STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229594 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #21333 |
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Choose a stage by clicking one of the letters located in the upper right hand corner. "A" being the easiest to "F" being the hardest. 1. Rearange your CUBOX to make your room look like the finished room. 2. If you exceed the expected amount of moves, you will be penalized 1 point for each additional move. 3. If you press the "RESET" button, you will be penalized 1 points. |
HOW TO PLAY: |
Lightning CUBOX: If the sides of the same-colored CUBOX touch, you will be penalized 1 point. (this only applies when a lightning bolt appears on the CUBOX) Bumpers: Bumpers will disappear when it's counter reaches zero. Sensors: Sensors will continue to slide until they detect an obstacle. |
Disposers: Any colored CUBOX will vanish if you move a Disposer over it. Spectra Wheel: When moved, the wheel will move clockwise to the next color. |
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STAGE COMPLETE! HOW DID YOU RANK? |
Press the "START OVER" button to play again. |
ActionScript [AS1/AS2]
Frame 1ifFrameLoaded (5) { gotoAndStop (5); }Frame 5Set("/game:score", "0"); Set("/game:e_moves", "0"); Set("/game:moves", "0"); stop();Frame 6gotoAndStop (5);Symbol 27 Buttonon (release) { getURL ("http://www.nickelarcade.com/Menu.html", "_top"); }Symbol 30 MovieClip Frame 1stop();Symbol 30 MovieClip Frame 18stop();Symbol 41 Buttonon (release) { nextFrame(); }Symbol 48 Buttonon (release) { gotoAndStop (1); }Symbol 56 Buttonon (release) { prevFrame(); }Symbol 72 MovieClip Frame 1if (/game:active == "1") { gotoAndStop (2); } else { stop(); }Symbol 73 MovieClip Frame 1stop();Symbol 73 MovieClip Frame 20stop();Symbol 73 MovieClip Frame 35stop();Symbol 73 MovieClip Frame 50stop();Symbol 73 MovieClip Frame 65stop();Symbol 80 MovieClip Frame 1stop();Symbol 80 MovieClip Frame 20stop();Symbol 80 MovieClip Frame 35stop();Symbol 80 MovieClip Frame 50stop();Symbol 80 MovieClip Frame 65stop();Symbol 87 MovieClip Frame 1stop();Symbol 87 MovieClip Frame 26stop(); tellTarget ("/game") { play(); }Symbol 93 MovieClip Frame 1stop();Symbol 93 MovieClip Frame 6stop(); tellTarget ("wheel") { play(); }Symbol 93 MovieClip Frame 15stop();Symbol 93 MovieClip Frame 21stop(); tellTarget ("wheel") { play(); }Symbol 93 MovieClip Frame 30stop();Symbol 93 MovieClip Frame 36stop(); tellTarget ("wheel") { play(); }Symbol 93 MovieClip Frame 45stop();Symbol 93 MovieClip Frame 51stop(); tellTarget ("wheel") { play(); }Symbol 93 MovieClip Frame 60stop();Symbol 93 MovieClip Frame 66stop(); tellTarget ("wheel") { play(); }Symbol 93 MovieClip Frame 75stop();Symbol 98 MovieClip Frame 2stop();Symbol 98 MovieClip Frame 3tellTarget ("2/test") { gotoAndStop (2); }; tellTarget ("1/test") { gotoAndStop (2); }Symbol 98 MovieClip Frame 4tellTarget ("w2/wheel") { gotoAndStop ("half"); }; tellTarget ("w3/wheel") { gotoAndStop ("stop"); }; tellTarget ("w1/wheel") { gotoAndStop ("start"); }Symbol 98 MovieClip Frame 5gotoAndStop (1);Symbol 102 Buttonon (release) { tellTarget ("help") { nextFrame(); } }Symbol 118 MovieClip Frame 1stop();Symbol 118 MovieClip Frame 21stop();Symbol 123 MovieClip Frame 1stop();Symbol 123 MovieClip Frame 15stop();Symbol 123 MovieClip Frame 30stop();Symbol 123 MovieClip Frame 45stop();Symbol 123 MovieClip Frame 60stop();Symbol 123 MovieClip Frame 85tellTarget ("/game") { play(); }Symbol 123 MovieClip Frame 86stop();Symbol 125 MovieClip Frame 1stop();Symbol 125 MovieClip Frame 15stop();Symbol 125 MovieClip Frame 30stop();Symbol 125 MovieClip Frame 45stop();Symbol 125 MovieClip Frame 60stop();Symbol 125 MovieClip Frame 75stop();Symbol 125 MovieClip Frame 90stop();Symbol 125 MovieClip Frame 105stop();Symbol 125 MovieClip Frame 120stop();Symbol 128 MovieClip Frame 1stop();Symbol 128 MovieClip Frame 20stop();Symbol 128 MovieClip Frame 35stop();Symbol 128 MovieClip Frame 50stop();Symbol 128 MovieClip Frame 65stop();Symbol 130 MovieClip Frame 1tellTarget ("win") { gotoAndStop (1); }; set = "0"; tellTarget ("table") { gotoAndStop (1); }; Y = "1"; G = "2"; B = "3"; P = "4"; R = "5"; Set("table:Y", "1"); Set("table:G", "2"); Set("table:B", "3"); Set("table:P", "4"); Set("table:R", "5"); hold = "0"; green = "1"; blue = "2"; yellow = "3"; red = "4"; purple = "5"; bumper = "6"; slider = "7"; ghost = "8"; wheel = "9"; Set("table:green", "1"); Set("table:blue", "2"); Set("table:yellow", "3"); Set("table:red", "4"); Set("table:purple", "5"); Set("table:bumper", "6"); Set("table:slider", "7"); Set("table:ghost", "8"); Set("table:wheel", "9"); BLANK = "1"; while ("9" >= BLANK) { tellTarget ("RED/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("PURPLE/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("BLUE/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("YELLOW/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("GREEN/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("BUMPER/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("SLIDER/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("GHOST/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("WHEEL/tile" add BLANK) { gotoAndStop ("blank"); }; BLANK = BLANK + "1"; } stop();Symbol 130 MovieClip Frame 2tellTarget ("mask") { gotoAndPlay (2); } stop(); color = "1"; while ("9" >= color) { if (eval ("BLIX" add color) == green) { tellTarget (("GREEN" add "/tile") add color) { gotoAndStop ("stop"); }; } if (eval ("BLIX" add color) == blue) { tellTarget (("BLUE" add "/tile") add color) { gotoAndStop ("stop"); }; } if (eval ("BLIX" add color) == yellow) { tellTarget (("YELLOW" add "/tile") add color) { gotoAndStop ("stop"); }; } if (eval ("BLIX" add color) == red) { tellTarget (("RED" add "/tile") add color) { gotoAndStop ("stop"); }; } if (eval ("BLIX" add color) == purple) { tellTarget (("PURPLE" add "/tile") add color) { gotoAndStop ("stop"); }; } if (eval ("BLIX" add color) == bumper) { tellTarget ("BUMPER/tile" add color) { gotoAndStop ("stop"); }; } if (eval ("BLIX" add color) == slider) { tellTarget ("SLIDER/tile" add color) { gotoAndStop ("stop"); }; } if (eval ("BLIX" add color) == ghost) { tellTarget ("GHOST/tile" add color) { gotoAndStop ("stop"); }; } if (eval ("BLIX" add color) == wheel) { tellTarget ("WHEEL/tile" add color) { gotoAndStop ("stop"); }; } color = color + "1"; } color = "1"; while ("9" >= color) { if (eval ("BLIX" add color) == wheel) { if (eval ("W" add color) == Y) { tellTarget (("wheel/tile" add color) add "/wheel") { gotoAndStop ("yellow"); }; } } color = color + "1"; } color = "1"; while ("9" >= color) { if (eval ("BLIX" add color) == wheel) { if (eval ("W" add color) == G) { tellTarget (("wheel/tile" add color) add "/wheel") { gotoAndStop ("green"); }; } } color = color + "1"; } color = "1"; while ("9" >= color) { if (eval ("BLIX" add color) == wheel) { if (eval ("W" add color) == B) { tellTarget (("wheel/tile" add color) add "/wheel") { gotoAndStop ("blue"); }; } } color = color + "1"; } color = "1"; while ("9" >= color) { if (eval ("BLIX" add color) == wheel) { if (eval ("W" add color) == P) { tellTarget (("wheel/tile" add color) add "/wheel") { gotoAndStop ("purple"); }; } } color = color + "1"; } color = "1"; while ("9" >= color) { if (eval ("BLIX" add color) == wheel) { if (eval ("W" add color) == R) { tellTarget (("wheel/tile" add color) add "/wheel") { gotoAndStop ("red"); }; } } color = color + "1"; } set_bumper = "1"; while ("9" >= set_bumper) { if ("0" < eval ("BUMP" add set_bumper)) { Set(("bumper/tile" add set_bumper) add "/bomb:bomb", eval ("BUMP" add set_bumper)); } set_bumper = set_bumper + "1"; }Symbol 158 MovieClip Frame 13stop();Symbol 162 MovieClip Frame 1gotoAndStop("a" add (random("3") + "1"));Symbol 162 MovieClip Frame 9stop();Symbol 162 MovieClip Frame 14stop();Symbol 162 MovieClip Frame 19stop();Symbol 163 Buttonon (release) { number = "1"; if (eval ("blix" add number) == slider) { if ((eval ("blix" add (number + "1")) == "0") and (eval ("blix" add (number + "2")) == "0")) { play(); tellTarget ("slider/TILE" add number) { gotoAndPlay ("right1"); }; Set("blix" add number, "0"); Set("blix" add (number + "2"), slider); } } if (eval ("blix" add (number + "1")) == wheel) { if (eval ("blix" add (number + "2")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "1")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("w" add (number + "2"), eval ("w" add (number + "1"))); Set("w" add (number + "1"), "0"); Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), wheel); if (eval ("w" add (number + "2")) == "5") { Set("w" add (number + "2"), "1"); } else { Set("w" add (number + "2"), eval ("w" add (number + "2")) + "1"); } } } if (eval ("blix" add (number + "1")) == slider) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("slider/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), slider); } } if (eval ("blix" add (number + "1")) == ghost) { if ("5" >= eval ("blix" add (number + "2"))) { play(); tellTarget ("ghost/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), ghost); } } if (eval ("blix" add (number + "1")) == purple) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("purple/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), purple); } } if (eval ("blix" add (number + "1")) == red) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("red/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), red); } } if (eval ("blix" add (number + "1")) == yellow) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("yellow/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), yellow); } } if (eval ("blix" add (number + "1")) == blue) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("blue/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), blue); } } if (eval ("blix" add (number + "1")) == green) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("green/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), green); } } if (eval ("blix" add (number + "1")) == bumper) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("bumper/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("bump" add (number + "2"), eval ("bump" add (number + "1")) - "1"); Set("bump" add (number + "1"), "0"); Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), bumper); } } if (eval ("blix" add number) == wheel) { if (eval ("blix" add (number + "1")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add number) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add number) { gotoAndPlay ("right"); }; Set("w" add (number + "1"), eval ("w" add number)); Set("w" add number, "0"); Set("blix" add number, "0"); Set("blix" add (number + "1"), wheel); if (eval ("w" add (number + "1")) == "5") { Set("w" add (number + "1"), "1"); } else { Set("w" add (number + "1"), eval ("w" add (number + "1")) + "1"); } } } if (eval ("blix" add number) == slider) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("slider/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), slider); } } if (eval ("blix" add number) == green) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("green/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), green); } } if (eval ("blix" add number) == blue) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("blue/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), blue); } } if (eval ("blix" add number) == yellow) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("yellow/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), yellow); } } if (eval ("blix" add number) == red) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("red/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), red); } } if (eval ("blix" add number) == ghost) { if ("5" >= eval ("blix" add (number + "1"))) { play(); tellTarget ("ghost/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), ghost); } } if (eval ("blix" add number) == purple) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("purple/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), purple); } } if (eval ("blix" add number) == bumper) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("bumper/TILE" add number) { gotoAndPlay ("right"); }; Set("bump" add (number + "1"), eval ("bump" add number) - "1"); Set("bump" add number, "0"); Set("blix" add number, "0"); Set("blix" add (number + "1"), bumper); } } }Symbol 164 Buttonon (release) { number = "1"; if (eval ("blix" add number) == slider) { if ((eval ("blix" add (number + "3")) == "0") and (eval ("blix" add (number + "6")) == "0")) { play(); tellTarget ("slider/TILE" add number) { gotoAndPlay ("down1"); }; Set("blix" add number, "0"); Set("blix" add (number + "6"), slider); } } if (eval ("blix" add (number + "3")) == wheel) { if (eval ("blix" add (number + "6")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "3")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("w" add (number + "6"), eval ("w" add (number + "3"))); Set("w" add (number + "3"), "0"); Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), wheel); if (eval ("w" add (number + "6")) == "5") { Set("w" add (number + "6"), "1"); } else { Set("w" add (number + "6"), eval ("w" add (number + "6")) + "1"); } } } if (eval ("blix" add (number + "3")) == ghost) { if ("5" >= eval ("blix" add (number + "6"))) { play(); tellTarget ("ghost/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), ghost); } } if (eval ("blix" add (number + "3")) == slider) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("slider/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), slider); } } if (eval ("blix" add (number + "3")) == bumper) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("bumper/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("bump" add (number + "6"), eval ("bump" add (number + "3")) - "1"); Set("bump" add (number + "3"), "0"); Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), bumper); } } if (eval ("blix" add (number + "3")) == purple) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("purple/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), purple); } } if (eval ("blix" add (number + "3")) == red) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("red/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), red); } } if (eval ("blix" add (number + "3")) == yellow) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("yellow/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), yellow); } } if (eval ("blix" add (number + "3")) == blue) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("blue/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), blue); } } if (eval ("blix" add (number + "3")) == green) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("green/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), green); } } if (eval ("blix" add number) == slider) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("slider/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), slider); } } if (eval ("blix" add number) == bumper) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("bumper/TILE" add number) { gotoAndPlay ("down"); }; Set("bump" add (number + "3"), eval ("bump" add number) - "1"); Set("bump" add number, "0"); Set("blix" add number, "0"); Set("blix" add (number + "3"), bumper); } } if (eval ("blix" add number) == green) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("green/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), green); } } if (eval ("blix" add number) == blue) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("blue/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), blue); } } if (eval ("blix" add number) == yellow) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("yellow/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), yellow); } } if (eval ("blix" add number) == red) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("red/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), red); } } if (eval ("blix" add number) == purple) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("purple/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), purple); } } if (eval ("blix" add number) == wheel) { if (eval ("blix" add (number + "3")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add number) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add number) { gotoAndPlay ("down"); }; Set("w" add (number + "3"), eval ("w" add number)); Set("w" add number, "0"); Set("blix" add number, "0"); Set("blix" add (number + "3"), wheel); if (eval ("w" add (number + "3")) == "5") { Set("w" add (number + "3"), "1"); } else { Set("w" add (number + "3"), eval ("w" add (number + "3")) + "1"); } } } if (eval ("blix" add number) == ghost) { if ("5" >= eval ("blix" add (number + "3"))) { play(); tellTarget ("ghost/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), ghost); } } }Symbol 165 Buttonon (release) { number = "1"; if (eval ("blix" add (number + "2")) == slider) { if ((eval ("blix" add (number + "1")) == "0") and (eval ("blix" add number) == "0")) { play(); tellTarget ("slider/TILE" add (number + "2")) { gotoAndPlay ("left1"); }; Set("blix" add (number + "2"), "0"); Set("blix" add number, slider); } } if (eval ("blix" add (number + "1")) == wheel) { if (eval ("blix" add number) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "1")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("w" add number, eval ("w" add (number + "1"))); Set("w" add (number + "1"), "0"); Set("blix" add (number + "1"), "0"); Set("blix" add number, wheel); if (eval ("w" add number) == "5") { Set("w" add number, "1"); } else { Set("w" add number, eval ("w" add number) + "1"); } } } if (eval ("blix" add (number + "1")) == ghost) { if ("5" >= eval ("blix" add number)) { play(); tellTarget ("ghost/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, ghost); } } if (eval ("blix" add (number + "1")) == slider) { if (eval ("blix" add number) == "0") { play(); tellTarget ("slider/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, slider); } } if (eval ("blix" add (number + "1")) == bumper) { if (eval ("blix" add number) == "0") { play(); tellTarget ("bumper/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("bump" add number, eval ("bump" add (number + "1")) - "1"); Set("bump" add (number + "1"), "0"); Set("blix" add (number + "1"), "0"); Set("blix" add number, bumper); } } if (eval ("blix" add (number + "1")) == yellow) { if (eval ("blix" add number) == "0") { play(); tellTarget ("yellow/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, yellow); } } if (eval ("blix" add (number + "1")) == red) { if (eval ("blix" add number) == "0") { play(); tellTarget ("red/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, red); } } if (eval ("blix" add (number + "1")) == blue) { if (eval ("blix" add number) == "0") { play(); tellTarget ("blue/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, blue); } } if (eval ("blix" add (number + "1")) == green) { if (eval ("blix" add number) == "0") { play(); tellTarget ("green/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, green); } } if (eval ("blix" add (number + "1")) == purple) { if (eval ("blix" add number) == "0") { play(); tellTarget ("purple/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, purple); } } if (eval ("blix" add (number + "2")) == slider) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("slider/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), slider); } } if (eval ("blix" add (number + "2")) == bumper) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("bumper/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("bump" add (number + "1"), eval ("bump" add (number + "2")) - "1"); Set("bump" add (number + "2"), "0"); Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), bumper); } } if (eval ("blix" add (number + "2")) == green) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("green/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), green); } } if (eval ("blix" add (number + "2")) == blue) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("blue/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), blue); } } if (eval ("blix" add (number + "2")) == yellow) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("yellow/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), yellow); } } if (eval ("blix" add (number + "2")) == red) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("red/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), red); } } if (eval ("blix" add (number + "2")) == ghost) { if ("5" >= eval ("blix" add (number + "1"))) { play(); tellTarget ("ghost/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), ghost); } } if (eval ("blix" add (number + "2")) == purple) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("purple/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), purple); } } if (eval ("blix" add (number + "2")) == wheel) { if (eval ("blix" add (number + "1")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "2")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("w" add (number + "1"), eval ("w" add (number + "2"))); Set("w" add (number + "2"), "0"); Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), wheel); if (eval ("w" add (number + "1")) == "5") { Set("w" add (number + "1"), "1"); } else { Set("w" add (number + "1"), eval ("w" add (number + "1")) + "1"); } } } }Symbol 166 Buttonon (release) { number = "1"; if (eval ("blix" add (number + "6")) == slider) { if ((eval ("blix" add (number + "3")) == "0") and (eval ("blix" add number) == "0")) { play(); tellTarget ("slider/TILE" add (number + "6")) { gotoAndPlay ("up1"); }; Set("blix" add (number + "6"), "0"); Set("blix" add number, slider); } } if (eval ("blix" add (number + "3")) == wheel) { if (eval ("blix" add number) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "3")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("w" add number, eval ("w" add (number + "3"))); Set("w" add (number + "3"), "0"); Set("blix" add (number + "3"), "0"); Set("blix" add number, wheel); if (eval ("w" add number) == "5") { Set("w" add number, "1"); } else { Set("w" add number, eval ("w" add number) + "1"); } } } if (eval ("blix" add (number + "3")) == slider) { if (eval ("blix" add number) == "0") { play(); tellTarget ("slider/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, slider); } } if (eval ("blix" add (number + "3")) == bumper) { if (eval ("blix" add number) == "0") { play(); tellTarget ("bumper/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("bump" add number, eval ("bump" add (number + "3")) - "1"); Set("bump" add (number + "3"), "0"); Set("blix" add (number + "3"), "0"); Set("blix" add number, bumper); } } if (eval ("blix" add (number + "3")) == ghost) { if ("5" >= eval ("blix" add number)) { play(); tellTarget ("ghost/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, ghost); } } if (eval ("blix" add (number + "3")) == yellow) { if (eval ("blix" add number) == "0") { play(); tellTarget ("yellow/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, yellow); } } if (eval ("blix" add (number + "3")) == red) { if (eval ("blix" add number) == "0") { play(); tellTarget ("red/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, red); } } if (eval ("blix" add (number + "3")) == blue) { if (eval ("blix" add number) == "0") { play(); tellTarget ("blue/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, blue); } } if (eval ("blix" add (number + "3")) == green) { if (eval ("blix" add number) == "0") { play(); tellTarget ("green/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, green); } } if (eval ("blix" add (number + "3")) == purple) { if (eval ("blix" add number) == "0") { play(); tellTarget ("purple/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, purple); } } if (eval ("blix" add (number + "6")) == slider) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("slider/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), slider); } } if (eval ("blix" add (number + "6")) == bumper) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("bumper/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("bump" add (number + "3"), eval ("bump" add (number + "6")) - "1"); Set("bump" add (number + "6"), "0"); Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), bumper); } } if (eval ("blix" add (number + "6")) == green) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("green/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), green); } } if (eval ("blix" add (number + "6")) == blue) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("blue/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), blue); } } if (eval ("blix" add (number + "6")) == yellow) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("yellow/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), yellow); } } if (eval ("blix" add (number + "6")) == red) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("red/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), red); } } if (eval ("blix" add (number + "6")) == purple) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("purple/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), purple); } } if (eval ("blix" add (number + "6")) == wheel) { if (eval ("blix" add (number + "3")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "6")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("w" add (number + "3"), eval ("w" add (number + "6"))); Set("w" add (number + "6"), "0"); Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), wheel); if (eval ("w" add (number + "3")) == "5") { Set("w" add (number + "3"), "1"); } else { Set("w" add (number + "3"), eval ("w" add (number + "3")) + "1"); } } } if (eval ("blix" add (number + "6")) == ghost) { if ("5" >= eval ("blix" add (number + "3"))) { play(); tellTarget ("ghost/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), ghost); } } }Symbol 167 Buttonon (release) { number = "4"; if (eval ("blix" add number) == slider) { if ((eval ("blix" add (number + "1")) == "0") and (eval ("blix" add (number + "2")) == "0")) { play(); tellTarget ("slider/TILE" add number) { gotoAndPlay ("right1"); }; Set("blix" add number, "0"); Set("blix" add (number + "2"), slider); } } if (eval ("blix" add (number + "1")) == wheel) { if (eval ("blix" add (number + "2")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "1")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("w" add (number + "2"), eval ("w" add (number + "1"))); Set("w" add (number + "1"), "0"); Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), wheel); if (eval ("w" add (number + "2")) == "5") { Set("w" add (number + "2"), "1"); } else { Set("w" add (number + "2"), eval ("w" add (number + "2")) + "1"); } } } if (eval ("blix" add (number + "1")) == ghost) { if ("5" >= eval ("blix" add (number + "2"))) { play(); tellTarget ("ghost/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), ghost); } } if (eval ("blix" add (number + "1")) == slider) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("slider/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), slider); } } if (eval ("blix" add (number + "1")) == purple) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("purple/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), purple); } } if (eval ("blix" add (number + "1")) == red) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("red/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), red); } } if (eval ("blix" add (number + "1")) == yellow) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("yellow/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), yellow); } } if (eval ("blix" add (number + "1")) == blue) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("blue/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), blue); } } if (eval ("blix" add (number + "1")) == green) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("green/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), green); } } if (eval ("blix" add (number + "1")) == bumper) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("bumper/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("bump" add (number + "2"), eval ("bump" add (number + "1")) - "1"); Set("bump" add (number + "1"), "0"); Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), bumper); } } if (eval ("blix" add number) == slider) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("slider/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), slider); } } if (eval ("blix" add number) == green) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("green/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), green); } } if (eval ("blix" add number) == blue) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("blue/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), blue); } } if (eval ("blix" add number) == yellow) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("yellow/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), yellow); } } if (eval ("blix" add number) == red) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("red/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), red); } } if (eval ("blix" add number) == ghost) { if ("5" >= eval ("blix" add (number + "1"))) { play(); tellTarget ("ghost/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), ghost); } } if (eval ("blix" add number) == purple) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("purple/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), purple); } } if (eval ("blix" add number) == bumper) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("bumper/TILE" add number) { gotoAndPlay ("right"); }; Set("bump" add (number + "1"), eval ("bump" add number) - "1"); Set("bump" add number, "0"); Set("blix" add number, "0"); Set("blix" add (number + "1"), bumper); } } if (eval ("blix" add number) == wheel) { if (eval ("blix" add (number + "1")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add number) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add number) { gotoAndPlay ("right"); }; Set("w" add (number + "1"), eval ("w" add number)); Set("w" add number, "0"); Set("blix" add number, "0"); Set("blix" add (number + "1"), wheel); if (eval ("w" add (number + "1")) == "5") { Set("w" add (number + "1"), "1"); } else { Set("w" add (number + "1"), eval ("w" add (number + "1")) + "1"); } } } }Symbol 168 Buttonon (release) { number = "7"; if (eval ("blix" add number) == slider) { if ((eval ("blix" add (number + "1")) == "0") and (eval ("blix" add (number + "2")) == "0")) { play(); tellTarget ("slider/TILE" add number) { gotoAndPlay ("right1"); }; Set("blix" add number, "0"); Set("blix" add (number + "2"), slider); } } if (eval ("blix" add (number + "1")) == wheel) { if (eval ("blix" add (number + "2")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "1")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("w" add (number + "2"), eval ("w" add (number + "1"))); Set("w" add (number + "1"), "0"); Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), wheel); if (eval ("w" add (number + "2")) == "5") { Set("w" add (number + "2"), "1"); } else { Set("w" add (number + "2"), eval ("w" add (number + "2")) + "1"); } } } if (eval ("blix" add (number + "1")) == ghost) { if ("5" >= eval ("blix" add (number + "2"))) { play(); tellTarget ("ghost/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), ghost); } } if (eval ("blix" add (number + "1")) == slider) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("slider/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), slider); } } if (eval ("blix" add (number + "1")) == purple) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("purple/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), purple); } } if (eval ("blix" add (number + "1")) == red) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("red/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), red); } } if (eval ("blix" add (number + "1")) == yellow) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("yellow/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), yellow); } } if (eval ("blix" add (number + "1")) == blue) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("blue/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), blue); } } if (eval ("blix" add (number + "1")) == green) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("green/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), green); } } if (eval ("blix" add (number + "1")) == bumper) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("bumper/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("bump" add (number + "2"), eval ("bump" add (number + "1")) - "1"); Set("bump" add (number + "1"), "0"); Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), bumper); } } if (eval ("blix" add number) == slider) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("slider/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), slider); } } if (eval ("blix" add number) == green) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("green/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), green); } } if (eval ("blix" add number) == blue) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("blue/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), blue); } } if (eval ("blix" add number) == yellow) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("yellow/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), yellow); } } if (eval ("blix" add number) == red) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("red/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), red); } } if (eval ("blix" add number) == ghost) { if ("5" >= eval ("blix" add (number + "1"))) { play(); tellTarget ("ghost/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), ghost); } } if (eval ("blix" add number) == purple) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("purple/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), purple); } } if (eval ("blix" add number) == bumper) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("bumper/TILE" add number) { gotoAndPlay ("right"); }; Set("bump" add (number + "1"), eval ("bump" add number) - "1"); Set("bump" add number, "0"); Set("blix" add number, "0"); Set("blix" add (number + "1"), bumper); } } if (eval ("blix" add number) == wheel) { if (eval ("blix" add (number + "1")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add number) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add number) { gotoAndPlay ("right"); }; Set("w" add (number + "1"), eval ("w" add number)); Set("w" add number, "0"); Set("blix" add number, "0"); Set("blix" add (number + "1"), wheel); if (eval ("w" add (number + "1")) == "5") { Set("w" add (number + "1"), "1"); } else { Set("w" add (number + "1"), eval ("w" add (number + "1")) + "1"); } } } }Symbol 169 Buttonon (release) { number = "4"; if (eval ("blix" add (number + "2")) == slider) { if ((eval ("blix" add (number + "1")) == "0") and (eval ("blix" add number) == "0")) { play(); tellTarget ("slider/TILE" add (number + "2")) { gotoAndPlay ("left1"); }; Set("blix" add (number + "2"), "0"); Set("blix" add number, slider); } } if (eval ("blix" add (number + "1")) == wheel) { if (eval ("blix" add number) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "1")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("w" add number, eval ("w" add (number + "1"))); Set("w" add (number + "1"), "0"); Set("blix" add (number + "1"), "0"); Set("blix" add number, wheel); if (eval ("w" add number) == "5") { Set("w" add number, "1"); } else { Set("w" add number, eval ("w" add number) + "1"); } } } if (eval ("blix" add (number + "1")) == ghost) { if ("5" >= eval ("blix" add number)) { play(); tellTarget ("ghost/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, ghost); } } if (eval ("blix" add (number + "1")) == slider) { if (eval ("blix" add number) == "0") { play(); tellTarget ("slider/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, slider); } } if (eval ("blix" add (number + "1")) == bumper) { if (eval ("blix" add number) == "0") { play(); tellTarget ("bumper/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("bump" add number, eval ("bump" add (number + "1")) - "1"); Set("bump" add (number + "1"), "0"); Set("blix" add (number + "1"), "0"); Set("blix" add number, bumper); } } if (eval ("blix" add (number + "1")) == yellow) { if (eval ("blix" add number) == "0") { play(); tellTarget ("yellow/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, yellow); } } if (eval ("blix" add (number + "1")) == red) { if (eval ("blix" add number) == "0") { play(); tellTarget ("red/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, red); } } if (eval ("blix" add (number + "1")) == blue) { if (eval ("blix" add number) == "0") { play(); tellTarget ("blue/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, blue); } } if (eval ("blix" add (number + "1")) == green) { if (eval ("blix" add number) == "0") { play(); tellTarget ("green/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, green); } } if (eval ("blix" add (number + "1")) == purple) { if (eval ("blix" add number) == "0") { play(); tellTarget ("purple/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, purple); } } if (eval ("blix" add (number + "2")) == slider) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("slider/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), slider); } } if (eval ("blix" add (number + "2")) == bumper) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("bumper/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("bump" add (number + "1"), eval ("bump" add (number + "2")) - "1"); Set("bump" add (number + "2"), "0"); Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), bumper); } } if (eval ("blix" add (number + "2")) == green) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("green/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), green); } } if (eval ("blix" add (number + "2")) == blue) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("blue/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), blue); } } if (eval ("blix" add (number + "2")) == yellow) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("yellow/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), yellow); } } if (eval ("blix" add (number + "2")) == red) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("red/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), red); } } if (eval ("blix" add (number + "2")) == ghost) { if ("5" >= eval ("blix" add (number + "1"))) { play(); tellTarget ("ghost/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), ghost); } } if (eval ("blix" add (number + "2")) == purple) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("purple/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), purple); } } if (eval ("blix" add (number + "2")) == wheel) { if (eval ("blix" add (number + "1")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "2")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("w" add (number + "1"), eval ("w" add (number + "2"))); Set("w" add (number + "2"), "0"); Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), wheel); if (eval ("w" add (number + "1")) == "5") { Set("w" add (number + "1"), "1"); } else { Set("w" add (number + "1"), eval ("w" add (number + "1")) + "1"); } } } }Symbol 170 Buttonon (release) { number = "7"; if (eval ("blix" add (number + "2")) == slider) { if ((eval ("blix" add (number + "1")) == "0") and (eval ("blix" add number) == "0")) { play(); tellTarget ("slider/TILE" add (number + "2")) { gotoAndPlay ("left1"); }; Set("blix" add (number + "2"), "0"); Set("blix" add number, slider); } } if (eval ("blix" add (number + "1")) == wheel) { if (eval ("blix" add number) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "1")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("w" add number, eval ("w" add (number + "1"))); Set("w" add (number + "1"), "0"); Set("blix" add (number + "1"), "0"); Set("blix" add number, wheel); if (eval ("w" add number) == "5") { Set("w" add number, "1"); } else { Set("w" add number, eval ("w" add number) + "1"); } } } if (eval ("blix" add (number + "1")) == ghost) { if ("5" >= eval ("blix" add number)) { play(); tellTarget ("ghost/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, ghost); } } if (eval ("blix" add (number + "1")) == slider) { if (eval ("blix" add number) == "0") { play(); tellTarget ("slider/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, slider); } } if (eval ("blix" add (number + "1")) == bumper) { if (eval ("blix" add number) == "0") { play(); tellTarget ("bumper/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("bump" add number, eval ("bump" add (number + "1")) - "1"); Set("bump" add (number + "1"), "0"); Set("blix" add (number + "1"), "0"); Set("blix" add number, bumper); } } if (eval ("blix" add (number + "1")) == yellow) { if (eval ("blix" add number) == "0") { play(); tellTarget ("yellow/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, yellow); } } if (eval ("blix" add (number + "1")) == red) { if (eval ("blix" add number) == "0") { play(); tellTarget ("red/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, red); } } if (eval ("blix" add (number + "1")) == blue) { if (eval ("blix" add number) == "0") { play(); tellTarget ("blue/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, blue); } } if (eval ("blix" add (number + "1")) == green) { if (eval ("blix" add number) == "0") { play(); tellTarget ("green/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, green); } } if (eval ("blix" add (number + "1")) == purple) { if (eval ("blix" add number) == "0") { play(); tellTarget ("purple/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, purple); } } if (eval ("blix" add (number + "2")) == slider) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("slider/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), slider); } } if (eval ("blix" add (number + "2")) == bumper) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("bumper/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("bump" add (number + "1"), eval ("bump" add (number + "2")) - "1"); Set("bump" add (number + "2"), "0"); Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), bumper); } } if (eval ("blix" add (number + "2")) == green) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("green/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), green); } } if (eval ("blix" add (number + "2")) == blue) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("blue/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), blue); } } if (eval ("blix" add (number + "2")) == yellow) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("yellow/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), yellow); } } if (eval ("blix" add (number + "2")) == red) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("red/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), red); } } if (eval ("blix" add (number + "2")) == ghost) { if ("5" >= eval ("blix" add (number + "1"))) { play(); tellTarget ("ghost/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), ghost); } } if (eval ("blix" add (number + "2")) == purple) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("purple/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), purple); } } if (eval ("blix" add (number + "2")) == wheel) { if (eval ("blix" add (number + "1")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "2")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("w" add (number + "1"), eval ("w" add (number + "2"))); Set("w" add (number + "2"), "0"); Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), wheel); if (eval ("w" add (number + "1")) == "5") { Set("w" add (number + "1"), "1"); } else { Set("w" add (number + "1"), eval ("w" add (number + "1")) + "1"); } } } }Symbol 171 Buttonon (release) { number = "2"; if (eval ("blix" add number) == slider) { if ((eval ("blix" add (number + "3")) == "0") and (eval ("blix" add (number + "6")) == "0")) { play(); tellTarget ("slider/TILE" add number) { gotoAndPlay ("down1"); }; Set("blix" add number, "0"); Set("blix" add (number + "6"), slider); } } if (eval ("blix" add (number + "3")) == wheel) { if (eval ("blix" add (number + "6")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "3")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("w" add (number + "6"), eval ("w" add (number + "3"))); Set("w" add (number + "3"), "0"); Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), wheel); if (eval ("w" add (number + "6")) == "5") { Set("w" add (number + "6"), "1"); } else { Set("w" add (number + "6"), eval ("w" add (number + "6")) + "1"); } } } if (eval ("blix" add (number + "3")) == ghost) { if ("5" >= eval ("blix" add (number + "6"))) { play(); tellTarget ("ghost/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), ghost); } } if (eval ("blix" add (number + "3")) == slider) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("slider/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), slider); } } if (eval ("blix" add (number + "3")) == bumper) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("bumper/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("bump" add (number + "6"), eval ("bump" add (number + "3")) - "1"); Set("bump" add (number + "3"), "0"); Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), bumper); } } if (eval ("blix" add (number + "3")) == purple) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("purple/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), purple); } } if (eval ("blix" add (number + "3")) == red) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("red/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), red); } } if (eval ("blix" add (number + "3")) == yellow) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("yellow/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), yellow); } } if (eval ("blix" add (number + "3")) == blue) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("blue/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), blue); } } if (eval ("blix" add (number + "3")) == green) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("green/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), green); } } if (eval ("blix" add number) == slider) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("slider/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), slider); } } if (eval ("blix" add number) == bumper) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("bumper/TILE" add number) { gotoAndPlay ("down"); }; Set("bump" add (number + "3"), eval ("bump" add number) - "1"); Set("bump" add number, "0"); Set("blix" add number, "0"); Set("blix" add (number + "3"), bumper); } } if (eval ("blix" add number) == green) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("green/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), green); } } if (eval ("blix" add number) == blue) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("blue/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), blue); } } if (eval ("blix" add number) == yellow) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("yellow/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), yellow); } } if (eval ("blix" add number) == red) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("red/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), red); } } if (eval ("blix" add number) == purple) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("purple/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), purple); } } if (eval ("blix" add number) == wheel) { if (eval ("blix" add (number + "3")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add number) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add number) { gotoAndPlay ("down"); }; Set("w" add (number + "3"), eval ("w" add number)); Set("w" add number, "0"); Set("blix" add number, "0"); Set("blix" add (number + "3"), wheel); if (eval ("w" add (number + "3")) == "5") { Set("w" add (number + "3"), "1"); } else { Set("w" add (number + "3"), eval ("w" add (number + "3")) + "1"); } } } if (eval ("blix" add number) == ghost) { if ("5" >= eval ("blix" add (number + "3"))) { play(); tellTarget ("ghost/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), ghost); } } }Symbol 172 Buttonon (release) { number = "3"; if (eval ("blix" add number) == slider) { if ((eval ("blix" add (number + "3")) == "0") and (eval ("blix" add (number + "6")) == "0")) { play(); tellTarget ("slider/TILE" add number) { gotoAndPlay ("down1"); }; Set("blix" add number, "0"); Set("blix" add (number + "6"), slider); } } if (eval ("blix" add (number + "3")) == wheel) { if (eval ("blix" add (number + "6")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "3")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("w" add (number + "6"), eval ("w" add (number + "3"))); Set("w" add (number + "3"), "0"); Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), wheel); if (eval ("w" add (number + "6")) == "5") { Set("w" add (number + "6"), "1"); } else { Set("w" add (number + "6"), eval ("w" add (number + "6")) + "1"); } } } if (eval ("blix" add (number + "3")) == ghost) { if ("5" >= eval ("blix" add (number + "6"))) { play(); tellTarget ("ghost/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), ghost); } } if (eval ("blix" add (number + "3")) == slider) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("slider/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), slider); } } if (eval ("blix" add (number + "3")) == bumper) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("bumper/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("bump" add (number + "6"), eval ("bump" add (number + "3")) - "1"); Set("bump" add (number + "3"), "0"); Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), bumper); } } if (eval ("blix" add (number + "3")) == purple) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("purple/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), purple); } } if (eval ("blix" add (number + "3")) == red) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("red/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), red); } } if (eval ("blix" add (number + "3")) == yellow) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("yellow/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), yellow); } } if (eval ("blix" add (number + "3")) == blue) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("blue/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), blue); } } if (eval ("blix" add (number + "3")) == green) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("green/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), green); } } if (eval ("blix" add number) == slider) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("slider/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), slider); } } if (eval ("blix" add number) == bumper) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("bumper/TILE" add number) { gotoAndPlay ("down"); }; Set("bump" add (number + "3"), eval ("bump" add number) - "1"); Set("bump" add number, "0"); Set("blix" add number, "0"); Set("blix" add (number + "3"), bumper); } } if (eval ("blix" add number) == green) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("green/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), green); } } if (eval ("blix" add number) == blue) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("blue/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), blue); } } if (eval ("blix" add number) == yellow) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("yellow/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), yellow); } } if (eval ("blix" add number) == red) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("red/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), red); } } if (eval ("blix" add number) == purple) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("purple/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), purple); } } if (eval ("blix" add number) == wheel) { if (eval ("blix" add (number + "3")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add number) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add number) { gotoAndPlay ("down"); }; Set("w" add (number + "3"), eval ("w" add number)); Set("w" add number, "0"); Set("blix" add number, "0"); Set("blix" add (number + "3"), wheel); if (eval ("w" add (number + "3")) == "5") { Set("w" add (number + "3"), "1"); } else { Set("w" add (number + "3"), eval ("w" add (number + "3")) + "1"); } } } if (eval ("blix" add number) == ghost) { if ("5" >= eval ("blix" add (number + "3"))) { play(); tellTarget ("ghost/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), ghost); } } }Symbol 173 Buttonon (release) { number = "2"; if (eval ("blix" add (number + "6")) == slider) { if ((eval ("blix" add (number + "3")) == "0") and (eval ("blix" add number) == "0")) { play(); tellTarget ("slider/TILE" add (number + "6")) { gotoAndPlay ("up1"); }; Set("blix" add (number + "6"), "0"); Set("blix" add number, slider); } } if (eval ("blix" add (number + "3")) == wheel) { if (eval ("blix" add number) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "3")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("w" add number, eval ("w" add (number + "3"))); Set("w" add (number + "3"), "0"); Set("blix" add (number + "3"), "0"); Set("blix" add number, wheel); if (eval ("w" add number) == "5") { Set("w" add number, "1"); } else { Set("w" add number, eval ("w" add number) + "1"); } } } if (eval ("blix" add (number + "3")) == ghost) { if ("5" >= eval ("blix" add number)) { play(); tellTarget ("ghost/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, ghost); } } if (eval ("blix" add (number + "3")) == slider) { if (eval ("blix" add number) == "0") { play(); tellTarget ("slider/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, slider); } } if (eval ("blix" add (number + "3")) == bumper) { if (eval ("blix" add number) == "0") { play(); tellTarget ("bumper/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("bump" add number, eval ("bump" add (number + "3")) - "1"); Set("bump" add (number + "3"), "0"); Set("blix" add (number + "3"), "0"); Set("blix" add number, bumper); } } if (eval ("blix" add (number + "3")) == yellow) { if (eval ("blix" add number) == "0") { play(); tellTarget ("yellow/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, yellow); } } if (eval ("blix" add (number + "3")) == red) { if (eval ("blix" add number) == "0") { play(); tellTarget ("red/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, red); } } if (eval ("blix" add (number + "3")) == blue) { if (eval ("blix" add number) == "0") { play(); tellTarget ("blue/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, blue); } } if (eval ("blix" add (number + "3")) == green) { if (eval ("blix" add number) == "0") { play(); tellTarget ("green/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, green); } } if (eval ("blix" add (number + "3")) == purple) { if (eval ("blix" add number) == "0") { play(); tellTarget ("purple/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, purple); } } if (eval ("blix" add (number + "6")) == slider) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("slider/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), slider); } } if (eval ("blix" add (number + "6")) == bumper) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("bumper/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("bump" add (number + "3"), eval ("bump" add (number + "6")) - "1"); Set("bump" add (number + "6"), "0"); Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), bumper); } } if (eval ("blix" add (number + "6")) == green) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("green/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), green); } } if (eval ("blix" add (number + "6")) == blue) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("blue/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), blue); } } if (eval ("blix" add (number + "6")) == yellow) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("yellow/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), yellow); } } if (eval ("blix" add (number + "6")) == red) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("red/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), red); } } if (eval ("blix" add (number + "6")) == purple) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("purple/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), purple); } } if (eval ("blix" add (number + "6")) == wheel) { if (eval ("blix" add (number + "3")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "6")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("w" add (number + "3"), eval ("w" add (number + "6"))); Set("w" add (number + "6"), "0"); Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), wheel); if (eval ("w" add (number + "3")) == "5") { Set("w" add (number + "3"), "1"); } else { Set("w" add (number + "3"), eval ("w" add (number + "3")) + "1"); } } } if (eval ("blix" add (number + "6")) == ghost) { if ("5" >= eval ("blix" add (number + "3"))) { play(); tellTarget ("ghost/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), ghost); } } }Symbol 174 Buttonon (release) { number = "3"; if (eval ("blix" add (number + "6")) == slider) { if ((eval ("blix" add (number + "3")) == "0") and (eval ("blix" add number) == "0")) { play(); tellTarget ("slider/TILE" add (number + "6")) { gotoAndPlay ("up1"); }; Set("blix" add (number + "6"), "0"); Set("blix" add number, slider); } } if (eval ("blix" add (number + "3")) == wheel) { if (eval ("blix" add number) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "3")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("w" add number, eval ("w" add (number + "3"))); Set("w" add (number + "3"), "0"); Set("blix" add (number + "3"), "0"); Set("blix" add number, wheel); if (eval ("w" add number) == "5") { Set("w" add number, "1"); } else { Set("w" add number, eval ("w" add number) + "1"); } } } if (eval ("blix" add (number + "3")) == ghost) { if ("5" >= eval ("blix" add number)) { play(); tellTarget ("ghost/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, ghost); } } if (eval ("blix" add (number + "3")) == slider) { if (eval ("blix" add number) == "0") { play(); tellTarget ("slider/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, slider); } } if (eval ("blix" add (number + "3")) == bumper) { if (eval ("blix" add number) == "0") { play(); tellTarget ("bumper/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("bump" add number, eval ("bump" add (number + "3")) - "1"); Set("bump" add (number + "3"), "0"); Set("blix" add (number + "3"), "0"); Set("blix" add number, bumper); } } if (eval ("blix" add (number + "3")) == yellow) { if (eval ("blix" add number) == "0") { play(); tellTarget ("yellow/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, yellow); } } if (eval ("blix" add (number + "3")) == red) { if (eval ("blix" add number) == "0") { play(); tellTarget ("red/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, red); } } if (eval ("blix" add (number + "3")) == blue) { if (eval ("blix" add number) == "0") { play(); tellTarget ("blue/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, blue); } } if (eval ("blix" add (number + "3")) == green) { if (eval ("blix" add number) == "0") { play(); tellTarget ("green/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, green); } } if (eval ("blix" add (number + "3")) == purple) { if (eval ("blix" add number) == "0") { play(); tellTarget ("purple/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, purple); } } if (eval ("blix" add (number + "6")) == slider) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("slider/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), slider); } } if (eval ("blix" add (number + "6")) == bumper) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("bumper/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("bump" add (number + "3"), eval ("bump" add (number + "6")) - "1"); Set("bump" add (number + "6"), "0"); Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), bumper); } } if (eval ("blix" add (number + "6")) == green) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("green/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), green); } } if (eval ("blix" add (number + "6")) == blue) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("blue/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), blue); } } if (eval ("blix" add (number + "6")) == yellow) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("yellow/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), yellow); } } if (eval ("blix" add (number + "6")) == red) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("red/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), red); } } if (eval ("blix" add (number + "6")) == purple) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("purple/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), purple); } } if (eval ("blix" add (number + "6")) == wheel) { if (eval ("blix" add (number + "3")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "6")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("w" add (number + "3"), eval ("w" add (number + "6"))); Set("w" add (number + "6"), "0"); Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), wheel); if (eval ("w" add (number + "3")) == "5") { Set("w" add (number + "3"), "1"); } else { Set("w" add (number + "3"), eval ("w" add (number + "3")) + "1"); } } } if (eval ("blix" add (number + "6")) == ghost) { if ("5" >= eval ("blix" add (number + "3"))) { play(); tellTarget ("ghost/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), ghost); } } }Symbol 179 Buttonon (release) { gotoAndPlay (5); if ((score >= "1") and ("0" < moves)) { score = score - "1"; } }Symbol 192 Buttonon (release) { if (/game:level == /game:e_level) { tellTarget ("/game") { gotoAndStop ("game_over"); }; } else { Set("/game:level", /game:level + "1"); tellTarget ("/game") { gotoAndPlay ("level"); }; } }Symbol 195 MovieClip Frame 1if (/game:e_moves == /game:moves) { stop(); } else { gotoAndStop (2); }Symbol 197 MovieClip Frame 1stop();Symbol 199 Buttonon (release) { Set("/game:score", "0"); Set("/stage:stage", "4"); tellTarget ("/game") { gotoAndPlay (1); }; gotoAndStop (15); }Symbol 200 Buttonon (release) { Set("/game:score", "0"); Set("/stage:stage", "5"); tellTarget ("/game") { gotoAndPlay (1); }; gotoAndStop (20); }Symbol 201 Buttonon (release) { Set("/game:score", "0"); Set("/stage:stage", "6"); tellTarget ("/game") { gotoAndPlay (1); }; gotoAndStop (25); }Symbol 202 Buttonon (release) { Set("/game:score", "0"); Set("/stage:stage", "1"); tellTarget ("/game") { gotoAndPlay (1); }; gotoAndStop (2); }Symbol 203 Buttonon (release) { Set("/game:score", "0"); Set("/stage:stage", "2"); tellTarget ("/game") { gotoAndPlay (1); }; gotoAndStop (5); }Symbol 204 Buttonon (release) { Set("/game:score", "0"); Set("/stage:stage", "3"); tellTarget ("/game") { gotoAndPlay (1); }; gotoAndStop (10); }Symbol 213 MovieClip Frame 1if (/stage:stage == "1") { gotoAndStop (2); } else { gotoAndStop (2); } if (/stage:stage == "2") { gotoAndStop (5); } if (/stage:stage == "3") { gotoAndStop (10); } if (/stage:stage == "4") { gotoAndStop (15); } if (/stage:stage == "5") { gotoAndStop (20); } if (/stage:stage == "6") { gotoAndStop (25); } if (/stage:stage == "7") { gotoAndStop (30); } if (/stage:stage == "8") { gotoAndStop (35); }Symbol 213 MovieClip Frame 5stop();Symbol 213 MovieClip Frame 10stop();Symbol 213 MovieClip Frame 15stop();Symbol 213 MovieClip Frame 20stop();Symbol 216 MovieClip Frame 1stop();Symbol 216 MovieClip Frame 2if (/game:score >= "1") { Set("/game:score", /game:score - "1"); }Symbol 216 MovieClip Frame 90stop();Symbol 227 MovieClip Frame 60stop();Symbol 236 MovieClip Frame 1stop();Symbol 237 MovieClip Frame 1if (/stage:stage == "1") { stage = "1"; } else { stage = "1"; } if (/stage:stage == "2") { stage = "2"; } if (/stage:stage == "3") { stage = "3"; } if (/stage:stage == "4") { stage = "4"; } if (/stage:stage == "5") { stage = "5"; } if (/stage:stage == "6") { stage = "6"; } if (/stage:stage == "7") { stage = "7"; } if (/stage:stage == "8") { stage = "8"; } level = "1"; gotoAndPlay (2);Symbol 237 MovieClip Frame 2tellTarget ("win") { gotoAndStop (1); }; set = "0"; tellTarget ("table") { gotoAndStop (1); }; Y = "1"; G = "2"; B = "3"; P = "4"; R = "5"; hold = "0"; green = "1"; blue = "2"; yellow = "3"; red = "4"; purple = "5"; bumper = "6"; slider = "7"; ghost = "8"; wheel = "9"; Set("table:Y", "1"); Set("table:G", "2"); Set("table:B", "3"); Set("table:P", "4"); Set("table:R", "5"); Set("table:green", "1"); Set("table:blue", "2"); Set("table:yellow", "3"); Set("table:red", "4"); Set("table:purple", "5"); Set("table:bumper", "6"); Set("table:slider", "7"); Set("table:ghost", "8"); Set("table:wheel", "9"); BLANK = "1"; while ("9" >= BLANK) { tellTarget ("RED/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("PURPLE/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("BLUE/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("YELLOW/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("GREEN/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("BUMPER/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("SLIDER/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("GHOST/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("WHEEL/tile" add BLANK) { gotoAndStop ("blank"); }; BLANK = BLANK + "1"; }Symbol 237 MovieClip Frame 5BLANK = "1"; while ("9" >= BLANK) { Set("w" add blank, "0"); Set("blix" add blank, "0"); Set("bump" add blank, "0"); Set("table:w" add blank, "0"); Set("table:blix" add blank, "0"); Set("table:bump" add blank, "0"); BLANK = BLANK + "1"; } BLANK = "1"; while ("9" >= BLANK) { tellTarget (("RED" add "/tile") add BLANK) { gotoAndStop ("blank"); }; tellTarget (("PURPLE" add "/tile") add BLANK) { gotoAndStop ("blank"); }; tellTarget (("BLUE" add "/tile") add BLANK) { gotoAndStop ("blank"); }; tellTarget (("YELLOW" add "/tile") add BLANK) { gotoAndStop ("blank"); }; tellTarget (("GREEN" add "/tile") add BLANK) { gotoAndStop ("blank"); }; tellTarget ("BUMPER/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("SLIDER/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("GHOST/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("WHEEL/tile" add BLANK) { gotoAndStop ("blank"); }; BLANK = BLANK + "1"; } if (/game:stage == "1") { moves = "0"; hold = "0"; active = "0"; e_level = "8"; if (level == "1") { if (set == "0") { set = "1"; score = score + "5"; } active = "0"; e_moves = "5"; Blix1 = "0"; BUMP1 = "0"; Blix2 = "0"; BUMP2 = "0"; Blix3 = red; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = red; BUMP5 = "0"; Blix6 = red; BUMP6 = "0"; Blix7 = red; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", red); Set("table:BUMP1", "0"); Set("table:Blix2", red); Set("table:BUMP2", "0"); Set("table:Blix3", red); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", "0"); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", red); Set("table:BUMP9", "0"); } if (level == "2") { if (set == "0") { set = "1"; score = score + "5"; } active = "0"; e_moves = "5"; Blix1 = purple; BUMP1 = "0"; Blix2 = purple; BUMP2 = "0"; Blix3 = purple; BUMP3 = "0"; Blix4 = purple; BUMP4 = "0"; Blix5 = "0"; BUMP5 = "0"; Blix6 = purple; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", purple); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", purple); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", purple); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", purple); Set("table:BUMP8", "0"); Set("table:Blix9", purple); Set("table:BUMP9", "0"); } if (level == "3") { if (set == "0") { set = "1"; score = score + "3"; } active = "0"; e_moves = "3"; Blix1 = "0"; BUMP1 = "0"; Blix2 = "0"; BUMP2 = "0"; Blix3 = "0"; BUMP3 = "0"; Blix4 = blue; BUMP4 = "0"; Blix5 = blue; BUMP5 = "0"; Blix6 = blue; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = blue; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", blue); Set("table:BUMP3", "0"); Set("table:Blix4", blue); Set("table:BUMP4", "0"); Set("table:Blix5", "0"); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", blue); Set("table:BUMP7", "0"); Set("table:Blix8", blue); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "4") { if (set == "0") { set = "1"; score = score + "4"; } active = "0"; e_moves = "4"; Blix1 = "0"; BUMP1 = "0"; Blix2 = "0"; BUMP2 = "0"; Blix3 = green; BUMP3 = "0"; Blix4 = green; BUMP4 = "0"; Blix5 = "0"; BUMP5 = "0"; Blix6 = green; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = green; BUMP9 = "0"; Set("table:Blix1", green); Set("table:BUMP1", "0"); Set("table:Blix2", green); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", green); Set("table:BUMP4", "0"); Set("table:Blix5", green); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "5") { if (set == "0") { set = "1"; score = score + "5"; } active = "0"; e_moves = "5"; Blix1 = "0"; BUMP1 = "0"; Blix2 = "0"; BUMP2 = "0"; Blix3 = yellow; BUMP3 = "0"; Blix4 = yellow; BUMP4 = "0"; Blix5 = yellow; BUMP5 = "0"; Blix6 = "0"; BUMP6 = "0"; Blix7 = yellow; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", yellow); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", "0"); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", yellow); Set("table:BUMP7", "0"); Set("table:Blix8", yellow); Set("table:BUMP8", "0"); Set("table:Blix9", yellow); Set("table:BUMP9", "0"); } if (level == "6") { if (set == "0") { set = "1"; score = score + "5"; } active = "0"; e_moves = "5"; Blix1 = "0"; BUMP1 = "0"; Blix2 = purple; BUMP2 = "0"; Blix3 = yellow; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = purple; BUMP5 = "0"; Blix6 = "0"; BUMP6 = "0"; Blix7 = yellow; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = purple; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", yellow); Set("table:BUMP5", "0"); Set("table:Blix6", yellow); Set("table:BUMP6", "0"); Set("table:Blix7", purple); Set("table:BUMP7", "0"); Set("table:Blix8", purple); Set("table:BUMP8", "0"); Set("table:Blix9", purple); Set("table:BUMP9", "0"); } if (level == "7") { if (set == "0") { set = "1"; score = score + "6"; } active = "0"; e_moves = "6"; Blix1 = "0"; BUMP1 = "0"; Blix2 = green; BUMP2 = "0"; Blix3 = "0"; BUMP3 = "0"; Blix4 = yellow; BUMP4 = "0"; Blix5 = green; BUMP5 = "0"; Blix6 = red; BUMP6 = "0"; Blix7 = yellow; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = red; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", green); Set("table:BUMP2", "0"); Set("table:Blix3", green); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", red); Set("table:BUMP5", "0"); Set("table:Blix6", red); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", yellow); Set("table:BUMP8", "0"); Set("table:Blix9", yellow); Set("table:BUMP9", "0"); } if (level == "8") { if (set == "0") { set = "1"; score = score + "6"; } active = "0"; e_moves = "6"; Blix1 = purple; BUMP1 = "0"; Blix2 = yellow; BUMP2 = "0"; Blix3 = green; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = red; BUMP5 = "0"; Blix6 = "0"; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", yellow); Set("table:BUMP4", "0"); Set("table:Blix5", red); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", green); Set("table:BUMP7", "0"); Set("table:Blix8", purple); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } tellTarget ("table") { gotoAndStop (2); }; gotoAndStop (15); } if (/game:stage == "2") { moves = "0"; hold = "0"; active = "0"; e_level = "8"; if (level == "1") { if (set == "0") { set = "1"; score = score + "5"; } active = "1"; e_moves = "5"; Blix1 = yellow; BUMP1 = "0"; Blix2 = blue; BUMP2 = "0"; Blix3 = yellow; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = "0"; BUMP5 = "0"; Blix6 = "0"; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = red; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", yellow); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", blue); Set("table:BUMP4", "0"); Set("table:Blix5", red); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", yellow); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "2") { if (set == "0") { set = "1"; score = score + "5"; } active = "1"; e_moves = "5"; Blix1 = green; BUMP1 = "0"; Blix2 = purple; BUMP2 = "0"; Blix3 = "0"; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = green; BUMP5 = "0"; Blix6 = purple; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", purple); Set("table:BUMP2", "0"); Set("table:Blix3", green); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", green); Set("table:BUMP5", "0"); Set("table:Blix6", purple); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "3") { if (set == "0") { set = "1"; score = score + "6"; } active = "1"; e_moves = "6"; Blix1 = "0"; BUMP1 = "0"; Blix2 = green; BUMP2 = "0"; Blix3 = blue; BUMP3 = "0"; Blix4 = blue; BUMP4 = "0"; Blix5 = "0"; BUMP5 = "0"; Blix6 = "0"; BUMP6 = "0"; Blix7 = green; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = green; BUMP9 = "0"; Set("table:Blix1", blue); Set("table:BUMP1", "0"); Set("table:Blix2", green); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", green); Set("table:BUMP4", "0"); Set("table:Blix5", "0"); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", blue); Set("table:BUMP7", "0"); Set("table:Blix8", green); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "4") { if (set == "0") { set = "1"; score = score + "5"; } active = "1"; e_moves = "5"; Blix1 = purple; BUMP1 = "0"; Blix2 = "0"; BUMP2 = "0"; Blix3 = purple; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = purple; BUMP5 = "0"; Blix6 = "0"; BUMP6 = "0"; Blix7 = yellow; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = yellow; BUMP9 = "0"; Set("table:Blix1", purple); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", yellow); Set("table:BUMP4", "0"); Set("table:Blix5", purple); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", purple); Set("table:BUMP7", "0"); Set("table:Blix8", yellow); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "5") { if (set == "0") { set = "1"; score = score + "5"; } active = "1"; e_moves = "5"; Blix1 = green; BUMP1 = "0"; Blix2 = "0"; BUMP2 = "0"; Blix3 = "0"; BUMP3 = "0"; Blix4 = purple; BUMP4 = "0"; Blix5 = green; BUMP5 = "0"; Blix6 = purple; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", purple); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", green); Set("table:BUMP4", "0"); Set("table:Blix5", "0"); Set("table:BUMP5", "0"); Set("table:Blix6", green); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", purple); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "6") { if (set == "0") { set = "1"; score = score + "5"; } active = "1"; e_moves = "5"; Blix1 = red; BUMP1 = "0"; Blix2 = green; BUMP2 = "0"; Blix3 = red; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = yellow; BUMP5 = "0"; Blix6 = "0"; BUMP6 = "0"; Blix7 = yellow; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", yellow); Set("table:BUMP1", "0"); Set("table:Blix2", red); Set("table:BUMP2", "0"); Set("table:Blix3", green); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", "0"); Set("table:BUMP5", "0"); Set("table:Blix6", red); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", yellow); Set("table:BUMP9", "0"); } if (level == "7") { if (set == "0") { set = "1"; score = score + "5"; } active = "1"; e_moves = "5"; Blix1 = blue; BUMP1 = "0"; Blix2 = green; BUMP2 = "0"; Blix3 = blue; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = yellow; BUMP5 = "0"; Blix6 = "0"; BUMP6 = "0"; Blix7 = green; BUMP7 = "0"; Blix8 = blue; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", green); Set("table:BUMP2", "0"); Set("table:Blix3", blue); Set("table:BUMP3", "0"); Set("table:Blix4", yellow); Set("table:BUMP4", "0"); Set("table:Blix5", blue); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", green); Set("table:BUMP8", "0"); Set("table:Blix9", blue); Set("table:BUMP9", "0"); } if (level == "8") { if (set == "0") { set = "1"; score = score + "5"; } active = "1"; e_moves = "5"; Blix1 = purple; BUMP1 = "0"; Blix2 = red; BUMP2 = "0"; Blix3 = "0"; BUMP3 = "0"; Blix4 = red; BUMP4 = "0"; Blix5 = "0"; BUMP5 = "0"; Blix6 = purple; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = red; BUMP9 = "0"; Set("table:Blix1", red); Set("table:BUMP1", "0"); Set("table:Blix2", purple); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", "0"); Set("table:BUMP5", "0"); Set("table:Blix6", red); Set("table:BUMP6", "0"); Set("table:Blix7", red); Set("table:BUMP7", "0"); Set("table:Blix8", purple); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } tellTarget ("table") { gotoAndStop (2); }; gotoAndStop (15); } if (/game:stage == "3") { moves = "0"; hold = "0"; active = "0"; e_level = "8"; if (level == "1") { if (set == "0") { set = "1"; score = score + "5"; } active = "0"; e_moves = "5"; Blix1 = "0"; BUMP1 = "0"; Blix2 = "0"; BUMP2 = "0"; Blix3 = slider; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = red; BUMP5 = "0"; Blix6 = "0"; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", red); Set("table:BUMP4", "0"); Set("table:Blix5", slider); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "2") { if (set == "0") { set = "1"; score = score + "5"; } active = "0"; e_moves = "5"; Blix1 = "0"; BUMP1 = "0"; Blix2 = purple; BUMP2 = "0"; Blix3 = "0"; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = purple; BUMP5 = "0"; Blix6 = "0"; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = slider; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", purple); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", slider); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", purple); Set("table:BUMP9", "0"); } if (level == "3") { if (set == "0") { set = "1"; score = score + "6"; } active = "0"; e_moves = "6"; Blix1 = slider; BUMP1 = "0"; Blix2 = red; BUMP2 = "0"; Blix3 = "0"; BUMP3 = "0"; Blix4 = yellow; BUMP4 = "0"; Blix5 = "0"; BUMP5 = "0"; Blix6 = "0"; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = red; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", slider); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", red); Set("table:BUMP7", "0"); Set("table:Blix8", yellow); Set("table:BUMP8", "0"); Set("table:Blix9", red); Set("table:BUMP9", "0"); } if (level == "4") { if (set == "0") { set = "1"; score = score + "6"; } active = "0"; e_moves = "6"; Blix1 = "0"; BUMP1 = "0"; Blix2 = green; BUMP2 = "0"; Blix3 = "0"; BUMP3 = "0"; Blix4 = slider; BUMP4 = "0"; Blix5 = "0"; BUMP5 = "0"; Blix6 = green; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", slider); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", "0"); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", green); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", green); Set("table:BUMP9", "0"); } if (level == "5") { if (set == "0") { set = "1"; score = score + "6"; } active = "0"; e_moves = "6"; Blix1 = slider; BUMP1 = "0"; Blix2 = purple; BUMP2 = "0"; Blix3 = purple; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = "0"; BUMP5 = "0"; Blix6 = slider; BUMP6 = "0"; Blix7 = purple; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", purple); Set("table:BUMP1", "0"); Set("table:Blix2", purple); Set("table:BUMP2", "0"); Set("table:Blix3", slider); Set("table:BUMP3", "0"); Set("table:Blix4", purple); Set("table:BUMP4", "0"); Set("table:Blix5", "0"); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", slider); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "6") { if (set == "0") { set = "1"; score = score + "5"; } active = "0"; e_moves = "5"; Blix1 = "0"; BUMP1 = "0"; Blix2 = slider; BUMP2 = "0"; Blix3 = "0"; BUMP3 = "0"; Blix4 = red; BUMP4 = "0"; Blix5 = "0"; BUMP5 = "0"; Blix6 = slider; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = slider; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", slider); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", slider); Set("table:BUMP5", "0"); Set("table:Blix6", red); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", slider); Set("table:BUMP9", "0"); } if (level == "7") { if (set == "0") { set = "1"; score = score + "5"; } active = "0"; e_moves = "5"; Blix1 = "0"; BUMP1 = "0"; Blix2 = yellow; BUMP2 = "0"; Blix3 = "0"; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = "0"; BUMP5 = "0"; Blix6 = slider; BUMP6 = "0"; Blix7 = slider; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", slider); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", slider); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", yellow); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "8") { if (set == "0") { set = "1"; score = score + "4"; } active = "0"; e_moves = "4"; Blix1 = "0"; BUMP1 = "0"; Blix2 = slider; BUMP2 = "0"; Blix3 = slider; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = blue; BUMP5 = "0"; Blix6 = "0"; BUMP6 = "0"; Blix7 = blue; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", slider); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", slider); Set("table:BUMP5", "0"); Set("table:Blix6", blue); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", blue); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } tellTarget ("table") { gotoAndStop (2); }; gotoAndStop (15); } if (/game:stage == "4") { moves = "0"; hold = "0"; active = "0"; e_level = "8"; if (level == "1") { if (set == "0") { set = "1"; score = score + "4"; } active = "0"; e_moves = "4"; Blix1 = red; BUMP1 = "0"; Blix2 = "0"; BUMP2 = "0"; Blix3 = "0"; BUMP3 = "0"; Blix4 = bumper; BUMP4 = "4"; Blix5 = yellow; BUMP5 = "0"; Blix6 = "0"; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", yellow); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", red); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "2") { if (set == "0") { set = "1"; score = score + "6"; } active = "0"; e_moves = "6"; Blix1 = green; BUMP1 = "0"; Blix2 = purple; BUMP2 = "0"; Blix3 = bumper; BUMP3 = "3"; Blix4 = "0"; BUMP4 = "0"; Blix5 = "0"; BUMP5 = "0"; Blix6 = purple; BUMP6 = "0"; Blix7 = bumper; BUMP7 = "2"; Blix8 = "0"; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", purple); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", "0"); Set("table:BUMP5", "0"); Set("table:Blix6", purple); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", green); Set("table:BUMP9", "0"); } if (level == "3") { if (set == "0") { set = "1"; score = score + "4"; } active = "0"; e_moves = "4"; Blix1 = "0"; BUMP1 = "0"; Blix2 = bumper; BUMP2 = "3"; Blix3 = blue; BUMP3 = "0"; Blix4 = yellow; BUMP4 = "0"; Blix5 = "0"; BUMP5 = "0"; Blix6 = yellow; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", yellow); Set("table:BUMP5", "0"); Set("table:Blix6", blue); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", yellow); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "4") { if (set == "0") { set = "1"; score = score + "4"; } active = "0"; e_moves = "4"; Blix1 = "0"; BUMP1 = "0"; Blix2 = bumper; BUMP2 = "2"; Blix3 = "0"; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = bumper; BUMP5 = "2"; Blix6 = bumper; BUMP6 = "1"; Blix7 = "0"; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = green; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", green); Set("table:BUMP4", "0"); Set("table:Blix5", "0"); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "5") { if (set == "0") { set = "1"; score = score + "6"; } active = "0"; e_moves = "6"; Blix1 = green; BUMP1 = "0"; Blix2 = "0"; BUMP2 = "0"; Blix3 = "0"; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = bumper; BUMP5 = "5"; Blix6 = yellow; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = red; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", yellow); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", green); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", red); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "6") { if (set == "0") { set = "1"; score = score + "4"; } active = "0"; e_moves = "4"; Blix1 = red; BUMP1 = "0"; Blix2 = red; BUMP2 = "0"; Blix3 = "0"; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = red; BUMP5 = "0"; Blix6 = "0"; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = bumper; BUMP9 = "3"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", red); Set("table:BUMP4", "0"); Set("table:Blix5", bumper); Set("table:BUMP5", "1"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", red); Set("table:BUMP7", "0"); Set("table:Blix8", red); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "7") { if (set == "0") { set = "1"; score = score + "6"; } active = "0"; e_moves = "6"; Blix1 = bumper; BUMP1 = "2"; Blix2 = "0"; BUMP2 = "0"; Blix3 = "0"; BUMP3 = "0"; Blix4 = yellow; BUMP4 = "0"; Blix5 = yellow; BUMP5 = "0"; Blix6 = "0"; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = bumper; BUMP8 = "2"; Blix9 = slider; BUMP9 = "0"; Set("table:Blix1", yellow); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", "0"); Set("table:BUMP5", "0"); Set("table:Blix6", slider); Set("table:BUMP6", "0"); Set("table:Blix7", yellow); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "8") { if (set == "0") { set = "1"; score = score + "5"; } active = "0"; e_moves = "5"; Blix1 = "0"; BUMP1 = "0"; Blix2 = bumper; BUMP2 = "2"; Blix3 = "0"; BUMP3 = "0"; Blix4 = bumper; BUMP4 = "4"; Blix5 = "0"; BUMP5 = "0"; Blix6 = bumper; BUMP6 = "1"; Blix7 = slider; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = bumper; BUMP9 = "2"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", bumper); Set("table:BUMP3", "1"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", slider); Set("table:BUMP5", "0"); Set("table:Blix6", bumper); Set("table:BUMP6", "1"); Set("table:Blix7", bumper); Set("table:BUMP7", "1"); Set("table:Blix8", bumper); Set("table:BUMP8", "1"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } tellTarget ("table") { gotoAndStop (2); }; gotoAndStop (15); } if (/game:stage == "5") { moves = "0"; hold = "0"; active = "0"; e_level = "8"; if (level == "1") { if (set == "0") { set = "1"; score = score + "6"; } active = "0"; e_moves = "6"; Blix1 = green; BUMP1 = "0"; Blix2 = green; BUMP2 = "0"; Blix3 = green; BUMP3 = "0"; Blix4 = green; BUMP4 = "0"; Blix5 = ghost; BUMP5 = "0"; Blix6 = green; BUMP6 = "0"; Blix7 = green; BUMP7 = "0"; Blix8 = green; BUMP8 = "0"; Blix9 = green; BUMP9 = "0"; Set("table:Blix1", ghost); Set("table:BUMP1", "0"); Set("table:Blix2", green); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", green); Set("table:BUMP4", "0"); Set("table:Blix5", green); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "2") { if (set == "0") { set = "1"; score = score + "6"; } active = "0"; e_moves = "6"; Blix1 = red; BUMP1 = "0"; Blix2 = ghost; BUMP2 = "0"; Blix3 = "0"; BUMP3 = "0"; Blix4 = yellow; BUMP4 = "0"; Blix5 = red; BUMP5 = "0"; Blix6 = ghost; BUMP6 = "0"; Blix7 = yellow; BUMP7 = "0"; Blix8 = yellow; BUMP8 = "0"; Blix9 = red; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", red); Set("table:BUMP4", "0"); Set("table:Blix5", ghost); Set("table:BUMP5", "0"); Set("table:Blix6", ghost); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "3") { if (set == "0") { set = "1"; score = score + "5"; } active = "0"; e_moves = "5"; Blix1 = blue; BUMP1 = "0"; Blix2 = blue; BUMP2 = "0"; Blix3 = ghost; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = "0"; BUMP5 = "0"; Blix6 = blue; BUMP6 = "0"; Blix7 = ghost; BUMP7 = "0"; Blix8 = blue; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", ghost); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", ghost); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", blue); Set("table:BUMP9", "0"); } if (level == "4") { if (set == "0") { set = "1"; score = score + "3"; } active = "0"; e_moves = "3"; Blix1 = yellow; BUMP1 = "0"; Blix2 = ghost; BUMP2 = "0"; Blix3 = yellow; BUMP3 = "0"; Blix4 = ghost; BUMP4 = "0"; Blix5 = ghost; BUMP5 = "0"; Blix6 = ghost; BUMP6 = "0"; Blix7 = yellow; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = yellow; BUMP9 = "0"; Set("table:Blix1", ghost); Set("table:BUMP1", "0"); Set("table:Blix2", ghost); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", yellow); Set("table:BUMP5", "0"); Set("table:Blix6", ghost); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", ghost); Set("table:BUMP9", "0"); } if (level == "5") { if (set == "0") { set = "1"; score = score + "4"; } active = "0"; e_moves = "4"; Blix1 = red; BUMP1 = "0"; Blix2 = yellow; BUMP2 = "0"; Blix3 = ghost; BUMP3 = "0"; Blix4 = yellow; BUMP4 = "0"; Blix5 = ghost; BUMP5 = "0"; Blix6 = yellow; BUMP6 = "0"; Blix7 = ghost; BUMP7 = "0"; Blix8 = yellow; BUMP8 = "0"; Blix9 = red; BUMP9 = "0"; Set("table:Blix1", red); Set("table:BUMP1", "0"); Set("table:Blix2", ghost); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", ghost); Set("table:BUMP4", "0"); Set("table:Blix5", ghost); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", red); Set("table:BUMP9", "0"); } if (level == "6") { if (set == "0") { set = "1"; score = score + "3"; } active = "0"; e_moves = "3"; Blix1 = red; BUMP1 = "0"; Blix2 = red; BUMP2 = "0"; Blix3 = red; BUMP3 = "0"; Blix4 = green; BUMP4 = "0"; Blix5 = ghost; BUMP5 = "0"; Blix6 = red; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = green; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", red); Set("table:BUMP2", "0"); Set("table:Blix3", ghost); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", green); Set("table:BUMP5", "0"); Set("table:Blix6", red); Set("table:BUMP6", "0"); Set("table:Blix7", green); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "7") { if (set == "0") { set = "1"; score = score + "4"; } active = "0"; e_moves = "4"; Blix1 = ghost; BUMP1 = "0"; Blix2 = ghost; BUMP2 = "0"; Blix3 = green; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = green; BUMP5 = "0"; Blix6 = "0"; BUMP6 = "0"; Blix7 = green; BUMP7 = "0"; Blix8 = green; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", ghost); Set("table:BUMP4", "0"); Set("table:Blix5", green); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", green); Set("table:BUMP7", "0"); Set("table:Blix8", ghost); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "8") { if (set == "0") { set = "1"; score = score + "4"; } active = "0"; e_moves = "4"; Blix1 = "0"; BUMP1 = "0"; Blix2 = ghost; BUMP2 = "0"; Blix3 = "0"; BUMP3 = "0"; Blix4 = ghost; BUMP4 = "0"; Blix5 = yellow; BUMP5 = "0"; Blix6 = ghost; BUMP6 = "0"; Blix7 = red; BUMP7 = "0"; Blix8 = ghost; BUMP8 = "0"; Blix9 = red; BUMP9 = "0"; Set("table:Blix1", ghost); Set("table:BUMP1", "0"); Set("table:Blix2", ghost); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", ghost); Set("table:BUMP4", "0"); Set("table:Blix5", "0"); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", ghost); Set("table:BUMP9", "0"); } tellTarget ("table") { gotoAndStop (2); }; gotoAndStop (15); } if (/game:stage == "6") { moves = "0"; hold = "0"; active = "0"; e_level = "8"; if (level == "1") { if (set == "0") { set = "1"; score = score + "4"; } active = "0"; e_moves = "4"; Blix1 = "0"; W1 = "0"; BUMP1 = "0"; Blix2 = "0"; W2 = "0"; BUMP2 = "0"; Blix3 = "0"; W3 = "0"; BUMP3 = "0"; Blix4 = yellow; W4 = "0"; BUMP4 = "0"; Blix5 = wheel; W5 = Y; BUMP5 = "0"; Blix6 = "0"; W6 = "0"; BUMP6 = "0"; Blix7 = blue; W7 = "0"; BUMP7 = "0"; Blix8 = blue; W8 = "0"; BUMP8 = "0"; Blix9 = "0"; W9 = "0"; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:W1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:W2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:W3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", blue); Set("table:W4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", wheel); Set("table:W5", B); Set("table:BUMP5", "0"); Set("table:Blix6", blue); Set("table:W6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:W7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", yellow); Set("table:W8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:W9", "0"); Set("table:BUMP9", "0"); } if (level == "2") { if (set == "0") { set = "1"; score = score + "5"; } active = "0"; e_moves = "5"; Blix1 = green; W1 = Y; BUMP1 = "0"; Blix2 = "0"; W2 = "0"; BUMP2 = "0"; Blix3 = wheel; W3 = Y; BUMP3 = "0"; Blix4 = "0"; W4 = "0"; BUMP4 = "0"; Blix5 = wheel; W5 = B; BUMP5 = "0"; Blix6 = "0"; W6 = "0"; BUMP6 = "0"; Blix7 = "0"; W7 = "0"; BUMP7 = "0"; Blix8 = green; W8 = "0"; BUMP8 = "0"; Blix9 = "0"; W9 = "0"; BUMP9 = "0"; Set("table:Blix1", wheel); Set("table:W1", R); Set("table:BUMP1", "0"); Set("table:Blix2", green); Set("table:W2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", wheel); Set("table:W3", R); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:W4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", green); Set("table:W5", "0"); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:W6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:W7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:W8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:W9", "0"); Set("table:BUMP9", "0"); } if (level == "3") { if (set == "0") { set = "1"; score = score + "5"; } active = "0"; e_moves = "5"; Blix1 = "0"; W1 = "0"; BUMP1 = "0"; Blix2 = "0"; W2 = "0"; BUMP2 = "0"; Blix3 = wheel; W3 = Y; BUMP3 = "0"; Blix4 = "0"; W4 = "0"; BUMP4 = "0"; Blix5 = wheel; W5 = Y; BUMP5 = "0"; Blix6 = wheel; W6 = Y; BUMP6 = "0"; Blix7 = wheel; W7 = Y; BUMP7 = "0"; Blix8 = wheel; W8 = Y; BUMP8 = "0"; Blix9 = "0"; W9 = "0"; BUMP9 = "0"; Set("table:Blix1", wheel); Set("table:W1", P); Set("table:BUMP1", "0"); Set("table:Blix2", wheel); Set("table:W2", G); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:W3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:W4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", wheel); Set("table:W5", B); Set("table:BUMP5", "0"); Set("table:Blix6", wheel); Set("table:W6", G); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:W7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:W8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", wheel); Set("table:W9", P); Set("table:BUMP9", "0"); } if (level == "4") { if (set == "0") { set = "1"; score = score + "4"; } active = "0"; e_moves = "4"; Blix1 = "0"; W1 = "0"; BUMP1 = "0"; Blix2 = "0"; W2 = "0"; BUMP2 = "0"; Blix3 = "0"; W3 = "0"; BUMP3 = "0"; Blix4 = wheel; W4 = R; BUMP4 = "0"; Blix5 = yellow; W5 = "0"; BUMP5 = "0"; Blix6 = "0"; W6 = "0"; BUMP6 = "0"; Blix7 = "0"; W7 = "0"; BUMP7 = "0"; Blix8 = yellow; W8 = "0"; BUMP8 = "0"; Blix9 = wheel; W9 = P; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:W1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:W2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:W3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:W4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", yellow); Set("table:W5", "0"); Set("table:BUMP5", "0"); Set("table:Blix6", wheel); Set("table:W6", G); Set("table:BUMP6", "0"); Set("table:Blix7", yellow); Set("table:W7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", wheel); Set("table:W8", G); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:W9", "0"); Set("table:BUMP9", "0"); } if (level == "5") { if (set == "0") { set = "1"; score = score + "5"; } active = "1"; e_moves = "5"; Blix1 = blue; W1 = "0"; BUMP1 = "0"; Blix2 = wheel; W2 = R; BUMP2 = "0"; Blix3 = blue; W3 = "0"; BUMP3 = "0"; Blix4 = "0"; W4 = "0"; BUMP4 = "0"; Blix5 = "0"; W5 = "0"; BUMP5 = "0"; Blix6 = bumper; W6 = "0"; BUMP6 = "3"; Blix7 = blue; W7 = "0"; BUMP7 = "0"; Blix8 = wheel; W8 = B; BUMP8 = "0"; Blix9 = "0"; W9 = "0"; BUMP9 = "0"; Set("table:Blix1", wheel); Set("table:W1", Y); Set("table:BUMP1", "0"); Set("table:Blix2", blue); Set("table:W2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", wheel); Set("table:W3", Y); Set("table:BUMP3", "0"); Set("table:Blix4", blue); Set("table:W4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", bumper); Set("table:W5", "0"); Set("table:BUMP5", "2"); Set("table:Blix6", blue); Set("table:W6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:W7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:W8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:W9", "0"); Set("table:BUMP9", "0"); } if (level == "6") { if (set == "0") { set = "1"; score = score + "5"; } active = "0"; e_moves = "5"; Blix1 = yellow; W1 = "0"; BUMP1 = "0"; Blix2 = ghost; W2 = "0"; BUMP2 = "0"; Blix3 = yellow; W3 = "0"; BUMP3 = "0"; Blix4 = "0"; W4 = "0"; BUMP4 = "0"; Blix5 = wheel; W5 = R; BUMP5 = "0"; Blix6 = yellow; W6 = "0"; BUMP6 = "0"; Blix7 = ghost; W7 = "0"; BUMP7 = "0"; Blix8 = "0"; W8 = "0"; BUMP8 = "0"; Blix9 = "0"; W9 = "0"; BUMP9 = "0"; Set("table:Blix1", yellow); Set("table:W1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:W2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:W3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:W4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", wheel); Set("table:W5", G); Set("table:BUMP5", "0"); Set("table:Blix6", ghost); Set("table:W6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:W7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", ghost); Set("table:W8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", yellow); Set("table:W9", "0"); Set("table:BUMP9", "0"); } if (level == "7") { if (set == "0") { set = "1"; score = score + "5"; } active = "0"; e_moves = "5"; Blix1 = wheel; W1 = Y; BUMP1 = "0"; Blix2 = "0"; W2 = "0"; BUMP2 = "0"; Blix3 = slider; W3 = "0"; BUMP3 = "0"; Blix4 = "0"; W4 = "0"; BUMP4 = "0"; Blix5 = purple; W5 = "0"; BUMP5 = "0"; Blix6 = "0"; W6 = "0"; BUMP6 = "0"; Blix7 = slider; W7 = "0"; BUMP7 = "0"; Blix8 = purple; W8 = "0"; BUMP8 = "0"; Blix9 = "0"; W9 = "0"; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:W1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", wheel); Set("table:W2", G); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:W3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", purple); Set("table:W4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", "0"); Set("table:W5", "0"); Set("table:BUMP5", "0"); Set("table:Blix6", purple); Set("table:W6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", slider); Set("table:W7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:W8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", slider); Set("table:W9", "0"); Set("table:BUMP9", "0"); } if (level == "8") { if (set == "0") { set = "1"; score = score + "5"; } active = "0"; e_moves = "5"; Blix1 = blue; W1 = "0"; BUMP1 = "0"; Blix2 = ghost; W2 = "0"; BUMP2 = "0"; Blix3 = blue; W3 = "0"; BUMP3 = "0"; Blix4 = "0"; W4 = "0"; BUMP4 = "0"; Blix5 = wheel; W5 = G; BUMP5 = "0"; Blix6 = "0"; W6 = "0"; BUMP6 = "0"; Blix7 = "0"; W7 = "0"; BUMP7 = "0"; Blix8 = "0"; W8 = "0"; BUMP8 = "0"; Blix9 = wheel; W9 = G; BUMP9 = "0"; Set("table:Blix1", ghost); Set("table:W1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:W2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:W3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:W4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", "0"); Set("table:W5", "0"); Set("table:BUMP5", "0"); Set("table:Blix6", wheel); Set("table:W6", B); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:W7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", wheel); Set("table:W8", B); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:W9", "0"); Set("table:BUMP9", "0"); } tellTarget ("table") { gotoAndStop (2); }; gotoAndStop (15); }Symbol 237 MovieClip Frame 15stop(); color = "1"; while ("9" >= color) { if (eval ("BLIX" add color) == green) { tellTarget (("GREEN" add "/tile") add color) { gotoAndStop ("stop"); }; } if (eval ("BLIX" add color) == blue) { tellTarget (("BLUE" add "/tile") add color) { gotoAndStop ("stop"); }; } if (eval ("BLIX" add color) == yellow) { tellTarget (("YELLOW" add "/tile") add color) { gotoAndStop ("stop"); }; } if (eval ("BLIX" add color) == red) { tellTarget (("RED" add "/tile") add color) { gotoAndStop ("stop"); }; } if (eval ("BLIX" add color) == purple) { tellTarget (("PURPLE" add "/tile") add color) { gotoAndStop ("stop"); }; } if (eval ("BLIX" add color) == bumper) { tellTarget ("BUMPER/tile" add color) { gotoAndStop ("stop"); }; } if (eval ("BLIX" add color) == slider) { tellTarget ("SLIDER/tile" add color) { gotoAndStop ("stop"); }; } if (eval ("BLIX" add color) == ghost) { tellTarget ("GHOST/tile" add color) { gotoAndStop ("stop"); }; } color = color + "1"; } color = "1"; while ("9" >= color) { if (eval ("BLIX" add color) == wheel) { tellTarget ("WHEEL/tile" add color) { gotoAndStop ("stop"); }; } color = color + "1"; } color = "1"; while ("9" >= color) { if (eval ("BLIX" add color) == wheel) { if (eval ("W" add color) == Y) { tellTarget (("wheel/tile" add color) add "/wheel") { gotoAndStop ("yellow"); }; } } color = color + "1"; } color = "1"; while ("9" >= color) { if (eval ("BLIX" add color) == wheel) { if (eval ("W" add color) == G) { tellTarget (("wheel/tile" add color) add "/wheel") { gotoAndStop ("green"); }; } } color = color + "1"; } color = "1"; while ("9" >= color) { if (eval ("BLIX" add color) == wheel) { if (eval ("W" add color) == B) { tellTarget (("wheel/tile" add color) add "/wheel") { gotoAndStop ("blue"); }; } } color = color + "1"; } color = "1"; while ("9" >= color) { if (eval ("BLIX" add color) == wheel) { if (eval ("W" add color) == P) { tellTarget (("wheel/tile" add color) add "/wheel") { gotoAndStop ("purple"); }; } } color = color + "1"; } color = "1"; while ("9" >= color) { if (eval ("BLIX" add color) == wheel) { if (eval ("W" add color) == R) { tellTarget (("wheel/tile" add color) add "/wheel") { gotoAndStop ("red"); }; } } color = color + "1"; } set_bumper = "1"; while ("9" >= set_bumper) { if ("0" < eval ("BUMP" add set_bumper)) { Set(("bumper/tile" add set_bumper) add "/bomb:bomb", eval ("BUMP" add set_bumper)); } set_bumper = set_bumper + "1"; } set_bumper = "1"; while ("9" >= set_bumper) { if ((eval ("BLIX" add set_bumper) == bumper) and (eval ("bump" add set_bumper) == "0")) { tellTarget ("BUMPER/tile" add set_bumper) { gotoAndPlay ("no"); }; Set("BLIX" add set_bumper, "0"); } set_bumper = set_bumper + "1"; } if (active == "1") { if ((((("5" >= Blix1) and ("5" >= Blix2)) and (Blix1 == Blix2)) and ("0" < Blix1)) and ("0" < Blix2)) { tellTarget ("shock1") { gotoAndPlay (2); }; } if ((((("5" >= Blix2) and ("5" >= Blix3)) and (Blix2 == Blix3)) and ("0" < Blix2)) and ("0" < Blix3)) { tellTarget ("shock2") { gotoAndPlay (2); }; } if ((((("5" >= Blix4) and ("5" >= Blix5)) and (Blix4 == Blix5)) and ("0" < Blix4)) and ("0" < Blix5)) { tellTarget ("shock3") { gotoAndPlay (2); }; } if ((((("5" >= Blix5) and ("5" >= Blix6)) and (Blix5 == Blix6)) and ("0" < Blix5)) and ("0" < Blix6)) { tellTarget ("shock4") { gotoAndPlay (2); }; } if ((((("5" >= Blix7) and ("5" >= Blix8)) and (Blix7 == Blix8)) and ("0" < Blix7)) and ("0" < Blix8)) { tellTarget ("shock5") { gotoAndPlay (2); }; } if ((((("5" >= Blix8) and ("5" >= Blix9)) and (Blix8 == Blix9)) and ("0" < Blix8)) and ("0" < Blix9)) { tellTarget ("shock6") { gotoAndPlay (2); }; } if ((((("5" >= Blix1) and ("5" >= Blix4)) and (Blix1 == Blix4)) and ("0" < Blix1)) and ("0" < Blix4)) { tellTarget ("shock7") { gotoAndPlay (2); }; } if ((((("5" >= Blix2) and ("5" >= Blix5)) and (Blix2 == Blix5)) and ("0" < Blix2)) and ("0" < Blix5)) { tellTarget ("shock8") { gotoAndPlay (2); }; } if ((((("5" >= Blix3) and ("5" >= Blix6)) and (Blix3 == Blix6)) and ("0" < Blix3)) and ("0" < Blix6)) { tellTarget ("shock9") { gotoAndPlay (2); }; } if ((((("5" >= Blix4) and ("5" >= Blix7)) and (Blix4 == Blix7)) and ("0" < Blix4)) and ("0" < Blix7)) { tellTarget ("shock10") { gotoAndPlay (2); }; } if ((((("5" >= Blix5) and ("5" >= Blix8)) and (Blix5 == Blix8)) and ("0" < Blix5)) and ("0" < Blix8)) { tellTarget ("shock11") { gotoAndPlay (2); }; } if ((((("5" >= Blix6) and ("5" >= Blix9)) and (Blix6 == Blix9)) and ("0" < Blix6)) and ("0" < Blix9)) { tellTarget ("shock12") { gotoAndPlay (2); }; } }Symbol 237 MovieClip Frame 16Set("/game:moves", /game:moves + "1"); if ((e_moves < moves) and (score >= "1")) { score = score - "1"; }Symbol 237 MovieClip Frame 24if (spin == "1") { stop(); }Symbol 237 MovieClip Frame 25BLANK = "1"; while ("9" >= BLANK) { tellTarget ("BUMPER/tile" add BLANK) { gotoAndStop ("blank"); }; BLANK = BLANK + "1"; } color = "1"; while ("9" >= color) { if (eval ("BLIX" add color) == bumper) { tellTarget ("BUMPER/tile" add color) { gotoAndStop ("stop"); }; } color = color + "1"; } set_bumper = "1"; while ("9" >= set_bumper) { if ("0" < eval ("BUMP" add set_bumper)) { Set(("bumper/tile" add set_bumper) add "/bomb:bomb", eval ("BUMP" add set_bumper)); } set_bumper = set_bumper + "1"; } spin = "0";Symbol 237 MovieClip Frame 26set_bumper = "1"; while ("9" >= set_bumper) { if ((eval ("BLIX" add set_bumper) == bumper) and (eval ("bump" add set_bumper) == "0")) { stop(); tellTarget ("BUMPER/tile" add set_bumper) { gotoAndPlay ("no"); }; Set("BLIX" add set_bumper, "0"); } set_bumper = set_bumper + "1"; }Symbol 237 MovieClip Frame 27if (((((((((((((((((((((((((((table:Blix1 == Blix1) and (table:Blix2 == Blix2)) and (table:Blix3 == Blix3)) and (table:Blix4 == Blix4)) and (table:Blix5 == Blix5)) and (table:Blix6 == Blix6)) and (table:Blix7 == Blix7)) and (table:Blix8 == Blix8)) and (table:Blix9 == Blix9)) and (bump1 == table:bump1)) and (bump2 == table:bump2)) and (bump3 == table:bump3)) and (bump4 == table:bump4)) and (bump5 == table:bump5)) and (bump6 == table:bump6)) and (bump7 == table:bump7)) and (bump8 == table:bump8)) and (bump9 == table:bump9)) and (w1 == table:w1)) and (w2 == table:w2)) and (w3 == table:w3)) and (w4 == table:w4)) and (w5 == table:w5)) and (w6 == table:w6)) and (w7 == table:w7)) and (w8 == table:w8)) and (w9 == table:w9)) { stop(); tellTarget ("win") { gotoAndStop (2); }; }Symbol 237 MovieClip Frame 28gotoAndStop (15); BLANK = "1"; while ("9" >= BLANK) { tellTarget (("RED" add "/tile") add BLANK) { gotoAndStop ("blank"); }; tellTarget (("PURPLE" add "/tile") add BLANK) { gotoAndStop ("blank"); }; tellTarget (("BLUE" add "/tile") add BLANK) { gotoAndStop ("blank"); }; tellTarget (("YELLOW" add "/tile") add BLANK) { gotoAndStop ("blank"); }; tellTarget (("GREEN" add "/tile") add BLANK) { gotoAndStop ("blank"); }; tellTarget ("BUMPER/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("SLIDER/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("GHOST/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("WHEEL/tile" add BLANK) { gotoAndStop ("blank"); }; BLANK = BLANK + "1"; }Symbol 237 MovieClip Frame 29if (stage == "1") { total = "39"; if (score == total) { tellTarget ("/star1") { gotoAndPlay (2); }; } } if (stage == "2") { total = "41"; if (score == total) { tellTarget ("/star2") { gotoAndPlay (2); }; } } if (stage == "3") { total = "42"; if (score == total) { tellTarget ("/star3") { gotoAndPlay (2); }; } } if (stage == "4") { total = "39"; if (score == total) { tellTarget ("/star4") { gotoAndPlay (2); }; } } if (stage == "5") { total = "35"; if (score == total) { tellTarget ("/star5") { gotoAndPlay (2); }; } } if (stage == "6") { total = "38"; if (score == total) { tellTarget ("/star6") { gotoAndPlay (2); }; } } end = ((("OUT OF A POSSIBLE " add total) add " POINTS, YOU SCORED ") add score) add "."; if (score == total) { tellTarget ("star") { gotoAndStop ("A"); }; dial = "CUBOX MASTER"; } else if ((total - "5") < score) { tellTarget ("star") { gotoAndStop ("B"); }; dial = "EXPERT PLAYER"; } else if ((total - "10") < score) { tellTarget ("star") { gotoAndStop ("C"); }; dial = "BEGINNER"; } else if ((total - "15") < score) { tellTarget ("star") { gotoAndStop ("D"); }; dial = "NICE TRY"; } else if ((total - "20") < score) { tellTarget ("star") { gotoAndStop ("F"); }; dial = "...?"; } else { tellTarget ("star") { gotoAndStop ("over"); }; dial = "GIVE UP"; } tellTarget ("win") { gotoAndStop (1); }; stop();Symbol 239 Buttonon (release) { gotoAndPlay (6); }
Library Items
Symbol 1 Font | Used by:2 37 50 76 81 82 83 94 95 96 147 148 149 150 | ||
Symbol 2 EditableText | Uses:1 | Used by:3 | |
Symbol 3 MovieClip | Uses:2 | Used by:Timeline | |
Symbol 4 Graphic | Used by:Timeline | ||
Symbol 5 Graphic | Used by:213 Timeline | ||
Symbol 6 Graphic | Used by:7 | ||
Symbol 7 MovieClip | Uses:6 | Used by:146 237 Timeline | |
Symbol 8 Graphic | Used by:9 | ||
Symbol 9 MovieClip | Uses:8 | Used by:Timeline | |
Symbol 10 Graphic | Used by:213 Timeline | ||
Symbol 11 Graphic | Used by:213 Timeline | ||
Symbol 12 Graphic | Used by:213 Timeline | ||
Symbol 13 Graphic | Used by:213 Timeline | ||
Symbol 14 Graphic | Used by:213 Timeline | ||
Symbol 15 Graphic | Used by:213 Timeline | ||
Symbol 16 Graphic | Used by:Timeline | ||
Symbol 17 Graphic | Used by:22 | ||
Symbol 18 Graphic | Used by:22 | ||
Symbol 19 Graphic | Used by:22 | ||
Symbol 20 Graphic | Used by:22 | ||
Symbol 21 Graphic | Used by:22 | ||
Symbol 22 MovieClip | Uses:17 18 19 20 21 | Used by:Timeline | |
Symbol 23 Graphic | Used by:27 | ||
Symbol 24 Graphic | Used by:27 | ||
Symbol 25 Graphic | Used by:27 | ||
Symbol 26 Graphic | Used by:27 | ||
Symbol 27 Button | Uses:23 24 25 26 | Used by:Timeline | |
Symbol 28 Graphic | Used by:29 | ||
Symbol 29 MovieClip | Uses:28 | Used by:30 | |
Symbol 30 MovieClip | Uses:29 | Used by:Timeline | |
Symbol 31 Graphic | Used by:32 206 | ||
Symbol 32 Button | Uses:31 | Used by:98 | |
Symbol 33 Graphic | Used by:98 | ||
Symbol 34 Font | Used by:37 49 50 76 121 151 220 221 222 | ||
Symbol 35 Font | Used by:37 | ||
Symbol 36 Font | Used by:37 50 | ||
Symbol 37 Text | Uses:1 34 35 36 | Used by:98 | |
Symbol 38 Graphic | Used by:41 | ||
Symbol 39 Graphic | Used by:41 | ||
Symbol 40 Graphic | Used by:41 | ||
Symbol 41 Button | Uses:38 39 40 | Used by:98 | |
Symbol 42 Graphic | Used by:48 | ||
Symbol 43 Graphic | Used by:44 48 | ||
Symbol 44 MovieClip | Uses:43 | Used by:45 | |
Symbol 45 MovieClip | Uses:44 | Used by:48 | |
Symbol 46 Graphic | Used by:48 | ||
Symbol 47 Graphic | Used by:48 | ||
Symbol 48 Button | Uses:42 45 46 47 43 | Used by:98 | |
Symbol 49 EditableText | Uses:34 | Used by:98 | |
Symbol 50 Text | Uses:34 1 36 | Used by:98 | |
Symbol 51 Graphic | Used by:52 | ||
Symbol 52 MovieClip | Uses:51 | Used by:98 | |
Symbol 53 Graphic | Used by:56 | ||
Symbol 54 Graphic | Used by:56 | ||
Symbol 55 Graphic | Used by:56 | ||
Symbol 56 Button | Uses:53 54 55 | Used by:98 | |
Symbol 57 Graphic | Used by:58 | ||
Symbol 58 MovieClip | Uses:57 | Used by:63 | |
Symbol 59 Graphic | Used by:60 | ||
Symbol 60 MovieClip | Uses:59 | Used by:63 | |
Symbol 61 Graphic | Used by:63 | ||
Symbol 62 Graphic | Used by:63 | ||
Symbol 63 MovieClip | Uses:58 60 61 62 | Used by:98 125 | |
Symbol 64 Graphic | Used by:98 | ||
Symbol 65 Graphic | Used by:66 | ||
Symbol 66 MovieClip | Uses:65 | Used by:98 | |
Symbol 67 Graphic | Used by:98 | ||
Symbol 68 Graphic | Used by:98 | ||
Symbol 69 Graphic | Used by:98 | ||
Symbol 70 Graphic | Used by:72 | ||
Symbol 71 Graphic | Used by:72 | ||
Symbol 72 MovieClip | Uses:70 71 | Used by:73 | |
Symbol 73 MovieClip | Uses:72 | Used by:98 119 212 | |
Symbol 74 Graphic | Used by:75 214 | ||
Symbol 75 MovieClip | Uses:74 | Used by:98 | |
Symbol 76 Text | Uses:34 1 | Used by:98 | |
Symbol 77 Graphic | Used by:79 | ||
Symbol 78 Graphic | Used by:79 | ||
Symbol 79 MovieClip | Uses:77 78 | Used by:80 | |
Symbol 80 MovieClip | Uses:79 | Used by:98 127 | |
Symbol 81 EditableText | Uses:1 | Used by:98 | |
Symbol 82 EditableText | Uses:1 | Used by:98 | |
Symbol 83 EditableText | Uses:1 | Used by:98 | |
Symbol 84 Graphic | Used by:93 | ||
Symbol 85 Graphic | Used by:86 | ||
Symbol 86 MovieClip | Uses:85 | Used by:87 | |
Symbol 87 MovieClip | Uses:86 | Used by:93 | |
Symbol 88 Graphic | Used by:93 | ||
Symbol 89 Graphic | Used by:93 | ||
Symbol 90 Graphic | Used by:93 | ||
Symbol 91 Graphic | Used by:92 | ||
Symbol 92 MovieClip | Uses:91 | Used by:93 | |
Symbol 93 MovieClip | Uses:84 87 88 89 90 92 | Used by:98 128 | |
Symbol 94 EditableText | Uses:1 | Used by:98 | |
Symbol 95 EditableText | Uses:1 | Used by:98 | |
Symbol 96 EditableText | Uses:1 | Used by:98 | |
Symbol 97 Graphic | Used by:98 | ||
Symbol 98 MovieClip | Uses:32 33 37 41 48 49 50 52 56 63 64 66 67 68 69 73 75 76 80 81 82 83 93 94 95 96 97 | Used by:Timeline | |
Symbol 99 Graphic | Used by:102 | ||
Symbol 100 Graphic | Used by:102 | ||
Symbol 101 Graphic | Used by:102 | ||
Symbol 102 Button | Uses:99 100 101 | Used by:Timeline | |
Symbol 103 Graphic | Used by:104 | ||
Symbol 104 MovieClip | Uses:103 | Used by:114 | |
Symbol 105 Graphic | Used by:106 | ||
Symbol 106 MovieClip | Uses:105 | Used by:113 | |
Symbol 107 Graphic | Used by:112 | ||
Symbol 108 Graphic | Used by:111 | ||
Symbol 109 Graphic | Used by:110 | ||
Symbol 110 MovieClip | Uses:109 | Used by:111 117 | |
Symbol 111 MovieClip | Uses:108 110 | Used by:112 | |
Symbol 112 MovieClip | Uses:107 111 | Used by:113 | |
Symbol 113 MovieClip | Uses:106 112 | Used by:114 | |
Symbol 114 MovieClip | Uses:104 113 | Used by:115 | |
Symbol 115 MovieClip | Uses:114 | Used by:237 | |
Symbol 116 Graphic | Used by:117 | ||
Symbol 117 MovieClip | Uses:116 110 | Used by:118 | |
Symbol 118 MovieClip | Uses:117 | Used by:130 | |
Symbol 119 MovieClip | Uses:73 | Used by:130 237 | |
Symbol 120 Graphic | Used by:122 | ||
Symbol 121 EditableText | Uses:34 | Used by:122 | |
Symbol 122 MovieClip | Uses:120 121 | Used by:123 | |
Symbol 123 MovieClip | Uses:122 | Used by:124 | |
Symbol 124 MovieClip | Uses:123 | Used by:130 237 | |
Symbol 125 MovieClip | Uses:63 | Used by:126 | |
Symbol 126 MovieClip | Uses:125 | Used by:130 237 | |
Symbol 127 MovieClip | Uses:80 | Used by:130 237 | |
Symbol 128 MovieClip | Uses:93 | Used by:129 | |
Symbol 129 MovieClip | Uses:128 | Used by:130 237 | |
Symbol 130 MovieClip | Uses:118 119 124 126 127 129 | Used by:237 | |
Symbol 131 Graphic | Used by:146 | ||
Symbol 132 Graphic | Used by:146 | ||
Symbol 133 Graphic | Used by:146 | ||
Symbol 134 Graphic | Used by:146 | ||
Symbol 135 Graphic | Used by:136 | ||
Symbol 136 MovieClip | Uses:135 | Used by:146 | |
Symbol 137 Graphic | Used by:138 | ||
Symbol 138 MovieClip | Uses:137 | Used by:146 | |
Symbol 139 Graphic | Used by:140 | ||
Symbol 140 MovieClip | Uses:139 | Used by:146 | |
Symbol 141 Graphic | Used by:146 | ||
Symbol 142 Graphic | Used by:143 | ||
Symbol 143 MovieClip | Uses:142 | Used by:146 | |
Symbol 144 Graphic | Used by:145 | ||
Symbol 145 MovieClip | Uses:144 | Used by:146 | |
Symbol 146 MovieClip | Uses:131 7 132 133 134 136 138 140 141 143 145 | Used by:237 | |
Symbol 147 EditableText | Uses:1 | Used by:237 | |
Symbol 148 EditableText | Uses:1 | Used by:237 | |
Symbol 149 EditableText | Uses:1 | Used by:237 | |
Symbol 150 EditableText | Uses:1 | Used by:237 | |
Symbol 151 EditableText | Uses:34 | Used by:237 | |
Symbol 152 Graphic | Used by:163 164 165 166 167 168 169 170 171 172 173 174 | ||
Symbol 153 Graphic | Used by:163 164 165 166 167 168 169 170 171 172 173 174 | ||
Symbol 154 ShapeTweening | Used by:158 | ||
Symbol 155 ShapeTweening | Used by:158 | ||
Symbol 156 ShapeTweening | Used by:158 | ||
Symbol 157 Graphic | Used by:158 | ||
Symbol 158 MovieClip | Uses:154 155 156 157 | Used by:163 164 165 166 167 168 169 170 171 172 173 174 | |
Symbol 159 Sound | Used by:162 | ||
Symbol 160 Sound | Used by:162 | ||
Symbol 161 Sound | Used by:162 | ||
Symbol 162 MovieClip | Uses:159 160 161 | Used by:163 164 165 166 167 168 169 170 171 172 173 174 | |
Symbol 163 Button | Uses:152 153 158 162 | Used by:237 | |
Symbol 164 Button | Uses:152 153 158 162 | Used by:237 | |
Symbol 165 Button | Uses:152 153 158 162 | Used by:237 | |
Symbol 166 Button | Uses:152 153 158 162 | Used by:237 | |
Symbol 167 Button | Uses:152 153 158 162 | Used by:237 | |
Symbol 168 Button | Uses:152 153 158 162 | Used by:237 | |
Symbol 169 Button | Uses:152 153 158 162 | Used by:237 | |
Symbol 170 Button | Uses:152 153 158 162 | Used by:237 | |
Symbol 171 Button | Uses:152 153 158 162 | Used by:237 | |
Symbol 172 Button | Uses:152 153 158 162 | Used by:237 | |
Symbol 173 Button | Uses:152 153 158 162 | Used by:237 | |
Symbol 174 Button | Uses:152 153 158 162 | Used by:237 | |
Symbol 175 Graphic | Used by:237 | ||
Symbol 176 Graphic | Used by:179 239 | ||
Symbol 177 Graphic | Used by:179 | ||
Symbol 178 Graphic | Used by:179 239 | ||
Symbol 179 Button | Uses:176 177 178 | Used by:237 | |
Symbol 180 Graphic | Used by:237 | ||
Symbol 181 Graphic | Used by:182 | ||
Symbol 182 Button | Uses:181 | Used by:237 | |
Symbol 183 Graphic | Used by:184 | ||
Symbol 184 MovieClip | Uses:183 | Used by:237 | |
Symbol 185 Graphic | Used by:196 | ||
Symbol 186 Graphic | Used by:187 192 | ||
Symbol 187 MovieClip | Uses:186 | Used by:188 | |
Symbol 188 MovieClip | Uses:187 | Used by:192 | |
Symbol 189 Graphic | Used by:192 | ||
Symbol 190 Graphic | Used by:192 | ||
Symbol 191 Sound | Used by:192 | ||
Symbol 192 Button | Uses:188 189 190 186 191 | Used by:196 | |
Symbol 193 Graphic | Used by:195 | ||
Symbol 194 Graphic | Used by:195 | ||
Symbol 195 MovieClip | Uses:193 194 | Used by:196 | |
Symbol 196 MovieClip | Uses:185 192 195 | Used by:197 | |
Symbol 197 MovieClip | Uses:196 | Used by:237 | |
Symbol 198 Graphic | Used by:199 200 201 202 203 204 | ||
Symbol 199 Button | Uses:198 | Used by:213 | |
Symbol 200 Button | Uses:198 | Used by:213 | |
Symbol 201 Button | Uses:198 | Used by:213 | |
Symbol 202 Button | Uses:198 | Used by:213 | |
Symbol 203 Button | Uses:198 | Used by:213 | |
Symbol 204 Button | Uses:198 | Used by:213 | |
Symbol 205 Graphic | Used by:206 | ||
Symbol 206 Button | Uses:31 205 | Used by:207 | |
Symbol 207 MovieClip | Uses:206 | Used by:213 | |
Symbol 208 Graphic | Used by:212 | ||
Symbol 209 Graphic | Used by:212 | ||
Symbol 210 Graphic | Used by:212 | ||
Symbol 211 Graphic | Used by:212 | ||
Symbol 212 MovieClip | Uses:208 209 210 211 73 | Used by:213 | |
Symbol 213 MovieClip | Uses:199 200 201 202 203 204 207 10 11 12 13 14 15 212 5 | Used by:237 | |
Symbol 214 MovieClip | Uses:74 | Used by:216 | |
Symbol 215 Sound | Used by:216 | ||
Symbol 216 MovieClip | Uses:214 215 | Used by:237 | |
Symbol 217 Graphic | Used by:237 | ||
Symbol 218 Font | Used by:219 | ||
Symbol 219 Text | Uses:218 | Used by:237 | |
Symbol 220 EditableText | Uses:34 | Used by:237 | |
Symbol 221 EditableText | Uses:34 | Used by:237 | |
Symbol 222 EditableText | Uses:34 | Used by:237 | |
Symbol 223 Graphic | Used by:224 | ||
Symbol 224 MovieClip | Uses:223 | Used by:236 | |
Symbol 225 Graphic | Used by:226 | ||
Symbol 226 MovieClip | Uses:225 | Used by:227 | |
Symbol 227 MovieClip | Uses:226 | Used by:236 | |
Symbol 228 Graphic | Used by:236 | ||
Symbol 229 Graphic | Used by:236 | ||
Symbol 230 Graphic | Used by:236 | ||
Symbol 231 Graphic | Used by:236 | ||
Symbol 232 Graphic | Used by:236 | ||
Symbol 233 Graphic | Used by:236 | ||
Symbol 234 Graphic | Used by:236 | ||
Symbol 235 Graphic | Used by:236 | ||
Symbol 236 MovieClip | Uses:224 227 228 229 230 231 232 233 234 235 | Used by:237 | |
Symbol 237 MovieClip | Uses:115 130 146 147 148 149 150 151 163 164 165 166 167 168 169 170 171 172 173 174 119 124 126 127 129 175 179 180 182 184 7 197 213 216 217 219 220 221 222 236 | Used by:Timeline | |
Symbol 238 Graphic | Used by:239 | ||
Symbol 239 Button | Uses:176 238 178 | Used by:Timeline |
Instance Names
"stage" | Frame 1 | Symbol 3 MovieClip |
"star1" | Frame 4 | Symbol 30 MovieClip |
"star2" | Frame 4 | Symbol 30 MovieClip |
"star3" | Frame 4 | Symbol 30 MovieClip |
"star4" | Frame 4 | Symbol 30 MovieClip |
"star5" | Frame 4 | Symbol 30 MovieClip |
"star6" | Frame 4 | Symbol 30 MovieClip |
"help" | Frame 4 | Symbol 98 MovieClip |
"game" | Frame 5 | Symbol 237 MovieClip |
"test" | Symbol 73 MovieClip Frame 1 | Symbol 72 MovieClip |
"wheel" | Symbol 93 MovieClip Frame 1 | Symbol 87 MovieClip |
"1" | Symbol 98 MovieClip Frame 3 | Symbol 73 MovieClip |
"2" | Symbol 98 MovieClip Frame 3 | Symbol 73 MovieClip |
"tile3" | Symbol 98 MovieClip Frame 4 | Symbol 80 MovieClip |
"tile3" | Symbol 98 MovieClip Frame 4 | Symbol 80 MovieClip |
"w1" | Symbol 98 MovieClip Frame 4 | Symbol 93 MovieClip |
"w2" | Symbol 98 MovieClip Frame 4 | Symbol 93 MovieClip |
"w3" | Symbol 98 MovieClip Frame 4 | Symbol 93 MovieClip |
"tile3" | Symbol 98 MovieClip Frame 4 | Symbol 80 MovieClip |
"TILE1" | Symbol 119 MovieClip Frame 1 | Symbol 73 MovieClip |
"TILE2" | Symbol 119 MovieClip Frame 1 | Symbol 73 MovieClip |
"TILE3" | Symbol 119 MovieClip Frame 1 | Symbol 73 MovieClip |
"TILE4" | Symbol 119 MovieClip Frame 1 | Symbol 73 MovieClip |
"TILE5" | Symbol 119 MovieClip Frame 1 | Symbol 73 MovieClip |
"TILE6" | Symbol 119 MovieClip Frame 1 | Symbol 73 MovieClip |
"TILE7" | Symbol 119 MovieClip Frame 1 | Symbol 73 MovieClip |
"TILE8" | Symbol 119 MovieClip Frame 1 | Symbol 73 MovieClip |
"TILE9" | Symbol 119 MovieClip Frame 1 | Symbol 73 MovieClip |
"bomb" | Symbol 123 MovieClip Frame 1 | Symbol 122 MovieClip |
"tile5" | Symbol 124 MovieClip Frame 1 | Symbol 123 MovieClip |
"tile2" | Symbol 124 MovieClip Frame 1 | Symbol 123 MovieClip |
"tile1" | Symbol 124 MovieClip Frame 1 | Symbol 123 MovieClip |
"tile3" | Symbol 124 MovieClip Frame 1 | Symbol 123 MovieClip |
"tile6" | Symbol 124 MovieClip Frame 1 | Symbol 123 MovieClip |
"tile4" | Symbol 124 MovieClip Frame 1 | Symbol 123 MovieClip |
"tile8" | Symbol 124 MovieClip Frame 1 | Symbol 123 MovieClip |
"tile9" | Symbol 124 MovieClip Frame 1 | Symbol 123 MovieClip |
"tile7" | Symbol 124 MovieClip Frame 1 | Symbol 123 MovieClip |
"tile1" | Symbol 126 MovieClip Frame 1 | Symbol 125 MovieClip |
"tile2" | Symbol 126 MovieClip Frame 1 | Symbol 125 MovieClip |
"tile3" | Symbol 126 MovieClip Frame 1 | Symbol 125 MovieClip |
"tile4" | Symbol 126 MovieClip Frame 1 | Symbol 125 MovieClip |
"tile5" | Symbol 126 MovieClip Frame 1 | Symbol 125 MovieClip |
"tile6" | Symbol 126 MovieClip Frame 1 | Symbol 125 MovieClip |
"tile9" | Symbol 126 MovieClip Frame 1 | Symbol 125 MovieClip |
"tile8" | Symbol 126 MovieClip Frame 1 | Symbol 125 MovieClip |
"tile7" | Symbol 126 MovieClip Frame 1 | Symbol 125 MovieClip |
"tile1" | Symbol 127 MovieClip Frame 1 | Symbol 80 MovieClip |
"tile2" | Symbol 127 MovieClip Frame 1 | Symbol 80 MovieClip |
"tile3" | Symbol 127 MovieClip Frame 1 | Symbol 80 MovieClip |
"tile4" | Symbol 127 MovieClip Frame 1 | Symbol 80 MovieClip |
"tile5" | Symbol 127 MovieClip Frame 1 | Symbol 80 MovieClip |
"tile6" | Symbol 127 MovieClip Frame 1 | Symbol 80 MovieClip |
"tile7" | Symbol 127 MovieClip Frame 1 | Symbol 80 MovieClip |
"tile8" | Symbol 127 MovieClip Frame 1 | Symbol 80 MovieClip |
"tile9" | Symbol 127 MovieClip Frame 1 | Symbol 80 MovieClip |
"wheel" | Symbol 128 MovieClip Frame 1 | Symbol 93 MovieClip |
"tile5" | Symbol 129 MovieClip Frame 1 | Symbol 128 MovieClip |
"tile2" | Symbol 129 MovieClip Frame 1 | Symbol 128 MovieClip |
"tile1" | Symbol 129 MovieClip Frame 1 | Symbol 128 MovieClip |
"tile3" | Symbol 129 MovieClip Frame 1 | Symbol 128 MovieClip |
"tile6" | Symbol 129 MovieClip Frame 1 | Symbol 128 MovieClip |
"tile4" | Symbol 129 MovieClip Frame 1 | Symbol 128 MovieClip |
"tile7" | Symbol 129 MovieClip Frame 1 | Symbol 128 MovieClip |
"tile8" | Symbol 129 MovieClip Frame 1 | Symbol 128 MovieClip |
"tile9" | Symbol 129 MovieClip Frame 1 | Symbol 128 MovieClip |
"PURPLE" | Symbol 130 MovieClip Frame 1 | Symbol 119 MovieClip |
"RED" | Symbol 130 MovieClip Frame 1 | Symbol 119 MovieClip |
"YELLOW" | Symbol 130 MovieClip Frame 1 | Symbol 119 MovieClip |
"BLUE" | Symbol 130 MovieClip Frame 1 | Symbol 119 MovieClip |
"GREEN" | Symbol 130 MovieClip Frame 1 | Symbol 119 MovieClip |
"BUMPER" | Symbol 130 MovieClip Frame 1 | Symbol 124 MovieClip |
"SLIDER" | Symbol 130 MovieClip Frame 1 | Symbol 126 MovieClip |
"ghost" | Symbol 130 MovieClip Frame 1 | Symbol 127 MovieClip |
"wheel" | Symbol 130 MovieClip Frame 1 | Symbol 129 MovieClip |
"mask" | Symbol 130 MovieClip Frame 1 | Symbol 118 MovieClip |
"table" | Symbol 237 MovieClip Frame 1 | Symbol 130 MovieClip |
"PURPLE" | Symbol 237 MovieClip Frame 1 | Symbol 119 MovieClip |
"RED" | Symbol 237 MovieClip Frame 1 | Symbol 119 MovieClip |
"YELLOW" | Symbol 237 MovieClip Frame 1 | Symbol 119 MovieClip |
"BLUE" | Symbol 237 MovieClip Frame 1 | Symbol 119 MovieClip |
"GREEN" | Symbol 237 MovieClip Frame 1 | Symbol 119 MovieClip |
"BUMPER" | Symbol 237 MovieClip Frame 1 | Symbol 124 MovieClip |
"SLIDER" | Symbol 237 MovieClip Frame 1 | Symbol 126 MovieClip |
"ghost" | Symbol 237 MovieClip Frame 1 | Symbol 127 MovieClip |
"wheel" | Symbol 237 MovieClip Frame 1 | Symbol 129 MovieClip |
"win" | Symbol 237 MovieClip Frame 1 | Symbol 197 MovieClip |
"bar" | Symbol 237 MovieClip Frame 1 | Symbol 213 MovieClip |
"shock1" | Symbol 237 MovieClip Frame 14 | Symbol 216 MovieClip |
"shock2" | Symbol 237 MovieClip Frame 14 | Symbol 216 MovieClip |
"shock5" | Symbol 237 MovieClip Frame 14 | Symbol 216 MovieClip |
"shock6" | Symbol 237 MovieClip Frame 14 | Symbol 216 MovieClip |
"shock3" | Symbol 237 MovieClip Frame 14 | Symbol 216 MovieClip |
"shock4" | Symbol 237 MovieClip Frame 14 | Symbol 216 MovieClip |
"shock9" | Symbol 237 MovieClip Frame 14 | Symbol 216 MovieClip |
"shock12" | Symbol 237 MovieClip Frame 14 | Symbol 216 MovieClip |
"shock7" | Symbol 237 MovieClip Frame 14 | Symbol 216 MovieClip |
"shock10" | Symbol 237 MovieClip Frame 14 | Symbol 216 MovieClip |
"shock8" | Symbol 237 MovieClip Frame 14 | Symbol 216 MovieClip |
"shock11" | Symbol 237 MovieClip Frame 14 | Symbol 216 MovieClip |
"star" | Symbol 237 MovieClip Frame 29 | Symbol 236 MovieClip |
Labels
"game" | Frame 5 |
"start_over" | Frame 6 |
"STOP" | Symbol 73 MovieClip Frame 2 |
"UP" | Symbol 73 MovieClip Frame 10 |
"RIGHT" | Symbol 73 MovieClip Frame 25 |
"DOWN" | Symbol 73 MovieClip Frame 40 |
"LEFT" | Symbol 73 MovieClip Frame 55 |
"BLANK" | Symbol 73 MovieClip Frame 70 |
"stop" | Symbol 80 MovieClip Frame 5 |
"up" | Symbol 80 MovieClip Frame 10 |
"right" | Symbol 80 MovieClip Frame 25 |
"down" | Symbol 80 MovieClip Frame 40 |
"left" | Symbol 80 MovieClip Frame 55 |
"blank" | Symbol 80 MovieClip Frame 66 |
"start" | Symbol 87 MovieClip Frame 1 |
"half" | Symbol 87 MovieClip Frame 4 |
"stop" | Symbol 87 MovieClip Frame 25 |
"red" | Symbol 93 MovieClip Frame 5 |
"half" | Symbol 93 MovieClip Frame 8 |
"yellow" | Symbol 93 MovieClip Frame 20 |
"green" | Symbol 93 MovieClip Frame 35 |
"blue" | Symbol 93 MovieClip Frame 50 |
"purple" | Symbol 93 MovieClip Frame 65 |
"stop" | Symbol 123 MovieClip Frame 2 |
"left" | Symbol 123 MovieClip Frame 5 |
"right" | Symbol 123 MovieClip Frame 20 |
"up" | Symbol 123 MovieClip Frame 35 |
"down" | Symbol 123 MovieClip Frame 50 |
"no" | Symbol 123 MovieClip Frame 62 |
"blank" | Symbol 123 MovieClip Frame 86 |
"stop" | Symbol 125 MovieClip Frame 2 |
"left" | Symbol 125 MovieClip Frame 5 |
"right" | Symbol 125 MovieClip Frame 20 |
"up" | Symbol 125 MovieClip Frame 35 |
"down" | Symbol 125 MovieClip Frame 50 |
"left1" | Symbol 125 MovieClip Frame 65 |
"right1" | Symbol 125 MovieClip Frame 80 |
"up1" | Symbol 125 MovieClip Frame 95 |
"down1" | Symbol 125 MovieClip Frame 110 |
"blank" | Symbol 125 MovieClip Frame 121 |
"stop" | Symbol 128 MovieClip Frame 5 |
"up" | Symbol 128 MovieClip Frame 10 |
"right" | Symbol 128 MovieClip Frame 25 |
"down" | Symbol 128 MovieClip Frame 40 |
"left" | Symbol 128 MovieClip Frame 55 |
"blank" | Symbol 128 MovieClip Frame 66 |
"reset" | Symbol 130 MovieClip Frame 2 |
"a1" | Symbol 162 MovieClip Frame 5 |
"a2" | Symbol 162 MovieClip Frame 10 |
"a3" | Symbol 162 MovieClip Frame 15 |
"A" | Symbol 213 MovieClip Frame 2 |
"B" | Symbol 213 MovieClip Frame 5 |
"C" | Symbol 213 MovieClip Frame 10 |
"D" | Symbol 213 MovieClip Frame 15 |
"E" | Symbol 213 MovieClip Frame 20 |
"F" | Symbol 213 MovieClip Frame 25 |
"G" | Symbol 213 MovieClip Frame 30 |
"H" | Symbol 213 MovieClip Frame 35 |
"A" | Symbol 236 MovieClip Frame 5 |
"B" | Symbol 236 MovieClip Frame 10 |
"C" | Symbol 236 MovieClip Frame 15 |
"D" | Symbol 236 MovieClip Frame 20 |
"F" | Symbol 236 MovieClip Frame 25 |
"over" | Symbol 236 MovieClip Frame 30 |
"level" | Symbol 237 MovieClip Frame 2 |
"start_over" | Symbol 237 MovieClip Frame 5 |
"reset" | Symbol 237 MovieClip Frame 15 |
"set_bumpers" | Symbol 237 MovieClip Frame 25 |
"check_win" | Symbol 237 MovieClip Frame 27 |
"game_over" | Symbol 237 MovieClip Frame 29 |
Dynamic Text Variables
stage | Symbol 2 EditableText | "00" |
bomb | Symbol 121 EditableText | "0" |
level | Symbol 147 EditableText | "00" |
e_level | Symbol 148 EditableText | "00" |
moves | Symbol 149 EditableText | "00" |
e_moves | Symbol 150 EditableText | "00" |
score | Symbol 151 EditableText | "00000" |
end | Symbol 220 EditableText | "" |
dial | Symbol 222 EditableText | "" |
|