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Blox Forever.swf

This is the info page for
Flash #21429

(Click the ID number above for more basic data on this flash file.)


Text
<P ALIGN="LEFT"><FONT FACE="_sans" SIZE="12" COLOR="#000000"> </FONT></P>

Menu

Menu

Menu

Retry

Retry

Retry

100

10

10

100

x2

150

Only in BLOX Forever Deluxe
Get Deluxe Version for all 100 levels!

Try the free levels 1 - 10.

Only in BLOX Forever Deluxe
Get Deluxe Version for all 100 levels!

Try the free levels 1 - 10.

v1.0d © 2004 - ArcadeTown

Exit

Exit

Exit

Options

Options

Options

Get Full Version

Get Full Version

Get Full Version

FREE Download

FREE Download

FREE Download

High Scores

High Scores

High Scores

Get More Games

Get More Games

Get More Games

Help

Help

Help

Play Game

Play Game

Play Game

Back

Back

Back

High Quality
(uncheck if slow computer)

High Quality
(uncheck if slow computer)

Music

Music

Sound Effects

Sound Effects

Options

Options

Avoid getting blox stuck.

Move other blox first.

Start

Start

Start

Game hint    Game hint    Game hint
Game hint    Game hint    Game hint
Game hint    Game hint    Game hint

10

10

Level

Level

Get Ready!

Get Ready!

Continue

Continue

Continue

Score

Bonus

Total

123456

123456

123456

Congratulations
Level Completed !

Congratulations
Level Completed !

Level Incomplete

Level Incomplete

Sorry, the level
is incomplete.
Retry the level?

Quit Game

Quit Game

Quit Game

Skip Level

Skip Level

Skip Level

Help

Help

Help

Options

Options

Options

Back

Back

Mind Bender Levels

Mind Bender Levels

Mind Bender Levels

Brain Teaser Levels

Brain Teaser Levels

Brain Teaser Levels

Free Levels

Free Levels

Free Levels

Select Level

Select Level

SomeVal

SomeVal

SomeVal

SomeVal

SomeVal

SomeVal

Deluxe Version Only
Click Level to Sample

Deluxe Version Only
Click Level to Sample

More Help

More Help

More Help

Instructions
Place similar colored gem blox together to
remove them from the board.
Remove all gem blox to solve the puzzle
and get to the next level.
Click More Help for more instructions.

Help

Help

How To Move And Remove Blox
Click a blox, hold down the mouse button,
and drag to left or right.  Blox cannot be
moved upwards.  Place similar blox together
to remove them.

Avoid Getting Stuck
Move blox in correct order to avoid getting
stuck.  If stuck click the Retry button.

Removing 3 Similar Blox
Place 3 similar blox together carefully so that
you do not end up with 1 blox left.

Elevators
Place a blox on an elevator to move it
upwards.

Damaged Break Apart Blox
Damaged blox slowly break apart when a
blox is placed on top of it.

Bombs
Drop a blox on top a bomb to blow it up
along with all surrounding blox.  Nearby
bombs will also explode.

Slug blox
Slug blox do not eliminate when placed
together and do not need to be eliminated.
They are impervious to laser fire and can be
eliminated using water or lava.

Skull blox
Do not combine skull blox together, they do
not need to be eliminated.  If wanted,
eliminate using water, lava, or laser fire.

Trap blox
Any blox moved on top of a trap blox
becomes trapped and cannot be moved.

One Way Sign
Blox can be moved up to and on top a one
way sign. Once moved beyond the sign it
cannot be moved back against the direction
of the sign.

Lava And Water
Drop any blox in water to safely remove them
however do not drop gem blox in lava.

Warp Gates
Move a blox into a warp gate to transport it
across the board.

Lasers
Do not let a blox be destroyed by a laser.

Magnets And Switches
Magnets pull blox upwards. Place a blox over
a switch to turn on the magnet.

No Thanks

No Thanks

No Thanks

Ok

Ok

Ok

Enter your name
for the high score list

Enter your name
for the high score list

Qualifying scores will show
on the high score list

(32:04 minutes  left)

Get It Now

Get It Now

Get It Now

Get It Now

Download Now

Download Now

Download Now

Nag
Text here

Instant Death Skull Blox

Instant Death Skull Blox

Chain Reaction Bombs

Chain Reaction Bombs

Destructive Lasers

Destructive Lasers

Magnets

Magnets

Warp Gates

Warp Gates

End Text
1
2
3
4
5

End Text
1
2
3
4
5

Get the Full Version!

Get the Full Version!

Free Games AND ShowS

ActionScript [AS1/AS2]

Frame 1
function checkGoodUrl(myUrl) { var currUrl; var urlParts; var numParts; var i; if (_url.toLowerCase().substr(0, 4) != "http") { return(1); } if (myUrl.length() == 0) { return(1); } currUrl = _url.toLowerCase(); i = currUrl.indexOf(currUrl, "/", 7); if (i > 0) { currUrl = currUrl.substr(0, i); } urlParts = myUrl.split("|"); numParts = urlParts.length; i = 0; while (i < numParts) { if (currUrl.indexOf(urlParts[i]) >= 0) { return(1); } i++; } return(0); } RegisteredVersion = 0; IsDownload = 0; IsTimedDemo = 0; if (_url.toLowerCase().substr(0, 4) != "http") { IsDownload = 1; IsTimedDemo = 1; } IsMac = 0; var strSystemOs = System.capabilities.os.toLowerCase(); if (strSystemOs.indexOf("mac") >= 0) { IsMac = 1; IsTimedDemo = 0; } EnableEscSkipLevel = 0; HiScoreEnabled = 1; HiScoreSaveURL = "http://www.arcadetown.com/bloxforever/hs.asp"; HiScoreOpenURL = "http://www.arcadetown.com/scripts/show_hiscore.asp?gameid=bloxforever"; LinkBuyMe = "http://www.arcadetown.com/order/choosemethod.asp?gameid=bloxforever"; LinkDownload = "http://www.arcadetown.com/bloxforever/download.asp"; LinkMoreGames = "http://www.arcadetown.com/index.asp?gameid=bloxforever"; LinkCopyright = "http://www.arcadetown.com/index.asp?gameid=bloxforever"; if (RegisteredVersion == 0) { LockdownUrl = ""; } else { LockdownUrl = "arcadetown.com|freewebgames.com"; HiScoreOpenURL = "http://www.arcadetown.com/scripts/show_hiscore.asp?gameid=bloxforever_deluxe"; } VendorType = 9; if (VendorType == 3) { LockdownUrl = "newgrounds.com|ungrounded.net"; if (checkGoodUrl(LockdownUrl) == 1) { LinkBuyMe = AppendUrlParam(LinkBuyMe, "aid=647057"); LinkMoreGames = AppendUrlParam(LinkMoreGames, "aid=647057"); LinkDownload = AppendUrlParam(LinkDownload, "aid=647057"); } } else if (VendorType == 4) { LockdownUrl = "freearcade.com|javaarcade.com"; if (checkGoodUrl(LockdownUrl) == 1) { LinkBuyMe = "http://www.4gameplay.com/order/choosemethod.asp?gameid=bloxforever&aid=647063"; LinkMoreGames = "http://www.freearcade.com"; LinkDownload = "http://www.4gameplay.com/bloxforever/download.asp?aid=647063"; HiScoreEnabled = 0; } } else if (VendorType == 5) { LockdownUrl = "entertainmail.net"; if (checkGoodUrl(LockdownUrl) == 1) { LinkBuyMe = AppendUrlParam(LinkBuyMe, "aid=647415"); LinkMoreGames = AppendUrlParam(LinkMoreGames, "aid=647415"); LinkDownload = AppendUrlParam(LinkDownload, "aid=647415"); } } else if (VendorType == 6) { LinkBuyMe = "http://www.4gameplay.com/order/choosemethod.asp?gameid=bloxforever"; LinkMoreGames = "http://www.4gameplay.com/index.asp?gameid=bloxforever"; LinkDownload = "http://www.4gameplay.com/bloxforever/download.asp"; HiScoreEnabled = 0; } else if (VendorType == 8) { LinkBuyMe = AppendUrlParam(LinkBuyMe, "aid=654087"); LinkMoreGames = AppendUrlParam(LinkMoreGames, "aid=654087"); LinkDownload = AppendUrlParam(LinkDownload, "aid=654087"); HiScoreEnabled = 0; LockdownUrl = ""; } else if (VendorType == 9) { LinkBuyMe = "http://www.miniclip.com/buy_blox.htm"; LinkMoreGames = "http://www.miniclip.com"; LinkDownload = ""; HiScoreEnabled = 0; } else if (VendorType == 10) { LockdownUrl = "bigfishgames.com|arcadetown.com"; if (checkGoodUrl(LockdownUrl) == 1) { LinkBuyMe = "http://www.bigfishgames.com/downloads/bloxforever/plus.html"; LinkMoreGames = "http://www.bigfishgames.com"; LinkDownload = "http://www.bigfishgames.com/downloads/bloxforever/index.html"; HiScoreEnabled = 0; LinkCopyright = ""; } else { VendorType = 1; } } else if (VendorType == 11) { LockdownUrl = "mysterystudio.com|arcadetown.com"; if (checkGoodUrl(LockdownUrl) == 1) { LinkBuyMe = "http://www.mysterystudio.com/buy.php?id=blox2"; LinkMoreGames = "http://www.mysterystudio.com/index.php?f=blox2"; LinkDownload = "http://www.mysterystudio.com/download.php?id=blox2"; LinkCopyright = ""; HiScoreEnabled = 0; } else { VendorType = 1; } } if (IsDownload == 1) { LinkDownload = ""; if (IsMac == 1) { LinkBuyMe = "do1"; LinkMoreGames = "do2"; LinkCopyright = LinkMoreGames; HiScoreEnabled = 0; } } if ((_root.IsMac == 1) && (_root.IsDownload == 1)) { fscommand ("fullscreen", true); fscommand ("showmenu", false); Stage.scaleMode = "noScale"; } if ((checkGoodUrl(_root.LockdownUrl) == 0) && (_root.RegisteredVersion == 1)) { ProgressBar._xscale = 0; } else if (_framesloaded >= _totalframes) { if (_root.VendorType == 9) { gotoAndPlay (4); } else { gotoAndPlay (3); } stop(); } else { ProgressBar._xscale = int((getBytesLoaded() / getBytesTotal()) * 100); }
Frame 2
gotoAndPlay (1);
Frame 3
function checkGoodUrl(myUrl) { var currUrl; var urlParts; var numParts; var i; if (_url.toLowerCase().substr(0, 4) != "http") { return(1); } if (myUrl.length() == 0) { return(1); } currUrl = _url.toLowerCase(); i = currUrl.indexOf(currUrl, "/", 7); if (i > 0) { currUrl = currUrl.substr(0, i); } urlParts = myUrl.split("|"); numParts = urlParts.length; i = 0; while (i < numParts) { if (currUrl.indexOf(urlParts[i]) >= 0) { return(1); } i++; } return(0); } function UpdateDieTimer() { var objBrk; var i = 1; while (i <= num_death_bricks) { objBrk = this["brcik" + array_death_bricks[i]]; if ((objBrk._DieTimer < 100) && (objBrk._DieTimer > 1)) { if (objBrk._Type == BrkTypeSkull) { objBrk._DieTimer = objBrk._DieTimer - 5; } else { objBrk._DieTimer = objBrk._DieTimer - 10; } objBrk._Alpha = 30 + (objBrk._DieTimer * 0.7); if (objBrk._DieTimer < 1) { objBrk._visible = false; } } else { DeleteFromDeathArray(array_death_bricks[i]); } i++; } } function FillArrayNet() { var objBrk; var nMax = (field_sizeX * field_sizeY); var i = 1; while (i <= nMax) { ArrayNet[i] = 9999; i++; } var i = 1; while (i <= num_bricks) { objBrk = this["brcik" + i]; if (objBrk._DieTimer == 100) { objBrk._NetPosX = ConvXtoNetXround(objBrk._x); objBrk._NetPosY = ConvYtoNetYround(objBrk._y); } i++; } var i = 1; while (i <= num_hard_bricks) { objBrk = this["brcik" + array_hard_bricks[i]]; ArrayNet[objBrk._NetPosX + ((objBrk._NetPosY - 1) * field_sizeX)] = array_hard_bricks[i]; i++; } } function FillMustDieArray() { var objBrk; var nMax = (field_sizeX * field_sizeY); total_num_must_die_bricks = 0; total_num_slug_bricks = 0; total_num_skull_bricks = 0; var i = 1; while (i <= nMax) { array_must_die_bricks[i] = 9999; i++; } var j = 1; while (j <= num_bricks) { objBrk = this["brcik" + j]; if (objBrk._MustDie) { total_num_must_die_bricks++; array_must_die_bricks[total_num_must_die_bricks] = j; if (objBrk._Type == BrkTypeSlug) { total_num_slug_bricks++; } else if (objBrk._Type == BrkTypeSkull) { total_num_skull_bricks++; } } j++; } } function DeleteFromMustDieArray(n) { var objBrk = this["brcik" + n]; if (objBrk._Type == BrkTypeSlug) { total_num_slug_bricks--; } else if (objBrk._Type == BrkTypeSkull) { total_num_skull_bricks--; } var j = 1; while (j <= total_num_must_die_bricks) { if (array_must_die_bricks[j] == n) { if (j < total_num_must_die_bricks) { array_must_die_bricks[j] = array_must_die_bricks[total_num_must_die_bricks]; } total_num_must_die_bricks--; } j++; } } function DeleteFromCanMoveArray(n) { var j = 1; while (j <= num_can_move_bricks) { if (array_can_move_bricks[j] == n) { if (j < num_can_move_bricks) { array_can_move_bricks[j] = array_can_move_bricks[num_can_move_bricks]; } num_can_move_bricks--; } j++; } } function SetRightPosition(n) { var objBrk = this["brcik" + n]; objBrk._x = ConvNetXtoX(objBrk._NetPosX); objBrk._y = ConvNetYtoY(objBrk._NetPosY); } function SetRightPositionX(n) { var objBrk = this["brcik" + n]; objBrk._x = ConvNetXtoX(objBrk._NetPosX); } function SetRightPositionY(n) { var objBrk = this["brcik" + n]; objBrk._y = ConvNetYtoY(objBrk._NetPosY); } function ConvNetXtoX(val) { return(Math.floor((val * brick_size) + otstupX)); } function ConvNetYtoY(val) { return(Math.floor((val * brick_size) + otstupY)); } function ConvXtoNetX(val) { return(Math.floor((val - otstupX) / brick_size)); } function ConvYtoNetY(val) { return(Math.floor((val - otstupY) / brick_size)); } function ConvXtoNetXround(val) { return(Math.round((val - otstupX) / brick_size)); } function ConvYtoNetYround(val) { return(Math.round((val - otstupY) / brick_size)); } function GetDifferenParentLastChild(index) { var CurIndex = index; var result = -1; var objBrk = this["brcik" + CurIndex]; while (objBrk._Child != 9999) { CurIndex = objBrk._Child; objBrk = this["brcik" + CurIndex]; result--; } return(result); } function DeleteFromMovingArray(n) { var j = 1; while (j <= num_moving_bricks) { if (array_moving_bricks[j] == n) { if (j < num_moving_bricks) { array_moving_bricks[j] = array_moving_bricks[num_moving_bricks]; } num_moving_bricks--; } j++; } } function UpdateFalling() { var objBrk; var objBrk2; var i = 1; while (i <= total_num_must_die_bricks) { objBrk = this["brcik" + array_must_die_bricks[i]]; if ((objBrk._Parent == 9999) && (objBrk._BelongMagnet == 9999)) { k = 9999; if (objBrk._NetPosY < field_sizeY) { k = FindBrick(objBrk._NetPosX, objBrk._NetPosY + 1); } if ((k == 9999) && (objBrk._NetPosY < (field_sizeY - 1))) { k = FindBrick(objBrk._NetPosX, objBrk._NetPosY + 2); } objBrk._OldFalling = objBrk._Falling; objBrk._Falling = false; objBrk2 = this["brcik" + k]; if ((k == 9999) || ((objBrk2._y - objBrk._y) > (brick_size + 6))) { if (objBrk._NetPosY < field_sizeY) { ArrayNet[objBrk._NetPosX + ((objBrk._NetPosY - 1) * field_sizeX)] = 9999; objBrk._Falling = true; objBrk._y = objBrk._y + 6; objBrk._NetPosY = ConvYtoNetY(objBrk._y); ArrayNet[objBrk._NetPosX + ((objBrk._NetPosY - 1) * field_sizeX)] = objBrk._Number; } else { objBrk._NetPosY = ConvYtoNetY(objBrk._y); objBrk._y = ConvNetYtoY(objBrk._NetPosY); if (objBrk._OldFalling == true) { AddToNextStepArray(objBrk._Number); } } } else if (objBrk._Falling != objBrk._OldFalling) { ArrayNet[objBrk._NetPosX + ((objBrk._NetPosY - 1) * field_sizeX)] = 9999; if (k != 9999) { objBrk._y = objBrk2._y - brick_size; objBrk._NetPosY = ConvYtoNetY(objBrk._y); if (objBrk2._Type != BrkTypeLiftUp) { SetRightPosition(array_must_die_bricks[i]); } } ArrayNet[objBrk._NetPosX + ((objBrk._NetPosY - 1) * field_sizeX)] = objBrk._Number; AddToNextStepArray(objBrk._Number); } } i++; } } function UpdateMoving() { var i; var j; var k; var objBrk; var objBrk2; var xConv; var yConv; var d_x; var d_y; var mustY; i = 1; while (i <= num_moving_bricks) { objBrk = this["brcik" + array_moving_bricks[i]]; objBrk._LiftStopTime = objBrk._LiftStopTime - 1; d_x = 0; d_y = 0; if (objBrk._MoveX > 0) { d_x = 1; } else if (objBrk._MoveX < 0) { d_x = -1; } if (objBrk._MoveY > 0) { d_y = 1; } else if (objBrk._MoveY < 0) { d_y = -1; } if (d_y == -1) { d_y = GetDifferenParentLastChild(array_moving_bricks[i]); } if (d_x == 1) { if (objBrk._NetPosX >= field_sizeX) { xConv = ConvNetXtoX(objBrk._NetPosX); if (objBrk._x > xConv) { objBrk._x = xConv; objBrk._MoveX = objBrk._MoveX * -1; objBrk._LiftStopTime = 25; } } } else if (d_x == -1) { if (objBrk._NetPosX <= 0) { if (objBrk._x < ConvNetXtoX(objBrk._NetPosX)) { objBrk._x = ConvNetXtoX(objBrk._NetPosX + 1); objBrk._MoveX = objBrk._MoveX * -1; objBrk._LiftStopTime = 25; } } } if (d_y == 1) { if (objBrk._NetPosY > (field_sizeY - 1)) { if (objBrk._y > ConvNetYtoY(objBrk._NetPosY)) { SetrightPositionY(array_moving_bricks[i]); objBrk._MoveY = objBrk._MoveY * -1; objBrk._LiftStopTime = 25; } } } else if (d_y < 0) { if ((objBrk._NetPosY + d_y) <= 0) { if (objBrk._y < ConvNetYtoY(objBrk._NetPosY)) { SetrightPositionY(array_moving_bricks[i]); objBrk._MoveY = objBrk._MoveY * -1; objBrk._LiftStopTime = 25; } } } if (objBrk._MoveX > 0) { d_x = 1; } else if (objBrk._MoveX < 0) { d_x = -1; } if (objBrk._MoveY > 0) { d_y = 1; } else if (objBrk._MoveY < 0) { d_y = GetDifferenParentLastChild(array_moving_bricks[i]); } if (objBrk._LiftStopTime < 0) { j = objBrk._NetPosX + ((objBrk._NetPosY - 1) * field_sizeX); ArrayNet[j] = 9999; objBrk._x = objBrk._x + objBrk._MoveX; objBrk._y = objBrk._y + objBrk._MoveY; ArrayNet[j] = array_moving_bricks[i]; } if ((objBrk._NetPosY + d_y) <= field_sizeY) { if ((objBrk._NetPosY + d_y) >= 1) { if (FindBrick(objBrk._NetPosX + d_x, objBrk._NetPosY + d_y) != 9999) { xConv = ConvNetXtoX(objBrk._NetPosX); yConv = ConvNetYtoY(objBrk._NetPosY); if (((((d_x < 0) && (objBrk._x < xConv)) || ((d_x > 0) && (objBrk._x > xConv))) || ((d_y < 0) && (objBrk._y < yConv))) || ((d_y > 0) && (objBrk._y > yConv))) { objBrk._LiftStopTime = 25; objBrk._MoveX = objBrk._MoveX * -1; objBrk._MoveY = objBrk._MoveY * -1; SetrightPosition(array_moving_bricks[i]); } } } } j = objBrk._NetPosX + ((objBrk._NetPosY - 1) * field_sizeX); ArrayNet[j] = 9999; objBrk._NetPosX = ConvXtoNetXround(objBrk._x); objBrk._NetPosY = ConvYtoNetYround(objBrk._y); j = objBrk._NetPosX + ((objBrk._NetPosY - 1) * field_sizeX); ArrayNet[j] = array_moving_bricks[i]; var s = array_moving_bricks[i]; objBrk = this["brcik" + s]; while (objBrk._Child != 9999) { objBrk2 = this["brcik" + objBrk._Child]; j = objBrk2._NetPosX + ((objBrk2._NetPosY - 1) * field_sizeX); ArrayNet[j] = 9999; mustY = 9999; k = (objBrk._y - brick_size) - objBrk2._y; if (k > 10) { mustY = objBrk2._y + Math.round(k * 0.75); } objBrk2._x = objBrk._x; objBrk2._y = objBrk._y - brick_size; objBrk2._NetPosX = ConvXtoNetXround(objBrk2._x); if (MustY != 9999) { objBrk2._y = mustY; } objBrk2._NetPosY = ConvYtoNetYround(objBrk2._y); j = objBrk2._NetPosX + ((objBrk2._NetPosY - 1) * field_sizeX); ArrayNet[j] = objBrk._Child; s = objBrk._Child; objBrk = this["brcik" + s]; } i++; } } function UpdateParentChild() { var objBrk; var objBrk2; var i; var k; i = 1; while (i <= num_can_move_bricks) { objBrk = this["brcik" + array_can_move_bricks[i]]; if (((objBrk._Parent != 9999) || (objBrk._MoveY != 0)) || (objBrk._MoveX != 0)) { if (objBrk._Child == 9999) { k = FindBrick(objBrk._NetPosX, objBrk._NetPosY - 1); if (k != 9999) { objBrk2 = this["brcik" + k]; if (objBrk2._Parent == 9999) { if (objBrk2._MustDie == 1) { objBrk._Child = k; objBrk2._Parent = array_can_move_bricks[i]; objBrk2._Falling = false; } } } } } i++; } i = 1; while (i <= num_can_move_bricks) { objBrk = this["brcik" + array_can_move_bricks[i]]; if (objBrk._Child != 9999) { MarkBrickToDelete(objBrk._Child); } i++; } } function ClearLevelNet() { var nX; var nY; var nIdx; nY = 0; while (nY < field_sizeY) { nX = 0; while (nX < field_sizeX) { nIdx = nX + (nY * field_sizeX); LevelNet[nIdx] = BrkTypeClear; nX++; } nY++; } } function LoadBricks(n, m) { var strBrkName; var nBrkType; var objBrk; var i; var nBrkTypeTop; var nBrkTypeLeft; var nBrkTypeRight; var nBrkTypeBottom; i = 1; while (i <= num_bricks) { removeMovieClip(this["brcik" + i]); i++; } DeleteLaserLines(); num_bricks = 0; belong_brick = 9999; took_brick = false; num_can_move_bricks = 0; num_moving_bricks = 0; num_lava_bricks = 0; num_teleport_bricks = 0; num_hard_bricks = 0; num_bomb_bricks = 0; num_oneway_bricks = 0; num_break_bricks = 0; num_laser_bricks = 0; num_magnet_bricks = 0; num_magnetswitch_bricks = 0; num_death_bricks = 0; level_failed = false; brick_blink_cnt = brick_blink_floor + Math.floor(Math.random() * brick_blink_range); back_blink_cnt = back_blink_floor + Math.floor(Math.random() * back_blink_range); LastScore = Score; FinishLevelTimer = FinishLevelTimerMax; dialog_mode = false; demo_mode = false; demo_timer = 0; this.ScoreOnBoardText1._DieTimer = -1; this.ScoreOnBoardText1._visible = false; ClearLevelNet(); var strLevelData = this["LevelNet" + level_number]; var nWidth = -1; var nHeight = -1; var LevelArr = null; var LevelArrLen; var strValName; var TempArr; var ElementArr = strLevelData.split("&"); var nNumElements = ElementArr.length; i = 0; while (i <= nNumElements) { TempArr = ElementArr[i].split("="); if (TempArr.length >= 2) { strValName = TempArr[0].toLowerCase(); if (strValName == "width") { nWidth = Number(TempArr[1]); } else if (strValName == "height") { nHeight = Number(TempArr[1]); } else if (strValName == "level") { LevelArr = TempArr[1].split(","); LevelArrLen = LevelArr.length; } } i++; } if (((nWidth == -1) || (nHeight == -1)) || (LevelArr == null)) { return(undefined); } var nMax = (field_sizeX & field_sizeY); if ((nWidth * nHeight) != LevelArrLen) { return(undefined); } var nX; var nY; var nIdx; var nIdxSrc; var nXOffset = Math.floor((field_sizeX - nWidth) / 2); var nYOffset = Math.floor((field_sizeY - nHeight) / 2); nY = 0; while (nY < nHeight) { nX = 0; while (nX < nWidth) { nIdxSrc = nX + (nY * nWidth); nIdx = (nX + nXOffset) + ((nY + nYOffset) * field_sizeX); LevelNet[nIdx] = parseInt(LevelArr[nIdxSrc]); nX++; } nY++; } var i = 1; while (i <= m) { var j = 1; while (j <= n) { nBrkType = LevelNet[(j - 1) + ((i - 1) * field_sizeX)]; if (nBrkType != BrkTypeClear) { num_bricks++; strBrkName = "brcik" + num_bricks; if (nBrkType == BrkTypeBoundary) { nBrkTypeTop = 1; nBrkTypeLeft = 1; nBrkTypeRight = 1; nBrkTypeBottom = 1; if (j >= 2) { nBrkTypeLeft = LevelNet[(j - 2) + ((i - 1) * field_sizeX)]; } if (j < n) { nBrkTypeRight = LevelNet[j + ((i - 1) * field_sizeX)]; } if (i >= 2) { nBrkTypeTop = LevelNet[(j - 1) + ((i - 2) * field_sizeX)]; } if (i < m) { nBrkTypeBottom = LevelNet[(j - 1) + (i * field_sizeX)]; } if ((((nBrkTypeLeft == BrkTypeBoundary) && (nBrkTypeRight == BrkTypeBoundary)) && (nBrkTypeTop == BrkTypeBoundary)) && (nBrkTypeBottom == BrkTypeBoundary)) { duplicateMovieClip (LibraryBrickCross, strBrkName, num_bricks + 0); } else if (((nBrkTypeRight == BrkTypeBoundary) && (nBrkTypeTop == BrkTypeBoundary)) && (nBrkTypeBottom == BrkTypeBoundary)) { duplicateMovieClip (LibraryBrickLTee, strBrkName, num_bricks + 0); } else if (((nBrkTypeLeft == BrkTypeBoundary) && (nBrkTypeTop == BrkTypeBoundary)) && (nBrkTypeBottom == BrkTypeBoundary)) { duplicateMovieClip (LibraryBrickRTee, strBrkName, num_bricks + 0); } else if (((nBrkTypeLeft == BrkTypeBoundary) && (nBrkTypeRight == BrkTypeBoundary)) && (nBrkTypeTop == BrkTypeBoundary)) { duplicateMovieClip (LibraryBrickBTee, strBrkName, num_bricks + 0); } else if (((nBrkTypeLeft == BrkTypeBoundary) && (nBrkTypeRight == BrkTypeBoundary)) && (nBrkTypeBottom == BrkTypeBoundary)) { duplicateMovieClip (LibraryBrickTTee, strBrkName, num_bricks + 0); } else if ((nBrkTypeRight == BrkTypeBoundary) && (nBrkTypeBottom == BrkTypeBoundary)) { duplicateMovieClip (LibraryBrickUL, strBrkName, num_bricks + 0); } else if ((nBrkTypeLeft == BrkTypeBoundary) && (nBrkTypeBottom == BrkTypeBoundary)) { duplicateMovieClip (LibraryBrickUR, strBrkName, num_bricks + 0); } else if ((nBrkTypeRight == BrkTypeBoundary) && (nBrkTypeTop == BrkTypeBoundary)) { duplicateMovieClip (LibraryBrickLL, strBrkName, num_bricks + 0); } else if ((nBrkTypeLeft == BrkTypeBoundary) && (nBrkTypeTop == BrkTypeBoundary)) { duplicateMovieClip (LibraryBrickLR, strBrkName, num_bricks + 0); } else if ((nBrkTypeTop == BrkTypeBoundary) && (nBrkTypeBottom == BrkTypeBoundary)) { duplicateMovieClip (LibraryBrickLeft, strBrkName, num_bricks + 0); } else if ((nBrkTypeLeft == BrkTypeBoundary) && (nBrkTypeRight == BrkTypeBoundary)) { duplicateMovieClip (LibraryBrickTop, strBrkName, num_bricks + 0); } else if (nBrkTypeBottom == BrkTypeBoundary) { duplicateMovieClip (LibraryBrickTCap, strBrkName, num_bricks + 0); } else if (nBrkTypeTop == BrkTypeBoundary) { duplicateMovieClip (LibraryBrickBCap, strBrkName, num_bricks + 0); } else if (nBrkTypeRight == BrkTypeBoundary) { duplicateMovieClip (LibraryBrickLCap, strBrkName, num_bricks + 0); } else if (nBrkTypeLeft == BrkTypeBoundary) { duplicateMovieClip (LibraryBrickRCap, strBrkName, num_bricks + 0); } else { duplicateMovieClip (LibraryBrickCap, strBrkName, num_bricks + 0); } } else if (nBrkType == BrkTypeGem1) { duplicateMovieClip (LibraryBrick1, strBrkName, num_bricks + 200); } else if (nBrkType == BrkTypeGem2) { duplicateMovieClip (LibraryBrick2, strBrkName, num_bricks + 200); } else if (nBrkType == BrkTypeGem3) { duplicateMovieClip (LibraryBrick3, strBrkName, num_bricks + 200); } else if (nBrkType == BrkTypeGem4) { duplicateMovieClip (LibraryBrick4, strBrkName, num_bricks + 200); } else if (nBrkType == BrkTypeGem5) { duplicateMovieClip (LibraryBrick5, strBrkName, num_bricks + 200); } else if (nBrkType == BrkTypeGem6) { duplicateMovieClip (LibraryBrick6, strBrkName, num_bricks + 200); } else if (nBrkType == BrkTypeGem7) { duplicateMovieClip (LibraryBrick7, strBrkName, num_bricks + 200); } else if (nBrkType == BrkTypeGem8) { duplicateMovieClip (LibraryBrick8, strBrkName, num_bricks + 200); } else if (nBrkType == BrkTypeLiftUp) { duplicateMovieClip (LibraryBrickLift, strBrkName, num_bricks + 200); } else if (nBrkType == BrkTypeWater) { duplicateMovieClip (LibraryBrickWater, strBrkName, num_bricks + 200); } else if (nBrkType == BrkTypeLava) { duplicateMovieClip (LibraryBrickLava, strBrkName, num_bricks + 200); } else if (nBrkType == BrkTypeBomb) { duplicateMovieClip (LibraryBrickBomb, strBrkName, num_bricks); } else if (nBrkType == BrkTypeBreak) { duplicateMovieClip (LibraryBrickBreak, strBrkName, num_bricks); } else if (nBrkType == BrkTypeLiftSide) { duplicateMovieClip (LibraryBrickLift, strBrkName, num_bricks + 200); } else if (nBrkType == BrkTypeSlug) { duplicateMovieClip (LibraryBrickSlug, strBrkName, num_bricks + 200); } else if (nBrkType == BrkTypeSkull) { duplicateMovieClip (LibraryBrickSkull, strBrkName, num_bricks + 200); } else if (nBrkType == BrkTypeOneWayLeft) { duplicateMovieClip (LibraryBrickOneWayLeft, strBrkName, num_bricks + 0); } else if (nBrkType == BrkTypeOneWayRight) { duplicateMovieClip (LibraryBrickOneWayRight, strBrkName, num_bricks + 0); } else if (nBrkType == BrkTypeTrap) { duplicateMovieClip (LibraryBrickTrap, strBrkName, num_bricks + 200); } else if ((nBrkType >= BrkTypeTeleportLow) && (nBrkType <= BrkTypeTeleportHigh)) { if ((((nBrkType == 21) || (nBrkType == 23)) || (nBrkType == 25)) || (nBrkType == 27)) { duplicateMovieClip (LibraryBrickTeleport, strBrkName, num_bricks); } else if ((((nBrkType == 22) || (nBrkType == 24)) || (nBrkType == 26)) || (nBrkType == 28)) { duplicateMovieClip (LibraryBrickTeleport2, strBrkName, num_bricks); } } else if ((nBrkType >= BrkTypeMagnetLow) && (nBrkType <= BrkTypeMagnetHigh)) { duplicateMovieClip (LibraryBrickMagnet, strBrkName, num_bricks + 200); } else if ((nBrkType >= BrkTypeMagnetSwitchLow) && (nBrkType <= BrkTypeMagnetSwitchHigh)) { duplicateMovieClip (LibraryBrickSwitch, strBrkName, num_bricks + 200); } else if ((nBrkType >= BrkTypeLaserLow) && (nBrkType <= BrkTypeLaserHigh)) { var nLaserType = (nBrkType - (Math.round(nBrkType / 10) * 10)); if (nLaserType == 2) { duplicateMovieClip (LibraryBrickLaserUp, strBrkName, num_bricks + 0); } else if (nLaserType == 3) { duplicateMovieClip (LibraryBrickLaserRight, strBrkName, num_bricks + 0); } else if (nLaserType == 4) { duplicateMovieClip (LibraryBrickLaserDown, strBrkName, num_bricks + 0); } else { duplicateMovieClip (LibraryBrickLaserLeft, strBrkName, num_bricks + 0); } } objBrk = this[strBrkName]; objBrk._x = ConvNetXtoX(j); objBrk._y = ConvNetYtoY(i); objBrk._NetPosX = j; objBrk._NetPosY = i; objBrk._Health = 100; objBrk._Falling = false; objBrk._DeleteMark = false; objBrk._visible = true; objBrk._Parent = 9999; objBrk._Child = 9999; objBrk._MoveX = 0; objBrk._MoveY = 0; objBrk._Number = num_bricks; objBrk._DieTimer = 100; objBrk._LiftStopTime = 0; objBrk._MagnetOn = 2; objBrk._BelongMagnet = 9999; objBrk._SwitchNumber = 9999; objBrk._MustDie = 0; objBrk._Type = nBrkType; objBrk.GotoAndPlay(1); if ((((nBrkType >= BrkTypeGem1) && (nBrkType <= BrkTypeGem8)) || (nBrkType == BrkTypeSlug)) || (nBrkType == BrkTypeSkull)) { objBrk._MustDie = 1; } if (nBrkType == BrkTypeLiftUp) { objBrk._MoveY = 4; } else if (nBrkType == BrkTypeLiftSide) { objBrk._MoveX = 4; } if (((nBrkType >= BrkTypeGem1) && (nBrkType <= BrkTypeLiftUp)) || (nBrkType == BrkTypeLiftSide)) { num_can_move_bricks++; array_can_move_bricks[num_can_move_bricks] = num_bricks; } if ((nBrkType == BrkTypeLiftUp) || (nBrkType == BrkTypeLiftSide)) { num_moving_bricks++; array_moving_bricks[num_moving_bricks] = num_bricks; } else if ((nBrkType == BrkTypeWater) || (nBrkType == BrkTypeLava)) { num_lava_bricks++; array_lava_bricks[num_lava_bricks] = num_bricks; } else if (nBrkType == BrkTypeBomb) { num_bomb_bricks++; array_bomb_bricks[num_bomb_bricks] = num_bricks; } else if ((nBrkType == BrkTypeOneWayLeft) || (nBrkType == BrkTypeOneWayRight)) { num_oneway_bricks++; array_oneway_bricks[num_oneway_bricks] = num_bricks; } else if (nBrkType == BrkTypeBreak) { num_break_bricks++; array_break_bricks[num_break_bricks] = num_bricks; } else if ((nBrkType >= BrkTypeTeleportLow) && (nBrkType <= BrkTypeTeleportHigh)) { num_teleport_bricks++; array_teleport_bricks[num_teleport_bricks] = num_bricks; } if ((((((((nBrkType >= BrkTypeBoundary) && (nBrkType <= BrkTypeLiftUp)) || ((nBrkType >= BrkTypeBomb) && (nBrkType <= BrkTypeSlug))) || (nBrkType == BrkTypeSkull)) || (nBrkType == BrkTypeTrap)) || ((nBrkType >= BrkTypeMagnetLow) && (nBrkType <= BrkTypeMagnetHigh))) || ((nBrkType >= BrkTypeMagnetSwitchLow) && (nBrkType <= BrkTypeMagnetSwitchHigh))) || ((nBrkType >= BrkTypeLaserLow) && (nBrkType <= BrkTypeLaserHigh))) { num_hard_bricks++; array_hard_bricks[num_hard_bricks] = num_bricks; } if ((nBrkType >= BrkTypeLaserLow) && (nBrkType <= BrkTypeLaserHigh)) { num_laser_bricks++; array_laser_bricks[num_laser_bricks] = num_bricks; objBrk._LaserMaxTime = 80; if (nBrkType > 60) { objBrk._LaserMaxTime = 100; } if (nBrkType > 70) { objBrk._LaserMaxTime = 120; } if (nBrkType > 80) { objBrk._LaserMaxTime = 140; } if (nBrkType > 90) { objBrk._LaserMaxTime = 160; } objBrk._LaserTimer = objBrk._LaserMaxTime; objBrk._LaserType = 1; objBrk._LaserType = nBrkType - (Math.round(nBrkType / 10) * 10); } if ((nBrkType >= BrkTypeMagnetLow) && (nBrkType <= BrkTypeMagnetHigh)) { num_magnet_bricks++; array_magnet_bricks[num_magnet_bricks] = num_bricks; objBrk._LaserType = nBrkType - (BrkTypeMagnetLow - 1); } if ((nBrkType >= BrkTypeMagnetSwitchLow) && (nBrkType <= BrkTypeMagnetSwitchHigh)) { num_magnetswitch_bricks++; array_magnetswitch_bricks[num_magnetswitch_bricks] = num_bricks; objBrk._SwitchNumber = nBrkType - (BrkTypeMagnetSwitchLow - 1); } } j++; } i++; } FillMustDieArray(); NumberMustDieBricks = GetNumberMustDieBricks(); SetVisiblePanelBricks(); CreateLaserLines(); FillArrayNet(); SetSwitchMagnetValues(); ShowStartMessage(level_number); delete myDate; myDate = new Date(); CurrentTime = myDate.getTime(); ElapsedTime = CurrentTime - LastTime; LastTime = CurrentTime; if (RegisteredVersion == 0) { if ((level_number != 0) && (((IsTimedDemo == 0) && (level_number > NumFreeLevels)) || ((IsTimedDemo == 1) && (((level_number > NumFreeLevels) || (DemoTimeLeft <= 0)) || (level_number > (level_number_done_max + 1)))))) { ShowDemoLabel(); } else if (((retry == 1) && (level_number > 0)) && ((num_levels_played % 4) == 0)) { ShowBuyMeWindow(5); } } if (LevelStart1._visible) { PlayLevelStartMusic(); } else if (BuyMeWindow1._visible) { PlayMainMenuMusic(); } else { PlayGamePlayMusic(); } } function FindBrick(x, y) { if ((((x < 0) || (x > field_sizeX)) || (y < 0)) || (y > field_sizeY)) { return(9999); } return(ArrayNet[x + ((y - 1) * field_sizeX)]); } function FindBrickByType(n) { var objBrk; var i = 1; while (i <= num_bricks) { objBrk = this["brcik" + i]; if (objBrk._DieTimer == 100) { if (objBrk._Type == n) { return(i); } } i++; } return(9999); } function DeleteBrick(n) { var objBrk = this["brcik" + n]; if (objBrk._DieTimer < 100) { return(undefined); } ArrayNet[objBrk._NetPosX + ((objBrk._NetPosY - 1) * field_sizeX)] = 9999; DeleteFromMustDieArray(n); DeleteFromCanMoveArray(n); DeleteFromLavaArray(n); DeleteFromHardArray(n); DeleteFromBombArray(n); DeleteFromOneWayArray(n); DeleteFromBreakArray(n); DeleteFromLaserArray(n); DeleteFromMagnetArray(n); DeleteFromSwitchArray(n); DeleteFromTeleportArray(n); DeleteFromMovingArray(n); AddToDeathArray(n); if (belong_brick == n) { belong_brick = 9999; } objBrk._DieTimer = 99; if (objBrk._Child != 9999) { this["brcik" + objBrk._Child]._Parent = 9999; objBrk._Child = 9999; } if (objBrk._Parent != 9999) { this["brcik" + objBrk._Parent]._Child = 9999; objBrk._Parent = 9999; } if (objBrk._Type == BrkTypeBreak) { } else if (objBrk._Type == BrkTypeBomb) { objBrk.GotoAndPlay(8); var j; var k; var objBrk2; k = FindBrick(objBrk._NetPosX, objBrk._NetPosY + 1); if (k != 9999) { DeleteBrick(k); } k = FindBrick(objBrk._NetPosX - 1, objBrk._NetPosY); if (k != 9999) { DeleteBrick(k); } k = FindBrick(objBrk._NetPosX + 1, objBrk._NetPosY); if (k != 9999) { DeleteBrick(k); } k = FindBrick(objBrk._NetPosX + 1, objBrk._NetPosY - 1); if (k != 9999) { DeleteBrick(k); } k = FindBrick(objBrk._NetPosX + 1, objBrk._NetPosY + 1); if (k != 9999) { DeleteBrick(k); } k = FindBrick(objBrk._NetPosX - 1, objBrk._NetPosY - 1); if (k != 9999) { DeleteBrick(k); } k = FindBrick(objBrk._NetPosX - 1, objBrk._NetPosY + 1); if (k != 9999) { DeleteBrick(k); } j = 1; while (j <= num_lava_bricks) { objBrk2 = this["brcik" + array_lava_bricks[j]]; if ((Math.abs(objBrk2._NetPosX - objBrk._NetPosX) <= 1) && (Math.abs(objBrk2._NetPosY - objBrk._NetPosY) <= 1)) { DeleteBrick(objBrk2._Number); } else { j++; } } j = 1; while (j <= num_oneway_bricks) { objBrk2 = this["brcik" + array_oneway_bricks[j]]; if ((Math.abs(objBrk2._NetPosX - objBrk._NetPosX) <= 1) && (Math.abs(objBrk2._NetPosY - objBrk._NetPosY) <= 1)) { DeleteBrick(objBrk2._Number); } else { j++; } } j = 1; while (j <= num_teleport_bricks) { objBrk2 = this["brcik" + array_teleport_bricks[j]]; if ((Math.abs(objBrk2._NetPosX - objBrk._NetPosX) <= 1) && (Math.abs(objBrk2._NetPosY - objBrk._NetPosY) <= 1)) { DeleteBrick(objBrk2._Number); } else { j++; } } } else if (((objBrk._Type >= BrkTypeGem1) && (objBrk._Type <= BrkTypeGem8)) || (objBrk._Type == BrkTypeSkull)) { objBrk.GotoAndPlay(2); } } function MarkBrickToDelete(n) { var objBrk; var objBrk2; var i; var j; var k; var num_marked; var num_processed; var bGood; num_marked = 0; num_processed = 0; do { objBrk = this["brcik" + n]; bGood = true; if (Math.abs(objBrk._x - ConvNetXtoX(objBrk._NetPosX)) > 6) { bGood = false; } else if (Math.abs(objBrk._y - ConvNetYtoY(objBrk._NetPosY)) > 6) { bGood = false; } else if ((objBrk._MustDie == 0) || (objBrk._Type == BrkTypeSlug)) { bGood = false; } else if (objBrk._Falling) { bGood = false; } else if (objBrk._DieTimer != 100) { bGood = false; } else if (objBrk._Parent != 9999) { if ((this["brcik" + objBrk._Parent]._y - objBrk._y) > (brick_size + 6)) { bGood = false; } } if (bGood) { j = 1; while (j <= 4) { k = 9999; if (j == 1) { if (objBrk._NetPosX > 1) { k = FindBrick(objBrk._NetPosX - 1, objBrk._NetPosY); } } else if (j == 2) { if (objBrk._NetPosX < field_sizeX) { k = FindBrick(objBrk._NetPosX + 1, objBrk._NetPosY); } } else if (j == 3) { if (objBrk._NetPosY > 1) { k = FindBrick(objBrk._NetPosX, objBrk._NetPosY - 1); } } else if (j == 4) { if (objBrk._NetPosY < field_sizeX) { k = FindBrick(objBrk._NetPosX, objBrk._NetPosY + 1); } } if (k != 9999) { objBrk2 = this["brcik" + k]; if (objBrk2._DieTimer == 100) { if (objBrk._Type == objBrk2._Type) { if (Math.abs(objBrk2._y - ConvNetYtoY(objBrk2._NetPosY)) < 5) { if (Math.abs(objBrk2._x - ConvNetXtoX(objBrk2._NetPosX)) < 5) { if (!objBrk2._Falling) { if (!((objBrk2._Parent != 9999) && ((this["brcik" + objBrk2._Parent]._y - objBrk2._y) > (brick_size + 6)))) { difX = objBrk._NetPosX - objBrk2._NetPosX; difY = objBrk._NetPosY - objBrk2._NetPosY; if (((((difX == 1) && (difY == 0)) || ((difX == -1) && (difY == 0))) || ((difX == 0) && (difY == 1))) || ((difX == 0) && (difY == -1))) { SetrightPosition(n); SetrightPosition(k); if (!objBrk._DeleteMark) { objBrk._DeleteMark = true; array_marked_bricks[num_marked] = objBrk._Number; num_marked++; } if (!objBrk2._DeleteMark) { objBrk2._DeleteMark = true; array_marked_bricks[num_marked] = objBrk2._Number; num_marked++; } if ((objBrk._Type == BrkTypeSkull) || (objBrk2._Type == BrkTypeSkull)) { level_failed = true; } if ((belong_brick == n) || (belong_brick == k)) { belong_brick = 9999; } } } } } } } } } j++; } } num_processed++; if (num_processed < num_marked) { n = array_marked_bricks[num_processed]; } } while (num_processed < num_marked); if (num_marked > 0) { i = 0; while (i <= num_marked) { k = array_marked_bricks[i]; objBrk2 = this["brcik" + k]; if (objBrk2._visible && (objBrk2._DeleteMark)) { if (!level_failed) { if (this.ScoreOnBoardText1._DieTimer != 100) { this.ScoreOnBoardText1._ScoreMultiplier = 1; ScoreTextSetProperty(objBrk._x, objBrk._y - (brick_size * 1.5), "50"); } else { this.ScoreOnBoardText1._ScoreMultiplier++; if ((objBrk._y < (this.ScoreOnBoardText1._y + (brick_size * 1.5))) || (this.ScoreOnBoardText1._DieTimer < 100)) { ScoreTextSetProperty(objBrk._x, objBrk._y - (brick_size * 1.5), "50"); } this.ScoreOnBoardText1._DieTimer = 100; } Score = Score + 100; } DeleteBrick(k); } i++; } SetVisiblePanelBricks(); if (level_failed) { PlayElimateSkullSound(); } else if (this.ScoreOnBoardText1._ScoreMultiplier > 2) { PlayElimateBonusSound(); } else { PlayElimateSound(); } } } function GetNumberMustDieBricks() { return((total_num_must_die_bricks - total_num_slug_bricks) - total_num_skull_bricks); } function DeleteFromLavaArray(n) { var j = 1; while (j <= num_lava_bricks) { if (array_lava_bricks[j] == n) { if (j < num_lava_bricks) { array_lava_bricks[j] = array_lava_bricks[num_lava_bricks]; } num_lava_bricks--; } j++; } } function UpdateLavaBricks() { var objBrk; var objBrk2; var i; var n; i = 1; while (i <= num_lava_bricks) { objBrk = this["brcik" + array_lava_bricks[i]]; n = FindBrick(objBrk._NetPosX, objBrk._NetPosY); if (n != 9999) { objBrk2 = this["brcik" + n]; if (objBrk._Type == BrkTypeWater) { PlayElimateWaterSound(); DeleteBrick(n); SetVisiblePanelBricks(); } else if (objBrk._Type == BrkTypeLava) { if ((objBrk2._Type != BrkTypeSlug) && (objBrk2._Type != BrkTypeSkull)) { level_failed = true; } PlayElimateAcidSound(); DeleteBrick(n); SetVisiblePanelBricks(); } } i++; } } function DeleteFromTeleportArray(n) { var j = 1; while (j <= num_teleport_bricks) { if (array_teleport_bricks[j] == n) { if (j < num_teleport_bricks) { array_teleport_bricks[j] = array_teleport_bricks[num_teleport_bricks]; } num_teleport_bricks--; } j++; } } function UpdateTeleportBricks() { var i; var j; var n; var objBrkIn; var objBrkOut; var nBrickOut; var objBrkOut; i = 1; while (i <= num_teleport_bricks) { objBrkIn = this["brcik" + array_teleport_bricks[i]]; n = FindBrick(objBrkIn._NetPosX, objBrkIn._NetPosY); if (n != 9999) { if (Math.ceil(objBrkIn._Type / 2) != Math.floor(objBrkIn._Type / 2)) { nBrickOut = FindBrickByType(objBrkIn._Type + 1); if (nBrickOut != 9999) { objBrkOut = this["brcik" + nBrickOut]; if (FindBrick(objBrkOut._NetPosX, objBrkOut._NetPosY) == 9999) { objBrkMove = this["brcik" + n]; j = objBrkMove._NetPosX + ((objBrkMove._NetPosY - 1) * field_sizeX); ArrayNet[j] = 9999; objBrkMove._x = objBrkOut._x; objBrkMove._y = objBrkOut._y; objBrkMove._NetPosX = ConvXtoNetXround(objBrkMove._x); objBrkMove._NetPosY = ConvYtoNetYround(objBrkMove._y); j = objBrkMove._NetPosX + ((objBrkMove._NetPosY - 1) * field_sizeX); ArrayNet[j] = n; objBrkMove._Falling = true; if (belong_brick == n) { belong_brick = 9999; } PlayWarpgateSound(); } } } } i++; } } function DeleteFromHardArray(n) { var j = 1; while (j <= num_hard_bricks) { if (array_hard_bricks[j] == n) { if (j < num_hard_bricks) { array_hard_bricks[j] = array_hard_bricks[num_hard_bricks]; } hard_bricks--; } j++; } } function DeleteFromOneWayArray(n) { var j = 1; while (j <= num_oneway_bricks) { if (array_oneway_bricks[j] == n) { if (j < num_oneway_bricks) { array_oneway_bricks[j] = array_oneway_bricks[num_oneway_bricks]; } num_oneway_bricks--; } j++; } } function DeleteFromBombArray(n) { var j = 1; while (j <= num_bomb_bricks) { if (array_bomb_bricks[j] == n) { if (j < num_bomb_bricks) { array_bomb_bricks[j] = array_bomb_bricks[num_bomb_bricks]; } num_bomb_bricks--; } j++; } } function UpdateBombBricks() { var objBrk; var objBrk2; var i; var n; var j; var k; i = 1; while (i <= num_bomb_bricks) { k = array_bomb_bricks[i]; objBrk = this["brcik" + k]; n = FindBrick(objBrk._NetPosX, objBrk._NetPosY - 1); if (n != 9999) { objBrk2 = this["brcik" + n]; if ((((objBrk2._Type >= BrkTypeGem1) && (objBrk2._Type <= BrkTypeGem8)) || (objBrk2._Type >= BrkTypeSlug)) || (objBrk2._Type >= BrkTypeSkull)) { PlayBombSound(); DeleteBrick(n); DeleteBrick(k); SetVisiblePanelBricks(); } } i++; } } function DeleteFromBreakArray(n) { var j = 1; while (j <= num_break_bricks) { if (array_break_bricks[j] == n) { if (j < num_break_bricks) { array_break_bricks[j] = array_break_bricks[num_break_bricks]; } num_break_bricks--; } j++; } } function UpdateBreakBricks() { var objBrk; var objBrk2; var i; var n; i = 1; while (i <= num_break_bricks) { objBrk = this["brcik" + array_break_bricks[i]]; if (objBrk._NetPosY > 1) { n = FindBrick(objBrk._NetPosX, objBrk._NetPosY - 1); objBrk2 = this["brcik" + n]; if ((n != 9999) && (objBrk2._MustDie == 1)) { objBrk.GotoAndStop(5 - Math.max(0, Math.round(objBrk._Health / 20))); objBrk._Health = objBrk._Health - 3; if (objBrk._Health <= 0) { DeleteBrick(FindBrick(objBrk._NetPosX, objBrk._NetPosY)); } } } i++; } } function DeleteFromLaserArray(n) { var j = 1; while (j <= num_laser_bricks) { if (array_laser_bricks[j] == n) { if (j < num_laser_bricks) { var i; var k; k = j; while (k <= num_laser_bricks) { i = 1; while (i <= field_sizeX) { this[(("laser" + k) + "_") + i]._visible = false; i++; } k++; } array_laser_bricks[j] = array_laser_bricks[num_laser_bricks]; } num_laser_bricks--; } j++; } } function UpdateLaserBricks() { var objBrk; var i; i = 1; while (i <= num_laser_bricks) { objBrk = this["brcik" + array_laser_bricks[i]]; objBrk._LaserTimer = objBrk._LaserTimer - 1; if (objBrk._LaserTimer < 1) { objBrk._LaserTimer = objBrk._LaserMaxTime; } GetLaserTarget(array_laser_bricks[i]); if (objBrk._LaserTimer < (objBrk._LaserMaxTime / 4)) { LaserFire(array_laser_bricks[i]); } UpdateLaserLines(i); i++; } } function GetLaserTarget(n) { var objBrk = this["brcik" + n]; var temp_i; var add_x = -1; var add_y = 0; objBrk._LaserEndNetX = 9999; if (objBrk._LaserType == 1) { add_x = -1; add_y = 0; } else if (objBrk._LaserType == 2) { add_x = 0; add_y = -1; } else if (objBrk._LaserType == 3) { add_x = 1; add_y = 0; } else if (objBrk._LaserType == 4) { add_x = 0; add_y = 1; } var bFired = false; var cur_x = (objBrk._NetPosX + add_x); var cur_y = (objBrk._NetPosY + add_y); objBrk._LaserStartNetX = cur_x; objBrk._LaserStartNetY = cur_y; var nBrkIdx = FindBrick(cur_x, cur_y); while ((nBrkIdx == 9999) || ((this["brcik" + nBrkIdx]._MustDie == 1) && (this["brcik" + nBrkIdx]._Type != BrkTypeSlug))) { bFired = true; cur_x = cur_x + add_x; cur_y = cur_y + add_y; if ((((cur_x < 1) || (cur_x > field_sizeX)) || (cur_y < 1)) || (cur_y > field_sizeY)) { break; } nBrkIdx = FindBrick(cur_x, cur_y); } if (bFired) { objBrk._LaserEndNetX = cur_x - add_x; objBrk._LaserEndNetY = cur_y - add_y; if (objBrk._LaserEndNetX < objBrk._LaserStartNetX) { temp_i = objBrk._LaserEndNetX; objBrk._LaserEndNetX = objBrk._LaserStartNetX; objBrk._LaserStartNetX = temp_i; } if (objBrk._LaserEndNetY < objBrk._LaserStartNetY) { temp_i = objBrk._LaserEndNetY; objBrk._LaserEndNetY = objBrk._LaserStartNetY; objBrk._LaserStartNetY = temp_i; } } } function LaserFire(n) { var objBrk = this["brcik" + n]; var objBrk2; var i; var j; var nBrkNum; var add_x = 0; var add_y = 0; if (objBrk._LaserEndNetX == 9999) { return(undefined); } i = objBrk._LaserStartNetX; while (i <= objBrk._LaserEndNetX) { j = objBrk._LaserStartNetY; while (j <= objBrk._LaserEndNetY) { nBrkNum = FindBrick(i, j); if (nBrkNum != 9999) { objBrk2 = this["brcik" + nBrkNum]; if ((objBrk2._MustDie == 1) && (objBrk2._Type != BrkTypeSlug)) { if (objBrk2._Type != BrkTypeSkull) { PlayElimateLaserSound(); level_failed = true; } DeleteBrick(nBrkNum); } } j++; } i++; } } function CreateLaserLines() { var i; var j; var strName; var objBrk; var objBrk2; i = 1; while (i <= num_laser_bricks) { j = 1; while (j <= field_sizeX) { strName = (("laser" + i) + "_") + j; duplicateMovieClip (LibraryLaser, strName, (500 + (i * 15)) + j); objBrk = this[strName]; objBrk2 = this["brcik" + array_laser_bricks[i]]; objBrk._visible = false; if ((objBrk2._LaserType == 2) || (objBrk2._LaserType == 4)) { objBrk._rotation = 90; } j++; } i++; } } function DeleteLaserLines() { var i; var j; i = 1; while (i <= 20) { j = 1; while (j <= field_sizeX) { removeMovieClip(this[(("laser" + i) + "_") + j]); j++; } i++; } } function UpdateLaserLines(n) { var objBrk; var objBrk2; var j = 1; while (j <= field_sizeX) { this[(("laser" + n) + "_") + j]._visible = false; j++; } objBrk = this["brcik" + array_laser_bricks[n]]; if ((objBrk._LaserTimer >= (objBrk._LaserMaxTime / 4)) || (objBrk._LaserEndNetX == 9999)) { return(undefined); } var cur = 1; var i; var j; i = objBrk._LaserStartNetX; while (i <= objBrk._LaserEndNetX) { j = objBrk._LaserStartNetY; while (j <= objBrk._LaserEndNetY) { objBrk2 = this[(("laser" + n) + "_") + cur]; objBrk2._visible = true; objBrk2._x = ConvNetXtoX(i); objBrk2._y = ConvNetYtoY(j); cur++; j++; } i++; } } function DeleteFromMagnetArray(n) { var j = 1; while (j <= num_magnet_bricks) { if (array_magnet_bricks[j] == n) { if (j < num_magnet_bricks) { array_magnet_bricks[j] = array_magnet_bricks[num_magnet_bricks]; } num_magnet_bricks--; } j++; } } function UpdateMagnetBricks() { var i; var j; var objBrk; var objBrk2; var n; var add_x; var add_y; i = 1; while (i <= num_magnetswitch_bricks) { objBrk = this["brcik" + array_magnetswitch_bricks[i]]; m = FindBrick(objBrk._NetPosX, objBrk._NetPosY - 1); n = objBrk._SwitchNumber; objBrk2 = this["brcik" + n]; if (m == 9999) { if (objBrk2._MagnetOn == 1) { ChangeMagnetValue(n, array_magnetswitch_bricks[i]); } } else if (objBrk2._MagnetOn == 2) { ChangeMagnetValue(n, array_magnetswitch_bricks[i]); } i++; } i = 1; while (i <= num_magnet_bricks) { objBrk = this["brcik" + array_magnet_bricks[i]]; if (objBrk._MagnetOn == 1) { n = FindMagnetTarget(array_magnet_bricks[i]); if (n != 9999) { objBrk2 = this["brcik" + n]; if (belong_brick == n) { belong_brick = 9999; } objBrk2._BelongMagnet = array_magnet_bricks[i]; objBrk2._Falling = false; add_x = 0; add_y = -1; if (((FindBrick(objBrk._NetPosX + add_x, objBrk._NetPosY + add_y) == 9999) || ((add_y != 0) && ((objBrk2._y - ConvNetYtoY(ConvYtoNetY(objBrk2._y))) > (Math.abs(objBrk2._MoveY) + add_y)))) || ((add_x != 0) && ((objBrk2._x - ConvNetXtoX(ConvXtoNetX(objBrk2._x))) > (Math.abs(objBrk2._MoveX) + add_x)))) { j = objBrk2._NetPosX + ((objBrk2._NetPosY - 1) * field_sizeX); ArrayNet[j] = 9999; if (objBrk2._y > ((objBrk._y + brick_size) + 2)) { objBrk2._y = objBrk2._y - 4; } objBrk2._NetPosX = ConvXtoNetXround(objBrk2._x); objBrk2._NetPosY = ConvYtoNetYround(objBrk2._y); j = objBrk2._NetPosX + ((objBrk2._NetPosY - 1) * field_sizeX); ArrayNet[j] = n; objBrk2._x = ConvNetXtoX(objBrk2._NetPosX); MarkBrickToDelete(n); } else { SetrightPosition(n); } } } i++; } } function FindMagnetTarget(n) { var objBrk = this["brcik" + n]; var objBrk2; var add_x = 0; var add_y = 1; var b = false; var cur_x = (objBrk._NetPosX + (1 * add_x)); var cur_y = (objBrk._NetPosY + (1 * add_y)); do { if (FindBrick(cur_x, cur_y) != 9999) { break; } b = true; cur_x = cur_x + add_x; cur_y = cur_y + add_y; if (cur_x < 1) { break; } if (cur_y < 1) { break; } if (cur_x > field_sizeX) { break; } } while (cur_y <= field_sizeY); if ((((cur_x >= 1) && (cur_y >= 1)) && (cur_x <= field_sizeX)) && (cur_y <= field_sizeY)) { if (FindBrick(cur_x, cur_y) != 9999) { objBrk2 = this["brcik" + FindBrick(cur_x, cur_y)]; if ((objBrk2._MustDie == 1) && (objBrk2._Parent == 9999)) { return(FindBrick(cur_x, cur_y)); } } } return(9999); } function ChangeMagnetValue(nMagnetIdx, nSwitchIdx) { var objBrk = this["brcik" + nMagnetIdx]; var objSwitch = this["brcik" + nSwitchIdx]; var objBrk2; var bMagnetOn = false; if (objBrk._MagnetOn == 1) { objBrk._MagnetOn = 2; } else { objBrk._MagnetOn = 1; } var i = 1; while ((i <= num_magnet_bricks) && (!bMagnetOn)) { objBrk2 = this["brcik" + array_magnet_bricks[i]]; if (objBrk2._MagnetOn == 1) { bMagnetOn = true; } i++; } StopMagnetLoopSound(); if (bMagnetOn) { PlayMagnetLoopSound(); } if (objBrk._MagnetOn == 1) { objBrk.GotoAndPlay(2); objSwitch.GotoAndStop(3); } else if (objBrk._MagnetOn == 2) { objBrk.GotoAndStop(1); objSwitch.GotoAndStop(1); } } function SetSwitchMagnetValues() { var objSwitch; var objMagnet; var i; var j; j = 1; while (j <= num_magnetswitch_bricks) { objSwitch = this["brcik" + array_magnetswitch_bricks[j]]; i = 1; while (i <= num_magnet_bricks) { objMagnet = this["brcik" + array_magnet_bricks[i]]; if (objMagnet._LaserType == objSwitch._SwitchNumber) { objSwitch._SwitchNumber = objMagnet._Number; } i++; } j++; } } function DeleteFromSwitchArray(n) { var j = 1; while (j <= num_magnetswitch_bricks) { if (array_magnetswitch_bricks[j] == n) { if (j < num_magnetswitch_bricks) { array_magnetswitch_bricks[j] = array_magnetswitch_bricks[num_magnetswitch_bricks]; } num_magnetswitch_bricks--; } j++; } } function DeleteFromDeathArray(n) { var j = 1; while (j <= num_death_bricks) { if (array_death_bricks[j] == n) { if (j < num_death_bricks) { array_death_bricks[j] = array_death_bricks[num_death_bricks]; } num_death_bricks--; } j++; } } function AddToDeathArray(n) { num_death_bricks++; array_death_bricks[num_death_bricks] = n; } function AddToNextStepArray(n) { var objBrk = this["brcik" + n]; num_next_step_array++; mark_next_step_array[num_next_step_array] = n; } function UpdateNextStepArray() { var i = 1; while (i <= num_next_step_array) { MarkBrickToDelete(mark_next_step_array[i]); i++; } num_next_step_array = 0; } function UpdateBrickBlink() { brick_blink_cnt--; if (brick_blink_cnt <= 0) { if (total_num_must_die_bricks > 0) { var nIdx = Math.floor(Math.random() * total_num_must_die_bricks); var objBrk = this["brcik" + array_must_die_bricks[nIdx]]; objBrk.brickObj.GotoAndPlay(2); } brick_blink_cnt = brick_blink_floor + Math.floor(Math.random() * brick_blink_range); } } function UpdateGame() { if (strCustomVarIn.length > 0) { var strCmdTemp = strCustomVarIn; strCustomVarIn = ""; var strCmd = strCmdTemp.substr(0, 4).toLowerCase(); var strValue = strCmdTemp.substr(4, strCmdTemp.length); if (strCmd == "open") { var myData = new LoadVars(); myData._parent = this; myData.onLoad = function (success) { if (success) { LevelNet0 = unescape(myData.toString()); level_number = 0; SelectLevel_StartGame(0, 0); } else { ShowMainMenu(); } return(undefined); }; myData.load(strValue); } else if (strCmd == "setv") { DemoTimeLeft = 3600000 /* 0x36EE80 */; level_number_done_max = 10; var ElementArr = strValue.split("|"); var nNumElements = ElementArr.length; if (nNumElements >= 2) { var i = 0; while (i <= nNumElements) { if (i == 0) { DemoTimeLeft = Number(ElementArr[i]); if ((DemoTimeLeft <= 0) || (DemoTimeLeft > 3600000)) { DemoTimeLeft = 0; } } else if (i == 1) { level_number_done_max = Number(ElementArr[i]); if ((level_number_done_max < 10) || (level_number_done_max > (total_num_levels + 1))) { level_number_done_max = 10; } } i++; } } } } strCustomVarOut = (DemoTimeLeft + "|") + level_number_done_max; if ((!dialog_mode) || (!BuyMeWindow1._visible)) { delete myDate; myDate = new Date(); CurrentTime = myDate.getTime(); ElapsedTime = CurrentTime - LastTime; if ((ElapsedTime < -100) || (ElapsedTime > 1000)) { LastTime = myDate.getTime() - 50; ElapsedTime = CurrentTime - LastTime; } DemoTimeLeft = DemoTimeLeft - ElapsedTime; if (DemoTimeLeft < 0) { DemoTimeLeft = 0; } ElapsedTime = ElapsedTime / 250; LastTime = CurrentTime; Time = Time - ElapsedTime; if (Time < 0) { Time = 0; } TimeRound = Math.Round(Time / 10) * 10; if ((((((RegisteredVersion == 0) && (IsTimedDemo == 1)) && (DemoTimeLeft <= 0)) && (PlayArea._visible)) && (!demo_mode)) && (level_number != 0)) { PlayMainMenuMusic(); ShowBuyMeWindow(1); return(undefined); } } if (dialog_mode && (!demo_mode)) { return(undefined); } var objBrk; var strBrkName; var d_x; var d_y; var k; var i; var j; if (demo_mode) { demo_timer--; if (demo_timer <= 0) { demo_mode = false; demo_timer = 0; PlayMainMenuMusic(); ShowBuyMeWindow(1); return(undefined); } } ScoreTextUpdate(); ScoreBonusTextUpdate(); UpdateDieTimer(); if ((NumberMustDieBricks == 0) || (level_failed)) { if (FinishLevelTimer == FinishLevelTimerMax) { i = 1; while (i <= num_bricks) { objBrk = this["brcik" + i]; objBrk._MoveX = 0; objBrk._MoveY = 0; i++; } DeleteLaserLines(); } FinishLevelTimer = FinishLevelTimer - 1; if (FinishLevelTimer <= (FinishLevelTimerMax - FinishLevelTimerPause)) { if (FinishLevelTimer == ((FinishLevelTimerMax - FinishLevelTimerPause) - 6)) { PlayLevelCompleteSound(); } var nXIdx = -1; var nYIdx = -1; if ((FinishLevelTimer % FinishLevelTimerInt) == 0) { nXIdx = Math.floor(((FinishLevelTimerMax - FinishLevelTimerPause) - FinishLevelTimer) / FinishLevelTimerInt); nYIdx = (field_sizeY - Math.floor(((FinishLevelTimerMax - FinishLevelTimerPause) - FinishLevelTimer) / FinishLevelTimerInt)) + 1; } i = 1; while (i <= num_bricks) { objBrk = this["brcik" + i]; if (((objBrk._NetPosX <= nXIdx) && (objBrk._NetPosY >= nYIdx)) && (objBrk._MoveY == 0)) { objBrk._MoveY = 5; } if (objBrk._MoveY > 0) { objBrk._MoveY = objBrk._MoveY + 3; objBrk._y = objBrk._y + objBrk._MoveY; } i++; } } } else { UpdateNextStepArray(); var n_x = ConvXtoNetXround(_xmouse); var n_y = ConvYtoNetYround(_ymouse); MovePause--; if (MovePause <= 0) { if ((((n_x >= 1) && (n_x <= field_sizeX)) && (n_y >= 1)) && (n_y <= field_sizeY)) { MovePause = 2; if (n_x > arrow1._NetPosX) { d_x = 1; } else if (n_x < arrow1._NetPosX) { d_x = -1; } if (belong_brick == 9999) { arrow1._NetPosX = n_x; arrow1._NetPosY = n_y; arrow1._x = ConvNetXtoX(arrow1._NetPosX); arrow1._y = ConvNetYtoY(arrow1._NetPosY); } else if (n_x != arrow1._NetPosX) { var bTrapped = CheckBrickTrapped(arrow1._NetPosX, arrow1._NetPosY); var bOneWayStuck = CheckOneWayStuck(arrow1._NetPosX, arrow1._NetPosY, d_x); if (((FindBrick(arrow1._NetPosX + d_x, arrow1._NetPosY) == 9999) && (!bTrapped)) && (!bOneWayStuck)) { objBrk = this["brcik" + belong_brick]; if (!objBrk._Falling) { if (!((objBrk._Parent != 9999) && (((this["brcik" + objBrk._Parent]._y - brick_size) - objBrk._y) > 10))) { PlayBloxMovingSound(); ArrayNet[objBrk._NetPosX + ((objBrk._NetPosY - 1) * field_sizeX)] = 9999; arrow1._NetPosX = arrow1._NetPosX + d_x; arrow1._x = ConvNetXtoX(arrow1._NetPosX); arrow1._y = ConvNetYtoY(arrow1._NetPosY); objBrk._x = arrow1._x; objBrk._y = arrow1._y; objBrk._NetPosX = arrow1._NetPosX; objBrk._NetPosY = arrow1._NetPosY; ArrayNet[objBrk._NetPosX + ((objBrk._NetPosY - 1) * field_sizeX)] = belong_brick; if (objBrk._Child != 9999) { this["brcik" + objBrk._Child]._Parent = 9999; objBrk._Child = 9999; } if (objBrk._Parent != 9999) { this["brcik" + objBrk._Parent]._Child = 9999; objBrk._Parent = 9999; } AddToNextStepArray(belong_brick); } } } if (belong_brick != 9999) { if (objBrk._Parent == 9999) { if (!objBrk._Falling) { objBrk._x = ConvNetXtoX(objBrk._NetPosX); objBrk._y = ConvNetYtoY(objBrk._NetPosY); arrow1._x = this["brcik" + belong_brick]._x; arrow1._y = this["brcik" + belong_brick]._y; arrow1._NetPosX = this["brcik" + belong_brick]._NetPosX; arrow1._NetPosY = this["brcik" + belong_brick]._NetPosY; } } } } } } UpdateParentChild(); UpdateMoving(); UpdateFalling(); if (num_magnet_bricks > 0) { i = 1; while (i <= total_num_must_die_bricks) { objBrk = this["brcik" + array_must_die_bricks[i]]; objBrk._BelongMagnet = 9999; i++; } } if (belong_brick != 9999) { objBrk = this["brcik" + belong_brick]; arrow1._x = objBrk._x; arrow1._y = objBrk._y; arrow1._NetPosX = objBrk._NetPosX; arrow1._NetPosY = objBrk._NetPosY; } NumberMustDieBricks = GetNumberMustDieBricks(); UpdateMoveArrows(); UpdateMagnetBricks(); UpdateLaserBricks(); UpdateBreakBricks(); UpdateBombBricks(); UpdateTeleportBricks(); UpdateLavaBricks(); UpdateBrickBlink(); } if (EnableEscSkipLevel == 1) { if (Key.isDown(27) || (Key.isDown(39))) { ShowLevelFinishedWindow(); } } else if (Key.isDown(27)) { PlayButtonSound(); ShowGameMenuWindow(); } if (FinishLevelTimer < 0) { if (!level_failed) { if (level_number == 0) { fscommand ("quit"); fscommand ("close"); PlayMainMenuMusic(); ShowMainMenu(); } else { PlayLevelCompleteMusicSound(); ShowLevelFinishedWindow(); } } else { PlayLevelInCompleteSound(); ShowLevelFailedWindow(); } } if (took_brick) { if (this.arrow1._currentframe < 35) { this.arrow1.GotoAndPlay(35); } } else if (this.arrow1._currentframe >= 35) { this.arrow1.GotoAndPlay(1); } } function CheckBrickTrapped(nBrickX, nBrickY) { var nBrkIdx = FindBrick(nBrickX, nBrickY + 1); if ((nBrkIdx != 9999) && (this["brcik" + nBrkIdx]._Type == BrkTypeTrap)) { return(true); } return(false); } function CheckOneWayStuck(nBrickX, nBrickY, nXDir) { var objBrk; var i = 1; while (i <= num_oneway_bricks) { objBrk = this["brcik" + array_oneway_bricks[i]]; if ((((objBrk._Type == BrkTypeOneWayLeft) && (nXDir > 0)) || ((objBrk._Type == BrkTypeOneWayRight) && (nXDir < 0))) && ((objBrk._NetPosY == nBrickY) && (objBrk._NetPosX == (nBrickX + nXDir)))) { return(true); } i++; } return(false); } function InitPanelBricks() { var objBrk; var i = 1; while (i <= 8) { duplicateMovieClip (("LibraryBrick" + i) + "_sm", "panel_brick" + i, 350 + i); i++; } var i = 1; while (i <= 8) { objBrk = this["panel_brick" + i]; i++; } array_panel_bricks = new array(10); var i = 2; while (i <= 8) { duplicateMovieClip ("left_panel_text1", "left_panel_text" + i, 420 + i); i++; } } function CalculateNumBricksEachColor() { var objBrk; num_panel_bricks = 0; var i = 1; while (i <= 8) { array_panel_bricks[i] = 0; var j = 1; while (j <= num_bricks) { objBrk = this["brcik" + j]; if (objBrk._DieTimer == 100) { if (objBrk._Type == (i + 2)) { array_panel_bricks[i]++; } } j++; } i++; } } function GetBrXCoordFromPlace(place) { var leftPanelXCoord = 31; if (place == 1) { return(leftPanelXCoord); } if (place == 2) { return(leftPanelXCoord); } if (place == 3) { return(leftPanelXCoord); } if (place == 4) { return(leftPanelXCoord); } if (place == 5) { return(leftPanelXCoord + 50); } if (place == 6) { return(leftPanelXCoord + 50); } if (place == 7) { return(leftPanelXCoord + 50); } if (place == 8) { return(leftPanelXCoord + 50); } } function GetBrYCoordFromPlace(place) { var leftPanelYCoord = 254; if (place == 1) { return(leftPanelYCoord); } if (place == 2) { return(leftPanelYCoord + 33); } if (place == 3) { return(leftPanelYCoord + 66); } if (place == 4) { return(leftPanelYCoord + 99); } if (place == 5) { return(leftPanelYCoord); } if (place == 6) { return(leftPanelYCoord + 33); } if (place == 7) { return(leftPanelYCoord + 66); } if (place == 8) { return(leftPanelYCoord + 99); } } function SetVisiblePanelBricks() { var objBrk; var i = 1; while (i <= 8) { this["panel_brick" + i]._visible = false; i++; } var i = 1; while (i <= 8) { this["left_panel_text" + i]._visible = false; i++; } CalculateNumBricksEachColor(); cur_place = 0; var i = 1; while (i <= 8) { if (array_panel_bricks[i] != 0) { cur_place++; objBrk = this["panel_brick" + i]; objBrk2 = this["left_panel_text" + i]; objBrk._visible = true; objBrk2._visible = true; objBrk2.text = "x" + array_panel_bricks[i]; objBrk._x = GetBrXCoordFromPlace(cur_place); objBrk._y = GetBrYCoordFromPlace(cur_place); objBrk2._x = GetBrXCoordFromPlace(cur_place) + 12; objBrk2._y = GetBrYCoordFromPlace(cur_place) - 10; } i++; } } function ShowStartMessage(n) { LevelStart1.hint_move_clip._visible = false; LevelStart1.hint_bomb_clip._visible = false; LevelStart1.hint_break_clip._visible = false; LevelStart1.hint_lava_clip._visible = false; LevelStart1.hint_magnet_clip._visible = false; LevelStart1.hint_warp_clip._visible = false; LevelStart1.hint_elevator_clip._visible = false; LevelStart1.hint_laser_clip._visible = false; LevelStart1.hint_stuck_clip._visible = false; LevelStart1.hint_triple_clip._visible = false; LevelStart1.hint_slug_clip._visible = false; LevelStart1.hint_skull_clip._visible = false; LevelStart1.hint_trap_clip._visible = false; LevelStart1.hint_oneway_clip._visible = false; if (n == 1) { LevelStart1.hint_move_clip._visible = true; LevelStart1.hint_move_clip.gotoandplay(1); LevelStart1.Hint.text = "Click a blox then move mouse to drag it. Blox are pulled down by gravity and cannot be dragged up.\n\nRemove similar colored blox by dragging them together. Remove all colored gem blox to beat the level."; ShowLevelStartWindow(); } else if (n == 2) { LevelStart1.hint_stuck_clip._visible = true; LevelStart1.hint_stuck_clip.gotoandplay(1); LevelStart1.Hint.text = "Move blox in correct order to avoid getting stuck.\nIf stuck click the retry button."; ShowLevelStartWindow(); } else if (n == 3) { LevelStart1.hint_triple_clip._visible = true; LevelStart1.hint_triple_clip.gotoandplay(1); LevelStart1.Hint.text = "Combine 3 similar blox for a triple so that you do not end up with 1 blox left."; ShowLevelStartWindow(); } else if (n == 4) { LevelStart1.hint_elevator_clip._visible = true; LevelStart1.hint_elevator_clip.gotoandplay(1); LevelStart1.Hint.text = "Use the elevator to move a blox upwards."; ShowLevelStartWindow(); } else if (n == 5) { LevelStart1.hint_slug_clip._visible = true; LevelStart1.hint_slug_clip.gotoandplay(1); LevelStart1.Hint.text = "Slug blox do not eliminate when placed together and do not need to be eliminated."; ShowLevelStartWindow(); } else if (n == 7) { LevelStart1.hint_lava_clip._visible = true; LevelStart1.hint_lava_clip.gotoandplay(1); LevelStart1.Hint.text = "Do not drop colored gem in lava! Other blox may be dropped in lava while anything may be dropped in water (water in later levels)."; ShowLevelStartWindow(); } else if (n == 9) { LevelStart1.hint_break_clip._visible = true; LevelStart1.hint_break_clip.gotoandplay(1); LevelStart1.Hint.text = "Damaged blox slowly break apart when a blox is placed on top of it."; ShowLevelStartWindow(); } else if ((n == 10) && (RegisteredVersion == 0)) { LevelStart1.Hint.text = "Now we step up the difficulty for a small taste of the challenge in the full version.\n\nIn the full version you get all 100 levels including all objects such as traps, one way signs, chain reaction bombs, lasers, magnets, warp gates, instant death skull blox, and much more.\n\nHint: Save key easy to eliminate blox for last, use them to build bridges to move items across from left to right and vice versa."; ShowLevelStartWindow(); } else if (n == 12) { LevelStart1.hint_bomb_clip._visible = true; LevelStart1.hint_bomb_clip.gotoandplay(1); LevelStart1.Hint.text = "Drop a blox on a bomb to destroy the surrounding blox.\n\nHint: Use the bomb to remove single blox."; ShowLevelStartWindow(); } else if (n == 14) { LevelStart1.hint_warp_clip._visible = true; LevelStart1.hint_warp_clip.gotoandplay(1); LevelStart1.Hint.text = "Use the warp gate to transport a blox."; ShowLevelStartWindow(); } else if (n == 15) { LevelStart1.hint_trap_clip._visible = true; LevelStart1.hint_trap_clip.gotoandplay(1); LevelStart1.Hint.text = "Traps prevent any blox placed on top of it from moving. Once trapped, other gems must be moved next to it to be eliminated."; ShowLevelStartWindow(); } else if (n == 16) { LevelStart1.hint_lava_clip._visible = true; LevelStart1.hint_lava_clip.gotoandplay(1); LevelStart1.Hint.text = "Use water to safely eliminate any blox, do not end up with one gem left!"; ShowLevelStartWindow(); } else if (n == 19) { LevelStart1.hint_oneway_clip._visible = true; LevelStart1.hint_oneway_clip.gotoandplay(1); LevelStart1.Hint.text = "Once a blox is moved beyond a one way sign it cannot be moved back against the sign direction"; ShowLevelStartWindow(); } else if (n == 22) { LevelStart1.hint_laser_clip._visible = true; LevelStart1.hint_laser_clip.gotoandplay(1); LevelStart1.Hint.text = "Do not let lasers destroy gem blox. Slug blox are impervious to lasers."; ShowLevelStartWindow(); } else if (n == 25) { LevelStart1.hint_magnet_clip._visible = true; LevelStart1.hint_magnet_clip.gotoandplay(1); LevelStart1.Hint.text = "Use a magnet to lift a blox. Activate a magnet using the switches."; ShowLevelStartWindow(); } else if (n == 45) { LevelStart1.hint_skull_clip._visible = true; LevelStart1.hint_skull_clip.gotoandplay(1); LevelStart1.Hint.text = "Do not place any skull blox together."; ShowLevelStartWindow(); } else { PlayGamePlayMusic(); ShowPlayArea(); } } function ScoreTextSetProperty(x1, y1, p_value) { var objScoreText = this.ScoreOnBoardText1; objScoreText._ScoreValue = 100; objScoreText._NetPosX = x1; objScoreText._y = y1; objScoreText.text = p_value; objScoreText._DieTimer = 100; } function ScoreTextUpdate() { var objScoreText = this.ScoreOnBoardText1; objScoreText._DieTimer = objScoreText._DieTimer - 5; if (objScoreText._DieTimer < 1) { objScoreText._visible = false; return(undefined); } objScoreText._visible = true; if (objScoreText._ScoreMultiplier > 2) { objScoreText.text = ((objScoreText._ScoreValue * objScoreText._ScoreMultiplier) + " bonus x") + objScoreText._ScoreMultiplier; } else { objScoreText.text = objScoreText._ScoreValue * objScoreText._ScoreMultiplier; } if (objScoreText._DieTimer > 50) { objScoreText._Alpha = 150 - objScoreText._DieTimer; } else { objScoreText._Alpha = objScoreText._DieTimer * 2; } if (objScoreText._ScoreMultiplier > 2) { if (objScoreText._DieTimer > 80) { objScoreText._xscale = 100 + ((objScoreText._DieTimer - 80) * 50); } else { objScoreText._xscale = 100; } } else { objScoreText._xscale = 100; objScoreText._y = objScoreText._y - 3; } objScoreText._x = objScoreText._NetPosX - (objScoreText._width / 2); } function InitMoveArrows() { movementarrow_right._rotation = 180; movementarrow_left._visible = true; movementarrow_right._visible = true; movementarrow_left._alpha = 0; movementarrow_right._alpha = 0; } function UpdateMoveArrows() { var objBrk = this["brcik" + belong_brick]; r_a = false; l_a = false; if ((belong_brick != 9999) && (took_brick)) { if (!objBrk._Falling) { if (FindBrick(arrow1._NetPosX + 1, arrow1._NetPosY) == 9999) { if (!CheckBrickTrapped(arrow1._NetPosX, arrow1._NetPosY)) { if (!CheckOneWayStuck(arrow1._NetPosX, arrow1._NetPosY, 1)) { r_a = true; } } } } } if ((belong_brick != 9999) && (took_brick)) { if (!objBrk._Falling) { if (FindBrick(arrow1._NetPosX - 1, arrow1._NetPosY) == 9999) { if (!CheckBrickTrapped(arrow1._NetPosX, arrow1._NetPosY)) { if (!CheckOneWayStuck(arrow1._NetPosX, arrow1._NetPosY, -1)) { l_a = true; } } } } } if (r_a) { movementarrow_right._x = arrow1._x + 30; movementarrow_right._y = arrow1._y; if (movementarrow_right._alpha < 100) { movementarrow_right._alpha = movementarrow_right._alpha + 30; } } else if (movementarrow_right._alpha > 0) { movementarrow_right._alpha = movementarrow_right._alpha - 30; } if (l_a) { movementarrow_left._x = arrow1._x - 30; movementarrow_left._y = arrow1._y; if (movementarrow_left._alpha < 100) { movementarrow_left._alpha = movementarrow_left._alpha + 30; } } else if (movementarrow_left._alpha > 0) { movementarrow_left._alpha = movementarrow_left._alpha - 30; } if (movementarrow_left._alpha > 100) { movementarrow_left._alpha = 100; } else if (movementarrow_left._alpha < 0) { movementarrow_left._alpha = 0; } if (movementarrow_right._alpha > 100) { movementarrow_right._alpha = 100; } else if (movementarrow_right._alpha < 0) { movementarrow_right._alpha = 0; } movementarrow_left._height = movementarrow_left._alpha / 8; movementarrow_left._width = movementarrow_left._alpha / 8; movementarrow_right._height = movementarrow_right._alpha / 8; movementarrow_right._width = movementarrow_right._alpha / 8; } function HideAllWindows() { PlayArea._visible = false; MainMenu1._visible = false; MainMenuMode = false; Help1._visible = false; GameMenu1._visible = false; dialog_level_finished1._visible = false; LevelStart1._visible = false; LevelFailed1._visible = false; EnterYourName1._visible = false; BuyMeWindow1._visible = false; LibraryDemoLabel1._visible = false; SelectLevelFree1._visible = false; OptionsMenu1._visible = false; demo_mode = false; demo_timer = 0; StopSound(); } function ShowPlayArea() { HideAllWindows(); PlayArea._visible = true; PlayArea.gotoandplay(1); dialog_mode = false; level_complete_mode = false; } function ShowDemoLabel() { HideAllWindows(); dialog_mode = true; demo_mode = true; demo_timer = 170; PlayArea._visible = true; LibraryDemoLabel1._visible = true; LibraryDemoLabel1.gotoandplay(1); } function ShowMainMenu() { HideAllWindows(); MainMenu1._visible = true; MainMenu1.gotoandplay(1); MainMenuMode = true; dialog_mode = true; MainMenu1.button_playgame.gotoandplay(1); } function ShowSelectLevelFreeWindow() { HideAllWindows(); MainMenu1._visible = true; SelectLevelFree1._visible = true; SelectLevelFree1.gotoandplay(1); dialog_mode = true; } function ShowOptionsMenu(menuMode) { HideAllWindows(); if (menuMode == 2) { PlayArea._visible = true; } else { MainMenu1._visible = true; } OptionsMenu1._visible = true; OptionsMenu1.gotoandplay(1); dialog_mode = true; optionsMenuMode = menuMode; OptionsMenu1.sound_check._visible = SoundOn; OptionsMenu1.music_check._visible = MusicOn; if (OptionsMenu1._highquality) { OptionsMenu1.quality_check._visible = true; } else { OptionsMenu1.quality_check._visible = false; } } function ShowEnterYourNameWindow() { HideAllWindows(); PlayArea._visible = true; EnterYourName1._visible = true; EnterYourName1.gotoandplay(1); dialog_mode = true; } function ShowBuyMeWindow(buyMeMode) { HideAllWindows(); BuyMeWindowMode = buyMeMode; BuyMeWindow1._visible = true; BuyMeWindow1.gotoandplay(1); BuyMeWindow1.BuyMe_Hint1_clip.gotoandplay(1); dialog_mode = true; } function ShowHelpWindow(helpMode) { HideAllWindows(); helpWindowMode = helpMode; HelpWindowFrameNum = 0; Help1._visible = true; Help1.gotoandplay(1); dialog_mode = true; } function ShowLevelStartWindow() { HideAllWindows(); LevelStart1._visible = true; LevelStart1.gotoandplay(1); dialog_mode = true; } function ShowLevelFinishedWindow() { HideAllWindows(); dialog_mode = true; level_complete_mode = true; PlayArea._visible = true; dialog_level_finished1._visible = true; dialog_level_finished1.gotoandplay(1); } function ShowLevelFailedWindow() { HideAllWindows(); dialog_mode = true; PlayArea._visible = true; LevelFailed1._visible = true; LevelFailed1.gotoandplay(1); } function ShowGameMenuWindow() { HideAllWindows(); dialog_mode = true; PlayArea._visible = true; GameMenu1._visible = true; GameMenu1.gotoandplay(1); } function PlayButtonSound() { if (SoundOn) { SoundPushButton.start(); } } function PlayBonusCountSound() { if (SoundOn) { SoundBonusCount.start(); } } function PlayElimateSound() { if (SoundOn) { SoundElimenateBlox.start(); } } function PlayElimateBonusSound() { if (SoundOn) { SoundBonus.start(); } } function PlayElimateLaserSound() { if (SoundOn) { SoundElimenateLaser.start(); } } function PlayElimateAcidSound() { if (SoundOn) { SoundElimenateAcid.start(); } } function PlayElimateWaterSound() { if (SoundOn) { SoundElimenateWater.start(); } } function PlayElimateSkullSound() { if (SoundOn) { SoundElimenateSkull.start(); } } function PlayBombSound() { if (SoundOn) { SoundBombExplode.start(); } } function PlayBloxMovingSound() { if (SoundOn) { SoundBloxMoving.start(); } } function PlayLevelCompleteSound() { if (SoundOn) { SoundLevelComplete.start(); } } function PlayLevelCompleteMusicSound() { if (SoundOn) { SoundLevelCompleteMusic.start(); } } function PlayLevelInCompleteSound() { if (SoundOn) { SoundLevelInComplete.start(); } } function PlayGetBloxSound() { if (SoundOn) { SoundGetBlox.start(); } } function PlayWarpgateSound() { if (SoundOn) { SoundWarpgate.start(); } } function PlayMagnetLoopSound() { if (SoundOn) { SoundMagnetLoop.start(0, 1000000); } } function StopMagnetLoopSound() { if (SoundOn) { SoundMagnetLoop.stop("s_magnet_loop"); } } function StopSound() { SoundMagnetLoop.stop("s_magnet_loop"); } function StopMusic() { MainMenuMusic.stop(); GamePlayMusic1.stop(); GamePlayMusic2.stop(); GamePlayMusic3.stop(); } function PlayMainMenuMusic() { StopMusic(); StopSound(); if (MusicOn) { MainMenuMusic.start(0, 1000000); } } function PlayLevelStartMusic() { StopMusic(); StopSound(); if (MusicOn) { GamePlayMusic3.start(0, 1000000); } } function PlayGamePlayMusic() { StopMusic(); StopSound(); if (MusicOn) { var nMusicNum = (level_number % 2); if (nMusicNum == 1) { GamePlayMusic2.start(0, 1000000); } else { GamePlayMusic1.start(0, 1000000); } } } function SelectLevel_StartGame(levelNum, isFreePeek) { PlayButtonSound(); StopMusic(); Score = 0; retry = 1; level_number = levelNum; num_levels_played = 1; LoadBricks(field_sizeX, field_sizeY); Time = 990; } function GotoNextLevel() { if (level_number > level_number_done_max) { level_number_done_max = level_number; } level_number++; if (level_number > total_num_levels) { if (HiScoreEnabled == 1) { ShowEnterYourNameWindow(); } else { PlayMainMenuMusic(); ShowMainMenu(); } level_complete_mode = false; } else { retry = 1; num_levels_played++; ShowPlayArea(); LoadBricks(field_sizeX, field_sizeY); level_complete_mode = false; Time = 990; } } function SetBuyNagText(buyWin) { var strNagText; var bDownloadNag = false; if (IsTimedDemo == 0) { buyWin.text_timeleft._visible = false; } else if (DemoTimeLeft <= 0) { buyWin.text_timeleft.text = "(Trial has expired)"; } else { var nMinLeft = Math.floor(DemoTimeLeft / 60000); var nSecLeft = (Math.floor(DemoTimeLeft % 60000) / 1000); buyWin.text_timeleft.text = (((("(" + nMinLeft) + ":") + Math.floor(nSecLeft / 10)) + Math.floor(nSecLeft % 10)) + " minutes left)"; } bDownloadNag = false; strNagText = "Unlimited play, unlock all 100 levels!"; if (BuyMeWindowMode == 4) { strNagText = "Skip Level only available in Deluxe Version.\nIncredible new challenges ahead.\n" + strNagText; } else if (BuyMeWindowMode == 3) { strNagText = "Selected level only available in BLOX Forever Deluxe.\nIncredible new challenges ahead.\n" + strNagText; } else if ((((BuyMeWindowMode == 5) || (BuyMeWindowMode == 6)) && (IsDownload == 0)) && (LinkDownload.length > 0)) { bDownloadNag = true; strNagText = "Download BLOX Forever FREE!\nGreat new obstacles and puzzles to conquer.\nGet features from the Deluxe Version free."; } else { strNagText = "\nGreat new obstacles and puzzles to conquer.\n" + strNagText; if (IsTimedDemo == 1) { if (DemoTimeLeft <= 0) { strNagText = "Your trial is complete, get the Full Version." + strNagText; } else if (level_number > NumFreeLevels) { strNagText = "Get the Full Version to play the selected level." + strNagText; } else { strNagText = "Get The Full Version before your trial expires." + strNagText; } } else { strNagText = "Incredible new challenges ahead." + strNagText; } } if (bDownloadNag) { buyWin.text_title.text = "FREE - Download BLOX Forever!"; buyWin.text_title_hi.text = "FREE - Download BLOX Forever!"; buyWin.Button_Download._visible = true; buyWin.Button_Download_Hi._visible = true; buyWin.Button_Buy._visible = false; buyWin.Button_Buy_Hi._visible = false; } else { buyWin.text_title.text = "Get BLOX Forever Deluxe!"; buyWin.text_title_hi.text = "Get BLOX Forever Deluxe!"; buyWin.Button_Download._visible = false; buyWin.Button_Download_Hi._visible = false; buyWin.Button_Buy._visible = true; buyWin.Button_Buy_Hi._visible = true; } buyWin.nagText.text = strNagText; } function EncrpytString(strVal) { var strKey = "aHfEjcDebChGiAfIjDbEjacD"; var nLenKey = strKey.length; var strZero = "0"; var strOut = ""; var nTot = strVal.length; var nCntKey = 0; var strOut = ""; var nCodeVal; var nCodeKey; var nTemp; var nChecksum = 0; nCnt = 0; while (nCnt < nTot) { nCodeVal = strVal.charCodeAt(nCnt); if (nCodeVal >= 128) { nCodeVal = "X"; } nCodeKey = strKey.charCodeAt(nCntKey); nCntKey = nCntKey + 1; if (nCntKey >= nLenKey) { nCntKey = 0; } nTemp = (nCodeVal % 16) + nCodeKey; strOut = strOut + String.fromCharCode(nTemp); nChecksum = nChecksum + nTemp; nCodeKey = strKey.charCodeAt(nCntKey); nCntKey = nCntKey + 1; if (nCntKey >= nLenKey) { nCntKey = 0; } nTemp = Math.floor(nCodeVal / 16) + nCodeKey; strOut = strOut + String.fromCharCode(nTemp); nChecksum = nChecksum + nTemp; nCnt++; } nChecksum = nChecksum % 256; nCodeKey = strKey.charCodeAt(nCntKey); nCntKey = nCntKey + 1; if (nCntKey >= nLenKey) { nCntKey = 0; } nTemp = (nChecksum % 16) + nCodeKey; strOut = strOut + String.fromCharCode(nTemp); nCodeKey = strKey.charCodeAt(nCntKey); nCntKey = nCntKey + 1; if (nCntKey >= nLenKey) { nCntKey = 0; } nTemp = Math.floor(nChecksum / 16) + nCodeKey; strOut = strOut + String.fromCharCode(nTemp); return(strOut); } function AppendUrlParam(strUrl, strParam) { if (strUrl.indexOf("?") > 0) { return((strUrl + "&") + strParam); } return((strUrl + "?") + strParam); } function GetUrlParam(strUrl, strParam) { var strUrlLC = strUrl.toLowerCase(); var nPos = strUrlLC.indexOf(strParam); var nParamLen = strParam.length; if (nPos > 0) { var nNumChars; var nPosEnd = strUrlLC.indexOf("&", nPos + nParamLen); if (nPosEnd > 0) { nNumChars = nPosEnd - nPos; } else { nNumChars = strUrl.length - nPos; } return(strUrl.substr(nPos + nParamLen, nNumChars)); } return(""); } function GetBaseUrl(strUrl) { var strUrlLC = strUrl.toLowerCase(); var nNumChars = strUrlLC.length; var nPos = strUrlLC.indexOf("?", 0); if (nPos > 0) { nNumChars = nPos; } var strVal = "download"; if (strUrlLC.substr(0, 4) == "http") { strVal = strUrl.substr(7, nNumChars - 7); } return(strVal); } function DoStartupInit() { strAffilateID = _root.GetUrlParam(_url, "aid="); strCustomVarIn = _root.GetUrlParam(_url, "var="); strCustomVarOut = ""; strMovieRegKey = "bfpqtosl"; level_failed = false; level_complete_mode = false; retry = 1; dialog_mode = false; demo_mode = false; demo_timer = 0; DemoTimeLeft = 0; brick_size = 36; brick_blink_floor = 30; brick_blink_range = 40; brick_blink_cnt = brick_blink_floor; back_blink_floor = 20; back_blink_range = 30; back_blink_cnt = back_blink_floor; num_bricks = 0; belong_brick = 9999; field_sizeX = 14; field_sizeY = 13; FinishLevelTimerMax = 65; FinishLevelTimerPause = 20; FinishLevelTimer = FinishLevelTimerMax; FinishLevelTimerInt = 2; level_number = 1; num_levels_played = 0; NumFreeLevels = 10; level_number_done_max = NumFreeLevels; otstupX = 127 - (brick_size / 2); otstupY = 5 - (brick_size / 2); NumberMustDieBricks = 10; took_brick = false; total_num_must_die_bricks = 0; array_must_die_bricks = new array((field_sizeX * field_sizeY) + 1); ArrayNet = new array((field_sizeX * field_sizeY) + 1); array_can_move_bricks = new array((field_sizeX * field_sizeY) + 1); num_can_move_bricks = 0; array_max_size = 100; array_marked_bricks = new array(array_max_size); array_moving_bricks = new array(array_max_size); num_moving_bricks = 0; array_lava_bricks = new array(array_max_size); num_lava_bricks = 0; array_teleport_bricks = new array(array_max_size); num_teleport_bricks = 0; array_hard_bricks = new array((field_sizeX * field_sizeY) + 1); num_hard_bricks = 0; array_bomb_bricks = new array(array_max_size); num_bomb_bricks = 0; array_oneway_bricks = new array(array_max_size); num_oneway_bricks = 0; array_break_bricks = new array(100); num_break_bricks = 0; array_laser_bricks = new array(array_max_size); num_laser_bricks = 0; array_magnet_bricks = new array(array_max_size); num_magnet_bricks = 0; array_death_bricks = new array(100); num_death_bricks = 0; array_magnetswitch_bricks = new array(array_max_size); num_magnetswitch_bricks = 0; mark_next_step_array = new array(array_max_size); num_next_step_array = 0; LevelScore = 0; LastScore = 0; Score = 0; Time = 0; TimeRound = 0; MovePause = 2; SoundOn = true; MusicOn = true; HighQualityOn = false; BrkTypeClear = 1; BrkTypeBoundary = 2; BrkTypeGem1 = 3; BrkTypeGem2 = 4; BrkTypeGem3 = 5; BrkTypeGem4 = 6; BrkTypeGem5 = 7; BrkTypeGem6 = 8; BrkTypeGem7 = 9; BrkTypeGem8 = 10; BrkTypeLiftUp = 11; BrkTypeWater = 12; BrkTypeLava = 13; BrkTypeBomb = 14; BrkTypeBreak = 15; BrkTypeLiftSide = 16; BrkTypeSlug = 17; BrkTypeOneWayLeft = 18; BrkTypeOneWayRight = 19; BrkTypeTrap = 20; BrkTypeTeleportLow = 21; BrkTypeTeleportHigh = 28; BrkTypeSkull = 29; BrkTypeMagnetLow = 31; BrkTypeMagnetHigh = 34; BrkTypeMagnetSwitchLow = 41; BrkTypeMagnetSwitchHigh = 44; BrkTypeLaserLow = 51; BrkTypeLaserHigh = 99; LevelNet = new Array(field_sizeX * field_sizeY); ClearLevelNet(); myDate = new Date(); CurrentTime = myDate.getTime(); ElapsedTime = CurrentTime - LastTime; LastTime = CurrentTime; InitPanelBricks(); MainMenuMusic = new Sound(); MainMenuMusic.attachSound("s_intro_music"); GamePlayMusic1 = new Sound(); GamePlayMusic1.attachSound("s_play_music1"); GamePlayMusic2 = new Sound(); GamePlayMusic2.attachSound("s_play_music2"); GamePlayMusic3 = new Sound(); GamePlayMusic3.attachSound("s_play_music3"); SoundGetBlox = new Sound(); SoundGetBlox.attachSound("getblox"); SoundBloxMoving = new Sound(); SoundBloxMoving.attachSound("bloxmoving"); SoundElimenateBlox = new Sound(); SoundElimenateBlox.attachSound("s_elimenateblox"); SoundElimenateLaser = new Sound(); SoundElimenateLaser.attachSound("s_elimenateblox_laser"); SoundElimenateAcid = new Sound(); SoundElimenateAcid.attachSound("s_elimenateblox_acid"); SoundElimenateWater = new Sound(); SoundElimenateWater.attachSound("s_elimenateblox_water"); SoundElimenateSkull = new Sound(); SoundElimenateSkull.attachSound("s_eliminateblox_skull"); SoundBombExplode = new Sound(); SoundBombExplode.attachSound("bombexplode"); SoundPushButton = new Sound(); SoundPushButton.attachSound("pushbutton"); SoundLevelComplete = new Sound(); SoundLevelComplete.attachSound("s_levelcomplete"); SoundLevelCompleteMusic = new Sound(); SoundLevelCompleteMusic.attachSound("s_levelcomplete_music"); SoundLevelInComplete = new Sound(); SoundLevelInComplete.attachSound("s_levelincomplete"); SoundBonusCount = new Sound(); SoundBonusCount.attachSound("s_bonuscount"); SoundBonus = new Sound(); SoundBonus.attachSound("s_bonus"); SoundWarpgate = new Sound(); SoundWarpgate.attachSound("s_warpgate"); SoundMagnetLoop = new Sound(); SoundMagnetLoop.attachSound("s_magnet_loop"); ScoreOnBoardText._visible = false; duplicateMovieClip (ScoreOnBoardText, "ScoreOnBoardText1", 502); duplicateMovieClip (ScoreOnBoardText, "ScoreOnBoardText2", 503); this.ScoreOnBoardText2._visible = false; arrow._visible = false; duplicateMovieClip (arrow, "arrow1", 500); this.arrow1._y = brick_size + otstupX; this.arrow1._x = brick_size + otstupY; movementarrow._visible = false; duplicateMovieClip (movementarrow, "movementarrow_left", 504); duplicateMovieClip (movementarrow, "movementarrow_right", 505); InitMoveArrows(); PlayArea._visible = false; duplicateMovieClip (dialog_level_finished, "dialog_level_finished1", 1001); dialog_level_finished._visible = false; dialog_level_finished1._visible = false; duplicateMovieClip (MainMenu, "MainMenu1", 1002); MainMenu._visible = false; MainMenu1._visible = false; duplicateMovieClip (SelectLevelFree, "SelectLevelFree1", 1003); SelectLevelFree._visible = false; SelectLevelFree1._visible = false; duplicateMovieClip (SelectLevelBlue, "SelectLevelBlue1", 1004); SelectLevelBlue._visible = false; SelectLevelBlue1._visible = false; duplicateMovieClip (SelectLevelPurple, "SelectLevelPurple1", 1005); SelectLevelPurple._visible = false; SelectLevelPurple1._visible = false; duplicateMovieClip (OptionsMenu, "OptionsMenu1", 1006); OptionsMenu._visible = false; OptionsMenu1._visible = false; duplicateMovieClip (Help, "Help1", 1007); Help._visible = false; Help1._visible = false; HelpWindowMode = 1; HelpWindowFrameNum = 0; duplicateMovieClip (GameMenu, "GameMenu1", 1008); GameMenu._visible = false; GameMenu1._visible = false; duplicateMovieClip (LevelStart, "LevelStart1", 1010); LevelStart._visible = false; LevelStart1._visible = false; duplicateMovieClip (LevelFailed, "LevelFailed1", 1011); LevelFailed._visible = false; LevelFailed1._visible = false; duplicateMovieClip (EnterYourName, "EnterYourName1", 1012); EnterYourName._visible = false; EnterYourName1._visible = false; duplicateMovieClip (BuyMeWindow, "BuyMeWindow1", 1013); BuyMeWindow._visible = false; BuyMeWindow1._visible = false; BuyMeWindowMode = 1; duplicateMovieClip (LibraryDemoLabel, "LibraryDemoLabel1", 1014); LibraryDemoLabel._visible = false; LibraryDemoLabel1._visible = false; LibraryBrick1._visible = false; LibraryBrick2._visible = false; LibraryBrick3._visible = false; LibraryBrick4._visible = false; LibraryBrick5._visible = false; LibraryBrick6._visible = false; LibraryBrick7._visible = false; LibraryBrick8._visible = false; LibraryBrickSlug._visible = false; LibraryBrickSkull._visible = false; LibraryBrick1_sm._visible = false; LibraryBrick2_sm._visible = false; LibraryBrick3_sm._visible = false; LibraryBrick4_sm._visible = false; LibraryBrick5_sm._visible = false; LibraryBrick6_sm._visible = false; LibraryBrick7_sm._visible = false; LibraryBrick8_sm._visible = false; LibraryBrickEmpty._visible = false; LibraryBrickCross._visible = false; LibraryBrickUL._visible = false; LibraryBrickUR._visible = false; LibraryBrickLL._visible = false; LibraryBrickLR._visible = false; LibraryBrickLCap._visible = false; LibraryBrickRCap._visible = false; LibraryBrickTCap._visible = false; LibraryBrickBCap._visible = false; LibraryBrickCap._visible = false; LibraryBrickLTee._visible = false; LibraryBrickRTee._visible = false; LibraryBrickTTee._visible = false; LibraryBrickBTee._visible = false; LibraryBrickLeft._visible = false; LibraryBrickTop._visible = false; LibraryBrickLava._visible = false; LibraryBrickWater._visible = false; LibraryBrickLift._visible = false; LibraryBrickBomb._visible = false; LibraryBrickTeleport._visible = false; LibraryBrickTeleport2._visible = false; LibraryBrickBreak._visible = false; LibraryBrickLaserLeft._visible = false; LibraryBrickLaserRight._visible = false; LibraryBrickLaserUp._visible = false; LibraryBrickLaserDown._visible = false; LibraryLaser._visible = false; LibraryBrickMagnet._visible = false; LibraryBrickSwitch._visible = false; LibraryBrickOneWayLeft._visible = false; LibraryBrickOneWayRight._visible = false; LibraryBrickTrap._visible = false; LoadBricks(field_sizeX, field_sizeY); PlayMainMenuMusic(); ShowMainMenu(); bMovieLoaded = "T"; } function OnMUp() { belong_brick = 9999; took_brick = false; } function OnMDown() { if (dialog_mode) { return(undefined); } if (NumberMustDieBricks == 0) { return(undefined); } n_x = ConvXtoNetXround(_root._xmouse); n_y = ConvYtoNetYround(_root._ymouse); var nBrkIdx = FindBrick(n_x, n_y); if (nBrkIdx == 9999) { return(undefined); } var objBrk = this["brcik" + nBrkIdx]; if (((objBrk._MustDie == 0) && (objBrk._Type != BrkTypeSlug)) && (objBrk._Type != BrkTypeSkull)) { return(undefined); } if (objBrk._BelongMagnet == 9999) { if ((((objBrk._Type >= BrkTypeGem1) && (objBrk._Type <= BrkTypeGem8)) || (objBrk._Type == BrkTypeSlug)) || (objBrk._Type == BrkTypeSkull)) { objBrk.brickObj.GotoAndPlay(2); } belong_brick = nBrkIdx; } took_brick = true; PlayGetBloxSound(); } MovieClip.prototype.NetPosX = 20; movieClip.prototype.NetPosY = 1; movieClip.prototype.MustDie; movieClip.prototype.Falling; movieClip.prototype.OldFalling; movieClip.prototype.Type; movieClip.prototype.DeleteMark; movieClip.prototype.MoveX = 0; movieClip.prototype.MoveY = 0; movieClip.prototype.Health = 100; movieClip.prototype.Child = 9999; movieClip.prototype.Parent = 9999; movieClip.prototype.Number = 1; movieClip.prototype.DieTimer = 100; movieClip.prototype.LaserStartNetX = 9999; movieClip.prototype.LaserStartNetY = 9999; movieClip.prototype.LaserEndNetX = 9999; movieClip.prototype.LaserEndNetY = 9999; movieClip.prototype.LaserTimer = 1; movieClip.prototype.LaserMaxTime = 1; movieClip.prototype.LaserType = 1; movieClip.prototype.LiftStopTime; movieClip.prototype.MagnetOn; movieClip.prototype.BelongMagnet; movieClip.prototype.SwitchNumber; movieClip.prototype.ScoreValue; movieClip.prototype.ScoreMultiplier; RegisteredVersion = 0; IsDownload = 0; IsTimedDemo = 0; if (_url.toLowerCase().substr(0, 4) != "http") { IsDownload = 1; IsTimedDemo = 1; } IsMac = 0; var strSystemOs = System.capabilities.os.toLowerCase(); if (strSystemOs.indexOf("mac") >= 0) { IsMac = 1; IsTimedDemo = 0; } EnableEscSkipLevel = 0; HiScoreEnabled = 1; HiScoreSaveURL = "http://www.arcadetown.com/bloxforever/hs.asp"; HiScoreOpenURL = "http://www.arcadetown.com/scripts/show_hiscore.asp?gameid=bloxforever"; LinkBuyMe = "http://www.arcadetown.com/order/choosemethod.asp?gameid=bloxforever"; LinkDownload = "http://www.arcadetown.com/bloxforever/download.asp"; LinkMoreGames = "http://www.arcadetown.com/index.asp?gameid=bloxforever"; LinkCopyright = "http://www.arcadetown.com/index.asp?gameid=bloxforever"; if (RegisteredVersion == 0) { LockdownUrl = ""; } else { LockdownUrl = "arcadetown.com|freewebgames.com"; HiScoreOpenURL = "http://www.arcadetown.com/scripts/show_hiscore.asp?gameid=bloxforever_deluxe"; } VendorType = 9; if (VendorType == 3) { LockdownUrl = "newgrounds.com|ungrounded.net"; if (checkGoodUrl(LockdownUrl) == 1) { LinkBuyMe = AppendUrlParam(LinkBuyMe, "aid=647057"); LinkMoreGames = AppendUrlParam(LinkMoreGames, "aid=647057"); LinkDownload = AppendUrlParam(LinkDownload, "aid=647057"); } } else if (VendorType == 4) { LockdownUrl = "freearcade.com|javaarcade.com"; if (checkGoodUrl(LockdownUrl) == 1) { LinkBuyMe = "http://www.4gameplay.com/order/choosemethod.asp?gameid=bloxforever&aid=647063"; LinkMoreGames = "http://www.freearcade.com"; LinkDownload = "http://www.4gameplay.com/bloxforever/download.asp?aid=647063"; HiScoreEnabled = 0; } } else if (VendorType == 5) { LockdownUrl = "entertainmail.net"; if (checkGoodUrl(LockdownUrl) == 1) { LinkBuyMe = AppendUrlParam(LinkBuyMe, "aid=647415"); LinkMoreGames = AppendUrlParam(LinkMoreGames, "aid=647415"); LinkDownload = AppendUrlParam(LinkDownload, "aid=647415"); } } else if (VendorType == 6) { LinkBuyMe = "http://www.4gameplay.com/order/choosemethod.asp?gameid=bloxforever"; LinkMoreGames = "http://www.4gameplay.com/index.asp?gameid=bloxforever"; LinkDownload = "http://www.4gameplay.com/bloxforever/download.asp"; HiScoreEnabled = 0; } else if (VendorType == 8) { LinkBuyMe = AppendUrlParam(LinkBuyMe, "aid=654087"); LinkMoreGames = AppendUrlParam(LinkMoreGames, "aid=654087"); LinkDownload = AppendUrlParam(LinkDownload, "aid=654087"); HiScoreEnabled = 0; LockdownUrl = ""; } else if (VendorType == 9) { LinkBuyMe = "http://www.miniclip.com/buy_blox.htm"; LinkMoreGames = "http://www.miniclip.com"; LinkDownload = ""; HiScoreEnabled = 0; } else if (VendorType == 10) { LockdownUrl = "bigfishgames.com|arcadetown.com"; if (checkGoodUrl(LockdownUrl) == 1) { LinkBuyMe = "http://www.bigfishgames.com/downloads/bloxforever/plus.html"; LinkMoreGames = "http://www.bigfishgames.com"; LinkDownload = "http://www.bigfishgames.com/downloads/bloxforever/index.html"; HiScoreEnabled = 0; LinkCopyright = ""; } else { VendorType = 1; } } else if (VendorType == 11) { LockdownUrl = "mysterystudio.com|arcadetown.com"; if (checkGoodUrl(LockdownUrl) == 1) { LinkBuyMe = "http://www.mysterystudio.com/buy.php?id=blox2"; LinkMoreGames = "http://www.mysterystudio.com/index.php?f=blox2"; LinkDownload = "http://www.mysterystudio.com/download.php?id=blox2"; LinkCopyright = ""; HiScoreEnabled = 0; } else { VendorType = 1; } } if (IsDownload == 1) { LinkDownload = ""; if (IsMac == 1) { LinkBuyMe = "do1"; LinkMoreGames = "do2"; LinkCopyright = LinkMoreGames; HiScoreEnabled = 0; } } LevelNet0 = ""; LevelNet1 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,1,1,1,1,1,2,1,1,1,1,1,1,1,2,2,1,1,1,1,2,8,10,7,9,1,1,1,1,2,1,1,1,1,2,2,2,8,5,10,5,7,9,2,1,1,1,1,1,1,2,2,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet2 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,1,2,5,2,1,1,1,1,1,1,1,1,1,1,2,2,10,2,1,1,1,1,1,1,1,1,1,2,2,5,8,2,1,1,1,1,1,1,1,1,2,2,1,9,2,2,1,1,1,1,1,1,1,1,2,1,1,2,2,1,1,1,1,1,1,1,1,1,2,2,5,8,2,2,1,1,1,1,1,1,1,1,1,2,2,9,1,2,1,1,1,1,1,1,1,1,1,1,2,2,5,2,1,1,1,1,1,1,1,1,1,1,1,2,10,2,1,1,1,1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet3 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,1,1,1,2,8,6,3,1,1,1,5,6,7,2,1,1,1,2,2,2,2,1,2,2,2,2,2,2,1,1,1,1,1,2,1,1,2,1,1,1,1,1,1,1,1,1,2,2,1,2,2,2,1,1,1,1,1,1,1,1,2,1,1,1,6,2,1,1,1,1,1,1,1,1,2,8,2,5,3,2,1,1,1,1,1,1,1,1,2,7,2,3,2,2,1,1,1,1,1,1,1,1,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet4 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,1,1,1,1,1,2,4,1,1,1,1,1,10,2,1,1,1,1,1,2,10,1,1,2,2,1,2,2,1,1,1,1,1,2,9,1,1,2,7,9,2,1,1,1,1,1,1,2,6,1,1,2,2,5,2,2,1,1,1,1,1,2,2,5,1,2,7,4,6,2,1,1,1,1,1,1,2,2,11,2,2,2,2,2,1,1,1,1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet5 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,1,1,1,2,3,6,17,4,1,1,6,5,1,2,1,1,1,2,2,2,2,2,2,1,2,2,1,2,1,1,1,1,1,1,1,1,2,1,1,1,9,2,1,1,1,1,1,1,1,1,2,11,2,1,2,2,1,1,1,2,2,2,2,2,2,2,2,1,2,1,1,1,1,2,5,3,17,6,9,1,4,1,2,1,1,1,1,2,2,2,2,2,2,2,2,11,2,1,1,1,1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet6 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,1,2,2,2,1,1,1,1,1,1,2,9,1,2,2,2,5,2,1,1,1,1,1,2,2,2,1,1,1,1,6,2,1,1,1,1,1,2,1,1,1,10,1,1,17,2,1,1,1,1,1,2,1,1,1,4,1,1,6,2,1,1,1,1,1,2,6,1,1,10,1,1,2,2,1,1,1,1,1,2,5,1,1,17,1,1,1,2,1,1,1,1,1,2,9,1,1,10,1,1,4,2,1,1,1,1,1,2,2,2,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet7 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,2,1,1,2,3,8,7,5,1,1,1,1,1,1,2,1,1,2,2,2,2,17,17,1,1,1,1,1,2,1,1,1,1,1,2,10,7,5,1,1,1,1,2,1,1,1,1,1,2,2,2,8,7,1,1,1,2,1,1,1,1,1,1,1,2,3,10,1,1,1,2,1,1,1,1,1,1,1,2,2,2,1,1,1,2,1,1,1,1,1,1,1,1,1,2,1,1,1,2,1,1,1,1,1,1,1,1,1,2,13,13,13,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet8 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,1,1,1,1,1,1,1,1,2,2,1,8,1,2,2,1,1,1,1,1,1,2,2,10,1,4,1,1,2,2,1,1,1,1,1,2,1,3,1,17,1,1,8,2,1,1,1,1,1,2,6,4,1,2,1,1,4,2,1,1,1,1,1,2,2,5,3,8,17,17,2,2,1,1,1,1,1,1,2,2,10,5,6,2,2,1,1,1,1,1,1,1,1,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet9 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,1,1,1,2,1,9,5,1,2,1,1,1,1,2,1,1,1,2,4,8,6,1,2,9,1,2,1,2,1,1,1,2,5,4,2,15,2,8,6,2,1,2,1,1,1,2,2,5,2,1,2,2,2,2,1,2,1,1,1,1,2,2,2,1,1,1,1,1,1,2,1,1,1,1,1,1,2,2,1,1,16,2,11,2,1,1,1,1,1,1,1,2,13,13,13,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet10 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,1,1,1,2,2,2,1,2,1,2,1,2,2,2,1,1,1,2,5,2,1,2,1,2,1,2,6,2,1,1,1,2,3,2,1,2,6,2,1,2,3,2,1,1,1,2,9,2,1,2,5,2,1,2,7,2,1,1,1,2,8,2,2,2,9,2,2,2,8,2,1,1,1,2,4,1,1,1,7,1,1,1,10,2,1,1,1,2,2,1,1,1,10,1,1,1,2,2,1,1,1,1,2,2,2,1,8,1,2,2,2,1,1,1,1,1,1,1,2,1,2,10,2,1,1,1,1,1,1,1,1,1,2,1,2,4,2,1,1,1,1,1,1,1,1,1,2,2,2,2,2,1,1,1,1,1"; LevelNet11 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,1,1,1,1,1,1,1,2,7,9,1,10,8,2,1,1,2,2,2,2,2,2,2,2,1,2,2,2,1,2,2,9,8,1,1,8,6,4,1,1,1,2,2,2,10,8,2,1,2,2,2,2,2,2,2,2,2,4,6,2,2,1,2,1,1,1,1,1,1,1,2,7,2,2,2,2,2,1,1,1,1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet12 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,1,1,1,2,1,5,6,1,1,1,5,4,1,2,2,1,1,2,1,2,2,1,1,1,10,8,1,1,2,1,1,2,1,1,1,1,1,2,2,2,1,1,2,1,1,2,1,1,1,14,9,1,1,1,1,1,2,1,1,2,1,1,2,2,2,1,1,1,1,1,2,1,1,2,1,1,1,2,2,1,1,1,1,1,2,1,1,2,1,1,1,1,1,1,1,1,1,4,2,1,1,2,6,8,1,1,1,1,4,1,1,8,2,1,1,2,2,2,5,1,1,9,10,6,2,2,2,1,1,1,1,2,2,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet13 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,2,1,1,2,5,10,1,1,1,1,1,7,1,10,2,1,1,2,2,2,1,1,1,1,16,2,1,2,2,1,1,1,2,10,1,2,1,1,1,2,1,2,1,1,1,1,2,7,5,2,13,13,13,2,1,2,1,1,1,1,2,2,9,2,2,2,7,9,1,2,1,1,1,1,1,2,2,2,1,2,2,2,11,2,1,1,1,1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet14 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,2,2,22,2,2,1,1,1,1,1,1,1,1,1,2,6,1,1,2,2,2,2,1,1,1,1,1,1,2,7,1,6,2,1,1,2,2,1,1,1,1,1,2,5,10,5,2,4,1,10,2,1,1,1,1,1,2,2,4,7,2,7,1,6,2,1,1,1,1,1,1,2,2,2,2,10,1,5,2,1,1,1,1,1,1,1,1,1,2,2,21,2,2,1,1,1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet15 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,1,1,1,2,2,2,1,1,1,2,4,6,1,2,1,1,1,2,1,2,2,2,1,2,2,2,1,2,1,1,1,2,1,1,1,2,2,2,1,2,1,2,1,1,1,2,1,1,1,1,1,1,1,2,1,2,1,1,1,2,4,1,1,1,1,6,1,2,1,2,1,1,1,2,10,9,1,1,1,5,9,6,1,2,1,1,1,2,7,5,1,1,1,10,7,17,1,2,1,1,1,2,2,2,20,2,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet16 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,1,2,7,2,1,1,1,1,1,1,1,1,1,1,1,2,8,2,1,1,1,1,1,1,1,1,2,2,2,2,9,2,2,2,2,1,1,1,1,1,2,5,2,2,5,2,2,4,2,1,1,1,1,1,2,9,1,1,10,1,1,6,2,1,1,1,1,1,2,10,1,1,8,1,1,9,2,1,1,1,1,1,2,2,4,1,7,1,4,2,2,1,1,1,1,1,1,2,2,2,6,2,2,2,1,1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet17 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,1,1,1,1,2,2,2,2,1,1,2,4,1,2,2,2,2,2,2,1,5,2,1,1,2,2,1,1,1,1,1,6,7,1,2,2,1,1,2,1,1,1,1,1,1,4,10,7,1,2,1,1,2,1,8,9,1,15,2,2,2,2,1,2,1,1,2,1,2,2,15,1,1,1,7,1,1,2,1,1,2,1,1,1,1,1,1,1,10,1,1,2,1,1,2,1,1,2,2,12,12,2,2,1,1,2,1,1,2,2,1,9,4,5,10,1,1,1,2,2,1,1,1,2,2,2,2,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet18 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,1,1,1,2,2,1,10,6,1,1,8,3,1,2,2,1,1,2,1,1,3,7,1,1,4,7,1,1,2,1,2,2,1,1,6,8,1,1,5,9,1,1,2,2,1,2,2,2,10,4,2,2,9,5,2,2,2,1,1,1,1,2,3,2,2,2,2,7,2,1,1,1,1,1,1,2,2,2,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet19 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,1,1,1,1,1,2,5,1,1,5,4,1,4,2,1,1,1,1,1,2,8,1,7,9,3,1,8,2,1,1,1,1,1,2,2,1,2,2,2,1,2,2,1,1,1,1,1,2,1,7,5,8,19,1,1,2,1,1,1,1,1,2,1,2,2,2,2,2,1,2,1,1,1,1,1,2,1,1,18,3,9,4,1,2,1,1,1,1,1,2,11,2,2,2,2,2,11,2,1,1,1,1,1,2,2,2,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet20 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,2,2,1,2,3,1,1,1,1,4,1,10,9,1,5,2,1,2,2,1,2,2,15,2,2,2,2,1,2,2,1,1,2,1,17,4,1,2,1,1,1,1,2,1,1,1,2,1,3,5,1,1,4,5,1,1,2,1,1,1,2,1,2,2,2,20,2,2,20,1,2,1,1,2,2,1,1,9,1,9,1,1,1,1,2,1,1,2,1,1,1,5,1,10,1,1,1,1,2,1,1,2,2,3,2,2,2,2,2,2,2,2,2,1,1,1,2,2,2,1,1,1,1,1,1,1,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet21 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,1,1,1,2,17,1,1,1,5,1,1,1,8,2,1,1,1,2,8,1,1,1,7,1,1,1,17,2,1,1,1,2,9,1,1,1,10,1,1,1,9,2,1,1,1,2,17,1,1,1,17,1,1,1,10,2,1,1,1,2,10,1,1,1,2,1,1,1,5,2,1,1,1,2,8,1,1,1,1,1,1,1,7,2,1,1,1,2,2,1,1,1,2,1,1,1,2,2,1,1,1,1,2,2,1,2,2,2,1,2,2,1,1,1,1,1,1,2,2,2,1,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet22 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,2,2,1,2,5,10,17,8,17,1,9,5,6,4,8,2,1,2,2,2,2,2,2,1,2,2,2,2,2,2,1,1,53,1,1,1,1,1,1,1,1,1,1,2,1,2,2,1,2,15,2,2,7,1,1,1,1,2,1,2,8,1,1,1,1,2,2,2,2,1,1,2,1,2,2,1,1,1,1,1,1,1,1,1,1,51,1,1,2,9,4,5,6,7,10,2,2,2,2,2,1,1,2,2,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet23 = "name=&width=14&height=13&level=1,1,1,1,2,2,2,2,2,1,1,1,1,1,1,2,2,2,2,7,1,1,2,2,2,2,2,1,1,2,9,6,9,8,1,1,2,7,5,4,2,1,1,2,2,2,2,2,1,2,2,9,2,2,2,1,1,2,1,1,1,1,1,1,1,8,6,9,2,1,1,2,1,1,1,1,1,1,2,2,2,2,2,1,1,2,1,1,1,1,1,14,1,1,5,10,2,1,1,2,1,1,1,1,20,2,2,2,2,2,2,1,1,2,7,10,1,1,1,1,5,9,2,1,1,1,1,2,2,4,8,1,20,2,2,2,2,1,1,1,1,1,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet24 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,2,2,2,2,1,1,1,2,1,2,2,2,2,1,2,1,4,2,1,1,1,2,1,1,9,6,2,2,2,1,2,2,1,1,1,2,1,2,2,9,10,6,1,1,2,1,1,1,1,2,1,6,2,2,2,2,2,1,2,1,1,1,1,2,1,5,4,18,5,9,1,1,2,1,1,1,1,2,1,2,2,2,2,2,1,1,2,1,1,1,1,2,1,10,4,8,1,18,8,1,2,1,1,1,1,2,11,2,2,2,2,2,2,1,2,1,1,1,1,2,2,2,1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet25 = "name=&width=14&height=13&level=1,1,1,1,2,2,2,1,2,2,2,1,1,1,1,1,1,1,2,6,2,2,2,32,2,2,1,1,1,1,1,1,2,4,1,1,1,1,4,2,1,1,1,1,1,1,2,2,1,1,1,1,16,2,1,1,1,1,2,2,2,1,3,10,1,1,2,2,1,1,1,1,2,1,1,1,6,2,7,1,2,2,1,1,1,2,2,1,1,1,8,2,8,1,2,1,1,1,2,2,31,1,2,2,2,2,2,41,2,2,2,1,2,1,1,1,1,1,1,1,1,1,1,1,2,1,2,1,1,14,1,1,1,3,10,1,1,5,2,1,2,1,1,1,1,2,2,2,2,2,1,6,2,1,2,1,1,1,1,10,9,7,1,1,9,2,2,1,2,2,2,2,2,2,2,2,42,2,2,2,2,1"; LevelNet26 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,1,1,1,1,1,1,2,2,24,2,1,9,7,2,2,22,2,1,1,1,2,1,1,1,1,6,4,2,1,1,2,1,1,1,2,1,1,1,1,2,2,2,1,1,2,2,2,1,73,1,1,1,1,1,21,2,1,1,1,1,2,1,2,2,2,2,2,2,2,2,1,1,1,1,2,1,1,2,1,1,1,1,1,2,1,1,6,9,2,1,1,2,1,1,1,1,1,2,1,1,10,5,2,1,1,2,1,1,1,10,9,2,6,8,17,4,2,1,1,2,23,7,8,5,4,2,2,2,2,2,2,1,1,2,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet27 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,2,1,1,2,1,1,1,7,5,8,1,1,1,6,2,1,1,2,2,2,2,2,2,33,1,1,1,2,2,1,1,2,1,1,1,1,9,1,1,1,10,9,2,1,1,2,43,2,2,2,32,16,1,1,20,2,2,1,1,2,1,9,7,1,1,1,1,8,9,6,2,1,1,2,42,2,2,20,1,1,1,2,2,2,2,1,1,1,1,1,1,2,1,1,17,2,1,1,1,1,1,1,1,1,1,2,5,10,2,2,1,1,1,1,1,1,1,1,1,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet28 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,2,2,2,2,2,2,2,2,22,2,2,2,1,1,2,6,1,1,1,1,1,1,1,2,6,2,1,1,2,4,1,1,1,1,1,1,1,2,8,2,1,1,2,10,4,1,1,1,1,1,9,2,5,2,1,1,2,8,3,1,1,1,1,1,10,2,8,2,1,1,2,5,7,9,1,1,1,10,3,4,7,2,1,1,2,2,2,2,15,1,1,2,2,2,2,2,1,1,1,1,2,21,15,1,1,1,2,1,1,1,1,1,1,1,2,2,15,1,1,1,2,1,1,1,1,1,1,1,1,2,1,1,1,1,2,1,1,1,1,1,1,1,1,2,13,13,13,13,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet29 = "name=&width=14&height=13&level=1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,2,2,2,2,24,2,2,2,2,2,2,2,1,1,2,1,1,1,1,2,6,4,1,8,3,2,1,2,2,1,2,2,2,2,2,2,15,2,32,2,1,2,53,1,1,1,1,19,1,1,1,1,1,2,1,2,2,14,2,2,2,2,2,2,2,20,1,2,1,2,53,1,1,1,1,1,17,5,9,5,1,2,1,2,2,2,2,2,2,2,2,2,2,2,1,2,1,1,2,1,1,1,1,1,1,5,1,1,1,2,1,1,2,1,1,1,3,7,1,6,1,1,7,2,1,1,2,2,1,1,8,4,1,9,1,1,2,2,1,1,1,2,42,2,2,2,23,2,2,2,2,1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,1"; LevelNet30 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,32,2,2,2,2,2,2,1,2,5,1,1,1,1,1,1,1,1,1,1,2,1,2,2,1,1,1,1,1,1,1,4,1,1,2,1,1,2,6,4,9,1,1,6,1,9,10,1,2,1,1,2,2,2,2,42,2,2,2,2,2,1,2,1,1,2,1,1,1,1,1,1,1,1,1,1,2,1,1,2,10,3,1,1,1,1,1,1,1,1,2,1,1,2,7,5,8,1,1,1,1,1,18,1,2,1,1,2,8,10,7,3,1,2,2,2,2,1,2,1,1,2,2,2,2,2,2,2,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet31 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,2,1,1,2,1,6,10,1,1,1,1,5,6,1,2,1,1,2,3,2,2,8,1,1,4,2,2,1,2,1,1,2,5,17,2,2,1,1,2,2,3,4,2,1,1,2,2,7,1,2,1,1,2,1,10,2,2,1,1,1,2,2,1,2,1,1,2,1,2,2,1,1,1,1,2,1,1,1,1,1,7,1,1,2,1,1,1,1,2,1,1,2,1,1,2,1,4,2,1,1,1,1,2,6,1,2,2,2,2,1,8,2,1,1,1,1,2,2,2,2,1,1,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet32 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,1,1,1,1,1,1,1,1,1,1,2,1,17,2,1,1,2,2,2,2,2,2,2,2,2,1,2,2,2,2,2,22,2,2,6,1,1,1,2,1,1,1,1,1,1,1,2,2,5,1,1,1,2,1,1,1,1,1,1,1,2,2,9,1,1,1,2,1,1,1,1,9,7,2,2,2,2,4,1,1,2,9,1,2,15,2,2,2,2,1,2,5,1,1,2,7,1,2,1,1,1,1,2,1,2,2,52,21,2,2,2,2,1,19,4,6,2,1,1,1,2,2,2,1,1,2,1,2,2,2,2,1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet33 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,1,1,1,2,10,6,8,1,1,1,7,4,5,2,1,1,1,2,2,2,2,31,1,32,2,2,2,2,1,1,1,1,2,1,1,1,1,1,1,1,2,1,1,1,1,1,2,7,1,1,20,1,1,3,2,1,1,1,1,1,2,4,1,1,1,1,1,8,2,1,1,1,1,1,2,3,1,1,10,1,1,5,2,1,1,1,1,1,2,8,1,1,4,1,1,6,2,1,1,1,1,1,2,2,41,2,2,2,42,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet34 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,22,2,2,24,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,2,2,14,2,2,7,1,1,1,7,1,2,2,14,2,2,1,14,2,2,6,1,10,5,2,2,14,1,2,2,1,1,14,2,2,2,2,2,2,14,1,1,2,2,10,1,2,14,2,1,1,2,14,2,1,4,2,2,5,1,2,1,2,1,1,2,1,2,1,7,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,2,2,6,1,1,1,5,1,1,1,1,1,1,4,2,2,10,1,1,1,9,1,1,1,1,1,1,8,2,2,2,2,21,2,2,2,2,2,2,23,2,2,2"; LevelNet35 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,31,2,2,1,1,1,2,2,1,1,1,1,1,1,1,1,2,1,1,1,2,1,1,2,2,1,1,1,1,16,2,2,1,1,2,1,1,1,2,2,1,1,1,2,5,2,1,1,2,1,8,1,1,2,1,1,1,2,4,2,1,1,2,6,20,1,1,2,1,1,1,2,10,2,1,1,2,3,1,14,1,2,1,1,1,9,17,2,1,1,2,5,1,1,1,2,3,1,1,2,2,2,1,1,2,10,4,1,1,2,6,1,1,1,1,2,1,1,2,2,8,1,1,2,10,9,5,1,1,2,1,1,1,2,2,2,2,2,2,2,2,2,41,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet36 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,1,1,1,1,1,1,1,2,2,1,1,8,9,2,1,1,1,1,2,2,2,2,7,4,1,2,2,2,2,1,1,1,2,1,1,5,6,3,1,1,1,1,2,1,1,1,2,12,12,2,2,2,2,1,1,1,2,1,1,1,2,1,1,1,1,1,2,2,1,1,2,1,1,1,2,7,1,1,1,1,1,1,3,4,2,1,1,1,2,4,1,1,1,1,1,1,10,6,2,1,1,1,2,5,10,1,1,1,1,1,7,2,2,1,1,1,2,2,2,3,1,1,1,6,2,2,1,1,1,1,1,1,2,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet37 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,1,1,1,2,1,5,9,1,8,1,1,6,8,2,1,1,1,2,9,4,7,1,10,1,1,4,9,2,1,1,1,2,2,7,3,1,3,1,1,10,2,2,1,1,1,1,2,2,4,1,10,1,9,2,2,1,1,1,1,1,1,2,2,1,2,1,2,2,1,1,1,1,1,1,1,1,2,1,2,1,2,1,1,1,1,1,1,1,1,2,2,1,2,1,2,2,1,1,1,1,1,1,1,2,5,1,2,1,6,2,1,1,1,1,1,1,1,2,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet38 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,1,1,1,1,1,1,1,1,2,5,6,4,1,2,2,1,1,1,1,1,2,2,2,2,2,2,1,1,2,2,1,1,1,1,2,1,2,1,1,1,1,1,1,2,2,1,1,1,1,1,2,1,1,1,1,1,3,1,2,1,1,1,1,2,2,1,1,1,1,2,5,1,2,1,1,1,1,2,9,1,1,1,1,2,2,2,2,1,1,1,1,2,6,3,1,1,1,6,8,7,2,1,1,1,1,2,2,4,7,1,1,8,9,2,2,1,1,1,1,1,2,2,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet39 = "name=&width=14&height=13&level=1,1,1,1,2,2,2,2,2,2,2,2,1,1,1,1,1,2,2,5,7,1,1,17,8,2,2,1,1,1,1,2,4,6,3,1,1,5,17,4,2,1,1,1,2,2,2,2,2,2,1,2,2,2,2,1,1,1,2,1,1,1,1,1,1,1,1,51,2,1,1,1,2,1,2,2,2,2,2,2,2,2,2,1,1,1,2,1,2,1,1,1,1,1,1,1,1,1,1,1,2,1,2,2,2,1,2,2,2,2,1,1,1,1,2,1,1,1,2,2,2,4,3,2,1,1,1,1,2,1,1,1,1,1,1,7,9,2,1,1,1,1,2,1,1,1,1,3,8,5,6,2,1,1,1,1,2,1,9,2,2,2,2,2,2,2,1,1,1,1,2,52,2,2,1,1,1,1,1,1,1,1"; LevelNet40 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,2,2,1,2,7,1,1,1,3,2,6,1,1,1,3,2,1,2,2,6,1,1,2,2,2,1,1,5,2,2,1,1,2,2,1,4,2,4,2,9,1,2,2,1,1,1,1,2,1,2,2,5,2,2,1,2,1,1,1,1,1,2,1,2,1,8,1,2,1,2,1,1,1,1,1,2,1,2,1,2,1,2,1,2,1,1,1,1,1,2,1,1,1,1,1,1,1,2,1,1,1,1,1,2,5,1,1,1,1,1,9,2,1,1,1,1,1,2,2,4,8,1,6,7,2,2,1,1,1,1,1,1,2,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet41 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,1,2,2,2,1,1,1,1,1,2,2,2,24,2,1,2,22,2,1,1,1,1,1,2,10,2,1,2,1,2,1,2,1,1,1,1,2,2,4,2,1,2,2,2,1,2,1,1,1,1,2,1,3,2,4,10,6,2,1,2,1,1,1,1,2,1,9,7,2,2,3,2,1,2,1,1,1,1,2,1,5,2,9,7,5,2,1,2,1,1,1,1,2,1,2,2,2,2,2,2,1,2,2,2,1,1,2,1,21,2,1,2,23,6,1,1,1,2,1,1,2,2,2,2,1,2,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet42 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,1,1,1,2,1,1,1,1,1,1,1,3,8,2,1,1,1,2,1,7,9,1,1,1,10,2,2,2,1,1,1,2,3,2,6,1,15,4,2,2,1,1,1,1,1,2,2,2,2,2,15,2,2,1,1,1,1,1,1,1,1,1,1,2,1,2,1,1,1,1,1,1,1,1,1,1,2,2,6,2,2,1,1,1,1,1,1,1,1,2,2,1,5,1,2,2,1,1,1,1,1,1,2,2,7,1,2,1,10,2,2,1,1,1,1,1,2,9,5,7,1,4,8,6,2,1,1,1,1,1,2,2,2,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet43 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,2,2,2,2,2,2,2,2,22,2,1,1,2,2,2,24,2,26,1,2,28,2,10,2,1,1,2,10,2,1,2,1,1,2,1,2,3,2,1,1,2,7,2,1,2,1,1,2,1,2,5,2,1,1,2,4,2,6,2,2,1,2,1,2,2,2,1,1,2,8,2,7,1,2,1,2,1,9,2,1,1,1,2,6,2,8,1,2,1,2,1,6,2,1,1,1,2,9,2,2,1,2,27,2,1,2,2,1,1,1,2,5,1,2,25,2,2,2,1,2,2,1,1,1,2,3,1,2,2,2,1,2,4,21,2,1,1,1,2,2,23,2,1,1,1,2,2,2,2,1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1"; LevelNet44 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,1,1,2,2,2,1,1,1,1,2,2,2,26,2,2,2,2,28,2,2,1,1,1,2,8,6,4,6,5,1,19,7,1,2,1,1,1,2,3,2,2,2,2,15,2,2,1,2,1,1,1,2,6,5,7,17,3,1,1,2,1,2,1,1,1,2,7,20,2,2,2,2,2,2,1,2,1,1,1,2,5,10,1,1,2,1,1,1,9,2,1,1,1,2,2,7,4,1,2,1,1,10,2,2,1,1,1,1,2,8,10,1,2,1,10,7,2,1,1,1,1,1,2,2,9,1,2,1,8,2,2,1,1,1,1,1,1,2,2,25,2,27,2,2,1,1,1,1,1,1,1,1,2,2,2,2,2,1,1,1,1,1"; LevelNet45 = "name=&width=14&height=13&level=1,1,1,1,2,2,2,2,2,1,1,1,1,1,1,1,2,2,2,1,1,1,2,2,2,1,1,1,1,1,2,1,1,1,1,1,1,1,2,1,1,1,1,2,2,1,1,1,1,1,1,1,2,2,1,1,1,2,4,9,1,1,1,1,1,8,7,2,1,1,1,2,5,10,1,1,1,1,1,17,8,2,1,1,1,2,29,3,1,1,1,1,1,9,5,2,1,1,1,2,17,6,1,1,1,1,1,29,6,2,1,1,1,2,8,5,1,1,1,1,1,7,4,2,1,1,1,2,2,10,1,1,29,1,1,3,2,2,1,1,1,1,2,2,2,2,20,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet46 = "name=&width=14&height=13&level=1,1,2,2,2,2,2,1,1,1,1,1,1,1,1,1,2,7,1,8,2,1,1,1,1,1,1,1,2,2,2,2,1,2,2,2,2,2,2,2,2,2,2,1,3,9,1,1,1,1,1,1,1,9,8,2,2,1,2,2,2,2,2,2,2,10,7,4,5,2,2,1,10,1,1,6,1,3,2,2,2,2,2,2,2,11,2,1,16,2,1,2,2,1,1,1,1,1,2,2,2,1,1,2,1,2,2,2,2,2,2,1,1,1,2,13,13,2,1,1,6,9,1,1,2,1,1,1,1,1,1,2,1,2,2,2,2,1,2,1,1,1,1,1,1,2,11,2,5,4,1,1,2,1,1,1,1,1,1,2,2,2,8,9,6,1,2,1,1,1,1,1,1,1,1,2,2,2,2,11,2,1"; LevelNet47 = "name=&width=14&height=13&level=1,2,2,2,2,2,2,2,2,2,2,2,2,1,1,2,4,7,3,5,8,6,1,1,9,1,2,1,1,2,2,2,2,2,2,2,2,2,2,21,2,1,1,2,22,1,3,4,5,8,3,4,1,2,2,1,1,2,1,1,7,2,2,2,2,2,23,2,1,1,1,2,2,2,2,2,24,1,3,2,2,2,1,1,1,2,26,8,1,2,1,1,4,25,2,1,1,1,1,2,6,5,1,2,1,1,2,2,2,1,1,1,1,2,2,2,1,2,2,2,2,1,1,1,1,1,1,1,1,2,1,2,1,1,1,1,1,1,1,1,1,2,2,2,1,2,2,2,1,1,1,1,1,1,1,2,1,1,9,1,1,2,1,1,1,1,1,1,1,2,2,2,2,2,2,2,1,1,1,1,1,1"; LevelNet48 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,1,1,1,1,2,10,9,4,2,5,1,8,3,2,1,1,1,1,2,8,2,2,2,2,1,2,2,2,1,1,1,1,2,9,1,2,1,1,10,1,7,2,1,1,1,1,2,2,1,2,12,12,2,1,2,2,1,1,1,1,2,1,1,1,1,1,1,1,6,2,1,1,1,2,2,1,1,1,1,1,1,1,2,2,2,1,1,2,1,1,1,1,1,1,1,10,1,1,2,1,1,2,1,1,5,1,1,1,1,4,1,1,2,1,1,2,6,8,3,2,2,2,2,9,5,9,2,1,1,2,2,2,2,2,1,1,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet49 = "name=&width=14&height=13&level=1,2,2,2,2,1,1,1,1,1,1,1,1,1,1,2,3,6,2,2,2,2,2,2,2,2,1,1,1,2,8,4,1,1,1,1,1,2,1,2,1,1,1,2,7,9,5,9,1,2,14,2,1,2,1,1,1,2,5,10,7,6,1,1,14,2,1,2,1,1,1,2,2,2,2,2,2,2,14,2,1,2,1,1,1,2,1,14,14,14,14,14,14,2,1,2,1,1,1,2,1,1,1,1,1,1,14,2,2,2,1,1,1,2,1,1,1,1,1,1,14,2,10,2,1,1,1,2,1,1,1,1,1,1,1,2,6,2,1,1,1,2,2,1,1,1,1,1,1,8,2,2,1,1,1,1,2,2,2,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet50 = "name=&width=14&height=13&level=2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,7,3,10,6,7,17,4,1,9,8,17,5,2,2,2,2,2,2,2,2,2,15,2,2,2,2,2,1,73,1,1,1,1,1,1,1,1,1,1,2,1,1,2,2,2,15,2,2,2,2,2,2,2,2,1,1,2,1,1,1,1,1,1,1,1,1,1,71,1,1,2,2,2,2,2,2,2,2,15,2,2,2,1,1,1,73,1,1,1,1,1,1,1,1,2,1,1,1,1,2,2,2,2,15,2,2,2,2,2,1,1,1,1,1,2,6,3,1,3,4,6,2,1,1,1,1,1,1,2,2,2,10,5,2,2,2,1,1,1,1,1,1,1,1,2,8,9,2,1,1,1,1,1,1,1,1,1,1,2,2,2,2,1,1,1,1,1"; LevelNet51 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,1,1,2,2,2,2,31,2,32,2,33,2,34,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,5,2,2,6,1,1,1,1,1,1,1,1,1,1,6,2,2,3,7,1,4,1,3,1,8,1,4,1,2,2,2,10,9,1,8,1,7,1,9,1,10,20,2,2,2,5,2,41,2,42,2,43,2,44,2,2,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet52 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,1,1,1,1,2,2,1,1,1,5,6,29,1,2,2,2,1,1,2,1,1,1,1,8,9,10,1,1,8,2,1,1,2,1,1,1,1,9,4,17,1,1,29,2,1,1,2,1,1,1,1,29,10,8,1,1,4,2,1,1,2,1,1,1,1,5,7,6,1,1,2,2,1,1,2,1,1,1,29,2,2,2,2,29,2,1,1,1,2,1,1,7,2,2,1,1,2,2,2,1,1,1,2,1,7,2,2,1,1,1,1,1,1,1,1,1,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet53 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,24,2,2,2,22,2,2,1,1,1,1,2,2,1,8,1,1,1,4,1,2,2,1,1,2,2,1,1,2,1,1,1,2,1,1,2,2,1,2,17,1,1,1,1,1,1,1,1,1,1,2,1,2,3,6,7,1,1,1,1,1,10,9,5,2,1,2,2,2,2,2,23,15,21,2,2,2,2,2,1,1,1,1,1,2,2,14,2,2,1,1,1,1,1,1,1,1,1,2,6,1,5,2,1,1,1,1,1,1,1,2,2,2,7,3,6,2,2,2,1,1,1,1,1,2,1,8,4,10,9,5,1,2,1,1,1,1,1,2,2,2,2,2,2,2,2,2,1,1,1"; LevelNet54 = "name=&width=14&height=13&level=1,1,2,2,2,2,2,2,2,2,2,1,1,1,1,1,2,4,9,1,1,1,7,3,2,1,1,1,1,2,2,2,2,20,1,20,2,2,2,2,1,1,1,2,7,3,1,1,1,1,1,6,4,2,1,1,1,2,5,8,6,1,1,1,10,5,9,2,1,1,1,2,2,2,2,2,11,2,2,2,2,2,1,1,1,1,1,2,1,2,14,2,1,2,1,1,1,1,1,1,1,2,1,2,2,2,1,2,1,1,1,1,1,1,2,2,1,1,17,1,1,2,2,1,1,1,1,1,2,1,1,1,2,1,1,1,2,1,1,1,1,1,2,8,5,2,2,2,6,1,2,1,1,1,1,1,2,2,2,2,1,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet55 = "name=&width=14&height=13&level=1,2,2,2,2,2,1,2,2,2,2,2,1,1,2,2,4,10,1,2,2,2,4,6,8,2,2,1,2,3,8,4,6,9,1,10,5,8,9,7,2,1,2,2,2,2,2,2,1,2,2,2,2,2,2,1,1,1,1,1,1,2,1,2,1,1,1,1,1,1,1,1,1,1,2,2,1,2,2,1,1,1,1,1,1,1,1,1,2,10,1,5,2,1,1,1,1,1,1,1,1,1,2,2,1,2,2,1,1,1,1,1,1,1,1,1,1,2,1,2,1,1,1,1,1,1,1,1,1,1,1,2,7,2,1,1,1,1,1,1,1,1,1,1,1,2,3,2,1,1,1,1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet56 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,22,2,2,1,1,1,1,1,1,1,1,1,2,1,1,1,2,1,1,1,1,1,1,1,1,1,2,17,6,8,2,1,1,1,1,1,1,1,1,1,2,5,17,10,2,1,1,1,1,1,1,1,1,2,2,17,6,5,2,1,1,1,1,1,1,1,1,2,1,8,17,9,2,1,1,1,1,1,1,1,1,2,1,17,4,7,2,1,1,1,1,1,1,1,1,2,1,7,17,6,2,1,1,1,1,1,1,1,1,2,1,10,9,4,2,1,1,1,1,1,1,1,1,2,21,2,2,2,2,1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet57 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,1,1,1,1,1,2,22,1,1,2,1,7,21,2,1,1,1,1,1,2,2,1,2,2,1,2,2,2,2,1,1,1,1,2,1,1,1,2,1,1,1,3,2,1,1,1,1,2,3,1,1,2,1,1,6,8,2,1,1,1,1,2,4,1,8,2,1,1,9,4,2,1,1,1,1,2,5,1,9,2,1,1,5,6,2,1,1,1,1,2,2,11,7,2,11,2,2,2,2,1,1,1,1,1,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet58 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,1,2,2,2,2,2,2,2,31,2,2,1,1,1,1,2,1,1,1,1,1,1,1,1,2,1,1,1,1,2,1,1,1,1,1,1,1,16,2,2,2,1,2,2,5,1,10,1,1,1,1,6,8,4,2,1,2,1,7,1,4,1,1,1,1,5,9,3,2,1,2,41,2,1,2,13,13,13,2,2,2,2,2,1,1,2,8,3,1,1,1,10,6,2,1,1,1,1,1,2,4,9,1,1,1,7,5,2,1,1,1,1,1,2,2,2,1,1,1,2,2,2,1,1,1,1,1,1,1,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet59 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,1,1,1,1,53,1,1,1,1,1,1,1,1,2,1,1,1,1,2,2,15,2,2,2,2,2,1,2,1,1,1,1,2,6,1,2,8,5,1,1,1,2,1,1,1,1,2,5,1,2,17,10,1,1,1,2,1,1,2,2,2,4,1,2,6,9,3,1,1,2,1,1,2,6,2,2,1,2,4,3,7,1,1,2,1,1,2,9,10,1,1,2,2,2,2,2,11,2,1,1,2,7,4,1,1,1,1,2,1,2,2,2,1,1,2,2,3,1,1,1,5,2,1,1,1,1,1,1,1,2,2,1,1,1,8,2,1,1,1,1,1,1,1,1,2,2,2,2,2,2,1,1,1,1,1,1"; LevelNet60 = "name=&width=14&height=13&level=1,2,2,2,2,2,2,1,1,1,1,1,1,1,1,2,6,7,1,1,2,2,2,2,1,1,1,1,1,2,10,4,1,1,1,1,1,2,1,1,1,1,1,2,5,8,1,1,1,1,1,2,2,2,2,2,1,2,2,9,1,1,1,1,1,18,1,1,1,2,1,1,2,2,3,1,2,2,2,2,2,2,1,2,2,2,2,2,2,41,2,31,2,1,1,1,1,2,2,5,7,1,2,3,10,1,1,1,1,1,1,2,2,6,9,1,2,2,2,16,1,1,1,2,11,2,2,4,5,1,1,1,1,1,1,1,1,2,2,2,2,8,10,1,1,1,1,1,1,1,1,2,1,1,2,2,2,2,1,1,16,2,13,13,13,2,1,1,1,1,1,2,13,13,13,2,1,1,1,1,1,1"; LevelNet61 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,1,1,2,2,2,2,1,1,1,2,2,1,1,2,2,2,2,1,1,2,2,1,1,2,3,5,4,1,3,7,1,9,5,6,2,1,1,2,6,2,9,1,2,2,1,2,10,9,2,1,1,2,8,2,2,1,1,1,1,2,2,8,2,1,1,2,4,5,10,1,1,1,1,4,5,7,2,1,1,2,2,2,2,2,1,1,2,2,2,2,2,1,1,1,1,1,1,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet62 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,1,1,1,1,1,1,2,2,1,1,1,1,1,2,2,1,1,1,1,1,2,1,1,7,29,5,1,1,2,1,1,1,1,1,2,1,1,29,8,9,1,1,2,1,1,1,1,1,2,2,2,2,2,29,1,1,2,1,1,1,1,1,2,1,1,4,29,5,1,1,2,1,1,1,1,2,2,1,1,29,4,7,1,1,2,1,1,1,1,2,1,1,1,9,29,8,1,1,2,1,1,1,1,2,2,2,2,2,2,29,1,1,2,1,1,1,1,1,2,1,1,6,29,10,1,1,2,1,1,1,1,1,2,1,1,29,10,6,1,1,2,1,1,1,1,1,2,2,2,2,2,2,2,2,2,1,1,1"; LevelNet63 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,1,1,1,2,2,2,1,1,1,2,2,1,4,2,2,1,1,2,5,2,2,1,2,2,1,1,3,8,2,2,2,2,10,9,2,2,2,1,1,1,2,9,1,6,2,2,6,8,1,1,1,1,1,1,5,7,1,8,2,2,4,7,2,2,2,1,1,1,2,2,2,2,2,2,3,2,2,1,2,2,1,1,1,5,2,2,1,2,2,2,1,1,1,2,2,6,10,2,2,1,1,1,1,1,1,1,1,1,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet64 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,1,1,1,1,1,1,1,1,1,1,1,1,1,2,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,1,1,1,1,1,1,1,1,2,6,3,9,1,2,1,1,1,1,1,1,1,1,2,4,6,5,1,2,1,1,1,1,1,1,1,1,2,5,7,6,1,2,1,1,1,1,1,1,1,1,2,4,3,9,1,2,1,1,1,1,1,1,1,1,2,5,7,3,1,2,1,1,1,1,1,1,1,1,2,1,1,1,1,2,1,1,1,1,1,1,1,1,2,1,1,1,1,2,1,1,1,1,1,1,1,1,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet65 = "name=&width=14&height=13&level=2,2,2,2,2,2,2,2,2,2,2,2,2,2,3,7,4,5,6,9,1,1,1,1,1,1,10,2,2,2,2,2,2,2,1,1,1,1,1,6,2,2,1,1,2,2,1,1,1,1,2,2,2,2,2,2,2,2,2,1,1,1,2,2,2,1,1,1,22,2,1,1,1,1,1,2,2,1,1,1,1,1,1,2,1,1,1,2,2,2,7,1,1,1,1,1,1,2,1,2,2,2,9,6,3,1,1,1,1,1,1,2,1,1,1,2,2,2,8,3,9,4,5,10,1,2,2,1,1,1,1,2,2,2,2,7,8,5,1,2,2,1,1,1,1,1,1,51,2,2,2,2,3,2,2,2,2,2,3,1,1,1,1,1,1,2,2,2,1,1,1,2,2,2,2,1,1,1,1,21,2,2"; LevelNet66 = "name=&width=14&height=13&level=2,2,2,2,2,3,1,2,2,2,2,2,2,2,3,7,4,1,2,2,1,2,1,22,1,1,1,1,2,2,2,1,2,3,1,2,1,1,3,6,4,1,1,1,1,1,2,5,1,2,1,2,2,2,2,1,1,2,2,2,2,2,1,2,1,1,2,53,1,1,1,1,1,21,2,6,1,2,1,1,2,2,12,12,1,2,2,2,2,2,1,2,1,1,1,1,1,1,1,5,10,8,2,1,1,2,1,1,2,2,2,2,1,2,2,2,2,1,2,2,1,1,1,1,4,5,1,1,1,1,2,1,1,1,1,1,1,2,2,2,1,9,2,2,2,2,2,2,1,1,1,3,6,10,11,2,2,1,1,1,1,2,1,11,8,4,7,3,2,2,1,1,1,1,1,2,2,2,2,2,2,2"; LevelNet67 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,3,4,1,1,1,2,1,1,1,1,1,51,2,2,8,3,1,1,1,1,1,1,1,1,1,1,4,2,5,9,1,1,1,2,1,1,1,2,6,5,10,2,2,2,2,5,3,8,1,1,1,2,7,2,2,2,1,1,2,2,2,2,2,1,1,2,8,2,1,2,3,4,1,1,2,1,1,1,1,2,4,2,2,2,6,9,1,1,2,1,1,1,1,2,2,2,7,2,10,6,1,1,1,1,1,1,1,1,1,1,6,2,5,3,8,4,9,6,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,11,2,2,2,2,1,1,1,1,1,1,1,1,2,2,2,1,1,1"; LevelNet68 = "name=&width=14&height=13&level=1,2,17,1,1,1,1,1,1,1,1,1,2,2,1,2,2,8,3,1,1,1,1,1,1,17,2,1,1,1,2,2,9,1,1,1,1,5,6,2,2,1,1,1,1,2,7,1,1,1,1,10,2,2,1,1,4,10,1,2,2,1,1,1,1,2,2,1,8,4,2,2,1,1,2,2,1,1,2,2,1,1,2,2,1,2,1,1,1,1,1,2,2,1,1,1,2,1,1,2,1,1,1,1,1,8,1,1,1,1,2,1,1,1,1,1,2,15,15,2,1,1,1,1,1,1,1,1,1,51,2,1,1,2,2,53,1,1,1,1,6,3,52,2,2,1,1,1,2,2,52,1,8,5,9,2,2,2,1,1,1,1,1,2,2,2,2,7,2,2,13,13,13,13,13,13,13,13,13,13,2,2"; LevelNet69 = "name=&width=14&height=13&level=17,3,1,1,1,1,1,1,1,1,1,10,17,3,7,6,1,1,1,1,1,1,1,1,1,8,9,8,2,2,41,64,1,1,1,1,1,1,64,2,2,2,1,2,63,1,1,1,2,2,1,1,1,61,2,1,1,2,2,1,1,1,31,2,1,1,1,2,2,1,1,1,2,1,1,1,1,5,1,1,1,2,1,1,1,1,2,1,1,1,1,20,1,1,1,2,1,1,1,2,2,1,1,1,1,1,1,1,1,2,2,1,1,2,10,1,1,1,1,1,1,1,1,5,2,1,1,2,63,1,1,1,1,1,1,1,1,61,2,1,1,2,2,62,3,8,9,6,7,10,62,2,2,1,1,1,2,2,2,2,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet70 = "name=&width=14&height=13&level=1,1,2,3,4,2,8,5,3,6,10,1,1,2,1,1,2,17,8,2,6,9,4,3,7,1,1,2,1,1,2,9,10,2,2,2,2,2,2,1,1,2,1,1,2,6,7,1,1,1,1,9,2,1,1,2,1,1,2,2,2,2,2,1,1,7,2,1,1,2,1,1,1,1,1,1,1,1,1,5,2,1,1,2,1,1,1,1,1,1,1,1,1,17,2,1,1,2,1,2,2,2,2,2,2,2,2,2,2,1,2,2,1,2,1,2,1,1,1,1,1,1,1,1,1,1,1,63,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,1,2,2,2,2,2,2,2,1,2,2,1,1,1,1,2,1,1,1,1,1,2,1,2,1,2,2,2,11,2,1,1,1,1,1,2,62,2,1"; LevelNet71 = "name=&width=14&height=13&level=7,5,10,1,3,1,1,6,4,10,1,3,1,1,6,3,9,1,4,1,1,5,7,5,1,7,1,1,2,2,8,1,2,1,1,8,2,9,1,2,1,2,2,1,2,1,2,1,1,2,1,2,1,2,1,2,2,1,2,1,2,1,1,2,1,2,1,2,1,2,2,2,1,1,2,1,1,2,1,2,1,1,2,1,2,1,2,1,2,1,1,2,1,2,1,2,1,2,2,1,2,1,2,1,1,2,1,2,1,2,1,2,2,1,2,1,2,1,1,2,1,2,1,2,1,2,2,2,1,1,2,2,1,1,2,1,1,2,1,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet72 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,31,2,2,2,2,2,2,2,2,2,2,1,1,2,1,1,1,1,1,1,1,1,1,1,2,1,1,2,1,1,1,1,2,2,2,2,2,1,2,1,1,2,7,2,2,2,2,1,1,1,1,1,2,1,1,2,10,2,1,1,2,1,3,1,1,1,2,1,1,2,6,2,1,1,2,5,9,10,1,1,2,1,1,2,9,2,1,1,2,7,5,6,1,1,2,1,1,2,5,2,2,1,2,2,2,4,1,1,2,1,1,2,4,1,2,1,1,1,2,2,1,1,2,1,1,2,3,2,2,1,1,1,1,2,41,11,2,1,1,2,2,2,1,1,1,1,1,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet73 = "name=&width=14&height=13&level=1,2,2,2,2,2,2,2,2,2,2,2,1,1,1,2,3,6,9,1,1,1,9,6,8,2,1,1,1,2,2,5,4,1,1,4,5,7,2,2,1,1,1,1,2,2,2,14,1,2,2,2,1,1,1,1,1,1,1,2,1,2,2,2,1,2,1,1,1,1,1,1,1,2,2,2,14,2,1,2,1,1,1,1,1,1,1,1,2,1,2,2,2,2,2,1,1,1,1,1,1,1,2,2,2,14,2,1,2,1,1,1,1,1,1,1,2,1,2,2,2,9,2,1,1,1,1,1,1,1,2,2,6,1,4,6,2,1,1,1,1,1,1,1,1,2,2,2,5,8,2,1,1,1,1,1,1,1,1,1,1,2,7,3,2,1,1,1,1,1,1,1,1,1,1,2,2,2,2,1,1,1"; LevelNet74 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,1,1,1,2,8,1,2,74,84,94,2,1,1,2,1,1,1,2,6,3,1,1,1,1,1,1,3,2,1,1,1,2,9,10,1,1,1,1,1,5,4,2,1,1,1,2,7,5,4,1,1,1,1,10,7,2,1,1,1,2,2,9,2,72,82,92,2,6,8,2,1,1,1,1,2,2,2,2,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet75 = "name=&width=14&height=13&level=2,2,2,2,2,2,1,1,2,2,2,2,2,2,2,1,1,10,8,2,2,2,2,8,6,1,1,2,2,1,1,6,7,3,2,2,3,7,10,1,1,2,2,1,1,2,2,2,2,2,2,2,2,1,1,2,2,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,2,2,1,2,2,2,1,1,1,2,1,1,2,2,2,1,1,2,2,2,1,1,2,2,1,1,2,2,2,1,2,2,1,1,1,1,1,1,1,1,1,1,2,2,2,5,1,1,1,1,6,5,1,1,1,1,7,2,2,3,5,1,4,1,2,2,1,4,1,7,8,2,2,2,2,10,11,2,2,2,2,11,6,2,2,2,1,1,2,2,2,2,1,1,2,2,2,2,1,1"; LevelNet76 = "name=&width=14&height=13&level=1,1,2,2,2,2,2,2,2,2,2,1,1,1,1,1,2,4,9,8,4,3,5,4,2,1,1,1,1,1,2,5,6,9,3,6,10,7,2,1,1,1,1,1,2,2,2,2,8,2,2,2,2,1,1,1,1,1,1,1,1,2,17,2,1,1,1,1,1,1,1,1,1,1,1,2,4,2,1,1,1,1,1,1,1,1,1,1,1,2,9,2,2,1,1,1,1,1,1,1,1,1,1,2,6,1,2,1,1,1,1,1,1,1,1,1,1,2,5,2,2,1,1,1,1,1,1,1,1,2,2,2,10,2,1,1,1,1,1,1,1,1,1,2,1,1,9,2,1,1,1,1,1,1,1,1,1,2,1,1,7,2,1,1,1,1,1,1,1,1,1,2,2,2,2,2,1,1,1,1,1,1"; LevelNet77 = "name=&width=14&height=13&level=2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,6,10,5,4,9,1,1,9,3,7,10,8,2,54,2,2,2,2,2,1,1,2,2,2,2,2,54,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,8,7,6,1,3,1,1,4,1,1,5,6,1,1,2,2,2,15,2,15,15,2,15,1,2,2,1,1,2,1,1,1,1,1,1,1,1,1,1,2,1,1,1,1,1,1,1,1,1,1,1,1,1,2,1,1,2,2,2,2,2,15,15,15,12,12,12,2,1,1,2,1,1,1,1,1,1,1,2,2,2,2,1,1,13,13,13,13,13,13,13,13,13,13,13,13,1,1,4,8,1,1,1,1,1,1,1,6,8,3,1,2,2,2,2,2,10,4,3,4,10,2,2,2,2"; LevelNet78 = "name=&width=14&height=13&level=2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,1,10,3,6,1,1,1,1,1,5,4,7,2,2,1,2,2,2,15,15,15,15,2,2,2,3,2,2,1,1,1,1,1,1,1,1,1,1,2,2,2,2,1,2,2,2,2,2,2,2,1,1,1,2,1,2,1,2,1,1,1,1,1,1,2,1,1,2,1,2,1,2,1,3,4,8,6,5,2,2,1,2,1,2,1,2,1,2,2,2,2,2,2,2,1,2,1,2,1,2,1,1,1,1,2,2,2,1,1,2,1,2,1,2,2,2,2,1,1,1,1,1,2,2,2,2,1,1,1,1,4,2,2,2,2,2,2,3,2,2,1,1,1,1,8,6,5,6,10,5,4,7,2,2,11,2,2,2,2,2,2,2,2,2,2,2,2"; LevelNet79 = "name=&width=14&height=13&level=2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,2,2,1,1,2,2,2,1,2,2,2,2,1,1,2,2,1,1,1,1,2,1,1,2,1,1,1,1,2,2,21,1,1,10,2,1,1,2,10,1,1,1,2,2,2,2,2,2,2,1,1,2,2,2,2,2,2,3,5,10,8,9,3,1,1,7,4,6,10,9,7,2,2,2,2,2,2,1,1,2,2,2,2,2,2,2,1,1,1,1,1,1,1,2,1,1,1,22,2,2,1,1,1,1,2,1,1,2,1,1,1,1,2,2,1,1,3,9,2,1,7,2,5,4,1,1,2,2,1,1,6,7,2,1,2,2,3,8,1,1,2,2,2,2,2,2,2,11,2,2,2,2,2,2,2"; LevelNet80 = "name=&width=14&height=13&level=1,1,2,2,2,2,2,2,2,1,1,1,1,1,1,1,2,7,4,10,6,3,2,2,2,1,1,1,2,2,2,2,8,3,5,9,1,1,2,2,1,1,2,1,22,2,2,2,4,3,1,1,1,2,2,1,2,1,1,1,1,2,2,10,1,1,1,1,2,1,2,3,1,1,1,1,2,2,9,1,1,1,2,2,2,8,1,1,1,1,1,2,2,1,1,1,1,51,2,2,1,1,1,1,1,1,2,2,1,1,1,1,1,2,1,1,1,1,1,1,1,2,2,1,1,1,2,2,1,1,1,1,1,1,1,1,2,1,1,1,2,4,1,1,1,1,1,1,1,2,2,2,21,2,2,8,3,6,2,2,2,5,8,7,2,2,2,2,2,2,2,2,2,1,2,2,2,2,2,1,1,1"; LevelNet81 = "name=&width=14&height=13&level=2,2,2,2,2,2,2,2,2,2,2,2,54,2,2,1,1,1,1,1,1,1,2,1,8,1,1,1,2,8,10,3,7,1,2,1,2,1,3,1,1,1,2,9,6,4,5,1,1,1,2,1,2,12,1,1,2,2,2,2,2,2,2,1,2,1,2,2,1,1,1,1,1,1,1,1,1,1,2,1,9,4,1,1,1,1,1,1,1,1,1,1,2,7,6,10,1,1,2,1,2,2,15,15,15,15,2,11,2,2,2,1,2,1,2,22,1,1,1,1,2,2,2,1,1,1,2,1,2,1,1,1,1,1,1,1,1,1,1,1,1,1,2,1,1,1,1,1,1,1,1,1,1,1,21,1,2,2,1,1,1,16,2,2,2,2,2,11,2,2,2,13,13,13,13,13,2,1,1,1,2,2"; LevelNet82 = "name=&width=14&height=13&level=1,1,2,2,2,2,2,2,2,2,2,1,1,1,1,1,2,3,7,4,6,1,1,1,2,2,1,1,1,1,2,2,2,2,2,1,1,1,7,2,1,1,1,1,2,5,1,1,1,1,1,1,9,2,1,1,1,1,2,3,1,1,1,1,1,1,5,2,1,1,1,1,2,8,1,1,1,2,2,2,2,2,1,1,1,1,2,10,1,1,1,1,1,1,1,2,1,1,1,1,2,6,1,1,1,1,1,1,1,2,1,1,1,1,2,5,1,1,1,1,1,10,8,2,1,1,1,1,2,8,1,1,1,1,1,9,4,2,1,1,1,1,2,4,1,1,1,1,1,6,3,2,1,1,1,1,2,2,2,1,1,1,2,2,2,2,1,1,1,1,1,1,2,20,20,20,2,1,1,1,1,1"; LevelNet83 = "name=&width=14&height=13&level=1,1,1,1,2,2,2,2,2,2,2,2,1,1,1,1,1,1,2,4,10,1,1,3,9,2,1,1,1,1,1,1,2,5,7,1,1,6,8,2,1,1,1,1,1,1,2,2,2,1,1,2,2,2,1,1,1,1,1,1,1,1,2,1,1,2,1,1,1,1,1,1,1,1,1,1,2,1,1,2,1,1,1,1,1,1,1,1,1,1,2,6,3,2,1,1,1,1,1,1,1,1,1,1,2,5,10,2,1,1,1,1,1,2,2,2,2,2,2,17,4,2,1,1,1,1,1,2,8,9,2,1,1,3,7,2,1,1,1,1,1,2,5,8,1,1,1,10,2,2,1,1,1,1,1,2,2,17,9,1,17,2,2,1,1,1,1,1,1,1,2,2,2,2,2,2,1,1,1,1,1,1"; LevelNet84 = "name=&width=14&height=13&level=1,1,1,1,1,1,2,2,2,2,2,2,2,1,1,1,1,2,2,2,2,22,2,8,9,1,2,1,2,2,2,2,1,1,1,1,2,2,2,1,2,1,2,1,1,1,1,1,1,5,1,1,1,1,2,1,2,1,2,2,1,2,2,2,2,2,1,1,2,1,2,1,2,14,2,14,2,14,2,14,1,1,2,1,2,1,14,1,14,1,14,1,14,1,14,1,2,1,2,1,1,1,1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,1,9,2,2,2,4,1,1,1,1,1,1,1,1,1,3,2,2,1,10,6,1,1,1,1,1,1,10,7,2,2,2,8,7,4,1,1,1,1,1,4,9,2,2,1,2,2,2,2,2,2,2,21,2,2,2,2,1,1"; LevelNet85 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1,2,2,2,31,2,1,2,2,2,2,2,2,1,1,2,3,2,1,2,2,2,6,4,9,1,2,1,1,2,10,1,1,1,1,1,8,2,2,1,2,1,1,2,2,20,16,1,1,1,2,2,2,1,2,2,1,1,1,2,1,4,5,10,2,5,1,1,1,2,1,2,2,2,1,7,3,6,2,2,20,1,2,2,1,2,4,7,1,8,9,3,1,1,1,1,2,1,1,2,5,10,1,2,2,2,2,1,1,1,2,1,1,2,2,2,2,2,1,1,2,41,9,11,2,1,1,1,1,1,1,1,1,1,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet86 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,1,1,1,1,1,1,1,1,1,1,2,7,3,2,2,1,1,1,1,1,1,1,1,1,2,5,8,1,2,1,1,1,2,2,2,2,2,2,2,8,6,1,2,2,2,2,2,5,1,1,1,1,1,5,9,1,1,1,3,2,2,6,1,1,1,1,6,4,10,1,1,9,4,2,2,2,7,1,8,2,2,2,2,1,1,10,2,2,1,2,5,1,7,2,1,1,2,1,1,3,2,1,1,2,2,1,2,2,1,1,2,2,1,2,2,1,1,1,2,2,2,1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet87 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,3,6,4,7,7,1,1,1,1,18,5,1,1,9,8,2,2,2,2,2,2,2,2,2,2,2,15,2,2,2,1,1,9,1,1,1,1,18,1,6,10,2,1,1,1,1,2,2,2,2,2,2,15,2,2,2,1,1,1,1,4,5,1,18,1,1,1,2,1,1,1,1,1,1,2,2,2,2,15,2,2,2,1,1,1,1,1,1,3,18,1,8,6,2,1,1,1,1,1,1,1,1,2,2,15,2,2,2,1,1,1,1,1,1,1,1,1,1,1,2,1,1,1,1,1,1,1,1,1,1,10,1,2,2,1,1,1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet88 = "name=&width=14&height=13&level=2,2,2,1,1,1,1,1,1,1,2,2,2,1,2,4,2,2,2,2,2,2,2,2,2,4,2,1,2,5,9,6,1,1,1,1,1,7,3,9,2,1,2,2,2,2,1,1,1,1,1,2,2,2,2,1,2,5,1,1,1,1,5,10,1,1,1,9,2,1,2,20,1,1,1,9,10,4,1,1,1,20,2,1,1,2,1,1,16,2,2,2,1,1,16,2,1,1,1,2,1,1,1,1,2,1,1,1,1,2,1,1,1,2,1,1,1,1,2,1,1,1,1,2,1,1,1,2,4,1,1,5,2,1,1,1,1,2,1,1,1,2,6,10,1,4,2,1,1,3,7,2,1,1,1,2,2,2,2,5,2,7,2,2,2,2,1,1,1,1,1,1,2,2,2,2,2,1,1,1,1,1"; LevelNet89 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,2,31,2,2,2,2,2,2,4,2,1,1,1,1,2,1,1,1,1,1,1,10,8,2,1,1,1,1,2,16,1,1,1,1,20,2,2,2,1,1,1,1,2,1,1,1,3,9,1,1,1,2,1,1,1,1,2,1,1,1,9,6,1,1,1,2,1,1,1,1,2,1,1,1,8,10,1,1,2,2,1,1,1,1,2,1,1,1,3,4,1,1,2,1,1,1,1,1,2,2,7,1,9,5,6,1,2,1,1,1,1,1,1,2,2,1,7,6,5,41,2,1,1,1,1,1,1,1,2,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet90 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,1,1,1,2,2,1,8,7,1,1,1,1,1,2,1,1,2,2,1,1,6,3,9,2,1,2,1,2,1,2,2,1,1,1,10,4,2,2,14,2,1,2,2,2,1,1,1,1,5,2,2,14,1,2,1,2,2,1,1,1,1,1,2,2,14,1,1,2,1,2,2,1,14,2,2,2,2,1,1,1,9,2,1,2,2,7,1,14,14,1,2,4,9,10,4,2,1,2,2,8,1,1,1,1,2,2,2,2,2,2,1,2,2,6,8,6,5,1,19,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,2,2,11,2,1,1,1,1,1,1,1,1,1,1,1,2,2,2"; LevelNet91 = "name=&width=14&height=13&level=1,2,2,2,2,2,2,2,2,2,2,2,1,1,1,2,1,1,1,6,7,1,1,8,5,2,1,1,1,2,1,1,3,4,3,1,1,5,3,2,1,1,1,2,2,2,2,2,2,1,1,9,2,2,1,1,1,1,1,1,1,2,2,1,10,2,2,1,1,1,1,1,1,1,2,2,1,1,2,2,1,1,1,1,1,1,1,2,2,1,1,2,2,1,1,1,1,1,1,1,2,2,1,1,2,2,1,1,1,1,1,1,1,2,2,1,1,2,2,1,1,1,1,1,1,1,1,2,1,1,2,2,2,2,2,2,2,2,1,1,1,2,1,1,1,1,1,6,7,8,3,2,1,1,1,2,10,3,7,8,10,9,4,5,9,2,1,1,1,2,2,2,2,2,2,2,2,2,2,2,1,1"; LevelNet92 = "name=&width=14&height=13&level=1,1,2,2,2,2,1,1,1,2,2,2,2,1,1,1,2,10,3,2,2,1,2,2,7,10,2,1,1,1,2,2,5,6,2,2,2,9,8,2,2,1,1,1,1,2,2,10,1,2,1,4,2,2,1,1,1,1,1,1,2,2,1,2,1,2,2,1,1,1,1,1,1,1,1,2,1,1,1,2,1,1,1,1,1,1,1,1,2,2,1,1,1,2,2,1,1,1,1,1,1,2,2,1,1,2,1,1,2,2,1,1,1,1,2,2,1,6,5,2,7,1,1,2,2,1,1,1,2,1,1,5,2,2,2,3,7,10,2,1,1,1,2,4,1,2,2,1,2,2,8,9,2,1,1,1,2,2,2,2,1,1,1,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet93 = "name=&width=14&height=13&level=1,1,2,2,2,2,2,2,2,2,2,1,1,1,1,1,2,1,4,9,2,5,6,17,2,1,1,1,1,1,2,1,2,2,2,2,2,8,2,1,1,1,1,2,2,1,1,1,1,1,1,3,2,2,1,1,1,2,10,3,6,2,1,2,1,7,1,2,1,1,1,2,2,2,2,2,14,2,2,2,2,2,1,1,1,2,1,1,4,2,14,2,7,3,5,2,1,1,1,2,2,2,2,2,14,2,2,2,2,2,1,1,1,1,1,2,1,1,1,1,1,2,1,1,1,1,1,1,1,2,1,1,1,1,1,2,2,1,1,1,1,1,1,2,8,10,20,6,5,9,2,1,1,1,1,1,1,2,2,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet94 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,1,1,1,1,1,1,2,2,2,2,1,1,7,2,2,1,1,1,1,2,2,1,1,1,1,10,5,4,2,1,1,1,2,2,6,1,1,1,1,6,8,3,2,1,1,1,2,9,10,8,1,1,1,2,2,2,2,1,1,1,2,5,4,6,1,1,1,2,1,1,1,1,1,1,2,2,5,9,10,1,1,2,2,1,1,1,1,1,1,2,2,2,2,4,1,10,2,1,1,1,1,1,1,1,1,1,2,2,2,3,2,1,1,1,1,1,1,1,1,1,1,1,2,7,2,1,1,1,1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet95 = "name=&width=14&height=13&level=1,1,1,2,2,2,2,2,2,2,1,1,1,1,1,1,2,2,6,1,1,1,10,2,2,1,1,1,1,1,2,7,5,1,1,1,6,9,2,1,1,1,1,2,2,2,2,1,1,1,2,2,2,2,1,1,1,2,1,1,1,3,1,7,1,1,1,2,1,1,1,2,1,1,1,4,1,8,1,1,1,2,1,1,1,2,12,12,12,2,1,2,12,12,12,2,1,1,1,2,1,4,1,1,1,1,1,10,1,2,1,1,2,2,1,3,1,1,1,1,1,6,1,2,2,1,2,9,1,4,1,1,1,1,1,5,1,7,2,1,2,20,1,9,1,18,1,19,1,8,1,20,2,1,2,2,2,2,2,2,2,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet96 = "name=&width=14&height=13&level=1,1,1,2,2,2,1,2,2,2,1,1,1,1,1,1,1,2,6,2,2,2,10,2,1,1,1,1,1,1,1,2,3,1,1,1,5,2,1,1,1,1,1,1,1,2,7,1,1,1,4,2,1,1,1,1,1,1,1,2,9,1,1,1,8,2,1,1,1,1,1,1,2,2,2,1,1,1,2,2,2,1,1,1,1,1,2,1,1,1,1,6,1,1,2,1,1,1,1,1,2,1,1,10,8,3,1,1,2,1,1,1,1,1,2,1,1,4,7,5,1,1,2,1,1,1,1,1,2,1,1,5,8,9,1,1,2,1,1,1,1,1,2,1,1,2,2,2,1,1,2,1,1,1,1,1,2,13,13,2,1,2,13,13,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet97 = "name=&width=14&height=13&level=1,1,1,1,1,1,2,2,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,1,1,1,1,1,1,1,1,1,1,2,10,9,2,1,1,1,1,1,1,1,1,1,1,2,6,7,2,1,1,1,1,1,1,1,1,1,1,2,5,9,2,1,1,1,1,1,1,1,1,1,2,2,3,5,2,2,1,1,1,1,1,1,1,2,2,1,8,4,1,2,2,1,1,1,1,1,2,2,3,1,17,6,1,9,2,2,1,1,1,2,2,1,6,1,10,4,1,8,1,2,2,1,1,2,1,1,3,2,6,10,2,7,1,1,2,1,1,2,1,1,2,2,2,2,2,2,1,1,2,1,1,2,2,2,2,1,1,1,1,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet98 = "name=&width=14&height=13&level=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,1,1,1,1,1,1,1,2,2,2,2,2,29,2,2,2,2,1,1,1,1,2,1,1,1,4,8,4,1,1,2,1,1,1,1,2,1,1,1,7,29,5,1,1,2,1,1,1,1,2,1,1,1,3,7,9,1,1,2,1,1,1,1,2,1,1,1,9,29,7,1,1,2,1,1,1,1,2,1,1,1,6,7,8,1,1,2,1,1,1,1,2,1,1,1,5,29,4,1,1,2,1,1,1,1,53,17,1,1,6,3,7,1,2,2,1,1,1,1,2,2,2,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet99 = "name=&width=14&height=13&level=1,1,1,1,1,1,2,2,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,1,1,1,1,1,1,1,1,1,1,2,4,8,2,1,1,1,1,1,1,1,1,1,2,2,5,6,2,2,1,1,1,1,1,1,1,1,2,1,9,7,1,2,1,1,1,1,1,1,1,1,2,1,5,3,1,2,1,1,1,1,1,1,1,1,2,1,7,8,1,2,1,1,1,1,1,1,2,2,2,1,3,10,1,2,2,2,1,1,1,1,2,9,1,1,5,9,1,1,10,2,1,1,1,1,2,6,2,1,9,8,1,2,9,2,1,1,1,1,2,8,2,2,2,2,2,2,4,2,1,1,1,1,2,2,2,1,1,1,1,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; LevelNet100 = "name=&width=14&height=13&level=1,3,1,1,1,1,7,1,1,5,1,1,1,1,1,2,1,1,1,1,2,1,1,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,14,14,1,1,14,1,14,1,14,14,14,1,1,1,14,1,14,1,14,1,14,1,14,1,1,1,1,1,14,1,14,1,14,1,14,1,14,1,1,1,1,1,14,14,1,1,1,14,1,1,14,14,1,1,1,1,14,1,14,1,1,14,1,1,14,1,1,1,1,1,14,1,14,1,1,14,1,1,14,1,1,1,1,1,14,14,1,1,1,14,1,1,14,14,14,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; total_num_levels = 100; DoStartupInit(); someListener = new Object(); someListener.onMouseDown = function () { OnMDown(); }; someListener.onMouseUp = function () { OnMUp(); }; Mouse.addListener(someListener); _root.onEnterFrame = function () { UpdateGame(); };
Instance of Symbol 645 MovieClip "dialog_level_finished" in Frame 3
onClipEvent (enterFrame) { if (!_root.level_complete_mode) { return(undefined); } if (_root.Time > 1) { if (_root.Time >= 10) { _root.Time = _root.Time - 10; _root.PlayBonusCountSound(); _root.TimeRound = Math.Round(_root.Time / 10) * 10; _root.Score = _root.Score + 10; _root.LevelScore = _root.Score - _root.LastScore; } else { _root.Time = 0; _root.TimeRound = 0; } } }
Frame 4
gotoAndPlay (5);
Frame 101
gotoAndPlay (3); stop();
Symbol 12 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 15 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(background_mc, "background");
Symbol 18 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(background_mc, "backgroundDisabled");
Symbol 20 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(background_mc, "backgroundDisabled");
Symbol 23 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(disabled_mc, "foregroundDisabled");
Symbol 26 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(dot_mc, "radioDot");
Symbol 27 MovieClip [frb_states] Frame 1
stop();
Symbol 27 MovieClip [frb_states] Frame 2
stop();
Symbol 27 MovieClip [frb_states] Frame 3
stop();
Symbol 27 MovieClip [frb_states] Frame 4
stop();
Symbol 27 MovieClip [frb_states] Frame 5
stop();
Symbol 31 MovieClip [FBoundingBoxSymbol] Frame 1
var component = _parent; component.registerSkinElement(boundingBox, "background"); stop();
Symbol 31 MovieClip [FBoundingBoxSymbol] Frame 2
component.registerSkinElement(boundingBox2, "backgroundDisabled"); stop();
Symbol 34 MovieClip [FRadioButtonSymbol] Frame 1
#initclip 4 function FRadioButtonClass() { this.init(); } function FRadioButtonGroupClass() { this.radioInstances = new Array(); } FRadioButtonClass.prototype = new FUIComponentClass(); FRadioButtonGroupClass.prototype = new FUIComponentClass(); Object.registerClass("FRadioButtonSymbol", FRadioButtonClass); FRadioButtonClass.prototype.init = function () { if (this.initialState == undefined) { this.selected = false; } else { this.selected = this.initialState; } super.setSize(this._width, this._height); this.boundingBox_mc.unloadMovie(); this.boundingBox_mc._width = 0; this.boundingBox_mc._height = 0; this.attachMovie("frb_hitArea", "frb_hitArea_mc", 1); this.attachMovie("frb_states", "frb_states_mc", 2); this.attachMovie("FLabelSymbol", "fLabel_mc", 3); super.init(); this._xscale = 100; this._yscale = 100; this.setSize(this.width, this.height); this.setChangeHandler(this.changeHandler); if (this.label != undefined) { this.setLabel(this.label); } if (this.initialState == undefined) { this.setValue(false); } else { this.setValue(this.initialState); } if (this.data == "") { this.data = undefined; } else { this.setData(this.data); } this.addToRadioGroup(); this.ROLE_SYSTEM_RADIOBUTTON = 45; this.STATE_SYSTEM_SELECTED = 16; this.EVENT_OBJECT_STATECHANGE = 32778; this.EVENT_OBJECT_NAMECHANGE = 32780; this._accImpl.master = this; this._accImpl.stub = false; this._accImpl.get_accRole = this.get_accRole; this._accImpl.get_accName = this.get_accName; this._accImpl.get_accState = this.get_accState; this._accImpl.get_accDefaultAction = this.get_accDefaultAction; this._accImpl.accDoDefaultAction = this.accDoDefaultAction; }; FRadioButtonClass.prototype.setHitArea = function (w, h) { var hit = this.frb_hitArea_mc; this.hitArea = hit; if (this.frb_states_mc._width > w) { hit._width = this.frb_states_mc._width; } else { hit._width = w; } hit._visible = false; if (arguments.length > 1) { hit._height = h; } }; FRadioButtonClass.prototype.txtFormat = function (pos) { var txtS = this.textStyle; var sTbl = this.styleTable; txtS.align = ((sTbl.textAlign.value == undefined) ? ((txtS.align = pos)) : undefined); txtS.leftMargin = ((sTbl.textLeftMargin.value == undefined) ? ((txtS.leftMargin = 0)) : undefined); txtS.rightMargin = ((sTbl.textRightMargin.value == undefined) ? ((txtS.rightMargin = 0)) : undefined); if (this.flabel_mc._height > this.height) { super.setSize(this.width, this.flabel_mc._height); } else { super.setSize(this.width, this.height); } this.setEnabled(this.enable); }; FRadioButtonClass.prototype.setSize = function (w, h) { this.setLabel(this.getLabel()); this.setLabelPlacement(this.labelPlacement); if (this.frb_states_mc._height < this.flabel_mc.labelField._height) { super.setSize(w, this.flabel_mc.labelField._height); } this.setHitArea(this.width, this.height); this.setLabelPlacement(this.labelPlacement); }; FRadioButtonClass.prototype.setLabelPlacement = function (pos) { this.setLabel(this.getLabel()); this.txtFormat(pos); var halfLabelH = (this.fLabel_mc._height / 2); var halfFrameH = (this.frb_states_mc._height / 2); var vertCenter = (halfFrameH - halfLabelH); var radioWidth = this.frb_states_mc._width; var frame = this.frb_states_mc; var label = this.fLabel_mc; var w = (this.width - frame._width); if (frame._width > this.width) { w = 0; } else { w = this.width - frame._width; } this.fLabel_mc.setSize(w); if ((pos == "right") || (pos == undefined)) { this.labelPlacement = "right"; this.frb_states_mc._x = 0; this.fLabel_mc._x = radioWidth; this.txtFormat("left"); } else if (pos == "left") { this.labelPlacement = "left"; this.fLabel_mc._x = 0; this.frb_states_mc._x = this.width - radioWidth; this.txtFormat("right"); } this.fLabel_mc._y = vertCenter; this.frb_hitArea_mc._y = vertCenter; this.setLabel(this.getLabel()); }; FRadioButtonClass.prototype.setData = function (dataValue) { this.data = dataValue; }; FRadioButtonClass.prototype.getData = function () { return(this.data); }; FRadioButtonClass.prototype.getState = function () { return(this.selected); }; FRadioButtonClass.prototype.getSize = function () { return(this.width); }; FRadioButtonClass.prototype.getGroupName = function () { return(this.groupName); }; FRadioButtonClass.prototype.setGroupName = function (groupName) { var i = 0; while (i < this._parent[this.groupName].radioInstances.length) { if (this._parent[this.groupName].radioInstances[i] == this) { delete this._parent[this.groupName].radioInstances[i]; } i++; } this.groupName = groupName; this.addToRadioGroup(); }; FRadioButtonClass.prototype.addToRadioGroup = function () { if (this._parent[this.groupName] == undefined) { this._parent[this.groupName] = new FRadioButtonGroupClass(); } this._parent[this.groupName].addRadioInstance(this); }; FRadioButtonClass.prototype.setValue = function (selected) { if (selected || (selected == undefined)) { this.setState(true); this.focusRect.removeMovieClip(); this.executeCallBack(); } else if (selected == false) { this.setState(false); } }; FRadioButtonClass.prototype.setTabState = function (selected) { Selection.setFocus(this); this.setState(selected); this.drawFocusRect(); this.executeCallBack(); }; FRadioButtonClass.prototype.setState = function (selected) { if (selected || (selected == undefined)) { this.tabEnabled = true; for (var i in this._parent) { if ((this != this._parent[i]) && (this._parent[i].groupName == this.groupName)) { this._parent[i].setState(false); this._parent[i].tabEnabled = false; } } } if (this.enable) { this.flabel_mc.setEnabled(true); if (selected || (selected == undefined)) { this.frb_states_mc.gotoAndStop("selectedEnabled"); this.enabled = false; this.selected = true; this.tabEnabled = true; this.tabFocused = true; } else { this.frb_states_mc.gotoAndStop("unselectedEnabled"); this.enabled = true; this.selected = false; this.tabEnabled = false; var enabTrue = this._parent[this.groupName].getEnabled(); var noneSelect = (this._parent[this.groupName].getValue() == undefined); if (enabTrue && (noneSelect)) { this._parent[this.groupName].radioInstances[0].tabEnabled = true; } } } else { this.flabel_mc.setEnabled(false); if (selected || (selected == undefined)) { this.frb_states_mc.gotoAndStop("selectedDisabled"); this.enabled = false; this.selected = true; this.tabEnabled = false; } else { this.frb_states_mc.gotoAndStop("unselectedDisabled"); this.enabled = false; this.selected = false; this.tabEnabled = false; } } if (Accessibility.isActive()) { Accessibility.sendEvent(this, 0, this.EVENT_OBJECT_STATECHANGE, true); } }; FRadioButtonClass.prototype.getValue = function () { if (this.selected) { if ((this.data == "") || (this.data == undefined)) { return(this.getLabel()); } return(this.data); } }; FRadioButtonClass.prototype.setEnabled = function (enable) { if ((enable == true) || (enable == undefined)) { this.enable = true; super.setEnabled(true); } else { this.enable = false; super.setEnabled(false); } this.setState(this.selected); var cgn = (this._parent[this.groupName].getEnabled() == undefined); var cgnez = (this._parent[this.groupName].radioInstances[0].getEnabled() == false); if (cgn && (cgnez)) { var i = 0; while (i < this._parent[this.groupName].radioInstances.length) { if (this._parent[this.groupName].radioInstances[i].getEnabled() == true) { this._parent[this.groupName].radioInstances[i].tabEnabled = true; return(undefined); } i++; } } }; FRadioButtonClass.prototype.getEnabled = function () { return(this.enable); }; FRadioButtonClass.prototype.setLabel = function (label) { this.fLabel_mc.setLabel(label); this.txtFormat(); if (Accessibility.isActive()) { Accessibility.sendEvent(this, 0, this.EVENT_OBJECT_NAMECHANGE); } }; FRadioButtonClass.prototype.getLabel = function () { return(this.fLabel_mc.getLabel()); }; FRadioButtonClass.prototype.onPress = function () { this.pressFocus(); this.frb_states_mc.gotoAndStop("press"); }; FRadioButtonClass.prototype.onRelease = function () { this.frb_states_mc.gotoAndStop("unselectedDisabled"); this.setValue(!this.selected); }; FRadioButtonClass.prototype.onReleaseOutside = function () { this.frb_states_mc.gotoAndStop("unselectedEnabled"); }; FRadioButtonClass.prototype.onDragOut = function () { this.frb_states_mc.gotoAndStop("unselectedEnabled"); }; FRadioButtonClass.prototype.onDragOver = function () { this.frb_states_mc.gotoAndStop("press"); }; FRadioButtonClass.prototype.executeCallBack = function () { this.handlerObj[this.changeHandler](this._parent[this.groupName]); }; FRadioButtonGroupClass.prototype.addRadioInstance = function (instance) { this.radioInstances.push(instance); this.radioInstances[0].tabEnabled = true; }; FRadioButtonGroupClass.prototype.setEnabled = function (enableFlag) { var i = 0; while (i < this.radioInstances.length) { this.radioInstances[i].setEnabled(enableFlag); i++; } }; FRadioButtonGroupClass.prototype.getEnabled = function () { var i = 0; while (i < this.radioInstances.length) { if (this.radioInstances[i].getEnabled() != this.radioInstances[0].getEnabled()) { return(undefined); } i++; } return(this.radioInstances[0].getEnabled()); }; FRadioButtonGroupClass.prototype.setChangeHandler = function (changeHandler, obj) { var i = 0; while (i < this.radioInstances.length) { this.radioInstances[i].setChangeHandler(changeHandler, obj); i++; } }; FRadioButtonGroupClass.prototype.getValue = function () { var i = 0; while (i < this.radioInstances.length) { if (this.radioInstances[i].selected == true) { if ((this.radioInstances[i].data == "") || (this.radioInstances[i].data == undefined)) { return(this.radioInstances[i].getLabel()); } return(this.radioInstances[i].data); } i++; } }; FRadioButtonGroupClass.prototype.getData = function () { var i = 0; while (i < this.radioInstances.length) { if (this.radioInstances[i].selected) { return(this.radioInstances[i].getData()); } i++; } }; FRadioButtonGroupClass.prototype.getInstance = function () { var i = 0; while (i < this.radioInstances.length) { if (this.radioInstances[i].selected == true) { return(i); } i++; } }; FRadioButtonGroupClass.prototype.setValue = function (dataValue) { var i = 0; while (i < this.radioInstances.length) { if (this.radioInstances[i].data == dataValue) { this.radioInstances[i].setValue(true); return(undefined); } i++; } var i = 0; while (i < this.radioInstances.length) { if (this.radioInstances[i].getLabel() == dataValue) { this.radioInstances[i].setValue(true); } i++; } }; FRadioButtonGroupClass.prototype.setSize = function (w) { var i = 0; while (i < this.radioInstances.length) { this.radioInstances[i].setSize(w); i++; } }; FRadioButtonGroupClass.prototype.getSize = function () { var widestRadio = 0; var i = 0; while (i < this.radioInstances.length) { if (this.radioInstances[i].width >= widestRadio) { widestRadio = this.radioInstances[i].width; } i++; } return(widestRadio); }; FRadioButtonGroupClass.prototype.setGroupName = function (groupName) { this.oldGroupName = this.radioInstances[0].groupName; var i = 0; while (i < this.radioInstances.length) { this.radioInstances[i].groupName = groupName; this.radioInstances[i].addToRadioGroup(); i++; } delete this._parent[this.oldGroupName]; }; FRadioButtonGroupClass.prototype.getGroupName = function () { return(this.radioInstances[0].groupName); }; FRadioButtonGroupClass.prototype.setLabelPlacement = function (pos) { var i = 0; while (i < this.radioInstances.length) { this.radioInstances[i].setLabelPlacement(pos); i++; } }; FRadioButtonGroupClass.prototype.setStyleProperty = function (propName, value, isGlobal) { var i = 0; while (i < this.radioInstances.length) { this.radioInstances[i].setStyleProperty(propName, value, isGlobal); i++; } }; FRadioButtonGroupClass.prototype.addListener = function () { var i = 0; while (i < this.radioInstances.length) { this.radioInstances[i].addListener(); i++; } }; FRadioButtonGroupClass.prototype.applyChanges = function () { var i = 0; while (i < this.radioInstances.length) { this.radioInstances[i].applyChanges(); i++; } }; FRadioButtonGroupClass.prototype.removeListener = function (component) { var i = 0; while (i < this.radioInstances.length) { this.radioInstances[i].removeListener(component); i++; } }; FRadioButtonClass.prototype.drawFocusRect = function () { this.drawRect(-2, -2, this._width + 6, this._height - 3); }; FRadioButtonClass.prototype.myOnKillFocus = function () { Key.removeListener(this.keyListener); this.focused = false; this.focusRect.removeMovieClip(); this._parent[this.groupName].foobar = 0; }; FRadioButtonClass.prototype.myOnKeyDown = function () { if ((Key.getCode() == 32) && (this._parent[this.groupName].getValue() == undefined)) { if (this._parent[this.groupName].radioInstances[0] == this) { this.setTabState(true); } } if ((Key.getCode() == 40) && (this.pressOnce == undefined)) { this.foobar = this._parent[this.groupName].getInstance(); var i = this.foobar; while (i < this._parent[this.groupName].radioInstances.length) { var inc = (i + 1); if (this._parent[this.groupName].radioInstances[inc].getEnabled()) { this._parent[this.groupName].radioInstances[inc].setTabState(true); return(undefined); } i++; } } if ((Key.getCode() == 38) && (this.pressOnce == undefined)) { this.foobar = this._parent[this.groupName].getInstance(); var i = this.foobar; while (i >= 0) { var inc = (i - 1); if (this._parent[this.groupName].radioInstances[inc].getEnabled()) { this._parent[this.groupName].radioInstances[inc].setTabState(true); return(undefined); } i--; } } }; FRadioButtonClass.prototype.get_accRole = function (childId) { return(this.master.ROLE_SYSTEM_RADIOBUTTON); }; FRadioButtonClass.prototype.get_accName = function (childId) { return(this.master.getLabel()); }; FRadioButtonClass.prototype.get_accState = function (childId) { if (this.master.getState()) { return(this.master.STATE_SYSTEM_SELECTED); } return(0); }; FRadioButtonClass.prototype.get_accDefaultAction = function (childId) { if (this.master.getState()) { return("UnCheck"); } return("Check"); }; FRadioButtonClass.prototype.accDoDefaultAction = function (childId) { this.master.setValue(!this.master.getValue()); }; #endinitclip boundingBox_mc._visible = false; deadPreview._visible = false;
Symbol 38 MovieClip [FLabelSymbol] Frame 1
#initclip 1 _global.FLabelClass = function () { if (this.hostComponent == undefined) { this.hostComponent = ((this._parent.controller == undefined) ? (this._parent) : (this._parent.controller)); } if (this.customTextStyle == undefined) { if (this.hostComponent.textStyle == undefined) { this.hostComponent.textStyle = new TextFormat(); } this.textStyle = this.hostComponent.textStyle; this.enable = true; } }; FLabelClass.prototype = new MovieClip(); Object.registerClass("FLabelSymbol", FLabelClass); FLabelClass.prototype.setLabel = function (label) { var val = this.hostComponent.styleTable.embedFonts.value; if (val != undefined) { this.labelField.embedFonts = val; } this.labelField.setNewTextFormat(this.textStyle); this.labelField.text = label; this.labelField._height = this.labelField.textHeight + 2; }; FLabelClass.prototype.setSize = function (width) { this.labelField._width = width; }; FLabelClass.prototype.setEnabled = function (enable) { this.enable = enable; var tmpColor = this.hostComponent.styleTable[(enable ? "textColor" : "textDisabled")].value; if (tmpColor == undefined) { tmpColor = (enable ? 0 : 8947848); } this.setColor(tmpColor); }; FLabelClass.prototype.getLabel = function () { return(this.labelField.text); }; FLabelClass.prototype.setColor = function (col) { this.labelField.textColor = col; }; #endinitclip
Symbol 47 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(frame5, "face"); component.registerSkinElement(frame3, "shadow"); component.registerSkinElement(frame1, "darkshadow"); component.registerSkinElement(frame4, "highlight"); component.registerSkinElement(frame2, "highlight3D");
Symbol 53 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(frame5, "face"); component.registerSkinElement(frame3, "shadow"); component.registerSkinElement(frame1, "darkshadow"); component.registerSkinElement(frame4, "highlight"); component.registerSkinElement(frame2, "highlight3D");
Symbol 59 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(frame5, "face"); component.registerSkinElement(frame4, "shadow"); component.registerSkinElement(frame2, "darkshadow"); component.registerSkinElement(frame3, "highlight"); component.registerSkinElement(frame1, "highlight3D");
Symbol 65 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(frame5, "face"); component.registerSkinElement(frame3, "shadow"); component.registerSkinElement(frame1, "darkshadow"); component.registerSkinElement(frame4, "highlight"); component.registerSkinElement(frame2, "highlight3D");
Symbol 66 MovieClip [fpb_states] Frame 1
stop();
Symbol 66 MovieClip [fpb_states] Frame 2
stop();
Symbol 66 MovieClip [fpb_states] Frame 3
stop();
Symbol 66 MovieClip [fpb_states] Frame 4
stop();
Symbol 67 MovieClip [FUIComponentSymbol] Frame 1
#initclip 2 function FUIComponentClass() { this.init(); } FUIComponentClass.prototype = new MovieClip(); FUIComponentClass.prototype.init = function () { this.enable = true; this.focused = false; this.useHandCursor = false; this._accImpl = new Object(); this._accImpl.stub = true; this.styleTable = new Array(); if (_global.globalStyleFormat == undefined) { _global.globalStyleFormat = new FStyleFormat(); globalStyleFormat.isGlobal = true; _global._focusControl = new Object(); _global._focusControl.onSetFocus = function (oldFocus, newFocus) { oldFocus.myOnKillFocus(); newFocus.myOnSetFocus(); }; Selection.addListener(_global._focusControl); } if (this._name != undefined) { this._focusrect = false; this.tabEnabled = true; this.focusEnabled = true; this.tabChildren = false; this.tabFocused = true; if (this.hostStyle == undefined) { globalStyleFormat.addListener(this); } else { this.styleTable = this.hostStyle; } this.deadPreview._visible = false; this.deadPreview._width = (this.deadPreview._height = 1); this.methodTable = new Object(); this.keyListener = new Object(); this.keyListener.controller = this; this.keyListener.onKeyDown = function () { this.controller.myOnKeyDown(); }; this.keyListener.onKeyUp = function () { this.controller.myOnKeyUp(); }; for (var i in this.styleFormat_prm) { this.setStyleProperty(i, this.styleFormat_prm[i]); } } }; FUIComponentClass.prototype.setEnabled = function (enabledFlag) { this.enable = ((arguments.length > 0) ? (enabledFlag) : true); this.tabEnabled = (this.focusEnabled = enabledFlag); if ((!this.enable) && (this.focused)) { Selection.setFocus(undefined); } }; FUIComponentClass.prototype.getEnabled = function () { return(this.enable); }; FUIComponentClass.prototype.setSize = function (w, h) { this.width = w; this.height = h; this.focusRect.removeMovieClip(); }; FUIComponentClass.prototype.setChangeHandler = function (chng, obj) { this.handlerObj = ((obj == undefined) ? (this._parent) : (obj)); this.changeHandler = chng; }; FUIComponentClass.prototype.invalidate = function (methodName) { this.methodTable[methodName] = true; this.onEnterFrame = this.cleanUI; }; FUIComponentClass.prototype.cleanUI = function () { if (this.methodTable.setSize) { this.setSize(this.width, this.height); } else { this.cleanUINotSize(); } this.methodTable = new Object(); delete this.onEnterFrame; }; FUIComponentClass.prototype.cleanUINotSize = function () { for (var funct in this.methodTable) { this[funct](); } }; FUIComponentClass.prototype.drawRect = function (x, y, w, h) { var inner = this.styleTable.focusRectInner.value; var outer = this.styleTable.focusRectOuter.value; if (inner == undefined) { inner = 16777215 /* 0xFFFFFF */; } if (outer == undefined) { outer = 0; } this.createEmptyMovieClip("focusRect", 1000); this.focusRect.controller = this; this.focusRect.lineStyle(1, outer); this.focusRect.moveTo(x, y); this.focusRect.lineTo(x + w, y); this.focusRect.lineTo(x + w, y + h); this.focusRect.lineTo(x, y + h); this.focusRect.lineTo(x, y); this.focusRect.lineStyle(1, inner); this.focusRect.moveTo(x + 1, y + 1); this.focusRect.lineTo((x + w) - 1, y + 1); this.focusRect.lineTo((x + w) - 1, (y + h) - 1); this.focusRect.lineTo(x + 1, (y + h) - 1); this.focusRect.lineTo(x + 1, y + 1); }; FUIComponentClass.prototype.pressFocus = function () { this.tabFocused = false; this.focusRect.removeMovieClip(); Selection.setFocus(this); }; FUIComponentClass.prototype.drawFocusRect = function () { this.drawRect(-2, -2, this.width + 4, this.height + 4); }; FUIComponentClass.prototype.myOnSetFocus = function () { this.focused = true; Key.addListener(this.keyListener); if (this.tabFocused) { this.drawFocusRect(); } }; FUIComponentClass.prototype.myOnKillFocus = function () { this.tabFocused = true; this.focused = false; this.focusRect.removeMovieClip(); Key.removeListener(this.keyListener); }; FUIComponentClass.prototype.executeCallBack = function () { this.handlerObj[this.changeHandler](this); }; FUIComponentClass.prototype.updateStyleProperty = function (styleFormat, propName) { this.setStyleProperty(propName, styleFormat[propName], styleFormat.isGlobal); }; FUIComponentClass.prototype.setStyleProperty = function (propName, value, isGlobal) { if (value == "") { return(undefined); } var tmpValue = parseInt(value); if (!isNaN(tmpValue)) { value = tmpValue; } var global = ((arguments.length > 2) ? (isGlobal) : false); if (this.styleTable[propName] == undefined) { this.styleTable[propName] = new Object(); this.styleTable[propName].useGlobal = true; } if (this.styleTable[propName].useGlobal || (!global)) { this.styleTable[propName].value = value; if (this.setCustomStyleProperty(propName, value)) { } else if (propName == "embedFonts") { this.invalidate("setSize"); } else if (propName.subString(0, 4) == "text") { if (this.textStyle == undefined) { this.textStyle = new TextFormat(); } var textProp = propName.subString(4, propName.length); this.textStyle[textProp] = value; this.invalidate("setSize"); } else { for (var j in this.styleTable[propName].coloredMCs) { var myColor = new Color(this.styleTable[propName].coloredMCs[j]); if (this.styleTable[propName].value == undefined) { var myTObj = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"}; myColor.setTransform(myTObj); } else { myColor.setRGB(value); } } } this.styleTable[propName].useGlobal = global; } }; FUIComponentClass.prototype.registerSkinElement = function (skinMCRef, propName) { if (this.styleTable[propName] == undefined) { this.styleTable[propName] = new Object(); this.styleTable[propName].useGlobal = true; } if (this.styleTable[propName].coloredMCs == undefined) { this.styleTable[propName].coloredMCs = new Object(); } this.styleTable[propName].coloredMCs[skinMCRef] = skinMCRef; if (this.styleTable[propName].value != undefined) { var myColor = new Color(skinMCRef); myColor.setRGB(this.styleTable[propName].value); } }; _global.FStyleFormat = function () { this.nonStyles = {listeners:true, isGlobal:true, isAStyle:true, addListener:true, removeListener:true, nonStyles:true, applyChanges:true}; this.listeners = new Object(); this.isGlobal = false; if (arguments.length > 0) { for (var i in arguments[0]) { this[i] = arguments[0][i]; } } }; _global.FStyleFormat.prototype = new Object(); FStyleFormat.prototype.addListener = function () { var arg = 0; while (arg < arguments.length) { var mcRef = arguments[arg]; this.listeners[arguments[arg]] = mcRef; for (var i in this) { if (this.isAStyle(i)) { mcRef.updateStyleProperty(this, i.toString()); } } arg++; } }; FStyleFormat.prototype.removeListener = function (component) { this.listeners[component] = undefined; for (var prop in this) { if (this.isAStyle(prop)) { if (component.styleTable[prop].useGlobal == this.isGlobal) { component.styleTable[prop].useGlobal = true; var value = (this.isGlobal ? undefined : (globalStyleFormat[prop])); component.setStyleProperty(prop, value, true); } } } }; FStyleFormat.prototype.applyChanges = function () { var count = 0; for (var i in this.listeners) { var component = this.listeners[i]; if (arguments.length > 0) { var j = 0; while (j < arguments.length) { if (this.isAStyle(arguments[j])) { component.updateStyleProperty(this, arguments[j]); } j++; } } else { for (var j in this) { if (this.isAStyle(j)) { component.updateStyleProperty(this, j.toString()); } } } } }; FStyleFormat.prototype.isAStyle = function (name) { return((this.nonStyles[name] ? false : true)); }; #endinitclip
Symbol 70 MovieClip [FPushButtonSymbol] Frame 1
#initclip 3 function FPushButtonClass() { this.init(); } FPushButtonClass.prototype = new FUIComponentClass(); Object.registerClass("FPushButtonSymbol", FPushButtonClass); FPushButtonClass.prototype.init = function () { super.setSize(this._width, this._height); this.boundingBox_mc.unloadMovie(); this.attachMovie("fpb_states", "fpbState_mc", 1); this.attachMovie("FLabelSymbol", "fLabel_mc", 2); this.attachMovie("fpb_hitArea", "fpb_hitArea_mc", 3); super.init(); this.btnState = false; this.setClickHandler(this.clickHandler); this._xscale = 100; this._yscale = 100; this.setSize(this.width, this.height); if (this.label != undefined) { this.setLabel(this.label); } this.ROLE_SYSTEM_PUSHBUTTON = 43; this.STATE_SYSTEM_PRESSED = 8; this.EVENT_OBJECT_STATECHANGE = 32778; this.EVENT_OBJECT_NAMECHANGE = 32780; this._accImpl.master = this; this._accImpl.stub = false; this._accImpl.get_accRole = this.get_accRole; this._accImpl.get_accName = this.get_accName; this._accImpl.get_accState = this.get_accState; this._accImpl.get_accDefaultAction = this.get_accDefaultAction; this._accImpl.accDoDefaultAction = this.accDoDefaultAction; }; FPushButtonClass.prototype.setHitArea = function (w, h) { var hit = this.fpb_hitArea_mc; this.hitArea = hit; hit._visible = false; hit._width = w; hit._height = ((arguments.length > 1) ? (h) : (hit._height)); }; FPushButtonClass.prototype.setSize = function (w, h) { w = ((w < 6) ? 6 : (w)); if (arguments.length > 1) { if (h < 6) { h = 6; } } super.setSize(w, h); this.setLabel(this.getLabel()); this.arrangeLabel(); this.setHitArea(w, h); this.boundingBox_mc._width = w; this.boundingBox_mc._height = h; this.drawFrame(); if (this.focused) { super.myOnSetFocus(); } this.initContentPos("fLabel_mc"); }; FPushButtonClass.prototype.arrangeLabel = function () { var label = this.fLabel_mc; var h = this.height; var w = (this.width - 2); var b = 1; this.fLabel_mc.setSize(w - (b * 4)); label._x = b * 3; label._y = (h / 2) - (label._height / 2); }; FPushButtonClass.prototype.getLabel = function () { return(this.fLabel_mc.labelField.text); }; FPushButtonClass.prototype.setLabel = function (label) { this.fLabel_mc.setLabel(label); this.txtFormat(); this.arrangeLabel(); if (Accessibility.isActive()) { Accessibility.sendEvent(this, 0, this.EVENT_OBJECT_NAMECHANGE); } }; FPushButtonClass.prototype.getEnabled = function () { return(this.enabled); }; FPushButtonClass.prototype.setEnabled = function (enable) { if (enable || (enable == undefined)) { this.gotoFrame(1); this.drawFrame(); this.flabel_mc.setEnabled(true); this.enabled = true; super.setEnabled(true); } else { this.gotoFrame(4); this.drawFrame(); this.flabel_mc.setEnabled(false); this.enabled = false; super.setEnabled(false); } }; FPushButtonClass.prototype.txtFormat = function () { var txtS = this.textStyle; var sTbl = this.styleTable; txtS.align = ((sTbl.textAlign.value == undefined) ? ((txtS.align = "center")) : undefined); txtS.leftMargin = ((sTbl.textLeftMargin.value == undefined) ? ((txtS.leftMargin = 1)) : undefined); txtS.rightMargin = ((sTbl.textRightMargin.value == undefined) ? ((txtS.rightMargin = 1)) : undefined); if (this.fLabel_mc._height > this.height) { super.setSize(this.width, this.fLabel_mc._height); } else { super.setSize(this.width, this.height); } this.fLabel_mc.labelField.setTextFormat(this.textStyle); this.setEnabled(this.enable); }; FPushButtonClass.prototype.drawFrame = function () { var b = 1; var x1 = 0; var y1 = 0; var x2 = this.width; var y2 = this.height; var mc_array = ["up_mc", "over_mc", "down_mc", "disabled_mc"]; var frame = mc_array[this.fpbState_mc._currentframe - 1]; var mc = "frame"; var i = 0; while (i < 6) { x1 = x1 + ((i % 2) * b); y1 = y1 + ((i % 2) * b); x2 = x2 - (((i + 1) % 2) * b); y2 = y2 - (((i + 1) % 2) * b); var w = (Math.abs(x1 - x2) + (2 * b)); var h = (Math.abs(y1 - y2) + (2 * b)); this.fpbState_mc[frame][mc + i]._width = w; this.fpbState_mc[frame][mc + i]._height = h; this.fpbState_mc[frame][mc + i]._x = x1 - b; this.fpbState_mc[frame][mc + i]._y = y1 - b; i++; } }; FPushButtonClass.prototype.setClickHandler = function (chng, obj) { this.handlerObj = ((arguments.length < 2) ? (this._parent) : (obj)); this.clickHandler = chng; }; FPushButtonClass.prototype.executeCallBack = function () { this.handlerObj[this.clickHandler](this); }; FPushButtonClass.prototype.initContentPos = function (mc) { this.incrVal = 1; this.initx = this[mc]._x - (this.getBtnState() * this.incrVal); this.inity = this[mc]._y - (this.getBtnState() * this.incrVal); this.togx = this.initx + this.incrVal; this.togy = this.inity + this.incrVal; }; FPushButtonClass.prototype.setBtnState = function (state) { this.btnState = state; if (state) { this.fLabel_mc._x = this.togx; this.fLabel_mc._y = this.togy; } else { this.fLabel_mc._x = this.initx; this.fLabel_mc._y = this.inity; } }; FPushButtonClass.prototype.getBtnState = function () { return(this.btnState); }; FPushButtonClass.prototype.myOnSetFocus = function () { this.focused = true; super.myOnSetFocus(); }; FPushButtonClass.prototype.onPress = function () { this.pressFocus(); this.fpbState_mc.gotoAndStop(3); this.drawFrame(); this.setBtnState(true); if (Accessibility.isActive()) { Accessibility.sendEvent(this, 0, this.EVENT_OBJECT_STATECHANGE, true); } }; FPushButtonClass.prototype.onRelease = function () { this.fpbState_mc.gotoAndStop(2); this.drawFrame(); this.executeCallBack(); this.setBtnState(false); if (Accessibility.isActive()) { Accessibility.sendEvent(this, 0, this.EVENT_OBJECT_STATECHANGE, true); } }; FPushButtonClass.prototype.onRollOver = function () { this.fpbState_mc.gotoAndStop(2); this.drawFrame(); }; FPushButtonClass.prototype.onRollOut = function () { this.fpbState_mc.gotoAndStop(1); this.drawFrame(); }; FPushButtonClass.prototype.onReleaseOutside = function () { this.setBtnState(false); this.fpbState_mc.gotoAndStop(1); this.drawFrame(); }; FPushButtonClass.prototype.onDragOut = function () { this.setBtnState(false); this.fpbState_mc.gotoAndStop(1); this.drawFrame(); }; FPushButtonClass.prototype.onDragOver = function () { this.setBtnState(true); this.fpbState_mc.gotoAndStop(3); this.drawFrame(); }; FPushButtonClass.prototype.myOnKeyDown = function () { if ((Key.getCode() == 32) && (this.pressOnce == undefined)) { this.onPress(); this.pressOnce = 1; } }; FPushButtonClass.prototype.myOnKeyUp = function () { if (Key.getCode() == 32) { this.onRelease(); this.pressOnce = undefined; } }; FPushButtonClass.prototype.get_accRole = function (childId) { return(this.master.ROLE_SYSTEM_PUSHBUTTON); }; FPushButtonClass.prototype.get_accName = function (childId) { return(this.master.getLabel()); }; FPushButtonClass.prototype.get_accState = function (childId) { if (this.pressOnce) { return(this.master.STATE_SYSTEM_PRESSED); } return(this.master.STATE_SYSTEM_DEFAULT); }; FPushButtonClass.prototype.get_accDefaultAction = function (childId) { return("Press"); }; FPushButtonClass.prototype.accDoDefaultAction = function (childId) { this.master.onPress(); this.master.onRelease(); }; #endinitclip boundingBox_mc._visible = false; deadPreview._visible = false;
Symbol 91 MovieClip Frame 1
stop();
Symbol 97 MovieClip Frame 1
stop();
Symbol 106 MovieClip Frame 1
play();
Symbol 110 Button
on (release) { if (_root.dialog_mode) { return(undefined); } _root.PlayButtonSound(); _root.ShowGameMenuWindow(); }
Symbol 114 Button
on (release) { if (_root.dialog_mode) { return(undefined); } _root.PlayButtonSound(); _root.Score = _root.LastScore; _root.retry++; _root.LoadBricks(_root.field_sizeX, _root.field_sizeY); }
Symbol 138 MovieClip Frame 1
_root.back_blink_cnt--; if (_root.back_blink_cnt <= 0) { _root.back_blink_cnt = Math.floor(Math.random() * 2) + 1; var nRand = (Math.random() * 3); if (nRand < 1) { gotoAndPlay (3); } else if (nRand < 2) { gotoAndPlay (17); } else { gotoAndPlay (31); } }
Symbol 138 MovieClip Frame 2
gotoAndPlay (1);
Symbol 138 MovieClip Frame 16
_root.back_blink_cnt--; if (_root.back_blink_cnt > 0) { gotoAndPlay (3); } else { _root.back_blink_cnt = _root.back_blink_floor + Math.floor(Math.random() * _root.back_blink_range); gotoAndPlay (1); }
Symbol 138 MovieClip Frame 30
_root.back_blink_cnt--; if (_root.back_blink_cnt > 0) { gotoAndPlay (17); } else { _root.back_blink_cnt = _root.back_blink_floor + Math.floor(Math.random() * _root.back_blink_range); gotoAndPlay (1); }
Symbol 138 MovieClip Frame 44
_root.back_blink_cnt--; if (_root.back_blink_cnt > 0) { gotoAndPlay (31); } else { _root.back_blink_cnt = _root.back_blink_floor + Math.floor(Math.random() * _root.back_blink_range); gotoAndPlay (1); }
Symbol 145 MovieClip Frame 63
gotoAndPlay (1);
Symbol 157 MovieClip Frame 1
stop();
Symbol 157 MovieClip Frame 2
stop();
Symbol 157 MovieClip Frame 3
stop();
Symbol 157 MovieClip Frame 4
stop();
Symbol 157 MovieClip Frame 5
stop();
Symbol 198 MovieClip Frame 1
stop();
Symbol 198 MovieClip Frame 11
gotoAndPlay (2);
Symbol 213 MovieClip Frame 7
gotoAndPlay (1);
Symbol 213 MovieClip Frame 15
stop(); _visible = false;
Symbol 220 MovieClip Frame 1
stop();
Symbol 220 MovieClip Frame 2
stop();
Symbol 220 MovieClip Frame 3
stop();
Symbol 226 MovieClip Frame 34
gotoAndPlay (1);
Symbol 226 MovieClip Frame 70
gotoAndPlay (35);
Symbol 286 MovieClip Frame 1
stop();
Symbol 286 MovieClip Frame 8
gotoAndPlay (1);
Symbol 299 MovieClip Frame 1
stop();
Symbol 299 MovieClip Frame 10
_visible = false; stop();
Symbol 306 MovieClip Frame 1
stop();
Symbol 306 MovieClip Frame 8
gotoAndPlay (1);
Symbol 319 MovieClip Frame 1
stop();
Symbol 319 MovieClip Frame 10
_visible = false; stop();
Symbol 326 MovieClip Frame 1
stop();
Symbol 326 MovieClip Frame 8
gotoAndPlay (1);
Symbol 339 MovieClip Frame 1
stop();
Symbol 339 MovieClip Frame 10
_visible = false; stop();
Symbol 346 MovieClip Frame 1
stop();
Symbol 346 MovieClip Frame 8
gotoAndPlay (1);
Symbol 359 MovieClip Frame 1
stop();
Symbol 359 MovieClip Frame 10
_visible = false; stop();
Symbol 366 MovieClip Frame 1
stop();
Symbol 366 MovieClip Frame 8
gotoAndPlay (1);
Symbol 379 MovieClip Frame 1
stop();
Symbol 379 MovieClip Frame 10
_visible = false; stop();
Symbol 386 MovieClip Frame 1
stop();
Symbol 386 MovieClip Frame 8
gotoAndPlay (1);
Symbol 399 MovieClip Frame 1
stop();
Symbol 399 MovieClip Frame 10
_visible = false; stop();
Symbol 406 MovieClip Frame 1
stop();
Symbol 406 MovieClip Frame 8
gotoAndPlay (1);
Symbol 419 MovieClip Frame 1
stop();
Symbol 419 MovieClip Frame 10
_visible = false; stop();
Symbol 459 MovieClip Frame 1
stop();
Symbol 459 MovieClip Frame 8
gotoAndPlay (1);
Symbol 472 MovieClip Frame 1
stop();
Symbol 472 MovieClip Frame 10
_visible = false; stop();
Symbol 479 MovieClip Frame 21
gotoAndPlay (1);
Symbol 486 MovieClip Frame 21
gotoAndPlay (1);
Symbol 492 MovieClip Frame 1
stop();
Symbol 499 MovieClip Frame 1
stop();
Symbol 499 MovieClip Frame 11
gotoAndPlay (1);
Symbol 501 MovieClip Frame 1
stop();
Symbol 501 MovieClip Frame 20
_visible = false; stop();
Symbol 506 MovieClip Frame 1
var strText; if (_root.IsTimedDemo == 1) { if (_root.DemoTimeLeft <= 0) { strText = "Your trial is complete\n\nGet the Full Version\nfor unlimited play!"; } else if (_root.level_number >= _root.NumFreeLevels) { strText = "Only in BLOX Forever Deluxe\n\nGet Full Version for all 100 levels\nor try the free levels 1 - 10."; } else { strText = ("You must complete level " + (_root.level_number_done_max + 1)) + "\nbefore trying this level.\nGet the Full Version\nto start at any level any time!"; } } else { strText = "Only in BLOX Forever Deluxe\n\nGet Full Version for all 100 levels\nor try the free levels 1 - 10."; } text_nag.text = strText; text_nag_hi.text = strText;
Symbol 506 MovieClip Frame 2
text_nag.textColor = 16776960 /* 0xFFFF00 */;
Symbol 506 MovieClip Frame 19
text_nag.textColor = 16777215 /* 0xFFFFFF */;
Symbol 506 MovieClip Frame 36
gotoAndPlay (2);
Symbol 511 Button
on (release) { if (_root.MainMenuMode && (_root.LinkCopyright.length != 0)) { _root.PlayButtonSound(); var strParam; var strUrl = _root.LinkCopyright; if (_root.strAffilateID.length > 0) { strParam = "aid=" + _root.strAffilateID; strUrl = _root.AppendUrlParam(strUrl, strParam); } strParam = "refer=" + _root.GetBaseUrl(_url); strUrl = _root.AppendUrlParam(strUrl, strParam); if ((_root.IsDownload == 1) && (_root.IsMac == 1)) { fscommand ("exec", _root.LinkMoreGames); } else { getURL (strUrl, "_blank"); } } }
Symbol 518 MovieClip Frame 1
if (_root.VendorType != 10) { bigfish_logo._visible = false; } if (_root.VendorType != 11) { mysterystudio_logo._visible = false; }
Symbol 525 Button
on (release) { if (!_root.MainMenuMode) { return(undefined); } _root.PlayButtonSound(); if (_root.RegisteredVersion == 1) { fscommand ("quit"); fscommand ("close"); } else { _root.ShowBuyMeWindow(2); } }
Symbol 529 Button
on (release) { if (!_root.MainMenuMode) { return(undefined); } _root.PlayButtonSound(); _root.ShowOptionsMenu(1); }
Symbol 533 Button
on (release) { if (!_root.MainMenuMode) { return(undefined); } _root.PlayButtonSound(); _root.ShowBuyMeWindow(1); }
Symbol 537 Button
on (release) { if (!_root.MainMenuMode) { return(undefined); } _root.PlayButtonSound(); _root.ShowBuyMeWindow(6); }
Symbol 541 Button
on (release) { if (!_root.MainMenuMode) { return(undefined); } _root.PlayButtonSound(); getURL (_root.HiScoreOpenURL, "_blank"); }
Symbol 545 Button
on (release) { if (!_root.MainMenuMode) { return(undefined); } _root.PlayButtonSound(); var strParam; var strUrl = _root.LinkMoreGames; if (_root.strAffilateID.length > 0) { strParam = "aid=" + _root.strAffilateID; strUrl = _root.AppendUrlParam(strUrl, strParam); } strParam = "refer=" + _root.GetBaseUrl(_url); strUrl = _root.AppendUrlParam(strUrl, strParam); if ((_root.IsDownload == 1) && (_root.IsMac == 1)) { fscommand ("exec", _root.LinkMoreGames); } else { getURL (strUrl, "_blank"); } }
Symbol 549 Button
on (release) { if (!_root.MainMenuMode) { return(undefined); } _root.PlayButtonSound(); _root.ShowHelpWindow(1); }
Symbol 556 Button
on (release) { if (!_root.MainMenuMode) { return(undefined); } _root.PlayButtonSound(); _root.ShowSelectLevelFreeWindow(); }
Symbol 557 MovieClip Frame 1
if (_root.HiScoreEnabled == 0) { Button_HighScores._visible = false; } Button_Download._visible = false; if (_root.RegisteredVersion == 1) { Button_Buy._visible = false; } stop();
Symbol 564 Button
on (release) { _root.PlayButtonSound(); if (_root.optionsMenuMode == 2) { _root.OptionsMenu1._visible = false; _root.dialog_mode = false; } else { _root.ShowMainMenu(); } }
Symbol 569 Button
on (release) { _root.PlayButtonSound(); if (_highquality) { _quality = "MEDIUM"; _root.OptionsMenu1.quality_check._visible = false; } else { _quality = "HIGH"; _root.OptionsMenu1.quality_check._visible = true; } }
Symbol 572 MovieClip Frame 1
stop();
Symbol 575 Button
on (release) { if (_root.MusicOn) { _root.MusicOn = false; _root.StopMusic(); } else { _root.MusicOn = true; if (_root.optionsMenuMode == 2) { _root.PlayGamePlayMusic(); } else { _root.PlayMainMenuMusic(); } } _root.OptionsMenu1.music_check._visible = _root.MusicOn; _root.PlayButtonSound(); }
Symbol 578 Button
on (release) { if (_root.SoundOn) { _root.SoundOn = false; } else { _root.SoundOn = true; } _root.OptionsMenu1.sound_check._visible = _root.SoundOn; _root.PlayButtonSound(); }
Symbol 581 MovieClip Frame 1
stop();
Symbol 614 MovieClip Frame 1
bApart_brix.gotoandstop(1);
Symbol 614 MovieClip Frame 27
bApart_brix.gotoandstop(2);
Symbol 614 MovieClip Frame 32
bApart_brix.gotoandstop(3);
Symbol 614 MovieClip Frame 37
bApart_brix.gotoandstop(4);
Symbol 614 MovieClip Frame 42
bApart_brix.gotoandstop(5);
Symbol 622 Button
on (release) { _root.PlayButtonSound(); _root.PlayGamePlayMusic(); _root.ShowPlayArea(); }
Symbol 631 MovieClip Frame 24
gotoAndPlay (1);
Symbol 632 MovieClip Frame 15
stop();
Symbol 636 Button
on (release) { if (_root.Time > 1) { _root.TimeRound = 0; _root.Score = _root.Score + (Math.Round(_root.Time / 10) * 10); _root.LevelScore = _root.Score - _root.LastScore; _root.Time = 0; } _root.SoundLevelComplete.stop(); _root.SoundBonusCount.stop(); _root.PlayButtonSound(); _root.Score = _root.Score + Math.round(_root.Time); _root.GotoNextLevel(); }
Symbol 645 MovieClip Frame 1
stop();
Symbol 646 Button
on (release) { _root.PlayButtonSound(); _root.Score = _root.LastScore; _root.LoadBricks(_root.field_sizeX, _root.field_sizeY); _root.retry++; }
Symbol 654 Button
on (release) { _root.PlayButtonSound(); _root.GameMenu1._visible = false; if (_root.level_number == 0) { fscommand ("quit"); fscommand ("close"); } if ((_root.HiScoreEnabled == 1) && (_root.Score > 1000)) { _root.ShowEnterYourNameWindow(); } else { _root.PlayMainMenuMusic(); if (_root.RegisteredVersion == 0) { _root.ShowBuyMeWindow(1); } else { _root.ShowMainMenu(); } } }
Symbol 658 Button
on (release) { if (_root.RegisteredVersion == 0) { _root.PlayMainMenuMusic(); _root.PlayButtonSound(); _root.ShowBuyMeWindow(4); } else { _root.GotoNextLevel(); } }
Symbol 662 Button
on (release) { _root.PlayButtonSound(); _root.ShowHelpWindow(2); }
Symbol 666 Button
on (release) { _root.PlayButtonSound(); _root.ShowOptionsMenu(2); }
Symbol 667 Button
on (release) { _root.PlayButtonSound(); _root.GameMenu1._visible = false; _root.dialog_mode = false; }
Symbol 668 MovieClip Frame 1
stop();
Symbol 671 Button
on (release) { _root.PlayButtonSound(); _root.ShowMainMenu(); }
Symbol 675 Button
on (release) { gotoAndPlay (36); _root.PlayButtonSound(); }
Symbol 679 Button
on (release) { gotoAndPlay (19); _root.PlayButtonSound(); }
Symbol 683 Button
on (release) { gotoAndPlay (2); _root.PlayButtonSound(); }
Symbol 697 MovieClip Frame 1
this.onRollOver = function () { this.gotoAndPlay(2); }; this.onRollOut = function () { this.gotoAndPlay(1); }; this.onPress = function () { this.gotoAndPlay(3); }; this.onRelease = function () { this.gotoAndPlay(1); }; this.onReleaseOutside = function () { this.gotoAndPlay(1); }; Text1.textColor = BtnTextColor; stop();
Symbol 697 MovieClip Frame 2
stop();
Symbol 697 MovieClip Frame 3
stop();
Symbol 700 MovieClip Frame 63
stop();
Symbol 703 MovieClip Frame 18
var butt; var b; var b = 1; while (b <= 10) { butt = eval ("btnLevel" + b); butt.BtnText = "Level " + b; butt.BtnTextColor = 16777215 /* 0xFFFFFF */; b++; } stop();
Instance of Symbol 697 MovieClip "btnLevel1" in Symbol 703 MovieClip Frame 18
on (release) { _root.SelectLevel_StartGame(1, 0); }
Instance of Symbol 697 MovieClip "btnLevel2" in Symbol 703 MovieClip Frame 18
on (release) { _root.SelectLevel_StartGame(2, 0); }
Instance of Symbol 697 MovieClip "btnLevel3" in Symbol 703 MovieClip Frame 18
on (release) { _root.SelectLevel_StartGame(3, 0); }
Instance of Symbol 697 MovieClip "btnLevel4" in Symbol 703 MovieClip Frame 18
on (release) { _root.SelectLevel_StartGame(4, 0); }
Instance of Symbol 697 MovieClip "btnLevel5" in Symbol 703 MovieClip Frame 18
on (release) { _root.SelectLevel_StartGame(5, 0); }
Instance of Symbol 697 MovieClip "btnLevel6" in Symbol 703 MovieClip Frame 18
on (release) { _root.SelectLevel_StartGame(6, 0); }
Instance of Symbol 697 MovieClip "btnLevel7" in Symbol 703 MovieClip Frame 18
on (release) { _root.SelectLevel_StartGame(7, 0); }
Instance of Symbol 697 MovieClip "btnLevel8" in Symbol 703 MovieClip Frame 18
on (release) { _root.SelectLevel_StartGame(8, 0); }
Instance of Symbol 697 MovieClip "btnLevel9" in Symbol 703 MovieClip Frame 18
on (release) { _root.SelectLevel_StartGame(9, 0); }
Instance of Symbol 697 MovieClip "btnLevel10" in Symbol 703 MovieClip Frame 18
on (release) { _root.SelectLevel_StartGame(10, 0); }
Symbol 703 MovieClip Frame 19
if (_root.RegisteredVersion == 0) { levelMsg.gotoAndPlay(1); } else { levelMsg._visible = false; }
Symbol 703 MovieClip Frame 35
var butt; var b; var b = 11; while (b <= 60) { butt = eval ("btnLevel" + b); butt.BtnText = "" + b; butt.BtnTextColor = 16777215 /* 0xFFFFFF */; b++; } stop();
Instance of Symbol 697 MovieClip "btnLevel51" in Symbol 703 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(51, 0); }
Instance of Symbol 697 MovieClip "btnLevel52" in Symbol 703 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(52, 0); }
Instance of Symbol 697 MovieClip "btnLevel53" in Symbol 703 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(53, 0); }
Instance of Symbol 697 MovieClip "btnLevel54" in Symbol 703 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(54, 0); }
Instance of Symbol 697 MovieClip "btnLevel55" in Symbol 703 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(55, 0); }
Instance of Symbol 697 MovieClip "btnLevel56" in Symbol 703 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(56, 0); }
Instance of Symbol 697 MovieClip "btnLevel57" in Symbol 703 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(57, 0); }
Instance of Symbol 697 MovieClip "btnLevel58" in Symbol 703 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(58, 0); }
Instance of Symbol 697 MovieClip "btnLevel59" in Symbol 703 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(59, 0); }
Instance of Symbol 697 MovieClip "btnLevel60" in Symbol 703 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(60, 0); }
Instance of Symbol 697 MovieClip "btnLevel41" in Symbol 703 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(41, 0); }
Instance of Symbol 697 MovieClip "btnLevel42" in Symbol 703 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(42, 0); }
Instance of Symbol 697 MovieClip "btnLevel43" in Symbol 703 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(43, 0); }
Instance of Symbol 697 MovieClip "btnLevel44" in Symbol 703 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(44, 0); }
Instance of Symbol 697 MovieClip "btnLevel45" in Symbol 703 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(45, 0); }
Instance of Symbol 697 MovieClip "btnLevel46" in Symbol 703 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(46, 0); }
Instance of Symbol 697 MovieClip "btnLevel47" in Symbol 703 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(47, 0); }
Instance of Symbol 697 MovieClip "btnLevel48" in Symbol 703 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(48, 0); }
Instance of Symbol 697 MovieClip "btnLevel49" in Symbol 703 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(49, 0); }
Instance of Symbol 697 MovieClip "btnLevel50" in Symbol 703 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(50, 0); }
Instance of Symbol 697 MovieClip "btnLevel31" in Symbol 703 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(31, 0); }
Instance of Symbol 697 MovieClip "btnLevel32" in Symbol 703 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(32, 0); }
Instance of Symbol 697 MovieClip "btnLevel33" in Symbol 703 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(33, 0); }
Instance of Symbol 697 MovieClip "btnLevel34" in Symbol 703 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(34, 0); }
Instance of Symbol 697 MovieClip "btnLevel35" in Symbol 703 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(35, 0); }
Instance of Symbol 697 MovieClip "btnLevel36" in Symbol 703 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(36, 0); }
Instance of Symbol 697 MovieClip "btnLevel37" in Symbol 703 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(37, 0); }
Instance of Symbol 697 MovieClip "btnLevel38" in Symbol 703 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(38, 0); }
Instance of Symbol 697 MovieClip "btnLevel39" in Symbol 703 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(39, 0); }
Instance of Symbol 697 MovieClip "btnLevel40" in Symbol 703 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(40, 0); }
Instance of Symbol 697 MovieClip "btnLevel21" in Symbol 703 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(21, 0); }
Instance of Symbol 697 MovieClip "btnLevel22" in Symbol 703 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(22, 0); }
Instance of Symbol 697 MovieClip "btnLevel23" in Symbol 703 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(23, 0); }
Instance of Symbol 697 MovieClip "btnLevel24" in Symbol 703 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(24, 0); }
Instance of Symbol 697 MovieClip "btnLevel25" in Symbol 703 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(25, 0); }
Instance of Symbol 697 MovieClip "btnLevel26" in Symbol 703 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(26, 0); }
Instance of Symbol 697 MovieClip "btnLevel27" in Symbol 703 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(27, 0); }
Instance of Symbol 697 MovieClip "btnLevel28" in Symbol 703 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(28, 0); }
Instance of Symbol 697 MovieClip "btnLevel29" in Symbol 703 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(29, 0); }
Instance of Symbol 697 MovieClip "btnLevel30" in Symbol 703 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(30, 0); }
Instance of Symbol 697 MovieClip "btnLevel11" in Symbol 703 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(11, 0); }
Instance of Symbol 697 MovieClip "btnLevel12" in Symbol 703 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(12, 0); }
Instance of Symbol 697 MovieClip "btnLevel13" in Symbol 703 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(13, 0); }
Instance of Symbol 697 MovieClip "btnLevel14" in Symbol 703 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(14, 0); }
Instance of Symbol 697 MovieClip "btnLevel15" in Symbol 703 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(15, 0); }
Instance of Symbol 697 MovieClip "btnLevel16" in Symbol 703 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(16, 0); }
Instance of Symbol 697 MovieClip "btnLevel17" in Symbol 703 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(17, 0); }
Instance of Symbol 697 MovieClip "btnLevel18" in Symbol 703 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(18, 0); }
Instance of Symbol 697 MovieClip "btnLevel19" in Symbol 703 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(19, 0); }
Instance of Symbol 697 MovieClip "btnLevel20" in Symbol 703 MovieClip Frame 35
on (release) { _root.SelectLevel_StartGame(20, 0); }
Symbol 703 MovieClip Frame 36
if (_root.RegisteredVersion == 0) { levelMsg.gotoAndPlay(1); } else { levelMsg._visible = false; }
Symbol 703 MovieClip Frame 52
var butt; var b; var b = 61; while (b <= 100) { butt = eval ("btnLevel" + b); butt.BtnText = "" + b; butt.BtnTextColor = 16777215 /* 0xFFFFFF */; b++; } stop();
Instance of Symbol 697 MovieClip "btnLevel91" in Symbol 703 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(91, 0); }
Instance of Symbol 697 MovieClip "btnLevel92" in Symbol 703 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(92, 0); }
Instance of Symbol 697 MovieClip "btnLevel93" in Symbol 703 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(93, 0); }
Instance of Symbol 697 MovieClip "btnLevel94" in Symbol 703 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(94, 0); }
Instance of Symbol 697 MovieClip "btnLevel95" in Symbol 703 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(95, 0); }
Instance of Symbol 697 MovieClip "btnLevel96" in Symbol 703 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(96, 0); }
Instance of Symbol 697 MovieClip "btnLevel97" in Symbol 703 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(97, 0); }
Instance of Symbol 697 MovieClip "btnLevel98" in Symbol 703 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(98, 0); }
Instance of Symbol 697 MovieClip "btnLevel99" in Symbol 703 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(99, 0); }
Instance of Symbol 697 MovieClip "btnLevel100" in Symbol 703 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(100, 0); }
Instance of Symbol 697 MovieClip "btnLevel81" in Symbol 703 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(81, 0); }
Instance of Symbol 697 MovieClip "btnLevel82" in Symbol 703 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(82, 0); }
Instance of Symbol 697 MovieClip "btnLevel83" in Symbol 703 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(83, 0); }
Instance of Symbol 697 MovieClip "btnLevel84" in Symbol 703 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(84, 0); }
Instance of Symbol 697 MovieClip "btnLevel85" in Symbol 703 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(85, 0); }
Instance of Symbol 697 MovieClip "btnLevel86" in Symbol 703 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(86, 0); }
Instance of Symbol 697 MovieClip "btnLevel87" in Symbol 703 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(87, 0); }
Instance of Symbol 697 MovieClip "btnLevel88" in Symbol 703 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(88, 0); }
Instance of Symbol 697 MovieClip "btnLevel89" in Symbol 703 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(89, 0); }
Instance of Symbol 697 MovieClip "btnLevel90" in Symbol 703 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(90, 0); }
Instance of Symbol 697 MovieClip "btnLevel71" in Symbol 703 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(71, 0); }
Instance of Symbol 697 MovieClip "btnLevel72" in Symbol 703 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(72, 0); }
Instance of Symbol 697 MovieClip "btnLevel73" in Symbol 703 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(73, 0); }
Instance of Symbol 697 MovieClip "btnLevel74" in Symbol 703 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(74, 0); }
Instance of Symbol 697 MovieClip "btnLevel75" in Symbol 703 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(75, 0); }
Instance of Symbol 697 MovieClip "btnLevel76" in Symbol 703 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(76, 0); }
Instance of Symbol 697 MovieClip "btnLevel77" in Symbol 703 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(77, 0); }
Instance of Symbol 697 MovieClip "btnLevel78" in Symbol 703 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(78, 0); }
Instance of Symbol 697 MovieClip "btnLevel79" in Symbol 703 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(79, 0); }
Instance of Symbol 697 MovieClip "btnLevel80" in Symbol 703 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(80, 0); }
Instance of Symbol 697 MovieClip "btnLevel61" in Symbol 703 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(61, 0); }
Instance of Symbol 697 MovieClip "btnLevel62" in Symbol 703 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(62, 0); }
Instance of Symbol 697 MovieClip "btnLevel63" in Symbol 703 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(63, 0); }
Instance of Symbol 697 MovieClip "btnLevel64" in Symbol 703 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(64, 0); }
Instance of Symbol 697 MovieClip "btnLevel65" in Symbol 703 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(65, 0); }
Instance of Symbol 697 MovieClip "btnLevel66" in Symbol 703 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(66, 0); }
Instance of Symbol 697 MovieClip "btnLevel67" in Symbol 703 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(67, 0); }
Instance of Symbol 697 MovieClip "btnLevel68" in Symbol 703 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(68, 0); }
Instance of Symbol 697 MovieClip "btnLevel69" in Symbol 703 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(69, 0); }
Instance of Symbol 697 MovieClip "btnLevel70" in Symbol 703 MovieClip Frame 52
on (release) { _root.SelectLevel_StartGame(70, 0); }
Symbol 704 Button
on (release) { _root.PlayButtonSound(); if (_root.helpWindowMode == 2) { _root.ShowPlayArea(); } else { _root.ShowMainMenu(); } }
Symbol 708 Button
on (release) { HelpWindowFrameNum = HelpWindowFrameNum + 1; if (HelpWindowFrameNum > 14) { HelpWindowFrameNum = 0; } _root.Help1.gotoAndStop(2 + HelpWindowFrameNum); _root.Help1.hintArea.gotoAndPlay(1); _root.PlayButtonSound(); }
Symbol 726 MovieClip Frame 1
hint1_clip.gotoandplay(1);
Symbol 726 MovieClip Frame 2
stop();
Symbol 731 Button
on (release) { _root.PlayMainMenuMusic(); if (_root.RegisteredVersion == 0) { _root.ShowBuyMeWindow(1); } else { _root.ShowMainMenu(); } _root.PlayButtonSound(); }
Symbol 735 Button
on (release) { var strOut = ((((EnterField.text + "|") + _root.Score) + "|") + _root.RegisteredVersion); var strOut2 = _root.EncrpytString(strOut); getURL ((_root.HiScoreSaveURL + "?") + strOut2, "_blank"); _root.PlayMainMenuMusic(); if (_root.RegisteredVersion == 0) { _root.ShowBuyMeWindow(1); } else { _root.ShowMainMenu(); } _root.PlayButtonSound(); }
Symbol 746 Button
on (release) { _root.PlayButtonSound(); var strParam; var strUrl = _root.LinkBuyMe; if (_root.strAffilateID.length > 0) { strParam = "aid=" + _root.strAffilateID; strUrl = _root.AppendUrlParam(strUrl, strParam); } strParam = "refer=" + _root.GetBaseUrl(_url); strUrl = _root.AppendUrlParam(strUrl, strParam); if ((_root.IsDownload == 1) && (_root.IsMac == 1)) { fscommand ("exec", _root.LinkBuyMe); } else { getURL (strUrl, "_blank"); } if (_root.BuyMeWindowMode == 2) { fscommand ("quit"); fscommand ("close"); } else if (_root.BuyMeWindowMode == 3) { _root.ShowSelectLevelWindow(); } else if (_root.BuyMeWindowMode == 4) { _root.MainMenuMusic.stop(); _root.PlayGamePlayMusic(); _root.ShowPlayArea(); } else if (_root.BuyMeWindowMode == 5) { _root.MainMenuMusic.stop(); _root.ShowStartMessage(_root.level_number); } else { _root.ShowMainMenu(); } }
Symbol 750 Button
on (release) { _root.PlayButtonSound(); var strParam; var strUrl = _root.LinkDownload; if (_root.strAffilateID.length > 0) { strParam = "aid=" + _root.strAffilateID; strUrl = _root.AppendUrlParam(strUrl, strParam); } strParam = "refer=" + _root.GetBaseUrl(_url); strUrl = _root.AppendUrlParam(strUrl, strParam); if ((_root.IsDownload == 1) && (_root.IsMac == 1)) { fscommand ("exec", _root.LinkDownload); } else { getURL (strUrl, "_blank"); } if (_root.BuyMeWindowMode == 2) { fscommand ("quit"); fscommand ("close"); } else if (_root.BuyMeWindowMode == 3) { _root.ShowSelectLevelWindow(); } else if (_root.BuyMeWindowMode == 4) { _root.MainMenuMusic.stop(); _root.PlayGamePlayMusic(); _root.ShowPlayArea(); } else if (_root.BuyMeWindowMode == 5) { _root.PlayLevelStartMusic(); _root.ShowStartMessage(_root.level_number); } else { _root.ShowMainMenu(); } }
Symbol 751 Button
on (release) { _root.PlayButtonSound(); if (_root.BuyMeWindowMode == 2) { fscommand ("quit"); fscommand ("close"); } else if (_root.BuyMeWindowMode == 3) { _root.ShowSelectLevelWindow(); } else if (_root.BuyMeWindowMode == 4) { _root.MainMenuMusic.stop(); _root.PlayGamePlayMusic(); _root.ShowPlayArea(); } else if (_root.BuyMeWindowMode == 5) { _root.PlayLevelStartMusic(); _root.ShowStartMessage(_root.level_number); } else { _root.ShowMainMenu(); } }
Symbol 767 MovieClip Frame 1
if ((((_root.BuyMeWindowMode == 5) || (_root.BuyMeWindowMode == 6)) && (_root.IsDownload == 0)) && (_root.LinkDownload.length > 0)) { strEndNagText = "- Play in full screen"; if (_root.IsMac == 0) { strEndNagText = strEndNagText + "\n- Level Editor: create your own levels"; } strEndNagText = ((strEndNagText + "\n\nBLOX Forever Deluxe includes all this plus...") + "\n- Unlock all 100 levels") + "\n- Many new items including the following"; gotoAndPlay (407); } else { strEndNagText = "All this plus...\n- Unlock all 100 levels\n- Gem Traps, One Way Signs, and more\n- 50 \"Brain Teaser\" levels\n- 40 \"Mind Bender\" levels"; if (_root.IsMac == 0) { strEndNagText = strEndNagText + "\n- Level Editor: create your own levels"; } }
Symbol 767 MovieClip Frame 610
gotoAndPlay (2);
Symbol 770 MovieClip Frame 1
_root.SetBuyNagText(this);
Symbol 770 MovieClip Frame 2
stop();
Symbol 785 MovieClip Frame 99
stop();

Library Items

Symbol 1 Font [F1]Used by:102 103 107 111 112 113 116 117 118 119 146 227 509 519 520 523 526 527 528 530 531 532 534 535 536 538 539 540 542 543 544 546 547 548 553 554 555 561 562 563 565 566 573 574 576 577 579 580 592 598 619 620 621 623 624 625 626 627 628 629 633 634 635 637 638 639 640 641 642 643 644 647 648 649 651 652 653 655 656 657 659 660 661 663 664 665 669 670 672 673 674 676 677 678 680 681 682 684 685 691 692 693 694 695 696 698 699 705 706 707 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 728 729 730 732 733 734 736 737 738 739 741 742 743 744 745 747 748 749 752 753 754 755 756 758 759 761 762 763 764 765 766 768 769
Symbol 2 GraphicUsed by:3 35
Symbol 3 MovieClip [frb_hitArea]Uses:2
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClipUses:4Used by:12
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClipUses:6Used by:12
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClipUses:8Used by:12
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClipUses:10Used by:12
Symbol 12 MovieClipUses:5 7 9 11Used by:27
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClipUses:13Used by:15
Symbol 15 MovieClipUses:14Used by:27
Symbol 16 GraphicUsed by:17 19
Symbol 17 MovieClipUses:16Used by:18
Symbol 18 MovieClipUses:17Used by:27
Symbol 19 MovieClipUses:16Used by:20
Symbol 20 MovieClipUses:19Used by:27
Symbol 21 GraphicUsed by:22
Symbol 22 MovieClipUses:21Used by:23
Symbol 23 MovieClipUses:22Used by:27
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClipUses:24Used by:26
Symbol 26 MovieClipUses:25Used by:27
Symbol 27 MovieClip [frb_states]Uses:12 15 18 20 23 26
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClipUses:28Used by:31
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClip [FBoundingBoxSymbol]Uses:29 30Used by:34 70
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClipUses:32Used by:34
Symbol 34 MovieClip [FRadioButtonSymbol]Uses:31 33
Symbol 35 MovieClip [fpb_hitArea]Uses:2
Symbol 36 FontUsed by:37
Symbol 37 EditableTextUses:36Used by:38
Symbol 38 MovieClip [FLabelSymbol]Uses:37
Symbol 39 GraphicUsed by:40 41 48 49 54 55 56 57 60 61
Symbol 40 MovieClipUses:39Used by:47
Symbol 41 MovieClipUses:39Used by:47
Symbol 42 GraphicUsed by:43 44 50 51 62 63
Symbol 43 MovieClipUses:42Used by:47
Symbol 44 MovieClipUses:42Used by:47
Symbol 45 GraphicUsed by:46 52 58 64
Symbol 46 MovieClipUses:45Used by:47
Symbol 47 MovieClipUses:40 41 43 44 46Used by:66
Symbol 48 MovieClipUses:39Used by:53
Symbol 49 MovieClipUses:39Used by:53
Symbol 50 MovieClipUses:42Used by:53
Symbol 51 MovieClipUses:42Used by:53
Symbol 52 MovieClipUses:45Used by:53
Symbol 53 MovieClipUses:48 49 50 51 52Used by:66
Symbol 54 MovieClipUses:39Used by:59
Symbol 55 MovieClipUses:39Used by:59
Symbol 56 MovieClipUses:39Used by:59
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Symbol 619 TextUses:1Used by:622
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Symbol 731 ButtonUses:101 728 729 106 730 109Used by:740
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Symbol 735 ButtonUses:101 732 733 106 734 109Used by:740
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Symbol 768 EditableTextUses:1Used by:770
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Symbol 771 GraphicUsed by:Timeline
Symbol 772 GraphicUsed by:785
Symbol 773 ShapeTweeningUsed by:785
Symbol 774 GraphicUsed by:785
Symbol 775 SoundUsed by:785
Symbol 776 GraphicUsed by:785
Symbol 777 BitmapUsed by:778
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Symbol 779 GraphicUsed by:785
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Instance Names

"ProgressBar"Frame 1Symbol 74 MovieClip
"PlayArea"Frame 3Symbol 138 MovieClip
"LibraryBrickLift"Frame 3Symbol 145 MovieClip
"left_panel_text1"Frame 3Symbol 146 EditableText
"LibraryBrickBreak"Frame 3Symbol 157 MovieClip
"LibraryBrickTeleport"Frame 3Symbol 171 MovieClip
"LibraryBrickLaserUp"Frame 3Symbol 174 MovieClip
"LibraryLaser"Frame 3Symbol 177 MovieClip
"LibraryBrickWater"Frame 3Symbol 187 MovieClip
"LibraryBrickLava"Frame 3Symbol 193 MovieClip
"LibraryBrickMagnet"Frame 3Symbol 198 MovieClip
"LibraryBrickBomb"Frame 3Symbol 213 MovieClip
"movementarrow"Frame 3Symbol 215 MovieClip
"LibraryBrickSwitch"Frame 3Symbol 220 MovieClip
"arrow"Frame 3Symbol 226 MovieClip
"ScoreOnBoardText"Frame 3Symbol 227 EditableText
"LibraryBrickTeleport2"Frame 3Symbol 231 MovieClip
"LibraryBrickLR"Frame 3Symbol 234 MovieClip
"LibraryBrickLCap"Frame 3Symbol 237 MovieClip
"LibraryBrickRCap"Frame 3Symbol 240 MovieClip
"LibraryBrickBCap"Frame 3Symbol 243 MovieClip
"LibraryBrickTCap"Frame 3Symbol 246 MovieClip
"LibraryBrickLeft"Frame 3Symbol 249 MovieClip
"LibraryBrickLL"Frame 3Symbol 252 MovieClip
"LibraryBrickCross"Frame 3Symbol 255 MovieClip
"LibraryBrickTop"Frame 3Symbol 258 MovieClip
"LibraryBrickUL"Frame 3Symbol 261 MovieClip
"LibraryBrickUR"Frame 3Symbol 264 MovieClip
"LibraryBrickTTee"Frame 3Symbol 267 MovieClip
"LibraryBrickBTee"Frame 3Symbol 270 MovieClip
"LibraryBrickRTee"Frame 3Symbol 273 MovieClip
"LibraryBrickLTee"Frame 3Symbol 276 MovieClip
"LibraryBrickCap"Frame 3Symbol 279 MovieClip
"LibraryBrick1"Frame 3Symbol 299 MovieClip
"LibraryBrick5"Frame 3Symbol 319 MovieClip
"LibraryBrick6"Frame 3Symbol 339 MovieClip
"LibraryBrick3"Frame 3Symbol 359 MovieClip
"LibraryBrick4"Frame 3Symbol 379 MovieClip
"LibraryBrick2"Frame 3Symbol 399 MovieClip
"LibraryBrick8"Frame 3Symbol 419 MovieClip
"LibraryBrick6_sm"Frame 3Symbol 422 MovieClip
"LibraryBrick7_sm"Frame 3Symbol 425 MovieClip
"LibraryBrick8_sm"Frame 3Symbol 428 MovieClip
"LibraryBrick3_sm"Frame 3Symbol 431 MovieClip
"LibraryBrick4_sm"Frame 3Symbol 434 MovieClip
"LibraryBrick2_sm"Frame 3Symbol 437 MovieClip
"LibraryBrick1_sm"Frame 3Symbol 440 MovieClip
"LibraryBrick5_sm"Frame 3Symbol 443 MovieClip
"LibraryBrickLaserDown"Frame 3Symbol 446 MovieClip
"LibraryBrickLaserLeft"Frame 3Symbol 449 MovieClip
"LibraryBrickLaserRight"Frame 3Symbol 452 MovieClip
"LibraryBrick7"Frame 3Symbol 472 MovieClip
"LibraryBrickOneWayLeft"Frame 3Symbol 479 MovieClip
"LibraryBrickOneWayRight"Frame 3Symbol 486 MovieClip
"LibraryBrickTrap"Frame 3Symbol 489 MovieClip
"LibraryBrickSlug"Frame 3Symbol 492 MovieClip
"LibraryBrickSkull"Frame 3Symbol 501 MovieClip
"LibraryDemoLabel"Frame 3Symbol 506 MovieClip
"MainMenu"Frame 3Symbol 557 MovieClip
"OptionsMenu"Frame 3Symbol 581 MovieClip
"LevelStart"Frame 3Symbol 632 MovieClip
"dialog_level_finished"Frame 3Symbol 645 MovieClip
"LevelFailed"Frame 3Symbol 650 MovieClip
"GameMenu"Frame 3Symbol 668 MovieClip
"SelectLevelFree"Frame 3Symbol 703 MovieClip
"Help"Frame 3Symbol 726 MovieClip
"EnterYourName"Frame 3Symbol 740 MovieClip
"BuyMeWindow"Frame 3Symbol 770 MovieClip
"darkshadow_mc"Symbol 12 MovieClip Frame 1Symbol 5 MovieClip
"shadow_mc"Symbol 12 MovieClip Frame 1Symbol 7 MovieClip
"highlight_mc"Symbol 12 MovieClip Frame 1Symbol 9 MovieClip
"highlight3D_mc"Symbol 12 MovieClip Frame 1Symbol 11 MovieClip
"background_mc"Symbol 15 MovieClip Frame 1Symbol 14 MovieClip
"background_mc"Symbol 18 MovieClip Frame 1Symbol 17 MovieClip
"background_mc"Symbol 20 MovieClip Frame 1Symbol 19 MovieClip
"disabled_mc"Symbol 23 MovieClip Frame 1Symbol 22 MovieClip
"dot_mc"Symbol 26 MovieClip Frame 1Symbol 25 MovieClip
"frb_frame_mc"Symbol 27 MovieClip [frb_states] Frame 1Symbol 12 MovieClip
"boundingBox"Symbol 31 MovieClip [FBoundingBoxSymbol] Frame 1Symbol 29 MovieClip
"boundingBox2"Symbol 31 MovieClip [FBoundingBoxSymbol] Frame 2Symbol 29 MovieClip
"boundingBox_mc"Symbol 34 MovieClip [FRadioButtonSymbol] Frame 1Symbol 31 MovieClip [FBoundingBoxSymbol]
"deadPreview"Symbol 34 MovieClip [FRadioButtonSymbol] Frame 1Symbol 33 MovieClip
"labelField"Symbol 38 MovieClip [FLabelSymbol] Frame 1Symbol 37 EditableText
"frame1"Symbol 47 MovieClip Frame 1Symbol 40 MovieClip
"frame2"Symbol 47 MovieClip Frame 1Symbol 41 MovieClip
"frame3"Symbol 47 MovieClip Frame 1Symbol 43 MovieClip
"frame4"Symbol 47 MovieClip Frame 1Symbol 44 MovieClip
"frame5"Symbol 47 MovieClip Frame 1Symbol 46 MovieClip
"frame1"Symbol 53 MovieClip Frame 1Symbol 48 MovieClip
"frame2"Symbol 53 MovieClip Frame 1Symbol 49 MovieClip
"frame3"Symbol 53 MovieClip Frame 1Symbol 50 MovieClip
"frame4"Symbol 53 MovieClip Frame 1Symbol 51 MovieClip
"frame5"Symbol 53 MovieClip Frame 1Symbol 52 MovieClip
"frame1"Symbol 59 MovieClip Frame 1Symbol 54 MovieClip
"frame2"Symbol 59 MovieClip Frame 1Symbol 55 MovieClip
"frame3"Symbol 59 MovieClip Frame 1Symbol 56 MovieClip
"frame4"Symbol 59 MovieClip Frame 1Symbol 57 MovieClip
"frame5"Symbol 59 MovieClip Frame 1Symbol 58 MovieClip
"frame1"Symbol 65 MovieClip Frame 1Symbol 60 MovieClip
"frame2"Symbol 65 MovieClip Frame 1Symbol 61 MovieClip
"frame3"Symbol 65 MovieClip Frame 1Symbol 62 MovieClip
"frame4"Symbol 65 MovieClip Frame 1Symbol 63 MovieClip
"frame5"Symbol 65 MovieClip Frame 1Symbol 64 MovieClip
"up_mc"Symbol 66 MovieClip [fpb_states] Frame 1Symbol 47 MovieClip
"over_mc"Symbol 66 MovieClip [fpb_states] Frame 2Symbol 53 MovieClip
"down_mc"Symbol 66 MovieClip [fpb_states] Frame 3Symbol 59 MovieClip
"disabled_mc"Symbol 66 MovieClip [fpb_states] Frame 4Symbol 65 MovieClip
"boundingBox_mc"Symbol 70 MovieClip [FPushButtonSymbol] Frame 1Symbol 31 MovieClip [FBoundingBoxSymbol]
"deadPreview"Symbol 70 MovieClip [FPushButtonSymbol] Frame 1Symbol 69 MovieClip
"brickObj"Symbol 299 MovieClip Frame 1Symbol 286 MovieClip
"brickObj"Symbol 319 MovieClip Frame 1Symbol 306 MovieClip
"brickObj"Symbol 339 MovieClip Frame 1Symbol 326 MovieClip
"brickObj"Symbol 359 MovieClip Frame 1Symbol 346 MovieClip
"brickObj"Symbol 379 MovieClip Frame 1Symbol 366 MovieClip
"brickObj"Symbol 399 MovieClip Frame 1Symbol 386 MovieClip
"brickObj"Symbol 419 MovieClip Frame 1Symbol 406 MovieClip
"brickObj"Symbol 472 MovieClip Frame 1Symbol 459 MovieClip
"brickObj"Symbol 501 MovieClip Frame 1Symbol 499 MovieClip
"text_nag_hi"Symbol 506 MovieClip Frame 1Symbol 504 EditableText
"text_nag"Symbol 506 MovieClip Frame 1Symbol 505 EditableText
"mysterystudio_logo"Symbol 518 MovieClip Frame 1Symbol 514 MovieClip
"bigfish_logo"Symbol 518 MovieClip Frame 1Symbol 517 MovieClip
"Button_Exit"Symbol 557 MovieClip Frame 1Symbol 525 Button
"Button_Buy"Symbol 557 MovieClip Frame 1Symbol 533 Button
"Button_Download"Symbol 557 MovieClip Frame 1Symbol 537 Button
"Button_HighScores"Symbol 557 MovieClip Frame 1Symbol 541 Button
"Button_MoreGames"Symbol 557 MovieClip Frame 1Symbol 545 Button
"Button_Help"Symbol 557 MovieClip Frame 1Symbol 549 Button
"button_playgame"Symbol 557 MovieClip Frame 1Symbol 556 Button
"Button_Back"Symbol 581 MovieClip Frame 1Symbol 564 Button
"quality_check"Symbol 581 MovieClip Frame 1Symbol 572 MovieClip
"music_check"Symbol 581 MovieClip Frame 1Symbol 572 MovieClip
"sound_check"Symbol 581 MovieClip Frame 1Symbol 572 MovieClip
"brickObj"Symbol 586 MovieClip Frame 41Symbol 499 MovieClip
"brickObj"Symbol 586 MovieClip Frame 41Symbol 499 MovieClip
"brickObj"Symbol 587 MovieClip Frame 53Symbol 406 MovieClip
"brickObj"Symbol 587 MovieClip Frame 53Symbol 406 MovieClip
"brickObj"Symbol 591 MovieClip Frame 42Symbol 366 MovieClip
"brickObj"Symbol 591 MovieClip Frame 42Symbol 366 MovieClip
"brickObj"Symbol 591 MovieClip Frame 42Symbol 366 MovieClip
"brickObj"Symbol 599 MovieClip Frame 78Symbol 406 MovieClip
"brickObj"Symbol 599 MovieClip Frame 78Symbol 406 MovieClip
"bApart_brix"Symbol 614 MovieClip Frame 1Symbol 157 MovieClip
"brickObj"Symbol 618 MovieClip Frame 45Symbol 346 MovieClip
"brickObj"Symbol 618 MovieClip Frame 45Symbol 346 MovieClip
"hint_skull_clip"Symbol 632 MovieClip Frame 1Symbol 586 MovieClip
"hint_slug_clip"Symbol 632 MovieClip Frame 1Symbol 587 MovieClip
"hint_oneway_clip"Symbol 632 MovieClip Frame 1Symbol 588 MovieClip
"hint_trap_clip"Symbol 632 MovieClip Frame 1Symbol 590 MovieClip
"hint_triple_clip"Symbol 632 MovieClip Frame 1Symbol 591 MovieClip
"hint_stuck_clip"Symbol 632 MovieClip Frame 1Symbol 599 MovieClip
"hint_laser_clip"Symbol 632 MovieClip Frame 1Symbol 605 MovieClip
"hint_elevator_clip"Symbol 632 MovieClip Frame 1Symbol 606 MovieClip
"hint_warp_clip"Symbol 632 MovieClip Frame 1Symbol 607 MovieClip
"hint_magnet_clip"Symbol 632 MovieClip Frame 1Symbol 608 MovieClip
"hint_lava_clip"Symbol 632 MovieClip Frame 1Symbol 613 MovieClip
"hint_break_clip"Symbol 632 MovieClip Frame 1Symbol 614 MovieClip
"hint_bomb_clip"Symbol 632 MovieClip Frame 1Symbol 617 MovieClip
"hint_move_clip"Symbol 632 MovieClip Frame 1Symbol 618 MovieClip
"Button_Start"Symbol 632 MovieClip Frame 1Symbol 622 Button
"Hint"Symbol 632 MovieClip Frame 1Symbol 623 EditableText
"Button_Continue"Symbol 645 MovieClip Frame 1Symbol 636 Button
"Button_Exit"Symbol 668 MovieClip Frame 1Symbol 654 Button
"Button_Restart"Symbol 668 MovieClip Frame 1Symbol 662 Button
"Button_Continue"Symbol 668 MovieClip Frame 1Symbol 667 Button
"Text1"Symbol 697 MovieClip Frame 1Symbol 692 EditableText
"Button_Back"Symbol 703 MovieClip Frame 1Symbol 671 Button
"btnLevel1"Symbol 703 MovieClip Frame 18Symbol 697 MovieClip
"btnLevel2"Symbol 703 MovieClip Frame 18Symbol 697 MovieClip
"btnLevel3"Symbol 703 MovieClip Frame 18Symbol 697 MovieClip
"btnLevel4"Symbol 703 MovieClip Frame 18Symbol 697 MovieClip
"btnLevel5"Symbol 703 MovieClip Frame 18Symbol 697 MovieClip
"btnLevel6"Symbol 703 MovieClip Frame 18Symbol 697 MovieClip
"btnLevel7"Symbol 703 MovieClip Frame 18Symbol 697 MovieClip
"btnLevel8"Symbol 703 MovieClip Frame 18Symbol 697 MovieClip
"btnLevel9"Symbol 703 MovieClip Frame 18Symbol 697 MovieClip
"btnLevel10"Symbol 703 MovieClip Frame 18Symbol 697 MovieClip
"levelMsg"Symbol 703 MovieClip Frame 19Symbol 700 MovieClip
"btnLevel51"Symbol 703 MovieClip Frame 35Symbol 697 MovieClip
"btnLevel52"Symbol 703 MovieClip Frame 35Symbol 697 MovieClip
"btnLevel53"Symbol 703 MovieClip Frame 35Symbol 697 MovieClip
"btnLevel54"Symbol 703 MovieClip Frame 35Symbol 697 MovieClip
"btnLevel55"Symbol 703 MovieClip Frame 35Symbol 697 MovieClip
"btnLevel56"Symbol 703 MovieClip Frame 35Symbol 697 MovieClip
"btnLevel57"Symbol 703 MovieClip Frame 35Symbol 697 MovieClip
"btnLevel58"Symbol 703 MovieClip Frame 35Symbol 697 MovieClip
"btnLevel59"Symbol 703 MovieClip Frame 35Symbol 697 MovieClip
"btnLevel60"Symbol 703 MovieClip Frame 35Symbol 697 MovieClip
"btnLevel41"Symbol 703 MovieClip Frame 35Symbol 697 MovieClip
"btnLevel42"Symbol 703 MovieClip Frame 35Symbol 697 MovieClip
"btnLevel43"Symbol 703 MovieClip Frame 35Symbol 697 MovieClip
"btnLevel44"Symbol 703 MovieClip Frame 35Symbol 697 MovieClip
"btnLevel45"Symbol 703 MovieClip Frame 35Symbol 697 MovieClip
"btnLevel46"Symbol 703 MovieClip Frame 35Symbol 697 MovieClip
"btnLevel47"Symbol 703 MovieClip Frame 35Symbol 697 MovieClip
"btnLevel48"Symbol 703 MovieClip Frame 35Symbol 697 MovieClip
"btnLevel49"Symbol 703 MovieClip Frame 35Symbol 697 MovieClip
"btnLevel50"Symbol 703 MovieClip Frame 35Symbol 697 MovieClip
"btnLevel31"Symbol 703 MovieClip Frame 35Symbol 697 MovieClip
"btnLevel32"Symbol 703 MovieClip Frame 35Symbol 697 MovieClip
"btnLevel33"Symbol 703 MovieClip Frame 35Symbol 697 MovieClip
"btnLevel34"Symbol 703 MovieClip Frame 35Symbol 697 MovieClip
"btnLevel35"Symbol 703 MovieClip Frame 35Symbol 697 MovieClip
"btnLevel36"Symbol 703 MovieClip Frame 35Symbol 697 MovieClip
"btnLevel37"Symbol 703 MovieClip Frame 35Symbol 697 MovieClip
"btnLevel38"Symbol 703 MovieClip Frame 35Symbol 697 MovieClip
"btnLevel39"Symbol 703 MovieClip Frame 35Symbol 697 MovieClip
"btnLevel40"Symbol 703 MovieClip Frame 35Symbol 697 MovieClip
"btnLevel21"Symbol 703 MovieClip Frame 35Symbol 697 MovieClip
"btnLevel22"Symbol 703 MovieClip Frame 35Symbol 697 MovieClip
"btnLevel23"Symbol 703 MovieClip Frame 35Symbol 697 MovieClip
"btnLevel24"Symbol 703 MovieClip Frame 35Symbol 697 MovieClip
"btnLevel25"Symbol 703 MovieClip Frame 35Symbol 697 MovieClip
"btnLevel26"Symbol 703 MovieClip Frame 35Symbol 697 MovieClip
"btnLevel27"Symbol 703 MovieClip Frame 35Symbol 697 MovieClip
"btnLevel28"Symbol 703 MovieClip Frame 35Symbol 697 MovieClip
"btnLevel29"Symbol 703 MovieClip Frame 35Symbol 697 MovieClip
"btnLevel30"Symbol 703 MovieClip Frame 35Symbol 697 MovieClip
"btnLevel11"Symbol 703 MovieClip Frame 35Symbol 697 MovieClip
"btnLevel12"Symbol 703 MovieClip Frame 35Symbol 697 MovieClip
"btnLevel13"Symbol 703 MovieClip Frame 35Symbol 697 MovieClip
"btnLevel14"Symbol 703 MovieClip Frame 35Symbol 697 MovieClip
"btnLevel15"Symbol 703 MovieClip Frame 35Symbol 697 MovieClip
"btnLevel16"Symbol 703 MovieClip Frame 35Symbol 697 MovieClip
"btnLevel17"Symbol 703 MovieClip Frame 35Symbol 697 MovieClip
"btnLevel18"Symbol 703 MovieClip Frame 35Symbol 697 MovieClip
"btnLevel19"Symbol 703 MovieClip Frame 35Symbol 697 MovieClip
"btnLevel20"Symbol 703 MovieClip Frame 35Symbol 697 MovieClip
"btnLevel91"Symbol 703 MovieClip Frame 52Symbol 697 MovieClip
"btnLevel92"Symbol 703 MovieClip Frame 52Symbol 697 MovieClip
"btnLevel93"Symbol 703 MovieClip Frame 52Symbol 697 MovieClip
"btnLevel94"Symbol 703 MovieClip Frame 52Symbol 697 MovieClip
"btnLevel95"Symbol 703 MovieClip Frame 52Symbol 697 MovieClip
"btnLevel96"Symbol 703 MovieClip Frame 52Symbol 697 MovieClip
"btnLevel97"Symbol 703 MovieClip Frame 52Symbol 697 MovieClip
"btnLevel98"Symbol 703 MovieClip Frame 52Symbol 697 MovieClip
"btnLevel99"Symbol 703 MovieClip Frame 52Symbol 697 MovieClip
"btnLevel100"Symbol 703 MovieClip Frame 52Symbol 697 MovieClip
"btnLevel81"Symbol 703 MovieClip Frame 52Symbol 697 MovieClip
"btnLevel82"Symbol 703 MovieClip Frame 52Symbol 697 MovieClip
"btnLevel83"Symbol 703 MovieClip Frame 52Symbol 697 MovieClip
"btnLevel84"Symbol 703 MovieClip Frame 52Symbol 697 MovieClip
"btnLevel85"Symbol 703 MovieClip Frame 52Symbol 697 MovieClip
"btnLevel86"Symbol 703 MovieClip Frame 52Symbol 697 MovieClip
"btnLevel87"Symbol 703 MovieClip Frame 52Symbol 697 MovieClip
"btnLevel88"Symbol 703 MovieClip Frame 52Symbol 697 MovieClip
"btnLevel89"Symbol 703 MovieClip Frame 52Symbol 697 MovieClip
"btnLevel90"Symbol 703 MovieClip Frame 52Symbol 697 MovieClip
"btnLevel71"Symbol 703 MovieClip Frame 52Symbol 697 MovieClip
"btnLevel72"Symbol 703 MovieClip Frame 52Symbol 697 MovieClip
"btnLevel73"Symbol 703 MovieClip Frame 52Symbol 697 MovieClip
"btnLevel74"Symbol 703 MovieClip Frame 52Symbol 697 MovieClip
"btnLevel75"Symbol 703 MovieClip Frame 52Symbol 697 MovieClip
"btnLevel76"Symbol 703 MovieClip Frame 52Symbol 697 MovieClip
"btnLevel77"Symbol 703 MovieClip Frame 52Symbol 697 MovieClip
"btnLevel78"Symbol 703 MovieClip Frame 52Symbol 697 MovieClip
"btnLevel79"Symbol 703 MovieClip Frame 52Symbol 697 MovieClip
"btnLevel80"Symbol 703 MovieClip Frame 52Symbol 697 MovieClip
"btnLevel61"Symbol 703 MovieClip Frame 52Symbol 697 MovieClip
"btnLevel62"Symbol 703 MovieClip Frame 52Symbol 697 MovieClip
"btnLevel63"Symbol 703 MovieClip Frame 52Symbol 697 MovieClip
"btnLevel64"Symbol 703 MovieClip Frame 52Symbol 697 MovieClip
"btnLevel65"Symbol 703 MovieClip Frame 52Symbol 697 MovieClip
"btnLevel66"Symbol 703 MovieClip Frame 52Symbol 697 MovieClip
"btnLevel67"Symbol 703 MovieClip Frame 52Symbol 697 MovieClip
"btnLevel68"Symbol 703 MovieClip Frame 52Symbol 697 MovieClip
"btnLevel69"Symbol 703 MovieClip Frame 52Symbol 697 MovieClip
"btnLevel70"Symbol 703 MovieClip Frame 52Symbol 697 MovieClip
"Button_NewGame"Symbol 726 MovieClip Frame 1Symbol 704 Button
"hintArea"Symbol 726 MovieClip Frame 3Symbol 618 MovieClip
"hintArea"Symbol 726 MovieClip Frame 4Symbol 599 MovieClip
"hintArea"Symbol 726 MovieClip Frame 5Symbol 591 MovieClip
"hintArea"Symbol 726 MovieClip Frame 6Symbol 606 MovieClip
"hintArea"Symbol 726 MovieClip Frame 7Symbol 614 MovieClip
"hintArea"Symbol 726 MovieClip Frame 8Symbol 617 MovieClip
"hintArea"Symbol 726 MovieClip Frame 9Symbol 587 MovieClip
"hintArea"Symbol 726 MovieClip Frame 10Symbol 586 MovieClip
"hintArea"Symbol 726 MovieClip Frame 11Symbol 590 MovieClip
"hintArea"Symbol 726 MovieClip Frame 12Symbol 588 MovieClip
"hintArea"Symbol 726 MovieClip Frame 13Symbol 613 MovieClip
"hintArea"Symbol 726 MovieClip Frame 14Symbol 607 MovieClip
"hintArea"Symbol 726 MovieClip Frame 15Symbol 605 MovieClip
"hintArea"Symbol 726 MovieClip Frame 16Symbol 608 MovieClip
"Button_NoThanks"Symbol 740 MovieClip Frame 1Symbol 731 Button
"Button_Ok"Symbol 740 MovieClip Frame 1Symbol 735 Button
"EnterField"Symbol 740 MovieClip Frame 1Symbol 739 EditableText
"brickObj"Symbol 760 MovieClip Frame 15Symbol 386 MovieClip
"brickObj"Symbol 760 MovieClip Frame 15Symbol 386 MovieClip
"brickObj"Symbol 760 MovieClip Frame 46Symbol 406 MovieClip
"brickObj"Symbol 767 MovieClip Frame 47Symbol 499 MovieClip
"brickObj"Symbol 767 MovieClip Frame 47Symbol 499 MovieClip
"BuyMe_Hint_01"Symbol 767 MovieClip Frame 80Symbol 586 MovieClip
"brickObj"Symbol 767 MovieClip Frame 130Symbol 386 MovieClip
"brickObj"Symbol 767 MovieClip Frame 130Symbol 346 MovieClip
"brickObj"Symbol 767 MovieClip Frame 130Symbol 326 MovieClip
"brickObj"Symbol 767 MovieClip Frame 182Symbol 386 MovieClip
"brickObj"Symbol 767 MovieClip Frame 182Symbol 386 MovieClip
"brickObj"Symbol 767 MovieClip Frame 213Symbol 406 MovieClip
"BuyMe_Hint_01"Symbol 767 MovieClip Frame 232Symbol 760 MovieClip
"brickObj"Symbol 767 MovieClip Frame 280Symbol 306 MovieClip
"brickObj"Symbol 767 MovieClip Frame 280Symbol 306 MovieClip
"brickObj"Symbol 767 MovieClip Frame 307Symbol 406 MovieClip
"brickObj"Symbol 767 MovieClip Frame 307Symbol 406 MovieClip
"brickObj"Symbol 767 MovieClip Frame 387Symbol 346 MovieClip
"brickObj"Symbol 767 MovieClip Frame 387Symbol 346 MovieClip
"text_timeleft"Symbol 770 MovieClip Frame 1Symbol 741 EditableText
"Button_Buy_Hi"Symbol 770 MovieClip Frame 1Symbol 631 MovieClip
"Button_Buy"Symbol 770 MovieClip Frame 1Symbol 746 Button
"Button_Download_Hi"Symbol 770 MovieClip Frame 1Symbol 631 MovieClip
"Button_Download"Symbol 770 MovieClip Frame 1Symbol 750 Button
"Button_Later"Symbol 770 MovieClip Frame 1Symbol 751 Button
"nagText"Symbol 770 MovieClip Frame 1Symbol 752 EditableText
"BuyMe_Hint1_clip"Symbol 770 MovieClip Frame 1Symbol 767 MovieClip
"text_title_hi"Symbol 770 MovieClip Frame 1Symbol 768 EditableText
"text_title"Symbol 770 MovieClip Frame 1Symbol 769 EditableText

Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$jX$wCU71U1enOTii/5lO/xZQ1."
ExportAssets (56)Timeline Frame 1Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 1Symbol 3 as "frb_hitArea"
ExportAssets (56)Timeline Frame 1Symbol 27 as "frb_states"
ExportAssets (56)Timeline Frame 1Symbol 31 as "FBoundingBoxSymbol"
ExportAssets (56)Timeline Frame 1Symbol 34 as "FRadioButtonSymbol"
ExportAssets (56)Timeline Frame 1Symbol 35 as "fpb_hitArea"
ExportAssets (56)Timeline Frame 1Symbol 38 as "FLabelSymbol"
ExportAssets (56)Timeline Frame 1Symbol 66 as "fpb_states"
ExportAssets (56)Timeline Frame 1Symbol 67 as "FUIComponentSymbol"
ExportAssets (56)Timeline Frame 1Symbol 31 as "FBoundingBoxSymbol"
ExportAssets (56)Timeline Frame 1Symbol 70 as "FPushButtonSymbol"
ExportAssets (56)Timeline Frame 3Symbol 76 as "s_levelcomplete"
ExportAssets (56)Timeline Frame 3Symbol 77 as "bombexplode"
ExportAssets (56)Timeline Frame 3Symbol 78 as "s_elimenateblox_laser"
ExportAssets (56)Timeline Frame 3Symbol 79 as "s_elimenateblox_acid"
ExportAssets (56)Timeline Frame 3Symbol 80 as "s_bonus"
ExportAssets (56)Timeline Frame 3Symbol 81 as "s_bonuscount"
ExportAssets (56)Timeline Frame 3Symbol 82 as "s_levelincomplete"
ExportAssets (56)Timeline Frame 3Symbol 83 as "bloxmoving"
ExportAssets (56)Timeline Frame 3Symbol 84 as "getblox"
ExportAssets (56)Timeline Frame 3Symbol 85 as "pushbutton"
ExportAssets (56)Timeline Frame 3Symbol 86 as "s_magnet_loop"
ExportAssets (56)Timeline Frame 3Symbol 87 as "s_warpgate"
ExportAssets (56)Timeline Frame 3Symbol 88 as "s_elimenateblox"
ExportAssets (56)Timeline Frame 3Symbol 78 as "s_elimenateblox_laser"
ExportAssets (56)Timeline Frame 3Symbol 79 as "s_elimenateblox_acid"
ExportAssets (56)Timeline Frame 3Symbol 89 as "s_elimenateblox_water"
ExportAssets (56)Timeline Frame 3Symbol 90 as "s_eliminateblox_skull"
ExportAssets (56)Timeline Frame 3Symbol 92 as "s_intro_music"
ExportAssets (56)Timeline Frame 3Symbol 93 as "s_play_music1"
ExportAssets (56)Timeline Frame 3Symbol 94 as "s_play_music2"
ExportAssets (56)Timeline Frame 3Symbol 95 as "s_play_music3"
ExportAssets (56)Timeline Frame 3Symbol 96 as "s_levelcomplete_music"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"
ExportAssets (56)Timeline Frame 3Symbol 1 as "F1"

Labels

"PlayArea"Frame 3
"Symbol_22"Symbol 5 MovieClip Frame 1
"Symbol_23"Symbol 7 MovieClip Frame 1
"unselectedEnabled"Symbol 27 MovieClip [frb_states] Frame 1
"press"Symbol 27 MovieClip [frb_states] Frame 2
"unselectedDisabled"Symbol 27 MovieClip [frb_states] Frame 3
"selectedDisabled"Symbol 27 MovieClip [frb_states] Frame 4
"selectedEnabled"Symbol 27 MovieClip [frb_states] Frame 5
"enabled"Symbol 31 MovieClip [FBoundingBoxSymbol] Frame 1
"disabled"Symbol 31 MovieClip [FBoundingBoxSymbol] Frame 2
#"Symbol_10"Symbol 35 MovieClip [fpb_hitArea] Frame 1
"Symbol_32"Symbol 38 MovieClip [FLabelSymbol] Frame 1
"up"Symbol 66 MovieClip [fpb_states] Frame 1
"over"Symbol 66 MovieClip [fpb_states] Frame 2
"down"Symbol 66 MovieClip [fpb_states] Frame 3
"disabled"Symbol 66 MovieClip [fpb_states] Frame 4
"Symbol_36"Symbol 67 MovieClip [FUIComponentSymbol] Frame 1

Dynamic Text Variables

_root.ScoreSymbol 116 EditableText"100"
_root.level_numberSymbol 117 EditableText"10"
_root.retrySymbol 118 EditableText"10"
_root.TimeRoundSymbol 119 EditableText"100"
_root.level_numberSymbol 624 EditableText"10"
_root.level_numberSymbol 625 EditableText"10"
_root.LevelScoreSymbol 640 EditableText"123456"
_root.TimeRoundSymbol 641 EditableText"123456"
_root.ScoreSymbol 642 EditableText"123456"
BtnTextSymbol 691 EditableText"SomeVal"
BtnTextSymbol 692 EditableText"SomeVal"
BtnTextSymbol 693 EditableText"SomeVal"
BtnTextSymbol 694 EditableText"SomeVal"
BtnTextSymbol 695 EditableText"SomeVal"
BtnTextSymbol 696 EditableText"SomeVal"
strEndNagTextSymbol 765 EditableText"End Text 1 2 3 4 5"
strEndNagTextSymbol 766 EditableText"End Text 1 2 3 4 5"




http://swfchan.com/5/21429/info.shtml
Created: 28/5 -2019 02:22:11 Last modified: 28/5 -2019 02:22:11 Server time: 22/12 -2024 07:52:43