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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/42514172?noj=FRM42514172-22DC" width="1" height="1"></div>

Stochastic.swf

This is the info page for
Flash #21561

(Click the ID number above for more basic data on this flash file.)


Text
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LOADING

UKB

v1.0

Instructions

Keys

space

Teleport

Movement

Transparency

Avoid the falling crates by moving around
(using the arrow keys). You can climb or
descend to crates/tiles only one height
level different.

argh! can't climb!

A bonus (black beacon) gives you more
points if you take it early. Care though -
once taken, a crate will start falling
towards the exact location! Everytime you
accumulate 5000 points you gain a
teleport charge.

As the game goes on, the room will be
slowly filled with water. Moving underwater
requires air. If you're out of air you die.
Regain air by getting out of the water.

<p align="center"></p>

You can teleport if you have enough
charges. The teleport moves you to a
random, not flooded, spot in the room. Be
careful as it might move you to undesired
places...

2

1

0

Use transparency mode to make it easy
seeing behind crates.

Try to gain a high score while surviving the
onslaught.

Reaching new heights is worthwhile, as
climbing upon a crate in the 3rd level for
the first time doubles your score! Your
score is tripled for getting to a 6th level
crate.

The games ends once 200 crates are in
the room.

Start Game

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<p align="center"></p>

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TP's:

Air:

Score:

Crates:

<p align="left"></p>

ActionScript [AS3]

Section 1
//animatedTitle_9 (Stochastic_fla.animatedTitle_9) package Stochastic_fla { import flash.events.*; import flash.media.*; import flash.display.*; public dynamic class animatedTitle_9 extends MovieClip { public var loop1:Sound; public var bla:MovieClip; public var musicChan2:SoundChannel; public function animatedTitle_9(){ addFrameScript(0, frame1, 399, frame400); } public function moo(_arg1):void{ var _local2:*; _local2 = Math.round((musicChan2.position / 24.5)); gotoAndStop((_local2 + 2)); } function frame1(){ loop1 = new MenuLoop(); musicChan2 = loop1.play(0, 0); this.addEventListener(Event.ENTER_FRAME, moo); } function frame400(){ musicChan2.stop(); this.addEventListener(Event.ENTER_FRAME, moo); this.gotoAndPlay(1); } } }//package Stochastic_fla
Section 2
//blockColored_8 (Stochastic_fla.blockColored_8) package Stochastic_fla { import flash.display.*; public dynamic class blockColored_8 extends MovieClip { public function blockColored_8(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Stochastic_fla
Section 3
//help_12 (Stochastic_fla.help_12) package Stochastic_fla { import flash.events.*; import flash.display.*; public dynamic class help_12 extends MovieClip { public var page:int; public var forward:SimpleButton; public var back:SimpleButton; public var a1:MovieClip; public function help_12(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7); } public function b1(_arg1):void{ if (page == 2){ gotoAndStop(7); page = 7; } else { prevFrame(); page--; }; } function frame3(){ back.addEventListener(MouseEvent.CLICK, b1); forward.addEventListener(MouseEvent.CLICK, f1); stop(); } function frame6(){ stop(); } function frame7(){ stop(); } function frame1(){ page = 2; stop(); } function frame4(){ stop(); } function frame5(){ stop(); } function frame2(){ forward.addEventListener(MouseEvent.CLICK, f1); stop(); } public function f1(_arg1):void{ if (page == 7){ gotoAndStop(2); page = 2; } else { nextFrame(); page++; }; } } }//package Stochastic_fla
Section 4
//ins02_13 (Stochastic_fla.ins02_13) package Stochastic_fla { import flash.display.*; public dynamic class ins02_13 extends MovieClip { public function ins02_13(){ addFrameScript(399, frame400); } function frame400(){ stop(); } } }//package Stochastic_fla
Section 5
//ins03_16 (Stochastic_fla.ins03_16) package Stochastic_fla { import flash.display.*; public dynamic class ins03_16 extends MovieClip { public function ins03_16(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Stochastic_fla
Section 6
//ins04_18 (Stochastic_fla.ins04_18) package Stochastic_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.text.*; public dynamic class ins04_18 extends MovieClip { public var s1:Sound; public var s2:Sound; public var airShow:int; public var show1:TextField; public function ins04_18(){ addFrameScript(0, frame1, 39, frame40, 99, frame100, 199, frame200); } function frame200(){ this.removeEventListener(Event.ENTER_FRAME, burrow); stop(); } function frame1(){ airShow = 120; show1.text = "120"; } function frame100(){ this.removeEventListener(Event.ENTER_FRAME, rise); this.addEventListener(Event.ENTER_FRAME, burrow); s2 = new Splish(); s2.play(0, 0); } public function burrow(_arg1):void{ if (airShow < 120){ airShow = (airShow + 1); show1.text = airShow.toString(10); }; } function frame40(){ this.addEventListener(Event.ENTER_FRAME, rise); s1 = new Splash(); s1.play(0, 0); } public function rise(_arg1):void{ airShow = (airShow - 1); show1.text = airShow.toString(10); } } }//package Stochastic_fla
Section 7
//ins06_19 (Stochastic_fla.ins06_19) package Stochastic_fla { import flash.media.*; import flash.display.*; public dynamic class ins06_19 extends MovieClip { public var tp1:Sound; public function ins06_19(){ addFrameScript(0, frame1, 34, frame35, 105, frame106, 169, frame170); } function frame170(){ stop(); } function frame1(){ tp1 = new teleSound(); } function frame106(){ tp1.play(0, 0); } function frame35(){ tp1.play(0, 0); } } }//package Stochastic_fla
Section 8
//ins07_20 (Stochastic_fla.ins07_20) package Stochastic_fla { import flash.display.*; public dynamic class ins07_20 extends MovieClip { public function ins07_20(){ addFrameScript(130, frame131); } function frame131(){ stop(); } } }//package Stochastic_fla
Section 9
//MainTimeline (Stochastic_fla.MainTimeline) package Stochastic_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.text.*; import flash.utils.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.printing.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class MainTimeline extends MovieClip { public const minimumDelay = 200; public const p1UP = 38; public const initialTeleport = 1; public const bonusRepeat = 4100; public const initialDelay = 1000; public const p1I = 4; public const p1J = 4; public const alphaChange = 0.1; public const p1RIGHT = 39; public const powerupConst = 5000; public const delayDecrease = 4; public const riseRate = 300; public const p1LEFT = 37; public const maxAir = 120; public const maxCrates = 200; public const p1DOWN = 40; public var waterSource:MovieClip; public var water_timer:Timer; public var music:Sound; public var bonus:MovieClip; public var bytesloaded; public var containerArray:Array; public var start:SimpleButton; public var tp:MovieClip; public var score:TextField; public var waterIn:Sound; public var teleportCount:int; public var transOn:int; public var winSound:Sound; public var waterLevel:int; public var waterOut:Sound; public var powerupMulti:int; public var special:Sound; public var specialBonus:int; public var powerupSnd:Sound; public var crates:TextField; public var msgs:MovieClip; public var block_timer:Timer; public var water:Water; public var bonusUp:Boolean; public var char_timer:Timer; public var bonus_timer:Timer; public var musicChan:SoundChannel; public var teleport:TextField; public var underwater:Boolean; public var bla:MovieClip; public var air:TextField; public var color:MovieClip; public var traceChange:int; public var waterStarted:Boolean; public var Help:MovieClip; public var start_timer:Timer; public var player1:MovieClip; public var waterArray:Array; public var heightArray:Array; public var dont:Boolean; public var showScore:Show; public var warning:MovieClip; public var animated:MovieClip; public var scoreNum:int; public var titleText:Sprite; public var bytestotal; public var bonusWave:Sound; public var takenArray:Array; public var airCount:int; public var cratesCount:int; public var ins:SimpleButton; public var tpSound:Sound; public var keys:SimpleButton; public var flood:MovieClip; public function MainTimeline(){ addFrameScript(19, frame20, 259, frame260, 260, frame261, 261, frame262); } public function giveScore(_arg1:int):void{ scoreNum = (scoreNum + _arg1); } public function teleportPlayer():void{ var _local1:int; var _local2:int; var _local3:Array; var _local4:int; var _local5:MovieClip; var _local6:MovieClip; var _local7:*; var _local8:*; var _local9:int; var _local10:int; teleportCount = (teleportCount - 1); teleport.text = teleportCount.toString(10); _local3 = new Array(); _local4 = 0; while (_local4 < 8) { _local9 = 0; while (_local9 < 8) { if (((((!((player1.i == _local4))) || (!((player1.j == _local9))))) && ((heightArray[_local4][_local9] >= waterLevel)))){ _local3.push(_local4); _local3.push(_local9); }; _local9++; }; _local4++; }; if (_local3.length == 0){ _local1 = Math.round((Math.random() * 7)); _local2 = Math.round((Math.random() * 7)); } else { _local10 = Math.round((Math.random() * ((_local3.length / 2) - 1))); _local1 = _local3[(2 * _local10)]; _local2 = _local3[((2 * _local10) + 1)]; }; if ((((_local1 == player1.i)) && ((_local2 == player1.j)))){ _local1 = 4; _local2 = 4; }; _local5 = new Teleport(); _local6 = new Teleport(); _local5.gotoAndPlay(2); _local6.gotoAndPlay(2); containerArray[player1.i][player1.j].addChild(_local5); _local5.x = player1.x; _local5.y = player1.y; containerArray[player1.i][player1.j].removeChild(player1); checkSpecial(player1.i, player1.j); if (transOn == 1){ modifyTrans(); }; _local7 = player1.i; _local8 = player1.j; player1.i = _local1; player1.j = _local2; player1.x = ((160 + (_local2 * 20)) - (_local1 * 20)); player1.y = (((236.5 + (_local2 * 10)) + (_local1 * 10)) - (heightArray[_local1][_local2] * 16.5)); _local6.x = ((160 + (_local2 * 20)) - (_local1 * 20)); _local6.y = (((236.5 + (_local2 * 10)) + (_local1 * 10)) - (heightArray[_local1][_local2] * 16.5)); containerArray[_local1][_local2].addChild(player1); if (waterStarted){ if (heightArray[_local7][_local8] >= (waterLevel + 1)){ waterArray[_local7][_local8].gotoAndStop(2); } else { waterArray[_local7][_local8].gotoAndStop(1); }; if (heightArray[_local1][_local2] == waterLevel){ waterArray[_local1][_local2].gotoAndStop(3); } else { if (heightArray[_local1][_local2] > waterLevel){ waterArray[_local1][_local2].gotoAndStop(2); } else { waterArray[_local1][_local2].gotoAndStop(1); }; }; containerArray[_local1][_local2].removeChild(waterArray[_local1][_local2]); containerArray[_local1][_local2].addChild(waterArray[_local1][_local2]); if ((((underwater == false)) && ((waterLevel > heightArray[_local1][_local2])))){ underwater = true; waterOut.play(0, 0); } else { if (((underwater) && ((waterLevel <= heightArray[_local1][_local2])))){ underwater = false; }; }; }; containerArray[_local1][_local2].addChild(_local6); } public function modifyTrans():void{ var _local1:int; var _local2:int; _local1 = 0; while (_local1 < 8) { _local2 = 0; while (_local2 < 8) { if ((((player1.i < _local1)) || ((player1.j < _local2)))){ containerArray[_local1][_local2].alpha = alphaChange; } else { containerArray[_local1][_local2].alpha = 0.6; }; _local2++; }; _local1++; }; player1.alpha = 10; } public function gameOverText(_arg1):void{ titleText = new Owned(); addChild(titleText); MovieClip(titleText).score.text = (score.text + " POINTS"); titleText.x = 160; titleText.y = 40; stage.addEventListener(KeyboardEvent.KEY_DOWN, gameOverInput); } public function inst(_arg1):void{ Help.gotoAndStop(2); } public function checkDeath(_arg1, _arg2):void{ cratesCount = (cratesCount - 1); crates.text = cratesCount.toString(10); if ((((player1.i == _arg1)) && ((player1.j == _arg2)))){ kill(player1, _arg1, _arg2, "crate"); }; if ((((((bonusUp == true)) && ((bonus.i == _arg1)))) && ((bonus.j == _arg2)))){ bonus.scoreValue = 0; bonusUp = false; }; } public function key(_arg1):void{ Help.gotoAndStop(1); } public function drown():void{ waterIn.play(0, 0); kill(player1, player1.i, player1.j, "drown"); } public function victoryText(_arg1):void{ titleText = new Good(); addChild(titleText); MovieClip(titleText).score.text = (score.text + " POINTS"); titleText.x = 160; titleText.y = 40; stage.addEventListener(KeyboardEvent.KEY_DOWN, gameOverInput); } function frame20(){ bytestotal = stage.loaderInfo.bytesTotal; bytesloaded = stage.loaderInfo.bytesLoaded; if (bytesloaded >= bytestotal){ play(); } else { gotoAndPlay(1); }; } public function dropBonus(_arg1):void{ var _local2:int; var _local3:int; bonus = null; bonusUp = true; _local2 = Math.round((Math.random() * 7)); _local3 = Math.round((Math.random() * 7)); if ((((takenArray[_local2][_local3] == true)) || ((((player1.i == _local2)) && ((player1.j == _local3)))))){ _local2 = 5; _local3 = 5; }; bonus = new Bonus(); bonus.scoreValue = 160; bonus.i = _local2; bonus.j = _local3; containerArray[_local2][_local3].addChild(bonus); bonus.x = ((160 + (_local3 * 20)) - (_local2 * 20)); bonus.y = (((248 - (heightArray[_local2][_local3] * 16.5)) + (_local3 * 10)) + (_local2 * 10)); } public function createCharacters(_arg1):void{ char_timer.stop(); char_timer.removeEventListener("timer", createCharacters); tp.play(); containerArray[p1I][p1J].addChild(player1); containerArray[p1I][p1J].addChild(tp); player1.i = p1I; player1.j = p1J; player1.x = ((160 + (p1J * 20)) - (p1I * 20)); player1.y = ((236.5 + (p1J * 10)) + (p1I * 10)); tp.x = player1.x; tp.y = player1.y; } public function checkSpecial(_arg1, _arg2):void{ if ((((specialBonus == 0)) && ((heightArray[_arg1][_arg2] == 3)))){ dont = false; special.play(0, 1); giveScore(scoreNum); specialBonus++; showScore.scoreShow.text = "SCORE DOUBLED!"; showScore.gotoAndPlay(1); }; if ((((specialBonus == 1)) && ((heightArray[_arg1][_arg2] == 6)))){ dont = false; special.play(0, 1); giveScore((scoreNum * 2)); specialBonus++; showScore.scoreShow.text = "SCORE TRIPPLED!"; showScore.gotoAndPlay(1); }; } public function showScoreFunction(_arg1, _arg2):void{ if (_arg2 == 1){ showScore.scoreShow.text = (("+" + _arg1) + " POINTS!"); showScore.gotoAndPlay(1); } else { if (_arg2 == 2){ showScore.scoreShow.text = "TELEPORT GAINED!"; powerupSnd.play(0, 1); showScore.gotoAndPlay(1); } else { if (_arg2 == 3){ showScore.scoreShow.text = (((("+" + _arg1) + " POINTS!") + "\r") + "TELEPORT GAINED!"); powerupSnd.play(0, 1); showScore.gotoAndPlay(1); }; }; }; } public function trans():void{ var _local1:int; var _local2:int; _local1 = 0; while (_local1 < 8) { _local2 = 0; while (_local2 < 8) { if (transOn == 1){ containerArray[_local1][_local2].alpha = 1; water.alpha = 1; waterArray[_local1][_local2].alpha = 1; } else { if ((((player1.i < _local1)) || ((player1.j < _local2)))){ containerArray[_local1][_local2].alpha = alphaChange; water.alpha = 0; waterArray[_local1][_local2].alpha = alphaChange; } else { containerArray[_local1][_local2].alpha = 0.6; water.alpha = 0; waterArray[_local1][_local2].alpha = alphaChange; }; }; _local2++; }; _local1++; }; if (transOn == 0){ transOn = 1; } else { transOn = 0; }; player1.alpha = 10; } public function scoreAndBonusUpdate(_arg1):void{ var _local2:int; var _local3:int; score.text = scoreNum.toString(10); scoreNum++; _local2 = 0; _local3 = 0; if (underwater){ airCount = (airCount - 1); air.text = airCount.toString(10); if (airCount == 0){ drown(); }; if ((((airCount == 30)) && ((warning.currentFrame == 1)))){ warning.gotoAndPlay(2); }; } else { if (airCount < maxAir){ airCount++; air.text = airCount.toString(10); }; }; if (((((bonusUp) && ((player1.i == bonus.i)))) && ((player1.j == bonus.j)))){ _local2 = takenBonus(); _local3++; }; if ((scoreNum - (powerupConst * powerupMulti)) >= powerupConst){ teleportCount++; teleport.text = teleportCount.toString(10); powerupMulti++; _local3 = (_local3 + 2); }; if (cratesCount <= 0){ cratesCount = 0; crates.text = "0"; finishGame(); }; if (dont){ showScoreFunction(_local2, _local3); }; removeChild(water); addChild(water); } public function createWaterTiles():void{ var _local1:int; var _local2:int; var _local3:MovieClip; _local1 = 0; while (_local1 < 8) { _local2 = 0; while (_local2 < 8) { _local3 = new WaterTile(); _local3.i = _local1; _local3.j = _local2; containerArray[_local1][_local2].addChild(_local3); waterArray[_local1][_local2] = _local3; _local3.x = ((160 + (_local2 * 20)) - (_local1 * 20)); _local3.y = ((248 + (_local2 * 10)) + (_local1 * 10)); _local3.gotoAndStop(4); _local2++; }; _local1++; }; } public function beginFlood(){ var _local1:int; var _local2:int; waterStarted = true; water_timer.start(); _local1 = 0; while (_local1 < 8) { _local2 = 0; while (_local2 < 8) { if (heightArray[_local1][_local2] > 0){ waterArray[_local1][_local2].gotoAndStop(2); } else { if ((((player1.i == _local1)) && ((player1.j == _local2)))){ waterArray[_local1][_local2].gotoAndStop(3); } else { waterArray[_local1][_local2].gotoAndStop(1); }; }; _local2++; }; _local1++; }; } public function dropBlock(_arg1):void{ var _local2:int; var _local3:int; var _local4:Number; _local2 = Math.round((Math.random() * 7)); _local3 = Math.round((Math.random() * 7)); _local4 = (cratesCount / 20); if (((!((cratesCount == maxCrates))) && (((_local4 - Math.round(_local4)) == 0)))){ _local2 = player1.i; _local3 = player1.j; }; if (takenArray[_local2][_local3] == false){ putBlockAt(_local2, _local3); }; if (block_timer.delay > minimumDelay){ block_timer.delay = (block_timer.delay - delayDecrease); }; } public function checkWater(_arg1, _arg2:int):void{ if (heightArray[_arg1][_arg2] >= (waterLevel + 1)){ waterArray[_arg1][_arg2].gotoAndStop(2); } else { waterArray[_arg1][_arg2].gotoAndStop(1); }; } public function hDif(_arg1, _arg2, _arg3, _arg4:int):int{ return ((heightArray[_arg1][_arg2] - heightArray[_arg3][_arg4])); } public function finishGame():void{ var _local1:MovieClip; var _local2:Timer; block_timer.stop(); bonus_timer.stop(); water_timer.stop(); waterSource.play(); winSound.play(); musicChan.stop(); _local1 = new Argh(); containerArray[player1.i][player1.j].addChild(_local1); _local1.play(); _local1.x = player1.x; _local1.y = player1.y; containerArray[player1.i][player1.j].removeChild(player1); stage.removeEventListener(KeyboardEvent.KEY_DOWN, input); stage.removeEventListener(KeyboardEvent.KEY_UP, keyUpCheck); stage.removeEventListener(Event.ENTER_FRAME, scoreAndBonusUpdate); removeChild(msgs); _local2 = new Timer(2000, 1); _local2.addEventListener("timer", victoryText); _local2.start(); } public function createArrays():void{ var _local1:int; var _local2:int; var _local3:Sprite; _local1 = 0; while (_local1 < 8) { containerArray[_local1] = new Array(8); heightArray[_local1] = new Array(8); takenArray[_local1] = new Array(8); waterArray[_local1] = new Array(8); _local2 = 0; while (_local2 < 8) { _local3 = new Sprite(); containerArray[_local1][_local2] = _local3; addChild(_local3); heightArray[_local1][_local2] = 0; takenArray[_local1][_local2] = false; _local2++; }; _local1++; }; } public function kill(_arg1, _arg2, _arg3, _arg4):void{ var _local5:Timer; if (_arg4 == "drown"){ _arg1.gotoAndStop(7); } else { if (heightArray[_arg2][_arg3] == 1){ _arg1.gotoAndStop(6); } else { _arg1.gotoAndStop(5); }; }; block_timer.stop(); player1.death = true; waterSource.play(); bonus_timer.stop(); water_timer.stop(); stage.removeEventListener(KeyboardEvent.KEY_DOWN, input); stage.removeEventListener(KeyboardEvent.KEY_UP, keyUpCheck); stage.removeEventListener(Event.ENTER_FRAME, scoreAndBonusUpdate); _local5 = new Timer(2000, 1); removeChild(msgs); _local5.addEventListener("timer", gameOverText); _local5.start(); } public function startGame(_arg1):void{ animated.musicChan2.stop(); stage.removeEventListener(MouseEvent.CLICK, startGame); ins.removeEventListener(MouseEvent.CLICK, inst); keys.removeEventListener(MouseEvent.CLICK, key); if ((((Help.currentFrame >= 2)) && ((Help.currentFrame <= 6)))){ Help.a1.stop(); }; removeChild(Help); Help = null; removeChild(animated); gotoAndPlay("gameStart", "game"); } public function gameOverInput(_arg1):void{ var _local2:int; var _local3:int; stage.removeEventListener(KeyboardEvent.KEY_DOWN, gameOverInput); _local2 = 0; while (_local2 < 8) { _local3 = 0; while (_local3 < 8) { removeChild(containerArray[_local2][_local3]); _local3++; }; _local2++; }; removeChild(water); removeChild(titleText); musicChan.stop(); gotoAndStop(1, "menu"); } public function putBlockAt(_arg1, _arg2:int):void{ var _local3:int; var _local4:MovieClip; var _local5:MovieClip; var _local6:int; _local3 = heightArray[_arg1][_arg2]; _local4 = new Block(); _local5 = new Shade(); if ((((player1.i == _arg1)) && ((player1.j == _arg2)))){ containerArray[_arg1][_arg2].removeChild(player1); containerArray[_arg1][_arg2].addChild(_local5); containerArray[_arg1][_arg2].addChild(player1); } else { containerArray[_arg1][_arg2].addChild(_local5); }; containerArray[_arg1][_arg2].addChild(_local4); _local4.array = heightArray; _local4.takenArray = takenArray; _local4.i = _arg1; _local4.j = _arg2; _local4.x = ((160 + (_arg2 * 20)) - (_arg1 * 20)); _local4.y = (((-23 - (_local3 * 16.5)) + (_arg2 * 10)) + (_arg1 * 10)); _local5.x = ((160 + (_arg2 * 20)) - (_arg1 * 20)); _local5.y = (((248 - (_local3 * 16.5)) + (_arg2 * 10)) + (_arg1 * 10)); } public function takenBonus():int{ var _local1:int; bonusWave.play(0, 1); _local1 = (bonus.scoreValue * 15); giveScore(_local1); if (takenArray[bonus.i][bonus.j] == false){ putBlockAt(bonus.i, bonus.j); }; bonus.scoreValue = 0; bonusUp = false; return (_local1); } public function keyUpCheck(_arg1:KeyboardEvent):void{ switch (_arg1.keyCode){ case p1UP: player1.key = true; break; case p1DOWN: player1.key = true; break; case p1LEFT: player1.key = true; break; case p1RIGHT: player1.key = true; break; case 32: player1.key = true; break; case 88: player1.key = true; trans(); break; }; } public function input(_arg1:KeyboardEvent):void{ var _local2:int; var _local3:int; var _local4:int; var _local5:int; _local2 = player1.i; _local3 = player1.j; switch (_arg1.keyCode){ case p1UP: if (player1.key){ player1.key = false; player1.gotoAndStop(3); if (_local3 > 0){ _local4 = (_local3 - 1); _local5 = hDif(_local2, _local3, _local2, _local4); if (Math.abs(_local5) <= 1){ containerArray[_local2][_local3].removeChild(player1); player1.j = (player1.j - 1); player1.x = (player1.x - 20); player1.y = (player1.y - (10 - (_local5 * 16.5))); checkSpecial(_local2, _local4); if (transOn == 1){ modifyTrans(); }; containerArray[_local2][_local4].addChild(player1); if (waterStarted){ if (heightArray[_local2][_local3] >= (waterLevel + 1)){ waterArray[_local2][_local3].gotoAndStop(2); } else { waterArray[_local2][_local3].gotoAndStop(1); }; if (heightArray[_local2][_local4] == waterLevel){ waterArray[_local2][_local4].gotoAndStop(3); } else { if (heightArray[_local2][_local4] > waterLevel){ waterArray[_local2][_local4].gotoAndStop(2); } else { waterArray[_local2][_local4].gotoAndStop(1); }; }; containerArray[_local2][_local4].removeChild(waterArray[_local2][_local4]); containerArray[_local2][_local4].addChild(waterArray[_local2][_local4]); if ((((underwater == false)) && ((waterLevel > heightArray[_local2][_local4])))){ underwater = true; waterOut.play(0, 0); } else { if (((underwater) && ((waterLevel <= heightArray[_local2][_local4])))){ underwater = false; }; }; }; }; }; }; break; case p1DOWN: if (player1.key){ player1.gotoAndStop(2); player1.key = false; if (_local3 < 7){ _local4 = (_local3 + 1); _local5 = hDif(_local2, _local3, _local2, _local4); if (Math.abs(_local5) <= 1){ containerArray[_local2][_local3].removeChild(player1); player1.j = (player1.j + 1); player1.x = (player1.x + 20); player1.y = (player1.y + (10 + (_local5 * 16.5))); checkSpecial(_local2, _local4); if (transOn == 1){ modifyTrans(); }; containerArray[_local2][_local4].addChild(player1); if (waterStarted){ if (heightArray[_local2][_local3] >= (waterLevel + 1)){ waterArray[_local2][_local3].gotoAndStop(2); } else { waterArray[_local2][_local3].gotoAndStop(1); }; if (heightArray[_local2][_local4] == waterLevel){ waterArray[_local2][_local4].gotoAndStop(3); } else { if (heightArray[_local2][_local4] > waterLevel){ waterArray[_local2][_local4].gotoAndStop(2); } else { waterArray[_local2][_local4].gotoAndStop(1); }; }; containerArray[_local2][_local4].removeChild(waterArray[_local2][_local4]); containerArray[_local2][_local4].addChild(waterArray[_local2][_local4]); if ((((underwater == false)) && ((waterLevel > heightArray[_local2][_local4])))){ underwater = true; waterOut.play(0, 0); } else { if (((underwater) && ((waterLevel <= heightArray[_local2][_local4])))){ underwater = false; }; }; }; }; }; }; break; case p1LEFT: if (player1.key){ player1.gotoAndStop(1); player1.key = false; if (_local2 < 7){ _local4 = (_local2 + 1); _local5 = hDif(_local2, _local3, _local4, _local3); if (Math.abs(_local5) <= 1){ containerArray[_local2][_local3].removeChild(player1); player1.i = (player1.i + 1); player1.x = (player1.x - 20); player1.y = (player1.y + (10 + (_local5 * 16.5))); checkSpecial(_local4, _local3); if (transOn == 1){ modifyTrans(); }; containerArray[_local4][_local3].addChild(player1); if (waterStarted){ if (heightArray[_local2][_local3] >= (waterLevel + 1)){ waterArray[_local2][_local3].gotoAndStop(2); } else { waterArray[_local2][_local3].gotoAndStop(1); }; if (heightArray[_local4][_local3] == waterLevel){ waterArray[_local4][_local3].gotoAndStop(3); } else { if (heightArray[_local4][_local3] > waterLevel){ waterArray[_local4][_local3].gotoAndStop(2); } else { waterArray[_local4][_local3].gotoAndStop(1); }; }; containerArray[_local4][_local3].removeChild(waterArray[_local4][_local3]); containerArray[_local4][_local3].addChild(waterArray[_local4][_local3]); if ((((underwater == false)) && ((waterLevel > heightArray[_local4][_local3])))){ underwater = true; waterOut.play(0, 0); } else { if (((underwater) && ((waterLevel <= heightArray[_local4][_local3])))){ underwater = false; }; }; }; }; }; }; break; case p1RIGHT: if (player1.key){ player1.gotoAndStop(4); player1.key = false; if (_local2 > 0){ _local4 = (_local2 - 1); _local5 = hDif(_local2, _local3, _local4, _local3); if (Math.abs(_local5) <= 1){ containerArray[_local2][_local3].removeChild(player1); player1.i = (player1.i - 1); player1.x = (player1.x + 20); player1.y = (player1.y - (10 - (_local5 * 16.5))); checkSpecial((_local2 - 1), _local3); if (transOn == 1){ modifyTrans(); }; containerArray[_local4][_local3].addChild(player1); if (waterStarted){ if (heightArray[_local2][_local3] >= (waterLevel + 1)){ waterArray[_local2][_local3].gotoAndStop(2); } else { waterArray[_local2][_local3].gotoAndStop(1); }; if (heightArray[_local4][_local3] == waterLevel){ waterArray[_local4][_local3].gotoAndStop(3); } else { if (heightArray[_local4][_local3] > waterLevel){ waterArray[_local4][_local3].gotoAndStop(2); } else { waterArray[_local4][_local3].gotoAndStop(1); }; }; containerArray[_local4][_local3].removeChild(waterArray[_local4][_local3]); containerArray[_local4][_local3].addChild(waterArray[_local4][_local3]); if ((((underwater == false)) && ((waterLevel > heightArray[_local4][_local3])))){ underwater = true; waterOut.play(0, 0); } else { if (((underwater) && ((waterLevel <= heightArray[_local4][_local3])))){ underwater = false; }; }; }; }; }; }; break; case 32: if (((player1.key) && ((teleportCount > 0)))){ player1.key = false; teleportPlayer(); }; break; }; } public function riseWater(_arg1):void{ var _local2:Boolean; var _local3:int; var _local4:int; waterSource.holeMask.y = (waterSource.holeMask.y - 0.2); water.risingWater.y = (water.risingWater.y - 0.2); _local2 = false; if (traceChange != waterLevel){ if ((((underwater == false)) && ((waterLevel > heightArray[player1.i][player1.j])))){ underwater = true; waterOut.play(0, 0); }; _local2 = true; }; _local3 = 0; while (_local3 < 8) { _local4 = 0; while (_local4 < 8) { if (_local2){ if (heightArray[_local3][_local4] >= (waterLevel + 1)){ waterArray[_local3][_local4].gotoAndStop(2); } else { waterArray[_local3][_local4].gotoAndStop(1); }; }; containerArray[_local3][_local4].removeChild(waterArray[_local3][_local4]); containerArray[_local3][_local4].addChild(waterArray[_local3][_local4]); waterArray[_local3][_local4].y = (waterArray[_local3][_local4].y - 0.2); _local4++; }; _local3++; }; traceChange = waterLevel; waterLevel = Math.floor((water_timer.currentCount / 82)); } function frame261(){ start.addEventListener(MouseEvent.CLICK, startGame); ins.addEventListener(MouseEvent.CLICK, inst); keys.addEventListener(MouseEvent.CLICK, key); stage.showDefaultContextMenu = false; stop(); } function frame262(){ underwater = false; traceChange = 0; waterLevel = 0; waterStarted = false; specialBonus = 0; cratesCount = maxCrates; airCount = maxAir; teleportCount = initialTeleport; scoreNum = 0; dont = true; transOn = 0; bonusUp = false; powerupMulti = 0; waterOut = new Splish(); waterIn = new Splash(); music = new themeMusic(); tpSound = new teleSound(); powerupSnd = new GainPower(); bonusWave = new BonusTaken(); special = new Special(); winSound = new win(); tp = new Teleport(); player1 = new Char1(); containerArray = new Array(8); heightArray = new Array(8); takenArray = new Array(8); waterArray = new Array(8); char_timer = new Timer(500, 0); block_timer = new Timer(initialDelay, 0); start_timer = new Timer(3000, 0); bonus_timer = new Timer(bonusRepeat, 0); water_timer = new Timer(riseRate, 0); stage.showDefaultContextMenu = false; createArrays(); createWaterTiles(); block_timer.addEventListener("timer", dropBlock); bonus_timer.addEventListener("timer", dropBonus); start_timer.addEventListener("timer", game); water_timer.addEventListener("timer", riseWater); char_timer.addEventListener("timer", createCharacters); teleport.text = initialTeleport.toString(10); char_timer.start(); start_timer.start(); score.text = "0"; crates.text = cratesCount.toString(10); air.text = maxAir.toString(10); stop(); } public function game(_arg1):void{ containerArray[p1I][p1J].removeChild(tp); start_timer.removeEventListener("timer", game); stage.addEventListener(KeyboardEvent.KEY_DOWN, input); stage.addEventListener(KeyboardEvent.KEY_UP, keyUpCheck); stage.addEventListener(Event.ENTER_FRAME, scoreAndBonusUpdate); musicChan = music.play(0, 9999); block_timer.start(); bonus_timer.start(); } function frame260(){ removeChild(bla); } } }//package Stochastic_fla
Section 10
//UKBFull_3 (Stochastic_fla.UKBFull_3) package Stochastic_fla { import flash.events.*; import flash.media.*; import flash.display.*; public dynamic class UKBFull_3 extends MovieClip { public var musicChan3:SoundChannel; public var loop2:Sound; public function UKBFull_3(){ addFrameScript(0, frame1, 154, frame155); } function frame155(){ this.addEventListener(Event.ENTER_FRAME, moo); stop(); } public function moo(_arg1):void{ var _local2:*; _local2 = Math.round((musicChan3.position / 24.5)); gotoAndStop((_local2 + 2)); } function frame1(){ loop2 = new UKB(); musicChan3 = loop2.play(0, 0); this.addEventListener(Event.ENTER_FRAME, moo); } } }//package Stochastic_fla
Section 11
//warning_30 (Stochastic_fla.warning_30) package Stochastic_fla { import flash.display.*; public dynamic class warning_30 extends MovieClip { public function warning_30(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Stochastic_fla
Section 12
//waterFlood_27 (Stochastic_fla.waterFlood_27) package Stochastic_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.text.*; import flash.utils.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.printing.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class waterFlood_27 extends MovieClip { public function waterFlood_27(){ addFrameScript(299, frame300, 300, frame301); } function frame300(){ if (MovieClip(parent).player1.death == true){ stop(); } else { MovieClip(parent).beginFlood(); gotoAndStop(301); }; } function frame301(){ stop(); } } }//package Stochastic_fla
Section 13
//waterHole_24 (Stochastic_fla.waterHole_24) package Stochastic_fla { import flash.display.*; public dynamic class waterHole_24 extends MovieClip { public var holeMask:MovieClip; public function waterHole_24(){ addFrameScript(101, frame102, 129, frame130); } function frame102(){ stop(); } function frame130(){ stop(); } } }//package Stochastic_fla
Section 14
//WhatThe_22 (Stochastic_fla.WhatThe_22) package Stochastic_fla { import flash.display.*; public dynamic class WhatThe_22 extends MovieClip { public function WhatThe_22(){ addFrameScript(189, frame190); } function frame190(){ stop(); } } }//package Stochastic_fla
Section 15
//Argh (Argh) package { import flash.display.*; public dynamic class Argh extends MovieClip { public function Argh(){ addFrameScript(29, frame30); } function frame30(){ stop(); } } }//package
Section 16
//Block (Block) package { import flash.events.*; import flash.media.*; import flash.display.*; import flash.text.*; import flash.utils.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.printing.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class Block extends MovieClip { public var color:MovieClip; public var i:int; public var j:int; public var array:Array; public var takenArray:Array; public function Block(){ addFrameScript(0, frame1, 1, frame2, 17, frame18, 19, frame20); } function frame18(){ array[i][j] = (array[i][j] + 1); takenArray[i][j] = false; MovieClip(this.parent.parent).checkDeath(i, j); MovieClip(parent.parent).checkWater(i, j); } function frame1(){ color.gotoAndStop((array[i][j] + 1)); } function frame20(){ stop(); } function frame2(){ takenArray[i][j] = true; } } }//package
Section 17
//Bonus (Bonus) package { import flash.events.*; import flash.display.*; public dynamic class Bonus extends MovieClip { public var i; public var j:int; public var scoreValue:int; public function Bonus(){ addFrameScript(0, frame1, 89, frame90); } function frame90(){ gotoAndPlay(2); } function frame1(){ this.alpha = 20; this.addEventListener(Event.ENTER_FRAME, reduceValue); } public function reduceValue(_arg1):void{ if (scoreValue <= 0){ this.removeEventListener(Event.ENTER_FRAME, reduceValue); parent.removeChild(this); }; scoreValue--; } } }//package
Section 18
//BonusTaken (BonusTaken) package { import flash.media.*; public dynamic class BonusTaken extends Sound { } }//package
Section 19
//bub_death (bub_death) package { import flash.media.*; public dynamic class bub_death extends Sound { } }//package
Section 20
//Char1 (Char1) package { import flash.display.*; public dynamic class Char1 extends MovieClip { public var key:Boolean; public var i; public var j:int; public function Char1(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7); } function frame3(){ stop(); } function frame1(){ key = true; stop(); } function frame6(){ stop(); } function frame7(){ stop(); } function frame4(){ stop(); } function frame5(){ stop(); } function frame2(){ stop(); } } }//package
Section 21
//GainPower (GainPower) package { import flash.media.*; public dynamic class GainPower extends Sound { } }//package
Section 22
//Good (Good) package { import flash.display.*; import flash.text.*; public dynamic class Good extends MovieClip { public var score:TextField; } }//package
Section 23
//MenuLoop (MenuLoop) package { import flash.media.*; public dynamic class MenuLoop extends Sound { } }//package
Section 24
//Owned (Owned) package { import flash.display.*; import flash.text.*; public dynamic class Owned extends MovieClip { public var score:TextField; } }//package
Section 25
//Pond (Pond) package { import flash.display.*; public dynamic class Pond extends MovieClip { } }//package
Section 26
//Shade (Shade) package { import flash.display.*; public dynamic class Shade extends MovieClip { public function Shade(){ addFrameScript(19, frame20); } function frame20(){ stop(); } } }//package
Section 27
//Show (Show) package { import flash.events.*; import flash.media.*; import flash.display.*; import flash.text.*; import flash.utils.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.printing.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class Show extends MovieClip { public var scoreShow:TextField; public function Show(){ addFrameScript(39, frame40, 78, frame79); } function frame79(){ scoreShow.text = " "; stop(); } function frame40(){ MovieClip(parent).dont = true; } } }//package
Section 28
//Special (Special) package { import flash.media.*; public dynamic class Special extends Sound { } }//package
Section 29
//Splash (Splash) package { import flash.media.*; public dynamic class Splash extends Sound { } }//package
Section 30
//Splish (Splish) package { import flash.media.*; public dynamic class Splish extends Sound { } }//package
Section 31
//Teleport (Teleport) package { import flash.display.*; public dynamic class Teleport extends MovieClip { public function Teleport(){ addFrameScript(0, frame1, 29, frame30); } function frame1(){ stop(); } function frame30(){ stop(); } } }//package
Section 32
//teleSound (teleSound) package { import flash.media.*; public dynamic class teleSound extends Sound { } }//package
Section 33
//themeMusic (themeMusic) package { import flash.media.*; public dynamic class themeMusic extends Sound { } }//package
Section 34
//UKB (UKB) package { import flash.media.*; public dynamic class UKB extends Sound { } }//package
Section 35
//Water (Water) package { import flash.display.*; public dynamic class Water extends MovieClip { public var risingWater:Pond; } }//package
Section 36
//WaterTile (WaterTile) package { import flash.display.*; public dynamic class WaterTile extends MovieClip { public var i; public var j:int; public function WaterTile(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4); } function frame3(){ stop(); } function frame1(){ stop(); } function frame4(){ stop(); } function frame2(){ stop(); } } }//package
Section 37
//win (win) package { import flash.media.*; public dynamic class win extends Sound { } }//package

Library Items

Symbol 1 Sound {win}
Symbol 2 Sound {UKB}
Symbol 3 Sound {themeMusic}
Symbol 4 Sound {MenuLoop}
Symbol 5 Sound {GainPower}
Symbol 6 Sound {Splish}
Symbol 7 Sound {Splash}
Symbol 8 Sound {Special}
Symbol 9 Sound {BonusTaken}
Symbol 10 Sound {bub_death}Used by:35
Symbol 11 Sound {teleSound}Used by:47
Symbol 12 ShapeTweeningUsed by:20 147 167 186
Symbol 13 GraphicUsed by:20 147 167 186
Symbol 14 ShapeTweeningUsed by:20
Symbol 15 ShapeTweeningUsed by:20
Symbol 16 ShapeTweeningUsed by:20
Symbol 17 ShapeTweeningUsed by:20
Symbol 18 ShapeTweeningUsed by:20
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClip {Stochastic_fla.blockColored_8}Uses:12 13 14 15 16 17 18 19Used by:22  Timeline
Symbol 21 SoundUsed by:22 147  Timeline
Symbol 22 MovieClip {Block}Uses:20 21
Symbol 23 GraphicUsed by:35 147 167 177 186  Timeline
Symbol 24 BitmapUsed by:25 26 27 28 31 32 33
Symbol 25 GraphicUses:24Used by:35 147 167 177 186  Timeline
Symbol 26 GraphicUses:24Used by:35 147 167
Symbol 27 GraphicUses:24Used by:35 147 167
Symbol 28 GraphicUses:24Used by:35 147 167
Symbol 29 GraphicUsed by:35
Symbol 30 GraphicUsed by:35  Timeline
Symbol 31 GraphicUses:24Used by:34
Symbol 32 GraphicUses:24Used by:34
Symbol 33 GraphicUses:24Used by:34
Symbol 34 MovieClipUses:31 32 33Used by:35
Symbol 35 MovieClip {Char1}Uses:23 25 26 27 28 29 10 30 34
Symbol 36 GraphicUsed by:39
Symbol 37 FontUsed by:38 41 68 199 200 229 235
Symbol 38 EditableTextUses:37Used by:39
Symbol 39 MovieClip {Good}Uses:36 38
Symbol 40 GraphicUsed by:42
Symbol 41 EditableTextUses:37Used by:42
Symbol 42 MovieClip {Owned}Uses:40 41
Symbol 43 ShapeTweeningUsed by:45 177
Symbol 44 GraphicUsed by:45 47 177
Symbol 45 MovieClip {Argh}Uses:43 44
Symbol 46 ShapeTweeningUsed by:47
Symbol 47 MovieClip {Teleport}Uses:46 11 44
Symbol 48 ShapeTweeningUsed by:59
Symbol 49 GraphicUsed by:59 160
Symbol 50 SoundUsed by:59
Symbol 51 GraphicUsed by:59 160
Symbol 52 ShapeTweeningUsed by:59
Symbol 53 GraphicUsed by:59 160
Symbol 54 ShapeTweeningUsed by:59
Symbol 55 ShapeTweeningUsed by:59
Symbol 56 GraphicUsed by:59 160
Symbol 57 ShapeTweeningUsed by:59
Symbol 58 GraphicUsed by:59 160
Symbol 59 MovieClip {Bonus}Uses:48 49 50 51 52 53 54 55 56 57 58
Symbol 60 GraphicUsed by:63 167
Symbol 61 GraphicUsed by:63
Symbol 62 GraphicUsed by:63 167
Symbol 63 MovieClip {WaterTile}Uses:60 61 62
Symbol 64 GraphicUsed by:65
Symbol 65 MovieClip {Pond}Uses:64Used by:67
Symbol 66 GraphicUsed by:67
Symbol 67 MovieClip {Water}Uses:66 65Used by:Timeline
Symbol 68 EditableTextUses:37Used by:69
Symbol 69 MovieClip {Show}Uses:68Used by:Timeline
Symbol 70 ShapeTweeningUsed by:72
Symbol 71 GraphicUsed by:72
Symbol 72 MovieClip {Shade}Uses:70 71Used by:147
Symbol 73 GraphicUsed by:Timeline
Symbol 74 FontUsed by:75
Symbol 75 TextUses:74Used by:76
Symbol 76 MovieClipUses:75Used by:Timeline
Symbol 77 GraphicUsed by:78
Symbol 78 MovieClipUses:77Used by:99  Timeline
Symbol 79 GraphicUsed by:Timeline
Symbol 80 ShapeTweeningUsed by:Timeline
Symbol 81 ShapeTweeningUsed by:Timeline
Symbol 82 GraphicUsed by:83
Symbol 83 MovieClipUses:82Used by:92
Symbol 84 GraphicUsed by:85
Symbol 85 MovieClipUses:84Used by:92
Symbol 86 GraphicUsed by:87
Symbol 87 MovieClipUses:86Used by:92
Symbol 88 BitmapUsed by:89 98
Symbol 89 GraphicUses:88Used by:90
Symbol 90 MovieClipUses:89Used by:92
Symbol 91 GraphicUsed by:92
Symbol 92 MovieClip {Stochastic_fla.UKBFull_3}Uses:83 85 87 90 91Used by:Timeline
Symbol 93 GraphicUsed by:Timeline
Symbol 94 ShapeTweeningUsed by:Timeline
Symbol 95 GraphicUsed by:Timeline
Symbol 96 FontUsed by:97
Symbol 97 TextUses:96Used by:Timeline
Symbol 98 GraphicUses:88Used by:Timeline
Symbol 99 MovieClip {Stochastic_fla.animatedTitle_9}Uses:78Used by:Timeline
Symbol 100 FontUsed by:101 119 145 152 162 168 179 187 188 189
Symbol 101 TextUses:100Used by:Timeline
Symbol 102 GraphicUsed by:107 109 194
Symbol 103 FontUsed by:104 108 191
Symbol 104 TextUses:103Used by:107
Symbol 105 GraphicUsed by:107 109
Symbol 106 GraphicUsed by:107 109
Symbol 107 ButtonUses:102 104 105 106Used by:Timeline
Symbol 108 TextUses:103Used by:109
Symbol 109 ButtonUses:102 108 105 106Used by:Timeline
Symbol 110 GraphicUsed by:190
Symbol 111 GraphicUsed by:190
Symbol 112 FontUsed by:113 115 116 117
Symbol 113 TextUses:112Used by:177 190
Symbol 114 GraphicUsed by:190
Symbol 115 TextUses:112Used by:190
Symbol 116 TextUses:112Used by:190
Symbol 117 TextUses:112Used by:190
Symbol 118 FontUsed by:119 152 162 166 168 170 173 175 188 189
Symbol 119 TextUses:100 118Used by:190
Symbol 120 GraphicUsed by:147
Symbol 121 GraphicUsed by:147
Symbol 122 GraphicUsed by:147
Symbol 123 GraphicUsed by:147
Symbol 124 GraphicUsed by:147
Symbol 125 GraphicUsed by:147
Symbol 126 GraphicUsed by:147
Symbol 127 GraphicUsed by:147
Symbol 128 GraphicUsed by:147
Symbol 129 GraphicUsed by:147
Symbol 130 GraphicUsed by:147
Symbol 131 GraphicUsed by:147
Symbol 132 GraphicUsed by:147
Symbol 133 GraphicUsed by:147
Symbol 134 GraphicUsed by:147
Symbol 135 GraphicUsed by:147
Symbol 136 GraphicUsed by:147
Symbol 137 GraphicUsed by:147
Symbol 138 GraphicUsed by:147
Symbol 139 GraphicUsed by:147
Symbol 140 GraphicUsed by:147
Symbol 141 GraphicUsed by:147
Symbol 142 GraphicUsed by:147
Symbol 143 GraphicUsed by:147
Symbol 144 GraphicUsed by:147
Symbol 145 TextUses:100Used by:147
Symbol 146 GraphicUsed by:147
Symbol 147 MovieClip {Stochastic_fla.ins02_13}Uses:120 23 25 121 122 123 124 125 26 126 127 128 28 129 130 131 72 132 12 13 133 27 134 21 135 136 137 138 139 140 141 142 143 144 145 146Used by:190
Symbol 148 GraphicUsed by:151
Symbol 149 GraphicUsed by:151
Symbol 150 GraphicUsed by:151
Symbol 151 ButtonUses:148 149 150Used by:190
Symbol 152 TextUses:100 118Used by:190
Symbol 153 GraphicUsed by:161
Symbol 154 ShapeTweeningUsed by:160
Symbol 155 ShapeTweeningUsed by:160
Symbol 156 ShapeTweeningUsed by:160
Symbol 157 ShapeTweeningUsed by:160
Symbol 158 ShapeTweeningUsed by:160
Symbol 159 ShapeTweeningUsed by:160
Symbol 160 MovieClipUses:154 49 155 51 156 53 157 56 158 159 58Used by:161
Symbol 161 MovieClip {Stochastic_fla.ins03_16}Uses:153 160Used by:190
Symbol 162 TextUses:100 118Used by:190
Symbol 163 GraphicUsed by:190
Symbol 164 GraphicUsed by:167 177
Symbol 165 GraphicUsed by:167
Symbol 166 EditableTextUses:118Used by:167
Symbol 167 MovieClip {Stochastic_fla.ins04_18}Uses:164 12 13 23 25 60 62 165 166 26 28 27Used by:190
Symbol 168 TextUses:100 118Used by:190
Symbol 169 GraphicUsed by:177
Symbol 170 TextUses:118Used by:177
Symbol 171 GraphicUsed by:177
Symbol 172 GraphicUsed by:177
Symbol 173 TextUses:118Used by:177
Symbol 174 GraphicUsed by:177
Symbol 175 TextUses:118Used by:177
Symbol 176 GraphicUsed by:177
Symbol 177 MovieClip {Stochastic_fla.ins06_19}Uses:164 23 25 169 113 170 171 172 43 173 44 174 175 176Used by:190
Symbol 178 GraphicUsed by:190
Symbol 179 TextUses:100Used by:190
Symbol 180 GraphicUsed by:186
Symbol 181 GraphicUsed by:186
Symbol 182 GraphicUsed by:186
Symbol 183 GraphicUsed by:186
Symbol 184 GraphicUsed by:186
Symbol 185 GraphicUsed by:186
Symbol 186 MovieClip {Stochastic_fla.ins07_20}Uses:180 23 25 12 13 181 182 183 184 185Used by:190
Symbol 187 TextUses:100Used by:190
Symbol 188 TextUses:100 118Used by:190
Symbol 189 TextUses:100 118Used by:190
Symbol 190 MovieClip {Stochastic_fla.help_12}Uses:110 111 113 114 115 116 117 119 147 151 152 161 162 163 167 168 177 178 179 186 187 188 189Used by:Timeline
Symbol 191 TextUses:103Used by:194
Symbol 192 GraphicUsed by:194
Symbol 193 GraphicUsed by:194
Symbol 194 ButtonUses:102 191 192 193Used by:Timeline
Symbol 195 GraphicUsed by:Timeline
Symbol 196 GraphicUsed by:198
Symbol 197 GraphicUsed by:198
Symbol 198 MovieClip {Stochastic_fla.WhatThe_22}Uses:196 197Used by:Timeline
Symbol 199 EditableTextUses:37Used by:Timeline
Symbol 200 EditableTextUses:37Used by:Timeline
Symbol 201 GraphicUsed by:224
Symbol 202 GraphicUsed by:224
Symbol 203 ShapeTweeningUsed by:224
Symbol 204 ShapeTweeningUsed by:224
Symbol 205 ShapeTweeningUsed by:224
Symbol 206 GraphicUsed by:224
Symbol 207 ShapeTweeningUsed by:224
Symbol 208 ShapeTweeningUsed by:224
Symbol 209 GraphicUsed by:210
Symbol 210 MovieClipUses:209Used by:224
Symbol 211 ShapeTweeningUsed by:214
Symbol 212 ShapeTweeningUsed by:214
Symbol 213 GraphicUsed by:214
Symbol 214 MovieClipUses:211 212 213Used by:224
Symbol 215 GraphicUsed by:224
Symbol 216 ShapeTweeningUsed by:224
Symbol 217 ShapeTweeningUsed by:224
Symbol 218 ShapeTweeningUsed by:224
Symbol 219 ShapeTweeningUsed by:224
Symbol 220 GraphicUsed by:224
Symbol 221 ShapeTweeningUsed by:224
Symbol 222 GraphicUsed by:224
Symbol 223 GraphicUsed by:224
Symbol 224 MovieClip {Stochastic_fla.waterHole_24}Uses:201 202 203 204 205 206 207 208 210 214 215 216 217 218 219 220 221 222 223Used by:Timeline
Symbol 225 GraphicUsed by:228
Symbol 226 GraphicUsed by:228
Symbol 227 ShapeTweeningUsed by:228
Symbol 228 MovieClip {Stochastic_fla.waterFlood_27}Uses:225 226 227Used by:Timeline
Symbol 229 EditableTextUses:37Used by:Timeline
Symbol 230 FontUsed by:231 232 233 234
Symbol 231 TextUses:230Used by:Timeline
Symbol 232 TextUses:230Used by:Timeline
Symbol 233 TextUses:230Used by:Timeline
Symbol 234 TextUses:230Used by:Timeline
Symbol 235 EditableTextUses:37Used by:Timeline
Symbol 236 GraphicUsed by:239
Symbol 237 ShapeTweeningUsed by:239
Symbol 238 SoundUsed by:239
Symbol 239 MovieClip {Stochastic_fla.warning_30}Uses:236 237 238Used by:Timeline

Instance Names

"bla"Frame 54Symbol 92 MovieClip {Stochastic_fla.UKBFull_3}
"color"Frame 191Symbol 20 MovieClip {Stochastic_fla.blockColored_8}
"animated"Frame 261Symbol 99 MovieClip {Stochastic_fla.animatedTitle_9}
"ins"Frame 261Symbol 107 Button
"keys"Frame 261Symbol 109 Button
"Help"Frame 261Symbol 190 MovieClip {Stochastic_fla.help_12}
"start"Frame 261Symbol 194 Button
"msgs"Frame 262Symbol 198 MovieClip {Stochastic_fla.WhatThe_22}
"score"Frame 262Symbol 199 EditableText
"teleport"Frame 262Symbol 200 EditableText
"showScore"Frame 262Symbol 69 MovieClip {Show}
"waterSource"Frame 262Symbol 224 MovieClip {Stochastic_fla.waterHole_24}
"flood"Frame 262Symbol 228 MovieClip {Stochastic_fla.waterFlood_27}
"water"Frame 262Symbol 67 MovieClip {Water}
"air"Frame 262Symbol 229 EditableText
"crates"Frame 262Symbol 235 EditableText
"warning"Frame 262Symbol 239 MovieClip {Stochastic_fla.warning_30}
"color"Symbol 22 MovieClip {Block} Frame 1Symbol 20 MovieClip {Stochastic_fla.blockColored_8}
"score"Symbol 39 MovieClip {Good} Frame 1Symbol 38 EditableText
"score"Symbol 42 MovieClip {Owned} Frame 1Symbol 41 EditableText
"risingWater"Symbol 67 MovieClip {Water} Frame 1Symbol 65 MovieClip {Pond}
"scoreShow"Symbol 69 MovieClip {Show} Frame 1Symbol 68 EditableText
"bla"Symbol 99 MovieClip {Stochastic_fla.animatedTitle_9} Frame 1Symbol 78 MovieClip
"show1"Symbol 167 MovieClip {Stochastic_fla.ins04_18} Frame 1Symbol 166 EditableText
"a1"Symbol 190 MovieClip {Stochastic_fla.help_12} Frame 2Symbol 147 MovieClip {Stochastic_fla.ins02_13}
"forward"Symbol 190 MovieClip {Stochastic_fla.help_12} Frame 2Symbol 151 Button
"a1"Symbol 190 MovieClip {Stochastic_fla.help_12} Frame 3Symbol 161 MovieClip {Stochastic_fla.ins03_16}
"back"Symbol 190 MovieClip {Stochastic_fla.help_12} Frame 3Symbol 151 Button
"a1"Symbol 190 MovieClip {Stochastic_fla.help_12} Frame 4Symbol 167 MovieClip {Stochastic_fla.ins04_18}
"a1"Symbol 190 MovieClip {Stochastic_fla.help_12} Frame 5Symbol 177 MovieClip {Stochastic_fla.ins06_19}
"a1"Symbol 190 MovieClip {Stochastic_fla.help_12} Frame 6Symbol 186 MovieClip {Stochastic_fla.ins07_20}
"holeMask"Symbol 224 MovieClip {Stochastic_fla.waterHole_24} Frame 80Symbol 210 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata present, AS3.
SWFMetaData (77)Timeline Frame 1250 bytes "<rdf:RDF xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"><rdf:Description rdf:about="" xmlns ..."

Labels

"gameStart"Frame 262




http://swfchan.com/5/21561/info.shtml
Created: 27/5 -2019 22:33:06 Last modified: 27/5 -2019 22:33:06 Server time: 22/12 -2024 01:43:54