STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #20075 |
level complete |
Level 99 Complete! |
Next Level |
This Level Again |
Instant Replay |
Main Menu |
copyright armor games, 2008 |
programmed by jmtb02 |
- |
<p align="left"><font face="Orator Std" size="9" color="#ffffff" letterSpacing="0.000000" kerning="1">20%</font></p> |
Play |
Play |
Compulse |
Developed by |
<p align="center"><font face="Myriad Web" size="14" color="#000000" letterSpacing="0.000000" kerning="1"><b>That level was finished in</b></font></p> |
<p align="center"><font face="Myriad Web" size="15" color="#000000" letterSpacing="0.000000" kerning="1">That level was finished in</font></p> |
<p align="center"><font face="Myriad Web" size="10" color="#000000" letterSpacing="0.000000" kerning="1">That level was finished in</font></p> |
Compulse will track your progress as long as you do not clear the Flash cookie and you continue to play from this URL. Playing from another location will not allow you to retrieve your game. If there is an issue saving, make sure your cookies are enabled and that a spyware program is not blocking them. |
Insert Name |
Please Enter Your Name |
Save Game Not Found |
ok |
ok |
ok |
Thanks. A game has been created in your honour. |
Level Select |
<c> Armor Games Inc. 2007. |
Play All |
87% |
+Erase Progress |
-Erasing Progress will remove all saved data from the game. |
Completed |
+Play More Games |
-We have a bunch of good ones at Armor Games |
87% |
Music by MaestroRage |
Programmed by jmtb02 |
<p align="center"><font face="Samson_42pt_st" size="42" color="#ffffff" letterSpacing="0.000000" kerning="1">00</font></p> |
Par Score: |
Your Score: |
Pro Score: |
<p align="center"><font face="Samson_18pt_st" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1">00</font></p> |
<p align="center"><font face="Samson_18pt_st" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1">00</font></p> |
<p align="center"><font face="Samson_18pt_st" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1">00</font></p> |
Pro |
0 |
0 |
0 |
0 |
L25 |
How to Play: Drop the different blocks on the stage to effect the direction of the ball. Try to use as few as possible, but you may use as many as you want! Hit the 'GO' button when you are all set. You can try as many times as you want! |
If rings are missing, you'll need to hit switches to recover them, or the goal will not work! You can see how this may get interesting soon! |
Multiple switches, multiple rings. Logical right? |
Usually walls should work from both directions. But as a witty game developer I have decided that my walls only effect one direction. |
I have combined elements from the previous four levels to bring forth a sense of accomplishment in learning game mechanics. |
Did you know that you can delete boxes by dragging them back to where you found them? It's the best refund policy I have ever heard of. |
But sometimes rings aren't even the hard part. How are you supposed to get up there? |
I have added things that kill you. Mind you, it's just a way to force you to use trial and error. |
Wait, another mine level? Yes, you have not learned enough from the previous level to qualify you for being a mine expert, you mine apprentice. |
Look at you, being all proud of your double-digit level accomplishment. Well here is something to churn the butter, whatever that means. |
I have decided to give you something else to play with now. Meet the teleporter. It's like that thing from Portal, except it doesn't come with a nifty gun. |
Speaking of teleporters, they always come in sets. But it's not always apparent at first which ones are linked to which. |
You see, the mines are red because we commonly associate the color red with danger. Hence, your large apprehension of playing this level. |
Every game needs a level with excessive mines/enemies/obstacles/etc. |
Kenny Loggins wrote the song "Danger Zone" a long time ago for the movie Top Gun, but I like to apply it to the more current situation. |
Phew, enough of the mine levels already. Here's a brief intermission to the large of amount of stars I've had to load because of failure. |
I decided Counter-Clockwise was a better way to go. |
My you are quite ambitious. Level 18 already? Luckily this level is a lot easier than it initially looks. |
The suspense is killing me. So are the puns. |
All four rings missing? You knew it was coming right? |
This is the point at which the level design gets really crazy and overcomplicated... because I am banking on you endurance at this point. |
The trench... of doom! |
Drainage ditch of death. Alliteration at it's finest. |
The end of the game is so close, you can smell it. |
The last level. I was considering letting you off easy with this one, but then decided that this level was too much fun to omit it :). |
Par 9 |
<p align="center"><font face="Myriad Pro" size="17" color="#ffffff" letterSpacing="0.000000" kerning="1">Par 9a</font></p> |
Pro Score 20 |
Reset |
Go |
Stop |
Back to Main Menu |
Back to Main Menu |
ActionScript [AS1/AS2]
Frame 1function dist(x1, y1, x2, y2) { return(Math.sqrt(((x2 - x1) * (x2 - x1)) + ((y2 - y1) * (y2 - y1)))); } var myMenu = new ContextMenu(); myMenu.hideBuiltInItems(); _root.menu = myMenu; stop(); k = 0; onEnterFrame = function () { var _local2 = Math.floor(framesLoaded / 4) - 1; afw._x = afw._x - (0.3 * ((afw._x - _root["b" + _local2]._x) / 2)); afw._y = afw._y - (0.3 * ((afw._y - _root["b" + _local2]._y) / 2)); cat.removeMovieClip(); createEmptyMovieClip("cat", k++); cat.lineStyle(1, 13408512, 20); loaded = _root.getBytesLoaded(); total = _root.getBytesTotal(); framesLoaded = Math.ceil((loaded / total) * 100); if ((framesLoaded >= 100) && (playMe.act == false)) { playMe.act = true; playMe.play(); } perDisp = framesLoaded + "%"; i = 0; while (i < 25) { if (framesLoaded >= (i * 4)) { _root["b" + i]._alpha = _root["b" + i]._alpha - (0.08 * ((_root["b" + i]._alpha - 100) / 2)); _root["b" + i]._x = _root["b" + i]._x - (0.3 * ((_root["b" + i]._x - _root["b" + i].mainX) / 2)); _root["b" + i]._y = _root["b" + i]._y - (0.3 * ((_root["b" + i]._y - _root["b" + i].mainY) / 2)); if (i != 0) { cat.moveTo(_root["b" + i]._x, _root["b" + i]._y); cat.lineTo(_root["b" + (i - 1)]._x, _root["b" + (i - 1)]._y); } } base = 1.5; if (_root["b" + i].hitTest(_xmouse, _ymouse)) { if ((_xmouse - _root["b" + i]._x) > 0) { t = 0; while (t < 25) { _root["b" + (i - t)]._x = _root["b" + (i - t)]._x - (base / (t + 1)); _root["b" + (i + t)]._x = _root["b" + (i + t)]._x - (base / (t + 1)); t++; } } else if ((_xmouse - _root["b" + i]._x) <= 0) { t = 0; while (t < 25) { _root["b" + (i - t)]._x = _root["b" + (i - t)]._x + (base / (t + 1)); _root["b" + (i + t)]._x = _root["b" + (i + t)]._x + (base / (t + 1)); t++; } } if ((_ymouse - _root["b" + i]._y) > 0) { t = 0; while (t < 25) { _root["b" + (i - t)]._y = _root["b" + (i - t)]._y - (base / (t + 1)); _root["b" + (i + t)]._y = _root["b" + (i + t)]._y - (base / (t + 1)); t++; } } else if ((_ymouse - _root["b" + i]._y) <= 0) { t = 0; while (t < 25) { _root["b" + (i - t)]._y = _root["b" + (i - t)]._y + (base / (t + 1)); _root["b" + (i + t)]._y = _root["b" + (i + t)]._y + (base / (t + 1)); t++; } } } i++; } }; i = 0; while (i < 25) { _root["b" + i].mainX = _root["b" + i]._x; _root["b" + i].mainY = _root["b" + i]._y; _root["b" + i]._x = random(Stage.width); _root["b" + i]._y = random(Stage.height); _root["b" + i]._alpha = 0; _root["b" + i].act = true; i++; } function killAd() { removeMovieClip(adBox); } stop(); var CPMStarPoolID = 1052; var CPMStarSubPoolID = 5; System.security.allowDomain("server.cpmstar.com"); adBox.loadMovie((("http://server.cpmstar.com/adviewas2.swf?poolid=" + CPMStarPoolID) + "&subpoolid=") + CPMStarSubPoolID);Frame 2stop(); onEnterFrame = function () { for (var _local2 in _root) { if (typeof(_root[_local2]) == "movieclip") { _root[_local2].removeMovieClip(); } } };Instance of Symbol 127 MovieClip in Frame 2onClipEvent (enterFrame) { this.onPress = function () { getURL ("http://www.armorgames.com", "_blank"); }; }Frame 3function saveGame() { savefile.data.ach1 = _root.ach1; savefile.data.ach2 = _root.ach2; savefile.data.ach3 = _root.ach3; savefile.data.ach4 = _root.ach4; savefile.data.ach5 = _root.ach5; savefile.data.ach6 = _root.ach6; savefile.data.ach7 = _root.ach7; savefile.data.ach8 = _root.ach8; i = 0; while (i < myTimes.length) { savefile.data.myTimes[i] = _root.myTimes[i]; i++; } savefile.data.oldName = _root.oldName; savefile.flush(); } stop(); var ach1 = false; var ach2 = false; var ach3 = false; var ach4 = false; var ach5 = false; var ach6 = false; var ach7 = false; var ach8 = false; var oldName; var myTimes = new Array(); i = 0; while (i < 25) { myTimes.push(0); i++; } trace(myTimes); var savefile = SharedObject.getLocal("compulse"); if ((savefile.data.oldName == undefined) || (oldName == "fewigmw")) { savefile.data.myTimes = myTimes; trace(savefile.data.myTimes); gotoAndStop ("NOSAVEGAME"); savefile.flush(); } else { trace(savefile.data.myTimes); ach1 = savefile.data.ach1; ach2 = savefile.data.ach2; ach3 = savefile.data.ach3; ach4 = savefile.data.ach4; ach5 = savefile.data.ach5; ach6 = savefile.data.ach6; ach7 = savefile.data.ach7; ach8 = savefile.data.ach8; oldName = savefile.data.oldName; i = 0; while (i < 25) { _root.myTimes[i] = savefile.data.myTimes[i]; i++; } gotoAndStop ("menu"); } myMenu.customItems[0].enabled = false; myMenu.customItems[1].enabled = false; myMenu.customItems[2].enabled = false;Frame 5stop(); function getParTime(lev) { parTime = parTimes[lev] - 1; } var levChoice = 1; onMouseDown = function () { }; onEnterFrame = function () { checkHit = false; i = 1; while (i < 26) { if (_root["b" + i].hitTest(_root._xmouse, _root._ymouse)) { blag._x = _xmouse; blag._y = _ymouse; blag._visible = true; checkHit = true; if (i < 10) { blag.lev.text = "0" + i; } else { blag.lev.text = i; } if (myTimes[i - 1] == 0) { blag.yTime.text = "X"; } else if (myTimes[i - 1] < 10) { blag.yTime.text = "0" + myTimes[i - 1]; } else { blag.yTime.text = myTimes[i - 1]; } if (parTimes[i - 1] < 10) { blag.pTime.text = "0" + parTimes[i - 1]; } else { blag.pTime.text = parTimes[i - 1]; } if (proScores[i - 1] < 10) { blag.proTime.text = "0" + proScores[i - 1]; } else { blag.proTime.text = proScores[i - 1]; } if (myTimes[i - 1] == 0) { blag.gotoAndStop(1); } else if (myTimes[i - 1] <= parTimes[i - 1]) { blag.gotoAndStop(3); } else if (myTimes[i - 1] > 0) { blag.gotoAndStop(2); } if ((myTimes[i - 1] <= proScores[i - 1]) && (myTimes[i - 1] != 0)) { blag.gotoAndStop(4); } } i++; } if (!checkHit) { blag._visible = false; } }; stop(); i = 1; while (i < 26) { _root["b" + i].onMouseDown = function () { if (this.hitTest(_root._xmouse, _root._ymouse)) { levChoice = Number(this._name.substr(1, 2)); playAll = false; whiteFade.play(); } }; i++; } var ringsOnLevels = new Array(); ringsOnLevels.push(0); ringsOnLevels.push(1); ringsOnLevels.push(2); ringsOnLevels.push(0); ringsOnLevels.push(1); ringsOnLevels.push(3); ringsOnLevels.push(0); ringsOnLevels.push(0); ringsOnLevels.push(1); ringsOnLevels.push(3); ringsOnLevels.push(1); ringsOnLevels.push(3); ringsOnLevels.push(0); ringsOnLevels.push(0); ringsOnLevels.push(1); ringsOnLevels.push(3); ringsOnLevels.push(2); ringsOnLevels.push(3); ringsOnLevels.push(3); ringsOnLevels.push(4); ringsOnLevels.push(4); ringsOnLevels.push(0); ringsOnLevels.push(4); ringsOnLevels.push(3); ringsOnLevels.push(4); var parTimes = new Array(); parTimes.push(1); parTimes.push(1); parTimes.push(1); parTimes.push(1); parTimes.push(3); parTimes.push(3); parTimes.push(5); parTimes.push(3); parTimes.push(7); parTimes.push(10); parTimes.push(5); parTimes.push(4); parTimes.push(2); parTimes.push(6); parTimes.push(6); parTimes.push(7); parTimes.push(4); parTimes.push(4); parTimes.push(10); parTimes.push(20); parTimes.push(25); parTimes.push(10); parTimes.push(11); parTimes.push(25); parTimes.push(18); i = 0; while (i < parTimes.length) { i++; } var parTimes = new Array(); parTimes.push(2); parTimes.push(2); parTimes.push(2); parTimes.push(2); parTimes.push(4); parTimes.push(4); parTimes.push(6); parTimes.push(4); parTimes.push(8); parTimes.push(11); parTimes.push(6); parTimes.push(6); parTimes.push(3); parTimes.push(7); parTimes.push(7); parTimes.push(8); parTimes.push(5); parTimes.push(5); parTimes.push(10); parTimes.push(20); parTimes.push(25); parTimes.push(10); parTimes.push(11); parTimes.push(20); parTimes.push(30); var proScores = new Array(); proScores.push(1); proScores.push(1); proScores.push(1); proScores.push(1); proScores.push(2); proScores.push(1); proScores.push(4); proScores.push(2); proScores.push(3); proScores.push(7); proScores.push(2); proScores.push(1); proScores.push(2); proScores.push(6); proScores.push(1); proScores.push(3); proScores.push(3); proScores.push(3); proScores.push(7); proScores.push(18); proScores.push(21); proScores.push(3); proScores.push(4); proScores.push(6); proScores.push(20); var myProgress = 0; i = 0; while (i < 25) { if (myTimes[i] > 0) { _root["b" + (i + 1)].inside.gotoAndStop(2); myProgress = myProgress + 2; if (myTimes[i] <= parTimes[i]) { _root["b" + (i + 1)].inside.gotoAndStop(3); myProgress = myProgress + 2; } if (myTimes[i] <= proScores[i]) { _root["b" + (i + 1)].inside.gotoAndStop(4); myProgress = myProgress + 4; } } i++; } bg.gotoAndStop(myProgress + 1); if (myProgress >= 100) { goodStar.gotoAndStop(2); } if (myProgress >= 200) { goodStar2.gotoAndStop(2); } if (myProgress < 10) { myProgressDisp = ("0" + myProgress) + "%"; } else { myProgressDisp = myProgress + "%"; } myMenu.customItems[0].enabled = false; myMenu.customItems[1].enabled = false; myMenu.customItems[2].enabled = false;Frame 6function callDescriptions() { var _local1 = "L" + level; var _local2 = "Par Score: " + parTimes[level - 1]; parR.text = _local2; proR.text = "Pro Score: " + proScores[level - 1]; descriptR.text = _local1; if (Number(((totUp + totDown) + totLeft) + totRight) > parTimes[level - 1]) { usedR = ("Total Used: <font color='#990000'>" + Number(((totUp + totDown) + totLeft) + totRight)) + "</font>"; } else { usedR = ("Total Used: <font color='#FFFFFF'>" + Number(((totUp + totDown) + totLeft) + totRight)) + "</font>"; } } function resetCompulses() { totLeft = (totRight = (totUp = (totDown = 0))); holder.removeMovieClip(); createEmptyMovieClip("holder", k++); compulses.splice(0, compulses.length); } function triggerInstantReplay() { levelComplete.removeMovieClip(); levelMenu.removeMovieClip(); mainMode = "instantReplay"; globalPause = false; cStatus = true; resetMap(); playCounter = 0; playMode = "paused"; shel = attachMovie("playControls", "playControls", k++); } function backToMenu() { killSwitch(); gotoAndStop ("menu"); } function replayLevel() { globalPause = false; cStatus = false; resetButton._visible = true; levelComplete.removeMovieClip(); levelMenu.removeMovieClip(); resetMap(); mainMode = "normal"; ball.gotoAndStop(1); goButton._visible = true; stopButton._visible = false; resetRecordMemory(); } function killSwitch() { for (var _local2 in _root) { if (typeof(_root[_local2]) == "movieclip") { _root[_local2].removeMovieClip(); } } } function closePlayControls() { globalPause = true; cStatus = false; triggerLevelMenu(); resetMap(); mainMode = "normal"; playControls.removeMovieClip(); } function nextLevel() { level++; levelDisp = "L" + level; resetButton._visible = true; clearBitmap(); resetCompulses(); callDescriptions(); levelComplete.removeMovieClip(); levelMenu.removeMovieClip(); levels.nextFrame(); globalPause = false; cStatus = false; stopButton._visible = false; goButton._visible = true; ball.gotoAndStop(1); mainMode = "normal"; resetMap(); resetRecordMemory(); } function playPoints() { if (playMode == "normalPlay") { playCounter++; } if (playMode == "normalRewind") { playCounter--; } if (playMode == "fastPlay") { playCounter = playCounter + 4; } if (playMode == "fastRewind") { playCounter = playCounter - 4; } if (playMode == "slowPlay") { playCounter = playCounter + 0.5; } if (playMode == "slowRewind") { playCounter = playCounter - 0.5; } ball._x = recordX[playCounter]; ball._y = recordY[playCounter]; if (playCounter > recordX.length) { if (playLoop) { playCounter = 0; } else { playCounter = recordX.length; } } if (playCounter < 0) { playCounter = 0; } } function bitmapLine(startx, starty, endx, endy) { (myX = Array()); (myY = Array()); x3 = (endx - startx) / 100; y3 = (endy - starty) / 100; a = 1; while (a < 101) { startx = startx + x3; starty = starty + y3; myX.push(startx); myY.push(starty); a++; } a = 1; while (a < 101) { bmp1.setPixel32(myX[a - 1], myY[a - 1], 872415231); a++; } } function clearBitmap() { bmp1.fillRect(new flash.geom.Rectangle(0, 0, 550, 550), 0); olderX = ball._x; olderY = ball._y; } function drawPath() { if (!hitBomb) { bitmapLine(ball._x, ball._y, olderX, olderY); olderX = ball._x; olderY = ball._y; } } function goalDetection() { if (ball.hitTest(levels.goal.hitA)) { globalPause = true; shel = attachMovie("levelComplete", "levelComplete", k++); shel._x = levels.goal._x; shel._y = levels.goal._y; tempNumber = Number(((totUp + totDown) + totLeft) + totRight); if (myTimes[level - 1] == 0) { myTimes[level - 1] = tempNumber; } else if (myTimes[level - 1] > tempNumber) { myTimes[level - 1] = tempNumber; } saveGame(); } } function triggerLevelMenu() { shel = attachMovie("levelMenu", "levelMenu", k++); shel._x = 93; shel._y = 230; shel.levelMenuDisp.text = ("Level " + level) + " Completed!"; } function resetMap() { ball._x = levels.startPoint._x; ball._y = levels.startPoint._y; xVel = 0; yVel = 0; totRings = ringsOnLevels[level - 1]; i = 1; while (i <= totRings) { levels.goal["ring" + i]._visible = false; levels["rSwitch" + i]._visible = true; i++; } i = totRings + 1; while (i <= 4) { levels.goal["ring" + i]._visible = true; levels["rSwitch" + i]._visible = false; i++; } i = 1; while (i <= 4) { levels["rSwitch" + i].gotoAndStop(1); i++; } if (totRings != 0) { levels.goal.gotoAndStop(2); } ringsCollected = 0; } function ringsHad() { i = 1; while (i <= 4) { if (ball.hitTest(levels["rSwitch" + i])) { if (levels["rSwitch" + i]._visible && (levels["rSwitch" + i]._currentframe == 1)) { ringsCollected++; levels.goal["ring" + i]._visible = true; levels["rSwitch" + i].gotoAndStop(2); shel = attachMovie("liner", "liner" + k, k++); shel._x = 0; shel._y = 0; switch (i) { case 1 : hexy = 13209; break; case 2 : hexy = 16711680 /* 0xFF0000 */; break; case 3 : hexy = 13408512 /* 0xCC9900 */; break; case 4 : hexy = 9657208 /* 0x935B78 */; } shel.flip.lineStyle(10, hexy, 50); shel.flip.moveTo(levels["rSwitch" + i]._x, levels["rSwitch" + i]._y); shel.flip.lineTo(levels._x + levels.goal._x, levels._y + levels.goal._y); shel.flip.lineStyle(2, hexy, 100); shel.flip.moveTo(levels["rSwitch" + i]._x, levels["rSwitch" + i]._y); shel.flip.lineTo(levels._x + levels.goal._x, levels._y + levels.goal._y); } } i++; } if (ringsCollected == totRings) { levels.goal.gotoAndStop(1); } } function resetRecordMemory() { recordX.splice(0, recordX.length); recordY.splice(0, recordY.length); } function record() { recordX.push(ball._x); recordY.push(ball._y); } function ballColors() { ball.gotoAndStop(2); } function depths() { drawArea.swapDepths(k++); ball.swapDepths(k++); } function compulseReactions() { i = 0; while (i < compulses.length) { tile = holder[compulses[i]]; if (tile.hitA.hitTest(ball)) { switch (tile.type) { case "left" : xVel = xVel - boostSpeed; break; case "right" : xVel = xVel + boostSpeed; break; case "up" : yVel = yVel - boostSpeed; break; case "down" : yVel = yVel + boostSpeed; } } i++; } } function boundaries() { if ((ball._y + radius) > 460) { yVel = -Math.abs(yVel); ball._y = 460 - radius; yDamper(); } if ((ball._y - radius) < 10) { yVel = Math.abs(yVel); ball._y = 10 + radius; yDamper(); } if ((ball._x + radius) > 540) { xVel = -Math.abs(xVel); ball._x = 540 - radius; xDamper(); } if ((ball._x - radius) < 10) { xVel = Math.abs(xVel); ball._x = 10 + radius; xDamper(); } } function ballVelocity() { yVel = yVel + gravity; ball._x = ball._x + xVel; ball._y = ball._y + yVel; } function xDamper() { xVel = xVel * 0.9; if (Math.abs(xVel) > 2) { rav.start(0, 1); } } function yDamper() { yVel = yVel * 0.9; if (Math.abs(yVel) > 2) { rav.start(0, 1); } } function triggerStoppage() { cStatus = false; ball._visible = true; ball.gotoAndStop(1); resetMap(); resetRecordMemory(); goButton._visible = true; stopButton._visible = false; resetButton._visible = true; } stop(); var ringSpeed = 3; var cStatus = false; var gravity = 0.3; var gDirection = "down"; var xVel = 0; var yVel = 0; var boostSpeed = 1; var radius = (ball._width / 2); var totUp = 0; var totDown = 0; var totLeft = 0; var totRight = 0; var globalPause = false; var level = levChoice; var levelDisp = ("L" + level); levels.gotoAndStop(level); callDescriptions(); var recordX = new Array(); var recordY = new Array(); var playCounter = 0; var playLoop = false; var playMode = "paused"; var mainMode = "normal"; onEnterFrame = function () { callDescriptions(); if (!globalPause) { if (cStatus) { if (mainMode == "normal") { mainRings(); ballColors(); compulseReactions(); boundaries(); ballVelocity(); record(); depths(); goalDetection(); ringsHad(); drawPath(); } else if (mainMode == "instantReplay") { playPoints(); } } } }; var bmp1 = (new flash.display.BitmapData(550, 550, true, 0)); drawArea.attachBitmap(bmp1, k++); var olderX = 0; var olderY = 0; var hitBomb = false; var totRings = 0; var ringsCollected = 0; resetMap(); var compulses = new Array(); var rav = new Sound(this); rav.attachSound("wood3"); var k = 0; var foundLove = false; var dropOne = true; _root.createEmptyMovieClip("holder", k++); onMouseDown = function () { if ((!cStatus) && (!globalPause)) { dropOne = true; i = 0; while (i < compulses.length) { if (holder[compulses[i]].hitA.hitTest(_xmouse, _ymouse)) { dropOne = false; } i++; } foundLove = false; if (leftTileButton.hitA.hitTest(_xmouse, _ymouse)) { shel = holder.attachMovie("leftTile", "l" + k, k++); shel.type = "left"; foundLove = true; totLeft++; } else if (upTileButton.hitA.hitTest(_xmouse, _ymouse)) { shel = holder.attachMovie("upTile", "l" + k, k++); shel.type = "up"; foundLove = true; totUp++; } else if (rightTileButton.hitA.hitTest(_xmouse, _ymouse)) { shel = holder.attachMovie("rightTile", "l" + k, k++); shel.type = "right"; foundLove = true; totRight++; } else if (downTileButton.hitA.hitTest(_xmouse, _ymouse)) { shel = holder.attachMovie("downTile", "l" + k, k++); shel.type = "down"; foundLove = true; totDown++; } else { i = 0; while (i < compulses.length) { if (holder[compulses[i]].hitTest(_xmouse, _ymouse)) { holder[compulses[i]].startDrag(true); } i++; } } if (foundLove) { shel._x = _xmouse; shel._y = _ymouse; shel.startDrag(true); compulses.push("l" + k); } } trace(compulses); }; onMouseUp = function () { i = 0; while (i < compulses.length) { holder[compulses[i]].stopDrag(); if (holder[compulses[i]]._y > 460) { switch (holder[compulses[i]].type) { case "left" : totLeft--; break; case "right" : totRight--; break; case "up" : totUp--; break; case "down" : totDown--; } holder[compulses[i]].removeMovieClip(); compulses.splice(i, 1); } i++; } }; goButton._visible = true; stopButton._visible = false; goButton.onRelease = function () { hitBomb = false; if ((!globalPause) && (mainMode == "normal")) { drawArea.clear(); drawArea.moveTo(ball._x, ball._y); clearBitmap(); cStatus = true; stopButton._visible = true; goButton._visible = false; resetButton._visible = false; } }; stopButton.onRelease = function () { if ((!globalPause) && (mainMode == "normal")) { triggerStoppage(); } }; resetButton.onRelease = function () { if ((!globalPause) && (mainMode == "normal")) { drawArea.clear(); clearBitmap(); resetCompulses(); } };Symbol 11 MovieClip [levelComplete] Frame 21stop(); _root.triggerLevelMenu();Symbol 19 Buttonon (release) { if (_root.level == 25) { _root.backToMenu(); } else { _root.nextLevel(); } }Symbol 21 Buttonon (release) { _root.replayLevel(); }Symbol 23 Buttonon (release) { _root.triggerInstantReplay(); }Symbol 28 Buttonon (release) { _root.backToMenu(); }Symbol 31 MovieClip [levelMenu] Frame 20stop();Symbol 37 Buttonon (release) { _root.playMode = "paused"; }Symbol 40 Buttonon (release) { _root.playMode = "slowPlay"; }Symbol 41 Buttonon (release) { _root.playMode = "normalPlay"; }Symbol 42 Buttonon (release) { _root.playMode = "fastPlay"; }Symbol 43 Buttonon (release) { _root.playMode = "slowRewind"; }Symbol 44 Buttonon (release) { _root.playMode = "normalRewind"; }Symbol 45 Buttonon (release) { _root.playMode = "fastRewind"; }Symbol 51 Buttonon (release) { _root.closePlayControls(); }Symbol 52 MovieClip [playControls] Frame 15stop();Symbol 54 MovieClip [starX] Frame 1xVel = random(10) - 5; yVel = random(10) - 5; grav = 0.3; onEnterFrame = function () { yVel = yVel + grav; _x = (_x + xVel); _y = (_y + yVel); _alpha = (_alpha-1); if (_alpha <= 0) { this.removeMovieClip(); } };Symbol 56 MovieClip [liner] Frame 30this.removeMovieClip();Symbol 59 MovieClip Frame 1this._visible = false;Symbol 80 MovieClip Frame 1stop();Symbol 101 Buttonon (release) { getURL ("http://www.armorgames.com/", "_blank"); }Symbol 111 Buttonon (release) { _root.killAd(); _root.play(); }Symbol 112 MovieClip Frame 1stop(); act = false;Symbol 112 MovieClip Frame 10stop();Symbol 127 MovieClip Frame 126_root.nextFrame();Symbol 132 MovieClip Frame 1stop();Symbol 136 MovieClip [block] Frame 30stop();Symbol 139 MovieClip [blockBall] Frame 15this.removeMovieClip();Symbol 150 MovieClip Frame 1stop(); onEnterFrame = function () { if (Key.isDown(32) && (_currentframe < 98)) { gotoAndPlay(_currentframe + 2); } };Symbol 150 MovieClip Frame 100_parent.play(); stop();Symbol 156 MovieClip [complete] Frame 1_root.generateFacts();Symbol 156 MovieClip [complete] Frame 30stop(); filler.play();Symbol 156 MovieClip [complete] Frame 50if (_root.playAll) { if (_root.level == 25) { _root.gotoMenu(); this.removeMovieClip(); } _root.resetStage(); _root.loadFadeOut(); this.removeMovieClip(); } else { _root.gotoMenu(); this.removeMovieClip(); }Symbol 160 MovieClip [loadFadeOut] Frame 1onEnterFrame = function () { this._x = _root.camera._x; this._y = _root.camera._y; };Symbol 160 MovieClip [loadFadeOut] Frame 12this.removeMovieClip();Symbol 164 MovieClip [port-sign] Frame 10this.removeMovieClip();Symbol 166 MovieClip Frame 1stop();Symbol 190 Buttonon (release) { _root.savefile.data.oldName = _root.oldName; play(); }Symbol 192 Buttonon (release) { play(); }Symbol 195 MovieClip Frame 1_root.oldName = "Me";Symbol 195 MovieClip Frame 10stop();Symbol 195 MovieClip Frame 108_root.play();Symbol 198 MovieClip Frame 1stop();Symbol 200 MovieClip Frame 1stop();Symbol 207 MovieClip Frame 1stop();Symbol 212 Buttonon (release) { levChoice = 1; playAll = true; whiteFade.play(); }Symbol 219 Buttonon (release) { oldName = "fewigmw"; gotoAndStop ("router"); }Symbol 224 Buttonon (release) { getURL ("http://www.armorgames.com/", "_blank"); }Symbol 228 MovieClip Frame 10stop();Symbol 228 MovieClip Frame 45_root.gotoAndStop("game");Symbol 246 MovieClip Frame 1stop();Symbol 268 MovieClip Frame 1this._alpha = 0;Symbol 270 MovieClip Frame 1onEnterFrame = function () { this._rotation = this._rotation + (_root.ringSpeed * 2); };Symbol 271 MovieClip Frame 1stop();Symbol 271 MovieClip Frame 15stop();Symbol 273 MovieClip Frame 1onEnterFrame = function () { this._rotation = this._rotation + (_root.ringSpeed * 1.75); };Symbol 274 MovieClip Frame 1stop();Symbol 274 MovieClip Frame 15stop();Symbol 276 MovieClip Frame 1onEnterFrame = function () { this._rotation = this._rotation + (_root.ringSpeed * 1.5); };Symbol 277 MovieClip Frame 1stop();Symbol 277 MovieClip Frame 15stop();Symbol 279 MovieClip Frame 1onEnterFrame = function () { this._rotation = this._rotation + (_root.ringSpeed * 1.25); };Symbol 280 MovieClip Frame 1stop();Symbol 280 MovieClip Frame 10stop();Symbol 281 MovieClip Frame 1stop();Symbol 288 MovieClip Frame 1onEnterFrame = function () { this._rotation = this._rotation + 5; }; myRot = 0;Symbol 291 MovieClip Frame 6stop();Symbol 293 MovieClip Frame 1stop(); this._name = "rSwitch1";Symbol 296 MovieClip Frame 1stop(); this._name = "rSwitch2";Symbol 301 MovieClip Frame 1onEnterFrame = function () { if (this.hitTest(_root.ball) && (_root.yVel > 0)) { _root.yVel = -Math.abs(_root.yVel); _root.ball._y = this._y - _root.radius; _root.yDamper(); } };Symbol 304 MovieClip Frame 1onEnterFrame = function () { if (this.hitTest(_root.ball) && (_root.xVel > 0)) { _root.xVel = -Math.abs(_root.xVel); _root.ball._x = this._x - _root.radius; _root.xDamper(); } };Symbol 306 MovieClip Frame 1onEnterFrame = function () { if (this.hitTest(_root.ball) && (_root.yVel < 0)) { _root.yVel = Math.abs(_root.yVel); _root.ball._y = this._y + _root.radius; _root.yDamper(); } };Symbol 309 MovieClip Frame 1stop(); this._name = "rSwitch3";Symbol 313 MovieClip Frame 1onEnterFrame = function () { if (this.hitA.hitTest(_root.ball)) { if (_root.ball._visible == true) { _root.ball._visible = false; _root.hitBomb = true; var _local3 = new Sound(this); _local3.attachSound("BANJO"); _local3.start(0, 1); i = 0; while (i < 20) { shel = _root.attachMovie("starX", "s" + _root.k, _root.k++); shel._x = _root.ball._x; shel._y = _root.ball._y; i++; } } _root.xVel = 0; _root.yVel = 0; _root.yVel = _root.yVel + _root.grav; _root.triggerStoppage(); } };Symbol 319 MovieClip Frame 1stop();Symbol 323 MovieClip Frame 1letter = _name.substr(0, 1); number = _name.substr(1, 3000); activeTimeOut = false; onEnterFrame = function () { if (activeTimeOut == true) { if (!_root.ball.hitTest(this)) { activeTimeOut = false; } tele.gotoAndStop(2); } else { tele.gotoAndStop(1); if (this.hitTest(_root.ball)) { var _local3 = new Sound(this); _local3.attachSound("PIPE"); _local3.start(0, 1); if (letter == "a") { _root.levels["b" + number].activeTimeOut = true; _root.ball._x = _root.levels["b" + number]._x; _root.ball._y = _root.levels["b" + number]._y; } else if (letter == "b") { _root.levels["a" + number].activeTimeOut = true; _root.ball._x = _root.levels["a" + number]._x; _root.ball._y = _root.levels["a" + number]._y; } } } };Symbol 331 MovieClip Frame 1onEnterFrame = function () { if (this.hitTest(_root.ball) && (_root.xVel < 0)) { _root.xVel = Math.abs(_root.xVel); _root.ball._x = this._x + _root.radius; _root.xDamper(); } };Symbol 337 MovieClip Frame 1stop(); this._name = "rSwitch4";Symbol 344 MovieClip Frame 1stop();Symbol 363 Buttonon (release) { _root.backToMenu(); }
Library Items
Symbol 1 Sound [wood3] | ||
Symbol 2 Sound [PIPE] | ||
Symbol 3 Sound [BANJO] | ||
Symbol 4 Sound [hard] | Used by:166 | |
Symbol 5 Graphic | Used by:6 11 | |
Symbol 6 MovieClip | Uses:5 | Used by:11 |
Symbol 7 Font | Used by:8 102 | |
Symbol 8 Text | Uses:7 | Used by:9 |
Symbol 9 MovieClip | Uses:8 | Used by:11 |
Symbol 10 Sound | Used by:11 | |
Symbol 11 MovieClip [levelComplete] | Uses:6 9 10 5 | |
Symbol 12 Graphic | Used by:13 | |
Symbol 13 MovieClip | Uses:12 | Used by:31 |
Symbol 14 Font | Used by:15 17 20 22 25 217 223 249 250 251 252 285 294 297 302 307 310 311 314 315 316 324 325 326 327 329 332 333 334 335 338 339 340 341 342 343 347 348 349 351 354 357 360 361 | |
Symbol 15 EditableText | Uses:14 | Used by:31 |
Symbol 16 Graphic | Used by:19 21 23 | |
Symbol 17 Text | Uses:14 | Used by:19 |
Symbol 18 Graphic | Used by:19 21 23 | |
Symbol 19 Button | Uses:16 17 18 | Used by:31 |
Symbol 20 Text | Uses:14 | Used by:21 |
Symbol 21 Button | Uses:16 20 18 | Used by:31 |
Symbol 22 Text | Uses:14 | Used by:23 |
Symbol 23 Button | Uses:16 22 18 | Used by:31 |
Symbol 24 Graphic | Used by:28 | |
Symbol 25 Text | Uses:14 | Used by:28 |
Symbol 26 Graphic | Used by:28 | |
Symbol 27 Graphic | Used by:28 | |
Symbol 28 Button | Uses:24 25 26 27 | Used by:31 |
Symbol 29 Graphic | Used by:30 | |
Symbol 30 MovieClip | Uses:29 | Used by:31 |
Symbol 31 MovieClip [levelMenu] | Uses:13 15 19 21 23 28 30 | |
Symbol 32 Graphic | Used by:33 | |
Symbol 33 MovieClip | Uses:32 | Used by:52 |
Symbol 34 Graphic | Used by:35 | |
Symbol 35 MovieClip | Uses:34 | Used by:37 |
Symbol 36 Graphic | Used by:37 | |
Symbol 37 Button | Uses:35 36 | Used by:52 |
Symbol 38 Graphic | Used by:39 40 41 42 43 44 45 | |
Symbol 39 MovieClip | Uses:38 | Used by:40 41 42 43 44 45 |
Symbol 40 Button | Uses:39 38 | Used by:52 |
Symbol 41 Button | Uses:39 38 | Used by:52 |
Symbol 42 Button | Uses:39 38 | Used by:52 |
Symbol 43 Button | Uses:39 38 | Used by:52 |
Symbol 44 Button | Uses:39 38 | Used by:52 |
Symbol 45 Button | Uses:39 38 | Used by:52 |
Symbol 46 Graphic | Used by:47 | |
Symbol 47 MovieClip | Uses:46 | Used by:52 |
Symbol 48 Graphic | Used by:51 | |
Symbol 49 Graphic | Used by:51 | |
Symbol 50 Graphic | Used by:51 | |
Symbol 51 Button | Uses:48 49 50 | Used by:52 |
Symbol 52 MovieClip [playControls] | Uses:33 37 40 41 42 43 44 45 47 51 | |
Symbol 53 Graphic | Used by:54 | |
Symbol 54 MovieClip [starX] | Uses:53 | |
Symbol 55 MovieClip | Used by:56 | |
Symbol 56 MovieClip [liner] | Uses:55 | |
Symbol 57 Graphic | Used by:66 | |
Symbol 58 Graphic | Used by:59 74 | |
Symbol 59 MovieClip | Uses:58 | Used by:66 69 72 74 313 |
Symbol 60 Graphic | Used by:66 | |
Symbol 61 Graphic | Used by:66 69 72 | |
Symbol 62 Graphic | Used by:63 | |
Symbol 63 MovieClip | Uses:62 | Used by:64 |
Symbol 64 MovieClip | Uses:63 | Used by:66 69 72 74 |
Symbol 65 Graphic | Used by:66 69 72 74 | |
Symbol 66 MovieClip [downTile] | Uses:57 59 60 61 64 65 | Used by:Timeline |
Symbol 67 Graphic | Used by:69 | |
Symbol 68 Graphic | Used by:69 | |
Symbol 69 MovieClip [rightTile] | Uses:67 59 68 61 64 65 | Used by:Timeline |
Symbol 70 Graphic | Used by:72 | |
Symbol 71 Graphic | Used by:72 | |
Symbol 72 MovieClip [upTile] | Uses:70 59 71 61 64 65 | Used by:Timeline |
Symbol 73 Graphic | Used by:74 | |
Symbol 74 MovieClip [leftTile] | Uses:73 59 58 64 65 | Used by:Timeline |
Symbol 75 Bitmap | Used by:76 | |
Symbol 76 Graphic | Uses:75 | Used by:80 |
Symbol 77 Bitmap | Used by:78 | |
Symbol 78 Graphic | Uses:77 | Used by:79 |
Symbol 79 MovieClip | Uses:78 | Used by:80 |
Symbol 80 MovieClip | Uses:76 79 | Used by:Timeline |
Symbol 81 Graphic | Used by:82 | |
Symbol 82 MovieClip | Uses:81 | Used by:Timeline |
Symbol 83 Graphic | Used by:84 | |
Symbol 84 MovieClip | Uses:83 | Used by:93 |
Symbol 85 Graphic | Used by:92 | |
Symbol 86 Bitmap | Used by:87 | |
Symbol 87 Graphic | Uses:86 | Used by:88 |
Symbol 88 MovieClip | Uses:87 | Used by:92 |
Symbol 89 Graphic | Used by:92 | |
Symbol 90 Graphic | Used by:91 | |
Symbol 91 MovieClip | Uses:90 | Used by:92 |
Symbol 92 MovieClip | Uses:85 88 89 91 | Used by:93 |
Symbol 93 MovieClip | Uses:84 92 | Used by:Timeline |
Symbol 94 Font | Used by:95 96 107 108 120 144 145 146 234 235 236 | |
Symbol 95 Text | Uses:94 | Used by:Timeline |
Symbol 96 Text | Uses:94 | Used by:Timeline |
Symbol 97 Bitmap | Used by:98 | |
Symbol 98 Graphic | Uses:97 | Used by:99 |
Symbol 99 MovieClip | Uses:98 | Used by:101 |
Symbol 100 Graphic | Used by:101 | |
Symbol 101 Button | Uses:99 100 | Used by:Timeline |
Symbol 102 Text | Uses:7 | Used by:103 |
Symbol 103 MovieClip | Uses:102 | Used by:Timeline |
Symbol 104 Font | Used by:105 | |
Symbol 105 EditableText | Uses:104 | Used by:106 |
Symbol 106 MovieClip | Uses:105 | Used by:Timeline |
Symbol 107 Text | Uses:94 | Used by:110 111 |
Symbol 108 Text | Uses:94 | Used by:110 111 |
Symbol 109 Graphic | Used by:110 111 | |
Symbol 110 Button | Uses:107 108 109 | Used by:112 |
Symbol 111 Button | Uses:107 108 109 | Used by:112 |
Symbol 112 MovieClip | Uses:110 111 | Used by:Timeline |
Symbol 113 Font | Used by:114 | |
Symbol 114 Text | Uses:113 | Used by:115 |
Symbol 115 MovieClip | Uses:114 | Used by:117 |
Symbol 116 Graphic | Used by:117 | |
Symbol 117 MovieClip | Uses:115 116 | Used by:Timeline |
Symbol 118 Graphic | Used by:119 | |
Symbol 119 MovieClip | Uses:118 | Used by:127 |
Symbol 120 Text | Uses:94 | Used by:121 |
Symbol 121 MovieClip | Uses:120 | Used by:127 |
Symbol 122 Graphic | Used by:127 | |
Symbol 123 Graphic | Used by:127 | |
Symbol 124 Graphic | Used by:127 | |
Symbol 125 Graphic | Used by:126 | |
Symbol 126 MovieClip | Uses:125 | Used by:127 |
Symbol 127 MovieClip | Uses:119 121 122 123 124 126 SS1 | Used by:Timeline |
Symbol 128 Graphic | Used by:129 | |
Symbol 129 MovieClip | Uses:128 | Used by:130 |
Symbol 130 MovieClip | Uses:129 | Used by:132 |
Symbol 131 Graphic | Used by:132 | |
Symbol 132 MovieClip | Uses:130 131 | Used by:166 Timeline |
Symbol 133 Graphic | Used by:134 | |
Symbol 134 MovieClip | Uses:133 | Used by:135 136 |
Symbol 135 MovieClip | Uses:134 | Used by:136 |
Symbol 136 MovieClip [block] | Uses:134 135 | Used by:140 166 |
Symbol 137 Graphic | Used by:138 | |
Symbol 138 MovieClip | Uses:137 | Used by:139 |
Symbol 139 MovieClip [blockBall] | Uses:138 | Used by:166 |
Symbol 140 MovieClip [blockFinal] | Uses:136 | Used by:166 |
Symbol 141 Bitmap | Used by:142 | |
Symbol 142 Graphic | Uses:141 | Used by:156 |
Symbol 143 Font | Used by:144 145 146 174 176 193 201 | |
Symbol 144 EditableText | Uses:94 143 | Used by:156 |
Symbol 145 EditableText | Uses:94 143 | Used by:156 |
Symbol 146 EditableText | Uses:94 143 | Used by:156 |
Symbol 147 Graphic | Used by:150 | |
Symbol 148 ShapeTweening | Used by:150 | |
Symbol 149 Graphic | Used by:150 | |
Symbol 150 MovieClip | Uses:147 148 149 | Used by:156 |
Symbol 151 Graphic | Used by:152 | |
Symbol 152 MovieClip | Uses:151 | Used by:156 |
Symbol 153 Sound | Used by:156 | |
Symbol 154 Graphic | Used by:155 159 227 | |
Symbol 155 MovieClip | Uses:154 | Used by:156 |
Symbol 156 MovieClip [complete] | Uses:142 144 145 146 150 152 153 155 | Used by:166 |
Symbol 157 Graphic | Used by:158 | |
Symbol 158 MovieClip [launchStars] | Uses:157 | Used by:166 |
Symbol 159 MovieClip | Uses:154 | Used by:160 |
Symbol 160 MovieClip [loadFadeOut] | Uses:159 | Used by:166 |
Symbol 161 Graphic | Used by:162 | |
Symbol 162 MovieClip | Uses:161 | Used by:164 |
Symbol 163 Sound | Used by:164 | |
Symbol 164 MovieClip [port-sign] | Uses:162 163 | Used by:166 |
Symbol 165 Sound [TBA-intro] | Used by:166 | |
Symbol 166 MovieClip | Uses:132 136 139 140 156 158 160 164 4 165 | Used by:Timeline |
Symbol 167 Sound | Used by:Timeline | |
Symbol 168 Font | Used by:169 | |
Symbol 169 Text | Uses:168 | Used by:170 |
Symbol 170 MovieClip | Uses:169 | Used by:195 |
Symbol 171 Graphic | Used by:172 | |
Symbol 172 MovieClip | Uses:171 | Used by:195 |
Symbol 173 Graphic | Used by:175 | |
Symbol 174 EditableText | Uses:143 | Used by:175 |
Symbol 175 MovieClip | Uses:173 174 | Used by:195 |
Symbol 176 Text | Uses:143 | Used by:177 |
Symbol 177 MovieClip | Uses:176 | Used by:195 |
Symbol 178 Font | Used by:179 182 186 202 215 221 229 230 348 | |
Symbol 179 Text | Uses:178 | Used by:180 |
Symbol 180 MovieClip | Uses:179 | Used by:195 |
Symbol 181 Graphic | Used by:189 190 192 | |
Symbol 182 Text | Uses:178 | Used by:189 190 192 |
Symbol 183 Graphic | Used by:189 190 192 | |
Symbol 184 Font | Used by:185 | |
Symbol 185 Text | Uses:184 | Used by:189 190 192 |
Symbol 186 Text | Uses:178 | Used by:189 190 192 |
Symbol 187 Graphic | Used by:189 190 192 | |
Symbol 188 Graphic | Used by:189 190 192 | |
Symbol 189 Button | Uses:181 182 183 185 186 187 188 | Used by:195 |
Symbol 190 Button | Uses:181 182 183 185 186 187 188 | Used by:195 |
Symbol 191 Sound | Used by:195 | |
Symbol 192 Button | Uses:181 182 183 185 186 187 188 | Used by:195 |
Symbol 193 Text | Uses:143 | Used by:194 |
Symbol 194 MovieClip | Uses:193 | Used by:195 |
Symbol 195 MovieClip | Uses:170 172 175 177 180 189 190 191 192 194 | Used by:Timeline |
Symbol 196 Graphic | Used by:Timeline | |
Symbol 197 Graphic | Used by:198 | |
Symbol 198 MovieClip | Uses:197 | Used by:Timeline |
Symbol 199 Graphic | Used by:200 | |
Symbol 200 MovieClip | Uses:199 | Used by:Timeline |
Symbol 201 Text | Uses:143 | Used by:Timeline |
Symbol 202 Text | Uses:178 | Used by:Timeline |
Symbol 203 Graphic | Used by:207 | |
Symbol 204 Graphic | Used by:207 | |
Symbol 205 Graphic | Used by:207 | |
Symbol 206 Graphic | Used by:207 | |
Symbol 207 MovieClip | Uses:203 204 205 206 | Used by:208 |
Symbol 208 MovieClip | Uses:207 | Used by:Timeline |
Symbol 209 Graphic | Used by:212 | |
Symbol 210 Font | Used by:211 | |
Symbol 211 Text | Uses:210 | Used by:212 |
Symbol 212 Button | Uses:209 211 | Used by:Timeline |
Symbol 213 Font | Used by:214 220 | |
Symbol 214 EditableText | Uses:213 | Used by:Timeline |
Symbol 215 Text | Uses:178 | Used by:216 |
Symbol 216 MovieClip | Uses:215 | Used by:219 |
Symbol 217 Text | Uses:14 | Used by:219 |
Symbol 218 Graphic | Used by:219 224 | |
Symbol 219 Button | Uses:216 217 218 | Used by:Timeline |
Symbol 220 Text | Uses:213 | Used by:Timeline |
Symbol 221 Text | Uses:178 | Used by:222 |
Symbol 222 MovieClip | Uses:221 | Used by:224 |
Symbol 223 Text | Uses:14 | Used by:224 |
Symbol 224 Button | Uses:222 223 218 | Used by:Timeline |
Symbol 225 Font | Used by:226 | |
Symbol 226 EditableText | Uses:225 | Used by:Timeline |
Symbol 227 MovieClip | Uses:154 | Used by:228 |
Symbol 228 MovieClip | Uses:227 | Used by:Timeline |
Symbol 229 Text | Uses:178 | Used by:Timeline |
Symbol 230 Text | Uses:178 | Used by:Timeline |
Symbol 231 Graphic | Used by:246 | |
Symbol 232 Font | Used by:233 | |
Symbol 233 EditableText | Uses:232 | Used by:246 |
Symbol 234 Text | Uses:94 | Used by:246 |
Symbol 235 Text | Uses:94 | Used by:246 |
Symbol 236 Text | Uses:94 | Used by:246 |
Symbol 237 Font | Used by:238 239 240 | |
Symbol 238 EditableText | Uses:237 | Used by:246 |
Symbol 239 EditableText | Uses:237 | Used by:246 |
Symbol 240 EditableText | Uses:237 | Used by:246 |
Symbol 241 Graphic | Used by:246 | |
Symbol 242 Graphic | Used by:246 | |
Symbol 243 Graphic | Used by:246 | |
Symbol 244 Font | Used by:245 | |
Symbol 245 Text | Uses:244 | Used by:246 |
Symbol 246 MovieClip | Uses:231 233 234 235 236 238 239 240 241 242 243 245 | Used by:Timeline |
Symbol 247 Graphic | Used by:248 | |
Symbol 248 MovieClip | Uses:247 | Used by:Timeline |
Symbol 249 EditableText | Uses:14 | Used by:Timeline |
Symbol 250 EditableText | Uses:14 | Used by:Timeline |
Symbol 251 EditableText | Uses:14 | Used by:Timeline |
Symbol 252 EditableText | Uses:14 | Used by:Timeline |
Symbol 253 Graphic | Used by:Timeline | |
Symbol 254 Graphic | Used by:344 | |
Symbol 255 Graphic | Used by:259 | |
Symbol 256 Bitmap | Used by:257 | |
Symbol 257 Graphic | Uses:256 | Used by:258 |
Symbol 258 MovieClip | Uses:257 | Used by:259 |
Symbol 259 MovieClip | Uses:255 258 | Used by:344 |
Symbol 260 Font | Used by:261 | |
Symbol 261 EditableText | Uses:260 | Used by:262 |
Symbol 262 MovieClip | Uses:261 | Used by:263 |
Symbol 263 MovieClip | Uses:262 | Used by:344 |
Symbol 264 Graphic | Used by:265 | |
Symbol 265 MovieClip | Uses:264 | Used by:266 |
Symbol 266 MovieClip | Uses:265 | Used by:281 |
Symbol 267 Graphic | Used by:268 | |
Symbol 268 MovieClip | Uses:267 | Used by:281 |
Symbol 269 Graphic | Used by:270 | |
Symbol 270 MovieClip | Uses:269 | Used by:271 |
Symbol 271 MovieClip | Uses:270 | Used by:281 |
Symbol 272 Graphic | Used by:273 | |
Symbol 273 MovieClip | Uses:272 | Used by:274 |
Symbol 274 MovieClip | Uses:273 | Used by:281 |
Symbol 275 Graphic | Used by:276 | |
Symbol 276 MovieClip | Uses:275 | Used by:277 |
Symbol 277 MovieClip | Uses:276 | Used by:281 |
Symbol 278 Graphic | Used by:279 | |
Symbol 279 MovieClip | Uses:278 | Used by:280 |
Symbol 280 MovieClip | Uses:279 | Used by:281 |
Symbol 281 MovieClip | Uses:266 268 271 274 277 280 | Used by:344 |
Symbol 282 Graphic | Used by:283 | |
Symbol 283 MovieClip | Uses:282 | Used by:344 |
Symbol 284 Graphic | Used by:344 | |
Symbol 285 Text | Uses:14 | Used by:344 |
Symbol 286 Graphic | Used by:293 | |
Symbol 287 Graphic | Used by:288 | |
Symbol 288 MovieClip | Uses:287 | Used by:293 296 309 337 |
Symbol 289 Graphic | Used by:290 | |
Symbol 290 MovieClip | Uses:289 | Used by:291 |
Symbol 291 MovieClip | Uses:290 | Used by:293 296 309 337 |
Symbol 292 Sound | Used by:293 296 309 337 | |
Symbol 293 MovieClip | Uses:286 288 291 292 | Used by:344 |
Symbol 294 Text | Uses:14 | Used by:344 |
Symbol 295 Graphic | Used by:296 | |
Symbol 296 MovieClip | Uses:295 288 291 292 | Used by:344 |
Symbol 297 Text | Uses:14 | Used by:344 |
Symbol 298 Graphic | Used by:301 | |
Symbol 299 Graphic | Used by:300 | |
Symbol 300 MovieClip | Uses:299 | Used by:301 304 306 331 |
Symbol 301 MovieClip | Uses:298 300 | Used by:344 |
Symbol 302 Text | Uses:14 | Used by:344 |
Symbol 303 Graphic | Used by:304 | |
Symbol 304 MovieClip | Uses:303 300 | Used by:344 |
Symbol 305 Graphic | Used by:306 | |
Symbol 306 MovieClip | Uses:305 300 | Used by:344 |
Symbol 307 Text | Uses:14 | Used by:344 |
Symbol 308 Graphic | Used by:309 | |
Symbol 309 MovieClip | Uses:308 288 291 292 | Used by:344 |
Symbol 310 Text | Uses:14 | Used by:344 |
Symbol 311 Text | Uses:14 | Used by:344 |
Symbol 312 Graphic | Used by:313 | |
Symbol 313 MovieClip | Uses:312 59 | Used by:344 |
Symbol 314 Text | Uses:14 | Used by:344 |
Symbol 315 Text | Uses:14 | Used by:344 |
Symbol 316 Text | Uses:14 | Used by:344 |
Symbol 317 Graphic | Used by:319 | |
Symbol 318 Graphic | Used by:319 | |
Symbol 319 MovieClip | Uses:317 318 | Used by:323 |
Symbol 320 Graphic | Used by:321 | |
Symbol 321 MovieClip | Uses:320 | Used by:322 |
Symbol 322 MovieClip | Uses:321 | Used by:323 |
Symbol 323 MovieClip | Uses:319 322 | Used by:344 |
Symbol 324 Text | Uses:14 | Used by:344 |
Symbol 325 Text | Uses:14 | Used by:344 |
Symbol 326 Text | Uses:14 | Used by:344 |
Symbol 327 Text | Uses:14 | Used by:344 |
Symbol 328 Font | Used by:329 348 | |
Symbol 329 Text | Uses:14 328 | Used by:344 |
Symbol 330 Graphic | Used by:331 | |
Symbol 331 MovieClip | Uses:330 300 | Used by:344 |
Symbol 332 Text | Uses:14 | Used by:344 |
Symbol 333 Text | Uses:14 | Used by:344 |
Symbol 334 Text | Uses:14 | Used by:344 |
Symbol 335 Text | Uses:14 | Used by:344 |
Symbol 336 Graphic | Used by:337 | |
Symbol 337 MovieClip | Uses:336 288 291 292 | Used by:344 |
Symbol 338 Text | Uses:14 | Used by:344 |
Symbol 339 Text | Uses:14 | Used by:344 |
Symbol 340 Text | Uses:14 | Used by:344 |
Symbol 341 Text | Uses:14 | Used by:344 |
Symbol 342 Text | Uses:14 | Used by:344 |
Symbol 343 Text | Uses:14 | Used by:344 |
Symbol 344 MovieClip | Uses:254 259 263 281 283 284 285 293 294 296 297 301 302 304 306 307 309 310 311 313 314 315 316 323 324 325 326 327 329 331 332 333 334 335 337 338 339 340 341 342 343 | Used by:Timeline |
Symbol 345 Graphic | Used by:346 | |
Symbol 346 MovieClip | Uses:345 | Used by:Timeline |
Symbol 347 EditableText | Uses:14 | Used by:Timeline |
Symbol 348 EditableText | Uses:14 178 328 | Used by:Timeline |
Symbol 349 EditableText | Uses:14 | Used by:Timeline |
Symbol 350 Graphic | Used by:353 355 359 | |
Symbol 351 Text | Uses:14 | Used by:353 |
Symbol 352 Graphic | Used by:353 355 | |
Symbol 353 Button | Uses:350 351 352 | Used by:Timeline |
Symbol 354 Text | Uses:14 | Used by:355 |
Symbol 355 Button | Uses:350 354 352 | Used by:Timeline |
Symbol 356 Graphic | Used by:359 | |
Symbol 357 Text | Uses:14 | Used by:359 |
Symbol 358 Graphic | Used by:359 | |
Symbol 359 Button | Uses:356 357 358 350 | Used by:Timeline |
Symbol 360 Text | Uses:14 | Used by:363 |
Symbol 361 Text | Uses:14 | Used by:363 |
Symbol 362 Graphic | Used by:363 | |
Symbol 363 Button | Uses:360 361 362 | Used by:Timeline |
Symbol 364 MovieClip | Used by:Timeline | |
Streaming Sound 1 | Used by:Symbol 127 MovieClip |
Instance Names
"bg" | Frame 1 | Symbol 80 MovieClip |
"adBox" | Frame 1 | Symbol 93 MovieClip |
"b6" | Frame 1 | Symbol 103 MovieClip |
"b23" | Frame 1 | Symbol 103 MovieClip |
"b21" | Frame 1 | Symbol 103 MovieClip |
"b19" | Frame 1 | Symbol 103 MovieClip |
"b17" | Frame 1 | Symbol 103 MovieClip |
"b15" | Frame 1 | Symbol 103 MovieClip |
"b13" | Frame 1 | Symbol 103 MovieClip |
"b11" | Frame 1 | Symbol 103 MovieClip |
"b9" | Frame 1 | Symbol 103 MovieClip |
"b0" | Frame 1 | Symbol 103 MovieClip |
"b3" | Frame 1 | Symbol 103 MovieClip |
"b4" | Frame 1 | Symbol 103 MovieClip |
"b10" | Frame 1 | Symbol 103 MovieClip |
"b8" | Frame 1 | Symbol 103 MovieClip |
"b5" | Frame 1 | Symbol 103 MovieClip |
"b7" | Frame 1 | Symbol 103 MovieClip |
"b2" | Frame 1 | Symbol 103 MovieClip |
"b1" | Frame 1 | Symbol 103 MovieClip |
"b16" | Frame 1 | Symbol 103 MovieClip |
"b24" | Frame 1 | Symbol 103 MovieClip |
"b22" | Frame 1 | Symbol 103 MovieClip |
"b20" | Frame 1 | Symbol 103 MovieClip |
"b18" | Frame 1 | Symbol 103 MovieClip |
"b14" | Frame 1 | Symbol 103 MovieClip |
"b12" | Frame 1 | Symbol 103 MovieClip |
"afw" | Frame 1 | Symbol 106 MovieClip |
"playMe" | Frame 1 | Symbol 112 MovieClip |
"goodStar" | Frame 5 | Symbol 198 MovieClip |
"goodStar2" | Frame 5 | Symbol 200 MovieClip |
"b1" | Frame 5 | Symbol 208 MovieClip |
"b2" | Frame 5 | Symbol 208 MovieClip |
"b3" | Frame 5 | Symbol 208 MovieClip |
"b4" | Frame 5 | Symbol 208 MovieClip |
"b5" | Frame 5 | Symbol 208 MovieClip |
"b10" | Frame 5 | Symbol 208 MovieClip |
"b9" | Frame 5 | Symbol 208 MovieClip |
"b8" | Frame 5 | Symbol 208 MovieClip |
"b7" | Frame 5 | Symbol 208 MovieClip |
"b6" | Frame 5 | Symbol 208 MovieClip |
"b12" | Frame 5 | Symbol 208 MovieClip |
"b13" | Frame 5 | Symbol 208 MovieClip |
"b14" | Frame 5 | Symbol 208 MovieClip |
"b15" | Frame 5 | Symbol 208 MovieClip |
"b20" | Frame 5 | Symbol 208 MovieClip |
"b19" | Frame 5 | Symbol 208 MovieClip |
"b18" | Frame 5 | Symbol 208 MovieClip |
"b17" | Frame 5 | Symbol 208 MovieClip |
"b16" | Frame 5 | Symbol 208 MovieClip |
"b21" | Frame 5 | Symbol 208 MovieClip |
"b22" | Frame 5 | Symbol 208 MovieClip |
"b23" | Frame 5 | Symbol 208 MovieClip |
"b24" | Frame 5 | Symbol 208 MovieClip |
"b25" | Frame 5 | Symbol 208 MovieClip |
"b11" | Frame 5 | Symbol 208 MovieClip |
"whiteFade" | Frame 5 | Symbol 228 MovieClip |
"blag" | Frame 5 | Symbol 246 MovieClip |
"levels" | Frame 6 | Symbol 344 MovieClip |
"ball" | Frame 6 | Symbol 132 MovieClip |
"parR" | Frame 6 | Symbol 347 EditableText |
"proR" | Frame 6 | Symbol 349 EditableText |
"leftTileButton" | Frame 6 | Symbol 74 MovieClip [leftTile] |
"upTileButton" | Frame 6 | Symbol 72 MovieClip [upTile] |
"rightTileButton" | Frame 6 | Symbol 69 MovieClip [rightTile] |
"downTileButton" | Frame 6 | Symbol 66 MovieClip [downTile] |
"resetButton" | Frame 6 | Symbol 353 Button |
"goButton" | Frame 6 | Symbol 355 Button |
"stopButton" | Frame 6 | Symbol 359 Button |
"drawArea" | Frame 6 | Symbol 364 MovieClip |
"whiteFade" | Frame 6 | Symbol 228 MovieClip |
"levelMenuDisp" | Symbol 31 MovieClip [levelMenu] Frame 1 | Symbol 15 EditableText |
"flip" | Symbol 56 MovieClip [liner] Frame 1 | Symbol 55 MovieClip |
"hitA" | Symbol 66 MovieClip [downTile] Frame 1 | Symbol 59 MovieClip |
"hitA" | Symbol 69 MovieClip [rightTile] Frame 1 | Symbol 59 MovieClip |
"hitA" | Symbol 72 MovieClip [upTile] Frame 1 | Symbol 59 MovieClip |
"hitA" | Symbol 74 MovieClip [leftTile] Frame 1 | Symbol 59 MovieClip |
"block" | Symbol 136 MovieClip [block] Frame 1 | Symbol 134 MovieClip |
"block" | Symbol 140 MovieClip [blockFinal] Frame 1 | Symbol 136 MovieClip [block] |
"filler" | Symbol 156 MovieClip [complete] Frame 1 | Symbol 150 MovieClip |
"fadeMe" | Symbol 156 MovieClip [complete] Frame 1 | Symbol 152 MovieClip |
"inside" | Symbol 208 MovieClip Frame 1 | Symbol 207 MovieClip |
"lev" | Symbol 246 MovieClip Frame 1 | Symbol 233 EditableText |
"yTime" | Symbol 246 MovieClip Frame 1 | Symbol 238 EditableText |
"pTime" | Symbol 246 MovieClip Frame 1 | Symbol 239 EditableText |
"proTime" | Symbol 246 MovieClip Frame 1 | Symbol 240 EditableText |
"hitA" | Symbol 281 MovieClip Frame 1 | Symbol 268 MovieClip |
"ring1" | Symbol 281 MovieClip Frame 1 | Symbol 271 MovieClip |
"ring2" | Symbol 281 MovieClip Frame 1 | Symbol 274 MovieClip |
"ring3" | Symbol 281 MovieClip Frame 1 | Symbol 277 MovieClip |
"ring4" | Symbol 281 MovieClip Frame 1 | Symbol 280 MovieClip |
"hitA" | Symbol 313 MovieClip Frame 1 | Symbol 59 MovieClip |
"tele" | Symbol 323 MovieClip Frame 1 | Symbol 319 MovieClip |
"mainArea" | Symbol 344 MovieClip Frame 1 | Symbol 259 MovieClip |
"goal" | Symbol 344 MovieClip Frame 1 | Symbol 281 MovieClip |
"startPoint" | Symbol 344 MovieClip Frame 1 | Symbol 283 MovieClip |
"a1" | Symbol 344 MovieClip Frame 11 | Symbol 323 MovieClip |
"b1" | Symbol 344 MovieClip Frame 11 | Symbol 323 MovieClip |
"a2" | Symbol 344 MovieClip Frame 12 | Symbol 323 MovieClip |
"b2" | Symbol 344 MovieClip Frame 12 | Symbol 323 MovieClip |
"a1" | Symbol 344 MovieClip Frame 18 | Symbol 323 MovieClip |
"b1" | Symbol 344 MovieClip Frame 18 | Symbol 323 MovieClip |
"b2" | Symbol 344 MovieClip Frame 18 | Symbol 323 MovieClip |
"a2" | Symbol 344 MovieClip Frame 18 | Symbol 323 MovieClip |
"a1" | Symbol 344 MovieClip Frame 23 | Symbol 323 MovieClip |
"b1" | Symbol 344 MovieClip Frame 23 | Symbol 323 MovieClip |
"a1" | Symbol 344 MovieClip Frame 25 | Symbol 323 MovieClip |
"b1" | Symbol 344 MovieClip Frame 25 | Symbol 323 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "wood3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "PIPE" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "BANJO" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "hard" |
ExportAssets (56) | Timeline Frame 1 | Symbol 11 as "levelComplete" |
ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "levelMenu" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "playControls" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "starX" |
ExportAssets (56) | Timeline Frame 1 | Symbol 56 as "liner" |
ExportAssets (56) | Timeline Frame 1 | Symbol 66 as "downTile" |
ExportAssets (56) | Timeline Frame 1 | Symbol 69 as "rightTile" |
ExportAssets (56) | Timeline Frame 1 | Symbol 72 as "upTile" |
ExportAssets (56) | Timeline Frame 1 | Symbol 74 as "leftTile" |
ExportAssets (56) | Timeline Frame 2 | Symbol 136 as "block" |
ExportAssets (56) | Timeline Frame 2 | Symbol 139 as "blockBall" |
ExportAssets (56) | Timeline Frame 2 | Symbol 140 as "blockFinal" |
ExportAssets (56) | Timeline Frame 2 | Symbol 156 as "complete" |
ExportAssets (56) | Timeline Frame 2 | Symbol 158 as "launchStars" |
ExportAssets (56) | Timeline Frame 2 | Symbol 160 as "loadFadeOut" |
ExportAssets (56) | Timeline Frame 2 | Symbol 164 as "port-sign" |
ExportAssets (56) | Timeline Frame 2 | Symbol 165 as "TBA-intro" |
Labels
"preloader" | Frame 1 |
"agpreview" | Frame 2 |
"router" | Frame 3 |
"NOSAVEGAME" | Frame 4 |
"menu" | Frame 5 |
"game" | Frame 6 |
Dynamic Text Variables
_root.perDisp | Symbol 105 EditableText | "<p align="left"><font face="Orator Std" size="9" color="#ffffff" letterSpacing="0.000000" kerning="1">20%</font></p>" |
_root.levelFinishedIn | Symbol 144 EditableText | "<p align="center"><font face="Myriad Web" size="14" color="#000000" letterSpacing="0.000000" kerning="1"><b>That level was finished in</b></font></p>" |
_root.comparePar | Symbol 145 EditableText | "<p align="center"><font face="Myriad Web" size="15" color="#000000" letterSpacing="0.000000" kerning="1">That level was finished in</font></p>" |
_root.randomFact | Symbol 146 EditableText | "<p align="center"><font face="Myriad Web" size="10" color="#000000" letterSpacing="0.000000" kerning="1">That level was finished in</font></p>" |
_root.oldName | Symbol 174 EditableText | "Insert Name" |
myProgressDisp | Symbol 214 EditableText | "87%" |
oldName | Symbol 226 EditableText | "87%" |
totLeft | Symbol 249 EditableText | "0" |
totUp | Symbol 250 EditableText | "0" |
totRight | Symbol 251 EditableText | "0" |
totDown | Symbol 252 EditableText | "0" |
_root.levelDisp | Symbol 261 EditableText | "L25" |
usedR | Symbol 348 EditableText | "<p align="center"><font face="Myriad Pro" size="17" color="#ffffff" letterSpacing="0.000000" kerning="1">Par 9a</font></p>" |
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