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Magic eraser 15.swf

This is the info page for
Flash #240928

(Click the ID number above for more basic data on this flash file.)


Text
L

O

A

D

I

N

G

Èçϼä... 15ø°
magic eragerÔÏÙ.
úñ (Ö)ÖÏá­ õÎî
Û° 'ʺü'» â¹Ï´ÀÏÙ.
(Φ : Never ending regend)
ʺüº  ¹» ÖÊÎ
ñðÀ âæ ñ¥Î á¬Î
¦ÛÏí ÖÂ
ºÎ¯¸ö ÖÏÞÌÇÔÏÙ.
Ìø ¶ýÇ öì³ÂʺüÇ
ÖÎøú Öäåéé» çëÏ©
²°×²£â¦ ظµÏ
ÏÚÀÏÙ.

START

START

password:

Ï æýº £ÜÕÏÙ.
¢ åé¶Ù ²°×² ¼³¦
£Æ­ ¬¯ÏÃé Ù½ À¸Î
Ñî¡Ô Çç ã¦ÑÌ Ö¸ÇÎ
ÞÏÃé help ö°» ©£Ãâ
ÙøÏÙ.
Ú! ¶½Ç Øñ¡ ÇÌÙé
start ö°» ­¯Ö¼ä..

time:

score:

0

help

help

³²Àº
±âȸ´Â

¹ø

time:

score:

0

¹ø

³²Àº
±âȸ´Â

time:

score:

0

¹ø

³²Àº
±âȸ´Â

time:

score:

0

¹ø

³²Àº
±âȸ´Â

time:

score:

0

¹ø

³²Àº
±âȸ´Â

time:

score:

0

¹ø

³²Àº
±âȸ´Â

time:

score:

0

¹ø

³²Àº
±âȸ´Â

time:

score:

0

¹ø

³²Àº
±âȸ´Â

again?

again?

score:

password:

àÏÕÏÙ.
ðç ²° ײ» ðÎ
£¸Ìºä..
Ù½¡µ õí çÌÖí
öØôº ¶ýÇ öì³
Ã®î¦ ¸éÚÀÏÙ.
âëØÖ¼ä... ^^

GAME
OVER

score:

password:

ActionScript [AS1/AS2]

Frame 1
ifFrameLoaded (54) { gotoAndPlay (9); }
Frame 7
gotoAndPlay (1);
Frame 9
ifFrameLoaded (55) { gotoAndPlay (17); }
Frame 15
gotoAndPlay (9);
Frame 17
ifFrameLoaded (56) { gotoAndPlay (25); }
Frame 23
gotoAndPlay (17);
Frame 25
ifFrameLoaded (104) { gotoAndPlay (33); }
Frame 31
gotoAndPlay (25);
Frame 33
ifFrameLoaded (153) { gotoAndPlay (41); }
Frame 39
gotoAndPlay (33);
Frame 53
stop();
Frame 54
stop(); help = 5; score = 0;
Frame 55
x = 1; count = 0; password = "ekin"; while (Number(x) < 6) { Set("re" add x, 0); x = Number(x) + 1; } stop();
Frame 56
play();
Frame 104
x = 1; count = 0; password = "fukata"; while (Number(x) < 6) { Set("re" add x, 0); x = Number(x) + 1; } stop();
Frame 105
play();
Frame 153
x = 1; count = 0; password = "mao"; while (Number(x) < 6) { Set("re" add x, 0); x = Number(x) + 1; } stop();
Frame 154
play();
Frame 202
x = 1; count = 0; password = "lee"; while (Number(x) < 6) { Set("re" add x, 0); x = Number(x) + 1; } stop();
Frame 203
play();
Frame 251
x = 1; count = 0; password = "building"; while (Number(x) < 6) { Set("re" add x, 0); x = Number(x) + 1; } stop();
Frame 252
play();
Frame 300
x = 1; count = 0; password = "bank"; while (Number(x) < 6) { Set("re" add x, 0); x = Number(x) + 1; } stop();
Frame 301
play();
Frame 349
x = 1; count = 0; password = "earth"; while (Number(x) < 6) { Set("re" add x, 0); x = Number(x) + 1; } stop();
Frame 350
play();
Frame 398
x = 1; count = 0; password = "stone"; while (Number(x) < 6) { Set("re" add x, 0); x = Number(x) + 1; } stop();
Frame 399
play();
Frame 446
stop();
Frame 447
stop();
Symbol 34 Button
on (press) { gotoAndStop (54); }
Symbol 40 Button
on (release, keyPress "<Enter>") { if (password eq "ekin") { gotoAndStop (55); } else if (password eq "fukata") { gotoAndStop (104); } else if (password eq "mao") { gotoAndStop (153); } else if (password eq "lee") { gotoAndStop (202); } else if (password eq "building") { gotoAndStop (251); } else if (password eq "bank") { gotoAndStop (300); } else if (password eq "earth") { gotoAndStop (349); } else if (password eq "stone") { gotoAndStop (398); } else if (password eq "") { gotoAndStop (55); } else { gotoAndStop (55); } }
Symbol 50 Button
on (release) { if (0 < Number(score)) { score = score - 5; } }
Symbol 56 MovieClip Frame 1
stop();
Symbol 56 MovieClip Frame 5
stop();
Symbol 57 MovieClip Frame 1
stop();
Symbol 57 MovieClip Frame 5
stop();
Symbol 59 Button
on (release) { if (Number(re1) == 0) { tellTarget ("/1a") { play(); }; tellTarget ("/1b") { play(); }; re1 = 1; count = Number(count) + 1; score = Number(score) + 10; } if (Number(count) == 3) { nextFrame(); } }
Symbol 60 Button
on (release) { if (Number(re2) == 0) { tellTarget ("/2a") { play(); }; tellTarget ("/2b") { play(); }; re2 = 1; count = Number(count) + 1; score = Number(score) + 10; } if (Number(count) == 3) { nextFrame(); } }
Symbol 61 Button
on (release) { if (Number(re3) == 0) { tellTarget ("/3a") { play(); }; tellTarget ("/3b") { play(); }; re3 = 1; count = Number(count) + 1; score = Number(score) + 10; } if (Number(count) == 3) { nextFrame(); } }
Symbol 64 MovieClip Frame 361
tellTarget ("/") { gotoAndStop ("over"); };
Symbol 68 MovieClip Frame 1
time = "30";
Symbol 68 MovieClip Frame 13
if (Number(time) == 0) { stop(); } else { time = time - 1; } gotoAndPlay (2);
Symbol 75 Button
on (release) { if ((0 < Number(help)) and (Number(re1) == 0)) { tellTarget ("/1a") { play(); }; tellTarget ("/1b") { play(); }; re1 = 1; count = Number(count) + 1; help = help - 1; if (0 < Number(score)) { score = score - 5; } } else if ((0 < Number(help)) and (Number(re2) == 0)) { tellTarget ("/2a") { play(); }; tellTarget ("/2b") { play(); }; re2 = 1; count = Number(count) + 1; help = help - 1; if (0 < Number(score)) { score = score - 5; } } else if ((0 < Number(help)) and (Number(re3) == 0)) { tellTarget ("/3a") { play(); }; tellTarget ("/3b") { play(); }; re3 = 1; count = Number(count) + 1; help = help - 1; if (0 < Number(score)) { score = score - 5; } } if (Number(count) == 3) { gotoAndStop (56); } }
Symbol 99 Button
on (release) { if ((0 < Number(help)) and (Number(re1) == 0)) { tellTarget ("/1a") { play(); }; tellTarget ("/1b") { play(); }; re1 = 1; count = Number(count) + 1; help = help - 1; if (0 < Number(score)) { score = score - 5; } } else if ((0 < Number(help)) and (Number(re2) == 0)) { tellTarget ("/2a") { play(); }; tellTarget ("/2b") { play(); }; re2 = 1; count = Number(count) + 1; help = help - 1; if (0 < Number(score)) { score = score - 5; } } else if ((0 < Number(help)) and (Number(re3) == 0)) { tellTarget ("/3a") { play(); }; tellTarget ("/3b") { play(); }; re3 = 1; count = Number(count) + 1; help = help - 1; if (0 < Number(score)) { score = score - 5; } } if (Number(count) == 3) { gotoAndStop (105); } }
Symbol 109 Button
on (release) { if ((0 < Number(help)) and (Number(re1) == 0)) { tellTarget ("/1a") { play(); }; tellTarget ("/1b") { play(); }; re1 = 1; count = Number(count) + 1; help = help - 1; if (0 < Number(score)) { score = score - 5; } } else if ((0 < Number(help)) and (Number(re2) == 0)) { tellTarget ("/2a") { play(); }; tellTarget ("/2b") { play(); }; re2 = 1; count = Number(count) + 1; help = help - 1; if (0 < Number(score)) { score = score - 5; } } else if ((0 < Number(help)) and (Number(re3) == 0)) { tellTarget ("/3a") { play(); }; tellTarget ("/3b") { play(); }; re3 = 1; count = Number(count) + 1; help = help - 1; if (0 < Number(score)) { score = score - 5; } } if (Number(count) == 3) { gotoAndStop (154); } }
Symbol 119 Button
on (release) { if ((0 < Number(help)) and (Number(re1) == 0)) { tellTarget ("/1a") { play(); }; tellTarget ("/1b") { play(); }; re1 = 1; count = Number(count) + 1; help = help - 1; if (0 < Number(score)) { score = score - 5; } } else if ((0 < Number(help)) and (Number(re2) == 0)) { tellTarget ("/2a") { play(); }; tellTarget ("/2b") { play(); }; re2 = 1; count = Number(count) + 1; help = help - 1; if (0 < Number(score)) { score = score - 5; } } else if ((0 < Number(help)) and (Number(re3) == 0)) { tellTarget ("/3a") { play(); }; tellTarget ("/3b") { play(); }; re3 = 1; count = Number(count) + 1; help = help - 1; if (0 < Number(score)) { score = score - 5; } } if (Number(count) == 3) { gotoAndStop (203); } }
Symbol 129 Button
on (release) { if ((0 < Number(help)) and (Number(re1) == 0)) { tellTarget ("/1a") { play(); }; tellTarget ("/1b") { play(); }; re1 = 1; count = Number(count) + 1; help = help - 1; if (0 < Number(score)) { score = score - 5; } } else if ((0 < Number(help)) and (Number(re2) == 0)) { tellTarget ("/2a") { play(); }; tellTarget ("/2b") { play(); }; re2 = 1; count = Number(count) + 1; help = help - 1; if (0 < Number(score)) { score = score - 5; } } else if ((0 < Number(help)) and (Number(re3) == 0)) { tellTarget ("/3a") { play(); }; tellTarget ("/3b") { play(); }; re3 = 1; count = Number(count) + 1; help = help - 1; if (0 < Number(score)) { score = score - 5; } } if (Number(count) == 3) { gotoAndStop (252); } }
Symbol 146 Button
on (release) { if ((0 < Number(help)) and (Number(re1) == 0)) { tellTarget ("/1a") { play(); }; tellTarget ("/1b") { play(); }; re1 = 1; count = Number(count) + 1; help = help - 1; if (0 < Number(score)) { score = score - 5; } } else if ((0 < Number(help)) and (Number(re2) == 0)) { tellTarget ("/2a") { play(); }; tellTarget ("/2b") { play(); }; re2 = 1; count = Number(count) + 1; help = help - 1; if (0 < Number(score)) { score = score - 5; } } else if ((0 < Number(help)) and (Number(re3) == 0)) { tellTarget ("/3a") { play(); }; tellTarget ("/3b") { play(); }; re3 = 1; count = Number(count) + 1; help = help - 1; if (0 < Number(score)) { score = score - 5; } } if (Number(count) == 3) { gotoAndStop (301); } }
Symbol 156 Button
on (release) { if ((0 < Number(help)) and (Number(re1) == 0)) { tellTarget ("/1a") { play(); }; tellTarget ("/1b") { play(); }; re1 = 1; count = Number(count) + 1; help = help - 1; if (0 < Number(score)) { score = score - 5; } } else if ((0 < Number(help)) and (Number(re2) == 0)) { tellTarget ("/2a") { play(); }; tellTarget ("/2b") { play(); }; re2 = 1; count = Number(count) + 1; help = help - 1; if (0 < Number(score)) { score = score - 5; } } else if ((0 < Number(help)) and (Number(re3) == 0)) { tellTarget ("/3a") { play(); }; tellTarget ("/3b") { play(); }; re3 = 1; count = Number(count) + 1; help = help - 1; if (0 < Number(score)) { score = score - 5; } } if (Number(count) == 3) { gotoAndStop (350); } }
Symbol 166 Button
on (release) { if ((0 < Number(help)) and (Number(re1) == 0)) { tellTarget ("/1a") { play(); }; tellTarget ("/1b") { play(); }; re1 = 1; count = Number(count) + 1; help = help - 1; if (0 < Number(score)) { score = score - 5; } } else if ((0 < Number(help)) and (Number(re2) == 0)) { tellTarget ("/2a") { play(); }; tellTarget ("/2b") { play(); }; re2 = 1; count = Number(count) + 1; help = help - 1; if (0 < Number(score)) { score = score - 5; } } else if ((0 < Number(help)) and (Number(re3) == 0)) { tellTarget ("/3a") { play(); }; tellTarget ("/3b") { play(); }; re3 = 1; count = Number(count) + 1; help = help - 1; if (0 < Number(score)) { score = score - 5; } } if (Number(count) == 3) { gotoAndStop (399); } }
Symbol 173 Button
on (release) { gotoAndStop (1); }
Symbol 180 Button
on (release) { gotoAndStop (54); }

Library Items

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Symbol 2 GraphicUsed by:13
Symbol 3 GraphicUsed by:13
Symbol 4 FontUsed by:5 6 7 8 9 10 11
Symbol 5 TextUses:4Used by:13
Symbol 6 TextUses:4Used by:13
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Symbol 10 TextUses:4Used by:13
Symbol 11 TextUses:4Used by:13
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClipUses:2 3 5 6 7 8 9 10 11 12Used by:Timeline
Symbol 14 BitmapUsed by:15 35
Symbol 15 GraphicUses:14Used by:Timeline
Symbol 16 SoundUsed by:Timeline
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Symbol 20 GraphicUsed by:Timeline
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Symbol 22 GraphicUsed by:Timeline
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Symbol 25 GraphicUsed by:Timeline
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Symbol 29 TextUses:28Used by:Timeline
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Symbol 42 EditableTextUses:41Used by:Timeline
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Symbol 46 BitmapUsed by:47
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Symbol 49 SoundUsed by:50
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Symbol 56 MovieClipUses:51 52 53 54 55Used by:Timeline
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Symbol 62 ShapeTweeningUsed by:64
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Symbol 87 GraphicUsed by:Timeline
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Instance Names

"1a"Frame 55Symbol 56 MovieClip
"2a"Frame 55Symbol 56 MovieClip
"3a"Frame 55Symbol 57 MovieClip
"1b"Frame 55Symbol 57 MovieClip
"2b"Frame 55Symbol 56 MovieClip
"3b"Frame 55Symbol 56 MovieClip
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Special Tags

Protect (24)Timeline Frame 10 bytes ""

Labels

"sc-00"Frame 1
"sc-01"Frame 9
"sc-02"Frame 17
"sc-03"Frame 25
"sc-04"Frame 33
"00"Frame 41
"intro"Frame 54
"01"Frame 55
"1a"Frame 56
"02"Frame 104
"03"Frame 153
"over"Frame 447

Dynamic Text Variables

passwordSymbol 42 EditableText""
TextField22Symbol 43 EditableText"password:"
timeSymbol 65 EditableText""
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helpSymbol 100 EditableText""
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TextField8Symbol 102 EditableText"³²Àº ±âȸ´Â"
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TextField13Symbol 107 EditableText"score:"
scoreSymbol 108 EditableText"0"
helpSymbol 110 EditableText""
TextField11Symbol 111 EditableText"¹ø"
TextField8Symbol 112 EditableText"³²Àº ±âȸ´Â"
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scoreSymbol 118 EditableText"0"
helpSymbol 120 EditableText""
TextField11Symbol 121 EditableText"¹ø"
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helpSymbol 130 EditableText""
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TextField8Symbol 132 EditableText"³²Àº ±âȸ´Â"
TextField7Symbol 143 EditableText"time:"
TextField13Symbol 144 EditableText"score:"
scoreSymbol 145 EditableText"0"
helpSymbol 147 EditableText""
TextField11Symbol 148 EditableText"¹ø"
TextField8Symbol 149 EditableText"³²Àº ±âȸ´Â"
TextField7Symbol 153 EditableText"time:"
TextField13Symbol 154 EditableText"score:"
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Created: 23/5 -2021 04:26:09 Last modified: 23/5 -2021 04:26:09 Server time: 22/12 -2024 21:56:11