Frame 1
stop();
Frame 2
gotoAndPlay (1);
Frame 3
stop();
Symbol 5 MovieClip Frame 1
stop();
Symbol 5 MovieClip Frame 101
_root.gotoAndStop("play");
Symbol 9 MovieClip Frame 1
var percents = 0;
startTimer = getTimer;
Symbol 9 MovieClip Frame 2
clock = elapsed;
total = _root.getBytesTotal();
loaded = _root.getBytesLoaded();
left = total - loaded;
elapsed = int((getTimer() - starttimer) / 1000);
elapsedm = int(elapsed / 60);
elapseds = int(elapsed - (elapsedm * 60));
elapsedd = (((("Elapsed time: " + elapsedm) + " m") + " ") + elapseds) + " s";
if (elapsed != clock) {
bps = int(loaded / elapsed);
bpsd = bps + " bps";
}
leftt = int(left / bps);
leftm = int(leftt / 60);
lefts = int(leftt - (leftm * 60));
leftd = (((("Left time: " + leftm) + " m") + " ") + lefts) + " s";
if (_root.getBytesLoaded() == _root.getBytesTotal()) {
percents = percents + 5;
if (percents > 100) {
percents = 100;
}
} else {
percents = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100);
}
gauge.gotoAndStop(percents + 1);
label = percents;
Symbol 9 MovieClip Frame 3
if (percents < 100) {
gotoAndPlay (2);
} else {
_visible = false;
_root.gotoAndStop("play");
stop();
}
Symbol 12 Button
on (press) {
play();
}