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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/68711372?noj=FRM68711372-22DC" width="1" height="1"></div>

Dark Cut 2.swf

This is the info page for
Flash #20460

(Click the ID number above for more basic data on this flash file.)


Text
M

M a t u r e   1 7 +

DARK CUT

2

bivouac

This game is not suitable for children under the age of 17.
IT contains extreme violence, alcohol references, and
realistic medical procedures.

D

D i s c l a i m e r

Do not attempt to perform any of the medical procedures
found in this game.  In case of actual emergency, seek
professional medical help.

V

V i o l e n c e

This game has extreme violence and realistic human
surgical procedures.  Viewer Descretion is strongly
recommended.

<p align="left"><font face="Orator Std" size="9" color="#ffffff" letterSpacing="0.000000" kerning="1">20%</font></p>

No one is making you play this game.

play

<p align="left"><font face="Plantagenet Cherokee" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Your patient will stay alive longer if you keep him numb. &nbsp;Keep giving him Whisky!</font></p>

Tips And Trivia

(c) 2007, Armor Games Inc.

Achievement Acquried

Beat three levels without dying

HAT TRICK

Surgery Complete!

Life Remaining:

<p align="left"><font face="Plantagenet Cherokee" size="36" color="#cccccc" letterSpacing="0.000000" kerning="1">Surgery 4 Complete</font></p>

Total Time:

<p align="left"><font face="Plantagenet Cherokee" size="15" color="#cccccc" letterSpacing="0.000000" kerning="1">Win message goes here lahahahahahahahgakfklsdf skdfdlsfsldkf ksldfklsd lsdk wekmwe ifoawemfaowei mwelk mwalek .</font></p>

<p align="left"></p>

<p align="left"></p>

Achievements

Your name

Proceed...

Proceed...

Proceed...

Dark Cut Two
Developed by Armor Games Inc.
Programmed by jmtb02
Artwork by jmtb02
Music by MaestroRage

This is my first Flash movie ever.
I included it so that I can look
back and see how far I have come
since 2002, when I opened up Flash
MX for the first time.

play

play

?

Tips

Mocha Frappacinos...............5$     Grande.....

Caffe Latte.............................3$      Latte........

Caffe Americano....................4$      Vente......

OJ..........................................2$      Fresh........

The End

By John

Return to Dark Cut

Return to Dark Cut

Try again

Main Menu

Visit Armor Games

Surgery failed

A victim has fallen, but yet again... there is always a second chance...

Developed by

www.armorgames.com

Dark Cut 2 will track your progress as long as you
do not clear the Flash cookie and you continue to
play from this URL.  Playing from another location
will not allow you to retrieve your game.
If there is an issue saving, make sure your cookies
are enabled and that a spyware program is not
blocking them.

Insert Name

Please Enter Your Name

Save Game Not Found

ok

ok

A new game has been created.

Erase Progress

Erase Progress

Level Select

Level Select

Play

Play

Play More Games

Play More Games

Achievements

Achievements

back

back

Complete the first surgery

Complete the 2nd surgery

Complete the 3rd surgery

Complete the 4th surgery

Beat level with <5% drunkeness

Reach 100% on the will to live

Intoxicate the patient to 100%

You found it!

Achievements can be unlocked by performing certain tasks and
operations.  Can you find them all?

Apprentice

Brain Surgeon

Infection

Master Surgeon

Take the Pain

Good Sport

Town Drunk

Easter Egg

Are you sure you want to start over?
You cannot recover your profile
beyond this point!

Yes

Yes

No

No

Surgery 1

Surgery 2

Surgery 3

Surgery 4

Developed by Armor Games
Programming/Art by jmtb02
Awesome Music by MaestroRage

<p align="center"><font face="Garamond Premr Pro" size="58" color="#ffffff" letterSpacing="1.000000" kerning="1">100</font></p>

<p align="left"><font face="Plantagenet Cherokee" size="11" color="#ffffff" letterSpacing="0.000000" kerning="1">33</font></p>

Dark Cut

<p align="right"><font face="Plantagenet Cherokee" size="11" color="#ffffff" letterSpacing="0.000000" kerning="1">33</font></p>

:

2

<p align="left"><font face="Plantagenet Cherokee" size="11" color="#ffffff" letterSpacing="0.000000" kerning="1">Scalpel</font></p>

Q

Quality

play

Knock out the patient with Whisky to dull pain

Minié Ball Puncture Wound

Knock out the patient with Whisky to dull pain

Shrapnel to the forehead

Drug the patient with Whisky, as usual

Infection to the leg

Would you like to live?

Then prove it.

Self-rescue

I have a will to live

ActionScript [AS1/AS2]

Frame 1
function dist(x1, y1, x2, y2) { return(Math.sqrt(((x2 - x1) * (x2 - x1)) + ((y2 - y1) * (y2 - y1)))); } function saveGame() { savefile.data.ach1 = _root.ach1; savefile.data.ach2 = _root.ach2; savefile.data.ach3 = _root.ach3; savefile.data.ach4 = _root.ach4; savefile.data.ach5 = _root.ach5; savefile.data.ach6 = _root.ach6; savefile.data.ach7 = _root.ach7; savefile.data.ach8 = _root.ach8; savefile.data.levSet1 = _root.levSet1; savefile.data.levSet2 = _root.levSet2; savefile.data.levSet3 = _root.levSet3; savefile.data.levSet4 = _root.levSet4; savefile.data.oldName = _root.oldName; savefile.flush(); } stop(); k = 0; onEnterFrame = function () { var _local2 = Math.floor(framesLoaded / 4) - 1; afw._x = afw._x - (0.3 * ((afw._x - _root["b" + _local2]._x) / 2)); afw._y = afw._y - (0.3 * ((afw._y - _root["b" + _local2]._y) / 2)); cat.removeMovieClip(); createEmptyMovieClip("cat", k++); cat.lineStyle(1, 16777215, 50); loaded = _root.getBytesLoaded(); total = _root.getBytesTotal(); framesLoaded = Math.ceil((loaded / total) * 100); if ((framesLoaded >= 100) && (playMe.act == false)) { playMe.act = true; playMe.play(); } perDisp = framesLoaded + "%"; i = 0; while (i < 25) { if (framesLoaded >= (i * 4)) { _root["b" + i]._alpha = _root["b" + i]._alpha - (0.08 * ((_root["b" + i]._alpha - 100) / 2)); _root["b" + i]._x = _root["b" + i]._x - (0.3 * ((_root["b" + i]._x - _root["b" + i].mainX) / 2)); _root["b" + i]._y = _root["b" + i]._y - (0.3 * ((_root["b" + i]._y - _root["b" + i].mainY) / 2)); if (i != 0) { cat.moveTo(_root["b" + i]._x, _root["b" + i]._y); cat.lineTo(_root["b" + (i - 1)]._x, _root["b" + (i - 1)]._y); } } base = 1.5; if (_root["b" + i].hitTest(_xmouse, _ymouse)) { if ((_xmouse - _root["b" + i]._x) > 0) { t = 0; while (t < 25) { _root["b" + (i - t)]._x = _root["b" + (i - t)]._x - (base / (t + 1)); _root["b" + (i + t)]._x = _root["b" + (i + t)]._x - (base / (t + 1)); t++; } } else if ((_xmouse - _root["b" + i]._x) <= 0) { t = 0; while (t < 25) { _root["b" + (i - t)]._x = _root["b" + (i - t)]._x + (base / (t + 1)); _root["b" + (i + t)]._x = _root["b" + (i + t)]._x + (base / (t + 1)); t++; } } if ((_ymouse - _root["b" + i]._y) > 0) { t = 0; while (t < 25) { _root["b" + (i - t)]._y = _root["b" + (i - t)]._y - (base / (t + 1)); _root["b" + (i + t)]._y = _root["b" + (i + t)]._y - (base / (t + 1)); t++; } } else if ((_ymouse - _root["b" + i]._y) <= 0) { t = 0; while (t < 25) { _root["b" + (i - t)]._y = _root["b" + (i - t)]._y + (base / (t + 1)); _root["b" + (i + t)]._y = _root["b" + (i + t)]._y + (base / (t + 1)); t++; } } } i++; } }; i = 0; while (i < 25) { _root["b" + i].mainX = _root["b" + i]._x; _root["b" + i].mainY = _root["b" + i]._y; _root["b" + i]._x = random(Stage.width); _root["b" + i]._y = random(Stage.height); _root["b" + i]._alpha = 0; _root["b" + i].act = true; i++; } var myMenu = new ContextMenu(); myMenu.hideBuiltInItems(); _root.menu = myMenu; var curCut = 2;
Frame 2
stop();
Frame 3
stop();
Frame 4
var ach1 = false; var ach2 = false; var ach3 = false; var ach4 = false; var ach5 = false; var ach6 = false; var ach7 = false; var ach8 = false; var oldName; var levSet1 = false; var levSet2 = false; var levSet3 = false; var levSet4 = false; var savefile = SharedObject.getLocal("darkcut2"); if (savefile.data.oldName == undefined) { gotoAndStop ("newProfile"); } else { ach1 = savefile.data.ach1; ach2 = savefile.data.ach2; ach3 = savefile.data.ach3; ach4 = savefile.data.ach4; ach5 = savefile.data.ach5; ach6 = savefile.data.ach6; ach7 = savefile.data.ach7; ach8 = savefile.data.ach8; oldName = savefile.data.oldName; levSet1 = savefile.data.levSet1; levSet2 = savefile.data.levSet2; levSet3 = savefile.data.levSet3; levSet4 = savefile.data.levSet4; gotoAndStop ("menu"); }
Frame 5
var ach1 = false; var ach2 = false; var ach3 = false; var ach4 = false; var ach5 = false; var ach6 = false; var ach7 = false; var ach8 = false; var oldName; var levSet1 = false; var levSet2 = false; var levSet3 = false; var levSet4 = false; savefile.data.ach1 = ach1; savefile.data.ach2 = ach2; savefile.data.ach3 = ach3; savefile.data.ach4 = ach4; savefile.data.ach5 = ach5; savefile.data.ach6 = ach6; savefile.data.ach7 = ach7; savefile.data.ach8 = ach8; savefile.data.levSet1 = levSet1; savefile.data.levSet2 = levSet2; savefile.data.levSet3 = levSet3; savefile.data.levSet4 = levSet4; savefile.data.oldName = "Medic"; savefile.flush();
Frame 6
stop(); notBusy = true;
Frame 7
play();
Frame 8
function saveGame() { savefile.data.ach1 = _root.ach1; savefile.data.ach2 = _root.ach2; savefile.data.ach3 = _root.ach3; savefile.data.ach4 = _root.ach4; savefile.data.ach5 = _root.ach5; savefile.data.ach6 = _root.ach6; savefile.data.ach7 = _root.ach7; savefile.data.ach8 = _root.ach8; savefile.data.levSet1 = _root.levSet1; savefile.data.levSet2 = _root.levSet2; savefile.data.levSet3 = _root.levSet3; savefile.data.levSet4 = _root.levSet4; savefile.data.oldName = _root.oldName; savefile.flush(); } function init(num) { sawFocus = "a"; spaceDown = false; stopAllSounds(); clearTools(); willTo = 50; curSurg = num; if (curSurg == 1) { curStep = 1; gotoAndPlay ("surgery1"); stopAllSounds(); } if (curSurg == 2) { curStep = 11; gotoAndPlay ("surgery2"); stopAllSounds(); } if (curSurg == 3) { curStep = 29; gotoAndPlay ("surgery3"); stopAllSounds(); } if (curSurg == 4) { curStep = 40; gotoAndPlay ("surgery4"); stopAllSounds(); } ambienceOn = true; if (!ambienceOn) { stopAllSounds(); } curTool = -1; curToolDisp = " "; curToolHold = " "; holdMouse = false; k = 1; tSeconds = 0; tSecondsDisp = 0; tMili = 0; tMiliDisp = 0; frameRate = 28; totTools = 11; curDMax = 4000; curDState = curDMax / 5; curDFake = curDState; healthActual = 100; healthDisp = healthActual; temp = 0; temp2 = 0; setRot = 0; useNeedle = true; drain = 0.001; fHit = false; ba = 0.02; dir = true; chalStars = 0; i = 0; while (i < totTools) { bottomBar["t" + i]._alpha = 50; i++; } touchNone = true; i = 0; while (i < totTools) { bottomBar["t" + i].onRelease = function () { if (curToolNum != Number(String(this._name).substr(1, 2))) { j = 0; while (j < totTools) { bottomBar["t" + j]._xscale = 100; bottomBar["t" + j]._yscale = 100; bottomBar["t" + j]._alpha = 50; j++; } this._xscale = 150; this._yscale = 150; this._alpha = 100; curToolNum = Number(String(this._name).substr(1, 2)); curToolHold = curToolDisp; activate(curToolNum); } }; bottomBar["t" + i].onRollOver = function () { curToolDisp = toolNames[Number(String(this._name).substr(1, 2))]; }; i++; } curToolNum = -1; wStart = false; } function fump() { onEnterFrame = function () { bars(); timerRun(); sedation(); intersection(); depths(); goals(); health(); checkVitals(); if (curStep >= 42) { willToMeter(); } achievements(); }; } function achievements() { if ((_root.willTo > 98) && (!_root.ach6)) { _root.ach6 = true; shel = _root.attachMovie("achievement", "achScreen", _root.k++); shel._x = 19; shel._y = 260; shel.title = "GOOD SPORT"; shel.reasoning = "Reach 100% Will"; shel.achPatches.gotoAndStop(6); } if ((_root.curDStateDisp > 98) && (!_root.ach7)) { _root.ach7 = true; shel = _root.attachMovie("achievement", "achScreen", _root.k++); shel._x = 19; shel._y = 260; shel.title = "TOWN DRUNK"; shel.reasoning = "Reach 100% Drunk"; shel.achPatches.gotoAndStop(7); } } function bars() { if (bottomBar.hitTest(_root._xmouse, _root._ymouse)) { bottomBar._alpha = 100; wb._visible = false; ragger._visible = false; beaker._visible = false; knife._visible = false; forceps._visible = false; bandages._visible = false; hotIron._visible = false; cotton._visible = false; scissors._visible = false; syringe._visible = false; saw._visible = false; } else { bottomBar._alpha = 25; wb._visible = true; ragger._visible = true; beaker._visible = true; knife._visible = true; forceps._visible = true; bandages._visible = true; hotIron._visible = true; cotton._visible = true; scissors._visible = true; syringe._visible = true; saw._visible = true; } } function goto(num) { switch (num) { case 1 : gotoAndPlay ("surgery1"); break; case 2 : gotoAndPlay ("surgery2"); } } function cursorSS() { } function killSwitch() { for (var _local2 in _root) { if (typeof(_root[_local2]) == "movieclip") { _root[_local2].removeMovieClip(); } } } function depths() { cursor.swapDepths(k++); } function tween() { curStep++; if (curStep == 7) { createEmptyMovieClip("needlePoint", k++); } bar.flasher.play(); trace("CURSTEP + " + curStep); nextFrame(); } function dockHealth(tag) { healthActual = healthActual - tag; } function checkVitals() { if (healthDisp <= 0) { healthDisp = 0; if (curStep < 41) { triggerDeath(); } } } function triggerDeath() { tra = 100; trb = 0; tga = 100; tgb = 0; tba = 100; tbb = 0; stopAllSounds(); ambience.stop(); shel = _root.attachMovie("redOut", "redOut", k++); shel._x = 0; shel._y = 0; onEnterFrame = function () { redOut.swapDepths(k++); my_color = new Color(_root); myColorTransform = {ra:tra, rb:trb, ga:tga, gb:tgb, ba:tba, tbb:0}; my_color.setTransform(myColorTransform); tra = tra - 2.5; tga = tga - 2.5; tba = tba - 2.5; trb = trb + 12.75; tgb = tgb + 2.5; tbb = tbb + 2.5; if (tra == -100) { redOut.play(); } }; } function health() { healthDisp = healthDisp - Math.floor((healthDisp - healthActual) / 2); bar.circles.fIn.gotoAndStop(healthDisp); if (curDStateDisp > 80) { healthActual = healthActual - (ba * 0); } else if (curDStateDisp > 60) { healthActual = healthActual - (ba * 0.1); } else if (curDStateDisp > 40) { healthActual = healthActual - (ba * 0.5); } else if (curDStateDisp > 20) { healthActual = healthActual - (ba * 1); } else if (curDStateDisp > 5) { healthActual = healthActual - (ba * 3); } else { healthActual = healthActual - (ba * 4); } } function willToMeter() { willTo = willTo - 0.5; if (willTo < 1) { willTo = 1; triggerDeath(); } if (willTo > 100) { willTo = 100; } if (Key.isDown(32) && (!spaceDown)) { willTo = willTo + 3; spaceDown = true; } if ((!Key.isDown(32)) && (spaceDown)) { spaceDown = false; } willToBar.gotoAndStop(Math.floor(willTo)); } function goals() { switch (curStep) { case 1 : if (curDStateDisp > 30) { tween(); } break; case 2 : i = 0; while (i < 11) { if ((_root["a" + i].activ && (holdMouse)) && (_root["a" + i].hitA.hitTest(ragger.hitA))) { _root["a" + i].play(); _root["a" + i].activ = false; chalStars++; if ((chalStars == 2) || (chalStars == 7)) { chalStars++; nextFrame(); } if (chalStars == 13) { tween(); } } i++; } break; case 3 : if (holdMouse && (beaker.pour.hitA.hitTest(hitA))) { tween(); play(); break; } case 4 : if (!holdMouse) { } i = 0; while (i < 3) { if (forceps.hitA.hitTest(_root["hot" + i].hitA)) { nextFrame(); break; } i++; } if (forceps.hitA.hitTest(hot3.hitA)) { tween(); } else if (holdMouse && (actBull.hitA.hitTest(forceps.hitA))) { tween(); } else if (holdMouse && (forceps.actBull.hitTest(plate.hitA))) { plate.play(); shel = plate.ww.attachMovie("bulletSpd", "bulletSpd", k++); shel._x = hitA._x; shel._y = hitA._y; tween(); } else { if (((!usedAlready) && (holdMouse)) && (_root["a" + temp].hitTest(needle.hitA))) { _root["a" + temp].play(); _root["a" + temp].activ = false; if (temp > 0) { needlePoint.lineStyle(0, 0, 100); needlePoint.moveTo(lastX, lastY); needlePoint.lineTo(_root["a" + temp]._x, _root["a" + temp]._y); } temp++; if (temp == 6) { tween(); } else if (temp > 1) { nextFrame(); } } chalStars = 0; break; i = 0; while (i < 6) { if ((_root["a" + i].activ && (holdMouse)) && (_root["a" + i].hitA.hitTest(ragger.hitA))) { _root["a" + i].play(); _root["a" + i].activ = false; chalStars++; if ((chalStars == 3) || (chalStars == 5)) { nextFrame(); } if (chalStars == 6) { tween(); } } i++; } break; if (holdMouse && (beaker.pour.hitA.hitTest(hitA))) { tween(); play(); } else { if (dir) { if (bandages.spinner._rotation < -150) { nextFrame(); dir = false; } } else if (bandages.spinner._rotation > 0) { dir = true; } break; if (curDStateDisp > 30) { tween(); } break; i = 0; while (i < 14) { if ((_root["a" + i].activ && (holdMouse)) && (_root["a" + i].hitA.hitTest(ragger.hitA))) { _root["a" + i].play(); _root["a" + i].activ = false; chalStars++; if (((chalStars == 2) || (chalStars == 7)) || (chalStars == 15)) { chalStars++; nextFrame(); } if (chalStars == 17) { tween(); chalStars = 0; } } i++; } break; if ((_root["b" + chalStars].activ && (holdMouse)) && (_root["b" + chalStars].hitA.hitTest(knife.hitA))) { _root["b" + chalStars].play(); _root["b" + chalStars].activ = false; chalStars++; } if (chalStars == 3) { chalStars = 0; temp2++; if (temp2 == 3) { tween(); nextFrame(); } else { nextFrame(); } } break; if (!holdMouse) { } if (forceps.hitA.hitTest(hot2.hitA)) { tween(); } else { i = 0; while (i < 3) { if (forceps.hitA.hitTest(_root["hot" + i].hitA)) { nextFrame(); break; } i++; } break; if (!holdMouse) { } if (forceps.hitA.hitTest(hot5.hitA)) { tween(); } else { i = 0; while (i < 6) { if (forceps.hitA.hitTest(_root["hot" + i].hitA)) { nextFrame(); break; } i++; } break; if (holdMouse && (hitA.hitTest(ragger.hitA))) { if ((((chalStars == 4) || (chalStars == 8)) || (chalStars == 12)) || (chalStars == 16)) { nextFrame(); } chalStars++; ragger.gotoAndStop(chalStars); } if (chalStars == 20) { tween(); } break; if (holdMouse && (forceps.hitA.hitTest(stick))) { stick.startDrag(); } else { stick.stopDrag(); } if ((stick._x < 470) && (stick._y >= 230)) { healthActual = 0; healthDisp = 0; } if (stick._x > 520) { tween(); } break; if (holdMouse && (forceps.hitA.hitTest(stick))) { stick.startDrag(); } else { stick.stopDrag(); } if ((stick._x < 470) && (stick._y >= 230)) { healthActual = 0; healthDisp = 0; } if (stick.hitA.hitTest(plate.hitA)) { tween(); plate.play(); stick.swapDepths(_root.k++); stick.removeMovieClip(); } if (holdMouse && (forceps.hitA.hitTest(hot1.hitA))) { tween(); } else if (holdMouse && forceps.hitA.hitTest(hot0.hitA)) { nextFrame(); } else { if (forceps.hitA.hitTest(plate.hitA)) { plate.play(); tween(); forceps.gotoAndStop(4); } break; forceps.gotoAndStop(4); if (forceps.skin.hitA.hitTest(hitA)) { chalStars = 0; tween(); } break; if ((_root["b" + chalStars].activ && holdMouse) && _root["b" + chalStars].hitA.hitTest(hotIron.hitA)) { _root["b" + chalStars].play(); _root["b" + chalStars].activ = false; if (chalStars == 0) { chalStars++; break; } if (chalStars != 6) { chalStars++; nextFrame(); } else { chalStars = 0; tween(); } } break; if (holdMouse && cotton.hitA.hitTest(hitA)) { tween(); play(); cotton.removeMovieClip(); } break; if (forceps.hitA.hitTest(plate.hitA)) { plate.play(); tween(); forceps.gotoAndStop(5); } break; forceps.gotoAndStop(5); if (forceps.leather.hitA.hitTest(hitA)) { chalStars = 0; tween(); } break; if ((((!usedAlready) && _root["b" + chalStars].activ) && holdMouse) && _root["b" + chalStars].hitA.hitTest(needle.hitA)) { _root["b" + chalStars].play(); _root["b" + chalStars].activ = false; chalStars++; if (chalStars == 23) { tween(); break; } } else { break; if (holdMouse && beaker.pour.hitA.hitTest(hitA)) { play(); } break; if (holdMouse && beaker.pour.hitA.hitTest(hitA)) { play(); } break; if (curDStateDisp > 30) { tween(); } break; if (scissors.hitA.hitTest(hitA)) { nextFrame(); } break; if ((_root["b" + chalStars].activ && holdMouse) && _root["b" + chalStars].hitA.hitTest(knife.hitA)) { _root["b" + chalStars].play(); _root["b" + chalStars].activ = false; if (chalStars == 0) { chalStars++; } else { if (chalStars == 8) { chalStars = 0; tween(); break; } if (chalStars > 0) { chalStars++; nextFrame(); } } } break; i = 0; while (i < 17) { if (((_root["mag" + i].activ && holdMouse) && (!fHit)) && _root["mag" + i].mag.hitA.hitTest(forceps.hitA)) { _root["mag" + i].gotoAndStop(1); _root["mag" + i].onEnterFrame = null; _root["mag" + i].mag.gotoAndPlay(14); _root["mag" + i].activ = false; fHit = true; if (chalStars == 13) { pusBall.play(); } _root["mag" + i].onEnterFrame = null; _root["mag" + i].stop(); _root["mag" + i].count = -100; chalStars++; } i++; } if (chalStars == 17) { chalStars = 0; tween(); } break; i = 0; while (i < 17) { if (holdMouse && _root["mag" + i].hitTest(ragger.hitA)) { _root["mag" + i]._alpha = _root["mag" + i]._alpha - 5; if (_root["mag" + i]._alpha < 6) { chalStars++; _root["mag" + i].swapDepths(k++); _root["mag" + i].removeMovieClip(); } } i++; } if (chalStars == 17) { chalStars = 0; tween(); } break; if ((_root["b" + chalStars].activ && holdMouse) && _root["b" + chalStars].hitA.hitTest(knife.hitA)) { _root["b" + chalStars].play(); _root["b" + chalStars].activ = false; chalStars++; if (chalStars == 2) { chalStars = 0; pusBall.play(); play(); break; } } else { break; if (holdMouse && hitA.hitTest(ragger.hitA)) { nextFrame(); } break; if (holdMouse && hitA.hitTest(syringe.hitA)) { syringe.nextFrame(); } break; if (holdMouse && hitA.hitTest(scissors.hitA)) { play(); } break; if (dir) { if (bandages.spinner._rotation < -150) { nextFrame(); dir = false; } } else if (bandages.spinner._rotation > 0) { dir = true; } break; if (curDStateDisp > 30) { tween(); } break; break; if (willTo > 80) { chalStars = 0; tween(); } break; if (dir) { if (bandages.spinner._rotation < -150) { chalStars++; dir = false; if (chalStars == 3) { chalStars = 0; tween(); } else { nextFrame(); } } } else if (bandages.spinner._rotation > 0) { dir = true; } break; } } } } } } } case 5 : if (holdMouse && (actBull.hitA.hitTest(forceps.hitA))) { tween(); } else if (holdMouse && (forceps.actBull.hitTest(plate.hitA))) { plate.play(); shel = plate.ww.attachMovie("bulletSpd", "bulletSpd", k++); shel._x = hitA._x; shel._y = hitA._y; tween(); } else { if (((!usedAlready) && (holdMouse)) && (_root["a" + temp].hitTest(needle.hitA))) { _root["a" + temp].play(); _root["a" + temp].activ = false; if (temp > 0) { needlePoint.lineStyle(0, 0, 100); needlePoint.moveTo(lastX, lastY); needlePoint.lineTo(_root["a" + temp]._x, _root["a" + temp]._y); } temp++; if (temp == 6) { tween(); } else if (temp > 1) { nextFrame(); } } chalStars = 0; break; i = 0; while (i < 6) { if ((_root["a" + i].activ && (holdMouse)) && (_root["a" + i].hitA.hitTest(ragger.hitA))) { _root["a" + i].play(); _root["a" + i].activ = false; chalStars++; if ((chalStars == 3) || (chalStars == 5)) { nextFrame(); } if (chalStars == 6) { tween(); } } i++; } break; if (holdMouse && (beaker.pour.hitA.hitTest(hitA))) { tween(); play(); } else { if (dir) { if (bandages.spinner._rotation < -150) { nextFrame(); dir = false; } } else if (bandages.spinner._rotation > 0) { dir = true; } break; if (curDStateDisp > 30) { tween(); } break; i = 0; while (i < 14) { if ((_root["a" + i].activ && (holdMouse)) && (_root["a" + i].hitA.hitTest(ragger.hitA))) { _root["a" + i].play(); _root["a" + i].activ = false; chalStars++; if (((chalStars == 2) || (chalStars == 7)) || (chalStars == 15)) { chalStars++; nextFrame(); } if (chalStars == 17) { tween(); chalStars = 0; } } i++; } break; if ((_root["b" + chalStars].activ && (holdMouse)) && (_root["b" + chalStars].hitA.hitTest(knife.hitA))) { _root["b" + chalStars].play(); _root["b" + chalStars].activ = false; chalStars++; } if (chalStars == 3) { chalStars = 0; temp2++; if (temp2 == 3) { tween(); nextFrame(); } else { nextFrame(); } } break; if (!holdMouse) { } if (forceps.hitA.hitTest(hot2.hitA)) { tween(); } else { i = 0; while (i < 3) { if (forceps.hitA.hitTest(_root["hot" + i].hitA)) { nextFrame(); break; } i++; } break; if (!holdMouse) { } if (forceps.hitA.hitTest(hot5.hitA)) { tween(); } else { i = 0; while (i < 6) { if (forceps.hitA.hitTest(_root["hot" + i].hitA)) { nextFrame(); break; } i++; } break; if (holdMouse && (hitA.hitTest(ragger.hitA))) { if ((((chalStars == 4) || (chalStars == 8)) || (chalStars == 12)) || (chalStars == 16)) { nextFrame(); } chalStars++; ragger.gotoAndStop(chalStars); } if (chalStars == 20) { tween(); } break; if (holdMouse && (forceps.hitA.hitTest(stick))) { stick.startDrag(); } else { stick.stopDrag(); } if ((stick._x < 470) && (stick._y >= 230)) { healthActual = 0; healthDisp = 0; } if (stick._x > 520) { tween(); } break; if (holdMouse && (forceps.hitA.hitTest(stick))) { stick.startDrag(); } else { stick.stopDrag(); } if ((stick._x < 470) && (stick._y >= 230)) { healthActual = 0; healthDisp = 0; } if (stick.hitA.hitTest(plate.hitA)) { tween(); plate.play(); stick.swapDepths(_root.k++); stick.removeMovieClip(); } if (holdMouse && (forceps.hitA.hitTest(hot1.hitA))) { tween(); } else if (holdMouse && (forceps.hitA.hitTest(hot0.hitA))) { nextFrame(); } else { if (forceps.hitA.hitTest(plate.hitA)) { plate.play(); tween(); forceps.gotoAndStop(4); } break; forceps.gotoAndStop(4); if (forceps.skin.hitA.hitTest(hitA)) { chalStars = 0; tween(); } break; if ((_root["b" + chalStars].activ && holdMouse) && _root["b" + chalStars].hitA.hitTest(hotIron.hitA)) { _root["b" + chalStars].play(); _root["b" + chalStars].activ = false; if (chalStars == 0) { chalStars++; break; } if (chalStars != 6) { chalStars++; nextFrame(); } else { chalStars = 0; tween(); } } break; if (holdMouse && cotton.hitA.hitTest(hitA)) { tween(); play(); cotton.removeMovieClip(); } break; if (forceps.hitA.hitTest(plate.hitA)) { plate.play(); tween(); forceps.gotoAndStop(5); } break; forceps.gotoAndStop(5); if (forceps.leather.hitA.hitTest(hitA)) { chalStars = 0; tween(); } break; if ((((!usedAlready) && _root["b" + chalStars].activ) && holdMouse) && _root["b" + chalStars].hitA.hitTest(needle.hitA)) { _root["b" + chalStars].play(); _root["b" + chalStars].activ = false; chalStars++; if (chalStars == 23) { tween(); break; } } else { break; if (holdMouse && beaker.pour.hitA.hitTest(hitA)) { play(); } break; if (holdMouse && beaker.pour.hitA.hitTest(hitA)) { play(); } break; if (curDStateDisp > 30) { tween(); } break; if (scissors.hitA.hitTest(hitA)) { nextFrame(); } break; if ((_root["b" + chalStars].activ && holdMouse) && _root["b" + chalStars].hitA.hitTest(knife.hitA)) { _root["b" + chalStars].play(); _root["b" + chalStars].activ = false; if (chalStars == 0) { chalStars++; } else { if (chalStars == 8) { chalStars = 0; tween(); break; } if (chalStars > 0) { chalStars++; nextFrame(); } } } break; i = 0; while (i < 17) { if (((_root["mag" + i].activ && holdMouse) && (!fHit)) && _root["mag" + i].mag.hitA.hitTest(forceps.hitA)) { _root["mag" + i].gotoAndStop(1); _root["mag" + i].onEnterFrame = null; _root["mag" + i].mag.gotoAndPlay(14); _root["mag" + i].activ = false; fHit = true; if (chalStars == 13) { pusBall.play(); } _root["mag" + i].onEnterFrame = null; _root["mag" + i].stop(); _root["mag" + i].count = -100; chalStars++; } i++; } if (chalStars == 17) { chalStars = 0; tween(); } break; i = 0; while (i < 17) { if (holdMouse && _root["mag" + i].hitTest(ragger.hitA)) { _root["mag" + i]._alpha = _root["mag" + i]._alpha - 5; if (_root["mag" + i]._alpha < 6) { chalStars++; _root["mag" + i].swapDepths(k++); _root["mag" + i].removeMovieClip(); } } i++; } if (chalStars == 17) { chalStars = 0; tween(); } break; if ((_root["b" + chalStars].activ && holdMouse) && _root["b" + chalStars].hitA.hitTest(knife.hitA)) { _root["b" + chalStars].play(); _root["b" + chalStars].activ = false; chalStars++; if (chalStars == 2) { chalStars = 0; pusBall.play(); play(); break; } } else { break; if (holdMouse && hitA.hitTest(ragger.hitA)) { nextFrame(); } break; if (holdMouse && hitA.hitTest(syringe.hitA)) { syringe.nextFrame(); } break; if (holdMouse && hitA.hitTest(scissors.hitA)) { play(); } break; if (dir) { if (bandages.spinner._rotation < -150) { nextFrame(); dir = false; } } else if (bandages.spinner._rotation > 0) { dir = true; } break; if (curDStateDisp > 30) { tween(); } break; break; if (willTo > 80) { chalStars = 0; tween(); } break; if (dir) { if (bandages.spinner._rotation < -150) { chalStars++; dir = false; if (chalStars == 3) { chalStars = 0; tween(); } else { nextFrame(); } } } else if (bandages.spinner._rotation > 0) { dir = true; } break; } } } } } } } case 6 : if (holdMouse && (forceps.actBull.hitTest(plate.hitA))) { plate.play(); shel = plate.ww.attachMovie("bulletSpd", "bulletSpd", k++); shel._x = hitA._x; shel._y = hitA._y; tween(); } else { if (((!usedAlready) && (holdMouse)) && (_root["a" + temp].hitTest(needle.hitA))) { _root["a" + temp].play(); _root["a" + temp].activ = false; if (temp > 0) { needlePoint.lineStyle(0, 0, 100); needlePoint.moveTo(lastX, lastY); needlePoint.lineTo(_root["a" + temp]._x, _root["a" + temp]._y); } temp++; if (temp == 6) { tween(); } else if (temp > 1) { nextFrame(); } } chalStars = 0; break; i = 0; while (i < 6) { if ((_root["a" + i].activ && (holdMouse)) && (_root["a" + i].hitA.hitTest(ragger.hitA))) { _root["a" + i].play(); _root["a" + i].activ = false; chalStars++; if ((chalStars == 3) || (chalStars == 5)) { nextFrame(); } if (chalStars == 6) { tween(); } } i++; } break; if (holdMouse && (beaker.pour.hitA.hitTest(hitA))) { tween(); play(); } else { if (dir) { if (bandages.spinner._rotation < -150) { nextFrame(); dir = false; } } else if (bandages.spinner._rotation > 0) { dir = true; } break; if (curDStateDisp > 30) { tween(); } break; i = 0; while (i < 14) { if ((_root["a" + i].activ && (holdMouse)) && (_root["a" + i].hitA.hitTest(ragger.hitA))) { _root["a" + i].play(); _root["a" + i].activ = false; chalStars++; if (((chalStars == 2) || (chalStars == 7)) || (chalStars == 15)) { chalStars++; nextFrame(); } if (chalStars == 17) { tween(); chalStars = 0; } } i++; } break; if ((_root["b" + chalStars].activ && (holdMouse)) && (_root["b" + chalStars].hitA.hitTest(knife.hitA))) { _root["b" + chalStars].play(); _root["b" + chalStars].activ = false; chalStars++; } if (chalStars == 3) { chalStars = 0; temp2++; if (temp2 == 3) { tween(); nextFrame(); } else { nextFrame(); } } break; if (!holdMouse) { } if (forceps.hitA.hitTest(hot2.hitA)) { tween(); } else { i = 0; while (i < 3) { if (forceps.hitA.hitTest(_root["hot" + i].hitA)) { nextFrame(); break; } i++; } break; if (!holdMouse) { } if (forceps.hitA.hitTest(hot5.hitA)) { tween(); } else { i = 0; while (i < 6) { if (forceps.hitA.hitTest(_root["hot" + i].hitA)) { nextFrame(); break; } i++; } break; if (holdMouse && (hitA.hitTest(ragger.hitA))) { if ((((chalStars == 4) || (chalStars == 8)) || (chalStars == 12)) || (chalStars == 16)) { nextFrame(); } chalStars++; ragger.gotoAndStop(chalStars); } if (chalStars == 20) { tween(); } break; if (holdMouse && (forceps.hitA.hitTest(stick))) { stick.startDrag(); } else { stick.stopDrag(); } if ((stick._x < 470) && (stick._y >= 230)) { healthActual = 0; healthDisp = 0; } if (stick._x > 520) { tween(); } break; if (holdMouse && (forceps.hitA.hitTest(stick))) { stick.startDrag(); } else { stick.stopDrag(); } if ((stick._x < 470) && (stick._y >= 230)) { healthActual = 0; healthDisp = 0; } if (stick.hitA.hitTest(plate.hitA)) { tween(); plate.play(); stick.swapDepths(_root.k++); stick.removeMovieClip(); } if (holdMouse && (forceps.hitA.hitTest(hot1.hitA))) { tween(); } else if (holdMouse && (forceps.hitA.hitTest(hot0.hitA))) { nextFrame(); } else { if (forceps.hitA.hitTest(plate.hitA)) { plate.play(); tween(); forceps.gotoAndStop(4); } break; forceps.gotoAndStop(4); if (forceps.skin.hitA.hitTest(hitA)) { chalStars = 0; tween(); } break; if ((_root["b" + chalStars].activ && (holdMouse)) && (_root["b" + chalStars].hitA.hitTest(hotIron.hitA))) { _root["b" + chalStars].play(); _root["b" + chalStars].activ = false; if (chalStars == 0) { chalStars++; break; } if (chalStars != 6) { chalStars++; nextFrame(); } else { chalStars = 0; tween(); } } break; if (holdMouse && (cotton.hitA.hitTest(hitA))) { tween(); play(); cotton.removeMovieClip(); } break; if (forceps.hitA.hitTest(plate.hitA)) { plate.play(); tween(); forceps.gotoAndStop(5); } break; forceps.gotoAndStop(5); if (forceps.leather.hitA.hitTest(hitA)) { chalStars = 0; tween(); } break; if ((((!usedAlready) && (_root["b" + chalStars].activ)) && (holdMouse)) && (_root["b" + chalStars].hitA.hitTest(needle.hitA))) { _root["b" + chalStars].play(); _root["b" + chalStars].activ = false; chalStars++; if (chalStars == 23) { tween(); break; } } else { break; if (holdMouse && beaker.pour.hitA.hitTest(hitA)) { play(); } break; if (holdMouse && beaker.pour.hitA.hitTest(hitA)) { play(); } break; if (curDStateDisp > 30) { tween(); } break; if (scissors.hitA.hitTest(hitA)) { nextFrame(); } break; if ((_root["b" + chalStars].activ && holdMouse) && _root["b" + chalStars].hitA.hitTest(knife.hitA)) { _root["b" + chalStars].play(); _root["b" + chalStars].activ = false; if (chalStars == 0) { chalStars++; } else { if (chalStars == 8) { chalStars = 0; tween(); break; } if (chalStars > 0) { chalStars++; nextFrame(); } } } break; i = 0; while (i < 17) { if (((_root["mag" + i].activ && holdMouse) && (!fHit)) && _root["mag" + i].mag.hitA.hitTest(forceps.hitA)) { _root["mag" + i].gotoAndStop(1); _root["mag" + i].onEnterFrame = null; _root["mag" + i].mag.gotoAndPlay(14); _root["mag" + i].activ = false; fHit = true; if (chalStars == 13) { pusBall.play(); } _root["mag" + i].onEnterFrame = null; _root["mag" + i].stop(); _root["mag" + i].count = -100; chalStars++; } i++; } if (chalStars == 17) { chalStars = 0; tween(); } break; i = 0; while (i < 17) { if (holdMouse && _root["mag" + i].hitTest(ragger.hitA)) { _root["mag" + i]._alpha = _root["mag" + i]._alpha - 5; if (_root["mag" + i]._alpha < 6) { chalStars++; _root["mag" + i].swapDepths(k++); _root["mag" + i].removeMovieClip(); } } i++; } if (chalStars == 17) { chalStars = 0; tween(); } break; if ((_root["b" + chalStars].activ && holdMouse) && _root["b" + chalStars].hitA.hitTest(knife.hitA)) { _root["b" + chalStars].play(); _root["b" + chalStars].activ = false; chalStars++; if (chalStars == 2) { chalStars = 0; pusBall.play(); play(); break; } } else { break; if (holdMouse && hitA.hitTest(ragger.hitA)) { nextFrame(); } break; if (holdMouse && hitA.hitTest(syringe.hitA)) { syringe.nextFrame(); } break; if (holdMouse && hitA.hitTest(scissors.hitA)) { play(); } break; if (dir) { if (bandages.spinner._rotation < -150) { nextFrame(); dir = false; } } else if (bandages.spinner._rotation > 0) { dir = true; } break; if (curDStateDisp > 30) { tween(); } break; break; if (willTo > 80) { chalStars = 0; tween(); } break; if (dir) { if (bandages.spinner._rotation < -150) { chalStars++; dir = false; if (chalStars == 3) { chalStars = 0; tween(); } else { nextFrame(); } } } else if (bandages.spinner._rotation > 0) { dir = true; } break; } } } } } } } case 7 : if (((!usedAlready) && (holdMouse)) && (_root["a" + temp].hitTest(needle.hitA))) { _root["a" + temp].play(); _root["a" + temp].activ = false; if (temp > 0) { needlePoint.lineStyle(0, 0, 100); needlePoint.moveTo(lastX, lastY); needlePoint.lineTo(_root["a" + temp]._x, _root["a" + temp]._y); } temp++; if (temp == 6) { tween(); } else if (temp > 1) { nextFrame(); } } chalStars = 0; break; case 8 : i = 0; while (i < 6) { if ((_root["a" + i].activ && (holdMouse)) && (_root["a" + i].hitA.hitTest(ragger.hitA))) { _root["a" + i].play(); _root["a" + i].activ = false; chalStars++; if ((chalStars == 3) || (chalStars == 5)) { nextFrame(); } if (chalStars == 6) { tween(); } } i++; } break; case 9 : if (holdMouse && (beaker.pour.hitA.hitTest(hitA))) { tween(); play(); } else { if (dir) { if (bandages.spinner._rotation < -150) { nextFrame(); dir = false; } } else if (bandages.spinner._rotation > 0) { dir = true; } break; if (curDStateDisp > 30) { tween(); } break; i = 0; while (i < 14) { if ((_root["a" + i].activ && (holdMouse)) && (_root["a" + i].hitA.hitTest(ragger.hitA))) { _root["a" + i].play(); _root["a" + i].activ = false; chalStars++; if (((chalStars == 2) || (chalStars == 7)) || (chalStars == 15)) { chalStars++; nextFrame(); } if (chalStars == 17) { tween(); chalStars = 0; } } i++; } break; if ((_root["b" + chalStars].activ && (holdMouse)) && (_root["b" + chalStars].hitA.hitTest(knife.hitA))) { _root["b" + chalStars].play(); _root["b" + chalStars].activ = false; chalStars++; } if (chalStars == 3) { chalStars = 0; temp2++; if (temp2 == 3) { tween(); nextFrame(); } else { nextFrame(); } } break; if (!holdMouse) { } if (forceps.hitA.hitTest(hot2.hitA)) { tween(); } else { i = 0; while (i < 3) { if (forceps.hitA.hitTest(_root["hot" + i].hitA)) { nextFrame(); break; } i++; } break; if (!holdMouse) { } if (forceps.hitA.hitTest(hot5.hitA)) { tween(); } else { i = 0; while (i < 6) { if (forceps.hitA.hitTest(_root["hot" + i].hitA)) { nextFrame(); break; } i++; } break; if (holdMouse && (hitA.hitTest(ragger.hitA))) { if ((((chalStars == 4) || (chalStars == 8)) || (chalStars == 12)) || (chalStars == 16)) { nextFrame(); } chalStars++; ragger.gotoAndStop(chalStars); } if (chalStars == 20) { tween(); } break; if (holdMouse && (forceps.hitA.hitTest(stick))) { stick.startDrag(); } else { stick.stopDrag(); } if ((stick._x < 470) && (stick._y >= 230)) { healthActual = 0; healthDisp = 0; } if (stick._x > 520) { tween(); } break; if (holdMouse && (forceps.hitA.hitTest(stick))) { stick.startDrag(); } else { stick.stopDrag(); } if ((stick._x < 470) && (stick._y >= 230)) { healthActual = 0; healthDisp = 0; } if (stick.hitA.hitTest(plate.hitA)) { tween(); plate.play(); stick.swapDepths(_root.k++); stick.removeMovieClip(); } if (holdMouse && (forceps.hitA.hitTest(hot1.hitA))) { tween(); } else if (holdMouse && (forceps.hitA.hitTest(hot0.hitA))) { nextFrame(); } else { if (forceps.hitA.hitTest(plate.hitA)) { plate.play(); tween(); forceps.gotoAndStop(4); } break; forceps.gotoAndStop(4); if (forceps.skin.hitA.hitTest(hitA)) { chalStars = 0; tween(); } break; if ((_root["b" + chalStars].activ && (holdMouse)) && (_root["b" + chalStars].hitA.hitTest(hotIron.hitA))) { _root["b" + chalStars].play(); _root["b" + chalStars].activ = false; if (chalStars == 0) { chalStars++; break; } if (chalStars != 6) { chalStars++; nextFrame(); } else { chalStars = 0; tween(); } } break; if (holdMouse && (cotton.hitA.hitTest(hitA))) { tween(); play(); cotton.removeMovieClip(); } break; if (forceps.hitA.hitTest(plate.hitA)) { plate.play(); tween(); forceps.gotoAndStop(5); } break; forceps.gotoAndStop(5); if (forceps.leather.hitA.hitTest(hitA)) { chalStars = 0; tween(); } break; if ((((!usedAlready) && (_root["b" + chalStars].activ)) && (holdMouse)) && (_root["b" + chalStars].hitA.hitTest(needle.hitA))) { _root["b" + chalStars].play(); _root["b" + chalStars].activ = false; chalStars++; if (chalStars == 23) { tween(); break; } } else { break; if (holdMouse && (beaker.pour.hitA.hitTest(hitA))) { play(); } break; if (holdMouse && (beaker.pour.hitA.hitTest(hitA))) { play(); } break; if (curDStateDisp > 30) { tween(); } break; if (scissors.hitA.hitTest(hitA)) { nextFrame(); } break; if ((_root["b" + chalStars].activ && (holdMouse)) && (_root["b" + chalStars].hitA.hitTest(knife.hitA))) { _root["b" + chalStars].play(); _root["b" + chalStars].activ = false; if (chalStars == 0) { chalStars++; } else { if (chalStars == 8) { chalStars = 0; tween(); break; } if (chalStars > 0) { chalStars++; nextFrame(); } } } break; i = 0; while (i < 17) { if (((_root["mag" + i].activ && holdMouse) && (!fHit)) && _root["mag" + i].mag.hitA.hitTest(forceps.hitA)) { _root["mag" + i].gotoAndStop(1); _root["mag" + i].onEnterFrame = null; _root["mag" + i].mag.gotoAndPlay(14); _root["mag" + i].activ = false; fHit = true; if (chalStars == 13) { pusBall.play(); } _root["mag" + i].onEnterFrame = null; _root["mag" + i].stop(); _root["mag" + i].count = -100; chalStars++; } i++; } if (chalStars == 17) { chalStars = 0; tween(); } break; i = 0; while (i < 17) { if (holdMouse && _root["mag" + i].hitTest(ragger.hitA)) { _root["mag" + i]._alpha = _root["mag" + i]._alpha - 5; if (_root["mag" + i]._alpha < 6) { chalStars++; _root["mag" + i].swapDepths(k++); _root["mag" + i].removeMovieClip(); } } i++; } if (chalStars == 17) { chalStars = 0; tween(); } break; if ((_root["b" + chalStars].activ && (holdMouse)) && (_root["b" + chalStars].hitA.hitTest(knife.hitA))) { _root["b" + chalStars].play(); _root["b" + chalStars].activ = false; chalStars++; if (chalStars == 2) { chalStars = 0; pusBall.play(); play(); break; } } else { break; if (holdMouse && hitA.hitTest(ragger.hitA)) { nextFrame(); } break; if (holdMouse && hitA.hitTest(syringe.hitA)) { syringe.nextFrame(); } break; if (holdMouse && hitA.hitTest(scissors.hitA)) { play(); } break; if (dir) { if (bandages.spinner._rotation < -150) { nextFrame(); dir = false; } } else if (bandages.spinner._rotation > 0) { dir = true; } break; if (curDStateDisp > 30) { tween(); } break; break; if (willTo > 80) { chalStars = 0; tween(); } break; if (dir) { if (bandages.spinner._rotation < -150) { chalStars++; dir = false; if (chalStars == 3) { chalStars = 0; tween(); } else { nextFrame(); } } } else if (bandages.spinner._rotation > 0) { dir = true; } break; } } } } } } case 10 : if (dir) { if (bandages.spinner._rotation < -150) { nextFrame(); dir = false; } } else if (bandages.spinner._rotation > 0) { dir = true; } break; case 11 : if (curDStateDisp > 30) { tween(); } break; case 12 : i = 0; while (i < 14) { if ((_root["a" + i].activ && (holdMouse)) && (_root["a" + i].hitA.hitTest(ragger.hitA))) { _root["a" + i].play(); _root["a" + i].activ = false; chalStars++; if (((chalStars == 2) || (chalStars == 7)) || (chalStars == 15)) { chalStars++; nextFrame(); } if (chalStars == 17) { tween(); chalStars = 0; } } i++; } break; case 13 : if ((_root["b" + chalStars].activ && (holdMouse)) && (_root["b" + chalStars].hitA.hitTest(knife.hitA))) { _root["b" + chalStars].play(); _root["b" + chalStars].activ = false; chalStars++; } if (chalStars == 3) { chalStars = 0; temp2++; if (temp2 == 3) { tween(); nextFrame(); } else { nextFrame(); } } break; case 14 : if (!holdMouse) { } if (forceps.hitA.hitTest(hot2.hitA)) { tween(); } else { i = 0; while (i < 3) { if (forceps.hitA.hitTest(_root["hot" + i].hitA)) { nextFrame(); break; } i++; } break; if (!holdMouse) { } if (forceps.hitA.hitTest(hot5.hitA)) { tween(); } else { i = 0; while (i < 6) { if (forceps.hitA.hitTest(_root["hot" + i].hitA)) { nextFrame(); break; } i++; } break; if (holdMouse && (hitA.hitTest(ragger.hitA))) { if ((((chalStars == 4) || (chalStars == 8)) || (chalStars == 12)) || (chalStars == 16)) { nextFrame(); } chalStars++; ragger.gotoAndStop(chalStars); } if (chalStars == 20) { tween(); } break; if (holdMouse && (forceps.hitA.hitTest(stick))) { stick.startDrag(); } else { stick.stopDrag(); } if ((stick._x < 470) && (stick._y >= 230)) { healthActual = 0; healthDisp = 0; } if (stick._x > 520) { tween(); } break; if (holdMouse && (forceps.hitA.hitTest(stick))) { stick.startDrag(); } else { stick.stopDrag(); } if ((stick._x < 470) && (stick._y >= 230)) { healthActual = 0; healthDisp = 0; } if (stick.hitA.hitTest(plate.hitA)) { tween(); plate.play(); stick.swapDepths(_root.k++); stick.removeMovieClip(); } if (holdMouse && (forceps.hitA.hitTest(hot1.hitA))) { tween(); } else if (holdMouse && (forceps.hitA.hitTest(hot0.hitA))) { nextFrame(); } else { if (forceps.hitA.hitTest(plate.hitA)) { plate.play(); tween(); forceps.gotoAndStop(4); } break; forceps.gotoAndStop(4); if (forceps.skin.hitA.hitTest(hitA)) { chalStars = 0; tween(); } break; if ((_root["b" + chalStars].activ && (holdMouse)) && (_root["b" + chalStars].hitA.hitTest(hotIron.hitA))) { _root["b" + chalStars].play(); _root["b" + chalStars].activ = false; if (chalStars == 0) { chalStars++; break; } if (chalStars != 6) { chalStars++; nextFrame(); } else { chalStars = 0; tween(); } } break; if (holdMouse && (cotton.hitA.hitTest(hitA))) { tween(); play(); cotton.removeMovieClip(); } break; if (forceps.hitA.hitTest(plate.hitA)) { plate.play(); tween(); forceps.gotoAndStop(5); } break; forceps.gotoAndStop(5); if (forceps.leather.hitA.hitTest(hitA)) { chalStars = 0; tween(); } break; if ((((!usedAlready) && (_root["b" + chalStars].activ)) && (holdMouse)) && (_root["b" + chalStars].hitA.hitTest(needle.hitA))) { _root["b" + chalStars].play(); _root["b" + chalStars].activ = false; chalStars++; if (chalStars == 23) { tween(); break; } } else { break; if (holdMouse && (beaker.pour.hitA.hitTest(hitA))) { play(); } break; if (holdMouse && (beaker.pour.hitA.hitTest(hitA))) { play(); } break; if (curDStateDisp > 30) { tween(); } break; if (scissors.hitA.hitTest(hitA)) { nextFrame(); } break; if ((_root["b" + chalStars].activ && (holdMouse)) && (_root["b" + chalStars].hitA.hitTest(knife.hitA))) { _root["b" + chalStars].play(); _root["b" + chalStars].activ = false; if (chalStars == 0) { chalStars++; } else { if (chalStars == 8) { chalStars = 0; tween(); break; } if (chalStars > 0) { chalStars++; nextFrame(); } } } break; i = 0; while (i < 17) { if (((_root["mag" + i].activ && (holdMouse)) && (!fHit)) && (_root["mag" + i].mag.hitA.hitTest(forceps.hitA))) { _root["mag" + i].gotoAndStop(1); _root["mag" + i].onEnterFrame = null; _root["mag" + i].mag.gotoAndPlay(14); _root["mag" + i].activ = false; fHit = true; if (chalStars == 13) { pusBall.play(); } _root["mag" + i].onEnterFrame = null; _root["mag" + i].stop(); _root["mag" + i].count = -100; chalStars++; } i++; } if (chalStars == 17) { chalStars = 0; tween(); } break; i = 0; while (i < 17) { if (holdMouse && (_root["mag" + i].hitTest(ragger.hitA))) { _root["mag" + i]._alpha = _root["mag" + i]._alpha - 5; if (_root["mag" + i]._alpha < 6) { chalStars++; _root["mag" + i].swapDepths(k++); _root["mag" + i].removeMovieClip(); } } i++; } if (chalStars == 17) { chalStars = 0; tween(); } break; if ((_root["b" + chalStars].activ && (holdMouse)) && (_root["b" + chalStars].hitA.hitTest(knife.hitA))) { _root["b" + chalStars].play(); _root["b" + chalStars].activ = false; chalStars++; if (chalStars == 2) { chalStars = 0; pusBall.play(); play(); break; } } else { break; if (holdMouse && (hitA.hitTest(ragger.hitA))) { nextFrame(); } break; if (holdMouse && (hitA.hitTest(syringe.hitA))) { syringe.nextFrame(); } break; if (holdMouse && (hitA.hitTest(scissors.hitA))) { play(); } break; if (dir) { if (bandages.spinner._rotation < -150) { nextFrame(); dir = false; } } else if (bandages.spinner._rotation > 0) { dir = true; } break; if (curDStateDisp > 30) { tween(); } break; break; if (willTo > 80) { chalStars = 0; tween(); } break; if (dir) { if (bandages.spinner._rotation < -150) { chalStars++; dir = false; if (chalStars == 3) { chalStars = 0; tween(); } else { nextFrame(); } } } else if (bandages.spinner._rotation > 0) { dir = true; } break; } } } } } case 15 : if (!holdMouse) { } if (forceps.hitA.hitTest(hot5.hitA)) { tween(); } else { i = 0; while (i < 6) { if (forceps.hitA.hitTest(_root["hot" + i].hitA)) { nextFrame(); break; } i++; } break; if (holdMouse && (hitA.hitTest(ragger.hitA))) { if ((((chalStars == 4) || (chalStars == 8)) || (chalStars == 12)) || (chalStars == 16)) { nextFrame(); } chalStars++; ragger.gotoAndStop(chalStars); } if (chalStars == 20) { tween(); } break; if (holdMouse && (forceps.hitA.hitTest(stick))) { stick.startDrag(); } else { stick.stopDrag(); } if ((stick._x < 470) && (stick._y >= 230)) { healthActual = 0; healthDisp = 0; } if (stick._x > 520) { tween(); } break; if (holdMouse && (forceps.hitA.hitTest(stick))) { stick.startDrag(); } else { stick.stopDrag(); } if ((stick._x < 470) && (stick._y >= 230)) { healthActual = 0; healthDisp = 0; } if (stick.hitA.hitTest(plate.hitA)) { tween(); plate.play(); stick.swapDepths(_root.k++); stick.removeMovieClip(); } if (holdMouse && (forceps.hitA.hitTest(hot1.hitA))) { tween(); } else if (holdMouse && (forceps.hitA.hitTest(hot0.hitA))) { nextFrame(); } else { if (forceps.hitA.hitTest(plate.hitA)) { plate.play(); tween(); forceps.gotoAndStop(4); } break; forceps.gotoAndStop(4); if (forceps.skin.hitA.hitTest(hitA)) { chalStars = 0; tween(); } break; if ((_root["b" + chalStars].activ && (holdMouse)) && (_root["b" + chalStars].hitA.hitTest(hotIron.hitA))) { _root["b" + chalStars].play(); _root["b" + chalStars].activ = false; if (chalStars == 0) { chalStars++; break; } if (chalStars != 6) { chalStars++; nextFrame(); } else { chalStars = 0; tween(); } } break; if (holdMouse && (cotton.hitA.hitTest(hitA))) { tween(); play(); cotton.removeMovieClip(); } break; if (forceps.hitA.hitTest(plate.hitA)) { plate.play(); tween(); forceps.gotoAndStop(5); } break; forceps.gotoAndStop(5); if (forceps.leather.hitA.hitTest(hitA)) { chalStars = 0; tween(); } break; if ((((!usedAlready) && (_root["b" + chalStars].activ)) && (holdMouse)) && (_root["b" + chalStars].hitA.hitTest(needle.hitA))) { _root["b" + chalStars].play(); _root["b" + chalStars].activ = false; chalStars++; if (chalStars == 23) { tween(); break; } } else { break; if (holdMouse && (beaker.pour.hitA.hitTest(hitA))) { play(); } break; if (holdMouse && (beaker.pour.hitA.hitTest(hitA))) { play(); } break; if (curDStateDisp > 30) { tween(); } break; if (scissors.hitA.hitTest(hitA)) { nextFrame(); } break; if ((_root["b" + chalStars].activ && (holdMouse)) && (_root["b" + chalStars].hitA.hitTest(knife.hitA))) { _root["b" + chalStars].play(); _root["b" + chalStars].activ = false; if (chalStars == 0) { chalStars++; } else { if (chalStars == 8) { chalStars = 0; tween(); break; } if (chalStars > 0) { chalStars++; nextFrame(); } } } break; i = 0; while (i < 17) { if (((_root["mag" + i].activ && (holdMouse)) && (!fHit)) && (_root["mag" + i].mag.hitA.hitTest(forceps.hitA))) { _root["mag" + i].gotoAndStop(1); _root["mag" + i].onEnterFrame = null; _root["mag" + i].mag.gotoAndPlay(14); _root["mag" + i].activ = false; fHit = true; if (chalStars == 13) { pusBall.play(); } _root["mag" + i].onEnterFrame = null; _root["mag" + i].stop(); _root["mag" + i].count = -100; chalStars++; } i++; } if (chalStars == 17) { chalStars = 0; tween(); } break; i = 0; while (i < 17) { if (holdMouse && (_root["mag" + i].hitTest(ragger.hitA))) { _root["mag" + i]._alpha = _root["mag" + i]._alpha - 5; if (_root["mag" + i]._alpha < 6) { chalStars++; _root["mag" + i].swapDepths(k++); _root["mag" + i].removeMovieClip(); } } i++; } if (chalStars == 17) { chalStars = 0; tween(); } break; if ((_root["b" + chalStars].activ && (holdMouse)) && (_root["b" + chalStars].hitA.hitTest(knife.hitA))) { _root["b" + chalStars].play(); _root["b" + chalStars].activ = false; chalStars++; if (chalStars == 2) { chalStars = 0; pusBall.play(); play(); break; } } else { break; if (holdMouse && (hitA.hitTest(ragger.hitA))) { nextFrame(); } break; if (holdMouse && (hitA.hitTest(syringe.hitA))) { syringe.nextFrame(); } break; if (holdMouse && (hitA.hitTest(scissors.hitA))) { play(); } break; if (dir) { if (bandages.spinner._rotation < -150) { nextFrame(); dir = false; } } else if (bandages.spinner._rotation > 0) { dir = true; } break; if (curDStateDisp > 30) { tween(); } break; break; if (willTo > 80) { chalStars = 0; tween(); } break; if (dir) { if (bandages.spinner._rotation < -150) { chalStars++; dir = false; if (chalStars == 3) { chalStars = 0; tween(); } else { nextFrame(); } } } else if (bandages.spinner._rotation > 0) { dir = true; } break; } } } } case 16 : if (holdMouse && (hitA.hitTest(ragger.hitA))) { if ((((chalStars == 4) || (chalStars == 8)) || (chalStars == 12)) || (chalStars == 16)) { nextFrame(); } chalStars++; ragger.gotoAndStop(chalStars); } if (chalStars == 20) { tween(); } break; case 17 : if (holdMouse && (forceps.hitA.hitTest(stick))) { stick.startDrag(); } else { stick.stopDrag(); } if ((stick._x < 470) && (stick._y >= 230)) { healthActual = 0; healthDisp = 0; } if (stick._x > 520) { tween(); } break; case 18 : if (holdMouse && (forceps.hitA.hitTest(stick))) { stick.startDrag(); } else { stick.stopDrag(); } if ((stick._x < 470) && (stick._y >= 230)) { healthActual = 0; healthDisp = 0; } if (stick.hitA.hitTest(plate.hitA)) { tween(); plate.play(); stick.swapDepths(_root.k++); stick.removeMovieClip(); } case 19 : if (holdMouse && (forceps.hitA.hitTest(hot1.hitA))) { tween(); } else if (holdMouse && (forceps.hitA.hitTest(hot0.hitA))) { nextFrame(); } else { if (forceps.hitA.hitTest(plate.hitA)) { plate.play(); tween(); forceps.gotoAndStop(4); } break; forceps.gotoAndStop(4); if (forceps.skin.hitA.hitTest(hitA)) { chalStars = 0; tween(); } break; if ((_root["b" + chalStars].activ && (holdMouse)) && (_root["b" + chalStars].hitA.hitTest(hotIron.hitA))) { _root["b" + chalStars].play(); _root["b" + chalStars].activ = false; if (chalStars == 0) { chalStars++; break; } if (chalStars != 6) { chalStars++; nextFrame(); } else { chalStars = 0; tween(); } } break; if (holdMouse && (cotton.hitA.hitTest(hitA))) { tween(); play(); cotton.removeMovieClip(); } break; if (forceps.hitA.hitTest(plate.hitA)) { plate.play(); tween(); forceps.gotoAndStop(5); } break; forceps.gotoAndStop(5); if (forceps.leather.hitA.hitTest(hitA)) { chalStars = 0; tween(); } break; if ((((!usedAlready) && (_root["b" + chalStars].activ)) && (holdMouse)) && (_root["b" + chalStars].hitA.hitTest(needle.hitA))) { _root["b" + chalStars].play(); _root["b" + chalStars].activ = false; chalStars++; if (chalStars == 23) { tween(); break; } } else { break; if (holdMouse && (beaker.pour.hitA.hitTest(hitA))) { play(); } break; if (holdMouse && (beaker.pour.hitA.hitTest(hitA))) { play(); } break; if (curDStateDisp > 30) { tween(); } break; if (scissors.hitA.hitTest(hitA)) { nextFrame(); } break; if ((_root["b" + chalStars].activ && (holdMouse)) && (_root["b" + chalStars].hitA.hitTest(knife.hitA))) { _root["b" + chalStars].play(); _root["b" + chalStars].activ = false; if (chalStars == 0) { chalStars++; } else { if (chalStars == 8) { chalStars = 0; tween(); break; } if (chalStars > 0) { chalStars++; nextFrame(); } } } break; i = 0; while (i < 17) { if (((_root["mag" + i].activ && (holdMouse)) && (!fHit)) && (_root["mag" + i].mag.hitA.hitTest(forceps.hitA))) { _root["mag" + i].gotoAndStop(1); _root["mag" + i].onEnterFrame = null; _root["mag" + i].mag.gotoAndPlay(14); _root["mag" + i].activ = false; fHit = true; if (chalStars == 13) { pusBall.play(); } _root["mag" + i].onEnterFrame = null; _root["mag" + i].stop(); _root["mag" + i].count = -100; chalStars++; } i++; } if (chalStars == 17) { chalStars = 0; tween(); } break; i = 0; while (i < 17) { if (holdMouse && (_root["mag" + i].hitTest(ragger.hitA))) { _root["mag" + i]._alpha = _root["mag" + i]._alpha - 5; if (_root["mag" + i]._alpha < 6) { chalStars++; _root["mag" + i].swapDepths(k++); _root["mag" + i].removeMovieClip(); } } i++; } if (chalStars == 17) { chalStars = 0; tween(); } break; if ((_root["b" + chalStars].activ && (holdMouse)) && (_root["b" + chalStars].hitA.hitTest(knife.hitA))) { _root["b" + chalStars].play(); _root["b" + chalStars].activ = false; chalStars++; if (chalStars == 2) { chalStars = 0; pusBall.play(); play(); break; } } else { break; if (holdMouse && (hitA.hitTest(ragger.hitA))) { nextFrame(); } break; if (holdMouse && (hitA.hitTest(syringe.hitA))) { syringe.nextFrame(); } break; if (holdMouse && (hitA.hitTest(scissors.hitA))) { play(); } break; if (dir) { if (bandages.spinner._rotation < -150) { nextFrame(); dir = false; } } else if (bandages.spinner._rotation > 0) { dir = true; } break; if (curDStateDisp > 30) { tween(); } break; break; if (willTo > 80) { chalStars = 0; tween(); } break; if (dir) { if (bandages.spinner._rotation < -150) { chalStars++; dir = false; if (chalStars == 3) { chalStars = 0; tween(); } else { nextFrame(); } } } else if (bandages.spinner._rotation > 0) { dir = true; } break; } } } case 20 : if (forceps.hitA.hitTest(plate.hitA)) { plate.play(); tween(); forceps.gotoAndStop(4); } break; case 21 : forceps.gotoAndStop(4); if (forceps.skin.hitA.hitTest(hitA)) { chalStars = 0; tween(); } break; case 22 : if ((_root["b" + chalStars].activ && (holdMouse)) && (_root["b" + chalStars].hitA.hitTest(hotIron.hitA))) { _root["b" + chalStars].play(); _root["b" + chalStars].activ = false; if (chalStars == 0) { chalStars++; break; } if (chalStars != 6) { chalStars++; nextFrame(); } else { chalStars = 0; tween(); } } break; case 23 : if (holdMouse && (cotton.hitA.hitTest(hitA))) { tween(); play(); cotton.removeMovieClip(); } break; case 24 : if (forceps.hitA.hitTest(plate.hitA)) { plate.play(); tween(); forceps.gotoAndStop(5); } break; case 25 : forceps.gotoAndStop(5); if (forceps.leather.hitA.hitTest(hitA)) { chalStars = 0; tween(); } break; case 26 : if ((((!usedAlready) && (_root["b" + chalStars].activ)) && (holdMouse)) && (_root["b" + chalStars].hitA.hitTest(needle.hitA))) { _root["b" + chalStars].play(); _root["b" + chalStars].activ = false; chalStars++; if (chalStars == 23) { tween(); break; } } else { break; if (holdMouse && (beaker.pour.hitA.hitTest(hitA))) { play(); } break; if (holdMouse && (beaker.pour.hitA.hitTest(hitA))) { play(); } break; if (curDStateDisp > 30) { tween(); } break; if (scissors.hitA.hitTest(hitA)) { nextFrame(); } break; if ((_root["b" + chalStars].activ && (holdMouse)) && (_root["b" + chalStars].hitA.hitTest(knife.hitA))) { _root["b" + chalStars].play(); _root["b" + chalStars].activ = false; if (chalStars == 0) { chalStars++; } else { if (chalStars == 8) { chalStars = 0; tween(); break; } if (chalStars > 0) { chalStars++; nextFrame(); } } } break; i = 0; while (i < 17) { if (((_root["mag" + i].activ && (holdMouse)) && (!fHit)) && (_root["mag" + i].mag.hitA.hitTest(forceps.hitA))) { _root["mag" + i].gotoAndStop(1); _root["mag" + i].onEnterFrame = null; _root["mag" + i].mag.gotoAndPlay(14); _root["mag" + i].activ = false; fHit = true; if (chalStars == 13) { pusBall.play(); } _root["mag" + i].onEnterFrame = null; _root["mag" + i].stop(); _root["mag" + i].count = -100; chalStars++; } i++; } if (chalStars == 17) { chalStars = 0; tween(); } break; i = 0; while (i < 17) { if (holdMouse && (_root["mag" + i].hitTest(ragger.hitA))) { _root["mag" + i]._alpha = _root["mag" + i]._alpha - 5; if (_root["mag" + i]._alpha < 6) { chalStars++; _root["mag" + i].swapDepths(k++); _root["mag" + i].removeMovieClip(); } } i++; } if (chalStars == 17) { chalStars = 0; tween(); } break; if ((_root["b" + chalStars].activ && (holdMouse)) && (_root["b" + chalStars].hitA.hitTest(knife.hitA))) { _root["b" + chalStars].play(); _root["b" + chalStars].activ = false; chalStars++; if (chalStars == 2) { chalStars = 0; pusBall.play(); play(); break; } } else { break; if (holdMouse && (hitA.hitTest(ragger.hitA))) { nextFrame(); } break; if (holdMouse && (hitA.hitTest(syringe.hitA))) { syringe.nextFrame(); } break; if (holdMouse && (hitA.hitTest(scissors.hitA))) { play(); } break; if (dir) { if (bandages.spinner._rotation < -150) { nextFrame(); dir = false; } } else if (bandages.spinner._rotation > 0) { dir = true; } break; if (curDStateDisp > 30) { tween(); } break; break; if (willTo > 80) { chalStars = 0; tween(); } break; if (dir) { if (bandages.spinner._rotation < -150) { chalStars++; dir = false; if (chalStars == 3) { chalStars = 0; tween(); } else { nextFrame(); } } } else if (bandages.spinner._rotation > 0) { dir = true; } break; } } case 27 : if (holdMouse && (beaker.pour.hitA.hitTest(hitA))) { play(); } break; case 28 : if (holdMouse && (beaker.pour.hitA.hitTest(hitA))) { play(); } break; case 29 : if (curDStateDisp > 30) { tween(); } break; case 30 : if (scissors.hitA.hitTest(hitA)) { nextFrame(); } break; case 31 : if ((_root["b" + chalStars].activ && (holdMouse)) && (_root["b" + chalStars].hitA.hitTest(knife.hitA))) { _root["b" + chalStars].play(); _root["b" + chalStars].activ = false; if (chalStars == 0) { chalStars++; } else { if (chalStars == 8) { chalStars = 0; tween(); break; } if (chalStars > 0) { chalStars++; nextFrame(); } } } break; case 32 : i = 0; while (i < 17) { if (((_root["mag" + i].activ && (holdMouse)) && (!fHit)) && (_root["mag" + i].mag.hitA.hitTest(forceps.hitA))) { _root["mag" + i].gotoAndStop(1); _root["mag" + i].onEnterFrame = null; _root["mag" + i].mag.gotoAndPlay(14); _root["mag" + i].activ = false; fHit = true; if (chalStars == 13) { pusBall.play(); } _root["mag" + i].onEnterFrame = null; _root["mag" + i].stop(); _root["mag" + i].count = -100; chalStars++; } i++; } if (chalStars == 17) { chalStars = 0; tween(); } break; case 33 : i = 0; while (i < 17) { if (holdMouse && (_root["mag" + i].hitTest(ragger.hitA))) { _root["mag" + i]._alpha = _root["mag" + i]._alpha - 5; if (_root["mag" + i]._alpha < 6) { chalStars++; _root["mag" + i].swapDepths(k++); _root["mag" + i].removeMovieClip(); } } i++; } if (chalStars == 17) { chalStars = 0; tween(); } break; case 34 : if ((_root["b" + chalStars].activ && (holdMouse)) && (_root["b" + chalStars].hitA.hitTest(knife.hitA))) { _root["b" + chalStars].play(); _root["b" + chalStars].activ = false; chalStars++; if (chalStars == 2) { chalStars = 0; pusBall.play(); play(); break; } } else { break; if (holdMouse && (hitA.hitTest(ragger.hitA))) { nextFrame(); } break; if (holdMouse && (hitA.hitTest(syringe.hitA))) { syringe.nextFrame(); } break; if (holdMouse && (hitA.hitTest(scissors.hitA))) { play(); } break; if (dir) { if (bandages.spinner._rotation < -150) { nextFrame(); dir = false; } } else if (bandages.spinner._rotation > 0) { dir = true; } break; if (curDStateDisp > 30) { tween(); } break; break; if (willTo > 80) { chalStars = 0; tween(); } break; if (dir) { if (bandages.spinner._rotation < -150) { chalStars++; dir = false; if (chalStars == 3) { chalStars = 0; tween(); } else { nextFrame(); } } } else if (bandages.spinner._rotation > 0) { dir = true; } break; } case 35 : if (holdMouse && (hitA.hitTest(ragger.hitA))) { nextFrame(); } break; case 36 : if (holdMouse && (hitA.hitTest(syringe.hitA))) { syringe.nextFrame(); } break; case 37 : if (holdMouse && (hitA.hitTest(scissors.hitA))) { play(); } break; case 38 : if (dir) { if (bandages.spinner._rotation < -150) { nextFrame(); dir = false; } } else if (bandages.spinner._rotation > 0) { dir = true; } break; case 40 : if (curDStateDisp > 30) { tween(); } break; case 41 : break; case 42 : if (willTo > 80) { chalStars = 0; tween(); } break; case 43 : if (dir) { if (bandages.spinner._rotation < -150) { chalStars++; dir = false; if (chalStars == 3) { chalStars = 0; tween(); } else { nextFrame(); } } } else if (bandages.spinner._rotation > 0) { dir = true; } break; case 44 : } } function intersection() { switch (curToolNum) { case 0 : beakerSS(); return; case 1 : whiskyBottle(); return; case 2 : forcepsSS(); return; case 3 : knifeSS(); return; case 4 : syringeSS(); return; case 5 : scissorsSS(); return; case 6 : needleSS(); return; case 7 : sawSS(); return; case 8 : ragThing(); return; case 9 : bandagesSS(); return; case 10 : hotIronSS(); } } function sawSS() { if (curStep != 44) { saw.gotoAndStop(1); } if (!sawTime) { saw._x = _xmouse; saw._y = _ymouse; if (curStep == 44) { if (holdMouse) { if (hitA.hitTest(saw.hitA)) { saw.gotoAndStop(3); saw.stopDrag(); sawTime = true; } else { if (!sawTime) { } saw.gotoAndStop(2); } } else { saw.gotoAndStop(1); saw.startDrag(true); } } } } function syringeSS() { syringe._x = _xmouse; syringe._y = _ymouse; } function hotIronSS() { hotIron._x = _xmouse; hotIron._y = _ymouse; if (holdMouse) { hotIron.gotoAndStop(2); } else { hotIron.gotoAndStop(1); } } function bandagesSS() { if (holdMouse && (bandages.spinner.center.hitTest(_root._xmouse, _root._ymouse))) { bandages.spinner._rotation = 180 + rot(_xmouse, _ymouse, bandages.spinner._x, bandages.spinner._y); } cotton._x = _xmouse; cotton._y = _ymouse; } function needleSS() { needle._x = _xmouse; needle._y = _ymouse; needle._rotation = (needle._x - 275) / 10; if (!holdMouse) { usedAlready = false; } if (((!usedAlready) && (useNeedle)) && (holdMouse)) { needle.play(); shel = attachMovie("stab", "stab" + k, k++); shel._x = needle._x; shel._y = needle._y; needle._visible = false; useNeedle = false; } } function forcepsSS() { forceps._x = _xmouse; forceps._y = _ymouse; if (((curStep != 5) || (curStep != 6)) || (curStep != 21)) { if (holdMouse) { forceps.gotoAndStop(2); } else { forceps.gotoAndStop(1); } } if (((curStep != 17) && (curStep != 18)) && (curStep != 21)) { forceps._rotation = (forceps._x - 275) / 6; } if (curStep == 6) { forceps.gotoAndStop(3); } } function ragThing() { ragger._rotation = (ragger._x - 275) / 6; ragger._x = _xmouse; ragger._y = _ymouse; } function sedation() { curDState = curDState - 2; easeNum("curDFake", "curDState", 0.3); curDStateDisp = Math.floor((curDFake / curDMax) * 100); bar.circles.drunk.slider.gotoAndStop(curDStateDisp); } function easeNum(num, goal, drift) { _root[num] = _root[num] - (drift * ((_root[num] - _root[goal]) / 2)); } function tabAlcohol() { curDState = curDState + (shotGlass.shotIn._currentframe * 10); if (curDState > curDMax) { curDState = curDMax; } shotGlass.shotIn.gotoAndStop(1); } function scissorsSS() { scissors._x = _xmouse; scissors._y = _ymouse; scissors._rotation = scissors._rotation + ((_xmouse - scissors._x) / 8); easing("rotation", scissors, 0, 0.7); if (holdMouse) { scissors.play(); } } function knifeSS() { knife._x = _xmouse; knife._y = _ymouse; if (holdMouse) { knife.gotoAndStop(2); } else { knife.gotoAndStop(1); } } function beakerSS() { if (curStep == 28) { beaker.gotoAndStop(2); } else { beaker.gotoAndStop(1); } if (!holdMouse) { beaker._rotation = beaker._rotation + ((_xmouse - beaker._x) / 8); easing("rotation", beaker, 0, 0.7); oldX = beaker._x; oldY = beaker._y; beaker._x = _xmouse; beaker._y = _ymouse; } else { beaker._rotation = beaker._rotation + ((_xmouse - beaker._x) / 4); easing("rotation", beaker, -90, 0.3); oldX = wb._x; oldY = wb._y; beaker._x = _xmouse; beaker._y = _ymouse; } if (beaker._rotation < -60) { beaker.pour._visible = true; beaker.pour._xscale = -beaker._rotation; } else { beaker.pour._visible = false; } } function whiskyBottle() { if (!holdMouse) { wb._rotation = wb._rotation + ((_xmouse - wb._x) / 4); easing("rotation", wb, 0, 0.3); oldX = wb._x; oldY = wb._y; wb._x = _xmouse; wb._y = _ymouse; } else { wb._rotation = wb._rotation + ((_xmouse - wb._x) / 4); easing("rotation", wb, 90, 0.3); oldX = wb._x; oldY = wb._y; wb._x = _xmouse; wb._y = _ymouse; } if ((!holdMouse) && (wStart)) { wStart = false; shotGlass.play(); } if (wb._rotation > 65) { wb.pour._visible = true; wb.pour._xscale = wb._rotation; } else { wb.pour._visible = false; } if ((wb.pour.hitA.hitTest(shotGlass.shotIn.hitA) && (wb._rotation > 65)) && (shotGlass.shotIn._currentframe < 98)) { shotGlass.shotIn.play(); wStart = true; } else { shotGlass.shotIn.stop(); } } function easing(pro, mov1, mov2, drift) { switch (pro) { case "x" : mov1._x = mov1._x - (drift * ((mov1._x - mov2) / 2)); break; case "y" : mov1._y = mov1._y - (drift * ((mov1._y - mov2) / 2)); break; case "xscale" : mov1._xscale = mov1._xscale - (drift * ((mov1._xscale - mov2) / 2)); break; case "yscale" : mov1._yscale = mov1._yscale - (drift * ((mov1._yscale - mov2) / 2)); break; case "width" : mov1._width = mov1._width - (drift * ((mov1._width - mov2) / 2)); break; case "height" : mov1._height = mov1._height - (drift * ((mov1._height - mov2) / 2)); break; case "alpha" : mov1._alpha = mov1._alpha - (drift * ((mov1._alpha - mov2) / 2)); break; case "rotation" : mov1._rotation = mov1._rotation - (drift * ((mov1._rotation - mov2) / 2)); } } function dist(x1, y1, x2, y2) { return(Math.sqrt(((x2 - x1) * (x2 - x1)) + ((y2 - y1) * (y2 - y1)))); } function rot(circx, circy, prevx, prevy) { if ((circx < prevx) && (circy < prevy)) { angle = Math.atan(Math.abs(circy - prevy) / Math.abs(circx - prevx)); degrees = (angle * 180) / Math.PI; return(degrees + 90); } if ((circx < prevx) && (circy > prevy)) { angle = Math.atan(Math.abs(circy - prevy) / Math.abs(circx - prevx)); degrees = (angle * 180) / Math.PI; return(90 - degrees); } if ((circx > prevx) && (circy < prevy)) { angle = Math.atan(Math.abs(circx - prevx) / Math.abs(circy - prevy)); degrees = (angle * 180) / Math.PI; return(-(180 - degrees)); } if ((circx > prevx) && (circy > prevy)) { angle = Math.atan(Math.abs(circy - prevy) / Math.abs(circx - prevx)); degrees = (angle * 180) / Math.PI; return(-(90 - degrees)); } } function timerRun() { tMili++; if (tMili == frameRate) { tSeconds++; tMili = 0; } tSecondsDisp = tSeconds; tMiliDisp = Math.floor((tMili / frameRate) * 100); dispTimer = (tSecondsDisp + ":") + tMiliDisp; } function bBar(i) { } function onMouseDown() { holdMouse = true; } function onMouseUp() { holdMouse = false; fHit = false; } function activate(num) { clearTools(); cursor._alpha = 50; switch (num) { case 0 : shel = attachMovie("beaker", "beaker", k++); shel._x = _xmouse; shel._y = _ymouse; shel._visible = false; break; case 1 : shel = attachMovie("shotGlass", "shotGlass", k++); shel = attachMovie("whiskyCursor", "wb", k++); shel._x = _xmouse; shel._y = _ymouse; shel._visible = false; break; case 2 : shel = attachMovie("forceps", "forceps", k++); shel._x = _xmouse; shel._y = _ymouse; shel._visible = false; break; case 4 : shel = attachMovie("syringe", "syringe", k++); shel._x = _xmouse; shel._y = _ymouse; shel._visible = false; break; case 3 : shel = attachMovie("knife", "knife", k++); shel._x = _xmouse; shel._y = _ymouse; shel._visible = false; break; case 5 : shel = attachMovie("scissorsLoad", "scissors", k++); shel._x = _xmouse; shel._y = _ymouse; shel._visible = false; break; case 6 : shel = attachMovie("needle", "needle", k++); shel._x = _xmouse; shel._y = _ymouse; break; case 7 : shel = attachMovie("sawLoad", "saw", k++); shel._x = _xmouse; shel._y = _ymouse; shel._visible = false; break; case 8 : shel = attachMovie("ragger", "ragger", k++); shel._x = _xmouse; shel._y = _ymouse; shel._visible = false; break; case 9 : if (curStep == 23) { shel = attachMovie("cottonCandy", "cotton", k++); shel._visible = false; } else { shel = attachMovie("bandages", "bandages", k++); shel._visible = false; } break; case 10 : shel = attachMovie("hotIron", "hotIron", k++); shel._visible = false; } } function clearTools() { shotGlass.removeMovieClip(); wb.removeMovieClip(); ragger.removeMovieClip(); beaker.removeMovieClip(); knife.removeMovieClip(); forceps.removeMovieClip(); needle.removeMovieClip(); bandages.removeMovieClip(); hotIron.removeMovieClip(); cotton.removeMovieClip(); scissors.removeMovieClip(); syringe.removeMovieClip(); saw.removeMovieClip(); } function rot(circx, circy, prevx, prevy) { if ((circx < prevx) && (circy < prevy)) { angle = Math.atan(Math.abs(circy - prevy) / Math.abs(circx - prevx)); degrees = (angle * 180) / Math.PI; return(degrees + 90); } if ((circx < prevx) && (circy > prevy)) { angle = Math.atan(Math.abs(circy - prevy) / Math.abs(circx - prevx)); degrees = (angle * 180) / Math.PI; return(90 - degrees); } if ((circx > prevx) && (circy < prevy)) { angle = Math.atan(Math.abs(circx - prevx) / Math.abs(circy - prevy)); degrees = (angle * 180) / Math.PI; return(-(180 - degrees)); } if ((circx > prevx) && (circy > prevy)) { angle = Math.atan(Math.abs(circy - prevy) / Math.abs(circx - prevx)); degrees = (angle * 180) / Math.PI; return(-(90 - degrees)); } } var myMenu = new ContextMenu(); myMenu.hideBuiltInItems(); _root.menu = myMenu; var timerDisp; var ambienceOn = true; if (!ambienceOn) { stopAllSounds(); } var curTool = -1; var curToolDisp = " "; var curToolHold = " "; var holdMouse = false; var k = 1; var tSeconds = 0; var tSecondsDisp = 0; var tMili = 0; var tMiliDisp = 0; var frameRate = 28; var dispTimer; var totTools = 11; var curDStateDisp; var curDMax = 4000; var curDState = (curDMax / 5); var curDFake = curDState; var healthActual = 100; var healthDisp = healthActual; var temp = 0; var temp2 = 0; var lastX; var lastY; var setRot = 0; var useNeedle = true; var drain = 0.001; var fHit = false; ba = 0.02; var toolNames = new Array("Medical Alcohol", "Whisky", "Forceps", "Scapel", "Syringe", "Snips", "Suture Needle", "Saw", "Sponging Rag", "Bandages", "Hot Iron"); var dir = true; var chalStars = 0; i = 0; while (i < totTools) { bottomBar["t" + i]._alpha = 50; i++; } var touchNone = true; i = 0; while (i < totTools) { bottomBar["t" + i].onRelease = function () { if (curToolNum != Number(String(this._name).substr(1, 2))) { j = 0; while (j < totTools) { bottomBar["t" + j]._xscale = 100; bottomBar["t" + j]._yscale = 100; bottomBar["t" + j]._alpha = 50; j++; } this._xscale = 150; this._yscale = 150; this._alpha = 100; curToolNum = Number(String(this._name).substr(1, 2)); curToolHold = curToolDisp; activate(curToolNum); } }; bottomBar["t" + i].onRollOver = function () { curToolDisp = toolNames[Number(String(this._name).substr(1, 2))]; }; i++; } var curToolNum = -1; var wStart = false; var spaceDown = false; var willTo = 50; var sawFocus = "a"; var sawTime = false; var addAlc = 0; init(curSurg); var globalVolume = new Sound(); var volumeOn = true;
Frame 14
stop();
Frame 15
stop();
Frame 19
stop();
Frame 22
stop();
Frame 25
dockHealth(10);
Frame 34
stop();
Frame 35
dockHealth(5);
Frame 39
dockHealth(5); stop();
Frame 40
stop();
Frame 41
dockHealth(2);
Frame 42
dockHealth(2);
Frame 43
dockHealth(2);
Frame 44
dockHealth(2);
Frame 45
dockHealth(1);
Frame 50
stop();
Frame 51
dockHealth(10);
Frame 54
stop();
Frame 57
shel = attachMovie("complete1", "complete", k++); shel._x = 325; shel._y = 200; onEnterFrame = null; ambience.stop();
Frame 58
stop();
Frame 59
stop();
Frame 86
stop();
Frame 89
stop();
Frame 90
stop();
Frame 99
stop();
Frame 103
stop();
Frame 108
stop();
Frame 109
stop();
Frame 113
stop();
Frame 114
stop();
Frame 120
stop();
Frame 121
stop();
Frame 123
stop(); tween();
Frame 129
stop();
Frame 133
stop();
Frame 138
stop();
Frame 143
stop(); shel = attachMovie("complete1", "complete", k++); shel._x = 325; shel._y = 200; onEnterFrame = null;
Frame 144
stop();
Frame 145
stop();
Frame 151
play();
Frame 156
stop(); tween();
Frame 165
play();
Frame 170
stop();
Frame 174
stop();
Frame 175
stop();
Frame 177
tween();
Frame 178
stop();
Frame 186
tween();
Frame 187
stop();
Frame 189
curStep++;
Frame 192
fump(); stop(); healthActual = 20; healthDisp = 20;
Frame 203
_root.curSurg = 4; ambience.gotoAndStop(1); stop();
Frame 204
shel = attachMovie("complete1", "complete", k++); shel._x = 325; shel._y = 200; onEnterFrame = null; ambience.stop();
Symbol 37 MovieClip Frame 15
stop();
Symbol 38 Button
on (release) { _root.play(); }
Symbol 42 MovieClip Frame 1
stop(); act = false;
Symbol 42 MovieClip Frame 10
stop();
Symbol 49 MovieClip Frame 1
function chooseTip() { curChoice++; switch (curChoice) { case 1 : return("Your patient will stay alive longer if sedated. Keep giving him Whisky!"); case 0 : return("Learn where your tools are and how they work. It will save you time."); case 2 : return("Your game will automatically save your progress."); case 3 : return("If you screw up a surgery, don't worry. You can try it again."); case 4 : return("MaestroRage did all the music for this game. He is awesome."); case 5 : return("Almost all the graphics were drawn in Photoshop alone."); case 6 : return("Dark Cut 1 recieved many complaints from angry parents. Whoops."); case 7 : return("Having trouble? Try getting the patient 100% drunk early."); case 8 : return("There are eight achievements to collect, if you want some extra fun."); case 9 : return("The author of this game is sickened by the sight of blood. How ironic."); case 10 : curChoice = 0; return("If you start to lag, change the quality in the bottom left corner of the game."); } curChoice = 0; return("Learn where your tools are and how they work. It will save you time."); } _root.myTip = chooseTip(); var curChoice;
Symbol 62 MovieClip Frame 1
stop();
Symbol 67 MovieClip Frame 1
stop();
Symbol 74 MovieClip Frame 1
stop();
Symbol 79 MovieClip Frame 1
stop();
Symbol 83 MovieClip Frame 1
stop();
Symbol 88 MovieClip Frame 1
stop();
Symbol 93 MovieClip Frame 1
stop();
Symbol 98 MovieClip Frame 1
stop();
Symbol 99 MovieClip Frame 1
stop();
Symbol 102 MovieClip [achievement] Frame 133
this.removeMovieClip();
Symbol 106 MovieClip Frame 1
onEnterFrame = function () { if (_root.bossMode) { gotoAndStop (2); } }; stop();
Symbol 110 MovieClip [ball] Frame 1
stop();
Symbol 127 MovieClip Frame 1
this._visible = false;
Symbol 137 MovieClip Frame 1
_alpha = 0;
Symbol 141 MovieClip [beaker] Frame 1
stop();
Symbol 146 MovieClip Frame 1
this._visible = false;
Symbol 168 MovieClip Frame 1
stop(); onEnterFrame = function () { i = 1; while (i < 11) { if (_root["ach" + i] == true) { this["ach" + i].gotoAndStop(2); } i++; } }; if (_root.tMili != undefined) { _root.oldMili = _root.tMili; if (_root.tSeconds <= 9) { oldSecondsDisp = "0" + _root.tSeconds; } else { oldSecondsDisp = _root.tSeconds; } if (_root.tMinutes <= 9) { oldMinutesDisp = "0" + _root.tMinutes; } else { oldMinutesDisp = _root.tMinutes; } _root.oldLevel = _root.level; _root.oldDeaths = _root.deaths; } else { if (_root.oldSeconds <= 9) { oldSecondsDisp = "0" + _root.oldSeconds; } else { oldSecondsDisp = _root.oldSeconds; } if (_root.tMinutes <= 9) { oldMinutesDisp = "0" + _root.oldMinutes; } else { oldMinutesDisp = _root.oldMinutes; } }
Symbol 173 Button
on (release) { play(); }
Symbol 177 Button
on (release) { play(); }
Symbol 181 MovieClip [complete1] Frame 1
this.swapDepths(_root.k++); trace("IMLOADED");
Symbol 181 MovieClip [complete1] Frame 35
if ((_root.curSurg == 1) && (!_root.ach1)) { _root.ach1 = true; shel = _root.attachMovie("achievement", "achScreen", _root.k++); shel._x = 19; shel._y = 260; shel.title = "APPRENTICE"; shel.reasoning = "Complete the first surgery"; shel.achPatches.gotoAndStop(1); } if ((_root.curSurg == 2) && (!_root.ach2)) { _root.ach2 = true; shel = _root.attachMovie("achievement", "achScreen", _root.k++); shel._x = 19; shel._y = 260; shel.title = "BRAIN SURGEON"; shel.reasoning = "Complete the 2nd surgery"; shel.achPatches.gotoAndStop(2); } if ((_root.curSurg == 4) && (!_root.ach4)) { _root.ach4 = true; shel = _root.attachMovie("achievement", "achScreen", _root.k++); shel._x = 19; shel._y = 260; shel.title = "MASTER SURGEON"; shel.reasoning = "Complete the game"; shel.achPatches.gotoAndStop(4); }
Symbol 181 MovieClip [complete1] Frame 120
_root.ambience.swapDepths(_root.k++); _root.ambience.removeMovieClip(); _root._x = 0; _root._y = 0; _root._alpha = 100; stopAllSounds(); for (i in _root) { if ((typeof(_root[i]) == "movieclip") && (_root[i]._name != this._name)) { _root[i].removeMovieClip(); } } _root.bottomBar._visible = false;
Symbol 181 MovieClip [complete1] Frame 121
if ((!_root.ach5) && (_root.healthDisp <= 5)) { _root.ach5 = true; shel = _root.attachMovie("achievement", "achScreen", _root.k++); shel._x = 19; shel._y = 260; shel.title = "TAKE THE PAIN"; shel.reasoning = "<5% on completion"; shel.achPatches.gotoAndStop(5); }
Symbol 181 MovieClip [complete1] Frame 122
_root.saveGame();
Symbol 181 MovieClip [complete1] Frame 133
var t1 = (_root.tSeconds + " seconds"); var t2 = (_root.healthDisp + "%"); var t3 = (("Surgery " + _root.curSurg) + " complete!"); switch (_root.curSurg) { case 1 : var t5 = "Good job medic. You are on your way to becoming a great doctor!"; break; case 2 : var t5 = "Good job. We are on route to a clear victory!"; break; case 4 : var t5 = "You are lucky to be alive. Amazing job medic."; }
Symbol 181 MovieClip [complete1] Frame 147
stop(); mrBtn.onRelease = function () { play(); };
Symbol 181 MovieClip [complete1] Frame 177
_root.curSurg++; if (_root.curSurg == 5) { play(); } else { _root.init(_root.curSurg); _root.bottomBar._visible = true; this.removeMovieClip(); }
Symbol 181 MovieClip [complete1] Frame 235
stop();
Symbol 181 MovieClip [complete1] Frame 265
stopAllSounds();
Symbol 181 MovieClip [complete1] Frame 426
_root.curSurg = 1; _root.gotoAndStop("menu"); this.removeMovieClip();
Symbol 191 Button
on (release) { play(); }
Symbol 269 Button
on (release) { this.removeMovieClip(); }
Symbol 270 MovieClip [easterEgg] Frame 1
if (!_root.ach8) { _root.ach8 = true; shel = _root.attachMovie("achievement", "achScreen", _root.k++); shel._x = 19; shel._y = 260; shel.title = "EASTER EGG"; shel.reasoning = "You found it!"; shel.achPatches.gotoAndStop(8); }
Symbol 270 MovieClip [easterEgg] Frame 10
stop();
Symbol 270 MovieClip [easterEgg] Frame 25
_root.saveGame();
Symbol 270 MovieClip [easterEgg] Frame 1232
stop();
Symbol 284 MovieClip [forceps] Frame 1
stop();
Symbol 288 MovieClip [hotIron] Frame 1
stop();
Symbol 293 MovieClip [knife] Frame 1
stop();
Symbol 308 MovieClip Frame 1
gotoAndStop(random(2) + 2);
Symbol 309 MovieClip Frame 1
stop();
Symbol 309 MovieClip Frame 12
gotoAndStop (1);
Symbol 309 MovieClip Frame 17
stop(); _parent._alpha = random(50) + 50;
Symbol 310 MovieClip [maggotLoad] Frame 1
counter = random(10) + 1; count = 0; onEnterFrame = function () { if (activ) { count++; if (count == counter) { counter = random(10) + 1; play(); count = 0; _rotation = (_rotation + (15 - random(30))); } } }; stop(); activ = true;
Symbol 313 MovieClip [needle] Frame 1
stop();
Symbol 347 MovieClip Frame 199
stop();
Symbol 351 MovieClip [pusLoad1] Frame 3
stop();
Symbol 355 MovieClip [ragger] Frame 1
stop();
Symbol 355 MovieClip [ragger] Frame 21
stop();
Symbol 365 Button
on (release) { play(); }
Symbol 369 Button
on (release) { _root.gotoAndStop("menu"); this.removeMovieClip(); }
Symbol 373 Button
on (release) { getURL ("http://www.armorgames.com", "_blank"); }
Symbol 376 MovieClip [redOut] Frame 1
stop();
Symbol 376 MovieClip [redOut] Frame 25
_root.onEnterFrame = null; stopAllSounds();
Symbol 376 MovieClip [redOut] Frame 26
for (i in _root) { if ((typeof(_root[i]) == "movieclip") && (_root[i]._name != this._name)) { _root[i].removeMovieClip(); } } _root.saveGame();
Symbol 376 MovieClip [redOut] Frame 128
stop();
Symbol 376 MovieClip [redOut] Frame 139
stopAllSounds(); _root.init(_root.curSurg); this.removeMovieClip();
Symbol 382 MovieClip [sawLoad] Frame 3
startDrag (saw, true, -100, 0, 100, 0); target = 1; onEnterFrame = function () { if ((target == 1) && (saw.hitA.hitTest(hitB))) { target = 2; _root.chalStars++; if (_root.chalStars == 5) { _root.chalStars = 0; _root.tween(); this.gotoAndStop(1); saw.stopDrag(); this.startDrag(true); } else { _root.nextFrame(); } trace("HITA"); } else if ((target == 2) && (saw.hitA.hitTest(hitA))) { target = 1; trace("HIDB"); } };
Symbol 390 MovieClip [scissorsLoad] Frame 1
stop();
Symbol 398 MovieClip Frame 1
stop();
Symbol 398 MovieClip Frame 100
stop();
Symbol 399 MovieClip [shotGlass] Frame 10
stop();
Symbol 399 MovieClip [shotGlass] Frame 20
_root.tabAlcohol();
Symbol 402 MovieClip [stab] Frame 17
_root.useNeedle = true; _root.needle._visible = true; this.removeMovieClip();
Symbol 418 MovieClip [syringe] Frame 1
stop();
Symbol 418 MovieClip [syringe] Frame 5
_root.nextFrame();
Symbol 418 MovieClip [syringe] Frame 13
_root.nextFrame();
Symbol 418 MovieClip [syringe] Frame 21
_root.nextFrame();
Symbol 418 MovieClip [syringe] Frame 28
stop(); _root.tween();
Symbol 437 MovieClip Frame 1
stop();
Symbol 443 Button
on (release) { getURL ("http://www.armorgames.com", "blank"); }
Symbol 452 MovieClip Frame 81
_root.nextFrame();
Symbol 466 MovieClip Frame 282
stop();
Symbol 469 MovieClip Frame 4
stop();
Symbol 470 MovieClip Frame 104
_root.nextFrame();
Symbol 490 Button
on (release) { _root.savefile.data.oldName = _root.oldName; play(); }
Symbol 491 Button
on (release) { play(); }
Symbol 494 MovieClip Frame 1
_root.oldName = "Me";
Symbol 494 MovieClip Frame 10
stop();
Symbol 494 MovieClip Frame 51
_root.play();
Symbol 499 Button
on (release) { if (notBusy) { ep.play(); notBusy = false; } }
Symbol 503 Button
on (release) { if (notBusy) { ls.play(); notBusy = false; } }
Symbol 506 Button
on (release) { _root.curSurg = 1; fade.play(); }
Symbol 510 Button
on (release) { getURL ("http://www.armorgames.com/", "_blank"); }
Symbol 514 Button
on (release) { if (notBusy) { ql.play(); notBusy = false; } }
Symbol 517 Button
on (release) { play(); }
Symbol 543 MovieClip Frame 1
onEnterFrame = function () { i = 1; while (i < 11) { if (_root["ach" + i] == true) { this["ach" + i].gotoAndStop(2); this["achh" + i]._visible = true; } else { this["achh" + i]._visible = false; } i++; } };
Symbol 544 MovieClip Frame 1
stop();
Symbol 544 MovieClip Frame 10
stop();
Symbol 544 MovieClip Frame 20
_root.notBusy = true;
Symbol 546 Button
on (release) { shel = attachMovie("easterEgg", "ee", k++); shel._x = 325; shel._y = 200; }
Symbol 551 Button
on (release) { stopAllSounds(); play(); }
Symbol 554 Button
on (release) { nextFrame(); _root.triggerDeath(); }
Symbol 555 Button
on (release) { stopAllSounds(); _root.gotoAndStop("newProfile"); }
Symbol 556 Button
on (release) { play(); }
Symbol 557 MovieClip Frame 1
stop();
Symbol 557 MovieClip Frame 10
stop();
Symbol 557 MovieClip Frame 19
_root.notBusy = true;
Symbol 563 Button
on (release) { stopAllSounds(); _root.curSurg = 1; _root.fade.play(); }
Symbol 570 Button
on (release) { stopAllSounds(); _root.curSurg = 2; _root.fade.play(); }
Symbol 571 MovieClip Frame 1
if (_root.ach1) { nextFrame(); stop(); } else { stop(); }
Symbol 577 Button
on (release) { stopAllSounds(); _root.curSurg = 3; _root.fade.play(); }
Symbol 578 MovieClip Frame 1
if (_root.ach2) { nextFrame(); stop(); } else { stop(); }
Symbol 585 Button
on (release) { stopAllSounds(); _root.curSurg = 4; _root.fade.play(); }
Symbol 586 MovieClip Frame 1
if (_root.ach3) { nextFrame(); stop(); } else { stop(); }
Symbol 588 MovieClip Frame 1
stop();
Symbol 588 MovieClip Frame 21
stop();
Symbol 588 MovieClip Frame 30
_root.notBusy = true;
Symbol 590 MovieClip Frame 21
stop();
Symbol 590 MovieClip Frame 40
_root.nextFrame(); stop();
Symbol 606 MovieClip Frame 1
stop();
Symbol 632 MovieClip Frame 10
stop();
Symbol 684 Button
on (press) { if (_quality == "HIGH") { _quality = "MEDIUM"; } else if (_quality == "MEDIUM") { _quality = "LOW"; } else if (_quality == "LOW") { _quality = "HIGH"; } }
Symbol 687 Button
on (release) { if (volumeOn) { globalVolume.setVolume(0); } else { globalVolume.setVolume(100); } volumeOn = !volumeOn; }
Symbol 692 Button
on (release) { fader.play(); }
Symbol 694 MovieClip Frame 10
stop();
Symbol 694 MovieClip Frame 25
_root.nextFrame(); _root.fump();
Symbol 694 MovieClip Frame 40
this.swapDepths(_root.k++); this.removeMovieClip();
Symbol 711 MovieClip Frame 1
function camControl() { parentColor.setTransform(camColor.getTransform()); var _local5 = sX / this._width; var _local4 = sY / this._height; _root._x = cX - ((this._x + _parent._x) * _local5); _root._y = cY - ((this._y + _parent._y) * _local4); _root._xscale = 100 * _local5; _root._yscale = 100 * _local4; } function resetStage() { var _local2 = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; parentColor.setTransform(_local2); _root._xscale = 100; _root._yscale = 100; _root._x = 0; _root._y = 0; } var oldMode = Stage.scaleMode; Stage.scaleMode = "exactFit"; var cX = (Stage.width / 2); var cY = (Stage.height / 2); var sX = Stage.width; var sY = Stage.height; Stage.scaleMode = oldMode; var camColor = new Color(this); var parentColor = new Color(_root); this.onEnterFrame = camControl; camControl(); this.onUnload = resetStage;
Symbol 716 MovieClip Frame 5
stop();
Symbol 725 MovieClip Frame 5
stop();
Symbol 731 MovieClip Frame 5
stop();
Symbol 737 MovieClip Frame 5
stop();
Symbol 740 MovieClip Frame 1
stop(); if (_root.ambienceOn) { play(); }
Symbol 746 MovieClip Frame 10
stop();
Symbol 755 MovieClip Frame 1
stop(); this._visible = false; tw = random(6) + 1; counter = 0; activ = true; onEnterFrame = function () { counter++; if (counter == tw) { this._visible = true; play(); onEnterFrame = null; } };
Symbol 755 MovieClip Frame 10
stop();
Symbol 755 MovieClip Frame 11
_root.lastX = this._x; _root.lastY = this._y;
Symbol 755 MovieClip Frame 20
this.swapDepths(_root.k++); this.removeMovieClip();
Symbol 768 MovieClip Frame 1
_root.needlePoint._visible = false;
Symbol 768 MovieClip Frame 32
_root.play(); _root.needlePoint._visible = true;
Symbol 768 MovieClip Frame 33
_root.needlePoint._visible = true;
Symbol 787 MovieClip Frame 10
this.stop();
Symbol 788 MovieClip Frame 1
stop();
Symbol 801 MovieClip Frame 4
stop();
Symbol 809 MovieClip Frame 20
stop();
Symbol 809 MovieClip Frame 40
stop();
Symbol 812 MovieClip Frame 12
stop();
Symbol 864 MovieClip Frame 5
stop();
Symbol 865 MovieClip Frame 1
stop(); if (_root.ambienceOn) { play(); }
Symbol 930 MovieClip Frame 7
stop();
Symbol 943 MovieClip Frame 20
stop();
Symbol 943 MovieClip Frame 40
stop();
Symbol 954 MovieClip Frame 20
stop();
Symbol 954 MovieClip Frame 40
stop();
Symbol 971 MovieClip Frame 1
_root.needlePoint._visible = false;
Symbol 971 MovieClip Frame 2
_root.needlePoint._visible = true;
Symbol 971 MovieClip Frame 3
this._visible = false; stop();
Symbol 1003 MovieClip Frame 20
stop();
Symbol 1003 MovieClip Frame 40
stop();
Symbol 1016 MovieClip Frame 10
stop();
Symbol 1019 MovieClip Frame 1
_root.needlePoint._visible = false;
Symbol 1019 MovieClip Frame 20
_root.play(); _root.needlePoint._visible = true;
Symbol 1019 MovieClip Frame 21
_root.needlePoint._visible = true;
Symbol 1102 MovieClip Frame 1
stop(); if (_root.ambienceOn) { play(); }
Symbol 1169 MovieClip Frame 1
stop();
Symbol 1169 MovieClip Frame 2
stop();
Symbol 1169 MovieClip Frame 75
stop(); _root.tween();
Symbol 1222 Button
on (release) { play(); }
Symbol 1238 MovieClip Frame 45
_root.onEnterFrame = null; _root.ambience.stop(); _root.bandages.removeMovieClip();
Symbol 1238 MovieClip Frame 127
stopAllSounds();
Symbol 1238 MovieClip Frame 258
if (!_root.ach3) { _root.ach3 = true; shel = _root.attachMovie("achievement", "achScreen", _root.k++); shel._x = 19; shel._y = 260; shel.title = "INFECTION"; shel.reasoning = "Complete the 3rd surgery"; shel.achPatches.gotoAndStop(3); }
Symbol 1238 MovieClip Frame 276
stop();
Symbol 1238 MovieClip Frame 546
_root.curSurg++; _root.init(4); this.swapDepths(k++); this.removeMovieClip();
Symbol 1250 MovieClip Frame 45
_root.tween(); this.swapDepths(_root.k++); this.removeMovieClip();
Symbol 1261 MovieClip Frame 20
this.swapDepths(_root.k++); this.removeMovieClip();
Symbol 1275 MovieClip Frame 1
_root.needlePoint._visible = false;
Symbol 1275 MovieClip Frame 30
_root.needlePoint._visible = true; this.swapDepths(_root.k++); this.removeMovieClip();
Symbol 1320 MovieClip Frame 100
stop(); _root.nextFrame();

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"b5"Frame 157Symbol 755 MovieClip
"b6"Frame 157Symbol 755 MovieClip
"b7"Frame 157Symbol 755 MovieClip
"b8"Frame 157Symbol 755 MovieClip
"mag0"Frame 166Symbol 310 MovieClip [maggotLoad]
"mag1"Frame 167Symbol 310 MovieClip [maggotLoad]
"mag2"Frame 167Symbol 310 MovieClip [maggotLoad]
"mag16"Frame 168Symbol 310 MovieClip [maggotLoad]
"mag15"Frame 168Symbol 310 MovieClip [maggotLoad]
"mag14"Frame 168Symbol 310 MovieClip [maggotLoad]
"mag13"Frame 168Symbol 310 MovieClip [maggotLoad]
"mag12"Frame 168Symbol 310 MovieClip [maggotLoad]
"mag11"Frame 168Symbol 310 MovieClip [maggotLoad]
"mag10"Frame 168Symbol 310 MovieClip [maggotLoad]
"mag9"Frame 168Symbol 310 MovieClip [maggotLoad]
"mag8"Frame 168Symbol 310 MovieClip [maggotLoad]
"mag7"Frame 168Symbol 310 MovieClip [maggotLoad]
"mag6"Frame 168Symbol 310 MovieClip [maggotLoad]
"mag5"Frame 168Symbol 310 MovieClip [maggotLoad]
"mag4"Frame 168Symbol 310 MovieClip [maggotLoad]
"mag3"Frame 168Symbol 310 MovieClip [maggotLoad]
"mag2"Frame 168Symbol 310 MovieClip [maggotLoad]
"mag1"Frame 168Symbol 310 MovieClip [maggotLoad]
"pusBall"Frame 170Symbol 1169 MovieClip
"b1"Frame 172Symbol 755 MovieClip
"b0"Frame 172Symbol 755 MovieClip
"hitA"Frame 175Symbol 146 MovieClip
"hitA"Frame 178Symbol 146 MovieClip
"ambience"Frame 192Symbol 1241 MovieClip
"willToBar"Frame 194Symbol 1258 MovieClip
"hitA"Frame 198Symbol 146 MovieClip
"achPatches"Symbol 102 MovieClip [achievement] Frame 1Symbol 99 MovieClip
"ball"Symbol 110 MovieClip [ball] Frame 1Symbol 106 MovieClip
"peligro"Symbol 110 MovieClip [ball] Frame 1Symbol 109 MovieClip
"center"Symbol 122 MovieClip Frame 1Symbol 121 MovieClip
"spinner"Symbol 129 MovieClip [bandages] Frame 1Symbol 122 MovieClip
"hitA"Symbol 140 MovieClip Frame 1Symbol 137 MovieClip
"pour"Symbol 141 MovieClip [beaker] Frame 1Symbol 140 MovieClip
"hitA"Symbol 147 MovieClip [bulletSpd] Frame 1Symbol 146 MovieClip
"ach4"Symbol 168 MovieClip Frame 1Symbol 79 MovieClip
"ach3"Symbol 168 MovieClip Frame 1Symbol 74 MovieClip
"ach2"Symbol 168 MovieClip Frame 1Symbol 67 MovieClip
"ach1"Symbol 168 MovieClip Frame 1Symbol 62 MovieClip
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"ach6"Symbol 168 MovieClip Frame 1Symbol 88 MovieClip
"ach7"Symbol 168 MovieClip Frame 1Symbol 93 MovieClip
"ach8"Symbol 168 MovieClip Frame 1Symbol 98 MovieClip
"mrBtn"Symbol 181 MovieClip [complete1] Frame 147Symbol 173 Button
"hitA"Symbol 185 MovieClip [cottonCandy] Frame 1Symbol 146 MovieClip
"hitA"Symbol 279 MovieClip Frame 1Symbol 146 MovieClip
"hitA"Symbol 282 MovieClip Frame 1Symbol 146 MovieClip
"hitA"Symbol 284 MovieClip [forceps] Frame 2Symbol 146 MovieClip
"actBull"Symbol 284 MovieClip [forceps] Frame 3Symbol 147 MovieClip [bulletSpd]
"skin"Symbol 284 MovieClip [forceps] Frame 4Symbol 279 MovieClip
"leather"Symbol 284 MovieClip [forceps] Frame 5Symbol 282 MovieClip
"hitA"Symbol 288 MovieClip [hotIron] Frame 2Symbol 146 MovieClip
"hitA"Symbol 293 MovieClip [knife] Frame 2Symbol 146 MovieClip
"hitA"Symbol 309 MovieClip Frame 1Symbol 146 MovieClip
"mag"Symbol 310 MovieClip [maggotLoad] Frame 1Symbol 309 MovieClip
"hitA"Symbol 313 MovieClip [needle] Frame 1Symbol 146 MovieClip
"hitA"Symbol 355 MovieClip [ragger] Frame 1Symbol 146 MovieClip
"hitA"Symbol 380 MovieClip Frame 1Symbol 146 MovieClip
"hitA"Symbol 382 MovieClip [sawLoad] Frame 2Symbol 146 MovieClip
"saw"Symbol 382 MovieClip [sawLoad] Frame 3Symbol 380 MovieClip
"hitB"Symbol 382 MovieClip [sawLoad] Frame 3Symbol 146 MovieClip
"hitA"Symbol 382 MovieClip [sawLoad] Frame 3Symbol 146 MovieClip
"hitA"Symbol 390 MovieClip [scissorsLoad] Frame 5Symbol 146 MovieClip
"hitA"Symbol 398 MovieClip Frame 1Symbol 137 MovieClip
"shotIn"Symbol 399 MovieClip [shotGlass] Frame 1Symbol 398 MovieClip
"hitA"Symbol 418 MovieClip [syringe] Frame 1Symbol 146 MovieClip
"hitA"Symbol 433 MovieClip Frame 1Symbol 137 MovieClip
"pour"Symbol 436 MovieClip [whiskyCursor] Frame 1Symbol 433 MovieClip
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"ach3"Symbol 543 MovieClip Frame 1Symbol 74 MovieClip
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"ach6"Symbol 543 MovieClip Frame 1Symbol 88 MovieClip
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"achh2"Symbol 543 MovieClip Frame 1Symbol 521 MovieClip
"achh3"Symbol 543 MovieClip Frame 1Symbol 523 MovieClip
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"achh5"Symbol 543 MovieClip Frame 1Symbol 527 MovieClip
"achh6"Symbol 543 MovieClip Frame 1Symbol 529 MovieClip
"achh7"Symbol 543 MovieClip Frame 1Symbol 531 MovieClip
"achh8"Symbol 543 MovieClip Frame 1Symbol 533 MovieClip
"slider"Symbol 626 MovieClip Frame 1Symbol 625 MovieClip
"fIn"Symbol 627 MovieClip Frame 1Symbol 606 MovieClip
"beat"Symbol 627 MovieClip Frame 1Symbol 613 MovieClip
"drunk"Symbol 627 MovieClip Frame 1Symbol 626 MovieClip
"circles"Symbol 641 MovieClip Frame 1Symbol 627 MovieClip
"flasher"Symbol 641 MovieClip Frame 1Symbol 632 MovieClip
"t3"Symbol 680 MovieClip Frame 1Symbol 646 Button
"t4"Symbol 680 MovieClip Frame 1Symbol 649 Button
"t5"Symbol 680 MovieClip Frame 1Symbol 652 Button
"t6"Symbol 680 MovieClip Frame 1Symbol 656 Button
"t2"Symbol 680 MovieClip Frame 1Symbol 660 Button
"t0"Symbol 680 MovieClip Frame 1Symbol 663 Button
"t1"Symbol 680 MovieClip Frame 1Symbol 666 Button
"t7"Symbol 680 MovieClip Frame 1Symbol 669 Button
"t8"Symbol 680 MovieClip Frame 1Symbol 672 Button
"t9"Symbol 680 MovieClip Frame 1Symbol 675 Button
"t10"Symbol 680 MovieClip Frame 1Symbol 679 Button
"hitA"Symbol 755 MovieClip Frame 1Symbol 146 MovieClip
"hitA"Symbol 807 MovieClip Frame 1Symbol 146 MovieClip
"hitA"Symbol 808 MovieClip Frame 1Symbol 146 MovieClip
"ww"Symbol 809 MovieClip Frame 1Symbol 807 MovieClip
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"ww"Symbol 809 MovieClip Frame 21Symbol 808 MovieClip
"hitA"Symbol 941 MovieClip Frame 1Symbol 146 MovieClip
"hitA"Symbol 942 MovieClip Frame 1Symbol 146 MovieClip
"stick"Symbol 942 MovieClip Frame 1Symbol 941 MovieClip
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"hitA"Symbol 952 MovieClip Frame 1Symbol 146 MovieClip
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"ww"Symbol 954 MovieClip Frame 1Symbol 952 MovieClip
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"hitA"Symbol 1002 MovieClip Frame 1Symbol 146 MovieClip
"ww"Symbol 1003 MovieClip Frame 1Symbol 1002 MovieClip
"hitA"Symbol 1003 MovieClip Frame 20Symbol 146 MovieClip
"ww"Symbol 1003 MovieClip Frame 21Symbol 953 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 2Symbol 102 as "achievement"
ExportAssets (56)Timeline Frame 2Symbol 110 as "ball"
ExportAssets (56)Timeline Frame 2Symbol 129 as "bandages"
ExportAssets (56)Timeline Frame 2Symbol 141 as "beaker"
ExportAssets (56)Timeline Frame 2Symbol 147 as "bulletSpd"
ExportAssets (56)Timeline Frame 2Symbol 181 as "complete1"
ExportAssets (56)Timeline Frame 2Symbol 185 as "cottonCandy"
ExportAssets (56)Timeline Frame 2Symbol 270 as "easterEgg"
ExportAssets (56)Timeline Frame 2Symbol 284 as "forceps"
ExportAssets (56)Timeline Frame 2Symbol 288 as "hotIron"
ExportAssets (56)Timeline Frame 2Symbol 293 as "knife"
ExportAssets (56)Timeline Frame 2Symbol 310 as "maggotLoad"
ExportAssets (56)Timeline Frame 2Symbol 313 as "needle"
ExportAssets (56)Timeline Frame 2Symbol 337 as "pain"
ExportAssets (56)Timeline Frame 2Symbol 351 as "pusLoad1"
ExportAssets (56)Timeline Frame 2Symbol 355 as "ragger"
ExportAssets (56)Timeline Frame 2Symbol 376 as "redOut"
ExportAssets (56)Timeline Frame 2Symbol 382 as "sawLoad"
ExportAssets (56)Timeline Frame 2Symbol 390 as "scissorsLoad"
ExportAssets (56)Timeline Frame 2Symbol 399 as "shotGlass"
ExportAssets (56)Timeline Frame 2Symbol 402 as "stab"
ExportAssets (56)Timeline Frame 2Symbol 418 as "syringe"
ExportAssets (56)Timeline Frame 2Symbol 436 as "whiskyCursor"

Labels

"newProfile"Frame 5
"menu"Frame 6
"startMe"Frame 7
"surgery1"Frame 14
"holdBegin"Frame 34
"surgery2"Frame 58
"surgery3"Frame 144
"surgery4"Frame 191

Dynamic Text Variables

_root.perDispSymbol 29 EditableText"<p align="left"><font face="Orator Std" size="9" color="#ffffff" letterSpacing="0.000000" kerning="1">20%</font></p>"
_root.myTipSymbol 44 EditableText"<p align="left"><font face="Plantagenet Cherokee" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Your patient will stay alive longer if you keep him numb. &nbsp;Keep giving him Whisky!</font></p>"
reasoningSymbol 54 EditableText"Beat three levels without dying"
titleSymbol 55 EditableText"HAT TRICK"
t3Symbol 155 EditableText"<p align="left"><font face="Plantagenet Cherokee" size="36" color="#cccccc" letterSpacing="0.000000" kerning="1">Surgery 4 Complete</font></p>"
t5Symbol 157 EditableText"<p align="left"><font face="Plantagenet Cherokee" size="15" color="#cccccc" letterSpacing="0.000000" kerning="1">Win message goes here lahahahahahahahgakfklsdf skdfdlsfsldkf ksldfklsd lsdk wekmwe ifoawemfaowei mwelk mwalek .</font></p>"
t2Symbol 158 EditableText"<p align="left"></p>"
t1Symbol 159 EditableText"<p align="left"></p>"
_root.oldNameSymbol 167 EditableText"Your name"
_root.oldNameSymbol 479 EditableText"Insert Name"
_root.healthDispSymbol 634 EditableText"<p align="center"><font face="Garamond Premr Pro" size="58" color="#ffffff" letterSpacing="1.000000" kerning="1">100</font></p>"
_root.tMiliDispSymbol 635 EditableText"<p align="left"><font face="Plantagenet Cherokee" size="11" color="#ffffff" letterSpacing="0.000000" kerning="1">33</font></p>"
_root.tSecondsDispSymbol 637 EditableText"<p align="right"><font face="Plantagenet Cherokee" size="11" color="#ffffff" letterSpacing="0.000000" kerning="1">33</font></p>"
_root.curToolDispSymbol 643 EditableText"<p align="left"><font face="Plantagenet Cherokee" size="11" color="#ffffff" letterSpacing="0.000000" kerning="1">Scalpel</font></p>"




http://swfchan.com/5/20460/info.shtml
Created: 29/5 -2019 05:02:37 Last modified: 29/5 -2019 05:02:37 Server time: 22/12 -2024 10:48:05