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229595
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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/94820032?noj=FRM94820032-22DC" width="1" height="1"></div>

Naruto Winter Motocross.swf

This is the info page for
Flash #241082

(Click the ID number above for more basic data on this flash file.)


Text
Play

Play

Play

Play

More Games

More Games

More Games

More Games

Start

Start

Help

Help

More Games

More Games

Help

Accelerator

Backward

Reverse

Forward

START

Level
Complete

Level :



Lifes

Score :

Level
Completed

0

0

Next Level

Next Level

Level Score

Total Score

Level Selection

Menu

You won
the game

0

0

0

0

ActionScript [AS1/AS2]

Frame 1
function rightclick() { getURL ("www.wowsomegames.com"); } function cargando() { var _local2; var _local3; var _local4; _local2 = _root.getBytesTotal(); _local3 = _root.getBytesLoaded(); _local4 = Math.floor((_local3 * 100) / _local2); barra_mc.gotoAndStop(_local4); if (_local3 == _local2) { clearInterval(hiloPrecarga); barra_mc._visible = false; play(); } } var fmm01_menu = new ContextMenu(); fmm01_menu.hideBuiltInItems(); _root.menu = fmm01_menu; var item = new ContextMenuItem("www.wowsomegames.com", rightclick); fmm01_menu.customItems[0] = item; var hiloPrecarga = setInterval(cargando, 1); stop();
Frame 193
stop();
Frame 194
stop(); var scorecard = 0; var scorecard2 = 0; var levelscore = 0; var lifee = 3; btnmoregames.onRelease = function () { getURL ("http://www.wowsomegames.com/", "_blank"); }; logo22.onRelease = function () { getURL ("http://www.wowsomegames.com/", "_blank"); };
Frame 195
stop(); btnmoregames.onRelease = function () { getURL ("http://www.gamesforgirlz.net/", "_blank"); }; logo22.onRelease = function () { getURL ("http://www.gamesforgirlz.net/", "_blank"); };
Frame 196
btnmoregames.onRelease = function () { getURL ("http://www.gamesforgirlz.net/", "_blank"); }; logo22.onRelease = function () { getURL ("http://www.gamesforgirlz.net/", "_blank"); };
Frame 197
stop(); var lvls = 1; var scores = 0; var lifee = 3; var totascores = 0; ms.setVolume(50); sou.setVolume(50); if (_root.soundss == 0) { _root.mc_but.gotoAndStop(2); } else { _root.mc_but.gotoAndStop(1); } var playerDetails = SharedObject.getLocal("ride"); if (playerDetails.data.lev == undefined) { playerDetails.data.lev = _root.lvls; } else { _root.lvls = playerDetails.data.lev; } btnmoregames.onRelease = function () { getURL ("http://www.gamesforgirlz.net/", "_blank"); }; logo22.onRelease = function () { getURL ("http://www.gamesforgirlz.net/", "_blank"); };
Frame 198
stopAllSounds(); btnmoregames.onRelease = function () { getURL ("http://www.gamesforgirlz.net/", "_blank"); }; logo22.onRelease = function () { getURL ("http://www.gamesforgirlz.net/", "_blank"); };
Frame 199
stopAllSounds(); btnmoregames.onRelease = function () { getURL ("http://www.wowsomegames.com/", "_blank"); }; logo22.onRelease = function () { getURL ("http://www.wowsomegames.com/", "_blank"); };
Frame 200
this.stop(); _root.scoress = 0; if (lifee == 0) { _root.gotoAndStop("gameover"); } if (lvls == 1) { level = 1; } if (lvls == 2) { level = 2; } if (lvls == 3) { level = 3; } if (lvls == 3) { level = 3; } if (lvls == 4) { level = 4; } if (lvls == 5) { level = 5; } if (lvls == 6) { level = 6; } if (lvls == 7) { level = 7; } if (lvls == 8) { level = 8; } if (lvls == 9) { level = 9; } if (lvls == 10) { level = 10; } if (lvls == 11) { level = 11; } if (lvls == 12) { level = 12; } if (lvls == 13) { level = 13; } if (lvls == 14) { level = 14; } if (lvls == 15) { level = 15; } btnmoregames.onRelease = function () { getURL ("http://www.wowsomegames.com/", "_blank"); }; logo22.onRelease = function () { getURL ("http://www.wowsomegames.com/", "_blank"); };
Instance of Symbol 218 MovieClip "mc_control" in Frame 200
onClipEvent (load) { this._parent.initLevel(); } onClipEvent (keyDown) { this._parent.keyPressed(); updateAfterEvent(); } onClipEvent (enterFrame) { this._parent.processGame(); }
Frame 202
stop(); stopAllSounds(); lvls++; _root.playerDetails.data.lev = _root.lvls; _root.scorecard = Number(_root.scorecard) + Number(100); txtlevel.text = _root.scorecard; txtscore.text = Number(_root.levelscore) + Number(_root.scorecard); _root.levelscore = txtscore.text; if (_root.lvls == 8) { gotoAndStop ("gamewin"); } btnmoregames.onRelease = function () { getURL ("http://www.wowsomegames.com/", "_blank"); }; logo22.onRelease = function () { getURL ("http://www.wowsomegames.com/", "_blank"); };
Frame 203
stop(); stopAllSounds(); onEnterFrame = function () { if (_root.lvls >= 1) { _root.le1.gotoAndStop(2); _root.le1.onRelease = function () { _root.lvls = 1; gameStart(); }; } if (_root.lvls >= 2) { _root.le2.gotoAndStop(2); _root.le2.onRelease = function () { _root.lvls = 2; gameStart(); }; } if (_root.lvls >= 3) { _root.le3.gotoAndStop(2); _root.le3.onRelease = function () { _root.lvls = 3; gameStart(); }; } if (_root.lvls >= 4) { _root.le4.gotoAndStop(2); _root.le4.onRelease = function () { _root.lvls = 4; gameStart(); }; } if (_root.lvls >= 5) { _root.le5.gotoAndStop(2); _root.le5.onRelease = function () { _root.lvls = 5; gameStart(); }; } if (_root.lvls >= 6) { _root.le6.gotoAndStop(2); _root.le6.onRelease = function () { _root.lvls = 6; gameStart(); }; } if (_root.lvls >= 7) { _root.le7.gotoAndStop(2); _root.le7.onRelease = function () { _root.lvls = 7; gameStart(); }; } if (_root.lvls >= 8) { _root.le8.gotoAndStop(2); _root.le8.onRelease = function () { _root.lvls = 8; gameStart(); }; } if (_root.lvls >= 9) { _root.le9.gotoAndStop(2); _root.le9.onRelease = function () { _root.lvls = 9; gameStart(); }; } if (_root.lvls >= 10) { _root.le10.gotoAndStop(2); _root.le10.onRelease = function () { _root.lvls = 10; gameStart(); }; } if (_root.lvls >= 11) { _root.le11.gotoAndStop(2); _root.le11.onRelease = function () { _root.lvls = 11; gameStart(); }; } if (_root.lvls >= 12) { _root.le12.gotoAndStop(2); _root.le12.onRelease = function () { _root.lvls = 12; gameStart(); }; } if (_root.lvls >= 13) { _root.le13.gotoAndStop(2); _root.le13.onRelease = function () { _root.lvls = 13; gameStart(); }; } if (_root.lvls >= 14) { _root.le14.gotoAndStop(2); _root.le14.onRelease = function () { _root.lvls = 14; gameStart(); }; } if (_root.lvls >= 15) { _root.le15.gotoAndStop(2); _root.le15.onRelease = function () { _root.lvls = 15; gameStart(); }; } }; btnmoregames.onRelease = function () { getURL ("http://www.gamesforgirlz.net/", "_blank"); }; logo22.onRelease = function () { getURL ("http://www.gamesforgirlz.net/", "_blank"); };
Frame 204
stop(); stopAllSounds(); _root.scorecard = Number(_root.scorecard) + Number(100); txtlevel.text = _root.scorecard; txtscore.text = Number(_root.levelscore) + Number(_root.scorecard); _root.levelscore = txtscore.text; btnmoregames.onRelease = function () { getURL ("http://www.wowsomegames.com/", "_blank"); }; logo22.onRelease = function () { getURL ("http://www.wowsomegames.com/", "_blank"); };
Frame 205
stop(); stopAllSounds(); btnmoregames.onRelease = function () { getURL ("http://www.wowsomegames.com/", "_blank"); }; logo22.onRelease = function () { getURL ("http://www.wowsomegames.com/", "_blank"); }; _root.scorecard = Number(_root.scorecard) + Number(100); txtlevel.text = _root.scorecard; txtscore.text = Number(_root.levelscore) + Number(_root.scorecard); _root.levelscore = txtscore.text;
Symbol 3 MovieClip [flower] Frame 1
stop();
Symbol 3 MovieClip [flower] Frame 2
play();
Symbol 3 MovieClip [flower] Frame 101
stop();
Symbol 22 Button
on (release) { getURL ("http://www.wowsomegames.com/", "_blank"); }
Symbol 406 MovieClip [__Packages.CWheel] Frame 0
class CWheel extends MovieClip { function CWheel () { super(); } function init(particle_, maxAccSpeed_, rad_) { var _local2 = this; _local2.particle = particle_; _local2.rad = rad_; _local2.maxAccSpeed = maxAccSpeed_ * 4; _local2.speed = 0; _local2.accSpeed = 0; _local2.rot = new CVector2D(1, 0); _local2.addedAcc = new CVector2D(0, 0); _local2.intersectionFlag = false; _local2.lastIntersPoint = new CVector2D(0, 0); _local2.lastN = new CVector2D(0, 0); var _local3; var _local5; var _local4 = 6.283185 / _local2.hitCount; _local2.hitPointArray = new Array(_local2.hitCount); _local2.normalArray = new Array(_local2.hitCount); _local2.hitArray = new Array(_local2.hitCount); _local2.intersArray = new Array(); _local3 = 0; while (_local3 < _local2.hitCount) { _local2.hitPointArray[_local3] = new CVector2D(Math.sin(_local4 * _local3) * _local2.rad, (-Math.cos(_local4 * _local3)) * _local2.rad); _local2.normalArray[_local3] = _local2.hitPointArray[_local3].multNew(-1); _local2.normalArray[_local3].normalize(); _local3++; } } function process(dTime, acc, koeffDamp) { var _local2 = this; var _local3 = dTime; _local2.accSpeed = Math.max(-_local2.maxAccSpeed, Math.min(_local2.maxAccSpeed, _local2.accSpeed + (acc * _local3))); _local2.speed = Math.max((-_local2.maxSpeed) * _local3, Math.min((_local2.speed * koeffDamp) + _local2.accSpeed, _local2.maxSpeed * _local3)); _local2.rot.rotate(_local2.speed / _local2.rad); _local2.mc.mc_rim._rotation = (Math.atan2(_local2.rot.y, _local2.rot.x) * 180) / 3.141593; } function checkCollision(hit_mc) { var _local2 = this; var _local10; var _local7; var _local8 = new CVector2D(0, 0); var _local15 = false; var _local3; var _local4; var _local17; var _local18 = new CVector2D(_local2.particle.prevPos.x, _local2.particle.prevPos.y); var _local5 = new CVector2D(0, 0); var _local16; _local2._x = _local2.particle.pos.x; _local2._y = _local2.particle.pos.y; _local16 = 0; _local10 = 0; while (_local10 < _local2.hitCount) { _local2.hitPointArray[_local10].copyTo(_local8); _local2.localToGlobal(_local8); if ((_local2.hitArray[_local10] = hit_mc.hitTest(_local8.x, _local8.y, true))) { _local15 = true; _local3 = _local10; _local16++; } _local10++; } if (_local16 == _local2.hitCount) { _local2.particle.pos.x = _local2.particle.prevPos.x + ((_local2.particle.pos.x - _local2.particle.prevPos.x) * 0.3); _local2.particle.pos.y = _local2.particle.prevPos.y + ((_local2.particle.pos.y - _local2.particle.prevPos.y) * 0.3); _local2._x = _local2.particle.pos.x; _local2._y = _local2.particle.pos.y; return(undefined); } _local10 = 0; if (_local15) { while (true) { _local10++; if (_local10 == _local2.hitCount) { _local10 = 0; } if (!_local2.hitArray[_local10]) { _local3 = -1; _local7 = 0; while (_local7 < _local2.hitCount) { _local10++; if (_local10 == _local2.hitCount) { _local10 = 0; } if (_local3 == -1) { if (_local2.hitArray[_local10]) { _local3 = _local10; _local5.plus(_local2.normalArray[_local10]); } } else if (!_local2.hitArray[_local10]) { _local4 = _local10 - 1; if (_local4 < 0) { _local4 = _local2.hitCount - 1; } _local2.intersArray.push({k1:_local3, k2:_local4}); _local3 = -1; } else { _local5.plus(_local2.normalArray[_local10]); } _local7++; } break; } } var _local6 = new CVector2D(0, 0); if (_local2.intersArray.length > 0) { _local5.normalize(); if (_local2.intersectionFlag) { _local5.x = _local5.x + _local2.lastN.x; _local5.y = _local5.y + _local2.lastN.y; _local5.x = _local5.x / 2; _local5.y = _local5.y / 2; } var _local12; var _local13; _local17 = _local2.intersArray.length; _local10 = 0; while (_local10 < _local17) { _local12 = _local2.intersArray.pop(); _local3 = _local12.k1; _local4 = _local12.k2; _local2.particle.pos.minusNew(_local2.particle.prevPos).copyTo(_local6); if (_local5.scalar(_local6) < 0) { _local13 = Math.atan2(_local5.y, _local5.x); _local6.rotate(-_local13); _local6.x = (-_local6.x) * _local2.koeffSpring; _local6.rotate(_local13); _local2.pushOut(_local3, _local4, hit_mc); _local2.particle.prevPos.x = _local2.particle.pos.x - _local6.x; _local2.particle.prevPos.y = _local2.particle.pos.y - _local6.y; } else { _local2.pushOut(_local3, _local4, hit_mc); } _local10++; } _local2.validateRotation(_local5, _local18); _local2.intersectionFlag = true; _local2.particle.pos.copyTo(_local2.lastIntersPoint); _local5.copyTo(_local2.lastN); } } else if (_local2.intersectionFlag) { _local2.validateRotation(_local2.lastN, _local18); _local2.intersectionFlag = false; } _local2._x = _local2.particle.pos.x; _local2._y = _local2.particle.pos.y; } function pushOut(k1, k2, hit_mc) { var _local2 = this; var _local3; if (k1 != k2) { _local3 = _local2.normalArray[k1].plusNew(_local2.normalArray[k2]); _local3.normalize(); var _local8 = new CVector2D(0, 0).getDistanceTo(_local2.hitPointArray[k1], _local2.hitPointArray[k2]); _local8 = _local2.rad - Math.abs(_local8); _local2.particle.pos.plus(_local3.multNew(_local8)); _local2.particle.prevPos.plus(_local3.multNew(_local8)); return(undefined); } _local3 = _local2.normalArray[k1]; var _local7 = _local3.multNew(-_local2.rad); var _local5 = new CVector2D(0, 0); var _local6 = 0; var _local4 = 0.03; _local7.copyTo(_local5); _local2.localToGlobal(_local5); if (hit_mc.hitTest(_local5.x, _local5.y, true)) { _local6++; _local2._x = (_local2.particle.pos.x = _local2.particle.pos.x + (_local3.x * _local4)); _local2._y = (_local2.particle.pos.y = _local2.particle.pos.y + (_local3.y * _local4)); // unexpected jump } _local6--; _local2.particle.pos.x = _local2.particle.pos.x - (_local3.x * _local4); _local2.particle.pos.y = _local2.particle.pos.y - (_local3.y * _local4); _local2.particle.prevPos.plus(_local3.multNew(_local4 * _local6)); return(undefined); } function validateRotation(n, oldPos) { var _local2 = this; if ((!_local2.intersectionFlag) && (Math.abs(_local2.accSpeed) > 0.01)) { if (Math.abs(_local2.accSpeed) < ((_local2.maxAccSpeed * 0.02) / 2)) { _local2.accSpeed = 0; } else if (_local2.accSpeed > 0) { _local2.accSpeed = _local2.maxAccSpeed * 0.02; } else { _local2.accSpeed = (-_local2.maxAccSpeed) * 0.02; } } var _local4 = new CVector2D(-n.y, n.x); var _local7 = _local2.particle.pos.minusNew(oldPos); var _local5 = Math.atan2(_local4.y, _local4.x); var _local3 = _local7.rotateNew(-_local5); _local2.speed = _local3.x + _local2.accSpeed; _local3.y = 0; _local3.rotate(_local5); var _local6 = 1 - _local2.koeffSlip; _local2.particle.pos.x = (_local2.particle.pos.x + ((_local4.x * _local2.accSpeed) * _local6)) - ((1 - _local2.koeffFriction) * _local3.x); _local2.particle.pos.y = (_local2.particle.pos.y + ((_local4.y * _local2.accSpeed) * _local6)) - ((1 - _local2.koeffFriction) * _local3.y); _local2.accSpeed = _local2.accSpeed * _local2.koeffSlip; } function applyAddedAcc() { var _local2 = this; _local2.particle.acc.x = _local2.particle.acc.x + (_local2.addedAcc.x * _local2.particle.mass); _local2.particle.acc.y = _local2.particle.acc.y + (_local2.addedAcc.y * _local2.particle.mass); } var maxSpeed = 180; var koeffSpring = 0.05; var koeffSlip = 0.15; var koeffFriction = 0.97; var hitCount = 32; }
Symbol 407 MovieClip [__Packages.CVector2D] Frame 0
class CVector2D { var x, y; function CVector2D (x_, y_) { x = x_; y = y_; } function reinit(x_, y_) { x = x_; y = y_; } function getUgol() { return(Math.atan2(y, x)); } function duplicate() { return(new CVector2D(x, y)); } function copyTo(v) { v.x = x; v.y = y; } function minus(v) { x = x - v.x; y = y - v.y; } function minusNew(v) { return(new CVector2D(x - v.x, y - v.y)); } function normalize() { var _local2 = this; var _local3 = Math.sqrt((_local2.x * _local2.x) + (_local2.y * _local2.y)); _local2.x = _local2.x / _local3; _local2.y = _local2.y / _local3; } function reverseNew() { return(new CVector2D(-x, -y)); } function scalar(v) { return((x * v.x) + (y * v.y)); } function modul() { var _local2 = this; Math.sqrt((_local2.x * _local2.x) + (_local2.y * _local2.y)); return(Math.sqrt((_local2.x * _local2.x) + (_local2.y * _local2.y))); } function reflectFromNormal(n) { var _local2 = this; var _local3 = Math.atan2(n.y, n.x); _local2.rotate(-_local3); _local2.x = -_local2.x; _local2.rotate(_local3); } function rotate(u) { var _local2 = u; var _local3 = this; var _local4 = _local3.x; var _local5 = _local3.y; _local3.x = (_local4 * Math.cos(_local2)) - (_local5 * Math.sin(_local2)); _local3.y = (_local4 * Math.sin(_local2)) + (_local5 * Math.cos(_local2)); } function rotateNew(u) { var _local2 = u; var _local3 = this; new CVector2D((_local3.x * Math.cos(_local2)) - (_local3.y * Math.sin(_local2)), (_local3.x * Math.sin(_local2)) + (_local3.y * Math.cos(_local2))); return(new CVector2D((_local3.x * Math.cos(_local2)) - (_local3.y * Math.sin(_local2)), (_local3.x * Math.sin(_local2)) + (_local3.y * Math.cos(_local2)))); } function mult(k) { x = x * k; y = y * k; } function multNew(k) { return(new CVector2D(x * k, y * k)); } function plus(v) { x = x + v.x; y = y + v.y; } function plusNew(v) { return(new CVector2D(x + v.x, y + v.y)); } function getDistanceTo(p1, p2) { var _local4 = p1; var _local3 = _local4.y - p2.y; var _local2 = p2.x - _local4.x; var _local5 = (_local4.x * (p2.y - _local4.y)) - (_local4.y * (p2.x - _local4.x)); var _local6 = Math.sqrt((_local3 * _local3) + (_local2 * _local2)); _local3 = _local3 / _local6; _local2 = _local2 / _local6; _local5 = _local5 / _local6; ((_local3 * x) + (_local2 * y)) + _local5; return(((_local3 * x) + (_local2 * y)) + _local5); } }
Symbol 408 MovieClip [__Packages.CMan] Frame 0
class CMan extends MovieClip { var stopFlag, state, mc; function CMan () { super(); stopFlag = false; state = 0; } function stopAnim() { stopFlag = true; } function stopMCAnim() { mc.stop(); } function startAnim() { stopFlag = false; } function onEnterFrame() { var _local2 = this; if (_local2.stopFlag) { return(undefined); } if (Key.isDown(LEFT_BUTTON)) { _local2.toLeft(); return(undefined); } if (Key.isDown(RIGHT_BUTTON)) { _local2.toRight(); return(undefined); } if ((_local2.state == 1) || (_local2.state == 2)) { _local2.fromLeft(); return(undefined); } if ((_local2.state == 4) || (_local2.state == 5)) { _local2.fromRight(); } } function toLeft() { var _local2 = this; var _local3; if (_local2.state == 0) { _local2.state = 1; _local2.gotoAndStop("toLeft"); _local2.state = 1; return(undefined); } if (_local2.state == 3) { _local3 = _local2.mc._currentframe; _local2.gotoAndStop("toLeft"); _local2.mc.gotoAndPlay((ANIM_FRAMES - _local3) + 1); _local2.state = 1; return(undefined); } if ((_local2.state == 4) || (_local2.state == 5)) { _local2.fromRight(); _local2.state = 6; } } function toRight() { var _local2 = this; var _local3; if (_local2.state == 0) { _local2.state = 1; _local2.gotoAndStop("toRight"); _local2.state = 4; return(undefined); } if (_local2.state == 6) { _local3 = _local2.mc._currentframe; _local2.gotoAndStop("toRight"); _local2.mc.gotoAndPlay((ANIM_FRAMES - _local3) + 1); _local2.state = 4; return(undefined); } if ((_local2.state == 1) || (_local2.state == 2)) { _local2.fromLeft(); _local2.state = 3; } } function fromLeft() { var _local2 = this; var _local3; if (_local2.state == 1) { _local3 = _local2.mc._currentframe; _local2.gotoAndStop("fromLeft"); _local2.mc.gotoAndPlay((ANIM_FRAMES - _local3) + 1); _local2.state = 3; return(undefined); } if (_local2.state == 2) { _local2.gotoAndStop("fromLeft"); _local2.state = 3; } } function fromRight() { var _local2 = this; var _local3; if (_local2.state == 4) { _local3 = _local2.mc._currentframe; _local2.gotoAndStop("fromRight"); _local2.mc.gotoAndPlay((ANIM_FRAMES - _local3) + 1); _local2.state = 6; return(undefined); } if (_local2.state == 5) { _local2.gotoAndStop("fromRight"); _local2.state = 6; } } function endMove() { var _local2 = this; if (_local2.state == 1) { _local2.gotoAndStop("left"); _local2.state = 2; return(undefined); } if (_local2.state == 3) { _local2.state = 0; _local2.gotoAndStop("stay"); return(undefined); } if (_local2.state == 4) { _local2.state = 5; _local2.gotoAndStop("right"); return(undefined); } if (_local2.state == 6) { _local2.state = 0; _local2.gotoAndStop("stay"); } } static var LEFT_BUTTON = 37; static var RIGHT_BUTTON = 39; static var ANIM_FRAMES = 7; }
Symbol 409 MovieClip [__Packages.CParticleEngine] Frame 0
class CParticleEngine { var hit_mc, prevTime; function CParticleEngine () { } function clear() { var _local2 = this; while (_local2.p_array.pop() != undefined) { } while (_local2.w_array.pop() != undefined) { } while (_local2.c_array.pop() != undefined) { } } function setHitMovie(hit_mc_) { hit_mc = hit_mc_; } function addParticle(p) { p_array.push(p); } function addWheel(wheel, p, maxSpeed, radius) { wheel.init(p, maxSpeed, radius); w_array.push(wheel); } function addSpringConstraint(p1, p2, koeffStiff1, koeffStiff2) { var _local2 = new CSpringConstraint(p1, p2, koeffStiff1, koeffStiff2); c_array.push(_local2); } function start() { prevTime = getTimer(); } function computeForces() { var _local3 = this; var _local2; var _local4 = _local3.p_array.length; _local2 = 0; while (_local2 < _local4) { _local3.p_array[_local2].acc.x = 0; _local3.p_array[_local2].acc.y = _local3.gravity * _local3.p_array[_local2].mass; _local2++; } } function clearForces() { var _local4 = w_array.length; var _local2; var _local3; _local2 = 0; while (_local2 < _local4) { _local3 = w_array[_local2]; _local3.addedAcc.x = (_local3.addedAcc.y = 0); _local2++; } } function applyManFrictions() { var _local3 = this; var _local4 = _local3.w_array.length; var _local2; _local2 = 0; while (_local2 < _local4) { _local3.w_array[_local2].applyAddedAcc(); _local2++; } } function verlet(dTime) { var _local3 = this; var _local7 = 0.995; var _local2; var _local4 = _local3.p_array.length; _local2 = 0; while (_local2 < _local4) { _local3.p_array[_local2].verlet(dTime, _local7); _local2++; } _local4 = _local3.w_array.length; var _local6 = 0; if (Key.isDown(40)) { _local6 = -0.6; } else if (Key.isDown(38)) { _local6 = 1; } _local2 = 0; while (_local2 < _local4) { _local3.w_array[_local2].process(dTime, (_local3.w_array[_local2].maxAccSpeed * _local6) / 3.2, 0.99); _local2++; } } function checkCollisions() { var _local3 = this; var _local2; var _local4 = _local3.w_array.length; _local2 = 0; while (_local2 < _local4) { _local3.w_array[_local2].checkCollision(_local3.hit_mc); _local2++; } } function checkConstraints(dTime) { var _local3 = this; var _local2; var _local4 = _local3.c_array.length; _local2 = 0; while (_local2 < _local4) { _local3.c_array[_local2].resolve(dTime); _local2++; } } function process() { var _local2 = this; var _local5 = getTimer(); var _local6 = (_local5 - _local2.prevTime) / 1000; _local2.prevTime = _local5; var _local3; var _local4 = Math.min(Math.round(_local6 / _local2.t), _local2.maxSteps); _local3 = 0; while (_local3 < _local4) { _local2.computeForces(); _local2.applyManFrictions(); _local2.verlet(_local2.t); _local2.checkConstraints(_local2.t); _local2.checkCollisions(); _local3++; } _local2.clearForces(); } var p_array = new Array(); var w_array = new Array(); var c_array = new Array(); var t = 0.02; var maxSteps = 2; var gravity = 3.15; }
Symbol 410 MovieClip [__Packages.CSpringConstraint] Frame 0
class CSpringConstraint { function CSpringConstraint (p1_, p2_, koeffStiffPress_, koeffStiffStretch_) { var _local2 = this; _local2.p1 = p1_; _local2.p2 = p2_; _local2.koeffStiffPress = koeffStiffPress_; _local2.koeffStiffStretch = koeffStiffStretch_; var _local3 = new CVector2D(_local2.p1.pos.x - _local2.p2.pos.x, _local2.p1.pos.y - _local2.p2.pos.y); _local2.relaxLen = _local3.modul(); } function resolve(dTime) { var _local2 = this; var _local3 = new CVector2D(_local2.p1.pos.x - _local2.p2.pos.x, _local2.p1.pos.y - _local2.p2.pos.y); var _local5 = _local3.modul(); var _local6 = (_local2.relaxLen - _local5) / _local5; _local3.mult(_local6); var _local4; if (_local5 > _local2.relaxLen) { _local4 = _local2.koeffStiffStretch; } else { _local4 = _local2.koeffStiffPress; } _local2.p2.pos.x = _local2.p2.pos.x - (((_local3.x * ((_local2.p1.mass / (_local2.p1.mass + _local2.p2.mass)) + 1)) / 2) * _local4); _local2.p2.pos.y = _local2.p2.pos.y - (((_local3.y * ((_local2.p1.mass / (_local2.p1.mass + _local2.p2.mass)) + 1)) / 2) * _local4); _local2.p1.pos.x = _local2.p1.pos.x + (((_local3.x * ((_local2.p2.mass / (_local2.p1.mass + _local2.p2.mass)) + 1)) / 2) * _local4); _local2.p1.pos.y = _local2.p1.pos.y + (((_local3.y * ((_local2.p2.mass / (_local2.p1.mass + _local2.p2.mass)) + 1)) / 2) * _local4); } }
Symbol 411 MovieClip [__Packages.CParticle] Frame 0
class CParticle { function CParticle (x_, y_, mass_) { var _local2 = this; _local2.pos = new CVector2D(x_, y_); _local2.prevPos = _local2.pos.duplicate(); _local2.mass = mass_; _local2.acc = new CVector2D(0, 0); _local2.mc = null; } function verlet(dTime, koeffDamp) { var _local2 = this; var _local3 = _local2.pos.duplicate(); _local2.pos.x = _local2.pos.x + (((_local2.pos.x - _local2.prevPos.x) * koeffDamp) + (_local2.acc.x * dTime)); _local2.pos.y = _local2.pos.y + (((_local2.pos.y - _local2.prevPos.y) * koeffDamp) + (_local2.acc.y * dTime)); _local3.copyTo(_local2.prevPos); if (_local2.mc != null) { _local2.mc._x = _local2.pos.x; _local2.mc._y = _local2.pos.y; } } }
Symbol 412 MovieClip [__Packages.CCamera] Frame 0
class CCamera { function CCamera () { } function init(targetMovie_, levelMovie_) { var _local2 = this; _local2.targetMovie = targetMovie_; _local2.levelMovie = levelMovie_; _local2.process(); } function process() { var _local2 = this; var _local3 = {x:_local2.targetMovie._x, y:_local2.targetMovie._y}; _local2.targetMovie._parent.localToGlobal(_local3); _local2.levelMovie._parent.globalToLocal(_local3); _local2.levelMovie._x = _local2.levelMovie._x + (SCREEN_WIDTH2 - _local3.x); _local2.levelMovie._y = _local2.levelMovie._y + (SCREEN_HEIGHT2 - _local3.y); _local2.levelMovie._x = Math.round(_local2.levelMovie._x); _local2.levelMovie._y = Math.round(_local2.levelMovie._y); if (_local2.levelMovie._x > 0) { _local2.levelMovie._x = 0; } else if ((_local2.levelMovie._x + _local2.levelMovie._width) < SCREEN_WIDTH) { _local2.levelMovie._x = SCREEN_WIDTH - _local2.levelMovie._width; } if (_local2.levelMovie._y < 0) { _local2.levelMovie._y = 0; } } static var SCREEN_WIDTH = 500; static var SCREEN_HEIGHT = 400; static var SCREEN_WIDTH2 = SCREEN_WIDTH / 2; static var SCREEN_HEIGHT2 = SCREEN_HEIGHT / 2; }
Symbol 413 MovieClip [__Packages.CBack] Frame 0
class CBack { function CBack () { } function init(mc1_, mc2_, scaleFactor_) { var _local2 = this; _local2.mc1 = mc1_; _local2.mc2 = mc2_; _local2.scaleFactor = scaleFactor_; } function process(levelX) { var _local2 = this; var _local3 = levelX; _local3 = Math.abs(Math.round(_local3) / _local2.scaleFactor) % _local2.mc1._width; _local2.mc1._x = -_local3; _local2.mc2._x = (_local2.mc1._x + _local2.mc1._width) - 1; } static var SCREEN_WIDTH = 500; }
Symbol 414 MovieClip [__Packages.CBikeSynchronizer] Frame 0
class CBikeSynchronizer { function CBikeSynchronizer () { var _local2 = this; _local2.fdir = new CVector2D(0, 0); _local2.fpos = new CVector2D(0, 0); _local2.bdir = new CVector2D(0, 0); _local2.bpos = new CVector2D(0, 0); } function init(mc_container, sX, sY) { var _local2 = this; var _local4 = mc_container; var _local3 = {x:0, y:0}; _local2.mc_back_wheel = _local4.attachMovie("lib_back_wheel", "back_w", 2); _local2.mc_forward_wheel = _local4.attachMovie("lib_forward_wheel", "forward_w", 1); _local2.mc_bike = _local4.attachMovie("lib_bike_body", "body", 0); _local2.mc_bike._x = sX; _local2.mc_bike._y = sY; _local3.x = _local2.mc_bike.mc.mc_s_wheel_back._x; _local3.y = _local2.mc_bike.mc.mc_s_wheel_back._y; _local2.mc_bike.mc.localToGlobal(_local3); _local2.mc_bike._parent.globalToLocal(_local3); _local2.mc_back_wheel._x = _local3.x; _local2.mc_back_wheel._y = _local3.y; _local3.x = _local2.mc_bike.mc.mc_s_wheel_forward._x; _local3.y = _local2.mc_bike.mc.mc_s_wheel_forward._y; _local2.mc_bike.mc.localToGlobal(_local3); _local2.mc_bike._parent.globalToLocal(_local3); _local2.mc_forward_wheel._x = _local3.x; _local2.mc_forward_wheel._y = _local3.y; } function setParticles(pBody_, pBWheel_, pFWheel_) { var _local2 = this; _local2.pBody = pBody_; _local2.pBWheel = pBWheel_; _local2.pFWheel = pFWheel_; _local2.fdir.reinit(_local2.mc_bike.mc.mc_f_point._x - _local2.mc_bike.mc.mc_s_wheel_forward._x, _local2.mc_bike.mc.mc_f_point._y - _local2.mc_bike.mc.mc_s_wheel_forward._y); _local2.fdir.normalize(); _local2.fpos.x = _local2.mc_bike.mc.mc_f_spring._x + ((_local2.fdir.x * (-_local2.mc_bike.mc.mc_f_spring._y)) / _local2.fdir.y); _local2.fpos.x = _local2.fpos.x - _local2.mc_bike.mc.mc_body_man._x; _local2.bpos.reinit(_local2.mc_bike.mc.mc_b_spring.mc_top._x, _local2.mc_bike.mc.mc_b_spring.mc_top._y); _local2.mc_bike.mc.mc_b_spring.localToGlobal(_local2.bpos); _local2.bdir.reinit(_local2.bpos.x, _local2.bpos.y); _local2.mc_bike.mc.mc_body_man.globalToLocal(_local2.bpos); _local2.mc_bike.mc.globalToLocal(_local2.bdir); _local2.bdir.x = _local2.bdir.x - _local2.mc_bike.mc.mc_b_spring._x; _local2.bdir.y = _local2.bdir.y - _local2.mc_bike.mc.mc_b_spring._y; } function process() { var _local2 = this; var _local3 = {x:0, y:0}; var _local4; _local2.mc_bike._x = _local2.pBody.pos.x; _local2.mc_bike._y = _local2.pBody.pos.y; _local4 = _local2.pFWheel.pos.minusNew(_local2.pBWheel.pos); _local2.mc_bike._rotation = (Math.atan2(_local4.y, _local4.x) * 180) / 3.141593; _local3.x = _local2.pFWheel.pos.x; _local3.y = _local2.pFWheel.pos.y; _local2.mc_bike._parent.localToGlobal(_local3); _local2.mc_bike.mc.globalToLocal(_local3); _local2.mc_bike.mc.mc_f_spring._x = _local3.x; _local2.mc_bike.mc.mc_f_spring._y = _local3.y; var _local5 = ((_local3.x + ((_local2.fdir.x * (-_local3.y)) / _local2.fdir.y)) - _local2.mc_bike.mc.mc_body_man._x) - _local2.fpos.x; _local2.mc_bike.mc.mc_body_man._x = _local2.mc_bike.mc.mc_body_man._x + _local5; _local3.x = _local2.mc_bike.mc.mc_f_spring.mc_spring._x; _local3.y = _local2.mc_bike.mc.mc_f_spring.mc_spring._y; _local2.mc_bike.mc.mc_f_spring.localToGlobal(_local3); _local2.mc_bike.mc.globalToLocal(_local3); _local3.x = _local2.pBWheel.pos.x; _local3.y = _local2.pBWheel.pos.y; _local2.mc_bike._parent.localToGlobal(_local3); _local2.mc_bike.mc.globalToLocal(_local3); _local2.mc_bike.mc.mc_b_spring._x = _local3.x; _local2.mc_bike.mc.mc_b_spring._y = _local3.y; _local4.reinit(_local2.bpos.x, _local2.bpos.y); _local2.mc_bike.mc.mc_body_man.localToGlobal(_local4); _local2.mc_bike.mc.globalToLocal(_local4); _local4.x = _local4.x - _local2.mc_bike.mc.mc_b_spring._x; _local4.y = _local4.y - _local2.mc_bike.mc.mc_b_spring._y; _local2.mc_bike.mc.mc_b_spring._rotation = ((_local4.getUgol() - _local2.bdir.getUgol()) * 180) / 3.141593; } }
Symbol 112 MovieClip Frame 28
stop();
Symbol 141 MovieClip Frame 40
stop();
Symbol 162 Button
on (release) { getURL ("http://www.wowsomegames.com/", "_blank"); }
Symbol 163 Button
on (release) { gotoAndStop ("firstframe"); }
Symbol 169 Button
on (release) { gotoAndPlay ("game"); _root.lvls = 1; } on (rollOver) { sta.gotoAndPlay(2); } on (rollOut) { sta.gotoAndPlay(11); }
Symbol 173 Button
on (release) { _root.gotoAndStop("help"); } on (rollOver) { hel.gotoAndPlay(2); } on (rollOut) { hel.gotoAndPlay(11); }
Symbol 184 MovieClip Frame 1
stop();
Symbol 192 MovieClip Frame 1
stop();
Symbol 213 MovieClip Frame 1
stop();
Symbol 214 MovieClip Frame 1
tyre.gotoAndStop(_root.jeepselection);
Symbol 216 MovieClip [lib_back_wheel] Frame 1
#initclip 12 Object.registerClass("lib_back_wheel", CWheel); #endinitclip
Symbol 217 MovieClip [lib_forward_wheel] Frame 1
#initclip 10 Object.registerClass("lib_forward_wheel", CWheel); #endinitclip
Symbol 252 MovieClip Frame 1
stop();
Symbol 253 MovieClip Frame 1
stop();
Symbol 261 MovieClip [lib_man] Frame 1
#initclip 11 Object.registerClass("lib_man", CMan); #endinitclip this.stop();
Symbol 263 MovieClip Frame 1
jeep.gotoAndStop(_root.jeepselection);
Symbol 265 Button
on (release) { gotoAndPlay (208); _root.lvls = 1; } on (rollOver) { sta.gotoAndPlay(2); } on (rollOut) { sta.gotoAndPlay(11); }
Symbol 266 MovieClip Frame 1
#initclip 13 function updateSoundLoop() { if (!stopSoundFlag) { if (zastSoundFlag) { mc_sloop.gotoAndStop(3); mc_sloop_zast.gotoAndStop(2); } else { mc_sloop.gotoAndStop(2); mc_sloop_zast.gotoAndStop(3); } } } function soundOff() { if (zastSoundFlag) { mc_sloop_zast.gotoAndStop(3); } else { mc_sloop.gotoAndStop(3); } stopSoundFlag = true; } function soundOn() { if (zastSoundFlag) { mc_sloop_zast.gotoAndStop(2); } else { mc_sloop.gotoAndStop(2); } stopSoundFlag = false; } function gameStart() { scores = 0; timeCounter = 0; stargeted = 0; life = 10; zastSoundFlag = false; updateSoundLoop(); level = 0; nextLevel(); } function nextLevel() { stargeted = 0; levelTimeCounter = 0; if (level == 10) { newGame(); return(undefined); } level++; this.gotoAndStop("reset"); this.gotoAndStop("game"); } function replay() { stargeted = 0; this.gotoAndStop("reset"); this.gotoAndStop("game"); } function newGame() { stargeted = 0; zastSoundFlag = true; updateSoundLoop(); this.gotoAndStop("main"); } function playSnd(lib_snd) { s = new Sound(this); s.attachSound(lib_snd); s.start(); } function initLevel() { lastTimer = getTimer(); mc_level.mc_minimap._visible = true; mc_level.mc_minimap.mc_stage.gotoAndStop(level); if (level > 1) { var _local1 = 1; while (_local1 < level) { mc_level.mc_minimap["s" + _local1].gotoAndStop(2); _local1++; } } mc_level.mc_minimap["s" + level].gotoAndStop(3); mc_level.gotoAndStop(level); mc_level.mc.mc_hit._visible = false; if (bikeSync == null) { bikeSync = new CBikeSynchronizer(); engine = new CParticleEngine(); objCamera = new CCamera(); back1 = new CBack(); back2 = new CBack(); } else { engine.clear(); } back1.init(mc_level.mc.mc_fon.mc_grass.mc1, mc_level.mc.mc_fon.mc_grass.mc2, 1); back2.init(mc_level.mc.mc_fon.mc_hill.mc1, mc_level.mc.mc_fon.mc_hill.mc2, 2); bikeSync.init(mc_level.mc.mc_bike, 0, 0); var _local2 = new CParticle(bikeSync.mc_back_wheel._x, bikeSync.mc_back_wheel._y, 3); engine.addParticle(_local2); engine.addWheel(bikeSync.mc_back_wheel, _local2, 28.5, 17.5); var _local4 = new CParticle(bikeSync.mc_forward_wheel._x, bikeSync.mc_forward_wheel._y, 3); engine.addParticle(_local4); engine.addWheel(bikeSync.mc_forward_wheel, _local4, 10.5, 17.5); var _local3 = new CParticle(bikeSync.mc_bike._x, bikeSync.mc_bike._y, 3); _local3.mc = mc_level.mc.mc_bike.mc_test; engine.addParticle(_local3); engine.addSpringConstraint(_local2, _local4, 0.45, 0.5); engine.addSpringConstraint(_local2, _local3, 0.45, 0.55); engine.addSpringConstraint(_local3, _local4, 0.45, 0.7); bikeSync.setParticles(_local3, _local2, _local4); objCamera.init(bikeSync.mc_bike, mc_level.mc); engine.setHitMovie(mc_level.mc.mc_hit); engine.start(); accFlag = false; accCounter = 50; if (!stopSoundFlag) { mc_sloop.gotoAndStop(2); } mc_messageF.gotoAndStop(1); mc_messageF.mc_message.gotoAndStop("empty"); gameState = 0; var _local1 = 1; while (_local1 <= 10) { mc_level.mc["s" + _local1].gotoAndStop(Math.floor((Math.random() * 3) + 1)); _local1++; } } function processGame() { var _local7; var _local6; _local7 = getTimer(); _local6 = _local7 - lastTimer; txtFps = 1 / (_local6 / 1000); lastTimer = _local7; if (gameState == 0) { timeCounter = timeCounter + _local6; levelTimeCounter = levelTimeCounter + _local6; showTime(); var _local8 = 0; var _local9 = 0; var _local3; var _local5; accCounter++; if (!accFlag) { accFlag = Key.isDown(38); if (accFlag && (accCounter > 10)) { accCounter = 0; if (!stopSoundFlag) { mc_gas.gotoAndPlay(2); } } } else { accFlag = Key.isDown(38); } if (Key.isDown(CMan.LEFT_BUTTON)) { _local3 = calcBikeNVector(); if (_local3.y > 0) { _local5 = (Math.abs(_local3.y) * 0.2) + 0.8; bikeSync.mc_forward_wheel.addedAcc.x = bikeSync.mc_forward_wheel.addedAcc.x - (((_local3.x * engine.gravity) / 1.1) * _local5); bikeSync.mc_forward_wheel.addedAcc.y = bikeSync.mc_forward_wheel.addedAcc.y - (((_local3.y * engine.gravity) * 1.3) * _local5); bikeSync.mc_back_wheel.addedAcc.x = bikeSync.mc_back_wheel.addedAcc.x + (((_local3.x * engine.gravity) / 1.5) * _local5); bikeSync.mc_back_wheel.addedAcc.y = bikeSync.mc_back_wheel.addedAcc.y + ((_local3.y * engine.gravity) * _local5); } } else if (Key.isDown(CMan.RIGHT_BUTTON)) { _local3 = calcBikeNVector(); if (_local3.y > 0) { _local5 = (Math.abs(_local3.y) * 0.2) + 0.8; bikeSync.mc_forward_wheel.addedAcc.x = bikeSync.mc_forward_wheel.addedAcc.x + (((_local3.x * engine.gravity) / 1.5) * _local5); bikeSync.mc_forward_wheel.addedAcc.y = bikeSync.mc_forward_wheel.addedAcc.y + ((_local3.y * engine.gravity) * _local5); bikeSync.mc_back_wheel.addedAcc.x = bikeSync.mc_back_wheel.addedAcc.x - (((_local3.x * engine.gravity) / 1.1) * _local5); bikeSync.mc_back_wheel.addedAcc.y = bikeSync.mc_back_wheel.addedAcc.y - (((_local3.y * engine.gravity) * 1.3) * _local5); } } engine.process(); bikeSync.process(); objCamera.process(); back1.process(mc_level.mc._x); back2.process(mc_level.mc._x); mc_level.mc.mc_fon._x = -mc_level.mc._x; var _local1 = 1; while (_local1 <= 20) { if (((mc_level.mc["s" + _local1]._visible == true) && (bikeSync.mc_bike.hitTest(mc_level.mc["s" + _local1]))) && (!mc_level.mc["s" + _local1].bikehit)) { mc_level.mc["s" + _local1].bikehit = true; mc_level.mc["s" + _local1].pio.gotoAndPlay(2); } _local1++; } if (((bikeSync.mc_bike._x + mc_level.mc.mc_bike._x) >= mc_level.mc.mc_finish._x) && (stargeted >= 3)) { if (!stopSoundFlag) { mc_sloop.gotoAndStop(3); } if (level <= 10) { gotoAndStop ("comple"); gameState = 2; } else { mc_messageF.mc_message.gotoAndStop("gamewin"); gameState = 3; } addLevelScores(); mc_messageF.mc_message.levelTime = getTimeString(levelTimeCounter); mc_messageF.mc_message.commonTime = getTimeString(timeCounter); mc_messageF.mc_message.scores = scores; bikeSync.mc_bike.mc.mc_body_man.mc.stopAnim(); bikeSync.mc_bike.mc.mc_body_man.mc.stopMCAnim(); return(undefined); } var _local2 = {x:0, y:0}; var _local4 = bikeSync.mc_bike.mc.mc_body_man.mc.mc.h; _local2.x = _local4.p._x; _local2.y = _local4.p._y; _local4.localToGlobal(_local2); if (mc_level.mc.mc_hit.hitTest(_local2.x, _local2.y, true)) { loose(); return(undefined); } _local4 = bikeSync.mc_bike.mc.mc_body_man.mc.mc.b; _local2.x = _local4.p._x; _local2.y = _local4.p._y; _local4.localToGlobal(_local2); if (mc_level.mc.mc_hit.hitTest(_local2.x, _local2.y, true)) { loose(); return(undefined); } _local4 = bikeSync.mc_bike.mc.mc_body_man.mc.mc.l; _local2.x = _local4.p._x; _local2.y = _local4.p._y; _local4.localToGlobal(_local2); if (mc_level.mc.mc_hit.hitTest(_local2.x, _local2.y, true)) { loose(); } } } function showTime() { txtTime = getTimeString(timeCounter); } function getTimeString(time) { var _local1 = Math.round(time / 1000); var _local2 = Math.floor(_local1 / 60); _local1 = _local1 - (_local2 * 60); var _local4; var _local3; if (_local1 < 10) { _local3 = "0" + _local1; } else { _local3 = "" + _local1; } if (_local2 < 10) { _local4 = "0" + _local2; } else { _local4 = "" + _local2; } (_local4 + ":") + _local3; return((_local4 + ":") + _local3); } function resume() { if (!stopSoundFlag) { mc_sloop.gotoAndStop(2); } mc_messageF.gotoAndStop(1); mc_messageF.mc_message.gotoAndStop("empty"); bikeSync.mc_bike.mc.mc_body_man.mc.startAnim(); gameState = 0; } function pauseGame() { if (!stopSoundFlag) { mc_sloop.gotoAndStop(3); } mc_messageF.mc_message.gotoAndStop("pause"); bikeSync.mc_bike.mc.mc_body_man.mc.stopAnim(); gameState = 4; } function loose() { if (!stopSoundFlag) { mc_sloop.gotoAndStop(3); } if (!stopSoundFlag) { playSnd("lib_snd_fail"); } mc_messageF.gotoAndPlay(2); _root.life--; bikeSync.mc_back_wheel._x = bikeSync.mc_back_wheel._x + 1000; bikeSync.mc_forward_wheel._x = bikeSync.mc_forward_wheel._x + 1000; _root.bikeSync.mc_bike.mc.jeep.car1.gotoAndPlay(2); _root.bikeSync.mc_bike.mc.jeep.car2.gotoAndPlay(2); _root.bikeSync.mc_bike.mc.jeep.car3.gotoAndPlay(2); _root.crash.gotoAndPlay(2); _root.scores = 0; mc_messageF.mc_message.levelTime = getTimeString(levelTimeCounter); mc_messageF.mc_message.commonTime = getTimeString(timeCounter); mc_messageF.mc_message.scores = scores; bikeSync.mc_bike.mc.mc_body_man.mc.stopAnim(); bikeSync.mc_bike.mc.mc_body_man.mc.stopMCAnim(); gameState = 1; } function calcBikeNVector() { var _local1; _local1 = bikeSync.mc_forward_wheel.particle.pos.minusNew(bikeSync.mc_back_wheel.particle.pos); _local1.normalize(); var _local2; _local2 = _local1.x; _local1.x = -_local1.y; _local1.y = _local2; return(_local1); } var lastTimer; var level; var stopSoundFlag = false; var bikeSync = null; var engine = null; var objCamera = null; var back1 = null; var back2 = null; var gameState; var zastSoundFlag = true; var accFlag; var accCounter; var timeCounter; var levelTimeCounter; var scores; var highQuality = true; var life = 10; var stargeted; #endinitclip
Symbol 270 Button
on (release) { gameStart(); _root.lvls = 1; } on (rollOver) { sta.gotoAndPlay(2); } on (rollOut) { sta.gotoAndPlay(11); }
Symbol 279 MovieClip Frame 1
stop();
Symbol 280 MovieClip Frame 1
var bgss = (1 + random(5)); bg.gotoAndStop(bgss);
Symbol 303 MovieClip Frame 1
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Symbol 303 MovieClip Frame 14
_root.stargeted++; _root.scorecard = Number(_root.scorecard) + Number(100); _root.scorecard2 = _root.scorecard;
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stop();
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stop();
Symbol 366 MovieClip Frame 1
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stopAllSounds(); _root.cra.start(0, 1);
Symbol 366 MovieClip Frame 51
onEnterFrame = function () { _root.lifee = _root.lifee - 1; _root.replay(); };
Symbol 383 Button
on (release) { gameStart(); } on (rollOver) { nex.gotoAndPlay(2); } on (rollOut) { nex.gotoAndPlay(11); }
Symbol 393 MovieClip Frame 1
stop();
Symbol 393 MovieClip Frame 2
stop();
Symbol 396 MovieClip Frame 1
stop();
Symbol 396 MovieClip Frame 10
stop();
Symbol 399 Button
on (release) { _root.gotoAndStop("main"); } on (rollOver) { men.gotoAndPlay(1); } on (rollOut) { men.gotoAndPlay(11); }

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Instance Names

"barra_mc"Frame 1Symbol 20 MovieClip
"btnmoregames"Frame 194Symbol 183 Button
"mc_gas"Frame 194Symbol 184 MovieClip
"logo22"Frame 194Symbol 205 MovieClip
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"btnmoregames"Frame 196Symbol 183 Button
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Labels

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http://swfchan.com/49/241082/info.shtml
Created: 7/6 -2021 17:04:31 Last modified: 7/6 -2021 17:04:31 Server time: 22/12 -2024 07:52:02