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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/69562061?noj=FRM69562061-29DC" width="1" height="1"></div>

1211174000004.swf

This is the info page for
Flash #20075

(Click the ID number above for more basic data on this flash file.)


Text
level complete

Level 99 Complete!

Next Level

This Level Again

Instant Replay

Main
Menu

copyright armor games, 2008

programmed by jmtb02

-

<p align="left"><font face="Orator Std" size="9" color="#ffffff" letterSpacing="0.000000" kerning="1">20%</font></p>

Play

Play

Compulse

Developed by

<p align="center"><font face="Myriad Web" size="14" color="#000000" letterSpacing="0.000000" kerning="1"><b>That level was finished in</b></font></p>

<p align="center"><font face="Myriad Web" size="15" color="#000000" letterSpacing="0.000000" kerning="1">That level was finished in</font></p>

<p align="center"><font face="Myriad Web" size="10" color="#000000" letterSpacing="0.000000" kerning="1">That level was finished in</font></p>

Compulse will track your progress as long as you do
not clear the Flash cookie and you continue to play
from this URL.  Playing from another location will not
allow you to retrieve your game.
If there is an issue saving, make sure your cookies are
enabled and that a spyware program is not blocking
them.

Insert Name

Please Enter Your Name

Save Game Not Found

ok

ok

ok

Thanks.
A game has been created in your honour.

Level Select

<c> Armor Games Inc. 2007.

Play All

87%

+Erase Progress

-Erasing Progress will remove all saved data from the game.

Completed

+Play More Games

-We have a bunch of good ones at Armor Games

87%

Music by MaestroRage

Programmed by jmtb02

<p align="center"><font face="Samson_42pt_st" size="42" color="#ffffff" letterSpacing="0.000000" kerning="1">00</font></p>

Par Score:

Your Score:

Pro Score:

<p align="center"><font face="Samson_18pt_st" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1">00</font></p>

<p align="center"><font face="Samson_18pt_st" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1">00</font></p>

<p align="center"><font face="Samson_18pt_st" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1">00</font></p>

Pro

0

0

0

0

L25

How to Play:  Drop the different blocks on the stage to effect the
direction of the ball.  Try to use as few as possible, but you may
use as many as you want!  Hit the 'GO' button when you are all
set.  You can try as many times as you want!

If rings are missing, you'll need to hit switches to recover them, or the goal
will not work!  You can see how this may get interesting soon!

Multiple switches, multiple rings.  Logical right?

Usually walls should work from both directions.  But as a witty game
developer I have decided that my walls only effect one direction.

I have combined elements from the previous four levels to bring forth a
sense of accomplishment in learning game mechanics.

Did you know that you can delete boxes by dragging them back to where
you found them?  It's the best refund policy I have ever heard of.

But sometimes rings aren't even the hard part.  How are you supposed to
get up there?

I have added things that kill you.  Mind you, it's just a way to force you to
use trial and error.

Wait, another mine level?  Yes, you have not learned enough from the
previous level to qualify you for being a mine expert, you mine apprentice.

Look at you, being all proud of your double-digit level accomplishment.
Well here is something to churn the butter, whatever that means.

I have decided to give you something else to play with now.  Meet the
teleporter.  It's like that thing from Portal, except it doesn't come with a
nifty gun.

Speaking of teleporters, they always come in sets.  But it's not always
apparent at first which ones are linked to which.

You see, the mines are red because we commonly associate the color red
with danger.  Hence, your large apprehension of playing this level.

Every game needs a level with excessive mines/enemies/obstacles/etc.

Kenny Loggins wrote the song "Danger Zone"  a long time ago for the
movie Top Gun, but I like to apply it to the more current situation.

Phew, enough of the mine levels already.  Here's a brief intermission to the
large of amount of stars I've had to load because of failure.

I decided Counter-Clockwise was a better way to go.

My you are quite ambitious.  Level 18 already?  Luckily this level is a lot
easier than it initially looks.

The suspense is killing me.  So are the puns.

All four rings missing?  You knew it was coming right?

This is the point at which the level design gets really crazy and
overcomplicated... because I am banking on you endurance at this point.

The trench... of doom!

Drainage ditch of death.  Alliteration at it's finest.

The end of the game is so close, you can smell it.

The last level.   I was considering letting you off easy with this one, but then
decided that this level was too much fun to omit it :).

Par 9

<p align="center"><font face="Myriad Pro" size="17" color="#ffffff" letterSpacing="0.000000" kerning="1">Par 9a</font></p>

Pro Score 20

Reset

Go

Stop

Back to Main Menu

Back to Main Menu

ActionScript [AS1/AS2]

Frame 1
function dist(x1, y1, x2, y2) { return(Math.sqrt(((x2 - x1) * (x2 - x1)) + ((y2 - y1) * (y2 - y1)))); } var myMenu = new ContextMenu(); myMenu.hideBuiltInItems(); _root.menu = myMenu; stop(); k = 0; onEnterFrame = function () { var _local2 = Math.floor(framesLoaded / 4) - 1; afw._x = afw._x - (0.3 * ((afw._x - _root["b" + _local2]._x) / 2)); afw._y = afw._y - (0.3 * ((afw._y - _root["b" + _local2]._y) / 2)); cat.removeMovieClip(); createEmptyMovieClip("cat", k++); cat.lineStyle(1, 13408512, 20); loaded = _root.getBytesLoaded(); total = _root.getBytesTotal(); framesLoaded = Math.ceil((loaded / total) * 100); if ((framesLoaded >= 100) && (playMe.act == false)) { playMe.act = true; playMe.play(); } perDisp = framesLoaded + "%"; i = 0; while (i < 25) { if (framesLoaded >= (i * 4)) { _root["b" + i]._alpha = _root["b" + i]._alpha - (0.08 * ((_root["b" + i]._alpha - 100) / 2)); _root["b" + i]._x = _root["b" + i]._x - (0.3 * ((_root["b" + i]._x - _root["b" + i].mainX) / 2)); _root["b" + i]._y = _root["b" + i]._y - (0.3 * ((_root["b" + i]._y - _root["b" + i].mainY) / 2)); if (i != 0) { cat.moveTo(_root["b" + i]._x, _root["b" + i]._y); cat.lineTo(_root["b" + (i - 1)]._x, _root["b" + (i - 1)]._y); } } base = 1.5; if (_root["b" + i].hitTest(_xmouse, _ymouse)) { if ((_xmouse - _root["b" + i]._x) > 0) { t = 0; while (t < 25) { _root["b" + (i - t)]._x = _root["b" + (i - t)]._x - (base / (t + 1)); _root["b" + (i + t)]._x = _root["b" + (i + t)]._x - (base / (t + 1)); t++; } } else if ((_xmouse - _root["b" + i]._x) <= 0) { t = 0; while (t < 25) { _root["b" + (i - t)]._x = _root["b" + (i - t)]._x + (base / (t + 1)); _root["b" + (i + t)]._x = _root["b" + (i + t)]._x + (base / (t + 1)); t++; } } if ((_ymouse - _root["b" + i]._y) > 0) { t = 0; while (t < 25) { _root["b" + (i - t)]._y = _root["b" + (i - t)]._y - (base / (t + 1)); _root["b" + (i + t)]._y = _root["b" + (i + t)]._y - (base / (t + 1)); t++; } } else if ((_ymouse - _root["b" + i]._y) <= 0) { t = 0; while (t < 25) { _root["b" + (i - t)]._y = _root["b" + (i - t)]._y + (base / (t + 1)); _root["b" + (i + t)]._y = _root["b" + (i + t)]._y + (base / (t + 1)); t++; } } } i++; } }; i = 0; while (i < 25) { _root["b" + i].mainX = _root["b" + i]._x; _root["b" + i].mainY = _root["b" + i]._y; _root["b" + i]._x = random(Stage.width); _root["b" + i]._y = random(Stage.height); _root["b" + i]._alpha = 0; _root["b" + i].act = true; i++; } function killAd() { removeMovieClip(adBox); } stop(); var CPMStarPoolID = 1052; var CPMStarSubPoolID = 5; System.security.allowDomain("server.cpmstar.com"); adBox.loadMovie((("http://server.cpmstar.com/adviewas2.swf?poolid=" + CPMStarPoolID) + "&subpoolid=") + CPMStarSubPoolID);
Frame 2
stop(); onEnterFrame = function () { for (var _local2 in _root) { if (typeof(_root[_local2]) == "movieclip") { _root[_local2].removeMovieClip(); } } };
Instance of Symbol 127 MovieClip in Frame 2
onClipEvent (enterFrame) { this.onPress = function () { getURL ("http://www.armorgames.com", "_blank"); }; }
Frame 3
function saveGame() { savefile.data.ach1 = _root.ach1; savefile.data.ach2 = _root.ach2; savefile.data.ach3 = _root.ach3; savefile.data.ach4 = _root.ach4; savefile.data.ach5 = _root.ach5; savefile.data.ach6 = _root.ach6; savefile.data.ach7 = _root.ach7; savefile.data.ach8 = _root.ach8; i = 0; while (i < myTimes.length) { savefile.data.myTimes[i] = _root.myTimes[i]; i++; } savefile.data.oldName = _root.oldName; savefile.flush(); } stop(); var ach1 = false; var ach2 = false; var ach3 = false; var ach4 = false; var ach5 = false; var ach6 = false; var ach7 = false; var ach8 = false; var oldName; var myTimes = new Array(); i = 0; while (i < 25) { myTimes.push(0); i++; } trace(myTimes); var savefile = SharedObject.getLocal("compulse"); if ((savefile.data.oldName == undefined) || (oldName == "fewigmw")) { savefile.data.myTimes = myTimes; trace(savefile.data.myTimes); gotoAndStop ("NOSAVEGAME"); savefile.flush(); } else { trace(savefile.data.myTimes); ach1 = savefile.data.ach1; ach2 = savefile.data.ach2; ach3 = savefile.data.ach3; ach4 = savefile.data.ach4; ach5 = savefile.data.ach5; ach6 = savefile.data.ach6; ach7 = savefile.data.ach7; ach8 = savefile.data.ach8; oldName = savefile.data.oldName; i = 0; while (i < 25) { _root.myTimes[i] = savefile.data.myTimes[i]; i++; } gotoAndStop ("menu"); } myMenu.customItems[0].enabled = false; myMenu.customItems[1].enabled = false; myMenu.customItems[2].enabled = false;
Frame 5
stop(); function getParTime(lev) { parTime = parTimes[lev] - 1; } var levChoice = 1; onMouseDown = function () { }; onEnterFrame = function () { checkHit = false; i = 1; while (i < 26) { if (_root["b" + i].hitTest(_root._xmouse, _root._ymouse)) { blag._x = _xmouse; blag._y = _ymouse; blag._visible = true; checkHit = true; if (i < 10) { blag.lev.text = "0" + i; } else { blag.lev.text = i; } if (myTimes[i - 1] == 0) { blag.yTime.text = "X"; } else if (myTimes[i - 1] < 10) { blag.yTime.text = "0" + myTimes[i - 1]; } else { blag.yTime.text = myTimes[i - 1]; } if (parTimes[i - 1] < 10) { blag.pTime.text = "0" + parTimes[i - 1]; } else { blag.pTime.text = parTimes[i - 1]; } if (proScores[i - 1] < 10) { blag.proTime.text = "0" + proScores[i - 1]; } else { blag.proTime.text = proScores[i - 1]; } if (myTimes[i - 1] == 0) { blag.gotoAndStop(1); } else if (myTimes[i - 1] <= parTimes[i - 1]) { blag.gotoAndStop(3); } else if (myTimes[i - 1] > 0) { blag.gotoAndStop(2); } if ((myTimes[i - 1] <= proScores[i - 1]) && (myTimes[i - 1] != 0)) { blag.gotoAndStop(4); } } i++; } if (!checkHit) { blag._visible = false; } }; stop(); i = 1; while (i < 26) { _root["b" + i].onMouseDown = function () { if (this.hitTest(_root._xmouse, _root._ymouse)) { levChoice = Number(this._name.substr(1, 2)); playAll = false; whiteFade.play(); } }; i++; } var ringsOnLevels = new Array(); ringsOnLevels.push(0); ringsOnLevels.push(1); ringsOnLevels.push(2); ringsOnLevels.push(0); ringsOnLevels.push(1); ringsOnLevels.push(3); ringsOnLevels.push(0); ringsOnLevels.push(0); ringsOnLevels.push(1); ringsOnLevels.push(3); ringsOnLevels.push(1); ringsOnLevels.push(3); ringsOnLevels.push(0); ringsOnLevels.push(0); ringsOnLevels.push(1); ringsOnLevels.push(3); ringsOnLevels.push(2); ringsOnLevels.push(3); ringsOnLevels.push(3); ringsOnLevels.push(4); ringsOnLevels.push(4); ringsOnLevels.push(0); ringsOnLevels.push(4); ringsOnLevels.push(3); ringsOnLevels.push(4); var parTimes = new Array(); parTimes.push(1); parTimes.push(1); parTimes.push(1); parTimes.push(1); parTimes.push(3); parTimes.push(3); parTimes.push(5); parTimes.push(3); parTimes.push(7); parTimes.push(10); parTimes.push(5); parTimes.push(4); parTimes.push(2); parTimes.push(6); parTimes.push(6); parTimes.push(7); parTimes.push(4); parTimes.push(4); parTimes.push(10); parTimes.push(20); parTimes.push(25); parTimes.push(10); parTimes.push(11); parTimes.push(25); parTimes.push(18); i = 0; while (i < parTimes.length) { i++; } var parTimes = new Array(); parTimes.push(2); parTimes.push(2); parTimes.push(2); parTimes.push(2); parTimes.push(4); parTimes.push(4); parTimes.push(6); parTimes.push(4); parTimes.push(8); parTimes.push(11); parTimes.push(6); parTimes.push(6); parTimes.push(3); parTimes.push(7); parTimes.push(7); parTimes.push(8); parTimes.push(5); parTimes.push(5); parTimes.push(10); parTimes.push(20); parTimes.push(25); parTimes.push(10); parTimes.push(11); parTimes.push(20); parTimes.push(30); var proScores = new Array(); proScores.push(1); proScores.push(1); proScores.push(1); proScores.push(1); proScores.push(2); proScores.push(1); proScores.push(4); proScores.push(2); proScores.push(3); proScores.push(7); proScores.push(2); proScores.push(1); proScores.push(2); proScores.push(6); proScores.push(1); proScores.push(3); proScores.push(3); proScores.push(3); proScores.push(7); proScores.push(18); proScores.push(21); proScores.push(3); proScores.push(4); proScores.push(6); proScores.push(20); var myProgress = 0; i = 0; while (i < 25) { if (myTimes[i] > 0) { _root["b" + (i + 1)].inside.gotoAndStop(2); myProgress = myProgress + 2; if (myTimes[i] <= parTimes[i]) { _root["b" + (i + 1)].inside.gotoAndStop(3); myProgress = myProgress + 2; } if (myTimes[i] <= proScores[i]) { _root["b" + (i + 1)].inside.gotoAndStop(4); myProgress = myProgress + 4; } } i++; } bg.gotoAndStop(myProgress + 1); if (myProgress >= 100) { goodStar.gotoAndStop(2); } if (myProgress >= 200) { goodStar2.gotoAndStop(2); } if (myProgress < 10) { myProgressDisp = ("0" + myProgress) + "%"; } else { myProgressDisp = myProgress + "%"; } myMenu.customItems[0].enabled = false; myMenu.customItems[1].enabled = false; myMenu.customItems[2].enabled = false;
Frame 6
function callDescriptions() { var _local1 = "L" + level; var _local2 = "Par Score: " + parTimes[level - 1]; parR.text = _local2; proR.text = "Pro Score: " + proScores[level - 1]; descriptR.text = _local1; if (Number(((totUp + totDown) + totLeft) + totRight) > parTimes[level - 1]) { usedR = ("Total Used: <font color='#990000'>" + Number(((totUp + totDown) + totLeft) + totRight)) + "</font>"; } else { usedR = ("Total Used: <font color='#FFFFFF'>" + Number(((totUp + totDown) + totLeft) + totRight)) + "</font>"; } } function resetCompulses() { totLeft = (totRight = (totUp = (totDown = 0))); holder.removeMovieClip(); createEmptyMovieClip("holder", k++); compulses.splice(0, compulses.length); } function triggerInstantReplay() { levelComplete.removeMovieClip(); levelMenu.removeMovieClip(); mainMode = "instantReplay"; globalPause = false; cStatus = true; resetMap(); playCounter = 0; playMode = "paused"; shel = attachMovie("playControls", "playControls", k++); } function backToMenu() { killSwitch(); gotoAndStop ("menu"); } function replayLevel() { globalPause = false; cStatus = false; resetButton._visible = true; levelComplete.removeMovieClip(); levelMenu.removeMovieClip(); resetMap(); mainMode = "normal"; ball.gotoAndStop(1); goButton._visible = true; stopButton._visible = false; resetRecordMemory(); } function killSwitch() { for (var _local2 in _root) { if (typeof(_root[_local2]) == "movieclip") { _root[_local2].removeMovieClip(); } } } function closePlayControls() { globalPause = true; cStatus = false; triggerLevelMenu(); resetMap(); mainMode = "normal"; playControls.removeMovieClip(); } function nextLevel() { level++; levelDisp = "L" + level; resetButton._visible = true; clearBitmap(); resetCompulses(); callDescriptions(); levelComplete.removeMovieClip(); levelMenu.removeMovieClip(); levels.nextFrame(); globalPause = false; cStatus = false; stopButton._visible = false; goButton._visible = true; ball.gotoAndStop(1); mainMode = "normal"; resetMap(); resetRecordMemory(); } function playPoints() { if (playMode == "normalPlay") { playCounter++; } if (playMode == "normalRewind") { playCounter--; } if (playMode == "fastPlay") { playCounter = playCounter + 4; } if (playMode == "fastRewind") { playCounter = playCounter - 4; } if (playMode == "slowPlay") { playCounter = playCounter + 0.5; } if (playMode == "slowRewind") { playCounter = playCounter - 0.5; } ball._x = recordX[playCounter]; ball._y = recordY[playCounter]; if (playCounter > recordX.length) { if (playLoop) { playCounter = 0; } else { playCounter = recordX.length; } } if (playCounter < 0) { playCounter = 0; } } function bitmapLine(startx, starty, endx, endy) { (myX = Array()); (myY = Array()); x3 = (endx - startx) / 100; y3 = (endy - starty) / 100; a = 1; while (a < 101) { startx = startx + x3; starty = starty + y3; myX.push(startx); myY.push(starty); a++; } a = 1; while (a < 101) { bmp1.setPixel32(myX[a - 1], myY[a - 1], 872415231); a++; } } function clearBitmap() { bmp1.fillRect(new flash.geom.Rectangle(0, 0, 550, 550), 0); olderX = ball._x; olderY = ball._y; } function drawPath() { if (!hitBomb) { bitmapLine(ball._x, ball._y, olderX, olderY); olderX = ball._x; olderY = ball._y; } } function goalDetection() { if (ball.hitTest(levels.goal.hitA)) { globalPause = true; shel = attachMovie("levelComplete", "levelComplete", k++); shel._x = levels.goal._x; shel._y = levels.goal._y; tempNumber = Number(((totUp + totDown) + totLeft) + totRight); if (myTimes[level - 1] == 0) { myTimes[level - 1] = tempNumber; } else if (myTimes[level - 1] > tempNumber) { myTimes[level - 1] = tempNumber; } saveGame(); } } function triggerLevelMenu() { shel = attachMovie("levelMenu", "levelMenu", k++); shel._x = 93; shel._y = 230; shel.levelMenuDisp.text = ("Level " + level) + " Completed!"; } function resetMap() { ball._x = levels.startPoint._x; ball._y = levels.startPoint._y; xVel = 0; yVel = 0; totRings = ringsOnLevels[level - 1]; i = 1; while (i <= totRings) { levels.goal["ring" + i]._visible = false; levels["rSwitch" + i]._visible = true; i++; } i = totRings + 1; while (i <= 4) { levels.goal["ring" + i]._visible = true; levels["rSwitch" + i]._visible = false; i++; } i = 1; while (i <= 4) { levels["rSwitch" + i].gotoAndStop(1); i++; } if (totRings != 0) { levels.goal.gotoAndStop(2); } ringsCollected = 0; } function ringsHad() { i = 1; while (i <= 4) { if (ball.hitTest(levels["rSwitch" + i])) { if (levels["rSwitch" + i]._visible && (levels["rSwitch" + i]._currentframe == 1)) { ringsCollected++; levels.goal["ring" + i]._visible = true; levels["rSwitch" + i].gotoAndStop(2); shel = attachMovie("liner", "liner" + k, k++); shel._x = 0; shel._y = 0; switch (i) { case 1 : hexy = 13209; break; case 2 : hexy = 16711680 /* 0xFF0000 */; break; case 3 : hexy = 13408512 /* 0xCC9900 */; break; case 4 : hexy = 9657208 /* 0x935B78 */; } shel.flip.lineStyle(10, hexy, 50); shel.flip.moveTo(levels["rSwitch" + i]._x, levels["rSwitch" + i]._y); shel.flip.lineTo(levels._x + levels.goal._x, levels._y + levels.goal._y); shel.flip.lineStyle(2, hexy, 100); shel.flip.moveTo(levels["rSwitch" + i]._x, levels["rSwitch" + i]._y); shel.flip.lineTo(levels._x + levels.goal._x, levels._y + levels.goal._y); } } i++; } if (ringsCollected == totRings) { levels.goal.gotoAndStop(1); } } function resetRecordMemory() { recordX.splice(0, recordX.length); recordY.splice(0, recordY.length); } function record() { recordX.push(ball._x); recordY.push(ball._y); } function ballColors() { ball.gotoAndStop(2); } function depths() { drawArea.swapDepths(k++); ball.swapDepths(k++); } function compulseReactions() { i = 0; while (i < compulses.length) { tile = holder[compulses[i]]; if (tile.hitA.hitTest(ball)) { switch (tile.type) { case "left" : xVel = xVel - boostSpeed; break; case "right" : xVel = xVel + boostSpeed; break; case "up" : yVel = yVel - boostSpeed; break; case "down" : yVel = yVel + boostSpeed; } } i++; } } function boundaries() { if ((ball._y + radius) > 460) { yVel = -Math.abs(yVel); ball._y = 460 - radius; yDamper(); } if ((ball._y - radius) < 10) { yVel = Math.abs(yVel); ball._y = 10 + radius; yDamper(); } if ((ball._x + radius) > 540) { xVel = -Math.abs(xVel); ball._x = 540 - radius; xDamper(); } if ((ball._x - radius) < 10) { xVel = Math.abs(xVel); ball._x = 10 + radius; xDamper(); } } function ballVelocity() { yVel = yVel + gravity; ball._x = ball._x + xVel; ball._y = ball._y + yVel; } function xDamper() { xVel = xVel * 0.9; if (Math.abs(xVel) > 2) { rav.start(0, 1); } } function yDamper() { yVel = yVel * 0.9; if (Math.abs(yVel) > 2) { rav.start(0, 1); } } function triggerStoppage() { cStatus = false; ball._visible = true; ball.gotoAndStop(1); resetMap(); resetRecordMemory(); goButton._visible = true; stopButton._visible = false; resetButton._visible = true; } stop(); var ringSpeed = 3; var cStatus = false; var gravity = 0.3; var gDirection = "down"; var xVel = 0; var yVel = 0; var boostSpeed = 1; var radius = (ball._width / 2); var totUp = 0; var totDown = 0; var totLeft = 0; var totRight = 0; var globalPause = false; var level = levChoice; var levelDisp = ("L" + level); levels.gotoAndStop(level); callDescriptions(); var recordX = new Array(); var recordY = new Array(); var playCounter = 0; var playLoop = false; var playMode = "paused"; var mainMode = "normal"; onEnterFrame = function () { callDescriptions(); if (!globalPause) { if (cStatus) { if (mainMode == "normal") { mainRings(); ballColors(); compulseReactions(); boundaries(); ballVelocity(); record(); depths(); goalDetection(); ringsHad(); drawPath(); } else if (mainMode == "instantReplay") { playPoints(); } } } }; var bmp1 = (new flash.display.BitmapData(550, 550, true, 0)); drawArea.attachBitmap(bmp1, k++); var olderX = 0; var olderY = 0; var hitBomb = false; var totRings = 0; var ringsCollected = 0; resetMap(); var compulses = new Array(); var rav = new Sound(this); rav.attachSound("wood3"); var k = 0; var foundLove = false; var dropOne = true; _root.createEmptyMovieClip("holder", k++); onMouseDown = function () { if ((!cStatus) && (!globalPause)) { dropOne = true; i = 0; while (i < compulses.length) { if (holder[compulses[i]].hitA.hitTest(_xmouse, _ymouse)) { dropOne = false; } i++; } foundLove = false; if (leftTileButton.hitA.hitTest(_xmouse, _ymouse)) { shel = holder.attachMovie("leftTile", "l" + k, k++); shel.type = "left"; foundLove = true; totLeft++; } else if (upTileButton.hitA.hitTest(_xmouse, _ymouse)) { shel = holder.attachMovie("upTile", "l" + k, k++); shel.type = "up"; foundLove = true; totUp++; } else if (rightTileButton.hitA.hitTest(_xmouse, _ymouse)) { shel = holder.attachMovie("rightTile", "l" + k, k++); shel.type = "right"; foundLove = true; totRight++; } else if (downTileButton.hitA.hitTest(_xmouse, _ymouse)) { shel = holder.attachMovie("downTile", "l" + k, k++); shel.type = "down"; foundLove = true; totDown++; } else { i = 0; while (i < compulses.length) { if (holder[compulses[i]].hitTest(_xmouse, _ymouse)) { holder[compulses[i]].startDrag(true); } i++; } } if (foundLove) { shel._x = _xmouse; shel._y = _ymouse; shel.startDrag(true); compulses.push("l" + k); } } trace(compulses); }; onMouseUp = function () { i = 0; while (i < compulses.length) { holder[compulses[i]].stopDrag(); if (holder[compulses[i]]._y > 460) { switch (holder[compulses[i]].type) { case "left" : totLeft--; break; case "right" : totRight--; break; case "up" : totUp--; break; case "down" : totDown--; } holder[compulses[i]].removeMovieClip(); compulses.splice(i, 1); } i++; } }; goButton._visible = true; stopButton._visible = false; goButton.onRelease = function () { hitBomb = false; if ((!globalPause) && (mainMode == "normal")) { drawArea.clear(); drawArea.moveTo(ball._x, ball._y); clearBitmap(); cStatus = true; stopButton._visible = true; goButton._visible = false; resetButton._visible = false; } }; stopButton.onRelease = function () { if ((!globalPause) && (mainMode == "normal")) { triggerStoppage(); } }; resetButton.onRelease = function () { if ((!globalPause) && (mainMode == "normal")) { drawArea.clear(); clearBitmap(); resetCompulses(); } };
Symbol 11 MovieClip [levelComplete] Frame 21
stop(); _root.triggerLevelMenu();
Symbol 19 Button
on (release) { if (_root.level == 25) { _root.backToMenu(); } else { _root.nextLevel(); } }
Symbol 21 Button
on (release) { _root.replayLevel(); }
Symbol 23 Button
on (release) { _root.triggerInstantReplay(); }
Symbol 28 Button
on (release) { _root.backToMenu(); }
Symbol 31 MovieClip [levelMenu] Frame 20
stop();
Symbol 37 Button
on (release) { _root.playMode = "paused"; }
Symbol 40 Button
on (release) { _root.playMode = "slowPlay"; }
Symbol 41 Button
on (release) { _root.playMode = "normalPlay"; }
Symbol 42 Button
on (release) { _root.playMode = "fastPlay"; }
Symbol 43 Button
on (release) { _root.playMode = "slowRewind"; }
Symbol 44 Button
on (release) { _root.playMode = "normalRewind"; }
Symbol 45 Button
on (release) { _root.playMode = "fastRewind"; }
Symbol 51 Button
on (release) { _root.closePlayControls(); }
Symbol 52 MovieClip [playControls] Frame 15
stop();
Symbol 54 MovieClip [starX] Frame 1
xVel = random(10) - 5; yVel = random(10) - 5; grav = 0.3; onEnterFrame = function () { yVel = yVel + grav; _x = (_x + xVel); _y = (_y + yVel); _alpha = (_alpha-1); if (_alpha <= 0) { this.removeMovieClip(); } };
Symbol 56 MovieClip [liner] Frame 30
this.removeMovieClip();
Symbol 59 MovieClip Frame 1
this._visible = false;
Symbol 80 MovieClip Frame 1
stop();
Symbol 101 Button
on (release) { getURL ("http://www.armorgames.com/", "_blank"); }
Symbol 111 Button
on (release) { _root.killAd(); _root.play(); }
Symbol 112 MovieClip Frame 1
stop(); act = false;
Symbol 112 MovieClip Frame 10
stop();
Symbol 127 MovieClip Frame 126
_root.nextFrame();
Symbol 132 MovieClip Frame 1
stop();
Symbol 136 MovieClip [block] Frame 30
stop();
Symbol 139 MovieClip [blockBall] Frame 15
this.removeMovieClip();
Symbol 150 MovieClip Frame 1
stop(); onEnterFrame = function () { if (Key.isDown(32) && (_currentframe < 98)) { gotoAndPlay(_currentframe + 2); } };
Symbol 150 MovieClip Frame 100
_parent.play(); stop();
Symbol 156 MovieClip [complete] Frame 1
_root.generateFacts();
Symbol 156 MovieClip [complete] Frame 30
stop(); filler.play();
Symbol 156 MovieClip [complete] Frame 50
if (_root.playAll) { if (_root.level == 25) { _root.gotoMenu(); this.removeMovieClip(); } _root.resetStage(); _root.loadFadeOut(); this.removeMovieClip(); } else { _root.gotoMenu(); this.removeMovieClip(); }
Symbol 160 MovieClip [loadFadeOut] Frame 1
onEnterFrame = function () { this._x = _root.camera._x; this._y = _root.camera._y; };
Symbol 160 MovieClip [loadFadeOut] Frame 12
this.removeMovieClip();
Symbol 164 MovieClip [port-sign] Frame 10
this.removeMovieClip();
Symbol 166 MovieClip Frame 1
stop();
Symbol 190 Button
on (release) { _root.savefile.data.oldName = _root.oldName; play(); }
Symbol 192 Button
on (release) { play(); }
Symbol 195 MovieClip Frame 1
_root.oldName = "Me";
Symbol 195 MovieClip Frame 10
stop();
Symbol 195 MovieClip Frame 108
_root.play();
Symbol 198 MovieClip Frame 1
stop();
Symbol 200 MovieClip Frame 1
stop();
Symbol 207 MovieClip Frame 1
stop();
Symbol 212 Button
on (release) { levChoice = 1; playAll = true; whiteFade.play(); }
Symbol 219 Button
on (release) { oldName = "fewigmw"; gotoAndStop ("router"); }
Symbol 224 Button
on (release) { getURL ("http://www.armorgames.com/", "_blank"); }
Symbol 228 MovieClip Frame 10
stop();
Symbol 228 MovieClip Frame 45
_root.gotoAndStop("game");
Symbol 246 MovieClip Frame 1
stop();
Symbol 268 MovieClip Frame 1
this._alpha = 0;
Symbol 270 MovieClip Frame 1
onEnterFrame = function () { this._rotation = this._rotation + (_root.ringSpeed * 2); };
Symbol 271 MovieClip Frame 1
stop();
Symbol 271 MovieClip Frame 15
stop();
Symbol 273 MovieClip Frame 1
onEnterFrame = function () { this._rotation = this._rotation + (_root.ringSpeed * 1.75); };
Symbol 274 MovieClip Frame 1
stop();
Symbol 274 MovieClip Frame 15
stop();
Symbol 276 MovieClip Frame 1
onEnterFrame = function () { this._rotation = this._rotation + (_root.ringSpeed * 1.5); };
Symbol 277 MovieClip Frame 1
stop();
Symbol 277 MovieClip Frame 15
stop();
Symbol 279 MovieClip Frame 1
onEnterFrame = function () { this._rotation = this._rotation + (_root.ringSpeed * 1.25); };
Symbol 280 MovieClip Frame 1
stop();
Symbol 280 MovieClip Frame 10
stop();
Symbol 281 MovieClip Frame 1
stop();
Symbol 288 MovieClip Frame 1
onEnterFrame = function () { this._rotation = this._rotation + 5; }; myRot = 0;
Symbol 291 MovieClip Frame 6
stop();
Symbol 293 MovieClip Frame 1
stop(); this._name = "rSwitch1";
Symbol 296 MovieClip Frame 1
stop(); this._name = "rSwitch2";
Symbol 301 MovieClip Frame 1
onEnterFrame = function () { if (this.hitTest(_root.ball) && (_root.yVel > 0)) { _root.yVel = -Math.abs(_root.yVel); _root.ball._y = this._y - _root.radius; _root.yDamper(); } };
Symbol 304 MovieClip Frame 1
onEnterFrame = function () { if (this.hitTest(_root.ball) && (_root.xVel > 0)) { _root.xVel = -Math.abs(_root.xVel); _root.ball._x = this._x - _root.radius; _root.xDamper(); } };
Symbol 306 MovieClip Frame 1
onEnterFrame = function () { if (this.hitTest(_root.ball) && (_root.yVel < 0)) { _root.yVel = Math.abs(_root.yVel); _root.ball._y = this._y + _root.radius; _root.yDamper(); } };
Symbol 309 MovieClip Frame 1
stop(); this._name = "rSwitch3";
Symbol 313 MovieClip Frame 1
onEnterFrame = function () { if (this.hitA.hitTest(_root.ball)) { if (_root.ball._visible == true) { _root.ball._visible = false; _root.hitBomb = true; var _local3 = new Sound(this); _local3.attachSound("BANJO"); _local3.start(0, 1); i = 0; while (i < 20) { shel = _root.attachMovie("starX", "s" + _root.k, _root.k++); shel._x = _root.ball._x; shel._y = _root.ball._y; i++; } } _root.xVel = 0; _root.yVel = 0; _root.yVel = _root.yVel + _root.grav; _root.triggerStoppage(); } };
Symbol 319 MovieClip Frame 1
stop();
Symbol 323 MovieClip Frame 1
letter = _name.substr(0, 1); number = _name.substr(1, 3000); activeTimeOut = false; onEnterFrame = function () { if (activeTimeOut == true) { if (!_root.ball.hitTest(this)) { activeTimeOut = false; } tele.gotoAndStop(2); } else { tele.gotoAndStop(1); if (this.hitTest(_root.ball)) { var _local3 = new Sound(this); _local3.attachSound("PIPE"); _local3.start(0, 1); if (letter == "a") { _root.levels["b" + number].activeTimeOut = true; _root.ball._x = _root.levels["b" + number]._x; _root.ball._y = _root.levels["b" + number]._y; } else if (letter == "b") { _root.levels["a" + number].activeTimeOut = true; _root.ball._x = _root.levels["a" + number]._x; _root.ball._y = _root.levels["a" + number]._y; } } } };
Symbol 331 MovieClip Frame 1
onEnterFrame = function () { if (this.hitTest(_root.ball) && (_root.xVel < 0)) { _root.xVel = Math.abs(_root.xVel); _root.ball._x = this._x + _root.radius; _root.xDamper(); } };
Symbol 337 MovieClip Frame 1
stop(); this._name = "rSwitch4";
Symbol 344 MovieClip Frame 1
stop();
Symbol 363 Button
on (release) { _root.backToMenu(); }

Library Items

Symbol 1 Sound [wood3]
Symbol 2 Sound [PIPE]
Symbol 3 Sound [BANJO]
Symbol 4 Sound [hard]Used by:166
Symbol 5 GraphicUsed by:6 11
Symbol 6 MovieClipUses:5Used by:11
Symbol 7 FontUsed by:8 102
Symbol 8 TextUses:7Used by:9
Symbol 9 MovieClipUses:8Used by:11
Symbol 10 SoundUsed by:11
Symbol 11 MovieClip [levelComplete]Uses:6 9 10 5
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClipUses:12Used by:31
Symbol 14 FontUsed by:15 17 20 22 25 217 223 249 250 251 252 285 294 297 302 307 310 311 314 315 316 324 325 326 327 329 332 333 334 335 338 339 340 341 342 343 347 348 349 351 354 357 360 361
Symbol 15 EditableTextUses:14Used by:31
Symbol 16 GraphicUsed by:19 21 23
Symbol 17 TextUses:14Used by:19
Symbol 18 GraphicUsed by:19 21 23
Symbol 19 ButtonUses:16 17 18Used by:31
Symbol 20 TextUses:14Used by:21
Symbol 21 ButtonUses:16 20 18Used by:31
Symbol 22 TextUses:14Used by:23
Symbol 23 ButtonUses:16 22 18Used by:31
Symbol 24 GraphicUsed by:28
Symbol 25 TextUses:14Used by:28
Symbol 26 GraphicUsed by:28
Symbol 27 GraphicUsed by:28
Symbol 28 ButtonUses:24 25 26 27Used by:31
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClipUses:29Used by:31
Symbol 31 MovieClip [levelMenu]Uses:13 15 19 21 23 28 30
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClipUses:32Used by:52
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClipUses:34Used by:37
Symbol 36 GraphicUsed by:37
Symbol 37 ButtonUses:35 36Used by:52
Symbol 38 GraphicUsed by:39 40 41 42 43 44 45
Symbol 39 MovieClipUses:38Used by:40 41 42 43 44 45
Symbol 40 ButtonUses:39 38Used by:52
Symbol 41 ButtonUses:39 38Used by:52
Symbol 42 ButtonUses:39 38Used by:52
Symbol 43 ButtonUses:39 38Used by:52
Symbol 44 ButtonUses:39 38Used by:52
Symbol 45 ButtonUses:39 38Used by:52
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClipUses:46Used by:52
Symbol 48 GraphicUsed by:51
Symbol 49 GraphicUsed by:51
Symbol 50 GraphicUsed by:51
Symbol 51 ButtonUses:48 49 50Used by:52
Symbol 52 MovieClip [playControls]Uses:33 37 40 41 42 43 44 45 47 51
Symbol 53 GraphicUsed by:54
Symbol 54 MovieClip [starX]Uses:53
Symbol 55 MovieClipUsed by:56
Symbol 56 MovieClip [liner]Uses:55
Symbol 57 GraphicUsed by:66
Symbol 58 GraphicUsed by:59 74
Symbol 59 MovieClipUses:58Used by:66 69 72 74 313
Symbol 60 GraphicUsed by:66
Symbol 61 GraphicUsed by:66 69 72
Symbol 62 GraphicUsed by:63
Symbol 63 MovieClipUses:62Used by:64
Symbol 64 MovieClipUses:63Used by:66 69 72 74
Symbol 65 GraphicUsed by:66 69 72 74
Symbol 66 MovieClip [downTile]Uses:57 59 60 61 64 65Used by:Timeline
Symbol 67 GraphicUsed by:69
Symbol 68 GraphicUsed by:69
Symbol 69 MovieClip [rightTile]Uses:67 59 68 61 64 65Used by:Timeline
Symbol 70 GraphicUsed by:72
Symbol 71 GraphicUsed by:72
Symbol 72 MovieClip [upTile]Uses:70 59 71 61 64 65Used by:Timeline
Symbol 73 GraphicUsed by:74
Symbol 74 MovieClip [leftTile]Uses:73 59 58 64 65Used by:Timeline
Symbol 75 BitmapUsed by:76
Symbol 76 GraphicUses:75Used by:80
Symbol 77 BitmapUsed by:78
Symbol 78 GraphicUses:77Used by:79
Symbol 79 MovieClipUses:78Used by:80
Symbol 80 MovieClipUses:76 79Used by:Timeline
Symbol 81 GraphicUsed by:82
Symbol 82 MovieClipUses:81Used by:Timeline
Symbol 83 GraphicUsed by:84
Symbol 84 MovieClipUses:83Used by:93
Symbol 85 GraphicUsed by:92
Symbol 86 BitmapUsed by:87
Symbol 87 GraphicUses:86Used by:88
Symbol 88 MovieClipUses:87Used by:92
Symbol 89 GraphicUsed by:92
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClipUses:90Used by:92
Symbol 92 MovieClipUses:85 88 89 91Used by:93
Symbol 93 MovieClipUses:84 92Used by:Timeline
Symbol 94 FontUsed by:95 96 107 108 120 144 145 146 234 235 236
Symbol 95 TextUses:94Used by:Timeline
Symbol 96 TextUses:94Used by:Timeline
Symbol 97 BitmapUsed by:98
Symbol 98 GraphicUses:97Used by:99
Symbol 99 MovieClipUses:98Used by:101
Symbol 100 GraphicUsed by:101
Symbol 101 ButtonUses:99 100Used by:Timeline
Symbol 102 TextUses:7Used by:103
Symbol 103 MovieClipUses:102Used by:Timeline
Symbol 104 FontUsed by:105
Symbol 105 EditableTextUses:104Used by:106
Symbol 106 MovieClipUses:105Used by:Timeline
Symbol 107 TextUses:94Used by:110 111
Symbol 108 TextUses:94Used by:110 111
Symbol 109 GraphicUsed by:110 111
Symbol 110 ButtonUses:107 108 109Used by:112
Symbol 111 ButtonUses:107 108 109Used by:112
Symbol 112 MovieClipUses:110 111Used by:Timeline
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Symbol 115 MovieClipUses:114Used by:117
Symbol 116 GraphicUsed by:117
Symbol 117 MovieClipUses:115 116Used by:Timeline
Symbol 118 GraphicUsed by:119
Symbol 119 MovieClipUses:118Used by:127
Symbol 120 TextUses:94Used by:121
Symbol 121 MovieClipUses:120Used by:127
Symbol 122 GraphicUsed by:127
Symbol 123 GraphicUsed by:127
Symbol 124 GraphicUsed by:127
Symbol 125 GraphicUsed by:126
Symbol 126 MovieClipUses:125Used by:127
Symbol 127 MovieClipUses:119 121 122 123 124 126 SS1Used by:Timeline
Symbol 128 GraphicUsed by:129
Symbol 129 MovieClipUses:128Used by:130
Symbol 130 MovieClipUses:129Used by:132
Symbol 131 GraphicUsed by:132
Symbol 132 MovieClipUses:130 131Used by:166  Timeline
Symbol 133 GraphicUsed by:134
Symbol 134 MovieClipUses:133Used by:135 136
Symbol 135 MovieClipUses:134Used by:136
Symbol 136 MovieClip [block]Uses:134 135Used by:140 166
Symbol 137 GraphicUsed by:138
Symbol 138 MovieClipUses:137Used by:139
Symbol 139 MovieClip [blockBall]Uses:138Used by:166
Symbol 140 MovieClip [blockFinal]Uses:136Used by:166
Symbol 141 BitmapUsed by:142
Symbol 142 GraphicUses:141Used by:156
Symbol 143 FontUsed by:144 145 146 174 176 193 201
Symbol 144 EditableTextUses:94 143Used by:156
Symbol 145 EditableTextUses:94 143Used by:156
Symbol 146 EditableTextUses:94 143Used by:156
Symbol 147 GraphicUsed by:150
Symbol 148 ShapeTweeningUsed by:150
Symbol 149 GraphicUsed by:150
Symbol 150 MovieClipUses:147 148 149Used by:156
Symbol 151 GraphicUsed by:152
Symbol 152 MovieClipUses:151Used by:156
Symbol 153 SoundUsed by:156
Symbol 154 GraphicUsed by:155 159 227
Symbol 155 MovieClipUses:154Used by:156
Symbol 156 MovieClip [complete]Uses:142 144 145 146 150 152 153 155Used by:166
Symbol 157 GraphicUsed by:158
Symbol 158 MovieClip [launchStars]Uses:157Used by:166
Symbol 159 MovieClipUses:154Used by:160
Symbol 160 MovieClip [loadFadeOut]Uses:159Used by:166
Symbol 161 GraphicUsed by:162
Symbol 162 MovieClipUses:161Used by:164
Symbol 163 SoundUsed by:164
Symbol 164 MovieClip [port-sign]Uses:162 163Used by:166
Symbol 165 Sound [TBA-intro]Used by:166
Symbol 166 MovieClipUses:132 136 139 140 156 158 160 164 4 165Used by:Timeline
Symbol 167 SoundUsed by:Timeline
Symbol 168 FontUsed by:169
Symbol 169 TextUses:168Used by:170
Symbol 170 MovieClipUses:169Used by:195
Symbol 171 GraphicUsed by:172
Symbol 172 MovieClipUses:171Used by:195
Symbol 173 GraphicUsed by:175
Symbol 174 EditableTextUses:143Used by:175
Symbol 175 MovieClipUses:173 174Used by:195
Symbol 176 TextUses:143Used by:177
Symbol 177 MovieClipUses:176Used by:195
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Symbol 179 TextUses:178Used by:180
Symbol 180 MovieClipUses:179Used by:195
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Symbol 183 GraphicUsed by:189 190 192
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Symbol 185 TextUses:184Used by:189 190 192
Symbol 186 TextUses:178Used by:189 190 192
Symbol 187 GraphicUsed by:189 190 192
Symbol 188 GraphicUsed by:189 190 192
Symbol 189 ButtonUses:181 182 183 185 186 187 188Used by:195
Symbol 190 ButtonUses:181 182 183 185 186 187 188Used by:195
Symbol 191 SoundUsed by:195
Symbol 192 ButtonUses:181 182 183 185 186 187 188Used by:195
Symbol 193 TextUses:143Used by:194
Symbol 194 MovieClipUses:193Used by:195
Symbol 195 MovieClipUses:170 172 175 177 180 189 190 191 192 194Used by:Timeline
Symbol 196 GraphicUsed by:Timeline
Symbol 197 GraphicUsed by:198
Symbol 198 MovieClipUses:197Used by:Timeline
Symbol 199 GraphicUsed by:200
Symbol 200 MovieClipUses:199Used by:Timeline
Symbol 201 TextUses:143Used by:Timeline
Symbol 202 TextUses:178Used by:Timeline
Symbol 203 GraphicUsed by:207
Symbol 204 GraphicUsed by:207
Symbol 205 GraphicUsed by:207
Symbol 206 GraphicUsed by:207
Symbol 207 MovieClipUses:203 204 205 206Used by:208
Symbol 208 MovieClipUses:207Used by:Timeline
Symbol 209 GraphicUsed by:212
Symbol 210 FontUsed by:211
Symbol 211 TextUses:210Used by:212
Symbol 212 ButtonUses:209 211Used by:Timeline
Symbol 213 FontUsed by:214 220
Symbol 214 EditableTextUses:213Used by:Timeline
Symbol 215 TextUses:178Used by:216
Symbol 216 MovieClipUses:215Used by:219
Symbol 217 TextUses:14Used by:219
Symbol 218 GraphicUsed by:219 224
Symbol 219 ButtonUses:216 217 218Used by:Timeline
Symbol 220 TextUses:213Used by:Timeline
Symbol 221 TextUses:178Used by:222
Symbol 222 MovieClipUses:221Used by:224
Symbol 223 TextUses:14Used by:224
Symbol 224 ButtonUses:222 223 218Used by:Timeline
Symbol 225 FontUsed by:226
Symbol 226 EditableTextUses:225Used by:Timeline
Symbol 227 MovieClipUses:154Used by:228
Symbol 228 MovieClipUses:227Used by:Timeline
Symbol 229 TextUses:178Used by:Timeline
Symbol 230 TextUses:178Used by:Timeline
Symbol 231 GraphicUsed by:246
Symbol 232 FontUsed by:233
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Symbol 247 GraphicUsed by:248
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Symbol 249 EditableTextUses:14Used by:Timeline
Symbol 250 EditableTextUses:14Used by:Timeline
Symbol 251 EditableTextUses:14Used by:Timeline
Symbol 252 EditableTextUses:14Used by:Timeline
Symbol 253 GraphicUsed by:Timeline
Symbol 254 GraphicUsed by:344
Symbol 255 GraphicUsed by:259
Symbol 256 BitmapUsed by:257
Symbol 257 GraphicUses:256Used by:258
Symbol 258 MovieClipUses:257Used by:259
Symbol 259 MovieClipUses:255 258Used by:344
Symbol 260 FontUsed by:261
Symbol 261 EditableTextUses:260Used by:262
Symbol 262 MovieClipUses:261Used by:263
Symbol 263 MovieClipUses:262Used by:344
Symbol 264 GraphicUsed by:265
Symbol 265 MovieClipUses:264Used by:266
Symbol 266 MovieClipUses:265Used by:281
Symbol 267 GraphicUsed by:268
Symbol 268 MovieClipUses:267Used by:281
Symbol 269 GraphicUsed by:270
Symbol 270 MovieClipUses:269Used by:271
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Symbol 273 MovieClipUses:272Used by:274
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Symbol 276 MovieClipUses:275Used by:277
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Symbol 279 MovieClipUses:278Used by:280
Symbol 280 MovieClipUses:279Used by:281
Symbol 281 MovieClipUses:266 268 271 274 277 280Used by:344
Symbol 282 GraphicUsed by:283
Symbol 283 MovieClipUses:282Used by:344
Symbol 284 GraphicUsed by:344
Symbol 285 TextUses:14Used by:344
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Symbol 287 GraphicUsed by:288
Symbol 288 MovieClipUses:287Used by:293 296 309 337
Symbol 289 GraphicUsed by:290
Symbol 290 MovieClipUses:289Used by:291
Symbol 291 MovieClipUses:290Used by:293 296 309 337
Symbol 292 SoundUsed by:293 296 309 337
Symbol 293 MovieClipUses:286 288 291 292Used by:344
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Symbol 296 MovieClipUses:295 288 291 292Used by:344
Symbol 297 TextUses:14Used by:344
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Symbol 300 MovieClipUses:299Used by:301 304 306 331
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Symbol 309 MovieClipUses:308 288 291 292Used by:344
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Symbol 319 MovieClipUses:317 318Used by:323
Symbol 320 GraphicUsed by:321
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Symbol 322 MovieClipUses:321Used by:323
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Symbol 324 TextUses:14Used by:344
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Symbol 328 FontUsed by:329 348
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Symbol 331 MovieClipUses:330 300Used by:344
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Symbol 337 MovieClipUses:336 288 291 292Used by:344
Symbol 338 TextUses:14Used by:344
Symbol 339 TextUses:14Used by:344
Symbol 340 TextUses:14Used by:344
Symbol 341 TextUses:14Used by:344
Symbol 342 TextUses:14Used by:344
Symbol 343 TextUses:14Used by:344
Symbol 344 MovieClipUses:254 259 263 281 283 284 285 293 294 296 297 301 302 304 306 307 309 310 311 313 314 315 316 323 324 325 326 327 329 331 332 333 334 335 337 338 339 340 341 342 343Used by:Timeline
Symbol 345 GraphicUsed by:346
Symbol 346 MovieClipUses:345Used by:Timeline
Symbol 347 EditableTextUses:14Used by:Timeline
Symbol 348 EditableTextUses:14 178 328Used by:Timeline
Symbol 349 EditableTextUses:14Used by:Timeline
Symbol 350 GraphicUsed by:353 355 359
Symbol 351 TextUses:14Used by:353
Symbol 352 GraphicUsed by:353 355
Symbol 353 ButtonUses:350 351 352Used by:Timeline
Symbol 354 TextUses:14Used by:355
Symbol 355 ButtonUses:350 354 352Used by:Timeline
Symbol 356 GraphicUsed by:359
Symbol 357 TextUses:14Used by:359
Symbol 358 GraphicUsed by:359
Symbol 359 ButtonUses:356 357 358 350Used by:Timeline
Symbol 360 TextUses:14Used by:363
Symbol 361 TextUses:14Used by:363
Symbol 362 GraphicUsed by:363
Symbol 363 ButtonUses:360 361 362Used by:Timeline
Symbol 364 MovieClipUsed by:Timeline
Streaming Sound 1Used by:Symbol 127 MovieClip

Instance Names

"bg"Frame 1Symbol 80 MovieClip
"adBox"Frame 1Symbol 93 MovieClip
"b6"Frame 1Symbol 103 MovieClip
"b23"Frame 1Symbol 103 MovieClip
"b21"Frame 1Symbol 103 MovieClip
"b19"Frame 1Symbol 103 MovieClip
"b17"Frame 1Symbol 103 MovieClip
"b15"Frame 1Symbol 103 MovieClip
"b13"Frame 1Symbol 103 MovieClip
"b11"Frame 1Symbol 103 MovieClip
"b9"Frame 1Symbol 103 MovieClip
"b0"Frame 1Symbol 103 MovieClip
"b3"Frame 1Symbol 103 MovieClip
"b4"Frame 1Symbol 103 MovieClip
"b10"Frame 1Symbol 103 MovieClip
"b8"Frame 1Symbol 103 MovieClip
"b5"Frame 1Symbol 103 MovieClip
"b7"Frame 1Symbol 103 MovieClip
"b2"Frame 1Symbol 103 MovieClip
"b1"Frame 1Symbol 103 MovieClip
"b16"Frame 1Symbol 103 MovieClip
"b24"Frame 1Symbol 103 MovieClip
"b22"Frame 1Symbol 103 MovieClip
"b20"Frame 1Symbol 103 MovieClip
"b18"Frame 1Symbol 103 MovieClip
"b14"Frame 1Symbol 103 MovieClip
"b12"Frame 1Symbol 103 MovieClip
"afw"Frame 1Symbol 106 MovieClip
"playMe"Frame 1Symbol 112 MovieClip
"goodStar"Frame 5Symbol 198 MovieClip
"goodStar2"Frame 5Symbol 200 MovieClip
"b1"Frame 5Symbol 208 MovieClip
"b2"Frame 5Symbol 208 MovieClip
"b3"Frame 5Symbol 208 MovieClip
"b4"Frame 5Symbol 208 MovieClip
"b5"Frame 5Symbol 208 MovieClip
"b10"Frame 5Symbol 208 MovieClip
"b9"Frame 5Symbol 208 MovieClip
"b8"Frame 5Symbol 208 MovieClip
"b7"Frame 5Symbol 208 MovieClip
"b6"Frame 5Symbol 208 MovieClip
"b12"Frame 5Symbol 208 MovieClip
"b13"Frame 5Symbol 208 MovieClip
"b14"Frame 5Symbol 208 MovieClip
"b15"Frame 5Symbol 208 MovieClip
"b20"Frame 5Symbol 208 MovieClip
"b19"Frame 5Symbol 208 MovieClip
"b18"Frame 5Symbol 208 MovieClip
"b17"Frame 5Symbol 208 MovieClip
"b16"Frame 5Symbol 208 MovieClip
"b21"Frame 5Symbol 208 MovieClip
"b22"Frame 5Symbol 208 MovieClip
"b23"Frame 5Symbol 208 MovieClip
"b24"Frame 5Symbol 208 MovieClip
"b25"Frame 5Symbol 208 MovieClip
"b11"Frame 5Symbol 208 MovieClip
"whiteFade"Frame 5Symbol 228 MovieClip
"blag"Frame 5Symbol 246 MovieClip
"levels"Frame 6Symbol 344 MovieClip
"ball"Frame 6Symbol 132 MovieClip
"parR"Frame 6Symbol 347 EditableText
"proR"Frame 6Symbol 349 EditableText
"leftTileButton"Frame 6Symbol 74 MovieClip [leftTile]
"upTileButton"Frame 6Symbol 72 MovieClip [upTile]
"rightTileButton"Frame 6Symbol 69 MovieClip [rightTile]
"downTileButton"Frame 6Symbol 66 MovieClip [downTile]
"resetButton"Frame 6Symbol 353 Button
"goButton"Frame 6Symbol 355 Button
"stopButton"Frame 6Symbol 359 Button
"drawArea"Frame 6Symbol 364 MovieClip
"whiteFade"Frame 6Symbol 228 MovieClip
"levelMenuDisp"Symbol 31 MovieClip [levelMenu] Frame 1Symbol 15 EditableText
"flip"Symbol 56 MovieClip [liner] Frame 1Symbol 55 MovieClip
"hitA"Symbol 66 MovieClip [downTile] Frame 1Symbol 59 MovieClip
"hitA"Symbol 69 MovieClip [rightTile] Frame 1Symbol 59 MovieClip
"hitA"Symbol 72 MovieClip [upTile] Frame 1Symbol 59 MovieClip
"hitA"Symbol 74 MovieClip [leftTile] Frame 1Symbol 59 MovieClip
"block"Symbol 136 MovieClip [block] Frame 1Symbol 134 MovieClip
"block"Symbol 140 MovieClip [blockFinal] Frame 1Symbol 136 MovieClip [block]
"filler"Symbol 156 MovieClip [complete] Frame 1Symbol 150 MovieClip
"fadeMe"Symbol 156 MovieClip [complete] Frame 1Symbol 152 MovieClip
"inside"Symbol 208 MovieClip Frame 1Symbol 207 MovieClip
"lev"Symbol 246 MovieClip Frame 1Symbol 233 EditableText
"yTime"Symbol 246 MovieClip Frame 1Symbol 238 EditableText
"pTime"Symbol 246 MovieClip Frame 1Symbol 239 EditableText
"proTime"Symbol 246 MovieClip Frame 1Symbol 240 EditableText
"hitA"Symbol 281 MovieClip Frame 1Symbol 268 MovieClip
"ring1"Symbol 281 MovieClip Frame 1Symbol 271 MovieClip
"ring2"Symbol 281 MovieClip Frame 1Symbol 274 MovieClip
"ring3"Symbol 281 MovieClip Frame 1Symbol 277 MovieClip
"ring4"Symbol 281 MovieClip Frame 1Symbol 280 MovieClip
"hitA"Symbol 313 MovieClip Frame 1Symbol 59 MovieClip
"tele"Symbol 323 MovieClip Frame 1Symbol 319 MovieClip
"mainArea"Symbol 344 MovieClip Frame 1Symbol 259 MovieClip
"goal"Symbol 344 MovieClip Frame 1Symbol 281 MovieClip
"startPoint"Symbol 344 MovieClip Frame 1Symbol 283 MovieClip
"a1"Symbol 344 MovieClip Frame 11Symbol 323 MovieClip
"b1"Symbol 344 MovieClip Frame 11Symbol 323 MovieClip
"a2"Symbol 344 MovieClip Frame 12Symbol 323 MovieClip
"b2"Symbol 344 MovieClip Frame 12Symbol 323 MovieClip
"a1"Symbol 344 MovieClip Frame 18Symbol 323 MovieClip
"b1"Symbol 344 MovieClip Frame 18Symbol 323 MovieClip
"b2"Symbol 344 MovieClip Frame 18Symbol 323 MovieClip
"a2"Symbol 344 MovieClip Frame 18Symbol 323 MovieClip
"a1"Symbol 344 MovieClip Frame 23Symbol 323 MovieClip
"b1"Symbol 344 MovieClip Frame 23Symbol 323 MovieClip
"a1"Symbol 344 MovieClip Frame 25Symbol 323 MovieClip
"b1"Symbol 344 MovieClip Frame 25Symbol 323 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "wood3"
ExportAssets (56)Timeline Frame 1Symbol 2 as "PIPE"
ExportAssets (56)Timeline Frame 1Symbol 3 as "BANJO"
ExportAssets (56)Timeline Frame 1Symbol 4 as "hard"
ExportAssets (56)Timeline Frame 1Symbol 11 as "levelComplete"
ExportAssets (56)Timeline Frame 1Symbol 31 as "levelMenu"
ExportAssets (56)Timeline Frame 1Symbol 52 as "playControls"
ExportAssets (56)Timeline Frame 1Symbol 54 as "starX"
ExportAssets (56)Timeline Frame 1Symbol 56 as "liner"
ExportAssets (56)Timeline Frame 1Symbol 66 as "downTile"
ExportAssets (56)Timeline Frame 1Symbol 69 as "rightTile"
ExportAssets (56)Timeline Frame 1Symbol 72 as "upTile"
ExportAssets (56)Timeline Frame 1Symbol 74 as "leftTile"
ExportAssets (56)Timeline Frame 2Symbol 136 as "block"
ExportAssets (56)Timeline Frame 2Symbol 139 as "blockBall"
ExportAssets (56)Timeline Frame 2Symbol 140 as "blockFinal"
ExportAssets (56)Timeline Frame 2Symbol 156 as "complete"
ExportAssets (56)Timeline Frame 2Symbol 158 as "launchStars"
ExportAssets (56)Timeline Frame 2Symbol 160 as "loadFadeOut"
ExportAssets (56)Timeline Frame 2Symbol 164 as "port-sign"
ExportAssets (56)Timeline Frame 2Symbol 165 as "TBA-intro"

Labels

"preloader"Frame 1
"agpreview"Frame 2
"router"Frame 3
"NOSAVEGAME"Frame 4
"menu"Frame 5
"game"Frame 6

Dynamic Text Variables

_root.perDispSymbol 105 EditableText"<p align="left"><font face="Orator Std" size="9" color="#ffffff" letterSpacing="0.000000" kerning="1">20%</font></p>"
_root.levelFinishedInSymbol 144 EditableText"<p align="center"><font face="Myriad Web" size="14" color="#000000" letterSpacing="0.000000" kerning="1"><b>That level was finished in</b></font></p>"
_root.compareParSymbol 145 EditableText"<p align="center"><font face="Myriad Web" size="15" color="#000000" letterSpacing="0.000000" kerning="1">That level was finished in</font></p>"
_root.randomFactSymbol 146 EditableText"<p align="center"><font face="Myriad Web" size="10" color="#000000" letterSpacing="0.000000" kerning="1">That level was finished in</font></p>"
_root.oldNameSymbol 174 EditableText"Insert Name"
myProgressDispSymbol 214 EditableText"87%"
oldNameSymbol 226 EditableText"87%"
totLeftSymbol 249 EditableText"0"
totUpSymbol 250 EditableText"0"
totRightSymbol 251 EditableText"0"
totDownSymbol 252 EditableText"0"
_root.levelDispSymbol 261 EditableText"L25"
usedRSymbol 348 EditableText"<p align="center"><font face="Myriad Pro" size="17" color="#ffffff" letterSpacing="0.000000" kerning="1">Par 9a</font></p>"




http://swfchan.com/5/20075/info.shtml
Created: 29/5 -2019 11:58:56 Last modified: 29/5 -2019 11:58:56 Server time: 29/04 -2024 08:28:07