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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/62106357?noj=FRM62106357-22DC" width="1" height="1"></div>

Cubox.swf

This is the info page for
Flash #21333

(Click the ID number above for more basic data on this flash file.)


Text
00

Choose a stage by clicking one of the letters
located in the upper right hand corner.
"A" being the easiest to "F" being the hardest.
1. Rearange your CUBOX to make your room
look like the finished room.
2. If you exceed the expected amount of
moves, you will be penalized 1 point for
each additional move.
3. If you press the "RESET" button, you will be
penalized 1 points.

HOW TO PLAY:

Lightning CUBOX:
If the sides of the same-colored CUBOX touch, you will be
penalized 1 point. (this only applies when a lightning
bolt appears on the CUBOX)
Bumpers:
Bumpers will disappear when it's counter reaches zero.
Sensors:
Sensors will continue to slide until they detect an obstacle.

Disposers:
Any colored CUBOX will vanish if you move a Disposer
over it.
Spectra Wheel:
When moved, the wheel will move clockwise to the next
color.

1.

2.

3.

1.

2.

3.

0

00

00

00

00

00000

STAGE COMPLETE!
HOW DID YOU RANK?

Press the "START OVER" button to play again.

ActionScript [AS1/AS2]

Frame 1
ifFrameLoaded (5) { gotoAndStop (5); }
Frame 5
Set("/game:score", "0"); Set("/game:e_moves", "0"); Set("/game:moves", "0"); stop();
Frame 6
gotoAndStop (5);
Symbol 27 Button
on (release) { getURL ("http://www.nickelarcade.com/Menu.html", "_top"); }
Symbol 30 MovieClip Frame 1
stop();
Symbol 30 MovieClip Frame 18
stop();
Symbol 41 Button
on (release) { nextFrame(); }
Symbol 48 Button
on (release) { gotoAndStop (1); }
Symbol 56 Button
on (release) { prevFrame(); }
Symbol 72 MovieClip Frame 1
if (/game:active == "1") { gotoAndStop (2); } else { stop(); }
Symbol 73 MovieClip Frame 1
stop();
Symbol 73 MovieClip Frame 20
stop();
Symbol 73 MovieClip Frame 35
stop();
Symbol 73 MovieClip Frame 50
stop();
Symbol 73 MovieClip Frame 65
stop();
Symbol 80 MovieClip Frame 1
stop();
Symbol 80 MovieClip Frame 20
stop();
Symbol 80 MovieClip Frame 35
stop();
Symbol 80 MovieClip Frame 50
stop();
Symbol 80 MovieClip Frame 65
stop();
Symbol 87 MovieClip Frame 1
stop();
Symbol 87 MovieClip Frame 26
stop(); tellTarget ("/game") { play(); }
Symbol 93 MovieClip Frame 1
stop();
Symbol 93 MovieClip Frame 6
stop(); tellTarget ("wheel") { play(); }
Symbol 93 MovieClip Frame 15
stop();
Symbol 93 MovieClip Frame 21
stop(); tellTarget ("wheel") { play(); }
Symbol 93 MovieClip Frame 30
stop();
Symbol 93 MovieClip Frame 36
stop(); tellTarget ("wheel") { play(); }
Symbol 93 MovieClip Frame 45
stop();
Symbol 93 MovieClip Frame 51
stop(); tellTarget ("wheel") { play(); }
Symbol 93 MovieClip Frame 60
stop();
Symbol 93 MovieClip Frame 66
stop(); tellTarget ("wheel") { play(); }
Symbol 93 MovieClip Frame 75
stop();
Symbol 98 MovieClip Frame 2
stop();
Symbol 98 MovieClip Frame 3
tellTarget ("2/test") { gotoAndStop (2); }; tellTarget ("1/test") { gotoAndStop (2); }
Symbol 98 MovieClip Frame 4
tellTarget ("w2/wheel") { gotoAndStop ("half"); }; tellTarget ("w3/wheel") { gotoAndStop ("stop"); }; tellTarget ("w1/wheel") { gotoAndStop ("start"); }
Symbol 98 MovieClip Frame 5
gotoAndStop (1);
Symbol 102 Button
on (release) { tellTarget ("help") { nextFrame(); } }
Symbol 118 MovieClip Frame 1
stop();
Symbol 118 MovieClip Frame 21
stop();
Symbol 123 MovieClip Frame 1
stop();
Symbol 123 MovieClip Frame 15
stop();
Symbol 123 MovieClip Frame 30
stop();
Symbol 123 MovieClip Frame 45
stop();
Symbol 123 MovieClip Frame 60
stop();
Symbol 123 MovieClip Frame 85
tellTarget ("/game") { play(); }
Symbol 123 MovieClip Frame 86
stop();
Symbol 125 MovieClip Frame 1
stop();
Symbol 125 MovieClip Frame 15
stop();
Symbol 125 MovieClip Frame 30
stop();
Symbol 125 MovieClip Frame 45
stop();
Symbol 125 MovieClip Frame 60
stop();
Symbol 125 MovieClip Frame 75
stop();
Symbol 125 MovieClip Frame 90
stop();
Symbol 125 MovieClip Frame 105
stop();
Symbol 125 MovieClip Frame 120
stop();
Symbol 128 MovieClip Frame 1
stop();
Symbol 128 MovieClip Frame 20
stop();
Symbol 128 MovieClip Frame 35
stop();
Symbol 128 MovieClip Frame 50
stop();
Symbol 128 MovieClip Frame 65
stop();
Symbol 130 MovieClip Frame 1
tellTarget ("win") { gotoAndStop (1); }; set = "0"; tellTarget ("table") { gotoAndStop (1); }; Y = "1"; G = "2"; B = "3"; P = "4"; R = "5"; Set("table:Y", "1"); Set("table:G", "2"); Set("table:B", "3"); Set("table:P", "4"); Set("table:R", "5"); hold = "0"; green = "1"; blue = "2"; yellow = "3"; red = "4"; purple = "5"; bumper = "6"; slider = "7"; ghost = "8"; wheel = "9"; Set("table:green", "1"); Set("table:blue", "2"); Set("table:yellow", "3"); Set("table:red", "4"); Set("table:purple", "5"); Set("table:bumper", "6"); Set("table:slider", "7"); Set("table:ghost", "8"); Set("table:wheel", "9"); BLANK = "1"; while ("9" >= BLANK) { tellTarget ("RED/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("PURPLE/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("BLUE/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("YELLOW/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("GREEN/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("BUMPER/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("SLIDER/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("GHOST/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("WHEEL/tile" add BLANK) { gotoAndStop ("blank"); }; BLANK = BLANK + "1"; } stop();
Symbol 130 MovieClip Frame 2
tellTarget ("mask") { gotoAndPlay (2); } stop(); color = "1"; while ("9" >= color) { if (eval ("BLIX" add color) == green) { tellTarget (("GREEN" add "/tile") add color) { gotoAndStop ("stop"); }; } if (eval ("BLIX" add color) == blue) { tellTarget (("BLUE" add "/tile") add color) { gotoAndStop ("stop"); }; } if (eval ("BLIX" add color) == yellow) { tellTarget (("YELLOW" add "/tile") add color) { gotoAndStop ("stop"); }; } if (eval ("BLIX" add color) == red) { tellTarget (("RED" add "/tile") add color) { gotoAndStop ("stop"); }; } if (eval ("BLIX" add color) == purple) { tellTarget (("PURPLE" add "/tile") add color) { gotoAndStop ("stop"); }; } if (eval ("BLIX" add color) == bumper) { tellTarget ("BUMPER/tile" add color) { gotoAndStop ("stop"); }; } if (eval ("BLIX" add color) == slider) { tellTarget ("SLIDER/tile" add color) { gotoAndStop ("stop"); }; } if (eval ("BLIX" add color) == ghost) { tellTarget ("GHOST/tile" add color) { gotoAndStop ("stop"); }; } if (eval ("BLIX" add color) == wheel) { tellTarget ("WHEEL/tile" add color) { gotoAndStop ("stop"); }; } color = color + "1"; } color = "1"; while ("9" >= color) { if (eval ("BLIX" add color) == wheel) { if (eval ("W" add color) == Y) { tellTarget (("wheel/tile" add color) add "/wheel") { gotoAndStop ("yellow"); }; } } color = color + "1"; } color = "1"; while ("9" >= color) { if (eval ("BLIX" add color) == wheel) { if (eval ("W" add color) == G) { tellTarget (("wheel/tile" add color) add "/wheel") { gotoAndStop ("green"); }; } } color = color + "1"; } color = "1"; while ("9" >= color) { if (eval ("BLIX" add color) == wheel) { if (eval ("W" add color) == B) { tellTarget (("wheel/tile" add color) add "/wheel") { gotoAndStop ("blue"); }; } } color = color + "1"; } color = "1"; while ("9" >= color) { if (eval ("BLIX" add color) == wheel) { if (eval ("W" add color) == P) { tellTarget (("wheel/tile" add color) add "/wheel") { gotoAndStop ("purple"); }; } } color = color + "1"; } color = "1"; while ("9" >= color) { if (eval ("BLIX" add color) == wheel) { if (eval ("W" add color) == R) { tellTarget (("wheel/tile" add color) add "/wheel") { gotoAndStop ("red"); }; } } color = color + "1"; } set_bumper = "1"; while ("9" >= set_bumper) { if ("0" < eval ("BUMP" add set_bumper)) { Set(("bumper/tile" add set_bumper) add "/bomb:bomb", eval ("BUMP" add set_bumper)); } set_bumper = set_bumper + "1"; }
Symbol 158 MovieClip Frame 13
stop();
Symbol 162 MovieClip Frame 1
gotoAndStop("a" add (random("3") + "1"));
Symbol 162 MovieClip Frame 9
stop();
Symbol 162 MovieClip Frame 14
stop();
Symbol 162 MovieClip Frame 19
stop();
Symbol 163 Button
on (release) { number = "1"; if (eval ("blix" add number) == slider) { if ((eval ("blix" add (number + "1")) == "0") and (eval ("blix" add (number + "2")) == "0")) { play(); tellTarget ("slider/TILE" add number) { gotoAndPlay ("right1"); }; Set("blix" add number, "0"); Set("blix" add (number + "2"), slider); } } if (eval ("blix" add (number + "1")) == wheel) { if (eval ("blix" add (number + "2")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "1")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("w" add (number + "2"), eval ("w" add (number + "1"))); Set("w" add (number + "1"), "0"); Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), wheel); if (eval ("w" add (number + "2")) == "5") { Set("w" add (number + "2"), "1"); } else { Set("w" add (number + "2"), eval ("w" add (number + "2")) + "1"); } } } if (eval ("blix" add (number + "1")) == slider) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("slider/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), slider); } } if (eval ("blix" add (number + "1")) == ghost) { if ("5" >= eval ("blix" add (number + "2"))) { play(); tellTarget ("ghost/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), ghost); } } if (eval ("blix" add (number + "1")) == purple) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("purple/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), purple); } } if (eval ("blix" add (number + "1")) == red) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("red/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), red); } } if (eval ("blix" add (number + "1")) == yellow) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("yellow/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), yellow); } } if (eval ("blix" add (number + "1")) == blue) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("blue/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), blue); } } if (eval ("blix" add (number + "1")) == green) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("green/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), green); } } if (eval ("blix" add (number + "1")) == bumper) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("bumper/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("bump" add (number + "2"), eval ("bump" add (number + "1")) - "1"); Set("bump" add (number + "1"), "0"); Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), bumper); } } if (eval ("blix" add number) == wheel) { if (eval ("blix" add (number + "1")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add number) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add number) { gotoAndPlay ("right"); }; Set("w" add (number + "1"), eval ("w" add number)); Set("w" add number, "0"); Set("blix" add number, "0"); Set("blix" add (number + "1"), wheel); if (eval ("w" add (number + "1")) == "5") { Set("w" add (number + "1"), "1"); } else { Set("w" add (number + "1"), eval ("w" add (number + "1")) + "1"); } } } if (eval ("blix" add number) == slider) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("slider/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), slider); } } if (eval ("blix" add number) == green) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("green/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), green); } } if (eval ("blix" add number) == blue) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("blue/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), blue); } } if (eval ("blix" add number) == yellow) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("yellow/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), yellow); } } if (eval ("blix" add number) == red) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("red/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), red); } } if (eval ("blix" add number) == ghost) { if ("5" >= eval ("blix" add (number + "1"))) { play(); tellTarget ("ghost/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), ghost); } } if (eval ("blix" add number) == purple) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("purple/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), purple); } } if (eval ("blix" add number) == bumper) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("bumper/TILE" add number) { gotoAndPlay ("right"); }; Set("bump" add (number + "1"), eval ("bump" add number) - "1"); Set("bump" add number, "0"); Set("blix" add number, "0"); Set("blix" add (number + "1"), bumper); } } }
Symbol 164 Button
on (release) { number = "1"; if (eval ("blix" add number) == slider) { if ((eval ("blix" add (number + "3")) == "0") and (eval ("blix" add (number + "6")) == "0")) { play(); tellTarget ("slider/TILE" add number) { gotoAndPlay ("down1"); }; Set("blix" add number, "0"); Set("blix" add (number + "6"), slider); } } if (eval ("blix" add (number + "3")) == wheel) { if (eval ("blix" add (number + "6")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "3")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("w" add (number + "6"), eval ("w" add (number + "3"))); Set("w" add (number + "3"), "0"); Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), wheel); if (eval ("w" add (number + "6")) == "5") { Set("w" add (number + "6"), "1"); } else { Set("w" add (number + "6"), eval ("w" add (number + "6")) + "1"); } } } if (eval ("blix" add (number + "3")) == ghost) { if ("5" >= eval ("blix" add (number + "6"))) { play(); tellTarget ("ghost/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), ghost); } } if (eval ("blix" add (number + "3")) == slider) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("slider/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), slider); } } if (eval ("blix" add (number + "3")) == bumper) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("bumper/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("bump" add (number + "6"), eval ("bump" add (number + "3")) - "1"); Set("bump" add (number + "3"), "0"); Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), bumper); } } if (eval ("blix" add (number + "3")) == purple) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("purple/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), purple); } } if (eval ("blix" add (number + "3")) == red) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("red/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), red); } } if (eval ("blix" add (number + "3")) == yellow) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("yellow/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), yellow); } } if (eval ("blix" add (number + "3")) == blue) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("blue/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), blue); } } if (eval ("blix" add (number + "3")) == green) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("green/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), green); } } if (eval ("blix" add number) == slider) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("slider/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), slider); } } if (eval ("blix" add number) == bumper) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("bumper/TILE" add number) { gotoAndPlay ("down"); }; Set("bump" add (number + "3"), eval ("bump" add number) - "1"); Set("bump" add number, "0"); Set("blix" add number, "0"); Set("blix" add (number + "3"), bumper); } } if (eval ("blix" add number) == green) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("green/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), green); } } if (eval ("blix" add number) == blue) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("blue/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), blue); } } if (eval ("blix" add number) == yellow) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("yellow/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), yellow); } } if (eval ("blix" add number) == red) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("red/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), red); } } if (eval ("blix" add number) == purple) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("purple/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), purple); } } if (eval ("blix" add number) == wheel) { if (eval ("blix" add (number + "3")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add number) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add number) { gotoAndPlay ("down"); }; Set("w" add (number + "3"), eval ("w" add number)); Set("w" add number, "0"); Set("blix" add number, "0"); Set("blix" add (number + "3"), wheel); if (eval ("w" add (number + "3")) == "5") { Set("w" add (number + "3"), "1"); } else { Set("w" add (number + "3"), eval ("w" add (number + "3")) + "1"); } } } if (eval ("blix" add number) == ghost) { if ("5" >= eval ("blix" add (number + "3"))) { play(); tellTarget ("ghost/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), ghost); } } }
Symbol 165 Button
on (release) { number = "1"; if (eval ("blix" add (number + "2")) == slider) { if ((eval ("blix" add (number + "1")) == "0") and (eval ("blix" add number) == "0")) { play(); tellTarget ("slider/TILE" add (number + "2")) { gotoAndPlay ("left1"); }; Set("blix" add (number + "2"), "0"); Set("blix" add number, slider); } } if (eval ("blix" add (number + "1")) == wheel) { if (eval ("blix" add number) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "1")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("w" add number, eval ("w" add (number + "1"))); Set("w" add (number + "1"), "0"); Set("blix" add (number + "1"), "0"); Set("blix" add number, wheel); if (eval ("w" add number) == "5") { Set("w" add number, "1"); } else { Set("w" add number, eval ("w" add number) + "1"); } } } if (eval ("blix" add (number + "1")) == ghost) { if ("5" >= eval ("blix" add number)) { play(); tellTarget ("ghost/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, ghost); } } if (eval ("blix" add (number + "1")) == slider) { if (eval ("blix" add number) == "0") { play(); tellTarget ("slider/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, slider); } } if (eval ("blix" add (number + "1")) == bumper) { if (eval ("blix" add number) == "0") { play(); tellTarget ("bumper/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("bump" add number, eval ("bump" add (number + "1")) - "1"); Set("bump" add (number + "1"), "0"); Set("blix" add (number + "1"), "0"); Set("blix" add number, bumper); } } if (eval ("blix" add (number + "1")) == yellow) { if (eval ("blix" add number) == "0") { play(); tellTarget ("yellow/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, yellow); } } if (eval ("blix" add (number + "1")) == red) { if (eval ("blix" add number) == "0") { play(); tellTarget ("red/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, red); } } if (eval ("blix" add (number + "1")) == blue) { if (eval ("blix" add number) == "0") { play(); tellTarget ("blue/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, blue); } } if (eval ("blix" add (number + "1")) == green) { if (eval ("blix" add number) == "0") { play(); tellTarget ("green/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, green); } } if (eval ("blix" add (number + "1")) == purple) { if (eval ("blix" add number) == "0") { play(); tellTarget ("purple/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, purple); } } if (eval ("blix" add (number + "2")) == slider) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("slider/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), slider); } } if (eval ("blix" add (number + "2")) == bumper) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("bumper/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("bump" add (number + "1"), eval ("bump" add (number + "2")) - "1"); Set("bump" add (number + "2"), "0"); Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), bumper); } } if (eval ("blix" add (number + "2")) == green) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("green/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), green); } } if (eval ("blix" add (number + "2")) == blue) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("blue/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), blue); } } if (eval ("blix" add (number + "2")) == yellow) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("yellow/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), yellow); } } if (eval ("blix" add (number + "2")) == red) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("red/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), red); } } if (eval ("blix" add (number + "2")) == ghost) { if ("5" >= eval ("blix" add (number + "1"))) { play(); tellTarget ("ghost/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), ghost); } } if (eval ("blix" add (number + "2")) == purple) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("purple/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), purple); } } if (eval ("blix" add (number + "2")) == wheel) { if (eval ("blix" add (number + "1")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "2")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("w" add (number + "1"), eval ("w" add (number + "2"))); Set("w" add (number + "2"), "0"); Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), wheel); if (eval ("w" add (number + "1")) == "5") { Set("w" add (number + "1"), "1"); } else { Set("w" add (number + "1"), eval ("w" add (number + "1")) + "1"); } } } }
Symbol 166 Button
on (release) { number = "1"; if (eval ("blix" add (number + "6")) == slider) { if ((eval ("blix" add (number + "3")) == "0") and (eval ("blix" add number) == "0")) { play(); tellTarget ("slider/TILE" add (number + "6")) { gotoAndPlay ("up1"); }; Set("blix" add (number + "6"), "0"); Set("blix" add number, slider); } } if (eval ("blix" add (number + "3")) == wheel) { if (eval ("blix" add number) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "3")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("w" add number, eval ("w" add (number + "3"))); Set("w" add (number + "3"), "0"); Set("blix" add (number + "3"), "0"); Set("blix" add number, wheel); if (eval ("w" add number) == "5") { Set("w" add number, "1"); } else { Set("w" add number, eval ("w" add number) + "1"); } } } if (eval ("blix" add (number + "3")) == slider) { if (eval ("blix" add number) == "0") { play(); tellTarget ("slider/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, slider); } } if (eval ("blix" add (number + "3")) == bumper) { if (eval ("blix" add number) == "0") { play(); tellTarget ("bumper/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("bump" add number, eval ("bump" add (number + "3")) - "1"); Set("bump" add (number + "3"), "0"); Set("blix" add (number + "3"), "0"); Set("blix" add number, bumper); } } if (eval ("blix" add (number + "3")) == ghost) { if ("5" >= eval ("blix" add number)) { play(); tellTarget ("ghost/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, ghost); } } if (eval ("blix" add (number + "3")) == yellow) { if (eval ("blix" add number) == "0") { play(); tellTarget ("yellow/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, yellow); } } if (eval ("blix" add (number + "3")) == red) { if (eval ("blix" add number) == "0") { play(); tellTarget ("red/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, red); } } if (eval ("blix" add (number + "3")) == blue) { if (eval ("blix" add number) == "0") { play(); tellTarget ("blue/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, blue); } } if (eval ("blix" add (number + "3")) == green) { if (eval ("blix" add number) == "0") { play(); tellTarget ("green/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, green); } } if (eval ("blix" add (number + "3")) == purple) { if (eval ("blix" add number) == "0") { play(); tellTarget ("purple/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, purple); } } if (eval ("blix" add (number + "6")) == slider) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("slider/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), slider); } } if (eval ("blix" add (number + "6")) == bumper) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("bumper/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("bump" add (number + "3"), eval ("bump" add (number + "6")) - "1"); Set("bump" add (number + "6"), "0"); Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), bumper); } } if (eval ("blix" add (number + "6")) == green) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("green/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), green); } } if (eval ("blix" add (number + "6")) == blue) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("blue/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), blue); } } if (eval ("blix" add (number + "6")) == yellow) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("yellow/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), yellow); } } if (eval ("blix" add (number + "6")) == red) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("red/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), red); } } if (eval ("blix" add (number + "6")) == purple) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("purple/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), purple); } } if (eval ("blix" add (number + "6")) == wheel) { if (eval ("blix" add (number + "3")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "6")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("w" add (number + "3"), eval ("w" add (number + "6"))); Set("w" add (number + "6"), "0"); Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), wheel); if (eval ("w" add (number + "3")) == "5") { Set("w" add (number + "3"), "1"); } else { Set("w" add (number + "3"), eval ("w" add (number + "3")) + "1"); } } } if (eval ("blix" add (number + "6")) == ghost) { if ("5" >= eval ("blix" add (number + "3"))) { play(); tellTarget ("ghost/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), ghost); } } }
Symbol 167 Button
on (release) { number = "4"; if (eval ("blix" add number) == slider) { if ((eval ("blix" add (number + "1")) == "0") and (eval ("blix" add (number + "2")) == "0")) { play(); tellTarget ("slider/TILE" add number) { gotoAndPlay ("right1"); }; Set("blix" add number, "0"); Set("blix" add (number + "2"), slider); } } if (eval ("blix" add (number + "1")) == wheel) { if (eval ("blix" add (number + "2")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "1")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("w" add (number + "2"), eval ("w" add (number + "1"))); Set("w" add (number + "1"), "0"); Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), wheel); if (eval ("w" add (number + "2")) == "5") { Set("w" add (number + "2"), "1"); } else { Set("w" add (number + "2"), eval ("w" add (number + "2")) + "1"); } } } if (eval ("blix" add (number + "1")) == ghost) { if ("5" >= eval ("blix" add (number + "2"))) { play(); tellTarget ("ghost/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), ghost); } } if (eval ("blix" add (number + "1")) == slider) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("slider/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), slider); } } if (eval ("blix" add (number + "1")) == purple) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("purple/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), purple); } } if (eval ("blix" add (number + "1")) == red) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("red/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), red); } } if (eval ("blix" add (number + "1")) == yellow) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("yellow/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), yellow); } } if (eval ("blix" add (number + "1")) == blue) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("blue/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), blue); } } if (eval ("blix" add (number + "1")) == green) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("green/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), green); } } if (eval ("blix" add (number + "1")) == bumper) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("bumper/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("bump" add (number + "2"), eval ("bump" add (number + "1")) - "1"); Set("bump" add (number + "1"), "0"); Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), bumper); } } if (eval ("blix" add number) == slider) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("slider/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), slider); } } if (eval ("blix" add number) == green) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("green/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), green); } } if (eval ("blix" add number) == blue) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("blue/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), blue); } } if (eval ("blix" add number) == yellow) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("yellow/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), yellow); } } if (eval ("blix" add number) == red) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("red/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), red); } } if (eval ("blix" add number) == ghost) { if ("5" >= eval ("blix" add (number + "1"))) { play(); tellTarget ("ghost/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), ghost); } } if (eval ("blix" add number) == purple) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("purple/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), purple); } } if (eval ("blix" add number) == bumper) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("bumper/TILE" add number) { gotoAndPlay ("right"); }; Set("bump" add (number + "1"), eval ("bump" add number) - "1"); Set("bump" add number, "0"); Set("blix" add number, "0"); Set("blix" add (number + "1"), bumper); } } if (eval ("blix" add number) == wheel) { if (eval ("blix" add (number + "1")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add number) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add number) { gotoAndPlay ("right"); }; Set("w" add (number + "1"), eval ("w" add number)); Set("w" add number, "0"); Set("blix" add number, "0"); Set("blix" add (number + "1"), wheel); if (eval ("w" add (number + "1")) == "5") { Set("w" add (number + "1"), "1"); } else { Set("w" add (number + "1"), eval ("w" add (number + "1")) + "1"); } } } }
Symbol 168 Button
on (release) { number = "7"; if (eval ("blix" add number) == slider) { if ((eval ("blix" add (number + "1")) == "0") and (eval ("blix" add (number + "2")) == "0")) { play(); tellTarget ("slider/TILE" add number) { gotoAndPlay ("right1"); }; Set("blix" add number, "0"); Set("blix" add (number + "2"), slider); } } if (eval ("blix" add (number + "1")) == wheel) { if (eval ("blix" add (number + "2")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "1")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("w" add (number + "2"), eval ("w" add (number + "1"))); Set("w" add (number + "1"), "0"); Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), wheel); if (eval ("w" add (number + "2")) == "5") { Set("w" add (number + "2"), "1"); } else { Set("w" add (number + "2"), eval ("w" add (number + "2")) + "1"); } } } if (eval ("blix" add (number + "1")) == ghost) { if ("5" >= eval ("blix" add (number + "2"))) { play(); tellTarget ("ghost/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), ghost); } } if (eval ("blix" add (number + "1")) == slider) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("slider/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), slider); } } if (eval ("blix" add (number + "1")) == purple) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("purple/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), purple); } } if (eval ("blix" add (number + "1")) == red) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("red/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), red); } } if (eval ("blix" add (number + "1")) == yellow) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("yellow/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), yellow); } } if (eval ("blix" add (number + "1")) == blue) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("blue/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), blue); } } if (eval ("blix" add (number + "1")) == green) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("green/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), green); } } if (eval ("blix" add (number + "1")) == bumper) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("bumper/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("bump" add (number + "2"), eval ("bump" add (number + "1")) - "1"); Set("bump" add (number + "1"), "0"); Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), bumper); } } if (eval ("blix" add number) == slider) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("slider/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), slider); } } if (eval ("blix" add number) == green) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("green/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), green); } } if (eval ("blix" add number) == blue) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("blue/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), blue); } } if (eval ("blix" add number) == yellow) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("yellow/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), yellow); } } if (eval ("blix" add number) == red) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("red/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), red); } } if (eval ("blix" add number) == ghost) { if ("5" >= eval ("blix" add (number + "1"))) { play(); tellTarget ("ghost/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), ghost); } } if (eval ("blix" add number) == purple) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("purple/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), purple); } } if (eval ("blix" add number) == bumper) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("bumper/TILE" add number) { gotoAndPlay ("right"); }; Set("bump" add (number + "1"), eval ("bump" add number) - "1"); Set("bump" add number, "0"); Set("blix" add number, "0"); Set("blix" add (number + "1"), bumper); } } if (eval ("blix" add number) == wheel) { if (eval ("blix" add (number + "1")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add number) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add number) { gotoAndPlay ("right"); }; Set("w" add (number + "1"), eval ("w" add number)); Set("w" add number, "0"); Set("blix" add number, "0"); Set("blix" add (number + "1"), wheel); if (eval ("w" add (number + "1")) == "5") { Set("w" add (number + "1"), "1"); } else { Set("w" add (number + "1"), eval ("w" add (number + "1")) + "1"); } } } }
Symbol 169 Button
on (release) { number = "4"; if (eval ("blix" add (number + "2")) == slider) { if ((eval ("blix" add (number + "1")) == "0") and (eval ("blix" add number) == "0")) { play(); tellTarget ("slider/TILE" add (number + "2")) { gotoAndPlay ("left1"); }; Set("blix" add (number + "2"), "0"); Set("blix" add number, slider); } } if (eval ("blix" add (number + "1")) == wheel) { if (eval ("blix" add number) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "1")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("w" add number, eval ("w" add (number + "1"))); Set("w" add (number + "1"), "0"); Set("blix" add (number + "1"), "0"); Set("blix" add number, wheel); if (eval ("w" add number) == "5") { Set("w" add number, "1"); } else { Set("w" add number, eval ("w" add number) + "1"); } } } if (eval ("blix" add (number + "1")) == ghost) { if ("5" >= eval ("blix" add number)) { play(); tellTarget ("ghost/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, ghost); } } if (eval ("blix" add (number + "1")) == slider) { if (eval ("blix" add number) == "0") { play(); tellTarget ("slider/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, slider); } } if (eval ("blix" add (number + "1")) == bumper) { if (eval ("blix" add number) == "0") { play(); tellTarget ("bumper/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("bump" add number, eval ("bump" add (number + "1")) - "1"); Set("bump" add (number + "1"), "0"); Set("blix" add (number + "1"), "0"); Set("blix" add number, bumper); } } if (eval ("blix" add (number + "1")) == yellow) { if (eval ("blix" add number) == "0") { play(); tellTarget ("yellow/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, yellow); } } if (eval ("blix" add (number + "1")) == red) { if (eval ("blix" add number) == "0") { play(); tellTarget ("red/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, red); } } if (eval ("blix" add (number + "1")) == blue) { if (eval ("blix" add number) == "0") { play(); tellTarget ("blue/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, blue); } } if (eval ("blix" add (number + "1")) == green) { if (eval ("blix" add number) == "0") { play(); tellTarget ("green/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, green); } } if (eval ("blix" add (number + "1")) == purple) { if (eval ("blix" add number) == "0") { play(); tellTarget ("purple/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, purple); } } if (eval ("blix" add (number + "2")) == slider) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("slider/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), slider); } } if (eval ("blix" add (number + "2")) == bumper) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("bumper/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("bump" add (number + "1"), eval ("bump" add (number + "2")) - "1"); Set("bump" add (number + "2"), "0"); Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), bumper); } } if (eval ("blix" add (number + "2")) == green) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("green/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), green); } } if (eval ("blix" add (number + "2")) == blue) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("blue/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), blue); } } if (eval ("blix" add (number + "2")) == yellow) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("yellow/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), yellow); } } if (eval ("blix" add (number + "2")) == red) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("red/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), red); } } if (eval ("blix" add (number + "2")) == ghost) { if ("5" >= eval ("blix" add (number + "1"))) { play(); tellTarget ("ghost/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), ghost); } } if (eval ("blix" add (number + "2")) == purple) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("purple/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), purple); } } if (eval ("blix" add (number + "2")) == wheel) { if (eval ("blix" add (number + "1")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "2")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("w" add (number + "1"), eval ("w" add (number + "2"))); Set("w" add (number + "2"), "0"); Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), wheel); if (eval ("w" add (number + "1")) == "5") { Set("w" add (number + "1"), "1"); } else { Set("w" add (number + "1"), eval ("w" add (number + "1")) + "1"); } } } }
Symbol 170 Button
on (release) { number = "7"; if (eval ("blix" add (number + "2")) == slider) { if ((eval ("blix" add (number + "1")) == "0") and (eval ("blix" add number) == "0")) { play(); tellTarget ("slider/TILE" add (number + "2")) { gotoAndPlay ("left1"); }; Set("blix" add (number + "2"), "0"); Set("blix" add number, slider); } } if (eval ("blix" add (number + "1")) == wheel) { if (eval ("blix" add number) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "1")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("w" add number, eval ("w" add (number + "1"))); Set("w" add (number + "1"), "0"); Set("blix" add (number + "1"), "0"); Set("blix" add number, wheel); if (eval ("w" add number) == "5") { Set("w" add number, "1"); } else { Set("w" add number, eval ("w" add number) + "1"); } } } if (eval ("blix" add (number + "1")) == ghost) { if ("5" >= eval ("blix" add number)) { play(); tellTarget ("ghost/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, ghost); } } if (eval ("blix" add (number + "1")) == slider) { if (eval ("blix" add number) == "0") { play(); tellTarget ("slider/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, slider); } } if (eval ("blix" add (number + "1")) == bumper) { if (eval ("blix" add number) == "0") { play(); tellTarget ("bumper/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("bump" add number, eval ("bump" add (number + "1")) - "1"); Set("bump" add (number + "1"), "0"); Set("blix" add (number + "1"), "0"); Set("blix" add number, bumper); } } if (eval ("blix" add (number + "1")) == yellow) { if (eval ("blix" add number) == "0") { play(); tellTarget ("yellow/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, yellow); } } if (eval ("blix" add (number + "1")) == red) { if (eval ("blix" add number) == "0") { play(); tellTarget ("red/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, red); } } if (eval ("blix" add (number + "1")) == blue) { if (eval ("blix" add number) == "0") { play(); tellTarget ("blue/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, blue); } } if (eval ("blix" add (number + "1")) == green) { if (eval ("blix" add number) == "0") { play(); tellTarget ("green/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, green); } } if (eval ("blix" add (number + "1")) == purple) { if (eval ("blix" add number) == "0") { play(); tellTarget ("purple/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, purple); } } if (eval ("blix" add (number + "2")) == slider) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("slider/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), slider); } } if (eval ("blix" add (number + "2")) == bumper) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("bumper/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("bump" add (number + "1"), eval ("bump" add (number + "2")) - "1"); Set("bump" add (number + "2"), "0"); Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), bumper); } } if (eval ("blix" add (number + "2")) == green) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("green/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), green); } } if (eval ("blix" add (number + "2")) == blue) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("blue/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), blue); } } if (eval ("blix" add (number + "2")) == yellow) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("yellow/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), yellow); } } if (eval ("blix" add (number + "2")) == red) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("red/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), red); } } if (eval ("blix" add (number + "2")) == ghost) { if ("5" >= eval ("blix" add (number + "1"))) { play(); tellTarget ("ghost/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), ghost); } } if (eval ("blix" add (number + "2")) == purple) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("purple/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), purple); } } if (eval ("blix" add (number + "2")) == wheel) { if (eval ("blix" add (number + "1")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "2")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("w" add (number + "1"), eval ("w" add (number + "2"))); Set("w" add (number + "2"), "0"); Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), wheel); if (eval ("w" add (number + "1")) == "5") { Set("w" add (number + "1"), "1"); } else { Set("w" add (number + "1"), eval ("w" add (number + "1")) + "1"); } } } }
Symbol 171 Button
on (release) { number = "2"; if (eval ("blix" add number) == slider) { if ((eval ("blix" add (number + "3")) == "0") and (eval ("blix" add (number + "6")) == "0")) { play(); tellTarget ("slider/TILE" add number) { gotoAndPlay ("down1"); }; Set("blix" add number, "0"); Set("blix" add (number + "6"), slider); } } if (eval ("blix" add (number + "3")) == wheel) { if (eval ("blix" add (number + "6")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "3")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("w" add (number + "6"), eval ("w" add (number + "3"))); Set("w" add (number + "3"), "0"); Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), wheel); if (eval ("w" add (number + "6")) == "5") { Set("w" add (number + "6"), "1"); } else { Set("w" add (number + "6"), eval ("w" add (number + "6")) + "1"); } } } if (eval ("blix" add (number + "3")) == ghost) { if ("5" >= eval ("blix" add (number + "6"))) { play(); tellTarget ("ghost/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), ghost); } } if (eval ("blix" add (number + "3")) == slider) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("slider/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), slider); } } if (eval ("blix" add (number + "3")) == bumper) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("bumper/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("bump" add (number + "6"), eval ("bump" add (number + "3")) - "1"); Set("bump" add (number + "3"), "0"); Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), bumper); } } if (eval ("blix" add (number + "3")) == purple) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("purple/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), purple); } } if (eval ("blix" add (number + "3")) == red) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("red/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), red); } } if (eval ("blix" add (number + "3")) == yellow) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("yellow/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), yellow); } } if (eval ("blix" add (number + "3")) == blue) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("blue/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), blue); } } if (eval ("blix" add (number + "3")) == green) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("green/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), green); } } if (eval ("blix" add number) == slider) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("slider/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), slider); } } if (eval ("blix" add number) == bumper) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("bumper/TILE" add number) { gotoAndPlay ("down"); }; Set("bump" add (number + "3"), eval ("bump" add number) - "1"); Set("bump" add number, "0"); Set("blix" add number, "0"); Set("blix" add (number + "3"), bumper); } } if (eval ("blix" add number) == green) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("green/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), green); } } if (eval ("blix" add number) == blue) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("blue/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), blue); } } if (eval ("blix" add number) == yellow) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("yellow/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), yellow); } } if (eval ("blix" add number) == red) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("red/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), red); } } if (eval ("blix" add number) == purple) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("purple/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), purple); } } if (eval ("blix" add number) == wheel) { if (eval ("blix" add (number + "3")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add number) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add number) { gotoAndPlay ("down"); }; Set("w" add (number + "3"), eval ("w" add number)); Set("w" add number, "0"); Set("blix" add number, "0"); Set("blix" add (number + "3"), wheel); if (eval ("w" add (number + "3")) == "5") { Set("w" add (number + "3"), "1"); } else { Set("w" add (number + "3"), eval ("w" add (number + "3")) + "1"); } } } if (eval ("blix" add number) == ghost) { if ("5" >= eval ("blix" add (number + "3"))) { play(); tellTarget ("ghost/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), ghost); } } }
Symbol 172 Button
on (release) { number = "3"; if (eval ("blix" add number) == slider) { if ((eval ("blix" add (number + "3")) == "0") and (eval ("blix" add (number + "6")) == "0")) { play(); tellTarget ("slider/TILE" add number) { gotoAndPlay ("down1"); }; Set("blix" add number, "0"); Set("blix" add (number + "6"), slider); } } if (eval ("blix" add (number + "3")) == wheel) { if (eval ("blix" add (number + "6")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "3")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("w" add (number + "6"), eval ("w" add (number + "3"))); Set("w" add (number + "3"), "0"); Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), wheel); if (eval ("w" add (number + "6")) == "5") { Set("w" add (number + "6"), "1"); } else { Set("w" add (number + "6"), eval ("w" add (number + "6")) + "1"); } } } if (eval ("blix" add (number + "3")) == ghost) { if ("5" >= eval ("blix" add (number + "6"))) { play(); tellTarget ("ghost/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), ghost); } } if (eval ("blix" add (number + "3")) == slider) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("slider/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), slider); } } if (eval ("blix" add (number + "3")) == bumper) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("bumper/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("bump" add (number + "6"), eval ("bump" add (number + "3")) - "1"); Set("bump" add (number + "3"), "0"); Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), bumper); } } if (eval ("blix" add (number + "3")) == purple) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("purple/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), purple); } } if (eval ("blix" add (number + "3")) == red) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("red/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), red); } } if (eval ("blix" add (number + "3")) == yellow) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("yellow/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), yellow); } } if (eval ("blix" add (number + "3")) == blue) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("blue/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), blue); } } if (eval ("blix" add (number + "3")) == green) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("green/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), green); } } if (eval ("blix" add number) == slider) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("slider/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), slider); } } if (eval ("blix" add number) == bumper) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("bumper/TILE" add number) { gotoAndPlay ("down"); }; Set("bump" add (number + "3"), eval ("bump" add number) - "1"); Set("bump" add number, "0"); Set("blix" add number, "0"); Set("blix" add (number + "3"), bumper); } } if (eval ("blix" add number) == green) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("green/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), green); } } if (eval ("blix" add number) == blue) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("blue/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), blue); } } if (eval ("blix" add number) == yellow) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("yellow/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), yellow); } } if (eval ("blix" add number) == red) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("red/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), red); } } if (eval ("blix" add number) == purple) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("purple/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), purple); } } if (eval ("blix" add number) == wheel) { if (eval ("blix" add (number + "3")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add number) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add number) { gotoAndPlay ("down"); }; Set("w" add (number + "3"), eval ("w" add number)); Set("w" add number, "0"); Set("blix" add number, "0"); Set("blix" add (number + "3"), wheel); if (eval ("w" add (number + "3")) == "5") { Set("w" add (number + "3"), "1"); } else { Set("w" add (number + "3"), eval ("w" add (number + "3")) + "1"); } } } if (eval ("blix" add number) == ghost) { if ("5" >= eval ("blix" add (number + "3"))) { play(); tellTarget ("ghost/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), ghost); } } }
Symbol 173 Button
on (release) { number = "2"; if (eval ("blix" add (number + "6")) == slider) { if ((eval ("blix" add (number + "3")) == "0") and (eval ("blix" add number) == "0")) { play(); tellTarget ("slider/TILE" add (number + "6")) { gotoAndPlay ("up1"); }; Set("blix" add (number + "6"), "0"); Set("blix" add number, slider); } } if (eval ("blix" add (number + "3")) == wheel) { if (eval ("blix" add number) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "3")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("w" add number, eval ("w" add (number + "3"))); Set("w" add (number + "3"), "0"); Set("blix" add (number + "3"), "0"); Set("blix" add number, wheel); if (eval ("w" add number) == "5") { Set("w" add number, "1"); } else { Set("w" add number, eval ("w" add number) + "1"); } } } if (eval ("blix" add (number + "3")) == ghost) { if ("5" >= eval ("blix" add number)) { play(); tellTarget ("ghost/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, ghost); } } if (eval ("blix" add (number + "3")) == slider) { if (eval ("blix" add number) == "0") { play(); tellTarget ("slider/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, slider); } } if (eval ("blix" add (number + "3")) == bumper) { if (eval ("blix" add number) == "0") { play(); tellTarget ("bumper/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("bump" add number, eval ("bump" add (number + "3")) - "1"); Set("bump" add (number + "3"), "0"); Set("blix" add (number + "3"), "0"); Set("blix" add number, bumper); } } if (eval ("blix" add (number + "3")) == yellow) { if (eval ("blix" add number) == "0") { play(); tellTarget ("yellow/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, yellow); } } if (eval ("blix" add (number + "3")) == red) { if (eval ("blix" add number) == "0") { play(); tellTarget ("red/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, red); } } if (eval ("blix" add (number + "3")) == blue) { if (eval ("blix" add number) == "0") { play(); tellTarget ("blue/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, blue); } } if (eval ("blix" add (number + "3")) == green) { if (eval ("blix" add number) == "0") { play(); tellTarget ("green/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, green); } } if (eval ("blix" add (number + "3")) == purple) { if (eval ("blix" add number) == "0") { play(); tellTarget ("purple/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, purple); } } if (eval ("blix" add (number + "6")) == slider) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("slider/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), slider); } } if (eval ("blix" add (number + "6")) == bumper) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("bumper/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("bump" add (number + "3"), eval ("bump" add (number + "6")) - "1"); Set("bump" add (number + "6"), "0"); Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), bumper); } } if (eval ("blix" add (number + "6")) == green) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("green/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), green); } } if (eval ("blix" add (number + "6")) == blue) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("blue/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), blue); } } if (eval ("blix" add (number + "6")) == yellow) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("yellow/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), yellow); } } if (eval ("blix" add (number + "6")) == red) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("red/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), red); } } if (eval ("blix" add (number + "6")) == purple) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("purple/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), purple); } } if (eval ("blix" add (number + "6")) == wheel) { if (eval ("blix" add (number + "3")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "6")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("w" add (number + "3"), eval ("w" add (number + "6"))); Set("w" add (number + "6"), "0"); Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), wheel); if (eval ("w" add (number + "3")) == "5") { Set("w" add (number + "3"), "1"); } else { Set("w" add (number + "3"), eval ("w" add (number + "3")) + "1"); } } } if (eval ("blix" add (number + "6")) == ghost) { if ("5" >= eval ("blix" add (number + "3"))) { play(); tellTarget ("ghost/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), ghost); } } }
Symbol 174 Button
on (release) { number = "3"; if (eval ("blix" add (number + "6")) == slider) { if ((eval ("blix" add (number + "3")) == "0") and (eval ("blix" add number) == "0")) { play(); tellTarget ("slider/TILE" add (number + "6")) { gotoAndPlay ("up1"); }; Set("blix" add (number + "6"), "0"); Set("blix" add number, slider); } } if (eval ("blix" add (number + "3")) == wheel) { if (eval ("blix" add number) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "3")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("w" add number, eval ("w" add (number + "3"))); Set("w" add (number + "3"), "0"); Set("blix" add (number + "3"), "0"); Set("blix" add number, wheel); if (eval ("w" add number) == "5") { Set("w" add number, "1"); } else { Set("w" add number, eval ("w" add number) + "1"); } } } if (eval ("blix" add (number + "3")) == ghost) { if ("5" >= eval ("blix" add number)) { play(); tellTarget ("ghost/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, ghost); } } if (eval ("blix" add (number + "3")) == slider) { if (eval ("blix" add number) == "0") { play(); tellTarget ("slider/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, slider); } } if (eval ("blix" add (number + "3")) == bumper) { if (eval ("blix" add number) == "0") { play(); tellTarget ("bumper/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("bump" add number, eval ("bump" add (number + "3")) - "1"); Set("bump" add (number + "3"), "0"); Set("blix" add (number + "3"), "0"); Set("blix" add number, bumper); } } if (eval ("blix" add (number + "3")) == yellow) { if (eval ("blix" add number) == "0") { play(); tellTarget ("yellow/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, yellow); } } if (eval ("blix" add (number + "3")) == red) { if (eval ("blix" add number) == "0") { play(); tellTarget ("red/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, red); } } if (eval ("blix" add (number + "3")) == blue) { if (eval ("blix" add number) == "0") { play(); tellTarget ("blue/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, blue); } } if (eval ("blix" add (number + "3")) == green) { if (eval ("blix" add number) == "0") { play(); tellTarget ("green/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, green); } } if (eval ("blix" add (number + "3")) == purple) { if (eval ("blix" add number) == "0") { play(); tellTarget ("purple/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, purple); } } if (eval ("blix" add (number + "6")) == slider) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("slider/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), slider); } } if (eval ("blix" add (number + "6")) == bumper) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("bumper/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("bump" add (number + "3"), eval ("bump" add (number + "6")) - "1"); Set("bump" add (number + "6"), "0"); Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), bumper); } } if (eval ("blix" add (number + "6")) == green) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("green/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), green); } } if (eval ("blix" add (number + "6")) == blue) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("blue/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), blue); } } if (eval ("blix" add (number + "6")) == yellow) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("yellow/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), yellow); } } if (eval ("blix" add (number + "6")) == red) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("red/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), red); } } if (eval ("blix" add (number + "6")) == purple) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("purple/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), purple); } } if (eval ("blix" add (number + "6")) == wheel) { if (eval ("blix" add (number + "3")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "6")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("w" add (number + "3"), eval ("w" add (number + "6"))); Set("w" add (number + "6"), "0"); Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), wheel); if (eval ("w" add (number + "3")) == "5") { Set("w" add (number + "3"), "1"); } else { Set("w" add (number + "3"), eval ("w" add (number + "3")) + "1"); } } } if (eval ("blix" add (number + "6")) == ghost) { if ("5" >= eval ("blix" add (number + "3"))) { play(); tellTarget ("ghost/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), ghost); } } }
Symbol 179 Button
on (release) { gotoAndPlay (5); if ((score >= "1") and ("0" < moves)) { score = score - "1"; } }
Symbol 192 Button
on (release) { if (/game:level == /game:e_level) { tellTarget ("/game") { gotoAndStop ("game_over"); }; } else { Set("/game:level", /game:level + "1"); tellTarget ("/game") { gotoAndPlay ("level"); }; } }
Symbol 195 MovieClip Frame 1
if (/game:e_moves == /game:moves) { stop(); } else { gotoAndStop (2); }
Symbol 197 MovieClip Frame 1
stop();
Symbol 199 Button
on (release) { Set("/game:score", "0"); Set("/stage:stage", "4"); tellTarget ("/game") { gotoAndPlay (1); }; gotoAndStop (15); }
Symbol 200 Button
on (release) { Set("/game:score", "0"); Set("/stage:stage", "5"); tellTarget ("/game") { gotoAndPlay (1); }; gotoAndStop (20); }
Symbol 201 Button
on (release) { Set("/game:score", "0"); Set("/stage:stage", "6"); tellTarget ("/game") { gotoAndPlay (1); }; gotoAndStop (25); }
Symbol 202 Button
on (release) { Set("/game:score", "0"); Set("/stage:stage", "1"); tellTarget ("/game") { gotoAndPlay (1); }; gotoAndStop (2); }
Symbol 203 Button
on (release) { Set("/game:score", "0"); Set("/stage:stage", "2"); tellTarget ("/game") { gotoAndPlay (1); }; gotoAndStop (5); }
Symbol 204 Button
on (release) { Set("/game:score", "0"); Set("/stage:stage", "3"); tellTarget ("/game") { gotoAndPlay (1); }; gotoAndStop (10); }
Symbol 213 MovieClip Frame 1
if (/stage:stage == "1") { gotoAndStop (2); } else { gotoAndStop (2); } if (/stage:stage == "2") { gotoAndStop (5); } if (/stage:stage == "3") { gotoAndStop (10); } if (/stage:stage == "4") { gotoAndStop (15); } if (/stage:stage == "5") { gotoAndStop (20); } if (/stage:stage == "6") { gotoAndStop (25); } if (/stage:stage == "7") { gotoAndStop (30); } if (/stage:stage == "8") { gotoAndStop (35); }
Symbol 213 MovieClip Frame 5
stop();
Symbol 213 MovieClip Frame 10
stop();
Symbol 213 MovieClip Frame 15
stop();
Symbol 213 MovieClip Frame 20
stop();
Symbol 216 MovieClip Frame 1
stop();
Symbol 216 MovieClip Frame 2
if (/game:score >= "1") { Set("/game:score", /game:score - "1"); }
Symbol 216 MovieClip Frame 90
stop();
Symbol 227 MovieClip Frame 60
stop();
Symbol 236 MovieClip Frame 1
stop();
Symbol 237 MovieClip Frame 1
if (/stage:stage == "1") { stage = "1"; } else { stage = "1"; } if (/stage:stage == "2") { stage = "2"; } if (/stage:stage == "3") { stage = "3"; } if (/stage:stage == "4") { stage = "4"; } if (/stage:stage == "5") { stage = "5"; } if (/stage:stage == "6") { stage = "6"; } if (/stage:stage == "7") { stage = "7"; } if (/stage:stage == "8") { stage = "8"; } level = "1"; gotoAndPlay (2);
Symbol 237 MovieClip Frame 2
tellTarget ("win") { gotoAndStop (1); }; set = "0"; tellTarget ("table") { gotoAndStop (1); }; Y = "1"; G = "2"; B = "3"; P = "4"; R = "5"; hold = "0"; green = "1"; blue = "2"; yellow = "3"; red = "4"; purple = "5"; bumper = "6"; slider = "7"; ghost = "8"; wheel = "9"; Set("table:Y", "1"); Set("table:G", "2"); Set("table:B", "3"); Set("table:P", "4"); Set("table:R", "5"); Set("table:green", "1"); Set("table:blue", "2"); Set("table:yellow", "3"); Set("table:red", "4"); Set("table:purple", "5"); Set("table:bumper", "6"); Set("table:slider", "7"); Set("table:ghost", "8"); Set("table:wheel", "9"); BLANK = "1"; while ("9" >= BLANK) { tellTarget ("RED/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("PURPLE/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("BLUE/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("YELLOW/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("GREEN/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("BUMPER/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("SLIDER/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("GHOST/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("WHEEL/tile" add BLANK) { gotoAndStop ("blank"); }; BLANK = BLANK + "1"; }
Symbol 237 MovieClip Frame 5
BLANK = "1"; while ("9" >= BLANK) { Set("w" add blank, "0"); Set("blix" add blank, "0"); Set("bump" add blank, "0"); Set("table:w" add blank, "0"); Set("table:blix" add blank, "0"); Set("table:bump" add blank, "0"); BLANK = BLANK + "1"; } BLANK = "1"; while ("9" >= BLANK) { tellTarget (("RED" add "/tile") add BLANK) { gotoAndStop ("blank"); }; tellTarget (("PURPLE" add "/tile") add BLANK) { gotoAndStop ("blank"); }; tellTarget (("BLUE" add "/tile") add BLANK) { gotoAndStop ("blank"); }; tellTarget (("YELLOW" add "/tile") add BLANK) { gotoAndStop ("blank"); }; tellTarget (("GREEN" add "/tile") add BLANK) { gotoAndStop ("blank"); }; tellTarget ("BUMPER/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("SLIDER/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("GHOST/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("WHEEL/tile" add BLANK) { gotoAndStop ("blank"); }; BLANK = BLANK + "1"; } if (/game:stage == "1") { moves = "0"; hold = "0"; active = "0"; e_level = "8"; if (level == "1") { if (set == "0") { set = "1"; score = score + "5"; } active = "0"; e_moves = "5"; Blix1 = "0"; BUMP1 = "0"; Blix2 = "0"; BUMP2 = "0"; Blix3 = red; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = red; BUMP5 = "0"; Blix6 = red; BUMP6 = "0"; Blix7 = red; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", red); Set("table:BUMP1", "0"); Set("table:Blix2", red); Set("table:BUMP2", "0"); Set("table:Blix3", red); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", "0"); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", red); Set("table:BUMP9", "0"); } if (level == "2") { if (set == "0") { set = "1"; score = score + "5"; } active = "0"; e_moves = "5"; Blix1 = purple; BUMP1 = "0"; Blix2 = purple; BUMP2 = "0"; Blix3 = purple; BUMP3 = "0"; Blix4 = purple; BUMP4 = "0"; Blix5 = "0"; BUMP5 = "0"; Blix6 = purple; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", purple); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", purple); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", purple); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", purple); Set("table:BUMP8", "0"); Set("table:Blix9", purple); Set("table:BUMP9", "0"); } if (level == "3") { if (set == "0") { set = "1"; score = score + "3"; } active = "0"; e_moves = "3"; Blix1 = "0"; BUMP1 = "0"; Blix2 = "0"; BUMP2 = "0"; Blix3 = "0"; BUMP3 = "0"; Blix4 = blue; BUMP4 = "0"; Blix5 = blue; BUMP5 = "0"; Blix6 = blue; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = blue; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", blue); Set("table:BUMP3", "0"); Set("table:Blix4", blue); Set("table:BUMP4", "0"); Set("table:Blix5", "0"); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", blue); Set("table:BUMP7", "0"); Set("table:Blix8", blue); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "4") { if (set == "0") { set = "1"; score = score + "4"; } active = "0"; e_moves = "4"; Blix1 = "0"; BUMP1 = "0"; Blix2 = "0"; BUMP2 = "0"; Blix3 = green; BUMP3 = "0"; Blix4 = green; BUMP4 = "0"; Blix5 = "0"; BUMP5 = "0"; Blix6 = green; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = green; BUMP9 = "0"; Set("table:Blix1", green); Set("table:BUMP1", "0"); Set("table:Blix2", green); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", green); Set("table:BUMP4", "0"); Set("table:Blix5", green); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "5") { if (set == "0") { set = "1"; score = score + "5"; } active = "0"; e_moves = "5"; Blix1 = "0"; BUMP1 = "0"; Blix2 = "0"; BUMP2 = "0"; Blix3 = yellow; BUMP3 = "0"; Blix4 = yellow; BUMP4 = "0"; Blix5 = yellow; BUMP5 = "0"; Blix6 = "0"; BUMP6 = "0"; Blix7 = yellow; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", yellow); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", "0"); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", yellow); Set("table:BUMP7", "0"); Set("table:Blix8", yellow); Set("table:BUMP8", "0"); Set("table:Blix9", yellow); Set("table:BUMP9", "0"); } if (level == "6") { if (set == "0") { set = "1"; score = score + "5"; } active = "0"; e_moves = "5"; Blix1 = "0"; BUMP1 = "0"; Blix2 = purple; BUMP2 = "0"; Blix3 = yellow; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = purple; BUMP5 = "0"; Blix6 = "0"; BUMP6 = "0"; Blix7 = yellow; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = purple; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", yellow); Set("table:BUMP5", "0"); Set("table:Blix6", yellow); Set("table:BUMP6", "0"); Set("table:Blix7", purple); Set("table:BUMP7", "0"); Set("table:Blix8", purple); Set("table:BUMP8", "0"); Set("table:Blix9", purple); Set("table:BUMP9", "0"); } if (level == "7") { if (set == "0") { set = "1"; score = score + "6"; } active = "0"; e_moves = "6"; Blix1 = "0"; BUMP1 = "0"; Blix2 = green; BUMP2 = "0"; Blix3 = "0"; BUMP3 = "0"; Blix4 = yellow; BUMP4 = "0"; Blix5 = green; BUMP5 = "0"; Blix6 = red; BUMP6 = "0"; Blix7 = yellow; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = red; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", green); Set("table:BUMP2", "0"); Set("table:Blix3", green); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", red); Set("table:BUMP5", "0"); Set("table:Blix6", red); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", yellow); Set("table:BUMP8", "0"); Set("table:Blix9", yellow); Set("table:BUMP9", "0"); } if (level == "8") { if (set == "0") { set = "1"; score = score + "6"; } active = "0"; e_moves = "6"; Blix1 = purple; BUMP1 = "0"; Blix2 = yellow; BUMP2 = "0"; Blix3 = green; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = red; BUMP5 = "0"; Blix6 = "0"; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", yellow); Set("table:BUMP4", "0"); Set("table:Blix5", red); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", green); Set("table:BUMP7", "0"); Set("table:Blix8", purple); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } tellTarget ("table") { gotoAndStop (2); }; gotoAndStop (15); } if (/game:stage == "2") { moves = "0"; hold = "0"; active = "0"; e_level = "8"; if (level == "1") { if (set == "0") { set = "1"; score = score + "5"; } active = "1"; e_moves = "5"; Blix1 = yellow; BUMP1 = "0"; Blix2 = blue; BUMP2 = "0"; Blix3 = yellow; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = "0"; BUMP5 = "0"; Blix6 = "0"; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = red; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", yellow); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", blue); Set("table:BUMP4", "0"); Set("table:Blix5", red); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", yellow); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "2") { if (set == "0") { set = "1"; score = score + "5"; } active = "1"; e_moves = "5"; Blix1 = green; BUMP1 = "0"; Blix2 = purple; BUMP2 = "0"; Blix3 = "0"; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = green; BUMP5 = "0"; Blix6 = purple; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", purple); Set("table:BUMP2", "0"); Set("table:Blix3", green); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", green); Set("table:BUMP5", "0"); Set("table:Blix6", purple); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "3") { if (set == "0") { set = "1"; score = score + "6"; } active = "1"; e_moves = "6"; Blix1 = "0"; BUMP1 = "0"; Blix2 = green; BUMP2 = "0"; Blix3 = blue; BUMP3 = "0"; Blix4 = blue; BUMP4 = "0"; Blix5 = "0"; BUMP5 = "0"; Blix6 = "0"; BUMP6 = "0"; Blix7 = green; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = green; BUMP9 = "0"; Set("table:Blix1", blue); Set("table:BUMP1", "0"); Set("table:Blix2", green); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", green); Set("table:BUMP4", "0"); Set("table:Blix5", "0"); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", blue); Set("table:BUMP7", "0"); Set("table:Blix8", green); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "4") { if (set == "0") { set = "1"; score = score + "5"; } active = "1"; e_moves = "5"; Blix1 = purple; BUMP1 = "0"; Blix2 = "0"; BUMP2 = "0"; Blix3 = purple; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = purple; BUMP5 = "0"; Blix6 = "0"; BUMP6 = "0"; Blix7 = yellow; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = yellow; BUMP9 = "0"; Set("table:Blix1", purple); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", yellow); Set("table:BUMP4", "0"); Set("table:Blix5", purple); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", purple); Set("table:BUMP7", "0"); Set("table:Blix8", yellow); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "5") { if (set == "0") { set = "1"; score = score + "5"; } active = "1"; e_moves = "5"; Blix1 = green; BUMP1 = "0"; Blix2 = "0"; BUMP2 = "0"; Blix3 = "0"; BUMP3 = "0"; Blix4 = purple; BUMP4 = "0"; Blix5 = green; BUMP5 = "0"; Blix6 = purple; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", purple); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", green); Set("table:BUMP4", "0"); Set("table:Blix5", "0"); Set("table:BUMP5", "0"); Set("table:Blix6", green); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", purple); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "6") { if (set == "0") { set = "1"; score = score + "5"; } active = "1"; e_moves = "5"; Blix1 = red; BUMP1 = "0"; Blix2 = green; BUMP2 = "0"; Blix3 = red; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = yellow; BUMP5 = "0"; Blix6 = "0"; BUMP6 = "0"; Blix7 = yellow; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", yellow); Set("table:BUMP1", "0"); Set("table:Blix2", red); Set("table:BUMP2", "0"); Set("table:Blix3", green); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", "0"); Set("table:BUMP5", "0"); Set("table:Blix6", red); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", yellow); Set("table:BUMP9", "0"); } if (level == "7") { if (set == "0") { set = "1"; score = score + "5"; } active = "1"; e_moves = "5"; Blix1 = blue; BUMP1 = "0"; Blix2 = green; BUMP2 = "0"; Blix3 = blue; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = yellow; BUMP5 = "0"; Blix6 = "0"; BUMP6 = "0"; Blix7 = green; BUMP7 = "0"; Blix8 = blue; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", green); Set("table:BUMP2", "0"); Set("table:Blix3", blue); Set("table:BUMP3", "0"); Set("table:Blix4", yellow); Set("table:BUMP4", "0"); Set("table:Blix5", blue); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", green); Set("table:BUMP8", "0"); Set("table:Blix9", blue); Set("table:BUMP9", "0"); } if (level == "8") { if (set == "0") { set = "1"; score = score + "5"; } active = "1"; e_moves = "5"; Blix1 = purple; BUMP1 = "0"; Blix2 = red; BUMP2 = "0"; Blix3 = "0"; BUMP3 = "0"; Blix4 = red; BUMP4 = "0"; Blix5 = "0"; BUMP5 = "0"; Blix6 = purple; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = red; BUMP9 = "0"; Set("table:Blix1", red); Set("table:BUMP1", "0"); Set("table:Blix2", purple); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", "0"); Set("table:BUMP5", "0"); Set("table:Blix6", red); Set("table:BUMP6", "0"); Set("table:Blix7", red); Set("table:BUMP7", "0"); Set("table:Blix8", purple); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } tellTarget ("table") { gotoAndStop (2); }; gotoAndStop (15); } if (/game:stage == "3") { moves = "0"; hold = "0"; active = "0"; e_level = "8"; if (level == "1") { if (set == "0") { set = "1"; score = score + "5"; } active = "0"; e_moves = "5"; Blix1 = "0"; BUMP1 = "0"; Blix2 = "0"; BUMP2 = "0"; Blix3 = slider; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = red; BUMP5 = "0"; Blix6 = "0"; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", red); Set("table:BUMP4", "0"); Set("table:Blix5", slider); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "2") { if (set == "0") { set = "1"; score = score + "5"; } active = "0"; e_moves = "5"; Blix1 = "0"; BUMP1 = "0"; Blix2 = purple; BUMP2 = "0"; Blix3 = "0"; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = purple; BUMP5 = "0"; Blix6 = "0"; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = slider; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", purple); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", slider); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", purple); Set("table:BUMP9", "0"); } if (level == "3") { if (set == "0") { set = "1"; score = score + "6"; } active = "0"; e_moves = "6"; Blix1 = slider; BUMP1 = "0"; Blix2 = red; BUMP2 = "0"; Blix3 = "0"; BUMP3 = "0"; Blix4 = yellow; BUMP4 = "0"; Blix5 = "0"; BUMP5 = "0"; Blix6 = "0"; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = red; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", slider); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", red); Set("table:BUMP7", "0"); Set("table:Blix8", yellow); Set("table:BUMP8", "0"); Set("table:Blix9", red); Set("table:BUMP9", "0"); } if (level == "4") { if (set == "0") { set = "1"; score = score + "6"; } active = "0"; e_moves = "6"; Blix1 = "0"; BUMP1 = "0"; Blix2 = green; BUMP2 = "0"; Blix3 = "0"; BUMP3 = "0"; Blix4 = slider; BUMP4 = "0"; Blix5 = "0"; BUMP5 = "0"; Blix6 = green; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", slider); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", "0"); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", green); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", green); Set("table:BUMP9", "0"); } if (level == "5") { if (set == "0") { set = "1"; score = score + "6"; } active = "0"; e_moves = "6"; Blix1 = slider; BUMP1 = "0"; Blix2 = purple; BUMP2 = "0"; Blix3 = purple; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = "0"; BUMP5 = "0"; Blix6 = slider; BUMP6 = "0"; Blix7 = purple; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", purple); Set("table:BUMP1", "0"); Set("table:Blix2", purple); Set("table:BUMP2", "0"); Set("table:Blix3", slider); Set("table:BUMP3", "0"); Set("table:Blix4", purple); Set("table:BUMP4", "0"); Set("table:Blix5", "0"); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", slider); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "6") { if (set == "0") { set = "1"; score = score + "5"; } active = "0"; e_moves = "5"; Blix1 = "0"; BUMP1 = "0"; Blix2 = slider; BUMP2 = "0"; Blix3 = "0"; BUMP3 = "0"; Blix4 = red; BUMP4 = "0"; Blix5 = "0"; BUMP5 = "0"; Blix6 = slider; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = slider; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", slider); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", slider); Set("table:BUMP5", "0"); Set("table:Blix6", red); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", slider); Set("table:BUMP9", "0"); } if (level == "7") { if (set == "0") { set = "1"; score = score + "5"; } active = "0"; e_moves = "5"; Blix1 = "0"; BUMP1 = "0"; Blix2 = yellow; BUMP2 = "0"; Blix3 = "0"; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = "0"; BUMP5 = "0"; Blix6 = slider; BUMP6 = "0"; Blix7 = slider; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", slider); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", slider); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", yellow); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "8") { if (set == "0") { set = "1"; score = score + "4"; } active = "0"; e_moves = "4"; Blix1 = "0"; BUMP1 = "0"; Blix2 = slider; BUMP2 = "0"; Blix3 = slider; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = blue; BUMP5 = "0"; Blix6 = "0"; BUMP6 = "0"; Blix7 = blue; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", slider); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", slider); Set("table:BUMP5", "0"); Set("table:Blix6", blue); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", blue); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } tellTarget ("table") { gotoAndStop (2); }; gotoAndStop (15); } if (/game:stage == "4") { moves = "0"; hold = "0"; active = "0"; e_level = "8"; if (level == "1") { if (set == "0") { set = "1"; score = score + "4"; } active = "0"; e_moves = "4"; Blix1 = red; BUMP1 = "0"; Blix2 = "0"; BUMP2 = "0"; Blix3 = "0"; BUMP3 = "0"; Blix4 = bumper; BUMP4 = "4"; Blix5 = yellow; BUMP5 = "0"; Blix6 = "0"; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", yellow); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", red); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "2") { if (set == "0") { set = "1"; score = score + "6"; } active = "0"; e_moves = "6"; Blix1 = green; BUMP1 = "0"; Blix2 = purple; BUMP2 = "0"; Blix3 = bumper; BUMP3 = "3"; Blix4 = "0"; BUMP4 = "0"; Blix5 = "0"; BUMP5 = "0"; Blix6 = purple; BUMP6 = "0"; Blix7 = bumper; BUMP7 = "2"; Blix8 = "0"; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", purple); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", "0"); Set("table:BUMP5", "0"); Set("table:Blix6", purple); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", green); Set("table:BUMP9", "0"); } if (level == "3") { if (set == "0") { set = "1"; score = score + "4"; } active = "0"; e_moves = "4"; Blix1 = "0"; BUMP1 = "0"; Blix2 = bumper; BUMP2 = "3"; Blix3 = blue; BUMP3 = "0"; Blix4 = yellow; BUMP4 = "0"; Blix5 = "0"; BUMP5 = "0"; Blix6 = yellow; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", yellow); Set("table:BUMP5", "0"); Set("table:Blix6", blue); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", yellow); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "4") { if (set == "0") { set = "1"; score = score + "4"; } active = "0"; e_moves = "4"; Blix1 = "0"; BUMP1 = "0"; Blix2 = bumper; BUMP2 = "2"; Blix3 = "0"; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = bumper; BUMP5 = "2"; Blix6 = bumper; BUMP6 = "1"; Blix7 = "0"; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = green; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", green); Set("table:BUMP4", "0"); Set("table:Blix5", "0"); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "5") { if (set == "0") { set = "1"; score = score + "6"; } active = "0"; e_moves = "6"; Blix1 = green; BUMP1 = "0"; Blix2 = "0"; BUMP2 = "0"; Blix3 = "0"; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = bumper; BUMP5 = "5"; Blix6 = yellow; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = red; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", yellow); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", green); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", red); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "6") { if (set == "0") { set = "1"; score = score + "4"; } active = "0"; e_moves = "4"; Blix1 = red; BUMP1 = "0"; Blix2 = red; BUMP2 = "0"; Blix3 = "0"; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = red; BUMP5 = "0"; Blix6 = "0"; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = bumper; BUMP9 = "3"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", red); Set("table:BUMP4", "0"); Set("table:Blix5", bumper); Set("table:BUMP5", "1"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", red); Set("table:BUMP7", "0"); Set("table:Blix8", red); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "7") { if (set == "0") { set = "1"; score = score + "6"; } active = "0"; e_moves = "6"; Blix1 = bumper; BUMP1 = "2"; Blix2 = "0"; BUMP2 = "0"; Blix3 = "0"; BUMP3 = "0"; Blix4 = yellow; BUMP4 = "0"; Blix5 = yellow; BUMP5 = "0"; Blix6 = "0"; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = bumper; BUMP8 = "2"; Blix9 = slider; BUMP9 = "0"; Set("table:Blix1", yellow); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", "0"); Set("table:BUMP5", "0"); Set("table:Blix6", slider); Set("table:BUMP6", "0"); Set("table:Blix7", yellow); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "8") { if (set == "0") { set = "1"; score = score + "5"; } active = "0"; e_moves = "5"; Blix1 = "0"; BUMP1 = "0"; Blix2 = bumper; BUMP2 = "2"; Blix3 = "0"; BUMP3 = "0"; Blix4 = bumper; BUMP4 = "4"; Blix5 = "0"; BUMP5 = "0"; Blix6 = bumper; BUMP6 = "1"; Blix7 = slider; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = bumper; BUMP9 = "2"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", bumper); Set("table:BUMP3", "1"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", slider); Set("table:BUMP5", "0"); Set("table:Blix6", bumper); Set("table:BUMP6", "1"); Set("table:Blix7", bumper); Set("table:BUMP7", "1"); Set("table:Blix8", bumper); Set("table:BUMP8", "1"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } tellTarget ("table") { gotoAndStop (2); }; gotoAndStop (15); } if (/game:stage == "5") { moves = "0"; hold = "0"; active = "0"; e_level = "8"; if (level == "1") { if (set == "0") { set = "1"; score = score + "6"; } active = "0"; e_moves = "6"; Blix1 = green; BUMP1 = "0"; Blix2 = green; BUMP2 = "0"; Blix3 = green; BUMP3 = "0"; Blix4 = green; BUMP4 = "0"; Blix5 = ghost; BUMP5 = "0"; Blix6 = green; BUMP6 = "0"; Blix7 = green; BUMP7 = "0"; Blix8 = green; BUMP8 = "0"; Blix9 = green; BUMP9 = "0"; Set("table:Blix1", ghost); Set("table:BUMP1", "0"); Set("table:Blix2", green); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", green); Set("table:BUMP4", "0"); Set("table:Blix5", green); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "2") { if (set == "0") { set = "1"; score = score + "6"; } active = "0"; e_moves = "6"; Blix1 = red; BUMP1 = "0"; Blix2 = ghost; BUMP2 = "0"; Blix3 = "0"; BUMP3 = "0"; Blix4 = yellow; BUMP4 = "0"; Blix5 = red; BUMP5 = "0"; Blix6 = ghost; BUMP6 = "0"; Blix7 = yellow; BUMP7 = "0"; Blix8 = yellow; BUMP8 = "0"; Blix9 = red; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", red); Set("table:BUMP4", "0"); Set("table:Blix5", ghost); Set("table:BUMP5", "0"); Set("table:Blix6", ghost); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "3") { if (set == "0") { set = "1"; score = score + "5"; } active = "0"; e_moves = "5"; Blix1 = blue; BUMP1 = "0"; Blix2 = blue; BUMP2 = "0"; Blix3 = ghost; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = "0"; BUMP5 = "0"; Blix6 = blue; BUMP6 = "0"; Blix7 = ghost; BUMP7 = "0"; Blix8 = blue; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", ghost); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", ghost); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", blue); Set("table:BUMP9", "0"); } if (level == "4") { if (set == "0") { set = "1"; score = score + "3"; } active = "0"; e_moves = "3"; Blix1 = yellow; BUMP1 = "0"; Blix2 = ghost; BUMP2 = "0"; Blix3 = yellow; BUMP3 = "0"; Blix4 = ghost; BUMP4 = "0"; Blix5 = ghost; BUMP5 = "0"; Blix6 = ghost; BUMP6 = "0"; Blix7 = yellow; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = yellow; BUMP9 = "0"; Set("table:Blix1", ghost); Set("table:BUMP1", "0"); Set("table:Blix2", ghost); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", yellow); Set("table:BUMP5", "0"); Set("table:Blix6", ghost); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", ghost); Set("table:BUMP9", "0"); } if (level == "5") { if (set == "0") { set = "1"; score = score + "4"; } active = "0"; e_moves = "4"; Blix1 = red; BUMP1 = "0"; Blix2 = yellow; BUMP2 = "0"; Blix3 = ghost; BUMP3 = "0"; Blix4 = yellow; BUMP4 = "0"; Blix5 = ghost; BUMP5 = "0"; Blix6 = yellow; BUMP6 = "0"; Blix7 = ghost; BUMP7 = "0"; Blix8 = yellow; BUMP8 = "0"; Blix9 = red; BUMP9 = "0"; Set("table:Blix1", red); Set("table:BUMP1", "0"); Set("table:Blix2", ghost); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", ghost); Set("table:BUMP4", "0"); Set("table:Blix5", ghost); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", red); Set("table:BUMP9", "0"); } if (level == "6") { if (set == "0") { set = "1"; score = score + "3"; } active = "0"; e_moves = "3"; Blix1 = red; BUMP1 = "0"; Blix2 = red; BUMP2 = "0"; Blix3 = red; BUMP3 = "0"; Blix4 = green; BUMP4 = "0"; Blix5 = ghost; BUMP5 = "0"; Blix6 = red; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = green; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", red); Set("table:BUMP2", "0"); Set("table:Blix3", ghost); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", green); Set("table:BUMP5", "0"); Set("table:Blix6", red); Set("table:BUMP6", "0"); Set("table:Blix7", green); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "7") { if (set == "0") { set = "1"; score = score + "4"; } active = "0"; e_moves = "4"; Blix1 = ghost; BUMP1 = "0"; Blix2 = ghost; BUMP2 = "0"; Blix3 = green; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = green; BUMP5 = "0"; Blix6 = "0"; BUMP6 = "0"; Blix7 = green; BUMP7 = "0"; Blix8 = green; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", ghost); Set("table:BUMP4", "0"); Set("table:Blix5", green); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", green); Set("table:BUMP7", "0"); Set("table:Blix8", ghost); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "8") { if (set == "0") { set = "1"; score = score + "4"; } active = "0"; e_moves = "4"; Blix1 = "0"; BUMP1 = "0"; Blix2 = ghost; BUMP2 = "0"; Blix3 = "0"; BUMP3 = "0"; Blix4 = ghost; BUMP4 = "0"; Blix5 = yellow; BUMP5 = "0"; Blix6 = ghost; BUMP6 = "0"; Blix7 = red; BUMP7 = "0"; Blix8 = ghost; BUMP8 = "0"; Blix9 = red; BUMP9 = "0"; Set("table:Blix1", ghost); Set("table:BUMP1", "0"); Set("table:Blix2", ghost); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", ghost); Set("table:BUMP4", "0"); Set("table:Blix5", "0"); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", ghost); Set("table:BUMP9", "0"); } tellTarget ("table") { gotoAndStop (2); }; gotoAndStop (15); } if (/game:stage == "6") { moves = "0"; hold = "0"; active = "0"; e_level = "8"; if (level == "1") { if (set == "0") { set = "1"; score = score + "4"; } active = "0"; e_moves = "4"; Blix1 = "0"; W1 = "0"; BUMP1 = "0"; Blix2 = "0"; W2 = "0"; BUMP2 = "0"; Blix3 = "0"; W3 = "0"; BUMP3 = "0"; Blix4 = yellow; W4 = "0"; BUMP4 = "0"; Blix5 = wheel; W5 = Y; BUMP5 = "0"; Blix6 = "0"; W6 = "0"; BUMP6 = "0"; Blix7 = blue; W7 = "0"; BUMP7 = "0"; Blix8 = blue; W8 = "0"; BUMP8 = "0"; Blix9 = "0"; W9 = "0"; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:W1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:W2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:W3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", blue); Set("table:W4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", wheel); Set("table:W5", B); Set("table:BUMP5", "0"); Set("table:Blix6", blue); Set("table:W6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:W7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", yellow); Set("table:W8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:W9", "0"); Set("table:BUMP9", "0"); } if (level == "2") { if (set == "0") { set = "1"; score = score + "5"; } active = "0"; e_moves = "5"; Blix1 = green; W1 = Y; BUMP1 = "0"; Blix2 = "0"; W2 = "0"; BUMP2 = "0"; Blix3 = wheel; W3 = Y; BUMP3 = "0"; Blix4 = "0"; W4 = "0"; BUMP4 = "0"; Blix5 = wheel; W5 = B; BUMP5 = "0"; Blix6 = "0"; W6 = "0"; BUMP6 = "0"; Blix7 = "0"; W7 = "0"; BUMP7 = "0"; Blix8 = green; W8 = "0"; BUMP8 = "0"; Blix9 = "0"; W9 = "0"; BUMP9 = "0"; Set("table:Blix1", wheel); Set("table:W1", R); Set("table:BUMP1", "0"); Set("table:Blix2", green); Set("table:W2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", wheel); Set("table:W3", R); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:W4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", green); Set("table:W5", "0"); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:W6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:W7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:W8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:W9", "0"); Set("table:BUMP9", "0"); } if (level == "3") { if (set == "0") { set = "1"; score = score + "5"; } active = "0"; e_moves = "5"; Blix1 = "0"; W1 = "0"; BUMP1 = "0"; Blix2 = "0"; W2 = "0"; BUMP2 = "0"; Blix3 = wheel; W3 = Y; BUMP3 = "0"; Blix4 = "0"; W4 = "0"; BUMP4 = "0"; Blix5 = wheel; W5 = Y; BUMP5 = "0"; Blix6 = wheel; W6 = Y; BUMP6 = "0"; Blix7 = wheel; W7 = Y; BUMP7 = "0"; Blix8 = wheel; W8 = Y; BUMP8 = "0"; Blix9 = "0"; W9 = "0"; BUMP9 = "0"; Set("table:Blix1", wheel); Set("table:W1", P); Set("table:BUMP1", "0"); Set("table:Blix2", wheel); Set("table:W2", G); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:W3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:W4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", wheel); Set("table:W5", B); Set("table:BUMP5", "0"); Set("table:Blix6", wheel); Set("table:W6", G); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:W7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:W8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", wheel); Set("table:W9", P); Set("table:BUMP9", "0"); } if (level == "4") { if (set == "0") { set = "1"; score = score + "4"; } active = "0"; e_moves = "4"; Blix1 = "0"; W1 = "0"; BUMP1 = "0"; Blix2 = "0"; W2 = "0"; BUMP2 = "0"; Blix3 = "0"; W3 = "0"; BUMP3 = "0"; Blix4 = wheel; W4 = R; BUMP4 = "0"; Blix5 = yellow; W5 = "0"; BUMP5 = "0"; Blix6 = "0"; W6 = "0"; BUMP6 = "0"; Blix7 = "0"; W7 = "0"; BUMP7 = "0"; Blix8 = yellow; W8 = "0"; BUMP8 = "0"; Blix9 = wheel; W9 = P; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:W1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:W2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:W3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:W4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", yellow); Set("table:W5", "0"); Set("table:BUMP5", "0"); Set("table:Blix6", wheel); Set("table:W6", G); Set("table:BUMP6", "0"); Set("table:Blix7", yellow); Set("table:W7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", wheel); Set("table:W8", G); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:W9", "0"); Set("table:BUMP9", "0"); } if (level == "5") { if (set == "0") { set = "1"; score = score + "5"; } active = "1"; e_moves = "5"; Blix1 = blue; W1 = "0"; BUMP1 = "0"; Blix2 = wheel; W2 = R; BUMP2 = "0"; Blix3 = blue; W3 = "0"; BUMP3 = "0"; Blix4 = "0"; W4 = "0"; BUMP4 = "0"; Blix5 = "0"; W5 = "0"; BUMP5 = "0"; Blix6 = bumper; W6 = "0"; BUMP6 = "3"; Blix7 = blue; W7 = "0"; BUMP7 = "0"; Blix8 = wheel; W8 = B; BUMP8 = "0"; Blix9 = "0"; W9 = "0"; BUMP9 = "0"; Set("table:Blix1", wheel); Set("table:W1", Y); Set("table:BUMP1", "0"); Set("table:Blix2", blue); Set("table:W2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", wheel); Set("table:W3", Y); Set("table:BUMP3", "0"); Set("table:Blix4", blue); Set("table:W4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", bumper); Set("table:W5", "0"); Set("table:BUMP5", "2"); Set("table:Blix6", blue); Set("table:W6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:W7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:W8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:W9", "0"); Set("table:BUMP9", "0"); } if (level == "6") { if (set == "0") { set = "1"; score = score + "5"; } active = "0"; e_moves = "5"; Blix1 = yellow; W1 = "0"; BUMP1 = "0"; Blix2 = ghost; W2 = "0"; BUMP2 = "0"; Blix3 = yellow; W3 = "0"; BUMP3 = "0"; Blix4 = "0"; W4 = "0"; BUMP4 = "0"; Blix5 = wheel; W5 = R; BUMP5 = "0"; Blix6 = yellow; W6 = "0"; BUMP6 = "0"; Blix7 = ghost; W7 = "0"; BUMP7 = "0"; Blix8 = "0"; W8 = "0"; BUMP8 = "0"; Blix9 = "0"; W9 = "0"; BUMP9 = "0"; Set("table:Blix1", yellow); Set("table:W1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:W2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:W3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:W4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", wheel); Set("table:W5", G); Set("table:BUMP5", "0"); Set("table:Blix6", ghost); Set("table:W6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:W7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", ghost); Set("table:W8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", yellow); Set("table:W9", "0"); Set("table:BUMP9", "0"); } if (level == "7") { if (set == "0") { set = "1"; score = score + "5"; } active = "0"; e_moves = "5"; Blix1 = wheel; W1 = Y; BUMP1 = "0"; Blix2 = "0"; W2 = "0"; BUMP2 = "0"; Blix3 = slider; W3 = "0"; BUMP3 = "0"; Blix4 = "0"; W4 = "0"; BUMP4 = "0"; Blix5 = purple; W5 = "0"; BUMP5 = "0"; Blix6 = "0"; W6 = "0"; BUMP6 = "0"; Blix7 = slider; W7 = "0"; BUMP7 = "0"; Blix8 = purple; W8 = "0"; BUMP8 = "0"; Blix9 = "0"; W9 = "0"; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:W1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", wheel); Set("table:W2", G); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:W3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", purple); Set("table:W4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", "0"); Set("table:W5", "0"); Set("table:BUMP5", "0"); Set("table:Blix6", purple); Set("table:W6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", slider); Set("table:W7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:W8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", slider); Set("table:W9", "0"); Set("table:BUMP9", "0"); } if (level == "8") { if (set == "0") { set = "1"; score = score + "5"; } active = "0"; e_moves = "5"; Blix1 = blue; W1 = "0"; BUMP1 = "0"; Blix2 = ghost; W2 = "0"; BUMP2 = "0"; Blix3 = blue; W3 = "0"; BUMP3 = "0"; Blix4 = "0"; W4 = "0"; BUMP4 = "0"; Blix5 = wheel; W5 = G; BUMP5 = "0"; Blix6 = "0"; W6 = "0"; BUMP6 = "0"; Blix7 = "0"; W7 = "0"; BUMP7 = "0"; Blix8 = "0"; W8 = "0"; BUMP8 = "0"; Blix9 = wheel; W9 = G; BUMP9 = "0"; Set("table:Blix1", ghost); Set("table:W1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:W2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:W3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:W4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", "0"); Set("table:W5", "0"); Set("table:BUMP5", "0"); Set("table:Blix6", wheel); Set("table:W6", B); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:W7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", wheel); Set("table:W8", B); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:W9", "0"); Set("table:BUMP9", "0"); } tellTarget ("table") { gotoAndStop (2); }; gotoAndStop (15); }
Symbol 237 MovieClip Frame 15
stop(); color = "1"; while ("9" >= color) { if (eval ("BLIX" add color) == green) { tellTarget (("GREEN" add "/tile") add color) { gotoAndStop ("stop"); }; } if (eval ("BLIX" add color) == blue) { tellTarget (("BLUE" add "/tile") add color) { gotoAndStop ("stop"); }; } if (eval ("BLIX" add color) == yellow) { tellTarget (("YELLOW" add "/tile") add color) { gotoAndStop ("stop"); }; } if (eval ("BLIX" add color) == red) { tellTarget (("RED" add "/tile") add color) { gotoAndStop ("stop"); }; } if (eval ("BLIX" add color) == purple) { tellTarget (("PURPLE" add "/tile") add color) { gotoAndStop ("stop"); }; } if (eval ("BLIX" add color) == bumper) { tellTarget ("BUMPER/tile" add color) { gotoAndStop ("stop"); }; } if (eval ("BLIX" add color) == slider) { tellTarget ("SLIDER/tile" add color) { gotoAndStop ("stop"); }; } if (eval ("BLIX" add color) == ghost) { tellTarget ("GHOST/tile" add color) { gotoAndStop ("stop"); }; } color = color + "1"; } color = "1"; while ("9" >= color) { if (eval ("BLIX" add color) == wheel) { tellTarget ("WHEEL/tile" add color) { gotoAndStop ("stop"); }; } color = color + "1"; } color = "1"; while ("9" >= color) { if (eval ("BLIX" add color) == wheel) { if (eval ("W" add color) == Y) { tellTarget (("wheel/tile" add color) add "/wheel") { gotoAndStop ("yellow"); }; } } color = color + "1"; } color = "1"; while ("9" >= color) { if (eval ("BLIX" add color) == wheel) { if (eval ("W" add color) == G) { tellTarget (("wheel/tile" add color) add "/wheel") { gotoAndStop ("green"); }; } } color = color + "1"; } color = "1"; while ("9" >= color) { if (eval ("BLIX" add color) == wheel) { if (eval ("W" add color) == B) { tellTarget (("wheel/tile" add color) add "/wheel") { gotoAndStop ("blue"); }; } } color = color + "1"; } color = "1"; while ("9" >= color) { if (eval ("BLIX" add color) == wheel) { if (eval ("W" add color) == P) { tellTarget (("wheel/tile" add color) add "/wheel") { gotoAndStop ("purple"); }; } } color = color + "1"; } color = "1"; while ("9" >= color) { if (eval ("BLIX" add color) == wheel) { if (eval ("W" add color) == R) { tellTarget (("wheel/tile" add color) add "/wheel") { gotoAndStop ("red"); }; } } color = color + "1"; } set_bumper = "1"; while ("9" >= set_bumper) { if ("0" < eval ("BUMP" add set_bumper)) { Set(("bumper/tile" add set_bumper) add "/bomb:bomb", eval ("BUMP" add set_bumper)); } set_bumper = set_bumper + "1"; } set_bumper = "1"; while ("9" >= set_bumper) { if ((eval ("BLIX" add set_bumper) == bumper) and (eval ("bump" add set_bumper) == "0")) { tellTarget ("BUMPER/tile" add set_bumper) { gotoAndPlay ("no"); }; Set("BLIX" add set_bumper, "0"); } set_bumper = set_bumper + "1"; } if (active == "1") { if ((((("5" >= Blix1) and ("5" >= Blix2)) and (Blix1 == Blix2)) and ("0" < Blix1)) and ("0" < Blix2)) { tellTarget ("shock1") { gotoAndPlay (2); }; } if ((((("5" >= Blix2) and ("5" >= Blix3)) and (Blix2 == Blix3)) and ("0" < Blix2)) and ("0" < Blix3)) { tellTarget ("shock2") { gotoAndPlay (2); }; } if ((((("5" >= Blix4) and ("5" >= Blix5)) and (Blix4 == Blix5)) and ("0" < Blix4)) and ("0" < Blix5)) { tellTarget ("shock3") { gotoAndPlay (2); }; } if ((((("5" >= Blix5) and ("5" >= Blix6)) and (Blix5 == Blix6)) and ("0" < Blix5)) and ("0" < Blix6)) { tellTarget ("shock4") { gotoAndPlay (2); }; } if ((((("5" >= Blix7) and ("5" >= Blix8)) and (Blix7 == Blix8)) and ("0" < Blix7)) and ("0" < Blix8)) { tellTarget ("shock5") { gotoAndPlay (2); }; } if ((((("5" >= Blix8) and ("5" >= Blix9)) and (Blix8 == Blix9)) and ("0" < Blix8)) and ("0" < Blix9)) { tellTarget ("shock6") { gotoAndPlay (2); }; } if ((((("5" >= Blix1) and ("5" >= Blix4)) and (Blix1 == Blix4)) and ("0" < Blix1)) and ("0" < Blix4)) { tellTarget ("shock7") { gotoAndPlay (2); }; } if ((((("5" >= Blix2) and ("5" >= Blix5)) and (Blix2 == Blix5)) and ("0" < Blix2)) and ("0" < Blix5)) { tellTarget ("shock8") { gotoAndPlay (2); }; } if ((((("5" >= Blix3) and ("5" >= Blix6)) and (Blix3 == Blix6)) and ("0" < Blix3)) and ("0" < Blix6)) { tellTarget ("shock9") { gotoAndPlay (2); }; } if ((((("5" >= Blix4) and ("5" >= Blix7)) and (Blix4 == Blix7)) and ("0" < Blix4)) and ("0" < Blix7)) { tellTarget ("shock10") { gotoAndPlay (2); }; } if ((((("5" >= Blix5) and ("5" >= Blix8)) and (Blix5 == Blix8)) and ("0" < Blix5)) and ("0" < Blix8)) { tellTarget ("shock11") { gotoAndPlay (2); }; } if ((((("5" >= Blix6) and ("5" >= Blix9)) and (Blix6 == Blix9)) and ("0" < Blix6)) and ("0" < Blix9)) { tellTarget ("shock12") { gotoAndPlay (2); }; } }
Symbol 237 MovieClip Frame 16
Set("/game:moves", /game:moves + "1"); if ((e_moves < moves) and (score >= "1")) { score = score - "1"; }
Symbol 237 MovieClip Frame 24
if (spin == "1") { stop(); }
Symbol 237 MovieClip Frame 25
BLANK = "1"; while ("9" >= BLANK) { tellTarget ("BUMPER/tile" add BLANK) { gotoAndStop ("blank"); }; BLANK = BLANK + "1"; } color = "1"; while ("9" >= color) { if (eval ("BLIX" add color) == bumper) { tellTarget ("BUMPER/tile" add color) { gotoAndStop ("stop"); }; } color = color + "1"; } set_bumper = "1"; while ("9" >= set_bumper) { if ("0" < eval ("BUMP" add set_bumper)) { Set(("bumper/tile" add set_bumper) add "/bomb:bomb", eval ("BUMP" add set_bumper)); } set_bumper = set_bumper + "1"; } spin = "0";
Symbol 237 MovieClip Frame 26
set_bumper = "1"; while ("9" >= set_bumper) { if ((eval ("BLIX" add set_bumper) == bumper) and (eval ("bump" add set_bumper) == "0")) { stop(); tellTarget ("BUMPER/tile" add set_bumper) { gotoAndPlay ("no"); }; Set("BLIX" add set_bumper, "0"); } set_bumper = set_bumper + "1"; }
Symbol 237 MovieClip Frame 27
if (((((((((((((((((((((((((((table:Blix1 == Blix1) and (table:Blix2 == Blix2)) and (table:Blix3 == Blix3)) and (table:Blix4 == Blix4)) and (table:Blix5 == Blix5)) and (table:Blix6 == Blix6)) and (table:Blix7 == Blix7)) and (table:Blix8 == Blix8)) and (table:Blix9 == Blix9)) and (bump1 == table:bump1)) and (bump2 == table:bump2)) and (bump3 == table:bump3)) and (bump4 == table:bump4)) and (bump5 == table:bump5)) and (bump6 == table:bump6)) and (bump7 == table:bump7)) and (bump8 == table:bump8)) and (bump9 == table:bump9)) and (w1 == table:w1)) and (w2 == table:w2)) and (w3 == table:w3)) and (w4 == table:w4)) and (w5 == table:w5)) and (w6 == table:w6)) and (w7 == table:w7)) and (w8 == table:w8)) and (w9 == table:w9)) { stop(); tellTarget ("win") { gotoAndStop (2); }; }
Symbol 237 MovieClip Frame 28
gotoAndStop (15); BLANK = "1"; while ("9" >= BLANK) { tellTarget (("RED" add "/tile") add BLANK) { gotoAndStop ("blank"); }; tellTarget (("PURPLE" add "/tile") add BLANK) { gotoAndStop ("blank"); }; tellTarget (("BLUE" add "/tile") add BLANK) { gotoAndStop ("blank"); }; tellTarget (("YELLOW" add "/tile") add BLANK) { gotoAndStop ("blank"); }; tellTarget (("GREEN" add "/tile") add BLANK) { gotoAndStop ("blank"); }; tellTarget ("BUMPER/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("SLIDER/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("GHOST/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("WHEEL/tile" add BLANK) { gotoAndStop ("blank"); }; BLANK = BLANK + "1"; }
Symbol 237 MovieClip Frame 29
if (stage == "1") { total = "39"; if (score == total) { tellTarget ("/star1") { gotoAndPlay (2); }; } } if (stage == "2") { total = "41"; if (score == total) { tellTarget ("/star2") { gotoAndPlay (2); }; } } if (stage == "3") { total = "42"; if (score == total) { tellTarget ("/star3") { gotoAndPlay (2); }; } } if (stage == "4") { total = "39"; if (score == total) { tellTarget ("/star4") { gotoAndPlay (2); }; } } if (stage == "5") { total = "35"; if (score == total) { tellTarget ("/star5") { gotoAndPlay (2); }; } } if (stage == "6") { total = "38"; if (score == total) { tellTarget ("/star6") { gotoAndPlay (2); }; } } end = ((("OUT OF A POSSIBLE " add total) add " POINTS, YOU SCORED ") add score) add "."; if (score == total) { tellTarget ("star") { gotoAndStop ("A"); }; dial = "CUBOX MASTER"; } else if ((total - "5") < score) { tellTarget ("star") { gotoAndStop ("B"); }; dial = "EXPERT PLAYER"; } else if ((total - "10") < score) { tellTarget ("star") { gotoAndStop ("C"); }; dial = "BEGINNER"; } else if ((total - "15") < score) { tellTarget ("star") { gotoAndStop ("D"); }; dial = "NICE TRY"; } else if ((total - "20") < score) { tellTarget ("star") { gotoAndStop ("F"); }; dial = "...?"; } else { tellTarget ("star") { gotoAndStop ("over"); }; dial = "GIVE UP"; } tellTarget ("win") { gotoAndStop (1); }; stop();
Symbol 239 Button
on (release) { gotoAndPlay (6); }

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Symbol 130 MovieClipUses:118 119 124 126 127 129Used by:237
Symbol 131 GraphicUsed by:146
Symbol 132 GraphicUsed by:146
Symbol 133 GraphicUsed by:146
Symbol 134 GraphicUsed by:146
Symbol 135 GraphicUsed by:136
Symbol 136 MovieClipUses:135Used by:146
Symbol 137 GraphicUsed by:138
Symbol 138 MovieClipUses:137Used by:146
Symbol 139 GraphicUsed by:140
Symbol 140 MovieClipUses:139Used by:146
Symbol 141 GraphicUsed by:146
Symbol 142 GraphicUsed by:143
Symbol 143 MovieClipUses:142Used by:146
Symbol 144 GraphicUsed by:145
Symbol 145 MovieClipUses:144Used by:146
Symbol 146 MovieClipUses:131 7 132 133 134 136 138 140 141 143 145Used by:237
Symbol 147 EditableTextUses:1Used by:237
Symbol 148 EditableTextUses:1Used by:237
Symbol 149 EditableTextUses:1Used by:237
Symbol 150 EditableTextUses:1Used by:237
Symbol 151 EditableTextUses:34Used by:237
Symbol 152 GraphicUsed by:163 164 165 166 167 168 169 170 171 172 173 174
Symbol 153 GraphicUsed by:163 164 165 166 167 168 169 170 171 172 173 174
Symbol 154 ShapeTweeningUsed by:158
Symbol 155 ShapeTweeningUsed by:158
Symbol 156 ShapeTweeningUsed by:158
Symbol 157 GraphicUsed by:158
Symbol 158 MovieClipUses:154 155 156 157Used by:163 164 165 166 167 168 169 170 171 172 173 174
Symbol 159 SoundUsed by:162
Symbol 160 SoundUsed by:162
Symbol 161 SoundUsed by:162
Symbol 162 MovieClipUses:159 160 161Used by:163 164 165 166 167 168 169 170 171 172 173 174
Symbol 163 ButtonUses:152 153 158 162Used by:237
Symbol 164 ButtonUses:152 153 158 162Used by:237
Symbol 165 ButtonUses:152 153 158 162Used by:237
Symbol 166 ButtonUses:152 153 158 162Used by:237
Symbol 167 ButtonUses:152 153 158 162Used by:237
Symbol 168 ButtonUses:152 153 158 162Used by:237
Symbol 169 ButtonUses:152 153 158 162Used by:237
Symbol 170 ButtonUses:152 153 158 162Used by:237
Symbol 171 ButtonUses:152 153 158 162Used by:237
Symbol 172 ButtonUses:152 153 158 162Used by:237
Symbol 173 ButtonUses:152 153 158 162Used by:237
Symbol 174 ButtonUses:152 153 158 162Used by:237
Symbol 175 GraphicUsed by:237
Symbol 176 GraphicUsed by:179 239
Symbol 177 GraphicUsed by:179
Symbol 178 GraphicUsed by:179 239
Symbol 179 ButtonUses:176 177 178Used by:237
Symbol 180 GraphicUsed by:237
Symbol 181 GraphicUsed by:182
Symbol 182 ButtonUses:181Used by:237
Symbol 183 GraphicUsed by:184
Symbol 184 MovieClipUses:183Used by:237
Symbol 185 GraphicUsed by:196
Symbol 186 GraphicUsed by:187 192
Symbol 187 MovieClipUses:186Used by:188
Symbol 188 MovieClipUses:187Used by:192
Symbol 189 GraphicUsed by:192
Symbol 190 GraphicUsed by:192
Symbol 191 SoundUsed by:192
Symbol 192 ButtonUses:188 189 190 186 191Used by:196
Symbol 193 GraphicUsed by:195
Symbol 194 GraphicUsed by:195
Symbol 195 MovieClipUses:193 194Used by:196
Symbol 196 MovieClipUses:185 192 195Used by:197
Symbol 197 MovieClipUses:196Used by:237
Symbol 198 GraphicUsed by:199 200 201 202 203 204
Symbol 199 ButtonUses:198Used by:213
Symbol 200 ButtonUses:198Used by:213
Symbol 201 ButtonUses:198Used by:213
Symbol 202 ButtonUses:198Used by:213
Symbol 203 ButtonUses:198Used by:213
Symbol 204 ButtonUses:198Used by:213
Symbol 205 GraphicUsed by:206
Symbol 206 ButtonUses:31 205Used by:207
Symbol 207 MovieClipUses:206Used by:213
Symbol 208 GraphicUsed by:212
Symbol 209 GraphicUsed by:212
Symbol 210 GraphicUsed by:212
Symbol 211 GraphicUsed by:212
Symbol 212 MovieClipUses:208 209 210 211 73Used by:213
Symbol 213 MovieClipUses:199 200 201 202 203 204 207 10 11 12 13 14 15 212 5Used by:237
Symbol 214 MovieClipUses:74Used by:216
Symbol 215 SoundUsed by:216
Symbol 216 MovieClipUses:214 215Used by:237
Symbol 217 GraphicUsed by:237
Symbol 218 FontUsed by:219
Symbol 219 TextUses:218Used by:237
Symbol 220 EditableTextUses:34Used by:237
Symbol 221 EditableTextUses:34Used by:237
Symbol 222 EditableTextUses:34Used by:237
Symbol 223 GraphicUsed by:224
Symbol 224 MovieClipUses:223Used by:236
Symbol 225 GraphicUsed by:226
Symbol 226 MovieClipUses:225Used by:227
Symbol 227 MovieClipUses:226Used by:236
Symbol 228 GraphicUsed by:236
Symbol 229 GraphicUsed by:236
Symbol 230 GraphicUsed by:236
Symbol 231 GraphicUsed by:236
Symbol 232 GraphicUsed by:236
Symbol 233 GraphicUsed by:236
Symbol 234 GraphicUsed by:236
Symbol 235 GraphicUsed by:236
Symbol 236 MovieClipUses:224 227 228 229 230 231 232 233 234 235Used by:237
Symbol 237 MovieClipUses:115 130 146 147 148 149 150 151 163 164 165 166 167 168 169 170 171 172 173 174 119 124 126 127 129 175 179 180 182 184 7 197 213 216 217 219 220 221 222 236Used by:Timeline
Symbol 238 GraphicUsed by:239
Symbol 239 ButtonUses:176 238 178Used by:Timeline

Instance Names

"stage"Frame 1Symbol 3 MovieClip
"star1"Frame 4Symbol 30 MovieClip
"star2"Frame 4Symbol 30 MovieClip
"star3"Frame 4Symbol 30 MovieClip
"star4"Frame 4Symbol 30 MovieClip
"star5"Frame 4Symbol 30 MovieClip
"star6"Frame 4Symbol 30 MovieClip
"help"Frame 4Symbol 98 MovieClip
"game"Frame 5Symbol 237 MovieClip
"test"Symbol 73 MovieClip Frame 1Symbol 72 MovieClip
"wheel"Symbol 93 MovieClip Frame 1Symbol 87 MovieClip
"1"Symbol 98 MovieClip Frame 3Symbol 73 MovieClip
"2"Symbol 98 MovieClip Frame 3Symbol 73 MovieClip
"tile3"Symbol 98 MovieClip Frame 4Symbol 80 MovieClip
"tile3"Symbol 98 MovieClip Frame 4Symbol 80 MovieClip
"w1"Symbol 98 MovieClip Frame 4Symbol 93 MovieClip
"w2"Symbol 98 MovieClip Frame 4Symbol 93 MovieClip
"w3"Symbol 98 MovieClip Frame 4Symbol 93 MovieClip
"tile3"Symbol 98 MovieClip Frame 4Symbol 80 MovieClip
"TILE1"Symbol 119 MovieClip Frame 1Symbol 73 MovieClip
"TILE2"Symbol 119 MovieClip Frame 1Symbol 73 MovieClip
"TILE3"Symbol 119 MovieClip Frame 1Symbol 73 MovieClip
"TILE4"Symbol 119 MovieClip Frame 1Symbol 73 MovieClip
"TILE5"Symbol 119 MovieClip Frame 1Symbol 73 MovieClip
"TILE6"Symbol 119 MovieClip Frame 1Symbol 73 MovieClip
"TILE7"Symbol 119 MovieClip Frame 1Symbol 73 MovieClip
"TILE8"Symbol 119 MovieClip Frame 1Symbol 73 MovieClip
"TILE9"Symbol 119 MovieClip Frame 1Symbol 73 MovieClip
"bomb"Symbol 123 MovieClip Frame 1Symbol 122 MovieClip
"tile5"Symbol 124 MovieClip Frame 1Symbol 123 MovieClip
"tile2"Symbol 124 MovieClip Frame 1Symbol 123 MovieClip
"tile1"Symbol 124 MovieClip Frame 1Symbol 123 MovieClip
"tile3"Symbol 124 MovieClip Frame 1Symbol 123 MovieClip
"tile6"Symbol 124 MovieClip Frame 1Symbol 123 MovieClip
"tile4"Symbol 124 MovieClip Frame 1Symbol 123 MovieClip
"tile8"Symbol 124 MovieClip Frame 1Symbol 123 MovieClip
"tile9"Symbol 124 MovieClip Frame 1Symbol 123 MovieClip
"tile7"Symbol 124 MovieClip Frame 1Symbol 123 MovieClip
"tile1"Symbol 126 MovieClip Frame 1Symbol 125 MovieClip
"tile2"Symbol 126 MovieClip Frame 1Symbol 125 MovieClip
"tile3"Symbol 126 MovieClip Frame 1Symbol 125 MovieClip
"tile4"Symbol 126 MovieClip Frame 1Symbol 125 MovieClip
"tile5"Symbol 126 MovieClip Frame 1Symbol 125 MovieClip
"tile6"Symbol 126 MovieClip Frame 1Symbol 125 MovieClip
"tile9"Symbol 126 MovieClip Frame 1Symbol 125 MovieClip
"tile8"Symbol 126 MovieClip Frame 1Symbol 125 MovieClip
"tile7"Symbol 126 MovieClip Frame 1Symbol 125 MovieClip
"tile1"Symbol 127 MovieClip Frame 1Symbol 80 MovieClip
"tile2"Symbol 127 MovieClip Frame 1Symbol 80 MovieClip
"tile3"Symbol 127 MovieClip Frame 1Symbol 80 MovieClip
"tile4"Symbol 127 MovieClip Frame 1Symbol 80 MovieClip
"tile5"Symbol 127 MovieClip Frame 1Symbol 80 MovieClip
"tile6"Symbol 127 MovieClip Frame 1Symbol 80 MovieClip
"tile7"Symbol 127 MovieClip Frame 1Symbol 80 MovieClip
"tile8"Symbol 127 MovieClip Frame 1Symbol 80 MovieClip
"tile9"Symbol 127 MovieClip Frame 1Symbol 80 MovieClip
"wheel"Symbol 128 MovieClip Frame 1Symbol 93 MovieClip
"tile5"Symbol 129 MovieClip Frame 1Symbol 128 MovieClip
"tile2"Symbol 129 MovieClip Frame 1Symbol 128 MovieClip
"tile1"Symbol 129 MovieClip Frame 1Symbol 128 MovieClip
"tile3"Symbol 129 MovieClip Frame 1Symbol 128 MovieClip
"tile6"Symbol 129 MovieClip Frame 1Symbol 128 MovieClip
"tile4"Symbol 129 MovieClip Frame 1Symbol 128 MovieClip
"tile7"Symbol 129 MovieClip Frame 1Symbol 128 MovieClip
"tile8"Symbol 129 MovieClip Frame 1Symbol 128 MovieClip
"tile9"Symbol 129 MovieClip Frame 1Symbol 128 MovieClip
"PURPLE"Symbol 130 MovieClip Frame 1Symbol 119 MovieClip
"RED"Symbol 130 MovieClip Frame 1Symbol 119 MovieClip
"YELLOW"Symbol 130 MovieClip Frame 1Symbol 119 MovieClip
"BLUE"Symbol 130 MovieClip Frame 1Symbol 119 MovieClip
"GREEN"Symbol 130 MovieClip Frame 1Symbol 119 MovieClip
"BUMPER"Symbol 130 MovieClip Frame 1Symbol 124 MovieClip
"SLIDER"Symbol 130 MovieClip Frame 1Symbol 126 MovieClip
"ghost"Symbol 130 MovieClip Frame 1Symbol 127 MovieClip
"wheel"Symbol 130 MovieClip Frame 1Symbol 129 MovieClip
"mask"Symbol 130 MovieClip Frame 1Symbol 118 MovieClip
"table"Symbol 237 MovieClip Frame 1Symbol 130 MovieClip
"PURPLE"Symbol 237 MovieClip Frame 1Symbol 119 MovieClip
"RED"Symbol 237 MovieClip Frame 1Symbol 119 MovieClip
"YELLOW"Symbol 237 MovieClip Frame 1Symbol 119 MovieClip
"BLUE"Symbol 237 MovieClip Frame 1Symbol 119 MovieClip
"GREEN"Symbol 237 MovieClip Frame 1Symbol 119 MovieClip
"BUMPER"Symbol 237 MovieClip Frame 1Symbol 124 MovieClip
"SLIDER"Symbol 237 MovieClip Frame 1Symbol 126 MovieClip
"ghost"Symbol 237 MovieClip Frame 1Symbol 127 MovieClip
"wheel"Symbol 237 MovieClip Frame 1Symbol 129 MovieClip
"win"Symbol 237 MovieClip Frame 1Symbol 197 MovieClip
"bar"Symbol 237 MovieClip Frame 1Symbol 213 MovieClip
"shock1"Symbol 237 MovieClip Frame 14Symbol 216 MovieClip
"shock2"Symbol 237 MovieClip Frame 14Symbol 216 MovieClip
"shock5"Symbol 237 MovieClip Frame 14Symbol 216 MovieClip
"shock6"Symbol 237 MovieClip Frame 14Symbol 216 MovieClip
"shock3"Symbol 237 MovieClip Frame 14Symbol 216 MovieClip
"shock4"Symbol 237 MovieClip Frame 14Symbol 216 MovieClip
"shock9"Symbol 237 MovieClip Frame 14Symbol 216 MovieClip
"shock12"Symbol 237 MovieClip Frame 14Symbol 216 MovieClip
"shock7"Symbol 237 MovieClip Frame 14Symbol 216 MovieClip
"shock10"Symbol 237 MovieClip Frame 14Symbol 216 MovieClip
"shock8"Symbol 237 MovieClip Frame 14Symbol 216 MovieClip
"shock11"Symbol 237 MovieClip Frame 14Symbol 216 MovieClip
"star"Symbol 237 MovieClip Frame 29Symbol 236 MovieClip

Labels

"game"Frame 5
"start_over"Frame 6
"STOP"Symbol 73 MovieClip Frame 2
"UP"Symbol 73 MovieClip Frame 10
"RIGHT"Symbol 73 MovieClip Frame 25
"DOWN"Symbol 73 MovieClip Frame 40
"LEFT"Symbol 73 MovieClip Frame 55
"BLANK"Symbol 73 MovieClip Frame 70
"stop"Symbol 80 MovieClip Frame 5
"up"Symbol 80 MovieClip Frame 10
"right"Symbol 80 MovieClip Frame 25
"down"Symbol 80 MovieClip Frame 40
"left"Symbol 80 MovieClip Frame 55
"blank"Symbol 80 MovieClip Frame 66
"start"Symbol 87 MovieClip Frame 1
"half"Symbol 87 MovieClip Frame 4
"stop"Symbol 87 MovieClip Frame 25
"red"Symbol 93 MovieClip Frame 5
"half"Symbol 93 MovieClip Frame 8
"yellow"Symbol 93 MovieClip Frame 20
"green"Symbol 93 MovieClip Frame 35
"blue"Symbol 93 MovieClip Frame 50
"purple"Symbol 93 MovieClip Frame 65
"stop"Symbol 123 MovieClip Frame 2
"left"Symbol 123 MovieClip Frame 5
"right"Symbol 123 MovieClip Frame 20
"up"Symbol 123 MovieClip Frame 35
"down"Symbol 123 MovieClip Frame 50
"no"Symbol 123 MovieClip Frame 62
"blank"Symbol 123 MovieClip Frame 86
"stop"Symbol 125 MovieClip Frame 2
"left"Symbol 125 MovieClip Frame 5
"right"Symbol 125 MovieClip Frame 20
"up"Symbol 125 MovieClip Frame 35
"down"Symbol 125 MovieClip Frame 50
"left1"Symbol 125 MovieClip Frame 65
"right1"Symbol 125 MovieClip Frame 80
"up1"Symbol 125 MovieClip Frame 95
"down1"Symbol 125 MovieClip Frame 110
"blank"Symbol 125 MovieClip Frame 121
"stop"Symbol 128 MovieClip Frame 5
"up"Symbol 128 MovieClip Frame 10
"right"Symbol 128 MovieClip Frame 25
"down"Symbol 128 MovieClip Frame 40
"left"Symbol 128 MovieClip Frame 55
"blank"Symbol 128 MovieClip Frame 66
"reset"Symbol 130 MovieClip Frame 2
"a1"Symbol 162 MovieClip Frame 5
"a2"Symbol 162 MovieClip Frame 10
"a3"Symbol 162 MovieClip Frame 15
"A"Symbol 213 MovieClip Frame 2
"B"Symbol 213 MovieClip Frame 5
"C"Symbol 213 MovieClip Frame 10
"D"Symbol 213 MovieClip Frame 15
"E"Symbol 213 MovieClip Frame 20
"F"Symbol 213 MovieClip Frame 25
"G"Symbol 213 MovieClip Frame 30
"H"Symbol 213 MovieClip Frame 35
"A"Symbol 236 MovieClip Frame 5
"B"Symbol 236 MovieClip Frame 10
"C"Symbol 236 MovieClip Frame 15
"D"Symbol 236 MovieClip Frame 20
"F"Symbol 236 MovieClip Frame 25
"over"Symbol 236 MovieClip Frame 30
"level"Symbol 237 MovieClip Frame 2
"start_over"Symbol 237 MovieClip Frame 5
"reset"Symbol 237 MovieClip Frame 15
"set_bumpers"Symbol 237 MovieClip Frame 25
"check_win"Symbol 237 MovieClip Frame 27
"game_over"Symbol 237 MovieClip Frame 29

Dynamic Text Variables

stageSymbol 2 EditableText"00"
bombSymbol 121 EditableText"0"
levelSymbol 147 EditableText"00"
e_levelSymbol 148 EditableText"00"
movesSymbol 149 EditableText"00"
e_movesSymbol 150 EditableText"00"
scoreSymbol 151 EditableText"00000"
endSymbol 220 EditableText""
dialSymbol 222 EditableText""




http://swfchan.com/5/21333/info.shtml
Created: 28/5 -2019 04:18:50 Last modified: 28/5 -2019 04:18:50 Server time: 22/12 -2024 03:49:06