STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #20920 |
%10 |
01. |
01. |
BATTLE NAME |
DIVISION |
PRIZE |
ENTRY COST |
W: 5.00, $150 |
W: 5.00, $150 |
WEAPON: NAILGUN CLASS |
WEAPON: NAILGUN CLASS |
TORRIKA T-303 |
TORRIKA T-303 |
MMMMMMMMM |
Presents... |
A game by... |
Luke Haillay |
GAME DESIGN AND CONCEPT BY LUKE HAILLAY, PRODUCED FOR WWW.GAMEGECKO.COM |
>START NEW CAREER |
>INSTRUCTIONS |
>PLAY MORE GAMES! |
>LOAD CAREER |
SHOP |
INVENTORY |
BOTS |
ENTER NAME HERE |
ENTER NAME HERE |
NAME |
NAME |
0000000 |
NAME |
NAME |
WELCOME TO OMNINDEX INTERACTIVE |
YOUR RESOURCE FOR INFORMATION |
WEAPONNAME |
WEAPONSUBNAME |
WEAPONSUBNAME |
WEAPONSUBNAME |
WEAPONSUBNAME |
WEAPONSUBNAME |
WEAPONSUBNAME |
WEAPONSUBNAME |
INFO: ANY COMPONENT CAN ONLY BE MOUNTED ON TOP OF PLATING. |
WEAPONNAME |
WEAPONSUBNAME |
WEAPONSUBNAME |
WEAPONSUBNAME |
WEAPONSUBNAME |
WEAPONSUBNAME |
INFO: ANY PLATING CAN ONLY BE MOUNTED ON TOP OF BOT CHASSIS. |
WEAPONNAME |
WEAPONSUBNAME |
WEAPONSUBNAME |
WEAPONSUBNAME |
WEAPONSUBNAME |
WEAPONSUBNAME |
WEAPONSUBNAME |
INFO: CHASSIS AUTOMATICALLY FORM THE BASIS OF YOUR NEW BOTS |
WEAPONNAME |
WEAPONSUBNAME |
WEAPONSUBNAME |
WEAPONSUBNAME |
WEAPONSUBNAME |
WEAPONSUBNAME |
WEAPONSUBNAME |
WEAPONSUBNAME |
WEAPONSUBNAME |
WEAPONSUBNAME |
WEAPONSUBNAME |
INFO: YOU WILL NOT BE ABLE TO PARTICIPATE IN A BATTLE UNTIL ALL 'ENABLED' BOTS HAVE PLATING |
WELCOME TO OMNINDEX INTERACTIVE |
WELCOME TO OMNINDEX INTERACTIVE |
ERROR! |
CASH |
CASH |
TEAM WEIGHT |
TEAM WEIGHT |
0000000 |
PLAY MORE GAMES AT GAMEGECKO.COM! |
PLAY MORE GAMES AT GAMEGECKO.COM! |
< GO BACK |
MUSIC VOLUME |
ORIENTATION: 30 LIGHTWEIGHT: 40 MIDDLEWEIGHT: 60 HEAVYWEIGHT: 80 SUPER-HEAVYWEIGHT: 100 |
0000000 |
0000000 |
SET QUALITY: LOW MID HIGH |
SAVE GAME |
CONGRATULATIONS! YOU ARE THE WINNER OF THE BOT ARENA CUP. YOU HAVE FOUGHT THROUGH THE RANKS AND HAVE MADE YOURSELF THE NUMBER ONE TEAM. ALL ITEMS ARE NOW AVAILABLE TO YOU. THANK YOU FOR PLAYING! |
[BACK] |
Welcome to the BotArena2 information interface! Designed by Omnindex |
[Previous page] |
[Next page] |
[Exit] |
Part One: BotArena 2 overview |
In BotArena, it is your role to design and build a team of Bots, which you can use to win the BotArena Champion Cup. Every time you win a battle in BotArena, you'll win cash which you can use to upgrade your bots for use in larger division battles. |
Winning battles also unlocks new battle opportunities for you, as well as making more items available in the shop where you buy Bot items from. There are a few basic regulations in BotArena. The main rule is that all bots must be completely controlled using artificial intelligence. No human intervention is permitted. |
Part Two: Bot anatomy |
There are three main pieces that make up a fully- operational bot. The Chassis: This is the basis of what makes up the bot. The bot's chassis is what the bot uses the move. It is also where the bot's artificial intelligence is held, which is protected by very basic shielding. The Plating: This is what protects your bot from the weapons-fire that it will inevitably receive inside the arena. Without plating, your bot is virtually defenceless. As such, bots without plating are not considered complete enough to enter a battle. A Component: Components are typically weapons which you bot will use to attack other bots. Components can also be tools which can, for example, be used on other bots on your team to repair damage. |
All of these pieces are designed to stack on top of each other. Components are mounted on top of plating, and plating is mounted on top of a chassis. In short; Chassis < Plating < Components |
Part Three: Bot customization interface |
This is your bot customization interface layout. The following will describe each part of the interface, and a basic description of what it does. |
The shop: This is where all of the items you can buy are located. Items are sorted into categories. You can choose which category to view by using the buttons underneath the list. |
To buy an item from the shop, simply click on the item you wish to buy, and then select the purchase item button. |
Remember, all items which you can buy from the shop cost cash. The amount of cash you currently posses are shown here. |
Your inventory: When you buy components or plating for your bots, they are put into your inventory. |
There are two buttons underneath the inventory list. The first button is the 'Mount item' button, which is used to attach a selected item onto a bot. |
To mount an item onto a bot, highlight the item in your inventory by clicking on it, then click on the bot you wish to mount the item onto. Finally, select the mount item button to complete the process. |
The second button is the 'Sell item' button, which will sell the item selected back to the shop for half of the price you bought it for, regardless of whether it was used or not. |
Your bots: This is where you can manage the aspects concerning your bots. It is important to note that when you buy a chassis, it will automatically become a new bot, which you can mount items from your inventory on to. |
There are three buttons underneath your list of bots. The first button is the 'Dismount item' button, which will dismount the item which was last mounted onto your selected bot. If you wish to remove or change your bot's plating, you must first dismount the weapon which is attached to the plating. |
The second button is the 'Sell bot' button, which you can use to sell your bot. If you sell a bot with items attached to it, they will also be sold for half of the original purchase price. |
The third button is the 'Enable/Disable bot' button, which you can use to deny a selected bot from being able to battle. This is an ideal option for quickly reducing the weight of your team of bots, which we will learn about later. |
Underneath this third button you are also given the ability to change the title and subtitle of your bots. The title of your bot is what it's name will be when used in battle. The subtitle is an optional name which is handy for attaching notes to for personal reference. |
Whenever click on an item, information about the item will be displayed via the Omnindex interactive interface, shown here. Remember; information is power, and vital to the success of your team. Learning to analyse the details shown in this window is the key to winning the BotArena Cup. |
The final thing to note about the interface is your team’s weight. Every item in the game (including chassis, plating and components) has its own individual weight. |
Every battle in BotArena conforms to a certain weight limit. Examples of which include 'Lightweight', 'Heavyweight', etc. You can not join a battle if your team weighs more than the allocated amount set by the division limit. The division weight limit table can be found on the battle selection page. |
All chassis' have a maximum weight load, meaning an item will not be mounted onto a bot if it means the bot will be overloaded by having that item attached to it. |
Once you've finished customizing your team, you can start getting into battles by pressing this button. |
That's pretty much everything you need to know about the game. The only thing that is left to do now is to earn the BotArena Cup. But before you go, heres a few helpful hints... |
Part Four: Helpful hints |
It is normal to repeatedly play a match more than once, even if you have already won it. The reason for this would be to accumulate more cash. When players accumulate cash this way, It is usually either for building up 'emergency cash' to fall back onto when expecting a defeat, or using the money to upgrade your bots enough to compete in a higher-class battle. |
You can see information about each item mounted to a bot by going to the interface screen and selecting a bot. Then look for the item you wish to know more about in the Omnindex display, and click on the blue circle next to the item. |
An acceptable strategy used in BotArena is to send in bots equipped with nothing more than plating to be used as distractions. The idea embraces the possibility that the 'distraction' bot may get closer to an opponent than an armed bot. The opponent bot will shoot the distraction bot, while the armed bot will shoot the opponent bot. |
Thank you for reading! Press the exit button to return to the game! |
ActionScript [AS1/AS2]
Frame 1testmode = false; skipintro = false; autostart = false; stop(); fscommand ("showmenu", false); fscommand ("allowscale", false); scan_interval = 15; weapondb = new Array(); platingdb = new Array(); chassisdb = new Array(); weaponref = new Array(); platingref = new Array(); chassisref = new Array(); itempedia = new Array(); weapondb[weapondb.length] = new Array(); weapondb[weapondb.length - 1][0] = "ZINTEK \"LP\""; weapondb[weapondb.length - 1][1] = "WEAPON: BASIC GUN"; weapondb[weapondb.length - 1][2] = 2; weapondb[weapondb.length - 1][3] = 250; weapondb[weapondb.length - 1][4] = "red"; itempedia[weapondb[weapondb.length - 1][0]] = new Array(); itempedia[weapondb[weapondb.length - 1][0]].gungraphic = 10; itempedia[weapondb[weapondb.length - 1][0]].damage = 10; itempedia[weapondb[weapondb.length - 1][0]].refirerate = 50; itempedia[weapondb[weapondb.length - 1][0]].maxrange = 170; itempedia[weapondb[weapondb.length - 1][0]].minrange = 25; itempedia[weapondb[weapondb.length - 1][0]].inaccuracy = 3; itempedia[weapondb[weapondb.length - 1][0]].streakgraphic = 1; itempedia[weapondb[weapondb.length - 1][0]].sparkgraphic = 1; itempedia[weapondb[weapondb.length - 1][0]].dischargegraphic = 1; itempedia[weapondb[weapondb.length - 1][0]].shootsound = "gun04"; itempedia[weapondb[weapondb.length - 1][0]].ricomin = 1; itempedia[weapondb[weapondb.length - 1][0]].ricomax = 3; itempedia[weapondb[weapondb.length - 1][0]].targetshostile = true; itempedia[weapondb[weapondb.length - 1][0]].levelrequirement = 1; weapondb[weapondb.length] = new Array(); weapondb[weapondb.length - 1][0] = "RAPTOR \"DT-01\""; weapondb[weapondb.length - 1][1] = "WEAPON: BLASTER"; weapondb[weapondb.length - 1][2] = 3; weapondb[weapondb.length - 1][3] = 500; weapondb[weapondb.length - 1][4] = "red"; itempedia[weapondb[weapondb.length - 1][0]] = new Array(); itempedia[weapondb[weapondb.length - 1][0]].gungraphic = 1; itempedia[weapondb[weapondb.length - 1][0]].damage = 35; itempedia[weapondb[weapondb.length - 1][0]].refirerate = 40; itempedia[weapondb[weapondb.length - 1][0]].maxrange = 150; itempedia[weapondb[weapondb.length - 1][0]].minrange = 50; itempedia[weapondb[weapondb.length - 1][0]].inaccuracy = 10; itempedia[weapondb[weapondb.length - 1][0]].streakgraphic = 2; itempedia[weapondb[weapondb.length - 1][0]].sparkgraphic = 2; itempedia[weapondb[weapondb.length - 1][0]].dischargegraphic = 2; itempedia[weapondb[weapondb.length - 1][0]].shootsound = "gun02"; itempedia[weapondb[weapondb.length - 1][0]].ricomin = 1; itempedia[weapondb[weapondb.length - 1][0]].ricomax = 3; itempedia[weapondb[weapondb.length - 1][0]].targetshostile = true; itempedia[weapondb[weapondb.length - 1][0]].levelrequirement = 1; weapondb[weapondb.length] = new Array(); weapondb[weapondb.length - 1][0] = "RAPTOR \"DT-02\""; weapondb[weapondb.length - 1][1] = "WEAPON: BLASTER"; weapondb[weapondb.length - 1][2] = 5; weapondb[weapondb.length - 1][3] = 700; weapondb[weapondb.length - 1][4] = "red"; itempedia[weapondb[weapondb.length - 1][0]] = new Array(); itempedia[weapondb[weapondb.length - 1][0]].gungraphic = 2; itempedia[weapondb[weapondb.length - 1][0]].damage = 50; itempedia[weapondb[weapondb.length - 1][0]].refirerate = 45; itempedia[weapondb[weapondb.length - 1][0]].maxrange = 140; itempedia[weapondb[weapondb.length - 1][0]].minrange = 50; itempedia[weapondb[weapondb.length - 1][0]].inaccuracy = 12; itempedia[weapondb[weapondb.length - 1][0]].streakgraphic = 2; itempedia[weapondb[weapondb.length - 1][0]].sparkgraphic = 3; itempedia[weapondb[weapondb.length - 1][0]].dischargegraphic = 3; itempedia[weapondb[weapondb.length - 1][0]].shootsound = "gun02"; itempedia[weapondb[weapondb.length - 1][0]].ricomin = 4; itempedia[weapondb[weapondb.length - 1][0]].ricomax = 5; itempedia[weapondb[weapondb.length - 1][0]].targetshostile = true; itempedia[weapondb[weapondb.length - 1][0]].levelrequirement = 1; weapondb[weapondb.length] = new Array(); weapondb[weapondb.length - 1][0] = "DARSIJ \"A101-1\""; weapondb[weapondb.length - 1][1] = "WEAPON: MACHINE-GUN"; weapondb[weapondb.length - 1][2] = 7; weapondb[weapondb.length - 1][3] = 1100; weapondb[weapondb.length - 1][4] = "red"; itempedia[weapondb[weapondb.length - 1][0]] = new Array(); itempedia[weapondb[weapondb.length - 1][0]].gungraphic = 3; itempedia[weapondb[weapondb.length - 1][0]].damage = 40; itempedia[weapondb[weapondb.length - 1][0]].refirerate = 100; itempedia[weapondb[weapondb.length - 1][0]].maxrange = 130; itempedia[weapondb[weapondb.length - 1][0]].minrange = 25; itempedia[weapondb[weapondb.length - 1][0]].inaccuracy = 16; itempedia[weapondb[weapondb.length - 1][0]].streakgraphic = 3; itempedia[weapondb[weapondb.length - 1][0]].sparkgraphic = 1; itempedia[weapondb[weapondb.length - 1][0]].dischargegraphic = 1; itempedia[weapondb[weapondb.length - 1][0]].shootsound = "gun04"; itempedia[weapondb[weapondb.length - 1][0]].ricomin = 4; itempedia[weapondb[weapondb.length - 1][0]].ricomax = 5; itempedia[weapondb[weapondb.length - 1][0]].targetshostile = true; itempedia[weapondb[weapondb.length - 1][0]].levelrequirement = 4; weapondb[weapondb.length] = new Array(); weapondb[weapondb.length - 1][0] = "TORRIKA \"KR-2\""; weapondb[weapondb.length - 1][1] = "WEAPON: NAILGUN"; weapondb[weapondb.length - 1][2] = 10; weapondb[weapondb.length - 1][3] = 1600; weapondb[weapondb.length - 1][4] = "red"; itempedia[weapondb[weapondb.length - 1][0]] = new Array(); itempedia[weapondb[weapondb.length - 1][0]].gungraphic = 4; itempedia[weapondb[weapondb.length - 1][0]].damage = 45; itempedia[weapondb[weapondb.length - 1][0]].refirerate = 120; itempedia[weapondb[weapondb.length - 1][0]].maxrange = 140; itempedia[weapondb[weapondb.length - 1][0]].minrange = 30; itempedia[weapondb[weapondb.length - 1][0]].inaccuracy = 16; itempedia[weapondb[weapondb.length - 1][0]].streakgraphic = 3; itempedia[weapondb[weapondb.length - 1][0]].sparkgraphic = 2; itempedia[weapondb[weapondb.length - 1][0]].dischargegraphic = 2; itempedia[weapondb[weapondb.length - 1][0]].shootsound = "gun03"; itempedia[weapondb[weapondb.length - 1][0]].ricomin = 1; itempedia[weapondb[weapondb.length - 1][0]].ricomax = 3; itempedia[weapondb[weapondb.length - 1][0]].targetshostile = true; itempedia[weapondb[weapondb.length - 1][0]].levelrequirement = 7; weapondb[weapondb.length] = new Array(); weapondb[weapondb.length - 1][0] = "ZENI \"PRS\""; weapondb[weapondb.length - 1][1] = "TOOL: DISTRIBUTER"; weapondb[weapondb.length - 1][2] = 10; weapondb[weapondb.length - 1][3] = 2000; weapondb[weapondb.length - 1][4] = "purple"; itempedia[weapondb[weapondb.length - 1][0]] = new Array(); itempedia[weapondb[weapondb.length - 1][0]].gungraphic = 7; itempedia[weapondb[weapondb.length - 1][0]].damage = -80; itempedia[weapondb[weapondb.length - 1][0]].refirerate = 60; itempedia[weapondb[weapondb.length - 1][0]].maxrange = 125; itempedia[weapondb[weapondb.length - 1][0]].minrange = 0; itempedia[weapondb[weapondb.length - 1][0]].inaccuracy = 5; itempedia[weapondb[weapondb.length - 1][0]].streakgraphic = 4; itempedia[weapondb[weapondb.length - 1][0]].sparkgraphic = 4; itempedia[weapondb[weapondb.length - 1][0]].dischargegraphic = 4; itempedia[weapondb[weapondb.length - 1][0]].shootsound = "heal02"; itempedia[weapondb[weapondb.length - 1][0]].ricomin = 1; itempedia[weapondb[weapondb.length - 1][0]].ricomax = 3; itempedia[weapondb[weapondb.length - 1][0]].targetshostile = false; itempedia[weapondb[weapondb.length - 1][0]].levelrequirement = 9; weapondb[weapondb.length] = new Array(); weapondb[weapondb.length - 1][0] = "DARSIK \"B301-1\""; weapondb[weapondb.length - 1][1] = "WEAPON: MACHINE-GUN"; weapondb[weapondb.length - 1][2] = 11; weapondb[weapondb.length - 1][3] = 2200; weapondb[weapondb.length - 1][4] = "red"; itempedia[weapondb[weapondb.length - 1][0]] = new Array(); itempedia[weapondb[weapondb.length - 1][0]].gungraphic = 5; itempedia[weapondb[weapondb.length - 1][0]].damage = 48; itempedia[weapondb[weapondb.length - 1][0]].refirerate = 140; itempedia[weapondb[weapondb.length - 1][0]].maxrange = 140; itempedia[weapondb[weapondb.length - 1][0]].minrange = 30; itempedia[weapondb[weapondb.length - 1][0]].inaccuracy = 16; itempedia[weapondb[weapondb.length - 1][0]].streakgraphic = 2; itempedia[weapondb[weapondb.length - 1][0]].sparkgraphic = 3; itempedia[weapondb[weapondb.length - 1][0]].dischargegraphic = 3; itempedia[weapondb[weapondb.length - 1][0]].shootsound = "gun01"; itempedia[weapondb[weapondb.length - 1][0]].ricomin = 4; itempedia[weapondb[weapondb.length - 1][0]].ricomax = 5; itempedia[weapondb[weapondb.length - 1][0]].targetshostile = true; itempedia[weapondb[weapondb.length - 1][0]].levelrequirement = 9; weapondb[weapondb.length] = new Array(); weapondb[weapondb.length - 1][0] = "CIRCES \"XT\""; weapondb[weapondb.length - 1][1] = "WEAPON: PLASMA GUN"; weapondb[weapondb.length - 1][2] = 13; weapondb[weapondb.length - 1][3] = 3000; weapondb[weapondb.length - 1][4] = "red"; itempedia[weapondb[weapondb.length - 1][0]] = new Array(); itempedia[weapondb[weapondb.length - 1][0]].gungraphic = 6; itempedia[weapondb[weapondb.length - 1][0]].damage = 250; itempedia[weapondb[weapondb.length - 1][0]].refirerate = 30; itempedia[weapondb[weapondb.length - 1][0]].maxrange = 200; itempedia[weapondb[weapondb.length - 1][0]].minrange = 50; itempedia[weapondb[weapondb.length - 1][0]].inaccuracy = 10; itempedia[weapondb[weapondb.length - 1][0]].streakgraphic = 5; itempedia[weapondb[weapondb.length - 1][0]].sparkgraphic = 5; itempedia[weapondb[weapondb.length - 1][0]].dischargegraphic = 6; itempedia[weapondb[weapondb.length - 1][0]].shootsound = "laser"; itempedia[weapondb[weapondb.length - 1][0]].ricomin = 6; itempedia[weapondb[weapondb.length - 1][0]].ricomax = 6; itempedia[weapondb[weapondb.length - 1][0]].targetshostile = true; itempedia[weapondb[weapondb.length - 1][0]].levelrequirement = 10; weapondb[weapondb.length] = new Array(); weapondb[weapondb.length - 1][0] = "ZENI \"PRZ-2\""; weapondb[weapondb.length - 1][1] = "TOOL: DISTRIBUTER"; weapondb[weapondb.length - 1][2] = 13; weapondb[weapondb.length - 1][3] = 2000; weapondb[weapondb.length - 1][4] = "purple"; itempedia[weapondb[weapondb.length - 1][0]] = new Array(); itempedia[weapondb[weapondb.length - 1][0]].gungraphic = 8; itempedia[weapondb[weapondb.length - 1][0]].damage = -80; itempedia[weapondb[weapondb.length - 1][0]].refirerate = 80; itempedia[weapondb[weapondb.length - 1][0]].maxrange = 135; itempedia[weapondb[weapondb.length - 1][0]].minrange = 10; itempedia[weapondb[weapondb.length - 1][0]].inaccuracy = 5; itempedia[weapondb[weapondb.length - 1][0]].streakgraphic = 4; itempedia[weapondb[weapondb.length - 1][0]].sparkgraphic = 4; itempedia[weapondb[weapondb.length - 1][0]].dischargegraphic = 4; itempedia[weapondb[weapondb.length - 1][0]].shootsound = "heal01"; itempedia[weapondb[weapondb.length - 1][0]].ricomin = 1; itempedia[weapondb[weapondb.length - 1][0]].ricomax = 3; itempedia[weapondb[weapondb.length - 1][0]].targetshostile = false; itempedia[weapondb[weapondb.length - 1][0]].levelrequirement = 11; weapondb[weapondb.length] = new Array(); weapondb[weapondb.length - 1][0] = "THE CERBERUS"; weapondb[weapondb.length - 1][1] = "WEAPON: TESLACOIL"; weapondb[weapondb.length - 1][2] = 20; weapondb[weapondb.length - 1][3] = 5500; weapondb[weapondb.length - 1][4] = "red"; itempedia[weapondb[weapondb.length - 1][0]] = new Array(); itempedia[weapondb[weapondb.length - 1][0]].gungraphic = 9; itempedia[weapondb[weapondb.length - 1][0]].damage = 200; itempedia[weapondb[weapondb.length - 1][0]].refirerate = 50; itempedia[weapondb[weapondb.length - 1][0]].maxrange = 220; itempedia[weapondb[weapondb.length - 1][0]].minrange = 5; itempedia[weapondb[weapondb.length - 1][0]].inaccuracy = 0; itempedia[weapondb[weapondb.length - 1][0]].streakgraphic = 6; itempedia[weapondb[weapondb.length - 1][0]].sparkgraphic = 6; itempedia[weapondb[weapondb.length - 1][0]].dischargegraphic = 5; itempedia[weapondb[weapondb.length - 1][0]].shootsound = "biglaser"; itempedia[weapondb[weapondb.length - 1][0]].ricomin = 7; itempedia[weapondb[weapondb.length - 1][0]].ricomax = 7; itempedia[weapondb[weapondb.length - 1][0]].targetshostile = true; itempedia[weapondb[weapondb.length - 1][0]].levelrequirement = 11; platingdb[platingdb.length] = new Array(); platingdb[platingdb.length - 1][0] = "CHROMETEK \"LIGHT ARMOR\""; platingdb[platingdb.length - 1][1] = "PLATING: DEFLECTOR"; platingdb[platingdb.length - 1][2] = 4; platingdb[platingdb.length - 1][3] = 550; platingdb[platingdb.length - 1][4] = "blue"; itempedia[platingdb[platingdb.length - 1][0]] = new Array(); itempedia[platingdb[platingdb.length - 1][0]].platinggraphic = 1; itempedia[platingdb[platingdb.length - 1][0]].shielding = 300; itempedia[platingdb[platingdb.length - 1][0]].description = "THE CHROMETEK STEEL RECYCLING COMPANY HAVE ONLY RECENTLY REALISED THE PROFITABLE VENTURE OF SELLING LOW-END PLATING FOR BOTARENA PARTICIPANTS."; itempedia[platingdb[platingdb.length - 1][0]].levelrequirement = 1; platingdb[platingdb.length] = new Array(); platingdb[platingdb.length - 1][0] = "OVERWATCH \"R200\""; platingdb[platingdb.length - 1][1] = "PLATING: DEFLECTOR"; platingdb[platingdb.length - 1][2] = 6; platingdb[platingdb.length - 1][3] = 800; platingdb[platingdb.length - 1][4] = "blue"; itempedia[platingdb[platingdb.length - 1][0]] = new Array(); itempedia[platingdb[platingdb.length - 1][0]].platinggraphic = 2; itempedia[platingdb[platingdb.length - 1][0]].shielding = 500; itempedia[platingdb[platingdb.length - 1][0]].description = "THE OVERWATCH \"R200\" IS A SUITABLE CHOICE FOR THOSE NEW TO STEPPING INTO BOTARENA, BECAUSE OF ITS COST-EFFICIENCY AND PROTECTION RATING."; itempedia[platingdb[platingdb.length - 1][0]].levelrequirement = 3; platingdb[platingdb.length] = new Array(); platingdb[platingdb.length - 1][0] = "OVERWATCH \"R760\""; platingdb[platingdb.length - 1][1] = "PLATING: SHIELDING"; platingdb[platingdb.length - 1][2] = 9; platingdb[platingdb.length - 1][3] = 1600; platingdb[platingdb.length - 1][4] = "blue"; itempedia[platingdb[platingdb.length - 1][0]] = new Array(); itempedia[platingdb[platingdb.length - 1][0]].platinggraphic = 3; itempedia[platingdb[platingdb.length - 1][0]].shielding = 775; itempedia[platingdb[platingdb.length - 1][0]].description = "THE OVERWATCH \"R760\" IS A SUPERIOR SHEILDING CHOICE FOR THOSE WITH A MORE EXPENSIVE TASTE. 'PEACE OF MIND FOR THE COMPEDITIVE MINDED'."; itempedia[platingdb[platingdb.length - 1][0]].levelrequirement = 5; platingdb[platingdb.length] = new Array(); platingdb[platingdb.length - 1][0] = "TRILICON \"SCORP-R12\""; platingdb[platingdb.length - 1][1] = "PLATING: SHIELDING"; platingdb[platingdb.length - 1][2] = 12; platingdb[platingdb.length - 1][3] = 3000; platingdb[platingdb.length - 1][4] = "blue"; itempedia[platingdb[platingdb.length - 1][0]] = new Array(); itempedia[platingdb[platingdb.length - 1][0]].platinggraphic = 4; itempedia[platingdb[platingdb.length - 1][0]].shielding = 1300; itempedia[platingdb[platingdb.length - 1][0]].description = "TRILICON \"SCORP\" SERIES ARMOUR IS BOTH ADORED AND FEARED WHEN SEEN USED IN BOTARENA. ONE COULD SAY THIS PLATING IS EQUAL PARTS HIGH-END ARMOUR AND FASHION STATEMENT."; itempedia[platingdb[platingdb.length - 1][0]].levelrequirement = 8; platingdb[platingdb.length] = new Array(); platingdb[platingdb.length - 1][0] = "OVERWATCH \"Z\""; platingdb[platingdb.length - 1][1] = "PLATING: SENTINEL"; platingdb[platingdb.length - 1][2] = 15; platingdb[platingdb.length - 1][3] = 6000; platingdb[platingdb.length - 1][4] = "blue"; itempedia[platingdb[platingdb.length - 1][0]] = new Array(); itempedia[platingdb[platingdb.length - 1][0]].platinggraphic = 5; itempedia[platingdb[platingdb.length - 1][0]].shielding = 2000; itempedia[platingdb[platingdb.length - 1][0]].description = "THE NEWEST AND HIGHEST CLASS PLATING ON THE MARKET, THE \"Z\" IS RENOWNED FOR MAKING ECONOMY BUYERS AND OPPONENENTS FALL TO THEIR KNEES."; itempedia[platingdb[platingdb.length - 1][0]].levelrequirement = 10; chassisdb[chassisdb.length] = new Array(); chassisdb[chassisdb.length - 1][0] = "AKAUMIN \"DLZ-100\""; chassisdb[chassisdb.length - 1][1] = "CHASSIS: LIGHT"; chassisdb[chassisdb.length - 1][2] = 5; chassisdb[chassisdb.length - 1][3] = 3000; chassisdb[chassisdb.length - 1][4] = 16; chassisdb[chassisdb.length - 1][5] = "green"; itempedia[chassisdb[chassisdb.length - 1][0]] = new Array(); itempedia[chassisdb[chassisdb.length - 1][0]].chassisgraphic = 1; itempedia[chassisdb[chassisdb.length - 1][0]].shielding = 50; itempedia[chassisdb[chassisdb.length - 1][0]].description = "THE AKAUMIN CORPERATION ARE WELL KNOWN FOR THEIR RELIABLE CIRCUITBOARDS AND VEHICLES. COMBINING THE TWO FOR USE IN BOTARENA IS A NEW CONCEPT FOR AKAUMIN."; itempedia[chassisdb[chassisdb.length - 1][0]].levelrequirement = 1; chassisdb[chassisdb.length] = new Array(); chassisdb[chassisdb.length - 1][0] = "AKAUMIN \"DLZ-250\""; chassisdb[chassisdb.length - 1][1] = "CHASSIS: MEDIUM"; chassisdb[chassisdb.length - 1][2] = 8; chassisdb[chassisdb.length - 1][3] = 4000; chassisdb[chassisdb.length - 1][4] = 22; chassisdb[chassisdb.length - 1][5] = "green"; itempedia[chassisdb[chassisdb.length - 1][0]] = new Array(); itempedia[chassisdb[chassisdb.length - 1][0]].chassisgraphic = 2; itempedia[chassisdb[chassisdb.length - 1][0]].shielding = 100; itempedia[chassisdb[chassisdb.length - 1][0]].description = "PROVIDING ADDITIONAL WEIGHT HANDLING AND STABILITY, THE \"DLZ-250\" IS A VERY IDEAL CHOICE FOR MEDIUM LEVEL BOTAREA CONTESTANTS."; itempedia[chassisdb[chassisdb.length - 1][0]].levelrequirement = 4; chassisdb[chassisdb.length] = new Array(); chassisdb[chassisdb.length - 1][0] = "KHACOR \"SMARTMOVE\""; chassisdb[chassisdb.length - 1][1] = "CHASSIS: HEAVY"; chassisdb[chassisdb.length - 1][2] = 10; chassisdb[chassisdb.length - 1][3] = 5500; chassisdb[chassisdb.length - 1][4] = 30; chassisdb[chassisdb.length - 1][5] = "green"; itempedia[chassisdb[chassisdb.length - 1][0]] = new Array(); itempedia[chassisdb[chassisdb.length - 1][0]].chassisgraphic = 3; itempedia[chassisdb[chassisdb.length - 1][0]].shielding = 200; itempedia[chassisdb[chassisdb.length - 1][0]].description = "KHACOR HOLD A REPUTATION AS ONE OF THE LEADERS IN BOTARENA CHASSIS DEVELOPMENT. THE \"SMARTMOVE\" PROVIDES EFFICIENCY AT AN AFFORDABLE PRICE."; itempedia[chassisdb[chassisdb.length - 1][0]].levelrequirement = 6; chassisdb[chassisdb.length] = new Array(); chassisdb[chassisdb.length - 1][0] = "XEROI \"CLR-Z100\""; chassisdb[chassisdb.length - 1][1] = "CHASSIS: ULTRA"; chassisdb[chassisdb.length - 1][2] = 15; chassisdb[chassisdb.length - 1][3] = 8000; chassisdb[chassisdb.length - 1][4] = 50; chassisdb[chassisdb.length - 1][5] = "green"; itempedia[chassisdb[chassisdb.length - 1][0]] = new Array(); itempedia[chassisdb[chassisdb.length - 1][0]].chassisgraphic = 4; itempedia[chassisdb[chassisdb.length - 1][0]].shielding = 500; itempedia[chassisdb[chassisdb.length - 1][0]].description = "AN HONORABLE NAME IN CHASSIS DEVELOPMENT, YOU CAN TRUST THAT ANYTHING FROM XEROI WILL BE SUPIRIOR FROM ALL OTHERS, FOR THE RIGHT PRICE OF COURSE..."; itempedia[chassisdb[chassisdb.length - 1][0]].levelrequirement = 8; generatereferences = function (target) { rf = 0; while (rf < eval (target + "db").length) { eval (target + "ref")[String(eval (target + "db")[rf][0])] = eval (target + "db")[rf]; rf++; } }; generatereferences("weapon"); generatereferences("plating"); generatereferences("chassis"); this.createEmptyMovieClip("sholder", 3100201); sndmgr = new Sound(sholder); sholder.volpercent = 100; sholder.setvol = function (perc) { this.volpercent = perc; sndmgr.setVolume((perc / 100) * sndset.sndvol); }; sholder.fadeout = function (speed) { this.speed = speed; this.onEnterFrame = function () { this.volpercent = this.volpercent - this.speed; sndmgr.setVolume((this.volpercent / 100) * sndset.sndvol); if (this.volpercent <= 0) { this.volpercent = 0; sndmgr.setVolume((this.volpercent / 100) * sndset.sndvol); delete this.speed; delete this.onEnterFrame; } }; }; sholder.fadein = function (speed) { this.speed = speed; this.onEnterFrame = function () { this.volpercent = this.volpercent + this.speed; sndmgr.setVolume((this.volpercent / 100) * sndset.sndvol); if (this.volpercent >= 100) { this.volpercent = 100; sndmgr.setVolume((this.volpercent / 100) * sndset.sndvol); delete this.speed; delete this.onEnterFrame; } }; }; this.createEmptyMovieClip("mholder", 3100200); musmgr = new Sound(mholder); mholder.volpercent = 100; mholder.setvol = function (perc) { this.volpercent = perc; musmgr.setVolume((perc / 100) * sndset.musvol); }; mholder.fadeout = function (speed) { this.speed = speed; this.onEnterFrame = function () { this.volpercent = this.volpercent - this.speed; musmgr.setVolume((this.volpercent / 100) * sndset.musvol); if (this.volpercent <= 0) { this.volpercent = 0; musmgr.setVolume((this.volpercent / 100) * sndset.musvol); delete this.speed; delete this.onEnterFrame; } }; }; mholder.fadein = function (speed) { this.speed = speed; this.onEnterFrame = function () { this.volpercent = this.volpercent + this.speed; musmgr.setVolume((this.volpercent / 100) * sndset.musvol); if (this.volpercent >= 100) { this.volpercent = 100; musmgr.setVolume((this.volpercent / 100) * sndset.musvol); delete this.speed; delete this.onEnterFrame; } }; }; mholder.setvol(0); sholder.setvol(0); sndset = new Object(); sndset.true_shot = true; sndset.true_hit = true; sndset.true_miss = true; sndset.false_shot = true; sndset.false_hit = true; sndset.false_miss = true; sndset.misc = true; sndset.music = true; sndset.musvol = 35; sndset.sndvol = 70; playsound = function (sndname, sndtype) { if (sndtype == "music") { musmgr.attachSound(sndname); musmgr.start(0, 999999); } else if (eval ("sndset." + sndtype) == true) { sndmgr.attachSound(sndname); sndmgr.start(0, 1); } }; fader.swapDepths(200003); lh._alpha = -10; my_so = SharedObject.getLocal("ba2sd"); aretheresaves = function () { values = 0; for (var _local1 in my_so.data) { trace((_local1 + ": ") + my_so.data[_local1]); values++; } if (values == 0) { return(false); } return(true); }; savegame = function () { trace("FUKKEN SAVED"); my_so.data.botdb = botdb; my_so.data.inventorydb = inventorydb; my_so.data.playerlevel = playerlevel; my_so.data.cash = cash; my_so.data.wongame = wongame; }; loadgame = function () { botdb = my_so.data.botdb; inventorydb = my_so.data.inventorydb; playerlevel = my_so.data.playerlevel; cash = my_so.data.cash; wongame = my_so.data.wongame; }; onEnterFrame = function () { if (lh._alpha < 100) { lh._alpha = lh._alpha + 3; } if (loadpercent == 100) { trace("loading complete"); this.onEnterFrame = function () { if (lh._alpha > 0) { lh._alpha = lh._alpha - 3; } else { if (skipintro == true) { gotoAndStop ("menu"); } else { gotoAndStop ("intro"); } delete loadedtext; delete i; delete eachblip; delete loadpercent; delete this.onEnterFrame; } }; } if (lh._alpha <= -5) { if (loadpercent == 100) { delete loadedtext; delete i; delete eachblip; delete loadpercent; delete this.onEnterFrame; if (skipintro == true) { gotoAndStop ("menu"); } else { gotoAndStop ("intro"); } } } loadpercent = (_root.getBytesLoaded() * 100) / _root.getBytesTotal(); loadedtext = "%" + Math.round(loadpercent); }; stop(); i = 1; while (i <= 20) { eachblip = eval ("lh.loadbar.l" + i); eachblip.idnum = i - 1; eachblip._yscale = 10; eachblip.onEnterFrame = function () { this._yscale = ((loadpercent - (this.idnum * 5)) * 18) + 10; if (this._yscale < 10) { this._yscale = 10; } if (this._yscale > 100) { this._yscale = 100; } }; eachblip.onEnterFrame(); i++; } onEnterFrame(); fader.gotoAndStop("clear");Frame 2mholder.fadein(2); sholder.fadein(2); playsound("dnb", "music");Frame 3fader.gotoAndPlay("fadein"); if (aretheresaves() == true) { loadbutton.onRollOver = function () { this.gotoAndStop(2); }; loadbutton.onRollOut = function () { this.gotoAndStop(1); }; loadbutton.onRelease = function () { mholder.fadeout(2); sholder.fadeout(2); fader.gotoAndPlay("fadeout"); fader.onPress = function () { }; fader.useHandCursor = false; fadeoutcompleted = function () { loadgame(); gotoAndStop ("shop"); }; }; } else { loadbutton._alpha = 50; }Instance of Symbol 252 MovieClip in Frame 3on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (release) { _root.mholder.fadeout(2); _root.sholder.fadeout(2); _root.fader.gotoAndPlay("fadeout"); _root.fader.onPress = function () { }; _root.fader.useHandCursor = false; _root.fadeoutcompleted = function () { _root.botdb = new Array(); _root.inventorydb = new Array(); if ((_root.testmode == true) || (Key.isDown(32))) { _root.playerlevel = 10; _root.cash = 1000000 /* 0x0F4240 */; } else { _root.cash = 8200; _root.playerlevel = 1; } if (_root.autostart == true) { _root.botdb = [["BIGBUG", "", 16, 3000, 16, "OVERWATCH \"R200\"", "ZINTEK \"LP\"", "green", "AKAUMIN \"DLZ-100\"", true], ["TACTILE", "", 20, 4000, 22, "CHROMETEK \"LIGHT ARMOUR\"", "DARSIJ \"A101-1\"", "green", "AKAUMIN \"DLZ-250\"", true]]; trace("autostart equaled true"); } else { _root.botdb = new Array(); } _root.wongame = false; _root.inventorydb = new Array(); _root.gotoAndStop("shop"); }; }Instance of Symbol 254 MovieClip in Frame 3on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (release) { _root.cancelstop = true; _root.fader.gotoAndPlay("fadeout"); _root.fader.onPress = function () { }; _root.fader.useHandCursor = false; _root.fadeoutcompleted = function () { _root.gotoAndStop("instructions"); }; }Instance of Symbol 260 MovieClip in Frame 3on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (release) { getURL ("http://www.gamegecko.com", "_blank"); }Instance of Symbol 262 MovieClip in Frame 3on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (release) { getURL ("http://www.gamegecko.com", "_blank"); }Frame 4stop(); fader.gotoAndPlay("fadein"); cleanup = function () { delete generatereferences; delete rf; delete setbottitle; delete setbotsubtitle; delete voidbutton; delete enablebutton; delete populatelist; delete givebotinfo; delete giveiteminfo; delete changeinfoscreen; delete checkmountable; delete generateshop; delete shopmode; delete a; delete givecontents; delete fullcontents; delete i; delete newitem; delete atleastoneenabled; delete dcount; delete tbint; delete d; delete shopcache; delete targetwas; delete inventorycache; delete mounttype; delete blurfilt; delete allfilts; delete fadeoutcompleted; delete fader.useHandCursor; delete setcolor; delete cleanup; }; mholder.fadein(2); sholder.fadein(2); setcolor = function (target) { colorTrans = new flash.geom.Transform(target); colorTrans.colorTransform = new flash.geom.ColorTransform(0, 0, 0, 1, 0, 0, 0, 0); delete colorTrans; }; setbottitle = ""; setbotsubtitle = ""; teamweight = 0; playsound("shop", "music"); botnamebox.displaytext = "TITLE"; botdescbox.displaytext = "SUBTITLE"; bottitlefield.selectable = false; botsubtitlefield.selectable = false; botnamebox._alpha = 50; botdescbox._alpha = 50; bottitlefield.restrict = "A-Z 0-9"; botsubtitlefield.restrict = "A-Z 0-9"; bottitlefield.onChanged = function () { mybots.detailscache[0] = setbottitle; if (infomon.screen._currentframe == 5) { infomon.screen.txt_name = setbottitle; } eval ("mybots.itemhold.listitem" + mybots.selecteditem).itemtitle = setbottitle; }; botsubtitlefield.onChanged = function () { mybots.detailscache[1] = setbotsubtitle; if (infomon.screen._currentframe == 5) { infomon.screen.txt_subname = setbotsubtitle; } eval ("mybots.itemhold.listitem" + mybots.selecteditem).itemsubtitle = setbotsubtitle; }; voidbutton = function (target) { target._alpha = 50; target.useHandCursor = false; target.onPress = function () { }; }; enablebutton = function (target) { target._alpha = 100; target.useHandCursor = true; target.onPress = function () { target.waspressed(); }; }; voidbutton(buyitembutton); voidbutton(sellitembutton); voidbutton(mountitembutton); voidbutton(dismounttopbutton); voidbutton(sellbotbutton); voidbutton(enabledisablebutton); enablebutton(startbattlebutton); dismounttopbutton.displaytext = "DISMOUNT ITEM"; sellbotbutton.displaytext = "SELL BOT"; enabledisablebutton.displaytext = "ENABLE/DISABLE BOT"; buyitembutton.displaytext = "PURCHASE ITEM"; mountitembutton.displaytext = "MOUNT ITEM"; sellitembutton.displaytext = "SELL ITEM"; mountviewbutton.displaytext = "COMPONENTS"; startbattlebutton.displaytext = "START BATTLE"; mountviewbutton.onPress = function () { if (this._currentframe == 1) { this.gotoAndStop(2); chassisviewbutton.gotoAndStop(1); platingviewbutton.gotoAndStop(1); shopmode = "weapon"; generateshop(shopmode); populatelist(shop, givecontents, fullcontents); playsound("dit", "misc"); } }; platingviewbutton.displaytext = "PLATING"; platingviewbutton.onPress = function () { if (this._currentframe == 1) { this.gotoAndStop(2); chassisviewbutton.gotoAndStop(1); mountviewbutton.gotoAndStop(1); shopmode = "plating"; generateshop(shopmode); populatelist(shop, givecontents, fullcontents); playsound("dit", "misc"); } }; chassisviewbutton.displaytext = "CHASSIS"; chassisviewbutton.onPress = function () { if (this._currentframe == 1) { this.gotoAndStop(2); mountviewbutton.gotoAndStop(1); platingviewbutton.gotoAndStop(1); shopmode = "chassis"; generateshop(shopmode); populatelist(shop, givecontents, fullcontents); playsound("dit", "misc"); } }; populatelist = function (target, contents, allconts) { target.itemsunselected(); target.selecteditem = undefined; i = 0; while (eval ((target.itemhold + ".listitem") + i)._visible == true) { removeMovieClip(eval ((target.itemhold + ".listitem") + i)); i++; } i = 0; while (i < contents.length) { newitem = target.itemhold.attachMovie("listitem", "listitem" + i, i); newitem.ypos = i * 40; newitem.idnum = i; target.scrollpos = 0; target.scroller._y = 15; newitem.tint.gotoAndStop(contents[i][3]); newitem.itemtitle = contents[i][0]; newitem.itemsubtitle = contents[i][1]; newitem.itemdetails = contents[i][2]; newitem.onPress = function () { if (this.white._alpha < 40) { d = 0; while (d < contents.length) { eval ("target.itemhold.listitem" + d).white._alpha = 0; d++; } this.white._alpha = 50; target.selecteditem = this.idnum; target.detailscache = allconts[this.idnum]; target.itemwasclicked(allconts[this.idnum]); targetwas = target; target.giveinfo(allconts[this.idnum]); playsound("cons", "misc"); } else if (this.white._alpha > 40) { d = 0; while (d < contents.length) { eval ("target.itemhold.listitem" + d).white._alpha = 0; d++; } this.white._alpha = 20; target.itemsunselected(); target.selecteditem = undefined; } }; newitem.onEnterFrame = function () { this._y = this.ypos + this._parent._parent.scrollpos; if (this.white._alpha < 40) { if (this.hitarea.hitTest(_xmouse, _ymouse, true)) { this.white._alpha = 20; } else { this.white._alpha = 0; } } }; newitem.onEnterFrame(); i++; } trace(contents.length * 40); if ((contents.length * 40) > 220) { target.scroller.maxiscroll = (contents.length * 40) - 220; target.scroller._alpha = 100; target.scroller.onPress = function () { this.startDrag(false, 190, 15, 190, 205); this.onEnterFrame = function () { this._parent.scrollpos = this._parent.scrollpos + (((-(((this._y - 15) * this.maxiscroll) / 190)) - this._parent.scrollpos) / 5); }; }; target.scroller.useHandCursor = true; target.scroller.onRelease = function () { this.stopDrag(); }; target.scroller.onReleaseOutside = function () { this.stopDrag(); }; } else { target.scroller._alpha = 50; target.scroller.useHandCursor = false; target.scroller.onPress = function () { }; target.scroller.onReleaseOutside = function () { }; } newitem.onEnterFrame(); }; infomon.screen.flasher.onEnterFrame = function () { if (this._alpha > 0.5) { this._alpha = this._alpha / 1.1; } if (this._alpha > 0) { this._parent._y = ((random(this._alpha) - (this._alpha / 2)) / 10) + 80; delete blurfilt; blurfilt = new flash.filters.BlurFilter(0, random(this._alpha / 4) + (this._alpha / 4), 1); delete allfilts; allfilts = new Array(); allfilts[0] = blurfilt; this._parent.filters = allfilts; } if (this._alpha <= 0.5) { this._alpha = 0; this._parent._y = 80; } trace(this._alpha); }; givebotinfo = function (itemdetails) { trace("TEH ULTIMA DETAILS: " + itemdetails); changeinfoscreen("mybot_show"); infomon.screen.txt_name = itemdetails[0]; infomon.screen.txt_subname = itemdetails[1]; infomon.screen.txt_weight = "WEIGHT: " + itemdetails[2]; infomon.screen.txt_maxweight = "MAX WEIGHT LOAD: " + itemdetails[4]; infomon.screen.txt_chassis = "CHASSIS: " + itemdetails[8]; infomon.screen.info_chassis.onPress = function () { giveiteminfo(chassisref[itemdetails[8]]); }; infomon.screen.txt_shielding = itempedia[itemdetails[8]].shielding; infomon.screen.txt_resale = itemdetails[3] / 2; if (itemdetails[5] == "nil") { trace("NO PLATING"); infomon.screen.info_plating._visible = false; infomon.screen.txt_plating = "PLATING: NONE"; infomon.screen.holder2._visible = false; infomon.screen.holder1.chassisgraphic.gotoAndStop(itempedia[itemdetails[8]].chassisgraphic); } else { trace("GOT PLATING"); infomon.screen.info_plating._visible = true; infomon.screen.info_plating.onPress = function () { giveiteminfo(platingref[itemdetails[5]]); }; infomon.screen.txt_shielding = infomon.screen.txt_shielding + itempedia[itemdetails[5]].shielding; infomon.screen.txt_plating = "PLATING: " + itemdetails[5]; infomon.screen.txt_resale = Number(infomon.screen.txt_resale) + Number(platingref[itemdetails[5]][3] / 2); infomon.screen.holder2.platinggraphic.gotoAndStop(itempedia[itemdetails[5]].platinggraphic); infomon.screen.holder1._visible = false; } if (itemdetails[9] == true) { infomon.screen.txt_status = "READY STATUS: ENABLED"; } else { infomon.screen.txt_status = "READY STATUS: DISABLED"; } if (itemdetails[6] == "nil") { trace("NO COMPONENT"); infomon.screen.info_weapon._visible = false; infomon.screen.txt_weapon = "WEAPON: NONE"; infomon.screen.txt_dps = "INFLICTS NO DAMAGE"; infomon.screen.holder3._visible = false; } else { trace("GOT COMPONENT"); infomon.screen.info_weapon._visible = true; infomon.screen.txt_weapon = "WEAPON: " + itemdetails[6]; infomon.screen.info_weapon.onPress = function () { giveiteminfo(weaponref[itemdetails[6]]); }; if (itempedia[itemdetails[6]].damage > 0) { infomon.screen.txt_dps = ("INFLICTS " + ((((itempedia[itemdetails[6]].refirerate * 33) / 1000) * 60) * itempedia[itemdetails[6]].damage)) + " DAMAGE PER MINUTE"; } else { infomon.screen.txt_dps = ("REPAIRS " + (((((-itempedia[itemdetails[6]].refirerate) * 33) / 1000) * 60) * itempedia[itemdetails[6]].damage)) + " DAMAGE PER MINUTE"; } infomon.screen.txt_resale = Number(infomon.screen.txt_resale) + Number(weaponref[itemdetails[6]][3] / 2); infomon.screen.holder3.gungraphic.gotoAndStop(itempedia[itemdetails[6]].gungraphic); } infomon.screen.txt_shielding = ("HAS " + infomon.screen.txt_shielding) + " POINTS OF SHIELDING"; infomon.screen.txt_resale = "RESALE VALUE: " + infomon.screen.txt_resale; }; giveiteminfo = function (itemdetails) { if ((itemdetails[1].substr(0, 6) == "WEAPON") || (itemdetails[1].substr(0, 4) == "TOOL")) { changeinfoscreen("weapon_show"); infomon.screen.holder.gungraphic.gotoAndStop(itempedia[itemdetails[0]].gungraphic); if (itempedia[itemdetails[0]].levelrequirement > playerlevel) { setcolor(infomon.screen.holder.gungraphic); infomon.screen.txt_name = ""; infomon.screen.txt_subname = ""; infomon.screen.txt_ranges = ""; infomon.screen.txt_damage = ""; infomon.screen.txt_refirerate = ""; infomon.screen.txt_dps = ""; infomon.screen.txt_desc = ""; infomon.screen.txt_weight = ""; infomon.screen.txt_cost = ""; infomon.screen.infohold._visible = false; infomon.screen.notavail._visible = true; } else { infomon.screen.txt_name = itemdetails[0]; infomon.screen.txt_subname = itemdetails[1]; infomon.screen.txt_weight = "WEIGHT: " + itemdetails[2]; infomon.screen.txt_ranges = (("FIRING DISTANCE: " + itempedia[itemdetails[0]].minrange) + "-") + itempedia[itemdetails[0]].maxrange; if (targetwas == shop) { infomon.screen.txt_cost = "COST: " + itemdetails[3]; } else { infomon.screen.txt_cost = "RESALE VALUE: " + (itemdetails[3] / 2); } if (itempedia[itemdetails[0]].damage > 0) { infomon.screen.txt_damage = ("CAUSES " + itempedia[itemdetails[0]].damage) + " DAMAGE PER SHOT"; infomon.screen.txt_refirerate = ("FIRES " + (((itempedia[itemdetails[0]].refirerate * 33) / 1000) * 60)) + " SHOTS PER MINUTE"; infomon.screen.txt_dps = ("INFLICTS " + ((((itempedia[itemdetails[0]].refirerate * 33) / 1000) * 60) * itempedia[itemdetails[0]].damage)) + " DAMAGE PER MINUTE"; } else { infomon.screen.txt_damage = ("REPAIRS " + (-itempedia[itemdetails[0]].damage)) + " DAMAGE PER USE"; infomon.screen.txt_refirerate = ("ACTIVATES " + (((itempedia[itemdetails[0]].refirerate * 33) / 1000) * 60)) + " TIMES PER MINUTE"; infomon.screen.txt_dps = ("REPAIRS " + (((((-itempedia[itemdetails[0]].refirerate) * 33) / 1000) * 60) * itempedia[itemdetails[0]].damage)) + " DAMAGE PER MINUTE"; } infomon.screen.txt_desc = itempedia[itemdetails[0]].description; infomon.screen.infohold._visible = true; infomon.screen.notavail._visible = false; } } else if (itemdetails[1].substr(0, 7) == "PLATING") { changeinfoscreen("plating_show"); infomon.screen.holder.platinggraphic.gotoAndStop(itempedia[itemdetails[0]].platinggraphic); if (itempedia[itemdetails[0]].levelrequirement > playerlevel) { setcolor(infomon.screen.holder.platinggraphic); infomon.screen.txt_name = ""; infomon.screen.txt_subname = ""; infomon.screen.txt_weight = ""; infomon.screen.txt_cost = ""; infomon.screen.txt_desc = ""; infomon.screen.txt_shielding = ""; infomon.screen.infohold._visible = false; infomon.screen.notavail._visible = true; } else { infomon.screen.txt_name = itemdetails[0]; infomon.screen.txt_subname = itemdetails[1]; infomon.screen.txt_weight = "WEIGHT: " + itemdetails[2]; if (targetwas == shop) { infomon.screen.txt_cost = "COST: " + itemdetails[3]; } else { infomon.screen.txt_cost = "RESALE VALUE: " + (itemdetails[3] / 2); } infomon.screen.txt_desc = itempedia[itemdetails[0]].description; infomon.screen.txt_shielding = ("PROVIDES " + itempedia[itemdetails[0]].shielding) + " POINTS OF SHIELDING"; infomon.screen.infohold._visible = true; infomon.screen.notavail._visible = false; } } else if (itemdetails[1].substr(0, 7) == "CHASSIS") { changeinfoscreen("chassis_show"); infomon.screen.holder.chassisgraphic.gotoAndStop(itempedia[itemdetails[0]].chassisgraphic); if (itempedia[itemdetails[0]].levelrequirement > playerlevel) { setcolor(infomon.screen.holder.chassisgraphic); infomon.screen.txt_name = ""; infomon.screen.txt_subname = ""; infomon.screen.txt_weight = ""; infomon.screen.txt_maxweight = ""; infomon.screen.txt_cost = ""; infomon.screen.txt_desc = ""; infomon.screen.txt_shielding = ""; infomon.screen.infohold._visible = false; infomon.screen.notavail._visible = true; } else { infomon.screen.txt_name = itemdetails[0]; infomon.screen.txt_subname = itemdetails[1]; infomon.screen.txt_weight = "SELF WEIGHT: " + itemdetails[2]; infomon.screen.txt_maxweight = "MAX WEIGHT LOAD: " + itemdetails[4]; if (targetwas == shop) { infomon.screen.txt_cost = "COST: " + itemdetails[3]; } else { infomon.screen.txt_cost = "RESALE VALUE: " + (itemdetails[3] / 2); } infomon.screen.txt_desc = itempedia[itemdetails[0]].description; infomon.screen.txt_shielding = ("PROVIDES " + itempedia[itemdetails[0]].shielding) + " POINTS OF SHIELDING"; infomon.screen.infohold._visible = true; infomon.screen.notavail._visible = false; } } }; shop.giveinfo = giveiteminfo; inventory.giveinfo = giveiteminfo; mybots.giveinfo = givebotinfo; shop.itemwasclicked = function (itemdetails) { trace("TEH ITEMDETAILS: " + itemdetails); if ((itemdetails[3] > cash) || ((botdb.length >= 5) && (shopmode == "chassis"))) { voidbutton(buyitembutton); } else { enablebutton(buyitembutton); shopcache = itemdetails; } }; changeinfoscreen = function (screen) { infomon.screen.flasher._alpha = 100; infomon.screen.onLeavePage(); infomon.screen.gotoAndStop(1); trace("going to new page now"); infomon.screen.gotoAndStop(screen); }; shop.itemsunselected = function () { voidbutton(buyitembutton); }; inventory.itemsunselected = function () { voidbutton(mountitembutton); voidbutton(sellitembutton); }; mybots.itemsunselected = function () { setbottitle = ""; setbotsubtitle = ""; voidbutton(mountitembutton); voidbutton(sellbotbutton); voidbutton(dismounttopbutton); voidbutton(enabledisablebutton); bottitlefield.selectable = false; botnamebox._alpha = 50; botsubtitlefield.selectable = false; botdescbox._alpha = 50; }; checkmountable = function (mountdetails) { if ((mybots.selecteditem != undefined) && (inventory.selecteditem != undefined)) { if (inventory.detailscache[2] <= (mountdetails[4] - mountdetails[2])) { if (inventory.detailscache[1].charAt(0) == "P") { if (mybots.detailscache[5] == "nil") { mounttype = "PLATING"; enablebutton(mountitembutton); } else { voidbutton(mountitembutton); } } else if ((mybots.detailscache[5] != "nil") && (mybots.detailscache[6] == "nil")) { mounttype = "MOUNTI"; enablebutton(mountitembutton); } else { voidbutton(mountitembutton); } } else { voidbutton(mountitembutton); } } else { voidbutton(mountitembutton); } }; inventory.itemwasclicked = function (itemdetails) { checkmountable(mybots.detailscache); inventorycache = itemdetails; enablebutton(sellitembutton); }; mybots.itemwasclicked = function (itemdetails) { bottitlefield.selectable = true; botnamebox._alpha = 100; botsubtitlefield.selectable = true; botdescbox._alpha = 100; setbottitle = mybots.detailscache[0]; setbotsubtitle = mybots.detailscache[1]; checkmountable(mybots.detailscache); enablebutton(sellbotbutton); enablebutton(enabledisablebutton); if ((mybots.detailscache[6] != "nil") || (mybots.detailscache[5] != "nil")) { enablebutton(dismounttopbutton); } else { voidbutton(dismounttopbutton); } }; mountitembutton.waspressed = function () { trace(mounttype); if (mounttype == "PLATING") { botdb[mybots.selecteditem][5] = inventory.detailscache[0]; } else { botdb[mybots.selecteditem][6] = inventory.detailscache[0]; } inventorydb.splice(inventory.selecteditem, 1); botdb[mybots.selecteditem][2] = botdb[mybots.selecteditem][2] + inventory.detailscache[2]; generateshop("inventory"); populatelist(inventory, givecontents, fullcontents); generateshop("bot"); populatelist(mybots, givecontents, fullcontents); mybots.itemsunselected(); inventory.itemsunselected(); trace(botdb); changeinfoscreen("prompt"); infomon.screen.txt_displaytext = "ITEM MOUNTED SUCCESSFULLY!"; playsound("mount", "misc"); }; sellitembutton.waspressed = function () { cash = cash + (inventory.detailscache[3] / 2); inventorydb.splice(inventory.selecteditem, 1); generateshop("inventory"); populatelist(inventory, givecontents, fullcontents); changeinfoscreen("prompt"); infomon.screen.txt_displaytext = "ITEM SOLD SUCCESSFULLY!"; playsound("cash", "misc"); }; sellbotbutton.waspressed = function () { cash = cash + (mybots.detailscache[3] / 2); if (mybots.detailscache[6] != "nil") { cash = cash + (weaponref[mybots.detailscache[6]][3] / 2); } if (mybots.detailscache[5] != "nil") { cash = cash + (platingref[mybots.detailscache[5]][3] / 2); } trace("ROBOTS DETAILS = " + mybots.detailscache); botdb.splice(mybots.selecteditem, 1); generateshop("bot"); populatelist(mybots, givecontents, fullcontents); changeinfoscreen("prompt"); infomon.screen.txt_displaytext = "BOT SOLD SUCCESSFULLY!"; playsound("cash", "misc"); }; enabledisablebutton.waspressed = function () { if (botdb[mybots.selecteditem][9] == true) { botdb[mybots.selecteditem][9] = false; botdb[mybots.selecteditem][7] = "grey"; changeinfoscreen("prompt"); infomon.screen.txt_displaytext = "ROBOT NOW DISABLED!"; playsound("pdown", "misc"); } else { botdb[mybots.selecteditem][9] = true; botdb[mybots.selecteditem][7] = "green"; changeinfoscreen("prompt"); infomon.screen.txt_displaytext = "ROBOT NOW ENABLED!"; playsound("pup", "misc"); } generateshop("bot"); populatelist(mybots, givecontents, fullcontents); }; canistart = function () { startproblems = ""; atleastoneenabled = false; allplated = true; if (botdb.length <= 0) { startproblems = startproblems + "YOU HAVE NO BOTS.\r"; } a = 0; while (a < botdb.length) { if (botdb[a][9] == true) { atleastoneenabled = true; if (botdb[a][5] == "nil") { allplated = false; } } a++; } if ((atleastoneenabled == false) && (botdb.length > 0)) { startproblems = startproblems + "ALL OF YOUR BOTS ARE DISABLED.\r"; } if (allplated == false) { startproblems = startproblems + "ONE OF YOUR ENABLED BOTS HAS NO PLATING. IT IS USELESS TO SEND AN UN-PROTECTED BOT INTO BATTLE. YOU NEED TO EITHER DISABLE IT, OR ATTACH PLATING TO IT.\r"; } }; buyitembutton.waspressed = function () { if ((shopmode == "weapon") || (shopmode == "plating")) { inventorydb[inventorydb.length] = shopcache; trace("BOUGHT ITEM = " + shopcache); cash = cash - shopcache[3]; generateshop("inventory"); populatelist(inventory, givecontents, fullcontents); shop.itemwasclicked(shopcache); } else if (shopmode == "chassis") { botdb[botdb.length] = ["ROBOT NAME", "ROBOT SUBTITLE", shopcache[2], shopcache[3], shopcache[4], "nil", "nil", shopcache[5], shopcache[0], true]; cash = cash - shopcache[3]; generateshop("bot"); populatelist(mybots, givecontents, fullcontents); shop.itemwasclicked(shopcache); } changeinfoscreen("prompt"); infomon.screen.txt_displaytext = "ITEM PURCHASE SUCCESSFUL!"; playsound("cash", "misc"); }; startbattlebutton.waspressed = function () { if (startproblems == "") { mholder.fadeout(3); sholder.fadeout(3); fader.gotoAndPlay("fadeout"); fader.onPress = function () { }; fader.useHandCursor = false; } else { playsound("cons", "misc"); changeinfoscreen("error"); infomon.screen.txt_displaytext = "YOU CANNOT ENGAGE IN BATTLE AT THE MOMENT BECAUSE:\r" + startproblems; } }; fadeoutcompleted = function () { delete fader.onPress; cleanup(); trace("FADER DEPTH: " + fader.getDepth()); gotoAndStop ("levelselect"); trace("FADER DEPTH: " + fader.getDepth()); }; dismounttopbutton.waspressed = function () { if (mybots.detailscache[6] != "nil") { inventorydb[inventorydb.length] = weaponref[mybots.detailscache[6]]; botdb[mybots.selecteditem][2] = botdb[mybots.selecteditem][2] - weaponref[mybots.detailscache[6]][2]; mybots.detailscache[6] = "nil"; } else { inventorydb[inventorydb.length] = platingref[mybots.detailscache[5]]; botdb[mybots.selecteditem][2] = botdb[mybots.selecteditem][2] - platingref[mybots.detailscache[5]][2]; mybots.detailscache[5] = "nil"; } playsound("dismount", "misc"); changeinfoscreen("prompt"); infomon.screen.txt_displaytext = "ITEM DISMOUNTED SUCCESSFULLY!"; generateshop("inventory"); populatelist(inventory, givecontents, fullcontents); generateshop("bot"); populatelist(mybots, givecontents, fullcontents); mybots.itemsunselected(); inventory.itemsunselected(); }; generateshop = function (type) { a = 0; givecontents = new Array(); fullcontents = new Array(); if ((type == "weapon") || (type == "plating")) { while (a < eval (type + "db").length) { if (itempedia[eval (type + "db")[a][0]].levelrequirement <= playerlevel) { givecontents[a] = new Array(); givecontents[a][0] = eval (type + "db")[a][0]; givecontents[a][1] = eval (type + "db")[a][1]; givecontents[a][2] = (("WEIGHT: " + eval (type + "db")[a][2]) + ", COST: ") + eval (type + "db")[a][3]; givecontents[a][3] = eval (type + "db")[a][4]; } fullcontents[a] = eval (type + "db")[a]; a++; } } else if (type == "inventory") { trace("POP INV"); while (a < eval (type + "db").length) { givecontents[a] = new Array(); givecontents[a][0] = eval (type + "db")[a][0]; givecontents[a][1] = eval (type + "db")[a][1]; givecontents[a][2] = (("WEIGHT: " + eval (type + "db")[a][2]) + ", RESALE: ") + (eval (type + "db")[a][3] / 2); givecontents[a][3] = eval (type + "db")[a][4]; fullcontents[a] = eval (type + "db")[a]; a++; } } else if (type == "bot") { teamweight = 0; while (a < eval (type + "db").length) { givecontents[a] = new Array(); givecontents[a][0] = eval (type + "db")[a][0]; givecontents[a][1] = eval (type + "db")[a][1]; givecontents[a][2] = (("LOAD: " + eval (type + "db")[a][2]) + " MAX: ") + eval (type + "db")[a][4]; if (eval (type + "db")[a][9] == true) { teamweight = teamweight + eval (type + "db")[a][2]; } givecontents[a][3] = eval (type + "db")[a][7]; fullcontents[a] = eval (type + "db")[a]; a++; } canistart(); } else if (type == "chassis") { while (a < eval (type + "db").length) { if (itempedia[eval (type + "db")[a][0]].levelrequirement <= playerlevel) { givecontents[a] = new Array(); givecontents[a][0] = eval (type + "db")[a][0]; givecontents[a][1] = eval (type + "db")[a][1]; givecontents[a][2] = "COST: " + eval (type + "db")[a][3]; givecontents[a][3] = eval (type + "db")[a][5]; } fullcontents[a] = eval (type + "db")[a]; a++; } } }; chassisviewbutton.gotoAndStop(2); shopmode = "chassis"; generateshop(shopmode); populatelist(shop, givecontents, fullcontents); generateshop("bot"); populatelist(mybots, givecontents, fullcontents); generateshop("inventory"); populatelist(inventory, givecontents, fullcontents); fader.swapDepths(200003); canistart();Instance of Symbol 384 MovieClip in Frame 4on (press) { getURL ("http://www.gamegecko.com", "_blank"); }Frame 5trace("SYKESz" + mholder); cash = cash - battleinfo.entryfee; arenabg.gotoAndStop(battleinfo.arena); cleanup = function () { trace("cleaned up battle"); dn = 1; while (dn <= bots) { removeMovieClip("botholder.robot" + dn); removeMovieClip("top" + dn); removeMovieClip("stats" + dn); delete eval ("colortrans" + dn); dn++; } while (mf >= 0) { removeMovieClip("fire" + mf); mf--; } removeMovieClip(startcountdown); removeMovieClip(bhold); delete bots; delete dn; delete shadowfilter; delete opponentbots; delete playerbots; delete checkteamlife; delete cb; delete fussyturn; delete streaknum; delete qfxnum; delete movementenabled; delete botholder; delete manageqfx; delete whogothit; delete textdone; delete fadeoutcompleted; delete drawpath; delete makerico; delete mf; delete makefire; delete newbot; delete newcover; delete newstats; delete lc; delete playersteam; delete te; delete currentcost; delete currenttarget; delete newtarget; delete dx; delete dy; delete dist; delete dcheck; delete truex; delete truey; delete ang; delete shootrotation; delete drwp; delete xcheck; delete ycheck; delete htchek; delete hitresult; delete newqfx; delete endpoints; delete newstreak; delete lifecounted; delete tbin; delete ll; delete newfire; delete tracktrace; }; togglenames = function (setting) { tgn = 1; while (tgn <= bots) { eval ("stats" + tgn)._visible = setting; tgn++; } delete tgn; }; shadowfilter = new flash.filters.DropShadowFilter(3, 45, 0, 0.8, 10, 10, 1, 1, false, false, false); echeck = 0; playerbots = new Array(); while (echeck < botdb.length) { trace("COND1:" + botdb.length); if (botdb[echeck][9] == true) { trace("COND2:" + echeck); playerbots[playerbots.length] = botdb[echeck]; } echeck++; } opponentbots = battleinfo.opponents; startcountdown.swapDepths(200002); bots = opponentbots.length + playerbots.length; checkteamlife = function (checkteam) { trace("CHECKING TEAM LIFE"); lifecounted = 0; tbint = 1; while (tbint <= bots) { if (eval ("botholder.robot" + tbint).team == checkteam) { trace((eval ("botholder.robot" + tbint) + " Team member life: ") + eval ("botholder.robot" + tbint).health); lifecounted = lifecounted + eval ("botholder.robot" + tbint).health; } tbint++; } trace("LIFE COUNTED IS: " + lifecounted); return(lifecounted); }; cb = 1; fussyturn = 45; streaknum = 0; qfxnum = 0; movementenabled = false; botholder = createEmptyMovieClip("bhold", 0); manageqfx = function () { qfxnum++; if (qfxnum > 95) { qfxnum = 0; } removeMovieClip(eval ("qfx" + qfxnum)); }; playsound("ambi", "music"); trace("music starts here fuckin..."); mholder.fadein(2); sholder.fadein(2); whogothit = function (xhit, yhit) { htchek = 1; hitresult = undefined; while (htchek <= bots) { if (eval ("botholder.robot" + htchek).hitTest(xhit, yhit, true)) { hitresult = eval ("botholder.robot" + htchek); htchek = bots + 10; } htchek++; } }; textdone = function () { trace("FADER DEPTHq: " + fader.getDepth()); fader.gotoAndPlay("fadeout"); trace("FADER DEPTH: " + fader.getDepth()); mholder.fadeout(3); sholder.fadeout(3); }; fadeoutcompleted = function () { cleanup(); trace("wongame = " + wongame); trace("playerlevel = " + playerlevel); if ((wongame == false) && (playerlevel == 11)) { _root.gotoAndStop("wingame"); wongame = true; } else { _root.gotoAndStop("shop"); } }; drawpath = function (sensitivity, distance, dir, xpos, ypos, from) { drwp = 0; xcheck = xpos; ycheck = ypos; while (drwp < distance) { xcheck = xcheck + (Math.sin((Math.PI/180) * dir) * sensitivity); ycheck = ycheck - (Math.cos((Math.PI/180) * dir) * sensitivity); if (botholder.hitTest(xcheck, ycheck, true)) { whogothit(xcheck, ycheck); hitresult.lifeadjust(from.gundamage, from.force); makerico(from.gunricotype, dir + 180); playsound("rico" + (random(from.ricomax) + from.ricomin), (from.team == playersteam) + "_hit"); return((((xcheck + "|") + ycheck) + "|") + drwp); } if (obsticles.hitTest(xcheck, ycheck, true)) { makerico(from.gunricotype, dir + 180); playsound("rico" + (random(from.ricomax) + from.ricomin), (from.team == playersteam) + "_miss"); return((((xcheck + "|") + ycheck) + "|") + drwp); } drwp = drwp + sensitivity; } playsound("rico" + (random(from.ricomax) + from.ricomin), (from.team == playersteam) + "_miss"); makerico(from.gunricotype, dir); return((((xcheck + "|") + ycheck) + "|") + drwp); }; makerico = function (type, dir) { newqfx = attachMovie("ricco", "qfx" + qfxnum, qfxnum + 500); newqfx._x = xcheck; newqfx._y = ycheck; newqfx._rotation = dir; newqfx.gotoAndStop(type); manageqfx(); }; mf = 0; makefire = function (xpos, ypos) { if (mf < 90) { fires = random(7) - 2; trace(fires); while (fires > 0) { newfire = attachMovie("fire", "fire" + mf, mf + 700); newfire._x = xpos + (random(25) - 12); newfire._y = ypos + (random(25) - 12); newfire._xscale = 0; newfire._yscale = 0; newfire.grown = 0; newfire.endscale = random(40) + 20; newfire.blendMode = 14; newfire.onEnterFrame = function () { if (this.grown < 1.01) { this.grown = this.grown + ((1 - this.grown) / 75); } this._xscale = (this.endscale * this.grown) + random(this._xscale / 10); this._yscale = (this.endscale * this.grown) + random(this._yscale / 3); this._alpha = random(15) + 75; }; mf++; fires--; } delete fires; } }; tracktrace = "["; trackbot = function (idnum) { if (tracktrace != "[") { tracktrace = tracktrace + ","; } tracktrace = tracktrace + (((((((((((((((((("['" + playerbots[idnum][0]) + "','',") + playerbots[idnum][2]) + ",") + playerbots[idnum][3]) + ",") + playerbots[idnum][4]) + ",'") + playerbots[idnum][5]) + "','") + playerbots[idnum][6]) + "','") + playerbots[idnum][7]) + "','") + playerbots[idnum][8]) + "',") + playerbots[idnum][9]) + "]"); }; while (cb <= bots) { newbot = botholder.attachMovie("bot", "robot" + cb, cb + 100); newcover = attachMovie("top", "top" + cb, cb + 200); newstats = attachMovie("stats", "stats" + cb, cb + 1500); lc = 1; if (cb <= playerbots.length) { trackbot(cb - 1); newbot.force = 1; newbot.team = 1; newbot._x = 130; newbot._y = ((400 / (playerbots.length + 1)) * cb) + 40; newbot._rotation = 90; newbot.myinfo = playerbots[cb - 1]; newbot.gotoAndStop(itempedia[newbot.myinfo[6]].gungraphic); newbot.teamcolor = 1; } else { newbot.force = 2; newbot.team = 2; newbot._x = 510; newbot._y = ((400 / (opponentbots.length + 1)) * (cb - playerbots.length)) + 40; trace(newbot._y); newbot._rotation = -90; newbot.myinfo = opponentbots[(cb - 1) - playerbots.length]; newbot.teamcolor = 2; } playersteam = 1; newstats.hp.tcolor.gotoAndStop(newbot.teamcolor); newbot.idnum = cb; newbot.maketurn = 0; newbot.sway = 0; newbot.dontwalk = 0; newbot.varX = random(150) - 75; newbot.varY = random(150) - 75; this["colortrans" + cb] = new flash.geom.Transform(newcover); newbot.maintitle = newbot.myinfo[0]; newstats.botname = newbot.maintitle; newbot.subtitle = newbot.myinfo[1]; newcover.filters = new Array(shadowfilter); if (newbot.myinfo[6] != "nil") { newbot.gunsound = itempedia[newbot.myinfo[6]].shootsound; newbot.ricomin = itempedia[newbot.myinfo[6]].ricomin; newbot.ricomax = itempedia[newbot.myinfo[6]].ricomax; newbot.shootshostiles = itempedia[newbot.myinfo[6]].targetshostile; newbot.gundamage = itempedia[newbot.myinfo[6]].damage; newbot.gunricotype = itempedia[newbot.myinfo[6]].sparkgraphic; newbot.gunstreak = itempedia[newbot.myinfo[6]].streakgraphic; newbot.gundischarge = itempedia[newbot.myinfo[6]].dischargegraphic; newbot.firerange = itempedia[newbot.myinfo[6]].maxrange; newbot.minrange = itempedia[newbot.myinfo[6]].minrange; newbot.inaccuracy = itempedia[newbot.myinfo[6]].inaccuracy; newbot.scanrange = newbot.firerange; newbot.cooldownint = 0; newbot.cooldowntime = 1000; newbot.locktime = random(scan_interval); newbot.refirespeed = itempedia[newbot.myinfo[6]].refirerate; newcover.gun.gotoAndStop(itempedia[newbot.myinfo[6]].gungraphic); newcover.gun.gunpoint.point = new Object(); newcover.gun.gunpoint.posreq = function () { this.point.x = this._x; this.point.y = this._y; this._parent.localToGlobal(this.point); this.x = this.point.x; this.y = this.point.y; truex = this.x; truey = this.y; }; newbot.getclosesttarget = function (stance) { te = 1; currentcost = Number.POSITIVE_INFINITY; currenttarget = undefined; this.lockedon = undefined; if (stance == true) { while (te <= bots) { newtarget = eval ("botholder.robot" + te); if ((newtarget != undefined) && (te != this.idnum)) { if ((newtarget.force != this.force) && (newtarget.health > 0)) { dx = this._x - newtarget._x; dy = this._y - newtarget._y; dist = Math.sqrt((dx * dx) + (dy * dy)); if (dist <= currentcost) { currentcost = dist; currenttarget = newtarget; } } } te++; } if (currentcost <= this.scanrange) { this.lockedon = currenttarget; } } else { trace("GETTING FRIENDLY TARGETS START"); while (te <= bots) { newtarget = eval ("botholder.robot" + te); if ((newtarget != undefined) && (te != this.idnum)) { if (newtarget.force == this.force) { dx = this._x - newtarget._x; dy = this._y - newtarget._y; dist = Math.sqrt((dx * dx) + (dy * dy)); if (dist < this.scanrange) { if ((((newtarget.health / newtarget.healthmax) <= currentcost) && ((newtarget.health / newtarget.healthmax) < 1)) && (newtarget.health > 0)) { trace("NTH: " + newtarget.health); trace("NTMH: " + newtarget.healthmax); currentcost = newtarget.health / newtarget.healthmax; currenttarget = newtarget; this.lockedon = currenttarget; trace((("LOCKING " + currenttarget) + " BECAUSE HIS HEALTH IS: ") + currentcost); } } } } te++; } trace("GETTING FRIENDLY TARGETS END"); } if ((dist > 150) && (newtarget != undefined)) { dx = dx + (((random(300) - 150) - this.varX) / 5); dy = dy + (((random(300) - 150) - this.varY) / 5); if (dy < 0) { ang = (Math.PI*2) - Math.acos(dx / dist); } else { ang = Math.acos(dx / dist); } this.sway = (((ang * 180) / Math.PI) - 90) - this._rotation; if (this.sway > 180) { this.sway = this.sway - 360; } if (this.sway > 90) { this.sway = 90; } else if (this.sway < -90) { this.sway = -90; } } return(currenttarget); }; newbot.fire = function () { eval ("top" + this.idnum).gun.gunpoint.posreq(); this._xscale = 0; this._yscale = 0; shootrotation = (eval ("top" + this.idnum).gun._rotation + this._rotation) + (random(this.inaccuracy * 2) - this.inaccuracy); endpoints = drawpath(4, this.firerange, shootrotation, truex, truey, this).split("|"); this._xscale = 100; this._yscale = 100; playsound(this.gunsound, (this.team == playersteam) + "_shot"); newqfx = attachMovie("spark", "qfx" + qfxnum, qfxnum + 500); newqfx._x = truex; newqfx._y = truey; newqfx._rotation = eval ("top" + this.idnum).gun._rotation + this._rotation; newqfx.gotoAndStop(this.gundischarge); manageqfx(); newstreak = attachMovie("shold", "streak" + streaknum, streaknum + 400); newstreak.gotoAndStop(this.gunstreak); newstreak.streaktween._height = endpoints[2]; newstreak._rotation = shootrotation; newstreak._x = truex; newstreak._y = truey; streaknum++; if (streaknum > 95) { streaknum = 0; } removeMovieClip(eval ("streak" + streaknum)); }; } else { newcover.gun._visible = false; newbot.hasgun = false; } newbot._alpha = 0; newbot.healthmax = itempedia[newbot.myinfo[5]].shielding + (itempedia[newbot.myinfo[8]].shielding * 3); newbot.health = newbot.healthmax; trace("NEWBOT HEALTH: " + newbot.health); trace("NEWBOT HEALTHMAX: " + newbot.healthmax); newcover.gotoAndStop(itempedia[newbot.myinfo[5]].platinggraphic); while (eval ("newcover.teamlight" + lc)._visible == true) { eval ("newcover.teamlight" + lc).tcolor.gotoAndStop(newbot.teamcolor); lc++; newcover.tcolor.gotoAndStop(newbot.teamcolor); } dcount = 1; while (eval ("newbot.d" + dcount)._visible == true) { eval ("newbot.d" + dcount).point = new Object(); eval ("newbot.d" + dcount).posreq = function () { this.point.x = this._x; this.point.y = this._y; this._parent.localToGlobal(this.point); this.x = this.point.x; this.y = this.point.y; truex = this.x; truey = this.y; }; dcount++; } newbot.killme = function () { eval ("colortrans" + this.idnum).colorTransform = new flash.geom.ColorTransform(0.6, 0.6, 0.6, 1, 0, 0, 0, 0); removeMovieClip(eval ("stats" + this.idnum)); ll = 1; delete eval ("top" + this.idnum).gun.spinner.onEnterFrame; while (eval ((("top" + this.idnum) + ".teamlight") + ll)._visible == true) { eval ((("top" + this.idnum) + ".teamlight") + ll).stopanimating = true; eval ((("top" + this.idnum) + ".teamlight") + ll).gotoAndStop(2); ll++; } newqfx = attachMovie("boom", "qfx" + qfxnum, qfxnum + 800); newqfx.blendMode = 8; newqfx._x = this._x; newqfx._y = this._y; manageqfx(); playsound("splode", "misc"); delete this.onEnterFrame; makefire(this._x, this._y); delete this.lifeadjust; }; newbot.lifeadjust = function (amount, fromforce) { if (amount > 0) { if (fromforce != this.force) { this.health = this.health - amount; trace((this + "HEALTH SET TO: ") + this.health); if (this.health <= 0) { this.health = 0; trace((this + "HEALTH SET TO: ") + this.health); if (checkteamlife(this.team) <= 0) { if (this.team == 1) { startcountdown.gotoAndPlay("playerlose"); } else { trace((("player level is " + playerlevel) + ", and battle info says ") + battleinfo.winlevel); cash = cash + battleinfo.prizemoney; if (playerlevel < battleinfo.winlevel) { playerlevel = battleinfo.winlevel; } startcountdown.gotoAndPlay("complose"); } } this.killme(); } } } else if (fromforce == this.force) { this.health = this.health - amount; if (this.health > this.healthmax) { this.health = this.healthmax; trace((this + "HEALTH SET TO: ") + this.health); } } eval ("stats" + this.idnum).hp.bar._xscale = (this.health * 100) / this.healthmax; }; newbot.onEnterFrame = function () { if (this.hasgun != false) { if (this.cooldownint < this.cooldowntime) { this.cooldownint = this.cooldownint + this.refirespeed; } else if (this.cooldownint > this.cooldowntime) { this.cooldownint = this.cooldowntime; } if (this.lockedon != undefined) { newtarget = this.lockedon; dx = this._x - newtarget._x; dy = this._y - newtarget._y; dist = Math.sqrt((dx * dx) + (dy * dy)); if (dy < 0) { ang = (Math.PI*2) - Math.acos(dx / dist); } else { ang = Math.acos(dx / dist); } eval ("top" + this.idnum).gun._rotation = (((ang * 180) / Math.PI) - this._rotation) - 90; if ((dist < this.firerange) && (dist > this.minrange)) { if (this.cooldowntime == this.cooldownint) { this.cooldownint = random(5); this.fire(); } } } else { eval ("top" + this.idnum).gun._rotation = eval ("top" + this.idnum).gun._rotation / 1.1; } this.locktime--; if (this.locktime <= 0) { this.getclosesttarget(this.shootshostiles); this.locktime = scan_interval; } } if (movementenabled == true) { eval ("top" + this.idnum).swaydir._rotation = this.sway; dcheck = 1; while (dcheck <= 3) { eval ("this.d" + dcheck).posreq(); if (botholder.hitTest(truex, truey, true) || (obsticles.hitTest(truex, truey, true))) { this.dontwalk = 10; } dcheck++; } if (this.dontwalk <= 0) { this._x = this._x + (Math.sin((Math.PI/180) * this._rotation) * 2); this._y = this._y - (Math.cos((Math.PI/180) * this._rotation) * 2); if (this.sway != 0) { this._rotation = this._rotation + (this.sway / 10); this.sway = this.sway / 1.04; if ((this.sway < 1) && (this.sway > -1)) { this.sway = 0; } } else { this.sway = this.sway + (random(21) - 10); } } else { this.dontwalk--; this.sway = 0; if (this.maketurn == 0) { this.maketurn = random(fussyturn * 2) - fussyturn; } else if (this.maketurn > 0) { this._rotation = this._rotation + 5; this.maketurn = this.maketurn - 1; } else { this._rotation = this._rotation - 5; this.maketurn = this.maketurn + 1; } } } newcover = eval ("top" + this.idnum); newcover._x = this._x; newcover._y = this._y; newcover._rotation = this._rotation; newstats = eval ("stats" + this.idnum); newstats._x = this._x; newstats._y = this._y; }; cb++; } togglenames(true); tracktrace = tracktrace + "]"; trace("TRACKTRACE: " + tracktrace);Frame 6stop(); svol.displaytext = "SOUND VOLUME"; mvol.displaytext = "MUSIC VOLUME"; fader.gotoAndPlay("fadein"); mholder.fadein(2); sholder.fadein(2); playsound("rave", "music"); weightclasses = new Array(); weightclasses.ORIENTATION = [0, 30]; weightclasses.LIGHTWEIGHT = [20, 40]; weightclasses.MIDDLEWEIGHT = [30, 60]; weightclasses.HEAVYWEIGHT = [40, 80]; weightclasses["SUPER HEAVYWEIGHT"] = [50, 105]; battles = new Array(); battles.push(new Array()); battles[battles.length - 1].name = "SPARKIE'S ARENA"; battles[battles.length - 1].weightdivision = "ORIENTATION"; battles[battles.length - 1].prizemoney = 150; battles[battles.length - 1].entryfee = 0; battles[battles.length - 1].levelrequirement = 1; battles[battles.length - 1].winlevel = 2; battles[battles.length - 1].arena = 2; battles[battles.length - 1].opponents = [["BONNIE", "", 11, 3000, 16, "CHROMETEK \"LIGHT ARMOR\"", "ZINTEK \"LP\"", "green", "AKAUMIN \"DLZ-100\"", true], ["CLYDE", "", 12, 3000, 16, "CHROMETEK \"LIGHT ARMOR\"", "RAPTOR \"DT-01\"", "green", "AKAUMIN \"DLZ-100\"", true]]; battles.push(new Array()); battles[battles.length - 1].name = "'ALLOY DESTROY' 2057"; battles[battles.length - 1].weightdivision = "LIGHTWEIGHT"; battles[battles.length - 1].prizemoney = 600; battles[battles.length - 1].entryfee = 100; battles[battles.length - 1].levelrequirement = 2; battles[battles.length - 1].winlevel = 3; battles[battles.length - 1].arena = 2; battles[battles.length - 1].opponents = [["KAJI", "", 12, 3000, 16, "CHROMETEK \"LIGHT ARMOR\"", "RAPTOR \"DT-02\"", "green", "AKAUMIN \"DLZ-100\"", true], ["XEON", "", 11, 3000, 16, "CHROMETEK \"LIGHT ARMOR\"", "ZINTEK \"LP\"", "green", "AKAUMIN \"DLZ-100\"", true]]; battles.push(new Array()); battles[battles.length - 1].name = "'DARSIJ WEAPON PROMO'"; battles[battles.length - 1].weightdivision = "LIGHTWEIGHT"; battles[battles.length - 1].prizemoney = 1500; battles[battles.length - 1].entryfee = 250; battles[battles.length - 1].levelrequirement = 3; battles[battles.length - 1].winlevel = 4; battles[battles.length - 1].arena = 3; battles[battles.length - 1].opponents = [["BIGBUG", "", 16, 3000, 16, "OVERWATCH \"R200\"", "ZINTEK \"LP\"", "green", "AKAUMIN \"DLZ-100\"", true], ["TACTILE", "", 20, 4000, 22, "CHROMETEK \"LIGHT ARMOR\"", "DARSIJ \"A101-1\"", "green", "AKAUMIN \"DLZ-250\"", true]]; battles.push(new Array()); battles[battles.length - 1].name = "'THE SCRAPYARD'"; battles[battles.length - 1].weightdivision = "LIGHTWEIGHT"; battles[battles.length - 1].prizemoney = 2500; battles[battles.length - 1].entryfee = 750; battles[battles.length - 1].levelrequirement = 4; battles[battles.length - 1].winlevel = 5; battles[battles.length - 1].arena = 2; battles[battles.length - 1].opponents = [["SCRAPPY", "", 11, 3000, 16, "CHROMETEK \"LIGHT ARMOR\"", "ZINTEK \"LP\"", "green", "AKAUMIN \"DLZ-100\"", true], ["FLEX", "", 14, 3000, 16, "CHROMETEK \"LIGHT ARMOR\"", "RAPTOR \"DT-02\"", "green", "AKAUMIN \"DLZ-100\"", true], ["SHIFTER", "", 14, 3000, 16, "OVERWATCH \"R200\"", "RAPTOR \"DT-01\"", "green", "AKAUMIN \"DLZ-100\"", true]]; battles.push(new Array()); battles[battles.length - 1].name = "BASH'S REALM"; battles[battles.length - 1].weightdivision = "MIDDLEWEIGHT"; battles[battles.length - 1].prizemoney = 3500; battles[battles.length - 1].entryfee = 1250; battles[battles.length - 1].levelrequirement = 5; battles[battles.length - 1].winlevel = 6; battles[battles.length - 1].arena = 1; battles[battles.length - 1].opponents = [["CRASH", "", 22, 4000, 22, "OVERWATCH \"R760\"", "RAPTOR \"DT-02\"", "green", "AKAUMIN \"DLZ-250\"", true], ["SMASH", "", 22, 4000, 22, "OVERWATCH \"R760\"", "RAPTOR \"DT-02\"", "green", "AKAUMIN \"DLZ-250\"", true]]; battles.push(new Array()); battles[battles.length - 1].name = "'THE DROME'"; battles[battles.length - 1].weightdivision = "MIDDLEWEIGHT"; battles[battles.length - 1].prizemoney = 5000; battles[battles.length - 1].entryfee = 1800; battles[battles.length - 1].levelrequirement = 6; battles[battles.length - 1].winlevel = 7; battles[battles.length - 1].arena = 1; battles[battles.length - 1].opponents = [["SLAVE", "", 12, 3000, 16, "CHROMETEK \"LIGHT ARMOR\"", "RAPTOR \"DT-01\"", "green", "AKAUMIN \"DLZ-100\"", true], ["MASTER", "", 30, 5500, 30, "OVERWATCH \"R760\"", "TORRIKA \"KR-2\"", "green", "KHACOR \"SMARTMOVE\"", true], ["SLAVE", "", 12, 3000, 16, "CHROMETEK \"LIGHT ARMOR\"", "RAPTOR \"DT-01\"", "green", "AKAUMIN \"DLZ-100\"", true]]; battles.push(new Array()); battles[battles.length - 1].name = "'SCRAPFEST' 2057"; battles[battles.length - 1].weightdivision = "HEAVYWEIGHT"; battles[battles.length - 1].prizemoney = 7000; battles[battles.length - 1].entryfee = 3000; battles[battles.length - 1].levelrequirement = 7; battles[battles.length - 1].winlevel = 8; battles[battles.length - 1].arena = 2; battles[battles.length - 1].opponents = [["APOC", "", 26, 5500, 30, "OVERWATCH \"R760\"", "DARSIJ \"A101-1\"", "green", "KHACOR \"SMARTMOVE\"", true], ["LOKI", "", 26, 5500, 30, "OVERWATCH \"R760\"", "DARSIJ \"A101-1\"", "green", "KHACOR \"SMARTMOVE\"", true], ["WREX", "", 26, 5500, 30, "OVERWATCH \"R760\"", "DARSIJ \"A101-1\"", "green", "KHACOR \"SMARTMOVE\"", true]]; battles.push(new Array()); battles[battles.length - 1].name = "'ZENI DISTRIBUTER PROMO'"; battles[battles.length - 1].weightdivision = "HEAVYWEIGHT"; battles[battles.length - 1].prizemoney = 10000; battles[battles.length - 1].entryfee = 5000; battles[battles.length - 1].levelrequirement = 8; battles[battles.length - 1].winlevel = 9; battles[battles.length - 1].arena = 3; battles[battles.length - 1].opponents = [["CLERIC", "", 29, 5500, 30, "OVERWATCH \"R200\"", "ZENI \"PRS\"", "green", "KHACOR \"SMARTMOVE\"", true], ["PAGE", "", 16, 3000, 16, "OVERWATCH \"R200\"", "RAPTOR \"DT-02\"", "green", "AKAUMIN \"DLZ-100\"", true], ["KNIGHT", "", 35, 8000, 50, "OVERWATCH \"R760\"", "DARSIK \"B301-1\"", "green", "XEROI \"CLR-Z100\"", true]]; battles.push(new Array()); battles[battles.length - 1].name = "'ZONE 13'"; battles[battles.length - 1].weightdivision = "SUPER HEAVYWEIGHT"; battles[battles.length - 1].prizemoney = 25000; battles[battles.length - 1].entryfee = 10000; battles[battles.length - 1].levelrequirement = 9; battles[battles.length - 1].winlevel = 10; battles[battles.length - 1].arena = 2; battles[battles.length - 1].opponents = [["DESTROY", "", 40, 8000, 50, "TRILICON \"SCORP-R12\"", "CIRCES \"XT\"", "green", "XEROI \"CLR-Z100\"", true], ["DEGRADE", "", 37, 8000, 50, "OVERWATCH \"R760\"", "CIRCES \"XT\"", "green", "XEROI \"CLR-Z100\"", true], ["DISTRACT", "", 21, 5500, 30, "OVERWATCH \"R760\"", "ZINTEK \"LP\"", "green", "KHACOR \"SMARTMOVE\"", true]]; battles.push(new Array()); battles[battles.length - 1].name = "'THE RECKONING'"; battles[battles.length - 1].weightdivision = "SUPER HEAVYWEIGHT"; battles[battles.length - 1].prizemoney = 100000 /* 0x0186A0 */; battles[battles.length - 1].entryfee = 40000; battles[battles.length - 1].levelrequirement = 10; battles[battles.length - 1].winlevel = 11; battles[battles.length - 1].arena = 1; battles[battles.length - 1].opponents = [["MESSIAH", "", 47, 8000, 50, "TRILICON \"SCORP-R12\"", "THE CERBERUS", "green", "XEROI \"CLR-Z100\"", true], ["SAVIOUR", "", 40, 8000, 50, "TRILICON \"SCORP-R12\"", "ZENI \"PRZ-2\"", "green", "XEROI \"CLR-Z100\"", true], ["DECEPTION", "", 17, 4000, 22, "OVERWATCH \"R200\"", "RAPTOR \"DT-01\"", "green", "AKAUMIN \"DLZ-250\"", true]]; makebattlelist = function () { flipside = false; bcn = 0; while (bcn < battles.length) { newbattle = attachMovie("battleholder", "battle" + bcn, bcn); newbattle.fail._visible = false; if (bcn != 9) { newbattle.battlenum = ("0" + (bcn + 1)) + "."; } else { newbattle.battlenum = ("" + (bcn + 1)) + "."; } newbattle.failreason = ""; newbattle.idnum = bcn; newbattle.d_name = battles[bcn].name; newbattle.d_weightdiv = "DIVISION: " + battles[bcn].weightdivision; if (battles[bcn].levelrequirement > playerlevel) { newbattle.gotoAndStop(1); if (newbattle.fail._visible == false) { newbattle.fail.gotoAndStop(1); newbattle.fail._visible = true; } newbattle.useHandCursor = false; newbattle.failreason = newbattle.failreason + "YOU NEED TO WIN IN MORE DIFFICULT BATTLES BEFORE COMPETING IN THIS ONE.\r"; } else { newbattle.gotoAndStop(2); } if (weightclasses[battles[bcn].weightdivision][1] < teamweight) { if (newbattle.fail._visible == false) { newbattle.fail.gotoAndStop(2); newbattle.fail._visible = true; } newbattle.fail._visible = true; newbattle.useHandCursor = false; newbattle.failreason = newbattle.failreason + (("TEAM WEIGHT TOO HEAVY TO COMPETE IN THIS DIVISION. (MAX WEIGHT =" + weightclasses[battles[bcn].weightdivision][1]) + ")\r"); } if (battles[bcn].entryfee > cash) { if (newbattle.fail._visible == false) { newbattle.fail.gotoAndStop(3); newbattle.fail._visible = true; } newbattle.fail._visible = true; newbattle.useHandCursor = false; newbattle.failreason = newbattle.failreason + "INSUFFICIENT ENTRY FEE.\r"; } newbattle.d_prizemoney = "PRIZE: " + battles[bcn].prizemoney; newbattle.d_entryfee = "ENTRY FEE: " + battles[bcn].entryfee; newbattle.onRollOut = function () { failtext.failreason = ""; if (!((this.fail._visible == true) && (this.fail._currentframe == 1))) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } this.swapDepths(this.idnum); }; backbutton.onPress = function () { trace("SOUND HERE WAS: " + sndset.sndvol); mholder.fadeout(3); sholder.fadeout(3); trace("SOUND HERE WAS: " + sndset.sndvol); fader.gotoAndPlay("fadeout"); fader.onPress = function () { }; fadeoutcompleted = function () { delete fader.onPress; onEnterFrame(); delete onEnterFrame; cleanup(); gotoAndStop ("shop"); }; }; newbattle.onPress = function () { if ((this.fail._visible == false) || (testmode == true)) { mholder.fadeout(3); sholder.fadeout(3); fader.gotoAndPlay("fadeout"); fader.onPress = function () { }; fader.useHandCursor = false; battleinfo = battles[this.idnum]; fadeoutcompleted = function () { delete fader.onPress; onEnterFrame(); delete onEnterFrame; cleanup(); gotoAndStop ("battle"); }; } }; newbattle.onRollOver = function () { if (!((this.fail._visible == true) && (this.fail._currentframe == 1))) { this.gotoAndStop(3); } if (this.failreason != "") { failtext.failreason = this.failreason; } else { failtext.failreason = "YOU ARE QUALIFIED TO COMPETE IN THIS BATTLE"; } this.swapDepths(this.idnum + 50); }; newbattle.venuethumb.gotoAndStop(battles[bcn].arena); if (bcn < 5) { newbattle._y = (bcn * 73) + 27; newbattle._x = 50; } else { newbattle._y = ((bcn - 5) * 73) + 27; newbattle._x = 200; } newbattle.cacheAsBitmap = true; bcn++; } }; makebattlelist(); cleanup = function () { sholder.fadein(3); bcn = 0; while (bcn < battles.length) { removeMovieClip(eval ("battle" + bcn)); bcn++; } delete bcn; delete makebattlelist; delete flipside; delete newbattle; delete fadeoutcompleted; delete cleanup; }; fader.swapDepths(200003); svol.slider._y = 180 - (sndset.sndvol * 1.8); mvol.slider._y = 180 - (sndset.musvol * 1.8); onEnterFrame = function () { sndset.musvol = mvol.amount; musmgr.setVolume((mholder.volpercent / 100) * sndset.musvol); sndset.sndvol = svol.amount; sndmgr.setVolume((sholder.volpercent / 100) * sndset.sndvol); }; savebutton.onPress = function () { this.gotoAndPlay(2); savegame(); };Frame 8playsound("rave", "music"); fader.gotoAndPlay("fadein"); mholder.fadein(2); sholder.fadein(2); backbutton.onPress = function () { delete backbutton.onPress; fader.gotoAndPlay("fadeout"); mholder.fadeout(3); sholder.fadeout(3); }; fadeoutcompleted = function () { _root.gotoAndStop("shop"); };Symbol 9 MovieClip Frame 1onPress = function () { getURL ("http://www.gamegecko.com", "geckowindow"); };Instance of Symbol 9 MovieClip in Symbol 10 MovieClip Frame 1on (press) { getURL ("http://www.gamegecko.com", "_blank"); }Symbol 13 MovieClip Frame 41stop();Symbol 13 MovieClip Frame 81if (_root.cancelstop == undefined) { stopAllSounds(); } else { delete _root.cancelstop; } _parent.fadeoutcompleted();Symbol 53 MovieClip Frame 1stop();Symbol 70 MovieClip [battleholder] Frame 2stop();Symbol 77 MovieClip Frame 6stop();Instance of Symbol 77 MovieClip in Symbol 80 MovieClip [boom] Frame 1onClipEvent (load) { this._x = random(30) - 15; this._y = random(30) - 15; }Instance of Symbol 77 MovieClip in Symbol 80 MovieClip [boom] Frame 4onClipEvent (load) { this._x = random(30) - 15; this._y = random(30) - 15; }Instance of Symbol 77 MovieClip in Symbol 80 MovieClip [boom] Frame 5onClipEvent (load) { this._x = random(30) - 15; this._y = random(30) - 15; }Instance of Symbol 77 MovieClip in Symbol 80 MovieClip [boom] Frame 8onClipEvent (load) { this._x = random(30) - 15; this._y = random(30) - 15; }Symbol 80 MovieClip [boom] Frame 13removeMovieClip(this);Symbol 86 MovieClip Frame 1stop();Symbol 91 MovieClip Frame 1if (this.stopanimating != true) { gotoAndPlay(random(15)); }Symbol 93 MovieClip Frame 1stop();Symbol 103 MovieClip Frame 1stop(); _rotation = random(360); onEnterFrame = function () { this._rotation = this._rotation + 13; };Symbol 107 MovieClip Frame 1stop();Symbol 123 MovieClip [top] Frame 1stop();Symbol 138 MovieClip Frame 1pickone = [2, 6, 8, 11]; gotoAndPlay(pickone[random(4)]); delete pickone;Symbol 138 MovieClip Frame 4removeMovieClip(_parent);Symbol 138 MovieClip Frame 7removeMovieClip(_parent);Symbol 138 MovieClip Frame 10removeMovieClip(_parent);Symbol 138 MovieClip Frame 13removeMovieClip(_parent);Symbol 143 MovieClip Frame 5removeMovieClip(this._parent);Symbol 147 MovieClip Frame 8removeMovieClip(this._parent);Symbol 153 MovieClip Frame 5removeMovieClip(this._parent);Symbol 198 MovieClip Frame 1pickone = [2, 10, 19]; gotoAndPlay(pickone[random(3)]); delete pickone;Symbol 198 MovieClip Frame 9removeMovieClip(this._parent);Symbol 198 MovieClip Frame 18removeMovieClip(this._parent);Symbol 198 MovieClip Frame 27removeMovieClip(this._parent);Symbol 203 MovieClip Frame 8removeMovieClip(this._parent);Symbol 205 MovieClip Frame 7removeMovieClip(this._parent);Symbol 211 MovieClip [bot] Frame 1stop();Symbol 223 MovieClip Frame 4removeMovieClip(_parent);Symbol 229 MovieClip Frame 6removeMovieClip(_parent);Symbol 231 MovieClip Frame 7removeMovieClip(_parent);Symbol 235 MovieClip Frame 7removeMovieClip(_parent);Symbol 237 MovieClip Frame 1stop();Symbol 241 MovieClip Frame 1onPress = function () { getURL ("http://www.gamegecko.com", "_blank"); };Symbol 245 MovieClip Frame 215_parent.gotoAndStop("menu");Symbol 252 MovieClip Frame 1stop();Symbol 254 MovieClip Frame 1stop();Symbol 260 MovieClip Frame 1stop();Symbol 262 MovieClip Frame 1stop();Symbol 264 MovieClip Frame 1stop();Symbol 283 MovieClip Frame 1stop();Symbol 323 MovieClip Frame 1gotoAndPlay(random(24));Symbol 328 MovieClip Frame 1gotoAndPlay(random(24));Symbol 335 MovieClip Frame 1gotoAndPlay(random(24));Symbol 342 MovieClip Frame 1gotoAndPlay(random(20) + 2);Symbol 373 MovieClip Frame 1stop();Symbol 373 MovieClip Frame 2trace("arrived at new page"); holder.gungraphic._rotation = 45; holder.gungraphic.onEnterFrame = function () { this._rotation++; }; onLeavePage = function () { trace("LEFT PAGE"); delete holder.gungraphic.onEnterFrame; };Symbol 373 MovieClip Frame 3trace("arrived at new page"); holder.platinggraphic._rotation = 45; holder.platinggraphic.gun.swapDepths(10); removeMovieClip(holder.platinggraphic.gun); holder.platinggraphic.onEnterFrame = function () { this._rotation++; }; onLeavePage = function () { trace("LEFT PAGE"); delete holder.platinggraphic.onEnterFrame; };Symbol 373 MovieClip Frame 4trace("arrived at new page"); holder.chassisgraphic._rotation = 45; holder.chassisgraphic.onEnterFrame = function () { this._rotation++; }; onLeavePage = function () { trace("LEFT PAGE"); delete holder.chassisgraphic.onEnterFrame; };Symbol 373 MovieClip Frame 5holder3.gungraphic._rotation = 45; holder2.platinggraphic._rotation = 45; holder1.chassisgraphic._rotation = 45; holder2.platinggraphic.gun.swapDepths(10); removeMovieClip(holder2.platinggraphic.gun); holder1.chassisgraphic.onEnterFrame = function () { this._rotation++; }; holder2.platinggraphic.onEnterFrame = function () { this._rotation++; }; holder3.gungraphic.onEnterFrame = function () { this._rotation = this._rotation - 1.5; }; onLeavePage = function () { delete holder1.chassisgraphic.onEnterFrame; delete holder2.platinggraphic.onEnterFrame; delete holder3.gungraphic.onEnterFrame; };Symbol 406 MovieClip Frame 140_parent.movementenabled = true;Symbol 406 MovieClip Frame 161stop();Symbol 406 MovieClip Frame 231_parent.textdone(); stop();Symbol 406 MovieClip Frame 301_parent.textdone(); stop();Instance of Symbol 415 MovieClip "slider" in Symbol 417 MovieClip Frame 1on (press) { this.startDrag(true, 0, 0, 0, 180); } on (release) { this.stopDrag(); } on (releaseOutside) { this.stopDrag(); } onClipEvent (enterFrame) { this._parent.amount = Math.round(100 - (this._y / 1.8)); trace(this._parent.amount); }Instance of Symbol 422 MovieClip in Symbol 424 MovieClip Frame 1on (press) { _root._quality = "LOW"; }Instance of Symbol 422 MovieClip in Symbol 424 MovieClip Frame 1on (press) { _root._quality = "MEDIUM"; }Instance of Symbol 422 MovieClip in Symbol 424 MovieClip Frame 1on (press) { _root._quality = "HIGH"; }Symbol 428 MovieClip Frame 1stop();Symbol 518 MovieClip Frame 1stop();Instance of Symbol 468 MovieClip in Symbol 518 MovieClip Frame 1on (press) { if (this._parent._currentframe > 1) { this._parent.gotoAndStop(this._parent._currentframe - 1); } }Instance of Symbol 470 MovieClip in Symbol 518 MovieClip Frame 1on (press) { if (this._parent._currentframe < 32) { this._parent.gotoAndStop(this._parent._currentframe + 1); } }Instance of Symbol 472 MovieClip in Symbol 518 MovieClip Frame 1on (press) { _root.cancelstop = true; _root.fader.gotoAndPlay("fadeout"); _root.fader.onPress = function () { }; _root.fader.useHandCursor = false; _root.fadeoutcompleted = function () { _root.gotoAndStop("menu"); }; }
Library Items
Symbol 1 Graphic | Used by:4 | |
Symbol 2 Graphic | Used by:3 | |
Symbol 3 MovieClip | Uses:2 | Used by:4 |
Symbol 4 MovieClip | Uses:1 3 | Used by:10 |
Symbol 5 Font | Used by:6 169 170 248 250 253 261 263 272 273 274 289 290 293 294 298 309 345 354 368 369 382 383 | |
Symbol 6 EditableText | Uses:5 | Used by:10 |
Symbol 7 Bitmap | Used by:8 238 | |
Symbol 8 Graphic | Uses:7 | Used by:9 |
Symbol 9 MovieClip | Uses:8 | Used by:10 |
Symbol 10 MovieClip | Uses:4 6 9 | Used by:Timeline |
Symbol 11 Graphic | Used by:12 | |
Symbol 12 MovieClip | Uses:11 | Used by:13 |
Symbol 13 MovieClip | Uses:12 | Used by:Timeline |
Symbol 14 Sound [ambi] | Used by:237 | |
Symbol 15 Sound [dnb] | Used by:237 | |
Symbol 16 Sound [rave] | Used by:237 | |
Symbol 17 Sound [shop] | Used by:237 | |
Symbol 18 Sound [rico1] | Used by:237 | |
Symbol 19 Sound [rico2] | Used by:237 | |
Symbol 20 Sound [rico3] | Used by:237 | |
Symbol 21 Sound [rico4] | Used by:237 | |
Symbol 22 Sound [rico5] | Used by:237 | |
Symbol 23 Sound [rico6] | Used by:237 | |
Symbol 24 Sound [rico7] | Used by:237 | |
Symbol 25 Sound [biglaser] | Used by:237 | |
Symbol 26 Sound [gun01] | Used by:237 | |
Symbol 27 Sound [cash] | Used by:237 | |
Symbol 28 Sound [cons] | Used by:237 | |
Symbol 29 Sound [dismount] | Used by:237 | |
Symbol 30 Sound [dit] | Used by:237 | |
Symbol 31 Sound [mount] | Used by:237 | |
Symbol 32 Sound [splode] | Used by:237 | |
Symbol 33 Sound [gun02] | Used by:237 | |
Symbol 34 Sound [heal01] | Used by:237 | |
Symbol 35 Sound [heal02] | Used by:237 | |
Symbol 36 Sound [laser] | Used by:237 | |
Symbol 37 Sound [gun03] | Used by:237 | |
Symbol 38 Sound [pdown] | Used by:237 | |
Symbol 39 Sound [pup] | Used by:237 | |
Symbol 40 Sound [gun04] | Used by:237 | |
Symbol 41 Graphic | Used by:70 | |
Symbol 42 Graphic | Used by:53 | |
Symbol 43 Bitmap | Used by:44 | |
Symbol 44 Graphic | Uses:43 | Used by:53 |
Symbol 45 Graphic | Used by:53 | |
Symbol 46 Bitmap | Used by:47 | |
Symbol 47 Graphic | Uses:46 | Used by:53 |
Symbol 48 Bitmap | Used by:49 | |
Symbol 49 Graphic | Uses:48 | Used by:53 |
Symbol 50 Graphic | Used by:53 | |
Symbol 51 Graphic | Used by:53 | |
Symbol 52 Graphic | Used by:53 | |
Symbol 53 MovieClip | Uses:42 44 45 47 49 50 51 52 | Used by:70 |
Symbol 54 Bitmap | Used by:55 | |
Symbol 55 Graphic | Uses:54 | Used by:60 |
Symbol 56 Bitmap | Used by:57 | |
Symbol 57 Graphic | Uses:56 | Used by:60 |
Symbol 58 Bitmap | Used by:59 | |
Symbol 59 Graphic | Uses:58 | Used by:60 |
Symbol 60 MovieClip | Uses:55 57 59 | Used by:70 |
Symbol 61 Font | Used by:62 64 66 67 68 69 165 166 167 168 276 277 280 281 284 286 287 299 300 301 302 303 304 305 306 310 311 312 313 314 315 346 347 348 349 350 351 352 355 356 357 358 359 360 361 362 363 364 367 372 376 377 378 379 380 408 411 416 418 419 420 423 426 461 463 | |
Symbol 62 EditableText | Uses:61 | Used by:70 |
Symbol 63 Graphic | Used by:70 | |
Symbol 64 EditableText | Uses:61 | Used by:70 |
Symbol 65 Graphic | Used by:70 | |
Symbol 66 EditableText | Uses:61 | Used by:70 |
Symbol 67 EditableText | Uses:61 | Used by:70 |
Symbol 68 EditableText | Uses:61 | Used by:70 |
Symbol 69 EditableText | Uses:61 | Used by:70 |
Symbol 70 MovieClip [battleholder] | Uses:41 53 60 62 63 64 65 66 67 68 69 | Used by:237 |
Symbol 71 Graphic | Used by:80 | |
Symbol 72 Graphic | Used by:77 | |
Symbol 73 Graphic | Used by:77 | |
Symbol 74 Graphic | Used by:77 | |
Symbol 75 Graphic | Used by:77 | |
Symbol 76 Graphic | Used by:77 | |
Symbol 77 MovieClip | Uses:72 73 74 75 76 | Used by:80 |
Symbol 78 Graphic | Used by:80 | |
Symbol 79 Graphic | Used by:80 | |
Symbol 80 MovieClip [boom] | Uses:71 77 78 79 | Used by:237 |
Symbol 81 Graphic | Used by:123 | |
Symbol 82 Graphic | Used by:86 | |
Symbol 83 Graphic | Used by:86 | |
Symbol 84 Graphic | Used by:86 | |
Symbol 85 Graphic | Used by:86 | |
Symbol 86 MovieClip | Uses:82 83 84 85 | Used by:91 121 123 216 |
Symbol 87 Graphic | Used by:123 | |
Symbol 88 Graphic | Used by:91 | |
Symbol 89 Graphic | Used by:91 | |
Symbol 90 Graphic | Used by:91 | |
Symbol 91 MovieClip | Uses:88 86 89 90 | Used by:123 |
Symbol 92 Graphic | Used by:105 | |
Symbol 93 MovieClip | Used by:105 211 | |
Symbol 94 Graphic | Used by:105 | |
Symbol 95 Graphic | Used by:105 | |
Symbol 96 Graphic | Used by:105 | |
Symbol 97 Graphic | Used by:105 | |
Symbol 98 Graphic | Used by:105 | |
Symbol 99 Graphic | Used by:105 | |
Symbol 100 Graphic | Used by:105 | |
Symbol 101 Graphic | Used by:105 | |
Symbol 102 Graphic | Used by:103 | |
Symbol 103 MovieClip | Uses:102 | Used by:105 |
Symbol 104 Graphic | Used by:105 | |
Symbol 105 MovieClip | Uses:92 93 94 95 96 97 98 99 100 101 103 104 | Used by:123 297 |
Symbol 106 Graphic | Used by:107 | |
Symbol 107 MovieClip | Uses:106 | Used by:123 |
Symbol 108 Graphic | Used by:123 | |
Symbol 109 Graphic | Used by:123 | |
Symbol 110 Graphic | Used by:123 | |
Symbol 111 Graphic | Used by:123 | |
Symbol 112 Graphic | Used by:123 | |
Symbol 113 Graphic | Used by:123 | |
Symbol 114 Graphic | Used by:123 | |
Symbol 115 Graphic | Used by:123 | |
Symbol 116 Graphic | Used by:121 | |
Symbol 117 ShapeTweening | Used by:121 | |
Symbol 118 Graphic | Used by:121 | |
Symbol 119 ShapeTweening | Used by:121 | |
Symbol 120 Graphic | Used by:121 | |
Symbol 121 MovieClip | Uses:116 86 117 118 119 120 | Used by:123 |
Symbol 122 Graphic | Used by:123 | |
Symbol 123 MovieClip [top] | Uses:81 86 87 91 105 107 108 109 110 111 112 113 114 115 121 122 | Used by:237 308 |
Symbol 124 Graphic | Used by:130 | |
Symbol 125 Graphic | Used by:130 | |
Symbol 126 Graphic | Used by:130 | |
Symbol 127 Graphic | Used by:130 | |
Symbol 128 Graphic | Used by:130 | |
Symbol 129 Graphic | Used by:130 | |
Symbol 130 MovieClip [fire] | Uses:124 125 126 127 128 129 | Used by:237 |
Symbol 131 Graphic | Used by:138 | |
Symbol 132 Graphic | Used by:138 | |
Symbol 133 Graphic | Used by:138 | |
Symbol 134 Graphic | Used by:138 | |
Symbol 135 Graphic | Used by:138 | |
Symbol 136 Graphic | Used by:138 | |
Symbol 137 Graphic | Used by:138 | |
Symbol 138 MovieClip | Uses:131 132 133 134 135 136 137 | Used by:154 |
Symbol 139 Graphic | Used by:143 | |
Symbol 140 Graphic | Used by:143 205 | |
Symbol 141 Graphic | Used by:143 | |
Symbol 142 Graphic | Used by:143 | |
Symbol 143 MovieClip | Uses:139 140 141 142 | Used by:154 206 |
Symbol 144 ShapeTweening | Used by:147 | |
Symbol 145 ShapeTweening | Used by:147 | |
Symbol 146 Graphic | Used by:147 205 | |
Symbol 147 MovieClip | Uses:144 145 146 | Used by:154 |
Symbol 148 ShapeTweening | Used by:153 | |
Symbol 149 Graphic | Used by:153 | |
Symbol 150 ShapeTweening | Used by:153 | |
Symbol 151 Graphic | Used by:153 | |
Symbol 152 Graphic | Used by:153 | |
Symbol 153 MovieClip | Uses:148 149 150 151 152 | Used by:154 |
Symbol 154 MovieClip [spark] | Uses:138 143 147 153 | Used by:237 |
Symbol 155 Graphic | Used by:173 | |
Symbol 156 Graphic | Used by:164 271 | |
Symbol 157 Graphic | Used by:164 | |
Symbol 158 Graphic | Used by:164 | |
Symbol 159 Graphic | Used by:164 | |
Symbol 160 Graphic | Used by:164 | |
Symbol 161 Graphic | Used by:164 | |
Symbol 162 Graphic | Used by:164 | |
Symbol 163 Graphic | Used by:164 | |
Symbol 164 MovieClip | Uses:156 157 158 159 160 161 162 163 | Used by:173 |
Symbol 165 EditableText | Uses:61 | Used by:173 |
Symbol 166 EditableText | Uses:61 | Used by:173 |
Symbol 167 EditableText | Uses:61 | Used by:173 |
Symbol 168 EditableText | Uses:61 | Used by:173 |
Symbol 169 EditableText | Uses:5 | Used by:173 |
Symbol 170 EditableText | Uses:5 | Used by:173 |
Symbol 171 Graphic | Used by:172 295 | |
Symbol 172 MovieClip | Uses:171 | Used by:173 |
Symbol 173 MovieClip [listitem] | Uses:155 164 165 166 167 168 169 170 172 | Used by:237 |
Symbol 174 Graphic | Used by:198 | |
Symbol 175 Graphic | Used by:198 | |
Symbol 176 Graphic | Used by:198 | |
Symbol 177 Graphic | Used by:198 | |
Symbol 178 Graphic | Used by:198 | |
Symbol 179 Graphic | Used by:198 | |
Symbol 180 Graphic | Used by:198 | |
Symbol 181 Graphic | Used by:198 | |
Symbol 182 Graphic | Used by:198 | |
Symbol 183 Graphic | Used by:198 | |
Symbol 184 Graphic | Used by:198 | |
Symbol 185 Graphic | Used by:198 | |
Symbol 186 Graphic | Used by:198 | |
Symbol 187 Graphic | Used by:198 | |
Symbol 188 Graphic | Used by:198 | |
Symbol 189 Graphic | Used by:198 | |
Symbol 190 Graphic | Used by:198 | |
Symbol 191 Graphic | Used by:198 | |
Symbol 192 Graphic | Used by:198 | |
Symbol 193 Graphic | Used by:198 | |
Symbol 194 Graphic | Used by:198 | |
Symbol 195 Graphic | Used by:198 | |
Symbol 196 Graphic | Used by:198 | |
Symbol 197 Graphic | Used by:198 | |
Symbol 198 MovieClip | Uses:174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 | Used by:206 |
Symbol 199 ShapeTweening | Used by:203 | |
Symbol 200 ShapeTweening | Used by:203 | |
Symbol 201 ShapeTweening | Used by:203 | |
Symbol 202 Graphic | Used by:203 | |
Symbol 203 MovieClip | Uses:199 200 201 202 | Used by:206 |
Symbol 204 Graphic | Used by:205 | |
Symbol 205 MovieClip | Uses:140 204 146 | Used by:206 |
Symbol 206 MovieClip [ricco] | Uses:198 143 203 205 | Used by:237 |
Symbol 207 Graphic | Used by:211 | |
Symbol 208 Graphic | Used by:211 | |
Symbol 209 Graphic | Used by:211 | |
Symbol 210 Graphic | Used by:211 | |
Symbol 211 MovieClip [bot] | Uses:207 93 208 209 210 | Used by:237 |
Symbol 212 Graphic | Used by:216 | |
Symbol 213 Graphic | Used by:214 | |
Symbol 214 MovieClip | Uses:213 | Used by:216 |
Symbol 215 Graphic | Used by:216 | |
Symbol 216 MovieClip | Uses:212 214 86 215 | Used by:219 |
Symbol 217 Font | Used by:218 465 467 469 471 473 474 475 476 477 478 479 480 483 485 486 488 490 492 493 495 496 498 500 502 504 506 508 509 511 512 513 514 515 516 517 | |
Symbol 218 EditableText | Uses:217 | Used by:219 |
Symbol 219 MovieClip [stats] | Uses:216 218 | Used by:237 |
Symbol 220 Graphic | Used by:223 | |
Symbol 221 Graphic | Used by:223 | |
Symbol 222 Graphic | Used by:223 231 | |
Symbol 223 MovieClip | Uses:220 221 222 | Used by:236 |
Symbol 224 Graphic | Used by:229 | |
Symbol 225 Graphic | Used by:229 | |
Symbol 226 Graphic | Used by:229 | |
Symbol 227 Graphic | Used by:229 | |
Symbol 228 Graphic | Used by:229 | |
Symbol 229 MovieClip | Uses:224 225 226 227 228 | Used by:236 |
Symbol 230 ShapeTweening | Used by:231 | |
Symbol 231 MovieClip | Uses:230 222 | Used by:236 |
Symbol 232 Graphic | Used by:235 | |
Symbol 233 Graphic | Used by:235 | |
Symbol 234 Graphic | Used by:235 | |
Symbol 235 MovieClip | Uses:232 233 234 | Used by:236 |
Symbol 236 MovieClip [shold] | Uses:223 229 231 235 | Used by:237 |
Symbol 237 MovieClip | Uses:14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 70 80 123 130 154 173 206 211 219 236 | Used by:Timeline |
Symbol 238 Graphic | Uses:7 | Used by:241 |
Symbol 239 Font | Used by:240 242 243 | |
Symbol 240 Text | Uses:239 | Used by:241 |
Symbol 241 MovieClip | Uses:238 240 | Used by:245 |
Symbol 242 Text | Uses:239 | Used by:244 |
Symbol 243 Text | Uses:239 | Used by:244 |
Symbol 244 MovieClip | Uses:242 243 | Used by:245 |
Symbol 245 MovieClip | Uses:241 244 | Used by:Timeline |
Symbol 246 Bitmap | Used by:247 | |
Symbol 247 Graphic | Uses:246 | Used by:Timeline |
Symbol 248 Text | Uses:5 | Used by:Timeline |
Symbol 249 Graphic | Used by:252 254 262 264 | |
Symbol 250 Text | Uses:5 | Used by:252 |
Symbol 251 Graphic | Used by:252 254 262 264 | |
Symbol 252 MovieClip | Uses:249 250 251 | Used by:Timeline |
Symbol 253 Text | Uses:5 | Used by:254 |
Symbol 254 MovieClip | Uses:249 253 251 | Used by:Timeline |
Symbol 255 Graphic | Used by:259 260 | |
Symbol 256 Bitmap | Used by:257 | |
Symbol 257 Graphic | Uses:256 | Used by:258 |
Symbol 258 MovieClip | Uses:257 | Used by:260 |
Symbol 259 MovieClip | Uses:255 | Used by:260 |
Symbol 260 MovieClip | Uses:255 258 259 | Used by:Timeline |
Symbol 261 Text | Uses:5 | Used by:262 |
Symbol 262 MovieClip | Uses:249 261 251 | Used by:Timeline |
Symbol 263 Text | Uses:5 | Used by:264 |
Symbol 264 MovieClip | Uses:249 263 251 | Used by:Timeline |
Symbol 265 Graphic | Used by:Timeline | |
Symbol 266 Graphic | Used by:271 | |
Symbol 267 MovieClip | Used by:271 | |
Symbol 268 Graphic | Used by:269 | |
Symbol 269 MovieClip | Uses:268 | Used by:271 |
Symbol 270 Graphic | Used by:271 | |
Symbol 271 MovieClip | Uses:266 156 267 269 270 | Used by:Timeline |
Symbol 272 Text | Uses:5 | Used by:Timeline |
Symbol 273 Text | Uses:5 | Used by:Timeline |
Symbol 274 Text | Uses:5 | Used by:Timeline |
Symbol 275 Graphic | Used by:278 | |
Symbol 276 EditableText | Uses:61 | Used by:278 |
Symbol 277 EditableText | Uses:61 | Used by:278 |
Symbol 278 MovieClip | Uses:275 276 277 | Used by:Timeline |
Symbol 279 Graphic | Used by:283 | |
Symbol 280 EditableText | Uses:61 | Used by:283 |
Symbol 281 EditableText | Uses:61 | Used by:283 |
Symbol 282 Graphic | Used by:283 | |
Symbol 283 MovieClip | Uses:279 280 281 282 | Used by:Timeline |
Symbol 284 EditableText | Uses:61 | Used by:Timeline |
Symbol 285 Graphic | Used by:288 | |
Symbol 286 EditableText | Uses:61 | Used by:288 |
Symbol 287 EditableText | Uses:61 | Used by:288 |
Symbol 288 MovieClip | Uses:285 286 287 | Used by:Timeline |
Symbol 289 EditableText | Uses:5 | Used by:Timeline |
Symbol 290 EditableText | Uses:5 | Used by:Timeline |
Symbol 291 Graphic | Used by:375 | |
Symbol 292 Graphic | Used by:375 | |
Symbol 293 Text | Uses:5 | Used by:373 |
Symbol 294 Text | Uses:5 | Used by:373 |
Symbol 295 MovieClip | Uses:171 | Used by:373 |
Symbol 296 Graphic | Used by:373 | |
Symbol 297 MovieClip | Uses:105 | Used by:373 |
Symbol 298 EditableText | Uses:5 | Used by:373 |
Symbol 299 EditableText | Uses:61 | Used by:373 |
Symbol 300 EditableText | Uses:61 | Used by:373 |
Symbol 301 EditableText | Uses:61 | Used by:373 |
Symbol 302 EditableText | Uses:61 | Used by:373 |
Symbol 303 EditableText | Uses:61 | Used by:373 |
Symbol 304 EditableText | Uses:61 | Used by:373 |
Symbol 305 EditableText | Uses:61 | Used by:373 |
Symbol 306 Text | Uses:61 | Used by:307 |
Symbol 307 MovieClip | Uses:306 | Used by:373 |
Symbol 308 MovieClip | Uses:123 | Used by:373 |
Symbol 309 EditableText | Uses:5 | Used by:373 |
Symbol 310 EditableText | Uses:61 | Used by:373 |
Symbol 311 EditableText | Uses:61 | Used by:373 |
Symbol 312 EditableText | Uses:61 | Used by:373 |
Symbol 313 EditableText | Uses:61 | Used by:373 |
Symbol 314 EditableText | Uses:61 | Used by:373 |
Symbol 315 Text | Uses:61 | Used by:316 |
Symbol 316 MovieClip | Uses:315 | Used by:373 |
Symbol 317 Graphic | Used by:343 | |
Symbol 318 Graphic | Used by:323 | |
Symbol 319 Graphic | Used by:323 335 | |
Symbol 320 Graphic | Used by:323 328 335 | |
Symbol 321 Graphic | Used by:323 328 | |
Symbol 322 Graphic | Used by:323 | |
Symbol 323 MovieClip | Uses:318 319 320 321 322 | Used by:343 |
Symbol 324 Graphic | Used by:343 | |
Symbol 325 Graphic | Used by:328 | |
Symbol 326 Graphic | Used by:328 | |
Symbol 327 Graphic | Used by:328 | |
Symbol 328 MovieClip | Uses:325 326 320 321 327 | Used by:343 |
Symbol 329 Graphic | Used by:343 | |
Symbol 330 Graphic | Used by:335 | |
Symbol 331 Graphic | Used by:335 | |
Symbol 332 Graphic | Used by:335 | |
Symbol 333 Graphic | Used by:335 | |
Symbol 334 Graphic | Used by:335 | |
Symbol 335 MovieClip | Uses:330 319 320 331 332 333 334 | Used by:343 |
Symbol 336 Graphic | Used by:343 | |
Symbol 337 ShapeTweening | Used by:342 | |
Symbol 338 Graphic | Used by:342 | |
Symbol 339 Graphic | Used by:342 | |
Symbol 340 ShapeTweening | Used by:342 | |
Symbol 341 Graphic | Used by:342 | |
Symbol 342 MovieClip | Uses:337 338 339 340 341 | Used by:343 |
Symbol 343 MovieClip | Uses:317 323 324 328 329 335 336 342 | Used by:344 |
Symbol 344 MovieClip | Uses:343 | Used by:373 |
Symbol 345 EditableText | Uses:5 | Used by:373 |
Symbol 346 EditableText | Uses:61 | Used by:373 |
Symbol 347 EditableText | Uses:61 | Used by:373 |
Symbol 348 EditableText | Uses:61 | Used by:373 |
Symbol 349 EditableText | Uses:61 | Used by:373 |
Symbol 350 EditableText | Uses:61 | Used by:373 |
Symbol 351 EditableText | Uses:61 | Used by:373 |
Symbol 352 Text | Uses:61 | Used by:353 |
Symbol 353 MovieClip | Uses:352 | Used by:373 |
Symbol 354 EditableText | Uses:5 | Used by:373 |
Symbol 355 EditableText | Uses:61 | Used by:373 |
Symbol 356 EditableText | Uses:61 | Used by:373 |
Symbol 357 EditableText | Uses:61 | Used by:373 |
Symbol 358 EditableText | Uses:61 | Used by:373 |
Symbol 359 EditableText | Uses:61 | Used by:373 |
Symbol 360 EditableText | Uses:61 | Used by:373 |
Symbol 361 EditableText | Uses:61 | Used by:373 |
Symbol 362 EditableText | Uses:61 | Used by:373 |
Symbol 363 EditableText | Uses:61 | Used by:373 |
Symbol 364 EditableText | Uses:61 | Used by:373 |
Symbol 365 Graphic | Used by:366 | |
Symbol 366 MovieClip | Uses:365 | Used by:373 |
Symbol 367 Text | Uses:61 | Used by:373 |
Symbol 368 EditableText | Uses:5 | Used by:373 |
Symbol 369 EditableText | Uses:5 | Used by:373 |
Symbol 370 Graphic | Used by:371 | |
Symbol 371 MovieClip | Uses:370 | Used by:373 |
Symbol 372 Text | Uses:61 | Used by:373 |
Symbol 373 MovieClip | Uses:293 294 295 296 297 298 299 300 301 302 303 304 305 307 308 309 310 311 312 313 314 316 344 345 346 347 348 349 350 351 353 354 355 356 357 358 359 360 361 362 363 364 366 367 368 369 371 372 | Used by:375 |
Symbol 374 Graphic | Used by:375 | |
Symbol 375 MovieClip | Uses:291 292 373 374 | Used by:Timeline |
Symbol 376 Text | Uses:61 | Used by:Timeline |
Symbol 377 Text | Uses:61 | Used by:Timeline |
Symbol 378 Text | Uses:61 | Used by:Timeline |
Symbol 379 Text | Uses:61 | Used by:Timeline |
Symbol 380 EditableText | Uses:61 | Used by:Timeline |
Symbol 381 Graphic | Used by:384 | |
Symbol 382 Text | Uses:5 | Used by:384 |
Symbol 383 Text | Uses:5 | Used by:384 |
Symbol 384 MovieClip | Uses:381 382 383 | Used by:Timeline |
Symbol 385 Bitmap | Used by:386 | |
Symbol 386 Graphic | Uses:385 | Used by:391 |
Symbol 387 Bitmap | Used by:388 | |
Symbol 388 Graphic | Uses:387 | Used by:391 |
Symbol 389 Bitmap | Used by:390 | |
Symbol 390 Graphic | Uses:389 | Used by:391 |
Symbol 391 MovieClip | Uses:386 388 390 | Used by:Timeline |
Symbol 392 Graphic | Used by:393 | |
Symbol 393 MovieClip | Uses:392 | Used by:Timeline |
Symbol 394 Graphic | Used by:395 | |
Symbol 395 MovieClip | Uses:394 | Used by:406 |
Symbol 396 Graphic | Used by:397 | |
Symbol 397 MovieClip | Uses:396 | Used by:406 |
Symbol 398 Graphic | Used by:399 | |
Symbol 399 MovieClip | Uses:398 | Used by:406 |
Symbol 400 Graphic | Used by:401 | |
Symbol 401 MovieClip | Uses:400 | Used by:406 |
Symbol 402 Graphic | Used by:403 | |
Symbol 403 MovieClip | Uses:402 | Used by:406 |
Symbol 404 Graphic | Used by:405 | |
Symbol 405 MovieClip | Uses:404 | Used by:406 |
Symbol 406 MovieClip | Uses:395 397 399 401 403 405 | Used by:Timeline |
Symbol 407 Graphic | Used by:Timeline | |
Symbol 408 EditableText | Uses:61 | Used by:409 |
Symbol 409 MovieClip | Uses:408 | Used by:Timeline |
Symbol 410 Graphic | Used by:412 | |
Symbol 411 Text | Uses:61 | Used by:412 |
Symbol 412 MovieClip | Uses:410 411 | Used by:Timeline |
Symbol 413 Graphic | Used by:417 | |
Symbol 414 Graphic | Used by:415 | |
Symbol 415 MovieClip | Uses:414 | Used by:417 |
Symbol 416 EditableText | Uses:61 | Used by:417 |
Symbol 417 MovieClip | Uses:413 415 416 | Used by:Timeline |
Symbol 418 Text | Uses:61 | Used by:Timeline |
Symbol 419 EditableText | Uses:61 | Used by:Timeline |
Symbol 420 EditableText | Uses:61 | Used by:Timeline |
Symbol 421 Graphic | Used by:422 | |
Symbol 422 MovieClip | Uses:421 | Used by:424 |
Symbol 423 Text | Uses:61 | Used by:424 |
Symbol 424 MovieClip | Uses:422 423 | Used by:Timeline |
Symbol 425 Graphic | Used by:428 | |
Symbol 426 Text | Uses:61 | Used by:428 |
Symbol 427 ShapeTweening | Used by:428 | |
Symbol 428 MovieClip | Uses:425 426 427 | Used by:Timeline |
Symbol 429 Bitmap | Used by:430 | |
Symbol 430 Graphic | Uses:429 | Used by:459 |
Symbol 431 Bitmap | Used by:432 | |
Symbol 432 Graphic | Uses:431 | Used by:459 |
Symbol 433 Bitmap | Used by:434 | |
Symbol 434 Graphic | Uses:433 | Used by:459 |
Symbol 435 Bitmap | Used by:436 | |
Symbol 436 Graphic | Uses:435 | Used by:459 |
Symbol 437 Bitmap | Used by:438 | |
Symbol 438 Graphic | Uses:437 | Used by:459 |
Symbol 439 Bitmap | Used by:440 | |
Symbol 440 Graphic | Uses:439 | Used by:459 |
Symbol 441 Bitmap | Used by:442 | |
Symbol 442 Graphic | Uses:441 | Used by:459 |
Symbol 443 Bitmap | Used by:444 | |
Symbol 444 Graphic | Uses:443 | Used by:459 |
Symbol 445 Bitmap | Used by:446 | |
Symbol 446 Graphic | Uses:445 | Used by:459 |
Symbol 447 Bitmap | Used by:448 | |
Symbol 448 Graphic | Uses:447 | Used by:459 |
Symbol 449 Bitmap | Used by:450 | |
Symbol 450 Graphic | Uses:449 | Used by:459 |
Symbol 451 Bitmap | Used by:452 | |
Symbol 452 Graphic | Uses:451 | Used by:459 |
Symbol 453 Bitmap | Used by:454 | |
Symbol 454 Graphic | Uses:453 | Used by:459 |
Symbol 455 Bitmap | Used by:456 | |
Symbol 456 Graphic | Uses:455 | Used by:459 |
Symbol 457 Bitmap | Used by:458 | |
Symbol 458 Graphic | Uses:457 | Used by:459 |
Symbol 459 MovieClip | Uses:430 432 434 436 438 440 442 444 446 448 450 452 454 456 458 | Used by:460 |
Symbol 460 MovieClip | Uses:459 | Used by:Timeline |
Symbol 461 Text | Uses:61 | Used by:Timeline |
Symbol 462 Graphic | Used by:464 468 470 472 | |
Symbol 463 Text | Uses:61 | Used by:464 |
Symbol 464 MovieClip | Uses:462 463 | Used by:Timeline |
Symbol 465 Text | Uses:217 | Used by:518 |
Symbol 466 Graphic | Used by:518 | |
Symbol 467 Text | Uses:217 | Used by:468 |
Symbol 468 MovieClip | Uses:462 467 | Used by:518 |
Symbol 469 Text | Uses:217 | Used by:470 |
Symbol 470 MovieClip | Uses:462 469 | Used by:518 |
Symbol 471 Text | Uses:217 | Used by:472 |
Symbol 472 MovieClip | Uses:462 471 | Used by:518 |
Symbol 473 Text | Uses:217 | Used by:518 |
Symbol 474 Text | Uses:217 | Used by:518 |
Symbol 475 Text | Uses:217 | Used by:518 |
Symbol 476 Text | Uses:217 | Used by:518 |
Symbol 477 Text | Uses:217 | Used by:518 |
Symbol 478 Text | Uses:217 | Used by:518 |
Symbol 479 Text | Uses:217 | Used by:518 |
Symbol 480 Text | Uses:217 | Used by:518 |
Symbol 481 Bitmap | Used by:482 | |
Symbol 482 Graphic | Uses:481 | Used by:518 |
Symbol 483 Text | Uses:217 | Used by:518 |
Symbol 484 Graphic | Used by:518 | |
Symbol 485 Text | Uses:217 | Used by:518 |
Symbol 486 Text | Uses:217 | Used by:518 |
Symbol 487 Graphic | Used by:518 | |
Symbol 488 Text | Uses:217 | Used by:518 |
Symbol 489 Graphic | Used by:518 | |
Symbol 490 Text | Uses:217 | Used by:518 |
Symbol 491 Graphic | Used by:518 | |
Symbol 492 Text | Uses:217 | Used by:518 |
Symbol 493 Text | Uses:217 | Used by:518 |
Symbol 494 Graphic | Used by:518 | |
Symbol 495 Text | Uses:217 | Used by:518 |
Symbol 496 Text | Uses:217 | Used by:518 |
Symbol 497 Graphic | Used by:518 | |
Symbol 498 Text | Uses:217 | Used by:518 |
Symbol 499 Graphic | Used by:518 | |
Symbol 500 Text | Uses:217 | Used by:518 |
Symbol 501 Graphic | Used by:518 | |
Symbol 502 Text | Uses:217 | Used by:518 |
Symbol 503 Graphic | Used by:518 | |
Symbol 504 Text | Uses:217 | Used by:518 |
Symbol 505 Graphic | Used by:518 | |
Symbol 506 Text | Uses:217 | Used by:518 |
Symbol 507 Graphic | Used by:518 | |
Symbol 508 Text | Uses:217 | Used by:518 |
Symbol 509 Text | Uses:217 | Used by:518 |
Symbol 510 Graphic | Used by:518 | |
Symbol 511 Text | Uses:217 | Used by:518 |
Symbol 512 Text | Uses:217 | Used by:518 |
Symbol 513 Text | Uses:217 | Used by:518 |
Symbol 514 Text | Uses:217 | Used by:518 |
Symbol 515 Text | Uses:217 | Used by:518 |
Symbol 516 Text | Uses:217 | Used by:518 |
Symbol 517 Text | Uses:217 | Used by:518 |
Symbol 518 MovieClip | Uses:465 466 468 470 472 473 474 475 476 477 478 479 480 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 | Used by:Timeline |
Instance Names
"lh" | Frame 1 | Symbol 10 MovieClip |
"fader" | Frame 1 | Symbol 13 MovieClip |
"loadbutton" | Frame 3 | Symbol 264 MovieClip |
"shop" | Frame 4 | Symbol 271 MovieClip |
"inventory" | Frame 4 | Symbol 271 MovieClip |
"mybots" | Frame 4 | Symbol 271 MovieClip |
"buyitembutton" | Frame 4 | Symbol 278 MovieClip |
"chassisviewbutton" | Frame 4 | Symbol 283 MovieClip |
"platingviewbutton" | Frame 4 | Symbol 283 MovieClip |
"mountviewbutton" | Frame 4 | Symbol 283 MovieClip |
"mountitembutton" | Frame 4 | Symbol 278 MovieClip |
"sellitembutton" | Frame 4 | Symbol 278 MovieClip |
"dismounttopbutton" | Frame 4 | Symbol 278 MovieClip |
"sellbotbutton" | Frame 4 | Symbol 278 MovieClip |
"enabledisablebutton" | Frame 4 | Symbol 278 MovieClip |
"botnamebox" | Frame 4 | Symbol 288 MovieClip |
"bottitlefield" | Frame 4 | Symbol 289 EditableText |
"botdescbox" | Frame 4 | Symbol 288 MovieClip |
"botsubtitlefield" | Frame 4 | Symbol 290 EditableText |
"infomon" | Frame 4 | Symbol 375 MovieClip |
"startbattlebutton" | Frame 4 | Symbol 278 MovieClip |
"arenabg" | Frame 5 | Symbol 391 MovieClip |
"obsticles" | Frame 5 | Symbol 393 MovieClip |
"startcountdown" | Frame 5 | Symbol 406 MovieClip |
"failtext" | Frame 6 | Symbol 409 MovieClip |
"backbutton" | Frame 6 | Symbol 412 MovieClip |
"mvol" | Frame 6 | Symbol 417 MovieClip |
"svol" | Frame 6 | Symbol 417 MovieClip |
"savebutton" | Frame 6 | Symbol 428 MovieClip |
"backbutton" | Frame 8 | Symbol 464 MovieClip |
"l1" | Symbol 4 MovieClip Frame 1 | Symbol 3 MovieClip |
"l2" | Symbol 4 MovieClip Frame 1 | Symbol 3 MovieClip |
"l3" | Symbol 4 MovieClip Frame 1 | Symbol 3 MovieClip |
"l4" | Symbol 4 MovieClip Frame 1 | Symbol 3 MovieClip |
"l5" | Symbol 4 MovieClip Frame 1 | Symbol 3 MovieClip |
"l6" | Symbol 4 MovieClip Frame 1 | Symbol 3 MovieClip |
"l7" | Symbol 4 MovieClip Frame 1 | Symbol 3 MovieClip |
"l8" | Symbol 4 MovieClip Frame 1 | Symbol 3 MovieClip |
"l9" | Symbol 4 MovieClip Frame 1 | Symbol 3 MovieClip |
"l10" | Symbol 4 MovieClip Frame 1 | Symbol 3 MovieClip |
"l11" | Symbol 4 MovieClip Frame 1 | Symbol 3 MovieClip |
"l12" | Symbol 4 MovieClip Frame 1 | Symbol 3 MovieClip |
"l13" | Symbol 4 MovieClip Frame 1 | Symbol 3 MovieClip |
"l14" | Symbol 4 MovieClip Frame 1 | Symbol 3 MovieClip |
"l15" | Symbol 4 MovieClip Frame 1 | Symbol 3 MovieClip |
"l16" | Symbol 4 MovieClip Frame 1 | Symbol 3 MovieClip |
"l17" | Symbol 4 MovieClip Frame 1 | Symbol 3 MovieClip |
"l18" | Symbol 4 MovieClip Frame 1 | Symbol 3 MovieClip |
"l19" | Symbol 4 MovieClip Frame 1 | Symbol 3 MovieClip |
"l20" | Symbol 4 MovieClip Frame 1 | Symbol 3 MovieClip |
"loadbar" | Symbol 10 MovieClip Frame 1 | Symbol 4 MovieClip |
"blackfill" | Symbol 13 MovieClip Frame 1 | Symbol 12 MovieClip |
"blackfill" | Symbol 13 MovieClip Frame 42 | Symbol 12 MovieClip |
"venuethumb" | Symbol 70 MovieClip [battleholder] Frame 1 | Symbol 53 MovieClip |
"fail" | Symbol 70 MovieClip [battleholder] Frame 1 | Symbol 60 MovieClip |
"tcolor" | Symbol 91 MovieClip Frame 1 | Symbol 86 MovieClip |
"gunpoint" | Symbol 105 MovieClip Frame 1 | Symbol 93 MovieClip |
"spinner" | Symbol 105 MovieClip Frame 9 | Symbol 103 MovieClip |
"tcolor" | Symbol 121 MovieClip Frame 1 | Symbol 86 MovieClip |
"tcolor" | Symbol 123 MovieClip [top] Frame 1 | Symbol 86 MovieClip |
"teamlight2" | Symbol 123 MovieClip [top] Frame 1 | Symbol 91 MovieClip |
"teamlight1" | Symbol 123 MovieClip [top] Frame 1 | Symbol 91 MovieClip |
"gun" | Symbol 123 MovieClip [top] Frame 1 | Symbol 105 MovieClip |
"flashcheck" | Symbol 123 MovieClip [top] Frame 1 | Symbol 107 MovieClip |
"teamlight3" | Symbol 123 MovieClip [top] Frame 4 | Symbol 91 MovieClip |
"tcolor" | Symbol 123 MovieClip [top] Frame 5 | Symbol 86 MovieClip |
"teamlight1" | Symbol 123 MovieClip [top] Frame 5 | Symbol 121 MovieClip |
"teamlight2" | Symbol 123 MovieClip [top] Frame 5 | Symbol 121 MovieClip |
"teamlight3" | Symbol 123 MovieClip [top] Frame 5 | Symbol 121 MovieClip |
"tint" | Symbol 173 MovieClip [listitem] Frame 1 | Symbol 164 MovieClip |
"white" | Symbol 173 MovieClip [listitem] Frame 1 | Symbol 172 MovieClip |
"hitarea" | Symbol 173 MovieClip [listitem] Frame 1 | Symbol 172 MovieClip |
"d2" | Symbol 211 MovieClip [bot] Frame 1 | Symbol 93 MovieClip |
"d3" | Symbol 211 MovieClip [bot] Frame 1 | Symbol 93 MovieClip |
"d1" | Symbol 211 MovieClip [bot] Frame 1 | Symbol 93 MovieClip |
"d2" | Symbol 211 MovieClip [bot] Frame 5 | Symbol 93 MovieClip |
"d3" | Symbol 211 MovieClip [bot] Frame 5 | Symbol 93 MovieClip |
"d1" | Symbol 211 MovieClip [bot] Frame 5 | Symbol 93 MovieClip |
"bar" | Symbol 216 MovieClip Frame 1 | Symbol 214 MovieClip |
"tcolor" | Symbol 216 MovieClip Frame 1 | Symbol 86 MovieClip |
"hp" | Symbol 219 MovieClip [stats] Frame 1 | Symbol 216 MovieClip |
"streaktween" | Symbol 236 MovieClip [shold] Frame 1 | Symbol 223 MovieClip |
"streaktween" | Symbol 236 MovieClip [shold] Frame 4 | Symbol 229 MovieClip |
"streaktween" | Symbol 236 MovieClip [shold] Frame 5 | Symbol 231 MovieClip |
"streaktween" | Symbol 236 MovieClip [shold] Frame 6 | Symbol 235 MovieClip |
"itemhold" | Symbol 271 MovieClip Frame 1 | Symbol 267 MovieClip |
"scroller" | Symbol 271 MovieClip Frame 1 | Symbol 269 MovieClip |
"gungraphic" | Symbol 297 MovieClip Frame 1 | Symbol 105 MovieClip |
"platinggraphic" | Symbol 308 MovieClip Frame 1 | Symbol 123 MovieClip [top] |
"chassisgraphic" | Symbol 344 MovieClip Frame 1 | Symbol 343 MovieClip |
"flasher" | Symbol 373 MovieClip Frame 1 | Symbol 295 MovieClip |
"holder" | Symbol 373 MovieClip Frame 2 | Symbol 297 MovieClip |
"infohold" | Symbol 373 MovieClip Frame 2 | Symbol 307 MovieClip |
"holder" | Symbol 373 MovieClip Frame 3 | Symbol 308 MovieClip |
"infohold" | Symbol 373 MovieClip Frame 3 | Symbol 316 MovieClip |
"holder" | Symbol 373 MovieClip Frame 4 | Symbol 344 MovieClip |
"infohold" | Symbol 373 MovieClip Frame 4 | Symbol 353 MovieClip |
"holder1" | Symbol 373 MovieClip Frame 5 | Symbol 344 MovieClip |
"holder2" | Symbol 373 MovieClip Frame 5 | Symbol 308 MovieClip |
"holder3" | Symbol 373 MovieClip Frame 5 | Symbol 297 MovieClip |
"info_chassis" | Symbol 373 MovieClip Frame 5 | Symbol 366 MovieClip |
"info_plating" | Symbol 373 MovieClip Frame 5 | Symbol 366 MovieClip |
"info_weapon" | Symbol 373 MovieClip Frame 5 | Symbol 366 MovieClip |
"screen" | Symbol 375 MovieClip Frame 1 | Symbol 373 MovieClip |
"slider" | Symbol 417 MovieClip Frame 1 | Symbol 415 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access network only, Metadata not present, AS1/AS2. |
Protect (24) | Timeline Frame 1 | 31 bytes "..$1$ue$grvK2xe.eWmyPeEwtfc0E.." |
ExportAssets (56) | Timeline Frame 2 | Symbol 14 as "ambi" |
ExportAssets (56) | Timeline Frame 2 | Symbol 15 as "dnb" |
ExportAssets (56) | Timeline Frame 2 | Symbol 16 as "rave" |
ExportAssets (56) | Timeline Frame 2 | Symbol 17 as "shop" |
ExportAssets (56) | Timeline Frame 2 | Symbol 18 as "rico1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 19 as "rico2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 20 as "rico3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 21 as "rico4" |
ExportAssets (56) | Timeline Frame 2 | Symbol 22 as "rico5" |
ExportAssets (56) | Timeline Frame 2 | Symbol 23 as "rico6" |
ExportAssets (56) | Timeline Frame 2 | Symbol 24 as "rico7" |
ExportAssets (56) | Timeline Frame 2 | Symbol 25 as "biglaser" |
ExportAssets (56) | Timeline Frame 2 | Symbol 26 as "gun01" |
ExportAssets (56) | Timeline Frame 2 | Symbol 27 as "cash" |
ExportAssets (56) | Timeline Frame 2 | Symbol 28 as "cons" |
ExportAssets (56) | Timeline Frame 2 | Symbol 29 as "dismount" |
ExportAssets (56) | Timeline Frame 2 | Symbol 30 as "dit" |
ExportAssets (56) | Timeline Frame 2 | Symbol 31 as "mount" |
ExportAssets (56) | Timeline Frame 2 | Symbol 32 as "splode" |
ExportAssets (56) | Timeline Frame 2 | Symbol 33 as "gun02" |
ExportAssets (56) | Timeline Frame 2 | Symbol 34 as "heal01" |
ExportAssets (56) | Timeline Frame 2 | Symbol 35 as "heal02" |
ExportAssets (56) | Timeline Frame 2 | Symbol 36 as "laser" |
ExportAssets (56) | Timeline Frame 2 | Symbol 37 as "gun03" |
ExportAssets (56) | Timeline Frame 2 | Symbol 38 as "pdown" |
ExportAssets (56) | Timeline Frame 2 | Symbol 39 as "pup" |
ExportAssets (56) | Timeline Frame 2 | Symbol 40 as "gun04" |
ExportAssets (56) | Timeline Frame 2 | Symbol 70 as "battleholder" |
ExportAssets (56) | Timeline Frame 2 | Symbol 80 as "boom" |
ExportAssets (56) | Timeline Frame 2 | Symbol 123 as "top" |
ExportAssets (56) | Timeline Frame 2 | Symbol 130 as "fire" |
ExportAssets (56) | Timeline Frame 2 | Symbol 154 as "spark" |
ExportAssets (56) | Timeline Frame 2 | Symbol 173 as "listitem" |
ExportAssets (56) | Timeline Frame 2 | Symbol 206 as "ricco" |
ExportAssets (56) | Timeline Frame 2 | Symbol 211 as "bot" |
ExportAssets (56) | Timeline Frame 2 | Symbol 219 as "stats" |
ExportAssets (56) | Timeline Frame 2 | Symbol 236 as "shold" |
Labels
"intro" | Frame 2 |
"menu" | Frame 3 |
"shop" | Frame 4 |
"battle" | Frame 5 |
"levelselect" | Frame 6 |
"blank" | Frame 7 |
"wingame" | Frame 8 |
"instructions" | Frame 9 |
"fadein" | Symbol 13 MovieClip Frame 1 |
"clear" | Symbol 13 MovieClip Frame 41 |
"fadeout" | Symbol 13 MovieClip Frame 42 |
"red" | Symbol 164 MovieClip Frame 1 |
"orange" | Symbol 164 MovieClip Frame 2 |
"green" | Symbol 164 MovieClip Frame 3 |
"cyan" | Symbol 164 MovieClip Frame 4 |
"blue" | Symbol 164 MovieClip Frame 5 |
"purple" | Symbol 164 MovieClip Frame 6 |
"grey" | Symbol 164 MovieClip Frame 7 |
"darkgrey" | Symbol 164 MovieClip Frame 8 |
"weapon_show" | Symbol 373 MovieClip Frame 2 |
"plating_show" | Symbol 373 MovieClip Frame 3 |
"chassis_show" | Symbol 373 MovieClip Frame 4 |
"mybot_show" | Symbol 373 MovieClip Frame 5 |
"prompt" | Symbol 373 MovieClip Frame 6 |
"error" | Symbol 373 MovieClip Frame 7 |
"playerlose" | Symbol 406 MovieClip Frame 162 |
"complose" | Symbol 406 MovieClip Frame 232 |
Dynamic Text Variables
_parent.loadedtext | Symbol 6 EditableText | "%10" |
battlenum | Symbol 62 EditableText | "01." |
battlenum | Symbol 64 EditableText | "01." |
d_name | Symbol 66 EditableText | "BATTLE NAME" |
d_weightdiv | Symbol 67 EditableText | "DIVISION" |
d_prizemoney | Symbol 68 EditableText | "PRIZE" |
d_entryfee | Symbol 69 EditableText | "ENTRY COST" |
itemdetails | Symbol 165 EditableText | "W: 5.00, $150" |
itemdetails | Symbol 166 EditableText | "W: 5.00, $150" |
itemsubtitle | Symbol 167 EditableText | "WEAPON: NAILGUN CLASS" |
itemsubtitle | Symbol 168 EditableText | "WEAPON: NAILGUN CLASS" |
itemtitle | Symbol 169 EditableText | "TORRIKA T-303" |
itemtitle | Symbol 170 EditableText | "TORRIKA T-303" |
botname | Symbol 218 EditableText | "MMMMMMMMM" |
displaytext | Symbol 276 EditableText | "ENTER NAME HERE" |
displaytext | Symbol 277 EditableText | "ENTER NAME HERE" |
displaytext | Symbol 280 EditableText | "NAME" |
displaytext | Symbol 281 EditableText | "NAME" |
cash | Symbol 284 EditableText | "0000000" |
displaytext | Symbol 286 EditableText | "NAME" |
displaytext | Symbol 287 EditableText | "NAME" |
setbottitle | Symbol 289 EditableText | "" |
setbotsubtitle | Symbol 290 EditableText | "" |
txt_name | Symbol 298 EditableText | "WEAPONNAME" |
txt_subname | Symbol 299 EditableText | "WEAPONSUBNAME" |
txt_damage | Symbol 300 EditableText | "WEAPONSUBNAME" |
txt_refirerate | Symbol 301 EditableText | "WEAPONSUBNAME" |
txt_dps | Symbol 302 EditableText | "WEAPONSUBNAME" |
txt_weight | Symbol 303 EditableText | "WEAPONSUBNAME" |
txt_cost | Symbol 304 EditableText | "WEAPONSUBNAME" |
txt_ranges | Symbol 305 EditableText | "WEAPONSUBNAME" |
txt_name | Symbol 309 EditableText | "WEAPONNAME" |
txt_subname | Symbol 310 EditableText | "WEAPONSUBNAME" |
txt_shielding | Symbol 311 EditableText | "WEAPONSUBNAME" |
txt_weight | Symbol 312 EditableText | "WEAPONSUBNAME" |
txt_cost | Symbol 313 EditableText | "WEAPONSUBNAME" |
txt_desc | Symbol 314 EditableText | "WEAPONSUBNAME" |
txt_name | Symbol 345 EditableText | "WEAPONNAME" |
txt_subname | Symbol 346 EditableText | "WEAPONSUBNAME" |
txt_shielding | Symbol 347 EditableText | "WEAPONSUBNAME" |
txt_maxweight | Symbol 348 EditableText | "WEAPONSUBNAME" |
txt_cost | Symbol 349 EditableText | "WEAPONSUBNAME" |
txt_desc | Symbol 350 EditableText | "WEAPONSUBNAME" |
txt_weight | Symbol 351 EditableText | "WEAPONSUBNAME" |
txt_name | Symbol 354 EditableText | "WEAPONNAME" |
txt_subname | Symbol 355 EditableText | "WEAPONSUBNAME" |
txt_shielding | Symbol 356 EditableText | "WEAPONSUBNAME" |
txt_maxweight | Symbol 357 EditableText | "WEAPONSUBNAME" |
txt_resale | Symbol 358 EditableText | "WEAPONSUBNAME" |
txt_weight | Symbol 359 EditableText | "WEAPONSUBNAME" |
txt_weapon | Symbol 360 EditableText | "WEAPONSUBNAME" |
txt_plating | Symbol 361 EditableText | "WEAPONSUBNAME" |
txt_dps | Symbol 362 EditableText | "WEAPONSUBNAME" |
txt_chassis | Symbol 363 EditableText | "WEAPONSUBNAME" |
txt_status | Symbol 364 EditableText | "WEAPONSUBNAME" |
txt_displaytext | Symbol 368 EditableText | "WELCOME TO OMNINDEX INTERACTIVE" |
txt_displaytext | Symbol 369 EditableText | "WELCOME TO OMNINDEX INTERACTIVE" |
teamweight | Symbol 380 EditableText | "0000000" |
failreason | Symbol 408 EditableText | "" |
displaytext | Symbol 416 EditableText | "MUSIC VOLUME" |
cash | Symbol 419 EditableText | "0000000" |
teamweight | Symbol 420 EditableText | "0000000" |
|