STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #20081 |
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Kitchen Siege! |
You wake up. You slowly enter your kitchen, when to your suprise, you see a dragon! What shall you do! Use the left and right arrows to control your character. Use spacebar to jump. After obtaining a weapon, use K (kill) to use it. |
CLICK HERE TO BEGIN |
CLICK HERE TO BEGIN |
CLICK HERE TO BEGIN |
SWORD |
YOU WIN! |
You've finished the game |
Yeah you've finished the game |
I know it was short |
And pretty damn lame |
But now it's all over |
Didn't last too long |
But I'll make up for it |
With a catchy little song |
My point here wasn't |
To get you to play |
It was so my little song could be |
An internet meme |
Or an internet meme |
If you pronounce it that way |
I've even heard it pronounce meme |
But that's just gay |
I wanna be famous |
On the internet |
I just wanted to cash in |
On Portal's fame |
Or that new "You have to |
Burn the Rope" game |
I've tried to be famous |
Done so many things |
I've made a million parodies |
I mean Zero Wing. Damn. |
I've put captions on cats |
'till my fingers have bled |
I've got a Chocolate Rain tattoo |
On the back of my head |
I've worn that stupid mask |
and written stupid songs |
And I even made a parody |
of Donkey Kong |
I just wanna be famous |
By Joahmonkey For more, see myspace.com/nerdswithattitude myspace.com/2ndbanana With much respect to You Have To Burn The Rope Go play it, it's brilliant. |
ActionScript [AS1/AS2]
Frame 2_root.stop();Instance of Symbol 6 MovieClip in Frame 2onClipEvent (enterFrame) { _root.percld = Math.round((100 * _root.getBytesLoaded()) / _root.getBytesTotal()); if (_root.getBytesLoaded() == _root.getBytesTotal()) { _root.play(); } }Frame 3_root.stop();Frame 11_root.floorSpeed = 8; _root.wallSpeed = 5; _root.catsword = false; _root.won = false; stop();Instance of Symbol 23 MovieClip "wall1" in Frame 11onClipEvent (enterFrame) { if (Key.isDown(39)) { this._x = this._x - _root.wallSpeed; } if (Key.isDown(37)) { this._x = this._x + _root.wallSpeed; } }Instance of Symbol 30 MovieClip "floor1" in Frame 11onClipEvent (enterFrame) { if (Key.isDown(39)) { _root.catisleft = false; this._x = this._x - _root.floorSpeed; } if (Key.isDown(37)) { _root.catisleft = true; this._x = this._x + _root.floorSpeed; } }Instance of Symbol 34 MovieClip "sword1" in Frame 11onClipEvent (enterFrame) { if (Key.isDown(39)) { this._x = this._x - _root.floorSpeed; } if (Key.isDown(37)) { this._x = this._x + _root.floorSpeed; } if (hitTest(_root.thecat)) { _root.catsword = true; this.play(); _root.floor1.sign._alpha = 0; } }Instance of Symbol 44 MovieClip "boss" in Frame 11onClipEvent (enterFrame) { if (Key.isDown(39)) { _root.catisleft = false; this._x = this._x - _root.floorSpeed; } if (Key.isDown(37)) { _root.catisleft = true; this._x = this._x + _root.floorSpeed; } }Instance of Symbol 64 MovieClip in Frame 11onClipEvent (enterFrame) { if (_root.won) { this._alpha = this._alpha + 5; } if (this._alpha >= 100) { _root.play(); } }Instance of Symbol 64 MovieClip in Frame 12onClipEvent (enterFrame) { if (_root.won) { this._alpha = this._alpha + 5; } if (this._alpha >= 100) { _root.play(); } }Symbol 15 Buttonon (release) { _root.play(); }Symbol 34 MovieClip Frame 1stop();Symbol 34 MovieClip Frame 2stop();Symbol 44 MovieClip Frame 1stop();Instance of Symbol 38 MovieClip in Symbol 44 MovieClip Frame 1onClipEvent (enterFrame) { if (hitTest(_root.thecat) && (Key.isDown(75))) { _root.catsword = false; _parent.play(); } }Symbol 44 MovieClip Frame 12stop(); _root.won = true;Symbol 51 MovieClip Frame 1stop();Instance of Symbol 49 MovieClip in Symbol 51 MovieClip Frame 1onClipEvent (enterFrame) { if (_root.catsword) { _parent.play(); } }Symbol 51 MovieClip Frame 2stop();Instance of Symbol 34 MovieClip in Symbol 51 MovieClip Frame 2onClipEvent (enterFrame) { if (!_root.catsword) { _parent.play(); } }Symbol 59 MovieClip Frame 1stop();Instance of Symbol 57 MovieClip in Symbol 59 MovieClip Frame 1onClipEvent (enterFrame) { if (Key.isDown(32)) { _root.thecat.gotoAndPlay("rightJump"); } if (_root.catisleft) { _root.thecat.gotoAndPlay("left"); } }Symbol 59 MovieClip Frame 2stop();Instance of Symbol 57 MovieClip in Symbol 59 MovieClip Frame 2onClipEvent (enterFrame) { if (Key.isDown(32)) { _root.thecat.gotoAndPlay("leftJump"); } if (!_root.catisleft) { _root.thecat.gotoAndPlay("right"); } }Symbol 59 MovieClip Frame 19_root.thecat.gotoAndStop("right");Symbol 59 MovieClip Frame 36_root.thecat.gotoAndStop("left");
Library Items
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Symbol 16 Sound | Used by:Timeline | |
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Symbol 108 Graphic | Uses:107 | Used by:Timeline |
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Symbol 119 Graphic | Uses:118 | Used by:Timeline |
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Symbol 123 Graphic | Uses:122 | Used by:Timeline |
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Symbol 125 Graphic | Uses:124 | Used by:Timeline |
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Symbol 127 Graphic | Uses:126 | Used by:Timeline |
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Symbol 129 Graphic | Uses:128 | Used by:Timeline |
Symbol 130 Bitmap | Used by:131 | |
Symbol 131 Graphic | Uses:130 | Used by:Timeline |
Symbol 132 Text | Uses:9 | Used by:Timeline |
Streaming Sound 1 | Used by:Timeline |
Instance Names
"wall1" | Frame 11 | Symbol 23 MovieClip |
"floor1" | Frame 11 | Symbol 30 MovieClip |
"sword1" | Frame 11 | Symbol 34 MovieClip |
"boss" | Frame 11 | Symbol 44 MovieClip |
"thecat" | Frame 11 | Symbol 59 MovieClip |
"sign" | Symbol 30 MovieClip Frame 1 | Symbol 29 MovieClip |
"catarm" | Symbol 57 MovieClip Frame 1 | Symbol 51 MovieClip |
Labels
"right" | Symbol 59 MovieClip Frame 1 |
"left" | Symbol 59 MovieClip Frame 2 |
"rightJump" | Symbol 59 MovieClip Frame 3 |
"leftJump" | Symbol 59 MovieClip Frame 20 |
Dynamic Text Variables
_root.percld | Symbol 2 EditableText | "98" |
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