bg1_b] Frame 1Symbol 96 MovieClip
"loveSprite2"Symbol 255 MovieClip [Bg1_b] Frame 1Symbol 96 MovieClip
"loveSprite3"Symbol 255 MovieClip [Bg1_b] Frame 1Symbol 96 MovieClip
"back_btn"Symbol 273 MovieClip [Bg2_b] Frame 1Symbol 89 MovieClip
"next_btn"Symbol 273 MovieClip [Bg2_b] Frame 1Symbol 89 MovieClip
"paper_btn"Symbol 273 MovieClip [Bg2_b] Frame 1Symbol 142 MovieClip
"loveSprite4"Symbol 273 MovieClip [Bg2_b] Frame 1Symbol 96 MovieClip
"loveSprite6"Symbol 273 MovieClip [Bg2_b] Frame 1Symbol 96 MovieClip
"loveSprite5"Symbol 273 MovieClip [Bg2_b] Frame 1Symbol 96 MovieClip
"loveSprite7"Symbol 273 MovieClip [Bg2_b] Frame 1Symbol 96 MovieClip
"back_btn"Symbol 302 MovieClip [Bg3_b] Frame 1Symbol 89 MovieClip
"talk_btn"Symbol 302 MovieClip [Bg3_b] Frame 1Symbol 93 MovieClip
"next_btn"Symbol 302 MovieClip [Bg3_b] Frame 1Symbol 89 MovieClip
"house1_btn"Symbol 302 MovieClip [Bg3_b] Frame 1Symbol 89 MovieClip
"house2_btn"Symbol 302 MovieClip [Bg3_b] Frame 1Symbol 89 MovieClip
"loveSprite8"Symbol 302 MovieClip [Bg3_b] Frame 1Symbol 96 MovieClip
"loveSprite10"Symbol 302 MovieClip [Bg3_b] Frame 1Symbol 96 MovieClip
"loveSprite9"Symbol 302 MovieClip [Bg3_b] Frame 1Symbol 96 MovieClip
"loveSprite11"Symbol 302 MovieClip [Bg3_b] Frame 1Symbol 96 MovieClip
"loveSprite12"Symbol 302 MovieClip [Bg3_b] Frame 1Symbol 96 MovieClip
"char"Symbol 595 MovieClip Frame 1Symbol 594 MovieClip
"char"Symbol 596 MovieClip Frame 1Symbol 594 MovieClip
"dialogScreen"Symbol 601 MovieClip [Dialog_bar] Frame 1Symbol 27 MovieClip
"char_mc2"Symbol 601 MovieClip [Dialog_bar] Frame 1Symbol 595 MovieClip
"char_mc"Symbol 601 MovieClip [Dialog_bar] Frame 1Symbol 596 MovieClip
"dialog"Symbol 601 MovieClip [Dialog_bar] Frame 1Symbol 597 EditableText
"skip_btn"Symbol 601 MovieClip [Dialog_bar] Frame 1Symbol 599 MovieClip
"nama"Symbol 601 MovieClip [Dialog_bar] Frame 1Symbol 600 EditableText
"back_btn"Symbol 650 MovieClip [Object1] Frame 1Symbol 27 MovieClip
"back_btn"Symbol 759 MovieClip [Object2] Frame 1Symbol 27 MovieClip
"loveSprite_txt"Symbol 762 MovieClip [LoveSpriteText] Frame 1Symbol 761 EditableText
"teks"Symbol 913 MovieClip [MissionText] Frame 1Symbol 912 EditableText
"back_btn"Symbol 1004 MovieClip [Object3] Frame 1Symbol 27 MovieClip
"back_btn"Symbol 1006 MovieClip [Object4] Frame 1Symbol 27 MovieClip
"char"Symbol 1078 MovieClip [Tony_2] Frame 1Symbol 1077 MovieClip
"back_btn"Symbol 1081 MovieClip [Object6] Frame 1Symbol 27 MovieClip
"dialogScreen"Symbol 1102 MovieClip [Dialog_bar_choice] Frame 1Symbol 27 MovieClip
"dialog1"Symbol 1102 MovieClip [Dialog_bar_choice] Frame 1Symbol 1097 EditableText
"dialog2"Symbol 1102 MovieClip [Dialog_bar_choice] Frame 1Symbol 1098 EditableText
"choice2_btn"Symbol 1102 MovieClip [Dialog_bar_choice] Frame 1Symbol 1101 Button
"choice1_btn"Symbol 1102 MovieClip [Dialog_bar_choice] Frame 1Symbol 1101 Button
"back_btn"Symbol 1130 MovieClip [Object5] Frame 1Symbol 27 MovieClip
"teks"Symbol 1153 MovieClip [Rollover] Frame 1Symbol 1152 EditableText
"welcome_txt"Symbol 1611 MovieClip Frame 1Symbol 1522 EditableText
"ttg_btn"Symbol 1611 MovieClip Frame 1Symbol 1530 MovieClip
"play_btn"Symbol 1611 MovieClip Frame 23Symbol 1556 MovieClip
"continue_btn"Symbol 1611 MovieClip Frame 27Symbol 1562 MovieClip
"more_btn"Symbol 1611 MovieClip Frame 29Symbol 1568 MovieClip
"credits_btn"Symbol 1611 MovieClip Frame 35Symbol 1574 MovieClip
"walkthrough_btn"Symbol 1611 MovieClip Frame 39Symbol 1580 MovieClip
"add_btn"Symbol 1611 MovieClip Frame 44Symbol 1586 MovieClip
"highscores_btn"Symbol 1611 MovieClip Frame 48Symbol 1590 MovieClip
"report_btn"Symbol 1611 MovieClip Frame 53Symbol 1607 MovieClip
"flag_mc"Symbol 1680 MovieClip Frame 1Symbol 1679 MovieClip
"logo"Symbol 1709 MovieClip Frame 3Symbol 1686 MovieClip
"logo"Symbol 1709 MovieClip Frame 16Symbol 1686 MovieClip
"logo"Symbol 1709 MovieClip Frame 35Symbol 1686 MovieClip
"logo"Symbol 1709 MovieClip Frame 102Symbol 1686 MovieClip
"splash"Symbol 1710 MovieClip Frame 58Symbol 1709 MovieClip
"replay_btn"Symbol 1747 MovieClip Frame 1Symbol 1724 MovieClip
"more_btn"Symbol 1747 MovieClip Frame 1Symbol 1568 MovieClip
"score_txt"Symbol 1747 MovieClip Frame 1Symbol 1732 EditableText
"name_txt"Symbol 1747 MovieClip Frame 1Symbol 1733 EditableText
"submit_btn"Symbol 1747 MovieClip Frame 1Symbol 1739 MovieClip
"des_txt"Symbol 1747 MovieClip Frame 1Symbol 1740 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata present, AS1/AS2.
SWFMetaData (77)Timeline Frame 11284 bytes "<rdf:RDF xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"> <rdf:Description rdf:about="" xmln ..."
Protect (24)Timeline Frame 131 bytes "..$1$pP$vRLtLTnnj.JpuT2vohUbQ.."
ExportAssets (56)Timeline Frame 1Symbol 1 as "Font 2"
ExportAssets (56)Timeline Frame 1Symbol 2 as "Font 1"
ExportAssets (56)Timeline Frame 1Symbol 3 as "rifle"
ExportAssets (56)Timeline Frame 1Symbol 4 as "spriteGet"
ExportAssets (56)Timeline Frame 1Symbol 5 as "panic"
ExportAssets (56)Timeline Frame 1Symbol 6 as "pageFlip"
ExportAssets (56)Timeline Frame 1Symbol 7 as "alarm"
ExportAssets (56)Timeline Frame 1Symbol 10 as "fireworks_mc4"
ExportAssets (56)Timeline Frame 1Symbol 13 as "fireworks_mc3"
ExportAssets (56)Timeline Frame 1Symbol 16 as "fireworks_mc2"
ExportAssets (56)Timeline Frame 1Symbol 19 as "fireworks_mc1"
ExportAssets (56)Timeline Frame 1Symbol 1748 as "__Packages.mx.events.EventDispatcher"
ExportAssets (56)Timeline Frame 1Symbol 1749 as "__Packages.com.api.as2.evnt.APIEvents"
ExportAssets (56)Timeline Frame 1Symbol 1750 as "__Packages.com.api.as2.API"
ExportAssets (56)Timeline Frame 1Symbol 1751 as "__Packages.com.api.as2.security.RC4"
ExportAssets (56)Timeline Frame 1Symbol 1752 as "__Packages.mx.utils.Delegate"
ExportAssets (56)Timeline Frame 3Symbol 67 as "confirm_mc"
ExportAssets (56)Timeline Frame 3Symbol 74 as "Richard_20"
ExportAssets (56)Timeline Frame 3Symbol 80 as "Bg10"
ExportAssets (56)Timeline Frame 3Symbol 97 as "Bg10_b"
ExportAssets (56)Timeline Frame 3Symbol 100 as "BgBack10"
ExportAssets (56)Timeline Frame 3Symbol 103 as "BgBack10_b"
ExportAssets (56)Timeline Frame 3Symbol 107 as "Bg9"
ExportAssets (56)Timeline Frame 3Symbol 110 as "Bg9_b"
ExportAssets (56)Timeline Frame 3Symbol 111 as "BgBack9"
ExportAssets (56)Timeline Frame 3Symbol 114 as "BgBack9_b"
ExportAssets (56)Timeline Frame 3Symbol 121 as "Bg8"
ExportAssets (56)Timeline Frame 3Symbol 124 as "Bg8_b"
ExportAssets (56)Timeline Frame 3Symbol 127 as "BgBack8"
ExportAssets (56)Timeline Frame 3Symbol 128 as "BgBack8_b"
ExportAssets (56)Timeline Frame 3Symbol 131 as "Bg7"
ExportAssets (56)Timeline Frame 3Symbol 143 as "Bg7_b"
ExportAssets (56)Timeline Frame 3Symbol 144 as "BgBack7"
ExportAssets (56)Timeline Frame 3Symbol 145 as "BgBack7_b"
ExportAssets (56)Timeline Frame 3Symbol 149 as "Bg6"
ExportAssets (56)Timeline Frame 3Symbol 157 as "Bg6_b"
ExportAssets (56)Timeline Frame 3Symbol 158 as "BgBack6"
ExportAssets (56)Timeline Frame 3Symbol 159 as "BgBack6_b"
ExportAssets (56)Timeline Frame 3Symbol 168 as "Angel_0"
ExportAssets (56)Timeline Frame 3Symbol 171 as "Bg4"
ExportAssets (56)Timeline Frame 3Symbol 196 as "Bg4_b"
ExportAssets (56)Timeline Frame 3Symbol 199 as "BgBack4"
ExportAssets (56)Timeline Frame 3Symbol 203 as "Bg5"
ExportAssets (56)Timeline Frame 3Symbol 217 as "Bg5_b"
ExportAssets (56)Timeline Frame 3Symbol 220 as "BgBack5_b"
ExportAssets (56)Timeline Frame 3Symbol 223 as "BgBack4_b"
ExportAssets (56)Timeline Frame 3Symbol 234 as "Angel_3"
ExportAssets (56)Timeline Frame 3Symbol 238 as "Bg1"
ExportAssets (56)Timeline Frame 3Symbol 255 as "Bg1_b"
ExportAssets (56)Timeline Frame 3Symbol 259 as "Bg2"
ExportAssets (56)Timeline Frame 3Symbol 273 as "Bg2_b"
ExportAssets (56)Timeline Frame 3Symbol 277 as "Bg3"
ExportAssets (56)Timeline Frame 3Symbol 302 as "Bg3_b"
ExportAssets (56)Timeline Frame 3Symbol 303 as "BgBack1"
ExportAssets (56)Timeline Frame 3Symbol 304 as "BgBack1_b"
ExportAssets (56)Timeline Frame 3Symbol 305 as "BgBack2"
ExportAssets (56)Timeline Frame 3Symbol 306 as "BgBack2_b"
ExportAssets (56)Timeline Frame 3Symbol 309 as "BgBack3"
ExportAssets (56)Timeline Frame 3Symbol 312 as "BgBack3_b"
ExportAssets (56)Timeline Frame 3Symbol 341 as "Char_0"
ExportAssets (56)Timeline Frame 3Symbol 378 as "Char_1"
ExportAssets (56)Timeline Frame 3Symbol 405 as "Char_2"
ExportAssets (56)Timeline Frame 3Symbol 438 as "Char_3"
ExportAssets (56)Timeline Frame 3Symbol 469 as "Char_4"
ExportAssets (56)Timeline Frame 3Symbol 500 as "Char_10"
ExportAssets (56)Timeline Frame 3Symbol 501 as "Char_11"
ExportAssets (56)Timeline Frame 3Symbol 502 as "Char_12"
ExportAssets (56)Timeline Frame 3Symbol 569 as "Char_21"
ExportAssets (56)Timeline Frame 3Symbol 601 as "Dialog_bar"
ExportAssets (56)Timeline Frame 3Symbol 604 as "Mask_intro"
ExportAssets (56)Timeline Frame 3Symbol 606 as "Mask_outro"
ExportAssets (56)Timeline Frame 3Symbol 650 as "Object1"
ExportAssets (56)Timeline Frame 3Symbol 652 as "Particle"
ExportAssets (56)Timeline Frame 3Symbol 673 as "Louis_2"
ExportAssets (56)Timeline Frame 3Symbol 708 as "Char_6"
ExportAssets (56)Timeline Frame 3Symbol 713 as "Louis_paper"
ExportAssets (56)Timeline Frame 3Symbol 748 as "Char_5"
ExportAssets (56)Timeline Frame 3Symbol 759 as "Object2"
ExportAssets (56)Timeline Frame 3Symbol 762 as "LoveSpriteText"
ExportAssets (56)Timeline Frame 3Symbol 765 as "Sound_mute"
ExportAssets (56)Timeline Frame 3Symbol 766 as "BgBack5"
ExportAssets (56)Timeline Frame 3Symbol 771 as "Louis_0"
ExportAssets (56)Timeline Frame 3Symbol 776 as "Louis_3"
ExportAssets (56)Timeline Frame 3Symbol 787 as "Adam_0"
ExportAssets (56)Timeline Frame 3Symbol 794 as "Adam_1"
ExportAssets (56)Timeline Frame 3Symbol 803 as "Adam_3"
ExportAssets (56)Timeline Frame 3Symbol 816 as "Mike_0"
ExportAssets (56)Timeline Frame 3Symbol 825 as "Mike_1"
ExportAssets (56)Timeline Frame 3Symbol 835 as "Mike_3"
ExportAssets (56)Timeline Frame 3Symbol 846 as "Angel_1"
ExportAssets (56)Timeline Frame 3Symbol 859 as "Richard_0"
ExportAssets (56)Timeline Frame 3Symbol 867 as "Richard_1"
ExportAssets (56)Timeline Frame 3Symbol 873 as "Richard_3"
ExportAssets (56)Timeline Frame 3Symbol 885 as "Peter_0"
ExportAssets (56)Timeline Frame 3Symbol 900 as "Peter_1"
ExportAssets (56)Timeline Frame 3Symbol 910 as "Peter_3"
ExportAssets (56)Timeline Frame 3Symbol 913 as "MissionText"
ExportAssets (56)Timeline Frame 3Symbol 922 as "Peri_combMirror"
ExportAssets (56)Timeline Frame 3Symbol 929 as "Fairy_0"
ExportAssets (56)Timeline Frame 3Symbol 936 as "Anne_0"
ExportAssets (56)Timeline Frame 3Symbol 949 as "Anne_1"
ExportAssets (56)Timeline Frame 3Symbol 955 as "Anne_3"
ExportAssets (56)Timeline Frame 3Symbol 962 as "Jenifer_0"
ExportAssets (56)Timeline Frame 3Symbol 975 as "Jenifer_1"
ExportAssets (56)Timeline Frame 3Symbol 981 as "Jenifer_3"
ExportAssets (56)Timeline Frame 3Symbol 986 as "LouisB_0"
ExportAssets (56)Timeline Frame 3Symbol 998 as "LouisB_2"
ExportAssets (56)Timeline Frame 3Symbol 1002 as "LouisB_3"
ExportAssets (56)Timeline Frame 3Symbol 1004 as "Object3"
ExportAssets (56)Timeline Frame 3Symbol 1006 as "Object4"
ExportAssets (56)Timeline Frame 3Symbol 1016 as "Bob_0"
ExportAssets (56)Timeline Frame 3Symbol 1033 as "Bob_1"
ExportAssets (56)Timeline Frame 3Symbol 1042 as "Bob_3"
ExportAssets (56)Timeline Frame 3Symbol 1051 as "Tony_0"
ExportAssets (56)Timeline Frame 3Symbol 1078 as "Tony_2"
ExportAssets (56)Timeline Frame 3Symbol 1081 as "Object6"
ExportAssets (56)Timeline Frame 3Symbol 1093 as "Tony_3"
ExportAssets (56)Timeline Frame 3Symbol 1096 as "FadeOut"
ExportAssets (56)Timeline Frame 3Symbol 1102 as "Dialog_bar_choice"
ExportAssets (56)Timeline Frame 3Symbol 1111 as "Thomas_0"
ExportAssets (56)Timeline Frame 3Symbol 1120 as "Thomas_3"
ExportAssets (56)Timeline Frame 3Symbol 1130 as "Object5"
ExportAssets (56)Timeline Frame 3Symbol 1132 as "Restart_btn"
ExportAssets (56)Timeline Frame 3Symbol 1149 as "Thomas_25"
ExportAssets (56)Timeline Frame 3Symbol 1153 as "Rollover"
ExportAssets (56)Timeline Frame 3Symbol 1230 as "Ending1"
ExportAssets (56)Timeline Frame 3Symbol 1298 as "Ending2"
ExportAssets (56)Timeline Frame 3Symbol 1422 as "Ending3"
ExportAssets (56)Timeline Frame 3Symbol 1425 as "FadeOutEnd"
ExportAssets (56)Timeline Frame 3Symbol 1435 as "Logo_mc"
ExportAssets (56)Timeline Frame 3Symbol 1436 as "BGM3"
ExportAssets (56)Timeline Frame 3Symbol 1437 as "BGM2"
ExportAssets (56)Timeline Frame 3Symbol 1438 as "BGM1"

Labels

"logo"Frame 4
"mainmenu"Frame 5
"logo1"Frame 6
"logo2"Frame 7
"main"Frame 8
"endingStory"Frame 9
"gameover"Frame 10
"runloop"Symbol 168 MovieClip [Angel_0] Frame 1
"runloop"Symbol 341 MovieClip [Char_0] Frame 1
"runloop"Symbol 378 MovieClip [Char_1] Frame 5
"stopping"Symbol 378 MovieClip [Char_1] Frame 31
"runloop"Symbol 405 MovieClip [Char_2] Frame 5
"stopping"Symbol 405 MovieClip [Char_2] Frame 25
"runloop"Symbol 500 MovieClip [Char_10] Frame 2
"runloop"Symbol 501 MovieClip [Char_11] Frame 5
"stopping"Symbol 501 MovieClip [Char_11] Frame 31
"runloop"Symbol 502 MovieClip [Char_12] Frame 5
"stopping"Symbol 502 MovieClip [Char_12] Frame 25
"fadeOut"Symbol 1611 MovieClip Frame 75
"creditOut"Symbol 1614 MovieClip Frame 21




http://swfchan.com/48/239587/info.shtml
Created: 17/2 -2021 03:48:35 Last modified: 17/2 -2021 03:48:35 Server time: 14/11 -2024 17:22:08