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Dodgeball.swf

This is the info page for
Flash #241780

(Click the ID number above for more basic data on this flash file.)


Text
Game Design By
xBx Channel Media

Furby
Dodge Ball

Hard

Harder

Impossible

INSTRUCTIONS
Use your cursor to
move Furby up,
down, left or right
to dodge the balls.
When the ball
counter reaches
zero, you win!
You get three lives
per turn. Good luck!

the Balls

Help Furby Dodge

Play again

Sorry,
you ran out of
Furby lives.

Great Job!

You DId it

Play again

99

ActionScript [AS1/AS2]

Frame 1
fscommand ("allowscale", "false");
Frame 47
stop(); startDrag ("/furby", true, "10", "10", "290", "290");
Frame 48
stop(); startDrag ("/furby", true, "10", "10", "290", "290");
Frame 49
stop(); startDrag ("/furby", true, "10", "10", "290", "290");
Frame 50
stop(); startDrag ("/furby", true, "10", "10", "290", "290");
Symbol 13 Button
on (release) { gotoAndStop (48); Set("/score:count", "33"); tellTarget ("/gamescreens") { gotoAndStop ("Play"); } }
Symbol 15 Button
on (release) { gotoAndStop (49); Set("/score:count", "66"); tellTarget ("/gamescreens") { gotoAndStop ("Play"); } }
Symbol 17 Button
on (release) { gotoAndStop (50); Set("/score:count", "99"); tellTarget ("/gamescreens") { gotoAndStop ("Play"); } }
Symbol 33 MovieClip Frame 1
stop();
Symbol 33 MovieClip Frame 2
stop(); tellTarget ("/lives") { gotoAndStop (1); }
Symbol 33 MovieClip Frame 3
stop();
Symbol 33 MovieClip Frame 4
stop();
Symbol 35 MovieClip Frame 1
stop();
Symbol 35 MovieClip Frame 2
stop();
Symbol 35 MovieClip Frame 3
stop();
Symbol 35 MovieClip Frame 4
play();
Symbol 35 MovieClip Frame 16
if (getProperty("/gamescreens", _currentframe) == "2") { tellTarget ("/gamescreens") { gotoAndStop ("Lose"); }; }
Symbol 39 Button
on (release) { gotoAndStop (47); tellTarget ("/gamescreens") { gotoAndStop ("start"); } }
Symbol 40 MovieClip Frame 1
_y = (-"45"); _x = random("300"); yStep = random("6") + "6"; if ((/score:count == "0") and (getProperty("/gamescreens", _currentframe) == "2")) { tellTarget ("/gamescreens") { gotoAndStop ("Win"); }; } else { Set("/score:count", /score:count - "1"); }
Symbol 40 MovieClip Frame 2
_y = (_y + yStep); furbyX = getProperty("/furby", _x); furbyY = getProperty("/furby", _y); ballX = _x; ballY = _y; if ((((((ballX < (furbyX + "27")) and ((furbyX - "27") < ballX)) and (ballY < (furbyY + "27"))) and ((furbyY - "27") < ballY)) and (getProperty("/furby", _currentframe) == "1")) and (getProperty("/gamescreens", _currentframe) == "2")) { tellTarget ("/furby") { play(); }; tellTarget ("/lives") { nextFrame(); }; }
Symbol 40 MovieClip Frame 3
gotoAndPlay (2); if (_y >= "300") { gotoAndPlay (1); }
Symbol 46 MovieClip Frame 1
stop();
Symbol 46 MovieClip Frame 25
gotoAndStop (1);

Library Items

Symbol 1 FontUsed by:2 11 14 16 25 31
Symbol 2 TextUses:1Used by:Timeline
Symbol 3 GraphicUsed by:4
Symbol 4 MovieClipUses:3Used by:40  Timeline
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClipUses:5Used by:Timeline
Symbol 7 FontUsed by:8 22 23 26 29 30
Symbol 8 TextUses:7Used by:Timeline
Symbol 9 SoundUsed by:Timeline
Symbol 10 GraphicUsed by:Timeline
Symbol 11 TextUses:1Used by:Timeline
Symbol 12 GraphicUsed by:13 15 17 39
Symbol 13 ButtonUses:12Used by:Timeline
Symbol 14 TextUses:1Used by:Timeline
Symbol 15 ButtonUses:12Used by:Timeline
Symbol 16 TextUses:1Used by:Timeline
Symbol 17 ButtonUses:12Used by:Timeline
Symbol 18 GraphicUsed by:Timeline
Symbol 19 GraphicUsed by:33
Symbol 20 FontUsed by:21
Symbol 21 TextUses:20Used by:33
Symbol 22 TextUses:7Used by:33
Symbol 23 TextUses:7Used by:33
Symbol 24 GraphicUsed by:33
Symbol 25 TextUses:1Used by:33
Symbol 26 TextUses:7Used by:33
Symbol 27 GraphicUsed by:33
Symbol 28 GraphicUsed by:33
Symbol 29 TextUses:7Used by:33
Symbol 30 TextUses:7Used by:33
Symbol 31 TextUses:1Used by:33
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClipUses:19 21 22 23 24 25 26 27 28 29 30 31 32Used by:Timeline
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClipUses:34Used by:Timeline
Symbol 36 FontUsed by:37
Symbol 37 EditableTextUses:36Used by:38
Symbol 38 MovieClipUses:37Used by:Timeline
Symbol 39 ButtonUses:12Used by:Timeline
Symbol 40 MovieClipUses:4Used by:Timeline
Symbol 41 GraphicUsed by:46
Symbol 42 GraphicUsed by:44
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClipUses:42 43Used by:46
Symbol 45 SoundUsed by:46
Symbol 46 MovieClipUses:41 44 45Used by:Timeline

Instance Names

"gamescreens"Frame 47Symbol 33 MovieClip
"lives"Frame 47Symbol 35 MovieClip
"score"Frame 47Symbol 38 MovieClip
"furby"Frame 48Symbol 46 MovieClip

Labels

"easy"Frame 48
"hard"Frame 49
"hardest"Frame 50
"Start"Symbol 33 MovieClip Frame 1
"Play"Symbol 33 MovieClip Frame 2
"Lose"Symbol 33 MovieClip Frame 3
"Win"Symbol 33 MovieClip Frame 4
"Initialize Missile"Symbol 40 MovieClip Frame 1
"Draw Missile"Symbol 40 MovieClip Frame 2

Dynamic Text Variables

countSymbol 37 EditableText"99"




http://swfchan.com/49/241780/info.shtml
Created: 5/9 -2021 16:44:21 Last modified: 5/9 -2021 16:44:28 Server time: 28/04 -2024 06:35:40