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Wakeboarding XS.swf

This is the info page for
Flash #20866

(Click the ID number above for more basic data on this flash file.)


Text
Free Games AND ShowS

PLAY

INSTRUCTIONS

Welcome to Wakeboarding XS!!

Choose your player, strap on your board and score as
many points as you can by combining a perfect line,
maximum power and the biggest air combo tricks over
the wake and obstacles in your way...

Move left/right
Click to power up, release
to jump
Tricks
Hold to Rail Grind

Mouse movement:
Left mouse button:
Z, X, C, V:
Space Bar:

Make sure you complete your trick before you hit the
water, and stop grinding at the end of the rail, otherwise
you'll wipe out!

Choose your player

Playable exclusively
on MiniClip.com

0000

0000

000000

finish

PLAY MORE GAMES

BACK

Well played!

Well played!

PLAY HIGH SCORE VERSION

PLAY AGAIN

DOWNLOAD THIS GAME

FREE GAMES BY EMAIL

ActionScript [AS1/AS2]

Frame 1
mute = false; stop();
Frame 2
play();
Instance of Symbol 28 MovieClip in Frame 2
onClipEvent (enterFrame) { percentLoaded = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); this.gotoAndStop(percentLoaded); }
Instance of Symbol 54 MovieClip "muteMC" in Frame 4
onClipEvent (load) { if (_parent.mute) { this.gotoAndStop("mute"); } }
Frame 5
if (!mute) { sfx.gotoAndPlay("bgloop"); } stop();
Frame 8
stop();
Frame 10
stopAllSounds();
Frame 11
_quality = "BEST"; score = 0; lives = 3; if (!mute) { sfx.gotoAndPlay("bgloop"); } if (playerNum == 2) { nextFrame(); } else { stop(); }
Instance of Symbol 76 MovieClip in Frame 11
onClipEvent (enterFrame) { if (_parent.finishing) { _y = (_y + 5); scale = 100 - ((400 - _y) / 8); _xscale = scale; _yscale = scale; } }
Instance of Symbol 101 MovieClip "obstacle" in Frame 11
onClipEvent (load) { active = false; } onClipEvent (enterFrame) { if (!active) { if (random(4) == 0) { if (random(2) == 0) { oFrame = 1; _x = 230; dx = -2; } else { oFrame = 2; _x = 320; dx = 2; } } else if (random(2) == 0) { oFrame = 3; _x = 240; dx = -2; } else { oFrame = 4; _x = 310; dx = 2; } _y = -60; this.gotoAndStop(oFrame); active = true; } else if (_y < 500) { _y = (_y + 5); _x = (_x + dx); if (((oFrame > 2) && (_y > 300)) && (_y < 350)) { _parent.rampLevel = true; } else { _parent.rampLevel = false; } if (((oFrame < 3) && (_y > 180)) && (_y < 220)) { _parent.railLevel = true; } else { _parent.railLevel = false; } if (((oFrame < 3) && (_y >= 220)) && (_y < 400)) { _parent.railPast = true; } else { _parent.railPast = false; } } else { active = false; } scale = 100 - ((400 - _y) / 8); _xscale = scale; _yscale = scale; }
Instance of Symbol 106 MovieClip "hazard" in Frame 11
onClipEvent (load) { active = false; } onClipEvent (enterFrame) { chance = Math.floor((50000 - _parent.score) / 500); if (chance < 0) { chance = 0; } if (((!active) && (_parent.obstacle._y > 200)) && (random(chance) == 0)) { if (random(2) == 0) { oFrame = 1; _x = 250; dx = -2; } else { oFrame = 2; _x = 300; dx = 2; } _y = -60; this.gotoAndStop(oFrame); active = true; } else if (_y < 500) { _y = (_y + 5); _x = (_x + dx); if ((_y > 290) && (_y < 340)) { _parent.hazardLevel = true; } else { _parent.hazardLevel = false; } } else { active = false; } scale = 100 - ((400 - _y) / 8); _xscale = scale; _yscale = scale; }
Instance of Symbol 109 MovieClip in Frame 11
onClipEvent (enterFrame) { mx = (_parent.player._x + _parent.player.marker._x) - this._x; my = ((_parent.player._y + _parent.player.marker._y) + _parent.player.markerDY) - this._y; _xscale = mx; _yscale = (-my); }
Instance of Symbol 416 MovieClip "player" in Frame 11
onClipEvent (load) { active = false; a = 12; b = 1.4; trickActive = 0; anim = "ambient"; dx = 0; xMin = 50; xMax = 500; jumpLengthFactor = 0.8; jumpY = 0.3; jumpin = false; grindin = false; power = 0; powerUp = false; trickLength = new Array(0, 26, 28, 38, 24); mouseListener = new Object(); mouseListener.onMouseDown = function () { if (!jumpin) { power = 0; powerUp = true; } }; mouseListener.onMouseUp = function () { if (!jumpin) { powerUp = false; if (onRamp) { trickScore = 0; trickNum = 1; jumpLength = Math.ceil(power * jumpLengthFactor) * 2; trace("jumpLength = " + jumpLength); jumpin = true; trickCount = 1; nextAnim = "jump"; this.gotoAndPlay("jump"); } power = 0; } }; Mouse.addListener(mouseListener); } onClipEvent (enterFrame) { if (active) { if (grindin) { if (Key.isDown(32)) { railKeyOn = true; } else { railKeyOn = false; } oy = _parent.obstacle._y; if (((oy < 350) && (trickComplete)) || ((oy > 450) && (!trickComplete))) { this.gotoAndPlay("crash"); grindin = false; railKeyOn = false; nextAnim = "ambient"; active = false; } else if ((trickComplete && (oy >= 350)) && (oy <= 450)) { grindin = false; railKeyOn = false; nextAnim = "ambient"; scoreAnim.gotoAndPlay(2); _parent.score = _parent.score + trickScore; } } else if (jumpin) { if ((trickCount == 1) && (nextAnim == "jump")) { this.gotoAndPlay("jump"); } if (trickActive == 0) { if (Key.isDown(90)) { trickActive = 1; } else if (Key.isDown(88)) { trickActive = 2; } else if (Key.isDown(67)) { trickActive = 3; } else if (Key.isDown(86)) { trickActive = 4; } if (trickActive > 0) { nextAnim = "trick" + trickActive; this.gotoAndPlay(nextAnim); } } nextAnim = "ambient"; if (trickCount <= (jumpLength / 2)) { bY = ((jumpLength / 2) - trickCount) * (-jumpY); } else if (trickCount < jumpLength) { bY = (trickCount - (jumpLength / 2)) * jumpY; } else { splash.play(); if (trickComplete) { scoreAnim.gotoAndPlay(2); _parent.score = _parent.score + trickScore; this.gotoAndPlay("ambient"); trickActive = 0; } else { this.gotoAndPlay("crash"); active = false; } jumpin = false; bY = 0; } boarder._y = boarder._y + bY; markerDY = markerDY + bY; trickCount++; } else { markerDY = 0; if (powerUp) { if (power < 49) { power++; } else { power = 0; } } hitHazard = false; if (_parent.hazardLevel) { trace("hazardLevel"); rX = _x - _parent.hazard._x; obs = _parent.hazard.oFrame; if (((obs == 1) && (rX > -50)) && (rX < 60)) { hitHazard = true; } else if (((obs == 2) && (rX > -30)) && (rX < 40)) { hitHazard = true; } } if (_parent.railPast) { rX = _x - _parent.obstacle._x; obs = _parent.obstacle.oFrame; if (((obs == 1) && (rX > -40)) && (rX < 30)) { hitHazard = true; } else if (((obs == 2) && (rX > -10)) && (rX < 60)) { hitHazard = true; } } if (!hitHazard) { onRamp = false; if (_parent.rampLevel) { rX = _x - _parent.obstacle._x; obs = _parent.obstacle.oFrame; if (((obs == 3) && (rX > -40)) && (rX < 70)) { onRamp = true; } else if (((obs == 4) && (rX > -60)) && (rX < 50)) { onRamp = true; } } onRail = false; if (_parent.railLevel) { rX = _x - _parent.obstacle._x; obs = _parent.obstacle.oFrame; if (((obs == 1) && (rX > -40)) && (rX < 30)) { onRail = true; } else if (((obs == 2) && (rX > -10)) && (rX < 60)) { onRail = true; } } if (onRail && (Key.isDown(32))) { trickScore = 0; railKeyOn = true; grindin = true; nextAnim = "grind"; this.gotoAndPlay("grind"); } if ((!jumpin) && (!grindin)) { if (dx < -5) { if (anim == "ambient") { this.gotoAndPlay("left"); } else if (anim != "left") { nextAnim = "left"; this.play(); } } else if (dx > 5) { if (anim == "ambient") { this.gotoAndPlay("right"); } else if (anim != "right") { nextAnim = "right"; this.play(); } } else if (anim != "ambient") { nextAnim = "ambient"; this.play(); } } } else { this.gotoAndPlay("crash"); active = false; } mx = _parent._xmouse; if (mx < xMin) { mx = xMin; } else if (mx > xMax) { mx = xMax; } dx = (dx + (((mx - _x) * 1) / a)) / b; _x = (_x + dx); } } }
Instance of Symbol 427 MovieClip in Frame 11
onClipEvent (enterFrame) { gotoAndStop(_parent.player.power + 1 +10); }
Instance of Symbol 432 MovieClip in Frame 11
onClipEvent (load) { _parent.finishing = false; pos = 130; boat._y = pos; } onClipEvent (enterFrame) { pos = pos - 0.1; boat._y = pos; if ((pos < -120) && (!_parent.finishing)) { _parent.finishing = true; } if (pos < -130) { _parent.gotoAndStop("gameover"); } }
Instance of Symbol 54 MovieClip "muteMC" in Frame 11
onClipEvent (load) { if (_parent.mute) { this.gotoAndStop("mute"); } }
Frame 20
stopAllSounds(); stop();
Symbol 15 MovieClip Frame 1
play();
Symbol 15 MovieClip Frame 105
_parent.nextFrame(); stop();
Symbol 27 Button
on (release) { _parent.play(); }
Symbol 28 MovieClip Frame 1
stop();
Instance of Symbol 21 MovieClip in Symbol 28 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent._framesloaded > 5) { _parent.nextFrame(); } }
Symbol 33 Button
on (release) { getURL ("http://www.miniclip.com", "_blank"); }
Symbol 37 Button
on (release) { nextFrame(); }
Symbol 42 Button
on (release) { gotoAndStop (1); }
Symbol 47 MovieClip Frame 1
stop();
Symbol 49 MovieClip Frame 1
stop();
Symbol 49 MovieClip Frame 5
gotoAndStop (1);
Symbol 51 Button
on (release) { stopAllSounds(); _parent.mute = true; gotoAndStop ("mute"); }
Symbol 53 Button
on (release) { _parent.mute = false; _parent.sfx.gotoAndPlay("bgloop"); gotoAndStop (1); }
Symbol 54 MovieClip Frame 1
stop();
Symbol 54 MovieClip Frame 5
stop();
Symbol 60 Button
on (release) { _parent.playerNum = 1; _parent.play(); }
Symbol 64 Button
on (release) { getURL ("http://www.miniclip.com/wakeboarding.htm", "_blank"); }
Symbol 101 MovieClip Frame 1
stop();
Symbol 106 MovieClip Frame 1
stop();
Symbol 135 MovieClip Frame 1
stop();
Symbol 135 MovieClip Frame 2
if (!_parent._parent.mute) { _parent._parent.sfx.gotoAndPlay("splash"); } play();
Symbol 135 MovieClip Frame 12
gotoAndStop (1);
Symbol 140 MovieClip Frame 1
stop();
Symbol 140 MovieClip Frame 30
gotoAndStop (1);
Symbol 416 MovieClip Frame 1
play();
Symbol 416 MovieClip Frame 16
active = true;
Symbol 416 MovieClip Frame 17
anim = "ambient";
Symbol 416 MovieClip Frame 28
if (((!jumpin) && (!grindin)) && (active)) { gotoAndPlay(nextAnim); }
Symbol 416 MovieClip Frame 35
if (!_parent.mute) { _parent.sfx.gotoAndPlay("right"); } anim = "right";
Symbol 416 MovieClip Frame 41
if (((!jumpin) && (!grindin)) && (active)) { stop(); }
Symbol 416 MovieClip Frame 47
if (((!jumpin) && (!grindin)) && (active)) { gotoAndPlay(nextAnim); }
Symbol 416 MovieClip Frame 52
if (!_parent.mute) { _parent.sfx.gotoAndPlay("left"); } anim = "left";
Symbol 416 MovieClip Frame 58
if (((!jumpin) && (!grindin)) && (active)) { stop(); }
Symbol 416 MovieClip Frame 64
if (((!jumpin) && (!grindin)) && (active)) { gotoAndPlay(nextAnim); }
Symbol 416 MovieClip Frame 70
if (!_parent.mute) { _parent.sfx.gotoAndPlay("crashM"); } count = 50;
Symbol 416 MovieClip Frame 76
play();
Symbol 416 MovieClip Frame 77
count--; if (count > 0) { prevFrame(); } else { _parent.lives--; _parent.livesMC.nextFrame(); if (_parent.lives == 0) { _parent.gotoAndStop("gameover"); } gotoAndPlay ("start"); }
Symbol 416 MovieClip Frame 80
trickActive = 0; trickComplete = true; boarder.gotoAndPlay("ambient");
Symbol 416 MovieClip Frame 89
gotoAndPlay ("jump");
Symbol 416 MovieClip Frame 100
trickComplete = false; boarder.gotoAndPlay("trick1");
Symbol 416 MovieClip Frame 124
trickComplete = true; trickScore = trickScore + (1000 * trickNum); trickNum++;
Symbol 416 MovieClip Frame 127
gotoAndPlay ("jump");
Symbol 416 MovieClip Frame 130
trickComplete = false; boarder.gotoAndPlay("trick2");
Symbol 416 MovieClip Frame 156
trickComplete = true; trickScore = trickScore + (1500 * trickNum); trickNum++;
Symbol 416 MovieClip Frame 159
gotoAndPlay ("jump");
Symbol 416 MovieClip Frame 170
trickComplete = false; boarder.gotoAndPlay("trick3");
Symbol 416 MovieClip Frame 205
trickComplete = true; trickScore = trickScore + (2000 * trickNum); trickNum++;
Symbol 416 MovieClip Frame 210
gotoAndPlay ("jump");
Symbol 416 MovieClip Frame 215
trickComplete = false; boarder.gotoAndPlay("trick4");
Symbol 416 MovieClip Frame 237
trickComplete = true; trickScore = trickScore + (1000 * trickNum); trickNum++;
Symbol 416 MovieClip Frame 240
gotoAndPlay ("jump");
Symbol 416 MovieClip Frame 250
trickComplete = false; boarder.gotoAndPlay("grind");
Symbol 416 MovieClip Frame 259
if (railKeyOn) { gotoAndPlay ("grindAmbient"); } else { play(); }
Symbol 416 MovieClip Frame 265
trickComplete = true; trickScore = 2000;
Symbol 416 MovieClip Frame 267
gotoAndPlay ("ambient");
Symbol 418 MovieClip Frame 1
stop();
Symbol 427 MovieClip Frame 1
stop();
Symbol 437 Button
on (release) { getURL ("http://www.miniclip.com", "_blank"); }
Symbol 442 Button
on (release) { stopAllSounds(); gotoAndStop ("ready"); }
Symbol 448 MovieClip Frame 1
stop();
Symbol 448 MovieClip Frame 5
gotoAndStop (1);
Symbol 448 MovieClip Frame 10
gotoAndStop (1);
Symbol 448 MovieClip Frame 15
gotoAndStop (1);
Symbol 448 MovieClip Frame 20
gotoAndStop (1);
Symbol 448 MovieClip Frame 25
gotoAndStop (1);
Symbol 448 MovieClip Frame 30
gotoAndStop (1);
Symbol 454 Button
on (release) { getURL ("http://www.miniclip.com/wakeboarding.htm", "_blank"); }
Symbol 456 Button
on (release) { gotoAndPlay ("ready"); }
Symbol 460 Button
on (release) { getURL ("http://www.miniclip.com/download_wakeboarding.htm", "_blank"); }
Symbol 463 Button
on (release) { getURL ("http://www.miniclip.com/signup2.htm", "_blank"); }

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Symbol 417 GraphicUsed by:418
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Symbol 419 FontUsed by:420
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Symbol 426 GraphicUsed by:427
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Symbol 428 GraphicUsed by:432
Symbol 429 TextUses:23Used by:432
Symbol 430 GraphicUses:77Used by:431
Symbol 431 MovieClipUses:430Used by:432
Symbol 432 MovieClipUses:428 429 431Used by:Timeline
Symbol 433 GraphicUsed by:437
Symbol 434 TextUses:23Used by:437
Symbol 435 GraphicUsed by:437
Symbol 436 GraphicUsed by:437 460 463
Symbol 437 ButtonUses:433 434 435 436Used by:Timeline
Symbol 438 GraphicUsed by:442
Symbol 439 TextUses:23Used by:442
Symbol 440 GraphicUsed by:442
Symbol 441 GraphicUsed by:442
Symbol 442 ButtonUses:438 439 440 441Used by:Timeline
Symbol 443 SoundUsed by:448
Symbol 444 SoundUsed by:448
Symbol 445 SoundUsed by:448
Symbol 446 SoundUsed by:448
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Symbol 463 ButtonUses:457 461 462 436Used by:Timeline

Instance Names

"sfx"Frame 4Symbol 49 MovieClip
"muteMC"Frame 4Symbol 54 MovieClip
"obstacle"Frame 11Symbol 101 MovieClip
"hazard"Frame 11Symbol 106 MovieClip
"player"Frame 11Symbol 416 MovieClip
"livesMC"Frame 11Symbol 418 MovieClip
"muteMC"Frame 11Symbol 54 MovieClip
"sfx"Frame 11Symbol 448 MovieClip
"rope"Symbol 109 MovieClip Frame 1Symbol 108 MovieClip
"splash"Symbol 416 MovieClip Frame 1Symbol 135 MovieClip
"marker"Symbol 416 MovieClip Frame 1Symbol 136 MovieClip
"scoreAnim"Symbol 416 MovieClip Frame 1Symbol 140 MovieClip
"boarder"Symbol 416 MovieClip Frame 80Symbol 415 MovieClip
"boat"Symbol 432 MovieClip Frame 1Symbol 431 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""

Labels

"ready"Frame 5
"chooser"Frame 8
"gameover"Frame 20
"bgloop"Symbol 49 MovieClip Frame 5
"mute"Symbol 54 MovieClip Frame 5
"start"Symbol 415 MovieClip Frame 1
"ambient"Symbol 415 MovieClip Frame 17
"right"Symbol 415 MovieClip Frame 27
"left"Symbol 415 MovieClip Frame 41
"trick1"Symbol 415 MovieClip Frame 55
"trick2"Symbol 415 MovieClip Frame 83
"trick3"Symbol 415 MovieClip Frame 113
"trick4"Symbol 415 MovieClip Frame 154
"grind"Symbol 415 MovieClip Frame 180
"grindOut"Symbol 415 MovieClip Frame 190
"start"Symbol 416 MovieClip Frame 1
"ambient"Symbol 416 MovieClip Frame 17
"right"Symbol 416 MovieClip Frame 35
"left"Symbol 416 MovieClip Frame 52
"crash"Symbol 416 MovieClip Frame 70
"jump"Symbol 416 MovieClip Frame 80
"trick1"Symbol 416 MovieClip Frame 100
"trick2"Symbol 416 MovieClip Frame 130
"trick3"Symbol 416 MovieClip Frame 170
"trick4"Symbol 416 MovieClip Frame 215
"grind"Symbol 416 MovieClip Frame 250
"grindAmbient"Symbol 416 MovieClip Frame 258
"bgloop"Symbol 448 MovieClip Frame 5
"splash"Symbol 448 MovieClip Frame 10
"right"Symbol 448 MovieClip Frame 15
"left"Symbol 448 MovieClip Frame 20
"crashM"Symbol 448 MovieClip Frame 25
"crashF"Symbol 448 MovieClip Frame 30

Dynamic Text Variables

_parent._parent.trickScoreSymbol 137 EditableText"0000"
_parent._parent.trickScoreSymbol 138 EditableText"0000"
_parent.scoreSymbol 420 EditableText"000000"




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Created: 28/5 -2019 21:17:41 Last modified: 28/5 -2019 21:17:41 Server time: 22/12 -2024 14:54:55