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Shootin Hoops.swf

This is the info page for
Flash #21334

(Click the ID number above for more basic data on this flash file.)


Text
Free Games AND ShowS

Free Games AND ShowS

Hoops

Shootin

LOADING

?

Help

UP

Down

Right

Left

Use your arrow keys to
manouvre your player
past your opponents.
Remember you can use
two keys at once to run
diagonally. For example
press up and right to
run diagonally top right.

power/angle

Press your 'X' key to
stop the arrow at the
angle of your shot
then hold until you have
the correct amount
of power.

AIM OF THE GAME

X

Controls

The aim of the game is to score as
many points as possible, first you must
weave through opponents to reach the
3 point line, where you then have three
chances of scoring a 3pt basket.
Use your arrow keys to manouvre your
player past your opponents. Then on the
3pt challenge press and hold the "X" key
when the direction arrow is above the
net until you have reached desired
power.  Then let it fly, hope and listen
for the 'swish' shot.

Aim of the game

CONTROLS

PLAY

Welcome to Shootin' Hoops.
First time?  Click      for help.

?

PLAY MORE GAMES

NEW GAMES BY EMAIL

DOWNLOAD GAME

STADIUM

STREET

SELECT A GAME TYPE

Basket!

Off the rim!

Miss!

Gotcha!

Out of play

Game Over

15

3

LIVES

SCORE

0 pts

you scored:

PLAY AGAIN

ActionScript [AS1/AS2]

Frame 285
_focusrect = 0;
Frame 286
nBytesTotal = _root.getBytesTotal(); nBytesLoaded = _root.getBytesLoaded(); nPercentLoaded = int((nBytesLoaded / nBytesTotal) * 100); loader.gotoAndStop(nPercentLoaded); if (nBytesLoaded >= nBytesTotal) { gotoAndPlay (288); }
Frame 287
gotoAndPlay (286);
Frame 295
username = strCookieName; email = strCookieEmail; blnHelpActive = 0; stop();
Frame 315
stop();
Frame 325
gotoAndPlay (413);
Instance of Symbol 369 MovieClip "backer" in Frame 413
onClipEvent (load) { if (_root.gametype == 2) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.blnPlay == true) { if (((_root.player.left == 1) and (_root.player._x < (_root.leftX + 5))) and (_x < 624)) { _root.fMoveOppos(1); _x = (_x + _root.bSpd); } if (((_root.player.right == 1) and ((_root.rightX - 5) < _root.player._x)) and (-125 < _x)) { _root.fMoveOppos(-1); _x = (_x - _root.bSpd); } if (-125 >= _x) { _root.gotoAndPlay("OUT"); _root.strMessage = "SHOOT"; _root.powerstuff.play(); _root.infopanel.play(); } } }
Instance of Symbol 377 MovieClip "player" in Frame 413
onClipEvent (keyDown) { K = Key.getCode(); if (K == 38) { up = 1; } if (K == 40) { down = 1; } if (K == 37) { left = 1; } if (K == 39) { right = 1; } } onClipEvent (keyUp) { K = Key.getCode(); if (K == 38) { up = 0; } if (K == 40) { down = 0; } if (K == 37) { left = 0; } if (K == 39) { right = 0; } } onClipEvent (enterFrame) { if (_root.blnPlay == true) { _root.timer++; if ((up == 1) and (_root.topY < _y)) { _y = (_y - (_root.pSpd * 1.5)); } if ((down == 1) and (_y < _root.botY)) { _y = (_y + (_root.pSpd * 1.5)); } if ((left == 1) and (_root.leftX < _x)) { _x = (_x - _root.pSpd); } if ((right == 1) and (_x < _root.rightX)) { _x = (_x + _root.pSpd); } if ((_y >= 300) or (172 >= _y)) { _root.strMessage = "OUT"; _root.gotoAndPlay("OUT"); _root.blnPlay = false; } strType = "player"; _root.fPlayerAnims(up, down, left, right, strType); } }
Instance of Symbol 378 MovieClip "oppo2" in Frame 413
onClipEvent (load) { blnMoving = true; blnCanTackle = true; } onClipEvent (enterFrame) { if (_root.blnPlay == true) { strName = this._name; nThisInt = strName.charAt(4); _root.fOpposition(nThisInt); } }
Instance of Symbol 379 MovieClip "oppo0" in Frame 413
onClipEvent (load) { blnMoving = true; blnCanTackle = true; } onClipEvent (enterFrame) { if (_root.blnPlay == true) { strName = this._name; nThisInt = strName.charAt(4); _root.fOpposition(nThisInt); } }
Instance of Symbol 380 MovieClip "oppo4" in Frame 413
onClipEvent (load) { blnMoving = true; blnCanTackle = true; } onClipEvent (enterFrame) { if (_root.blnPlay == true) { strName = this._name; nThisInt = strName.charAt(4); _root.fOpposition(nThisInt); } }
Instance of Symbol 381 MovieClip "oppo1" in Frame 413
onClipEvent (load) { blnMoving = true; blnCanTackle = true; } onClipEvent (enterFrame) { if (_root.blnPlay == true) { strName = this._name; nThisInt = strName.charAt(4); _root.fOpposition(nThisInt); } }
Instance of Symbol 381 MovieClip "oppo3" in Frame 413
onClipEvent (load) { blnMoving = true; blnCanTackle = true; } onClipEvent (enterFrame) { if (_root.blnPlay == true) { strName = this._name; nThisInt = strName.charAt(4); _root.fOpposition(nThisInt); } }
Instance of Symbol 384 MovieClip in Frame 413
onClipEvent (enterFrame) { score = _root.score + " PTS"; }
Frame 418
mylag = new Date(); thislag = mylag.getSeconds(); timermovie.timer = 120; score = 0; lives = 3;
Frame 419
function fOpposition(pNum) { if (random(15) == 5) { if (eval ("oppo" + pNum).blnMoving == true) { eval ("oppo" + pNum).blnMoving = false; } else { eval ("oppo" + pNum).blnMoving = true; } } if (eval ("oppo" + pNum)._x < (player._x - 120)) { eval ("oppo" + pNum).blnCanTackle = false; } Set("up" + pNum, 0); Set("down" + pNum, 0); Set("left" + pNum, 0); Set("right" + pNum, 0); if ((eval ("oppo" + pNum).blnMoving == true) and (eval ("oppo" + pNum).blnCanTackle == true)) { if (eval ("oppo" + pNum)._x < player._x) { eval ("oppo" + pNum)._x = eval ("oppo" + pNum)._x + (cSpd * 0.8); Set("right" + pNum, 1); } if (player._x < eval ("oppo" + pNum)._x) { eval ("oppo" + pNum)._x = eval ("oppo" + pNum)._x - cSpd; Set("left" + pNum, 1); } if (eval ("oppo" + pNum)._y < player._y) { eval ("oppo" + pNum)._y = eval ("oppo" + pNum)._y + cSpd; Set("down" + pNum, 1); } if (player._y < eval ("oppo" + pNum)._y) { eval ("oppo" + pNum)._y = eval ("oppo" + pNum)._y - cSpd; Set("up" + pNum, 1); } } else if (eval ("oppo" + pNum).blnCanTackle == false) { eval ("oppo" + pNum)._x = eval ("oppo" + pNum)._x - cSpd; eval ("oppo" + pNum).gotoAndStop(10); } eval ("oppo" + pNum).blnIsTackling = false; if (((((player._x - (_root.tackDist / 2)) < eval ("oppo" + pNum)._x) and (eval ("oppo" + pNum)._x < (player._x + _root.tackDist))) and ((player._y - _root.tackDist) < eval ("oppo" + pNum)._y)) and (eval ("oppo" + pNum)._y < (player._y + _root.tackDist))) { if (player._x < eval ("oppo" + pNum)._x) { eval ("oppo" + pNum).gotoAndStop(45); } else if (eval ("oppo" + pNum)._y < player._y) { eval ("oppo" + pNum).gotoAndStop(40); } else if (player._x < eval ("oppo" + pNum)._x) { eval ("oppo" + pNum).gotoAndStop(45); } else if (eval ("oppo" + pNum)._y < player._y) { eval ("oppo" + pNum).gotoAndStop(35); } if (random(65) == 9) { strMessage = "CAUGHT"; player.gotoAndPlay(35); blnPlay = false; gotoAndPlay (421); } eval ("oppo" + pNum).blnIsTackling = true; } else { eval ("oppo" + pNum).blnIsTackling = false; } if ((eval ("oppo" + pNum).blnCanTackle == true) and (eval ("oppo" + pNum).blnIsTackling == false)) { strType = "oppo" + pNum; fPlayerAnims(eval ("up" + pNum), eval ("down" + pNum), eval ("left" + pNum), eval ("right" + pNum), strType); } } function fMoveOppos(dir) { i = 0; while (5 >= i) { eval ("oppo" + i)._x = eval ("oppo" + i)._x + (bSpd * dir); i++; } } function fPlayerAnims(up, down, left, right, type) { if ((right == 1) and (((up + down) + left) == 0)) { eval (type).gotoAndStop(5); } else if ((left == 1) and (((up + down) + right) == 0)) { eval (type).gotoAndStop(10); } else if ((down == 1) and (((up + left) + right) == 0)) { eval (type).gotoAndStop(30); } else if ((up == 1) and (((down + left) + right) == 0)) { eval (type).gotoAndStop(15); } else if ((left == 1) and (right == 1)) { eval (type).gotoAndStop(5); } else if ((up == 1) and (right == 1)) { eval (type).gotoAndStop(15); } else if ((down == 1) and (right == 1)) { eval (type).gotoAndStop(20); } else if ((up == 1) and (left == 1)) { eval (type).gotoAndStop(25); } else if ((down == 1) and (left == 1)) { eval (type).gotoAndStop(30); } else if ((((up + down) + left) + right) == 0) { eval (type).gotoAndStop(1); } } var topY; var botY; var leftX; var rightX; var timer; var pSpd; var bSpd; var cSpd; topY = 170; botY = 300; leftX = 200; rightX = 250; pSpd = 6; bSpd = 6; cSpd = 6; timer = 0; blnPlay = true; player._x = 230; player._y = 235; backer._x = 625; backer._y = 209; tackDist = 30; redmessages.gotoAndStop(1); msgtxt = "";
Frame 420
stop();
Frame 421
if (strMessage eq "SHOOT") { gotoAndPlay (469); } if (strMessage eq "CAUGHT") { if (gametype == 2) { redmessages.gotoAndStop(5); } else { redmessages.gotoAndStop(7); } lives--; livesmeter.nextFrame(); sndWhistle.play(); } if (strMessage eq "OUT") { lives--; livesmeter.nextFrame(); redmessages.gotoAndStop(6); sndWhistle.play(); } play();
Frame 452
if (lives == 0) { sndWhistle.play(); gotoAndPlay (453); } else { gotoAndPlay (419); }
Frame 453
redmessages.gotoAndStop(8);
Frame 458
finalscore = ("you scored: " + score) + "pts"; stopAllSounds();
Frame 464
stop();
Frame 469
function DrawLine(x, y, x1, y1, count) { duplicateMovieClip ("Line", "ObjectLine" + count, count); setProperty("ObjectLine" + count, _x , x); setProperty("ObjectLine" + count, _y , y); setProperty("ObjectLine" + count, _xscale , x1 - x); setProperty("ObjectLine" + count, _yscale , y1 - y); } function RotateX(angle) { var i; var Radians = (angle * Radian); i = 0; while (i < NumPoints) { RotatedX[i] = XCoords[i]; RotatedY[i] = (Math.cos(Radians) * YCoords[i]) - (Math.sin(Radians) * ZCoords[i]); RotatedZ[i] = (Math.sin(Radians) * YCoords[i]) + (Math.cos(Radians) * ZCoords[i]); i++; } } function RotateY(angle) { var i; var Radians = (angle * Radian); i = 0; while (i < NumPoints) { RotatedX1[i] = (Math.cos(Radians) * RotatedX[i]) - (Math.sin(Radians) * RotatedZ[i]); RotatedY1[i] = RotatedY[i]; RotatedZ1[i] = (Math.sin(Radians) * RotatedX[i]) + (Math.cos(Radians) * RotatedZ[i]); i++; } } function RotateZ(angle) { var i; var Radians = (angle * Radian); i = 0; while (i < NumPoints) { RotatedX2[i] = (Math.cos(Radians) * RotatedX1[i]) - (Math.sin(Radians) * RotatedY1[i]); RotatedY2[i] = (Math.sin(Radians) * RotatedX1[i]) + (Math.cos(Radians) * RotatedY1[i]); RotatedZ2[i] = RotatedZ1[i]; i++; } } function RotatedToScreen() { var i; i = 0; while (i < NumPoints) { ScreenX[i] = ((viewP * RotatedX2[i]) / (RotatedZ2[i] + 600)) + MovieXSize; ScreenY[i] = ((viewP * RotatedY2[i]) / (RotatedZ2[i] + 600)) + MovieYSize; i++; } } function DrawObject() { var i; var index = 0; i = 0; while (i < NumLines) { DrawLine(ScreenX[Lines[index]], ScreenY[Lines[index]], ScreenX[Lines[index + 1]], ScreenY[Lines[index + 1]], i); index = index + 2; i++; } } function fDo3D() { RotateX(x); RotateY(y); RotateZ(z); RotatedToScreen(); DrawObject(); } shotcount = 0;
Instance of Symbol 395 MovieClip "sbacker" in Frame 469
onClipEvent (load) { if (_root.gametype == 2) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Instance of Symbol 404 MovieClip "pointer" in Frame 469
onClipEvent (keyDown) { K = Key.getCode(); if ((K == 88) and (_root.blnShootable == true)) { _root.powermoving = 1; _root.powerstuff.powerbar.power.play(); stop(); } } onClipEvent (keyUp) { K = Key.getCode(); if ((K == 88) and (_root.blnShootable == true)) { _root.powerstuff.powerbar.power.stop(); thispower = _root.powerstuff.powerbar.power._currentframe; _root.powerstuff.anglething.angle = thispower * 4; _root.zSpd = thispower * 2; _root.ySpd = thispower / 1.875; if (_root.ySpd < 4) { _root.ySpd = 4; } _root.ySpd = -_root.ySpd; _root.powermoving = 0; _root.playermoving = 1; _root.shotman.play(); _visible = 0; _root.blnShootable = false; } } onClipEvent (enterFrame) { if (_root.powermoving == 1) { thispower = _root.powerstuff.powerbar.power._currentframe; _root.powerstuff.anglething.angle = thispower * 4; } }
Frame 470
function fBallMove() { ySpd = ySpd * friction; ySpd = ySpd + gravity; zSpd = zSpd * friction; if (YCoords[11] >= 20) { ySpd = (-ySpd) * bCoeff; if (_root.gametype == 1) { _root.sndBBounce1.play(); } else { _root.sndBBounce2.play(); } bouncecount++; if (bouncecount >= 4) { gotoAndStop (473); } } i = 8; while (13 >= i) { XCoords[i] = XCoords[i] + xSpd; YCoords[i] = YCoords[i] + ySpd; ZCoords[i] = ZCoords[i] + zSpd; i++; } } function fVRBall() { bRad = ObjectLine9._height / 2; bX = ObjectLine9._x; bY = ObjectLine9._y + bRad; bScale = ZCoords[11]; bScale = (-bScale) / 150; if (1 >= bScale) { bScale = 1.1; } ball._x = bX; ball._y = bY; ball._width = bRad * bScale; ball._height = bRad * bScale; } viewP = 2000; var Radian = 0.0174444444444444; var x = 1; var y; var z; var ySpd = -7; var zSpd = 25; var xSpd = 0.5; friction = 0.96; gravity = 0.55; bCoeff = 0.85; MovieXSize = 250; MovieYSize = 209; blnShootable = true; var shottimer = 0; ballmoving = 0; playermoving = 0; strWhatHit = ""; bouncecount = 0; pointer.gotoAndPlay(1); pointer._visible = 1; shotman.gotoAndStop(1); powerstuff.powerbar.power.gotoAndStop(1); redmessages.gotoAndStop(1); ball._alpha = 100; var NumLines = 11; var Numpoints = 14; var XCoords = [-10, 10, -10, 10, -4, 4, -4, 4, -3, 3, 0, 0, 0, 0]; var YCoords = [-10, -10, -23, -23, -13, -13, -13, -13, -6, -6, -9, -3, -6, -6]; var ZCoords = [0, 0, 0, 0, -1, -1, -8, -8, -300, -300, -300, -300, -297, -303]; var RotatedX = [0, 0, 0, 0, 0, 0, 0, 0]; var RotatedY = [0, 0, 0, 0, 0, 0, 0, 0]; var RotatedZ = [0, 0, 0, 0, 0, 0, 0, 0]; var RotatedX1 = [0, 0, 0, 0, 0, 0, 0, 0]; var RotatedY1 = [0, 0, 0, 0, 0, 0, 0, 0]; var RotatedZ1 = [0, 0, 0, 0, 0, 0, 0, 0]; var RotatedX2 = [0, 0, 0, 0, 0, 0, 0, 0]; var RotatedY2 = [0, 0, 0, 0, 0, 0, 0, 0]; var RotatedZ2 = [0, 0, 0, 0, 0, 0, 0, 0]; var ScreenX = [0, 0, 0, 0, 0, 0, 0, 0]; var ScreenY = [0, 0, 0, 0, 0, 0, 0, 0]; var Lines = [0, 1, 0, 2, 2, 3, 3, 1, 4, 5, 6, 7, 5, 7, 4, 6, 8, 9, 10, 11, 12, 13];
Frame 471
function fRimSounds() { if (gametype == 1) { sndRim1.play(); } else { sndRim2.play(); } } function fMissSounds() { if (gametype == 1) { sndBoo.play(); } else { sndBoo2.play(); } } if (playermoving == 1) { shottimer++; if (shottimer >= 6) { ballmoving = 1; playermoving = 0; shottimer = 0; } } if (ballmoving == 1) { fDo3D(); fBallMove(); fVRBall(); if (ZCoords[12] >= 0) { ballmoving = 2; if ((((XCoords[12] >= XCoords[0]) and (XCoords[1] >= XCoords[12])) and (YCoords[12] >= YCoords[2])) and (YCoords[0] >= YCoords[12])) { strWhatHit = "BACKER"; zSpd = -zSpd; if ((((XCoords[12] >= (XCoords[4] + 3)) and ((XCoords[5] - 3) >= XCoords[12])) and ((YCoords[6] + 6) >= YCoords[11])) and (YCoords[11] >= (YCoords[6] - 3))) { strWhatHit = "BASKET"; zSpd = 0; ySpd = 0.1; ballmoving = 3; ball.swapDepths(basket); if (gametype == 1) { sndBScore1.play(); sndRoar1.play(); } else { sndBScore2.play(); sndRoar2.play(); } } if ((((XCoords[12] < (XCoords[4] + 3)) and ((XCoords[4] - 5) < XCoords[12])) and ((YCoords[6] + 6) >= YCoords[11])) and (YCoords[11] >= (YCoords[6] - 6))) { i = 8; while (13 >= i) { YCoords[i] = YCoords[i] - 3; i++; } strWhatHit = "RIM"; xSpd = -4; ballmoving = 2; fMissSounds(); fRimSounds(); } if (((((XCoords[5] - 3) < XCoords[12]) and (XCoords[12] < (XCoords[5] + 5))) and ((YCoords[6] + 6) >= YCoords[11])) and (YCoords[11] >= (YCoords[6] - 6))) { i = 8; while (13 >= i) { YCoords[i] = YCoords[i] - 3; i++; } strWhatHit = "RIM"; ySpd = -ySpd; xSpd = 4; ballmoving = 2; fMissSounds(); fRimSounds(); } } else if (YCoords[12] >= 4) { strWhatHit = "MISS"; zSpd = -zSpd; fMissSounds(); } else { strWhatHit = "CROWD"; ball.swapDepths(nets); nets.swapDepths(basket); fMissSounds(); } } } if (ballmoving == 2) { fDo3D(); fBallMove(); fVRBall(); shottimer++; if (shottimer >= 30) { ballmoving = 4; shottimer = 0; } } if (ballmoving == 3) { fDo3D(); fBallMove(); fVRBall(); i = 8; while (13 >= i) { XCoords[i] = 0; i++; } shottimer++; if (shottimer >= 30) { ballmoving = 4; shottimer = 0; } } if (ballmoving == 4) { fDo3D(); fBallMove(); fVRBall(); ball._alpha = ball._alpha - 10; shottimer++; if (shottimer >= 10) { gotoAndPlay (473); } }
Frame 472
gotoAndPlay (471);
Frame 473
power.gotoAndStop(1); ball._x = -50; if (strWhatHit eq "CROWD") { eval ("powerstuff.anglething.shot" + (shotcount + 1)).gotoAndStop(3); nets.swapDepths(basket); ball.swapDepths(nets); redmessages.gotoAndStop(4); } else if (strWhatHit eq "BASKET") { eval ("powerstuff.anglething.shot" + (shotcount + 1)).gotoAndStop(2); ball.swapDepths(basket); redmessages.gotoAndStop(2); score = score + 3; } else if (strWhatHit eq "RIM") { eval ("powerstuff.anglething.shot" + (shotcount + 1)).gotoAndStop(3); redmessages.gotoAndStop(3); } else { eval ("powerstuff.anglething.shot" + (shotcount + 1)).gotoAndStop(3); redmessages.gotoAndStop(4); } powerstuff.anglething.no_shots = 2 - shotcount; play();
Frame 498
shotcount++; if (shotcount >= 3) { powerstuff.play(); infopanel.play(); }
Frame 502
if (shotcount >= 3) { gotoAndPlay (419); rand = random(3) + 1; if (gametype == 1) { eval ("_level2.sndChant" + rand).gotoAndPlay(2); } } else { gotoAndPlay (470); }
Symbol 16 MovieClip Frame 99
stop();
Symbol 32 MovieClip Frame 141
stop();
Symbol 37 Button
on (release) { getURL ("http://www.miniclip.com/Homepage.htm", "_blank"); }
Symbol 53 MovieClip Frame 1
stop();
Symbol 60 MovieClip Frame 109
stop();
Symbol 65 Button
on (release) { if (_root.blnHelpActive == false) { _root.blnHelpActive = true; _root.sndClick.play(); gotoAndPlay (3); } }
Symbol 81 Button
on (release) { gotoAndStop (11); }
Symbol 92 Button
on (release) { gotoAndStop (1); }
Symbol 93 MovieClip Frame 1
stop();
Symbol 93 MovieClip Frame 11
stop();
Symbol 103 Button
on (release) { _root.sndClick.play(); gotoAndPlay (57); }
Symbol 105 MovieClip Frame 1
stop();
Symbol 105 MovieClip Frame 50
stop();
Symbol 105 MovieClip Frame 57
_root.blnHelpActive = false;
Symbol 106 Button
on (release) { if (blnHelpActive == false) { play(); } }
Symbol 110 MovieClip Frame 1
stop();
Symbol 112 Button
on (release) { if (blnHelpActive == false) { blnHelpActive = true; sndClick.play(); movInstruc.gotoAndPlay("on"); } }
Symbol 116 Button
on (release) { getURL ("http://www.miniclip.com", "_blank"); }
Symbol 118 Button
on (release) { getURL ("http://www.miniclip.com/signup.htm", "_blank"); }
Symbol 120 Button
on (release) { getURL ("http://www.miniclip.com/download_basketball.htm", "_blank"); }
Symbol 126 Button
on (release) { sndClick.play(); gametype = 1; play(); }
Symbol 128 Button
on (release) { sndClick.play(); gametype = 2; play(); }
Symbol 130 Button
on (release) { sndClick.play(); gametype = 1; loadVariablesNum ("http://www.miniclip.com/tp.php?t=1&id=2", 0); play(); }
Symbol 131 Button
on (release) { sndClick.play(); gametype = 2; loadVariablesNum ("http://www.miniclip.com/tp.php?t=1&id=2", 0); play(); }
Symbol 137 Button
on (press) { getURL ("http://www.gamesarcade.net/default.asp?t=1&id=2", "_blank"); }
Symbol 139 MovieClip Frame 1
stop();
Symbol 139 MovieClip Frame 8
stop();
Symbol 166 MovieClip Frame 6
stop();
Symbol 167 MovieClip Frame 1
stop();
Symbol 167 MovieClip Frame 2
stop();
Symbol 167 MovieClip Frame 3
stop();
Symbol 167 MovieClip Frame 4
stop();
Symbol 167 MovieClip Frame 5
stop();
Symbol 167 MovieClip Frame 6
stop();
Symbol 167 MovieClip Frame 7
stop();
Symbol 167 MovieClip Frame 8
stop();
Symbol 175 MovieClip Frame 1
stop();
Symbol 175 MovieClip Frame 2
stop();
Symbol 175 MovieClip Frame 3
stop();
Symbol 185 MovieClip Frame 1
stop();
Symbol 203 MovieClip Frame 8
if (_root.gametype == 1) { _root.sndBBounce1.play(); } else { _root.sndBBounce2.play(); }
Symbol 221 MovieClip Frame 4
if (_root.gametype == 1) { _root.sndBBounce1.play(); } else { _root.sndBBounce2.play(); }
Symbol 222 MovieClip Frame 4
if (_root.gametype == 1) { _root.sndBBounce1.play(); } else { _root.sndBBounce2.play(); }
Symbol 239 MovieClip Frame 2
if (_root.gametype == 1) { _root.sndBBounce1.play(); } else { _root.sndBBounce2.play(); }
Symbol 243 MovieClip Frame 4
if (_root.gametype == 1) { _root.sndBBounce1.play(); } else { _root.sndBBounce2.play(); }
Symbol 244 MovieClip Frame 4
if (_root.gametype == 1) { _root.sndBBounce1.play(); } else { _root.sndBBounce2.play(); }
Symbol 245 MovieClip Frame 4
if (_root.gametype == 1) { _root.sndBBounce1.play(); } else { _root.sndBBounce2.play(); }
Symbol 246 MovieClip Frame 1
stop();
Symbol 246 MovieClip Frame 5
stop();
Symbol 246 MovieClip Frame 10
stop();
Symbol 246 MovieClip Frame 15
stop();
Symbol 246 MovieClip Frame 20
stop();
Symbol 246 MovieClip Frame 25
stop();
Symbol 246 MovieClip Frame 30
stop();
Symbol 246 MovieClip Frame 41
stop();
Symbol 257 MovieClip Frame 1
stop();
Symbol 257 MovieClip Frame 10
stop();
Symbol 259 MovieClip Frame 1
stop();
Symbol 261 MovieClip Frame 1
stop();
Symbol 263 MovieClip Frame 1
stop();
Symbol 265 MovieClip Frame 1
stop();
Symbol 267 MovieClip Frame 1
stop();
Symbol 269 MovieClip Frame 1
stop();
Symbol 271 MovieClip Frame 1
stop();
Symbol 273 MovieClip Frame 1
stop();
Symbol 275 MovieClip Frame 1
stop();
Symbol 277 MovieClip Frame 1
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Symbol 346 MovieClip Frame 1
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Instance Names

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"sndClick"Frame 413Symbol 53 MovieClip
"sndBBounce2"Frame 413Symbol 261 MovieClip
"sndRoar1"Frame 413Symbol 273 MovieClip
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"sndRim1"Frame 413Symbol 269 MovieClip
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"ball"Frame 469Symbol 47 MovieClip
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"shotman"Frame 469Symbol 257 MovieClip
"pointer"Frame 469Symbol 404 MovieClip
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"GO"Symbol 167 MovieClip Frame 8Symbol 166 MovieClip
"shot1"Symbol 177 MovieClip Frame 1Symbol 175 MovieClip
"shot2"Symbol 177 MovieClip Frame 1Symbol 175 MovieClip
"shot3"Symbol 177 MovieClip Frame 1Symbol 175 MovieClip
"power"Symbol 186 MovieClip Frame 1Symbol 185 MovieClip
"powerbar"Symbol 382 MovieClip Frame 1Symbol 186 MovieClip
"anglething"Symbol 382 MovieClip Frame 1Symbol 177 MovieClip

Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$PJ$a01Ds335nZh4vLvCBswuG0."

Labels

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"GAMESELECT"Frame 315
"TDONE"Frame 325
"INIT"Frame 419
"OUT"Frame 421
"GAMEOVER"Frame 453
"INITSHOOT"Frame 469
"SHOOT"Frame 470
"LOOP"Frame 471
"REPEAT"Frame 473
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"RUNRIGHT"Symbol 346 MovieClip Frame 5
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"DOWNRIGHT"Symbol 346 MovieClip Frame 20
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"DOWNLEFT"Symbol 346 MovieClip Frame 30
"ATCKUP"Symbol 346 MovieClip Frame 35
"ATCKDOWN"Symbol 346 MovieClip Frame 40
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"UPLEFT"Symbol 379 MovieClip Frame 25
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"UPLEFT"Symbol 381 MovieClip Frame 25
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"ATCKUP"Symbol 381 MovieClip Frame 35
"ATCKDOWN"Symbol 381 MovieClip Frame 40
"ATCKLEFT"Symbol 381 MovieClip Frame 45
"ATCKRIGHT"Symbol 381 MovieClip Frame 50

Dynamic Text Variables

angleSymbol 171 EditableText"15"
no_shotsSymbol 172 EditableText"3"
scoreSymbol 383 EditableText"0 pts"
finalscoreSymbol 388 EditableText"you scored:"




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Created: 28/5 -2019 04:16:34 Last modified: 28/5 -2019 04:16:34 Server time: 22/12 -2024 04:16:53