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botarena2.swf

This is the info page for
Flash #20920

(Click the ID number above for more basic data on this flash file.)


Text
%10

01.

01.

BATTLE NAME

DIVISION

PRIZE

ENTRY COST

W: 5.00, $150

W: 5.00, $150

WEAPON: NAILGUN CLASS

WEAPON: NAILGUN CLASS

TORRIKA T-303

TORRIKA T-303

MMMMMMMMM

Presents...

A game by...

Luke Haillay

GAME DESIGN AND CONCEPT BY LUKE HAILLAY, PRODUCED FOR WWW.GAMEGECKO.COM

>START NEW CAREER

>INSTRUCTIONS

>PLAY MORE GAMES!

>LOAD CAREER

SHOP

INVENTORY

BOTS

ENTER NAME HERE

ENTER NAME HERE

NAME

NAME

0000000

NAME

NAME

WELCOME TO OMNINDEX INTERACTIVE

YOUR RESOURCE FOR INFORMATION

WEAPONNAME

WEAPONSUBNAME

WEAPONSUBNAME

WEAPONSUBNAME

WEAPONSUBNAME

WEAPONSUBNAME

WEAPONSUBNAME

WEAPONSUBNAME

INFO:
ANY COMPONENT CAN ONLY BE
MOUNTED ON TOP OF PLATING.

WEAPONNAME

WEAPONSUBNAME

WEAPONSUBNAME

WEAPONSUBNAME

WEAPONSUBNAME

WEAPONSUBNAME

INFO:
ANY PLATING CAN ONLY BE
MOUNTED ON TOP OF BOT CHASSIS.

WEAPONNAME

WEAPONSUBNAME

WEAPONSUBNAME

WEAPONSUBNAME

WEAPONSUBNAME

WEAPONSUBNAME

WEAPONSUBNAME

INFO:
CHASSIS AUTOMATICALLY FORM THE
BASIS OF YOUR NEW BOTS

WEAPONNAME

WEAPONSUBNAME

WEAPONSUBNAME

WEAPONSUBNAME

WEAPONSUBNAME

WEAPONSUBNAME

WEAPONSUBNAME

WEAPONSUBNAME

WEAPONSUBNAME

WEAPONSUBNAME

WEAPONSUBNAME

INFO:
YOU WILL NOT BE ABLE TO
PARTICIPATE IN A BATTLE UNTIL
ALL 'ENABLED' BOTS HAVE PLATING

WELCOME TO OMNINDEX INTERACTIVE

WELCOME TO OMNINDEX INTERACTIVE

ERROR!

CASH

CASH

TEAM WEIGHT

TEAM WEIGHT

0000000

PLAY MORE GAMES AT GAMEGECKO.COM!

PLAY MORE GAMES AT GAMEGECKO.COM!

< GO BACK

MUSIC VOLUME

ORIENTATION:  30
LIGHTWEIGHT:  40
MIDDLEWEIGHT:  60
HEAVYWEIGHT:  80
SUPER-HEAVYWEIGHT: 100

0000000

0000000

SET QUALITY:
LOW   MID   HIGH

SAVE GAME

CONGRATULATIONS!
YOU ARE THE WINNER OF THE BOT ARENA CUP.
YOU HAVE FOUGHT THROUGH THE RANKS AND
HAVE MADE YOURSELF THE NUMBER ONE TEAM.
ALL ITEMS ARE NOW AVAILABLE TO YOU.
THANK YOU FOR PLAYING!

[BACK]

Welcome to the BotArena2 information interface!
Designed by Omnindex

[Previous page]

[Next page]

[Exit]

Part One: BotArena 2 overview

In BotArena, it is your role to design and build a
team of Bots, which you can use to win the
BotArena Champion Cup.
Every time you win a battle in BotArena, you'll win
cash which you can use to upgrade your bots for
use in larger division battles.

Winning battles also unlocks new battle
opportunities for you, as well as making more items
available in the shop where you buy Bot items from.
There are a few basic regulations in BotArena. The
main rule is that all bots must be completely
controlled using artificial intelligence. No human
intervention is permitted.

Part Two: Bot anatomy

There are three main pieces that make up a fully-
operational bot.
The Chassis: This is the basis of what makes up the
bot. The bot's chassis is what the bot uses the
move. It is also where the bot's artificial intelligence
is held, which is protected by very basic shielding.
The Plating: This is what protects your bot from the
weapons-fire that it will inevitably receive inside the
arena.
Without plating, your bot is virtually defenceless. As
such, bots without plating are not considered
complete enough to enter a battle.
A Component: Components are typically weapons
which you bot will use to attack other bots.
Components can also be tools which can, for
example, be used on other bots on your team to
repair damage.

All of these pieces are designed to stack on top of
each other. Components are mounted on top of
plating, and plating is mounted on top of a chassis.
In short;
Chassis < Plating < Components

Part Three: Bot customization interface

This is your bot customization interface layout. The
following will describe each part of the interface,
and a basic description of what it does.

The shop: This is where all of the items you can buy
are located. Items are sorted into categories. You
can choose which category to view by using the
buttons underneath the list.

To buy an item from the shop, simply click on the
item you wish to buy, and then select the purchase
item button.

Remember, all items which you can buy from the
shop cost cash. The amount of cash you currently
posses are shown here.

Your inventory: When you buy components or
plating for your bots, they are put into your
inventory.

There are two buttons underneath the inventory list.
The first button is the 'Mount item' button, which is
used to attach a selected item onto a bot.

To mount an item onto a bot, highlight the item in
your inventory by clicking on it, then click on the
bot you wish to mount the item onto. Finally, select
the mount item button to complete the process.

The second button is the 'Sell item' button, which
will sell the item selected back to the shop for half
of the price you bought it for, regardless of whether
it was used or not.

Your bots: This is where you can manage the
aspects concerning your bots. It is important to
note that when you buy a chassis, it will
automatically become a new bot, which you can
mount items from your inventory on to.

There are three buttons underneath your list of bots. The first
button is the 'Dismount item' button, which will dismount the item
which was last mounted onto your selected bot. If you wish to
remove or change your bot's plating, you must first dismount the
weapon which is attached to the plating.

The second button is the 'Sell bot' button, which
you can use to sell your bot. If you sell a bot with
items attached to it, they will also be sold for half of
the original purchase price.

The third button is the 'Enable/Disable bot' button,
which you can use to deny a selected bot from
being able to battle. This is an ideal option for
quickly reducing the weight of your team of bots,
which we will learn about later.

Underneath this third button you are also given the ability to
change the title and subtitle of your bots. The title of your bot is
what it's name will be when used in battle. The subtitle is an
optional name which is handy for attaching notes to for personal
reference.

Whenever click on an item, information about the item will be
displayed via the Omnindex interactive interface, shown here.
Remember; information is power, and vital to the success of your
team. Learning to analyse the details shown in this window is the
key to winning the BotArena Cup.

The final thing to note about the interface is your team’s weight.
Every item in the game (including chassis, plating and components)
has its own individual weight.

Every battle in BotArena conforms to a certain weight limit.
Examples of which include 'Lightweight', 'Heavyweight', etc. You
can not join a battle if your team weighs more than the allocated
amount set by the division limit. The division weight limit table can
be found on the battle selection page.

All chassis' have a maximum weight load, meaning
an item will not be mounted onto a bot if it means
the bot will be overloaded by having that item
attached to it.

Once you've finished customizing your team, you
can start getting into battles by pressing this
button.

That's pretty much everything you need to know
about the game. The only thing that is left to do now
is to earn the BotArena Cup. But before you go,
heres a few helpful hints...

Part Four: Helpful hints

It is normal to repeatedly play a match more than
once, even if you have already won it. The reason
for this would be to accumulate more cash.
When players accumulate cash this way, It is
usually either for building up 'emergency cash' to
fall back onto when expecting a defeat, or using the
money to upgrade your bots enough to compete in
a higher-class battle.

You can see information about each item mounted
to a bot by going to the interface screen and
selecting a bot. Then look for the item you wish to
know more about in the Omnindex display, and
click on the blue circle next to the item.

An acceptable strategy used in BotArena is to send
in bots equipped with nothing more than plating to
be used as distractions.
The idea embraces the possibility that the
'distraction' bot may get closer to an opponent than
an armed bot. The opponent bot will shoot the
distraction bot, while the armed bot will shoot the
opponent bot.

Thank you for reading!
Press the exit button to return to the game!

ActionScript [AS1/AS2]

Frame 1
testmode = false; skipintro = false; autostart = false; stop(); fscommand ("showmenu", false); fscommand ("allowscale", false); scan_interval = 15; weapondb = new Array(); platingdb = new Array(); chassisdb = new Array(); weaponref = new Array(); platingref = new Array(); chassisref = new Array(); itempedia = new Array(); weapondb[weapondb.length] = new Array(); weapondb[weapondb.length - 1][0] = "ZINTEK \"LP\""; weapondb[weapondb.length - 1][1] = "WEAPON: BASIC GUN"; weapondb[weapondb.length - 1][2] = 2; weapondb[weapondb.length - 1][3] = 250; weapondb[weapondb.length - 1][4] = "red"; itempedia[weapondb[weapondb.length - 1][0]] = new Array(); itempedia[weapondb[weapondb.length - 1][0]].gungraphic = 10; itempedia[weapondb[weapondb.length - 1][0]].damage = 10; itempedia[weapondb[weapondb.length - 1][0]].refirerate = 50; itempedia[weapondb[weapondb.length - 1][0]].maxrange = 170; itempedia[weapondb[weapondb.length - 1][0]].minrange = 25; itempedia[weapondb[weapondb.length - 1][0]].inaccuracy = 3; itempedia[weapondb[weapondb.length - 1][0]].streakgraphic = 1; itempedia[weapondb[weapondb.length - 1][0]].sparkgraphic = 1; itempedia[weapondb[weapondb.length - 1][0]].dischargegraphic = 1; itempedia[weapondb[weapondb.length - 1][0]].shootsound = "gun04"; itempedia[weapondb[weapondb.length - 1][0]].ricomin = 1; itempedia[weapondb[weapondb.length - 1][0]].ricomax = 3; itempedia[weapondb[weapondb.length - 1][0]].targetshostile = true; itempedia[weapondb[weapondb.length - 1][0]].levelrequirement = 1; weapondb[weapondb.length] = new Array(); weapondb[weapondb.length - 1][0] = "RAPTOR \"DT-01\""; weapondb[weapondb.length - 1][1] = "WEAPON: BLASTER"; weapondb[weapondb.length - 1][2] = 3; weapondb[weapondb.length - 1][3] = 500; weapondb[weapondb.length - 1][4] = "red"; itempedia[weapondb[weapondb.length - 1][0]] = new Array(); itempedia[weapondb[weapondb.length - 1][0]].gungraphic = 1; itempedia[weapondb[weapondb.length - 1][0]].damage = 35; itempedia[weapondb[weapondb.length - 1][0]].refirerate = 40; itempedia[weapondb[weapondb.length - 1][0]].maxrange = 150; itempedia[weapondb[weapondb.length - 1][0]].minrange = 50; itempedia[weapondb[weapondb.length - 1][0]].inaccuracy = 10; itempedia[weapondb[weapondb.length - 1][0]].streakgraphic = 2; itempedia[weapondb[weapondb.length - 1][0]].sparkgraphic = 2; itempedia[weapondb[weapondb.length - 1][0]].dischargegraphic = 2; itempedia[weapondb[weapondb.length - 1][0]].shootsound = "gun02"; itempedia[weapondb[weapondb.length - 1][0]].ricomin = 1; itempedia[weapondb[weapondb.length - 1][0]].ricomax = 3; itempedia[weapondb[weapondb.length - 1][0]].targetshostile = true; itempedia[weapondb[weapondb.length - 1][0]].levelrequirement = 1; weapondb[weapondb.length] = new Array(); weapondb[weapondb.length - 1][0] = "RAPTOR \"DT-02\""; weapondb[weapondb.length - 1][1] = "WEAPON: BLASTER"; weapondb[weapondb.length - 1][2] = 5; weapondb[weapondb.length - 1][3] = 700; weapondb[weapondb.length - 1][4] = "red"; itempedia[weapondb[weapondb.length - 1][0]] = new Array(); itempedia[weapondb[weapondb.length - 1][0]].gungraphic = 2; itempedia[weapondb[weapondb.length - 1][0]].damage = 50; itempedia[weapondb[weapondb.length - 1][0]].refirerate = 45; itempedia[weapondb[weapondb.length - 1][0]].maxrange = 140; itempedia[weapondb[weapondb.length - 1][0]].minrange = 50; itempedia[weapondb[weapondb.length - 1][0]].inaccuracy = 12; itempedia[weapondb[weapondb.length - 1][0]].streakgraphic = 2; itempedia[weapondb[weapondb.length - 1][0]].sparkgraphic = 3; itempedia[weapondb[weapondb.length - 1][0]].dischargegraphic = 3; itempedia[weapondb[weapondb.length - 1][0]].shootsound = "gun02"; itempedia[weapondb[weapondb.length - 1][0]].ricomin = 4; itempedia[weapondb[weapondb.length - 1][0]].ricomax = 5; itempedia[weapondb[weapondb.length - 1][0]].targetshostile = true; itempedia[weapondb[weapondb.length - 1][0]].levelrequirement = 1; weapondb[weapondb.length] = new Array(); weapondb[weapondb.length - 1][0] = "DARSIJ \"A101-1\""; weapondb[weapondb.length - 1][1] = "WEAPON: MACHINE-GUN"; weapondb[weapondb.length - 1][2] = 7; weapondb[weapondb.length - 1][3] = 1100; weapondb[weapondb.length - 1][4] = "red"; itempedia[weapondb[weapondb.length - 1][0]] = new Array(); itempedia[weapondb[weapondb.length - 1][0]].gungraphic = 3; itempedia[weapondb[weapondb.length - 1][0]].damage = 40; itempedia[weapondb[weapondb.length - 1][0]].refirerate = 100; itempedia[weapondb[weapondb.length - 1][0]].maxrange = 130; itempedia[weapondb[weapondb.length - 1][0]].minrange = 25; itempedia[weapondb[weapondb.length - 1][0]].inaccuracy = 16; itempedia[weapondb[weapondb.length - 1][0]].streakgraphic = 3; itempedia[weapondb[weapondb.length - 1][0]].sparkgraphic = 1; itempedia[weapondb[weapondb.length - 1][0]].dischargegraphic = 1; itempedia[weapondb[weapondb.length - 1][0]].shootsound = "gun04"; itempedia[weapondb[weapondb.length - 1][0]].ricomin = 4; itempedia[weapondb[weapondb.length - 1][0]].ricomax = 5; itempedia[weapondb[weapondb.length - 1][0]].targetshostile = true; itempedia[weapondb[weapondb.length - 1][0]].levelrequirement = 4; weapondb[weapondb.length] = new Array(); weapondb[weapondb.length - 1][0] = "TORRIKA \"KR-2\""; weapondb[weapondb.length - 1][1] = "WEAPON: NAILGUN"; weapondb[weapondb.length - 1][2] = 10; weapondb[weapondb.length - 1][3] = 1600; weapondb[weapondb.length - 1][4] = "red"; itempedia[weapondb[weapondb.length - 1][0]] = new Array(); itempedia[weapondb[weapondb.length - 1][0]].gungraphic = 4; itempedia[weapondb[weapondb.length - 1][0]].damage = 45; itempedia[weapondb[weapondb.length - 1][0]].refirerate = 120; itempedia[weapondb[weapondb.length - 1][0]].maxrange = 140; itempedia[weapondb[weapondb.length - 1][0]].minrange = 30; itempedia[weapondb[weapondb.length - 1][0]].inaccuracy = 16; itempedia[weapondb[weapondb.length - 1][0]].streakgraphic = 3; itempedia[weapondb[weapondb.length - 1][0]].sparkgraphic = 2; itempedia[weapondb[weapondb.length - 1][0]].dischargegraphic = 2; itempedia[weapondb[weapondb.length - 1][0]].shootsound = "gun03"; itempedia[weapondb[weapondb.length - 1][0]].ricomin = 1; itempedia[weapondb[weapondb.length - 1][0]].ricomax = 3; itempedia[weapondb[weapondb.length - 1][0]].targetshostile = true; itempedia[weapondb[weapondb.length - 1][0]].levelrequirement = 7; weapondb[weapondb.length] = new Array(); weapondb[weapondb.length - 1][0] = "ZENI \"PRS\""; weapondb[weapondb.length - 1][1] = "TOOL: DISTRIBUTER"; weapondb[weapondb.length - 1][2] = 10; weapondb[weapondb.length - 1][3] = 2000; weapondb[weapondb.length - 1][4] = "purple"; itempedia[weapondb[weapondb.length - 1][0]] = new Array(); itempedia[weapondb[weapondb.length - 1][0]].gungraphic = 7; itempedia[weapondb[weapondb.length - 1][0]].damage = -80; itempedia[weapondb[weapondb.length - 1][0]].refirerate = 60; itempedia[weapondb[weapondb.length - 1][0]].maxrange = 125; itempedia[weapondb[weapondb.length - 1][0]].minrange = 0; itempedia[weapondb[weapondb.length - 1][0]].inaccuracy = 5; itempedia[weapondb[weapondb.length - 1][0]].streakgraphic = 4; itempedia[weapondb[weapondb.length - 1][0]].sparkgraphic = 4; itempedia[weapondb[weapondb.length - 1][0]].dischargegraphic = 4; itempedia[weapondb[weapondb.length - 1][0]].shootsound = "heal02"; itempedia[weapondb[weapondb.length - 1][0]].ricomin = 1; itempedia[weapondb[weapondb.length - 1][0]].ricomax = 3; itempedia[weapondb[weapondb.length - 1][0]].targetshostile = false; itempedia[weapondb[weapondb.length - 1][0]].levelrequirement = 9; weapondb[weapondb.length] = new Array(); weapondb[weapondb.length - 1][0] = "DARSIK \"B301-1\""; weapondb[weapondb.length - 1][1] = "WEAPON: MACHINE-GUN"; weapondb[weapondb.length - 1][2] = 11; weapondb[weapondb.length - 1][3] = 2200; weapondb[weapondb.length - 1][4] = "red"; itempedia[weapondb[weapondb.length - 1][0]] = new Array(); itempedia[weapondb[weapondb.length - 1][0]].gungraphic = 5; itempedia[weapondb[weapondb.length - 1][0]].damage = 48; itempedia[weapondb[weapondb.length - 1][0]].refirerate = 140; itempedia[weapondb[weapondb.length - 1][0]].maxrange = 140; itempedia[weapondb[weapondb.length - 1][0]].minrange = 30; itempedia[weapondb[weapondb.length - 1][0]].inaccuracy = 16; itempedia[weapondb[weapondb.length - 1][0]].streakgraphic = 2; itempedia[weapondb[weapondb.length - 1][0]].sparkgraphic = 3; itempedia[weapondb[weapondb.length - 1][0]].dischargegraphic = 3; itempedia[weapondb[weapondb.length - 1][0]].shootsound = "gun01"; itempedia[weapondb[weapondb.length - 1][0]].ricomin = 4; itempedia[weapondb[weapondb.length - 1][0]].ricomax = 5; itempedia[weapondb[weapondb.length - 1][0]].targetshostile = true; itempedia[weapondb[weapondb.length - 1][0]].levelrequirement = 9; weapondb[weapondb.length] = new Array(); weapondb[weapondb.length - 1][0] = "CIRCES \"XT\""; weapondb[weapondb.length - 1][1] = "WEAPON: PLASMA GUN"; weapondb[weapondb.length - 1][2] = 13; weapondb[weapondb.length - 1][3] = 3000; weapondb[weapondb.length - 1][4] = "red"; itempedia[weapondb[weapondb.length - 1][0]] = new Array(); itempedia[weapondb[weapondb.length - 1][0]].gungraphic = 6; itempedia[weapondb[weapondb.length - 1][0]].damage = 250; itempedia[weapondb[weapondb.length - 1][0]].refirerate = 30; itempedia[weapondb[weapondb.length - 1][0]].maxrange = 200; itempedia[weapondb[weapondb.length - 1][0]].minrange = 50; itempedia[weapondb[weapondb.length - 1][0]].inaccuracy = 10; itempedia[weapondb[weapondb.length - 1][0]].streakgraphic = 5; itempedia[weapondb[weapondb.length - 1][0]].sparkgraphic = 5; itempedia[weapondb[weapondb.length - 1][0]].dischargegraphic = 6; itempedia[weapondb[weapondb.length - 1][0]].shootsound = "laser"; itempedia[weapondb[weapondb.length - 1][0]].ricomin = 6; itempedia[weapondb[weapondb.length - 1][0]].ricomax = 6; itempedia[weapondb[weapondb.length - 1][0]].targetshostile = true; itempedia[weapondb[weapondb.length - 1][0]].levelrequirement = 10; weapondb[weapondb.length] = new Array(); weapondb[weapondb.length - 1][0] = "ZENI \"PRZ-2\""; weapondb[weapondb.length - 1][1] = "TOOL: DISTRIBUTER"; weapondb[weapondb.length - 1][2] = 13; weapondb[weapondb.length - 1][3] = 2000; weapondb[weapondb.length - 1][4] = "purple"; itempedia[weapondb[weapondb.length - 1][0]] = new Array(); itempedia[weapondb[weapondb.length - 1][0]].gungraphic = 8; itempedia[weapondb[weapondb.length - 1][0]].damage = -80; itempedia[weapondb[weapondb.length - 1][0]].refirerate = 80; itempedia[weapondb[weapondb.length - 1][0]].maxrange = 135; itempedia[weapondb[weapondb.length - 1][0]].minrange = 10; itempedia[weapondb[weapondb.length - 1][0]].inaccuracy = 5; itempedia[weapondb[weapondb.length - 1][0]].streakgraphic = 4; itempedia[weapondb[weapondb.length - 1][0]].sparkgraphic = 4; itempedia[weapondb[weapondb.length - 1][0]].dischargegraphic = 4; itempedia[weapondb[weapondb.length - 1][0]].shootsound = "heal01"; itempedia[weapondb[weapondb.length - 1][0]].ricomin = 1; itempedia[weapondb[weapondb.length - 1][0]].ricomax = 3; itempedia[weapondb[weapondb.length - 1][0]].targetshostile = false; itempedia[weapondb[weapondb.length - 1][0]].levelrequirement = 11; weapondb[weapondb.length] = new Array(); weapondb[weapondb.length - 1][0] = "THE CERBERUS"; weapondb[weapondb.length - 1][1] = "WEAPON: TESLACOIL"; weapondb[weapondb.length - 1][2] = 20; weapondb[weapondb.length - 1][3] = 5500; weapondb[weapondb.length - 1][4] = "red"; itempedia[weapondb[weapondb.length - 1][0]] = new Array(); itempedia[weapondb[weapondb.length - 1][0]].gungraphic = 9; itempedia[weapondb[weapondb.length - 1][0]].damage = 200; itempedia[weapondb[weapondb.length - 1][0]].refirerate = 50; itempedia[weapondb[weapondb.length - 1][0]].maxrange = 220; itempedia[weapondb[weapondb.length - 1][0]].minrange = 5; itempedia[weapondb[weapondb.length - 1][0]].inaccuracy = 0; itempedia[weapondb[weapondb.length - 1][0]].streakgraphic = 6; itempedia[weapondb[weapondb.length - 1][0]].sparkgraphic = 6; itempedia[weapondb[weapondb.length - 1][0]].dischargegraphic = 5; itempedia[weapondb[weapondb.length - 1][0]].shootsound = "biglaser"; itempedia[weapondb[weapondb.length - 1][0]].ricomin = 7; itempedia[weapondb[weapondb.length - 1][0]].ricomax = 7; itempedia[weapondb[weapondb.length - 1][0]].targetshostile = true; itempedia[weapondb[weapondb.length - 1][0]].levelrequirement = 11; platingdb[platingdb.length] = new Array(); platingdb[platingdb.length - 1][0] = "CHROMETEK \"LIGHT ARMOR\""; platingdb[platingdb.length - 1][1] = "PLATING: DEFLECTOR"; platingdb[platingdb.length - 1][2] = 4; platingdb[platingdb.length - 1][3] = 550; platingdb[platingdb.length - 1][4] = "blue"; itempedia[platingdb[platingdb.length - 1][0]] = new Array(); itempedia[platingdb[platingdb.length - 1][0]].platinggraphic = 1; itempedia[platingdb[platingdb.length - 1][0]].shielding = 300; itempedia[platingdb[platingdb.length - 1][0]].description = "THE CHROMETEK STEEL RECYCLING COMPANY HAVE ONLY RECENTLY REALISED THE PROFITABLE VENTURE OF SELLING LOW-END PLATING FOR BOTARENA PARTICIPANTS."; itempedia[platingdb[platingdb.length - 1][0]].levelrequirement = 1; platingdb[platingdb.length] = new Array(); platingdb[platingdb.length - 1][0] = "OVERWATCH \"R200\""; platingdb[platingdb.length - 1][1] = "PLATING: DEFLECTOR"; platingdb[platingdb.length - 1][2] = 6; platingdb[platingdb.length - 1][3] = 800; platingdb[platingdb.length - 1][4] = "blue"; itempedia[platingdb[platingdb.length - 1][0]] = new Array(); itempedia[platingdb[platingdb.length - 1][0]].platinggraphic = 2; itempedia[platingdb[platingdb.length - 1][0]].shielding = 500; itempedia[platingdb[platingdb.length - 1][0]].description = "THE OVERWATCH \"R200\" IS A SUITABLE CHOICE FOR THOSE NEW TO STEPPING INTO BOTARENA, BECAUSE OF ITS COST-EFFICIENCY AND PROTECTION RATING."; itempedia[platingdb[platingdb.length - 1][0]].levelrequirement = 3; platingdb[platingdb.length] = new Array(); platingdb[platingdb.length - 1][0] = "OVERWATCH \"R760\""; platingdb[platingdb.length - 1][1] = "PLATING: SHIELDING"; platingdb[platingdb.length - 1][2] = 9; platingdb[platingdb.length - 1][3] = 1600; platingdb[platingdb.length - 1][4] = "blue"; itempedia[platingdb[platingdb.length - 1][0]] = new Array(); itempedia[platingdb[platingdb.length - 1][0]].platinggraphic = 3; itempedia[platingdb[platingdb.length - 1][0]].shielding = 775; itempedia[platingdb[platingdb.length - 1][0]].description = "THE OVERWATCH \"R760\" IS A SUPERIOR SHEILDING CHOICE FOR THOSE WITH A MORE EXPENSIVE TASTE. 'PEACE OF MIND FOR THE COMPEDITIVE MINDED'."; itempedia[platingdb[platingdb.length - 1][0]].levelrequirement = 5; platingdb[platingdb.length] = new Array(); platingdb[platingdb.length - 1][0] = "TRILICON \"SCORP-R12\""; platingdb[platingdb.length - 1][1] = "PLATING: SHIELDING"; platingdb[platingdb.length - 1][2] = 12; platingdb[platingdb.length - 1][3] = 3000; platingdb[platingdb.length - 1][4] = "blue"; itempedia[platingdb[platingdb.length - 1][0]] = new Array(); itempedia[platingdb[platingdb.length - 1][0]].platinggraphic = 4; itempedia[platingdb[platingdb.length - 1][0]].shielding = 1300; itempedia[platingdb[platingdb.length - 1][0]].description = "TRILICON \"SCORP\" SERIES ARMOUR IS BOTH ADORED AND FEARED WHEN SEEN USED IN BOTARENA. ONE COULD SAY THIS PLATING IS EQUAL PARTS HIGH-END ARMOUR AND FASHION STATEMENT."; itempedia[platingdb[platingdb.length - 1][0]].levelrequirement = 8; platingdb[platingdb.length] = new Array(); platingdb[platingdb.length - 1][0] = "OVERWATCH \"Z\""; platingdb[platingdb.length - 1][1] = "PLATING: SENTINEL"; platingdb[platingdb.length - 1][2] = 15; platingdb[platingdb.length - 1][3] = 6000; platingdb[platingdb.length - 1][4] = "blue"; itempedia[platingdb[platingdb.length - 1][0]] = new Array(); itempedia[platingdb[platingdb.length - 1][0]].platinggraphic = 5; itempedia[platingdb[platingdb.length - 1][0]].shielding = 2000; itempedia[platingdb[platingdb.length - 1][0]].description = "THE NEWEST AND HIGHEST CLASS PLATING ON THE MARKET, THE \"Z\" IS RENOWNED FOR MAKING ECONOMY BUYERS AND OPPONENENTS FALL TO THEIR KNEES."; itempedia[platingdb[platingdb.length - 1][0]].levelrequirement = 10; chassisdb[chassisdb.length] = new Array(); chassisdb[chassisdb.length - 1][0] = "AKAUMIN \"DLZ-100\""; chassisdb[chassisdb.length - 1][1] = "CHASSIS: LIGHT"; chassisdb[chassisdb.length - 1][2] = 5; chassisdb[chassisdb.length - 1][3] = 3000; chassisdb[chassisdb.length - 1][4] = 16; chassisdb[chassisdb.length - 1][5] = "green"; itempedia[chassisdb[chassisdb.length - 1][0]] = new Array(); itempedia[chassisdb[chassisdb.length - 1][0]].chassisgraphic = 1; itempedia[chassisdb[chassisdb.length - 1][0]].shielding = 50; itempedia[chassisdb[chassisdb.length - 1][0]].description = "THE AKAUMIN CORPERATION ARE WELL KNOWN FOR THEIR RELIABLE CIRCUITBOARDS AND VEHICLES. COMBINING THE TWO FOR USE IN BOTARENA IS A NEW CONCEPT FOR AKAUMIN."; itempedia[chassisdb[chassisdb.length - 1][0]].levelrequirement = 1; chassisdb[chassisdb.length] = new Array(); chassisdb[chassisdb.length - 1][0] = "AKAUMIN \"DLZ-250\""; chassisdb[chassisdb.length - 1][1] = "CHASSIS: MEDIUM"; chassisdb[chassisdb.length - 1][2] = 8; chassisdb[chassisdb.length - 1][3] = 4000; chassisdb[chassisdb.length - 1][4] = 22; chassisdb[chassisdb.length - 1][5] = "green"; itempedia[chassisdb[chassisdb.length - 1][0]] = new Array(); itempedia[chassisdb[chassisdb.length - 1][0]].chassisgraphic = 2; itempedia[chassisdb[chassisdb.length - 1][0]].shielding = 100; itempedia[chassisdb[chassisdb.length - 1][0]].description = "PROVIDING ADDITIONAL WEIGHT HANDLING AND STABILITY, THE \"DLZ-250\" IS A VERY IDEAL CHOICE FOR MEDIUM LEVEL BOTAREA CONTESTANTS."; itempedia[chassisdb[chassisdb.length - 1][0]].levelrequirement = 4; chassisdb[chassisdb.length] = new Array(); chassisdb[chassisdb.length - 1][0] = "KHACOR \"SMARTMOVE\""; chassisdb[chassisdb.length - 1][1] = "CHASSIS: HEAVY"; chassisdb[chassisdb.length - 1][2] = 10; chassisdb[chassisdb.length - 1][3] = 5500; chassisdb[chassisdb.length - 1][4] = 30; chassisdb[chassisdb.length - 1][5] = "green"; itempedia[chassisdb[chassisdb.length - 1][0]] = new Array(); itempedia[chassisdb[chassisdb.length - 1][0]].chassisgraphic = 3; itempedia[chassisdb[chassisdb.length - 1][0]].shielding = 200; itempedia[chassisdb[chassisdb.length - 1][0]].description = "KHACOR HOLD A REPUTATION AS ONE OF THE LEADERS IN BOTARENA CHASSIS DEVELOPMENT. THE \"SMARTMOVE\" PROVIDES EFFICIENCY AT AN AFFORDABLE PRICE."; itempedia[chassisdb[chassisdb.length - 1][0]].levelrequirement = 6; chassisdb[chassisdb.length] = new Array(); chassisdb[chassisdb.length - 1][0] = "XEROI \"CLR-Z100\""; chassisdb[chassisdb.length - 1][1] = "CHASSIS: ULTRA"; chassisdb[chassisdb.length - 1][2] = 15; chassisdb[chassisdb.length - 1][3] = 8000; chassisdb[chassisdb.length - 1][4] = 50; chassisdb[chassisdb.length - 1][5] = "green"; itempedia[chassisdb[chassisdb.length - 1][0]] = new Array(); itempedia[chassisdb[chassisdb.length - 1][0]].chassisgraphic = 4; itempedia[chassisdb[chassisdb.length - 1][0]].shielding = 500; itempedia[chassisdb[chassisdb.length - 1][0]].description = "AN HONORABLE NAME IN CHASSIS DEVELOPMENT, YOU CAN TRUST THAT ANYTHING FROM XEROI WILL BE SUPIRIOR FROM ALL OTHERS, FOR THE RIGHT PRICE OF COURSE..."; itempedia[chassisdb[chassisdb.length - 1][0]].levelrequirement = 8; generatereferences = function (target) { rf = 0; while (rf < eval (target + "db").length) { eval (target + "ref")[String(eval (target + "db")[rf][0])] = eval (target + "db")[rf]; rf++; } }; generatereferences("weapon"); generatereferences("plating"); generatereferences("chassis"); this.createEmptyMovieClip("sholder", 3100201); sndmgr = new Sound(sholder); sholder.volpercent = 100; sholder.setvol = function (perc) { this.volpercent = perc; sndmgr.setVolume((perc / 100) * sndset.sndvol); }; sholder.fadeout = function (speed) { this.speed = speed; this.onEnterFrame = function () { this.volpercent = this.volpercent - this.speed; sndmgr.setVolume((this.volpercent / 100) * sndset.sndvol); if (this.volpercent <= 0) { this.volpercent = 0; sndmgr.setVolume((this.volpercent / 100) * sndset.sndvol); delete this.speed; delete this.onEnterFrame; } }; }; sholder.fadein = function (speed) { this.speed = speed; this.onEnterFrame = function () { this.volpercent = this.volpercent + this.speed; sndmgr.setVolume((this.volpercent / 100) * sndset.sndvol); if (this.volpercent >= 100) { this.volpercent = 100; sndmgr.setVolume((this.volpercent / 100) * sndset.sndvol); delete this.speed; delete this.onEnterFrame; } }; }; this.createEmptyMovieClip("mholder", 3100200); musmgr = new Sound(mholder); mholder.volpercent = 100; mholder.setvol = function (perc) { this.volpercent = perc; musmgr.setVolume((perc / 100) * sndset.musvol); }; mholder.fadeout = function (speed) { this.speed = speed; this.onEnterFrame = function () { this.volpercent = this.volpercent - this.speed; musmgr.setVolume((this.volpercent / 100) * sndset.musvol); if (this.volpercent <= 0) { this.volpercent = 0; musmgr.setVolume((this.volpercent / 100) * sndset.musvol); delete this.speed; delete this.onEnterFrame; } }; }; mholder.fadein = function (speed) { this.speed = speed; this.onEnterFrame = function () { this.volpercent = this.volpercent + this.speed; musmgr.setVolume((this.volpercent / 100) * sndset.musvol); if (this.volpercent >= 100) { this.volpercent = 100; musmgr.setVolume((this.volpercent / 100) * sndset.musvol); delete this.speed; delete this.onEnterFrame; } }; }; mholder.setvol(0); sholder.setvol(0); sndset = new Object(); sndset.true_shot = true; sndset.true_hit = true; sndset.true_miss = true; sndset.false_shot = true; sndset.false_hit = true; sndset.false_miss = true; sndset.misc = true; sndset.music = true; sndset.musvol = 35; sndset.sndvol = 70; playsound = function (sndname, sndtype) { if (sndtype == "music") { musmgr.attachSound(sndname); musmgr.start(0, 999999); } else if (eval ("sndset." + sndtype) == true) { sndmgr.attachSound(sndname); sndmgr.start(0, 1); } }; fader.swapDepths(200003); lh._alpha = -10; my_so = SharedObject.getLocal("ba2sd"); aretheresaves = function () { values = 0; for (var _local1 in my_so.data) { trace((_local1 + ": ") + my_so.data[_local1]); values++; } if (values == 0) { return(false); } return(true); }; savegame = function () { trace("FUKKEN SAVED"); my_so.data.botdb = botdb; my_so.data.inventorydb = inventorydb; my_so.data.playerlevel = playerlevel; my_so.data.cash = cash; my_so.data.wongame = wongame; }; loadgame = function () { botdb = my_so.data.botdb; inventorydb = my_so.data.inventorydb; playerlevel = my_so.data.playerlevel; cash = my_so.data.cash; wongame = my_so.data.wongame; }; onEnterFrame = function () { if (lh._alpha < 100) { lh._alpha = lh._alpha + 3; } if (loadpercent == 100) { trace("loading complete"); this.onEnterFrame = function () { if (lh._alpha > 0) { lh._alpha = lh._alpha - 3; } else { if (skipintro == true) { gotoAndStop ("menu"); } else { gotoAndStop ("intro"); } delete loadedtext; delete i; delete eachblip; delete loadpercent; delete this.onEnterFrame; } }; } if (lh._alpha <= -5) { if (loadpercent == 100) { delete loadedtext; delete i; delete eachblip; delete loadpercent; delete this.onEnterFrame; if (skipintro == true) { gotoAndStop ("menu"); } else { gotoAndStop ("intro"); } } } loadpercent = (_root.getBytesLoaded() * 100) / _root.getBytesTotal(); loadedtext = "%" + Math.round(loadpercent); }; stop(); i = 1; while (i <= 20) { eachblip = eval ("lh.loadbar.l" + i); eachblip.idnum = i - 1; eachblip._yscale = 10; eachblip.onEnterFrame = function () { this._yscale = ((loadpercent - (this.idnum * 5)) * 18) + 10; if (this._yscale < 10) { this._yscale = 10; } if (this._yscale > 100) { this._yscale = 100; } }; eachblip.onEnterFrame(); i++; } onEnterFrame(); fader.gotoAndStop("clear");
Frame 2
mholder.fadein(2); sholder.fadein(2); playsound("dnb", "music");
Frame 3
fader.gotoAndPlay("fadein"); if (aretheresaves() == true) { loadbutton.onRollOver = function () { this.gotoAndStop(2); }; loadbutton.onRollOut = function () { this.gotoAndStop(1); }; loadbutton.onRelease = function () { mholder.fadeout(2); sholder.fadeout(2); fader.gotoAndPlay("fadeout"); fader.onPress = function () { }; fader.useHandCursor = false; fadeoutcompleted = function () { loadgame(); gotoAndStop ("shop"); }; }; } else { loadbutton._alpha = 50; }
Instance of Symbol 252 MovieClip in Frame 3
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (release) { _root.mholder.fadeout(2); _root.sholder.fadeout(2); _root.fader.gotoAndPlay("fadeout"); _root.fader.onPress = function () { }; _root.fader.useHandCursor = false; _root.fadeoutcompleted = function () { _root.botdb = new Array(); _root.inventorydb = new Array(); if ((_root.testmode == true) || (Key.isDown(32))) { _root.playerlevel = 10; _root.cash = 1000000 /* 0x0F4240 */; } else { _root.cash = 8200; _root.playerlevel = 1; } if (_root.autostart == true) { _root.botdb = [["BIGBUG", "", 16, 3000, 16, "OVERWATCH \"R200\"", "ZINTEK \"LP\"", "green", "AKAUMIN \"DLZ-100\"", true], ["TACTILE", "", 20, 4000, 22, "CHROMETEK \"LIGHT ARMOUR\"", "DARSIJ \"A101-1\"", "green", "AKAUMIN \"DLZ-250\"", true]]; trace("autostart equaled true"); } else { _root.botdb = new Array(); } _root.wongame = false; _root.inventorydb = new Array(); _root.gotoAndStop("shop"); }; }
Instance of Symbol 254 MovieClip in Frame 3
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (release) { _root.cancelstop = true; _root.fader.gotoAndPlay("fadeout"); _root.fader.onPress = function () { }; _root.fader.useHandCursor = false; _root.fadeoutcompleted = function () { _root.gotoAndStop("instructions"); }; }
Instance of Symbol 260 MovieClip in Frame 3
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (release) { getURL ("http://www.gamegecko.com", "_blank"); }
Instance of Symbol 262 MovieClip in Frame 3
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (release) { getURL ("http://www.gamegecko.com", "_blank"); }
Frame 4
stop(); fader.gotoAndPlay("fadein"); cleanup = function () { delete generatereferences; delete rf; delete setbottitle; delete setbotsubtitle; delete voidbutton; delete enablebutton; delete populatelist; delete givebotinfo; delete giveiteminfo; delete changeinfoscreen; delete checkmountable; delete generateshop; delete shopmode; delete a; delete givecontents; delete fullcontents; delete i; delete newitem; delete atleastoneenabled; delete dcount; delete tbint; delete d; delete shopcache; delete targetwas; delete inventorycache; delete mounttype; delete blurfilt; delete allfilts; delete fadeoutcompleted; delete fader.useHandCursor; delete setcolor; delete cleanup; }; mholder.fadein(2); sholder.fadein(2); setcolor = function (target) { colorTrans = new flash.geom.Transform(target); colorTrans.colorTransform = new flash.geom.ColorTransform(0, 0, 0, 1, 0, 0, 0, 0); delete colorTrans; }; setbottitle = ""; setbotsubtitle = ""; teamweight = 0; playsound("shop", "music"); botnamebox.displaytext = "TITLE"; botdescbox.displaytext = "SUBTITLE"; bottitlefield.selectable = false; botsubtitlefield.selectable = false; botnamebox._alpha = 50; botdescbox._alpha = 50; bottitlefield.restrict = "A-Z 0-9"; botsubtitlefield.restrict = "A-Z 0-9"; bottitlefield.onChanged = function () { mybots.detailscache[0] = setbottitle; if (infomon.screen._currentframe == 5) { infomon.screen.txt_name = setbottitle; } eval ("mybots.itemhold.listitem" + mybots.selecteditem).itemtitle = setbottitle; }; botsubtitlefield.onChanged = function () { mybots.detailscache[1] = setbotsubtitle; if (infomon.screen._currentframe == 5) { infomon.screen.txt_subname = setbotsubtitle; } eval ("mybots.itemhold.listitem" + mybots.selecteditem).itemsubtitle = setbotsubtitle; }; voidbutton = function (target) { target._alpha = 50; target.useHandCursor = false; target.onPress = function () { }; }; enablebutton = function (target) { target._alpha = 100; target.useHandCursor = true; target.onPress = function () { target.waspressed(); }; }; voidbutton(buyitembutton); voidbutton(sellitembutton); voidbutton(mountitembutton); voidbutton(dismounttopbutton); voidbutton(sellbotbutton); voidbutton(enabledisablebutton); enablebutton(startbattlebutton); dismounttopbutton.displaytext = "DISMOUNT ITEM"; sellbotbutton.displaytext = "SELL BOT"; enabledisablebutton.displaytext = "ENABLE/DISABLE BOT"; buyitembutton.displaytext = "PURCHASE ITEM"; mountitembutton.displaytext = "MOUNT ITEM"; sellitembutton.displaytext = "SELL ITEM"; mountviewbutton.displaytext = "COMPONENTS"; startbattlebutton.displaytext = "START BATTLE"; mountviewbutton.onPress = function () { if (this._currentframe == 1) { this.gotoAndStop(2); chassisviewbutton.gotoAndStop(1); platingviewbutton.gotoAndStop(1); shopmode = "weapon"; generateshop(shopmode); populatelist(shop, givecontents, fullcontents); playsound("dit", "misc"); } }; platingviewbutton.displaytext = "PLATING"; platingviewbutton.onPress = function () { if (this._currentframe == 1) { this.gotoAndStop(2); chassisviewbutton.gotoAndStop(1); mountviewbutton.gotoAndStop(1); shopmode = "plating"; generateshop(shopmode); populatelist(shop, givecontents, fullcontents); playsound("dit", "misc"); } }; chassisviewbutton.displaytext = "CHASSIS"; chassisviewbutton.onPress = function () { if (this._currentframe == 1) { this.gotoAndStop(2); mountviewbutton.gotoAndStop(1); platingviewbutton.gotoAndStop(1); shopmode = "chassis"; generateshop(shopmode); populatelist(shop, givecontents, fullcontents); playsound("dit", "misc"); } }; populatelist = function (target, contents, allconts) { target.itemsunselected(); target.selecteditem = undefined; i = 0; while (eval ((target.itemhold + ".listitem") + i)._visible == true) { removeMovieClip(eval ((target.itemhold + ".listitem") + i)); i++; } i = 0; while (i < contents.length) { newitem = target.itemhold.attachMovie("listitem", "listitem" + i, i); newitem.ypos = i * 40; newitem.idnum = i; target.scrollpos = 0; target.scroller._y = 15; newitem.tint.gotoAndStop(contents[i][3]); newitem.itemtitle = contents[i][0]; newitem.itemsubtitle = contents[i][1]; newitem.itemdetails = contents[i][2]; newitem.onPress = function () { if (this.white._alpha < 40) { d = 0; while (d < contents.length) { eval ("target.itemhold.listitem" + d).white._alpha = 0; d++; } this.white._alpha = 50; target.selecteditem = this.idnum; target.detailscache = allconts[this.idnum]; target.itemwasclicked(allconts[this.idnum]); targetwas = target; target.giveinfo(allconts[this.idnum]); playsound("cons", "misc"); } else if (this.white._alpha > 40) { d = 0; while (d < contents.length) { eval ("target.itemhold.listitem" + d).white._alpha = 0; d++; } this.white._alpha = 20; target.itemsunselected(); target.selecteditem = undefined; } }; newitem.onEnterFrame = function () { this._y = this.ypos + this._parent._parent.scrollpos; if (this.white._alpha < 40) { if (this.hitarea.hitTest(_xmouse, _ymouse, true)) { this.white._alpha = 20; } else { this.white._alpha = 0; } } }; newitem.onEnterFrame(); i++; } trace(contents.length * 40); if ((contents.length * 40) > 220) { target.scroller.maxiscroll = (contents.length * 40) - 220; target.scroller._alpha = 100; target.scroller.onPress = function () { this.startDrag(false, 190, 15, 190, 205); this.onEnterFrame = function () { this._parent.scrollpos = this._parent.scrollpos + (((-(((this._y - 15) * this.maxiscroll) / 190)) - this._parent.scrollpos) / 5); }; }; target.scroller.useHandCursor = true; target.scroller.onRelease = function () { this.stopDrag(); }; target.scroller.onReleaseOutside = function () { this.stopDrag(); }; } else { target.scroller._alpha = 50; target.scroller.useHandCursor = false; target.scroller.onPress = function () { }; target.scroller.onReleaseOutside = function () { }; } newitem.onEnterFrame(); }; infomon.screen.flasher.onEnterFrame = function () { if (this._alpha > 0.5) { this._alpha = this._alpha / 1.1; } if (this._alpha > 0) { this._parent._y = ((random(this._alpha) - (this._alpha / 2)) / 10) + 80; delete blurfilt; blurfilt = new flash.filters.BlurFilter(0, random(this._alpha / 4) + (this._alpha / 4), 1); delete allfilts; allfilts = new Array(); allfilts[0] = blurfilt; this._parent.filters = allfilts; } if (this._alpha <= 0.5) { this._alpha = 0; this._parent._y = 80; } trace(this._alpha); }; givebotinfo = function (itemdetails) { trace("TEH ULTIMA DETAILS: " + itemdetails); changeinfoscreen("mybot_show"); infomon.screen.txt_name = itemdetails[0]; infomon.screen.txt_subname = itemdetails[1]; infomon.screen.txt_weight = "WEIGHT: " + itemdetails[2]; infomon.screen.txt_maxweight = "MAX WEIGHT LOAD: " + itemdetails[4]; infomon.screen.txt_chassis = "CHASSIS: " + itemdetails[8]; infomon.screen.info_chassis.onPress = function () { giveiteminfo(chassisref[itemdetails[8]]); }; infomon.screen.txt_shielding = itempedia[itemdetails[8]].shielding; infomon.screen.txt_resale = itemdetails[3] / 2; if (itemdetails[5] == "nil") { trace("NO PLATING"); infomon.screen.info_plating._visible = false; infomon.screen.txt_plating = "PLATING: NONE"; infomon.screen.holder2._visible = false; infomon.screen.holder1.chassisgraphic.gotoAndStop(itempedia[itemdetails[8]].chassisgraphic); } else { trace("GOT PLATING"); infomon.screen.info_plating._visible = true; infomon.screen.info_plating.onPress = function () { giveiteminfo(platingref[itemdetails[5]]); }; infomon.screen.txt_shielding = infomon.screen.txt_shielding + itempedia[itemdetails[5]].shielding; infomon.screen.txt_plating = "PLATING: " + itemdetails[5]; infomon.screen.txt_resale = Number(infomon.screen.txt_resale) + Number(platingref[itemdetails[5]][3] / 2); infomon.screen.holder2.platinggraphic.gotoAndStop(itempedia[itemdetails[5]].platinggraphic); infomon.screen.holder1._visible = false; } if (itemdetails[9] == true) { infomon.screen.txt_status = "READY STATUS: ENABLED"; } else { infomon.screen.txt_status = "READY STATUS: DISABLED"; } if (itemdetails[6] == "nil") { trace("NO COMPONENT"); infomon.screen.info_weapon._visible = false; infomon.screen.txt_weapon = "WEAPON: NONE"; infomon.screen.txt_dps = "INFLICTS NO DAMAGE"; infomon.screen.holder3._visible = false; } else { trace("GOT COMPONENT"); infomon.screen.info_weapon._visible = true; infomon.screen.txt_weapon = "WEAPON: " + itemdetails[6]; infomon.screen.info_weapon.onPress = function () { giveiteminfo(weaponref[itemdetails[6]]); }; if (itempedia[itemdetails[6]].damage > 0) { infomon.screen.txt_dps = ("INFLICTS " + ((((itempedia[itemdetails[6]].refirerate * 33) / 1000) * 60) * itempedia[itemdetails[6]].damage)) + " DAMAGE PER MINUTE"; } else { infomon.screen.txt_dps = ("REPAIRS " + (((((-itempedia[itemdetails[6]].refirerate) * 33) / 1000) * 60) * itempedia[itemdetails[6]].damage)) + " DAMAGE PER MINUTE"; } infomon.screen.txt_resale = Number(infomon.screen.txt_resale) + Number(weaponref[itemdetails[6]][3] / 2); infomon.screen.holder3.gungraphic.gotoAndStop(itempedia[itemdetails[6]].gungraphic); } infomon.screen.txt_shielding = ("HAS " + infomon.screen.txt_shielding) + " POINTS OF SHIELDING"; infomon.screen.txt_resale = "RESALE VALUE: " + infomon.screen.txt_resale; }; giveiteminfo = function (itemdetails) { if ((itemdetails[1].substr(0, 6) == "WEAPON") || (itemdetails[1].substr(0, 4) == "TOOL")) { changeinfoscreen("weapon_show"); infomon.screen.holder.gungraphic.gotoAndStop(itempedia[itemdetails[0]].gungraphic); if (itempedia[itemdetails[0]].levelrequirement > playerlevel) { setcolor(infomon.screen.holder.gungraphic); infomon.screen.txt_name = ""; infomon.screen.txt_subname = ""; infomon.screen.txt_ranges = ""; infomon.screen.txt_damage = ""; infomon.screen.txt_refirerate = ""; infomon.screen.txt_dps = ""; infomon.screen.txt_desc = ""; infomon.screen.txt_weight = ""; infomon.screen.txt_cost = ""; infomon.screen.infohold._visible = false; infomon.screen.notavail._visible = true; } else { infomon.screen.txt_name = itemdetails[0]; infomon.screen.txt_subname = itemdetails[1]; infomon.screen.txt_weight = "WEIGHT: " + itemdetails[2]; infomon.screen.txt_ranges = (("FIRING DISTANCE: " + itempedia[itemdetails[0]].minrange) + "-") + itempedia[itemdetails[0]].maxrange; if (targetwas == shop) { infomon.screen.txt_cost = "COST: " + itemdetails[3]; } else { infomon.screen.txt_cost = "RESALE VALUE: " + (itemdetails[3] / 2); } if (itempedia[itemdetails[0]].damage > 0) { infomon.screen.txt_damage = ("CAUSES " + itempedia[itemdetails[0]].damage) + " DAMAGE PER SHOT"; infomon.screen.txt_refirerate = ("FIRES " + (((itempedia[itemdetails[0]].refirerate * 33) / 1000) * 60)) + " SHOTS PER MINUTE"; infomon.screen.txt_dps = ("INFLICTS " + ((((itempedia[itemdetails[0]].refirerate * 33) / 1000) * 60) * itempedia[itemdetails[0]].damage)) + " DAMAGE PER MINUTE"; } else { infomon.screen.txt_damage = ("REPAIRS " + (-itempedia[itemdetails[0]].damage)) + " DAMAGE PER USE"; infomon.screen.txt_refirerate = ("ACTIVATES " + (((itempedia[itemdetails[0]].refirerate * 33) / 1000) * 60)) + " TIMES PER MINUTE"; infomon.screen.txt_dps = ("REPAIRS " + (((((-itempedia[itemdetails[0]].refirerate) * 33) / 1000) * 60) * itempedia[itemdetails[0]].damage)) + " DAMAGE PER MINUTE"; } infomon.screen.txt_desc = itempedia[itemdetails[0]].description; infomon.screen.infohold._visible = true; infomon.screen.notavail._visible = false; } } else if (itemdetails[1].substr(0, 7) == "PLATING") { changeinfoscreen("plating_show"); infomon.screen.holder.platinggraphic.gotoAndStop(itempedia[itemdetails[0]].platinggraphic); if (itempedia[itemdetails[0]].levelrequirement > playerlevel) { setcolor(infomon.screen.holder.platinggraphic); infomon.screen.txt_name = ""; infomon.screen.txt_subname = ""; infomon.screen.txt_weight = ""; infomon.screen.txt_cost = ""; infomon.screen.txt_desc = ""; infomon.screen.txt_shielding = ""; infomon.screen.infohold._visible = false; infomon.screen.notavail._visible = true; } else { infomon.screen.txt_name = itemdetails[0]; infomon.screen.txt_subname = itemdetails[1]; infomon.screen.txt_weight = "WEIGHT: " + itemdetails[2]; if (targetwas == shop) { infomon.screen.txt_cost = "COST: " + itemdetails[3]; } else { infomon.screen.txt_cost = "RESALE VALUE: " + (itemdetails[3] / 2); } infomon.screen.txt_desc = itempedia[itemdetails[0]].description; infomon.screen.txt_shielding = ("PROVIDES " + itempedia[itemdetails[0]].shielding) + " POINTS OF SHIELDING"; infomon.screen.infohold._visible = true; infomon.screen.notavail._visible = false; } } else if (itemdetails[1].substr(0, 7) == "CHASSIS") { changeinfoscreen("chassis_show"); infomon.screen.holder.chassisgraphic.gotoAndStop(itempedia[itemdetails[0]].chassisgraphic); if (itempedia[itemdetails[0]].levelrequirement > playerlevel) { setcolor(infomon.screen.holder.chassisgraphic); infomon.screen.txt_name = ""; infomon.screen.txt_subname = ""; infomon.screen.txt_weight = ""; infomon.screen.txt_maxweight = ""; infomon.screen.txt_cost = ""; infomon.screen.txt_desc = ""; infomon.screen.txt_shielding = ""; infomon.screen.infohold._visible = false; infomon.screen.notavail._visible = true; } else { infomon.screen.txt_name = itemdetails[0]; infomon.screen.txt_subname = itemdetails[1]; infomon.screen.txt_weight = "SELF WEIGHT: " + itemdetails[2]; infomon.screen.txt_maxweight = "MAX WEIGHT LOAD: " + itemdetails[4]; if (targetwas == shop) { infomon.screen.txt_cost = "COST: " + itemdetails[3]; } else { infomon.screen.txt_cost = "RESALE VALUE: " + (itemdetails[3] / 2); } infomon.screen.txt_desc = itempedia[itemdetails[0]].description; infomon.screen.txt_shielding = ("PROVIDES " + itempedia[itemdetails[0]].shielding) + " POINTS OF SHIELDING"; infomon.screen.infohold._visible = true; infomon.screen.notavail._visible = false; } } }; shop.giveinfo = giveiteminfo; inventory.giveinfo = giveiteminfo; mybots.giveinfo = givebotinfo; shop.itemwasclicked = function (itemdetails) { trace("TEH ITEMDETAILS: " + itemdetails); if ((itemdetails[3] > cash) || ((botdb.length >= 5) && (shopmode == "chassis"))) { voidbutton(buyitembutton); } else { enablebutton(buyitembutton); shopcache = itemdetails; } }; changeinfoscreen = function (screen) { infomon.screen.flasher._alpha = 100; infomon.screen.onLeavePage(); infomon.screen.gotoAndStop(1); trace("going to new page now"); infomon.screen.gotoAndStop(screen); }; shop.itemsunselected = function () { voidbutton(buyitembutton); }; inventory.itemsunselected = function () { voidbutton(mountitembutton); voidbutton(sellitembutton); }; mybots.itemsunselected = function () { setbottitle = ""; setbotsubtitle = ""; voidbutton(mountitembutton); voidbutton(sellbotbutton); voidbutton(dismounttopbutton); voidbutton(enabledisablebutton); bottitlefield.selectable = false; botnamebox._alpha = 50; botsubtitlefield.selectable = false; botdescbox._alpha = 50; }; checkmountable = function (mountdetails) { if ((mybots.selecteditem != undefined) && (inventory.selecteditem != undefined)) { if (inventory.detailscache[2] <= (mountdetails[4] - mountdetails[2])) { if (inventory.detailscache[1].charAt(0) == "P") { if (mybots.detailscache[5] == "nil") { mounttype = "PLATING"; enablebutton(mountitembutton); } else { voidbutton(mountitembutton); } } else if ((mybots.detailscache[5] != "nil") && (mybots.detailscache[6] == "nil")) { mounttype = "MOUNTI"; enablebutton(mountitembutton); } else { voidbutton(mountitembutton); } } else { voidbutton(mountitembutton); } } else { voidbutton(mountitembutton); } }; inventory.itemwasclicked = function (itemdetails) { checkmountable(mybots.detailscache); inventorycache = itemdetails; enablebutton(sellitembutton); }; mybots.itemwasclicked = function (itemdetails) { bottitlefield.selectable = true; botnamebox._alpha = 100; botsubtitlefield.selectable = true; botdescbox._alpha = 100; setbottitle = mybots.detailscache[0]; setbotsubtitle = mybots.detailscache[1]; checkmountable(mybots.detailscache); enablebutton(sellbotbutton); enablebutton(enabledisablebutton); if ((mybots.detailscache[6] != "nil") || (mybots.detailscache[5] != "nil")) { enablebutton(dismounttopbutton); } else { voidbutton(dismounttopbutton); } }; mountitembutton.waspressed = function () { trace(mounttype); if (mounttype == "PLATING") { botdb[mybots.selecteditem][5] = inventory.detailscache[0]; } else { botdb[mybots.selecteditem][6] = inventory.detailscache[0]; } inventorydb.splice(inventory.selecteditem, 1); botdb[mybots.selecteditem][2] = botdb[mybots.selecteditem][2] + inventory.detailscache[2]; generateshop("inventory"); populatelist(inventory, givecontents, fullcontents); generateshop("bot"); populatelist(mybots, givecontents, fullcontents); mybots.itemsunselected(); inventory.itemsunselected(); trace(botdb); changeinfoscreen("prompt"); infomon.screen.txt_displaytext = "ITEM MOUNTED SUCCESSFULLY!"; playsound("mount", "misc"); }; sellitembutton.waspressed = function () { cash = cash + (inventory.detailscache[3] / 2); inventorydb.splice(inventory.selecteditem, 1); generateshop("inventory"); populatelist(inventory, givecontents, fullcontents); changeinfoscreen("prompt"); infomon.screen.txt_displaytext = "ITEM SOLD SUCCESSFULLY!"; playsound("cash", "misc"); }; sellbotbutton.waspressed = function () { cash = cash + (mybots.detailscache[3] / 2); if (mybots.detailscache[6] != "nil") { cash = cash + (weaponref[mybots.detailscache[6]][3] / 2); } if (mybots.detailscache[5] != "nil") { cash = cash + (platingref[mybots.detailscache[5]][3] / 2); } trace("ROBOTS DETAILS = " + mybots.detailscache); botdb.splice(mybots.selecteditem, 1); generateshop("bot"); populatelist(mybots, givecontents, fullcontents); changeinfoscreen("prompt"); infomon.screen.txt_displaytext = "BOT SOLD SUCCESSFULLY!"; playsound("cash", "misc"); }; enabledisablebutton.waspressed = function () { if (botdb[mybots.selecteditem][9] == true) { botdb[mybots.selecteditem][9] = false; botdb[mybots.selecteditem][7] = "grey"; changeinfoscreen("prompt"); infomon.screen.txt_displaytext = "ROBOT NOW DISABLED!"; playsound("pdown", "misc"); } else { botdb[mybots.selecteditem][9] = true; botdb[mybots.selecteditem][7] = "green"; changeinfoscreen("prompt"); infomon.screen.txt_displaytext = "ROBOT NOW ENABLED!"; playsound("pup", "misc"); } generateshop("bot"); populatelist(mybots, givecontents, fullcontents); }; canistart = function () { startproblems = ""; atleastoneenabled = false; allplated = true; if (botdb.length <= 0) { startproblems = startproblems + "YOU HAVE NO BOTS.\r"; } a = 0; while (a < botdb.length) { if (botdb[a][9] == true) { atleastoneenabled = true; if (botdb[a][5] == "nil") { allplated = false; } } a++; } if ((atleastoneenabled == false) && (botdb.length > 0)) { startproblems = startproblems + "ALL OF YOUR BOTS ARE DISABLED.\r"; } if (allplated == false) { startproblems = startproblems + "ONE OF YOUR ENABLED BOTS HAS NO PLATING. IT IS USELESS TO SEND AN UN-PROTECTED BOT INTO BATTLE. YOU NEED TO EITHER DISABLE IT, OR ATTACH PLATING TO IT.\r"; } }; buyitembutton.waspressed = function () { if ((shopmode == "weapon") || (shopmode == "plating")) { inventorydb[inventorydb.length] = shopcache; trace("BOUGHT ITEM = " + shopcache); cash = cash - shopcache[3]; generateshop("inventory"); populatelist(inventory, givecontents, fullcontents); shop.itemwasclicked(shopcache); } else if (shopmode == "chassis") { botdb[botdb.length] = ["ROBOT NAME", "ROBOT SUBTITLE", shopcache[2], shopcache[3], shopcache[4], "nil", "nil", shopcache[5], shopcache[0], true]; cash = cash - shopcache[3]; generateshop("bot"); populatelist(mybots, givecontents, fullcontents); shop.itemwasclicked(shopcache); } changeinfoscreen("prompt"); infomon.screen.txt_displaytext = "ITEM PURCHASE SUCCESSFUL!"; playsound("cash", "misc"); }; startbattlebutton.waspressed = function () { if (startproblems == "") { mholder.fadeout(3); sholder.fadeout(3); fader.gotoAndPlay("fadeout"); fader.onPress = function () { }; fader.useHandCursor = false; } else { playsound("cons", "misc"); changeinfoscreen("error"); infomon.screen.txt_displaytext = "YOU CANNOT ENGAGE IN BATTLE AT THE MOMENT BECAUSE:\r" + startproblems; } }; fadeoutcompleted = function () { delete fader.onPress; cleanup(); trace("FADER DEPTH: " + fader.getDepth()); gotoAndStop ("levelselect"); trace("FADER DEPTH: " + fader.getDepth()); }; dismounttopbutton.waspressed = function () { if (mybots.detailscache[6] != "nil") { inventorydb[inventorydb.length] = weaponref[mybots.detailscache[6]]; botdb[mybots.selecteditem][2] = botdb[mybots.selecteditem][2] - weaponref[mybots.detailscache[6]][2]; mybots.detailscache[6] = "nil"; } else { inventorydb[inventorydb.length] = platingref[mybots.detailscache[5]]; botdb[mybots.selecteditem][2] = botdb[mybots.selecteditem][2] - platingref[mybots.detailscache[5]][2]; mybots.detailscache[5] = "nil"; } playsound("dismount", "misc"); changeinfoscreen("prompt"); infomon.screen.txt_displaytext = "ITEM DISMOUNTED SUCCESSFULLY!"; generateshop("inventory"); populatelist(inventory, givecontents, fullcontents); generateshop("bot"); populatelist(mybots, givecontents, fullcontents); mybots.itemsunselected(); inventory.itemsunselected(); }; generateshop = function (type) { a = 0; givecontents = new Array(); fullcontents = new Array(); if ((type == "weapon") || (type == "plating")) { while (a < eval (type + "db").length) { if (itempedia[eval (type + "db")[a][0]].levelrequirement <= playerlevel) { givecontents[a] = new Array(); givecontents[a][0] = eval (type + "db")[a][0]; givecontents[a][1] = eval (type + "db")[a][1]; givecontents[a][2] = (("WEIGHT: " + eval (type + "db")[a][2]) + ", COST: ") + eval (type + "db")[a][3]; givecontents[a][3] = eval (type + "db")[a][4]; } fullcontents[a] = eval (type + "db")[a]; a++; } } else if (type == "inventory") { trace("POP INV"); while (a < eval (type + "db").length) { givecontents[a] = new Array(); givecontents[a][0] = eval (type + "db")[a][0]; givecontents[a][1] = eval (type + "db")[a][1]; givecontents[a][2] = (("WEIGHT: " + eval (type + "db")[a][2]) + ", RESALE: ") + (eval (type + "db")[a][3] / 2); givecontents[a][3] = eval (type + "db")[a][4]; fullcontents[a] = eval (type + "db")[a]; a++; } } else if (type == "bot") { teamweight = 0; while (a < eval (type + "db").length) { givecontents[a] = new Array(); givecontents[a][0] = eval (type + "db")[a][0]; givecontents[a][1] = eval (type + "db")[a][1]; givecontents[a][2] = (("LOAD: " + eval (type + "db")[a][2]) + " MAX: ") + eval (type + "db")[a][4]; if (eval (type + "db")[a][9] == true) { teamweight = teamweight + eval (type + "db")[a][2]; } givecontents[a][3] = eval (type + "db")[a][7]; fullcontents[a] = eval (type + "db")[a]; a++; } canistart(); } else if (type == "chassis") { while (a < eval (type + "db").length) { if (itempedia[eval (type + "db")[a][0]].levelrequirement <= playerlevel) { givecontents[a] = new Array(); givecontents[a][0] = eval (type + "db")[a][0]; givecontents[a][1] = eval (type + "db")[a][1]; givecontents[a][2] = "COST: " + eval (type + "db")[a][3]; givecontents[a][3] = eval (type + "db")[a][5]; } fullcontents[a] = eval (type + "db")[a]; a++; } } }; chassisviewbutton.gotoAndStop(2); shopmode = "chassis"; generateshop(shopmode); populatelist(shop, givecontents, fullcontents); generateshop("bot"); populatelist(mybots, givecontents, fullcontents); generateshop("inventory"); populatelist(inventory, givecontents, fullcontents); fader.swapDepths(200003); canistart();
Instance of Symbol 384 MovieClip in Frame 4
on (press) { getURL ("http://www.gamegecko.com", "_blank"); }
Frame 5
trace("SYKESz" + mholder); cash = cash - battleinfo.entryfee; arenabg.gotoAndStop(battleinfo.arena); cleanup = function () { trace("cleaned up battle"); dn = 1; while (dn <= bots) { removeMovieClip("botholder.robot" + dn); removeMovieClip("top" + dn); removeMovieClip("stats" + dn); delete eval ("colortrans" + dn); dn++; } while (mf >= 0) { removeMovieClip("fire" + mf); mf--; } removeMovieClip(startcountdown); removeMovieClip(bhold); delete bots; delete dn; delete shadowfilter; delete opponentbots; delete playerbots; delete checkteamlife; delete cb; delete fussyturn; delete streaknum; delete qfxnum; delete movementenabled; delete botholder; delete manageqfx; delete whogothit; delete textdone; delete fadeoutcompleted; delete drawpath; delete makerico; delete mf; delete makefire; delete newbot; delete newcover; delete newstats; delete lc; delete playersteam; delete te; delete currentcost; delete currenttarget; delete newtarget; delete dx; delete dy; delete dist; delete dcheck; delete truex; delete truey; delete ang; delete shootrotation; delete drwp; delete xcheck; delete ycheck; delete htchek; delete hitresult; delete newqfx; delete endpoints; delete newstreak; delete lifecounted; delete tbin; delete ll; delete newfire; delete tracktrace; }; togglenames = function (setting) { tgn = 1; while (tgn <= bots) { eval ("stats" + tgn)._visible = setting; tgn++; } delete tgn; }; shadowfilter = new flash.filters.DropShadowFilter(3, 45, 0, 0.8, 10, 10, 1, 1, false, false, false); echeck = 0; playerbots = new Array(); while (echeck < botdb.length) { trace("COND1:" + botdb.length); if (botdb[echeck][9] == true) { trace("COND2:" + echeck); playerbots[playerbots.length] = botdb[echeck]; } echeck++; } opponentbots = battleinfo.opponents; startcountdown.swapDepths(200002); bots = opponentbots.length + playerbots.length; checkteamlife = function (checkteam) { trace("CHECKING TEAM LIFE"); lifecounted = 0; tbint = 1; while (tbint <= bots) { if (eval ("botholder.robot" + tbint).team == checkteam) { trace((eval ("botholder.robot" + tbint) + " Team member life: ") + eval ("botholder.robot" + tbint).health); lifecounted = lifecounted + eval ("botholder.robot" + tbint).health; } tbint++; } trace("LIFE COUNTED IS: " + lifecounted); return(lifecounted); }; cb = 1; fussyturn = 45; streaknum = 0; qfxnum = 0; movementenabled = false; botholder = createEmptyMovieClip("bhold", 0); manageqfx = function () { qfxnum++; if (qfxnum > 95) { qfxnum = 0; } removeMovieClip(eval ("qfx" + qfxnum)); }; playsound("ambi", "music"); trace("music starts here fuckin..."); mholder.fadein(2); sholder.fadein(2); whogothit = function (xhit, yhit) { htchek = 1; hitresult = undefined; while (htchek <= bots) { if (eval ("botholder.robot" + htchek).hitTest(xhit, yhit, true)) { hitresult = eval ("botholder.robot" + htchek); htchek = bots + 10; } htchek++; } }; textdone = function () { trace("FADER DEPTHq: " + fader.getDepth()); fader.gotoAndPlay("fadeout"); trace("FADER DEPTH: " + fader.getDepth()); mholder.fadeout(3); sholder.fadeout(3); }; fadeoutcompleted = function () { cleanup(); trace("wongame = " + wongame); trace("playerlevel = " + playerlevel); if ((wongame == false) && (playerlevel == 11)) { _root.gotoAndStop("wingame"); wongame = true; } else { _root.gotoAndStop("shop"); } }; drawpath = function (sensitivity, distance, dir, xpos, ypos, from) { drwp = 0; xcheck = xpos; ycheck = ypos; while (drwp < distance) { xcheck = xcheck + (Math.sin((Math.PI/180) * dir) * sensitivity); ycheck = ycheck - (Math.cos((Math.PI/180) * dir) * sensitivity); if (botholder.hitTest(xcheck, ycheck, true)) { whogothit(xcheck, ycheck); hitresult.lifeadjust(from.gundamage, from.force); makerico(from.gunricotype, dir + 180); playsound("rico" + (random(from.ricomax) + from.ricomin), (from.team == playersteam) + "_hit"); return((((xcheck + "|") + ycheck) + "|") + drwp); } if (obsticles.hitTest(xcheck, ycheck, true)) { makerico(from.gunricotype, dir + 180); playsound("rico" + (random(from.ricomax) + from.ricomin), (from.team == playersteam) + "_miss"); return((((xcheck + "|") + ycheck) + "|") + drwp); } drwp = drwp + sensitivity; } playsound("rico" + (random(from.ricomax) + from.ricomin), (from.team == playersteam) + "_miss"); makerico(from.gunricotype, dir); return((((xcheck + "|") + ycheck) + "|") + drwp); }; makerico = function (type, dir) { newqfx = attachMovie("ricco", "qfx" + qfxnum, qfxnum + 500); newqfx._x = xcheck; newqfx._y = ycheck; newqfx._rotation = dir; newqfx.gotoAndStop(type); manageqfx(); }; mf = 0; makefire = function (xpos, ypos) { if (mf < 90) { fires = random(7) - 2; trace(fires); while (fires > 0) { newfire = attachMovie("fire", "fire" + mf, mf + 700); newfire._x = xpos + (random(25) - 12); newfire._y = ypos + (random(25) - 12); newfire._xscale = 0; newfire._yscale = 0; newfire.grown = 0; newfire.endscale = random(40) + 20; newfire.blendMode = 14; newfire.onEnterFrame = function () { if (this.grown < 1.01) { this.grown = this.grown + ((1 - this.grown) / 75); } this._xscale = (this.endscale * this.grown) + random(this._xscale / 10); this._yscale = (this.endscale * this.grown) + random(this._yscale / 3); this._alpha = random(15) + 75; }; mf++; fires--; } delete fires; } }; tracktrace = "["; trackbot = function (idnum) { if (tracktrace != "[") { tracktrace = tracktrace + ","; } tracktrace = tracktrace + (((((((((((((((((("['" + playerbots[idnum][0]) + "','',") + playerbots[idnum][2]) + ",") + playerbots[idnum][3]) + ",") + playerbots[idnum][4]) + ",'") + playerbots[idnum][5]) + "','") + playerbots[idnum][6]) + "','") + playerbots[idnum][7]) + "','") + playerbots[idnum][8]) + "',") + playerbots[idnum][9]) + "]"); }; while (cb <= bots) { newbot = botholder.attachMovie("bot", "robot" + cb, cb + 100); newcover = attachMovie("top", "top" + cb, cb + 200); newstats = attachMovie("stats", "stats" + cb, cb + 1500); lc = 1; if (cb <= playerbots.length) { trackbot(cb - 1); newbot.force = 1; newbot.team = 1; newbot._x = 130; newbot._y = ((400 / (playerbots.length + 1)) * cb) + 40; newbot._rotation = 90; newbot.myinfo = playerbots[cb - 1]; newbot.gotoAndStop(itempedia[newbot.myinfo[6]].gungraphic); newbot.teamcolor = 1; } else { newbot.force = 2; newbot.team = 2; newbot._x = 510; newbot._y = ((400 / (opponentbots.length + 1)) * (cb - playerbots.length)) + 40; trace(newbot._y); newbot._rotation = -90; newbot.myinfo = opponentbots[(cb - 1) - playerbots.length]; newbot.teamcolor = 2; } playersteam = 1; newstats.hp.tcolor.gotoAndStop(newbot.teamcolor); newbot.idnum = cb; newbot.maketurn = 0; newbot.sway = 0; newbot.dontwalk = 0; newbot.varX = random(150) - 75; newbot.varY = random(150) - 75; this["colortrans" + cb] = new flash.geom.Transform(newcover); newbot.maintitle = newbot.myinfo[0]; newstats.botname = newbot.maintitle; newbot.subtitle = newbot.myinfo[1]; newcover.filters = new Array(shadowfilter); if (newbot.myinfo[6] != "nil") { newbot.gunsound = itempedia[newbot.myinfo[6]].shootsound; newbot.ricomin = itempedia[newbot.myinfo[6]].ricomin; newbot.ricomax = itempedia[newbot.myinfo[6]].ricomax; newbot.shootshostiles = itempedia[newbot.myinfo[6]].targetshostile; newbot.gundamage = itempedia[newbot.myinfo[6]].damage; newbot.gunricotype = itempedia[newbot.myinfo[6]].sparkgraphic; newbot.gunstreak = itempedia[newbot.myinfo[6]].streakgraphic; newbot.gundischarge = itempedia[newbot.myinfo[6]].dischargegraphic; newbot.firerange = itempedia[newbot.myinfo[6]].maxrange; newbot.minrange = itempedia[newbot.myinfo[6]].minrange; newbot.inaccuracy = itempedia[newbot.myinfo[6]].inaccuracy; newbot.scanrange = newbot.firerange; newbot.cooldownint = 0; newbot.cooldowntime = 1000; newbot.locktime = random(scan_interval); newbot.refirespeed = itempedia[newbot.myinfo[6]].refirerate; newcover.gun.gotoAndStop(itempedia[newbot.myinfo[6]].gungraphic); newcover.gun.gunpoint.point = new Object(); newcover.gun.gunpoint.posreq = function () { this.point.x = this._x; this.point.y = this._y; this._parent.localToGlobal(this.point); this.x = this.point.x; this.y = this.point.y; truex = this.x; truey = this.y; }; newbot.getclosesttarget = function (stance) { te = 1; currentcost = Number.POSITIVE_INFINITY; currenttarget = undefined; this.lockedon = undefined; if (stance == true) { while (te <= bots) { newtarget = eval ("botholder.robot" + te); if ((newtarget != undefined) && (te != this.idnum)) { if ((newtarget.force != this.force) && (newtarget.health > 0)) { dx = this._x - newtarget._x; dy = this._y - newtarget._y; dist = Math.sqrt((dx * dx) + (dy * dy)); if (dist <= currentcost) { currentcost = dist; currenttarget = newtarget; } } } te++; } if (currentcost <= this.scanrange) { this.lockedon = currenttarget; } } else { trace("GETTING FRIENDLY TARGETS START"); while (te <= bots) { newtarget = eval ("botholder.robot" + te); if ((newtarget != undefined) && (te != this.idnum)) { if (newtarget.force == this.force) { dx = this._x - newtarget._x; dy = this._y - newtarget._y; dist = Math.sqrt((dx * dx) + (dy * dy)); if (dist < this.scanrange) { if ((((newtarget.health / newtarget.healthmax) <= currentcost) && ((newtarget.health / newtarget.healthmax) < 1)) && (newtarget.health > 0)) { trace("NTH: " + newtarget.health); trace("NTMH: " + newtarget.healthmax); currentcost = newtarget.health / newtarget.healthmax; currenttarget = newtarget; this.lockedon = currenttarget; trace((("LOCKING " + currenttarget) + " BECAUSE HIS HEALTH IS: ") + currentcost); } } } } te++; } trace("GETTING FRIENDLY TARGETS END"); } if ((dist > 150) && (newtarget != undefined)) { dx = dx + (((random(300) - 150) - this.varX) / 5); dy = dy + (((random(300) - 150) - this.varY) / 5); if (dy < 0) { ang = (Math.PI*2) - Math.acos(dx / dist); } else { ang = Math.acos(dx / dist); } this.sway = (((ang * 180) / Math.PI) - 90) - this._rotation; if (this.sway > 180) { this.sway = this.sway - 360; } if (this.sway > 90) { this.sway = 90; } else if (this.sway < -90) { this.sway = -90; } } return(currenttarget); }; newbot.fire = function () { eval ("top" + this.idnum).gun.gunpoint.posreq(); this._xscale = 0; this._yscale = 0; shootrotation = (eval ("top" + this.idnum).gun._rotation + this._rotation) + (random(this.inaccuracy * 2) - this.inaccuracy); endpoints = drawpath(4, this.firerange, shootrotation, truex, truey, this).split("|"); this._xscale = 100; this._yscale = 100; playsound(this.gunsound, (this.team == playersteam) + "_shot"); newqfx = attachMovie("spark", "qfx" + qfxnum, qfxnum + 500); newqfx._x = truex; newqfx._y = truey; newqfx._rotation = eval ("top" + this.idnum).gun._rotation + this._rotation; newqfx.gotoAndStop(this.gundischarge); manageqfx(); newstreak = attachMovie("shold", "streak" + streaknum, streaknum + 400); newstreak.gotoAndStop(this.gunstreak); newstreak.streaktween._height = endpoints[2]; newstreak._rotation = shootrotation; newstreak._x = truex; newstreak._y = truey; streaknum++; if (streaknum > 95) { streaknum = 0; } removeMovieClip(eval ("streak" + streaknum)); }; } else { newcover.gun._visible = false; newbot.hasgun = false; } newbot._alpha = 0; newbot.healthmax = itempedia[newbot.myinfo[5]].shielding + (itempedia[newbot.myinfo[8]].shielding * 3); newbot.health = newbot.healthmax; trace("NEWBOT HEALTH: " + newbot.health); trace("NEWBOT HEALTHMAX: " + newbot.healthmax); newcover.gotoAndStop(itempedia[newbot.myinfo[5]].platinggraphic); while (eval ("newcover.teamlight" + lc)._visible == true) { eval ("newcover.teamlight" + lc).tcolor.gotoAndStop(newbot.teamcolor); lc++; newcover.tcolor.gotoAndStop(newbot.teamcolor); } dcount = 1; while (eval ("newbot.d" + dcount)._visible == true) { eval ("newbot.d" + dcount).point = new Object(); eval ("newbot.d" + dcount).posreq = function () { this.point.x = this._x; this.point.y = this._y; this._parent.localToGlobal(this.point); this.x = this.point.x; this.y = this.point.y; truex = this.x; truey = this.y; }; dcount++; } newbot.killme = function () { eval ("colortrans" + this.idnum).colorTransform = new flash.geom.ColorTransform(0.6, 0.6, 0.6, 1, 0, 0, 0, 0); removeMovieClip(eval ("stats" + this.idnum)); ll = 1; delete eval ("top" + this.idnum).gun.spinner.onEnterFrame; while (eval ((("top" + this.idnum) + ".teamlight") + ll)._visible == true) { eval ((("top" + this.idnum) + ".teamlight") + ll).stopanimating = true; eval ((("top" + this.idnum) + ".teamlight") + ll).gotoAndStop(2); ll++; } newqfx = attachMovie("boom", "qfx" + qfxnum, qfxnum + 800); newqfx.blendMode = 8; newqfx._x = this._x; newqfx._y = this._y; manageqfx(); playsound("splode", "misc"); delete this.onEnterFrame; makefire(this._x, this._y); delete this.lifeadjust; }; newbot.lifeadjust = function (amount, fromforce) { if (amount > 0) { if (fromforce != this.force) { this.health = this.health - amount; trace((this + "HEALTH SET TO: ") + this.health); if (this.health <= 0) { this.health = 0; trace((this + "HEALTH SET TO: ") + this.health); if (checkteamlife(this.team) <= 0) { if (this.team == 1) { startcountdown.gotoAndPlay("playerlose"); } else { trace((("player level is " + playerlevel) + ", and battle info says ") + battleinfo.winlevel); cash = cash + battleinfo.prizemoney; if (playerlevel < battleinfo.winlevel) { playerlevel = battleinfo.winlevel; } startcountdown.gotoAndPlay("complose"); } } this.killme(); } } } else if (fromforce == this.force) { this.health = this.health - amount; if (this.health > this.healthmax) { this.health = this.healthmax; trace((this + "HEALTH SET TO: ") + this.health); } } eval ("stats" + this.idnum).hp.bar._xscale = (this.health * 100) / this.healthmax; }; newbot.onEnterFrame = function () { if (this.hasgun != false) { if (this.cooldownint < this.cooldowntime) { this.cooldownint = this.cooldownint + this.refirespeed; } else if (this.cooldownint > this.cooldowntime) { this.cooldownint = this.cooldowntime; } if (this.lockedon != undefined) { newtarget = this.lockedon; dx = this._x - newtarget._x; dy = this._y - newtarget._y; dist = Math.sqrt((dx * dx) + (dy * dy)); if (dy < 0) { ang = (Math.PI*2) - Math.acos(dx / dist); } else { ang = Math.acos(dx / dist); } eval ("top" + this.idnum).gun._rotation = (((ang * 180) / Math.PI) - this._rotation) - 90; if ((dist < this.firerange) && (dist > this.minrange)) { if (this.cooldowntime == this.cooldownint) { this.cooldownint = random(5); this.fire(); } } } else { eval ("top" + this.idnum).gun._rotation = eval ("top" + this.idnum).gun._rotation / 1.1; } this.locktime--; if (this.locktime <= 0) { this.getclosesttarget(this.shootshostiles); this.locktime = scan_interval; } } if (movementenabled == true) { eval ("top" + this.idnum).swaydir._rotation = this.sway; dcheck = 1; while (dcheck <= 3) { eval ("this.d" + dcheck).posreq(); if (botholder.hitTest(truex, truey, true) || (obsticles.hitTest(truex, truey, true))) { this.dontwalk = 10; } dcheck++; } if (this.dontwalk <= 0) { this._x = this._x + (Math.sin((Math.PI/180) * this._rotation) * 2); this._y = this._y - (Math.cos((Math.PI/180) * this._rotation) * 2); if (this.sway != 0) { this._rotation = this._rotation + (this.sway / 10); this.sway = this.sway / 1.04; if ((this.sway < 1) && (this.sway > -1)) { this.sway = 0; } } else { this.sway = this.sway + (random(21) - 10); } } else { this.dontwalk--; this.sway = 0; if (this.maketurn == 0) { this.maketurn = random(fussyturn * 2) - fussyturn; } else if (this.maketurn > 0) { this._rotation = this._rotation + 5; this.maketurn = this.maketurn - 1; } else { this._rotation = this._rotation - 5; this.maketurn = this.maketurn + 1; } } } newcover = eval ("top" + this.idnum); newcover._x = this._x; newcover._y = this._y; newcover._rotation = this._rotation; newstats = eval ("stats" + this.idnum); newstats._x = this._x; newstats._y = this._y; }; cb++; } togglenames(true); tracktrace = tracktrace + "]"; trace("TRACKTRACE: " + tracktrace);
Frame 6
stop(); svol.displaytext = "SOUND VOLUME"; mvol.displaytext = "MUSIC VOLUME"; fader.gotoAndPlay("fadein"); mholder.fadein(2); sholder.fadein(2); playsound("rave", "music"); weightclasses = new Array(); weightclasses.ORIENTATION = [0, 30]; weightclasses.LIGHTWEIGHT = [20, 40]; weightclasses.MIDDLEWEIGHT = [30, 60]; weightclasses.HEAVYWEIGHT = [40, 80]; weightclasses["SUPER HEAVYWEIGHT"] = [50, 105]; battles = new Array(); battles.push(new Array()); battles[battles.length - 1].name = "SPARKIE'S ARENA"; battles[battles.length - 1].weightdivision = "ORIENTATION"; battles[battles.length - 1].prizemoney = 150; battles[battles.length - 1].entryfee = 0; battles[battles.length - 1].levelrequirement = 1; battles[battles.length - 1].winlevel = 2; battles[battles.length - 1].arena = 2; battles[battles.length - 1].opponents = [["BONNIE", "", 11, 3000, 16, "CHROMETEK \"LIGHT ARMOR\"", "ZINTEK \"LP\"", "green", "AKAUMIN \"DLZ-100\"", true], ["CLYDE", "", 12, 3000, 16, "CHROMETEK \"LIGHT ARMOR\"", "RAPTOR \"DT-01\"", "green", "AKAUMIN \"DLZ-100\"", true]]; battles.push(new Array()); battles[battles.length - 1].name = "'ALLOY DESTROY' 2057"; battles[battles.length - 1].weightdivision = "LIGHTWEIGHT"; battles[battles.length - 1].prizemoney = 600; battles[battles.length - 1].entryfee = 100; battles[battles.length - 1].levelrequirement = 2; battles[battles.length - 1].winlevel = 3; battles[battles.length - 1].arena = 2; battles[battles.length - 1].opponents = [["KAJI", "", 12, 3000, 16, "CHROMETEK \"LIGHT ARMOR\"", "RAPTOR \"DT-02\"", "green", "AKAUMIN \"DLZ-100\"", true], ["XEON", "", 11, 3000, 16, "CHROMETEK \"LIGHT ARMOR\"", "ZINTEK \"LP\"", "green", "AKAUMIN \"DLZ-100\"", true]]; battles.push(new Array()); battles[battles.length - 1].name = "'DARSIJ WEAPON PROMO'"; battles[battles.length - 1].weightdivision = "LIGHTWEIGHT"; battles[battles.length - 1].prizemoney = 1500; battles[battles.length - 1].entryfee = 250; battles[battles.length - 1].levelrequirement = 3; battles[battles.length - 1].winlevel = 4; battles[battles.length - 1].arena = 3; battles[battles.length - 1].opponents = [["BIGBUG", "", 16, 3000, 16, "OVERWATCH \"R200\"", "ZINTEK \"LP\"", "green", "AKAUMIN \"DLZ-100\"", true], ["TACTILE", "", 20, 4000, 22, "CHROMETEK \"LIGHT ARMOR\"", "DARSIJ \"A101-1\"", "green", "AKAUMIN \"DLZ-250\"", true]]; battles.push(new Array()); battles[battles.length - 1].name = "'THE SCRAPYARD'"; battles[battles.length - 1].weightdivision = "LIGHTWEIGHT"; battles[battles.length - 1].prizemoney = 2500; battles[battles.length - 1].entryfee = 750; battles[battles.length - 1].levelrequirement = 4; battles[battles.length - 1].winlevel = 5; battles[battles.length - 1].arena = 2; battles[battles.length - 1].opponents = [["SCRAPPY", "", 11, 3000, 16, "CHROMETEK \"LIGHT ARMOR\"", "ZINTEK \"LP\"", "green", "AKAUMIN \"DLZ-100\"", true], ["FLEX", "", 14, 3000, 16, "CHROMETEK \"LIGHT ARMOR\"", "RAPTOR \"DT-02\"", "green", "AKAUMIN \"DLZ-100\"", true], ["SHIFTER", "", 14, 3000, 16, "OVERWATCH \"R200\"", "RAPTOR \"DT-01\"", "green", "AKAUMIN \"DLZ-100\"", true]]; battles.push(new Array()); battles[battles.length - 1].name = "BASH'S REALM"; battles[battles.length - 1].weightdivision = "MIDDLEWEIGHT"; battles[battles.length - 1].prizemoney = 3500; battles[battles.length - 1].entryfee = 1250; battles[battles.length - 1].levelrequirement = 5; battles[battles.length - 1].winlevel = 6; battles[battles.length - 1].arena = 1; battles[battles.length - 1].opponents = [["CRASH", "", 22, 4000, 22, "OVERWATCH \"R760\"", "RAPTOR \"DT-02\"", "green", "AKAUMIN \"DLZ-250\"", true], ["SMASH", "", 22, 4000, 22, "OVERWATCH \"R760\"", "RAPTOR \"DT-02\"", "green", "AKAUMIN \"DLZ-250\"", true]]; battles.push(new Array()); battles[battles.length - 1].name = "'THE DROME'"; battles[battles.length - 1].weightdivision = "MIDDLEWEIGHT"; battles[battles.length - 1].prizemoney = 5000; battles[battles.length - 1].entryfee = 1800; battles[battles.length - 1].levelrequirement = 6; battles[battles.length - 1].winlevel = 7; battles[battles.length - 1].arena = 1; battles[battles.length - 1].opponents = [["SLAVE", "", 12, 3000, 16, "CHROMETEK \"LIGHT ARMOR\"", "RAPTOR \"DT-01\"", "green", "AKAUMIN \"DLZ-100\"", true], ["MASTER", "", 30, 5500, 30, "OVERWATCH \"R760\"", "TORRIKA \"KR-2\"", "green", "KHACOR \"SMARTMOVE\"", true], ["SLAVE", "", 12, 3000, 16, "CHROMETEK \"LIGHT ARMOR\"", "RAPTOR \"DT-01\"", "green", "AKAUMIN \"DLZ-100\"", true]]; battles.push(new Array()); battles[battles.length - 1].name = "'SCRAPFEST' 2057"; battles[battles.length - 1].weightdivision = "HEAVYWEIGHT"; battles[battles.length - 1].prizemoney = 7000; battles[battles.length - 1].entryfee = 3000; battles[battles.length - 1].levelrequirement = 7; battles[battles.length - 1].winlevel = 8; battles[battles.length - 1].arena = 2; battles[battles.length - 1].opponents = [["APOC", "", 26, 5500, 30, "OVERWATCH \"R760\"", "DARSIJ \"A101-1\"", "green", "KHACOR \"SMARTMOVE\"", true], ["LOKI", "", 26, 5500, 30, "OVERWATCH \"R760\"", "DARSIJ \"A101-1\"", "green", "KHACOR \"SMARTMOVE\"", true], ["WREX", "", 26, 5500, 30, "OVERWATCH \"R760\"", "DARSIJ \"A101-1\"", "green", "KHACOR \"SMARTMOVE\"", true]]; battles.push(new Array()); battles[battles.length - 1].name = "'ZENI DISTRIBUTER PROMO'"; battles[battles.length - 1].weightdivision = "HEAVYWEIGHT"; battles[battles.length - 1].prizemoney = 10000; battles[battles.length - 1].entryfee = 5000; battles[battles.length - 1].levelrequirement = 8; battles[battles.length - 1].winlevel = 9; battles[battles.length - 1].arena = 3; battles[battles.length - 1].opponents = [["CLERIC", "", 29, 5500, 30, "OVERWATCH \"R200\"", "ZENI \"PRS\"", "green", "KHACOR \"SMARTMOVE\"", true], ["PAGE", "", 16, 3000, 16, "OVERWATCH \"R200\"", "RAPTOR \"DT-02\"", "green", "AKAUMIN \"DLZ-100\"", true], ["KNIGHT", "", 35, 8000, 50, "OVERWATCH \"R760\"", "DARSIK \"B301-1\"", "green", "XEROI \"CLR-Z100\"", true]]; battles.push(new Array()); battles[battles.length - 1].name = "'ZONE 13'"; battles[battles.length - 1].weightdivision = "SUPER HEAVYWEIGHT"; battles[battles.length - 1].prizemoney = 25000; battles[battles.length - 1].entryfee = 10000; battles[battles.length - 1].levelrequirement = 9; battles[battles.length - 1].winlevel = 10; battles[battles.length - 1].arena = 2; battles[battles.length - 1].opponents = [["DESTROY", "", 40, 8000, 50, "TRILICON \"SCORP-R12\"", "CIRCES \"XT\"", "green", "XEROI \"CLR-Z100\"", true], ["DEGRADE", "", 37, 8000, 50, "OVERWATCH \"R760\"", "CIRCES \"XT\"", "green", "XEROI \"CLR-Z100\"", true], ["DISTRACT", "", 21, 5500, 30, "OVERWATCH \"R760\"", "ZINTEK \"LP\"", "green", "KHACOR \"SMARTMOVE\"", true]]; battles.push(new Array()); battles[battles.length - 1].name = "'THE RECKONING'"; battles[battles.length - 1].weightdivision = "SUPER HEAVYWEIGHT"; battles[battles.length - 1].prizemoney = 100000 /* 0x0186A0 */; battles[battles.length - 1].entryfee = 40000; battles[battles.length - 1].levelrequirement = 10; battles[battles.length - 1].winlevel = 11; battles[battles.length - 1].arena = 1; battles[battles.length - 1].opponents = [["MESSIAH", "", 47, 8000, 50, "TRILICON \"SCORP-R12\"", "THE CERBERUS", "green", "XEROI \"CLR-Z100\"", true], ["SAVIOUR", "", 40, 8000, 50, "TRILICON \"SCORP-R12\"", "ZENI \"PRZ-2\"", "green", "XEROI \"CLR-Z100\"", true], ["DECEPTION", "", 17, 4000, 22, "OVERWATCH \"R200\"", "RAPTOR \"DT-01\"", "green", "AKAUMIN \"DLZ-250\"", true]]; makebattlelist = function () { flipside = false; bcn = 0; while (bcn < battles.length) { newbattle = attachMovie("battleholder", "battle" + bcn, bcn); newbattle.fail._visible = false; if (bcn != 9) { newbattle.battlenum = ("0" + (bcn + 1)) + "."; } else { newbattle.battlenum = ("" + (bcn + 1)) + "."; } newbattle.failreason = ""; newbattle.idnum = bcn; newbattle.d_name = battles[bcn].name; newbattle.d_weightdiv = "DIVISION: " + battles[bcn].weightdivision; if (battles[bcn].levelrequirement > playerlevel) { newbattle.gotoAndStop(1); if (newbattle.fail._visible == false) { newbattle.fail.gotoAndStop(1); newbattle.fail._visible = true; } newbattle.useHandCursor = false; newbattle.failreason = newbattle.failreason + "YOU NEED TO WIN IN MORE DIFFICULT BATTLES BEFORE COMPETING IN THIS ONE.\r"; } else { newbattle.gotoAndStop(2); } if (weightclasses[battles[bcn].weightdivision][1] < teamweight) { if (newbattle.fail._visible == false) { newbattle.fail.gotoAndStop(2); newbattle.fail._visible = true; } newbattle.fail._visible = true; newbattle.useHandCursor = false; newbattle.failreason = newbattle.failreason + (("TEAM WEIGHT TOO HEAVY TO COMPETE IN THIS DIVISION. (MAX WEIGHT =" + weightclasses[battles[bcn].weightdivision][1]) + ")\r"); } if (battles[bcn].entryfee > cash) { if (newbattle.fail._visible == false) { newbattle.fail.gotoAndStop(3); newbattle.fail._visible = true; } newbattle.fail._visible = true; newbattle.useHandCursor = false; newbattle.failreason = newbattle.failreason + "INSUFFICIENT ENTRY FEE.\r"; } newbattle.d_prizemoney = "PRIZE: " + battles[bcn].prizemoney; newbattle.d_entryfee = "ENTRY FEE: " + battles[bcn].entryfee; newbattle.onRollOut = function () { failtext.failreason = ""; if (!((this.fail._visible == true) && (this.fail._currentframe == 1))) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } this.swapDepths(this.idnum); }; backbutton.onPress = function () { trace("SOUND HERE WAS: " + sndset.sndvol); mholder.fadeout(3); sholder.fadeout(3); trace("SOUND HERE WAS: " + sndset.sndvol); fader.gotoAndPlay("fadeout"); fader.onPress = function () { }; fadeoutcompleted = function () { delete fader.onPress; onEnterFrame(); delete onEnterFrame; cleanup(); gotoAndStop ("shop"); }; }; newbattle.onPress = function () { if ((this.fail._visible == false) || (testmode == true)) { mholder.fadeout(3); sholder.fadeout(3); fader.gotoAndPlay("fadeout"); fader.onPress = function () { }; fader.useHandCursor = false; battleinfo = battles[this.idnum]; fadeoutcompleted = function () { delete fader.onPress; onEnterFrame(); delete onEnterFrame; cleanup(); gotoAndStop ("battle"); }; } }; newbattle.onRollOver = function () { if (!((this.fail._visible == true) && (this.fail._currentframe == 1))) { this.gotoAndStop(3); } if (this.failreason != "") { failtext.failreason = this.failreason; } else { failtext.failreason = "YOU ARE QUALIFIED TO COMPETE IN THIS BATTLE"; } this.swapDepths(this.idnum + 50); }; newbattle.venuethumb.gotoAndStop(battles[bcn].arena); if (bcn < 5) { newbattle._y = (bcn * 73) + 27; newbattle._x = 50; } else { newbattle._y = ((bcn - 5) * 73) + 27; newbattle._x = 200; } newbattle.cacheAsBitmap = true; bcn++; } }; makebattlelist(); cleanup = function () { sholder.fadein(3); bcn = 0; while (bcn < battles.length) { removeMovieClip(eval ("battle" + bcn)); bcn++; } delete bcn; delete makebattlelist; delete flipside; delete newbattle; delete fadeoutcompleted; delete cleanup; }; fader.swapDepths(200003); svol.slider._y = 180 - (sndset.sndvol * 1.8); mvol.slider._y = 180 - (sndset.musvol * 1.8); onEnterFrame = function () { sndset.musvol = mvol.amount; musmgr.setVolume((mholder.volpercent / 100) * sndset.musvol); sndset.sndvol = svol.amount; sndmgr.setVolume((sholder.volpercent / 100) * sndset.sndvol); }; savebutton.onPress = function () { this.gotoAndPlay(2); savegame(); };
Frame 8
playsound("rave", "music"); fader.gotoAndPlay("fadein"); mholder.fadein(2); sholder.fadein(2); backbutton.onPress = function () { delete backbutton.onPress; fader.gotoAndPlay("fadeout"); mholder.fadeout(3); sholder.fadeout(3); }; fadeoutcompleted = function () { _root.gotoAndStop("shop"); };
Symbol 9 MovieClip Frame 1
onPress = function () { getURL ("http://www.gamegecko.com", "geckowindow"); };
Instance of Symbol 9 MovieClip in Symbol 10 MovieClip Frame 1
on (press) { getURL ("http://www.gamegecko.com", "_blank"); }
Symbol 13 MovieClip Frame 41
stop();
Symbol 13 MovieClip Frame 81
if (_root.cancelstop == undefined) { stopAllSounds(); } else { delete _root.cancelstop; } _parent.fadeoutcompleted();
Symbol 53 MovieClip Frame 1
stop();
Symbol 70 MovieClip [battleholder] Frame 2
stop();
Symbol 77 MovieClip Frame 6
stop();
Instance of Symbol 77 MovieClip in Symbol 80 MovieClip [boom] Frame 1
onClipEvent (load) { this._x = random(30) - 15; this._y = random(30) - 15; }
Instance of Symbol 77 MovieClip in Symbol 80 MovieClip [boom] Frame 4
onClipEvent (load) { this._x = random(30) - 15; this._y = random(30) - 15; }
Instance of Symbol 77 MovieClip in Symbol 80 MovieClip [boom] Frame 5
onClipEvent (load) { this._x = random(30) - 15; this._y = random(30) - 15; }
Instance of Symbol 77 MovieClip in Symbol 80 MovieClip [boom] Frame 8
onClipEvent (load) { this._x = random(30) - 15; this._y = random(30) - 15; }
Symbol 80 MovieClip [boom] Frame 13
removeMovieClip(this);
Symbol 86 MovieClip Frame 1
stop();
Symbol 91 MovieClip Frame 1
if (this.stopanimating != true) { gotoAndPlay(random(15)); }
Symbol 93 MovieClip Frame 1
stop();
Symbol 103 MovieClip Frame 1
stop(); _rotation = random(360); onEnterFrame = function () { this._rotation = this._rotation + 13; };
Symbol 107 MovieClip Frame 1
stop();
Symbol 123 MovieClip [top] Frame 1
stop();
Symbol 138 MovieClip Frame 1
pickone = [2, 6, 8, 11]; gotoAndPlay(pickone[random(4)]); delete pickone;
Symbol 138 MovieClip Frame 4
removeMovieClip(_parent);
Symbol 138 MovieClip Frame 7
removeMovieClip(_parent);
Symbol 138 MovieClip Frame 10
removeMovieClip(_parent);
Symbol 138 MovieClip Frame 13
removeMovieClip(_parent);
Symbol 143 MovieClip Frame 5
removeMovieClip(this._parent);
Symbol 147 MovieClip Frame 8
removeMovieClip(this._parent);
Symbol 153 MovieClip Frame 5
removeMovieClip(this._parent);
Symbol 198 MovieClip Frame 1
pickone = [2, 10, 19]; gotoAndPlay(pickone[random(3)]); delete pickone;
Symbol 198 MovieClip Frame 9
removeMovieClip(this._parent);
Symbol 198 MovieClip Frame 18
removeMovieClip(this._parent);
Symbol 198 MovieClip Frame 27
removeMovieClip(this._parent);
Symbol 203 MovieClip Frame 8
removeMovieClip(this._parent);
Symbol 205 MovieClip Frame 7
removeMovieClip(this._parent);
Symbol 211 MovieClip [bot] Frame 1
stop();
Symbol 223 MovieClip Frame 4
removeMovieClip(_parent);
Symbol 229 MovieClip Frame 6
removeMovieClip(_parent);
Symbol 231 MovieClip Frame 7
removeMovieClip(_parent);
Symbol 235 MovieClip Frame 7
removeMovieClip(_parent);
Symbol 237 MovieClip Frame 1
stop();
Symbol 241 MovieClip Frame 1
onPress = function () { getURL ("http://www.gamegecko.com", "_blank"); };
Symbol 245 MovieClip Frame 215
_parent.gotoAndStop("menu");
Symbol 252 MovieClip Frame 1
stop();
Symbol 254 MovieClip Frame 1
stop();
Symbol 260 MovieClip Frame 1
stop();
Symbol 262 MovieClip Frame 1
stop();
Symbol 264 MovieClip Frame 1
stop();
Symbol 283 MovieClip Frame 1
stop();
Symbol 323 MovieClip Frame 1
gotoAndPlay(random(24));
Symbol 328 MovieClip Frame 1
gotoAndPlay(random(24));
Symbol 335 MovieClip Frame 1
gotoAndPlay(random(24));
Symbol 342 MovieClip Frame 1
gotoAndPlay(random(20) + 2);
Symbol 373 MovieClip Frame 1
stop();
Symbol 373 MovieClip Frame 2
trace("arrived at new page"); holder.gungraphic._rotation = 45; holder.gungraphic.onEnterFrame = function () { this._rotation++; }; onLeavePage = function () { trace("LEFT PAGE"); delete holder.gungraphic.onEnterFrame; };
Symbol 373 MovieClip Frame 3
trace("arrived at new page"); holder.platinggraphic._rotation = 45; holder.platinggraphic.gun.swapDepths(10); removeMovieClip(holder.platinggraphic.gun); holder.platinggraphic.onEnterFrame = function () { this._rotation++; }; onLeavePage = function () { trace("LEFT PAGE"); delete holder.platinggraphic.onEnterFrame; };
Symbol 373 MovieClip Frame 4
trace("arrived at new page"); holder.chassisgraphic._rotation = 45; holder.chassisgraphic.onEnterFrame = function () { this._rotation++; }; onLeavePage = function () { trace("LEFT PAGE"); delete holder.chassisgraphic.onEnterFrame; };
Symbol 373 MovieClip Frame 5
holder3.gungraphic._rotation = 45; holder2.platinggraphic._rotation = 45; holder1.chassisgraphic._rotation = 45; holder2.platinggraphic.gun.swapDepths(10); removeMovieClip(holder2.platinggraphic.gun); holder1.chassisgraphic.onEnterFrame = function () { this._rotation++; }; holder2.platinggraphic.onEnterFrame = function () { this._rotation++; }; holder3.gungraphic.onEnterFrame = function () { this._rotation = this._rotation - 1.5; }; onLeavePage = function () { delete holder1.chassisgraphic.onEnterFrame; delete holder2.platinggraphic.onEnterFrame; delete holder3.gungraphic.onEnterFrame; };
Symbol 406 MovieClip Frame 140
_parent.movementenabled = true;
Symbol 406 MovieClip Frame 161
stop();
Symbol 406 MovieClip Frame 231
_parent.textdone(); stop();
Symbol 406 MovieClip Frame 301
_parent.textdone(); stop();
Instance of Symbol 415 MovieClip "slider" in Symbol 417 MovieClip Frame 1
on (press) { this.startDrag(true, 0, 0, 0, 180); } on (release) { this.stopDrag(); } on (releaseOutside) { this.stopDrag(); } onClipEvent (enterFrame) { this._parent.amount = Math.round(100 - (this._y / 1.8)); trace(this._parent.amount); }
Instance of Symbol 422 MovieClip in Symbol 424 MovieClip Frame 1
on (press) { _root._quality = "LOW"; }
Instance of Symbol 422 MovieClip in Symbol 424 MovieClip Frame 1
on (press) { _root._quality = "MEDIUM"; }
Instance of Symbol 422 MovieClip in Symbol 424 MovieClip Frame 1
on (press) { _root._quality = "HIGH"; }
Symbol 428 MovieClip Frame 1
stop();
Symbol 518 MovieClip Frame 1
stop();
Instance of Symbol 468 MovieClip in Symbol 518 MovieClip Frame 1
on (press) { if (this._parent._currentframe > 1) { this._parent.gotoAndStop(this._parent._currentframe - 1); } }
Instance of Symbol 470 MovieClip in Symbol 518 MovieClip Frame 1
on (press) { if (this._parent._currentframe < 32) { this._parent.gotoAndStop(this._parent._currentframe + 1); } }
Instance of Symbol 472 MovieClip in Symbol 518 MovieClip Frame 1
on (press) { _root.cancelstop = true; _root.fader.gotoAndPlay("fadeout"); _root.fader.onPress = function () { }; _root.fader.useHandCursor = false; _root.fadeoutcompleted = function () { _root.gotoAndStop("menu"); }; }

Library Items

Symbol 1 GraphicUsed by:4
Symbol 2 GraphicUsed by:3
Symbol 3 MovieClipUses:2Used by:4
Symbol 4 MovieClipUses:1 3Used by:10
Symbol 5 FontUsed by:6 169 170 248 250 253 261 263 272 273 274 289 290 293 294 298 309 345 354 368 369 382 383
Symbol 6 EditableTextUses:5Used by:10
Symbol 7 BitmapUsed by:8 238
Symbol 8 GraphicUses:7Used by:9
Symbol 9 MovieClipUses:8Used by:10
Symbol 10 MovieClipUses:4 6 9Used by:Timeline
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClipUses:11Used by:13
Symbol 13 MovieClipUses:12Used by:Timeline
Symbol 14 Sound [ambi]Used by:237
Symbol 15 Sound [dnb]Used by:237
Symbol 16 Sound [rave]Used by:237
Symbol 17 Sound [shop]Used by:237
Symbol 18 Sound [rico1]Used by:237
Symbol 19 Sound [rico2]Used by:237
Symbol 20 Sound [rico3]Used by:237
Symbol 21 Sound [rico4]Used by:237
Symbol 22 Sound [rico5]Used by:237
Symbol 23 Sound [rico6]Used by:237
Symbol 24 Sound [rico7]Used by:237
Symbol 25 Sound [biglaser]Used by:237
Symbol 26 Sound [gun01]Used by:237
Symbol 27 Sound [cash]Used by:237
Symbol 28 Sound [cons]Used by:237
Symbol 29 Sound [dismount]Used by:237
Symbol 30 Sound [dit]Used by:237
Symbol 31 Sound [mount]Used by:237
Symbol 32 Sound [splode]Used by:237
Symbol 33 Sound [gun02]Used by:237
Symbol 34 Sound [heal01]Used by:237
Symbol 35 Sound [heal02]Used by:237
Symbol 36 Sound [laser]Used by:237
Symbol 37 Sound [gun03]Used by:237
Symbol 38 Sound [pdown]Used by:237
Symbol 39 Sound [pup]Used by:237
Symbol 40 Sound [gun04]Used by:237
Symbol 41 GraphicUsed by:70
Symbol 42 GraphicUsed by:53
Symbol 43 BitmapUsed by:44
Symbol 44 GraphicUses:43Used by:53
Symbol 45 GraphicUsed by:53
Symbol 46 BitmapUsed by:47
Symbol 47 GraphicUses:46Used by:53
Symbol 48 BitmapUsed by:49
Symbol 49 GraphicUses:48Used by:53
Symbol 50 GraphicUsed by:53
Symbol 51 GraphicUsed by:53
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClipUses:42 44 45 47 49 50 51 52Used by:70
Symbol 54 BitmapUsed by:55
Symbol 55 GraphicUses:54Used by:60
Symbol 56 BitmapUsed by:57
Symbol 57 GraphicUses:56Used by:60
Symbol 58 BitmapUsed by:59
Symbol 59 GraphicUses:58Used by:60
Symbol 60 MovieClipUses:55 57 59Used by:70
Symbol 61 FontUsed by:62 64 66 67 68 69 165 166 167 168 276 277 280 281 284 286 287 299 300 301 302 303 304 305 306 310 311 312 313 314 315 346 347 348 349 350 351 352 355 356 357 358 359 360 361 362 363 364 367 372 376 377 378 379 380 408 411 416 418 419 420 423 426 461 463
Symbol 62 EditableTextUses:61Used by:70
Symbol 63 GraphicUsed by:70
Symbol 64 EditableTextUses:61Used by:70
Symbol 65 GraphicUsed by:70
Symbol 66 EditableTextUses:61Used by:70
Symbol 67 EditableTextUses:61Used by:70
Symbol 68 EditableTextUses:61Used by:70
Symbol 69 EditableTextUses:61Used by:70
Symbol 70 MovieClip [battleholder]Uses:41 53 60 62 63 64 65 66 67 68 69Used by:237
Symbol 71 GraphicUsed by:80
Symbol 72 GraphicUsed by:77
Symbol 73 GraphicUsed by:77
Symbol 74 GraphicUsed by:77
Symbol 75 GraphicUsed by:77
Symbol 76 GraphicUsed by:77
Symbol 77 MovieClipUses:72 73 74 75 76Used by:80
Symbol 78 GraphicUsed by:80
Symbol 79 GraphicUsed by:80
Symbol 80 MovieClip [boom]Uses:71 77 78 79Used by:237
Symbol 81 GraphicUsed by:123
Symbol 82 GraphicUsed by:86
Symbol 83 GraphicUsed by:86
Symbol 84 GraphicUsed by:86
Symbol 85 GraphicUsed by:86
Symbol 86 MovieClipUses:82 83 84 85Used by:91 121 123 216
Symbol 87 GraphicUsed by:123
Symbol 88 GraphicUsed by:91
Symbol 89 GraphicUsed by:91
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClipUses:88 86 89 90Used by:123
Symbol 92 GraphicUsed by:105
Symbol 93 MovieClipUsed by:105 211
Symbol 94 GraphicUsed by:105
Symbol 95 GraphicUsed by:105
Symbol 96 GraphicUsed by:105
Symbol 97 GraphicUsed by:105
Symbol 98 GraphicUsed by:105
Symbol 99 GraphicUsed by:105
Symbol 100 GraphicUsed by:105
Symbol 101 GraphicUsed by:105
Symbol 102 GraphicUsed by:103
Symbol 103 MovieClipUses:102Used by:105
Symbol 104 GraphicUsed by:105
Symbol 105 MovieClipUses:92 93 94 95 96 97 98 99 100 101 103 104Used by:123 297
Symbol 106 GraphicUsed by:107
Symbol 107 MovieClipUses:106Used by:123
Symbol 108 GraphicUsed by:123
Symbol 109 GraphicUsed by:123
Symbol 110 GraphicUsed by:123
Symbol 111 GraphicUsed by:123
Symbol 112 GraphicUsed by:123
Symbol 113 GraphicUsed by:123
Symbol 114 GraphicUsed by:123
Symbol 115 GraphicUsed by:123
Symbol 116 GraphicUsed by:121
Symbol 117 ShapeTweeningUsed by:121
Symbol 118 GraphicUsed by:121
Symbol 119 ShapeTweeningUsed by:121
Symbol 120 GraphicUsed by:121
Symbol 121 MovieClipUses:116 86 117 118 119 120Used by:123
Symbol 122 GraphicUsed by:123
Symbol 123 MovieClip [top]Uses:81 86 87 91 105 107 108 109 110 111 112 113 114 115 121 122Used by:237 308
Symbol 124 GraphicUsed by:130
Symbol 125 GraphicUsed by:130
Symbol 126 GraphicUsed by:130
Symbol 127 GraphicUsed by:130
Symbol 128 GraphicUsed by:130
Symbol 129 GraphicUsed by:130
Symbol 130 MovieClip [fire]Uses:124 125 126 127 128 129Used by:237
Symbol 131 GraphicUsed by:138
Symbol 132 GraphicUsed by:138
Symbol 133 GraphicUsed by:138
Symbol 134 GraphicUsed by:138
Symbol 135 GraphicUsed by:138
Symbol 136 GraphicUsed by:138
Symbol 137 GraphicUsed by:138
Symbol 138 MovieClipUses:131 132 133 134 135 136 137Used by:154
Symbol 139 GraphicUsed by:143
Symbol 140 GraphicUsed by:143 205
Symbol 141 GraphicUsed by:143
Symbol 142 GraphicUsed by:143
Symbol 143 MovieClipUses:139 140 141 142Used by:154 206
Symbol 144 ShapeTweeningUsed by:147
Symbol 145 ShapeTweeningUsed by:147
Symbol 146 GraphicUsed by:147 205
Symbol 147 MovieClipUses:144 145 146Used by:154
Symbol 148 ShapeTweeningUsed by:153
Symbol 149 GraphicUsed by:153
Symbol 150 ShapeTweeningUsed by:153
Symbol 151 GraphicUsed by:153
Symbol 152 GraphicUsed by:153
Symbol 153 MovieClipUses:148 149 150 151 152Used by:154
Symbol 154 MovieClip [spark]Uses:138 143 147 153Used by:237
Symbol 155 GraphicUsed by:173
Symbol 156 GraphicUsed by:164 271
Symbol 157 GraphicUsed by:164
Symbol 158 GraphicUsed by:164
Symbol 159 GraphicUsed by:164
Symbol 160 GraphicUsed by:164
Symbol 161 GraphicUsed by:164
Symbol 162 GraphicUsed by:164
Symbol 163 GraphicUsed by:164
Symbol 164 MovieClipUses:156 157 158 159 160 161 162 163Used by:173
Symbol 165 EditableTextUses:61Used by:173
Symbol 166 EditableTextUses:61Used by:173
Symbol 167 EditableTextUses:61Used by:173
Symbol 168 EditableTextUses:61Used by:173
Symbol 169 EditableTextUses:5Used by:173
Symbol 170 EditableTextUses:5Used by:173
Symbol 171 GraphicUsed by:172 295
Symbol 172 MovieClipUses:171Used by:173
Symbol 173 MovieClip [listitem]Uses:155 164 165 166 167 168 169 170 172Used by:237
Symbol 174 GraphicUsed by:198
Symbol 175 GraphicUsed by:198
Symbol 176 GraphicUsed by:198
Symbol 177 GraphicUsed by:198
Symbol 178 GraphicUsed by:198
Symbol 179 GraphicUsed by:198
Symbol 180 GraphicUsed by:198
Symbol 181 GraphicUsed by:198
Symbol 182 GraphicUsed by:198
Symbol 183 GraphicUsed by:198
Symbol 184 GraphicUsed by:198
Symbol 185 GraphicUsed by:198
Symbol 186 GraphicUsed by:198
Symbol 187 GraphicUsed by:198
Symbol 188 GraphicUsed by:198
Symbol 189 GraphicUsed by:198
Symbol 190 GraphicUsed by:198
Symbol 191 GraphicUsed by:198
Symbol 192 GraphicUsed by:198
Symbol 193 GraphicUsed by:198
Symbol 194 GraphicUsed by:198
Symbol 195 GraphicUsed by:198
Symbol 196 GraphicUsed by:198
Symbol 197 GraphicUsed by:198
Symbol 198 MovieClipUses:174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197Used by:206
Symbol 199 ShapeTweeningUsed by:203
Symbol 200 ShapeTweeningUsed by:203
Symbol 201 ShapeTweeningUsed by:203
Symbol 202 GraphicUsed by:203
Symbol 203 MovieClipUses:199 200 201 202Used by:206
Symbol 204 GraphicUsed by:205
Symbol 205 MovieClipUses:140 204 146Used by:206
Symbol 206 MovieClip [ricco]Uses:198 143 203 205Used by:237
Symbol 207 GraphicUsed by:211
Symbol 208 GraphicUsed by:211
Symbol 209 GraphicUsed by:211
Symbol 210 GraphicUsed by:211
Symbol 211 MovieClip [bot]Uses:207 93 208 209 210Used by:237
Symbol 212 GraphicUsed by:216
Symbol 213 GraphicUsed by:214
Symbol 214 MovieClipUses:213Used by:216
Symbol 215 GraphicUsed by:216
Symbol 216 MovieClipUses:212 214 86 215Used by:219
Symbol 217 FontUsed by:218 465 467 469 471 473 474 475 476 477 478 479 480 483 485 486 488 490 492 493 495 496 498 500 502 504 506 508 509 511 512 513 514 515 516 517
Symbol 218 EditableTextUses:217Used by:219
Symbol 219 MovieClip [stats]Uses:216 218Used by:237
Symbol 220 GraphicUsed by:223
Symbol 221 GraphicUsed by:223
Symbol 222 GraphicUsed by:223 231
Symbol 223 MovieClipUses:220 221 222Used by:236
Symbol 224 GraphicUsed by:229
Symbol 225 GraphicUsed by:229
Symbol 226 GraphicUsed by:229
Symbol 227 GraphicUsed by:229
Symbol 228 GraphicUsed by:229
Symbol 229 MovieClipUses:224 225 226 227 228Used by:236
Symbol 230 ShapeTweeningUsed by:231
Symbol 231 MovieClipUses:230 222Used by:236
Symbol 232 GraphicUsed by:235
Symbol 233 GraphicUsed by:235
Symbol 234 GraphicUsed by:235
Symbol 235 MovieClipUses:232 233 234Used by:236
Symbol 236 MovieClip [shold]Uses:223 229 231 235Used by:237
Symbol 237 MovieClipUses:14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 70 80 123 130 154 173 206 211 219 236Used by:Timeline
Symbol 238 GraphicUses:7Used by:241
Symbol 239 FontUsed by:240 242 243
Symbol 240 TextUses:239Used by:241
Symbol 241 MovieClipUses:238 240Used by:245
Symbol 242 TextUses:239Used by:244
Symbol 243 TextUses:239Used by:244
Symbol 244 MovieClipUses:242 243Used by:245
Symbol 245 MovieClipUses:241 244Used by:Timeline
Symbol 246 BitmapUsed by:247
Symbol 247 GraphicUses:246Used by:Timeline
Symbol 248 TextUses:5Used by:Timeline
Symbol 249 GraphicUsed by:252 254 262 264
Symbol 250 TextUses:5Used by:252
Symbol 251 GraphicUsed by:252 254 262 264
Symbol 252 MovieClipUses:249 250 251Used by:Timeline
Symbol 253 TextUses:5Used by:254
Symbol 254 MovieClipUses:249 253 251Used by:Timeline
Symbol 255 GraphicUsed by:259 260
Symbol 256 BitmapUsed by:257
Symbol 257 GraphicUses:256Used by:258
Symbol 258 MovieClipUses:257Used by:260
Symbol 259 MovieClipUses:255Used by:260
Symbol 260 MovieClipUses:255 258 259Used by:Timeline
Symbol 261 TextUses:5Used by:262
Symbol 262 MovieClipUses:249 261 251Used by:Timeline
Symbol 263 TextUses:5Used by:264
Symbol 264 MovieClipUses:249 263 251Used by:Timeline
Symbol 265 GraphicUsed by:Timeline
Symbol 266 GraphicUsed by:271
Symbol 267 MovieClipUsed by:271
Symbol 268 GraphicUsed by:269
Symbol 269 MovieClipUses:268Used by:271
Symbol 270 GraphicUsed by:271
Symbol 271 MovieClipUses:266 156 267 269 270Used by:Timeline
Symbol 272 TextUses:5Used by:Timeline
Symbol 273 TextUses:5Used by:Timeline
Symbol 274 TextUses:5Used by:Timeline
Symbol 275 GraphicUsed by:278
Symbol 276 EditableTextUses:61Used by:278
Symbol 277 EditableTextUses:61Used by:278
Symbol 278 MovieClipUses:275 276 277Used by:Timeline
Symbol 279 GraphicUsed by:283
Symbol 280 EditableTextUses:61Used by:283
Symbol 281 EditableTextUses:61Used by:283
Symbol 282 GraphicUsed by:283
Symbol 283 MovieClipUses:279 280 281 282Used by:Timeline
Symbol 284 EditableTextUses:61Used by:Timeline
Symbol 285 GraphicUsed by:288
Symbol 286 EditableTextUses:61Used by:288
Symbol 287 EditableTextUses:61Used by:288
Symbol 288 MovieClipUses:285 286 287Used by:Timeline
Symbol 289 EditableTextUses:5Used by:Timeline
Symbol 290 EditableTextUses:5Used by:Timeline
Symbol 291 GraphicUsed by:375
Symbol 292 GraphicUsed by:375
Symbol 293 TextUses:5Used by:373
Symbol 294 TextUses:5Used by:373
Symbol 295 MovieClipUses:171Used by:373
Symbol 296 GraphicUsed by:373
Symbol 297 MovieClipUses:105Used by:373
Symbol 298 EditableTextUses:5Used by:373
Symbol 299 EditableTextUses:61Used by:373
Symbol 300 EditableTextUses:61Used by:373
Symbol 301 EditableTextUses:61Used by:373
Symbol 302 EditableTextUses:61Used by:373
Symbol 303 EditableTextUses:61Used by:373
Symbol 304 EditableTextUses:61Used by:373
Symbol 305 EditableTextUses:61Used by:373
Symbol 306 TextUses:61Used by:307
Symbol 307 MovieClipUses:306Used by:373
Symbol 308 MovieClipUses:123Used by:373
Symbol 309 EditableTextUses:5Used by:373
Symbol 310 EditableTextUses:61Used by:373
Symbol 311 EditableTextUses:61Used by:373
Symbol 312 EditableTextUses:61Used by:373
Symbol 313 EditableTextUses:61Used by:373
Symbol 314 EditableTextUses:61Used by:373
Symbol 315 TextUses:61Used by:316
Symbol 316 MovieClipUses:315Used by:373
Symbol 317 GraphicUsed by:343
Symbol 318 GraphicUsed by:323
Symbol 319 GraphicUsed by:323 335
Symbol 320 GraphicUsed by:323 328 335
Symbol 321 GraphicUsed by:323 328
Symbol 322 GraphicUsed by:323
Symbol 323 MovieClipUses:318 319 320 321 322Used by:343
Symbol 324 GraphicUsed by:343
Symbol 325 GraphicUsed by:328
Symbol 326 GraphicUsed by:328
Symbol 327 GraphicUsed by:328
Symbol 328 MovieClipUses:325 326 320 321 327Used by:343
Symbol 329 GraphicUsed by:343
Symbol 330 GraphicUsed by:335
Symbol 331 GraphicUsed by:335
Symbol 332 GraphicUsed by:335
Symbol 333 GraphicUsed by:335
Symbol 334 GraphicUsed by:335
Symbol 335 MovieClipUses:330 319 320 331 332 333 334Used by:343
Symbol 336 GraphicUsed by:343
Symbol 337 ShapeTweeningUsed by:342
Symbol 338 GraphicUsed by:342
Symbol 339 GraphicUsed by:342
Symbol 340 ShapeTweeningUsed by:342
Symbol 341 GraphicUsed by:342
Symbol 342 MovieClipUses:337 338 339 340 341Used by:343
Symbol 343 MovieClipUses:317 323 324 328 329 335 336 342Used by:344
Symbol 344 MovieClipUses:343Used by:373
Symbol 345 EditableTextUses:5Used by:373
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Symbol 366 MovieClipUses:365Used by:373
Symbol 367 TextUses:61Used by:373
Symbol 368 EditableTextUses:5Used by:373
Symbol 369 EditableTextUses:5Used by:373
Symbol 370 GraphicUsed by:371
Symbol 371 MovieClipUses:370Used by:373
Symbol 372 TextUses:61Used by:373
Symbol 373 MovieClipUses:293 294 295 296 297 298 299 300 301 302 303 304 305 307 308 309 310 311 312 313 314 316 344 345 346 347 348 349 350 351 353 354 355 356 357 358 359 360 361 362 363 364 366 367 368 369 371 372Used by:375
Symbol 374 GraphicUsed by:375
Symbol 375 MovieClipUses:291 292 373 374Used by:Timeline
Symbol 376 TextUses:61Used by:Timeline
Symbol 377 TextUses:61Used by:Timeline
Symbol 378 TextUses:61Used by:Timeline
Symbol 379 TextUses:61Used by:Timeline
Symbol 380 EditableTextUses:61Used by:Timeline
Symbol 381 GraphicUsed by:384
Symbol 382 TextUses:5Used by:384
Symbol 383 TextUses:5Used by:384
Symbol 384 MovieClipUses:381 382 383Used by:Timeline
Symbol 385 BitmapUsed by:386
Symbol 386 GraphicUses:385Used by:391
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Symbol 388 GraphicUses:387Used by:391
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Symbol 390 GraphicUses:389Used by:391
Symbol 391 MovieClipUses:386 388 390Used by:Timeline
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Symbol 395 MovieClipUses:394Used by:406
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Symbol 405 MovieClipUses:404Used by:406
Symbol 406 MovieClipUses:395 397 399 401 403 405Used by:Timeline
Symbol 407 GraphicUsed by:Timeline
Symbol 408 EditableTextUses:61Used by:409
Symbol 409 MovieClipUses:408Used by:Timeline
Symbol 410 GraphicUsed by:412
Symbol 411 TextUses:61Used by:412
Symbol 412 MovieClipUses:410 411Used by:Timeline
Symbol 413 GraphicUsed by:417
Symbol 414 GraphicUsed by:415
Symbol 415 MovieClipUses:414Used by:417
Symbol 416 EditableTextUses:61Used by:417
Symbol 417 MovieClipUses:413 415 416Used by:Timeline
Symbol 418 TextUses:61Used by:Timeline
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Symbol 421 GraphicUsed by:422
Symbol 422 MovieClipUses:421Used by:424
Symbol 423 TextUses:61Used by:424
Symbol 424 MovieClipUses:422 423Used by:Timeline
Symbol 425 GraphicUsed by:428
Symbol 426 TextUses:61Used by:428
Symbol 427 ShapeTweeningUsed by:428
Symbol 428 MovieClipUses:425 426 427Used by:Timeline
Symbol 429 BitmapUsed by:430
Symbol 430 GraphicUses:429Used by:459
Symbol 431 BitmapUsed by:432
Symbol 432 GraphicUses:431Used by:459
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Symbol 457 BitmapUsed by:458
Symbol 458 GraphicUses:457Used by:459
Symbol 459 MovieClipUses:430 432 434 436 438 440 442 444 446 448 450 452 454 456 458Used by:460
Symbol 460 MovieClipUses:459Used by:Timeline
Symbol 461 TextUses:61Used by:Timeline
Symbol 462 GraphicUsed by:464 468 470 472
Symbol 463 TextUses:61Used by:464
Symbol 464 MovieClipUses:462 463Used by:Timeline
Symbol 465 TextUses:217Used by:518
Symbol 466 GraphicUsed by:518
Symbol 467 TextUses:217Used by:468
Symbol 468 MovieClipUses:462 467Used by:518
Symbol 469 TextUses:217Used by:470
Symbol 470 MovieClipUses:462 469Used by:518
Symbol 471 TextUses:217Used by:472
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Symbol 473 TextUses:217Used by:518
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Symbol 481 BitmapUsed by:482
Symbol 482 GraphicUses:481Used by:518
Symbol 483 TextUses:217Used by:518
Symbol 484 GraphicUsed by:518
Symbol 485 TextUses:217Used by:518
Symbol 486 TextUses:217Used by:518
Symbol 487 GraphicUsed by:518
Symbol 488 TextUses:217Used by:518
Symbol 489 GraphicUsed by:518
Symbol 490 TextUses:217Used by:518
Symbol 491 GraphicUsed by:518
Symbol 492 TextUses:217Used by:518
Symbol 493 TextUses:217Used by:518
Symbol 494 GraphicUsed by:518
Symbol 495 TextUses:217Used by:518
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Symbol 497 GraphicUsed by:518
Symbol 498 TextUses:217Used by:518
Symbol 499 GraphicUsed by:518
Symbol 500 TextUses:217Used by:518
Symbol 501 GraphicUsed by:518
Symbol 502 TextUses:217Used by:518
Symbol 503 GraphicUsed by:518
Symbol 504 TextUses:217Used by:518
Symbol 505 GraphicUsed by:518
Symbol 506 TextUses:217Used by:518
Symbol 507 GraphicUsed by:518
Symbol 508 TextUses:217Used by:518
Symbol 509 TextUses:217Used by:518
Symbol 510 GraphicUsed by:518
Symbol 511 TextUses:217Used by:518
Symbol 512 TextUses:217Used by:518
Symbol 513 TextUses:217Used by:518
Symbol 514 TextUses:217Used by:518
Symbol 515 TextUses:217Used by:518
Symbol 516 TextUses:217Used by:518
Symbol 517 TextUses:217Used by:518
Symbol 518 MovieClipUses:465 466 468 470 472 473 474 475 476 477 478 479 480 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517Used by:Timeline

Instance Names

"lh"Frame 1Symbol 10 MovieClip
"fader"Frame 1Symbol 13 MovieClip
"loadbutton"Frame 3Symbol 264 MovieClip
"shop"Frame 4Symbol 271 MovieClip
"inventory"Frame 4Symbol 271 MovieClip
"mybots"Frame 4Symbol 271 MovieClip
"buyitembutton"Frame 4Symbol 278 MovieClip
"chassisviewbutton"Frame 4Symbol 283 MovieClip
"platingviewbutton"Frame 4Symbol 283 MovieClip
"mountviewbutton"Frame 4Symbol 283 MovieClip
"mountitembutton"Frame 4Symbol 278 MovieClip
"sellitembutton"Frame 4Symbol 278 MovieClip
"dismounttopbutton"Frame 4Symbol 278 MovieClip
"sellbotbutton"Frame 4Symbol 278 MovieClip
"enabledisablebutton"Frame 4Symbol 278 MovieClip
"botnamebox"Frame 4Symbol 288 MovieClip
"bottitlefield"Frame 4Symbol 289 EditableText
"botdescbox"Frame 4Symbol 288 MovieClip
"botsubtitlefield"Frame 4Symbol 290 EditableText
"infomon"Frame 4Symbol 375 MovieClip
"startbattlebutton"Frame 4Symbol 278 MovieClip
"arenabg"Frame 5Symbol 391 MovieClip
"obsticles"Frame 5Symbol 393 MovieClip
"startcountdown"Frame 5Symbol 406 MovieClip
"failtext"Frame 6Symbol 409 MovieClip
"backbutton"Frame 6Symbol 412 MovieClip
"mvol"Frame 6Symbol 417 MovieClip
"svol"Frame 6Symbol 417 MovieClip
"savebutton"Frame 6Symbol 428 MovieClip
"backbutton"Frame 8Symbol 464 MovieClip
"l1"Symbol 4 MovieClip Frame 1Symbol 3 MovieClip
"l2"Symbol 4 MovieClip Frame 1Symbol 3 MovieClip
"l3"Symbol 4 MovieClip Frame 1Symbol 3 MovieClip
"l4"Symbol 4 MovieClip Frame 1Symbol 3 MovieClip
"l5"Symbol 4 MovieClip Frame 1Symbol 3 MovieClip
"l6"Symbol 4 MovieClip Frame 1Symbol 3 MovieClip
"l7"Symbol 4 MovieClip Frame 1Symbol 3 MovieClip
"l8"Symbol 4 MovieClip Frame 1Symbol 3 MovieClip
"l9"Symbol 4 MovieClip Frame 1Symbol 3 MovieClip
"l10"Symbol 4 MovieClip Frame 1Symbol 3 MovieClip
"l11"Symbol 4 MovieClip Frame 1Symbol 3 MovieClip
"l12"Symbol 4 MovieClip Frame 1Symbol 3 MovieClip
"l13"Symbol 4 MovieClip Frame 1Symbol 3 MovieClip
"l14"Symbol 4 MovieClip Frame 1Symbol 3 MovieClip
"l15"Symbol 4 MovieClip Frame 1Symbol 3 MovieClip
"l16"Symbol 4 MovieClip Frame 1Symbol 3 MovieClip
"l17"Symbol 4 MovieClip Frame 1Symbol 3 MovieClip
"l18"Symbol 4 MovieClip Frame 1Symbol 3 MovieClip
"l19"Symbol 4 MovieClip Frame 1Symbol 3 MovieClip
"l20"Symbol 4 MovieClip Frame 1Symbol 3 MovieClip
"loadbar"Symbol 10 MovieClip Frame 1Symbol 4 MovieClip
"blackfill"Symbol 13 MovieClip Frame 1Symbol 12 MovieClip
"blackfill"Symbol 13 MovieClip Frame 42Symbol 12 MovieClip
"venuethumb"Symbol 70 MovieClip [battleholder] Frame 1Symbol 53 MovieClip
"fail"Symbol 70 MovieClip [battleholder] Frame 1Symbol 60 MovieClip
"tcolor"Symbol 91 MovieClip Frame 1Symbol 86 MovieClip
"gunpoint"Symbol 105 MovieClip Frame 1Symbol 93 MovieClip
"spinner"Symbol 105 MovieClip Frame 9Symbol 103 MovieClip
"tcolor"Symbol 121 MovieClip Frame 1Symbol 86 MovieClip
"tcolor"Symbol 123 MovieClip [top] Frame 1Symbol 86 MovieClip
"teamlight2"Symbol 123 MovieClip [top] Frame 1Symbol 91 MovieClip
"teamlight1"Symbol 123 MovieClip [top] Frame 1Symbol 91 MovieClip
"gun"Symbol 123 MovieClip [top] Frame 1Symbol 105 MovieClip
"flashcheck"Symbol 123 MovieClip [top] Frame 1Symbol 107 MovieClip
"teamlight3"Symbol 123 MovieClip [top] Frame 4Symbol 91 MovieClip
"tcolor"Symbol 123 MovieClip [top] Frame 5Symbol 86 MovieClip
"teamlight1"Symbol 123 MovieClip [top] Frame 5Symbol 121 MovieClip
"teamlight2"Symbol 123 MovieClip [top] Frame 5Symbol 121 MovieClip
"teamlight3"Symbol 123 MovieClip [top] Frame 5Symbol 121 MovieClip
"tint"Symbol 173 MovieClip [listitem] Frame 1Symbol 164 MovieClip
"white"Symbol 173 MovieClip [listitem] Frame 1Symbol 172 MovieClip
"hitarea"Symbol 173 MovieClip [listitem] Frame 1Symbol 172 MovieClip
"d2"Symbol 211 MovieClip [bot] Frame 1Symbol 93 MovieClip
"d3"Symbol 211 MovieClip [bot] Frame 1Symbol 93 MovieClip
"d1"Symbol 211 MovieClip [bot] Frame 1Symbol 93 MovieClip
"d2"Symbol 211 MovieClip [bot] Frame 5Symbol 93 MovieClip
"d3"Symbol 211 MovieClip [bot] Frame 5Symbol 93 MovieClip
"d1"Symbol 211 MovieClip [bot] Frame 5Symbol 93 MovieClip
"bar"Symbol 216 MovieClip Frame 1Symbol 214 MovieClip
"tcolor"Symbol 216 MovieClip Frame 1Symbol 86 MovieClip
"hp"Symbol 219 MovieClip [stats] Frame 1Symbol 216 MovieClip
"streaktween"Symbol 236 MovieClip [shold] Frame 1Symbol 223 MovieClip
"streaktween"Symbol 236 MovieClip [shold] Frame 4Symbol 229 MovieClip
"streaktween"Symbol 236 MovieClip [shold] Frame 5Symbol 231 MovieClip
"streaktween"Symbol 236 MovieClip [shold] Frame 6Symbol 235 MovieClip
"itemhold"Symbol 271 MovieClip Frame 1Symbol 267 MovieClip
"scroller"Symbol 271 MovieClip Frame 1Symbol 269 MovieClip
"gungraphic"Symbol 297 MovieClip Frame 1Symbol 105 MovieClip
"platinggraphic"Symbol 308 MovieClip Frame 1Symbol 123 MovieClip [top]
"chassisgraphic"Symbol 344 MovieClip Frame 1Symbol 343 MovieClip
"flasher"Symbol 373 MovieClip Frame 1Symbol 295 MovieClip
"holder"Symbol 373 MovieClip Frame 2Symbol 297 MovieClip
"infohold"Symbol 373 MovieClip Frame 2Symbol 307 MovieClip
"holder"Symbol 373 MovieClip Frame 3Symbol 308 MovieClip
"infohold"Symbol 373 MovieClip Frame 3Symbol 316 MovieClip
"holder"Symbol 373 MovieClip Frame 4Symbol 344 MovieClip
"infohold"Symbol 373 MovieClip Frame 4Symbol 353 MovieClip
"holder1"Symbol 373 MovieClip Frame 5Symbol 344 MovieClip
"holder2"Symbol 373 MovieClip Frame 5Symbol 308 MovieClip
"holder3"Symbol 373 MovieClip Frame 5Symbol 297 MovieClip
"info_chassis"Symbol 373 MovieClip Frame 5Symbol 366 MovieClip
"info_plating"Symbol 373 MovieClip Frame 5Symbol 366 MovieClip
"info_weapon"Symbol 373 MovieClip Frame 5Symbol 366 MovieClip
"screen"Symbol 375 MovieClip Frame 1Symbol 373 MovieClip
"slider"Symbol 417 MovieClip Frame 1Symbol 415 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 131 bytes "..$1$ue$grvK2xe.eWmyPeEwtfc0E.."
ExportAssets (56)Timeline Frame 2Symbol 14 as "ambi"
ExportAssets (56)Timeline Frame 2Symbol 15 as "dnb"
ExportAssets (56)Timeline Frame 2Symbol 16 as "rave"
ExportAssets (56)Timeline Frame 2Symbol 17 as "shop"
ExportAssets (56)Timeline Frame 2Symbol 18 as "rico1"
ExportAssets (56)Timeline Frame 2Symbol 19 as "rico2"
ExportAssets (56)Timeline Frame 2Symbol 20 as "rico3"
ExportAssets (56)Timeline Frame 2Symbol 21 as "rico4"
ExportAssets (56)Timeline Frame 2Symbol 22 as "rico5"
ExportAssets (56)Timeline Frame 2Symbol 23 as "rico6"
ExportAssets (56)Timeline Frame 2Symbol 24 as "rico7"
ExportAssets (56)Timeline Frame 2Symbol 25 as "biglaser"
ExportAssets (56)Timeline Frame 2Symbol 26 as "gun01"
ExportAssets (56)Timeline Frame 2Symbol 27 as "cash"
ExportAssets (56)Timeline Frame 2Symbol 28 as "cons"
ExportAssets (56)Timeline Frame 2Symbol 29 as "dismount"
ExportAssets (56)Timeline Frame 2Symbol 30 as "dit"
ExportAssets (56)Timeline Frame 2Symbol 31 as "mount"
ExportAssets (56)Timeline Frame 2Symbol 32 as "splode"
ExportAssets (56)Timeline Frame 2Symbol 33 as "gun02"
ExportAssets (56)Timeline Frame 2Symbol 34 as "heal01"
ExportAssets (56)Timeline Frame 2Symbol 35 as "heal02"
ExportAssets (56)Timeline Frame 2Symbol 36 as "laser"
ExportAssets (56)Timeline Frame 2Symbol 37 as "gun03"
ExportAssets (56)Timeline Frame 2Symbol 38 as "pdown"
ExportAssets (56)Timeline Frame 2Symbol 39 as "pup"
ExportAssets (56)Timeline Frame 2Symbol 40 as "gun04"
ExportAssets (56)Timeline Frame 2Symbol 70 as "battleholder"
ExportAssets (56)Timeline Frame 2Symbol 80 as "boom"
ExportAssets (56)Timeline Frame 2Symbol 123 as "top"
ExportAssets (56)Timeline Frame 2Symbol 130 as "fire"
ExportAssets (56)Timeline Frame 2Symbol 154 as "spark"
ExportAssets (56)Timeline Frame 2Symbol 173 as "listitem"
ExportAssets (56)Timeline Frame 2Symbol 206 as "ricco"
ExportAssets (56)Timeline Frame 2Symbol 211 as "bot"
ExportAssets (56)Timeline Frame 2Symbol 219 as "stats"
ExportAssets (56)Timeline Frame 2Symbol 236 as "shold"

Labels

"intro"Frame 2
"menu"Frame 3
"shop"Frame 4
"battle"Frame 5
"levelselect"Frame 6
"blank"Frame 7
"wingame"Frame 8
"instructions"Frame 9
"fadein"Symbol 13 MovieClip Frame 1
"clear"Symbol 13 MovieClip Frame 41
"fadeout"Symbol 13 MovieClip Frame 42
"red"Symbol 164 MovieClip Frame 1
"orange"Symbol 164 MovieClip Frame 2
"green"Symbol 164 MovieClip Frame 3
"cyan"Symbol 164 MovieClip Frame 4
"blue"Symbol 164 MovieClip Frame 5
"purple"Symbol 164 MovieClip Frame 6
"grey"Symbol 164 MovieClip Frame 7
"darkgrey"Symbol 164 MovieClip Frame 8
"weapon_show"Symbol 373 MovieClip Frame 2
"plating_show"Symbol 373 MovieClip Frame 3
"chassis_show"Symbol 373 MovieClip Frame 4
"mybot_show"Symbol 373 MovieClip Frame 5
"prompt"Symbol 373 MovieClip Frame 6
"error"Symbol 373 MovieClip Frame 7
"playerlose"Symbol 406 MovieClip Frame 162
"complose"Symbol 406 MovieClip Frame 232

Dynamic Text Variables

_parent.loadedtextSymbol 6 EditableText"%10"
battlenumSymbol 62 EditableText"01."
battlenumSymbol 64 EditableText"01."
d_nameSymbol 66 EditableText"BATTLE NAME"
d_weightdivSymbol 67 EditableText"DIVISION"
d_prizemoneySymbol 68 EditableText"PRIZE"
d_entryfeeSymbol 69 EditableText"ENTRY COST"
itemdetailsSymbol 165 EditableText"W: 5.00, $150"
itemdetailsSymbol 166 EditableText"W: 5.00, $150"
itemsubtitleSymbol 167 EditableText"WEAPON: NAILGUN CLASS"
itemsubtitleSymbol 168 EditableText"WEAPON: NAILGUN CLASS"
itemtitleSymbol 169 EditableText"TORRIKA T-303"
itemtitleSymbol 170 EditableText"TORRIKA T-303"
botnameSymbol 218 EditableText"MMMMMMMMM"
displaytextSymbol 276 EditableText"ENTER NAME HERE"
displaytextSymbol 277 EditableText"ENTER NAME HERE"
displaytextSymbol 280 EditableText"NAME"
displaytextSymbol 281 EditableText"NAME"
cashSymbol 284 EditableText"0000000"
displaytextSymbol 286 EditableText"NAME"
displaytextSymbol 287 EditableText"NAME"
setbottitleSymbol 289 EditableText""
setbotsubtitleSymbol 290 EditableText""
txt_nameSymbol 298 EditableText"WEAPONNAME"
txt_subnameSymbol 299 EditableText"WEAPONSUBNAME"
txt_damageSymbol 300 EditableText"WEAPONSUBNAME"
txt_refirerateSymbol 301 EditableText"WEAPONSUBNAME"
txt_dpsSymbol 302 EditableText"WEAPONSUBNAME"
txt_weightSymbol 303 EditableText"WEAPONSUBNAME"
txt_costSymbol 304 EditableText"WEAPONSUBNAME"
txt_rangesSymbol 305 EditableText"WEAPONSUBNAME"
txt_nameSymbol 309 EditableText"WEAPONNAME"
txt_subnameSymbol 310 EditableText"WEAPONSUBNAME"
txt_shieldingSymbol 311 EditableText"WEAPONSUBNAME"
txt_weightSymbol 312 EditableText"WEAPONSUBNAME"
txt_costSymbol 313 EditableText"WEAPONSUBNAME"
txt_descSymbol 314 EditableText"WEAPONSUBNAME"
txt_nameSymbol 345 EditableText"WEAPONNAME"
txt_subnameSymbol 346 EditableText"WEAPONSUBNAME"
txt_shieldingSymbol 347 EditableText"WEAPONSUBNAME"
txt_maxweightSymbol 348 EditableText"WEAPONSUBNAME"
txt_costSymbol 349 EditableText"WEAPONSUBNAME"
txt_descSymbol 350 EditableText"WEAPONSUBNAME"
txt_weightSymbol 351 EditableText"WEAPONSUBNAME"
txt_nameSymbol 354 EditableText"WEAPONNAME"
txt_subnameSymbol 355 EditableText"WEAPONSUBNAME"
txt_shieldingSymbol 356 EditableText"WEAPONSUBNAME"
txt_maxweightSymbol 357 EditableText"WEAPONSUBNAME"
txt_resaleSymbol 358 EditableText"WEAPONSUBNAME"
txt_weightSymbol 359 EditableText"WEAPONSUBNAME"
txt_weaponSymbol 360 EditableText"WEAPONSUBNAME"
txt_platingSymbol 361 EditableText"WEAPONSUBNAME"
txt_dpsSymbol 362 EditableText"WEAPONSUBNAME"
txt_chassisSymbol 363 EditableText"WEAPONSUBNAME"
txt_statusSymbol 364 EditableText"WEAPONSUBNAME"
txt_displaytextSymbol 368 EditableText"WELCOME TO OMNINDEX INTERACTIVE"
txt_displaytextSymbol 369 EditableText"WELCOME TO OMNINDEX INTERACTIVE"
teamweightSymbol 380 EditableText"0000000"
failreasonSymbol 408 EditableText""
displaytextSymbol 416 EditableText"MUSIC VOLUME"
cashSymbol 419 EditableText"0000000"
teamweightSymbol 420 EditableText"0000000"




http://swfchan.com/5/20920/info.shtml
Created: 28/5 -2019 19:35:31 Last modified: 28/5 -2019 19:35:31 Server time: 03/05 -2024 09:41:41