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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/60028106?noj=FRM60028106-21DC" width="1" height="1"></div>

aqua.swf

This is the info page for
Flash #20747

(Click the ID number above for more basic data on this flash file.)


Text
game paused

back to menu
continue game

back to menu
continue game

[GAME PAUSED]

BACK TO EDITOR

CONTINUE GAME

BACK TO EDITOR

CONTINUE GAME

[GET READY]

START GAME!

<P ALIGN="CENTER"><FONT FACE="AlternateGothic2 BT" SIZE="21" COLOR="#FFFFFF">YOU HAVE TO COMPLETE YOUR LEVEL TO SAVE IT...</FONT></P>

[GET READY]

START GAME!

LEVEL:

YOU DIDN'T SELECT ANY LEVELS...

THIS LEVEL IS ALLREADY IN YOUR PLAYLIST...

get ready!

level code:

level 99

start

level completed

timebonus

total score

<P ALIGN="LEFT"><FONT FACE="Doric Bold" SIZE="12" COLOR="#FFFFFF">000</FONT></P>

<P ALIGN="LEFT"><FONT FACE="Doric Bold" SIZE="16" COLOR="#FFFFFF">00000000</FONT></P>

Aqua Energizer - ©2002 - Uselab.com - All rights reserved

new game
get the full version
enter level code
instructions
play more games

new game
get the full version
enter level code
instructions
play more games

new game
get the full version
enter level code
instructions
play more games

new game
get the full version
enter level code
instructions
play more games

new game
get the full version
enter level code
instructions
play more games

new game
get the full version
enter level code
instructions
play more games

credits

[ demo version ]

THIS GAME ISN'T ON ITS ORIGINAL
LOCATION!

options

quality

best

high

medium

low

windowed

screen size

fullscreen

back

code incorrect

code correct: starting level

1234

enter levelcode

ok

instructions
moving Nemo around
The first you need to know is how to
move Nemo around. Use the cursor
keys on your keyboard to move Nemo.
Simple, isn't it?

1/6

instructions
removing dirt around Nemo
Sometimes it's very useful to remove
some dirt without moving Nemo.
To do this, hold down the spacebar and
hit an arrow key to remove the dirt.

2/6

instructions
charging the energizer
Move the balls into the energizer to
charge it.
When energizer is charged, Nemo can
use it as a teleporter to go to the next
level.
Jump into the teleporter!

3/6

instructions
bad guys and rocks
Nemo can kill bad guys by throwing
rocks at them.
Killing bad guys also means big
explosions!
Explosions can sometimes be very useful
to blast an entrance into a brick wall.

4/6

instructions
the key and the door
To open the door get the key.

5/6

instructions
explosives
These dangerous barrels explode when
they hit the ground.

6/6

concept, design & development:

loading level

please wait

error loading level!

abort

retry

<P ALIGN="LEFT"><FONT FACE="Doric Bold" SIZE="9" COLOR="#000000"><B>000</B></FONT></P>

<P ALIGN="LEFT"><FONT FACE="Doric Bold" SIZE="9" COLOR="#FFFFFF"><B>000</B></FONT></P>

<P ALIGN="LEFT"><FONT FACE="Doric Bold" SIZE="9" COLOR="#000000"><B>000000</B></FONT></P>

<P ALIGN="LEFT"><FONT FACE="Doric Bold" SIZE="9" COLOR="#FFFFFF"><B>000000</B></FONT></P>

energy

oxygen

lives

score

level

energy

oxygen

lives

score

level

<P ALIGN="LEFT"><FONT FACE="Doric Bold" SIZE="9" COLOR="#000000"><B>000</B></FONT></P>

<P ALIGN="LEFT"><FONT FACE="Doric Bold" SIZE="9" COLOR="#FFFFFF"><B>000</B></FONT></P>

welldone!

Get the full version
with 100 levels
Back to menu

game over

<P ALIGN="LEFT"><FONT FACE="AlternateGothic2 BT" SIZE="16" COLOR="#CCCCCC"><B>--- PLEASE WAIT ---</B></FONT></P>

<P ALIGN="LEFT"><FONT FACE="AlternateGothic2 BT" SIZE="30" COLOR="#FFCC00"><B>SAVING</B><FONT COLOR="#FF0000"><B> YOUR SCORE</B></FONT></FONT></P>

ActionScript [AS1/AS2]

Frame 1
_visible = 0; 1(); level1 = "L725K2HONNB"; L725K2HONNB = "1"; level2 = "L5BEN7E4RWY"; L5BEN7E4RWY = "2"; level3 = "LVJU2AML15D"; LVJU2AML15D = "3"; level4 = "LIJH7OX6JMU"; LIJH7OX6JMU = "4"; level5 = "LRGOOCU2U95"; LRGOOCU2U95 = "5"; level6 = "LY5CN3YZUE5"; LY5CN3YZUE5 = "6"; level7 = "L5OSXIZAVZ2"; L5OSXIZAVZ2 = "7"; level8 = "LXTQ5AKOCSG"; LXTQ5AKOCSG = "8"; level9 = "L2I4R2SYZAL"; L2I4R2SYZAL = "9"; level10 = "LPAS3QVXSGV"; LPAS3QVXSGV = "10"; stop();
Frame 2
function add_score(amount) { _root.int_score = _root.int_score + amount; int_score_string = String(_root.int_score); add_zeros = 6 - int_score_string.length; zeros_string = ""; loop = 0; while (loop != Number(add_zeros)) { zeros_string = zeros_string add "0"; loop++; } _root.score = zeros_string add _root.int_score; } function clear_level_vars() { loop = 1; while (loop != 177) { Set(String(loop), ""); loop++; } eof = false; } function name_object(instance, type) { instance_x = int(getProperty(instance, _x)); instance_y = int(getProperty(instance, _y)); setProperty(instance, _name , (type add instance_x) add instance_y); } function play_sound_error() { error = new Sound(this); error.attachSound("error"); error.start(); } function play_sound_start_level() { start_level = new Sound(this); start_level.attachSound("start_level"); start_level.start(); } function play_sound_type_back() { type_back = new Sound(this); type_back.attachSound("type_back"); type_back.start(); } function play_sound_type() { type = new Sound(this); type.attachSound("type"); type.start(); } function play_sound_schuif() { schuif = new Sound(this); schuif.attachSound("schuif"); schuif.start(); } function play_sound_keydrop() { keydrop = new Sound(this); keydrop.attachSound("keydrop"); keydrop.start(); } function play_sound_fall() { fall = new Sound(this); fall.attachSound("fall"); fall.start(); } function play_sound_walk() { walk = new Sound(this); walk.attachSound("walk"); walk.start(); } function play_sound_explosion() { explosion = new Sound(this); explosion.attachSound("explosion"); explosion.start(); } function play_sound_menu_browse() { this.menu_browse = new Sound(this); this.menu_browse.attachSound("menu_browse"); this.menu_browse.start(); } function play_sound_menu_select() { menu_select = new Sound(this); menu_select.attachSound("menu_select"); menu_select.start(); } function play_sound_menu_back() { menu_back = new Sound(this); menu_back.attachSound("menu_back"); menu_back.start(); } function play_sound_time() { time_count = new Sound(this); time_count.attachSound("time"); time_count.start(); } function move_left() { stone = ("stone" add int(player._x - move_speed)) add int(player._y); ground = ("ground" add int(player._x - move_speed)) add int(player._y); wall = ("wall" add int(player._x - move_speed)) add int(player._y); enemy = ("enemy" add int(player._x - move_speed)) add int(player._y); check_ground = ("ground" add int(player._x - (move_speed * 2))) add int(player._y); check_wall = ("wall" add int(player._x - (move_speed * 2))) add int(player._y); check_enemy = ("enemy" add int(player._x - (move_speed * 2))) add int(player._y); check_stone = ("stone" add int(player._x - (move_speed * 2))) add int(player._y); if (Key.isDown(32)) { if (ground_clear != true) { tellTarget (ground) { gotoAndPlay (2); }; } } else if (((((eval (wall add ".present") ne true) and (eval (check_wall add ".present") ne true)) and (eval (stone add ".present") eq true)) and (player.die ne true)) and (eval (stone add ".type") != "key")) { if ((((((eval (check_wall add ".present") ne true) and (eval (check_stone add ".present") ne true)) and (eval (check_ground add ".present") ne true)) and (eval (check_enemy add ".present") ne true)) and (eval (int(player._x - (move_speed * 2)) add int(player._y)) ne "taken")) and (eval (stone add ".fall") ne true)) { player.gotoAndPlay("left"); setProperty(stone, _x , getProperty(stone, _x) - move_speed); tellTarget (stone) { gotoAndPlay ("left"); }; play_sound_schuif(); } } else if (((eval (wall add ".present") ne true) and ((eval (stone add ".present") ne true) or (eval (stone add ".type") == "key"))) and (player.die ne true)) { player.gotoAndPlay("left"); if (eval (enemy add ".present") == true) { explode(player._x, player._y); } play_sound_walk(); } } function move_right() { stone = ("stone" add int(player._x + move_speed)) add int(player._y); ground = ("ground" add int(player._x + move_speed)) add int(player._y); wall = ("wall" add int(player._x + move_speed)) add int(player._y); enemy = ("enemy" add int(player._x + move_speed)) add int(player._y); check_ground = ("ground" add int(player._x + (move_speed * 2))) add int(player._y); check_wall = ("wall" add int(player._x + (move_speed * 2))) add int(player._y); check_enemy = ("enemy" add int(player._x + (move_speed * 2))) add int(player._y); check_stone = ("stone" add int(player._x + (move_speed * 2))) add int(player._y); if (Key.isDown(32)) { if (ground_clear != true) { tellTarget (ground) { gotoAndPlay (2); }; } } else if (((((eval (wall add ".present") ne true) and (eval (check_wall add ".present") ne true)) and (eval (stone add ".present") eq true)) and (player.die ne true)) and (eval (stone add ".type") != "key")) { if ((((((eval (check_wall add ".present") ne true) and (eval (check_stone add ".present") ne true)) and (eval (check_ground add ".present") ne true)) and (eval (check_enemy add ".present") ne true)) and (eval (int(player._x + (move_speed * 2)) add int(player._y)) ne "taken")) and (eval (stone add ".fall") ne true)) { player.gotoAndPlay("right"); setProperty(stone, _x , getProperty(stone, _x) + move_speed); tellTarget (stone) { gotoAndPlay ("right"); }; play_sound_schuif(); } } else if (((eval (wall add ".present") ne true) and ((eval (stone add ".present") ne true) or (eval (stone add ".type") == "key"))) and (player.die ne true)) { player.gotoAndPlay("right"); if (eval (enemy add ".present") == true) { explode(player._x, player._y); } play_sound_walk(); } } function move_up() { ground = ("ground" add int(player._x)) add int(player._y - move_speed); wall = ("wall" add int(player._x)) add int(player._y - move_speed); stone = ("stone" add int(player._x)) add int(player._y - move_speed); enemy = ("enemy" add int(player._x)) add int(player._y - move_speed); if (Key.isDown(32)) { if (ground_clear != true) { tellTarget (ground) { gotoAndPlay (2); }; } } else if (((eval (wall add ".present") ne true) and ((eval (stone add ".present") ne true) || (eval (stone add ".type") == "key"))) and (player.die ne true)) { player.gotoAndPlay("up"); if (eval (enemy add ".present") == true) { explode(player._x, player._y); } play_sound_walk(); } } function move_down() { stone = ("stone" add int(player._x)) add int(player._y + move_speed); ground = ("ground" add int(player._x)) add int(player._y + move_speed); wall = ("wall" add int(player._x)) add int(player._y + move_speed); enemy = ("enemy" add int(player._x)) add int(player._y + move_speed); if (Key.isDown(32)) { if (ground_clear != true) { tellTarget (ground) { gotoAndPlay (2); }; } } else if (((eval (wall add ".present") ne true) and ((eval (stone add ".present") ne true) || (eval (stone add ".type") == "key"))) and (player.die ne true)) { player.gotoAndPlay("down"); if (eval (enemy add ".present") == true) { explode(player._x, player._y); } play_sound_walk(); } } function explode(xpos, ypos) { play_sound_explosion(); explosion1 = xpos add ypos; explosion2 = (xpos + move_speed) add (ypos - move_speed); explosion3 = (xpos - move_speed) add (ypos - move_speed); explosion4 = (xpos + move_speed) add ypos; explosion5 = (xpos - move_speed) add ypos; explosion6 = (xpos + move_speed) add (ypos + move_speed); explosion7 = (xpos - move_speed) add (ypos + move_speed); explosion8 = xpos add (ypos + move_speed); explosion9 = xpos add (ypos - move_speed); _root.attach_level = _root.attach_level + 1; _root.attachMovie("player_die", "player_die" add _root.attach_level, _root.attach_level); setProperty("_root.player_die" add _root.attach_level, _y , ypos); setProperty("_root.player_die" add _root.attach_level, _x , xpos); loop = 1; while (loop != 10) { tp = eval ("explosion" add loop); if (eval (("wall" add tp) add ".type") eq "brick") { removeMovieClip("wall" add tp); } if (eval (("stone" add tp) add ".type") != "bomb") { removeMovieClip("stone" add tp); } if (player.position eq tp) { _root.player.gotoAndPlay("die"); } Set(("stone" add tp) add ".explosion_hit", true); Set(("stone" add tp) add ".present", false); Set(("ground" add tp) add ".present", false); removeMovieClip("ground" add eval ("explosion" add loop)); if (eval (("enemy" add tp) add ".present") eq true) { Set(("enemy" add tp) add ".present", false); Set(("enemy" add tp) add ".explosion_hit", true); } loop++; } } 1(); if (VisibleSet != true) { _level1._visible = 100; VisibleSet = true; } EditorGoBackType = "load"; _root.sound_menu_loop.gotoAndPlay(1); if (custom_level_array != "made") { custom_levels = new Array(); custom_level_array = "made"; } if (_target == "/") { gotoAndStop (11); } if (_level0.gum != "ok") { gotoAndStop (11); } move_speed = 30; load_level_timeout = 600; save_timeout = 600; main_path = _level0.main_path; save_level_url = _level0.save_level_url; load_level_url = _level0.load_level_url; load_arcade_level_url = _level0.load_arcade_level_url; load_level_list_url = _level0.load_level_list_url; load_key_url = _level0.load_key_url; save_score_url = _level0.save_score_url; load_score_url = _level0.load_score_url; level_editor_url = _level0.level_editor_url; enemy_kill_score = 5; SFX_volume = 20; stop();
Frame 12
gotoAndStop (11);
Frame 13
stop();
Frame 18
Selection.setFocus("levelcode"); stop();
Instance of Symbol 263 MovieClip "levelcode_status" in Frame 18
onClipEvent (keyDown) { if (Key.isDown(8)) { _root.play_sound_type_back(); } else if ((Key.isDown(13) ne true) and (Key.isDown(27) ne true)) { _root.play_sound_type(); } }
Frame 24
stop();
Instance of Symbol 263 MovieClip "levelcode_status" in Frame 26
onClipEvent (keyDown) { if (Key.isDown(27)) { _root.play_sound_type_back(); _root.gotoAndStop("main_menu"); } }
Frame 36
stop();
Frame 42
eof = false; last_level = false; timeout = 0;
Frame 43
gotoAndStop (47);
Frame 44
gotoAndPlay (43);
Frame 46
_root.stones_collected = 0; _root.total_stones = 0; _root.meter_bar.gotoAndStop(1);
Frame 47
function build_level() { row = 0; count = 0; loop = 1; while (loop != 177) { _root.attach_level = _root.attach_level + 1; count = count + 1; if (count == 17) { count = 1; row = row + 1; } if (eval ((("_root.leveldata.level" add level_nr) add ".p") add loop) == "player") { _root.attachMovie("player", "player", _root.attach_level); setProperty("player", _x , int(start_point._x) + (_root.move_speed * count)); setProperty("player", _y , int(start_point._y) + (_root.move_speed * row)); } else if (eval ((("_root.leveldata.level" add level_nr) add ".p") add loop) eq "key") { _root.attach_level = _root.attach_level + 1; _root.attachMovie(eval ((("_root.leveldata.level" add level_nr) add ".p") add loop), "key", _root.attach_level); setProperty("key", _x , int(start_point._x) + (_root.move_speed * count)); setProperty("key", _y , int(start_point._y) + (_root.move_speed * row)); } else if (eval ((("_root.leveldata.level" add level_nr) add ".p") add loop) eq "door") { _root.attach_level = _root.attach_level + 1; _root.attachMovie(eval ((("_root.leveldata.level" add level_nr) add ".p") add loop), "door", _root.attach_level); setProperty("door", _x , int(start_point._x) + (_root.move_speed * count)); setProperty("door", _y , int(start_point._y) + (_root.move_speed * row)); } else if (eval ((("_root.leveldata.level" add level_nr) add ".p") add loop) eq "energizer") { if (eval ((("wall" add (int(start_point._x) + (_root.move_speed * count))) add (int(start_point._y) + (_root.move_speed * row))) add ".present") ne true) { _root.attachMovie("wall", "wall", _root.attach_level); setProperty("wall", _x , int(start_point._x) + (_root.move_speed * count)); setProperty("wall", _y , int(start_point._y) + (_root.move_speed * row)); } _root.attach_level = _root.attach_level + 1; _root.attachMovie(eval ((("_root.leveldata.level" add level_nr) add ".p") add loop), "energizer", _root.attach_level); setProperty("energizer", _x , int(start_point._x) + (_root.move_speed * count)); setProperty("energizer", _y , int(start_point._y) + (_root.move_speed * row)); } else { _root.attachMovie(eval ((("_root.leveldata.level" add level_nr) add ".p") add loop), "object" add loop, _root.attach_level); setProperty("object" add loop, _x , int(start_point._x) + (_root.move_speed * count)); setProperty("object" add loop, _y , int(start_point._y) + (_root.move_speed * row)); } loop++; } levelcode = eval ("level" add level_nr); _root.pause = true; _root.attach_level = _root.attach_level + 1; int_level_string = String(_root.level_nr); add_zeros = 3 - int_level_string.length; zeros_string = ""; loop = 0; while (loop != Number(add_zeros)) { zeros_string = zeros_string add "0"; loop++; } if (playmode == "arcade") { _root.attachMovie("getready", "getready", _root.attach_level); level_html = zeros_string add int_level_string; } else { _root.attachMovie("getready_custom", "getready", _root.attach_level); level_html = "<FONT COLOR=\"#666666\">???</FONT></B>"; } getready._x = 275; getready._y = 200; _root.time = eval (("_root.leveldata.level" add level_nr) add ".time"); _root.last_level = eval (("_root.leveldata.level" add level_nr) add ".last_level"); } function unbuild_level(gotoTarget) { row = 0; count = 0; _root.player.removeMovieClip(); _root.energizer.removeMovieClip(); _root.port.removeMovieClip(); _root.door.removeMovieClip(); loop = 1; while (loop != 177) { count = count + 1; if (count == 17) { count = 1; row = row + 1; } x_name = int(start_point._x) + (_root.move_speed * count); y_name = int(start_point._y) + (_root.move_speed * (row - 1)); removeMovieClip(("wall" add x_name) add y_name); removeMovieClip(("enemy" add x_name) add y_name); removeMovieClip(("stone" add x_name) add y_name); removeMovieClip(("ground" add x_name) add y_name); loop++; } gotoAndPlay(String(gotoTarget)); } _root.sound_menu_loop.gotoAndPlay("fade"); _root.stones_collected = 0; _root.total_stones = 0; _root.got_key = false; move_speed = 30; _root.move_speed = 30; unbuild_level(); build_level(); stop();
Frame 52
clear_level_vars(); _root.meter_bar._xscale = 0; _root.stones_collected = 0; _root.total_stones = 0; stopAllSounds(); stop();
Instance of Symbol 341 MovieClip in Frame 62
onClipEvent (mouseDown) { stopAllSounds(); }
Frame 75
_root.clear_level_vars(); _root.meter_bar._xscale = 0; _root.stones_collected = 0; _root.total_stones = 0; name = ""; Selection.setFocus("name"); stopAllSounds(); stop();
Frame 76
_root.clear_level_vars(); _root.meter_bar._xscale = 0; _root.stones_collected = 0; _root.total_stones = 0; name = ""; Selection.setFocus("name"); stopAllSounds(); stop();
Frame 77
function encrypt(string) { localkey = encryptkey; encrypt = new Array(); i = 0; while (i < string.length) { encryptchar = new Number(); encryptchar = int(string.charCodeAt(i)); j = 0; while (j < localkey.length) { codewith = int(localkey.charCodeAt(j)); encryptchar = encryptchar ^ codewith; j++; } encrypt[i] = String(encryptchar); i++; } strencrypt = encrypt.join(":"); return(strencrypt); } 1(); timeout = timeout + 1; if ((timeout == save_timeout) || (gum == "fail")) { gotoAndStop (81); } if ((eof == "true") and (gum == "ok")) { eof = false; chksum = encrypt(this.name + this.int_score); loadVariablesNum ((((((((save_score_url add "?name=") add this.name) add "&score=") add this.int_score) add "&chksum=") add chksum) add "&sid=") add _level0.sid, 1); gotoAndPlay (79); }
Frame 78
gotoAndPlay (77);
Frame 79
if ((eof == "true") || (eof == true)) { gotoAndStop (2); } timeout = timeout + 1; if (timeout == save_timeout) { gotoAndStop (81); }
Frame 80
gotoAndPlay (79);
Symbol 25 Button
on (rollOver) { _root.play_sound_menu_browse(); nextFrame(); }
Symbol 29 Button
on (release) { _root.play_sound_menu_select(); _root.gotoAndStop("menu"); _root.stones_collected = 0; _root.total_stones = 0; _root.meter_bar._xscale = 0; _root.clear_level_vars(); stopAllSounds(); if (_root.playmode == "arcade") { _root.unbuild_level("main_menu"); } else { _root.unbuild_level("load_custom_level"); } this.removeMovieClip(); } on (keyPress "<Enter>") { _root.play_sound_menu_select(); _root.gotoAndStop("menu"); _root.int_score = 0; _root.score = 0; _root.score_html = ""; _root.stones_collected = 0; _root.total_stones = 0; _root.meter_bar._xscale = 0; _root.clear_level_vars(); stopAllSounds(); if (_root.playmode == "arcade") { _root.unbuild_level("main_menu"); } else { _root.unbuild_level("load_custom_level"); } this.removeMovieClip(); } on (keyPress "<Space>") { _root.play_sound_menu_select(); _root.gotoAndStop("menu"); _root.int_score = 0; _root.score = 0; _root.score_html = ""; _root.stones_collected = 0; _root.total_stones = 0; _root.meter_bar._xscale = 0; _root.clear_level_vars(); stopAllSounds(); if (_root.playmode == "arcade") { _root.unbuild_level("main_menu"); } else { _root.unbuild_level("load_custom_level"); } this.removeMovieClip(); } on (keyPress "<Up>") { _root.play_sound_menu_browse(); nextFrame(); } on (keyPress "<Down>") { _root.play_sound_menu_browse(); nextFrame(); }
Symbol 30 Button
on (rollOver) { _root.play_sound_menu_browse(); prevFrame(); }
Symbol 32 Button
on (release) { _root.timer.timecorrect = int(getTimer() / 1000) - (Number(_root.timer.time) - _root.timer.int_timer); _root.play_sound_menu_select(); _root.pause = false; _root.timer.play(); this.removeMovieClip(); } on (keyPress "<Enter>") { _root.timer.timecorrect = int(getTimer() / 1000) - (Number(_root.timer.time) - _root.timer.int_timer); _root.play_sound_menu_select(); _root.pause = false; _root.timer.play(); this.removeMovieClip(); } on (keyPress "<Space>") { _root.timer.timecorrect = int(getTimer() / 1000) - (Number(_root.timer.time) - _root.timer.int_timer); _root.play_sound_menu_select(); _root.pause = false; _root.timer.play(); this.removeMovieClip(); } on (keyPress "<Up>") { _root.play_sound_menu_browse(); prevFrame(); } on (keyPress "<Down>") { _root.play_sound_menu_browse(); prevFrame(); }
Symbol 33 Button
on (rollOver) { _root.play_sound_menu_browse(); prevFrame(); }
Symbol 34 MovieClip [ig_menu] Frame 1
stop();
Symbol 42 MovieClip Frame 1
enemy = ("_root.enemy" add int(_parent._x)) add int(_parent._y); _parent.position = int(_parent._x) add int(_parent._y); if (eval (enemy add ".present") eq true) { _root.explode(int(_parent._x), int(_parent._y)); _parent.gotoAndPlay("die"); }
Symbol 42 MovieClip Frame 2
gotoAndPlay (1);
Symbol 48 MovieClip [player] Frame 1
move = false; _root.playerstart_x = this._x; _root.playerstart_y = this._y;
Symbol 48 MovieClip [player] Frame 2
if (die == true) { gotoAndPlay (63); } if (((Key.isDown(37) and (move eq false)) and (die ne true)) and (_root.pause ne true)) { _root.move_left(); } else if (((Key.isDown(39) and (move eq false)) and (die ne true)) and (_root.pause ne true)) { _root.move_right(); } else if (((Key.isDown(38) and (move eq false)) and (die ne true)) and (_root.pause ne true)) { _root.move_up(); } else if (((Key.isDown(40) and (move eq false)) and (die ne true)) and (_root.pause ne true)) { _root.move_down(); }
Symbol 48 MovieClip [player] Frame 3
gotoAndPlay (2);
Symbol 48 MovieClip [player] Frame 4
move = false; moved = false; gotoAndStop (1);
Symbol 48 MovieClip [player] Frame 5
move = true; this._y = this._y - _root.move_speed; removeMovieClip(("_root.ground" add int(this._x)) add int(this._y)); _root.ground_clear = false;
Symbol 48 MovieClip [player] Frame 7
move = false; moved = false; gotoAndPlay (2);
Symbol 48 MovieClip [player] Frame 9
move = true; move_direction = "down"; this._y = this._y + _root.move_speed; removeMovieClip(("_root.ground" add int(this._x)) add int(this._y)); _root.ground_clear = false;
Symbol 48 MovieClip [player] Frame 11
move = false; moved = false; gotoAndPlay (2);
Symbol 48 MovieClip [player] Frame 25
move = true; this._x = this._x - _root.move_speed; removeMovieClip(("_root.ground" add int(this._x)) add int(this._y)); _root.ground_clear = false;
Symbol 48 MovieClip [player] Frame 27
move = false; moved = false; gotoAndPlay (2);
Symbol 48 MovieClip [player] Frame 43
move = true; this._x = this._x + _root.move_speed; removeMovieClip(("_root.ground" add int(this._x)) add int(this._y)); _root.ground_clear = false;
Symbol 48 MovieClip [player] Frame 45
move = false; moved = false; gotoAndPlay (2);
Symbol 48 MovieClip [player] Frame 63
this._x = this._x + 1; die = true; _root.got_key = false; play();
Symbol 48 MovieClip [player] Frame 96
die = false; stopAllSounds(); if ((_root.lives_left != 0) and (_root.playmode != "test")) { _root.timer.gotoAndStop(1); _root.gotoAndPlay("reset_level"); _root.lives.nextFrame(); } else if ((_root.lives_left != 0) and (_root.playmode == "test")) { _root.timer.gotoAndStop(1); _root.gotoAndPlay("reset_test_level"); _root.lives.nextFrame(); } else if (_root.playmode == "test") { _root.unbuild_test_level("level_editor_gameover"); } else if (_root.playmode == "arcade") { _root.unbuild_level("gameover"); } else { _root.unbuild_level("load_custom_level"); }
Symbol 54 Button
on (rollOver) { _root.play_sound_menu_browse(); nextFrame(); }
Symbol 55 Button
on (release) { _root.timer.timecorrect = int(getTimer() / 1000) - (Number(_root.timer.time) - _root.timer.int_timer); _root.play_sound_menu_select(); _root.pause = false; _root.timer.play(); this.removeMovieClip(); } on (keyPress "<Enter>") { _root.timer.timecorrect = int(getTimer() / 1000) - (Number(_root.timer.time) - _root.timer.int_timer); _root.play_sound_menu_select(); _root.pause = false; _root.timer.play(); this.removeMovieClip(); } on (keyPress "<Space>") { _root.timer.timecorrect = int(getTimer() / 1000) - (Number(_root.timer.time) - _root.timer.int_timer); _root.play_sound_menu_select(); _root.pause = false; _root.timer.play(); this.removeMovieClip(); } on (keyPress "<Up>") { _root.play_sound_menu_browse(); nextFrame(); } on (keyPress "<Down>") { _root.play_sound_menu_browse(); nextFrame(); }
Symbol 58 Button
on (release) { _root.EditorGoBackType = "back"; _root.play_sound_menu_select(); _root.gotoAndStop("menu"); _root.stones_collected = 0; _root.total_stones = 0; _root.meter_bar._xscale = 0; _root.clear_level_vars(); _root.unbuild_test_level("level_editor"); stopAllSounds(); this.removeMovieClip(); } on (keyPress "<Enter>") { _root.EditorGoBackType = "back"; _root.play_sound_menu_select(); _root.gotoAndStop("menu"); _root.int_score = 0; _root.score = 0; _root.score_html = ""; _root.stones_collected = 0; _root.total_stones = 0; _root.meter_bar._xscale = 0; _root.clear_level_vars(); _root.unbuild_test_level("level_editor"); stopAllSounds(); this.removeMovieClip(); } on (keyPress "<Space>") { _root.EditorGoBackType = "back"; _root.play_sound_menu_select(); _root.gotoAndStop("menu"); _root.int_score = 0; _root.score = 0; _root.score_html = ""; _root.stones_collected = 0; _root.total_stones = 0; _root.meter_bar._xscale = 0; _root.clear_level_vars(); _root.unbuild_test_level("level_editor"); stopAllSounds(); this.removeMovieClip(); } on (keyPress "<Up>") { _root.play_sound_menu_browse(); prevFrame(); } on (keyPress "<Down>") { _root.play_sound_menu_browse(); prevFrame(); }
Symbol 59 Button
on (rollOver) { _root.play_sound_menu_browse(); prevFrame(); }
Symbol 60 MovieClip [ig_menu_editor] Frame 1
stop();
Symbol 63 Button
on (release) { _root.playmode = "test"; stopAllSounds(); _root.play_sound_start_level(); _root.timer.timecorrect = int(getTimer() / 1000); _root.timer.time = _root.time; _root.pause = false; tellTarget ("_root.timer") { gotoAndPlay (2); }; _root.stones_collected = 0; _root.got_key = false; this.removeMovieClip(); } on (release, keyPress "<Space>") { _root.playmode = "test"; stopAllSounds(); _root.play_sound_start_level(); _root.timer.timecorrect = int(getTimer() / 1000); _root.timer.time = _root.time; _root.pause = false; tellTarget ("_root.timer") { gotoAndPlay (2); }; _root.stones_collected = 0; _root.got_key = false; this.removeMovieClip(); } on (release, keyPress "<Enter>") { _root.playmode = "test"; stopAllSounds(); _root.play_sound_start_level(); _root.timer.timecorrect = int(getTimer() / 1000); _root.timer.time = _root.time; _root.pause = false; tellTarget ("_root.timer") { gotoAndPlay (2); }; _root.stones_collected = 0; _root.got_key = false; this.removeMovieClip(); }
Symbol 65 MovieClip [getready_test] Frame 1
level_name = _root.custom_levels[_root.custom_level_count][1];
Symbol 68 Button
on (release) { _root.playmode = "custom"; stopAllSounds(); _root.play_sound_start_level(); _root.timer.timecorrect = int(getTimer() / 1000); _root.timer.time = _root.time; _root.pause = false; tellTarget ("_root.timer") { gotoAndPlay (2); }; _root.stones_collected = 0; _root.got_key = false; this.removeMovieClip(); } on (release, keyPress "<Space>") { _root.playmode = "custom"; stopAllSounds(); _root.play_sound_start_level(); _root.timer.timecorrect = int(getTimer() / 1000); _root.timer.time = _root.time; _root.pause = false; tellTarget ("_root.timer") { gotoAndPlay (2); }; _root.stones_collected = 0; _root.got_key = false; this.removeMovieClip(); } on (release, keyPress "<Enter>") { _root.playmode = "custom"; stopAllSounds(); _root.play_sound_start_level(); _root.timer.timecorrect = int(getTimer() / 1000); _root.timer.time = _root.time; _root.pause = false; tellTarget ("_root.timer") { gotoAndPlay (2); }; _root.stones_collected = 0; _root.got_key = false; this.removeMovieClip(); }
Symbol 71 MovieClip [getready_custom] Frame 1
level_name = _root.custom_levels[_root.custom_level_count][1];
Symbol 79 Button
on (release, keyPress "<Enter>") { _root.play_sound_menu_back(); this.removeMovieClip(); } on (keyPress "<Space>") { _root.play_sound_menu_back(); this.removeMovieClip(); } on (keyPress "<Escape>") { _root.play_sound_menu_back(); this.removeMovieClip(); }
Symbol 89 Button
on (release) { stopAllSounds(); _root.play_sound_start_level(); _root.timer.timecorrect = int(getTimer() / 1000); _root.timer.time = _root.time; _root.pause = false; tellTarget ("_root.timer") { gotoAndPlay (2); }; _root.stones_collected = 0; _root.got_key = false; _root.sound_loop1.gotoAndPlay("fade"); this.removeMovieClip(); } on (release, keyPress "<Space>") { stopAllSounds(); _root.play_sound_start_level(); _root.timer.timecorrect = int(getTimer() / 1000); _root.timer.time = _root.time; _root.pause = false; tellTarget ("_root.timer") { gotoAndPlay (2); }; _root.stones_collected = 0; _root.got_key = false; _root.sound_loop1.gotoAndPlay("fade"); this.removeMovieClip(); } on (release, keyPress "<Enter>") { stopAllSounds(); _root.play_sound_start_level(); _root.timer.timecorrect = int(getTimer() / 1000); _root.timer.time = _root.time; _root.pause = false; tellTarget ("_root.timer") { gotoAndPlay (2); }; _root.stones_collected = 0; _root.got_key = false; _root.sound_loop1.gotoAndPlay("fade"); this.removeMovieClip(); }
Symbol 92 MovieClip [getready] Frame 1
level_name = "level " add _root.level_nr;
Symbol 99 MovieClip Frame 1
gotoAndPlay(random(16));
Symbol 99 MovieClip Frame 17
gotoAndPlay (1);
Symbol 100 MovieClip Frame 12
stop();
Symbol 101 MovieClip [port] Frame 2
if ((int(_root.player._x) eq int(this._x)) and (int(_root.player._y + _root.move_speed) eq int(this._y))) { _root.attach_level = _root.attach_level + 1; _root.attachMovie("level_done", "level_done", _root.attach_level); _root.level_done._x = _root.player._x; _root.level_done._y = _root.player._y; _root.player.removeMovieClip(); }
Symbol 101 MovieClip [port] Frame 3
gotoAndPlay (2);
Symbol 107 MovieClip [level_done] Frame 1
_root.pause = true; _root.timer.stop(); _root.player._y = 3000;
Symbol 107 MovieClip [level_done] Frame 38
if (_root.playmode != "test") { _root.unbuild_level("count_score"); this.removeMovieClip(); } else { _root.unbuild_test_level("save_test_level"); this.removeMovieClip(); }
Symbol 111 MovieClip Frame 1
gotoAndPlay(random(50));
Symbol 111 MovieClip Frame 52
gotoAndPlay (2);
Symbol 113 MovieClip Frame 1
x = int(getProperty("../", _x)); y = int(getProperty("../", _y)); px = int(getProperty("/player", _x)); py = int(getProperty("/player", _y)); enemy = ("/:enemy" add x) add y; if (eval (enemy add ".present") eq true) { /:explode(x, y); } if (((x eq px) and (y eq py)) and (../:type != "key")) { /:player.die = true; /:player.gotoAndPlay("die"); /:explode(x, x); } else if (((x eq px) and (y eq py)) and (../:type == "key")) { Set("/:got_key", true); _parent.removeMovieClip(); }
Symbol 113 MovieClip Frame 2
gotoAndPlay (1);
Symbol 114 MovieClip [capsule] Frame 1
_root.name_object(this, "stone"); _root.total_stones = _root.total_stones + 1; present = true; type = "capsule"; sound = "played"; if (_root.pause == true) { gotoAndPlay (22); }
Symbol 114 MovieClip [capsule] Frame 9
move = false; fall = false; if (disabled ne true) { x = int(_x); y = int(_y); m = /:move_speed; fall_enabled = ((eval ((("/:ground" add x) add (y + m)) add ".present") != true) and (eval ((("/:wall" add x) add int(y + m)) add ".present") != true)) and (eval ((("/:stone" add x) add int(y + m)) add ".present") != true); playerhit = (int(getProperty("/player", _x)) eq x) and ((int(getProperty("/player", _y)) - m) eq y); if (((fall_enabled == true) and (playerhit eq false)) and (/:pause ne true)) { gotoAndPlay (11); sound = "notplayed"; fall = true; } else if (sound != "played") { if ((eval ((("/:stone" add x) add int(y + m)) add ".present") == true) and (eval ((("/:stone" add x) add int(y + _root.move_speed)) add ".type") == "bomb")) { /:explode(x, y); } else if (fall_enabled != true) { /:play_sound_fall(); sound = "played"; } } }
Symbol 114 MovieClip [capsule] Frame 10
gotoAndPlay (9);
Symbol 114 MovieClip [capsule] Frame 11
move = true; _y = (y + m); /:name_object(this, "stone");
Symbol 114 MovieClip [capsule] Frame 15
px = int(getProperty("/player", _x)); py = int(getProperty("/player", _y) - /:move_speed); x = int(_x); y = int(_y); if ((((px eq x) and (py eq y)) and (/:player.die ne true)) and (/:pause != true)) { /:explode(px, py); tellTarget ("/player") { gotoAndPlay ("die"); }; } if (/:pause != true) { gotoAndPlay (9); } else { gotoAndPlay (14); }
Symbol 114 MovieClip [capsule] Frame 16
/:name_object(this, "stone");
Symbol 114 MovieClip [capsule] Frame 18
gotoAndPlay (9);
Symbol 114 MovieClip [capsule] Frame 19
/:name_object(this, "stone");
Symbol 114 MovieClip [capsule] Frame 21
gotoAndPlay (9);
Symbol 114 MovieClip [capsule] Frame 22
if (/:pause != true) { gotoAndPlay (8); }
Symbol 114 MovieClip [capsule] Frame 23
gotoAndPlay (22);
Symbol 114 MovieClip [capsule] Frame 24
/:name_object(this, "stone");
Symbol 117 MovieClip [bomb] Frame 1
function explode() { x = int(_x); y = int(_y); /:explode(x, y); } _root.name_object(this, "stone"); present = true; type = "bomb"; sound = "played"; if (_root.pause == true) { gotoAndPlay (22); }
Symbol 117 MovieClip [bomb] Frame 9
if (this.explosion_hit == true) { gotoAndPlay (24); } move = false; fall = false; if (disabled ne true) { x = int(_x); y = int(_y); fall_enabled = ((eval ((("_root.ground" add x) add (y + _root.move_speed)) add ".present") != true) and (eval ((("_root.wall" add x) add (y + _root.move_speed)) add ".present") != true)) and (eval ((("_root.stone" add x) add (y + _root.move_speed)) add ".present") != true); playerhit = (int(getProperty("/player", _x)) eq x) and (int(getProperty("/player", _y) - /:move_speed) eq y); if (((fall_enabled == true) and (playerhit eq false)) and (/:pause ne true)) { gotoAndPlay (11); sound = "notplayed"; fall = true; } else if (sound != "played") { if (fall_enabled != true) { /:explode(x, y); sound = "played"; } } }
Symbol 117 MovieClip [bomb] Frame 10
gotoAndPlay (9);
Symbol 117 MovieClip [bomb] Frame 11
move = true; _y = (_y + /:move_speed); /:name_object(this, "stone"); if (explosion_hit == true) { gotoAndPlay (24); }
Symbol 117 MovieClip [bomb] Frame 12
if (explosion_hit == true) { gotoAndPlay (24); }
Symbol 117 MovieClip [bomb] Frame 13
if (this.explosion_hit == true) { gotoAndPlay (24); }
Symbol 117 MovieClip [bomb] Frame 14
if (explosion_hit == true) { gotoAndPlay (24); }
Symbol 117 MovieClip [bomb] Frame 15
px = int(getProperty("/player", _x)); py = int(getProperty("/player", _y) - /:move_speed); x = int(_x); y = int(_y); if ((((px eq x) and (py eq y)) and (/:player.die ne true)) and (/:pause != true)) { /:explode(px, py); tellTarget ("/player") { gotoAndPlay ("die"); }; } if (/:pause != true) { gotoAndPlay (9); } else { gotoAndPlay (14); }
Symbol 117 MovieClip [bomb] Frame 16
if (explosion_hit == true) { gotoAndPlay (24); } /:name_object(this, "stone");
Symbol 117 MovieClip [bomb] Frame 17
if (explosion_hit == true) { gotoAndPlay (24); }
Symbol 117 MovieClip [bomb] Frame 18
gotoAndPlay (9);
Symbol 117 MovieClip [bomb] Frame 19
if (explosion_hit == true) { gotoAndPlay (24); } /:name_object(this, "stone");
Symbol 117 MovieClip [bomb] Frame 20
if (explosion_hit == true) { gotoAndPlay (24); }
Symbol 117 MovieClip [bomb] Frame 21
gotoAndPlay (9);
Symbol 117 MovieClip [bomb] Frame 22
if (/:pause != true) { gotoAndPlay (8); }
Symbol 117 MovieClip [bomb] Frame 23
gotoAndPlay (22);
Symbol 117 MovieClip [bomb] Frame 24
explode(); present = false; this.removeMovieClip(); stop();
Symbol 119 MovieClip Frame 1
if (((int(_parent._x) eq int(_root.player._x)) and (int(_parent._y) eq int(_root.player._y))) and (_parent.type != "key")) { _root.player.die = true; _root.player.gotoAndPlay("die"); _root.explode(int(_parent._x), int(_parent._y)); } else if (((int(_parent._x) eq int(_root.player._x)) and (int(_parent._y) eq int(_root.player._y))) and (_parent.type == "key")) { _root.got_key = true; _parent.removeMovieClip(); } else if (((int(_parent._x) eq int(_root.player._x)) and (int(_parent._y + _root.move_speed) eq int(_root.player._y))) and (_parent.type == "key")) { _root.got_key = true; _parent.removeMovieClip(); }
Symbol 119 MovieClip Frame 2
gotoAndPlay (1);
Symbol 120 MovieClip [key] Frame 1
_root.name_object(this, "stone"); present = true; type = "key"; sound = "played"; if (_root.pause == true) { gotoAndPlay (17); }
Symbol 120 MovieClip [key] Frame 9
if ((int(this._x) == int(_root.player._x)) and (int(this._y) == int(_root.player._y))) { _root.got_key = true; this.removeMovieClip(); } move = false; fall = false; if (disabled ne true) { fall_enabled = (((eval ((("_root.ground" add int(this._x)) add int(this._y + _root.move_speed)) add ".present") != true) and (eval ((("_root.wall" add int(this._x)) add int(this._y + _root.move_speed)) add ".present") != true)) and (eval ((("_root.stone" add int(this._x)) add int(this._y + _root.move_speed)) add ".present") != true)) and (eval ((("_root.enemy" add int(this._x)) add int(this._y + _root.move_speed)) add ".present") != true); playerhit = (int(_root.player._x) eq int(this._x)) and (int(_root.player._y - _root.move_speed) eq int(this._y)); if ((fall_enabled == true) and (_root.pause ne true)) { gotoAndPlay (12); sound = "notplayed"; fall = true; } else if (sound != "played") { if (fall_enabled != true) { _root.play_sound_keydrop(); sound = "played"; } } }
Symbol 120 MovieClip [key] Frame 10
if ((int(this._x) == int(_root.player._x)) and (int(this._y) == int(_root.player._y))) { _root.got_key = true; this.removeMovieClip(); }
Symbol 120 MovieClip [key] Frame 11
gotoAndPlay (9);
Symbol 120 MovieClip [key] Frame 12
if ((int(this._x) eq int(_root.player._x)) and (int(this._y) eq int(_root.player._y))) { _root.got_key = true; this.removeMovieClip(); } else if ((int(this._x) eq int(_root.player._x)) and (int(this._y + _root.move_speed) eq int(_root.player._y))) { _root.got_key = true; this.removeMovieClip(); } move = true; this._y = this._y + _root.move_speed; _root.name_object(this, "stone");
Symbol 120 MovieClip [key] Frame 16
if (_root.pause != true) { gotoAndPlay (9); } else { gotoAndPlay (14); }
Symbol 120 MovieClip [key] Frame 17
if (_root.pause != true) { gotoAndPlay (8); }
Symbol 120 MovieClip [key] Frame 18
gotoAndPlay (17);
Symbol 120 MovieClip [key] Frame 19
_root.name_object(this, "stone"); present = false; this.removeMovieClip();
Symbol 128 MovieClip Frame 1
gotoAndStop(random(6));
Symbol 128 MovieClip Frame 2
stop();
Symbol 128 MovieClip Frame 3
stop();
Symbol 128 MovieClip Frame 4
stop();
Symbol 128 MovieClip Frame 5
stop();
Symbol 128 MovieClip Frame 6
stop();
Symbol 129 MovieClip [rock] Frame 1
_root.name_object(this, "stone"); present = true; type = "rock"; sound = "played"; if (_root.pause == true) { gotoAndPlay (22); }
Symbol 129 MovieClip [rock] Frame 9
move = false; fall = false; if (disabled ne true) { x = int(_x); y = int(_y); m = /:move_speed; fall_enabled = ((eval ((("/:ground" add x) add (y + m)) add ".present") != true) and (eval ((("/:wall" add x) add int(y + m)) add ".present") != true)) and (eval ((("/:stone" add x) add int(y + m)) add ".present") != true); playerhit = (int(getProperty("/player", _x)) eq x) and ((int(getProperty("/player", _y)) - m) eq y); if (((fall_enabled == true) and (playerhit eq false)) and (/:pause ne true)) { gotoAndPlay (11); sound = "notplayed"; fall = true; } else if (sound != "played") { if ((eval ((("/:stone" add x) add int(y + m)) add ".present") == true) and (eval ((("/:stone" add x) add int(y + _root.move_speed)) add ".type") == "bomb")) { /:explode(x, y); } else if (fall_enabled != true) { /:play_sound_fall(); sound = "played"; } } }
Symbol 129 MovieClip [rock] Frame 10
gotoAndPlay (9);
Symbol 129 MovieClip [rock] Frame 11
move = true; _y = (y + m); /:name_object(this, "stone");
Symbol 129 MovieClip [rock] Frame 15
px = int(getProperty("/player", _x)); py = int(getProperty("/player", _y) - /:move_speed); x = int(_x); y = int(_y); if ((((px eq x) and (py eq y)) and (/:player.die ne true)) and (/:pause != true)) { /:explode(px, py); tellTarget ("/player") { gotoAndPlay ("die"); }; } if (/:pause != true) { gotoAndPlay (9); } else { gotoAndPlay (14); }
Symbol 129 MovieClip [rock] Frame 16
/:name_object(this, "stone");
Symbol 129 MovieClip [rock] Frame 18
gotoAndPlay (9);
Symbol 129 MovieClip [rock] Frame 19
/:name_object(this, "stone");
Symbol 129 MovieClip [rock] Frame 21
gotoAndPlay (9);
Symbol 129 MovieClip [rock] Frame 22
if (/:pause != true) { gotoAndPlay (8); }
Symbol 129 MovieClip [rock] Frame 23
gotoAndPlay (22);
Symbol 129 MovieClip [rock] Frame 24
/:name_object(this, "stone"); present = false; this.removeMovieClip();
Symbol 131 MovieClip [energizer] Frame 1
stone = ("_root.stone" add int(this._x)) add int(this._y - _root.move_speed); stone_y = getProperty(stone, _y); if (eval ((("_root.stone" add int(this._x)) add int(this._y - _root.move_speed)) add ".type") != "capsule") { type = "rock"; } else { type = "ball"; } if (((int(this._y - _root.move_speed) eq int(stone_y)) and (type != "rock")) and (_root.pause ne true)) { target = new Sound(); target.attachSound("target"); target.start(); Set(stone add ".present", false); removeMovieClip(stone); _root.stones_collected = _root.stones_collected + 1; _root.meter_bar.gotoAndStop(int((_root.stones_collected / _root.total_stones) * 100)); _root.attach_level = _root.attach_level + 1; _root.attachMovie("capsule_in", "capsule_in", _root.attach_level); _root.capsule_in._x = this._x; _root.capsule_in._y = this._y; } if ((((_root.stones_collected eq _root.total_stones) and (port != "active")) and (_root.pause ne true)) and (_root.player.die != true)) { _root.attach_level = _root.attach_level + 1; _root.attachMovie("port", "port", _root.attach_level); _root.port._x = this._x; _root.port._y = this._y; port = "active"; }
Symbol 131 MovieClip [energizer] Frame 2
gotoAndPlay (1);
Symbol 134 MovieClip [bee] Frame 1
function explode() { /:add_score(_root.enemy_kill_score); /:explode(int(_x), int(_y)); } /:name_object(this, "enemy"); present = true; if (/:pause == true) { gotoAndPlay (11); }
Symbol 134 MovieClip [bee] Frame 2
if (explosion_hit == true) { gotoAndPlay (13); } x = _x; y = _y; m = /:move_speed; Set(("/:" + int(x)) + int(y), "nottaken"); if ((((eval ((("/:stone" + int(x - m)) + int(y)) + ".present") != true) and (eval ((("/:wall" + int(x - m)) + int(y)) + ".present") != true)) and (eval ((("/:enemy" + int(x - m)) + int(y)) + ".present") != true)) and (eval ((("/:ground" + int(x - m)) + int(y)) + ".present") != true)) { Lmove = true; } else { Lmove = false; } if ((((eval ((("/:stone" + int(x + m)) + int(y)) + ".present") != true) and (eval ((("/:wall" + int(x + m)) + int(y)) + ".present") != true)) and (eval ((("/:enemy" + int(x + m)) + int(y)) + ".present") != true)) and (eval ((("/:ground" + int(x + m)) + int(y)) + ".present") != true)) { Rmove = true; } else { Rmove = false; } if ((((eval ((("/:stone" + int(x)) + int(y - m)) + ".present") != true) and (eval ((("/:ground" + int(x)) + int(y - m)) + ".present") != true)) and (eval ((("/:enemy" + int(x)) + int(y - m)) + ".present") != true)) and (eval ((("/:wall" + int(x)) + int(y - m)) + ".present") != true)) { Umove = true; } else { Umove = false; } if ((((eval ((("/:stone" + int(x)) + int(y + m)) + ".present") != true) and (eval ((("/:ground" + int(x)) + int(y + m)) + ".present") != true)) and (eval ((("/:enemy" + int(x)) + int(y + m)) + ".present") != true)) and (eval ((("/:wall" + int(x)) + int(y + m)) + ".present") != true)) { Dmove = true; } else { Dmove = false; } if (check != "done") { if ((Umove == false) and (Lmove == true)) { move = "left"; } else if ((Dmove == false) and (Rmove == true)) { move = "right"; } else if ((Rmove == false) and (Umove == true)) { move = "up"; } else if ((Lmove == false) and (Dmove == true)) { move = "down"; } else if (((Dmove and Umove) and Rmove) and Lmove) { move = "right"; } check = "done"; } if ((move == "left") and (Umove == true)) { move = "up"; } else if ((move == "left") and (Lmove == true)) { move = "left"; } else if ((move == "up") and (Rmove == true)) { move = "right"; } else if ((move == "up") and (Umove == true)) { move = "up"; } else if ((move == "right") and (Dmove == true)) { move = "down"; } else if ((move == "right") and (Rmove == true)) { move = "right"; } else if ((move == "down") and (Lmove == true)) { move = "left"; } else if ((move == "down") and (Dmove == true)) { move = "down"; } else { move = ""; check = "notdone"; gotoAndPlay (3); } if (_root.pause ne true) { if (move == "left") { if (Lmove == true) { _x = (x - m); _rotation = -90; _xscale = 100; } } else if (move == "right") { if (Rmove == true) { _x = (x + m); _xscale = -100; _rotation = 90; } } else if (move == "up") { if (Umove == true) { _y = (y - m); _rotation = 0; _xscale = 100; } } else if (move == "down") { if (Dmove == true) { _y = (y + m); _rotation = 180; _xscale = 100; } } } Set(("_root.p" add int(_x)) add int(_y), "taken"); /:name_object(this, "enemy");
Symbol 134 MovieClip [bee] Frame 3
if (explosion_hit == true) { gotoAndPlay (13); }
Symbol 134 MovieClip [bee] Frame 4
if (explosion_hit == true) { gotoAndPlay (13); }
Symbol 134 MovieClip [bee] Frame 5
if (explosion_hit == true) { gotoAndPlay (13); }
Symbol 134 MovieClip [bee] Frame 6
if (explosion_hit == true) { gotoAndPlay (13); }
Symbol 134 MovieClip [bee] Frame 7
if (explosion_hit == true) { gotoAndPlay (13); }
Symbol 134 MovieClip [bee] Frame 8
if (explosion_hit == true) { gotoAndPlay (13); }
Symbol 134 MovieClip [bee] Frame 9
if (explosion_hit == true) { gotoAndPlay (13); }
Symbol 134 MovieClip [bee] Frame 10
Set(("_root.p" add int(_x)) add int(_y), "not_taken"); if (explosion_hit == true) { gotoAndPlay (13); } gotoAndPlay (2);
Symbol 134 MovieClip [bee] Frame 11
if (/:pause != true) { gotoAndPlay (2); }
Symbol 134 MovieClip [bee] Frame 12
gotoAndPlay (11);
Symbol 134 MovieClip [bee] Frame 13
explode(); Set(("_root.p" add int(_x)) add int(_y), "not_taken"); present = false; this.removeMovieClip();
Symbol 137 MovieClip [spider] Frame 1
function explode() { _root.add_score(_root.enemy_kill_score); _root.explode(int(this._x), int(this._y)); } _root.name_object(this, "enemy"); present = true; if (_root.pause == true) { gotoAndPlay (12); }
Symbol 137 MovieClip [spider] Frame 2
if (explosion_hit == true) { gotoAndPlay (11); } x = int(_x); y = int(_y); m = /:move_speed; px = int(getProperty("/player", _x)); py = int(getProperty("/player", _y)); Set(("/:p" add int(x)) add int(y), "nottaken"); if ((((eval ((("/:stone" add int(x - m)) add int(y)) add ".present") ne true) and (eval ((("/:wall" add int(x - m)) add int(y)) add ".present") ne true)) and (eval ((("/:enemy" add int(x - m)) add int(y)) add ".present") ne true)) and (eval ((("/:ground" add int(x - m)) add int(y)) add ".present") ne true)) { Lmove = true; } else { Lmove = false; } if ((((eval ((("/:stone" add int(x + m)) add int(y)) add ".present") ne true) and (eval ((("/:wall" add int(x + m)) add int(y)) add ".present") ne true)) and (eval ((("/:enemy" add int(x + m)) add int(y)) add ".present") ne true)) and (eval ((("/:ground" add int(x + m)) add int(y)) add ".present") ne true)) { Rmove = true; } else { Rmove = false; } if ((((eval ((("/:stone" add int(x)) add int(y - m)) add ".present") ne true) and (eval ((("/:ground" add int(x)) add int(y - m)) add ".present") ne true)) and (eval ((("/:enemy" add int(x)) add int(y - m)) add ".present") ne true)) and (eval ((("/:wall" add int(x)) add int(y - m)) add ".present") ne true)) { Umove = true; } else { Umove = false; } if ((((eval ((("/:stone" add int(x)) add int(y + m)) add ".present") ne true) and (eval ((("/:ground" add int(x)) add int(y + m)) add ".present") ne true)) and (eval ((("/:enemy" add int(x)) add int(y + m)) add ".present") ne true)) and (eval ((("/:wall" add int(x)) add int(y + m)) add ".present") ne true)) { Dmove = true; } else { Dmove = false; } if (_root.pause ne true) { if (setdir != "done") { dir = "x"; setdir = "done"; } if (((dir == "x") and (Rmove == false)) and (Lmove == false)) { dir = "y"; } else if (((dir == "y") and (Umove == false)) and (Dmove == false)) { dir = "x"; } if (dir == "x") { if ((px < x) and (Lmove == true)) { _x = (x - m); } else if ((x < px) and (Rmove == true)) { _x = (x + m); } dir = "y"; } else if (dir == "y") { if ((py < y) and (Umove == true)) { _y = (y - m); } else if ((y < py) and (Dmove == true)) { _y = (y + m); } dir = "x"; } } Set(("_root.p" add x) add y, "taken"); /:name_object(this, "enemy");
Symbol 137 MovieClip [spider] Frame 3
if (explosion_hit == true) { gotoAndPlay (11); }
Symbol 137 MovieClip [spider] Frame 4
if (explosion_hit == true) { gotoAndPlay (11); }
Symbol 137 MovieClip [spider] Frame 5
if (explosion_hit == true) { gotoAndPlay (11); }
Symbol 137 MovieClip [spider] Frame 6
if (explosion_hit == true) { gotoAndPlay (11); }
Symbol 137 MovieClip [spider] Frame 7
if (explosion_hit == true) { gotoAndPlay (11); }
Symbol 137 MovieClip [spider] Frame 8
if (explosion_hit == true) { gotoAndPlay (11); }
Symbol 137 MovieClip [spider] Frame 9
if (explosion_hit == true) { gotoAndPlay (11); }
Symbol 137 MovieClip [spider] Frame 10
Set(("_root.p" add int(_x)) add int(_y), "not_taken"); if (explosion_hit == true) { gotoAndPlay (11); } gotoAndPlay (2);
Symbol 137 MovieClip [spider] Frame 11
explode(); Set(("_root.p" add int(_x)) add int(_y), "not_taken"); present = false; this.removeMovieClip();
Symbol 137 MovieClip [spider] Frame 12
if (/:pause != true) { gotoAndPlay (2); }
Symbol 137 MovieClip [spider] Frame 13
gotoAndPlay (12);
Symbol 142 MovieClip Frame 1
gotoAndStop(random(5));
Symbol 142 MovieClip Frame 2
stop();
Symbol 142 MovieClip Frame 3
stop();
Symbol 142 MovieClip Frame 4
stop();
Symbol 142 MovieClip Frame 5
stop();
Symbol 144 MovieClip [brick] Frame 1
_root.name_object(this, "wall"); this.present = true; type = "brick"; stop();
Symbol 149 MovieClip Frame 1
gotoAndStop(random(6) + 1);
Symbol 151 MovieClip [ground] Frame 1
_root.name_object(this, "ground"); present = true; stop();
Symbol 151 MovieClip [ground] Frame 2
_root.ground_clear = true;
Symbol 151 MovieClip [ground] Frame 4
this._y = -3000; _root.ground_clear = false; present = false; stop();
Symbol 156 MovieClip [capsule_in] Frame 13
this.removeMovieClip(); stop();
Symbol 158 Button
on (release) { nextFrame(); }
Symbol 160 Button
on (release) { prevFrame(); }
Symbol 161 MovieClip [b_load_level] Frame 1
stop();
Symbol 161 MovieClip [b_load_level] Frame 2
_root.selected_level = int(this._name) + 1; stop();
Symbol 164 MovieClip [door] Frame 1
_root.name_object(this, "wall"); present = true;
Symbol 164 MovieClip [door] Frame 2
if (_root.got_key == true) { gotoAndPlay (4); }
Symbol 164 MovieClip [door] Frame 3
gotoAndPlay (2);
Symbol 164 MovieClip [door] Frame 12
present = false; this.removeMovieClip();
Symbol 176 MovieClip Frame 46
gotoAndPlay (2);
Symbol 179 Button
on (release, keyPress "<Space>") { if (skipped != true) { skipped = true; _root.int_score = _root.int_score + time; int_score_string = String(_root.int_score); add_zeros = 6 - int_score_string.length; zeros_string = ""; loop = 0; while (loop != Number(add_zeros)) { zeros_string = zeros_string add "0"; loop++; } score_html = zeros_string add _root.int_score; time_html = 0; _root.score = zeros_string add _root.int_score; gotoAndPlay (22); int_time = 0; } }
Symbol 180 Button
on (release, keyPress "<Space>") { if (skipped != true) { skipped = true; _root.int_score = _root.int_score + time; int_score_string = String(_root.int_score); add_zeros = 6 - int_score_string.length; zeros_string = ""; loop = 0; while (loop != Number(add_zeros)) { zeros_string = zeros_string add "0"; loop++; } score_html = zeros_string add _root.int_score; time_html = 0; _root.score = zeros_string add _root.int_score; gotoAndPlay (47); int_time = 0; } }
Symbol 181 MovieClip [count_score] Frame 1
stopAllSounds(); time = _root.timer.int_timer; _root.timer.gotoAndStop(1); int_time_string = String(time); time_add_zeros = 3 - int_time_string.length; time_zeros_string = ""; loop = 0; while (loop != Number(time_add_zeros)) { time_zeros_string = time_zeros_string add "0"; loop++; } int_score_string = String(_root.int_score); add_zeros = 6 - int_score_string.length; zeros_string = ""; loop = 0; while (loop != Number(add_zeros)) { zeros_string = zeros_string add "0"; loop++; } score_html = zeros_string add _root.int_score; if (time == 0) { time_html = time_zeros_string add 0; } else { time_html = time_zeros_string add time; } skipped = false;
Symbol 181 MovieClip [count_score] Frame 19
if (0 < time) { time = int(time - 1); int_time_string = String(time); time_add_zeros = 3 - int_time_string.length; time_zeros_string = ""; loop = 0; while (loop != Number(time_add_zeros)) { time_zeros_string = time_zeros_string add "0"; loop++; } _root.int_score = _root.int_score + 1; int_score_string = String(_root.int_score); add_zeros = 6 - int_score_string.length; zeros_string = ""; loop = 0; while (loop != Number(add_zeros)) { zeros_string = zeros_string add "0"; loop++; } score_html = zeros_string add _root.int_score; if (time == 0) { time_html = time_zeros_string add 0; } else { time_html = time_zeros_string add time; } _root.score = zeros_string add _root.int_score; } else { gotoAndPlay (21); }
Symbol 181 MovieClip [count_score] Frame 20
gotoAndPlay (19);
Symbol 181 MovieClip [count_score] Frame 21
stop();
Symbol 181 MovieClip [count_score] Frame 48
if (_root.last_level == "true") { _root.gotoAndStop("welldone"); } if ((_root.playmode == "custom") and ((_root.custom_level_count + 1) != _root.custom_levels.length)) { stopAllSounds(); _root.custom_level_count++; _root.selected_level = _root.custom_levels[_root.custom_level_count]; _root.gotoAndPlay("load_level"); this.removeMovieClip(); } else if ((_root.playmode == "custom") and ((_root.custom_level_count + 1) == _root.custom_levels.length)) { _root.gotoAndStop("welldone_custom"); } else if (_root.playmode != "custom") { stopAllSounds(); _root.level_nr = _root.level_nr + 1; _root.level = "level" add _root.level_nr; _root.gotoAndPlay("load_level"); this.removeMovieClip(); }
Symbol 185 MovieClip [wall] Frame 1
_root.name_object(this, "wall"); present = true; stop();
Instance of Symbol 184 MovieClip in Symbol 185 MovieClip [wall] Frame 1
onClipEvent (load) { this._name = ("wall" add int(getProperty(this, _x))) add int(getProperty(this, _y)); present = true; }
Symbol 191 MovieClip [player_die] Frame 9
this.removeMovieClip(); stop();
Instance of Symbol 193 MovieClip "level1" in Symbol 194 MovieClip Frame 1
onClipEvent (load) { p1 = "none"; p2 = "none"; p3 = "none"; p4 = "none"; p5 = "none"; p6 = "none"; p7 = "none"; p8 = "none"; p9 = "none"; p10 = "none"; p11 = "none"; p12 = "none"; p13 = "none"; p14 = "none"; p15 = "none"; p16 = "none"; p17 = "none"; p18 = "none"; p19 = "none"; p20 = "none"; p21 = "none"; p22 = "none"; p23 = "none"; p24 = "none"; p25 = "capsule"; p26 = "none"; p27 = "none"; p28 = "none"; p29 = "none"; p30 = "none"; p31 = "none"; p32 = "none"; p33 = "none"; p34 = "none"; p35 = "none"; p36 = "none"; p37 = "none"; p38 = "none"; p39 = "wall"; p40 = "wall"; p41 = "wall"; p42 = "none"; p43 = "none"; p44 = "none"; p45 = "none"; p46 = "none"; p47 = "none"; p48 = "none"; p49 = "none"; p50 = "player"; p51 = "none"; p52 = "none"; p53 = "rock"; p54 = "none"; p55 = "wall"; p56 = "brick"; p57 = "wall"; p58 = "none"; p59 = "none"; p60 = "none"; p61 = "none"; p62 = "capsule"; p63 = "none"; p64 = "none"; p65 = "ground"; p66 = "ground"; p67 = "ground"; p68 = "ground"; p69 = "ground"; p70 = "ground"; p71 = "wall"; p72 = "brick"; p73 = "wall"; p74 = "ground"; p75 = "ground"; p76 = "ground"; p77 = "wall"; p78 = "wall"; p79 = "wall"; p80 = "wall"; p81 = "ground"; p82 = "rock"; p83 = "ground"; p84 = "ground"; p85 = "ground"; p86 = "ground"; p87 = "wall"; p88 = "brick"; p89 = "wall"; p90 = "ground"; p91 = "ground"; p92 = "ground"; p93 = "wall"; p94 = "brick"; p95 = "brick"; p96 = "brick"; p97 = "ground"; p98 = "ground"; p99 = "ground"; p100 = "ground"; p101 = "ground"; p102 = "ground"; p103 = "wall"; p104 = "brick"; p105 = "wall"; p106 = "ground"; p107 = "ground"; p108 = "ground"; p109 = "wall"; p110 = "brick"; p111 = "brick"; p112 = "brick"; p113 = "wall"; p114 = "wall"; p115 = "wall"; p116 = "wall"; p117 = "wall"; p118 = "wall"; p119 = "wall"; p120 = "brick"; p121 = "wall"; p122 = "energizer"; p123 = "wall"; p124 = "wall"; p125 = "wall"; p126 = "brick"; p127 = "brick"; p128 = "brick"; p129 = "brick"; p130 = "brick"; p131 = "brick"; p132 = "brick"; p133 = "brick"; p134 = "brick"; p135 = "brick"; p136 = "brick"; p137 = "brick"; p138 = "brick"; p139 = "brick"; p140 = "brick"; p141 = "brick"; p142 = "brick"; p143 = "brick"; p144 = "brick"; p145 = "brick"; p146 = "brick"; p147 = "brick"; p148 = "brick"; p149 = "brick"; p150 = "brick"; p151 = "brick"; p152 = "brick"; p153 = "brick"; p154 = "brick"; p155 = "brick"; p156 = "brick"; p157 = "brick"; p158 = "brick"; p159 = "brick"; p160 = "brick"; p161 = "none"; p162 = "none"; p163 = "none"; p164 = "none"; p165 = "none"; p166 = "none"; p167 = "none"; p168 = "none"; p169 = "none"; p170 = "none"; p171 = "none"; p172 = "none"; p173 = "none"; p174 = "none"; p175 = "none"; p176 = "none"; time = 30; }
Instance of Symbol 193 MovieClip "level2" in Symbol 194 MovieClip Frame 1
onClipEvent (load) { p1 = "ground"; p2 = "ground"; p3 = "ground"; p4 = "ground"; p5 = "ground"; p6 = "ground"; p7 = "ground"; p8 = "ground"; p9 = "ground"; p10 = "none"; p11 = "none"; p12 = "none"; p13 = "none"; p14 = "wall"; p15 = "none"; p16 = "none"; p17 = "ground"; p18 = "wall"; p19 = "wall"; p20 = "wall"; p21 = "wall"; p22 = "wall"; p23 = "wall"; p24 = "wall"; p25 = "wall"; p26 = "none"; p27 = "none"; p28 = "none"; p29 = "none"; p30 = "wall"; p31 = "none"; p32 = "none"; p33 = "ground"; p34 = "wall"; p35 = "ground"; p36 = "ground"; p37 = "ground"; p38 = "ground"; p39 = "rock"; p40 = "ground"; p41 = "wall"; p42 = "key"; p43 = "none"; p44 = "none"; p45 = "bee"; p46 = "wall"; p47 = "none"; p48 = "none"; p49 = "ground"; p50 = "wall"; p51 = "ground"; p52 = "ground"; p53 = "ground"; p54 = "ground"; p55 = "ground"; p56 = "ground"; p57 = "wall"; p58 = "wall"; p59 = "wall"; p60 = "wall"; p61 = "wall"; p62 = "wall"; p63 = "none"; p64 = "none"; p65 = "ground"; p66 = "wall"; p67 = "none"; p68 = "none"; p69 = "none"; p70 = "capsule"; p71 = "none"; p72 = "none"; p73 = "none"; p74 = "none"; p75 = "none"; p76 = "door"; p77 = "none"; p78 = "none"; p79 = "none"; p80 = "none"; p81 = "ground"; p82 = "wall"; p83 = "ground"; p84 = "wall"; p85 = "wall"; p86 = "wall"; p87 = "none"; p88 = "wall"; p89 = "wall"; p90 = "wall"; p91 = "wall"; p92 = "wall"; p93 = "wall"; p94 = "wall"; p95 = "none"; p96 = "none"; p97 = "ground"; p98 = "wall"; p99 = "ground"; p100 = "ground"; p101 = "ground"; p102 = "wall"; p103 = "wall"; p104 = "wall"; p105 = "ground"; p106 = "ground"; p107 = "ground"; p108 = "ground"; p109 = "ground"; p110 = "wall"; p111 = "none"; p112 = "none"; p113 = "ground"; p114 = "wall"; p115 = "ground"; p116 = "player"; p117 = "ground"; p118 = "ground"; p119 = "ground"; p120 = "ground"; p121 = "ground"; p122 = "ground"; p123 = "ground"; p124 = "ground"; p125 = "ground"; p126 = "wall"; p127 = "none"; p128 = "none"; p129 = "ground"; p130 = "wall"; p131 = "wall"; p132 = "wall"; p133 = "wall"; p134 = "wall"; p135 = "wall"; p136 = "wall"; p137 = "wall"; p138 = "wall"; p139 = "wall"; p140 = "wall"; p141 = "ground"; p142 = "wall"; p143 = "none"; p144 = "none"; p145 = "ground"; p146 = "ground"; p147 = "ground"; p148 = "ground"; p149 = "ground"; p150 = "ground"; p151 = "ground"; p152 = "ground"; p153 = "ground"; p154 = "ground"; p155 = "ground"; p156 = "ground"; p157 = "ground"; p158 = "wall"; p159 = "none"; p160 = "none"; p161 = "none"; p162 = "none"; p163 = "none"; p164 = "none"; p165 = "none"; p166 = "none"; p167 = "none"; p168 = "none"; p169 = "none"; p170 = "none"; p171 = "none"; p172 = "none"; p173 = "none"; p174 = "none"; p175 = "energizer"; p176 = "none"; time = 45; }
Instance of Symbol 193 MovieClip "level3" in Symbol 194 MovieClip Frame 1
onClipEvent (load) { p1 = "none"; p2 = "rock"; p3 = "none"; p4 = "none"; p5 = "none"; p6 = "none"; p7 = "none"; p8 = "none"; p9 = "none"; p10 = "none"; p11 = "wall"; p12 = "none"; p13 = "ground"; p14 = "ground"; p15 = "ground"; p16 = "ground"; p17 = "none"; p18 = "ground"; p19 = "ground"; p20 = "ground"; p21 = "ground"; p22 = "ground"; p23 = "ground"; p24 = "ground"; p25 = "ground"; p26 = "none"; p27 = "wall"; p28 = "key"; p29 = "ground"; p30 = "ground"; p31 = "ground"; p32 = "ground"; p33 = "none"; p34 = "none"; p35 = "none"; p36 = "none"; p37 = "none"; p38 = "none"; p39 = "none"; p40 = "none"; p41 = "none"; p42 = "none"; p43 = "wall"; p44 = "spider"; p45 = "ground"; p46 = "ground"; p47 = "ground"; p48 = "ground"; p49 = "none"; p50 = "none"; p51 = "brick"; p52 = "ground"; p53 = "capsule"; p54 = "ground"; p55 = "bomb"; p56 = "brick"; p57 = "none"; p58 = "none"; p59 = "wall"; p60 = "none"; p61 = "ground"; p62 = "ground"; p63 = "ground"; p64 = "ground"; p65 = "none"; p66 = "none"; p67 = "brick"; p68 = "ground"; p69 = "ground"; p70 = "ground"; p71 = "ground"; p72 = "brick"; p73 = "none"; p74 = "none"; p75 = "wall"; p76 = "none"; p77 = "ground"; p78 = "ground"; p79 = "ground"; p80 = "ground"; p81 = "none"; p82 = "none"; p83 = "brick"; p84 = "brick"; p85 = "brick"; p86 = "brick"; p87 = "brick"; p88 = "brick"; p89 = "none"; p90 = "none"; p91 = "wall"; p92 = "none"; p93 = "ground"; p94 = "ground"; p95 = "ground"; p96 = "ground"; p97 = "none"; p98 = "none"; p99 = "none"; p100 = "none"; p101 = "none"; p102 = "none"; p103 = "none"; p104 = "none"; p105 = "none"; p106 = "none"; p107 = "wall"; p108 = "none"; p109 = "ground"; p110 = "ground"; p111 = "ground"; p112 = "ground"; p113 = "none"; p114 = "capsule"; p115 = "none"; p116 = "none"; p117 = "none"; p118 = "player"; p119 = "none"; p120 = "none"; p121 = "capsule"; p122 = "none"; p123 = "wall"; p124 = "none"; p125 = "ground"; p126 = "ground"; p127 = "ground"; p128 = "ground"; p129 = "ground"; p130 = "ground"; p131 = "ground"; p132 = "ground"; p133 = "wall"; p134 = "door"; p135 = "wall"; p136 = "ground"; p137 = "ground"; p138 = "ground"; p139 = "wall"; p140 = "none"; p141 = "ground"; p142 = "ground"; p143 = "ground"; p144 = "ground"; p145 = "ground"; p146 = "ground"; p147 = "ground"; p148 = "ground"; p149 = "wall"; p150 = "none"; p151 = "wall"; p152 = "ground"; p153 = "ground"; p154 = "bomb"; p155 = "bomb"; p156 = "bomb"; p157 = "ground"; p158 = "ground"; p159 = "ground"; p160 = "ground"; p161 = "none"; p162 = "none"; p163 = "none"; p164 = "none"; p165 = "none"; p166 = "energizer"; p167 = "none"; p168 = "none"; p169 = "none"; p170 = "none"; p171 = "none"; p172 = "none"; p173 = "none"; p174 = "none"; p175 = "none"; p176 = "none"; time = 60; }
Instance of Symbol 193 MovieClip "level4" in Symbol 194 MovieClip Frame 1
onClipEvent (load) { p1 = "brick"; p2 = "brick"; p3 = "brick"; p4 = "brick"; p5 = "brick"; p6 = "wall"; p7 = "none"; p8 = "wall"; p9 = "rock"; p10 = "wall"; p11 = "ground"; p12 = "ground"; p13 = "ground"; p14 = "ground"; p15 = "ground"; p16 = "ground"; p17 = "brick"; p18 = "bomb"; p19 = "player"; p20 = "ground"; p21 = "brick"; p22 = "wall"; p23 = "none"; p24 = "wall"; p25 = "door"; p26 = "wall"; p27 = "ground"; p28 = "rock"; p29 = "ground"; p30 = "ground"; p31 = "capsule"; p32 = "ground"; p33 = "brick"; p34 = "ground"; p35 = "ground"; p36 = "ground"; p37 = "brick"; p38 = "wall"; p39 = "none"; p40 = "none"; p41 = "none"; p42 = "wall"; p43 = "ground"; p44 = "ground"; p45 = "ground"; p46 = "capsule"; p47 = "ground"; p48 = "ground"; p49 = "brick"; p50 = "brick"; p51 = "brick"; p52 = "brick"; p53 = "brick"; p54 = "wall"; p55 = "none"; p56 = "none"; p57 = "none"; p58 = "wall"; p59 = "ground"; p60 = "ground"; p61 = "rock"; p62 = "ground"; p63 = "ground"; p64 = "ground"; p65 = "none"; p66 = "wall"; p67 = "wall"; p68 = "wall"; p69 = "wall"; p70 = "wall"; p71 = "none"; p72 = "none"; p73 = "none"; p74 = "wall"; p75 = "brick"; p76 = "brick"; p77 = "brick"; p78 = "brick"; p79 = "brick"; p80 = "ground"; p81 = "none"; p82 = "wall"; p83 = "none"; p84 = "none"; p85 = "none"; p86 = "none"; p87 = "none"; p88 = "none"; p89 = "none"; p90 = "wall"; p91 = "wall"; p92 = "wall"; p93 = "wall"; p94 = "wall"; p95 = "wall"; p96 = "ground"; p97 = "none"; p98 = "wall"; p99 = "none"; p100 = "none"; p101 = "none"; p102 = "none"; p103 = "none"; p104 = "none"; p105 = "none"; p106 = "wall"; p107 = "none"; p108 = "none"; p109 = "none"; p110 = "none"; p111 = "none"; p112 = "none"; p113 = "none"; p114 = "wall"; p115 = "bee"; p116 = "none"; p117 = "none"; p118 = "none"; p119 = "none"; p120 = "none"; p121 = "none"; p122 = "wall"; p123 = "none"; p124 = "none"; p125 = "none"; p126 = "none"; p127 = "none"; p128 = "none"; p129 = "none"; p130 = "wall"; p131 = "wall"; p132 = "wall"; p133 = "wall"; p134 = "wall"; p135 = "wall"; p136 = "wall"; p137 = "none"; p138 = "wall"; p139 = "wall"; p140 = "wall"; p141 = "none"; p142 = "none"; p143 = "none"; p144 = "none"; p145 = "none"; p146 = "none"; p147 = "none"; p148 = "none"; p149 = "none"; p150 = "none"; p151 = "key"; p152 = "bomb"; p153 = "bomb"; p154 = "bomb"; p155 = "bomb"; p156 = "brick"; p157 = "none"; p158 = "none"; p159 = "none"; p160 = "none"; p161 = "none"; p162 = "none"; p163 = "none"; p164 = "none"; p165 = "none"; p166 = "none"; p167 = "none"; p168 = "none"; p169 = "none"; p170 = "none"; p171 = "none"; p172 = "none"; p173 = "none"; p174 = "none"; p175 = "none"; p176 = "energizer"; time = 60; }
Instance of Symbol 193 MovieClip "level5" in Symbol 194 MovieClip Frame 1
onClipEvent (load) { p1 = "none"; p2 = "none"; p3 = "none"; p4 = "none"; p5 = "none"; p6 = "none"; p7 = "none"; p8 = "rock"; p9 = "none"; p10 = "none"; p11 = "capsule"; p12 = "none"; p13 = "none"; p14 = "none"; p15 = "door"; p16 = "none"; p17 = "none"; p18 = "ground"; p19 = "ground"; p20 = "ground"; p21 = "ground"; p22 = "ground"; p23 = "wall"; p24 = "rock"; p25 = "wall"; p26 = "ground"; p27 = "wall"; p28 = "wall"; p29 = "wall"; p30 = "ground"; p31 = "wall"; p32 = "none"; p33 = "none"; p34 = "ground"; p35 = "ground"; p36 = "ground"; p37 = "ground"; p38 = "ground"; p39 = "wall"; p40 = "none"; p41 = "wall"; p42 = "none"; p43 = "wall"; p44 = "brick"; p45 = "wall"; p46 = "none"; p47 = "wall"; p48 = "none"; p49 = "none"; p50 = "ground"; p51 = "ground"; p52 = "ground"; p53 = "ground"; p54 = "ground"; p55 = "wall"; p56 = "none"; p57 = "wall"; p58 = "none"; p59 = "wall"; p60 = "brick"; p61 = "wall"; p62 = "none"; p63 = "wall"; p64 = "none"; p65 = "none"; p66 = "ground"; p67 = "ground"; p68 = "ground"; p69 = "ground"; p70 = "ground"; p71 = "wall"; p72 = "none"; p73 = "wall"; p74 = "none"; p75 = "wall"; p76 = "wall"; p77 = "wall"; p78 = "none"; p79 = "wall"; p80 = "none"; p81 = "none"; p82 = "ground"; p83 = "ground"; p84 = "ground"; p85 = "ground"; p86 = "ground"; p87 = "wall"; p88 = "none"; p89 = "wall"; p90 = "none"; p91 = "none"; p92 = "none"; p93 = "none"; p94 = "none"; p95 = "wall"; p96 = "none"; p97 = "none"; p98 = "ground"; p99 = "ground"; p100 = "ground"; p101 = "ground"; p102 = "ground"; p103 = "wall"; p104 = "none"; p105 = "wall"; p106 = "ground"; p107 = "ground"; p108 = "ground"; p109 = "ground"; p110 = "ground"; p111 = "wall"; p112 = "none"; p113 = "none"; p114 = "ground"; p115 = "ground"; p116 = "ground"; p117 = "ground"; p118 = "ground"; p119 = "none"; p120 = "none"; p121 = "ground"; p122 = "rock"; p123 = "ground"; p124 = "rock"; p125 = "ground"; p126 = "ground"; p127 = "wall"; p128 = "none"; p129 = "none"; p130 = "ground"; p131 = "wall"; p132 = "wall"; p133 = "wall"; p134 = "wall"; p135 = "wall"; p136 = "player"; p137 = "wall"; p138 = "wall"; p139 = "wall"; p140 = "wall"; p141 = "wall"; p142 = "wall"; p143 = "wall"; p144 = "none"; p145 = "none"; p146 = "ground"; p147 = "wall"; p148 = "key"; p149 = "none"; p150 = "none"; p151 = "ground"; p152 = "none"; p153 = "ground"; p154 = "none"; p155 = "none"; p156 = "none"; p157 = "none"; p158 = "none"; p159 = "none"; p160 = "none"; p161 = "energizer"; p162 = "none"; p163 = "none"; p164 = "none"; p165 = "none"; p166 = "none"; p167 = "none"; p168 = "none"; p169 = "none"; p170 = "none"; p171 = "none"; p172 = "none"; p173 = "none"; p174 = "none"; p175 = "none"; p176 = "none"; time = 60; }
Instance of Symbol 193 MovieClip "level6" in Symbol 194 MovieClip Frame 1
onClipEvent (load) { p1 = "none"; p2 = "none"; p3 = "none"; p4 = "none"; p5 = "none"; p6 = "none"; p7 = "none"; p8 = "none"; p9 = "none"; p10 = "none"; p11 = "none"; p12 = "none"; p13 = "none"; p14 = "none"; p15 = "wall"; p16 = "none"; p17 = "none"; p18 = "none"; p19 = "none"; p20 = "wall"; p21 = "wall"; p22 = "wall"; p23 = "wall"; p24 = "wall"; p25 = "wall"; p26 = "wall"; p27 = "none"; p28 = "none"; p29 = "rock"; p30 = "ground"; p31 = "wall"; p32 = "none"; p33 = "none"; p34 = "none"; p35 = "none"; p36 = "wall"; p37 = "brick"; p38 = "brick"; p39 = "brick"; p40 = "brick"; p41 = "brick"; p42 = "wall"; p43 = "none"; p44 = "none"; p45 = "wall"; p46 = "ground"; p47 = "brick"; p48 = "none"; p49 = "none"; p50 = "player"; p51 = "none"; p52 = "wall"; p53 = "brick"; p54 = "brick"; p55 = "brick"; p56 = "brick"; p57 = "brick"; p58 = "wall"; p59 = "none"; p60 = "none"; p61 = "brick"; p62 = "ground"; p63 = "brick"; p64 = "none"; p65 = "none"; p66 = "none"; p67 = "none"; p68 = "wall"; p69 = "brick"; p70 = "brick"; p71 = "brick"; p72 = "brick"; p73 = "brick"; p74 = "wall"; p75 = "none"; p76 = "none"; p77 = "brick"; p78 = "ground"; p79 = "brick"; p80 = "none"; p81 = "none"; p82 = "none"; p83 = "none"; p84 = "wall"; p85 = "brick"; p86 = "brick"; p87 = "brick"; p88 = "brick"; p89 = "brick"; p90 = "wall"; p91 = "none"; p92 = "none"; p93 = "brick"; p94 = "ground"; p95 = "brick"; p96 = "none"; p97 = "rock"; p98 = "rock"; p99 = "none"; p100 = "wall"; p101 = "wall"; p102 = "wall"; p103 = "wall"; p104 = "wall"; p105 = "wall"; p106 = "wall"; p107 = "bee"; p108 = "none"; p109 = "brick"; p110 = "ground"; p111 = "brick"; p112 = "none"; p113 = "rock"; p114 = "rock"; p115 = "none"; p116 = "none"; p117 = "none"; p118 = "none"; p119 = "none"; p120 = "none"; p121 = "none"; p122 = "none"; p123 = "none"; p124 = "none"; p125 = "brick"; p126 = "ground"; p127 = "brick"; p128 = "none"; p129 = "ground"; p130 = "ground"; p131 = "wall"; p132 = "brick"; p133 = "brick"; p134 = "brick"; p135 = "brick"; p136 = "brick"; p137 = "brick"; p138 = "brick"; p139 = "brick"; p140 = "brick"; p141 = "brick"; p142 = "ground"; p143 = "wall"; p144 = "none"; p145 = "ground"; p146 = "ground"; p147 = "ground"; p148 = "ground"; p149 = "ground"; p150 = "ground"; p151 = "ground"; p152 = "ground"; p153 = "ground"; p154 = "ground"; p155 = "ground"; p156 = "ground"; p157 = "ground"; p158 = "ground"; p159 = "wall"; p160 = "none"; p161 = "none"; p162 = "none"; p163 = "none"; p164 = "none"; p165 = "none"; p166 = "none"; p167 = "none"; p168 = "none"; p169 = "none"; p170 = "none"; p171 = "none"; p172 = "none"; p173 = "none"; p174 = "none"; p175 = "none"; p176 = "energizer"; time = 45; }
Instance of Symbol 193 MovieClip "level7" in Symbol 194 MovieClip Frame 1
onClipEvent (load) { p1 = "ground"; p2 = "ground"; p3 = "ground"; p4 = "ground"; p5 = "ground"; p6 = "ground"; p7 = "ground"; p8 = "ground"; p9 = "ground"; p10 = "ground"; p11 = "ground"; p12 = "ground"; p13 = "ground"; p14 = "ground"; p15 = "wall"; p16 = "none"; p17 = "player"; p18 = "ground"; p19 = "ground"; p20 = "ground"; p21 = "ground"; p22 = "ground"; p23 = "ground"; p24 = "rock"; p25 = "ground"; p26 = "ground"; p27 = "ground"; p28 = "ground"; p29 = "ground"; p30 = "ground"; p31 = "wall"; p32 = "none"; p33 = "ground"; p34 = "ground"; p35 = "ground"; p36 = "ground"; p37 = "ground"; p38 = "ground"; p39 = "ground"; p40 = "ground"; p41 = "ground"; p42 = "ground"; p43 = "ground"; p44 = "ground"; p45 = "ground"; p46 = "ground"; p47 = "wall"; p48 = "none"; p49 = "ground"; p50 = "ground"; p51 = "ground"; p52 = "capsule"; p53 = "ground"; p54 = "ground"; p55 = "none"; p56 = "none"; p57 = "ground"; p58 = "ground"; p59 = "ground"; p60 = "capsule"; p61 = "ground"; p62 = "ground"; p63 = "wall"; p64 = "none"; p65 = "ground"; p66 = "ground"; p67 = "ground"; p68 = "ground"; p69 = "ground"; p70 = "ground"; p71 = "none"; p72 = "bee"; p73 = "ground"; p74 = "ground"; p75 = "ground"; p76 = "ground"; p77 = "ground"; p78 = "ground"; p79 = "wall"; p80 = "none"; p81 = "ground"; p82 = "ground"; p83 = "ground"; p84 = "ground"; p85 = "ground"; p86 = "ground"; p87 = "ground"; p88 = "ground"; p89 = "rock"; p90 = "ground"; p91 = "ground"; p92 = "ground"; p93 = "ground"; p94 = "ground"; p95 = "rock"; p96 = "none"; p97 = "ground"; p98 = "ground"; p99 = "ground"; p100 = "ground"; p101 = "ground"; p102 = "ground"; p103 = "ground"; p104 = "ground"; p105 = "ground"; p106 = "ground"; p107 = "ground"; p108 = "ground"; p109 = "ground"; p110 = "ground"; p111 = "rock"; p112 = "none"; p113 = "ground"; p114 = "ground"; p115 = "ground"; p116 = "capsule"; p117 = "ground"; p118 = "ground"; p119 = "ground"; p120 = "ground"; p121 = "ground"; p122 = "ground"; p123 = "ground"; p124 = "ground"; p125 = "ground"; p126 = "ground"; p127 = "rock"; p128 = "none"; p129 = "none"; p130 = "none"; p131 = "ground"; p132 = "ground"; p133 = "ground"; p134 = "ground"; p135 = "ground"; p136 = "rock"; p137 = "ground"; p138 = "ground"; p139 = "ground"; p140 = "rock"; p141 = "ground"; p142 = "ground"; p143 = "wall"; p144 = "none"; p145 = "none"; p146 = "bee"; p147 = "ground"; p148 = "ground"; p149 = "ground"; p150 = "ground"; p151 = "ground"; p152 = "ground"; p153 = "ground"; p154 = "ground"; p155 = "ground"; p156 = "rock"; p157 = "ground"; p158 = "ground"; p159 = "bomb"; p160 = "none"; p161 = "none"; p162 = "none"; p163 = "none"; p164 = "none"; p165 = "none"; p166 = "none"; p167 = "none"; p168 = "none"; p169 = "none"; p170 = "none"; p171 = "none"; p172 = "none"; p173 = "none"; p174 = "none"; p175 = "none"; p176 = "energizer"; time = 80; }
Instance of Symbol 193 MovieClip "level8" in Symbol 194 MovieClip Frame 1
onClipEvent (load) { p1 = "ground"; p2 = "ground"; p3 = "wall"; p4 = "rock"; p5 = "wall"; p6 = "ground"; p7 = "brick"; p8 = "none"; p9 = "none"; p10 = "none"; p11 = "none"; p12 = "bomb"; p13 = "none"; p14 = "none"; p15 = "none"; p16 = "none"; p17 = "ground"; p18 = "capsule"; p19 = "wall"; p20 = "none"; p21 = "wall"; p22 = "ground"; p23 = "bomb"; p24 = "none"; p25 = "brick"; p26 = "brick"; p27 = "brick"; p28 = "brick"; p29 = "none"; p30 = "none"; p31 = "none"; p32 = "none"; p33 = "ground"; p34 = "ground"; p35 = "wall"; p36 = "none"; p37 = "wall"; p38 = "ground"; p39 = "wall"; p40 = "none"; p41 = "brick"; p42 = "key"; p43 = "brick"; p44 = "brick"; p45 = "none"; p46 = "none"; p47 = "none"; p48 = "none"; p49 = "ground"; p50 = "ground"; p51 = "wall"; p52 = "none"; p53 = "wall"; p54 = "ground"; p55 = "wall"; p56 = "none"; p57 = "brick"; p58 = "brick"; p59 = "brick"; p60 = "spider"; p61 = "brick"; p62 = "none"; p63 = "none"; p64 = "none"; p65 = "ground"; p66 = "ground"; p67 = "wall"; p68 = "none"; p69 = "wall"; p70 = "ground"; p71 = "wall"; p72 = "none"; p73 = "none"; p74 = "brick"; p75 = "spider"; p76 = "brick"; p77 = "brick"; p78 = "none"; p79 = "none"; p80 = "none"; p81 = "ground"; p82 = "ground"; p83 = "wall"; p84 = "none"; p85 = "ground"; p86 = "ground"; p87 = "ground"; p88 = "none"; p89 = "none"; p90 = "brick"; p91 = "brick"; p92 = "brick"; p93 = "none"; p94 = "none"; p95 = "none"; p96 = "none"; p97 = "ground"; p98 = "ground"; p99 = "ground"; p100 = "none"; p101 = "wall"; p102 = "wall"; p103 = "wall"; p104 = "none"; p105 = "none"; p106 = "none"; p107 = "none"; p108 = "none"; p109 = "none"; p110 = "none"; p111 = "none"; p112 = "none"; p113 = "ground"; p114 = "ground"; p115 = "wall"; p116 = "none"; p117 = "brick"; p118 = "none"; p119 = "none"; p120 = "none"; p121 = "none"; p122 = "none"; p123 = "none"; p124 = "none"; p125 = "none"; p126 = "wall"; p127 = "wall"; p128 = "wall"; p129 = "ground"; p130 = "ground"; p131 = "brick"; p132 = "none"; p133 = "wall"; p134 = "wall"; p135 = "wall"; p136 = "ground"; p137 = "ground"; p138 = "ground"; p139 = "ground"; p140 = "ground"; p141 = "ground"; p142 = "wall"; p143 = "none"; p144 = "none"; p145 = "ground"; p146 = "ground"; p147 = "brick"; p148 = "bomb"; p149 = "brick"; p150 = "player"; p151 = "brick"; p152 = "ground"; p153 = "ground"; p154 = "ground"; p155 = "ground"; p156 = "ground"; p157 = "ground"; p158 = "door"; p159 = "none"; p160 = "none"; p161 = "none"; p162 = "none"; p163 = "none"; p164 = "none"; p165 = "none"; p166 = "none"; p167 = "none"; p168 = "none"; p169 = "none"; p170 = "none"; p171 = "none"; p172 = "none"; p173 = "none"; p174 = "none"; p175 = "energizer"; p176 = "none"; time = 60; }
Instance of Symbol 193 MovieClip "level9" in Symbol 194 MovieClip Frame 1
onClipEvent (load) { p1 = "none"; p2 = "none"; p3 = "none"; p4 = "none"; p5 = "none"; p6 = "wall"; p7 = "capsule"; p8 = "wall"; p9 = "none"; p10 = "none"; p11 = "none"; p12 = "none"; p13 = "none"; p14 = "none"; p15 = "none"; p16 = "none"; p17 = "none"; p18 = "ground"; p19 = "ground"; p20 = "ground"; p21 = "none"; p22 = "brick"; p23 = "rock"; p24 = "brick"; p25 = "none"; p26 = "ground"; p27 = "none"; p28 = "ground"; p29 = "ground"; p30 = "ground"; p31 = "ground"; p32 = "none"; p33 = "none"; p34 = "ground"; p35 = "ground"; p36 = "ground"; p37 = "none"; p38 = "brick"; p39 = "rock"; p40 = "brick"; p41 = "none"; p42 = "ground"; p43 = "none"; p44 = "ground"; p45 = "ground"; p46 = "ground"; p47 = "ground"; p48 = "none"; p49 = "none"; p50 = "ground"; p51 = "ground"; p52 = "ground"; p53 = "none"; p54 = "brick"; p55 = "rock"; p56 = "brick"; p57 = "none"; p58 = "capsule"; p59 = "none"; p60 = "ground"; p61 = "ground"; p62 = "ground"; p63 = "ground"; p64 = "none"; p65 = "none"; p66 = "ground"; p67 = "ground"; p68 = "ground"; p69 = "none"; p70 = "brick"; p71 = "rock"; p72 = "brick"; p73 = "none"; p74 = "capsule"; p75 = "none"; p76 = "ground"; p77 = "ground"; p78 = "ground"; p79 = "ground"; p80 = "none"; p81 = "none"; p82 = "ground"; p83 = "ground"; p84 = "ground"; p85 = "none"; p86 = "brick"; p87 = "rock"; p88 = "brick"; p89 = "none"; p90 = "ground"; p91 = "none"; p92 = "ground"; p93 = "ground"; p94 = "ground"; p95 = "ground"; p96 = "none"; p97 = "none"; p98 = "ground"; p99 = "ground"; p100 = "ground"; p101 = "none"; p102 = "brick"; p103 = "rock"; p104 = "brick"; p105 = "none"; p106 = "ground"; p107 = "none"; p108 = "ground"; p109 = "ground"; p110 = "ground"; p111 = "ground"; p112 = "none"; p113 = "none"; p114 = "ground"; p115 = "ground"; p116 = "ground"; p117 = "none"; p118 = "brick"; p119 = "rock"; p120 = "brick"; p121 = "none"; p122 = "ground"; p123 = "none"; p124 = "ground"; p125 = "ground"; p126 = "ground"; p127 = "ground"; p128 = "none"; p129 = "none"; p130 = "ground"; p131 = "ground"; p132 = "ground"; p133 = "none"; p134 = "ground"; p135 = "door"; p136 = "ground"; p137 = "none"; p138 = "none"; p139 = "none"; p140 = "none"; p141 = "none"; p142 = "none"; p143 = "none"; p144 = "none"; p145 = "none"; p146 = "player"; p147 = "none"; p148 = "none"; p149 = "none"; p150 = "key"; p151 = "rock"; p152 = "none"; p153 = "none"; p154 = "none"; p155 = "none"; p156 = "rock"; p157 = "wall"; p158 = "wall"; p159 = "none"; p160 = "none"; p161 = "none"; p162 = "none"; p163 = "none"; p164 = "none"; p165 = "none"; p166 = "none"; p167 = "none"; p168 = "none"; p169 = "none"; p170 = "none"; p171 = "none"; p172 = "none"; p173 = "none"; p174 = "none"; p175 = "energizer"; p176 = "none"; time = 60; }
Instance of Symbol 193 MovieClip "level10" in Symbol 194 MovieClip Frame 1
onClipEvent (load) { p1 = "none"; p2 = "none"; p3 = "none"; p4 = "none"; p5 = "none"; p6 = "none"; p7 = "none"; p8 = "none"; p9 = "wall"; p10 = "none"; p11 = "none"; p12 = "none"; p13 = "none"; p14 = "none"; p15 = "none"; p16 = "none"; p17 = "none"; p18 = "wall"; p19 = "none"; p20 = "none"; p21 = "none"; p22 = "none"; p23 = "none"; p24 = "none"; p25 = "capsule"; p26 = "none"; p27 = "none"; p28 = "none"; p29 = "none"; p30 = "none"; p31 = "none"; p32 = "none"; p33 = "none"; p34 = "wall"; p35 = "none"; p36 = "none"; p37 = "none"; p38 = "none"; p39 = "none"; p40 = "none"; p41 = "rock"; p42 = "none"; p43 = "none"; p44 = "none"; p45 = "none"; p46 = "none"; p47 = "none"; p48 = "none"; p49 = "none"; p50 = "wall"; p51 = "none"; p52 = "none"; p53 = "none"; p54 = "none"; p55 = "none"; p56 = "none"; p57 = "rock"; p58 = "none"; p59 = "none"; p60 = "none"; p61 = "none"; p62 = "none"; p63 = "none"; p64 = "none"; p65 = "none"; p66 = "wall"; p67 = "none"; p68 = "none"; p69 = "none"; p70 = "none"; p71 = "none"; p72 = "none"; p73 = "rock"; p74 = "none"; p75 = "none"; p76 = "none"; p77 = "none"; p78 = "none"; p79 = "none"; p80 = "none"; p81 = "none"; p82 = "wall"; p83 = "none"; p84 = "none"; p85 = "none"; p86 = "none"; p87 = "none"; p88 = "none"; p89 = "rock"; p90 = "capsule"; p91 = "ground"; p92 = "none"; p93 = "none"; p94 = "none"; p95 = "none"; p96 = "none"; p97 = "none"; p98 = "wall"; p99 = "wall"; p100 = "wall"; p101 = "wall"; p102 = "wall"; p103 = "wall"; p104 = "wall"; p105 = "door"; p106 = "bomb"; p107 = "wall"; p108 = "wall"; p109 = "wall"; p110 = "wall"; p111 = "wall"; p112 = "energizer"; p113 = "ground"; p114 = "ground"; p115 = "ground"; p116 = "wall"; p117 = "ground"; p118 = "ground"; p119 = "ground"; p120 = "wall"; p121 = "ground"; p122 = "wall"; p123 = "ground"; p124 = "ground"; p125 = "ground"; p126 = "ground"; p127 = "ground"; p128 = "ground"; p129 = "ground"; p130 = "wall"; p131 = "ground"; p132 = "wall"; p133 = "ground"; p134 = "wall"; p135 = "ground"; p136 = "wall"; p137 = "ground"; p138 = "wall"; p139 = "ground"; p140 = "ground"; p141 = "ground"; p142 = "ground"; p143 = "ground"; p144 = "ground"; p145 = "ground"; p146 = "wall"; p147 = "ground"; p148 = "ground"; p149 = "ground"; p150 = "wall"; p151 = "ground"; p152 = "ground"; p153 = "ground"; p154 = "ground"; p155 = "ground"; p156 = "ground"; p157 = "ground"; p158 = "ground"; p159 = "key"; p160 = "player"; p161 = "none"; p162 = "none"; p163 = "none"; p164 = "none"; p165 = "none"; p166 = "none"; p167 = "none"; p168 = "none"; p169 = "none"; p170 = "none"; p171 = "none"; p172 = "none"; p173 = "none"; p174 = "none"; p175 = "none"; p176 = "none"; time = 60; last_level = "true"; }
Symbol 196 Button
on (release) { getURL ("http://www.uselab.com/goto.php?ref=miniclip.com&about=aquademo", "_blank"); }
Symbol 200 Button
on (rollOver) { _root.play_sound_menu_browse(); gotoAndStop (1); } on (rollOut, dragOut, releaseOutside) { gotoAndStop (6); } on (release) { _root.custom_level_count = "NA"; _root.play_sound_menu_select(); _root.eof = false; _root.level_nr = 1; _root.int_score = 0; _root.score = "000000"; _root.playmode = "arcade"; _root.gotoAndPlay("load_level"); }
Symbol 201 Button
on (rollOver) { _root.play_sound_menu_browse(); gotoAndStop (3); } on (rollOut, dragOut, releaseOutside) { gotoAndStop (6); } on (release) { _root.playmode = "arcade"; _root.play_sound_menu_select(); _root.int_score = 0; _root.score = "000000"; _root.gotoAndPlay("levelcode"); _root.play_sound_menu_select(); }
Symbol 202 Button
on (rollOver) { _root.play_sound_menu_browse(); gotoAndStop (4); } on (rollOut, dragOut, releaseOutside) { gotoAndStop (6); } on (release) { _root.play_sound_menu_select(); _root.gotoAndStop("instructions"); }
Symbol 203 Button
on (rollOver) { _root.play_sound_menu_browse(); gotoAndStop (5); } on (rollOut, dragOut, releaseOutside) { gotoAndStop (6); } on (release) { _root.play_sound_menu_select(); getURL ("http://www.miniclip.com/Homepage.htm", "_blank"); }
Symbol 204 Button
on (rollOver) { _root.play_sound_menu_browse(); gotoAndStop (2); } on (rollOut, dragOut, releaseOutside) { gotoAndStop (6); } on (release) { getURL ("http://www.miniclip.com/fullversion.htm", "_blank"); _root.play_sound_menu_select(); }
Symbol 207 Button
on (keyPress "<Space>") { _root.custom_level_count = "NA"; _root.play_sound_menu_select(); _root.eof = false; _root.level_nr = 1; _root.int_score = 0; _root.score = "000000"; _root.playmode = "arcade"; _root.gotoAndPlay("load_level"); }
Symbol 208 Button
on (keyPress "<Down>") { _root.play_sound_menu_browse(); nextFrame(); } on (keyPress "<Up>") { _root.play_sound_menu_browse(); gotoAndStop (5); }
Symbol 210 Button
on (keyPress "<Space>") { getURL ("http://www.miniclip.com/fullversion.htm", "_blank"); _root.play_sound_menu_select(); }
Symbol 211 Button
on (keyPress "<Down>") { _root.play_sound_menu_browse(); nextFrame(); } on (keyPress "<Up>") { _root.play_sound_menu_browse(); prevFrame(); }
Symbol 213 Button
on (keyPress "<Space>") { _root.playmode = "arcade"; _root.play_sound_menu_select(); _root.int_score = 0; _root.score = "000000"; _root.gotoAndPlay("levelcode"); _root.play_sound_menu_select(); }
Symbol 215 Button
on (keyPress "<Space>") { _root.play_sound_menu_select(); _root.gotoAndStop("instructions"); }
Symbol 217 Button
on (keyPress "<Space>") { _root.play_sound_menu_select(); getURL ("http://www.miniclip.com/Homepage.htm", "_blank"); }
Symbol 218 Button
on (keyPress "<Down>") { _root.play_sound_menu_browse(); gotoAndStop (1); } on (keyPress "<Up>") { _root.play_sound_menu_browse(); prevFrame(); }
Symbol 220 Button
on (keyPress "<Space>") { _root.play_sound_menu_select(); fscommand ("QUIT"); }
Symbol 221 MovieClip Frame 1
stop();
Symbol 221 MovieClip Frame 3
stop();
Symbol 221 MovieClip Frame 4
stop();
Symbol 221 MovieClip Frame 5
stop();
Symbol 224 Button
on (release) { gotoAndStop (36); }
Symbol 225 Button
on (release) { getURL ("http://www.miniclip.com/", "_blank"); }
Symbol 230 MovieClip Frame 1
if (status != "playing") { status = "playing"; menu_loop = new Sound(this); menu_loop.attachSound("menu_loop"); menu_loop.start(0, 999999); } stop();
Symbol 230 MovieClip Frame 2
gotoAndStop (1);
Symbol 230 MovieClip Frame 3
menu_loop.stop(); status = "NOTplaying"; stop();
Symbol 230 MovieClip Frame 4
gotoAndPlay (3);
Symbol 237 Button
on (release) { _quality = "HIGH"; gotoAndStop (3); }
Symbol 240 Button
on (release) { _quality = "MEDIUM"; gotoAndStop (4); }
Symbol 242 Button
on (release) { _quality = "LOW"; gotoAndStop (5); }
Symbol 244 Button
on (release) { _quality = "BEST"; gotoAndStop (2); }
Symbol 246 MovieClip Frame 1
gotoAndStop(_quality);
Symbol 246 MovieClip Frame 2
stop();
Symbol 246 MovieClip Frame 3
stop();
Symbol 246 MovieClip Frame 4
stop();
Symbol 246 MovieClip Frame 5
stop();
Symbol 247 Button
on (release) { fscommand ("MAXIMIZE"); _root.FULLSCREEN = true; gotoAndStop (3); }
Symbol 250 Button
on (release) { fscommand ("RESTORE"); _root.FULLSCREEN = false; gotoAndStop (2); }
Symbol 252 MovieClip Frame 1
if (_root.FULLSCREEN == true) { this.gotoAndStop("rest"); }
Symbol 252 MovieClip Frame 2
stop();
Symbol 252 MovieClip Frame 3
stop();
Symbol 256 Button
on (release, keyPress "<Enter>") { _root.play_sound_menu_back(); _root.clear_level_vars(); gotoAndStop (2); } on (keyPress "<Escape>") { _root.play_sound_menu_back(); _root.clear_level_vars(); gotoAndStop (2); }
Symbol 257 Button
on (release, keyPress "<Enter>") { _root.play_sound_menu_back(); gotoAndStop (2); } on (keyPress "<Escape>") { _root.play_sound_menu_back(); gotoAndStop (2); }
Symbol 263 MovieClip Frame 1
stop();
Symbol 263 MovieClip Frame 37
stop();
Symbol 263 MovieClip Frame 38
_root.level_nr = Number(eval ("_root." add String(_root.levelcode)));
Symbol 263 MovieClip Frame 85
_root.level_name = "level" add eval ("_root." add String(_root.levelcode)); _root.level_nr = Number(eval ("_root." add String(_root.levelcode))); _root.gotoAndPlay("load_level"); stop();
Symbol 267 Button
on (release, keyPress "<Enter>") { if (eval (String(levelcode.toUpperCase())) ne "") { _root.play_sound_menu_select(); levelcode_status.gotoAndPlay("correct"); } else { _root.play_sound_error(); levelcode_status.gotoAndPlay("incorrect"); } }
Symbol 283 Button
on (release, keyPress "<Enter>") { _root.play_sound_menu_select(); gotoAndStop (26); }
Symbol 290 Button
on (release, keyPress "<Enter>") { _root.play_sound_menu_select(); gotoAndStop (28); }
Symbol 292 Button
on (release, keyPress "<Enter>") { _root.play_sound_menu_select(); gotoAndStop (24); }
Symbol 303 Button
on (release, keyPress "<Enter>") { _root.play_sound_menu_select(); gotoAndStop (30); }
Symbol 304 Button
on (release, keyPress "<Enter>") { _root.play_sound_menu_select(); gotoAndStop (26); }
Symbol 308 Button
on (release, keyPress "<Enter>") { _root.play_sound_menu_select(); gotoAndStop (32); }
Symbol 309 Button
on (release, keyPress "<Enter>") { _root.play_sound_menu_select(); gotoAndStop (28); }
Symbol 314 Button
on (release, keyPress "<Enter>") { _root.play_sound_menu_select(); gotoAndStop (34); }
Symbol 315 Button
on (release, keyPress "<Enter>") { _root.play_sound_menu_select(); gotoAndStop (30); }
Symbol 319 Button
on (release, keyPress "<Enter>") { _root.play_sound_menu_select(); gotoAndStop (32); }
Symbol 330 MovieClip Frame 1
_root.lives_left = 1; stop();
Symbol 330 MovieClip Frame 3
_root.lives_left = 0;
Symbol 330 MovieClip Frame 4
_root.gotoAndStop(1); stop();
Symbol 336 Button
on (release) { gotoAndStop (2); }
Symbol 337 Button
on (release) { gotoAndPlay (42); }
Symbol 346 Button
on (release) { if ((_root.player.die != true) and (_root.pause != true)) { _root.player.gotoAndPlay("die"); } }
Symbol 349 MovieClip Frame 1
timer = 0; stop();
Symbol 349 MovieClip Frame 2
int_timer = int(((time - (getTimer() / 1000)) + timecorrect) + 1); if (0 >= int(((time - (getTimer() / 1000)) + timecorrect) + 1)) { timer_string = "000"; timer = timer_string; if (_root.player.die ne true) { _root.player.gotoAndPlay("die"); } gotoAndStop (1); } else if (int(((time - (getTimer() / 1000)) + timecorrect) + 1) < 10) { timer_string = 0 add int(((time - (getTimer() / 1000)) + timecorrect) + 1); timer = timer_string; } else if (int(((time - (getTimer() / 1000)) + timecorrect) + 1) < 100) { timer_string = int(((time - (getTimer() / 1000)) + timecorrect) + 1); timer = timer_string; } else { timer_string = int(((time - (getTimer() / 1000)) + timecorrect) + 1); timer = timer_string; } if ((10 >= int(((time - (getTimer() / 1000)) + timecorrect) + 1)) and (time_set ne int(((time - (getTimer() / 1000)) + timecorrect) + 1))) { if (int(((time - (getTimer() / 1000)) + timecorrect) + 1) != 0) { _root.play_sound_time(); time_set = int(((time - (getTimer() / 1000)) + timecorrect) + 1); } }
Symbol 349 MovieClip Frame 3
gotoAndPlay (2);
Symbol 352 Button
on (keyPress "p") { if ((_root.pause ne true) and (_root.player.die != true)) { time = _root.timer.time; _root.pause = true; _root.timer.stop(); _root.play_sound_menu_back(); _root.attach_level = _root.attach_level + 1; _root.attachMovie("ig_menu", "ig_menu", _root.attach_level); _root.ig_menu._x = 280; _root.ig_menu._y = 200; } } on (keyPress "<Escape>") { if ((_root.pause ne true) and (_root.player.die != true)) { time = _root.timer.time; _root.pause = true; _root.timer.stop(); _root.play_sound_menu_back(); _root.attach_level = _root.attach_level + 1; _root.attachMovie("ig_menu", "ig_menu", _root.attach_level); _root.ig_menu._x = 280; _root.ig_menu._y = 200; } }
Symbol 369 MovieClip Frame 1
stop();
Symbol 370 MovieClip Frame 1
loop1 = new Sound(_root.sound_loop1); loop1.attachSound("loop1"); loop1.setVolume(100); loop1.start(0, 999999); stop();
Symbol 370 MovieClip Frame 2
loop1.stop(); stop();
Symbol 370 MovieClip Frame 3
gotoAndPlay (2);
Symbol 371 MovieClip Frame 1
loop2 = new Sound(_root.sound_loop2); loop2.attachSound("loop2"); loop2.setVolume(100); loop2.start(0, 999999); stop();
Symbol 371 MovieClip Frame 2
if (0 < Number(int(loop2.getVolume()))) { loop2.setVolume(Number(int(loop2.getVolume() - 3))); } else { stop(); }
Symbol 371 MovieClip Frame 3
gotoAndPlay (2);
Symbol 375 Button
on (release) { getURL ("http://www.miniclip.com/fullversion.htm", "_blank"); _root.play_sound_menu_select(); }
Symbol 376 Button
on (release) { _root.play_sound_menu_select(); _root.gotoAndPlay("main_menu"); }
Symbol 385 MovieClip Frame 46
gotoAndPlay (2);
Symbol 386 Button
on (press, release) { gotoAndStop (2); }
Symbol 387 Button
on (keyPress "<Space>") { stopAllSounds(); _root.gotoAndStop("main_menu"); }

Library Items

Symbol 1 Sound [walk]
Symbol 2 Sound [type_back]
Symbol 3 Sound [type]
Symbol 4 Sound [time]
Symbol 5 Sound [start_level]
Symbol 6 Sound [schuif]
Symbol 7 Sound [menu_select]
Symbol 8 Sound [menu_browse]
Symbol 9 Sound [menu_back]
Symbol 10 Sound [menu_loop]
Symbol 11 Sound [loop2]
Symbol 12 Sound [loop1]
Symbol 13 Sound [keydrop]
Symbol 14 Sound [explosion]
Symbol 15 Sound [error]
Symbol 16 Sound [fall]
Symbol 17 Sound [count_score]
Symbol 18 Sound [explosion]Used by:48
Symbol 19 Sound [target]Used by:156
Symbol 20 GraphicUsed by:34 92 181  Timeline
Symbol 21 FontUsed by:22 28 31 84 85 86 88 166 167 168 177 178 197 206 209 212 214 216 219 223 229 234 238 239 241 243 245 248 249 251 253 259 261 262 264 266 279 280 288 289 301 302 306 307 312 313 317 318 326 327 333 338 339 347 348 350 351 354 355 356 357 358 359 360 361 362 363 364 365 373 374 377
Symbol 22 TextUses:21Used by:34
Symbol 23 GraphicUsed by:24 25 29 30 32 33 54 55 58 59 63 68 89 158 160 164 179 180 196 207 208 210 211 213 215 217 218 220 224 225 352 386 387
Symbol 24 ButtonUses:23Used by:34 60 81 83
Symbol 25 ButtonUses:23Used by:34
Symbol 26 GraphicUsed by:27 200 201 202 203 204 205 246 252
Symbol 27 ButtonUses:26Used by:34
Symbol 28 TextUses:21Used by:34
Symbol 29 ButtonUses:23Used by:34
Symbol 30 ButtonUses:23Used by:34
Symbol 31 TextUses:21Used by:34
Symbol 32 ButtonUses:23Used by:34
Symbol 33 ButtonUses:23Used by:34
Symbol 34 MovieClip [ig_menu]Uses:20 22 24 25 27 28 29 30 31 32 33
Symbol 35 GraphicUsed by:48 103 176 278 287 300 305 311 316 385
Symbol 36 GraphicUsed by:48 103 176 278 287 300 305 311 316 385
Symbol 37 GraphicUsed by:48 105 170 278 287 300 305 311 316 380
Symbol 38 GraphicUsed by:48 104 170 278 287 300 305 311 316 380
Symbol 39 GraphicUsed by:48 105 170 278 287 300 305 311 316
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClipUses:40Used by:48 105 170 278 287 300 305 311 316 380
Symbol 42 MovieClipUsed by:48 107 278 287 300 305 311 316
Symbol 43 GraphicUsed by:48
Symbol 44 ShapeTweeningUsed by:48
Symbol 45 ShapeTweeningUsed by:48
Symbol 46 ShapeTweeningUsed by:48
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClip [player]Uses:35 36 37 38 39 41 42 43 44 18 45 46 47Used by:60
Symbol 49 GraphicUsed by:60 65 71 81 83
Symbol 50 FontUsed by:51 52 53 56 57 61 62 64 66 67 69 70 72 82 388 389
Symbol 51 EditableTextUses:50Used by:60
Symbol 52 EditableTextUses:50Used by:60
Symbol 53 EditableTextUses:50Used by:60
Symbol 54 ButtonUses:23Used by:60
Symbol 55 ButtonUses:23Used by:60
Symbol 56 TextUses:50Used by:60
Symbol 57 TextUses:50Used by:60
Symbol 58 ButtonUses:23Used by:60
Symbol 59 ButtonUses:23Used by:60
Symbol 60 MovieClip [ig_menu_editor]Uses:49 48 51 52 53 24 54 55 56 57 58 59
Symbol 61 EditableTextUses:50Used by:65
Symbol 62 EditableTextUses:50Used by:65
Symbol 63 ButtonUses:23Used by:65
Symbol 64 EditableTextUses:50 232Used by:65
Symbol 65 MovieClip [getready_test]Uses:49 61 62 63 64
Symbol 66 EditableTextUses:50Used by:71
Symbol 67 EditableTextUses:50Used by:71
Symbol 68 ButtonUses:23Used by:71
Symbol 69 EditableTextUses:50Used by:71
Symbol 70 EditableTextUses:50Used by:71
Symbol 71 MovieClip [getready_custom]Uses:49 66 67 68 69 70
Symbol 72 EditableTextUses:50Used by:81
Symbol 73 GraphicUsed by:79
Symbol 74 GraphicUsed by:79
Symbol 75 GraphicUsed by:79
Symbol 76 GraphicUsed by:79
Symbol 77 GraphicUsed by:79
Symbol 78 GraphicUsed by:79
Symbol 79 ButtonUses:73 74 75 76 77 78Used by:81 83
Symbol 80 GraphicUsed by:81 83
Symbol 81 MovieClip [no_pl]Uses:24 49 72 79 80
Symbol 82 EditableTextUses:50Used by:83
Symbol 83 MovieClip [custom_level_aia]Uses:24 49 82 79 80
Symbol 84 TextUses:21Used by:92
Symbol 85 TextUses:21Used by:92
Symbol 86 EditableTextUses:21Used by:92
Symbol 87 GraphicUsed by:92 256 257  Timeline
Symbol 88 TextUses:21Used by:92
Symbol 89 ButtonUses:23Used by:92
Symbol 90 FontUsed by:91 265
Symbol 91 EditableTextUses:90Used by:92
Symbol 92 MovieClip [getready]Uses:20 84 85 86 87 88 89 91
Symbol 93 SoundUsed by:101
Symbol 94 GraphicUsed by:96
Symbol 95 GraphicUsed by:96
Symbol 96 MovieClipUses:94 95Used by:101
Symbol 97 GraphicUsed by:101
Symbol 98 GraphicUsed by:99  Timeline
Symbol 99 MovieClipUses:98Used by:100
Symbol 100 MovieClipUses:99Used by:101 176 385
Symbol 101 MovieClip [port]Uses:93 96 97 100
Symbol 102 GraphicUsed by:107
Symbol 103 MovieClipUses:35 36Used by:107
Symbol 104 MovieClipUses:38Used by:107
Symbol 105 MovieClipUses:37 39 41Used by:107
Symbol 106 SoundUsed by:107
Symbol 107 MovieClip [level_done]Uses:102 42 103 104 105 106
Symbol 108 GraphicUsed by:111
Symbol 109 GraphicUsed by:111
Symbol 110 GraphicUsed by:111
Symbol 111 MovieClipUses:108 109 110Used by:112 131
Symbol 112 MovieClipUses:111Used by:114 156 300
Symbol 113 MovieClipUsed by:114 117 129
Symbol 114 MovieClip [capsule]Uses:112 113
Symbol 115 GraphicUsed by:116 117  Timeline
Symbol 116 MovieClipUses:115Used by:117 316
Symbol 117 MovieClip [bomb]Uses:115 113 116
Symbol 118 GraphicUsed by:120 310
Symbol 119 MovieClipUsed by:120
Symbol 120 MovieClip [key]Uses:118 119
Symbol 121 GraphicUsed by:128
Symbol 122 GraphicUsed by:128
Symbol 123 GraphicUsed by:128
Symbol 124 GraphicUsed by:128
Symbol 125 GraphicUsed by:128
Symbol 126 GraphicUsed by:128
Symbol 127 GraphicUsed by:128
Symbol 128 MovieClipUses:121 122 123 124 125 126 127Used by:129 305
Symbol 129 MovieClip [rock]Uses:128 113
Symbol 130 GraphicUsed by:131
Symbol 131 MovieClip [energizer]Uses:130 111
Symbol 132 GraphicUsed by:133
Symbol 133 MovieClipUses:132Used by:134 305
Symbol 134 MovieClip [bee]Uses:133
Symbol 135 GraphicUsed by:136  Timeline
Symbol 136 MovieClipUses:135Used by:137
Symbol 137 MovieClip [spider]Uses:136
Symbol 138 GraphicUsed by:142
Symbol 139 GraphicUsed by:142
Symbol 140 GraphicUsed by:142
Symbol 141 GraphicUsed by:142
Symbol 142 MovieClipUses:138 139 140 141Used by:143
Symbol 143 MovieClipUses:142Used by:144 305 316
Symbol 144 MovieClip [brick]Uses:143
Symbol 145 GraphicUsed by:149
Symbol 146 GraphicUsed by:147 148 149
Symbol 147 ButtonUses:146Used by:149
Symbol 148 MovieClipUses:146Used by:149
Symbol 149 MovieClipUses:145 146 147 148Used by:150
Symbol 150 MovieClipUses:149Used by:151 287 300 305 311 316
Symbol 151 MovieClip [ground]Uses:150
Symbol 152 GraphicUsed by:156 287
Symbol 153 GraphicUsed by:155
Symbol 154 GraphicUsed by:155
Symbol 155 MovieClipUses:153 154Used by:156
Symbol 156 MovieClip [capsule_in]Uses:152 112 155 19
Symbol 157 GraphicUsed by:161
Symbol 158 ButtonUses:23Used by:161
Symbol 159 GraphicUsed by:161
Symbol 160 ButtonUses:23Used by:161
Symbol 161 MovieClip [b_load_level]Uses:157 158 159 160
Symbol 162 GraphicUsed by:164 311
Symbol 163 SoundUsed by:164
Symbol 164 MovieClip [door]Uses:162 23 163
Symbol 165 GraphicUsed by:181
Symbol 166 TextUses:21Used by:181
Symbol 167 TextUses:21Used by:181
Symbol 168 TextUses:21Used by:181
Symbol 169 GraphicUsed by:176
Symbol 170 MovieClipUses:37 39 38 41Used by:176
Symbol 171 GraphicUsed by:176
Symbol 172 GraphicUsed by:176
Symbol 173 GraphicUsed by:176
Symbol 174 GraphicUsed by:176
Symbol 175 GraphicUsed by:176
Symbol 176 MovieClipUses:35 100 169 36 170 171 172 173 174 175Used by:181  Timeline
Symbol 177 EditableTextUses:21 231Used by:181
Symbol 178 EditableTextUses:21 231Used by:181
Symbol 179 ButtonUses:23Used by:181
Symbol 180 ButtonUses:23Used by:181
Symbol 181 MovieClip [count_score]Uses:165 20 166 167 168 176 177 178 179 180Used by:Timeline
Symbol 182 GraphicUsed by:183
Symbol 183 MovieClipUses:182Used by:184
Symbol 184 MovieClipUses:183Used by:185 300 305 311 316
Symbol 185 MovieClip [wall]Uses:184Used by:Timeline
Symbol 186 ShapeTweeningUsed by:190
Symbol 187 ShapeTweeningUsed by:190
Symbol 188 ShapeTweeningUsed by:190
Symbol 189 GraphicUsed by:190
Symbol 190 MovieClipUses:186 187 188 189Used by:191
Symbol 191 MovieClip [player_die]Uses:190Used by:305 316
Symbol 192 GraphicUsed by:Timeline
Symbol 193 MovieClipUsed by:194
Symbol 194 MovieClipUses:193Used by:Timeline
Symbol 195 GraphicUsed by:Timeline
Symbol 196 ButtonUses:23Used by:Timeline
Symbol 197 TextUses:21Used by:Timeline
Symbol 198 GraphicUsed by:Timeline
Symbol 199 GraphicUsed by:Timeline
Symbol 200 ButtonUses:26Used by:221
Symbol 201 ButtonUses:26Used by:221
Symbol 202 ButtonUses:26Used by:221
Symbol 203 ButtonUses:26Used by:221
Symbol 204 ButtonUses:26Used by:221
Symbol 205 MovieClipUses:26Used by:221 260 263  Timeline
Symbol 206 TextUses:21Used by:221
Symbol 207 ButtonUses:23Used by:221
Symbol 208 ButtonUses:23Used by:221
Symbol 209 TextUses:21Used by:221
Symbol 210 ButtonUses:23Used by:221
Symbol 211 ButtonUses:23Used by:221
Symbol 212 TextUses:21Used by:221
Symbol 213 ButtonUses:23Used by:221
Symbol 214 TextUses:21Used by:221
Symbol 215 ButtonUses:23Used by:221
Symbol 216 TextUses:21Used by:221
Symbol 217 ButtonUses:23Used by:221
Symbol 218 ButtonUses:23Used by:221
Symbol 219 TextUses:21Used by:221
Symbol 220 ButtonUses:23Used by:221
Symbol 221 MovieClipUses:200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220Used by:Timeline
Symbol 222 GraphicUsed by:Timeline
Symbol 223 TextUses:21Used by:Timeline
Symbol 224 ButtonUses:23Used by:Timeline
Symbol 225 ButtonUses:23Used by:Timeline
Symbol 226 GraphicUsed by:Timeline
Symbol 227 GraphicUsed by:Timeline
Symbol 228 GraphicUsed by:Timeline
Symbol 229 TextUses:21Used by:Timeline
Symbol 230 MovieClipUsed by:Timeline
Symbol 231 FontUsed by:177 178 233 347 348 350 351 364 365
Symbol 232 FontUsed by:64 388 389
Symbol 233 TextUses:231Used by:Timeline
Symbol 234 TextUses:21Used by:Timeline
Symbol 235 GraphicUsed by:237 240 242 244 247 250 267 337 375 376
Symbol 236 GraphicUsed by:237 240 242 244 247 250 267 337 375 376
Symbol 237 ButtonUses:235 236Used by:246
Symbol 238 TextUses:21Used by:246
Symbol 239 TextUses:21Used by:246
Symbol 240 ButtonUses:235 236Used by:246
Symbol 241 TextUses:21Used by:246
Symbol 242 ButtonUses:235 236Used by:246
Symbol 243 TextUses:21Used by:246
Symbol 244 ButtonUses:235 236Used by:246
Symbol 245 TextUses:21Used by:246
Symbol 246 MovieClipUses:26 237 238 239 240 241 242 243 244 245Used by:Timeline
Symbol 247 ButtonUses:235 236Used by:252
Symbol 248 TextUses:21Used by:252
Symbol 249 TextUses:21Used by:252
Symbol 250 ButtonUses:235 236Used by:252
Symbol 251 TextUses:21Used by:252
Symbol 252 MovieClipUses:26 247 248 249 250 251Used by:Timeline
Symbol 253 TextUses:21Used by:256 257
Symbol 254 GraphicUsed by:256 257
Symbol 255 GraphicUsed by:256 257
Symbol 256 ButtonUses:87 253 254 255Used by:Timeline
Symbol 257 ButtonUses:87 253 254 255Used by:Timeline
Symbol 258 GraphicUsed by:Timeline
Symbol 259 TextUses:21Used by:260
Symbol 260 MovieClipUses:205 259Used by:263
Symbol 261 TextUses:21Used by:263
Symbol 262 EditableTextUses:21Used by:263
Symbol 263 MovieClipUses:260 205 261 262Used by:Timeline
Symbol 264 TextUses:21Used by:Timeline
Symbol 265 EditableTextUses:90Used by:Timeline
Symbol 266 TextUses:21Used by:Timeline
Symbol 267 ButtonUses:235 236Used by:Timeline
Symbol 268 GraphicUsed by:Timeline
Symbol 269 GraphicUsed by:Timeline
Symbol 270 GraphicUsed by:Timeline
Symbol 271 GraphicUsed by:278 287 300 305 311 316
Symbol 272 GraphicUsed by:273
Symbol 273 MovieClipUses:272Used by:278 287
Symbol 274 GraphicUsed by:275
Symbol 275 MovieClipUses:274Used by:278 287
Symbol 276 GraphicUsed by:277
Symbol 277 MovieClipUses:276Used by:278 287
Symbol 278 MovieClipUses:271 273 275 35 36 37 38 39 41 42 277Used by:Timeline
Symbol 279 TextUses:21Used by:Timeline
Symbol 280 TextUses:21Used by:Timeline
Symbol 281 GraphicUsed by:283 290 303 308 314  Timeline
Symbol 282 GraphicUsed by:283 290 303 308 314
Symbol 283 ButtonUses:281 282Used by:Timeline
Symbol 284 GraphicUsed by:292 304 309 315 319  Timeline
Symbol 285 GraphicUsed by:287
Symbol 286 GraphicUsed by:287
Symbol 287 MovieClipUses:152 150 273 285 275 35 36 37 38 39 41 42 271 286 277Used by:Timeline
Symbol 288 TextUses:21Used by:Timeline
Symbol 289 TextUses:21Used by:Timeline
Symbol 290 ButtonUses:281 282Used by:Timeline
Symbol 291 GraphicUsed by:292 304 309 315 319
Symbol 292 ButtonUses:284 291Used by:Timeline
Symbol 293 GraphicUsed by:296
Symbol 294 GraphicUsed by:296
Symbol 295 GraphicUsed by:296
Symbol 296 MovieClipUses:293 294 295Used by:300
Symbol 297 GraphicUsed by:299
Symbol 298 GraphicUsed by:299
Symbol 299 MovieClipUses:297 298Used by:300
Symbol 300 MovieClipUses:150 184 296 112 35 36 37 38 39 41 42 271 299Used by:Timeline
Symbol 301 TextUses:21Used by:Timeline
Symbol 302 TextUses:21Used by:Timeline
Symbol 303 ButtonUses:281 282Used by:Timeline
Symbol 304 ButtonUses:284 291Used by:Timeline
Symbol 305 MovieClipUses:150 143 184 128 35 36 37 38 39 41 42 271 133 191Used by:Timeline
Symbol 306 TextUses:21Used by:Timeline
Symbol 307 TextUses:21Used by:Timeline
Symbol 308 ButtonUses:281 282Used by:Timeline
Symbol 309 ButtonUses:284 291Used by:Timeline
Symbol 310 MovieClipUses:118Used by:311
Symbol 311 MovieClipUses:150 184 310 162 35 36 37 38 39 41 42 271Used by:Timeline
Symbol 312 TextUses:21Used by:Timeline
Symbol 313 TextUses:21Used by:Timeline
Symbol 314 ButtonUses:281 282Used by:Timeline
Symbol 315 ButtonUses:284 291Used by:Timeline
Symbol 316 MovieClipUses:150 184 143 116 35 36 37 38 39 41 42 271 191Used by:Timeline
Symbol 317 TextUses:21Used by:Timeline
Symbol 318 TextUses:21Used by:Timeline
Symbol 319 ButtonUses:284 291Used by:Timeline
Symbol 320 GraphicUsed by:321
Symbol 321 MovieClipUses:320Used by:Timeline
Symbol 322 GraphicUsed by:Timeline
Symbol 323 FontUsed by:324
Symbol 324 TextUses:323Used by:Timeline
Symbol 325 GraphicUsed by:Timeline
Symbol 326 TextUses:21Used by:Timeline
Symbol 327 TextUses:21Used by:Timeline
Symbol 328 GraphicUsed by:329 330
Symbol 329 MovieClipUses:328Used by:330
Symbol 330 MovieClipUses:328 329Used by:Timeline
Symbol 331 GraphicUsed by:Timeline
Symbol 332 GraphicUsed by:Timeline
Symbol 333 TextUses:21Used by:Timeline
Symbol 334 GraphicUsed by:336
Symbol 335 GraphicUsed by:336
Symbol 336 ButtonUses:334 335Used by:Timeline
Symbol 337 ButtonUses:235 236Used by:Timeline
Symbol 338 TextUses:21Used by:Timeline
Symbol 339 TextUses:21Used by:Timeline
Symbol 340 GraphicUsed by:Timeline
Symbol 341 MovieClipUsed by:Timeline
Symbol 342 GraphicUsed by:Timeline
Symbol 343 GraphicUsed by:346
Symbol 344 GraphicUsed by:346
Symbol 345 GraphicUsed by:346
Symbol 346 ButtonUses:343 344 345Used by:Timeline
Symbol 347 EditableTextUses:21 231Used by:349
Symbol 348 EditableTextUses:21 231Used by:349
Symbol 349 MovieClipUses:347 348Used by:Timeline
Symbol 350 EditableTextUses:21 231Used by:Timeline
Symbol 351 EditableTextUses:21 231Used by:Timeline
Symbol 352 ButtonUses:23Used by:Timeline
Symbol 353 GraphicUsed by:Timeline
Symbol 354 TextUses:21Used by:Timeline
Symbol 355 TextUses:21Used by:Timeline
Symbol 356 TextUses:21Used by:Timeline
Symbol 357 TextUses:21Used by:Timeline
Symbol 358 TextUses:21Used by:Timeline
Symbol 359 TextUses:21Used by:Timeline
Symbol 360 TextUses:21Used by:Timeline
Symbol 361 TextUses:21Used by:Timeline
Symbol 362 TextUses:21Used by:Timeline
Symbol 363 TextUses:21Used by:Timeline
Symbol 364 EditableTextUses:21 231Used by:Timeline
Symbol 365 EditableTextUses:21 231Used by:Timeline
Symbol 366 GraphicUsed by:369
Symbol 367 GraphicUsed by:369
Symbol 368 GraphicUsed by:369
Symbol 369 MovieClipUses:366 367 368Used by:Timeline
Symbol 370 MovieClipUsed by:Timeline
Symbol 371 MovieClipUsed by:Timeline
Symbol 372 GraphicUsed by:Timeline
Symbol 373 TextUses:21Used by:Timeline
Symbol 374 TextUses:21Used by:Timeline
Symbol 375 ButtonUses:235 236Used by:Timeline
Symbol 376 ButtonUses:235 236Used by:Timeline
Symbol 377 TextUses:21Used by:Timeline
Symbol 378 GraphicUsed by:385
Symbol 379 GraphicUsed by:380
Symbol 380 MovieClipUses:37 38 379 41Used by:385
Symbol 381 GraphicUsed by:385
Symbol 382 GraphicUsed by:385
Symbol 383 GraphicUsed by:385
Symbol 384 GraphicUsed by:385
Symbol 385 MovieClipUses:35 100 378 36 380 381 382 383 384Used by:Timeline
Symbol 386 ButtonUses:23Used by:Timeline
Symbol 387 ButtonUses:23Used by:Timeline
Symbol 388 EditableTextUses:50 232Used by:Timeline
Symbol 389 EditableTextUses:50 232Used by:Timeline

Instance Names

"leveldata"Frame 1Symbol 194 MovieClip
"sound_menu_loop"Frame 2Symbol 230 MovieClip
"levelcode_status"Frame 18Symbol 263 MovieClip
"levelcode_status"Frame 26Symbol 263 MovieClip
"lives"Frame 42Symbol 330 MovieClip
"start_point"Frame 46Symbol 341 MovieClip
"timer"Frame 46Symbol 349 MovieClip
"meter_bar"Frame 46Symbol 369 MovieClip
"sound_loop1"Frame 47Symbol 370 MovieClip
"sound_loop2"Frame 52Symbol 371 MovieClip
"level1"Symbol 194 MovieClip Frame 1Symbol 193 MovieClip
"level2"Symbol 194 MovieClip Frame 1Symbol 193 MovieClip
"level3"Symbol 194 MovieClip Frame 1Symbol 193 MovieClip
"level4"Symbol 194 MovieClip Frame 1Symbol 193 MovieClip
"level5"Symbol 194 MovieClip Frame 1Symbol 193 MovieClip
"level6"Symbol 194 MovieClip Frame 1Symbol 193 MovieClip
"level7"Symbol 194 MovieClip Frame 1Symbol 193 MovieClip
"level8"Symbol 194 MovieClip Frame 1Symbol 193 MovieClip
"level9"Symbol 194 MovieClip Frame 1Symbol 193 MovieClip
"level10"Symbol 194 MovieClip Frame 1Symbol 193 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "walk"
ExportAssets (56)Timeline Frame 1Symbol 2 as "type_back"
ExportAssets (56)Timeline Frame 1Symbol 3 as "type"
ExportAssets (56)Timeline Frame 1Symbol 4 as "time"
ExportAssets (56)Timeline Frame 1Symbol 5 as "start_level"
ExportAssets (56)Timeline Frame 1Symbol 6 as "schuif"
ExportAssets (56)Timeline Frame 1Symbol 7 as "menu_select"
ExportAssets (56)Timeline Frame 1Symbol 8 as "menu_browse"
ExportAssets (56)Timeline Frame 1Symbol 9 as "menu_back"
ExportAssets (56)Timeline Frame 1Symbol 10 as "menu_loop"
ExportAssets (56)Timeline Frame 1Symbol 11 as "loop2"
ExportAssets (56)Timeline Frame 1Symbol 12 as "loop1"
ExportAssets (56)Timeline Frame 1Symbol 13 as "keydrop"
ExportAssets (56)Timeline Frame 1Symbol 14 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 15 as "error"
ExportAssets (56)Timeline Frame 1Symbol 16 as "fall"
ExportAssets (56)Timeline Frame 1Symbol 17 as "count_score"
ExportAssets (56)Timeline Frame 1Symbol 18 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 19 as "target"
ExportAssets (56)Timeline Frame 1Symbol 34 as "ig_menu"
ExportAssets (56)Timeline Frame 1Symbol 18 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 48 as "player"
ExportAssets (56)Timeline Frame 1Symbol 48 as "player"
ExportAssets (56)Timeline Frame 1Symbol 48 as "player"
ExportAssets (56)Timeline Frame 1Symbol 60 as "ig_menu_editor"
ExportAssets (56)Timeline Frame 1Symbol 65 as "getready_test"
ExportAssets (56)Timeline Frame 1Symbol 71 as "getready_custom"
ExportAssets (56)Timeline Frame 1Symbol 81 as "no_pl"
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ExportAssets (56)Timeline Frame 1Symbol 92 as "getready"
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ExportAssets (56)Timeline Frame 1Symbol 107 as "level_done"
ExportAssets (56)Timeline Frame 1Symbol 114 as "capsule"
ExportAssets (56)Timeline Frame 1Symbol 117 as "bomb"
ExportAssets (56)Timeline Frame 1Symbol 120 as "key"
ExportAssets (56)Timeline Frame 1Symbol 129 as "rock"
ExportAssets (56)Timeline Frame 1Symbol 131 as "energizer"
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ExportAssets (56)Timeline Frame 1Symbol 161 as "b_load_level"
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ExportAssets (56)Timeline Frame 1Symbol 181 as "count_score"
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ExportAssets (56)Timeline Frame 34Symbol 191 as "player_die"
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ExportAssets (56)Timeline Frame 46Symbol 185 as "wall"
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ExportAssets (56)Timeline Frame 46Symbol 185 as "wall"
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ExportAssets (56)Timeline Frame 46Symbol 185 as "wall"
ExportAssets (56)Timeline Frame 46Symbol 185 as "wall"
ExportAssets (56)Timeline Frame 46Symbol 185 as "wall"
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ExportAssets (56)Timeline Frame 46Symbol 185 as "wall"
ExportAssets (56)Timeline Frame 46Symbol 185 as "wall"
ExportAssets (56)Timeline Frame 46Symbol 185 as "wall"
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ExportAssets (56)Timeline Frame 46Symbol 185 as "wall"
ExportAssets (56)Timeline Frame 46Symbol 185 as "wall"
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ExportAssets (56)Timeline Frame 46Symbol 185 as "wall"
ExportAssets (56)Timeline Frame 46Symbol 185 as "wall"
ExportAssets (56)Timeline Frame 46Symbol 185 as "wall"
ExportAssets (56)Timeline Frame 46Symbol 185 as "wall"
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ExportAssets (56)Timeline Frame 46Symbol 185 as "wall"
ExportAssets (56)Timeline Frame 46Symbol 185 as "wall"
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ExportAssets (56)Timeline Frame 46Symbol 185 as "wall"
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ExportAssets (56)Timeline Frame 46Symbol 185 as "wall"
ExportAssets (56)Timeline Frame 46Symbol 185 as "wall"
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ExportAssets (56)Timeline Frame 47Symbol 185 as "wall"
ExportAssets (56)Timeline Frame 47Symbol 185 as "wall"
ExportAssets (56)Timeline Frame 47Symbol 185 as "wall"
ExportAssets (56)Timeline Frame 47Symbol 185 as "wall"
ExportAssets (56)Timeline Frame 47Symbol 185 as "wall"
ExportAssets (56)Timeline Frame 47Symbol 185 as "wall"
ExportAssets (56)Timeline Frame 47Symbol 185 as "wall"
ExportAssets (56)Timeline Frame 47Symbol 185 as "wall"
ExportAssets (56)Timeline Frame 47Symbol 185 as "wall"
ExportAssets (56)Timeline Frame 47Symbol 185 as "wall"
ExportAssets (56)Timeline Frame 47Symbol 185 as "wall"
ExportAssets (56)Timeline Frame 47Symbol 185 as "wall"
ExportAssets (56)Timeline Frame 47Symbol 185 as "wall"
ExportAssets (56)Timeline Frame 47Symbol 185 as "wall"
ExportAssets (56)Timeline Frame 47Symbol 185 as "wall"
ExportAssets (56)Timeline Frame 47Symbol 185 as "wall"
ExportAssets (56)Timeline Frame 47Symbol 185 as "wall"
ExportAssets (56)Timeline Frame 47Symbol 185 as "wall"
ExportAssets (56)Timeline Frame 47Symbol 185 as "wall"
ExportAssets (56)Timeline Frame 47Symbol 185 as "wall"
ExportAssets (56)Timeline Frame 47Symbol 185 as "wall"
ExportAssets (56)Timeline Frame 47Symbol 185 as "wall"
ExportAssets (56)Timeline Frame 47Symbol 185 as "wall"
ExportAssets (56)Timeline Frame 47Symbol 185 as "wall"
ExportAssets (56)Timeline Frame 47Symbol 185 as "wall"
ExportAssets (56)Timeline Frame 47Symbol 185 as "wall"
ExportAssets (56)Timeline Frame 47Symbol 185 as "wall"
ExportAssets (56)Timeline Frame 47Symbol 185 as "wall"
ExportAssets (56)Timeline Frame 47Symbol 185 as "wall"
ExportAssets (56)Timeline Frame 47Symbol 185 as "wall"
ExportAssets (56)Timeline Frame 47Symbol 185 as "wall"
ExportAssets (56)Timeline Frame 47Symbol 185 as "wall"
ExportAssets (56)Timeline Frame 47Symbol 185 as "wall"
ExportAssets (56)Timeline Frame 47Symbol 185 as "wall"
ExportAssets (56)Timeline Frame 47Symbol 185 as "wall"
ExportAssets (56)Timeline Frame 47Symbol 185 as "wall"
ExportAssets (56)Timeline Frame 47Symbol 185 as "wall"
ExportAssets (56)Timeline Frame 47Symbol 185 as "wall"
ExportAssets (56)Timeline Frame 47Symbol 185 as "wall"
ExportAssets (56)Timeline Frame 47Symbol 185 as "wall"
ExportAssets (56)Timeline Frame 47Symbol 185 as "wall"
ExportAssets (56)Timeline Frame 47Symbol 185 as "wall"
ExportAssets (56)Timeline Frame 47Symbol 185 as "wall"
ExportAssets (56)Timeline Frame 47Symbol 185 as "wall"
ExportAssets (56)Timeline Frame 47Symbol 185 as "wall"
ExportAssets (56)Timeline Frame 47Symbol 185 as "wall"
ExportAssets (56)Timeline Frame 47Symbol 185 as "wall"
ExportAssets (56)Timeline Frame 47Symbol 185 as "wall"
ExportAssets (56)Timeline Frame 47Symbol 185 as "wall"
ExportAssets (56)Timeline Frame 47Symbol 185 as "wall"
ExportAssets (56)Timeline Frame 47Symbol 185 as "wall"
ExportAssets (56)Timeline Frame 47Symbol 185 as "wall"
ExportAssets (56)Timeline Frame 47Symbol 185 as "wall"
ExportAssets (56)Timeline Frame 47Symbol 185 as "wall"
ExportAssets (56)Timeline Frame 47Symbol 185 as "wall"
ExportAssets (56)Timeline Frame 52Symbol 181 as "count_score"

Labels

"main_menu"Frame 2
"illegalmovie"Frame 11
"options"Frame 13
"levelcode"Frame 18
"instructions"Frame 24
"i2"Frame 26
"i3"Frame 28
"i4"Frame 30
"i5"Frame 32
"i6"Frame 34
"credits"Frame 36
"load_level"Frame 42
"loop"Frame 43
"load_level_error"Frame 45
"reset_level"Frame 46
"level"Frame 47
"count_score"Frame 52
"welldone"Frame 62
"welldone_custom"Frame 69
"save_score_welldone"Frame 75
"gameover"Frame 76
"send_score_loop"Frame 77
"send_score_loop2"Frame 79
"save_score_error"Frame 81
"load_score_error"Frame 82
"checks"Symbol 48 MovieClip [player] Frame 2
"up"Symbol 48 MovieClip [player] Frame 5
"down"Symbol 48 MovieClip [player] Frame 9
"left"Symbol 48 MovieClip [player] Frame 25
"right"Symbol 48 MovieClip [player] Frame 43
"die"Symbol 48 MovieClip [player] Frame 63
"loop"Symbol 101 MovieClip [port] Frame 2
"set_vars"Symbol 114 MovieClip [capsule] Frame 1
"checks"Symbol 114 MovieClip [capsule] Frame 9
"down"Symbol 114 MovieClip [capsule] Frame 11
"left"Symbol 114 MovieClip [capsule] Frame 16
"right"Symbol 114 MovieClip [capsule] Frame 19
"pause_loop"Symbol 114 MovieClip [capsule] Frame 22
"die"Symbol 114 MovieClip [capsule] Frame 24
"set_vars"Symbol 117 MovieClip [bomb] Frame 1
"checks"Symbol 117 MovieClip [bomb] Frame 9
"down"Symbol 117 MovieClip [bomb] Frame 11
"left"Symbol 117 MovieClip [bomb] Frame 16
"right"Symbol 117 MovieClip [bomb] Frame 19
"pause_loop"Symbol 117 MovieClip [bomb] Frame 22
"die"Symbol 117 MovieClip [bomb] Frame 24
"set_vars"Symbol 120 MovieClip [key] Frame 1
"checks"Symbol 120 MovieClip [key] Frame 9
"down"Symbol 120 MovieClip [key] Frame 12
"pause_loop"Symbol 120 MovieClip [key] Frame 17
"die"Symbol 120 MovieClip [key] Frame 19
"set_vars"Symbol 129 MovieClip [rock] Frame 1
"checks"Symbol 129 MovieClip [rock] Frame 9
"down"Symbol 129 MovieClip [rock] Frame 11
"left"Symbol 129 MovieClip [rock] Frame 16
"right"Symbol 129 MovieClip [rock] Frame 19
"pause_loop"Symbol 129 MovieClip [rock] Frame 22
"die"Symbol 129 MovieClip [rock] Frame 24
"nomove"Symbol 134 MovieClip [bee] Frame 3
"pause_loop"Symbol 134 MovieClip [bee] Frame 11
"die"Symbol 134 MovieClip [bee] Frame 13
"nomove"Symbol 137 MovieClip [spider] Frame 3
"die"Symbol 137 MovieClip [spider] Frame 11
"pause_loop"Symbol 137 MovieClip [spider] Frame 12
"checks"Symbol 164 MovieClip [door] Frame 2
"open"Symbol 164 MovieClip [door] Frame 4
"loop"Symbol 176 MovieClip Frame 2
"loop"Symbol 181 MovieClip [count_score] Frame 19
"wait1"Symbol 181 MovieClip [count_score] Frame 21
"wait"Symbol 181 MovieClip [count_score] Frame 22
"go"Symbol 181 MovieClip [count_score] Frame 47
"newgame"Symbol 221 MovieClip Frame 1
"fullversion"Symbol 221 MovieClip Frame 2
"levelcode"Symbol 221 MovieClip Frame 3
"instructions"Symbol 221 MovieClip Frame 4
"othergames"Symbol 221 MovieClip Frame 5
"noselection"Symbol 221 MovieClip Frame 6
"fade"Symbol 230 MovieClip Frame 3
"BEST"Symbol 246 MovieClip Frame 2
"HIGH"Symbol 246 MovieClip Frame 3
"MEDIUM"Symbol 246 MovieClip Frame 4
"LOW"Symbol 246 MovieClip Frame 5
"full"Symbol 252 MovieClip Frame 2
"rest"Symbol 252 MovieClip Frame 3
"incorrect"Symbol 263 MovieClip Frame 2
"correct"Symbol 263 MovieClip Frame 38
"loop"Symbol 349 MovieClip Frame 2
"fade"Symbol 370 MovieClip Frame 2
"fade"Symbol 371 MovieClip Frame 2
"loop"Symbol 385 MovieClip Frame 2

Dynamic Text Variables

level_nameSymbol 70 EditableText""
level_nameSymbol 86 EditableText"level 99"
_root.levelcodeSymbol 91 EditableText""
time_htmlSymbol 177 EditableText"<P ALIGN="LEFT"><FONT FACE="Doric Bold" SIZE="12" COLOR="#FFFFFF">000</FONT></P>"
score_htmlSymbol 178 EditableText"<P ALIGN="LEFT"><FONT FACE="Doric Bold" SIZE="16" COLOR="#FFFFFF">00000000</FONT></P>"
_root.level_nrSymbol 262 EditableText"1234"
levelcodeSymbol 265 EditableText""
timerSymbol 347 EditableText"<P ALIGN="LEFT"><FONT FACE="Doric Bold" SIZE="9" COLOR="#000000"><B>000</B></FONT></P>"
timerSymbol 348 EditableText"<P ALIGN="LEFT"><FONT FACE="Doric Bold" SIZE="9" COLOR="#FFFFFF"><B>000</B></FONT></P>"
scoreSymbol 350 EditableText"<P ALIGN="LEFT"><FONT FACE="Doric Bold" SIZE="9" COLOR="#000000"><B>000000</B></FONT></P>"
scoreSymbol 351 EditableText"<P ALIGN="LEFT"><FONT FACE="Doric Bold" SIZE="9" COLOR="#FFFFFF"><B>000000</B></FONT></P>"
level_htmlSymbol 364 EditableText"<P ALIGN="LEFT"><FONT FACE="Doric Bold" SIZE="9" COLOR="#000000"><B>000</B></FONT></P>"
level_htmlSymbol 365 EditableText"<P ALIGN="LEFT"><FONT FACE="Doric Bold" SIZE="9" COLOR="#FFFFFF"><B>000</B></FONT></P>"




http://swfchan.com/5/20747/info.shtml
Created: 29/5 -2019 00:44:13 Last modified: 29/5 -2019 00:44:13 Server time: 21/12 -2024 17:08:56