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Big Truck 3.swf

This is the info page for
Flash #244049

(Click the ID number above for more basic data on this flash file.)


Text
WE HAVE ALL THE LATEST GAMES

1000+ GAMES REGULARLY UPDATED

BEST THINGS IN LIFE ARE FREE

WOULD YOU LIKE SOME PIZZA?

DID YOU KILL A MOB BOSS LATELY?

HAVE YOU DROPPED OFF THAT PASSENGER YET?

DID THAT TRIPLE BACKFLIP COMBO TODAY?

DID THAT TRIPLE BACKFLIP COMBO TODAY?

I THINK YOUR TOAST IS BURNING!

WOULD YOU LIKE ONE OR TWO LUMPS OF SUGAR WITH THAT?

HOW MANY GAME DEVELOPERS DOES IT TAKE TO REPLACE A LIGHT BULB?

ARE YOU SEATED COMFORTABLY?

WOULD YOU LIKE US TO TURN UP THE MUSIC?

ENJOYING YOUR SICK LEAVE?

SLOW WORK DAY?  EHUM?

ARE YOU LONELY?  WE HAVE THE PERFECT MATCH

GETTING PAID FOR OVERTIME?

CATCH ME IF YOU CAN

ARE YOU STUDYING HARD FOR YOUR TEST TOMORROW?

IS THIS WHAT WE USE THE STUDYHALL NOWADAYS?

YOU GOT A NEW COMPUTER FOR THIS?

I BET YOUR WIFE IS AT HER PARENTS HOUSE

OOPSY DAISIES!

WOULD YOU LIKE SOMETHING TO DRINK WITH THAT PIZZA?

YOU HAVE SNAKES. YOU HAVE A PLANE.
AND THIS HAS NOTHING TO DO WITH IT.

GOT ANYTHING? YES WE'RE ALL OUT OF IDEAS.

CLEAN YOUR ROOM.  IT'S A JUNGLE HERE.

IT'S PRONOUNCED AS "ZHOOUKI".

ZOMBIES.  FRESH BRAINS DELIVERED HERE.

HAVE YOU DEFENDED STALINGRAD TODAY?

THE CUBICLE'S GETTING TO ME.  HOW 'BOUT YOU?

STICK IT TO THE MAN

I FEEL LIKE CHICKEN TONIGHT

YOU CAN BEAT THIS GAME.  I KNOW YOU CAN....

I THINK I HEAR THE ICE CREAM TRUCK

HAVE YOU HAD YOUR SUGAR FIX YET?

PARENTAL GUIDANCE NOT NEEDED HERE

BULLIES HAVE FEELINGS TOO!!!

WHO'S YOUR DADDY NOW?

YOU KNOW I STILL LOVE YOU.

WHO ARE YOU? WHERE AM I? WHAT YEAR IS IT NOW?

WHY ARE YOU USING MY COMPUTER?

LET'S GET THIS STRAIGHT: I'M REAL, YOU'RE ANIMATED!

HERE'S A LITTLE FACT.  YOU CAN'T SEE ME.

BEING A GAMER IS FINE.  JUST DON'T MISS YOUR MEETINGS.

INSOMNIA: THE CAPACITY TO PLAY MORE GAMES

YELLOW WALLS MAKE YOU GO INSANE

MORE SHOES MAKE FOR A HAPPY CO-WORKER

HOW ARE YOU DOING TODAY? YAH FEELIN' LUCKY?

HOW BIG IS YOUR BRAIN?  CAN YOU HANDLE THIS?

WHY DON'T YOU DRIVE TODAY?

SOMETHING ON YOUR MIND?

POLLY WANNA CRACKAH!

IT'S ABOUT TIME!

IT'S 5PM. DO YOU KNOW WHERE YOUR BRAIN IS?

IF YOU CAN'T BEAT 'EM, JOIN 'EM!

BIG BOYS DON'T CRY

100

FREEONLINEGAMES.COM

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CLICK ANYWHERE TO PLAY THE GAME

THIS GAME IS EXCLUSIVE FOR FREEONLINEGAMES.COM

PUT ALL SOUNDS WITH LINKAGES IN THIS MOVIECLIP

Instructions

Start Game

View High Scores

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<p align="left"><font face="Arial Black" size="12" color="#333333" letterSpacing="0.000000" kerning="1">z</font></p>

<p align="left"><font face="Arial Black" size="18" color="#333333" letterSpacing="0.000000" kerning="1"></font></p>

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Rotate Truck

Shift

Boost (use with caution!)

Brake

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Set Options

<< LOADING >>

PLAYER NAME

99999999

100)

ALL-TIME TOP SCORES

<p align="center"><font face="Arial Black" size="36" color="#ffffff" letterSpacing="0.000000" kerning="1"><i>TESTING</i></font></p>

<p align="center"><font face="Arial Black" size="18" color="#ff0000" letterSpacing="0.000000" kerning="1">TESTING</font></p>

<p align="center"><font face="Arial Black" size="18" color="#ff0000" letterSpacing="0.000000" kerning="1">TESTING</font></p>

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PRESS SHIFT

<p align="center"><font face="Arial" size="20" color="#000000" letterSpacing="0.000000" kerning="1">ONE LINE OF TEXT</font></p>

<p align="center"><font face="Aachen BT" size="57" color="#660000" letterSpacing="0.000000" kerning="1">CP Name</font></p>

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Back To Main

Converted By BuZZ

FOG HI-SCORE SYS

ActionScript [AS1/AS2]

Frame 1
function updateEngineSound() { if (!engineRunning) { return(false); } es = Math.min(80, engineSpeed + 1); _root.engine["engineSound" + es].start(0, 2); lastES = es; _global.setTimeout(this, "updateEngineSound", _root.engine["engineSound" + es].duration); } function startEngine() { engineRunning = true; updateEngineSound(); } function killEngine() { engineRunning = false; } function addIntObj(n) { var _local1; _local1 = 0; while (_local1 <= maxIntObj) { if (intObjVis["obj" + _local1].stat == 1) { intObjVis["obj" + _local1].stat = 2; intObjVis["obj" + _local1].objNum = n; intObjVis["obj" + _local1]._visible = true; intObjVis["obj" + _local1].gotoAndStop(intObj[n].type + 1); return(undefined); } _local1++; } if (maxIntObj != 0) { intObjVis.obj0.duplicateMovieClip("obj" + maxIntObj, maxIntObj + 2); } intObjVis["obj" + maxIntObj].stat = 2; intObjVis["obj" + maxIntObj].objNum = n; intObjVis["obj" + maxIntObj]._visible = true; intObjVis["obj" + maxIntObj].gotoAndStop(intObj[n].type + 1); maxIntObj++; } function angleNearZero(a) { a = a % doublePI; if (a > Math.PI) { a = a - doublePI; } return(a); } lastStuntX = 0; scroll_x = 0; scroll_y = 800; GameState = 0; score = 0; ticker = 0; level_time = 0; level_score = 0; gameEndType = 1; last_truck_grounded = false; truck_grounded = false; lastBonusTS = 0; curCheckpoint = 2; lostLifeSet = false; pauseForInfo = false; pauseUntilEnterKey = false; showNormalMessagefadeCnt = 0; game_running = false; curLevel = 1; WaitFor = 0; Invincible = 0; Lives = 5; RoofHitCounter = 0; upsideDown = false; rollOverMessage._visible = false; _root.tips = ["Pay attention to the signs, they can be of help.", "When you are in the air point your nose up for more air, or down for less.", "To do a sudden stop do not press the forward or reverse keys when you hit the brakes.", "You will not get bonus stunt points if you land in the water.", "Land on both tires for a bonus.", "When in the air, follow the path of gold bonus crosses.", "Slowing down can be a good thing in certain places.", "Nose down to the bouncy bonus, but pull up at the last moment."]; var recordMoveY = new Array(); var recordBoostX = new Array(); var recPos = 0; lastStuntX = 0; scroll_x = 0; scroll_y = 800; GameState = 0; boostCharge = 0; boostRelease = 0; boostDownLast = false; braking = 1; score = 0; ticker = 0; level_time = 0; level_score = 0; level_coins = 0; gameEndType = 1; last_truck_grounded = false; truck_grounded = false; lastBonusTS = 0; curCheckpoint = 2; lostLifeSet = false; pauseForInfo = false; pauseUntilEnterKey = false; showNormalMessagefadeCnt = 0; game_running = false; curLevel = 1; WaitFor = 0; Invincible = 0; Lives = 5; RoofHitCounter = 0; upsideDown = false; rollOverMessage._visible = false; lvlVars = new LoadVars(); halfPI = (Math.PI/2); doublePI = (Math.PI*2); LevelEndCntr = 0; gravity = 0.3; tireRot = 0; curEfx = 0; maxEfx = 20; soundEfx = ["soundefx-points.wav", "soundefx-start-game.wav", "soundefx-tire_sq1.wav", "soundefx-tire_sq2.wav", "soundefx-water.wav", "soundefx-lose.wav", "soundefx-startover.wav", "soundefx-rollover.wav", "soundefx-coin.wav", "soundefx-bonus.wav", "soundefx-splash.wav", "soundefx-jump-boost.wav", "soundefx-timelow.wav", "soundefx-checkpoint.wav", "soundefx-pnt1.wav", "soundefx-pnt2.wav"]; if (!_global.graphicsOptSet) { _global.graphicsOptSet = [false, true, true, true, true, true]; } graphicsOptName = ["High Quality", "Parallax BG", "Medium Quality", "Hill Shading", "Dust", "Ground Covering"]; graphicsQuality = ["low", "medium", "high", "high"]; graphicsAutoDetail = false; var intObj = new Array(); curIntObj = 0; maxIntObj = 0; var GroundHeight2 = new Array(); var GroundHeight = new Array(); var altGroundHeight = new Array(); var altForce = new Array(); var curAltForceObj = 0; var GroundType = new Array(); var SurfaceTile = new Array(); var SurfaceRot = new Array(); var SurfaceLayer = new Array(); var randomGrass = new Array(); var checkPointTime = [90, 75, 80, 100, 95, 55, 120, 40, 150, 60]; var checkPointName = ["Rolling Hills", "Steady Climb", "Desert Dunes", "Quicksand Land", "Rope Bridge Pass", "Mountain Top Drop", "Stunts For Points", "Stunt-again", "Bouncy Bonus", "Hilltop Bonus", "You've Beat The Game!"]; var layerColors = [7311435, 8168529, 9552985]; sDownLast = 0; sloMo = false; sloMoCnt = 0; KeyRight = 0; KeyLeft = 0; KeyForward = 0; KeyReverse = 0; screen_center_x = Stage.width / 2; screen_center_y = Stage.height / 2; ScrollOffX = 0; ScrollOffY = 0; lvlWidth = 600; objX = new Array(); objY = new Array(); objType = new Array(); lr = 0; control_rot = 0; control_rotVel = 0; boost = 1; startBonusTime = 0; startBonusY = 0; startBonusX = 0; maxBonusY = 10000; bonusQueTimer = 15; flashTheScreen = 0; fadeInTheScreen = 0; fadeOutTheScreen = 0; levelScoreAtBeginning = 0; start_rot = 0; last_ob_angle = 0; ob_angle = 0; ob_angle_off = 0; ob_sx = new Array(5); ob_sy = new Array(5); ob_sx[0] = 0; ob_sy[0] = 0; grounded = [0, 0, 0, 0, 0]; truck2wheelMassRatio = 1.4; DirectionalDrag = 0.99; springStiff = 6; springDamp = 1.4; RotationalDrag = 0.2; rotationalDamp = 1.2; truckAccel = 1; tireSpacing = 38; connectionsA = [0, 0, 0, 0]; connectionsB = [1, 2, 3, 4]; connectionDist = [tireSpacing, tireSpacing, tireSpacing, tireSpacing]; connectionDistStiff = [2, 2, 2, 2]; connectionDistDamp = [0.1, 0.1, 0.1, 0.1]; connectionRot = [Math.PI, 0, 3.92699081698724, 5.49778714378214]; connectionRotStiff = [2, 2, 2, 2]; connectionRotDamp = [0.1, 0.1, 0.1, 0.1]; curpoint = 0; MinHitAt = 0; HitNum = 0; rotForBonus = 0; shockD = Math.sqrt((tireSpacing * tireSpacing) + 900); shock1R = Math.atan2(-30, -(tireSpacing - 4)); shock2R = Math.atan2(-30, tireSpacing - 4); var truckLevels = new Array(); if (!edit_enabled) { truckLevels.push({lvlWidth:6533, 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cur_truck_rot = 0; bed_rot = 0; bed_rot_vel = 0; cur_bed_rot = 0; tot_bed_rot_vel = 0; var containerCONST = {x1:-60, y1:-40, x2:-9, y2:-9}; var containerAngle = new Array(); var containerDist = new Array(); containerAngle[0] = Math.atan2(containerCONST.y1, containerCONST.x1) + Math.PI; containerDist[0] = Math.sqrt((containerCONST.y1 * containerCONST.y1) + (containerCONST.x1 * containerCONST.x1)); containerAngle[1] = Math.atan2(containerCONST.y2, containerCONST.x1) + Math.PI; containerDist[1] = Math.sqrt((containerCONST.y2 * containerCONST.y2) + (containerCONST.x1 * containerCONST.x1)); containerAngle[2] = Math.atan2(containerCONST.y2, containerCONST.x2) + Math.PI; containerDist[2] = Math.sqrt((containerCONST.y2 * containerCONST.y2) + (containerCONST.x2 * containerCONST.x2)); containerAngle[3] = Math.atan2(containerCONST.y1, containerCONST.x2) + Math.PI; containerDist[3] = Math.sqrt((containerCONST.y1 * containerCONST.y1) + (containerCONST.x2 * containerCONST.x2)); var container = new Array(); i = 0; while (i < 4) { container.push({x:0, y:0}); i++; } var bonusQue = new Array(); var points = new Array(); i = 0; while (i <= 4) { ob_sx[i + 1] = Math.cos(connectionRot[i]) * connectionDist[i]; ob_sy[i + 1] = Math.sin(connectionRot[i]) * connectionDist[i]; points.push({pos:(Object = {x:0, y:0}), acc:(Object = {x:0, y:0}), vel:(Object = {x:0, y:0}), posNext:(Object = {x:0, y:0}), accNext:(Object = {x:0, y:0}), velNext:(Object = {x:0, y:0}), velCorrection:(Object = {x:0, y:0}), rotPos:0, rotAcc:0, rotVel:0, tempRot:0, tireRot:0, rotPosNext:0, rotAccNext:0, rotVelNext:0, rotNotAbsorbed:0, mass:1, surfaceBounciness:0.8, connectionNum:0, connections:(Array = []), connectionRef:(Array = []), connectionRot:(Array = []), xd:0, yd:0, dist:0, thisNum:i, aDist:0, angle:0, Radius:0, Friction:1, targRot:0, grounded:0, groundAngle:0, groundSurface:(Object = {x:0, y:0})}); i++; } } points[0].Friction = 1.1; points[0].Radius = 15; points[1].Radius = 18; points[2].Radius = 18; points[1].targRot = Math.PI; i = 0; while (i < connectionsA.length) { points[connectionsA[i]].connections.push(connectionsB[i]); points[connectionsA[i]].connectionRef.push(i); points[connectionsA[i]].connectionRot.push((connectionRot[i] + Math.PI) % (Math.PI*2)); points[connectionsA[i]].connectionNum++; points[connectionsB[i]].connections.push(connectionsA[i]); points[connectionsB[i]].connectionRef.push(i); points[connectionsB[i]].connectionRot.push(connectionRot[i]); points[connectionsB[i]].connectionNum++; i++; } qualities = ["low", "medium", "high", "best"]; thisMS = 0; lastMS = 0; FrameRate = 0; curQuality = 3; ii = 0; sloMo = false; _root.createEmptyMovieClip("engine", 2000); i = 1; while (i <= 80) { _root.engine["engineSound" + i] = new Sound(); _root.engine["engineSound" + i].attachSound(("Mixdown (" + i) + ").wav"); i++; } lastES = 1; engineRunning = false; engineSpeed = 0; engineLoad = 0; curEngineSound = 0; lrB = 0; truckPhysics = function (T) { lrB = (_root.lr * (_root.truckAccel + boostRelease)) * 20; engineSpeed = Math.abs(Math.round(_root.points[0].tireRot)); engineSpeed = Math.min(65, engineSpeed); if (sloMo) { sloMoCnt++; if (sloMoCnt == 12) { sloMoCnt = 0; } else { return(undefined); } } if (RoofHitCounter) { RoofHitCounter--; if (RoofHitCounter == 30) { showNormalMessage("You have rolled over.\nStart over from the last checkpoint.", true, true); } } rightNow = new Date(); thisMS = rightNow.getTime(); FrameRate = 1000 / (thisMS - lastMS); lastMS = thisMS; boostCharge = boostCharge + 0.05; boostCharge = Math.min(boostCharge, 10); if (boostCharge == 10) { boostMeter.chargedMessage._visible = (Math.round(thisMS / 300) % 2) == 1; } else { boostMeter.chargedMessage._visible = false; } boostMeter.meterMask._width = boostCharge * 10; ii = 0; while (ii <= 2) { with (points[ii]) { posNext.x = pos.x; posNext.y = pos.y; accNext.x = acc.x; accNext.y = acc.y; velNext.x = vel.x; velNext.y = vel.y; rotPosNext = rotPos; rotAccNext = 0; rotVelNext = rotVel; velCorrection.x = 0; velCorrection.y = 0; } ii++; } calculateForces(1); i = 0; while (i <= 2) { with (points[i]) { vel.x = velNext.x; vel.y = velNext.y; pos.x = posNext.x; pos.y = posNext.y; acc.x = accNext.x; acc.y = accNext.y; rotPos = rotPosNext; rotAcc = 0; rotVel = rotVelNext; } i++; } if (points[0].pos.x < objX[0]) { i = 0; while (i <= 2) { with (points[i]) { vel.x = 0; pos.x++; } i++; } } xv = points[1].pos.x - points[2].pos.x; yv = points[1].pos.y - points[2].pos.y; cur_truck_rot = Math.atan2(yv, xv); body_bg._rotation = (body._rotation = (cur_truck_rot * 57.2957795) + 180); }; calculateForces = function (T) { ii = 0; while (ii <= 2) { with (points[ii]) { accNext.x = 0; accNext.y = 0; if (((thisNum == 1) || (thisNum == 2)) && (grounded)) { accNext.x = (Math.cos(groundAngle) * _root.lr) * (_root.truckAccel + boostRelease); accNext.y = (Math.sin(groundAngle) * _root.lr) * (_root.truckAccel + boostRelease); _root.points[0].x = _root.points[0].x + ((Math.cos(groundAngle) * _root.lr) * (_root.truckAccel + boostRelease)); _root.points[0].y = _root.points[0].y + ((Math.sin(groundAngle) * _root.lr) * (_root.truckAccel + boostRelease)); } boostRelease = boostRelease * 0.95; boostRelease = Math.max(0, boostRelease); accNext.y = accNext.y + _root.gravity; if (_root.points[0].grounded) { velNext.x = _root.points[0].velNext.x; velNext.y = _root.points[0].velNext.y; } velNext.x = velNext.x + (accNext.x * T); velNext.y = velNext.y + (accNext.y * T); if (posNext.y > getGroundHeight2(posNext.x)) { switch (GroundType[Math.floor(posNext.x / 32)]) { case 2 : if (ii == 0) { velNext.y = velNext.y - _root.gravity; } velNext.x = velNext.x * 0.9; velNext.y = velNext.y * 0.9; inWaterLast = 0; _root.lastStuntX = (_root.startBonusX = _root.points[0].pos.x + 50); break; case 3 : if (!inWaterLast) { _root.playSFX("splash"); k = 0; while (k < 7) { createEfx(5, (points[0].pos.x + (Math.random() * 70)) - 34, (GroundHeight2[j] + (Math.random() * 6)) - 3, (points[0].vel.x + (Math.random() * 4)) - 2, ((-points[0].vel.y) + (Math.random() * 4)) - 2); k++; } } inWaterLast = 1; _root.lastStuntX = (_root.startBonusX = _root.points[0].pos.x + 50); if (ii == 0) { velNext.y = velNext.y - (_root.gravity * 0.9); } else { velNext.y = velNext.y - (_root.gravity * 0.8); } break; default : inWaterLast = 0; } } velNext.x = velNext.x * _root.DirectionalDrag; velNext.y = velNext.y * _root.DirectionalDrag; if (grounded) { TempAngle = Math.atan2(velNext.y, velNext.x) - halfPI; TempVel = (Math.sin(groundAngle - TempAngle) * Math.sqrt((velNext.x * velNext.x) + (velNext.y * velNext.y))) / Friction; if (TempVel > ((Math.random() * 50) + 3)) { createEfx(1, posNext.x + (Math.cos(groundAngle + halfPI) * Radius), posNext.y + (Math.sin(groundAngle + halfPI) * Radius), 0, 0); } velNext.x = (Math.cos(groundAngle) * TempVel) * _root.braking; velNext.y = (Math.sin(groundAngle) * TempVel) * _root.braking; } else { TempVel = Math.sqrt((velNext.x * velNext.x) + (velNext.y * velNext.y)) * 0.008; velNext.x = velNext.x + (Math.cos(_root.points[0].rotPos) * TempVel); velNext.y = velNext.y + (Math.sin(_root.points[0].rotPos) * TempVel); } } ii++; } xd1 = (_root.points[1].posNext.x + _root.points[1].velNext.x) - (_root.points[0].posNext.x + _root.points[0].velNext.x); yd1 = (_root.points[1].posNext.y + _root.points[1].velNext.y) - (_root.points[0].posNext.y + _root.points[0].velNext.y); xd2 = (_root.points[2].posNext.x + _root.points[2].velNext.x) - (_root.points[0].posNext.x + _root.points[0].velNext.x); yd2 = (_root.points[2].posNext.y + _root.points[2].velNext.y) - (_root.points[0].posNext.y + _root.points[0].velNext.y); _root.points[0].rotAccNext = getRotDist(avgAngle((Math.atan2(yd1, xd1) - Math.PI) - _root.points[1].rotPosNext, Math.atan2(yd2, xd2) - _root.points[2].rotPosNext), _root.points[0].rotPosNext) / _root.rotationalDamp; _root.points[0].rotVelNext = _root.points[0].rotVelNext + _root.points[0].rotAccNext; if ((!_root.points[1].grounded) && (!_root.points[2].grounded)) { _root.points[0].rotVelNext = _root.points[0].rotVelNext + _root.control_rot; } _root.points[0].rotPosNext = _root.points[0].rotPosNext + _root.points[0].rotVelNext; rotForBonus = rotForBonus + _root.points[0].rotVelNext; _root.points[0].rotPosNext = _root.points[0].rotPosNext % doublePI; _root.points[0].rotVelNext = _root.points[0].rotVelNext * _root.RotationalDrag; ii = 1; while (ii <= 2) { with (points[ii]) { xd = (_root.points[0].posNext.x + _root.points[0].velNext.x) + (Math.cos(_root.points[0].rotPosNext - targRot) * tireSpacing); yd = (_root.points[0].posNext.y + _root.points[0].velNext.y) + (Math.sin(_root.points[0].rotPosNext - targRot) * tireSpacing); accNext.x = (xd - (posNext.x + velNext.x)) / _root.springStiff; accNext.y = (yd - (posNext.y + velNext.y)) / _root.springStiff; } ii++; } xd = (((_root.points[1].posNext.x + _root.points[1].velNext.x) - (Math.cos(_root.points[0].rotPosNext - _root.points[1].targRot) * tireSpacing)) + ((_root.points[2].posNext.x + _root.points[2].velNext.x) - (Math.cos(_root.points[0].rotPosNext - _root.points[2].targRot) * tireSpacing))) / 2; yd = (((_root.points[1].posNext.y + _root.points[1].velNext.y) - (Math.sin(_root.points[0].rotPosNext - _root.points[1].targRot) * tireSpacing)) + ((_root.points[2].posNext.y + _root.points[2].velNext.y) - (Math.sin(_root.points[0].rotPosNext - _root.points[2].targRot) * tireSpacing))) / 2; _root.points[0].accNext.x = (xd - (_root.points[0].posNext.x + _root.points[0].velNext.x)) / _root.springStiff; _root.points[0].accNext.y = (yd - (_root.points[0].posNext.y + _root.points[0].velNext.y)) / _root.springStiff; i = 1; while (i <= 2) { if (_root.points[i].grounded) { tileNum = Math.floor(_root.points[i].posNext.x / 32); switch (GroundType[tileNum]) { case 0 : break; case 1 : if (_root.points[i].velNext.x > (Math.random() * 15)) { createEfx(1, x + ((Math.random() * 20) - 20), y + ((Math.random() * 8) - 6), (_root.points[0].velNext.x / 2) + ((Math.random() * 4) - 2), ((-_root.points[0].velNext.y) / 2) + ((Math.random() * 4) - 2)); } _root.points[i].velNext.y = _root.points[i].velNext.y * 0.98; _root.points[i].velNext.x = _root.points[i].velNext.x * 0.98; break; case 2 : break; case 3 : break; case 4 : BridgeVel[tileNum - bridgeStart] = BridgeVel[tileNum - bridgeStart] + (_root.points[i].accNext.y * 3); } } i++; } ii = 0; while (ii <= 2) { with (points[ii]) { if (thisNum > 0) { posNext.x = posNext.x + (velNext.x + (accNext.x * _root.truck2wheelMassRatio)); posNext.y = posNext.y + (velNext.y + (accNext.y * _root.truck2wheelMassRatio)); } else { posNext.x = posNext.x + (velNext.x + (accNext.x * (1 / _root.truck2wheelMassRatio))); posNext.y = posNext.y + (velNext.y + (accNext.y * (1 / _root.truck2wheelMassRatio))); } } ii++; } ii = 1; while (ii <= 2) { with (points[ii]) { xd = posNext.x - _root.points[0].posNext.x; yd = posNext.y - _root.points[0].posNext.y; dist = Math.sqrt((xd * xd) + (yd * yd)); if (dist > tireSpacing) { posNext.x = _root.points[0].posNext.x + (Math.cos(Math.atan2(yd, xd)) * tireSpacing); posNext.y = _root.points[0].posNext.y + (Math.sin(Math.atan2(yd, xd)) * tireSpacing); } if (dist < 5) { posNext.x = _root.points[0].posNext.x + (Math.cos(Math.atan2(yd, xd)) * 5); posNext.y = _root.points[0].posNext.y + (Math.sin(Math.atan2(yd, xd)) * 5); } } ii++; } i = 1; while (i <= 2) { checkGroundhit(i); i++; } _root.upsideDown = (RoofHitCounter > 0) || (Math.abs(angleNearZero(_root.points[0].rotPos - _root.points[1].groundAngle)) > 2.5); if ((!_root.upsideDown) && (RoofHitCounter < 70)) { RoofHitCounter = 0; } if (((((!_root.points[1].grounded) || (!_root.points[2].grounded)) || (_root.upsideDown)) || (RoofHitCounter > 0)) && (_root.curAltForceObj == 0)) { checkRoofhit(); } else { _root.points[0].grounded = false; } if ((_root.points[0].grounded && (_root.upsideDown)) || (RoofHitCounter > 0)) { ii = 1; while (ii <= 2) { with (points[ii]) { xd = posNext.x - _root.points[0].posNext.x; yd = posNext.y - _root.points[0].posNext.y; posNext.x = _root.points[0].posNext.x + (Math.cos(Math.atan2(yd, xd)) * tireSpacing); posNext.y = _root.points[0].posNext.y + (Math.sin(Math.atan2(yd, xd)) * tireSpacing); } ii++; } start_rot = rotForBonus; startBonusTime = thisMS; startBonusX = _root.points[0].posNext.x; maxBonusY = 10000; } ii = 1; while (ii <= 2) { with (points[ii]) { f = (posNext.x / 32) - Math.floor(posNext.x / 32); if (altGroundHeight[ii]) { thisY = altGroundHeight[ii]; } else { thisY = (GroundHeight[Math.floor(posNext.x / 32)] * (1 - f)) + (GroundHeight[Math.floor(posNext.x / 32) + 1] * f); } if (posNext.y > thisY) { posNext.y = thisY - 1; _root.playSFX("tire_sq1"); } } ii++; } checkForBonus(); ii = 0; while (ii <= 2) { with (points[ii]) { velNext.x = (posNext.x - pos.x) + velCorrection.x; velNext.y = (posNext.y - pos.y) + velCorrection.y; TempAngle = Math.atan2(velNext.y, velNext.x) - halfPI; TempVel = Math.sin(groundAngle - TempAngle) * Math.sqrt((velNext.x * velNext.x) + (velNext.y * velNext.y)); tireRot = (TempVel / 69.1150383789754) * 180; } ii++; } }; simpleCollision = function (x1, y1, x2, y2, w) { if (Math.sqrt(((x1 - x2) * (x1 - x2)) + ((y1 - y2) * (y1 - y2))) < w) { return(true); } }; checkGroundhit = function (i) { var _local3; var _local17; var _local16; var _local13; var _local14; var _local6; var _local4; var _local5; var _local7; var _local11; var _local8; var _local10; var _local15; var _local12; var _local9; _local9 = false; if (_root.points[i].grounded) { _local8 = 10000; max_angle = 0; _local11 = 0; _local3 = Math.floor(Math.min(_root.points[i].posNext.x - 23, _root.points[i].posNext.x + 23) / 32); while (_local3 <= Math.ceil(Math.max(_root.points[i].posNext.x - 23, _root.points[i].posNext.x + 23) / 32)) { if (altGroundHeight[i]) { _local5 = altGroundHeight[i]; _local4 = _local5; } else { _local4 = GroundHeight[_local3 - 1]; if (isNaN(_local4)) { _local4 = 0; } _local5 = GroundHeight[_local3]; if (isNaN(_local5)) { _local5 = 0; } } _local7 = Math.atan2(_local5 - _local4, 32) + halfPI; xOff = Math.cos(_local7) * _root.points[i].Radius; yOff = Math.sin(_local7) * _root.points[i].Radius; _local6 = linesIntersect(_root.points[i].posNext.x, _root.points[i].posNext.y, _root.points[i].posNext.x + xOff, _root.points[i].posNext.y + yOff, (_local3 - 1) * 32, _local4, _local3 * 32, _local5); if (_local6) { if (_local6 < _local8) { max_angle = _local7; _root.points[i].groundAngle = Math.atan2(_local5 - _local4, 32); _local8 = _local6; _local10 = _local3; _local9 = true; } } _local7 = Math.atan2(_local4 - _root.points[i].posNext.y, (_local3 * 32) - _root.points[i].posNext.x); xOff = Math.cos(_local7) * _root.points[i].Radius; yOff = Math.sin(_local7) * _root.points[i].Radius; _local6 = linesIntersect(_root.points[i].posNext.x, _root.points[i].posNext.y, _root.points[i].posNext.x + xOff, _root.points[i].posNext.y + yOff, (_local3 - 1) * 32, _local4, _local3 * 32, _local5); if (_local6) { if (_local6 < _local8) { max_angle = _local7; _root.points[i].groundAngle = Math.atan2(_local5 - _local4, 32); _local8 = _local6; _local10 = _local3; _local9 = true; } } _local3++; } if (_local9) { if (altGroundHeight[i]) { altForce[i] = _root.points[i].velNext.y; } _local13 = _root.points[i].posNext.x; _local14 = _root.points[i].posNext.y; _root.points[i].posNext.x = _root.points[i].posNext.x - (Math.cos(max_angle) * (_root.points[i].Radius - _local8)); _root.points[i].posNext.y = _root.points[i].posNext.y - (Math.sin(max_angle) * (_root.points[i].Radius - _local8)); _root.points[i].velCorrection.x = _local13 - _root.points[i].posNext.x; _root.points[i].velCorrection.y = _local14 - _root.points[i].posNext.y; _root.points[i].grounded = true; } else { _root.points[i].HitAt = 0; _root.points[i].grounded = false; } } else { _local8 = 900; max_angle = 0; _local11 = 0; _local12 = Math.atan2(_root.points[i].posNext.y - _root.points[i].pos.y, _root.points[i].posNext.x - _root.points[i].pos.x); Tangle = -1; while (Tangle <= 4.14159265358979) { _local7 = (Tangle - halfPI) + _local12; xOff = Math.cos(_local7) * _root.points[i].Radius; yOff = Math.sin(_local7) * _root.points[i].Radius; _local3 = Math.floor(Math.min(_root.points[i].pos.x + xOff, _root.points[i].posNext.x + xOff) / 32); while (_local3 <= Math.ceil(Math.max(_root.points[i].pos.x + xOff, _root.points[i].posNext.x + xOff) / 32)) { if (altGroundHeight[i]) { _local5 = altGroundHeight[i]; _local4 = _local5; } else { _local4 = GroundHeight[_local3 - 1]; if (isNaN(_local4)) { _local4 = 0; } _local5 = GroundHeight[_local3]; if (isNaN(_local5)) { _local5 = 0; } } _local6 = linesIntersect(_root.points[i].pos.x + xOff, _root.points[i].pos.y + yOff, _root.points[i].posNext.x + xOff, _root.points[i].posNext.y + yOff, (_local3 - 1) * 32, _local4, _local3 * 32, _local5); if (_local6) { if (_local6 < _local8) { max_angle = _local7; _root.points[i].groundAngle = Math.atan2(_local5 - _local4, 32); _local8 = _local6; _local10 = _local3; _local9 = true; } } _local3++; } _local11++; if (_local11 > 20) { break; } Tangle = Tangle + 0.523598775598299; } if (_local9) { if (altGroundHeight[i]) { altForce[i] = _root.points[i].velNext.y; } _local13 = _root.points[i].pos.x - _root.points[i].posNext.x; _local14 = _root.points[i].pos.y - _root.points[i].posNext.y; _root.points[i].HitAt = _local8 / Math.sqrt((_local13 * _local13) + (_local14 * _local14)); _root.points[i].grounded = true; } else { _root.points[i].HitAt = 0; _root.points[i].grounded = false; } } return(_local9); }; checkRoofhit = function () { var _local2; var _local6; var _local9; var _local13; var _local14; var _local5; var _local3; var _local4; var _local7; var _local12; var _local8; var _local11; var _local16; var _local15; var _local10; _local10 = false; _local6 = _root.points[0].posNext.x + (Math.cos(_root.points[0].rotPosNext - halfPI) * 35); _local9 = _root.points[0].posNext.y + (Math.sin(_root.points[0].rotPosNext - halfPI) * 35); x2 = _root.points[0].pos.x + (Math.cos(_root.points[0].rotPosNext - halfPI) * 35); y2 = _root.points[0].pos.y + (Math.sin(_root.points[0].rotPosNext - halfPI) * 35); if (_root.points[0].grounded) { _root.points[0].grounded = false; _local8 = 10000; max_angle = 0; _local12 = 0; if (((Math.random() > 0.7) && (_root.upsideDown)) && (graphicsOptSet[4])) { createEfx(4, (_local6 + (Math.random() * 20)) - 32, _local9, (Math.random() * 4) - 2, (Math.random() * 4) - 4); } _local2 = Math.floor(Math.min(_local6 - 23, _local6 + 23) / 32); while (_local2 <= Math.ceil(Math.max(_local6 - 23, _local6 + 23) / 32)) { if (altGroundHeight[0]) { _local4 = altGroundHeight[0]; _local3 = _local4; } else { _local3 = GroundHeight[_local2 - 1]; if (isNaN(_local3)) { _local3 = 0; } _local4 = GroundHeight[_local2]; if (isNaN(_local4)) { _local4 = 0; } } _local7 = Math.atan2(_local4 - _local3, 32) + halfPI; xOff = Math.cos(_local7) * _root.points[0].Radius; yOff = Math.sin(_local7) * _root.points[0].Radius; _local5 = linesIntersect(_local6, _local9, _local6 + xOff, _local9 + yOff, (_local2 - 1) * 32, _local3, _local2 * 32, _local4); if (_local5) { if (_local5 < _local8) { max_angle = _local7; _root.points[0].groundAngle = Math.atan2(_local4 - _local3, 32); _local8 = _local5; _local11 = _local2; _local10 = true; } } _local7 = Math.atan2(_local3 - _local9, (_local2 * 32) - _local6); xOff = Math.cos(_local7) * _root.points[0].Radius; yOff = Math.sin(_local7) * _root.points[0].Radius; _local5 = linesIntersect(_local6, _local9, _local6 + xOff, _local9 + yOff, (_local2 - 1) * 32, _local3, _local2 * 32, _local4); if (_local5) { if (_local5 < _local8) { max_angle = _local7; _root.points[0].groundAngle = Math.atan2(_local4 - _local3, 32); _local8 = _local5; _local11 = _local2; _local10 = true; } } _local2++; } if (_local10) { _local13 = _root.points[0].posNext.x; _local14 = _root.points[0].posNext.y; _root.points[0].posNext.x = _root.points[0].posNext.x - (Math.cos(max_angle) * (_root.points[0].Radius - _local8)); _root.points[0].posNext.y = _root.points[0].posNext.y - (Math.sin(max_angle) * (_root.points[0].Radius - _local8)); _root.points[0].velCorrection.x = _local13 - _root.points[0].posNext.x; _root.points[0].velCorrection.y = _local14 - _root.points[0].posNext.y; _root.points[1].velCorrection.x = (_root.points[2].velCorrection.x = _root.points[0].velCorrection.x); _root.points[1].velCorrection.y = (_root.points[2].velCorrection.y = _root.points[0].velCorrection.y); _root.points[0].grounded = true; } if (_root.upsideDown && (RoofHitCounter == 0)) { RoofHitCounter = 90; } if (_root.upsideDown) { _root.points[0].grounded = true; } } else { _local8 = 900; max_angle = 0; _local12 = 0; _local15 = Math.atan2(_local9 - y2, _local6 - x2); Tangle = 0; while (Tangle <= Math.PI) { _local7 = (Tangle - halfPI) + _local15; xOff = Math.cos(_local7) * _root.points[0].Radius; yOff = Math.sin(_local7) * _root.points[0].Radius; _local2 = Math.floor(Math.min(x2 + xOff, _local6 + xOff) / 32); while (_local2 <= Math.ceil(Math.max(x2 + xOff, _local6 + xOff) / 32)) { if (altGroundHeight[0]) { _local4 = altGroundHeight[0]; _local3 = _local4; } else { _local3 = GroundHeight[_local2 - 1]; if (isNaN(_local3)) { _local3 = 0; } _local4 = GroundHeight[_local2]; if (isNaN(_local4)) { _local4 = 0; } } _local5 = linesIntersect(x2 + xOff, y2 + yOff, _local6 + xOff, _local9 + yOff, (_local2 - 1) * 32, _local3, _local2 * 32, _local4); if (_local5) { if (_local5 < _local8) { max_angle = _local7; _root.points[0].groundAngle = Math.atan2(_local4 - _local3, 32); _local8 = _local5; _local11 = _local2; _local10 = true; } } _local2++; } _local12++; if (_local12 > 20) { break; } Tangle = Tangle + (Math.PI/4); } if (_local10) { flashTheScreen = 40; _local2 = 0; while (_local2 < 10) { createEfx(1, _local6 + ((Math.random() * 20) - 10), _local9 + ((Math.random() * 8) - 6), (_root.points[0].velNext.x / 2) + ((Math.random() * 4) - 2), ((-_root.points[0].velNext.y) / 2) + ((Math.random() * 4) - 2)); _local2++; } _local13 = x2 - _local6; _local14 = y2 - _local9; _root.points[0].HitAt = _local8 / Math.sqrt((_local13 * _local13) + (_local14 * _local14)); _local5 = Math.sqrt((_root.points[0].vel.x * _root.points[0].vel.x) + (_root.points[0].vel.y * _root.points[0].vel.y)); if ((RoofHitCounter == 0) && (Math.abs(angleNearZero(_root.points[0].rotPos - _root.points[1].groundAngle)) > 2.5)) { if (_local5 > 12) { _root.playSFX("rollover"); } else if (_local5 > (3 + (Math.random() * 3))) { _root.playSFX("rollover", Math.min(100, 25 + (_local5 * 2))); } } _local13 = _root.points[0].posNext.x; _local14 = _root.points[0].posNext.y; _root.points[0].posNext.x = (_root.points[0].pos.x * (1 - _root.points[0].HitAt)) + (_root.points[0].posNext.x * _root.points[0].HitAt); _root.points[0].posNext.y = (_root.points[0].pos.y * (1 - _root.points[0].HitAt)) + (_root.points[0].posNext.y * _root.points[0].HitAt); _root.points[0].velCorrection.x = _local13 - _root.points[0].posNext.x; _root.points[0].velCorrection.y = _local14 - _root.points[0].posNext.y; _root.points[1].velCorrection.x = (_root.points[2].velCorrection.x = _root.points[0].velCorrection.x); _root.points[1].velCorrection.y = (_root.points[2].velCorrection.y = _root.points[0].velCorrection.y); _root.points[0].grounded = true; if (_root.upsideDown && (RoofHitCounter == 0)) { body.gotoAndStop(2); RoofHitCounter = 90; } } } return(_local10); }; checkForBonus = function () { truck_grounded = _root.points[1].grounded || (_root.points[2].grounded); if (last_truck_grounded && (!truck_grounded)) { start_rot = rotForBonus; startBonusTime = thisMS; startBonusX = _root.points[0].posNext.x; maxBonusY = 10000; } if ((!truck_grounded) && (!last_truck_grounded)) { if (_root.points[0].posNext.y < maxBonusY) { maxBonusY = _root.points[0].posNext.y; } } bonus = 0; if (((!last_truck_grounded) && (truck_grounded)) && (_root.points[0].posNext.x > lastStuntX)) { if ((_root.points[0].posNext.x - startBonusX) > 1600) { giveBonus("Extreme Distance", 500 + Math.round(((_root.points[0].posNext.x - startBonusX) - 1600) / 3)); bonus = 1; lastStuntX = _root.points[0].posNext.x + 50; } if ((_root.points[0].posNext.y - maxBonusY) > 800) { giveBonus("Extreme Air", 500 + Math.round((_root.points[0].posNext.y - maxBonusY) - 800)); bonus = 1; lastStuntX = _root.points[0].posNext.x + 50; } if ((startBonusTime - thisMS) > 5000) { giveBonus("Mega Hang Time", 500 + Math.round(((startBonusTime - thisMS) - 5000) / 25)); bonus = 1; lastStuntX = _root.points[0].posNext.x + 50; } if ((start_rot - rotForBonus) < -15.7) { giveBonus("Mega Front Flip", 4500); bonus = 1; lastStuntX = _root.points[0].posNext.x + 50; } else if ((start_rot - rotForBonus) > 15.7) { giveBonus("Mega Back Flip", 4500); bonus = 1; lastStuntX = _root.points[0].posNext.x + 50; } else if ((start_rot - rotForBonus) < -9.4) { giveBonus("2x Front Flip", 2500); bonus = 1; lastStuntX = _root.points[0].posNext.x + 50; } else if ((start_rot - rotForBonus) > 9.4) { giveBonus("2x Back Flip", 2500); bonus = 1; lastStuntX = _root.points[0].posNext.x + 50; } else if ((start_rot - rotForBonus) < -3.1) { giveBonus("Front Flip", 1000); bonus = 1; lastStuntX = _root.points[0].posNext.x + 50; } else if ((start_rot - rotForBonus) > 3) { giveBonus("Back Flip", 1000); bonus = 1; lastStuntX = _root.points[0].posNext.x + 50; } if ((_root.points[1].grounded && (_root.points[2].grounded)) && (bonus)) { giveBonus("Perfect Landing", 1500); } } last_truck_grounded = truck_grounded; if (bonusQue.length > 0) { bonusQueTimer--; if (bonusQueTimer <= 0) { thisBonus = bonusQue.pop(); giveBonus(thisBonus.bonusName, thisBonus.bonusPoints); bonusQueTimer = 15; } } }; linesIntersect = function (x1a, y1a, x2a, y2a, x1b, y1b, x2b, y2b, debug) { var _local6; var _local5; Aa = y2a - y1a; Ba = x1a - x2a; Ca = (Aa * x1a) + (Ba * y1a); Ab = y2b - y1b; Bb = x1b - x2b; Cb = (Ab * x1b) + (Bb * y1b); det = (Aa * Bb) - (Ab * Ba); if (det == 0) { return(0); } Tx = ((Bb * Ca) - (Ba * Cb)) / det; Ty = ((Aa * Cb) - (Ab * Ca)) / det; _local5 = Math.sqrt(((x1a - Tx) * (x1a - Tx)) + ((y1a - Ty) * (y1a - Ty))); _local6 = Math.sqrt(((x1a - x2a) * (x1a - x2a)) + ((y1a - y2a) * (y1a - y2a))); if (_local5 > _local6) { return(false); } if (!((((Math.min(x1b, x2b) <= Tx) && (Tx <= Math.max(x1b, x2b))) && (Math.min(y1b, y2b) <= Ty)) && (Ty <= Math.max(y1b, y2b)))) { return(false); } return(_local5); }; linesIntersect2 = function (x1a, y1a, x2a, y2a, x1b, y1b, x2b, y2b, debug) { d = Math.atan2(y2a - y1a, x2a - x1a); var _local14; var _local15; var _local8 = y2a - y1a; var _local11 = x1a - x2a; var _local17 = (_local8 * x1a) + (_local11 * y1a); var _local7 = y2b - y1b; var _local10 = x1b - x2b; var _local16 = (_local7 * x1b) + (_local10 * y1b); var _local9 = (_local8 * _local10) - (_local7 * _local11); if (_local9 == 0) { return(false); } var _local2 = ((_local10 * _local17) - (_local11 * _local16)) / _local9; var _local1 = ((_local8 * _local16) - (_local7 * _local17)) / _local9; _local15 = Math.sqrt(((x1a - _local2) * (x1a - _local2)) + ((y1a - _local1) * (y1a - _local1))); _local14 = Math.sqrt(((x1a - x2a) * (x1a - x2a)) + ((y1a - y2a) * (y1a - y2a))); if (_local15 > _local14) { return(false); } if (Math.sqrt(((x2a - _local2) * (x2a - _local2)) + ((y2a - _local1) * (y2a - _local1))) > _local14) { return(false); } if (!((((Math.min(x1b, x2b) <= _local2) && (_local2 <= Math.max(x1b, x2b))) && (Math.min(y1b, y2b) <= _local1)) && (_local1 <= Math.max(y1b, y2b)))) { return(false); } return(_local15); }; underGround = function () { x = _root.points[0].posNext.x + (Math.cos(_root.points[0].rotPosNext - halfPI) * 62); y = _root.points[0].posNext.y + (Math.sin(_root.points[0].rotPosNext - halfPI) * 62); f = (x / 32) - Math.floor(x / 32); thisY = (GroundHeight[Math.floor(x / 32)] * (1 - f)) + (GroundHeight[Math.floor(x / 32) + 1] * f); if (y > thisY) { return(true); } }; getRotDist = function (A, B) { if (A < 0) { A = A + doublePI; } if (B < 0) { B = B + doublePI; } A = A % doublePI; B = B % doublePI; d1 = A - B; d2 = A - (B + doublePI); d3 = (A + doublePI) - B; if ((Math.abs(d1) < Math.abs(d2)) && (Math.abs(d1) < Math.abs(d3))) { return(d1); } if (Math.abs(d2) < Math.abs(d3)) { return(d2); } return(d3); }; avgAngle = function (A, B) { if (A < 0) { A = A + doublePI; } if (B < 0) { B = B + doublePI; } A = A % doublePI; B = B % doublePI; if ((A > Math.PI) && (B < Math.PI)) { B = B + doublePI; } else if ((B > Math.PI) && (A < Math.PI)) { A = A + doublePI; } return(((A + B) / 2) % doublePI); }; debugLine = function (x1, y1, x2, y2, color, alpha) { if (!alpha) { alpha = 100; } debug_line.lineStyle(1, color, 100, alpha); debug_line.moveTo(x1 - scroll_x, y1 - scroll_y); debug_line.lineTo(x2 - scroll_x, y2 - scroll_y); }; debugLineNoScroll = function (x1, y1, x2, y2, color, alpha) { if (!alpha) { alpha = 100; } debug_line.lineStyle(1, color, 100, alpha); debug_line.moveTo(x1, y1); debug_line.lineTo(x2, y2); }; _root._quality = graphicsQuality[((_global.graphicsOptSet[0] ? 1 : 0) * 2) + (_global.graphicsOptSet[2] ? 1 : 0)]; avgY = 0; lsx = 0; lsy = 0; LevelEnd._visible = false; normalMessageMaxDown = 0; objects_in_truck_ac = 0; fadeLayer.beginFill(0); fadeLayer.moveTo(0, 0); fadeLayer.lineTo(480, 0); fadeLayer.lineTo(480, 384); fadeLayer.lineTo(0, 384); fadeLayer.endFill(); _fglv = new LoadVars(); _fglv.gid = 276; _fglv.url = _root._url; _fglv.sendAndLoad("", _fglv, "POST"); delete _fglv; var debug = true; var gameID = 303; var gameName = "bigtruckadventures3"; stop(); fscommand ("showmenu", "false"); prel.onEnterFrame = function () { prel.procent.text = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); prel.gotoAndStop(prel.procent.text); if (Number(prel.procent.text) > 99) { play(); delete this.onEnterFrame; } }; _global.ipb_get_gname = function () { var _local4 = _root._url; var _local5 = ""; var _local3 = ""; var _local6 = _local4.lastIndexOf("\\") + 1; if ((_local6 == -1) || (_local6 == 0)) { _local6 = _local4.lastIndexOf("/") + 1; } var _local2 = _local6; var _local7 = String(_local4).length; while (_local2 < String(_local4).length) { _local3 = _local4.charAt(_local2); if (_local3 == ".") { break; } _local5 = _local5 + _local3; _local2++; } return(_local5); }; ipb_gname = _global.ipb_get_gname(); xx = new LoadVars(); xx.onLoad = function (success) { if (success) { _global.ipb_scoreVar = this.scoreVar; } }; fname = ((("arcade/gamedata/" + ipb_gname) + "/") + ipb_gname) + ".txt"; xx.load(fname);
Frame 2
stop();
Frame 3
if (!okToPlay) { gotoAndStop (2); }
Frame 4
fadeTitle = 101; startGameBut.onRelease = function () { fadeTitle = 100; }; instructionsBut.onRelease = function () { gotoAndPlay ("Instructions"); }; highscoresBut.onRelease = function () { gotoAndPlay ("HighScores"); }; optionsBut.onRelease = function () { gotoAndPlay ("Options"); }; creditsBut.onRelease = function () { getURL ("http://www.freegamesforyourwebsite.com/?" + _root.gameName, "_blank"); }; if (!titleSong) { } if (titleSong.position == 0) { titleSong.start(0, 999); } this.onEnterFrame = function () { if (fadeTitle < 101) { fadeTitle = fadeTitle - 5; titleSong.setVolume(fadeTitle); fade._alpha = 100 - fadeTitle; if (fadeTitle == 0) { titleSong.stop(); playSFX(10); _root.startEngine(); gotoAndPlay ("gameMain"); } } else if (fade._alpha > 0) { fade._alpha = fade._alpha - 5; } }; gotoAndStop (4);
Instance of Symbol 289 MovieClip in Frame 4
on (release) { getURL ("http://www.freeonlinegames.com/?" + _root.gameName, "_blank"); }
Frame 5
continueBut.onRelease = function () { gotoAndPlay (4); }; gotoAndStop (5);
Frame 6
setOptBut.onRelease = function () { gotoAndPlay (4); }; gotoAndStop (6);
Frame 7
continueBut.onRelease = function () { gotoAndPlay (4); }; fogLink.onRelease = function () { getURL ("http://www.freeonlinegames.com", "_BLANK"); }; jmLink.onRelease = function () { getURL ("http://www.simplesolutionweb.com/joshmerritt", "_BLANK"); }; gotoAndStop (7);
Frame 8
continueBut.onRelease = function () { gotoAndPlay ("MenuScreen"); }; gotoAndStop (8);
Instance of Symbol 356 MovieClip [TMP6pbk6uzm9i] "highScoreView" in Frame 8
//component parameters onClipEvent (construct) { gameID = 303; }
Frame 9
function playSFX(num, vol, posX, ignorePTF) { if (playedSFXThisFrame && (!ignorePTF)) { return(undefined); } playedSFXThisFrame = true; if ((vol != 0) && (!vol)) { vol = 100; } if (posX) { v1 = Math.max(0, (400 - Math.abs(posX - (points[0].pos.x - 100))) / 4) * (vol / 100); v2 = Math.max(0, (400 - Math.abs(posX - (points[0].pos.x + 100))) / 4) * (vol / 100); } else { v1 = (v2 = vol); } _root["sfxSound" + num].setTransform({ll:v1, lr:v1, rr:v2, rl:v2}); _root["sfxSound" + num].start(); } function getGroundHeight(x, objNum) { if (altGroundHeight[objNum]) { return(altGroundHeight[objNum]); } if (Math.floor(x / 32) < 0) { return(0); } if (Math.floor(x / 32) >= lvlWidth) { return(0); } gh1 = GroundHeight[Math.floor(x / 32)]; gh2 = GroundHeight[Math.floor(x / 32) + 1]; v = x - (Math.floor(x / 32) * 32); if (isNaN(gh1) || (isNaN(gh2))) { return(GroundHeight[0]); } return(((gh1 * (32 - v)) + (gh2 * v)) / 32); } function getGroundHeight2(x) { if (Math.floor(x / 32) < 0) { return(0); } if (Math.floor(x / 32) >= lvlWidth) { return(0); } gh1 = GroundHeight2[Math.floor(x / 32)]; gh2 = GroundHeight2[Math.floor(x / 32) + 1]; v = x - (Math.floor(x / 32) * 32); if (isNaN(gh1) || (isNaN(gh2))) { return(GroundHeight2[0]); } return(((gh1 * (32 - v)) + (gh2 * v)) / 32); } function createEfx(n, x, y, vx, vy, xtra) { curEfx++; curEfx = curEfx % maxEfx; efxLayer["Efx" + curEfx].setEfx(n); efxLayer["Efx" + curEfx].cur_x = x; efxLayer["Efx" + curEfx].cur_y = y; efxLayer["Efx" + curEfx]._xscale = (efxLayer["Efx" + curEfx]._yscale = 100); if (vx || (vy)) { efxLayer["Efx" + curEfx].vel_x = vx; efxLayer["Efx" + curEfx].vel_y = vy; } else { efxLayer["Efx" + curEfx].vel_x = 0; efxLayer["Efx" + curEfx].vel_y = 0; } efxLayer["Efx" + curEfx].xtra = xtra; } function giveBonus(bonusName, bonusPoints) { if ((thisMS - lastBonusTS) < 500) { bonusQue.push({bonusName:bonusName, bonusPoints:bonusPoints}); bonusQueTimer = 15; } else { level_score = Math.max(0, level_score + bonusPoints); if (bonusPoints > 0) { _root.playSFX("bonus"); createEfx(2, Stage.width / 2, Stage.height / 4, 0, -4, (bonusName + " ") + bonusPoints); } else { _root.playSFX("fail"); createEfx(3, Stage.width / 2, Stage.height / 4, 0, -4, (bonusName + " ") + bonusPoints); } } lastBonusTS = thisMS; flashTheScreen = 40; } function updateScroll() { if (edit_enabled) { return(undefined); } give = Stage.width / 6; ScrollOffX = ScrollOffX - ((ScrollOffX - (points[0].vel.x * 7)) / 32); ScrollOffY = ScrollOffY - ((ScrollOffY - (points[0].vel.y * 5)) / 32); screen_center_x = Stage.width / 2; screen_center_y = (Stage.height / 2) + 40; scroll_x = (((points[1].pos.x + points[2].pos.x) / 2) - screen_center_x) + ScrollOffX; scroll_y = (((points[1].pos.y + points[2].pos.y) / 2) - screen_center_y) + ScrollOffY; lsx = scroll_x; lsy = scroll_y; } function newLevel(lvlWidth) { var _local3 = new Array(lvlWidth); var _local2 = new Array(lvlWidth); var _local4 = new Array(lvlWidth); i = 1; while (i <= lvlWidth) { _local3[i] = 1000; _local2[i] = 1; if (Math.random() > 0.2) { SurfaceTiles[i] = 1; } i++; } i = 0; while (i <= 2) { points[i].velNext.x = (points[i].vel.x = 0); points[i].velNext.y = (points[i].vel.y = 0); i++; } points[0].rotVel = (points[0].rotVelNext = 0); } function loadLevel(levelNumber) { if (!levelLoaded) { levelLoaded = true; levelNumber--; lvlWidth = truckLevels[levelNumber].lvlWidth; objX = truckLevels[levelNumber].objX.split(","); objY = truckLevels[levelNumber].objY.split(","); objType = truckLevels[levelNumber].objType.split(","); newLevel(lvlWidth); lgh = 0; avgY = 0; i = 0; while (i <= lvlWidth) { GroundType[i] = (truckLevels[levelNumber].GroundType.charCodeAt(i) % 255) - 65; GroundHeight[i] = convMD(truckLevels[levelNumber].GroundHeight.substring(i * 3, (i * 3) + 3)); avgY = avgY + GroundHeight[i]; i++; } if (objType[0] != 0) { var _local6 = [50, 0, 100]; objX = _local6.concat(objX); _local6 = [GroundHeight[0], 0, GroundHeight[0]]; objY = _local6.concat(objY); _local6 = [0, 0, 2]; objType = _local6.concat(objType); } i = 0; while (i < objX.length) { objX[i] = Number(objX[i]); objY[i] = Number(objY[i]); objType[i] = Number(objType[i]); initObj(i, objType[i]); i++; } GT2Height = 0; i = 0; while (i <= lvlWidth) { SurfaceRot[i] = Math.atan2(GroundHeight[i + 1] - GroundHeight[i], 32) * 57.2957795; n = Math.floor((Math.sqrt(1024 + ((GroundHeight[i + 1] - GroundHeight[i]) * (GroundHeight[i + 1] - GroundHeight[i]))) - 32) / 2) + 1; SurfaceTile[i] = ((GroundType[i] * 5) + 1) + Math.floor(Math.random() * 5); lgh = GroundHeight[i + 1]; if (((GroundType[i] == 3) && (GroundType[i - 1] != 3)) || ((GroundType[i] == 2) && (GroundType[i - 1] != 2))) { GT2Height = GroundHeight[i]; } if ((GroundType[i] == 3) || (GroundType[i] == 2)) { if ((GroundType[i] == 3) && ((GroundHeight[i] - GT2Height) < 32)) { SurfaceTile[i] = 31 + Math.floor(Math.random() * 5); } GroundHeight2[i] = GT2Height; if (GroundHeight[i] < GT2Height) { GroundHeight[i] = GT2Height; } } else if (GroundType[i] == 2) { GroundHeight2[i] = GT2Height; } else { GroundHeight2[i] = GroundHeight[i]; } i++; } avgY = avgY / lvlWidth; } intObjDat = truckLevels[levelNumber].intObjDat.split(","); i = 0; while (i < intObjDat.length) { t = intObjDat[i].split(";"); intObj.push({type:Number(t[2]), x:Number(t[0]), y:Number(t[1])}); i++; } moveTruckTo(objX[0]); lastStuntX = (startBonusX = objX[0] + 50); lastStuntX = 0; game_running = true; GameState = 2; GoText._alpha = 100; _root.points[0].rotPos = (_root.points[0].rotPosNext = (rotForBonus = (start_rot = 0))); rightNow = new Date(); startBonusTime = rightNow.getTime() + 3000; maxBonusY = 10000; levelScoreAtBeginning = level_score; fadeInTheScreen = 300; _root.points[0].grounded = false; body.gotoAndStop(1); saveLevel("truck3"); } function updateObjects() { i = 1; while (i < objX.length) { objects["obj" + i]._x = objX[i] - scroll_x; objects["obj" + i]._y = objY[i] - scroll_y; i++; } } function initObj(objNum, objType) { if (objType > 1) { objects.obj1.duplicateMovieClip("obj" + objNum, objNum + 2); } if (objType > 0) { objects["obj" + objNum].gotoAndStop(objType); } } function convMD(s) { return(((((s.charCodeAt(0) & 255) - 48) * 4096) + (((s.charCodeAt(1) & 255) - 48) * 64)) + ((s.charCodeAt(2) & 255) - 48)); } function formatMinSec(s) { sec = s % 60; min = (s - sec) / 60; if (String(sec).length == 1) { return((min + ":0") + sec); } return((min + ":") + sec); } function showNormalMessage(m, pauseIt, lostLife) { engineSpeed = 0; engineLoad = 0; if (Math.random() > 0.85) { m = m + ("\nTIP: " + tips[Math.floor(Math.random() * tips.length)]); } m2 = m.split(newline); normalMessage.messageCPName.text = m2.shift(); normalMessage.messageText.text = m2.join(newline); normalMessage._visible = true; showNormalMessagefadeCnt = 100; if (pauseIt) { pauseUntilSpaceBar = true; normalMessage.messageText.text = normalMessage.messageText.text + " Press SPACE BAR to continue"; normalMessage.messageText._y = 160 - normalMessage.messageText.textHeight; normalMessage.messageCPName._y = 90 - normalMessage.messageText.textHeight; normalMessageMaxDown = (normalMessage.messageText.textHeight - 110) + ((normalMessage.messageCPName.text != "") ? 50 : 0); } if (lostLife) { _root.playSFX("startover"); lostLifeSet = true; initCheckPoint(99); } } function moveTruckTo(x) { diffX = x - points[0].pos.x; diffY = (getGroundHeight(x) - 32) - points[0].pos.y; i = 0; while (i <= 2) { with (points[i]) { pos.x = pos.x + diffX; pos.y = pos.y + diffY; if (i == 1) { pos.x = points[0].pos.x - tireSpacing; pos.y = points[0].pos.y; } else if (i == 2) { pos.x = points[0].pos.x + tireSpacing; pos.y = points[0].pos.y; } posNext.x = pos.x; posNext.y = pos.y; velNext.x = (vel.x = (velNext.y = (vel.y = 0))); accNext.x = (acc.x = (accNext.y = (acc.y = 0))); } i++; } last_truck_grounded = truck_grounded; if (diffX < -100) { i = 0; while (i <= maxIntObj) { intObjVis["obj" + i].stat = 1; intObjVis["obj" + i]._visible = false; i++; } curIntObj = 0; maxIntObj = 0; i = 0; while (i < intObj.length) { if ((x - 200) > intObj[i].x) { curIntObj = i; } i++; } } } lastStuntX = 0; scroll_x = 0; scroll_y = 800; GameState = 0; boostCharge = 0; boostRelease = 0; boostDownLast = false; score = 0; ticker = 0; level_time = 0; level_score = 0; start_score = 0; start_coins = 0; gameEndType = 1; last_truck_grounded = false; truck_grounded = false; lastBonusTS = 0; curCheckpoint = 2; lostLifeSet = false; pauseForInfo = false; pauseUntilEnterKey = false; showNormalMessagefadeCnt = 0; game_running = false; curLevel = 1; WaitFor = 0; Invincible = 0; Lives = 5; RoofHitCounter = 0; upsideDown = false; rollOverMessage._visible = false; if (!layerINIT) { layerINIT = true; createEmptyMovieClip("phTruckbody", 403); body.swapDepths(403); createEmptyMovieClip("phShock1", 404); shock1.swapDepths(404); createEmptyMovieClip("phShock2", 405); shock2.swapDepths(405); createEmptyMovieClip("phTruckTire1", 406); tire1.swapDepths(406); createEmptyMovieClip("phTruckTire2", 407); tire2.swapDepths(407); i = 1; while (i <= maxEfx) { efxLayer.Efx0.duplicateMovieClip("Efx" + i, i + 410); i++; } createEmptyMovieClip("phGround", 449); ground2.swapDepths(449); createEmptyMovieClip("phobjects", 450); objects.swapDepths(450); createEmptyMovieClip("phnormalMessage", 451); normalMessage.swapDepths(451); createEmptyMovieClip("phcheckPointScore", 452); checkPointScore.swapDepths(452); createEmptyMovieClip("phfadeLayer", 454); fadeLayer.swapDepths(454); createEmptyMovieClip("phstatusArea", 455); statusArea.swapDepths(455); createEmptyMovieClip("debug_line", 1000); i = 0; while (i < soundEfx.length) { sfxName = soundEfx[i].substring(9, soundEfx[i].length - 4); _root["sfxSound" + sfxName] = new Sound(_root.createEmptyMovieClip("sfx" + i, i + 1002)); _root["sfxSound" + sfxName].attachSound(soundEfx[i]); i++; } } playedSFXThisFrame = false; GroundColors = [10053120, 16776960, 10066176, 26367, 16711680]; bridgeNear = false; bridgeStart = 0; BridgeVel = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; inGroundType = -1; ground2StartX = 0; ground2StartY = 0; inWaterLast = 0; this.onEnterFrame = function () { objects_in_truck_ac = objects_in_truck; objects_in_truck = 0; switch (GameState) { case 0 : loadLevel(curLevel); GameState = 2; LevelEnd._visible = false; GoText._alpha = 0; statusArea.LivesDisplay.text = "x" + Lives; RoofHitCounter = 0; rollOverMessage._visible = false; initCheckPoint(-1); statusArea.controls._visible = true; intObjVis.obj0.stat = 1; break; case 2 : playedSFXThisFrame = false; if (points[0].pos.x > objX[curCheckpoint]) { moveTruckTo(points[0].pos.x); lastStuntX = (startBonusX = points[0].pos.x + 50); killEngine(); if (curCheckpoint > 3) { _root.playSFX("checkpoint"); } initCheckPoint(curCheckpoint - 2); curCheckpoint++; _root.lostLifeSet = false; } if (fadeInTheScreen > 0) { fadeInTheScreen = fadeInTheScreen - 5; fadeLayer.clear(); if (fadeInTheScreen > 0) { fv = 255 - Math.min(255, fadeInTheScreen); fadeLayer.beginFill(((fv * 65536) + (fv * 256)) + fv, 100); fadeLayer.moveTo(0, 0); fadeLayer.lineTo(480, 0); fadeLayer.lineTo(480, 384); fadeLayer.lineTo(0, 384); fadeLayer.endFill(); fadeLayer._visible = true; } else { fadeLayer.beginFill(0); fadeLayer.moveTo(0, 0); fadeLayer.lineTo(480, 0); fadeLayer.lineTo(480, 384); fadeLayer.lineTo(0, 384); fadeLayer.endFill(); fadeLayer._visible = false; } } if (pauseUntilSpaceBar || (pauseForInfo)) { if (!pauseForInfo) { normalMessage._y = normalMessage._y + ((normalMessageMaxDown - normalMessage._y) / 5); normalMessage._visible = true; } if (Key.isDown(32) && (!pauseForInfo)) { if (curCheckpoint > 12) { killEngine(); GameState = 6; _global.yourScore = level_score; gotoAndPlay ("SubmitScoreFR"); } else if (lostLifeSet) { Lives--; if (Lives < 0) { killEngine(); _root.playSFX("lose"); GameState = 6; _global.yourScore = level_score; gotoAndStop ("GameOverFR"); } statusArea.LivesDisplay.text = "x" + Lives; body.gotoAndStop(1); moveTruckTo(objX[curCheckpoint - 1]); initCheckPoint(curCheckpoint - 3); } else { _root.playSFX("start-game"); _root.startEngine(); } boostCharge = 0; pauseUntilSpaceBar = false; } } else { if ((showNormalMessagefadeCnt > 0) && (fadeInTheScreen > 0)) { normalMessage._visible = true; } else if (showNormalMessagefadeCnt > 0) { normalMessage._visible = true; normalMessage._y = (-138 + (showNormalMessagefadeCnt * 1.38)) + normalMessageMaxDown; showNormalMessagefadeCnt = showNormalMessagefadeCnt - 5; } else { normalMessage._visible = false; normalMessage._y = -138; } if (GoText._alpha > 0) { GoText._alpha = GoText._alpha - 5; } if (edit_enabled) { edit_onEnterFrame(); } if (!game_running) { return(undefined); } if (((ticker % 30) == 29) && (level_time > 0)) { level_time = level_time - 1; if (level_time <= 10) { _root.playSFX("timelow"); } } ticker++; if ((level_time == 0) && (curCheckpoint > 2)) { showNormalMessage("You have run out of time.\nStart over from the last checkpoint.", true, true); } brakes = 0; sDownLast = Key.isDown(83); if (Key.isDown(39)) { control_rot = 0.022; bed_rot = 0.2; } else if (Key.isDown(37)) { control_rot = -0.022; bed_rot = -0.2; } else { control_rot = 0; bed_rot = 0; } if (Key.isDown(38)) { lr = 1; statusArea.controls._visible = false; } else if (Key.isDown(40)) { lr = -1; } else { lr = 0; } if (Key.isDown(90)) { if (Math.abs(lr)) { braking = 1; lr = lr * 0.5; } else { braking = 0.5; } } else { braking = 1; } if ((Key.isDown(16) && (!boostDownLast)) && (truck_grounded)) { boostDownLast = true; boostRelease = boostCharge; boostCharge = 0; } else if (!Key.isDown(16)) { boostDownLast = false; } if (!(edit_enabled && (mouseIsDown))) { truckPhysics(1); } tot_bed_rot_vel = rotVel + bed_rot_vel; updateObjects(); updateScroll(); if ((points[0].pos.x + 800) > intObj[curIntObj].x) { addIntObj(curIntObj); curIntObj++; } i = 0; while (i <= maxIntObj) { if (intObjVis["obj" + i].stat == 2) { n = intObjVis["obj" + i].objNum; if (intObj[n].x < (scroll_x - 500)) { intObjVis["obj" + i].stat = 1; intObjVis["obj" + i]._visible = false; } if ((i > 0) && (intObjVis["obj" + (i - 1)].stat == 1)) { intObjVis["obj" + (i - 1)].stat = 2; intObjVis["obj" + (i - 1)].objNum = n; intObjVis["obj" + (i - 1)]._visible = true; intObjVis["obj" + i(i - 1)].gotoAndStop(intObj[n].type + 1); intObjVis["obj" + (i - 1)].stat = 1; intObjVis["obj" + (i - 1)]._visible = false; } intObjVis["obj" + i]._x = intObj[n].x - scroll_x; intObjVis["obj" + i]._y = intObj[n].y - scroll_y; } i++; } if ((intObjVis["obj" + (maxIntObj - 1)].stat == 1) && ((maxIntObj - 1) != 0)) { intObjVis["obj" + (maxIntObj - 1)].unloadMovie(); maxIntObj--; } if ((GroundType[Math.floor(points[0].pos.x / 32)] == 4) && (!bridgeNear)) { bridgeNear = true; bridgeStart = Math.floor(points[0].pos.x / 32); } if (bridgeNear) { i = bridgeStart; while (GroundType[i] == 4) { BridgeVel[i - bridgeStart] = BridgeVel[i - bridgeStart] - (((GroundHeight[i] - ((GroundHeight[i - 1] + GroundHeight[i + 1]) / 2)) * 0.7) - 0.05); GroundHeight[i] = GroundHeight[i] + BridgeVel[i - bridgeStart]; BridgeVel[i - bridgeStart] = BridgeVel[i - bridgeStart] * 0.6; i++; } if (Math.floor(points[0].pos.x / 32) > (i + 20)) { bridgeNear = false; } } specialFound = false; ground2._y = -(scroll_y / 1.008); ground2.specialBG2.clear(); firstSpecialTile = 999999999 /* 0x3B9AC9FF */; i = 0; while (i < (Math.floor(Stage.width / 32) + 4)) { if ((ground2["surface" + i].xoff - scroll_x) < -64) { ground2["surface" + i].xoff = ground2["surface" + i].xoff + ((Math.floor(Stage.width / 32) + 3) * 32); ground2["surface" + i].tileUpdated = true; } if ((ground2["surface" + i].xoff - scroll_x) > ((Math.floor(Stage.width / 32) + 2) * 32)) { ground2["surface" + i].xoff = ground2["surface" + i].xoff - ((Math.floor(Stage.width / 32) + 3) * 32); ground2["surface" + i].tileUpdated = true; } tileNum = Math.floor(ground2["surface" + i].xoff / 32); if (ground2["surface" + i].tileUpdated || (GroundType[tileNum] == 4)) { ground2["surface" + i].tileUpdated = false; x = (i * 32) - (scroll_x % 32); last_y = y; y = getGroundHeight(ground2["surface" + i].xoff); nextY = getGroundHeight(ground2["surface" + i].xoff + 32) - y; n = Math.floor(ground2["surface" + i].xoff / 32); ground2["surface" + i]._y = y; if (_global.graphicsOptSet[4]) { ground2["surface" + i].tile._visible = true; ground2["surface" + i].tile._rotation = Math.atan2(nextY, 32) * 57.2957795; ground2["surface" + i].tile.gotoAndStop(SurfaceTile[n - 1]); } else { ground2["surface" + i].tile._visible = false; } bgDraw = ground2["surface" + i].bgDraw; bgDraw.clear(); if (GroundType[tileNum] != 4) { bgDraw.beginFill(10123594); bgDraw.moveTo(0, 0); bgDraw.lineTo(33, nextY); bgDraw.lineTo(33, 500); bgDraw.lineTo(-1, 500); bgDraw.endFill(); } if (_global.graphicsOptSet[4] && ((GroundType[tileNum] == 2) || (GroundType[tileNum] == 3))) { ground2["surface" + i].tile2._visible = true; thisY = getGroundHeight2(ground2["surface" + i].xoff) - y; nextY2 = getGroundHeight2(ground2["surface" + i].xoff + 32) - y; ground2["surface" + i].tile2._rotation = Math.atan2(nextY2 - thisY, 32) * 57.2957795; ground2["surface" + i].tile2._y = thisY; if (SurfaceTile[n - 1] > 30) { ground2["surface" + i].tile2.gotoAndStop(SurfaceTile[n - 1] + 20); } else { ground2["surface" + i].tile2.gotoAndStop(SurfaceTile[n - 1] + 35); } } else { ground2["surface" + i].tile2._visible = false; } } ground2["surface" + i]._x = ground2["surface" + i].xoff - scroll_x; if (((GroundType[tileNum] == 2) || (GroundType[tileNum] == 3)) && (tileNum < firstSpecialTile)) { firstSpecialTile = tileNum; var _local3 = ground2["surface" + i]._x; var _local4 = ground2["surface" + i].xoff; } if ((GroundType[tileNum + 1] == 4) && (GroundType[tileNum] != 4)) { ground2.specialBG.gotoAndStop(2); ground2.specialBG._x = ground2["surface" + i]._x + 32; ground2.specialBG._y = ground2["surface" + i]._y; specialFound = true; } else if ((GroundType[tileNum - 1] == 4) && (GroundType[tileNum] != 4)) { ground2.specialBG.gotoAndStop(3); ground2.specialBG._x = ground2["surface" + i]._x + 32; ground2.specialBG._y = ground2["surface" + i]._y; specialFound = true; } i++; } if (firstSpecialTile < 999999999) { switch (GroundType[firstSpecialTile]) { case 2 : bgDraw = ground2.specialBG2; j = firstSpecialTile + 1; bgDraw.beginFill(13353598, 100); bgDraw.moveTo(_local3, GroundHeight2[j - 1]); bgDraw.lineTo(_local3, GroundHeight[j - 1]); while ((j < (firstSpecialTile + 18)) && (GroundType[j + 1] == 2)) { bgDraw.lineTo(_local3 + ((j - firstSpecialTile) * 32), GroundHeight[j]); j++; } bgDraw.lineTo(_local3 + (((j - firstSpecialTile) - 1) * 32), GroundHeight2[j]); bgDraw.endFill(); break; case 3 : bgDraw = ground2.specialBG2; j = firstSpecialTile + 1; bgDraw.beginFill(3381759, 75); bgDraw.moveTo(_local3, GroundHeight2[j - 1]); bgDraw.lineTo(_local3, GroundHeight[j - 1]); while ((j < (firstSpecialTile + 18)) && (GroundType[j + 1] == 3)) { bgDraw.lineTo(_local3 + ((j - firstSpecialTile) * 32), GroundHeight[j]); j++; } bgDraw.lineTo(_local3 + (((j - firstSpecialTile) - 1) * 32), GroundHeight2[j]); bgDraw.endFill(); } } if (!specialFound) { ground2.specialBG.gotoAndStop(1); } body_bg._x = (body._x = points[0].pos.x - scroll_x); body_bg._y = (body._y = points[0].pos.y - scroll_y); tire1._x = points[2].pos.x - scroll_x; tire1._y = points[2].pos.y - scroll_y; thisRot = Math.max(_root.points[1].tireRot, _root.points[2].tireRot); tire1._rotation = (tire2._rotation = tire2._rotation + thisRot); tire1.gotoAndStop(Math.floor(Math.abs(thisRot / 11.25)) + 1); tire2.gotoAndStop(Math.floor(Math.abs(thisRot / 11.25)) + 1); tire2._x = points[1].pos.x - scroll_x; tire2._y = points[1].pos.y - scroll_y; shock1._x = (points[0].pos.x - scroll_x) + (Math.cos(shock1R + points[0].rotPos) * shockD); shock1._y = (points[0].pos.y - scroll_y) + (Math.sin(shock1R + points[0].rotPos) * shockD); xd = shock1._x - (points[1].pos.x - scroll_x); yd = shock1._y - (points[1].pos.y - scroll_y); shock1._rotation = points[0].rotPos * 57.296; shock1.inner._height = Math.sqrt((xd * xd) + (yd * yd)); shock2._x = (points[0].pos.x - scroll_x) + (Math.cos(shock2R + points[0].rotPos) * shockD); shock2._y = (points[0].pos.y - scroll_y) + (Math.sin(shock2R + points[0].rotPos) * shockD); xd = shock2._x - (points[2].pos.x - scroll_x); yd = shock2._y - (points[2].pos.y - scroll_y); shock2._rotation = points[0].rotPos * 57.296; shock2.inner._height = Math.sqrt((xd * xd) + (yd * yd)); shocks.clear(); i = 1; while (i <= 2) { shocks.lineStyle(4, 3355443, 100); shocks.moveTo(points[0].pos.x - scroll_x, points[0].pos.y - scroll_y); shocks.lineTo(points[i].pos.x - scroll_x, points[i].pos.y - scroll_y); i++; } statusArea.Time.text = formatMinSec(level_time); statusArea.Score.text = level_score; statusArea.CoinsDisp.text = level_coins; statusArea.boostBar.BoostBarGRPHX._width = boostCharge * 10; statusArea.boostBar.boostLabel._visible = boostCharge == 10; } break; case 3 : LevelEnd.pressUpToCont._visible = false; LevelEnd._visible = true; LevelEnd.TimeBonus.text = "Time Bonus: " + timeBonus; statusArea.Score.text = level_score; WaitFor = 120; GameState++; break; case 4 : WaitFor--; if (WaitFor == 0) { LevelEnd.pressUpToCont._visible = true; } if ((WaitFor <= 0) || ((WaitFor <= 60) && (Key.isDown(38)))) { GameState++; } break; case 5 : curLevel++; GameState = 0; level_time = 0; game_running = false; if (curLevel != 11) { break; } gameEndType = 1; gotoAndStop (12); } }; initCheckPoint = function (n) { body.gotoAndStop(1); RoofHitCounter = 0; _root.upsideDown = 0; _root.points[0].grounded = false; if (n == 99) { level_score = start_score; level_coins = start_coins; } else { start_score = level_score; start_coins = level_coins; } if ((n >= 0) && (n != 99)) { if (!_root.lostLifeSet) { if (n >= 1) { showCheckPointScore(n - 1, level_time); } else { showNormalMessage(_root.checkPointName[n], true); } } level_time = _root.checkPointTime[n]; _root.lostLifeSet = false; } }; showCheckPointScore = function (checkPoint, level_time) { _root.pauseForInfo = true; _root.checkPointScore._visible = true; _root.checkPointScore.checkPoint = checkPoint; _root.checkPointScore.level_time = level_time; _root.checkPointScore.addCounter = 100; _root.checkPointScore.scoreStart = _root.level_score; }; gotoAndStop (9);
Frame 10
mcSubmitScore.Score = _global.yourScore; yourScore.text = _global.yourScore; unloadThese = ["ground2", "cargo1", "cargo2", "cargo3", "cargo4", "cargo5", "cargo6", "cargo7", "body_bg", "tire1", "tire2", "wheelShine1", "wheelShine2", "shock1", "shock2", "body", "objects", "normalMessage", "checkPointScore", "statusArea"]; i = 0; while (i < unloadThese.length) { this[unloadThese[i]].unloadMovie(); i++; } continueBut.onRelease = function () { gotoAndPlay ("MenuScreen"); }; gotoAndStop (10);
Instance of ? "mcSubmitScore" in Frame 10
//component parameters onClipEvent (construct) { btnMC = "submitScore"; gameID = 303; }
Frame 11
mcSubmitScore.Score = _global.yourScore; yourScore.text = _global.yourScore; unloadThese = ["ground2", "cargo1", "cargo2", "cargo3", "cargo4", "cargo5", "cargo6", "cargo7", "body_bg", "tire1", "tire2", "wheelShine1", "wheelShine2", "shock1", "shock2", "body", "objects", "normalMessage", "checkPointScore", "statusArea"]; i = 0; while (i < unloadThese.length) { _root[unloadThese[i]].unloadMovie(); i++; } continueBut.onRelease = function () { gotoAndPlay ("MenuScreen"); }; gotoAndStop (11);
Instance of ? "mcSubmitScore" in Frame 11
//component parameters onClipEvent (construct) { btnMC = "submitScore"; gameID = 303; }
Symbol 86 Button
on (release) { getURL ("http://www.freeonlinegames.com/?" + _root.gameName, "_blank"); }
Symbol 147 MovieClip Frame 1
stop(); var tagctr = (random(55) + 1); gotoAndStop(tagctr);
Symbol 148 MovieClip Frame 105
stop();
Symbol 154 MovieClip Frame 1
_root.earl223 = function (val) { var _local3 = new Array("_", "Z", "y", "x", "W", "v", "u", "T", "s", "r", "Q", "P", "O", "n", "m", "L", "K", "j", "i", "H", "g", "F", "e", "d", "C", "B", "a"); var _local2 = ""; val1 = 0; while (val1 < val.length) { if (val.substr(val1, 1) == ":") { _local2 = _local2 + ":"; } else if (Number(val.substr(val1, 2)) > 26) { _local2 = _local2 + _local3[Number(val.substr(val1, 1))]; } else if (Number(val.substr(val1, 1)) == 0) { _local2 = _local2 + "_"; } else { _local2 = _local2 + _local3[Number(val.substr(val1, 2))]; val1++; } val1++; } return(_local2); };
Symbol 161 MovieClip Frame 1
stop();
Symbol 836 MovieClip Frame 1
if (yy.savescore == 1) { if (ipb_score == undefined) { ipb_score = eval (_global.ipb_scoreVar); } xx = new LoadVars(); xx.arcadegid = _root.ibpro_gameid; xx.gscore = ipb_score; xx.gname = _global.ipb_get_gname(); xx.enscore = (ipb_score * yy.randchar) ^ yy.randchar2; xx.send("index.php?autocom=arcade&do=savescore", "_self", "POST"); stop(); } _global.ipbSend = function (ipb_score) { _root._visible = false; _root.enabled = false; xx = new LoadVars(); yy = new LoadVars(); xx.sendAndLoad("index.php?autocom=arcade&do=verifyscore", yy, "POST"); };
Instance of Symbol 174 MovieClip "mcNotice" in Symbol 211 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 211 MovieClip Frame 120
stop(); if ((_url.indexOf("freeonlinegames.com") >= 0) && (_url.indexOf("file:") == -1)) { _root.okToPlay = true; _root.play(); } else if (_root.debug) { _root.okToPlay = true; _root.play(); } else { _root.mcTaglines._visible = false; mcNotice._visible = true; }
Symbol 212 MovieClip Frame 71
stop(); var fogsound = new Sound(); fogsound.attachSound("fogaudio"); fogsound.start(0, 1);
Symbol 230 MovieClip Frame 1
stop();
Symbol 320 MovieClip Frame 1
this.onRelease = function () { checked = !checked; }; this.onEnterFrame = function () { checkGraphic._visible = checked; }; gotoAndStop (1);
Symbol 322 MovieClip Frame 1
_global.graphicsOptSet = [false, true, true, true, true, true]; graphicsOptName = ["Smooth Edges", "Parallax BG", "", "Hill Shading", "Dust", "Ground Covering"]; this.onEnterFrame = function () { n = 0; i = 0; while (i < graphicsOptName.length) { if (graphicsOptName[i] != "") { _global.graphicsOptSet[i] = this["opt" + n].optCB.checked; n++; } i++; } }; n = 0; i = 0; while (i < graphicsOptName.length) { if (graphicsOptName[i] != "") { if (n > 0) { opt0.duplicateMovieClip("opt" + n, n + 1); this["opt" + n]._y = opt0._y + (n * 36); } this["opt" + n].n = n; this["opt" + n].optText.text = graphicsOptName[i]; this["opt" + n].optCB.checked = _global.graphicsOptSet[i]; n++; } i++; }
Symbol 338 Button
on (press) { sboard.dir = "up"; } on (release) { sboard.dir = "stop"; }
Symbol 339 Button
on (press) { sboard.dir = "down"; } on (release) { sboard.dir = "stop"; }
Symbol 346 MovieClip Frame 1
stop();
Symbol 346 MovieClip Frame 2
stop();
Symbol 356 MovieClip [TMP6pbk6uzm9i] Frame 1
var arrScore = new Array(); mcScoreboard.sboard.dir = "stop"; mcScoreboard.sboard.mcScoreHolder.mcScore._visible = false; mcLabel._visible = false; var main = this; xmlPlayer = new XML(); xmlPlayer.ignoreWhite = true; xmlPlayer.onLoad = function (success) { if (success) { myPlayer = xmlPlayer.firstChild.childNodes; ctr2 = 0; while (ctr2 < myPlayer.length) { thisPlayer = main.mcScoreboard.sboard.mcScoreHolder.mcScore.duplicateMovieClip("mcScore" + ctr2, ctr2); thisPlayer._y = ctr2 * thisPlayer._height; thisPlayer._visible = true; if ((ctr2 % 2) > 0) { thisPlayer.gotoAndStop(2); } thisPlayer.txtNumber.text = (ctr2 + 1) + ")"; thisPlayer.txtNickname.text = myPlayer[ctr2].attributes.player; thisPlayer.txtScore.text = myPlayer[ctr2].attributes.score; ctr2++; } main.mcScoreboard.mcLoading._visible = false; main.mcScoreboard.sboard.mcScoreHolder.item = myPlayer.length; main.mcScoreboard.sboard.mcScoreHolder.speedy = 0; main.mcScoreboard.sboard.mcScoreHolder.desty = 0; main.mcScoreboard.sboard.mcScoreHolder.onEnterFrame = function () { if ((this.desty < 0) && (this._parent.dir == "up")) { this.desty = this.desty + 10; if (this.desty > 0) { this.desty = 0; } } if ((this.desty > (this._parent.mcBlock._height - (this.mcScore._height * this.item))) && (this._parent.dir == "down")) { this.desty = this.desty - 10; if (this.desty < (this._parent.mcBlock._height - (this.mcScore._height * this.item))) { this.desty = this._parent.mcBlock._height - (this.mcScore._height * this.item); } } this.speedy = (this.desty - this._y) + (this.speedy * 0.4); this._y = this._y + this.speedy; }; } }; xmlPlayer.load(((("http://www.freeonlinegames.com/scoreboard/getTopPlayer.php?id=" + gameID) + "&rand=") + random(999999)) + "&filt=1");
Symbol 360 MovieClip Frame 1
i = 0; while (i < (Math.floor(Stage.width / 16) + 2)) { if (i != 0) { p0.duplicateMovieClip("p" + i, i); this["p" + i].cacheAsBitmap = true; } this["p" + i].xoff = i * 16; this["p" + i].tileUpdated = true; i++; } y = 0; last_y = 0; this.onEnterFrame = function () { if (!_global.graphicsOptSet[1]) { return(undefined); } _y = ((-_root.scroll_y) / 2); i = 0; while (i < (Math.floor(Stage.width / 16) + 2)) { if ((this["p" + i].xoff - (_root.scroll_x / 2)) < -16) { this["p" + i].xoff = this["p" + i].xoff + ((Math.floor(Stage.width / 16) + 2) * 16); this["p" + i].tileUpdated = true; } if ((this["p" + i].xoff - (_root.scroll_x / 2)) > ((Math.floor(Stage.width / 16) + 1) * 16)) { this["p" + i].xoff = this["p" + i].xoff - ((Math.floor(Stage.width / 16) + 2) * 16); this["p" + i].tileUpdated = true; } if (this["p" + i].tileUpdated) { if (_root.scroll_x) { this["p" + i].tileUpdated = false; } x = (i * 16) - ((_root.scroll_x / 2) % 16); last_y = y; y = _root.getGroundHeight(this["p" + i].xoff * 2) / 2; nextY = (_root.getGroundHeight((this["p" + i].xoff * 2) + 32) / 2) - y; n = Math.floor(Math.floor((this["p" + i].xoff * 2) / 16)); this["p" + i]._y = y; bgDraw = this["p" + i]; bgDraw.clear(); bgDraw.beginFill(11446932); bgDraw.moveTo(0, 0); bgDraw.lineTo(17, nextY); bgDraw.lineTo(17, 500); bgDraw.lineTo(0, 500); bgDraw.endFill(); } this["p" + i]._x = this["p" + i].xoff - (_root.scroll_x / 2); i++; } };
Symbol 494 MovieClip Frame 1
stop();
Symbol 496 MovieClip Frame 1
i = 0; while (i < (Math.floor(Stage.width / 32) + 4)) { if (i != 0) { surface0.duplicateMovieClip("surface" + i, i); } _root.ground2["surface" + i].cacheAsBitmap = true; _root.ground2["surface" + i].xoff = i * 32; _root.ground2["surface" + i].tileUpdated = true; i++; }
Symbol 686 MovieClip Frame 1
this.onEnterFrame = function () { if (!_parent._visible) { return(undefined); } xd = _root.points[0].pos.x - _root.intObj[_parent.objNum].x; yd = _root.points[0].pos.y - _root.intObj[_parent.objNum].y; if (Math.sqrt((xd * xd) + (yd * yd)) < 60) { _root.level_score = _root.level_score + 50; _root.level_coins++; _root.playSFX("coin"); _parent.stat = 1; _parent._visible = false; } };
Symbol 700 MovieClip Frame 1
action = 0; fr = 0; cnt = 0; xvel = 0; yvel = 0; dir = 0; facing = 0; this.onEnterFrame = function () { if (!_parent._visible) { return(undefined); } xd = _root.points[0].pos.x - _root.intObj[_parent.objNum].x; yd = _root.points[0].pos.y - _root.intObj[_parent.objNum].y; if (Math.sqrt((xd * xd) + (yd * yd)) < Math.abs(_root.points[0].velNext.x * 15)) { action = 5; } else if (action == 5) { action = 0; } gh = _root.getGroundHeight(_root.intObj[_parent.objNum].x); switch (action) { case 0 : cnt++; if (cnt > 1) { cnt = 0; fr = fr ^ 1; } anim.gotoAndStop((5 + (fr * 2)) + ((xvel > 0) ? 1 : 0)); dir = dir + ((Math.random() * 1) - 0.5); if (_root.intObj[_parent.objNum].y > (gh - 40)) { if (yvel > 0) { yvel = yvel / 5; } } xvel = ((xvel * 2) + (Math.cos(dir) * 3)) / 3; yvel = ((yvel * 2) + (Math.sin(dir) * 3)) / 3; if ((_root.GroundType[Math.floor(_root.intObj[_parent.objNum].x / 32)] == 3) || (_root.GroundType[Math.floor(_root.intObj[_parent.objNum].x / 32)] == 2)) { if (_root.intObj[_parent.objNum].y > (_root.getGroundHeight2(_root.intObj[_parent.objNum].x + (xvel * 10)) - 6)) { dir = dir + Math.PI; yvel = yvel - 3; } } xvel = xvel * 0.98; yvel = yvel * 0.98; if (Math.random() > 0.99) { action = 1; } break; case 1 : cnt++; if (cnt > 1) { cnt = 0; fr = fr ^ 1; } anim.gotoAndStop((5 + (fr * 2)) + ((xvel > 0) ? 1 : 0)); yvel = (yvel + 1) / 2; if (_root.intObj[_parent.objNum].y >= gh) { action = 2; facing = ((xvel > 0) ? 1 : 0); } if ((_root.GroundType[Math.floor(_root.intObj[_parent.objNum].x / 32)] == 3) || (_root.GroundType[Math.floor(_root.intObj[_parent.objNum].x / 32)] == 2)) { action = 0; } break; case 2 : xvel = 0; yvel = 0; _root.intObj[_parent.objNum].y = gh; anim.gotoAndStop(1 + facing); if (Math.random() > 0.9) { action = 3; cnt = 0; } if (Math.random() > 0.9) { action = 4; } if (Math.random() > 0.98) { action = 0; } break; case 3 : cnt++; if (cnt > 3) { action = 2; } anim.gotoAndStop(3 + facing); break; case 4 : yvel = yvel + 1; if (_root.intObj[_parent.objNum].y > gh) { _root.intObj[_parent.objNum].y = gh; yvel = -3; } else { xvel = (facing ? 1 : -1); } if (Math.random() > 0.9) { action = 2; } if ((_root.GroundType[Math.floor(_root.intObj[_parent.objNum].x / 32)] == 3) || (_root.GroundType[Math.floor(_root.intObj[_parent.objNum].x / 32)] == 2)) { action = 0; } break; case 5 : fr = fr ^ 1; anim.gotoAndStop((5 + (fr * 2)) + ((xvel > 0) ? 1 : 0)); dir = Math.atan2(-yd, -xd); xvel = (xvel + (Math.cos(dir) * 4)) / 2; yvel = ((yvel + (Math.sin(dir) * 2)) - 4) / 2; xvel = xvel * 0.98; yvel = yvel * 0.98; } _root.intObj[_parent.objNum].x = _root.intObj[_parent.objNum].x + xvel; _root.intObj[_parent.objNum].y = _root.intObj[_parent.objNum].y + yvel; };
Symbol 708 MovieClip Frame 1
xvel = 0; yvel = 0; dir = 0; cnt = 0; fr = 0; this.onEnterFrame = function () { if (!_parent._visible) { return(undefined); } cnt++; if (cnt > 2) { cnt = 0; fr = fr ^ 1; } anim.gotoAndStop((1 + (fr * 2)) + ((xvel > 0) ? 1 : 0)); dir = dir + ((Math.random() * 1) - 0.5); xvel = ((xvel * 2) + (Math.cos(dir) * 3)) / 3; yvel = ((yvel * 2) + Math.sin(dir)) / 3; xvel = xvel * 0.98; yvel = yvel * 0.98; if (_root.intObj[_parent.objNum].y > (_root.getGroundHeight(_root.intObj[_parent.objNum].x + (xvel * 10)) - 6)) { yvel = yvel - 3; dir = dir + Math.PI; } if (_root.intObj[_parent.objNum].y < (_root.getGroundHeight2(_root.intObj[_parent.objNum].x + (xvel * 10)) + 6)) { dir = dir + Math.PI; yvel = yvel + 3; } if (Math.random() > 0.99) { dir = dir + Math.PI; } _root.intObj[_parent.objNum].x = _root.intObj[_parent.objNum].x + xvel; _root.intObj[_parent.objNum].y = _root.intObj[_parent.objNum].y + yvel; };
Symbol 717 MovieClip Frame 1
springComp = 0; springVel = 0; init = false; x1 = 0; x2 = 0; y = 0; lastWasDown = 0; stickCNT = 0; this.onEnterFrame = function () { if (!_parent._visible) { init = false; return(undefined); } if (!init) { x1 = _root.intObj[_parent.objNum].x - 150; x2 = _root.intObj[_parent.objNum].x + 150; init = true; } y = (_root.intObj[_parent.objNum].y + springComp) - 105; truckOn = false; i = 0; while (i <= 2) { if (_root.altForce[i] && (_root.curAltForceObj == _parent.objNum)) { springVel = springVel + _root.altForce[i]; _root.altForce[i] = 0; } if (((_root.points[i].pos.x > x1) && (_root.points[i].pos.x < x2)) && ((_root.points[i].pos.y < ((y + _root.points[i].vel.y) + 20)) || (_root.altGroundHeight[i]))) { _root.curAltForceObj = _parent.objNum; _root.altGroundHeight[i] = y; if (_root.points[i].grounded) { truckOn = true; truckOnI = i; stickCNT = 2; yOFF = _root.points[i].posNext.y; _root.points[i].posNext.y = y - _root.points[i].Radius; yOFF = _root.points[i].posNext.y - yOFF; } } else { if (_root.curAltForceObj == _parent.objNum) { _root.curAltForceObj = 0; } if (_root.curAltForceObj == 0) { _root.altGroundHeight[i] = 0; } } i++; } stickCNT--; if ((springVel < 0) && (truckOn || (stickCNT > 0))) { if (lastWasDown) { _root.playSFX("jump-boost", Math.min(100, springVel * 4), 0, true); } lastWasDown = 0; springVel = springVel * 1.5; } else { springVel = springVel * 0.99; lastWasDown = 1; } springVel = Math.min(20, Math.max(-20, springVel)); if (truckOn || (stickCNT > 0)) { i = 0; while (i <= 2) { _root.points[i].vel.y = springVel; if (i != truckOnI) { _root.points[i].posNext.y = _root.points[i].posNext.y + yOFF; } i++; } } springVel = springVel + ((-springComp) / 9); springComp = springComp + springVel; if (springComp > 50) { springVel = -springVel; } springComp = Math.max(-15, Math.min(50, springComp)); top._y = (springComp - 115) + 80; springs._y = (springComp - 81) + 80; springs._height = (50 - springComp) + 7; };
Symbol 778 MovieClip Frame 1
gotoAndStop (1);
Symbol 778 MovieClip Frame 31
gotoAndStop (1);
Symbol 778 MovieClip Frame 32
the_text.text = _parent.xtra;
Symbol 778 MovieClip Frame 61
_parent._xscale = (_parent._yscale = 100); gotoAndStop (1);
Symbol 778 MovieClip Frame 62
the_text.text = _parent.xtra;
Symbol 778 MovieClip Frame 91
gotoAndStop (1);
Symbol 778 MovieClip Frame 121
gotoAndStop (1);
Symbol 778 MovieClip Frame 151
gotoAndStop (1);
Symbol 779 MovieClip Frame 1
vel_x = 0; vel_y = 0; cur_x = 0; cur_y = 0; curEfx = 0; efxScroll = [0, 1, 0, 0, 1, 1, 1]; setEfx = function (n) { if (efxScroll[curEfx]) { this._x = cur_x - _root.scroll_x; this._y = cur_y - _root.scroll_y; } else { this._x = cur_x; this._y = cur_y; } this._visible = false; this._alpha = 100; curEfx = n; efxAnimations.gotoAndPlay(((n - 1) * 30) + 2); }; this.onEnterFrame = function () { switch (curEfx) { case 1 : cur_y = cur_y - 2; break; case 2 : cur_y = cur_y - 2; _xscale = (_xscale - 4); _yscale = (_yscale - 4); this._alpha = this._alpha - 3; break; case 5 : case 6 : vel_y = vel_y + 1; } vel_x = vel_x * 0.95; vel_y = vel_y * 0.95; cur_x = cur_x + vel_x; cur_y = cur_y + vel_y; if (efxScroll[curEfx]) { this._x = cur_x - _root.scroll_x; this._y = cur_y - _root.scroll_y; } else { this._x = cur_x; this._y = cur_y; } this._visible = true; };
Symbol 815 MovieClip Frame 1
_visible = false; po = 0; this.onEnterFrame = function () { if (!_visible) { return(undefined); } multFact = (50 - Math.max(0, addCounter - 50)) / 50; display.text = (("Time Left:" + (level_time - Math.round(multFact * level_time))) + "\nPoints Gained: ") + Math.round((multFact * level_time) * 100); _root.Score.text = (_root.level_score = scoreStart + Math.round((multFact * level_time) * 100)); if ((_root.level_score > scoreStart) && (multFact < 0.999999999)) { _root.playSFX("pnt" + (po + 1)); po = po ^ 1; } addCounter--; _alpha = Math.min(addCounter * 4, 100); display._visible = _alpha == 100; if (addCounter == 0) { _alpha = 0; _visible = false; _root.pauseForInfo = false; _root.showNormalMessage(_root.checkPointName[checkPoint + 1], true); } };
Symbol 835 Button
on (release) { _global.ipbSend(); stop(); }
Symbol 827 MovieClip [TMPd4lzhusf84] Frame 1
function earl223(val) { var _local3 = new Array("_", "Z", "y", "x", "W", "v", "u", "T", "s", "r", "Q", "P", "O", "n", "m", "L", "K", "j", "i", "H", "g", "F", "e", "d", "C", "B", "a"); var _local2 = ""; val1 = 0; while (val1 < val.length) { if (val.substr(val1, 1) == ":") { _local2 = _local2 + ":"; } else if (Number(val.substr(val1, 2)) > 26) { _local2 = _local2 + _local3[Number(val.substr(val1, 1))]; } else if (Number(val.substr(val1, 1)) == 0) { _local2 = _local2 + "_"; } else { _local2 = _local2 + _local3[Number(val.substr(val1, 2))]; val1++; } val1++; } return(_local2); } mcButtonMain.mcButton.FOG.swapDepths(0); mcButtonMain.mcButton.attachMovie(btnMC, "btnMC", 0); mcButtonMain.mcButton.btnMC.onRelease = function () { var _local2 = new LoadVars(); _local2.onLoad = function () { getURL ("http://www.freeonlinegames.com/scoreboard.php?", "_blank"); }; _local2.score = Score; _local2.score2 = earl223(String(Score)); _local2.gamer = gameID; _local2.id = random(9999999); _local2.toString(); _local2.sendAndLoad("http://www.freeonlinegames.com/scoreboard/score_c.php", _local2, "POST"); delete this.onRelease; };

Library Items

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Symbol 86 ButtonUses:85Used by:Timeline
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Symbol 89 MovieClipUses:88Used by:148
Symbol 90 TextUses:87Used by:91
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Symbol 92 EditableTextUses:87Used by:147
Symbol 93 EditableTextUses:87Used by:147
Symbol 94 EditableTextUses:87Used by:147
Symbol 95 EditableTextUses:87Used by:147
Symbol 96 EditableTextUses:87Used by:147
Symbol 97 EditableTextUses:87Used by:147
Symbol 98 EditableTextUses:87Used by:147
Symbol 99 EditableTextUses:87Used by:147
Symbol 100 EditableTextUses:87Used by:147
Symbol 101 EditableTextUses:87Used by:147
Symbol 102 EditableTextUses:87Used by:147
Symbol 103 EditableTextUses:87Used by:147
Symbol 104 EditableTextUses:87Used by:147
Symbol 105 EditableTextUses:87Used by:147
Symbol 106 EditableTextUses:87Used by:147
Symbol 107 EditableTextUses:87Used by:147
Symbol 108 EditableTextUses:87Used by:147
Symbol 109 EditableTextUses:87Used by:147
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Symbol 111 EditableTextUses:87Used by:147
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Symbol 117 EditableTextUses:87Used by:147
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Symbol 124 EditableTextUses:87Used by:147
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Symbol 128 EditableTextUses:87Used by:147
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Symbol 134 EditableTextUses:87Used by:147
Symbol 135 EditableTextUses:87Used by:147
Symbol 136 EditableTextUses:87Used by:147
Symbol 137 EditableTextUses:87Used by:147
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Symbol 148 MovieClipUses:89 91 147Used by:149
Symbol 149 MovieClipUses:148Used by:Timeline
Symbol 150 GraphicUsed by:151
Symbol 151 MovieClipUses:150Used by:212  Timeline
Symbol 152 GraphicUsed by:161
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Symbol 154 MovieClipUses:153Used by:161
Symbol 155 GraphicUsed by:161
Symbol 156 FontUsed by:157
Symbol 157 EditableTextUses:156Used by:161
Symbol 158 ShapeTweeningUsed by:161
Symbol 159 TextUses:87Used by:161
Symbol 160 GraphicUsed by:161
Symbol 161 MovieClipUses:152 154 155 157 158 159 160Used by:Timeline
Symbol 836 MovieClipUsed by:Timeline
Symbol 1 Sound [Mixdown (80).wav]Used by:230
Symbol 2 Sound [Mixdown (79).wav]Used by:230
Symbol 3 Sound [Mixdown (78).wav]Used by:230
Symbol 4 Sound [Mixdown (77).wav]Used by:230
Symbol 5 Sound [Mixdown (76).wav]Used by:230
Symbol 6 Sound [Mixdown (75).wav]Used by:230
Symbol 7 Sound [Mixdown (74).wav]Used by:230
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Symbol 10 Sound [Mixdown (71).wav]Used by:230
Symbol 11 Sound [Mixdown (70).wav]Used by:230
Symbol 12 Sound [Mixdown (69).wav]Used by:230
Symbol 13 Sound [Mixdown (68).wav]Used by:230
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Symbol 15 Sound [Mixdown (66).wav]Used by:230
Symbol 16 Sound [Mixdown (65).wav]Used by:230
Symbol 17 Sound [Mixdown (64).wav]Used by:230
Symbol 18 Sound [Mixdown (63).wav]Used by:230
Symbol 19 Sound [Mixdown (62).wav]Used by:230
Symbol 20 Sound [Mixdown (61).wav]Used by:230
Symbol 21 Sound [Mixdown (60).wav]Used by:230
Symbol 22 Sound [Mixdown (59).wav]Used by:230
Symbol 23 Sound [Mixdown (58).wav]Used by:230
Symbol 24 Sound [Mixdown (57).wav]Used by:230
Symbol 25 Sound [Mixdown (56).wav]Used by:230
Symbol 26 Sound [Mixdown (55).wav]Used by:230
Symbol 27 Sound [Mixdown (54).wav]Used by:230
Symbol 28 Sound [Mixdown (53).wav]Used by:230
Symbol 29 Sound [Mixdown (52).wav]Used by:230
Symbol 30 Sound [Mixdown (51).wav]Used by:230
Symbol 31 Sound [Mixdown (50).wav]Used by:230
Symbol 32 Sound [Mixdown (49).wav]Used by:230
Symbol 33 Sound [Mixdown (48).wav]Used by:230
Symbol 34 Sound [Mixdown (47).wav]Used by:230
Symbol 35 Sound [Mixdown (46).wav]Used by:230
Symbol 36 Sound [Mixdown (45).wav]Used by:230
Symbol 37 Sound [Mixdown (44).wav]Used by:230
Symbol 38 Sound [Mixdown (43).wav]Used by:230
Symbol 39 Sound [Mixdown (42).wav]Used by:230
Symbol 40 Sound [Mixdown (41).wav]Used by:230
Symbol 41 Sound [Mixdown (40).wav]Used by:230
Symbol 42 Sound [Mixdown (39).wav]Used by:230
Symbol 43 Sound [Mixdown (38).wav]Used by:230
Symbol 44 Sound [Mixdown (37).wav]Used by:230
Symbol 45 Sound [Mixdown (36).wav]Used by:230
Symbol 46 Sound [Mixdown (35).wav]Used by:230
Symbol 47 Sound [Mixdown (34).wav]Used by:230
Symbol 48 Sound [Mixdown (33).wav]Used by:230
Symbol 49 Sound [Mixdown (32).wav]Used by:230
Symbol 50 Sound [Mixdown (31).wav]Used by:230
Symbol 51 Sound [Mixdown (30).wav]Used by:230
Symbol 52 Sound [Mixdown (29).wav]Used by:230
Symbol 53 Sound [Mixdown (28).wav]Used by:230
Symbol 54 Sound [Mixdown (27).wav]Used by:230
Symbol 55 Sound [Mixdown (26).wav]Used by:230
Symbol 56 Sound [Mixdown (25).wav]Used by:230
Symbol 57 Sound [Mixdown (24).wav]Used by:230
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Symbol 59 Sound [Mixdown (22).wav]Used by:230
Symbol 60 Sound [Mixdown (21).wav]Used by:230
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Symbol 62 Sound [Mixdown (19).wav]Used by:230
Symbol 63 Sound [Mixdown (18).wav]Used by:230
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Symbol 65 Sound [Mixdown (16).wav]Used by:230
Symbol 66 Sound [Mixdown (15).wav]Used by:230
Symbol 67 Sound [Mixdown (14).wav]Used by:230
Symbol 68 Sound [Mixdown (13).wav]Used by:230
Symbol 69 Sound [Mixdown (12).wav]Used by:230
Symbol 70 Sound [Mixdown (11).wav]Used by:230
Symbol 71 Sound [Mixdown (10).wav]Used by:230
Symbol 72 Sound [Mixdown (9).wav]Used by:230
Symbol 73 Sound [Mixdown (8).wav]Used by:230
Symbol 74 Sound [Mixdown (7).wav]Used by:230
Symbol 75 Sound [Mixdown (6).wav]Used by:230
Symbol 76 Sound [Mixdown (5).wav]Used by:230
Symbol 77 Sound [Mixdown (4).wav]Used by:230
Symbol 78 Sound [Mixdown (3).wav]Used by:230
Symbol 79 Sound [Mixdown (2).wav]Used by:230
Symbol 80 Sound [Mixdown (1).wav]Used by:230
Symbol 81 GraphicUsed by:84 237 239 241 243 245 293 324 820
Symbol 82 FontUsed by:83 236 238 240 242 244 292 323 795 818 819 828
Symbol 83 TextUses:82Used by:84
Symbol 84 MovieClip [submitScore]Uses:81 83
Symbol 162 GraphicUsed by:212
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Symbol 164 MovieClipUses:163Used by:212
Symbol 165 BitmapUsed by:166
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Symbol 174 MovieClipUses:171 173Used by:211
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Symbol 806 MovieClipUsed by:Timeline
Symbol 807 MovieClipUsed by:Timeline
Symbol 808 GraphicUsed by:812
Symbol 809 EditableTextUses:307Used by:812
Symbol 810 FontUsed by:811
Symbol 811 EditableTextUses:810Used by:812
Symbol 812 MovieClipUses:808 809 811Used by:Timeline
Symbol 813 GraphicUsed by:815
Symbol 814 EditableTextUses:307Used by:815
Symbol 815 MovieClipUses:813 814Used by:Timeline
Symbol 816 BitmapUsed by:817
Symbol 817 GraphicUses:816 233Used by:Timeline
Symbol 818 EditableTextUses:82Used by:Timeline
Symbol 819 TextUses:82Used by:820
Symbol 820 MovieClipUses:81 819Used by:Timeline
Symbol 831 FontUsed by:832
Symbol 832 TextUses:831Used by:835
Symbol 833 BitmapUsed by:834
Symbol 834 GraphicUses:833Used by:835
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Symbol 825 MovieClipUses:824Used by:826
Symbol 826 MovieClipUses:825Used by:827
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Symbol 828 EditableTextUses:82Used by:Timeline
Symbol 829 BitmapUsed by:830
Symbol 830 GraphicUses:829Used by:Timeline

Instance Names

"mcTaglines"Frame 1Symbol 149 MovieClip
"prel"Frame 1Symbol 161 MovieClip
"instructionsBut"Frame 4Symbol 237 MovieClip
"startGameBut"Frame 4Symbol 239 MovieClip
"highscoresBut"Frame 4Symbol 241 MovieClip
"optionsBut"Frame 4Symbol 243 MovieClip
"creditsBut"Frame 4Symbol 245 MovieClip
"fade"Frame 4Symbol 291 MovieClip
"continueBut"Frame 5Symbol 293 MovieClip
"setOptBut"Frame 6Symbol 324 MovieClip
"continueBut"Frame 7Symbol 293 MovieClip
"fogLink"Frame 7Symbol 328 MovieClip
"jmLink"Frame 7Symbol 329 MovieClip
"continueBut"Frame 8Symbol 293 MovieClip
"highScoreView"Frame 8Symbol 356 MovieClip [TMP6pbk6uzm9i]
"parallax"Frame 9Symbol 360 MovieClip
"ground2"Frame 9Symbol 496 MovieClip
"body_bg"Frame 9Symbol 499 MovieClip
"shocks"Frame 9Symbol 500 MovieClip
"shock1"Frame 9Symbol 504 MovieClip
"shock2"Frame 9Symbol 504 MovieClip
"intObjVis"Frame 9Symbol 759 MovieClip
"tire1"Frame 9Symbol 762 MovieClip
"tire2"Frame 9Symbol 762 MovieClip
"body"Frame 9Symbol 767 MovieClip
"efxLayer"Frame 9Symbol 780 MovieClip
"wheelShine1"Frame 9Symbol 781 MovieClip
"wheelShine2"Frame 9Symbol 781 MovieClip
"statusArea"Frame 9Symbol 800 MovieClip
"objects"Frame 9Symbol 805 MovieClip
"flashLayer"Frame 9Symbol 806 MovieClip
"fadeLayer"Frame 9Symbol 807 MovieClip
"normalMessage"Frame 9Symbol 812 MovieClip
"checkPointScore"Frame 9Symbol 815 MovieClip
"yourScore"Frame 10Symbol 818 EditableText
"continueBut"Frame 10Symbol 820 MovieClip
"mcSubmitScore"Frame 10
"yourScore"Frame 11Symbol 828 EditableText
"continueBut"Frame 11Symbol 820 MovieClip
"mcSubmitScore"Frame 11
"randomtag"Symbol 147 MovieClip Frame 1Symbol 92 EditableText
"randomtag"Symbol 147 MovieClip Frame 2Symbol 93 EditableText
"randomtag"Symbol 147 MovieClip Frame 3Symbol 94 EditableText
"randomtag"Symbol 147 MovieClip Frame 4Symbol 95 EditableText
"randomtag"Symbol 147 MovieClip Frame 5Symbol 96 EditableText
"randomtag"Symbol 147 MovieClip Frame 6Symbol 97 EditableText
"randomtag"Symbol 147 MovieClip Frame 7Symbol 98 EditableText
"randomtag"Symbol 147 MovieClip Frame 8Symbol 99 EditableText
"randomtag"Symbol 147 MovieClip Frame 9Symbol 100 EditableText
"randomtag"Symbol 147 MovieClip Frame 10Symbol 101 EditableText
"randomtag"Symbol 147 MovieClip Frame 11Symbol 102 EditableText
"randomtag"Symbol 147 MovieClip Frame 12Symbol 103 EditableText
"randomtag"Symbol 147 MovieClip Frame 13Symbol 104 EditableText
"randomtag"Symbol 147 MovieClip Frame 14Symbol 105 EditableText
"randomtag"Symbol 147 MovieClip Frame 15Symbol 106 EditableText
"randomtag"Symbol 147 MovieClip Frame 16Symbol 107 EditableText
"randomtag"Symbol 147 MovieClip Frame 17Symbol 108 EditableText
"randomtag"Symbol 147 MovieClip Frame 18Symbol 109 EditableText
"randomtag"Symbol 147 MovieClip Frame 19Symbol 110 EditableText
"randomtag"Symbol 147 MovieClip Frame 20Symbol 111 EditableText
"randomtag"Symbol 147 MovieClip Frame 21Symbol 112 EditableText
"randomtag"Symbol 147 MovieClip Frame 22Symbol 113 EditableText
"randomtag"Symbol 147 MovieClip Frame 23Symbol 114 EditableText
"randomtag"Symbol 147 MovieClip Frame 24Symbol 115 EditableText
"randomtag"Symbol 147 MovieClip Frame 25Symbol 116 EditableText
"randomtag"Symbol 147 MovieClip Frame 26Symbol 117 EditableText
"randomtag"Symbol 147 MovieClip Frame 27Symbol 118 EditableText
"randomtag"Symbol 147 MovieClip Frame 28Symbol 119 EditableText
"randomtag"Symbol 147 MovieClip Frame 29Symbol 120 EditableText
"randomtag"Symbol 147 MovieClip Frame 30Symbol 121 EditableText
"randomtag"Symbol 147 MovieClip Frame 31Symbol 122 EditableText
"randomtag"Symbol 147 MovieClip Frame 32Symbol 123 EditableText
"randomtag"Symbol 147 MovieClip Frame 33Symbol 124 EditableText
"randomtag"Symbol 147 MovieClip Frame 34Symbol 125 EditableText
"randomtag"Symbol 147 MovieClip Frame 35Symbol 126 EditableText
"randomtag"Symbol 147 MovieClip Frame 36Symbol 127 EditableText
"randomtag"Symbol 147 MovieClip Frame 37Symbol 128 EditableText
"randomtag"Symbol 147 MovieClip Frame 38Symbol 129 EditableText
"randomtag"Symbol 147 MovieClip Frame 39Symbol 130 EditableText
"randomtag"Symbol 147 MovieClip Frame 40Symbol 131 EditableText
"randomtag"Symbol 147 MovieClip Frame 41Symbol 132 EditableText
"randomtag"Symbol 147 MovieClip Frame 42Symbol 133 EditableText
"randomtag"Symbol 147 MovieClip Frame 43Symbol 134 EditableText
"randomtag"Symbol 147 MovieClip Frame 44Symbol 135 EditableText
"randomtag"Symbol 147 MovieClip Frame 45Symbol 136 EditableText
"randomtag"Symbol 147 MovieClip Frame 46Symbol 137 EditableText
"randomtag"Symbol 147 MovieClip Frame 47Symbol 138 EditableText
"randomtag"Symbol 147 MovieClip Frame 48Symbol 139 EditableText
"randomtag"Symbol 147 MovieClip Frame 49Symbol 140 EditableText
"randomtag"Symbol 147 MovieClip Frame 50Symbol 141 EditableText
"randomtag"Symbol 147 MovieClip Frame 51Symbol 142 EditableText
"randomtag"Symbol 147 MovieClip Frame 52Symbol 143 EditableText
"randomtag"Symbol 147 MovieClip Frame 53Symbol 144 EditableText
"randomtag"Symbol 147 MovieClip Frame 54Symbol 145 EditableText
"randomtag"Symbol 147 MovieClip Frame 55Symbol 146 EditableText
"procent"Symbol 161 MovieClip Frame 1Symbol 157 EditableText
"mcNotice"Symbol 211 MovieClip Frame 1Symbol 174 MovieClip
"checkGraphic"Symbol 320 MovieClip Frame 1Symbol 319 MovieClip
"optText"Symbol 321 MovieClip Frame 1Symbol 316 EditableText
"optCB"Symbol 321 MovieClip Frame 1Symbol 320 MovieClip
"opt0"Symbol 322 MovieClip Frame 1Symbol 321 MovieClip
"txtNickname"Symbol 346 MovieClip Frame 1Symbol 342 EditableText
"txtScore"Symbol 346 MovieClip Frame 1Symbol 343 EditableText
"txtNumber"Symbol 346 MovieClip Frame 1Symbol 344 EditableText
"mcScore"Symbol 347 MovieClip Frame 1Symbol 346 MovieClip
"mcScoreHolder"Symbol 350 MovieClip Frame 1Symbol 347 MovieClip
"mcBlock"Symbol 350 MovieClip Frame 1Symbol 349 MovieClip
"mcLoading"Symbol 351 MovieClip Frame 1Symbol 334 MovieClip
"sboard"Symbol 351 MovieClip Frame 1Symbol 350 MovieClip
"mcScoreboard"Symbol 356 MovieClip [TMP6pbk6uzm9i] Frame 1Symbol 351 MovieClip
"mcLabel"Symbol 356 MovieClip [TMP6pbk6uzm9i] Frame 1Symbol 355 MovieClip
"p0"Symbol 360 MovieClip Frame 1Symbol 359 MovieClip
"bgDraw"Symbol 489 MovieClip Frame 1Symbol 362 MovieClip
"tile"Symbol 489 MovieClip Frame 1Symbol 488 MovieClip
"tile2"Symbol 489 MovieClip Frame 1Symbol 488 MovieClip
"specialBGDraw"Symbol 496 MovieClip Frame 1Symbol 361 MovieClip
"surface0"Symbol 496 MovieClip Frame 1Symbol 489 MovieClip
"specialBG"Symbol 496 MovieClip Frame 1Symbol 494 MovieClip
"specialBG2"Symbol 496 MovieClip Frame 1Symbol 495 MovieClip
"inner"Symbol 504 MovieClip Frame 1Symbol 503 MovieClip
"anim"Symbol 700 MovieClip Frame 1Symbol 699 MovieClip
"anim"Symbol 708 MovieClip Frame 1Symbol 707 MovieClip
"springs"Symbol 717 MovieClip Frame 1Symbol 711 MovieClip
"top"Symbol 717 MovieClip Frame 1Symbol 716 MovieClip
"obj0"Symbol 759 MovieClip Frame 1Symbol 758 MovieClip
"the_text"Symbol 778 MovieClip Frame 32Symbol 771 EditableText
"the_text"Symbol 778 MovieClip Frame 62Symbol 772 EditableText
"the_text"Symbol 778 MovieClip Frame 91Symbol 773 EditableText
"efxAnimations"Symbol 779 MovieClip Frame 1Symbol 778 MovieClip
"Efx0"Symbol 780 MovieClip Frame 1Symbol 779 MovieClip
"BoostBarGRPHX"Symbol 797 MovieClip Frame 1Symbol 794 MovieClip
"boostLabel"Symbol 797 MovieClip Frame 1Symbol 796 MovieClip
"CoinsDisp"Symbol 800 MovieClip Frame 1Symbol 784 EditableText
"Time"Symbol 800 MovieClip Frame 1Symbol 785 EditableText
"LivesDisplay"Symbol 800 MovieClip Frame 1Symbol 786 EditableText
"Score"Symbol 800 MovieClip Frame 1Symbol 787 EditableText
"debug"Symbol 800 MovieClip Frame 1Symbol 791 EditableText
"boostBar"Symbol 800 MovieClip Frame 1Symbol 797 MovieClip
"controls"Symbol 800 MovieClip Frame 1Symbol 314 MovieClip
"debugGraphic"Symbol 800 MovieClip Frame 1Symbol 798 MovieClip
"obj1"Symbol 804 MovieClip Frame 1Symbol 801 MovieClip
"obj1"Symbol 805 MovieClip Frame 1Symbol 804 MovieClip
"messageText"Symbol 812 MovieClip Frame 1Symbol 809 EditableText
"messageCPName"Symbol 812 MovieClip Frame 1Symbol 811 EditableText
"display"Symbol 815 MovieClip Frame 1Symbol 814 EditableText
"FOG"Symbol 825 MovieClip Frame 1Symbol 824 MovieClip
"mcButton"Symbol 826 MovieClip Frame 1Symbol 825 MovieClip
"mcButtonMain"Symbol 827 MovieClip [TMPd4lzhusf84] Frame 1Symbol 826 MovieClip

Special Tags

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Labels

"MenuScreen"Frame 4
"Instructions"Frame 5
"Options"Frame 6
"Credits"Frame 7
"HighScores"Frame 8
"gameMain"Frame 9
"SubmitScoreFR"Frame 10
"GameOverFR"Frame 11




http://swfchan.com/49/244049/info.shtml
Created: 5/7 -2022 16:34:53 Last modified: 5/7 -2022 16:34:53 Server time: 22/12 -2024 05:12:01