STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
229595
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/76810645?noj=FRM76810645-22DC" width="1" height="1"></div>

Penguin Push.swf

This is the info page for
Flash #20932

(Click the ID number above for more basic data on this flash file.)


Text
GO

GO

enter your name

0

Well Done!

Well Done!

your score was

your score was

enter your name

0

Connecting...

Connecting...

BACK

BACK

NAME

SCORE

DATE

NAME

SCORE

DATE

DAILY RANKING

DAILY RANKING

hello

Use the cursor keys to move. The object of
the game is to push the blocks into the
yellow holes.
Extra points are awarded for speed and the
amount of steps used to finish each level.

Free Games AND ShowS

Code by mbenney, illustrations by PhreaX.   Spiced up by Miniclip.

GO BACK!

GO BACK!

Download Game

Download Game

Play More Games

Play More Games

Games by Email

Games by Email

RESET

PAUSE

SOUND

Score:

0

PLAY AGAIN

PLAY HIGHSCORES VERSION

ActionScript [AS1/AS2]

Frame 98
gotoAndPlay (99);
Frame 99
function cacheDate() { var _local2 = new Date(); var _local1 = "?anticache=" + Math.round(_local2.getTime()); return(_local1); } function submitScore(name, score) { gotoAndStop ("score"); } function cacheDate() { var _local2 = new Date(); var _local1 = "?anticache=" + Math.round(_local2.getTime()); return(_local1); } function submitScore(name, score) { } function updateScores() { } globalsound = new Sound(); sndIntroMusic = new Sound(); sndIntroMusic.attachSound("sndIntroMusic"); sndGameMusic = new Sound(); sndGameMusic.attachSound("sndGameMusic"); sndMove = new Sound(); sndMove.attachSound("sndMove"); sndGameMusicHurry = new Sound(); sndGameMusicHurry.attachSound("sndGameMusicHurry"); _quality = "high"; level = 0;
Frame 101
sndIntroMusic.start(0, 0);
Frame 273
if (notFirstGo) { sndIntroMusic.start(0, 0); } notFirstGo = true; stop();
Frame 274
function buildMap() { txtLevel = levelCounter; txtScore = score; if (!((++level) === total)) { go = true; goals = 0; steps = 0; map = this["map" + levelCounter]; tempArray = map.arrayCopy(); levelHolder = emptyClip("levelHolder", 16, 48, 1); j = 0; while (j < tempArray.length) { i = 0; while (i < tempArray[0].length) { tile = levelHolder.attachMovie("tile", (("t_" + i) + "_") + j, ++d); tile._x = i * tileW; tile._y = j * tileH; tile.gotoAndStop(tempArray[j][i][0] + 1); if (tempArray[j][i][1] > 0) { tile = levelHolder.attachMovie("block", (("b_" + i) + "_") + j, (++d) * 100); tile._x = i * tileW; tile._y = j * tileH; } if (tempArray[j][i][0] == 5) { goals++; } i++; } j++; } attChar(); beginTimer(map.time); } else { trace("game complete"); } } function attChar() { pengo = levelHolder.attachMovie("pengo", "hero", d * 100); pengo._x = map.startPos[0] * tileW; pengo._y = map.startPos[1] * tileH; } function move() { if (go) { if (Key.getCode() == 39) { pengo.move("right"); pengo.gotoAndStop("right"); } else if (Key.getCode() == 37) { pengo.move("left"); pengo.gotoAndStop("left"); } else if (Key.getCode() == 38) { pengo.move("up"); pengo.gotoAndStop("up"); } else if (Key.getCode() == 40) { pengo.move("down"); pengo.gotoAndStop("down"); } sndMove.start(0, 0); } } function checkMap() { var _local1 = 0; j = 0; while (j < tempArray.length) { i = 0; while (i < tempArray[0].length) { if ((tempArray[j][i][0] == 5) && (tempArray[j][i][1] == 1)) { _local1++; } i++; } j++; } if (_local1 >= goals) { levelProg(); } } function levelProg() { if (go) { sndGameMusic.stop(); sndGameMusicHurry.stop(); sndGameMusic.start(0, 100000); hurryUpMusicStarted = false; pushTimer.stop(); pushTimer.reset(); go = false; this.attachMovie("panel", "panel", 99); panel.gotoAndStop("level_clear"); panel.timeLeft = dis; panel.stepDone = steps; panel._y = 100; panel._x = 104; disableButs(); levelCounter++; } } function gameOver() { if (go) { pushTimer.stop(); pushTimer.reset(); go = false; getScores = false; levelHolder.removeMovieClip(); panel.removeMovieClip(); disableButs(); sndGameMusicHurry.stop(); sndGameMusic.stop(); _root.gotoAndStop("score"); } } function timeUp() { if (go) { sndGameMusic.stop(); sndGameMusicHurry.stop(); sndGameMusic.start(0, 100000); hurryUpMusicStarted = false; pushTimer.stop(); pushTimer.reset(); go = false; this.attachMovie("panel", "panel", 99); panel.gotoAndStop("time_up"); panel._y = 100; panel._x = 104; disableButs(); } } function disableButs() { resetBut.enabled = false; pauseBut.enabled = false; soundBut.enabled = false; } function enableButs() { resetBut.enabled = true; pauseBut.enabled = true; soundBut.enabled = true; } function reset() { level--; buildMap(); } function pause() { if (!paused) { paused = true; pushTimer.stop(); go = false; disableButs(); this.attachMovie("panel", "panel", 99); panel.gotoAndStop("pause"); panel._y = 100; panel._x = 104; } else { paused = false; pushTimer.start(); go = true; enableButs(); panel.removeMovieClip(); } } function beginTimer(sec) { pushTimer.reset(); secs = sec; pushTimer.start(); } levelCounter = 1; map1 = [[[0, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [0, 0], [0, 0]], [[0, 0], [3, 0], [1, 0], [1, 0], [1, 0], [1, 0], [1, 0], [1, 0], [3, 0], [3, 0], [0, 0], [0, 0]], [[0, 0], [3, 0], [3, 0], [1, 0], [3, 0], [1, 1], [1, 0], [1, 0], [3, 0], [3, 0], [3, 0], [3, 0]], [[3, 0], [3, 0], [1, 0], [1, 0], [1, 0], [1, 1], [1, 0], [1, 0], [1, 0], [1, 0], [3, 0], [3, 0]], [[3, 0], [1, 0], [1, 0], [3, 0], [3, 0], [1, 0], [1, 0], [1, 0], [1, 0], [5, 0], [3, 0], [3, 0]], [[3, 0], [1, 0], [1, 0], [1, 0], [1, 0], [1, 1], [1, 0], [1, 0], [1, 0], [5, 0], [3, 0], [3, 0]], [[3, 0], [3, 0], [3, 0], [3, 0], [1, 0], [1, 0], [3, 0], [3, 0], [3, 0], [5, 0], [3, 0], [3, 0]], [[0, 0], [0, 0], [0, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0]]]; map1.startPos = [4, 6]; map1.time = 30; map2 = [[[0, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [0, 0], [0, 0]], [[3, 0], [1, 0], [1, 0], [1, 0], [1, 0], [5, 0], [3, 0], [5, 0], [3, 0], [3, 0], [0, 0], [0, 0]], [[3, 0], [1, 0], [1, 0], [1, 0], [3, 0], [3, 0], [3, 0], [1, 0], [3, 0], [3, 0], [0, 0], [0, 0]], [[3, 0], [1, 0], [1, 0], [1, 0], [1, 0], [1, 0], [1, 1], [1, 0], [1, 0], [3, 0], [0, 0], [0, 0]], [[3, 0], [1, 0], [1, 0], [1, 0], [3, 0], [1, 0], [3, 0], [1, 0], [1, 0], [3, 0], [0, 0], [0, 0]], [[3, 0], [1, 0], [1, 0], [1, 0], [1, 0], [1, 1], [1, 0], [1, 0], [1, 0], [3, 0], [0, 0], [0, 0]], [[3, 0], [1, 0], [3, 0], [1, 0], [1, 0], [1, 0], [1, 0], [1, 0], [1, 0], [3, 0], [0, 0], [0, 0]], [[0, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [0, 0], [0, 0]]]; map2.startPos = [1, 6]; map2.time = 40; map3 = [[[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [3, 0], [3, 0], [3, 0], [3, 0]], [[0, 0], [0, 0], [0, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [1, 0], [5, 0], [3, 0]], [[0, 0], [0, 0], [0, 0], [3, 0], [1, 0], [1, 0], [1, 0], [1, 0], [1, 0], [1, 0], [1, 0], [3, 0]], [[0, 0], [0, 0], [0, 0], [3, 0], [1, 0], [1, 0], [1, 0], [1, 0], [1, 0], [1, 0], [1, 0], [3, 0]], [[0, 0], [0, 0], [0, 0], [3, 0], [1, 0], [1, 0], [1, 0], [1, 0], [1, 0], [1, 0], [1, 0], [3, 0]], [[3, 0], [3, 0], [3, 0], [3, 0], [1, 0], [1, 1], [3, 0], [3, 0], [3, 0], [3, 0], [1, 1], [3, 0]], [[3, 0], [1, 0], [5, 0], [1, 0], [1, 0], [1, 0], [1, 0], [1, 0], [1, 0], [1, 0], [1, 0], [3, 0]], [[3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0]]]; map3.startPos = [5, 4]; map3.time = 30; map4 = [[[0, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [0, 0]], [[0, 0], [3, 0], [1, 0], [1, 0], [1, 0], [1, 0], [1, 0], [1, 0], [1, 0], [1, 0], [3, 0], [0, 0]], [[3, 0], [3, 0], [2, 0], [2, 0], [2, 0], [2, 0], [2, 0], [2, 0], [3, 0], [3, 0], [3, 0], [3, 0]], [[3, 0], [1, 0], [2, 0], [2, 0], [2, 0], [2, 0], [2, 1], [2, 0], [1, 0], [1, 0], [1, 0], [3, 0]], [[3, 0], [1, 0], [2, 0], [2, 0], [2, 1], [2, 0], [2, 0], [2, 0], [1, 0], [1, 0], [5, 0], [3, 0]], [[3, 0], [1, 0], [2, 0], [2, 0], [2, 0], [2, 0], [2, 0], [2, 0], [1, 0], [1, 0], [1, 0], [3, 0]], [[3, 0], [3, 0], [3, 0], [1, 0], [1, 0], [5, 0], [1, 0], [1, 0], [1, 0], [1, 0], [1, 0], [3, 0]], [[0, 0], [0, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [0, 0]]]; map4.startPos = [6, 4]; map4.time = 30; map5 = [[[3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0]], [[3, 0], [1, 0], [1, 0], [1, 0], [1, 0], [1, 0], [1, 0], [1, 0], [1, 0], [1, 0], [1, 0], [3, 0]], [[3, 0], [1, 0], [1, 0], [1, 0], [1, 1], [1, 1], [1, 1], [1, 1], [1, 0], [1, 0], [1, 0], [3, 0]], [[3, 0], [1, 0], [1, 0], [1, 0], [5, 0], [5, 0], [5, 0], [1, 1], [1, 0], [1, 0], [1, 0], [3, 0]], [[3, 0], [1, 0], [1, 0], [1, 1], [3, 0], [3, 0], [3, 0], [1, 0], [1, 0], [1, 0], [1, 0], [3, 0]], [[3, 0], [1, 0], [1, 0], [2, 0], [5, 0], [5, 0], [5, 0], [1, 0], [1, 0], [1, 0], [1, 0], [3, 0]], [[3, 0], [1, 0], [1, 0], [2, 0], [1, 0], [1, 0], [1, 0], [1, 0], [1, 0], [1, 0], [1, 0], [3, 0]], [[3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0]]]; map5.startPos = [2, 6]; map5.time = 30; map6 = [[[3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0]], [[3, 0], [5, 0], [1, 0], [1, 0], [1, 0], [3, 0], [1, 0], [3, 0], [3, 0], [1, 0], [3, 0], [3, 0]], [[3, 0], [5, 0], [1, 0], [1, 0], [1, 0], [3, 0], [3, 0], [3, 0], [1, 0], [1, 0], [1, 0], [3, 0]], [[3, 0], [5, 0], [1, 0], [1, 0], [1, 0], [1, 0], [1, 0], [1, 0], [1, 1], [1, 1], [1, 0], [3, 0]], [[3, 0], [5, 0], [1, 0], [1, 0], [1, 0], [1, 0], [1, 0], [1, 0], [1, 0], [1, 1], [1, 0], [3, 0]], [[3, 0], [5, 0], [1, 1], [1, 0], [1, 0], [3, 0], [3, 0], [3, 0], [3, 0], [1, 1], [1, 0], [3, 0]], [[3, 0], [1, 0], [1, 0], [1, 0], [1, 0], [1, 0], [1, 0], [1, 0], [1, 0], [1, 0], [1, 0], [3, 0]], [[3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0]]]; map6.startPos = [9, 1]; map6.time = 30; map7 = [[[3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0]], [[3, 0], [1, 0], [1, 0], [1, 0], [1, 0], [5, 0], [1, 1], [5, 0], [1, 0], [1, 0], [1, 0], [3, 0]], [[3, 0], [1, 0], [3, 0], [1, 0], [3, 0], [3, 0], [1, 0], [3, 0], [2, 0], [3, 0], [1, 0], [3, 0]], [[3, 0], [1, 0], [2, 0], [2, 0], [2, 0], [2, 0], [1, 1], [1, 0], [2, 0], [3, 0], [1, 0], [3, 0]], [[3, 0], [1, 0], [3, 0], [3, 0], [3, 0], [3, 0], [5, 0], [3, 0], [2, 0], [3, 0], [1, 0], [3, 0]], [[3, 0], [1, 0], [1, 0], [1, 0], [1, 0], [1, 0], [1, 1], [3, 0], [2, 0], [3, 0], [1, 0], [3, 0]], [[3, 0], [1, 0], [3, 0], [3, 0], [3, 0], [3, 0], [1, 0], [1, 0], [1, 0], [1, 0], [1, 0], [3, 0]], [[3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0]]]; map7.startPos = [10, 1]; map7.time = 30; map8 = [[[3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0]], [[3, 0], [1, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [1, 0], [1, 0], [1, 0], [3, 0], [3, 0]], [[3, 0], [3, 0], [1, 0], [2, 0], [2, 0], [2, 0], [2, 0], [5, 0], [3, 0], [1, 0], [3, 0], [3, 0]], [[3, 0], [1, 0], [1, 0], [2, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [1, 0], [1, 0], [3, 0]], [[3, 0], [1, 0], [3, 0], [2, 0], [2, 0], [2, 0], [2, 0], [2, 0], [2, 0], [1, 1], [1, 0], [3, 0]], [[3, 0], [1, 0], [3, 0], [1, 0], [3, 0], [1, 0], [1, 0], [1, 0], [1, 0], [1, 0], [1, 0], [3, 0]], [[3, 0], [1, 0], [1, 0], [1, 0], [1, 0], [1, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0]], [[3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0]]]; map8.startPos = [5, 6]; map8.time = 30; map9 = [[[0, 0], [0, 0], [0, 0], [3, 0], [3, 0], [3, 0], [3, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[3, 0], [3, 0], [3, 0], [3, 0], [1, 0], [1, 0], [3, 0], [3, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[3, 0], [1, 0], [1, 1], [1, 0], [1, 0], [1, 0], [1, 0], [3, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[3, 0], [1, 0], [1, 0], [3, 0], [1, 1], [1, 1], [1, 0], [3, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[3, 0], [5, 0], [1, 0], [1, 0], [1, 0], [2, 0], [2, 0], [3, 0], [3, 0], [0, 0], [0, 0], [0, 0]], [[3, 0], [3, 0], [1, 0], [3, 0], [1, 0], [2, 0], [2, 0], [5, 0], [3, 0], [0, 0], [0, 0], [0, 0]], [[3, 0], [5, 0], [1, 0], [1, 0], [1, 0], [1, 0], [1, 0], [3, 0], [3, 0], [0, 0], [0, 0], [0, 0]], [[3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [0, 0], [0, 0], [0, 0], [0, 0]]]; map9.startPos = [6, 6]; map9.time = 30; map10 = [[[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [3, 0], [3, 0], [3, 0], [3, 0]], [[0, 0], [0, 0], [0, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [1, 0], [5, 0], [3, 0]], [[0, 0], [0, 0], [0, 0], [3, 0], [1, 0], [1, 0], [1, 0], [1, 0], [1, 0], [1, 0], [1, 0], [3, 0]], [[0, 0], [0, 0], [0, 0], [3, 0], [1, 0], [1, 0], [1, 0], [1, 0], [1, 0], [1, 0], [1, 0], [3, 0]], [[0, 0], [0, 0], [0, 0], [3, 0], [1, 0], [1, 0], [1, 0], [1, 0], [1, 0], [1, 0], [1, 0], [3, 0]], [[3, 0], [3, 0], [3, 0], [3, 0], [1, 0], [1, 1], [3, 0], [3, 0], [3, 0], [3, 0], [1, 1], [3, 0]], [[3, 0], [1, 0], [5, 0], [1, 0], [1, 0], [1, 0], [1, 0], [1, 0], [1, 0], [1, 0], [1, 0], [3, 0]], [[3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0], [3, 0]]]; map10.startPos = [5, 4]; map10.time = 30; resetBut.onPress = function () { if (life > 0) { life--; reset(); } else { gameOver(); } }; pauseBut.onPress = function () { pause(); }; soundBut.onPress = function () { if (soundOn) { globalsound.setVolume(100); soundOn = false; } else { globalsound.setVolume(0); soundOn = true; } }; MovieClip.prototype.emptyClip = function (name, xPos, yPos, depth) { var _local1 = this.createEmptyMovieClip(name, depth); _local1._x = xPos; _local1._y = yPos; return(_local1); }; Array.prototype.arrayCopy = function () { var _local2 = this; var _local3 = new Array(); var _local1; for (_local1 in _local2) { if (_local2[_local1] instanceof Array) { _local3[_local1] = _local2[_local1].arraycopy(); } else { _local3[_local1] = _local2[_local1]; } } return(_local3); }; tileW = 32; tileH = 32; cnt = 0; total = 8; life = 3; score = 0; d = 0; paused = false; onEnterFrame = function () { cnt++; if (cnt > 5) { if ((secs - pushTimer.getSecs()) < 0) { if (life > 0) { life--; timeUp(); } else { gameOver(); } } if (((secs - pushTimer.getSecs()) < 6) && (!hurryUpMusicStarted)) { sndGameMusic.stop(); sndGameMusicHurry.start(0, 100000); hurryUpMusicStarted = true; } if (!pushTimer.pause) { dis = secs - pushTimer.getSecs(); } checkMap(); cnt = 0; } }; if (!keyInit) { keyLis = new Object(); keyLis.onKeyDown = move; Key.addListener(keyLis); keyInit = true; } sndGameMusic.start(0, 100000); mbenneyTimer = function () { this.reset(); }; mT = mbenneyTimer.prototype; mT.reset = function () { var _local1 = this; _local1.oldTime = 0; _local1.pause = true; _local1.totalTime = 0; }; mT.stop = function () { var _local1 = this; if (!_local1.pause) { _local1.pause = true; _local1.totalTime = _local1.totalTime + (getTimer() - _local1.oldTime); } }; mT.start = function () { var _local1 = this; if (_local1.pause) { _local1.pause = false; _local1.oldTime = getTimer(); } }; mT.getMili = function () { var _local2 = this; var _local1 = _local2.totalTime; if (!_local2.pause) { _local1 = _local1 + (getTimer() - _local2.oldTime); } return(_local1); }; mT.getSecs = function () { var _local2 = this; var _local1 = _local2.totalTime / 1000; if (!_local2.pause) { _local1 = _local1 + ((getTimer() - _local2.oldTime) / 1000); } return(Math.round(_local1)); }; mT.getMins = function () { var _local2 = this; var _local1 = _local2.totalTime / 1000; if (!_local2.pause) { _local1 = _local1 + (((getTimer() - _local2.oldTime) / 1000) / 60); } return(Math.round(_local1)); }; pushTimer = new mbenneyTimer(); buildMap(); stop();
Frame 275
stop();
Instance of Symbol 84 MovieClip "returnBut" in Frame 275
onClipEvent (load) { this.onPress = function () { _parent.gotoAndStop(1); }; }
Symbol 12 Button
on (release, keyPress "<Enter>") { this.preventcache = getTime(); this.username = username; this.gamename = this.gamename; this.score = _parent.score; this.formaction = "sethighscore"; play(); }
Symbol 26 Button
on (release) { _parent.gotoAndStop("mainMenu"); }
Symbol 39 MovieClip Frame 1
stop();
Symbol 39 MovieClip Frame 2
pos = parseInt(_parent.position) - 1; records = parseInt(_parent.records) - 1; unit = 330 / records; distance = parseInt(unit * pos);
Symbol 39 MovieClip Frame 4
if (distance <= parseInt(arrow._x)) { stop(); } else { arrow._x = arrow._x + 2; gotoAndPlay (3); }
Symbol 50 MovieClip Frame 1
x = this._name.substring(4, this._name.length); this.user_name.txt = _parent["user_name" + x]; this.score.txt = _parent["score" + x]; this.date.txt = " " + _parent["date" + x]; this.num.txt = parseInt(x) + 1;
Symbol 50 MovieClip Frame 32
stop();
Symbol 51 MovieClip Frame 1
stop();
Symbol 51 MovieClip Frame 2
slider.play();
Symbol 51 MovieClip Frame 11
stop();
Symbol 52 MovieClip [hstable] Frame 1
if (_parent.getScores) { gotoAndPlay ("getScores"); } else { this.score = _parent.score; txtScoreBottom = _parent.score; txtScoreTop = _parent.score; } stop();
Symbol 52 MovieClip [hstable] Frame 2
function getHighScores(returnTarget, gamename, low, high) { var _local1 = this; _local1.low = low; _local1.high = high; _local1.gamename = gamename; _local1.formaction = "gethighscores"; loadVariables ("http://www.miniclip.com/proxy.php", returnTarget, "GET"); } getHighScores(hs, this.gamename, 0, 10); play();
Symbol 52 MovieClip [hstable] Frame 3
if (hs.user_name0 != null) { gotoAndPlay ("displayHS"); } else { this.loading = "Contacting highscore igloo..."; play(); }
Symbol 52 MovieClip [hstable] Frame 5
this.loading = "Contacting highscore igloo..."; gotoAndPlay ("loop1");
Symbol 52 MovieClip [hstable] Frame 6
hs.play(); stop();
Symbol 69 MovieClip [pengo] Frame 1
MovieClip.prototype.downSlide = function () { var _local1 = _parent._parent; _local1.go = false; var _local3 = Math.floor(this._x / _local1.tileH); var _local2 = Math.floor(this._y / _local1.tileH); if (((_local1.tempArray[_local2][_local3][0] == 2) && (!(_local1.tempArray[_local2 + 1][_local3][1] === 1))) && (!(_local1.tempArray[_local2 + 1][_local3][0] === 3))) { this._y = this._y + _local1.tileW; } else { delete this.onEnterFrame; _local1.go = true; } }; MovieClip.prototype.upSlide = function () { var _local1 = _parent._parent; _local1.go = false; var _local3 = Math.floor(this._x / _local1.tileH); var _local2 = Math.floor(this._y / _local1.tileH); if (((_local1.tempArray[_local2][_local3][0] == 2) && (!(_local1.tempArray[_local2 - 1][_local3][1] === 1))) && (!(_local1.tempArray[_local2 - 1][_local3][0] === 3))) { this._y = this._y - _local1.tileW; } else { delete this.onEnterFrame; _local1.go = true; } }; MovieClip.prototype.rightSlide = function () { var _local1 = _parent._parent; _local1.go = false; var _local3 = Math.floor(this._x / _local1.tileH); var _local2 = Math.floor(this._y / _local1.tileH); if (((_local1.tempArray[_local2][_local3][0] == 2) && (!(_local1.tempArray[_local2][_local3 + 1][1] === 1))) && (!(_local1.tempArray[_local2][_local3 + 1][0] === 3))) { this._x = this._x + _local1.tileW; } else { delete this.onEnterFrame; _local1.go = true; } }; MovieClip.prototype.leftSlide = function () { var _local1 = _parent._parent; _local1.go = false; var _local3 = Math.floor(this._x / _local1.tileH); var _local2 = Math.floor(this._y / _local1.tileH); if (((_local1.tempArray[_local2][_local3][0] == 2) && (!(_local1.tempArray[_local2][_local3 - 1][1] === 1))) && (!(_local1.tempArray[_local2][_local3 - 1][0] === 3))) { this._x = this._x - _local1.tileW; } else { delete this.onEnterFrame; _local1.go = true; } }; MovieClip.prototype.righticeSlide = function () { var _local1 = _parent._parent; var _local3 = Math.floor(this._x / _local1.tileH); var _local2 = Math.floor(this._y / _local1.tileH); if (((_local1.tempArray[_local2][_local3][0] == 2) && (!(_local1.tempArray[_local2][_local3 + 1][1] === 1))) && (!(_local1.tempArray[_local2][_local3 + 1][0] === 3))) { _local1.tempArray[_local2][_local3][1] = 0; _local1.tempArray[_local2][_local3 + 1][1] = 1; _local1.levelHolder[(("b_" + _local3) + "_") + _local2]._name = (("b_" + (_local3 + 1)) + "_") + _local2; this._x = this._x + _local1.tileW; } else { delete this.onEnterFrame; } }; MovieClip.prototype.lefticeSlide = function () { var _local1 = _parent._parent; var _local3 = Math.floor(this._x / _local1.tileH); var _local2 = Math.floor(this._y / _local1.tileH); if (((_local1.tempArray[_local2][_local3][0] == 2) && (!(_local1.tempArray[_local2][_local3 - 1][1] === 1))) && (!(_local1.tempArray[_local2][_local3 - 1][0] === 3))) { _local1.tempArray[_local2][_local3][1] = 0; _local1.tempArray[_local2][_local3 - 1][1] = 1; _local1.levelHolder[(("b_" + _local3) + "_") + _local2]._name = (("b_" + (_local3 - 1)) + "_") + _local2; this._x = this._x - _local1.tileW; } else { delete this.onEnterFrame; } }; MovieClip.prototype.upiceSlide = function () { var _local1 = _parent._parent; var _local3 = Math.floor(this._x / _local1.tileH); var _local2 = Math.floor(this._y / _local1.tileH); if (((_local1.tempArray[_local2][_local3][0] == 2) && (!(_local1.tempArray[_local2 - 1][_local3][1] === 1))) && (!(_local1.tempArray[_local2 - 1][_local3][0] === 3))) { _local1.tempArray[_local2][_local3][1] = 0; _local1.tempArray[_local2 - 1][_local3][1] = 1; _local1.levelHolder[(("b_" + _local3) + "_") + _local2]._name = (("b_" + _local3) + "_") + (_local2 - 1); this._y = this._y - _local1.tileW; } else { delete this.onEnterFrame; } }; MovieClip.prototype.downiceSlide = function () { var _local1 = _parent._parent; var _local3 = Math.floor(this._x / _local1.tileH); var _local2 = Math.floor(this._y / _local1.tileH); if (((_local1.tempArray[_local2][_local3][0] == 2) && (!(_local1.tempArray[_local2 + 1][_local3][1] === 1))) && (!(_local1.tempArray[_local2 + 1][_local3][0] === 3))) { _local1.tempArray[_local2][_local3][1] = 0; _local1.tempArray[_local2 + 1][_local3][1] = 1; _local1.levelHolder[(("b_" + _local3) + "_") + _local2]._name = (("b_" + _local3) + "_") + (_local2 + 1); this._y = this._y + _local1.tileW; } else { delete this.onEnterFrame; } }; MovieClip.prototype.move = function (dir) { var _local1 = _parent._parent; if (dir == "down") { var tempx = _x; var tempy = (_y + _local1.tileH); var tempy2 = (_y + (2 * _local1.tileH)); var _local3 = Math.floor(tempx / _local1.tileH); var _local2 = Math.floor(tempy / _local1.tileH); var bcheck = Math.floor(tempy2 / _local1.tileH); if (!(_local1.tempArray[_local2][_local3][1] === 1)) { if (!(_local1.tempArray[_local2][_local3][0] === 3)) { if (_local1.tempArray[_local2][_local3][0] == 2) { this.onEnterFrame = downSlide; } _y = (_y + _local1.tileH); _local1.steps++; } } else if (!(_local1.tempArray[bcheck][_local3][0] === 3)) { if (!(_local1.tempArray[bcheck][_local3][1] === 1)) { _local1.tempArray[_local2][_local3][1] = 0; _local1.tempArray[bcheck][_local3][1] = 1; if (_local1.tempArray[bcheck][_local3][0] == 2) { _local1.levelHolder[(("b_" + _local3) + "_") + _local2].onEnterFrame = downiceSlide; _local1.steps++; } _local1.levelHolder[(("b_" + _local3) + "_") + _local2]._y = _local1.levelHolder[(("b_" + _local3) + "_") + _local2]._y + _local1.tileW; _local1.levelHolder[(("b_" + _local3) + "_") + _local2]._name = (("b_" + _local3) + "_") + (_local2 + 1); _y = (_y + _local1.tileW); _local1.steps++; } } } if (dir == "up") { var tempx = _x; var tempy = (_y - _local1.tileH); var tempy2 = (_y - (2 * _local1.tileH)); var _local3 = Math.floor(tempx / _local1.tileH); var _local2 = Math.floor(tempy / _local1.tileW); var bcheck = Math.floor(tempy2 / _local1.tileH); if (!(_local1.tempArray[_local2][_local3][1] === 1)) { if (!(_local1.tempArray[_local2][_local3][0] === 3)) { if (_local1.tempArray[_local2][_local3][0] == 2) { this.onEnterFrame = upSlide; } _y = (_y - _local1.tileH); _local1.steps++; } } else if (!(_local1.tempArray[bcheck][_local3][0] === 3)) { if (!(_local1.tempArray[bcheck][_local3][1] === 1)) { _local1.tempArray[_local2][_local3][1] = 0; _local1.tempArray[bcheck][_local3][1] = 1; if (_local1.tempArray[bcheck][_local3][0] == 2) { _local1.levelHolder[(("b_" + _local3) + "_") + _local2].onEnterFrame = upiceSlide; } _local1.levelHolder[(("b_" + _local3) + "_") + _local2]._y = _local1.levelHolder[(("b_" + _local3) + "_") + _local2]._y - _local1.tileW; _local1.levelHolder[(("b_" + _local3) + "_") + _local2]._name = (("b_" + _local3) + "_") + (_local2 - 1); _y = (_y - _local1.tileW); _local1.steps++; } } } if (dir == "left") { var tempx = (_x - _local1.tileW); var tempx2 = (_x - (2 * _local1.tileW)); var tempy = _y; var _local3 = Math.floor(tempx / _local1.tileW); var _local2 = Math.floor(tempy / _local1.tileH); var bcheck = Math.floor(tempx2 / _local1.tileW); if (!(_local1.tempArray[_local2][_local3][1] === 1)) { if (!(_local1.tempArray[_local2][_local3][0] === 3)) { if (_local1.tempArray[_local2][_local3][0] == 2) { this.onEnterFrame = leftSlide; } _x = (_x - _local1.tileW); _local1.steps++; } } else if (!(_local1.tempArray[_local2][bcheck][0] === 3)) { if (!(_local1.tempArray[_local2][bcheck][1] === 1)) { _local1.tempArray[_local2][_local3][1] = 0; _local1.tempArray[_local2][bcheck][1] = 1; if (_local1.tempArray[_local2][bcheck][0] == 2) { _local1.levelHolder[(("b_" + _local3) + "_") + _local2].onEnterFrame = lefticeSlide; } _local1.levelHolder[(("b_" + _local3) + "_") + _local2]._x = _local1.levelHolder[(("b_" + _local3) + "_") + _local2]._x - _local1.tileW; _local1.levelHolder[(("b_" + _local3) + "_") + _local2]._name = (("b_" + (_local3 - 1)) + "_") + _local2; _x = (_x - _local1.tileW); _local1.steps++; } } } if (dir == "right") { var tempx = (_x + _local1.tileW); var tempx2 = (_x + (2 * _local1.tileW)); var tempy = _y; var _local3 = Math.floor(tempx / _local1.tileW); var _local2 = Math.floor(tempy / _local1.tileH); var bcheck = Math.floor(tempx2 / _local1.tileW); if (!(_local1.tempArray[_local2][_local3][1] === 1)) { if (!(_local1.tempArray[_local2][_local3][0] === 3)) { if (_local1.tempArray[_local2][_local3][0] == 2) { this.onEnterFrame = rightSlide; } _x = (_x + _local1.tileW); _local1.steps++; } } else if (!(_local1.tempArray[_local2][bcheck][0] === 3)) { if (!(_local1.tempArray[_local2][bcheck][1] === 1)) { _local1.tempArray[_local2][_local3][1] = 0; _local1.tempArray[_local2][bcheck][1] = 1; if (_local1.tempArray[_local2][bcheck][0] == 2) { _local1.levelHolder[(("b_" + _local3) + "_") + _local2].onEnterFrame = righticeSlide; } _local1.levelHolder[(("b_" + _local3) + "_") + _local2]._x = _local1.levelHolder[(("b_" + _local3) + "_") + _local2]._x + _local1.tileW; _local1.levelHolder[(("b_" + _local3) + "_") + _local2]._name = (("b_" + (_local3 + 1)) + "_") + _local2; _x = (_x + _local1.tileW); _local1.steps++; } } } }; stop();
Symbol 69 MovieClip [pengo] Frame 2
stop();
Symbol 69 MovieClip [pengo] Frame 3
stop();
Symbol 69 MovieClip [pengo] Frame 4
stop();
Symbol 72 MovieClip [block] Frame 1
stop();
Symbol 102 MovieClip [panel] Frame 1
function levUp() { var _local1 = _parent; _local1.level++; _local1.buildMap(); _local1.enableButs(); _local1.panel.removeMovieClip(); } this.onMouseDown = function () { levUp(); }; this.onEnterFrame = function () { if (Key.isDown(32)) { levUp(); } }; var reserve = 1000; var timescore = Math.round(this.timeLeft * 10); var stepminus = Math.round(this.stepDone * 2); cscore = Math.round((reserve + timescore) - stepminus); _parent.score = _parent.score + cscore;
Symbol 102 MovieClip [panel] Frame 2
function levUp() { var _local1 = _parent; _local1.reset(); _local1.enableButs(); _local1.panel.removeMovieClip(); } delete this.onEnterFrame; this.onMouseDown = function () { levUp(); }; this.onEnterFrame = function () { if (Key.isDown(32)) { levUp(); } };
Symbol 102 MovieClip [panel] Frame 3
Symbol 102 MovieClip [panel] Frame 4
function ffsubmit() { _parent.submitScore(nameEnt, fscore); } function sub() { gotoAndStop (5); } delete this.onMouseDown; delete this.onEnterFrame; submitBut.onPress = function () { ffsubmit(); }; fscore = _parent.score;
Symbol 102 MovieClip [panel] Frame 5
function success() { var _local1 = _parent; _local1.gotoAndStop(3); _local1.levelHolder.removeMovieClip(); _local1.updateScores(); _local1.panel.removeMovieClip(); } function fail() { nextFrame(); } delete this.onEnterFrame;
Symbol 102 MovieClip [panel] Frame 6
delete this.onEnterFrame; bCancel.onPress = function () { var _local1 = _parent; _local1.gotoAndStop(3); _local1.levelHolder.removeMovieClip(); _local1.updateScores(); _local1.panel.removeMovieClip(); }; bResend.onPress = function () { gotoAndStop (4); };
Symbol 102 MovieClip [panel] Frame 7
delete this.onMouseDown; delete this.onEnterFrame; onMouseDown = function () { _parent.pause(); };
Symbol 110 MovieClip [instructions] Frame 1
onMouseDown = function () { _parent.gotoAndStop(1); };
Symbol 125 MovieClip Frame 99
stop();
Symbol 138 Button
on (release) { gotoAndStop (1); }
Symbol 139 MovieClip Frame 1
function ins() { disableBut(); _parent.attachMovie("instructions", "inst", 50); } function disableBut() { begin_game.enabled = false; highscores.enabled = false; instructions.enabled = false; } function enableBut() { begin_game.enabled = true; highscores.enabled = true; instructions.enabled = true; } stop(); begin_game.onPress = function () { nextFrame(); }; highscores.onPress = function () { var _local1 = _parent; _local1.updateScores(); _local1.getScores = true; _local1.gotoAndStop("score"); }; instructions.onPress = function () { gotoAndStop (3); };
Symbol 139 MovieClip Frame 2
new_game.onPress = function () { _parent.nextFrame(); };
Symbol 139 MovieClip Frame 3
stop();
Symbol 149 Button
on (release) { getURL ("http://www.miniclip.com/Flash/penguinpush.exe", "_blank"); }
Symbol 153 Button
on (release) { getURL ("http://www.miniclip.com/Homepage.htm", "_blank"); }
Symbol 157 Button
on (release) { getURL ("http://www.miniclip.com/signup.htm", "_blank"); }
Symbol 159 Button
on (release) { getURL ("http://www.miniclip.com", "_blank"); }
Symbol 181 Button
on (press) { gotoAndPlay (273); }
Symbol 183 Button
on (release) { getURL ("http://www.miniclip.com/penguinpush.htm", "_blank"); }

Library Items

Symbol 1 Sound [sndMove]
Symbol 2 Sound [sndIntroMusic]
Symbol 3 Sound [sndGameMusic]
Symbol 4 Sound [sndGameMusicHurry]
Symbol 5 GraphicUsed by:52
Symbol 6 FontUsed by:7 27 28 29 30 31 32 40 42 44 46 48
Symbol 7 EditableTextUses:6Used by:52
Symbol 8 FontUsed by:9 10 13 14 15 16 17 18 19 20 21 22 23 24 33 41
Symbol 9 TextUses:8Used by:12
Symbol 10 TextUses:8Used by:12
Symbol 11 GraphicUsed by:12
Symbol 12 ButtonUses:9 10 11Used by:52
Symbol 13 TextUses:8Used by:52
Symbol 14 EditableTextUses:8Used by:52
Symbol 15 TextUses:8Used by:52
Symbol 16 TextUses:8Used by:52
Symbol 17 TextUses:8Used by:52
Symbol 18 TextUses:8Used by:52
Symbol 19 TextUses:8Used by:52
Symbol 20 EditableTextUses:8Used by:52
Symbol 21 TextUses:8Used by:52
Symbol 22 TextUses:8Used by:52
Symbol 23 TextUses:8Used by:26
Symbol 24 TextUses:8Used by:26
Symbol 25 GraphicUsed by:26
Symbol 26 ButtonUses:23 24 25Used by:52
Symbol 27 TextUses:6Used by:51
Symbol 28 TextUses:6Used by:51
Symbol 29 TextUses:6Used by:51
Symbol 30 TextUses:6Used by:51
Symbol 31 TextUses:6Used by:51
Symbol 32 TextUses:6Used by:51
Symbol 33 TextUses:8Used by:51
Symbol 34 GraphicUsed by:39
Symbol 35 GraphicUsed by:39
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClipUses:36Used by:39
Symbol 38 SoundUsed by:39
Symbol 39 MovieClipUses:34 35 37 38Used by:51
Symbol 40 EditableTextUses:6Used by:51
Symbol 41 TextUses:8Used by:51
Symbol 42 EditableTextUses:6Used by:43
Symbol 43 MovieClipUses:42Used by:50
Symbol 44 EditableTextUses:6Used by:45
Symbol 45 MovieClipUses:44Used by:50
Symbol 46 EditableTextUses:6Used by:47
Symbol 47 MovieClipUses:46Used by:50
Symbol 48 EditableTextUses:6Used by:49
Symbol 49 MovieClipUses:48Used by:50
Symbol 50 MovieClipUses:43 45 47 49Used by:51
Symbol 51 MovieClipUses:27 28 29 30 31 32 33 39 40 41 50Used by:52
Symbol 52 MovieClip [hstable]Uses:5 7 12 13 14 15 16 17 18 19 20 21 22 26 51
Symbol 53 BitmapUsed by:54
Symbol 54 GraphicUses:53Used by:61
Symbol 55 BitmapUsed by:56
Symbol 56 GraphicUses:55Used by:61
Symbol 57 BitmapUsed by:58
Symbol 58 GraphicUses:57Used by:61
Symbol 59 BitmapUsed by:60
Symbol 60 GraphicUses:59Used by:61
Symbol 61 MovieClip [tile]Uses:54 56 58 60
Symbol 62 BitmapUsed by:63
Symbol 63 GraphicUses:62Used by:69
Symbol 64 BitmapUsed by:65
Symbol 65 GraphicUses:64Used by:69
Symbol 66 BitmapUsed by:67 68
Symbol 67 GraphicUses:66Used by:69
Symbol 68 GraphicUses:66Used by:69
Symbol 69 MovieClip [pengo]Uses:63 65 67 68
Symbol 70 BitmapUsed by:71
Symbol 71 GraphicUses:70Used by:72
Symbol 72 MovieClip [block]Uses:71
Symbol 73 GraphicUsed by:102
Symbol 74 BitmapUsed by:75
Symbol 75 GraphicUses:74Used by:102
Symbol 76 FontUsed by:77 82 85 88 89 90 97
Symbol 77 EditableTextUses:76Used by:102
Symbol 78 BitmapUsed by:79
Symbol 79 GraphicUses:78Used by:102
Symbol 80 BitmapUsed by:81
Symbol 81 GraphicUses:80Used by:102
Symbol 82 EditableTextUses:76Used by:102
Symbol 83 GraphicUsed by:84
Symbol 84 MovieClipUses:83Used by:102 139  Timeline
Symbol 85 EditableTextUses:76Used by:102
Symbol 86 BitmapUsed by:87
Symbol 87 GraphicUses:86Used by:102
Symbol 88 EditableTextUses:76Used by:102
Symbol 89 EditableTextUses:76Used by:102
Symbol 90 EditableTextUses:76Used by:102
Symbol 91 BitmapUsed by:92
Symbol 92 GraphicUses:91Used by:102
Symbol 93 GraphicUsed by:96
Symbol 94 GraphicUsed by:96
Symbol 95 GraphicUsed by:96
Symbol 96 MovieClipUses:93 94 95Used by:102
Symbol 97 EditableTextUses:76Used by:102
Symbol 98 BitmapUsed by:99
Symbol 99 GraphicUses:98Used by:102
Symbol 100 BitmapUsed by:101
Symbol 101 GraphicUses:100Used by:102
Symbol 102 MovieClip [panel]Uses:73 75 77 79 81 82 84 85 87 88 89 90 92 96 97 99 101
Symbol 103 BitmapUsed by:105
Symbol 104 BitmapUsed by:105
Symbol 105 GraphicUses:103 104Used by:110
Symbol 106 FontUsed by:107 128 136 137 146 147 151 152 155 156 167 168 169 172 173 180 182
Symbol 107 TextUses:106Used by:110
Symbol 108 GraphicUsed by:109
Symbol 109 ButtonUses:108Used by:110  Timeline
Symbol 110 MovieClip [instructions]Uses:105 107 109Used by:139
Symbol 111 GraphicUsed by:Timeline
Symbol 112 GraphicUsed by:125
Symbol 113 ShapeTweeningUsed by:125
Symbol 114 GraphicUsed by:125
Symbol 115 SoundUsed by:125
Symbol 116 GraphicUsed by:125
Symbol 117 BitmapUsed by:118
Symbol 118 GraphicUses:117Used by:125
Symbol 119 GraphicUsed by:125
Symbol 120 GraphicUsed by:125
Symbol 121 GraphicUsed by:125
Symbol 122 SoundUsed by:125
Symbol 123 FontUsed by:124
Symbol 124 TextUses:123Used by:125
Symbol 125 MovieClipUses:112 113 114 115 116 118 119 120 121 122 124Used by:Timeline
Symbol 126 GraphicUsed by:Timeline
Symbol 127 GraphicUsed by:Timeline
Symbol 128 TextUses:106Used by:Timeline
Symbol 129 GraphicUsed by:Timeline
Symbol 130 BitmapUsed by:131
Symbol 131 GraphicUses:130Used by:139
Symbol 132 BitmapUsed by:133
Symbol 133 GraphicUses:132Used by:139
Symbol 134 GraphicUsed by:139 181  Timeline
Symbol 135 GraphicUsed by:138
Symbol 136 TextUses:106Used by:138
Symbol 137 TextUses:106Used by:138
Symbol 138 ButtonUses:135 136 137Used by:139
Symbol 139 MovieClipUses:131 84 133 134 110 138Used by:Timeline
Symbol 140 BitmapUsed by:141
Symbol 141 GraphicUses:140Used by:Timeline
Symbol 142 GraphicUsed by:Timeline
Symbol 143 BitmapUsed by:144
Symbol 144 GraphicUses:143Used by:Timeline
Symbol 145 GraphicUsed by:149
Symbol 146 TextUses:106Used by:149
Symbol 147 TextUses:106Used by:149
Symbol 148 GraphicUsed by:149 153 157
Symbol 149 ButtonUses:145 146 147 148Used by:Timeline
Symbol 150 GraphicUsed by:153
Symbol 151 TextUses:106Used by:153
Symbol 152 TextUses:106Used by:153
Symbol 153 ButtonUses:150 151 152 148Used by:Timeline
Symbol 154 GraphicUsed by:157
Symbol 155 TextUses:106Used by:157
Symbol 156 TextUses:106Used by:157
Symbol 157 ButtonUses:154 155 156 148Used by:Timeline
Symbol 158 GraphicUsed by:159 183
Symbol 159 ButtonUses:158Used by:Timeline
Symbol 160 GraphicUsed by:Timeline
Symbol 161 GraphicUsed by:Timeline
Symbol 162 BitmapUsed by:166
Symbol 163 BitmapUsed by:166
Symbol 164 BitmapUsed by:166
Symbol 165 BitmapUsed by:166
Symbol 166 GraphicUses:162 163 164 165Used by:Timeline
Symbol 167 TextUses:106Used by:Timeline
Symbol 168 TextUses:106Used by:Timeline
Symbol 169 TextUses:106Used by:Timeline
Symbol 170 BitmapUsed by:171
Symbol 171 GraphicUses:170Used by:Timeline
Symbol 172 TextUses:106Used by:Timeline
Symbol 173 EditableTextUses:106Used by:Timeline
Symbol 174 FontUsed by:175 176 177 178
Symbol 175 EditableTextUses:174Used by:Timeline
Symbol 176 EditableTextUses:174Used by:Timeline
Symbol 177 EditableTextUses:174Used by:Timeline
Symbol 178 EditableTextUses:174Used by:Timeline
Symbol 179 GraphicUsed by:Timeline
Symbol 180 TextUses:106Used by:Timeline
Symbol 181 ButtonUses:134Used by:Timeline
Symbol 182 TextUses:106Used by:Timeline
Symbol 183 ButtonUses:158Used by:Timeline

Instance Names

"title"Frame 193Symbol 139 MovieClip
"title"Frame 273Symbol 139 MovieClip
"resetBut"Frame 274Symbol 84 MovieClip
"pauseBut"Frame 274Symbol 84 MovieClip
"soundBut"Frame 274Symbol 84 MovieClip
"returnBut"Frame 275Symbol 84 MovieClip
"arrow"Symbol 39 MovieClip Frame 1Symbol 37 MovieClip
"date"Symbol 50 MovieClip Frame 1Symbol 43 MovieClip
"score"Symbol 50 MovieClip Frame 1Symbol 45 MovieClip
"user_name"Symbol 50 MovieClip Frame 1Symbol 47 MovieClip
"num"Symbol 50 MovieClip Frame 1Symbol 49 MovieClip
"slider"Symbol 51 MovieClip Frame 1Symbol 39 MovieClip
"line0"Symbol 51 MovieClip Frame 2Symbol 50 MovieClip
"line1"Symbol 51 MovieClip Frame 3Symbol 50 MovieClip
"line2"Symbol 51 MovieClip Frame 4Symbol 50 MovieClip
"line3"Symbol 51 MovieClip Frame 5Symbol 50 MovieClip
"line4"Symbol 51 MovieClip Frame 6Symbol 50 MovieClip
"line5"Symbol 51 MovieClip Frame 7Symbol 50 MovieClip
"line6"Symbol 51 MovieClip Frame 8Symbol 50 MovieClip
"line7"Symbol 51 MovieClip Frame 9Symbol 50 MovieClip
"line8"Symbol 51 MovieClip Frame 10Symbol 50 MovieClip
"line9"Symbol 51 MovieClip Frame 11Symbol 50 MovieClip
"hs"Symbol 52 MovieClip [hstable] Frame 2Symbol 51 MovieClip
"bSubmit"Symbol 102 MovieClip [panel] Frame 3Symbol 84 MovieClip
"bReturn"Symbol 102 MovieClip [panel] Frame 3Symbol 84 MovieClip
"submitBut"Symbol 102 MovieClip [panel] Frame 4Symbol 84 MovieClip
"bResend"Symbol 102 MovieClip [panel] Frame 6Symbol 84 MovieClip
"bCancel"Symbol 102 MovieClip [panel] Frame 6Symbol 84 MovieClip
"begin_game"Symbol 139 MovieClip Frame 1Symbol 84 MovieClip
"instructions"Symbol 139 MovieClip Frame 1Symbol 84 MovieClip
"highscores"Symbol 139 MovieClip Frame 1Symbol 84 MovieClip
"new_game"Symbol 139 MovieClip Frame 2Symbol 84 MovieClip
"enter_pass"Symbol 139 MovieClip Frame 2Symbol 84 MovieClip

Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$gF$WEQjeNw8614f.ufVBAs6V0."
ExportAssets (56)Timeline Frame 1Symbol 1 as "sndMove"
ExportAssets (56)Timeline Frame 1Symbol 2 as "sndIntroMusic"
ExportAssets (56)Timeline Frame 1Symbol 3 as "sndGameMusic"
ExportAssets (56)Timeline Frame 1Symbol 4 as "sndGameMusicHurry"
ExportAssets (56)Timeline Frame 1Symbol 52 as "hstable"
ExportAssets (56)Timeline Frame 1Symbol 61 as "tile"
ExportAssets (56)Timeline Frame 1Symbol 69 as "pengo"
ExportAssets (56)Timeline Frame 1Symbol 72 as "block"
ExportAssets (56)Timeline Frame 1Symbol 102 as "panel"
ExportAssets (56)Timeline Frame 1Symbol 110 as "instructions"
ExportAssets (56)Timeline Frame 193Symbol 110 as "instructions"

Labels

"title"Frame 99
"mainMenu"Frame 273
"score"Frame 275
"getScores"Symbol 52 MovieClip [hstable] Frame 2
"loop1"Symbol 52 MovieClip [hstable] Frame 3
"displayHS"Symbol 52 MovieClip [hstable] Frame 6
"down"Symbol 69 MovieClip [pengo] Frame 1
"up"Symbol 69 MovieClip [pengo] Frame 2
"right"Symbol 69 MovieClip [pengo] Frame 3
"left"Symbol 69 MovieClip [pengo] Frame 4
"level_clear"Symbol 102 MovieClip [panel] Frame 1
"time_up"Symbol 102 MovieClip [panel] Frame 2
"game_over"Symbol 102 MovieClip [panel] Frame 3
"pause"Symbol 102 MovieClip [panel] Frame 7

Dynamic Text Variables

usernameSymbol 7 EditableText""
txtScoreBottomSymbol 14 EditableText"0"
txtScoreTopSymbol 20 EditableText"0"
positionSymbol 40 EditableText""
txtSymbol 42 EditableText" "
txtSymbol 44 EditableText""
txtSymbol 46 EditableText"hello"
txtSymbol 48 EditableText""
cscoreSymbol 77 EditableText""
fscoreSymbol 82 EditableText""
fscoreSymbol 85 EditableText""
nameEntSymbol 88 EditableText""
fscoreSymbol 89 EditableText""
fscoreSymbol 90 EditableText""
fscoreSymbol 97 EditableText""
txtScoreSymbol 173 EditableText"0"
txtLevelSymbol 175 EditableText" "
stepsSymbol 176 EditableText" "
disSymbol 177 EditableText" "
lifeSymbol 178 EditableText" "




http://swfchan.com/5/20932/info.shtml
Created: 28/5 -2019 19:25:50 Last modified: 28/5 -2019 19:25:50 Server time: 22/12 -2024 12:29:54