STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229456 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2574 · P5148 |
This is the info page for Flash #241847 |
ActionScript [AS1/AS2]
Frame 1var loaders = new MovieClipLoader(); loaders.loadClip("data/mai_koe.swf", maikoe); maikoe._lockroot = true;Frame 3stop();Symbol 20000 Buttonon (press) { this._parent.StandOp.OPmain.kao.kuti.gotoAndPlay("\u4F1A\u8A71"); _root.maikoe._root.k_fufu.start(); gotoAndPlay("\u4F1A\u8A71\uFF12"); } on () { }Symbol 20001 Buttonon (press) { gotoAndPlay("\u4F1A\u8A71\uFF13"); } on () { }Symbol 20002 Buttonon (press) { this._parent.StandOp.OPmain.gotoAndPlay("\u30AA\u30CA\u30CB\u30FC"); gotoAndPlay("\u3042\u308A\u304C\u3066\u3048"); } on () { }Symbol 20003 Buttonon (release) { gotoAndPlay("off"); }Symbol 20004 Buttonon (press) { this._parent.StandOp.OPmain.kao.kuti.gotoAndPlay("\u4F1A\u8A71"); this._parent.StandOp.OPmain.gotoAndPlay("\u5144\u30B9\u30C8\u30C3\u30D7"); gotoAndPlay("\u5144\u30B9\u30C8\u30C3\u30D7"); } on () { }Symbol 20005 Buttonon (press) { this._parent.StandOp.OPmain.kao.kuti.gotoAndPlay("\u4F1A\u8A71"); this._parent.StandOp.OPmain.gotoAndPlay("\u30AD\u30E3\u30DF\u305F\u304F\u3057\u3042\u3052"); gotoAndPlay("\u308F\u305F\u3057\u3082"); } on () { }Symbol 20006 Buttonon (press) { gotoAndPlay("\u50E5\u5016"); } on () { }Symbol 20007 Buttonon (press) { this._parent.StandOp.OPmain.gotoAndPlay("\u30AD\u30E3\u30DF\u3080\u306D\u3082\u307F"); gotoAndPlay("off"); } on () { }Symbol 20008 Buttonon (press) { gotoAndPlay("\u3044\u3063\u3057\u3087\u306B"); } on () { }Symbol 20009 Buttonon (press) { gotoAndPlay("\u4E86\u627F"); } on () { }Symbol 20010 Buttonon (press) { gotoAndPlay("off"); } on () { }Symbol 20011 Buttonon (press) { this._parent.StandOp.OPmain.kao.kuti.gotoAndPlay("\u4F1A\u8A71"); gotoAndPlay("\u3082\u3063\u3068"); } on () { }Symbol 20012 Buttonon (press) { gotoAndPlay("\u30B7\u30FC\u30F3\u79FB\u52D5"); } on () { }Symbol 20013 Buttonon (press) { this._parent.gotoAndPlay("\u30D9\u30C3\u30C9\u3067\u30A4\u30C1\u30E3\u30A4\u30C1\u30E3"); } on () { }Symbol 44 MovieClip [オープニング会話] Frame 2stop();Symbol 44 MovieClip [オープニング会話] Frame 4stop();Symbol 44 MovieClip [オープニング会話] Frame 6stop();Symbol 44 MovieClip [オープニング会話] Frame 8stop();Symbol 44 MovieClip [オープニング会話] Frame 10stop();Symbol 44 MovieClip [オープニング会話] Frame 12stop();Symbol 44 MovieClip [オープニング会話] Frame 14stop();Symbol 44 MovieClip [オープニング会話] Frame 16stop();Symbol 44 MovieClip [オープニング会話] Frame 18stop();Symbol 44 MovieClip [オープニング会話] Frame 20stop();Symbol 44 MovieClip [オープニング会話] Frame 22stop();Symbol 44 MovieClip [オープニング会話] Frame 24stop();Symbol 44 MovieClip [オープニング会話] Frame 25this._parent.StandOp.OPmain.kao.kuti.gotoAndPlay("\u4F1A\u8A71");Symbol 44 MovieClip [オープニング会話] Frame 27stop();Symbol 44 MovieClip [オープニング会話] Frame 29stop();Symbol 44 MovieClip [オープニング会話] Frame 31stop();Symbol 2 MovieClip [■大メイン] Frame 2stop();Symbol 2 MovieClip [■大メイン] Frame 3_global.shokisettei = 1; _global.owari = 0; _global.kando = 0; _global.anipan = 2; _global.anihuku = 1; _global.hassha = 0; _global.kandoup = 0.3; _global.pan = 1; _global.sox = 2; _global.huku = 1; _global.ska = 1; _global.kiss = 0; _global.iziri = 0; _global.imoashi = 1; _global.imoudeR = 1; _global.imoudeL = 1; _global.aniudeR = 1; _global.aniudeL = 1;Symbol 2 MovieClip [■大メイン] Frame 6stop();Instance of Symbol 68 MovieClip [スクリプト用] in Symbol 2 MovieClip [■大メイン] Frame 7on (keyPress "R") { this._parent.gotoAndPlay("start"); }Symbol 2 MovieClip [■大メイン] Frame 7var loaders = new MovieClipLoader(); loaders.loadClip("data/OP_stand.swf", StandOp); loaders.loadClip("data/mai_koe.swf", maikoe); maikoe._lockroot = true; StandOp._lockroot = true; StandOp._x = 210; StandOp._y = 50; StandOp._lockroot = true;Symbol 2 MovieClip [■大メイン] Frame 33stop();Instance of Symbol 102 MovieClip [終わりメニューペッティング専用] in Symbol 2 MovieClip [■大メイン] Frame 34onClipEvent (load) { gotoAndPlay("off"); } onClipEvent (enterFrame) { if (_global.owari != 1) { if (_global.owari == 2) { gotoAndPlay("off"); } } else { gotoAndPlay("on"); } }Symbol 2 MovieClip [■大メイン] Frame 34StandOp.removeMovieClip(); var loaders = new MovieClipLoader(); loaders.loadClip("data/suwariosawari.swf", suwari); suwari._lockroot = true; suwari._x = 240; suwari._y = 150; suwari._lockroot = true;Symbol 2 MovieClip [■大メイン] Frame 60stop();Instance of Symbol 100 MovieClip [終わりメニュー背面座位用] in Symbol 2 MovieClip [■大メイン] Frame 61onClipEvent (load) { gotoAndPlay("off"); } onClipEvent (enterFrame) { if (_global.owari == 1) { gotoAndPlay("on"); } }Symbol 2 MovieClip [■大メイン] Frame 61suwari.removeMovieClip(); var loaders = new MovieClipLoader(); loaders.loadClip("data/Haime-zai.swf", haimenzai); haimenzai._lockroot = true; haimenzai._x = 240; haimenzai._y = 150; haimenzai._lockroot = true;Symbol 2 MovieClip [■大メイン] Frame 87stop();Instance of Symbol 94 MovieClip [終わりメニューフェラ用] in Symbol 2 MovieClip [■大メイン] Frame 88onClipEvent (load) { gotoAndPlay("off"); } onClipEvent (enterFrame) { if (_global.owari == 1) { gotoAndPlay("on"); } }Symbol 2 MovieClip [■大メイン] Frame 88haimenzai.removeMovieClip(); var loaders = new MovieClipLoader(); loaders.loadClip("data/yokokarafera.swf", fera); fera._lockroot = true; fera._x = 240; fera._y = 150; fera._lockroot = true;Symbol 2 MovieClip [■大メイン] Frame 114stop();Instance of Symbol 96 MovieClip [終わりメニュー正常位] in Symbol 2 MovieClip [■大メイン] Frame 115onClipEvent (load) { gotoAndPlay("off"); } onClipEvent (enterFrame) { if (_global.owari == 1) { gotoAndPlay("on"); } }Symbol 2 MovieClip [■大メイン] Frame 115fera.removeMovieClip(); var loader = new MovieClipLoader(); loader.loadClip("data/Seijou-i.swf", seijoui); seijoui._lockroot = true; seijoui._x = 180; seijoui._y = 150; seijoui._lockroot = true;Symbol 2 MovieClip [■大メイン] Frame 141stop();Symbol 2 MovieClip [■大メイン] Frame 142gotoAndPlay("\u6B63\u5E38\u4F4D");Symbol 2 MovieClip [■大メイン] Frame 144stop();Instance of Symbol 8 MovieClip [読み込み用空スプライト] "player" in Symbol 536 MovieClip [◆エッチ:公園] Frame 1onClipEvent (load) { _global.battle = 1; this.player._x = 20; this.swapDepths(1); key_code_up = Key.UP; key_code_down = Key.DOWN; key_code_left = Key.LEFT; key_code_right = Key.RIGHT; key_code_punch = 90; key_code_yokan = 88; keyIsDownZ = false; onKeyDown = function () { keyCheck(); }; onKeyUp = function () { keyCheck(); }; this.ZkeyCheck = function () { if (!keyIsDownZ) { if (Key.isDown(key_code_punch) && (0 < p_stamina)) { p_teikou++; p_stamina = p_stamina - p_cost_teikou; } } keyIsDownZ = Key.isDown(90); }; p_stamina = 500; p_stamina_max = 500; p_kaihuku = 0.5; p_cost_punchj = 8; p_cost_punchs = 16; p_cost_kick = 40; p_cost_teikou = 15; p_jab_damage = 3; p_straight_damage = 6; p_highkick_damage = 38; p_hiza_damage = 8; _root.p_kando = 0; _root.p_kando_max = 200; _root.p_kandoup_l = 1; _root.p_kandoup_m = 1.2; _root.p_kandoup_h = 1.4; step_stand_init = 1; step_stand_exec = 2; step_walk_init = 3; step_walk_exec = 4; step_punchj_init = 5; step_punchj_exec = 6; step_punchs_init = 7; step_punchs_exec = 8; step_kick_init = 9; step_kick_exec = 10; step_tukamare_init = 20; step_tukamare_exec = 21; step_stempty_init = 22; step_stempty_exec = 23; step_tukitobashi_init = 24; step_tukitobashi_exec = 25; step_tukamareudeage_init = 26; step_tukamareudeage_exec = 27; step_momare_init = 28; step_momare_exec = 29; step_chikubi_init = 30; step_chikubi_exec = 31; step_shitasawarare_init = 32; step_shitasawarare_exec = 33; step_shitasawararepin_init = 34; step_shitasawararepin_exec = 35; step_uenugasare_init = 36; step_uenugasare_exec = 37; step_buranugasare_init = 38; step_buranugasare_exec = 39; step_skanugasare_init = 40; step_skanugasare_exec = 41; step_panhipparare_init = 42; step_panhipparare_exec = 43; step_pannugasare_init = 44; step_pannugasare_exec = 45; step_sitdown_init = 46; step_sitdown_exec = 47; step_standup_init = 48; step_standup_exec = 49; step_sitpunch_init = 50; step_sitpunch_exec = 51; step_stop = 100; step_stop_exec = 100; step = step_stand_init; my_dx = 0; count = 0; this.StandMati = function () { if (!(Key.isDown(key_code_left) || (Key.isDown(key_code_right)))) { if (!(Key.isDown(key_code_right) && (Key.isDown(key_code_punch)))) { if (!(Key.isDown(key_code_down) && (!Key.isDown(key_code_punch)))) { if (!(Key.isDown(key_code_punch) && (Key.isDown(key_code_up)))) { if (Key.isDown(key_code_punch)) { step = step_punchj_init; } } else { step = step_kick_init; } } else { step = step_sitdown_init; } } else { step = step_punchs_init; } } else { step = step_walk_init; } }; this.SitDownInit = function () { count = 0; this.player.gotoAndPlay("\u3057\u3083\u304C\u307F"); step = step_sitdown_exec; }; this.SitDownExec = function () { count++; if (10 < count) { if (!Key.isDown(key_code_down)) { step = step_standup_init; } else if (!(Key.isDown(key_code_punch) && (1 < p_stamina))) { StaminaKaihuku(); } else { step = step_sitpunch_init; } } }; this.SitPunchInit = function () { count = 0; _root.jon.start(); p_stamina = p_stamina - p_cost_punchj; this.player.gotoAndPlay("\u30EA\u30BB\u30C3\u30C8"); this.player.gotoAndPlay("\u3057\u3083\u304C\u307F\u30D1\u30F3\u30C1"); this._parent._parent.koesousa.gotoAndPlay("\u30B8\u30E3\u30D6"); step = step_sitpunch_exec; }; this.SitPunchExec = function () { count++; if (8 < count) { if (!Key.isDown(key_code_down)) { step = step_standup_init; } else if (!(Key.isDown(key_code_punch) && (1 < p_stamina))) { StaminaKaihuku(); } else { step = step_sitpunch_init; } } }; this.StandUpInit = function () { count = 0; this.player.gotoAndPlay("\u7ACB\u3061\u3078"); step = step_standup_exec; }; this.StandUpExec = function () { count++; if (10 < count) { step = step_stand_init; } }; this.WalkInit = function () { if (!Key.isDown(key_code_right)) { if (Key.isDown(key_code_left)) { this.player.gotoAndPlay("\u5DE6\u79FB\u52D5"); step = step_walk_exec; } } else { this.player.gotoAndPlay("\u53F3\u79FB\u52D5"); step = step_walk_exec; } }; this.walkExec = function () { if ((Key.isDown(key_code_left) && (Key.isDown(key_code_punch))) && (0 < p_stamina)) { step = step_punchj_init; } if (!((Key.isDown(key_code_right) && (Key.isDown(key_code_punch))) && (0 < p_stamina))) { if (!Key.isDown(key_code_down)) { if (!Key.isDown(key_code_right)) { if (!Key.isDown(key_code_left)) { step = step_stand_init; } else { if (0 < my_dx) { this.player.gotoAndPlay("\u5DE6\u79FB\u52D5"); } my_dx = my_dx - 1; if (-4 >= my_dx) { my_dx = -4; } this.player._x = this.player._x + my_dx; } } else { if (my_dx < 0) { this.player.gotoAndPlay("\u53F3\u79FB\u52D5"); } my_dx = my_dx + 1; if (my_dx >= 5) { my_dx = 5; } this.player._x = this.player._x + my_dx; } } else { step = step_sitdown_init; } } else { step = step_punchs_init; } }; this.StaminaKaihuku = function () { p_stamina = p_stamina + p_kaihuku; if (p_stamina_max < p_stamina) { p_stamina = p_stamina_max; } }; this.JabInit = function () { _root.jon.start(); p_stamina = p_stamina - p_cost_punchj; count = 0; this.player.gotoAndPlay("\u30B8\u30E3\u30D6"); this._parent._parent.koesousa.gotoAndPlay("\u30B8\u30E3\u30D6"); step = step_punchj_exec; }; this.JabExec = function () { count++; if (!(((count >= 4) && (7 >= count)) && (Key.isDown(key_code_punch)))) { if (!(((count >= 8) && (Key.isDown(key_code_punch))) && (0 < p_stamina))) { if (12 < count) { step = step_stand_init; } } else { this.player.gotoAndPlay("\u5F85\u6A5F"); step = step_punchj_init; } } else { step = step_punchs_init; } }; this.StraightInit = function () { _root.son.start(); p_stamina = p_stamina - p_cost_punchs; count = 0; this.player.gotoAndPlay("\u30B9\u30C8\u30EC\u30FC\u30C8"); this._parent._parent.koesousa.gotoAndPlay("\u30B9\u30C8\u30EC\u30FC\u30C8"); step = step_punchs_exec; }; this.StraightExec = function () { count++; if (((6 < count) && (Key.isDown(key_code_punch))) && (Key.isDown(key_code_up))) { step = step_kick_init; } if (14 < count) { step = step_stand_init; } }; this.HighkickInit = function () { this.swapDepths(3); _root.kon.start(); p_stamina = p_stamina - p_cost_kick; count = 0; this.player.gotoAndPlay("\u30EA\u30BB\u30C3\u30C8"); this.player.gotoAndPlay("\u30CF\u30A4\u30AD\u30C3\u30AF"); this._parent._parent.koesousa.gotoAndPlay("\u30CF\u30A4\u30AD\u30C3\u30AF"); step = step_kick_exec; }; this.HighkickExec = function () { count++; if ((((16 < count) && (Key.isDown(key_code_punch))) && (Key.isDown(key_code_up))) && (0 < p_stamina)) { step = step_kick_init; } if (20 < count) { this.swapDepths(1); step = step_stand_init; } }; this.TsukamareInit = function () { this.player._x = this._parent.enemy._x - 80; this.swapDepths(1); p_teikou = 0; this.player.gotoAndPlay("\u3064\u304B\u307E\u308C"); this._parent._parent.koesousa.gotoAndPlay("\u3064\u304B\u307E\u308C"); step = step_tukamare_exec; }; this.TsukamareExec = function () { count++; ZkeyCheck(); if (10 >= p_teikou) { if (60 < count) { step = step_tukamareudeage_init; } } else { p_teikou = 0; step = step_tukitobashi_init; } }; this.TsukamareudeageInit = function () { count = 0; this.player.gotoAndPlay("\u3064\u304B\u307E\u308C\u3046\u3067\u3042\u3052"); this._parent._parent.koesousa.gotoAndPlay("\u3046\u3067\u3042\u3052"); this._parent._parent.yokan.gotoAndPlay("on"); step = step_tukamareudeage_exec; }; this.TsukamareudeageExec = function () { count++; ZkeyCheck(); if (10 >= p_teikou) { if (10 < count) { if (!Key.isDown(key_code_up)) { if (!Key.isDown(key_code_down)) { if (!Key.isDown(key_code_left)) { if (!Key.isDown(key_code_right)) { if (180 < count) { this._parent._parent.yokan.gotoAndPlay("off"); rand = Math.floor(Math.random() * 2) + 1; if (rand != 1) { step = step_shitasawarare_init; } else { step = step_momare_init; } } } else { this._parent._parent.yokan.gotoAndPlay("off"); step = step_shitasawarare_init; } } else { this._parent._parent.yokan.gotoAndPlay("off"); step = step_momare_init; } } else if (_global.ska == 1) { step = step_skanugasare_init; } } else if (_global.huku != 1) { if (_global.bura == 1) { step = step_buranugasare_init; } } else { step = step_uenugasare_init; } } } else { p_teikou = 0; step = step_tukitobashi_init; } }; this.MuneMomareInit = function () { count = 0; this.player.gotoAndPlay("\u3080\u306D\u3082\u307E\u308C"); step = step_momare_exec; }; this.MuneMomareExec = function () { count++; ZkeyCheck(); if (10 >= p_teikou) { if (count != 20) { if (20 < count) { if (!Key.isDown(key_code_up)) { if (!Key.isDown(key_code_down)) { if (!((Key.isDown(key_code_left) && (_global.huku == 0)) && (_global.bura == 0))) { if (Key.isDown(key_code_right)) { this._parent._parent.yokan.gotoAndPlay("off"); step = step_shitasawarare_init; } } else { this._parent._parent.yokan.gotoAndPlay("off"); step = step_chikubi_init; } } else if (_global.ska == 1) { step = step_skanugasare_init; } } else if (_global.huku != 1) { if (_global.bura == 1) { step = step_buranugasare_init; } } else { step = step_uenugasare_init; } } } else { this._parent._parent.yokan.gotoAndPlay("on"); } } else { p_teikou = 0; step = step_tukitobashi_init; } }; this.ChikubiSemerareInit = function () { count = 0; this.player.gotoAndPlay("\u3061\u304F\u3073\u305B\u3081\u3089\u308C"); step = step_chikubi_exec; }; this.ChikubiSemerareExec = function () { count++; ZkeyCheck(); if (10 >= p_teikou) { if (count != 20) { if (20 < count) { if (!Key.isDown(key_code_down)) { if (!Key.isDown(key_code_left)) { if (Key.isDown(key_code_right)) { this._parent._parent.yokan.gotoAndPlay("off"); step = step_shitasawarare_init; } } else { this._parent._parent.yokan.gotoAndPlay("off"); step = step_momare_init; } } else if (_global.ska == 1) { step = step_skanugasare_init; } } } else { this._parent._parent.yokan.gotoAndPlay("on"); } } else { p_teikou = 0; step = step_tukitobashi_init; } }; this.TukitobashiInit = function () { count = 0; this._parent._parent.yokan.gotoAndPlay("off"); this.player.gotoAndPlay("\u3064\u304D\u3068\u3070\u3057"); this._parent._parent.koesousa.gotoAndPlay("\u3064\u304D\u3068\u3070\u3057"); step = step_tukitobashi_exec; }; this.TukitobashiExec = function () { count++; if (20 < count) { step = step_stand_init; } }; this.ShitaSawarareInit = function () { count = 0; this.player.gotoAndPlay("\u3057\u305F\u3055\u308F\u3089\u308C"); step = step_shitasawarare_exec; }; this.ShitaSawarareExec = function () { count++; ZkeyCheck(); if (10 >= p_teikou) { if (count != 20) { if (20 < count) { if (!Key.isDown(key_code_up)) { if (!Key.isDown(key_code_down)) { if (!Key.isDown(key_code_left)) { if (Key.isDown(key_code_right) && (_global.pan == 1)) { this._parent._parent.yokan.gotoAndPlay("off"); step = step_shitasawararepin_init; } } else if (_global.pan != 1) { this._parent._parent.yokan.gotoAndPlay("off"); step = step_momare_init; } else { this._parent._parent.yokan.gotoAndPlay("off"); step = step_panhipparare_init; } } else if (_global.ska == 1) { step = step_skanugasare_init; } } else if (_global.huku != 1) { if (_global.bura == 1) { step = step_buranugasare_init; } } else { step = step_uenugasare_init; } } } else { this._parent._parent.yokan.gotoAndPlay("on"); } } else { p_teikou = 0; step = step_tukitobashi_init; } }; this.ShitaSawararepinInit = function () { count = 0; this.player.gotoAndPlay("\u3057\u305F\u3055\u308F\u3089\u308C\u30D1\u30F3\u30C4\u30A4\u30F3"); step = step_shitasawararepin_exec; }; this.ShitaSawararepinExec = function () { count++; ZkeyCheck(); if (10 >= p_teikou) { if (count != 20) { if (20 < count) { if (!Key.isDown(key_code_up)) { if (!Key.isDown(key_code_down)) { if (Key.isDown(key_code_left)) { if (_global.pan != 1) { this._parent._parent.yokan.gotoAndPlay("off"); step = step_momare_init; } else { this._parent._parent.yokan.gotoAndPlay("off"); step = step_panhipparare_init; } } } else if (_global.ska == 1) { step = step_skanugasare_init; } } else if (_global.huku != 1) { if (_global.bura == 1) { step = step_buranugasare_init; } } else { step = step_uenugasare_init; } } } else { this._parent._parent.yokan.gotoAndPlay("on"); } } else { p_teikou = 0; step = step_tukitobashi_init; } }; this.UeNugasareInit = function () { count = 0; _global.huku = 0; this._parent._parent.yokan.gotoAndPlay("off"); this.player.gotoAndPlay("\u3046\u3048\u306C\u304C\u3055\u308C"); this._parent._parent.koesousa.gotoAndPlay("\u3046\u3048\u306C\u304C\u3055\u308C"); step = step_uenugasare_exec; }; this.UeNugasareExec = function () { count++; if (30 < count) { count = 0; this.player.gotoAndPlay("\u3046\u3067\u3042\u3052\u30AD\u30FC\u30D7"); this._parent._parent.yokan.gotoAndPlay("on"); step = step_tukamareudeage_exec; } }; this.BuraNugasareInit = function () { count = 0; _global.bura = 0; this._parent._parent.yokan.gotoAndPlay("off"); this.player.gotoAndPlay("\u30D6\u30E9\u306C\u304C\u3055\u308C"); this._parent._parent.koesousa.gotoAndPlay("\u30D6\u30E9\u306C\u304C\u3055\u308C"); step = step_buranugasare_exec; }; this.BuraNugasareExec = function () { count++; if (30 < count) { count = 0; this.player.gotoAndPlay("\u3046\u3067\u3042\u3052\u30AD\u30FC\u30D7"); this._parent._parent.yokan.gotoAndPlay("on"); step = step_tukamareudeage_exec; } }; this.SkaNugasareInit = function () { count = 0; _global.ska = 0; this._parent._parent.yokan.gotoAndPlay("off"); this.player.gotoAndPlay("\u30B9\u30AB\u30FC\u30C8\u306C\u304C\u3055\u308C"); this._parent._parent.koesousa.gotoAndPlay("\u30B9\u30AB\u30FC\u30C8\u306C\u304C\u3055\u308C"); step = step_skanugasare_exec; }; this.SkaNugasareExec = function () { count++; if (30 < count) { count = 0; this.player.gotoAndPlay("\u3046\u3067\u3042\u3052\u30AD\u30FC\u30D7\u30B9\u30AB\u30FC\u30C8\u3051\u3057"); this._parent._parent.yokan.gotoAndPlay("on"); step = step_tukamareudeage_exec; } }; this.PanNugasareInit = function () { count = 0; this._parent._parent.yokan.gotoAndPlay("off"); this.player.gotoAndPlay("\u30D1\u30F3\u30C4\u306C\u304C\u3055\u308C"); this._parent._parent.koesousa.gotoAndPlay("\u30D1\u30F3\u30C4\u306C\u304C\u3055\u308C"); _global.pan = 0; step = step_pannugasare_exec; }; this.PanNugasareExec = function () { count++; if (30 < count) { count = 0; this.player.gotoAndPlay("\u3046\u3067\u3042\u3052\u30AD\u30FC\u30D7"); this._parent._parent.yokan.gotoAndPlay("on"); step = step_tukamareudeage_exec; } }; this.PanHipparareInit = function () { count = 0; this.player.gotoAndPlay("\u30D1\u30F3\u30C4\u3072\u3063\u3071\u3089\u308C"); step = step_panhipparare_exec; }; this.PanHipparareExec = function () { count++; ZkeyCheck(); if (10 >= p_teikou) { if (count != 20) { if (20 < count) { if (!Key.isDown(key_code_up)) { if (!Key.isDown(key_code_down)) { if (!Key.isDown(key_code_left)) { if (Key.isDown(key_code_right)) { this._parent._parent.yokan.gotoAndPlay("off"); step = step_shitasawarare_init; } } else { this._parent._parent.yokan.gotoAndPlay("off"); step = step_momare_init; } } else { step = step_pannugasare_init; } } else if (_global.huku != 1) { if (_global.bura == 1) { step = step_buranugasare_init; } } else { step = step_uenugasare_init; } } } else { this._parent._parent.yokan.gotoAndPlay("on"); } } else { p_teikou = 0; step = step_tukitobashi_init; } }; this.StEmptyExec = function () { if (!(Key.isDown(key_code_left) || (Key.isDown(key_code_right)))) { if (Key.isDown(key_code_down) && (!Key.isDown(key_code_punch))) { step = step_sitdown_init; } } else { step = step_walk_init; } }; } onClipEvent (enterFrame) { _root.p_step = step; _root.p_stamina = p_stamina; if (_global.game_pause != 1) { if (_step != step_stop) { if (step != step_stand_init) { if (step != step_stand_exec) { if (step != step_sitdown_init) { if (step != step_sitdown_exec) { if (step != step_sitpunch_init) { if (step != step_sitpunch_exec) { if (step != step_standup_init) { if (step != step_standup_exec) { if (step != step_walk_init) { if (step != step_walk_exec) { if (step != step_kick_init) { if (step != step_kick_exec) { if (step != step_punchj_init) { if (step != step_punchj_exec) { if (step != step_punchs_init) { if (step != step_punchs_exec) { if (step != step_tukamare_init) { if (step != step_tukamare_exec) { if (step != step_tukamareudeage_init) { if (step != step_tukamareudeage_exec) { if (step != step_tukitobashi_init) { if (step != step_tukitobashi_exec) { if (step != step_momare_init) { if (step != step_momare_exec) { if (step != step_chikubi_init) { if (step != step_chikubi_exec) { if (step != step_shitasawarare_init) { if (step != step_shitasawarare_exec) { if (step != step_shitasawararepin_init) { if (step != step_shitasawararepin_exec) { if (step != step_uenugasare_init) { if (step != step_uenugasare_exec) { if (step != step_buranugasare_init) { if (step != step_buranugasare_exec) { if (step != step_skanugasare_init) { if (step != step_skanugasare_exec) { if (step != step_panhipparare_init) { if (step != step_panhipparare_exec) { if (step != step_pannugasare_init) { if (step != step_pannugasare_exec) { if (step == step_stempty_exec) { if (p_stamina >= 0) { step = step_stand_init; } else { StaminaKaihuku(); StEmptyExec(); } } } else { PanNugasareExec(); StaminaKaihuku(); } } else { PanNugasareInit(); } } else { PanHipparareExec(); StaminaKaihuku(); } } else { PanHipparareInit(); } } else { SkaNugasareExec(); StaminaKaihuku(); } } else { SkaNugasareInit(); } } else { BuraNugasareExec(); StaminaKaihuku(); } } else { BuraNugasareInit(); } } else { UeNugasareExec(); StaminaKaihuku(); } } else { UeNugasareInit(); } } else { ShitaSawararepinExec(); StaminaKaihuku(); } } else { ShitaSawararepinInit(); } } else { ShitaSawarareExec(); StaminaKaihuku(); } } else { ShitaSawarareInit(); } } else { ChikubiSemerareExec(); StaminaKaihuku(); } } else { ChikubiSemerareInit(); } } else { MuneMomareExec(); StaminaKaihuku(); } } else { MuneMomareInit(); } } else { TukitobashiExec(); } } else { TukitobashiInit(); } } else { TsukamareudeageExec(); StaminaKaihuku(); } } else { TsukamareudeageInit(); StaminaKaihuku(); } } else { TsukamareExec(); StaminaKaihuku(); } } else { TsukamareInit(); } } else { StraightExec(); } } else { StraightInit(); } } else { JabExec(); } } else { JabInit(); } } else { HighkickExec(); } } else { HighkickInit(); } } else { walkExec(); } } else { WalkInit(); } } else { StandUpExec(); } } else { StandUpInit(); } } else { SitPunchExec(); } } else { SitPunchInit(); } } else { SitDownExec(); } } else { SitDownInit(); } } else if (0 >= p_stamina) { my_dx = 0; StaminaKaihuku(); step = step_stempty_exec; } else { my_dx = 0; StaminaKaihuku(); StandMati(); } } else { this.swapDepths(1); this.player.gotoAndPlay("\u5F85\u6A5F"); step = step_stand_exec; } } else { this.player.gotoAndPlay("\u30EA\u30BB\u30C3\u30C8"); this.stop(); } } else { this.stop(); } }Instance of Symbol 8 MovieClip [読み込み用空スプライト] "enemy" in Symbol 536 MovieClip [◆エッチ:公園] Frame 1onClipEvent (load) { step_stand_init = 1; step_stand_exec = 2; step_walk_init = 3; step_walk_exec = 4; step_hitj_init = 5; step_hitj_exec = 6; step_hits_init = 7; step_hits_exec = 8; step_guard_init = 9; step_guard_exec = 10; step_stand_wait = 11; step_tukami_init = 12; step_tukami_exec = 13; step_tukamiai_init = 14; step_tukamiai_exec = 15; step_hitk_init = 16; step_hitk_exec = 17; step_hith_init = 18; step_hith_exec = 19; step_tukitobasare_init = 20; step_tukitobasare_exec = 21; step_tukamiudeage_init = 22; step_tukamiudeage_exec = 23; step_munemomi_init = 24; step_munemomi_exec = 25; step_chikubiseme_init = 26; step_chikubiseme_exec = 27; step_shitasawari_init = 28; step_shitasawari_exec = 29; step_shitasawaripin_init = 30; step_shitasawaripin_exec = 31; step_uenugashi_init = 32; step_uenugashi_exec = 33; step_buranugashi_init = 34; step_buranugashi_exec = 35; step_skanugashi_init = 36; step_skanugashi_exec = 37; step_panhippari_init = 38; step_panhippari_exec = 39; step_pannugashi_init = 40; step_pannugashi_exec = 41; step_enemyko_init = 42; step_enemyko_exec = 43; step_hitsp_init = 44; step_hitsp_exec = 45; step_h_init = 100; step_h_exec = 101; step = step_stand_init; e_stamina = 500; count = 0; this.JabHitInit = function () { _root.jhiton.start(); this._parent.effect.gotoAndPlay("\u30B8\u30E3\u30D6"); if (_global.kyori < 80) { this._x = this._x - (_global.kyori - 80); } count = 0; e_stamina = e_stamina - this._parent.player.p_jab_damage; this.enemy.gotoAndPlay("\u30EA\u30BB\u30C3\u30C8"); this.enemy.gotoAndPlay("\u30B8\u30E3\u30D6\u3042\u305F\u308A"); step = step_hitj_exec; }; this.JabHitExec = function () { count++; if (3 < count) { rand = Math.floor(Math.random() * 3) + 1; if (rand != 1) { step = step_stand_init; } else { step = step_guard_init; } } }; this.StraightHitInit = function () { _root.shiton.start(); this._parent.effect.gotoAndPlay("\u30B9\u30C8\u30EC\u30FC\u30C8"); if (_global.kyori < 110) { this._x = this._x - (_global.kyori - 110); } e_stamina = e_stamina - this._parent.player.p_straight_damage; count = 0; this.enemy.gotoAndPlay("\u30EA\u30BB\u30C3\u30C8"); this.enemy.gotoAndPlay("\u30B9\u30C8\u30EC\u30FC\u30C8\u3042\u305F\u308A"); step = step_hits_exec; }; this.StraightHitExec = function () { count++; if (10 < count) { rand = Math.floor(Math.random() * 2) + 1; if (rand != 1) { step = step_stand_init; } else { step = step_guard_init; } } }; this.SitPunchHitInit = function () { _root.jhiton.start(); this._parent.effect.gotoAndPlay("\u3057\u3083\u304C\u307F\u30D1\u30F3\u30C1"); if (_global.kyori < 80) { this._x = this._x - (_global.kyori - 80); } count = 0; e_stamina = e_stamina - this._parent.player.p_jab_damage; this.enemy.gotoAndPlay("\u30EA\u30BB\u30C3\u30C8"); this.enemy.gotoAndPlay("\u30B8\u30E3\u30D6\u3042\u305F\u308A"); step = step_hitsp_exec; }; this.SitPunchHitExec = function () { count++; if (10 < count) { rand = Math.floor(Math.random() * 3) + 1; if (rand != 1) { step = step_stand_init; } else { step = step_guard_init; } } }; this.HighkickHitInit = function () { _root.khiton.start(); this._parent.effect.gotoAndPlay("\u30CF\u30A4\u30AD\u30C3\u30AF"); if (_global.kyori < 110) { this._x = this._x - (_global.kyori - 110); } e_stamina = e_stamina - this._parent.player.p_highkick_damage; if (0 < e_stamina) { count = 0; this.enemy.gotoAndPlay("\u30EA\u30BB\u30C3\u30C8"); this.enemy.gotoAndPlay("\u30CF\u30A4\u30AD\u30C3\u30AF\u3042\u305F\u308A"); step = step_hitk_exec; } else { this.enemy.gotoAndPlay("\u8CA0\u3051"); step = step_enemyko_init; } }; this.HighkickHitExec = function () { count++; if (count == 5) { this._parent.player.swapDepths(1); } if (12 < count) { step = step_guard_init; } }; this.HizaHitInit = function () { _root.shiton.start(); this._parent.effect.gotoAndPlay("\u30CF\u30A4\u30AD\u30C3\u30AF\u3072\u3056"); if (_global.kyori < 110) { this._x = this._x - (_global.kyori - 110); } e_stamina = e_stamina - this._parent.player.p_hiza_damage; count = 0; this.enemy.gotoAndPlay("\u30EA\u30BB\u30C3\u30C8"); this.enemy.gotoAndPlay("\u30B9\u30C8\u30EC\u30FC\u30C8\u3042\u305F\u308A"); step = step_hith_exec; }; this.HizaHitExec = function () { count++; if (18 < count) { rand = Math.floor(Math.random() * 2) + 1; if (rand != 1) { step = step_stand_init; } else { step = step_guard_init; } } }; this.FarDistance = function () { if (this._parent.player.step == 10) { step = step_guard_init; } count++; if (12 < count) { count = 0; rand = Math.floor(Math.random() * 3) + 1; if (rand != 1) { } else { step = step_walk_init; } } }; this.NearDistance = function () { if (!(((this._parent.player.step == 6) || (this._parent.player.step == 8)) || (this._parent.player.step == 10))) { if (this._parent.player.step != 4) { rand = Math.floor(Math.random() * 5) + 1; count = 0; if (rand != 1) { if (rand < 3) { step = step_stand_wait; } else { step = step_tukami_init; } } else { step = step_guard_init; } } else { step = step_tukami_init; } } else { step = step_guard_init; } }; this.NearWait = function () { count++; if (!(((this._parent.player.step == 6) || (this._parent.player.step == 8)) || (this._parent.player.step == 10))) { if (this._parent.player.step != 4) { if (24 < count) { step = step_stand_exec; } } else { step = step_tukami_init; } } else { step = step_guard_init; } }; this.WalkExec = function () { if (150 >= _global.kyori) { step = step_stand_init; } else { if (((this._parent.player.step == 6) || (this._parent.player.step == 8)) || (this._parent.player.step == 10)) { rand = Math.floor(Math.random() * 3) + 1; if (rand != 1) { } else { step = step_guard_init; } } this._x = this._x - 3; this.enemy.gotoAndPlay("\u8FD1\u3065\u304F"); } }; this.GuardExec = function () { count++; if (!this.enemy.guard.gkarada.e_guard.hitTest(this._parent.player.player.punchj_collider)) { if (!this.enemy.guard.gkarada.e_guard.hitTest(this._parent.player.player.punchs_collider)) { if (!this.enemy.guard.gkarada.e_guard.hitTest(this._parent.player.player.highkick_collider)) { if (24 < count) { step = step_stand_init; count = 0; } } else { _root.sguardon.start(); this._parent.oto.gotoAndPlay("\u30AC\u30FC\u30C9\uFF12"); this._parent.player.player.highkick_collider._y = -100; this._x = this._x + 10; count = 0; } } else { _root.sguardon.start(); this._parent.oto.gotoAndPlay("\u30AC\u30FC\u30C9\uFF12"); this._parent.player.player.punchs_collider._y = -100; this._x = this._x + 10; count = 0; } } else { _root.jguardon.start(); this._parent.oto.gotoAndPlay("\u30AC\u30FC\u30C9"); this._parent.player.player.punchj_collider._y = -100; this._x = this._x + 8; count = 0; } }; this.TukamiInit = function () { this._x = this._x - 10; count = 0; this.enemy.gotoAndPlay("\u3064\u304B\u307F"); _root.ossanbasa.start(); step = step_tukami_exec; }; this.TukamiExec = function () { count++; if (!this.enemy.tukami.e_tukami.hitTest(this._parent.player.player.p_collider)) { if (24 < count) { count = 0; step = step_stand_exec; } } else { step = step_tukamiai_init; } }; this.TukamiaiInit = function () { count = 0; this.enemy.gotoAndPlay("\u3064\u304B\u307F\u6210\u529F"); this._parent.player.step = 20; step = step_tukamiai_exec; }; this.TukamiaiExec = function () { if (this._parent.player.step != 24) { if (this._parent.player.step == 26) { step = step_tukamiudeage_init; } } else { step = step_tukitobasare_init; } }; this.TukamiudeageInit = function () { count = 0; this.enemy.gotoAndPlay("\u3064\u304B\u307F\u3046\u3067\u3042\u3052"); step = step_tukamiudeage_exec; }; this.TukamiudeageExec = function () { if (this._parent.player.step != 24) { if (this._parent.player.step != 28) { if (this._parent.player.step != 32) { if (this._parent.player.step != 36) { if (this._parent.player.step != 38) { if (this._parent.player.step != 40) { if (this._parent.player.step != 42) { if (this._parent.player.step == 44) { step = step_pannugashi_init; } } else { step = step_panhippari_init; } } else { step = step_skanugashi_init; } } else { step = step_buranugashi_init; } } else { step = step_uenugashi_init; } } else { step = step_shitasawari_init; } } else { step = step_munemomi_init; } } else { step = step_tukitobasare_init; } }; this.MuneMomiInit = function () { this.enemy.gotoAndPlay("\u3080\u306D\u3082\u307F"); step = step_munemomi_exec; }; this.MuneMomiExec = function () { if (this._parent.player.step != 24) { if (this._parent.player.step != 32) { if (this._parent.player.step != 36) { if (this._parent.player.step != 38) { if (this._parent.player.step != 40) { if (this._parent.player.step != 42) { if (this._parent.player.step != 44) { if (this._parent.player.step == 30) { step = step_chikubiseme_init; } } else { step = step_pannugashi_init; } } else { step = step_panhippari_init; } } else { step = step_skanugashi_init; } } else { step = step_buranugashi_init; } } else { step = step_uenugashi_init; } } else { step = step_shitasawari_init; } } else { step = step_tukitobasare_init; } }; this.ChikubiSemeInit = function () { this.enemy.gotoAndPlay("\u3061\u304F\u3073\u305B\u3081"); step = step_chikubiseme_exec; }; this.ChikubiSemeExec = function () { if (this._parent.player.step != 24) { if (this._parent.player.step != 28) { if (this._parent.player.step != 32) { if (this._parent.player.step != 36) { if (this._parent.player.step != 38) { if (this._parent.player.step != 40) { if (this._parent.player.step != 42) { if (this._parent.player.step == 44) { step = step_pannugashi_init; } } else { step = step_panhippari_init; } } else { step = step_skanugashi_init; } } else { step = step_buranugashi_init; } } else { step = step_uenugashi_init; } } else { step = step_shitasawari_init; } } else { step = step_munemomi_init; } } else { step = step_tukitobasare_init; } }; this.ShitaSawariInit = function () { this.enemy.gotoAndPlay("\u3057\u305F\u3055\u308F\u308A"); step = step_shitasawari_exec; }; this.ShitaSawariExec = function () { if (this._parent.player.step != 24) { if (this._parent.player.step != 28) { if (this._parent.player.step != 34) { if (this._parent.player.step != 32) { if (this._parent.player.step != 36) { if (this._parent.player.step != 38) { if (this._parent.player.step != 40) { if (this._parent.player.step != 42) { if (this._parent.player.step == 44) { step = step_pannugashi_init; } } else { step = step_panhippari_init; } } else { step = step_skanugashi_init; } } else { step = step_buranugashi_init; } } else { step = step_uenugashi_init; } } else { step = step_shitasawari_init; } } else { step = step_shitasawaripin_init; } } else { step = step_munemomi_init; } } else { step = step_tukitobasare_init; } }; this.PanHippariInit = function () { this.enemy.gotoAndPlay("\u30D1\u30F3\u30C4\u3072\u3063\u3071\u308A"); step = step_panhippari_exec; }; this.PanHippariExec = function () { if (this._parent.player.step != 24) { if (this._parent.player.step != 28) { if (this._parent.player.step != 32) { if (this._parent.player.step != 36) { if (this._parent.player.step != 38) { if (this._parent.player.step != 40) { if (this._parent.player.step != 42) { if (this._parent.player.step == 44) { step = step_pannugashi_init; } } else { step = step_panhippari_init; } } else { step = step_skanugashi_init; } } else { step = step_buranugashi_init; } } else { step = step_uenugashi_init; } } else { step = step_shitasawari_init; } } else { step = step_munemomi_init; } } else { step = step_tukitobasare_init; } }; this.ShitaSawaripinInit = function () { this.enemy.gotoAndPlay("\u3057\u305F\u3055\u308F\u308A\u30D1\u30F3\u30C4\u30A4\u30F3"); step = step_shitasawaripin_exec; }; this.ShitaSawaripinExec = function () { if (this._parent.player.step != 24) { if (this._parent.player.step != 28) { if (this._parent.player.step != 32) { if (this._parent.player.step != 36) { if (this._parent.player.step != 38) { if (this._parent.player.step != 40) { if (this._parent.player.step != 42) { if (this._parent.player.step == 44) { step = step_pannugashi_init; } } else { step = step_panhippari_init; } } else { step = step_skanugashi_init; } } else { step = step_buranugashi_init; } } else { step = step_uenugashi_init; } } else { step = step_shitasawari_init; } } else { step = step_munemomi_init; } } else { step = step_tukitobasare_init; } }; this.UeNugashiInit = function () { count = 0; this.enemy.gotoAndPlay("\u3046\u3048\u306C\u304C\u3057"); step = step_uenugashi_exec; }; this.UeNugashiExec = function () { count++; if (count != 16) { if (30 < count) { this.enemy.gotoAndPlay("\u3064\u304B\u307F\u3046\u3067\u3042\u3052\u30AD\u30FC\u30D7"); step = step_tukamiudeage_exec; } } else { _root.oto_shb.start(); } }; this.BuraNugashiInit = function () { count = 0; this.enemy.gotoAndPlay("\u30D6\u30E9\u306C\u304C\u3057"); step = step_buranugashi_exec; }; this.BuraNugashiExec = function () { count++; if (30 < count) { this.enemy.gotoAndPlay("\u3064\u304B\u307F\u3046\u3067\u3042\u3052\u30AD\u30FC\u30D7"); step = step_tukamiudeage_exec; } }; this.SkaNugashiInit = function () { count = 0; _root.oto_skc.start(); this.enemy.gotoAndPlay("\u30B9\u30AB\u30FC\u30C8\u306C\u304C\u3057"); step = step_skanugashi_exec; }; this.SkaNugashiExec = function () { count++; if (count != 20) { if (30 < count) { this.enemy.gotoAndPlay("\u3064\u304B\u307F\u3046\u3067\u3042\u3052\u30AD\u30FC\u30D7"); step = step_tukamiudeage_exec; } } else { _root.oto_skb.start(); } }; this.PanNugashiInit = function () { count = 0; this.enemy.gotoAndPlay("\u30D1\u30F3\u30C4\u306C\u304C\u3057"); step = step_pannugashi_exec; }; this.PanNugashiExec = function () { count++; if (30 < count) { this.enemy.gotoAndPlay("\u3064\u304B\u307F\u3046\u3067\u3042\u3052\u30AD\u30FC\u30D7"); step = step_tukamiudeage_exec; } }; this.TukitobasareInit = function () { this._x = this._x - 10; count = 0; this.enemy.gotoAndPlay("\u30EA\u30BB\u30C3\u30C8"); this.enemy.gotoAndPlay("\u30B9\u30C8\u30EC\u30FC\u30C8\u3042\u305F\u308A"); _root.ossanbasa.start(); step = step_tukitobasare_exec; }; this.TukitobasareExec = function () { count++; this._x = this._x + 3; if (20 < count) { count = 0; step = step_stand_exec; } }; this.HInit = function () { this.enemy.gotoAndPlay("\u30EA\u30BB\u30C3\u30C8"); this.enemy.gotoAndPlay("\u30BA\u30DC\u30F3\u8131\u304E"); step = step_h_exec; }; this.HExec = function () { }; } onClipEvent (enterFrame) { if (_global.game_pause != 1) { if (step != step_h_init) { if (step != step_h_exec) { if (!(this.enemy.e_collider.hitTest(this._parent.player.player.punchj_collider) && (step != step_hitj_exec))) { if (step != step_hitj_exec) { if (!(this.enemy.e_collider.hitTest(this._parent.player.player.punchs_collider) && (step != step_hits_exec))) { if (step != step_hits_exec) { if (!(this.enemy.e_collider.hitTest(this._parent.player.player.sitpunch_collider) && (step != step_hitsp_exec))) { if (step != step_hitsp_exec) { if (!(this.enemy.e_headcollider.hitTest(this._parent.player.player.highkick_collider) && (step != step_hitk_exec))) { if (step != step_hitk_exec) { if (!(this.enemy.e_collider.hitTest(this._parent.player.player.hiza_collider) && (step != step_hith_exec))) { if (step != step_hith_exec) { if (step != step_stand_init) { if (step != step_stand_exec) { if (step != step_stand_wait) { if (step != step_guard_init) { if (step != step_guard_exec) { if (!((step == step_walk_init) && (150 < _global.kyori))) { if (step != step_walk_exec) { if (step != step_tukitobasare_init) { if (step != step_tukitobasare_exec) { if (step != step_tukami_init) { if (step != step_tukamiudeage_init) { if (step != step_tukamiudeage_exec) { if (step != step_tukami_exec) { if (step != step_tukamiai_init) { if (step != step_tukamiai_exec) { if (step != step_munemomi_init) { if (step != step_munemomi_exec) { if (step != step_chikubiseme_init) { if (step != step_chikubiseme_exec) { if (step != step_shitasawari_init) { if (step != step_shitasawari_exec) { if (step != step_shitasawaripin_init) { if (step != step_shitasawaripin_exec) { if (step != step_uenugashi_init) { if (step != step_uenugashi_exec) { if (step != step_buranugashi_init) { if (step != step_buranugashi_exec) { if (step != step_skanugashi_init) { if (step != step_skanugashi_exec) { if (step != step_pannugashi_init) { if (step != step_pannugashi_exec) { if (step != step_panhippari_init) { if (step == step_panhippari_exec) { PanHippariExec(); } } else { PanHippariInit(); } } else { PanNugashiExec(); } } else { PanNugashiInit(); } } else { SkaNugashiExec(); } } else { SkaNugashiInit(); } } else { BuraNugashiExec(); } } else { BuraNugashiInit(); } } else { UeNugashiExec(); } } else { UeNugashiInit(); } } else { ShitaSawaripinExec(); } } else { ShitaSawaripinInit(); } } else { ShitaSawariExec(); } } else { ShitaSawariInit(); } } else { ChikubiSemeExec(); } } else { ChikubiSemeInit(); } } else { MuneMomiExec(); } } else { MuneMomiInit(); } } else { TukamiaiExec(); } } else { TukamiaiInit(); } } else { TukamiExec(); } } else { TukamiudeageExec(); } } else { TukamiudeageInit(); } } else { TukamiInit(); } } else { TukitobasareExec(); } } else { TukitobasareInit(); } } else { WalkExec(); } } else { step = step_walk_exec; } } else { GuardExec(); } } else { this.enemy.gotoAndPlay("\u30AC\u30FC\u30C9"); step = step_guard_exec; } } else { NearWait(); } } else if (150 >= _global.kyori) { NearDistance(); } else { FarDistance(); } } else { count = 0; this.enemy.gotoAndPlay("\u30EA\u30BB\u30C3\u30C8"); this.enemy.gotoAndPlay("\u5F85\u6A5F"); step = step_stand_exec; } } else { HizaHitExec(); } } else { HizaHitInit(); } } else { HighkickHitExec(); } } else { HighkickHitInit(); } } else { SitPunchHitExec(); } } else { SitPunchHitInit(); } } else { StraightHitExec(); } } else { StraightHitInit(); } } else { JabHitExec(); } } else { JabHitInit(); } } else { HExec(); } } else { HInit(); } } else { this.stop(); } }Symbol 536 MovieClip [◆エッチ:公園] Frame 1var loader = new MovieClipLoader(); loader.loadClip("data/Player.swf", player); loader.loadClip("data/Ossan.swf", enemy);Symbol 536 MovieClip [◆エッチ:公園] Frame 2_global.battle = 0; this._parent.vbar.gotoAndPlay("off"); this._parent.sbar.gotoAndPlay("off"); var loader = new MovieClipLoader(); loader.loadClip("data/Shoumen.swf", shoumen);Symbol 536 MovieClip [◆エッチ:公園] Frame 3player.player.gotoAndPlay("\u30EA\u30BB\u30C3\u30C8"); player.step = 100; shoumen.main.gotoAndPlay("\u7ACB\u3061\u3064\u304F\u3057\u5F85\u6A5F"); _root.k_aegi12.start();Symbol 536 MovieClip [◆エッチ:公園] Frame 4player.removeMovieClip();Symbol 536 MovieClip [◆エッチ:公園] Frame 9shoumen.main.gotoAndPlay("\u7ACB\u3061\u3064\u304F\u3057\u3042\u3048\u304E");Symbol 536 MovieClip [◆エッチ:公園] Frame 30_root.oto_skb.start();Symbol 536 MovieClip [◆エッチ:公園] Frame 33_root.k_hyaa.start(); _global.kando = 117;Symbol 536 MovieClip [◆エッチ:公園] Frame 35stop();Symbol 536 MovieClip [◆エッチ:公園] Frame 36enemy.removeMovieClip(); player.removeMovieClip(); shoumen.removeMovieClip(); tachiback.removeMovieClip(); kage.removeMovieClip(); firstsentaku.removeMovieClip(); ikinaribasho.removeMovieClip(); this._parent.vbar.gotoAndPlay("off"); this._parent.sbar.gotoAndPlay("off"); var loader = new MovieClipLoader(); loader.loadClip("data/Shoumen.swf", shoumenfuck); this._x = 0;Symbol 536 MovieClip [◆エッチ:公園] Frame 38shoumenfuck.main.gotoAndPlay("\u7ACB\u3061\u6B63\u5E38\u4F4D");Symbol 536 MovieClip [◆エッチ:公園] Frame 40stop();Symbol 536 MovieClip [◆エッチ:公園] Frame 41shoumen.removeMovieClip(); enemy.removeMovieClip(); firstsentaku.removeMovieClip(); kage.removeMovieClip(); ikinaribasho.removeMovieClip(); this._parent.vbar.gotoAndPlay("off"); this._parent.sbar.gotoAndPlay("off"); var loader = new MovieClipLoader(); loader.loadClip("data/Standback.swf", tachiback); this._x = 0;Symbol 536 MovieClip [◆エッチ:公園] Frame 43stop();Symbol 536 MovieClip [◆エッチ:公園] Frame 44tachiback.removeMovieClip(); ikinaribasho.removeMovieClip(); firstsentaku.removeMovieClip(); this._parent.vbar.gotoAndPlay("off"); this._parent.sbar.gotoAndPlay("off"); var loader = new MovieClipLoader(); loader.loadClip("data/Standback.swf", tachibackki); this._x = -2600;Symbol 536 MovieClip [◆エッチ:公園] Frame 46tachibackki.main.gotoAndPlay("\u901A\u5E38");Symbol 536 MovieClip [◆エッチ:公園] Frame 48stop();Symbol 536 MovieClip [◆エッチ:公園] Frame 49tachibackki.removeMovieClip(); haimenzaibura.removeMovieClip(); ikinaribasho.removeMovieClip(); firstsentaku.removeMovieClip(); this._parent.vbar.gotoAndPlay("off"); this._parent.sbar.gotoAndPlay("off"); var loader = new MovieClipLoader(); loader.loadClip("data/Frontstandback.swf", tachibackbura); this._x = -1100;Symbol 536 MovieClip [◆エッチ:公園] Frame 51tachibackbura.main.gotoAndPlay("\u901A\u5E38");Symbol 536 MovieClip [◆エッチ:公園] Frame 53stop();Symbol 536 MovieClip [◆エッチ:公園] Frame 54tachibackbura.removeMovieClip(); ikinaribasho.removeMovieClip(); this._parent.vbar.gotoAndPlay("off"); this._parent.sbar.gotoAndPlay("off"); var loader = new MovieClipLoader(); loader.loadClip("data/Shoumen.swf", shoumenki); this._x = -2600;Symbol 536 MovieClip [◆エッチ:公園] Frame 56shoumenki.main.gotoAndPlay("\u901A\u5E38");Symbol 536 MovieClip [◆エッチ:公園] Frame 58stop();Symbol 536 MovieClip [◆エッチ:公園] Frame 59shoumenki.removeMovieClip(); ikinaribasho.removeMovieClip(); this._parent.vbar.gotoAndPlay("off"); this._parent.sbar.gotoAndPlay("off"); var loader = new MovieClipLoader(); loader.loadClip("data/HaimenZai.swf", haimenzaibura); this._x = -1100;Symbol 536 MovieClip [◆エッチ:公園] Frame 61haimenzaibura.main.gotoAndPlay("\u901A\u5E38");Symbol 536 MovieClip [◆エッチ:公園] Frame 63stop();Instance of Symbol 8 MovieClip [読み込み用空スプライト] "player_down" in Symbol 484 MovieClip [◆バトル:公園] Frame 1onClipEvent (load) { this.playerdown.gotoAndPlay("\u30EA\u30BB\u30C3\u30C8"); }Instance of Symbol 8 MovieClip [読み込み用空スプライト] "player" in Symbol 484 MovieClip [◆バトル:公園] Frame 1onClipEvent (load) { _global.battle = 1; this.player._x = 800; this.swapDepths(1); key_code_up = Key.UP; key_code_down = Key.DOWN; key_code_left = Key.LEFT; key_code_right = Key.RIGHT; key_code_punch = 90; key_code_yokan = 88; keyIsDownZ = false; onKeyDown = function () { keyCheck(); }; onKeyUp = function () { keyCheck(); }; this.ZkeyCheck = function () { if (!keyIsDownZ) { if (Key.isDown(key_code_punch) && (0 < p_stamina)) { p_teikou++; p_stamina = p_stamina - p_cost_teikou; } } keyIsDownZ = Key.isDown(90); }; p_stamina = 500; p_stamina_max = 500; p_kaihuku = 0.5; p_cost_punchj = 8; p_cost_punchs = 16; p_cost_kick = 40; p_cost_teikou = 15; p_jab_damage = 3; p_straight_damage = 6; p_highkick_damage = 38; p_hiza_damage = 8; _root.p_kando = 0; _root.p_kando_max = 200; _root.p_kandoup_l = 1; _root.p_kandoup_m = 1.2; _root.p_kandoup_h = 1.4; step_stand_init = 1; step_stand_exec = 2; step_walk_init = 3; step_walk_exec = 4; step_punchj_init = 5; step_punchj_exec = 6; step_punchs_init = 7; step_punchs_exec = 8; step_kick_init = 9; step_kick_exec = 10; step_tukamare_init = 20; step_tukamare_exec = 21; step_stempty_init = 22; step_stempty_exec = 23; step_tukitobashi_init = 24; step_tukitobashi_exec = 25; step_tukamareudeage_init = 26; step_tukamareudeage_exec = 27; step_momare_init = 28; step_momare_exec = 29; step_chikubi_init = 30; step_chikubi_exec = 31; step_shitasawarare_init = 32; step_shitasawarare_exec = 33; step_shitasawararepin_init = 34; step_shitasawararepin_exec = 35; step_uenugasare_init = 36; step_uenugasare_exec = 37; step_buranugasare_init = 38; step_buranugasare_exec = 39; step_skanugasare_init = 40; step_skanugasare_exec = 41; step_panhipparare_init = 42; step_panhipparare_exec = 43; step_pannugasare_init = 44; step_pannugasare_exec = 45; step_sitdown_init = 46; step_sitdown_exec = 47; step_standup_init = 48; step_standup_exec = 49; step_sitpunch_init = 50; step_sitpunch_exec = 51; step_sitpushed_init = 52; step_sitpushed_exec = 53; step_down_init = 54; step_down_exec = 55; step_openedleg_init = 56; step_openedleg_exec = 57; step_openedteman_init = 58; step_openedteman_exec = 59; step_downhangeki_init = 60; step_downhangeki_exec = 61; step_openedtemanhard_init = 62; step_openedtemanhard_exec = 63; step_stop = 100; step_stop_exec = 100; step = step_stand_init; my_dx = 0; count = 0; this.StandMati = function () { if (!(Key.isDown(key_code_left) || (Key.isDown(key_code_right)))) { if (!(Key.isDown(key_code_right) && (Key.isDown(key_code_punch)))) { if (!(Key.isDown(key_code_down) && (!Key.isDown(key_code_punch)))) { if (!(Key.isDown(key_code_punch) && (Key.isDown(key_code_up)))) { if (Key.isDown(key_code_punch)) { step = step_punchj_init; } } else { step = step_kick_init; } } else { step = step_sitdown_init; } } else { step = step_punchs_init; } } else { step = step_walk_init; } }; this.SitDownInit = function () { count = 0; this.player.gotoAndPlay("\u3057\u3083\u304C\u307F"); step = step_sitdown_exec; }; this.SitDownExec = function () { count++; if (10 < count) { if (!Key.isDown(key_code_down)) { step = step_standup_init; } else if (!(Key.isDown(key_code_punch) && (1 < p_stamina))) { StaminaKaihuku(); } else { step = step_sitpunch_init; } } }; this.SitPunchInit = function () { count = 0; _root.jon.start(); p_stamina = p_stamina - p_cost_punchj; this.player.gotoAndPlay("\u30EA\u30BB\u30C3\u30C8"); this.player.gotoAndPlay("\u3057\u3083\u304C\u307F\u30D1\u30F3\u30C1"); this._parent._parent.koesousa.gotoAndPlay("\u30B8\u30E3\u30D6"); step = step_sitpunch_exec; }; this.SitPunchExec = function () { count++; if (8 < count) { if (!Key.isDown(key_code_down)) { step = step_standup_init; } else if (!(Key.isDown(key_code_punch) && (1 < p_stamina))) { StaminaKaihuku(); } else { step = step_sitpunch_init; } } }; this.StandUpInit = function () { count = 0; this._parent.player_down.playerdown.gotoAndPlay("\u30EA\u30BB\u30C3\u30C8"); this.player.gotoAndPlay("\u7ACB\u3061\u3078"); step = step_standup_exec; }; this.StandUpExec = function () { count++; if (10 < count) { step = step_stand_init; } }; this.WalkInit = function () { if (!Key.isDown(key_code_right)) { if (Key.isDown(key_code_left)) { this.player.gotoAndPlay("\u5DE6\u79FB\u52D5"); step = step_walk_exec; } } else { this.player.gotoAndPlay("\u53F3\u79FB\u52D5"); step = step_walk_exec; } }; this.walkExec = function () { if ((Key.isDown(key_code_left) && (Key.isDown(key_code_punch))) && (0 < p_stamina)) { step = step_punchj_init; } if (!((Key.isDown(key_code_right) && (Key.isDown(key_code_punch))) && (0 < p_stamina))) { if (!Key.isDown(key_code_down)) { if (!Key.isDown(key_code_right)) { if (!Key.isDown(key_code_left)) { step = step_stand_init; } else { if (0 < my_dx) { this.player.gotoAndPlay("\u5DE6\u79FB\u52D5"); } my_dx = my_dx - 1; if (-4 >= my_dx) { my_dx = -4; } this.player._x = this.player._x + my_dx; } } else { if (my_dx < 0) { this.player.gotoAndPlay("\u53F3\u79FB\u52D5"); } my_dx = my_dx + 1; if (my_dx >= 5) { my_dx = 5; } this.player._x = this.player._x + my_dx; } } else { step = step_sitdown_init; } } else { step = step_punchs_init; } }; this.StaminaKaihuku = function () { p_stamina = p_stamina + p_kaihuku; if (p_stamina_max < p_stamina) { p_stamina = p_stamina_max; } }; this.JabInit = function () { _root.jon.start(); p_stamina = p_stamina - p_cost_punchj; count = 0; this.player.gotoAndPlay("\u30B8\u30E3\u30D6"); this._parent._parent.koesousa.gotoAndPlay("\u30B8\u30E3\u30D6"); step = step_punchj_exec; }; this.JabExec = function () { count++; if (!(((count >= 4) && (7 >= count)) && (Key.isDown(key_code_punch)))) { if (!(((count >= 8) && (Key.isDown(key_code_punch))) && (0 < p_stamina))) { if (12 < count) { step = step_stand_init; } } else { this.player.gotoAndPlay("\u5F85\u6A5F"); step = step_punchj_init; } } else { step = step_punchs_init; } }; this.StraightInit = function () { _root.son.start(); p_stamina = p_stamina - p_cost_punchs; count = 0; this.player.gotoAndPlay("\u30B9\u30C8\u30EC\u30FC\u30C8"); this._parent._parent.koesousa.gotoAndPlay("\u30B9\u30C8\u30EC\u30FC\u30C8"); step = step_punchs_exec; }; this.StraightExec = function () { count++; if (((6 < count) && (Key.isDown(key_code_punch))) && (Key.isDown(key_code_up))) { step = step_kick_init; } if (14 < count) { step = step_stand_init; } }; this.HighkickInit = function () { this.swapDepths(3); _root.kon.start(); p_stamina = p_stamina - p_cost_kick; count = 0; this.player.gotoAndPlay("\u30EA\u30BB\u30C3\u30C8"); this.player.gotoAndPlay("\u30CF\u30A4\u30AD\u30C3\u30AF"); this._parent._parent.koesousa.gotoAndPlay("\u30CF\u30A4\u30AD\u30C3\u30AF"); step = step_kick_exec; }; this.HighkickExec = function () { count++; if ((((16 < count) && (Key.isDown(key_code_punch))) && (Key.isDown(key_code_up))) && (0 < p_stamina)) { step = step_kick_init; } if (20 < count) { this.swapDepths(1); step = step_stand_init; } }; this.TsukamareInit = function () { this.player._x = this._parent.enemy._x - 80; this.swapDepths(1); p_teikou = 0; this.player.gotoAndPlay("\u3064\u304B\u307E\u308C"); this._parent._parent.koesousa.gotoAndPlay("\u3064\u304B\u307E\u308C"); step = step_tukamare_exec; }; this.TsukamareExec = function () { count++; ZkeyCheck(); if (10 >= p_teikou) { if (60 < count) { step = step_tukamareudeage_init; } } else { p_teikou = 0; step = step_tukitobashi_init; } }; this.SitPushedInit = function () { this.swapDepths(1); this.player._x = this.player._x - 30; this.swapDepths(1); p_teikou = 0; count = 0; this.player.gotoAndPlay("\u3057\u3083\u304C\u307F\u305F\u304A\u3055\u308C"); this._parent._parent.koesousa.gotoAndPlay("\u3064\u304B\u307E\u308C"); step = step_sitpushed_exec; }; this.SitPushedExec = function () { if (200 < this.player._x) { this.player._x = this.player._x - 3; } if (8 >= count) { count++; } else { step = step_down_init; } }; this.DownInit = function () { p_teikou = 0; if (this.player._x >= 200) { this.player._x = this.player._x - 12; } else { this.player._x = 200; } this._parent.player_down._x = this.player._x; this.player.gotoAndPlay("\u30EA\u30BB\u30C3\u30C8"); this._parent.player_down.playerdown.gotoAndPlay("\u305F\u304A\u3055\u308C\u547C\u5438"); step = step_down_exec; }; this.DownExec = function () { count++; ZkeyCheck(); if (20 >= p_teikou) { if (!(Key.isDown(key_code_right) && (this._parent.enemy.step == 49))) { if (180 < count) { this._parent._parent.yokan.gotoAndPlay("off"); rand = Math.floor(Math.random() * 2) + 1; if (rand != 1) { this._parent.enemy.step = 50; step = step_openedleg_init; } else { this._parent.enemy.step = 50; step = step_openedleg_init; } } } else { this._parent._parent.yokan.gotoAndPlay("off"); this._parent.enemy.step = 50; step = step_openedleg_init; } } else { p_teikou = 0; this._parent._parent.yokan.gotoAndPlay("off"); step = step_standup_init; } }; this.OpenedLegInit = function () { p_teikou = 0; count = 0; this._parent.player_down.playerdown.gotoAndPlay("\u305F\u304A\u3055\u308C\u3042\u3057\u3072\u3089\u304B\u308C"); step = step_openedleg_exec; }; this.OpenedLegExec = function () { count++; ZkeyCheck(); if (15 >= p_teikou) { if (10 < count) { if (!Key.isDown(key_code_up)) { if (!Key.isDown(key_code_down)) { if (!Key.isDown(key_code_left)) { if (!Key.isDown(key_code_right)) { if (60 < count) { step = step_openedteman_init; } } } else { step = step_openedteman_init; } } } } } else { p_teikou = 0; this._parent._parent.yokan.gotoAndPlay("off"); step = step_downhangeki_init; } }; this.OpenedTemanInit = function () { p_teikou = 0; count = 0; this._parent._parent.yokan.gotoAndPlay("off"); this._parent.enemy.step = 0; this._parent.enemy.enemy.gotoAndPlay("\u30EA\u30BB\u30C3\u30C8"); this._parent.player_down.playerdown.gotoAndPlay("\u3072\u3089\u304D\u624B\u30DE\u30F3"); step = step_openedteman_exec; }; this.OpenedTemanExec = function () { count++; ZkeyCheck(); if (10 >= p_teikou) { if (!Key.isDown(key_code_up)) { if (count == 10) { this._parent._parent.yokan.gotoAndPlay("on"); } } else { this._parent._parent.yokan.gotoAndPlay("off"); step = step_openedtemanhard_init; } } else { p_teikou = 0; count = 0; this._parent._parent.yokan.gotoAndPlay("off"); step = step_downhangeki_init; } }; this.OpenedTemanhardInit = function () { p_teikou = 0; count = 0; this._parent._parent.yokan.gotoAndPlay("off"); this._parent.player_down.playerdown.gotoAndPlay("\u3072\u3089\u304D\u624B\u30DE\u30F3\u306F\u3052\u3057\u304F"); step = step_openedtemanhard_exec; }; this.OpenedTemanhardExec = function () { count++; ZkeyCheck(); if (10 >= p_teikou) { if (!Key.isDown(key_code_down)) { if (count == 10) { this._parent._parent.yokan.gotoAndPlay("on"); } } else { this._parent._parent.yokan.gotoAndPlay("off"); step = step_openedteman_init; } } else { p_teikou = 0; count = 0; this._parent._parent.yokan.gotoAndPlay("off"); step = step_downhangeki_init; } }; this.DownHangekiInit = function () { this._parent.enemy.step = 0; this._parent.enemy.enemy.gotoAndPlay("\u30EA\u30BB\u30C3\u30C8"); count = 0; p_teikou = 0; this._parent.player_down.playerdown.gotoAndPlay("\u53CD\u6483"); this._parent._parent.koesousa.gotoAndPlay("\u3064\u304D\u3068\u3070\u3057"); step = step_downhangeki_exec; }; this.DownHangekiExec = function () { count++; if (count != 9) { if (30 < count) { this.player._x = this.player._x + 40; this._parent.enemy.step = 54; step = step_standup_init; } } else { _root.shiton.start(); this._parent.enemy.e_stamina = this._parent.enemy.e_stamina - p_straight_damage; } }; this.TsukamareudeageInit = function () { this.swapDepths(1); count = 0; this.player.gotoAndPlay("\u3064\u304B\u307E\u308C\u3046\u3067\u3042\u3052"); this._parent._parent.koesousa.gotoAndPlay("\u3046\u3067\u3042\u3052"); this._parent._parent.yokan.gotoAndPlay("on"); step = step_tukamareudeage_exec; }; this.TsukamareudeageExec = function () { count++; ZkeyCheck(); if (10 >= p_teikou) { if (10 < count) { if (!Key.isDown(key_code_up)) { if (!Key.isDown(key_code_down)) { if (!Key.isDown(key_code_left)) { if (!Key.isDown(key_code_right)) { if (180 < count) { this._parent._parent.yokan.gotoAndPlay("off"); rand = Math.floor(Math.random() * 2) + 1; if (rand != 1) { step = step_shitasawarare_init; } else { step = step_momare_init; } } } else { this._parent._parent.yokan.gotoAndPlay("off"); step = step_shitasawarare_init; } } else { this._parent._parent.yokan.gotoAndPlay("off"); step = step_momare_init; } } else if (_global.ska == 1) { step = step_skanugasare_init; } } else if (_global.huku != 1) { if (_global.bura == 1) { step = step_buranugasare_init; } } else { step = step_uenugasare_init; } } } else { p_teikou = 0; step = step_tukitobashi_init; } }; this.MuneMomareInit = function () { count = 0; this.player.gotoAndPlay("\u3080\u306D\u3082\u307E\u308C"); step = step_momare_exec; }; this.MuneMomareExec = function () { count++; ZkeyCheck(); if (10 >= p_teikou) { if (count != 20) { if (20 < count) { if (!Key.isDown(key_code_up)) { if (!Key.isDown(key_code_down)) { if (!((Key.isDown(key_code_left) && (_global.huku == 0)) && (_global.bura == 0))) { if (Key.isDown(key_code_right)) { this._parent._parent.yokan.gotoAndPlay("off"); step = step_shitasawarare_init; } } else { this._parent._parent.yokan.gotoAndPlay("off"); step = step_chikubi_init; } } else if (_global.ska == 1) { step = step_skanugasare_init; } } else if (_global.huku != 1) { if (_global.bura == 1) { step = step_buranugasare_init; } } else { step = step_uenugasare_init; } } } else { this._parent._parent.yokan.gotoAndPlay("on"); } } else { p_teikou = 0; step = step_tukitobashi_init; } }; this.ChikubiSemerareInit = function () { count = 0; this.player.gotoAndPlay("\u3061\u304F\u3073\u305B\u3081\u3089\u308C"); step = step_chikubi_exec; }; this.ChikubiSemerareExec = function () { count++; ZkeyCheck(); if (10 >= p_teikou) { if (count != 20) { if (20 < count) { if (!Key.isDown(key_code_down)) { if (!Key.isDown(key_code_left)) { if (Key.isDown(key_code_right)) { this._parent._parent.yokan.gotoAndPlay("off"); step = step_shitasawarare_init; } } else { this._parent._parent.yokan.gotoAndPlay("off"); step = step_momare_init; } } else if (_global.ska == 1) { step = step_skanugasare_init; } } } else { this._parent._parent.yokan.gotoAndPlay("on"); } } else { p_teikou = 0; step = step_tukitobashi_init; } }; this.TukitobashiInit = function () { count = 0; this._parent._parent.yokan.gotoAndPlay("off"); this.player.gotoAndPlay("\u3064\u304D\u3068\u3070\u3057"); this._parent._parent.koesousa.gotoAndPlay("\u3064\u304D\u3068\u3070\u3057"); step = step_tukitobashi_exec; }; this.TukitobashiExec = function () { count++; if (20 < count) { step = step_stand_init; } }; this.ShitaSawarareInit = function () { count = 0; this.player.gotoAndPlay("\u3057\u305F\u3055\u308F\u3089\u308C"); step = step_shitasawarare_exec; }; this.ShitaSawarareExec = function () { count++; ZkeyCheck(); if (10 >= p_teikou) { if (count != 20) { if (20 < count) { if (!Key.isDown(key_code_up)) { if (!Key.isDown(key_code_down)) { if (!Key.isDown(key_code_left)) { if (Key.isDown(key_code_right) && (_global.pan == 1)) { this._parent._parent.yokan.gotoAndPlay("off"); step = step_shitasawararepin_init; } } else if (_global.pan != 1) { this._parent._parent.yokan.gotoAndPlay("off"); step = step_momare_init; } else { this._parent._parent.yokan.gotoAndPlay("off"); step = step_panhipparare_init; } } else if (_global.ska == 1) { step = step_skanugasare_init; } } else if (_global.huku != 1) { if (_global.bura == 1) { step = step_buranugasare_init; } } else { step = step_uenugasare_init; } } } else { this._parent._parent.yokan.gotoAndPlay("on"); } } else { p_teikou = 0; step = step_tukitobashi_init; } }; this.ShitaSawararepinInit = function () { count = 0; this.player.gotoAndPlay("\u3057\u305F\u3055\u308F\u3089\u308C\u30D1\u30F3\u30C4\u30A4\u30F3"); step = step_shitasawararepin_exec; }; this.ShitaSawararepinExec = function () { count++; ZkeyCheck(); if (10 >= p_teikou) { if (count != 20) { if (20 < count) { if (!Key.isDown(key_code_up)) { if (!Key.isDown(key_code_down)) { if (Key.isDown(key_code_left)) { if (_global.pan != 1) { this._parent._parent.yokan.gotoAndPlay("off"); step = step_momare_init; } else { this._parent._parent.yokan.gotoAndPlay("off"); step = step_panhipparare_init; } } } else if (_global.ska == 1) { step = step_skanugasare_init; } } else if (_global.huku != 1) { if (_global.bura == 1) { step = step_buranugasare_init; } } else { step = step_uenugasare_init; } } } else { this._parent._parent.yokan.gotoAndPlay("on"); } } else { p_teikou = 0; step = step_tukitobashi_init; } }; this.UeNugasareInit = function () { count = 0; _global.huku = 0; this._parent._parent.yokan.gotoAndPlay("off"); this.player.gotoAndPlay("\u3046\u3048\u306C\u304C\u3055\u308C"); this._parent._parent.koesousa.gotoAndPlay("\u3046\u3048\u306C\u304C\u3055\u308C"); step = step_uenugasare_exec; }; this.UeNugasareExec = function () { count++; if (30 < count) { count = 0; this.player.gotoAndPlay("\u3046\u3067\u3042\u3052\u30AD\u30FC\u30D7"); this._parent._parent.yokan.gotoAndPlay("on"); step = step_tukamareudeage_exec; } }; this.BuraNugasareInit = function () { count = 0; _global.bura = 0; this._parent._parent.yokan.gotoAndPlay("off"); this.player.gotoAndPlay("\u30D6\u30E9\u306C\u304C\u3055\u308C"); this._parent._parent.koesousa.gotoAndPlay("\u30D6\u30E9\u306C\u304C\u3055\u308C"); step = step_buranugasare_exec; }; this.BuraNugasareExec = function () { count++; if (30 < count) { count = 0; this.player.gotoAndPlay("\u3046\u3067\u3042\u3052\u30AD\u30FC\u30D7"); this._parent._parent.yokan.gotoAndPlay("on"); step = step_tukamareudeage_exec; } }; this.SkaNugasareInit = function () { count = 0; _global.ska = 0; this._parent._parent.yokan.gotoAndPlay("off"); this.player.gotoAndPlay("\u30B9\u30AB\u30FC\u30C8\u306C\u304C\u3055\u308C"); this._parent._parent.koesousa.gotoAndPlay("\u30B9\u30AB\u30FC\u30C8\u306C\u304C\u3055\u308C"); step = step_skanugasare_exec; }; this.SkaNugasareExec = function () { count++; if (30 < count) { count = 0; this.player.gotoAndPlay("\u3046\u3067\u3042\u3052\u30AD\u30FC\u30D7\u30B9\u30AB\u30FC\u30C8\u3051\u3057"); this._parent._parent.yokan.gotoAndPlay("on"); step = step_tukamareudeage_exec; } }; this.PanNugasareInit = function () { count = 0; this._parent._parent.yokan.gotoAndPlay("off"); this.player.gotoAndPlay("\u30D1\u30F3\u30C4\u306C\u304C\u3055\u308C"); this._parent._parent.koesousa.gotoAndPlay("\u30D1\u30F3\u30C4\u306C\u304C\u3055\u308C"); _global.pan = 0; step = step_pannugasare_exec; }; this.PanNugasareExec = function () { count++; if (30 < count) { count = 0; this.player.gotoAndPlay("\u3046\u3067\u3042\u3052\u30AD\u30FC\u30D7"); this._parent._parent.yokan.gotoAndPlay("on"); step = step_tukamareudeage_exec; } }; this.PanHipparareInit = function () { count = 0; this.player.gotoAndPlay("\u30D1\u30F3\u30C4\u3072\u3063\u3071\u3089\u308C"); step = step_panhipparare_exec; }; this.PanHipparareExec = function () { count++; ZkeyCheck(); if (10 >= p_teikou) { if (count != 20) { if (20 < count) { if (!Key.isDown(key_code_up)) { if (!Key.isDown(key_code_down)) { if (!Key.isDown(key_code_left)) { if (Key.isDown(key_code_right)) { this._parent._parent.yokan.gotoAndPlay("off"); step = step_shitasawarare_init; } } else { this._parent._parent.yokan.gotoAndPlay("off"); step = step_momare_init; } } else { step = step_pannugasare_init; } } else if (_global.huku != 1) { if (_global.bura == 1) { step = step_buranugasare_init; } } else { step = step_uenugasare_init; } } } else { this._parent._parent.yokan.gotoAndPlay("on"); } } else { p_teikou = 0; step = step_tukitobashi_init; } }; this.StEmptyExec = function () { if (!(Key.isDown(key_code_left) || (Key.isDown(key_code_right)))) { if (Key.isDown(key_code_down) && (!Key.isDown(key_code_punch))) { step = step_sitdown_init; } } else { step = step_walk_init; } }; } onClipEvent (enterFrame) { _root.p_step = step; _root.p_stamina = p_stamina; if (_global.game_pause != 1) { if (_step != step_stop) { if (step != step_stand_init) { if (step != step_stand_exec) { if (step != step_sitdown_init) { if (step != step_sitdown_exec) { if (step != step_sitpunch_init) { if (step != step_sitpunch_exec) { if (step != step_standup_init) { if (step != step_standup_exec) { if (step != step_walk_init) { if (step != step_walk_exec) { if (step != step_kick_init) { if (step != step_kick_exec) { if (step != step_punchj_init) { if (step != step_punchj_exec) { if (step != step_punchs_init) { if (step != step_punchs_exec) { if (step != step_tukamare_init) { if (step != step_tukamare_exec) { if (step != step_sitpushed_init) { if (step != step_sitpushed_exec) { if (step != step_tukamareudeage_init) { if (step != step_tukamareudeage_exec) { if (step != step_tukitobashi_init) { if (step != step_tukitobashi_exec) { if (step != step_momare_init) { if (step != step_momare_exec) { if (step != step_chikubi_init) { if (step != step_chikubi_exec) { if (step != step_shitasawarare_init) { if (step != step_shitasawarare_exec) { if (step != step_shitasawararepin_init) { if (step != step_shitasawararepin_exec) { if (step != step_uenugasare_init) { if (step != step_uenugasare_exec) { if (step != step_buranugasare_init) { if (step != step_buranugasare_exec) { if (step != step_skanugasare_init) { if (step != step_skanugasare_exec) { if (step != step_panhipparare_init) { if (step != step_panhipparare_exec) { if (step != step_pannugasare_init) { if (step != step_pannugasare_exec) { if (step != step_down_init) { if (step != step_down_exec) { if (step != step_openedleg_init) { if (step != step_openedleg_exec) { if (step != step_openedteman_init) { if (step != step_openedteman_exec) { if (step != step_openedtemanhard_init) { if (step != step_openedtemanhard_exec) { if (step != step_downhangeki_init) { if (step != step_downhangeki_exec) { if (step == step_stempty_exec) { if (p_stamina >= 0) { step = step_stand_init; } else { StaminaKaihuku(); StEmptyExec(); } } } else { DownHangekiExec(); } } else { DownHangekiInit(); } } else { OpenedTemanhardExec(); StaminaKaihuku(); } } else { OpenedTemanhardInit(); } } else { OpenedTemanExec(); StaminaKaihuku(); } } else { OpenedTemanInit(); } } else { OpenedLegExec(); StaminaKaihuku(); } } else { OpenedLegInit(); } } else { DownExec(); StaminaKaihuku(); } } else { DownInit(); } } else { PanNugasareExec(); StaminaKaihuku(); } } else { PanNugasareInit(); } } else { PanHipparareExec(); StaminaKaihuku(); } } else { PanHipparareInit(); } } else { SkaNugasareExec(); StaminaKaihuku(); } } else { SkaNugasareInit(); } } else { BuraNugasareExec(); StaminaKaihuku(); } } else { BuraNugasareInit(); } } else { UeNugasareExec(); StaminaKaihuku(); } } else { UeNugasareInit(); } } else { ShitaSawararepinExec(); StaminaKaihuku(); } } else { ShitaSawararepinInit(); } } else { ShitaSawarareExec(); StaminaKaihuku(); } } else { ShitaSawarareInit(); } } else { ChikubiSemerareExec(); StaminaKaihuku(); } } else { ChikubiSemerareInit(); } } else { MuneMomareExec(); StaminaKaihuku(); } } else { MuneMomareInit(); } } else { TukitobashiExec(); } } else { TukitobashiInit(); } } else { TsukamareudeageExec(); StaminaKaihuku(); } } else { TsukamareudeageInit(); StaminaKaihuku(); } } else { SitPushedExec(); StaminaKaihuku(); } } else { SitPushedInit(); } } else { TsukamareExec(); StaminaKaihuku(); } } else { TsukamareInit(); } } else { StraightExec(); } } else { StraightInit(); } } else { JabExec(); } } else { JabInit(); } } else { HighkickExec(); } } else { HighkickInit(); } } else { walkExec(); } } else { WalkInit(); } } else { StandUpExec(); } } else { StandUpInit(); } } else { SitPunchExec(); } } else { SitPunchInit(); } } else { SitDownExec(); } } else { SitDownInit(); } } else if (0 >= p_stamina) { my_dx = 0; StaminaKaihuku(); step = step_stempty_exec; } else { my_dx = 0; StaminaKaihuku(); StandMati(); } } else { this.swapDepths(1); this.player.gotoAndPlay("\u5F85\u6A5F"); step = step_stand_exec; } } else { this.player.gotoAndPlay("\u30EA\u30BB\u30C3\u30C8"); this.stop(); } } else { this.stop(); } }Instance of Symbol 8 MovieClip [読み込み用空スプライト] "enemy" in Symbol 484 MovieClip [◆バトル:公園] Frame 1onClipEvent (load) { this.swapDepths(2); step_off_init = 0; step_stand_init = 1; step_stand_exec = 2; step_walk_init = 3; step_walk_exec = 4; step_hitj_init = 5; step_hitj_exec = 6; step_hits_init = 7; step_hits_exec = 8; step_guard_init = 9; step_guard_exec = 10; step_stand_wait = 11; step_tukami_init = 12; step_tukami_exec = 13; step_tukamiai_init = 14; step_tukamiai_exec = 15; step_hitk_init = 16; step_hitk_exec = 17; step_hith_init = 18; step_hith_exec = 19; step_tukitobasare_init = 20; step_tukitobasare_exec = 21; step_tukamiudeage_init = 22; step_tukamiudeage_exec = 23; step_munemomi_init = 24; step_munemomi_exec = 25; step_chikubiseme_init = 26; step_chikubiseme_exec = 27; step_shitasawari_init = 28; step_shitasawari_exec = 29; step_shitasawaripin_init = 30; step_shitasawaripin_exec = 31; step_uenugashi_init = 32; step_uenugashi_exec = 33; step_buranugashi_init = 34; step_buranugashi_exec = 35; step_skanugashi_init = 36; step_skanugashi_exec = 37; step_panhippari_init = 38; step_panhippari_exec = 39; step_pannugashi_init = 40; step_pannugashi_exec = 41; step_enemyko_init = 42; step_enemyko_exec = 43; step_hitsp_init = 44; step_hitsp_exec = 45; step_shagamioshi_init = 46; step_shagamioshi_exec = 47; step_shagamiwait_init = 48; step_shagamiwait_exec = 49; step_openleg_init = 50; step_openleg_exec = 51; step_openteman_init = 52; step_openteman_exec = 53; step_standup_init = 54; step_standup_exec = 55; step_standup2_init = 56; step_h_init = 100; step_h_exec = 101; step = step_stand_init; e_stamina = 500; count = 0; this.JabHitInit = function () { _root.jhiton.start(); this._parent.effect.gotoAndPlay("\u30B8\u30E3\u30D6"); if (_global.kyori < 80) { this._x = this._x - (_global.kyori - 80); } count = 0; e_stamina = e_stamina - this._parent.player.p_jab_damage; this.enemy.gotoAndPlay("\u30EA\u30BB\u30C3\u30C8"); this.enemy.gotoAndPlay("\u30B8\u30E3\u30D6\u3042\u305F\u308A"); step = step_hitj_exec; }; this.JabHitExec = function () { count++; if (3 < count) { rand = Math.floor(Math.random() * 3) + 1; if (rand != 1) { step = step_stand_init; } else { step = step_guard_init; } } }; this.StraightHitInit = function () { _root.shiton.start(); this._parent.effect.gotoAndPlay("\u30B9\u30C8\u30EC\u30FC\u30C8"); if (_global.kyori < 110) { this._x = this._x - (_global.kyori - 110); } e_stamina = e_stamina - this._parent.player.p_straight_damage; count = 0; this.enemy.gotoAndPlay("\u30EA\u30BB\u30C3\u30C8"); this.enemy.gotoAndPlay("\u30B9\u30C8\u30EC\u30FC\u30C8\u3042\u305F\u308A"); step = step_hits_exec; }; this.StraightHitExec = function () { count++; if (10 < count) { rand = Math.floor(Math.random() * 2) + 1; if (rand != 1) { step = step_stand_init; } else { step = step_guard_init; } } }; this.SitPunchHitInit = function () { _root.jhiton.start(); this._parent.effect.gotoAndPlay("\u3057\u3083\u304C\u307F\u30D1\u30F3\u30C1"); if (_global.kyori < 80) { this._x = this._x - (_global.kyori - 80); } count = 0; e_stamina = e_stamina - this._parent.player.p_jab_damage; this.enemy.gotoAndPlay("\u30EA\u30BB\u30C3\u30C8"); this.enemy.gotoAndPlay("\u30B8\u30E3\u30D6\u3042\u305F\u308A"); step = step_hitsp_exec; }; this.SitPunchHitExec = function () { count++; if (10 < count) { rand = Math.floor(Math.random() * 3) + 1; if (rand != 1) { step = step_stand_init; } else { step = step_guard_init; } } }; this.HighkickHitInit = function () { _root.khiton.start(); this._parent.effect.gotoAndPlay("\u30CF\u30A4\u30AD\u30C3\u30AF"); if (_global.kyori < 110) { this._x = this._x - (_global.kyori - 110); } e_stamina = e_stamina - this._parent.player.p_highkick_damage; if (0 < e_stamina) { count = 0; this.enemy.gotoAndPlay("\u30EA\u30BB\u30C3\u30C8"); this.enemy.gotoAndPlay("\u30CF\u30A4\u30AD\u30C3\u30AF\u3042\u305F\u308A"); step = step_hitk_exec; } else { this.enemy.gotoAndPlay("\u8CA0\u3051"); step = step_enemyko_init; } }; this.HighkickHitExec = function () { count++; if (count == 5) { this._parent.player.swapDepths(1); } if (12 < count) { step = step_guard_init; } }; this.HizaHitInit = function () { _root.shiton.start(); this._parent.effect.gotoAndPlay("\u30CF\u30A4\u30AD\u30C3\u30AF\u3072\u3056"); if (_global.kyori < 110) { this._x = this._x - (_global.kyori - 110); } e_stamina = e_stamina - this._parent.player.p_hiza_damage; count = 0; this.enemy.gotoAndPlay("\u30EA\u30BB\u30C3\u30C8"); this.enemy.gotoAndPlay("\u30B9\u30C8\u30EC\u30FC\u30C8\u3042\u305F\u308A"); step = step_hith_exec; }; this.HizaHitExec = function () { count++; if (18 < count) { rand = Math.floor(Math.random() * 2) + 1; if (rand != 1) { step = step_stand_init; } else { step = step_guard_init; } } }; this.FarDistance = function () { if (this._parent.player.step != 10) { if (this._parent.player.step == 55) { step = step_walk_init; } } else { step = step_guard_init; } count++; if (8 < count) { count = 0; rand = Math.floor(Math.random() * 3) + 1; if (rand != 1) { } else { step = step_walk_init; } } }; this.NearDistance = function () { if (!(((this._parent.player.step == 6) || (this._parent.player.step == 8)) || (this._parent.player.step == 10))) { if (this._parent.player.step != 55) { if (this._parent.player.step != 4) { if (!(((this._parent.player.step == 51) || (this._parent.player.step == 47)) || (this._parent.player.step == 49))) { rand = Math.floor(Math.random() * 5) + 1; count = 0; if (rand != 1) { if (rand < 3) { step = step_stand_wait; } else { step = step_tukami_init; } } else { step = step_guard_init; } } else { step = step_shagamioshi_init; } } else { step = step_tukami_init; } } else { step = step_shagamiwait_init; } } else { step = step_guard_init; } }; this.NearWait = function () { count++; if (!(((this._parent.player.step == 6) || (this._parent.player.step == 8)) || (this._parent.player.step == 10))) { if (this._parent.player.step != 4) { if (!(((this._parent.player.step == 51) || (this._parent.player.step == 47)) || (this._parent.player.step == 49))) { if (this._parent.player.step != 55) { if (12 < count) { step = step_stand_exec; } } else { step = step_shagamiwait_init; } } else { step = step_shagamioshi_init; } } else { step = step_tukami_init; } } else { step = step_guard_init; } }; this.WalkExec = function () { if (160 >= _global.kyori) { step = step_stand_init; } else { if (((this._parent.player.step == 6) || (this._parent.player.step == 8)) || (this._parent.player.step == 10)) { rand = Math.floor(Math.random() * 3) + 1; if (rand != 1) { if (this._parent.player.step != 55) { } else { step = step_shagamiwait_init; } } else { step = step_guard_init; } if (!(((this._parent.player.step == 51) || (this._parent.player.step == 47)) || (this._parent.player.step == 49))) { if (this._parent.player.step == 55) { step = step_shagamiwait_init; } } else { step = step_shagamioshi_init; } } this._x = this._x - 3; this.enemy.gotoAndPlay("\u8FD1\u3065\u304F"); } }; this.GuardExec = function () { count++; if (!this.enemy.guard.gkarada.e_guard.hitTest(this._parent.player.player.punchj_collider)) { if (!this.enemy.guard.gkarada.e_guard.hitTest(this._parent.player.player.punchs_collider)) { if (!this.enemy.guard.gkarada.e_guard.hitTest(this._parent.player.player.highkick_collider)) { if (24 < count) { step = step_stand_init; count = 0; } } else { _root.sguardon.start(); this._parent.oto.gotoAndPlay("\u30AC\u30FC\u30C9\uFF12"); this._parent.player.player.highkick_collider._y = -100; this._x = this._x + 10; count = 0; } } else { _root.sguardon.start(); this._parent.oto.gotoAndPlay("\u30AC\u30FC\u30C9\uFF12"); this._parent.player.player.punchs_collider._y = -100; this._x = this._x + 10; count = 0; } } else { _root.jguardon.start(); this._parent.oto.gotoAndPlay("\u30AC\u30FC\u30C9"); this._parent.player.player.punchj_collider._y = -100; this._x = this._x + 8; count = 0; } }; this.TukamiInit = function () { this.swapDepths(2); this._x = this._x - 10; count = 0; this.enemy.gotoAndPlay("\u3064\u304B\u307F"); _root.ossanbasa.start(); step = step_tukami_exec; }; this.TukamiExec = function () { count++; if (!this.enemy.tukami.e_tukami.hitTest(this._parent.player.player.p_collider)) { if (24 < count) { count = 0; step = step_stand_exec; } } else { step = step_tukamiai_init; } }; this.TukamiaiInit = function () { count = 0; this.enemy.gotoAndPlay("\u3064\u304B\u307F\u6210\u529F"); this._parent.player.step = 20; step = step_tukamiai_exec; }; this.TukamiaiExec = function () { if (this._parent.player.step != 24) { if (this._parent.player.step == 26) { step = step_tukamiudeage_init; } } else { step = step_tukitobasare_init; } }; this.ShagamioshiInit = function () { count = 0; this.enemy.gotoAndPlay("\u3057\u3083\u304C\u307F\u304A\u3057"); _root.ossanbasa.start(); step = step_shagamioshi_exec; }; this.ShagamioshiExec = function () { count++; if (!this.enemy.shagamioshi.e_shagamioshi.hitTest(this._parent.player.player.p_sit_collider)) { if (24 < count) { count = 0; step = step_stand_exec; } } else { this._parent.player.step = 52; } }; this.ShagamiwaitInit = function () { count = 0; this.enemy.gotoAndPlay("\u3057\u3083\u304C\u307F\u5F85\u6A5F"); _root.ossanbasa.start(); this._x = this._parent.player.player._x + 140; this._parent._parent.yokan.gotoAndPlay("on"); step = step_shagamiwait_exec; }; this.ShagamiwaitExec = function () { if (this._parent.player.step != 55) { count++; if (4 < count) { count = 0; step = step_standup2_init; } } }; this.OpenLegInit = function () { count = 0; this.enemy.gotoAndPlay("\u3057\u3083\u304C\u307F\u3042\u3057\u3072\u3089\u304B\u305B"); step = step_openleg_exec; }; this.OpenLegExec = function () { count++; if (count == 12) { this._parent._parent.yokan.gotoAndPlay("on"); } }; this.StandUpInit = function () { this._x = this._x + 170; this.enemy.gotoAndPlay("\u3057\u3083\u304C\u307F\u7ACB\u3061"); _root.ossanbasa.start(); count = 0; step = step_standup_exec; }; this.StandUp2Init = function () { this._x = this._x + 40; this.enemy.gotoAndPlay("\u3057\u3083\u304C\u307F\u7ACB\u3061"); _root.ossanbasa.start(); count = 0; step = step_standup_exec; }; this.StandUpExec = function () { count++; if (14 < count) { step = step_stand_init; } }; this.TukamiudeageInit = function () { count = 0; this.enemy.gotoAndPlay("\u3064\u304B\u307F\u3046\u3067\u3042\u3052"); step = step_tukamiudeage_exec; }; this.TukamiudeageExec = function () { if (this._parent.player.step != 24) { if (this._parent.player.step != 28) { if (this._parent.player.step != 32) { if (this._parent.player.step != 36) { if (this._parent.player.step != 38) { if (this._parent.player.step != 40) { if (this._parent.player.step != 42) { if (this._parent.player.step == 44) { step = step_pannugashi_init; } } else { step = step_panhippari_init; } } else { step = step_skanugashi_init; } } else { step = step_buranugashi_init; } } else { step = step_uenugashi_init; } } else { step = step_shitasawari_init; } } else { step = step_munemomi_init; } } else { step = step_tukitobasare_init; } }; this.MuneMomiInit = function () { this.enemy.gotoAndPlay("\u3080\u306D\u3082\u307F"); step = step_munemomi_exec; }; this.MuneMomiExec = function () { if (this._parent.player.step != 24) { if (this._parent.player.step != 32) { if (this._parent.player.step != 36) { if (this._parent.player.step != 38) { if (this._parent.player.step != 40) { if (this._parent.player.step != 42) { if (this._parent.player.step != 44) { if (this._parent.player.step == 30) { step = step_chikubiseme_init; } } else { step = step_pannugashi_init; } } else { step = step_panhippari_init; } } else { step = step_skanugashi_init; } } else { step = step_buranugashi_init; } } else { step = step_uenugashi_init; } } else { step = step_shitasawari_init; } } else { step = step_tukitobasare_init; } }; this.ChikubiSemeInit = function () { this.enemy.gotoAndPlay("\u3061\u304F\u3073\u305B\u3081"); step = step_chikubiseme_exec; }; this.ChikubiSemeExec = function () { if (this._parent.player.step != 24) { if (this._parent.player.step != 28) { if (this._parent.player.step != 32) { if (this._parent.player.step != 36) { if (this._parent.player.step != 38) { if (this._parent.player.step != 40) { if (this._parent.player.step != 42) { if (this._parent.player.step == 44) { step = step_pannugashi_init; } } else { step = step_panhippari_init; } } else { step = step_skanugashi_init; } } else { step = step_buranugashi_init; } } else { step = step_uenugashi_init; } } else { step = step_shitasawari_init; } } else { step = step_munemomi_init; } } else { step = step_tukitobasare_init; } }; this.ShitaSawariInit = function () { this.enemy.gotoAndPlay("\u3057\u305F\u3055\u308F\u308A"); step = step_shitasawari_exec; }; this.ShitaSawariExec = function () { if (this._parent.player.step != 24) { if (this._parent.player.step != 28) { if (this._parent.player.step != 34) { if (this._parent.player.step != 32) { if (this._parent.player.step != 36) { if (this._parent.player.step != 38) { if (this._parent.player.step != 40) { if (this._parent.player.step != 42) { if (this._parent.player.step == 44) { step = step_pannugashi_init; } } else { step = step_panhippari_init; } } else { step = step_skanugashi_init; } } else { step = step_buranugashi_init; } } else { step = step_uenugashi_init; } } else { step = step_shitasawari_init; } } else { step = step_shitasawaripin_init; } } else { step = step_munemomi_init; } } else { step = step_tukitobasare_init; } }; this.PanHippariInit = function () { this.enemy.gotoAndPlay("\u30D1\u30F3\u30C4\u3072\u3063\u3071\u308A"); step = step_panhippari_exec; }; this.PanHippariExec = function () { if (this._parent.player.step != 24) { if (this._parent.player.step != 28) { if (this._parent.player.step != 32) { if (this._parent.player.step != 36) { if (this._parent.player.step != 38) { if (this._parent.player.step != 40) { if (this._parent.player.step != 42) { if (this._parent.player.step == 44) { step = step_pannugashi_init; } } else { step = step_panhippari_init; } } else { step = step_skanugashi_init; } } else { step = step_buranugashi_init; } } else { step = step_uenugashi_init; } } else { step = step_shitasawari_init; } } else { step = step_munemomi_init; } } else { step = step_tukitobasare_init; } }; this.ShitaSawaripinInit = function () { this.enemy.gotoAndPlay("\u3057\u305F\u3055\u308F\u308A\u30D1\u30F3\u30C4\u30A4\u30F3"); step = step_shitasawaripin_exec; }; this.ShitaSawaripinExec = function () { if (this._parent.player.step != 24) { if (this._parent.player.step != 28) { if (this._parent.player.step != 32) { if (this._parent.player.step != 36) { if (this._parent.player.step != 38) { if (this._parent.player.step != 40) { if (this._parent.player.step != 42) { if (this._parent.player.step == 44) { step = step_pannugashi_init; } } else { step = step_panhippari_init; } } else { step = step_skanugashi_init; } } else { step = step_buranugashi_init; } } else { step = step_uenugashi_init; } } else { step = step_shitasawari_init; } } else { step = step_munemomi_init; } } else { step = step_tukitobasare_init; } }; this.UeNugashiInit = function () { count = 0; this.enemy.gotoAndPlay("\u3046\u3048\u306C\u304C\u3057"); step = step_uenugashi_exec; }; this.UeNugashiExec = function () { count++; if (count != 16) { if (30 < count) { this.enemy.gotoAndPlay("\u3064\u304B\u307F\u3046\u3067\u3042\u3052\u30AD\u30FC\u30D7"); step = step_tukamiudeage_exec; } } else { _root.oto_shb.start(); } }; this.BuraNugashiInit = function () { count = 0; this.enemy.gotoAndPlay("\u30D6\u30E9\u306C\u304C\u3057"); step = step_buranugashi_exec; }; this.BuraNugashiExec = function () { count++; if (30 < count) { this.enemy.gotoAndPlay("\u3064\u304B\u307F\u3046\u3067\u3042\u3052\u30AD\u30FC\u30D7"); step = step_tukamiudeage_exec; } }; this.SkaNugashiInit = function () { count = 0; _root.oto_skc.start(); this.enemy.gotoAndPlay("\u30B9\u30AB\u30FC\u30C8\u306C\u304C\u3057"); step = step_skanugashi_exec; }; this.SkaNugashiExec = function () { count++; if (count != 20) { if (30 < count) { this.enemy.gotoAndPlay("\u3064\u304B\u307F\u3046\u3067\u3042\u3052\u30AD\u30FC\u30D7"); step = step_tukamiudeage_exec; } } else { _root.oto_skb.start(); } }; this.PanNugashiInit = function () { count = 0; this.enemy.gotoAndPlay("\u30D1\u30F3\u30C4\u306C\u304C\u3057"); step = step_pannugashi_exec; }; this.PanNugashiExec = function () { count++; if (30 < count) { this.enemy.gotoAndPlay("\u3064\u304B\u307F\u3046\u3067\u3042\u3052\u30AD\u30FC\u30D7"); step = step_tukamiudeage_exec; } }; this.TukitobasareInit = function () { this._x = this._x - 10; count = 0; this.enemy.gotoAndPlay("\u30EA\u30BB\u30C3\u30C8"); this.enemy.gotoAndPlay("\u30B9\u30C8\u30EC\u30FC\u30C8\u3042\u305F\u308A"); _root.ossanbasa.start(); step = step_tukitobasare_exec; }; this.TukitobasareExec = function () { count++; this._x = this._x + 3; if (20 < count) { count = 0; step = step_stand_exec; } }; this.HInit = function () { this.enemy.gotoAndPlay("\u30EA\u30BB\u30C3\u30C8"); this.enemy.gotoAndPlay("\u30BA\u30DC\u30F3\u8131\u304E"); step = step_h_exec; }; this.HExec = function () { }; } onClipEvent (enterFrame) { if (_global.game_pause != 1) { if (step != step_h_init) { if (step != step_h_exec) { if (!(this.enemy.e_collider.hitTest(this._parent.player.player.punchj_collider) && (step != step_hitj_exec))) { if (step != step_hitj_exec) { if (!(this.enemy.e_collider.hitTest(this._parent.player.player.punchs_collider) && (step != step_hits_exec))) { if (step != step_hits_exec) { if (!(this.enemy.e_collider.hitTest(this._parent.player.player.sitpunch_collider) && (step != step_hitsp_exec))) { if (step != step_hitsp_exec) { if (!(this.enemy.e_headcollider.hitTest(this._parent.player.player.highkick_collider) && (step != step_hitk_exec))) { if (step != step_hitk_exec) { if (!(this.enemy.e_collider.hitTest(this._parent.player.player.hiza_collider) && (step != step_hith_exec))) { if (step != step_hith_exec) { if (step != step_stand_init) { if (step != step_stand_exec) { if (step != step_stand_wait) { if (step != step_guard_init) { if (step != step_guard_exec) { if (!((step == step_walk_init) && (160 < _global.kyori))) { if (step != step_walk_exec) { if (step != step_tukitobasare_init) { if (step != step_tukitobasare_exec) { if (step != step_tukami_init) { if (step != step_tukamiudeage_init) { if (step != step_tukamiudeage_exec) { if (step != step_tukami_exec) { if (step != step_tukamiai_init) { if (step != step_tukamiai_exec) { if (step != step_munemomi_init) { if (step != step_munemomi_exec) { if (step != step_chikubiseme_init) { if (step != step_chikubiseme_exec) { if (step != step_shitasawari_init) { if (step != step_shitasawari_exec) { if (step != step_shitasawaripin_init) { if (step != step_shitasawaripin_exec) { if (step != step_uenugashi_init) { if (step != step_uenugashi_exec) { if (step != step_buranugashi_init) { if (step != step_buranugashi_exec) { if (step != step_skanugashi_init) { if (step != step_skanugashi_exec) { if (step != step_pannugashi_init) { if (step != step_pannugashi_exec) { if (step != step_panhippari_init) { if (step != step_panhippari_exec) { if (step != step_shagamioshi_init) { if (step != step_shagamioshi_exec) { if (step != step_shagamiwait_init) { if (step != step_shagamiwait_exec) { if (step != step_openleg_init) { if (step != step_openleg_exec) { if (step != step_standup_init) { if (step != step_standup_exec) { if (step == step_standup2_init) { StandUp2Init(); } } else { StandUpExec(); } } else { StandUpInit(); } } else { OpenLegExec(); } } else { OpenLegInit(); } } else { ShagamiwaitExec(); } } else { ShagamiwaitInit(); } } else { ShagamioshiExec(); } } else { ShagamioshiInit(); } } else { PanHippariExec(); } } else { PanHippariInit(); } } else { PanNugashiExec(); } } else { PanNugashiInit(); } } else { SkaNugashiExec(); } } else { SkaNugashiInit(); } } else { BuraNugashiExec(); } } else { BuraNugashiInit(); } } else { UeNugashiExec(); } } else { UeNugashiInit(); } } else { ShitaSawaripinExec(); } } else { ShitaSawaripinInit(); } } else { ShitaSawariExec(); } } else { ShitaSawariInit(); } } else { ChikubiSemeExec(); } } else { ChikubiSemeInit(); } } else { MuneMomiExec(); } } else { MuneMomiInit(); } } else { TukamiaiExec(); } } else { TukamiaiInit(); } } else { TukamiExec(); } } else { TukamiudeageExec(); } } else { TukamiudeageInit(); } } else { TukamiInit(); } } else { TukitobasareExec(); } } else { TukitobasareInit(); } } else { WalkExec(); } } else { step = step_walk_exec; } } else { GuardExec(); } } else { this.enemy.gotoAndPlay("\u30AC\u30FC\u30C9"); step = step_guard_exec; } } else { NearWait(); } } else if (160 >= _global.kyori) { NearDistance(); } else { FarDistance(); } } else { count = 0; this.enemy.gotoAndPlay("\u30EA\u30BB\u30C3\u30C8"); this.enemy.gotoAndPlay("\u5F85\u6A5F"); step = step_stand_exec; } } else { HizaHitExec(); } } else { HizaHitInit(); } } else { HighkickHitExec(); } } else { HighkickHitInit(); } } else { SitPunchHitExec(); } } else { SitPunchHitInit(); } } else { StraightHitExec(); } } else { StraightHitInit(); } } else { JabHitExec(); } } else { JabHitInit(); } } else { HExec(); } } else { HInit(); } } else { this.stop(); } }Symbol 484 MovieClip [◆バトル:公園] Frame 1var loader = new MovieClipLoader(); loader.loadClip("data/Player.swf", player); loader.loadClip("data/Ossan.swf", enemy); loader.loadClip("data/Player_Down.swf", player_down);Symbol 484 MovieClip [◆バトル:公園] Frame 3stop();Instance of Symbol 34 MovieClip [スタミナバー可変] "kandobar" in Symbol 122 MovieClip [■感度バー] Frame 2onClipEvent (load) { gotoAndPlay("\u611F\u5EA6"); this.KandoBar = function () { this._xscale = _global.kando * 250; if (this._xscale < 0) { this._xscale = 0; } }; } onClipEvent (enterFrame) { KandoBar(); }Symbol 122 MovieClip [■感度バー] Frame 2kandobar.setMask(barmask);Symbol 122 MovieClip [■感度バー] Frame 4stop();Symbol 122 MovieClip [■感度バー] Frame 6stop();Symbol 20014 Buttonon (press) { _global.owari = 0; this._parent.gotoAndPlay("\u30DA\u30C3\u30C6\u30A3\u30F3\u30B0"); gotoAndPlay("off"); } on () { }Symbol 20015 Buttonon (press) { _global.owari = 0; this._parent.gotoAndPlay("\u80CC\u9762\u5EA7\u4F4D"); gotoAndPlay("off"); } on () { }Symbol 20016 Buttonon (press) { _global.owari = 0; this._parent.gotoAndPlay("\u30D5\u30A7\u30E9"); gotoAndPlay("off"); } on () { }Symbol 20017 Buttonon (press) { _global.owari = 0; this._parent.seijoui.seijoumain.gotoAndPlay("\u30EA\u30BB\u30C3\u30C8"); gotoAndPlay("off"); } on () { }Symbol 96 MovieClip [終わりメニュー正常位] Frame 2stop();Symbol 96 MovieClip [終わりメニュー正常位] Frame 3_global.owari = 0;Symbol 96 MovieClip [終わりメニュー正常位] Frame 5stop();Symbol 20018 Buttonon (press) { _global.owari = 0; this._parent.gotoAndPlay("\u30D5\u30A7\u30E9"); gotoAndPlay("off"); } on () { }Symbol 20019 Buttonon (press) { _global.owari = 0; this._parent.gotoAndPlay("\u6B63\u5E38\u4F4D"); gotoAndPlay("off"); } on () { }Symbol 20020 Buttonon (press) { _global.owari = 0; this._parent.gotoAndPlay("\u80CC\u9762\u5EA7\u4F4D"); gotoAndPlay("off"); } on () { }Symbol 102 MovieClip [終わりメニューペッティング専用] Frame 2stop();Symbol 102 MovieClip [終わりメニューペッティング専用] Frame 3_global.owari = 0;Symbol 102 MovieClip [終わりメニューペッティング専用] Frame 5stop();Symbol 20021 Buttonon (press) { _global.owari = 0; this._parent.gotoAndPlay("\u30D5\u30A7\u30E9"); gotoAndPlay("off"); } on () { }Symbol 20022 Buttonon (press) { _global.owari = 0; this._parent.haimenzai.haimenmain.gotoAndPlay("\u30EA\u30BB\u30C3\u30C8"); gotoAndPlay("off"); } on () { }Symbol 20023 Buttonon (press) { _global.owari = 0; this._parent.gotoAndPlay("\u6B63\u5E38\u4F4D"); gotoAndPlay("off"); } on () { }Symbol 20024 Buttonon (press) { _global.owari = 0; this._parent.gotoAndPlay("\u30DA\u30C3\u30C6\u30A3\u30F3\u30B0"); gotoAndPlay("off"); } on () { }Symbol 100 MovieClip [終わりメニュー背面座位用] Frame 2stop();Symbol 100 MovieClip [終わりメニュー背面座位用] Frame 3_global.owari = 0;Symbol 100 MovieClip [終わりメニュー背面座位用] Frame 5stop();Symbol 20025 Buttonon (press) { _global.owari = 0; this._parent.gotoAndPlay("\u6B63\u5E38\u4F4D"); gotoAndPlay("off"); } on () { }Symbol 20026 Buttonon (press) { _global.owari = 0; this._parent.fera.yokoferamain.gotoAndPlay("\u30EA\u30BB\u30C3\u30C8"); gotoAndPlay("off"); } on () { }Symbol 20027 Buttonon (press) { _global.owari = 0; this._parent.gotoAndPlay("\u30DA\u30C3\u30C6\u30A3\u30F3\u30B0"); gotoAndPlay("off"); } on () { }Symbol 20028 Buttonon (press) { _global.owari = 0; this._parent.gotoAndPlay("\u80CC\u9762\u5EA7\u4F4D"); gotoAndPlay("off"); } on () { }Symbol 94 MovieClip [終わりメニューフェラ用] Frame 2stop();Symbol 94 MovieClip [終わりメニューフェラ用] Frame 3_global.owari = 0;Symbol 94 MovieClip [終わりメニューフェラ用] Frame 5stop();Instance of Symbol 34 MovieClip [スタミナバー可変] "staminabar" in Symbol 82 MovieClip [■スタミナバー] Frame 1onClipEvent (load) { this.StaminaBar = function () { this._xscale = _root.p_stamina * 50; if (this._xscale < 0) { this._xscale = 0; } }; } onClipEvent (enterFrame) { StaminaBar(); }Symbol 82 MovieClip [■スタミナバー] Frame 2stop();Symbol 82 MovieClip [■スタミナバー] Frame 4stop();Symbol 20029 Buttonon (press) { this._parent.gotoAndPlay("start"); } on () { }Symbol 19998 MovieClip [アオクマシーロゴ] Frame 58stop();Symbol 354 MovieClip [ますく] Frame 2stop();Symbol 34 MovieClip [スタミナバー可変] Frame 2stop();Symbol 34 MovieClip [スタミナバー可変] Frame 4stop();Symbol 34 MovieClip [スタミナバー可変] Frame 6stop();Symbol 70 MovieClip [ボリュームバーボイス] Frame 2stop();Symbol 60 MovieClip [ボリュームバー効果音] Frame 2stop();Symbol 20030 Buttonon (press) { gotoAndPlay("hyouzi"); } on () { }Symbol 20031 Buttonon (press) { gotoAndPlay("on"); } on () { }Symbol 20032 Buttonon (press) { _root.jhiton.start(); } on () { }Symbol 20033 Buttonon (press) { _root.k_hun.start(); } on () { }Symbol 64 MovieClip [音量設定画面] Frame 2stop();Symbol 64 MovieClip [音量設定画面] Frame 4stop();Instance of Symbol 60 MovieClip [ボリュームバー効果音] in Symbol 64 MovieClip [音量設定画面] Frame 5on (press) { this.startDrag(false, 132, 61, 232, 61); } on (release, releaseOutside) { this.stopDrag(); } onClipEvent (mouseMove) { updateAfterEvent(mouse); } onClipEvent (load) { _x = _global.otovol + 132; _global.otovol = _x - 132; _root.jon.setVolume(_global.otovol); } onClipEvent (enterFrame) { _global.otovol = _x - 132; _root.jon.setVolume(_global.otovol); }Instance of Symbol 70 MovieClip [ボリュームバーボイス] in Symbol 64 MovieClip [音量設定画面] Frame 5on (press) { this.startDrag(false, 132, 107, 232, 107); } on (release, releaseOutside) { this.stopDrag(); } onClipEvent (mouseMove) { updateAfterEvent(mouse); } onClipEvent (load) { _x = _global.koevol + 132; _global.koevol = _x - 132; _root.k_hun.setVolume(_global.koevol); } onClipEvent (enterFrame) { _global.koevol = _x - 132; _root.k_hun.setVolume(_global.koevol); }Symbol 64 MovieClip [音量設定画面] Frame 6stop();Symbol 20034 Buttonon (press) { _global.sox = 2; gotoAndPlay("\u30CB\u30FC\u30BD"); } on () { }Symbol 20035 Buttonon (press) { _global.sox = 1; gotoAndPlay("\u30CF\u30A4\u30BD"); } on () { }Symbol 20036 Buttonon (press) { _global.sox = 0; gotoAndPlay("\u3059\u3042\u3057"); } on () { }Symbol 20037 Buttonon (press) { this._parent.gotoAndPlay("\u80CC\u9762\u5EA7\u4F4D"); } on () { }Symbol 20038 Buttonon (press) { this._parent.gotoAndPlay("\u6B63\u5E38\u4F4D"); } on () { }Symbol 20039 Buttonon (press) { this._parent.gotoAndPlay("\u30D5\u30A7\u30E9"); } on () { }Symbol 20040 Buttonon (press) { this._parent.gotoAndPlay("\u30D9\u30C3\u30C9\u3067\u30A4\u30C1\u30E3\u30A4\u30C1\u30E3"); } on () { }Symbol 20041 Buttonon (press) { this._parent.gotoAndPlay("\u6700\u521D\u304B\u3089"); } on () { }Symbol 54 MovieClip [タイトル画面] Frame 2stop();Symbol 54 MovieClip [タイトル画面] Frame 4stop();Symbol 54 MovieClip [タイトル画面] Frame 6stop();
Library Items
Symbol 351 Bitmap | Used by:352 | |
Symbol 352 Graphic | Uses:351 | Used by:354 |
Symbol 11 Bitmap | Used by:12 | |
Symbol 12 Graphic | Uses:11 | Used by:19998 |
Symbol 13 Bitmap | Used by:14 | |
Symbol 14 Graphic | Uses:13 | Used by:536 20029 19998 |
Symbol 301 Bitmap | Used by:302 | |
Symbol 302 Graphic | Uses:301 | Used by:2 |
Symbol 125 Bitmap | Used by:126 | |
Symbol 126 Graphic | Uses:125 | Used by:34 |
Symbol 31 Bitmap | Used by:32 | |
Symbol 32 Graphic | Uses:31 | Used by:34 |
Symbol 117 Bitmap | Used by:118 | |
Symbol 118 Graphic | Uses:117 | Used by:34 |
Symbol 9 Bitmap | Used by:10 | |
Symbol 10 Graphic | Uses:9 | Used by:122 |
Symbol 79 Bitmap | Used by:80 | |
Symbol 80 Graphic | Uses:79 | Used by:122 82 |
Symbol 61 Bitmap | Used by:62 | |
Symbol 62 Graphic | Uses:61 | Used by:64 |
Symbol 65 Bitmap | Used by:66 | |
Symbol 66 Graphic | Uses:65 | Used by:70 |
Symbol 75 Bitmap | Used by:76 | |
Symbol 76 Graphic | Uses:75 | Used by:64 |
Symbol 57 Font | Used by:58 | |
Symbol 58 EditableText | Uses:57 | Used by:20030 20031 20032 20033 20034 20035 20036 20037 20038 20039 20040 20041 |
Symbol 5 Bitmap | Used by:6 | |
Symbol 6 Graphic | Uses:5 | Used by:2 |
Symbol 17 Bitmap | Used by:18 | |
Symbol 18 Graphic | Uses:17 | Used by:20001 536 |
Symbol 19 Bitmap | Used by:20 | |
Symbol 20 Graphic | Uses:19 | Used by:20005 |
Symbol 21 Bitmap | Used by:22 | |
Symbol 22 Graphic | Uses:21 | Used by:20006 |
Symbol 23 Bitmap | Used by:24 | |
Symbol 24 Graphic | Uses:23 | Used by:20009 |
Symbol 25 Bitmap | Used by:26 | |
Symbol 26 Graphic | Uses:25 | Used by:20000 |
Symbol 45 Bitmap | Used by:46 | |
Symbol 46 Graphic | Uses:45 | Used by:20011 |
Symbol 47 Bitmap | Used by:48 | |
Symbol 48 Graphic | Uses:47 | Used by:20012 |
Symbol 49 Bitmap | Used by:50 | |
Symbol 50 Graphic | Uses:49 | Used by:20013 |
Symbol 27 Bitmap | Used by:28 | |
Symbol 28 Graphic | Uses:27 | Used by:20002 |
Symbol 29 Bitmap | Used by:30 | |
Symbol 30 Graphic | Uses:29 | Used by:20003 |
Symbol 35 Bitmap | Used by:36 | |
Symbol 36 Graphic | Uses:35 | Used by:20004 |
Symbol 37 Bitmap | Used by:38 | |
Symbol 38 Graphic | Uses:37 | Used by:20007 |
Symbol 39 Bitmap | Used by:40 | |
Symbol 40 Graphic | Uses:39 | Used by:20008 |
Symbol 41 Bitmap | Used by:42 | |
Symbol 42 Graphic | Uses:41 | Used by:20010 |
Symbol 77 Bitmap | Used by:78 | |
Symbol 78 Graphic | Uses:77 | Used by:20014 20024 20027 |
Symbol 83 Bitmap | Used by:84 | |
Symbol 84 Graphic | Uses:83 | Used by:20016 20018 20021 82 |
Symbol 51 Bitmap | Used by:52 | |
Symbol 52 Graphic | Uses:51 | Used by:54 |
Symbol 97 Bitmap | Used by:98 | |
Symbol 98 Graphic | Uses:97 | Used by:20017 20022 |
Symbol 55 Bitmap | Used by:56 | |
Symbol 56 Graphic | Uses:55 | Used by:54 |
Symbol 87 Bitmap | Used by:88 | |
Symbol 88 Graphic | Uses:87 | Used by:20019 20023 20025 82 |
Symbol 89 Bitmap | Used by:90 | |
Symbol 90 Graphic | Uses:89 | Used by:20015 20020 20028 |
Symbol 91 Bitmap | Used by:92 | |
Symbol 92 Graphic | Uses:91 | Used by:536 20026 |
Symbol 20000 Button | Uses:26 | Used by:44 |
Symbol 20001 Button | Uses:18 | Used by:44 |
Symbol 20002 Button | Uses:28 | Used by:44 |
Symbol 20003 Button | Uses:30 | Used by:44 |
Symbol 20004 Button | Uses:36 | Used by:44 |
Symbol 20005 Button | Uses:20 | Used by:44 |
Symbol 20006 Button | Uses:22 | Used by:44 |
Symbol 20007 Button | Uses:38 | Used by:44 |
Symbol 20008 Button | Uses:40 | Used by:44 |
Symbol 20009 Button | Uses:24 | Used by:44 |
Symbol 20010 Button | Uses:42 | Used by:44 |
Symbol 20011 Button | Uses:46 | Used by:44 |
Symbol 20012 Button | Uses:48 | Used by:44 |
Symbol 20013 Button | Uses:50 | Used by:44 |
Symbol 44 MovieClip [オープニング会話] | Uses:20000 20001 20002 20003 20004 20005 20006 20007 20008 20009 20010 20011 20012 20013 | Used by:2 |
Symbol 68 MovieClip [スクリプト用] | Used by:2 60 | |
Symbol 2 MovieClip [■大メイン] | Uses:19998 54 64 302 122 6 68 8 44 102 100 94 96 | Used by:536 Timeline |
Symbol 4 MovieClip [●●メイン●●] | ||
Symbol 536 MovieClip [◆エッチ:公園] | Uses:2 92 8 18 14 | |
Symbol 484 MovieClip [◆バトル:公園] | Uses:8 | |
Symbol 8 MovieClip [読み込み用空スプライト] | Used by:2 536 484 Timeline | |
Symbol 122 MovieClip [■感度バー] | Uses:354 34 80 10 | Used by:2 |
Symbol 74 MovieClip [フェードイン黒] | ||
Symbol 20014 Button | Uses:78 | Used by:96 |
Symbol 20015 Button | Uses:90 | Used by:96 |
Symbol 20016 Button | Uses:84 | Used by:96 |
Symbol 20017 Button | Uses:98 | Used by:96 |
Symbol 96 MovieClip [終わりメニュー正常位] | Uses:20014 20015 20016 20017 | Used by:2 |
Symbol 20018 Button | Uses:84 | Used by:102 |
Symbol 20019 Button | Uses:88 | Used by:102 |
Symbol 20020 Button | Uses:90 | Used by:102 |
Symbol 102 MovieClip [終わりメニューペッティング専用] | Uses:20018 20019 20020 | Used by:2 |
Symbol 20021 Button | Uses:84 | Used by:100 |
Symbol 20022 Button | Uses:98 | Used by:100 |
Symbol 20023 Button | Uses:88 | Used by:100 |
Symbol 20024 Button | Uses:78 | Used by:100 |
Symbol 100 MovieClip [終わりメニュー背面座位用] | Uses:20021 20022 20023 20024 | Used by:2 |
Symbol 20025 Button | Uses:88 | Used by:94 |
Symbol 20026 Button | Uses:92 | Used by:94 |
Symbol 20027 Button | Uses:78 | Used by:94 |
Symbol 20028 Button | Uses:90 | Used by:94 |
Symbol 94 MovieClip [終わりメニューフェラ用] | Uses:20025 20026 20027 20028 | Used by:2 |
Symbol 82 MovieClip [■スタミナバー] | Uses:34 80 84 88 | |
Symbol 20029 Button | Uses:14 | Used by:19998 |
Symbol 19998 MovieClip [アオクマシーロゴ] | Uses:14 12 20029 | Used by:2 |
Symbol 354 MovieClip [ますく] | Uses:352 | Used by:122 |
Symbol 34 MovieClip [スタミナバー可変] | Uses:32 118 126 | Used by:122 82 |
Symbol 70 MovieClip [ボリュームバーボイス] | Uses:66 | Used by:64 |
Symbol 60 MovieClip [ボリュームバー効果音] | Uses:68 | Used by:64 |
Symbol 20030 Button | Uses:58 | Used by:64 |
Symbol 20031 Button | Uses:58 | Used by:64 |
Symbol 20032 Button | Uses:58 | Used by:64 |
Symbol 20033 Button | Uses:58 | Used by:64 |
Symbol 64 MovieClip [音量設定画面] | Uses:20030 76 20031 20032 20033 60 70 62 | Used by:2 |
Symbol 20034 Button | Uses:58 | Used by:54 |
Symbol 20035 Button | Uses:58 | Used by:54 |
Symbol 20036 Button | Uses:58 | Used by:54 |
Symbol 20037 Button | Uses:58 | Used by:54 |
Symbol 20038 Button | Uses:58 | Used by:54 |
Symbol 20039 Button | Uses:58 | Used by:54 |
Symbol 20040 Button | Uses:58 | Used by:54 |
Symbol 20041 Button | Uses:58 | Used by:54 |
Symbol 54 MovieClip [タイトル画面] | Uses:56 20034 20035 20036 20037 20038 20039 20040 20041 52 | Used by:2 |
Instance Names
"main" | Frame 2 | Symbol 2 MovieClip [■大メイン] |
"maikoe" | Frame 2 | Symbol 8 MovieClip [読み込み用空スプライト] |
"volsetting" | Symbol 2 MovieClip [■大メイン] Frame 7 | Symbol 64 MovieClip [音量設定画面] |
"ebar" | Symbol 2 MovieClip [■大メイン] Frame 7 | Symbol 122 MovieClip [■感度バー] |
"StandOp" | Symbol 2 MovieClip [■大メイン] Frame 7 | Symbol 8 MovieClip [読み込み用空スプライト] |
"opkaiwa" | Symbol 2 MovieClip [■大メイン] Frame 32 | Symbol 44 MovieClip [オープニング会話] |
"suwari" | Symbol 2 MovieClip [■大メイン] Frame 34 | Symbol 8 MovieClip [読み込み用空スプライト] |
"haimenzai" | Symbol 2 MovieClip [■大メイン] Frame 61 | Symbol 8 MovieClip [読み込み用空スプライト] |
"fera" | Symbol 2 MovieClip [■大メイン] Frame 88 | Symbol 8 MovieClip [読み込み用空スプライト] |
"seijoui" | Symbol 2 MovieClip [■大メイン] Frame 115 | Symbol 8 MovieClip [読み込み用空スプライト] |
"player" | Symbol 536 MovieClip [◆エッチ:公園] Frame 1 | Symbol 8 MovieClip [読み込み用空スプライト] |
"enemy" | Symbol 536 MovieClip [◆エッチ:公園] Frame 1 | Symbol 8 MovieClip [読み込み用空スプライト] |
"shoumen" | Symbol 536 MovieClip [◆エッチ:公園] Frame 2 | Symbol 8 MovieClip [読み込み用空スプライト] |
"shoumenfuck" | Symbol 536 MovieClip [◆エッチ:公園] Frame 36 | Symbol 8 MovieClip [読み込み用空スプライト] |
"tachiback" | Symbol 536 MovieClip [◆エッチ:公園] Frame 41 | Symbol 8 MovieClip [読み込み用空スプライト] |
"tachibackki" | Symbol 536 MovieClip [◆エッチ:公園] Frame 44 | Symbol 8 MovieClip [読み込み用空スプライト] |
"tachibackbura" | Symbol 536 MovieClip [◆エッチ:公園] Frame 49 | Symbol 8 MovieClip [読み込み用空スプライト] |
"shoumenki" | Symbol 536 MovieClip [◆エッチ:公園] Frame 54 | Symbol 8 MovieClip [読み込み用空スプライト] |
"haimenzaibura" | Symbol 536 MovieClip [◆エッチ:公園] Frame 59 | Symbol 8 MovieClip [読み込み用空スプライト] |
"player_down" | Symbol 484 MovieClip [◆バトル:公園] Frame 1 | Symbol 8 MovieClip [読み込み用空スプライト] |
"player" | Symbol 484 MovieClip [◆バトル:公園] Frame 1 | Symbol 8 MovieClip [読み込み用空スプライト] |
"enemy" | Symbol 484 MovieClip [◆バトル:公園] Frame 1 | Symbol 8 MovieClip [読み込み用空スプライト] |
"barmask" | Symbol 122 MovieClip [■感度バー] Frame 1 | Symbol 354 MovieClip [ますく] |
"kandobar" | Symbol 122 MovieClip [■感度バー] Frame 2 | Symbol 34 MovieClip [スタミナバー可変] |
"staminabar" | Symbol 82 MovieClip [■スタミナバー] Frame 1 | Symbol 34 MovieClip [スタミナバー可変] |
"ins_" | Symbol 64 MovieClip [音量設定画面] Frame 3 | Symbol 20030 Button |
"ins_" | Symbol 64 MovieClip [音量設定画面] Frame 5 | Symbol 20031 Button |
"ins_" | Symbol 64 MovieClip [音量設定画面] Frame 5 | Symbol 20032 Button |
"ins_" | Symbol 64 MovieClip [音量設定画面] Frame 5 | Symbol 20033 Button |
"ins_" | Symbol 54 MovieClip [タイトル画面] Frame 1 | Symbol 20034 Button |
"ins_" | Symbol 54 MovieClip [タイトル画面] Frame 1 | Symbol 20035 Button |
"ins_" | Symbol 54 MovieClip [タイトル画面] Frame 1 | Symbol 20036 Button |
"ins_" | Symbol 54 MovieClip [タイトル画面] Frame 1 | Symbol 20037 Button |
"ins_" | Symbol 54 MovieClip [タイトル画面] Frame 1 | Symbol 20038 Button |
"ins_" | Symbol 54 MovieClip [タイトル画面] Frame 1 | Symbol 20039 Button |
"ins_" | Symbol 54 MovieClip [タイトル画面] Frame 1 | Symbol 20040 Button |
"ins_" | Symbol 54 MovieClip [タイトル画面] Frame 1 | Symbol 20041 Button |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 44 as "オープニング会話" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "スクリプト用" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "■大メイン" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "●●メイン●●" |
ExportAssets (56) | Timeline Frame 1 | Symbol 536 as "◆エッチ:公園" |
ExportAssets (56) | Timeline Frame 1 | Symbol 484 as "◆バトル:公園" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "読み込み用空スプライト" |
ExportAssets (56) | Timeline Frame 1 | Symbol 122 as "■感度バー" |
ExportAssets (56) | Timeline Frame 1 | Symbol 74 as "フェードイン黒" |
ExportAssets (56) | Timeline Frame 1 | Symbol 96 as "終わりメニュー正常位" |
ExportAssets (56) | Timeline Frame 1 | Symbol 102 as "終わりメニューペッティング専用" |
ExportAssets (56) | Timeline Frame 1 | Symbol 100 as "終わりメニュー背面座位用" |
ExportAssets (56) | Timeline Frame 1 | Symbol 94 as "終わりメニューフェラ用" |
ExportAssets (56) | Timeline Frame 1 | Symbol 82 as "■スタミナバー" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19998 as "アオクマシーロゴ" |
ExportAssets (56) | Timeline Frame 1 | Symbol 354 as "ますく" |
ExportAssets (56) | Timeline Frame 1 | Symbol 34 as "スタミナバー可変" |
ExportAssets (56) | Timeline Frame 1 | Symbol 70 as "ボリュームバーボイス" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "ボリュームバー効果音" |
ExportAssets (56) | Timeline Frame 1 | Symbol 64 as "音量設定画面" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "タイトル画面" |
Labels
"会話" | Symbol 44 MovieClip [オープニング会話] Frame 1 |
"会話2" | Symbol 44 MovieClip [オープニング会話] Frame 3 |
"会話3" | Symbol 44 MovieClip [オープニング会話] Frame 5 |
"ありがてえ" | Symbol 44 MovieClip [オープニング会話] Frame 7 |
"off" | Symbol 44 MovieClip [オープニング会話] Frame 9 |
"いく" | Symbol 44 MovieClip [オープニング会話] Frame 11 |
"兄ストップ" | Symbol 44 MovieClip [オープニング会話] Frame 13 |
"わたしも" | Symbol 44 MovieClip [オープニング会話] Frame 15 |
"僥倖" | Symbol 44 MovieClip [オープニング会話] Frame 17 |
"きがつけば" | Symbol 44 MovieClip [オープニング会話] Frame 19 |
"いっしょに" | Symbol 44 MovieClip [オープニング会話] Frame 21 |
"了承" | Symbol 44 MovieClip [オープニング会話] Frame 23 |
"おさそい" | Symbol 44 MovieClip [オープニング会話] Frame 25 |
"もっと" | Symbol 44 MovieClip [オープニング会話] Frame 28 |
"シーン移動" | Symbol 44 MovieClip [オープニング会話] Frame 30 |
"オープニング" | Symbol 2 MovieClip [■大メイン] Frame 1 |
"start" | Symbol 2 MovieClip [■大メイン] Frame 3 |
"最初から" | Symbol 2 MovieClip [■大メイン] Frame 7 |
"立って色々" | Symbol 2 MovieClip [■大メイン] Frame 7 |
"ペッティング" | Symbol 2 MovieClip [■大メイン] Frame 34 |
"ベッドでイチャイチャ" | Symbol 2 MovieClip [■大メイン] Frame 34 |
"背面座位" | Symbol 2 MovieClip [■大メイン] Frame 61 |
"フェラ" | Symbol 2 MovieClip [■大メイン] Frame 88 |
"正常位" | Symbol 2 MovieClip [■大メイン] Frame 115 |
"リセット正常位" | Symbol 2 MovieClip [■大メイン] Frame 142 |
"いきなりエッチ" | Symbol 536 MovieClip [◆エッチ:公園] Frame 1 |
"公園ステージ" | Symbol 536 MovieClip [◆エッチ:公園] Frame 1 |
"キャラ読み込み" | Symbol 536 MovieClip [◆エッチ:公園] Frame 1 |
"ズボンおろし" | Symbol 536 MovieClip [◆エッチ:公園] Frame 2 |
"ズボンおろし2" | Symbol 536 MovieClip [◆エッチ:公園] Frame 4 |
"test" | Symbol 536 MovieClip [◆エッチ:公園] Frame 36 |
"立ち正常位" | Symbol 536 MovieClip [◆エッチ:公園] Frame 36 |
"立ちバック" | Symbol 536 MovieClip [◆エッチ:公園] Frame 41 |
"立ちバック木" | Symbol 536 MovieClip [◆エッチ:公園] Frame 44 |
"立ちバックブランコ前" | Symbol 536 MovieClip [◆エッチ:公園] Frame 49 |
"立ち正常位木" | Symbol 536 MovieClip [◆エッチ:公園] Frame 54 |
"背面座位ブランコ前" | Symbol 536 MovieClip [◆エッチ:公園] Frame 59 |
"キャラ読み込み" | Symbol 484 MovieClip [◆バトル:公園] Frame 1 |
"off" | Symbol 122 MovieClip [■感度バー] Frame 5 |
"off" | Symbol 96 MovieClip [終わりメニュー正常位] Frame 1 |
"on" | Symbol 96 MovieClip [終わりメニュー正常位] Frame 3 |
"off" | Symbol 102 MovieClip [終わりメニューペッティング専用] Frame 1 |
"on" | Symbol 102 MovieClip [終わりメニューペッティング専用] Frame 3 |
"off" | Symbol 100 MovieClip [終わりメニュー背面座位用] Frame 1 |
"on" | Symbol 100 MovieClip [終わりメニュー背面座位用] Frame 3 |
"off" | Symbol 94 MovieClip [終わりメニューフェラ用] Frame 1 |
"on" | Symbol 94 MovieClip [終わりメニューフェラ用] Frame 3 |
"off" | Symbol 82 MovieClip [■スタミナバー] Frame 3 |
"オープニング" | Symbol 19998 MovieClip [アオクマシーロゴ] Frame 1 |
"スタミナ" | Symbol 34 MovieClip [スタミナバー可変] Frame 1 |
"感度" | Symbol 34 MovieClip [スタミナバー可変] Frame 3 |
"おっさん" | Symbol 34 MovieClip [スタミナバー可変] Frame 5 |
"off" | Symbol 64 MovieClip [音量設定画面] Frame 1 |
"on" | Symbol 64 MovieClip [音量設定画面] Frame 3 |
"hyouzi" | Symbol 64 MovieClip [音量設定画面] Frame 5 |
"ニーソ" | Symbol 54 MovieClip [タイトル画面] Frame 1 |
"ハイソ" | Symbol 54 MovieClip [タイトル画面] Frame 3 |
"すあし" | Symbol 54 MovieClip [タイトル画面] Frame 5 |
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