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Bilyard.swf

This is the info page for
Flash #21116

(Click the ID number above for more basic data on this flash file.)


Text
2

3

4

5

6

7

8

help

help

help

start

start

start

asdfadfs

EXIT

EXIT

EXIT

exit

HOW TO PLAY

CONTROLS

Lightning Break is based on Snooker
Each level has an objective you must complete in the time allowed
Pot red and colour balls alternately to make a break
There is only 1 red so it will appear in the triangle again, once it has been potted
The colour balls will re-appear on their spots when they have been potted
The dotted line around the balls shows which ball you need to pot next
For each pot you make, you score the value left on the countdown multiplied by the
value of the ball. Red is worth 1 point, yellow 2 points, green 3 points, etc.
The numbers on the balls tell you their value, red is worth 1 point
The game ends when you run out of time

The game is controlled with your mouse
Move the cursor to where you want the white ball to go
Press and hold the left mouse button
Release the button when you have the desired power
The cue will then strike the white ball in the direction you’ve chosen

next page

next page

next page

FOULS

BONUSES

If you pot a colour ball when you should potting a red, that is a foul and
you loose 4 from the countdown
If you pot the red when you should be potting a colour, that is a foul and
you lose 4 from the countdown
If you pot the white, that is a foul and you lose 4 from the countdown

If you finish a level early, you get a bonus which is the value left on the countdown
multiplied by the levels you’ve completed that go.
If you pot multiple balls in one shot, provided one of them is a valid pot, you get the points
for both balls multiplied by the number of balls potted.

prev page

prev page

prev page

SELECT LEVEL TO START

9

Little break

laksdg aoig aiog awegio wegioio wegio weg io wegiowegi oioawe giowe gjioawegioi oaweg ig aweio wegi weg

999

Games:

9999

Highscore:

9999

Average:

You must pot reds and colours alternately .
You can hit any ball – it’s the pot that counts
Finish each level early for a bonus

99999

Highscore:

99999

Average Score:

Total Plays:

9999

MORE HELP

MORE HELP

MORE HELP

0

1

2

3

4

5

6

7

8

9

99999

TOTAL SCORE

Personal Level Statistics

Highest Score:

1245

312

Average Score:

Rounds Played:

312

Get a break of 50 or more - one of the balls is glass, changing every three seconds and the next glass ball is random

Level 1: Little Break

LITTLE BREAK

The mission is to blah blah blaha  blas a kg agoi loriem agh weo agowegawoimegioawmegweog

3

2

1

GO

GAME OVER

3

You've got a high enough score to enter the competition.
You can proudly say that you are a Playaholic!

Hey! You're Good!

submit score for a chance to win

submit score for a chance to win

play again

play again

You're not going to win with a score like that!
It's time to get serious...

Game Over

you have to play the red ball

You potted multiple balls!

1999

POINTS

12

BREAK

sound

sound

sound

silence

silence

silence

exit

exit

exit

?

NO

NO

NO

YES

YES

YES

pause

pause

pause

continue

continue

continue

GAME PAUSED

ActionScript [AS1/AS2]

Frame 1
version = "040527"; _global.v2d = new Object(); _global.v2d.math = new Object(); _global.v2d.math.p2pDistance = function (x1, y1, x2, y2) { var tx = (x2 - x1); var ty = (y2 - y1); return(Math.sqrt((tx * tx) + (ty * ty))); }; _global.v2d.math.squareHit = function (x1, y1, x2, y2, s) { return((Math.abs(x1 - x2) <= s) && (Math.abs(y1 - y2) <= s)); }; _global.v2d.math.rectHit = function (x1, y1, x2, y2, sx, sy) { return((Math.abs(x1 - x2) <= sx) && (Math.abs(y1 - y2) <= sy)); }; _global.v2d.math.withinRect = function (x1, y1, x2, y2, x3, y3) { return((_global.v2d.math.numBetween(x1, x3, x2) == true) && (_global.v2d.math.numBetween(y1, y3, y2) == true)); }; _global.v2d.math.r2vertSgnAngle = function (x1, y1, x2, y2) { var rad = Math.asin((x2 - x1) / _global.v2d.math.p2pDistance(x1, y1, x2, y2)); return(((y2 <= y1) ? (rad) : (Math.PI - rad))); }; _global.v2d.math.r2vertCwAngle = function (x1, y1, x2, y2) { var temp = Math.asin((x2 - x1) / _global.v2d.math.p2pDistance(x1, y1, x2, y2)); if (temp < 0) { temp = temp + (Math.PI*2); } return(temp); }; _global.v2d.math.numBetween = function (a, b, c) { if (a == c) { return(b == a); } if (c > a) { return((b > a) && (b < c)); } return((b > c) && (b < a)); }; _global.v2d.math.unify = function (v) { var l = Math.sqrt((v.x * v.x) + (v.y * v.y)); v.x = v.x / l; v.y = v.y / l; return(v); }; Object.prototype.toString = function (rec, o) { if (rec === -1) { return(undefined); } if (!o) { o = this; } switch (typeof(o)) { case "movieclip" : return("/" + o._target); case "object" : case "array" : var d = typeof(o); var first = true; for (var i in o) { if (!first) { d = d + ", "; } else { d = d + "{"; first = false; } d = d + ((i + ": ") + o[i].toString(rec - 1)); } if (!first) { d = d + "}"; } return(d); case "number" : case "string" : } return(o); }; _root.createEmptyMovieClip("g", 100); _root.createEmptyMovieClip("gstep", 101); CBall = function (id, mc) { this.id = id; this.value = id; this.mc = mc; this.x = mc._x; this.y = mc._y; this.radius = _root.ballSize / 2; this.mc.engine = this; this.mc.defaultWidth = this.mc._width; this.mc.defaultHeight = this.mc._height; this.glass = 0; this.glassSmashed = 0; this.reset(); }; CBall.prototype.reset = function () { this.vx = 0; this.vy = 0; this.mc._x = this.x; this.mc._y = this.y; this.mc._xscale = 100; this.mc._yscale = 100; this.mc._alpha = 100; this.mc._visible = true; this.potted = -1; this.glassSmashed = 0; this.setGlass(0, 1); if ((this.id == 1) && (_root.lvl.colorSwap)) { this.glass = 0; this.colorSwap(); } this.spot = 0; this.mc.style.gotoAndStop(this.value + 1); this.mc.style.label.gotoAndStop(this.value + 1); this.mc.style.mc.gotoAndStop(this.glass + 1); }; CBall.prototype.showLabel = function () { this.mc.style.label._visible = 1; }; CBall.prototype.hideLabel = function () { this.mc.style.label._visible = 0; }; CBall.prototype.initColorSwap = function () { this.value = this.id; this.mc.style.gotoAndStop(this.value + 1); this.mc.style.label.gotoAndStop(this.value + 1); }; CBall.prototype.colorSwap = function () { if (this.id > 1) { this.value = this.value + 1; if (this.value > 7) { this.value = 2; } this.mc.style.gotoAndStop(this.value + 1); this.mc.style.label.gotoAndStop(this.value + 1); } }; CBall.prototype.setGlass = function (bool, force) { if ((this.potted != -1) && (!force)) { return(undefined); } this.glass = bool; this.mc.style.mc.gotoAndStop(this.glass + 1); }; CBall.prototype.smashGlass = function () { _root.snd.play("glass"); this.potted = 666; this.spot = 1; this.mc.style.mc.gotoAndStop("break"); this.glassSmashed = 1; }; CBall.prototype.move = function () { if (this.potted > -1) { if (this.mc._alpha == 0) { return(undefined); } if (this.glassSmashed) { return(undefined); } var hole = _root.table.holes[this.potted]; var a = _global.v2d.math.unify({x:hole.x - this.x, y:hole.y - this.y}); var d = (Math.sqrt(Math.pow(this.tx - hole.x, 2) + Math.pow(this.ty - hole.y, 2)) * 0.08); this.vx = this.vx * 0.75; this.vy = this.vy * 0.75; this.vx = this.vx + (a.x * d); this.vy = this.vy + (a.y * d); this.x = this.x + this.vx; this.y = this.y + this.vy; this.vz = this.vz + 0.1; this.mc._width = this.mc._width - this.vz; this.mc._height = this.mc._height - this.vz; this.mc._alpha = this.mc._alpha * Math.pow(0.95, _global.dt); if (this.mc._alpha > 2) { _root.stepRollTotalMovement = _root.stepRollTotalMovement + 1; } else { this.mc._alpha = 0; this.mc._visible = false; } this.redraw(); return(undefined); } this.col = {pos:1, type:0, pvx:this.vx, pvy:this.vy}; if ((this.id == 8) && (_root.lvl.breakout)) { while (!(this.vx + this.vy)) { this.vx = 5; this.vy = 0; this.ax = 0; this.ay = 0; } if (Math.random() < 0.05) { this.ax = this.ax + ((Math.random() - 0.5) * 0.5); this.ay = this.ay + ((Math.random() - 0.5) * 0.5); } this.vx = this.vx + this.ax; this.vy = this.vy + this.ay; this.tv = Math.sqrt((this.vx * this.vx) + (this.vy * this.vy)); this.vx = (this.vx / this.tv) * 6; this.vy = (this.vy / this.tv) * 6; } this.tvx = this.vx * _global.dt; this.tvy = this.vy * _global.dt; this.tv = Math.sqrt((this.tvx * this.tvx) + (this.tvy * this.tvy)); if (this.id < 8) { _root.stepRollTotalMovement = _root.stepRollTotalMovement + this.tv; } this.tx = this.x + this.tvx; this.ty = this.y + this.tvy; if (this.glassSmashed == 1) { _root.stepRollTotalMovement = _root.stepRollTotalMovement + 2; } if (!((this.vx == 0) && (this.vy == 0))) { var colPosTemp; for (var i in _root.table.hwalls) { var wall = _root.table.hwalls[i]; if (((Math.min(this.y, this.ty) - this.radius) <= wall.y0) && ((Math.max(this.y, this.ty) + this.radius) >= wall.y0)) { if (((this.ty * wall.dir) <= ((wall.y0 * wall.dir) + this.radius)) && ((this.y * wall.dir) >= (((wall.y0 * wall.dir) + this.radius) - 1E-6))) { var hitX = (this.x + ((((wall.y0 + (this.radius * wall.dir)) - this.y) / this.tvy) * this.tvx)); if ((hitX >= wall.x0) && (hitX <= wall.x1)) { colPosTemp = 1 - ((this.ty - (wall.y0 + (this.radius * wall.dir))) / this.tvy); if (colPosTemp < this.col.pos) { this.col.type = 1; this.col.pos = colPosTemp; this.col.pvx = this.tvx / _global.dt; this.col.pvy = (Math.abs(this.tvy * _root.table.flex) * wall.dir) / _global.dt; } } } this.pointCollision({x:wall.x0, y:wall.y0}); this.pointCollision({x:wall.x1, y:wall.y1}); } } for (var i in _root.table.vwalls) { var wall = _root.table.vwalls[i]; if (((Math.min(this.x, this.tx) - this.radius) <= wall.x0) && ((Math.max(this.x, this.tx) + this.radius) >= wall.x0)) { if (((this.tx * wall.dir) <= ((wall.x0 * wall.dir) + this.radius)) && ((this.x * wall.dir) >= (((wall.x0 * wall.dir) + this.radius) - 1E-6))) { var hitY = (this.y + ((((wall.x0 + (this.radius * wall.dir)) - this.x) / this.tvx) * this.tvy)); if ((hitY >= wall.y0) && (hitY <= wall.y1)) { colPosTemp = 1 - ((this.tx - (wall.x0 + (this.radius * wall.dir))) / this.tvx); if (colPosTemp < this.col.pos) { this.col.type = 1; this.col.pos = colPosTemp; this.col.pvy = this.tvy / _global.dt; this.col.pvx = (Math.abs(this.tvx * _root.table.flex) * wall.dir) / _global.dt; } } } this.pointCollision({x:wall.x0, y:wall.y0}); this.pointCollision({x:wall.x1, y:wall.y1}); } } var i = 0; while (i < (_root.ballsAmount + _root.breakout)) { if (i != this.id) { this.sphereCollision(_root.balls[i]); } i++; } var i = 0; while (i < 6) { if (_root.lids[i].closed) { this.pointCollision(_root.lidPoints[i]); this.pointCollision(_root.lidPoints2[i]); } i++; } if (this.col.type == 1) { this.tx = this.x + (this.tvx * this.col.pos); this.ty = this.y + (this.tvy * this.col.pos); _root.snd.playEvent("reflect", this.tv * 0.05); } this.x = this.tx; this.y = this.ty; this.vx = this.col.pvx; this.vy = this.col.pvy; if (this.col.type == 2) { this.col.q.vx = this.col.qvx; this.col.q.vy = this.col.qvy; } var f = (1 - (0.09 * (1 - (Math.min(Math.abs(this.vx) + Math.abs(this.vy), 3) * 0.33)))); f = Math.pow(f * _root.lvl.friction, _global.dt); this.vx = this.vx * f; this.vy = this.vy * f; this.redraw(); } var hole; var i = 0; while (i < 6) { if (_root.lids[i].closed) { } else { hole = _root.table.holes[i]; if ((Math.abs(this.tx - hole.x) <= hole.radius) && (Math.abs(this.ty - hole.y) <= hole.radius)) { var d = Math.sqrt(Math.pow(this.tx - hole.x, 2) + Math.pow(this.ty - hole.y, 2)); if (d < hole.radius) { if (this.id != 8) { _root.pot(this.value, this.id); } else { this.spot = 1; } _root["h" + i].flash(this.value); this.potted = i; this.vz = 0; } } } i++; } }; CBall.prototype.sphereCollision = function (ball) { if (ball.potted != -1) { return(undefined); } var a = (ball.x - this.x); var b = (ball.y - this.y); var c = (Math.pow(this.tvx, 2) + Math.pow(this.tvy, 2)); var d = (((((this.tvy * a) - (this.tvx * b)) / c) * this.tv) * -1); var j = Math.sqrt(Math.pow(this.radius + ball.radius, 2) - (d * d)); if (!isNaN(j)) { var p = (((this.tvx * a) + (this.tvy * b)) / c); p = p * (1 - (j / (p * this.tv))); if ((p < 0) && (p > -1E-6)) { p = 0; } if ((p >= 0) && (p < this.col.pos)) { if (this.glass || (ball.glass)) { if (this.glass) { this.smashGlass(); } if (ball.glass) { ball.smashGlass(); } } var qax; var qay; var pvx; var pvy; var colvx; var colvy; var pv; var qv; this.col.pos = p; this.col.type = 2; this.tx = this.x + (this.tvx * p); this.ty = this.y + (this.tvy * p); qax = ball.x - this.tx; qay = ball.y - this.ty; pvx = qay * -1; pvy = qax; colvx = this.vx - ball.vx; colvy = this.vy - ball.vy; var colv = Math.sqrt((colvx * colvx) + (colvy * colvy)); _root.snd.playEvent("ballcollide", colv / 50); pv = ((colvx * qay) - (colvy * qax)) / ((pvx * qay) - (pvy * qax)); this.col.q = ball; qv = (colvy - (pv * qax)) / qay; if (qv eq "NaN") { this.col.qvx = this.vx; this.col.qvy = this.vy; } else { qax = qax * qv; qay = qay * qv; this.col.qvx = ball.vx + qax; this.col.qvy = ball.vy + qay; } pvx = pvx * pv; pvy = pvy * pv; this.col.pvx = pvx; this.col.pvy = pvy; _root.collision(this, ball); } } }; CBall.prototype.pointCollision = function (point) { var a = (point.x - this.x); var b = (point.y - this.y); var c = (Math.pow(this.tvx, 2) + Math.pow(this.tvy, 2)); var d = (((((this.tvy * a) - (this.tvx * b)) / c) * this.tv) * -1); var j = Math.sqrt((this.radius * this.radius) - (d * d)); if (!isNaN(j)) { var p = (((this.tvx * a) + (this.tvy * b)) / c); p = p * (1 - (j / (p * this.tv))); if ((p < 0) && (p > -1E-6)) { p = 0; } if ((p >= 0) && (p < this.col.pos)) { this.col.pos = p; this.col.type = 3; this.tx = this.x + (this.tvx * p); this.ty = this.y + (this.tvy * p); var x1 = (point.x - this.x); var y1 = (point.y - this.y); var n1 = ((((((x1 * x1) + (y1 * y1)) / ((this.tvx * x1) + (this.tvy * y1))) * this.tvy) - y1) / x1); var pvx = (((y1 * n1) * -1) - x1); var pvy = ((x1 * n1) - y1); var pv = (((this.tv * _root.table.flex) / _global.dt) / Math.sqrt((pvx * pvx) + (pvy * pvy))); this.col.pvx = pvx * pv; this.col.pvy = Pvy * pv; } } }; CBall.prototype.redraw = function () { this.mc._x = this.x; this.mc._y = this.y; }; CBall.prototype.setSpeed = function (vx, vy) { this.vx = vx; this.vy = vy; }; CBall.prototype.setPos = function (x, y) { this.x = x; this.y = y; this.redraw(); }; CBall.prototype.toString = function () { return(((((((((("[CBall mc:" + this.mc) + ", x:") + this.x) + ", y:") + this.y) + ", vx:") + this.vx) + ", vy:") + this.vy) + "]"); }; CLevel = function (xml) { this.level = xml; this.needScore = 10; this.draw(); }; CLevel.prototype.draw = function () { }; CLevel.prototype.serialize = function () { var i = 0; while (i < _root.ballsAmount) { var obj = _root.balls[i]; var ball = this.level.firstChild.childNodes[i]; ball.attributes.id = obj.id; ball.attributes.x = obj.x; ball.attributes.y = obj.y; i++; } return(this.level); }; CLevel.prototype.init = function () { var level = this.level.firstChild; this.title = (((("Level " + _root.actLevel) + ": ") + unescape(level.attributes.title)) + " ") + ((_root.superLevel > 1) ? (_root.superLevel + 1) : ""); this.description = unescape(level.attributes.desc); this.needPottedRed = int(level.attributes.needred); this.needPottedColor = int(level.attributes.needcolor); this.needBreak = int(level.attributes.needbreak); this.needExact = int(level.attributes.needexact); this.needOrder = level.attributes.needorder; this.dontRespotColors = int(level.attributes.dontRespotColors); this.time = int(level.attributes.time); this.frame = int(level.attributes.frame); this.speedUp = ((level.attributes.speedup eq "") ? 1 : (int(level.attributes.speedup))); _root.timer.speed = ((level.attributes.timespeed eq "") ? 1 : (Number(level.attributes.timespeed))); this.skin = ((level.attributes.skin eq "") ? "default" : (level.attributes.skin)); this.colorSwap = int(level.attributes.colorswap); _root.swapTimerThreashold = ((this.colorSwap == 1) ? 180 : (((this.colorSwap == 2) ? 90 : 90))); this.friction = ((level.attributes.friction eq "") ? (_root.table.friction) : (Number(level.attributes.friction))); this.breakout = ((level.attributes.breakout eq "") ? 0 : 1); var i = 0; while (i < 6) { this["h" + i] = level.attributes["l" + i]; _root.lids[i].gotoAndStop(int(level.attributes["l" + i]) + 1); i++; } var i = 0; while (i < _root.ballsAmount) { var ball = _root.balls[i]; ball.x = _root.lvlProto[i].x + ((Math.random() - 0.5) * _root.spotVariance); ball.y = _root.lvlProto[i].y + ((Math.random() - 0.5) * _root.spotVariance); ball.reset(); i++; } for (var item in level.childNodes) { item = this.level.firstChild.childNodes[item]; switch (item.nodeName) { case "b" : var ball = _root.balls[item.attributes.id]; ball.x = Number(item.attributes.x) + ((Math.random() - 0.5) * _root.spotVariance); ball.y = Number(item.attributes.y) + ((Math.random() - 0.5) * _root.spotVariance); ball.reset(); break; default : } } _root.cue._alpha = 0; }; itemsPerPage = 5; ballsAmount = 8; spotVariance = 0.01; scoreThreshold = 1500; tables = new Array(); table = new Object(); table.flex = 0.9; table.friction = 0.978; table.x0 = 23.3; table.x1 = 616.7; table.y0 = 23.3; table.y1 = 320.2; table.cornerHoleSize = (cornerHoleSize ? (cornerHoleSize) : 68); table.centerHoleSize = (centerHoleSize ? (centerHoleSize) : 60); table.height = _height - 40; table.hwalls = new Array(); table.hwalls[0] = {x0:table.x0 + (table.cornerHoleSize / 2), x1:(table.x0 + ((table.x1 - table.x0) / 2)) - (table.centerHoleSize / 2), y0:table.y0, y1:table.y0, dir:1}; table.hwalls[1] = {x0:(table.x0 + ((table.x1 - table.x0) / 2)) + (table.centerHoleSize / 2), x1:table.x1 - (table.cornerHoleSize / 2), y0:table.y0, y1:table.y0, dir:1}; table.hwalls[2] = {x0:table.x0 + (table.cornerHoleSize / 2), x1:(table.x0 + ((table.x1 - table.x0) / 2)) - (table.centerHoleSize / 2), y0:table.y1, y1:table.y1, dir:-1}; table.hwalls[3] = {x0:(table.x0 + ((table.x1 - table.x0) / 2)) + (table.centerHoleSize / 2), x1:table.x1 - (table.cornerHoleSize / 2), y0:table.y1, y1:table.y1, dir:-1}; table.vwalls = new Array(); table.vwalls[0] = {x0:table.x0, x1:table.x0, y0:table.y0 + (table.cornerHoleSize / 2), y1:table.y1 - (table.cornerHoleSize / 2), dir:1}; table.vwalls[1] = {x0:table.x1, x1:table.x1, y0:table.y0 + (table.cornerHoleSize / 2), y1:table.y1 - (table.cornerHoleSize / 2), dir:-1}; table.holes = new Array(); table.holes[0] = {x:17, y:17, radius:40.4}; table.holes[1] = {x:320, y:-14, radius:47.4}; table.holes[2] = {x:640 - table.holes[0].x, y:table.holes[0].y, radius:table.holes[0].radius}; table.holes[3] = {x:table.holes[0].x, y:(1 * table.hwalls[2].y0) - (table.holes[0].y - table.hwalls[0].y0), radius:table.holes[0].radius}; table.holes[4] = {x:table.holes[1].x, y:(1 * table.hwalls[2].y0) - (table.holes[1].y - table.hwalls[0].y0), radius:table.holes[1].radius}; table.holes[5] = {x:table.holes[2].x, y:(1 * table.hwalls[2].y0) - (table.holes[2].y - table.hwalls[0].y0), radius:table.holes[2].radius}; tables[0] = table; lidPoints = new Array(); lidPoints[0] = {x:((table.vwalls[0].x0 * 0.5) + (table.hwalls[0].x0 * 0.5)) + 5, y:((table.vwalls[0].y0 * 0.5) + (table.hwalls[0].y0 * 0.5)) - 5}; lidPoints[1] = {x:((table.hwalls[0].x1 * 0.5) + (table.hwalls[1].x0 * 0.5)) - 10, y:table.y0 + 5}; lidPoints[2] = {x:((table.vwalls[1].x0 * 0.5) + (table.hwalls[1].x1 * 0.5)) - 5, y:((table.vwalls[1].y0 * 0.5) + (table.hwalls[1].y0 * 0.5)) - 5}; lidPoints[3] = {x:((table.vwalls[0].x0 * 0.5) + (table.hwalls[2].x0 * 0.5)) + 5, y:((table.vwalls[0].y1 * 0.5) + (table.hwalls[2].y0 * 0.5)) + 5}; lidPoints[4] = {x:((table.hwalls[0].x1 * 0.5) + (table.hwalls[1].x0 * 0.5)) - 10, y:table.y1 - 5}; lidPoints[5] = {x:((table.vwalls[1].x0 * 0.5) + (table.hwalls[3].x1 * 0.5)) - 5, y:((table.vwalls[1].y1 * 0.5) + (table.hwalls[3].y0 * 0.5)) + 5}; lidPoints2 = new Array(); lidPoints2[0] = {x:((table.vwalls[0].x0 * 0.5) + (table.hwalls[0].x0 * 0.5)) - 5, y:((table.vwalls[0].y0 * 0.5) + (table.hwalls[0].y0 * 0.5)) + 5}; lidPoints2[1] = {x:((table.hwalls[0].x1 * 0.5) + (table.hwalls[1].x0 * 0.5)) + 10, y:table.y0 + 5}; lidPoints2[2] = {x:((table.vwalls[1].x0 * 0.5) + (table.hwalls[1].x1 * 0.5)) + 5, y:((table.vwalls[1].y0 * 0.5) + (table.hwalls[1].y0 * 0.5)) + 5}; lidPoints2[3] = {x:((table.vwalls[0].x0 * 0.5) + (table.hwalls[2].x0 * 0.5)) - 5, y:((table.vwalls[0].y1 * 0.5) + (table.hwalls[2].y0 * 0.5)) - 5}; lidPoints2[4] = {x:((table.hwalls[0].x1 * 0.5) + (table.hwalls[1].x0 * 0.5)) + 10, y:table.y1 - 5}; lidPoints2[5] = {x:((table.vwalls[1].x0 * 0.5) + (table.hwalls[3].x1 * 0.5)) + 5, y:((table.vwalls[1].y1 * 0.5) + (table.hwalls[3].y0 * 0.5)) - 5}; table = new Object(); table.flex = tables[0].flex; table.friction = tables[0].friction; table.x0 = tables[0].x0; table.x1 = tables[0].x1; table.y0 = tables[0].y0; table.y1 = tables[0].y1; table.cornerHoleSize = tables[0].cornerHoleSize; table.centerHoleSize = tables[0].centerHoleSize; table.height = tables[0].height; table.hwalls = new Array(); table.hwalls[0] = {x0:table.x0, x1:table.x1, y0:table.y0, y1:table.y0, dir:1}; table.hwalls[1] = {x0:-100, x1:-101, y0:-100, y1:-101, dir:1}; table.hwalls[2] = tables[0].hwalls[2]; table.hwalls[3] = tables[0].hwalls[3]; table.vwalls = new Array(); table.vwalls[0] = {x0:table.x0, x1:table.x0, y0:table.y0, y1:table.y1 - (table.cornerHoleSize / 2), dir:1}; table.vwalls[1] = {x0:table.x1, x1:table.x1, y0:table.y0, y1:table.y1 - (table.cornerHoleSize / 2), dir:-1}; table.holes = new Array(); table.holes[0] = {x:-100, y:-100, radius:1}; table.holes[1] = {x:-100, y:-100, radius:1}; table.holes[2] = {x:-100, y:-100, radius:1}; table.holes[3] = tables[0].holes[3]; table.holes[4] = tables[0].holes[4]; table.holes[5] = tables[0].holes[5]; tables[1] = table; table = new Object(); table.flex = tables[0].flex; table.friction = tables[0].friction; table.x0 = tables[0].x0; table.x1 = tables[0].x1; table.y0 = tables[0].y0; table.y1 = tables[0].y1; table.cornerHoleSize = tables[0].cornerHoleSize; table.centerHoleSize = tables[0].centerHoleSize; table.height = tables[0].height; table.hwalls = new Array(); table.hwalls[2] = {x0:table.x0, x1:table.x1, y0:table.y1, y1:table.y1, dir:-1}; table.hwalls[3] = {x0:-100, x1:-101, y0:-100, y1:-101, dir:-1}; table.hwalls[0] = tables[0].hwalls[0]; table.hwalls[1] = tables[0].hwalls[1]; table.vwalls = new Array(); table.vwalls[0] = {x0:table.x0, x1:table.x0, y0:table.y0 + (table.cornerHoleSize / 2), y1:table.y1, dir:1}; table.vwalls[1] = {x0:table.x1, x1:table.x1, y0:table.y0 + (table.cornerHoleSize / 2), y1:table.y1, dir:-1}; table.holes = new Array(); table.holes[0] = tables[0].holes[0]; table.holes[1] = tables[0].holes[1]; table.holes[2] = tables[0].holes[2]; table.holes[3] = {x:-100, y:-100, radius:1}; table.holes[4] = {x:-100, y:-100, radius:1}; table.holes[5] = {x:-100, y:-100, radius:1}; tables[2] = table; aimDistance = 3; aimRange = 50; ballSize = 24; this.steps = -1; replayDataSlots = new Array(); _root.replayDataSlots[1] = new Array(); _root.replayDataSlots[1][0] = {x:203, y:169.95, vx:28.2282346046794, vy:0}; _root.replayDataSlots[1][1] = {x:388.95, y:169.95, vx:0, vy:0}; _root.replayDataSlots[1][2] = {x:416.95, y:153.95, vx:0, vy:0}; _root.replayDataSlots[1][3] = {x:416.95, y:184.95, vx:0, vy:0}; _root.replayDataSlots[1][4] = {x:444.95, y:168.95, vx:0, vy:0}; _root.replayDataSlots[1][5] = {x:475.95, y:169.95, vx:0, vy:0}; _root.replayDataSlots[1][6] = {x:509.95, y:169.95, vx:0, vy:0}; _root.replayDataSlots[1][7] = {x:542.95, y:169.95, vx:0, vy:0}; _root.replayDataSlots[2] = new Array(); _root.replayDataSlots[2][0] = {x:435.53254579983, y:282.529219395612, vx:-10.8018815036205, vy:-3.88055991123523}; _root.replayDataSlots[2][1] = {x:181.309250796516, y:498.750719159373, vx:-2.52374030597811E-18, vy:2.8650554134667E-18}; _root.replayDataSlots[2][2] = {x:444.996423706607, y:332.92118806533, vx:3.70632672696534E-10, vy:6.40451012190524E-10}; _root.replayDataSlots[2][3] = {x:103.959243218691, y:125.979241226676, vx:-0.168341140386019, vy:-0.0825094140402536}; _root.replayDataSlots[2][4] = {x:322.386221548055, y:59.8600270768538, vx:-4.46027017527593E-7, vy:-3.00509085586092E-8}; _root.replayDataSlots[2][5] = {x:287.831056269539, y:304.066637712036, vx:1.37588566724853E-5, vy:-2.16042838801739E-5}; _root.replayDataSlots[2][6] = {x:389.942879410448, y:325.320767727873, vx:-1.42404514264455E-20, vy:-1.3386968667468E-20}; _root.replayDataSlots[2][7] = {x:477.159829529633, y:364.459565310889, vx:-8.72098344355839E-8, vy:2.76352449074515E-7}; _root.replayDataSlots[3] = new Array(); _root.replayDataSlots[3][0] = {x:233.728252230275, y:305.315505136142, vx:1.03267099835645, vy:5.40254867960916}; _root.replayDataSlots[3][1] = {x:181.309250796516, y:498.750719159373, vx:-3.23044024335169E-37, vy:3.66733070164618E-37}; _root.replayDataSlots[3][2] = {x:440.923819804678, y:343.919409689538, vx:-2.18443160756074E-14, vy:-2.67926083433765E-13}; _root.replayDataSlots[3][3] = {x:101.718939050347, y:124.881196008626, vx:-2.15480171722322E-20, vy:-1.05613771329653E-20}; _root.replayDataSlots[3][4] = {x:322.386215612274, y:59.8600266769327, vx:-5.70923887703587E-26, vy:-3.84657898940948E-27}; _root.replayDataSlots[3][5] = {x:315.436644354803, y:315.445593484631, vx:4.45097432973508E-5, vy:-2.73611142484804E-5}; _root.replayDataSlots[3][6] = {x:467.611976404249, y:55.1317718260599, vx:-0.0336334980630561, vy:0.0492420233503286}; _root.replayDataSlots[3][7] = {x:477.159828369034, y:364.459568988621, vx:-1.11630407498509E-26, vy:3.53736900236696E-26}; _root.replayDataSlots[4] = new Array(); _root.replayDataSlots[4][0] = {x:416.113101738138, y:308.948209680405, vx:15.0174081993993, vy:-6.83708710913236}; _root.replayDataSlots[4][1] = {x:181.309250796516, y:498.750719159373, vx:-1.51161133026735E-27, vy:1.71604432301587E-27}; _root.replayDataSlots[4][2] = {x:440.925199940032, y:343.936337400106, vx:-0.000102215528517469, vy:-0.00125369941210376}; _root.replayDataSlots[4][3] = {x:101.718939051708, y:124.881196009293, vx:-1.00829064921959E-10, vy:-4.94195717449737E-11}; _root.replayDataSlots[4][4] = {x:322.386215612274, y:59.8600266769327, vx:-2.67150899679735E-16, vy:-1.79991949862751E-17}; _root.replayDataSlots[4][5] = {x:287.83123937406, y:304.066350199625, vx:8.24096028754935E-15, vy:-1.29400319907029E-14}; _root.replayDataSlots[4][6] = {x:318.32650278171, y:349.141322089796, vx:-0.067525605653441, vy:0.0224599098140375}; _root.replayDataSlots[4][7] = {x:477.159828369034, y:364.459568988621, vx:-5.22349203407743E-17, vy:1.65523168995895E-16}; lvlProto = new Array(); lvlProto[0] = {x:157, y:206}; lvlProto[1] = {x:450, y:170}; lvlProto[2] = {x:157, y:246}; lvlProto[3] = {x:157, y:170}; lvlProto[4] = {x:157, y:94}; lvlProto[5] = {x:320, y:170}; lvlProto[6] = {x:397, y:170}; lvlProto[7] = {x:560, y:170}; lvls = new Array(); lvls[0] = new CLevel(new XML("<lvl time=\"99\" title=\"Little Break\" needred=\"1\" needcolor=\"1\" desc=\"Pot 1 red and 1 colour\"><b y=\"132\" x=\"157\" id=\"0\" /><b y=\"61\" x=\"552.95\" id=\"1\" /></lvl>")); lvls[1] = new CLevel(new XML("<lvl time=\"99\" title=\"Coffee Break\" needred=\"2\" needcolor=\"2\" desc=\"Pot 2 reds and 2 colours\"></lvl>")); lvls[2] = new CLevel(new XML("<lvl time=\"99\" title=\"Tea Break\" needred=\"3\" needcolor=\"3\" desc=\"Pot 3 reds and 3 colours\"></lvl>")); lvls[3] = new CLevel(new XML("<lvl time=\"99\" title=\"Lunch Break\" needbreak=\"20\" desc=\"Get a break of 20 or more\"></lvl>")); lvls[4] = new CLevel(new XML("<lvl time=\"99\" title=\"Weekend Break\" needred=\"4\" needcolor=\"4\" desc=\"Pot 4 reds and 4 colours\"></lvl>")); lvls[5] = new CLevel(new XML("<lvl time=\"99\" title=\"Long Break\" needbreak=\"25\" desc=\"Get a break of 25 or more\"></lvl>")); lvls[6] = new CLevel(new XML("<lvl time=\"99\" title=\"Longer Break\" needred=\"5\" needcolor=\"5\" desc=\"Pot 5 reds and 5 colours\"></lvl>")); lvls[7] = new CLevel(new XML("<lvl time=\"110\" title=\"Big Break\" needbreak=\"30\" desc=\"Get a break of 30 or more\"></lvl>")); lvls[8] = new CLevel(new XML("<lvl time=\"110\" title=\"Bigger Break\" needbreak=\"35\" desc=\"Get a break of 35 or more\"></lvl>")); lvls[9] = new CLevel(new XML("<lvl time=\"110\" title=\"Huge Break\" needbreak=\"40\" desc=\"Get a break of 40 or more\"></lvl>")); lvls[10] = new CLevel(new XML("<lvl time=\"130\" title=\"Exact Break\" needexact=\"41\" desc=\"Get a break of exactly 41\"></lvl>")); lvls[11] = new CLevel(new XML("<lvl time=\"130\" title=\"Break Up\" frame=\"2\" needbreak=\"35\" desc=\"Get a break of 35 or more - the bottom three pockets are closed\"></lvl>")); lvls[12] = new CLevel(new XML("<lvl time=\"140\" title=\"Break Down\" frame=\"1\" needbreak=\"40\" desc=\"Get a break of 40 or more - the top three pockets are closed\"></lvl>")); lvls[13] = new CLevel(new XML("<lvl time=\"140\" title=\"Break in a Row\" dontRespotColors=\"1\" needorder=\"1213141516171\" desc=\"Get a break of 34 by potting the colours in ascending order\"></lvl>")); lvls[14] = new CLevel(new XML("<lvl time=\"140\" title=\"Nervous Break Down\" colorswap=\"1\" needbreak=\"40\" desc=\"Get a break of 40 or more - all the colours swap around every 6 seconds\"></lvl>")); lvls[15] = new CLevel(new XML("<lvl time=\"140\" title=\"Break the Ice\" skin=\"ice\" friction=\"0.99\" needbreak=\"40\" desc=\"Get a break of 40 or more - table turns to ice and there is almost no friction\"></lvl>")); lvls[16] = new CLevel(new XML("<lvl time=\"140\" title=\"Hand Break\" l0=\"2\" l1=\"2\" l2=\"2\" l3=\"2\" l4=\"2\" l5=\"2\" colorswap=\"3\" needbreak=\"40\" desc=\"Get a break of 40 or more - a mini hand comes and blocks pockets every so often\"></lvl>")); lvls[17] = new CLevel(new XML("<lvl time=\"140\" title=\"Break Light\" speedup=\"2\" needbreak=\"50\" desc=\"Get a break of 50 or more - balls all move at twice the speed\"></lvl>")); lvls[18] = new CLevel(new XML("<lvl time=\"150\" title=\"Breaking Glass\" colorswap=\"2\" needbreak=\"50\" desc=\"Get a break of 50 or more - one of the balls is glass, changing every three seconds and the next glass ball is random\"></lvl>")); lvls[19] = new CLevel(new XML("<lvl time=\"400\" title=\"Biggest Break\" needbreak=\"147\" desc=\"Get a break of 147 or more\"></lvl>")); snd = new Object(); snd.lib = new Array(); snd.global = new Sound(); snd.global.setVolume(100); snd.active = 1; snd.actMc = 0; snd.idMc = 0; snd.mcs = new Array(); var i = 0; while (i < 10) { snd.mcs[i] = _root.createEmptyMovieClip("sndMc" + this.idMc, this.idMc++); i++; } snd.load = function (id, volume) { if (volume eq "") { volume = 100; } var mc = _root.createEmptyMovieClip("sndMc" + this.idMc, this.idMc++); this.lib[id] = new Sound(mc); this.lib[id].mc = mc; this.lib[id].attachSound(id); this.lib[id].setVolume(volume); }; snd.play = function (id) { this.lib[id].start(id); this.lib[id].setVolume(100); }; snd.playLoop = function (id) { this.lib[id].start(id, 99999); this.lib[id].playing = 1; }; snd.playEvent = function (id, volume) { if (volume === undefined) { volume = 1; } volume = Math.max(0, Math.min(1, volume)); var mc = this.getMc(); var s = new Sound(mc); s.attachSound(id); s.setVolume(volume * 100); s.start(); }; snd.stopAll = function () { for (var i in this.lib) { this.lib[i].stop(); } }; snd.getMc = function () { this.actMc++; if (this.actMc >= this.mcs.length) { this.actMc = 0; } return(this.mcs[this.actMc]); }; snd.stop = function (id) { this.lib[id].stop(); this.lib[id].playing = 0; }; snd.load("thunder"); snd.load("titlemusic"); snd.load("levelmusic"); snd.load("ballcollide"); snd.load("tube"); snd.load("cuehit"); snd.load("tic"); snd.load("go"); snd.load("pot"); snd.load("gameover"); snd.load("foul", 80); snd.load("glass"); snd.load("thunderCrack"); snd.load("thunderRumble"); snd.load("excellent"); submitScore = function () { game = "lightningbreak"; score = _root.totalScore; if (_url.indexOf("playaholics") != -1) { getURL ("http://www.playaholics.com/comp_entry.php", "_top", "POST"); } else if (_url.indexOf("bluesqgames") != -1) { _root.submit.loadVariables((("http://www.bluesqgames.net/multigame/submitscore/index.php?game_name=" + game) + "&score=") + score, _root.submit); getURL ("http://www.bluesqgames.net/multigame/playagain/index.php", "_top"); } }; cleanup = function () { Mouse.removeListener(this.stepAim); Mouse.removeListener(this.stepPower); this.onMouseDown = 0; this.onMouseUp = 0; this.onEnterFrame = 0; this.timer.running = false; _root.snd.stopAll(); _root.endGame(); }; endGame = function () { if (_root.gameEnded) { return(undefined); } _root.gameEnded = true; if (_root.totalScore > 0) { _root.user.data.tr = int(_root.user.data.tr) + 1; if (_root.user.data.tr == 0) { _root.user.data.tr = 1; } _root.user.data.th = Math.max(_root.totalScore, int(_root.user.data.th)); _root.user.data.ta = ((Number(_root.user.data.ta) * (_root.user.data.tr - 1)) + _root.totalScore) / _root.user.data.tr; _root.flush(); } }; this.timer = createEmptyMovieClip("timer", 99); this.timer.running = false; this.timer.speed = 1; timer.init = function (timeTotal) { this.timeTotal = timeTotal * 1000; this.timeStart = getTimer(); _root.timeLeft = this.timeTotal; this.running = false; }; timer.onEnterFrame = function () { if (_root.paused) { this.timestamp = getTimer(); return(undefined); } _global.dt = (((getTimer() - this.timestamp) / 33) * 0.3) + (_global.dt * 0.7); this.timestamp = getTimer(); if (this.running) { _root.timeLeft = _root.timeLeft - ((_global.dt * 33) * this.speed); } this.update(); }; timer.update = function () { if (_root.paused) { return(undefined); } _root.bg.time.time.time.gotoAndStop(Math.max(Math.floor(_root.timeLeft / 1000) + 2, 1)); if ((_root.timeLeft <= -0.5) && (this.running)) { this.running = false; if (_root.onEnterFrame != stepRoll) { _root.startLevelOver(); } } }; timer.initColorSwap = function () { this.colorSwapTimer = 0; var i = 1; while (i < _root.ballsAmount) { _root.balls[i].initColorSwap(); i++; } }; timer.stepColorSwap = function () { if (_root.paused) { return(undefined); } if (!_root.lvl.colorSwap) { return(undefined); } this.colorSwapTimer = this.colorSwapTimer + _global.dt; if (this.colorSwapTimer > _root.swapTimerThreashold) { this.colorSwapTimer = 0; _root.colorSwap(); } }; timer.timestamp = getTimer(); initGame = function () { _root.levelsPlayed = 0; _root.totalShots = 0; _root.gameEnded = false; _root.actScore = 0; _root.totalScore = 0; _root.actBreak = 0; _root.timeLeft = -1; _root.pointer.gotoAndStop("wait"); _root.timer.running = false; initTable(); loadLevel(_root.actLvl); }; initTable = function () { this.balls = new Array(); var i = 0; while (i < (this.ballsAmount + 1)) { this.balls[i] = new CBall(i, this["b" + i]); i++; } this.lids = new Array(); var i = 0; while (i < 6) { this.lids[i] = _root["l" + i]; i++; } }; loadLevel = function (id) { _root.actLvl = id; _root.actLevel = _root.actLvl + 1; if (_root.actLvl > _root.maxLevel) { _root.user.data.maxLevel = _root.actLvl; _root.flush(); _root.maxLevel = int(_root.user.data.maxLevel); } _root.actScore = 0; _root.actBreak = 0; _root.actPottedRed = 0; _root.actPottedColor = 0; _root.actPottedOrder = ""; _root.nominatedNext = 1; _root.actRoundsPlayed = _root.stats[this.actLvl].rounds; _root.actHighScore = _root.stats[this.actLvl].highscore; _root.actAvgScore = _root.stats[this.actLvl].average; _root.lvl = _root.lvls[_root.actLvl % 20]; _root.lvl.init(); _root.timePerLevel = (this.lvl.time * (1 - (Math.floor(_root.actLvl / 20) * 0.1))) + 0.99; if (_root.timePerLevel == 100.99) { _root.timePerLevel = 99.99; } _root.bg.outer.gotoAndStop(_root.lvl.skin); _root.bg.time.inner.gotoAndStop(_root.lvl.skin); if (_root.lvl.breakout) { _root.balls[8].setPos(100, 100); _root.balls[8].reset(); } _root.h0._visible = _root.lvl.frame != 1; _root.h1._visible = _root.lvl.frame != 1; _root.h2._visible = _root.lvl.frame != 1; _root.h3._visible = _root.lvl.frame != 2; _root.h4._visible = _root.lvl.frame != 2; _root.h5._visible = _root.lvl.frame != 2; _root.frame.gotoAndStop(_root.lvl.frame + 1); _root.table = _root.tables[_root.lvl.frame]; _root.startLevel(); }; startLevel = function () { this.phase = 0; this.onEnterFrame = this.stepLevel; this.nominated = 1; _root.timer.initColorSwap(); }; stepLevel = function () { if (this.paused) { return(undefined); } this.timer.stepColorSwap(); if (this.phaseDelay > 0) { this.phaseDelay = this.phaseDelay - _global.dt; return(undefined); } switch (this.phase) { case 0 : _root.snd.play("levelmusic"); _root.bg.gotoAndPlay("level"); this.phase++; return; case 1 : return; case 2 : _root.osd.gotoAndPlay("level"); this.phase++; return; case 3 : return; case 4 : _root.osd.gotoAndPlay("countdown3"); _root.snd.playEvent("tic", 50); this.phaseDelay = 20; this.phase++; return; case 5 : _root.osd.gotoAndPlay("countdown2"); _root.snd.playEvent("tic", 50); this.phaseDelay = 20; this.phase++; return; case 6 : _root.osd.gotoAndPlay("countdown1"); _root.snd.playEvent("tic", 50); this.phaseDelay = 20; this.phase++; return; case 7 : _root.osd.gotoAndPlay("go"); _root.snd.play("go"); this.phaseDelay = 20; this.phase++; case 8 : if ((this.totalShots > 0) || (this.actLvl != 0)) { _root.spotBall(0); _root.spotBall(1, 1); } var i = 0; while (i < (_root.ballsAmount + _root.lvl.breakout)) { _root.balls[i].mc.gotoAndPlay("appear"); i++; } this.phaseDelay = 10; this.phase++; return; case 9 : _root.timer.running = true; startAim(); return; } }; startAim = function () { this.nominated = this.nominatedNext; this.validPotMode = 0; this.shotPots = ""; _root.pointer.gotoAndStop("aim"); var i = 0; while (i < _root.ballsAmount) { if ((_root.balls[i].spot || (int(_root.balls[i].x) == 0)) || (int(_root.balls[i].y) == 0)) { _root.spotBall(i); } i++; } _root.cue._visible = true; _root.cue.scale._visible = false; _root.cue.gfx._y = (this.balls[0].radius * -1) - this.aimDistance; _root.cue._x = this.balls[0].x; _root.cue._y = this.balls[0].y; if (_root.lvl.needOrder eq "") { if (this.nominated > 0) { this.balls[this.nominated].mc.marker.gotoAndPlay("active"); } else { var i = 2; while (i < _root.ballsAmount) { this.balls[i].mc.marker.gotoAndPlay("active"); i++; } } } else { var target = _root.lvl.needOrder.charAt(_root.actPottedOrder.length); this.balls[target].mc.marker.gotoAndPlay("active"); this.nominated = target; } var i = 0; while (i < this.ballsAmount) { this.balls[i].showLabel(); i++; } Mouse.addListener(this.stepAim); this.onEnterFrame = this.stepAim; }; stepAim = function () { if (_root.paused) { return(undefined); } this.timer.stepColorSwap(); if (this.phaseDelay > 0) { this.phaseDelay = this.phaseDelay - _global.dt; return(undefined); } if (_root._ymouse > 348) { _root.pointer.gotoAndStop("wait"); } else { _root.pointer.gotoAndStop("aim"); } _root.cue._alpha = Math.min(_root.cue._alpha + 15, 100); _root.cue._rotation = ((_global.v2d.math.r2vertSgnAngle(this.balls[0].x, this.balls[0].y, _root._xmouse, _root._ymouse) / Math.PI) * 180) - 180; _root.aimVector = _global.v2d.math.unify({x:_root._xmouse - _root.balls[0].x, y:_root._ymouse - _root.balls[0].y}); }; stepAim.onMouseDown = function () { if (_root.paused) { return(undefined); } if (_root._ymouse > 348) { return(undefined); } Mouse.removeListener(this); _root.startPower(); }; startPower = function () { Mouse.addListener(this.stepPower); _root.cue._alpha = 100; _root.cue.scale._visible = true; _root.cue.scale._y = (this.balls[0].radius * -1) - this.aimDistance; this.startPowerTime = getTimer(); this.powerOld = 0; this.powerAct = 0; this.powerV = 0; this.onEnterFrame = this.stepPower; }; stepPower = function () { if (_root.paused) { return(undefined); } this.stepAim(); var dt = (getTimer() - this.startPowerTime); this.powerAct = (1 - Math.cos(dt / 350)) / 2; this.cueV = (((this.powerAct - this.powerOld) * this.aimRange) * -1) / _global.dt; this.cue.scale.gotoAndStop(1 + Math.floor(this.powerAct * 50)); this.pointer.gotoAndStop(2 + Math.floor(this.powerAct * 50)); this.powerOld = this.powerAct; _root.cue.gfx._y = ((this.balls[0].radius * -1) - this.aimDistance) - (this.powerAct * this.aimRange); }; stepPower.onMouseUp = function () { Mouse.removeListener(this); _root.pointer.gotoAndStop(1); _root.cue.scale._visible = false; _root.cueA = Math.max(Math.pow(_root.powerAct * 4, 1.8), 0.1); _root.startShoot(); }; startShoot = function () { this.totalShots++; this.onEnterFrame = this.stepShoot; var i = 0; while (i < this.ballsAmount) { this.balls[i].hideLabel(); i++; } }; stepShoot = function () { if (_root.paused) { return(undefined); } this.timer.stepColorSwap(); ty = _root.cue.gfx._y + (this.cueV * _global.dt); this.cueV = this.cueV + (this.cueA * _global.dt); if (ty > (this.balls[0].radius * -1)) { ty = this.balls[0].radius * -1; _root.snd.playEvent("cuehit", _root.powerAct); this.cueV = this.cueV * _root.lvl.speedUp; this.balls[0].vx = this.aimVector.x * this.cueV; this.balls[0].vy = this.aimVector.y * this.cueV; this.startRoll(); } _root.cue.gfx._y = ty; }; startRoll = function () { var i = 1; while (i < _root.ballsAmount) { if (this.balls[i].mc.marker._currentframe > 1) { this.balls[i].mc.marker.gotoAndPlay("vanish"); } i++; } this.replaySave(); _root.pointer.gotoAndStop("wait"); this.firstHit = 0; this.stepRollCount = 0; this.onEnterFrame = this.stepRoll; }; stepRoll = function () { if (_root.paused) { return(undefined); } this.timer.stepColorSwap(); if (this.steps == 0) { return(undefined); } if (this.steps > 0) { this.steps--; } _root.gstep.clear(); this.stepRollTotalMovement = 0; var i = 0; while (i < (this.ballsAmount + _root.lvl.breakout)) { this.balls[i].move(); i++; } this.stepRollCount = this.stepRollCount + _global.dt; if (this.stepRollCount > 30) { if (_root.cue._alpha > 0) { _root.cue._alpha = Math.max((_root.cue._alpha * 0.8) - 1, 0); } else { _root.cue._visible = false; } if (this.stepRollTotalMovement < 0.2) { var i = 0; while (i < this.ballsAmount) { this.balls[i].setSpeed(0, 0); i++; } _root.pointer.gotoAndStop("ready"); if (_root.missionAccomplished()) { this.startLevelOver(); return(undefined); } var allPotted = true; var i = 1; while (i < _root.ballsAmount) { if (_root.balls[i].potted == -1) { allPotted = false; } i++; } if (allPotted) { this.startLevelOver(); return(undefined); } if ((_root.firstHit == 0) && (_root.balls[0].potted == -1)) { _root.foul(4, "- 4 seconds for missing"); } if ((_root.lvl.needExact != 0) && (_root.lvl.actBreak > _root.lvl.needExact)) { this.startLevelOver(); return(undefined); } if (this.timeLeft <= 0) { this.startLevelOver(); } else { this.startAim(); } } } }; startLevelOver = function (gameover) { this.phase = 0; if (gameover) { this.phase = "alreadydead"; } this.phaseDelay = 0; Mouse.removeListener(this.stepPower); Mouse.removeListener(this.stepAim); this.pointer.gotoAndStop("wait"); this.onEnterFrame = this.stepLevelOver; _root.stats[this.actLvl].rounds++; _root.stats[this.actLvl].highscore = Math.max(_root.stats[this.actLvl].highscore, _root.actScore); _root.stats[this.actLvl].average = Math.round(((_root.stats[this.actLvl].average * (_root.stats[this.actLvl].rounds - 1)) + _root.actScore) / _root.stats[this.actLvl].rounds); _root.user.data[this.actLvl + "r"] = _root.stats[this.actLvl].rounds; _root.user.data[this.actLvl + "h"] = _root.stats[this.actLvl].highscore; _root.user.data[this.actLvl + "a"] = _root.stats[this.actLvl].average; _root.flush(); }; stepLevelOver = function () { if (_root.paused) { return(undefined); } if (_root.cue._alpha > 0) { _root.cue._alpha = Math.max((_root.cue._alpha * 0.9) - 1, 0); } else { _root.cue._visible = false; } if (this.phaseDelay > 0) { this.phaseDelay = this.phaseDelay - _global.dt; return(undefined); } switch (this.phase) { case 0 : this.snd.play("thunderRumble"); if (_root.missionAccomplished()) { _root.levelsPlayed++; _root.actTimeBonus = _root.levelsPlayed * Math.floor(_root.timeLeft / 1000); _root.totalScore = _root.totalScore + _root.actTimeBonus; _root.actScore = _root.actScore + _root.actTimeBonus; _root.osd.gotoAndPlay("welldone"); } else { _root.osd.gotoAndPlay("timeout"); } this.phaseDelay = 30; this.phase++; return; case 1 : if (_root.missionAccomplished()) { _root.tube.empty(); } this.phaseDelay = 30; this.phase++; return; case 2 : if (_root.missionAccomplished()) { var i = 0; while (i < _root.ballsAmount) { _root.balls[i].mc.gotoAndPlay("vanish"); i++; } } this.phaseDelay = 30; this.phase++; return; case 3 : this.phase++; if (_root.missionAccomplished()) { this.loadLevel(_root.actLvl + 1); } return; case 4 : this.snd.play("gameover"); _root.osd.gotoAndPlay("gameover"); this.phase++; return; case "alreadydead" : this.phase = 5; case 5 : } }; replaySave = function (slot) { if (slot) { this.replayDataSlots[slot] = this.replayData; var i = 0; while (i < this.ballsAmount) { i++; } return(undefined); } this.replayData = new Array(); var i = 0; while (i < this.ballsAmount) { this.replayData[i] = {x:this.balls[i].x, y:this.balls[i].y, vx:this.balls[i].vx, vy:this.balls[i].vy}; i++; } }; replayLoad = function (slot) { if (slot) { this.replayData = this.replayDataSlots[slot]; } if (!this.replayData) { return(undefined); } var i = 0; while (i < this.ballsAmount) { this.balls[i].setPos(this.replayData[i].x, this.replayData[i].y); this.balls[i].setSpeed(this.replayData[i].vx, this.replayData[i].vy); i++; } this.cue._visible = false; this.cue._alpha = 0; this.startRoll(); }; standardShot = function () { this.balls[0].vx = 20; this.balls[0].vy = 0; this.startRoll(); }; pot = function (value, id) { this.snd.play("pot"); _root.balls[id].spot = 1; switch (value) { case 0 : _root.foul(4, "- 4 seconds for potting white ball"); return; default : this.shotPots = this.shotPots + ("" + value); if (((_root.lvl.needOrder.substr(this.actPottedOrder.length, 1) eq value) || ((this.nominated == value) || ((this.nominated == 0) && (value > 1)))) || (this.validPotMode)) { if (_root.lvl.dontRespotColors && (value > 1)) { _root.balls[id].spot = 0; } if (this.validPotMode) { _root.osd.gotoAndPlay("excellent"); _root.snd.play("excellent"); } this.validPotMode = 1; this.score(value); if (value == 1) { this.nominatedNext = 0; this.actPottedRed++; } else { this.nominatedNext = 1; this.actPottedColor++; } this.actPottedOrder = this.actPottedOrder + value; _root.tube.addBall(value); } else { _root.foul(4, "- 4 seconds for potting wrong ball"); } } }; score = function (value) { _root.actBreak = _root.actBreak + value; _root.actScore = _root.actScore + (value * Math.floor(_root.timeLeft / 1000)); _root.totalScore = _root.totalScore + (value * Math.floor(_root.timeLeft / 1000)); }; collision = function (b0, b1) { if ((b0.id == 0) || (b1.id == 0)) { var col = (b0.id + b1.id); this.firstHit = col; this.firstHitLegal = 1; } }; foul = function (seconds, text) { _root.lightning.gotoAndPlay("double"); _root.actFoul = text; _root.timeLeft = _root.timeLeft - (seconds * 1000); _root.osd.gotoAndPlay("foul"); _root.snd.play("foul"); }; spotBall = function (id, flags) { var tableCenterX = (_root.table.x0 + ((_root.table.x1 - _root.table.x0) / 2)); var tableCenterY = (_root.table.y0 + ((_root.table.y1 - _root.table.y0) / 2)); var difficulty = 0.5; var posX; var posY; putX = _root.lvlProto[id].x; putY = _root.lvlProto[id].y; while (true) { if (id == 0) { putX = _root.lvlProto[id].x; putY = tableCenterY + ((((_root.table.y1 - _root.table.y0) - _root.ballSize) - 2) * (Math.random() - 0.5)); } else if (id == 1) { r0 = Math.random(); r1 = Math.random() - 0.5; if (flags && 1) { r0 = Math.max(r0, 0.2); r1 = Math.max(0.3, Math.abs(r1)); if (_root.balls[0].y < tableCenterY) { r1 = r1 * -1; } } putX = _root.lvlProto[id].x + (85 * r0); putY = _root.lvlProto[id].y + ((150 * r1) * r0); } var space = 999; var i = 0; while (i < _root.ballsAmount) { if ((i == id) || (_root.balls[i].potted > -1)) { } else { space = Math.min(space, _global.v2d.math.p2pDistance(putX, putY, _root.balls[i].x, _root.balls[i].y)); } i++; } if (space > (_root.ballSize + 1)) { _root.balls[id].reset(); _root.balls[id].setPos(putX, putY); _root.balls[id].mc.gotoAndPlay("appear"); _root.balls[id].spot = 0; return; } putX = putX + (_root.ballSize + 2); if (putX > (_root.table.x1 - _root.ballSize)) { putX = _root.lvlProto[id].x; putY = putY + (_root.ballSize + 2); } } }; missionAccomplished = function () { if (((((_root.actPottedRed >= _root.lvl.needPottedRed) && (_root.actPottedColor >= _root.lvl.needPottedColor)) && (_root.actBreak >= _root.lvl.needBreak)) && ((_root.actBreak == _root.lvl.needExact) || (_root.lvl.needExact == 0))) && ((_root.actPottedOrder == _root.lvl.needOrder) || (_root.lvl.needOrder eq ""))) { this.timer.running = false; return(true); } return(false); }; colorSwap = function () { if (!_root.lvl.colorSwap) { return(undefined); } switch (_root.lvl.colorSwap) { case 1 : var i = 1; while (i < _root.ballsAmount) { _root.balls[i].colorSwap(); i++; } return; case 2 : var old = (-1); var i = 0; while (i < _root.ballsAmount) { if (_root.balls[i].glass) { old = i; _root.balls[i].setGlass(0); } i++; } var closeId; do { closeId = random(_root.ballsAmount - 1) + 1; } while (closeId == old); _root.balls[closeId].setGlass(1); return; case 3 : var old = (-1); var i = 0; while (i < 6) { if (_root["l" + i].closed) { _root["l" + i].hand.gotoAndPlay("open"); } else { old = i; } i++; } var closeId; do { closeId = random(6); } while (closeId == old); _root["l" + closeId].hand.gotoAndPlay("close"); } };
Instance of Symbol 90 MovieClip "pointer" in Frame 1
onClipEvent (load) { Mouse.hide(); } onClipEvent (mouseMove) { _x = _root._xmouse; _y = _root._ymouse; updateAfterEvent(); }
Frame 2
snd.play("thunderCrack"); snd.playLoop("titlemusic"); stop();
Frame 5
play(); _root.user = SharedObject.getLocal("user_data"); _root.maxLevel = int(_root.user.data.maxLevel); if (_root.version eq "nkcheat") { _root.maxLevel = 40; } _root.stats = new Array(20); _root.stats.total = {rounds:0, highscore:0, average:0}; var i = 0; while (i < Math.max(20, _root.maxLevel)) { _root.stats[i] = new Object(); _root.stats[i].rounds = int(_root.user.data[i + "r"]); _root.stats[i].highscore = int(_root.user.data[i + "h"]); _root.stats[i].average = int(_root.user.data[i + "a"]); i++; } _root.stats.total.highscore = int(_root.user.data.th); _root.stats.total.average = int(_root.user.data.ta); _root.stats.total.rounds = int(_root.user.data.tr);
Frame 6
function setButtons() { buttonNextPage._visible = _root.maxLevel >= ((actPage + 1) * _root.itemsPerPage); buttonPrevPage._visible = actPage > 0; } actPage = int((_root.maxLevel - (_root.maxLevel % _root.itemsPerPage)) / _root.itemsPerPage); setButtons(); buttonNextPage.b.onRelease = function () { _root.actPage++; var i = 0; while (i < _root.itemsPerPage) { _root["d" + i].update(); i++; } _root.setButtons(); }; buttonPrevPage.b.onRelease = function () { _root.actPage--; var i = 0; while (i < _root.itemsPerPage) { _root["d" + i].update(); i++; } _root.setButtons(); }; stop();
Instance of Symbol 146 MovieClip "d0" in Frame 6
//component parameters onClipEvent (initialize) { levelNumber = 0; }
Instance of Symbol 146 MovieClip in Frame 6
//component parameters onClipEvent (initialize) { levelNumber = 1; }
Instance of Symbol 146 MovieClip in Frame 6
//component parameters onClipEvent (initialize) { levelNumber = 2; }
Instance of Symbol 146 MovieClip in Frame 6
//component parameters onClipEvent (initialize) { levelNumber = 3; }
Instance of Symbol 146 MovieClip in Frame 6
//component parameters onClipEvent (initialize) { levelNumber = 4; }
Frame 7
stop(); snd.stop("titlemusic"); initGame();
Symbol 25 MovieClip Frame 9
stop(); _parent._parent._parent._visible = false;
Symbol 26 MovieClip Frame 1
stop();
Symbol 26 MovieClip Frame 3
stop();
Symbol 42 MovieClip Frame 1
stop();
Symbol 43 MovieClip [ball] Frame 1
stop();
Symbol 46 MovieClip Frame 1
gotoAndStop(_root.lvl.skin);
Symbol 47 MovieClip Frame 1
stop();
Symbol 47 MovieClip Frame 4
stop();
Symbol 49 Button
on (press) { if (_root.version ne "nkcheat") { return(undefined); } if (!Key.isDown(16)) { this.mode = "aim"; aim._x = 0; aim._y = 0; aim._visible = true; aim.startDrag(); } else { this.mode = "move"; this.startDrag(); _root.startAim(); } } on (release, releaseOutside) { if (_root.version ne "nkcheat") { return(undefined); } if (this.mode == "aim") { aim.stopDrag(); this.engine.setSpeed(aim._x / 5, aim._y / 5); aim._visible = false; } else { this.engine.setSpeed(0, 0); var round = 1E-6; this.engine.setPos(int(_root._xmouse / round) * round, int(_root._ymouse / round) * round); this.stopDrag(); _root.startAim(); } }
Symbol 50 MovieClip [ballSprite] Frame 1
stop(); _visible = false;
Symbol 50 MovieClip [ballSprite] Frame 2
_visible = true;
Symbol 50 MovieClip [ballSprite] Frame 5
stop();
Symbol 50 MovieClip [ballSprite] Frame 12
play();
Symbol 50 MovieClip [ballSprite] Frame 16
gotoAndStop (1);
Symbol 61 MovieClip Frame 1
stop();
Symbol 79 Button
on (release) { gotoAndStop (4); }
Symbol 84 Button
on (release) { gotoAndStop (5); }
Symbol 90 MovieClip Frame 1
stop();
Symbol 90 MovieClip Frame 53
stop();
Symbol 99 Button
on (release) { _root.gotoAndStop("menu_nosound"); }
Symbol 113 Button
on (release) { nextFrame(); }
Symbol 124 Button
on (release) { prevFrame(); }
Symbol 125 MovieClip Frame 1
stop();
Symbol 143 Button
on (release) { _root.actLvl = levelNumber + (_root.actPage * _root.itemsPerPage); _root.gotoAndStop("game"); }
Symbol 146 MovieClip Frame 1
_name = ("d" + levelNumber); update = function () { var levelNumber = (this.levelNumber + (_root.actPage * _root.itemsPerPage)); levelNumberDisplay = levelNumber + 1; var superLevel = int(levelNumber / 20); _root.superLevel = superLevel; levelName = _root.lvls[levelNumber % 20].level.firstChild.attributes.title + ((superLevel > 0) ? (" " + (superLevel + 1)) : ""); levelDescription = _root.lvls[levelNumber % 20].level.firstChild.attributes.desc; levelHigh = _root.stats[levelNumber].highscore; levelAverage = _root.stats[levelNumber].average; levelPlays = _root.stats[levelNumber].rounds; if (int(_root.maxLevel) >= int(levelNumber)) { gotoAndStop (2); } else { gotoAndStop (3); } }; update();
Symbol 160 Button
on (release) { _root.gotoAndStop("help"); }
Symbol 164 MovieClip Frame 1
stop();
Symbol 175 MovieClip Frame 1
_parent.gotoAndStop("default");
Symbol 175 MovieClip Frame 2
_parent.gotoAndPlay("hurry");
Symbol 175 MovieClip Frame 3
_parent.gotoAndPlay("hurry");
Symbol 175 MovieClip Frame 4
_parent.gotoAndPlay("hurry");
Symbol 175 MovieClip Frame 5
_parent.gotoAndPlay("hurry");
Symbol 175 MovieClip Frame 6
_parent.gotoAndPlay("hurry");
Symbol 175 MovieClip Frame 7
_parent.gotoAndPlay("hurry");
Symbol 175 MovieClip Frame 8
_parent.gotoAndPlay("hurry");
Symbol 175 MovieClip Frame 9
_parent.gotoAndPlay("hurry");
Symbol 175 MovieClip Frame 10
_parent.gotoAndPlay("hurry");
Symbol 175 MovieClip Frame 11
_parent.gotoAndPlay("hurry");
Symbol 175 MovieClip Frame 12
_root.lightning.gotoAndPlay("single"); _root.snd.play("thunderRumble"); _parent.gotoAndPlay("hurry");
Symbol 176 MovieClip Frame 1
this.onEnterFrame = function () { gotoAndStop(_root.lvl.skin); };
Symbol 176 MovieClip Frame 3
stop();
Symbol 178 MovieClip Frame 1
stop();
Symbol 178 MovieClip Frame 12
gotoAndStop (1);
Symbol 178 MovieClip Frame 16
gotoAndStop (1);
Symbol 181 MovieClip Frame 1
stop();
Symbol 182 MovieClip Frame 1
stop();
Symbol 182 MovieClip Frame 2
play();
Symbol 182 MovieClip Frame 9
_root.timer.init(_root.timePerLevel);
Symbol 182 MovieClip Frame 17
_root.phase++;
Symbol 185 MovieClip Frame 1
stop();
Symbol 187 MovieClip Frame 1
stop(); c.gotoAndStop(1); flash = function (id) { this.c.gotoAndStop(id + 1); this.gotoAndPlay(2); };
Symbol 190 MovieClip Frame 1
_parent.closed = 0; stop();
Symbol 190 MovieClip Frame 6
_parent.closed = 1;
Symbol 190 MovieClip Frame 8
stop();
Symbol 190 MovieClip Frame 12
_parent.closed = 0;
Symbol 190 MovieClip Frame 15
stop();
Symbol 192 MovieClip Frame 1
stop(); closed = 0;
Symbol 192 MovieClip Frame 2
closed = 1;
Symbol 192 MovieClip Frame 3
stop();
Symbol 203 MovieClip Frame 1
stop();
Symbol 213 MovieClip Frame 1
tubeX0 = 0; tubeX1 = 354; tubeWidth = tubeX1 - tubeX0; capacity = 14; nextIn = 0; var i = 0; while (i < capacity) { var ball = this.container.attachMovie("ball", "b" + i, 100 + i); ball._x = tube.X1; ball._y = 0; ball.gotoAndStop(1); i++; } this.init = function () { var ball; var i = 0; while (i < this.capacity) { ball = this.container["b" + i]; ball._x = tubeX1; i++; } }; this.empty = function () { this.emptyFlag = 1; this.nextIn = 0; }; this.onEnterFrame = function () { var ball; if (this.emptyFlag) { var i = 0; while (i < this.capacity) { ball = this.container["b" + i]; ball._x = Math.min(ball._x + (3 * _global.dt), this.tubeX1); if ((i == 0) && (ball._x == this.tubeX1)) { this.emptyFlag = 0; } i++; } return(undefined); } var i = 0; while (i < this.nextIn) { ball = this.container["b" + i]; if (!ball.active) { } else if (ball.delay > 0) { ball.delay = ball.delay - _global.dt; } else { var tx = (ball._x - (ball.vx * _global.dt)); if (i == 0) { if (tx < tubeX0) { tx = tubeX0; ball.vx = Math.abs(ball.vx) * -0.2; if (Math.abs(ball.vx) < 0.03) { ball.active = 0; } } } else if ((tx - _root.ballSize) < this.container["b" + (i - 1)]._x) { tx = Math.min(_root.ballSize + this.container["b" + (i - 1)]._x, tubeX1); ball.vx = Math.abs(ball.vx) * -0.2; if ((Math.abs(ball.vx) < 0.03) && (ball._x != this.tubeX1)) { ball.active = 0; } } ball._x = tx; ball.vx = ball.vx + ball.ax; } i++; } }; this.addBall = function (id) { if (this.nextIn >= this.capacity) { return(undefined); } _root.snd.playEvent("tube"); var ball = this.container["b" + nextIn]; ball.gotoAndStop(id + 1); ball.active = 1; ball.vx = 3; ball.ax = 0.04; ball.delay = 30; this.nextIn++; }; this.init();
Symbol 247 Button
on (release) { _root.submitScore(); }
Symbol 253 Button
on (release) { _root.cleanup(); _root.gotoAndStop("chooselevel"); }
Symbol 256 MovieClip Frame 1
if (_root.totalScore >= _root.scoreThreshold) { stop(); }
Symbol 256 MovieClip Frame 2
stop();
Symbol 259 MovieClip Frame 1
stop();
Symbol 259 MovieClip Frame 2
display = "Level " + (_root.actLvl + 1);
Symbol 259 MovieClip Frame 124
_root.phase++;
Symbol 259 MovieClip Frame 126
stop();
Symbol 259 MovieClip Frame 127
display = "3"; play();
Symbol 259 MovieClip Frame 141
stop();
Symbol 259 MovieClip Frame 144
display = "2"; play();
Symbol 259 MovieClip Frame 158
stop();
Symbol 259 MovieClip Frame 160
display = "1"; play();
Symbol 259 MovieClip Frame 174
stop();
Symbol 259 MovieClip Frame 176
display = "GO"; play();
Symbol 259 MovieClip Frame 190
play();
Symbol 259 MovieClip Frame 202
stop();
Symbol 259 MovieClip Frame 228
display = "Game Over";
Symbol 259 MovieClip Frame 342
display = "Final Score: " + _root.totalScore;
Symbol 259 MovieClip Frame 431
_root.pointer.gotoAndStop("ready");
Symbol 259 MovieClip Frame 435
stop();
Symbol 259 MovieClip Frame 454
display = "! FOUL !"; _root.bg.time.gotoAndPlay("hit");
Symbol 259 MovieClip Frame 524
gotoAndStop (190);
Symbol 259 MovieClip Frame 528
display = "! EXCELLENT !";
Symbol 259 MovieClip Frame 601
gotoAndStop (190);
Symbol 259 MovieClip Frame 605
display = "Time Up"; play();
Symbol 259 MovieClip Frame 617
_root.snd.play("thunderCrack"); _root.lightning.gotoAndPlay("double");
Symbol 259 MovieClip Frame 681
stop();
Symbol 259 MovieClip Frame 684
display = "Level Completed"; play();
Symbol 259 MovieClip Frame 757
_root.snd.play("thunderCrack");
Symbol 259 MovieClip Frame 763
_root.lightning.gotoAndPlay("double"); display = (("Bonus = " + _root.levelsPlayed) + " x Time = ") + _root.actTimeBonus; play();
Symbol 259 MovieClip Frame 885
stop();
Symbol 268 Button
on (release) { _root.snd.global.setVolume(0); nextFrame(); }
Symbol 272 Button
on (release) { _root.snd.global.setVolume(100); prevFrame(); }
Symbol 273 MovieClip Frame 1
stop();
Symbol 277 Button
on (release) { gotoAndStop (2); }
Symbol 283 Button
on (release) { prevFrame(); }
Symbol 287 Button
on (release) { _root.cleanup(); _root.gotoAndStop("menu"); }
Symbol 288 MovieClip Frame 1
stop();
Symbol 292 Button
on (release) { _root.pause.gotoAndStop(2); _root.paused = true; nextFrame(); }
Symbol 296 Button
on (release) { _root.pause.gotoAndStop(1); _root.paused = false; prevFrame(); }
Symbol 297 MovieClip Frame 1
stop();
Symbol 301 MovieClip Frame 1
stop();
Symbol 301 MovieClip Frame 5
gotoAndStop (1);
Symbol 304 MovieClip Frame 1
stop();

Library Items

Symbol 1 Sound [pot]
Symbol 2 Sound [tic]
Symbol 3 Sound [thunderRumble]
Symbol 4 Sound [thunderCrack]
Symbol 5 Sound [thunder]
Symbol 6 Sound [excellent]
Symbol 7 Sound [tube]
Symbol 8 Sound [ballcollide]
Symbol 9 Sound [titlemusic]
Symbol 10 Sound [levelmusic]
Symbol 11 Sound [cuehit]
Symbol 12 Sound [reflect]
Symbol 13 Sound [glass]
Symbol 14 Sound [gameover]
Symbol 15 Sound [go]
Symbol 16 Sound [foul]
Symbol 17 BitmapUsed by:18 19 20 21 22 23 24
Symbol 18 GraphicUses:17Used by:26
Symbol 19 GraphicUses:17Used by:25
Symbol 20 GraphicUses:17Used by:25
Symbol 21 GraphicUses:17Used by:25
Symbol 22 GraphicUses:17Used by:25
Symbol 23 GraphicUses:17Used by:25
Symbol 24 GraphicUses:17Used by:25
Symbol 25 MovieClipUses:19 20 21 22 23 24Used by:26
Symbol 26 MovieClipUses:18 25Used by:43 125
Symbol 27 GraphicUsed by:42
Symbol 28 FontUsed by:29 31 33 35 37 39 41 208 261 263
Symbol 29 TextUses:28Used by:42
Symbol 30 GraphicUsed by:42
Symbol 31 TextUses:28Used by:42
Symbol 32 GraphicUsed by:42
Symbol 33 TextUses:28Used by:42
Symbol 34 GraphicUsed by:42
Symbol 35 TextUses:28Used by:42
Symbol 36 GraphicUsed by:42
Symbol 37 TextUses:28Used by:42
Symbol 38 GraphicUsed by:42
Symbol 39 TextUses:28Used by:42
Symbol 40 GraphicUsed by:42
Symbol 41 TextUses:28Used by:42
Symbol 42 MovieClipUses:27 29 30 31 32 33 34 35 36 37 38 39 40 41Used by:43 125
Symbol 43 MovieClip [ball]Uses:26 42Used by:50
Symbol 44 GraphicUsed by:46 125
Symbol 45 GraphicUsed by:46
Symbol 46 MovieClipUses:44 45Used by:47
Symbol 47 MovieClipUses:46Used by:50
Symbol 48 GraphicUsed by:49
Symbol 49 ButtonUses:48Used by:50
Symbol 50 MovieClip [ballSprite]Uses:43 47 49Used by:Timeline
Symbol 51 GraphicUsed by:Timeline
Symbol 52 GraphicUsed by:Timeline
Symbol 53 GraphicUsed by:61
Symbol 54 GraphicUsed by:61
Symbol 55 GraphicUsed by:60
Symbol 56 GraphicUsed by:60
Symbol 57 BitmapUsed by:58
Symbol 58 GraphicUses:57Used by:60
Symbol 59 GraphicUsed by:60
Symbol 60 MovieClipUses:55 56 58 59Used by:61
Symbol 61 MovieClipUses:53 54 60Used by:Timeline
Symbol 62 GraphicUsed by:Timeline
Symbol 63 GraphicUsed by:Timeline
Symbol 64 GraphicUsed by:Timeline
Symbol 65 GraphicUsed by:Timeline
Symbol 66 GraphicUsed by:Timeline
Symbol 67 GraphicUsed by:Timeline
Symbol 68 GraphicUsed by:69
Symbol 69 ButtonUses:68Used by:Timeline
Symbol 70 GraphicUsed by:Timeline
Symbol 71 GraphicUsed by:Timeline
Symbol 72 GraphicUsed by:Timeline
Symbol 73 GraphicUsed by:Timeline
Symbol 74 GraphicUsed by:79
Symbol 75 FontUsed by:76 77 78 81 82 83 94 95 96 98 101 103 109 110 111 114 116 121 122 123 127 133 134 135 136 137 138 139 140 141 150 151 152 153 154 155 165 166 167 168 169 170 171 172 173 174 207 214 215 216 217 218 219 220 222 223 225 226 228 230 232 234 236 238 240 241 243 245 249 251 254 255 257 258 260 262 264 265 266 269 270 271 274 275 276 278 279 280 281 284 285 286 289 290 291 293 294 295 303
Symbol 76 TextUses:75Used by:79
Symbol 77 TextUses:75Used by:79
Symbol 78 TextUses:75Used by:79
Symbol 79 ButtonUses:74 76 77 78Used by:Timeline
Symbol 80 GraphicUsed by:84
Symbol 81 TextUses:75Used by:84
Symbol 82 TextUses:75Used by:84
Symbol 83 TextUses:75Used by:84
Symbol 84 ButtonUses:80 81 82 83Used by:Timeline
Symbol 85 GraphicUsed by:Timeline
Symbol 86 FontUsed by:87
Symbol 87 EditableTextUses:86Used by:Timeline
Symbol 88 GraphicUsed by:90 301
Symbol 89 GraphicUsed by:90
Symbol 90 MovieClipUses:88 89Used by:Timeline
Symbol 91 MovieClipUsed by:Timeline
Symbol 92 GraphicUsed by:Timeline
Symbol 93 GraphicUsed by:125
Symbol 94 TextUses:75Used by:99
Symbol 95 TextUses:75Used by:99
Symbol 96 TextUses:75Used by:99
Symbol 97 GraphicUsed by:99 277
Symbol 98 TextUses:75Used by:99 277 292
Symbol 99 ButtonUses:94 95 96 97 98Used by:125
Symbol 100 GraphicUsed by:125
Symbol 101 TextUses:75Used by:125
Symbol 102 GraphicUsed by:125
Symbol 103 TextUses:75Used by:125
Symbol 104 FontUsed by:105 106 117 118 148 156 157 158
Symbol 105 TextUses:104Used by:125
Symbol 106 TextUses:104Used by:125
Symbol 107 GraphicUsed by:125
Symbol 108 GraphicUsed by:113 124 128 130
Symbol 109 TextUses:75Used by:113 130
Symbol 110 TextUses:75Used by:113 130
Symbol 111 TextUses:75Used by:113 130
Symbol 112 GraphicUsed by:113 124 128 130
Symbol 113 ButtonUses:108 109 110 111 112Used by:125
Symbol 114 TextUses:75Used by:125
Symbol 115 GraphicUsed by:125
Symbol 116 TextUses:75Used by:125
Symbol 117 TextUses:104Used by:125
Symbol 118 TextUses:104Used by:125
Symbol 119 GraphicUsed by:120
Symbol 120 MovieClipUses:119Used by:125 300
Symbol 121 TextUses:75Used by:124 128
Symbol 122 TextUses:75Used by:124 128
Symbol 123 TextUses:75Used by:124 128
Symbol 124 ButtonUses:108 121 122 123 112Used by:125
Symbol 125 MovieClipUses:93 99 100 101 102 103 105 26 42 106 107 44 113 114 115 116 117 118 120 124Used by:Timeline
Symbol 126 GraphicUsed by:Timeline
Symbol 127 TextUses:75Used by:Timeline
Symbol 128 ButtonUses:108 121 122 123 112Used by:129
Symbol 129 MovieClipUses:128Used by:Timeline
Symbol 130 ButtonUses:108 109 110 111 112Used by:131
Symbol 131 MovieClipUses:130Used by:Timeline
Symbol 132 GraphicUsed by:143
Symbol 133 EditableTextUses:75Used by:142 143
Symbol 134 EditableTextUses:75Used by:142 143
Symbol 135 EditableTextUses:75Used by:142 143
Symbol 136 EditableTextUses:75Used by:142 143
Symbol 137 TextUses:75Used by:142 143
Symbol 138 EditableTextUses:75Used by:142 143
Symbol 139 TextUses:75Used by:142 143
Symbol 140 EditableTextUses:75Used by:142 143
Symbol 141 TextUses:75Used by:142 143
Symbol 142 MovieClipUses:133 134 135 136 137 138 139 140 141Used by:143 145
Symbol 143 ButtonUses:132 142 133 134 135 136 137 138 139 140 141Used by:146
Symbol 144 GraphicUsed by:146
Symbol 145 MovieClipUses:142Used by:146
Symbol 146 MovieClipUses:143 144 145Used by:Timeline
Symbol 147 GraphicUsed by:Timeline
Symbol 148 TextUses:104Used by:Timeline
Symbol 149 GraphicUsed by:Timeline
Symbol 150 EditableTextUses:75Used by:Timeline
Symbol 151 TextUses:75Used by:Timeline
Symbol 152 EditableTextUses:75Used by:Timeline
Symbol 153 TextUses:75Used by:Timeline
Symbol 154 TextUses:75Used by:Timeline
Symbol 155 EditableTextUses:75Used by:Timeline
Symbol 156 TextUses:104Used by:160
Symbol 157 TextUses:104Used by:160
Symbol 158 TextUses:104Used by:160
Symbol 159 GraphicUsed by:160
Symbol 160 ButtonUses:156 157 158 159Used by:Timeline
Symbol 161 GraphicUsed by:Timeline
Symbol 162 GraphicUsed by:164
Symbol 163 GraphicUsed by:164
Symbol 164 MovieClipUses:162 163Used by:178
Symbol 165 TextUses:75Used by:175
Symbol 166 TextUses:75Used by:175
Symbol 167 TextUses:75Used by:175
Symbol 168 TextUses:75Used by:175
Symbol 169 TextUses:75Used by:175
Symbol 170 TextUses:75Used by:175
Symbol 171 TextUses:75Used by:175
Symbol 172 TextUses:75Used by:175
Symbol 173 TextUses:75Used by:175
Symbol 174 TextUses:75Used by:175
Symbol 175 MovieClipUses:165 166 167 168 169 170 171 172 173 174Used by:176
Symbol 176 MovieClipUses:175Used by:178
Symbol 177 GraphicUsed by:178
Symbol 178 MovieClipUses:164 176 177Used by:182
Symbol 179 GraphicUsed by:181
Symbol 180 GraphicUsed by:181
Symbol 181 MovieClipUses:179 180Used by:182
Symbol 182 MovieClipUses:178 181Used by:Timeline
Symbol 183 GraphicUsed by:187
Symbol 184 GraphicUsed by:185
Symbol 185 MovieClipUses:184Used by:187
Symbol 186 GraphicUsed by:187
Symbol 187 MovieClipUses:183 185 186Used by:Timeline
Symbol 188 GraphicUsed by:203
Symbol 189 GraphicUsed by:190 192
Symbol 190 MovieClipUses:189Used by:192
Symbol 191 GraphicUsed by:192
Symbol 192 MovieClipUses:189 190 191Used by:203  Timeline
Symbol 193 GraphicUsed by:203
Symbol 194 GraphicUsed by:203  Timeline
Symbol 195 GraphicUsed by:203
Symbol 196 GraphicUsed by:203 213  Timeline
Symbol 197 GraphicUsed by:203 213  Timeline
Symbol 198 GraphicUsed by:203 213  Timeline
Symbol 199 GraphicUsed by:203
Symbol 200 GraphicUsed by:203
Symbol 201 GraphicUsed by:203
Symbol 202 GraphicUsed by:203
Symbol 203 MovieClipUses:188 192 193 194 195 196 197 198 199 200 201 202Used by:Timeline
Symbol 204 GraphicUsed by:Timeline
Symbol 205 GraphicUsed by:Timeline
Symbol 206 GraphicUsed by:Timeline
Symbol 207 EditableTextUses:75Used by:Timeline
Symbol 208 TextUses:28Used by:Timeline
Symbol 209 GraphicUsed by:Timeline
Symbol 210 GraphicUsed by:213
Symbol 211 MovieClipUsed by:213
Symbol 212 GraphicUsed by:213
Symbol 213 MovieClipUses:210 211 212 196 197 198Used by:Timeline
Symbol 214 TextUses:75Used by:259
Symbol 215 TextUses:75Used by:259
Symbol 216 EditableTextUses:75Used by:259
Symbol 217 EditableTextUses:75Used by:259
Symbol 218 TextUses:75Used by:259
Symbol 219 TextUses:75Used by:259
Symbol 220 EditableTextUses:75Used by:259
Symbol 221 GraphicUsed by:259
Symbol 222 EditableTextUses:75Used by:224
Symbol 223 EditableTextUses:75Used by:224
Symbol 224 MovieClipUses:222 223Used by:259
Symbol 225 EditableTextUses:75Used by:259
Symbol 226 EditableTextUses:75Used by:227
Symbol 227 MovieClipUses:226Used by:259
Symbol 228 TextUses:75Used by:229
Symbol 229 MovieClipUses:228Used by:259
Symbol 230 TextUses:75Used by:231
Symbol 231 MovieClipUses:230Used by:259
Symbol 232 TextUses:75Used by:233
Symbol 233 MovieClipUses:232Used by:259
Symbol 234 TextUses:75Used by:235
Symbol 235 MovieClipUses:234Used by:259
Symbol 236 TextUses:75Used by:237
Symbol 237 MovieClipUses:236Used by:259
Symbol 238 EditableTextUses:75Used by:239
Symbol 239 MovieClipUses:238Used by:259
Symbol 240 TextUses:75Used by:256
Symbol 241 TextUses:75Used by:256
Symbol 242 GraphicUsed by:247
Symbol 243 TextUses:75Used by:247
Symbol 244 GraphicUsed by:247
Symbol 245 TextUses:75Used by:247
Symbol 246 GraphicUsed by:247
Symbol 247 ButtonUses:242 243 244 245 246Used by:256
Symbol 248 GraphicUsed by:253
Symbol 249 TextUses:75Used by:253
Symbol 250 GraphicUsed by:253
Symbol 251 TextUses:75Used by:253
Symbol 252 GraphicUsed by:253
Symbol 253 ButtonUses:248 249 250 251 252Used by:256
Symbol 254 TextUses:75Used by:256
Symbol 255 TextUses:75Used by:256
Symbol 256 MovieClipUses:240 241 247 253 254 255Used by:259
Symbol 257 EditableTextUses:75Used by:259
Symbol 258 TextUses:75Used by:259
Symbol 259 MovieClipUses:214 215 216 217 218 219 220 221 224 225 227 229 231 233 235 237 239 256 257 258Used by:Timeline
Symbol 260 EditableTextUses:75Used by:Timeline
Symbol 261 TextUses:28Used by:Timeline
Symbol 262 EditableTextUses:75Used by:Timeline
Symbol 263 TextUses:28Used by:Timeline
Symbol 264 TextUses:75Used by:268
Symbol 265 TextUses:75Used by:268
Symbol 266 TextUses:75Used by:268
Symbol 267 GraphicUsed by:268 272 292 296
Symbol 268 ButtonUses:264 265 266 267Used by:273
Symbol 269 TextUses:75Used by:272
Symbol 270 TextUses:75Used by:272
Symbol 271 TextUses:75Used by:272
Symbol 272 ButtonUses:269 270 271 267Used by:273
Symbol 273 MovieClipUses:268 272Used by:Timeline
Symbol 274 TextUses:75Used by:277
Symbol 275 TextUses:75Used by:277
Symbol 276 TextUses:75Used by:277
Symbol 277 ButtonUses:274 275 276 97 98Used by:288
Symbol 278 TextUses:75Used by:288
Symbol 279 TextUses:75Used by:283
Symbol 280 TextUses:75Used by:283
Symbol 281 TextUses:75Used by:283
Symbol 282 GraphicUsed by:283 287
Symbol 283 ButtonUses:279 280 281 282Used by:288
Symbol 284 TextUses:75Used by:287
Symbol 285 TextUses:75Used by:287
Symbol 286 TextUses:75Used by:287
Symbol 287 ButtonUses:284 285 286 282Used by:288
Symbol 288 MovieClipUses:277 278 283 287Used by:Timeline
Symbol 289 TextUses:75Used by:292
Symbol 290 TextUses:75Used by:292
Symbol 291 TextUses:75Used by:292
Symbol 292 ButtonUses:289 290 291 267 98Used by:297
Symbol 293 TextUses:75Used by:296
Symbol 294 TextUses:75Used by:296
Symbol 295 TextUses:75Used by:296
Symbol 296 ButtonUses:293 294 295 267Used by:297
Symbol 297 MovieClipUses:292 296Used by:Timeline
Symbol 298 GraphicUsed by:299
Symbol 299 MovieClipUses:298Used by:300
Symbol 300 MovieClipUses:120 299Used by:Timeline
Symbol 301 MovieClipUses:88Used by:Timeline
Symbol 302 GraphicUsed by:304
Symbol 303 TextUses:75Used by:304
Symbol 304 MovieClipUses:302 303Used by:Timeline

Instance Names

"pointer"Frame 1Symbol 90 MovieClip
"submit"Frame 1Symbol 91 MovieClip
"buttonPrevPage"Frame 6Symbol 129 MovieClip
"buttonNextPage"Frame 6Symbol 131 MovieClip
"d0"Frame 6Symbol 146 MovieClip
"b"Frame 6Symbol 160 Button
"bg"Frame 7Symbol 182 MovieClip
"h1"Frame 7Symbol 187 MovieClip
"h2"Frame 7Symbol 187 MovieClip
"h4"Frame 7Symbol 187 MovieClip
"h3"Frame 7Symbol 187 MovieClip
"h5"Frame 7Symbol 187 MovieClip
"h0"Frame 7Symbol 187 MovieClip
"b7"Frame 7Symbol 50 MovieClip [ballSprite]
"b6"Frame 7Symbol 50 MovieClip [ballSprite]
"b5"Frame 7Symbol 50 MovieClip [ballSprite]
"b4"Frame 7Symbol 50 MovieClip [ballSprite]
"b3"Frame 7Symbol 50 MovieClip [ballSprite]
"b2"Frame 7Symbol 50 MovieClip [ballSprite]
"b1"Frame 7Symbol 50 MovieClip [ballSprite]
"b0"Frame 7Symbol 50 MovieClip [ballSprite]
"b8"Frame 7Symbol 50 MovieClip [ballSprite]
"frame"Frame 7Symbol 203 MovieClip
"l4"Frame 7Symbol 192 MovieClip
"l1"Frame 7Symbol 192 MovieClip
"l5"Frame 7Symbol 192 MovieClip
"l2"Frame 7Symbol 192 MovieClip
"l3"Frame 7Symbol 192 MovieClip
"l0"Frame 7Symbol 192 MovieClip
"tube"Frame 7Symbol 213 MovieClip
"osd"Frame 7Symbol 259 MovieClip
"cue"Frame 7Symbol 300 MovieClip
"lightning"Frame 7Symbol 301 MovieClip
"pause"Frame 7Symbol 304 MovieClip
"mc"Symbol 43 MovieClip [ball] Frame 1Symbol 26 MovieClip
"label"Symbol 43 MovieClip [ball] Frame 1Symbol 42 MovieClip
"style"Symbol 50 MovieClip [ballSprite] Frame 1Symbol 43 MovieClip [ball]
"marker"Symbol 50 MovieClip [ballSprite] Frame 1Symbol 47 MovieClip
"mc"Symbol 125 MovieClip Frame 1Symbol 26 MovieClip
"label"Symbol 125 MovieClip Frame 1Symbol 42 MovieClip
"mc"Symbol 125 MovieClip Frame 1Symbol 26 MovieClip
"label"Symbol 125 MovieClip Frame 1Symbol 42 MovieClip
"mc"Symbol 125 MovieClip Frame 1Symbol 26 MovieClip
"label"Symbol 125 MovieClip Frame 1Symbol 42 MovieClip
"mc"Symbol 125 MovieClip Frame 1Symbol 26 MovieClip
"label"Symbol 125 MovieClip Frame 1Symbol 42 MovieClip
"mc"Symbol 125 MovieClip Frame 1Symbol 26 MovieClip
"label"Symbol 125 MovieClip Frame 1Symbol 42 MovieClip
"b"Symbol 125 MovieClip Frame 1Symbol 113 Button
"b"Symbol 125 MovieClip Frame 1Symbol 113 Button
"gfx"Symbol 125 MovieClip Frame 2Symbol 120 MovieClip
"b"Symbol 125 MovieClip Frame 2Symbol 124 Button
"b"Symbol 125 MovieClip Frame 2Symbol 124 Button
"b"Symbol 129 MovieClip Frame 1Symbol 128 Button
"b"Symbol 131 MovieClip Frame 1Symbol 130 Button
"time"Symbol 176 MovieClip Frame 1Symbol 175 MovieClip
"inner"Symbol 178 MovieClip Frame 1Symbol 164 MovieClip
"time"Symbol 178 MovieClip Frame 1Symbol 176 MovieClip
"time"Symbol 182 MovieClip Frame 1Symbol 178 MovieClip
"outer"Symbol 182 MovieClip Frame 1Symbol 181 MovieClip
"c"Symbol 187 MovieClip Frame 1Symbol 185 MovieClip
"hand"Symbol 192 MovieClip Frame 3Symbol 190 MovieClip
"l4"Symbol 203 MovieClip Frame 1Symbol 192 MovieClip
"l1"Symbol 203 MovieClip Frame 1Symbol 192 MovieClip
"l5"Symbol 203 MovieClip Frame 1Symbol 192 MovieClip
"l2"Symbol 203 MovieClip Frame 1Symbol 192 MovieClip
"l3"Symbol 203 MovieClip Frame 1Symbol 192 MovieClip
"l0"Symbol 203 MovieClip Frame 1Symbol 192 MovieClip
"container"Symbol 213 MovieClip Frame 1Symbol 211 MovieClip
"gfx"Symbol 300 MovieClip Frame 1Symbol 120 MovieClip
"scale"Symbol 300 MovieClip Frame 1Symbol 299 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "pot"
ExportAssets (56)Timeline Frame 1Symbol 2 as "tic"
ExportAssets (56)Timeline Frame 1Symbol 3 as "thunderRumble"
ExportAssets (56)Timeline Frame 1Symbol 4 as "thunderCrack"
ExportAssets (56)Timeline Frame 1Symbol 5 as "thunder"
ExportAssets (56)Timeline Frame 1Symbol 6 as "excellent"
ExportAssets (56)Timeline Frame 1Symbol 7 as "tube"
ExportAssets (56)Timeline Frame 1Symbol 8 as "ballcollide"
ExportAssets (56)Timeline Frame 1Symbol 9 as "titlemusic"
ExportAssets (56)Timeline Frame 1Symbol 10 as "levelmusic"
ExportAssets (56)Timeline Frame 1Symbol 11 as "cuehit"
ExportAssets (56)Timeline Frame 1Symbol 12 as "reflect"
ExportAssets (56)Timeline Frame 1Symbol 13 as "glass"
ExportAssets (56)Timeline Frame 1Symbol 14 as "gameover"
ExportAssets (56)Timeline Frame 1Symbol 15 as "go"
ExportAssets (56)Timeline Frame 1Symbol 16 as "foul"
ExportAssets (56)Timeline Frame 1Symbol 43 as "ball"
ExportAssets (56)Timeline Frame 1Symbol 43 as "ball"
ExportAssets (56)Timeline Frame 1Symbol 43 as "ball"
ExportAssets (56)Timeline Frame 1Symbol 43 as "ball"
ExportAssets (56)Timeline Frame 1Symbol 43 as "ball"
ExportAssets (56)Timeline Frame 1Symbol 43 as "ball"
ExportAssets (56)Timeline Frame 1Symbol 43 as "ball"
ExportAssets (56)Timeline Frame 1Symbol 43 as "ball"
ExportAssets (56)Timeline Frame 1Symbol 43 as "ball"
ExportAssets (56)Timeline Frame 1Symbol 43 as "ball"
ExportAssets (56)Timeline Frame 1Symbol 43 as "ball"
ExportAssets (56)Timeline Frame 1Symbol 43 as "ball"
ExportAssets (56)Timeline Frame 1Symbol 43 as "ball"
ExportAssets (56)Timeline Frame 1Symbol 43 as "ball"
ExportAssets (56)Timeline Frame 1Symbol 43 as "ball"
ExportAssets (56)Timeline Frame 1Symbol 43 as "ball"
ExportAssets (56)Timeline Frame 1Symbol 43 as "ball"
ExportAssets (56)Timeline Frame 1Symbol 50 as "ballSprite"
ExportAssets (56)Timeline Frame 7Symbol 50 as "ballSprite"
ExportAssets (56)Timeline Frame 7Symbol 50 as "ballSprite"
ExportAssets (56)Timeline Frame 7Symbol 50 as "ballSprite"
ExportAssets (56)Timeline Frame 7Symbol 50 as "ballSprite"
ExportAssets (56)Timeline Frame 7Symbol 50 as "ballSprite"
ExportAssets (56)Timeline Frame 7Symbol 50 as "ballSprite"
ExportAssets (56)Timeline Frame 7Symbol 50 as "ballSprite"
ExportAssets (56)Timeline Frame 7Symbol 50 as "ballSprite"
ExportAssets (56)Timeline Frame 7Symbol 50 as "ballSprite"

Labels

"menu"Frame 2
"menu_nosound"Frame 3
"help"Frame 4
"chooselevel"Frame 5
"game"Frame 7
"default"Symbol 26 MovieClip Frame 1
"glass"Symbol 26 MovieClip Frame 2
"break"Symbol 26 MovieClip Frame 3
"default"Symbol 46 MovieClip Frame 1
"ice"Symbol 46 MovieClip Frame 2
"active"Symbol 47 MovieClip Frame 2
"vanish"Symbol 47 MovieClip Frame 94
"inactive"Symbol 50 MovieClip [ballSprite] Frame 1
"appear"Symbol 50 MovieClip [ballSprite] Frame 2
"default"Symbol 50 MovieClip [ballSprite] Frame 5
"vanish"Symbol 50 MovieClip [ballSprite] Frame 12
"ready"Symbol 90 MovieClip Frame 1
"aim"Symbol 90 MovieClip Frame 52
"wait"Symbol 90 MovieClip Frame 53
"active"Symbol 146 MovieClip Frame 2
"inactive"Symbol 146 MovieClip Frame 3
"default"Symbol 164 MovieClip Frame 1
"ice"Symbol 164 MovieClip Frame 2
"default"Symbol 176 MovieClip Frame 2
"ice"Symbol 176 MovieClip Frame 3
"default"Symbol 178 MovieClip Frame 1
"hit"Symbol 178 MovieClip Frame 8
"hurry"Symbol 178 MovieClip Frame 14
"default"Symbol 181 MovieClip Frame 1
"ice"Symbol 181 MovieClip Frame 2
"level"Symbol 182 MovieClip Frame 2
"close"Symbol 190 MovieClip Frame 4
"open"Symbol 190 MovieClip Frame 9
"level"Symbol 259 MovieClip Frame 2
"countdown3"Symbol 259 MovieClip Frame 127
"countdown2"Symbol 259 MovieClip Frame 144
"countdown1"Symbol 259 MovieClip Frame 160
"go"Symbol 259 MovieClip Frame 176
"mission"Symbol 259 MovieClip Frame 190
"gameover"Symbol 259 MovieClip Frame 228
"foul"Symbol 259 MovieClip Frame 454
"excellent"Symbol 259 MovieClip Frame 528
"timeout"Symbol 259 MovieClip Frame 605
"welldone"Symbol 259 MovieClip Frame 684
"really"Symbol 288 MovieClip Frame 2
"double"Symbol 301 MovieClip Frame 2
"single"Symbol 301 MovieClip Frame 4

Dynamic Text Variables

_root.versionSymbol 87 EditableText"asdfadfs"
_parent._parent.levelNumberDisplaySymbol 133 EditableText"9"
_parent._parent.levelNameSymbol 134 EditableText"Little break"
_parent._parent.levelDescriptionSymbol 135 EditableText"laksdg aoig aiog awegio wegioio wegio weg io wegiowegi oioawe giowe gjioawegioi oaweg ig aweio wegi weg"
_parent._parent.levelPlaysSymbol 136 EditableText"999"
_parent._parent.levelHighSymbol 138 EditableText"9999"
_parent._parent.levelAverageSymbol 140 EditableText"9999"
_root.stats.total.highscoreSymbol 150 EditableText"99999"
_root.stats.total.averageSymbol 152 EditableText"99999"
_root.stats.total.roundsSymbol 155 EditableText"9999"
_root.totalScoreSymbol 207 EditableText"99999"
_root.actHighScoreSymbol 216 EditableText"1245"
_root.actAvgScoreSymbol 217 EditableText"312"
_root.actRoundsPlayedSymbol 220 EditableText"312"
_root.lvl.descriptionSymbol 222 EditableText"Get a break of 50 or more - one of the balls is glass, changing every three seconds and the next glass ball is random"
_root.lvl.titleSymbol 223 EditableText"Level 1: Little Break"
_root.lvl.titleSymbol 225 EditableText"LITTLE BREAK"
_root.lvl.descriptionSymbol 226 EditableText"The mission is to blah blah blaha  blas a kg agoi loriem agh weo agowegawoimegioawmegweog"
_parent.displaySymbol 238 EditableText"3"
_root.actFoulSymbol 257 EditableText"you have to play the red ball"
_root.actScoreSymbol 260 EditableText"1999"
_root.actBreakSymbol 262 EditableText"12"




http://swfchan.com/5/21116/info.shtml
Created: 28/5 -2019 12:05:59 Last modified: 28/5 -2019 12:05:59 Server time: 22/12 -2024 05:15:55