Instance of Symbol 3 MovieClip in Frame 1
onClipEvent (enterFrame) {
this._xscale = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100;
}
Frame 2
if (_root.getBytesLoaded() != _root.getBytesTotal()) {
gotoAndPlay (1);
}
Frame 3
stop();
Frame 13
stop();
Frame 14
stop();
Frame 15
p2key_up = 38;
p2key_down = 40;
p2key_left = 37;
p2key_right = 39;
p2key_attack = 101;
p2key_special = 102;
p1key_up = 87;
p1key_down = 83;
p1key_left = 65;
p1key_right = 68;
p1key_attack = 71;
p1key_special = 72;
running = 0;
directional = "right";
bloodshed = 100;
whoseblood = "p1";
bloodmode = 100;
_timeoftheday = "normal";
initialq = "MEDIUM";
unlocked = 0;
musicon = 1;
difficulty = 2;
initdifficulty = 2;
_root.savefile = SharedObject.getLocal("aevarronc");
if (_root.savefile.data.p2key_up == undefined) {
_root.savefile.data.p2key_up = _root.p2key_up;
_root.savefile.data.p2key_down = _root.p2key_down;
_root.savefile.data.p2key_left = _root.p2key_left;
_root.savefile.data.p2key_right = _root.p2key_right;
_root.savefile.data.p2key_attack = _root.p2key_attack;
_root.savefile.data.p2key_special = _root.p2key_special;
_root.savefile.data.p1key_up = _root.p1key_up;
_root.savefile.data.p1key_down = _root.p1key_down;
_root.savefile.data.p1key_left = _root.p1key_left;
_root.savefile.data.p1key_right = _root.p1key_right;
_root.savefile.data.p1key_attack = _root.p1key_attack;
_root.savefile.data.p1key_special = _root.p1key_special;
_root.savefile.data.bloodshed = _root.bloodshed;
_root.savefile.data.whoseblood = _root.whoseblood;
_root.savefile.data.bloodmode = _root.bloodmode;
_root.savefile.data._timeoftheday = _root._timeoftheday;
_root.savefile.data.initialq = _root.initialq;
_root.savefile.data.difficulty = _root.difficulty;
_root.savefile.data.initdifficulty = _root.initdifficulty;
_root.savefile.data.unlocked = _root.unlocked;
_root.savefile.flush(80000);
} else {
_root.p2key_up = _root.savefile.data.p2key_up;
_root.p2key_down = _root.savefile.data.p2key_down;
_root.p2key_left = _root.savefile.data.p2key_left;
_root.p2key_right = _root.savefile.data.p2key_right;
_root.p2key_attack = _root.savefile.data.p2key_attack;
_root.p2key_special = _root.savefile.data.p2key_special;
_root.p1key_up = _root.savefile.data.p1key_up;
_root.p1key_down = _root.savefile.data.p1key_down;
_root.p1key_left = _root.savefile.data.p1key_left;
_root.p1key_right = _root.savefile.data.p1key_right;
_root.p1key_attack = _root.savefile.data.p1key_attack;
_root.p1key_special = _root.savefile.data.p1key_special;
_root.bloodshed = _root.savefile.data.bloodshed;
_root.whoseblood = _root.savefile.data.whoseblood;
_root.bloodmode = _root.savefile.data.bloodmode;
_root._timeoftheday = _root.savefile.data._timeoftheday;
_root.initialq = _root.savefile.data.initialq;
_root.difficulty = _root.savefile.data.difficulty;
_root.initdifficulty = _root.savefile.data.initdifficulty;
_root.unlocked = _root.savefile.data.unlocked;
}
Frame 16
gotoAndPlay ("mainmenu");
Frame 30
menumess = "PRACTICE";
letsgo = "practice";
mymenu = 1;
_quality = "HIGH";
difficulty = initdifficulty;
p1whichsprite = "p_dohn";
p1control = "p";
p1defense = 65;
p1meng = "Dohn McCarl";
p1damage = 150;
p2whichsprite = "p_ganzoric";
p2control = "p";
p2defense = 70;
p2meng = "Ganzoric";
p2damage = 175;
Frame 40
stop();
Frame 50
_root.gotoAndPlay(_root.letsgo);
Instance of Symbol 1072 MovieClip in Frame 52
onClipEvent (enterFrame) {
this.gotoAndStop(_root._timeoftheday);
}
Instance of Symbol 1073 MovieClip in Frame 52
onClipEvent (enterFrame) {
this.gotoAndStop(_root.initdifficulty);
}
Instance of Symbol 1074 MovieClip in Frame 52
onClipEvent (enterFrame) {
this.gotoAndStop(_root.initialq);
}
Instance of Symbol 1075 MovieClip in Frame 52
onClipEvent (enterFrame) {
this.gotoAndStop(_root.bloodmode + 1);
}
Frame 53
stopAllSounds();
Frame 61
stop();
Instance of Symbol 1240 MovieClip in Frame 62
onClipEvent (enterFrame) {
this.gotoAndStop(_root.p1whichsprite);
}
Instance of Symbol 1253 MovieClip in Frame 62
onClipEvent (enterFrame) {
_root.p1control = ccc;
}
onClipEvent (load) {
if (_root.p1control == "p") {
this.gotoAndStop(2);
} else {
this.gotoAndStop(3);
}
}
Frame 63
_quality = "HIGH";
Frame 74
stop();
Instance of Symbol 1240 MovieClip in Frame 75
onClipEvent (enterFrame) {
this.gotoAndStop(_root.p2whichsprite);
}
Instance of Symbol 1253 MovieClip in Frame 75
onClipEvent (enterFrame) {
_root.p2control = ccc;
}
onClipEvent (load) {
if (_root.p2control == "p") {
this.gotoAndStop(2);
} else {
this.gotoAndStop(3);
}
}
Frame 87
stop();
Frame 88
_quality = "HIGH";
p1control = "p";
p2control = "p";
Instance of Symbol 1240 MovieClip in Frame 88
onClipEvent (enterFrame) {
this.gotoAndStop(_root.p1whichsprite);
}
Frame 99
stop();
Instance of Symbol 1240 MovieClip in Frame 100
onClipEvent (enterFrame) {
this.gotoAndStop(_root.p2whichsprite);
}
Frame 112
stop();
Frame 113
_quality = "HIGH";
gauntletlevel = 0;
Instance of Symbol 1184 MovieClip in Frame 113
onClipEvent (load) {
mino = "^";
}
onClipEvent (enterFrame) {
whatkey = _root.p1key_up;
this._x = eval (("_parent.k" + whatkey) + "._x");
this._y = eval (("_parent.k" + whatkey) + "._y");
}
Instance of Symbol 1187 MovieClip in Frame 113
onClipEvent (load) {
mino = "^";
}
onClipEvent (enterFrame) {
whatkey = _root.p2key_up;
this._x = eval (("_parent.k" + whatkey) + "._x");
this._y = eval (("_parent.k" + whatkey) + "._y");
}
Instance of Symbol 1184 MovieClip in Frame 113
onClipEvent (load) {
mino = "<";
}
onClipEvent (enterFrame) {
whatkey = _root.p1key_left;
this._x = eval (("_parent.k" + whatkey) + "._x");
this._y = eval (("_parent.k" + whatkey) + "._y");
}
Instance of Symbol 1184 MovieClip in Frame 113
onClipEvent (load) {
mino = "v";
}
onClipEvent (enterFrame) {
whatkey = _root.p1key_down;
this._x = eval (("_parent.k" + whatkey) + "._x");
this._y = eval (("_parent.k" + whatkey) + "._y");
}
Instance of Symbol 1184 MovieClip in Frame 113
onClipEvent (load) {
mino = ">";
}
onClipEvent (enterFrame) {
whatkey = _root.p1key_right;
this._x = eval (("_parent.k" + whatkey) + "._x");
this._y = eval (("_parent.k" + whatkey) + "._y");
}
Instance of Symbol 1184 MovieClip in Frame 113
onClipEvent (load) {
mino = "S";
}
onClipEvent (enterFrame) {
whatkey = _root.p1key_special;
this._x = eval (("_parent.k" + whatkey) + "._x");
this._y = eval (("_parent.k" + whatkey) + "._y");
}
Instance of Symbol 1184 MovieClip in Frame 113
onClipEvent (load) {
mino = "A";
}
onClipEvent (enterFrame) {
whatkey = _root.p1key_attack;
this._x = eval (("_parent.k" + whatkey) + "._x");
this._y = eval (("_parent.k" + whatkey) + "._y");
}
Instance of Symbol 1187 MovieClip in Frame 113
onClipEvent (load) {
mino = "V";
}
onClipEvent (enterFrame) {
whatkey = _root.p2key_down;
this._x = eval (("_parent.k" + whatkey) + "._x");
this._y = eval (("_parent.k" + whatkey) + "._y");
}
Instance of Symbol 1187 MovieClip in Frame 113
onClipEvent (load) {
mino = "<";
}
onClipEvent (enterFrame) {
whatkey = _root.p2key_left;
this._x = eval (("_parent.k" + whatkey) + "._x");
this._y = eval (("_parent.k" + whatkey) + "._y");
}
Instance of Symbol 1187 MovieClip in Frame 113
onClipEvent (load) {
mino = ">";
}
onClipEvent (enterFrame) {
whatkey = _root.p2key_right;
this._x = eval (("_parent.k" + whatkey) + "._x");
this._y = eval (("_parent.k" + whatkey) + "._y");
}
Instance of Symbol 1187 MovieClip in Frame 113
onClipEvent (load) {
mino = "S";
}
onClipEvent (enterFrame) {
whatkey = _root.p2key_special;
this._x = eval (("_parent.k" + whatkey) + "._x");
this._y = eval (("_parent.k" + whatkey) + "._y");
}
Instance of Symbol 1187 MovieClip in Frame 113
onClipEvent (load) {
mino = "A";
}
onClipEvent (enterFrame) {
whatkey = _root.p2key_attack;
this._x = eval (("_parent.k" + whatkey) + "._x");
this._y = eval (("_parent.k" + whatkey) + "._y");
}
Frame 123
stop();
Instance of Symbol 1240 MovieClip in Frame 124
onClipEvent (enterFrame) {
this.gotoAndStop(_root.p1whichsprite);
}
Frame 134
stop();
Instance of Symbol 1240 MovieClip in Frame 135
onClipEvent (enterFrame) {
this.gotoAndStop(_root.p2whichsprite);
}
Frame 145
stop();
Frame 146
u = random(3);
if (u == 0) {
gopp1 = "p_eric";
goppdefense1 = 40;
goppmeng1 = "Eric Wing";
goppdamage1 = 130;
gopp2 = "p_rayne";
goppdefense2 = 55;
goppmeng2 = "Rayne";
goppdamage2 = 140;
gopp3 = "p_ganzoric";
goppdefense3 = 70;
goppmeng3 = "Ganzoric";
goppdamage3 = 175;
gopp4 = "p_kerin";
goppdefense4 = 48;
goppmeng4 = "Kerin Smalle";
goppdamage4 = 145;
gopp5 = "p_fitz";
goppdefense5 = 72;
goppmeng5 = "Sir Fitz";
goppdamage5 = 180;
gopp6 = "p_dohn";
goppdefense6 = 65;
goppmeng6 = "Dohn McCarl";
goppdamage6 = 150;
gopp7 = "p_isaar";
goppdefense7 = 55;
goppmeng7 = "Isaar";
goppdamage7 = 160;
gopp8 = "p_gorkhan";
goppdefense8 = 70;
goppmeng8 = "Gor-Khan";
goppdamage8 = 180;
gopp9 = "p_aen";
goppdefense9 = 80;
goppmeng9 = "Princess Aen";
goppdamage9 = 200;
} else if (u == 1) {
gopp1 = "p_kerin";
goppdefense1 = 48;
goppmeng1 = "Kerin Smalle";
goppdamage1 = 145;
gopp2 = "p_ganzoric";
goppdefense2 = 70;
goppmeng2 = "Ganzoric";
goppdamage2 = 175;
gopp3 = "p_rayne";
goppdefense3 = 55;
goppmeng3 = "Rayne";
goppdamage3 = 140;
gopp4 = "p_eric";
goppdefense4 = 40;
goppmeng4 = "Eric Wing";
goppdamage4 = 130;
gopp5 = "p_dohn";
goppdefense5 = 5;
goppmeng5 = "Dohn McCarl";
goppdamage5 = 150;
gopp6 = "p_isaar";
goppdefense6 = 55;
goppmeng6 = "Isaar";
goppdamage6 = 160;
gopp7 = "p_fitz";
goppdefense7 = 72;
goppmeng7 = "Sir Fitz";
goppdamage7 = 180;
gopp8 = "p_gorkhan";
goppdefense8 = 70;
goppmeng8 = "Gor-Khan";
goppdamage8 = 180;
gopp9 = "p_aen";
goppdefense9 = 80;
goppmeng9 = "Princess Aen";
goppdamage9 = 200;
} else if (u == 2) {
gopp1 = "p_isaar";
goppdefense1 = 55;
goppmeng1 = "Isaar";
goppdamage1 = 160;
gopp2 = "p_eric";
goppdefense2 = 40;
goppmeng2 = "Eric Wing";
goppdamage2 = 130;
gopp3 = "p_dohn";
goppdefense3 = 65;
goppmeng3 = "Dohn McCarl";
goppdamage3 = 150;
gopp4 = "p_gorkhan";
goppdefense4 = 70;
goppmeng4 = "Gor-Khan";
goppdamage4 = 180;
gopp5 = "p_ganzoric";
goppdefense5 = 70;
goppmeng5 = "Ganzoric";
goppdamage5 = 175;
gopp6 = "p_rayne";
goppdefense6 = 55;
goppmeng6 = "Rayne";
goppdamage6 = 140;
gopp7 = "p_fitz";
goppdefense7 = 72;
goppmeng7 = "Sir Fitz";
goppdamage7 = 180;
gopp8 = "p_kerin";
goppdefense8 = 48;
goppmeng8 = "Kerin Smalle";
goppdamage8 = 145;
gopp9 = "p_aen";
goppdefense9 = 80;
goppmeng9 = "Princess Aen";
goppdamage9 = 200;
}
Frame 148
gauntletlevel++;
Frame 155
oooop = eval ("goppmeng" + gauntletlevel);
if (gauntletlevel > 9) {
gotoAndPlay ("winsgauntlet");
}
Frame 156
stop();
Frame 170
_quality = "HIGH";
_root.savefile = SharedObject.getLocal("aevarronc");
_root.unlocked = 1;
_root.savefile.data.unlocked = _root.unlocked;
_root.savefile.flush(80000);
stop();
Frame 171
gotoAndPlay (170);
Frame 173
_quality = "HIGH";
currentslot = 1;
Instance of Symbol 1358 MovieClip in Frame 173
onClipEvent (load) {
this.slot = 1;
_root.seasonslot1 = SharedObject.getLocal("aevarroncs1");
if (_root.seasonslot1.data.seasonplayas == undefined) {
this.stop();
} else {
this.gotoAndStop(2);
}
}
Instance of Symbol 1364 MovieClip in Frame 173
onClipEvent (load) {
this.slot = 2;
_root.seasonslot2 = SharedObject.getLocal("aevarroncs2");
if (_root.seasonslot2.data.seasonplayas == undefined) {
this.stop();
} else {
this.gotoAndStop(2);
}
}
Instance of Symbol 1370 MovieClip in Frame 173
onClipEvent (load) {
this.slot = 3;
_root.seasonslot3 = SharedObject.getLocal("aevarroncs3");
if (_root.seasonslot3.data.seasonplayas == undefined) {
this.stop();
} else {
this.gotoAndStop(2);
}
}
Frame 183
stop();
Instance of Symbol 1184 MovieClip in Frame 184
onClipEvent (load) {
mino = "^";
}
onClipEvent (enterFrame) {
whatkey = _root.p1key_up;
this._x = eval (("_parent.k" + whatkey) + "._x");
this._y = eval (("_parent.k" + whatkey) + "._y");
}
Instance of Symbol 1187 MovieClip in Frame 184
onClipEvent (load) {
mino = "^";
}
onClipEvent (enterFrame) {
whatkey = _root.p2key_up;
this._x = eval (("_parent.k" + whatkey) + "._x");
this._y = eval (("_parent.k" + whatkey) + "._y");
}
Instance of Symbol 1184 MovieClip in Frame 184
onClipEvent (load) {
mino = "<";
}
onClipEvent (enterFrame) {
whatkey = _root.p1key_left;
this._x = eval (("_parent.k" + whatkey) + "._x");
this._y = eval (("_parent.k" + whatkey) + "._y");
}
Instance of Symbol 1184 MovieClip in Frame 184
onClipEvent (load) {
mino = "v";
}
onClipEvent (enterFrame) {
whatkey = _root.p1key_down;
this._x = eval (("_parent.k" + whatkey) + "._x");
this._y = eval (("_parent.k" + whatkey) + "._y");
}
Instance of Symbol 1184 MovieClip in Frame 184
onClipEvent (load) {
mino = ">";
}
onClipEvent (enterFrame) {
whatkey = _root.p1key_right;
this._x = eval (("_parent.k" + whatkey) + "._x");
this._y = eval (("_parent.k" + whatkey) + "._y");
}
Instance of Symbol 1184 MovieClip in Frame 184
onClipEvent (load) {
mino = "S";
}
onClipEvent (enterFrame) {
whatkey = _root.p1key_special;
this._x = eval (("_parent.k" + whatkey) + "._x");
this._y = eval (("_parent.k" + whatkey) + "._y");
}
Instance of Symbol 1184 MovieClip in Frame 184
onClipEvent (load) {
mino = "A";
}
onClipEvent (enterFrame) {
whatkey = _root.p1key_attack;
this._x = eval (("_parent.k" + whatkey) + "._x");
this._y = eval (("_parent.k" + whatkey) + "._y");
}
Instance of Symbol 1187 MovieClip in Frame 184
onClipEvent (load) {
mino = "V";
}
onClipEvent (enterFrame) {
whatkey = _root.p2key_down;
this._x = eval (("_parent.k" + whatkey) + "._x");
this._y = eval (("_parent.k" + whatkey) + "._y");
}
Instance of Symbol 1187 MovieClip in Frame 184
onClipEvent (load) {
mino = "<";
}
onClipEvent (enterFrame) {
whatkey = _root.p2key_left;
this._x = eval (("_parent.k" + whatkey) + "._x");
this._y = eval (("_parent.k" + whatkey) + "._y");
}
Instance of Symbol 1187 MovieClip in Frame 184
onClipEvent (load) {
mino = ">";
}
onClipEvent (enterFrame) {
whatkey = _root.p2key_right;
this._x = eval (("_parent.k" + whatkey) + "._x");
this._y = eval (("_parent.k" + whatkey) + "._y");
}
Instance of Symbol 1187 MovieClip in Frame 184
onClipEvent (load) {
mino = "S";
}
onClipEvent (enterFrame) {
whatkey = _root.p2key_special;
this._x = eval (("_parent.k" + whatkey) + "._x");
this._y = eval (("_parent.k" + whatkey) + "._y");
}
Instance of Symbol 1187 MovieClip in Frame 184
onClipEvent (load) {
mino = "A";
}
onClipEvent (enterFrame) {
whatkey = _root.p2key_attack;
this._x = eval (("_parent.k" + whatkey) + "._x");
this._y = eval (("_parent.k" + whatkey) + "._y");
}
Frame 194
stop();
Instance of Symbol 1240 MovieClip in Frame 195
onClipEvent (enterFrame) {
if (_root.seasonplayas == 1) {
this.gotoAndStop(_root.p1whichsprite);
} else {
this.gotoAndStop(_root.p2whichsprite);
}
}
Frame 205
stop();
Frame 206
if (seasonplayas == 1) {
_root.p1control = "p";
_root.p2control = "c";
} else {
_root.p1control = "c";
_root.p2control = "p";
}
m1 = random(9) + 1;
i = 0;
n1 = random(9) + 1;
while (i == 0) {
n1 = random(9) + 1;
if (n1 == m1) {
continue;
}
i = 1;
}
i = 0;
m2 = random(9) + 1;
while (i == 0) {
m2 = random(9) + 1;
if ((m2 == m1) || (m2 == n1)) {
continue;
}
i = 1;
}
i = 0;
n2 = random(9) + 1;
while (i == 0) {
n2 = random(9) + 1;
if (((n2 == m1) || (n2 == n1)) || (n2 == m2)) {
continue;
}
i = 1;
}
i = 0;
m3 = random(9) + 1;
while (i == 0) {
m3 = random(9) + 1;
if ((((m3 == m1) || (m3 == n1)) || (m3 == m2)) || (m3 == n2)) {
continue;
}
i = 1;
}
i = 0;
n3 = random(9) + 1;
while (i == 0) {
n3 = random(9) + 1;
if (((((n3 == m1) || (n3 == n1)) || (n3 == m2)) || (n3 == n2)) || (n3 == m3)) {
continue;
}
i = 1;
}
i = 0;
m4 = random(9) + 1;
while (i == 0) {
m4 = random(9) + 1;
if ((((((m4 == m1) || (m4 == n1)) || (m4 == m2)) || (m4 == n2)) || (m4 == m3)) || (m4 == n3)) {
continue;
}
i = 1;
}
i = 0;
n4 = random(9) + 1;
while (i == 0) {
n4 = random(9) + 1;
if (((((((n4 == m1) || (n4 == n1)) || (n4 == m2)) || (n4 == n2)) || (n4 == m3)) || (n4 == n3)) || (n4 == m4)) {
continue;
}
i = 1;
}
Frame 216
stop();
Frame 217
gotoAndPlay (215);
Instance of Symbol 1346 MovieClip in Frame 219
onClipEvent (load) {
this.gotoAndStop(eval ("_root.sopp" + _root.m1));
}
Instance of Symbol 1346 MovieClip in Frame 219
onClipEvent (load) {
this.gotoAndStop(eval ("_root.sopp" + _root.m2));
}
Instance of Symbol 1346 MovieClip in Frame 219
onClipEvent (load) {
this.gotoAndStop(eval ("_root.sopp" + _root.m3));
}
Instance of Symbol 1346 MovieClip in Frame 219
onClipEvent (load) {
this.gotoAndStop(eval ("_root.sopp" + _root.m4));
}
Instance of Symbol 1346 MovieClip in Frame 219
onClipEvent (load) {
pic = eval ("_root.sopp" + _root.n1);
this.gotoAndStop(pic);
}
Instance of Symbol 1346 MovieClip in Frame 219
onClipEvent (load) {
this.gotoAndStop(eval ("_root.sopp" + _root.n2));
}
Instance of Symbol 1346 MovieClip in Frame 219
onClipEvent (load) {
this.gotoAndStop(eval ("_root.sopp" + _root.n3));
}
Instance of Symbol 1346 MovieClip in Frame 219
onClipEvent (load) {
this.gotoAndStop(eval ("_root.sopp" + _root.n4));
}
Instance of Symbol 1458 MovieClip in Frame 219
onClipEvent (enterFrame) {
this.gotoAndStop(_root.m1 + 1);
}
Instance of Symbol 1458 MovieClip in Frame 219
onClipEvent (enterFrame) {
this.gotoAndStop(_root.m2 + 1);
}
Instance of Symbol 1458 MovieClip in Frame 219
onClipEvent (enterFrame) {
this.gotoAndStop(_root.m3 + 1);
}
Instance of Symbol 1458 MovieClip in Frame 219
onClipEvent (enterFrame) {
this.gotoAndStop(_root.m4 + 1);
}
Instance of Symbol 1458 MovieClip in Frame 219
onClipEvent (enterFrame) {
this.gotoAndStop(_root.n1 + 1);
}
Instance of Symbol 1458 MovieClip in Frame 219
onClipEvent (enterFrame) {
this.gotoAndStop(_root.n2 + 1);
}
Instance of Symbol 1458 MovieClip in Frame 219
onClipEvent (enterFrame) {
this.gotoAndStop(_root.n3 + 1);
}
Instance of Symbol 1458 MovieClip in Frame 219
onClipEvent (enterFrame) {
this.gotoAndStop(_root.n4 + 1);
}
Frame 220
fixis = ((((("<p align='center'>Year " + _root.youryear) + " ") + _root.yourmonth) + " Week ") + _root.yourweek) + "<br><br>";
thematches = ((((((((((((((("<p align='center'>" + eval ("_root.soppmeng" + _root.m1)) + " vs ") + eval ("_root.soppmeng" + _root.n1)) + "<br><br>") + eval ("_root.soppmeng" + _root.m2)) + " vs ") + eval ("_root.soppmeng" + _root.n2)) + "<br><br>") + eval ("_root.soppmeng" + _root.m3)) + " vs ") + eval ("_root.soppmeng" + _root.n3)) + "<br><br>") + eval ("_root.soppmeng" + _root.m4)) + " vs ") + eval ("_root.soppmeng" + _root.n4)) + "<br>";
_root.battlesequence = 1;
Frame 227
_root.battlesequence = 1;
_root.gotoAndStop("sb" + _root.battlesequence);
Frame 228
stop();
Frame 229
gotoAndPlay (226);
Frame 231
stop();
Instance of Symbol 1478 MovieClip in Frame 231
onClipEvent (enterFrame) {
this.gotoAndStop(_root.fourthwin + 1);
}
Frame 232
gotoAndPlay (230);
Frame 233
if (_root.thewinning == eval ("_root.sopp" + _root.m4)) {
p1 = 1;
} else {
p1 = 0;
}
p2 = 1 - p1;
if (p1 == 1) {
_root.currentwinner = 1;
_root.fourthwin = 1;
if (_root.m4 > _root.n4) {
_root.tempopp = eval ("_root.sopp" + _root.n4);
_root.tempoppname = eval ("_root.soppmeng" + _root.n4);
_root.tempoppdefense = eval ("_root.soppdefense" + _root.n4);
_root.tempoppdamage = eval ("_root.soppdamage" + _root.n4);
_root.tempoppchamp = eval ("_root.soppchamp" + _root.n4);
_root.tempoppcont = eval ("_root.soppcont" + _root.n4);
Set("_root.sopp" + _root.n4, eval ("_root.sopp" + _root.m4));
Set("_root.soppmeng" + _root.n4, eval ("_root.soppmeng" + _root.m4));
Set("_root.soppdefense" + _root.n4, eval ("_root.soppdefense" + _root.m4));
Set("_root.soppdamage" + _root.n4, eval ("_root.soppdamage" + _root.m4));
Set("_root.soppchamp" + _root.n4, eval ("_root.soppchamp" + _root.m4));
Set("_root.soppcont" + _root.n4, eval ("_root.soppcont" + _root.m4));
Set("_root.sopp" + _root.m4, _root.tempopp);
Set("_root.soppmeng" + _root.m4, _root.tempoppname);
Set("_root.soppdefense" + _root.m4, _root.tempoppdefense);
Set("_root.soppdamage" + _root.m4, _root.tempoppdamage);
Set("_root.soppchamp" + _root.m4, _root.tempoppchamp);
Set("_root.soppcont" + _root.m4, _root.tempoppcont);
}
} else {
_root.currentwinner = 2;
_root.fourthwin = 2;
if (_root.m4 < _root.n4) {
_root.tempopp = eval ("_root.sopp" + _root.n4);
_root.tempoppname = eval ("_root.soppmeng" + _root.n4);
_root.tempoppdefense = eval ("_root.soppdefense" + _root.n4);
_root.tempoppdamage = eval ("_root.soppdamage" + _root.n4);
_root.tempoppchamp = eval ("_root.soppchamp" + _root.n4);
_root.tempoppcont = eval ("_root.soppcont" + _root.n4);
Set("_root.sopp" + _root.n4, eval ("_root.sopp" + _root.m4));
Set("_root.soppmeng" + _root.n4, eval ("_root.soppmeng" + _root.m4));
Set("_root.soppdefense" + _root.n4, eval ("_root.soppdefense" + _root.m4));
Set("_root.soppdamage" + _root.n4, eval ("_root.soppdamage" + _root.m4));
Set("_root.soppchamp" + _root.n4, eval ("_root.soppchamp" + _root.m4));
Set("_root.soppcont" + _root.n4, eval ("_root.soppcont" + _root.m4));
Set("_root.sopp" + _root.m4, _root.tempopp);
Set("_root.soppmeng" + _root.m4, _root.tempoppname);
Set("_root.soppdefense" + _root.m4, _root.tempoppdefense);
Set("_root.soppdamage" + _root.m4, _root.tempoppdamage);
Set("_root.soppchamp" + _root.m4, _root.tempoppchamp);
Set("_root.soppcont" + _root.m4, _root.tempoppcont);
}
}
gotoAndPlay ("sb2");
Frame 234
stop();
Instance of Symbol 1478 MovieClip in Frame 234
onClipEvent (enterFrame) {
this.gotoAndStop(_root.thirdwin + 1);
}
Frame 235
gotoAndPlay (232);
Frame 236
if (_root.thewinning == eval ("_root.sopp" + _root.m3)) {
p1 = 1;
} else {
p1 = 0;
}
p2 = 1 - p1;
if (p1 == 1) {
_root.currentwinner = 1;
_root.thirdwin = 1;
if (_root.m3 > _root.n3) {
_root.tempopp = eval ("_root.sopp" + _root.n3);
_root.tempoppname = eval ("_root.soppmeng" + _root.n3);
_root.tempoppdefense = eval ("_root.soppdefense" + _root.n3);
_root.tempoppdamage = eval ("_root.soppdamage" + _root.n3);
_root.tempoppchamp = eval ("_root.soppchamp" + _root.n3);
_root.tempoppcont = eval ("_root.soppcont" + _root.n3);
Set("_root.sopp" + _root.n3, eval ("_root.sopp" + _root.m3));
Set("_root.soppmeng" + _root.n3, eval ("_root.soppmeng" + _root.m3));
Set("_root.soppdefense" + _root.n3, eval ("_root.soppdefense" + _root.m3));
Set("_root.soppdamage" + _root.n3, eval ("_root.soppdamage" + _root.m3));
Set("_root.soppchamp" + _root.n3, eval ("_root.soppchamp" + _root.m3));
Set("_root.soppcont" + _root.n3, eval ("_root.soppcont" + _root.m3));
Set("_root.sopp" + _root.m3, _root.tempopp);
Set("_root.soppmeng" + _root.m3, _root.tempoppname);
Set("_root.soppdefense" + _root.m3, _root.tempoppdefense);
Set("_root.soppdamage" + _root.m3, _root.tempoppdamage);
Set("_root.soppchamp" + _root.m3, _root.tempoppchamp);
Set("_root.soppcont" + _root.m3, _root.tempoppcont);
}
} else {
_root.currentwinner = 2;
_root.thirdwin = 2;
if (_root.m3 < _root.n3) {
_root.tempopp = eval ("_root.sopp" + _root.n3);
_root.tempoppname = eval ("_root.soppmeng" + _root.n3);
_root.tempoppdefense = eval ("_root.soppdefense" + _root.n3);
_root.tempoppdamage = eval ("_root.soppdamage" + _root.n3);
_root.tempoppchamp = eval ("_root.soppchamp" + _root.n3);
_root.tempoppcont = eval ("_root.soppcont" + _root.n3);
Set("_root.sopp" + _root.n3, eval ("_root.sopp" + _root.m3));
Set("_root.soppmeng" + _root.n3, eval ("_root.soppmeng" + _root.m3));
Set("_root.soppdefense" + _root.n3, eval ("_root.soppdefense" + _root.m3));
Set("_root.soppdamage" + _root.n3, eval ("_root.soppdamage" + _root.m3));
Set("_root.soppchamp" + _root.n3, eval ("_root.soppchamp" + _root.m3));
Set("_root.soppcont" + _root.n3, eval ("_root.soppcont" + _root.m3));
Set("_root.sopp" + _root.m3, _root.tempopp);
Set("_root.soppmeng" + _root.m3, _root.tempoppname);
Set("_root.soppdefense" + _root.m3, _root.tempoppdefense);
Set("_root.soppdamage" + _root.m3, _root.tempoppdamage);
Set("_root.soppchamp" + _root.m3, _root.tempoppchamp);
Set("_root.soppcont" + _root.m3, _root.tempoppcont);
}
}
gotoAndPlay ("sb3");
Frame 237
stop();
Instance of Symbol 1478 MovieClip in Frame 237
onClipEvent (enterFrame) {
this.gotoAndStop(_root.secondwin + 1);
}
Frame 238
gotoAndPlay (234);
Frame 239
if (_root.thewinning == eval ("_root.sopp" + _root.m2)) {
p1 = 1;
} else {
p1 = 0;
}
p2 = 1 - p1;
if (p1 == 1) {
_root.currentwinner = 1;
_root.secondwin = 1;
if (_root.m2 > _root.n2) {
_root.tempopp = eval ("_root.sopp" + _root.n2);
_root.tempoppname = eval ("_root.soppmeng" + _root.n2);
_root.tempoppdefense = eval ("_root.soppdefense" + _root.n2);
_root.tempoppdamage = eval ("_root.soppdamage" + _root.n2);
_root.tempoppchamp = eval ("_root.soppchamp" + _root.n2);
_root.tempoppcont = eval ("_root.soppcont" + _root.n2);
Set("_root.sopp" + _root.n2, eval ("_root.sopp" + _root.m2));
Set("_root.soppmeng" + _root.n2, eval ("_root.soppmeng" + _root.m2));
Set("_root.soppdefense" + _root.n2, eval ("_root.soppdefense" + _root.m2));
Set("_root.soppdamage" + _root.n2, eval ("_root.soppdamage" + _root.m2));
Set("_root.soppchamp" + _root.n2, eval ("_root.soppchamp" + _root.m2));
Set("_root.soppcont" + _root.n2, eval ("_root.soppcont" + _root.m2));
Set("_root.sopp" + _root.m2, _root.tempopp);
Set("_root.soppmeng" + _root.m2, _root.tempoppname);
Set("_root.soppdefense" + _root.m2, _root.tempoppdefense);
Set("_root.soppdamage" + _root.m2, _root.tempoppdamage);
Set("_root.soppchamp" + _root.m2, _root.tempoppchamp);
Set("_root.soppcont" + _root.m2, _root.tempoppcont);
}
} else {
_root.currentwinner = 2;
_root.secondwin = 2;
if (_root.m2 < _root.n2) {
_root.tempopp = eval ("_root.sopp" + _root.n2);
_root.tempoppname = eval ("_root.soppmeng" + _root.n2);
_root.tempoppdefense = eval ("_root.soppdefense" + _root.n2);
_root.tempoppdamage = eval ("_root.soppdamage" + _root.n2);
_root.tempoppchamp = eval ("_root.soppchamp" + _root.n2);
_root.tempoppcont = eval ("_root.soppcont" + _root.n2);
Set("_root.sopp" + _root.n2, eval ("_root.sopp" + _root.m2));
Set("_root.soppmeng" + _root.n2, eval ("_root.soppmeng" + _root.m2));
Set("_root.soppdefense" + _root.n2, eval ("_root.soppdefense" + _root.m2));
Set("_root.soppdamage" + _root.n2, eval ("_root.soppdamage" + _root.m2));
Set("_root.soppchamp" + _root.n2, eval ("_root.soppchamp" + _root.m2));
Set("_root.soppcont" + _root.n2, eval ("_root.soppcont" + _root.m2));
Set("_root.sopp" + _root.m2, _root.tempopp);
Set("_root.soppmeng" + _root.m2, _root.tempoppname);
Set("_root.soppdefense" + _root.m2, _root.tempoppdefense);
Set("_root.soppdamage" + _root.m2, _root.tempoppdamage);
Set("_root.soppchamp" + _root.m2, _root.tempoppchamp);
Set("_root.soppcont" + _root.m2, _root.tempoppcont);
}
}
gotoAndPlay ("sb4");
Frame 240
stop();
Instance of Symbol 1478 MovieClip in Frame 240
onClipEvent (enterFrame) {
this.gotoAndStop(_root.firstwin + 1);
}
Frame 241
gotoAndPlay (236);
Frame 242
if (_root.thewinning == eval ("_root.sopp" + _root.m1)) {
p1 = 1;
} else {
p1 = 0;
}
p2 = 1 - p1;
if (p1 == 1) {
_root.currentwinner = 1;
_root.firstwin = 1;
if (_root.m1 > _root.n1) {
_root.tempopp = eval ("_root.sopp" + _root.n1);
_root.tempoppname = eval ("_root.soppmeng" + _root.n1);
_root.tempoppdefense = eval ("_root.soppdefense" + _root.n1);
_root.tempoppdamage = eval ("_root.soppdamage" + _root.n1);
_root.tempoppchamp = eval ("_root.soppchamp" + _root.n1);
_root.tempoppcont = eval ("_root.soppcont" + _root.n1);
Set("_root.sopp" + _root.n1, eval ("_root.sopp" + _root.m1));
Set("_root.soppmeng" + _root.n1, eval ("_root.soppmeng" + _root.m1));
Set("_root.soppdefense" + _root.n1, eval ("_root.soppdefense" + _root.m1));
Set("_root.soppdamage" + _root.n1, eval ("_root.soppdamage" + _root.m1));
Set("_root.soppchamp" + _root.n1, eval ("_root.soppchamp" + _root.m1));
Set("_root.soppcont" + _root.n1, eval ("_root.soppcont" + _root.m1));
Set("_root.sopp" + _root.m1, _root.tempopp);
Set("_root.soppmeng" + _root.m1, _root.tempoppname);
Set("_root.soppdefense" + _root.m1, _root.tempoppdefense);
Set("_root.soppdamage" + _root.m1, _root.tempoppdamage);
Set("_root.soppchamp" + _root.m1, _root.tempoppchamp);
Set("_root.soppcont" + _root.m1, _root.tempoppcont);
}
} else {
_root.currentwinner = 2;
_root.firstwin = 2;
if (_root.m1 < _root.n1) {
_root.tempopp = eval ("_root.sopp" + _root.n1);
_root.tempoppname = eval ("_root.soppmeng" + _root.n1);
_root.tempoppdefense = eval ("_root.soppdefense" + _root.n1);
_root.tempoppdamage = eval ("_root.soppdamage" + _root.n1);
_root.tempoppchamp = eval ("_root.soppchamp" + _root.n1);
_root.tempoppcont = eval ("_root.soppcont" + _root.n1);
Set("_root.sopp" + _root.n1, eval ("_root.sopp" + _root.m1));
Set("_root.soppmeng" + _root.n1, eval ("_root.soppmeng" + _root.m1));
Set("_root.soppdefense" + _root.n1, eval ("_root.soppdefense" + _root.m1));
Set("_root.soppdamage" + _root.n1, eval ("_root.soppdamage" + _root.m1));
Set("_root.soppchamp" + _root.n1, eval ("_root.soppchamp" + _root.m1));
Set("_root.soppcont" + _root.n1, eval ("_root.soppcont" + _root.m1));
Set("_root.sopp" + _root.m1, _root.tempopp);
Set("_root.soppmeng" + _root.m1, _root.tempoppname);
Set("_root.soppdefense" + _root.m1, _root.tempoppdefense);
Set("_root.soppdamage" + _root.m1, _root.tempoppdamage);
Set("_root.soppchamp" + _root.m1, _root.tempoppchamp);
Set("_root.soppcont" + _root.m1, _root.tempoppcont);
}
}
gotoAndPlay ("sb5");
Instance of Symbol 1240 MovieClip in Frame 243
onClipEvent (enterFrame) {
this.gotoAndStop(_root.p2whichsprite);
}
Instance of Symbol 1240 MovieClip in Frame 243
onClipEvent (enterFrame) {
this.gotoAndStop(_root.p1whichsprite);
}
Frame 330
_quality = initialq;
_root.arena.attachMovie(_root.p1whichsprite, "playa1", 50);
_root.arena.attachMovie(_root.p2whichsprite, "playa2", 51);
_root.arena.playa1._x = -100;
_root.arena.playa1._y = 100;
_root.arena.playa1.mychar = "p1";
_root.arena.playa1.enemy = "_parent._parent.playa2";
_root.arena.playa1.controller = _root.p1control;
_root.arena.playa1.defense = _root.p1defense;
_root.arena.playa1.directional = "right";
_root.arena.playa1.namename = _root.p1meng;
_root.arena.playa1.damage = _root.p1damage;
_root.arena.playa1.health = 1000;
_root.arena.playa2._x = 125;
_root.arena.playa2._y = 100;
_root.arena.playa2.mychar = "p2";
_root.arena.playa2.enemy = "_parent._parent.playa1";
_root.arena.playa2.controller = _root.p2control;
_root.arena.playa2.defense = _root.p2defense;
_root.arena.playa2.directional = "left";
_root.arena.playa2.namename = _root.p2meng;
_root.arena.playa2.damage = _root.p2damage;
_root.arena.playa2.health = 1000;
Instance of Symbol 1533 MovieClip in Frame 330
onClipEvent (enterFrame) {
this._xscale = _root.arena.playa1.defense;
if (_root.arena.playa1.defense < 1) {
_root.arena.playa1.defense = 1;
}
}
Instance of Symbol 1533 MovieClip in Frame 330
onClipEvent (enterFrame) {
this._xscale = _root.arena.playa2.defense;
if (_root.arena.playa2.defense < 1) {
_root.arena.playa2.defense = 1;
}
}
Instance of Symbol 1539 MovieClip in Frame 330
onClipEvent (enterFrame) {
_xscale = (_root.arena.playa1.health / 10);
if (_root.arena.playa1.health < 0) {
_root.arena.playa1.gotoAndStop("die" + _root.arena.playa1.directional);
_root.arena.playa1.health = 0;
_root.thewinnername = _root.p2meng;
_root.thewinning = _root.p2whichsprite;
_root.play();
}
}
Instance of Symbol 1539 MovieClip in Frame 330
onClipEvent (enterFrame) {
_xscale = (_root.arena.playa2.health / 10);
if (_root.arena.playa2.health < 0) {
_root.arena.playa2.gotoAndStop("die" + _root.arena.playa2.directional);
_root.arena.playa2.health = 0;
_root.thewinnername = _root.p1meng;
_root.thewinning = _root.p1whichsprite;
_root.play();
}
}
Frame 331
stop();
Instance of Symbol 1539 MovieClip in Frame 332
onClipEvent (enterFrame) {
_xscale = (_root.arena.playa1.health / 10);
}
Instance of Symbol 1539 MovieClip in Frame 332
onClipEvent (enterFrame) {
_xscale = (_root.arena.playa2.health / 10);
}
Instance of Symbol 1606 MovieClip in Frame 332
onClipEvent (load) {
winnername = _root.thewinnername;
this.gotoAndStop(_root.thewinning);
}
Frame 333
_root._x = 0;
_root._y = 0;
Frame 458
if (_root.letsgo == "seasonmode") {
if (_root.thewinnername == _root.yourname) {
_root.yourwins++;
} else {
_root.yourlosses++;
}
_root.battlesequence++;
_root.gotoAndStop("sbb" + _root.battlesequence);
}
Frame 459
if (_root.letsgo == "versusmode") {
gotoAndPlay ("versusmode");
} else if (_root.letsgo == "gauntletmode") {
if (_root.gauntletwho == 1) {
if (_root.thewinnername != p1meng) {
gauntletlevel--;
}
} else if (_root.thewinnername != p2meng) {
gauntletlevel--;
}
gotoAndPlay ("gauntletnext");
} else {
gotoAndPlay ("mainmenu");
}
Frame 505
_quality = initialq;
_root.arena.attachMovie(_root.p1whichsprite, "playa1", 50);
_root.arena.attachMovie(_root.p2whichsprite, "playa2", 51);
_root.arena.playa1._x = -100;
_root.arena.playa1._y = 100;
_root.arena.playa1.mychar = "p1";
_root.arena.playa1.enemy = "_parent._parent.playa2";
_root.arena.playa1.controller = _root.p1control;
_root.arena.playa1.defense = _root.p1defense;
_root.arena.playa1.directional = "right";
_root.arena.playa1.namename = _root.p1meng;
_root.arena.playa1.damage = _root.p1damage;
_root.arena.playa1.health = 1000;
_root.arena.playa2._x = 125;
_root.arena.playa2._y = 100;
_root.arena.playa2.mychar = "p2";
_root.arena.playa2.enemy = "_parent._parent.playa1";
_root.arena.playa2.controller = _root.p2control;
_root.arena.playa2.defense = _root.p2defense;
_root.arena.playa2.directional = "left";
_root.arena.playa2.namename = _root.p2meng;
_root.arena.playa2.damage = _root.p2damage;
_root.arena.playa2.health = 1000;
Instance of Symbol 1253 MovieClip in Frame 505
onClipEvent (enterFrame) {
_root.arena.playa1.controller = ccc;
}
onClipEvent (load) {
if (_root.arena.playa2.controller == "p") {
this.gotoAndStop(2);
} else {
this.gotoAndStop(3);
}
}
Instance of Symbol 1253 MovieClip in Frame 505
onClipEvent (enterFrame) {
_root.arena.playa2.controller = ccc;
}
onClipEvent (load) {
if (_root.arena.playa2.controller == "p") {
this.gotoAndStop(2);
} else {
this.gotoAndStop(3);
}
}
Instance of Symbol 1533 MovieClip in Frame 505
onClipEvent (enterFrame) {
this._xscale = _root.arena.playa1.defense;
if (_root.arena.playa1.defense < 1) {
_root.arena.playa1.defense = 1;
}
}
Instance of Symbol 1533 MovieClip in Frame 505
onClipEvent (enterFrame) {
this._xscale = _root.arena.playa2.defense;
if (_root.arena.playa2.defense < 1) {
_root.arena.playa2.defense = 1;
}
}
Instance of Symbol 1539 MovieClip in Frame 505
onClipEvent (enterFrame) {
_xscale = (_root.arena.playa1.health / 10);
if (_root.arena.playa1.health < 0) {
_root.arena.playa1.health = 1000;
}
}
Instance of Symbol 1539 MovieClip in Frame 505
onClipEvent (enterFrame) {
_xscale = (_root.arena.playa2.health / 10);
if (_root.arena.playa2.health < 0) {
_root.arena.playa2.health = 1000;
}
}
Instance of Symbol 1073 MovieClip in Frame 505
onClipEvent (enterFrame) {
this.gotoAndStop(_root.difficulty);
}
Frame 506
stop();
Symbol 29 MovieClip Frame 27
gotoAndPlay (12);
Symbol 33 Button
on (release) {
getURL ("http://tam.atspace.com", "_blank");
}
Symbol 34 Button
on (release) {
getURL ("http://www.gamesofgondor.com", "_blank");
}
Symbol 57 Button
on (release) {
play();
}
Symbol 67 MovieClip Frame 136
_root.play();
Symbol 69 Button
on (release) {
_root.play();
}
Symbol 286 MovieClip Frame 1244
_root.play();
stop();
Symbol 307 MovieClip Frame 25
stop();
Symbol 309 MovieClip Frame 1
stop();
Symbol 311 MovieClip Frame 1
stop();
Symbol 312 MovieClip Frame 1
stop();
Symbol 317 MovieClip Frame 1
if (_parent.mychar == "p1") {
_root.whoseblood = "p1";
} else {
_root.whoseblood = "p2";
}
_root.arena.attachMovie("blood", "blood" + _root.bloodshed, _root.bloodshed);
_root.bloodshed++;
if (_root.bloodshed == 120) {
_root.bloodshed = 100;
}
Symbol 317 MovieClip Frame 7
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
stop();
Symbol 321 MovieClip Frame 1
if (_parent.mychar == "p1") {
_root.whoseblood = "p1";
} else {
_root.whoseblood = "p2";
}
_root.arena.attachMovie("blood", "blood" + _root.bloodshed, _root.bloodshed);
_root.bloodshed++;
if (_root.bloodshed == 120) {
_root.bloodshed = 100;
}
Symbol 321 MovieClip Frame 64
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
stop();
Symbol 326 MovieClip Frame 85
stop();
stop();
Symbol 328 MovieClip Frame 3
if (_parent.directional == "right") {
if (!_parent.invis.hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 20;
}
} else if (!_parent.invis.hitTest(_parent._parent.wallblocker1)) {
_parent._x = _parent._x + 20;
}
Symbol 328 MovieClip Frame 4
if (_parent.directional == "right") {
if (!_parent.invis.hitTest(_parent._parent.wallblocker0)) {
gotoAndPlay (3);
} else {
_parent._parent.wallcrack0.play();
}
} else if (!_parent.invis.hitTest(_parent._parent.wallblocker1)) {
gotoAndPlay (3);
} else {
_parent._parent.wallcrack1.play();
}
Symbol 328 MovieClip Frame 8
if (_parent.mychar == "p1") {
_root.whoseblood = "p1";
} else {
_root.whoseblood = "p2";
}
_root.arena.attachMovie("blood", "blood" + _root.bloodshed, _root.bloodshed);
_root.bloodshed++;
if (_root.bloodshed == 120) {
_root.bloodshed = 100;
}
Symbol 328 MovieClip Frame 165
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
stop();
stop();
Symbol 332 MovieClip Frame 21
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 333 MovieClip Frame 32
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 334 MovieClip Frame 26
_parent.gotoAndStop("duck" + _parent.directional);
Symbol 336 MovieClip Frame 12
if (Key.isDown(_parent.key_attack) || (_parent.controller == "c")) {
play();
} else if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 336 MovieClip Frame 21
if (Key.isDown(_parent.key_attack) || (_parent.controller == "c")) {
play();
} else if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 336 MovieClip Frame 56
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 339 MovieClip Frame 24
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 342 MovieClip Frame 21
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 345 MovieClip Frame 27
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 350 MovieClip Frame 53
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 357 MovieClip Frame 37
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 364 MovieClip Frame 37
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 365 MovieClip [p_dohn] Frame 1
key_up = eval (("_root." + mychar) + "key_up");
key_down = eval (("_root." + mychar) + "key_down");
key_left = eval (("_root." + mychar) + "key_left");
key_right = eval (("_root." + mychar) + "key_right");
key_attack = eval (("_root." + mychar) + "key_attack");
key_special = eval (("_root." + mychar) + "key_special");
myenemy = eval (enemy);
speed = 6;
jumpadder = 0;
longrange = 170;
midrange = 110;
shortrange = 80;
currentrange = midrange;
gotoAndStop("healthy" + directional);
Symbol 365 MovieClip [p_dohn] Frame 2
if (health < 150) {
nextFrame();
}
Instance of Symbol 288 MovieClip in Symbol 365 MovieClip [p_dohn] Frame 2
onClipEvent (load) {
i = 18 / _root.difficulty;
}
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed - 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.jumpadder = _parent.jumpadder + 5;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
deisuten = _parent._x - eval (_parent.enemy + "._x");
if (deisuten < 0) {
deisuten = deisuten * -1;
}
if (deisuten < 25) {
t = random(2);
if (t == 1) {
_parent.gotoAndStop("parry" + _parent.directional);
} else {
_parent.jumpadder = _parent.speed + 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (i > 0) {
i--;
} else {
rangechoice = random(3);
if (rangechoice == 0) {
_parent.currentrange = _parent.longrange;
if (deisuten > _parent.longrange) {
if (random(2) == 0) {
_parent.gotoAndStop("walk" + _parent.directional);
} else {
_parent.jumpadder = _parent.speed + 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
} else {
y = random(3);
if (y == 1) {
_parent.gotoAndStop("power1" + _parent.directional);
} else if (y == 0) {
_parent.gotoAndStop("jumping" + _parent.directional);
} else {
_parent.jumpadder = _parent.speed + 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
if (rangechoice == 1) {
_parent.currentrange = _parent.midrange;
if (deisuten > _parent.midrange) {
_parent.gotoAndStop("walk" + _parent.directional);
} else {
y = random(7);
if (y == 0) {
_parent.gotoAndStop("power3" + _parent.directional);
} else if (y == 1) {
_parent.gotoAndStop("power2" + _parent.directional);
} else if (y == 2) {
_parent.gotoAndStop("hard" + _parent.directional);
} else if (y == 3) {
_parent.gotoAndStop("slide" + _parent.directional);
} else if (y == 4) {
_parent.gotoAndStop("slash" + _parent.directional);
} else if (y == 5) {
_parent.gotoAndStop("hardslash" + _parent.directional);
} else if (y == 6) {
_parent.gotoAndStop("parry" + _parent.directional);
}
}
}
if (rangechoice == 2) {
_parent.currentrange = _parent.shortrange;
if (deisuten > _parent.shortrange) {
_parent.gotoAndStop("walk" + _parent.directional);
} else {
y = random(9);
if (y == 0) {
_parent.gotoAndStop("power3" + _parent.directional);
} else if (y == 1) {
_parent.gotoAndStop("power2" + _parent.directional);
} else if (y == 2) {
_parent.gotoAndStop("power1" + _parent.directional);
} else if (y == 3) {
_parent.gotoAndStop("combo" + _parent.directional);
} else if (y == 4) {
_parent.gotoAndStop("hard" + _parent.directional);
} else if (y == 5) {
_parent.gotoAndStop("slide" + _parent.directional);
} else if (y == 6) {
_parent.gotoAndStop("slash" + _parent.directional);
} else if (y == 7) {
_parent.gotoAndStop("range" + _parent.directional);
} else if (y == 8) {
_parent.gotoAndStop("parry" + _parent.directional);
}
}
}
}
}
}
Instance of Symbol 290 MovieClip in Symbol 365 MovieClip [p_dohn] Frame 2
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_attack)) {
if (Key.isDown(_parent.key_left)) {
_parent.gotoAndStop("hard" + _parent.directional);
} else if (Key.isDown(_parent.key_right)) {
_parent.gotoAndStop("range" + _parent.directional);
} else {
_parent.gotoAndStop("combo" + _parent.directional);
}
}
if (Key.isDown(_parent.key_special)) {
if (Key.isDown(_parent.key_left)) {
_parent.gotoAndStop("hardslash" + _parent.directional);
} else if (Key.isDown(_parent.key_right)) {
} else {
_parent.gotoAndStop("slash" + _parent.directional);
}
}
if (Key.isDown(_parent.key_left) && (!_parent.hitTest(_parent._parent.wallblocker0))) {
_parent.gotoAndStop("parry" + _parent.directional);
}
if (Key.isDown(_parent.key_right) && (!_parent.hitTest(_parent._parent.wallblocker1))) {
_parent.gotoAndStop("walk" + _parent.directional);
}
if (Key.isDown(_parent.key_down)) {
_parent.gotoAndStop("duck" + _parent.directional);
}
if (Key.isDown(_parent.key_up)) {
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
Instance of Symbol 288 MovieClip in Symbol 365 MovieClip [p_dohn] Frame 4
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed - 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
deisuten = _parent._x - eval (_parent.enemy + "._x");
if (deisuten < 0) {
deisuten = deisuten * -1;
}
if ((deisuten < _parent.currentrange) && (!hitTest(_parent._parent.wallblocker1))) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
} else {
_parent._x = _parent._x + _parent.speed;
}
}
}
Instance of Symbol 290 MovieClip in Symbol 365 MovieClip [p_dohn] Frame 4
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_right) && (!hitTest(_parent._parent.wallblocker1))) {
_parent._x = _parent._x + _parent.speed;
if (Key.isDown(_parent.key_attack)) {
_parent.gotoAndStop("range" + _parent.directional);
}
if (Key.isDown(_parent.key_special)) {
_parent.gotoAndStop("jumping" + _parent.directional);
}
}
if (!Key.isDown(_parent.key_right)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_up)) {
_parent.jumpadder = _parent.speed - 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
Instance of Symbol 288 MovieClip in Symbol 365 MovieClip [p_dohn] Frame 5
onClipEvent (load) {
i = 8;
}
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed - 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if ((i > 0) && (!hitTest(_parent._parent.wallblocker0))) {
_parent._x = _parent._x - _parent.speed;
i--;
} else if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 365 MovieClip [p_dohn] Frame 5
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_attack) && (Key.isDown(_parent.key_left))) {
_parent.gotoAndStop("hard" + _parent.directional);
}
if (Key.isDown(_parent.key_special) && (Key.isDown(_parent.key_left))) {
_parent.gotoAndStop("hardslash" + _parent.directional);
}
if (Key.isDown(_parent.key_left) && (!hitTest(_parent._parent.wallblocker0))) {
_parent._x = _parent._x - _parent.speed;
}
if (!Key.isDown(_parent.key_left)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_down)) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
if (Key.isDown(_parent.key_up)) {
_parent.jumpadder = -(_parent.speed - 2);
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
Instance of Symbol 288 MovieClip in Symbol 365 MovieClip [p_dohn] Frame 6
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 365 MovieClip [p_dohn] Frame 6
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_attack)) {
_parent.gotoAndStop("slide" + _parent.directional);
}
if (Key.isDown(_parent.key_special) && (Key.isDown(_parent.key_right))) {
_parent.gotoAndStop("power1" + _parent.directional);
}
if (!Key.isDown(_parent.key_down)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_left)) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
}
Instance of Symbol 290 MovieClip in Symbol 365 MovieClip [p_dohn] Frame 7
onClipEvent (enterFrame) {
if ((!hitTest(_parent._parent.wallblocker0)) && (!hitTest(_parent._parent.wallblocker1))) {
_parent._x = _parent._x + _parent.jumpadder;
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
}
Instance of Symbol 290 MovieClip in Symbol 365 MovieClip [p_dohn] Frame 32
onClipEvent (load) {
_parent.jumpadder = 0;
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
Instance of Symbol 288 MovieClip in Symbol 365 MovieClip [p_dohn] Frame 33
onClipEvent (load) {
i = 100 / _root.difficulty;
blocks = 1;
}
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (i > 0) {
if (blocks == 1) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 3;
}
blocks = 0;
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
i--;
} else if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 365 MovieClip [p_dohn] Frame 33
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (!Key.isDown(_parent.key_left)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_special)) {
if (Key.isDown(_parent.key_up)) {
_parent.gotoAndStop("power3" + _parent.directional);
} else {
_parent.gotoAndStop("power2" + _parent.directional);
}
}
}
}
Symbol 365 MovieClip [p_dohn] Frame 35
if (!this.hitTest(_parent.wallblocker0)) {
_x = (_x - speed);
}
play();
Instance of Symbol 290 MovieClip in Symbol 365 MovieClip [p_dohn] Frame 35
onClipEvent (enterFrame) {
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
}
}
Symbol 365 MovieClip [p_dohn] Frame 36
stop();
Instance of Symbol 290 MovieClip in Symbol 365 MovieClip [p_dohn] Frame 37
onClipEvent (enterFrame) {
}
Symbol 365 MovieClip [p_dohn] Frame 38
stop();
Instance of Symbol 288 MovieClip in Symbol 365 MovieClip [p_dohn] Frame 40
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed + 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.jumpadder = _parent.jumpadder + 5;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
}
Instance of Symbol 290 MovieClip in Symbol 365 MovieClip [p_dohn] Frame 40
onClipEvent (enterFrame) {
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 365 MovieClip [p_dohn] Frame 46
onClipEvent (enterFrame) {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
}
Instance of Symbol 288 MovieClip in Symbol 365 MovieClip [p_dohn] Frame 47
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = -(_parent.speed + 2);
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.jumpadder = _parent.jumpadder + 5;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
}
Instance of Symbol 290 MovieClip in Symbol 365 MovieClip [p_dohn] Frame 47
onClipEvent (enterFrame) {
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
}
}
Symbol 365 MovieClip [p_dohn] Frame 55
if (health < 150) {
nextFrame();
}
Instance of Symbol 288 MovieClip in Symbol 365 MovieClip [p_dohn] Frame 55
onClipEvent (load) {
i = 18 / _root.difficulty;
}
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed + 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.jumpadder = _parent.jumpadder - 5;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
deisuten = _parent._x - eval (_parent.enemy + "._x");
if (deisuten < 0) {
deisuten = deisuten * -1;
}
if (deisuten < 25) {
t = random(2);
if (t == 1) {
_parent.gotoAndStop("walk" + _parent.directional);
} else {
_parent.jumpadder = -(_parent.speed - 2);
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (i > 0) {
i--;
} else {
rangechoice = random(3);
if (rangechoice == 0) {
_parent.currentrange = _parent.longrange;
if (deisuten > _parent.longrange) {
if (random(2) == 0) {
_parent.gotoAndStop("parry" + _parent.directional);
} else {
_parent.jumpadder = -(_parent.speed - 2);
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
} else {
y = random(3);
if (y == 1) {
_parent.gotoAndStop("power1" + _parent.directional);
} else if (y == 0) {
_parent.gotoAndStop("jumping" + _parent.directional);
} else {
_parent.jumpadder = _parent.speed - 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
if (rangechoice == 1) {
_parent.currentrange = _parent.midrange;
if (deisuten > _parent.midrange) {
_parent.gotoAndStop("parry" + _parent.directional);
} else {
y = random(7);
if (y == 0) {
_parent.gotoAndStop("power3" + _parent.directional);
} else if (y == 1) {
_parent.gotoAndStop("power2" + _parent.directional);
} else if (y == 2) {
_parent.gotoAndStop("hard" + _parent.directional);
} else if (y == 3) {
_parent.gotoAndStop("slide" + _parent.directional);
} else if (y == 4) {
_parent.gotoAndStop("slash" + _parent.directional);
} else if (y == 5) {
_parent.gotoAndStop("hardslash" + _parent.directional);
} else if (y == 6) {
_parent.gotoAndStop("parry" + _parent.directional);
}
}
}
if (rangechoice == 2) {
_parent.currentrange = _parent.shortrange;
if (deisuten > _parent.shortrange) {
_parent.gotoAndStop("parry" + _parent.directional);
} else {
y = random(9);
if (y == 0) {
_parent.gotoAndStop("power3" + _parent.directional);
} else if (y == 1) {
_parent.gotoAndStop("power2" + _parent.directional);
} else if (y == 2) {
_parent.gotoAndStop("power1" + _parent.directional);
} else if (y == 3) {
_parent.gotoAndStop("combo" + _parent.directional);
} else if (y == 4) {
_parent.gotoAndStop("hard" + _parent.directional);
} else if (y == 5) {
_parent.gotoAndStop("slide" + _parent.directional);
} else if (y == 6) {
_parent.gotoAndStop("slash" + _parent.directional);
} else if (y == 7) {
_parent.gotoAndStop("range" + _parent.directional);
} else if (y == 8) {
_parent.gotoAndStop("parry" + _parent.directional);
}
}
}
}
}
}
Instance of Symbol 290 MovieClip in Symbol 365 MovieClip [p_dohn] Frame 55
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_attack)) {
if (Key.isDown(_parent.key_right)) {
_parent.gotoAndStop("hard" + _parent.directional);
} else if (Key.isDown(_parent.key_left)) {
_parent.gotoAndStop("range" + _parent.directional);
} else {
_parent.gotoAndStop("combo" + _parent.directional);
}
}
if (Key.isDown(_parent.key_special)) {
if (Key.isDown(_parent.key_right)) {
_parent.gotoAndStop("hardslash" + _parent.directional);
} else if (Key.isDown(_parent.key_right)) {
} else {
_parent.gotoAndStop("slash" + _parent.directional);
}
}
if (Key.isDown(_parent.key_left) && (!_parent.hitTest(_parent._parent.wallblocker0))) {
_parent.gotoAndStop("parry" + _parent.directional);
}
if (Key.isDown(_parent.key_right) && (!_parent.hitTest(_parent._parent.wallblocker1))) {
_parent.gotoAndStop("walk" + _parent.directional);
}
if (Key.isDown(_parent.key_down)) {
_parent.gotoAndStop("duck" + _parent.directional);
}
if (Key.isDown(_parent.key_up)) {
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
Instance of Symbol 288 MovieClip in Symbol 365 MovieClip [p_dohn] Frame 57
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed + 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
deisuten = _parent._x - eval (_parent.enemy + "._x");
if (deisuten < 0) {
deisuten = deisuten * -1;
}
if ((deisuten < _parent.currentrange) && (!hitTest(_parent._parent.wallblocker1))) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
} else {
_parent._x = _parent._x - _parent.speed;
}
}
}
Instance of Symbol 290 MovieClip in Symbol 365 MovieClip [p_dohn] Frame 57
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_left) && (!hitTest(_parent._parent.wallblocker0))) {
_parent._x = _parent._x - _parent.speed;
if (Key.isDown(_parent.key_attack)) {
_parent.gotoAndStop("range" + _parent.directional);
}
if (Key.isDown(_parent.key_special)) {
_parent.gotoAndStop("jumping" + _parent.directional);
}
}
if (!Key.isDown(_parent.key_left)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_up)) {
_parent.jumpadder = -(_parent.speed - 2);
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
Instance of Symbol 288 MovieClip in Symbol 365 MovieClip [p_dohn] Frame 58
onClipEvent (load) {
i = 8;
}
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed + 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if ((i > 0) && (!hitTest(_parent._parent.wallblocker1))) {
_parent._x = _parent._x + _parent.speed;
i--;
} else if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 365 MovieClip [p_dohn] Frame 58
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_attack) && (Key.isDown(_parent.key_right))) {
_parent.gotoAndStop("hard" + _parent.directional);
}
if (Key.isDown(_parent.key_special) && (Key.isDown(_parent.key_right))) {
_parent.gotoAndStop("hardslash" + _parent.directional);
}
if (Key.isDown(_parent.key_right) && (!hitTest(_parent._parent.wallblocker1))) {
_parent._x = _parent._x + _parent.speed;
}
if (!Key.isDown(_parent.key_right)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_down)) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
if (Key.isDown(_parent.key_up)) {
_parent.jumpadder = _parent.speed - 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
Instance of Symbol 288 MovieClip in Symbol 365 MovieClip [p_dohn] Frame 59
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 365 MovieClip [p_dohn] Frame 59
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_attack)) {
_parent.gotoAndStop("slide" + _parent.directional);
}
if (Key.isDown(_parent.key_special) && (Key.isDown(_parent.key_left))) {
_parent.gotoAndStop("power1" + _parent.directional);
}
if (!Key.isDown(_parent.key_down)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_right)) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
}
Instance of Symbol 290 MovieClip in Symbol 365 MovieClip [p_dohn] Frame 60
onClipEvent (enterFrame) {
if ((!hitTest(_parent._parent.wallblocker0)) && (!hitTest(_parent._parent.wallblocker1))) {
_parent._x = _parent._x + _parent.jumpadder;
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
}
Instance of Symbol 290 MovieClip in Symbol 365 MovieClip [p_dohn] Frame 85
onClipEvent (load) {
_parent.jumpadder = 0;
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
Instance of Symbol 288 MovieClip in Symbol 365 MovieClip [p_dohn] Frame 86
onClipEvent (load) {
i = 100 / _root.difficulty;
blocks = 1;
}
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (i > 0) {
if (blocks == 1) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker1)) {
_parent._x = _parent._x + 3;
}
blocks = 0;
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x + 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x + 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
i--;
} else if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 365 MovieClip [p_dohn] Frame 86
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x + 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x + 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (!Key.isDown(_parent.key_right)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_special)) {
if (Key.isDown(_parent.key_up)) {
_parent.gotoAndStop("power3" + _parent.directional);
} else {
_parent.gotoAndStop("power2" + _parent.directional);
}
}
}
}
Symbol 365 MovieClip [p_dohn] Frame 88
if (!this.hitTest(_parent.wallblocker1)) {
_x = (_x + speed);
}
play();
Instance of Symbol 290 MovieClip in Symbol 365 MovieClip [p_dohn] Frame 88
onClipEvent (enterFrame) {
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
}
}
Symbol 365 MovieClip [p_dohn] Frame 89
stop();
Instance of Symbol 290 MovieClip in Symbol 365 MovieClip [p_dohn] Frame 90
onClipEvent (enterFrame) {
}
Symbol 365 MovieClip [p_dohn] Frame 91
stop();
Instance of Symbol 288 MovieClip in Symbol 365 MovieClip [p_dohn] Frame 93
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = -(_parent.speed - 2);
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.jumpadder = _parent.jumpadder - 5;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
}
Instance of Symbol 290 MovieClip in Symbol 365 MovieClip [p_dohn] Frame 93
onClipEvent (enterFrame) {
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 365 MovieClip [p_dohn] Frame 99
onClipEvent (enterFrame) {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
}
Instance of Symbol 288 MovieClip in Symbol 365 MovieClip [p_dohn] Frame 100
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed - 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.jumpadder = _parent.jumpadder - 5;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
}
Instance of Symbol 290 MovieClip in Symbol 365 MovieClip [p_dohn] Frame 100
onClipEvent (enterFrame) {
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
}
}
Symbol 376 MovieClip [blood] Frame 1
if (_root.whoseblood == "p1") {
this._x = _root.arena.playa1._x;
} else {
this._x = _root.arena.playa2._x;
}
this._y = random(20) + 10;
this._alpha = _root.bloodmode;
Symbol 376 MovieClip [blood] Frame 26
stop();
Symbol 393 MovieClip Frame 25
stop();
Symbol 394 MovieClip Frame 1
stop();
Symbol 395 MovieClip Frame 1
stop();
Symbol 398 MovieClip Frame 1
if (_parent.mychar == "p1") {
_root.whoseblood = "p1";
} else {
_root.whoseblood = "p2";
}
_root.arena.attachMovie("blood", "blood" + _root.bloodshed, _root.bloodshed);
_root.bloodshed++;
if (_root.bloodshed == 120) {
_root.bloodshed = 100;
}
Symbol 398 MovieClip Frame 7
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
stop();
Symbol 400 MovieClip Frame 1
if (_parent.mychar == "p1") {
_root.whoseblood = "p1";
} else {
_root.whoseblood = "p2";
}
_root.arena.attachMovie("blood", "blood" + _root.bloodshed, _root.bloodshed);
_root.bloodshed++;
if (_root.bloodshed == 120) {
_root.bloodshed = 100;
}
Symbol 400 MovieClip Frame 64
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
stop();
Symbol 401 MovieClip Frame 38
stop();
Symbol 402 MovieClip Frame 3
if (_parent.directional == "right") {
if (!_parent.invis.hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 20;
}
} else if (!_parent.invis.hitTest(_parent._parent.wallblocker1)) {
_parent._x = _parent._x + 20;
}
Symbol 402 MovieClip Frame 4
if (_parent.directional == "right") {
if (!_parent.invis.hitTest(_parent._parent.wallblocker0)) {
gotoAndPlay (3);
} else {
_parent._parent.wallcrack0.play();
}
} else if (!_parent.invis.hitTest(_parent._parent.wallblocker1)) {
gotoAndPlay (3);
} else {
_parent._parent.wallcrack1.play();
}
Symbol 402 MovieClip Frame 8
if (_parent.mychar == "p1") {
_root.whoseblood = "p1";
} else {
_root.whoseblood = "p2";
}
_root.arena.attachMovie("blood", "blood" + _root.bloodshed, _root.bloodshed);
_root.bloodshed++;
if (_root.bloodshed == 120) {
_root.bloodshed = 100;
}
Symbol 402 MovieClip Frame 165
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
stop();
Symbol 403 MovieClip Frame 21
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 404 MovieClip Frame 32
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 405 MovieClip Frame 25
_parent.gotoAndStop("duck" + _parent.directional);
Symbol 406 MovieClip Frame 12
if (Key.isDown(_parent.key_attack) || (_parent.controller == "c")) {
play();
} else if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 406 MovieClip Frame 21
if (Key.isDown(_parent.key_attack) || (_parent.controller == "c")) {
play();
} else if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 406 MovieClip Frame 56
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 409 MovieClip Frame 24
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 410 MovieClip Frame 21
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 413 MovieClip Frame 27
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 424 MovieClip Frame 53
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 430 MovieClip Frame 37
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 442 MovieClip Frame 37
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 443 MovieClip [p_ganzoric] Frame 1
key_up = eval (("_root." + mychar) + "key_up");
key_down = eval (("_root." + mychar) + "key_down");
key_left = eval (("_root." + mychar) + "key_left");
key_right = eval (("_root." + mychar) + "key_right");
key_attack = eval (("_root." + mychar) + "key_attack");
key_special = eval (("_root." + mychar) + "key_special");
myenemy = eval (enemy);
speed = 4;
jumpadder = 0;
longrange = 185;
midrange = 110;
shortrange = 150;
currentrange = midrange;
gotoAndStop("healthy" + directional);
Symbol 443 MovieClip [p_ganzoric] Frame 2
if (health < 150) {
nextFrame();
}
Instance of Symbol 288 MovieClip in Symbol 443 MovieClip [p_ganzoric] Frame 2
onClipEvent (load) {
i = 18 / _root.difficulty;
}
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed - 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.jumpadder = _parent.jumpadder + 5;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
deisuten = _parent._x - eval (_parent.enemy + "._x");
if (deisuten < 0) {
deisuten = deisuten * -1;
}
if (deisuten < 25) {
t = random(2);
if (t == 1) {
_parent.gotoAndStop("parry" + _parent.directional);
} else {
_parent.jumpadder = _parent.speed + 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (i > 0) {
i--;
} else {
rangechoice = random(3);
if (rangechoice == 0) {
_parent.currentrange = _parent.longrange;
if (deisuten > _parent.longrange) {
if (random(2) == 0) {
_parent.gotoAndStop("walk" + _parent.directional);
} else {
_parent.jumpadder = _parent.speed + 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
} else {
y = random(3);
if (y == 1) {
_parent.gotoAndStop("power1" + _parent.directional);
} else if (y == 0) {
_parent.gotoAndStop("jumping" + _parent.directional);
} else {
_parent.jumpadder = _parent.speed + 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
if (rangechoice == 1) {
_parent.currentrange = _parent.midrange;
if (deisuten > _parent.midrange) {
_parent.gotoAndStop("walk" + _parent.directional);
} else {
y = random(7);
if (y == 0) {
_parent.gotoAndStop("power3" + _parent.directional);
} else if (y == 1) {
_parent.gotoAndStop("power2" + _parent.directional);
} else if (y == 2) {
_parent.gotoAndStop("hard" + _parent.directional);
} else if (y == 3) {
_parent.gotoAndStop("slide" + _parent.directional);
} else if (y == 4) {
_parent.gotoAndStop("slash" + _parent.directional);
} else if (y == 5) {
_parent.gotoAndStop("hardslash" + _parent.directional);
} else if (y == 6) {
_parent.gotoAndStop("parry" + _parent.directional);
}
}
}
if (rangechoice == 2) {
_parent.currentrange = _parent.shortrange;
if (deisuten > _parent.shortrange) {
_parent.gotoAndStop("walk" + _parent.directional);
} else {
y = random(9);
if (y == 0) {
_parent.gotoAndStop("power3" + _parent.directional);
} else if (y == 1) {
_parent.gotoAndStop("power2" + _parent.directional);
} else if (y == 2) {
_parent.gotoAndStop("power1" + _parent.directional);
} else if (y == 3) {
_parent.gotoAndStop("combo" + _parent.directional);
} else if (y == 4) {
_parent.gotoAndStop("hard" + _parent.directional);
} else if (y == 5) {
_parent.gotoAndStop("slide" + _parent.directional);
} else if (y == 6) {
_parent.gotoAndStop("slash" + _parent.directional);
} else if (y == 7) {
_parent.gotoAndStop("range" + _parent.directional);
} else if (y == 8) {
_parent.gotoAndStop("parry" + _parent.directional);
}
}
}
}
}
}
Instance of Symbol 290 MovieClip in Symbol 443 MovieClip [p_ganzoric] Frame 2
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_attack)) {
if (Key.isDown(_parent.key_left)) {
_parent.gotoAndStop("hard" + _parent.directional);
} else if (Key.isDown(_parent.key_right)) {
_parent.gotoAndStop("range" + _parent.directional);
} else {
_parent.gotoAndStop("combo" + _parent.directional);
}
}
if (Key.isDown(_parent.key_special)) {
if (Key.isDown(_parent.key_left)) {
_parent.gotoAndStop("hardslash" + _parent.directional);
} else if (Key.isDown(_parent.key_right)) {
} else {
_parent.gotoAndStop("slash" + _parent.directional);
}
}
if (Key.isDown(_parent.key_left) && (!_parent.hitTest(_parent._parent.wallblocker0))) {
_parent.gotoAndStop("parry" + _parent.directional);
}
if (Key.isDown(_parent.key_right) && (!_parent.hitTest(_parent._parent.wallblocker1))) {
_parent.gotoAndStop("walk" + _parent.directional);
}
if (Key.isDown(_parent.key_down)) {
_parent.gotoAndStop("duck" + _parent.directional);
}
if (Key.isDown(_parent.key_up)) {
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
Instance of Symbol 288 MovieClip in Symbol 443 MovieClip [p_ganzoric] Frame 4
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed - 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
deisuten = _parent._x - eval (_parent.enemy + "._x");
if (deisuten < 0) {
deisuten = deisuten * -1;
}
if ((deisuten < _parent.currentrange) && (!hitTest(_parent._parent.wallblocker1))) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
} else {
_parent._x = _parent._x + _parent.speed;
}
}
}
Instance of Symbol 290 MovieClip in Symbol 443 MovieClip [p_ganzoric] Frame 4
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_right) && (!hitTest(_parent._parent.wallblocker1))) {
_parent._x = _parent._x + _parent.speed;
if (Key.isDown(_parent.key_attack)) {
_parent.gotoAndStop("range" + _parent.directional);
}
if (Key.isDown(_parent.key_special)) {
_parent.gotoAndStop("jumping" + _parent.directional);
}
}
if (!Key.isDown(_parent.key_right)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_up)) {
_parent.jumpadder = _parent.speed - 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
Instance of Symbol 288 MovieClip in Symbol 443 MovieClip [p_ganzoric] Frame 5
onClipEvent (load) {
i = 8;
}
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed - 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if ((i > 0) && (!hitTest(_parent._parent.wallblocker0))) {
_parent._x = _parent._x - _parent.speed;
i--;
} else if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 443 MovieClip [p_ganzoric] Frame 5
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_attack) && (Key.isDown(_parent.key_left))) {
_parent.gotoAndStop("hard" + _parent.directional);
}
if (Key.isDown(_parent.key_special) && (Key.isDown(_parent.key_left))) {
_parent.gotoAndStop("hardslash" + _parent.directional);
}
if (Key.isDown(_parent.key_left) && (!hitTest(_parent._parent.wallblocker0))) {
_parent._x = _parent._x - _parent.speed;
}
if (!Key.isDown(_parent.key_left)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_down)) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
if (Key.isDown(_parent.key_up)) {
_parent.jumpadder = -(_parent.speed - 2);
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
Instance of Symbol 288 MovieClip in Symbol 443 MovieClip [p_ganzoric] Frame 6
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 443 MovieClip [p_ganzoric] Frame 6
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_attack)) {
_parent.gotoAndStop("slide" + _parent.directional);
}
if (Key.isDown(_parent.key_special) && (Key.isDown(_parent.key_right))) {
_parent.gotoAndStop("power3" + _parent.directional);
}
if (!Key.isDown(_parent.key_down)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_left)) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
}
Instance of Symbol 290 MovieClip in Symbol 443 MovieClip [p_ganzoric] Frame 7
onClipEvent (enterFrame) {
if ((!hitTest(_parent._parent.wallblocker0)) && (!hitTest(_parent._parent.wallblocker1))) {
_parent._x = _parent._x + _parent.jumpadder;
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
}
Instance of Symbol 290 MovieClip in Symbol 443 MovieClip [p_ganzoric] Frame 32
onClipEvent (load) {
_parent.jumpadder = 0;
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
Instance of Symbol 288 MovieClip in Symbol 443 MovieClip [p_ganzoric] Frame 33
onClipEvent (load) {
i = 100 / _root.difficulty;
blocks = 1;
}
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (i > 0) {
if (blocks == 1) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 3;
}
blocks = 0;
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
i--;
} else if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 443 MovieClip [p_ganzoric] Frame 33
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (!Key.isDown(_parent.key_left)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_special)) {
if (Key.isDown(_parent.key_right)) {
_parent.gotoAndStop("power1" + _parent.directional);
} else {
_parent.gotoAndStop("power2" + _parent.directional);
}
}
}
}
Symbol 443 MovieClip [p_ganzoric] Frame 35
if (!this.hitTest(_parent.wallblocker0)) {
_x = (_x - speed);
}
play();
Instance of Symbol 290 MovieClip in Symbol 443 MovieClip [p_ganzoric] Frame 35
onClipEvent (enterFrame) {
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
}
}
Symbol 443 MovieClip [p_ganzoric] Frame 36
stop();
Instance of Symbol 290 MovieClip in Symbol 443 MovieClip [p_ganzoric] Frame 37
onClipEvent (enterFrame) {
}
Symbol 443 MovieClip [p_ganzoric] Frame 38
stop();
Instance of Symbol 288 MovieClip in Symbol 443 MovieClip [p_ganzoric] Frame 40
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed + 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.jumpadder = _parent.jumpadder + 5;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
}
Instance of Symbol 290 MovieClip in Symbol 443 MovieClip [p_ganzoric] Frame 40
onClipEvent (enterFrame) {
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 443 MovieClip [p_ganzoric] Frame 46
onClipEvent (enterFrame) {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
}
Instance of Symbol 288 MovieClip in Symbol 443 MovieClip [p_ganzoric] Frame 47
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = -(_parent.speed + 2);
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.jumpadder = _parent.jumpadder + 5;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
}
Instance of Symbol 290 MovieClip in Symbol 443 MovieClip [p_ganzoric] Frame 47
onClipEvent (enterFrame) {
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
}
}
Symbol 443 MovieClip [p_ganzoric] Frame 55
if (health < 150) {
nextFrame();
}
Instance of Symbol 288 MovieClip in Symbol 443 MovieClip [p_ganzoric] Frame 55
onClipEvent (load) {
i = 18 / _root.difficulty;
}
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed + 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.jumpadder = _parent.jumpadder - 5;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
deisuten = _parent._x - eval (_parent.enemy + "._x");
if (deisuten < 0) {
deisuten = deisuten * -1;
}
if (deisuten < 25) {
t = random(2);
if (t == 1) {
_parent.gotoAndStop("walk" + _parent.directional);
} else {
_parent.jumpadder = -(_parent.speed - 2);
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (i > 0) {
i--;
} else {
rangechoice = random(3);
if (rangechoice == 0) {
_parent.currentrange = _parent.longrange;
if (deisuten > _parent.longrange) {
if (random(2) == 0) {
_parent.gotoAndStop("parry" + _parent.directional);
} else {
_parent.jumpadder = -(_parent.speed - 2);
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
} else {
y = random(3);
if (y == 1) {
_parent.gotoAndStop("power1" + _parent.directional);
} else if (y == 0) {
_parent.gotoAndStop("jumping" + _parent.directional);
} else {
_parent.jumpadder = _parent.speed - 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
if (rangechoice == 1) {
_parent.currentrange = _parent.midrange;
if (deisuten > _parent.midrange) {
_parent.gotoAndStop("parry" + _parent.directional);
} else {
y = random(7);
if (y == 0) {
_parent.gotoAndStop("power3" + _parent.directional);
} else if (y == 1) {
_parent.gotoAndStop("power2" + _parent.directional);
} else if (y == 2) {
_parent.gotoAndStop("hard" + _parent.directional);
} else if (y == 3) {
_parent.gotoAndStop("slide" + _parent.directional);
} else if (y == 4) {
_parent.gotoAndStop("slash" + _parent.directional);
} else if (y == 5) {
_parent.gotoAndStop("hardslash" + _parent.directional);
} else if (y == 6) {
_parent.gotoAndStop("parry" + _parent.directional);
}
}
}
if (rangechoice == 2) {
_parent.currentrange = _parent.shortrange;
if (deisuten > _parent.shortrange) {
_parent.gotoAndStop("parry" + _parent.directional);
} else {
y = random(9);
if (y == 0) {
_parent.gotoAndStop("power3" + _parent.directional);
} else if (y == 1) {
_parent.gotoAndStop("power2" + _parent.directional);
} else if (y == 2) {
_parent.gotoAndStop("power1" + _parent.directional);
} else if (y == 3) {
_parent.gotoAndStop("combo" + _parent.directional);
} else if (y == 4) {
_parent.gotoAndStop("hard" + _parent.directional);
} else if (y == 5) {
_parent.gotoAndStop("slide" + _parent.directional);
} else if (y == 6) {
_parent.gotoAndStop("slash" + _parent.directional);
} else if (y == 7) {
_parent.gotoAndStop("range" + _parent.directional);
} else if (y == 8) {
_parent.gotoAndStop("parry" + _parent.directional);
}
}
}
}
}
}
Instance of Symbol 290 MovieClip in Symbol 443 MovieClip [p_ganzoric] Frame 55
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_attack)) {
if (Key.isDown(_parent.key_right)) {
_parent.gotoAndStop("hard" + _parent.directional);
} else if (Key.isDown(_parent.key_left)) {
_parent.gotoAndStop("range" + _parent.directional);
} else {
_parent.gotoAndStop("combo" + _parent.directional);
}
}
if (Key.isDown(_parent.key_special)) {
if (Key.isDown(_parent.key_right)) {
_parent.gotoAndStop("hardslash" + _parent.directional);
} else if (Key.isDown(_parent.key_right)) {
} else {
_parent.gotoAndStop("slash" + _parent.directional);
}
}
if (Key.isDown(_parent.key_left) && (!_parent.hitTest(_parent._parent.wallblocker0))) {
_parent.gotoAndStop("parry" + _parent.directional);
}
if (Key.isDown(_parent.key_right) && (!_parent.hitTest(_parent._parent.wallblocker1))) {
_parent.gotoAndStop("walk" + _parent.directional);
}
if (Key.isDown(_parent.key_down)) {
_parent.gotoAndStop("duck" + _parent.directional);
}
if (Key.isDown(_parent.key_up)) {
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
Instance of Symbol 288 MovieClip in Symbol 443 MovieClip [p_ganzoric] Frame 57
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed + 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
deisuten = _parent._x - eval (_parent.enemy + "._x");
if (deisuten < 0) {
deisuten = deisuten * -1;
}
if ((deisuten < _parent.currentrange) && (!hitTest(_parent._parent.wallblocker1))) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
} else {
_parent._x = _parent._x - _parent.speed;
}
}
}
Instance of Symbol 290 MovieClip in Symbol 443 MovieClip [p_ganzoric] Frame 57
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_left) && (!hitTest(_parent._parent.wallblocker0))) {
_parent._x = _parent._x - _parent.speed;
if (Key.isDown(_parent.key_attack)) {
_parent.gotoAndStop("range" + _parent.directional);
}
if (Key.isDown(_parent.key_special)) {
_parent.gotoAndStop("jumping" + _parent.directional);
}
}
if (!Key.isDown(_parent.key_left)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_up)) {
_parent.jumpadder = -(_parent.speed - 2);
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
Instance of Symbol 288 MovieClip in Symbol 443 MovieClip [p_ganzoric] Frame 58
onClipEvent (load) {
i = 8;
}
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed + 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if ((i > 0) && (!hitTest(_parent._parent.wallblocker1))) {
_parent._x = _parent._x + _parent.speed;
i--;
} else if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 443 MovieClip [p_ganzoric] Frame 58
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_attack) && (Key.isDown(_parent.key_right))) {
_parent.gotoAndStop("hard" + _parent.directional);
}
if (Key.isDown(_parent.key_special) && (Key.isDown(_parent.key_right))) {
_parent.gotoAndStop("hardslash" + _parent.directional);
}
if (Key.isDown(_parent.key_right) && (!hitTest(_parent._parent.wallblocker1))) {
_parent._x = _parent._x + _parent.speed;
}
if (!Key.isDown(_parent.key_right)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_down)) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
if (Key.isDown(_parent.key_up)) {
_parent.jumpadder = _parent.speed - 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
Instance of Symbol 288 MovieClip in Symbol 443 MovieClip [p_ganzoric] Frame 59
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 443 MovieClip [p_ganzoric] Frame 59
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_attack)) {
_parent.gotoAndStop("slide" + _parent.directional);
}
if (Key.isDown(_parent.key_special) && (Key.isDown(_parent.key_left))) {
_parent.gotoAndStop("power3" + _parent.directional);
}
if (!Key.isDown(_parent.key_down)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_right)) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
}
Instance of Symbol 290 MovieClip in Symbol 443 MovieClip [p_ganzoric] Frame 60
onClipEvent (enterFrame) {
if ((!hitTest(_parent._parent.wallblocker0)) && (!hitTest(_parent._parent.wallblocker1))) {
_parent._x = _parent._x + _parent.jumpadder;
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
}
Instance of Symbol 290 MovieClip in Symbol 443 MovieClip [p_ganzoric] Frame 85
onClipEvent (load) {
_parent.jumpadder = 0;
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
Instance of Symbol 288 MovieClip in Symbol 443 MovieClip [p_ganzoric] Frame 86
onClipEvent (load) {
i = 100 / _root.difficulty;
blocks = 1;
}
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (i > 0) {
if (blocks == 1) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker1)) {
_parent._x = _parent._x + 3;
}
blocks = 0;
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x + 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x + 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
i--;
} else if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 443 MovieClip [p_ganzoric] Frame 86
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x + 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x + 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (!Key.isDown(_parent.key_right)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_special)) {
if (Key.isDown(_parent.key_left)) {
_parent.gotoAndStop("power1" + _parent.directional);
} else {
_parent.gotoAndStop("power2" + _parent.directional);
}
}
}
}
Symbol 443 MovieClip [p_ganzoric] Frame 88
if (!this.hitTest(_parent.wallblocker1)) {
_x = (_x + speed);
}
play();
Instance of Symbol 290 MovieClip in Symbol 443 MovieClip [p_ganzoric] Frame 88
onClipEvent (enterFrame) {
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
}
}
Symbol 443 MovieClip [p_ganzoric] Frame 89
stop();
Instance of Symbol 290 MovieClip in Symbol 443 MovieClip [p_ganzoric] Frame 90
onClipEvent (enterFrame) {
}
Symbol 443 MovieClip [p_ganzoric] Frame 91
stop();
Instance of Symbol 288 MovieClip in Symbol 443 MovieClip [p_ganzoric] Frame 93
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = -(_parent.speed - 2);
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.jumpadder = _parent.jumpadder - 5;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
}
Instance of Symbol 290 MovieClip in Symbol 443 MovieClip [p_ganzoric] Frame 93
onClipEvent (enterFrame) {
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 443 MovieClip [p_ganzoric] Frame 99
onClipEvent (enterFrame) {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
}
Instance of Symbol 288 MovieClip in Symbol 443 MovieClip [p_ganzoric] Frame 100
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed - 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.jumpadder = _parent.jumpadder - 5;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
}
Instance of Symbol 290 MovieClip in Symbol 443 MovieClip [p_ganzoric] Frame 100
onClipEvent (enterFrame) {
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
}
}
Symbol 457 MovieClip Frame 25
stop();
Symbol 458 MovieClip Frame 1
stop();
Symbol 459 MovieClip Frame 1
stop();
Symbol 463 MovieClip Frame 1
if (_parent.mychar == "p1") {
_root.whoseblood = "p1";
} else {
_root.whoseblood = "p2";
}
_root.arena.attachMovie("blood", "blood" + _root.bloodshed, _root.bloodshed);
_root.bloodshed++;
if (_root.bloodshed == 120) {
_root.bloodshed = 100;
}
Symbol 463 MovieClip Frame 7
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
stop();
Symbol 467 MovieClip Frame 1
if (_parent.mychar == "p1") {
_root.whoseblood = "p1";
} else {
_root.whoseblood = "p2";
}
_root.arena.attachMovie("blood", "blood" + _root.bloodshed, _root.bloodshed);
_root.bloodshed++;
if (_root.bloodshed == 120) {
_root.bloodshed = 100;
}
Symbol 467 MovieClip Frame 64
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
stop();
Symbol 471 MovieClip Frame 68
stop();
Symbol 473 MovieClip Frame 3
if (_parent.directional == "right") {
if (!_parent.invis.hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 20;
}
} else if (!_parent.invis.hitTest(_parent._parent.wallblocker1)) {
_parent._x = _parent._x + 20;
}
Symbol 473 MovieClip Frame 4
if (_parent.directional == "right") {
if (!_parent.invis.hitTest(_parent._parent.wallblocker0)) {
gotoAndPlay (3);
} else {
_parent._parent.wallcrack0.play();
}
} else if (!_parent.invis.hitTest(_parent._parent.wallblocker1)) {
gotoAndPlay (3);
} else {
_parent._parent.wallcrack1.play();
}
Symbol 473 MovieClip Frame 8
if (_parent.mychar == "p1") {
_root.whoseblood = "p1";
} else {
_root.whoseblood = "p2";
}
_root.arena.attachMovie("blood", "blood" + _root.bloodshed, _root.bloodshed);
_root.bloodshed++;
if (_root.bloodshed == 120) {
_root.bloodshed = 100;
}
Symbol 473 MovieClip Frame 165
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
stop();
stop();
Symbol 474 MovieClip Frame 17
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 475 MovieClip Frame 23
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 476 MovieClip Frame 21
_parent.gotoAndStop("duck" + _parent.directional);
Symbol 477 MovieClip Frame 18
if (Key.isDown(_parent.key_attack) || (_parent.controller == "c")) {
play();
} else if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 477 MovieClip Frame 27
if (Key.isDown(_parent.key_attack) || (_parent.controller == "c")) {
play();
} else if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 477 MovieClip Frame 62
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 480 MovieClip Frame 20
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 483 MovieClip Frame 21
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 486 MovieClip Frame 27
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 515 MovieClip Frame 53
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 528 MovieClip Frame 43
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 534 MovieClip Frame 37
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 535 MovieClip [p_eric] Frame 1
key_up = eval (("_root." + mychar) + "key_up");
key_down = eval (("_root." + mychar) + "key_down");
key_left = eval (("_root." + mychar) + "key_left");
key_right = eval (("_root." + mychar) + "key_right");
key_attack = eval (("_root." + mychar) + "key_attack");
key_special = eval (("_root." + mychar) + "key_special");
myenemy = eval (enemy);
speed = 9;
jumpadder = 0;
longrange = 200;
midrange = 85;
shortrange = 70;
currentrange = midrange;
gotoAndStop("healthy" + directional);
Symbol 535 MovieClip [p_eric] Frame 2
if (health < 150) {
nextFrame();
}
Instance of Symbol 288 MovieClip in Symbol 535 MovieClip [p_eric] Frame 2
onClipEvent (load) {
i = 18 / _root.difficulty;
}
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed - 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.jumpadder = _parent.jumpadder + 5;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
deisuten = _parent._x - eval (_parent.enemy + "._x");
if (deisuten < 0) {
deisuten = deisuten * -1;
}
if (deisuten < 25) {
t = random(2);
if (t == 1) {
_parent.gotoAndStop("parry" + _parent.directional);
} else {
_parent.jumpadder = _parent.speed + 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (i > 0) {
i--;
} else {
rangechoice = random(3);
if (rangechoice == 0) {
_parent.currentrange = _parent.longrange;
if (deisuten > _parent.longrange) {
if (random(2) == 0) {
_parent.gotoAndStop("walk" + _parent.directional);
} else {
_parent.jumpadder = _parent.speed + 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
} else {
y = random(3);
if (y == 1) {
_parent.gotoAndStop("power2" + _parent.directional);
} else if (y == 0) {
_parent.gotoAndStop("jumping" + _parent.directional);
} else {
_parent.jumpadder = _parent.speed + 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
if (rangechoice == 1) {
_parent.currentrange = _parent.midrange;
if (deisuten > _parent.midrange) {
_parent.gotoAndStop("walk" + _parent.directional);
} else {
y = random(7);
if (y == 0) {
_parent.gotoAndStop("power3" + _parent.directional);
} else if (y == 1) {
_parent.gotoAndStop("power1" + _parent.directional);
} else if (y == 2) {
_parent.gotoAndStop("hard" + _parent.directional);
} else if (y == 3) {
_parent.gotoAndStop("combo" + _parent.directional);
} else if (y == 4) {
_parent.gotoAndStop("range" + _parent.directional);
} else if (y == 5) {
_parent.gotoAndStop("hardslash" + _parent.directional);
} else if (y == 6) {
_parent.gotoAndStop("parry" + _parent.directional);
}
}
}
if (rangechoice == 2) {
_parent.currentrange = _parent.shortrange;
if (deisuten > _parent.shortrange) {
_parent.gotoAndStop("walk" + _parent.directional);
} else {
y = random(9);
if (y == 0) {
_parent.gotoAndStop("power3" + _parent.directional);
} else if (y == 1) {
_parent.gotoAndStop("power2" + _parent.directional);
} else if (y == 2) {
_parent.gotoAndStop("power1" + _parent.directional);
} else if (y == 3) {
_parent.gotoAndStop("combo" + _parent.directional);
} else if (y == 4) {
_parent.gotoAndStop("hard" + _parent.directional);
} else if (y == 5) {
_parent.gotoAndStop("slide" + _parent.directional);
} else if (y == 6) {
_parent.gotoAndStop("slash" + _parent.directional);
} else if (y == 7) {
_parent.gotoAndStop("range" + _parent.directional);
} else if (y == 8) {
_parent.gotoAndStop("parry" + _parent.directional);
}
}
}
}
}
}
Instance of Symbol 290 MovieClip in Symbol 535 MovieClip [p_eric] Frame 2
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_attack)) {
if (Key.isDown(_parent.key_left)) {
_parent.gotoAndStop("hard" + _parent.directional);
} else if (Key.isDown(_parent.key_right)) {
_parent.gotoAndStop("range" + _parent.directional);
} else {
_parent.gotoAndStop("combo" + _parent.directional);
}
}
if (Key.isDown(_parent.key_special)) {
if (Key.isDown(_parent.key_left)) {
_parent.gotoAndStop("hardslash" + _parent.directional);
} else if (Key.isDown(_parent.key_right)) {
} else {
_parent.gotoAndStop("slash" + _parent.directional);
}
}
if (Key.isDown(_parent.key_left) && (!_parent.hitTest(_parent._parent.wallblocker0))) {
_parent.gotoAndStop("parry" + _parent.directional);
}
if (Key.isDown(_parent.key_right) && (!_parent.hitTest(_parent._parent.wallblocker1))) {
_parent.gotoAndStop("walk" + _parent.directional);
}
if (Key.isDown(_parent.key_down)) {
_parent.gotoAndStop("duck" + _parent.directional);
}
if (Key.isDown(_parent.key_up)) {
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
Instance of Symbol 288 MovieClip in Symbol 535 MovieClip [p_eric] Frame 4
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed - 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
deisuten = _parent._x - eval (_parent.enemy + "._x");
if (deisuten < 0) {
deisuten = deisuten * -1;
}
if ((deisuten < _parent.currentrange) && (!hitTest(_parent._parent.wallblocker1))) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
} else {
_parent._x = _parent._x + _parent.speed;
}
}
}
Instance of Symbol 290 MovieClip in Symbol 535 MovieClip [p_eric] Frame 4
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_right) && (!hitTest(_parent._parent.wallblocker1))) {
_parent._x = _parent._x + _parent.speed;
if (Key.isDown(_parent.key_attack)) {
_parent.gotoAndStop("range" + _parent.directional);
}
if (Key.isDown(_parent.key_special)) {
_parent.gotoAndStop("jumping" + _parent.directional);
}
}
if (!Key.isDown(_parent.key_right)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_up)) {
_parent.jumpadder = _parent.speed - 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
Instance of Symbol 288 MovieClip in Symbol 535 MovieClip [p_eric] Frame 5
onClipEvent (load) {
i = 8;
}
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed - 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if ((i > 0) && (!hitTest(_parent._parent.wallblocker0))) {
_parent._x = _parent._x - _parent.speed;
i--;
} else if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 535 MovieClip [p_eric] Frame 5
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_attack) && (Key.isDown(_parent.key_left))) {
_parent.gotoAndStop("hard" + _parent.directional);
}
if (Key.isDown(_parent.key_special) && (Key.isDown(_parent.key_left))) {
if (Key.isDown(_parent.key_right)) {
_parent.gotoAndStop("power1" + _parent.directional);
} else {
_parent.gotoAndStop("hardslash" + _parent.directional);
}
}
if (Key.isDown(_parent.key_left) && (!hitTest(_parent._parent.wallblocker0))) {
_parent._x = _parent._x - _parent.speed;
}
if (!Key.isDown(_parent.key_left)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_down)) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
if (Key.isDown(_parent.key_up)) {
_parent.jumpadder = -(_parent.speed - 2);
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
Instance of Symbol 288 MovieClip in Symbol 535 MovieClip [p_eric] Frame 6
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 535 MovieClip [p_eric] Frame 6
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_attack)) {
_parent.gotoAndStop("slide" + _parent.directional);
}
if (Key.isDown(_parent.key_special) && (Key.isDown(_parent.key_right))) {
_parent.gotoAndStop("power2" + _parent.directional);
}
if (!Key.isDown(_parent.key_down)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_left)) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
}
Instance of Symbol 290 MovieClip in Symbol 535 MovieClip [p_eric] Frame 7
onClipEvent (enterFrame) {
if ((!hitTest(_parent._parent.wallblocker0)) && (!hitTest(_parent._parent.wallblocker1))) {
_parent._x = _parent._x + _parent.jumpadder;
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
}
Instance of Symbol 290 MovieClip in Symbol 535 MovieClip [p_eric] Frame 32
onClipEvent (load) {
_parent.jumpadder = 0;
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
Instance of Symbol 288 MovieClip in Symbol 535 MovieClip [p_eric] Frame 33
onClipEvent (load) {
i = 100 / _root.difficulty;
blocks = 1;
}
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (i > 0) {
if (blocks == 1) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 3;
}
blocks = 0;
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
i--;
} else if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 535 MovieClip [p_eric] Frame 33
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (!Key.isDown(_parent.key_left)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_special)) {
_parent.gotoAndStop("power3" + _parent.directional);
}
}
}
Symbol 535 MovieClip [p_eric] Frame 35
if (!this.hitTest(_parent.wallblocker0)) {
_x = (_x - speed);
}
play();
Instance of Symbol 290 MovieClip in Symbol 535 MovieClip [p_eric] Frame 35
onClipEvent (enterFrame) {
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
}
}
Symbol 535 MovieClip [p_eric] Frame 36
stop();
Instance of Symbol 290 MovieClip in Symbol 535 MovieClip [p_eric] Frame 37
onClipEvent (enterFrame) {
}
Symbol 535 MovieClip [p_eric] Frame 38
stop();
Instance of Symbol 288 MovieClip in Symbol 535 MovieClip [p_eric] Frame 40
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed + 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.jumpadder = _parent.jumpadder + 5;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
}
Instance of Symbol 290 MovieClip in Symbol 535 MovieClip [p_eric] Frame 40
onClipEvent (enterFrame) {
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 535 MovieClip [p_eric] Frame 46
onClipEvent (enterFrame) {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
}
Instance of Symbol 288 MovieClip in Symbol 535 MovieClip [p_eric] Frame 47
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = -(_parent.speed + 2);
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.jumpadder = _parent.jumpadder + 5;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
}
Instance of Symbol 290 MovieClip in Symbol 535 MovieClip [p_eric] Frame 47
onClipEvent (enterFrame) {
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
}
}
Symbol 535 MovieClip [p_eric] Frame 55
if (health < 150) {
nextFrame();
}
Instance of Symbol 288 MovieClip in Symbol 535 MovieClip [p_eric] Frame 55
onClipEvent (load) {
i = 18 / _root.difficulty;
}
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed + 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.jumpadder = _parent.jumpadder - 5;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
deisuten = _parent._x - eval (_parent.enemy + "._x");
if (deisuten < 0) {
deisuten = deisuten * -1;
}
if (deisuten < 25) {
t = random(2);
if (t == 1) {
_parent.gotoAndStop("walk" + _parent.directional);
} else {
_parent.jumpadder = -(_parent.speed - 2);
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (i > 0) {
i--;
} else {
rangechoice = random(3);
if (rangechoice == 0) {
_parent.currentrange = _parent.longrange;
if (deisuten > _parent.longrange) {
if (random(2) == 0) {
_parent.gotoAndStop("parry" + _parent.directional);
} else {
_parent.jumpadder = -(_parent.speed - 2);
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
} else {
y = random(3);
if (y == 1) {
_parent.gotoAndStop("power2" + _parent.directional);
} else if (y == 0) {
_parent.gotoAndStop("jumping" + _parent.directional);
} else {
_parent.jumpadder = _parent.speed - 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
if (rangechoice == 1) {
_parent.currentrange = _parent.midrange;
if (deisuten > _parent.midrange) {
_parent.gotoAndStop("parry" + _parent.directional);
} else {
y = random(7);
if (y == 0) {
_parent.gotoAndStop("power3" + _parent.directional);
} else if (y == 1) {
_parent.gotoAndStop("power1" + _parent.directional);
} else if (y == 2) {
_parent.gotoAndStop("hard" + _parent.directional);
} else if (y == 3) {
_parent.gotoAndStop("combo" + _parent.directional);
} else if (y == 4) {
_parent.gotoAndStop("range" + _parent.directional);
} else if (y == 5) {
_parent.gotoAndStop("hardslash" + _parent.directional);
} else if (y == 6) {
_parent.gotoAndStop("parry" + _parent.directional);
}
}
}
if (rangechoice == 2) {
_parent.currentrange = _parent.shortrange;
if (deisuten > _parent.shortrange) {
_parent.gotoAndStop("parry" + _parent.directional);
} else {
y = random(9);
if (y == 0) {
_parent.gotoAndStop("power3" + _parent.directional);
} else if (y == 1) {
_parent.gotoAndStop("power2" + _parent.directional);
} else if (y == 2) {
_parent.gotoAndStop("power1" + _parent.directional);
} else if (y == 3) {
_parent.gotoAndStop("combo" + _parent.directional);
} else if (y == 4) {
_parent.gotoAndStop("hard" + _parent.directional);
} else if (y == 5) {
_parent.gotoAndStop("slide" + _parent.directional);
} else if (y == 6) {
_parent.gotoAndStop("slash" + _parent.directional);
} else if (y == 7) {
_parent.gotoAndStop("range" + _parent.directional);
} else if (y == 8) {
_parent.gotoAndStop("parry" + _parent.directional);
}
}
}
}
}
}
Instance of Symbol 290 MovieClip in Symbol 535 MovieClip [p_eric] Frame 55
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_attack)) {
if (Key.isDown(_parent.key_right)) {
_parent.gotoAndStop("hard" + _parent.directional);
} else if (Key.isDown(_parent.key_left)) {
_parent.gotoAndStop("range" + _parent.directional);
} else {
_parent.gotoAndStop("combo" + _parent.directional);
}
}
if (Key.isDown(_parent.key_special)) {
if (Key.isDown(_parent.key_right)) {
_parent.gotoAndStop("hardslash" + _parent.directional);
} else if (Key.isDown(_parent.key_right)) {
} else {
_parent.gotoAndStop("slash" + _parent.directional);
}
}
if (Key.isDown(_parent.key_left) && (!_parent.hitTest(_parent._parent.wallblocker0))) {
_parent.gotoAndStop("parry" + _parent.directional);
}
if (Key.isDown(_parent.key_right) && (!_parent.hitTest(_parent._parent.wallblocker1))) {
_parent.gotoAndStop("walk" + _parent.directional);
}
if (Key.isDown(_parent.key_down)) {
_parent.gotoAndStop("duck" + _parent.directional);
}
if (Key.isDown(_parent.key_up)) {
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
Instance of Symbol 288 MovieClip in Symbol 535 MovieClip [p_eric] Frame 57
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed + 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
deisuten = _parent._x - eval (_parent.enemy + "._x");
if (deisuten < 0) {
deisuten = deisuten * -1;
}
if ((deisuten < _parent.currentrange) && (!hitTest(_parent._parent.wallblocker1))) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
} else {
_parent._x = _parent._x - _parent.speed;
}
}
}
Instance of Symbol 290 MovieClip in Symbol 535 MovieClip [p_eric] Frame 57
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_left) && (!hitTest(_parent._parent.wallblocker0))) {
_parent._x = _parent._x - _parent.speed;
if (Key.isDown(_parent.key_attack)) {
_parent.gotoAndStop("range" + _parent.directional);
}
if (Key.isDown(_parent.key_special)) {
_parent.gotoAndStop("jumping" + _parent.directional);
}
}
if (!Key.isDown(_parent.key_left)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_up)) {
_parent.jumpadder = -(_parent.speed - 2);
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
Instance of Symbol 288 MovieClip in Symbol 535 MovieClip [p_eric] Frame 58
onClipEvent (load) {
i = 8;
}
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed + 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if ((i > 0) && (!hitTest(_parent._parent.wallblocker1))) {
_parent._x = _parent._x + _parent.speed;
i--;
} else if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 535 MovieClip [p_eric] Frame 58
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_attack) && (Key.isDown(_parent.key_right))) {
_parent.gotoAndStop("hard" + _parent.directional);
}
if (Key.isDown(_parent.key_special) && (Key.isDown(_parent.key_right))) {
if (Key.isDown(_parent.key_left)) {
_parent.gotoAndStop("power1" + _parent.directional);
} else {
_parent.gotoAndStop("hardslash" + _parent.directional);
}
}
if (Key.isDown(_parent.key_right) && (!hitTest(_parent._parent.wallblocker1))) {
_parent._x = _parent._x + _parent.speed;
}
if (!Key.isDown(_parent.key_right)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_down)) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
if (Key.isDown(_parent.key_up)) {
_parent.jumpadder = _parent.speed - 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
Instance of Symbol 288 MovieClip in Symbol 535 MovieClip [p_eric] Frame 59
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 535 MovieClip [p_eric] Frame 59
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_attack)) {
_parent.gotoAndStop("slide" + _parent.directional);
}
if (Key.isDown(_parent.key_special) && (Key.isDown(_parent.key_left))) {
_parent.gotoAndStop("power2" + _parent.directional);
}
if (!Key.isDown(_parent.key_down)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_right)) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
}
Instance of Symbol 290 MovieClip in Symbol 535 MovieClip [p_eric] Frame 60
onClipEvent (enterFrame) {
if ((!hitTest(_parent._parent.wallblocker0)) && (!hitTest(_parent._parent.wallblocker1))) {
_parent._x = _parent._x + _parent.jumpadder;
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
}
Instance of Symbol 290 MovieClip in Symbol 535 MovieClip [p_eric] Frame 85
onClipEvent (load) {
_parent.jumpadder = 0;
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
Instance of Symbol 288 MovieClip in Symbol 535 MovieClip [p_eric] Frame 86
onClipEvent (load) {
i = 100 / _root.difficulty;
blocks = 1;
}
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (i > 0) {
if (blocks == 1) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker1)) {
_parent._x = _parent._x + 3;
}
blocks = 0;
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x + 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x + 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
i--;
} else if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 535 MovieClip [p_eric] Frame 86
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x + 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x + 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (!Key.isDown(_parent.key_right)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_special)) {
_parent.gotoAndStop("power3" + _parent.directional);
}
}
}
Symbol 535 MovieClip [p_eric] Frame 88
if (!this.hitTest(_parent.wallblocker1)) {
_x = (_x + speed);
}
play();
Instance of Symbol 290 MovieClip in Symbol 535 MovieClip [p_eric] Frame 88
onClipEvent (enterFrame) {
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
}
}
Symbol 535 MovieClip [p_eric] Frame 89
stop();
Instance of Symbol 290 MovieClip in Symbol 535 MovieClip [p_eric] Frame 90
onClipEvent (enterFrame) {
}
Symbol 535 MovieClip [p_eric] Frame 91
stop();
Instance of Symbol 288 MovieClip in Symbol 535 MovieClip [p_eric] Frame 93
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = -(_parent.speed - 2);
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.jumpadder = _parent.jumpadder - 5;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
}
Instance of Symbol 290 MovieClip in Symbol 535 MovieClip [p_eric] Frame 93
onClipEvent (enterFrame) {
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 535 MovieClip [p_eric] Frame 99
onClipEvent (enterFrame) {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
}
Instance of Symbol 288 MovieClip in Symbol 535 MovieClip [p_eric] Frame 100
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed - 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.jumpadder = _parent.jumpadder - 5;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
}
Instance of Symbol 290 MovieClip in Symbol 535 MovieClip [p_eric] Frame 100
onClipEvent (enterFrame) {
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
}
}
Symbol 548 MovieClip Frame 53
gotoAndPlay (24);
Symbol 549 MovieClip Frame 28
gotoAndPlay (8);
Symbol 552 MovieClip Frame 25
stop();
Symbol 554 MovieClip Frame 1
stop();
Symbol 555 MovieClip Frame 1
stop();
Symbol 559 MovieClip Frame 1
if (_parent.mychar == "p1") {
_root.whoseblood = "p1";
} else {
_root.whoseblood = "p2";
}
_root.arena.attachMovie("blood", "blood" + _root.bloodshed, _root.bloodshed);
_root.bloodshed++;
if (_root.bloodshed == 120) {
_root.bloodshed = 100;
}
Symbol 559 MovieClip Frame 7
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
stop();
Symbol 563 MovieClip Frame 1
if (_parent.mychar == "p1") {
_root.whoseblood = "p1";
} else {
_root.whoseblood = "p2";
}
_root.arena.attachMovie("blood", "blood" + _root.bloodshed, _root.bloodshed);
_root.bloodshed++;
if (_root.bloodshed == 120) {
_root.bloodshed = 100;
}
Symbol 563 MovieClip Frame 64
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
stop();
Symbol 567 MovieClip Frame 85
stop();
Symbol 569 MovieClip Frame 3
if (_parent.directional == "right") {
if (!_parent.invis.hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 20;
}
} else if (!_parent.invis.hitTest(_parent._parent.wallblocker1)) {
_parent._x = _parent._x + 20;
}
Symbol 569 MovieClip Frame 4
if (_parent.directional == "right") {
if (!_parent.invis.hitTest(_parent._parent.wallblocker0)) {
gotoAndPlay (3);
} else {
_parent._parent.wallcrack0.play();
}
} else if (!_parent.invis.hitTest(_parent._parent.wallblocker1)) {
gotoAndPlay (3);
} else {
_parent._parent.wallcrack1.play();
}
Symbol 569 MovieClip Frame 8
if (_parent.mychar == "p1") {
_root.whoseblood = "p1";
} else {
_root.whoseblood = "p2";
}
_root.arena.attachMovie("blood", "blood" + _root.bloodshed, _root.bloodshed);
_root.bloodshed++;
if (_root.bloodshed == 120) {
_root.bloodshed = 100;
}
Symbol 569 MovieClip Frame 165
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
stop();
stop();
Symbol 570 MovieClip Frame 21
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 571 MovieClip Frame 32
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 572 MovieClip Frame 26
_parent.gotoAndStop("duck" + _parent.directional);
Symbol 573 MovieClip Frame 14
if (Key.isDown(_parent.key_attack) || (_parent.controller == "c")) {
play();
} else if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 573 MovieClip Frame 25
if (Key.isDown(_parent.key_attack) || (_parent.controller == "c")) {
play();
} else if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 573 MovieClip Frame 31
if (Key.isDown(_parent.key_attack) || (_parent.controller == "c")) {
play();
} else if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 573 MovieClip Frame 56
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 576 MovieClip Frame 24
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 579 MovieClip Frame 21
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 582 MovieClip Frame 27
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 602 MovieClip Frame 35
_root._x = _root._x - 5;
Symbol 602 MovieClip Frame 37
_root._y = _root._y - 5;
Symbol 602 MovieClip Frame 39
_root._x = _root._x + 5;
Symbol 602 MovieClip Frame 41
_root._y = _root._y + 5;
Symbol 602 MovieClip Frame 43
_root._x = _root._x - 5;
Symbol 602 MovieClip Frame 45
_root._x = _root._x + 5;
Symbol 602 MovieClip Frame 59
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 614 MovieClip Frame 69
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 624 MovieClip Frame 51
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 625 MovieClip [p_fitz] Frame 1
key_up = eval (("_root." + mychar) + "key_up");
key_down = eval (("_root." + mychar) + "key_down");
key_left = eval (("_root." + mychar) + "key_left");
key_right = eval (("_root." + mychar) + "key_right");
key_attack = eval (("_root." + mychar) + "key_attack");
key_special = eval (("_root." + mychar) + "key_special");
myenemy = eval (enemy);
speed = 4;
jumpadder = 0;
longrange = 170;
midrange = 110;
shortrange = 80;
currentrange = midrange;
gotoAndStop("healthy" + directional);
Symbol 625 MovieClip [p_fitz] Frame 2
if (health < 150) {
nextFrame();
}
Instance of Symbol 288 MovieClip in Symbol 625 MovieClip [p_fitz] Frame 2
onClipEvent (load) {
i = 18 / _root.difficulty;
}
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed - 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.jumpadder = _parent.jumpadder + 5;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
deisuten = _parent._x - eval (_parent.enemy + "._x");
if (deisuten < 0) {
deisuten = deisuten * -1;
}
if (deisuten < 25) {
t = random(2);
if (t == 1) {
_parent.gotoAndStop("parry" + _parent.directional);
} else {
_parent.jumpadder = _parent.speed + 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (i > 0) {
i--;
} else {
rangechoice = random(3);
if (rangechoice == 0) {
_parent.currentrange = _parent.longrange;
if (deisuten > _parent.longrange) {
if (random(2) == 0) {
_parent.gotoAndStop("walk" + _parent.directional);
} else {
_parent.jumpadder = _parent.speed + 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
} else {
y = random(3);
if (y == 1) {
_parent.gotoAndStop("power1" + _parent.directional);
} else if (y == 0) {
_parent.gotoAndStop("jumping" + _parent.directional);
} else {
_parent.jumpadder = _parent.speed + 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
if (rangechoice == 1) {
_parent.currentrange = _parent.midrange;
if (deisuten > _parent.midrange) {
_parent.gotoAndStop("walk" + _parent.directional);
} else {
y = random(7);
if (y == 0) {
_parent.gotoAndStop("power3" + _parent.directional);
} else if (y == 1) {
_parent.gotoAndStop("power2" + _parent.directional);
} else if (y == 2) {
_parent.gotoAndStop("jumping" + _parent.directional);
} else if (y == 3) {
_parent.gotoAndStop("slide" + _parent.directional);
} else if (y == 4) {
_parent.gotoAndStop("slash" + _parent.directional);
} else if (y == 5) {
_parent.gotoAndStop("hardslash" + _parent.directional);
} else if (y == 6) {
_parent.gotoAndStop("parry" + _parent.directional);
}
}
}
if (rangechoice == 2) {
_parent.currentrange = _parent.shortrange;
if (deisuten > _parent.shortrange) {
_parent.gotoAndStop("walk" + _parent.directional);
} else {
y = random(9);
if (y == 0) {
_parent.gotoAndStop("power3" + _parent.directional);
} else if (y == 1) {
_parent.gotoAndStop("slash" + _parent.directional);
} else if (y == 2) {
_parent.gotoAndStop("hard" + _parent.directional);
} else if (y == 3) {
_parent.gotoAndStop("combo" + _parent.directional);
} else if (y == 4) {
_parent.gotoAndStop("hard" + _parent.directional);
} else if (y == 5) {
_parent.gotoAndStop("slide" + _parent.directional);
} else if (y == 6) {
_parent.gotoAndStop("slide" + _parent.directional);
} else if (y == 7) {
_parent.gotoAndStop("range" + _parent.directional);
} else if (y == 8) {
_parent.gotoAndStop("parry" + _parent.directional);
}
}
}
}
}
}
Instance of Symbol 290 MovieClip in Symbol 625 MovieClip [p_fitz] Frame 2
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_attack)) {
if (Key.isDown(_parent.key_left)) {
_parent.gotoAndStop("hard" + _parent.directional);
} else if (Key.isDown(_parent.key_right)) {
_parent.gotoAndStop("range" + _parent.directional);
} else {
_parent.gotoAndStop("combo" + _parent.directional);
}
}
if (Key.isDown(_parent.key_special)) {
if (Key.isDown(_parent.key_left)) {
_parent.gotoAndStop("hardslash" + _parent.directional);
} else if (Key.isDown(_parent.key_right)) {
} else {
_parent.gotoAndStop("slash" + _parent.directional);
}
}
if (Key.isDown(_parent.key_left) && (!_parent.hitTest(_parent._parent.wallblocker0))) {
_parent.gotoAndStop("parry" + _parent.directional);
}
if (Key.isDown(_parent.key_right) && (!_parent.hitTest(_parent._parent.wallblocker1))) {
_parent.gotoAndStop("walk" + _parent.directional);
}
if (Key.isDown(_parent.key_down)) {
_parent.gotoAndStop("duck" + _parent.directional);
}
if (Key.isDown(_parent.key_up)) {
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
Instance of Symbol 288 MovieClip in Symbol 625 MovieClip [p_fitz] Frame 4
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed - 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
deisuten = _parent._x - eval (_parent.enemy + "._x");
if (deisuten < 0) {
deisuten = deisuten * -1;
}
if ((deisuten < _parent.currentrange) && (!hitTest(_parent._parent.wallblocker1))) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
} else {
_parent._x = _parent._x + _parent.speed;
}
}
}
Instance of Symbol 290 MovieClip in Symbol 625 MovieClip [p_fitz] Frame 4
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_right) && (!hitTest(_parent._parent.wallblocker1))) {
_parent._x = _parent._x + _parent.speed;
if (Key.isDown(_parent.key_attack)) {
_parent.gotoAndStop("range" + _parent.directional);
}
if (Key.isDown(_parent.key_special)) {
_parent.gotoAndStop("jumping" + _parent.directional);
}
}
if (!Key.isDown(_parent.key_right)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_up)) {
_parent.jumpadder = _parent.speed - 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
Instance of Symbol 288 MovieClip in Symbol 625 MovieClip [p_fitz] Frame 5
onClipEvent (load) {
i = 8;
}
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed - 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if ((i > 0) && (!hitTest(_parent._parent.wallblocker0))) {
_parent._x = _parent._x - _parent.speed;
i--;
} else if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 625 MovieClip [p_fitz] Frame 5
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_attack) && (Key.isDown(_parent.key_left))) {
_parent.gotoAndStop("hard" + _parent.directional);
}
if (Key.isDown(_parent.key_special) && (Key.isDown(_parent.key_left))) {
_parent.gotoAndStop("hardslash" + _parent.directional);
}
if (Key.isDown(_parent.key_left) && (!hitTest(_parent._parent.wallblocker0))) {
_parent._x = _parent._x - _parent.speed;
}
if (!Key.isDown(_parent.key_left)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_down)) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
if (Key.isDown(_parent.key_up)) {
_parent.jumpadder = -(_parent.speed - 2);
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
Instance of Symbol 288 MovieClip in Symbol 625 MovieClip [p_fitz] Frame 6
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 625 MovieClip [p_fitz] Frame 6
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_attack) && (!Key.isDown(_parent.key_right))) {
_parent.gotoAndStop("slide" + _parent.directional);
}
if (Key.isDown(_parent.key_right) && (Key.isDown(_parent.key_attack))) {
_parent.gotoAndStop("power1" + _parent.directional);
}
if (!Key.isDown(_parent.key_down)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_left)) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
}
Instance of Symbol 290 MovieClip in Symbol 625 MovieClip [p_fitz] Frame 7
onClipEvent (enterFrame) {
if ((!hitTest(_parent._parent.wallblocker0)) && (!hitTest(_parent._parent.wallblocker1))) {
_parent._x = _parent._x + _parent.jumpadder;
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
}
Instance of Symbol 290 MovieClip in Symbol 625 MovieClip [p_fitz] Frame 32
onClipEvent (load) {
_parent.jumpadder = 0;
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
Instance of Symbol 288 MovieClip in Symbol 625 MovieClip [p_fitz] Frame 33
onClipEvent (load) {
i = 100 / _root.difficulty;
blocks = 1;
}
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (i > 0) {
if (blocks == 1) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 3;
}
blocks = 0;
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
i--;
} else if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 625 MovieClip [p_fitz] Frame 33
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (!Key.isDown(_parent.key_left)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_attack)) {
if (Key.isDown(_parent.key_up)) {
_parent.gotoAndStop("power2" + _parent.directional);
} else {
_parent.gotoAndStop("power3" + _parent.directional);
}
}
}
}
Symbol 625 MovieClip [p_fitz] Frame 35
if (!this.hitTest(_parent.wallblocker0)) {
_x = (_x - speed);
}
play();
Instance of Symbol 290 MovieClip in Symbol 625 MovieClip [p_fitz] Frame 35
onClipEvent (enterFrame) {
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
}
}
Symbol 625 MovieClip [p_fitz] Frame 36
stop();
Instance of Symbol 290 MovieClip in Symbol 625 MovieClip [p_fitz] Frame 37
onClipEvent (enterFrame) {
}
Symbol 625 MovieClip [p_fitz] Frame 38
stop();
Instance of Symbol 288 MovieClip in Symbol 625 MovieClip [p_fitz] Frame 40
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed + 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.jumpadder = _parent.jumpadder + 5;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
}
Instance of Symbol 290 MovieClip in Symbol 625 MovieClip [p_fitz] Frame 40
onClipEvent (enterFrame) {
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 625 MovieClip [p_fitz] Frame 46
onClipEvent (enterFrame) {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
}
Instance of Symbol 288 MovieClip in Symbol 625 MovieClip [p_fitz] Frame 47
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = -(_parent.speed + 2);
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.jumpadder = _parent.jumpadder + 5;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
}
Instance of Symbol 290 MovieClip in Symbol 625 MovieClip [p_fitz] Frame 47
onClipEvent (enterFrame) {
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
}
}
Symbol 625 MovieClip [p_fitz] Frame 55
if (health < 150) {
nextFrame();
}
Instance of Symbol 288 MovieClip in Symbol 625 MovieClip [p_fitz] Frame 55
onClipEvent (load) {
i = 18 / _root.difficulty;
}
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed + 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.jumpadder = _parent.jumpadder - 5;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
deisuten = _parent._x - eval (_parent.enemy + "._x");
if (deisuten < 0) {
deisuten = deisuten * -1;
}
if (deisuten < 25) {
t = random(2);
if (t == 1) {
_parent.gotoAndStop("walk" + _parent.directional);
} else {
_parent.jumpadder = -(_parent.speed - 2);
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (i > 0) {
i--;
} else {
rangechoice = random(3);
if (rangechoice == 0) {
_parent.currentrange = _parent.longrange;
if (deisuten > _parent.longrange) {
if (random(2) == 0) {
_parent.gotoAndStop("parry" + _parent.directional);
} else {
_parent.jumpadder = -(_parent.speed - 2);
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
} else {
y = random(3);
if (y == 1) {
_parent.gotoAndStop("power1" + _parent.directional);
} else if (y == 0) {
_parent.gotoAndStop("jumping" + _parent.directional);
} else {
_parent.jumpadder = _parent.speed - 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
if (rangechoice == 1) {
_parent.currentrange = _parent.midrange;
if (deisuten > _parent.midrange) {
_parent.gotoAndStop("parry" + _parent.directional);
} else {
y = random(7);
if (y == 0) {
_parent.gotoAndStop("power3" + _parent.directional);
} else if (y == 1) {
_parent.gotoAndStop("power2" + _parent.directional);
} else if (y == 2) {
_parent.gotoAndStop("jumping" + _parent.directional);
} else if (y == 3) {
_parent.gotoAndStop("slide" + _parent.directional);
} else if (y == 4) {
_parent.gotoAndStop("slash" + _parent.directional);
} else if (y == 5) {
_parent.gotoAndStop("hardslash" + _parent.directional);
} else if (y == 6) {
_parent.gotoAndStop("parry" + _parent.directional);
}
}
}
if (rangechoice == 2) {
_parent.currentrange = _parent.shortrange;
if (deisuten > _parent.shortrange) {
_parent.gotoAndStop("parry" + _parent.directional);
} else {
y = random(9);
if (y == 0) {
_parent.gotoAndStop("power3" + _parent.directional);
} else if (y == 1) {
_parent.gotoAndStop("hard" + _parent.directional);
} else if (y == 2) {
_parent.gotoAndStop("power2" + _parent.directional);
} else if (y == 3) {
_parent.gotoAndStop("combo" + _parent.directional);
} else if (y == 4) {
_parent.gotoAndStop("hard" + _parent.directional);
} else if (y == 5) {
_parent.gotoAndStop("slide" + _parent.directional);
} else if (y == 6) {
_parent.gotoAndStop("range" + _parent.directional);
} else if (y == 7) {
_parent.gotoAndStop("range" + _parent.directional);
} else if (y == 8) {
_parent.gotoAndStop("parry" + _parent.directional);
}
}
}
}
}
}
Instance of Symbol 290 MovieClip in Symbol 625 MovieClip [p_fitz] Frame 55
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_attack)) {
if (Key.isDown(_parent.key_right)) {
_parent.gotoAndStop("hard" + _parent.directional);
} else if (Key.isDown(_parent.key_left)) {
_parent.gotoAndStop("range" + _parent.directional);
} else {
_parent.gotoAndStop("combo" + _parent.directional);
}
}
if (Key.isDown(_parent.key_special)) {
if (Key.isDown(_parent.key_right)) {
_parent.gotoAndStop("hardslash" + _parent.directional);
} else if (Key.isDown(_parent.key_right)) {
} else {
_parent.gotoAndStop("slash" + _parent.directional);
}
}
if (Key.isDown(_parent.key_left) && (!_parent.hitTest(_parent._parent.wallblocker0))) {
_parent.gotoAndStop("parry" + _parent.directional);
}
if (Key.isDown(_parent.key_right) && (!_parent.hitTest(_parent._parent.wallblocker1))) {
_parent.gotoAndStop("walk" + _parent.directional);
}
if (Key.isDown(_parent.key_down)) {
_parent.gotoAndStop("duck" + _parent.directional);
}
if (Key.isDown(_parent.key_up)) {
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
Instance of Symbol 288 MovieClip in Symbol 625 MovieClip [p_fitz] Frame 57
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed + 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
deisuten = _parent._x - eval (_parent.enemy + "._x");
if (deisuten < 0) {
deisuten = deisuten * -1;
}
if ((deisuten < _parent.currentrange) && (!hitTest(_parent._parent.wallblocker1))) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
} else {
_parent._x = _parent._x - _parent.speed;
}
}
}
Instance of Symbol 290 MovieClip in Symbol 625 MovieClip [p_fitz] Frame 57
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_left) && (!hitTest(_parent._parent.wallblocker0))) {
_parent._x = _parent._x - _parent.speed;
if (Key.isDown(_parent.key_attack)) {
_parent.gotoAndStop("range" + _parent.directional);
}
if (Key.isDown(_parent.key_special)) {
_parent.gotoAndStop("jumping" + _parent.directional);
}
}
if (!Key.isDown(_parent.key_left)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_up)) {
_parent.jumpadder = -(_parent.speed - 2);
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
Instance of Symbol 288 MovieClip in Symbol 625 MovieClip [p_fitz] Frame 58
onClipEvent (load) {
i = 8;
}
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed + 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if ((i > 0) && (!hitTest(_parent._parent.wallblocker1))) {
_parent._x = _parent._x + _parent.speed;
i--;
} else if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 625 MovieClip [p_fitz] Frame 58
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_attack) && (Key.isDown(_parent.key_right))) {
_parent.gotoAndStop("hard" + _parent.directional);
}
if (Key.isDown(_parent.key_special) && (Key.isDown(_parent.key_right))) {
_parent.gotoAndStop("hardslash" + _parent.directional);
}
if (Key.isDown(_parent.key_right) && (!hitTest(_parent._parent.wallblocker1))) {
_parent._x = _parent._x + _parent.speed;
}
if (!Key.isDown(_parent.key_right)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_down)) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
if (Key.isDown(_parent.key_up)) {
_parent.jumpadder = _parent.speed - 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
Instance of Symbol 288 MovieClip in Symbol 625 MovieClip [p_fitz] Frame 59
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 625 MovieClip [p_fitz] Frame 59
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_attack) && (!Key.isDown(_parent.key_left))) {
_parent.gotoAndStop("slide" + _parent.directional);
}
if (Key.isDown(_parent.key_left) && (Key.isDown(_parent.key_attack))) {
_parent.gotoAndStop("power1" + _parent.directional);
}
if (!Key.isDown(_parent.key_down)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_right)) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
}
Instance of Symbol 290 MovieClip in Symbol 625 MovieClip [p_fitz] Frame 60
onClipEvent (enterFrame) {
if ((!hitTest(_parent._parent.wallblocker0)) && (!hitTest(_parent._parent.wallblocker1))) {
_parent._x = _parent._x + _parent.jumpadder;
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
}
Instance of Symbol 290 MovieClip in Symbol 625 MovieClip [p_fitz] Frame 85
onClipEvent (load) {
_parent.jumpadder = 0;
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
Instance of Symbol 288 MovieClip in Symbol 625 MovieClip [p_fitz] Frame 86
onClipEvent (load) {
i = 100 / _root.difficulty;
blocks = 1;
}
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (i > 0) {
if (blocks == 1) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker1)) {
_parent._x = _parent._x + 3;
}
blocks = 0;
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x + 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x + 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
i--;
} else if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 625 MovieClip [p_fitz] Frame 86
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x + 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x + 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (!Key.isDown(_parent.key_right)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_right) && (Key.isDown(_parent.key_attack))) {
if (Key.isDown(_parent.key_up)) {
_parent.gotoAndStop("power2" + _parent.directional);
} else {
_parent.gotoAndStop("power3" + _parent.directional);
}
}
}
}
Symbol 625 MovieClip [p_fitz] Frame 88
if (!this.hitTest(_parent.wallblocker1)) {
_x = (_x + speed);
}
play();
Instance of Symbol 290 MovieClip in Symbol 625 MovieClip [p_fitz] Frame 88
onClipEvent (enterFrame) {
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
}
}
Symbol 625 MovieClip [p_fitz] Frame 89
stop();
Instance of Symbol 290 MovieClip in Symbol 625 MovieClip [p_fitz] Frame 90
onClipEvent (enterFrame) {
}
Symbol 625 MovieClip [p_fitz] Frame 91
stop();
Instance of Symbol 288 MovieClip in Symbol 625 MovieClip [p_fitz] Frame 93
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = -(_parent.speed - 2);
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.jumpadder = _parent.jumpadder - 5;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
}
Instance of Symbol 290 MovieClip in Symbol 625 MovieClip [p_fitz] Frame 93
onClipEvent (enterFrame) {
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 625 MovieClip [p_fitz] Frame 99
onClipEvent (enterFrame) {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
}
Instance of Symbol 288 MovieClip in Symbol 625 MovieClip [p_fitz] Frame 100
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed - 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.jumpadder = _parent.jumpadder - 5;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
}
Instance of Symbol 290 MovieClip in Symbol 625 MovieClip [p_fitz] Frame 100
onClipEvent (enterFrame) {
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
}
}
Symbol 643 MovieClip Frame 25
stop();
Symbol 644 MovieClip Frame 1
stop();
Symbol 645 MovieClip Frame 1
stop();
Symbol 648 MovieClip Frame 1
if (_parent.mychar == "p1") {
_root.whoseblood = "p1";
} else {
_root.whoseblood = "p2";
}
_root.arena.attachMovie("blood", "blood" + _root.bloodshed, _root.bloodshed);
_root.bloodshed++;
if (_root.bloodshed == 120) {
_root.bloodshed = 100;
}
Symbol 648 MovieClip Frame 7
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
stop();
Symbol 650 MovieClip Frame 1
if (_parent.mychar == "p1") {
_root.whoseblood = "p1";
} else {
_root.whoseblood = "p2";
}
_root.arena.attachMovie("blood", "blood" + _root.bloodshed, _root.bloodshed);
_root.bloodshed++;
if (_root.bloodshed == 120) {
_root.bloodshed = 100;
}
Symbol 650 MovieClip Frame 64
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
stop();
Symbol 653 MovieClip Frame 85
stop();
Symbol 654 MovieClip Frame 3
if (_parent.directional == "right") {
if (!_parent.invis.hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 20;
}
} else if (!_parent.invis.hitTest(_parent._parent.wallblocker1)) {
_parent._x = _parent._x + 20;
}
Symbol 654 MovieClip Frame 4
if (_parent.directional == "right") {
if (!_parent.invis.hitTest(_parent._parent.wallblocker0)) {
gotoAndPlay (3);
} else {
_parent._parent.wallcrack0.play();
}
} else if (!_parent.invis.hitTest(_parent._parent.wallblocker1)) {
gotoAndPlay (3);
} else {
_parent._parent.wallcrack1.play();
}
Symbol 654 MovieClip Frame 8
if (_parent.mychar == "p1") {
_root.whoseblood = "p1";
} else {
_root.whoseblood = "p2";
}
_root.arena.attachMovie("blood", "blood" + _root.bloodshed, _root.bloodshed);
_root.bloodshed++;
if (_root.bloodshed == 120) {
_root.bloodshed = 100;
}
Symbol 654 MovieClip Frame 165
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
stop();
Symbol 655 MovieClip Frame 21
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 656 MovieClip Frame 32
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 657 MovieClip Frame 26
_parent.gotoAndStop("duck" + _parent.directional);
Symbol 658 MovieClip Frame 15
if (Key.isDown(_parent.key_attack) || (_parent.controller == "c")) {
play();
} else if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 658 MovieClip Frame 19
if (Key.isDown(_parent.key_attack) || (_parent.controller == "c")) {
play();
} else if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 658 MovieClip Frame 56
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 661 MovieClip Frame 19
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 664 MovieClip Frame 21
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 666 MovieClip Frame 27
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 671 MovieClip Frame 53
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 672 MovieClip Frame 37
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 681 MovieClip Frame 17
if (_parent.directional == "right") {
if (!_parent.hitTest(_parent._parent.wallblocker1)) {
_parent._x = _parent._x + 15;
}
} else if (!_parent.hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 15;
}
Symbol 681 MovieClip Frame 18
if (_parent.directional == "right") {
if (!_parent.hitTest(_parent._parent.wallblocker1)) {
_parent._x = _parent._x + 25;
}
} else if (!_parent.hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 25;
}
Symbol 681 MovieClip Frame 19
if (_parent.directional == "right") {
if (!_parent.hitTest(_parent._parent.wallblocker1)) {
_parent._x = _parent._x + 40;
}
} else if (!_parent.hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 40;
}
Symbol 681 MovieClip Frame 20
if (_parent.directional == "right") {
if (!_parent.hitTest(_parent._parent.wallblocker1)) {
_parent._x = _parent._x + 60;
}
} else if (!_parent.hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 60;
}
Symbol 681 MovieClip Frame 37
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 682 MovieClip [p_rayne] Frame 1
key_up = eval (("_root." + mychar) + "key_up");
key_down = eval (("_root." + mychar) + "key_down");
key_left = eval (("_root." + mychar) + "key_left");
key_right = eval (("_root." + mychar) + "key_right");
key_attack = eval (("_root." + mychar) + "key_attack");
key_special = eval (("_root." + mychar) + "key_special");
myenemy = eval (enemy);
speed = 7;
jumpadder = 0;
longrange = 170;
midrange = 110;
shortrange = 80;
currentrange = midrange;
gotoAndStop("healthy" + directional);
Symbol 682 MovieClip [p_rayne] Frame 2
if (health < 150) {
nextFrame();
}
Instance of Symbol 288 MovieClip in Symbol 682 MovieClip [p_rayne] Frame 2
onClipEvent (load) {
i = 18 / _root.difficulty;
}
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed - 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.jumpadder = _parent.jumpadder + 5;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
deisuten = _parent._x - eval (_parent.enemy + "._x");
if (deisuten < 0) {
deisuten = deisuten * -1;
}
if (deisuten < 25) {
t = random(2);
if (t == 1) {
_parent.gotoAndStop("parry" + _parent.directional);
} else {
_parent.jumpadder = _parent.speed + 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (i > 0) {
i--;
} else {
rangechoice = random(3);
if (rangechoice == 0) {
_parent.currentrange = _parent.longrange;
if (deisuten > _parent.longrange) {
if (random(2) == 0) {
_parent.gotoAndStop("walk" + _parent.directional);
} else {
_parent.jumpadder = _parent.speed + 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
} else {
y = random(3);
if (y == 1) {
_parent.gotoAndStop("power1" + _parent.directional);
} else if (y == 0) {
_parent.gotoAndStop("jumping" + _parent.directional);
} else {
_parent.jumpadder = _parent.speed + 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
if (rangechoice == 1) {
_parent.currentrange = _parent.midrange;
if (deisuten > _parent.midrange) {
_parent.gotoAndStop("walk" + _parent.directional);
} else {
y = random(7);
if (y == 0) {
_parent.gotoAndStop("power3" + _parent.directional);
} else if (y == 1) {
_parent.gotoAndStop("power2" + _parent.directional);
} else if (y == 2) {
_parent.gotoAndStop("hard" + _parent.directional);
} else if (y == 3) {
_parent.gotoAndStop("slide" + _parent.directional);
} else if (y == 4) {
_parent.gotoAndStop("slash" + _parent.directional);
} else if (y == 5) {
_parent.gotoAndStop("hardslash" + _parent.directional);
} else if (y == 6) {
_parent.gotoAndStop("parry" + _parent.directional);
}
}
}
if (rangechoice == 2) {
_parent.currentrange = _parent.shortrange;
if (deisuten > _parent.shortrange) {
_parent.gotoAndStop("walk" + _parent.directional);
} else {
y = random(9);
if (y == 0) {
_parent.gotoAndStop("power3" + _parent.directional);
} else if (y == 1) {
_parent.gotoAndStop("power2" + _parent.directional);
} else if (y == 2) {
_parent.gotoAndStop("power1" + _parent.directional);
} else if (y == 3) {
_parent.gotoAndStop("combo" + _parent.directional);
} else if (y == 4) {
_parent.gotoAndStop("hard" + _parent.directional);
} else if (y == 5) {
_parent.gotoAndStop("slide" + _parent.directional);
} else if (y == 6) {
_parent.gotoAndStop("slash" + _parent.directional);
} else if (y == 7) {
_parent.gotoAndStop("range" + _parent.directional);
} else if (y == 8) {
_parent.gotoAndStop("parry" + _parent.directional);
}
}
}
}
}
}
Instance of Symbol 290 MovieClip in Symbol 682 MovieClip [p_rayne] Frame 2
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_attack)) {
if (Key.isDown(_parent.key_left)) {
_parent.gotoAndStop("hard" + _parent.directional);
} else if (Key.isDown(_parent.key_right)) {
_parent.gotoAndStop("range" + _parent.directional);
} else {
_parent.gotoAndStop("combo" + _parent.directional);
}
}
if (Key.isDown(_parent.key_special)) {
if (Key.isDown(_parent.key_left)) {
_parent.gotoAndStop("hardslash" + _parent.directional);
} else if (Key.isDown(_parent.key_right)) {
} else {
_parent.gotoAndStop("slash" + _parent.directional);
}
}
if (Key.isDown(_parent.key_left) && (!_parent.hitTest(_parent._parent.wallblocker0))) {
_parent.gotoAndStop("parry" + _parent.directional);
}
if (Key.isDown(_parent.key_right) && (!_parent.hitTest(_parent._parent.wallblocker1))) {
_parent.gotoAndStop("walk" + _parent.directional);
}
if (Key.isDown(_parent.key_down)) {
_parent.gotoAndStop("duck" + _parent.directional);
}
if (Key.isDown(_parent.key_up)) {
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
Instance of Symbol 288 MovieClip in Symbol 682 MovieClip [p_rayne] Frame 4
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed - 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
deisuten = _parent._x - eval (_parent.enemy + "._x");
if (deisuten < 0) {
deisuten = deisuten * -1;
}
if ((deisuten < _parent.currentrange) && (!hitTest(_parent._parent.wallblocker1))) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
} else {
_parent._x = _parent._x + _parent.speed;
}
}
}
Instance of Symbol 290 MovieClip in Symbol 682 MovieClip [p_rayne] Frame 4
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_right) && (!hitTest(_parent._parent.wallblocker1))) {
_parent._x = _parent._x + _parent.speed;
if (Key.isDown(_parent.key_attack)) {
_parent.gotoAndStop("range" + _parent.directional);
}
if (Key.isDown(_parent.key_special)) {
_parent.gotoAndStop("jumping" + _parent.directional);
}
}
if (!Key.isDown(_parent.key_right)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_up)) {
_parent.jumpadder = _parent.speed - 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
Instance of Symbol 288 MovieClip in Symbol 682 MovieClip [p_rayne] Frame 5
onClipEvent (load) {
i = 8;
}
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed - 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if ((i > 0) && (!hitTest(_parent._parent.wallblocker0))) {
_parent._x = _parent._x - _parent.speed;
i--;
} else if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 682 MovieClip [p_rayne] Frame 5
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_attack) && (Key.isDown(_parent.key_left))) {
_parent.gotoAndStop("hard" + _parent.directional);
}
if (Key.isDown(_parent.key_special) && (Key.isDown(_parent.key_left))) {
_parent.gotoAndStop("hardslash" + _parent.directional);
}
if (Key.isDown(_parent.key_left) && (!hitTest(_parent._parent.wallblocker0))) {
_parent._x = _parent._x - _parent.speed;
}
if (!Key.isDown(_parent.key_left)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_down)) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
if (Key.isDown(_parent.key_up)) {
_parent.jumpadder = -(_parent.speed - 2);
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
Instance of Symbol 288 MovieClip in Symbol 682 MovieClip [p_rayne] Frame 6
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 682 MovieClip [p_rayne] Frame 6
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_attack) && (!Key.isDown(_parent.key_special))) {
_parent.gotoAndStop("slide" + _parent.directional);
}
if (Key.isDown(_parent.key_special) && (Key.isDown(_parent.key_attack))) {
_parent.gotoAndStop("power1" + _parent.directional);
}
if (!Key.isDown(_parent.key_down)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_left)) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
}
Instance of Symbol 290 MovieClip in Symbol 682 MovieClip [p_rayne] Frame 7
onClipEvent (enterFrame) {
if ((!hitTest(_parent._parent.wallblocker0)) && (!hitTest(_parent._parent.wallblocker1))) {
_parent._x = _parent._x + _parent.jumpadder;
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
}
Instance of Symbol 290 MovieClip in Symbol 682 MovieClip [p_rayne] Frame 32
onClipEvent (load) {
_parent.jumpadder = 0;
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
Instance of Symbol 288 MovieClip in Symbol 682 MovieClip [p_rayne] Frame 33
onClipEvent (load) {
i = 100 / _root.difficulty;
blocks = 1;
}
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (i > 0) {
if (blocks == 1) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 3;
}
blocks = 0;
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
i--;
} else if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 682 MovieClip [p_rayne] Frame 33
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (!Key.isDown(_parent.key_left)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_special)) {
if (Key.isDown(_parent.key_up)) {
_parent.gotoAndStop("power3" + _parent.directional);
} else {
_parent.gotoAndStop("power2" + _parent.directional);
}
}
}
}
Symbol 682 MovieClip [p_rayne] Frame 35
if (!this.hitTest(_parent.wallblocker0)) {
_x = (_x - speed);
}
play();
Instance of Symbol 290 MovieClip in Symbol 682 MovieClip [p_rayne] Frame 35
onClipEvent (enterFrame) {
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
}
}
Symbol 682 MovieClip [p_rayne] Frame 36
stop();
Instance of Symbol 290 MovieClip in Symbol 682 MovieClip [p_rayne] Frame 37
onClipEvent (enterFrame) {
}
Symbol 682 MovieClip [p_rayne] Frame 38
stop();
Instance of Symbol 288 MovieClip in Symbol 682 MovieClip [p_rayne] Frame 40
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed + 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.jumpadder = _parent.jumpadder + 5;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
}
Instance of Symbol 290 MovieClip in Symbol 682 MovieClip [p_rayne] Frame 40
onClipEvent (enterFrame) {
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 682 MovieClip [p_rayne] Frame 46
onClipEvent (enterFrame) {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
}
Instance of Symbol 288 MovieClip in Symbol 682 MovieClip [p_rayne] Frame 47
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = -(_parent.speed + 2);
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.jumpadder = _parent.jumpadder + 5;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
}
Instance of Symbol 290 MovieClip in Symbol 682 MovieClip [p_rayne] Frame 47
onClipEvent (enterFrame) {
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
}
}
Symbol 682 MovieClip [p_rayne] Frame 55
if (health < 150) {
nextFrame();
}
Instance of Symbol 288 MovieClip in Symbol 682 MovieClip [p_rayne] Frame 55
onClipEvent (load) {
i = 18 / _root.difficulty;
}
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed + 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.jumpadder = _parent.jumpadder - 5;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
deisuten = _parent._x - eval (_parent.enemy + "._x");
if (deisuten < 0) {
deisuten = deisuten * -1;
}
if (deisuten < 25) {
t = random(2);
if (t == 1) {
_parent.gotoAndStop("walk" + _parent.directional);
} else {
_parent.jumpadder = -(_parent.speed - 2);
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (i > 0) {
i--;
} else {
rangechoice = random(3);
if (rangechoice == 0) {
_parent.currentrange = _parent.longrange;
if (deisuten > _parent.longrange) {
if (random(2) == 0) {
_parent.gotoAndStop("parry" + _parent.directional);
} else {
_parent.jumpadder = -(_parent.speed - 2);
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
} else {
y = random(3);
if (y == 1) {
_parent.gotoAndStop("power1" + _parent.directional);
} else if (y == 0) {
_parent.gotoAndStop("jumping" + _parent.directional);
} else {
_parent.jumpadder = _parent.speed - 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
if (rangechoice == 1) {
_parent.currentrange = _parent.midrange;
if (deisuten > _parent.midrange) {
_parent.gotoAndStop("parry" + _parent.directional);
} else {
y = random(7);
if (y == 0) {
_parent.gotoAndStop("power3" + _parent.directional);
} else if (y == 1) {
_parent.gotoAndStop("power2" + _parent.directional);
} else if (y == 2) {
_parent.gotoAndStop("hard" + _parent.directional);
} else if (y == 3) {
_parent.gotoAndStop("slide" + _parent.directional);
} else if (y == 4) {
_parent.gotoAndStop("slash" + _parent.directional);
} else if (y == 5) {
_parent.gotoAndStop("hardslash" + _parent.directional);
} else if (y == 6) {
_parent.gotoAndStop("parry" + _parent.directional);
}
}
}
if (rangechoice == 2) {
_parent.currentrange = _parent.shortrange;
if (deisuten > _parent.shortrange) {
_parent.gotoAndStop("parry" + _parent.directional);
} else {
y = random(9);
if (y == 0) {
_parent.gotoAndStop("power3" + _parent.directional);
} else if (y == 1) {
_parent.gotoAndStop("power2" + _parent.directional);
} else if (y == 2) {
_parent.gotoAndStop("power1" + _parent.directional);
} else if (y == 3) {
_parent.gotoAndStop("combo" + _parent.directional);
} else if (y == 4) {
_parent.gotoAndStop("hard" + _parent.directional);
} else if (y == 5) {
_parent.gotoAndStop("slide" + _parent.directional);
} else if (y == 6) {
_parent.gotoAndStop("slash" + _parent.directional);
} else if (y == 7) {
_parent.gotoAndStop("range" + _parent.directional);
} else if (y == 8) {
_parent.gotoAndStop("parry" + _parent.directional);
}
}
}
}
}
}
Instance of Symbol 290 MovieClip in Symbol 682 MovieClip [p_rayne] Frame 55
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_attack)) {
if (Key.isDown(_parent.key_right)) {
_parent.gotoAndStop("hard" + _parent.directional);
} else if (Key.isDown(_parent.key_left)) {
_parent.gotoAndStop("range" + _parent.directional);
} else {
_parent.gotoAndStop("combo" + _parent.directional);
}
}
if (Key.isDown(_parent.key_special)) {
if (Key.isDown(_parent.key_right)) {
_parent.gotoAndStop("hardslash" + _parent.directional);
} else if (Key.isDown(_parent.key_right)) {
} else {
_parent.gotoAndStop("slash" + _parent.directional);
}
}
if (Key.isDown(_parent.key_left) && (!_parent.hitTest(_parent._parent.wallblocker0))) {
_parent.gotoAndStop("parry" + _parent.directional);
}
if (Key.isDown(_parent.key_right) && (!_parent.hitTest(_parent._parent.wallblocker1))) {
_parent.gotoAndStop("walk" + _parent.directional);
}
if (Key.isDown(_parent.key_down)) {
_parent.gotoAndStop("duck" + _parent.directional);
}
if (Key.isDown(_parent.key_up)) {
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
Instance of Symbol 288 MovieClip in Symbol 682 MovieClip [p_rayne] Frame 57
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed + 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
deisuten = _parent._x - eval (_parent.enemy + "._x");
if (deisuten < 0) {
deisuten = deisuten * -1;
}
if ((deisuten < _parent.currentrange) && (!hitTest(_parent._parent.wallblocker1))) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
} else {
_parent._x = _parent._x - _parent.speed;
}
}
}
Instance of Symbol 290 MovieClip in Symbol 682 MovieClip [p_rayne] Frame 57
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_left) && (!hitTest(_parent._parent.wallblocker0))) {
_parent._x = _parent._x - _parent.speed;
if (Key.isDown(_parent.key_attack)) {
_parent.gotoAndStop("range" + _parent.directional);
}
if (Key.isDown(_parent.key_special)) {
_parent.gotoAndStop("jumping" + _parent.directional);
}
}
if (!Key.isDown(_parent.key_left)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_up)) {
_parent.jumpadder = -(_parent.speed - 2);
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
Instance of Symbol 288 MovieClip in Symbol 682 MovieClip [p_rayne] Frame 58
onClipEvent (load) {
i = 8;
}
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed + 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if ((i > 0) && (!hitTest(_parent._parent.wallblocker1))) {
_parent._x = _parent._x + _parent.speed;
i--;
} else if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 682 MovieClip [p_rayne] Frame 58
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_attack) && (Key.isDown(_parent.key_right))) {
_parent.gotoAndStop("hard" + _parent.directional);
}
if (Key.isDown(_parent.key_special) && (Key.isDown(_parent.key_right))) {
_parent.gotoAndStop("hardslash" + _parent.directional);
}
if (Key.isDown(_parent.key_right) && (!hitTest(_parent._parent.wallblocker1))) {
_parent._x = _parent._x + _parent.speed;
}
if (!Key.isDown(_parent.key_right)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_down)) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
if (Key.isDown(_parent.key_up)) {
_parent.jumpadder = _parent.speed - 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
Instance of Symbol 288 MovieClip in Symbol 682 MovieClip [p_rayne] Frame 59
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 682 MovieClip [p_rayne] Frame 59
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_attack) && (!Key.isDown(_parent.key_special))) {
_parent.gotoAndStop("slide" + _parent.directional);
}
if (Key.isDown(_parent.key_special) && (Key.isDown(_parent.key_attack))) {
_parent.gotoAndStop("power1" + _parent.directional);
}
if (!Key.isDown(_parent.key_down)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_right)) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
}
Instance of Symbol 290 MovieClip in Symbol 682 MovieClip [p_rayne] Frame 60
onClipEvent (enterFrame) {
if ((!hitTest(_parent._parent.wallblocker0)) && (!hitTest(_parent._parent.wallblocker1))) {
_parent._x = _parent._x + _parent.jumpadder;
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
}
Instance of Symbol 290 MovieClip in Symbol 682 MovieClip [p_rayne] Frame 85
onClipEvent (load) {
_parent.jumpadder = 0;
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
Instance of Symbol 288 MovieClip in Symbol 682 MovieClip [p_rayne] Frame 86
onClipEvent (load) {
i = 100 / _root.difficulty;
blocks = 1;
}
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (i > 0) {
if (blocks == 1) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker1)) {
_parent._x = _parent._x + 3;
}
blocks = 0;
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x + 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x + 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
i--;
} else if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 682 MovieClip [p_rayne] Frame 86
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x + 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x + 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (!Key.isDown(_parent.key_right)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_special)) {
if (Key.isDown(_parent.key_up)) {
_parent.gotoAndStop("power3" + _parent.directional);
} else {
_parent.gotoAndStop("power2" + _parent.directional);
}
}
}
}
Symbol 682 MovieClip [p_rayne] Frame 88
if (!this.hitTest(_parent.wallblocker1)) {
_x = (_x + speed);
}
play();
Instance of Symbol 290 MovieClip in Symbol 682 MovieClip [p_rayne] Frame 88
onClipEvent (enterFrame) {
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
}
}
Symbol 682 MovieClip [p_rayne] Frame 89
stop();
Instance of Symbol 290 MovieClip in Symbol 682 MovieClip [p_rayne] Frame 90
onClipEvent (enterFrame) {
}
Symbol 682 MovieClip [p_rayne] Frame 91
stop();
Instance of Symbol 288 MovieClip in Symbol 682 MovieClip [p_rayne] Frame 93
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = -(_parent.speed - 2);
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.jumpadder = _parent.jumpadder - 5;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
}
Instance of Symbol 290 MovieClip in Symbol 682 MovieClip [p_rayne] Frame 93
onClipEvent (enterFrame) {
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 682 MovieClip [p_rayne] Frame 99
onClipEvent (enterFrame) {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
}
Instance of Symbol 288 MovieClip in Symbol 682 MovieClip [p_rayne] Frame 100
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed - 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.jumpadder = _parent.jumpadder - 5;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
}
Instance of Symbol 290 MovieClip in Symbol 682 MovieClip [p_rayne] Frame 100
onClipEvent (enterFrame) {
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
}
}
Symbol 698 MovieClip Frame 25
stop();
Symbol 700 MovieClip Frame 1
stop();
Symbol 701 MovieClip Frame 1
stop();
Symbol 704 MovieClip Frame 1
if (_parent.mychar == "p1") {
_root.whoseblood = "p1";
} else {
_root.whoseblood = "p2";
}
_root.arena.attachMovie("blood", "blood" + _root.bloodshed, _root.bloodshed);
_root.bloodshed++;
if (_root.bloodshed == 120) {
_root.bloodshed = 100;
}
Symbol 704 MovieClip Frame 7
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
stop();
Symbol 705 MovieClip Frame 1
if (_parent.mychar == "p1") {
_root.whoseblood = "p1";
} else {
_root.whoseblood = "p2";
}
_root.arena.attachMovie("blood", "blood" + _root.bloodshed, _root.bloodshed);
_root.bloodshed++;
if (_root.bloodshed == 120) {
_root.bloodshed = 100;
}
Symbol 705 MovieClip Frame 64
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
stop();
Symbol 707 MovieClip Frame 22
stop();
Symbol 708 MovieClip Frame 3
if (_parent.directional == "right") {
if (!_parent.invis.hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 20;
}
} else if (!_parent.invis.hitTest(_parent._parent.wallblocker1)) {
_parent._x = _parent._x + 20;
}
Symbol 708 MovieClip Frame 4
if (_parent.directional == "right") {
if (!_parent.invis.hitTest(_parent._parent.wallblocker0)) {
gotoAndPlay (3);
} else {
_parent._parent.wallcrack0.play();
}
} else if (!_parent.invis.hitTest(_parent._parent.wallblocker1)) {
gotoAndPlay (3);
} else {
_parent._parent.wallcrack1.play();
}
Symbol 708 MovieClip Frame 8
if (_parent.mychar == "p1") {
_root.whoseblood = "p1";
} else {
_root.whoseblood = "p2";
}
_root.arena.attachMovie("blood", "blood" + _root.bloodshed, _root.bloodshed);
_root.bloodshed++;
if (_root.bloodshed == 120) {
_root.bloodshed = 100;
}
Symbol 708 MovieClip Frame 165
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
stop();
Symbol 709 MovieClip Frame 17
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 710 MovieClip Frame 25
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 711 MovieClip Frame 21
_parent.gotoAndStop("duck" + _parent.directional);
Symbol 712 MovieClip Frame 15
if (Key.isDown(_parent.key_attack) || (_parent.controller == "c")) {
play();
} else if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 712 MovieClip Frame 29
if (Key.isDown(_parent.key_attack) || (_parent.controller == "c")) {
play();
} else if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 712 MovieClip Frame 39
if (Key.isDown(_parent.key_attack) || (_parent.controller == "c")) {
play();
} else if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 712 MovieClip Frame 64
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 715 MovieClip Frame 20
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 718 MovieClip Frame 21
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 721 MovieClip Frame 27
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 733 MovieClip Frame 53
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 739 MovieClip Frame 43
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 752 MovieClip Frame 13
if (_parent.directional == "right") {
if (!_parent.hitTest(_parent._parent.wallblocker1)) {
_parent._x = _parent._x + 15;
}
} else if (!_parent.hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 15;
}
Symbol 752 MovieClip Frame 14
if (_parent.directional == "right") {
if (!_parent.hitTest(_parent._parent.wallblocker1)) {
_parent._x = _parent._x + 25;
}
} else if (!_parent.hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 25;
}
Symbol 752 MovieClip Frame 15
if (_parent.directional == "right") {
if (!_parent.hitTest(_parent._parent.wallblocker1)) {
_parent._x = _parent._x + 40;
}
} else if (!_parent.hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 40;
}
Symbol 752 MovieClip Frame 16
if (_parent.directional == "right") {
if (!_parent.hitTest(_parent._parent.wallblocker1)) {
_parent._x = _parent._x + 60;
}
} else if (!_parent.hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 60;
}
Symbol 752 MovieClip Frame 37
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 753 MovieClip [p_isaar] Frame 1
key_up = eval (("_root." + mychar) + "key_up");
key_down = eval (("_root." + mychar) + "key_down");
key_left = eval (("_root." + mychar) + "key_left");
key_right = eval (("_root." + mychar) + "key_right");
key_attack = eval (("_root." + mychar) + "key_attack");
key_special = eval (("_root." + mychar) + "key_special");
myenemy = eval (enemy);
speed = 9;
jumpadder = 0;
longrange = 200;
midrange = 150;
shortrange = 110;
currentrange = midrange;
gotoAndStop("healthy" + directional);
Symbol 753 MovieClip [p_isaar] Frame 2
if (health < 150) {
nextFrame();
}
Instance of Symbol 288 MovieClip in Symbol 753 MovieClip [p_isaar] Frame 2
onClipEvent (load) {
i = 18 / _root.difficulty;
}
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed - 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.jumpadder = _parent.jumpadder + 5;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
deisuten = _parent._x - eval (_parent.enemy + "._x");
if (deisuten < 0) {
deisuten = deisuten * -1;
}
if (deisuten < 25) {
t = random(2);
if (t == 1) {
_parent.gotoAndStop("parry" + _parent.directional);
} else {
_parent.jumpadder = _parent.speed + 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (i > 0) {
i--;
} else {
rangechoice = random(3);
if (rangechoice == 0) {
_parent.currentrange = _parent.longrange;
if (deisuten > _parent.longrange) {
if (random(2) == 0) {
_parent.gotoAndStop("walk" + _parent.directional);
} else {
_parent.jumpadder = _parent.speed + 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
} else {
y = random(3);
if (y == 1) {
_parent.gotoAndStop("power2" + _parent.directional);
} else if (y == 0) {
_parent.gotoAndStop("jumping" + _parent.directional);
} else {
_parent.jumpadder = _parent.speed + 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
if (rangechoice == 1) {
_parent.currentrange = _parent.midrange;
if (deisuten > _parent.midrange) {
_parent.gotoAndStop("walk" + _parent.directional);
} else {
y = random(7);
if (y == 0) {
_parent.gotoAndStop("power3" + _parent.directional);
} else if (y == 1) {
_parent.gotoAndStop("power1" + _parent.directional);
} else if (y == 2) {
_parent.gotoAndStop("hard" + _parent.directional);
} else if (y == 3) {
_parent.gotoAndStop("combo" + _parent.directional);
} else if (y == 4) {
_parent.gotoAndStop("range" + _parent.directional);
} else if (y == 5) {
_parent.gotoAndStop("hardslash" + _parent.directional);
} else if (y == 6) {
_parent.gotoAndStop("parry" + _parent.directional);
}
}
}
if (rangechoice == 2) {
_parent.currentrange = _parent.shortrange;
if (deisuten > _parent.shortrange) {
_parent.gotoAndStop("walk" + _parent.directional);
} else {
y = random(9);
if (y == 0) {
_parent.gotoAndStop("power3" + _parent.directional);
} else if (y == 1) {
_parent.gotoAndStop("power2" + _parent.directional);
} else if (y == 2) {
_parent.gotoAndStop("power1" + _parent.directional);
} else if (y == 3) {
_parent.gotoAndStop("combo" + _parent.directional);
} else if (y == 4) {
_parent.gotoAndStop("hard" + _parent.directional);
} else if (y == 5) {
_parent.gotoAndStop("slide" + _parent.directional);
} else if (y == 6) {
_parent.gotoAndStop("slash" + _parent.directional);
} else if (y == 7) {
_parent.gotoAndStop("range" + _parent.directional);
} else if (y == 8) {
_parent.gotoAndStop("parry" + _parent.directional);
}
}
}
}
}
}
Instance of Symbol 290 MovieClip in Symbol 753 MovieClip [p_isaar] Frame 2
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_attack)) {
if (Key.isDown(_parent.key_left)) {
_parent.gotoAndStop("hard" + _parent.directional);
} else if (Key.isDown(_parent.key_right)) {
_parent.gotoAndStop("range" + _parent.directional);
} else {
_parent.gotoAndStop("combo" + _parent.directional);
}
}
if (Key.isDown(_parent.key_special)) {
if (Key.isDown(_parent.key_left)) {
_parent.gotoAndStop("hardslash" + _parent.directional);
} else if (Key.isDown(_parent.key_right)) {
} else {
_parent.gotoAndStop("slash" + _parent.directional);
}
}
if (Key.isDown(_parent.key_left) && (!_parent.hitTest(_parent._parent.wallblocker0))) {
_parent.gotoAndStop("parry" + _parent.directional);
}
if (Key.isDown(_parent.key_right) && (!_parent.hitTest(_parent._parent.wallblocker1))) {
_parent.gotoAndStop("walk" + _parent.directional);
}
if (Key.isDown(_parent.key_down)) {
_parent.gotoAndStop("duck" + _parent.directional);
}
if (Key.isDown(_parent.key_up)) {
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
Instance of Symbol 288 MovieClip in Symbol 753 MovieClip [p_isaar] Frame 4
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed - 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
deisuten = _parent._x - eval (_parent.enemy + "._x");
if (deisuten < 0) {
deisuten = deisuten * -1;
}
if ((deisuten < _parent.currentrange) && (!hitTest(_parent._parent.wallblocker1))) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
} else {
_parent._x = _parent._x + _parent.speed;
}
}
}
Instance of Symbol 290 MovieClip in Symbol 753 MovieClip [p_isaar] Frame 4
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_right) && (!hitTest(_parent._parent.wallblocker1))) {
_parent._x = _parent._x + _parent.speed;
if (Key.isDown(_parent.key_attack)) {
_parent.gotoAndStop("range" + _parent.directional);
}
if (Key.isDown(_parent.key_special)) {
_parent.gotoAndStop("jumping" + _parent.directional);
}
}
if (!Key.isDown(_parent.key_right)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_up)) {
_parent.jumpadder = _parent.speed - 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
Instance of Symbol 288 MovieClip in Symbol 753 MovieClip [p_isaar] Frame 5
onClipEvent (load) {
i = 8;
}
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed - 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if ((i > 0) && (!hitTest(_parent._parent.wallblocker0))) {
_parent._x = _parent._x - _parent.speed;
i--;
} else if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 753 MovieClip [p_isaar] Frame 5
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_attack) && (Key.isDown(_parent.key_left))) {
_parent.gotoAndStop("hard" + _parent.directional);
}
if (Key.isDown(_parent.key_special) && (Key.isDown(_parent.key_left))) {
if (Key.isDown(_parent.key_right)) {
_parent.gotoAndStop("power1" + _parent.directional);
} else {
_parent.gotoAndStop("hardslash" + _parent.directional);
}
}
if (Key.isDown(_parent.key_left) && (!hitTest(_parent._parent.wallblocker0))) {
_parent._x = _parent._x - _parent.speed;
}
if (!Key.isDown(_parent.key_left)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_down)) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
if (Key.isDown(_parent.key_up)) {
_parent.jumpadder = -(_parent.speed - 2);
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
Instance of Symbol 288 MovieClip in Symbol 753 MovieClip [p_isaar] Frame 6
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 753 MovieClip [p_isaar] Frame 6
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_attack)) {
_parent.gotoAndStop("slide" + _parent.directional);
}
if (Key.isDown(_parent.key_special) && (Key.isDown(_parent.key_right))) {
_parent.gotoAndStop("power2" + _parent.directional);
}
if (!Key.isDown(_parent.key_down)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_left)) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
}
Instance of Symbol 290 MovieClip in Symbol 753 MovieClip [p_isaar] Frame 7
onClipEvent (enterFrame) {
if ((!hitTest(_parent._parent.wallblocker0)) && (!hitTest(_parent._parent.wallblocker1))) {
_parent._x = _parent._x + _parent.jumpadder;
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
}
Instance of Symbol 290 MovieClip in Symbol 753 MovieClip [p_isaar] Frame 32
onClipEvent (load) {
_parent.jumpadder = 0;
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
Instance of Symbol 288 MovieClip in Symbol 753 MovieClip [p_isaar] Frame 33
onClipEvent (load) {
i = 100 / _root.difficulty;
blocks = 1;
}
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (i > 0) {
if (blocks == 1) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 3;
}
blocks = 0;
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
i--;
} else if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 753 MovieClip [p_isaar] Frame 33
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (!Key.isDown(_parent.key_left)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_special)) {
_parent.gotoAndStop("power3" + _parent.directional);
}
}
}
Symbol 753 MovieClip [p_isaar] Frame 35
if (!this.hitTest(_parent.wallblocker0)) {
_x = (_x - speed);
}
play();
Instance of Symbol 290 MovieClip in Symbol 753 MovieClip [p_isaar] Frame 35
onClipEvent (enterFrame) {
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
}
}
Symbol 753 MovieClip [p_isaar] Frame 36
stop();
Instance of Symbol 290 MovieClip in Symbol 753 MovieClip [p_isaar] Frame 37
onClipEvent (enterFrame) {
}
Symbol 753 MovieClip [p_isaar] Frame 38
stop();
Instance of Symbol 288 MovieClip in Symbol 753 MovieClip [p_isaar] Frame 40
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed + 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.jumpadder = _parent.jumpadder + 5;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
}
Instance of Symbol 290 MovieClip in Symbol 753 MovieClip [p_isaar] Frame 40
onClipEvent (enterFrame) {
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 753 MovieClip [p_isaar] Frame 46
onClipEvent (enterFrame) {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
}
Instance of Symbol 288 MovieClip in Symbol 753 MovieClip [p_isaar] Frame 47
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = -(_parent.speed + 2);
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.jumpadder = _parent.jumpadder + 5;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
}
Instance of Symbol 290 MovieClip in Symbol 753 MovieClip [p_isaar] Frame 47
onClipEvent (enterFrame) {
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
}
}
Symbol 753 MovieClip [p_isaar] Frame 55
if (health < 150) {
nextFrame();
}
Instance of Symbol 288 MovieClip in Symbol 753 MovieClip [p_isaar] Frame 55
onClipEvent (load) {
i = 18 / _root.difficulty;
}
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed + 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.jumpadder = _parent.jumpadder - 5;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
deisuten = _parent._x - eval (_parent.enemy + "._x");
if (deisuten < 0) {
deisuten = deisuten * -1;
}
if (deisuten < 25) {
t = random(2);
if (t == 1) {
_parent.gotoAndStop("walk" + _parent.directional);
} else {
_parent.jumpadder = -(_parent.speed - 2);
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (i > 0) {
i--;
} else {
rangechoice = random(3);
if (rangechoice == 0) {
_parent.currentrange = _parent.longrange;
if (deisuten > _parent.longrange) {
if (random(2) == 0) {
_parent.gotoAndStop("parry" + _parent.directional);
} else {
_parent.jumpadder = -(_parent.speed - 2);
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
} else {
y = random(3);
if (y == 1) {
_parent.gotoAndStop("power2" + _parent.directional);
} else if (y == 0) {
_parent.gotoAndStop("jumping" + _parent.directional);
} else {
_parent.jumpadder = _parent.speed - 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
if (rangechoice == 1) {
_parent.currentrange = _parent.midrange;
if (deisuten > _parent.midrange) {
_parent.gotoAndStop("parry" + _parent.directional);
} else {
y = random(7);
if (y == 0) {
_parent.gotoAndStop("power3" + _parent.directional);
} else if (y == 1) {
_parent.gotoAndStop("power1" + _parent.directional);
} else if (y == 2) {
_parent.gotoAndStop("hard" + _parent.directional);
} else if (y == 3) {
_parent.gotoAndStop("combo" + _parent.directional);
} else if (y == 4) {
_parent.gotoAndStop("range" + _parent.directional);
} else if (y == 5) {
_parent.gotoAndStop("hardslash" + _parent.directional);
} else if (y == 6) {
_parent.gotoAndStop("parry" + _parent.directional);
}
}
}
if (rangechoice == 2) {
_parent.currentrange = _parent.shortrange;
if (deisuten > _parent.shortrange) {
_parent.gotoAndStop("parry" + _parent.directional);
} else {
y = random(9);
if (y == 0) {
_parent.gotoAndStop("power3" + _parent.directional);
} else if (y == 1) {
_parent.gotoAndStop("power2" + _parent.directional);
} else if (y == 2) {
_parent.gotoAndStop("power1" + _parent.directional);
} else if (y == 3) {
_parent.gotoAndStop("combo" + _parent.directional);
} else if (y == 4) {
_parent.gotoAndStop("hard" + _parent.directional);
} else if (y == 5) {
_parent.gotoAndStop("slide" + _parent.directional);
} else if (y == 6) {
_parent.gotoAndStop("slash" + _parent.directional);
} else if (y == 7) {
_parent.gotoAndStop("range" + _parent.directional);
} else if (y == 8) {
_parent.gotoAndStop("parry" + _parent.directional);
}
}
}
}
}
}
Instance of Symbol 290 MovieClip in Symbol 753 MovieClip [p_isaar] Frame 55
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_attack)) {
if (Key.isDown(_parent.key_right)) {
_parent.gotoAndStop("hard" + _parent.directional);
} else if (Key.isDown(_parent.key_left)) {
_parent.gotoAndStop("range" + _parent.directional);
} else {
_parent.gotoAndStop("combo" + _parent.directional);
}
}
if (Key.isDown(_parent.key_special)) {
if (Key.isDown(_parent.key_right)) {
_parent.gotoAndStop("hardslash" + _parent.directional);
} else if (Key.isDown(_parent.key_right)) {
} else {
_parent.gotoAndStop("slash" + _parent.directional);
}
}
if (Key.isDown(_parent.key_left) && (!_parent.hitTest(_parent._parent.wallblocker0))) {
_parent.gotoAndStop("parry" + _parent.directional);
}
if (Key.isDown(_parent.key_right) && (!_parent.hitTest(_parent._parent.wallblocker1))) {
_parent.gotoAndStop("walk" + _parent.directional);
}
if (Key.isDown(_parent.key_down)) {
_parent.gotoAndStop("duck" + _parent.directional);
}
if (Key.isDown(_parent.key_up)) {
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
Instance of Symbol 288 MovieClip in Symbol 753 MovieClip [p_isaar] Frame 57
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed + 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
deisuten = _parent._x - eval (_parent.enemy + "._x");
if (deisuten < 0) {
deisuten = deisuten * -1;
}
if ((deisuten < _parent.currentrange) && (!hitTest(_parent._parent.wallblocker1))) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
} else {
_parent._x = _parent._x - _parent.speed;
}
}
}
Instance of Symbol 290 MovieClip in Symbol 753 MovieClip [p_isaar] Frame 57
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_left) && (!hitTest(_parent._parent.wallblocker0))) {
_parent._x = _parent._x - _parent.speed;
if (Key.isDown(_parent.key_attack)) {
_parent.gotoAndStop("range" + _parent.directional);
}
if (Key.isDown(_parent.key_special)) {
_parent.gotoAndStop("jumping" + _parent.directional);
}
}
if (!Key.isDown(_parent.key_left)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_up)) {
_parent.jumpadder = -(_parent.speed - 2);
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
Instance of Symbol 288 MovieClip in Symbol 753 MovieClip [p_isaar] Frame 58
onClipEvent (load) {
i = 8;
}
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed + 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if ((i > 0) && (!hitTest(_parent._parent.wallblocker1))) {
_parent._x = _parent._x + _parent.speed;
i--;
} else if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 753 MovieClip [p_isaar] Frame 58
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_attack) && (Key.isDown(_parent.key_right))) {
_parent.gotoAndStop("hard" + _parent.directional);
}
if (Key.isDown(_parent.key_special) && (Key.isDown(_parent.key_right))) {
if (Key.isDown(_parent.key_left)) {
_parent.gotoAndStop("power1" + _parent.directional);
} else {
_parent.gotoAndStop("hardslash" + _parent.directional);
}
}
if (Key.isDown(_parent.key_right) && (!hitTest(_parent._parent.wallblocker1))) {
_parent._x = _parent._x + _parent.speed;
}
if (!Key.isDown(_parent.key_right)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_down)) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
if (Key.isDown(_parent.key_up)) {
_parent.jumpadder = _parent.speed - 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
Instance of Symbol 288 MovieClip in Symbol 753 MovieClip [p_isaar] Frame 59
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 753 MovieClip [p_isaar] Frame 59
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_attack)) {
_parent.gotoAndStop("slide" + _parent.directional);
}
if (Key.isDown(_parent.key_special) && (Key.isDown(_parent.key_left))) {
_parent.gotoAndStop("power2" + _parent.directional);
}
if (!Key.isDown(_parent.key_down)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_right)) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
}
Instance of Symbol 290 MovieClip in Symbol 753 MovieClip [p_isaar] Frame 60
onClipEvent (enterFrame) {
if ((!hitTest(_parent._parent.wallblocker0)) && (!hitTest(_parent._parent.wallblocker1))) {
_parent._x = _parent._x + _parent.jumpadder;
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
}
Instance of Symbol 290 MovieClip in Symbol 753 MovieClip [p_isaar] Frame 85
onClipEvent (load) {
_parent.jumpadder = 0;
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
Instance of Symbol 288 MovieClip in Symbol 753 MovieClip [p_isaar] Frame 86
onClipEvent (load) {
i = 100 / _root.difficulty;
blocks = 1;
}
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (i > 0) {
if (blocks == 1) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker1)) {
_parent._x = _parent._x + 3;
}
blocks = 0;
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x + 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x + 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
i--;
} else if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 753 MovieClip [p_isaar] Frame 86
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x + 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x + 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (!Key.isDown(_parent.key_right)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_special)) {
_parent.gotoAndStop("power3" + _parent.directional);
}
}
}
Symbol 753 MovieClip [p_isaar] Frame 88
if (!this.hitTest(_parent.wallblocker1)) {
_x = (_x + speed);
}
play();
Instance of Symbol 290 MovieClip in Symbol 753 MovieClip [p_isaar] Frame 88
onClipEvent (enterFrame) {
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
}
}
Symbol 753 MovieClip [p_isaar] Frame 89
stop();
Instance of Symbol 290 MovieClip in Symbol 753 MovieClip [p_isaar] Frame 90
onClipEvent (enterFrame) {
}
Symbol 753 MovieClip [p_isaar] Frame 91
stop();
Instance of Symbol 288 MovieClip in Symbol 753 MovieClip [p_isaar] Frame 93
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = -(_parent.speed - 2);
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.jumpadder = _parent.jumpadder - 5;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
}
Instance of Symbol 290 MovieClip in Symbol 753 MovieClip [p_isaar] Frame 93
onClipEvent (enterFrame) {
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 753 MovieClip [p_isaar] Frame 99
onClipEvent (enterFrame) {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
}
Instance of Symbol 288 MovieClip in Symbol 753 MovieClip [p_isaar] Frame 100
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed - 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.jumpadder = _parent.jumpadder - 5;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
}
Instance of Symbol 290 MovieClip in Symbol 753 MovieClip [p_isaar] Frame 100
onClipEvent (enterFrame) {
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
}
}
Symbol 768 MovieClip Frame 25
stop();
Symbol 769 MovieClip Frame 1
stop();
Symbol 770 MovieClip Frame 1
stop();
Symbol 773 MovieClip Frame 1
if (_parent.mychar == "p1") {
_root.whoseblood = "p1";
} else {
_root.whoseblood = "p2";
}
_root.arena.attachMovie("blood", "blood" + _root.bloodshed, _root.bloodshed);
_root.bloodshed++;
if (_root.bloodshed == 120) {
_root.bloodshed = 100;
}
Symbol 773 MovieClip Frame 7
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
stop();
Symbol 775 MovieClip Frame 1
if (_parent.mychar == "p1") {
_root.whoseblood = "p1";
} else {
_root.whoseblood = "p2";
}
_root.arena.attachMovie("blood", "blood" + _root.bloodshed, _root.bloodshed);
_root.bloodshed++;
if (_root.bloodshed == 120) {
_root.bloodshed = 100;
}
Symbol 775 MovieClip Frame 64
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
stop();
Symbol 778 MovieClip Frame 22
stop();
Symbol 779 MovieClip Frame 3
if (_parent.directional == "right") {
if (!_parent.invis.hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 20;
}
} else if (!_parent.invis.hitTest(_parent._parent.wallblocker1)) {
_parent._x = _parent._x + 20;
}
Symbol 779 MovieClip Frame 4
if (_parent.directional == "right") {
if (!_parent.invis.hitTest(_parent._parent.wallblocker0)) {
gotoAndPlay (3);
} else {
_parent._parent.wallcrack0.play();
}
} else if (!_parent.invis.hitTest(_parent._parent.wallblocker1)) {
gotoAndPlay (3);
} else {
_parent._parent.wallcrack1.play();
}
Symbol 779 MovieClip Frame 8
if (_parent.mychar == "p1") {
_root.whoseblood = "p1";
} else {
_root.whoseblood = "p2";
}
_root.arena.attachMovie("blood", "blood" + _root.bloodshed, _root.bloodshed);
_root.bloodshed++;
if (_root.bloodshed == 120) {
_root.bloodshed = 100;
}
Symbol 779 MovieClip Frame 165
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
stop();
Symbol 780 MovieClip Frame 17
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 781 MovieClip Frame 25
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 782 MovieClip Frame 21
_parent.gotoAndStop("duck" + _parent.directional);
Symbol 783 MovieClip Frame 19
if (Key.isDown(_parent.key_attack) || (_parent.controller == "c")) {
play();
} else if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 783 MovieClip Frame 29
if (Key.isDown(_parent.key_attack) || (_parent.controller == "c")) {
play();
} else if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 783 MovieClip Frame 40
if (Key.isDown(_parent.key_attack) || (_parent.controller == "c")) {
play();
} else if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 783 MovieClip Frame 64
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 786 MovieClip Frame 20
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 789 MovieClip Frame 21
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 792 MovieClip Frame 27
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 810 MovieClip Frame 53
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 811 MovieClip Frame 53
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 816 MovieClip Frame 14
_root._x = _root._x - 8;
_root._y = _root._y + 8;
Symbol 816 MovieClip Frame 15
_root._x = _root._x + 8;
_root._y = _root._y - 8;
Symbol 816 MovieClip Frame 16
_root._x = _root._x - 8;
Symbol 816 MovieClip Frame 17
_root._x = _root._x + 8;
_root._y = _root._y + 8;
Symbol 816 MovieClip Frame 18
_root._y = _root._y - 8;
Symbol 816 MovieClip Frame 19
_root._x = _root._x - 8;
_root._y = _root._y + 8;
Symbol 816 MovieClip Frame 20
_root._x = _root._x + 8;
_root._y = _root._y - 8;
Symbol 816 MovieClip Frame 21
_root._x = _root._x - 8;
Symbol 816 MovieClip Frame 22
_root._x = _root._x + 8;
_root._y = _root._y + 8;
Symbol 816 MovieClip Frame 23
_root._y = _root._y - 8;
Symbol 816 MovieClip Frame 24
_root._x = _root._x - 8;
_root._y = _root._y + 8;
Symbol 816 MovieClip Frame 25
_root._x = _root._x + 8;
_root._y = _root._y - 8;
Symbol 816 MovieClip Frame 26
_root._x = _root._x - 8;
Symbol 816 MovieClip Frame 27
_root._x = _root._x + 8;
_root._y = _root._y + 8;
Symbol 816 MovieClip Frame 28
_root._y = _root._y - 8;
Symbol 816 MovieClip Frame 37
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 817 MovieClip [p_gorkhan] Frame 1
key_up = eval (("_root." + mychar) + "key_up");
key_down = eval (("_root." + mychar) + "key_down");
key_left = eval (("_root." + mychar) + "key_left");
key_right = eval (("_root." + mychar) + "key_right");
key_attack = eval (("_root." + mychar) + "key_attack");
key_special = eval (("_root." + mychar) + "key_special");
myenemy = eval (enemy);
speed = 4;
jumpadder = 0;
longrange = 160;
midrange = 130;
shortrange = 110;
currentrange = midrange;
gotoAndStop("healthy" + directional);
Symbol 817 MovieClip [p_gorkhan] Frame 2
if (health < 150) {
nextFrame();
}
Instance of Symbol 288 MovieClip in Symbol 817 MovieClip [p_gorkhan] Frame 2
onClipEvent (load) {
i = 18 / _root.difficulty;
}
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed - 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.jumpadder = _parent.jumpadder + 5;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
deisuten = _parent._x - eval (_parent.enemy + "._x");
if (deisuten < 0) {
deisuten = deisuten * -1;
}
if (deisuten < 25) {
t = random(2);
if (t == 1) {
_parent.gotoAndStop("parry" + _parent.directional);
} else {
_parent.jumpadder = _parent.speed + 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (i > 0) {
i--;
} else {
rangechoice = random(3);
if (rangechoice == 0) {
_parent.currentrange = _parent.longrange;
if (deisuten > _parent.longrange) {
if (random(2) == 0) {
_parent.gotoAndStop("walk" + _parent.directional);
} else {
_parent.jumpadder = _parent.speed + 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
} else {
y = random(3);
if (y == 1) {
_parent.gotoAndStop("power2" + _parent.directional);
} else if (y == 0) {
_parent.gotoAndStop("jumping" + _parent.directional);
} else {
_parent.jumpadder = _parent.speed + 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
if (rangechoice == 1) {
_parent.currentrange = _parent.midrange;
if (deisuten > _parent.midrange) {
_parent.gotoAndStop("walk" + _parent.directional);
} else {
y = random(7);
if (y == 0) {
_parent.gotoAndStop("power3" + _parent.directional);
} else if (y == 1) {
_parent.gotoAndStop("power1" + _parent.directional);
} else if (y == 2) {
_parent.gotoAndStop("hard" + _parent.directional);
} else if (y == 3) {
_parent.gotoAndStop("combo" + _parent.directional);
} else if (y == 4) {
_parent.gotoAndStop("range" + _parent.directional);
} else if (y == 5) {
_parent.gotoAndStop("hardslash" + _parent.directional);
} else if (y == 6) {
_parent.gotoAndStop("parry" + _parent.directional);
}
}
}
if (rangechoice == 2) {
_parent.currentrange = _parent.shortrange;
if (deisuten > _parent.shortrange) {
_parent.gotoAndStop("walk" + _parent.directional);
} else {
y = random(9);
if (y == 0) {
_parent.gotoAndStop("power3" + _parent.directional);
} else if (y == 1) {
_parent.gotoAndStop("power2" + _parent.directional);
} else if (y == 2) {
_parent.gotoAndStop("power1" + _parent.directional);
} else if (y == 3) {
_parent.gotoAndStop("combo" + _parent.directional);
} else if (y == 4) {
_parent.gotoAndStop("hard" + _parent.directional);
} else if (y == 5) {
_parent.gotoAndStop("slide" + _parent.directional);
} else if (y == 6) {
_parent.gotoAndStop("slash" + _parent.directional);
} else if (y == 7) {
_parent.gotoAndStop("range" + _parent.directional);
} else if (y == 8) {
_parent.gotoAndStop("parry" + _parent.directional);
}
}
}
}
}
}
Instance of Symbol 290 MovieClip in Symbol 817 MovieClip [p_gorkhan] Frame 2
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_attack)) {
if (Key.isDown(_parent.key_left)) {
_parent.gotoAndStop("hard" + _parent.directional);
} else if (Key.isDown(_parent.key_right)) {
_parent.gotoAndStop("range" + _parent.directional);
} else {
_parent.gotoAndStop("combo" + _parent.directional);
}
}
if (Key.isDown(_parent.key_special)) {
if (Key.isDown(_parent.key_left)) {
_parent.gotoAndStop("hardslash" + _parent.directional);
} else if (Key.isDown(_parent.key_right)) {
} else {
_parent.gotoAndStop("slash" + _parent.directional);
}
}
if (Key.isDown(_parent.key_left) && (!_parent.hitTest(_parent._parent.wallblocker0))) {
_parent.gotoAndStop("parry" + _parent.directional);
}
if (Key.isDown(_parent.key_right) && (!_parent.hitTest(_parent._parent.wallblocker1))) {
_parent.gotoAndStop("walk" + _parent.directional);
}
if (Key.isDown(_parent.key_down)) {
_parent.gotoAndStop("duck" + _parent.directional);
}
if (Key.isDown(_parent.key_up)) {
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
Instance of Symbol 288 MovieClip in Symbol 817 MovieClip [p_gorkhan] Frame 4
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed - 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
deisuten = _parent._x - eval (_parent.enemy + "._x");
if (deisuten < 0) {
deisuten = deisuten * -1;
}
if ((deisuten < _parent.currentrange) && (!hitTest(_parent._parent.wallblocker1))) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
} else {
_parent._x = _parent._x + _parent.speed;
}
}
}
Instance of Symbol 290 MovieClip in Symbol 817 MovieClip [p_gorkhan] Frame 4
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_right) && (!hitTest(_parent._parent.wallblocker1))) {
_parent._x = _parent._x + _parent.speed;
if (Key.isDown(_parent.key_attack)) {
_parent.gotoAndStop("range" + _parent.directional);
}
if (Key.isDown(_parent.key_special)) {
_parent.gotoAndStop("jumping" + _parent.directional);
}
}
if (!Key.isDown(_parent.key_right)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_up)) {
_parent.jumpadder = _parent.speed - 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
Instance of Symbol 288 MovieClip in Symbol 817 MovieClip [p_gorkhan] Frame 5
onClipEvent (load) {
i = 8;
}
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed - 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if ((i > 0) && (!hitTest(_parent._parent.wallblocker0))) {
_parent._x = _parent._x - _parent.speed;
i--;
} else if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 817 MovieClip [p_gorkhan] Frame 5
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_attack) && (Key.isDown(_parent.key_left))) {
_parent.gotoAndStop("hard" + _parent.directional);
}
if (Key.isDown(_parent.key_special) && (Key.isDown(_parent.key_left))) {
if (Key.isDown(_parent.key_right)) {
_parent.gotoAndStop("power3" + _parent.directional);
} else {
_parent.gotoAndStop("hardslash" + _parent.directional);
}
}
if (Key.isDown(_parent.key_left) && (!hitTest(_parent._parent.wallblocker0))) {
_parent._x = _parent._x - _parent.speed;
}
if (!Key.isDown(_parent.key_left)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_down)) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
if (Key.isDown(_parent.key_up)) {
_parent.jumpadder = -(_parent.speed - 2);
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
Instance of Symbol 288 MovieClip in Symbol 817 MovieClip [p_gorkhan] Frame 6
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 817 MovieClip [p_gorkhan] Frame 6
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_attack)) {
_parent.gotoAndStop("slide" + _parent.directional);
}
if (Key.isDown(_parent.key_special) && (Key.isDown(_parent.key_right))) {
_parent.gotoAndStop("power2" + _parent.directional);
}
if (!Key.isDown(_parent.key_down)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_left)) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
}
Instance of Symbol 290 MovieClip in Symbol 817 MovieClip [p_gorkhan] Frame 7
onClipEvent (enterFrame) {
if ((!hitTest(_parent._parent.wallblocker0)) && (!hitTest(_parent._parent.wallblocker1))) {
_parent._x = _parent._x + _parent.jumpadder;
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
}
Instance of Symbol 290 MovieClip in Symbol 817 MovieClip [p_gorkhan] Frame 32
onClipEvent (load) {
_parent.jumpadder = 0;
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
Instance of Symbol 288 MovieClip in Symbol 817 MovieClip [p_gorkhan] Frame 33
onClipEvent (load) {
i = 100 / _root.difficulty;
blocks = 1;
}
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (i > 0) {
if (blocks == 1) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 3;
}
blocks = 0;
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
i--;
} else if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 817 MovieClip [p_gorkhan] Frame 33
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (!Key.isDown(_parent.key_left)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_attack) && (Key.isDown(_parent.key_up))) {
_parent.gotoAndStop("power1" + _parent.directional);
}
}
}
Symbol 817 MovieClip [p_gorkhan] Frame 35
if (!this.hitTest(_parent.wallblocker0)) {
_x = (_x - speed);
}
play();
Instance of Symbol 290 MovieClip in Symbol 817 MovieClip [p_gorkhan] Frame 35
onClipEvent (enterFrame) {
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
}
}
Symbol 817 MovieClip [p_gorkhan] Frame 36
stop();
Instance of Symbol 290 MovieClip in Symbol 817 MovieClip [p_gorkhan] Frame 37
onClipEvent (enterFrame) {
}
Symbol 817 MovieClip [p_gorkhan] Frame 38
stop();
Instance of Symbol 288 MovieClip in Symbol 817 MovieClip [p_gorkhan] Frame 40
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed + 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.jumpadder = _parent.jumpadder + 5;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
}
Instance of Symbol 290 MovieClip in Symbol 817 MovieClip [p_gorkhan] Frame 40
onClipEvent (enterFrame) {
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 817 MovieClip [p_gorkhan] Frame 46
onClipEvent (enterFrame) {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
}
Instance of Symbol 288 MovieClip in Symbol 817 MovieClip [p_gorkhan] Frame 47
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = -(_parent.speed + 2);
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.jumpadder = _parent.jumpadder + 5;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
}
Instance of Symbol 290 MovieClip in Symbol 817 MovieClip [p_gorkhan] Frame 47
onClipEvent (enterFrame) {
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
}
}
Symbol 817 MovieClip [p_gorkhan] Frame 55
if (health < 150) {
nextFrame();
}
Instance of Symbol 288 MovieClip in Symbol 817 MovieClip [p_gorkhan] Frame 55
onClipEvent (load) {
i = 18 / _root.difficulty;
}
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed + 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.jumpadder = _parent.jumpadder - 5;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
deisuten = _parent._x - eval (_parent.enemy + "._x");
if (deisuten < 0) {
deisuten = deisuten * -1;
}
if (deisuten < 25) {
t = random(2);
if (t == 1) {
_parent.gotoAndStop("walk" + _parent.directional);
} else {
_parent.jumpadder = -(_parent.speed - 2);
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (i > 0) {
i--;
} else {
rangechoice = random(3);
if (rangechoice == 0) {
_parent.currentrange = _parent.longrange;
if (deisuten > _parent.longrange) {
if (random(2) == 0) {
_parent.gotoAndStop("parry" + _parent.directional);
} else {
_parent.jumpadder = -(_parent.speed - 2);
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
} else {
y = random(3);
if (y == 1) {
_parent.gotoAndStop("power2" + _parent.directional);
} else if (y == 0) {
_parent.gotoAndStop("jumping" + _parent.directional);
} else {
_parent.jumpadder = _parent.speed - 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
if (rangechoice == 1) {
_parent.currentrange = _parent.midrange;
if (deisuten > _parent.midrange) {
_parent.gotoAndStop("parry" + _parent.directional);
} else {
y = random(7);
if (y == 0) {
_parent.gotoAndStop("power3" + _parent.directional);
} else if (y == 1) {
_parent.gotoAndStop("power1" + _parent.directional);
} else if (y == 2) {
_parent.gotoAndStop("hard" + _parent.directional);
} else if (y == 3) {
_parent.gotoAndStop("combo" + _parent.directional);
} else if (y == 4) {
_parent.gotoAndStop("range" + _parent.directional);
} else if (y == 5) {
_parent.gotoAndStop("hardslash" + _parent.directional);
} else if (y == 6) {
_parent.gotoAndStop("parry" + _parent.directional);
}
}
}
if (rangechoice == 2) {
_parent.currentrange = _parent.shortrange;
if (deisuten > _parent.shortrange) {
_parent.gotoAndStop("parry" + _parent.directional);
} else {
y = random(9);
if (y == 0) {
_parent.gotoAndStop("power3" + _parent.directional);
} else if (y == 1) {
_parent.gotoAndStop("power2" + _parent.directional);
} else if (y == 2) {
_parent.gotoAndStop("power1" + _parent.directional);
} else if (y == 3) {
_parent.gotoAndStop("combo" + _parent.directional);
} else if (y == 4) {
_parent.gotoAndStop("hard" + _parent.directional);
} else if (y == 5) {
_parent.gotoAndStop("slide" + _parent.directional);
} else if (y == 6) {
_parent.gotoAndStop("slash" + _parent.directional);
} else if (y == 7) {
_parent.gotoAndStop("range" + _parent.directional);
} else if (y == 8) {
_parent.gotoAndStop("parry" + _parent.directional);
}
}
}
}
}
}
Instance of Symbol 290 MovieClip in Symbol 817 MovieClip [p_gorkhan] Frame 55
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_attack)) {
if (Key.isDown(_parent.key_right)) {
_parent.gotoAndStop("hard" + _parent.directional);
} else if (Key.isDown(_parent.key_left)) {
_parent.gotoAndStop("range" + _parent.directional);
} else {
_parent.gotoAndStop("combo" + _parent.directional);
}
}
if (Key.isDown(_parent.key_special)) {
if (Key.isDown(_parent.key_right)) {
_parent.gotoAndStop("hardslash" + _parent.directional);
} else if (Key.isDown(_parent.key_right)) {
} else {
_parent.gotoAndStop("slash" + _parent.directional);
}
}
if (Key.isDown(_parent.key_left) && (!_parent.hitTest(_parent._parent.wallblocker0))) {
_parent.gotoAndStop("parry" + _parent.directional);
}
if (Key.isDown(_parent.key_right) && (!_parent.hitTest(_parent._parent.wallblocker1))) {
_parent.gotoAndStop("walk" + _parent.directional);
}
if (Key.isDown(_parent.key_down)) {
_parent.gotoAndStop("duck" + _parent.directional);
}
if (Key.isDown(_parent.key_up)) {
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
Instance of Symbol 288 MovieClip in Symbol 817 MovieClip [p_gorkhan] Frame 57
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed + 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
deisuten = _parent._x - eval (_parent.enemy + "._x");
if (deisuten < 0) {
deisuten = deisuten * -1;
}
if ((deisuten < _parent.currentrange) && (!hitTest(_parent._parent.wallblocker1))) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
} else {
_parent._x = _parent._x - _parent.speed;
}
}
}
Instance of Symbol 290 MovieClip in Symbol 817 MovieClip [p_gorkhan] Frame 57
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_left) && (!hitTest(_parent._parent.wallblocker0))) {
_parent._x = _parent._x - _parent.speed;
if (Key.isDown(_parent.key_attack)) {
_parent.gotoAndStop("range" + _parent.directional);
}
if (Key.isDown(_parent.key_special)) {
_parent.gotoAndStop("jumping" + _parent.directional);
}
}
if (!Key.isDown(_parent.key_left)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_up)) {
_parent.jumpadder = -(_parent.speed - 2);
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
Instance of Symbol 288 MovieClip in Symbol 817 MovieClip [p_gorkhan] Frame 58
onClipEvent (load) {
i = 8;
}
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed + 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if ((i > 0) && (!hitTest(_parent._parent.wallblocker1))) {
_parent._x = _parent._x + _parent.speed;
i--;
} else if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 817 MovieClip [p_gorkhan] Frame 58
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_attack) && (Key.isDown(_parent.key_right))) {
_parent.gotoAndStop("hard" + _parent.directional);
}
if (Key.isDown(_parent.key_special) && (Key.isDown(_parent.key_right))) {
if (Key.isDown(_parent.key_left)) {
_parent.gotoAndStop("power3" + _parent.directional);
} else {
_parent.gotoAndStop("hardslash" + _parent.directional);
}
}
if (Key.isDown(_parent.key_right) && (!hitTest(_parent._parent.wallblocker1))) {
_parent._x = _parent._x + _parent.speed;
}
if (!Key.isDown(_parent.key_right)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_down)) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
if (Key.isDown(_parent.key_up)) {
_parent.jumpadder = _parent.speed - 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
Instance of Symbol 288 MovieClip in Symbol 817 MovieClip [p_gorkhan] Frame 59
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 817 MovieClip [p_gorkhan] Frame 59
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_attack)) {
_parent.gotoAndStop("slide" + _parent.directional);
}
if (Key.isDown(_parent.key_special) && (Key.isDown(_parent.key_left))) {
_parent.gotoAndStop("power2" + _parent.directional);
}
if (!Key.isDown(_parent.key_down)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_right)) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
}
Instance of Symbol 290 MovieClip in Symbol 817 MovieClip [p_gorkhan] Frame 60
onClipEvent (enterFrame) {
if ((!hitTest(_parent._parent.wallblocker0)) && (!hitTest(_parent._parent.wallblocker1))) {
_parent._x = _parent._x + _parent.jumpadder;
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
}
Instance of Symbol 290 MovieClip in Symbol 817 MovieClip [p_gorkhan] Frame 85
onClipEvent (load) {
_parent.jumpadder = 0;
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
Instance of Symbol 288 MovieClip in Symbol 817 MovieClip [p_gorkhan] Frame 86
onClipEvent (load) {
i = 100 / _root.difficulty;
blocks = 1;
}
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (i > 0) {
if (blocks == 1) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker1)) {
_parent._x = _parent._x + 3;
}
blocks = 0;
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x + 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x + 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
i--;
} else if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 817 MovieClip [p_gorkhan] Frame 86
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x + 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x + 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (!Key.isDown(_parent.key_right)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_attack) && (Key.isDown(_parent.key_up))) {
_parent.gotoAndStop("power1" + _parent.directional);
}
}
}
Symbol 817 MovieClip [p_gorkhan] Frame 88
if (!this.hitTest(_parent.wallblocker1)) {
_x = (_x + speed);
}
play();
Instance of Symbol 290 MovieClip in Symbol 817 MovieClip [p_gorkhan] Frame 88
onClipEvent (enterFrame) {
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
}
}
Symbol 817 MovieClip [p_gorkhan] Frame 89
stop();
Instance of Symbol 290 MovieClip in Symbol 817 MovieClip [p_gorkhan] Frame 90
onClipEvent (enterFrame) {
}
Symbol 817 MovieClip [p_gorkhan] Frame 91
stop();
Instance of Symbol 288 MovieClip in Symbol 817 MovieClip [p_gorkhan] Frame 93
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = -(_parent.speed - 2);
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.jumpadder = _parent.jumpadder - 5;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
}
Instance of Symbol 290 MovieClip in Symbol 817 MovieClip [p_gorkhan] Frame 93
onClipEvent (enterFrame) {
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 817 MovieClip [p_gorkhan] Frame 99
onClipEvent (enterFrame) {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
}
Instance of Symbol 288 MovieClip in Symbol 817 MovieClip [p_gorkhan] Frame 100
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed - 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.jumpadder = _parent.jumpadder - 5;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
}
Instance of Symbol 290 MovieClip in Symbol 817 MovieClip [p_gorkhan] Frame 100
onClipEvent (enterFrame) {
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
}
}
Symbol 836 MovieClip Frame 25
stop();
Symbol 837 MovieClip Frame 1
stop();
Symbol 838 MovieClip Frame 1
stop();
Symbol 841 MovieClip Frame 1
if (_parent.mychar == "p1") {
_root.whoseblood = "p1";
} else {
_root.whoseblood = "p2";
}
_root.arena.attachMovie("blood", "blood" + _root.bloodshed, _root.bloodshed);
_root.bloodshed++;
if (_root.bloodshed == 120) {
_root.bloodshed = 100;
}
Symbol 841 MovieClip Frame 7
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
stop();
Symbol 843 MovieClip Frame 1
if (_parent.mychar == "p1") {
_root.whoseblood = "p1";
} else {
_root.whoseblood = "p2";
}
_root.arena.attachMovie("blood", "blood" + _root.bloodshed, _root.bloodshed);
_root.bloodshed++;
if (_root.bloodshed == 120) {
_root.bloodshed = 100;
}
Symbol 843 MovieClip Frame 64
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
stop();
Symbol 846 MovieClip Frame 50
stop();
Symbol 847 MovieClip Frame 3
if (_parent.directional == "right") {
if (!_parent.invis.hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 20;
}
} else if (!_parent.invis.hitTest(_parent._parent.wallblocker1)) {
_parent._x = _parent._x + 20;
}
Symbol 847 MovieClip Frame 4
if (_parent.directional == "right") {
if (!_parent.invis.hitTest(_parent._parent.wallblocker0)) {
gotoAndPlay (3);
} else {
_parent._parent.wallcrack0.play();
}
} else if (!_parent.invis.hitTest(_parent._parent.wallblocker1)) {
gotoAndPlay (3);
} else {
_parent._parent.wallcrack1.play();
}
Symbol 847 MovieClip Frame 8
if (_parent.mychar == "p1") {
_root.whoseblood = "p1";
} else {
_root.whoseblood = "p2";
}
_root.arena.attachMovie("blood", "blood" + _root.bloodshed, _root.bloodshed);
_root.bloodshed++;
if (_root.bloodshed == 120) {
_root.bloodshed = 100;
}
Symbol 847 MovieClip Frame 165
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
stop();
Symbol 848 MovieClip Frame 21
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 853 MovieClip Frame 32
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 854 MovieClip Frame 26
_parent.gotoAndStop("duck" + _parent.directional);
Symbol 866 MovieClip Frame 23
if (Key.isDown(_parent.key_attack) || (_parent.controller == "c")) {
play();
} else if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 866 MovieClip Frame 27
if (Key.isDown(_parent.key_attack) || (_parent.controller == "c")) {
play();
} else if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 866 MovieClip Frame 32
if (Key.isDown(_parent.key_attack) || (_parent.controller == "c")) {
play();
} else if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 866 MovieClip Frame 38
if (Key.isDown(_parent.key_attack) || (_parent.controller == "c")) {
play();
} else if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 866 MovieClip Frame 56
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 872 MovieClip Frame 19
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 875 MovieClip Frame 20
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 884 MovieClip Frame 27
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 901 MovieClip Frame 53
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 909 MovieClip Frame 37
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 921 MovieClip Frame 37
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 922 MovieClip [p_kerin] Frame 1
key_up = eval (("_root." + mychar) + "key_up");
key_down = eval (("_root." + mychar) + "key_down");
key_left = eval (("_root." + mychar) + "key_left");
key_right = eval (("_root." + mychar) + "key_right");
key_attack = eval (("_root." + mychar) + "key_attack");
key_special = eval (("_root." + mychar) + "key_special");
myenemy = eval (enemy);
speed = 6;
jumpadder = 0;
longrange = 150;
midrange = 120;
shortrange = 80;
currentrange = midrange;
gotoAndStop("healthy" + directional);
Symbol 922 MovieClip [p_kerin] Frame 2
if (health < 150) {
nextFrame();
}
Instance of Symbol 288 MovieClip in Symbol 922 MovieClip [p_kerin] Frame 2
onClipEvent (load) {
i = 18 / _root.difficulty;
}
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed - 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.jumpadder = _parent.jumpadder + 5;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
deisuten = _parent._x - eval (_parent.enemy + "._x");
if (deisuten < 0) {
deisuten = deisuten * -1;
}
if (deisuten < 25) {
t = random(2);
if (t == 1) {
_parent.gotoAndStop("parry" + _parent.directional);
} else {
_parent.jumpadder = _parent.speed + 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (i > 0) {
i--;
} else {
rangechoice = random(3);
if (rangechoice == 0) {
_parent.currentrange = _parent.longrange;
if (deisuten > _parent.longrange) {
if (random(2) == 0) {
_parent.gotoAndStop("walk" + _parent.directional);
} else {
_parent.jumpadder = _parent.speed + 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
} else {
y = random(3);
if (y == 1) {
_parent.gotoAndStop("power1" + _parent.directional);
} else if (y == 0) {
_parent.gotoAndStop("jumping" + _parent.directional);
} else {
_parent.jumpadder = _parent.speed + 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
if (rangechoice == 1) {
_parent.currentrange = _parent.midrange;
if (deisuten > _parent.midrange) {
_parent.gotoAndStop("walk" + _parent.directional);
} else {
y = random(7);
if (y == 0) {
_parent.gotoAndStop("power3" + _parent.directional);
} else if (y == 1) {
_parent.gotoAndStop("power2" + _parent.directional);
} else if (y == 2) {
_parent.gotoAndStop("hard" + _parent.directional);
} else if (y == 3) {
_parent.gotoAndStop("slide" + _parent.directional);
} else if (y == 4) {
_parent.gotoAndStop("slash" + _parent.directional);
} else if (y == 5) {
_parent.gotoAndStop("hardslash" + _parent.directional);
} else if (y == 6) {
_parent.gotoAndStop("parry" + _parent.directional);
}
}
}
if (rangechoice == 2) {
_parent.currentrange = _parent.shortrange;
if (deisuten > _parent.shortrange) {
_parent.gotoAndStop("walk" + _parent.directional);
} else {
y = random(9);
if (y == 0) {
_parent.gotoAndStop("power3" + _parent.directional);
} else if (y == 1) {
_parent.gotoAndStop("power2" + _parent.directional);
} else if (y == 2) {
_parent.gotoAndStop("power1" + _parent.directional);
} else if (y == 3) {
_parent.gotoAndStop("combo" + _parent.directional);
} else if (y == 4) {
_parent.gotoAndStop("hard" + _parent.directional);
} else if (y == 5) {
_parent.gotoAndStop("slide" + _parent.directional);
} else if (y == 6) {
_parent.gotoAndStop("slash" + _parent.directional);
} else if (y == 7) {
_parent.gotoAndStop("range" + _parent.directional);
} else if (y == 8) {
_parent.gotoAndStop("parry" + _parent.directional);
}
}
}
}
}
}
Instance of Symbol 290 MovieClip in Symbol 922 MovieClip [p_kerin] Frame 2
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_attack)) {
if (Key.isDown(_parent.key_left)) {
_parent.gotoAndStop("hard" + _parent.directional);
} else if (Key.isDown(_parent.key_right)) {
_parent.gotoAndStop("range" + _parent.directional);
} else {
_parent.gotoAndStop("combo" + _parent.directional);
}
}
if (Key.isDown(_parent.key_special)) {
if (Key.isDown(_parent.key_left)) {
_parent.gotoAndStop("hardslash" + _parent.directional);
} else if (Key.isDown(_parent.key_right)) {
} else {
_parent.gotoAndStop("slash" + _parent.directional);
}
}
if (Key.isDown(_parent.key_left) && (!_parent.hitTest(_parent._parent.wallblocker0))) {
_parent.gotoAndStop("parry" + _parent.directional);
}
if (Key.isDown(_parent.key_right) && (!_parent.hitTest(_parent._parent.wallblocker1))) {
_parent.gotoAndStop("walk" + _parent.directional);
}
if (Key.isDown(_parent.key_down)) {
_parent.gotoAndStop("duck" + _parent.directional);
}
if (Key.isDown(_parent.key_up)) {
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
Instance of Symbol 288 MovieClip in Symbol 922 MovieClip [p_kerin] Frame 4
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed - 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
deisuten = _parent._x - eval (_parent.enemy + "._x");
if (deisuten < 0) {
deisuten = deisuten * -1;
}
if ((deisuten < _parent.currentrange) && (!hitTest(_parent._parent.wallblocker1))) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
} else {
_parent._x = _parent._x + _parent.speed;
}
}
}
Instance of Symbol 290 MovieClip in Symbol 922 MovieClip [p_kerin] Frame 4
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_right) && (!hitTest(_parent._parent.wallblocker1))) {
_parent._x = _parent._x + _parent.speed;
if (Key.isDown(_parent.key_attack)) {
_parent.gotoAndStop("range" + _parent.directional);
}
if (Key.isDown(_parent.key_special)) {
_parent.gotoAndStop("jumping" + _parent.directional);
}
}
if (!Key.isDown(_parent.key_right)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_up)) {
_parent.jumpadder = _parent.speed - 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
Instance of Symbol 288 MovieClip in Symbol 922 MovieClip [p_kerin] Frame 5
onClipEvent (load) {
i = 8;
}
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed - 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if ((i > 0) && (!hitTest(_parent._parent.wallblocker0))) {
_parent._x = _parent._x - _parent.speed;
i--;
} else if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 922 MovieClip [p_kerin] Frame 5
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_attack) && (Key.isDown(_parent.key_left))) {
_parent.gotoAndStop("hard" + _parent.directional);
}
if (Key.isDown(_parent.key_special) && (Key.isDown(_parent.key_left))) {
_parent.gotoAndStop("hardslash" + _parent.directional);
}
if (Key.isDown(_parent.key_left) && (!hitTest(_parent._parent.wallblocker0))) {
_parent._x = _parent._x - _parent.speed;
}
if (!Key.isDown(_parent.key_left)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_down)) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
if (Key.isDown(_parent.key_up)) {
_parent.jumpadder = -(_parent.speed - 2);
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
Instance of Symbol 288 MovieClip in Symbol 922 MovieClip [p_kerin] Frame 6
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 922 MovieClip [p_kerin] Frame 6
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_attack) && (!Key.isDown(_parent.key_special))) {
_parent.gotoAndStop("slide" + _parent.directional);
}
if (Key.isDown(_parent.key_special) && (Key.isDown(_parent.key_attack))) {
_parent.gotoAndStop("power1" + _parent.directional);
}
if (!Key.isDown(_parent.key_down)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_left)) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
}
Instance of Symbol 290 MovieClip in Symbol 922 MovieClip [p_kerin] Frame 7
onClipEvent (enterFrame) {
if ((!hitTest(_parent._parent.wallblocker0)) && (!hitTest(_parent._parent.wallblocker1))) {
_parent._x = _parent._x + _parent.jumpadder;
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
}
Instance of Symbol 290 MovieClip in Symbol 922 MovieClip [p_kerin] Frame 32
onClipEvent (load) {
_parent.jumpadder = 0;
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
Instance of Symbol 288 MovieClip in Symbol 922 MovieClip [p_kerin] Frame 33
onClipEvent (load) {
i = 100 / _root.difficulty;
blocks = 1;
}
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (i > 0) {
if (blocks == 1) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 3;
}
blocks = 0;
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
i--;
} else if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 922 MovieClip [p_kerin] Frame 33
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (!Key.isDown(_parent.key_left)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_attack)) {
if (Key.isDown(_parent.key_up)) {
_parent.gotoAndStop("power3" + _parent.directional);
} else {
_parent.gotoAndStop("power2" + _parent.directional);
}
}
}
}
Symbol 922 MovieClip [p_kerin] Frame 35
if (!this.hitTest(_parent.wallblocker0)) {
_x = (_x - speed);
}
play();
Instance of Symbol 290 MovieClip in Symbol 922 MovieClip [p_kerin] Frame 35
onClipEvent (enterFrame) {
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
}
}
Symbol 922 MovieClip [p_kerin] Frame 36
stop();
Instance of Symbol 290 MovieClip in Symbol 922 MovieClip [p_kerin] Frame 37
onClipEvent (enterFrame) {
}
Symbol 922 MovieClip [p_kerin] Frame 38
stop();
Instance of Symbol 288 MovieClip in Symbol 922 MovieClip [p_kerin] Frame 40
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed + 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.jumpadder = _parent.jumpadder + 5;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
}
Instance of Symbol 290 MovieClip in Symbol 922 MovieClip [p_kerin] Frame 40
onClipEvent (enterFrame) {
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 922 MovieClip [p_kerin] Frame 46
onClipEvent (enterFrame) {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
}
Instance of Symbol 288 MovieClip in Symbol 922 MovieClip [p_kerin] Frame 47
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = -(_parent.speed + 2);
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.jumpadder = _parent.jumpadder + 5;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
}
Instance of Symbol 290 MovieClip in Symbol 922 MovieClip [p_kerin] Frame 47
onClipEvent (enterFrame) {
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
}
}
Symbol 922 MovieClip [p_kerin] Frame 55
if (health < 150) {
nextFrame();
}
Instance of Symbol 288 MovieClip in Symbol 922 MovieClip [p_kerin] Frame 55
onClipEvent (load) {
i = 18 / _root.difficulty;
}
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed + 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.jumpadder = _parent.jumpadder - 5;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
deisuten = _parent._x - eval (_parent.enemy + "._x");
if (deisuten < 0) {
deisuten = deisuten * -1;
}
if (deisuten < 25) {
t = random(2);
if (t == 1) {
_parent.gotoAndStop("walk" + _parent.directional);
} else {
_parent.jumpadder = -(_parent.speed - 2);
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (i > 0) {
i--;
} else {
rangechoice = random(3);
if (rangechoice == 0) {
_parent.currentrange = _parent.longrange;
if (deisuten > _parent.longrange) {
if (random(2) == 0) {
_parent.gotoAndStop("parry" + _parent.directional);
} else {
_parent.jumpadder = -(_parent.speed - 2);
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
} else {
y = random(3);
if (y == 1) {
_parent.gotoAndStop("power1" + _parent.directional);
} else if (y == 0) {
_parent.gotoAndStop("jumping" + _parent.directional);
} else {
_parent.jumpadder = _parent.speed - 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
if (rangechoice == 1) {
_parent.currentrange = _parent.midrange;
if (deisuten > _parent.midrange) {
_parent.gotoAndStop("parry" + _parent.directional);
} else {
y = random(7);
if (y == 0) {
_parent.gotoAndStop("power3" + _parent.directional);
} else if (y == 1) {
_parent.gotoAndStop("power2" + _parent.directional);
} else if (y == 2) {
_parent.gotoAndStop("hard" + _parent.directional);
} else if (y == 3) {
_parent.gotoAndStop("slide" + _parent.directional);
} else if (y == 4) {
_parent.gotoAndStop("slash" + _parent.directional);
} else if (y == 5) {
_parent.gotoAndStop("hardslash" + _parent.directional);
} else if (y == 6) {
_parent.gotoAndStop("parry" + _parent.directional);
}
}
}
if (rangechoice == 2) {
_parent.currentrange = _parent.shortrange;
if (deisuten > _parent.shortrange) {
_parent.gotoAndStop("parry" + _parent.directional);
} else {
y = random(9);
if (y == 0) {
_parent.gotoAndStop("power3" + _parent.directional);
} else if (y == 1) {
_parent.gotoAndStop("power2" + _parent.directional);
} else if (y == 2) {
_parent.gotoAndStop("power1" + _parent.directional);
} else if (y == 3) {
_parent.gotoAndStop("combo" + _parent.directional);
} else if (y == 4) {
_parent.gotoAndStop("hard" + _parent.directional);
} else if (y == 5) {
_parent.gotoAndStop("slide" + _parent.directional);
} else if (y == 6) {
_parent.gotoAndStop("slash" + _parent.directional);
} else if (y == 7) {
_parent.gotoAndStop("range" + _parent.directional);
} else if (y == 8) {
_parent.gotoAndStop("parry" + _parent.directional);
}
}
}
}
}
}
Instance of Symbol 290 MovieClip in Symbol 922 MovieClip [p_kerin] Frame 55
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_attack)) {
if (Key.isDown(_parent.key_right)) {
_parent.gotoAndStop("hard" + _parent.directional);
} else if (Key.isDown(_parent.key_left)) {
_parent.gotoAndStop("range" + _parent.directional);
} else {
_parent.gotoAndStop("combo" + _parent.directional);
}
}
if (Key.isDown(_parent.key_special)) {
if (Key.isDown(_parent.key_right)) {
_parent.gotoAndStop("hardslash" + _parent.directional);
} else if (Key.isDown(_parent.key_right)) {
} else {
_parent.gotoAndStop("slash" + _parent.directional);
}
}
if (Key.isDown(_parent.key_left) && (!_parent.hitTest(_parent._parent.wallblocker0))) {
_parent.gotoAndStop("parry" + _parent.directional);
}
if (Key.isDown(_parent.key_right) && (!_parent.hitTest(_parent._parent.wallblocker1))) {
_parent.gotoAndStop("walk" + _parent.directional);
}
if (Key.isDown(_parent.key_down)) {
_parent.gotoAndStop("duck" + _parent.directional);
}
if (Key.isDown(_parent.key_up)) {
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
Instance of Symbol 288 MovieClip in Symbol 922 MovieClip [p_kerin] Frame 57
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed + 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
deisuten = _parent._x - eval (_parent.enemy + "._x");
if (deisuten < 0) {
deisuten = deisuten * -1;
}
if ((deisuten < _parent.currentrange) && (!hitTest(_parent._parent.wallblocker1))) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
} else {
_parent._x = _parent._x - _parent.speed;
}
}
}
Instance of Symbol 290 MovieClip in Symbol 922 MovieClip [p_kerin] Frame 57
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_left) && (!hitTest(_parent._parent.wallblocker0))) {
_parent._x = _parent._x - _parent.speed;
if (Key.isDown(_parent.key_attack)) {
_parent.gotoAndStop("range" + _parent.directional);
}
if (Key.isDown(_parent.key_special)) {
_parent.gotoAndStop("jumping" + _parent.directional);
}
}
if (!Key.isDown(_parent.key_left)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_up)) {
_parent.jumpadder = -(_parent.speed - 2);
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
Instance of Symbol 288 MovieClip in Symbol 922 MovieClip [p_kerin] Frame 58
onClipEvent (load) {
i = 8;
}
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed + 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if ((i > 0) && (!hitTest(_parent._parent.wallblocker1))) {
_parent._x = _parent._x + _parent.speed;
i--;
} else if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 922 MovieClip [p_kerin] Frame 58
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_attack) && (Key.isDown(_parent.key_right))) {
_parent.gotoAndStop("hard" + _parent.directional);
}
if (Key.isDown(_parent.key_special) && (Key.isDown(_parent.key_right))) {
_parent.gotoAndStop("hardslash" + _parent.directional);
}
if (Key.isDown(_parent.key_right) && (!hitTest(_parent._parent.wallblocker1))) {
_parent._x = _parent._x + _parent.speed;
}
if (!Key.isDown(_parent.key_right)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_down)) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
if (Key.isDown(_parent.key_up)) {
_parent.jumpadder = _parent.speed - 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
Instance of Symbol 288 MovieClip in Symbol 922 MovieClip [p_kerin] Frame 59
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 922 MovieClip [p_kerin] Frame 59
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_attack) && (!Key.isDown(_parent.key_special))) {
_parent.gotoAndStop("slide" + _parent.directional);
}
if (Key.isDown(_parent.key_special) && (Key.isDown(_parent.key_attack))) {
_parent.gotoAndStop("power1" + _parent.directional);
}
if (!Key.isDown(_parent.key_down)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_right)) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
}
Instance of Symbol 290 MovieClip in Symbol 922 MovieClip [p_kerin] Frame 60
onClipEvent (enterFrame) {
if ((!hitTest(_parent._parent.wallblocker0)) && (!hitTest(_parent._parent.wallblocker1))) {
_parent._x = _parent._x + _parent.jumpadder;
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
}
Instance of Symbol 290 MovieClip in Symbol 922 MovieClip [p_kerin] Frame 85
onClipEvent (load) {
_parent.jumpadder = 0;
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
Instance of Symbol 288 MovieClip in Symbol 922 MovieClip [p_kerin] Frame 86
onClipEvent (load) {
i = 100 / _root.difficulty;
blocks = 1;
}
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (i > 0) {
if (blocks == 1) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker1)) {
_parent._x = _parent._x + 3;
}
blocks = 0;
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x + 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x + 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
i--;
} else if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 922 MovieClip [p_kerin] Frame 86
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x + 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x + 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (!Key.isDown(_parent.key_right)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_attack)) {
if (Key.isDown(_parent.key_up)) {
_parent.gotoAndStop("power3" + _parent.directional);
} else {
_parent.gotoAndStop("power2" + _parent.directional);
}
}
}
}
Symbol 922 MovieClip [p_kerin] Frame 88
if (!this.hitTest(_parent.wallblocker1)) {
_x = (_x + speed);
}
play();
Instance of Symbol 290 MovieClip in Symbol 922 MovieClip [p_kerin] Frame 88
onClipEvent (enterFrame) {
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
}
}
Symbol 922 MovieClip [p_kerin] Frame 89
stop();
Instance of Symbol 290 MovieClip in Symbol 922 MovieClip [p_kerin] Frame 90
onClipEvent (enterFrame) {
}
Symbol 922 MovieClip [p_kerin] Frame 91
stop();
Instance of Symbol 288 MovieClip in Symbol 922 MovieClip [p_kerin] Frame 93
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = -(_parent.speed - 2);
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.jumpadder = _parent.jumpadder - 5;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
}
Instance of Symbol 290 MovieClip in Symbol 922 MovieClip [p_kerin] Frame 93
onClipEvent (enterFrame) {
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 922 MovieClip [p_kerin] Frame 99
onClipEvent (enterFrame) {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
}
Instance of Symbol 288 MovieClip in Symbol 922 MovieClip [p_kerin] Frame 100
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed - 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.jumpadder = _parent.jumpadder - 5;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
}
Instance of Symbol 290 MovieClip in Symbol 922 MovieClip [p_kerin] Frame 100
onClipEvent (enterFrame) {
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
}
}
Symbol 945 MovieClip Frame 25
stop();
Symbol 947 MovieClip Frame 1
stop();
Symbol 950 MovieClip Frame 1
stop();
Symbol 953 MovieClip Frame 1
if (_parent.mychar == "p1") {
_root.whoseblood = "p1";
} else {
_root.whoseblood = "p2";
}
_root.arena.attachMovie("blood", "blood" + _root.bloodshed, _root.bloodshed);
_root.bloodshed++;
if (_root.bloodshed == 120) {
_root.bloodshed = 100;
}
Symbol 953 MovieClip Frame 7
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
stop();
Symbol 954 MovieClip Frame 1
if (_parent.mychar == "p1") {
_root.whoseblood = "p1";
} else {
_root.whoseblood = "p2";
}
_root.arena.attachMovie("blood", "blood" + _root.bloodshed, _root.bloodshed);
_root.bloodshed++;
if (_root.bloodshed == 120) {
_root.bloodshed = 100;
}
Symbol 954 MovieClip Frame 47
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
stop();
Symbol 956 MovieClip Frame 50
stop();
Symbol 960 MovieClip Frame 3
if (_parent.directional == "right") {
if (!_parent.invis.hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 15;
}
} else if (!_parent.invis.hitTest(_parent._parent.wallblocker1)) {
_parent._x = _parent._x + 15;
}
Symbol 960 MovieClip Frame 4
if (_parent.directional == "right") {
if (!_parent.invis.hitTest(_parent._parent.wallblocker0)) {
gotoAndPlay (3);
} else {
_parent._parent.wallcrack0.play();
}
} else if (!_parent.invis.hitTest(_parent._parent.wallblocker1)) {
gotoAndPlay (3);
} else {
_parent._parent.wallcrack1.play();
}
Symbol 960 MovieClip Frame 8
if (_parent.mychar == "p1") {
_root.whoseblood = "p1";
} else {
_root.whoseblood = "p2";
}
_root.arena.attachMovie("blood", "blood" + _root.bloodshed, _root.bloodshed);
_root.bloodshed++;
if (_root.bloodshed == 120) {
_root.bloodshed = 100;
}
Symbol 960 MovieClip Frame 63
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
stop();
Symbol 961 MovieClip Frame 13
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 962 MovieClip Frame 25
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 970 MovieClip Frame 15
_parent.gotoAndStop("duck" + _parent.directional);
Symbol 975 MovieClip Frame 23
if (Key.isDown(_parent.key_attack) || (_parent.controller == "c")) {
play();
} else if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 975 MovieClip Frame 33
if (Key.isDown(_parent.key_attack) || (_parent.controller == "c")) {
play();
} else if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 975 MovieClip Frame 56
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 981 MovieClip Frame 19
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 984 MovieClip Frame 18
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 990 MovieClip Frame 19
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 996 MovieClip Frame 8
if (_parent.directional == "right") {
if (!_parent.hitTest(_parent._parent.wallblocker1)) {
_parent._x = _parent._x + 10;
}
} else if (!_parent.hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 10;
}
Symbol 996 MovieClip Frame 9
if (_parent.directional == "right") {
if (!_parent.hitTest(_parent._parent.wallblocker1)) {
_parent._x = _parent._x + 10;
}
} else if (!_parent.hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 10;
}
Symbol 996 MovieClip Frame 10
if (_parent.directional == "right") {
if (!_parent.hitTest(_parent._parent.wallblocker1)) {
_parent._x = _parent._x + 10;
}
} else if (!_parent.hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 10;
}
Symbol 996 MovieClip Frame 11
if (_parent.directional == "right") {
if (!_parent.hitTest(_parent._parent.wallblocker1)) {
_parent._x = _parent._x + 10;
}
} else if (!_parent.hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 10;
}
Symbol 996 MovieClip Frame 12
if (_parent.directional == "right") {
if (!_parent.hitTest(_parent._parent.wallblocker1)) {
_parent._x = _parent._x + 10;
}
} else if (!_parent.hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 10;
}
Symbol 996 MovieClip Frame 13
if (_parent.directional == "right") {
if (!_parent.hitTest(_parent._parent.wallblocker1)) {
_parent._x = _parent._x + 10;
}
} else if (!_parent.hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 10;
}
Symbol 996 MovieClip Frame 14
if (_parent.directional == "right") {
if (!_parent.hitTest(_parent._parent.wallblocker1)) {
_parent._x = _parent._x + 10;
}
} else if (!_parent.hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 10;
}
Symbol 996 MovieClip Frame 15
if (_parent.directional == "right") {
if (!_parent.hitTest(_parent._parent.wallblocker1)) {
_parent._x = _parent._x + 10;
}
} else if (!_parent.hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 10;
}
Symbol 996 MovieClip Frame 16
if (_parent.directional == "right") {
if (!_parent.hitTest(_parent._parent.wallblocker1)) {
_parent._x = _parent._x + 10;
}
} else if (!_parent.hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 10;
}
Symbol 996 MovieClip Frame 17
if (_parent.directional == "right") {
if (!_parent.hitTest(_parent._parent.wallblocker1)) {
_parent._x = _parent._x + 10;
}
} else if (!_parent.hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 10;
}
Symbol 996 MovieClip Frame 40
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 1007 MovieClip Frame 17
_root._x = _root._x - 7;
Symbol 1007 MovieClip Frame 19
_root._y = _root._y - 5;
_root._x = _root._x + 10;
Symbol 1007 MovieClip Frame 21
_root._x = _root._x + 7;
Symbol 1007 MovieClip Frame 23
_root._x = _root._x - 10;
Symbol 1007 MovieClip Frame 25
_root._y = _root._y + 5;
Symbol 1007 MovieClip Frame 37
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 1019 MovieClip Frame 110
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
Symbol 1020 MovieClip [p_aen] Frame 1
key_up = eval (("_root." + mychar) + "key_up");
key_down = eval (("_root." + mychar) + "key_down");
key_left = eval (("_root." + mychar) + "key_left");
key_right = eval (("_root." + mychar) + "key_right");
key_attack = eval (("_root." + mychar) + "key_attack");
key_special = eval (("_root." + mychar) + "key_special");
myenemy = eval (enemy);
speed = 6;
jumpadder = 0;
longrange = 220;
midrange = 170;
shortrange = 120;
currentrange = midrange;
gotoAndStop("healthy" + directional);
Symbol 1020 MovieClip [p_aen] Frame 2
if (health < 150) {
nextFrame();
}
Instance of Symbol 288 MovieClip in Symbol 1020 MovieClip [p_aen] Frame 2
onClipEvent (load) {
i = 18 / _root.difficulty;
}
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed - 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.jumpadder = _parent.jumpadder + 5;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
deisuten = _parent._x - eval (_parent.enemy + "._x");
if (deisuten < 0) {
deisuten = deisuten * -1;
}
if (deisuten < 25) {
t = random(2);
if (t == 1) {
_parent.gotoAndStop("parry" + _parent.directional);
} else {
_parent.jumpadder = _parent.speed + 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (i > 0) {
i--;
} else {
rangechoice = random(3);
if (rangechoice == 0) {
_parent.currentrange = _parent.longrange;
if (deisuten > _parent.longrange) {
if (random(2) == 0) {
_parent.gotoAndStop("walk" + _parent.directional);
} else {
_parent.jumpadder = _parent.speed + 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
} else {
y = random(3);
if (y == 1) {
_parent.gotoAndStop("power1" + _parent.directional);
} else if (y == 0) {
_parent.gotoAndStop("jumping" + _parent.directional);
} else {
_parent.jumpadder = _parent.speed + 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
if (rangechoice == 1) {
_parent.currentrange = _parent.midrange;
if (deisuten > _parent.midrange) {
_parent.gotoAndStop("walk" + _parent.directional);
} else {
y = random(7);
if (y == 0) {
_parent.gotoAndStop("power3" + _parent.directional);
} else if (y == 1) {
_parent.gotoAndStop("power2" + _parent.directional);
} else if (y == 2) {
_parent.gotoAndStop("hard" + _parent.directional);
} else if (y == 3) {
_parent.gotoAndStop("slide" + _parent.directional);
} else if (y == 4) {
_parent.gotoAndStop("slash" + _parent.directional);
} else if (y == 5) {
_parent.gotoAndStop("hardslash" + _parent.directional);
} else if (y == 6) {
_parent.gotoAndStop("parry" + _parent.directional);
}
}
}
if (rangechoice == 2) {
_parent.currentrange = _parent.shortrange;
if (deisuten > _parent.shortrange) {
_parent.gotoAndStop("walk" + _parent.directional);
} else {
y = random(9);
if (y == 0) {
_parent.gotoAndStop("power3" + _parent.directional);
} else if (y == 1) {
_parent.gotoAndStop("power2" + _parent.directional);
} else if (y == 2) {
_parent.gotoAndStop("power1" + _parent.directional);
} else if (y == 3) {
_parent.gotoAndStop("combo" + _parent.directional);
} else if (y == 4) {
_parent.gotoAndStop("hard" + _parent.directional);
} else if (y == 5) {
_parent.gotoAndStop("slide" + _parent.directional);
} else if (y == 6) {
_parent.gotoAndStop("slash" + _parent.directional);
} else if (y == 7) {
_parent.gotoAndStop("range" + _parent.directional);
} else if (y == 8) {
_parent.gotoAndStop("parry" + _parent.directional);
}
}
}
}
}
}
Instance of Symbol 290 MovieClip in Symbol 1020 MovieClip [p_aen] Frame 2
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_attack)) {
if (Key.isDown(_parent.key_left)) {
_parent.gotoAndStop("hard" + _parent.directional);
} else if (Key.isDown(_parent.key_right)) {
_parent.gotoAndStop("range" + _parent.directional);
} else {
_parent.gotoAndStop("combo" + _parent.directional);
}
}
if (Key.isDown(_parent.key_special)) {
if (Key.isDown(_parent.key_left)) {
_parent.gotoAndStop("hardslash" + _parent.directional);
} else if (Key.isDown(_parent.key_right)) {
} else {
_parent.gotoAndStop("slash" + _parent.directional);
}
}
if (Key.isDown(_parent.key_left) && (!_parent.hitTest(_parent._parent.wallblocker0))) {
_parent.gotoAndStop("parry" + _parent.directional);
}
if (Key.isDown(_parent.key_right) && (!_parent.hitTest(_parent._parent.wallblocker1))) {
_parent.gotoAndStop("walk" + _parent.directional);
}
if (Key.isDown(_parent.key_down)) {
_parent.gotoAndStop("duck" + _parent.directional);
}
if (Key.isDown(_parent.key_up)) {
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
Instance of Symbol 288 MovieClip in Symbol 1020 MovieClip [p_aen] Frame 4
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed - 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
deisuten = _parent._x - eval (_parent.enemy + "._x");
if (deisuten < 0) {
deisuten = deisuten * -1;
}
if ((deisuten < _parent.currentrange) && (!hitTest(_parent._parent.wallblocker1))) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
} else {
_parent._x = _parent._x + _parent.speed;
}
}
}
Instance of Symbol 290 MovieClip in Symbol 1020 MovieClip [p_aen] Frame 4
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_right) && (!hitTest(_parent._parent.wallblocker1))) {
_parent._x = _parent._x + _parent.speed;
if (Key.isDown(_parent.key_attack)) {
_parent.gotoAndStop("range" + _parent.directional);
}
if (Key.isDown(_parent.key_special)) {
_parent.gotoAndStop("jumping" + _parent.directional);
}
}
if (!Key.isDown(_parent.key_right)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_up)) {
_parent.jumpadder = _parent.speed - 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
Instance of Symbol 288 MovieClip in Symbol 1020 MovieClip [p_aen] Frame 5
onClipEvent (load) {
i = 8;
}
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed - 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if ((i > 0) && (!hitTest(_parent._parent.wallblocker0))) {
_parent._x = _parent._x - _parent.speed;
i--;
} else if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 1020 MovieClip [p_aen] Frame 5
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_attack) && (Key.isDown(_parent.key_left))) {
_parent.gotoAndStop("hard" + _parent.directional);
}
if (Key.isDown(_parent.key_special) && (Key.isDown(_parent.key_left))) {
_parent.gotoAndStop("hardslash" + _parent.directional);
}
if (Key.isDown(_parent.key_left) && (!hitTest(_parent._parent.wallblocker0))) {
_parent._x = _parent._x - _parent.speed;
}
if (!Key.isDown(_parent.key_left)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_down)) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
if (Key.isDown(_parent.key_up)) {
_parent.jumpadder = -(_parent.speed - 2);
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
Instance of Symbol 288 MovieClip in Symbol 1020 MovieClip [p_aen] Frame 6
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 1020 MovieClip [p_aen] Frame 6
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_attack) && (!Key.isDown(_parent.key_up))) {
_parent.gotoAndStop("slide" + _parent.directional);
}
if (Key.isDown(_parent.key_up)) {
if (Key.isDown(_parent.key_special)) {
_parent.gotoAndStop("power2" + _parent.directional);
}
if (Key.isDown(_parent.key_attack)) {
_parent.gotoAndStop("power3" + _parent.directional);
}
}
if (!Key.isDown(_parent.key_down)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_left)) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
}
Instance of Symbol 290 MovieClip in Symbol 1020 MovieClip [p_aen] Frame 7
onClipEvent (enterFrame) {
if ((!hitTest(_parent._parent.wallblocker0)) && (!hitTest(_parent._parent.wallblocker1))) {
_parent._x = _parent._x + _parent.jumpadder;
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
}
Instance of Symbol 290 MovieClip in Symbol 1020 MovieClip [p_aen] Frame 32
onClipEvent (load) {
_parent.jumpadder = 0;
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
Instance of Symbol 288 MovieClip in Symbol 1020 MovieClip [p_aen] Frame 33
onClipEvent (load) {
i = 100 / _root.difficulty;
blocks = 1;
}
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (i > 0) {
if (blocks == 1) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 3;
}
blocks = 0;
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
i--;
} else if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 1020 MovieClip [p_aen] Frame 33
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x - 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (!Key.isDown(_parent.key_left)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_attack)) {
_parent.gotoAndStop("power1" + _parent.directional);
}
}
}
Symbol 1020 MovieClip [p_aen] Frame 35
if (!this.hitTest(_parent.wallblocker0)) {
_x = (_x - speed);
}
play();
Instance of Symbol 290 MovieClip in Symbol 1020 MovieClip [p_aen] Frame 35
onClipEvent (enterFrame) {
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
}
}
Symbol 1020 MovieClip [p_aen] Frame 36
stop();
Instance of Symbol 290 MovieClip in Symbol 1020 MovieClip [p_aen] Frame 37
onClipEvent (enterFrame) {
}
Symbol 1020 MovieClip [p_aen] Frame 38
stop();
Instance of Symbol 288 MovieClip in Symbol 1020 MovieClip [p_aen] Frame 40
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed + 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.jumpadder = _parent.jumpadder + 5;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
}
Instance of Symbol 290 MovieClip in Symbol 1020 MovieClip [p_aen] Frame 40
onClipEvent (enterFrame) {
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 1020 MovieClip [p_aen] Frame 46
onClipEvent (enterFrame) {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
}
Instance of Symbol 288 MovieClip in Symbol 1020 MovieClip [p_aen] Frame 47
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = -(_parent.speed + 2);
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.jumpadder = _parent.jumpadder + 5;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
}
Instance of Symbol 290 MovieClip in Symbol 1020 MovieClip [p_aen] Frame 47
onClipEvent (enterFrame) {
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
}
}
Symbol 1020 MovieClip [p_aen] Frame 55
if (health < 150) {
nextFrame();
}
Instance of Symbol 288 MovieClip in Symbol 1020 MovieClip [p_aen] Frame 55
onClipEvent (load) {
i = 18 / _root.difficulty;
}
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed + 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.jumpadder = _parent.jumpadder - 5;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
deisuten = _parent._x - eval (_parent.enemy + "._x");
if (deisuten < 0) {
deisuten = deisuten * -1;
}
if (deisuten < 25) {
t = random(2);
if (t == 1) {
_parent.gotoAndStop("walk" + _parent.directional);
} else {
_parent.jumpadder = -(_parent.speed - 2);
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (i > 0) {
i--;
} else {
rangechoice = random(3);
if (rangechoice == 0) {
_parent.currentrange = _parent.longrange;
if (deisuten > _parent.longrange) {
if (random(2) == 0) {
_parent.gotoAndStop("parry" + _parent.directional);
} else {
_parent.jumpadder = -(_parent.speed - 2);
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
} else {
y = random(3);
if (y == 1) {
_parent.gotoAndStop("power1" + _parent.directional);
} else if (y == 0) {
_parent.gotoAndStop("jumping" + _parent.directional);
} else {
_parent.jumpadder = _parent.speed - 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
if (rangechoice == 1) {
_parent.currentrange = _parent.midrange;
if (deisuten > _parent.midrange) {
_parent.gotoAndStop("parry" + _parent.directional);
} else {
y = random(7);
if (y == 0) {
_parent.gotoAndStop("power3" + _parent.directional);
} else if (y == 1) {
_parent.gotoAndStop("power2" + _parent.directional);
} else if (y == 2) {
_parent.gotoAndStop("hard" + _parent.directional);
} else if (y == 3) {
_parent.gotoAndStop("slide" + _parent.directional);
} else if (y == 4) {
_parent.gotoAndStop("slash" + _parent.directional);
} else if (y == 5) {
_parent.gotoAndStop("hardslash" + _parent.directional);
} else if (y == 6) {
_parent.gotoAndStop("parry" + _parent.directional);
}
}
}
if (rangechoice == 2) {
_parent.currentrange = _parent.shortrange;
if (deisuten > _parent.shortrange) {
_parent.gotoAndStop("parry" + _parent.directional);
} else {
y = random(9);
if (y == 0) {
_parent.gotoAndStop("power3" + _parent.directional);
} else if (y == 1) {
_parent.gotoAndStop("power2" + _parent.directional);
} else if (y == 2) {
_parent.gotoAndStop("power1" + _parent.directional);
} else if (y == 3) {
_parent.gotoAndStop("combo" + _parent.directional);
} else if (y == 4) {
_parent.gotoAndStop("hard" + _parent.directional);
} else if (y == 5) {
_parent.gotoAndStop("slide" + _parent.directional);
} else if (y == 6) {
_parent.gotoAndStop("slash" + _parent.directional);
} else if (y == 7) {
_parent.gotoAndStop("range" + _parent.directional);
} else if (y == 8) {
_parent.gotoAndStop("parry" + _parent.directional);
}
}
}
}
}
}
Instance of Symbol 290 MovieClip in Symbol 1020 MovieClip [p_aen] Frame 55
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_attack)) {
if (Key.isDown(_parent.key_right)) {
_parent.gotoAndStop("hard" + _parent.directional);
} else if (Key.isDown(_parent.key_left)) {
_parent.gotoAndStop("range" + _parent.directional);
} else {
_parent.gotoAndStop("combo" + _parent.directional);
}
}
if (Key.isDown(_parent.key_special)) {
if (Key.isDown(_parent.key_right)) {
_parent.gotoAndStop("hardslash" + _parent.directional);
} else if (Key.isDown(_parent.key_right)) {
} else {
_parent.gotoAndStop("slash" + _parent.directional);
}
}
if (Key.isDown(_parent.key_left) && (!_parent.hitTest(_parent._parent.wallblocker0))) {
_parent.gotoAndStop("parry" + _parent.directional);
}
if (Key.isDown(_parent.key_right) && (!_parent.hitTest(_parent._parent.wallblocker1))) {
_parent.gotoAndStop("walk" + _parent.directional);
}
if (Key.isDown(_parent.key_down)) {
_parent.gotoAndStop("duck" + _parent.directional);
}
if (Key.isDown(_parent.key_up)) {
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
Instance of Symbol 288 MovieClip in Symbol 1020 MovieClip [p_aen] Frame 57
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed + 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
deisuten = _parent._x - eval (_parent.enemy + "._x");
if (deisuten < 0) {
deisuten = deisuten * -1;
}
if ((deisuten < _parent.currentrange) && (!hitTest(_parent._parent.wallblocker1))) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
} else {
_parent._x = _parent._x - _parent.speed;
}
}
}
Instance of Symbol 290 MovieClip in Symbol 1020 MovieClip [p_aen] Frame 57
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_left) && (!hitTest(_parent._parent.wallblocker0))) {
_parent._x = _parent._x - _parent.speed;
if (Key.isDown(_parent.key_attack)) {
_parent.gotoAndStop("range" + _parent.directional);
}
if (Key.isDown(_parent.key_special)) {
_parent.gotoAndStop("jumping" + _parent.directional);
}
}
if (!Key.isDown(_parent.key_left)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_up)) {
_parent.jumpadder = -(_parent.speed - 2);
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
Instance of Symbol 288 MovieClip in Symbol 1020 MovieClip [p_aen] Frame 58
onClipEvent (load) {
i = 8;
}
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed + 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if ((i > 0) && (!hitTest(_parent._parent.wallblocker1))) {
_parent._x = _parent._x + _parent.speed;
i--;
} else if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 1020 MovieClip [p_aen] Frame 58
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_attack) && (Key.isDown(_parent.key_right))) {
_parent.gotoAndStop("hard" + _parent.directional);
}
if (Key.isDown(_parent.key_special) && (Key.isDown(_parent.key_right))) {
_parent.gotoAndStop("hardslash" + _parent.directional);
}
if (Key.isDown(_parent.key_right) && (!hitTest(_parent._parent.wallblocker1))) {
_parent._x = _parent._x + _parent.speed;
}
if (!Key.isDown(_parent.key_right)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_down)) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
if (Key.isDown(_parent.key_up)) {
_parent.jumpadder = _parent.speed - 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
Instance of Symbol 288 MovieClip in Symbol 1020 MovieClip [p_aen] Frame 59
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 1020 MovieClip [p_aen] Frame 59
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (Key.isDown(_parent.key_attack) && (!Key.isDown(_parent.key_up))) {
_parent.gotoAndStop("slide" + _parent.directional);
}
if (Key.isDown(_parent.key_up)) {
if (Key.isDown(_parent.key_special)) {
_parent.gotoAndStop("power2" + _parent.directional);
}
if (Key.isDown(_parent.key_attack)) {
_parent.gotoAndStop("power3" + _parent.directional);
}
}
if (!Key.isDown(_parent.key_down)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_right)) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
}
Instance of Symbol 290 MovieClip in Symbol 1020 MovieClip [p_aen] Frame 60
onClipEvent (enterFrame) {
if ((!hitTest(_parent._parent.wallblocker0)) && (!hitTest(_parent._parent.wallblocker1))) {
_parent._x = _parent._x + _parent.jumpadder;
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
}
Instance of Symbol 290 MovieClip in Symbol 1020 MovieClip [p_aen] Frame 85
onClipEvent (load) {
_parent.jumpadder = 0;
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
Instance of Symbol 288 MovieClip in Symbol 1020 MovieClip [p_aen] Frame 86
onClipEvent (load) {
i = 100 / _root.difficulty;
blocks = 1;
}
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (i > 0) {
if (blocks == 1) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker1)) {
_parent._x = _parent._x + 3;
}
blocks = 0;
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x + 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x + 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
i--;
} else if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 1020 MovieClip [p_aen] Frame 86
onClipEvent (enterFrame) {
if (eval (_parent.enemy + "._x") < _parent._x) {
_parent.directional = "left";
} else {
_parent.directional = "right";
}
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x + 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.blockerflash.play();
_parent.fight.play();
if (!hitTest(_parent._parent.wallblocker0)) {
_parent._x = _parent._x + 3;
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
if (!Key.isDown(_parent.key_right)) {
if (_parent.defense < 10) {
_parent.gotoAndStop("sick" + _parent.directional);
} else {
_parent.gotoAndStop("healthy" + _parent.directional);
}
}
if (Key.isDown(_parent.key_attack)) {
_parent.gotoAndStop("power1" + _parent.directional);
}
}
}
Symbol 1020 MovieClip [p_aen] Frame 88
if (!this.hitTest(_parent.wallblocker1)) {
_x = (_x + speed);
}
play();
Instance of Symbol 290 MovieClip in Symbol 1020 MovieClip [p_aen] Frame 88
onClipEvent (enterFrame) {
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
}
}
Symbol 1020 MovieClip [p_aen] Frame 89
stop();
Instance of Symbol 290 MovieClip in Symbol 1020 MovieClip [p_aen] Frame 90
onClipEvent (enterFrame) {
}
Symbol 1020 MovieClip [p_aen] Frame 91
stop();
Instance of Symbol 288 MovieClip in Symbol 1020 MovieClip [p_aen] Frame 93
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = -(_parent.speed - 2);
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.jumpadder = _parent.jumpadder - 5;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
}
Instance of Symbol 290 MovieClip in Symbol 1020 MovieClip [p_aen] Frame 93
onClipEvent (enterFrame) {
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
}
}
Instance of Symbol 290 MovieClip in Symbol 1020 MovieClip [p_aen] Frame 99
onClipEvent (enterFrame) {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
}
Instance of Symbol 288 MovieClip in Symbol 1020 MovieClip [p_aen] Frame 100
onClipEvent (enterFrame) {
if (_parent.controller == "c") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
} else if (random(2) == 0) {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
} else {
_parent.jumpadder = _parent.speed - 2;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
} else {
_parent.gotoAndStop(("block" + _parent.directional) + random(2));
}
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
o = random(8);
if (o >= _root.difficulty) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
} else {
_parent.jumpadder = _parent.jumpadder - 5;
_parent.gotoAndPlay("jumpup" + _parent.directional);
}
}
}
}
Instance of Symbol 290 MovieClip in Symbol 1020 MovieClip [p_aen] Frame 100
onClipEvent (enterFrame) {
if (_parent.controller == "p") {
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - _parent.defense);
_parent.gotoAndStop("hit" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter2"))) {
_parent.defense = _parent.defense - 3;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.5));
_parent.gotoAndStop("fly" + _parent.directional);
}
if (_parent.invis.hitTest(eval (_parent.enemy + ".fight.hitter3"))) {
_parent.defense = _parent.defense - 2;
_parent.health = _parent.health - (eval (_parent.enemy + ".damage") - (_parent.defense / 1.2));
_parent.gotoAndStop("fall" + _parent.directional);
}
}
}
Symbol 1023 MovieClip Frame 1
stopAllSounds();
if (_root.musicon) {
gotoAndStop (2);
} else {
stop();
}
Symbol 1023 MovieClip Frame 2
stop();
Symbol 1034 MovieClip Frame 12
menumess = _root.menumess;
Symbol 1034 MovieClip Frame 15
stop();
Symbol 1036 Button
on (rollOver) {
_root.turner.play();
_root.menumess = "PRACTICE";
}
on (press) {
_root.letsgo = "practicemode";
play();
}
Symbol 1037 Button
on (rollOver) {
_root.turner.play();
_root.menumess = "SEASON";
}
on (press) {
_root.letsgo = "seasonmode";
play();
}
Symbol 1038 Button
on (rollOver) {
_root.turner.play();
_root.menumess = "GAUNTLET";
}
on (press) {
_root.letsgo = "gauntletmode";
play();
}
Symbol 1039 Button
on (rollOver) {
_root.turner.play();
_root.menumess = "VERSUS";
}
on (press) {
_root.letsgo = "versusmode";
play();
}
Symbol 1040 Button
on (rollOver) {
_root.turner.play();
_root.menumess = "OPTIONS";
}
on (press) {
_root.letsgo = "options";
play();
}
Symbol 1041 Button
on (rollOver) {
_root.turner.play();
_root.menumess = "SITE";
}
on (press) {
getURL ("http://tam.atspace.com/ac", "_blank");
}
Symbol 1042 Button
on (rollOver) {
_root.turner.play();
_root.menumess = "MORE FUN";
}
on (press) {
getURL ("http://gamesofgondor.com/", "_blank");
}
Symbol 1043 Button
on (rollOver) {
_root.turner.play();
_root.menumess = "RESTART";
}
on (press) {
_root.gotoAndPlay("lotiktong");
}
Symbol 1052 Button
on (rollOver) {
_root.turner.play();
_root.menumess = "HIGH";
}
on (press) {
_root.initialq = "HIGH";
}
Symbol 1053 Button
on (rollOver) {
_root.turner.play();
_root.menumess = "MEDIUM";
}
on (press) {
_root.initialq = "MEDIUM";
}
Symbol 1054 Button
on (rollOver) {
_root.turner.play();
_root.menumess = "LOW";
}
on (press) {
_root.initialq = "LOW";
}
Symbol 1055 Button
on (rollOver) {
_root.turner.play();
_root.menumess = "CLOUDY";
}
on (press) {
_root._timeoftheday = "cloudy";
}
Symbol 1056 Button
on (rollOver) {
_root.turner.play();
_root.menumess = "NORMAL";
}
on (press) {
_root._timeoftheday = "normal";
}
Symbol 1057 Button
on (rollOver) {
_root.turner.play();
_root.menumess = "NIGHT";
}
on (press) {
_root._timeoftheday = "night";
}
Symbol 1058 Button
on (rollOver) {
_root.turner.play();
_root.menumess = "BLOOD";
}
on (press) {
_root.bloodmode = 100;
}
Symbol 1059 Button
on (rollOver) {
_root.turner.play();
_root.menumess = "NO BLOOD";
}
on (press) {
_root.bloodmode = 0;
}
Symbol 1060 Button
on (rollOver) {
_root.turner.play();
_root.menumess = "BACK";
}
on (press) {
_root.letsgo = "mainmenu";
gotoAndPlay (44);
}
Symbol 1061 Button
on (rollOver) {
_root.turner.play();
_root.menumess = "WUSS";
}
on (press) {
_root.difficulty = 1;
_root.initdifficulty = 1;
}
Symbol 1062 Button
on (rollOver) {
_root.turner.play();
_root.menumess = "ROOKIE";
}
on (press) {
_root.difficulty = 2;
_root.initdifficulty = 2;
}
Symbol 1063 Button
on (rollOver) {
_root.turner.play();
_root.menumess = "WARRIOR";
}
on (press) {
_root.difficulty = 3;
_root.initdifficulty = 3;
}
Symbol 1064 Button
on (rollOver) {
_root.turner.play();
_root.menumess = "MASTER";
}
on (press) {
_root.difficulty = 4;
_root.initdifficulty = 4;
}
Symbol 1065 Button
on (rollOver) {
_root.turner.play();
_root.menumess = "IMMORTAL";
}
on (press) {
_root.difficulty = 5;
_root.initdifficulty = 5;
}
Symbol 1067 Button
on (release) {
_root.musicon = 0;
play();
}
Symbol 1069 Button
on (release) {
_root.musicon = 1;
play();
}
Symbol 1070 MovieClip Frame 1
if (_root.musicon) {
stop();
} else {
play();
}
Symbol 1070 MovieClip Frame 2
stop();
Symbol 1078 Button
on (release) {
play();
}
Symbol 1178 Button
on (release) {
_root.p2key_up = 38;
_root.p2key_down = 40;
_root.p2key_left = 37;
_root.p2key_right = 39;
_root.p2key_attack = 101;
_root.p2key_special = 102;
_root.p1key_up = 87;
_root.p1key_down = 83;
_root.p1key_left = 65;
_root.p1key_right = 68;
_root.p1key_attack = 71;
_root.p1key_special = 72;
}
Symbol 1180 Button
on (release) {
_root.savefile = SharedObject.getLocal("aevarronc");
_root.savefile.data.p2key_up = _root.p2key_up;
_root.savefile.data.p2key_down = _root.p2key_down;
_root.savefile.data.p2key_left = _root.p2key_left;
_root.savefile.data.p2key_right = _root.p2key_right;
_root.savefile.data.p2key_attack = _root.p2key_attack;
_root.savefile.data.p2key_special = _root.p2key_special;
_root.savefile.data.p1key_up = _root.p1key_up;
_root.savefile.data.p1key_down = _root.p1key_down;
_root.savefile.data.p1key_left = _root.p1key_left;
_root.savefile.data.p1key_right = _root.p1key_right;
_root.savefile.data.p1key_attack = _root.p1key_attack;
_root.savefile.data.p1key_special = _root.p1key_special;
_root.savefile.flush(80000);
}
Symbol 1194 Button
on (release) {
play();
}
Symbol 1200 Button
on (release) {
play();
}
Symbol 1208 MovieClip Frame 1
stop();
Symbol 1208 MovieClip Frame 2
stop();
Instance of Symbol 1206 MovieClip in Symbol 1208 MovieClip Frame 2
onClipEvent (enterFrame) {
this.focusEnabled = true;
Selection.setFocus(this);
this.onKeyDown = function () {
_parent.play();
};
this.focusEnabled = true;
Selection.setFocus(this);
}
Symbol 1208 MovieClip Frame 3
k = Key.getCode();
setthekey();
Symbol 1210 Button
on (release) {
play();
}
Symbol 1212 MovieClip Frame 1
stop();
Symbol 1212 MovieClip Frame 7
stop();
Instance of Symbol 1208 MovieClip in Symbol 1212 MovieClip Frame 7
onClipEvent (load) {
function setthekey() {
_root.p1key_up = k;
}
}
Instance of Symbol 1208 MovieClip in Symbol 1212 MovieClip Frame 7
onClipEvent (load) {
function setthekey() {
_root.p1key_down = k;
}
}
Instance of Symbol 1208 MovieClip in Symbol 1212 MovieClip Frame 7
onClipEvent (load) {
function setthekey() {
_root.p1key_left = k;
}
}
Instance of Symbol 1208 MovieClip in Symbol 1212 MovieClip Frame 7
onClipEvent (load) {
function setthekey() {
_root.p1key_right = k;
}
}
Instance of Symbol 1208 MovieClip in Symbol 1212 MovieClip Frame 7
onClipEvent (load) {
function setthekey() {
_root.p1key_attack = k;
}
}
Instance of Symbol 1208 MovieClip in Symbol 1212 MovieClip Frame 7
onClipEvent (load) {
function setthekey() {
_root.p1key_special = k;
}
}
Instance of Symbol 1208 MovieClip in Symbol 1212 MovieClip Frame 7
onClipEvent (load) {
function setthekey() {
_root.p2key_up = k;
}
}
Instance of Symbol 1208 MovieClip in Symbol 1212 MovieClip Frame 7
onClipEvent (load) {
function setthekey() {
_root.p2key_down = k;
}
}
Instance of Symbol 1208 MovieClip in Symbol 1212 MovieClip Frame 7
onClipEvent (load) {
function setthekey() {
_root.p2key_left = k;
}
}
Instance of Symbol 1208 MovieClip in Symbol 1212 MovieClip Frame 7
onClipEvent (load) {
function setthekey() {
_root.p2key_right = k;
}
}
Instance of Symbol 1208 MovieClip in Symbol 1212 MovieClip Frame 7
onClipEvent (load) {
function setthekey() {
_root.p2key_attack = k;
}
}
Instance of Symbol 1208 MovieClip in Symbol 1212 MovieClip Frame 7
onClipEvent (load) {
function setthekey() {
_root.p2key_special = k;
}
}
Symbol 1215 MovieClip Frame 1
stop();
Symbol 1215 MovieClip Frame 12
stop();
Instance of Symbol 1184 MovieClip in Symbol 1215 MovieClip Frame 12
onClipEvent (load) {
mino = "^";
}
onClipEvent (enterFrame) {
whatkey = _root.p1key_up;
this._x = eval (("_parent.k" + whatkey) + "._x");
this._y = eval (("_parent.k" + whatkey) + "._y");
}
Instance of Symbol 1187 MovieClip in Symbol 1215 MovieClip Frame 12
onClipEvent (load) {
mino = "^";
}
onClipEvent (enterFrame) {
whatkey = _root.p2key_up;
this._x = eval (("_parent.k" + whatkey) + "._x");
this._y = eval (("_parent.k" + whatkey) + "._y");
}
Instance of Symbol 1184 MovieClip in Symbol 1215 MovieClip Frame 12
onClipEvent (load) {
mino = "<";
}
onClipEvent (enterFrame) {
whatkey = _root.p1key_left;
this._x = eval (("_parent.k" + whatkey) + "._x");
this._y = eval (("_parent.k" + whatkey) + "._y");
}
Instance of Symbol 1184 MovieClip in Symbol 1215 MovieClip Frame 12
onClipEvent (load) {
mino = "v";
}
onClipEvent (enterFrame) {
whatkey = _root.p1key_down;
this._x = eval (("_parent.k" + whatkey) + "._x");
this._y = eval (("_parent.k" + whatkey) + "._y");
}
Instance of Symbol 1184 MovieClip in Symbol 1215 MovieClip Frame 12
onClipEvent (load) {
mino = ">";
}
onClipEvent (enterFrame) {
whatkey = _root.p1key_right;
this._x = eval (("_parent.k" + whatkey) + "._x");
this._y = eval (("_parent.k" + whatkey) + "._y");
}
Instance of Symbol 1184 MovieClip in Symbol 1215 MovieClip Frame 12
onClipEvent (load) {
mino = "S";
}
onClipEvent (enterFrame) {
whatkey = _root.p1key_special;
this._x = eval (("_parent.k" + whatkey) + "._x");
this._y = eval (("_parent.k" + whatkey) + "._y");
}
Instance of Symbol 1184 MovieClip in Symbol 1215 MovieClip Frame 12
onClipEvent (load) {
mino = "A";
}
onClipEvent (enterFrame) {
whatkey = _root.p1key_attack;
this._x = eval (("_parent.k" + whatkey) + "._x");
this._y = eval (("_parent.k" + whatkey) + "._y");
}
Instance of Symbol 1187 MovieClip in Symbol 1215 MovieClip Frame 12
onClipEvent (load) {
mino = "V";
}
onClipEvent (enterFrame) {
whatkey = _root.p2key_down;
this._x = eval (("_parent.k" + whatkey) + "._x");
this._y = eval (("_parent.k" + whatkey) + "._y");
}
Instance of Symbol 1187 MovieClip in Symbol 1215 MovieClip Frame 12
onClipEvent (load) {
mino = "<";
}
onClipEvent (enterFrame) {
whatkey = _root.p2key_left;
this._x = eval (("_parent.k" + whatkey) + "._x");
this._y = eval (("_parent.k" + whatkey) + "._y");
}
Instance of Symbol 1187 MovieClip in Symbol 1215 MovieClip Frame 12
onClipEvent (load) {
mino = ">";
}
onClipEvent (enterFrame) {
whatkey = _root.p2key_right;
this._x = eval (("_parent.k" + whatkey) + "._x");
this._y = eval (("_parent.k" + whatkey) + "._y");
}
Instance of Symbol 1187 MovieClip in Symbol 1215 MovieClip Frame 12
onClipEvent (load) {
mino = "S";
}
onClipEvent (enterFrame) {
whatkey = _root.p2key_special;
this._x = eval (("_parent.k" + whatkey) + "._x");
this._y = eval (("_parent.k" + whatkey) + "._y");
}
Instance of Symbol 1187 MovieClip in Symbol 1215 MovieClip Frame 12
onClipEvent (load) {
mino = "A";
}
onClipEvent (enterFrame) {
whatkey = _root.p2key_attack;
this._x = eval (("_parent.k" + whatkey) + "._x");
this._y = eval (("_parent.k" + whatkey) + "._y");
}
Symbol 1217 Button
on (press) {
gotoAndPlay ("mainmenu");
}
Symbol 1239 MovieClip Frame 1
if (_root.unlocked == 1) {
nextFrame();
} else {
stop();
}
Symbol 1249 Button
on (release) {
play();
}
Symbol 1251 Button
on (release) {
gotoAndPlay (2);
}
Symbol 1253 MovieClip Frame 1
stop();
Symbol 1253 MovieClip Frame 2
ccc = "p";
stop();
Symbol 1253 MovieClip Frame 3
ccc = "c";
stop();
Symbol 1261 Button
on (release) {
play();
}
Symbol 1262 Button
on (press) {
gotoAndPlay ("mainmenu");
}
Symbol 1267 Button
on (press) {
p1whichsprite = "p_dohn";
p1defense = 65;
p1meng = "Dohn McCarl";
p1damage = 150;
}
Symbol 1268 Button
on (press) {
p1whichsprite = "p_gorkhan";
p1defense = 70;
p1meng = "Gor-Khan";
p1damage = 180;
}
Symbol 1269 Button
on (press) {
p1whichsprite = "p_rayne";
p1defense = 55;
p1meng = "Rayne";
p1damage = 140;
}
Symbol 1270 Button
on (press) {
p1whichsprite = "p_kerin";
p1defense = 48;
p1meng = "Kerin Smalle";
p1damage = 145;
}
Symbol 1271 Button
on (press) {
if (_root.unlocked == 1) {
p1whichsprite = "p_aen";
p1defense = 80;
p1meng = "Princess Aen";
p1damage = 200;
}
}
Symbol 1272 Button
on (press) {
p1whichsprite = "p_eric";
p1defense = 40;
p1meng = "Eric Wing";
p1damage = 130;
}
Symbol 1273 Button
on (press) {
p1whichsprite = "p_fitz";
p1defense = 72;
p1meng = "Sir Fitz";
p1damage = 180;
}
Symbol 1274 Button
on (press) {
p1whichsprite = "p_isaar";
p1defense = 55;
p1meng = "Isaar";
p1damage = 160;
}
Symbol 1275 Button
on (press) {
p1whichsprite = "p_ganzoric";
p1defense = 70;
p1meng = "Ganzoric";
p1damage = 175;
}
Symbol 1278 Button
on (release) {
_root.gotoAndPlay("startfight");
}
Symbol 1279 Button
on (press) {
gotoAndPlay ("versusmode");
}
Symbol 1282 Button
on (press) {
p2whichsprite = "p_dohn";
p2defense = 65;
p2meng = "Dohn McCarl";
p2damage = 150;
}
Symbol 1283 Button
on (press) {
p2whichsprite = "p_gorkhan";
p2defense = 70;
p2meng = "Gor-Khan";
p2damage = 180;
}
Symbol 1284 Button
on (press) {
p2whichsprite = "p_rayne";
p2defense = 55;
p2meng = "Rayne";
p2damage = 140;
}
Symbol 1285 Button
on (press) {
p2whichsprite = "p_kerin";
p2defense = 48;
p2meng = "Kerin Smalle";
p2damage = 145;
}
Symbol 1286 Button
on (press) {
if (_root.unlocked == 1) {
p2whichsprite = "p_aen";
p2defense = 80;
p2meng = "Princess Aen";
p2damage = 200;
}
}
Symbol 1287 Button
on (press) {
p2whichsprite = "p_eric";
p2defense = 40;
p2meng = "Eric Wing";
p2damage = 130;
}
Symbol 1288 Button
on (press) {
p2whichsprite = "p_fitz";
p2defense = 72;
p2meng = "Sir Fitz";
p2damage = 180;
}
Symbol 1289 Button
on (press) {
p2whichsprite = "p_isaar";
p2defense = 55;
p2meng = "Isaar";
p2damage = 160;
}
Symbol 1290 Button
on (press) {
p2whichsprite = "p_ganzoric";
p2defense = 70;
p2meng = "Ganzoric";
p2damage = 175;
}
Symbol 1293 Button
on (press) {
_root.gotoAndPlay("mainmenu");
}
Symbol 1296 Button
on (release) {
_root.gotoAndPlay("pracstart");
}
Symbol 1297 Button
on (press) {
gotoAndPlay ("practicemode");
}
Symbol 1301 Button
on (press) {
gauntletwho = 1;
_root.p1control = "p";
_root.p2control = "c";
gotoAndPlay ("gp1");
}
Symbol 1302 Button
on (press) {
gauntletwho = 2;
_root.p2control = "p";
_root.p1control = "c";
gotoAndPlay ("gp2");
}
Symbol 1312 Button
on (release) {
_root.gotoAndPlay("gauntletstart");
}
Symbol 1313 Button
on (press) {
_root.gotoAndPlay("gauntletmode");
}
Symbol 1317 Button
on (release) {
_root.gotoAndPlay("gauntletstart");
}
Symbol 1318 Button
on (press) {
gotoAndPlay ("gauntletmode");
}
Symbol 1323 Button
on (press) {
if (_root.gauntletwho == 1) {
p2whichsprite = eval ("gopp" + gauntletlevel);
p2defense = eval ("goppdefense" + gauntletlevel);
p2meng = eval ("goppmeng" + gauntletlevel);
p2damage = eval ("goppdamage" + gauntletlevel);
} else {
p1whichsprite = eval ("gopp" + gauntletlevel);
p1defense = eval ("goppdefense" + gauntletlevel);
p1meng = eval ("goppmeng" + gauntletlevel);
p1damage = eval ("goppdamage" + gauntletlevel);
}
_root.gotoAndPlay("startfight");
}
Symbol 1333 Button
on (press) {
_root.gotoAndPlay("seasonmode");
}
Symbol 1336 MovieClip Frame 1
stopAllSounds();
if (_root.musicon) {
gotoAndStop (2);
} else {
stop();
}
Symbol 1336 MovieClip Frame 2
stop();
Symbol 1338 Button
on (press) {
_root.gotoAndPlay("mainmenu");
}
Symbol 1344 Button
on (release) {
_root.currentslot = this.slot;
_root.play();
}
Symbol 1356 Button
on (release) {
_root.currentslot = 1;
_root.seasonslot1 = SharedObject.getLocal("aevarroncs1");
_root.seasonplayas = _root.seasonslot1.data.seasonplayas;
_root.yourname = _root.seasonslot1.data.yourname;
_root.yourdefense = _root.seasonslot1.data.yourdefense;
_root.yourdamage = _root.seasonslot1.data.yourdamage;
_root.yoursprite = _root.seasonslot1.data.yoursprite;
_root.yourwins = _root.seasonslot1.data.yourwins;
_root.yourlosses = _root.seasonslot1.data.yourlosses;
_root.yourchampionships = _root.seasonslot1.data.yourchampionships;
_root.yourtitle = _root.seasonslot1.data.yourtitle;
_root.yourweek = _root.seasonslot1.data.yourweek;
_root.yourmonth = _root.seasonslot1.data.yourmonth;
_root.youryear = _root.seasonslot1.data.youryear;
_root.yourtimes = _root.seasonslot1.data.yourtimes;
_root.sopp1 = _root.seasonslot1.data.sopp1;
_root.soppdefense1 = _root.seasonslot1.data.soppdefense1;
_root.soppmeng1 = _root.seasonslot1.data.soppmeng1;
_root.soppdamage1 = _root.seasonslot1.data.soppdamage1;
_root.soppchamp1 = _root.seasonslot1.data.soppchamp1;
_root.soppcont1 = _root.seasonslot1.data.soppcont1;
_root.sopp2 = _root.seasonslot1.data.sopp2;
_root.soppdefense2 = _root.seasonslot1.data.soppdefense2;
_root.soppmeng2 = _root.seasonslot1.data.soppmeng2;
_root.soppdamage2 = _root.seasonslot1.data.soppdamage2;
_root.soppchamp2 = _root.seasonslot1.data.soppchamp2;
_root.soppcont2 = _root.seasonslot1.data.soppcont2;
_root.sopp3 = _root.seasonslot1.data.sopp3;
_root.soppdefense3 = _root.seasonslot1.data.soppdefense3;
_root.soppmeng3 = _root.seasonslot1.data.soppmeng3;
_root.soppdamage3 = _root.seasonslot1.data.soppdamage3;
_root.soppchamp3 = _root.seasonslot1.data.soppchamp3;
_root.soppcont3 = _root.seasonslot1.data.soppcont3;
_root.sopp4 = _root.seasonslot1.data.sopp4;
_root.soppdefense4 = _root.seasonslot1.data.soppdefense4;
_root.soppmeng4 = _root.seasonslot1.data.soppmeng4;
_root.soppdamage4 = _root.seasonslot1.data.soppdamage4;
_root.soppchamp4 = _root.seasonslot1.data.soppchamp4;
_root.soppcont4 = _root.seasonslot1.data.soppcont4;
_root.sopp5 = _root.seasonslot1.data.sopp5;
_root.soppdefense5 = _root.seasonslot1.data.soppdefense5;
_root.soppmeng5 = _root.seasonslot1.data.soppmeng5;
_root.soppdamage5 = _root.seasonslot1.data.soppdamage5;
_root.soppchamp5 = _root.seasonslot1.data.soppchamp5;
_root.soppcont5 = _root.seasonslot1.data.soppcont5;
_root.sopp6 = _root.seasonslot1.data.sopp6;
_root.soppdefense6 = _root.seasonslot1.data.soppdefense6;
_root.soppmeng6 = _root.seasonslot1.data.soppmeng6;
_root.soppdamage6 = _root.seasonslot1.data.soppdamage6;
_root.soppchamp6 = _root.seasonslot1.data.soppchamp6;
_root.soppcont6 = _root.seasonslot1.data.soppcont6;
_root.sopp7 = _root.seasonslot1.data.sopp7;
_root.soppdefense7 = _root.seasonslot1.data.soppdefense7;
_root.soppmeng7 = _root.seasonslot1.data.soppmeng7;
_root.soppdamage7 = _root.seasonslot1.data.soppdamage7;
_root.soppchamp7 = _root.seasonslot1.data.soppchamp7;
_root.soppcont7 = _root.seasonslot1.data.soppcont7;
_root.sopp8 = _root.seasonslot1.data.sopp8;
_root.soppdefense8 = _root.seasonslot1.data.soppdefense8;
_root.soppmeng8 = _root.seasonslot1.data.soppmeng8;
_root.soppdamage8 = _root.seasonslot1.data.soppdamage8;
_root.soppchamp8 = _root.seasonslot1.data.soppchamp8;
_root.soppcont8 = _root.seasonslot1.data.soppcont8;
_root.sopp9 = _root.seasonslot1.data.sopp9;
_root.soppdefense9 = _root.seasonslot1.data.soppdefense9;
_root.soppmeng9 = _root.seasonslot1.data.soppmeng9;
_root.soppdamage9 = _root.seasonslot1.data.soppdamage9;
_root.soppchamp9 = _root.seasonslot1.data.soppchamp9;
_root.soppcont9 = _root.seasonslot1.data.soppcont9;
_root.tempopp = _root.seasonslot1.data.tempopp;
_root.tempoppname = _root.seasonslot1.data.tempoppname;
_root.tempoppdefense = _root.seasonslot1.data.tempoppdefense;
_root.tempoppdamage = _root.seasonslot1.data.tempoppdamage;
_root.tempoppchamp = _root.seasonslot1.data.tempoppchamp;
_root.tempoppcont = _root.seasonslot1.data.tempoppcont;
_root.battlesequence = _root.seasonslot1.data.battlesequence;
_root.m1 = _root.seasonslot1.data.m1;
_root.m2 = _root.seasonslot1.data.m2;
_root.m3 = _root.seasonslot1.data.m3;
_root.m4 = _root.seasonslot1.data.m4;
_root.n1 = _root.seasonslot1.data.n1;
_root.n2 = _root.seasonslot1.data.n2;
_root.n3 = _root.seasonslot1.data.n3;
_root.n4 = _root.seasonslot1.data.n4;
if (_root.seasonplayas == 1) {
_root.p1whichsprite = _root.yoursprite;
_root.p1defense = _root.yourdefense;
_root.p1meng = _root.yourname;
_root.p1damage = _root.yourdamage;
} else {
_root.p2whichsprite = _root.yoursprite;
_root.p2defense = _root.yourdefense;
_root.p2meng = _root.yourname;
_root.p2damage = _root.yourdamage;
}
_root.gotoAndPlay("seasonstart");
}
Symbol 1357 Button
on (release) {
_root.currentslot = this.slot;
_root.play();
}
Symbol 1358 MovieClip Frame 1
stop();
Symbol 1358 MovieClip Frame 2
_root.seasonslot1 = SharedObject.getLocal("aevarroncs1");
stop();
Instance of Symbol 1346 MovieClip in Symbol 1358 MovieClip Frame 2
onClipEvent (load) {
_root.seasonslot1 = SharedObject.getLocal("aevarroncs1");
this.gotoAndStop(_root.seasonslot1.data.yoursprite);
}
Symbol 1363 Button
on (release) {
_root.currentslot = 2;
_root.seasonslot2 = SharedObject.getLocal("aevarroncs2");
_root.seasonplayas = _root.seasonslot2.data.seasonplayas;
_root.yourname = _root.seasonslot2.data.yourname;
_root.yourdefense = _root.seasonslot2.data.yourdefense;
_root.yourdamage = _root.seasonslot2.data.yourdamage;
_root.yoursprite = _root.seasonslot2.data.yoursprite;
_root.yourwins = _root.seasonslot2.data.yourwins;
_root.yourlosses = _root.seasonslot2.data.yourlosses;
_root.yourchampionships = _root.seasonslot2.data.yourchampionships;
_root.yourtitle = _root.seasonslot2.data.yourtitle;
_root.yourweek = _root.seasonslot2.data.yourweek;
_root.yourmonth = _root.seasonslot2.data.yourmonth;
_root.youryear = _root.seasonslot2.data.youryear;
_root.yourtimes = _root.seasonslot2.data.yourtimes;
_root.sopp1 = _root.seasonslot2.data.sopp1;
_root.soppdefense1 = _root.seasonslot2.data.soppdefense1;
_root.soppmeng1 = _root.seasonslot2.data.soppmeng1;
_root.soppdamage1 = _root.seasonslot2.data.soppdamage1;
_root.soppchamp1 = _root.seasonslot2.data.soppchamp1;
_root.soppcont1 = _root.seasonslot2.data.soppcont1;
_root.sopp2 = _root.seasonslot2.data.sopp2;
_root.soppdefense2 = _root.seasonslot2.data.soppdefense2;
_root.soppmeng2 = _root.seasonslot2.data.soppmeng2;
_root.soppdamage2 = _root.seasonslot2.data.soppdamage2;
_root.soppchamp2 = _root.seasonslot2.data.soppchamp2;
_root.soppcont2 = _root.seasonslot2.data.soppcont2;
_root.sopp3 = _root.seasonslot2.data.sopp3;
_root.soppdefense3 = _root.seasonslot2.data.soppdefense3;
_root.soppmeng3 = _root.seasonslot2.data.soppmeng3;
_root.soppdamage3 = _root.seasonslot2.data.soppdamage3;
_root.soppchamp3 = _root.seasonslot2.data.soppchamp3;
_root.soppcont3 = _root.seasonslot2.data.soppcont3;
_root.sopp4 = _root.seasonslot2.data.sopp4;
_root.soppdefense4 = _root.seasonslot2.data.soppdefense4;
_root.soppmeng4 = _root.seasonslot2.data.soppmeng4;
_root.soppdamage4 = _root.seasonslot2.data.soppdamage4;
_root.soppchamp4 = _root.seasonslot2.data.soppchamp4;
_root.soppcont4 = _root.seasonslot2.data.soppcont4;
_root.sopp5 = _root.seasonslot2.data.sopp5;
_root.soppdefense5 = _root.seasonslot2.data.soppdefense5;
_root.soppmeng5 = _root.seasonslot2.data.soppmeng5;
_root.soppdamage5 = _root.seasonslot2.data.soppdamage5;
_root.soppchamp5 = _root.seasonslot2.data.soppchamp5;
_root.soppcont5 = _root.seasonslot2.data.soppcont5;
_root.sopp6 = _root.seasonslot2.data.sopp6;
_root.soppdefense6 = _root.seasonslot2.data.soppdefense6;
_root.soppmeng6 = _root.seasonslot2.data.soppmeng6;
_root.soppdamage6 = _root.seasonslot2.data.soppdamage6;
_root.soppchamp6 = _root.seasonslot2.data.soppchamp6;
_root.soppcont6 = _root.seasonslot2.data.soppcont6;
_root.sopp7 = _root.seasonslot2.data.sopp7;
_root.soppdefense7 = _root.seasonslot2.data.soppdefense7;
_root.soppmeng7 = _root.seasonslot2.data.soppmeng7;
_root.soppdamage7 = _root.seasonslot2.data.soppdamage7;
_root.soppchamp7 = _root.seasonslot2.data.soppchamp7;
_root.soppcont7 = _root.seasonslot2.data.soppcont7;
_root.sopp8 = _root.seasonslot2.data.sopp8;
_root.soppdefense8 = _root.seasonslot2.data.soppdefense8;
_root.soppmeng8 = _root.seasonslot2.data.soppmeng8;
_root.soppdamage8 = _root.seasonslot2.data.soppdamage8;
_root.soppchamp8 = _root.seasonslot2.data.soppchamp8;
_root.soppcont8 = _root.seasonslot2.data.soppcont8;
_root.sopp9 = _root.seasonslot2.data.sopp9;
_root.soppdefense9 = _root.seasonslot2.data.soppdefense9;
_root.soppmeng9 = _root.seasonslot2.data.soppmeng9;
_root.soppdamage9 = _root.seasonslot2.data.soppdamage9;
_root.soppchamp9 = _root.seasonslot2.data.soppchamp9;
_root.soppcont9 = _root.seasonslot2.data.soppcont9;
_root.tempopp = _root.seasonslot2.data.tempopp;
_root.tempoppname = _root.seasonslot2.data.tempoppname;
_root.tempoppdefense = _root.seasonslot2.data.tempoppdefense;
_root.tempoppdamage = _root.seasonslot2.data.tempoppdamage;
_root.tempoppchamp = _root.seasonslot2.data.tempoppchamp;
_root.tempoppcont = _root.seasonslot2.data.tempoppcont;
_root.battlesequence = _root.seasonslot2.data.battlesequence;
_root.m1 = _root.seasonslot2.data.m1;
_root.m2 = _root.seasonslot2.data.m2;
_root.m3 = _root.seasonslot2.data.m3;
_root.m4 = _root.seasonslot2.data.m4;
_root.n1 = _root.seasonslot2.data.n1;
_root.n2 = _root.seasonslot2.data.n2;
_root.n3 = _root.seasonslot2.data.n3;
_root.n4 = _root.seasonslot2.data.n4;
if (_root.seasonplayas == 1) {
_root.p1whichsprite = _root.yoursprite;
_root.p1defense = _root.yourdefense;
_root.p1meng = _root.yourname;
_root.p1damage = _root.yourdamage;
} else {
_root.p2whichsprite = _root.yoursprite;
_root.p2defense = _root.yourdefense;
_root.p2meng = _root.yourname;
_root.p2damage = _root.yourdamage;
}
_root.gotoAndPlay("seasonstart");
}
Symbol 1364 MovieClip Frame 1
stop();
Symbol 1364 MovieClip Frame 2
_root.seasonslot2 = SharedObject.getLocal("aevarroncs2");
stop();
Instance of Symbol 1346 MovieClip in Symbol 1364 MovieClip Frame 2
onClipEvent (load) {
_root.seasonslot2 = SharedObject.getLocal("aevarroncs2");
this.gotoAndStop(_root.seasonslot2.data.yoursprite);
}
Symbol 1369 Button
on (release) {
_root.currentslot = 3;
_root.seasonslot3 = SharedObject.getLocal("aevarroncs3");
_root.seasonplayas = _root.seasonslot3.data.seasonplayas;
_root.yourname = _root.seasonslot3.data.yourname;
_root.yourdefense = _root.seasonslot3.data.yourdefense;
_root.yourdamage = _root.seasonslot3.data.yourdamage;
_root.yoursprite = _root.seasonslot3.data.yoursprite;
_root.yourwins = _root.seasonslot3.data.yourwins;
_root.yourlosses = _root.seasonslot3.data.yourlosses;
_root.yourchampionships = _root.seasonslot3.data.yourchampionships;
_root.yourtitle = _root.seasonslot3.data.yourtitle;
_root.yourweek = _root.seasonslot3.data.yourweek;
_root.yourmonth = _root.seasonslot3.data.yourmonth;
_root.youryear = _root.seasonslot3.data.youryear;
_root.yourtimes = _root.seasonslot3.data.yourtimes;
_root.sopp1 = _root.seasonslot3.data.sopp1;
_root.soppdefense1 = _root.seasonslot3.data.soppdefense1;
_root.soppmeng1 = _root.seasonslot3.data.soppmeng1;
_root.soppdamage1 = _root.seasonslot3.data.soppdamage1;
_root.soppchamp1 = _root.seasonslot3.data.soppchamp1;
_root.soppcont1 = _root.seasonslot3.data.soppcont1;
_root.sopp2 = _root.seasonslot3.data.sopp2;
_root.soppdefense2 = _root.seasonslot3.data.soppdefense2;
_root.soppmeng2 = _root.seasonslot3.data.soppmeng2;
_root.soppdamage2 = _root.seasonslot3.data.soppdamage2;
_root.soppchamp2 = _root.seasonslot3.data.soppchamp2;
_root.soppcont2 = _root.seasonslot3.data.soppcont2;
_root.sopp3 = _root.seasonslot3.data.sopp3;
_root.soppdefense3 = _root.seasonslot3.data.soppdefense3;
_root.soppmeng3 = _root.seasonslot3.data.soppmeng3;
_root.soppdamage3 = _root.seasonslot3.data.soppdamage3;
_root.soppchamp3 = _root.seasonslot3.data.soppchamp3;
_root.soppcont3 = _root.seasonslot3.data.soppcont3;
_root.sopp4 = _root.seasonslot3.data.sopp4;
_root.soppdefense4 = _root.seasonslot3.data.soppdefense4;
_root.soppmeng4 = _root.seasonslot3.data.soppmeng4;
_root.soppdamage4 = _root.seasonslot3.data.soppdamage4;
_root.soppchamp4 = _root.seasonslot3.data.soppchamp4;
_root.soppcont4 = _root.seasonslot3.data.soppcont4;
_root.sopp5 = _root.seasonslot3.data.sopp5;
_root.soppdefense5 = _root.seasonslot3.data.soppdefense5;
_root.soppmeng5 = _root.seasonslot3.data.soppmeng5;
_root.soppdamage5 = _root.seasonslot3.data.soppdamage5;
_root.soppchamp5 = _root.seasonslot3.data.soppchamp5;
_root.soppcont5 = _root.seasonslot3.data.soppcont5;
_root.sopp6 = _root.seasonslot3.data.sopp6;
_root.soppdefense6 = _root.seasonslot3.data.soppdefense6;
_root.soppmeng6 = _root.seasonslot3.data.soppmeng6;
_root.soppdamage6 = _root.seasonslot3.data.soppdamage6;
_root.soppchamp6 = _root.seasonslot3.data.soppchamp6;
_root.soppcont6 = _root.seasonslot3.data.soppcont6;
_root.sopp7 = _root.seasonslot3.data.sopp7;
_root.soppdefense7 = _root.seasonslot3.data.soppdefense7;
_root.soppmeng7 = _root.seasonslot3.data.soppmeng7;
_root.soppdamage7 = _root.seasonslot3.data.soppdamage7;
_root.soppchamp7 = _root.seasonslot3.data.soppchamp7;
_root.soppcont7 = _root.seasonslot3.data.soppcont7;
_root.sopp8 = _root.seasonslot3.data.sopp8;
_root.soppdefense8 = _root.seasonslot3.data.soppdefense8;
_root.soppmeng8 = _root.seasonslot3.data.soppmeng8;
_root.soppdamage8 = _root.seasonslot3.data.soppdamage8;
_root.soppchamp8 = _root.seasonslot3.data.soppchamp8;
_root.soppcont8 = _root.seasonslot3.data.soppcont8;
_root.sopp9 = _root.seasonslot3.data.sopp9;
_root.soppdefense9 = _root.seasonslot3.data.soppdefense9;
_root.soppmeng9 = _root.seasonslot3.data.soppmeng9;
_root.soppdamage9 = _root.seasonslot3.data.soppdamage9;
_root.soppchamp9 = _root.seasonslot3.data.soppchamp9;
_root.soppcont9 = _root.seasonslot3.data.soppcont9;
_root.tempopp = _root.seasonslot3.data.tempopp;
_root.tempoppname = _root.seasonslot3.data.tempoppname;
_root.tempoppdefense = _root.seasonslot3.data.tempoppdefense;
_root.tempoppdamage = _root.seasonslot3.data.tempoppdamage;
_root.tempoppchamp = _root.seasonslot3.data.tempoppchamp;
_root.tempoppcont = _root.seasonslot3.data.tempoppcont;
_root.battlesequence = _root.seasonslot3.data.battlesequence;
_root.m1 = _root.seasonslot3.data.m1;
_root.m2 = _root.seasonslot3.data.m2;
_root.m3 = _root.seasonslot3.data.m3;
_root.m4 = _root.seasonslot3.data.m4;
_root.n1 = _root.seasonslot3.data.n1;
_root.n2 = _root.seasonslot3.data.n2;
_root.n3 = _root.seasonslot3.data.n3;
_root.n4 = _root.seasonslot3.data.n4;
if (_root.seasonplayas == 1) {
_root.p1whichsprite = _root.yoursprite;
_root.p1defense = _root.yourdefense;
_root.p1meng = _root.yourname;
_root.p1damage = _root.yourdamage;
} else {
_root.p2whichsprite = _root.yoursprite;
_root.p2defense = _root.yourdefense;
_root.p2meng = _root.yourname;
_root.p2damage = _root.yourdamage;
}
_root.gotoAndPlay("seasonstart");
}
Symbol 1370 MovieClip Frame 1
stop();
Symbol 1370 MovieClip Frame 2
_root.seasonslot2 = SharedObject.getLocal("aevarroncs2");
stop();
Instance of Symbol 1346 MovieClip in Symbol 1370 MovieClip Frame 2
onClipEvent (load) {
_root.seasonslot3 = SharedObject.getLocal("aevarroncs3");
this.gotoAndStop(_root.seasonslot3.data.yoursprite);
}
Symbol 1372 Button
on (press) {
seasonplayas = 1;
_root.p1control = "p";
_root.p2control = "c";
play();
}
Symbol 1373 Button
on (press) {
seasonplayas = 2;
_root.p2control = "p";
_root.p1control = "c";
play();
}
Symbol 1380 Button
on (press) {
gotoAndPlay ("seasonmode");
}
Symbol 1383 Button
on (press) {
if (seasonplayas == 1) {
p1whichsprite = "p_dohn";
p1defense = 65;
p1meng = "Dohn McCarl";
p1damage = 150;
} else {
p2whichsprite = "p_dohn";
p2defense = 65;
p2meng = "Dohn McCarl";
p2damage = 150;
}
}
Symbol 1384 Button
on (press) {
if (seasonplayas == 1) {
p1whichsprite = "p_gorkhan";
p1defense = 70;
p1meng = "Gor-Khan";
p1damage = 180;
} else {
p2whichsprite = "p_gorkhan";
p2defense = 70;
p2meng = "Gor-Khan";
p2damage = 180;
}
}
Symbol 1385 Button
on (press) {
if (seasonplayas == 1) {
p1whichsprite = "p_rayne";
p1defense = 55;
p1meng = "Rayne";
p1damage = 140;
} else {
p2whichsprite = "p_rayne";
p2defense = 55;
p2meng = "Rayne";
p2damage = 140;
}
}
Symbol 1386 Button
on (press) {
if (seasonplayas == 1) {
p1whichsprite = "p_kerin";
p1defense = 48;
p1meng = "Kerin Smalle";
p1damage = 145;
} else {
p2whichsprite = "p_kerin";
p2defense = 48;
p2meng = "Kerin Smalle";
p2damage = 145;
}
}
Symbol 1387 Button
on (press) {
if (_root.unlocked == 1) {
if (seasonplayas == 1) {
p1whichsprite = "p_aen";
p1defense = 80;
p1meng = "Princess Aen";
p1damage = 200;
} else {
p2whichsprite = "p_aen";
p2defense = 80;
p2meng = "Princess Aen";
p2damage = 200;
}
}
}
Symbol 1388 Button
on (press) {
if (seasonplayas == 1) {
p1whichsprite = "p_eric";
p1defense = 40;
p1meng = "Eric Wing";
p1damage = 130;
} else {
p2whichsprite = "p_eric";
p2defense = 40;
p2meng = "Eric Wing";
p2damage = 130;
}
}
Symbol 1389 Button
on (press) {
if (seasonplayas == 1) {
p1whichsprite = "p_fitz";
p1defense = 72;
p1meng = "Sir Fitz";
p1damage = 180;
} else {
p2whichsprite = "p_fitz";
p2defense = 72;
p2meng = "Sir Fitz";
p2damage = 180;
}
}
Symbol 1390 Button
on (press) {
if (seasonplayas == 1) {
p1whichsprite = "p_isaar";
p1defense = 55;
p1meng = "Isaar";
p1damage = 160;
} else {
p2whichsprite = "p_isaar";
p2defense = 55;
p2meng = "Isaar";
p2damage = 160;
}
}
Symbol 1391 Button
on (press) {
if (seasonplayas == 1) {
p1whichsprite = "p_ganzoric";
p1defense = 70;
p1meng = "Ganzoric";
p1damage = 175;
} else {
p2whichsprite = "p_ganzoric";
p2defense = 70;
p2meng = "Ganzoric";
p2damage = 175;
}
}
Symbol 1396 Button
on (release) {
if (seasonplayas == 1) {
_root.p1meng = yourname;
yourdefense = _root.p1defense;
yourdamage = _root.p1damage;
yoursprite = _root.p1whichsprite;
} else {
_root.p2meng = yourname;
yourdefense = _root.p2defense;
yourdamage = _root.p2damage;
yoursprite = _root.p2whichsprite;
}
yourwins = 0;
yourlosses = 0;
yourchampionships = 0;
yourtitle = 0;
yourweek = 1;
yourmonth = "Jan";
youryear = 1;
yourtimes = 0;
if (yoursprite == "p_gorkhan") {
yourtimes = 1;
}
sopp2 = "p_eric";
soppdefense2 = 40;
soppmeng2 = "Eric Wing";
soppdamage2 = 130;
soppchamp2 = 0;
soppcont2 = 1;
sopp8 = "p_rayne";
soppdefense8 = 55;
soppmeng8 = "Rayne";
soppdamage8 = 140;
soppchamp8 = 0;
soppcont8 = 0;
sopp3 = "p_ganzoric";
soppdefense3 = 70;
soppmeng3 = "Ganzoric";
soppdamage3 = 175;
soppchamp3 = 0;
soppcont3 = 0;
sopp4 = "p_kerin";
soppdefense4 = 48;
soppmeng4 = "Kerin Smalle";
soppdamage4 = 145;
soppchamp4 = 0;
soppcont4 = 0;
sopp5 = "p_fitz";
soppdefense5 = 72;
soppmeng5 = "Sir Fitz";
soppdamage5 = 180;
soppchamp5 = 0;
soppcont5 = 0;
sopp6 = "p_dohn";
soppdefense6 = 65;
soppmeng6 = "Dohn McCarl";
soppdamage6 = 150;
soppchamp6 = 0;
soppcont6 = 0;
sopp7 = "p_isaar";
soppdefense7 = 55;
soppmeng7 = "Isaar";
soppdamage7 = 160;
soppchamp7 = 0;
soppcont7 = 0;
sopp1 = "p_gorkhan";
soppdefense1 = 70;
soppmeng1 = "Gor-Khan";
soppdamage1 = 180;
soppchamp1 = 1;
soppcont1 = 0;
sopp9 = "p_aen";
soppdefense9 = 80;
soppmeng9 = "Princess Aen";
soppdamage9 = 200;
soppchamp9 = 0;
soppcont9 = 0;
tempopp = "";
tempoppname = "";
tempoppdefense = "";
tempoppdamage = "";
tempoppchamp = 0;
tempoppcont = 0;
battlesequence = 1;
m1 = "";
m2 = "";
m3 = "";
m4 = "";
n1 = "";
n2 = "";
n3 = "";
n4 = "";
if (_root.currentslot == 1) {
_root.seasonslot1 = SharedObject.getLocal("aevarroncs1");
if (_root.seasonslot1.data.seasonplayas == undefined) {
_root.seasonslot1.data.seasonplayas = seasonplayas;
_root.seasonslot1.data.yourname = yourname;
_root.seasonslot1.data.yourdefense = yourdefense;
_root.seasonslot1.data.yourdamage = yourdamage;
_root.seasonslot1.data.yoursprite = yoursprite;
_root.seasonslot1.data.yourwins = 0;
_root.seasonslot1.data.yourlosses = 0;
_root.seasonslot1.data.yourchampionships = 0;
_root.seasonslot1.data.yourtitle = 0;
_root.seasonslot1.data.yourweek = 1;
_root.seasonslot1.data.yourmonth = "Jan";
_root.seasonslot1.data.youryear = 1;
_root.seasonslot1.data.yourtimes = 0;
_root.seasonslot1.data.sopp2 = "p_eric";
_root.seasonslot1.data.soppdefense2 = 40;
_root.seasonslot1.data.soppmeng2 = "Eric Wing";
_root.seasonslot1.data.soppdamage2 = 130;
_root.seasonslot1.data.soppchamp2 = 0;
_root.seasonslot1.data.soppcont2 = 1;
_root.seasonslot1.data.sopp8 = "p_rayne";
_root.seasonslot1.data.soppdefense8 = 55;
_root.seasonslot1.data.soppmeng8 = "Rayne";
_root.seasonslot1.data.soppdamage8 = 140;
_root.seasonslot1.data.soppchamp8 = 0;
_root.seasonslot1.data.soppcont8 = 0;
_root.seasonslot1.data.sopp3 = "p_ganzoric";
_root.seasonslot1.data.soppdefense3 = 70;
_root.seasonslot1.data.soppmeng3 = "Ganzoric";
_root.seasonslot1.data.soppdamage3 = 175;
_root.seasonslot1.data.soppchamp3 = 0;
_root.seasonslot1.data.soppcont3 = 0;
_root.seasonslot1.data.sopp4 = "p_kerin";
_root.seasonslot1.data.soppdefense4 = 48;
_root.seasonslot1.data.soppmeng4 = "Kerin Smalle";
_root.seasonslot1.data.soppdamage4 = 145;
_root.seasonslot1.data.soppchamp4 = 0;
_root.seasonslot1.data.soppcont4 = 0;
_root.seasonslot1.data.sopp5 = "p_fitz";
_root.seasonslot1.data.soppdefense5 = 72;
_root.seasonslot1.data.soppmeng5 = "Sir Fitz";
_root.seasonslot1.data.soppdamage5 = 180;
_root.seasonslot1.data.soppchamp5 = 0;
_root.seasonslot1.data.soppcont5 = 0;
_root.seasonslot1.data.sopp6 = "p_dohn";
_root.seasonslot1.data.soppdefense6 = 65;
_root.seasonslot1.data.soppmeng6 = "Dohn McCarl";
_root.seasonslot1.data.soppdamage6 = 150;
_root.seasonslot1.data.soppchamp6 = 0;
_root.seasonslot1.data.soppcont6 = 0;
_root.seasonslot1.data.sopp7 = "p_isaar";
_root.seasonslot1.data.soppdefense7 = 55;
_root.seasonslot1.data.soppmeng7 = "Isaar";
_root.seasonslot1.data.soppdamage7 = 160;
_root.seasonslot1.data.soppchamp7 = 0;
_root.seasonslot1.data.soppcont7 = 0;
_root.seasonslot1.data.sopp1 = "p_gorkhan";
_root.seasonslot1.data.soppdefense1 = 70;
_root.seasonslot1.data.soppmeng1 = "Gor-Khan";
_root.seasonslot1.data.soppdamage1 = 180;
_root.seasonslot1.data.soppchamp1 = 1;
_root.seasonslot1.data.soppcont1 = 0;
_root.seasonslot1.data.sopp9 = "p_aen";
_root.seasonslot1.data.soppdefense9 = 80;
_root.seasonslot1.data.soppmeng9 = "Princess Aen";
_root.seasonslot1.data.soppdamage9 = 200;
_root.seasonslot1.data.soppchamp9 = 0;
_root.seasonslot1.data.soppcont9 = 0;
_root.seasonslot1.data.tempopp = "";
_root.seasonslot1.data.tempoppname = "";
_root.seasonslot1.data.tempoppdefense = "";
_root.seasonslot1.data.tempoppdamage = "";
_root.seasonslot1.data.tempoppchamp = 0;
_root.seasonslot1.data.tempoppcont = 0;
_root.seasonslot1.data.battlesequence = 1;
_root.seasonslot1.data.m1 = "";
_root.seasonslot1.data.m2 = "";
_root.seasonslot1.data.m3 = "";
_root.seasonslot1.data.m4 = "";
_root.seasonslot1.data.n1 = "";
_root.seasonslot1.data.n2 = "";
_root.seasonslot1.data.n3 = "";
_root.seasonslot1.data.n4 = "";
_root.seasonslot1.flush(80000);
}
}
if (_root.currentslot == 2) {
_root.seasonslot2 = SharedObject.getLocal("aevarroncs2");
if (_root.seasonslot2.data.seasonplayas == undefined) {
_root.seasonslot2.data.seasonplayas = seasonplayas;
_root.seasonslot2.data.yourname = yourname;
_root.seasonslot2.data.yourdefense = yourdefense;
_root.seasonslot2.data.yourdamage = yourdamage;
_root.seasonslot2.data.yoursprite = yoursprite;
_root.seasonslot2.data.yourwins = 0;
_root.seasonslot2.data.yourlosses = 0;
_root.seasonslot2.data.yourchampionships = 0;
_root.seasonslot2.data.yourtitle = 0;
_root.seasonslot2.data.yourweek = 1;
_root.seasonslot2.data.yourmonth = "Jan";
_root.seasonslot2.data.youryear = 1;
_root.seasonslot2.data.yourtimes = 0;
_root.seasonslot2.data.sopp2 = "p_eric";
_root.seasonslot2.data.soppdefense2 = 40;
_root.seasonslot2.data.soppmeng2 = "Eric Wing";
_root.seasonslot2.data.soppdamage2 = 130;
_root.seasonslot2.data.soppchamp2 = 0;
_root.seasonslot2.data.soppcont2 = 1;
_root.seasonslot2.data.sopp8 = "p_rayne";
_root.seasonslot2.data.soppdefense8 = 55;
_root.seasonslot2.data.soppmeng8 = "Rayne";
_root.seasonslot2.data.soppdamage8 = 140;
_root.seasonslot2.data.soppchamp8 = 0;
_root.seasonslot2.data.soppcont8 = 0;
_root.seasonslot2.data.sopp3 = "p_ganzoric";
_root.seasonslot2.data.soppdefense3 = 70;
_root.seasonslot2.data.soppmeng3 = "Ganzoric";
_root.seasonslot2.data.soppdamage3 = 175;
_root.seasonslot2.data.soppchamp3 = 0;
_root.seasonslot2.data.soppcont3 = 0;
_root.seasonslot2.data.sopp4 = "p_kerin";
_root.seasonslot2.data.soppdefense4 = 48;
_root.seasonslot2.data.soppmeng4 = "Kerin Smalle";
_root.seasonslot2.data.soppdamage4 = 145;
_root.seasonslot2.data.soppchamp4 = 0;
_root.seasonslot2.data.soppcont4 = 0;
_root.seasonslot2.data.sopp5 = "p_fitz";
_root.seasonslot2.data.soppdefense5 = 72;
_root.seasonslot2.data.soppmeng5 = "Sir Fitz";
_root.seasonslot2.data.soppdamage5 = 180;
_root.seasonslot2.data.soppchamp5 = 0;
_root.seasonslot2.data.soppcont5 = 0;
_root.seasonslot2.data.sopp6 = "p_dohn";
_root.seasonslot2.data.soppdefense6 = 65;
_root.seasonslot2.data.soppmeng6 = "Dohn McCarl";
_root.seasonslot2.data.soppdamage6 = 150;
_root.seasonslot2.data.soppchamp6 = 0;
_root.seasonslot2.data.soppcont6 = 0;
_root.seasonslot2.data.sopp7 = "p_isaar";
_root.seasonslot2.data.soppdefense7 = 55;
_root.seasonslot2.data.soppmeng7 = "Isaar";
_root.seasonslot2.data.soppdamage7 = 160;
_root.seasonslot2.data.soppchamp7 = 0;
_root.seasonslot2.data.soppcont7 = 0;
_root.seasonslot2.data.sopp1 = "p_gorkhan";
_root.seasonslot2.data.soppdefense1 = 70;
_root.seasonslot2.data.soppmeng1 = "Gor-Khan";
_root.seasonslot2.data.soppdamage1 = 180;
_root.seasonslot2.data.soppchamp1 = 1;
_root.seasonslot2.data.soppcont1 = 0;
_root.seasonslot2.data.sopp9 = "p_aen";
_root.seasonslot2.data.soppdefense9 = 80;
_root.seasonslot2.data.soppmeng9 = "Princess Aen";
_root.seasonslot2.data.soppdamage9 = 200;
_root.seasonslot2.data.soppchamp9 = 0;
_root.seasonslot2.data.soppcont9 = 0;
_root.seasonslot2.data.tempopp = "";
_root.seasonslot2.data.tempoppname = "";
_root.seasonslot2.data.tempoppdefense = "";
_root.seasonslot2.data.tempoppdamage = "";
_root.seasonslot2.data.tempoppchamp = 0;
_root.seasonslot2.data.tempoppcont = 0;
_root.seasonslot2.data.battlesequence = 1;
_root.seasonslot2.data.m1 = "";
_root.seasonslot2.data.m2 = "";
_root.seasonslot2.data.m3 = "";
_root.seasonslot2.data.m4 = "";
_root.seasonslot2.data.n1 = "";
_root.seasonslot2.data.n2 = "";
_root.seasonslot2.data.n3 = "";
_root.seasonslot2.data.n4 = "";
_root.seasonslot2.flush(80000);
}
}
if (_root.currentslot == 3) {
_root.seasonslot3 = SharedObject.getLocal("aevarroncs3");
if (_root.seasonslot3.data.seasonplayas == undefined) {
_root.seasonslot3.data.seasonplayas = seasonplayas;
_root.seasonslot3.data.yourname = yourname;
_root.seasonslot3.data.yourdefense = yourdefense;
_root.seasonslot3.data.yourdamage = yourdamage;
_root.seasonslot3.data.yoursprite = yoursprite;
_root.seasonslot3.data.yourwins = 0;
_root.seasonslot3.data.yourlosses = 0;
_root.seasonslot3.data.yourchampionships = 0;
_root.seasonslot3.data.yourtitle = 0;
_root.seasonslot3.data.yourweek = 1;
_root.seasonslot3.data.yourmonth = "Jan";
_root.seasonslot3.data.youryear = 1;
_root.seasonslot3.data.yourtimes = 0;
_root.seasonslot3.data.sopp2 = "p_eric";
_root.seasonslot3.data.soppdefense2 = 40;
_root.seasonslot3.data.soppmeng2 = "Eric Wing";
_root.seasonslot3.data.soppdamage2 = 130;
_root.seasonslot3.data.soppchamp2 = 0;
_root.seasonslot3.data.soppcont2 = 1;
_root.seasonslot3.data.sopp8 = "p_rayne";
_root.seasonslot3.data.soppdefense8 = 55;
_root.seasonslot3.data.soppmeng8 = "Rayne";
_root.seasonslot3.data.soppdamage8 = 140;
_root.seasonslot3.data.soppchamp8 = 0;
_root.seasonslot3.data.soppcont8 = 0;
_root.seasonslot3.data.sopp3 = "p_ganzoric";
_root.seasonslot3.data.soppdefense3 = 70;
_root.seasonslot3.data.soppmeng3 = "Ganzoric";
_root.seasonslot3.data.soppdamage3 = 175;
_root.seasonslot3.data.soppchamp3 = 0;
_root.seasonslot3.data.soppcont3 = 0;
_root.seasonslot3.data.sopp4 = "p_kerin";
_root.seasonslot3.data.soppdefense4 = 48;
_root.seasonslot3.data.soppmeng4 = "Kerin Smalle";
_root.seasonslot3.data.soppdamage4 = 145;
_root.seasonslot3.data.soppchamp4 = 0;
_root.seasonslot3.data.soppcont4 = 0;
_root.seasonslot3.data.sopp5 = "p_fitz";
_root.seasonslot3.data.soppdefense5 = 72;
_root.seasonslot3.data.soppmeng5 = "Sir Fitz";
_root.seasonslot3.data.soppdamage5 = 180;
_root.seasonslot3.data.soppchamp5 = 0;
_root.seasonslot3.data.soppcont5 = 0;
_root.seasonslot3.data.sopp6 = "p_dohn";
_root.seasonslot3.data.soppdefense6 = 65;
_root.seasonslot3.data.soppmeng6 = "Dohn McCarl";
_root.seasonslot3.data.soppdamage6 = 150;
_root.seasonslot3.data.soppchamp6 = 0;
_root.seasonslot3.data.soppcont6 = 0;
_root.seasonslot3.data.sopp7 = "p_isaar";
_root.seasonslot3.data.soppdefense7 = 55;
_root.seasonslot3.data.soppmeng7 = "Isaar";
_root.seasonslot3.data.soppdamage7 = 160;
_root.seasonslot3.data.soppchamp7 = 0;
_root.seasonslot3.data.soppcont7 = 0;
_root.seasonslot3.data.sopp1 = "p_gorkhan";
_root.seasonslot3.data.soppdefense1 = 70;
_root.seasonslot3.data.soppmeng1 = "Gor-Khan";
_root.seasonslot3.data.soppdamage1 = 180;
_root.seasonslot3.data.soppchamp1 = 1;
_root.seasonslot3.data.soppcont1 = 0;
_root.seasonslot3.data.sopp9 = "p_aen";
_root.seasonslot3.data.soppdefense9 = 80;
_root.seasonslot3.data.soppmeng9 = "Princess Aen";
_root.seasonslot3.data.soppdamage9 = 200;
_root.seasonslot3.data.soppchamp9 = 0;
_root.seasonslot3.data.soppcont9 = 0;
_root.seasonslot3.data.tempopp = "";
_root.seasonslot3.data.tempoppname = "";
_root.seasonslot3.data.tempoppdefense = "";
_root.seasonslot3.data.tempoppdamage = "";
_root.seasonslot3.data.tempoppchamp = 0;
_root.seasonslot3.data.tempoppcont = 0;
_root.seasonslot3.data.battlesequence = 1;
_root.seasonslot3.data.m1 = "";
_root.seasonslot3.data.m2 = "";
_root.seasonslot3.data.m3 = "";
_root.seasonslot3.data.m4 = "";
_root.seasonslot3.data.n1 = "";
_root.seasonslot3.data.n2 = "";
_root.seasonslot3.data.n3 = "";
_root.seasonslot3.data.n4 = "";
_root.seasonslot3.flush(80000);
}
}
if (sopp1 == yoursprite) {
soppmeng1 = yourname;
if (soppchamp1 == 1) {
yourtitle = 2;
} else if (soppcont1 == 1) {
yourtitle = 1;
}
}
if (sopp2 == yoursprite) {
soppmeng2 = yourname;
if (soppchamp2 == 1) {
yourtitle = 2;
} else if (soppcont2 == 1) {
yourtitle = 1;
}
}
if (sopp3 == yoursprite) {
soppmeng3 = yourname;
if (soppchamp3 == 1) {
yourtitle = 2;
} else if (soppcont3 == 1) {
yourtitle = 1;
}
}
if (sopp4 == yoursprite) {
soppmeng4 = yourname;
if (soppchamp4 == 1) {
yourtitle = 2;
} else if (soppcont4 == 1) {
yourtitle = 1;
}
}
if (sopp5 == yoursprite) {
soppmeng5 = yourname;
if (soppchamp5 == 1) {
yourtitle = 2;
} else if (soppcont5 == 1) {
yourtitle = 1;
}
}
if (sopp6 == yoursprite) {
soppmeng6 = yourname;
if (soppchamp6 == 1) {
yourtitle = 2;
} else if (soppcont6 == 1) {
yourtitle = 1;
}
}
if (sopp7 == yoursprite) {
soppmeng7 = yourname;
if (soppchamp7 == 1) {
yourtitle = 2;
} else if (soppcont7 == 1) {
yourtitle = 1;
}
}
if (sopp8 == yoursprite) {
soppmeng8 = yourname;
if (soppchamp8 == 1) {
yourtitle = 2;
} else if (soppcont8 == 1) {
yourtitle = 1;
}
}
if (sopp9 == yoursprite) {
soppmeng9 = yourname;
if (soppchamp9 == 1) {
yourtitle = 2;
} else if (soppcont9 == 1) {
yourtitle = 1;
}
}
if (_root.currentslot == 1) {
_root.seasonslot1 = SharedObject.getLocal("aevarroncs1");
_root.seasonslot1.data.seasonplayas = seasonplayas;
_root.seasonslot1.data.yourname = yourname;
_root.seasonslot1.data.yourdefense = yourdefense;
_root.seasonslot1.data.yourdamage = yourdamage;
_root.seasonslot1.data.yoursprite = yoursprite;
_root.seasonslot1.data.yourwins = _root.yourwins;
_root.seasonslot1.data.yourlosses = _root.yourlosses;
_root.seasonslot1.data.yourchampionships = yourchampionships;
_root.seasonslot1.data.yourtitle = yourtitle;
_root.seasonslot1.data.yourweek = yourweek;
_root.seasonslot1.data.yourmonth = yourmonth;
_root.seasonslot1.data.youryear = youryear;
_root.seasonslot1.data.yourtimes = yourtimes;
_root.seasonslot1.data.sopp1 = sopp1;
_root.seasonslot1.data.soppdefense1 = soppdefense1;
_root.seasonslot1.data.soppmeng1 = soppmeng1;
_root.seasonslot1.data.soppdamage1 = soppdamage1;
_root.seasonslot1.data.soppchamp1 = soppchamp1;
_root.seasonslot1.data.soppcont1 = soppcont1;
_root.seasonslot1.data.sopp2 = sopp2;
_root.seasonslot1.data.soppdefense2 = soppdefense2;
_root.seasonslot1.data.soppmeng2 = soppmeng2;
_root.seasonslot1.data.soppdamage2 = soppdamage2;
_root.seasonslot1.data.soppchamp2 = soppchamp2;
_root.seasonslot1.data.soppcont2 = soppcont2;
_root.seasonslot1.data.sopp3 = sopp3;
_root.seasonslot1.data.soppdefense3 = soppdefense3;
_root.seasonslot1.data.soppmeng3 = soppmeng3;
_root.seasonslot1.data.soppdamage3 = soppdamage3;
_root.seasonslot1.data.soppchamp3 = soppchamp3;
_root.seasonslot1.data.soppcont3 = soppcont3;
_root.seasonslot1.data.sopp4 = sopp4;
_root.seasonslot1.data.soppdefense4 = soppdefense4;
_root.seasonslot1.data.soppmeng4 = soppmeng4;
_root.seasonslot1.data.soppdamage4 = soppdamage4;
_root.seasonslot1.data.soppchamp4 = soppchamp4;
_root.seasonslot1.data.soppcont4 = soppcont4;
_root.seasonslot1.data.sopp5 = sopp5;
_root.seasonslot1.data.soppdefense5 = soppdefense5;
_root.seasonslot1.data.soppmeng5 = soppmeng5;
_root.seasonslot1.data.soppdamage5 = soppdamage5;
_root.seasonslot1.data.soppchamp5 = soppchamp5;
_root.seasonslot1.data.soppcont5 = soppcont5;
_root.seasonslot1.data.sopp6 = sopp6;
_root.seasonslot1.data.soppdefense6 = soppdefense6;
_root.seasonslot1.data.soppmeng6 = soppmeng6;
_root.seasonslot1.data.soppdamage6 = soppdamage6;
_root.seasonslot1.data.soppchamp6 = soppchamp6;
_root.seasonslot1.data.soppcont6 = soppcont6;
_root.seasonslot1.data.sopp7 = sopp7;
_root.seasonslot1.data.soppdefense7 = soppdefense7;
_root.seasonslot1.data.soppmeng7 = soppmeng7;
_root.seasonslot1.data.soppdamage7 = soppdamage7;
_root.seasonslot1.data.soppchamp7 = soppchamp7;
_root.seasonslot1.data.soppcont7 = soppcont7;
_root.seasonslot1.data.sopp8 = sopp8;
_root.seasonslot1.data.soppdefense8 = soppdefense8;
_root.seasonslot1.data.soppmeng8 = soppmeng8;
_root.seasonslot1.data.soppdamage8 = soppdamage8;
_root.seasonslot1.data.soppchamp8 = soppchamp8;
_root.seasonslot1.data.soppcont8 = soppcont8;
_root.seasonslot1.data.sopp9 = sopp9;
_root.seasonslot1.data.soppdefense9 = soppdefense9;
_root.seasonslot1.data.soppmeng9 = soppmeng9;
_root.seasonslot1.data.soppdamage9 = soppdamage9;
_root.seasonslot1.data.soppchamp9 = soppchamp9;
_root.seasonslot1.data.soppcont9 = soppcont9;
_root.seasonslot1.data.tempopp = tempopp;
_root.seasonslot1.data.tempoppname = tempoppname;
_root.seasonslot1.data.tempoppdefense = tempoppdefense;
_root.seasonslot1.data.tempoppdamage = tempoppdamage;
_root.seasonslot1.data.tempoppchamp = tempoppchamp;
_root.seasonslot1.data.tempoppcont = tempoppcont;
_root.seasonslot1.data.battlesequence = battlesequence;
_root.seasonslot1.data.m1 = m1;
_root.seasonslot1.data.m2 = m2;
_root.seasonslot1.data.m3 = m3;
_root.seasonslot1.data.m4 = m4;
_root.seasonslot1.data.n1 = n1;
_root.seasonslot1.data.n2 = n2;
_root.seasonslot1.data.n3 = n3;
_root.seasonslot1.data.n4 = n4;
_root.seasonslot1.flush(80000);
}
if (_root.currentslot == 2) {
_root.seasonslot2 = SharedObject.getLocal("aevarroncs2");
_root.seasonslot2.data.seasonplayas = seasonplayas;
_root.seasonslot2.data.yourname = yourname;
_root.seasonslot2.data.yourdefense = yourdefense;
_root.seasonslot2.data.yourdamage = yourdamage;
_root.seasonslot2.data.yoursprite = yoursprite;
_root.seasonslot2.data.yourwins = _root.yourwins;
_root.seasonslot2.data.yourlosses = _root.yourlosses;
_root.seasonslot2.data.yourchampionships = yourchampionships;
_root.seasonslot2.data.yourtitle = yourtitle;
_root.seasonslot2.data.yourweek = yourweek;
_root.seasonslot2.data.yourmonth = yourmonth;
_root.seasonslot2.data.youryear = youryear;
_root.seasonslot2.data.yourtimes = yourtimes;
_root.seasonslot2.data.sopp1 = sopp1;
_root.seasonslot2.data.soppdefense1 = soppdefense1;
_root.seasonslot2.data.soppmeng1 = soppmeng1;
_root.seasonslot2.data.soppdamage1 = soppdamage1;
_root.seasonslot2.data.soppchamp1 = soppchamp1;
_root.seasonslot2.data.soppcont1 = soppcont1;
_root.seasonslot2.data.sopp2 = sopp2;
_root.seasonslot2.data.soppdefense2 = soppdefense2;
_root.seasonslot2.data.soppmeng2 = soppmeng2;
_root.seasonslot2.data.soppdamage2 = soppdamage2;
_root.seasonslot2.data.soppchamp2 = soppchamp2;
_root.seasonslot2.data.soppcont2 = soppcont2;
_root.seasonslot2.data.sopp3 = sopp3;
_root.seasonslot2.data.soppdefense3 = soppdefense3;
_root.seasonslot2.data.soppmeng3 = soppmeng3;
_root.seasonslot2.data.soppdamage3 = soppdamage3;
_root.seasonslot2.data.soppchamp3 = soppchamp3;
_root.seasonslot2.data.soppcont3 = soppcont3;
_root.seasonslot2.data.sopp4 = sopp4;
_root.seasonslot2.data.soppdefense4 = soppdefense4;
_root.seasonslot2.data.soppmeng4 = soppmeng4;
_root.seasonslot2.data.soppdamage4 = soppdamage4;
_root.seasonslot2.data.soppchamp4 = soppchamp4;
_root.seasonslot2.data.soppcont4 = soppcont4;
_root.seasonslot2.data.sopp5 = sopp5;
_root.seasonslot2.data.soppdefense5 = soppdefense5;
_root.seasonslot2.data.soppmeng5 = soppmeng5;
_root.seasonslot2.data.soppdamage5 = soppdamage5;
_root.seasonslot2.data.soppchamp5 = soppchamp5;
_root.seasonslot2.data.soppcont5 = soppcont5;
_root.seasonslot2.data.sopp6 = sopp6;
_root.seasonslot2.data.soppdefense6 = soppdefense6;
_root.seasonslot2.data.soppmeng6 = soppmeng6;
_root.seasonslot2.data.soppdamage6 = soppdamage6;
_root.seasonslot2.data.soppchamp6 = soppchamp6;
_root.seasonslot2.data.soppcont6 = soppcont6;
_root.seasonslot2.data.sopp7 = sopp7;
_root.seasonslot2.data.soppdefense7 = soppdefense7;
_root.seasonslot2.data.soppmeng7 = soppmeng7;
_root.seasonslot2.data.soppdamage7 = soppdamage7;
_root.seasonslot2.data.soppchamp7 = soppchamp7;
_root.seasonslot2.data.soppcont7 = soppcont7;
_root.seasonslot2.data.sopp8 = sopp8;
_root.seasonslot2.data.soppdefense8 = soppdefense8;
_root.seasonslot2.data.soppmeng8 = soppmeng8;
_root.seasonslot2.data.soppdamage8 = soppdamage8;
_root.seasonslot2.data.soppchamp8 = soppchamp8;
_root.seasonslot2.data.soppcont8 = soppcont8;
_root.seasonslot2.data.sopp9 = sopp9;
_root.seasonslot2.data.soppdefense9 = soppdefense9;
_root.seasonslot2.data.soppmeng9 = soppmeng9;
_root.seasonslot2.data.soppdamage9 = soppdamage9;
_root.seasonslot2.data.soppchamp9 = soppchamp9;
_root.seasonslot2.data.soppcont9 = soppcont9;
_root.seasonslot2.data.tempopp = tempopp;
_root.seasonslot2.data.tempoppname = tempoppname;
_root.seasonslot2.data.tempoppdefense = tempoppdefense;
_root.seasonslot2.data.tempoppdamage = tempoppdamage;
_root.seasonslot2.data.tempoppchamp = tempoppchamp;
_root.seasonslot2.data.tempoppcont = tempoppcont;
_root.seasonslot2.data.battlesequence = battlesequence;
_root.seasonslot2.data.m1 = m1;
_root.seasonslot2.data.m2 = m2;
_root.seasonslot2.data.m3 = m3;
_root.seasonslot2.data.m4 = m4;
_root.seasonslot2.data.n1 = n1;
_root.seasonslot2.data.n2 = n2;
_root.seasonslot2.data.n3 = n3;
_root.seasonslot2.data.n4 = n4;
_root.seasonslot2.flush(80000);
}
if (_root.currentslot == 3) {
_root.seasonslot3 = SharedObject.getLocal("aevarroncs3");
_root.seasonslot3.data.seasonplayas = seasonplayas;
_root.seasonslot3.data.yourname = yourname;
_root.seasonslot3.data.yourdefense = yourdefense;
_root.seasonslot3.data.yourdamage = yourdamage;
_root.seasonslot3.data.yoursprite = yoursprite;
_root.seasonslot3.data.yourwins = _root.yourwins;
_root.seasonslot3.data.yourlosses = _root.yourlosses;
_root.seasonslot3.data.yourchampionships = yourchampionships;
_root.seasonslot3.data.yourtitle = yourtitle;
_root.seasonslot3.data.yourweek = yourweek;
_root.seasonslot3.data.yourmonth = yourmonth;
_root.seasonslot3.data.youryear = youryear;
_root.seasonslot3.data.yourtimes = yourtimes;
_root.seasonslot3.data.sopp1 = sopp1;
_root.seasonslot3.data.soppdefense1 = soppdefense1;
_root.seasonslot3.data.soppmeng1 = soppmeng1;
_root.seasonslot3.data.soppdamage1 = soppdamage1;
_root.seasonslot3.data.soppchamp1 = soppchamp1;
_root.seasonslot3.data.soppcont1 = soppcont1;
_root.seasonslot3.data.sopp2 = sopp2;
_root.seasonslot3.data.soppdefense2 = soppdefense2;
_root.seasonslot3.data.soppmeng2 = soppmeng2;
_root.seasonslot3.data.soppdamage2 = soppdamage2;
_root.seasonslot3.data.soppchamp2 = soppchamp2;
_root.seasonslot3.data.soppcont2 = soppcont2;
_root.seasonslot3.data.sopp3 = sopp3;
_root.seasonslot3.data.soppdefense3 = soppdefense3;
_root.seasonslot3.data.soppmeng3 = soppmeng3;
_root.seasonslot3.data.soppdamage3 = soppdamage3;
_root.seasonslot3.data.soppchamp3 = soppchamp3;
_root.seasonslot3.data.soppcont3 = soppcont3;
_root.seasonslot3.data.sopp4 = sopp4;
_root.seasonslot3.data.soppdefense4 = soppdefense4;
_root.seasonslot3.data.soppmeng4 = soppmeng4;
_root.seasonslot3.data.soppdamage4 = soppdamage4;
_root.seasonslot3.data.soppchamp4 = soppchamp4;
_root.seasonslot3.data.soppcont4 = soppcont4;
_root.seasonslot3.data.sopp5 = sopp5;
_root.seasonslot3.data.soppdefense5 = soppdefense5;
_root.seasonslot3.data.soppmeng5 = soppmeng5;
_root.seasonslot3.data.soppdamage5 = soppdamage5;
_root.seasonslot3.data.soppchamp5 = soppchamp5;
_root.seasonslot3.data.soppcont5 = soppcont5;
_root.seasonslot3.data.sopp6 = sopp6;
_root.seasonslot3.data.soppdefense6 = soppdefense6;
_root.seasonslot3.data.soppmeng6 = soppmeng6;
_root.seasonslot3.data.soppdamage6 = soppdamage6;
_root.seasonslot3.data.soppchamp6 = soppchamp6;
_root.seasonslot3.data.soppcont6 = soppcont6;
_root.seasonslot3.data.sopp7 = sopp7;
_root.seasonslot3.data.soppdefense7 = soppdefense7;
_root.seasonslot3.data.soppmeng7 = soppmeng7;
_root.seasonslot3.data.soppdamage7 = soppdamage7;
_root.seasonslot3.data.soppchamp7 = soppchamp7;
_root.seasonslot3.data.soppcont7 = soppcont7;
_root.seasonslot3.data.sopp8 = sopp8;
_root.seasonslot3.data.soppdefense8 = soppdefense8;
_root.seasonslot3.data.soppmeng8 = soppmeng8;
_root.seasonslot3.data.soppdamage8 = soppdamage8;
_root.seasonslot3.data.soppchamp8 = soppchamp8;
_root.seasonslot3.data.soppcont8 = soppcont8;
_root.seasonslot3.data.sopp9 = sopp9;
_root.seasonslot3.data.soppdefense9 = soppdefense9;
_root.seasonslot3.data.soppmeng9 = soppmeng9;
_root.seasonslot3.data.soppdamage9 = soppdamage9;
_root.seasonslot3.data.soppchamp9 = soppchamp9;
_root.seasonslot3.data.soppcont9 = soppcont9;
_root.seasonslot3.data.tempopp = tempopp;
_root.seasonslot3.data.tempoppname = tempoppname;
_root.seasonslot3.data.tempoppdefense = tempoppdefense;
_root.seasonslot3.data.tempoppdamage = tempoppdamage;
_root.seasonslot3.data.tempoppchamp = tempoppchamp;
_root.seasonslot3.data.tempoppcont = tempoppcont;
_root.seasonslot3.data.battlesequence = battlesequence;
_root.seasonslot3.data.m1 = m1;
_root.seasonslot3.data.m2 = m2;
_root.seasonslot3.data.m3 = m3;
_root.seasonslot3.data.m4 = m4;
_root.seasonslot3.data.n1 = n1;
_root.seasonslot3.data.n2 = n2;
_root.seasonslot3.data.n3 = n3;
_root.seasonslot3.data.n4 = n4;
_root.seasonslot3.flush(80000);
}
play();
}
Symbol 1397 Button
on (press) {
gotoAndPlay ("seasonmode1");
}
Symbol 1401 MovieClip Frame 1
stop();
Symbol 1402 Button
on (press) {
seasonstuff.gotoAndPlay("status");
}
Symbol 1403 Button
on (press) {
seasonstuff.gotoAndPlay("standings");
}
Symbol 1404 Button
on (press) {
seasonstuff.gotoAndStop("fixtures");
}
Symbol 1406 Button
on (release) {
if (_root.currentslot == 1) {
_root.seasonslot1 = SharedObject.getLocal("aevarroncs1");
_root.seasonslot1.data.seasonplayas = seasonplayas;
_root.seasonslot1.data.yourname = yourname;
_root.seasonslot1.data.yourdefense = yourdefense;
_root.seasonslot1.data.yourdamage = yourdamage;
_root.seasonslot1.data.yoursprite = yoursprite;
_root.seasonslot1.data.yourwins = _root.yourwins;
_root.seasonslot1.data.yourlosses = _root.yourlosses;
_root.seasonslot1.data.yourchampionships = yourchampionships;
_root.seasonslot1.data.yourtitle = yourtitle;
_root.seasonslot1.data.yourweek = yourweek;
_root.seasonslot1.data.yourmonth = yourmonth;
_root.seasonslot1.data.youryear = youryear;
_root.seasonslot1.data.yourtimes = yourtimes;
_root.seasonslot1.data.sopp1 = sopp1;
_root.seasonslot1.data.soppdefense1 = soppdefense1;
_root.seasonslot1.data.soppmeng1 = soppmeng1;
_root.seasonslot1.data.soppdamage1 = soppdamage1;
_root.seasonslot1.data.soppchamp1 = soppchamp1;
_root.seasonslot1.data.soppcont1 = soppcont1;
_root.seasonslot1.data.sopp2 = sopp2;
_root.seasonslot1.data.soppdefense2 = soppdefense2;
_root.seasonslot1.data.soppmeng2 = soppmeng2;
_root.seasonslot1.data.soppdamage2 = soppdamage2;
_root.seasonslot1.data.soppchamp2 = soppchamp2;
_root.seasonslot1.data.soppcont2 = soppcont2;
_root.seasonslot1.data.sopp3 = sopp3;
_root.seasonslot1.data.soppdefense3 = soppdefense3;
_root.seasonslot1.data.soppmeng3 = soppmeng3;
_root.seasonslot1.data.soppdamage3 = soppdamage3;
_root.seasonslot1.data.soppchamp3 = soppchamp3;
_root.seasonslot1.data.soppcont3 = soppcont3;
_root.seasonslot1.data.sopp4 = sopp4;
_root.seasonslot1.data.soppdefense4 = soppdefense4;
_root.seasonslot1.data.soppmeng4 = soppmeng4;
_root.seasonslot1.data.soppdamage4 = soppdamage4;
_root.seasonslot1.data.soppchamp4 = soppchamp4;
_root.seasonslot1.data.soppcont4 = soppcont4;
_root.seasonslot1.data.sopp5 = sopp5;
_root.seasonslot1.data.soppdefense5 = soppdefense5;
_root.seasonslot1.data.soppmeng5 = soppmeng5;
_root.seasonslot1.data.soppdamage5 = soppdamage5;
_root.seasonslot1.data.soppchamp5 = soppchamp5;
_root.seasonslot1.data.soppcont5 = soppcont5;
_root.seasonslot1.data.sopp6 = sopp6;
_root.seasonslot1.data.soppdefense6 = soppdefense6;
_root.seasonslot1.data.soppmeng6 = soppmeng6;
_root.seasonslot1.data.soppdamage6 = soppdamage6;
_root.seasonslot1.data.soppchamp6 = soppchamp6;
_root.seasonslot1.data.soppcont6 = soppcont6;
_root.seasonslot1.data.sopp7 = sopp7;
_root.seasonslot1.data.soppdefense7 = soppdefense7;
_root.seasonslot1.data.soppmeng7 = soppmeng7;
_root.seasonslot1.data.soppdamage7 = soppdamage7;
_root.seasonslot1.data.soppchamp7 = soppchamp7;
_root.seasonslot1.data.soppcont7 = soppcont7;
_root.seasonslot1.data.sopp8 = sopp8;
_root.seasonslot1.data.soppdefense8 = soppdefense8;
_root.seasonslot1.data.soppmeng8 = soppmeng8;
_root.seasonslot1.data.soppdamage8 = soppdamage8;
_root.seasonslot1.data.soppchamp8 = soppchamp8;
_root.seasonslot1.data.soppcont8 = soppcont8;
_root.seasonslot1.data.sopp9 = sopp9;
_root.seasonslot1.data.soppdefense9 = soppdefense9;
_root.seasonslot1.data.soppmeng9 = soppmeng9;
_root.seasonslot1.data.soppdamage9 = soppdamage9;
_root.seasonslot1.data.soppchamp9 = soppchamp9;
_root.seasonslot1.data.soppcont9 = soppcont9;
_root.seasonslot1.data.tempopp = tempopp;
_root.seasonslot1.data.tempoppname = tempoppname;
_root.seasonslot1.data.tempoppdefense = tempoppdefense;
_root.seasonslot1.data.tempoppdamage = tempoppdamage;
_root.seasonslot1.data.tempoppchamp = tempoppchamp;
_root.seasonslot1.data.tempoppcont = tempoppcont;
_root.seasonslot1.data.battlesequence = battlesequence;
_root.seasonslot1.data.m1 = m1;
_root.seasonslot1.data.m2 = m2;
_root.seasonslot1.data.m3 = m3;
_root.seasonslot1.data.m4 = m4;
_root.seasonslot1.data.n1 = n1;
_root.seasonslot1.data.n2 = n2;
_root.seasonslot1.data.n3 = n3;
_root.seasonslot1.data.n4 = n4;
_root.seasonslot1.flush(80000);
}
if (_root.currentslot == 2) {
_root.seasonslot2 = SharedObject.getLocal("aevarroncs2");
_root.seasonslot2.data.seasonplayas = seasonplayas;
_root.seasonslot2.data.yourname = yourname;
_root.seasonslot2.data.yourdefense = yourdefense;
_root.seasonslot2.data.yourdamage = yourdamage;
_root.seasonslot2.data.yoursprite = yoursprite;
_root.seasonslot2.data.yourwins = _root.yourwins;
_root.seasonslot2.data.yourlosses = _root.yourlosses;
_root.seasonslot2.data.yourchampionships = yourchampionships;
_root.seasonslot2.data.yourtitle = yourtitle;
_root.seasonslot2.data.yourweek = yourweek;
_root.seasonslot2.data.yourmonth = yourmonth;
_root.seasonslot2.data.youryear = youryear;
_root.seasonslot2.data.yourtimes = yourtimes;
_root.seasonslot2.data.sopp1 = sopp1;
_root.seasonslot2.data.soppdefense1 = soppdefense1;
_root.seasonslot2.data.soppmeng1 = soppmeng1;
_root.seasonslot2.data.soppdamage1 = soppdamage1;
_root.seasonslot2.data.soppchamp1 = soppchamp1;
_root.seasonslot2.data.soppcont1 = soppcont1;
_root.seasonslot2.data.sopp2 = sopp2;
_root.seasonslot2.data.soppdefense2 = soppdefense2;
_root.seasonslot2.data.soppmeng2 = soppmeng2;
_root.seasonslot2.data.soppdamage2 = soppdamage2;
_root.seasonslot2.data.soppchamp2 = soppchamp2;
_root.seasonslot2.data.soppcont2 = soppcont2;
_root.seasonslot2.data.sopp3 = sopp3;
_root.seasonslot2.data.soppdefense3 = soppdefense3;
_root.seasonslot2.data.soppmeng3 = soppmeng3;
_root.seasonslot2.data.soppdamage3 = soppdamage3;
_root.seasonslot2.data.soppchamp3 = soppchamp3;
_root.seasonslot2.data.soppcont3 = soppcont3;
_root.seasonslot2.data.sopp4 = sopp4;
_root.seasonslot2.data.soppdefense4 = soppdefense4;
_root.seasonslot2.data.soppmeng4 = soppmeng4;
_root.seasonslot2.data.soppdamage4 = soppdamage4;
_root.seasonslot2.data.soppchamp4 = soppchamp4;
_root.seasonslot2.data.soppcont4 = soppcont4;
_root.seasonslot2.data.sopp5 = sopp5;
_root.seasonslot2.data.soppdefense5 = soppdefense5;
_root.seasonslot2.data.soppmeng5 = soppmeng5;
_root.seasonslot2.data.soppdamage5 = soppdamage5;
_root.seasonslot2.data.soppchamp5 = soppchamp5;
_root.seasonslot2.data.soppcont5 = soppcont5;
_root.seasonslot2.data.sopp6 = sopp6;
_root.seasonslot2.data.soppdefense6 = soppdefense6;
_root.seasonslot2.data.soppmeng6 = soppmeng6;
_root.seasonslot2.data.soppdamage6 = soppdamage6;
_root.seasonslot2.data.soppchamp6 = soppchamp6;
_root.seasonslot2.data.soppcont6 = soppcont6;
_root.seasonslot2.data.sopp7 = sopp7;
_root.seasonslot2.data.soppdefense7 = soppdefense7;
_root.seasonslot2.data.soppmeng7 = soppmeng7;
_root.seasonslot2.data.soppdamage7 = soppdamage7;
_root.seasonslot2.data.soppchamp7 = soppchamp7;
_root.seasonslot2.data.soppcont7 = soppcont7;
_root.seasonslot2.data.sopp8 = sopp8;
_root.seasonslot2.data.soppdefense8 = soppdefense8;
_root.seasonslot2.data.soppmeng8 = soppmeng8;
_root.seasonslot2.data.soppdamage8 = soppdamage8;
_root.seasonslot2.data.soppchamp8 = soppchamp8;
_root.seasonslot2.data.soppcont8 = soppcont8;
_root.seasonslot2.data.sopp9 = sopp9;
_root.seasonslot2.data.soppdefense9 = soppdefense9;
_root.seasonslot2.data.soppmeng9 = soppmeng9;
_root.seasonslot2.data.soppdamage9 = soppdamage9;
_root.seasonslot2.data.soppchamp9 = soppchamp9;
_root.seasonslot2.data.soppcont9 = soppcont9;
_root.seasonslot2.data.tempopp = tempopp;
_root.seasonslot2.data.tempoppname = tempoppname;
_root.seasonslot2.data.tempoppdefense = tempoppdefense;
_root.seasonslot2.data.tempoppdamage = tempoppdamage;
_root.seasonslot2.data.tempoppchamp = tempoppchamp;
_root.seasonslot2.data.tempoppcont = tempoppcont;
_root.seasonslot2.data.battlesequence = battlesequence;
_root.seasonslot2.data.m1 = m1;
_root.seasonslot2.data.m2 = m2;
_root.seasonslot2.data.m3 = m3;
_root.seasonslot2.data.m4 = m4;
_root.seasonslot2.data.n1 = n1;
_root.seasonslot2.data.n2 = n2;
_root.seasonslot2.data.n3 = n3;
_root.seasonslot2.data.n4 = n4;
_root.seasonslot2.flush(80000);
}
if (_root.currentslot == 3) {
_root.seasonslot3 = SharedObject.getLocal("aevarroncs3");
_root.seasonslot3.data.seasonplayas = seasonplayas;
_root.seasonslot3.data.yourname = yourname;
_root.seasonslot3.data.yourdefense = yourdefense;
_root.seasonslot3.data.yourdamage = yourdamage;
_root.seasonslot3.data.yoursprite = yoursprite;
_root.seasonslot3.data.yourwins = _root.yourwins;
_root.seasonslot3.data.yourlosses = _root.yourlosses;
_root.seasonslot3.data.yourchampionships = yourchampionships;
_root.seasonslot3.data.yourtitle = yourtitle;
_root.seasonslot3.data.yourweek = yourweek;
_root.seasonslot3.data.yourmonth = yourmonth;
_root.seasonslot3.data.youryear = youryear;
_root.seasonslot3.data.yourtimes = yourtimes;
_root.seasonslot3.data.sopp1 = sopp1;
_root.seasonslot3.data.soppdefense1 = soppdefense1;
_root.seasonslot3.data.soppmeng1 = soppmeng1;
_root.seasonslot3.data.soppdamage1 = soppdamage1;
_root.seasonslot3.data.soppchamp1 = soppchamp1;
_root.seasonslot3.data.soppcont1 = soppcont1;
_root.seasonslot3.data.sopp2 = sopp2;
_root.seasonslot3.data.soppdefense2 = soppdefense2;
_root.seasonslot3.data.soppmeng2 = soppmeng2;
_root.seasonslot3.data.soppdamage2 = soppdamage2;
_root.seasonslot3.data.soppchamp2 = soppchamp2;
_root.seasonslot3.data.soppcont2 = soppcont2;
_root.seasonslot3.data.sopp3 = sopp3;
_root.seasonslot3.data.soppdefense3 = soppdefense3;
_root.seasonslot3.data.soppmeng3 = soppmeng3;
_root.seasonslot3.data.soppdamage3 = soppdamage3;
_root.seasonslot3.data.soppchamp3 = soppchamp3;
_root.seasonslot3.data.soppcont3 = soppcont3;
_root.seasonslot3.data.sopp4 = sopp4;
_root.seasonslot3.data.soppdefense4 = soppdefense4;
_root.seasonslot3.data.soppmeng4 = soppmeng4;
_root.seasonslot3.data.soppdamage4 = soppdamage4;
_root.seasonslot3.data.soppchamp4 = soppchamp4;
_root.seasonslot3.data.soppcont4 = soppcont4;
_root.seasonslot3.data.sopp5 = sopp5;
_root.seasonslot3.data.soppdefense5 = soppdefense5;
_root.seasonslot3.data.soppmeng5 = soppmeng5;
_root.seasonslot3.data.soppdamage5 = soppdamage5;
_root.seasonslot3.data.soppchamp5 = soppchamp5;
_root.seasonslot3.data.soppcont5 = soppcont5;
_root.seasonslot3.data.sopp6 = sopp6;
_root.seasonslot3.data.soppdefense6 = soppdefense6;
_root.seasonslot3.data.soppmeng6 = soppmeng6;
_root.seasonslot3.data.soppdamage6 = soppdamage6;
_root.seasonslot3.data.soppchamp6 = soppchamp6;
_root.seasonslot3.data.soppcont6 = soppcont6;
_root.seasonslot3.data.sopp7 = sopp7;
_root.seasonslot3.data.soppdefense7 = soppdefense7;
_root.seasonslot3.data.soppmeng7 = soppmeng7;
_root.seasonslot3.data.soppdamage7 = soppdamage7;
_root.seasonslot3.data.soppchamp7 = soppchamp7;
_root.seasonslot3.data.soppcont7 = soppcont7;
_root.seasonslot3.data.sopp8 = sopp8;
_root.seasonslot3.data.soppdefense8 = soppdefense8;
_root.seasonslot3.data.soppmeng8 = soppmeng8;
_root.seasonslot3.data.soppdamage8 = soppdamage8;
_root.seasonslot3.data.soppchamp8 = soppchamp8;
_root.seasonslot3.data.soppcont8 = soppcont8;
_root.seasonslot3.data.sopp9 = sopp9;
_root.seasonslot3.data.soppdefense9 = soppdefense9;
_root.seasonslot3.data.soppmeng9 = soppmeng9;
_root.seasonslot3.data.soppdamage9 = soppdamage9;
_root.seasonslot3.data.soppchamp9 = soppchamp9;
_root.seasonslot3.data.soppcont9 = soppcont9;
_root.seasonslot3.data.tempopp = tempopp;
_root.seasonslot3.data.tempoppname = tempoppname;
_root.seasonslot3.data.tempoppdefense = tempoppdefense;
_root.seasonslot3.data.tempoppdamage = tempoppdamage;
_root.seasonslot3.data.tempoppchamp = tempoppchamp;
_root.seasonslot3.data.tempoppcont = tempoppcont;
_root.seasonslot3.data.battlesequence = battlesequence;
_root.seasonslot3.data.m1 = m1;
_root.seasonslot3.data.m2 = m2;
_root.seasonslot3.data.m3 = m3;
_root.seasonslot3.data.m4 = m4;
_root.seasonslot3.data.n1 = n1;
_root.seasonslot3.data.n2 = n2;
_root.seasonslot3.data.n3 = n3;
_root.seasonslot3.data.n4 = n4;
_root.seasonslot3.flush(80000);
}
dddot.play();
}
Symbol 1407 Button
on (release) {
if (_root.currentslot == 1) {
_root.seasonslot1 = SharedObject.getLocal("aevarroncs1");
_root.seasonslot1.data.seasonplayas = seasonplayas;
_root.seasonslot1.data.yourname = yourname;
_root.seasonslot1.data.yourdefense = yourdefense;
_root.seasonslot1.data.yourdamage = yourdamage;
_root.seasonslot1.data.yoursprite = yoursprite;
_root.seasonslot1.data.yourwins = _root.yourwins;
_root.seasonslot1.data.yourlosses = _root.yourlosses;
_root.seasonslot1.data.yourchampionships = yourchampionships;
_root.seasonslot1.data.yourtitle = yourtitle;
_root.seasonslot1.data.yourweek = yourweek;
_root.seasonslot1.data.yourmonth = yourmonth;
_root.seasonslot1.data.youryear = youryear;
_root.seasonslot1.data.yourtimes = yourtimes;
_root.seasonslot1.data.sopp1 = sopp1;
_root.seasonslot1.data.soppdefense1 = soppdefense1;
_root.seasonslot1.data.soppmeng1 = soppmeng1;
_root.seasonslot1.data.soppdamage1 = soppdamage1;
_root.seasonslot1.data.soppchamp1 = soppchamp1;
_root.seasonslot1.data.soppcont1 = soppcont1;
_root.seasonslot1.data.sopp2 = sopp2;
_root.seasonslot1.data.soppdefense2 = soppdefense2;
_root.seasonslot1.data.soppmeng2 = soppmeng2;
_root.seasonslot1.data.soppdamage2 = soppdamage2;
_root.seasonslot1.data.soppchamp2 = soppchamp2;
_root.seasonslot1.data.soppcont2 = soppcont2;
_root.seasonslot1.data.sopp3 = sopp3;
_root.seasonslot1.data.soppdefense3 = soppdefense3;
_root.seasonslot1.data.soppmeng3 = soppmeng3;
_root.seasonslot1.data.soppdamage3 = soppdamage3;
_root.seasonslot1.data.soppchamp3 = soppchamp3;
_root.seasonslot1.data.soppcont3 = soppcont3;
_root.seasonslot1.data.sopp4 = sopp4;
_root.seasonslot1.data.soppdefense4 = soppdefense4;
_root.seasonslot1.data.soppmeng4 = soppmeng4;
_root.seasonslot1.data.soppdamage4 = soppdamage4;
_root.seasonslot1.data.soppchamp4 = soppchamp4;
_root.seasonslot1.data.soppcont4 = soppcont4;
_root.seasonslot1.data.sopp5 = sopp5;
_root.seasonslot1.data.soppdefense5 = soppdefense5;
_root.seasonslot1.data.soppmeng5 = soppmeng5;
_root.seasonslot1.data.soppdamage5 = soppdamage5;
_root.seasonslot1.data.soppchamp5 = soppchamp5;
_root.seasonslot1.data.soppcont5 = soppcont5;
_root.seasonslot1.data.sopp6 = sopp6;
_root.seasonslot1.data.soppdefense6 = soppdefense6;
_root.seasonslot1.data.soppmeng6 = soppmeng6;
_root.seasonslot1.data.soppdamage6 = soppdamage6;
_root.seasonslot1.data.soppchamp6 = soppchamp6;
_root.seasonslot1.data.soppcont6 = soppcont6;
_root.seasonslot1.data.sopp7 = sopp7;
_root.seasonslot1.data.soppdefense7 = soppdefense7;
_root.seasonslot1.data.soppmeng7 = soppmeng7;
_root.seasonslot1.data.soppdamage7 = soppdamage7;
_root.seasonslot1.data.soppchamp7 = soppchamp7;
_root.seasonslot1.data.soppcont7 = soppcont7;
_root.seasonslot1.data.sopp8 = sopp8;
_root.seasonslot1.data.soppdefense8 = soppdefense8;
_root.seasonslot1.data.soppmeng8 = soppmeng8;
_root.seasonslot1.data.soppdamage8 = soppdamage8;
_root.seasonslot1.data.soppchamp8 = soppchamp8;
_root.seasonslot1.data.soppcont8 = soppcont8;
_root.seasonslot1.data.sopp9 = sopp9;
_root.seasonslot1.data.soppdefense9 = soppdefense9;
_root.seasonslot1.data.soppmeng9 = soppmeng9;
_root.seasonslot1.data.soppdamage9 = soppdamage9;
_root.seasonslot1.data.soppchamp9 = soppchamp9;
_root.seasonslot1.data.soppcont9 = soppcont9;
_root.seasonslot1.data.tempopp = tempopp;
_root.seasonslot1.data.tempoppname = tempoppname;
_root.seasonslot1.data.tempoppdefense = tempoppdefense;
_root.seasonslot1.data.tempoppdamage = tempoppdamage;
_root.seasonslot1.data.tempoppchamp = tempoppchamp;
_root.seasonslot1.data.tempoppcont = tempoppcont;
_root.seasonslot1.data.battlesequence = battlesequence;
_root.seasonslot1.data.m1 = m1;
_root.seasonslot1.data.m2 = m2;
_root.seasonslot1.data.m3 = m3;
_root.seasonslot1.data.m4 = m4;
_root.seasonslot1.data.n1 = n1;
_root.seasonslot1.data.n2 = n2;
_root.seasonslot1.data.n3 = n3;
_root.seasonslot1.data.n4 = n4;
_root.seasonslot1.flush(80000);
}
if (_root.currentslot == 2) {
_root.seasonslot2 = SharedObject.getLocal("aevarroncs2");
_root.seasonslot2.data.seasonplayas = seasonplayas;
_root.seasonslot2.data.yourname = yourname;
_root.seasonslot2.data.yourdefense = yourdefense;
_root.seasonslot2.data.yourdamage = yourdamage;
_root.seasonslot2.data.yoursprite = yoursprite;
_root.seasonslot2.data.yourwins = _root.yourwins;
_root.seasonslot2.data.yourlosses = _root.yourlosses;
_root.seasonslot2.data.yourchampionships = yourchampionships;
_root.seasonslot2.data.yourtitle = yourtitle;
_root.seasonslot2.data.yourweek = yourweek;
_root.seasonslot2.data.yourmonth = yourmonth;
_root.seasonslot2.data.youryear = youryear;
_root.seasonslot2.data.yourtimes = yourtimes;
_root.seasonslot2.data.sopp1 = sopp1;
_root.seasonslot2.data.soppdefense1 = soppdefense1;
_root.seasonslot2.data.soppmeng1 = soppmeng1;
_root.seasonslot2.data.soppdamage1 = soppdamage1;
_root.seasonslot2.data.soppchamp1 = soppchamp1;
_root.seasonslot2.data.soppcont1 = soppcont1;
_root.seasonslot2.data.sopp2 = sopp2;
_root.seasonslot2.data.soppdefense2 = soppdefense2;
_root.seasonslot2.data.soppmeng2 = soppmeng2;
_root.seasonslot2.data.soppdamage2 = soppdamage2;
_root.seasonslot2.data.soppchamp2 = soppchamp2;
_root.seasonslot2.data.soppcont2 = soppcont2;
_root.seasonslot2.data.sopp3 = sopp3;
_root.seasonslot2.data.soppdefense3 = soppdefense3;
_root.seasonslot2.data.soppmeng3 = soppmeng3;
_root.seasonslot2.data.soppdamage3 = soppdamage3;
_root.seasonslot2.data.soppchamp3 = soppchamp3;
_root.seasonslot2.data.soppcont3 = soppcont3;
_root.seasonslot2.data.sopp4 = sopp4;
_root.seasonslot2.data.soppdefense4 = soppdefense4;
_root.seasonslot2.data.soppmeng4 = soppmeng4;
_root.seasonslot2.data.soppdamage4 = soppdamage4;
_root.seasonslot2.data.soppchamp4 = soppchamp4;
_root.seasonslot2.data.soppcont4 = soppcont4;
_root.seasonslot2.data.sopp5 = sopp5;
_root.seasonslot2.data.soppdefense5 = soppdefense5;
_root.seasonslot2.data.soppmeng5 = soppmeng5;
_root.seasonslot2.data.soppdamage5 = soppdamage5;
_root.seasonslot2.data.soppchamp5 = soppchamp5;
_root.seasonslot2.data.soppcont5 = soppcont5;
_root.seasonslot2.data.sopp6 = sopp6;
_root.seasonslot2.data.soppdefense6 = soppdefense6;
_root.seasonslot2.data.soppmeng6 = soppmeng6;
_root.seasonslot2.data.soppdamage6 = soppdamage6;
_root.seasonslot2.data.soppchamp6 = soppchamp6;
_root.seasonslot2.data.soppcont6 = soppcont6;
_root.seasonslot2.data.sopp7 = sopp7;
_root.seasonslot2.data.soppdefense7 = soppdefense7;
_root.seasonslot2.data.soppmeng7 = soppmeng7;
_root.seasonslot2.data.soppdamage7 = soppdamage7;
_root.seasonslot2.data.soppchamp7 = soppchamp7;
_root.seasonslot2.data.soppcont7 = soppcont7;
_root.seasonslot2.data.sopp8 = sopp8;
_root.seasonslot2.data.soppdefense8 = soppdefense8;
_root.seasonslot2.data.soppmeng8 = soppmeng8;
_root.seasonslot2.data.soppdamage8 = soppdamage8;
_root.seasonslot2.data.soppchamp8 = soppchamp8;
_root.seasonslot2.data.soppcont8 = soppcont8;
_root.seasonslot2.data.sopp9 = sopp9;
_root.seasonslot2.data.soppdefense9 = soppdefense9;
_root.seasonslot2.data.soppmeng9 = soppmeng9;
_root.seasonslot2.data.soppdamage9 = soppdamage9;
_root.seasonslot2.data.soppchamp9 = soppchamp9;
_root.seasonslot2.data.soppcont9 = soppcont9;
_root.seasonslot2.data.tempopp = tempopp;
_root.seasonslot2.data.tempoppname = tempoppname;
_root.seasonslot2.data.tempoppdefense = tempoppdefense;
_root.seasonslot2.data.tempoppdamage = tempoppdamage;
_root.seasonslot2.data.tempoppchamp = tempoppchamp;
_root.seasonslot2.data.tempoppcont = tempoppcont;
_root.seasonslot2.data.battlesequence = battlesequence;
_root.seasonslot2.data.m1 = m1;
_root.seasonslot2.data.m2 = m2;
_root.seasonslot2.data.m3 = m3;
_root.seasonslot2.data.m4 = m4;
_root.seasonslot2.data.n1 = n1;
_root.seasonslot2.data.n2 = n2;
_root.seasonslot2.data.n3 = n3;
_root.seasonslot2.data.n4 = n4;
_root.seasonslot2.flush(80000);
}
if (_root.currentslot == 3) {
_root.seasonslot3 = SharedObject.getLocal("aevarroncs3");
_root.seasonslot3.data.seasonplayas = seasonplayas;
_root.seasonslot3.data.yourname = yourname;
_root.seasonslot3.data.yourdefense = yourdefense;
_root.seasonslot3.data.yourdamage = yourdamage;
_root.seasonslot3.data.yoursprite = yoursprite;
_root.seasonslot3.data.yourwins = _root.yourwins;
_root.seasonslot3.data.yourlosses = _root.yourlosses;
_root.seasonslot3.data.yourchampionships = yourchampionships;
_root.seasonslot3.data.yourtitle = yourtitle;
_root.seasonslot3.data.yourweek = yourweek;
_root.seasonslot3.data.yourmonth = yourmonth;
_root.seasonslot3.data.youryear = youryear;
_root.seasonslot3.data.yourtimes = yourtimes;
_root.seasonslot3.data.sopp1 = sopp1;
_root.seasonslot3.data.soppdefense1 = soppdefense1;
_root.seasonslot3.data.soppmeng1 = soppmeng1;
_root.seasonslot3.data.soppdamage1 = soppdamage1;
_root.seasonslot3.data.soppchamp1 = soppchamp1;
_root.seasonslot3.data.soppcont1 = soppcont1;
_root.seasonslot3.data.sopp2 = sopp2;
_root.seasonslot3.data.soppdefense2 = soppdefense2;
_root.seasonslot3.data.soppmeng2 = soppmeng2;
_root.seasonslot3.data.soppdamage2 = soppdamage2;
_root.seasonslot3.data.soppchamp2 = soppchamp2;
_root.seasonslot3.data.soppcont2 = soppcont2;
_root.seasonslot3.data.sopp3 = sopp3;
_root.seasonslot3.data.soppdefense3 = soppdefense3;
_root.seasonslot3.data.soppmeng3 = soppmeng3;
_root.seasonslot3.data.soppdamage3 = soppdamage3;
_root.seasonslot3.data.soppchamp3 = soppchamp3;
_root.seasonslot3.data.soppcont3 = soppcont3;
_root.seasonslot3.data.sopp4 = sopp4;
_root.seasonslot3.data.soppdefense4 = soppdefense4;
_root.seasonslot3.data.soppmeng4 = soppmeng4;
_root.seasonslot3.data.soppdamage4 = soppdamage4;
_root.seasonslot3.data.soppchamp4 = soppchamp4;
_root.seasonslot3.data.soppcont4 = soppcont4;
_root.seasonslot3.data.sopp5 = sopp5;
_root.seasonslot3.data.soppdefense5 = soppdefense5;
_root.seasonslot3.data.soppmeng5 = soppmeng5;
_root.seasonslot3.data.soppdamage5 = soppdamage5;
_root.seasonslot3.data.soppchamp5 = soppchamp5;
_root.seasonslot3.data.soppcont5 = soppcont5;
_root.seasonslot3.data.sopp6 = sopp6;
_root.seasonslot3.data.soppdefense6 = soppdefense6;
_root.seasonslot3.data.soppmeng6 = soppmeng6;
_root.seasonslot3.data.soppdamage6 = soppdamage6;
_root.seasonslot3.data.soppchamp6 = soppchamp6;
_root.seasonslot3.data.soppcont6 = soppcont6;
_root.seasonslot3.data.sopp7 = sopp7;
_root.seasonslot3.data.soppdefense7 = soppdefense7;
_root.seasonslot3.data.soppmeng7 = soppmeng7;
_root.seasonslot3.data.soppdamage7 = soppdamage7;
_root.seasonslot3.data.soppchamp7 = soppchamp7;
_root.seasonslot3.data.soppcont7 = soppcont7;
_root.seasonslot3.data.sopp8 = sopp8;
_root.seasonslot3.data.soppdefense8 = soppdefense8;
_root.seasonslot3.data.soppmeng8 = soppmeng8;
_root.seasonslot3.data.soppdamage8 = soppdamage8;
_root.seasonslot3.data.soppchamp8 = soppchamp8;
_root.seasonslot3.data.soppcont8 = soppcont8;
_root.seasonslot3.data.sopp9 = sopp9;
_root.seasonslot3.data.soppdefense9 = soppdefense9;
_root.seasonslot3.data.soppmeng9 = soppmeng9;
_root.seasonslot3.data.soppdamage9 = soppdamage9;
_root.seasonslot3.data.soppchamp9 = soppchamp9;
_root.seasonslot3.data.soppcont9 = soppcont9;
_root.seasonslot3.data.tempopp = tempopp;
_root.seasonslot3.data.tempoppname = tempoppname;
_root.seasonslot3.data.tempoppdefense = tempoppdefense;
_root.seasonslot3.data.tempoppdamage = tempoppdamage;
_root.seasonslot3.data.tempoppchamp = tempoppchamp;
_root.seasonslot3.data.tempoppcont = tempoppcont;
_root.seasonslot3.data.battlesequence = battlesequence;
_root.seasonslot3.data.m1 = m1;
_root.seasonslot3.data.m2 = m2;
_root.seasonslot3.data.m3 = m3;
_root.seasonslot3.data.m4 = m4;
_root.seasonslot3.data.n1 = n1;
_root.seasonslot3.data.n2 = n2;
_root.seasonslot3.data.n3 = n3;
_root.seasonslot3.data.n4 = n4;
_root.seasonslot3.flush(80000);
}
_root.gotoAndPlay("mainmenu");
}
Symbol 1408 Button
on (release) {
_root.gotoAndPlay("mainmenu");
}
Symbol 1409 Button
on (release) {
gotoAndPlay ("seasoncard");
}
Symbol 1427 MovieClip Frame 1
if (_root.sopp1 == _root.yoursprite) {
gotoAndStop (3);
}
if (_root.sopp2 == _root.yoursprite) {
gotoAndStop (2);
}
stop();
Symbol 1438 MovieClip Frame 1
fixis = ((((("<p align='center'>Year " + _root.youryear) + " ") + _root.yourmonth) + " Week ") + _root.yourweek) + "<br><br>";
thematches = ((((((((((((((eval ("_root.soppmeng" + _root.m1) + " vs ") + eval ("_root.soppmeng" + _root.n1)) + "<br><br>") + eval ("_root.soppmeng" + _root.m2)) + " vs ") + eval ("_root.soppmeng" + _root.n2)) + "<br><br>") + eval ("_root.soppmeng" + _root.m3)) + " vs ") + eval ("_root.soppmeng" + _root.n3)) + "<br><br>") + eval ("_root.soppmeng" + _root.m4)) + " vs ") + eval ("_root.soppmeng" + _root.n4)) + "<br>";
fixit = fixis + thematches;
standoff = ((((((((((((((((("1. " + _root.soppmeng1) + "<br>2. ") + _root.soppmeng2) + "<br>3. ") + _root.soppmeng3) + "<br>4. ") + _root.soppmeng4) + "<br>5. ") + _root.soppmeng5) + "<br>6. ") + _root.soppmeng6) + "<br>7. ") + _root.soppmeng7) + "<br>8. ") + _root.soppmeng8) + "<br>9. ") + _root.soppmeng9) + "<br>";
o = 1;
while (o <= 9) {
if (eval ("_root.soppchamp" + o) == 1) {
whochamp = eval ("_root.soppmeng" + o);
} else if (eval ("_root.soppcont" + o) == 1) {
whocont = eval ("_root.soppmeng" + o);
}
o++;
}
Symbol 1438 MovieClip Frame 2
stop();
Instance of Symbol 1346 MovieClip in Symbol 1438 MovieClip Frame 2
onClipEvent (load) {
this.gotoAndStop(_root.yoursprite);
}
Symbol 1438 MovieClip Frame 3
stop();
Symbol 1438 MovieClip Frame 4
stop();
Symbol 1462 Button
on (release) {
gotoAndStop (4);
}
Symbol 1464 Button
on (press) {
if (eval ("_root.sopp" + _root.m4) == _root.yoursprite) {
_root.yours = "_root.m4";
_root.enemies = "_root.n4";
if (_root.seasonplayas == 1) {
_root.p2whichsprite = eval ("_root.sopp" + _root.n4);
_root.p2defense = eval ("_root.soppdefense" + _root.n4);
_root.p2damage = eval ("_root.soppdamage" + _root.n4);
_root.p2meng = eval ("_root.soppmeng" + _root.n4);
} else {
_root.p1whichsprite = eval ("_root.sopp" + _root.n4);
_root.p1defense = eval ("_root.soppdefense" + _root.n4);
_root.p1damage = eval ("_root.soppdamage" + _root.n4);
_root.p1meng = eval ("_root.soppmeng" + _root.n4);
}
} else {
_root.yours = "_root.n4";
_root.enemies = "_root.n4";
if (_root.seasonplayas == 1) {
_root.p2whichsprite = eval ("_root.sopp" + _root.m4);
_root.p2defense = eval ("_root.soppdefense" + _root.m4);
_root.p2damage = eval ("_root.soppdamage" + _root.m4);
_root.p2meng = eval ("_root.soppmeng" + _root.m4);
} else {
_root.p1whichsprite = eval ("_root.sopp" + _root.m4);
_root.p1defense = eval ("_root.soppdefense" + _root.m4);
_root.p1damage = eval ("_root.soppdamage" + _root.m4);
_root.p1meng = eval ("_root.soppmeng" + _root.m4);
}
}
_root.gotoAndPlay("startfight");
}
Symbol 1468 MovieClip Frame 203
if (resulting == 0) {
gotoAndStop (255);
}
Symbol 1468 MovieClip Frame 255
_root.battlesequence++;
_parent.bar1.stop();
_parent.bar2.stop();
_root.gotoAndStop("sb" + _root.battlesequence);
Symbol 1470 MovieClip Frame 1
if ((eval ("_root.sopp" + _root.m4) == _root.yoursprite) || (eval ("_root.sopp" + _root.n4) == _root.yoursprite)) {
gotoAndStop (3);
} else {
gotoAndStop (2);
}
Symbol 1470 MovieClip Frame 4
p1 = random(2);
p2 = 1 - p1;
if (p1 == 1) {
_root.currentwinner = 1;
_root.fourthwin = 1;
if (_root.m4 > _root.n4) {
_root.tempopp = eval ("_root.sopp" + _root.n4);
_root.tempoppname = eval ("_root.soppmeng" + _root.n4);
_root.tempoppdefense = eval ("_root.soppdefense" + _root.n4);
_root.tempoppdamage = eval ("_root.soppdamage" + _root.n4);
_root.tempoppchamp = eval ("_root.soppchamp" + _root.n4);
_root.tempoppcont = eval ("_root.soppcont" + _root.n4);
Set("_root.sopp" + _root.n4, eval ("_root.sopp" + _root.m4));
Set("_root.soppmeng" + _root.n4, eval ("_root.soppmeng" + _root.m4));
Set("_root.soppdefense" + _root.n4, eval ("_root.soppdefense" + _root.m4));
Set("_root.soppdamage" + _root.n4, eval ("_root.soppdamage" + _root.m4));
Set("_root.soppchamp" + _root.n4, eval ("_root.soppchamp" + _root.m4));
Set("_root.soppcont" + _root.n4, eval ("_root.soppcont" + _root.m4));
Set("_root.sopp" + _root.m4, _root.tempopp);
Set("_root.soppmeng" + _root.m4, _root.tempoppname);
Set("_root.soppdefense" + _root.m4, _root.tempoppdefense);
Set("_root.soppdamage" + _root.m4, _root.tempoppdamage);
Set("_root.soppchamp" + _root.m4, _root.tempoppchamp);
Set("_root.soppcont" + _root.m4, _root.tempoppcont);
}
} else {
_root.currentwinner = 2;
_root.fourthwin = 2;
if (_root.m4 < _root.n4) {
_root.tempopp = eval ("_root.sopp" + _root.n4);
_root.tempoppname = eval ("_root.soppmeng" + _root.n4);
_root.tempoppdefense = eval ("_root.soppdefense" + _root.n4);
_root.tempoppdamage = eval ("_root.soppdamage" + _root.n4);
_root.tempoppchamp = eval ("_root.soppchamp" + _root.n4);
_root.tempoppcont = eval ("_root.soppcont" + _root.n4);
Set("_root.sopp" + _root.n4, eval ("_root.sopp" + _root.m4));
Set("_root.soppmeng" + _root.n4, eval ("_root.soppmeng" + _root.m4));
Set("_root.soppdefense" + _root.n4, eval ("_root.soppdefense" + _root.m4));
Set("_root.soppdamage" + _root.n4, eval ("_root.soppdamage" + _root.m4));
Set("_root.soppchamp" + _root.n4, eval ("_root.soppchamp" + _root.m4));
Set("_root.soppcont" + _root.n4, eval ("_root.soppcont" + _root.m4));
Set("_root.sopp" + _root.m4, _root.tempopp);
Set("_root.soppmeng" + _root.m4, _root.tempoppname);
Set("_root.soppdefense" + _root.m4, _root.tempoppdefense);
Set("_root.soppdamage" + _root.m4, _root.tempoppdamage);
Set("_root.soppchamp" + _root.m4, _root.tempoppchamp);
Set("_root.soppcont" + _root.m4, _root.tempoppcont);
}
}
Instance of Symbol 1468 MovieClip in Symbol 1470 MovieClip Frame 4
onClipEvent (load) {
resulting = _parent.p2;
}
Instance of Symbol 1468 MovieClip in Symbol 1470 MovieClip Frame 4
onClipEvent (load) {
resulting = _parent.p1;
}
Symbol 1471 Button
on (release) {
gotoAndStop (4);
}
Symbol 1472 Button
on (press) {
if (eval ("_root.sopp" + _root.m3) == _root.yoursprite) {
_root.yours = "_root.m3";
_root.enemies = "_root.n3";
if (_root.seasonplayas == 1) {
_root.p2whichsprite = eval ("_root.sopp" + _root.n3);
_root.p2defense = eval ("_root.soppdefense" + _root.n3);
_root.p2damage = eval ("_root.soppdamage" + _root.n3);
_root.p2meng = eval ("_root.soppmeng" + _root.n3);
} else {
_root.p1whichsprite = eval ("_root.sopp" + _root.n3);
_root.p1defense = eval ("_root.soppdefense" + _root.n3);
_root.p1damage = eval ("_root.soppdamage" + _root.n3);
_root.p1meng = eval ("_root.soppmeng" + _root.n3);
}
} else {
_root.yours = "_root.n3";
_root.enemies = "_root.m3";
if (_root.seasonplayas == 1) {
_root.p2whichsprite = eval ("_root.sopp" + _root.m3);
_root.p2defense = eval ("_root.soppdefense" + _root.m3);
_root.p2damage = eval ("_root.soppdamage" + _root.m3);
_root.p2meng = eval ("_root.soppmeng" + _root.m3);
} else {
_root.p1whichsprite = eval ("_root.sopp" + _root.m3);
_root.p1defense = eval ("_root.soppdefense" + _root.m3);
_root.p1damage = eval ("_root.soppdamage" + _root.m3);
_root.p1meng = eval ("_root.soppmeng" + _root.m3);
}
}
_root.gotoAndPlay("startfight");
}
Symbol 1474 MovieClip Frame 1
if ((eval ("_root.sopp" + _root.m3) == _root.yoursprite) || (eval ("_root.sopp" + _root.n3) == _root.yoursprite)) {
gotoAndStop (3);
} else {
gotoAndStop (2);
}
Symbol 1474 MovieClip Frame 4
p1 = random(2);
p2 = 1 - p1;
if (p1 == 1) {
_root.currentwinner = 1;
_root.thirdwin = 1;
if (_root.m3 > _root.n3) {
_root.tempopp = eval ("_root.sopp" + _root.n3);
_root.tempoppname = eval ("_root.soppmeng" + _root.n3);
_root.tempoppdefense = eval ("_root.soppdefense" + _root.n3);
_root.tempoppdamage = eval ("_root.soppdamage" + _root.n3);
_root.tempoppchamp = eval ("_root.soppchamp" + _root.n3);
_root.tempoppcont = eval ("_root.soppcont" + _root.n3);
Set("_root.sopp" + _root.n3, eval ("_root.sopp" + _root.m3));
Set("_root.soppmeng" + _root.n3, eval ("_root.soppmeng" + _root.m3));
Set("_root.soppdefense" + _root.n3, eval ("_root.soppdefense" + _root.m3));
Set("_root.soppdamage" + _root.n3, eval ("_root.soppdamage" + _root.m3));
Set("_root.soppchamp" + _root.n3, eval ("_root.soppchamp" + _root.m3));
Set("_root.soppcont" + _root.n3, eval ("_root.soppcont" + _root.m3));
Set("_root.sopp" + _root.m3, _root.tempopp);
Set("_root.soppmeng" + _root.m3, _root.tempoppname);
Set("_root.soppdefense" + _root.m3, _root.tempoppdefense);
Set("_root.soppdamage" + _root.m3, _root.tempoppdamage);
Set("_root.soppchamp" + _root.m3, _root.tempoppchamp);
Set("_root.soppcont" + _root.m3, _root.tempoppcont);
}
} else {
_root.currentwinner = 2;
_root.thirdwin = 2;
if (_root.m3 < _root.n3) {
_root.tempopp = eval ("_root.sopp" + _root.n3);
_root.tempoppname = eval ("_root.soppmeng" + _root.n3);
_root.tempoppdefense = eval ("_root.soppdefense" + _root.n3);
_root.tempoppdamage = eval ("_root.soppdamage" + _root.n3);
_root.tempoppchamp = eval ("_root.soppchamp" + _root.n3);
_root.tempoppcont = eval ("_root.soppcont" + _root.n3);
Set("_root.sopp" + _root.n3, eval ("_root.sopp" + _root.m3));
Set("_root.soppmeng" + _root.n3, eval ("_root.soppmeng" + _root.m3));
Set("_root.soppdefense" + _root.n3, eval ("_root.soppdefense" + _root.m3));
Set("_root.soppdamage" + _root.n3, eval ("_root.soppdamage" + _root.m3));
Set("_root.soppchamp" + _root.n3, eval ("_root.soppchamp" + _root.m3));
Set("_root.soppcont" + _root.n3, eval ("_root.soppcont" + _root.m3));
Set("_root.sopp" + _root.m3, _root.tempopp);
Set("_root.soppmeng" + _root.m3, _root.tempoppname);
Set("_root.soppdefense" + _root.m3, _root.tempoppdefense);
Set("_root.soppdamage" + _root.m3, _root.tempoppdamage);
Set("_root.soppchamp" + _root.m3, _root.tempoppchamp);
Set("_root.soppcont" + _root.m3, _root.tempoppcont);
}
}
Instance of Symbol 1468 MovieClip in Symbol 1474 MovieClip Frame 4
onClipEvent (load) {
resulting = _parent.p2;
}
Instance of Symbol 1468 MovieClip in Symbol 1474 MovieClip Frame 4
onClipEvent (load) {
resulting = _parent.p1;
}
Symbol 1478 MovieClip Frame 1
stop();
Symbol 1478 MovieClip Frame 2
stop();
Symbol 1478 MovieClip Frame 3
stop();
Symbol 1479 Button
on (release) {
gotoAndStop (4);
}
Symbol 1480 Button
on (press) {
if (eval ("_root.sopp" + _root.m2) == _root.yoursprite) {
_root.yours = "_root.m2";
_root.enemies = "_root.n2";
if (_root.seasonplayas == 1) {
_root.p2whichsprite = eval ("_root.sopp" + _root.n2);
_root.p2defense = eval ("_root.soppdefense" + _root.n2);
_root.p2damage = eval ("_root.soppdamage" + _root.n2);
_root.p2meng = eval ("_root.soppmeng" + _root.n2);
} else {
_root.p1whichsprite = eval ("_root.sopp" + _root.n2);
_root.p1defense = eval ("_root.soppdefense" + _root.n2);
_root.p1damage = eval ("_root.soppdamage" + _root.n2);
_root.p1meng = eval ("_root.soppmeng" + _root.n2);
}
} else {
_root.yours = "_root.n2";
_root.enemies = "_root.m2";
if (_root.seasonplayas == 1) {
_root.p2whichsprite = eval ("_root.sopp" + _root.m2);
_root.p2defense = eval ("_root.soppdefense" + _root.m2);
_root.p2damage = eval ("_root.soppdamage" + _root.m2);
_root.p2meng = eval ("_root.soppmeng" + _root.m2);
} else {
_root.p1whichsprite = eval ("_root.sopp" + _root.m2);
_root.p1defense = eval ("_root.soppdefense" + _root.m2);
_root.p1damage = eval ("_root.soppdamage" + _root.m2);
_root.p1meng = eval ("_root.soppmeng" + _root.m2);
}
}
_root.gotoAndPlay("startfight");
}
Symbol 1482 MovieClip Frame 1
if ((eval ("_root.sopp" + _root.m2) == _root.yoursprite) || (eval ("_root.sopp" + _root.n2) == _root.yoursprite)) {
gotoAndStop (3);
} else {
gotoAndStop (2);
}
Symbol 1482 MovieClip Frame 4
p1 = random(2);
p2 = 1 - p1;
if (p1 == 1) {
_root.currentwinner = 1;
_root.secondwin = 1;
if (_root.m2 > _root.n2) {
_root.tempopp = eval ("_root.sopp" + _root.n2);
_root.tempoppname = eval ("_root.soppmeng" + _root.n2);
_root.tempoppdefense = eval ("_root.soppdefense" + _root.n2);
_root.tempoppdamage = eval ("_root.soppdamage" + _root.n2);
_root.tempoppchamp = eval ("_root.soppchamp" + _root.n2);
_root.tempoppcont = eval ("_root.soppcont" + _root.n2);
Set("_root.sopp" + _root.n2, eval ("_root.sopp" + _root.m2));
Set("_root.soppmeng" + _root.n2, eval ("_root.soppmeng" + _root.m2));
Set("_root.soppdefense" + _root.n2, eval ("_root.soppdefense" + _root.m2));
Set("_root.soppdamage" + _root.n2, eval ("_root.soppdamage" + _root.m2));
Set("_root.soppchamp" + _root.n2, eval ("_root.soppchamp" + _root.m2));
Set("_root.soppcont" + _root.n2, eval ("_root.soppcont" + _root.m2));
Set("_root.sopp" + _root.m2, _root.tempopp);
Set("_root.soppmeng" + _root.m2, _root.tempoppname);
Set("_root.soppdefense" + _root.m2, _root.tempoppdefense);
Set("_root.soppdamage" + _root.m2, _root.tempoppdamage);
Set("_root.soppchamp" + _root.m2, _root.tempoppchamp);
Set("_root.soppcont" + _root.m2, _root.tempoppcont);
}
} else {
_root.currentwinner = 2;
_root.secondwin = 2;
if (_root.m2 < _root.n2) {
_root.tempopp = eval ("_root.sopp" + _root.n2);
_root.tempoppname = eval ("_root.soppmeng" + _root.n2);
_root.tempoppdefense = eval ("_root.soppdefense" + _root.n2);
_root.tempoppdamage = eval ("_root.soppdamage" + _root.n2);
_root.tempoppchamp = eval ("_root.soppchamp" + _root.n2);
_root.tempoppcont = eval ("_root.soppcont" + _root.n2);
Set("_root.sopp" + _root.n2, eval ("_root.sopp" + _root.m2));
Set("_root.soppmeng" + _root.n2, eval ("_root.soppmeng" + _root.m2));
Set("_root.soppdefense" + _root.n2, eval ("_root.soppdefense" + _root.m2));
Set("_root.soppdamage" + _root.n2, eval ("_root.soppdamage" + _root.m2));
Set("_root.soppchamp" + _root.n2, eval ("_root.soppchamp" + _root.m2));
Set("_root.soppcont" + _root.n2, eval ("_root.soppcont" + _root.m2));
Set("_root.sopp" + _root.m2, _root.tempopp);
Set("_root.soppmeng" + _root.m2, _root.tempoppname);
Set("_root.soppdefense" + _root.m2, _root.tempoppdefense);
Set("_root.soppdamage" + _root.m2, _root.tempoppdamage);
Set("_root.soppchamp" + _root.m2, _root.tempoppchamp);
Set("_root.soppcont" + _root.m2, _root.tempoppcont);
}
}
Instance of Symbol 1468 MovieClip in Symbol 1482 MovieClip Frame 4
onClipEvent (load) {
resulting = _parent.p2;
}
Instance of Symbol 1468 MovieClip in Symbol 1482 MovieClip Frame 4
onClipEvent (load) {
resulting = _parent.p1;
}
Symbol 1483 Button
on (release) {
gotoAndStop (4);
}
Symbol 1484 Button
on (press) {
if (eval ("_root.sopp" + _root.m1) == _root.yoursprite) {
_root.yours = "_root.m1";
_root.enemies = "_root.n1";
if (_root.seasonplayas == 1) {
_root.p2whichsprite = eval ("_root.sopp" + _root.n1);
_root.p2defense = eval ("_root.soppdefense" + _root.n1);
_root.p2damage = eval ("_root.soppdamage" + _root.n1);
_root.p2meng = eval ("_root.soppmeng" + _root.n1);
} else {
_root.p1whichsprite = eval ("_root.sopp" + _root.n1);
_root.p1defense = eval ("_root.soppdefense" + _root.n1);
_root.p1damage = eval ("_root.soppdamage" + _root.n1);
_root.p1meng = eval ("_root.soppmeng" + _root.n1);
}
} else {
_root.yours = "_root.n1";
_root.enemies = "_root.m1";
if (_root.seasonplayas == 1) {
_root.p2whichsprite = eval ("_root.sopp" + _root.m1);
_root.p2defense = eval ("_root.soppdefense" + _root.m1);
_root.p2damage = eval ("_root.soppdamage" + _root.m1);
_root.p2meng = eval ("_root.soppmeng" + _root.m1);
} else {
_root.p1whichsprite = eval ("_root.sopp" + _root.m1);
_root.p1defense = eval ("_root.soppdefense" + _root.m1);
_root.p1damage = eval ("_root.soppdamage" + _root.m1);
_root.p1meng = eval ("_root.soppmeng" + _root.m1);
}
}
_root.gotoAndPlay("startfight");
}
Symbol 1486 MovieClip Frame 1
if ((eval ("_root.sopp" + _root.m1) == _root.yoursprite) || (eval ("_root.sopp" + _root.n1) == _root.yoursprite)) {
gotoAndStop (3);
} else {
gotoAndStop (2);
}
Symbol 1486 MovieClip Frame 4
p1 = random(2);
p2 = 1 - p1;
if (p1 == 1) {
_root.currentwinner = 1;
_root.firstwin = 1;
if (_root.m1 > _root.n1) {
_root.tempopp = eval ("_root.sopp" + _root.n1);
_root.tempoppname = eval ("_root.soppmeng" + _root.n1);
_root.tempoppdefense = eval ("_root.soppdefense" + _root.n1);
_root.tempoppdamage = eval ("_root.soppdamage" + _root.n1);
_root.tempoppchamp = eval ("_root.soppchamp" + _root.n1);
_root.tempoppcont = eval ("_root.soppcont" + _root.n1);
Set("_root.sopp" + _root.n1, eval ("_root.sopp" + _root.m1));
Set("_root.soppmeng" + _root.n1, eval ("_root.soppmeng" + _root.m1));
Set("_root.soppdefense" + _root.n1, eval ("_root.soppdefense" + _root.m1));
Set("_root.soppdamage" + _root.n1, eval ("_root.soppdamage" + _root.m1));
Set("_root.soppchamp" + _root.n1, eval ("_root.soppchamp" + _root.m1));
Set("_root.soppcont" + _root.n1, eval ("_root.soppcont" + _root.m1));
Set("_root.sopp" + _root.m1, _root.tempopp);
Set("_root.soppmeng" + _root.m1, _root.tempoppname);
Set("_root.soppdefense" + _root.m1, _root.tempoppdefense);
Set("_root.soppdamage" + _root.m1, _root.tempoppdamage);
Set("_root.soppchamp" + _root.m1, _root.tempoppchamp);
Set("_root.soppcont" + _root.m1, _root.tempoppcont);
}
} else {
_root.currentwinner = 2;
_root.firstwin = 2;
if (_root.m1 < _root.n1) {
_root.tempopp = eval ("_root.sopp" + _root.n1);
_root.tempoppname = eval ("_root.soppmeng" + _root.n1);
_root.tempoppdefense = eval ("_root.soppdefense" + _root.n1);
_root.tempoppdamage = eval ("_root.soppdamage" + _root.n1);
_root.tempoppchamp = eval ("_root.soppchamp" + _root.n1);
_root.tempoppcont = eval ("_root.soppcont" + _root.n1);
Set("_root.sopp" + _root.n1, eval ("_root.sopp" + _root.m1));
Set("_root.soppmeng" + _root.n1, eval ("_root.soppmeng" + _root.m1));
Set("_root.soppdefense" + _root.n1, eval ("_root.soppdefense" + _root.m1));
Set("_root.soppdamage" + _root.n1, eval ("_root.soppdamage" + _root.m1));
Set("_root.soppchamp" + _root.n1, eval ("_root.soppchamp" + _root.m1));
Set("_root.soppcont" + _root.n1, eval ("_root.soppcont" + _root.m1));
Set("_root.sopp" + _root.m1, _root.tempopp);
Set("_root.soppmeng" + _root.m1, _root.tempoppname);
Set("_root.soppdefense" + _root.m1, _root.tempoppdefense);
Set("_root.soppdamage" + _root.m1, _root.tempoppdamage);
Set("_root.soppchamp" + _root.m1, _root.tempoppchamp);
Set("_root.soppcont" + _root.m1, _root.tempoppcont);
}
}
Instance of Symbol 1468 MovieClip "bar2" in Symbol 1486 MovieClip Frame 4
onClipEvent (load) {
resulting = _parent.p2;
}
Instance of Symbol 1468 MovieClip "bar1" in Symbol 1486 MovieClip Frame 4
onClipEvent (load) {
resulting = _parent.p1;
}
Symbol 1491 Button
on (press) {
yourweek++;
if (yourweek > 4) {
yourweek = 1;
if (yourmonth == "Jan") {
yourmonth = "Feb";
} else if (yourmonth == "Feb") {
yourmonth = "Mar";
} else if (yourmonth == "Mar") {
yourmonth = "Apr";
} else if (yourmonth == "Apr") {
yourmonth = "May";
} else if (yourmonth == "May") {
yourmonth = "Jun";
} else if (yourmonth == "Jun") {
yourmonth = "Jul";
} else if (yourmonth == "Jul") {
yourmonth = "Aug";
} else if (yourmonth == "Aug") {
yourmonth = "Sep";
} else if (yourmonth == "Sep") {
yourmonth = "Oct";
} else if (yourmonth == "Oct") {
yourmonth = "Nov";
} else if (yourmonth == "Nov") {
yourmonth = "Dec";
} else if (yourmonth == "Dec") {
yourmonth = "Jan";
youryear++;
}
}
gotoAndPlay ("seasonstart");
}
Symbol 1507 MovieClip Frame 1
stopAllSounds();
if (_root.musicon) {
gotoAndStop(random(4) + 2);
} else {
stop();
}
Symbol 1507 MovieClip Frame 2
stop();
Symbol 1507 MovieClip Frame 3
stop();
Symbol 1507 MovieClip Frame 4
stop();
Symbol 1507 MovieClip Frame 5
stop();
Symbol 1513 MovieClip Frame 1
p = random(4) + 2;
gotoAndStop(p);
Symbol 1513 MovieClip Frame 2
stop();
Symbol 1513 MovieClip Frame 3
stop();
Symbol 1513 MovieClip Frame 4
stop();
Symbol 1513 MovieClip Frame 5
stop();
Symbol 1519 MovieClip Frame 1
_root._x = _root._x - 8;
Symbol 1519 MovieClip Frame 2
_root._y = _root._y + 2;
Symbol 1519 MovieClip Frame 3
_root._x = _root._x - 6;
Symbol 1519 MovieClip Frame 4
_root._x = _root._x + 8;
Symbol 1519 MovieClip Frame 5
_root._y = _root._y - 3;
Symbol 1519 MovieClip Frame 6
_root._y = _root._y + 3;
Symbol 1519 MovieClip Frame 7
_root._x = _root._x - 7;
Symbol 1519 MovieClip Frame 8
_root._y = _root._y + 4;
Symbol 1519 MovieClip Frame 9
_root._y = _root._y - 2;
Symbol 1519 MovieClip Frame 10
_root._x = _root._x + 6;
Symbol 1519 MovieClip Frame 11
_root._y = _root._y - 4;
Symbol 1519 MovieClip Frame 12
_root._x = _root._x + 7;
Symbol 1519 MovieClip Frame 13
stop();
Symbol 1524 MovieClip Frame 1
stop();
Symbol 1524 MovieClip Frame 2
stop();
Symbol 1524 MovieClip Frame 3
stop();
Symbol 1524 MovieClip Frame 4
stop();
Symbol 1524 MovieClip Frame 5
gotoAndStop (4);
Instance of Symbol 1515 MovieClip "contral" in Symbol 1525 MovieClip Frame 1
onClipEvent (enterFrame) {
distend = _parent.playa1._x - _parent.playa2._x;
if (distend < 0) {
distend = distend * -1;
}
modifier = 1150 - (distend * 1.25);
_parent._width = modifier;
_parent._height = modifier;
if (_parent.playa1._x < _parent.playa2._x) {
_parent._x = 200 - ((distend / 2) + _parent.playa1._x);
} else {
_parent._x = 200 - ((distend / 2) + _parent.playa2._x);
}
}
Symbol 1528 MovieClip Frame 1
gotoAndStop(_root._timeoftheday);
Symbol 1546 Button
on (release) {
if (_quality == "HIGH") {
_quality = "MEDIUM";
} else if (_quality == "MEDIUM") {
_quality = "LOW";
} else if (_quality == "LOW") {
_quality = "HIGH";
}
}
Symbol 1551 Button
on (release) {
if (_root.letsgo == "versusmode") {
gotoAndPlay ("versusmode");
} else if (_root.letsgo == "seasonmode") {
_root.gotoAndPlay("sb" + _root.battlesequence);
}
}
Symbol 1606 MovieClip Frame 1
stop();
Symbol 1614 Button
on (release) {
_root._x = 0;
_root._y = 0;
gotoAndPlay ("practicemode");
}
Symbol 1618 Button
on (rollOver) {
_root.turner.play();
_root.menumess = "WUSS";
}
on (press) {
_root.difficulty = 1;
}
Symbol 1619 Button
on (rollOver) {
_root.turner.play();
_root.menumess = "ROOKIE";
}
on (press) {
_root.difficulty = 2;
}
Symbol 1620 Button
on (rollOver) {
_root.turner.play();
_root.menumess = "WARRIOR";
}
on (press) {
_root.difficulty = 3;
}
Symbol 1621 Button
on (rollOver) {
_root.turner.play();
_root.menumess = "MASTER";
}
on (press) {
_root.difficulty = 4;
}
Symbol 1622 Button
on (rollOver) {
_root.turner.play();
_root.menumess = "IMMORTAL";
}
on (press) {
_root.difficulty = 5;
}
Symbol 1627 Button
on (press) {
play();
}
Symbol 1631 MovieClip Frame 1
stop();
Symbol 1631 MovieClip Frame 10
stop();