Frame 1
function updateEngineSound() {
if (!engineRunning) {
return(false);
}
es = Math.min(80, engineSpeed + 1);
_root.engine["engineSound" + es].start(0, 2);
lastES = es;
_global.setTimeout(this, "updateEngineSound", _root.engine["engineSound" + es].duration);
}
function startEngine() {
engineRunning = true;
updateEngineSound();
}
function killEngine() {
engineRunning = false;
}
function addIntObj(n) {
var _local1;
_local1 = 0;
while (_local1 <= maxIntObj) {
if (intObjVis["obj" + _local1].stat == 1) {
intObjVis["obj" + _local1].stat = 2;
intObjVis["obj" + _local1].objNum = n;
intObjVis["obj" + _local1]._visible = true;
intObjVis["obj" + _local1].gotoAndStop(intObj[n].type + 1);
return(undefined);
}
_local1++;
}
if (maxIntObj != 0) {
intObjVis.obj0.duplicateMovieClip("obj" + maxIntObj, maxIntObj + 2);
}
intObjVis["obj" + maxIntObj].stat = 2;
intObjVis["obj" + maxIntObj].objNum = n;
intObjVis["obj" + maxIntObj]._visible = true;
intObjVis["obj" + maxIntObj].gotoAndStop(intObj[n].type + 1);
maxIntObj++;
}
function angleNearZero(a) {
a = a % doublePI;
if (a > Math.PI) {
a = a - doublePI;
}
return(a);
}
lastStuntX = 0;
scroll_x = 0;
scroll_y = 800;
GameState = 0;
score = 0;
ticker = 0;
level_time = 0;
level_score = 0;
gameEndType = 1;
last_truck_grounded = false;
truck_grounded = false;
lastBonusTS = 0;
curCheckpoint = 2;
lostLifeSet = false;
pauseForInfo = false;
pauseUntilEnterKey = false;
showNormalMessagefadeCnt = 0;
game_running = false;
curLevel = 1;
WaitFor = 0;
Invincible = 0;
Lives = 5;
RoofHitCounter = 0;
upsideDown = false;
rollOverMessage._visible = false;
_root.tips = ["Pay attention to the signs, they can be of help.", "When you are in the air point your nose up for more air, or down for less.", "To do a sudden stop do not press the forward or reverse keys when you hit the brakes.", "You will not get bonus stunt points if you land in the water.", "Land on both tires for a bonus.", "When in the air, follow the path of gold bonus crosses.", "Slowing down can be a good thing in certain places.", "Nose down to the bouncy bonus, but pull up at the last moment."];
var recordMoveY = new Array();
var recordBoostX = new Array();
var recPos = 0;
lastStuntX = 0;
scroll_x = 0;
scroll_y = 800;
GameState = 0;
boostCharge = 0;
boostRelease = 0;
boostDownLast = false;
braking = 1;
score = 0;
ticker = 0;
level_time = 0;
level_score = 0;
level_coins = 0;
gameEndType = 1;
last_truck_grounded = false;
truck_grounded = false;
lastBonusTS = 0;
curCheckpoint = 2;
lostLifeSet = false;
pauseForInfo = false;
pauseUntilEnterKey = false;
showNormalMessagefadeCnt = 0;
game_running = false;
curLevel = 1;
WaitFor = 0;
Invincible = 0;
Lives = 5;
RoofHitCounter = 0;
upsideDown = false;
rollOverMessage._visible = false;
lvlVars = new LoadVars();
halfPI = (Math.PI/2);
doublePI = (Math.PI*2);
LevelEndCntr = 0;
gravity = 0.3;
tireRot = 0;
curEfx = 0;
maxEfx = 20;
soundEfx = ["soundefx-points.wav", "soundefx-start-game.wav", "soundefx-tire_sq1.wav", "soundefx-tire_sq2.wav", "soundefx-water.wav", "soundefx-lose.wav", "soundefx-startover.wav", "soundefx-rollover.wav", "soundefx-coin.wav", "soundefx-bonus.wav", "soundefx-splash.wav", "soundefx-jump-boost.wav", "soundefx-timelow.wav", "soundefx-checkpoint.wav", "soundefx-pnt1.wav", "soundefx-pnt2.wav"];
if (!_global.graphicsOptSet) {
_global.graphicsOptSet = [false, true, true, true, true, true];
}
graphicsOptName = ["High Quality", "Parallax BG", "Medium Quality", "Hill Shading", "Dust", "Ground Covering"];
graphicsQuality = ["low", "medium", "high", "high"];
graphicsAutoDetail = false;
var intObj = new Array();
curIntObj = 0;
maxIntObj = 0;
var GroundHeight2 = new Array();
var GroundHeight = new Array();
var altGroundHeight = new Array();
var altForce = new Array();
var curAltForceObj = 0;
var GroundType = new Array();
var SurfaceTile = new Array();
var SurfaceRot = new Array();
var SurfaceLayer = new Array();
var randomGrass = new Array();
var checkPointTime = [90, 75, 80, 100, 95, 55, 120, 40, 150, 60];
var checkPointName = ["Rolling Hills", "Steady Climb", "Desert Dunes", "Quicksand Land", "Rope Bridge Pass", "Mountain Top Drop", "Stunts For Points", "Stunt-again", "Bouncy Bonus", "Hilltop Bonus", "You've Beat The Game!"];
var layerColors = [7311435, 8168529, 9552985];
sDownLast = 0;
sloMo = false;
sloMoCnt = 0;
KeyRight = 0;
KeyLeft = 0;
KeyForward = 0;
KeyReverse = 0;
screen_center_x = Stage.width / 2;
screen_center_y = Stage.height / 2;
ScrollOffX = 0;
ScrollOffY = 0;
lvlWidth = 600;
objX = new Array();
objY = new Array();
objType = new Array();
lr = 0;
control_rot = 0;
control_rotVel = 0;
boost = 1;
startBonusTime = 0;
startBonusY = 0;
startBonusX = 0;
maxBonusY = 10000;
bonusQueTimer = 15;
flashTheScreen = 0;
fadeInTheScreen = 0;
fadeOutTheScreen = 0;
levelScoreAtBeginning = 0;
start_rot = 0;
last_ob_angle = 0;
ob_angle = 0;
ob_angle_off = 0;
ob_sx = new Array(5);
ob_sy = new Array(5);
ob_sx[0] = 0;
ob_sy[0] = 0;
grounded = [0, 0, 0, 0, 0];
truck2wheelMassRatio = 1.4;
DirectionalDrag = 0.99;
springStiff = 6;
springDamp = 1.4;
RotationalDrag = 0.2;
rotationalDamp = 1.2;
truckAccel = 1;
tireSpacing = 38;
connectionsA = [0, 0, 0, 0];
connectionsB = [1, 2, 3, 4];
connectionDist = [tireSpacing, tireSpacing, tireSpacing, tireSpacing];
connectionDistStiff = [2, 2, 2, 2];
connectionDistDamp = [0.1, 0.1, 0.1, 0.1];
connectionRot = [Math.PI, 0, 3.92699081698724, 5.49778714378214];
connectionRotStiff = [2, 2, 2, 2];
connectionRotDamp = [0.1, 0.1, 0.1, 0.1];
curpoint = 0;
MinHitAt = 0;
HitNum = 0;
rotForBonus = 0;
shockD = Math.sqrt((tireSpacing * tireSpacing) + 900);
shock1R = Math.atan2(-30, -(tireSpacing - 4));
shock2R = Math.atan2(-30, tireSpacing - 4);
var truckLevels = new Array();
if (!edit_enabled) {
truckLevels.push({lvlWidth:6533, 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cur_truck_rot = 0;
bed_rot = 0;
bed_rot_vel = 0;
cur_bed_rot = 0;
tot_bed_rot_vel = 0;
var containerCONST = {x1:-60, y1:-40, x2:-9, y2:-9};
var containerAngle = new Array();
var containerDist = new Array();
containerAngle[0] = Math.atan2(containerCONST.y1, containerCONST.x1) + Math.PI;
containerDist[0] = Math.sqrt((containerCONST.y1 * containerCONST.y1) + (containerCONST.x1 * containerCONST.x1));
containerAngle[1] = Math.atan2(containerCONST.y2, containerCONST.x1) + Math.PI;
containerDist[1] = Math.sqrt((containerCONST.y2 * containerCONST.y2) + (containerCONST.x1 * containerCONST.x1));
containerAngle[2] = Math.atan2(containerCONST.y2, containerCONST.x2) + Math.PI;
containerDist[2] = Math.sqrt((containerCONST.y2 * containerCONST.y2) + (containerCONST.x2 * containerCONST.x2));
containerAngle[3] = Math.atan2(containerCONST.y1, containerCONST.x2) + Math.PI;
containerDist[3] = Math.sqrt((containerCONST.y1 * containerCONST.y1) + (containerCONST.x2 * containerCONST.x2));
var container = new Array();
i = 0;
while (i < 4) {
container.push({x:0, y:0});
i++;
}
var bonusQue = new Array();
var points = new Array();
i = 0;
while (i <= 4) {
ob_sx[i + 1] = Math.cos(connectionRot[i]) * connectionDist[i];
ob_sy[i + 1] = Math.sin(connectionRot[i]) * connectionDist[i];
points.push({pos:(Object = {x:0, y:0}), acc:(Object = {x:0, y:0}), vel:(Object = {x:0, y:0}), posNext:(Object = {x:0, y:0}), accNext:(Object = {x:0, y:0}), velNext:(Object = {x:0, y:0}), velCorrection:(Object = {x:0, y:0}), rotPos:0, rotAcc:0, rotVel:0, tempRot:0, tireRot:0, rotPosNext:0, rotAccNext:0, rotVelNext:0, rotNotAbsorbed:0, mass:1, surfaceBounciness:0.8, connectionNum:0, connections:(Array = []), connectionRef:(Array = []), connectionRot:(Array = []), xd:0, yd:0, dist:0, thisNum:i, aDist:0, angle:0, Radius:0, Friction:1, targRot:0, grounded:0, groundAngle:0, groundSurface:(Object = {x:0, y:0})});
i++;
}
}
points[0].Friction = 1.1;
points[0].Radius = 15;
points[1].Radius = 18;
points[2].Radius = 18;
points[1].targRot = Math.PI;
i = 0;
while (i < connectionsA.length) {
points[connectionsA[i]].connections.push(connectionsB[i]);
points[connectionsA[i]].connectionRef.push(i);
points[connectionsA[i]].connectionRot.push((connectionRot[i] + Math.PI) % (Math.PI*2));
points[connectionsA[i]].connectionNum++;
points[connectionsB[i]].connections.push(connectionsA[i]);
points[connectionsB[i]].connectionRef.push(i);
points[connectionsB[i]].connectionRot.push(connectionRot[i]);
points[connectionsB[i]].connectionNum++;
i++;
}
qualities = ["low", "medium", "high", "best"];
thisMS = 0;
lastMS = 0;
FrameRate = 0;
curQuality = 3;
ii = 0;
sloMo = false;
_root.createEmptyMovieClip("engine", 2000);
i = 1;
while (i <= 80) {
_root.engine["engineSound" + i] = new Sound();
_root.engine["engineSound" + i].attachSound(("Mixdown (" + i) + ").wav");
i++;
}
lastES = 1;
engineRunning = false;
engineSpeed = 0;
engineLoad = 0;
curEngineSound = 0;
lrB = 0;
truckPhysics = function (T) {
lrB = (_root.lr * (_root.truckAccel + boostRelease)) * 20;
engineSpeed = Math.abs(Math.round(_root.points[0].tireRot));
engineSpeed = Math.min(65, engineSpeed);
if (sloMo) {
sloMoCnt++;
if (sloMoCnt == 12) {
sloMoCnt = 0;
} else {
return(undefined);
}
}
if (RoofHitCounter) {
RoofHitCounter--;
if (RoofHitCounter == 30) {
showNormalMessage("You have rolled over.\nStart over from the last checkpoint.", true, true);
}
}
rightNow = new Date();
thisMS = rightNow.getTime();
FrameRate = 1000 / (thisMS - lastMS);
lastMS = thisMS;
boostCharge = boostCharge + 0.05;
boostCharge = Math.min(boostCharge, 10);
if (boostCharge == 10) {
boostMeter.chargedMessage._visible = (Math.round(thisMS / 300) % 2) == 1;
} else {
boostMeter.chargedMessage._visible = false;
}
boostMeter.meterMask._width = boostCharge * 10;
ii = 0;
while (ii <= 2) {
with (points[ii]) {
posNext.x = pos.x;
posNext.y = pos.y;
accNext.x = acc.x;
accNext.y = acc.y;
velNext.x = vel.x;
velNext.y = vel.y;
rotPosNext = rotPos;
rotAccNext = 0;
rotVelNext = rotVel;
velCorrection.x = 0;
velCorrection.y = 0;
}
ii++;
}
calculateForces(1);
i = 0;
while (i <= 2) {
with (points[i]) {
vel.x = velNext.x;
vel.y = velNext.y;
pos.x = posNext.x;
pos.y = posNext.y;
acc.x = accNext.x;
acc.y = accNext.y;
rotPos = rotPosNext;
rotAcc = 0;
rotVel = rotVelNext;
}
i++;
}
if (points[0].pos.x < objX[0]) {
i = 0;
while (i <= 2) {
with (points[i]) {
vel.x = 0;
pos.x++;
}
i++;
}
}
xv = points[1].pos.x - points[2].pos.x;
yv = points[1].pos.y - points[2].pos.y;
cur_truck_rot = Math.atan2(yv, xv);
body_bg._rotation = (body._rotation = (cur_truck_rot * 57.2957795) + 180);
};
calculateForces = function (T) {
ii = 0;
while (ii <= 2) {
with (points[ii]) {
accNext.x = 0;
accNext.y = 0;
if (((thisNum == 1) || (thisNum == 2)) && (grounded)) {
accNext.x = (Math.cos(groundAngle) * _root.lr) * (_root.truckAccel + boostRelease);
accNext.y = (Math.sin(groundAngle) * _root.lr) * (_root.truckAccel + boostRelease);
_root.points[0].x = _root.points[0].x + ((Math.cos(groundAngle) * _root.lr) * (_root.truckAccel + boostRelease));
_root.points[0].y = _root.points[0].y + ((Math.sin(groundAngle) * _root.lr) * (_root.truckAccel + boostRelease));
}
boostRelease = boostRelease * 0.95;
boostRelease = Math.max(0, boostRelease);
accNext.y = accNext.y + _root.gravity;
if (_root.points[0].grounded) {
velNext.x = _root.points[0].velNext.x;
velNext.y = _root.points[0].velNext.y;
}
velNext.x = velNext.x + (accNext.x * T);
velNext.y = velNext.y + (accNext.y * T);
if (posNext.y > getGroundHeight2(posNext.x)) {
switch (GroundType[Math.floor(posNext.x / 32)]) {
case 2 :
if (ii == 0) {
velNext.y = velNext.y - _root.gravity;
}
velNext.x = velNext.x * 0.9;
velNext.y = velNext.y * 0.9;
inWaterLast = 0;
_root.lastStuntX = (_root.startBonusX = _root.points[0].pos.x + 50);
break;
case 3 :
if (!inWaterLast) {
_root.playSFX("splash");
k = 0;
while (k < 7) {
createEfx(5, (points[0].pos.x + (Math.random() * 70)) - 34, (GroundHeight2[j] + (Math.random() * 6)) - 3, (points[0].vel.x + (Math.random() * 4)) - 2, ((-points[0].vel.y) + (Math.random() * 4)) - 2);
k++;
}
}
inWaterLast = 1;
_root.lastStuntX = (_root.startBonusX = _root.points[0].pos.x + 50);
if (ii == 0) {
velNext.y = velNext.y - (_root.gravity * 0.9);
} else {
velNext.y = velNext.y - (_root.gravity * 0.8);
}
break;
default :
inWaterLast = 0;
}
}
velNext.x = velNext.x * _root.DirectionalDrag;
velNext.y = velNext.y * _root.DirectionalDrag;
if (grounded) {
TempAngle = Math.atan2(velNext.y, velNext.x) - halfPI;
TempVel = (Math.sin(groundAngle - TempAngle) * Math.sqrt((velNext.x * velNext.x) + (velNext.y * velNext.y))) / Friction;
if (TempVel > ((Math.random() * 50) + 3)) {
createEfx(1, posNext.x + (Math.cos(groundAngle + halfPI) * Radius), posNext.y + (Math.sin(groundAngle + halfPI) * Radius), 0, 0);
}
velNext.x = (Math.cos(groundAngle) * TempVel) * _root.braking;
velNext.y = (Math.sin(groundAngle) * TempVel) * _root.braking;
} else {
TempVel = Math.sqrt((velNext.x * velNext.x) + (velNext.y * velNext.y)) * 0.008;
velNext.x = velNext.x + (Math.cos(_root.points[0].rotPos) * TempVel);
velNext.y = velNext.y + (Math.sin(_root.points[0].rotPos) * TempVel);
}
}
ii++;
}
xd1 = (_root.points[1].posNext.x + _root.points[1].velNext.x) - (_root.points[0].posNext.x + _root.points[0].velNext.x);
yd1 = (_root.points[1].posNext.y + _root.points[1].velNext.y) - (_root.points[0].posNext.y + _root.points[0].velNext.y);
xd2 = (_root.points[2].posNext.x + _root.points[2].velNext.x) - (_root.points[0].posNext.x + _root.points[0].velNext.x);
yd2 = (_root.points[2].posNext.y + _root.points[2].velNext.y) - (_root.points[0].posNext.y + _root.points[0].velNext.y);
_root.points[0].rotAccNext = getRotDist(avgAngle((Math.atan2(yd1, xd1) - Math.PI) - _root.points[1].rotPosNext, Math.atan2(yd2, xd2) - _root.points[2].rotPosNext), _root.points[0].rotPosNext) / _root.rotationalDamp;
_root.points[0].rotVelNext = _root.points[0].rotVelNext + _root.points[0].rotAccNext;
if ((!_root.points[1].grounded) && (!_root.points[2].grounded)) {
_root.points[0].rotVelNext = _root.points[0].rotVelNext + _root.control_rot;
}
_root.points[0].rotPosNext = _root.points[0].rotPosNext + _root.points[0].rotVelNext;
rotForBonus = rotForBonus + _root.points[0].rotVelNext;
_root.points[0].rotPosNext = _root.points[0].rotPosNext % doublePI;
_root.points[0].rotVelNext = _root.points[0].rotVelNext * _root.RotationalDrag;
ii = 1;
while (ii <= 2) {
with (points[ii]) {
xd = (_root.points[0].posNext.x + _root.points[0].velNext.x) + (Math.cos(_root.points[0].rotPosNext - targRot) * tireSpacing);
yd = (_root.points[0].posNext.y + _root.points[0].velNext.y) + (Math.sin(_root.points[0].rotPosNext - targRot) * tireSpacing);
accNext.x = (xd - (posNext.x + velNext.x)) / _root.springStiff;
accNext.y = (yd - (posNext.y + velNext.y)) / _root.springStiff;
}
ii++;
}
xd = (((_root.points[1].posNext.x + _root.points[1].velNext.x) - (Math.cos(_root.points[0].rotPosNext - _root.points[1].targRot) * tireSpacing)) + ((_root.points[2].posNext.x + _root.points[2].velNext.x) - (Math.cos(_root.points[0].rotPosNext - _root.points[2].targRot) * tireSpacing))) / 2;
yd = (((_root.points[1].posNext.y + _root.points[1].velNext.y) - (Math.sin(_root.points[0].rotPosNext - _root.points[1].targRot) * tireSpacing)) + ((_root.points[2].posNext.y + _root.points[2].velNext.y) - (Math.sin(_root.points[0].rotPosNext - _root.points[2].targRot) * tireSpacing))) / 2;
_root.points[0].accNext.x = (xd - (_root.points[0].posNext.x + _root.points[0].velNext.x)) / _root.springStiff;
_root.points[0].accNext.y = (yd - (_root.points[0].posNext.y + _root.points[0].velNext.y)) / _root.springStiff;
i = 1;
while (i <= 2) {
if (_root.points[i].grounded) {
tileNum = Math.floor(_root.points[i].posNext.x / 32);
switch (GroundType[tileNum]) {
case 0 :
break;
case 1 :
if (_root.points[i].velNext.x > (Math.random() * 15)) {
createEfx(1, x + ((Math.random() * 20) - 20), y + ((Math.random() * 8) - 6), (_root.points[0].velNext.x / 2) + ((Math.random() * 4) - 2), ((-_root.points[0].velNext.y) / 2) + ((Math.random() * 4) - 2));
}
_root.points[i].velNext.y = _root.points[i].velNext.y * 0.98;
_root.points[i].velNext.x = _root.points[i].velNext.x * 0.98;
break;
case 2 :
break;
case 3 :
break;
case 4 :
BridgeVel[tileNum - bridgeStart] = BridgeVel[tileNum - bridgeStart] + (_root.points[i].accNext.y * 3);
}
}
i++;
}
ii = 0;
while (ii <= 2) {
with (points[ii]) {
if (thisNum > 0) {
posNext.x = posNext.x + (velNext.x + (accNext.x * _root.truck2wheelMassRatio));
posNext.y = posNext.y + (velNext.y + (accNext.y * _root.truck2wheelMassRatio));
} else {
posNext.x = posNext.x + (velNext.x + (accNext.x * (1 / _root.truck2wheelMassRatio)));
posNext.y = posNext.y + (velNext.y + (accNext.y * (1 / _root.truck2wheelMassRatio)));
}
}
ii++;
}
ii = 1;
while (ii <= 2) {
with (points[ii]) {
xd = posNext.x - _root.points[0].posNext.x;
yd = posNext.y - _root.points[0].posNext.y;
dist = Math.sqrt((xd * xd) + (yd * yd));
if (dist > tireSpacing) {
posNext.x = _root.points[0].posNext.x + (Math.cos(Math.atan2(yd, xd)) * tireSpacing);
posNext.y = _root.points[0].posNext.y + (Math.sin(Math.atan2(yd, xd)) * tireSpacing);
}
if (dist < 5) {
posNext.x = _root.points[0].posNext.x + (Math.cos(Math.atan2(yd, xd)) * 5);
posNext.y = _root.points[0].posNext.y + (Math.sin(Math.atan2(yd, xd)) * 5);
}
}
ii++;
}
i = 1;
while (i <= 2) {
checkGroundhit(i);
i++;
}
_root.upsideDown = (RoofHitCounter > 0) || (Math.abs(angleNearZero(_root.points[0].rotPos - _root.points[1].groundAngle)) > 2.5);
if ((!_root.upsideDown) && (RoofHitCounter < 70)) {
RoofHitCounter = 0;
}
if (((((!_root.points[1].grounded) || (!_root.points[2].grounded)) || (_root.upsideDown)) || (RoofHitCounter > 0)) && (_root.curAltForceObj == 0)) {
checkRoofhit();
} else {
_root.points[0].grounded = false;
}
if ((_root.points[0].grounded && (_root.upsideDown)) || (RoofHitCounter > 0)) {
ii = 1;
while (ii <= 2) {
with (points[ii]) {
xd = posNext.x - _root.points[0].posNext.x;
yd = posNext.y - _root.points[0].posNext.y;
posNext.x = _root.points[0].posNext.x + (Math.cos(Math.atan2(yd, xd)) * tireSpacing);
posNext.y = _root.points[0].posNext.y + (Math.sin(Math.atan2(yd, xd)) * tireSpacing);
}
ii++;
}
start_rot = rotForBonus;
startBonusTime = thisMS;
startBonusX = _root.points[0].posNext.x;
maxBonusY = 10000;
}
ii = 1;
while (ii <= 2) {
with (points[ii]) {
f = (posNext.x / 32) - Math.floor(posNext.x / 32);
if (altGroundHeight[ii]) {
thisY = altGroundHeight[ii];
} else {
thisY = (GroundHeight[Math.floor(posNext.x / 32)] * (1 - f)) + (GroundHeight[Math.floor(posNext.x / 32) + 1] * f);
}
if (posNext.y > thisY) {
posNext.y = thisY - 1;
_root.playSFX("tire_sq1");
}
}
ii++;
}
checkForBonus();
ii = 0;
while (ii <= 2) {
with (points[ii]) {
velNext.x = (posNext.x - pos.x) + velCorrection.x;
velNext.y = (posNext.y - pos.y) + velCorrection.y;
TempAngle = Math.atan2(velNext.y, velNext.x) - halfPI;
TempVel = Math.sin(groundAngle - TempAngle) * Math.sqrt((velNext.x * velNext.x) + (velNext.y * velNext.y));
tireRot = (TempVel / 69.1150383789754) * 180;
}
ii++;
}
};
simpleCollision = function (x1, y1, x2, y2, w) {
if (Math.sqrt(((x1 - x2) * (x1 - x2)) + ((y1 - y2) * (y1 - y2))) < w) {
return(true);
}
};
checkGroundhit = function (i) {
var _local3;
var _local17;
var _local16;
var _local13;
var _local14;
var _local6;
var _local4;
var _local5;
var _local7;
var _local11;
var _local8;
var _local10;
var _local15;
var _local12;
var _local9;
_local9 = false;
if (_root.points[i].grounded) {
_local8 = 10000;
max_angle = 0;
_local11 = 0;
_local3 = Math.floor(Math.min(_root.points[i].posNext.x - 23, _root.points[i].posNext.x + 23) / 32);
while (_local3 <= Math.ceil(Math.max(_root.points[i].posNext.x - 23, _root.points[i].posNext.x + 23) / 32)) {
if (altGroundHeight[i]) {
_local5 = altGroundHeight[i];
_local4 = _local5;
} else {
_local4 = GroundHeight[_local3 - 1];
if (isNaN(_local4)) {
_local4 = 0;
}
_local5 = GroundHeight[_local3];
if (isNaN(_local5)) {
_local5 = 0;
}
}
_local7 = Math.atan2(_local5 - _local4, 32) + halfPI;
xOff = Math.cos(_local7) * _root.points[i].Radius;
yOff = Math.sin(_local7) * _root.points[i].Radius;
_local6 = linesIntersect(_root.points[i].posNext.x, _root.points[i].posNext.y, _root.points[i].posNext.x + xOff, _root.points[i].posNext.y + yOff, (_local3 - 1) * 32, _local4, _local3 * 32, _local5);
if (_local6) {
if (_local6 < _local8) {
max_angle = _local7;
_root.points[i].groundAngle = Math.atan2(_local5 - _local4, 32);
_local8 = _local6;
_local10 = _local3;
_local9 = true;
}
}
_local7 = Math.atan2(_local4 - _root.points[i].posNext.y, (_local3 * 32) - _root.points[i].posNext.x);
xOff = Math.cos(_local7) * _root.points[i].Radius;
yOff = Math.sin(_local7) * _root.points[i].Radius;
_local6 = linesIntersect(_root.points[i].posNext.x, _root.points[i].posNext.y, _root.points[i].posNext.x + xOff, _root.points[i].posNext.y + yOff, (_local3 - 1) * 32, _local4, _local3 * 32, _local5);
if (_local6) {
if (_local6 < _local8) {
max_angle = _local7;
_root.points[i].groundAngle = Math.atan2(_local5 - _local4, 32);
_local8 = _local6;
_local10 = _local3;
_local9 = true;
}
}
_local3++;
}
if (_local9) {
if (altGroundHeight[i]) {
altForce[i] = _root.points[i].velNext.y;
}
_local13 = _root.points[i].posNext.x;
_local14 = _root.points[i].posNext.y;
_root.points[i].posNext.x = _root.points[i].posNext.x - (Math.cos(max_angle) * (_root.points[i].Radius - _local8));
_root.points[i].posNext.y = _root.points[i].posNext.y - (Math.sin(max_angle) * (_root.points[i].Radius - _local8));
_root.points[i].velCorrection.x = _local13 - _root.points[i].posNext.x;
_root.points[i].velCorrection.y = _local14 - _root.points[i].posNext.y;
_root.points[i].grounded = true;
} else {
_root.points[i].HitAt = 0;
_root.points[i].grounded = false;
}
} else {
_local8 = 900;
max_angle = 0;
_local11 = 0;
_local12 = Math.atan2(_root.points[i].posNext.y - _root.points[i].pos.y, _root.points[i].posNext.x - _root.points[i].pos.x);
Tangle = -1;
while (Tangle <= 4.14159265358979) {
_local7 = (Tangle - halfPI) + _local12;
xOff = Math.cos(_local7) * _root.points[i].Radius;
yOff = Math.sin(_local7) * _root.points[i].Radius;
_local3 = Math.floor(Math.min(_root.points[i].pos.x + xOff, _root.points[i].posNext.x + xOff) / 32);
while (_local3 <= Math.ceil(Math.max(_root.points[i].pos.x + xOff, _root.points[i].posNext.x + xOff) / 32)) {
if (altGroundHeight[i]) {
_local5 = altGroundHeight[i];
_local4 = _local5;
} else {
_local4 = GroundHeight[_local3 - 1];
if (isNaN(_local4)) {
_local4 = 0;
}
_local5 = GroundHeight[_local3];
if (isNaN(_local5)) {
_local5 = 0;
}
}
_local6 = linesIntersect(_root.points[i].pos.x + xOff, _root.points[i].pos.y + yOff, _root.points[i].posNext.x + xOff, _root.points[i].posNext.y + yOff, (_local3 - 1) * 32, _local4, _local3 * 32, _local5);
if (_local6) {
if (_local6 < _local8) {
max_angle = _local7;
_root.points[i].groundAngle = Math.atan2(_local5 - _local4, 32);
_local8 = _local6;
_local10 = _local3;
_local9 = true;
}
}
_local3++;
}
_local11++;
if (_local11 > 20) {
break;
}
Tangle = Tangle + 0.523598775598299;
}
if (_local9) {
if (altGroundHeight[i]) {
altForce[i] = _root.points[i].velNext.y;
}
_local13 = _root.points[i].pos.x - _root.points[i].posNext.x;
_local14 = _root.points[i].pos.y - _root.points[i].posNext.y;
_root.points[i].HitAt = _local8 / Math.sqrt((_local13 * _local13) + (_local14 * _local14));
_root.points[i].grounded = true;
} else {
_root.points[i].HitAt = 0;
_root.points[i].grounded = false;
}
}
return(_local9);
};
checkRoofhit = function () {
var _local2;
var _local6;
var _local9;
var _local13;
var _local14;
var _local5;
var _local3;
var _local4;
var _local7;
var _local12;
var _local8;
var _local11;
var _local16;
var _local15;
var _local10;
_local10 = false;
_local6 = _root.points[0].posNext.x + (Math.cos(_root.points[0].rotPosNext - halfPI) * 35);
_local9 = _root.points[0].posNext.y + (Math.sin(_root.points[0].rotPosNext - halfPI) * 35);
x2 = _root.points[0].pos.x + (Math.cos(_root.points[0].rotPosNext - halfPI) * 35);
y2 = _root.points[0].pos.y + (Math.sin(_root.points[0].rotPosNext - halfPI) * 35);
if (_root.points[0].grounded) {
_root.points[0].grounded = false;
_local8 = 10000;
max_angle = 0;
_local12 = 0;
if (((Math.random() > 0.7) && (_root.upsideDown)) && (graphicsOptSet[4])) {
createEfx(4, (_local6 + (Math.random() * 20)) - 32, _local9, (Math.random() * 4) - 2, (Math.random() * 4) - 4);
}
_local2 = Math.floor(Math.min(_local6 - 23, _local6 + 23) / 32);
while (_local2 <= Math.ceil(Math.max(_local6 - 23, _local6 + 23) / 32)) {
if (altGroundHeight[0]) {
_local4 = altGroundHeight[0];
_local3 = _local4;
} else {
_local3 = GroundHeight[_local2 - 1];
if (isNaN(_local3)) {
_local3 = 0;
}
_local4 = GroundHeight[_local2];
if (isNaN(_local4)) {
_local4 = 0;
}
}
_local7 = Math.atan2(_local4 - _local3, 32) + halfPI;
xOff = Math.cos(_local7) * _root.points[0].Radius;
yOff = Math.sin(_local7) * _root.points[0].Radius;
_local5 = linesIntersect(_local6, _local9, _local6 + xOff, _local9 + yOff, (_local2 - 1) * 32, _local3, _local2 * 32, _local4);
if (_local5) {
if (_local5 < _local8) {
max_angle = _local7;
_root.points[0].groundAngle = Math.atan2(_local4 - _local3, 32);
_local8 = _local5;
_local11 = _local2;
_local10 = true;
}
}
_local7 = Math.atan2(_local3 - _local9, (_local2 * 32) - _local6);
xOff = Math.cos(_local7) * _root.points[0].Radius;
yOff = Math.sin(_local7) * _root.points[0].Radius;
_local5 = linesIntersect(_local6, _local9, _local6 + xOff, _local9 + yOff, (_local2 - 1) * 32, _local3, _local2 * 32, _local4);
if (_local5) {
if (_local5 < _local8) {
max_angle = _local7;
_root.points[0].groundAngle = Math.atan2(_local4 - _local3, 32);
_local8 = _local5;
_local11 = _local2;
_local10 = true;
}
}
_local2++;
}
if (_local10) {
_local13 = _root.points[0].posNext.x;
_local14 = _root.points[0].posNext.y;
_root.points[0].posNext.x = _root.points[0].posNext.x - (Math.cos(max_angle) * (_root.points[0].Radius - _local8));
_root.points[0].posNext.y = _root.points[0].posNext.y - (Math.sin(max_angle) * (_root.points[0].Radius - _local8));
_root.points[0].velCorrection.x = _local13 - _root.points[0].posNext.x;
_root.points[0].velCorrection.y = _local14 - _root.points[0].posNext.y;
_root.points[1].velCorrection.x = (_root.points[2].velCorrection.x = _root.points[0].velCorrection.x);
_root.points[1].velCorrection.y = (_root.points[2].velCorrection.y = _root.points[0].velCorrection.y);
_root.points[0].grounded = true;
}
if (_root.upsideDown && (RoofHitCounter == 0)) {
RoofHitCounter = 90;
}
if (_root.upsideDown) {
_root.points[0].grounded = true;
}
} else {
_local8 = 900;
max_angle = 0;
_local12 = 0;
_local15 = Math.atan2(_local9 - y2, _local6 - x2);
Tangle = 0;
while (Tangle <= Math.PI) {
_local7 = (Tangle - halfPI) + _local15;
xOff = Math.cos(_local7) * _root.points[0].Radius;
yOff = Math.sin(_local7) * _root.points[0].Radius;
_local2 = Math.floor(Math.min(x2 + xOff, _local6 + xOff) / 32);
while (_local2 <= Math.ceil(Math.max(x2 + xOff, _local6 + xOff) / 32)) {
if (altGroundHeight[0]) {
_local4 = altGroundHeight[0];
_local3 = _local4;
} else {
_local3 = GroundHeight[_local2 - 1];
if (isNaN(_local3)) {
_local3 = 0;
}
_local4 = GroundHeight[_local2];
if (isNaN(_local4)) {
_local4 = 0;
}
}
_local5 = linesIntersect(x2 + xOff, y2 + yOff, _local6 + xOff, _local9 + yOff, (_local2 - 1) * 32, _local3, _local2 * 32, _local4);
if (_local5) {
if (_local5 < _local8) {
max_angle = _local7;
_root.points[0].groundAngle = Math.atan2(_local4 - _local3, 32);
_local8 = _local5;
_local11 = _local2;
_local10 = true;
}
}
_local2++;
}
_local12++;
if (_local12 > 20) {
break;
}
Tangle = Tangle + (Math.PI/4);
}
if (_local10) {
flashTheScreen = 40;
_local2 = 0;
while (_local2 < 10) {
createEfx(1, _local6 + ((Math.random() * 20) - 10), _local9 + ((Math.random() * 8) - 6), (_root.points[0].velNext.x / 2) + ((Math.random() * 4) - 2), ((-_root.points[0].velNext.y) / 2) + ((Math.random() * 4) - 2));
_local2++;
}
_local13 = x2 - _local6;
_local14 = y2 - _local9;
_root.points[0].HitAt = _local8 / Math.sqrt((_local13 * _local13) + (_local14 * _local14));
_local5 = Math.sqrt((_root.points[0].vel.x * _root.points[0].vel.x) + (_root.points[0].vel.y * _root.points[0].vel.y));
if ((RoofHitCounter == 0) && (Math.abs(angleNearZero(_root.points[0].rotPos - _root.points[1].groundAngle)) > 2.5)) {
if (_local5 > 12) {
_root.playSFX("rollover");
} else if (_local5 > (3 + (Math.random() * 3))) {
_root.playSFX("rollover", Math.min(100, 25 + (_local5 * 2)));
}
}
_local13 = _root.points[0].posNext.x;
_local14 = _root.points[0].posNext.y;
_root.points[0].posNext.x = (_root.points[0].pos.x * (1 - _root.points[0].HitAt)) + (_root.points[0].posNext.x * _root.points[0].HitAt);
_root.points[0].posNext.y = (_root.points[0].pos.y * (1 - _root.points[0].HitAt)) + (_root.points[0].posNext.y * _root.points[0].HitAt);
_root.points[0].velCorrection.x = _local13 - _root.points[0].posNext.x;
_root.points[0].velCorrection.y = _local14 - _root.points[0].posNext.y;
_root.points[1].velCorrection.x = (_root.points[2].velCorrection.x = _root.points[0].velCorrection.x);
_root.points[1].velCorrection.y = (_root.points[2].velCorrection.y = _root.points[0].velCorrection.y);
_root.points[0].grounded = true;
if (_root.upsideDown && (RoofHitCounter == 0)) {
body.gotoAndStop(2);
RoofHitCounter = 90;
}
}
}
return(_local10);
};
checkForBonus = function () {
truck_grounded = _root.points[1].grounded || (_root.points[2].grounded);
if (last_truck_grounded && (!truck_grounded)) {
start_rot = rotForBonus;
startBonusTime = thisMS;
startBonusX = _root.points[0].posNext.x;
maxBonusY = 10000;
}
if ((!truck_grounded) && (!last_truck_grounded)) {
if (_root.points[0].posNext.y < maxBonusY) {
maxBonusY = _root.points[0].posNext.y;
}
}
bonus = 0;
if (((!last_truck_grounded) && (truck_grounded)) && (_root.points[0].posNext.x > lastStuntX)) {
if ((_root.points[0].posNext.x - startBonusX) > 1600) {
giveBonus("Extreme Distance", 500 + Math.round(((_root.points[0].posNext.x - startBonusX) - 1600) / 3));
bonus = 1;
lastStuntX = _root.points[0].posNext.x + 50;
}
if ((_root.points[0].posNext.y - maxBonusY) > 800) {
giveBonus("Extreme Air", 500 + Math.round((_root.points[0].posNext.y - maxBonusY) - 800));
bonus = 1;
lastStuntX = _root.points[0].posNext.x + 50;
}
if ((startBonusTime - thisMS) > 5000) {
giveBonus("Mega Hang Time", 500 + Math.round(((startBonusTime - thisMS) - 5000) / 25));
bonus = 1;
lastStuntX = _root.points[0].posNext.x + 50;
}
if ((start_rot - rotForBonus) < -15.7) {
giveBonus("Mega Front Flip", 4500);
bonus = 1;
lastStuntX = _root.points[0].posNext.x + 50;
} else if ((start_rot - rotForBonus) > 15.7) {
giveBonus("Mega Back Flip", 4500);
bonus = 1;
lastStuntX = _root.points[0].posNext.x + 50;
} else if ((start_rot - rotForBonus) < -9.4) {
giveBonus("2x Front Flip", 2500);
bonus = 1;
lastStuntX = _root.points[0].posNext.x + 50;
} else if ((start_rot - rotForBonus) > 9.4) {
giveBonus("2x Back Flip", 2500);
bonus = 1;
lastStuntX = _root.points[0].posNext.x + 50;
} else if ((start_rot - rotForBonus) < -3.1) {
giveBonus("Front Flip", 1000);
bonus = 1;
lastStuntX = _root.points[0].posNext.x + 50;
} else if ((start_rot - rotForBonus) > 3) {
giveBonus("Back Flip", 1000);
bonus = 1;
lastStuntX = _root.points[0].posNext.x + 50;
}
if ((_root.points[1].grounded && (_root.points[2].grounded)) && (bonus)) {
giveBonus("Perfect Landing", 1500);
}
}
last_truck_grounded = truck_grounded;
if (bonusQue.length > 0) {
bonusQueTimer--;
if (bonusQueTimer <= 0) {
thisBonus = bonusQue.pop();
giveBonus(thisBonus.bonusName, thisBonus.bonusPoints);
bonusQueTimer = 15;
}
}
};
linesIntersect = function (x1a, y1a, x2a, y2a, x1b, y1b, x2b, y2b, debug) {
var _local6;
var _local5;
Aa = y2a - y1a;
Ba = x1a - x2a;
Ca = (Aa * x1a) + (Ba * y1a);
Ab = y2b - y1b;
Bb = x1b - x2b;
Cb = (Ab * x1b) + (Bb * y1b);
det = (Aa * Bb) - (Ab * Ba);
if (det == 0) {
return(0);
}
Tx = ((Bb * Ca) - (Ba * Cb)) / det;
Ty = ((Aa * Cb) - (Ab * Ca)) / det;
_local5 = Math.sqrt(((x1a - Tx) * (x1a - Tx)) + ((y1a - Ty) * (y1a - Ty)));
_local6 = Math.sqrt(((x1a - x2a) * (x1a - x2a)) + ((y1a - y2a) * (y1a - y2a)));
if (_local5 > _local6) {
return(false);
}
if (!((((Math.min(x1b, x2b) <= Tx) && (Tx <= Math.max(x1b, x2b))) && (Math.min(y1b, y2b) <= Ty)) && (Ty <= Math.max(y1b, y2b)))) {
return(false);
}
return(_local5);
};
linesIntersect2 = function (x1a, y1a, x2a, y2a, x1b, y1b, x2b, y2b, debug) {
d = Math.atan2(y2a - y1a, x2a - x1a);
var _local14;
var _local15;
var _local8 = y2a - y1a;
var _local11 = x1a - x2a;
var _local17 = (_local8 * x1a) + (_local11 * y1a);
var _local7 = y2b - y1b;
var _local10 = x1b - x2b;
var _local16 = (_local7 * x1b) + (_local10 * y1b);
var _local9 = (_local8 * _local10) - (_local7 * _local11);
if (_local9 == 0) {
return(false);
}
var _local2 = ((_local10 * _local17) - (_local11 * _local16)) / _local9;
var _local1 = ((_local8 * _local16) - (_local7 * _local17)) / _local9;
_local15 = Math.sqrt(((x1a - _local2) * (x1a - _local2)) + ((y1a - _local1) * (y1a - _local1)));
_local14 = Math.sqrt(((x1a - x2a) * (x1a - x2a)) + ((y1a - y2a) * (y1a - y2a)));
if (_local15 > _local14) {
return(false);
}
if (Math.sqrt(((x2a - _local2) * (x2a - _local2)) + ((y2a - _local1) * (y2a - _local1))) > _local14) {
return(false);
}
if (!((((Math.min(x1b, x2b) <= _local2) && (_local2 <= Math.max(x1b, x2b))) && (Math.min(y1b, y2b) <= _local1)) && (_local1 <= Math.max(y1b, y2b)))) {
return(false);
}
return(_local15);
};
underGround = function () {
x = _root.points[0].posNext.x + (Math.cos(_root.points[0].rotPosNext - halfPI) * 62);
y = _root.points[0].posNext.y + (Math.sin(_root.points[0].rotPosNext - halfPI) * 62);
f = (x / 32) - Math.floor(x / 32);
thisY = (GroundHeight[Math.floor(x / 32)] * (1 - f)) + (GroundHeight[Math.floor(x / 32) + 1] * f);
if (y > thisY) {
return(true);
}
};
getRotDist = function (A, B) {
if (A < 0) {
A = A + doublePI;
}
if (B < 0) {
B = B + doublePI;
}
A = A % doublePI;
B = B % doublePI;
d1 = A - B;
d2 = A - (B + doublePI);
d3 = (A + doublePI) - B;
if ((Math.abs(d1) < Math.abs(d2)) && (Math.abs(d1) < Math.abs(d3))) {
return(d1);
}
if (Math.abs(d2) < Math.abs(d3)) {
return(d2);
}
return(d3);
};
avgAngle = function (A, B) {
if (A < 0) {
A = A + doublePI;
}
if (B < 0) {
B = B + doublePI;
}
A = A % doublePI;
B = B % doublePI;
if ((A > Math.PI) && (B < Math.PI)) {
B = B + doublePI;
} else if ((B > Math.PI) && (A < Math.PI)) {
A = A + doublePI;
}
return(((A + B) / 2) % doublePI);
};
debugLine = function (x1, y1, x2, y2, color, alpha) {
if (!alpha) {
alpha = 100;
}
debug_line.lineStyle(1, color, 100, alpha);
debug_line.moveTo(x1 - scroll_x, y1 - scroll_y);
debug_line.lineTo(x2 - scroll_x, y2 - scroll_y);
};
debugLineNoScroll = function (x1, y1, x2, y2, color, alpha) {
if (!alpha) {
alpha = 100;
}
debug_line.lineStyle(1, color, 100, alpha);
debug_line.moveTo(x1, y1);
debug_line.lineTo(x2, y2);
};
_root._quality = graphicsQuality[((_global.graphicsOptSet[0] ? 1 : 0) * 2) + (_global.graphicsOptSet[2] ? 1 : 0)];
avgY = 0;
lsx = 0;
lsy = 0;
LevelEnd._visible = false;
normalMessageMaxDown = 0;
objects_in_truck_ac = 0;
fadeLayer.beginFill(0);
fadeLayer.moveTo(0, 0);
fadeLayer.lineTo(480, 0);
fadeLayer.lineTo(480, 384);
fadeLayer.lineTo(0, 384);
fadeLayer.endFill();
_fglv = new LoadVars();
_fglv.gid = 276;
_fglv.url = _root._url;
_fglv.sendAndLoad("", _fglv, "POST");
delete _fglv;
var debug = true;
var gameID = 303;
var gameName = "bigtruckadventures3";
stop();
fscommand ("showmenu", "false");
prel.onEnterFrame = function () {
prel.procent.text = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100);
prel.gotoAndStop(prel.procent.text);
if (Number(prel.procent.text) > 99) {
play();
delete this.onEnterFrame;
}
};
_global.ipb_get_gname = function () {
var _local4 = _root._url;
var _local5 = "";
var _local3 = "";
var _local6 = _local4.lastIndexOf("\\") + 1;
if ((_local6 == -1) || (_local6 == 0)) {
_local6 = _local4.lastIndexOf("/") + 1;
}
var _local2 = _local6;
var _local7 = String(_local4).length;
while (_local2 < String(_local4).length) {
_local3 = _local4.charAt(_local2);
if (_local3 == ".") {
break;
}
_local5 = _local5 + _local3;
_local2++;
}
return(_local5);
};
ipb_gname = _global.ipb_get_gname();
xx = new LoadVars();
xx.onLoad = function (success) {
if (success) {
_global.ipb_scoreVar = this.scoreVar;
}
};
fname = ((("arcade/gamedata/" + ipb_gname) + "/") + ipb_gname) + ".txt";
xx.load(fname);
Frame 2
stop();
Frame 3
if (!okToPlay) {
gotoAndStop (2);
}
Frame 4
fadeTitle = 101;
startGameBut.onRelease = function () {
fadeTitle = 100;
};
instructionsBut.onRelease = function () {
gotoAndPlay ("Instructions");
};
highscoresBut.onRelease = function () {
gotoAndPlay ("HighScores");
};
optionsBut.onRelease = function () {
gotoAndPlay ("Options");
};
creditsBut.onRelease = function () {
getURL ("http://www.freegamesforyourwebsite.com/?" + _root.gameName, "_blank");
};
if (!titleSong) {
}
if (titleSong.position == 0) {
titleSong.start(0, 999);
}
this.onEnterFrame = function () {
if (fadeTitle < 101) {
fadeTitle = fadeTitle - 5;
titleSong.setVolume(fadeTitle);
fade._alpha = 100 - fadeTitle;
if (fadeTitle == 0) {
titleSong.stop();
playSFX(10);
_root.startEngine();
gotoAndPlay ("gameMain");
}
} else if (fade._alpha > 0) {
fade._alpha = fade._alpha - 5;
}
};
gotoAndStop (4);
Instance of Symbol 289 MovieClip in Frame 4
on (release) {
getURL ("http://www.freeonlinegames.com/?" + _root.gameName, "_blank");
}
Frame 5
continueBut.onRelease = function () {
gotoAndPlay (4);
};
gotoAndStop (5);
Frame 6
setOptBut.onRelease = function () {
gotoAndPlay (4);
};
gotoAndStop (6);
Frame 7
continueBut.onRelease = function () {
gotoAndPlay (4);
};
fogLink.onRelease = function () {
getURL ("http://www.freeonlinegames.com", "_BLANK");
};
jmLink.onRelease = function () {
getURL ("http://www.simplesolutionweb.com/joshmerritt", "_BLANK");
};
gotoAndStop (7);
Frame 8
continueBut.onRelease = function () {
gotoAndPlay ("MenuScreen");
};
gotoAndStop (8);
Instance of Symbol 356 MovieClip [TMP6pbk6uzm9i] "highScoreView" in Frame 8
//component parameters
onClipEvent (construct) {
gameID = 303;
}
Frame 9
function playSFX(num, vol, posX, ignorePTF) {
if (playedSFXThisFrame && (!ignorePTF)) {
return(undefined);
}
playedSFXThisFrame = true;
if ((vol != 0) && (!vol)) {
vol = 100;
}
if (posX) {
v1 = Math.max(0, (400 - Math.abs(posX - (points[0].pos.x - 100))) / 4) * (vol / 100);
v2 = Math.max(0, (400 - Math.abs(posX - (points[0].pos.x + 100))) / 4) * (vol / 100);
} else {
v1 = (v2 = vol);
}
_root["sfxSound" + num].setTransform({ll:v1, lr:v1, rr:v2, rl:v2});
_root["sfxSound" + num].start();
}
function getGroundHeight(x, objNum) {
if (altGroundHeight[objNum]) {
return(altGroundHeight[objNum]);
}
if (Math.floor(x / 32) < 0) {
return(0);
}
if (Math.floor(x / 32) >= lvlWidth) {
return(0);
}
gh1 = GroundHeight[Math.floor(x / 32)];
gh2 = GroundHeight[Math.floor(x / 32) + 1];
v = x - (Math.floor(x / 32) * 32);
if (isNaN(gh1) || (isNaN(gh2))) {
return(GroundHeight[0]);
}
return(((gh1 * (32 - v)) + (gh2 * v)) / 32);
}
function getGroundHeight2(x) {
if (Math.floor(x / 32) < 0) {
return(0);
}
if (Math.floor(x / 32) >= lvlWidth) {
return(0);
}
gh1 = GroundHeight2[Math.floor(x / 32)];
gh2 = GroundHeight2[Math.floor(x / 32) + 1];
v = x - (Math.floor(x / 32) * 32);
if (isNaN(gh1) || (isNaN(gh2))) {
return(GroundHeight2[0]);
}
return(((gh1 * (32 - v)) + (gh2 * v)) / 32);
}
function createEfx(n, x, y, vx, vy, xtra) {
curEfx++;
curEfx = curEfx % maxEfx;
efxLayer["Efx" + curEfx].setEfx(n);
efxLayer["Efx" + curEfx].cur_x = x;
efxLayer["Efx" + curEfx].cur_y = y;
efxLayer["Efx" + curEfx]._xscale = (efxLayer["Efx" + curEfx]._yscale = 100);
if (vx || (vy)) {
efxLayer["Efx" + curEfx].vel_x = vx;
efxLayer["Efx" + curEfx].vel_y = vy;
} else {
efxLayer["Efx" + curEfx].vel_x = 0;
efxLayer["Efx" + curEfx].vel_y = 0;
}
efxLayer["Efx" + curEfx].xtra = xtra;
}
function giveBonus(bonusName, bonusPoints) {
if ((thisMS - lastBonusTS) < 500) {
bonusQue.push({bonusName:bonusName, bonusPoints:bonusPoints});
bonusQueTimer = 15;
} else {
level_score = Math.max(0, level_score + bonusPoints);
if (bonusPoints > 0) {
_root.playSFX("bonus");
createEfx(2, Stage.width / 2, Stage.height / 4, 0, -4, (bonusName + " ") + bonusPoints);
} else {
_root.playSFX("fail");
createEfx(3, Stage.width / 2, Stage.height / 4, 0, -4, (bonusName + " ") + bonusPoints);
}
}
lastBonusTS = thisMS;
flashTheScreen = 40;
}
function updateScroll() {
if (edit_enabled) {
return(undefined);
}
give = Stage.width / 6;
ScrollOffX = ScrollOffX - ((ScrollOffX - (points[0].vel.x * 7)) / 32);
ScrollOffY = ScrollOffY - ((ScrollOffY - (points[0].vel.y * 5)) / 32);
screen_center_x = Stage.width / 2;
screen_center_y = (Stage.height / 2) + 40;
scroll_x = (((points[1].pos.x + points[2].pos.x) / 2) - screen_center_x) + ScrollOffX;
scroll_y = (((points[1].pos.y + points[2].pos.y) / 2) - screen_center_y) + ScrollOffY;
lsx = scroll_x;
lsy = scroll_y;
}
function newLevel(lvlWidth) {
var _local3 = new Array(lvlWidth);
var _local2 = new Array(lvlWidth);
var _local4 = new Array(lvlWidth);
i = 1;
while (i <= lvlWidth) {
_local3[i] = 1000;
_local2[i] = 1;
if (Math.random() > 0.2) {
SurfaceTiles[i] = 1;
}
i++;
}
i = 0;
while (i <= 2) {
points[i].velNext.x = (points[i].vel.x = 0);
points[i].velNext.y = (points[i].vel.y = 0);
i++;
}
points[0].rotVel = (points[0].rotVelNext = 0);
}
function loadLevel(levelNumber) {
if (!levelLoaded) {
levelLoaded = true;
levelNumber--;
lvlWidth = truckLevels[levelNumber].lvlWidth;
objX = truckLevels[levelNumber].objX.split(",");
objY = truckLevels[levelNumber].objY.split(",");
objType = truckLevels[levelNumber].objType.split(",");
newLevel(lvlWidth);
lgh = 0;
avgY = 0;
i = 0;
while (i <= lvlWidth) {
GroundType[i] = (truckLevels[levelNumber].GroundType.charCodeAt(i) % 255) - 65;
GroundHeight[i] = convMD(truckLevels[levelNumber].GroundHeight.substring(i * 3, (i * 3) + 3));
avgY = avgY + GroundHeight[i];
i++;
}
if (objType[0] != 0) {
var _local6 = [50, 0, 100];
objX = _local6.concat(objX);
_local6 = [GroundHeight[0], 0, GroundHeight[0]];
objY = _local6.concat(objY);
_local6 = [0, 0, 2];
objType = _local6.concat(objType);
}
i = 0;
while (i < objX.length) {
objX[i] = Number(objX[i]);
objY[i] = Number(objY[i]);
objType[i] = Number(objType[i]);
initObj(i, objType[i]);
i++;
}
GT2Height = 0;
i = 0;
while (i <= lvlWidth) {
SurfaceRot[i] = Math.atan2(GroundHeight[i + 1] - GroundHeight[i], 32) * 57.2957795;
n = Math.floor((Math.sqrt(1024 + ((GroundHeight[i + 1] - GroundHeight[i]) * (GroundHeight[i + 1] - GroundHeight[i]))) - 32) / 2) + 1;
SurfaceTile[i] = ((GroundType[i] * 5) + 1) + Math.floor(Math.random() * 5);
lgh = GroundHeight[i + 1];
if (((GroundType[i] == 3) && (GroundType[i - 1] != 3)) || ((GroundType[i] == 2) && (GroundType[i - 1] != 2))) {
GT2Height = GroundHeight[i];
}
if ((GroundType[i] == 3) || (GroundType[i] == 2)) {
if ((GroundType[i] == 3) && ((GroundHeight[i] - GT2Height) < 32)) {
SurfaceTile[i] = 31 + Math.floor(Math.random() * 5);
}
GroundHeight2[i] = GT2Height;
if (GroundHeight[i] < GT2Height) {
GroundHeight[i] = GT2Height;
}
} else if (GroundType[i] == 2) {
GroundHeight2[i] = GT2Height;
} else {
GroundHeight2[i] = GroundHeight[i];
}
i++;
}
avgY = avgY / lvlWidth;
}
intObjDat = truckLevels[levelNumber].intObjDat.split(",");
i = 0;
while (i < intObjDat.length) {
t = intObjDat[i].split(";");
intObj.push({type:Number(t[2]), x:Number(t[0]), y:Number(t[1])});
i++;
}
moveTruckTo(objX[0]);
lastStuntX = (startBonusX = objX[0] + 50);
lastStuntX = 0;
game_running = true;
GameState = 2;
GoText._alpha = 100;
_root.points[0].rotPos = (_root.points[0].rotPosNext = (rotForBonus = (start_rot = 0)));
rightNow = new Date();
startBonusTime = rightNow.getTime() + 3000;
maxBonusY = 10000;
levelScoreAtBeginning = level_score;
fadeInTheScreen = 300;
_root.points[0].grounded = false;
body.gotoAndStop(1);
saveLevel("truck3");
}
function updateObjects() {
i = 1;
while (i < objX.length) {
objects["obj" + i]._x = objX[i] - scroll_x;
objects["obj" + i]._y = objY[i] - scroll_y;
i++;
}
}
function initObj(objNum, objType) {
if (objType > 1) {
objects.obj1.duplicateMovieClip("obj" + objNum, objNum + 2);
}
if (objType > 0) {
objects["obj" + objNum].gotoAndStop(objType);
}
}
function convMD(s) {
return(((((s.charCodeAt(0) & 255) - 48) * 4096) + (((s.charCodeAt(1) & 255) - 48) * 64)) + ((s.charCodeAt(2) & 255) - 48));
}
function formatMinSec(s) {
sec = s % 60;
min = (s - sec) / 60;
if (String(sec).length == 1) {
return((min + ":0") + sec);
}
return((min + ":") + sec);
}
function showNormalMessage(m, pauseIt, lostLife) {
engineSpeed = 0;
engineLoad = 0;
if (Math.random() > 0.85) {
m = m + ("\nTIP: " + tips[Math.floor(Math.random() * tips.length)]);
}
m2 = m.split(newline);
normalMessage.messageCPName.text = m2.shift();
normalMessage.messageText.text = m2.join(newline);
normalMessage._visible = true;
showNormalMessagefadeCnt = 100;
if (pauseIt) {
pauseUntilSpaceBar = true;
normalMessage.messageText.text = normalMessage.messageText.text + " Press SPACE BAR to continue";
normalMessage.messageText._y = 160 - normalMessage.messageText.textHeight;
normalMessage.messageCPName._y = 90 - normalMessage.messageText.textHeight;
normalMessageMaxDown = (normalMessage.messageText.textHeight - 110) + ((normalMessage.messageCPName.text != "") ? 50 : 0);
}
if (lostLife) {
_root.playSFX("startover");
lostLifeSet = true;
initCheckPoint(99);
}
}
function moveTruckTo(x) {
diffX = x - points[0].pos.x;
diffY = (getGroundHeight(x) - 32) - points[0].pos.y;
i = 0;
while (i <= 2) {
with (points[i]) {
pos.x = pos.x + diffX;
pos.y = pos.y + diffY;
if (i == 1) {
pos.x = points[0].pos.x - tireSpacing;
pos.y = points[0].pos.y;
} else if (i == 2) {
pos.x = points[0].pos.x + tireSpacing;
pos.y = points[0].pos.y;
}
posNext.x = pos.x;
posNext.y = pos.y;
velNext.x = (vel.x = (velNext.y = (vel.y = 0)));
accNext.x = (acc.x = (accNext.y = (acc.y = 0)));
}
i++;
}
last_truck_grounded = truck_grounded;
if (diffX < -100) {
i = 0;
while (i <= maxIntObj) {
intObjVis["obj" + i].stat = 1;
intObjVis["obj" + i]._visible = false;
i++;
}
curIntObj = 0;
maxIntObj = 0;
i = 0;
while (i < intObj.length) {
if ((x - 200) > intObj[i].x) {
curIntObj = i;
}
i++;
}
}
}
lastStuntX = 0;
scroll_x = 0;
scroll_y = 800;
GameState = 0;
boostCharge = 0;
boostRelease = 0;
boostDownLast = false;
score = 0;
ticker = 0;
level_time = 0;
level_score = 0;
start_score = 0;
start_coins = 0;
gameEndType = 1;
last_truck_grounded = false;
truck_grounded = false;
lastBonusTS = 0;
curCheckpoint = 2;
lostLifeSet = false;
pauseForInfo = false;
pauseUntilEnterKey = false;
showNormalMessagefadeCnt = 0;
game_running = false;
curLevel = 1;
WaitFor = 0;
Invincible = 0;
Lives = 5;
RoofHitCounter = 0;
upsideDown = false;
rollOverMessage._visible = false;
if (!layerINIT) {
layerINIT = true;
createEmptyMovieClip("phTruckbody", 403);
body.swapDepths(403);
createEmptyMovieClip("phShock1", 404);
shock1.swapDepths(404);
createEmptyMovieClip("phShock2", 405);
shock2.swapDepths(405);
createEmptyMovieClip("phTruckTire1", 406);
tire1.swapDepths(406);
createEmptyMovieClip("phTruckTire2", 407);
tire2.swapDepths(407);
i = 1;
while (i <= maxEfx) {
efxLayer.Efx0.duplicateMovieClip("Efx" + i, i + 410);
i++;
}
createEmptyMovieClip("phGround", 449);
ground2.swapDepths(449);
createEmptyMovieClip("phobjects", 450);
objects.swapDepths(450);
createEmptyMovieClip("phnormalMessage", 451);
normalMessage.swapDepths(451);
createEmptyMovieClip("phcheckPointScore", 452);
checkPointScore.swapDepths(452);
createEmptyMovieClip("phfadeLayer", 454);
fadeLayer.swapDepths(454);
createEmptyMovieClip("phstatusArea", 455);
statusArea.swapDepths(455);
createEmptyMovieClip("debug_line", 1000);
i = 0;
while (i < soundEfx.length) {
sfxName = soundEfx[i].substring(9, soundEfx[i].length - 4);
_root["sfxSound" + sfxName] = new Sound(_root.createEmptyMovieClip("sfx" + i, i + 1002));
_root["sfxSound" + sfxName].attachSound(soundEfx[i]);
i++;
}
}
playedSFXThisFrame = false;
GroundColors = [10053120, 16776960, 10066176, 26367, 16711680];
bridgeNear = false;
bridgeStart = 0;
BridgeVel = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
inGroundType = -1;
ground2StartX = 0;
ground2StartY = 0;
inWaterLast = 0;
this.onEnterFrame = function () {
objects_in_truck_ac = objects_in_truck;
objects_in_truck = 0;
switch (GameState) {
case 0 :
loadLevel(curLevel);
GameState = 2;
LevelEnd._visible = false;
GoText._alpha = 0;
statusArea.LivesDisplay.text = "x" + Lives;
RoofHitCounter = 0;
rollOverMessage._visible = false;
initCheckPoint(-1);
statusArea.controls._visible = true;
intObjVis.obj0.stat = 1;
break;
case 2 :
playedSFXThisFrame = false;
if (points[0].pos.x > objX[curCheckpoint]) {
moveTruckTo(points[0].pos.x);
lastStuntX = (startBonusX = points[0].pos.x + 50);
killEngine();
if (curCheckpoint > 3) {
_root.playSFX("checkpoint");
}
initCheckPoint(curCheckpoint - 2);
curCheckpoint++;
_root.lostLifeSet = false;
}
if (fadeInTheScreen > 0) {
fadeInTheScreen = fadeInTheScreen - 5;
fadeLayer.clear();
if (fadeInTheScreen > 0) {
fv = 255 - Math.min(255, fadeInTheScreen);
fadeLayer.beginFill(((fv * 65536) + (fv * 256)) + fv, 100);
fadeLayer.moveTo(0, 0);
fadeLayer.lineTo(480, 0);
fadeLayer.lineTo(480, 384);
fadeLayer.lineTo(0, 384);
fadeLayer.endFill();
fadeLayer._visible = true;
} else {
fadeLayer.beginFill(0);
fadeLayer.moveTo(0, 0);
fadeLayer.lineTo(480, 0);
fadeLayer.lineTo(480, 384);
fadeLayer.lineTo(0, 384);
fadeLayer.endFill();
fadeLayer._visible = false;
}
}
if (pauseUntilSpaceBar || (pauseForInfo)) {
if (!pauseForInfo) {
normalMessage._y = normalMessage._y + ((normalMessageMaxDown - normalMessage._y) / 5);
normalMessage._visible = true;
}
if (Key.isDown(32) && (!pauseForInfo)) {
if (curCheckpoint > 12) {
killEngine();
GameState = 6;
_global.yourScore = level_score;
gotoAndPlay ("SubmitScoreFR");
} else if (lostLifeSet) {
Lives--;
if (Lives < 0) {
killEngine();
_root.playSFX("lose");
GameState = 6;
_global.yourScore = level_score;
gotoAndStop ("GameOverFR");
}
statusArea.LivesDisplay.text = "x" + Lives;
body.gotoAndStop(1);
moveTruckTo(objX[curCheckpoint - 1]);
initCheckPoint(curCheckpoint - 3);
} else {
_root.playSFX("start-game");
_root.startEngine();
}
boostCharge = 0;
pauseUntilSpaceBar = false;
}
} else {
if ((showNormalMessagefadeCnt > 0) && (fadeInTheScreen > 0)) {
normalMessage._visible = true;
} else if (showNormalMessagefadeCnt > 0) {
normalMessage._visible = true;
normalMessage._y = (-138 + (showNormalMessagefadeCnt * 1.38)) + normalMessageMaxDown;
showNormalMessagefadeCnt = showNormalMessagefadeCnt - 5;
} else {
normalMessage._visible = false;
normalMessage._y = -138;
}
if (GoText._alpha > 0) {
GoText._alpha = GoText._alpha - 5;
}
if (edit_enabled) {
edit_onEnterFrame();
}
if (!game_running) {
return(undefined);
}
if (((ticker % 30) == 29) && (level_time > 0)) {
level_time = level_time - 1;
if (level_time <= 10) {
_root.playSFX("timelow");
}
}
ticker++;
if ((level_time == 0) && (curCheckpoint > 2)) {
showNormalMessage("You have run out of time.\nStart over from the last checkpoint.", true, true);
}
brakes = 0;
sDownLast = Key.isDown(83);
if (Key.isDown(39)) {
control_rot = 0.022;
bed_rot = 0.2;
} else if (Key.isDown(37)) {
control_rot = -0.022;
bed_rot = -0.2;
} else {
control_rot = 0;
bed_rot = 0;
}
if (Key.isDown(38)) {
lr = 1;
statusArea.controls._visible = false;
} else if (Key.isDown(40)) {
lr = -1;
} else {
lr = 0;
}
if (Key.isDown(90)) {
if (Math.abs(lr)) {
braking = 1;
lr = lr * 0.5;
} else {
braking = 0.5;
}
} else {
braking = 1;
}
if ((Key.isDown(16) && (!boostDownLast)) && (truck_grounded)) {
boostDownLast = true;
boostRelease = boostCharge;
boostCharge = 0;
} else if (!Key.isDown(16)) {
boostDownLast = false;
}
if (!(edit_enabled && (mouseIsDown))) {
truckPhysics(1);
}
tot_bed_rot_vel = rotVel + bed_rot_vel;
updateObjects();
updateScroll();
if ((points[0].pos.x + 800) > intObj[curIntObj].x) {
addIntObj(curIntObj);
curIntObj++;
}
i = 0;
while (i <= maxIntObj) {
if (intObjVis["obj" + i].stat == 2) {
n = intObjVis["obj" + i].objNum;
if (intObj[n].x < (scroll_x - 500)) {
intObjVis["obj" + i].stat = 1;
intObjVis["obj" + i]._visible = false;
}
if ((i > 0) && (intObjVis["obj" + (i - 1)].stat == 1)) {
intObjVis["obj" + (i - 1)].stat = 2;
intObjVis["obj" + (i - 1)].objNum = n;
intObjVis["obj" + (i - 1)]._visible = true;
intObjVis["obj" + i(i - 1)].gotoAndStop(intObj[n].type + 1);
intObjVis["obj" + (i - 1)].stat = 1;
intObjVis["obj" + (i - 1)]._visible = false;
}
intObjVis["obj" + i]._x = intObj[n].x - scroll_x;
intObjVis["obj" + i]._y = intObj[n].y - scroll_y;
}
i++;
}
if ((intObjVis["obj" + (maxIntObj - 1)].stat == 1) && ((maxIntObj - 1) != 0)) {
intObjVis["obj" + (maxIntObj - 1)].unloadMovie();
maxIntObj--;
}
if ((GroundType[Math.floor(points[0].pos.x / 32)] == 4) && (!bridgeNear)) {
bridgeNear = true;
bridgeStart = Math.floor(points[0].pos.x / 32);
}
if (bridgeNear) {
i = bridgeStart;
while (GroundType[i] == 4) {
BridgeVel[i - bridgeStart] = BridgeVel[i - bridgeStart] - (((GroundHeight[i] - ((GroundHeight[i - 1] + GroundHeight[i + 1]) / 2)) * 0.7) - 0.05);
GroundHeight[i] = GroundHeight[i] + BridgeVel[i - bridgeStart];
BridgeVel[i - bridgeStart] = BridgeVel[i - bridgeStart] * 0.6;
i++;
}
if (Math.floor(points[0].pos.x / 32) > (i + 20)) {
bridgeNear = false;
}
}
specialFound = false;
ground2._y = -(scroll_y / 1.008);
ground2.specialBG2.clear();
firstSpecialTile = 999999999 /* 0x3B9AC9FF */;
i = 0;
while (i < (Math.floor(Stage.width / 32) + 4)) {
if ((ground2["surface" + i].xoff - scroll_x) < -64) {
ground2["surface" + i].xoff = ground2["surface" + i].xoff + ((Math.floor(Stage.width / 32) + 3) * 32);
ground2["surface" + i].tileUpdated = true;
}
if ((ground2["surface" + i].xoff - scroll_x) > ((Math.floor(Stage.width / 32) + 2) * 32)) {
ground2["surface" + i].xoff = ground2["surface" + i].xoff - ((Math.floor(Stage.width / 32) + 3) * 32);
ground2["surface" + i].tileUpdated = true;
}
tileNum = Math.floor(ground2["surface" + i].xoff / 32);
if (ground2["surface" + i].tileUpdated || (GroundType[tileNum] == 4)) {
ground2["surface" + i].tileUpdated = false;
x = (i * 32) - (scroll_x % 32);
last_y = y;
y = getGroundHeight(ground2["surface" + i].xoff);
nextY = getGroundHeight(ground2["surface" + i].xoff + 32) - y;
n = Math.floor(ground2["surface" + i].xoff / 32);
ground2["surface" + i]._y = y;
if (_global.graphicsOptSet[4]) {
ground2["surface" + i].tile._visible = true;
ground2["surface" + i].tile._rotation = Math.atan2(nextY, 32) * 57.2957795;
ground2["surface" + i].tile.gotoAndStop(SurfaceTile[n - 1]);
} else {
ground2["surface" + i].tile._visible = false;
}
bgDraw = ground2["surface" + i].bgDraw;
bgDraw.clear();
if (GroundType[tileNum] != 4) {
bgDraw.beginFill(10123594);
bgDraw.moveTo(0, 0);
bgDraw.lineTo(33, nextY);
bgDraw.lineTo(33, 500);
bgDraw.lineTo(-1, 500);
bgDraw.endFill();
}
if (_global.graphicsOptSet[4] && ((GroundType[tileNum] == 2) || (GroundType[tileNum] == 3))) {
ground2["surface" + i].tile2._visible = true;
thisY = getGroundHeight2(ground2["surface" + i].xoff) - y;
nextY2 = getGroundHeight2(ground2["surface" + i].xoff + 32) - y;
ground2["surface" + i].tile2._rotation = Math.atan2(nextY2 - thisY, 32) * 57.2957795;
ground2["surface" + i].tile2._y = thisY;
if (SurfaceTile[n - 1] > 30) {
ground2["surface" + i].tile2.gotoAndStop(SurfaceTile[n - 1] + 20);
} else {
ground2["surface" + i].tile2.gotoAndStop(SurfaceTile[n - 1] + 35);
}
} else {
ground2["surface" + i].tile2._visible = false;
}
}
ground2["surface" + i]._x = ground2["surface" + i].xoff - scroll_x;
if (((GroundType[tileNum] == 2) || (GroundType[tileNum] == 3)) && (tileNum < firstSpecialTile)) {
firstSpecialTile = tileNum;
var _local3 = ground2["surface" + i]._x;
var _local4 = ground2["surface" + i].xoff;
}
if ((GroundType[tileNum + 1] == 4) && (GroundType[tileNum] != 4)) {
ground2.specialBG.gotoAndStop(2);
ground2.specialBG._x = ground2["surface" + i]._x + 32;
ground2.specialBG._y = ground2["surface" + i]._y;
specialFound = true;
} else if ((GroundType[tileNum - 1] == 4) && (GroundType[tileNum] != 4)) {
ground2.specialBG.gotoAndStop(3);
ground2.specialBG._x = ground2["surface" + i]._x + 32;
ground2.specialBG._y = ground2["surface" + i]._y;
specialFound = true;
}
i++;
}
if (firstSpecialTile < 999999999) {
switch (GroundType[firstSpecialTile]) {
case 2 :
bgDraw = ground2.specialBG2;
j = firstSpecialTile + 1;
bgDraw.beginFill(13353598, 100);
bgDraw.moveTo(_local3, GroundHeight2[j - 1]);
bgDraw.lineTo(_local3, GroundHeight[j - 1]);
while ((j < (firstSpecialTile + 18)) && (GroundType[j + 1] == 2)) {
bgDraw.lineTo(_local3 + ((j - firstSpecialTile) * 32), GroundHeight[j]);
j++;
}
bgDraw.lineTo(_local3 + (((j - firstSpecialTile) - 1) * 32), GroundHeight2[j]);
bgDraw.endFill();
break;
case 3 :
bgDraw = ground2.specialBG2;
j = firstSpecialTile + 1;
bgDraw.beginFill(3381759, 75);
bgDraw.moveTo(_local3, GroundHeight2[j - 1]);
bgDraw.lineTo(_local3, GroundHeight[j - 1]);
while ((j < (firstSpecialTile + 18)) && (GroundType[j + 1] == 3)) {
bgDraw.lineTo(_local3 + ((j - firstSpecialTile) * 32), GroundHeight[j]);
j++;
}
bgDraw.lineTo(_local3 + (((j - firstSpecialTile) - 1) * 32), GroundHeight2[j]);
bgDraw.endFill();
}
}
if (!specialFound) {
ground2.specialBG.gotoAndStop(1);
}
body_bg._x = (body._x = points[0].pos.x - scroll_x);
body_bg._y = (body._y = points[0].pos.y - scroll_y);
tire1._x = points[2].pos.x - scroll_x;
tire1._y = points[2].pos.y - scroll_y;
thisRot = Math.max(_root.points[1].tireRot, _root.points[2].tireRot);
tire1._rotation = (tire2._rotation = tire2._rotation + thisRot);
tire1.gotoAndStop(Math.floor(Math.abs(thisRot / 11.25)) + 1);
tire2.gotoAndStop(Math.floor(Math.abs(thisRot / 11.25)) + 1);
tire2._x = points[1].pos.x - scroll_x;
tire2._y = points[1].pos.y - scroll_y;
shock1._x = (points[0].pos.x - scroll_x) + (Math.cos(shock1R + points[0].rotPos) * shockD);
shock1._y = (points[0].pos.y - scroll_y) + (Math.sin(shock1R + points[0].rotPos) * shockD);
xd = shock1._x - (points[1].pos.x - scroll_x);
yd = shock1._y - (points[1].pos.y - scroll_y);
shock1._rotation = points[0].rotPos * 57.296;
shock1.inner._height = Math.sqrt((xd * xd) + (yd * yd));
shock2._x = (points[0].pos.x - scroll_x) + (Math.cos(shock2R + points[0].rotPos) * shockD);
shock2._y = (points[0].pos.y - scroll_y) + (Math.sin(shock2R + points[0].rotPos) * shockD);
xd = shock2._x - (points[2].pos.x - scroll_x);
yd = shock2._y - (points[2].pos.y - scroll_y);
shock2._rotation = points[0].rotPos * 57.296;
shock2.inner._height = Math.sqrt((xd * xd) + (yd * yd));
shocks.clear();
i = 1;
while (i <= 2) {
shocks.lineStyle(4, 3355443, 100);
shocks.moveTo(points[0].pos.x - scroll_x, points[0].pos.y - scroll_y);
shocks.lineTo(points[i].pos.x - scroll_x, points[i].pos.y - scroll_y);
i++;
}
statusArea.Time.text = formatMinSec(level_time);
statusArea.Score.text = level_score;
statusArea.CoinsDisp.text = level_coins;
statusArea.boostBar.BoostBarGRPHX._width = boostCharge * 10;
statusArea.boostBar.boostLabel._visible = boostCharge == 10;
}
break;
case 3 :
LevelEnd.pressUpToCont._visible = false;
LevelEnd._visible = true;
LevelEnd.TimeBonus.text = "Time Bonus: " + timeBonus;
statusArea.Score.text = level_score;
WaitFor = 120;
GameState++;
break;
case 4 :
WaitFor--;
if (WaitFor == 0) {
LevelEnd.pressUpToCont._visible = true;
}
if ((WaitFor <= 0) || ((WaitFor <= 60) && (Key.isDown(38)))) {
GameState++;
}
break;
case 5 :
curLevel++;
GameState = 0;
level_time = 0;
game_running = false;
if (curLevel != 11) {
break;
}
gameEndType = 1;
gotoAndStop (12);
}
};
initCheckPoint = function (n) {
body.gotoAndStop(1);
RoofHitCounter = 0;
_root.upsideDown = 0;
_root.points[0].grounded = false;
if (n == 99) {
level_score = start_score;
level_coins = start_coins;
} else {
start_score = level_score;
start_coins = level_coins;
}
if ((n >= 0) && (n != 99)) {
if (!_root.lostLifeSet) {
if (n >= 1) {
showCheckPointScore(n - 1, level_time);
} else {
showNormalMessage(_root.checkPointName[n], true);
}
}
level_time = _root.checkPointTime[n];
_root.lostLifeSet = false;
}
};
showCheckPointScore = function (checkPoint, level_time) {
_root.pauseForInfo = true;
_root.checkPointScore._visible = true;
_root.checkPointScore.checkPoint = checkPoint;
_root.checkPointScore.level_time = level_time;
_root.checkPointScore.addCounter = 100;
_root.checkPointScore.scoreStart = _root.level_score;
};
gotoAndStop (9);
Frame 10
mcSubmitScore.Score = _global.yourScore;
yourScore.text = _global.yourScore;
unloadThese = ["ground2", "cargo1", "cargo2", "cargo3", "cargo4", "cargo5", "cargo6", "cargo7", "body_bg", "tire1", "tire2", "wheelShine1", "wheelShine2", "shock1", "shock2", "body", "objects", "normalMessage", "checkPointScore", "statusArea"];
i = 0;
while (i < unloadThese.length) {
this[unloadThese[i]].unloadMovie();
i++;
}
continueBut.onRelease = function () {
gotoAndPlay ("MenuScreen");
};
gotoAndStop (10);
Instance of ? "mcSubmitScore" in Frame 10
//component parameters
onClipEvent (construct) {
btnMC = "submitScore";
gameID = 303;
}
Frame 11
mcSubmitScore.Score = _global.yourScore;
yourScore.text = _global.yourScore;
unloadThese = ["ground2", "cargo1", "cargo2", "cargo3", "cargo4", "cargo5", "cargo6", "cargo7", "body_bg", "tire1", "tire2", "wheelShine1", "wheelShine2", "shock1", "shock2", "body", "objects", "normalMessage", "checkPointScore", "statusArea"];
i = 0;
while (i < unloadThese.length) {
_root[unloadThese[i]].unloadMovie();
i++;
}
continueBut.onRelease = function () {
gotoAndPlay ("MenuScreen");
};
gotoAndStop (11);
Instance of ? "mcSubmitScore" in Frame 11
//component parameters
onClipEvent (construct) {
btnMC = "submitScore";
gameID = 303;
}
Symbol 86 Button
on (release) {
getURL ("http://www.freeonlinegames.com/?" + _root.gameName, "_blank");
}
Symbol 147 MovieClip Frame 1
stop();
var tagctr = (random(55) + 1);
gotoAndStop(tagctr);
Symbol 148 MovieClip Frame 105
stop();
Symbol 154 MovieClip Frame 1
_root.earl223 = function (val) {
var _local3 = new Array("_", "Z", "y", "x", "W", "v", "u", "T", "s", "r", "Q", "P", "O", "n", "m", "L", "K", "j", "i", "H", "g", "F", "e", "d", "C", "B", "a");
var _local2 = "";
val1 = 0;
while (val1 < val.length) {
if (val.substr(val1, 1) == ":") {
_local2 = _local2 + ":";
} else if (Number(val.substr(val1, 2)) > 26) {
_local2 = _local2 + _local3[Number(val.substr(val1, 1))];
} else if (Number(val.substr(val1, 1)) == 0) {
_local2 = _local2 + "_";
} else {
_local2 = _local2 + _local3[Number(val.substr(val1, 2))];
val1++;
}
val1++;
}
return(_local2);
};
Symbol 161 MovieClip Frame 1
stop();
Symbol 836 MovieClip Frame 1
if (yy.savescore == 1) {
if (ipb_score == undefined) {
ipb_score = eval (_global.ipb_scoreVar);
}
xx = new LoadVars();
xx.arcadegid = _root.ibpro_gameid;
xx.gscore = ipb_score;
xx.gname = _global.ipb_get_gname();
xx.enscore = (ipb_score * yy.randchar) ^ yy.randchar2;
xx.send("index.php?autocom=arcade&do=savescore", "_self", "POST");
stop();
}
_global.ipbSend = function (ipb_score) {
_root._visible = false;
_root.enabled = false;
xx = new LoadVars();
yy = new LoadVars();
xx.sendAndLoad("index.php?autocom=arcade&do=verifyscore", yy, "POST");
};
Instance of Symbol 174 MovieClip "mcNotice" in Symbol 211 MovieClip Frame 1
onClipEvent (load) {
_visible = false;
}
Symbol 211 MovieClip Frame 120
stop();
if ((_url.indexOf("freeonlinegames.com") >= 0) && (_url.indexOf("file:") == -1)) {
_root.okToPlay = true;
_root.play();
} else if (_root.debug) {
_root.okToPlay = true;
_root.play();
} else {
_root.mcTaglines._visible = false;
mcNotice._visible = true;
}
Symbol 212 MovieClip Frame 71
stop();
var fogsound = new Sound();
fogsound.attachSound("fogaudio");
fogsound.start(0, 1);
Symbol 230 MovieClip Frame 1
stop();
Symbol 320 MovieClip Frame 1
this.onRelease = function () {
checked = !checked;
};
this.onEnterFrame = function () {
checkGraphic._visible = checked;
};
gotoAndStop (1);
Symbol 322 MovieClip Frame 1
_global.graphicsOptSet = [false, true, true, true, true, true];
graphicsOptName = ["Smooth Edges", "Parallax BG", "", "Hill Shading", "Dust", "Ground Covering"];
this.onEnterFrame = function () {
n = 0;
i = 0;
while (i < graphicsOptName.length) {
if (graphicsOptName[i] != "") {
_global.graphicsOptSet[i] = this["opt" + n].optCB.checked;
n++;
}
i++;
}
};
n = 0;
i = 0;
while (i < graphicsOptName.length) {
if (graphicsOptName[i] != "") {
if (n > 0) {
opt0.duplicateMovieClip("opt" + n, n + 1);
this["opt" + n]._y = opt0._y + (n * 36);
}
this["opt" + n].n = n;
this["opt" + n].optText.text = graphicsOptName[i];
this["opt" + n].optCB.checked = _global.graphicsOptSet[i];
n++;
}
i++;
}
Symbol 338 Button
on (press) {
sboard.dir = "up";
}
on (release) {
sboard.dir = "stop";
}
Symbol 339 Button
on (press) {
sboard.dir = "down";
}
on (release) {
sboard.dir = "stop";
}
Symbol 346 MovieClip Frame 1
stop();
Symbol 346 MovieClip Frame 2
stop();
Symbol 356 MovieClip [TMP6pbk6uzm9i] Frame 1
var arrScore = new Array();
mcScoreboard.sboard.dir = "stop";
mcScoreboard.sboard.mcScoreHolder.mcScore._visible = false;
mcLabel._visible = false;
var main = this;
xmlPlayer = new XML();
xmlPlayer.ignoreWhite = true;
xmlPlayer.onLoad = function (success) {
if (success) {
myPlayer = xmlPlayer.firstChild.childNodes;
ctr2 = 0;
while (ctr2 < myPlayer.length) {
thisPlayer = main.mcScoreboard.sboard.mcScoreHolder.mcScore.duplicateMovieClip("mcScore" + ctr2, ctr2);
thisPlayer._y = ctr2 * thisPlayer._height;
thisPlayer._visible = true;
if ((ctr2 % 2) > 0) {
thisPlayer.gotoAndStop(2);
}
thisPlayer.txtNumber.text = (ctr2 + 1) + ")";
thisPlayer.txtNickname.text = myPlayer[ctr2].attributes.player;
thisPlayer.txtScore.text = myPlayer[ctr2].attributes.score;
ctr2++;
}
main.mcScoreboard.mcLoading._visible = false;
main.mcScoreboard.sboard.mcScoreHolder.item = myPlayer.length;
main.mcScoreboard.sboard.mcScoreHolder.speedy = 0;
main.mcScoreboard.sboard.mcScoreHolder.desty = 0;
main.mcScoreboard.sboard.mcScoreHolder.onEnterFrame = function () {
if ((this.desty < 0) && (this._parent.dir == "up")) {
this.desty = this.desty + 10;
if (this.desty > 0) {
this.desty = 0;
}
}
if ((this.desty > (this._parent.mcBlock._height - (this.mcScore._height * this.item))) && (this._parent.dir == "down")) {
this.desty = this.desty - 10;
if (this.desty < (this._parent.mcBlock._height - (this.mcScore._height * this.item))) {
this.desty = this._parent.mcBlock._height - (this.mcScore._height * this.item);
}
}
this.speedy = (this.desty - this._y) + (this.speedy * 0.4);
this._y = this._y + this.speedy;
};
}
};
xmlPlayer.load(((("http://www.freeonlinegames.com/scoreboard/getTopPlayer.php?id=" + gameID) + "&rand=") + random(999999)) + "&filt=1");
Symbol 360 MovieClip Frame 1
i = 0;
while (i < (Math.floor(Stage.width / 16) + 2)) {
if (i != 0) {
p0.duplicateMovieClip("p" + i, i);
this["p" + i].cacheAsBitmap = true;
}
this["p" + i].xoff = i * 16;
this["p" + i].tileUpdated = true;
i++;
}
y = 0;
last_y = 0;
this.onEnterFrame = function () {
if (!_global.graphicsOptSet[1]) {
return(undefined);
}
_y = ((-_root.scroll_y) / 2);
i = 0;
while (i < (Math.floor(Stage.width / 16) + 2)) {
if ((this["p" + i].xoff - (_root.scroll_x / 2)) < -16) {
this["p" + i].xoff = this["p" + i].xoff + ((Math.floor(Stage.width / 16) + 2) * 16);
this["p" + i].tileUpdated = true;
}
if ((this["p" + i].xoff - (_root.scroll_x / 2)) > ((Math.floor(Stage.width / 16) + 1) * 16)) {
this["p" + i].xoff = this["p" + i].xoff - ((Math.floor(Stage.width / 16) + 2) * 16);
this["p" + i].tileUpdated = true;
}
if (this["p" + i].tileUpdated) {
if (_root.scroll_x) {
this["p" + i].tileUpdated = false;
}
x = (i * 16) - ((_root.scroll_x / 2) % 16);
last_y = y;
y = _root.getGroundHeight(this["p" + i].xoff * 2) / 2;
nextY = (_root.getGroundHeight((this["p" + i].xoff * 2) + 32) / 2) - y;
n = Math.floor(Math.floor((this["p" + i].xoff * 2) / 16));
this["p" + i]._y = y;
bgDraw = this["p" + i];
bgDraw.clear();
bgDraw.beginFill(11446932);
bgDraw.moveTo(0, 0);
bgDraw.lineTo(17, nextY);
bgDraw.lineTo(17, 500);
bgDraw.lineTo(0, 500);
bgDraw.endFill();
}
this["p" + i]._x = this["p" + i].xoff - (_root.scroll_x / 2);
i++;
}
};
Symbol 494 MovieClip Frame 1
stop();
Symbol 496 MovieClip Frame 1
i = 0;
while (i < (Math.floor(Stage.width / 32) + 4)) {
if (i != 0) {
surface0.duplicateMovieClip("surface" + i, i);
}
_root.ground2["surface" + i].cacheAsBitmap = true;
_root.ground2["surface" + i].xoff = i * 32;
_root.ground2["surface" + i].tileUpdated = true;
i++;
}
Symbol 686 MovieClip Frame 1
this.onEnterFrame = function () {
if (!_parent._visible) {
return(undefined);
}
xd = _root.points[0].pos.x - _root.intObj[_parent.objNum].x;
yd = _root.points[0].pos.y - _root.intObj[_parent.objNum].y;
if (Math.sqrt((xd * xd) + (yd * yd)) < 60) {
_root.level_score = _root.level_score + 50;
_root.level_coins++;
_root.playSFX("coin");
_parent.stat = 1;
_parent._visible = false;
}
};
Symbol 700 MovieClip Frame 1
action = 0;
fr = 0;
cnt = 0;
xvel = 0;
yvel = 0;
dir = 0;
facing = 0;
this.onEnterFrame = function () {
if (!_parent._visible) {
return(undefined);
}
xd = _root.points[0].pos.x - _root.intObj[_parent.objNum].x;
yd = _root.points[0].pos.y - _root.intObj[_parent.objNum].y;
if (Math.sqrt((xd * xd) + (yd * yd)) < Math.abs(_root.points[0].velNext.x * 15)) {
action = 5;
} else if (action == 5) {
action = 0;
}
gh = _root.getGroundHeight(_root.intObj[_parent.objNum].x);
switch (action) {
case 0 :
cnt++;
if (cnt > 1) {
cnt = 0;
fr = fr ^ 1;
}
anim.gotoAndStop((5 + (fr * 2)) + ((xvel > 0) ? 1 : 0));
dir = dir + ((Math.random() * 1) - 0.5);
if (_root.intObj[_parent.objNum].y > (gh - 40)) {
if (yvel > 0) {
yvel = yvel / 5;
}
}
xvel = ((xvel * 2) + (Math.cos(dir) * 3)) / 3;
yvel = ((yvel * 2) + (Math.sin(dir) * 3)) / 3;
if ((_root.GroundType[Math.floor(_root.intObj[_parent.objNum].x / 32)] == 3) || (_root.GroundType[Math.floor(_root.intObj[_parent.objNum].x / 32)] == 2)) {
if (_root.intObj[_parent.objNum].y > (_root.getGroundHeight2(_root.intObj[_parent.objNum].x + (xvel * 10)) - 6)) {
dir = dir + Math.PI;
yvel = yvel - 3;
}
}
xvel = xvel * 0.98;
yvel = yvel * 0.98;
if (Math.random() > 0.99) {
action = 1;
}
break;
case 1 :
cnt++;
if (cnt > 1) {
cnt = 0;
fr = fr ^ 1;
}
anim.gotoAndStop((5 + (fr * 2)) + ((xvel > 0) ? 1 : 0));
yvel = (yvel + 1) / 2;
if (_root.intObj[_parent.objNum].y >= gh) {
action = 2;
facing = ((xvel > 0) ? 1 : 0);
}
if ((_root.GroundType[Math.floor(_root.intObj[_parent.objNum].x / 32)] == 3) || (_root.GroundType[Math.floor(_root.intObj[_parent.objNum].x / 32)] == 2)) {
action = 0;
}
break;
case 2 :
xvel = 0;
yvel = 0;
_root.intObj[_parent.objNum].y = gh;
anim.gotoAndStop(1 + facing);
if (Math.random() > 0.9) {
action = 3;
cnt = 0;
}
if (Math.random() > 0.9) {
action = 4;
}
if (Math.random() > 0.98) {
action = 0;
}
break;
case 3 :
cnt++;
if (cnt > 3) {
action = 2;
}
anim.gotoAndStop(3 + facing);
break;
case 4 :
yvel = yvel + 1;
if (_root.intObj[_parent.objNum].y > gh) {
_root.intObj[_parent.objNum].y = gh;
yvel = -3;
} else {
xvel = (facing ? 1 : -1);
}
if (Math.random() > 0.9) {
action = 2;
}
if ((_root.GroundType[Math.floor(_root.intObj[_parent.objNum].x / 32)] == 3) || (_root.GroundType[Math.floor(_root.intObj[_parent.objNum].x / 32)] == 2)) {
action = 0;
}
break;
case 5 :
fr = fr ^ 1;
anim.gotoAndStop((5 + (fr * 2)) + ((xvel > 0) ? 1 : 0));
dir = Math.atan2(-yd, -xd);
xvel = (xvel + (Math.cos(dir) * 4)) / 2;
yvel = ((yvel + (Math.sin(dir) * 2)) - 4) / 2;
xvel = xvel * 0.98;
yvel = yvel * 0.98;
}
_root.intObj[_parent.objNum].x = _root.intObj[_parent.objNum].x + xvel;
_root.intObj[_parent.objNum].y = _root.intObj[_parent.objNum].y + yvel;
};
Symbol 708 MovieClip Frame 1
xvel = 0;
yvel = 0;
dir = 0;
cnt = 0;
fr = 0;
this.onEnterFrame = function () {
if (!_parent._visible) {
return(undefined);
}
cnt++;
if (cnt > 2) {
cnt = 0;
fr = fr ^ 1;
}
anim.gotoAndStop((1 + (fr * 2)) + ((xvel > 0) ? 1 : 0));
dir = dir + ((Math.random() * 1) - 0.5);
xvel = ((xvel * 2) + (Math.cos(dir) * 3)) / 3;
yvel = ((yvel * 2) + Math.sin(dir)) / 3;
xvel = xvel * 0.98;
yvel = yvel * 0.98;
if (_root.intObj[_parent.objNum].y > (_root.getGroundHeight(_root.intObj[_parent.objNum].x + (xvel * 10)) - 6)) {
yvel = yvel - 3;
dir = dir + Math.PI;
}
if (_root.intObj[_parent.objNum].y < (_root.getGroundHeight2(_root.intObj[_parent.objNum].x + (xvel * 10)) + 6)) {
dir = dir + Math.PI;
yvel = yvel + 3;
}
if (Math.random() > 0.99) {
dir = dir + Math.PI;
}
_root.intObj[_parent.objNum].x = _root.intObj[_parent.objNum].x + xvel;
_root.intObj[_parent.objNum].y = _root.intObj[_parent.objNum].y + yvel;
};
Symbol 717 MovieClip Frame 1
springComp = 0;
springVel = 0;
init = false;
x1 = 0;
x2 = 0;
y = 0;
lastWasDown = 0;
stickCNT = 0;
this.onEnterFrame = function () {
if (!_parent._visible) {
init = false;
return(undefined);
}
if (!init) {
x1 = _root.intObj[_parent.objNum].x - 150;
x2 = _root.intObj[_parent.objNum].x + 150;
init = true;
}
y = (_root.intObj[_parent.objNum].y + springComp) - 105;
truckOn = false;
i = 0;
while (i <= 2) {
if (_root.altForce[i] && (_root.curAltForceObj == _parent.objNum)) {
springVel = springVel + _root.altForce[i];
_root.altForce[i] = 0;
}
if (((_root.points[i].pos.x > x1) && (_root.points[i].pos.x < x2)) && ((_root.points[i].pos.y < ((y + _root.points[i].vel.y) + 20)) || (_root.altGroundHeight[i]))) {
_root.curAltForceObj = _parent.objNum;
_root.altGroundHeight[i] = y;
if (_root.points[i].grounded) {
truckOn = true;
truckOnI = i;
stickCNT = 2;
yOFF = _root.points[i].posNext.y;
_root.points[i].posNext.y = y - _root.points[i].Radius;
yOFF = _root.points[i].posNext.y - yOFF;
}
} else {
if (_root.curAltForceObj == _parent.objNum) {
_root.curAltForceObj = 0;
}
if (_root.curAltForceObj == 0) {
_root.altGroundHeight[i] = 0;
}
}
i++;
}
stickCNT--;
if ((springVel < 0) && (truckOn || (stickCNT > 0))) {
if (lastWasDown) {
_root.playSFX("jump-boost", Math.min(100, springVel * 4), 0, true);
}
lastWasDown = 0;
springVel = springVel * 1.5;
} else {
springVel = springVel * 0.99;
lastWasDown = 1;
}
springVel = Math.min(20, Math.max(-20, springVel));
if (truckOn || (stickCNT > 0)) {
i = 0;
while (i <= 2) {
_root.points[i].vel.y = springVel;
if (i != truckOnI) {
_root.points[i].posNext.y = _root.points[i].posNext.y + yOFF;
}
i++;
}
}
springVel = springVel + ((-springComp) / 9);
springComp = springComp + springVel;
if (springComp > 50) {
springVel = -springVel;
}
springComp = Math.max(-15, Math.min(50, springComp));
top._y = (springComp - 115) + 80;
springs._y = (springComp - 81) + 80;
springs._height = (50 - springComp) + 7;
};
Symbol 778 MovieClip Frame 1
gotoAndStop (1);
Symbol 778 MovieClip Frame 31
gotoAndStop (1);
Symbol 778 MovieClip Frame 32
the_text.text = _parent.xtra;
Symbol 778 MovieClip Frame 61
_parent._xscale = (_parent._yscale = 100);
gotoAndStop (1);
Symbol 778 MovieClip Frame 62
the_text.text = _parent.xtra;
Symbol 778 MovieClip Frame 91
gotoAndStop (1);
Symbol 778 MovieClip Frame 121
gotoAndStop (1);
Symbol 778 MovieClip Frame 151
gotoAndStop (1);
Symbol 779 MovieClip Frame 1
vel_x = 0;
vel_y = 0;
cur_x = 0;
cur_y = 0;
curEfx = 0;
efxScroll = [0, 1, 0, 0, 1, 1, 1];
setEfx = function (n) {
if (efxScroll[curEfx]) {
this._x = cur_x - _root.scroll_x;
this._y = cur_y - _root.scroll_y;
} else {
this._x = cur_x;
this._y = cur_y;
}
this._visible = false;
this._alpha = 100;
curEfx = n;
efxAnimations.gotoAndPlay(((n - 1) * 30) + 2);
};
this.onEnterFrame = function () {
switch (curEfx) {
case 1 :
cur_y = cur_y - 2;
break;
case 2 :
cur_y = cur_y - 2;
_xscale = (_xscale - 4);
_yscale = (_yscale - 4);
this._alpha = this._alpha - 3;
break;
case 5 :
case 6 :
vel_y = vel_y + 1;
}
vel_x = vel_x * 0.95;
vel_y = vel_y * 0.95;
cur_x = cur_x + vel_x;
cur_y = cur_y + vel_y;
if (efxScroll[curEfx]) {
this._x = cur_x - _root.scroll_x;
this._y = cur_y - _root.scroll_y;
} else {
this._x = cur_x;
this._y = cur_y;
}
this._visible = true;
};
Symbol 815 MovieClip Frame 1
_visible = false;
po = 0;
this.onEnterFrame = function () {
if (!_visible) {
return(undefined);
}
multFact = (50 - Math.max(0, addCounter - 50)) / 50;
display.text = (("Time Left:" + (level_time - Math.round(multFact * level_time))) + "\nPoints Gained: ") + Math.round((multFact * level_time) * 100);
_root.Score.text = (_root.level_score = scoreStart + Math.round((multFact * level_time) * 100));
if ((_root.level_score > scoreStart) && (multFact < 0.999999999)) {
_root.playSFX("pnt" + (po + 1));
po = po ^ 1;
}
addCounter--;
_alpha = Math.min(addCounter * 4, 100);
display._visible = _alpha == 100;
if (addCounter == 0) {
_alpha = 0;
_visible = false;
_root.pauseForInfo = false;
_root.showNormalMessage(_root.checkPointName[checkPoint + 1], true);
}
};
Symbol 835 Button
on (release) {
_global.ipbSend();
stop();
}
Symbol 827 MovieClip [TMPd4lzhusf84] Frame 1
function earl223(val) {
var _local3 = new Array("_", "Z", "y", "x", "W", "v", "u", "T", "s", "r", "Q", "P", "O", "n", "m", "L", "K", "j", "i", "H", "g", "F", "e", "d", "C", "B", "a");
var _local2 = "";
val1 = 0;
while (val1 < val.length) {
if (val.substr(val1, 1) == ":") {
_local2 = _local2 + ":";
} else if (Number(val.substr(val1, 2)) > 26) {
_local2 = _local2 + _local3[Number(val.substr(val1, 1))];
} else if (Number(val.substr(val1, 1)) == 0) {
_local2 = _local2 + "_";
} else {
_local2 = _local2 + _local3[Number(val.substr(val1, 2))];
val1++;
}
val1++;
}
return(_local2);
}
mcButtonMain.mcButton.FOG.swapDepths(0);
mcButtonMain.mcButton.attachMovie(btnMC, "btnMC", 0);
mcButtonMain.mcButton.btnMC.onRelease = function () {
var _local2 = new LoadVars();
_local2.onLoad = function () {
getURL ("http://www.freeonlinegames.com/scoreboard.php?", "_blank");
};
_local2.score = Score;
_local2.score2 = earl223(String(Score));
_local2.gamer = gameID;
_local2.id = random(9999999);
_local2.toString();
_local2.sendAndLoad("http://www.freeonlinegames.com/scoreboard/score_c.php", _local2, "POST");
delete this.onRelease;
};